diff --git a/.gitignore b/.gitignore index d33be5f9..6abe3321 100644 --- a/.gitignore +++ b/.gitignore @@ -5,7 +5,6 @@ /autosave.json /settings.json /build -/dep *.vcv /patches /design diff --git a/dep/dep.7z b/dep/dep.7z deleted file mode 100644 index 9843bb19..00000000 Binary files a/dep/dep.7z and /dev/null differ diff --git a/dep/glew-2.1.0/LICENSE.txt b/dep/glew-2.1.0/LICENSE.txt new file mode 100644 index 00000000..f7078042 --- /dev/null +++ b/dep/glew-2.1.0/LICENSE.txt @@ -0,0 +1,73 @@ +The OpenGL Extension Wrangler Library +Copyright (C) 2002-2007, Milan Ikits +Copyright (C) 2002-2007, Marcelo E. Magallon +Copyright (C) 2002, Lev Povalahev +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +* Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +* Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. +* The name of the author may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +THE POSSIBILITY OF SUCH DAMAGE. + + +Mesa 3-D graphics library +Version: 7.0 + +Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +Copyright (c) 2007 The Khronos Group Inc. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and/or associated documentation files (the +"Materials"), to deal in the Materials without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Materials, and to +permit persons to whom the Materials are furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Materials. + +THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/dep/glew-2.1.0/Makefile b/dep/glew-2.1.0/Makefile new file mode 100644 index 00000000..b991460a --- /dev/null +++ b/dep/glew-2.1.0/Makefile @@ -0,0 +1,352 @@ +#!gmake +## The OpenGL Extension Wrangler Library +## Copyright (C) 2002-2008, Milan Ikits +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002, Lev Povalahev +## All rights reserved. +## +## Redistribution and use in source and binary forms, with or without +## modification, are permitted provided that the following conditions are met: +## +## * Redistributions of source code must retain the above copyright notice, +## this list of conditions and the following disclaimer. +## * Redistributions in binary form must reproduce the above copyright notice, +## this list of conditions and the following disclaimer in the documentation +## and/or other materials provided with the distribution. +## * The name of the author may be used to endorse or promote products +## derived from this software without specific prior written permission. +## +## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +## AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +## ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +## LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +## CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +## SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +## INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +## CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +## ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +## THE POSSIBILITY OF SUCH DAMAGE. + +include config/version + +SHELL = /bin/sh +SYSTEM ?= $(shell config/config.guess | cut -d - -f 3 | sed -e 's/[0-9\.]//g;') +SYSTEM.SUPPORTED = $(shell test -f config/Makefile.$(SYSTEM) && echo 1) + +ifeq ($(SYSTEM.SUPPORTED), 1) +include config/Makefile.$(SYSTEM) +else +$(error "Platform '$(SYSTEM)' not supported") +endif + +GLEW_PREFIX ?= /usr +GLEW_DEST ?= /usr +BINDIR ?= $(GLEW_DEST)/bin +LIBDIR ?= $(GLEW_DEST)/lib +INCDIR ?= $(GLEW_DEST)/include/GL +PKGDIR ?= $(GLEW_DEST)/lib/pkgconfig + +ifneq ($(GLEW_NO_GLU), -DGLEW_NO_GLU) +LIBGLU = glu +endif + +DIST_NAME ?= glew-$(GLEW_VERSION) +DIST_SRC_ZIP ?= $(shell pwd)/$(DIST_NAME).zip +DIST_SRC_TGZ ?= $(shell pwd)/$(DIST_NAME).tgz +DIST_WIN32 ?= $(shell pwd)/$(DIST_NAME)-win32.zip + +DIST_DIR := $(shell mktemp -d /tmp/glew.XXXXXX)/$(DIST_NAME) + +# To disable stripping of linked binaries either: +# - use STRIP= on gmake command-line +# - edit this makefile to set STRIP to the empty string +# (Note: STRIP does not affect the strip in the install step) +# +# To disable symlinks: +# - use LN= on gmake command-line + +AR ?= ar +ARFLAGS ?= cr +INSTALL ?= install +STRIP ?= strip +RM ?= rm -f +LN ?= ln -sf +UNIX2DOS ?= unix2dos -q +DOS2UNIX ?= dos2unix -q + +ifneq (,$(filter debug,$(MAKECMDGOALS))) +OPT = -g +else +OPT = $(POPT) +endif +INCLUDE = -Iinclude +CFLAGS = $(OPT) $(WARN) $(INCLUDE) $(CFLAGS.EXTRA) + +all debug: glew.lib glew.bin + +# GLEW shared and static libraries + +LIB.LDFLAGS := $(LDFLAGS.EXTRA) $(LDFLAGS.GL) +LIB.LIBS := $(GL_LDFLAGS) + +LIB.SRCS := src/glew.c +LIB.SRCS.NAMES := $(notdir $(LIB.SRCS)) + +LIB.OBJS := $(addprefix tmp/$(SYSTEM)/default/static/,$(LIB.SRCS.NAMES)) +LIB.OBJS := $(LIB.OBJS:.c=.o) +LIB.SOBJS := $(addprefix tmp/$(SYSTEM)/default/shared/,$(LIB.SRCS.NAMES)) +LIB.SOBJS := $(LIB.SOBJS:.c=.o) + +glew.lib: glew.lib.shared glew.lib.static + +glew.lib.shared: lib lib/$(LIB.SHARED) glew.pc +glew.lib.static: lib lib/$(LIB.STATIC) glew.pc + +.PHONY: glew.lib glew.lib.shared glew.lib.static + +lib: + mkdir lib + +lib/$(LIB.STATIC): $(LIB.OBJS) +ifneq ($(AR),) + $(AR) $(ARFLAGS) $@ $^ +else ifneq ($(LIBTOOL),) + $(LIBTOOL) $@ $^ +endif +ifneq ($(STRIP),) + $(STRIP) -x $@ +endif + +lib/$(LIB.SHARED): $(LIB.SOBJS) + $(LD) $(LDFLAGS.SO) -o $@ $^ $(LIB.LDFLAGS) $(LIB.LIBS) +ifneq ($(LN),) + $(LN) $(LIB.SHARED) lib/$(LIB.SONAME) + $(LN) $(LIB.SHARED) lib/$(LIB.DEVLNK) +endif +ifneq ($(STRIP),) + $(STRIP) -x $@ +endif + +tmp/$(SYSTEM)/default/static/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h + @mkdir -p $(dir $@) + $(CC) -DGLEW_NO_GLU -DGLEW_STATIC $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< + +tmp/$(SYSTEM)/default/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h + @mkdir -p $(dir $@) + $(CC) -DGLEW_NO_GLU -DGLEW_BUILD $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< + +# Force re-write of glew.pc, GLEW_DEST can vary + +.PHONY: glew.pc + +glew.pc: glew.pc.in + sed \ + -e "s|@prefix@|$(GLEW_PREFIX)|g" \ + -e "s|@libdir@|$(LIBDIR)|g" \ + -e "s|@exec_prefix@|$(BINDIR)|g" \ + -e "s|@includedir@|$(INCDIR)|g" \ + -e "s|@version@|$(GLEW_VERSION)|g" \ + -e "s|@cflags@||g" \ + -e "s|@libname@|$(NAME)|g" \ + -e "s|@requireslib@|$(LIBGLU)|g" \ + < $< > $@ + +# GLEW utility programs + +BIN.LIBS = -Llib $(LDFLAGS.DYNAMIC) -l$(NAME) $(LDFLAGS.EXTRA) $(LDFLAGS.GL) + +GLEWINFO.BIN := glewinfo$(BIN.SUFFIX) +GLEWINFO.BIN.SRC := src/glewinfo.c +GLEWINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(GLEWINFO.BIN.SRC))) +GLEWINFO.BIN.OBJ := $(GLEWINFO.BIN.OBJ:.c=.o) + +VISUALINFO.BIN := visualinfo$(BIN.SUFFIX) +VISUALINFO.BIN.SRC := src/visualinfo.c +VISUALINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(VISUALINFO.BIN.SRC))) +VISUALINFO.BIN.OBJ := $(VISUALINFO.BIN.OBJ:.c=.o) + +# Don't build glewinfo or visualinfo for NaCL, yet. + +ifneq ($(filter nacl%,$(SYSTEM)),) +glew.bin: glew.lib bin +else +glew.bin: glew.lib bin bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN) +endif + +bin: + mkdir bin + +bin/$(GLEWINFO.BIN): $(GLEWINFO.BIN.OBJ) lib/$(LIB.SHARED) + $(CC) $(CFLAGS) -o $@ $(GLEWINFO.BIN.OBJ) $(BIN.LIBS) +ifneq ($(STRIP),) + $(STRIP) -x $@ +endif + +bin/$(VISUALINFO.BIN): $(VISUALINFO.BIN.OBJ) lib/$(LIB.SHARED) + $(CC) $(CFLAGS) -o $@ $(VISUALINFO.BIN.OBJ) $(BIN.LIBS) +ifneq ($(STRIP),) + $(STRIP) -x $@ +endif + +$(GLEWINFO.BIN.OBJ): $(GLEWINFO.BIN.SRC) include/GL/glew.h include/GL/wglew.h include/GL/glxew.h + @mkdir -p $(dir $@) + $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< + +$(VISUALINFO.BIN.OBJ): $(VISUALINFO.BIN.SRC) include/GL/glew.h include/GL/wglew.h include/GL/glxew.h + @mkdir -p $(dir $@) + $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< + +# Install targets + +install.all: install install.bin + +install: install.include install.lib install.pkgconfig + +install.lib: glew.lib + $(INSTALL) -d -m 0755 "$(DESTDIR)$(LIBDIR)" +# runtime +ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) + $(INSTALL) -d -m 0755 "$(DESTDIR)$(BINDIR)" + $(INSTALL) -m 0755 lib/$(LIB.SHARED) "$(DESTDIR)$(BINDIR)/" +else + $(INSTALL) -m 0644 lib/$(LIB.SHARED) "$(DESTDIR)$(LIBDIR)/" +endif +ifneq ($(LN),) + $(LN) $(LIB.SHARED) "$(DESTDIR)$(LIBDIR)/$(LIB.SONAME)" +endif + +# development files +ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) + $(INSTALL) -m 0644 lib/$(LIB.DEVLNK) "$(DESTDIR)$(LIBDIR)/" +endif +ifneq ($(LN),) + $(LN) $(LIB.SHARED) "$(DESTDIR)$(LIBDIR)/$(LIB.DEVLNK)" +endif + $(INSTALL) -m 0644 lib/$(LIB.STATIC) "$(DESTDIR)$(LIBDIR)/" + +install.bin: glew.bin + $(INSTALL) -d -m 0755 "$(DESTDIR)$(BINDIR)" + $(INSTALL) -s -m 0755 bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN) "$(DESTDIR)$(BINDIR)/" + +install.include: + $(INSTALL) -d -m 0755 "$(DESTDIR)$(INCDIR)" + $(INSTALL) -m 0644 include/GL/wglew.h "$(DESTDIR)$(INCDIR)/" + $(INSTALL) -m 0644 include/GL/glew.h "$(DESTDIR)$(INCDIR)/" + $(INSTALL) -m 0644 include/GL/glxew.h "$(DESTDIR)$(INCDIR)/" + +install.pkgconfig: glew.pc + $(INSTALL) -d -m 0755 "$(DESTDIR)$(PKGDIR)" + $(INSTALL) -d -m 0755 "$(DESTDIR)$(PKGDIR)" + $(INSTALL) -m 0644 glew.pc "$(DESTDIR)$(PKGDIR)/" + +uninstall: + $(RM) "$(DESTDIR)$(INCDIR)/wglew.h" + $(RM) "$(DESTDIR)$(INCDIR)/glew.h" + $(RM) "$(DESTDIR)$(INCDIR)/glxew.h" + $(RM) "$(DESTDIR)$(LIBDIR)/$(LIB.DEVLNK)" +ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) + $(RM) "$(DESTDIR)$(BINDIR)/$(LIB.SHARED)" +else + $(RM) "$(DESTDIR)$(LIBDIR)/$(LIB.SONAME)" + $(RM) "$(DESTDIR)$(LIBDIR)/$(LIB.SHARED)" +endif + $(RM) "$(DESTDIR)$(LIBDIR)/$(LIB.STATIC)" + $(RM) "$(DESTDIR)$(BINDIR)/$(GLEWINFO.BIN)" "$(DESTDIR)$(BINDIR)/$(VISUALINFO.BIN)" + +clean: + $(RM) -r tmp/ + $(RM) -r lib/ + $(RM) -r bin/ + $(RM) glew.pc + +distclean: clean + find . -name \*~ | xargs $(RM) + find . -name .\*.sw\? | xargs $(RM) + +# Distributions + +dist-win32: + $(RM) -r $(DIST_DIR) + mkdir -p $(DIST_DIR) + cp -a include $(DIST_DIR) + cp -a doc $(DIST_DIR) + cp -a *.txt $(DIST_DIR) + cp -a bin $(DIST_DIR) + cp -a lib $(DIST_DIR) + $(RM) -f $(DIST_DIR)/bin/*/*/*.pdb $(DIST_DIR)/bin/*/*/*.exp + $(RM) -f $(DIST_DIR)/bin/*/*/glewinfo-*.exe $(DIST_DIR)/bin/*/*/visualinfo-*.exe + $(RM) -f $(DIST_DIR)/lib/*/*/*.pdb $(DIST_DIR)/lib/*/*/*.exp + $(UNIX2DOS) $(DIST_DIR)/include/GL/*.h + $(UNIX2DOS) $(DIST_DIR)/doc/*.txt + $(UNIX2DOS) $(DIST_DIR)/doc/*.html + $(UNIX2DOS) $(DIST_DIR)/*.txt + rm -f $(DIST_WIN32) + cd $(DIST_DIR)/.. && zip -rq9 $(DIST_WIN32) $(DIST_NAME) + $(RM) -r $(DIST_DIR) + +dist-src: + $(RM) -r $(DIST_DIR) + mkdir -p $(DIST_DIR) + mkdir -p $(DIST_DIR)/bin + mkdir -p $(DIST_DIR)/lib + cp -a auto $(DIST_DIR) + $(RM) -Rf $(DIST_DIR)/auto/registry + cp -a build $(DIST_DIR) + cp -a config $(DIST_DIR) + cp -a src $(DIST_DIR) + cp -a doc $(DIST_DIR) + cp -a include $(DIST_DIR) + cp -a *.md $(DIST_DIR) + cp -a *.txt $(DIST_DIR) + cp -a Makefile $(DIST_DIR) + cp -a glew.pc.in $(DIST_DIR) + find $(DIST_DIR) -name '*.o' | xargs $(RM) -r + find $(DIST_DIR) -name '*~' | xargs $(RM) -r + find $(DIST_DIR) -name CVS -o -name .cvsignore | xargs $(RM) -r + find $(DIST_DIR) -name .svn | xargs $(RM) -r + find $(DIST_DIR) -name "*.patch" | xargs $(RM) -r + $(DOS2UNIX) $(DIST_DIR)/Makefile + $(DOS2UNIX) $(DIST_DIR)/auto/Makefile + $(DOS2UNIX) $(DIST_DIR)/config/* + $(UNIX2DOS) $(DIST_DIR)/auto/core/* + $(UNIX2DOS) $(DIST_DIR)/auto/extensions/* + find $(DIST_DIR) -name '*.h' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.c' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.md' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.txt' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.html' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.css' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.sh' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.pl' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name 'Makefile' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.in' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.pm' | xargs $(UNIX2DOS) + find $(DIST_DIR) -name '*.rc' | xargs $(UNIX2DOS) + rm -f $(DIST_SRC_ZIP) + cd $(DIST_DIR)/.. && zip -rq9 $(DIST_SRC_ZIP) $(DIST_NAME) + $(DOS2UNIX) $(DIST_DIR)/Makefile + $(DOS2UNIX) $(DIST_DIR)/auto/Makefile + $(DOS2UNIX) $(DIST_DIR)/config/* + $(DOS2UNIX) $(DIST_DIR)/auto/core/* + $(DOS2UNIX) $(DIST_DIR)/auto/extensions/* + find $(DIST_DIR) -name '*.h' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.c' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.md' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.txt' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.html' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.css' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.sh' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.pl' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name 'Makefile' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.in' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.pm' | xargs $(DOS2UNIX) + find $(DIST_DIR) -name '*.rc' | xargs $(DOS2UNIX) + rm -f $(DIST_SRC_TGZ) + cd $(DIST_DIR)/.. && env GZIP=-9 tar czf $(DIST_SRC_TGZ) $(DIST_NAME) + $(RM) -r $(DIST_DIR) + +extensions: + $(MAKE) -C auto + +.PHONY: clean distclean tardist dist-win32 dist-src diff --git a/dep/glew-2.1.0/README.md b/dep/glew-2.1.0/README.md new file mode 100644 index 00000000..6d8245b4 --- /dev/null +++ b/dep/glew-2.1.0/README.md @@ -0,0 +1,190 @@ +# GLEW - The OpenGL Extension Wrangler Library + +![](http://glew.sourceforge.net/glew.png) + +http://glew.sourceforge.net/ + +https://github.com/nigels-com/glew + +[![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew) +[![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) +[![Download](https://img.shields.io/sourceforge/dm/glew.svg)](https://sourceforge.net/projects/glew/files/latest/download) + +## Downloads + +Current release is [2.1.0](https://sourceforge.net/projects/glew/files/glew/2.1.0/). +[(Change Log)](http://glew.sourceforge.net/log.html) + +Sources available as +[ZIP](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.zip/download) or +[TGZ](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.tgz/download). + +Windows binaries for [32-bit and 64-bit](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0-win32.zip/download). + +### Recent snapshots + +Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases. + +## Build + +It is highly recommended to build from a tgz or zip release snapshot. +The code generation workflow is a complex brew of gnu make, perl and python, that works best on Linux or Mac. +For most end-users of GLEW the official releases are the best choice, with first class support. + +### Linux and Mac + +#### Using GNU Make + +##### Install build tools + +Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev` + +RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel` + +##### Build + + $ make + $ sudo make install + $ make clean + +Targets: `all, glew.lib (sub-targets: glew.lib.shared, glew.lib.static), glew.bin, clean, install, uninstall` + +Variables: `SYSTEM=linux-clang, GLEW_DEST=/usr/local, STRIP=` + +_Note: may need to make **auto** folder_ + +#### Using cmake + +*CMake 2.8.12 or higher is required.* + +##### Install build tools + +Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev cmake` + +RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel cmake` + +##### Build + + $ cd build + $ cmake ./cmake + $ make -j4 + +| Target | Description | +| ---------- | ----------- | +| glew | Build the glew shared library. | +| glew_s | Build the glew static library. | +| glewinfo | Build the `glewinfo` executable (requires `BUILD_UTILS` to be `ON`). | +| visualinfo | Build the `visualinfo` executable (requires `BUILD_UTILS` to be `ON`). | +| install | Install all enabled targets into `CMAKE_INSTALL_PREFIX`. | +| clean | Clean up build artifacts. | +| all | Build all enabled targets (default target). | + +| Variables | Description | +| --------------- | ----------- | +| BUILD_UTILS | Build the `glewinfo` and `visualinfo` executables. | +| GLEW_REGAL | Build in Regal mode. | +| GLEW_OSMESA | Build in off-screen Mesa mode. | +| BUILD_FRAMEWORK | Build as MacOSX Framework. Setting `CMAKE_INSTALL_PREFIX` to `/Library/Frameworks` is recommended. | + +### Windows + +#### Visual Studio + +Use the provided Visual Studio project file in build/vc12/ + +Projects for vc6 and vc10 are also provided + +#### MSYS/Mingw + +Available from [Mingw](http://www.mingw.org/) + +Requirements: bash, make, gcc + + $ mingw32-make + $ mingw32-make install + $ mingw32-make install.all + +Alternative toolchain: `SYSTEM=mingw-win32` + +#### MSYS2/Mingw-w64 + +Available from [Msys2](http://msys2.github.io/) and/or [Mingw-w64](http://mingw-w64.org/) + +Requirements: bash, make, gcc + + $ pacman -S gcc make mingw-w64-i686-gcc mingw-w64-x86_64-gcc + $ make + $ make install + $ make install.all + +Alternative toolchain: `SYSTEM=msys, SYSTEM=msys-win32, SYSTEM=msys-win64` + +## glewinfo + +`glewinfo` is a command-line tool useful for inspecting the capabilities of an +OpenGL implementation and GLEW support for that. Please include `glewinfo.txt` +with bug reports, as appropriate. + + --------------------------- + GLEW Extension Info + --------------------------- + + GLEW version 2.0.0 + Reporting capabilities of pixelformat 3 + Running on a Intel(R) HD Graphics 3000 from Intel + OpenGL version 3.1.0 - Build 9.17.10.4229 is supported + + GL_VERSION_1_1: OK + --------------- + + GL_VERSION_1_2: OK + --------------- + glCopyTexSubImage3D: OK + glDrawRangeElements: OK + glTexImage3D: OK + glTexSubImage3D: OK + + ... + +## Code Generation + +A Unix or Mac environment is needed for building GLEW from scratch to +include new extensions, or customize the code generation. The extension +data is regenerated from the top level source directory with: + + make extensions + +An alternative to generating the GLEW sources from scratch is to +download a pre-generated (unsupported) snapshot: + +https://sourceforge.net/projects/glew/files/glew/snapshots/ + +Travis-built snapshots are also available: + +https://glew.s3.amazonaws.com/index.html + +## Authors + +GLEW is currently maintained by [Nigel Stewart](https://github.com/nigels-com) +with bug fixes, new OpenGL extension support and new releases. + +GLEW was developed by [Milan Ikits](http://www.cs.utah.edu/~ikits/) +and [Marcelo Magallon](http://wwwvis.informatik.uni-stuttgart.de/~magallon/). +Aaron Lefohn, Joe Kniss, and Chris Wyman were the first users and also +assisted with the design and debugging process. + +The acronym GLEW originates from Aaron Lefohn. +Pasi Kärkkäinen identified and fixed several problems with +GLX and SDL. Nate Robins created the `wglinfo` utility, to +which modifications were made by Michael Wimmer. + +## Copyright and Licensing + +GLEW is originally derived from the EXTGL project by Lev Povalahev. +The source code is licensed under the +[Modified BSD License](http://glew.sourceforge.net/glew.txt), the +[Mesa 3-D License](http://glew.sourceforge.net/mesa.txt) (MIT) and the +[Khronos License](http://glew.sourceforge.net/khronos.txt) (MIT). + +The automatic code generation scripts are released under the +[GNU GPL](http://glew.sourceforge.net/gpl.txt). diff --git a/dep/glew-2.1.0/auto/Makefile b/dep/glew-2.1.0/auto/Makefile new file mode 100644 index 00000000..ff9dd361 --- /dev/null +++ b/dep/glew-2.1.0/auto/Makefile @@ -0,0 +1,357 @@ +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +include ../config/version + +#GLEW_SPLIT_SOURCE = yes + +SHELL = bash +PYTHON ?= python + +### Use git repository for GL extension specifications + +GIT_CLONE ?= git clone --branch glew https://github.com/nigels-com/glfixes.git + +### +### Conventional desktop OpenGL settings +### + +REGISTRY = registry/gl/specs +EXT = extensions/gl +FILTER = filter_gl_ext.sh +CORE = core/gl +REGISTRY_URL = http://www.opengl.org/registry/ + +### +### Experimental OpenGL ES settings +### + +# REGISTRY = registry/gles +# EXT = extensions/gles +# FILTER = filter_gles_ext.sh +# CORE = core/gles +# REGISTRY_URL = http://www.khronos.org/registry/gles/ + +BIN = bin +SRC = src +BLACKLIST = blacklist + +GL_CORE_SPEC := $(CORE)/GL_VERSION* +GLX_CORE_SPEC := $(CORE)/GLX_VERSION* +EGL_CORE_SPEC := $(CORE)/EGL_VERSION* +ifeq (custom,$(MAKECMDGOALS)) +#GL_CORE_SPEC := $(shell grep GL_VERSION custom.txt | perl -pi -e "s=^=$(CORE)/=g;") +GL_EXT_SPEC := $(shell grep "^[ \t]*GL_" custom.txt | grep -v GL_VERSION | perl -pi -e "s=^=$(EXT)/=g;") +WGL_EXT_SPEC := $(shell grep "^[ \t]*WGL_" custom.txt | perl -pi -e "s=^=$(EXT)/=g;") +#GLX_CORE_SPEC := $(shell grep GLX_VERSION custom.txt | perl -pi -e "s=^=$(CORE)/=g;") +GLX_EXT_SPEC := $(shell grep "^[ \t]*GLX_" custom.txt | grep -v GLX_VERSION | perl -pi -e "s=^=$(EXT)/=g;") +EGL_EXT_SPEC := $(shell grep "^[ \t]*EGL_" custom.txt | grep -v EGL_VERSION | perl -pi -e "s=^=$(EXT)/=g;") +else +GL_EXT_SPEC := $(EXT)/GL_* +WGL_EXT_SPEC := $(EXT)/WGL_* +GLX_EXT_SPEC := $(EXT)/GLX_* +EGL_EXT_SPEC := $(EXT)/EGL_* +endif + +PARSE_SPEC = parse_spec.pl +SYSTEM = $(strip $(shell uname -s)) + +TOP = .. +I.DEST = $(TOP)/include/GL +S.DEST = $(TOP)/src +D.DEST = $(TOP)/doc +B.DEST = $(TOP)/build + +I.TARGETS = \ + $(I.DEST)/glew.h \ + $(I.DEST)/wglew.h \ + $(I.DEST)/glxew.h \ + $(I.DEST)/eglew.h + +ifeq (yes,$(GLEW_SPLIT_SOURCE)) +S.TARGETS = \ + $(S.DEST)/glew_def.c \ + $(S.DEST)/glew_init.c \ + $(S.DEST)/glew_str.c \ + $(S.DEST)/glewinfo.c +else +S.TARGETS = \ + $(S.DEST)/glew.c \ + $(S.DEST)/glewinfo.c +endif + +D.TARGETS = \ + $(D.DEST)/index.html \ + $(D.DEST)/install.html \ + $(D.DEST)/basic.html \ + $(D.DEST)/advanced.html \ + $(D.DEST)/build.html \ + $(D.DEST)/credits.html \ + $(D.DEST)/log.html \ + $(D.DEST)/glew.html \ + $(D.DEST)/wglew.html \ + $(D.DEST)/glxew.html + +B.TARGETS = \ + $(B.DEST)/glew.rc \ + $(B.DEST)/glewinfo.rc \ + $(B.DEST)/visualinfo.rc + +all custom: $(I.TARGETS) $(S.TARGETS) $(D.TARGETS) $(B.TARGETS) + +registry: $(REGISTRY)/.dummy +ext: $(EXT)/.dummy + +$(REGISTRY)/.dummy: + @echo "--------------------------------------------------------------------" + @echo "Downloading registry" + @echo "--------------------------------------------------------------------" + $(GIT_CLONE) registry + touch $@ + +$(EXT)/.dummy: $(REGISTRY)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating descriptors" + @echo "--------------------------------------------------------------------" + rm -rf $(EXT) + $(BIN)/update_ext.sh $(EXT) $(REGISTRY) $(BLACKLIST) + $(PYTHON) $(BIN)/parse_xml.py registry/xml/egl.xml --core core/gl --extensions extensions/gl + $(BIN)/$(FILTER) $(EXT) +ifeq ($(patsubst Darwin%,Darwin,$(SYSTEM)), Darwin) + find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ + xargs -J % cp % $(EXT) +else + find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ + xargs cp --target-directory=$(EXT) +endif + touch $@ + +$(I.DEST)/glew.h: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glew.h" + @echo "--------------------------------------------------------------------" + test -d $(I.DEST) || mkdir -p $(I.DEST) + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/mesa_license.h >> $@ + cat $(SRC)/khronos_license.h >> $@ + cat $(SRC)/glew_head.h >> $@ + $(BIN)/make_header.pl GLAPIENTRY GL $(GL_CORE_SPEC) >> $@ + $(BIN)/make_header.pl GLAPIENTRY GL $(GL_EXT_SPEC) >> $@ + echo -e "/* ------------------------------------------------------------------------- */\n\n" >> $@ + $(BIN)/make_struct_fun.pl GLEW_FUN_EXPORT $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ + $(BIN)/make_struct_var.pl GLEW_VAR_EXPORT $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ + perl -e "s/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;\nGLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/" -pi $@ + cat $(SRC)/glew_tail.h >> $@ + perl -e "s/GLEW_VERSION_STRING/$(GLEW_VERSION)/g" -pi $@ + perl -e "s/GLEW_VERSION_MAJOR_STRING/$(GLEW_MAJOR)/g" -pi $@ + perl -e "s/GLEW_VERSION_MINOR_STRING/$(GLEW_MINOR)/g" -pi $@ + perl -e "s/GLEW_VERSION_MICRO_STRING/$(GLEW_MICRO)/g" -pi $@ + rm -f $@.bak + +$(I.DEST)/wglew.h: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating wglew.h" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/khronos_license.h >> $@ + cat $(SRC)/wglew_head.h >> $@ + $(BIN)/make_header.pl WINAPI WGL $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/wglew_mid.h >> $@ + $(BIN)/make_struct_fun.pl WGLEW_FUN_EXPORT $(WGL_EXT_SPEC) >> $@ + $(BIN)/make_struct_var.pl WGLEW_VAR_EXPORT $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/wglew_tail.h >> $@ + +$(I.DEST)/glxew.h: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glxew.h" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/mesa_license.h >> $@ + cat $(SRC)/khronos_license.h >> $@ + cat $(SRC)/glxew_head.h >> $@ + $(BIN)/make_header.pl "" GLX $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_header.pl "" GLX $(GLX_EXT_SPEC) >> $@ + cat $(SRC)/glxew_mid.h >> $@ + $(BIN)/make_struct_fun.pl GLXEW_FUN_EXPORT $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ + $(BIN)/make_struct_var.pl GLXEW_VAR_EXPORT $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ + perl -e "s/GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2;/GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0;\nGLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1;\nGLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2;/" -pi $@ + cat $(SRC)/glxew_tail.h >> $@ + +$(I.DEST)/eglew.h: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating eglew.h" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/mesa_license.h >> $@ + cat $(SRC)/khronos_license.h >> $@ + cat $(SRC)/eglew_head.h >> $@ + $(BIN)/make_header.pl "" EGL $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_header.pl "" EGL $(EGL_EXT_SPEC) >> $@ + cat $(SRC)/eglew_mid.h >> $@ + $(BIN)/make_struct_fun.pl EGLEW_FUN_EXPORT $(EGL_CORE_SPEC) $(EGL_EXT_SPEC) >> $@ + $(BIN)/make_struct_var.pl EGLEW_VAR_EXPORT $(EGL_CORE_SPEC) $(EGL_EXT_SPEC) >> $@ + cat $(SRC)/eglew_tail.h >> $@ + +$(S.DEST)/glew.c: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glew.c" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/glew_head.c >> $@ + $(BIN)/make_def_fun.pl GL $(GL_CORE_SPEC) >> $@ + $(BIN)/make_def_fun.pl GL $(GL_EXT_SPEC) >> $@ + echo -e "\nGLboolean __GLEW_VERSION_1_1 = GL_FALSE;" >> $@ + $(BIN)/make_def_var.pl GL $(GL_CORE_SPEC) >> $@ + $(BIN)/make_def_var.pl GL $(GL_EXT_SPEC) >> $@ + echo -e "\nstatic const char * _glewExtensionLookup[] = {" >> $@; + $(BIN)/make_index.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ + echo -e " NULL\n};\n" >> $@; + $(BIN)/make_enable_index.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ + $(BIN)/make_initd.pl GL $(GL_CORE_SPEC) >> $@ + $(BIN)/make_initd.pl GL $(GL_EXT_SPEC) >> $@ + echo -e "" >> $@; + $(BIN)/make_init.pl GL $(GL_CORE_SPEC) >> $@ + $(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ + cat $(SRC)/glew_init_gl.c >> $@ + $(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ + $(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ + $(BIN)/make_list2.pl $(GL_EXT_SPEC) >> $@ + echo -e "\n return GLEW_OK;\n}\n" >> $@ + echo -e "\n#if defined(GLEW_OSMESA)" >> $@ + echo -e "\n#elif defined(GLEW_EGL)" >> $@ + $(BIN)/make_def_fun.pl EGL $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_def_fun.pl EGL $(EGL_EXT_SPEC) >> $@ + $(BIN)/make_def_var.pl EGL $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_def_var.pl EGL $(EGL_EXT_SPEC) >> $@ + $(BIN)/make_init.pl EGL $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_init.pl EGL $(EGL_EXT_SPEC) >> $@ + cat $(SRC)/glew_init_egl.c >> $@ + $(BIN)/make_list.pl $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_list.pl $(EGL_EXT_SPEC) >> $@ + echo -e "\n return GLEW_OK;\n}" >> $@ + echo -e "\n#elif defined(_WIN32)" >> $@ + $(BIN)/make_def_fun.pl WGL $(WGL_EXT_SPEC) >> $@ + $(BIN)/make_def_var.pl WGL $(WGL_EXT_SPEC) >> $@ + $(BIN)/make_init.pl WGL $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/glew_init_wgl.c >> $@ + $(BIN)/make_list.pl $(WGL_EXT_SPEC) >> $@ + echo -e "\n return GLEW_OK;\n}" >> $@; + echo -e "\n#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@ + $(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@ + echo -e "\nGLboolean __GLXEW_VERSION_1_0 = GL_FALSE;" >> $@ + echo -e "GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;" >> $@ + $(BIN)/make_def_var.pl GLX $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_def_var.pl GLX $(GLX_EXT_SPEC) >> $@ + $(BIN)/make_init.pl GLX $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_init.pl GLX $(GLX_EXT_SPEC) >> $@ + cat $(SRC)/glew_init_glx.c >> $@ + $(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@ + $(BIN)/make_list.pl $(GLX_EXT_SPEC) >> $@ + echo -e "\n return GLEW_OK;\n}" >> $@ + echo -e "\n#endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */\n" >> $@; + cat $(SRC)/glew_init_tail.c >> $@ + cat $(SRC)/glew_str_head.c >> $@ + $(BIN)/make_str.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ + cat $(SRC)/glew_str_wgl.c >> $@ + $(BIN)/make_str.pl $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/glew_str_glx.c >> $@ + $(BIN)/make_str.pl $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ + cat $(SRC)/glew_str_egl.c >> $@ + $(BIN)/make_str.pl $(EGL_CORE_SPEC) $(EGL_EXT_SPEC) >> $@ + cat $(SRC)/glew_str_tail.c >> $@ + perl -e "s/GLEW_VERSION_STRING/$(GLEW_VERSION)/g" -pi $@ + perl -e "s/GLEW_VERSION_MAJOR_STRING/$(GLEW_MAJOR)/g" -pi $@ + perl -e "s/GLEW_VERSION_MINOR_STRING/$(GLEW_MINOR)/g" -pi $@ + perl -e "s/GLEW_VERSION_MICRO_STRING/$(GLEW_MICRO)/g" -pi $@ + perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(); _glewInit_GL_ARB_vertex_program(); }/g" -pi $@ + perl -e "s/\(\(glColorSubTable = /((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)\"glBlendEquation\")) == NULL) || r;\n r = ((glColorSubTable = /g" -pi $@ + rm -f $@.bak + +$(S.DEST)/glewinfo.c: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glewinfo.c" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/glew_license.h $@ + cat $(SRC)/glewinfo_head.c >> $@ + $(BIN)/make_info.pl $(GL_CORE_SPEC) >> $@ + $(BIN)/make_info.pl $(GL_EXT_SPEC) >> $@ + echo -e "#if defined(GLEW_EGL)\n" >> $@ + $(BIN)/make_info.pl $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_info.pl $(EGL_EXT_SPEC) >> $@ + echo -e "#elif _WIN32\n" >> $@ + $(BIN)/make_info.pl $(WGL_EXT_SPEC) >> $@ + echo -e "#else /* _UNIX */\n" >> $@ + $(BIN)/make_info.pl $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_info.pl $(GLX_EXT_SPEC) >> $@ + echo -e "#endif /* _WIN32 */\n" >> $@ + + cat $(SRC)/glewinfo_gl.c >> $@ + $(BIN)/make_info_list.pl $(GL_CORE_SPEC) >> $@ + $(BIN)/make_info_list.pl $(GL_EXT_SPEC) >> $@ + cat $(SRC)/glewinfo_wgl.c >> $@ + $(BIN)/make_info_list.pl $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/glewinfo_glx.c >> $@ + $(BIN)/make_info_list.pl $(GLX_CORE_SPEC) >> $@ + $(BIN)/make_info_list.pl $(GLX_EXT_SPEC) >> $@ + cat $(SRC)/glewinfo_egl.c >> $@ + $(BIN)/make_info_list.pl $(EGL_CORE_SPEC) >> $@ + $(BIN)/make_info_list.pl $(EGL_EXT_SPEC) >> $@ + cat $(SRC)/glewinfo_tail.c >> $@ + perl -e 's/"glColorSubTable"/"glBlendEquation", glBlendEquation == NULL);\n glewInfoFunc("glColorSubTable"/g' -pi $@ + rm -f $@.bak + +# Update documentation + +$(D.DEST)/%.html: doc/%.html + @echo "--------------------------------------------------------------------" + @echo "Creating $(@F)" + @echo "--------------------------------------------------------------------" + cat $(SRC)/header.html $< $(SRC)/footer.html | \ + perl -pe 's#(.*)#\1#' > $@ + +$(D.DEST)/glew.html: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glew.html" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/header.html $@ + echo -e "

Supported OpenGL Extensions

\n" >> $@ + $(BIN)/make_html.pl $(GL_EXT_SPEC) >> $@ + cat $(SRC)/footer.html >> $@ + perl -i -pe 's#(.*)#\1#' $@ + +$(D.DEST)/wglew.html: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating wglew.html" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/header.html $@ + echo -e "

Supported WGL Extensions

\n" >> $@ + $(BIN)/make_html.pl $(WGL_EXT_SPEC) >> $@ + cat $(SRC)/footer.html >> $@ + perl -i -pe 's#(.*)#\1#' $@ + +$(D.DEST)/glxew.html: $(EXT)/.dummy + @echo "--------------------------------------------------------------------" + @echo "Creating glxew.html" + @echo "--------------------------------------------------------------------" + cp -f $(SRC)/header.html $@ + echo -e "

Supported GLX Extensions

\n" >> $@ + $(BIN)/make_html.pl $(GLX_EXT_SPEC) >> $@ + cat $(SRC)/footer.html >> $@ + perl -i -pe 's#(.*)#\1#' $@ + +$(B.DEST)/%.rc: src/%.rc $(EXT)/.dummy + perl -e "s/GLEW_MAJOR/$(GLEW_MAJOR)/g;s/GLEW_MINOR/$(GLEW_MINOR)/g;s/GLEW_MICRO/$(GLEW_MICRO)/g;" -p $< > $@ + +clean: + rm -rf $(I.TARGETS) $(S.TARGETS) $(D.TARGETS) $(B.TARGETS) + +clobber: clean + rm -rf $(EXT) + +destroy: clobber + rm -rf registry diff --git a/dep/glew-2.1.0/auto/bin/filter_gl_ext.sh b/dep/glew-2.1.0/auto/bin/filter_gl_ext.sh new file mode 100644 index 00000000..88eebb1f --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/filter_gl_ext.sh @@ -0,0 +1,570 @@ +#!/bin/bash +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. +## +## Parameters: +## +## $1: Extensions directory + +set -e + +# fix GL_NV_texture_compression_vtc + grep -v EXT $1/GL_NV_texture_compression_vtc > tmp + mv tmp $1/GL_NV_texture_compression_vtc + +# remove duplicates from GL_ARB_vertex_program and GL_ARB_fragment_program + tail -n +5 $1/GL_ARB_vertex_program > patterns + grep -v -F -f patterns $1/GL_ARB_fragment_program > tmp + mv tmp $1/GL_ARB_fragment_program + +# remove duplicates from GLX_EXT_visual_rating and GLX_EXT_visual_info + tail -n +5 $1/GLX_EXT_visual_info > patterns + grep -v -F -f patterns $1/GLX_EXT_visual_rating > tmp + mv tmp $1/GLX_EXT_visual_rating + +# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetBooleanIndexedvEXT but with different parameter names + grep -v glGetBooleanIndexedvEXT $1/GL_EXT_transform_feedback > tmp + mv tmp $1/GL_EXT_transform_feedback + +# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetIntegerIndexedvEXT but with different parameter names + grep -v glGetIntegerIndexedvEXT $1/GL_EXT_transform_feedback > tmp + mv tmp $1/GL_EXT_transform_feedback + +# remove duplicates from GL_NV_video_capture and GLX_NV_video_capture + grep -v glX $1/GL_NV_video_capture > tmp + mv tmp $1/GL_NV_video_capture + +# add missing functions to GL_NV_video_capture + cat >> $1/GL_NV_video_capture <> $1/WGL_NV_video_capture <> $1/GLX_NV_video_capture < patterns + grep -v -F -f patterns $1/GL_NV_present_video > tmp + mv tmp $1/GL_NV_present_video + +# fix WGL_NV_present_video + cat >> $1/WGL_NV_present_video <> $1/WGL_NV_video_output < tmp + mv tmp $1/GL_NV_occlusion_query + perl -e's/OCCLUSION_TEST_HP.*/OCCLUSION_TEST_HP 0x8165/' -pi \ + $1/GL_HP_occlusion_test + perl -e's/OCCLUSION_TEST_RESULT_HP.*/OCCLUSION_TEST_RESULT_HP 0x8166/' -pi \ + $1/GL_HP_occlusion_test + +# add deprecated constants to GL_ATI_fragment_shader + cat >> $1/GL_ATI_fragment_shader <> $1/GL_NV_texture_shader <> $1/WGL_ATI_pixel_format_float <> $1/WGL_ARB_make_current_read <> $1/WGL_EXT_make_current_read <> $1/GL_ARB_vertex_buffer_object <> $1/GLX_EXT_import_context <> $1/GLX_OML_swap_method <> $1/GLX_SGIX_fbconfig <> $1/GLX_SGIX_pbuffer <> $1/GL_NV_half_float <> $1/WGL_ARB_pbuffer <> $1/WGL_EXT_pbuffer < patterns + grep -v -F -f patterns $1/GL_ARB_fragment_shader > tmp + mv tmp $1/GL_ARB_fragment_shader + grep -v -F -f patterns $1/GL_ARB_vertex_shader > tmp + mv tmp $1/GL_ARB_vertex_shader + +# remove duplicates in GL_ARB_vertex_program and GL_ARB_vertex_shader + tail -n +5 $1/GL_ARB_vertex_program > patterns + grep -v -F -f patterns $1/GL_ARB_vertex_shader > tmp + mv tmp $1/GL_ARB_vertex_shader + +# remove triplicates in GL_ARB_fragment_program, GL_ARB_fragment_shader, +# and GL_ARB_vertex_shader + tail -n +5 $1/GL_ARB_fragment_program > patterns + grep -v -F -f patterns $1/GL_ARB_fragment_shader > tmp + mv tmp $1/GL_ARB_fragment_shader + grep -v -F -f patterns $1/GL_ARB_vertex_shader > tmp + mv tmp $1/GL_ARB_vertex_shader + +# remove duplicates in GL_EXT_direct_state_access + grep -v "glGetBooleanIndexedvEXT" $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + grep -v "glGetIntegerIndexedvEXT" $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + grep -v "glDisableIndexedEXT" $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + grep -v "glEnableIndexedEXT" $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + grep -v "glIsEnabledIndexedEXT" $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + +# remove duplicates in GL_NV_explicit_multisample + grep -v "glGetBooleanIndexedvEXT" $1/GL_NV_explicit_multisample > tmp + mv tmp $1/GL_NV_explicit_multisample + grep -v "glGetIntegerIndexedvEXT" $1/GL_NV_explicit_multisample > tmp + mv tmp $1/GL_NV_explicit_multisample + +# fix bugs in GL_ARB_vertex_shader + grep -v "GL_FLOAT" $1/GL_ARB_vertex_shader > tmp + mv tmp $1/GL_ARB_vertex_shader + perl -e 's/handle /GLhandleARB /g' -pi $1/GL_ARB_vertex_shader + +# fix bugs in GL_ARB_shader_objects + grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp + mv tmp $1/GL_ARB_shader_objects + grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp + mv tmp $1/GL_ARB_shader_objects + +# add typedefs to GL_ARB_shader_objects + cat >> $1/GL_ARB_shader_objects <> $1/GL_ARB_transpose_matrix <> $1/GL_EXT_framebuffer_multisample < tmp + mv tmp $1/GL_NV_gpu_program_fp64 + +# Filter glGetUniformui64vNV from GL_NV_shader_buffer_load + grep -v "glGetUniformui64vNV" $1/GL_NV_shader_buffer_load > tmp + mv tmp $1/GL_NV_shader_buffer_load + +# Filter out profile enumerations from GLX_ARB_create_context + grep -v "_PROFILE_" $1/GLX_ARB_create_context > tmp + mv tmp $1/GLX_ARB_create_context + +# Filter only profile related enumerations for GLX_ARB_create_context_profile + head -n4 $1/GLX_ARB_create_context_profile > tmp + grep "_PROFILE_" $1/GLX_ARB_create_context_profile >> tmp + mv tmp $1/GLX_ARB_create_context_profile + +# Filter out profile enumerations from WGL_ARB_create_context + grep -v "_PROFILE_" $1/WGL_ARB_create_context > tmp + mv tmp $1/WGL_ARB_create_context + +# Filter only profile related enumerations for WGL_ARB_create_context_profile + head -n4 $1/WGL_ARB_create_context_profile > tmp + grep "_PROFILE_" $1/WGL_ARB_create_context_profile >> tmp + mv tmp $1/WGL_ARB_create_context_profile + +# add missing function to GLX_NV_copy_image + cat >> $1/GLX_NV_copy_image <> $1/WGL_NV_copy_image < tmp +# mv tmp $1/GL_ARB_separate_shader_objects + +# Filter out EXT functions from GL_ARB_viewport_array + grep -v "EXT" $1/GL_ARB_viewport_array > tmp + mv tmp $1/GL_ARB_viewport_array + +# Additional enumerations for GL_NV_vertex_buffer_unified_memory +# These are mentioned in GL_ARB_draw_indirect.txt + + cat >> $1/GL_NV_vertex_buffer_unified_memory < tmp + mv tmp $1/GL_ARB_debug_output + +# Filter glGetPointerv from GL_EXT_vertex_array +# It's part of OpenGL 1.1, after all + + grep -v "glGetPointerv" $1/GL_EXT_vertex_array > tmp + mv tmp $1/GL_EXT_vertex_array + +# add typedef to GL_AMD_debug_output +# parse_spec.pl can't parse typedefs from New Types section, but ought to + cat >> $1/GL_AMD_debug_output <> $1/GL_ARB_debug_output <> $1/GL_KHR_debug < tmp + mv tmp $1/GL_KHR_debug + +# Remove GL_ARB_debug_group, GL_ARB_debug_label and GL_ARB_debug_output2, for now + rm -f $1/GL_ARB_debug_group + rm -f $1/GL_ARB_debug_label + rm -f $1/GL_ARB_debug_output2 + +# add typedefs to GL_ARB_cl_event +# parse_spec.pl can't parse typedefs from New Types section, but ought to + cat >> $1/GL_ARB_cl_event < tmp + mv tmp $1/GL_ARB_gpu_shader_fp64 + +# add missing functions to GL_EXT_direct_state_access (GL_ARB_gpu_shader_fp64 related) + cat >> $1/GL_EXT_direct_state_access <> $1/GL_EXT_direct_state_access < tmp + mv tmp $1/GL_AMD_performance_monitor + grep -v 'GL_FLOAT ' $1/GL_AMD_performance_monitor > tmp + mv tmp $1/GL_AMD_performance_monitor + +# Filter out GL_STORAGE_CACHED_APPLE and GL_STORAGE_SHARED_APPLE from GL_APPLE_texture_range + grep -v 'GL_STORAGE_CACHED_APPLE ' $1/GL_APPLE_texture_range > tmp + mv tmp $1/GL_APPLE_texture_range + grep -v 'GL_STORAGE_SHARED_APPLE ' $1/GL_APPLE_texture_range > tmp + mv tmp $1/GL_APPLE_texture_range + +# Filter out GL_RED from GL_ARB_texture_rg + grep -v 'GL_RED ' $1/GL_ARB_texture_rg > tmp + mv tmp $1/GL_ARB_texture_rg + +# Filter out _EXT enums from GL_ARB_texture_storage + grep -v '_EXT ' $1/GL_ARB_texture_storage > tmp + mv tmp $1/GL_ARB_texture_storage + +# Filter out TEXTURE_3D enums from GL_EXT_paletted_texture + grep -v 'TEXTURE_3D' $1/GL_EXT_paletted_texture > tmp + mv tmp $1/GL_EXT_paletted_texture + +# Filter out GL_VERSION_1_1 enums from GL_AMD_stencil_operation_extended + grep -v '0x150' $1/GL_AMD_stencil_operation_extended > tmp + mv tmp $1/GL_AMD_stencil_operation_extended + +# Filter out from GL_APPLE_ycbcr_422 + grep -v 'GL_UNSIGNED_SHORT_8_8_APPLE' $1/GL_APPLE_ycbcr_422 > tmp + mv tmp $1/GL_APPLE_ycbcr_422 + grep -v 'GL_UNSIGNED_SHORT_8_8_REV_APPLE' $1/GL_APPLE_ycbcr_422 > tmp + mv tmp $1/GL_APPLE_ycbcr_422 + +# Filter out GL_FRAGMENT_DEPTH_EXT from GL_EXT_light_texture + grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp + mv tmp $1/GL_EXT_light_texture + +# Filter out GL_MULTISAMPLE_BIT_EXT from GL_SGIS_multisample + grep -v 'GL_MULTISAMPLE_BIT_EXT' $1/GL_SGIS_multisample > tmp + mv tmp $1/GL_SGIS_multisample + +# Filter out GL_COMPRESSED_RGB_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1 + grep -v 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp + mv tmp $1/GL_EXT_texture_compression_dxt1 + +# Filter out GL_COMPRESSED_RGBA_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1 + grep -v 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp + mv tmp $1/GL_EXT_texture_compression_dxt1 + +# Append GLfixed to GL_ARB_ES2_compatibility +# Probably ought to be explicitly mentioned in the spec language + + cat >> $1/GL_ARB_ES2_compatibility <> $1/GL_REGAL_ES1_0_compatibility <> $1/GL_REGAL_log < GLLOGPROCREGAL + perl -e 's/LOGPROCREGAL/GLLOGPROCREGAL/g' -pi $1/GL_REGAL_log + +# Filter out GL_BYTE from GL_OES_byte_coordinates + grep -v 'GL_BYTE' $1/GL_OES_byte_coordinates > tmp + mv tmp $1/GL_OES_byte_coordinates + +# Filter out fp64 (not widely supported) from GL_EXT_direct_state_access + egrep -v 'glProgramUniform.*[1234]d[v]?EXT' $1/GL_EXT_direct_state_access > tmp + mv tmp $1/GL_EXT_direct_state_access + +# Filter out all enums from GL_ANGLE_depth_texture + grep -v '0x' $1/GL_ANGLE_depth_texture > tmp + mv tmp $1/GL_ANGLE_depth_texture + +# Filter out GL_NONE enum from GL_ANGLE_depth_texture + grep -v 'GL_NONE' $1/GL_ANGLE_texture_usage > tmp + mv tmp $1/GL_ANGLE_texture_usage + +# Fixup REGAL and ANGLE urls + + for i in $1/GL_REGAL_*; do perl -e 's#http://www.opengl.org/registry/specs/REGAL/.*#https://github.com/p3/regal/tree/master/doc/extensions#g' -pi $i; done + for i in $1/GL_ANGLE_*; do perl -e 's#http://www.opengl.org/registry/specs/ANGLE/.*#https://code.google.com/p/angleproject/source/browse/\#git%2Fextensions#g' -pi $i; done + +# Filter out GL_NV_blend_equation_advanced_coherent enums and functions + head -n4 $1/GL_NV_blend_equation_advanced_coherent > tmp + mv tmp $1/GL_NV_blend_equation_advanced_coherent + +# Filter out GL_AMD_gpu_shader_int64 enums and functions + head -n4 $1/GL_AMD_gpu_shader_int64 > tmp + mv tmp $1/GL_AMD_gpu_shader_int64 + +# Filter out GL_NO_ERROR enum from GL_KHR_robustness + grep -v 'GL_NO_ERROR' $1/GL_KHR_robustness > tmp + mv tmp $1/GL_KHR_robustness + +# Filter out all enums from GL_KHR_blend_equation_advanced_coherent + grep -v '0x' $1/GL_KHR_blend_equation_advanced_coherent > tmp + mv tmp $1/GL_KHR_blend_equation_advanced_coherent + +# Filter out glBlendBarrierKHR enum from GL_KHR_blend_equation_advanced_coherent + grep -v 'glBlendBarrierKHR' $1/GL_KHR_blend_equation_advanced_coherent > tmp + mv tmp $1/GL_KHR_blend_equation_advanced_coherent + +# Filter out GL_NONE enum from GL_KHR_context_flush_control + grep -v 'GL_NONE' $1/GL_KHR_context_flush_control > tmp + mv tmp $1/GL_KHR_context_flush_control + +# Filter out GL_NONE enum from GL_EGL_KHR_context_flush_control + grep -v 'GL_NONE' $1/GL_EGL_KHR_context_flush_control > tmp + mv tmp $1/GL_EGL_KHR_context_flush_control + +# Filter out CoverageModulation from NV_framebuffer_mixed_samples +# Superset of EXT_raster_multisample + + grep -v "CoverageModulation" $1/GL_NV_framebuffer_mixed_samples > tmp + mv tmp $1/GL_NV_framebuffer_mixed_samples + +# Filter out glRasterSamplesEXT from NV_framebuffer_mixed_samples +# Superset of EXT_raster_multisample + + grep -v "RasterSamplesEXT" $1/GL_NV_framebuffer_mixed_samples > tmp + mv tmp $1/GL_NV_framebuffer_mixed_samples + +# Filter out glNamedBufferStorageEXT from GL_ARB_buffer_storage + + grep -v "glNamedBufferStorageEXT" $1/GL_ARB_buffer_storage > tmp + mv tmp $1/GL_ARB_buffer_storage + +# Filter out glFramebufferTextureEXT from GL_EXT_geometry_point_size +# and GL_EXT_geometry_shader + + grep -v "glFramebufferTextureEXT" $1/GL_EXT_geometry_point_size > tmp + mv tmp $1/GL_EXT_geometry_point_size + + grep -v "glFramebufferTextureEXT" $1/GL_EXT_geometry_shader > tmp + mv tmp $1/GL_EXT_geometry_shader + +# Filter out glBindFragDataLocationEXT from GL_EXT_blend_func_extended + + grep -v "glBindFragDataLocationEXT" $1/GL_EXT_blend_func_extended > tmp + mv tmp $1/GL_EXT_blend_func_extended + +# Filter out glDrawArraysInstancedEXT and glDrawElementsInstancedEXT from GL_EXT_blend_func_extended + + grep -v "glDrawArraysInstancedEXT" $1/GL_EXT_instanced_arrays > tmp + mv tmp $1/GL_EXT_instanced_arrays + + grep -v "glDrawElementsInstancedEXT" $1/GL_EXT_instanced_arrays > tmp + mv tmp $1/GL_EXT_instanced_arrays + +# Filter out glRenderbufferStorageMultisampleEXT from GL_EXT_multisampled_render_to_texture + + grep -v "glRenderbufferStorageMultisampleEXT" $1/GL_EXT_multisampled_render_to_texture > tmp + mv tmp $1/GL_EXT_multisampled_render_to_texture + +# Filter out glTexturePageCommitmentEXT from GL_ARB_sparse_texture + + grep -v "glTexturePageCommitmentEXT" $1/GL_ARB_sparse_texture > tmp + mv tmp $1/GL_ARB_sparse_texture + +# Filter out TextureStorage* from GL_ARB_texture_storage + + grep -v "TextureStorage" $1/GL_ARB_texture_storage > tmp + mv tmp $1/GL_ARB_texture_storage + + +# Append GLVULKANPROCNV to GL_NV_draw_vulkan_image +# Probably ought to be explicitly mentioned in the spec language + + cat >> $1/GL_NV_draw_vulkan_image < +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. +## +## Parameters: +## +## $1: Extensions directory +## $2: Registry directory +## $3: The black list + +set -e + +# clean up + rm -f $1/*.bak diff --git a/dep/glew-2.1.0/auto/bin/filter_spec.py b/dep/glew-2.1.0/auto/bin/filter_spec.py new file mode 100644 index 00000000..16c2fa9a --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/filter_spec.py @@ -0,0 +1,38 @@ +#!/usr/bin/python + +import re + +section = re.compile('^(Name|Name Strings?|Contact|Notice|Number|Dependencies|Overview|Issues|IP Status|Status|Version|New Procedures and Functions|New Tokens|Additions to .*|Changes to .*|Modifications to .*|Add new Section .*)\s*$') +token = re.compile('^\s+(([A-Z0-9][A-Z0-9_x]*):?\s+((?:0x)?[0-9A-F]+)([^\?]*))?\s*$') +match = [ 'Name', 'Name String', 'Contact', 'Notice', 'Name Strings', 'Version', 'Number', 'Dependencies', 'New Procedures and Functions', 'New Tokens'] + +if __name__ == '__main__': + + from optparse import OptionParser + import os + + parser = OptionParser('usage: %prog [options] [SOURCES...]') + (options, args) = parser.parse_args() + + for i in args: + lines = open(i).readlines() + f = open(i,'w') + + # Keep track of the current section as we iterate over the input + current = '' + for j in lines: + + # Detect the start of a new section + m = section.match(j) + if m: + current = m.group(1).strip() + if current in match: + print >>f, j, + continue + + if current=='New Tokens': + if token.match(j): + print >>f, j, + elif current in match: + print >>f, j, + diff --git a/dep/glew-2.1.0/auto/bin/make.pl b/dep/glew-2.1.0/auto/bin/make.pl new file mode 100644 index 00000000..a36ad6f9 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make.pl @@ -0,0 +1,223 @@ +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +my %regex = ( + extname => qr/^[A-Z][A-Za-z0-9_]+$/, + exturl => qr/^http.+$/, + function => qr/^(.+) ([a-z][a-z0-9_]*) \((.+)\)$/i, + token => qr/^([A-Z][A-Z0-9_x]*)\s+((?:0x)?[0-9A-Fa-f]+(u(ll)?)?|[A-Z][A-Z0-9_]*)$/, + type => qr/^typedef\s+(.+)$/, + exact => qr/.*;$/, +); + +# prefix function name with glew +sub prefixname($) +{ + my $name = $_[0]; + $name =~ s/^(.*?)gl/__$1glew/; + return $name; +} + +# prefix function name with glew +sub prefix_varname($) +{ + my $name = $_[0]; + $name =~ s/^(.*?)GL(X*?)EW/__$1GL$2EW/; + return $name; +} + +#--------------------------------------------------------------------------------------- + +sub make_exact($) +{ + my $exact = $_[0]; + $exact =~ s/(; |{)/$1\n/g; + return $exact; +} + +sub make_separator($) +{ + my $extname = $_[0]; + my $l = length $extname; + my $s = (71 - $l)/2; + print "/* "; + my $j = 3; + for (my $i = 0; $i < $s; $i++) + { + print "-"; + $j++; + } + print " $_[0] "; + $j += $l + 2; + while ($j < 76) + { + print "-"; + $j++; + } + print " */\n\n"; +} + +#--------------------------------------------------------------------------------------- + +sub parse_ext($) +{ + my $filename = shift; + my %functions = (); + my %tokens = (); + my @reuse = (); # Extensions to reuse + my @types = (); + my @exacts = (); + my $extname = ""; # Full extension name GL_FOO_extension + my $exturl = ""; # Info URL + my $extstring = ""; # Relevant extension string + + open EXT, "<$filename" or return; + + # As of GLEW 1.14.0 the first four lines _must_ be + # the extension name, the URL and the GL extension + # string (which might be different to the name), + # and the reused extensions + # + # For example GL_NV_geometry_program4 is available + # iff GL_NV_gpu_program4 appears in the extension + # string. + # + # For core OpenGL versions, the third line should + # be blank. + # + # If the URL is unknown, the second line should be + # blank. + + $extname = readline(*EXT); + $exturl = readline(*EXT); + $extstring = readline(*EXT); + @reuse = split(" ", readline(*EXT)); + + chomp($extname); + chomp($exturl); + chomp($extstring); + + while() + { + chomp; + if (s/^\s+//) + { + if (/$regex{exact}/) + { + push @exacts, $_; + } + elsif (/$regex{type}/) + { + push @types, $_; + } + elsif (/$regex{token}/) + { + my ($name, $value) = ($1, $2); + $tokens{$name} = $value; + } + elsif (/$regex{function}/) + { + my ($return, $name, $parms) = ($1, $2, $3); + $functions{$name} = { + rtype => $return, + parms => $parms, + }; + } else { + print STDERR "'$_' matched no regex.\n"; + } + } + } + + close EXT; + + return ($extname, $exturl, $extstring, \@reuse, \@types, \%tokens, \%functions, \@exacts); +} + +sub output_tokens($$) +{ + my ($tbl, $fnc) = @_; + if (keys %{$tbl}) + { + local $, = "\n"; + print "\n"; + print map { &{$fnc}($_, $tbl->{$_}) } sort { + if (${$tbl}{$a} eq ${$tbl}{$b}) { + $a cmp $b + } else { + if (${$tbl}{$a} =~ /_/) { + if (${$tbl}{$b} =~ /_/) { + $a cmp $b + } else { + -1 + } + } else { + if (${$tbl}{$b} =~ /_/) { + 1 + } else { + if (hex ${$tbl}{$a} eq hex ${$tbl}{$b}) { + $a cmp $b + } else { + hex ${$tbl}{$a} <=> hex ${$tbl}{$b} + } + } + } + } + } keys %{$tbl}; + print "\n"; + } else { + print STDERR "no keys in table!\n"; + } +} + +sub output_types($$) +{ + my ($tbl, $fnc) = @_; + if (scalar @{$tbl}) + { + local $, = "\n"; + print "\n"; + print map { &{$fnc}($_) } sort @{$tbl}; + print "\n"; + } +} + +sub output_decls($$) +{ + my ($tbl, $fnc) = @_; + if (keys %{$tbl}) + { + local $, = "\n"; + print "\n"; + print map { &{$fnc}($_, $tbl->{$_}) } sort keys %{$tbl}; + print "\n"; + } +} + +sub output_exacts($$) +{ + my ($tbl, $fnc) = @_; + if (scalar @{$tbl}) + { + local $, = "\n"; + print "\n"; + print map { &{$fnc}($_) } sort @{$tbl}; + print "\n"; + } +} + +sub output_reuse($$) +{ + my ($tbl, $fnc) = @_; + if (scalar @{$tbl}) + { + local $, = "\n"; + print "\n"; + print map { &{$fnc}($_) } sort @{$tbl}; + print "\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_def_fun.pl b/dep/glew-2.1.0/auto/bin/make_def_fun.pl new file mode 100644 index 00000000..49f7e7e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_def_fun.pl @@ -0,0 +1,36 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +# function pointer declaration +sub make_pfn_decl($%) +{ + return "PFN" . (uc $_[0]) . "PROC " . prefixname($_[0]) . " = NULL;"; +} + +my @extlist = (); +my %extensions = (); + +our $type = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + output_decls($functions, \&make_pfn_decl); + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_def_var.pl b/dep/glew-2.1.0/auto/bin/make_def_var.pl new file mode 100644 index 00000000..b1868e8c --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_def_var.pl @@ -0,0 +1,32 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +my @extlist = (); +my %extensions = (); + +our $type = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + print "GLboolean " . prefix_varname($extvar) . " = GL_FALSE;\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_enable_index.pl b/dep/glew-2.1.0/auto/bin/make_enable_index.pl new file mode 100644 index 00000000..b5f72613 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_enable_index.pl @@ -0,0 +1,46 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +## +## Make Extension-enabled Index +## + +my @extlist = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + print "/* Detected in the extension string or strings */\n"; + print "static GLboolean _glewExtensionString[" . scalar @extlist . "];\n"; + + print "/* Detected via extension string or experimental mode */\n"; + print "static GLboolean* _glewExtensionEnabled[] = {\n";; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = + parse_ext($ext); + + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + + print "#ifdef $extname\n"; + print " &__$extvar,\n"; + print "#endif\n"; + } + + print " NULL\n};\n"; +} diff --git a/dep/glew-2.1.0/auto/bin/make_header.pl b/dep/glew-2.1.0/auto/bin/make_header.pl new file mode 100644 index 00000000..3a73efb7 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_header.pl @@ -0,0 +1,72 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +# token +sub make_define($$) +{ + return "#define $_[0] $_[1]" +} + +# type declaration +sub make_type($$) +{ + return "@_;" +} + +# function pointer type declaration +sub make_pfn_type($%) +{ + our $api; + return join(' ', "typedef", $_[1]->{rtype}, + "($api * PFN" . (uc $_[0]) . "PROC)", + "(" . $_[1]->{parms} . ")") . ";"; +} + +# function name alias +sub make_pfn_alias($%) +{ + our $type; + return join(" ", "#define", $_[0], $type . "EW_GET_FUN(" . prefixname($_[0]) . ")") +} + +my @extlist = (); +my %extensions = (); + +our $api = shift; +our $type = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + + make_separator($extname); + print "#ifndef $extname\n#define $extname 1\n"; + output_tokens($tokens, \&make_define); + output_types($types, \&make_type); + output_exacts($exacts, \&make_exact); + output_decls($functions, \&make_pfn_type); + output_decls($functions, \&make_pfn_alias); + + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + + print "\n#define $extvar " . $type . "EW_GET_VAR(" . prefix_varname($extvar) . ")\n"; + print "\n#endif /* $extname */\n\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_html.pl b/dep/glew-2.1.0/auto/bin/make_html.pl new file mode 100644 index 00000000..59305bdf --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_html.pl @@ -0,0 +1,56 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#--------------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); +my $group = ""; +my $cur_group = ""; + +if (@ARGV) +{ + @extlist = @ARGV; + my $n = 1; + print "\n"; + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + $cur_group = $extname; + $cur_group =~ s/^(?:W?)GL(?:X?)_([A-Z0-9]+?)_.*$/$1/; + $extname =~ s/^(?:W?)GL(?:X?)_(.*)$/$1/; + if ($cur_group ne $group) + { + if ($group ne "") + { + print "\n"; + } + $group = $cur_group; + } + + { + if ($exturl) + { + print "\n"; + } + else + { + print "\n"; + } + $n++; + } + } + print "

$n $extname
$n $extname
\n" +} diff --git a/dep/glew-2.1.0/auto/bin/make_index.pl b/dep/glew-2.1.0/auto/bin/make_index.pl new file mode 100644 index 00000000..1d2b5d46 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_index.pl @@ -0,0 +1,39 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +## +## Make Index +## +## Output sorted array of extension strings for indexing into extension +## enable/disable flags. This provides a way to convert an extension string +## into an integer index. +## + +my @extlist = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = + parse_ext($ext); + + print "#ifdef $extname\n"; + print " \"$extname\",\n"; + print "#endif\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_info.pl b/dep/glew-2.1.0/auto/bin/make_info.pl new file mode 100644 index 00000000..78e8f82c --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_info.pl @@ -0,0 +1,60 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#--------------------------------------------------------------------------------------- + +# function pointer definition +sub make_pfn_info($%) +{ + my $name = $_[0]; + return " glewInfoFunc(\"$_[0]\", $name == NULL);"; +} + +#--------------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + my $extpre = $extname; + $extpre =~ s/(GLX|GLW|GL).*/$1/; + $extpre = lc $extpre; + + #make_separator($extname); + print "#ifdef $extname\n\n"; + print "static void _glewInfo_$extname (void)\n{\n"; + if ($extvar =~ /VERSION/) + { + print " glewPrintExt(\"$extname\", $extvar, $extvar, $extvar);\n"; + } + else + { + print " glewPrintExt(\"$extname\", $extvar, $extpre" . + "ewIsSupported(\"$extname\"), $extpre" . + "ewGetExtension(\"$extstring\"));\n"; + } + output_decls($functions, \&make_pfn_info); + print "}\n\n"; + print "#endif /* $extname */\n\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_info_list.pl b/dep/glew-2.1.0/auto/bin/make_info_list.pl new file mode 100644 index 00000000..e27d36a6 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_info_list.pl @@ -0,0 +1,48 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#--------------------------------------------------------------------------------------- + +# function pointer definition +sub make_pfn_def($%) +{ + return "PFN" . (uc $_[0]) . "PROC " . prefixname($_[0]) . " = NULL;"; +} + +# function pointer definition +sub make_init_call($%) +{ + my $name = prefixname($_[0]); + return " r = r || (" . $name . " = (PFN" . (uc $_[0]) . "PROC)glewGetProcAddress((const GLubyte*)\"" . $name . "\")) == NULL;"; +} + +#--------------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + + print "#ifdef $extname\n"; + print " _glewInfo_$extname();\n"; + print "#endif /* $extname */\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_init.pl b/dep/glew-2.1.0/auto/bin/make_init.pl new file mode 100644 index 00000000..7f7d3aa4 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_init.pl @@ -0,0 +1,60 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#------------------------------------------------------------------------------- + +# function pointer definition +sub make_pfn_def_init($%) +{ + #my $name = prefixname($_[0]); + return " r = ((" . $_[0] . " = (PFN" . (uc $_[0]) . "PROC)glewGetProcAddress((const GLubyte*)\"" . $_[0] . "\")) == NULL) || r;"; +} + +sub make_reuse_call($%) +{ + return " r = _glewInit_" . $_[0] . "() || r;"; +} + +#------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); + +our $type = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = + parse_ext($ext); + + #make_separator($extname); + my $extvar = $extname; + my $extvardef = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + if (keys %$functions or keys @$reuse) + { + print "#ifdef $extname\n\n"; + print "static GLboolean _glewInit_$extname ()\n{\n GLboolean r = GL_FALSE;\n"; + output_reuse($reuse, \&make_reuse_call); + output_decls($functions, \&make_pfn_def_init); + print "\n return r;\n}\n\n"; + print "#endif /* $extname */\n\n"; + } + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_initd.pl b/dep/glew-2.1.0/auto/bin/make_initd.pl new file mode 100644 index 00000000..05217263 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_initd.pl @@ -0,0 +1,44 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +## Output declarations for the _glewInit_[extension] functions defined +## by make_init.pl script. These are necessary for for initializers to +## call each other, such as a core GL 3 context that depends on certain +## extensions. + +#------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); + +our $type = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = + parse_ext($ext); + + #print "#ifdef $extname\n\n"; + if (keys %$functions) + { + print "static GLboolean _glewInit_$extname ();\n"; + } + #print "#endif /* $extname */\n\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_list.pl b/dep/glew-2.1.0/auto/bin/make_list.pl new file mode 100644 index 00000000..a5e8ec70 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_list.pl @@ -0,0 +1,74 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#--------------------------------------------------------------------------------------- + +# function pointer definition +sub make_init_call($%) +{ + my $name = prefixname($_[0]); + return " r = r || (" . $_[0] . " = (PFN" . (uc $_[0]) . "PROC)glewGetProcAddress(\"" . $name . "\")) == NULL;"; +} + +#--------------------------------------------------------------------------------------- + +my @extlist = (); +my %extensions = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + + my $extpre = $extname; + $extpre =~ s/^(W?E?)GL(X?).*$/\l$1gl\l$2ew/; + + #my $pextvar = prefix_varname($extvar); + + if (length($extstring) && $extstring !~ /^GL_/ || keys %$functions) + { + print "#ifdef $extname\n"; + } + + if (length($extstring) && $extstring !~ /^GL_/) + { + print " " . $extvar . " = _glewSearchExtension(\"$extstring\", extStart, extEnd);\n"; + } + + if (keys %$functions) + { + if ($extname =~ /WGL_.*/) + { + print " if (glewExperimental || " . $extvar . "|| crippled) " . $extvar . "= !_glewInit_$extname();\n"; + } + else + { + print " if (glewExperimental || " . $extvar . ") " . $extvar . " = !_glewInit_$extname();\n"; + } + } + + if (length($extstring) && $extstring !~ /^GL_/ || keys %$functions) + { + print "#endif /* $extname */\n"; + } + } + +} diff --git a/dep/glew-2.1.0/auto/bin/make_list2.pl b/dep/glew-2.1.0/auto/bin/make_list2.pl new file mode 100644 index 00000000..26d3d3d0 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_list2.pl @@ -0,0 +1,45 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +#--------------------------------------------------------------------------------------- +# Extensions that depend on others can be enabled once we know +# if the one it depends on, is enabled. + +my @extlist = (); +my %extensions = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + + if ($extname ne $extstring && length($extstring)) + { + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + + my $parent = $extstring; + $parent =~ s/GL(X*)_/GL$1EW_/; + + print "#ifdef $extname\n"; + print " $extvar = $parent;\n"; + print "#endif /* $extname */\n"; + } + } + +} diff --git a/dep/glew-2.1.0/auto/bin/make_str.pl b/dep/glew-2.1.0/auto/bin/make_str.pl new file mode 100644 index 00000000..8859585f --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_str.pl @@ -0,0 +1,54 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +my @extlist = (); +my %extensions = (); + +if (@ARGV) +{ + @extlist = @ARGV; + + my $curexttype = ""; + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + my $exttype = $extname; + $exttype =~ s/(W?E?)GL(X?)_(.*?_)(.*)/$3/; + my $extrem = $extname; + $extrem =~ s/(W?E?)GL(X?)_(.*?_)(.*)/$4/; + my $extvar = $extname; + $extvar =~ s/(W?E?)GL(X?)_/$1GL$2EW_/; + if(!($exttype =~ $curexttype)) + { + if(length($curexttype) > 0) + { + print " }\n"; + } + print " if (_glewStrSame2(&pos, &len, (const GLubyte*)\"$exttype\", " . length($exttype) . "))\n"; + print " {\n"; + $curexttype = $exttype; + } + print "#ifdef $extname\n"; + print " if (_glewStrSame3(&pos, &len, (const GLubyte*)\"$extrem\", ". length($extrem) . "))\n"; + #print " return $extvar;\n"; + print " {\n"; + print " ret = $extvar;\n"; + print " continue;\n"; + print " }\n"; + print "#endif\n"; + } + + print " }\n"; +} diff --git a/dep/glew-2.1.0/auto/bin/make_struct_fun.pl b/dep/glew-2.1.0/auto/bin/make_struct_fun.pl new file mode 100644 index 00000000..661c3029 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_struct_fun.pl @@ -0,0 +1,37 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +# function pointer declaration +sub make_pfn_decl($%) +{ + our $export; + return $export . " PFN" . (uc $_[0]) . "PROC " . prefixname($_[0]) . ";"; +} + +my @extlist = (); +my %extensions = (); + +our $export = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + output_decls($functions, \&make_pfn_decl); + } +} diff --git a/dep/glew-2.1.0/auto/bin/make_struct_var.pl b/dep/glew-2.1.0/auto/bin/make_struct_var.pl new file mode 100644 index 00000000..802ae49b --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/make_struct_var.pl @@ -0,0 +1,32 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +use lib '.'; +do 'bin/make.pl'; + +my @extlist = (); +my %extensions = (); + +our $export = shift; + +if (@ARGV) +{ + @extlist = @ARGV; + + foreach my $ext (sort @extlist) + { + my ($extname, $exturl, $extstring, $reuse, $types, $tokens, $functions, $exacts) = parse_ext($ext); + my $extvar = $extname; + $extvar =~ s/GL(X*)_/GL$1EW_/; + print $export . " GLboolean " . prefix_varname($extvar) . ";\n"; + } +} diff --git a/dep/glew-2.1.0/auto/bin/parse_spec.pl b/dep/glew-2.1.0/auto/bin/parse_spec.pl new file mode 100644 index 00000000..d898a3a0 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/parse_spec.pl @@ -0,0 +1,393 @@ +#!/usr/bin/perl +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. + +use strict; +use warnings; + +sub compile_regex +{ + my $regex = join('', @_); + return qr/$regex/ +} + +my @sections = ( + "Name", + "Name Strings?", + "New Procedures and Functions", + "New Tokens.*", # Optional (GL/WGL/GLX/...) suffix + "Additions to Chapter.*", +); + +my %typemap = ( + bitfield => "GLbitfield", + boolean => "GLboolean", + # fsck up in EXT_vertex_array + Boolean => "GLboolean", + byte => "GLbyte", + clampd => "GLclampd", + clampf => "GLclampf", + double => "GLdouble", + enum => "GLenum", + # Intel fsck up + Glenum => "GLenum", + float => "GLfloat", + half => "GLhalf", + int => "GLint", + short => "GLshort", + sizei => "GLsizei", + ubyte => "GLubyte", + uint => "GLuint", + ushort => "GLushort", + DMbuffer => "void *", + # Nvidia video output fsck up + int64EXT => "GLint64EXT", + uint64EXT=> "GLuint64EXT", + + # ARB VBO introduces these. + + sizeiptr => "GLsizeiptr", + intptr => "GLintptr", + sizeiptrARB => "GLsizeiptrARB", + intptrARB => "GLintptrARB", + + # ARB shader objects introduces these, charARB is at least 8 bits, + # handleARB is at least 32 bits + charARB => "GLcharARB", + handleARB => "GLhandleARB", + + char => "GLchar", + + # OpenGL 3.2 and GL_ARB_sync + + int64 => "GLint64", + uint64 => "GLuint64", + sync => "GLsync", + + # AMD_debug_output + + DEBUGPROCAMD => "GLDEBUGPROCAMD", + + # ARB_debug_output + + DEBUGPROCARB => "GLDEBUGPROCARB", + + # KHR_debug + + DEBUGPROC => "GLDEBUGPROC", + + VULKANPROCNV => "GLVULKANPROCNV", + + vdpauSurfaceNV => "GLvdpauSurfaceNV", + + # GLX 1.3 defines new types which might not be available at compile time + + #GLXFBConfig => "void*", + #GLXFBConfigID => "XID", + #GLXContextID => "XID", + #GLXWindow => "XID", + #GLXPbuffer => "XID", + + # Weird stuff to some SGIX extension + + #GLXFBConfigSGIX => "void*", + #GLXFBConfigIDSGIX => "XID", + +); + +my %voidtypemap = ( + void => "GLvoid", +); + +my %taboo_tokens = ( + GL_ZERO => 1, +); + +# list of function definitions to be ignored, unless they are being defined in +# the given spec. This is an ugly hack arround the fact that people writing +# spec files seem to shut down all brain activity while they are at this task. +# +# This will be moved to its own file eventually. +# +# (mem, 2003-03-19) + +my %fnc_ignore_list = ( + "BindProgramARB" => "ARB_vertex_program", + "ColorSubTableEXT" => "EXT_color_subtable", + "DeleteProgramsARB" => "ARB_vertex_program", + "GenProgramsARB" => "ARB_vertex_program", + "GetProgramEnvParameterdvARB" => "ARB_vertex_program", + "GetProgramEnvParameterfvARB" => "ARB_vertex_program", + "GetProgramLocalParameterdvARB" => "ARB_vertex_program", + "GetProgramLocalParameterfvARB" => "ARB_vertex_program", + "GetProgramStringARB" => "ARB_vertex_program", + "GetProgramivARB" => "ARB_vertex_program", + "IsProgramARB" => "ARB_vertex_program", + "ProgramEnvParameter4dARB" => "ARB_vertex_program", + "ProgramEnvParameter4dvARB" => "ARB_vertex_program", + "ProgramEnvParameter4fARB" => "ARB_vertex_program", + "ProgramEnvParameter4fvARB" => "ARB_vertex_program", + "ProgramLocalParameter4dARB" => "ARB_vertex_program", + "ProgramLocalParameter4dvARB" => "ARB_vertex_program", + "ProgramLocalParameter4fARB" => "ARB_vertex_program", + "ProgramLocalParameter4fvARB" => "ARB_vertex_program", + "ProgramStringARB" => "ARB_vertex_program", + "glXCreateContextAttribsARB" => "ARB_create_context_profile", + "wglCreateContextAttribsARB" => "WGL_ARB_create_context_profile", +); + +my %regex = ( + eofnc => qr/(?:\);?$|^$)/, # )$ | );$ | ^$ + extname => qr/^[A-Z][A-Za-z0-9_]+$/, + none => qr/^\(none\)$/, + function => qr/^(.+) ([a-z][a-z0-9_]*) \((.+)\)$/i, + prefix => qr/^(?:[aw]?gl|glX)/, # gl | agl | wgl | glX + tprefix => qr/^(?:[AW]?GL|GLX)_/, # GL_ | AGL_ | WGL_ | GLX_ + section => compile_regex('^(', join('|', @sections), ')$'), # sections in spec + token => qr/^([A-Z0-9][A-Z0-9_x]*):?\s+((?:0x)?[0-9A-Fa-f]+(u(ll)?)?)(|\s[^\?]*)$/, # define tokens + types => compile_regex('\b(', join('|', keys %typemap), ')\b'), # var types + voidtype => compile_regex('\b(', keys %voidtypemap, ')\b '), # void type +); + +# reshapes the the function declaration from multiline to single line form +sub normalize_prototype +{ + local $_ = join(" ", @_); + s/\s+/ /g; # multiple whitespace -> single space + s/\<.*\>//g; # remove from direct state access extension + s/\<.*$//g; # remove incomplete from direct state access extension + s#/\*.*\*/##g; # remove /* ... */ comments + s/\s*\(\s*/ \(/; # exactly one space before ( and none after + s/\s*\)\s*/\)/; # no space before or after ) + s/\s*\*([a-zA-Z])/\* $1/; # "* identifier" + s/\*wgl/\* wgl/; # "* wgl" + s/\*glX/\* glX/; # "* glX" + s/\.\.\./void/; # ... -> void + s/;$//; # remove ; at the end of the line + return $_; +} + +# Ugly hack to work arround the fact that functions are declared in more +# than one spec file. +sub ignore_function($$) +{ + return exists($fnc_ignore_list{$_[0]}) && $fnc_ignore_list{$_[0]} ne $_[1] +} + +sub parse_spec($) +{ + my $filename = shift; + my $extname = ""; + my $vendortag = ""; + my @extnames = (); + my %functions = (); + my %tokens = (); + + my $section = ""; + my @fnc = (); + + my %proc = ( + "Name" => sub { + if (/^([a-z0-9]+)_([a-z0-9_]+)/i) + { + $extname = "$1_$2"; + $vendortag = $1; + } + }, + + "Name Strings" => sub { + # Add extension name to extension list + + # Initially use $extname if (none) specified + if (/$regex{none}/) + { + $_ = $extname; + } + + if (/$regex{extname}/) + { + # prefix with "GL_" if prefix not present + s/^/GL_/ unless /$regex{tprefix}/o; + # Add extension name to extension list + push @extnames, $_; + } + }, + + "New Procedures and Functions" => sub { + # if line matches end of function + if (/$regex{eofnc}/) + { + # add line to function declaration + push @fnc, $_; + + # if normalized version of function looks like a function + if (normalize_prototype(@fnc) =~ /$regex{function}/) + { + # get return type, name, and arguments from regex + my ($return, $name, $parms) = ($1, $2, $3); + if (!ignore_function($name, $extname)) + { + # prefix with "gl" if prefix not present + $name =~ s/^/gl/ unless $name =~ /$regex{prefix}/; + # is this a pure GL function? + if ($name =~ /^gl/ && $name !~ /^glX/) + { + # apply typemaps + $return =~ s/$regex{types}/$typemap{$1}/og; + $return =~ s/GLvoid/void/og; + $return =~ s/void\*/void */og; + $parms =~ s/$regex{types}/$typemap{$1}/og; + $parms =~ s/$regex{voidtype}/$voidtypemap{$1}/og; + $parms =~ s/GLvoid/void/og; + $parms =~ s/ void\* / void */og; + } + # add to functions hash + $functions{$name} = { + rtype => $return, + parms => $parms, + }; + } + } + # reset function declaration + @fnc = (); + } elsif ($_ ne "" and $_ ne "None") { + # if not eof, add line to function declaration + push @fnc, $_ + } + }, + + "New Tokens" => sub { + if (/$regex{token}/) + { + my ($name, $value) = ($1, $2); + # prefix with "GL_" if prefix not present + $name =~ s/^/GL_/ unless $name =~ /$regex{tprefix}/; + # Add (name, value) pair to tokens hash, unless it's taboo + $tokens{$name} = $value unless exists $taboo_tokens{$name}; + } + }, + ); + + # Some people can't read, the template clearly says "Name String_s_" + $proc{"Name String"} = $proc{"Name Strings"}; + + # Open spec file + open SPEC, "<$filename" or return; + + # For each line of SPEC + while() + { + # Delete trailing newline character + chomp; + # Remove trailing white spaces + s/\s+$//; + # If starts with a capital letter, it must be a new section + if (/^[A-Z]/) + { + # Match section name with one of the predefined names + $section = /$regex{section}/o ? $1 : "default"; + } else { + # Line is internal to a section + # Remove leading whitespace + s/^\s+//; + # Call appropriate section processing function if it exists + &{$proc{$section}} if exists $proc{$section}; + } + } + + close SPEC; + + return ($extname, \@extnames, \%tokens, \%functions); +} + +#---------------------------------------------------------------------------------------- + +my @speclist = (); +my %extensions = (); + +my $ext_dir = shift; +my $reg_http = "http://www.opengl.org/registry/specs/"; + +# Take command line arguments or read list from file +if (@ARGV) +{ + @speclist = @ARGV; +} else { + local $/; #??? + @speclist = split "\n", (<>); +} + +foreach my $spec (sort @speclist) +{ + my ($extname, $extnames, $tokens, $functions) = parse_spec($spec); + + foreach my $ext (@{$extnames}) + { + my $info = "$ext_dir/" . $ext; + open EXT, ">$info"; + print EXT $ext . "\n"; # Extension name + my $specname = $spec; + $specname =~ s/registry\/gl\/specs\///; + print EXT $reg_http . $specname . "\n"; # Extension info URL + print EXT $ext . "\n"; # Extension string + print EXT "\n"; # Resuses nothing by default + + my $prefix = $ext; + $prefix =~ s/^(.+?)(_.+)$/$1/; + foreach my $token (sort { + if (${$tokens}{$a} eq ${$tokens}{$b}) { + $a cmp $b + } else { + if (${$tokens}{$a} =~ /_/) { + if (${$tokens}{$b} =~ /_/) { + $a cmp $b + } else { + -1 + } + } else { + if (${$tokens}{$b} =~ /_/) { + 1 + } else { + if (${$tokens}{$a} =~ /u(ll)?$/) { + if (${$tokens}{$b} =~ /u(ll)?$/) { + $a cmp $b + } else { + -1 + } + } else { + if (${$tokens}{$b} =~ /u(ll)?$/) { + 1 + } else { + if (hex ${$tokens}{$a} eq hex ${$tokens}{$b}) + { + $a cmp $b + } else { + hex ${$tokens}{$a} <=> hex ${$tokens}{$b} + } + } + } + } + } + } + } keys %{$tokens}) + { + if ($token =~ /^$prefix\_.*/i) + { + print EXT "\t" . $token . " " . ${\%{$tokens}}{$token} . "\n"; + } + } + foreach my $function (sort keys %{$functions}) + { + if ($function =~ /^$prefix.*/i) + { + print EXT "\t" . ${$functions}{$function}{rtype} . " " . $function . " (" . ${$functions}{$function}{parms} . ")" . "\n"; + } + } + close EXT; + } +} diff --git a/dep/glew-2.1.0/auto/bin/parse_xml.py b/dep/glew-2.1.0/auto/bin/parse_xml.py new file mode 100644 index 00000000..1340deb8 --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/parse_xml.py @@ -0,0 +1,131 @@ +#!/usr/bin/python + +import re +import sys +from xml.dom.minidom import parse, Node + +def findChildren(node, path): + result = [] + if len(path)==1: + for i in node.childNodes: + if i.nodeType==Node.ELEMENT_NODE: + if i.tagName==path[0]: + result.append(i) + else: + for i in node.childNodes: + if i.nodeType==Node.ELEMENT_NODE: + if i.tagName==path[0]: + result.extend(findChildren(i, path[1:])) + return result + +def findData(node, path): + return [ i.firstChild.data for i in findChildren(node, path) ] + +def findParams(node): + n = findData(node, ['name'])[0] + t = '' + for i in node.childNodes: + if i.nodeType==Node.TEXT_NODE: + t += i.data + if i.nodeType==Node.ELEMENT_NODE and i.tagName=='ptype': + t += i.firstChild.data + return ( t, n) + +def findEnums(dom): + ret = {} + for i in findChildren(dom, [ 'registry', 'enums', 'enum' ]): + n = i.getAttribute('name') + v = i.getAttribute('value') + ret[n] = v + return ret + +def findCommands(dom): + ret = {} + for i in findChildren(dom, [ 'registry', 'commands', 'command' ]): + r,n = findParams(findChildren(i, ['proto'])[0]) + p = [ findParams(j) for j in findChildren(i, ['param'])] + ret[n] = (r, p) + return ret + +def findFeatures(dom): + ret = {} + for i in findChildren(dom, [ 'registry', 'feature' ]): + n = i.getAttribute('name') + e = [] + c = [] + for j in findChildren(i, [ 'require', 'enum' ]): + e.append(j.getAttribute("name")) + for j in findChildren(i, [ 'require', 'command' ]): + c.append(j.getAttribute("name")) + ret[n] = (e,c) + return ret + +def findExtensions(dom): + ret = {} + for i in findChildren(dom, [ 'registry', 'extensions', 'extension' ]): + n = i.getAttribute('name') + e = [] + c = [] + for j in findChildren(i, [ 'require', 'enum' ]): + e.append(j.getAttribute("name")) + for j in findChildren(i, [ 'require', 'command' ]): + c.append(j.getAttribute("name")) + ret[n] = (e,c) + return ret + +def findApi(dom, name): + enums = findEnums(dom) + commands = findCommands(dom) + features = findFeatures(dom) + extensions = findExtensions(dom) + return (enums, commands, features, extensions) + +def writeExtension(f, name, extension, enums, commands): + f.write('%s\n'%name) + f.write('%s\n'%'https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf') + if name.find('_VERSION_')==-1: + f.write('%s\n'%name) + else: + f.write('\n') + f.write('\n') + enums = [ (j, enums[j]) for j in extension[0] ] + for e in sorted(enums, key=lambda i: i[1]): + f.write('\t%s %s\n'%(e[0], e[1])) + commands = [ (j, commands[j]) for j in extension[1] ] + for c in sorted(commands): + params = ', '.join( [ '%s %s'%(j[0], j[1]) for j in c[1][1] ] ) + if len(params)==0: + params = ' void ' + f.write('\t%s %s (%s)\n'%(c[1][0], c[0], params)) + +if __name__ == '__main__': + + from optparse import OptionParser + import os + + parser = OptionParser('usage: %prog [options] [XML specs...]') + parser.add_option("--core", dest="core", help="location for core outputs", default='') + parser.add_option("--extensions", dest="extensions", help="location for extensions outputs", default='') + + (options, args) = parser.parse_args() + + for i in args: + + dom = parse(i) + api = findApi(dom, 'egl') + + print('Found {} enums, {} commands, {} features and {} extensions.'.format( + len(api[0]), len(api[1]), len(api[2]), len(api[3]))) + + if len(options.core): + for i in api[2].keys(): + f = open('%s/%s'%(options.core, i), 'w') + writeExtension(f, i, api[2][i], api[0], api[1]) + f.close() + + if len(options.extensions): + for i in api[3].keys(): + f = open('%s/%s'%(options.extensions, i), 'w') + writeExtension(f, i, api[3][i], api[0], api[1]) + f.close() + diff --git a/dep/glew-2.1.0/auto/bin/update_ext.sh b/dep/glew-2.1.0/auto/bin/update_ext.sh new file mode 100644 index 00000000..e990a21d --- /dev/null +++ b/dep/glew-2.1.0/auto/bin/update_ext.sh @@ -0,0 +1,25 @@ +#!/bin/bash +## +## Copyright (C) 2002-2008, Marcelo E. Magallon +## Copyright (C) 2002-2008, Milan Ikits +## +## This program is distributed under the terms and conditions of the GNU +## General Public License Version 2 as published by the Free Software +## Foundation or, at your option, any later version. +## +## Parameters: +## +## $1: Extensions directory +## $2: Registry directory +## $3: The black list + +set -e + +if [ ! -d $1 ] ; then + mkdir -p $1 + +# Parse each of the extensions in the registry + find $2 -name doc -type d -prune -o -name "*.txt" -print | \ + grep -v -f $3 | sort | bin/parse_spec.pl $1 + +fi diff --git a/dep/glew-2.1.0/auto/blacklist b/dep/glew-2.1.0/auto/blacklist new file mode 100644 index 00000000..6cd0e114 --- /dev/null +++ b/dep/glew-2.1.0/auto/blacklist @@ -0,0 +1,14 @@ +EXT/draw_range_elements.txt +EXT/static_vertex_array.txt +EXT/vertex_array_set.alt.txt +EXT/vertex_array_set.txt +EXT/nurbs_tessellator.txt +EXT/object_space_tess.txt +SGI/filter4_parameters.txt +SGIS/texture_color_mask.txt +SGIX/dmbuffer.txt +SGIX/instruments.txt +SGIX/video_source.txt +SGIX/hyperpipe_group.txt +OES/OES_fixed_point.txt +OES/OES_query_matrix.txt diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_0 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_0 new file mode 100644 index 00000000..07e0651b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_0 @@ -0,0 +1,86 @@ +EGL_VERSION_1_0 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_NO_CONTEXT ((EGLContext)0) + EGL_NO_DISPLAY ((EGLDisplay)0) + EGL_NO_SURFACE ((EGLSurface)0) + EGL_DONT_CARE ((EGLint)-1) + EGL_FALSE 0 + EGL_PBUFFER_BIT 0x0001 + EGL_PIXMAP_BIT 0x0002 + EGL_WINDOW_BIT 0x0004 + EGL_SUCCESS 0x3000 + EGL_NOT_INITIALIZED 0x3001 + EGL_BAD_ACCESS 0x3002 + EGL_BAD_ALLOC 0x3003 + EGL_BAD_ATTRIBUTE 0x3004 + EGL_BAD_CONFIG 0x3005 + EGL_BAD_CONTEXT 0x3006 + EGL_BAD_CURRENT_SURFACE 0x3007 + EGL_BAD_DISPLAY 0x3008 + EGL_BAD_MATCH 0x3009 + EGL_BAD_NATIVE_PIXMAP 0x300A + EGL_BAD_NATIVE_WINDOW 0x300B + EGL_BAD_PARAMETER 0x300C + EGL_BAD_SURFACE 0x300D + EGL_BUFFER_SIZE 0x3020 + EGL_ALPHA_SIZE 0x3021 + EGL_BLUE_SIZE 0x3022 + EGL_GREEN_SIZE 0x3023 + EGL_RED_SIZE 0x3024 + EGL_DEPTH_SIZE 0x3025 + EGL_STENCIL_SIZE 0x3026 + EGL_CONFIG_CAVEAT 0x3027 + EGL_CONFIG_ID 0x3028 + EGL_LEVEL 0x3029 + EGL_MAX_PBUFFER_HEIGHT 0x302A + EGL_MAX_PBUFFER_PIXELS 0x302B + EGL_MAX_PBUFFER_WIDTH 0x302C + EGL_NATIVE_RENDERABLE 0x302D + EGL_NATIVE_VISUAL_ID 0x302E + EGL_NATIVE_VISUAL_TYPE 0x302F + EGL_SAMPLES 0x3031 + EGL_SAMPLE_BUFFERS 0x3032 + EGL_SURFACE_TYPE 0x3033 + EGL_TRANSPARENT_TYPE 0x3034 + EGL_TRANSPARENT_BLUE_VALUE 0x3035 + EGL_TRANSPARENT_GREEN_VALUE 0x3036 + EGL_TRANSPARENT_RED_VALUE 0x3037 + EGL_NONE 0x3038 + EGL_SLOW_CONFIG 0x3050 + EGL_NON_CONFORMANT_CONFIG 0x3051 + EGL_TRANSPARENT_RGB 0x3052 + EGL_VENDOR 0x3053 + EGL_VERSION 0x3054 + EGL_EXTENSIONS 0x3055 + EGL_HEIGHT 0x3056 + EGL_WIDTH 0x3057 + EGL_LARGEST_PBUFFER 0x3058 + EGL_DRAW 0x3059 + EGL_READ 0x305A + EGL_CORE_NATIVE_ENGINE 0x305B + EGL_TRUE 1 + EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config) + EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) + EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list) + EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list) + EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list) + EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list) + EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx) + EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface) + EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value) + EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config) + EGLDisplay eglGetCurrentDisplay ( void ) + EGLSurface eglGetCurrentSurface (EGLint readdraw) + EGLDisplay eglGetDisplay (EGLNativeDisplayType display_id) + EGLint eglGetError ( void ) + EGLBoolean eglInitialize (EGLDisplay dpy, EGLint * major, EGLint * minor) + EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) + EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value) + const char * eglQueryString (EGLDisplay dpy, EGLint name) + EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value) + EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface surface) + EGLBoolean eglTerminate (EGLDisplay dpy) + EGLBoolean eglWaitGL ( void ) + EGLBoolean eglWaitNative (EGLint engine) diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_1 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_1 new file mode 100644 index 00000000..550dc24c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_1 @@ -0,0 +1,22 @@ +EGL_VERSION_1_1 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_CONTEXT_LOST 0x300E + EGL_BIND_TO_TEXTURE_RGB 0x3039 + EGL_BIND_TO_TEXTURE_RGBA 0x303A + EGL_MIN_SWAP_INTERVAL 0x303B + EGL_MAX_SWAP_INTERVAL 0x303C + EGL_NO_TEXTURE 0x305C + EGL_TEXTURE_RGB 0x305D + EGL_TEXTURE_RGBA 0x305E + EGL_TEXTURE_2D 0x305F + EGL_TEXTURE_FORMAT 0x3080 + EGL_TEXTURE_TARGET 0x3081 + EGL_MIPMAP_TEXTURE 0x3082 + EGL_MIPMAP_LEVEL 0x3083 + EGL_BACK_BUFFER 0x3084 + EGLBoolean eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) + EGLBoolean eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) + EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) + EGLBoolean eglSwapInterval (EGLDisplay dpy, EGLint interval) diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_2 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_2 new file mode 100644 index 00000000..613dd6b0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_2 @@ -0,0 +1,38 @@ +EGL_VERSION_1_2 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_UNKNOWN ((EGLint)-1) + EGL_OPENGL_ES_BIT 0x0001 + EGL_OPENVG_BIT 0x0002 + EGL_LUMINANCE_SIZE 0x303D + EGL_ALPHA_MASK_SIZE 0x303E + EGL_COLOR_BUFFER_TYPE 0x303F + EGL_RENDERABLE_TYPE 0x3040 + EGL_SINGLE_BUFFER 0x3085 + EGL_RENDER_BUFFER 0x3086 + EGL_COLORSPACE 0x3087 + EGL_ALPHA_FORMAT 0x3088 + EGL_COLORSPACE_sRGB 0x3089 + EGL_COLORSPACE_LINEAR 0x308A + EGL_ALPHA_FORMAT_NONPRE 0x308B + EGL_ALPHA_FORMAT_PRE 0x308C + EGL_CLIENT_APIS 0x308D + EGL_RGB_BUFFER 0x308E + EGL_LUMINANCE_BUFFER 0x308F + EGL_HORIZONTAL_RESOLUTION 0x3090 + EGL_VERTICAL_RESOLUTION 0x3091 + EGL_PIXEL_ASPECT_RATIO 0x3092 + EGL_SWAP_BEHAVIOR 0x3093 + EGL_BUFFER_PRESERVED 0x3094 + EGL_BUFFER_DESTROYED 0x3095 + EGL_OPENVG_IMAGE 0x3096 + EGL_CONTEXT_CLIENT_TYPE 0x3097 + EGL_OPENGL_ES_API 0x30A0 + EGL_OPENVG_API 0x30A1 + EGL_DISPLAY_SCALING 10000 + EGLBoolean eglBindAPI (EGLenum api) + EGLSurface eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list) + EGLenum eglQueryAPI ( void ) + EGLBoolean eglReleaseThread ( void ) + EGLBoolean eglWaitClient ( void ) diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_3 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_3 new file mode 100644 index 00000000..de1d34d0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_3 @@ -0,0 +1,16 @@ +EGL_VERSION_1_3 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_OPENGL_ES2_BIT 0x0004 + EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 + EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 + EGL_MATCH_NATIVE_PIXMAP 0x3041 + EGL_CONFORMANT 0x3042 + EGL_VG_COLORSPACE 0x3087 + EGL_VG_ALPHA_FORMAT 0x3088 + EGL_VG_COLORSPACE_sRGB 0x3089 + EGL_VG_COLORSPACE_LINEAR 0x308A + EGL_VG_ALPHA_FORMAT_NONPRE 0x308B + EGL_VG_ALPHA_FORMAT_PRE 0x308C + EGL_CONTEXT_CLIENT_VERSION 0x3098 diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_4 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_4 new file mode 100644 index 00000000..bbd9e5cb --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_4 @@ -0,0 +1,13 @@ +EGL_VERSION_1_4 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) + EGL_OPENGL_BIT 0x0008 + EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 + EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 + EGL_MULTISAMPLE_RESOLVE 0x3099 + EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A + EGL_MULTISAMPLE_RESOLVE_BOX 0x309B + EGL_OPENGL_API 0x30A2 + EGLContext eglGetCurrentContext ( void ) diff --git a/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_5 b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_5 new file mode 100644 index 00000000..ced7b03b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/EGL_VERSION_1_5 @@ -0,0 +1,59 @@ +EGL_VERSION_1_5 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf + + + EGL_NO_IMAGE ((EGLImage)0) + EGL_NO_SYNC ((EGLSync)0) + EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 + EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 + EGL_OPENGL_ES3_BIT 0x00000040 + EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 + EGL_GL_COLORSPACE_SRGB 0x3089 + EGL_GL_COLORSPACE_LINEAR 0x308A + EGL_CONTEXT_MAJOR_VERSION 0x3098 + EGL_CL_EVENT_HANDLE 0x309C + EGL_GL_COLORSPACE 0x309D + EGL_GL_TEXTURE_2D 0x30B1 + EGL_GL_TEXTURE_3D 0x30B2 + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 + EGL_GL_RENDERBUFFER 0x30B9 + EGL_GL_TEXTURE_LEVEL 0x30BC + EGL_GL_TEXTURE_ZOFFSET 0x30BD + EGL_IMAGE_PRESERVED 0x30D2 + EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 + EGL_SYNC_STATUS 0x30F1 + EGL_SIGNALED 0x30F2 + EGL_UNSIGNALED 0x30F3 + EGL_TIMEOUT_EXPIRED 0x30F5 + EGL_CONDITION_SATISFIED 0x30F6 + EGL_SYNC_TYPE 0x30F7 + EGL_SYNC_CONDITION 0x30F8 + EGL_SYNC_FENCE 0x30F9 + EGL_CONTEXT_MINOR_VERSION 0x30FB + EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD + EGL_SYNC_CL_EVENT 0x30FE + EGL_SYNC_CL_EVENT_COMPLETE 0x30FF + EGL_CONTEXT_OPENGL_DEBUG 0x31B0 + EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 + EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 + EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 + EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD + EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD + EGL_NO_RESET_NOTIFICATION 0x31BE + EGL_LOSE_CONTEXT_ON_RESET 0x31BF + EGL_FOREVER 0xFFFFFFFFFFFFFFFF + EGLint eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout) + EGLImage eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list) + EGLSurface eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list) + EGLSurface eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list) + EGLSync eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list) + EGLBoolean eglDestroyImage (EGLDisplay dpy, EGLImage image) + EGLBoolean eglDestroySync (EGLDisplay dpy, EGLSync sync) + EGLDisplay eglGetPlatformDisplay (EGLenum platform, void * native_display, const EGLAttrib * attrib_list) + EGLBoolean eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value) + EGLBoolean eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_AMD_gpu_association b/dep/glew-2.1.0/auto/core/gl/GLX_AMD_gpu_association new file mode 100644 index 00000000..72264a98 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_AMD_gpu_association @@ -0,0 +1,23 @@ +GLX_AMD_gpu_association +http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt +GLX_AMD_gpu_association + + GLX_GPU_VENDOR_AMD 0x1F00 + GLX_GPU_RENDERER_STRING_AMD 0x1F01 + GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 + GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 + GLX_GPU_RAM_AMD 0x21A3 + GLX_GPU_CLOCK_AMD 0x21A4 + GLX_GPU_NUM_PIPES_AMD 0x21A5 + GLX_GPU_NUM_SIMD_AMD 0x21A6 + GLX_GPU_NUM_RB_AMD 0x21A7 + GLX_GPU_NUM_SPI_AMD 0x21A8 + void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list) + GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int* attribList) + Bool glXDeleteAssociatedContextAMD (GLXContext ctx) + unsigned int glXGetContextGPUIDAMD (GLXContext ctx) + GLXContext glXGetCurrentAssociatedContextAMD (void) + unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int* ids) + int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void* data) + Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_ARB_get_proc_address b/dep/glew-2.1.0/auto/core/gl/GLX_ARB_get_proc_address new file mode 100644 index 00000000..e2cb2c50 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_ARB_get_proc_address @@ -0,0 +1,5 @@ +GLX_ARB_get_proc_address +http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt +GLX_ARB_get_proc_address + + extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_ATI_pixel_format_float b/dep/glew-2.1.0/auto/core/gl/GLX_ATI_pixel_format_float new file mode 100644 index 00000000..5336da41 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_ATI_pixel_format_float @@ -0,0 +1,5 @@ +GLX_ATI_pixel_format_float + +GLX_ATI_pixel_format_float + + GLX_RGBA_FLOAT_ATI_BIT 0x00000100 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_ATI_render_texture b/dep/glew-2.1.0/auto/core/gl/GLX_ATI_render_texture new file mode 100644 index 00000000..6b358140 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_ATI_render_texture @@ -0,0 +1,42 @@ +GLX_ATI_render_texture + +GLX_ATI_render_texture + + GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 + GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 + GLX_TEXTURE_FORMAT_ATI 0x9802 + GLX_TEXTURE_TARGET_ATI 0x9803 + GLX_MIPMAP_TEXTURE_ATI 0x9804 + GLX_TEXTURE_RGB_ATI 0x9805 + GLX_TEXTURE_RGBA_ATI 0x9806 + GLX_NO_TEXTURE_ATI 0x9807 + GLX_TEXTURE_CUBE_MAP_ATI 0x9808 + GLX_TEXTURE_1D_ATI 0x9809 + GLX_TEXTURE_2D_ATI 0x980A + GLX_MIPMAP_LEVEL_ATI 0x980B + GLX_CUBE_MAP_FACE_ATI 0x980C + GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D + GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E + GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F + GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 + GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 + GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 + GLX_FRONT_LEFT_ATI 0x9813 + GLX_FRONT_RIGHT_ATI 0x9814 + GLX_BACK_LEFT_ATI 0x9815 + GLX_BACK_RIGHT_ATI 0x9816 + GLX_AUX0_ATI 0x9817 + GLX_AUX1_ATI 0x9818 + GLX_AUX2_ATI 0x9819 + GLX_AUX3_ATI 0x981A + GLX_AUX4_ATI 0x981B + GLX_AUX5_ATI 0x981C + GLX_AUX6_ATI 0x981D + GLX_AUX7_ATI 0x981E + GLX_AUX8_ATI 0x981F + GLX_AUX9_ATI 0x9820 + GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 + GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + void glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) + void glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) + void glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es2_profile b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es2_profile new file mode 100644 index 00000000..aea21df7 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es2_profile @@ -0,0 +1,5 @@ +GLX_EXT_create_context_es2_profile +http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt +GLX_EXT_create_context_es2_profile + + GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es_profile b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es_profile new file mode 100644 index 00000000..ea13e6e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_create_context_es_profile @@ -0,0 +1,5 @@ +GLX_EXT_create_context_es_profile +http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt +GLX_EXT_create_context_es_profile + + GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_EXT_fbconfig_packed_float b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_fbconfig_packed_float new file mode 100644 index 00000000..ffd47e30 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_fbconfig_packed_float @@ -0,0 +1,6 @@ +GLX_EXT_fbconfig_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +GLX_EXT_fbconfig_packed_float + + GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_framebuffer_sRGB new file mode 100644 index 00000000..83743bb6 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_EXT_framebuffer_sRGB @@ -0,0 +1,5 @@ +GLX_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +GLX_EXT_framebuffer_sRGB + + GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_MESA_swap_control b/dep/glew-2.1.0/auto/core/gl/GLX_MESA_swap_control new file mode 100644 index 00000000..eb6e933f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_MESA_swap_control @@ -0,0 +1,6 @@ +GLX_MESA_swap_control +http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec +GLX_MESA_swap_control + + int glXGetSwapIntervalMESA (void) + int glXSwapIntervalMESA (unsigned int interval) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_NV_float_buffer b/dep/glew-2.1.0/auto/core/gl/GLX_NV_float_buffer new file mode 100644 index 00000000..19b71e2e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_NV_float_buffer @@ -0,0 +1,5 @@ +GLX_NV_float_buffer +http://cvs1.nvidia.com/inc/GL/glxtokens.h +GLX_NV_float_buffer + + GLX_FLOAT_COMPONENTS_NV 0x20B0 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_NV_vertex_array_range b/dep/glew-2.1.0/auto/core/gl/GLX_NV_vertex_array_range new file mode 100644 index 00000000..9250ec25 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_NV_vertex_array_range @@ -0,0 +1,6 @@ +GLX_NV_vertex_array_range +http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt +GLX_NV_vertex_array_range + + void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) + void glXFreeMemoryNV (void *pointer) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SGIS_shared_multisample b/dep/glew-2.1.0/auto/core/gl/GLX_SGIS_shared_multisample new file mode 100644 index 00000000..a2f4e123 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SGIS_shared_multisample @@ -0,0 +1,6 @@ +GLX_SGIS_shared_multisample + +GLX_SGIS_shared_multisample + + GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 + GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_hyperpipe b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_hyperpipe new file mode 100644 index 00000000..80fd7d6b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_hyperpipe @@ -0,0 +1,26 @@ +GLX_SGIX_hyperpipe +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt +GLX_SGIX_hyperpipe + + GLX_HYPERPIPE_ID_SGIX 0x8030 + GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 + GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 + GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 + GLX_PIPE_RECT_SGIX 0x00000001 + GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 + GLX_HYPERPIPE_STEREO_SGIX 0x00000003 + GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 + GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 + GLX_BAD_HYPERPIPE_SGIX 92 + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int networkId; } GLXHyperpipeNetworkSGIX; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int channel; unsigned int participationType; int timeSlice; } GLXHyperpipeConfigSGIX; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int srcXOrigin; int srcYOrigin; int srcWidth; int srcHeight; int destXOrigin; int destYOrigin; int destWidth; int destHeight; } GLXPipeRect; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int XOrigin; int YOrigin; int maxHeight; int maxWidth; } GLXPipeRectLimits; + GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes) + int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId) + GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes) + int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId) + int glXBindHyperpipeSGIX (Display *dpy, int hpId) + int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList) + int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList) + int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_barrier b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_barrier new file mode 100644 index 00000000..95a65c17 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_barrier @@ -0,0 +1,6 @@ +GLX_SGIX_swap_barrier +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt +GLX_SGIX_swap_barrier + + void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier) + Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_group b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_group new file mode 100644 index 00000000..1eb1cff3 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SGIX_swap_group @@ -0,0 +1,5 @@ +GLX_SGIX_swap_group +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt +GLX_SGIX_swap_group + + void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SGI_video_sync b/dep/glew-2.1.0/auto/core/gl/GLX_SGI_video_sync new file mode 100644 index 00000000..74f13561 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SGI_video_sync @@ -0,0 +1,6 @@ +GLX_SGI_video_sync +http://www.opengl.org/registry/specs/SGI/video_sync.txt +GLX_SGI_video_sync + + int glXGetVideoSyncSGI (unsigned int* count) + int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int* count) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_SUN_video_resize b/dep/glew-2.1.0/auto/core/gl/GLX_SUN_video_resize new file mode 100644 index 00000000..3a5a1760 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_SUN_video_resize @@ -0,0 +1,8 @@ +GLX_SUN_video_resize +http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt +GLX_SUN_video_resize + + GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + GLX_VIDEO_RESIZE_SUN 0x8171 + int glXVideoResizeSUN (Display* display, GLXDrawable window, float factor) + int glXGetVideoResizeSUN (Display* display, GLXDrawable window, float* factor) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_2 b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_2 new file mode 100644 index 00000000..8a12e847 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_2 @@ -0,0 +1,5 @@ +GLX_VERSION_1_2 +http://www.opengl.org/documentation/specs/glx/glx1.2.ps +GLX_VERSION_1_2 + + Display* glXGetCurrentDisplay (void) diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_3 b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_3 new file mode 100644 index 00000000..1cf24be8 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_3 @@ -0,0 +1,83 @@ +GLX_VERSION_1_3 +http://www.opengl.org/documentation/specs/glx/glx1.3.pdf +GLX_VERSION_1_3 + + GLX_WINDOW_BIT 0x00000001 + GLX_PIXMAP_BIT 0x00000002 + GLX_PBUFFER_BIT 0x00000004 + GLX_RGBA_BIT 0x00000001 + GLX_COLOR_INDEX_BIT 0x00000002 + GLX_PBUFFER_CLOBBER_MASK 0x08000000 + GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 + GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 + GLX_BACK_LEFT_BUFFER_BIT 0x00000004 + GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 + GLX_AUX_BUFFERS_BIT 0x00000010 + GLX_DEPTH_BUFFER_BIT 0x00000020 + GLX_STENCIL_BUFFER_BIT 0x00000040 + GLX_ACCUM_BUFFER_BIT 0x00000080 + GLX_CONFIG_CAVEAT 0x20 + GLX_X_VISUAL_TYPE 0x22 + GLX_TRANSPARENT_TYPE 0x23 + GLX_TRANSPARENT_INDEX_VALUE 0x24 + GLX_TRANSPARENT_RED_VALUE 0x25 + GLX_TRANSPARENT_GREEN_VALUE 0x26 + GLX_TRANSPARENT_BLUE_VALUE 0x27 + GLX_TRANSPARENT_ALPHA_VALUE 0x28 + GLX_DONT_CARE 0xFFFFFFFF + GLX_NONE 0x8000 + GLX_SLOW_CONFIG 0x8001 + GLX_TRUE_COLOR 0x8002 + GLX_DIRECT_COLOR 0x8003 + GLX_PSEUDO_COLOR 0x8004 + GLX_STATIC_COLOR 0x8005 + GLX_GRAY_SCALE 0x8006 + GLX_STATIC_GRAY 0x8007 + GLX_TRANSPARENT_RGB 0x8008 + GLX_TRANSPARENT_INDEX 0x8009 + GLX_VISUAL_ID 0x800B + GLX_SCREEN 0x800C + GLX_NON_CONFORMANT_CONFIG 0x800D + GLX_DRAWABLE_TYPE 0x8010 + GLX_RENDER_TYPE 0x8011 + GLX_X_RENDERABLE 0x8012 + GLX_FBCONFIG_ID 0x8013 + GLX_RGBA_TYPE 0x8014 + GLX_COLOR_INDEX_TYPE 0x8015 + GLX_MAX_PBUFFER_WIDTH 0x8016 + GLX_MAX_PBUFFER_HEIGHT 0x8017 + GLX_MAX_PBUFFER_PIXELS 0x8018 + GLX_PRESERVED_CONTENTS 0x801B + GLX_LARGEST_PBUFFER 0x801C + GLX_WIDTH 0x801D + GLX_HEIGHT 0x801E + GLX_EVENT_MASK 0x801F + GLX_DAMAGED 0x8020 + GLX_SAVED 0x8021 + GLX_WINDOW 0x8022 + GLX_PBUFFER 0x8023 + GLX_PBUFFER_HEIGHT 0x8040 + GLX_PBUFFER_WIDTH 0x8041 + GLXFBConfig* glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements) + GLXFBConfig* glXGetFBConfigs (Display *dpy, int screen, int *nelements) + XVisualInfo* glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config) + int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value) + GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list) + void glXDestroyWindow (Display *dpy, GLXWindow win) + GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list) + void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap) + GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list) + void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf) + void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) + GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) + Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx) + GLXDrawable glXGetCurrentReadDrawable (void) + int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value) + void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask) + void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask) + typedef XID GLXWindow + typedef XID GLXPbuffer + typedef XID GLXFBConfigID + typedef struct __GLXFBConfigRec *GLXFBConfig + typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent; + typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent; diff --git a/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_4 b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_4 new file mode 100644 index 00000000..9b9de3e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GLX_VERSION_1_4 @@ -0,0 +1,7 @@ +GLX_VERSION_1_4 +http://www.opengl.org/documentation/specs/glx/glx1.4.pdf +GLX_VERSION_1_4 + + GLX_SAMPLE_BUFFERS 100000 + GLX_SAMPLES 100001 + extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); diff --git a/dep/glew-2.1.0/auto/core/gl/GL_APPLE_float_pixels b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_float_pixels new file mode 100644 index 00000000..3eacd421 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_float_pixels @@ -0,0 +1,18 @@ +GL_APPLE_float_pixels +http://www.opengl.org/registry/specs/APPLE/float_pixels.txt +GL_APPLE_float_pixels + + GL_HALF_APPLE 0x140B + GL_COLOR_FLOAT_APPLE 0x8A0F + GL_RGBA_FLOAT32_APPLE 0x8814 + GL_RGB_FLOAT32_APPLE 0x8815 + GL_ALPHA_FLOAT32_APPLE 0x8816 + GL_INTENSITY_FLOAT32_APPLE 0x8817 + GL_LUMINANCE_FLOAT32_APPLE 0x8818 + GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 + GL_RGBA_FLOAT16_APPLE 0x881A + GL_RGB_FLOAT16_APPLE 0x881B + GL_ALPHA_FLOAT16_APPLE 0x881C + GL_INTENSITY_FLOAT16_APPLE 0x881D + GL_LUMINANCE_FLOAT16_APPLE 0x881E + GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F diff --git a/dep/glew-2.1.0/auto/core/gl/GL_APPLE_pixel_buffer b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_pixel_buffer new file mode 100644 index 00000000..1a8ad970 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_pixel_buffer @@ -0,0 +1,5 @@ +GL_APPLE_pixel_buffer + +GL_APPLE_pixel_buffer + + GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_APPLE_texture_range b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_texture_range new file mode 100644 index 00000000..e2bf85c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_APPLE_texture_range @@ -0,0 +1,13 @@ +GL_APPLE_texture_range +http://www.opengl.org/registry/specs/APPLE/texture_range.txt +GL_APPLE_texture_range + + GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC + GL_STORAGE_PRIVATE_APPLE 0x85BD + GL_STORAGE_CACHED_APPLE 0x85BE + GL_STORAGE_SHARED_APPLE 0x85BF + GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 + GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 + void glTextureRangeAPPLE (GLenum target, GLsizei length, void *pointer) + void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params) + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_draw_instanced b/dep/glew-2.1.0/auto/core/gl/GL_ARB_draw_instanced new file mode 100644 index 00000000..a730952d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_draw_instanced @@ -0,0 +1,4 @@ +GL_ARB_draw_instanced +http://www.opengl.org/registry/specs/ARB/draw_instanced.txt +GL_ARB_draw_instanced + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_imaging b/dep/glew-2.1.0/auto/core/gl/GL_ARB_imaging new file mode 100644 index 00000000..727adf05 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_imaging @@ -0,0 +1,113 @@ +GL_ARB_imaging + +GL_ARB_imaging + + GL_CONSTANT_COLOR 0x8001 + GL_ONE_MINUS_CONSTANT_COLOR 0x8002 + GL_CONSTANT_ALPHA 0x8003 + GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 + GL_BLEND_COLOR 0x8005 + GL_FUNC_ADD 0x8006 + GL_MIN 0x8007 + GL_MAX 0x8008 + GL_BLEND_EQUATION 0x8009 + GL_FUNC_SUBTRACT 0x800A + GL_FUNC_REVERSE_SUBTRACT 0x800B + GL_CONVOLUTION_1D 0x8010 + GL_CONVOLUTION_2D 0x8011 + GL_SEPARABLE_2D 0x8012 + GL_CONVOLUTION_BORDER_MODE 0x8013 + GL_CONVOLUTION_FILTER_SCALE 0x8014 + GL_CONVOLUTION_FILTER_BIAS 0x8015 + GL_REDUCE 0x8016 + GL_CONVOLUTION_FORMAT 0x8017 + GL_CONVOLUTION_WIDTH 0x8018 + GL_CONVOLUTION_HEIGHT 0x8019 + GL_MAX_CONVOLUTION_WIDTH 0x801A + GL_MAX_CONVOLUTION_HEIGHT 0x801B + GL_POST_CONVOLUTION_RED_SCALE 0x801C + GL_POST_CONVOLUTION_GREEN_SCALE 0x801D + GL_POST_CONVOLUTION_BLUE_SCALE 0x801E + GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F + GL_POST_CONVOLUTION_RED_BIAS 0x8020 + GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 + GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 + GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 + GL_HISTOGRAM 0x8024 + GL_PROXY_HISTOGRAM 0x8025 + GL_HISTOGRAM_WIDTH 0x8026 + GL_HISTOGRAM_FORMAT 0x8027 + GL_HISTOGRAM_RED_SIZE 0x8028 + GL_HISTOGRAM_GREEN_SIZE 0x8029 + GL_HISTOGRAM_BLUE_SIZE 0x802A + GL_HISTOGRAM_ALPHA_SIZE 0x802B + GL_HISTOGRAM_LUMINANCE_SIZE 0x802C + GL_HISTOGRAM_SINK 0x802D + GL_MINMAX 0x802E + GL_MINMAX_FORMAT 0x802F + GL_MINMAX_SINK 0x8030 + GL_TABLE_TOO_LARGE 0x8031 + GL_COLOR_MATRIX 0x80B1 + GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 + GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 + GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 + GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 + GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 + GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 + GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 + GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 + GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA + GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB + GL_COLOR_TABLE 0x80D0 + GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 + GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 + GL_PROXY_COLOR_TABLE 0x80D3 + GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 + GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 + GL_COLOR_TABLE_SCALE 0x80D6 + GL_COLOR_TABLE_BIAS 0x80D7 + GL_COLOR_TABLE_FORMAT 0x80D8 + GL_COLOR_TABLE_WIDTH 0x80D9 + GL_COLOR_TABLE_RED_SIZE 0x80DA + GL_COLOR_TABLE_GREEN_SIZE 0x80DB + GL_COLOR_TABLE_BLUE_SIZE 0x80DC + GL_COLOR_TABLE_ALPHA_SIZE 0x80DD + GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE + GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF + GL_IGNORE_BORDER 0x8150 + GL_CONSTANT_BORDER 0x8151 + GL_WRAP_BORDER 0x8152 + GL_REPLICATE_BORDER 0x8153 + GL_CONVOLUTION_BORDER_COLOR 0x8154 + void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table) + void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) + void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) + void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) + void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) + void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glGetColorTable (GLenum target, GLenum format, GLenum type, void *table) + void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) + void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) + void glResetHistogram (GLenum target) + void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) + void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) + void glMinmax (GLenum target, GLenum internalformat, GLboolean sink) + void glResetMinmax (GLenum target) + void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) + void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image) + void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image) + void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) + void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) + void glConvolutionParameteri (GLenum target, GLenum pname, GLint params) + void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) + void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) + void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image) + void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) + void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column) + void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span) + void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_instanced_arrays b/dep/glew-2.1.0/auto/core/gl/GL_ARB_instanced_arrays new file mode 100644 index 00000000..1487d39a --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_instanced_arrays @@ -0,0 +1,8 @@ +GL_ARB_instanced_arrays +http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt +GL_ARB_instanced_arrays + + GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + void glVertexAttribDivisorARB (GLuint index, GLuint divisor) + void glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_internalformat_query2 b/dep/glew-2.1.0/auto/core/gl/GL_ARB_internalformat_query2 new file mode 100644 index 00000000..7af5091e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_internalformat_query2 @@ -0,0 +1,104 @@ +GL_ARB_internalformat_query2 +http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt +GL_ARB_internalformat_query2 + + GL_INTERNALFORMAT_SUPPORTED 0x826F + GL_INTERNALFORMAT_PREFERRED 0x8270 + GL_INTERNALFORMAT_RED_SIZE 0x8271 + GL_INTERNALFORMAT_GREEN_SIZE 0x8272 + GL_INTERNALFORMAT_BLUE_SIZE 0x8273 + GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 + GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 + GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 + GL_INTERNALFORMAT_SHARED_SIZE 0x8277 + GL_INTERNALFORMAT_RED_TYPE 0x8278 + GL_INTERNALFORMAT_GREEN_TYPE 0x8279 + GL_INTERNALFORMAT_BLUE_TYPE 0x827A + GL_INTERNALFORMAT_ALPHA_TYPE 0x827B + GL_INTERNALFORMAT_DEPTH_TYPE 0x827C + GL_INTERNALFORMAT_STENCIL_TYPE 0x827D + GL_MAX_WIDTH 0x827E + GL_MAX_HEIGHT 0x827F + GL_MAX_DEPTH 0x8280 + GL_MAX_LAYERS 0x8281 + GL_MAX_COMBINED_DIMENSIONS 0x8282 + GL_COLOR_COMPONENTS 0x8283 + GL_DEPTH_COMPONENTS 0x8284 + GL_STENCIL_COMPONENTS 0x8285 + GL_COLOR_RENDERABLE 0x8286 + GL_DEPTH_RENDERABLE 0x8287 + GL_STENCIL_RENDERABLE 0x8288 + GL_FRAMEBUFFER_RENDERABLE 0x8289 + GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A + GL_FRAMEBUFFER_BLEND 0x828B + GL_READ_PIXELS 0x828C + GL_READ_PIXELS_FORMAT 0x828D + GL_READ_PIXELS_TYPE 0x828E + GL_TEXTURE_IMAGE_FORMAT 0x828F + GL_TEXTURE_IMAGE_TYPE 0x8290 + GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 + GL_GET_TEXTURE_IMAGE_TYPE 0x8292 + GL_MIPMAP 0x8293 + GL_MANUAL_GENERATE_MIPMAP 0x8294 + GL_AUTO_GENERATE_MIPMAP 0x8295 + GL_COLOR_ENCODING 0x8296 + GL_SRGB_READ 0x8297 + GL_SRGB_WRITE 0x8298 + GL_SRGB_DECODE_ARB 0x8299 + GL_FILTER 0x829A + GL_VERTEX_TEXTURE 0x829B + GL_TESS_CONTROL_TEXTURE 0x829C + GL_TESS_EVALUATION_TEXTURE 0x829D + GL_GEOMETRY_TEXTURE 0x829E + GL_FRAGMENT_TEXTURE 0x829F + GL_COMPUTE_TEXTURE 0x82A0 + GL_TEXTURE_SHADOW 0x82A1 + GL_TEXTURE_GATHER 0x82A2 + GL_TEXTURE_GATHER_SHADOW 0x82A3 + GL_SHADER_IMAGE_LOAD 0x82A4 + GL_SHADER_IMAGE_STORE 0x82A5 + GL_SHADER_IMAGE_ATOMIC 0x82A6 + GL_IMAGE_TEXEL_SIZE 0x82A7 + GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 + GL_IMAGE_PIXEL_FORMAT 0x82A9 + GL_IMAGE_PIXEL_TYPE 0x82AA + GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC + GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD + GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE + GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF + GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 + GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 + GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 + GL_CLEAR_BUFFER 0x82B4 + GL_TEXTURE_VIEW 0x82B5 + GL_VIEW_COMPATIBILITY_CLASS 0x82B6 + GL_FULL_SUPPORT 0x82B7 + GL_CAVEAT_SUPPORT 0x82B8 + GL_IMAGE_CLASS_4_X_32 0x82B9 + GL_IMAGE_CLASS_2_X_32 0x82BA + GL_IMAGE_CLASS_1_X_32 0x82BB + GL_IMAGE_CLASS_4_X_16 0x82BC + GL_IMAGE_CLASS_2_X_16 0x82BD + GL_IMAGE_CLASS_1_X_16 0x82BE + GL_IMAGE_CLASS_4_X_8 0x82BF + GL_IMAGE_CLASS_2_X_8 0x82C0 + GL_IMAGE_CLASS_1_X_8 0x82C1 + GL_IMAGE_CLASS_11_11_10 0x82C2 + GL_IMAGE_CLASS_10_10_10_2 0x82C3 + GL_VIEW_CLASS_128_BITS 0x82C4 + GL_VIEW_CLASS_96_BITS 0x82C5 + GL_VIEW_CLASS_64_BITS 0x82C6 + GL_VIEW_CLASS_48_BITS 0x82C7 + GL_VIEW_CLASS_32_BITS 0x82C8 + GL_VIEW_CLASS_24_BITS 0x82C9 + GL_VIEW_CLASS_16_BITS 0x82CA + GL_VIEW_CLASS_8_BITS 0x82CB + GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC + GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD + GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE + GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF + GL_VIEW_CLASS_RGTC1_RED 0x82D0 + GL_VIEW_CLASS_RGTC2_RG 0x82D1 + GL_VIEW_CLASS_BPTC_UNORM 0x82D2 + GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 + void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_matrix_palette b/dep/glew-2.1.0/auto/core/gl/GL_ARB_matrix_palette new file mode 100644 index 00000000..98b0d0b9 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_matrix_palette @@ -0,0 +1,19 @@ +GL_ARB_matrix_palette +http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt +GL_ARB_matrix_palette + + GL_MATRIX_PALETTE_ARB 0x8840 + GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 + GL_MAX_PALETTE_MATRICES_ARB 0x8842 + GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 + GL_MATRIX_INDEX_ARRAY_ARB 0x8844 + GL_CURRENT_MATRIX_INDEX_ARB 0x8845 + GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 + GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 + GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 + GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + void glCurrentPaletteMatrixARB (GLint index) + void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer) + void glMatrixIndexubvARB (GLint size, GLubyte *indices) + void glMatrixIndexusvARB (GLint size, GLushort *indices) + void glMatrixIndexuivARB (GLint size, GLuint *indices) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_multitexture b/dep/glew-2.1.0/auto/core/gl/GL_ARB_multitexture new file mode 100644 index 00000000..46a95463 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_multitexture @@ -0,0 +1,73 @@ +GL_ARB_multitexture +http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt +GL_ARB_multitexture + + GL_TEXTURE0_ARB 0x84C0 + GL_TEXTURE1_ARB 0x84C1 + GL_TEXTURE2_ARB 0x84C2 + GL_TEXTURE3_ARB 0x84C3 + GL_TEXTURE4_ARB 0x84C4 + GL_TEXTURE5_ARB 0x84C5 + GL_TEXTURE6_ARB 0x84C6 + GL_TEXTURE7_ARB 0x84C7 + GL_TEXTURE8_ARB 0x84C8 + GL_TEXTURE9_ARB 0x84C9 + GL_TEXTURE10_ARB 0x84CA + GL_TEXTURE11_ARB 0x84CB + GL_TEXTURE12_ARB 0x84CC + GL_TEXTURE13_ARB 0x84CD + GL_TEXTURE14_ARB 0x84CE + GL_TEXTURE15_ARB 0x84CF + GL_TEXTURE16_ARB 0x84D0 + GL_TEXTURE17_ARB 0x84D1 + GL_TEXTURE18_ARB 0x84D2 + GL_TEXTURE19_ARB 0x84D3 + GL_TEXTURE20_ARB 0x84D4 + GL_TEXTURE21_ARB 0x84D5 + GL_TEXTURE22_ARB 0x84D6 + GL_TEXTURE23_ARB 0x84D7 + GL_TEXTURE24_ARB 0x84D8 + GL_TEXTURE25_ARB 0x84D9 + GL_TEXTURE26_ARB 0x84DA + GL_TEXTURE27_ARB 0x84DB + GL_TEXTURE28_ARB 0x84DC + GL_TEXTURE29_ARB 0x84DD + GL_TEXTURE30_ARB 0x84DE + GL_TEXTURE31_ARB 0x84DF + GL_ACTIVE_TEXTURE_ARB 0x84E0 + GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 + GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + void glActiveTextureARB (GLenum texture) + void glClientActiveTextureARB (GLenum texture) + void glMultiTexCoord1dARB (GLenum target, GLdouble s) + void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord1fARB (GLenum target, GLfloat s) + void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord1iARB (GLenum target, GLint s) + void glMultiTexCoord1ivARB (GLenum target, const GLint *v) + void glMultiTexCoord1sARB (GLenum target, GLshort s) + void glMultiTexCoord1svARB (GLenum target, const GLshort *v) + void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t) + void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t) + void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t) + void glMultiTexCoord2ivARB (GLenum target, const GLint *v) + void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t) + void glMultiTexCoord2svARB (GLenum target, const GLshort *v) + void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r) + void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r) + void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r) + void glMultiTexCoord3ivARB (GLenum target, const GLint *v) + void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r) + void glMultiTexCoord3svARB (GLenum target, const GLshort *v) + void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) + void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) + void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q) + void glMultiTexCoord4ivARB (GLenum target, const GLint *v) + void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) + void glMultiTexCoord4svARB (GLenum target, const GLshort *v) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_robustness b/dep/glew-2.1.0/auto/core/gl/GL_ARB_robustness new file mode 100644 index 00000000..82d48d8d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_robustness @@ -0,0 +1,31 @@ +GL_ARB_robustness +http://www.opengl.org/registry/specs/ARB/robustness.txt +GL_ARB_robustness + + GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 + GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 + GL_GUILTY_CONTEXT_RESET_ARB 0x8253 + GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 + GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 + GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 + GL_NO_RESET_NOTIFICATION_ARB 0x8261 + GLenum glGetGraphicsResetStatusARB (void) + void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table) + void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img) + void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image) + void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) + void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v) + void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v) + void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint* v) + void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) + void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat* values) + void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values) + void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values) + void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern) + void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span) + void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img) + void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) + void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) + void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params) + void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params) + void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_separate_shader_objects b/dep/glew-2.1.0/auto/core/gl/GL_ARB_separate_shader_objects new file mode 100644 index 00000000..3d3d8696 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_separate_shader_objects @@ -0,0 +1,73 @@ +GL_ARB_separate_shader_objects +http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt +GL_ARB_separate_shader_objects + + GL_VERTEX_SHADER_BIT 0x00000001 + GL_FRAGMENT_SHADER_BIT 0x00000002 + GL_GEOMETRY_SHADER_BIT 0x00000004 + GL_TESS_CONTROL_SHADER_BIT 0x00000008 + GL_TESS_EVALUATION_SHADER_BIT 0x00000010 + GL_PROGRAM_SEPARABLE 0x8258 + GL_ACTIVE_PROGRAM 0x8259 + GL_PROGRAM_PIPELINE_BINDING 0x825A + GL_ALL_SHADER_BITS 0xFFFFFFFF + void glActiveShaderProgram (GLuint pipeline, GLuint program) + void glBindProgramPipeline (GLuint pipeline) + GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar * const * strings) + void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines) + void glGenProgramPipelines (GLsizei n, GLuint* pipelines) + void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog) + void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) + GLboolean glIsProgramPipeline (GLuint pipeline) + void glProgramUniform1d (GLuint program, GLint location, GLdouble x) + void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform1f (GLuint program, GLint location, GLfloat x) + void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform1i (GLuint program, GLint location, GLint x) + void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform1ui (GLuint program, GLint location, GLuint x) + void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y) + void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y) + void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y) + void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y) + void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) + void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) + void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z) + void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z) + void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) + void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) + void glValidateProgramPipeline (GLuint pipeline) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_attrib_64bit b/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_attrib_64bit new file mode 100644 index 00000000..68117c5e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_attrib_64bit @@ -0,0 +1,14 @@ +GL_ARB_vertex_attrib_64bit +http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt +GL_ARB_vertex_attrib_64bit + + void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) + void glVertexAttribL1d (GLuint index, GLdouble x) + void glVertexAttribL1dv (GLuint index, const GLdouble* v) + void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y) + void glVertexAttribL2dv (GLuint index, const GLdouble* v) + void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttribL3dv (GLuint index, const GLdouble* v) + void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttribL4dv (GLuint index, const GLdouble* v) + void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_blend b/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_blend new file mode 100644 index 00000000..f4b3f58d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ARB_vertex_blend @@ -0,0 +1,56 @@ +GL_ARB_vertex_blend +http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt +GL_ARB_vertex_blend + + GL_MAX_VERTEX_UNITS_ARB 0x86A4 + GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 + GL_WEIGHT_SUM_UNITY_ARB 0x86A6 + GL_VERTEX_BLEND_ARB 0x86A7 + GL_CURRENT_WEIGHT_ARB 0x86A8 + GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 + GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA + GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB + GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC + GL_WEIGHT_ARRAY_ARB 0x86AD + GL_MODELVIEW0_ARB 0x1700 + GL_MODELVIEW1_ARB 0x850A + GL_MODELVIEW2_ARB 0x8722 + GL_MODELVIEW3_ARB 0x8723 + GL_MODELVIEW4_ARB 0x8724 + GL_MODELVIEW5_ARB 0x8725 + GL_MODELVIEW6_ARB 0x8726 + GL_MODELVIEW7_ARB 0x8727 + GL_MODELVIEW8_ARB 0x8728 + GL_MODELVIEW9_ARB 0x8729 + GL_MODELVIEW10_ARB 0x872A + GL_MODELVIEW11_ARB 0x872B + GL_MODELVIEW12_ARB 0x872C + GL_MODELVIEW13_ARB 0x872D + GL_MODELVIEW14_ARB 0x872E + GL_MODELVIEW15_ARB 0x872F + GL_MODELVIEW16_ARB 0x8730 + GL_MODELVIEW17_ARB 0x8731 + GL_MODELVIEW18_ARB 0x8732 + GL_MODELVIEW19_ARB 0x8733 + GL_MODELVIEW20_ARB 0x8734 + GL_MODELVIEW21_ARB 0x8735 + GL_MODELVIEW22_ARB 0x8736 + GL_MODELVIEW23_ARB 0x8737 + GL_MODELVIEW24_ARB 0x8738 + GL_MODELVIEW25_ARB 0x8739 + GL_MODELVIEW26_ARB 0x873A + GL_MODELVIEW27_ARB 0x873B + GL_MODELVIEW28_ARB 0x873C + GL_MODELVIEW29_ARB 0x873D + GL_MODELVIEW30_ARB 0x873E + GL_MODELVIEW31_ARB 0x873F + void glWeightbvARB (GLint size, GLbyte *weights) + void glWeightsvARB (GLint size, GLshort *weights) + void glWeightivARB (GLint size, GLint *weights) + void glWeightfvARB (GLint size, GLfloat *weights) + void glWeightdvARB (GLint size, GLdouble *weights) + void glWeightubvARB (GLint size, GLubyte *weights) + void glWeightusvARB (GLint size, GLushort *weights) + void glWeightuivARB (GLint size, GLuint *weights) + void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer) + void glVertexBlendARB (GLint count) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATIX_point_sprites b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_point_sprites new file mode 100644 index 00000000..d2434e7d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_point_sprites @@ -0,0 +1,10 @@ +GL_ATIX_point_sprites +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_point_sprites + + GL_TEXTURE_POINT_MODE_ATIX 0x60B0 + GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 + GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 + GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 + GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 + GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_combine3 b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_combine3 new file mode 100644 index 00000000..77f425d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_combine3 @@ -0,0 +1,7 @@ +GL_ATIX_texture_env_combine3 +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_texture_env_combine3 + + GL_MODULATE_ADD_ATIX 0x8744 + GL_MODULATE_SIGNED_ADD_ATIX 0x8745 + GL_MODULATE_SUBTRACT_ATIX 0x8746 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_route b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_route new file mode 100644 index 00000000..d972fd19 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_texture_env_route @@ -0,0 +1,7 @@ +GL_ATIX_texture_env_route +http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt +GL_ATIX_texture_env_route + + GL_SECONDARY_COLOR_ATIX 0x8747 + GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 + GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATIX_vertex_shader_output_point_size b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_vertex_shader_output_point_size new file mode 100644 index 00000000..85a6d581 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATIX_vertex_shader_output_point_size @@ -0,0 +1,5 @@ +GL_ATIX_vertex_shader_output_point_size +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_vertex_shader_output_point_size + + GL_OUTPUT_POINT_SIZE_ATIX 0x610E diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_envmap_bumpmap b/dep/glew-2.1.0/auto/core/gl/GL_ATI_envmap_bumpmap new file mode 100644 index 00000000..09a41125 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_envmap_bumpmap @@ -0,0 +1,16 @@ +GL_ATI_envmap_bumpmap +http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt +GL_ATI_envmap_bumpmap + + GL_BUMP_ROT_MATRIX_ATI 0x8775 + GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 + GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 + GL_BUMP_TEX_UNITS_ATI 0x8778 + GL_DUDV_ATI 0x8779 + GL_DU8DV8_ATI 0x877A + GL_BUMP_ENVMAP_ATI 0x877B + GL_BUMP_TARGET_ATI 0x877C + void glTexBumpParameterivATI (GLenum pname, GLint *param) + void glTexBumpParameterfvATI (GLenum pname, GLfloat *param) + void glGetTexBumpParameterivATI (GLenum pname, GLint *param) + void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_map_object_buffer b/dep/glew-2.1.0/auto/core/gl/GL_ATI_map_object_buffer new file mode 100644 index 00000000..6a683d09 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_map_object_buffer @@ -0,0 +1,6 @@ +GL_ATI_map_object_buffer +http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt +GL_ATI_map_object_buffer + + void * glMapObjectBufferATI (GLuint buffer) + void glUnmapObjectBufferATI (GLuint buffer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_pn_triangles b/dep/glew-2.1.0/auto/core/gl/GL_ATI_pn_triangles new file mode 100644 index 00000000..ca3923d1 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_pn_triangles @@ -0,0 +1,15 @@ +GL_ATI_pn_triangles +http://www.opengl.org/registry/specs/ATI/pn_triangles.txt +GL_ATI_pn_triangles + + GL_PN_TRIANGLES_ATI 0x87F0 + GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 + GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 + GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 + GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 + GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 + GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 + GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 + GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + void glPNTrianglesiATI (GLenum pname, GLint param) + void glPNTrianglesfATI (GLenum pname, GLfloat param) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_separate_stencil b/dep/glew-2.1.0/auto/core/gl/GL_ATI_separate_stencil new file mode 100644 index 00000000..b7237e5c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_separate_stencil @@ -0,0 +1,10 @@ +GL_ATI_separate_stencil +http://www.opengl.org/registry/specs/ATI/separate_stencil.txt +GL_ATI_separate_stencil + + GL_STENCIL_BACK_FUNC_ATI 0x8800 + GL_STENCIL_BACK_FAIL_ATI 0x8801 + GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 + GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) + void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_shader_texture_lod b/dep/glew-2.1.0/auto/core/gl/GL_ATI_shader_texture_lod new file mode 100644 index 00000000..e6e6c043 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_shader_texture_lod @@ -0,0 +1,4 @@ +GL_ATI_shader_texture_lod + +GL_ATI_shader_texture_lod + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_texture_compression_3dc b/dep/glew-2.1.0/auto/core/gl/GL_ATI_texture_compression_3dc new file mode 100644 index 00000000..fc3ee441 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_texture_compression_3dc @@ -0,0 +1,5 @@ +GL_ATI_texture_compression_3dc + +GL_ATI_texture_compression_3dc + + GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_ATI_vertex_streams b/dep/glew-2.1.0/auto/core/gl/GL_ATI_vertex_streams new file mode 100644 index 00000000..f6e64fd6 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_ATI_vertex_streams @@ -0,0 +1,59 @@ +GL_ATI_vertex_streams +http://www.opengl.org/registry/specs/ATI/vertex_streams.txt +GL_ATI_vertex_streams + + GL_MAX_VERTEX_STREAMS_ATI 0x876B + GL_VERTEX_SOURCE_ATI 0x876C + GL_VERTEX_STREAM0_ATI 0x876D + GL_VERTEX_STREAM1_ATI 0x876E + GL_VERTEX_STREAM2_ATI 0x876F + GL_VERTEX_STREAM3_ATI 0x8770 + GL_VERTEX_STREAM4_ATI 0x8771 + GL_VERTEX_STREAM5_ATI 0x8772 + GL_VERTEX_STREAM6_ATI 0x8773 + GL_VERTEX_STREAM7_ATI 0x8774 + void glClientActiveVertexStreamATI (GLenum stream) + void glVertexBlendEnviATI (GLenum pname, GLint param) + void glVertexBlendEnvfATI (GLenum pname, GLfloat param) + void glVertexStream1sATI (GLenum stream, GLshort x) + void glVertexStream1svATI (GLenum stream, const GLshort *coords) + void glVertexStream1iATI (GLenum stream, GLint x) + void glVertexStream1ivATI (GLenum stream, const GLint *coords) + void glVertexStream1fATI (GLenum stream, GLfloat x) + void glVertexStream1fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream1dATI (GLenum stream, GLdouble x) + void glVertexStream1dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) + void glVertexStream2svATI (GLenum stream, const GLshort *coords) + void glVertexStream2iATI (GLenum stream, GLint x, GLint y) + void glVertexStream2ivATI (GLenum stream, const GLint *coords) + void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) + void glVertexStream2fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) + void glVertexStream2dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) + void glVertexStream3svATI (GLenum stream, const GLshort *coords) + void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) + void glVertexStream3ivATI (GLenum stream, const GLint *coords) + void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) + void glVertexStream3fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) + void glVertexStream3dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) + void glVertexStream4svATI (GLenum stream, const GLshort *coords) + void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) + void glVertexStream4ivATI (GLenum stream, const GLint *coords) + void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glVertexStream4fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexStream4dvATI (GLenum stream, const GLdouble *coords) + void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) + void glNormalStream3bvATI (GLenum stream, const GLbyte *coords) + void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) + void glNormalStream3svATI (GLenum stream, const GLshort *coords) + void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) + void glNormalStream3ivATI (GLenum stream, const GLint *coords) + void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) + void glNormalStream3fvATI (GLenum stream, const GLfloat *coords) + void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) + void glNormalStream3dvATI (GLenum stream, const GLdouble *coords) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_Cg_shader b/dep/glew-2.1.0/auto/core/gl/GL_EXT_Cg_shader new file mode 100644 index 00000000..b2df900f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_Cg_shader @@ -0,0 +1,6 @@ +GL_EXT_Cg_shader +http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf +GL_EXT_Cg_shader + + GL_CG_VERTEX_SHADER_EXT 0x890E + GL_CG_FRAGMENT_SHADER_EXT 0x890F diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_bindable_uniform b/dep/glew-2.1.0/auto/core/gl/GL_EXT_bindable_uniform new file mode 100644 index 00000000..00ec270c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_bindable_uniform @@ -0,0 +1,13 @@ +GL_EXT_bindable_uniform +http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt +GL_EXT_bindable_uniform + + GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 + GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 + GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 + GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED + GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + GL_UNIFORM_BUFFER_EXT 0x8DEE + void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer) + GLint glGetUniformBufferSizeEXT (GLuint program, GLint location) + GLintptr glGetUniformOffsetEXT (GLuint program, GLint location) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_debug_marker b/dep/glew-2.1.0/auto/core/gl/GL_EXT_debug_marker new file mode 100644 index 00000000..ce9ffe40 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_debug_marker @@ -0,0 +1,7 @@ +GL_EXT_debug_marker +http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt +GL_EXT_debug_marker + + void glInsertEventMarkerEXT (GLsizei length, const GLchar* marker) + void glPushGroupMarkerEXT (GLsizei length, const GLchar* marker) + void glPopGroupMarkerEXT (void) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_depth_bounds_test b/dep/glew-2.1.0/auto/core/gl/GL_EXT_depth_bounds_test new file mode 100644 index 00000000..da2a453d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_depth_bounds_test @@ -0,0 +1,7 @@ +GL_EXT_depth_bounds_test +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt +GL_EXT_depth_bounds_test + + GL_DEPTH_BOUNDS_TEST_EXT 0x8890 + GL_DEPTH_BOUNDS_EXT 0x8891 + void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_instanced b/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_instanced new file mode 100644 index 00000000..ca7f17e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_instanced @@ -0,0 +1,6 @@ +GL_EXT_draw_instanced +http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt +GL_EXT_draw_instanced + + void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_range_elements b/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_range_elements new file mode 100644 index 00000000..f5346de0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_draw_range_elements @@ -0,0 +1,7 @@ +GL_EXT_draw_range_elements +http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt +GL_EXT_draw_range_elements + + GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 + GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_external_buffer b/dep/glew-2.1.0/auto/core/gl/GL_EXT_external_buffer new file mode 100644 index 00000000..25a3ca64 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_external_buffer @@ -0,0 +1,7 @@ +GL_EXT_external_buffer +http://www.opengl.org/registry/specs/EXT/external_buffer.txt +GL_EXT_external_buffer + + void glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) + void glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) + typedef void* GLeglClientBufferEXT \ No newline at end of file diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_fog_coord b/dep/glew-2.1.0/auto/core/gl/GL_EXT_fog_coord new file mode 100644 index 00000000..148866a7 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_fog_coord @@ -0,0 +1,17 @@ +GL_EXT_fog_coord +http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt +GL_EXT_fog_coord + + GL_FOG_COORDINATE_SOURCE_EXT 0x8450 + GL_FOG_COORDINATE_EXT 0x8451 + GL_FRAGMENT_DEPTH_EXT 0x8452 + GL_CURRENT_FOG_COORDINATE_EXT 0x8453 + GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 + GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 + GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 + GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + void glFogCoordfEXT (GLfloat coord) + void glFogCoordfvEXT (const GLfloat *coord) + void glFogCoorddEXT (GLdouble coord) + void glFogCoorddvEXT (const GLdouble *coord) + void glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/core/gl/GL_EXT_framebuffer_sRGB new file mode 100644 index 00000000..2f4c6ff3 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_framebuffer_sRGB @@ -0,0 +1,6 @@ +GL_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +GL_EXT_framebuffer_sRGB + + GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 + GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_geometry_shader4 b/dep/glew-2.1.0/auto/core/gl/GL_EXT_geometry_shader4 new file mode 100644 index 00000000..a463c4cb --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_geometry_shader4 @@ -0,0 +1,27 @@ +GL_EXT_geometry_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt +GL_EXT_geometry_shader4 + + GL_GEOMETRY_SHADER_EXT 0x8DD9 + GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD + GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE + GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA + GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB + GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 + GL_LINES_ADJACENCY_EXT 0xA + GL_LINE_STRIP_ADJACENCY_EXT 0xB + GL_TRIANGLES_ADJACENCY_EXT 0xC + GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD + GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 + GL_PROGRAM_POINT_SIZE_EXT 0x8642 + void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) + void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level) + void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_program_parameters b/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_program_parameters new file mode 100644 index 00000000..298bc36f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_program_parameters @@ -0,0 +1,6 @@ +GL_EXT_gpu_program_parameters +http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt +GL_EXT_gpu_program_parameters + + void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) + void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_shader4 b/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_shader4 new file mode 100644 index 00000000..7e95dbce --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_gpu_shader4 @@ -0,0 +1,64 @@ +GL_EXT_gpu_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt +GL_EXT_gpu_shader4 + + GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 + GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 + GL_SAMPLER_BUFFER_EXT 0x8DC2 + GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 + GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 + GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 + GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 + GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 + GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 + GL_INT_SAMPLER_1D_EXT 0x8DC9 + GL_INT_SAMPLER_2D_EXT 0x8DCA + GL_INT_SAMPLER_3D_EXT 0x8DCB + GL_INT_SAMPLER_CUBE_EXT 0x8DCC + GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD + GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE + GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF + GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 + GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 + GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 + GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 + GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 + GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 + GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 + GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 + GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD + void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params) + void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name) + GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name) + void glUniform1uiEXT (GLint location, GLuint v0) + void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1) + void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2) + void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value) + void glVertexAttribI1iEXT (GLuint index, GLint x) + void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y) + void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z) + void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w) + void glVertexAttribI1uiEXT (GLuint index, GLuint x) + void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y) + void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z) + void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glVertexAttribI1ivEXT (GLuint index, const GLint *v) + void glVertexAttribI2ivEXT (GLuint index, const GLint *v) + void glVertexAttribI3ivEXT (GLuint index, const GLint *v) + void glVertexAttribI4ivEXT (GLuint index, const GLint *v) + void glVertexAttribI1uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI2uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI3uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI4uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v) + void glVertexAttribI4svEXT (GLuint index, const GLshort *v) + void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v) + void glVertexAttribI4usvEXT (GLuint index, const GLushort *v) + void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) + void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params) + void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object new file mode 100644 index 00000000..1f4531d4 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object @@ -0,0 +1,41 @@ +GL_EXT_memory_object +http://www.opengl.org/registry/specs/EXT/external_objects.txt +GL_EXT_memory_object + + GL_UUID_SIZE_EXT 16 + GL_TEXTURE_TILING_EXT 0x9580 + GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 + GL_NUM_TILING_TYPES_EXT 0x9582 + GL_TILING_TYPES_EXT 0x9583 + GL_OPTIMAL_TILING_EXT 0x9584 + GL_LINEAR_TILING_EXT 0x9585 + GL_LAYOUT_GENERAL_EXT 0x958D + GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E + GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F + GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 + GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 + GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 + GL_LAYOUT_TRANSFER_DST_EXT 0x9593 + GL_NUM_DEVICE_UUIDS_EXT 0x9596 + GL_DEVICE_UUID_EXT 0x9597 + GL_DRIVER_UUID_EXT 0x9598 + GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B + void glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) + void glCreateMemoryObjectsEXT (GLsizei n, GLuint* memoryObjects) + void glDeleteMemoryObjectsEXT (GLsizei n, const GLuint* memoryObjects) + void glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint* params) + void glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte* data) + void glGetUnsignedBytevEXT (GLenum pname, GLubyte* data) + GLboolean glIsMemoryObjectEXT (GLuint memoryObject) + void glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint* params) + void glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset) + void glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset) + void glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) + void glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) + void glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset) + void glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) + void glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) + void glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_fd b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_fd new file mode 100644 index 00000000..38536c00 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_fd @@ -0,0 +1,6 @@ +GL_EXT_memory_object_fd +http://www.opengl.org/registry/specs/EXT/external_objects_fd.txt +GL_EXT_memory_object_fd + + GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 + void glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_win32 b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_win32 new file mode 100644 index 00000000..6d36a69a --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_memory_object_win32 @@ -0,0 +1,17 @@ +GL_EXT_memory_object_win32 +http://www.opengl.org/registry/specs/EXT/external_objects_win32.txt +GL_EXT_memory_object_win32 + + GL_LUID_SIZE_EXT 8 + GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 + GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 + GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 + GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A + GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B + GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C + GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 + GL_D3D12_FENCE_VALUE_EXT 0x9595 + GL_DEVICE_LUID_EXT 0x9599 + GL_DEVICE_NODE_MASK_EXT 0x959A + void glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle) + void glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_packed_float b/dep/glew-2.1.0/auto/core/gl/GL_EXT_packed_float new file mode 100644 index 00000000..15ac6800 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_packed_float @@ -0,0 +1,7 @@ +GL_EXT_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +GL_EXT_packed_float + + GL_R11F_G11F_B10F_EXT 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B + GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_pixel_buffer_object b/dep/glew-2.1.0/auto/core/gl/GL_EXT_pixel_buffer_object new file mode 100644 index 00000000..f685e4c8 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_pixel_buffer_object @@ -0,0 +1,8 @@ +GL_EXT_pixel_buffer_object +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt +GL_EXT_pixel_buffer_object + + GL_PIXEL_PACK_BUFFER_EXT 0x88EB + GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC + GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED + GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_secondary_color b/dep/glew-2.1.0/auto/core/gl/GL_EXT_secondary_color new file mode 100644 index 00000000..505761d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_secondary_color @@ -0,0 +1,28 @@ +GL_EXT_secondary_color +http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt +GL_EXT_secondary_color + + GL_COLOR_SUM_EXT 0x8458 + GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 + GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A + GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B + GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C + GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D + GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue) + void glSecondaryColor3bvEXT (const GLbyte *v) + void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue) + void glSecondaryColor3dvEXT (const GLdouble *v) + void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue) + void glSecondaryColor3fvEXT (const GLfloat *v) + void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue) + void glSecondaryColor3ivEXT (const GLint *v) + void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue) + void glSecondaryColor3svEXT (const GLshort *v) + void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue) + void glSecondaryColor3ubvEXT (const GLubyte *v) + void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue) + void glSecondaryColor3uivEXT (const GLuint *v) + void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue) + void glSecondaryColor3usvEXT (const GLushort *v) + void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore new file mode 100644 index 00000000..2e774d10 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore @@ -0,0 +1,11 @@ +GL_EXT_semaphore +http://www.opengl.org/registry/specs/EXT/external_objects.txt +GL_EXT_semaphore + + void glDeleteSemaphoresEXT (GLsizei n, const GLuint* semaphores) + void glGenSemaphoresEXT (GLsizei n, GLuint* semaphores) + void glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64* params) + GLboolean glIsSemaphoreEXT (GLuint semaphore) + void glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64* params) + void glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) + void glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_fd b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_fd new file mode 100644 index 00000000..e3b2985b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_fd @@ -0,0 +1,5 @@ +GL_EXT_semaphore_fd +http://www.opengl.org/registry/specs/EXT/external_objects_fd.txt +GL_EXT_semaphore_fd + + void glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_win32 b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_win32 new file mode 100644 index 00000000..4854f58f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_semaphore_win32 @@ -0,0 +1,6 @@ +GL_EXT_semaphore_win32 +http://www.opengl.org/registry/specs/EXT/external_objects_win32.txt +GL_EXT_semaphore_win32 + + void glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle) + void glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_array b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_array new file mode 100644 index 00000000..c5c2c9fa --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_array @@ -0,0 +1,13 @@ +GL_EXT_texture_array +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt +GL_EXT_texture_array + + GL_TEXTURE_1D_ARRAY_EXT 0x8C18 + GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 + GL_TEXTURE_2D_ARRAY_EXT 0x8C1A + GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B + GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C + GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF + GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E + void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_buffer_object b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_buffer_object new file mode 100644 index 00000000..81b58351 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_buffer_object @@ -0,0 +1,10 @@ +GL_EXT_texture_buffer_object +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt +GL_EXT_texture_buffer_object + + GL_TEXTURE_BUFFER_EXT 0x8C2A + GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B + GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C + GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D + GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_latc b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_latc new file mode 100644 index 00000000..e8fcacc2 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_latc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_latc +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt +GL_EXT_texture_compression_latc + + GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 + GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 + GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 + GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_rgtc b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_rgtc new file mode 100644 index 00000000..054b7f05 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_compression_rgtc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_rgtc +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt +GL_EXT_texture_compression_rgtc + + GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB + GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC + GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD + GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_cube_map b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_cube_map new file mode 100644 index 00000000..73a2c735 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_cube_map @@ -0,0 +1,16 @@ +GL_EXT_texture_cube_map +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt +GL_EXT_texture_cube_map + + GL_NORMAL_MAP_EXT 0x8511 + GL_REFLECTION_MAP_EXT 0x8512 + GL_TEXTURE_CUBE_MAP_EXT 0x8513 + GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 + GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 + GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 + GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 + GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A + GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B + GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_edge_clamp b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_edge_clamp new file mode 100644 index 00000000..c0b3e2a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_edge_clamp @@ -0,0 +1,5 @@ +GL_EXT_texture_edge_clamp +http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt +GL_EXT_texture_edge_clamp + + GL_CLAMP_TO_EDGE_EXT 0x812F diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_integer b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_integer new file mode 100644 index 00000000..43219cfe --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_integer @@ -0,0 +1,57 @@ +GL_EXT_texture_integer +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt +GL_EXT_texture_integer + + GL_RGBA32UI_EXT 0x8D70 + GL_RGB32UI_EXT 0x8D71 + GL_ALPHA32UI_EXT 0x8D72 + GL_INTENSITY32UI_EXT 0x8D73 + GL_LUMINANCE32UI_EXT 0x8D74 + GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 + GL_RGBA16UI_EXT 0x8D76 + GL_RGB16UI_EXT 0x8D77 + GL_ALPHA16UI_EXT 0x8D78 + GL_INTENSITY16UI_EXT 0x8D79 + GL_LUMINANCE16UI_EXT 0x8D7A + GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B + GL_RGBA8UI_EXT 0x8D7C + GL_RGB8UI_EXT 0x8D7D + GL_ALPHA8UI_EXT 0x8D7E + GL_INTENSITY8UI_EXT 0x8D7F + GL_LUMINANCE8UI_EXT 0x8D80 + GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 + GL_RGBA32I_EXT 0x8D82 + GL_RGB32I_EXT 0x8D83 + GL_ALPHA32I_EXT 0x8D84 + GL_INTENSITY32I_EXT 0x8D85 + GL_LUMINANCE32I_EXT 0x8D86 + GL_LUMINANCE_ALPHA32I_EXT 0x8D87 + GL_RGBA16I_EXT 0x8D88 + GL_RGB16I_EXT 0x8D89 + GL_ALPHA16I_EXT 0x8D8A + GL_INTENSITY16I_EXT 0x8D8B + GL_LUMINANCE16I_EXT 0x8D8C + GL_LUMINANCE_ALPHA16I_EXT 0x8D8D + GL_RGBA8I_EXT 0x8D8E + GL_RGB8I_EXT 0x8D8F + GL_ALPHA8I_EXT 0x8D90 + GL_INTENSITY8I_EXT 0x8D91 + GL_LUMINANCE8I_EXT 0x8D92 + GL_LUMINANCE_ALPHA8I_EXT 0x8D93 + GL_RED_INTEGER_EXT 0x8D94 + GL_GREEN_INTEGER_EXT 0x8D95 + GL_BLUE_INTEGER_EXT 0x8D96 + GL_ALPHA_INTEGER_EXT 0x8D97 + GL_RGB_INTEGER_EXT 0x8D98 + GL_RGBA_INTEGER_EXT 0x8D99 + GL_BGR_INTEGER_EXT 0x8D9A + GL_BGRA_INTEGER_EXT 0x8D9B + GL_LUMINANCE_INTEGER_EXT 0x8D9C + GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D + GL_RGBA_INTEGER_MODE_EXT 0x8D9E + void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params) + void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params) + void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params) + void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params) + void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha) + void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_rectangle b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_rectangle new file mode 100644 index 00000000..13943112 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_rectangle @@ -0,0 +1,8 @@ +GL_EXT_texture_rectangle +http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html +GL_EXT_texture_rectangle + + GL_TEXTURE_RECTANGLE_EXT 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_shared_exponent b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_shared_exponent new file mode 100644 index 00000000..4c7d4616 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_texture_shared_exponent @@ -0,0 +1,7 @@ +GL_EXT_texture_shared_exponent +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt +GL_EXT_texture_shared_exponent + + GL_RGB9_E5_EXT 0x8C3D + GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E + GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_timer_query b/dep/glew-2.1.0/auto/core/gl/GL_EXT_timer_query new file mode 100644 index 00000000..530ba355 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_timer_query @@ -0,0 +1,7 @@ +GL_EXT_timer_query +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt +GL_EXT_timer_query + + GL_TIME_ELAPSED_EXT 0x88BF + void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params) + void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_EXT_vertex_shader b/dep/glew-2.1.0/auto/core/gl/GL_EXT_vertex_shader new file mode 100644 index 00000000..8d3314fc --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_EXT_vertex_shader @@ -0,0 +1,157 @@ +GL_EXT_vertex_shader +http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt +GL_EXT_vertex_shader + + GL_VERTEX_SHADER_EXT 0x8780 + GL_VERTEX_SHADER_BINDING_EXT 0x8781 + GL_OP_INDEX_EXT 0x8782 + GL_OP_NEGATE_EXT 0x8783 + GL_OP_DOT3_EXT 0x8784 + GL_OP_DOT4_EXT 0x8785 + GL_OP_MUL_EXT 0x8786 + GL_OP_ADD_EXT 0x8787 + GL_OP_MADD_EXT 0x8788 + GL_OP_FRAC_EXT 0x8789 + GL_OP_MAX_EXT 0x878A + GL_OP_MIN_EXT 0x878B + GL_OP_SET_GE_EXT 0x878C + GL_OP_SET_LT_EXT 0x878D + GL_OP_CLAMP_EXT 0x878E + GL_OP_FLOOR_EXT 0x878F + GL_OP_ROUND_EXT 0x8790 + GL_OP_EXP_BASE_2_EXT 0x8791 + GL_OP_LOG_BASE_2_EXT 0x8792 + GL_OP_POWER_EXT 0x8793 + GL_OP_RECIP_EXT 0x8794 + GL_OP_RECIP_SQRT_EXT 0x8795 + GL_OP_SUB_EXT 0x8796 + GL_OP_CROSS_PRODUCT_EXT 0x8797 + GL_OP_MULTIPLY_MATRIX_EXT 0x8798 + GL_OP_MOV_EXT 0x8799 + GL_OUTPUT_VERTEX_EXT 0x879A + GL_OUTPUT_COLOR0_EXT 0x879B + GL_OUTPUT_COLOR1_EXT 0x879C + GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D + GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E + GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F + GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 + GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 + GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 + GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 + GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 + GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 + GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 + GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 + GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 + GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 + GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA + GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB + GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC + GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD + GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE + GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF + GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 + GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 + GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 + GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 + GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 + GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 + GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 + GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 + GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 + GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 + GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA + GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB + GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC + GL_OUTPUT_FOG_EXT 0x87BD + GL_SCALAR_EXT 0x87BE + GL_VECTOR_EXT 0x87BF + GL_MATRIX_EXT 0x87C0 + GL_VARIANT_EXT 0x87C1 + GL_INVARIANT_EXT 0x87C2 + GL_LOCAL_CONSTANT_EXT 0x87C3 + GL_LOCAL_EXT 0x87C4 + GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 + GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 + GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 + GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 + GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 + GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA + GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB + GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC + GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD + GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE + GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF + GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 + GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 + GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 + GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 + GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 + GL_X_EXT 0x87D5 + GL_Y_EXT 0x87D6 + GL_Z_EXT 0x87D7 + GL_W_EXT 0x87D8 + GL_NEGATIVE_X_EXT 0x87D9 + GL_NEGATIVE_Y_EXT 0x87DA + GL_NEGATIVE_Z_EXT 0x87DB + GL_NEGATIVE_W_EXT 0x87DC + GL_ZERO_EXT 0x87DD + GL_ONE_EXT 0x87DE + GL_NEGATIVE_ONE_EXT 0x87DF + GL_NORMALIZED_RANGE_EXT 0x87E0 + GL_FULL_RANGE_EXT 0x87E1 + GL_CURRENT_VERTEX_EXT 0x87E2 + GL_MVP_MATRIX_EXT 0x87E3 + GL_VARIANT_VALUE_EXT 0x87E4 + GL_VARIANT_DATATYPE_EXT 0x87E5 + GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 + GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 + GL_VARIANT_ARRAY_EXT 0x87E8 + GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 + GL_INVARIANT_VALUE_EXT 0x87EA + GL_INVARIANT_DATATYPE_EXT 0x87EB + GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC + GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + + void glBeginVertexShaderEXT (void) + void glEndVertexShaderEXT (void) + void glBindVertexShaderEXT (GLuint id) + GLuint glGenVertexShadersEXT (GLuint range) + void glDeleteVertexShaderEXT (GLuint id) + void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1) + void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2) + void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) + void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) + void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) + void glInsertComponentEXT (GLuint res, GLuint src, GLuint num) + void glExtractComponentEXT (GLuint res, GLuint src, GLuint num) + GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components) + void glSetInvariantEXT (GLuint id, GLenum type, void *addr) + void glSetLocalConstantEXT (GLuint id, GLenum type, void *addr) + void glVariantbvEXT (GLuint id, GLbyte *addr) + void glVariantsvEXT (GLuint id, GLshort *addr) + void glVariantivEXT (GLuint id, GLint *addr) + void glVariantfvEXT (GLuint id, GLfloat *addr) + void glVariantdvEXT (GLuint id, GLdouble *addr) + void glVariantubvEXT (GLuint id, GLubyte *addr) + void glVariantusvEXT (GLuint id, GLushort *addr) + void glVariantuivEXT (GLuint id, GLuint *addr) + void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, void *addr) + void glEnableVariantClientStateEXT (GLuint id) + void glDisableVariantClientStateEXT (GLuint id) + GLuint glBindLightParameterEXT (GLenum light, GLenum value) + GLuint glBindMaterialParameterEXT (GLenum face, GLenum value) + GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value) + GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value) + GLuint glBindParameterEXT (GLenum value) + GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap) + void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) + void glGetVariantPointervEXT (GLuint id, GLenum value, void **data) + void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) + void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_KTX_buffer_region b/dep/glew-2.1.0/auto/core/gl/GL_KTX_buffer_region new file mode 100644 index 00000000..ef281b1d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_KTX_buffer_region @@ -0,0 +1,13 @@ +GL_KTX_buffer_region + +GL_KTX_buffer_region + + GL_KTX_FRONT_REGION 0x0 + GL_KTX_BACK_REGION 0x1 + GL_KTX_Z_REGION 0x2 + GL_KTX_STENCIL_REGION 0x3 + GLuint glBufferRegionEnabled (void) + GLuint glNewBufferRegion (GLenum region) + void glDeleteBufferRegion (GLenum region) + void glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) + void glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NVX_gpu_memory_info b/dep/glew-2.1.0/auto/core/gl/GL_NVX_gpu_memory_info new file mode 100644 index 00000000..a8d97b9b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NVX_gpu_memory_info @@ -0,0 +1,9 @@ +GL_NVX_gpu_memory_info +http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt +GL_NVX_gpu_memory_info + + GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 + GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 + GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 + GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A + GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_buffer_float b/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_buffer_float new file mode 100644 index 00000000..421d266d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_buffer_float @@ -0,0 +1,11 @@ +GL_NV_depth_buffer_float +http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt +GL_NV_depth_buffer_float + + GL_DEPTH_COMPONENT32F_NV 0x8DAB + GL_DEPTH32F_STENCIL8_NV 0x8DAC + GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD + GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + void glDepthRangedNV (GLdouble zNear, GLdouble zFar) + void glClearDepthdNV (GLdouble depth) + void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_range_unclamped b/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_range_unclamped new file mode 100644 index 00000000..b63a0eec --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_depth_range_unclamped @@ -0,0 +1,9 @@ +GL_NV_depth_range_unclamped + +GL_NV_depth_range_unclamped + + GL_SAMPLE_COUNT_BITS_NV 0x8864 + GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 + GL_QUERY_RESULT_NV 0x8866 + GL_QUERY_RESULT_AVAILABLE_NV 0x8867 + GL_SAMPLE_COUNT_NV 0x8914 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program2 b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program2 new file mode 100644 index 00000000..79d4b631 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program2 @@ -0,0 +1,9 @@ +GL_NV_fragment_program2 +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt +GL_NV_fragment_program2 + + GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 + GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 + GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 + GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program4 b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program4 new file mode 100644 index 00000000..edd4383b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program4 @@ -0,0 +1,4 @@ +GL_NV_fragment_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt +GL_NV_gpu_program4 + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program_option b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program_option new file mode 100644 index 00000000..01b8ed6e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_fragment_program_option @@ -0,0 +1,4 @@ +GL_NV_fragment_program_option +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt +GL_NV_fragment_program_option + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_framebuffer_multisample_coverage b/dep/glew-2.1.0/auto/core/gl/GL_NV_framebuffer_multisample_coverage new file mode 100644 index 00000000..526d0f06 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_framebuffer_multisample_coverage @@ -0,0 +1,9 @@ +GL_NV_framebuffer_multisample_coverage +http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt +GL_NV_framebuffer_multisample_coverage + + GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB + GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 + GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 + GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_program4 b/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_program4 new file mode 100644 index 00000000..a6cb1640 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_program4 @@ -0,0 +1,8 @@ +GL_NV_geometry_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt +GL_NV_gpu_program4 + + GL_GEOMETRY_PROGRAM_NV 0x8C26 + GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 + GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + void glProgramVertexLimitNV (GLenum target, GLint limit) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_shader4 b/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_shader4 new file mode 100644 index 00000000..1b004297 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_geometry_shader4 @@ -0,0 +1,4 @@ +GL_NV_geometry_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt +GL_NV_geometry_shader4 + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program4 b/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program4 new file mode 100644 index 00000000..19f71697 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program4 @@ -0,0 +1,24 @@ +GL_NV_gpu_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt +GL_NV_gpu_program4 + + GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 + GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 + GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 + GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 + GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 + GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 + GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 + GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params) + void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) + void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) + void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) + void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params) + void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) + void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) + void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program5 b/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program5 new file mode 100644 index 00000000..68079f3c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_gpu_program5 @@ -0,0 +1,10 @@ +GL_NV_gpu_program5 +http://www.opengl.org/registry/specs/NV/gpu_program5.txt +GL_NV_gpu_program5 + + GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A + GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B + GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C + GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D + GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E + GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_parameter_buffer_object b/dep/glew-2.1.0/auto/core/gl/GL_NV_parameter_buffer_object new file mode 100644 index 00000000..91494e31 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_parameter_buffer_object @@ -0,0 +1,12 @@ +GL_NV_parameter_buffer_object +http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt +GL_NV_parameter_buffer_object + + GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 + GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 + GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 + GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 + void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) + void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) + void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_present_video b/dep/glew-2.1.0/auto/core/gl/GL_NV_present_video new file mode 100644 index 00000000..1a5b8ce2 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_present_video @@ -0,0 +1,16 @@ +GL_NV_present_video +http://www.opengl.org/registry/specs/NV/present_video.txt +GL_NV_present_video + + GL_FRAME_NV 0x8E26 + GL_FIELDS_NV 0x8E27 + GL_CURRENT_TIME_NV 0x8E28 + GL_NUM_FILL_STREAMS_NV 0x8E29 + GL_PRESENT_TIME_NV 0x8E2A + GL_PRESENT_DURATION_NV 0x8E2B + void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT* params) + void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint* params) + void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT* params) + void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint* params) + void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) + void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_tessellation_program5 b/dep/glew-2.1.0/auto/core/gl/GL_NV_tessellation_program5 new file mode 100644 index 00000000..75fd3c7c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_tessellation_program5 @@ -0,0 +1,9 @@ +GL_NV_tessellation_program5 +http://www.opengl.org/registry/specs/NV/tessellation_program5.txt +GL_NV_gpu_program5 + + GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 + GL_TESS_CONTROL_PROGRAM_NV 0x891E + GL_TESS_EVALUATION_PROGRAM_NV 0x891F + GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 + GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_transform_feedback b/dep/glew-2.1.0/auto/core/gl/GL_NV_transform_feedback new file mode 100644 index 00000000..5f1816eb --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_transform_feedback @@ -0,0 +1,40 @@ +GL_NV_transform_feedback +http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt +GL_NV_transform_feedback + + GL_BACK_PRIMARY_COLOR_NV 0x8C77 + GL_BACK_SECONDARY_COLOR_NV 0x8C78 + GL_TEXTURE_COORD_NV 0x8C79 + GL_CLIP_DISTANCE_NV 0x8C7A + GL_VERTEX_ID_NV 0x8C7B + GL_PRIMITIVE_ID_NV 0x8C7C + GL_GENERIC_ATTRIB_NV 0x8C7D + GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E + GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 + GL_ACTIVE_VARYINGS_NV 0x8C81 + GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 + GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 + GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 + GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 + GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 + GL_PRIMITIVES_GENERATED_NV 0x8C87 + GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 + GL_RASTERIZER_DISCARD_NV 0x8C89 + GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B + GL_INTERLEAVED_ATTRIBS_NV 0x8C8C + GL_SEPARATE_ATTRIBS_NV 0x8C8D + GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E + GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + void glBeginTransformFeedbackNV (GLenum primitiveMode) + void glEndTransformFeedbackNV (void) + void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode) + void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset) + void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer) + void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) + void glActiveVaryingNV (GLuint program, const GLchar *name) + GLint glGetVaryingLocationNV (GLuint program, const GLchar *name) + void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) + void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_vdpau_interop b/dep/glew-2.1.0/auto/core/gl/GL_NV_vdpau_interop new file mode 100644 index 00000000..f52949c9 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_vdpau_interop @@ -0,0 +1,19 @@ +GL_NV_vdpau_interop +http://www.opengl.org/registry/specs/NV/vdpau_interop.txt +GL_NV_vdpau_interop + + GL_SURFACE_STATE_NV 0x86EB + GL_SURFACE_REGISTERED_NV 0x86FD + GL_SURFACE_MAPPED_NV 0x8700 + GL_WRITE_DISCARD_NV 0x88BE + void glVDPAUFiniNV (void) + void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values) + void glVDPAUInitNV (const void* vdpDevice, const void*getProcAddress) + void glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface) + void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces) + GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) + GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) + void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access) + void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces) + void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface) + typedef GLintptr GLvdpauSurfaceNV diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program2_option b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program2_option new file mode 100644 index 00000000..3e3e0b7a --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program2_option @@ -0,0 +1,6 @@ +GL_NV_vertex_program2_option +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt +GL_NV_vertex_program2_option + + GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 + GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program3 b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program3 new file mode 100644 index 00000000..fbd38990 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program3 @@ -0,0 +1,5 @@ +GL_NV_vertex_program3 +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt +GL_NV_vertex_program3 + + MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C diff --git a/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program4 b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program4 new file mode 100644 index 00000000..b1ff7f82 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_NV_vertex_program4 @@ -0,0 +1,5 @@ +GL_NV_vertex_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt +GL_NV_gpu_program4 + + GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD diff --git a/dep/glew-2.1.0/auto/core/gl/GL_SGIX_shadow b/dep/glew-2.1.0/auto/core/gl/GL_SGIX_shadow new file mode 100644 index 00000000..3580721d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_SGIX_shadow @@ -0,0 +1,8 @@ +GL_SGIX_shadow +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt +GL_SGIX_shadow + + GL_TEXTURE_COMPARE_SGIX 0x819A + GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B + GL_TEXTURE_LEQUAL_R_SGIX 0x819C + GL_TEXTURE_GEQUAL_R_SGIX 0x819D diff --git a/dep/glew-2.1.0/auto/core/gl/GL_SUN_read_video_pixels b/dep/glew-2.1.0/auto/core/gl/GL_SUN_read_video_pixels new file mode 100644 index 00000000..871e6f93 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_SUN_read_video_pixels @@ -0,0 +1,5 @@ +GL_SUN_read_video_pixels +http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt +GL_SUN_read_video_pixels + + void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2 new file mode 100644 index 00000000..fe610b67 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2 @@ -0,0 +1,50 @@ +GL_VERSION_1_2 +http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf + + + GL_UNSIGNED_BYTE_3_3_2 0x8032 + GL_UNSIGNED_SHORT_4_4_4_4 0x8033 + GL_UNSIGNED_SHORT_5_5_5_1 0x8034 + GL_UNSIGNED_INT_8_8_8_8 0x8035 + GL_UNSIGNED_INT_10_10_10_2 0x8036 + GL_RESCALE_NORMAL 0x803A + GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 + GL_UNSIGNED_SHORT_5_6_5 0x8363 + GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 + GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 + GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 + GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 + GL_BGR 0x80E0 + GL_BGRA 0x80E1 + GL_MAX_ELEMENTS_VERTICES 0x80E8 + GL_MAX_ELEMENTS_INDICES 0x80E9 + GL_CLAMP_TO_EDGE 0x812F + GL_TEXTURE_MIN_LOD 0x813A + GL_TEXTURE_MAX_LOD 0x813B + GL_TEXTURE_BASE_LEVEL 0x813C + GL_TEXTURE_MAX_LEVEL 0x813D + GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 + GL_SINGLE_COLOR 0x81F9 + GL_SEPARATE_SPECULAR_COLOR 0x81FA + GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 + GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 + GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 + GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 + GL_ALIASED_POINT_SIZE_RANGE 0x846D + GL_ALIASED_LINE_WIDTH_RANGE 0x846E + GL_PACK_SKIP_IMAGES 0x806B + GL_PACK_IMAGE_HEIGHT 0x806C + GL_UNPACK_SKIP_IMAGES 0x806D + GL_UNPACK_IMAGE_HEIGHT 0x806E + GL_TEXTURE_3D 0x806F + GL_PROXY_TEXTURE_3D 0x8070 + GL_TEXTURE_DEPTH 0x8071 + GL_TEXTURE_WRAP_R 0x8072 + GL_MAX_3D_TEXTURE_SIZE 0x8073 + GL_TEXTURE_BINDING_3D 0x806A + GL_MAX_ELEMENTS_VERTICES 0x80E8 + GL_MAX_ELEMENTS_INDICES 0x80E9 + void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) + void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2_1 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2_1 new file mode 100644 index 00000000..42634cbf --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_2_1 @@ -0,0 +1,4 @@ +GL_VERSION_1_2_1 +http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf + + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_3 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_3 new file mode 100644 index 00000000..d6342fa8 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_3 @@ -0,0 +1,147 @@ +GL_VERSION_1_3 +http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf + + + GL_TEXTURE0 0x84C0 + GL_TEXTURE1 0x84C1 + GL_TEXTURE2 0x84C2 + GL_TEXTURE3 0x84C3 + GL_TEXTURE4 0x84C4 + GL_TEXTURE5 0x84C5 + GL_TEXTURE6 0x84C6 + GL_TEXTURE7 0x84C7 + GL_TEXTURE8 0x84C8 + GL_TEXTURE9 0x84C9 + GL_TEXTURE10 0x84CA + GL_TEXTURE11 0x84CB + GL_TEXTURE12 0x84CC + GL_TEXTURE13 0x84CD + GL_TEXTURE14 0x84CE + GL_TEXTURE15 0x84CF + GL_TEXTURE16 0x84D0 + GL_TEXTURE17 0x84D1 + GL_TEXTURE18 0x84D2 + GL_TEXTURE19 0x84D3 + GL_TEXTURE20 0x84D4 + GL_TEXTURE21 0x84D5 + GL_TEXTURE22 0x84D6 + GL_TEXTURE23 0x84D7 + GL_TEXTURE24 0x84D8 + GL_TEXTURE25 0x84D9 + GL_TEXTURE26 0x84DA + GL_TEXTURE27 0x84DB + GL_TEXTURE28 0x84DC + GL_TEXTURE29 0x84DD + GL_TEXTURE30 0x84DE + GL_TEXTURE31 0x84DF + GL_ACTIVE_TEXTURE 0x84E0 + GL_CLIENT_ACTIVE_TEXTURE 0x84E1 + GL_MAX_TEXTURE_UNITS 0x84E2 + GL_NORMAL_MAP 0x8511 + GL_REFLECTION_MAP 0x8512 + GL_TEXTURE_CUBE_MAP 0x8513 + GL_TEXTURE_BINDING_CUBE_MAP 0x8514 + GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 + GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 + GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 + GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A + GL_PROXY_TEXTURE_CUBE_MAP 0x851B + GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + GL_COMPRESSED_ALPHA 0x84E9 + GL_COMPRESSED_LUMINANCE 0x84EA + GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB + GL_COMPRESSED_INTENSITY 0x84EC + GL_COMPRESSED_RGB 0x84ED + GL_COMPRESSED_RGBA 0x84EE + GL_TEXTURE_COMPRESSION_HINT 0x84EF + GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 + GL_TEXTURE_COMPRESSED 0x86A1 + GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 + GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + GL_MULTISAMPLE 0x809D + GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E + GL_SAMPLE_ALPHA_TO_ONE 0x809F + GL_SAMPLE_COVERAGE 0x80A0 + GL_SAMPLE_BUFFERS 0x80A8 + GL_SAMPLES 0x80A9 + GL_SAMPLE_COVERAGE_VALUE 0x80AA + GL_SAMPLE_COVERAGE_INVERT 0x80AB + GL_MULTISAMPLE_BIT 0x20000000 + GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 + GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 + GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 + GL_TRANSPOSE_COLOR_MATRIX 0x84E6 + GL_COMBINE 0x8570 + GL_COMBINE_RGB 0x8571 + GL_COMBINE_ALPHA 0x8572 + GL_SOURCE0_RGB 0x8580 + GL_SOURCE1_RGB 0x8581 + GL_SOURCE2_RGB 0x8582 + GL_SOURCE0_ALPHA 0x8588 + GL_SOURCE1_ALPHA 0x8589 + GL_SOURCE2_ALPHA 0x858A + GL_OPERAND0_RGB 0x8590 + GL_OPERAND1_RGB 0x8591 + GL_OPERAND2_RGB 0x8592 + GL_OPERAND0_ALPHA 0x8598 + GL_OPERAND1_ALPHA 0x8599 + GL_OPERAND2_ALPHA 0x859A + GL_RGB_SCALE 0x8573 + GL_ADD_SIGNED 0x8574 + GL_INTERPOLATE 0x8575 + GL_SUBTRACT 0x84E7 + GL_CONSTANT 0x8576 + GL_PRIMARY_COLOR 0x8577 + GL_PREVIOUS 0x8578 + GL_DOT3_RGB 0x86AE + GL_DOT3_RGBA 0x86AF + GL_CLAMP_TO_BORDER 0x812D + + void glActiveTexture (GLenum texture) + void glClientActiveTexture (GLenum texture) + void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glGetCompressedTexImage (GLenum target, GLint lod, void *img) + void glLoadTransposeMatrixd (const GLdouble m[16]) + void glLoadTransposeMatrixf (const GLfloat m[16]) + void glMultTransposeMatrixd (const GLdouble m[16]) + void glMultTransposeMatrixf (const GLfloat m[16]) + void glMultiTexCoord1d (GLenum target, GLdouble s) + void glMultiTexCoord1dv (GLenum target, const GLdouble *v) + void glMultiTexCoord1f (GLenum target, GLfloat s) + void glMultiTexCoord1fv (GLenum target, const GLfloat *v) + void glMultiTexCoord1i (GLenum target, GLint s) + void glMultiTexCoord1iv (GLenum target, const GLint *v) + void glMultiTexCoord1s (GLenum target, GLshort s) + void glMultiTexCoord1sv (GLenum target, const GLshort *v) + void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t) + void glMultiTexCoord2dv (GLenum target, const GLdouble *v) + void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t) + void glMultiTexCoord2fv (GLenum target, const GLfloat *v) + void glMultiTexCoord2i (GLenum target, GLint s, GLint t) + void glMultiTexCoord2iv (GLenum target, const GLint *v) + void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t) + void glMultiTexCoord2sv (GLenum target, const GLshort *v) + void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r) + void glMultiTexCoord3dv (GLenum target, const GLdouble *v) + void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r) + void glMultiTexCoord3fv (GLenum target, const GLfloat *v) + void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r) + void glMultiTexCoord3iv (GLenum target, const GLint *v) + void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r) + void glMultiTexCoord3sv (GLenum target, const GLshort *v) + void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) + void glMultiTexCoord4dv (GLenum target, const GLdouble *v) + void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) + void glMultiTexCoord4fv (GLenum target, const GLfloat *v) + void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q) + void glMultiTexCoord4iv (GLenum target, const GLint *v) + void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) + void glMultiTexCoord4sv (GLenum target, const GLshort *v) + void glSampleCoverage (GLclampf value, GLboolean invert) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_4 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_4 new file mode 100644 index 00000000..8d0724af --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_4 @@ -0,0 +1,90 @@ +GL_VERSION_1_4 +http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf + + + GL_GENERATE_MIPMAP 0x8191 + GL_GENERATE_MIPMAP_HINT 0x8192 + GL_DEPTH_COMPONENT16 0x81A5 + GL_DEPTH_COMPONENT24 0x81A6 + GL_DEPTH_COMPONENT32 0x81A7 + GL_TEXTURE_DEPTH_SIZE 0x884A + GL_DEPTH_TEXTURE_MODE 0x884B + GL_TEXTURE_COMPARE_MODE 0x884C + GL_TEXTURE_COMPARE_FUNC 0x884D + GL_COMPARE_R_TO_TEXTURE 0x884E + GL_FOG_COORDINATE_SOURCE 0x8450 + GL_FOG_COORDINATE 0x8451 + GL_FRAGMENT_DEPTH 0x8452 + GL_CURRENT_FOG_COORDINATE 0x8453 + GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 + GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 + GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 + GL_FOG_COORDINATE_ARRAY 0x8457 + GL_POINT_SIZE_MIN 0x8126 + GL_POINT_SIZE_MAX 0x8127 + GL_POINT_FADE_THRESHOLD_SIZE 0x8128 + GL_POINT_DISTANCE_ATTENUATION 0x8129 + GL_COLOR_SUM 0x8458 + GL_CURRENT_SECONDARY_COLOR 0x8459 + GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A + GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B + GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C + GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D + GL_SECONDARY_COLOR_ARRAY 0x845E + GL_BLEND_DST_RGB 0x80C8 + GL_BLEND_SRC_RGB 0x80C9 + GL_BLEND_DST_ALPHA 0x80CA + GL_BLEND_SRC_ALPHA 0x80CB + GL_INCR_WRAP 0x8507 + GL_DECR_WRAP 0x8508 + GL_TEXTURE_FILTER_CONTROL 0x8500 + GL_TEXTURE_LOD_BIAS 0x8501 + GL_MAX_TEXTURE_LOD_BIAS 0x84FD + GL_MIRRORED_REPEAT 0x8370 + void glBlendEquation (GLenum mode) + void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) + void glFogCoordf (GLfloat coord) + void glFogCoordfv (const GLfloat *coord) + void glFogCoordd (GLdouble coord) + void glFogCoorddv (const GLdouble *coord) + void glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer) + void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) + void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount) + void glPointParameteri (GLenum pname, GLint param) + void glPointParameteriv (GLenum pname, const GLint *params) + void glPointParameterf (GLenum pname, GLfloat param) + void glPointParameterfv (GLenum pname, const GLfloat *params) + void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue) + void glSecondaryColor3bv (const GLbyte *v) + void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue) + void glSecondaryColor3dv (const GLdouble *v) + void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue) + void glSecondaryColor3fv (const GLfloat *v) + void glSecondaryColor3i (GLint red, GLint green, GLint blue) + void glSecondaryColor3iv (const GLint *v) + void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue) + void glSecondaryColor3sv (const GLshort *v) + void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue) + void glSecondaryColor3ubv (const GLubyte *v) + void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue) + void glSecondaryColor3uiv (const GLuint *v) + void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue) + void glSecondaryColor3usv (const GLushort *v) + void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer) + void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) + void glWindowPos2d (GLdouble x, GLdouble y) + void glWindowPos2f (GLfloat x, GLfloat y) + void glWindowPos2i (GLint x, GLint y) + void glWindowPos2s (GLshort x, GLshort y) + void glWindowPos2dv (const GLdouble *p) + void glWindowPos2fv (const GLfloat *p) + void glWindowPos2iv (const GLint *p) + void glWindowPos2sv (const GLshort *p) + void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z) + void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z) + void glWindowPos3i (GLint x, GLint y, GLint z) + void glWindowPos3s (GLshort x, GLshort y, GLshort z) + void glWindowPos3dv (const GLdouble *p) + void glWindowPos3fv (const GLfloat *p) + void glWindowPos3iv (const GLint *p) + void glWindowPos3sv (const GLshort *p) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_5 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_5 new file mode 100644 index 00000000..439ecb6a --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_1_5 @@ -0,0 +1,75 @@ +GL_VERSION_1_5 +http://www.opengl.org/documentation/specs/version1.5/glspec15.pdf + + + GL_BUFFER_SIZE 0x8764 + GL_BUFFER_USAGE 0x8765 + GL_QUERY_COUNTER_BITS 0x8864 + GL_CURRENT_QUERY 0x8865 + GL_QUERY_RESULT 0x8866 + GL_QUERY_RESULT_AVAILABLE 0x8867 + GL_ARRAY_BUFFER 0x8892 + GL_ELEMENT_ARRAY_BUFFER 0x8893 + GL_ARRAY_BUFFER_BINDING 0x8894 + GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 + GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 + GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 + GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 + GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A + GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B + GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C + GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D + GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E + GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + GL_READ_ONLY 0x88B8 + GL_WRITE_ONLY 0x88B9 + GL_READ_WRITE 0x88BA + GL_BUFFER_ACCESS 0x88BB + GL_BUFFER_MAPPED 0x88BC + GL_BUFFER_MAP_POINTER 0x88BD + GL_STREAM_DRAW 0x88E0 + GL_STREAM_READ 0x88E1 + GL_STREAM_COPY 0x88E2 + GL_STATIC_DRAW 0x88E4 + GL_STATIC_READ 0x88E5 + GL_STATIC_COPY 0x88E6 + GL_DYNAMIC_DRAW 0x88E8 + GL_DYNAMIC_READ 0x88E9 + GL_DYNAMIC_COPY 0x88EA + GL_SAMPLES_PASSED 0x8914 + GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE + GL_FOG_COORD GL_FOG_COORDINATE + GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE + GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE + GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE + GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER + GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY + GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING + GL_SRC0_RGB GL_SOURCE0_RGB + GL_SRC1_RGB GL_SOURCE1_RGB + GL_SRC2_RGB GL_SOURCE2_RGB + GL_SRC0_ALPHA GL_SOURCE0_ALPHA + GL_SRC1_ALPHA GL_SOURCE1_ALPHA + GL_SRC2_ALPHA GL_SOURCE2_ALPHA + void glGenQueries (GLsizei n, GLuint* ids) + void glDeleteQueries (GLsizei n, const GLuint* ids) + GLboolean glIsQuery (GLuint id) + void glBeginQuery (GLenum target, GLuint id) + void glEndQuery (GLenum target) + void glGetQueryiv (GLenum target, GLenum pname, GLint* params) + void glGetQueryObjectiv (GLuint id, GLenum pname, GLint* params) + void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params) + void glBindBuffer (GLenum target, GLuint buffer) + void glDeleteBuffers (GLsizei n, const GLuint* buffers) + void glGenBuffers (GLsizei n, GLuint* buffers) + GLboolean glIsBuffer (GLuint buffer) + void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage) + void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) + void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void* data) + void* glMapBuffer (GLenum target, GLenum access) + GLboolean glUnmapBuffer (GLenum target) + void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params) + void glGetBufferPointerv (GLenum target, GLenum pname, void** params) + typedef ptrdiff_t GLsizeiptr + typedef ptrdiff_t GLintptr diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_0 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_0 new file mode 100644 index 00000000..5bf6988b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_0 @@ -0,0 +1,181 @@ +GL_VERSION_2_0 +http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf + + + GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION + GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 + GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 + GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 + GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 + GL_CURRENT_VERTEX_ATTRIB 0x8626 + GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 + GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 + GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 + GL_STENCIL_BACK_FUNC 0x8800 + GL_STENCIL_BACK_FAIL 0x8801 + GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 + GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 + GL_MAX_DRAW_BUFFERS 0x8824 + GL_DRAW_BUFFER0 0x8825 + GL_DRAW_BUFFER1 0x8826 + GL_DRAW_BUFFER2 0x8827 + GL_DRAW_BUFFER3 0x8828 + GL_DRAW_BUFFER4 0x8829 + GL_DRAW_BUFFER5 0x882A + GL_DRAW_BUFFER6 0x882B + GL_DRAW_BUFFER7 0x882C + GL_DRAW_BUFFER8 0x882D + GL_DRAW_BUFFER9 0x882E + GL_DRAW_BUFFER10 0x882F + GL_DRAW_BUFFER11 0x8830 + GL_DRAW_BUFFER12 0x8831 + GL_DRAW_BUFFER13 0x8832 + GL_DRAW_BUFFER14 0x8833 + GL_DRAW_BUFFER15 0x8834 + GL_BLEND_EQUATION_ALPHA 0x883D + GL_POINT_SPRITE 0x8861 + GL_COORD_REPLACE 0x8862 + GL_MAX_VERTEX_ATTRIBS 0x8869 + GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A + GL_MAX_TEXTURE_COORDS 0x8871 + GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 + GL_FRAGMENT_SHADER 0x8B30 + GL_VERTEX_SHADER 0x8B31 + GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 + GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A + GL_MAX_VARYING_FLOATS 0x8B4B + GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C + GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D + GL_SHADER_TYPE 0x8B4F + GL_FLOAT_VEC2 0x8B50 + GL_FLOAT_VEC3 0x8B51 + GL_FLOAT_VEC4 0x8B52 + GL_INT_VEC2 0x8B53 + GL_INT_VEC3 0x8B54 + GL_INT_VEC4 0x8B55 + GL_BOOL 0x8B56 + GL_BOOL_VEC2 0x8B57 + GL_BOOL_VEC3 0x8B58 + GL_BOOL_VEC4 0x8B59 + GL_FLOAT_MAT2 0x8B5A + GL_FLOAT_MAT3 0x8B5B + GL_FLOAT_MAT4 0x8B5C + GL_SAMPLER_1D 0x8B5D + GL_SAMPLER_2D 0x8B5E + GL_SAMPLER_3D 0x8B5F + GL_SAMPLER_CUBE 0x8B60 + GL_SAMPLER_1D_SHADOW 0x8B61 + GL_SAMPLER_2D_SHADOW 0x8B62 + GL_DELETE_STATUS 0x8B80 + GL_COMPILE_STATUS 0x8B81 + GL_LINK_STATUS 0x8B82 + GL_VALIDATE_STATUS 0x8B83 + GL_INFO_LOG_LENGTH 0x8B84 + GL_ATTACHED_SHADERS 0x8B85 + GL_ACTIVE_UNIFORMS 0x8B86 + GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 + GL_SHADER_SOURCE_LENGTH 0x8B88 + GL_ACTIVE_ATTRIBUTES 0x8B89 + GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A + GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B + GL_SHADING_LANGUAGE_VERSION 0x8B8C + GL_CURRENT_PROGRAM 0x8B8D + GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 + GL_LOWER_LEFT 0x8CA1 + GL_UPPER_LEFT 0x8CA2 + GL_STENCIL_BACK_REF 0x8CA3 + GL_STENCIL_BACK_VALUE_MASK 0x8CA4 + GL_STENCIL_BACK_WRITEMASK 0x8CA5 + void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) + void glDrawBuffers (GLsizei n, const GLenum* bufs) + void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) + void glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) + void glStencilMaskSeparate (GLenum face, GLuint mask) + void glAttachShader (GLuint program, GLuint shader) + void glBindAttribLocation (GLuint program, GLuint index, const GLchar* name) + void glCompileShader (GLuint shader) + GLuint glCreateProgram (void) + GLuint glCreateShader (GLenum type) + void glDeleteProgram (GLuint program) + void glDeleteShader (GLuint shader) + void glDetachShader (GLuint program, GLuint shader) + void glDisableVertexAttribArray (GLuint index) + void glEnableVertexAttribArray (GLuint index) + void glGetActiveAttrib (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name) + void glGetActiveUniform (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name) + void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders) + GLint glGetAttribLocation (GLuint program, const GLchar* name) + void glGetProgramiv (GLuint program, GLenum pname, GLint* param) + void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) + void glGetShaderiv (GLuint shader, GLenum pname, GLint* param) + void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) + void glShaderSource (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length) + GLint glGetUniformLocation (GLuint program, const GLchar* name) + void glGetUniformfv (GLuint program, GLint location, GLfloat* params) + void glGetUniformiv (GLuint program, GLint location, GLint* params) + void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble* params) + void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) + void glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params) + void glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer) + GLboolean glIsProgram (GLuint program) + GLboolean glIsShader (GLuint shader) + void glLinkProgram (GLuint program) + void glGetShaderSource (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source) + void glUseProgram (GLuint program) + void glUniform1f (GLint location, GLfloat v0) + void glUniform1fv (GLint location, GLsizei count, const GLfloat* value) + void glUniform1i (GLint location, GLint v0) + void glUniform1iv (GLint location, GLsizei count, const GLint* value) + void glUniform2f (GLint location, GLfloat v0, GLfloat v1) + void glUniform2fv (GLint location, GLsizei count, const GLfloat* value) + void glUniform2i (GLint location, GLint v0, GLint v1) + void glUniform2iv (GLint location, GLsizei count, const GLint* value) + void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) + void glUniform3fv (GLint location, GLsizei count, const GLfloat* value) + void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) + void glUniform3iv (GLint location, GLsizei count, const GLint* value) + void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) + void glUniform4fv (GLint location, GLsizei count, const GLfloat* value) + void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) + void glUniform4iv (GLint location, GLsizei count, const GLint* value) + void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glValidateProgram (GLuint program) + void glVertexAttrib1d (GLuint index, GLdouble x) + void glVertexAttrib1dv (GLuint index, const GLdouble* v) + void glVertexAttrib1f (GLuint index, GLfloat x) + void glVertexAttrib1fv (GLuint index, const GLfloat* v) + void glVertexAttrib1s (GLuint index, GLshort x) + void glVertexAttrib1sv (GLuint index, const GLshort* v) + void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y) + void glVertexAttrib2dv (GLuint index, const GLdouble* v) + void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) + void glVertexAttrib2fv (GLuint index, const GLfloat* v) + void glVertexAttrib2s (GLuint index, GLshort x, GLshort y) + void glVertexAttrib2sv (GLuint index, const GLshort* v) + void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttrib3dv (GLuint index, const GLdouble* v) + void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) + void glVertexAttrib3fv (GLuint index, const GLfloat* v) + void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) + void glVertexAttrib3sv (GLuint index, const GLshort* v) + void glVertexAttrib4Nbv (GLuint index, const GLbyte* v) + void glVertexAttrib4Niv (GLuint index, const GLint* v) + void glVertexAttrib4Nsv (GLuint index, const GLshort* v) + void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) + void glVertexAttrib4Nubv (GLuint index, const GLubyte* v) + void glVertexAttrib4Nuiv (GLuint index, const GLuint* v) + void glVertexAttrib4Nusv (GLuint index, const GLushort* v) + void glVertexAttrib4bv (GLuint index, const GLbyte* v) + void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttrib4dv (GLuint index, const GLdouble* v) + void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glVertexAttrib4fv (GLuint index, const GLfloat* v) + void glVertexAttrib4iv (GLuint index, const GLint* v) + void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) + void glVertexAttrib4sv (GLuint index, const GLshort* v) + void glVertexAttrib4ubv (GLuint index, const GLubyte* v) + void glVertexAttrib4uiv (GLuint index, const GLuint* v) + void glVertexAttrib4usv (GLuint index, const GLushort* v) + void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_1 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_1 new file mode 100644 index 00000000..88ecce8f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_2_1 @@ -0,0 +1,33 @@ +GL_VERSION_2_1 +http://www.opengl.org/documentation/specs/version2.1/glspec21.pdf + + + GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F + GL_PIXEL_PACK_BUFFER 0x88EB + GL_PIXEL_UNPACK_BUFFER 0x88EC + GL_PIXEL_PACK_BUFFER_BINDING 0x88ED + GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF + GL_FLOAT_MAT2x3 0x8B65 + GL_FLOAT_MAT2x4 0x8B66 + GL_FLOAT_MAT3x2 0x8B67 + GL_FLOAT_MAT3x4 0x8B68 + GL_FLOAT_MAT4x2 0x8B69 + GL_FLOAT_MAT4x3 0x8B6A + GL_SRGB 0x8C40 + GL_SRGB8 0x8C41 + GL_SRGB_ALPHA 0x8C42 + GL_SRGB8_ALPHA8 0x8C43 + GL_SLUMINANCE_ALPHA 0x8C44 + GL_SLUMINANCE8_ALPHA8 0x8C45 + GL_SLUMINANCE 0x8C46 + GL_SLUMINANCE8 0x8C47 + GL_COMPRESSED_SRGB 0x8C48 + GL_COMPRESSED_SRGB_ALPHA 0x8C49 + GL_COMPRESSED_SLUMINANCE 0x8C4A + GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) + void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) + void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) + void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) + void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) + void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_0 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_0 new file mode 100644 index 00000000..4be5db06 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_0 @@ -0,0 +1,164 @@ +GL_VERSION_3_0 +https://www.opengl.org/registry/doc/glspec30.20080923.pdf + +GL_ARB_framebuffer_object GL_ARB_map_buffer_range GL_ARB_uniform_buffer_object GL_ARB_vertex_array_object + GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB + GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 + GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 + GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 + GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 + GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 + GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 + GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES + GL_MAJOR_VERSION 0x821B + GL_MINOR_VERSION 0x821C + GL_NUM_EXTENSIONS 0x821D + GL_CONTEXT_FLAGS 0x821E + GL_DEPTH_BUFFER 0x8223 + GL_STENCIL_BUFFER 0x8224 + GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 + GL_RGBA32F 0x8814 + GL_RGB32F 0x8815 + GL_RGBA16F 0x881A + GL_RGB16F 0x881B + GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD + GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF + GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 + GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 + GL_CLAMP_VERTEX_COLOR 0x891A + GL_CLAMP_FRAGMENT_COLOR 0x891B + GL_CLAMP_READ_COLOR 0x891C + GL_FIXED_ONLY 0x891D + GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS + GL_TEXTURE_RED_TYPE 0x8C10 + GL_TEXTURE_GREEN_TYPE 0x8C11 + GL_TEXTURE_BLUE_TYPE 0x8C12 + GL_TEXTURE_ALPHA_TYPE 0x8C13 + GL_TEXTURE_LUMINANCE_TYPE 0x8C14 + GL_TEXTURE_INTENSITY_TYPE 0x8C15 + GL_TEXTURE_DEPTH_TYPE 0x8C16 + GL_TEXTURE_1D_ARRAY 0x8C18 + GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 + GL_TEXTURE_2D_ARRAY 0x8C1A + GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B + GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C + GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D + GL_R11F_G11F_B10F 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B + GL_RGB9_E5 0x8C3D + GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E + GL_TEXTURE_SHARED_SIZE 0x8C3F + GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 + GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 + GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 + GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 + GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 + GL_PRIMITIVES_GENERATED 0x8C87 + GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 + GL_RASTERIZER_DISCARD 0x8C89 + GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B + GL_INTERLEAVED_ATTRIBS 0x8C8C + GL_SEPARATE_ATTRIBS 0x8C8D + GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E + GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F + GL_RGBA32UI 0x8D70 + GL_RGB32UI 0x8D71 + GL_RGBA16UI 0x8D76 + GL_RGB16UI 0x8D77 + GL_RGBA8UI 0x8D7C + GL_RGB8UI 0x8D7D + GL_RGBA32I 0x8D82 + GL_RGB32I 0x8D83 + GL_RGBA16I 0x8D88 + GL_RGB16I 0x8D89 + GL_RGBA8I 0x8D8E + GL_RGB8I 0x8D8F + GL_RED_INTEGER 0x8D94 + GL_GREEN_INTEGER 0x8D95 + GL_BLUE_INTEGER 0x8D96 + GL_ALPHA_INTEGER 0x8D97 + GL_RGB_INTEGER 0x8D98 + GL_RGBA_INTEGER 0x8D99 + GL_BGR_INTEGER 0x8D9A + GL_BGRA_INTEGER 0x8D9B + GL_SAMPLER_1D_ARRAY 0x8DC0 + GL_SAMPLER_2D_ARRAY 0x8DC1 + GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 + GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 + GL_SAMPLER_CUBE_SHADOW 0x8DC5 + GL_UNSIGNED_INT_VEC2 0x8DC6 + GL_UNSIGNED_INT_VEC3 0x8DC7 + GL_UNSIGNED_INT_VEC4 0x8DC8 + GL_INT_SAMPLER_1D 0x8DC9 + GL_INT_SAMPLER_2D 0x8DCA + GL_INT_SAMPLER_3D 0x8DCB + GL_INT_SAMPLER_CUBE 0x8DCC + GL_INT_SAMPLER_1D_ARRAY 0x8DCE + GL_INT_SAMPLER_2D_ARRAY 0x8DCF + GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 + GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 + GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 + GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 + GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 + GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 + GL_QUERY_WAIT 0x8E13 + GL_QUERY_NO_WAIT 0x8E14 + GL_QUERY_BY_REGION_WAIT 0x8E15 + GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + void glColorMaski (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) + void glGetBooleani_v (GLenum pname, GLuint index, GLboolean* data) + void glEnablei (GLenum cap, GLuint index) + void glDisablei (GLenum cap, GLuint index) + GLboolean glIsEnabledi (GLenum cap, GLuint index) + void glBeginTransformFeedback (GLenum primitiveMode) + void glEndTransformFeedback (void) + void glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) + void glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) + void glClampColor (GLenum target, GLenum clamp) + void glBeginConditionalRender (GLuint id, GLenum mode) + void glEndConditionalRender (void) + void glVertexAttribI1i (GLuint index, GLint v0) + void glVertexAttribI2i (GLuint index, GLint v0, GLint v1) + void glVertexAttribI3i (GLuint index, GLint v0, GLint v1, GLint v2) + void glVertexAttribI4i (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3) + void glVertexAttribI1ui (GLuint index, GLuint v0) + void glVertexAttribI2ui (GLuint index, GLuint v0, GLuint v1) + void glVertexAttribI3ui (GLuint index, GLuint v0, GLuint v1, GLuint v2) + void glVertexAttribI4ui (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glVertexAttribI1iv (GLuint index, const GLint* v0) + void glVertexAttribI2iv (GLuint index, const GLint* v0) + void glVertexAttribI3iv (GLuint index, const GLint* v0) + void glVertexAttribI4iv (GLuint index, const GLint* v0) + void glVertexAttribI1uiv (GLuint index, const GLuint* v0) + void glVertexAttribI2uiv (GLuint index, const GLuint* v0) + void glVertexAttribI3uiv (GLuint index, const GLuint* v0) + void glVertexAttribI4uiv (GLuint index, const GLuint* v0) + void glVertexAttribI4bv (GLuint index, const GLbyte* v0) + void glVertexAttribI4sv (GLuint index, const GLshort* v0) + void glVertexAttribI4ubv (GLuint index, const GLubyte* v0) + void glVertexAttribI4usv (GLuint index, const GLushort* v0) + void glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer) + void glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params) + void glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params) + void glGetUniformuiv (GLuint program, GLint location, GLuint* params) + void glBindFragDataLocation (GLuint program, GLuint colorNumber, const GLchar* name) + GLint glGetFragDataLocation (GLuint program, const GLchar* name) + void glUniform1ui (GLint location, GLuint v0) + void glUniform2ui (GLint location, GLuint v0, GLuint v1) + void glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2) + void glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glUniform1uiv (GLint location, GLsizei count, const GLuint* value) + void glUniform2uiv (GLint location, GLsizei count, const GLuint* value) + void glUniform3uiv (GLint location, GLsizei count, const GLuint* value) + void glUniform4uiv (GLint location, GLsizei count, const GLuint* value) + void glTexParameterIiv (GLenum target, GLenum pname, const GLint* params) + void glTexParameterIuiv (GLenum target, GLenum pname, const GLuint* params) + void glGetTexParameterIiv (GLenum target, GLenum pname, GLint* params) + void glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint* params) + void glClearBufferiv (GLenum buffer, GLint drawBuffer, const GLint* value) + void glClearBufferuiv (GLenum buffer, GLint drawBuffer, const GLuint* value) + void glClearBufferfv (GLenum buffer, GLint drawBuffer, const GLfloat* value) + void glClearBufferfi (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil) + const GLubyte* glGetStringi (GLenum name, GLuint index) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_1 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_1 new file mode 100644 index 00000000..c546704e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_1 @@ -0,0 +1,42 @@ +GL_VERSION_3_1 +https://www.opengl.org/registry/doc/glspec31.20090528.pdf + +GL_ARB_copy_buffer + GL_SAMPLER_2D_RECT 0x8B63 + GL_SAMPLER_2D_RECT_SHADOW 0x8B64 + GL_SAMPLER_BUFFER 0x8DC2 + GL_INT_SAMPLER_2D_RECT 0x8DCD + GL_INT_SAMPLER_BUFFER 0x8DD0 + GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 + GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 + GL_TEXTURE_BUFFER 0x8C2A + GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B + GL_TEXTURE_BINDING_BUFFER 0x8C2C + GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D + GL_TEXTURE_BUFFER_FORMAT 0x8C2E + GL_TEXTURE_RECTANGLE 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 + GL_RED_SNORM 0x8F90 + GL_RG_SNORM 0x8F91 + GL_RGB_SNORM 0x8F92 + GL_RGBA_SNORM 0x8F93 + GL_R8_SNORM 0x8F94 + GL_RG8_SNORM 0x8F95 + GL_RGB8_SNORM 0x8F96 + GL_RGBA8_SNORM 0x8F97 + GL_R16_SNORM 0x8F98 + GL_RG16_SNORM 0x8F99 + GL_RGB16_SNORM 0x8F9A + GL_RGBA16_SNORM 0x8F9B + GL_SIGNED_NORMALIZED 0x8F9C + GL_PRIMITIVE_RESTART 0x8F9D + GL_PRIMITIVE_RESTART_INDEX 0x8F9E + GL_BUFFER_ACCESS_FLAGS 0x911F + GL_BUFFER_MAP_LENGTH 0x9120 + GL_BUFFER_MAP_OFFSET 0x9121 + void glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount) + void glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) + void glTexBuffer (GLenum target, GLenum internalFormat, GLuint buffer) + void glPrimitiveRestartIndex (GLuint buffer) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_2 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_2 new file mode 100644 index 00000000..a987541c --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_2 @@ -0,0 +1,29 @@ +GL_VERSION_3_2 +https://www.opengl.org/registry/doc/glspec32.compatibility.20091207.pdf + +GL_ARB_draw_elements_base_vertex GL_ARB_provoking_vertex GL_ARB_sync GL_ARB_texture_multisample + GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 + GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 + GL_LINES_ADJACENCY 0x000A + GL_LINE_STRIP_ADJACENCY 0x000B + GL_TRIANGLES_ADJACENCY 0x000C + GL_TRIANGLE_STRIP_ADJACENCY 0x000D + GL_PROGRAM_POINT_SIZE 0x8642 + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 + GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 + GL_GEOMETRY_SHADER 0x8DD9 + GL_GEOMETRY_VERTICES_OUT 0x8916 + GL_GEOMETRY_INPUT_TYPE 0x8917 + GL_GEOMETRY_OUTPUT_TYPE 0x8918 + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 + GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 + GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 + GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 + GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 + GL_CONTEXT_PROFILE_MASK 0x9126 + void glGetInteger64i_v (GLenum pname, GLuint index, GLint64 * data) + void glGetBufferParameteri64v (GLenum target, GLenum value, GLint64 * data) + void glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_3 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_3 new file mode 100644 index 00000000..a80dbcc8 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_3_3 @@ -0,0 +1,7 @@ +GL_VERSION_3_3 +https://www.opengl.org/registry/doc/glspec33.compatibility.20100311.pdf + + + GL_RGB10_A2UI 0x906F + GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE + void glVertexAttribDivisor (GLuint index, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_0 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_0 new file mode 100644 index 00000000..3715b40f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_0 @@ -0,0 +1,21 @@ +GL_VERSION_4_0 +https://www.opengl.org/registry/doc/glspec40.compatibility.20100311.pdf + + + GL_SAMPLE_SHADING 0x8C36 + GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 + GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E + GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F + GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F + GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 + GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A + GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B + GL_SAMPLER_CUBE_MAP_ARRAY 0x900C + GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D + GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E + GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + void glMinSampleShading (GLclampf value) + void glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha) + void glBlendEquationi (GLuint buf, GLenum mode) + void glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) + void glBlendFunci (GLuint buf, GLenum src, GLenum dst) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_1 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_1 new file mode 100644 index 00000000..6153c276 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_1 @@ -0,0 +1,3 @@ +GL_VERSION_4_1 +https://www.opengl.org/registry/doc/glspec41.compatibility.20100725.pdf + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_2 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_2 new file mode 100644 index 00000000..ff12b4c5 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_2 @@ -0,0 +1,13 @@ +GL_VERSION_4_2 +https://www.opengl.org/registry/doc/glspec42.compatibility.20120427.pdf + + + GL_COPY_READ_BUFFER_BINDING 0x8F36 + GL_COPY_WRITE_BUFFER_BINDING 0x8F37 + GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 + GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 + GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C + GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D + GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E + GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_3 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_3 new file mode 100644 index 00000000..32fc35b0 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_3 @@ -0,0 +1,6 @@ +GL_VERSION_4_3 +https://www.opengl.org/registry/doc/glspec43.compatibility.20130214.pdf + + + GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E + GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_4 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_4 new file mode 100644 index 00000000..cf6416ef --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_4 @@ -0,0 +1,8 @@ +GL_VERSION_4_4 +https://www.opengl.org/registry/doc/glspec44.compatibility.pdf + + + GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 + GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 + GL_TEXTURE_BUFFER_BINDING 0x8C2A + diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_5 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_5 new file mode 100644 index 00000000..1ecda61f --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_5 @@ -0,0 +1,9 @@ +GL_VERSION_4_5 +https://www.opengl.org/registry/doc/glspec45.compatibility.pdf + + + GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 + GLenum glGetGraphicsResetStatus (void) + void glGetnTexImage (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels) + void glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels) + void glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_6 b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_6 new file mode 100644 index 00000000..2efe9181 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_VERSION_4_6 @@ -0,0 +1,29 @@ +GL_VERSION_4_6 +https://www.opengl.org/registry/doc/glspec46.compatibility.pdf + + + GL_PARAMETER_BUFFER 0x80EE + GL_PARAMETER_BUFFER_BINDING 0x80EF + GL_VERTICES_SUBMITTED 0x82EE + GL_PRIMITIVES_SUBMITTED 0x82EF + GL_VERTEX_SHADER_INVOCATIONS 0x82F0 + GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 + GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 + GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 + GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 + GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 + GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 + GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 + GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC + GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED + GL_POLYGON_OFFSET_CLAMP 0x8E1B + GL_TEXTURE_MAX_ANISOTROPY 0x84FE + GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF + GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 + GL_SPIR_V_BINARY 0x9552 + GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 + GL_SPIR_V_EXTENSIONS 0x9553 + GL_NUM_SPIR_V_EXTENSIONS 0x9554 + void glMultiDrawArraysIndirectCount (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) + void glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) + void glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) diff --git a/dep/glew-2.1.0/auto/core/gl/GL_WIN_swap_hint b/dep/glew-2.1.0/auto/core/gl/GL_WIN_swap_hint new file mode 100644 index 00000000..9bb490b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/GL_WIN_swap_hint @@ -0,0 +1,5 @@ +GL_WIN_swap_hint +http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp +GL_WIN_swap_hint + + void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_ARB_create_context b/dep/glew-2.1.0/auto/core/gl/WGL_ARB_create_context new file mode 100644 index 00000000..7e7c163d --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_ARB_create_context @@ -0,0 +1,13 @@ +WGL_ARB_create_context +http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt +WGL_ARB_create_context + + WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 + WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 + WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 + WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 + WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 + WGL_CONTEXT_FLAGS_ARB 0x2094 + ERROR_INVALID_VERSION_ARB 0x2095 + ERROR_INVALID_PROFILE_ARB 0x2096 + HGLRC wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int* attribList) diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_ATI_render_texture_rectangle b/dep/glew-2.1.0/auto/core/gl/WGL_ATI_render_texture_rectangle new file mode 100644 index 00000000..aba7be14 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_ATI_render_texture_rectangle @@ -0,0 +1,5 @@ +WGL_ATI_render_texture_rectangle + +WGL_ATI_render_texture_rectangle + + WGL_TEXTURE_RECTANGLE_ATI 0x21A5 diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es2_profile b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es2_profile new file mode 100644 index 00000000..3105737e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es2_profile @@ -0,0 +1,5 @@ +WGL_EXT_create_context_es2_profile +http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt +WGL_EXT_create_context_es2_profile + + WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es_profile b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es_profile new file mode 100644 index 00000000..5c7ce7e1 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_create_context_es_profile @@ -0,0 +1,5 @@ +WGL_EXT_create_context_es_profile +http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt +WGL_EXT_create_context_es_profile + + WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_framebuffer_sRGB new file mode 100644 index 00000000..5f2f5b86 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_framebuffer_sRGB @@ -0,0 +1,5 @@ +WGL_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +WGL_EXT_framebuffer_sRGB + + WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_EXT_pixel_format_packed_float b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_pixel_format_packed_float new file mode 100644 index 00000000..662a993b --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_EXT_pixel_format_packed_float @@ -0,0 +1,5 @@ +WGL_EXT_pixel_format_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +WGL_EXT_pixel_format_packed_float + + WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_NV_gpu_affinity b/dep/glew-2.1.0/auto/core/gl/WGL_NV_gpu_affinity new file mode 100644 index 00000000..61ed3f1e --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_NV_gpu_affinity @@ -0,0 +1,13 @@ +WGL_NV_gpu_affinity +http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt +WGL_NV_gpu_affinity + + WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 + WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + BOOL wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu) + BOOL wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice) + HDC wglCreateAffinityDCNV (const HGPUNV *phGpuList) + BOOL wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu) + BOOL wglDeleteDCNV (HDC hdc) + DECLARE_HANDLE(HGPUNV); + typedef struct _GPU_DEVICE { DWORD cb; CHAR DeviceName[32]; CHAR DeviceString[128]; DWORD Flags; RECT rcVirtualScreen; } GPU_DEVICE, *PGPU_DEVICE; diff --git a/dep/glew-2.1.0/auto/core/gl/WGL_NV_vertex_array_range b/dep/glew-2.1.0/auto/core/gl/WGL_NV_vertex_array_range new file mode 100644 index 00000000..27b43ce2 --- /dev/null +++ b/dep/glew-2.1.0/auto/core/gl/WGL_NV_vertex_array_range @@ -0,0 +1,6 @@ +WGL_NV_vertex_array_range +http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt +WGL_NV_vertex_array_range + + void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) + void wglFreeMemoryNV (void *pointer) diff --git a/dep/glew-2.1.0/auto/custom.txt b/dep/glew-2.1.0/auto/custom.txt new file mode 100644 index 00000000..b797b958 --- /dev/null +++ b/dep/glew-2.1.0/auto/custom.txt @@ -0,0 +1,7 @@ +WGL_ARB_extensions_string +WGL_EXT_extensions_string +WGL_ARB_pixel_format +WGL_ARB_pbuffer +WGL_NV_float_buffer +WGL_ATI_pixel_format_float +WGL_ARB_multisample diff --git a/dep/glew-2.1.0/auto/doc/advanced.html b/dep/glew-2.1.0/auto/doc/advanced.html new file mode 100644 index 00000000..740a7976 --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/advanced.html @@ -0,0 +1,130 @@ +

Automatic Code Generation

+ +

+Starting from release 1.1.0, the source code and parts of the +documentation are automatically generated from the extension +specifications in a two-step process. In the first step, +specification files from the OpenGL registry are downloaded and +parsed. Skeleton descriptors are created for each extension. These +descriptors contain all necessary information for creating the source +code and documentation in a simple and compact format, including the +name of the extension, url link to the specification, tokens, function +declarations, typedefs and struct definitions. In the second step, +the header files as well as the library and glewinfo source are +generated from the descriptor files. The code generation scripts are +located in the auto subdirectory. +

+ +

+The code generation scripts require GNU make, wget, and perl. On +Windows, the simplest way to get access to these tools is to install +Cygwin, but make sure that the +root directory is mounted in binary mode. The makefile in the +auto directory provides the following build targets: +

+ + + + + + + + + + + + +
makeCreate the source files from the descriptors.
If the +descriptors do not exist, create them from the spec files.
If the spec +files do not exist, download them from the OpenGL repository.
make cleanDelete the source files.
make clobberDelete the source files and the descriptors.
make destroyDelete the source files, the descriptors, and the spec files.
make customCreate the source files for the extensions +listed in auto/custom.txt.
See "Custom Code +Generation" below for more details.
+ +

Adding a New Extension

+ +

+To add a new extension, create a descriptor file for the extension in +auto/core and rerun the code generation scripts by typing +make clean; make in the auto directory. +

+ +

+The format of the descriptor file is given below. Items in +brackets are optional. +

+ +

+<Extension Name>
+[<URL of Specification File>]
+    [<Token Name> <Token Value>]
+    [<Token Name> <Token Value>]
+    ...
+    [<Typedef>]
+    [<Typedef>]
+    ...
+    [<Function Signature>]
+    [<Function Signature>]
+    ...
+ +

+ + + +

+Take a look at one of the files in auto/core for an +example. Note that typedefs and function signatures should not be +terminated with a semicolon. +

+ +

Custom Code Generation

+

+Starting from GLEW 1.3.0, it is possible to control which extensions +to include in the libarary by specifying a list in +auto/custom.txt. This is useful when you do not need all the +extensions and would like to reduce the size of the source files. +Type make clean; make custom in the auto directory +to rerun the scripts with the custom list of extensions. +

+ +

+For example, the following is the list of extensions needed to get GLEW and the +utilities to compile. +

+ +

+WGL_ARB_extensions_string
+WGL_ARB_multisample
+WGL_ARB_pixel_format
+WGL_ARB_pbuffer
+WGL_EXT_extensions_string
+WGL_ATI_pixel_format_float
+WGL_NV_float_buffer
+

+ +

Separate Namespace

+ +

+To avoid name clashes when linking with libraries that include the +same symbols, extension entry points are declared in a separate +namespace (release 1.1.0 and up). This is achieved by aliasing OpenGL +function names to their GLEW equivalents. For instance, +glFancyFunction is simply an alias to +glewFancyFunction. The separate namespace does not effect +token and function pointer definitions. +

+ +

Known Issues

+ +

+GLEW requires GLX 1.2 for compatibility with GLUT. +

+ diff --git a/dep/glew-2.1.0/auto/doc/basic.html b/dep/glew-2.1.0/auto/doc/basic.html new file mode 100644 index 00000000..693575ba --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/basic.html @@ -0,0 +1,180 @@ +

Initializing GLEW

+

+First you need to create a valid OpenGL rendering context and call +glewInit() to initialize the extension entry points. If +glewInit() returns GLEW_OK, the initialization +succeeded and you can use the available extensions as well as core +OpenGL functionality. For example: +

+ +

+#include <GL/glew.h>
+#include <GL/glut.h>
+...
+glutInit(&argc, argv);
+glutCreateWindow("GLEW Test");
+GLenum err = glewInit();
+if (GLEW_OK != err)
+{
+  /* Problem: glewInit failed, something is seriously wrong. */
+  fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
+  ...
+}
+fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
+

+ +

Checking for Extensions

+ +

+Starting from GLEW 1.1.0, you can find out if a particular extension +is available on your platform by querying globally defined variables +of the form GLEW_{extension_name}: +

+ +

+if (GLEW_ARB_vertex_program)
+{
+  /* It is safe to use the ARB_vertex_program extension here. */
+  glGenProgramsARB(...);
+}
+

+ +

+In GLEW 1.0.x, a global structure was used for this task. To ensure +binary compatibility between releases, the struct was replaced with a +set of variables. +

+ +

+You can also check for core OpenGL functionality. For example, to +see if OpenGL 1.3 is supported, do the following: +

+ +

+if (GLEW_VERSION_1_3)
+{
+  /* Yay! OpenGL 1.3 is supported! */
+}
+

+ +

+In general, you can check if GLEW_{extension_name} or +GLEW_VERSION_{version} is true or false. +

+ +

+It is also possible to perform extension checks from string +input. Starting from the 1.3.0 release, use glewIsSupported +to check if the required core or extension functionality is +available: +

+ +

+if (glewIsSupported("GL_VERSION_1_4  GL_ARB_point_sprite"))
+{
+  /* Great, we have OpenGL 1.4 + point sprites. */
+}
+

+ +

+For extensions only, glewGetExtension provides a slower alternative +(GLEW 1.0.x-1.2.x). Note that in the 1.3.0 release +glewGetExtension was replaced with +glewIsSupported. +

+ +

+if (glewGetExtension("GL_ARB_fragment_program"))
+{
+  /* Looks like ARB_fragment_program is supported. */
+}
+

+ +

Experimental Drivers

+ +

+GLEW obtains information on the supported extensions from the graphics +driver. Experimental or pre-release drivers, however, might not +report every available extension through the standard mechanism, in +which case GLEW will report it unsupported. To circumvent this +situation, the glewExperimental global switch can be turned +on by setting it to GL_TRUE before calling +glewInit(), which ensures that all extensions with valid +entry points will be exposed. +

+ +

Platform Specific Extensions

+ +

+Platform specific extensions are separated into two header files: +wglew.h and glxew.h, which define the available +WGL and GLX extensions. To determine if a certain +extension is supported, query WGLEW_{extension name} or +GLXEW_{extension_name}. For example: +

+ +

+#include <GL/wglew.h>
+
+if (WGLEW_ARB_pbuffer)
+{
+  /* OK, we can use pbuffers. */
+}
+else
+{
+  /* Sorry, pbuffers will not work on this platform. */
+}
+

+ +

+Alternatively, use wglewIsSupported or +glxewIsSupported to check for extensions from a string: +

+ +

+if (wglewIsSupported("WGL_ARB_pbuffer"))
+{
+  /* OK, we can use pbuffers. */
+}
+

+ +

Utilities

+ +

+GLEW provides two command-line utilities: one for creating a list of +available extensions and visuals; and another for verifying extension +entry points. +

+ +

visualinfo: extensions and visuals

+ +

+visualinfo is an extended version of glxinfo. The +Windows version creates a file called visualinfo.txt, which +contains a list of available OpenGL, WGL, and GLU extensions as well +as a table of visuals aka. pixel formats. Pbuffer and MRT capable +visuals are also included. For additional usage information, type +visualinfo -h. +

+ +

glewinfo: extension verification utility

+ +

+glewinfo allows you to verify the entry points for the +extensions supported on your platform. The Windows version +reports the results to a text file called glewinfo.txt. The +Unix version prints the results to stdout. +

+ +

Windows usage:

+
glewinfo [-pf <id>]
+ +

where <id> is the pixel format id for which the +capabilities are displayed.

+ +

Unix usage:

+
glewinfo [-display <dpy>] [-visual <id>]
+ +

where <dpy> is the X11 display and <id> is +the visual id for which the capabilities are displayed.

+ diff --git a/dep/glew-2.1.0/auto/doc/build.html b/dep/glew-2.1.0/auto/doc/build.html new file mode 100644 index 00000000..467a7f3c --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/build.html @@ -0,0 +1,49 @@ +

Building GLEW

+ +

Windows

+ +

A MS Visual Studio project is provided in the build/vc6 directory.

+

Pre-built shared and static libraries are also available for download.

+ +

Makefile

+ +

For platforms other than MS Windows, the provided Makefile is used.

+ +

Command-line variables

+ + + + + + +
SYSTEMautoTarget system to build: darwin, linux, solaris, etc.
For a full list of supported targets: ls config/Makefile.*
+config.guess is used to auto detect, as necessary.
GLEW_DEST/usrBase directory for installation.
+ +

Make targets

+ + + + + + + + + + + + +
allBuild everything.
glew.libBuild static and dynamic GLEW libraries.
glew.lib.mxBuild static and dynamic GLEWmx libraries.
glew.binBuild glewinfo and visualinfo utilities.
cleanDelete temporary and built files.
install.allInstall everything.
installInstall GLEW libraries.
install.mxInstall GLEWmx libraries.
install.binInstall glewinfo and visualinfo utilities.
uninstallDelete installed files.
+ +

Requirements

+ +
    +
  • GNU make
  • +
  • perl
  • +
  • wget
  • +
  • GNU sed
  • +
  • gcc compiler
  • +
  • git
  • +
+ +Ubuntu:
sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix git wget
+Fedora:
sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix git wget
diff --git a/dep/glew-2.1.0/auto/doc/credits.html b/dep/glew-2.1.0/auto/doc/credits.html new file mode 100644 index 00000000..6c36de08 --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/credits.html @@ -0,0 +1,2 @@ +

+Author, copyright and licensing information on github.

diff --git a/dep/glew-2.1.0/auto/doc/index.html b/dep/glew-2.1.0/auto/doc/index.html new file mode 100644 index 00000000..13f4c987 --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/index.html @@ -0,0 +1,112 @@ +

+The OpenGL Extension Wrangler Library (GLEW) is a cross-platform +open-source C/C++ extension loading library. GLEW provides efficient +run-time mechanisms for determining which OpenGL extensions are +supported on the target platform. OpenGL core and extension +functionality is exposed in a single header file. GLEW has been +tested on a variety of operating systems, including Windows, Linux, +Mac OS X, FreeBSD, Irix, and Solaris. +

+ +

Downloads

+

+GLEW is distributed +as source and precompiled binaries.
+The latest release is +2.1.0[07-31-17]: +

+

+

+

+ + + +
+ + + + + + + + + + + + + + + +
Source +ZIP |  +TGZ
Binaries +Windows 32-bit and 64-bit +
+
+ +

+

+An up-to-date copy is also available using git: +

+
    +
  • github
    +git clone https://github.com/nigels-com/glew.git glew
     
  • +
+ +

Supported Extensions

+

+The latest release contains support for OpenGL 4.6, compatibility and forward-compatible contexts and the following extensions: +

+ + +

News

+
    +
  • [07-31-17] GLEW 2.1.0 adds support for OpenGL 4.6, new extensions and minor bug fixes
  • +
  • [07-24-16] GLEW 2.0.0 adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes
  • +
  • [08-10-15] GLEW 1.13.0 adds support for new extensions, fixes minor bugs
  • +
  • [26-01-15] GLEW 1.12.0 fixes minor bugs and adds new extensions
  • +
  • [08-11-14] GLEW 1.11.0 adds support for OpenGL 4.5, new extensions
  • +
  • [07-22-13] GLEW 1.10.0 adds support for OpenGL 4.4, new extensions
  • +
  • [08-06-12] GLEW 1.9.0 adds support for OpenGL 4.3, new extensions
  • +
  • [07-17-12] GLEW 1.8.0 fixes minor bugs and adds new extensions
  • +
  • [08-26-11] GLEW 1.7.0 adds support for OpenGL 4.2, new extensions, fixes bugs
  • +
  • [04-27-11] GLEW 1.6.0 fixes minor bugs and adds eight new extensions
  • +
  • [01-31-11] GLEW 1.5.8 fixes minor bugs and adds two new extensions
  • +
  • [11-03-10] GLEW 1.5.7 fixes minor bugs and adds one new extension
  • +
  • [09-07-10] GLEW 1.5.6 adds support for OpenGL 4.1, fixes bugs
  • +
  • [07-13-10] GLEW 1.5.5 fixes minor bugs and adds new extensions
  • +
  • [04-21-10] GLEW 1.5.4 adds support for OpenGL 3.3, OpenGL 4.0 and new extensions, fixes bugs
  • +
  • [02-28-10] GLEW 1.5.3 fixes minor bugs and adds three new extensions
  • +
  • [12-31-09] GLEW 1.5.2 adds support for OpenGL 3.1, OpenGL 3.2 and new extensions
  • +
  • [11-03-08] GLEW 1.5.1 adds support for OpenGL 3.0 and 31 new extensions
  • +
  • [12-27-07] GLEW 1.5.0 is released under less restrictive licenses
  • +
  • [04-27-07] GLEW 1.4.0 is released
  • +
  • [03-08-07] GLEW is included in the NVIDIA OpenGL SDK
  • +
  • [03-04-07] GLEW 1.3.6 is released
  • +
  • [02-28-07] Repository is migrated to SVN
  • +
  • [02-25-07] GLEW is included in the OpenGL SDK
  • +
  • [11-21-06] GLEW 1.3.5 adds OpenGL 2.1 and NVIDIA G80 extensions
  • +
  • [03-04-06] GLEW 1.3.4 adds support for five new extensions
  • +
  • [05-16-05] GLEW 1.3.3 is released
  • +
  • [03-16-05] GLEW 1.3.2 adds support for GL_APPLE_pixel_buffer
  • +
  • [02-11-05] gljava and sdljava provide a Java binding to OpenGL via GLEW
  • +
  • [02-02-05] GLEW 1.3.1 adds support for GL_EXT_framebuffer_object
  • +
  • [01-04-05] GLEW 1.3.0 adds core OpenGL 2.0 support plus many enhancements
  • +
  • [12-22-04] GLEWpy Python wrapper announced
  • +
  • [12-12-04] Mailing lists created on sourceforge
  • +
  • [12-06-04] GLEW 1.2.5 adds new extensions and support for FreeBSD
  • +
+ +

Links

+ + diff --git a/dep/glew-2.1.0/auto/doc/install.html b/dep/glew-2.1.0/auto/doc/install.html new file mode 100644 index 00000000..448aafd8 --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/install.html @@ -0,0 +1,126 @@ +

Installation

+ +

+To use the shared library version of GLEW, you need to copy the +headers and libraries into their destination directories. On Windows +this typically boils down to copying: +

+ + + + + + + + + + +
bin/glew32.dll    to    %SystemRoot%/system32
lib/glew32.lib    to    {VC Root}/Lib
include/GL/glew.h    to    {VC Root}/Include/GL
include/GL/wglew.h    to    {VC Root}/Include/GL
+

+

+ +

+where {VC Root} is the Visual C++ root directory, typically +C:/Program Files/Microsoft Visual Studio/VC98 for Visual +Studio 6.0 or C:/Program Files/Microsoft Visual +Studio .NET 2003/Vc7/PlatformSDK for Visual Studio .NET. +

+ +

+On Unix, typing make install will attempt to install GLEW +into /usr/include/GL and /usr/lib. You can +customize the installation target via the GLEW_DEST +environment variable if you do not have write access to these +directories. +

+ +

Building Your Project with GLEW

+

+There are two ways to build your project with GLEW. +

+

Including the source files / project file

+

+The simpler but less flexible way is to include glew.h and +glew.c into your project. On Windows, you also need to +define the GLEW_STATIC preprocessor token when building a +static library or executable, and the GLEW_BUILD preprocessor +token when building a dll. You also need to replace +<GL/gl.h> and <GL/glu.h> with +<glew.h> in your code and set the appropriate include +flag (-I) to tell the compiler where to look for it. For +example: +

+

+#include <glew.h>
+#include <GL/glut.h>
+<gl, glu, and glut functionality is available here>
+

+

+Depending on where you put glew.h you may also need to change +the include directives in glew.c. Note that if you are using +GLEW together with GLUT, you have to include glew.h first. +In addition, glew.h includes glu.h, so you do not +need to include it separately. +

+

+On Windows, you also have the option of adding the supplied project +file glew_static.dsp to your workspace (solution) and compile +it together with your other projects. In this case you also need to +change the GLEW_BUILD preprocessor constant to +GLEW_STATIC when building a static library or executable, +otherwise you get build errors. +

+

+Note that GLEW does not use the C +runtime library, so it does not matter which version (single-threaded, +multi-threaded or multi-threaded DLL) it is linked with (without +debugging information). It is, however, always a good idea to compile all +your projects including GLEW with the same C runtime settings. +

+ +

Using GLEW as a shared library

+ +

+Alternatively, you can use the provided project files / makefile to +build a separate shared library you can link your projects with later. +In this case the best practice is to install glew.h, +glew32.lib, and glew32.dll / libGLEW.so to +where the OpenGL equivalents gl.h, opengl32.lib, and +opengl32.dll / libGL.so are located. Note that you +need administrative privileges to do this. If you do not have +administrator access and your system administrator will not do it for +you, you can install GLEW into your own lib and include subdirectories +and tell the compiler where to find it. Then you can just replace +<GL/gl.h> with <GL/glew.h> in your +program: +

+ +

+#include <GL/glew.h>
+#include <GL/glut.h>
+<gl, glu, and glut functionality is available here>
+

+ +

+or: +

+ +

+#include <GL/glew.h>
+<gl and glu functionality is available here>
+

+ +

+Remember to link your project with glew32.lib, +glu32.lib, and opengl32.lib on Windows and +libGLEW.so, libGLU.so, and libGL.so on +Unix (-lGLEW -lGLU -lGL). +

+ +

+It is important to keep in mind that glew.h includes neither +windows.h nor gl.h. Also, GLEW will warn you by +issuing a preprocessor error in case you have included gl.h, +glext.h, or glATI.h before glew.h. +

+ diff --git a/dep/glew-2.1.0/auto/doc/log.html b/dep/glew-2.1.0/auto/doc/log.html new file mode 100644 index 00000000..e6593383 --- /dev/null +++ b/dep/glew-2.1.0/auto/doc/log.html @@ -0,0 +1,1136 @@ +

Change Log

+ +
+
    +
  • 2.1.0 [07-31-17] +
      +
    • Enhancements: +
        +
      • OpenGL 4.6 support added +
      • Improved Mac OSX build support +
      • Improved cmake build support +
      +
    + +
      +
    • Bug fixes: +
        +
      • Resovled crash when glXGetCurrentDisplay() is NULL +
      • CMake: only install PDB files with MSVC +
      • wglGetProcAddress crash with NOGDI defined +
      • Mac: using -Os rather than -O2 +
      +
    + +
      +
    • New extensions: +
        +
      • GL_AMD_gpu_shader_half_float +
      • GL_AMD_shader_ballot +
      • GL_ARB_gl_spirv +
      • GL_EGL_KHR_context_flush_control +
      • GL_INTEL_conservative_rasterization +
      • GL_MESA_shader_integer_functions +
      • GL_NVX_blend_equation_advanced_multi_draw_buffers +
      • GL_NV_gpu_multicast +
      • EGL_ARM_implicit_external_sync +
      • EGL_EXT_gl_colorspace_bt2020_linear +
      • EGL_EXT_gl_colorspace_bt2020_pq +
      • EGL_EXT_gl_colorspace_scrgb_linear +
      • EGL_EXT_image_dma_buf_import_modifiers +
      • EGL_EXT_pixel_format_float +
      • EGL_EXT_surface_SMPTE2086_metadata +
      • EGL_KHR_context_flush_control +
      • EGL_KHR_no_config_context +
      • EGL_KHR_stream_attrib +
      • EGL_MESA_platform_surfaceless +
      • EGL_NV_stream_cross_display +
      • EGL_NV_stream_cross_object +
      • EGL_NV_stream_cross_partition +
      • EGL_NV_stream_cross_process +
      • EGL_NV_stream_cross_system +
      • EGL_NV_stream_fifo_next +
      • EGL_NV_stream_fifo_synchronous +
      • EGL_NV_stream_frame_limits +
      • EGL_NV_stream_remote +
      • EGL_NV_stream_reset +
      • EGL_NV_stream_socket +
      • EGL_NV_stream_socket_inet +
      • EGL_NV_stream_socket_unix +
      • WGL_EXT_colorspace +
      +
    + +
+ +
+
    +
  • 2.0.0 [07-24-16] +
      +
    • Enhancements: +
        +
      • Forward context support added +
      • OSMesa support added +
      • EGL support added +
      • MX support discontinued +
      • Improved cmake build support +
      +
    +
      +
    • New extensions: +
        +
      • GL_AMD_shader_explicit_vertex_parameter +
      • GL_ARB_gl_spirv +
      • GL_EGL_NV_robustness_video_memory_purge +
      • GL_EXT_window_rectangles +
      • GL_INTEL_conservative_rasterization +
      • GL_KHR_texture_compression_astc_sliced_3d +
      • GL_MESA_shader_integer_functions +
      • GL_NVX_blend_equation_advanced_multi_draw_buffers +
      • GL_NVX_linked_gpu_multicast +
      • GL_NV_clip_space_w_scaling +
      • GL_NV_command_list +
      • GL_NV_conservative_raster_pre_snap_triangles +
      • GL_NV_draw_vulkan_image +
      • GL_NV_gpu_multicast +
      • GL_NV_robustness_video_memory_purge +
      • GL_NV_shader_atomic_float64 +
      • GL_NV_stereo_view_rendering +
      • GL_NV_viewport_swizzle +
      • GLX_EXT_libglvnd +
      • GLX_NV_robustness_video_memory_purge +
      +
    +
+ +
+
    +
  • 1.13.0 [08-10-15] +
      +
    • Enhancements: +
        +
      • glxewInit, wglewInit +
      • glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters +
      • Improved cmake build support +
      +
    +
      +
    • New extensions: +
        +
      • GL_ARB_ES3_2_compatibility +
      • GL_ARB_fragment_shader_interlock +
      • GL_ARB_gpu_shader_int64 +
      • GL_ARB_parallel_shader_compile +
      • GL_ARB_post_depth_coverage +
      • GL_ARB_sample_locations +
      • GL_ARB_shader_atomic_counter_ops +
      • GL_ARB_shader_ballot +
      • GL_ARB_shader_clock +
      • GL_ARB_shader_viewport_layer_array +
      • GL_ARB_sparse_texture2 +
      • GL_ARB_sparse_texture_clamp +
      • GL_ARB_texture_filter_minmax +
      • GL_INTEL_framebuffer_CMAA +
      • GL_KHR_no_error +
      • GL_NV_conservative_raster_dilate +
      • GL_OVR_multiview +
      • GL_OVR_multiview2 +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.12.0 [01-26-15] +
      +
    • New extensions: +
        +
      • GL_EXT_polygon_offset_clamp +
      • GL_EXT_post_depth_coverage +
      • GL_EXT_raster_multisample +
      • GL_EXT_sparse_texture2 +
      • GL_EXT_texture_filter_minmax +
      • GL_NV_conservative_raster +
      • GL_NV_fill_rectangle +
      • GL_NV_fragment_coverage_to_color +
      • GL_NV_fragment_shader_interlock +
      • GL_NV_framebuffer_mixed_samples +
      • GL_NV_geometry_shader_passthrough +
      • GL_NV_internalformat_sample_query +
      • GL_NV_sample_locations +
      • GL_NV_sample_mask_override_coverage +
      • GL_NV_shader_atomic_fp16_vector +
      • GL_NV_uniform_buffer_unified_memory +
      • GL_NV_viewport_array2 +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.11.0 [08-11-14] +
      +
    • New features: +
        +
      • Support for OpenGL 4.5 +
      +
    • New extensions: +
        +
      • GL_AMD_gcn_shader +
      • GL_AMD_gpu_shader_int64 +
      • GL_AMD_occlusion_query_event +
      • GL_AMD_shader_atomic_counter_ops +
      • GL_AMD_shader_stencil_value_export +
      • GL_AMD_transform_feedback4 +
      • GL_ARB_ES3_1_compatibility +
      • GL_ARB_clip_control +
      • GL_ARB_conditional_render_inverted +
      • GL_ARB_cull_distance +
      • GL_ARB_derivative_control +
      • GL_ARB_direct_state_access +
      • GL_ARB_get_texture_sub_image +
      • GL_ARB_pipeline_statistics_query +
      • GL_ARB_shader_texture_image_samples +
      • GL_ARB_sparse_buffer +
      • GL_ARB_texture_barrier +
      • GL_ARB_transform_feedback_overflow_query +
      • GL_EXT_debug_label +
      • GL_EXT_shader_image_load_formatted +
      • GL_EXT_shader_integer_mix +
      • GL_INTEL_fragment_shader_ordering +
      • GL_INTEL_performance_query +
      • GL_KHR_blend_equation_advanced +
      • GL_KHR_blend_equation_advanced_coherent +
      • GL_KHR_context_flush_control +
      • GL_KHR_robust_buffer_access_behavior +
      • GL_KHR_robustness +
      • GL_KHR_texture_compression_astc_hdr +
      • GL_NV_bindless_multi_draw_indirect_count +
      • GL_NV_shader_atomic_int64 +
      • GL_NV_shader_thread_group +
      • GL_NV_shader_thread_shuffle +
      • GL_REGAL_proc_address +
      • GLX_ARB_context_flush_control +
      • GLX_EXT_stereo_tree +
      • GLX_MESA_query_renderer +
      • GLX_NV_copy_buffer +
      • GLX_NV_delay_before_swap +
      • WGL_ARB_context_flush_control +
      • WGL_NV_delay_before_swap +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.10.0 [07-22-13] +
      +
    • New features: +
        +
      • Support for OpenGL 4.4 +
      +
    • New extensions: +
        +
      • GL_AMD_interleaved_elements +
      • GL_AMD_shader_trinary_minmax +
      • GL_AMD_sparse_texture +
      • GL_ANGLE_depth_texture +
      • GL_ANGLE_framebuffer_blit +
      • GL_ANGLE_framebuffer_multisample +
      • GL_ANGLE_instanced_arrays +
      • GL_ANGLE_pack_reverse_row_order +
      • GL_ANGLE_program_binary +
      • GL_ANGLE_texture_compression_dxt1 +
      • GL_ANGLE_texture_compression_dxt3 +
      • GL_ANGLE_texture_compression_dxt5 +
      • GL_ANGLE_texture_usage +
      • GL_ANGLE_timer_query +
      • GL_ANGLE_translated_shader_source +
      • GL_ARB_bindless_texture +
      • GL_ARB_buffer_storage +
      • GL_ARB_clear_texture +
      • GL_ARB_compute_variable_group_size +
      • GL_ARB_enhanced_layouts +
      • GL_ARB_indirect_parameters +
      • GL_ARB_multi_bind +
      • GL_ARB_query_buffer_object +
      • GL_ARB_seamless_cubemap_per_texture +
      • GL_ARB_shader_draw_parameters +
      • GL_ARB_shader_group_vote +
      • GL_ARB_sparse_texture +
      • GL_ARB_texture_mirror_clamp_to_edge +
      • GL_ARB_texture_stencil8 +
      • GL_ARB_vertex_type_10f_11f_11f_rev +
      • GL_INTEL_map_texture +
      • GL_NVX_conditional_render +
      • GL_NV_bindless_multi_draw_indirect +
      • GL_NV_blend_equation_advanced +
      • GL_NV_compute_program5 +
      • GL_NV_deep_texture3D +
      • GL_NV_draw_texture +
      • GL_NV_shader_atomic_counters +
      • GL_NV_shader_storage_buffer_object +
      • GL_REGAL_ES1_0_compatibility +
      • GL_REGAL_ES1_1_compatibility +
      • GL_REGAL_enable +
      • GLX_EXT_buffer_age +
      • WGL_ARB_robustness_application_isolation +
      • WGL_ARB_robustness_share_group_isolation +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.9.0 [08-06-12] +
      +
    • New features: + +
    • New extensions: +
        +
      • GL_ARB_ES3_compatibility +
      • GL_ARB_clear_buffer_object +
      • GL_ARB_compute_shader +
      • GL_ARB_copy_image +
      • GL_ARB_explicit_uniform_location +
      • GL_ARB_fragment_layer_viewport +
      • GL_ARB_framebuffer_no_attachments +
      • GL_ARB_internalformat_query2 +
      • GL_ARB_multi_draw_indirect +
      • GL_ARB_program_interface_query +
      • GL_ARB_robust_buffer_access_behavior +
      • GL_ARB_robustness_application_isolation +
      • GL_ARB_robustness_share_group_isolation +
      • GL_ARB_shader_image_size +
      • GL_ARB_shader_storage_buffer_object +
      • GL_ARB_stencil_texturing +
      • GL_ARB_texture_buffer_range +
      • GL_ARB_texture_query_levels +
      • GL_ARB_texture_storage_multisample +
      • GL_ARB_texture_view +
      • GL_ARB_vertex_attrib_binding +
      • GL_EXT_debug_marker +
      • GL_KHR_debug +
      • GL_REGAL_error_string +
      • GL_REGAL_extension_query +
      • GL_REGAL_log +
      • GLX_ARB_robustness_application_isolation +
      • GLX_ARB_robustness_share_group_isolation +
      • GLX_EXT_create_context_es_profile +
      • WGL_EXT_create_context_es_profile +
      +
    • Bug fixes: +
        +
      • Not using GLU library for Makefile builds. +
      +
    +
+ +
+
    +
  • 1.8.0 [07-17-12] +
      +
    • New extensions: +
        +
      • GL_AMD_pinned_memory +
      • GL_AMD_query_buffer_object +
      • GL_AMD_stencil_operation_extended +
      • GL_AMD_vertex_shader_layer +
      • GL_AMD_vertex_shader_viewport_index +
      • GL_NV_bindless_texture +
      • GL_NV_shader_atomic_float +
      • GLX_EXT_swap_control_tear +
      • WGL_EXT_swap_control_tear +
      • WGL_NV_DX_interop2 +
      +
    • Bug fixes: +
        +
      • MS Visual Studio 2010 projects added +
      • GLX_NV_video_out replaces GLX_NV_video_output +
      • ANSI C prototype for glewInit +
      • Improved CentOS build support +
      • Improved GL_ARB_gpu_shader_fp64 support +
      • ARB_texture_compression_bptc and ARB_copy_buffer constants +
      • Linux needs to define GLEW_STATIC for static library builds +
      • Custom code generation problem resolved +
      • GLEWAPIENTRY added to glew.h for calling convention customization +
      • Correction for glPathStencilDepthOffsetNV +
      • Resolve OSX gcc warnings +
      • Added build support for NetBSD +
      +
    +
+ +
+
    +
  • 1.7.0 [08-26-11] +
      +
    • New features: +
        +
      • Support for OpenGL 4.2 +
      +
    • New extensions: +
        +
      • GL_AMD_multi_draw_indirect +
      • GL_ARB_base_instance +
      • GL_ARB_compressed_texture_pixel_storage +
      • GL_ARB_conservative_depth +
      • GL_ARB_internalformat_query +
      • GL_ARB_map_buffer_alignment +
      • GL_ARB_shader_atomic_counters +
      • GL_ARB_shader_image_load_store +
      • GL_ARB_shading_language_420pack +
      • GL_ARB_shading_language_packing +
      • GL_ARB_texture_storage +
      • GL_ARB_transform_feedback_instanced +
      • GL_EXT_framebuffer_multisample_blit_scaled +
      • GL_NV_path_rendering +
      • GL_NV_path_rendering +
      • GLX_MESA_swap_control +
      +
    • Bug fixes: +
        +
      • const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements +
      • Add glGetGraphicsResetStatusARB to GL_ARB_robustness +
      • Remove EXT suffix from GL_KTX_buffer_region entry points +
      • Solaris needs inttypes.h +
      • Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context +
      • Add GLX_MESA_swap_control +
      • Set -install_name for OSX +
      • Add 64-bit darwin build option (SYSTEM=darwin_x86-64) +
      • Add GL_NV_path_rendering +
      +
    +
+ +
+
    +
  • 1.6.0 [04-27-11] +
      +
    • New extensions: +
        +
      • GL_AMD_blend_minmax_factor +
      • GL_AMD_sample_positions +
      • GL_EXT_x11_sync_object +
      • GL_NV_texture_multisample +
      • GL_NV_video_capture +
      • GLX_NV_video_capture +
      • WGL_NV_DX_interop +
      • WGL_NV_video_capture +
      +
    • Bug fixes: +
        +
      • Define GLEW_NO_GLU for no glu dependency. +
      • mx suffix for GLEW MX libraries, build both libraries by default. +
      • Cygwin build improvements +
      • Soname of GLEWmx shared libraries +
      • Query GL extension string only once +
      • GLX_OML_sync_control no longer requires C99 +
      • glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays +
      • glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array +
      • Fixes for BSD build +
      +
    +
+ +
+
    +
  • 1.5.8 [01-31-11] +
      +
    • New extensions: +
        +
      • GL_AMD_depth_clamp_separate +
      • GL_EXT_texture_sRGB_decode +
      +
    • Bug fixes: +
        +
      • Borland C++ fix for __int64 +
      • GL_DOUBLE_MATNxM enumerants for OpenGL 4.0 +
      • Correction to glGetTransformFeedbackVarying +
      • Correction to glSecondaryColorPointer +
      • Corrections to glGetVertexAttribPointerv and glGetShaderSource +
      • Switched code repository from svn to git +
      +
    +
+ +
+
    +
  • 1.5.7 [11-03-10] +
      +
    • New extension: +
        +
      • GL_NVX_gpu_memory_info +
      +
    • Bug fixes: +
        +
      • Improved mingw32 build support +
      • Improved cygwin build support +
      • glGetPointervEXT fix +
      • Add GLEW_VERSION_1_2_1 +
      +
    +
+ +
+
    +
  • 1.5.6 [09-07-10] +
      +
    • New features: +
        +
      • Support for OpenGL 4.1 +
      +
    • New extensions: +
        +
      • GL_ARB_ES2_compatibility +
      • GL_ARB_cl_event +
      • GL_ARB_debug_output +
      • GL_ARB_get_program_binary +
      • GL_ARB_robustness +
      • GL_ARB_separate_shader_objects +
      • GL_ARB_shader_precision +
      • GL_ARB_shader_stencil_export +
      • GL_ARB_vertex_attrib_64bit +
      • GL_ARB_viewport_array +
      • GLX_ARB_create_context_robustness +
      • GLX_EXT_create_context_es2_profile +
      • WGL_ARB_create_context_robustness +
      • WGL_EXT_create_context_es2_profile +
      +
    +
+ +
+
    +
  • 1.5.5 [07-13-10] +
      +
    • New extensions: +
        +
      • GL_AMD_debug_output +
      • GL_AMD_name_gen_delete +
      • GL_AMD_transform_feedback3_lines_triangles +
      • GL_NV_multisample_coverage +
      • GL_NV_vdpau_interop +
      • GLX_AMD_gpu_association +
      • GLX_NV_multisample_coverage +
      • WGL_NV_multisample_coverage +
      +
    • Bug fixes: +
        +
      • Compilation issue with GLX_SGI_video_sync +
      • OpenGL 4.0 double-precision uniform functions added +
      • Constness of glPointParameterfvARB and glPointParameterfvEXT +
      • Added glVertexAttribDivisor +
      • Compilation issue with Nvidia GLX headers +
      +
    +
+ +
+
    +
  • 1.5.4 [04-21-10] +
      +
    • New features: +
        +
      • Support for OpenGL 3.3 +
      • Support for OpenGL 4.0 +
      +
    • New extensions: +
        +
      • GL_AMD_conservative_depth +
      • GL_ARB_blend_func_extended +
      • GL_ARB_draw_indirect +
      • GL_ARB_explicit_attrib_location +
      • GL_ARB_gpu_shader5 +
      • GL_ARB_gpu_shader_fp64 +
      • GL_ARB_occlusion_query2 +
      • GL_ARB_sampler_objects +
      • GL_ARB_shader_bit_encoding +
      • GL_ARB_shader_subroutine +
      • GL_ARB_shading_language_include +
      • GL_ARB_tessellation_shader +
      • GL_ARB_texture_buffer_object_rgb32 +
      • GL_ARB_texture_compression_bptc +
      • GL_ARB_texture_rgb10_a2ui +
      • GL_ARB_texture_swizzle +
      • GL_ARB_timer_query +
      • GL_ARB_transform_feedback2 +
      • GL_ARB_transform_feedback3 +
      • GL_ARB_vertex_type_2_10_10_10_rev +
      • GL_EXT_shader_image_load_store +
      • GL_EXT_vertex_attrib_64bit +
      • GL_NV_gpu_program5 +
      • GL_NV_gpu_program_fp64 +
      • GL_NV_gpu_shader5 +
      • GL_NV_tessellation_program5 +
      • GL_NV_vertex_attrib_integer_64bit +
      • GLX_ARB_vertex_buffer_object +
      +
    • Bug fixes: +
        +
      • Parameter constness fix for glPointParameteriv and glPointParameterfv +
      +
    +
+ +
+
    +
  • 1.5.3 [02-28-10] +
      +
    • New extensions: +
        +
      • GLX_INTEL_swap_event +
      • GL_AMD_seamless_cubemap_per_texture +
      • GL_AMD_shader_stencil_export +
      +
    • Bug fixes: +
        +
      • Correct version detection for GL 3.1 and 3.2 +
      • Missing 3.1 enumerants +
      • Add glew.pc +
      +
    +
+ +
+
    +
  • 1.5.2 [12-31-09] +
      +
    • New features: +
        +
      • Support for OpenGL 3.1 +
      • Support for OpenGL 3.2 +
      +
    • New extensions: +
        +
      • GL_AMD_draw_buffers_blend +
      • GL_AMD_performance_monitor +
      • GL_AMD_texture_texture4 +
      • GL_AMD_vertex_shader_tessellator +
      • GL_APPLE_aux_depth_stencil +
      • GL_APPLE_object_purgeable +
      • GL_APPLE_rgb_422 +
      • GL_APPLE_row_bytes +
      • GL_APPLE_vertex_program_evaluators +
      • GL_ARB_compatibility +
      • GL_ARB_copy_buffer +
      • GL_ARB_depth_clamp +
      • GL_ARB_draw_buffers_blend +
      • GL_ARB_draw_elements_base_vertex +
      • GL_ARB_fragment_coord_conventions +
      • GL_ARB_provoking_vertex +
      • GL_ARB_sample_shading +
      • GL_ARB_seamless_cube_map +
      • GL_ARB_shader_texture_lod +
      • GL_ARB_sync +
      • GL_ARB_texture_cube_map_array +
      • GL_ARB_texture_gather +
      • GL_ARB_texture_multisample +
      • GL_ARB_texture_query_lod +
      • GL_ARB_uniform_buffer_object +
      • GL_ARB_vertex_array_bgra +
      • GL_ATI_meminfo +
      • GL_EXT_provoking_vertex +
      • GL_EXT_separate_shader_objects +
      • GL_EXT_texture_snorm +
      • GL_NV_copy_image +
      • GL_NV_parameter_buffer_object2 +
      • GL_NV_shader_buffer_load +
      • GL_NV_texture_barrier +
      • GL_NV_transform_feedback2 +
      • GL_NV_vertex_buffer_unified_memory +
      • WGL_AMD_gpu_association +
      • WGL_ARB_create_context_profile +
      • WGL_NV_copy_image +
      • GLX_ARB_create_context_profile +
      • GLX_EXT_swap_control +
      • GLX_NV_copy_image +
      +
    • Bug fixes: +
        +
      • DOS line endings for windows .zip archives only. +
      • glTransformFeedbackVaryings arguments. +
      • Resource leak in glewinfo and visualinfo tools. +
      • WIN32_LEAN_AND_MEAN preprocessor pollution. +
      • Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0. +
      • MesaGLUT glut.h GLAPIENTRY dependency. +
      • glFramebufferTextureLayer correction. +
      • OSX compiler warnings resolved. +
      • Cygwin linking to opengl32 by default, rather than X11 OpenGL. +
      • SnowLeopard (OSX 10.6) gl.h detection. +
      • Use $(STRIP) consistently. +
      +
    +
+ +
+
    +
  • 1.5.1 [11-03-08] +
      +
    • New features: +
        +
      • Support for OpenGL 3.0 +
      +
    • New extensions: +
        +
      • GL_ARB_depth_buffer_float +
      • GL_ARB_draw_instance, +
      • GL_ARB_framebuffer_object +
      • GL_ARB_framebuffer_sRGB +
      • GL_ARB_geometry_shader4 +
      • GL_ARB_half_float_pixel +
      • GL_ARB_half_float_vertex +
      • GL_ARB_instanced_arrays +
      • GL_ARB_map_buffer_range +
      • GL_ARB_texture_buffer_object +
      • GL_ARB_texture_compression_rgtc +
      • GL_ARB_vertex_array_object +
      • GL_EXT_direct_state_access +
      • GL_EXT_texture_swizzle +
      • GL_EXT_transform_feedback +
      • GL_EXT_vertex_array_bgra +
      • GL_NV_conditional_render +
      • GL_NV_explicit_multisample +
      • GL_NV_present_video +
      • GL_SGIS_point_line_texgen +
      • GL_SGIX_convolution_accuracy +
      • WGL_ARB_create_context +
      • WGL_ARB_framebuffer_sRGB +
      • WGL_NV_present_video +
      • WGL_NV_swap_group +
      • WGL_NV_video_output +
      • GLX_ARB_create_context +
      • GLX_ARB_framebuffer_sRGB +
      • GLX_NV_present_video +
      • GLX_NV_swap_group +
      • GLX_NV_video_output +
      +
    • Bug fixes: +
        +
      • Licensing issues with documentation +
      • Problems with long long and _MSC_VER on MINGW +
      • Incorrect parameter for glGetUniformLocation +
      • glewGetExtension fails on last entry +
      • Incomplete GL_NV_texture_shader tokens +
      • Scripting problems on Cygwin +
      • Incorrect definition for GLint on OS X +
      +
    +
+ +
+
    +
  • 1.5.0 [12-27-07] +
      +
    • New features: +
        +
      • Licensing change (BSD, Mesa 3-D, Khronos) +
      • Switch to using registry on www.opengl.org +
      • Support for major and minor version strings +
      +
    • New extensions: +
        +
      • GL_APPLE_flush_buffer_range +
      • GL_GREMEDY_frame_terminator +
      • GLX_EXT_texture_from_pixmap +
      +
    • Bug fixes: +
        +
      • Incorrent 64-bit type definitions +
      • Do not strip static library on install +
      • Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read +
      • Missing tokens in GL_VERSION_2_1 +
      • Missing functions in GL_VERSION_1_4 +
      • Incorrect parameter type for glXCopyContext +
      +
    +
+
+
    +
  • 1.4.0 [04-27-07] +
      +
    • New features: +
        +
      • Extension variables are declared const to avoid possible +corruption of their values +
      +
    • New extensions: +
        +
      • GL_NV_depth_range_unclamped +
      +
    • Bug fixes: +
        +
      • Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage +
      • Incorrect function names in GL_EXT_gpu_program_parameters +
      • Missing tokens in GL_EXT_framebuffer_multisample +
      • GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string +
      +
    +
+
+
    +
  • 1.3.6 [03-04-07] +
      +
    • New extensions: +
        +
      • GL_ATI_shader_texture_lod +
      • GL_EXT_gpu_program_parameters +
      • GL_NV_geometry_shader4 +
      • WGL_NV_gpu_affinity +
      • GLX_SGIX_hyperpipe +
      +
    • Bug fixes: +
        +
      • Missing include guards in glxew.h +
      • Makefile and install problems for Cygwin builds +
      • Install problem for Linux AMD64 builds +
      • Incorrent token in GL_ATI_texture_compression_3dc +
      • Missing tokens from GL_ATIX_point_sprites +
      +
    +
+
+
    +
  • 1.3.5 [11-21-06] +
      +
    • New features: +
        +
      • Support for core OpenGL 2.1 +
      • Debug support for glewIsSupported +
      +
    • New extensions: +
        +
      • GL_EXT_bindable_uniform +
      • GL_EXT_draw_buffers2 +
      • GL_EXT_draw_instanced +
      • GL_EXT_framebuffer_sRGB +
      • GL_EXT_geometry_shader4 +
      • GL_EXT_gpu_shader4 +
      • GL_EXT_packed_float +
      • GL_EXT_texture_array +
      • GL_EXT_texture_buffer_object +
      • GL_EXT_texture_compression_latc +
      • GL_EXT_texture_compression_rgtc +
      • GL_EXT_texture_integer +
      • GL_EXT_texture_shared_exponent +
      • GL_EXT_timer_query +
      • GL_NV_depth_buffer_float +
      • GL_NV_fragment_program4 +
      • GL_NV_framebuffer_multisample_coverage +
      • GL_NV_geometry_program4 +
      • GL_NV_gpu_program4 +
      • GL_NV_parameter_buffer_object +
      • GL_NV_transform_feedback +
      • GL_NV_vertex_program4 +
      • GL_OES_byte_coordinates +
      • GL_OES_compressed_paletted_texture +
      • GL_OES_read_format +
      • GL_OES_single_precision +
      • WGL_EXT_pixel_format_packed_float +
      • WGL_EXT_framebuffer_sRGB +
      • GLX_EXT_fbconfig_packed_float +
      • GLX_EXT_framebuffer_sRGB +
      +
    • Bug fixes: +
        +
      • Wrong GLXContext definition on Solaris +
      • Makefile problem for parallel builds +
      +
    +
+
+
    +
  • 1.3.4 [03-04-06] +
      +
    • New extensions: +
        +
      • GL_EXT_framebuffer_blit +
      • GL_EXT_framebuffer_multisample +
      • GL_EXT_packed_depth_stencil +
      • GL_MESAX_texture_stack +
      • WGL_3DL_stereo_control +
      +
    +
      +
    • Bug fixes: +
        +
      • glBlendEquation missing from GL_ARB_imaging +
      • Wrong APIENTRY definition for Cygwin +
      • Incorrect OS X OpenGL types +
      • Unix 64-bit installation patch +
      +
    +
+
+
    +
  • 1.3.3 [05-16-05] +
      +
    • New feature: +
        +
      • Code generation option to split source into multiple files +
      +
    +
      +
    • Bug fixes: +
        +
      • OpenGL 2.0 core initialization problems +
      • Wrong value for token GL_SHADER_TYPE +
      • Missing tokens in GL_ATI_fragment_shader +
      • Missing entry points in GL_ARB_transpose_matrix +
      +
    +
+
+
    +
  • 1.3.2 [03-16-05] +
      +
    • New extension: +
        +
      • GL_APPLE_pixel_buffer +
      +
    • Bug fixes: +
        +
      • Missing OpenGL 2.0 entry points +
      • Missing tokens in GL_SGIX_shadow +
      • MinGW makefile problem +
      • Check for incorrect OpenGL version string on SiS hardware +
      • Documentation update to meet the HTML 4.01 Transitional specification +
      +
    +
+
+
    +
  • 1.3.1 [02-02-05] +
      +
    • New features: +
        +
      • Consistent Unix and Windows versioning +
      +
    • New extensions: +
        +
      • GL_EXT_framebuffer_object +
      • GL_ARB_pixel_buffer_object +
      +
    • Bug fixes: +
        +
      • Missing OpenGL 2.0 tokens +
      • Incorrect typedefs (GLhandleARB and GLhalf) +
      • Borland compiler problems +
      +
    +
+
+
    +
  • 1.3.0 [01-04-05] +
      +
    • New features: +
        +
      • Support for core OpenGL 2.0 +
      • glewIsSupported provides efficient string-based extension checks +
      • Custom code generation from a list of extensions +
      • Makefile changes +
      +
    • New extensions: +
        +
      • WGL_ATI_render_texture_rectangle +
      +
    • Bug fixes: +
        +
      • Incorrect function signature in OpenGL 1.5 core +
      +
    +
+
+
    +
  • 1.2.5 [12-06-04] +
      +
    • New extensions: +
        +
      • GL_ATI_texture_compression_3dc +
      • GL_EXT_Cg_shader +
      • GL_EXT_draw_range_elements +
      • GL_KTX_buffer_region +
      +
    • Bug fixes: +
        +
      • OpenGL version detection bug +
      • Problems with wxWindows and MinGW compilation +
      • visualinfo compilation problem with GLEW_MX specified +
      • Wrong token name in OpenGL 1.5 core +
      +
    • Support for FreeBSD +
    +
+
+
    +
  • 1.2.4 [09-06-04] +
      +
    • Added ARB_draw_buffers and ARB_texture_rectangle +
    • Fixed bug in ARB_shader_objects +
    • Replaced wglinfo with visualinfo +
    +
+
+
    +
  • 1.2.3 [06-10-04] +
      +
    • Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3 +
    • Bug fix in GL_ARB_vertex_blend +
    +
+
+
    +
  • 1.2.2 [05-08-04] +
      +
    • Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array +
    • Fixed GLEW_MX problems +
    • Bug fix in GL_EXT_texture_rectangle and wglinfo +
    +
+
+
    +
  • 1.2.1 [03-18-04] +
      +
    • Bug fix in OpenGL version query (early release of 1.2.0 contained this bug) +
    • Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader +
    • Added flags on GDI support and multisampling to wglinfo +
    +
+
+
    +
  • 1.2.0 [02-19-04] +
      +
    • Added full OpenGL 1.5 support +
    • Added support for multiple rendering contexts with different capabilities +
    • Added command line flags to glewinfo for selecting displays and visuals +
    • Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels +
    • Added MinGW/MSYS support +
    • Bug fixes in GL_ARB_shader_objects and the OS X build +
    +
+
+
    +
  • 1.1.4 [12-15-03] +
      +
    • Added GL_APPLE_float_pixels, GL_APPLE_texture_range, +GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, +GLX_ATI_pixel_format_float, and GLX_ATI_render_texture +
    • Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader +
    +
+
+
    +
  • 1.1.3 [10-28-03] +
      +
    • Added Solaris and Darwin support +
    • Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader +
    • Fixed bug in GL_WIN_swap_hint +
    • Removed glewinfo's dependency on GLUT +
    +
+
+
    +
  • 1.1.2 [09-15-03] +
      +
    • Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards +
    • Added glewGetString for querying the GLEW version string +
    +
+
+
    +
  • 1.1.1 [08-11-03] +
      +
    • Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two +
    • Fixed bug in GL_ARB_vertex_buffer_object +
    • Minor updates in documentation +
    +
+
+
    +
  • 1.1.0 [07-08-03] +
      +
    • Added automatic code generation +
    • Added almost every extension in the registry +
    • Added separate namespace +
    • Added Irix support +
    • Updated documentation +
    +
+
+
    +
  • 1.0.7 [06-29-03] +
      +
    • Added GL_EXT_depth_bounds_test +
    • Fixed typos +
    +
+
+
    +
  • 1.0.6 [05-05-03] +
      +
    • Added ARB_vertex_buffer_object and NV_half_float +
    • Updated wglinfo +
    • Temporary Linux bug fixes (problems with SDL and MESA) +
    +
+
+
    +
  • 1.0.5 [02-17-03] +
      +
    • Bug fixes +
    • Added wglinfo +
    • Updated documentation +
    +
+
+
    +
  • 1.0.4 [02-02-03] +
      +
    • Added NV_texture_expand_normal +
    • Added mingw support +
    • Updated documentation +
    +
+
+
    +
  • 1.0.3 [01-09-03] +
      +
    • Cleaned up ATI extensions +
    • Changed function prototypes to match glext.h +
    • Added EXT_texture3D +
    • Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers +
    +
+
+
    +
  • 1.0.2 [12-21-02] +
      +
    • Added list of supported extensions to documentation +
    • Added NV_half_float and NV_texgen_emboss +
    +
+
+
    +
  • 1.0.1 [12-17-02] +
      +
    • Bug fixes +
    • Added glewGetExtension +
    +
+
+
    +
  • 1.0.0 [12-12-02] +
      +
    • Initial release +
    +
+
+ diff --git a/dep/glew-2.1.0/auto/extensions/gl/.dummy b/dep/glew-2.1.0/auto/extensions/gl/.dummy new file mode 100644 index 00000000..e69de29b diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_blob_cache b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_blob_cache new file mode 100644 index 00000000..6570c527 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_blob_cache @@ -0,0 +1,5 @@ +EGL_ANDROID_blob_cache +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_blob_cache + + void eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_create_native_client_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_create_native_client_buffer new file mode 100644 index 00000000..7764b898 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_create_native_client_buffer @@ -0,0 +1,9 @@ +EGL_ANDROID_create_native_client_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_create_native_client_buffer + + EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 + EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 + EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 + EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 + EGLClientBuffer eglCreateNativeClientBufferANDROID (const EGLint * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_framebuffer_target b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_framebuffer_target new file mode 100644 index 00000000..3fdbdaac --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_framebuffer_target @@ -0,0 +1,5 @@ +EGL_ANDROID_framebuffer_target +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_framebuffer_target + + EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_front_buffer_auto_refresh b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_front_buffer_auto_refresh new file mode 100644 index 00000000..b49e6f59 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_front_buffer_auto_refresh @@ -0,0 +1,5 @@ +EGL_ANDROID_front_buffer_auto_refresh +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_front_buffer_auto_refresh + + EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_image_native_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_image_native_buffer new file mode 100644 index 00000000..fe040354 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_image_native_buffer @@ -0,0 +1,5 @@ +EGL_ANDROID_image_native_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_image_native_buffer + + EGL_NATIVE_BUFFER_ANDROID 0x3140 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_native_fence_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_native_fence_sync new file mode 100644 index 00000000..fcb9f0dc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_native_fence_sync @@ -0,0 +1,9 @@ +EGL_ANDROID_native_fence_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_native_fence_sync + + EGL_NO_NATIVE_FENCE_FD_ANDROID -1 + EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 + EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 + EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 + EGLint eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_presentation_time b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_presentation_time new file mode 100644 index 00000000..9e12eb29 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_presentation_time @@ -0,0 +1,5 @@ +EGL_ANDROID_presentation_time +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_presentation_time + + EGLBoolean eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_recordable b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_recordable new file mode 100644 index 00000000..17b8c314 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANDROID_recordable @@ -0,0 +1,5 @@ +EGL_ANDROID_recordable +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANDROID_recordable + + EGL_RECORDABLE_ANDROID 0x3142 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_d3d_share_handle_client_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_d3d_share_handle_client_buffer new file mode 100644 index 00000000..fa9748e5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_d3d_share_handle_client_buffer @@ -0,0 +1,5 @@ +EGL_ANGLE_d3d_share_handle_client_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANGLE_d3d_share_handle_client_buffer + + EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_device_d3d b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_device_d3d new file mode 100644 index 00000000..aad1c1a0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_device_d3d @@ -0,0 +1,6 @@ +EGL_ANGLE_device_d3d +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANGLE_device_d3d + + EGL_D3D9_DEVICE_ANGLE 0x33A0 + EGL_D3D11_DEVICE_ANGLE 0x33A1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_query_surface_pointer b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_query_surface_pointer new file mode 100644 index 00000000..9a77a0a0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_query_surface_pointer @@ -0,0 +1,5 @@ +EGL_ANGLE_query_surface_pointer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANGLE_query_surface_pointer + + EGLBoolean eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_surface_d3d_texture_2d_share_handle b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_surface_d3d_texture_2d_share_handle new file mode 100644 index 00000000..d5c1696e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_surface_d3d_texture_2d_share_handle @@ -0,0 +1,5 @@ +EGL_ANGLE_surface_d3d_texture_2d_share_handle +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANGLE_surface_d3d_texture_2d_share_handle + + EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_window_fixed_size b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_window_fixed_size new file mode 100644 index 00000000..299b6c7b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ANGLE_window_fixed_size @@ -0,0 +1,5 @@ +EGL_ANGLE_window_fixed_size +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ANGLE_window_fixed_size + + EGL_FIXED_SIZE_ANGLE 0x3201 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_implicit_external_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_implicit_external_sync new file mode 100644 index 00000000..ec094f20 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_implicit_external_sync @@ -0,0 +1,5 @@ +EGL_ARM_implicit_external_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ARM_implicit_external_sync + + EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_pixmap_multisample_discard b/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_pixmap_multisample_discard new file mode 100644 index 00000000..5f2b9e75 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_ARM_pixmap_multisample_discard @@ -0,0 +1,5 @@ +EGL_ARM_pixmap_multisample_discard +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_ARM_pixmap_multisample_discard + + EGL_DISCARD_SAMPLES_ARM 0x3286 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_buffer_age b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_buffer_age new file mode 100644 index 00000000..4dc18ad7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_buffer_age @@ -0,0 +1,5 @@ +EGL_EXT_buffer_age +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_buffer_age + + EGL_BUFFER_AGE_EXT 0x313D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_client_extensions b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_client_extensions new file mode 100644 index 00000000..8251a199 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_client_extensions @@ -0,0 +1,4 @@ +EGL_EXT_client_extensions +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_client_extensions + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_create_context_robustness b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_create_context_robustness new file mode 100644 index 00000000..e09b15cc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_create_context_robustness @@ -0,0 +1,8 @@ +EGL_EXT_create_context_robustness +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_create_context_robustness + + EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF + EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 + EGL_NO_RESET_NOTIFICATION_EXT 0x31BE + EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_base b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_base new file mode 100644 index 00000000..42fd834f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_base @@ -0,0 +1,7 @@ +EGL_EXT_device_base +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_device_base + + EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) + EGL_BAD_DEVICE_EXT 0x322B + EGL_DEVICE_EXT 0x322C diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_drm b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_drm new file mode 100644 index 00000000..0d2bc015 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_drm @@ -0,0 +1,5 @@ +EGL_EXT_device_drm +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_device_drm + + EGL_DRM_DEVICE_FILE_EXT 0x3233 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_enumeration b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_enumeration new file mode 100644 index 00000000..43f91dae --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_enumeration @@ -0,0 +1,5 @@ +EGL_EXT_device_enumeration +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_device_enumeration + + EGLBoolean eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_openwf b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_openwf new file mode 100644 index 00000000..88e74202 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_openwf @@ -0,0 +1,5 @@ +EGL_EXT_device_openwf +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_device_openwf + + EGL_OPENWF_DEVICE_ID_EXT 0x3237 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_query b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_query new file mode 100644 index 00000000..d8234438 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_device_query @@ -0,0 +1,10 @@ +EGL_EXT_device_query +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_device_query + + EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) + EGL_BAD_DEVICE_EXT 0x322B + EGL_DEVICE_EXT 0x322C + EGLBoolean eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value) + const char * eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name) + EGLBoolean eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib * value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_linear b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_linear new file mode 100644 index 00000000..72d7df14 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_linear @@ -0,0 +1,5 @@ +EGL_EXT_gl_colorspace_bt2020_linear +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_gl_colorspace_bt2020_linear + + EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_pq b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_pq new file mode 100644 index 00000000..99ef504e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_bt2020_pq @@ -0,0 +1,5 @@ +EGL_EXT_gl_colorspace_bt2020_pq +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_gl_colorspace_bt2020_pq + + EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_scrgb_linear b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_scrgb_linear new file mode 100644 index 00000000..dd370cfb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_gl_colorspace_scrgb_linear @@ -0,0 +1,5 @@ +EGL_EXT_gl_colorspace_scrgb_linear +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_gl_colorspace_scrgb_linear + + EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import new file mode 100644 index 00000000..419eb0f0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import @@ -0,0 +1,26 @@ +EGL_EXT_image_dma_buf_import +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_image_dma_buf_import + + EGL_LINUX_DMA_BUF_EXT 0x3270 + EGL_LINUX_DRM_FOURCC_EXT 0x3271 + EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 + EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 + EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 + EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 + EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 + EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 + EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 + EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 + EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A + EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B + EGL_SAMPLE_RANGE_HINT_EXT 0x327C + EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D + EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E + EGL_ITU_REC601_EXT 0x327F + EGL_ITU_REC709_EXT 0x3280 + EGL_ITU_REC2020_EXT 0x3281 + EGL_YUV_FULL_RANGE_EXT 0x3282 + EGL_YUV_NARROW_RANGE_EXT 0x3283 + EGL_YUV_CHROMA_SITING_0_EXT 0x3284 + EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import_modifiers b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import_modifiers new file mode 100644 index 00000000..9fc39b76 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_image_dma_buf_import_modifiers @@ -0,0 +1,17 @@ +EGL_EXT_image_dma_buf_import_modifiers +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_image_dma_buf_import_modifiers + + EGL_DMA_BUF_PLANE3_FD_EXT 0x3440 + EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441 + EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442 + EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443 + EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444 + EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445 + EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446 + EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447 + EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448 + EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449 + EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A + EGLBoolean eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats) + EGLBoolean eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_multiview_window b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_multiview_window new file mode 100644 index 00000000..4ae01568 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_multiview_window @@ -0,0 +1,5 @@ +EGL_EXT_multiview_window +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_multiview_window + + EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_base b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_base new file mode 100644 index 00000000..a10f686f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_base @@ -0,0 +1,17 @@ +EGL_EXT_output_base +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_output_base + + EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0) + EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0) + EGL_BAD_OUTPUT_LAYER_EXT 0x322D + EGL_BAD_OUTPUT_PORT_EXT 0x322E + EGL_SWAP_INTERVAL_EXT 0x322F + EGLBoolean eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers) + EGLBoolean eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports) + EGLBoolean eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value) + EGLBoolean eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value) + EGLBoolean eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value) + const char * eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name) + EGLBoolean eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value) + const char * eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_drm b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_drm new file mode 100644 index 00000000..4fa74c74 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_drm @@ -0,0 +1,7 @@ +EGL_EXT_output_drm +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_output_drm + + EGL_DRM_CRTC_EXT 0x3234 + EGL_DRM_PLANE_EXT 0x3235 + EGL_DRM_CONNECTOR_EXT 0x3236 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_openwf b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_openwf new file mode 100644 index 00000000..5c91d616 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_output_openwf @@ -0,0 +1,6 @@ +EGL_EXT_output_openwf +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_output_openwf + + EGL_OPENWF_PIPELINE_ID_EXT 0x3238 + EGL_OPENWF_PORT_ID_EXT 0x3239 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_pixel_format_float b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_pixel_format_float new file mode 100644 index 00000000..06e99598 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_pixel_format_float @@ -0,0 +1,7 @@ +EGL_EXT_pixel_format_float +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_pixel_format_float + + EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 + EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A + EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_base b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_base new file mode 100644 index 00000000..2e8f2f4a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_base @@ -0,0 +1,7 @@ +EGL_EXT_platform_base +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_platform_base + + EGLSurface eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list) + EGLSurface eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list) + EGLDisplay eglGetPlatformDisplayEXT (EGLenum platform, void * native_display, const EGLint * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_device b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_device new file mode 100644 index 00000000..c2e8cfed --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_device @@ -0,0 +1,5 @@ +EGL_EXT_platform_device +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_platform_device + + EGL_PLATFORM_DEVICE_EXT 0x313F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_wayland b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_wayland new file mode 100644 index 00000000..d1f07783 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_wayland @@ -0,0 +1,5 @@ +EGL_EXT_platform_wayland +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_platform_wayland + + EGL_PLATFORM_WAYLAND_EXT 0x31D8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_x11 b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_x11 new file mode 100644 index 00000000..5fb32b1f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_platform_x11 @@ -0,0 +1,6 @@ +EGL_EXT_platform_x11 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_platform_x11 + + EGL_PLATFORM_X11_EXT 0x31D5 + EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_content b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_content new file mode 100644 index 00000000..8d274a2a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_content @@ -0,0 +1,5 @@ +EGL_EXT_protected_content +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_protected_content + + EGL_PROTECTED_CONTENT_EXT 0x32C0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_surface b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_surface new file mode 100644 index 00000000..b2444bc5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_protected_surface @@ -0,0 +1,5 @@ +EGL_EXT_protected_surface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_protected_surface + + EGL_PROTECTED_CONTENT_EXT 0x32C0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_stream_consumer_egloutput b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_stream_consumer_egloutput new file mode 100644 index 00000000..0bf40039 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_stream_consumer_egloutput @@ -0,0 +1,5 @@ +EGL_EXT_stream_consumer_egloutput +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_stream_consumer_egloutput + + EGLBoolean eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_surface_SMPTE2086_metadata b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_surface_SMPTE2086_metadata new file mode 100644 index 00000000..e9e636d0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_surface_SMPTE2086_metadata @@ -0,0 +1,14 @@ +EGL_EXT_surface_SMPTE2086_metadata +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_surface_SMPTE2086_metadata + + EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 + EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 + EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 + EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 + EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 + EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 + EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 + EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 + EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 + EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_swap_buffers_with_damage b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_swap_buffers_with_damage new file mode 100644 index 00000000..ff066437 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_swap_buffers_with_damage @@ -0,0 +1,5 @@ +EGL_EXT_swap_buffers_with_damage +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_swap_buffers_with_damage + + EGLBoolean eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_yuv_surface b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_yuv_surface new file mode 100644 index 00000000..8c3f86e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_EXT_yuv_surface @@ -0,0 +1,29 @@ +EGL_EXT_yuv_surface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_EXT_yuv_surface + + EGL_YUV_BUFFER_EXT 0x3300 + EGL_YUV_ORDER_EXT 0x3301 + EGL_YUV_ORDER_YUV_EXT 0x3302 + EGL_YUV_ORDER_YVU_EXT 0x3303 + EGL_YUV_ORDER_YUYV_EXT 0x3304 + EGL_YUV_ORDER_UYVY_EXT 0x3305 + EGL_YUV_ORDER_YVYU_EXT 0x3306 + EGL_YUV_ORDER_VYUY_EXT 0x3307 + EGL_YUV_ORDER_AYUV_EXT 0x3308 + EGL_YUV_CSC_STANDARD_EXT 0x330A + EGL_YUV_CSC_STANDARD_601_EXT 0x330B + EGL_YUV_CSC_STANDARD_709_EXT 0x330C + EGL_YUV_CSC_STANDARD_2020_EXT 0x330D + EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 + EGL_YUV_SUBSAMPLE_EXT 0x3312 + EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 + EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 + EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 + EGL_YUV_DEPTH_RANGE_EXT 0x3317 + EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 + EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 + EGL_YUV_PLANE_BPP_EXT 0x331A + EGL_YUV_PLANE_BPP_0_EXT 0x331B + EGL_YUV_PLANE_BPP_8_EXT 0x331C + EGL_YUV_PLANE_BPP_10_EXT 0x331D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_clientpixmap b/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_clientpixmap new file mode 100644 index 00000000..be9824e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_clientpixmap @@ -0,0 +1,6 @@ +EGL_HI_clientpixmap +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_HI_clientpixmap + + EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 + EGLSurface eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_colorformats b/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_colorformats new file mode 100644 index 00000000..138a266c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_HI_colorformats @@ -0,0 +1,8 @@ +EGL_HI_colorformats +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_HI_colorformats + + EGL_COLOR_FORMAT_HI 0x8F70 + EGL_COLOR_RGB_HI 0x8F71 + EGL_COLOR_RGBA_HI 0x8F72 + EGL_COLOR_ARGB_HI 0x8F73 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_context_priority b/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_context_priority new file mode 100644 index 00000000..fce013b9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_context_priority @@ -0,0 +1,8 @@ +EGL_IMG_context_priority +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_IMG_context_priority + + EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 + EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 + EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 + EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_image_plane_attribs b/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_image_plane_attribs new file mode 100644 index 00000000..80c2c1b0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_IMG_image_plane_attribs @@ -0,0 +1,6 @@ +EGL_IMG_image_plane_attribs +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_IMG_image_plane_attribs + + EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 + EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event new file mode 100644 index 00000000..1c70d957 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event @@ -0,0 +1,7 @@ +EGL_KHR_cl_event +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_cl_event + + EGL_CL_EVENT_HANDLE_KHR 0x309C + EGL_SYNC_CL_EVENT_KHR 0x30FE + EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event2 b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event2 new file mode 100644 index 00000000..c93a2f17 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_cl_event2 @@ -0,0 +1,8 @@ +EGL_KHR_cl_event2 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_cl_event2 + + EGL_CL_EVENT_HANDLE_KHR 0x309C + EGL_SYNC_CL_EVENT_KHR 0x30FE + EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF + EGLSyncKHR eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_client_get_all_proc_addresses b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_client_get_all_proc_addresses new file mode 100644 index 00000000..3b5e9512 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_client_get_all_proc_addresses @@ -0,0 +1,4 @@ +EGL_KHR_client_get_all_proc_addresses +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_client_get_all_proc_addresses + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_config_attribs b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_config_attribs new file mode 100644 index 00000000..31c556a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_config_attribs @@ -0,0 +1,7 @@ +EGL_KHR_config_attribs +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_config_attribs + + EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 + EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 + EGL_CONFORMANT_KHR 0x3042 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_context_flush_control b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_context_flush_control new file mode 100644 index 00000000..9064a7af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_context_flush_control @@ -0,0 +1,7 @@ +EGL_KHR_context_flush_control +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_context_flush_control + + EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 + EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 + EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context new file mode 100644 index 00000000..e79485b1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context @@ -0,0 +1,18 @@ +EGL_KHR_create_context +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_create_context + + EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 + EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 + EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 + EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 + EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 + EGL_OPENGL_ES3_BIT 0x00000040 + EGL_OPENGL_ES3_BIT_KHR 0x00000040 + EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 + EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB + EGL_CONTEXT_FLAGS_KHR 0x30FC + EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD + EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD + EGL_NO_RESET_NOTIFICATION_KHR 0x31BE + EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context_no_error b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context_no_error new file mode 100644 index 00000000..72a19281 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_create_context_no_error @@ -0,0 +1,5 @@ +EGL_KHR_create_context_no_error +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_create_context_no_error + + EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_debug b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_debug new file mode 100644 index 00000000..e06c10b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_debug @@ -0,0 +1,19 @@ +EGL_KHR_debug +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_debug + + EGL_OBJECT_THREAD_KHR 0x33B0 + EGL_OBJECT_DISPLAY_KHR 0x33B1 + EGL_OBJECT_CONTEXT_KHR 0x33B2 + EGL_OBJECT_SURFACE_KHR 0x33B3 + EGL_OBJECT_IMAGE_KHR 0x33B4 + EGL_OBJECT_SYNC_KHR 0x33B5 + EGL_OBJECT_STREAM_KHR 0x33B6 + EGL_DEBUG_CALLBACK_KHR 0x33B8 + EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 + EGL_DEBUG_MSG_ERROR_KHR 0x33BA + EGL_DEBUG_MSG_WARN_KHR 0x33BB + EGL_DEBUG_MSG_INFO_KHR 0x33BC + EGLint eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list) + EGLint eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label) + EGLBoolean eglQueryDebugKHR (EGLint attribute, EGLAttrib * value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_fence_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_fence_sync new file mode 100644 index 00000000..398b2922 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_fence_sync @@ -0,0 +1,7 @@ +EGL_KHR_fence_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_fence_sync + + EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 + EGL_SYNC_CONDITION_KHR 0x30F8 + EGL_SYNC_FENCE_KHR 0x30F9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_get_all_proc_addresses b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_get_all_proc_addresses new file mode 100644 index 00000000..86e3b315 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_get_all_proc_addresses @@ -0,0 +1,4 @@ +EGL_KHR_get_all_proc_addresses +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_get_all_proc_addresses + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_colorspace b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_colorspace new file mode 100644 index 00000000..791e9dbf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_colorspace @@ -0,0 +1,7 @@ +EGL_KHR_gl_colorspace +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_gl_colorspace + + EGL_GL_COLORSPACE_SRGB_KHR 0x3089 + EGL_GL_COLORSPACE_LINEAR_KHR 0x308A + EGL_GL_COLORSPACE_KHR 0x309D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_renderbuffer_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_renderbuffer_image new file mode 100644 index 00000000..eac2ce61 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_renderbuffer_image @@ -0,0 +1,5 @@ +EGL_KHR_gl_renderbuffer_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_gl_renderbuffer_image + + EGL_GL_RENDERBUFFER_KHR 0x30B9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_2D_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_2D_image new file mode 100644 index 00000000..68787eeb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_2D_image @@ -0,0 +1,6 @@ +EGL_KHR_gl_texture_2D_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_gl_texture_2D_image + + EGL_GL_TEXTURE_2D_KHR 0x30B1 + EGL_GL_TEXTURE_LEVEL_KHR 0x30BC diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_3D_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_3D_image new file mode 100644 index 00000000..ced8357f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_3D_image @@ -0,0 +1,6 @@ +EGL_KHR_gl_texture_3D_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_gl_texture_3D_image + + EGL_GL_TEXTURE_3D_KHR 0x30B2 + EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_cubemap_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_cubemap_image new file mode 100644 index 00000000..81079d9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_gl_texture_cubemap_image @@ -0,0 +1,10 @@ +EGL_KHR_gl_texture_cubemap_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_gl_texture_cubemap_image + + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 + EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 + EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image new file mode 100644 index 00000000..c72f09de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image @@ -0,0 +1,8 @@ +EGL_KHR_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_image + + EGL_NO_IMAGE_KHR ((EGLImageKHR)0) + EGL_NATIVE_PIXMAP_KHR 0x30B0 + EGLImageKHR eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list) + EGLBoolean eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_base b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_base new file mode 100644 index 00000000..4a082c10 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_base @@ -0,0 +1,6 @@ +EGL_KHR_image_base +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_image_base + + EGL_NO_IMAGE_KHR ((EGLImageKHR)0) + EGL_IMAGE_PRESERVED_KHR 0x30D2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_pixmap b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_pixmap new file mode 100644 index 00000000..ab3b2433 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_image_pixmap @@ -0,0 +1,5 @@ +EGL_KHR_image_pixmap +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_image_pixmap + + EGL_NATIVE_PIXMAP_KHR 0x30B0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface new file mode 100644 index 00000000..973bb155 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface @@ -0,0 +1,27 @@ +EGL_KHR_lock_surface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_lock_surface + + EGL_READ_SURFACE_BIT_KHR 0x0001 + EGL_WRITE_SURFACE_BIT_KHR 0x0002 + EGL_LOCK_SURFACE_BIT_KHR 0x0080 + EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 + EGL_MATCH_FORMAT_KHR 0x3043 + EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 + EGL_FORMAT_RGB_565_KHR 0x30C1 + EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 + EGL_FORMAT_RGBA_8888_KHR 0x30C3 + EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 + EGL_LOCK_USAGE_HINT_KHR 0x30C5 + EGL_BITMAP_POINTER_KHR 0x30C6 + EGL_BITMAP_PITCH_KHR 0x30C7 + EGL_BITMAP_ORIGIN_KHR 0x30C8 + EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 + EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA + EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB + EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC + EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD + EGL_LOWER_LEFT_KHR 0x30CE + EGL_UPPER_LEFT_KHR 0x30CF + EGLBoolean eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list) + EGLBoolean eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface2 b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface2 new file mode 100644 index 00000000..0c4fd147 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface2 @@ -0,0 +1,5 @@ +EGL_KHR_lock_surface2 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_lock_surface2 + + EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface3 b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface3 new file mode 100644 index 00000000..4c0e13a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_lock_surface3 @@ -0,0 +1,27 @@ +EGL_KHR_lock_surface3 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_lock_surface3 + + EGL_READ_SURFACE_BIT_KHR 0x0001 + EGL_WRITE_SURFACE_BIT_KHR 0x0002 + EGL_LOCK_SURFACE_BIT_KHR 0x0080 + EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 + EGL_MATCH_FORMAT_KHR 0x3043 + EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 + EGL_FORMAT_RGB_565_KHR 0x30C1 + EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 + EGL_FORMAT_RGBA_8888_KHR 0x30C3 + EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 + EGL_LOCK_USAGE_HINT_KHR 0x30C5 + EGL_BITMAP_POINTER_KHR 0x30C6 + EGL_BITMAP_PITCH_KHR 0x30C7 + EGL_BITMAP_ORIGIN_KHR 0x30C8 + EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 + EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA + EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB + EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC + EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD + EGL_LOWER_LEFT_KHR 0x30CE + EGL_UPPER_LEFT_KHR 0x30CF + EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 + EGLBoolean eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_mutable_render_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_mutable_render_buffer new file mode 100644 index 00000000..fefff285 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_mutable_render_buffer @@ -0,0 +1,5 @@ +EGL_KHR_mutable_render_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_mutable_render_buffer + + EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_no_config_context b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_no_config_context new file mode 100644 index 00000000..4cb685dd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_no_config_context @@ -0,0 +1,5 @@ +EGL_KHR_no_config_context +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_no_config_context + + EGL_NO_CONFIG_KHR ((EGLConfig)0) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_partial_update b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_partial_update new file mode 100644 index 00000000..7a03d3a9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_partial_update @@ -0,0 +1,6 @@ +EGL_KHR_partial_update +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_partial_update + + EGL_BUFFER_AGE_KHR 0x313D + EGLBoolean eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_android b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_android new file mode 100644 index 00000000..b658e3fa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_android @@ -0,0 +1,5 @@ +EGL_KHR_platform_android +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_platform_android + + EGL_PLATFORM_ANDROID_KHR 0x3141 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_gbm b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_gbm new file mode 100644 index 00000000..d14df5da --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_gbm @@ -0,0 +1,5 @@ +EGL_KHR_platform_gbm +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_platform_gbm + + EGL_PLATFORM_GBM_KHR 0x31D7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_wayland b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_wayland new file mode 100644 index 00000000..e0d13510 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_wayland @@ -0,0 +1,5 @@ +EGL_KHR_platform_wayland +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_platform_wayland + + EGL_PLATFORM_WAYLAND_KHR 0x31D8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_x11 b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_x11 new file mode 100644 index 00000000..ec9bd6cc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_platform_x11 @@ -0,0 +1,6 @@ +EGL_KHR_platform_x11 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_platform_x11 + + EGL_PLATFORM_X11_KHR 0x31D5 + EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_reusable_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_reusable_sync new file mode 100644 index 00000000..2c82713f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_reusable_sync @@ -0,0 +1,19 @@ +EGL_KHR_reusable_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_reusable_sync + + EGL_NO_SYNC_KHR ((EGLSyncKHR)0) + EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 + EGL_SYNC_STATUS_KHR 0x30F1 + EGL_SIGNALED_KHR 0x30F2 + EGL_UNSIGNALED_KHR 0x30F3 + EGL_TIMEOUT_EXPIRED_KHR 0x30F5 + EGL_CONDITION_SATISFIED_KHR 0x30F6 + EGL_SYNC_TYPE_KHR 0x30F7 + EGL_SYNC_REUSABLE_KHR 0x30FA + EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF + EGLint eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) + EGLSyncKHR eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list) + EGLBoolean eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync) + EGLBoolean eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value) + EGLBoolean eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream new file mode 100644 index 00000000..49db7336 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream @@ -0,0 +1,22 @@ +EGL_KHR_stream +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream + + EGL_NO_STREAM_KHR ((EGLStreamKHR)0) + EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 + EGL_PRODUCER_FRAME_KHR 0x3212 + EGL_CONSUMER_FRAME_KHR 0x3213 + EGL_STREAM_STATE_KHR 0x3214 + EGL_STREAM_STATE_CREATED_KHR 0x3215 + EGL_STREAM_STATE_CONNECTING_KHR 0x3216 + EGL_STREAM_STATE_EMPTY_KHR 0x3217 + EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 + EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 + EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A + EGL_BAD_STREAM_KHR 0x321B + EGL_BAD_STATE_KHR 0x321C + EGLStreamKHR eglCreateStreamKHR (EGLDisplay dpy, const EGLint * attrib_list) + EGLBoolean eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream) + EGLBoolean eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value) + EGLBoolean eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value) + EGLBoolean eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_attrib b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_attrib new file mode 100644 index 00000000..54d5516b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_attrib @@ -0,0 +1,13 @@ +EGL_KHR_stream_attrib +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_attrib + + EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 + EGL_STREAM_STATE_KHR 0x3214 + EGL_STREAM_STATE_CREATED_KHR 0x3215 + EGL_STREAM_STATE_CONNECTING_KHR 0x3216 + EGLStreamKHR eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib * attrib_list) + EGLBoolean eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value) + EGLBoolean eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value) + EGLBoolean eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list) + EGLBoolean eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_consumer_gltexture b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_consumer_gltexture new file mode 100644 index 00000000..fec6664b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_consumer_gltexture @@ -0,0 +1,8 @@ +EGL_KHR_stream_consumer_gltexture +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_consumer_gltexture + + EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E + EGLBoolean eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream) + EGLBoolean eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream) + EGLBoolean eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_cross_process_fd b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_cross_process_fd new file mode 100644 index 00000000..afd65526 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_cross_process_fd @@ -0,0 +1,7 @@ +EGL_KHR_stream_cross_process_fd +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_cross_process_fd + + EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) + EGLStreamKHR eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor) + EGLNativeFileDescriptorKHR eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_fifo b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_fifo new file mode 100644 index 00000000..905072ae --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_fifo @@ -0,0 +1,9 @@ +EGL_KHR_stream_fifo +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_fifo + + EGL_STREAM_FIFO_LENGTH_KHR 0x31FC + EGL_STREAM_TIME_NOW_KHR 0x31FD + EGL_STREAM_TIME_CONSUMER_KHR 0x31FE + EGL_STREAM_TIME_PRODUCER_KHR 0x31FF + EGLBoolean eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_aldatalocator b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_aldatalocator new file mode 100644 index 00000000..27d08de3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_aldatalocator @@ -0,0 +1,4 @@ +EGL_KHR_stream_producer_aldatalocator +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_producer_aldatalocator + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_eglsurface b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_eglsurface new file mode 100644 index 00000000..ab67355b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_stream_producer_eglsurface @@ -0,0 +1,6 @@ +EGL_KHR_stream_producer_eglsurface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_stream_producer_eglsurface + + EGL_STREAM_BIT_KHR 0x0800 + EGLSurface eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_surfaceless_context b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_surfaceless_context new file mode 100644 index 00000000..70ad0151 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_surfaceless_context @@ -0,0 +1,4 @@ +EGL_KHR_surfaceless_context +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_surfaceless_context + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_swap_buffers_with_damage b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_swap_buffers_with_damage new file mode 100644 index 00000000..3fab45b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_swap_buffers_with_damage @@ -0,0 +1,5 @@ +EGL_KHR_swap_buffers_with_damage +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_swap_buffers_with_damage + + EGLBoolean eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_vg_parent_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_vg_parent_image new file mode 100644 index 00000000..b2d3e393 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_vg_parent_image @@ -0,0 +1,5 @@ +EGL_KHR_vg_parent_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_vg_parent_image + + EGL_VG_PARENT_IMAGE_KHR 0x30BA diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_wait_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_wait_sync new file mode 100644 index 00000000..22ccf2c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_KHR_wait_sync @@ -0,0 +1,5 @@ +EGL_KHR_wait_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_KHR_wait_sync + + EGLint eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_drm_image b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_drm_image new file mode 100644 index 00000000..48191445 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_drm_image @@ -0,0 +1,13 @@ +EGL_MESA_drm_image +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_MESA_drm_image + + EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 + EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 + EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 + EGL_DRM_BUFFER_USE_MESA 0x31D1 + EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 + EGL_DRM_BUFFER_MESA 0x31D3 + EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 + EGLImageKHR eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint * attrib_list) + EGLBoolean eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_image_dma_buf_export b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_image_dma_buf_export new file mode 100644 index 00000000..3ab5abf0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_image_dma_buf_export @@ -0,0 +1,6 @@ +EGL_MESA_image_dma_buf_export +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_MESA_image_dma_buf_export + + EGLBoolean eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets) + EGLBoolean eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_gbm b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_gbm new file mode 100644 index 00000000..c80e4e2a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_gbm @@ -0,0 +1,5 @@ +EGL_MESA_platform_gbm +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_MESA_platform_gbm + + EGL_PLATFORM_GBM_MESA 0x31D7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_surfaceless b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_surfaceless new file mode 100644 index 00000000..88f553f9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_MESA_platform_surfaceless @@ -0,0 +1,5 @@ +EGL_MESA_platform_surfaceless +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_MESA_platform_surfaceless + + EGL_PLATFORM_SURFACELESS_MESA 0x31DD diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region new file mode 100644 index 00000000..9891fa57 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region @@ -0,0 +1,5 @@ +EGL_NOK_swap_region +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NOK_swap_region + + EGLBoolean eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region2 b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region2 new file mode 100644 index 00000000..befcd679 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_swap_region2 @@ -0,0 +1,5 @@ +EGL_NOK_swap_region2 +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NOK_swap_region2 + + EGLBoolean eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_texture_from_pixmap b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_texture_from_pixmap new file mode 100644 index 00000000..34b9fa41 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NOK_texture_from_pixmap @@ -0,0 +1,5 @@ +EGL_NOK_texture_from_pixmap +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NOK_texture_from_pixmap + + EGL_Y_INVERTED_NOK 0x307F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_3dvision_surface b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_3dvision_surface new file mode 100644 index 00000000..82265383 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_3dvision_surface @@ -0,0 +1,5 @@ +EGL_NV_3dvision_surface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_3dvision_surface + + EGL_AUTO_STEREO_NV 0x3136 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample new file mode 100644 index 00000000..85bbbe85 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample @@ -0,0 +1,6 @@ +EGL_NV_coverage_sample +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_coverage_sample + + EGL_COVERAGE_BUFFERS_NV 0x30E0 + EGL_COVERAGE_SAMPLES_NV 0x30E1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample_resolve b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample_resolve new file mode 100644 index 00000000..04e5345d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_coverage_sample_resolve @@ -0,0 +1,7 @@ +EGL_NV_coverage_sample_resolve +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_coverage_sample_resolve + + EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 + EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 + EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_cuda_event b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_cuda_event new file mode 100644 index 00000000..9ecb5c8f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_cuda_event @@ -0,0 +1,7 @@ +EGL_NV_cuda_event +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_cuda_event + + EGL_CUDA_EVENT_HANDLE_NV 0x323B + EGL_SYNC_CUDA_EVENT_NV 0x323C + EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_depth_nonlinear b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_depth_nonlinear new file mode 100644 index 00000000..c870064a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_depth_nonlinear @@ -0,0 +1,7 @@ +EGL_NV_depth_nonlinear +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_depth_nonlinear + + EGL_DEPTH_ENCODING_NONE_NV 0 + EGL_DEPTH_ENCODING_NV 0x30E2 + EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_device_cuda b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_device_cuda new file mode 100644 index 00000000..7be003a1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_device_cuda @@ -0,0 +1,5 @@ +EGL_NV_device_cuda +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_device_cuda + + EGL_CUDA_DEVICE_NV 0x323A diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_native_query b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_native_query new file mode 100644 index 00000000..ac97a5fb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_native_query @@ -0,0 +1,7 @@ +EGL_NV_native_query +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_native_query + + EGLBoolean eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType * display_id) + EGLBoolean eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap) + EGLBoolean eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_convert_rounding b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_convert_rounding new file mode 100644 index 00000000..2997df35 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_convert_rounding @@ -0,0 +1,4 @@ +EGL_NV_post_convert_rounding +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_post_convert_rounding + diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_sub_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_sub_buffer new file mode 100644 index 00000000..ae4152be --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_post_sub_buffer @@ -0,0 +1,6 @@ +EGL_NV_post_sub_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_post_sub_buffer + + EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE + EGLBoolean eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_robustness_video_memory_purge b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_robustness_video_memory_purge new file mode 100644 index 00000000..c069b18e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_robustness_video_memory_purge @@ -0,0 +1,5 @@ +EGL_NV_robustness_video_memory_purge +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_robustness_video_memory_purge + + EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_consumer_gltexture_yuv b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_consumer_gltexture_yuv new file mode 100644 index 00000000..5409bbde --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_consumer_gltexture_yuv @@ -0,0 +1,10 @@ +EGL_NV_stream_consumer_gltexture_yuv +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_consumer_gltexture_yuv + + EGL_YUV_BUFFER_EXT 0x3300 + EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 + EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C + EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D + EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E + EGLBoolean eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_display b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_display new file mode 100644 index 00000000..0fefcd9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_display @@ -0,0 +1,5 @@ +EGL_NV_stream_cross_display +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_cross_display + + EGL_STREAM_CROSS_DISPLAY_NV 0x334E diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_object b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_object new file mode 100644 index 00000000..3dbc0f53 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_object @@ -0,0 +1,5 @@ +EGL_NV_stream_cross_object +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_cross_object + + EGL_STREAM_CROSS_OBJECT_NV 0x334D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_partition b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_partition new file mode 100644 index 00000000..d2ae4bf3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_partition @@ -0,0 +1,5 @@ +EGL_NV_stream_cross_partition +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_cross_partition + + EGL_STREAM_CROSS_PARTITION_NV 0x323F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_process b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_process new file mode 100644 index 00000000..93245f28 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_process @@ -0,0 +1,5 @@ +EGL_NV_stream_cross_process +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_cross_process + + EGL_STREAM_CROSS_PROCESS_NV 0x3245 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_system b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_system new file mode 100644 index 00000000..1e180485 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_cross_system @@ -0,0 +1,5 @@ +EGL_NV_stream_cross_system +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_cross_system + + EGL_STREAM_CROSS_SYSTEM_NV 0x334F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_next b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_next new file mode 100644 index 00000000..a313323b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_next @@ -0,0 +1,6 @@ +EGL_NV_stream_fifo_next +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_fifo_next + + EGL_PENDING_FRAME_NV 0x3329 + EGL_STREAM_TIME_PENDING_NV 0x332A diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_synchronous b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_synchronous new file mode 100644 index 00000000..d8631ba6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_fifo_synchronous @@ -0,0 +1,5 @@ +EGL_NV_stream_fifo_synchronous +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_fifo_synchronous + + EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_frame_limits b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_frame_limits new file mode 100644 index 00000000..2bad6f4f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_frame_limits @@ -0,0 +1,6 @@ +EGL_NV_stream_frame_limits +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_frame_limits + + EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337 + EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_metadata b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_metadata new file mode 100644 index 00000000..24e0477c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_metadata @@ -0,0 +1,21 @@ +EGL_NV_stream_metadata +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_metadata + + EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 + EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 + EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 + EGL_PRODUCER_METADATA_NV 0x3253 + EGL_CONSUMER_METADATA_NV 0x3254 + EGL_METADATA0_SIZE_NV 0x3255 + EGL_METADATA1_SIZE_NV 0x3256 + EGL_METADATA2_SIZE_NV 0x3257 + EGL_METADATA3_SIZE_NV 0x3258 + EGL_METADATA0_TYPE_NV 0x3259 + EGL_METADATA1_TYPE_NV 0x325A + EGL_METADATA2_TYPE_NV 0x325B + EGL_METADATA3_TYPE_NV 0x325C + EGL_PENDING_METADATA_NV 0x3328 + EGLBoolean eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib * value) + EGLBoolean eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data) + EGLBoolean eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_remote b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_remote new file mode 100644 index 00000000..9912d751 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_remote @@ -0,0 +1,12 @@ +EGL_NV_stream_remote +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_remote + + EGL_STREAM_STATE_INITIALIZING_NV 0x3240 + EGL_STREAM_TYPE_NV 0x3241 + EGL_STREAM_PROTOCOL_NV 0x3242 + EGL_STREAM_ENDPOINT_NV 0x3243 + EGL_STREAM_LOCAL_NV 0x3244 + EGL_STREAM_PROTOCOL_FD_NV 0x3246 + EGL_STREAM_PRODUCER_NV 0x3247 + EGL_STREAM_CONSUMER_NV 0x3248 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_reset b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_reset new file mode 100644 index 00000000..978baaed --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_reset @@ -0,0 +1,7 @@ +EGL_NV_stream_reset +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_reset + + EGL_SUPPORT_RESET_NV 0x3334 + EGL_SUPPORT_REUSE_NV 0x3335 + EGLBoolean eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket new file mode 100644 index 00000000..878cd9ce --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket @@ -0,0 +1,7 @@ +EGL_NV_stream_socket +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_socket + + EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B + EGL_SOCKET_HANDLE_NV 0x324C + EGL_SOCKET_TYPE_NV 0x324D diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_inet b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_inet new file mode 100644 index 00000000..14f69fef --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_inet @@ -0,0 +1,5 @@ +EGL_NV_stream_socket_inet +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_socket_inet + + EGL_SOCKET_TYPE_INET_NV 0x324F diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_unix b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_unix new file mode 100644 index 00000000..12914702 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_socket_unix @@ -0,0 +1,5 @@ +EGL_NV_stream_socket_unix +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_socket_unix + + EGL_SOCKET_TYPE_UNIX_NV 0x324E diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_sync new file mode 100644 index 00000000..77bb3bff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_stream_sync @@ -0,0 +1,7 @@ +EGL_NV_stream_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_stream_sync + + EGL_SYNC_TYPE_KHR 0x30F7 + EGL_SYNC_NEW_FRAME_NV 0x321F + EGLSyncKHR eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_sync b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_sync new file mode 100644 index 00000000..0998ea13 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_sync @@ -0,0 +1,23 @@ +EGL_NV_sync +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_sync + + EGL_NO_SYNC_NV ((EGLSyncNV)0) + EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 + EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 + EGL_SYNC_STATUS_NV 0x30E7 + EGL_SIGNALED_NV 0x30E8 + EGL_UNSIGNALED_NV 0x30E9 + EGL_ALREADY_SIGNALED_NV 0x30EA + EGL_TIMEOUT_EXPIRED_NV 0x30EB + EGL_CONDITION_SATISFIED_NV 0x30EC + EGL_SYNC_TYPE_NV 0x30ED + EGL_SYNC_CONDITION_NV 0x30EE + EGL_SYNC_FENCE_NV 0x30EF + EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF + EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout) + EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list) + EGLBoolean eglDestroySyncNV (EGLSyncNV sync) + EGLBoolean eglFenceNV (EGLSyncNV sync) + EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint * value) + EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_system_time b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_system_time new file mode 100644 index 00000000..4039e6e1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_NV_system_time @@ -0,0 +1,6 @@ +EGL_NV_system_time +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_NV_system_time + + EGLuint64NV eglGetSystemTimeFrequencyNV ( void ) + EGLuint64NV eglGetSystemTimeNV ( void ) diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_buffer b/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_buffer new file mode 100644 index 00000000..eff695d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_buffer @@ -0,0 +1,5 @@ +EGL_TIZEN_image_native_buffer +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_TIZEN_image_native_buffer + + EGL_NATIVE_BUFFER_TIZEN 0x32A0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_surface b/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_surface new file mode 100644 index 00000000..7d3afbe5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/EGL_TIZEN_image_native_surface @@ -0,0 +1,5 @@ +EGL_TIZEN_image_native_surface +https://www.khronos.org/registry/egl/specs/eglspec.1.5.pdf +EGL_TIZEN_image_native_surface + + EGL_NATIVE_SURFACE_TIZEN 0x32A1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_3DFX_multisample b/dep/glew-2.1.0/auto/extensions/gl/GLX_3DFX_multisample new file mode 100644 index 00000000..20957945 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_3DFX_multisample @@ -0,0 +1,6 @@ +GLX_3DFX_multisample +http://www.opengl.org/registry/specs/3DFX/multisample.txt +GLX_3DFX_multisample + + GLX_SAMPLE_BUFFERS_3DFX 0x8050 + GLX_SAMPLES_3DFX 0x8051 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_AMD_gpu_association b/dep/glew-2.1.0/auto/extensions/gl/GLX_AMD_gpu_association new file mode 100644 index 00000000..72264a98 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_AMD_gpu_association @@ -0,0 +1,23 @@ +GLX_AMD_gpu_association +http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt +GLX_AMD_gpu_association + + GLX_GPU_VENDOR_AMD 0x1F00 + GLX_GPU_RENDERER_STRING_AMD 0x1F01 + GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 + GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 + GLX_GPU_RAM_AMD 0x21A3 + GLX_GPU_CLOCK_AMD 0x21A4 + GLX_GPU_NUM_PIPES_AMD 0x21A5 + GLX_GPU_NUM_SIMD_AMD 0x21A6 + GLX_GPU_NUM_RB_AMD 0x21A7 + GLX_GPU_NUM_SPI_AMD 0x21A8 + void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list) + GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int* attribList) + Bool glXDeleteAssociatedContextAMD (GLXContext ctx) + unsigned int glXGetContextGPUIDAMD (GLXContext ctx) + GLXContext glXGetCurrentAssociatedContextAMD (void) + unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int* ids) + int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void* data) + Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_context_flush_control b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_context_flush_control new file mode 100644 index 00000000..93f8792d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_context_flush_control @@ -0,0 +1,4 @@ +GLX_ARB_context_flush_control +http://www.opengl.org/registry/specs/KHR/context_flush_control.txt +GLX_ARB_context_flush_control + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context new file mode 100644 index 00000000..800fbc49 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context @@ -0,0 +1,10 @@ +GLX_ARB_create_context +http://www.opengl.org/registry/specs/ARB/glx_create_context.txt +GLX_ARB_create_context + + GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 + GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 + GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 + GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 + GLX_CONTEXT_FLAGS_ARB 0x2094 + GLXContext glXCreateContextAttribsARB (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_no_error b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_no_error new file mode 100644 index 00000000..e82744e5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_no_error @@ -0,0 +1,4 @@ +GLX_ARB_create_context_no_error +http://www.opengl.org/registry/specs/ARB/create_context_no_error.txt +GLX_ARB_create_context_no_error + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_profile b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_profile new file mode 100644 index 00000000..480ccfc1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_profile @@ -0,0 +1,7 @@ +GLX_ARB_create_context_profile +http://www.opengl.org/registry/specs/ARB/glx_create_context.txt +GLX_ARB_create_context_profile + + GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 + GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 + GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_robustness b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_robustness new file mode 100644 index 00000000..497d3f2c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_create_context_robustness @@ -0,0 +1,8 @@ +GLX_ARB_create_context_robustness +http://www.opengl.org/registry/specs/ARB/glx_create_context_robustness.txt +GLX_ARB_create_context_robustness + + GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 + GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 + GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 + GLX_NO_RESET_NOTIFICATION_ARB 0x8261 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_fbconfig_float b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_fbconfig_float new file mode 100644 index 00000000..9d62656f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_fbconfig_float @@ -0,0 +1,6 @@ +GLX_ARB_fbconfig_float +http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt +GLX_ARB_fbconfig_float + + GLX_RGBA_FLOAT_BIT_ARB 0x00000004 + GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_framebuffer_sRGB new file mode 100644 index 00000000..b2d03900 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_framebuffer_sRGB @@ -0,0 +1,5 @@ +GLX_ARB_framebuffer_sRGB +http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt +GLX_ARB_framebuffer_sRGB + + GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_get_proc_address b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_get_proc_address new file mode 100644 index 00000000..e2cb2c50 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_get_proc_address @@ -0,0 +1,5 @@ +GLX_ARB_get_proc_address +http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt +GLX_ARB_get_proc_address + + extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_multisample b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_multisample new file mode 100644 index 00000000..088fc674 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_multisample @@ -0,0 +1,6 @@ +GLX_ARB_multisample +http://www.opengl.org/registry/specs/ARB/multisample.txt +GLX_ARB_multisample + + GLX_SAMPLE_BUFFERS_ARB 100000 + GLX_SAMPLES_ARB 100001 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_application_isolation b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_application_isolation new file mode 100644 index 00000000..f07ced80 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_application_isolation @@ -0,0 +1,5 @@ +GLX_ARB_robustness_application_isolation +http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt +GLX_ARB_robustness_application_isolation + + GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation new file mode 100644 index 00000000..50e2ed7a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation @@ -0,0 +1,5 @@ +GLX_ARB_robustness_share_group_isolation +http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt +GLX_ARB_robustness_share_group_isolation + + GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_vertex_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_vertex_buffer_object new file mode 100644 index 00000000..f570d022 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ARB_vertex_buffer_object @@ -0,0 +1,5 @@ +GLX_ARB_vertex_buffer_object +http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt +GLX_ARB_vertex_buffer_object + + GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_pixel_format_float b/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_pixel_format_float new file mode 100644 index 00000000..5336da41 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_pixel_format_float @@ -0,0 +1,5 @@ +GLX_ATI_pixel_format_float + +GLX_ATI_pixel_format_float + + GLX_RGBA_FLOAT_ATI_BIT 0x00000100 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_render_texture b/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_render_texture new file mode 100644 index 00000000..6b358140 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_ATI_render_texture @@ -0,0 +1,42 @@ +GLX_ATI_render_texture + +GLX_ATI_render_texture + + GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 + GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 + GLX_TEXTURE_FORMAT_ATI 0x9802 + GLX_TEXTURE_TARGET_ATI 0x9803 + GLX_MIPMAP_TEXTURE_ATI 0x9804 + GLX_TEXTURE_RGB_ATI 0x9805 + GLX_TEXTURE_RGBA_ATI 0x9806 + GLX_NO_TEXTURE_ATI 0x9807 + GLX_TEXTURE_CUBE_MAP_ATI 0x9808 + GLX_TEXTURE_1D_ATI 0x9809 + GLX_TEXTURE_2D_ATI 0x980A + GLX_MIPMAP_LEVEL_ATI 0x980B + GLX_CUBE_MAP_FACE_ATI 0x980C + GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D + GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E + GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F + GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 + GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 + GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 + GLX_FRONT_LEFT_ATI 0x9813 + GLX_FRONT_RIGHT_ATI 0x9814 + GLX_BACK_LEFT_ATI 0x9815 + GLX_BACK_RIGHT_ATI 0x9816 + GLX_AUX0_ATI 0x9817 + GLX_AUX1_ATI 0x9818 + GLX_AUX2_ATI 0x9819 + GLX_AUX3_ATI 0x981A + GLX_AUX4_ATI 0x981B + GLX_AUX5_ATI 0x981C + GLX_AUX6_ATI 0x981D + GLX_AUX7_ATI 0x981E + GLX_AUX8_ATI 0x981F + GLX_AUX9_ATI 0x9820 + GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 + GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + void glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) + void glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) + void glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_buffer_age b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_buffer_age new file mode 100644 index 00000000..1e26fa03 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_buffer_age @@ -0,0 +1,5 @@ +GLX_EXT_buffer_age +http://www.opengl.org/registry/specs/EXT/glx_buffer_age.txt +GLX_EXT_buffer_age + + GLX_BACK_BUFFER_AGE_EXT 0x20F4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es2_profile b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es2_profile new file mode 100644 index 00000000..aea21df7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es2_profile @@ -0,0 +1,5 @@ +GLX_EXT_create_context_es2_profile +http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt +GLX_EXT_create_context_es2_profile + + GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es_profile b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es_profile new file mode 100644 index 00000000..ea13e6e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_create_context_es_profile @@ -0,0 +1,5 @@ +GLX_EXT_create_context_es_profile +http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt +GLX_EXT_create_context_es_profile + + GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_fbconfig_packed_float b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_fbconfig_packed_float new file mode 100644 index 00000000..ffd47e30 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_fbconfig_packed_float @@ -0,0 +1,6 @@ +GLX_EXT_fbconfig_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +GLX_EXT_fbconfig_packed_float + + GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_framebuffer_sRGB new file mode 100644 index 00000000..83743bb6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_framebuffer_sRGB @@ -0,0 +1,5 @@ +GLX_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +GLX_EXT_framebuffer_sRGB + + GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_import_context b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_import_context new file mode 100644 index 00000000..d7b70efc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_import_context @@ -0,0 +1,12 @@ +GLX_EXT_import_context +http://www.opengl.org/registry/specs/EXT/import_context.txt +GLX_EXT_import_context + + GLX_SHARE_CONTEXT_EXT 0x800A + GLX_VISUAL_ID_EXT 0x800B + GLX_SCREEN_EXT 0x800C + void glXFreeContextEXT (Display* dpy, GLXContext context) + GLXContextID glXGetContextIDEXT (const GLXContext context) + GLXContext glXImportContextEXT (Display* dpy, GLXContextID contextID) + int glXQueryContextInfoEXT (Display* dpy, GLXContext context, int attribute,int *value) + typedef XID GLXContextID diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_libglvnd b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_libglvnd new file mode 100644 index 00000000..cd1aa598 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_libglvnd @@ -0,0 +1,5 @@ +GLX_EXT_libglvnd +http://www.opengl.org/registry/specs/EXT/glx_libglvnd.txt +GLX_EXT_libglvnd + + GLX_VENDOR_NAMES_EXT 0x20F6 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_scene_marker b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_scene_marker new file mode 100644 index 00000000..560e5f13 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_scene_marker @@ -0,0 +1,4 @@ +GLX_EXT_scene_marker +http://www.opengl.org/registry/specs/EXT/scene_marker.txt +GLX_EXT_scene_marker + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_stereo_tree b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_stereo_tree new file mode 100644 index 00000000..7b79f2dd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_stereo_tree @@ -0,0 +1,7 @@ +GLX_EXT_stereo_tree +http://www.opengl.org/registry/specs/EXT/glx_stereo_tree.txt +GLX_EXT_stereo_tree + + GLX_STEREO_NOTIFY_EXT 0x00000000 + GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 + GLX_STEREO_TREE_EXT 0x20F5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control new file mode 100644 index 00000000..519fab58 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control @@ -0,0 +1,7 @@ +GLX_EXT_swap_control +http://www.opengl.org/registry/specs/EXT/swap_control.txt +GLX_EXT_swap_control + + GLX_SWAP_INTERVAL_EXT 0x20F1 + GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + void glXSwapIntervalEXT (Display* dpy, GLXDrawable drawable, int interval) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control_tear b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control_tear new file mode 100644 index 00000000..0d751042 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_swap_control_tear @@ -0,0 +1,5 @@ +GLX_EXT_swap_control_tear +http://www.opengl.org/registry/specs/EXT/glx_swap_control_tear.txt +GLX_EXT_swap_control_tear + + GLX_LATE_SWAPS_TEAR_EXT 0x20F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_texture_from_pixmap b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_texture_from_pixmap new file mode 100644 index 00000000..44053c60 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_texture_from_pixmap @@ -0,0 +1,37 @@ +GLX_EXT_texture_from_pixmap +http://www.opengl.org/registry/specs/EXT/texture_from_pixmap.txt +GLX_EXT_texture_from_pixmap + + GLX_TEXTURE_1D_BIT_EXT 0x00000001 + GLX_TEXTURE_2D_BIT_EXT 0x00000002 + GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 + GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 + GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 + GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 + GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 + GLX_Y_INVERTED_EXT 0x20D4 + GLX_TEXTURE_FORMAT_EXT 0x20D5 + GLX_TEXTURE_TARGET_EXT 0x20D6 + GLX_MIPMAP_TEXTURE_EXT 0x20D7 + GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 + GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 + GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA + GLX_TEXTURE_1D_EXT 0x20DB + GLX_TEXTURE_2D_EXT 0x20DC + GLX_TEXTURE_RECTANGLE_EXT 0x20DD + GLX_FRONT_LEFT_EXT 0x20DE + GLX_FRONT_RIGHT_EXT 0x20DF + GLX_BACK_LEFT_EXT 0x20E0 + GLX_BACK_RIGHT_EXT 0x20E1 + GLX_AUX0_EXT 0x20E2 + GLX_AUX1_EXT 0x20E3 + GLX_AUX2_EXT 0x20E4 + GLX_AUX3_EXT 0x20E5 + GLX_AUX4_EXT 0x20E6 + GLX_AUX5_EXT 0x20E7 + GLX_AUX6_EXT 0x20E8 + GLX_AUX7_EXT 0x20E9 + GLX_AUX8_EXT 0x20EA + GLX_AUX9_EXT 0x20EB + void glXBindTexImageEXT (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list) + void glXReleaseTexImageEXT (Display* display, GLXDrawable drawable, int buffer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_info b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_info new file mode 100644 index 00000000..8e962ae2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_info @@ -0,0 +1,20 @@ +GLX_EXT_visual_info +http://www.opengl.org/registry/specs/EXT/visual_info.txt +GLX_EXT_visual_info + + GLX_X_VISUAL_TYPE_EXT 0x22 + GLX_TRANSPARENT_TYPE_EXT 0x23 + GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 + GLX_TRANSPARENT_RED_VALUE_EXT 0x25 + GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 + GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 + GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 + GLX_NONE_EXT 0x8000 + GLX_TRUE_COLOR_EXT 0x8002 + GLX_DIRECT_COLOR_EXT 0x8003 + GLX_PSEUDO_COLOR_EXT 0x8004 + GLX_STATIC_COLOR_EXT 0x8005 + GLX_GRAY_SCALE_EXT 0x8006 + GLX_STATIC_GRAY_EXT 0x8007 + GLX_TRANSPARENT_RGB_EXT 0x8008 + GLX_TRANSPARENT_INDEX_EXT 0x8009 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_rating b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_rating new file mode 100644 index 00000000..cfa72d33 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_EXT_visual_rating @@ -0,0 +1,7 @@ +GLX_EXT_visual_rating +http://www.opengl.org/registry/specs/EXT/visual_rating.txt +GLX_EXT_visual_rating + + GLX_VISUAL_CAVEAT_EXT 0x20 + GLX_SLOW_VISUAL_EXT 0x8001 + GLX_NON_CONFORMANT_VISUAL_EXT 0x800D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_INTEL_swap_event b/dep/glew-2.1.0/auto/extensions/gl/GLX_INTEL_swap_event new file mode 100644 index 00000000..f6832b98 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_INTEL_swap_event @@ -0,0 +1,8 @@ +GLX_INTEL_swap_event +http://www.opengl.org/registry/specs/INTEL/swap_event.txt +GLX_INTEL_swap_event + + GLX_EXCHANGE_COMPLETE_INTEL 0x8180 + GLX_COPY_COMPLETE_INTEL 0x8181 + GLX_FLIP_COMPLETE_INTEL 0x8182 + GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_agp_offset b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_agp_offset new file mode 100644 index 00000000..a037a0d5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_agp_offset @@ -0,0 +1,5 @@ +GLX_MESA_agp_offset +http://www.opengl.org/registry/specs/MESA/agp_offset.txt +GLX_MESA_agp_offset + + unsigned int glXGetAGPOffsetMESA (const void* pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_copy_sub_buffer b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_copy_sub_buffer new file mode 100644 index 00000000..21d9da6a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_copy_sub_buffer @@ -0,0 +1,5 @@ +GLX_MESA_copy_sub_buffer +http://www.opengl.org/registry/specs/MESA/copy_sub_buffer.txt +GLX_MESA_copy_sub_buffer + + void glXCopySubBufferMESA (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_pixmap_colormap b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_pixmap_colormap new file mode 100644 index 00000000..65364598 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_pixmap_colormap @@ -0,0 +1,5 @@ +GLX_MESA_pixmap_colormap +http://www.opengl.org/registry/specs/MESA/pixmap_colormap.txt +GLX_MESA_pixmap_colormap + + GLXPixmap glXCreateGLXPixmapMESA (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_query_renderer b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_query_renderer new file mode 100644 index 00000000..124be455 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_query_renderer @@ -0,0 +1,20 @@ +GLX_MESA_query_renderer +http://www.opengl.org/registry/specs/MESA/glx_query_renderer.txt +GLX_MESA_query_renderer + + GLX_RENDERER_VENDOR_ID_MESA 0x8183 + GLX_RENDERER_DEVICE_ID_MESA 0x8184 + GLX_RENDERER_VERSION_MESA 0x8185 + GLX_RENDERER_ACCELERATED_MESA 0x8186 + GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 + GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 + GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 + GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A + GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B + GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C + GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D + GLX_RENDERER_ID_MESA 0x818E + Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int* value) + const char* glXQueryCurrentRendererStringMESA (int attribute) + Bool glXQueryRendererIntegerMESA (Display* dpy, int screen, int renderer, int attribute, unsigned int *value) + const char* glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_release_buffers b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_release_buffers new file mode 100644 index 00000000..7c352b71 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_release_buffers @@ -0,0 +1,5 @@ +GLX_MESA_release_buffers +http://www.opengl.org/registry/specs/MESA/release_buffers.txt +GLX_MESA_release_buffers + + Bool glXReleaseBuffersMESA (Display* dpy, GLXDrawable d) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_set_3dfx_mode b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_set_3dfx_mode new file mode 100644 index 00000000..55e32bbc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_set_3dfx_mode @@ -0,0 +1,7 @@ +GLX_MESA_set_3dfx_mode +http://www.opengl.org/registry/specs/MESA/set_3dfx_mode.txt +GLX_MESA_set_3dfx_mode + + GLX_3DFX_WINDOW_MODE_MESA 0x1 + GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + GLboolean glXSet3DfxModeMESA (GLint mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_swap_control b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_swap_control new file mode 100644 index 00000000..eb6e933f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_MESA_swap_control @@ -0,0 +1,6 @@ +GLX_MESA_swap_control +http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec +GLX_MESA_swap_control + + int glXGetSwapIntervalMESA (void) + int glXSwapIntervalMESA (unsigned int interval) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_buffer b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_buffer new file mode 100644 index 00000000..209916d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_buffer @@ -0,0 +1,6 @@ +GLX_NV_copy_buffer +http://www.opengl.org/registry/specs/NV/glx_copy_buffer.txt +GLX_NV_copy_buffer + + void glXCopyBufferSubDataNV (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) + void glXNamedCopyBufferSubDataNV (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_image b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_image new file mode 100644 index 00000000..898a622e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_copy_image @@ -0,0 +1,5 @@ +GLX_NV_copy_image +http://www.opengl.org/registry/specs/NV/copy_image.txt +GLX_NV_copy_image + + void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_delay_before_swap b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_delay_before_swap new file mode 100644 index 00000000..534a9ffe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_delay_before_swap @@ -0,0 +1,5 @@ +GLX_NV_delay_before_swap +http://www.opengl.org/registry/specs/NV/glx_delay_before_swap.txt +GLX_NV_delay_before_swap + + Bool glXDelayBeforeSwapNV (Display* dpy, GLXDrawable drawable, GLfloat seconds) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_float_buffer b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_float_buffer new file mode 100644 index 00000000..19b71e2e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_float_buffer @@ -0,0 +1,5 @@ +GLX_NV_float_buffer +http://cvs1.nvidia.com/inc/GL/glxtokens.h +GLX_NV_float_buffer + + GLX_FLOAT_COMPONENTS_NV 0x20B0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_multisample_coverage b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_multisample_coverage new file mode 100644 index 00000000..eb3794cf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_multisample_coverage @@ -0,0 +1,6 @@ +GLX_NV_multisample_coverage +http://www.opengl.org/registry/specs/NV/multisample_coverage.txt +GLX_NV_multisample_coverage + + GLX_COLOR_SAMPLES_NV 0x20B3 + GLX_COVERAGE_SAMPLES_NV 100001 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_present_video b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_present_video new file mode 100644 index 00000000..6d8b08de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_present_video @@ -0,0 +1,7 @@ +GLX_NV_present_video +http://www.opengl.org/registry/specs/NV/present_video.txt +GLX_NV_present_video + + GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + int glXBindVideoDeviceNV (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list) + unsigned int* glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_robustness_video_memory_purge b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_robustness_video_memory_purge new file mode 100644 index 00000000..07a4d041 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_robustness_video_memory_purge @@ -0,0 +1,5 @@ +GLX_NV_robustness_video_memory_purge +http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt +GLX_NV_robustness_video_memory_purge + + GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_swap_group b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_swap_group new file mode 100644 index 00000000..57ea6be3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_swap_group @@ -0,0 +1,10 @@ +GLX_NV_swap_group +http://www.opengl.org/registry/specs/NV/glx_swap_group.txt +GLX_NV_swap_group + + Bool glXBindSwapBarrierNV (Display* dpy, GLuint group, GLuint barrier) + Bool glXJoinSwapGroupNV (Display* dpy, GLXDrawable drawable, GLuint group) + Bool glXQueryFrameCountNV (Display* dpy, int screen, GLuint *count) + Bool glXQueryMaxSwapGroupsNV (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers) + Bool glXQuerySwapGroupNV (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier) + Bool glXResetFrameCountNV (Display* dpy, int screen) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_vertex_array_range b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_vertex_array_range new file mode 100644 index 00000000..9250ec25 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_vertex_array_range @@ -0,0 +1,6 @@ +GLX_NV_vertex_array_range +http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt +GLX_NV_vertex_array_range + + void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) + void glXFreeMemoryNV (void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_capture b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_capture new file mode 100644 index 00000000..1fda33ed --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_capture @@ -0,0 +1,13 @@ +GLX_NV_video_capture +http://www.opengl.org/registry/specs/NV/video_capture.txt +GLX_NV_video_capture + + GLX_DEVICE_ID_NV 0x20CD + GLX_UNIQUE_ID_NV 0x20CE + GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + int glXBindVideoCaptureDeviceNV (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device) + GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display* dpy, int screen, int *nelements) + void glXLockVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device) + int glXQueryVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value) + void glXReleaseVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device) + typedef XID GLXVideoCaptureDeviceNV diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_out b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_out new file mode 100644 index 00000000..78135eba --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_NV_video_out @@ -0,0 +1,20 @@ +GLX_NV_video_out +http://www.opengl.org/registry/specs/NV/glx_video_output.txt +GLX_NV_video_out + + GLX_VIDEO_OUT_COLOR_NV 0x20C3 + GLX_VIDEO_OUT_ALPHA_NV 0x20C4 + GLX_VIDEO_OUT_DEPTH_NV 0x20C5 + GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 + GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 + GLX_VIDEO_OUT_FRAME_NV 0x20C8 + GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 + GLX_VIDEO_OUT_FIELD_2_NV 0x20CA + GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB + GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + int glXBindVideoImageNV (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer) + int glXGetVideoDeviceNV (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice) + int glXGetVideoInfoNV (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) + int glXReleaseVideoDeviceNV (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice) + int glXReleaseVideoImageNV (Display* dpy, GLXPbuffer pbuf) + int glXSendPbufferToVideoNV (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_swap_method b/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_swap_method new file mode 100644 index 00000000..de90d7b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_swap_method @@ -0,0 +1,8 @@ +GLX_OML_swap_method +http://www.opengl.org/registry/specs/OML/glx_swap_method.txt +GLX_OML_swap_method + + GLX_SWAP_METHOD_OML 0x8060 + GLX_SWAP_EXCHANGE_OML 0x8061 + GLX_SWAP_COPY_OML 0x8062 + GLX_SWAP_UNDEFINED_OML 0x8063 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_sync_control b/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_sync_control new file mode 100644 index 00000000..e802656d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_OML_sync_control @@ -0,0 +1,9 @@ +GLX_OML_sync_control +http://www.opengl.org/registry/specs/OML/glx_sync_control.txt +GLX_OML_sync_control + + Bool glXGetMscRateOML (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator) + Bool glXGetSyncValuesOML (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc) + int64_t glXSwapBuffersMscOML (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) + Bool glXWaitForMscOML (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc) + Bool glXWaitForSbcOML (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_blended_overlay b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_blended_overlay new file mode 100644 index 00000000..a61d1484 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_blended_overlay @@ -0,0 +1,5 @@ +GLX_SGIS_blended_overlay +http://www.opengl.org/registry/specs/SGIS/blended_overlay.txt +GLX_SGIS_blended_overlay + + GLX_BLENDED_RGBA_SGIS 0x8025 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_color_range b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_color_range new file mode 100644 index 00000000..0c4ef399 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_color_range @@ -0,0 +1,4 @@ +GLX_SGIS_color_range +http://www.opengl.org/registry/specs/SGIS/color_range.txt +GLX_SGIS_color_range + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_multisample b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_multisample new file mode 100644 index 00000000..4b96d7b9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_multisample @@ -0,0 +1,6 @@ +GLX_SGIS_multisample +http://www.opengl.org/registry/specs/SGIS/multisample.txt +GLX_SGIS_multisample + + GLX_SAMPLE_BUFFERS_SGIS 100000 + GLX_SAMPLES_SGIS 100001 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_shared_multisample b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_shared_multisample new file mode 100644 index 00000000..a2f4e123 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIS_shared_multisample @@ -0,0 +1,6 @@ +GLX_SGIS_shared_multisample + +GLX_SGIS_shared_multisample + + GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 + GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_fbconfig b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_fbconfig new file mode 100644 index 00000000..70bd6d2e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_fbconfig @@ -0,0 +1,23 @@ +GLX_SGIX_fbconfig +http://www.opengl.org/registry/specs/SGIX/fbconfig.txt +GLX_SGIX_fbconfig + + GLX_RGBA_BIT_SGIX 0x00000001 + GLX_WINDOW_BIT_SGIX 0x00000001 + GLX_COLOR_INDEX_BIT_SGIX 0x00000002 + GLX_PIXMAP_BIT_SGIX 0x00000002 + GLX_SCREEN_EXT 0x800C + GLX_DRAWABLE_TYPE_SGIX 0x8010 + GLX_RENDER_TYPE_SGIX 0x8011 + GLX_X_RENDERABLE_SGIX 0x8012 + GLX_FBCONFIG_ID_SGIX 0x8013 + GLX_RGBA_TYPE_SGIX 0x8014 + GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + GLXFBConfigSGIX* glXChooseFBConfigSGIX (Display *dpy, int screen, const int *attrib_list, int *nelements) + GLXContext glXCreateContextWithConfigSGIX (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) + GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display* dpy, GLXFBConfig config, Pixmap pixmap) + int glXGetFBConfigAttribSGIX (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value) + GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display* dpy, XVisualInfo *vis) + XVisualInfo* glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfig config) + typedef XID GLXFBConfigIDSGIX + typedef struct __GLXFBConfigRec *GLXFBConfigSGIX diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_hyperpipe b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_hyperpipe new file mode 100644 index 00000000..80fd7d6b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_hyperpipe @@ -0,0 +1,26 @@ +GLX_SGIX_hyperpipe +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt +GLX_SGIX_hyperpipe + + GLX_HYPERPIPE_ID_SGIX 0x8030 + GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 + GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 + GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 + GLX_PIPE_RECT_SGIX 0x00000001 + GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 + GLX_HYPERPIPE_STEREO_SGIX 0x00000003 + GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 + GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 + GLX_BAD_HYPERPIPE_SGIX 92 + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int networkId; } GLXHyperpipeNetworkSGIX; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int channel; unsigned int participationType; int timeSlice; } GLXHyperpipeConfigSGIX; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int srcXOrigin; int srcYOrigin; int srcWidth; int srcHeight; int destXOrigin; int destYOrigin; int destWidth; int destHeight; } GLXPipeRect; + typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int XOrigin; int YOrigin; int maxHeight; int maxWidth; } GLXPipeRectLimits; + GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes) + int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId) + GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes) + int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId) + int glXBindHyperpipeSGIX (Display *dpy, int hpId) + int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList) + int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList) + int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_pbuffer b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_pbuffer new file mode 100644 index 00000000..0fb1de3b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_pbuffer @@ -0,0 +1,36 @@ +GLX_SGIX_pbuffer +http://www.opengl.org/registry/specs/SGIX/pbuffer.txt +GLX_SGIX_pbuffer + + GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 + GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 + GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 + GLX_PBUFFER_BIT_SGIX 0x00000004 + GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 + GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 + GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 + GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 + GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 + GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 + GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 + GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 + GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 + GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 + GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A + GLX_PRESERVED_CONTENTS_SGIX 0x801B + GLX_LARGEST_PBUFFER_SGIX 0x801C + GLX_WIDTH_SGIX 0x801D + GLX_HEIGHT_SGIX 0x801E + GLX_EVENT_MASK_SGIX 0x801F + GLX_DAMAGED_SGIX 0x8020 + GLX_SAVED_SGIX 0x8021 + GLX_WINDOW_SGIX 0x8022 + GLX_PBUFFER_SGIX 0x8023 + GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + GLXPbuffer glXCreateGLXPbufferSGIX (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list) + void glXDestroyGLXPbufferSGIX (Display* dpy, GLXPbuffer pbuf) + void glXGetSelectedEventSGIX (Display* dpy, GLXDrawable drawable, unsigned long *mask) + void glXQueryGLXPbufferSGIX (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value) + void glXSelectEventSGIX (Display* dpy, GLXDrawable drawable, unsigned long mask) + typedef XID GLXPbufferSGIX + typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_barrier b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_barrier new file mode 100644 index 00000000..95a65c17 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_barrier @@ -0,0 +1,6 @@ +GLX_SGIX_swap_barrier +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt +GLX_SGIX_swap_barrier + + void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier) + Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_group b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_group new file mode 100644 index 00000000..1eb1cff3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_swap_group @@ -0,0 +1,5 @@ +GLX_SGIX_swap_group +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt +GLX_SGIX_swap_group + + void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_video_resize b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_video_resize new file mode 100644 index 00000000..04addf36 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_video_resize @@ -0,0 +1,11 @@ +GLX_SGIX_video_resize +http://www.opengl.org/registry/specs/SGIX/video_resize.txt +GLX_SGIX_video_resize + + GLX_SYNC_FRAME_SGIX 0x00000000 + GLX_SYNC_SWAP_SGIX 0x00000001 + int glXBindChannelToWindowSGIX (Display* display, int screen, int channel, Window window) + int glXChannelRectSGIX (Display* display, int screen, int channel, int x, int y, int w, int h) + int glXChannelRectSyncSGIX (Display* display, int screen, int channel, GLenum synctype) + int glXQueryChannelDeltasSGIX (Display* display, int screen, int channel, int *x, int *y, int *w, int *h) + int glXQueryChannelRectSGIX (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_visual_select_group b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_visual_select_group new file mode 100644 index 00000000..680b8bee --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGIX_visual_select_group @@ -0,0 +1,5 @@ +GLX_SGIX_visual_select_group +http://www.opengl.org/registry/specs/SGIX/visual_select_group.txt +GLX_SGIX_visual_select_group + + GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_cushion b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_cushion new file mode 100644 index 00000000..c9291ca1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_cushion @@ -0,0 +1,5 @@ +GLX_SGI_cushion +http://www.opengl.org/registry/specs/SGI/cushion.txt +GLX_SGI_cushion + + void glXCushionSGI (Display* dpy, Window window, float cushion) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_make_current_read b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_make_current_read new file mode 100644 index 00000000..0e8ee991 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_make_current_read @@ -0,0 +1,6 @@ +GLX_SGI_make_current_read +http://www.opengl.org/registry/specs/SGI/make_current_read.txt +GLX_SGI_make_current_read + + GLXDrawable glXGetCurrentReadDrawableSGI (void) + Bool glXMakeCurrentReadSGI (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_swap_control b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_swap_control new file mode 100644 index 00000000..1e248511 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_swap_control @@ -0,0 +1,5 @@ +GLX_SGI_swap_control +http://www.opengl.org/registry/specs/SGI/swap_control.txt +GLX_SGI_swap_control + + int glXSwapIntervalSGI (int interval) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_video_sync b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_video_sync new file mode 100644 index 00000000..74f13561 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SGI_video_sync @@ -0,0 +1,6 @@ +GLX_SGI_video_sync +http://www.opengl.org/registry/specs/SGI/video_sync.txt +GLX_SGI_video_sync + + int glXGetVideoSyncSGI (unsigned int* count) + int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int* count) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_get_transparent_index b/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_get_transparent_index new file mode 100644 index 00000000..5568c48c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_get_transparent_index @@ -0,0 +1,5 @@ +GLX_SUN_get_transparent_index +http://www.opengl.org/registry/specs/SUN/get_transparent_index.txt +GLX_SUN_get_transparent_index + + Status glXGetTransparentIndexSUN (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_video_resize b/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_video_resize new file mode 100644 index 00000000..3a5a1760 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GLX_SUN_video_resize @@ -0,0 +1,8 @@ +GLX_SUN_video_resize +http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt +GLX_SUN_video_resize + + GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + GLX_VIDEO_RESIZE_SUN 0x8171 + int glXVideoResizeSUN (Display* display, GLXDrawable window, float factor) + int glXGetVideoResizeSUN (Display* display, GLXDrawable window, float* factor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_multisample new file mode 100644 index 00000000..75a9b11e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_multisample @@ -0,0 +1,8 @@ +GL_3DFX_multisample +http://www.opengl.org/registry/specs/3DFX/multisample.txt +GL_3DFX_multisample + + GL_MULTISAMPLE_3DFX 0x86B2 + GL_SAMPLE_BUFFERS_3DFX 0x86B3 + GL_SAMPLES_3DFX 0x86B4 + GL_MULTISAMPLE_BIT_3DFX 0x20000000 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_tbuffer b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_tbuffer new file mode 100644 index 00000000..66ef5946 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_tbuffer @@ -0,0 +1,5 @@ +GL_3DFX_tbuffer +http://www.opengl.org/registry/specs/3DFX/tbuffer.txt +GL_3DFX_tbuffer + + void glTbufferMask3DFX (GLuint mask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 new file mode 100644 index 00000000..38faf70a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 @@ -0,0 +1,6 @@ +GL_3DFX_texture_compression_FXT1 +http://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt +GL_3DFX_texture_compression_FXT1 + + GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 + GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_blend_minmax_factor b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_blend_minmax_factor new file mode 100644 index 00000000..3644a1a4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_blend_minmax_factor @@ -0,0 +1,6 @@ +GL_AMD_blend_minmax_factor +http://www.opengl.org/registry/specs/AMD/blend_minmax_factor.txt +GL_AMD_blend_minmax_factor + + GL_FACTOR_MIN_AMD 0x901C + GL_FACTOR_MAX_AMD 0x901D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_3DC_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_3DC_texture new file mode 100644 index 00000000..7308bbbc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_3DC_texture @@ -0,0 +1,6 @@ +GL_AMD_compressed_3DC_texture +http://www.opengl.org/registry/specs/AMD/compressed_3DC_texture.txt +GL_AMD_compressed_3DC_texture + + GL_3DC_X_AMD 0x87F9 + GL_3DC_XY_AMD 0x87FA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_ATC_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_ATC_texture new file mode 100644 index 00000000..cfe2d5aa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_compressed_ATC_texture @@ -0,0 +1,7 @@ +GL_AMD_compressed_ATC_texture +http://www.opengl.org/registry/specs/AMD/compressed_ATC_texture.txt +GL_AMD_compressed_ATC_texture + + GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE + GL_ATC_RGB_AMD 0x8C92 + GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_conservative_depth b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_conservative_depth new file mode 100644 index 00000000..df20fd9e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_conservative_depth @@ -0,0 +1,4 @@ +GL_AMD_conservative_depth +http://www.opengl.org/registry/specs/AMD/conservative_depth.txt +GL_AMD_conservative_depth + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_debug_output b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_debug_output new file mode 100644 index 00000000..f4f7210a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_debug_output @@ -0,0 +1,23 @@ +GL_AMD_debug_output +http://www.opengl.org/registry/specs/AMD/debug_output.txt +GL_AMD_debug_output + + GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 + GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 + GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 + GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 + GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 + GL_DEBUG_SEVERITY_LOW_AMD 0x9148 + GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 + GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A + GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B + GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C + GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D + GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E + GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F + GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + void glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam) + void glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) + void glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf) + GLuint glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message) + typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_depth_clamp_separate b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_depth_clamp_separate new file mode 100644 index 00000000..06ba07b3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_depth_clamp_separate @@ -0,0 +1,6 @@ +GL_AMD_depth_clamp_separate +http://www.opengl.org/registry/specs/AMD/depth_clamp_separate.txt +GL_AMD_depth_clamp_separate + + GL_DEPTH_CLAMP_NEAR_AMD 0x901E + GL_DEPTH_CLAMP_FAR_AMD 0x901F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_draw_buffers_blend b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_draw_buffers_blend new file mode 100644 index 00000000..df8ff3e8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_draw_buffers_blend @@ -0,0 +1,8 @@ +GL_AMD_draw_buffers_blend +http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt +GL_AMD_draw_buffers_blend + + void glBlendEquationIndexedAMD (GLuint buf, GLenum mode) + void glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha) + void glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst) + void glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_framebuffer_sample_positions b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_framebuffer_sample_positions new file mode 100644 index 00000000..17f1c950 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_framebuffer_sample_positions @@ -0,0 +1,12 @@ +GL_AMD_framebuffer_sample_positions +http://www.opengl.org/registry/specs/AMD/framebuffer_sample_positions.txt +GL_AMD_framebuffer_sample_positions + + GL_SUBSAMPLE_DISTANCE_AMD 0x883F + GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE + GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF + GL_ALL_PIXELS_AMD 0xFFFFFFFF + void glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values) + void glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values) + void glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values) + void glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gcn_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gcn_shader new file mode 100644 index 00000000..01f587e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gcn_shader @@ -0,0 +1,4 @@ +GL_AMD_gcn_shader +http://www.opengl.org/registry/specs/AMD/gcn_shader.txt +GL_AMD_gcn_shader + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_half_float b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_half_float new file mode 100644 index 00000000..1be626d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_half_float @@ -0,0 +1,17 @@ +GL_AMD_gpu_shader_half_float +http://www.opengl.org/registry/specs/AMD/gpu_shader_half_float.txt +GL_AMD_gpu_shader_half_float + + GL_FLOAT16_NV 0x8FF8 + GL_FLOAT16_VEC2_NV 0x8FF9 + GL_FLOAT16_VEC3_NV 0x8FFA + GL_FLOAT16_VEC4_NV 0x8FFB + GL_FLOAT16_MAT2_AMD 0x91C5 + GL_FLOAT16_MAT3_AMD 0x91C6 + GL_FLOAT16_MAT4_AMD 0x91C7 + GL_FLOAT16_MAT2x3_AMD 0x91C8 + GL_FLOAT16_MAT2x4_AMD 0x91C9 + GL_FLOAT16_MAT3x2_AMD 0x91CA + GL_FLOAT16_MAT3x4_AMD 0x91CB + GL_FLOAT16_MAT4x2_AMD 0x91CC + GL_FLOAT16_MAT4x3_AMD 0x91CD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int16 b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int16 new file mode 100644 index 00000000..800abde0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int16 @@ -0,0 +1,4 @@ +GL_AMD_gpu_shader_int16 +http://www.opengl.org/registry/specs/AMD/gpu_shader_int16.txt +GL_AMD_gpu_shader_int16 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int64 b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int64 new file mode 100644 index 00000000..c5b9c2f1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_gpu_shader_int64 @@ -0,0 +1,4 @@ +GL_AMD_gpu_shader_int64 +http://www.opengl.org/registry/specs/AMD/gpu_shader_int64.txt +GL_AMD_gpu_shader_int64 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_interleaved_elements b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_interleaved_elements new file mode 100644 index 00000000..99d9d84d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_interleaved_elements @@ -0,0 +1,14 @@ +GL_AMD_interleaved_elements +http://www.opengl.org/registry/specs/AMD/interleaved_elements.txt +GL_AMD_interleaved_elements + + GL_RED 0x1903 + GL_GREEN 0x1904 + GL_BLUE 0x1905 + GL_ALPHA 0x1906 + GL_RG8UI 0x8238 + GL_RG16UI 0x823A + GL_RGBA8UI 0x8D7C + GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 + GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 + void glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_multi_draw_indirect b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_multi_draw_indirect new file mode 100644 index 00000000..237aad3c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_multi_draw_indirect @@ -0,0 +1,6 @@ +GL_AMD_multi_draw_indirect +http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt +GL_AMD_multi_draw_indirect + + void glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride) + void glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_name_gen_delete b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_name_gen_delete new file mode 100644 index 00000000..937bf5c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_name_gen_delete @@ -0,0 +1,12 @@ +GL_AMD_name_gen_delete +http://www.opengl.org/registry/specs/AMD/name_gen_delete.txt +GL_AMD_name_gen_delete + + GL_DATA_BUFFER_AMD 0x9151 + GL_PERFORMANCE_MONITOR_AMD 0x9152 + GL_QUERY_OBJECT_AMD 0x9153 + GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 + GL_SAMPLER_OBJECT_AMD 0x9155 + void glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint* names) + void glGenNamesAMD (GLenum identifier, GLuint num, GLuint* names) + GLboolean glIsNameAMD (GLenum identifier, GLuint name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_occlusion_query_event b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_occlusion_query_event new file mode 100644 index 00000000..6eaaaa6f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_occlusion_query_event @@ -0,0 +1,11 @@ +GL_AMD_occlusion_query_event +http://www.opengl.org/registry/specs/AMD/occlusion_query_event.txt +GL_AMD_occlusion_query_event + + GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 + GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 + GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 + GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 + GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F + GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF + void glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_performance_monitor b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_performance_monitor new file mode 100644 index 00000000..ad1075bc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_performance_monitor @@ -0,0 +1,22 @@ +GL_AMD_performance_monitor +http://www.opengl.org/registry/specs/AMD/performance_monitor.txt +GL_AMD_performance_monitor + + GL_COUNTER_TYPE_AMD 0x8BC0 + GL_COUNTER_RANGE_AMD 0x8BC1 + GL_UNSIGNED_INT64_AMD 0x8BC2 + GL_PERCENTAGE_AMD 0x8BC3 + GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 + GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 + GL_PERFMON_RESULT_AMD 0x8BC6 + void glBeginPerfMonitorAMD (GLuint monitor) + void glDeletePerfMonitorsAMD (GLsizei n, GLuint* monitors) + void glEndPerfMonitorAMD (GLuint monitor) + void glGenPerfMonitorsAMD (GLsizei n, GLuint* monitors) + void glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten) + void glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data) + void glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString) + void glGetPerfMonitorCountersAMD (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters) + void glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString) + void glGetPerfMonitorGroupsAMD (GLint* numGroups, GLsizei groupsSize, GLuint *groups) + void glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_pinned_memory b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_pinned_memory new file mode 100644 index 00000000..df73d809 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_pinned_memory @@ -0,0 +1,5 @@ +GL_AMD_pinned_memory +http://www.opengl.org/registry/specs/AMD/pinned_memory.txt +GL_AMD_pinned_memory + + GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_program_binary_Z400 b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_program_binary_Z400 new file mode 100644 index 00000000..f37f59d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_program_binary_Z400 @@ -0,0 +1,5 @@ +GL_AMD_program_binary_Z400 +http://www.opengl.org/registry/specs/AMD/program_binary_Z400.txt +GL_AMD_program_binary_Z400 + + GL_Z400_BINARY_AMD 0x8740 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_query_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_query_buffer_object new file mode 100644 index 00000000..745b38a6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_query_buffer_object @@ -0,0 +1,7 @@ +GL_AMD_query_buffer_object +http://www.opengl.org/registry/specs/AMD/query_buffer_object.txt +GL_AMD_query_buffer_object + + GL_QUERY_BUFFER_AMD 0x9192 + GL_QUERY_BUFFER_BINDING_AMD 0x9193 + GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sample_positions b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sample_positions new file mode 100644 index 00000000..655cfc4b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sample_positions @@ -0,0 +1,6 @@ +GL_AMD_sample_positions +http://www.opengl.org/registry/specs/AMD/sample_positions.txt +GL_AMD_sample_positions + + GL_SUBSAMPLE_DISTANCE_AMD 0x883F + void glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat* val) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture new file mode 100644 index 00000000..6a3f9a31 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture @@ -0,0 +1,5 @@ +GL_AMD_seamless_cubemap_per_texture +http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt +GL_AMD_seamless_cubemap_per_texture + + GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_atomic_counter_ops b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_atomic_counter_ops new file mode 100644 index 00000000..ac44d813 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_atomic_counter_ops @@ -0,0 +1,4 @@ +GL_AMD_shader_atomic_counter_ops +http://www.opengl.org/registry/specs/AMD/shader_atomic_counter_ops.txt +GL_AMD_shader_atomic_counter_ops + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_ballot b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_ballot new file mode 100644 index 00000000..f4af7e4e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_ballot @@ -0,0 +1,4 @@ +GL_AMD_shader_ballot +http://www.opengl.org/registry/specs/AMD/shader_ballot.txt +GL_AMD_shader_ballot + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_explicit_vertex_parameter b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_explicit_vertex_parameter new file mode 100644 index 00000000..94d5e0ff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_explicit_vertex_parameter @@ -0,0 +1,4 @@ +GL_AMD_shader_explicit_vertex_parameter +http://www.opengl.org/registry/specs/AMD/shader_explicit_vertex_parameter.txt +GL_AMD_shader_explicit_vertex_parameter + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_export b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_export new file mode 100644 index 00000000..d9056690 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_export @@ -0,0 +1,4 @@ +GL_AMD_shader_stencil_export +http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt +GL_AMD_shader_stencil_export + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_value_export b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_value_export new file mode 100644 index 00000000..0ff5263b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_stencil_value_export @@ -0,0 +1,4 @@ +GL_AMD_shader_stencil_value_export +http://www.opengl.org/registry/specs/AMD/shader_stencil_value_export.txt +GL_AMD_shader_stencil_value_export + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_trinary_minmax b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_trinary_minmax new file mode 100644 index 00000000..50e274a9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_shader_trinary_minmax @@ -0,0 +1,4 @@ +GL_AMD_shader_trinary_minmax +http://www.opengl.org/registry/specs/AMD/shader_trinary_minmax.txt +GL_AMD_shader_trinary_minmax + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sparse_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sparse_texture new file mode 100644 index 00000000..4d8975b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_sparse_texture @@ -0,0 +1,15 @@ +GL_AMD_sparse_texture +http://www.opengl.org/registry/specs/AMD/sparse_texture.txt +GL_AMD_sparse_texture + + GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 + GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 + GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 + GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 + GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 + GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 + GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A + GL_MIN_SPARSE_LEVEL_AMD 0x919B + GL_MIN_LOD_WARNING_AMD 0x919C + void glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags) + void glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_stencil_operation_extended b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_stencil_operation_extended new file mode 100644 index 00000000..a80d352f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_stencil_operation_extended @@ -0,0 +1,9 @@ +GL_AMD_stencil_operation_extended +http://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt +GL_AMD_stencil_operation_extended + + GL_SET_AMD 0x874A + GL_REPLACE_VALUE_AMD 0x874B + GL_STENCIL_OP_VALUE_AMD 0x874C + GL_STENCIL_BACK_OP_VALUE_AMD 0x874D + void glStencilOpValueAMD (GLenum face, GLuint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_gather_bias_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_gather_bias_lod new file mode 100644 index 00000000..b04584ab --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_gather_bias_lod @@ -0,0 +1,4 @@ +GL_AMD_texture_gather_bias_lod +http://www.opengl.org/registry/specs/AMD/texture_gather_bias_lod.txt +GL_AMD_texture_gather_bias_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_texture4 b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_texture4 new file mode 100644 index 00000000..e3cb3966 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_texture_texture4 @@ -0,0 +1,4 @@ +GL_AMD_texture_texture4 +http://www.opengl.org/registry/specs/AMD/texture_texture4.txt +GL_AMD_texture_texture4 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles new file mode 100644 index 00000000..10555065 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles @@ -0,0 +1,4 @@ +GL_AMD_transform_feedback3_lines_triangles +http://www.opengl.org/registry/specs/AMD/transform_feedback3_lines_triangles.txt +GL_AMD_transform_feedback3_lines_triangles + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback4 b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback4 new file mode 100644 index 00000000..1fa831ed --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_transform_feedback4 @@ -0,0 +1,5 @@ +GL_AMD_transform_feedback4 +http://www.opengl.org/registry/specs/AMD/transform_feedback4.txt +GL_AMD_transform_feedback4 + + GL_STREAM_RASTERIZATION_AMD 0x91A0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_layer b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_layer new file mode 100644 index 00000000..dcc0701c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_layer @@ -0,0 +1,4 @@ +GL_AMD_vertex_shader_layer +http://www.opengl.org/registry/specs/AMD/vertex_shader_layer.txt +GL_AMD_vertex_shader_layer + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_tessellator b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_tessellator new file mode 100644 index 00000000..5eacafb6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_tessellator @@ -0,0 +1,13 @@ +GL_AMD_vertex_shader_tessellator +http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt +GL_AMD_vertex_shader_tessellator + + GL_SAMPLER_BUFFER_AMD 0x9001 + GL_INT_SAMPLER_BUFFER_AMD 0x9002 + GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 + GL_TESSELLATION_MODE_AMD 0x9004 + GL_TESSELLATION_FACTOR_AMD 0x9005 + GL_DISCRETE_AMD 0x9006 + GL_CONTINUOUS_AMD 0x9007 + void glTessellationFactorAMD (GLfloat factor) + void glTessellationModeAMD (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index new file mode 100644 index 00000000..71352254 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index @@ -0,0 +1,4 @@ +GL_AMD_vertex_shader_viewport_index +http://www.opengl.org/registry/specs/AMD/vertex_shader_viewport_index.txt +GL_AMD_vertex_shader_viewport_index + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANDROID_extension_pack_es31a b/dep/glew-2.1.0/auto/extensions/gl/GL_ANDROID_extension_pack_es31a new file mode 100644 index 00000000..5c0d620c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANDROID_extension_pack_es31a @@ -0,0 +1,4 @@ +GL_ANDROID_extension_pack_es31a +http://www.opengl.org/registry/specs/ANDROID/extension_pack_es31a.txt +GL_ANDROID_extension_pack_es31a + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_depth_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_depth_texture new file mode 100644 index 00000000..1277317f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_depth_texture @@ -0,0 +1,4 @@ +GL_ANGLE_depth_texture +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_depth_texture + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_blit b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_blit new file mode 100644 index 00000000..51e12d57 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_blit @@ -0,0 +1,9 @@ +GL_ANGLE_framebuffer_blit +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_framebuffer_blit + + GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 + GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 + GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 + GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + void glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_multisample new file mode 100644 index 00000000..ce5f0968 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_framebuffer_multisample @@ -0,0 +1,8 @@ +GL_ANGLE_framebuffer_multisample +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_framebuffer_multisample + + GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 + GL_MAX_SAMPLES_ANGLE 0x8D57 + void glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_instanced_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_instanced_arrays new file mode 100644 index 00000000..b13733b2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_instanced_arrays @@ -0,0 +1,8 @@ +GL_ANGLE_instanced_arrays +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_instanced_arrays + + GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + void glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) + void glVertexAttribDivisorANGLE (GLuint index, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order new file mode 100644 index 00000000..806f0fb2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order @@ -0,0 +1,5 @@ +GL_ANGLE_pack_reverse_row_order +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_pack_reverse_row_order + + GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_program_binary b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_program_binary new file mode 100644 index 00000000..71e9cb69 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_program_binary @@ -0,0 +1,5 @@ +GL_ANGLE_program_binary +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_program_binary + + GL_PROGRAM_BINARY_ANGLE 0x93A6 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 new file mode 100644 index 00000000..8aefa518 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 @@ -0,0 +1,8 @@ +GL_ANGLE_texture_compression_dxt1 +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_texture_compression_dxt1 + + GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 new file mode 100644 index 00000000..19ec89c7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 @@ -0,0 +1,8 @@ +GL_ANGLE_texture_compression_dxt3 +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_texture_compression_dxt3 + + GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 new file mode 100644 index 00000000..c7d3aebe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 @@ -0,0 +1,8 @@ +GL_ANGLE_texture_compression_dxt5 +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_texture_compression_dxt5 + + GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_usage b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_usage new file mode 100644 index 00000000..7add3b9c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_texture_usage @@ -0,0 +1,6 @@ +GL_ANGLE_texture_usage +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_texture_usage + + GL_TEXTURE_USAGE_ANGLE 0x93A2 + GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_timer_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_timer_query new file mode 100644 index 00000000..391695f3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_timer_query @@ -0,0 +1,21 @@ +GL_ANGLE_timer_query +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_timer_query + + GL_QUERY_COUNTER_BITS_ANGLE 0x8864 + GL_CURRENT_QUERY_ANGLE 0x8865 + GL_QUERY_RESULT_ANGLE 0x8866 + GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 + GL_TIME_ELAPSED_ANGLE 0x88BF + GL_TIMESTAMP_ANGLE 0x8E28 + void glBeginQueryANGLE (GLenum target, GLuint id) + void glDeleteQueriesANGLE (GLsizei n, const GLuint* ids) + void glEndQueryANGLE (GLenum target) + void glGenQueriesANGLE (GLsizei n, GLuint* ids) + void glGetQueryObjecti64vANGLE (GLuint id, GLenum pname, GLint64* params) + void glGetQueryObjectivANGLE (GLuint id, GLenum pname, GLint* params) + void glGetQueryObjectui64vANGLE (GLuint id, GLenum pname, GLuint64* params) + void glGetQueryObjectuivANGLE (GLuint id, GLenum pname, GLuint* params) + void glGetQueryivANGLE (GLenum target, GLenum pname, GLint* params) + GLboolean glIsQueryANGLE (GLuint id) + void glQueryCounterANGLE (GLuint id, GLenum target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_translated_shader_source b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_translated_shader_source new file mode 100644 index 00000000..0f091f2f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ANGLE_translated_shader_source @@ -0,0 +1,6 @@ +GL_ANGLE_translated_shader_source +https://code.google.com/p/angleproject/source/browse/#git%2Fextensions +GL_ANGLE_translated_shader_source + + GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + void glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_aux_depth_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_aux_depth_stencil new file mode 100644 index 00000000..e7bc9ae9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_aux_depth_stencil @@ -0,0 +1,5 @@ +GL_APPLE_aux_depth_stencil +http://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt +GL_APPLE_aux_depth_stencil + + GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_client_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_client_storage new file mode 100644 index 00000000..7aa17c74 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_client_storage @@ -0,0 +1,5 @@ +GL_APPLE_client_storage +http://www.opengl.org/registry/specs/APPLE/client_storage.txt +GL_APPLE_client_storage + + GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_clip_distance b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_clip_distance new file mode 100644 index 00000000..173d81ad --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_clip_distance @@ -0,0 +1,13 @@ +GL_APPLE_clip_distance +http://www.opengl.org/registry/specs/APPLE/clip_distance.txt +GL_APPLE_clip_distance + + GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 + GL_CLIP_DISTANCE0_APPLE 0x3000 + GL_CLIP_DISTANCE1_APPLE 0x3001 + GL_CLIP_DISTANCE2_APPLE 0x3002 + GL_CLIP_DISTANCE3_APPLE 0x3003 + GL_CLIP_DISTANCE4_APPLE 0x3004 + GL_CLIP_DISTANCE5_APPLE 0x3005 + GL_CLIP_DISTANCE6_APPLE 0x3006 + GL_CLIP_DISTANCE7_APPLE 0x3007 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_color_buffer_packed_float b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_color_buffer_packed_float new file mode 100644 index 00000000..715fa046 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_color_buffer_packed_float @@ -0,0 +1,4 @@ +GL_APPLE_color_buffer_packed_float +http://www.opengl.org/registry/specs/APPLE/color_buffer_packed_float.txt +GL_APPLE_color_buffer_packed_float + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_copy_texture_levels b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_copy_texture_levels new file mode 100644 index 00000000..6e6212af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_copy_texture_levels @@ -0,0 +1,5 @@ +GL_APPLE_copy_texture_levels +http://www.opengl.org/registry/specs/APPLE/copy_texture_levels.txt +GL_APPLE_copy_texture_levels + + void glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_element_array b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_element_array new file mode 100644 index 00000000..8b047528 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_element_array @@ -0,0 +1,12 @@ +GL_APPLE_element_array +http://www.opengl.org/registry/specs/APPLE/element_array.txt +GL_APPLE_element_array + + GL_ELEMENT_ARRAY_APPLE 0x8A0C + GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D + GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count) + void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) + void glElementPointerAPPLE (GLenum type, const void *pointer) + void glMultiDrawElementArrayAPPLE (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount) + void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_fence b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_fence new file mode 100644 index 00000000..bc0018b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_fence @@ -0,0 +1,14 @@ +GL_APPLE_fence +http://www.opengl.org/registry/specs/APPLE/fence.txt +GL_APPLE_fence + + GL_DRAW_PIXELS_APPLE 0x8A0A + GL_FENCE_APPLE 0x8A0B + void glDeleteFencesAPPLE (GLsizei n, const GLuint* fences) + void glFinishFenceAPPLE (GLuint fence) + void glFinishObjectAPPLE (GLenum object, GLint name) + void glGenFencesAPPLE (GLsizei n, GLuint* fences) + GLboolean glIsFenceAPPLE (GLuint fence) + void glSetFenceAPPLE (GLuint fence) + GLboolean glTestFenceAPPLE (GLuint fence) + GLboolean glTestObjectAPPLE (GLenum object, GLuint name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_float_pixels b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_float_pixels new file mode 100644 index 00000000..3eacd421 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_float_pixels @@ -0,0 +1,18 @@ +GL_APPLE_float_pixels +http://www.opengl.org/registry/specs/APPLE/float_pixels.txt +GL_APPLE_float_pixels + + GL_HALF_APPLE 0x140B + GL_COLOR_FLOAT_APPLE 0x8A0F + GL_RGBA_FLOAT32_APPLE 0x8814 + GL_RGB_FLOAT32_APPLE 0x8815 + GL_ALPHA_FLOAT32_APPLE 0x8816 + GL_INTENSITY_FLOAT32_APPLE 0x8817 + GL_LUMINANCE_FLOAT32_APPLE 0x8818 + GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 + GL_RGBA_FLOAT16_APPLE 0x881A + GL_RGB_FLOAT16_APPLE 0x881B + GL_ALPHA_FLOAT16_APPLE 0x881C + GL_INTENSITY_FLOAT16_APPLE 0x881D + GL_LUMINANCE_FLOAT16_APPLE 0x881E + GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_flush_buffer_range b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_flush_buffer_range new file mode 100644 index 00000000..a569dd0f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_flush_buffer_range @@ -0,0 +1,8 @@ +GL_APPLE_flush_buffer_range +http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt +GL_APPLE_flush_buffer_range + + GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 + GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + void glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param) + void glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_framebuffer_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_framebuffer_multisample new file mode 100644 index 00000000..56d263e2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_framebuffer_multisample @@ -0,0 +1,13 @@ +GL_APPLE_framebuffer_multisample +http://www.opengl.org/registry/specs/APPLE/framebuffer_multisample.txt +GL_APPLE_framebuffer_multisample + + GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 + GL_READ_FRAMEBUFFER_APPLE 0x8CA8 + GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 + GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA + GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 + GL_MAX_SAMPLES_APPLE 0x8D57 + void glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) + void glResolveMultisampleFramebufferAPPLE (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_object_purgeable b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_object_purgeable new file mode 100644 index 00000000..a539888a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_object_purgeable @@ -0,0 +1,13 @@ +GL_APPLE_object_purgeable +http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt +GL_APPLE_object_purgeable + + GL_BUFFER_OBJECT_APPLE 0x85B3 + GL_RELEASED_APPLE 0x8A19 + GL_VOLATILE_APPLE 0x8A1A + GL_RETAINED_APPLE 0x8A1B + GL_UNDEFINED_APPLE 0x8A1C + GL_PURGEABLE_APPLE 0x8A1D + void glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint* params) + GLenum glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) + GLenum glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_pixel_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_pixel_buffer new file mode 100644 index 00000000..1a8ad970 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_pixel_buffer @@ -0,0 +1,5 @@ +GL_APPLE_pixel_buffer + +GL_APPLE_pixel_buffer + + GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_rgb_422 b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_rgb_422 new file mode 100644 index 00000000..a3b232d7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_rgb_422 @@ -0,0 +1,8 @@ +GL_APPLE_rgb_422 +http://www.opengl.org/registry/specs/APPLE/rgb_422.txt +GL_APPLE_rgb_422 + + GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA + GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB + GL_RGB_422_APPLE 0x8A1F + GL_RGB_RAW_422_APPLE 0x8A51 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_row_bytes b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_row_bytes new file mode 100644 index 00000000..e79a6075 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_row_bytes @@ -0,0 +1,6 @@ +GL_APPLE_row_bytes +http://www.opengl.org/registry/specs/APPLE/row_bytes.txt +GL_APPLE_row_bytes + + GL_PACK_ROW_BYTES_APPLE 0x8A15 + GL_UNPACK_ROW_BYTES_APPLE 0x8A16 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_specular_vector b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_specular_vector new file mode 100644 index 00000000..14aa3659 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_specular_vector @@ -0,0 +1,5 @@ +GL_APPLE_specular_vector +http://www.opengl.org/registry/specs/APPLE/specular_vector.txt +GL_APPLE_specular_vector + + GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_sync b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_sync new file mode 100644 index 00000000..ee49e8a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_sync @@ -0,0 +1,27 @@ +GL_APPLE_sync +http://www.opengl.org/registry/specs/APPLE/sync.txt +GL_APPLE_sync + + GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull + GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 + GL_SYNC_OBJECT_APPLE 0x8A53 + GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 + GL_OBJECT_TYPE_APPLE 0x9112 + GL_SYNC_CONDITION_APPLE 0x9113 + GL_SYNC_STATUS_APPLE 0x9114 + GL_SYNC_FLAGS_APPLE 0x9115 + GL_SYNC_FENCE_APPLE 0x9116 + GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 + GL_UNSIGNALED_APPLE 0x9118 + GL_SIGNALED_APPLE 0x9119 + GL_ALREADY_SIGNALED_APPLE 0x911A + GL_TIMEOUT_EXPIRED_APPLE 0x911B + GL_CONDITION_SATISFIED_APPLE 0x911C + GL_WAIT_FAILED_APPLE 0x911D + GLenum glClientWaitSyncAPPLE (GLsync GLsync, GLbitfield flags, GLuint64 timeout) + void glDeleteSyncAPPLE (GLsync GLsync) + GLsync glFenceSyncAPPLE (GLenum condition, GLbitfield flags) + void glGetInteger64vAPPLE (GLenum pname, GLint64* params) + void glGetSyncivAPPLE (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values) + GLboolean glIsSyncAPPLE (GLsync GLsync) + void glWaitSyncAPPLE (GLsync GLsync, GLbitfield flags, GLuint64 timeout) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_2D_limited_npot b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_2D_limited_npot new file mode 100644 index 00000000..ebb3a73b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_2D_limited_npot @@ -0,0 +1,4 @@ +GL_APPLE_texture_2D_limited_npot +http://www.opengl.org/registry/specs/APPLE/texture_2D_limited_npot.txt +GL_APPLE_texture_2D_limited_npot + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_format_BGRA8888 b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_format_BGRA8888 new file mode 100644 index 00000000..0b3cdaa7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_format_BGRA8888 @@ -0,0 +1,6 @@ +GL_APPLE_texture_format_BGRA8888 +http://www.opengl.org/registry/specs/APPLE/texture_format_BGRA8888.txt +GL_APPLE_texture_format_BGRA8888 + + GL_BGRA_EXT 0x80E1 + GL_BGRA8_EXT 0x93A1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_max_level b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_max_level new file mode 100644 index 00000000..184ebea7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_max_level @@ -0,0 +1,5 @@ +GL_APPLE_texture_max_level +http://www.opengl.org/registry/specs/APPLE/texture_max_level.txt +GL_APPLE_texture_max_level + + GL_TEXTURE_MAX_LEVEL_APPLE 0x813D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_packed_float b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_packed_float new file mode 100644 index 00000000..68c5e8c9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_packed_float @@ -0,0 +1,8 @@ +GL_APPLE_texture_packed_float +http://www.opengl.org/registry/specs/APPLE/texture_packed_float.txt +GL_APPLE_texture_packed_float + + GL_R11F_G11F_B10F_APPLE 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B + GL_RGB9_E5_APPLE 0x8C3D + GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_range b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_range new file mode 100644 index 00000000..e2bf85c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_texture_range @@ -0,0 +1,13 @@ +GL_APPLE_texture_range +http://www.opengl.org/registry/specs/APPLE/texture_range.txt +GL_APPLE_texture_range + + GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC + GL_STORAGE_PRIVATE_APPLE 0x85BD + GL_STORAGE_CACHED_APPLE 0x85BE + GL_STORAGE_SHARED_APPLE 0x85BF + GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 + GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 + void glTextureRangeAPPLE (GLenum target, GLsizei length, void *pointer) + void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params) + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_transform_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_transform_hint new file mode 100644 index 00000000..fce7aab4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_transform_hint @@ -0,0 +1,5 @@ +GL_APPLE_transform_hint +http://www.opengl.org/registry/specs/APPLE/transform_hint.txt +GL_APPLE_transform_hint + + GL_TRANSFORM_HINT_APPLE 0x85B1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_object b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_object new file mode 100644 index 00000000..3c627b3f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_object @@ -0,0 +1,9 @@ +GL_APPLE_vertex_array_object +http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt +GL_APPLE_vertex_array_object + + GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + void glBindVertexArrayAPPLE (GLuint array) + void glDeleteVertexArraysAPPLE (GLsizei n, const GLuint* arrays) + void glGenVertexArraysAPPLE (GLsizei n, const GLuint* arrays) + GLboolean glIsVertexArrayAPPLE (GLuint array) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_range b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_range new file mode 100644 index 00000000..b65ce133 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_array_range @@ -0,0 +1,15 @@ +GL_APPLE_vertex_array_range +http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt +GL_APPLE_vertex_array_range + + GL_VERTEX_ARRAY_RANGE_APPLE 0x851D + GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E + GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F + GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 + GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 + GL_STORAGE_CLIENT_APPLE 0x85B4 + GL_STORAGE_CACHED_APPLE 0x85BE + GL_STORAGE_SHARED_APPLE 0x85BF + void glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer) + void glVertexArrayParameteriAPPLE (GLenum pname, GLint param) + void glVertexArrayRangeAPPLE (GLsizei length, void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_program_evaluators b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_program_evaluators new file mode 100644 index 00000000..a9c06db0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_vertex_program_evaluators @@ -0,0 +1,21 @@ +GL_APPLE_vertex_program_evaluators +http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt +GL_APPLE_vertex_program_evaluators + + GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 + GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 + GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 + GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 + GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 + GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 + GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 + GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 + GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 + GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + void glDisableVertexAttribAPPLE (GLuint index, GLenum pname) + void glEnableVertexAttribAPPLE (GLuint index, GLenum pname) + GLboolean glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname) + void glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points) + void glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points) + void glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points) + void glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_ycbcr_422 b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_ycbcr_422 new file mode 100644 index 00000000..b74e6176 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_APPLE_ycbcr_422 @@ -0,0 +1,5 @@ +GL_APPLE_ycbcr_422 +http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt +GL_APPLE_ycbcr_422 + + GL_YCBCR_422_APPLE 0x85B9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES2_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES2_compatibility new file mode 100644 index 00000000..282651a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES2_compatibility @@ -0,0 +1,26 @@ +GL_ARB_ES2_compatibility +http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt +GL_ARB_ES2_compatibility + + GL_FIXED 0x140C + GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A + GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + GL_RGB565 0x8D62 + GL_LOW_FLOAT 0x8DF0 + GL_MEDIUM_FLOAT 0x8DF1 + GL_HIGH_FLOAT 0x8DF2 + GL_LOW_INT 0x8DF3 + GL_MEDIUM_INT 0x8DF4 + GL_HIGH_INT 0x8DF5 + GL_SHADER_BINARY_FORMATS 0x8DF8 + GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + GL_SHADER_COMPILER 0x8DFA + GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB + GL_MAX_VARYING_VECTORS 0x8DFC + GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + void glClearDepthf (GLclampf d) + void glDepthRangef (GLclampf n, GLclampf f) + void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision) + void glReleaseShaderCompiler (void) + void glShaderBinary (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length) + typedef int GLfixed diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_1_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_1_compatibility new file mode 100644 index 00000000..40eccdea --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_1_compatibility @@ -0,0 +1,5 @@ +GL_ARB_ES3_1_compatibility +http://www.opengl.org/registry/specs/ARB/ES3_1_compatibility.txt +GL_ARB_ES3_1_compatibility + + void glMemoryBarrierByRegion (GLbitfield barriers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_2_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_2_compatibility new file mode 100644 index 00000000..516b4253 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_2_compatibility @@ -0,0 +1,8 @@ +GL_ARB_ES3_2_compatibility +http://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt +GL_ARB_ES3_2_compatibility + + GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE + GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 + GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 + void glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_compatibility new file mode 100644 index 00000000..13295ae0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_ES3_compatibility @@ -0,0 +1,18 @@ +GL_ARB_ES3_compatibility +http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt +GL_ARB_ES3_compatibility + + GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 + GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A + GL_MAX_ELEMENT_INDEX 0x8D6B + GL_COMPRESSED_R11_EAC 0x9270 + GL_COMPRESSED_SIGNED_R11_EAC 0x9271 + GL_COMPRESSED_RG11_EAC 0x9272 + GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 + GL_COMPRESSED_RGB8_ETC2 0x9274 + GL_COMPRESSED_SRGB8_ETC2 0x9275 + GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 + GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 + GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 + GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_arrays_of_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_arrays_of_arrays new file mode 100644 index 00000000..1b1696ab --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_arrays_of_arrays @@ -0,0 +1,4 @@ +GL_ARB_arrays_of_arrays +http://www.opengl.org/registry/specs/ARB/arrays_of_arrays.txt +GL_ARB_arrays_of_arrays + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_base_instance b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_base_instance new file mode 100644 index 00000000..ad6913de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_base_instance @@ -0,0 +1,7 @@ +GL_ARB_base_instance +http://www.opengl.org/registry/specs/ARB/base_instance.txt +GL_ARB_base_instance + + void glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) + void glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance) + void glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_bindless_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_bindless_texture new file mode 100644 index 00000000..360a0650 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_bindless_texture @@ -0,0 +1,21 @@ +GL_ARB_bindless_texture +http://www.opengl.org/registry/specs/ARB/bindless_texture.txt +GL_ARB_bindless_texture + + GL_UNSIGNED_INT64_ARB 0x140F + GLuint64 glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) + GLuint64 glGetTextureHandleARB (GLuint texture) + GLuint64 glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler) + void glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT* params) + GLboolean glIsImageHandleResidentARB (GLuint64 handle) + GLboolean glIsTextureHandleResidentARB (GLuint64 handle) + void glMakeImageHandleNonResidentARB (GLuint64 handle) + void glMakeImageHandleResidentARB (GLuint64 handle, GLenum access) + void glMakeTextureHandleNonResidentARB (GLuint64 handle) + void glMakeTextureHandleResidentARB (GLuint64 handle) + void glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value) + void glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* values) + void glUniformHandleui64ARB (GLint location, GLuint64 value) + void glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64* value) + void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x) + void glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT* v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_blend_func_extended b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_blend_func_extended new file mode 100644 index 00000000..0f9e9441 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_blend_func_extended @@ -0,0 +1,10 @@ +GL_ARB_blend_func_extended +http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt +GL_ARB_blend_func_extended + + GL_SRC1_COLOR 0x88F9 + GL_ONE_MINUS_SRC1_COLOR 0x88FA + GL_ONE_MINUS_SRC1_ALPHA 0x88FB + GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + void glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) + GLint glGetFragDataIndex (GLuint program, const GLchar * name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_buffer_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_buffer_storage new file mode 100644 index 00000000..05e3684a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_buffer_storage @@ -0,0 +1,14 @@ +GL_ARB_buffer_storage +http://www.opengl.org/registry/specs/ARB/buffer_storage.txt +GL_ARB_buffer_storage + + GL_MAP_READ_BIT 0x0001 + GL_MAP_WRITE_BIT 0x0002 + GL_MAP_PERSISTENT_BIT 0x00000040 + GL_MAP_COHERENT_BIT 0x00000080 + GL_DYNAMIC_STORAGE_BIT 0x0100 + GL_CLIENT_STORAGE_BIT 0x0200 + GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 + GL_BUFFER_IMMUTABLE_STORAGE 0x821F + GL_BUFFER_STORAGE_FLAGS 0x8220 + void glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cl_event b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cl_event new file mode 100644 index 00000000..8d658040 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cl_event @@ -0,0 +1,9 @@ +GL_ARB_cl_event +http://www.opengl.org/registry/specs/ARB/cl_event.txt +GL_ARB_cl_event + + GL_SYNC_CL_EVENT_ARB 0x8240 + GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + GLsync glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags) + typedef struct _cl_context *cl_context + typedef struct _cl_event *cl_event diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_buffer_object new file mode 100644 index 00000000..32ab9722 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_buffer_object @@ -0,0 +1,8 @@ +GL_ARB_clear_buffer_object +http://www.opengl.org/registry/specs/ARB/clear_buffer_object.txt +GL_ARB_clear_buffer_object + + void glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) + void glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) + void glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) + void glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_texture new file mode 100644 index 00000000..d908df3a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clear_texture @@ -0,0 +1,7 @@ +GL_ARB_clear_texture +http://www.opengl.org/registry/specs/ARB/clear_texture.txt +GL_ARB_clear_texture + + GL_CLEAR_TEXTURE 0x9365 + void glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) + void glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clip_control b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clip_control new file mode 100644 index 00000000..a09d3643 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_clip_control @@ -0,0 +1,11 @@ +GL_ARB_clip_control +http://www.opengl.org/registry/specs/ARB/clip_control.txt +GL_ARB_clip_control + + GL_LOWER_LEFT 0x8CA1 + GL_UPPER_LEFT 0x8CA2 + GL_CLIP_ORIGIN 0x935C + GL_CLIP_DEPTH_MODE 0x935D + GL_NEGATIVE_ONE_TO_ONE 0x935E + GL_ZERO_TO_ONE 0x935F + void glClipControl (GLenum origin, GLenum depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_color_buffer_float b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_color_buffer_float new file mode 100644 index 00000000..c2e7a5aa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_color_buffer_float @@ -0,0 +1,10 @@ +GL_ARB_color_buffer_float +http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt +GL_ARB_color_buffer_float + + GL_RGBA_FLOAT_MODE_ARB 0x8820 + GL_CLAMP_VERTEX_COLOR_ARB 0x891A + GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B + GL_CLAMP_READ_COLOR_ARB 0x891C + GL_FIXED_ONLY_ARB 0x891D + void glClampColorARB (GLenum target, GLenum clamp) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compatibility new file mode 100644 index 00000000..41fa078a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compatibility @@ -0,0 +1,4 @@ +GL_ARB_compatibility +http://www.opengl.org/registry/specs/ARB/compatibility.txt +GL_ARB_compatibility + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage new file mode 100644 index 00000000..1db920a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage @@ -0,0 +1,12 @@ +GL_ARB_compressed_texture_pixel_storage +http://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt +GL_ARB_compressed_texture_pixel_storage + + GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 + GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 + GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 + GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A + GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B + GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C + GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D + GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_shader new file mode 100644 index 00000000..62baa736 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_shader @@ -0,0 +1,24 @@ +GL_ARB_compute_shader +http://www.opengl.org/registry/specs/ARB/compute_shader.txt +GL_ARB_compute_shader + + GL_COMPUTE_SHADER_BIT 0x00000020 + GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 + GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 + GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 + GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 + GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 + GL_COMPUTE_WORK_GROUP_SIZE 0x8267 + GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB + GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED + GL_DISPATCH_INDIRECT_BUFFER 0x90EE + GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF + GL_COMPUTE_SHADER 0x91B9 + GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB + GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC + GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD + GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE + GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF + void glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) + void glDispatchComputeIndirect (GLintptr indirect) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_variable_group_size b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_variable_group_size new file mode 100644 index 00000000..c30ddd68 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_compute_variable_group_size @@ -0,0 +1,9 @@ +GL_ARB_compute_variable_group_size +http://www.opengl.org/registry/specs/ARB/compute_variable_group_size.txt +GL_ARB_compute_variable_group_size + + GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB + GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF + GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 + GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 + void glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conditional_render_inverted b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conditional_render_inverted new file mode 100644 index 00000000..d21a7a29 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conditional_render_inverted @@ -0,0 +1,8 @@ +GL_ARB_conditional_render_inverted +http://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt +GL_ARB_conditional_render_inverted + + GL_QUERY_WAIT_INVERTED 0x8E17 + GL_QUERY_NO_WAIT_INVERTED 0x8E18 + GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 + GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conservative_depth b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conservative_depth new file mode 100644 index 00000000..fb3d78dc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_conservative_depth @@ -0,0 +1,4 @@ +GL_ARB_conservative_depth +http://www.opengl.org/registry/specs/ARB/conservative_depth.txt +GL_ARB_conservative_depth + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_buffer new file mode 100644 index 00000000..d896db94 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_buffer @@ -0,0 +1,7 @@ +GL_ARB_copy_buffer +http://www.opengl.org/registry/specs/ARB/copy_buffer.txt +GL_ARB_copy_buffer + + GL_COPY_READ_BUFFER 0x8F36 + GL_COPY_WRITE_BUFFER 0x8F37 + void glCopyBufferSubData (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_image b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_image new file mode 100644 index 00000000..804f64a8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_copy_image @@ -0,0 +1,5 @@ +GL_ARB_copy_image +http://www.opengl.org/registry/specs/ARB/copy_image.txt +GL_ARB_copy_image + + void glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cull_distance b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cull_distance new file mode 100644 index 00000000..91dbc308 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_cull_distance @@ -0,0 +1,6 @@ +GL_ARB_cull_distance +http://www.opengl.org/registry/specs/ARB/cull_distance.txt +GL_ARB_cull_distance + + GL_MAX_CULL_DISTANCES 0x82F9 + GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_debug_output b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_debug_output new file mode 100644 index 00000000..189c2729 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_debug_output @@ -0,0 +1,31 @@ +GL_ARB_debug_output +http://www.opengl.org/registry/specs/ARB/debug_output.txt +GL_ARB_debug_output + + GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 + GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 + GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 + GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 + GL_DEBUG_SOURCE_API_ARB 0x8246 + GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 + GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 + GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 + GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A + GL_DEBUG_SOURCE_OTHER_ARB 0x824B + GL_DEBUG_TYPE_ERROR_ARB 0x824C + GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D + GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E + GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F + GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 + GL_DEBUG_TYPE_OTHER_ARB 0x8251 + GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 + GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 + GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 + GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 + GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 + GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + void glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam) + void glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) + void glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf) + GLuint glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) + typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_buffer_float b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_buffer_float new file mode 100644 index 00000000..7fac9f1b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_buffer_float @@ -0,0 +1,7 @@ +GL_ARB_depth_buffer_float +http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt +GL_ARB_depth_buffer_float + + GL_DEPTH_COMPONENT32F 0x8CAC + GL_DEPTH32F_STENCIL8 0x8CAD + GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_clamp new file mode 100644 index 00000000..672594e2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_clamp @@ -0,0 +1,5 @@ +GL_ARB_depth_clamp +http://www.opengl.org/registry/specs/ARB/depth_clamp.txt +GL_ARB_depth_clamp + + GL_DEPTH_CLAMP 0x864F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_texture new file mode 100644 index 00000000..dd56e61c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_depth_texture @@ -0,0 +1,9 @@ +GL_ARB_depth_texture +http://www.opengl.org/registry/specs/ARB/depth_texture.txt +GL_ARB_depth_texture + + GL_DEPTH_COMPONENT16_ARB 0x81A5 + GL_DEPTH_COMPONENT24_ARB 0x81A6 + GL_DEPTH_COMPONENT32_ARB 0x81A7 + GL_TEXTURE_DEPTH_SIZE_ARB 0x884A + GL_DEPTH_TEXTURE_MODE_ARB 0x884B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_derivative_control b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_derivative_control new file mode 100644 index 00000000..7498a5d6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_derivative_control @@ -0,0 +1,4 @@ +GL_ARB_derivative_control +http://www.opengl.org/registry/specs/ARB/derivative_control.txt +GL_ARB_derivative_control + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_direct_state_access b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_direct_state_access new file mode 100644 index 00000000..b3ab7357 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_direct_state_access @@ -0,0 +1,103 @@ +GL_ARB_direct_state_access +http://www.opengl.org/registry/specs/ARB/direct_state_access.txt +GL_ARB_direct_state_access + + GL_TEXTURE_TARGET 0x1006 + GL_QUERY_TARGET 0x82EA + void glBindTextureUnit (GLuint unit, GLuint texture) + void glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + GLenum glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target) + void glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) + void glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) + void glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) + void glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat* value) + void glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value) + void glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value) + void glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) + void glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCreateBuffers (GLsizei n, GLuint* buffers) + void glCreateFramebuffers (GLsizei n, GLuint* framebuffers) + void glCreateProgramPipelines (GLsizei n, GLuint* pipelines) + void glCreateQueries (GLenum target, GLsizei n, GLuint* ids) + void glCreateRenderbuffers (GLsizei n, GLuint* renderbuffers) + void glCreateSamplers (GLsizei n, GLuint* samplers) + void glCreateTextures (GLenum target, GLsizei n, GLuint* textures) + void glCreateTransformFeedbacks (GLsizei n, GLuint* ids) + void glCreateVertexArrays (GLsizei n, GLuint* arrays) + void glDisableVertexArrayAttrib (GLuint vaobj, GLuint index) + void glEnableVertexArrayAttrib (GLuint vaobj, GLuint index) + void glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length) + void glGenerateTextureMipmap (GLuint texture) + void glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels) + void glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64* params) + void glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint* params) + void glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void** params) + void glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) + void glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) + void glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint* param) + void glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint* params) + void glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) + void glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) + void glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) + void glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset) + void glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) + void glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat* params) + void glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint* params) + void glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint* params) + void glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint* params) + void glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat* params) + void glGetTextureParameteriv (GLuint texture, GLenum pname, GLint* params) + void glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64* param) + void glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint* param) + void glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint* param) + void glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64* param) + void glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint* param) + void glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint* param) + void glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments) + void glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) + void * glMapNamedBuffer (GLuint buffer, GLenum access) + void * glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) + void glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) + void glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags) + void glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) + void glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum mode) + void glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum* bufs) + void glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param) + void glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum mode) + void glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) + void glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) + void glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) + void glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) + void glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) + void glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer) + void glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glTextureParameterIiv (GLuint texture, GLenum pname, const GLint* params) + void glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint* params) + void glTextureParameterf (GLuint texture, GLenum pname, GLfloat param) + void glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat* param) + void glTextureParameteri (GLuint texture, GLenum pname, GLint param) + void glTextureParameteriv (GLuint texture, GLenum pname, const GLint* param) + void glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) + void glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) + void glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) + void glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) + void glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) + void glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + void glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer) + void glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) + GLboolean glUnmapNamedBuffer (GLuint buffer) + void glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex) + void glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) + void glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor) + void glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer) + void glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) + void glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers new file mode 100644 index 00000000..b520b110 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers @@ -0,0 +1,22 @@ +GL_ARB_draw_buffers +http://www.opengl.org/registry/specs/ARB/draw_buffers.txt +GL_ARB_draw_buffers + + GL_MAX_DRAW_BUFFERS_ARB 0x8824 + GL_DRAW_BUFFER0_ARB 0x8825 + GL_DRAW_BUFFER1_ARB 0x8826 + GL_DRAW_BUFFER2_ARB 0x8827 + GL_DRAW_BUFFER3_ARB 0x8828 + GL_DRAW_BUFFER4_ARB 0x8829 + GL_DRAW_BUFFER5_ARB 0x882A + GL_DRAW_BUFFER6_ARB 0x882B + GL_DRAW_BUFFER7_ARB 0x882C + GL_DRAW_BUFFER8_ARB 0x882D + GL_DRAW_BUFFER9_ARB 0x882E + GL_DRAW_BUFFER10_ARB 0x882F + GL_DRAW_BUFFER11_ARB 0x8830 + GL_DRAW_BUFFER12_ARB 0x8831 + GL_DRAW_BUFFER13_ARB 0x8832 + GL_DRAW_BUFFER14_ARB 0x8833 + GL_DRAW_BUFFER15_ARB 0x8834 + void glDrawBuffersARB (GLsizei n, const GLenum* bufs) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers_blend b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers_blend new file mode 100644 index 00000000..9cbcbe76 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_buffers_blend @@ -0,0 +1,8 @@ +GL_ARB_draw_buffers_blend +http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt +GL_ARB_draw_buffers_blend + + void glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha) + void glBlendEquationiARB (GLuint buf, GLenum mode) + void glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) + void glBlendFunciARB (GLuint buf, GLenum src, GLenum dst) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_elements_base_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_elements_base_vertex new file mode 100644 index 00000000..3475d1a8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_elements_base_vertex @@ -0,0 +1,8 @@ +GL_ARB_draw_elements_base_vertex +http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt +GL_ARB_draw_elements_base_vertex + + void glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex) + void glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex) + void glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex) + void glMultiDrawElementsBaseVertex (GLenum mode, GLsizei* count, GLenum type, void**indices, GLsizei primcount, GLint *basevertex) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_indirect b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_indirect new file mode 100644 index 00000000..744cc630 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_indirect @@ -0,0 +1,8 @@ +GL_ARB_draw_indirect +http://www.opengl.org/registry/specs/ARB/draw_indirect.txt +GL_ARB_draw_indirect + + GL_DRAW_INDIRECT_BUFFER 0x8F3F + GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + void glDrawArraysIndirect (GLenum mode, const void *indirect) + void glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_instanced b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_instanced new file mode 100644 index 00000000..a730952d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_draw_instanced @@ -0,0 +1,4 @@ +GL_ARB_draw_instanced +http://www.opengl.org/registry/specs/ARB/draw_instanced.txt +GL_ARB_draw_instanced + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_enhanced_layouts b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_enhanced_layouts new file mode 100644 index 00000000..fe9c5ecf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_enhanced_layouts @@ -0,0 +1,7 @@ +GL_ARB_enhanced_layouts +http://www.opengl.org/registry/specs/ARB/enhanced_layouts.txt +GL_ARB_enhanced_layouts + + GL_LOCATION_COMPONENT 0x934A + GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B + GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_attrib_location b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_attrib_location new file mode 100644 index 00000000..c97cb072 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_attrib_location @@ -0,0 +1,4 @@ +GL_ARB_explicit_attrib_location +http://www.opengl.org/registry/specs/ARB/explicit_attrib_location.txt +GL_ARB_explicit_attrib_location + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_uniform_location b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_uniform_location new file mode 100644 index 00000000..2e6d092b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_explicit_uniform_location @@ -0,0 +1,5 @@ +GL_ARB_explicit_uniform_location +http://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt +GL_ARB_explicit_uniform_location + + GL_MAX_UNIFORM_LOCATIONS 0x826E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_coord_conventions b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_coord_conventions new file mode 100644 index 00000000..83be2169 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_coord_conventions @@ -0,0 +1,4 @@ +GL_ARB_fragment_coord_conventions +http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt +GL_ARB_fragment_coord_conventions + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_layer_viewport b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_layer_viewport new file mode 100644 index 00000000..47e40cf7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_layer_viewport @@ -0,0 +1,4 @@ +GL_ARB_fragment_layer_viewport +http://www.opengl.org/registry/specs/ARB/fragment_layer_viewport.txt +GL_ARB_fragment_layer_viewport + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program new file mode 100644 index 00000000..1dc5fbe8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program @@ -0,0 +1,19 @@ +GL_ARB_fragment_program +http://www.opengl.org/registry/specs/ARB/fragment_program.txt +GL_ARB_fragment_program + + GL_FRAGMENT_PROGRAM_ARB 0x8804 + GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 + GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 + GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 + GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 + GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 + GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A + GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B + GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C + GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D + GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E + GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F + GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 + GL_MAX_TEXTURE_COORDS_ARB 0x8871 + GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program_shadow b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program_shadow new file mode 100644 index 00000000..28be945d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_program_shadow @@ -0,0 +1,4 @@ +GL_ARB_fragment_program_shadow +http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt +GL_ARB_fragment_program_shadow + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader new file mode 100644 index 00000000..4c2f3254 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader @@ -0,0 +1,7 @@ +GL_ARB_fragment_shader +http://www.opengl.org/registry/specs/ARB/fragment_shader.txt +GL_ARB_fragment_shader + + GL_FRAGMENT_SHADER_ARB 0x8B30 + GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 + GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader_interlock b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader_interlock new file mode 100644 index 00000000..7b121af9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_fragment_shader_interlock @@ -0,0 +1,4 @@ +GL_ARB_fragment_shader_interlock +http://www.opengl.org/registry/specs/ARB/fragment_shader_interlock.txt +GL_ARB_fragment_shader_interlock + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_no_attachments b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_no_attachments new file mode 100644 index 00000000..4ac64dd7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_no_attachments @@ -0,0 +1,17 @@ +GL_ARB_framebuffer_no_attachments +http://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt +GL_ARB_framebuffer_no_attachments + + GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 + GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 + GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 + GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 + GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 + GL_MAX_FRAMEBUFFER_WIDTH 0x9315 + GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 + GL_MAX_FRAMEBUFFER_LAYERS 0x9317 + GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 + void glFramebufferParameteri (GLenum target, GLenum pname, GLint param) + void glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint* params) + void glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* params) + void glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_object new file mode 100644 index 00000000..1e130f9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_object @@ -0,0 +1,98 @@ +GL_ARB_framebuffer_object +http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt +GL_ARB_framebuffer_object + + GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 + GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 + GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 + GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 + GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 + GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 + GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 + GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 + GL_FRAMEBUFFER_DEFAULT 0x8218 + GL_FRAMEBUFFER_UNDEFINED 0x8219 + GL_DEPTH_STENCIL_ATTACHMENT 0x821A + GL_INDEX 0x8222 + GL_MAX_RENDERBUFFER_SIZE 0x84E8 + GL_DEPTH_STENCIL 0x84F9 + GL_UNSIGNED_INT_24_8 0x84FA + GL_DEPTH24_STENCIL8 0x88F0 + GL_TEXTURE_STENCIL_SIZE 0x88F1 + GL_UNSIGNED_NORMALIZED 0x8C17 + GL_SRGB 0x8C40 + GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 + GL_FRAMEBUFFER_BINDING 0x8CA6 + GL_RENDERBUFFER_BINDING 0x8CA7 + GL_READ_FRAMEBUFFER 0x8CA8 + GL_DRAW_FRAMEBUFFER 0x8CA9 + GL_READ_FRAMEBUFFER_BINDING 0x8CAA + GL_RENDERBUFFER_SAMPLES 0x8CAB + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 + GL_FRAMEBUFFER_COMPLETE 0x8CD5 + GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 + GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 + GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB + GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC + GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + GL_MAX_COLOR_ATTACHMENTS 0x8CDF + GL_COLOR_ATTACHMENT0 0x8CE0 + GL_COLOR_ATTACHMENT1 0x8CE1 + GL_COLOR_ATTACHMENT2 0x8CE2 + GL_COLOR_ATTACHMENT3 0x8CE3 + GL_COLOR_ATTACHMENT4 0x8CE4 + GL_COLOR_ATTACHMENT5 0x8CE5 + GL_COLOR_ATTACHMENT6 0x8CE6 + GL_COLOR_ATTACHMENT7 0x8CE7 + GL_COLOR_ATTACHMENT8 0x8CE8 + GL_COLOR_ATTACHMENT9 0x8CE9 + GL_COLOR_ATTACHMENT10 0x8CEA + GL_COLOR_ATTACHMENT11 0x8CEB + GL_COLOR_ATTACHMENT12 0x8CEC + GL_COLOR_ATTACHMENT13 0x8CED + GL_COLOR_ATTACHMENT14 0x8CEE + GL_COLOR_ATTACHMENT15 0x8CEF + GL_DEPTH_ATTACHMENT 0x8D00 + GL_STENCIL_ATTACHMENT 0x8D20 + GL_FRAMEBUFFER 0x8D40 + GL_RENDERBUFFER 0x8D41 + GL_RENDERBUFFER_WIDTH 0x8D42 + GL_RENDERBUFFER_HEIGHT 0x8D43 + GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 + GL_STENCIL_INDEX1 0x8D46 + GL_STENCIL_INDEX4 0x8D47 + GL_STENCIL_INDEX8 0x8D48 + GL_STENCIL_INDEX16 0x8D49 + GL_RENDERBUFFER_RED_SIZE 0x8D50 + GL_RENDERBUFFER_GREEN_SIZE 0x8D51 + GL_RENDERBUFFER_BLUE_SIZE 0x8D52 + GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 + GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 + GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 + GL_MAX_SAMPLES 0x8D57 + void glBindFramebuffer (GLenum target, GLuint framebuffer) + void glBindRenderbuffer (GLenum target, GLuint renderbuffer) + void glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + GLenum glCheckFramebufferStatus (GLenum target) + void glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers) + void glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers) + void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) + void glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer) + void glFramebufferTextureLayer (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer) + void glGenFramebuffers (GLsizei n, GLuint* framebuffers) + void glGenRenderbuffers (GLsizei n, GLuint* renderbuffers) + void glGenerateMipmap (GLenum target) + void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) + void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) + GLboolean glIsFramebuffer (GLuint framebuffer) + GLboolean glIsRenderbuffer (GLuint renderbuffer) + void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) + void glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_sRGB new file mode 100644 index 00000000..bda04120 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_framebuffer_sRGB @@ -0,0 +1,5 @@ +GL_ARB_framebuffer_sRGB +http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt +GL_ARB_framebuffer_sRGB + + GL_FRAMEBUFFER_SRGB 0x8DB9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_geometry_shader4 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_geometry_shader4 new file mode 100644 index 00000000..bdb41ca8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_geometry_shader4 @@ -0,0 +1,27 @@ +GL_ARB_geometry_shader4 +http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt +GL_ARB_geometry_shader4 + + GL_LINES_ADJACENCY_ARB 0xA + GL_LINE_STRIP_ADJACENCY_ARB 0xB + GL_TRIANGLES_ADJACENCY_ARB 0xC + GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD + GL_PROGRAM_POINT_SIZE_ARB 0x8642 + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 + GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 + GL_GEOMETRY_SHADER_ARB 0x8DD9 + GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA + GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB + GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC + GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD + GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + void glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level) + void glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) + void glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) + void glProgramParameteriARB (GLuint program, GLenum pname, GLint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_program_binary b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_program_binary new file mode 100644 index 00000000..e22881af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_program_binary @@ -0,0 +1,11 @@ +GL_ARB_get_program_binary +http://www.opengl.org/registry/specs/ARB/get_program_binary.txt +GL_ARB_get_program_binary + + GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 + GL_PROGRAM_BINARY_LENGTH 0x8741 + GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE + GL_PROGRAM_BINARY_FORMATS 0x87FF + void glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary) + void glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) + void glProgramParameteri (GLuint program, GLenum pname, GLint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_texture_sub_image b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_texture_sub_image new file mode 100644 index 00000000..f84b1d34 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_get_texture_sub_image @@ -0,0 +1,6 @@ +GL_ARB_get_texture_sub_image +http://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt +GL_ARB_get_texture_sub_image + + void glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) + void glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gl_spirv b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gl_spirv new file mode 100644 index 00000000..ca23eae6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gl_spirv @@ -0,0 +1,7 @@ +GL_ARB_gl_spirv +http://www.opengl.org/registry/specs/ARB/gl_spirv.txt +GL_ARB_gl_spirv + + GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 + GL_SPIR_V_BINARY_ARB 0x9552 + void glSpecializeShaderARB (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader5 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader5 new file mode 100644 index 00000000..3a8cda0c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader5 @@ -0,0 +1,10 @@ +GL_ARB_gpu_shader5 +http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt +GL_ARB_gpu_shader5 + + GL_GEOMETRY_SHADER_INVOCATIONS 0x887F + GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A + GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B + GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C + GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D + GL_MAX_VERTEX_STREAMS 0x8E71 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_fp64 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_fp64 new file mode 100644 index 00000000..9839d50d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_fp64 @@ -0,0 +1,34 @@ +GL_ARB_gpu_shader_fp64 +http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt +GL_ARB_gpu_shader_fp64 + + GL_DOUBLE_MAT2 0x8F46 + GL_DOUBLE_MAT3 0x8F47 + GL_DOUBLE_MAT4 0x8F48 + GL_DOUBLE_MAT2x3 0x8F49 + GL_DOUBLE_MAT2x4 0x8F4A + GL_DOUBLE_MAT3x2 0x8F4B + GL_DOUBLE_MAT3x4 0x8F4C + GL_DOUBLE_MAT4x2 0x8F4D + GL_DOUBLE_MAT4x3 0x8F4E + GL_DOUBLE_VEC2 0x8FFC + GL_DOUBLE_VEC3 0x8FFD + GL_DOUBLE_VEC4 0x8FFE + void glGetUniformdv (GLuint program, GLint location, GLdouble* params) + void glUniform1d (GLint location, GLdouble x) + void glUniform1dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform2d (GLint location, GLdouble x, GLdouble y) + void glUniform2dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) + void glUniform3dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glUniform4dv (GLint location, GLsizei count, const GLdouble* value) + void glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_int64 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_int64 new file mode 100644 index 00000000..6b84f8af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_gpu_shader_int64 @@ -0,0 +1,48 @@ +GL_ARB_gpu_shader_int64 +http://www.opengl.org/registry/specs/ARB/gpu_shader_int64.txt +GL_ARB_gpu_shader_int64 + + GL_INT64_ARB 0x140E + GL_UNSIGNED_INT64_ARB 0x140F + GL_INT64_VEC2_ARB 0x8FE9 + GL_INT64_VEC3_ARB 0x8FEA + GL_INT64_VEC4_ARB 0x8FEB + GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 + GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 + GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 + void glGetUniformi64vARB (GLuint program, GLint location, GLint64* params) + void glGetUniformui64vARB (GLuint program, GLint location, GLuint64* params) + void glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64* params) + void glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64* params) + void glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x) + void glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64* value) + void glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x) + void glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* value) + void glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y) + void glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64* value) + void glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y) + void glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* value) + void glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z) + void glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64* value) + void glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z) + void glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* value) + void glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) + void glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64* value) + void glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) + void glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* value) + void glUniform1i64ARB (GLint location, GLint64 x) + void glUniform1i64vARB (GLint location, GLsizei count, const GLint64* value) + void glUniform1ui64ARB (GLint location, GLuint64 x) + void glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64* value) + void glUniform2i64ARB (GLint location, GLint64 x, GLint64 y) + void glUniform2i64vARB (GLint location, GLsizei count, const GLint64* value) + void glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y) + void glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64* value) + void glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z) + void glUniform3i64vARB (GLint location, GLsizei count, const GLint64* value) + void glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z) + void glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64* value) + void glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) + void glUniform4i64vARB (GLint location, GLsizei count, const GLint64* value) + void glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) + void glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_pixel b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_pixel new file mode 100644 index 00000000..ef54964c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_pixel @@ -0,0 +1,5 @@ +GL_ARB_half_float_pixel +http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt +GL_ARB_half_float_pixel + + GL_HALF_FLOAT_ARB 0x140B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_vertex new file mode 100644 index 00000000..4f391ba3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_half_float_vertex @@ -0,0 +1,5 @@ +GL_ARB_half_float_vertex +http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt +GL_ARB_half_float_vertex + + GL_HALF_FLOAT 0x140B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_imaging b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_imaging new file mode 100644 index 00000000..727adf05 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_imaging @@ -0,0 +1,113 @@ +GL_ARB_imaging + +GL_ARB_imaging + + GL_CONSTANT_COLOR 0x8001 + GL_ONE_MINUS_CONSTANT_COLOR 0x8002 + GL_CONSTANT_ALPHA 0x8003 + GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 + GL_BLEND_COLOR 0x8005 + GL_FUNC_ADD 0x8006 + GL_MIN 0x8007 + GL_MAX 0x8008 + GL_BLEND_EQUATION 0x8009 + GL_FUNC_SUBTRACT 0x800A + GL_FUNC_REVERSE_SUBTRACT 0x800B + GL_CONVOLUTION_1D 0x8010 + GL_CONVOLUTION_2D 0x8011 + GL_SEPARABLE_2D 0x8012 + GL_CONVOLUTION_BORDER_MODE 0x8013 + GL_CONVOLUTION_FILTER_SCALE 0x8014 + GL_CONVOLUTION_FILTER_BIAS 0x8015 + GL_REDUCE 0x8016 + GL_CONVOLUTION_FORMAT 0x8017 + GL_CONVOLUTION_WIDTH 0x8018 + GL_CONVOLUTION_HEIGHT 0x8019 + GL_MAX_CONVOLUTION_WIDTH 0x801A + GL_MAX_CONVOLUTION_HEIGHT 0x801B + GL_POST_CONVOLUTION_RED_SCALE 0x801C + GL_POST_CONVOLUTION_GREEN_SCALE 0x801D + GL_POST_CONVOLUTION_BLUE_SCALE 0x801E + GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F + GL_POST_CONVOLUTION_RED_BIAS 0x8020 + GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 + GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 + GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 + GL_HISTOGRAM 0x8024 + GL_PROXY_HISTOGRAM 0x8025 + GL_HISTOGRAM_WIDTH 0x8026 + GL_HISTOGRAM_FORMAT 0x8027 + GL_HISTOGRAM_RED_SIZE 0x8028 + GL_HISTOGRAM_GREEN_SIZE 0x8029 + GL_HISTOGRAM_BLUE_SIZE 0x802A + GL_HISTOGRAM_ALPHA_SIZE 0x802B + GL_HISTOGRAM_LUMINANCE_SIZE 0x802C + GL_HISTOGRAM_SINK 0x802D + GL_MINMAX 0x802E + GL_MINMAX_FORMAT 0x802F + GL_MINMAX_SINK 0x8030 + GL_TABLE_TOO_LARGE 0x8031 + GL_COLOR_MATRIX 0x80B1 + GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 + GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 + GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 + GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 + GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 + GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 + GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 + GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 + GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA + GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB + GL_COLOR_TABLE 0x80D0 + GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 + GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 + GL_PROXY_COLOR_TABLE 0x80D3 + GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 + GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 + GL_COLOR_TABLE_SCALE 0x80D6 + GL_COLOR_TABLE_BIAS 0x80D7 + GL_COLOR_TABLE_FORMAT 0x80D8 + GL_COLOR_TABLE_WIDTH 0x80D9 + GL_COLOR_TABLE_RED_SIZE 0x80DA + GL_COLOR_TABLE_GREEN_SIZE 0x80DB + GL_COLOR_TABLE_BLUE_SIZE 0x80DC + GL_COLOR_TABLE_ALPHA_SIZE 0x80DD + GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE + GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF + GL_IGNORE_BORDER 0x8150 + GL_CONSTANT_BORDER 0x8151 + GL_WRAP_BORDER 0x8152 + GL_REPLICATE_BORDER 0x8153 + GL_CONVOLUTION_BORDER_COLOR 0x8154 + void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table) + void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) + void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) + void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) + void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) + void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glGetColorTable (GLenum target, GLenum format, GLenum type, void *table) + void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) + void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) + void glResetHistogram (GLenum target) + void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) + void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) + void glMinmax (GLenum target, GLenum internalformat, GLboolean sink) + void glResetMinmax (GLenum target) + void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) + void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image) + void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image) + void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) + void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) + void glConvolutionParameteri (GLenum target, GLenum pname, GLint params) + void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) + void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) + void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image) + void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) + void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) + void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column) + void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span) + void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_indirect_parameters b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_indirect_parameters new file mode 100644 index 00000000..2a22ff95 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_indirect_parameters @@ -0,0 +1,8 @@ +GL_ARB_indirect_parameters +http://www.opengl.org/registry/specs/ARB/indirect_parameters.txt +GL_ARB_indirect_parameters + + GL_PARAMETER_BUFFER_ARB 0x80EE + GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF + void glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) + void glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_instanced_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_instanced_arrays new file mode 100644 index 00000000..1487d39a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_instanced_arrays @@ -0,0 +1,8 @@ +GL_ARB_instanced_arrays +http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt +GL_ARB_instanced_arrays + + GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + void glVertexAttribDivisorARB (GLuint index, GLuint divisor) + void glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query new file mode 100644 index 00000000..acf890f5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query @@ -0,0 +1,6 @@ +GL_ARB_internalformat_query +http://www.opengl.org/registry/specs/ARB/internalformat_query.txt +GL_ARB_internalformat_query + + GL_NUM_SAMPLE_COUNTS 0x9380 + void glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query2 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query2 new file mode 100644 index 00000000..7af5091e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_internalformat_query2 @@ -0,0 +1,104 @@ +GL_ARB_internalformat_query2 +http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt +GL_ARB_internalformat_query2 + + GL_INTERNALFORMAT_SUPPORTED 0x826F + GL_INTERNALFORMAT_PREFERRED 0x8270 + GL_INTERNALFORMAT_RED_SIZE 0x8271 + GL_INTERNALFORMAT_GREEN_SIZE 0x8272 + GL_INTERNALFORMAT_BLUE_SIZE 0x8273 + GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 + GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 + GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 + GL_INTERNALFORMAT_SHARED_SIZE 0x8277 + GL_INTERNALFORMAT_RED_TYPE 0x8278 + GL_INTERNALFORMAT_GREEN_TYPE 0x8279 + GL_INTERNALFORMAT_BLUE_TYPE 0x827A + GL_INTERNALFORMAT_ALPHA_TYPE 0x827B + GL_INTERNALFORMAT_DEPTH_TYPE 0x827C + GL_INTERNALFORMAT_STENCIL_TYPE 0x827D + GL_MAX_WIDTH 0x827E + GL_MAX_HEIGHT 0x827F + GL_MAX_DEPTH 0x8280 + GL_MAX_LAYERS 0x8281 + GL_MAX_COMBINED_DIMENSIONS 0x8282 + GL_COLOR_COMPONENTS 0x8283 + GL_DEPTH_COMPONENTS 0x8284 + GL_STENCIL_COMPONENTS 0x8285 + GL_COLOR_RENDERABLE 0x8286 + GL_DEPTH_RENDERABLE 0x8287 + GL_STENCIL_RENDERABLE 0x8288 + GL_FRAMEBUFFER_RENDERABLE 0x8289 + GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A + GL_FRAMEBUFFER_BLEND 0x828B + GL_READ_PIXELS 0x828C + GL_READ_PIXELS_FORMAT 0x828D + GL_READ_PIXELS_TYPE 0x828E + GL_TEXTURE_IMAGE_FORMAT 0x828F + GL_TEXTURE_IMAGE_TYPE 0x8290 + GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 + GL_GET_TEXTURE_IMAGE_TYPE 0x8292 + GL_MIPMAP 0x8293 + GL_MANUAL_GENERATE_MIPMAP 0x8294 + GL_AUTO_GENERATE_MIPMAP 0x8295 + GL_COLOR_ENCODING 0x8296 + GL_SRGB_READ 0x8297 + GL_SRGB_WRITE 0x8298 + GL_SRGB_DECODE_ARB 0x8299 + GL_FILTER 0x829A + GL_VERTEX_TEXTURE 0x829B + GL_TESS_CONTROL_TEXTURE 0x829C + GL_TESS_EVALUATION_TEXTURE 0x829D + GL_GEOMETRY_TEXTURE 0x829E + GL_FRAGMENT_TEXTURE 0x829F + GL_COMPUTE_TEXTURE 0x82A0 + GL_TEXTURE_SHADOW 0x82A1 + GL_TEXTURE_GATHER 0x82A2 + GL_TEXTURE_GATHER_SHADOW 0x82A3 + GL_SHADER_IMAGE_LOAD 0x82A4 + GL_SHADER_IMAGE_STORE 0x82A5 + GL_SHADER_IMAGE_ATOMIC 0x82A6 + GL_IMAGE_TEXEL_SIZE 0x82A7 + GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 + GL_IMAGE_PIXEL_FORMAT 0x82A9 + GL_IMAGE_PIXEL_TYPE 0x82AA + GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC + GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD + GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE + GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF + GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 + GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 + GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 + GL_CLEAR_BUFFER 0x82B4 + GL_TEXTURE_VIEW 0x82B5 + GL_VIEW_COMPATIBILITY_CLASS 0x82B6 + GL_FULL_SUPPORT 0x82B7 + GL_CAVEAT_SUPPORT 0x82B8 + GL_IMAGE_CLASS_4_X_32 0x82B9 + GL_IMAGE_CLASS_2_X_32 0x82BA + GL_IMAGE_CLASS_1_X_32 0x82BB + GL_IMAGE_CLASS_4_X_16 0x82BC + GL_IMAGE_CLASS_2_X_16 0x82BD + GL_IMAGE_CLASS_1_X_16 0x82BE + GL_IMAGE_CLASS_4_X_8 0x82BF + GL_IMAGE_CLASS_2_X_8 0x82C0 + GL_IMAGE_CLASS_1_X_8 0x82C1 + GL_IMAGE_CLASS_11_11_10 0x82C2 + GL_IMAGE_CLASS_10_10_10_2 0x82C3 + GL_VIEW_CLASS_128_BITS 0x82C4 + GL_VIEW_CLASS_96_BITS 0x82C5 + GL_VIEW_CLASS_64_BITS 0x82C6 + GL_VIEW_CLASS_48_BITS 0x82C7 + GL_VIEW_CLASS_32_BITS 0x82C8 + GL_VIEW_CLASS_24_BITS 0x82C9 + GL_VIEW_CLASS_16_BITS 0x82CA + GL_VIEW_CLASS_8_BITS 0x82CB + GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC + GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD + GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE + GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF + GL_VIEW_CLASS_RGTC1_RED 0x82D0 + GL_VIEW_CLASS_RGTC2_RG 0x82D1 + GL_VIEW_CLASS_BPTC_UNORM 0x82D2 + GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 + void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_invalidate_subdata b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_invalidate_subdata new file mode 100644 index 00000000..153e952e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_invalidate_subdata @@ -0,0 +1,10 @@ +GL_ARB_invalidate_subdata +http://www.opengl.org/registry/specs/ARB/invalidate_subdata.txt +GL_ARB_invalidate_subdata + + void glInvalidateBufferData (GLuint buffer) + void glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length) + void glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments) + void glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) + void glInvalidateTexImage (GLuint texture, GLint level) + void glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_alignment b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_alignment new file mode 100644 index 00000000..77fbfbdb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_alignment @@ -0,0 +1,5 @@ +GL_ARB_map_buffer_alignment +http://www.opengl.org/registry/specs/ARB/map_buffer_alignment.txt +GL_ARB_map_buffer_alignment + + GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_range b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_range new file mode 100644 index 00000000..06f4275d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_map_buffer_range @@ -0,0 +1,12 @@ +GL_ARB_map_buffer_range +http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt +GL_ARB_map_buffer_range + + GL_MAP_READ_BIT 0x0001 + GL_MAP_WRITE_BIT 0x0002 + GL_MAP_INVALIDATE_RANGE_BIT 0x0004 + GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 + GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 + GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + void glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length) + void * glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_matrix_palette b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_matrix_palette new file mode 100644 index 00000000..98b0d0b9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_matrix_palette @@ -0,0 +1,19 @@ +GL_ARB_matrix_palette +http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt +GL_ARB_matrix_palette + + GL_MATRIX_PALETTE_ARB 0x8840 + GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 + GL_MAX_PALETTE_MATRICES_ARB 0x8842 + GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 + GL_MATRIX_INDEX_ARRAY_ARB 0x8844 + GL_CURRENT_MATRIX_INDEX_ARB 0x8845 + GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 + GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 + GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 + GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + void glCurrentPaletteMatrixARB (GLint index) + void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer) + void glMatrixIndexubvARB (GLint size, GLubyte *indices) + void glMatrixIndexusvARB (GLint size, GLushort *indices) + void glMatrixIndexuivARB (GLint size, GLuint *indices) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_bind b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_bind new file mode 100644 index 00000000..411e6777 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_bind @@ -0,0 +1,10 @@ +GL_ARB_multi_bind +http://www.opengl.org/registry/specs/ARB/multi_bind.txt +GL_ARB_multi_bind + + void glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint* buffers) + void glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes) + void glBindImageTextures (GLuint first, GLsizei count, const GLuint* textures) + void glBindSamplers (GLuint first, GLsizei count, const GLuint* samplers) + void glBindTextures (GLuint first, GLsizei count, const GLuint* textures) + void glBindVertexBuffers (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_draw_indirect b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_draw_indirect new file mode 100644 index 00000000..ebf70b78 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multi_draw_indirect @@ -0,0 +1,6 @@ +GL_ARB_multi_draw_indirect +http://www.opengl.org/registry/specs/ARB/multi_draw_indirect.txt +GL_ARB_multi_draw_indirect + + void glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride) + void glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multisample new file mode 100644 index 00000000..b39817b9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multisample @@ -0,0 +1,14 @@ +GL_ARB_multisample +http://www.opengl.org/registry/specs/ARB/multisample.txt +GL_ARB_multisample + + GL_MULTISAMPLE_ARB 0x809D + GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E + GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F + GL_SAMPLE_COVERAGE_ARB 0x80A0 + GL_SAMPLE_BUFFERS_ARB 0x80A8 + GL_SAMPLES_ARB 0x80A9 + GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA + GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB + GL_MULTISAMPLE_BIT_ARB 0x20000000 + void glSampleCoverageARB (GLclampf value, GLboolean invert) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multitexture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multitexture new file mode 100644 index 00000000..46a95463 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_multitexture @@ -0,0 +1,73 @@ +GL_ARB_multitexture +http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt +GL_ARB_multitexture + + GL_TEXTURE0_ARB 0x84C0 + GL_TEXTURE1_ARB 0x84C1 + GL_TEXTURE2_ARB 0x84C2 + GL_TEXTURE3_ARB 0x84C3 + GL_TEXTURE4_ARB 0x84C4 + GL_TEXTURE5_ARB 0x84C5 + GL_TEXTURE6_ARB 0x84C6 + GL_TEXTURE7_ARB 0x84C7 + GL_TEXTURE8_ARB 0x84C8 + GL_TEXTURE9_ARB 0x84C9 + GL_TEXTURE10_ARB 0x84CA + GL_TEXTURE11_ARB 0x84CB + GL_TEXTURE12_ARB 0x84CC + GL_TEXTURE13_ARB 0x84CD + GL_TEXTURE14_ARB 0x84CE + GL_TEXTURE15_ARB 0x84CF + GL_TEXTURE16_ARB 0x84D0 + GL_TEXTURE17_ARB 0x84D1 + GL_TEXTURE18_ARB 0x84D2 + GL_TEXTURE19_ARB 0x84D3 + GL_TEXTURE20_ARB 0x84D4 + GL_TEXTURE21_ARB 0x84D5 + GL_TEXTURE22_ARB 0x84D6 + GL_TEXTURE23_ARB 0x84D7 + GL_TEXTURE24_ARB 0x84D8 + GL_TEXTURE25_ARB 0x84D9 + GL_TEXTURE26_ARB 0x84DA + GL_TEXTURE27_ARB 0x84DB + GL_TEXTURE28_ARB 0x84DC + GL_TEXTURE29_ARB 0x84DD + GL_TEXTURE30_ARB 0x84DE + GL_TEXTURE31_ARB 0x84DF + GL_ACTIVE_TEXTURE_ARB 0x84E0 + GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 + GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + void glActiveTextureARB (GLenum texture) + void glClientActiveTextureARB (GLenum texture) + void glMultiTexCoord1dARB (GLenum target, GLdouble s) + void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord1fARB (GLenum target, GLfloat s) + void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord1iARB (GLenum target, GLint s) + void glMultiTexCoord1ivARB (GLenum target, const GLint *v) + void glMultiTexCoord1sARB (GLenum target, GLshort s) + void glMultiTexCoord1svARB (GLenum target, const GLshort *v) + void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t) + void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t) + void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t) + void glMultiTexCoord2ivARB (GLenum target, const GLint *v) + void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t) + void glMultiTexCoord2svARB (GLenum target, const GLshort *v) + void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r) + void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r) + void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r) + void glMultiTexCoord3ivARB (GLenum target, const GLint *v) + void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r) + void glMultiTexCoord3svARB (GLenum target, const GLshort *v) + void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) + void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v) + void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) + void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v) + void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q) + void glMultiTexCoord4ivARB (GLenum target, const GLint *v) + void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) + void glMultiTexCoord4svARB (GLenum target, const GLshort *v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query new file mode 100644 index 00000000..b4579964 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query @@ -0,0 +1,17 @@ +GL_ARB_occlusion_query +http://www.opengl.org/registry/specs/ARB/occlusion_query.txt +GL_ARB_occlusion_query + + GL_QUERY_COUNTER_BITS_ARB 0x8864 + GL_CURRENT_QUERY_ARB 0x8865 + GL_QUERY_RESULT_ARB 0x8866 + GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 + GL_SAMPLES_PASSED_ARB 0x8914 + void glBeginQueryARB (GLenum target, GLuint id) + void glDeleteQueriesARB (GLsizei n, const GLuint* ids) + void glEndQueryARB (GLenum target) + void glGenQueriesARB (GLsizei n, GLuint* ids) + void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint* params) + void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint* params) + void glGetQueryivARB (GLenum target, GLenum pname, GLint* params) + GLboolean glIsQueryARB (GLuint id) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query2 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query2 new file mode 100644 index 00000000..5979e82c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_occlusion_query2 @@ -0,0 +1,5 @@ +GL_ARB_occlusion_query2 +http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt +GL_ARB_occlusion_query2 + + GL_ANY_SAMPLES_PASSED 0x8C2F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_parallel_shader_compile b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_parallel_shader_compile new file mode 100644 index 00000000..243222e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_parallel_shader_compile @@ -0,0 +1,7 @@ +GL_ARB_parallel_shader_compile +http://www.opengl.org/registry/specs/ARB/parallel_shader_compile.txt +GL_ARB_parallel_shader_compile + + GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 + GL_COMPLETION_STATUS_ARB 0x91B1 + void glMaxShaderCompilerThreadsARB (GLuint count) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pipeline_statistics_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pipeline_statistics_query new file mode 100644 index 00000000..e9299e47 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pipeline_statistics_query @@ -0,0 +1,15 @@ +GL_ARB_pipeline_statistics_query +http://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt +GL_ARB_pipeline_statistics_query + + GL_VERTICES_SUBMITTED_ARB 0x82EE + GL_PRIMITIVES_SUBMITTED_ARB 0x82EF + GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 + GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 + GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 + GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 + GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 + GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 + GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 + GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 + GL_GEOMETRY_SHADER_INVOCATIONS 0x887F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pixel_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pixel_buffer_object new file mode 100644 index 00000000..8673ddc1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_pixel_buffer_object @@ -0,0 +1,8 @@ +GL_ARB_pixel_buffer_object +http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt +GL_ARB_pixel_buffer_object + + GL_PIXEL_PACK_BUFFER_ARB 0x88EB + GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC + GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED + GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_parameters b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_parameters new file mode 100644 index 00000000..e933b4ad --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_parameters @@ -0,0 +1,10 @@ +GL_ARB_point_parameters +http://www.opengl.org/registry/specs/ARB/point_parameters.txt +GL_ARB_point_parameters + + GL_POINT_SIZE_MIN_ARB 0x8126 + GL_POINT_SIZE_MAX_ARB 0x8127 + GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 + GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + void glPointParameterfARB (GLenum pname, GLfloat param) + void glPointParameterfvARB (GLenum pname, const GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_sprite b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_sprite new file mode 100644 index 00000000..795b378f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_point_sprite @@ -0,0 +1,6 @@ +GL_ARB_point_sprite +http://www.opengl.org/registry/specs/ARB/point_sprite.txt +GL_ARB_point_sprite + + GL_POINT_SPRITE_ARB 0x8861 + GL_COORD_REPLACE_ARB 0x8862 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_polygon_offset_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_polygon_offset_clamp new file mode 100644 index 00000000..ba27b712 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_polygon_offset_clamp @@ -0,0 +1,6 @@ +GL_ARB_polygon_offset_clamp +http://www.opengl.org/registry/specs/ARB/polygon_offset_clamp.txt +GL_ARB_polygon_offset_clamp + + GL_POLYGON_OFFSET_CLAMP 0x8E1B + void glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_post_depth_coverage b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_post_depth_coverage new file mode 100644 index 00000000..a46759c6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_post_depth_coverage @@ -0,0 +1,4 @@ +GL_ARB_post_depth_coverage +http://www.opengl.org/registry/specs/ARB/post_depth_coverage.txt +GL_ARB_post_depth_coverage + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_program_interface_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_program_interface_query new file mode 100644 index 00000000..96178180 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_program_interface_query @@ -0,0 +1,57 @@ +GL_ARB_program_interface_query +http://www.opengl.org/registry/specs/ARB/program_interface_query.txt +GL_ARB_program_interface_query + + GL_UNIFORM 0x92E1 + GL_UNIFORM_BLOCK 0x92E2 + GL_PROGRAM_INPUT 0x92E3 + GL_PROGRAM_OUTPUT 0x92E4 + GL_BUFFER_VARIABLE 0x92E5 + GL_SHADER_STORAGE_BLOCK 0x92E6 + GL_IS_PER_PATCH 0x92E7 + GL_VERTEX_SUBROUTINE 0x92E8 + GL_TESS_CONTROL_SUBROUTINE 0x92E9 + GL_TESS_EVALUATION_SUBROUTINE 0x92EA + GL_GEOMETRY_SUBROUTINE 0x92EB + GL_FRAGMENT_SUBROUTINE 0x92EC + GL_COMPUTE_SUBROUTINE 0x92ED + GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE + GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF + GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 + GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 + GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 + GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 + GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 + GL_ACTIVE_RESOURCES 0x92F5 + GL_MAX_NAME_LENGTH 0x92F6 + GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 + GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 + GL_NAME_LENGTH 0x92F9 + GL_TYPE 0x92FA + GL_ARRAY_SIZE 0x92FB + GL_OFFSET 0x92FC + GL_BLOCK_INDEX 0x92FD + GL_ARRAY_STRIDE 0x92FE + GL_MATRIX_STRIDE 0x92FF + GL_IS_ROW_MAJOR 0x9300 + GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 + GL_BUFFER_BINDING 0x9302 + GL_BUFFER_DATA_SIZE 0x9303 + GL_NUM_ACTIVE_VARIABLES 0x9304 + GL_ACTIVE_VARIABLES 0x9305 + GL_REFERENCED_BY_VERTEX_SHADER 0x9306 + GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 + GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 + GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 + GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A + GL_REFERENCED_BY_COMPUTE_SHADER 0x930B + GL_TOP_LEVEL_ARRAY_SIZE 0x930C + GL_TOP_LEVEL_ARRAY_STRIDE 0x930D + GL_LOCATION 0x930E + GL_LOCATION_INDEX 0x930F + void glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint* params) + GLuint glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar* name) + GLint glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar* name) + GLint glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar* name) + void glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name) + void glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_provoking_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_provoking_vertex new file mode 100644 index 00000000..82edd793 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_provoking_vertex @@ -0,0 +1,9 @@ +GL_ARB_provoking_vertex +http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt +GL_ARB_provoking_vertex + + GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C + GL_FIRST_VERTEX_CONVENTION 0x8E4D + GL_LAST_VERTEX_CONVENTION 0x8E4E + GL_PROVOKING_VERTEX 0x8E4F + void glProvokingVertex (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_query_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_query_buffer_object new file mode 100644 index 00000000..27bc5523 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_query_buffer_object @@ -0,0 +1,8 @@ +GL_ARB_query_buffer_object +http://www.opengl.org/registry/specs/ARB/query_buffer_object.txt +GL_ARB_query_buffer_object + + GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 + GL_QUERY_BUFFER 0x9192 + GL_QUERY_BUFFER_BINDING 0x9193 + GL_QUERY_RESULT_NO_WAIT 0x9194 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior new file mode 100644 index 00000000..357f4304 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior @@ -0,0 +1,4 @@ +GL_ARB_robust_buffer_access_behavior +http://www.opengl.org/registry/specs/ARB/robust_buffer_access_behavior.txt +GL_ARB_robust_buffer_access_behavior + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness new file mode 100644 index 00000000..82d48d8d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness @@ -0,0 +1,31 @@ +GL_ARB_robustness +http://www.opengl.org/registry/specs/ARB/robustness.txt +GL_ARB_robustness + + GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 + GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 + GL_GUILTY_CONTEXT_RESET_ARB 0x8253 + GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 + GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 + GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 + GL_NO_RESET_NOTIFICATION_ARB 0x8261 + GLenum glGetGraphicsResetStatusARB (void) + void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table) + void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img) + void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image) + void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) + void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v) + void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v) + void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint* v) + void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) + void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat* values) + void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values) + void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values) + void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern) + void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span) + void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img) + void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) + void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) + void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params) + void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params) + void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_application_isolation b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_application_isolation new file mode 100644 index 00000000..b7e3e68a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_application_isolation @@ -0,0 +1,4 @@ +GL_ARB_robustness_application_isolation +http://www.opengl.org/registry/specs/ARB/robustness_isolation.txt +GL_ARB_robustness_application_isolation + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_share_group_isolation b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_share_group_isolation new file mode 100644 index 00000000..132e21e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_robustness_share_group_isolation @@ -0,0 +1,4 @@ +GL_ARB_robustness_share_group_isolation +http://www.opengl.org/registry/specs/ARB/robustness_isolation.txt +GL_ARB_robustness_share_group_isolation + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_locations b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_locations new file mode 100644 index 00000000..08a588ff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_locations @@ -0,0 +1,14 @@ +GL_ARB_sample_locations +http://www.opengl.org/registry/specs/ARB/sample_locations.txt +GL_ARB_sample_locations + + GL_SAMPLE_LOCATION_ARB 0x8E50 + GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D + GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E + GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F + GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 + GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 + GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 + GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 + void glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat* v) + void glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_shading b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_shading new file mode 100644 index 00000000..bef825f2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sample_shading @@ -0,0 +1,7 @@ +GL_ARB_sample_shading +http://www.opengl.org/registry/specs/ARB/sample_shading.txt +GL_ARB_sample_shading + + GL_SAMPLE_SHADING_ARB 0x8C36 + GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + void glMinSampleShadingARB (GLclampf value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sampler_objects b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sampler_objects new file mode 100644 index 00000000..585fc7cb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sampler_objects @@ -0,0 +1,19 @@ +GL_ARB_sampler_objects +http://www.opengl.org/registry/specs/ARB/sampler_objects.txt +GL_ARB_sampler_objects + + GL_SAMPLER_BINDING 0x8919 + void glBindSampler (GLuint unit, GLuint sampler) + void glDeleteSamplers (GLsizei count, const GLuint * samplers) + void glGenSamplers (GLsizei count, GLuint* samplers) + void glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint* params) + void glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint* params) + void glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params) + void glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params) + GLboolean glIsSampler (GLuint sampler) + void glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint* params) + void glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint* params) + void glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param) + void glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* params) + void glSamplerParameteri (GLuint sampler, GLenum pname, GLint param) + void glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cube_map b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cube_map new file mode 100644 index 00000000..abfe25eb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cube_map @@ -0,0 +1,5 @@ +GL_ARB_seamless_cube_map +http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt +GL_ARB_seamless_cube_map + + GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture new file mode 100644 index 00000000..147ac49e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture @@ -0,0 +1,5 @@ +GL_ARB_seamless_cubemap_per_texture +http://www.opengl.org/registry/specs/ARB/seamless_cubemap_per_texture.txt +GL_ARB_seamless_cubemap_per_texture + + GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_separate_shader_objects b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_separate_shader_objects new file mode 100644 index 00000000..3d3d8696 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_separate_shader_objects @@ -0,0 +1,73 @@ +GL_ARB_separate_shader_objects +http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt +GL_ARB_separate_shader_objects + + GL_VERTEX_SHADER_BIT 0x00000001 + GL_FRAGMENT_SHADER_BIT 0x00000002 + GL_GEOMETRY_SHADER_BIT 0x00000004 + GL_TESS_CONTROL_SHADER_BIT 0x00000008 + GL_TESS_EVALUATION_SHADER_BIT 0x00000010 + GL_PROGRAM_SEPARABLE 0x8258 + GL_ACTIVE_PROGRAM 0x8259 + GL_PROGRAM_PIPELINE_BINDING 0x825A + GL_ALL_SHADER_BITS 0xFFFFFFFF + void glActiveShaderProgram (GLuint pipeline, GLuint program) + void glBindProgramPipeline (GLuint pipeline) + GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar * const * strings) + void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines) + void glGenProgramPipelines (GLsizei n, GLuint* pipelines) + void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog) + void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) + GLboolean glIsProgramPipeline (GLuint pipeline) + void glProgramUniform1d (GLuint program, GLint location, GLdouble x) + void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform1f (GLuint program, GLint location, GLfloat x) + void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform1i (GLuint program, GLint location, GLint x) + void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform1ui (GLuint program, GLint location, GLuint x) + void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y) + void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y) + void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y) + void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y) + void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) + void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) + void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z) + void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z) + void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) + void glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) + void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) + void glValidateProgramPipeline (GLuint pipeline) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counter_ops b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counter_ops new file mode 100644 index 00000000..300b31b1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counter_ops @@ -0,0 +1,4 @@ +GL_ARB_shader_atomic_counter_ops +http://www.opengl.org/registry/specs/ARB/shader_atomic_counter_ops.txt +GL_ARB_shader_atomic_counter_ops + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counters b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counters new file mode 100644 index 00000000..e09de066 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_atomic_counters @@ -0,0 +1,34 @@ +GL_ARB_shader_atomic_counters +http://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt +GL_ARB_shader_atomic_counters + + GL_ATOMIC_COUNTER_BUFFER 0x92C0 + GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 + GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 + GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 + GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 + GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 + GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA + GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB + GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC + GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD + GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE + GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF + GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 + GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 + GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 + GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 + GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 + GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 + GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 + GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 + GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 + GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 + GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA + GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB + GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC + void glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_ballot b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_ballot new file mode 100644 index 00000000..cd612c08 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_ballot @@ -0,0 +1,4 @@ +GL_ARB_shader_ballot +http://www.opengl.org/registry/specs/ARB/shader_ballot.txt +GL_ARB_shader_ballot + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_bit_encoding b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_bit_encoding new file mode 100644 index 00000000..06911f17 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_bit_encoding @@ -0,0 +1,4 @@ +GL_ARB_shader_bit_encoding +http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt +GL_ARB_shader_bit_encoding + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_clock b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_clock new file mode 100644 index 00000000..28227538 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_clock @@ -0,0 +1,4 @@ +GL_ARB_shader_clock +http://www.opengl.org/registry/specs/ARB/shader_clock.txt +GL_ARB_shader_clock + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_draw_parameters b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_draw_parameters new file mode 100644 index 00000000..4a3a8214 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_draw_parameters @@ -0,0 +1,4 @@ +GL_ARB_shader_draw_parameters +http://www.opengl.org/registry/specs/ARB/shader_draw_parameters.txt +GL_ARB_shader_draw_parameters + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_group_vote b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_group_vote new file mode 100644 index 00000000..81adfb9c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_group_vote @@ -0,0 +1,4 @@ +GL_ARB_shader_group_vote +http://www.opengl.org/registry/specs/ARB/shader_group_vote.txt +GL_ARB_shader_group_vote + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_load_store b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_load_store new file mode 100644 index 00000000..8751796f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_load_store @@ -0,0 +1,70 @@ +GL_ARB_shader_image_load_store +http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt +GL_ARB_shader_image_load_store + + GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 + GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 + GL_UNIFORM_BARRIER_BIT 0x00000004 + GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 + GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 + GL_COMMAND_BARRIER_BIT 0x00000040 + GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 + GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 + GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 + GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 + GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 + GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 + GL_MAX_IMAGE_UNITS 0x8F38 + GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 + GL_IMAGE_BINDING_NAME 0x8F3A + GL_IMAGE_BINDING_LEVEL 0x8F3B + GL_IMAGE_BINDING_LAYERED 0x8F3C + GL_IMAGE_BINDING_LAYER 0x8F3D + GL_IMAGE_BINDING_ACCESS 0x8F3E + GL_IMAGE_1D 0x904C + GL_IMAGE_2D 0x904D + GL_IMAGE_3D 0x904E + GL_IMAGE_2D_RECT 0x904F + GL_IMAGE_CUBE 0x9050 + GL_IMAGE_BUFFER 0x9051 + GL_IMAGE_1D_ARRAY 0x9052 + GL_IMAGE_2D_ARRAY 0x9053 + GL_IMAGE_CUBE_MAP_ARRAY 0x9054 + GL_IMAGE_2D_MULTISAMPLE 0x9055 + GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 + GL_INT_IMAGE_1D 0x9057 + GL_INT_IMAGE_2D 0x9058 + GL_INT_IMAGE_3D 0x9059 + GL_INT_IMAGE_2D_RECT 0x905A + GL_INT_IMAGE_CUBE 0x905B + GL_INT_IMAGE_BUFFER 0x905C + GL_INT_IMAGE_1D_ARRAY 0x905D + GL_INT_IMAGE_2D_ARRAY 0x905E + GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F + GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 + GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 + GL_UNSIGNED_INT_IMAGE_1D 0x9062 + GL_UNSIGNED_INT_IMAGE_2D 0x9063 + GL_UNSIGNED_INT_IMAGE_3D 0x9064 + GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 + GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 + GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 + GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 + GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 + GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A + GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B + GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C + GL_MAX_IMAGE_SAMPLES 0x906D + GL_IMAGE_BINDING_FORMAT 0x906E + GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 + GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 + GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 + GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA + GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB + GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC + GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD + GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE + GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF + GL_ALL_BARRIER_BITS 0xFFFFFFFF + void glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) + void glMemoryBarrier (GLbitfield barriers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_size b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_size new file mode 100644 index 00000000..dfd1cb2d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_image_size @@ -0,0 +1,4 @@ +GL_ARB_shader_image_size +http://www.opengl.org/registry/specs/ARB/shader_image_size.txt +GL_ARB_shader_image_size + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_objects b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_objects new file mode 100644 index 00000000..95a7dfaa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_objects @@ -0,0 +1,79 @@ +GL_ARB_shader_objects +http://www.opengl.org/registry/specs/ARB/shader_objects.txt +GL_ARB_shader_objects + + GL_PROGRAM_OBJECT_ARB 0x8B40 + GL_SHADER_OBJECT_ARB 0x8B48 + GL_OBJECT_TYPE_ARB 0x8B4E + GL_OBJECT_SUBTYPE_ARB 0x8B4F + GL_FLOAT_VEC2_ARB 0x8B50 + GL_FLOAT_VEC3_ARB 0x8B51 + GL_FLOAT_VEC4_ARB 0x8B52 + GL_INT_VEC2_ARB 0x8B53 + GL_INT_VEC3_ARB 0x8B54 + GL_INT_VEC4_ARB 0x8B55 + GL_BOOL_ARB 0x8B56 + GL_BOOL_VEC2_ARB 0x8B57 + GL_BOOL_VEC3_ARB 0x8B58 + GL_BOOL_VEC4_ARB 0x8B59 + GL_FLOAT_MAT2_ARB 0x8B5A + GL_FLOAT_MAT3_ARB 0x8B5B + GL_FLOAT_MAT4_ARB 0x8B5C + GL_SAMPLER_1D_ARB 0x8B5D + GL_SAMPLER_2D_ARB 0x8B5E + GL_SAMPLER_3D_ARB 0x8B5F + GL_SAMPLER_CUBE_ARB 0x8B60 + GL_SAMPLER_1D_SHADOW_ARB 0x8B61 + GL_SAMPLER_2D_SHADOW_ARB 0x8B62 + GL_SAMPLER_2D_RECT_ARB 0x8B63 + GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + GL_OBJECT_DELETE_STATUS_ARB 0x8B80 + GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 + GL_OBJECT_LINK_STATUS_ARB 0x8B82 + GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 + GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 + GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 + GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 + GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 + GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) + void glCompileShaderARB (GLhandleARB shaderObj) + GLhandleARB glCreateProgramObjectARB (void) + GLhandleARB glCreateShaderObjectARB (GLenum shaderType) + void glDeleteObjectARB (GLhandleARB obj) + void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) + void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name) + void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj) + GLhandleARB glGetHandleARB (GLenum pname) + void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog) + void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat* params) + void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint* params) + void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source) + GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB* name) + void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat* params) + void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint* params) + void glLinkProgramARB (GLhandleARB programObj) + void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length) + void glUniform1fARB (GLint location, GLfloat v0) + void glUniform1fvARB (GLint location, GLsizei count, const GLfloat* value) + void glUniform1iARB (GLint location, GLint v0) + void glUniform1ivARB (GLint location, GLsizei count, const GLint* value) + void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1) + void glUniform2fvARB (GLint location, GLsizei count, const GLfloat* value) + void glUniform2iARB (GLint location, GLint v0, GLint v1) + void glUniform2ivARB (GLint location, GLsizei count, const GLint* value) + void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) + void glUniform3fvARB (GLint location, GLsizei count, const GLfloat* value) + void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) + void glUniform3ivARB (GLint location, GLsizei count, const GLint* value) + void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) + void glUniform4fvARB (GLint location, GLsizei count, const GLfloat* value) + void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) + void glUniform4ivARB (GLint location, GLsizei count, const GLint* value) + void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUseProgramObjectARB (GLhandleARB programObj) + void glValidateProgramARB (GLhandleARB programObj) + typedef char GLcharARB + typedef unsigned int GLhandleARB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_precision b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_precision new file mode 100644 index 00000000..60c74672 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_precision @@ -0,0 +1,4 @@ +GL_ARB_shader_precision +http://www.opengl.org/registry/specs/ARB/shader_precision.txt +GL_ARB_shader_precision + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_stencil_export b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_stencil_export new file mode 100644 index 00000000..8625619e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_stencil_export @@ -0,0 +1,4 @@ +GL_ARB_shader_stencil_export +http://www.opengl.org/registry/specs/ARB/shader_stencil_export.txt +GL_ARB_shader_stencil_export + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_storage_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_storage_buffer_object new file mode 100644 index 00000000..b97e0495 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_storage_buffer_object @@ -0,0 +1,21 @@ +GL_ARB_shader_storage_buffer_object +http://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt +GL_ARB_shader_storage_buffer_object + + GL_SHADER_STORAGE_BARRIER_BIT 0x2000 + GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 + GL_SHADER_STORAGE_BUFFER 0x90D2 + GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 + GL_SHADER_STORAGE_BUFFER_START 0x90D4 + GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 + GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 + GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 + GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 + GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 + GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA + GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB + GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC + GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD + GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE + GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF + void glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_subroutine b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_subroutine new file mode 100644 index 00000000..401d27a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_subroutine @@ -0,0 +1,21 @@ +GL_ARB_shader_subroutine +http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt +GL_ARB_shader_subroutine + + GL_ACTIVE_SUBROUTINES 0x8DE5 + GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 + GL_MAX_SUBROUTINES 0x8DE7 + GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 + GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 + GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 + GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 + GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A + GL_COMPATIBLE_SUBROUTINES 0x8E4B + void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) + void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) + GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name) + GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar* name) + void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) + void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_image_samples b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_image_samples new file mode 100644 index 00000000..3d489ae5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_image_samples @@ -0,0 +1,4 @@ +GL_ARB_shader_texture_image_samples +http://www.opengl.org/registry/specs/ARB/shader_texture_image_samples.txt +GL_ARB_shader_texture_image_samples + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_lod new file mode 100644 index 00000000..e214a3a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_texture_lod @@ -0,0 +1,4 @@ +GL_ARB_shader_texture_lod +http://www.opengl.org/registry/specs/ARB/shader_texture_lod.txt +GL_ARB_shader_texture_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_viewport_layer_array b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_viewport_layer_array new file mode 100644 index 00000000..9fcc727b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shader_viewport_layer_array @@ -0,0 +1,4 @@ +GL_ARB_shader_viewport_layer_array +http://www.opengl.org/registry/specs/ARB/shader_viewport_layer_array.txt +GL_ARB_shader_viewport_layer_array + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_100 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_100 new file mode 100644 index 00000000..17f81a2c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_100 @@ -0,0 +1,5 @@ +GL_ARB_shading_language_100 +http://www.opengl.org/registry/specs/ARB/shading_language_100.txt +GL_ARB_shading_language_100 + + GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_420pack b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_420pack new file mode 100644 index 00000000..150de7af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_420pack @@ -0,0 +1,4 @@ +GL_ARB_shading_language_420pack +http://www.opengl.org/registry/specs/ARB/shading_language_420pack.txt +GL_ARB_shading_language_420pack + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_include b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_include new file mode 100644 index 00000000..9bd96449 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_include @@ -0,0 +1,13 @@ +GL_ARB_shading_language_include +http://www.opengl.org/registry/specs/ARB/shading_language_include.txt +GL_ARB_shading_language_include + + GL_SHADER_INCLUDE_ARB 0x8DAE + GL_NAMED_STRING_LENGTH_ARB 0x8DE9 + GL_NAMED_STRING_TYPE_ARB 0x8DEA + void glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length) + void glDeleteNamedStringARB (GLint namelen, const GLchar* name) + void glGetNamedStringARB (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string) + void glGetNamedStringivARB (GLint namelen, const GLchar* name, GLenum pname, GLint *params) + GLboolean glIsNamedStringARB (GLint namelen, const GLchar* name) + void glNamedStringARB (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_packing b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_packing new file mode 100644 index 00000000..fc88b05b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shading_language_packing @@ -0,0 +1,4 @@ +GL_ARB_shading_language_packing +http://www.opengl.org/registry/specs/ARB/shading_language_packing.txt +GL_ARB_shading_language_packing + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow new file mode 100644 index 00000000..ef6f937e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow @@ -0,0 +1,7 @@ +GL_ARB_shadow +http://www.opengl.org/registry/specs/ARB/shadow.txt +GL_ARB_shadow + + GL_TEXTURE_COMPARE_MODE_ARB 0x884C + GL_TEXTURE_COMPARE_FUNC_ARB 0x884D + GL_COMPARE_R_TO_TEXTURE_ARB 0x884E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow_ambient b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow_ambient new file mode 100644 index 00000000..81fd3374 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_shadow_ambient @@ -0,0 +1,5 @@ +GL_ARB_shadow_ambient +http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt +GL_ARB_shadow_ambient + + GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_buffer new file mode 100644 index 00000000..a6d77d1d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_buffer @@ -0,0 +1,7 @@ +GL_ARB_sparse_buffer +http://www.opengl.org/registry/specs/ARB/sparse_buffer.txt +GL_ARB_sparse_buffer + + GL_SPARSE_STORAGE_BIT_ARB 0x0400 + GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 + void glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture new file mode 100644 index 00000000..ad0b9110 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture @@ -0,0 +1,16 @@ +GL_ARB_sparse_texture +http://www.opengl.org/registry/specs/ARB/sparse_texture.txt +GL_ARB_sparse_texture + + GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 + GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 + GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 + GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 + GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 + GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A + GL_TEXTURE_SPARSE_ARB 0x91A6 + GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 + GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 + GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 + GL_NUM_SPARSE_LEVELS_ARB 0x91AA + void glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture2 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture2 new file mode 100644 index 00000000..612084c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture2 @@ -0,0 +1,4 @@ +GL_ARB_sparse_texture2 +http://www.opengl.org/registry/specs/ARB/sparse_texture2.txt +GL_ARB_sparse_texture2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture_clamp new file mode 100644 index 00000000..32012d90 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sparse_texture_clamp @@ -0,0 +1,4 @@ +GL_ARB_sparse_texture_clamp +http://www.opengl.org/registry/specs/ARB/sparse_texture_clamp.txt +GL_ARB_sparse_texture_clamp + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_spirv_extensions b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_spirv_extensions new file mode 100644 index 00000000..e235cabe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_spirv_extensions @@ -0,0 +1,6 @@ +GL_ARB_spirv_extensions +http://www.opengl.org/registry/specs/ARB/spirv_extensions.txt +GL_ARB_spirv_extensions + + GL_SPIR_V_EXTENSIONS 0x9553 + GL_NUM_SPIR_V_EXTENSIONS 0x9554 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_stencil_texturing b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_stencil_texturing new file mode 100644 index 00000000..409dfcaf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_stencil_texturing @@ -0,0 +1,5 @@ +GL_ARB_stencil_texturing +http://www.opengl.org/registry/specs/ARB/stencil_texturing.txt +GL_ARB_stencil_texturing + + GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sync b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sync new file mode 100644 index 00000000..2fa5a4a7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_sync @@ -0,0 +1,26 @@ +GL_ARB_sync +http://www.opengl.org/registry/specs/ARB/sync.txt +GL_ARB_sync + + GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull + GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 + GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 + GL_OBJECT_TYPE 0x9112 + GL_SYNC_CONDITION 0x9113 + GL_SYNC_STATUS 0x9114 + GL_SYNC_FLAGS 0x9115 + GL_SYNC_FENCE 0x9116 + GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 + GL_UNSIGNALED 0x9118 + GL_SIGNALED 0x9119 + GL_ALREADY_SIGNALED 0x911A + GL_TIMEOUT_EXPIRED 0x911B + GL_CONDITION_SATISFIED 0x911C + GL_WAIT_FAILED 0x911D + GLenum glClientWaitSync (GLsync GLsync,GLbitfield flags,GLuint64 timeout) + void glDeleteSync (GLsync GLsync) + GLsync glFenceSync (GLenum condition,GLbitfield flags) + void glGetInteger64v (GLenum pname, GLint64* params) + void glGetSynciv (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values) + GLboolean glIsSync (GLsync GLsync) + void glWaitSync (GLsync GLsync,GLbitfield flags,GLuint64 timeout) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_tessellation_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_tessellation_shader new file mode 100644 index 00000000..1be4c8b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_tessellation_shader @@ -0,0 +1,38 @@ +GL_ARB_tessellation_shader +http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt +GL_ARB_tessellation_shader + + GL_PATCHES 0xE + GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 + GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 + GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C + GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D + GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E + GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F + GL_PATCH_VERTICES 0x8E72 + GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 + GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 + GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 + GL_TESS_GEN_MODE 0x8E76 + GL_TESS_GEN_SPACING 0x8E77 + GL_TESS_GEN_VERTEX_ORDER 0x8E78 + GL_TESS_GEN_POINT_MODE 0x8E79 + GL_ISOLINES 0x8E7A + GL_FRACTIONAL_ODD 0x8E7B + GL_FRACTIONAL_EVEN 0x8E7C + GL_MAX_PATCH_VERTICES 0x8E7D + GL_MAX_TESS_GEN_LEVEL 0x8E7E + GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F + GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 + GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 + GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 + GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 + GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 + GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 + GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 + GL_TESS_EVALUATION_SHADER 0x8E87 + GL_TESS_CONTROL_SHADER 0x8E88 + GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 + GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + void glPatchParameterfv (GLenum pname, const GLfloat* values) + void glPatchParameteri (GLenum pname, GLint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_barrier b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_barrier new file mode 100644 index 00000000..204e99fc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_barrier @@ -0,0 +1,5 @@ +GL_ARB_texture_barrier +http://www.opengl.org/registry/specs/ARB/texture_barrier.txt +GL_ARB_texture_barrier + + void glTextureBarrier (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_border_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_border_clamp new file mode 100644 index 00000000..0ee527a7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_border_clamp @@ -0,0 +1,5 @@ +GL_ARB_texture_border_clamp +http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt +GL_ARB_texture_border_clamp + + GL_CLAMP_TO_BORDER_ARB 0x812D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object new file mode 100644 index 00000000..ad1cab82 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object @@ -0,0 +1,10 @@ +GL_ARB_texture_buffer_object +http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt +GL_ARB_texture_buffer_object + + GL_TEXTURE_BUFFER_ARB 0x8C2A + GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B + GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C + GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D + GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + void glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 new file mode 100644 index 00000000..249e3975 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 @@ -0,0 +1,4 @@ +GL_ARB_texture_buffer_object_rgb32 +http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt +GL_ARB_texture_buffer_object_rgb32 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_range b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_range new file mode 100644 index 00000000..ee936cfa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_buffer_range @@ -0,0 +1,9 @@ +GL_ARB_texture_buffer_range +http://www.opengl.org/registry/specs/ARB/texture_buffer_range.txt +GL_ARB_texture_buffer_range + + GL_TEXTURE_BUFFER_OFFSET 0x919D + GL_TEXTURE_BUFFER_SIZE 0x919E + GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F + void glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression new file mode 100644 index 00000000..8a487df3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression @@ -0,0 +1,22 @@ +GL_ARB_texture_compression +http://www.opengl.org/registry/specs/ARB/texture_compression.txt +GL_ARB_texture_compression + + GL_COMPRESSED_ALPHA_ARB 0x84E9 + GL_COMPRESSED_LUMINANCE_ARB 0x84EA + GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB + GL_COMPRESSED_INTENSITY_ARB 0x84EC + GL_COMPRESSED_RGB_ARB 0x84ED + GL_COMPRESSED_RGBA_ARB 0x84EE + GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF + GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 + GL_TEXTURE_COMPRESSED_ARB 0x86A1 + GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 + GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glGetCompressedTexImageARB (GLenum target, GLint lod, void *img) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_bptc b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_bptc new file mode 100644 index 00000000..a216dcb0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_bptc @@ -0,0 +1,8 @@ +GL_ARB_texture_compression_bptc +http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt +GL_ARB_texture_compression_bptc + + GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C + GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D + GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E + GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_rgtc b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_rgtc new file mode 100644 index 00000000..58ce3a13 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_compression_rgtc @@ -0,0 +1,8 @@ +GL_ARB_texture_compression_rgtc +http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt +GL_ARB_texture_compression_rgtc + + GL_COMPRESSED_RED_RGTC1 0x8DBB + GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC + GL_COMPRESSED_RG_RGTC2 0x8DBD + GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map new file mode 100644 index 00000000..8dde7112 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map @@ -0,0 +1,16 @@ +GL_ARB_texture_cube_map +http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt +GL_ARB_texture_cube_map + + GL_NORMAL_MAP_ARB 0x8511 + GL_REFLECTION_MAP_ARB 0x8512 + GL_TEXTURE_CUBE_MAP_ARB 0x8513 + GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 + GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 + GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 + GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 + GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A + GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map_array b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map_array new file mode 100644 index 00000000..2ad4d1de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_cube_map_array @@ -0,0 +1,11 @@ +GL_ARB_texture_cube_map_array +http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt +GL_ARB_texture_cube_map_array + + GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 + GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A + GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B + GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C + GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D + GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E + GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_add b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_add new file mode 100644 index 00000000..7e65f8f0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_add @@ -0,0 +1,4 @@ +GL_ARB_texture_env_add +http://www.opengl.org/registry/specs/ARB/texture_env_add.txt +GL_ARB_texture_env_add + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_combine b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_combine new file mode 100644 index 00000000..3643c859 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_combine @@ -0,0 +1,26 @@ +GL_ARB_texture_env_combine +http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt +GL_ARB_texture_env_combine + + GL_SUBTRACT_ARB 0x84E7 + GL_COMBINE_ARB 0x8570 + GL_COMBINE_RGB_ARB 0x8571 + GL_COMBINE_ALPHA_ARB 0x8572 + GL_RGB_SCALE_ARB 0x8573 + GL_ADD_SIGNED_ARB 0x8574 + GL_INTERPOLATE_ARB 0x8575 + GL_CONSTANT_ARB 0x8576 + GL_PRIMARY_COLOR_ARB 0x8577 + GL_PREVIOUS_ARB 0x8578 + GL_SOURCE0_RGB_ARB 0x8580 + GL_SOURCE1_RGB_ARB 0x8581 + GL_SOURCE2_RGB_ARB 0x8582 + GL_SOURCE0_ALPHA_ARB 0x8588 + GL_SOURCE1_ALPHA_ARB 0x8589 + GL_SOURCE2_ALPHA_ARB 0x858A + GL_OPERAND0_RGB_ARB 0x8590 + GL_OPERAND1_RGB_ARB 0x8591 + GL_OPERAND2_RGB_ARB 0x8592 + GL_OPERAND0_ALPHA_ARB 0x8598 + GL_OPERAND1_ALPHA_ARB 0x8599 + GL_OPERAND2_ALPHA_ARB 0x859A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_crossbar b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_crossbar new file mode 100644 index 00000000..06c94af6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_crossbar @@ -0,0 +1,4 @@ +GL_ARB_texture_env_crossbar +http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt +GL_ARB_texture_env_crossbar + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_dot3 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_dot3 new file mode 100644 index 00000000..f0223430 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_env_dot3 @@ -0,0 +1,6 @@ +GL_ARB_texture_env_dot3 +http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt +GL_ARB_texture_env_dot3 + + GL_DOT3_RGB_ARB 0x86AE + GL_DOT3_RGBA_ARB 0x86AF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_anisotropic b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_anisotropic new file mode 100644 index 00000000..d53f18bd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_anisotropic @@ -0,0 +1,6 @@ +GL_ARB_texture_filter_anisotropic +http://www.opengl.org/registry/specs/ARB/texture_filter_anisotropic.txt +GL_ARB_texture_filter_anisotropic + + GL_TEXTURE_MAX_ANISOTROPY 0x84FE + GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_minmax b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_minmax new file mode 100644 index 00000000..020a0387 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_filter_minmax @@ -0,0 +1,6 @@ +GL_ARB_texture_filter_minmax +http://www.opengl.org/registry/specs/ARB/texture_filter_minmax.txt +GL_ARB_texture_filter_minmax + + GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 + GL_WEIGHTED_AVERAGE_ARB 0x9367 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_float b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_float new file mode 100644 index 00000000..3abee3d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_float @@ -0,0 +1,24 @@ +GL_ARB_texture_float +http://www.opengl.org/registry/specs/ARB/texture_float.txt +GL_ARB_texture_float + + GL_RGBA32F_ARB 0x8814 + GL_RGB32F_ARB 0x8815 + GL_ALPHA32F_ARB 0x8816 + GL_INTENSITY32F_ARB 0x8817 + GL_LUMINANCE32F_ARB 0x8818 + GL_LUMINANCE_ALPHA32F_ARB 0x8819 + GL_RGBA16F_ARB 0x881A + GL_RGB16F_ARB 0x881B + GL_ALPHA16F_ARB 0x881C + GL_INTENSITY16F_ARB 0x881D + GL_LUMINANCE16F_ARB 0x881E + GL_LUMINANCE_ALPHA16F_ARB 0x881F + GL_TEXTURE_RED_TYPE_ARB 0x8C10 + GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 + GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 + GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 + GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 + GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 + GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 + GL_UNSIGNED_NORMALIZED_ARB 0x8C17 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_gather b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_gather new file mode 100644 index 00000000..d7d3ced9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_gather @@ -0,0 +1,7 @@ +GL_ARB_texture_gather +http://www.opengl.org/registry/specs/ARB/texture_gather.txt +GL_ARB_texture_gather + + GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E + GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F + GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge new file mode 100644 index 00000000..e59cca9d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge @@ -0,0 +1,5 @@ +GL_ARB_texture_mirror_clamp_to_edge +http://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt +GL_ARB_texture_mirror_clamp_to_edge + + GL_MIRROR_CLAMP_TO_EDGE 0x8743 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirrored_repeat b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirrored_repeat new file mode 100644 index 00000000..bc6be98a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_mirrored_repeat @@ -0,0 +1,5 @@ +GL_ARB_texture_mirrored_repeat +http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt +GL_ARB_texture_mirrored_repeat + + GL_MIRRORED_REPEAT_ARB 0x8370 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_multisample new file mode 100644 index 00000000..ba249a8d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_multisample @@ -0,0 +1,29 @@ +GL_ARB_texture_multisample +http://www.opengl.org/registry/specs/ARB/texture_multisample.txt +GL_ARB_texture_multisample + + GL_SAMPLE_POSITION 0x8E50 + GL_SAMPLE_MASK 0x8E51 + GL_SAMPLE_MASK_VALUE 0x8E52 + GL_MAX_SAMPLE_MASK_WORDS 0x8E59 + GL_TEXTURE_2D_MULTISAMPLE 0x9100 + GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 + GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 + GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 + GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 + GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 + GL_TEXTURE_SAMPLES 0x9106 + GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 + GL_SAMPLER_2D_MULTISAMPLE 0x9108 + GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 + GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A + GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B + GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C + GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D + GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E + GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F + GL_MAX_INTEGER_SAMPLES 0x9110 + void glGetMultisamplefv (GLenum pname, GLuint index, GLfloat* val) + void glSampleMaski (GLuint index, GLbitfield mask) + void glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) + void glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_non_power_of_two b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_non_power_of_two new file mode 100644 index 00000000..a612deed --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_non_power_of_two @@ -0,0 +1,4 @@ +GL_ARB_texture_non_power_of_two +http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt +GL_ARB_texture_non_power_of_two + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_levels b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_levels new file mode 100644 index 00000000..a5904eb1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_levels @@ -0,0 +1,4 @@ +GL_ARB_texture_query_levels +http://www.opengl.org/registry/specs/ARB/texture_query_levels.txt +GL_ARB_texture_query_levels + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_lod new file mode 100644 index 00000000..b982d965 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_query_lod @@ -0,0 +1,4 @@ +GL_ARB_texture_query_lod +http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt +GL_ARB_texture_query_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rectangle b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rectangle new file mode 100644 index 00000000..b8580446 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rectangle @@ -0,0 +1,10 @@ +GL_ARB_texture_rectangle +http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt +GL_ARB_texture_rectangle + + GL_TEXTURE_RECTANGLE_ARB 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 + GL_SAMPLER_2D_RECT_ARB 0x8B63 + GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rg b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rg new file mode 100644 index 00000000..c2e03a9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rg @@ -0,0 +1,28 @@ +GL_ARB_texture_rg +http://www.opengl.org/registry/specs/ARB/texture_rg.txt +GL_ARB_texture_rg + + GL_COMPRESSED_RED 0x8225 + GL_COMPRESSED_RG 0x8226 + GL_RG 0x8227 + GL_RG_INTEGER 0x8228 + GL_R8 0x8229 + GL_R16 0x822A + GL_RG8 0x822B + GL_RG16 0x822C + GL_R16F 0x822D + GL_R32F 0x822E + GL_RG16F 0x822F + GL_RG32F 0x8230 + GL_R8I 0x8231 + GL_R8UI 0x8232 + GL_R16I 0x8233 + GL_R16UI 0x8234 + GL_R32I 0x8235 + GL_R32UI 0x8236 + GL_RG8I 0x8237 + GL_RG8UI 0x8238 + GL_RG16I 0x8239 + GL_RG16UI 0x823A + GL_RG32I 0x823B + GL_RG32UI 0x823C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui new file mode 100644 index 00000000..5157db73 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui @@ -0,0 +1,5 @@ +GL_ARB_texture_rgb10_a2ui +http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt +GL_ARB_texture_rgb10_a2ui + + GL_RGB10_A2UI 0x906F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_stencil8 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_stencil8 new file mode 100644 index 00000000..c6ccd9e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_stencil8 @@ -0,0 +1,6 @@ +GL_ARB_texture_stencil8 +http://www.opengl.org/registry/specs/ARB/texture_stencil8.txt +GL_ARB_texture_stencil8 + + GL_STENCIL_INDEX 0x1901 + GL_STENCIL_INDEX8 0x8D48 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage new file mode 100644 index 00000000..de22e09d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage @@ -0,0 +1,8 @@ +GL_ARB_texture_storage +http://www.opengl.org/registry/specs/ARB/texture_storage.txt +GL_ARB_texture_storage + + GL_TEXTURE_IMMUTABLE_FORMAT 0x912F + void glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) + void glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) + void glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage_multisample new file mode 100644 index 00000000..ebf7b6f2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_storage_multisample @@ -0,0 +1,8 @@ +GL_ARB_texture_storage_multisample +http://www.opengl.org/registry/specs/ARB/texture_storage_multisample.txt +GL_ARB_texture_storage_multisample + + void glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) + void glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) + void glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) + void glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_swizzle b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_swizzle new file mode 100644 index 00000000..4ce14972 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_swizzle @@ -0,0 +1,9 @@ +GL_ARB_texture_swizzle +http://www.opengl.org/registry/specs/ARB/texture_swizzle.txt +GL_ARB_texture_swizzle + + GL_TEXTURE_SWIZZLE_R 0x8E42 + GL_TEXTURE_SWIZZLE_G 0x8E43 + GL_TEXTURE_SWIZZLE_B 0x8E44 + GL_TEXTURE_SWIZZLE_A 0x8E45 + GL_TEXTURE_SWIZZLE_RGBA 0x8E46 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_view b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_view new file mode 100644 index 00000000..27a8c92b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_texture_view @@ -0,0 +1,10 @@ +GL_ARB_texture_view +http://www.opengl.org/registry/specs/ARB/texture_view.txt +GL_ARB_texture_view + + GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB + GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC + GL_TEXTURE_VIEW_MIN_LAYER 0x82DD + GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE + GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + void glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_timer_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_timer_query new file mode 100644 index 00000000..f9c43973 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_timer_query @@ -0,0 +1,9 @@ +GL_ARB_timer_query +http://www.opengl.org/registry/specs/ARB/timer_query.txt +GL_ARB_timer_query + + GL_TIME_ELAPSED 0x88BF + GL_TIMESTAMP 0x8E28 + void glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64* params) + void glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64* params) + void glQueryCounter (GLuint id, GLenum target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback2 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback2 new file mode 100644 index 00000000..828f8245 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback2 @@ -0,0 +1,15 @@ +GL_ARB_transform_feedback2 +http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt +GL_ARB_transform_feedback2 + + GL_TRANSFORM_FEEDBACK 0x8E22 + GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 + GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 + GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + void glBindTransformFeedback (GLenum target, GLuint id) + void glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids) + void glDrawTransformFeedback (GLenum mode, GLuint id) + void glGenTransformFeedbacks (GLsizei n, GLuint* ids) + GLboolean glIsTransformFeedback (GLuint id) + void glPauseTransformFeedback (void) + void glResumeTransformFeedback (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback3 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback3 new file mode 100644 index 00000000..2baeeb89 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback3 @@ -0,0 +1,10 @@ +GL_ARB_transform_feedback3 +http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt +GL_ARB_transform_feedback3 + + GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 + GL_MAX_VERTEX_STREAMS 0x8E71 + void glBeginQueryIndexed (GLenum target, GLuint index, GLuint id) + void glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream) + void glEndQueryIndexed (GLenum target, GLuint index) + void glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_instanced b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_instanced new file mode 100644 index 00000000..a7102fc4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_instanced @@ -0,0 +1,6 @@ +GL_ARB_transform_feedback_instanced +http://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt +GL_ARB_transform_feedback_instanced + + void glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount) + void glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_overflow_query b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_overflow_query new file mode 100644 index 00000000..dc392c4d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transform_feedback_overflow_query @@ -0,0 +1,6 @@ +GL_ARB_transform_feedback_overflow_query +http://www.opengl.org/registry/specs/ARB/transform_feedback_overflow_query.txt +GL_ARB_transform_feedback_overflow_query + + GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC + GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transpose_matrix b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transpose_matrix new file mode 100644 index 00000000..7754cf63 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_transpose_matrix @@ -0,0 +1,12 @@ +GL_ARB_transpose_matrix +http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt +GL_ARB_transpose_matrix + + GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 + GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 + GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 + GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + void glLoadTransposeMatrixfARB (GLfloat m[16]) + void glLoadTransposeMatrixdARB (GLdouble m[16]) + void glMultTransposeMatrixfARB (GLfloat m[16]) + void glMultTransposeMatrixdARB (GLdouble m[16]) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_uniform_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_uniform_buffer_object new file mode 100644 index 00000000..cb77a924 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_uniform_buffer_object @@ -0,0 +1,47 @@ +GL_ARB_uniform_buffer_object +http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt +GL_ARB_uniform_buffer_object + + GL_INVALID_INDEX 0xFFFFFFFFu + GL_UNIFORM_BUFFER 0x8A11 + GL_UNIFORM_BUFFER_BINDING 0x8A28 + GL_UNIFORM_BUFFER_START 0x8A29 + GL_UNIFORM_BUFFER_SIZE 0x8A2A + GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B + GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C + GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D + GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E + GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F + GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 + GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 + GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 + GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 + GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 + GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 + GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 + GL_UNIFORM_TYPE 0x8A37 + GL_UNIFORM_SIZE 0x8A38 + GL_UNIFORM_NAME_LENGTH 0x8A39 + GL_UNIFORM_BLOCK_INDEX 0x8A3A + GL_UNIFORM_OFFSET 0x8A3B + GL_UNIFORM_ARRAY_STRIDE 0x8A3C + GL_UNIFORM_MATRIX_STRIDE 0x8A3D + GL_UNIFORM_IS_ROW_MAJOR 0x8A3E + GL_UNIFORM_BLOCK_BINDING 0x8A3F + GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 + GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 + GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 + GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 + GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 + GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 + GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 + void glBindBufferBase (GLenum target, GLuint index, GLuint buffer) + void glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) + void glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) + void glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName) + void glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) + void glGetIntegeri_v (GLenum target, GLuint index, GLint* data) + GLuint glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName) + void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices) + void glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_bgra b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_bgra new file mode 100644 index 00000000..56cba613 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_bgra @@ -0,0 +1,5 @@ +GL_ARB_vertex_array_bgra +http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt +GL_ARB_vertex_array_bgra + + GL_BGRA 0x80E1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_object new file mode 100644 index 00000000..ed9bfb60 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_array_object @@ -0,0 +1,9 @@ +GL_ARB_vertex_array_object +http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt +GL_ARB_vertex_array_object + + GL_VERTEX_ARRAY_BINDING 0x85B5 + void glBindVertexArray (GLuint array) + void glDeleteVertexArrays (GLsizei n, const GLuint* arrays) + void glGenVertexArrays (GLsizei n, GLuint* arrays) + GLboolean glIsVertexArray (GLuint array) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_64bit b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_64bit new file mode 100644 index 00000000..68117c5e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_64bit @@ -0,0 +1,14 @@ +GL_ARB_vertex_attrib_64bit +http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt +GL_ARB_vertex_attrib_64bit + + void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) + void glVertexAttribL1d (GLuint index, GLdouble x) + void glVertexAttribL1dv (GLuint index, const GLdouble* v) + void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y) + void glVertexAttribL2dv (GLuint index, const GLdouble* v) + void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttribL3dv (GLuint index, const GLdouble* v) + void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttribL4dv (GLuint index, const GLdouble* v) + void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_binding b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_binding new file mode 100644 index 00000000..277a61d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_attrib_binding @@ -0,0 +1,24 @@ +GL_ARB_vertex_attrib_binding +http://www.opengl.org/registry/specs/ARB/vertex_attrib_binding.txt +GL_ARB_vertex_attrib_binding + + GL_VERTEX_ATTRIB_BINDING 0x82D4 + GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 + GL_VERTEX_BINDING_DIVISOR 0x82D6 + GL_VERTEX_BINDING_OFFSET 0x82D7 + GL_VERTEX_BINDING_STRIDE 0x82D8 + GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 + GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA + GL_VERTEX_BINDING_BUFFER 0x8F4F + void glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) + void glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) + void glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex) + void glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) + void glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor) + void glVertexAttribBinding (GLuint attribindex, GLuint bindingindex) + void glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) + void glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) + void glVertexBindingDivisor (GLuint bindingindex, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_blend b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_blend new file mode 100644 index 00000000..f4b3f58d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_blend @@ -0,0 +1,56 @@ +GL_ARB_vertex_blend +http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt +GL_ARB_vertex_blend + + GL_MAX_VERTEX_UNITS_ARB 0x86A4 + GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 + GL_WEIGHT_SUM_UNITY_ARB 0x86A6 + GL_VERTEX_BLEND_ARB 0x86A7 + GL_CURRENT_WEIGHT_ARB 0x86A8 + GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 + GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA + GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB + GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC + GL_WEIGHT_ARRAY_ARB 0x86AD + GL_MODELVIEW0_ARB 0x1700 + GL_MODELVIEW1_ARB 0x850A + GL_MODELVIEW2_ARB 0x8722 + GL_MODELVIEW3_ARB 0x8723 + GL_MODELVIEW4_ARB 0x8724 + GL_MODELVIEW5_ARB 0x8725 + GL_MODELVIEW6_ARB 0x8726 + GL_MODELVIEW7_ARB 0x8727 + GL_MODELVIEW8_ARB 0x8728 + GL_MODELVIEW9_ARB 0x8729 + GL_MODELVIEW10_ARB 0x872A + GL_MODELVIEW11_ARB 0x872B + GL_MODELVIEW12_ARB 0x872C + GL_MODELVIEW13_ARB 0x872D + GL_MODELVIEW14_ARB 0x872E + GL_MODELVIEW15_ARB 0x872F + GL_MODELVIEW16_ARB 0x8730 + GL_MODELVIEW17_ARB 0x8731 + GL_MODELVIEW18_ARB 0x8732 + GL_MODELVIEW19_ARB 0x8733 + GL_MODELVIEW20_ARB 0x8734 + GL_MODELVIEW21_ARB 0x8735 + GL_MODELVIEW22_ARB 0x8736 + GL_MODELVIEW23_ARB 0x8737 + GL_MODELVIEW24_ARB 0x8738 + GL_MODELVIEW25_ARB 0x8739 + GL_MODELVIEW26_ARB 0x873A + GL_MODELVIEW27_ARB 0x873B + GL_MODELVIEW28_ARB 0x873C + GL_MODELVIEW29_ARB 0x873D + GL_MODELVIEW30_ARB 0x873E + GL_MODELVIEW31_ARB 0x873F + void glWeightbvARB (GLint size, GLbyte *weights) + void glWeightsvARB (GLint size, GLshort *weights) + void glWeightivARB (GLint size, GLint *weights) + void glWeightfvARB (GLint size, GLfloat *weights) + void glWeightdvARB (GLint size, GLdouble *weights) + void glWeightubvARB (GLint size, GLubyte *weights) + void glWeightusvARB (GLint size, GLushort *weights) + void glWeightuivARB (GLint size, GLuint *weights) + void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer) + void glVertexBlendARB (GLint count) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_buffer_object new file mode 100644 index 00000000..0d4b1754 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_buffer_object @@ -0,0 +1,48 @@ +GL_ARB_vertex_buffer_object +http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt +GL_ARB_vertex_buffer_object + + GL_BUFFER_SIZE_ARB 0x8764 + GL_BUFFER_USAGE_ARB 0x8765 + GL_ARRAY_BUFFER_ARB 0x8892 + GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 + GL_ARRAY_BUFFER_BINDING_ARB 0x8894 + GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 + GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 + GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 + GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 + GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 + GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A + GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B + GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C + GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D + GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E + GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F + GL_READ_ONLY_ARB 0x88B8 + GL_WRITE_ONLY_ARB 0x88B9 + GL_READ_WRITE_ARB 0x88BA + GL_BUFFER_ACCESS_ARB 0x88BB + GL_BUFFER_MAPPED_ARB 0x88BC + GL_BUFFER_MAP_POINTER_ARB 0x88BD + GL_STREAM_DRAW_ARB 0x88E0 + GL_STREAM_READ_ARB 0x88E1 + GL_STREAM_COPY_ARB 0x88E2 + GL_STATIC_DRAW_ARB 0x88E4 + GL_STATIC_READ_ARB 0x88E5 + GL_STATIC_COPY_ARB 0x88E6 + GL_DYNAMIC_DRAW_ARB 0x88E8 + GL_DYNAMIC_READ_ARB 0x88E9 + GL_DYNAMIC_COPY_ARB 0x88EA + void glBindBufferARB (GLenum target, GLuint buffer) + void glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage) + void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data) + void glDeleteBuffersARB (GLsizei n, const GLuint* buffers) + void glGenBuffersARB (GLsizei n, GLuint* buffers) + void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint* params) + void glGetBufferPointervARB (GLenum target, GLenum pname, void** params) + void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data) + GLboolean glIsBufferARB (GLuint buffer) + void * glMapBufferARB (GLenum target, GLenum access) + GLboolean glUnmapBufferARB (GLenum target) + typedef ptrdiff_t GLsizeiptrARB + typedef ptrdiff_t GLintptrARB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_program b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_program new file mode 100644 index 00000000..edf8cf3b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_program @@ -0,0 +1,145 @@ +GL_ARB_vertex_program +http://www.opengl.org/registry/specs/ARB/vertex_program.txt +GL_ARB_vertex_program + + GL_COLOR_SUM_ARB 0x8458 + GL_VERTEX_PROGRAM_ARB 0x8620 + GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 + GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 + GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 + GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 + GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 + GL_PROGRAM_LENGTH_ARB 0x8627 + GL_PROGRAM_STRING_ARB 0x8628 + GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E + GL_MAX_PROGRAM_MATRICES_ARB 0x862F + GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 + GL_CURRENT_MATRIX_ARB 0x8641 + GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 + GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 + GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 + GL_PROGRAM_ERROR_POSITION_ARB 0x864B + GL_PROGRAM_BINDING_ARB 0x8677 + GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 + GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A + GL_PROGRAM_ERROR_STRING_ARB 0x8874 + GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 + GL_PROGRAM_FORMAT_ARB 0x8876 + GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 + GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 + GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 + GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 + GL_PROGRAM_TEMPORARIES_ARB 0x88A4 + GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 + GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 + GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 + GL_PROGRAM_PARAMETERS_ARB 0x88A8 + GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 + GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA + GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB + GL_PROGRAM_ATTRIBS_ARB 0x88AC + GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD + GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE + GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF + GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 + GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 + GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 + GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 + GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 + GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 + GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 + GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 + GL_MATRIX0_ARB 0x88C0 + GL_MATRIX1_ARB 0x88C1 + GL_MATRIX2_ARB 0x88C2 + GL_MATRIX3_ARB 0x88C3 + GL_MATRIX4_ARB 0x88C4 + GL_MATRIX5_ARB 0x88C5 + GL_MATRIX6_ARB 0x88C6 + GL_MATRIX7_ARB 0x88C7 + GL_MATRIX8_ARB 0x88C8 + GL_MATRIX9_ARB 0x88C9 + GL_MATRIX10_ARB 0x88CA + GL_MATRIX11_ARB 0x88CB + GL_MATRIX12_ARB 0x88CC + GL_MATRIX13_ARB 0x88CD + GL_MATRIX14_ARB 0x88CE + GL_MATRIX15_ARB 0x88CF + GL_MATRIX16_ARB 0x88D0 + GL_MATRIX17_ARB 0x88D1 + GL_MATRIX18_ARB 0x88D2 + GL_MATRIX19_ARB 0x88D3 + GL_MATRIX20_ARB 0x88D4 + GL_MATRIX21_ARB 0x88D5 + GL_MATRIX22_ARB 0x88D6 + GL_MATRIX23_ARB 0x88D7 + GL_MATRIX24_ARB 0x88D8 + GL_MATRIX25_ARB 0x88D9 + GL_MATRIX26_ARB 0x88DA + GL_MATRIX27_ARB 0x88DB + GL_MATRIX28_ARB 0x88DC + GL_MATRIX29_ARB 0x88DD + GL_MATRIX30_ARB 0x88DE + GL_MATRIX31_ARB 0x88DF + void glBindProgramARB (GLenum target, GLuint program) + void glDeleteProgramsARB (GLsizei n, const GLuint* programs) + void glDisableVertexAttribArrayARB (GLuint index) + void glEnableVertexAttribArrayARB (GLuint index) + void glGenProgramsARB (GLsizei n, GLuint* programs) + void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble* params) + void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat* params) + void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble* params) + void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat* params) + void glGetProgramStringARB (GLenum target, GLenum pname, void *string) + void glGetProgramivARB (GLenum target, GLenum pname, GLint* params) + void glGetVertexAttribPointervARB (GLuint index, GLenum pname, void** pointer) + void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble* params) + void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat* params) + void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint* params) + GLboolean glIsProgramARB (GLuint program) + void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble* params) + void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat* params) + void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble* params) + void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat* params) + void glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string) + void glVertexAttrib1dARB (GLuint index, GLdouble x) + void glVertexAttrib1dvARB (GLuint index, const GLdouble* v) + void glVertexAttrib1fARB (GLuint index, GLfloat x) + void glVertexAttrib1fvARB (GLuint index, const GLfloat* v) + void glVertexAttrib1sARB (GLuint index, GLshort x) + void glVertexAttrib1svARB (GLuint index, const GLshort* v) + void glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y) + void glVertexAttrib2dvARB (GLuint index, const GLdouble* v) + void glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y) + void glVertexAttrib2fvARB (GLuint index, const GLfloat* v) + void glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y) + void glVertexAttrib2svARB (GLuint index, const GLshort* v) + void glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttrib3dvARB (GLuint index, const GLdouble* v) + void glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z) + void glVertexAttrib3fvARB (GLuint index, const GLfloat* v) + void glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z) + void glVertexAttrib3svARB (GLuint index, const GLshort* v) + void glVertexAttrib4NbvARB (GLuint index, const GLbyte* v) + void glVertexAttrib4NivARB (GLuint index, const GLint* v) + void glVertexAttrib4NsvARB (GLuint index, const GLshort* v) + void glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) + void glVertexAttrib4NubvARB (GLuint index, const GLubyte* v) + void glVertexAttrib4NuivARB (GLuint index, const GLuint* v) + void glVertexAttrib4NusvARB (GLuint index, const GLushort* v) + void glVertexAttrib4bvARB (GLuint index, const GLbyte* v) + void glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttrib4dvARB (GLuint index, const GLdouble* v) + void glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glVertexAttrib4fvARB (GLuint index, const GLfloat* v) + void glVertexAttrib4ivARB (GLuint index, const GLint* v) + void glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) + void glVertexAttrib4svARB (GLuint index, const GLshort* v) + void glVertexAttrib4ubvARB (GLuint index, const GLubyte* v) + void glVertexAttrib4uivARB (GLuint index, const GLuint* v) + void glVertexAttrib4usvARB (GLuint index, const GLushort* v) + void glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_shader new file mode 100644 index 00000000..b84546a6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_shader @@ -0,0 +1,14 @@ +GL_ARB_vertex_shader +http://www.opengl.org/registry/specs/ARB/vertex_shader.txt +GL_ARB_vertex_shader + + GL_VERTEX_SHADER_ARB 0x8B31 + GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A + GL_MAX_VARYING_FLOATS_ARB 0x8B4B + GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D + GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 + GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB* name) + void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name) + GLint glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB* name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev new file mode 100644 index 00000000..a11a5881 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev @@ -0,0 +1,5 @@ +GL_ARB_vertex_type_10f_11f_11f_rev +http://www.opengl.org/registry/specs/ARB/vertex_type_10f_11f_11f_rev.txt +GL_ARB_vertex_type_10f_11f_11f_rev + + GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev new file mode 100644 index 00000000..2ccd2d8f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev @@ -0,0 +1,44 @@ +GL_ARB_vertex_type_2_10_10_10_rev +http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt +GL_ARB_vertex_type_2_10_10_10_rev + + GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 + GL_INT_2_10_10_10_REV 0x8D9F + void glColorP3ui (GLenum type, GLuint color) + void glColorP3uiv (GLenum type, const GLuint* color) + void glColorP4ui (GLenum type, GLuint color) + void glColorP4uiv (GLenum type, const GLuint* color) + void glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords) + void glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint* coords) + void glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords) + void glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint* coords) + void glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords) + void glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint* coords) + void glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords) + void glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint* coords) + void glNormalP3ui (GLenum type, GLuint coords) + void glNormalP3uiv (GLenum type, const GLuint* coords) + void glSecondaryColorP3ui (GLenum type, GLuint color) + void glSecondaryColorP3uiv (GLenum type, const GLuint* color) + void glTexCoordP1ui (GLenum type, GLuint coords) + void glTexCoordP1uiv (GLenum type, const GLuint* coords) + void glTexCoordP2ui (GLenum type, GLuint coords) + void glTexCoordP2uiv (GLenum type, const GLuint* coords) + void glTexCoordP3ui (GLenum type, GLuint coords) + void glTexCoordP3uiv (GLenum type, const GLuint* coords) + void glTexCoordP4ui (GLenum type, GLuint coords) + void glTexCoordP4uiv (GLenum type, const GLuint* coords) + void glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) + void glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) + void glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) + void glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) + void glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) + void glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) + void glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) + void glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) + void glVertexP2ui (GLenum type, GLuint value) + void glVertexP2uiv (GLenum type, const GLuint* value) + void glVertexP3ui (GLenum type, GLuint value) + void glVertexP3uiv (GLenum type, const GLuint* value) + void glVertexP4ui (GLenum type, GLuint value) + void glVertexP4uiv (GLenum type, const GLuint* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_viewport_array b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_viewport_array new file mode 100644 index 00000000..ab923b48 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_viewport_array @@ -0,0 +1,27 @@ +GL_ARB_viewport_array +http://www.opengl.org/registry/specs/ARB/viewport_array.txt +GL_ARB_viewport_array + + GL_DEPTH_RANGE 0x0B70 + GL_VIEWPORT 0x0BA2 + GL_SCISSOR_BOX 0x0C10 + GL_SCISSOR_TEST 0x0C11 + GL_MAX_VIEWPORTS 0x825B + GL_VIEWPORT_SUBPIXEL_BITS 0x825C + GL_VIEWPORT_BOUNDS_RANGE 0x825D + GL_LAYER_PROVOKING_VERTEX 0x825E + GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F + GL_UNDEFINED_VERTEX 0x8260 + GL_FIRST_VERTEX_CONVENTION 0x8E4D + GL_LAST_VERTEX_CONVENTION 0x8E4E + GL_PROVOKING_VERTEX 0x8E4F + void glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd * v) + void glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f) + void glGetDoublei_v (GLenum target, GLuint index, GLdouble* data) + void glGetFloati_v (GLenum target, GLuint index, GLfloat* data) + void glScissorArrayv (GLuint first, GLsizei count, const GLint * v) + void glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) + void glScissorIndexedv (GLuint index, const GLint * v) + void glViewportArrayv (GLuint first, GLsizei count, const GLfloat * v) + void glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) + void glViewportIndexedfv (GLuint index, const GLfloat * v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_window_pos b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_window_pos new file mode 100644 index 00000000..1bdbfb03 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARB_window_pos @@ -0,0 +1,20 @@ +GL_ARB_window_pos +http://www.opengl.org/registry/specs/ARB/window_pos.txt +GL_ARB_window_pos + + void glWindowPos2dARB (GLdouble x, GLdouble y) + void glWindowPos2dvARB (const GLdouble* p) + void glWindowPos2fARB (GLfloat x, GLfloat y) + void glWindowPos2fvARB (const GLfloat* p) + void glWindowPos2iARB (GLint x, GLint y) + void glWindowPos2ivARB (const GLint* p) + void glWindowPos2sARB (GLshort x, GLshort y) + void glWindowPos2svARB (const GLshort* p) + void glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z) + void glWindowPos3dvARB (const GLdouble* p) + void glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z) + void glWindowPos3fvARB (const GLfloat* p) + void glWindowPos3iARB (GLint x, GLint y, GLint z) + void glWindowPos3ivARB (const GLint* p) + void glWindowPos3sARB (GLshort x, GLshort y, GLshort z) + void glWindowPos3svARB (const GLshort* p) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_program_binary b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_program_binary new file mode 100644 index 00000000..a2634f1f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_program_binary @@ -0,0 +1,5 @@ +GL_ARM_mali_program_binary +http://www.opengl.org/registry/specs/ARM/mali_program_binary.txt +GL_ARM_mali_program_binary + + GL_MALI_PROGRAM_BINARY_ARM 0x8F61 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_shader_binary b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_shader_binary new file mode 100644 index 00000000..a1ccdff4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_mali_shader_binary @@ -0,0 +1,5 @@ +GL_ARM_mali_shader_binary +http://www.opengl.org/registry/specs/ARM/mali_shader_binary.txt +GL_ARM_mali_shader_binary + + GL_MALI_SHADER_BINARY_ARM 0x8F60 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_rgba8 b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_rgba8 new file mode 100644 index 00000000..93bab4f3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_rgba8 @@ -0,0 +1,5 @@ +GL_ARM_rgba8 +http://www.opengl.org/registry/specs/ARM/rgba8.txt +GL_ARM_rgba8 + + GL_RGBA8_OES 0x8058 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch new file mode 100644 index 00000000..c8d14f99 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch @@ -0,0 +1,6 @@ +GL_ARM_shader_framebuffer_fetch +http://www.opengl.org/registry/specs/ARM/shader_framebuffer_fetch.txt +GL_ARM_shader_framebuffer_fetch + + GL_FETCH_PER_SAMPLE_ARM 0x8F65 + GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch_depth_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch_depth_stencil new file mode 100644 index 00000000..2999a45e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ARM_shader_framebuffer_fetch_depth_stencil @@ -0,0 +1,4 @@ +GL_ARM_shader_framebuffer_fetch_depth_stencil +http://www.opengl.org/registry/specs/ARM/shader_framebuffer_fetch_depth_stencil.txt +GL_ARM_shader_framebuffer_fetch_depth_stencil + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_point_sprites b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_point_sprites new file mode 100644 index 00000000..d2434e7d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_point_sprites @@ -0,0 +1,10 @@ +GL_ATIX_point_sprites +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_point_sprites + + GL_TEXTURE_POINT_MODE_ATIX 0x60B0 + GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 + GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 + GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 + GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 + GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_combine3 b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_combine3 new file mode 100644 index 00000000..77f425d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_combine3 @@ -0,0 +1,7 @@ +GL_ATIX_texture_env_combine3 +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_texture_env_combine3 + + GL_MODULATE_ADD_ATIX 0x8744 + GL_MODULATE_SIGNED_ADD_ATIX 0x8745 + GL_MODULATE_SUBTRACT_ATIX 0x8746 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_route b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_route new file mode 100644 index 00000000..d972fd19 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_texture_env_route @@ -0,0 +1,7 @@ +GL_ATIX_texture_env_route +http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt +GL_ATIX_texture_env_route + + GL_SECONDARY_COLOR_ATIX 0x8747 + GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 + GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size new file mode 100644 index 00000000..85a6d581 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size @@ -0,0 +1,5 @@ +GL_ATIX_vertex_shader_output_point_size +http://www.ati.com/developer/atiopengl.pdf +GL_ATIX_vertex_shader_output_point_size + + GL_OUTPUT_POINT_SIZE_ATIX 0x610E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_draw_buffers new file mode 100644 index 00000000..8f33ade4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_draw_buffers @@ -0,0 +1,22 @@ +GL_ATI_draw_buffers +http://www.opengl.org/registry/specs/ATI/draw_buffers.txt +GL_ATI_draw_buffers + + GL_MAX_DRAW_BUFFERS_ATI 0x8824 + GL_DRAW_BUFFER0_ATI 0x8825 + GL_DRAW_BUFFER1_ATI 0x8826 + GL_DRAW_BUFFER2_ATI 0x8827 + GL_DRAW_BUFFER3_ATI 0x8828 + GL_DRAW_BUFFER4_ATI 0x8829 + GL_DRAW_BUFFER5_ATI 0x882A + GL_DRAW_BUFFER6_ATI 0x882B + GL_DRAW_BUFFER7_ATI 0x882C + GL_DRAW_BUFFER8_ATI 0x882D + GL_DRAW_BUFFER9_ATI 0x882E + GL_DRAW_BUFFER10_ATI 0x882F + GL_DRAW_BUFFER11_ATI 0x8830 + GL_DRAW_BUFFER12_ATI 0x8831 + GL_DRAW_BUFFER13_ATI 0x8832 + GL_DRAW_BUFFER14_ATI 0x8833 + GL_DRAW_BUFFER15_ATI 0x8834 + void glDrawBuffersATI (GLsizei n, const GLenum* bufs) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_element_array b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_element_array new file mode 100644 index 00000000..c568e6b0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_element_array @@ -0,0 +1,10 @@ +GL_ATI_element_array +http://www.opengl.org/registry/specs/ATI/element_array.txt +GL_ATI_element_array + + GL_ELEMENT_ARRAY_ATI 0x8768 + GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 + GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + void glDrawElementArrayATI (GLenum mode, GLsizei count) + void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count) + void glElementPointerATI (GLenum type, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_envmap_bumpmap b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_envmap_bumpmap new file mode 100644 index 00000000..09a41125 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_envmap_bumpmap @@ -0,0 +1,16 @@ +GL_ATI_envmap_bumpmap +http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt +GL_ATI_envmap_bumpmap + + GL_BUMP_ROT_MATRIX_ATI 0x8775 + GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 + GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 + GL_BUMP_TEX_UNITS_ATI 0x8778 + GL_DUDV_ATI 0x8779 + GL_DU8DV8_ATI 0x877A + GL_BUMP_ENVMAP_ATI 0x877B + GL_BUMP_TARGET_ATI 0x877C + void glTexBumpParameterivATI (GLenum pname, GLint *param) + void glTexBumpParameterfvATI (GLenum pname, GLfloat *param) + void glGetTexBumpParameterivATI (GLenum pname, GLint *param) + void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_fragment_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_fragment_shader new file mode 100644 index 00000000..c453c155 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_fragment_shader @@ -0,0 +1,72 @@ +GL_ATI_fragment_shader +http://www.opengl.org/registry/specs/ATI/fragment_shader.txt +GL_ATI_fragment_shader + + GL_2X_BIT_ATI 0x00000001 + GL_RED_BIT_ATI 0x00000001 + GL_4X_BIT_ATI 0x00000002 + GL_COMP_BIT_ATI 0x00000002 + GL_GREEN_BIT_ATI 0x00000002 + GL_8X_BIT_ATI 0x00000004 + GL_BLUE_BIT_ATI 0x00000004 + GL_NEGATE_BIT_ATI 0x00000004 + GL_BIAS_BIT_ATI 0x00000008 + GL_HALF_BIT_ATI 0x00000008 + GL_QUARTER_BIT_ATI 0x00000010 + GL_EIGHTH_BIT_ATI 0x00000020 + GL_SATURATE_BIT_ATI 0x00000040 + GL_FRAGMENT_SHADER_ATI 0x8920 + GL_REG_0_ATI 0x8921 + GL_REG_1_ATI 0x8922 + GL_REG_2_ATI 0x8923 + GL_REG_3_ATI 0x8924 + GL_REG_4_ATI 0x8925 + GL_REG_5_ATI 0x8926 + GL_CON_0_ATI 0x8941 + GL_CON_1_ATI 0x8942 + GL_CON_2_ATI 0x8943 + GL_CON_3_ATI 0x8944 + GL_CON_4_ATI 0x8945 + GL_CON_5_ATI 0x8946 + GL_CON_6_ATI 0x8947 + GL_CON_7_ATI 0x8948 + GL_MOV_ATI 0x8961 + GL_ADD_ATI 0x8963 + GL_MUL_ATI 0x8964 + GL_SUB_ATI 0x8965 + GL_DOT3_ATI 0x8966 + GL_DOT4_ATI 0x8967 + GL_MAD_ATI 0x8968 + GL_LERP_ATI 0x8969 + GL_CND_ATI 0x896A + GL_CND0_ATI 0x896B + GL_DOT2_ADD_ATI 0x896C + GL_SECONDARY_INTERPOLATOR_ATI 0x896D + GL_SWIZZLE_STR_ATI 0x8976 + GL_SWIZZLE_STQ_ATI 0x8977 + GL_SWIZZLE_STR_DR_ATI 0x8978 + GL_SWIZZLE_STQ_DQ_ATI 0x8979 + void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) + void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) + void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) + void glBeginFragmentShaderATI (void) + void glBindFragmentShaderATI (GLuint id) + void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) + void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) + void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) + void glDeleteFragmentShaderATI (GLuint id) + void glEndFragmentShaderATI (void) + GLuint glGenFragmentShadersATI (GLuint range) + void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle) + void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle) + void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value) + GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E + GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F + GL_NUM_PASSES_ATI 0x8970 + GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 + GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 + GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 + GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 + GL_COLOR_ALPHA_PAIRING_ATI 0x8975 + GL_SWIZZLE_STRQ_ATI 0x897A + GL_SWIZZLE_STRQ_DQ_ATI 0x897B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_map_object_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_map_object_buffer new file mode 100644 index 00000000..6a683d09 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_map_object_buffer @@ -0,0 +1,6 @@ +GL_ATI_map_object_buffer +http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt +GL_ATI_map_object_buffer + + void * glMapObjectBufferATI (GLuint buffer) + void glUnmapObjectBufferATI (GLuint buffer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_meminfo b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_meminfo new file mode 100644 index 00000000..8a4154cd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_meminfo @@ -0,0 +1,7 @@ +GL_ATI_meminfo +http://www.opengl.org/registry/specs/ATI/meminfo.txt +GL_ATI_meminfo + + GL_VBO_FREE_MEMORY_ATI 0x87FB + GL_TEXTURE_FREE_MEMORY_ATI 0x87FC + GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_pn_triangles b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_pn_triangles new file mode 100644 index 00000000..ca3923d1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_pn_triangles @@ -0,0 +1,15 @@ +GL_ATI_pn_triangles +http://www.opengl.org/registry/specs/ATI/pn_triangles.txt +GL_ATI_pn_triangles + + GL_PN_TRIANGLES_ATI 0x87F0 + GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 + GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 + GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 + GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 + GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 + GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 + GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 + GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + void glPNTrianglesiATI (GLenum pname, GLint param) + void glPNTrianglesfATI (GLenum pname, GLfloat param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_separate_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_separate_stencil new file mode 100644 index 00000000..b7237e5c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_separate_stencil @@ -0,0 +1,10 @@ +GL_ATI_separate_stencil +http://www.opengl.org/registry/specs/ATI/separate_stencil.txt +GL_ATI_separate_stencil + + GL_STENCIL_BACK_FUNC_ATI 0x8800 + GL_STENCIL_BACK_FAIL_ATI 0x8801 + GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 + GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) + void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_shader_texture_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_shader_texture_lod new file mode 100644 index 00000000..e6e6c043 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_shader_texture_lod @@ -0,0 +1,4 @@ +GL_ATI_shader_texture_lod + +GL_ATI_shader_texture_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_text_fragment_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_text_fragment_shader new file mode 100644 index 00000000..a11971c7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_text_fragment_shader @@ -0,0 +1,5 @@ +GL_ATI_text_fragment_shader +http://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt +GL_ATI_text_fragment_shader + + GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_compression_3dc b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_compression_3dc new file mode 100644 index 00000000..fc3ee441 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_compression_3dc @@ -0,0 +1,5 @@ +GL_ATI_texture_compression_3dc + +GL_ATI_texture_compression_3dc + + GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_env_combine3 b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_env_combine3 new file mode 100644 index 00000000..b780f3e3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_env_combine3 @@ -0,0 +1,7 @@ +GL_ATI_texture_env_combine3 +http://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt +GL_ATI_texture_env_combine3 + + GL_MODULATE_ADD_ATI 0x8744 + GL_MODULATE_SIGNED_ADD_ATI 0x8745 + GL_MODULATE_SUBTRACT_ATI 0x8746 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_float b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_float new file mode 100644 index 00000000..441e367b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_float @@ -0,0 +1,16 @@ +GL_ATI_texture_float +http://www.opengl.org/registry/specs/ATI/texture_float.txt +GL_ATI_texture_float + + GL_RGBA_FLOAT32_ATI 0x8814 + GL_RGB_FLOAT32_ATI 0x8815 + GL_ALPHA_FLOAT32_ATI 0x8816 + GL_INTENSITY_FLOAT32_ATI 0x8817 + GL_LUMINANCE_FLOAT32_ATI 0x8818 + GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 + GL_RGBA_FLOAT16_ATI 0x881A + GL_RGB_FLOAT16_ATI 0x881B + GL_ALPHA_FLOAT16_ATI 0x881C + GL_INTENSITY_FLOAT16_ATI 0x881D + GL_LUMINANCE_FLOAT16_ATI 0x881E + GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_mirror_once b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_mirror_once new file mode 100644 index 00000000..044e3487 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_texture_mirror_once @@ -0,0 +1,6 @@ +GL_ATI_texture_mirror_once +http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt +GL_ATI_texture_mirror_once + + GL_MIRROR_CLAMP_ATI 0x8742 + GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_array_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_array_object new file mode 100644 index 00000000..d198595b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_array_object @@ -0,0 +1,24 @@ +GL_ATI_vertex_array_object +http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt +GL_ATI_vertex_array_object + + GL_STATIC_ATI 0x8760 + GL_DYNAMIC_ATI 0x8761 + GL_PRESERVE_ATI 0x8762 + GL_DISCARD_ATI 0x8763 + GL_OBJECT_BUFFER_SIZE_ATI 0x8764 + GL_OBJECT_BUFFER_USAGE_ATI 0x8765 + GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 + GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) + void glFreeObjectBufferATI (GLuint buffer) + void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat* params) + void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint* params) + void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat* params) + void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint* params) + void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat* params) + void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint* params) + GLboolean glIsObjectBufferATI (GLuint buffer) + GLuint glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage) + void glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve) + void glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_attrib_array_object b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_attrib_array_object new file mode 100644 index 00000000..bb0a4016 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_attrib_array_object @@ -0,0 +1,7 @@ +GL_ATI_vertex_attrib_array_object +http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt +GL_ATI_vertex_attrib_array_object + + void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat* params) + void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint* params) + void glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_streams b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_streams new file mode 100644 index 00000000..f6e64fd6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_ATI_vertex_streams @@ -0,0 +1,59 @@ +GL_ATI_vertex_streams +http://www.opengl.org/registry/specs/ATI/vertex_streams.txt +GL_ATI_vertex_streams + + GL_MAX_VERTEX_STREAMS_ATI 0x876B + GL_VERTEX_SOURCE_ATI 0x876C + GL_VERTEX_STREAM0_ATI 0x876D + GL_VERTEX_STREAM1_ATI 0x876E + GL_VERTEX_STREAM2_ATI 0x876F + GL_VERTEX_STREAM3_ATI 0x8770 + GL_VERTEX_STREAM4_ATI 0x8771 + GL_VERTEX_STREAM5_ATI 0x8772 + GL_VERTEX_STREAM6_ATI 0x8773 + GL_VERTEX_STREAM7_ATI 0x8774 + void glClientActiveVertexStreamATI (GLenum stream) + void glVertexBlendEnviATI (GLenum pname, GLint param) + void glVertexBlendEnvfATI (GLenum pname, GLfloat param) + void glVertexStream1sATI (GLenum stream, GLshort x) + void glVertexStream1svATI (GLenum stream, const GLshort *coords) + void glVertexStream1iATI (GLenum stream, GLint x) + void glVertexStream1ivATI (GLenum stream, const GLint *coords) + void glVertexStream1fATI (GLenum stream, GLfloat x) + void glVertexStream1fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream1dATI (GLenum stream, GLdouble x) + void glVertexStream1dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) + void glVertexStream2svATI (GLenum stream, const GLshort *coords) + void glVertexStream2iATI (GLenum stream, GLint x, GLint y) + void glVertexStream2ivATI (GLenum stream, const GLint *coords) + void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) + void glVertexStream2fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) + void glVertexStream2dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) + void glVertexStream3svATI (GLenum stream, const GLshort *coords) + void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) + void glVertexStream3ivATI (GLenum stream, const GLint *coords) + void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) + void glVertexStream3fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) + void glVertexStream3dvATI (GLenum stream, const GLdouble *coords) + void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) + void glVertexStream4svATI (GLenum stream, const GLshort *coords) + void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) + void glVertexStream4ivATI (GLenum stream, const GLint *coords) + void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glVertexStream4fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexStream4dvATI (GLenum stream, const GLdouble *coords) + void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) + void glNormalStream3bvATI (GLenum stream, const GLbyte *coords) + void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) + void glNormalStream3svATI (GLenum stream, const GLshort *coords) + void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) + void glNormalStream3ivATI (GLenum stream, const GLint *coords) + void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) + void glNormalStream3fvATI (GLenum stream, const GLfloat *coords) + void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) + void glNormalStream3dvATI (GLenum stream, const GLdouble *coords) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_KHR_context_flush_control b/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_KHR_context_flush_control new file mode 100644 index 00000000..a9f54b3f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_KHR_context_flush_control @@ -0,0 +1,4 @@ +GL_EGL_KHR_context_flush_control +http://www.opengl.org/registry/specs/KHR/context_flush_control.txt +GL_EGL_KHR_context_flush_control + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_NV_robustness_video_memory_purge b/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_NV_robustness_video_memory_purge new file mode 100644 index 00000000..70116ea6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EGL_NV_robustness_video_memory_purge @@ -0,0 +1,6 @@ +GL_EGL_NV_robustness_video_memory_purge +http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt +GL_EGL_NV_robustness_video_memory_purge + + GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C + GL_PURGED_CONTEXT_RESET_NV 0x92BB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_422_pixels b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_422_pixels new file mode 100644 index 00000000..2b769029 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_422_pixels @@ -0,0 +1,8 @@ +GL_EXT_422_pixels +http://www.opengl.org/registry/specs/EXT/422_pixels.txt +GL_EXT_422_pixels + + GL_422_EXT 0x80CC + GL_422_REV_EXT 0x80CD + GL_422_AVERAGE_EXT 0x80CE + GL_422_REV_AVERAGE_EXT 0x80CF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_Cg_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_Cg_shader new file mode 100644 index 00000000..b2df900f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_Cg_shader @@ -0,0 +1,6 @@ +GL_EXT_Cg_shader +http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf +GL_EXT_Cg_shader + + GL_CG_VERTEX_SHADER_EXT 0x890E + GL_CG_FRAGMENT_SHADER_EXT 0x890F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_EGL_image_array b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_EGL_image_array new file mode 100644 index 00000000..ce6644f2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_EGL_image_array @@ -0,0 +1,4 @@ +GL_EXT_EGL_image_array +http://www.opengl.org/registry/specs/EXT/EGL_image_array.txt +GL_EXT_EGL_image_array + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_YUV_target b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_YUV_target new file mode 100644 index 00000000..abff9633 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_YUV_target @@ -0,0 +1,5 @@ +GL_EXT_YUV_target +http://www.opengl.org/registry/specs/EXT/YUV_target.txt +GL_EXT_YUV_target + + GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_abgr b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_abgr new file mode 100644 index 00000000..3ce586e2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_abgr @@ -0,0 +1,5 @@ +GL_EXT_abgr +http://www.opengl.org/registry/specs/EXT/abgr.txt +GL_EXT_abgr + + GL_ABGR_EXT 0x8000 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_base_instance b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_base_instance new file mode 100644 index 00000000..3071cd07 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_base_instance @@ -0,0 +1,7 @@ +GL_EXT_base_instance +http://www.opengl.org/registry/specs/EXT/base_instance.txt +GL_EXT_base_instance + + void glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) + void glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) + void glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bgra b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bgra new file mode 100644 index 00000000..520838f1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bgra @@ -0,0 +1,6 @@ +GL_EXT_bgra +http://www.opengl.org/registry/specs/EXT/bgra.txt +GL_EXT_bgra + + GL_BGR_EXT 0x80E0 + GL_BGRA_EXT 0x80E1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bindable_uniform b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bindable_uniform new file mode 100644 index 00000000..00ec270c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_bindable_uniform @@ -0,0 +1,13 @@ +GL_EXT_bindable_uniform +http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt +GL_EXT_bindable_uniform + + GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 + GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 + GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 + GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED + GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + GL_UNIFORM_BUFFER_EXT 0x8DEE + void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer) + GLint glGetUniformBufferSizeEXT (GLuint program, GLint location) + GLintptr glGetUniformOffsetEXT (GLuint program, GLint location) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_color b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_color new file mode 100644 index 00000000..764a1620 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_color @@ -0,0 +1,10 @@ +GL_EXT_blend_color +http://www.opengl.org/registry/specs/EXT/blend_color.txt +GL_EXT_blend_color + + GL_CONSTANT_COLOR_EXT 0x8001 + GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 + GL_CONSTANT_ALPHA_EXT 0x8003 + GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 + GL_BLEND_COLOR_EXT 0x8005 + void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_equation_separate b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_equation_separate new file mode 100644 index 00000000..1d639c49 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_equation_separate @@ -0,0 +1,7 @@ +GL_EXT_blend_equation_separate +http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt +GL_EXT_blend_equation_separate + + GL_BLEND_EQUATION_RGB_EXT 0x8009 + GL_BLEND_EQUATION_ALPHA_EXT 0x883D + void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_extended b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_extended new file mode 100644 index 00000000..f65e926d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_extended @@ -0,0 +1,14 @@ +GL_EXT_blend_func_extended +http://www.opengl.org/registry/specs/EXT/blend_func_extended.txt +GL_EXT_blend_func_extended + + GL_SRC_ALPHA_SATURATE_EXT 0x0308 + GL_SRC1_ALPHA_EXT 0x8589 + GL_SRC1_COLOR_EXT 0x88F9 + GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA + GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB + GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC + GL_LOCATION_INDEX_EXT 0x930F + void glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) + GLint glGetFragDataIndexEXT (GLuint program, const GLchar * name) + GLint glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar* name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_separate b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_separate new file mode 100644 index 00000000..4e8e68c6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_func_separate @@ -0,0 +1,9 @@ +GL_EXT_blend_func_separate +http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt +GL_EXT_blend_func_separate + + GL_BLEND_DST_RGB_EXT 0x80C8 + GL_BLEND_SRC_RGB_EXT 0x80C9 + GL_BLEND_DST_ALPHA_EXT 0x80CA + GL_BLEND_SRC_ALPHA_EXT 0x80CB + void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_logic_op b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_logic_op new file mode 100644 index 00000000..bdb7ecf1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_logic_op @@ -0,0 +1,4 @@ +GL_EXT_blend_logic_op +http://www.opengl.org/registry/specs/EXT/blend_logic_op.txt +GL_EXT_blend_logic_op + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_minmax b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_minmax new file mode 100644 index 00000000..0f1e136c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_minmax @@ -0,0 +1,9 @@ +GL_EXT_blend_minmax +http://www.opengl.org/registry/specs/EXT/blend_minmax.txt +GL_EXT_blend_minmax + + GL_FUNC_ADD_EXT 0x8006 + GL_MIN_EXT 0x8007 + GL_MAX_EXT 0x8008 + GL_BLEND_EQUATION_EXT 0x8009 + void glBlendEquationEXT (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_subtract b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_subtract new file mode 100644 index 00000000..04ebe37b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_blend_subtract @@ -0,0 +1,6 @@ +GL_EXT_blend_subtract +http://www.opengl.org/registry/specs/EXT/blend_subtract.txt +GL_EXT_blend_subtract + + GL_FUNC_SUBTRACT_EXT 0x800A + GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_buffer_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_buffer_storage new file mode 100644 index 00000000..76afaca0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_buffer_storage @@ -0,0 +1,15 @@ +GL_EXT_buffer_storage +http://www.opengl.org/registry/specs/EXT/buffer_storage.txt +GL_EXT_buffer_storage + + GL_MAP_READ_BIT 0x0001 + GL_MAP_WRITE_BIT 0x0002 + GL_MAP_PERSISTENT_BIT_EXT 0x0040 + GL_MAP_COHERENT_BIT_EXT 0x0080 + GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 + GL_CLIENT_STORAGE_BIT_EXT 0x0200 + GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 + GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F + GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 + void glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) + void glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clear_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clear_texture new file mode 100644 index 00000000..a50ced84 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clear_texture @@ -0,0 +1,6 @@ +GL_EXT_clear_texture +http://www.opengl.org/registry/specs/EXT/clear_texture.txt +GL_EXT_clear_texture + + void glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) + void glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_cull_distance b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_cull_distance new file mode 100644 index 00000000..28d5eb20 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_cull_distance @@ -0,0 +1,15 @@ +GL_EXT_clip_cull_distance +http://www.opengl.org/registry/specs/EXT/clip_cull_distance.txt +GL_EXT_clip_cull_distance + + GL_MAX_CLIP_DISTANCES_EXT 0x0D32 + GL_CLIP_DISTANCE0_EXT 0x3000 + GL_CLIP_DISTANCE1_EXT 0x3001 + GL_CLIP_DISTANCE2_EXT 0x3002 + GL_CLIP_DISTANCE3_EXT 0x3003 + GL_CLIP_DISTANCE4_EXT 0x3004 + GL_CLIP_DISTANCE5_EXT 0x3005 + GL_CLIP_DISTANCE6_EXT 0x3006 + GL_CLIP_DISTANCE7_EXT 0x3007 + GL_MAX_CULL_DISTANCES_EXT 0x82F9 + GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_volume_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_volume_hint new file mode 100644 index 00000000..cae57234 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_clip_volume_hint @@ -0,0 +1,5 @@ +GL_EXT_clip_volume_hint +http://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt +GL_EXT_clip_volume_hint + + GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cmyka b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cmyka new file mode 100644 index 00000000..0e21aabc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cmyka @@ -0,0 +1,8 @@ +GL_EXT_cmyka +http://www.opengl.org/registry/specs/EXT/cmyka.txt +GL_EXT_cmyka + + GL_CMYK_EXT 0x800C + GL_CMYKA_EXT 0x800D + GL_PACK_CMYK_HINT_EXT 0x800E + GL_UNPACK_CMYK_HINT_EXT 0x800F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_float b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_float new file mode 100644 index 00000000..4e3096b5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_float @@ -0,0 +1,4 @@ +GL_EXT_color_buffer_float +http://www.opengl.org/registry/specs/EXT/color_buffer_float.txt +GL_EXT_color_buffer_float + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_half_float b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_half_float new file mode 100644 index 00000000..c494f7cc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_buffer_half_float @@ -0,0 +1,10 @@ +GL_EXT_color_buffer_half_float +http://www.opengl.org/registry/specs/EXT/color_buffer_half_float.txt +GL_EXT_color_buffer_half_float + + GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 + GL_R16F_EXT 0x822D + GL_RG16F_EXT 0x822F + GL_RGBA16F_EXT 0x881A + GL_RGB16F_EXT 0x881B + GL_UNSIGNED_NORMALIZED_EXT 0x8C17 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_subtable b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_subtable new file mode 100644 index 00000000..44d6ef53 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_color_subtable @@ -0,0 +1,6 @@ +GL_EXT_color_subtable +http://www.opengl.org/registry/specs/EXT/color_subtable.txt +GL_EXT_color_subtable + + void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) + void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compiled_vertex_array b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compiled_vertex_array new file mode 100644 index 00000000..dd590d98 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compiled_vertex_array @@ -0,0 +1,8 @@ +GL_EXT_compiled_vertex_array +http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt +GL_EXT_compiled_vertex_array + + GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 + GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + void glLockArraysEXT (GLint first, GLsizei count) + void glUnlockArraysEXT (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compressed_ETC1_RGB8_sub_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compressed_ETC1_RGB8_sub_texture new file mode 100644 index 00000000..1f7dc84d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_compressed_ETC1_RGB8_sub_texture @@ -0,0 +1,4 @@ +GL_EXT_compressed_ETC1_RGB8_sub_texture +http://www.opengl.org/registry/specs/EXT/compressed_ETC1_RGB8_sub_texture.txt +GL_EXT_compressed_ETC1_RGB8_sub_texture + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_conservative_depth b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_conservative_depth new file mode 100644 index 00000000..8d0fc4d3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_conservative_depth @@ -0,0 +1,4 @@ +GL_EXT_conservative_depth +http://www.opengl.org/registry/specs/EXT/conservative_depth.txt +GL_EXT_conservative_depth + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_convolution b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_convolution new file mode 100644 index 00000000..0702e78a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_convolution @@ -0,0 +1,37 @@ +GL_EXT_convolution +http://www.opengl.org/registry/specs/EXT/convolution.txt +GL_EXT_convolution + + GL_CONVOLUTION_1D_EXT 0x8010 + GL_CONVOLUTION_2D_EXT 0x8011 + GL_SEPARABLE_2D_EXT 0x8012 + GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 + GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 + GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 + GL_REDUCE_EXT 0x8016 + GL_CONVOLUTION_FORMAT_EXT 0x8017 + GL_CONVOLUTION_WIDTH_EXT 0x8018 + GL_CONVOLUTION_HEIGHT_EXT 0x8019 + GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A + GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B + GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C + GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D + GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E + GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F + GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 + GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 + GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 + GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image) + void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image) + void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param) + void glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) + void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param) + void glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint* params) + void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) + void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image) + void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) + void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint* params) + void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span) + void glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_coordinate_frame b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_coordinate_frame new file mode 100644 index 00000000..30830024 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_coordinate_frame @@ -0,0 +1,20 @@ +GL_EXT_coordinate_frame +http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt +GL_EXT_coordinate_frame + + GL_TANGENT_ARRAY_EXT 0x8439 + GL_BINORMAL_ARRAY_EXT 0x843A + GL_CURRENT_TANGENT_EXT 0x843B + GL_CURRENT_BINORMAL_EXT 0x843C + GL_TANGENT_ARRAY_TYPE_EXT 0x843E + GL_TANGENT_ARRAY_STRIDE_EXT 0x843F + GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 + GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 + GL_TANGENT_ARRAY_POINTER_EXT 0x8442 + GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 + GL_MAP1_TANGENT_EXT 0x8444 + GL_MAP2_TANGENT_EXT 0x8445 + GL_MAP1_BINORMAL_EXT 0x8446 + GL_MAP2_BINORMAL_EXT 0x8447 + void glBinormalPointerEXT (GLenum type, GLsizei stride, void *pointer) + void glTangentPointerEXT (GLenum type, GLsizei stride, void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_image b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_image new file mode 100644 index 00000000..ba4d77a6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_image @@ -0,0 +1,5 @@ +GL_EXT_copy_image +http://www.opengl.org/registry/specs/EXT/copy_image.txt +GL_EXT_copy_image + + void glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_texture new file mode 100644 index 00000000..d89223a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_copy_texture @@ -0,0 +1,9 @@ +GL_EXT_copy_texture +http://www.opengl.org/registry/specs/EXT/copy_texture.txt +GL_EXT_copy_texture + + void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) + void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) + void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cull_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cull_vertex new file mode 100644 index 00000000..8975a6e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_cull_vertex @@ -0,0 +1,9 @@ +GL_EXT_cull_vertex +http://www.opengl.org/registry/specs/EXT/cull_vertex.txt +GL_EXT_cull_vertex + + GL_CULL_VERTEX_EXT 0x81AA + GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB + GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + void glCullParameterdvEXT (GLenum pname, GLdouble* params) + void glCullParameterfvEXT (GLenum pname, GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_label b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_label new file mode 100644 index 00000000..002509bc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_label @@ -0,0 +1,12 @@ +GL_EXT_debug_label +http://www.opengl.org/registry/specs/EXT/debug_label.txt +GL_EXT_debug_label + + GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F + GL_PROGRAM_OBJECT_EXT 0x8B40 + GL_SHADER_OBJECT_EXT 0x8B48 + GL_BUFFER_OBJECT_EXT 0x9151 + GL_QUERY_OBJECT_EXT 0x9153 + GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 + void glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label) + void glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar* label) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_marker b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_marker new file mode 100644 index 00000000..ce9ffe40 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_debug_marker @@ -0,0 +1,7 @@ +GL_EXT_debug_marker +http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt +GL_EXT_debug_marker + + void glInsertEventMarkerEXT (GLsizei length, const GLchar* marker) + void glPushGroupMarkerEXT (GLsizei length, const GLchar* marker) + void glPopGroupMarkerEXT (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_depth_bounds_test b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_depth_bounds_test new file mode 100644 index 00000000..da2a453d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_depth_bounds_test @@ -0,0 +1,7 @@ +GL_EXT_depth_bounds_test +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt +GL_EXT_depth_bounds_test + + GL_DEPTH_BOUNDS_TEST_EXT 0x8890 + GL_DEPTH_BOUNDS_EXT 0x8891 + void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_direct_state_access b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_direct_state_access new file mode 100644 index 00000000..90bf5495 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_direct_state_access @@ -0,0 +1,221 @@ +GL_EXT_direct_state_access +http://www.opengl.org/registry/specs/EXT/direct_state_access.txt +GL_EXT_direct_state_access + + GL_PROGRAM_MATRIX_EXT 0x8E2D + GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E + GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) + GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) + void glClientAttribDefaultEXT (GLbitfield mask) + void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) + void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) + void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) + void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) + void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glDisableClientStateIndexedEXT (GLenum array, GLuint index) + void glDisableClientStateiEXT (GLenum array, GLuint index) + void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index) + void glDisableVertexArrayEXT (GLuint vaobj, GLenum array) + void glEnableClientStateIndexedEXT (GLenum array, GLuint index) + void glEnableClientStateiEXT (GLenum array, GLuint index) + void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index) + void glEnableVertexArrayEXT (GLuint vaobj, GLenum array) + void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length) + void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode) + void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum* bufs) + void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode) + void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target) + void glGenerateTextureMipmapEXT (GLuint texture, GLenum target) + void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, void *img) + void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint level, void *img) + void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble* params) + void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble* params) + void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat* params) + void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat* params) + void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* param) + void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) + void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params) + void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params) + void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params) + void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) + void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params) + void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params) + void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params) + void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) + void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params) + void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params) + void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) + void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) + void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params) + void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params) + void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params) + void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params) + void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string) + void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params) + void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params) + void glGetPointerIndexedvEXT (GLenum target, GLuint index, void** params) + void glGetPointeri_vEXT (GLenum pname, GLuint index, void** params) + void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) + void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params) + void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params) + void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) + void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params) + void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params) + void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) + void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param) + void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param) + void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void** param) + void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void** param) + void * glMapNamedBufferEXT (GLuint buffer, GLenum access) + void * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) + void glMatrixFrustumEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) + void glMatrixLoadIdentityEXT (GLenum matrixMode) + void glMatrixLoadTransposedEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixLoadTransposefEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixLoaddEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixLoadfEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixMultTransposedEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixMultTransposefEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixMultdEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixMultfEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixOrthoEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) + void glMatrixPopEXT (GLenum matrixMode) + void glMatrixPushEXT (GLenum matrixMode) + void glMatrixRotatedEXT (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) + void glMatrixRotatefEXT (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) + void glMatrixScaledEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) + void glMatrixScalefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) + void glMatrixTranslatedEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) + void glMatrixTranslatefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) + void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) + void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer) + void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) + void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params) + void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) + void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) + void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) + void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params) + void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) + void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params) + void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param) + void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint* params) + void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) + void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint* params) + void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) + void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param) + void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) + void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* param) + void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer) + void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) + void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) + void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) + void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) + void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) + void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) + void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) + void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) + void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble* params) + void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat* params) + void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint* params) + void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint* params) + void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params) + void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params) + void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params) + void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string) + void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) + void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) + void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) + void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0) + void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0) + void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0) + void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1) + void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1) + void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1) + void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) + void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) + void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) + void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) + void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) + void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glPushClientAttribDefaultEXT (GLbitfield mask) + void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) + void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* params) + void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint* params) + void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param) + void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat* param) + void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param) + void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* param) + void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer) + void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + GLboolean glUnmapNamedBufferEXT (GLuint buffer) + void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) + void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) + void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_discard_framebuffer b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_discard_framebuffer new file mode 100644 index 00000000..0f2ca6fe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_discard_framebuffer @@ -0,0 +1,8 @@ +GL_EXT_discard_framebuffer +http://www.opengl.org/registry/specs/EXT/discard_framebuffer.txt +GL_EXT_discard_framebuffer + + GL_COLOR_EXT 0x1800 + GL_DEPTH_EXT 0x1801 + GL_STENCIL_EXT 0x1802 + void glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum* attachments) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers new file mode 100644 index 00000000..a5fc36c5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers @@ -0,0 +1,39 @@ +GL_EXT_draw_buffers +http://www.opengl.org/registry/specs/EXT/draw_buffers.txt +GL_EXT_draw_buffers + + GL_MAX_DRAW_BUFFERS_EXT 0x8824 + GL_DRAW_BUFFER0_EXT 0x8825 + GL_DRAW_BUFFER1_EXT 0x8826 + GL_DRAW_BUFFER2_EXT 0x8827 + GL_DRAW_BUFFER3_EXT 0x8828 + GL_DRAW_BUFFER4_EXT 0x8829 + GL_DRAW_BUFFER5_EXT 0x882A + GL_DRAW_BUFFER6_EXT 0x882B + GL_DRAW_BUFFER7_EXT 0x882C + GL_DRAW_BUFFER8_EXT 0x882D + GL_DRAW_BUFFER9_EXT 0x882E + GL_DRAW_BUFFER10_EXT 0x882F + GL_DRAW_BUFFER11_EXT 0x8830 + GL_DRAW_BUFFER12_EXT 0x8831 + GL_DRAW_BUFFER13_EXT 0x8832 + GL_DRAW_BUFFER14_EXT 0x8833 + GL_DRAW_BUFFER15_EXT 0x8834 + GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF + GL_COLOR_ATTACHMENT0_EXT 0x8CE0 + GL_COLOR_ATTACHMENT1_EXT 0x8CE1 + GL_COLOR_ATTACHMENT2_EXT 0x8CE2 + GL_COLOR_ATTACHMENT3_EXT 0x8CE3 + GL_COLOR_ATTACHMENT4_EXT 0x8CE4 + GL_COLOR_ATTACHMENT5_EXT 0x8CE5 + GL_COLOR_ATTACHMENT6_EXT 0x8CE6 + GL_COLOR_ATTACHMENT7_EXT 0x8CE7 + GL_COLOR_ATTACHMENT8_EXT 0x8CE8 + GL_COLOR_ATTACHMENT9_EXT 0x8CE9 + GL_COLOR_ATTACHMENT10_EXT 0x8CEA + GL_COLOR_ATTACHMENT11_EXT 0x8CEB + GL_COLOR_ATTACHMENT12_EXT 0x8CEC + GL_COLOR_ATTACHMENT13_EXT 0x8CED + GL_COLOR_ATTACHMENT14_EXT 0x8CEE + GL_COLOR_ATTACHMENT15_EXT 0x8CEF + void glDrawBuffersEXT (GLsizei n, const GLenum* bufs) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers2 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers2 new file mode 100644 index 00000000..5f0fd524 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers2 @@ -0,0 +1,10 @@ +GL_EXT_draw_buffers2 +http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt +GL_EXT_draw_buffers2 + + void glColorMaskIndexedEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) + void glDisableIndexedEXT (GLenum target, GLuint index) + void glEnableIndexedEXT (GLenum target, GLuint index) + void glGetBooleanIndexedvEXT (GLenum value, GLuint index, GLboolean* data) + void glGetIntegerIndexedvEXT (GLenum value, GLuint index, GLint* data) + GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers_indexed b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers_indexed new file mode 100644 index 00000000..8f0b1bf1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_buffers_indexed @@ -0,0 +1,12 @@ +GL_EXT_draw_buffers_indexed +http://www.opengl.org/registry/specs/EXT/draw_buffers_indexed.txt +GL_EXT_draw_buffers_indexed + + void glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha) + void glBlendEquationiEXT (GLuint buf, GLenum mode) + void glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) + void glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst) + void glColorMaskiEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) + void glDisableiEXT (GLenum target, GLuint index) + void glEnableiEXT (GLenum target, GLuint index) + GLboolean glIsEnablediEXT (GLenum target, GLuint index) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_elements_base_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_elements_base_vertex new file mode 100644 index 00000000..5930baea --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_elements_base_vertex @@ -0,0 +1,8 @@ +GL_EXT_draw_elements_base_vertex +http://www.opengl.org/registry/specs/EXT/draw_elements_base_vertex.txt +GL_EXT_draw_elements_base_vertex + + void glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) + void glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) + void glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) + void glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_instanced b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_instanced new file mode 100644 index 00000000..ca7f17e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_instanced @@ -0,0 +1,6 @@ +GL_EXT_draw_instanced +http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt +GL_EXT_draw_instanced + + void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_range_elements b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_range_elements new file mode 100644 index 00000000..f5346de0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_draw_range_elements @@ -0,0 +1,7 @@ +GL_EXT_draw_range_elements +http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt +GL_EXT_draw_range_elements + + GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 + GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_external_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_external_buffer new file mode 100644 index 00000000..25a3ca64 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_external_buffer @@ -0,0 +1,7 @@ +GL_EXT_external_buffer +http://www.opengl.org/registry/specs/EXT/external_buffer.txt +GL_EXT_external_buffer + + void glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) + void glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) + typedef void* GLeglClientBufferEXT \ No newline at end of file diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_float_blend b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_float_blend new file mode 100644 index 00000000..c5cd10b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_float_blend @@ -0,0 +1,4 @@ +GL_EXT_float_blend +http://www.opengl.org/registry/specs/EXT/float_blend.txt +GL_EXT_float_blend + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fog_coord b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fog_coord new file mode 100644 index 00000000..148866a7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fog_coord @@ -0,0 +1,17 @@ +GL_EXT_fog_coord +http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt +GL_EXT_fog_coord + + GL_FOG_COORDINATE_SOURCE_EXT 0x8450 + GL_FOG_COORDINATE_EXT 0x8451 + GL_FRAGMENT_DEPTH_EXT 0x8452 + GL_CURRENT_FOG_COORDINATE_EXT 0x8453 + GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 + GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 + GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 + GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + void glFogCoordfEXT (GLfloat coord) + void glFogCoordfvEXT (const GLfloat *coord) + void glFogCoorddEXT (GLdouble coord) + void glFogCoorddvEXT (const GLdouble *coord) + void glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_frag_depth b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_frag_depth new file mode 100644 index 00000000..0a408774 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_frag_depth @@ -0,0 +1,4 @@ +GL_EXT_frag_depth +http://www.opengl.org/registry/specs/EXT/frag_depth.txt +GL_EXT_frag_depth + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fragment_lighting b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fragment_lighting new file mode 100644 index 00000000..194574f9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_fragment_lighting @@ -0,0 +1,36 @@ +GL_EXT_fragment_lighting +http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt +GL_EXT_fragment_lighting + + GL_FRAGMENT_LIGHTING_EXT 0x8400 + GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 + GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 + GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 + GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 + GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 + GL_CURRENT_RASTER_NORMAL_EXT 0x8406 + GL_LIGHT_ENV_MODE_EXT 0x8407 + GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 + GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 + GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A + GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B + GL_FRAGMENT_LIGHT0_EXT 0x840C + GL_FRAGMENT_LIGHT7_EXT 0x8413 + void glFragmentColorMaterialEXT (GLenum face, GLenum mode) + void glFragmentLightModelfEXT (GLenum pname, GLfloat param) + void glFragmentLightModelfvEXT (GLenum pname, GLfloat* params) + void glFragmentLightModeliEXT (GLenum pname, GLint param) + void glFragmentLightModelivEXT (GLenum pname, GLint* params) + void glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param) + void glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) + void glFragmentLightiEXT (GLenum light, GLenum pname, GLint param) + void glFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) + void glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param) + void glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) + void glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param) + void glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) + void glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) + void glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) + void glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) + void glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) + void glLightEnviEXT (GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_blit b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_blit new file mode 100644 index 00000000..973485a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_blit @@ -0,0 +1,9 @@ +GL_EXT_framebuffer_blit +http://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt +GL_EXT_framebuffer_blit + + GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 + GL_READ_FRAMEBUFFER_EXT 0x8CA8 + GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 + GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample new file mode 100644 index 00000000..dc4df984 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample @@ -0,0 +1,10 @@ +GL_EXT_framebuffer_multisample +http://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt +GL_EXT_framebuffer_multisample + + GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 + GL_MAX_SAMPLES_EXT 0x8D57 + void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 + GL_MAX_SAMPLES_EXT 0x8D57 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled new file mode 100644 index 00000000..02fff147 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled @@ -0,0 +1,6 @@ +GL_EXT_framebuffer_multisample_blit_scaled +http://www.opengl.org/registry/specs/EXT/framebuffer_multisample_blit_scaled.txt +GL_EXT_framebuffer_multisample_blit_scaled + + GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA + GL_SCALED_RESOLVE_NICEST_EXT 0x90BB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_object new file mode 100644 index 00000000..8a0475c4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_object @@ -0,0 +1,72 @@ +GL_EXT_framebuffer_object +http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt +GL_EXT_framebuffer_object + + GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 + GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 + GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 + GL_RENDERBUFFER_BINDING_EXT 0x8CA7 + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 + GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 + GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 + GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 + GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 + GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA + GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB + GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC + GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD + GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF + GL_COLOR_ATTACHMENT0_EXT 0x8CE0 + GL_COLOR_ATTACHMENT1_EXT 0x8CE1 + GL_COLOR_ATTACHMENT2_EXT 0x8CE2 + GL_COLOR_ATTACHMENT3_EXT 0x8CE3 + GL_COLOR_ATTACHMENT4_EXT 0x8CE4 + GL_COLOR_ATTACHMENT5_EXT 0x8CE5 + GL_COLOR_ATTACHMENT6_EXT 0x8CE6 + GL_COLOR_ATTACHMENT7_EXT 0x8CE7 + GL_COLOR_ATTACHMENT8_EXT 0x8CE8 + GL_COLOR_ATTACHMENT9_EXT 0x8CE9 + GL_COLOR_ATTACHMENT10_EXT 0x8CEA + GL_COLOR_ATTACHMENT11_EXT 0x8CEB + GL_COLOR_ATTACHMENT12_EXT 0x8CEC + GL_COLOR_ATTACHMENT13_EXT 0x8CED + GL_COLOR_ATTACHMENT14_EXT 0x8CEE + GL_COLOR_ATTACHMENT15_EXT 0x8CEF + GL_DEPTH_ATTACHMENT_EXT 0x8D00 + GL_STENCIL_ATTACHMENT_EXT 0x8D20 + GL_FRAMEBUFFER_EXT 0x8D40 + GL_RENDERBUFFER_EXT 0x8D41 + GL_RENDERBUFFER_WIDTH_EXT 0x8D42 + GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 + GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 + GL_STENCIL_INDEX1_EXT 0x8D46 + GL_STENCIL_INDEX4_EXT 0x8D47 + GL_STENCIL_INDEX8_EXT 0x8D48 + GL_STENCIL_INDEX16_EXT 0x8D49 + GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 + GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 + GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 + GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 + GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 + GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + void glBindFramebufferEXT (GLenum target, GLuint framebuffer) + void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer) + GLenum glCheckFramebufferStatusEXT (GLenum target) + void glDeleteFramebuffersEXT (GLsizei n, const GLuint* framebuffers) + void glDeleteRenderbuffersEXT (GLsizei n, const GLuint* renderbuffers) + void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) + void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) + void glGenFramebuffersEXT (GLsizei n, GLuint* framebuffers) + void glGenRenderbuffersEXT (GLsizei n, GLuint* renderbuffers) + void glGenerateMipmapEXT (GLenum target) + void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint* params) + void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint* params) + GLboolean glIsFramebufferEXT (GLuint framebuffer) + GLboolean glIsRenderbufferEXT (GLuint renderbuffer) + void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_sRGB new file mode 100644 index 00000000..2f4c6ff3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_framebuffer_sRGB @@ -0,0 +1,6 @@ +GL_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +GL_EXT_framebuffer_sRGB + + GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 + GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_point_size b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_point_size new file mode 100644 index 00000000..6aa7f12c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_point_size @@ -0,0 +1,37 @@ +GL_EXT_geometry_point_size +http://www.opengl.org/registry/specs/EXT/geometry_shader.txt +GL_EXT_geometry_point_size + + GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 + GL_LINES_ADJACENCY_EXT 0xA + GL_LINE_STRIP_ADJACENCY_EXT 0xB + GL_TRIANGLES_ADJACENCY_EXT 0xC + GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD + GL_LAYER_PROVOKING_VERTEX_EXT 0x825E + GL_UNDEFINED_VERTEX_EXT 0x8260 + GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F + GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 + GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 + GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 + GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C + GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 + GL_PRIMITIVES_GENERATED_EXT 0x8C87 + GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 + GL_GEOMETRY_SHADER_EXT 0x8DD9 + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D + GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E + GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A + GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD + GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 + GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 + GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 + GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF + GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 + GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 + GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 + GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader new file mode 100644 index 00000000..0a644e18 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader @@ -0,0 +1,37 @@ +GL_EXT_geometry_shader +http://www.opengl.org/registry/specs/EXT/geometry_shader.txt +GL_EXT_geometry_shader + + GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 + GL_LINES_ADJACENCY_EXT 0xA + GL_LINE_STRIP_ADJACENCY_EXT 0xB + GL_TRIANGLES_ADJACENCY_EXT 0xC + GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD + GL_LAYER_PROVOKING_VERTEX_EXT 0x825E + GL_UNDEFINED_VERTEX_EXT 0x8260 + GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F + GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 + GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 + GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 + GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C + GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 + GL_PRIMITIVES_GENERATED_EXT 0x8C87 + GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 + GL_GEOMETRY_SHADER_EXT 0x8DD9 + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D + GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E + GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A + GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD + GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 + GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 + GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 + GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF + GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 + GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 + GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 + GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader4 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader4 new file mode 100644 index 00000000..a463c4cb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_geometry_shader4 @@ -0,0 +1,27 @@ +GL_EXT_geometry_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt +GL_EXT_geometry_shader4 + + GL_GEOMETRY_SHADER_EXT 0x8DD9 + GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD + GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE + GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B + GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF + GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 + GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA + GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB + GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC + GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 + GL_LINES_ADJACENCY_EXT 0xA + GL_LINE_STRIP_ADJACENCY_EXT 0xB + GL_TRIANGLES_ADJACENCY_EXT 0xC + GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD + GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 + GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 + GL_PROGRAM_POINT_SIZE_EXT 0x8642 + void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) + void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level) + void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_program_parameters b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_program_parameters new file mode 100644 index 00000000..298bc36f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_program_parameters @@ -0,0 +1,6 @@ +GL_EXT_gpu_program_parameters +http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt +GL_EXT_gpu_program_parameters + + void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) + void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader4 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader4 new file mode 100644 index 00000000..7e95dbce --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader4 @@ -0,0 +1,64 @@ +GL_EXT_gpu_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt +GL_EXT_gpu_shader4 + + GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 + GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 + GL_SAMPLER_BUFFER_EXT 0x8DC2 + GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 + GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 + GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 + GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 + GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 + GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 + GL_INT_SAMPLER_1D_EXT 0x8DC9 + GL_INT_SAMPLER_2D_EXT 0x8DCA + GL_INT_SAMPLER_3D_EXT 0x8DCB + GL_INT_SAMPLER_CUBE_EXT 0x8DCC + GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD + GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE + GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF + GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 + GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 + GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 + GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 + GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 + GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 + GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 + GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 + GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD + void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params) + void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name) + GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name) + void glUniform1uiEXT (GLint location, GLuint v0) + void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1) + void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2) + void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value) + void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value) + void glVertexAttribI1iEXT (GLuint index, GLint x) + void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y) + void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z) + void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w) + void glVertexAttribI1uiEXT (GLuint index, GLuint x) + void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y) + void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z) + void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glVertexAttribI1ivEXT (GLuint index, const GLint *v) + void glVertexAttribI2ivEXT (GLuint index, const GLint *v) + void glVertexAttribI3ivEXT (GLuint index, const GLint *v) + void glVertexAttribI4ivEXT (GLuint index, const GLint *v) + void glVertexAttribI1uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI2uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI3uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI4uivEXT (GLuint index, const GLuint *v) + void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v) + void glVertexAttribI4svEXT (GLuint index, const GLshort *v) + void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v) + void glVertexAttribI4usvEXT (GLuint index, const GLushort *v) + void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) + void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params) + void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader5 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader5 new file mode 100644 index 00000000..349eb7cb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_gpu_shader5 @@ -0,0 +1,4 @@ +GL_EXT_gpu_shader5 +http://www.opengl.org/registry/specs/EXT/gpu_shader5.txt +GL_EXT_gpu_shader5 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_histogram b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_histogram new file mode 100644 index 00000000..0c93f84e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_histogram @@ -0,0 +1,27 @@ +GL_EXT_histogram +http://www.opengl.org/registry/specs/EXT/histogram.txt +GL_EXT_histogram + + GL_HISTOGRAM_EXT 0x8024 + GL_PROXY_HISTOGRAM_EXT 0x8025 + GL_HISTOGRAM_WIDTH_EXT 0x8026 + GL_HISTOGRAM_FORMAT_EXT 0x8027 + GL_HISTOGRAM_RED_SIZE_EXT 0x8028 + GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 + GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A + GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B + GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C + GL_HISTOGRAM_SINK_EXT 0x802D + GL_MINMAX_EXT 0x802E + GL_MINMAX_FORMAT_EXT 0x802F + GL_MINMAX_SINK_EXT 0x8030 + void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) + void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) + void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint* params) + void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) + void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) + void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint* params) + void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) + void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink) + void glResetHistogramEXT (GLenum target) + void glResetMinmaxEXT (GLenum target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_array_formats b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_array_formats new file mode 100644 index 00000000..d16285a7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_array_formats @@ -0,0 +1,4 @@ +GL_EXT_index_array_formats +http://www.opengl.org/registry/specs/EXT/index_array_formats.txt +GL_EXT_index_array_formats + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_func b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_func new file mode 100644 index 00000000..a4e32621 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_func @@ -0,0 +1,5 @@ +GL_EXT_index_func +http://www.opengl.org/registry/specs/EXT/index_func.txt +GL_EXT_index_func + + void glIndexFuncEXT (GLenum func, GLfloat ref) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_material b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_material new file mode 100644 index 00000000..e5bd1aff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_material @@ -0,0 +1,5 @@ +GL_EXT_index_material +http://www.opengl.org/registry/specs/EXT/index_material.txt +GL_EXT_index_material + + void glIndexMaterialEXT (GLenum face, GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_texture new file mode 100644 index 00000000..6dc8dc99 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_index_texture @@ -0,0 +1,4 @@ +GL_EXT_index_texture +http://www.opengl.org/registry/specs/EXT/index_texture.txt +GL_EXT_index_texture + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_instanced_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_instanced_arrays new file mode 100644 index 00000000..158541b6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_instanced_arrays @@ -0,0 +1,6 @@ +GL_EXT_instanced_arrays +http://www.opengl.org/registry/specs/EXT/instanced_arrays.txt +GL_EXT_instanced_arrays + + GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE + void glVertexAttribDivisorEXT (GLuint index, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_light_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_light_texture new file mode 100644 index 00000000..0cb0ad15 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_light_texture @@ -0,0 +1,16 @@ +GL_EXT_light_texture +http://www.opengl.org/registry/specs/EXT/light_texture.txt +GL_EXT_light_texture + + GL_FRAGMENT_MATERIAL_EXT 0x8349 + GL_FRAGMENT_NORMAL_EXT 0x834A + GL_FRAGMENT_COLOR_EXT 0x834C + GL_ATTENUATION_EXT 0x834D + GL_SHADOW_ATTENUATION_EXT 0x834E + GL_TEXTURE_APPLICATION_MODE_EXT 0x834F + GL_TEXTURE_LIGHT_EXT 0x8350 + GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 + GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 + void glApplyTextureEXT (GLenum mode) + void glTextureLightEXT (GLenum pname) + void glTextureMaterialEXT (GLenum face, GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_map_buffer_range b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_map_buffer_range new file mode 100644 index 00000000..d7e38907 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_map_buffer_range @@ -0,0 +1,12 @@ +GL_EXT_map_buffer_range +http://www.opengl.org/registry/specs/EXT/map_buffer_range.txt +GL_EXT_map_buffer_range + + GL_MAP_READ_BIT_EXT 0x0001 + GL_MAP_WRITE_BIT_EXT 0x0002 + GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 + GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 + GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 + GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 + void glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length) + void * glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object new file mode 100644 index 00000000..1f4531d4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object @@ -0,0 +1,41 @@ +GL_EXT_memory_object +http://www.opengl.org/registry/specs/EXT/external_objects.txt +GL_EXT_memory_object + + GL_UUID_SIZE_EXT 16 + GL_TEXTURE_TILING_EXT 0x9580 + GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 + GL_NUM_TILING_TYPES_EXT 0x9582 + GL_TILING_TYPES_EXT 0x9583 + GL_OPTIMAL_TILING_EXT 0x9584 + GL_LINEAR_TILING_EXT 0x9585 + GL_LAYOUT_GENERAL_EXT 0x958D + GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E + GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F + GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 + GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 + GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 + GL_LAYOUT_TRANSFER_DST_EXT 0x9593 + GL_NUM_DEVICE_UUIDS_EXT 0x9596 + GL_DEVICE_UUID_EXT 0x9597 + GL_DRIVER_UUID_EXT 0x9598 + GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B + void glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) + void glCreateMemoryObjectsEXT (GLsizei n, GLuint* memoryObjects) + void glDeleteMemoryObjectsEXT (GLsizei n, const GLuint* memoryObjects) + void glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint* params) + void glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte* data) + void glGetUnsignedBytevEXT (GLenum pname, GLubyte* data) + GLboolean glIsMemoryObjectEXT (GLuint memoryObject) + void glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint* params) + void glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset) + void glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset) + void glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) + void glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) + void glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset) + void glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) + void glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) + void glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) + void glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_fd b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_fd new file mode 100644 index 00000000..38536c00 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_fd @@ -0,0 +1,6 @@ +GL_EXT_memory_object_fd +http://www.opengl.org/registry/specs/EXT/external_objects_fd.txt +GL_EXT_memory_object_fd + + GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 + void glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_win32 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_win32 new file mode 100644 index 00000000..6d36a69a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_memory_object_win32 @@ -0,0 +1,17 @@ +GL_EXT_memory_object_win32 +http://www.opengl.org/registry/specs/EXT/external_objects_win32.txt +GL_EXT_memory_object_win32 + + GL_LUID_SIZE_EXT 8 + GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 + GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 + GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 + GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A + GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B + GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C + GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 + GL_D3D12_FENCE_VALUE_EXT 0x9595 + GL_DEVICE_LUID_EXT 0x9599 + GL_DEVICE_NODE_MASK_EXT 0x959A + void glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle) + void glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_misc_attribute b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_misc_attribute new file mode 100644 index 00000000..d652c784 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_misc_attribute @@ -0,0 +1,4 @@ +GL_EXT_misc_attribute +http://www.opengl.org/registry/specs/EXT/misc_attribute.txt +GL_EXT_misc_attribute + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_arrays new file mode 100644 index 00000000..a3771198 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_arrays @@ -0,0 +1,6 @@ +GL_EXT_multi_draw_arrays +http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt +GL_EXT_multi_draw_arrays + + void glMultiDrawArraysEXT (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount) + void glMultiDrawElementsEXT (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_indirect b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_indirect new file mode 100644 index 00000000..cd8a0729 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multi_draw_indirect @@ -0,0 +1,6 @@ +GL_EXT_multi_draw_indirect +http://www.opengl.org/registry/specs/EXT/multi_draw_indirect.txt +GL_EXT_multi_draw_indirect + + void glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) + void glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiple_textures b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiple_textures new file mode 100644 index 00000000..6f87b3d9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiple_textures @@ -0,0 +1,4 @@ +GL_EXT_multiple_textures +http://www.opengl.org/registry/specs/EXT/multiple_textures.txt +GL_EXT_multiple_textures + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample new file mode 100644 index 00000000..bc196c63 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample @@ -0,0 +1,23 @@ +GL_EXT_multisample +http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt +GL_EXT_multisample + + GL_MULTISAMPLE_EXT 0x809D + GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E + GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F + GL_SAMPLE_MASK_EXT 0x80A0 + GL_1PASS_EXT 0x80A1 + GL_2PASS_0_EXT 0x80A2 + GL_2PASS_1_EXT 0x80A3 + GL_4PASS_0_EXT 0x80A4 + GL_4PASS_1_EXT 0x80A5 + GL_4PASS_2_EXT 0x80A6 + GL_4PASS_3_EXT 0x80A7 + GL_SAMPLE_BUFFERS_EXT 0x80A8 + GL_SAMPLES_EXT 0x80A9 + GL_SAMPLE_MASK_VALUE_EXT 0x80AA + GL_SAMPLE_MASK_INVERT_EXT 0x80AB + GL_SAMPLE_PATTERN_EXT 0x80AC + GL_MULTISAMPLE_BIT_EXT 0x20000000 + void glSampleMaskEXT (GLclampf value, GLboolean invert) + void glSamplePatternEXT (GLenum pattern) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample_compatibility new file mode 100644 index 00000000..632b4f68 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisample_compatibility @@ -0,0 +1,6 @@ +GL_EXT_multisample_compatibility +http://www.opengl.org/registry/specs/EXT/multisample_compatibility.txt +GL_EXT_multisample_compatibility + + GL_MULTISAMPLE_EXT 0x809D + GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture new file mode 100644 index 00000000..016c163a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture @@ -0,0 +1,9 @@ +GL_EXT_multisampled_render_to_texture +http://www.opengl.org/registry/specs/EXT/multisampled_render_to_texture.txt +GL_EXT_multisampled_render_to_texture + + GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 + GL_MAX_SAMPLES_EXT 0x8D57 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C + void glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture2 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture2 new file mode 100644 index 00000000..700db879 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multisampled_render_to_texture2 @@ -0,0 +1,4 @@ +GL_EXT_multisampled_render_to_texture2 +http://www.opengl.org/registry/specs/EXT/multisampled_render_to_texture2.txt +GL_EXT_multisampled_render_to_texture2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiview_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiview_draw_buffers new file mode 100644 index 00000000..ad958804 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_multiview_draw_buffers @@ -0,0 +1,12 @@ +GL_EXT_multiview_draw_buffers +http://www.opengl.org/registry/specs/EXT/multiview_draw_buffers.txt +GL_EXT_multiview_draw_buffers + + GL_DRAW_BUFFER_EXT 0x0C01 + GL_READ_BUFFER_EXT 0x0C02 + GL_COLOR_ATTACHMENT_EXT 0x90F0 + GL_MULTIVIEW_EXT 0x90F1 + GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 + void glDrawBuffersIndexedEXT (GLint n, const GLenum* location, const GLint *indices) + void glGetIntegeri_vEXT (GLenum target, GLuint index, GLint* data) + void glReadBufferIndexedEXT (GLenum src, GLint index) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_depth_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_depth_stencil new file mode 100644 index 00000000..4286446e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_depth_stencil @@ -0,0 +1,8 @@ +GL_EXT_packed_depth_stencil +http://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt +GL_EXT_packed_depth_stencil + + GL_DEPTH_STENCIL_EXT 0x84F9 + GL_UNSIGNED_INT_24_8_EXT 0x84FA + GL_DEPTH24_STENCIL8_EXT 0x88F0 + GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_float b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_float new file mode 100644 index 00000000..15ac6800 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_float @@ -0,0 +1,7 @@ +GL_EXT_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +GL_EXT_packed_float + + GL_R11F_G11F_B10F_EXT 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B + GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_pixels b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_pixels new file mode 100644 index 00000000..4a109bfe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_packed_pixels @@ -0,0 +1,9 @@ +GL_EXT_packed_pixels +http://www.opengl.org/registry/specs/EXT/packed_pixels.txt +GL_EXT_packed_pixels + + GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 + GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 + GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 + GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 + GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_paletted_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_paletted_texture new file mode 100644 index 00000000..ab94b3b3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_paletted_texture @@ -0,0 +1,29 @@ +GL_EXT_paletted_texture +http://www.opengl.org/registry/specs/EXT/paletted_texture.txt +GL_EXT_paletted_texture + + GL_TEXTURE_1D 0x0DE0 + GL_TEXTURE_2D 0x0DE1 + GL_PROXY_TEXTURE_1D 0x8063 + GL_PROXY_TEXTURE_2D 0x8064 + GL_COLOR_TABLE_FORMAT_EXT 0x80D8 + GL_COLOR_TABLE_WIDTH_EXT 0x80D9 + GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA + GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB + GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC + GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD + GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE + GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF + GL_COLOR_INDEX1_EXT 0x80E2 + GL_COLOR_INDEX2_EXT 0x80E3 + GL_COLOR_INDEX4_EXT 0x80E4 + GL_COLOR_INDEX8_EXT 0x80E5 + GL_COLOR_INDEX12_EXT 0x80E6 + GL_COLOR_INDEX16_EXT 0x80E7 + GL_TEXTURE_INDEX_SIZE_EXT 0x80ED + GL_TEXTURE_CUBE_MAP_ARB 0x8513 + GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data) + void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data) + void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) + void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_buffer_object new file mode 100644 index 00000000..f685e4c8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_buffer_object @@ -0,0 +1,8 @@ +GL_EXT_pixel_buffer_object +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt +GL_EXT_pixel_buffer_object + + GL_PIXEL_PACK_BUFFER_EXT 0x88EB + GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC + GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED + GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform new file mode 100644 index 00000000..063c919c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform @@ -0,0 +1,19 @@ +GL_EXT_pixel_transform +http://www.opengl.org/registry/specs/EXT/pixel_transform.txt +GL_EXT_pixel_transform + + GL_PIXEL_TRANSFORM_2D_EXT 0x8330 + GL_PIXEL_MAG_FILTER_EXT 0x8331 + GL_PIXEL_MIN_FILTER_EXT 0x8332 + GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 + GL_CUBIC_EXT 0x8334 + GL_AVERAGE_EXT 0x8335 + GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 + GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 + GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + void glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) + void glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint* params) + void glPixelTransformParameterfEXT (GLenum target, GLenum pname, const GLfloat param) + void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) + void glPixelTransformParameteriEXT (GLenum target, GLenum pname, const GLint param) + void glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform_color_table b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform_color_table new file mode 100644 index 00000000..cb9c244f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pixel_transform_color_table @@ -0,0 +1,4 @@ +GL_EXT_pixel_transform_color_table +http://www.opengl.org/registry/specs/EXT/pixel_transform_color_table.txt +GL_EXT_pixel_transform_color_table + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_point_parameters b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_point_parameters new file mode 100644 index 00000000..f30f88dc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_point_parameters @@ -0,0 +1,10 @@ +GL_EXT_point_parameters +http://www.opengl.org/registry/specs/EXT/point_parameters.txt +GL_EXT_point_parameters + + GL_POINT_SIZE_MIN_EXT 0x8126 + GL_POINT_SIZE_MAX_EXT 0x8127 + GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 + GL_DISTANCE_ATTENUATION_EXT 0x8129 + void glPointParameterfEXT (GLenum pname, GLfloat param) + void glPointParameterfvEXT (GLenum pname, const GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset new file mode 100644 index 00000000..41d15ee9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset @@ -0,0 +1,8 @@ +GL_EXT_polygon_offset +http://www.opengl.org/registry/specs/EXT/polygon_offset.txt +GL_EXT_polygon_offset + + GL_POLYGON_OFFSET_EXT 0x8037 + GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 + GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + void glPolygonOffsetEXT (GLfloat factor, GLfloat bias) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset_clamp new file mode 100644 index 00000000..404db0af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_polygon_offset_clamp @@ -0,0 +1,6 @@ +GL_EXT_polygon_offset_clamp +http://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt +GL_EXT_polygon_offset_clamp + + GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B + void glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_post_depth_coverage b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_post_depth_coverage new file mode 100644 index 00000000..08cca40f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_post_depth_coverage @@ -0,0 +1,4 @@ +GL_EXT_post_depth_coverage +http://www.opengl.org/registry/specs/EXT/post_depth_coverage.txt +GL_EXT_post_depth_coverage + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_provoking_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_provoking_vertex new file mode 100644 index 00000000..ef28bd92 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_provoking_vertex @@ -0,0 +1,9 @@ +GL_EXT_provoking_vertex +http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt +GL_EXT_provoking_vertex + + GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C + GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D + GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E + GL_PROVOKING_VERTEX_EXT 0x8E4F + void glProvokingVertexEXT (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pvrtc_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pvrtc_sRGB new file mode 100644 index 00000000..16d7ed0c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_pvrtc_sRGB @@ -0,0 +1,8 @@ +GL_EXT_pvrtc_sRGB +http://www.opengl.org/registry/specs/EXT/pvrtc_sRGB.txt +GL_EXT_pvrtc_sRGB + + GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 + GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 + GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 + GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_raster_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_raster_multisample new file mode 100644 index 00000000..faee3d52 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_raster_multisample @@ -0,0 +1,22 @@ +GL_EXT_raster_multisample +http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt +GL_EXT_raster_multisample + + GL_COLOR_SAMPLES_NV 0x8E20 + GL_RASTER_MULTISAMPLE_EXT 0x9327 + GL_RASTER_SAMPLES_EXT 0x9328 + GL_MAX_RASTER_SAMPLES_EXT 0x9329 + GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A + GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B + GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C + GL_DEPTH_SAMPLES_NV 0x932D + GL_STENCIL_SAMPLES_NV 0x932E + GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F + GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 + GL_COVERAGE_MODULATION_TABLE_NV 0x9331 + GL_COVERAGE_MODULATION_NV 0x9332 + GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 + void glCoverageModulationNV (GLenum components) + void glCoverageModulationTableNV (GLsizei n, const GLfloat* v) + void glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat* v) + void glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_read_format_bgra b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_read_format_bgra new file mode 100644 index 00000000..7088dde6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_read_format_bgra @@ -0,0 +1,7 @@ +GL_EXT_read_format_bgra +http://www.opengl.org/registry/specs/EXT/read_format_bgra.txt +GL_EXT_read_format_bgra + + GL_BGRA_EXT 0x80E1 + GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 + GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_render_snorm b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_render_snorm new file mode 100644 index 00000000..7bd94b10 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_render_snorm @@ -0,0 +1,12 @@ +GL_EXT_render_snorm +http://www.opengl.org/registry/specs/EXT/render_snorm.txt +GL_EXT_render_snorm + + GL_BYTE 0x1400 + GL_SHORT 0x1402 + GL_R8_SNORM 0x8F94 + GL_RG8_SNORM 0x8F95 + GL_RGBA8_SNORM 0x8F97 + GL_R16_SNORM_EXT 0x8F98 + GL_RG16_SNORM_EXT 0x8F99 + GL_RGBA16_SNORM_EXT 0x8F9B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_rescale_normal b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_rescale_normal new file mode 100644 index 00000000..fa025ae2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_rescale_normal @@ -0,0 +1,5 @@ +GL_EXT_rescale_normal +http://www.opengl.org/registry/specs/EXT/rescale_normal.txt +GL_EXT_rescale_normal + + GL_RESCALE_NORMAL_EXT 0x803A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB new file mode 100644 index 00000000..e5fc229e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB @@ -0,0 +1,8 @@ +GL_EXT_sRGB +http://www.opengl.org/registry/specs/EXT/sRGB.txt +GL_EXT_sRGB + + GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 + GL_SRGB_EXT 0x8C40 + GL_SRGB_ALPHA_EXT 0x8C42 + GL_SRGB8_ALPHA8_EXT 0x8C43 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB_write_control b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB_write_control new file mode 100644 index 00000000..787a2c4b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sRGB_write_control @@ -0,0 +1,5 @@ +GL_EXT_sRGB_write_control +http://www.opengl.org/registry/specs/EXT/sRGB_write_control.txt +GL_EXT_sRGB_write_control + + GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_scene_marker b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_scene_marker new file mode 100644 index 00000000..1d8217c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_scene_marker @@ -0,0 +1,6 @@ +GL_EXT_scene_marker +http://www.opengl.org/registry/specs/EXT/scene_marker.txt +GL_EXT_scene_marker + + void glBeginSceneEXT (void) + void glEndSceneEXT (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_secondary_color b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_secondary_color new file mode 100644 index 00000000..505761d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_secondary_color @@ -0,0 +1,28 @@ +GL_EXT_secondary_color +http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt +GL_EXT_secondary_color + + GL_COLOR_SUM_EXT 0x8458 + GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 + GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A + GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B + GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C + GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D + GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue) + void glSecondaryColor3bvEXT (const GLbyte *v) + void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue) + void glSecondaryColor3dvEXT (const GLdouble *v) + void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue) + void glSecondaryColor3fvEXT (const GLfloat *v) + void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue) + void glSecondaryColor3ivEXT (const GLint *v) + void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue) + void glSecondaryColor3svEXT (const GLshort *v) + void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue) + void glSecondaryColor3ubvEXT (const GLubyte *v) + void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue) + void glSecondaryColor3uivEXT (const GLuint *v) + void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue) + void glSecondaryColor3usvEXT (const GLushort *v) + void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore new file mode 100644 index 00000000..2e774d10 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore @@ -0,0 +1,11 @@ +GL_EXT_semaphore +http://www.opengl.org/registry/specs/EXT/external_objects.txt +GL_EXT_semaphore + + void glDeleteSemaphoresEXT (GLsizei n, const GLuint* semaphores) + void glGenSemaphoresEXT (GLsizei n, GLuint* semaphores) + void glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64* params) + GLboolean glIsSemaphoreEXT (GLuint semaphore) + void glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64* params) + void glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) + void glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_fd b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_fd new file mode 100644 index 00000000..e3b2985b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_fd @@ -0,0 +1,5 @@ +GL_EXT_semaphore_fd +http://www.opengl.org/registry/specs/EXT/external_objects_fd.txt +GL_EXT_semaphore_fd + + void glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_win32 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_win32 new file mode 100644 index 00000000..4854f58f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_semaphore_win32 @@ -0,0 +1,6 @@ +GL_EXT_semaphore_win32 +http://www.opengl.org/registry/specs/EXT/external_objects_win32.txt +GL_EXT_semaphore_win32 + + void glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle) + void glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_shader_objects b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_shader_objects new file mode 100644 index 00000000..9e43c8dd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_shader_objects @@ -0,0 +1,8 @@ +GL_EXT_separate_shader_objects +http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt +GL_EXT_separate_shader_objects + + GL_ACTIVE_PROGRAM_EXT 0x8B8D + void glActiveProgramEXT (GLuint program) + GLuint glCreateShaderProgramEXT (GLenum type, const GLchar* string) + void glUseShaderProgramEXT (GLenum type, GLuint program) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_specular_color b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_specular_color new file mode 100644 index 00000000..a6607c00 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_separate_specular_color @@ -0,0 +1,7 @@ +GL_EXT_separate_specular_color +http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt +GL_EXT_separate_specular_color + + GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 + GL_SINGLE_COLOR_EXT 0x81F9 + GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_framebuffer_fetch b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_framebuffer_fetch new file mode 100644 index 00000000..633a92f2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_framebuffer_fetch @@ -0,0 +1,5 @@ +GL_EXT_shader_framebuffer_fetch +http://www.opengl.org/registry/specs/EXT/shader_framebuffer_fetch.txt +GL_EXT_shader_framebuffer_fetch + + GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_group_vote b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_group_vote new file mode 100644 index 00000000..69c32bb2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_group_vote @@ -0,0 +1,4 @@ +GL_EXT_shader_group_vote +http://www.opengl.org/registry/specs/EXT/shader_group_vote.txt +GL_EXT_shader_group_vote + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_formatted b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_formatted new file mode 100644 index 00000000..5bf38795 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_formatted @@ -0,0 +1,4 @@ +GL_EXT_shader_image_load_formatted +http://www.opengl.org/registry/specs/EXT/shader_image_load_formatted.txt +GL_EXT_shader_image_load_formatted + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_store b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_store new file mode 100644 index 00000000..8a65c7b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_image_load_store @@ -0,0 +1,61 @@ +GL_EXT_shader_image_load_store +http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt +GL_EXT_shader_image_load_store + + GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 + GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 + GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 + GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 + GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 + GL_COMMAND_BARRIER_BIT_EXT 0x00000040 + GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 + GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 + GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 + GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 + GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 + GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 + GL_MAX_IMAGE_UNITS_EXT 0x8F38 + GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 + GL_IMAGE_BINDING_NAME_EXT 0x8F3A + GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B + GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C + GL_IMAGE_BINDING_LAYER_EXT 0x8F3D + GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E + GL_IMAGE_1D_EXT 0x904C + GL_IMAGE_2D_EXT 0x904D + GL_IMAGE_3D_EXT 0x904E + GL_IMAGE_2D_RECT_EXT 0x904F + GL_IMAGE_CUBE_EXT 0x9050 + GL_IMAGE_BUFFER_EXT 0x9051 + GL_IMAGE_1D_ARRAY_EXT 0x9052 + GL_IMAGE_2D_ARRAY_EXT 0x9053 + GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 + GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 + GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 + GL_INT_IMAGE_1D_EXT 0x9057 + GL_INT_IMAGE_2D_EXT 0x9058 + GL_INT_IMAGE_3D_EXT 0x9059 + GL_INT_IMAGE_2D_RECT_EXT 0x905A + GL_INT_IMAGE_CUBE_EXT 0x905B + GL_INT_IMAGE_BUFFER_EXT 0x905C + GL_INT_IMAGE_1D_ARRAY_EXT 0x905D + GL_INT_IMAGE_2D_ARRAY_EXT 0x905E + GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F + GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 + GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 + GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 + GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 + GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 + GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 + GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 + GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 + GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 + GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 + GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A + GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B + GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C + GL_MAX_IMAGE_SAMPLES_EXT 0x906D + GL_IMAGE_BINDING_FORMAT_EXT 0x906E + GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + void glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) + void glMemoryBarrierEXT (GLbitfield barriers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_implicit_conversions b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_implicit_conversions new file mode 100644 index 00000000..0e04e0c6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_implicit_conversions @@ -0,0 +1,4 @@ +GL_EXT_shader_implicit_conversions +http://www.opengl.org/registry/specs/EXT/shader_implicit_conversions.txt +GL_EXT_shader_implicit_conversions + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_integer_mix b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_integer_mix new file mode 100644 index 00000000..3a94a3da --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_integer_mix @@ -0,0 +1,4 @@ +GL_EXT_shader_integer_mix +http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt +GL_EXT_shader_integer_mix + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_io_blocks b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_io_blocks new file mode 100644 index 00000000..9d115a9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_io_blocks @@ -0,0 +1,4 @@ +GL_EXT_shader_io_blocks +http://www.opengl.org/registry/specs/EXT/shader_io_blocks.txt +GL_EXT_shader_io_blocks + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_non_constant_global_initializers b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_non_constant_global_initializers new file mode 100644 index 00000000..b3762354 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_non_constant_global_initializers @@ -0,0 +1,4 @@ +GL_EXT_shader_non_constant_global_initializers +http://www.opengl.org/registry/specs/EXT/shader_non_constant_global_initializers.txt +GL_EXT_shader_non_constant_global_initializers + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage new file mode 100644 index 00000000..db91d84c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage @@ -0,0 +1,7 @@ +GL_EXT_shader_pixel_local_storage +http://www.opengl.org/registry/specs/EXT/shader_pixel_local_storage.txt +GL_EXT_shader_pixel_local_storage + + GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 + GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 + GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage2 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage2 new file mode 100644 index 00000000..c1ddc6df --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_pixel_local_storage2 @@ -0,0 +1,10 @@ +GL_EXT_shader_pixel_local_storage2 +http://www.opengl.org/registry/specs/EXT/shader_pixel_local_storage2.txt +GL_EXT_shader_pixel_local_storage2 + + GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 + GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 + GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 + void glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint* values) + void glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size) + GLsizei glGetFramebufferPixelLocalStorageSizeEXT (GLuint target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_texture_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_texture_lod new file mode 100644 index 00000000..82df2fe2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shader_texture_lod @@ -0,0 +1,4 @@ +GL_EXT_shader_texture_lod +http://www.opengl.org/registry/specs/EXT/shader_texture_lod.txt +GL_EXT_shader_texture_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_funcs b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_funcs new file mode 100644 index 00000000..d1896f97 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_funcs @@ -0,0 +1,4 @@ +GL_EXT_shadow_funcs +http://www.opengl.org/registry/specs/EXT/shadow_funcs.txt +GL_EXT_shadow_funcs + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_samplers b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_samplers new file mode 100644 index 00000000..c67c6513 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shadow_samplers @@ -0,0 +1,8 @@ +GL_EXT_shadow_samplers +http://www.opengl.org/registry/specs/EXT/shadow_samplers.txt +GL_EXT_shadow_samplers + + GL_TEXTURE_COMPARE_MODE_EXT 0x884C + GL_TEXTURE_COMPARE_FUNC_EXT 0x884D + GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E + GL_SAMPLER_2D_SHADOW_EXT 0x8B62 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shared_texture_palette b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shared_texture_palette new file mode 100644 index 00000000..39318bdf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_shared_texture_palette @@ -0,0 +1,5 @@ +GL_EXT_shared_texture_palette +http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt +GL_EXT_shared_texture_palette + + GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture new file mode 100644 index 00000000..a7f20622 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture @@ -0,0 +1,22 @@ +GL_EXT_sparse_texture +http://www.opengl.org/registry/specs/EXT/sparse_texture.txt +GL_EXT_sparse_texture + + GL_TEXTURE_2D 0x0DE1 + GL_TEXTURE_3D 0x806F + GL_TEXTURE_CUBE_MAP 0x8513 + GL_TEXTURE_2D_ARRAY 0x8C1A + GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 + GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 + GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 + GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 + GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 + GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 + GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A + GL_TEXTURE_SPARSE_EXT 0x91A6 + GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 + GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 + GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 + GL_NUM_SPARSE_LEVELS_EXT 0x91AA + void glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) + void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture2 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture2 new file mode 100644 index 00000000..87f27e05 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_sparse_texture2 @@ -0,0 +1,4 @@ +GL_EXT_sparse_texture2 +http://www.opengl.org/registry/specs/EXT/sparse_texture2.txt +GL_EXT_sparse_texture2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_clear_tag b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_clear_tag new file mode 100644 index 00000000..a4a2a619 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_clear_tag @@ -0,0 +1,6 @@ +GL_EXT_stencil_clear_tag +http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt +GL_EXT_stencil_clear_tag + + GL_STENCIL_TAG_BITS_EXT 0x88F2 + GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_two_side b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_two_side new file mode 100644 index 00000000..be253157 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_two_side @@ -0,0 +1,7 @@ +GL_EXT_stencil_two_side +http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt +GL_EXT_stencil_two_side + + GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 + GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + void glActiveStencilFaceEXT (GLenum face) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_wrap b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_wrap new file mode 100644 index 00000000..7b4eab8f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_stencil_wrap @@ -0,0 +1,6 @@ +GL_EXT_stencil_wrap +http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt +GL_EXT_stencil_wrap + + GL_INCR_WRAP_EXT 0x8507 + GL_DECR_WRAP_EXT 0x8508 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_subtexture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_subtexture new file mode 100644 index 00000000..0a96624a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_subtexture @@ -0,0 +1,7 @@ +GL_EXT_subtexture +http://www.opengl.org/registry/specs/EXT/subtexture.txt +GL_EXT_subtexture + + void glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture new file mode 100644 index 00000000..b74d1301 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture @@ -0,0 +1,46 @@ +GL_EXT_texture +http://www.opengl.org/registry/specs/EXT/texture.txt +GL_EXT_texture + + GL_ALPHA4_EXT 0x803B + GL_ALPHA8_EXT 0x803C + GL_ALPHA12_EXT 0x803D + GL_ALPHA16_EXT 0x803E + GL_LUMINANCE4_EXT 0x803F + GL_LUMINANCE8_EXT 0x8040 + GL_LUMINANCE12_EXT 0x8041 + GL_LUMINANCE16_EXT 0x8042 + GL_LUMINANCE4_ALPHA4_EXT 0x8043 + GL_LUMINANCE6_ALPHA2_EXT 0x8044 + GL_LUMINANCE8_ALPHA8_EXT 0x8045 + GL_LUMINANCE12_ALPHA4_EXT 0x8046 + GL_LUMINANCE12_ALPHA12_EXT 0x8047 + GL_LUMINANCE16_ALPHA16_EXT 0x8048 + GL_INTENSITY_EXT 0x8049 + GL_INTENSITY4_EXT 0x804A + GL_INTENSITY8_EXT 0x804B + GL_INTENSITY12_EXT 0x804C + GL_INTENSITY16_EXT 0x804D + GL_RGB2_EXT 0x804E + GL_RGB4_EXT 0x804F + GL_RGB5_EXT 0x8050 + GL_RGB8_EXT 0x8051 + GL_RGB10_EXT 0x8052 + GL_RGB12_EXT 0x8053 + GL_RGB16_EXT 0x8054 + GL_RGBA2_EXT 0x8055 + GL_RGBA4_EXT 0x8056 + GL_RGB5_A1_EXT 0x8057 + GL_RGBA8_EXT 0x8058 + GL_RGB10_A2_EXT 0x8059 + GL_RGBA12_EXT 0x805A + GL_RGBA16_EXT 0x805B + GL_TEXTURE_RED_SIZE_EXT 0x805C + GL_TEXTURE_GREEN_SIZE_EXT 0x805D + GL_TEXTURE_BLUE_SIZE_EXT 0x805E + GL_TEXTURE_ALPHA_SIZE_EXT 0x805F + GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 + GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 + GL_REPLACE_EXT 0x8062 + GL_PROXY_TEXTURE_1D_EXT 0x8063 + GL_PROXY_TEXTURE_2D_EXT 0x8064 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture3D b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture3D new file mode 100644 index 00000000..cc78d0dd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture3D @@ -0,0 +1,14 @@ +GL_EXT_texture3D +http://www.opengl.org/registry/specs/EXT/texture3D.txt +GL_EXT_texture3D + + GL_PACK_SKIP_IMAGES_EXT 0x806B + GL_PACK_IMAGE_HEIGHT_EXT 0x806C + GL_UNPACK_SKIP_IMAGES_EXT 0x806D + GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E + GL_TEXTURE_3D_EXT 0x806F + GL_PROXY_TEXTURE_3D_EXT 0x8070 + GL_TEXTURE_DEPTH_EXT 0x8071 + GL_TEXTURE_WRAP_R_EXT 0x8072 + GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_array b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_array new file mode 100644 index 00000000..c5c2c9fa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_array @@ -0,0 +1,13 @@ +GL_EXT_texture_array +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt +GL_EXT_texture_array + + GL_TEXTURE_1D_ARRAY_EXT 0x8C18 + GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 + GL_TEXTURE_2D_ARRAY_EXT 0x8C1A + GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B + GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C + GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF + GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E + void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_buffer_object new file mode 100644 index 00000000..81b58351 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_buffer_object @@ -0,0 +1,10 @@ +GL_EXT_texture_buffer_object +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt +GL_EXT_texture_buffer_object + + GL_TEXTURE_BUFFER_EXT 0x8C2A + GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B + GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C + GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D + GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode new file mode 100644 index 00000000..5eb1d7ae --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode @@ -0,0 +1,5 @@ +GL_EXT_texture_compression_astc_decode_mode +http://www.opengl.org/registry/specs/EXT/texture_compression_astc_decode_mode.txt +GL_EXT_texture_compression_astc_decode_mode + + GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode_rgb9e5 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode_rgb9e5 new file mode 100644 index 00000000..72ad4f9e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_astc_decode_mode_rgb9e5 @@ -0,0 +1,5 @@ +GL_EXT_texture_compression_astc_decode_mode_rgb9e5 +http://www.opengl.org/registry/specs/EXT/texture_compression_astc_decode_mode.txt +GL_EXT_texture_compression_astc_decode_mode_rgb9e5 + + GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_bptc b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_bptc new file mode 100644 index 00000000..3c1cd6a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_bptc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_bptc +http://www.opengl.org/registry/specs/EXT/texture_compression_bptc.txt +GL_EXT_texture_compression_bptc + + GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C + GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D + GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E + GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_dxt1 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_dxt1 new file mode 100644 index 00000000..c169bbd3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_dxt1 @@ -0,0 +1,4 @@ +GL_EXT_texture_compression_dxt1 +http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt +GL_EXT_texture_compression_dxt1 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_latc b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_latc new file mode 100644 index 00000000..e8fcacc2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_latc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_latc +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt +GL_EXT_texture_compression_latc + + GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 + GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 + GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 + GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_rgtc b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_rgtc new file mode 100644 index 00000000..054b7f05 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_rgtc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_rgtc +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt +GL_EXT_texture_compression_rgtc + + GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB + GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC + GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD + GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_s3tc b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_s3tc new file mode 100644 index 00000000..cae61926 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_compression_s3tc @@ -0,0 +1,8 @@ +GL_EXT_texture_compression_s3tc +http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt +GL_EXT_texture_compression_s3tc + + GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map new file mode 100644 index 00000000..73a2c735 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map @@ -0,0 +1,16 @@ +GL_EXT_texture_cube_map +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt +GL_EXT_texture_cube_map + + GL_NORMAL_MAP_EXT 0x8511 + GL_REFLECTION_MAP_EXT 0x8512 + GL_TEXTURE_CUBE_MAP_EXT 0x8513 + GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 + GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 + GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 + GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 + GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 + GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A + GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B + GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map_array b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map_array new file mode 100644 index 00000000..b04c1e64 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_cube_map_array @@ -0,0 +1,13 @@ +GL_EXT_texture_cube_map_array +http://www.opengl.org/registry/specs/EXT/texture_cube_map_array.txt +GL_EXT_texture_cube_map_array + + GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 + GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A + GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C + GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D + GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E + GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F + GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 + GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F + GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_edge_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_edge_clamp new file mode 100644 index 00000000..c0b3e2a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_edge_clamp @@ -0,0 +1,5 @@ +GL_EXT_texture_edge_clamp +http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt +GL_EXT_texture_edge_clamp + + GL_CLAMP_TO_EDGE_EXT 0x812F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env new file mode 100644 index 00000000..6373bdd7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env @@ -0,0 +1,4 @@ +GL_EXT_texture_env +http://www.opengl.org/registry/specs/EXT/texture_env.txt +GL_EXT_texture_env + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_add b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_add new file mode 100644 index 00000000..09a46466 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_add @@ -0,0 +1,4 @@ +GL_EXT_texture_env_add +http://www.opengl.org/registry/specs/EXT/texture_env_add.txt +GL_EXT_texture_env_add + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_combine b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_combine new file mode 100644 index 00000000..83ae1545 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_combine @@ -0,0 +1,25 @@ +GL_EXT_texture_env_combine +http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt +GL_EXT_texture_env_combine + + GL_COMBINE_EXT 0x8570 + GL_COMBINE_RGB_EXT 0x8571 + GL_COMBINE_ALPHA_EXT 0x8572 + GL_RGB_SCALE_EXT 0x8573 + GL_ADD_SIGNED_EXT 0x8574 + GL_INTERPOLATE_EXT 0x8575 + GL_CONSTANT_EXT 0x8576 + GL_PRIMARY_COLOR_EXT 0x8577 + GL_PREVIOUS_EXT 0x8578 + GL_SOURCE0_RGB_EXT 0x8580 + GL_SOURCE1_RGB_EXT 0x8581 + GL_SOURCE2_RGB_EXT 0x8582 + GL_SOURCE0_ALPHA_EXT 0x8588 + GL_SOURCE1_ALPHA_EXT 0x8589 + GL_SOURCE2_ALPHA_EXT 0x858A + GL_OPERAND0_RGB_EXT 0x8590 + GL_OPERAND1_RGB_EXT 0x8591 + GL_OPERAND2_RGB_EXT 0x8592 + GL_OPERAND0_ALPHA_EXT 0x8598 + GL_OPERAND1_ALPHA_EXT 0x8599 + GL_OPERAND2_ALPHA_EXT 0x859A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_dot3 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_dot3 new file mode 100644 index 00000000..56d6408d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_env_dot3 @@ -0,0 +1,6 @@ +GL_EXT_texture_env_dot3 +http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt +GL_EXT_texture_env_dot3 + + GL_DOT3_RGB_EXT 0x8740 + GL_DOT3_RGBA_EXT 0x8741 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_anisotropic b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_anisotropic new file mode 100644 index 00000000..caa09fb7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_anisotropic @@ -0,0 +1,6 @@ +GL_EXT_texture_filter_anisotropic +http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt +GL_EXT_texture_filter_anisotropic + + GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE + GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_minmax b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_minmax new file mode 100644 index 00000000..9eade7b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_filter_minmax @@ -0,0 +1,6 @@ +GL_EXT_texture_filter_minmax +http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt +GL_EXT_texture_filter_minmax + + GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 + GL_WEIGHTED_AVERAGE_EXT 0x9367 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_format_BGRA8888 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_format_BGRA8888 new file mode 100644 index 00000000..f456a46b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_format_BGRA8888 @@ -0,0 +1,5 @@ +GL_EXT_texture_format_BGRA8888 +http://www.opengl.org/registry/specs/EXT/texture_format_BGRA8888.txt +GL_EXT_texture_format_BGRA8888 + + GL_BGRA_EXT 0x80E1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_integer b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_integer new file mode 100644 index 00000000..43219cfe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_integer @@ -0,0 +1,57 @@ +GL_EXT_texture_integer +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt +GL_EXT_texture_integer + + GL_RGBA32UI_EXT 0x8D70 + GL_RGB32UI_EXT 0x8D71 + GL_ALPHA32UI_EXT 0x8D72 + GL_INTENSITY32UI_EXT 0x8D73 + GL_LUMINANCE32UI_EXT 0x8D74 + GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 + GL_RGBA16UI_EXT 0x8D76 + GL_RGB16UI_EXT 0x8D77 + GL_ALPHA16UI_EXT 0x8D78 + GL_INTENSITY16UI_EXT 0x8D79 + GL_LUMINANCE16UI_EXT 0x8D7A + GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B + GL_RGBA8UI_EXT 0x8D7C + GL_RGB8UI_EXT 0x8D7D + GL_ALPHA8UI_EXT 0x8D7E + GL_INTENSITY8UI_EXT 0x8D7F + GL_LUMINANCE8UI_EXT 0x8D80 + GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 + GL_RGBA32I_EXT 0x8D82 + GL_RGB32I_EXT 0x8D83 + GL_ALPHA32I_EXT 0x8D84 + GL_INTENSITY32I_EXT 0x8D85 + GL_LUMINANCE32I_EXT 0x8D86 + GL_LUMINANCE_ALPHA32I_EXT 0x8D87 + GL_RGBA16I_EXT 0x8D88 + GL_RGB16I_EXT 0x8D89 + GL_ALPHA16I_EXT 0x8D8A + GL_INTENSITY16I_EXT 0x8D8B + GL_LUMINANCE16I_EXT 0x8D8C + GL_LUMINANCE_ALPHA16I_EXT 0x8D8D + GL_RGBA8I_EXT 0x8D8E + GL_RGB8I_EXT 0x8D8F + GL_ALPHA8I_EXT 0x8D90 + GL_INTENSITY8I_EXT 0x8D91 + GL_LUMINANCE8I_EXT 0x8D92 + GL_LUMINANCE_ALPHA8I_EXT 0x8D93 + GL_RED_INTEGER_EXT 0x8D94 + GL_GREEN_INTEGER_EXT 0x8D95 + GL_BLUE_INTEGER_EXT 0x8D96 + GL_ALPHA_INTEGER_EXT 0x8D97 + GL_RGB_INTEGER_EXT 0x8D98 + GL_RGBA_INTEGER_EXT 0x8D99 + GL_BGR_INTEGER_EXT 0x8D9A + GL_BGRA_INTEGER_EXT 0x8D9B + GL_LUMINANCE_INTEGER_EXT 0x8D9C + GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D + GL_RGBA_INTEGER_MODE_EXT 0x8D9E + void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params) + void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params) + void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params) + void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params) + void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha) + void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_lod_bias b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_lod_bias new file mode 100644 index 00000000..cc0a5027 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_lod_bias @@ -0,0 +1,7 @@ +GL_EXT_texture_lod_bias +http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt +GL_EXT_texture_lod_bias + + GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD + GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 + GL_TEXTURE_LOD_BIAS_EXT 0x8501 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_mirror_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_mirror_clamp new file mode 100644 index 00000000..30e9f579 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_mirror_clamp @@ -0,0 +1,7 @@ +GL_EXT_texture_mirror_clamp +http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt +GL_EXT_texture_mirror_clamp + + GL_MIRROR_CLAMP_EXT 0x8742 + GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 + GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_norm16 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_norm16 new file mode 100644 index 00000000..a69c18f0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_norm16 @@ -0,0 +1,12 @@ +GL_EXT_texture_norm16 +http://www.opengl.org/registry/specs/EXT/texture_norm16.txt +GL_EXT_texture_norm16 + + GL_RGB16_EXT 0x8054 + GL_RGBA16_EXT 0x805B + GL_R16_EXT 0x822A + GL_RG16_EXT 0x822C + GL_R16_SNORM_EXT 0x8F98 + GL_RG16_SNORM_EXT 0x8F99 + GL_RGB16_SNORM_EXT 0x8F9A + GL_RGBA16_SNORM_EXT 0x8F9B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_object new file mode 100644 index 00000000..3b5c6671 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_object @@ -0,0 +1,15 @@ +GL_EXT_texture_object +http://www.opengl.org/registry/specs/EXT/texture_object.txt +GL_EXT_texture_object + + GL_TEXTURE_PRIORITY_EXT 0x8066 + GL_TEXTURE_RESIDENT_EXT 0x8067 + GL_TEXTURE_1D_BINDING_EXT 0x8068 + GL_TEXTURE_2D_BINDING_EXT 0x8069 + GL_TEXTURE_3D_BINDING_EXT 0x806A + GLboolean glAreTexturesResidentEXT (GLsizei n, const GLuint* textures, GLboolean* residences) + void glBindTextureEXT (GLenum target, GLuint texture) + void glDeleteTexturesEXT (GLsizei n, const GLuint* textures) + void glGenTexturesEXT (GLsizei n, GLuint* textures) + GLboolean glIsTextureEXT (GLuint texture) + void glPrioritizeTexturesEXT (GLsizei n, const GLuint* textures, const GLclampf* priorities) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_perturb_normal b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_perturb_normal new file mode 100644 index 00000000..5d216509 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_perturb_normal @@ -0,0 +1,7 @@ +GL_EXT_texture_perturb_normal +http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt +GL_EXT_texture_perturb_normal + + GL_PERTURB_EXT 0x85AE + GL_TEXTURE_NORMAL_EXT 0x85AF + void glTextureNormalEXT (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rectangle b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rectangle new file mode 100644 index 00000000..13943112 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rectangle @@ -0,0 +1,8 @@ +GL_EXT_texture_rectangle +http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html +GL_EXT_texture_rectangle + + GL_TEXTURE_RECTANGLE_EXT 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rg b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rg new file mode 100644 index 00000000..bd3c0413 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_rg @@ -0,0 +1,8 @@ +GL_EXT_texture_rg +http://www.opengl.org/registry/specs/EXT/texture_rg.txt +GL_EXT_texture_rg + + GL_RED_EXT 0x1903 + GL_RG_EXT 0x8227 + GL_R8_EXT 0x8229 + GL_RG8_EXT 0x822B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB new file mode 100644 index 00000000..7c5328d9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB @@ -0,0 +1,20 @@ +GL_EXT_texture_sRGB +http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt +GL_EXT_texture_sRGB + + GL_SRGB_EXT 0x8C40 + GL_SRGB8_EXT 0x8C41 + GL_SRGB_ALPHA_EXT 0x8C42 + GL_SRGB8_ALPHA8_EXT 0x8C43 + GL_SLUMINANCE_ALPHA_EXT 0x8C44 + GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 + GL_SLUMINANCE_EXT 0x8C46 + GL_SLUMINANCE8_EXT 0x8C47 + GL_COMPRESSED_SRGB_EXT 0x8C48 + GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 + GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A + GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B + GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_R8 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_R8 new file mode 100644 index 00000000..b94555fb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_R8 @@ -0,0 +1,5 @@ +GL_EXT_texture_sRGB_R8 +http://www.opengl.org/registry/specs/EXT/texture_sRGB_R8.txt +GL_EXT_texture_sRGB_R8 + + GL_SR8_EXT 0x8FBD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_RG8 b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_RG8 new file mode 100644 index 00000000..ed3ed192 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_RG8 @@ -0,0 +1,5 @@ +GL_EXT_texture_sRGB_RG8 +http://www.opengl.org/registry/specs/EXT/texture_sRGB_RG8.txt +GL_EXT_texture_sRGB_RG8 + + GL_SRG8_EXT 0x8FBE diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_decode b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_decode new file mode 100644 index 00000000..a8177f36 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_sRGB_decode @@ -0,0 +1,7 @@ +GL_EXT_texture_sRGB_decode +http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt +GL_EXT_texture_sRGB_decode + + GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 + GL_DECODE_EXT 0x8A49 + GL_SKIP_DECODE_EXT 0x8A4A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_shared_exponent b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_shared_exponent new file mode 100644 index 00000000..4c7d4616 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_shared_exponent @@ -0,0 +1,7 @@ +GL_EXT_texture_shared_exponent +http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt +GL_EXT_texture_shared_exponent + + GL_RGB9_E5_EXT 0x8C3D + GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E + GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_snorm b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_snorm new file mode 100644 index 00000000..696ae673 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_snorm @@ -0,0 +1,29 @@ +GL_EXT_texture_snorm +http://www.opengl.org/registry/specs/EXT/texture_snorm.txt +GL_EXT_texture_snorm + + GL_RED_SNORM 0x8F90 + GL_RG_SNORM 0x8F91 + GL_RGB_SNORM 0x8F92 + GL_RGBA_SNORM 0x8F93 + GL_R8_SNORM 0x8F94 + GL_RG8_SNORM 0x8F95 + GL_RGB8_SNORM 0x8F96 + GL_RGBA8_SNORM 0x8F97 + GL_R16_SNORM 0x8F98 + GL_RG16_SNORM 0x8F99 + GL_RGB16_SNORM 0x8F9A + GL_RGBA16_SNORM 0x8F9B + GL_SIGNED_NORMALIZED 0x8F9C + GL_ALPHA_SNORM 0x9010 + GL_LUMINANCE_SNORM 0x9011 + GL_LUMINANCE_ALPHA_SNORM 0x9012 + GL_INTENSITY_SNORM 0x9013 + GL_ALPHA8_SNORM 0x9014 + GL_LUMINANCE8_SNORM 0x9015 + GL_LUMINANCE8_ALPHA8_SNORM 0x9016 + GL_INTENSITY8_SNORM 0x9017 + GL_ALPHA16_SNORM 0x9018 + GL_LUMINANCE16_SNORM 0x9019 + GL_LUMINANCE16_ALPHA16_SNORM 0x901A + GL_INTENSITY16_SNORM 0x901B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_storage b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_storage new file mode 100644 index 00000000..8a6ff899 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_storage @@ -0,0 +1,34 @@ +GL_EXT_texture_storage +http://www.opengl.org/registry/specs/EXT/texture_storage.txt +GL_EXT_texture_storage + + GL_ALPHA8_EXT 0x803C + GL_LUMINANCE8_EXT 0x8040 + GL_LUMINANCE8_ALPHA8_EXT 0x8045 + GL_RGB10_EXT 0x8052 + GL_RGB10_A2_EXT 0x8059 + GL_R8_EXT 0x8229 + GL_RG8_EXT 0x822B + GL_R16F_EXT 0x822D + GL_R32F_EXT 0x822E + GL_RG16F_EXT 0x822F + GL_RG32F_EXT 0x8230 + GL_RGBA32F_EXT 0x8814 + GL_RGB32F_EXT 0x8815 + GL_ALPHA32F_EXT 0x8816 + GL_LUMINANCE32F_EXT 0x8818 + GL_LUMINANCE_ALPHA32F_EXT 0x8819 + GL_RGBA16F_EXT 0x881A + GL_RGB16F_EXT 0x881B + GL_ALPHA16F_EXT 0x881C + GL_LUMINANCE16F_EXT 0x881E + GL_LUMINANCE_ALPHA16F_EXT 0x881F + GL_RGB_RAW_422_APPLE 0x8A51 + GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F + GL_BGRA8_EXT 0x93A1 + void glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) + void glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) + void glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) + void glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) + void glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) + void glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_swizzle b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_swizzle new file mode 100644 index 00000000..3d6b85e8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_swizzle @@ -0,0 +1,9 @@ +GL_EXT_texture_swizzle +http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt +GL_EXT_texture_swizzle + + GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 + GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 + GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 + GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 + GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_type_2_10_10_10_REV b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_type_2_10_10_10_REV new file mode 100644 index 00000000..157c0408 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_type_2_10_10_10_REV @@ -0,0 +1,5 @@ +GL_EXT_texture_type_2_10_10_10_REV +http://www.opengl.org/registry/specs/EXT/texture_type_2_10_10_10_REV.txt +GL_EXT_texture_type_2_10_10_10_REV + + GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_view b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_view new file mode 100644 index 00000000..9928d427 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_texture_view @@ -0,0 +1,10 @@ +GL_EXT_texture_view +http://www.opengl.org/registry/specs/EXT/texture_view.txt +GL_EXT_texture_view + + GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB + GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC + GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD + GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE + GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + void glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_timer_query b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_timer_query new file mode 100644 index 00000000..530ba355 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_timer_query @@ -0,0 +1,7 @@ +GL_EXT_timer_query +http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt +GL_EXT_timer_query + + GL_TIME_ELAPSED_EXT 0x88BF + void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params) + void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_transform_feedback b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_transform_feedback new file mode 100644 index 00000000..e5c03ddd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_transform_feedback @@ -0,0 +1,26 @@ +GL_EXT_transform_feedback +http://www.opengl.org/registry/specs/EXT/transform_feedback.txt +GL_EXT_transform_feedback + + GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 + GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 + GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 + GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 + GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 + GL_PRIMITIVES_GENERATED_EXT 0x8C87 + GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 + GL_RASTERIZER_DISCARD_EXT 0x8C89 + GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B + GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C + GL_SEPARATE_ATTRIBS_EXT 0x8C8D + GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E + GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + void glBeginTransformFeedbackEXT (GLenum primitiveMode) + void glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer) + void glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset) + void glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glEndTransformFeedbackEXT (void) + void glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name) + void glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_unpack_subimage b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_unpack_subimage new file mode 100644 index 00000000..6d934999 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_unpack_subimage @@ -0,0 +1,7 @@ +GL_EXT_unpack_subimage +http://www.opengl.org/registry/specs/EXT/unpack_subimage.txt +GL_EXT_unpack_subimage + + GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 + GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 + GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array new file mode 100644 index 00000000..95ac6d9c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array @@ -0,0 +1,45 @@ +GL_EXT_vertex_array +http://www.opengl.org/registry/specs/EXT/vertex_array.txt +GL_EXT_vertex_array + + GL_DOUBLE_EXT 0x140A + GL_VERTEX_ARRAY_EXT 0x8074 + GL_NORMAL_ARRAY_EXT 0x8075 + GL_COLOR_ARRAY_EXT 0x8076 + GL_INDEX_ARRAY_EXT 0x8077 + GL_TEXTURE_COORD_ARRAY_EXT 0x8078 + GL_EDGE_FLAG_ARRAY_EXT 0x8079 + GL_VERTEX_ARRAY_SIZE_EXT 0x807A + GL_VERTEX_ARRAY_TYPE_EXT 0x807B + GL_VERTEX_ARRAY_STRIDE_EXT 0x807C + GL_VERTEX_ARRAY_COUNT_EXT 0x807D + GL_NORMAL_ARRAY_TYPE_EXT 0x807E + GL_NORMAL_ARRAY_STRIDE_EXT 0x807F + GL_NORMAL_ARRAY_COUNT_EXT 0x8080 + GL_COLOR_ARRAY_SIZE_EXT 0x8081 + GL_COLOR_ARRAY_TYPE_EXT 0x8082 + GL_COLOR_ARRAY_STRIDE_EXT 0x8083 + GL_COLOR_ARRAY_COUNT_EXT 0x8084 + GL_INDEX_ARRAY_TYPE_EXT 0x8085 + GL_INDEX_ARRAY_STRIDE_EXT 0x8086 + GL_INDEX_ARRAY_COUNT_EXT 0x8087 + GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 + GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 + GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A + GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B + GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C + GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D + GL_VERTEX_ARRAY_POINTER_EXT 0x808E + GL_NORMAL_ARRAY_POINTER_EXT 0x808F + GL_COLOR_ARRAY_POINTER_EXT 0x8090 + GL_INDEX_ARRAY_POINTER_EXT 0x8091 + GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 + GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + void glArrayElementEXT (GLint i) + void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) + void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count) + void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean* pointer) + void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer) + void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer) + void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) + void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_bgra b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_bgra new file mode 100644 index 00000000..6d675d79 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_bgra @@ -0,0 +1,5 @@ +GL_EXT_vertex_array_bgra +http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt +GL_EXT_vertex_array_bgra + + GL_BGRA 0x80E1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_setXXX b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_setXXX new file mode 100644 index 00000000..8e48be6c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_array_setXXX @@ -0,0 +1,7 @@ +GL_EXT_vertex_array_setXXX +http://www.opengl.org/registry/specs/EXT/vertex_array_setXXX.txt +GL_EXT_vertex_array_setXXX + + void glBindArraySetEXT (const void *arrayset) + const void * glCreateArraySetExt (void) + void glDeleteArraySetsEXT (GLsizei n, const void *arrayset[]) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_attrib_64bit b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_attrib_64bit new file mode 100644 index 00000000..71f877fe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_attrib_64bit @@ -0,0 +1,27 @@ +GL_EXT_vertex_attrib_64bit +http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt +GL_EXT_vertex_attrib_64bit + + GL_DOUBLE_MAT2_EXT 0x8F46 + GL_DOUBLE_MAT3_EXT 0x8F47 + GL_DOUBLE_MAT4_EXT 0x8F48 + GL_DOUBLE_MAT2x3_EXT 0x8F49 + GL_DOUBLE_MAT2x4_EXT 0x8F4A + GL_DOUBLE_MAT3x2_EXT 0x8F4B + GL_DOUBLE_MAT3x4_EXT 0x8F4C + GL_DOUBLE_MAT4x2_EXT 0x8F4D + GL_DOUBLE_MAT4x3_EXT 0x8F4E + GL_DOUBLE_VEC2_EXT 0x8FFC + GL_DOUBLE_VEC3_EXT 0x8FFD + GL_DOUBLE_VEC4_EXT 0x8FFE + void glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble* params) + void glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexAttribL1dEXT (GLuint index, GLdouble x) + void glVertexAttribL1dvEXT (GLuint index, const GLdouble* v) + void glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y) + void glVertexAttribL2dvEXT (GLuint index, const GLdouble* v) + void glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttribL3dvEXT (GLuint index, const GLdouble* v) + void glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttribL4dvEXT (GLuint index, const GLdouble* v) + void glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_shader new file mode 100644 index 00000000..8d3314fc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_shader @@ -0,0 +1,157 @@ +GL_EXT_vertex_shader +http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt +GL_EXT_vertex_shader + + GL_VERTEX_SHADER_EXT 0x8780 + GL_VERTEX_SHADER_BINDING_EXT 0x8781 + GL_OP_INDEX_EXT 0x8782 + GL_OP_NEGATE_EXT 0x8783 + GL_OP_DOT3_EXT 0x8784 + GL_OP_DOT4_EXT 0x8785 + GL_OP_MUL_EXT 0x8786 + GL_OP_ADD_EXT 0x8787 + GL_OP_MADD_EXT 0x8788 + GL_OP_FRAC_EXT 0x8789 + GL_OP_MAX_EXT 0x878A + GL_OP_MIN_EXT 0x878B + GL_OP_SET_GE_EXT 0x878C + GL_OP_SET_LT_EXT 0x878D + GL_OP_CLAMP_EXT 0x878E + GL_OP_FLOOR_EXT 0x878F + GL_OP_ROUND_EXT 0x8790 + GL_OP_EXP_BASE_2_EXT 0x8791 + GL_OP_LOG_BASE_2_EXT 0x8792 + GL_OP_POWER_EXT 0x8793 + GL_OP_RECIP_EXT 0x8794 + GL_OP_RECIP_SQRT_EXT 0x8795 + GL_OP_SUB_EXT 0x8796 + GL_OP_CROSS_PRODUCT_EXT 0x8797 + GL_OP_MULTIPLY_MATRIX_EXT 0x8798 + GL_OP_MOV_EXT 0x8799 + GL_OUTPUT_VERTEX_EXT 0x879A + GL_OUTPUT_COLOR0_EXT 0x879B + GL_OUTPUT_COLOR1_EXT 0x879C + GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D + GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E + GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F + GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 + GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 + GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 + GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 + GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 + GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 + GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 + GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 + GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 + GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 + GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA + GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB + GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC + GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD + GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE + GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF + GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 + GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 + GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 + GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 + GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 + GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 + GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 + GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 + GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 + GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 + GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA + GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB + GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC + GL_OUTPUT_FOG_EXT 0x87BD + GL_SCALAR_EXT 0x87BE + GL_VECTOR_EXT 0x87BF + GL_MATRIX_EXT 0x87C0 + GL_VARIANT_EXT 0x87C1 + GL_INVARIANT_EXT 0x87C2 + GL_LOCAL_CONSTANT_EXT 0x87C3 + GL_LOCAL_EXT 0x87C4 + GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 + GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 + GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 + GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 + GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 + GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA + GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB + GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC + GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD + GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE + GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF + GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 + GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 + GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 + GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 + GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 + GL_X_EXT 0x87D5 + GL_Y_EXT 0x87D6 + GL_Z_EXT 0x87D7 + GL_W_EXT 0x87D8 + GL_NEGATIVE_X_EXT 0x87D9 + GL_NEGATIVE_Y_EXT 0x87DA + GL_NEGATIVE_Z_EXT 0x87DB + GL_NEGATIVE_W_EXT 0x87DC + GL_ZERO_EXT 0x87DD + GL_ONE_EXT 0x87DE + GL_NEGATIVE_ONE_EXT 0x87DF + GL_NORMALIZED_RANGE_EXT 0x87E0 + GL_FULL_RANGE_EXT 0x87E1 + GL_CURRENT_VERTEX_EXT 0x87E2 + GL_MVP_MATRIX_EXT 0x87E3 + GL_VARIANT_VALUE_EXT 0x87E4 + GL_VARIANT_DATATYPE_EXT 0x87E5 + GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 + GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 + GL_VARIANT_ARRAY_EXT 0x87E8 + GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 + GL_INVARIANT_VALUE_EXT 0x87EA + GL_INVARIANT_DATATYPE_EXT 0x87EB + GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC + GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + + void glBeginVertexShaderEXT (void) + void glEndVertexShaderEXT (void) + void glBindVertexShaderEXT (GLuint id) + GLuint glGenVertexShadersEXT (GLuint range) + void glDeleteVertexShaderEXT (GLuint id) + void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1) + void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2) + void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) + void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) + void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) + void glInsertComponentEXT (GLuint res, GLuint src, GLuint num) + void glExtractComponentEXT (GLuint res, GLuint src, GLuint num) + GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components) + void glSetInvariantEXT (GLuint id, GLenum type, void *addr) + void glSetLocalConstantEXT (GLuint id, GLenum type, void *addr) + void glVariantbvEXT (GLuint id, GLbyte *addr) + void glVariantsvEXT (GLuint id, GLshort *addr) + void glVariantivEXT (GLuint id, GLint *addr) + void glVariantfvEXT (GLuint id, GLfloat *addr) + void glVariantdvEXT (GLuint id, GLdouble *addr) + void glVariantubvEXT (GLuint id, GLubyte *addr) + void glVariantusvEXT (GLuint id, GLushort *addr) + void glVariantuivEXT (GLuint id, GLuint *addr) + void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, void *addr) + void glEnableVariantClientStateEXT (GLuint id) + void glDisableVariantClientStateEXT (GLuint id) + GLuint glBindLightParameterEXT (GLenum light, GLenum value) + GLuint glBindMaterialParameterEXT (GLenum face, GLenum value) + GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value) + GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value) + GLuint glBindParameterEXT (GLenum value) + GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap) + void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) + void glGetVariantPointervEXT (GLuint id, GLenum value, void **data) + void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) + void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) + void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data) + void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_weighting b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_weighting new file mode 100644 index 00000000..e05ddeb9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_vertex_weighting @@ -0,0 +1,20 @@ +GL_EXT_vertex_weighting +http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt +GL_EXT_vertex_weighting + + GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 + GL_MODELVIEW0_MATRIX_EXT 0x0BA6 + GL_MODELVIEW0_EXT 0x1700 + GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 + GL_MODELVIEW1_MATRIX_EXT 0x8506 + GL_VERTEX_WEIGHTING_EXT 0x8509 + GL_MODELVIEW1_EXT 0x850A + GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B + GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C + GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D + GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E + GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F + GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + void glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, void *pointer) + void glVertexWeightfEXT (GLfloat weight) + void glVertexWeightfvEXT (GLfloat* weight) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_win32_keyed_mutex b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_win32_keyed_mutex new file mode 100644 index 00000000..1d9310e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_win32_keyed_mutex @@ -0,0 +1,6 @@ +GL_EXT_win32_keyed_mutex +http://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt +GL_EXT_win32_keyed_mutex + + GLboolean glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout) + GLboolean glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_window_rectangles b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_window_rectangles new file mode 100644 index 00000000..2967042e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_window_rectangles @@ -0,0 +1,11 @@ +GL_EXT_window_rectangles +http://www.opengl.org/registry/specs/EXT/window_rectangles.txt +GL_EXT_window_rectangles + + GL_INCLUSIVE_EXT 0x8F10 + GL_EXCLUSIVE_EXT 0x8F11 + GL_WINDOW_RECTANGLE_EXT 0x8F12 + GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 + GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 + GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 + void glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint box[]) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_x11_sync_object b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_x11_sync_object new file mode 100644 index 00000000..07694749 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_EXT_x11_sync_object @@ -0,0 +1,6 @@ +GL_EXT_x11_sync_object +http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt +GL_EXT_x11_sync_object + + GL_SYNC_X11_FENCE_EXT 0x90E1 + GLsync glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_frame_terminator b/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_frame_terminator new file mode 100644 index 00000000..b45d24fc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_frame_terminator @@ -0,0 +1,5 @@ +GL_GREMEDY_frame_terminator +http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt +GL_GREMEDY_frame_terminator + + void glFrameTerminatorGREMEDY (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_string_marker b/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_string_marker new file mode 100644 index 00000000..c1d1df4d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_GREMEDY_string_marker @@ -0,0 +1,5 @@ +GL_GREMEDY_string_marker +http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt +GL_GREMEDY_string_marker + + void glStringMarkerGREMEDY (GLsizei len, const void *string) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_HP_convolution_border_modes b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_convolution_border_modes new file mode 100644 index 00000000..4b331c4e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_convolution_border_modes @@ -0,0 +1,4 @@ +GL_HP_convolution_border_modes +http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt +GL_HP_convolution_border_modes + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_HP_image_transform b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_image_transform new file mode 100644 index 00000000..adeb884e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_image_transform @@ -0,0 +1,10 @@ +GL_HP_image_transform +http://www.opengl.org/registry/specs/HP/image_transform.txt +GL_HP_image_transform + + void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat* params) + void glGetImageTransformParameterivHP (GLenum target, GLenum pname, const GLint* params) + void glImageTransformParameterfHP (GLenum target, GLenum pname, const GLfloat param) + void glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat* params) + void glImageTransformParameteriHP (GLenum target, GLenum pname, const GLint param) + void glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_HP_occlusion_test b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_occlusion_test new file mode 100644 index 00000000..8328c9e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_occlusion_test @@ -0,0 +1,4 @@ +GL_HP_occlusion_test +http://www.opengl.org/registry/specs/HP/occlusion_test.txt +GL_HP_occlusion_test + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_HP_texture_lighting b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_texture_lighting new file mode 100644 index 00000000..0f4fd9a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_HP_texture_lighting @@ -0,0 +1,4 @@ +GL_HP_texture_lighting +http://www.opengl.org/registry/specs/HP/texture_lighting.txt +GL_HP_texture_lighting + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_cull_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_cull_vertex new file mode 100644 index 00000000..95288ea5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_cull_vertex @@ -0,0 +1,5 @@ +GL_IBM_cull_vertex +http://www.opengl.org/registry/specs/IBM/cull_vertex.txt +GL_IBM_cull_vertex + + GL_CULL_VERTEX_IBM 103050 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_multimode_draw_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_multimode_draw_arrays new file mode 100644 index 00000000..7c5b7e00 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_multimode_draw_arrays @@ -0,0 +1,6 @@ +GL_IBM_multimode_draw_arrays +http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt +GL_IBM_multimode_draw_arrays + + void glMultiModeDrawArraysIBM (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) + void glMultiModeDrawElementsIBM (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_rasterpos_clip b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_rasterpos_clip new file mode 100644 index 00000000..36552bcc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_rasterpos_clip @@ -0,0 +1,5 @@ +GL_IBM_rasterpos_clip +http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt +GL_IBM_rasterpos_clip + + GL_RASTER_POSITION_UNCLIPPED_IBM 103010 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_static_data b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_static_data new file mode 100644 index 00000000..a3075996 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_static_data @@ -0,0 +1,6 @@ +GL_IBM_static_data +http://www.opengl.org/registry/specs/IBM/static_data.txt +GL_IBM_static_data + + GL_ALL_STATIC_DATA_IBM 103060 + GL_STATIC_VERTEX_ARRAY_IBM 103061 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_texture_mirrored_repeat b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_texture_mirrored_repeat new file mode 100644 index 00000000..4dd425c8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_texture_mirrored_repeat @@ -0,0 +1,5 @@ +GL_IBM_texture_mirrored_repeat +http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt +GL_IBM_texture_mirrored_repeat + + GL_MIRRORED_REPEAT_IBM 0x8370 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_vertex_array_lists b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_vertex_array_lists new file mode 100644 index 00000000..1a57612b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_IBM_vertex_array_lists @@ -0,0 +1,28 @@ +GL_IBM_vertex_array_lists +http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt +GL_IBM_vertex_array_lists + + GL_VERTEX_ARRAY_LIST_IBM 103070 + GL_NORMAL_ARRAY_LIST_IBM 103071 + GL_COLOR_ARRAY_LIST_IBM 103072 + GL_INDEX_ARRAY_LIST_IBM 103073 + GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 + GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 + GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 + GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 + GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 + GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 + GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 + GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 + GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 + GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 + GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 + GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + void glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glEdgeFlagPointerListIBM (GLint stride, const GLboolean ** pointer, GLint ptrstride) + void glFogCoordPointerListIBM (GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glIndexPointerListIBM (GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glNormalPointerListIBM (GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride) + void glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_color_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_color_clamp new file mode 100644 index 00000000..b589f641 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_color_clamp @@ -0,0 +1,12 @@ +GL_INGR_color_clamp +http://www.opengl.org/registry/specs/INGR/color_clamp.txt +GL_INGR_color_clamp + + GL_RED_MIN_CLAMP_INGR 0x8560 + GL_GREEN_MIN_CLAMP_INGR 0x8561 + GL_BLUE_MIN_CLAMP_INGR 0x8562 + GL_ALPHA_MIN_CLAMP_INGR 0x8563 + GL_RED_MAX_CLAMP_INGR 0x8564 + GL_GREEN_MAX_CLAMP_INGR 0x8565 + GL_BLUE_MAX_CLAMP_INGR 0x8566 + GL_ALPHA_MAX_CLAMP_INGR 0x8567 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_interlace_read b/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_interlace_read new file mode 100644 index 00000000..5c1abe43 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INGR_interlace_read @@ -0,0 +1,5 @@ +GL_INGR_interlace_read +http://www.opengl.org/registry/specs/INGR/interlace_read.txt +GL_INGR_interlace_read + + GL_INTERLACE_READ_INGR 0x8568 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_conservative_rasterization b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_conservative_rasterization new file mode 100644 index 00000000..3d5cc9b6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_conservative_rasterization @@ -0,0 +1,5 @@ +GL_INTEL_conservative_rasterization +http://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt +GL_INTEL_conservative_rasterization + + GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_fragment_shader_ordering b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_fragment_shader_ordering new file mode 100644 index 00000000..3a4ddb49 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_fragment_shader_ordering @@ -0,0 +1,4 @@ +GL_INTEL_fragment_shader_ordering +http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt +GL_INTEL_fragment_shader_ordering + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_framebuffer_CMAA b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_framebuffer_CMAA new file mode 100644 index 00000000..c52d6ddb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_framebuffer_CMAA @@ -0,0 +1,4 @@ +GL_INTEL_framebuffer_CMAA +http://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt +GL_INTEL_framebuffer_CMAA + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_map_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_map_texture new file mode 100644 index 00000000..c8670fb9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_map_texture @@ -0,0 +1,11 @@ +GL_INTEL_map_texture +http://www.opengl.org/registry/specs/INTEL/map_texture.txt +GL_INTEL_map_texture + + GL_LAYOUT_DEFAULT_INTEL 0 + GL_LAYOUT_LINEAR_INTEL 1 + GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 + GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF + void * glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout) + void glSyncTextureINTEL (GLuint texture) + void glUnmapTexture2DINTEL (GLuint texture, GLint level) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_parallel_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_parallel_arrays new file mode 100644 index 00000000..ce18621b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_parallel_arrays @@ -0,0 +1,13 @@ +GL_INTEL_parallel_arrays +http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt +GL_INTEL_parallel_arrays + + GL_PARALLEL_ARRAYS_INTEL 0x83F4 + GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 + GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 + GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 + GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + void glColorPointervINTEL (GLint size, GLenum type, const void** pointer) + void glNormalPointervINTEL (GLenum type, const void** pointer) + void glTexCoordPointervINTEL (GLint size, GLenum type, const void** pointer) + void glVertexPointervINTEL (GLint size, GLenum type, const void** pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_performance_query b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_performance_query new file mode 100644 index 00000000..64775f75 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_performance_query @@ -0,0 +1,34 @@ +GL_INTEL_performance_query +http://www.opengl.org/registry/specs/INTEL/performance_query.txt +GL_INTEL_performance_query + + GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 + GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 + GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 + GL_PERFQUERY_FLUSH_INTEL 0x83FA + GL_PERFQUERY_WAIT_INTEL 0x83FB + GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 + GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 + GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 + GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 + GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 + GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 + GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 + GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 + GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA + GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB + GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC + GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD + GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE + GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF + GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 + void glBeginPerfQueryINTEL (GLuint queryHandle) + void glCreatePerfQueryINTEL (GLuint queryId, GLuint* queryHandle) + void glDeletePerfQueryINTEL (GLuint queryHandle) + void glEndPerfQueryINTEL (GLuint queryHandle) + void glGetFirstPerfQueryIdINTEL (GLuint* queryId) + void glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint* nextQueryId) + void glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue) + void glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten) + void glGetPerfQueryIdByNameINTEL (GLchar* queryName, GLuint *queryId) + void glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_texture_scissor b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_texture_scissor new file mode 100644 index 00000000..f28d4842 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_INTEL_texture_scissor @@ -0,0 +1,6 @@ +GL_INTEL_texture_scissor +http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt +GL_INTEL_texture_scissor + + void glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc) + void glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced new file mode 100644 index 00000000..b15b09eb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced @@ -0,0 +1,21 @@ +GL_KHR_blend_equation_advanced +http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt +GL_KHR_blend_equation_advanced + + GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 + GL_MULTIPLY_KHR 0x9294 + GL_SCREEN_KHR 0x9295 + GL_OVERLAY_KHR 0x9296 + GL_DARKEN_KHR 0x9297 + GL_LIGHTEN_KHR 0x9298 + GL_COLORDODGE_KHR 0x9299 + GL_COLORBURN_KHR 0x929A + GL_HARDLIGHT_KHR 0x929B + GL_SOFTLIGHT_KHR 0x929C + GL_DIFFERENCE_KHR 0x929E + GL_EXCLUSION_KHR 0x92A0 + GL_HSL_HUE_KHR 0x92AD + GL_HSL_SATURATION_KHR 0x92AE + GL_HSL_COLOR_KHR 0x92AF + GL_HSL_LUMINOSITY_KHR 0x92B0 + void glBlendBarrierKHR (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced_coherent b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced_coherent new file mode 100644 index 00000000..840ae26b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_blend_equation_advanced_coherent @@ -0,0 +1,4 @@ +GL_KHR_blend_equation_advanced_coherent +http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt +GL_KHR_blend_equation_advanced_coherent + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_context_flush_control b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_context_flush_control new file mode 100644 index 00000000..1c622204 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_context_flush_control @@ -0,0 +1,4 @@ +GL_KHR_context_flush_control +http://www.opengl.org/registry/specs/KHR/context_flush_control.txt +GL_KHR_context_flush_control + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_debug b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_debug new file mode 100644 index 00000000..a7c19158 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_debug @@ -0,0 +1,55 @@ +GL_KHR_debug +http://www.opengl.org/registry/specs/KHR/debug.txt +GL_KHR_debug + + GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 + GL_STACK_OVERFLOW 0x0503 + GL_STACK_UNDERFLOW 0x0504 + GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 + GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 + GL_DEBUG_CALLBACK_FUNCTION 0x8244 + GL_DEBUG_CALLBACK_USER_PARAM 0x8245 + GL_DEBUG_SOURCE_API 0x8246 + GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 + GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 + GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 + GL_DEBUG_SOURCE_APPLICATION 0x824A + GL_DEBUG_SOURCE_OTHER 0x824B + GL_DEBUG_TYPE_ERROR 0x824C + GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D + GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E + GL_DEBUG_TYPE_PORTABILITY 0x824F + GL_DEBUG_TYPE_PERFORMANCE 0x8250 + GL_DEBUG_TYPE_OTHER 0x8251 + GL_DEBUG_TYPE_MARKER 0x8268 + GL_DEBUG_TYPE_PUSH_GROUP 0x8269 + GL_DEBUG_TYPE_POP_GROUP 0x826A + GL_DEBUG_SEVERITY_NOTIFICATION 0x826B + GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C + GL_DEBUG_GROUP_STACK_DEPTH 0x826D + GL_BUFFER 0x82E0 + GL_SHADER 0x82E1 + GL_PROGRAM 0x82E2 + GL_QUERY 0x82E3 + GL_PROGRAM_PIPELINE 0x82E4 + GL_SAMPLER 0x82E6 + GL_DISPLAY_LIST 0x82E7 + GL_MAX_LABEL_LENGTH 0x82E8 + GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 + GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 + GL_DEBUG_LOGGED_MESSAGES 0x9145 + GL_DEBUG_SEVERITY_HIGH 0x9146 + GL_DEBUG_SEVERITY_MEDIUM 0x9147 + GL_DEBUG_SEVERITY_LOW 0x9148 + GL_DEBUG_OUTPUT 0x92E0 + void glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam) + void glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) + void glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf) + GLuint glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) + void glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label) + void glGetObjectPtrLabel (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label) + void glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar* label) + void glObjectPtrLabel (void* ptr, GLsizei length, const GLchar* label) + void glPopDebugGroup (void) + void glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar * message) + typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_no_error b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_no_error new file mode 100644 index 00000000..b22ff2c5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_no_error @@ -0,0 +1,5 @@ +GL_KHR_no_error +http://www.opengl.org/registry/specs/KHR/no_error.txt +GL_KHR_no_error + + GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_parallel_shader_compile b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_parallel_shader_compile new file mode 100644 index 00000000..7470f7ee --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_parallel_shader_compile @@ -0,0 +1,7 @@ +GL_KHR_parallel_shader_compile +http://www.opengl.org/registry/specs/KHR/parallel_shader_compile.txt +GL_KHR_parallel_shader_compile + + GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 + GL_COMPLETION_STATUS_KHR 0x91B1 + void glMaxShaderCompilerThreadsKHR (GLuint count) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robust_buffer_access_behavior b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robust_buffer_access_behavior new file mode 100644 index 00000000..12ea32b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robust_buffer_access_behavior @@ -0,0 +1,4 @@ +GL_KHR_robust_buffer_access_behavior +http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt +GL_KHR_robust_buffer_access_behavior + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robustness b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robustness new file mode 100644 index 00000000..0fc0d24b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_robustness @@ -0,0 +1,16 @@ +GL_KHR_robustness +http://www.opengl.org/registry/specs/KHR/robustness.txt +GL_KHR_robustness + + GL_CONTEXT_LOST 0x0507 + GL_LOSE_CONTEXT_ON_RESET 0x8252 + GL_GUILTY_CONTEXT_RESET 0x8253 + GL_INNOCENT_CONTEXT_RESET 0x8254 + GL_UNKNOWN_CONTEXT_RESET 0x8255 + GL_RESET_NOTIFICATION_STRATEGY 0x8256 + GL_NO_RESET_NOTIFICATION 0x8261 + GL_CONTEXT_ROBUST_ACCESS 0x90F3 + void glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) + void glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint* params) + void glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint* params) + void glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_hdr b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_hdr new file mode 100644 index 00000000..32053bf2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_hdr @@ -0,0 +1,32 @@ +GL_KHR_texture_compression_astc_hdr +http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt +GL_KHR_texture_compression_astc_hdr + + GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 + GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 + GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 + GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 + GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 + GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 + GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 + GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 + GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 + GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 + GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA + GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB + GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC + GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr new file mode 100644 index 00000000..96d36c57 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr @@ -0,0 +1,32 @@ +GL_KHR_texture_compression_astc_ldr +http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt +GL_KHR_texture_compression_astc_ldr + + GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 + GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 + GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 + GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 + GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 + GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 + GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 + GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 + GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 + GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 + GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA + GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB + GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC + GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_sliced_3d b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_sliced_3d new file mode 100644 index 00000000..525455a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KHR_texture_compression_astc_sliced_3d @@ -0,0 +1,4 @@ +GL_KHR_texture_compression_astc_sliced_3d +http://www.opengl.org/registry/specs/KHR/texture_compression_astc_sliced_3d.txt +GL_KHR_texture_compression_astc_sliced_3d + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_KTX_buffer_region b/dep/glew-2.1.0/auto/extensions/gl/GL_KTX_buffer_region new file mode 100644 index 00000000..ef281b1d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_KTX_buffer_region @@ -0,0 +1,13 @@ +GL_KTX_buffer_region + +GL_KTX_buffer_region + + GL_KTX_FRONT_REGION 0x0 + GL_KTX_BACK_REGION 0x1 + GL_KTX_Z_REGION 0x2 + GL_KTX_STENCIL_REGION 0x3 + GLuint glBufferRegionEnabled (void) + GLuint glNewBufferRegion (GLenum region) + void glDeleteBufferRegion (GLenum region) + void glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) + void glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESAX_texture_stack b/dep/glew-2.1.0/auto/extensions/gl/GL_MESAX_texture_stack new file mode 100644 index 00000000..8588740a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESAX_texture_stack @@ -0,0 +1,10 @@ +GL_MESAX_texture_stack +http://www.opengl.org/registry/specs/MESAX/texture_stack.txt +GL_MESAX_texture_stack + + GL_TEXTURE_1D_STACK_MESAX 0x8759 + GL_TEXTURE_2D_STACK_MESAX 0x875A + GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B + GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C + GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D + GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_pack_invert b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_pack_invert new file mode 100644 index 00000000..0ac3ecf9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_pack_invert @@ -0,0 +1,5 @@ +GL_MESA_pack_invert +http://www.opengl.org/registry/specs/MESA/pack_invert.txt +GL_MESA_pack_invert + + GL_PACK_INVERT_MESA 0x8758 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_resize_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_resize_buffers new file mode 100644 index 00000000..c96d322e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_resize_buffers @@ -0,0 +1,5 @@ +GL_MESA_resize_buffers +http://www.opengl.org/registry/specs/MESA/resize_buffers.txt +GL_MESA_resize_buffers + + void glResizeBuffersMESA (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_shader_integer_functions b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_shader_integer_functions new file mode 100644 index 00000000..93be56f3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_shader_integer_functions @@ -0,0 +1,4 @@ +GL_MESA_shader_integer_functions +http://www.opengl.org/registry/specs/MESA/shader_integer_functions.txt +GL_MESA_shader_integer_functions + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_window_pos b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_window_pos new file mode 100644 index 00000000..13bf7eef --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_window_pos @@ -0,0 +1,28 @@ +GL_MESA_window_pos +http://www.opengl.org/registry/specs/MESA/window_pos.txt +GL_MESA_window_pos + + void glWindowPos2dMESA (GLdouble x, GLdouble y) + void glWindowPos2dvMESA (const GLdouble* p) + void glWindowPos2fMESA (GLfloat x, GLfloat y) + void glWindowPos2fvMESA (const GLfloat* p) + void glWindowPos2iMESA (GLint x, GLint y) + void glWindowPos2ivMESA (const GLint* p) + void glWindowPos2sMESA (GLshort x, GLshort y) + void glWindowPos2svMESA (const GLshort* p) + void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z) + void glWindowPos3dvMESA (const GLdouble* p) + void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z) + void glWindowPos3fvMESA (const GLfloat* p) + void glWindowPos3iMESA (GLint x, GLint y, GLint z) + void glWindowPos3ivMESA (const GLint* p) + void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z) + void glWindowPos3svMESA (const GLshort* p) + void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble) + void glWindowPos4dvMESA (const GLdouble* p) + void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glWindowPos4fvMESA (const GLfloat* p) + void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w) + void glWindowPos4ivMESA (const GLint* p) + void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w) + void glWindowPos4svMESA (const GLshort* p) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_ycbcr_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_ycbcr_texture new file mode 100644 index 00000000..d54bb413 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_MESA_ycbcr_texture @@ -0,0 +1,7 @@ +GL_MESA_ycbcr_texture +http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt +GL_MESA_ycbcr_texture + + GL_UNSIGNED_SHORT_8_8_MESA 0x85BA + GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB + GL_YCBCR_MESA 0x8757 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_blend_equation_advanced_multi_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_blend_equation_advanced_multi_draw_buffers new file mode 100644 index 00000000..346f87c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_blend_equation_advanced_multi_draw_buffers @@ -0,0 +1,4 @@ +GL_NVX_blend_equation_advanced_multi_draw_buffers +http://www.opengl.org/registry/specs/NVX/nvx_blend_equation_advanced_multi_draw_buffers.txt +GL_NVX_blend_equation_advanced_multi_draw_buffers + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_conditional_render b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_conditional_render new file mode 100644 index 00000000..d276f9c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_conditional_render @@ -0,0 +1,6 @@ +GL_NVX_conditional_render +http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt +GL_NVX_conditional_render + + void glBeginConditionalRenderNVX (GLuint id) + void glEndConditionalRenderNVX (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_gpu_memory_info b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_gpu_memory_info new file mode 100644 index 00000000..a8d97b9b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_gpu_memory_info @@ -0,0 +1,9 @@ +GL_NVX_gpu_memory_info +http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt +GL_NVX_gpu_memory_info + + GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 + GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 + GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 + GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A + GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_linked_gpu_multicast b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_linked_gpu_multicast new file mode 100644 index 00000000..8c654120 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NVX_linked_gpu_multicast @@ -0,0 +1,9 @@ +GL_NVX_linked_gpu_multicast +http://www.opengl.org/registry/specs/NVX/nvx_linked_gpu_multicast.txt +GL_NVX_linked_gpu_multicast + + GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 + GL_MAX_LGPU_GPUS_NVX 0x92BA + void glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) + void glLGPUInterlockNVX (void) + void glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_3dvision_settings b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_3dvision_settings new file mode 100644 index 00000000..4b68a4d7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_3dvision_settings @@ -0,0 +1,13 @@ +GL_NV_3dvision_settings +http://www.opengl.org/registry/specs/NV/3dvision_settings.txt +GL_NV_3dvision_settings + + GL_3DVISION_STEREO_NV 0x90F4 + GL_STEREO_SEPARATION_NV 0x90F5 + GL_STEREO_CONVERGENCE_NV 0x90F6 + GL_STEREO_CUTOFF_NV 0x90F7 + GL_STEREO_PROJECTION_NV 0x90F8 + GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9 + GL_STEREO_PROJECTION_ORTHO_NV 0x90FA + void glStereoParameterfNV (GLenum pname, GLfloat param) + void glStereoParameteriNV (GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_EGL_stream_consumer_external b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_EGL_stream_consumer_external new file mode 100644 index 00000000..0bd199be --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_EGL_stream_consumer_external @@ -0,0 +1,8 @@ +GL_NV_EGL_stream_consumer_external +http://www.opengl.org/registry/specs/NV/EGL_stream_consumer_external.txt +GL_NV_EGL_stream_consumer_external + + GL_TEXTURE_EXTERNAL_OES 0x8D65 + GL_SAMPLER_EXTERNAL_OES 0x8D66 + GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 + GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_alpha_to_coverage_dither_control b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_alpha_to_coverage_dither_control new file mode 100644 index 00000000..7d00582b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_alpha_to_coverage_dither_control @@ -0,0 +1,8 @@ +GL_NV_alpha_to_coverage_dither_control +http://www.opengl.org/registry/specs/NV/alpha_to_coverage_dither_control.txt +GL_NV_alpha_to_coverage_dither_control + + GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF + GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D + GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E + GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bgr b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bgr new file mode 100644 index 00000000..c8e0dccc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bgr @@ -0,0 +1,5 @@ +GL_NV_bgr +http://www.opengl.org/registry/specs/NV/bgr.txt +GL_NV_bgr + + GL_BGR_NV 0x80E0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect new file mode 100644 index 00000000..a7c83082 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect @@ -0,0 +1,6 @@ +GL_NV_bindless_multi_draw_indirect +http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt +GL_NV_bindless_multi_draw_indirect + + void glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) + void glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect_count b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect_count new file mode 100644 index 00000000..2604c801 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect_count @@ -0,0 +1,6 @@ +GL_NV_bindless_multi_draw_indirect_count +http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt +GL_NV_bindless_multi_draw_indirect_count + + void glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) + void glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_texture new file mode 100644 index 00000000..46f10e15 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_bindless_texture @@ -0,0 +1,17 @@ +GL_NV_bindless_texture +http://www.opengl.org/registry/specs/NV/bindless_texture.txt +GL_NV_bindless_texture + + GLuint64 glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) + GLuint64 glGetTextureHandleNV (GLuint texture) + GLuint64 glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler) + GLboolean glIsImageHandleResidentNV (GLuint64 handle) + GLboolean glIsTextureHandleResidentNV (GLuint64 handle) + void glMakeImageHandleNonResidentNV (GLuint64 handle) + void glMakeImageHandleResidentNV (GLuint64 handle, GLenum access) + void glMakeTextureHandleNonResidentNV (GLuint64 handle) + void glMakeTextureHandleResidentNV (GLuint64 handle) + void glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value) + void glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64* values) + void glUniformHandleui64NV (GLint location, GLuint64 value) + void glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced new file mode 100644 index 00000000..8fa3c1d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced @@ -0,0 +1,56 @@ +GL_NV_blend_equation_advanced +http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt +GL_NV_blend_equation_advanced + + GL_XOR_NV 0x1506 + GL_RED_NV 0x1903 + GL_GREEN_NV 0x1904 + GL_BLUE_NV 0x1905 + GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 + GL_BLEND_OVERLAP_NV 0x9281 + GL_UNCORRELATED_NV 0x9282 + GL_DISJOINT_NV 0x9283 + GL_CONJOINT_NV 0x9284 + GL_BLEND_ADVANCED_COHERENT_NV 0x9285 + GL_SRC_NV 0x9286 + GL_DST_NV 0x9287 + GL_SRC_OVER_NV 0x9288 + GL_DST_OVER_NV 0x9289 + GL_SRC_IN_NV 0x928A + GL_DST_IN_NV 0x928B + GL_SRC_OUT_NV 0x928C + GL_DST_OUT_NV 0x928D + GL_SRC_ATOP_NV 0x928E + GL_DST_ATOP_NV 0x928F + GL_PLUS_NV 0x9291 + GL_PLUS_DARKER_NV 0x9292 + GL_MULTIPLY_NV 0x9294 + GL_SCREEN_NV 0x9295 + GL_OVERLAY_NV 0x9296 + GL_DARKEN_NV 0x9297 + GL_LIGHTEN_NV 0x9298 + GL_COLORDODGE_NV 0x9299 + GL_COLORBURN_NV 0x929A + GL_HARDLIGHT_NV 0x929B + GL_SOFTLIGHT_NV 0x929C + GL_DIFFERENCE_NV 0x929E + GL_MINUS_NV 0x929F + GL_EXCLUSION_NV 0x92A0 + GL_CONTRAST_NV 0x92A1 + GL_INVERT_RGB_NV 0x92A3 + GL_LINEARDODGE_NV 0x92A4 + GL_LINEARBURN_NV 0x92A5 + GL_VIVIDLIGHT_NV 0x92A6 + GL_LINEARLIGHT_NV 0x92A7 + GL_PINLIGHT_NV 0x92A8 + GL_HARDMIX_NV 0x92A9 + GL_HSL_HUE_NV 0x92AD + GL_HSL_SATURATION_NV 0x92AE + GL_HSL_COLOR_NV 0x92AF + GL_HSL_LUMINOSITY_NV 0x92B0 + GL_PLUS_CLAMPED_NV 0x92B1 + GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 + GL_MINUS_CLAMPED_NV 0x92B3 + GL_INVERT_OVG_NV 0x92B4 + void glBlendBarrierNV (void) + void glBlendParameteriNV (GLenum pname, GLint value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent new file mode 100644 index 00000000..ef9607a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent @@ -0,0 +1,4 @@ +GL_NV_blend_equation_advanced_coherent +http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt +GL_NV_blend_equation_advanced_coherent + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_minmax_factor b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_minmax_factor new file mode 100644 index 00000000..8843d8de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_minmax_factor @@ -0,0 +1,6 @@ +GL_NV_blend_minmax_factor +http://www.opengl.org/registry/specs/NV/blend_minmax_factor.txt +GL_NV_blend_minmax_factor + + GL_FACTOR_MIN_AMD 0x901C + GL_FACTOR_MAX_AMD 0x901D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_square b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_square new file mode 100644 index 00000000..85686c7e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_blend_square @@ -0,0 +1,4 @@ +GL_NV_blend_square +http://www.opengl.org/registry/specs/NV/blend_square.txt +GL_NV_blend_square + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_clip_space_w_scaling b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_clip_space_w_scaling new file mode 100644 index 00000000..c4e9a922 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_clip_space_w_scaling @@ -0,0 +1,8 @@ +GL_NV_clip_space_w_scaling +http://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt +GL_NV_clip_space_w_scaling + + GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C + GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D + GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E + void glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_command_list b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_command_list new file mode 100644 index 00000000..474221a2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_command_list @@ -0,0 +1,40 @@ +GL_NV_command_list +http://www.opengl.org/registry/specs/NV/command_list.txt +GL_NV_command_list + + GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 + GL_NOP_COMMAND_NV 0x0001 + GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 + GL_DRAW_ARRAYS_COMMAND_NV 0x0003 + GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 + GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 + GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 + GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 + GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 + GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 + GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a + GL_BLEND_COLOR_COMMAND_NV 0x000b + GL_STENCIL_REF_COMMAND_NV 0x000c + GL_LINE_WIDTH_COMMAND_NV 0x000d + GL_POLYGON_OFFSET_COMMAND_NV 0x000e + GL_ALPHA_REF_COMMAND_NV 0x000f + GL_VIEWPORT_COMMAND_NV 0x0010 + GL_SCISSOR_COMMAND_NV 0x0011 + GL_FRONT_FACE_COMMAND_NV 0x0012 + void glCallCommandListNV (GLuint list) + void glCommandListSegmentsNV (GLuint list, GLuint segments) + void glCompileCommandListNV (GLuint list) + void glCreateCommandListsNV (GLsizei n, GLuint* lists) + void glCreateStatesNV (GLsizei n, GLuint* states) + void glDeleteCommandListsNV (GLsizei n, const GLuint* lists) + void glDeleteStatesNV (GLsizei n, const GLuint* states) + void glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count) + void glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count) + void glDrawCommandsStatesAddressNV (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count) + void glDrawCommandsStatesNV (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count) + GLuint glGetCommandHeaderNV (GLenum tokenID, GLuint size) + GLushort glGetStageIndexNV (GLenum shadertype) + GLboolean glIsCommandListNV (GLuint list) + GLboolean glIsStateNV (GLuint state) + void glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count) + void glStateCaptureNV (GLuint state, GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_compute_program5 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_compute_program5 new file mode 100644 index 00000000..4592a062 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_compute_program5 @@ -0,0 +1,6 @@ +GL_NV_compute_program5 +http://www.opengl.org/registry/specs/NV/compute_program5.txt +GL_NV_compute_program5 + + GL_COMPUTE_PROGRAM_NV 0x90FB + GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conditional_render b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conditional_render new file mode 100644 index 00000000..616dae8a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conditional_render @@ -0,0 +1,10 @@ +GL_NV_conditional_render +http://www.opengl.org/registry/specs/NV/conditional_render.txt +GL_NV_conditional_render + + GL_QUERY_WAIT_NV 0x8E13 + GL_QUERY_NO_WAIT_NV 0x8E14 + GL_QUERY_BY_REGION_WAIT_NV 0x8E15 + GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + void glBeginConditionalRenderNV (GLuint id, GLenum mode) + void glEndConditionalRenderNV (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster new file mode 100644 index 00000000..d1feb8bd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster @@ -0,0 +1,9 @@ +GL_NV_conservative_raster +http://www.opengl.org/registry/specs/NV/conservative_raster.txt +GL_NV_conservative_raster + + GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 + GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 + GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 + GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 + void glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_dilate b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_dilate new file mode 100644 index 00000000..9cea89cc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_dilate @@ -0,0 +1,8 @@ +GL_NV_conservative_raster_dilate +http://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt +GL_NV_conservative_raster_dilate + + GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 + GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A + GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B + void glConservativeRasterParameterfNV (GLenum pname, GLfloat value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_pre_snap_triangles b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_pre_snap_triangles new file mode 100644 index 00000000..58521506 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_conservative_raster_pre_snap_triangles @@ -0,0 +1,8 @@ +GL_NV_conservative_raster_pre_snap_triangles +http://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt +GL_NV_conservative_raster_pre_snap_triangles + + GL_CONSERVATIVE_RASTER_MODE_NV 0x954D + GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E + GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F + void glConservativeRasterParameteriNV (GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_buffer new file mode 100644 index 00000000..d489f50f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_buffer @@ -0,0 +1,7 @@ +GL_NV_copy_buffer +http://www.opengl.org/registry/specs/NV/copy_buffer.txt +GL_NV_copy_buffer + + GL_COPY_READ_BUFFER_NV 0x8F36 + GL_COPY_WRITE_BUFFER_NV 0x8F37 + void glCopyBufferSubDataNV (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_depth_to_color b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_depth_to_color new file mode 100644 index 00000000..5c140705 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_depth_to_color @@ -0,0 +1,6 @@ +GL_NV_copy_depth_to_color +http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt +GL_NV_copy_depth_to_color + + GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E + GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_image b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_image new file mode 100644 index 00000000..89bb757e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_copy_image @@ -0,0 +1,5 @@ +GL_NV_copy_image +http://www.opengl.org/registry/specs/NV/copy_image.txt +GL_NV_copy_image + + void glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_deep_texture3D b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_deep_texture3D new file mode 100644 index 00000000..64967cdf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_deep_texture3D @@ -0,0 +1,6 @@ +GL_NV_deep_texture3D +http://www.opengl.org/registry/specs/NV/deep_texture3D.txt +GL_NV_deep_texture3D + + GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 + GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_buffer_float b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_buffer_float new file mode 100644 index 00000000..421d266d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_buffer_float @@ -0,0 +1,11 @@ +GL_NV_depth_buffer_float +http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt +GL_NV_depth_buffer_float + + GL_DEPTH_COMPONENT32F_NV 0x8DAB + GL_DEPTH32F_STENCIL8_NV 0x8DAC + GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD + GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + void glDepthRangedNV (GLdouble zNear, GLdouble zFar) + void glClearDepthdNV (GLdouble depth) + void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_clamp new file mode 100644 index 00000000..b3283517 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_clamp @@ -0,0 +1,5 @@ +GL_NV_depth_clamp +http://www.opengl.org/registry/specs/NV/depth_clamp.txt +GL_NV_depth_clamp + + GL_DEPTH_CLAMP_NV 0x864F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_range_unclamped b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_range_unclamped new file mode 100644 index 00000000..b63a0eec --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_depth_range_unclamped @@ -0,0 +1,9 @@ +GL_NV_depth_range_unclamped + +GL_NV_depth_range_unclamped + + GL_SAMPLE_COUNT_BITS_NV 0x8864 + GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 + GL_QUERY_RESULT_NV 0x8866 + GL_QUERY_RESULT_AVAILABLE_NV 0x8867 + GL_SAMPLE_COUNT_NV 0x8914 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_buffers b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_buffers new file mode 100644 index 00000000..0147709e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_buffers @@ -0,0 +1,38 @@ +GL_NV_draw_buffers +http://www.opengl.org/registry/specs/NV/draw_buffers.txt +GL_NV_draw_buffers + + GL_MAX_DRAW_BUFFERS_NV 0x8824 + GL_DRAW_BUFFER0_NV 0x8825 + GL_DRAW_BUFFER1_NV 0x8826 + GL_DRAW_BUFFER2_NV 0x8827 + GL_DRAW_BUFFER3_NV 0x8828 + GL_DRAW_BUFFER4_NV 0x8829 + GL_DRAW_BUFFER5_NV 0x882A + GL_DRAW_BUFFER6_NV 0x882B + GL_DRAW_BUFFER7_NV 0x882C + GL_DRAW_BUFFER8_NV 0x882D + GL_DRAW_BUFFER9_NV 0x882E + GL_DRAW_BUFFER10_NV 0x882F + GL_DRAW_BUFFER11_NV 0x8830 + GL_DRAW_BUFFER12_NV 0x8831 + GL_DRAW_BUFFER13_NV 0x8832 + GL_DRAW_BUFFER14_NV 0x8833 + GL_DRAW_BUFFER15_NV 0x8834 + GL_COLOR_ATTACHMENT0_NV 0x8CE0 + GL_COLOR_ATTACHMENT1_NV 0x8CE1 + GL_COLOR_ATTACHMENT2_NV 0x8CE2 + GL_COLOR_ATTACHMENT3_NV 0x8CE3 + GL_COLOR_ATTACHMENT4_NV 0x8CE4 + GL_COLOR_ATTACHMENT5_NV 0x8CE5 + GL_COLOR_ATTACHMENT6_NV 0x8CE6 + GL_COLOR_ATTACHMENT7_NV 0x8CE7 + GL_COLOR_ATTACHMENT8_NV 0x8CE8 + GL_COLOR_ATTACHMENT9_NV 0x8CE9 + GL_COLOR_ATTACHMENT10_NV 0x8CEA + GL_COLOR_ATTACHMENT11_NV 0x8CEB + GL_COLOR_ATTACHMENT12_NV 0x8CEC + GL_COLOR_ATTACHMENT13_NV 0x8CED + GL_COLOR_ATTACHMENT14_NV 0x8CEE + GL_COLOR_ATTACHMENT15_NV 0x8CEF + void glDrawBuffersNV (GLsizei n, const GLenum* bufs) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_instanced b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_instanced new file mode 100644 index 00000000..4d5caa1c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_instanced @@ -0,0 +1,6 @@ +GL_NV_draw_instanced +http://www.opengl.org/registry/specs/NV/draw_instanced.txt +GL_NV_draw_instanced + + void glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount) + void glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_texture new file mode 100644 index 00000000..c764faad --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_texture @@ -0,0 +1,5 @@ +GL_NV_draw_texture +http://www.opengl.org/registry/specs/NV/draw_texture.txt +GL_NV_draw_texture + + void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_vulkan_image b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_vulkan_image new file mode 100644 index 00000000..5af132c1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_draw_vulkan_image @@ -0,0 +1,10 @@ +GL_NV_draw_vulkan_image +http://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt +GL_NV_draw_vulkan_image + + void glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1) + GLVULKANPROCNV glGetVkProcAddrNV (const GLchar* name) + void glSignalVkFenceNV (GLuint64 vkFence) + void glSignalVkSemaphoreNV (GLuint64 vkSemaphore) + void glWaitVkSemaphoreNV (GLuint64 vkSemaphore) + typedef void (APIENTRY *GLVULKANPROCNV)(void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_evaluators b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_evaluators new file mode 100644 index 00000000..8c3a5927 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_evaluators @@ -0,0 +1,37 @@ +GL_NV_evaluators +http://www.opengl.org/registry/specs/NV/evaluators.txt +GL_NV_evaluators + + GL_EVAL_2D_NV 0x86C0 + GL_EVAL_TRIANGULAR_2D_NV 0x86C1 + GL_MAP_TESSELLATION_NV 0x86C2 + GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 + GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 + GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 + GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 + GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 + GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 + GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 + GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA + GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB + GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC + GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD + GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE + GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF + GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 + GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 + GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 + GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 + GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 + GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 + GL_MAX_MAP_TESSELLATION_NV 0x86D6 + GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + void glEvalMapsNV (GLenum target, GLenum mode) + void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params) + void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint* params) + void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points) + void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat* params) + void glGetMapParameterivNV (GLenum target, GLenum pname, GLint* params) + void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points) + void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat* params) + void glMapParameterivNV (GLenum target, GLenum pname, const GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_attrib_location b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_attrib_location new file mode 100644 index 00000000..cbdcf0c4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_attrib_location @@ -0,0 +1,4 @@ +GL_NV_explicit_attrib_location +http://www.opengl.org/registry/specs/NV/explicit_attrib_location.txt +GL_NV_explicit_attrib_location + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_multisample new file mode 100644 index 00000000..74ef2060 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_explicit_multisample @@ -0,0 +1,17 @@ +GL_NV_explicit_multisample +http://www.opengl.org/registry/specs/NV/explicit_multisample.txt +GL_NV_explicit_multisample + + GL_SAMPLE_POSITION_NV 0x8E50 + GL_SAMPLE_MASK_NV 0x8E51 + GL_SAMPLE_MASK_VALUE_NV 0x8E52 + GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 + GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 + GL_TEXTURE_RENDERBUFFER_NV 0x8E55 + GL_SAMPLER_RENDERBUFFER_NV 0x8E56 + GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 + GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 + GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + void glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat* val) + void glSampleMaskIndexedNV (GLuint index, GLbitfield mask) + void glTexRenderbufferNV (GLenum target, GLuint renderbuffer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fbo_color_attachments b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fbo_color_attachments new file mode 100644 index 00000000..4233d14d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fbo_color_attachments @@ -0,0 +1,21 @@ +GL_NV_fbo_color_attachments +http://www.opengl.org/registry/specs/NV/fbo_color_attachments.txt +GL_NV_fbo_color_attachments + + GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF + GL_COLOR_ATTACHMENT0_NV 0x8CE0 + GL_COLOR_ATTACHMENT1_NV 0x8CE1 + GL_COLOR_ATTACHMENT2_NV 0x8CE2 + GL_COLOR_ATTACHMENT3_NV 0x8CE3 + GL_COLOR_ATTACHMENT4_NV 0x8CE4 + GL_COLOR_ATTACHMENT5_NV 0x8CE5 + GL_COLOR_ATTACHMENT6_NV 0x8CE6 + GL_COLOR_ATTACHMENT7_NV 0x8CE7 + GL_COLOR_ATTACHMENT8_NV 0x8CE8 + GL_COLOR_ATTACHMENT9_NV 0x8CE9 + GL_COLOR_ATTACHMENT10_NV 0x8CEA + GL_COLOR_ATTACHMENT11_NV 0x8CEB + GL_COLOR_ATTACHMENT12_NV 0x8CEC + GL_COLOR_ATTACHMENT13_NV 0x8CED + GL_COLOR_ATTACHMENT14_NV 0x8CEE + GL_COLOR_ATTACHMENT15_NV 0x8CEF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fence b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fence new file mode 100644 index 00000000..7a5ef294 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fence @@ -0,0 +1,14 @@ +GL_NV_fence +http://www.opengl.org/registry/specs/NV/fence.txt +GL_NV_fence + + GL_ALL_COMPLETED_NV 0x84F2 + GL_FENCE_STATUS_NV 0x84F3 + GL_FENCE_CONDITION_NV 0x84F4 + void glDeleteFencesNV (GLsizei n, const GLuint* fences) + void glFinishFenceNV (GLuint fence) + void glGenFencesNV (GLsizei n, GLuint* fences) + void glGetFenceivNV (GLuint fence, GLenum pname, GLint* params) + GLboolean glIsFenceNV (GLuint fence) + void glSetFenceNV (GLuint fence, GLenum condition) + GLboolean glTestFenceNV (GLuint fence) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fill_rectangle b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fill_rectangle new file mode 100644 index 00000000..18d30b4d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fill_rectangle @@ -0,0 +1,5 @@ +GL_NV_fill_rectangle +http://www.opengl.org/registry/specs/NV/fill_rectangle.txt +GL_NV_fill_rectangle + + GL_FILL_RECTANGLE_NV 0x933C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_float_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_float_buffer new file mode 100644 index 00000000..7fa464c6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_float_buffer @@ -0,0 +1,19 @@ +GL_NV_float_buffer +http://www.opengl.org/registry/specs/NV/float_buffer.txt +GL_NV_float_buffer + + GL_FLOAT_R_NV 0x8880 + GL_FLOAT_RG_NV 0x8881 + GL_FLOAT_RGB_NV 0x8882 + GL_FLOAT_RGBA_NV 0x8883 + GL_FLOAT_R16_NV 0x8884 + GL_FLOAT_R32_NV 0x8885 + GL_FLOAT_RG16_NV 0x8886 + GL_FLOAT_RG32_NV 0x8887 + GL_FLOAT_RGB16_NV 0x8888 + GL_FLOAT_RGB32_NV 0x8889 + GL_FLOAT_RGBA16_NV 0x888A + GL_FLOAT_RGBA32_NV 0x888B + GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C + GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D + GL_FLOAT_RGBA_MODE_NV 0x888E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fog_distance b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fog_distance new file mode 100644 index 00000000..16fb2495 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fog_distance @@ -0,0 +1,7 @@ +GL_NV_fog_distance +http://www.opengl.org/registry/specs/NV/fog_distance.txt +GL_NV_fog_distance + + GL_FOG_DISTANCE_MODE_NV 0x855A + GL_EYE_RADIAL_NV 0x855B + GL_EYE_PLANE_ABSOLUTE_NV 0x855C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_coverage_to_color b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_coverage_to_color new file mode 100644 index 00000000..e1c5ec40 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_coverage_to_color @@ -0,0 +1,7 @@ +GL_NV_fragment_coverage_to_color +http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt +GL_NV_fragment_coverage_to_color + + GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD + GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE + void glFragmentCoverageColorNV (GLuint color) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program new file mode 100644 index 00000000..e660ff00 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program @@ -0,0 +1,16 @@ +GL_NV_fragment_program +http://www.opengl.org/registry/specs/NV/fragment_program.txt +GL_NV_fragment_program + + GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 + GL_FRAGMENT_PROGRAM_NV 0x8870 + GL_MAX_TEXTURE_COORDS_NV 0x8871 + GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 + GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 + GL_PROGRAM_ERROR_STRING_NV 0x8874 + void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params) + void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params) + void glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]) + void glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program2 new file mode 100644 index 00000000..79d4b631 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program2 @@ -0,0 +1,9 @@ +GL_NV_fragment_program2 +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt +GL_NV_fragment_program2 + + GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 + GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 + GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 + GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program4 new file mode 100644 index 00000000..edd4383b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program4 @@ -0,0 +1,4 @@ +GL_NV_fragment_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt +GL_NV_gpu_program4 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program_option b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program_option new file mode 100644 index 00000000..01b8ed6e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_program_option @@ -0,0 +1,4 @@ +GL_NV_fragment_program_option +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt +GL_NV_fragment_program_option + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_shader_interlock b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_shader_interlock new file mode 100644 index 00000000..0700d0b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_fragment_shader_interlock @@ -0,0 +1,4 @@ +GL_NV_fragment_shader_interlock +http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt +GL_NV_fragment_shader_interlock + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_blit b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_blit new file mode 100644 index 00000000..202762c9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_blit @@ -0,0 +1,9 @@ +GL_NV_framebuffer_blit +http://www.opengl.org/registry/specs/NV/framebuffer_blit.txt +GL_NV_framebuffer_blit + + GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 + GL_READ_FRAMEBUFFER_NV 0x8CA8 + GL_DRAW_FRAMEBUFFER_NV 0x8CA9 + GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA + void glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_mixed_samples b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_mixed_samples new file mode 100644 index 00000000..4611efe9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_mixed_samples @@ -0,0 +1,18 @@ +GL_NV_framebuffer_mixed_samples +http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt +GL_NV_framebuffer_mixed_samples + + GL_COLOR_SAMPLES_NV 0x8E20 + GL_RASTER_MULTISAMPLE_EXT 0x9327 + GL_RASTER_SAMPLES_EXT 0x9328 + GL_MAX_RASTER_SAMPLES_EXT 0x9329 + GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A + GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B + GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C + GL_DEPTH_SAMPLES_NV 0x932D + GL_STENCIL_SAMPLES_NV 0x932E + GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F + GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 + GL_COVERAGE_MODULATION_TABLE_NV 0x9331 + GL_COVERAGE_MODULATION_NV 0x9332 + GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample new file mode 100644 index 00000000..d5a1bc21 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample @@ -0,0 +1,8 @@ +GL_NV_framebuffer_multisample +http://www.opengl.org/registry/specs/NV/framebuffer_multisample.txt +GL_NV_framebuffer_multisample + + GL_RENDERBUFFER_SAMPLES_NV 0x8CAB + GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 + GL_MAX_SAMPLES_NV 0x8D57 + void glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage new file mode 100644 index 00000000..526d0f06 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage @@ -0,0 +1,9 @@ +GL_NV_framebuffer_multisample_coverage +http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt +GL_NV_framebuffer_multisample_coverage + + GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB + GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 + GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 + GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_generate_mipmap_sRGB b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_generate_mipmap_sRGB new file mode 100644 index 00000000..6c2fce96 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_generate_mipmap_sRGB @@ -0,0 +1,4 @@ +GL_NV_generate_mipmap_sRGB +http://www.opengl.org/registry/specs/NV/generate_mipmap_sRGB.txt +GL_NV_generate_mipmap_sRGB + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_program4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_program4 new file mode 100644 index 00000000..a6cb1640 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_program4 @@ -0,0 +1,8 @@ +GL_NV_geometry_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt +GL_NV_gpu_program4 + + GL_GEOMETRY_PROGRAM_NV 0x8C26 + GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 + GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + void glProgramVertexLimitNV (GLenum target, GLint limit) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader4 new file mode 100644 index 00000000..1b004297 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader4 @@ -0,0 +1,4 @@ +GL_NV_geometry_shader4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt +GL_NV_geometry_shader4 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader_passthrough b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader_passthrough new file mode 100644 index 00000000..708134b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_geometry_shader_passthrough @@ -0,0 +1,4 @@ +GL_NV_geometry_shader_passthrough +http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt +GL_NV_geometry_shader_passthrough + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_multicast b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_multicast new file mode 100644 index 00000000..c4f7ddb0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_multicast @@ -0,0 +1,21 @@ +GL_NV_gpu_multicast +http://www.opengl.org/registry/specs/NV/gpu_multicast.txt +GL_NV_gpu_multicast + + GL_PER_GPU_STORAGE_BIT_NV 0x0800 + GL_MULTICAST_GPUS_NV 0x92BA + GL_PER_GPU_STORAGE_NV 0x9548 + GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 + GL_RENDER_GPU_MASK_NV 0x9558 + void glMulticastBarrierNV (void) + void glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + void glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) + void glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) + void glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) + void glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v) + void glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64* params) + void glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint* params) + void glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64* params) + void glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint* params) + void glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask) + void glRenderGpuMaskNV (GLbitfield mask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program4 new file mode 100644 index 00000000..19f71697 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program4 @@ -0,0 +1,24 @@ +GL_NV_gpu_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt +GL_NV_gpu_program4 + + GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 + GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 + GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 + GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 + GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 + GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 + GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 + GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params) + void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) + void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) + void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) + void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params) + void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) + void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) + void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5 new file mode 100644 index 00000000..68079f3c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5 @@ -0,0 +1,10 @@ +GL_NV_gpu_program5 +http://www.opengl.org/registry/specs/NV/gpu_program5.txt +GL_NV_gpu_program5 + + GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A + GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B + GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C + GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D + GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E + GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5_mem_extended b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5_mem_extended new file mode 100644 index 00000000..e30b24be --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program5_mem_extended @@ -0,0 +1,4 @@ +GL_NV_gpu_program5_mem_extended +http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt +GL_NV_gpu_program5_mem_extended + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program_fp64 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program_fp64 new file mode 100644 index 00000000..815dc976 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_program_fp64 @@ -0,0 +1,4 @@ +GL_NV_gpu_program_fp64 +http://www.opengl.org/registry/specs/NV/gpu_program5.txt +GL_NV_gpu_program_fp64 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_shader5 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_shader5 new file mode 100644 index 00000000..530f70c9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_gpu_shader5 @@ -0,0 +1,66 @@ +GL_NV_gpu_shader5 +http://www.opengl.org/registry/specs/NV/gpu_shader5.txt +GL_NV_gpu_shader5 + + GL_INT64_NV 0x140E + GL_UNSIGNED_INT64_NV 0x140F + GL_INT8_NV 0x8FE0 + GL_INT8_VEC2_NV 0x8FE1 + GL_INT8_VEC3_NV 0x8FE2 + GL_INT8_VEC4_NV 0x8FE3 + GL_INT16_NV 0x8FE4 + GL_INT16_VEC2_NV 0x8FE5 + GL_INT16_VEC3_NV 0x8FE6 + GL_INT16_VEC4_NV 0x8FE7 + GL_INT64_VEC2_NV 0x8FE9 + GL_INT64_VEC3_NV 0x8FEA + GL_INT64_VEC4_NV 0x8FEB + GL_UNSIGNED_INT8_NV 0x8FEC + GL_UNSIGNED_INT8_VEC2_NV 0x8FED + GL_UNSIGNED_INT8_VEC3_NV 0x8FEE + GL_UNSIGNED_INT8_VEC4_NV 0x8FEF + GL_UNSIGNED_INT16_NV 0x8FF0 + GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 + GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 + GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 + GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 + GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 + GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 + GL_FLOAT16_NV 0x8FF8 + GL_FLOAT16_VEC2_NV 0x8FF9 + GL_FLOAT16_VEC3_NV 0x8FFA + GL_FLOAT16_VEC4_NV 0x8FFB + void glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT* params) + void glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT* params) + void glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x) + void glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) + void glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x) + void glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) + void glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) + void glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) + void glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) + void glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) + void glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) + void glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) + void glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) + void glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) + void glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) + void glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) + void glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) + void glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) + void glUniform1i64NV (GLint location, GLint64EXT x) + void glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT* value) + void glUniform1ui64NV (GLint location, GLuint64EXT x) + void glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) + void glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y) + void glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT* value) + void glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y) + void glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) + void glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) + void glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT* value) + void glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) + void glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) + void glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) + void glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT* value) + void glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) + void glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_half_float b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_half_float new file mode 100644 index 00000000..29172208 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_half_float @@ -0,0 +1,52 @@ +GL_NV_half_float +http://www.opengl.org/registry/specs/NV/half_float.txt +GL_NV_half_float + + GL_HALF_FLOAT_NV 0x140B + void glColor3hNV (GLhalf red, GLhalf green, GLhalf blue) + void glColor3hvNV (const GLhalf* v) + void glColor4hNV (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha) + void glColor4hvNV (const GLhalf* v) + void glFogCoordhNV (GLhalf fog) + void glFogCoordhvNV (const GLhalf* fog) + void glMultiTexCoord1hNV (GLenum target, GLhalf s) + void glMultiTexCoord1hvNV (GLenum target, const GLhalf* v) + void glMultiTexCoord2hNV (GLenum target, GLhalf s, GLhalf t) + void glMultiTexCoord2hvNV (GLenum target, const GLhalf* v) + void glMultiTexCoord3hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r) + void glMultiTexCoord3hvNV (GLenum target, const GLhalf* v) + void glMultiTexCoord4hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q) + void glMultiTexCoord4hvNV (GLenum target, const GLhalf* v) + void glNormal3hNV (GLhalf nx, GLhalf ny, GLhalf nz) + void glNormal3hvNV (const GLhalf* v) + void glSecondaryColor3hNV (GLhalf red, GLhalf green, GLhalf blue) + void glSecondaryColor3hvNV (const GLhalf* v) + void glTexCoord1hNV (GLhalf s) + void glTexCoord1hvNV (const GLhalf* v) + void glTexCoord2hNV (GLhalf s, GLhalf t) + void glTexCoord2hvNV (const GLhalf* v) + void glTexCoord3hNV (GLhalf s, GLhalf t, GLhalf r) + void glTexCoord3hvNV (const GLhalf* v) + void glTexCoord4hNV (GLhalf s, GLhalf t, GLhalf r, GLhalf q) + void glTexCoord4hvNV (const GLhalf* v) + void glVertex2hNV (GLhalf x, GLhalf y) + void glVertex2hvNV (const GLhalf* v) + void glVertex3hNV (GLhalf x, GLhalf y, GLhalf z) + void glVertex3hvNV (const GLhalf* v) + void glVertex4hNV (GLhalf x, GLhalf y, GLhalf z, GLhalf w) + void glVertex4hvNV (const GLhalf* v) + void glVertexAttrib1hNV (GLuint index, GLhalf x) + void glVertexAttrib1hvNV (GLuint index, const GLhalf* v) + void glVertexAttrib2hNV (GLuint index, GLhalf x, GLhalf y) + void glVertexAttrib2hvNV (GLuint index, const GLhalf* v) + void glVertexAttrib3hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z) + void glVertexAttrib3hvNV (GLuint index, const GLhalf* v) + void glVertexAttrib4hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w) + void glVertexAttrib4hvNV (GLuint index, const GLhalf* v) + void glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalf* v) + void glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalf* v) + void glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalf* v) + void glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalf* v) + void glVertexWeighthNV (GLhalf weight) + void glVertexWeighthvNV (const GLhalf* weight) + typedef unsigned short GLhalf diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_image_formats b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_image_formats new file mode 100644 index 00000000..6a906da5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_image_formats @@ -0,0 +1,4 @@ +GL_NV_image_formats +http://www.opengl.org/registry/specs/NV/image_formats.txt +GL_NV_image_formats + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_instanced_arrays b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_instanced_arrays new file mode 100644 index 00000000..14c0c076 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_instanced_arrays @@ -0,0 +1,6 @@ +GL_NV_instanced_arrays +http://www.opengl.org/registry/specs/NV/instanced_arrays.txt +GL_NV_instanced_arrays + + GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE + void glVertexAttribDivisorNV (GLuint index, GLuint divisor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_internalformat_sample_query b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_internalformat_sample_query new file mode 100644 index 00000000..cd187444 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_internalformat_sample_query @@ -0,0 +1,9 @@ +GL_NV_internalformat_sample_query +http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt +GL_NV_internalformat_sample_query + + GL_MULTISAMPLES_NV 0x9371 + GL_SUPERSAMPLE_SCALE_X_NV 0x9372 + GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 + GL_CONFORMANT_NV 0x9374 + void glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_light_max_exponent b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_light_max_exponent new file mode 100644 index 00000000..8140bb6a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_light_max_exponent @@ -0,0 +1,6 @@ +GL_NV_light_max_exponent +http://www.opengl.org/registry/specs/NV/light_max_exponent.txt +GL_NV_light_max_exponent + + GL_MAX_SHININESS_NV 0x8504 + GL_MAX_SPOT_EXPONENT_NV 0x8505 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_coverage b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_coverage new file mode 100644 index 00000000..880b6c88 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_coverage @@ -0,0 +1,5 @@ +GL_NV_multisample_coverage +http://www.opengl.org/registry/specs/NV/multisample_coverage.txt +GL_NV_multisample_coverage + + GL_COLOR_SAMPLES_NV 0x8E20 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_filter_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_filter_hint new file mode 100644 index 00000000..7b8be2ef --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_multisample_filter_hint @@ -0,0 +1,5 @@ +GL_NV_multisample_filter_hint +http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt +GL_NV_multisample_filter_hint + + GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_non_square_matrices b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_non_square_matrices new file mode 100644 index 00000000..d27c2f2b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_non_square_matrices @@ -0,0 +1,16 @@ +GL_NV_non_square_matrices +http://www.opengl.org/registry/specs/NV/non_square_matrices.txt +GL_NV_non_square_matrices + + GL_FLOAT_MAT2x3_NV 0x8B65 + GL_FLOAT_MAT2x4_NV 0x8B66 + GL_FLOAT_MAT3x2_NV 0x8B67 + GL_FLOAT_MAT3x4_NV 0x8B68 + GL_FLOAT_MAT4x2_NV 0x8B69 + GL_FLOAT_MAT4x3_NV 0x8B6A + void glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_occlusion_query b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_occlusion_query new file mode 100644 index 00000000..4bf7ffde --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_occlusion_query @@ -0,0 +1,15 @@ +GL_NV_occlusion_query +http://www.opengl.org/registry/specs/NV/occlusion_query.txt +GL_NV_occlusion_query + + GL_PIXEL_COUNTER_BITS_NV 0x8864 + GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 + GL_PIXEL_COUNT_NV 0x8866 + GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + void glBeginOcclusionQueryNV (GLuint id) + void glDeleteOcclusionQueriesNV (GLsizei n, const GLuint* ids) + void glEndOcclusionQueryNV (void) + void glGenOcclusionQueriesNV (GLsizei n, GLuint* ids) + void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint* params) + void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint* params) + GLboolean glIsOcclusionQueryNV (GLuint id) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pack_subimage b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pack_subimage new file mode 100644 index 00000000..19aa009a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pack_subimage @@ -0,0 +1,7 @@ +GL_NV_pack_subimage +http://www.opengl.org/registry/specs/NV/pack_subimage.txt +GL_NV_pack_subimage + + GL_PACK_ROW_LENGTH_NV 0x0D02 + GL_PACK_SKIP_ROWS_NV 0x0D03 + GL_PACK_SKIP_PIXELS_NV 0x0D04 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_depth_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_depth_stencil new file mode 100644 index 00000000..7957956c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_depth_stencil @@ -0,0 +1,6 @@ +GL_NV_packed_depth_stencil +http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt +GL_NV_packed_depth_stencil + + GL_DEPTH_STENCIL_NV 0x84F9 + GL_UNSIGNED_INT_24_8_NV 0x84FA diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float new file mode 100644 index 00000000..2e92770b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float @@ -0,0 +1,6 @@ +GL_NV_packed_float +http://www.opengl.org/registry/specs/NV/packed_float.txt +GL_NV_packed_float + + GL_R11F_G11F_B10F_NV 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float_linear b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float_linear new file mode 100644 index 00000000..beb78bb2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_packed_float_linear @@ -0,0 +1,6 @@ +GL_NV_packed_float_linear +http://www.opengl.org/registry/specs/NV/packed_float.txt +GL_NV_packed_float_linear + + GL_R11F_G11F_B10F_NV 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object new file mode 100644 index 00000000..91494e31 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object @@ -0,0 +1,12 @@ +GL_NV_parameter_buffer_object +http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt +GL_NV_parameter_buffer_object + + GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 + GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 + GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 + GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 + void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) + void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) + void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object2 new file mode 100644 index 00000000..f96e0236 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_parameter_buffer_object2 @@ -0,0 +1,4 @@ +GL_NV_parameter_buffer_object2 +http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt +GL_NV_parameter_buffer_object2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering new file mode 100644 index 00000000..db80daba --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering @@ -0,0 +1,217 @@ +GL_NV_path_rendering +http://www.opengl.org/registry/specs/NV/path_rendering.txt +GL_NV_path_rendering + + GL_CLOSE_PATH_NV 0x00 + GL_BOLD_BIT_NV 0x01 + GL_GLYPH_WIDTH_BIT_NV 0x01 + GL_GLYPH_HEIGHT_BIT_NV 0x02 + GL_ITALIC_BIT_NV 0x02 + GL_MOVE_TO_NV 0x02 + GL_RELATIVE_MOVE_TO_NV 0x03 + GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 + GL_LINE_TO_NV 0x04 + GL_RELATIVE_LINE_TO_NV 0x05 + GL_HORIZONTAL_LINE_TO_NV 0x06 + GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 + GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 + GL_VERTICAL_LINE_TO_NV 0x08 + GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 + GL_QUADRATIC_CURVE_TO_NV 0x0A + GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B + GL_CUBIC_CURVE_TO_NV 0x0C + GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D + GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E + GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F + GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 + GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 + GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 + GL_SMALL_CCW_ARC_TO_NV 0x12 + GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 + GL_SMALL_CW_ARC_TO_NV 0x14 + GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 + GL_LARGE_CCW_ARC_TO_NV 0x16 + GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 + GL_LARGE_CW_ARC_TO_NV 0x18 + GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 + GL_CONIC_CURVE_TO_NV 0x1A + GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B + GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 + GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 + GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 + GL_ROUNDED_RECT_NV 0xE8 + GL_RELATIVE_ROUNDED_RECT_NV 0xE9 + GL_ROUNDED_RECT2_NV 0xEA + GL_RELATIVE_ROUNDED_RECT2_NV 0xEB + GL_ROUNDED_RECT4_NV 0xEC + GL_RELATIVE_ROUNDED_RECT4_NV 0xED + GL_ROUNDED_RECT8_NV 0xEE + GL_RELATIVE_ROUNDED_RECT8_NV 0xEF + GL_RESTART_PATH_NV 0xF0 + GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 + GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 + GL_RECT_NV 0xF6 + GL_RELATIVE_RECT_NV 0xF7 + GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 + GL_CIRCULAR_CW_ARC_TO_NV 0xFA + GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC + GL_ARC_TO_NV 0xFE + GL_RELATIVE_ARC_TO_NV 0xFF + GL_GLYPH_HAS_KERNING_BIT_NV 0x100 + GL_PRIMARY_COLOR_NV 0x852C + GL_SECONDARY_COLOR_NV 0x852D + GL_PRIMARY_COLOR 0x8577 + GL_PATH_FORMAT_SVG_NV 0x9070 + GL_PATH_FORMAT_PS_NV 0x9071 + GL_STANDARD_FONT_NAME_NV 0x9072 + GL_SYSTEM_FONT_NAME_NV 0x9073 + GL_FILE_NAME_NV 0x9074 + GL_PATH_STROKE_WIDTH_NV 0x9075 + GL_PATH_END_CAPS_NV 0x9076 + GL_PATH_INITIAL_END_CAP_NV 0x9077 + GL_PATH_TERMINAL_END_CAP_NV 0x9078 + GL_PATH_JOIN_STYLE_NV 0x9079 + GL_PATH_MITER_LIMIT_NV 0x907A + GL_PATH_DASH_CAPS_NV 0x907B + GL_PATH_INITIAL_DASH_CAP_NV 0x907C + GL_PATH_TERMINAL_DASH_CAP_NV 0x907D + GL_PATH_DASH_OFFSET_NV 0x907E + GL_PATH_CLIENT_LENGTH_NV 0x907F + GL_PATH_FILL_MODE_NV 0x9080 + GL_PATH_FILL_MASK_NV 0x9081 + GL_PATH_FILL_COVER_MODE_NV 0x9082 + GL_PATH_STROKE_COVER_MODE_NV 0x9083 + GL_PATH_STROKE_MASK_NV 0x9084 + GL_PATH_STROKE_BOUND_NV 0x9086 + GL_COUNT_UP_NV 0x9088 + GL_COUNT_DOWN_NV 0x9089 + GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A + GL_CONVEX_HULL_NV 0x908B + GL_BOUNDING_BOX_NV 0x908D + GL_TRANSLATE_X_NV 0x908E + GL_TRANSLATE_Y_NV 0x908F + GL_TRANSLATE_2D_NV 0x9090 + GL_TRANSLATE_3D_NV 0x9091 + GL_AFFINE_2D_NV 0x9092 + GL_AFFINE_3D_NV 0x9094 + GL_TRANSPOSE_AFFINE_2D_NV 0x9096 + GL_TRANSPOSE_AFFINE_3D_NV 0x9098 + GL_UTF8_NV 0x909A + GL_UTF16_NV 0x909B + GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C + GL_PATH_COMMAND_COUNT_NV 0x909D + GL_PATH_COORD_COUNT_NV 0x909E + GL_PATH_DASH_ARRAY_COUNT_NV 0x909F + GL_PATH_COMPUTED_LENGTH_NV 0x90A0 + GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 + GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 + GL_SQUARE_NV 0x90A3 + GL_ROUND_NV 0x90A4 + GL_TRIANGULAR_NV 0x90A5 + GL_BEVEL_NV 0x90A6 + GL_MITER_REVERT_NV 0x90A7 + GL_MITER_TRUNCATE_NV 0x90A8 + GL_SKIP_MISSING_GLYPH_NV 0x90A9 + GL_USE_MISSING_GLYPH_NV 0x90AA + GL_PATH_ERROR_POSITION_NV 0x90AB + GL_PATH_FOG_GEN_MODE_NV 0x90AC + GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD + GL_ADJACENT_PAIRS_NV 0x90AE + GL_FIRST_TO_REST_NV 0x90AF + GL_PATH_GEN_MODE_NV 0x90B0 + GL_PATH_GEN_COEFF_NV 0x90B1 + GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 + GL_PATH_GEN_COMPONENTS_NV 0x90B3 + GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 + GL_MOVE_TO_RESETS_NV 0x90B5 + GL_MOVE_TO_CONTINUES_NV 0x90B6 + GL_PATH_STENCIL_FUNC_NV 0x90B7 + GL_PATH_STENCIL_REF_NV 0x90B8 + GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 + GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD + GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE + GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF + GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 + GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 + GL_FONT_UNAVAILABLE_NV 0x936A + GL_FONT_UNINTELLIGIBLE_NV 0x936B + GL_STANDARD_FONT_FORMAT_NV 0x936C + GL_FRAGMENT_INPUT_NV 0x936D + GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 + GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 + GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 + GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 + GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 + GL_FONT_ASCENDER_BIT_NV 0x00200000 + GL_FONT_DESCENDER_BIT_NV 0x00400000 + GL_FONT_HEIGHT_BIT_NV 0x00800000 + GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 + GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 + GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 + GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 + GL_FONT_HAS_KERNING_BIT_NV 0x10000000 + GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 + void glCopyPathNV (GLuint resultPath, GLuint srcPath) + void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) + void glCoverFillPathNV (GLuint path, GLenum coverMode) + void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) + void glCoverStrokePathNV (GLuint path, GLenum coverMode) + void glDeletePathsNV (GLuint path, GLsizei range) + GLuint glGenPathsNV (GLsizei range) + void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat* value) + void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint* value) + void glGetPathCommandsNV (GLuint path, GLubyte* commands) + void glGetPathCoordsNV (GLuint path, GLfloat* coords) + void glGetPathDashArrayNV (GLuint path, GLfloat* dashArray) + GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) + void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics) + void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) + void glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat* value) + void glGetPathParameterivNV (GLuint path, GLenum pname, GLint* value) + void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) + void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat* value) + void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint* value) + void glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params) + void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) + GLboolean glIsPathNV (GLuint path) + GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) + GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) + void glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat* m) + void glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat* m) + void glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat* m) + void glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat* m) + void glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat* m) + void glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat* m) + void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs) + void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords) + void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords) + void glPathCoverDepthFuncNV (GLenum zfunc) + void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray) + void glPathFogGenNV (GLenum genMode) + GLenum glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) + GLenum glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]) + void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) + void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) + GLenum glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) + void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value) + void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value) + void glPathParameteriNV (GLuint path, GLenum pname, GLint value) + void glPathParameterivNV (GLuint path, GLenum pname, const GLint* value) + void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units) + void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask) + void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString) + void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords) + void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords) + void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs) + GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) + void glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs) + void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) + void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) + void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) + void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask) + void glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) + void glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) + void glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) + void glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode) + void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues) + void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering_shared_edge b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering_shared_edge new file mode 100644 index 00000000..733031fa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_path_rendering_shared_edge @@ -0,0 +1,5 @@ +GL_NV_path_rendering_shared_edge +http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt +GL_NV_path_rendering_shared_edge + + GL_SHARED_EDGE_NV 0xC0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_buffer_object new file mode 100644 index 00000000..990190bb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_buffer_object @@ -0,0 +1,8 @@ +GL_NV_pixel_buffer_object +http://www.opengl.org/registry/specs/NV/pixel_buffer_object.txt +GL_NV_pixel_buffer_object + + GL_PIXEL_PACK_BUFFER_NV 0x88EB + GL_PIXEL_UNPACK_BUFFER_NV 0x88EC + GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED + GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_data_range b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_data_range new file mode 100644 index 00000000..884cd8d5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_pixel_data_range @@ -0,0 +1,12 @@ +GL_NV_pixel_data_range +http://www.opengl.org/registry/specs/NV/pixel_data_range.txt +GL_NV_pixel_data_range + + GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 + GL_READ_PIXEL_DATA_RANGE_NV 0x8879 + GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A + GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B + GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C + GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + void glFlushPixelDataRangeNV (GLenum target) + void glPixelDataRangeNV (GLenum target, GLsizei length, void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_platform_binary b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_platform_binary new file mode 100644 index 00000000..a247f72f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_platform_binary @@ -0,0 +1,5 @@ +GL_NV_platform_binary +http://www.opengl.org/registry/specs/NV/platform_binary.txt +GL_NV_platform_binary + + GL_NVIDIA_PLATFORM_BINARY_NV 0x890B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_point_sprite b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_point_sprite new file mode 100644 index 00000000..c9b8c3ff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_point_sprite @@ -0,0 +1,9 @@ +GL_NV_point_sprite +http://www.opengl.org/registry/specs/NV/point_sprite.txt +GL_NV_point_sprite + + GL_POINT_SPRITE_NV 0x8861 + GL_COORD_REPLACE_NV 0x8862 + GL_POINT_SPRITE_R_MODE_NV 0x8863 + void glPointParameteriNV (GLenum pname, GLint param) + void glPointParameterivNV (GLenum pname, const GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_polygon_mode b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_polygon_mode new file mode 100644 index 00000000..e3186871 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_polygon_mode @@ -0,0 +1,11 @@ +GL_NV_polygon_mode +http://www.opengl.org/registry/specs/NV/polygon_mode.txt +GL_NV_polygon_mode + + GL_POLYGON_MODE_NV 0x0B40 + GL_POINT_NV 0x1B00 + GL_LINE_NV 0x1B01 + GL_FILL_NV 0x1B02 + GL_POLYGON_OFFSET_POINT_NV 0x2A01 + GL_POLYGON_OFFSET_LINE_NV 0x2A02 + void glPolygonModeNV (GLenum face, GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_present_video b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_present_video new file mode 100644 index 00000000..1a5b8ce2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_present_video @@ -0,0 +1,16 @@ +GL_NV_present_video +http://www.opengl.org/registry/specs/NV/present_video.txt +GL_NV_present_video + + GL_FRAME_NV 0x8E26 + GL_FIELDS_NV 0x8E27 + GL_CURRENT_TIME_NV 0x8E28 + GL_NUM_FILL_STREAMS_NV 0x8E29 + GL_PRESENT_TIME_NV 0x8E2A + GL_PRESENT_DURATION_NV 0x8E2B + void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT* params) + void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint* params) + void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT* params) + void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint* params) + void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) + void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_primitive_restart b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_primitive_restart new file mode 100644 index 00000000..c2a895e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_primitive_restart @@ -0,0 +1,8 @@ +GL_NV_primitive_restart +http://www.opengl.org/registry/specs/NV/primitive_restart.txt +GL_NV_primitive_restart + + GL_PRIMITIVE_RESTART_NV 0x8558 + GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + void glPrimitiveRestartIndexNV (GLuint index) + void glPrimitiveRestartNV (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth new file mode 100644 index 00000000..abdd2154 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth @@ -0,0 +1,4 @@ +GL_NV_read_depth +http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt +GL_NV_read_depth + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth_stencil new file mode 100644 index 00000000..b815315c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_depth_stencil @@ -0,0 +1,4 @@ +GL_NV_read_depth_stencil +http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt +GL_NV_read_depth_stencil + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_stencil b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_stencil new file mode 100644 index 00000000..78b6f239 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_read_stencil @@ -0,0 +1,4 @@ +GL_NV_read_stencil +http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt +GL_NV_read_stencil + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners new file mode 100644 index 00000000..782e0d7a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners @@ -0,0 +1,68 @@ +GL_NV_register_combiners +http://www.opengl.org/registry/specs/NV/register_combiners.txt +GL_NV_register_combiners + + GL_REGISTER_COMBINERS_NV 0x8522 + GL_VARIABLE_A_NV 0x8523 + GL_VARIABLE_B_NV 0x8524 + GL_VARIABLE_C_NV 0x8525 + GL_VARIABLE_D_NV 0x8526 + GL_VARIABLE_E_NV 0x8527 + GL_VARIABLE_F_NV 0x8528 + GL_VARIABLE_G_NV 0x8529 + GL_CONSTANT_COLOR0_NV 0x852A + GL_CONSTANT_COLOR1_NV 0x852B + GL_PRIMARY_COLOR_NV 0x852C + GL_SECONDARY_COLOR_NV 0x852D + GL_SPARE0_NV 0x852E + GL_SPARE1_NV 0x852F + GL_DISCARD_NV 0x8530 + GL_E_TIMES_F_NV 0x8531 + GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 + GL_UNSIGNED_IDENTITY_NV 0x8536 + GL_UNSIGNED_INVERT_NV 0x8537 + GL_EXPAND_NORMAL_NV 0x8538 + GL_EXPAND_NEGATE_NV 0x8539 + GL_HALF_BIAS_NORMAL_NV 0x853A + GL_HALF_BIAS_NEGATE_NV 0x853B + GL_SIGNED_IDENTITY_NV 0x853C + GL_SIGNED_NEGATE_NV 0x853D + GL_SCALE_BY_TWO_NV 0x853E + GL_SCALE_BY_FOUR_NV 0x853F + GL_SCALE_BY_ONE_HALF_NV 0x8540 + GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 + GL_COMBINER_INPUT_NV 0x8542 + GL_COMBINER_MAPPING_NV 0x8543 + GL_COMBINER_COMPONENT_USAGE_NV 0x8544 + GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 + GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 + GL_COMBINER_MUX_SUM_NV 0x8547 + GL_COMBINER_SCALE_NV 0x8548 + GL_COMBINER_BIAS_NV 0x8549 + GL_COMBINER_AB_OUTPUT_NV 0x854A + GL_COMBINER_CD_OUTPUT_NV 0x854B + GL_COMBINER_SUM_OUTPUT_NV 0x854C + GL_MAX_GENERAL_COMBINERS_NV 0x854D + GL_NUM_GENERAL_COMBINERS_NV 0x854E + GL_COLOR_SUM_CLAMP_NV 0x854F + GL_COMBINER0_NV 0x8550 + GL_COMBINER1_NV 0x8551 + GL_COMBINER2_NV 0x8552 + GL_COMBINER3_NV 0x8553 + GL_COMBINER4_NV 0x8554 + GL_COMBINER5_NV 0x8555 + GL_COMBINER6_NV 0x8556 + GL_COMBINER7_NV 0x8557 + void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) + void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) + void glCombinerParameterfNV (GLenum pname, GLfloat param) + void glCombinerParameterfvNV (GLenum pname, const GLfloat* params) + void glCombinerParameteriNV (GLenum pname, GLint param) + void glCombinerParameterivNV (GLenum pname, const GLint* params) + void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) + void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params) + void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params) + void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat* params) + void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint* params) + void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat* params) + void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners2 new file mode 100644 index 00000000..91026516 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_register_combiners2 @@ -0,0 +1,7 @@ +GL_NV_register_combiners2 +http://www.opengl.org/registry/specs/NV/register_combiners2.txt +GL_NV_register_combiners2 + + GL_PER_STAGE_CONSTANTS_NV 0x8535 + void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat* params) + void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_robustness_video_memory_purge b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_robustness_video_memory_purge new file mode 100644 index 00000000..07a47a6c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_robustness_video_memory_purge @@ -0,0 +1,6 @@ +GL_NV_robustness_video_memory_purge +http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt +GL_NV_robustness_video_memory_purge + + GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C + GL_PURGED_CONTEXT_RESET_NV 0x92BB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sRGB_formats b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sRGB_formats new file mode 100644 index 00000000..70c1ccb5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sRGB_formats @@ -0,0 +1,14 @@ +GL_NV_sRGB_formats +http://www.opengl.org/registry/specs/NV/sRGB_formats.txt +GL_NV_sRGB_formats + + GL_ETC1_SRGB8_NV 0x88EE + GL_SRGB8_NV 0x8C41 + GL_SLUMINANCE_ALPHA_NV 0x8C44 + GL_SLUMINANCE8_ALPHA8_NV 0x8C45 + GL_SLUMINANCE_NV 0x8C46 + GL_SLUMINANCE8_NV 0x8C47 + GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_locations b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_locations new file mode 100644 index 00000000..4d9a2a60 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_locations @@ -0,0 +1,14 @@ +GL_NV_sample_locations +http://www.opengl.org/registry/specs/NV/sample_locations.txt +GL_NV_sample_locations + + GL_SAMPLE_LOCATION_NV 0x8E50 + GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D + GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E + GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F + GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 + GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 + GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 + GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 + void glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat* v) + void glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_mask_override_coverage b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_mask_override_coverage new file mode 100644 index 00000000..963094ef --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_sample_mask_override_coverage @@ -0,0 +1,4 @@ +GL_NV_sample_mask_override_coverage +http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt +GL_NV_sample_mask_override_coverage + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_counters b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_counters new file mode 100644 index 00000000..22ad1afa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_counters @@ -0,0 +1,4 @@ +GL_NV_shader_atomic_counters +http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt +GL_NV_shader_atomic_counters + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float new file mode 100644 index 00000000..e2b6973f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float @@ -0,0 +1,4 @@ +GL_NV_shader_atomic_float +http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt +GL_NV_shader_atomic_float + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float64 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float64 new file mode 100644 index 00000000..32316dff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_float64 @@ -0,0 +1,4 @@ +GL_NV_shader_atomic_float64 +http://www.opengl.org/registry/specs/NV/shader_atomic_float64.txt +GL_NV_shader_atomic_float64 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_fp16_vector b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_fp16_vector new file mode 100644 index 00000000..c2232a85 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_fp16_vector @@ -0,0 +1,4 @@ +GL_NV_shader_atomic_fp16_vector +http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt +GL_NV_shader_atomic_fp16_vector + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_int64 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_int64 new file mode 100644 index 00000000..7f77c3c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_atomic_int64 @@ -0,0 +1,4 @@ +GL_NV_shader_atomic_int64 +http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt +GL_NV_shader_atomic_int64 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_buffer_load b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_buffer_load new file mode 100644 index 00000000..8b0d7690 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_buffer_load @@ -0,0 +1,20 @@ +GL_NV_shader_buffer_load +http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt +GL_NV_shader_buffer_load + + GL_BUFFER_GPU_ADDRESS_NV 0x8F1D + GL_GPU_ADDRESS_NV 0x8F34 + GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + void glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT* params) + void glGetIntegerui64vNV (GLenum value, GLuint64EXT* result) + void glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT* params) + GLboolean glIsBufferResidentNV (GLenum target) + GLboolean glIsNamedBufferResidentNV (GLuint buffer) + void glMakeBufferNonResidentNV (GLenum target) + void glMakeBufferResidentNV (GLenum target, GLenum access) + void glMakeNamedBufferNonResidentNV (GLuint buffer) + void glMakeNamedBufferResidentNV (GLuint buffer, GLenum access) + void glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value) + void glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) + void glUniformui64NV (GLint location, GLuint64EXT value) + void glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_noperspective_interpolation b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_noperspective_interpolation new file mode 100644 index 00000000..bc456144 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_noperspective_interpolation @@ -0,0 +1,4 @@ +GL_NV_shader_noperspective_interpolation +http://www.opengl.org/registry/specs/NV/shader_noperspective_interpolation.txt +GL_NV_shader_noperspective_interpolation + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_storage_buffer_object b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_storage_buffer_object new file mode 100644 index 00000000..573c3e13 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_storage_buffer_object @@ -0,0 +1,4 @@ +GL_NV_shader_storage_buffer_object +http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt +GL_NV_shader_storage_buffer_object + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_group b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_group new file mode 100644 index 00000000..6b20469d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_group @@ -0,0 +1,7 @@ +GL_NV_shader_thread_group +http://www.opengl.org/registry/specs/NV/shader_thread_group.txt +GL_NV_shader_thread_group + + GL_WARP_SIZE_NV 0x9339 + GL_WARPS_PER_SM_NV 0x933A + GL_SM_COUNT_NV 0x933B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_shuffle b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_shuffle new file mode 100644 index 00000000..ddb39d3b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shader_thread_shuffle @@ -0,0 +1,4 @@ +GL_NV_shader_thread_shuffle +http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt +GL_NV_shader_thread_shuffle + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_array b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_array new file mode 100644 index 00000000..51fd03ba --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_array @@ -0,0 +1,5 @@ +GL_NV_shadow_samplers_array +http://www.opengl.org/registry/specs/NV/shadow_samplers_array.txt +GL_NV_shadow_samplers_array + + GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_cube b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_cube new file mode 100644 index 00000000..2ee29250 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_shadow_samplers_cube @@ -0,0 +1,5 @@ +GL_NV_shadow_samplers_cube +http://www.opengl.org/registry/specs/NV/shadow_samplers_cube.txt +GL_NV_shadow_samplers_cube + + GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_stereo_view_rendering b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_stereo_view_rendering new file mode 100644 index 00000000..42b16703 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_stereo_view_rendering @@ -0,0 +1,4 @@ +GL_NV_stereo_view_rendering +http://www.opengl.org/registry/specs/NV/stereo_view_rendering.txt +GL_NV_stereo_view_rendering + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_tessellation_program5 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_tessellation_program5 new file mode 100644 index 00000000..75fd3c7c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_tessellation_program5 @@ -0,0 +1,9 @@ +GL_NV_tessellation_program5 +http://www.opengl.org/registry/specs/NV/tessellation_program5.txt +GL_NV_gpu_program5 + + GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 + GL_TESS_CONTROL_PROGRAM_NV 0x891E + GL_TESS_EVALUATION_PROGRAM_NV 0x891F + GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 + GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_emboss b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_emboss new file mode 100644 index 00000000..6b9f4180 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_emboss @@ -0,0 +1,7 @@ +GL_NV_texgen_emboss +http://www.opengl.org/registry/specs/NV/texgen_emboss.txt +GL_NV_texgen_emboss + + GL_EMBOSS_LIGHT_NV 0x855D + GL_EMBOSS_CONSTANT_NV 0x855E + GL_EMBOSS_MAP_NV 0x855F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_reflection b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_reflection new file mode 100644 index 00000000..fcbce7ad --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texgen_reflection @@ -0,0 +1,6 @@ +GL_NV_texgen_reflection +http://www.opengl.org/registry/specs/NV/texgen_reflection.txt +GL_NV_texgen_reflection + + GL_NORMAL_MAP_NV 0x8511 + GL_REFLECTION_MAP_NV 0x8512 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_array b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_array new file mode 100644 index 00000000..b0c5e6d9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_array @@ -0,0 +1,17 @@ +GL_NV_texture_array +http://www.opengl.org/registry/specs/NV/texture_array.txt +GL_NV_texture_array + + GL_UNPACK_SKIP_IMAGES_NV 0x806D + GL_UNPACK_IMAGE_HEIGHT_NV 0x806E + GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF + GL_TEXTURE_2D_ARRAY_NV 0x8C1A + GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4 + GL_SAMPLER_2D_ARRAY_NV 0x8DC1 + void glCompressedTexImage3DNV (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCopyTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glFramebufferTextureLayerNV (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) + void glTexImage3DNV (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glTexSubImage3DNV (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_barrier b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_barrier new file mode 100644 index 00000000..af97b24a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_barrier @@ -0,0 +1,5 @@ +GL_NV_texture_barrier +http://www.opengl.org/registry/specs/NV/texture_barrier.txt +GL_NV_texture_barrier + + void glTextureBarrierNV (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_border_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_border_clamp new file mode 100644 index 00000000..156a63e3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_border_clamp @@ -0,0 +1,6 @@ +GL_NV_texture_border_clamp +http://www.opengl.org/registry/specs/NV/texture_border_clamp.txt +GL_NV_texture_border_clamp + + GL_TEXTURE_BORDER_COLOR_NV 0x1004 + GL_CLAMP_TO_BORDER_NV 0x812D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_latc b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_latc new file mode 100644 index 00000000..2c4819f5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_latc @@ -0,0 +1,8 @@ +GL_NV_texture_compression_latc +http://www.opengl.org/registry/specs/NV/texture_compression_latc.txt +GL_NV_texture_compression_latc + + GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70 + GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71 + GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72 + GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc new file mode 100644 index 00000000..b9f859e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc @@ -0,0 +1,8 @@ +GL_NV_texture_compression_s3tc +http://www.opengl.org/registry/specs/NV/texture_compression_s3tc.txt +GL_NV_texture_compression_s3tc + + GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc_update b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc_update new file mode 100644 index 00000000..6e18b7af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_s3tc_update @@ -0,0 +1,4 @@ +GL_NV_texture_compression_s3tc_update +http://www.opengl.org/registry/specs/NV/texture_compression_s3tc_update.txt +GL_NV_texture_compression_s3tc_update + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_vtc b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_vtc new file mode 100644 index 00000000..6d0ba1af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_compression_vtc @@ -0,0 +1,4 @@ +GL_NV_texture_compression_vtc +http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt +GL_NV_texture_compression_vtc + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_env_combine4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_env_combine4 new file mode 100644 index 00000000..8764628f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_env_combine4 @@ -0,0 +1,9 @@ +GL_NV_texture_env_combine4 +http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt +GL_NV_texture_env_combine4 + + GL_COMBINE4_NV 0x8503 + GL_SOURCE3_RGB_NV 0x8583 + GL_SOURCE3_ALPHA_NV 0x858B + GL_OPERAND3_RGB_NV 0x8593 + GL_OPERAND3_ALPHA_NV 0x859B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_expand_normal b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_expand_normal new file mode 100644 index 00000000..525dd53d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_expand_normal @@ -0,0 +1,5 @@ +GL_NV_texture_expand_normal +http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt +GL_NV_texture_expand_normal + + GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_multisample new file mode 100644 index 00000000..bbae4726 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_multisample @@ -0,0 +1,12 @@ +GL_NV_texture_multisample +http://www.opengl.org/registry/specs/NV/texture_multisample.txt +GL_NV_texture_multisample + + GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 + GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 + void glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) + void glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) + void glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) + void glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) + void glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) + void glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_npot_2D_mipmap b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_npot_2D_mipmap new file mode 100644 index 00000000..0cacfaaf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_npot_2D_mipmap @@ -0,0 +1,4 @@ +GL_NV_texture_npot_2D_mipmap +http://www.opengl.org/registry/specs/NV/texture_npot_2D_mipmap.txt +GL_NV_texture_npot_2D_mipmap + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle new file mode 100644 index 00000000..0a9fd6a8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle @@ -0,0 +1,8 @@ +GL_NV_texture_rectangle +http://www.opengl.org/registry/specs/NV/texture_rectangle.txt +GL_NV_texture_rectangle + + GL_TEXTURE_RECTANGLE_NV 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle_compressed b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle_compressed new file mode 100644 index 00000000..c45646af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_rectangle_compressed @@ -0,0 +1,4 @@ +GL_NV_texture_rectangle_compressed +http://www.opengl.org/registry/specs/NV/texture_rectangle_compressed.txt +GL_NV_texture_rectangle_compressed + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader new file mode 100644 index 00000000..36e0471e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader @@ -0,0 +1,77 @@ +GL_NV_texture_shader +http://www.opengl.org/registry/specs/NV/texture_shader.txt +GL_NV_texture_shader + + GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C + GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D + GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E + GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 + GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA + GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB + GL_DSDT_MAG_INTENSITY_NV 0x86DC + GL_SHADER_CONSISTENT_NV 0x86DD + GL_TEXTURE_SHADER_NV 0x86DE + GL_SHADER_OPERATION_NV 0x86DF + GL_CULL_MODES_NV 0x86E0 + GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 + GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 + GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 + GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 + GL_CONST_EYE_NV 0x86E5 + GL_PASS_THROUGH_NV 0x86E6 + GL_CULL_FRAGMENT_NV 0x86E7 + GL_OFFSET_TEXTURE_2D_NV 0x86E8 + GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 + GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA + GL_DOT_PRODUCT_NV 0x86EC + GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED + GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE + GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 + GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 + GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 + GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 + GL_HILO_NV 0x86F4 + GL_DSDT_NV 0x86F5 + GL_DSDT_MAG_NV 0x86F6 + GL_DSDT_MAG_VIB_NV 0x86F7 + GL_HILO16_NV 0x86F8 + GL_SIGNED_HILO_NV 0x86F9 + GL_SIGNED_HILO16_NV 0x86FA + GL_SIGNED_RGBA_NV 0x86FB + GL_SIGNED_RGBA8_NV 0x86FC + GL_SIGNED_RGB_NV 0x86FE + GL_SIGNED_RGB8_NV 0x86FF + GL_SIGNED_LUMINANCE_NV 0x8701 + GL_SIGNED_LUMINANCE8_NV 0x8702 + GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 + GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 + GL_SIGNED_ALPHA_NV 0x8705 + GL_SIGNED_ALPHA8_NV 0x8706 + GL_SIGNED_INTENSITY_NV 0x8707 + GL_SIGNED_INTENSITY8_NV 0x8708 + GL_DSDT8_NV 0x8709 + GL_DSDT8_MAG8_NV 0x870A + GL_DSDT8_MAG8_INTENSITY8_NV 0x870B + GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C + GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + GL_HI_SCALE_NV 0x870E + GL_LO_SCALE_NV 0x870F + GL_DS_SCALE_NV 0x8710 + GL_DT_SCALE_NV 0x8711 + GL_MAGNITUDE_SCALE_NV 0x8712 + GL_VIBRANCE_SCALE_NV 0x8713 + GL_HI_BIAS_NV 0x8714 + GL_LO_BIAS_NV 0x8715 + GL_DS_BIAS_NV 0x8716 + GL_DT_BIAS_NV 0x8717 + GL_MAGNITUDE_BIAS_NV 0x8718 + GL_VIBRANCE_BIAS_NV 0x8719 + GL_TEXTURE_BORDER_VALUES_NV 0x871A + GL_TEXTURE_HI_SIZE_NV 0x871B + GL_TEXTURE_LO_SIZE_NV 0x871C + GL_TEXTURE_DS_SIZE_NV 0x871D + GL_TEXTURE_DT_SIZE_NV 0x871E + GL_TEXTURE_MAG_SIZE_NV 0x871F + GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 + GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 + GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader2 new file mode 100644 index 00000000..b4b27a2b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader2 @@ -0,0 +1,32 @@ +GL_NV_texture_shader2 +http://www.opengl.org/registry/specs/NV/texture_shader2.txt +GL_NV_texture_shader2 + + GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA + GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB + GL_DSDT_MAG_INTENSITY_NV 0x86DC + GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF + GL_HILO_NV 0x86F4 + GL_DSDT_NV 0x86F5 + GL_DSDT_MAG_NV 0x86F6 + GL_DSDT_MAG_VIB_NV 0x86F7 + GL_HILO16_NV 0x86F8 + GL_SIGNED_HILO_NV 0x86F9 + GL_SIGNED_HILO16_NV 0x86FA + GL_SIGNED_RGBA_NV 0x86FB + GL_SIGNED_RGBA8_NV 0x86FC + GL_SIGNED_RGB_NV 0x86FE + GL_SIGNED_RGB8_NV 0x86FF + GL_SIGNED_LUMINANCE_NV 0x8701 + GL_SIGNED_LUMINANCE8_NV 0x8702 + GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 + GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 + GL_SIGNED_ALPHA_NV 0x8705 + GL_SIGNED_ALPHA8_NV 0x8706 + GL_SIGNED_INTENSITY_NV 0x8707 + GL_SIGNED_INTENSITY8_NV 0x8708 + GL_DSDT8_NV 0x8709 + GL_DSDT8_MAG8_NV 0x870A + GL_DSDT8_MAG8_INTENSITY8_NV 0x870B + GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C + GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader3 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader3 new file mode 100644 index 00000000..bf6c1138 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_texture_shader3 @@ -0,0 +1,21 @@ +GL_NV_texture_shader3 +http://www.opengl.org/registry/specs/NV/texture_shader3.txt +GL_NV_texture_shader3 + + GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 + GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 + GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 + GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 + GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 + GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 + GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 + GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 + GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 + GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 + GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A + GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B + GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C + GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D + GL_HILO8_NV 0x885E + GL_SIGNED_HILO8_NV 0x885F + GL_FORCE_BLUE_TO_ONE_NV 0x8860 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback new file mode 100644 index 00000000..5f1816eb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback @@ -0,0 +1,40 @@ +GL_NV_transform_feedback +http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt +GL_NV_transform_feedback + + GL_BACK_PRIMARY_COLOR_NV 0x8C77 + GL_BACK_SECONDARY_COLOR_NV 0x8C78 + GL_TEXTURE_COORD_NV 0x8C79 + GL_CLIP_DISTANCE_NV 0x8C7A + GL_VERTEX_ID_NV 0x8C7B + GL_PRIMITIVE_ID_NV 0x8C7C + GL_GENERIC_ATTRIB_NV 0x8C7D + GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E + GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 + GL_ACTIVE_VARYINGS_NV 0x8C81 + GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 + GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 + GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 + GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 + GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 + GL_PRIMITIVES_GENERATED_NV 0x8C87 + GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 + GL_RASTERIZER_DISCARD_NV 0x8C89 + GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A + GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B + GL_INTERLEAVED_ATTRIBS_NV 0x8C8C + GL_SEPARATE_ATTRIBS_NV 0x8C8D + GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E + GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + void glBeginTransformFeedbackNV (GLenum primitiveMode) + void glEndTransformFeedbackNV (void) + void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode) + void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) + void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset) + void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer) + void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) + void glActiveVaryingNV (GLuint program, const GLchar *name) + GLint glGetVaryingLocationNV (GLuint program, const GLchar *name) + void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) + void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback2 new file mode 100644 index 00000000..ccb49296 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_transform_feedback2 @@ -0,0 +1,15 @@ +GL_NV_transform_feedback2 +http://www.opengl.org/registry/specs/NV/transform_feedback2.txt +GL_NV_transform_feedback2 + + GL_TRANSFORM_FEEDBACK_NV 0x8E22 + GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 + GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 + GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + void glBindTransformFeedbackNV (GLenum target, GLuint id) + void glDeleteTransformFeedbacksNV (GLsizei n, const GLuint* ids) + void glDrawTransformFeedbackNV (GLenum mode, GLuint id) + void glGenTransformFeedbacksNV (GLsizei n, GLuint* ids) + GLboolean glIsTransformFeedbackNV (GLuint id) + void glPauseTransformFeedbackNV (void) + void glResumeTransformFeedbackNV (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_uniform_buffer_unified_memory b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_uniform_buffer_unified_memory new file mode 100644 index 00000000..d1c27437 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_uniform_buffer_unified_memory @@ -0,0 +1,7 @@ +GL_NV_uniform_buffer_unified_memory +http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt +GL_NV_uniform_buffer_unified_memory + + GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E + GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F + GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vdpau_interop b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vdpau_interop new file mode 100644 index 00000000..f52949c9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vdpau_interop @@ -0,0 +1,19 @@ +GL_NV_vdpau_interop +http://www.opengl.org/registry/specs/NV/vdpau_interop.txt +GL_NV_vdpau_interop + + GL_SURFACE_STATE_NV 0x86EB + GL_SURFACE_REGISTERED_NV 0x86FD + GL_SURFACE_MAPPED_NV 0x8700 + GL_WRITE_DISCARD_NV 0x88BE + void glVDPAUFiniNV (void) + void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values) + void glVDPAUInitNV (const void* vdpDevice, const void*getProcAddress) + void glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface) + void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces) + GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) + GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) + void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access) + void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces) + void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface) + typedef GLintptr GLvdpauSurfaceNV diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range new file mode 100644 index 00000000..76e89435 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range @@ -0,0 +1,11 @@ +GL_NV_vertex_array_range +http://www.opengl.org/registry/specs/NV/vertex_array_range.txt +GL_NV_vertex_array_range + + GL_VERTEX_ARRAY_RANGE_NV 0x851D + GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E + GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F + GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 + GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + void glFlushVertexArrayRangeNV (void) + void glVertexArrayRangeNV (GLsizei length, void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range2 new file mode 100644 index 00000000..769fdd50 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_array_range2 @@ -0,0 +1,5 @@ +GL_NV_vertex_array_range2 +http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt +GL_NV_vertex_array_range2 + + GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit new file mode 100644 index 00000000..9e340c1c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit @@ -0,0 +1,25 @@ +GL_NV_vertex_attrib_integer_64bit +http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt +GL_NV_vertex_attrib_integer_64bit + + GL_INT64_NV 0x140E + GL_UNSIGNED_INT64_NV 0x140F + void glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT* params) + void glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT* params) + void glVertexAttribL1i64NV (GLuint index, GLint64EXT x) + void glVertexAttribL1i64vNV (GLuint index, const GLint64EXT* v) + void glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x) + void glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT* v) + void glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y) + void glVertexAttribL2i64vNV (GLuint index, const GLint64EXT* v) + void glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y) + void glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT* v) + void glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) + void glVertexAttribL3i64vNV (GLuint index, const GLint64EXT* v) + void glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) + void glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT* v) + void glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) + void glVertexAttribL4i64vNV (GLuint index, const GLint64EXT* v) + void glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) + void glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT* v) + void glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory new file mode 100644 index 00000000..e4c2317e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory @@ -0,0 +1,41 @@ +GL_NV_vertex_buffer_unified_memory +http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt +GL_NV_vertex_buffer_unified_memory + + GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E + GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F + GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 + GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 + GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 + GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 + GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 + GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 + GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 + GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 + GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 + GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 + GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A + GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B + GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C + GL_COLOR_ARRAY_LENGTH_NV 0x8F2D + GL_INDEX_ARRAY_LENGTH_NV 0x8F2E + GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F + GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 + GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 + GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 + GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 + void glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) + void glColorFormatNV (GLint size, GLenum type, GLsizei stride) + void glEdgeFlagFormatNV (GLsizei stride) + void glFogCoordFormatNV (GLenum type, GLsizei stride) + void glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT result[]) + void glIndexFormatNV (GLenum type, GLsizei stride) + void glNormalFormatNV (GLenum type, GLsizei stride) + void glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride) + void glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride) + void glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) + void glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) + void glVertexFormatNV (GLint size, GLenum type, GLsizei stride) + GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 + GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 + GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program new file mode 100644 index 00000000..a96f1bb0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program @@ -0,0 +1,151 @@ +GL_NV_vertex_program +http://www.opengl.org/registry/specs/NV/vertex_program.txt +GL_NV_vertex_program + + GL_VERTEX_PROGRAM_NV 0x8620 + GL_VERTEX_STATE_PROGRAM_NV 0x8621 + GL_ATTRIB_ARRAY_SIZE_NV 0x8623 + GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 + GL_ATTRIB_ARRAY_TYPE_NV 0x8625 + GL_CURRENT_ATTRIB_NV 0x8626 + GL_PROGRAM_LENGTH_NV 0x8627 + GL_PROGRAM_STRING_NV 0x8628 + GL_MODELVIEW_PROJECTION_NV 0x8629 + GL_IDENTITY_NV 0x862A + GL_INVERSE_NV 0x862B + GL_TRANSPOSE_NV 0x862C + GL_INVERSE_TRANSPOSE_NV 0x862D + GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E + GL_MAX_TRACK_MATRICES_NV 0x862F + GL_MATRIX0_NV 0x8630 + GL_MATRIX1_NV 0x8631 + GL_MATRIX2_NV 0x8632 + GL_MATRIX3_NV 0x8633 + GL_MATRIX4_NV 0x8634 + GL_MATRIX5_NV 0x8635 + GL_MATRIX6_NV 0x8636 + GL_MATRIX7_NV 0x8637 + GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 + GL_CURRENT_MATRIX_NV 0x8641 + GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 + GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 + GL_PROGRAM_PARAMETER_NV 0x8644 + GL_ATTRIB_ARRAY_POINTER_NV 0x8645 + GL_PROGRAM_TARGET_NV 0x8646 + GL_PROGRAM_RESIDENT_NV 0x8647 + GL_TRACK_MATRIX_NV 0x8648 + GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 + GL_VERTEX_PROGRAM_BINDING_NV 0x864A + GL_PROGRAM_ERROR_POSITION_NV 0x864B + GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 + GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 + GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 + GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 + GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 + GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 + GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 + GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 + GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 + GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 + GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A + GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B + GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C + GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D + GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E + GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F + GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 + GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 + GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 + GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 + GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 + GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 + GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 + GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 + GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 + GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 + GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A + GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B + GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C + GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D + GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E + GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F + GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 + GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 + GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 + GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 + GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 + GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 + GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 + GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 + GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 + GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 + GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A + GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B + GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C + GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D + GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E + GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + GLboolean glAreProgramsResidentNV (GLsizei n, const GLuint* ids, GLboolean *residences) + void glBindProgramNV (GLenum target, GLuint id) + void glDeleteProgramsNV (GLsizei n, const GLuint* ids) + void glExecuteProgramNV (GLenum target, GLuint id, const GLfloat* params) + void glGenProgramsNV (GLsizei n, GLuint* ids) + void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble* params) + void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params) + void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte* program) + void glGetProgramivNV (GLuint id, GLenum pname, GLint* params) + void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint* params) + void glGetVertexAttribPointervNV (GLuint index, GLenum pname, void** pointer) + void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble* params) + void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat* params) + void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint* params) + GLboolean glIsProgramNV (GLuint id) + void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte* program) + void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble* params) + void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat* params) + void glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei num, const GLdouble* params) + void glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei num, const GLfloat* params) + void glRequestResidentProgramsNV (GLsizei n, GLuint* ids) + void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform) + void glVertexAttrib1dNV (GLuint index, GLdouble x) + void glVertexAttrib1dvNV (GLuint index, const GLdouble* v) + void glVertexAttrib1fNV (GLuint index, GLfloat x) + void glVertexAttrib1fvNV (GLuint index, const GLfloat* v) + void glVertexAttrib1sNV (GLuint index, GLshort x) + void glVertexAttrib1svNV (GLuint index, const GLshort* v) + void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y) + void glVertexAttrib2dvNV (GLuint index, const GLdouble* v) + void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) + void glVertexAttrib2fvNV (GLuint index, const GLfloat* v) + void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y) + void glVertexAttrib2svNV (GLuint index, const GLshort* v) + void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z) + void glVertexAttrib3dvNV (GLuint index, const GLdouble* v) + void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) + void glVertexAttrib3fvNV (GLuint index, const GLfloat* v) + void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z) + void glVertexAttrib3svNV (GLuint index, const GLshort* v) + void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glVertexAttrib4dvNV (GLuint index, const GLdouble* v) + void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glVertexAttrib4fvNV (GLuint index, const GLfloat* v) + void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) + void glVertexAttrib4svNV (GLuint index, const GLshort* v) + void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) + void glVertexAttrib4ubvNV (GLuint index, const GLubyte* v) + void glVertexAttribPointerNV (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) + void glVertexAttribs1dvNV (GLuint index, GLsizei n, const GLdouble* v) + void glVertexAttribs1fvNV (GLuint index, GLsizei n, const GLfloat* v) + void glVertexAttribs1svNV (GLuint index, GLsizei n, const GLshort* v) + void glVertexAttribs2dvNV (GLuint index, GLsizei n, const GLdouble* v) + void glVertexAttribs2fvNV (GLuint index, GLsizei n, const GLfloat* v) + void glVertexAttribs2svNV (GLuint index, GLsizei n, const GLshort* v) + void glVertexAttribs3dvNV (GLuint index, GLsizei n, const GLdouble* v) + void glVertexAttribs3fvNV (GLuint index, GLsizei n, const GLfloat* v) + void glVertexAttribs3svNV (GLuint index, GLsizei n, const GLshort* v) + void glVertexAttribs4dvNV (GLuint index, GLsizei n, const GLdouble* v) + void glVertexAttribs4fvNV (GLuint index, GLsizei n, const GLfloat* v) + void glVertexAttribs4svNV (GLuint index, GLsizei n, const GLshort* v) + void glVertexAttribs4ubvNV (GLuint index, GLsizei n, const GLubyte* v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program1_1 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program1_1 new file mode 100644 index 00000000..28e597b6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program1_1 @@ -0,0 +1,4 @@ +GL_NV_vertex_program1_1 +http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt +GL_NV_vertex_program1_1 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2 new file mode 100644 index 00000000..c70f345f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2 @@ -0,0 +1,4 @@ +GL_NV_vertex_program2 +http://www.opengl.org/registry/specs/NV/vertex_program2.txt +GL_NV_vertex_program2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2_option b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2_option new file mode 100644 index 00000000..3e3e0b7a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program2_option @@ -0,0 +1,6 @@ +GL_NV_vertex_program2_option +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt +GL_NV_vertex_program2_option + + GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 + GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program3 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program3 new file mode 100644 index 00000000..fbd38990 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program3 @@ -0,0 +1,5 @@ +GL_NV_vertex_program3 +http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt +GL_NV_vertex_program3 + + MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program4 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program4 new file mode 100644 index 00000000..b1ff7f82 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_vertex_program4 @@ -0,0 +1,5 @@ +GL_NV_vertex_program4 +http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt +GL_NV_gpu_program4 + + GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_video_capture b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_video_capture new file mode 100644 index 00000000..1361f7f7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_video_capture @@ -0,0 +1,45 @@ +GL_NV_video_capture +http://www.opengl.org/registry/specs/NV/video_capture.txt +GL_NV_video_capture + + GL_VIDEO_BUFFER_NV 0x9020 + GL_VIDEO_BUFFER_BINDING_NV 0x9021 + GL_FIELD_UPPER_NV 0x9022 + GL_FIELD_LOWER_NV 0x9023 + GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 + GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 + GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 + GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 + GL_VIDEO_BUFFER_PITCH_NV 0x9028 + GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 + GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A + GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B + GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C + GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D + GL_PARTIAL_SUCCESS_NV 0x902E + GL_SUCCESS_NV 0x902F + GL_FAILURE_NV 0x9030 + GL_YCBYCR8_422_NV 0x9031 + GL_YCBAYCR8A_4224_NV 0x9032 + GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 + GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 + GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 + GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 + GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 + GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 + GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 + GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A + GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B + GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C + void glBeginVideoCaptureNV (GLuint video_capture_slot) + void glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset) + void glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture) + void glEndVideoCaptureNV (GLuint video_capture_slot) + void glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint* params) + GLenum glVideoCaptureNV (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time) + void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params) + void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params) + void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params) + void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params) + void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params) + void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array new file mode 100644 index 00000000..1ef8d2b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array @@ -0,0 +1,24 @@ +GL_NV_viewport_array +http://www.opengl.org/registry/specs/NV/viewport_array.txt +GL_NV_viewport_array + + GL_DEPTH_RANGE 0x0B70 + GL_VIEWPORT 0x0BA2 + GL_SCISSOR_BOX 0x0C10 + GL_SCISSOR_TEST 0x0C11 + GL_MAX_VIEWPORTS_NV 0x825B + GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C + GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D + GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F + void glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat * v) + void glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f) + void glDisableiNV (GLenum target, GLuint index) + void glEnableiNV (GLenum target, GLuint index) + void glGetFloati_vNV (GLenum target, GLuint index, GLfloat* data) + GLboolean glIsEnablediNV (GLenum target, GLuint index) + void glScissorArrayvNV (GLuint first, GLsizei count, const GLint * v) + void glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) + void glScissorIndexedvNV (GLuint index, const GLint * v) + void glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat * v) + void glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) + void glViewportIndexedfvNV (GLuint index, const GLfloat * v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array2 b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array2 new file mode 100644 index 00000000..025389db --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_array2 @@ -0,0 +1,4 @@ +GL_NV_viewport_array2 +http://www.opengl.org/registry/specs/NV/viewport_array2.txt +GL_NV_viewport_array2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_swizzle b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_swizzle new file mode 100644 index 00000000..c7e730cb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_NV_viewport_swizzle @@ -0,0 +1,17 @@ +GL_NV_viewport_swizzle +http://www.opengl.org/registry/specs/NV/viewport_swizzle.txt +GL_NV_viewport_swizzle + + GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 + GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 + GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 + GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 + GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 + GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 + GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 + GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 + GL_VIEWPORT_SWIZZLE_X_NV 0x9358 + GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 + GL_VIEWPORT_SWIZZLE_Z_NV 0x935A + GL_VIEWPORT_SWIZZLE_W_NV 0x935B + void glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OES_byte_coordinates b/dep/glew-2.1.0/auto/extensions/gl/GL_OES_byte_coordinates new file mode 100644 index 00000000..825c8730 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OES_byte_coordinates @@ -0,0 +1,4 @@ +GL_OES_byte_coordinates +http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt +GL_OES_byte_coordinates + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OML_interlace b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_interlace new file mode 100644 index 00000000..52e75d69 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_interlace @@ -0,0 +1,6 @@ +GL_OML_interlace +http://www.opengl.org/registry/specs/OML/interlace.txt +GL_OML_interlace + + GL_INTERLACE_OML 0x8980 + GL_INTERLACE_READ_OML 0x8981 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OML_resample b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_resample new file mode 100644 index 00000000..12d688bb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_resample @@ -0,0 +1,10 @@ +GL_OML_resample +http://www.opengl.org/registry/specs/OML/resample.txt +GL_OML_resample + + GL_PACK_RESAMPLE_OML 0x8984 + GL_UNPACK_RESAMPLE_OML 0x8985 + GL_RESAMPLE_REPLICATE_OML 0x8986 + GL_RESAMPLE_ZERO_FILL_OML 0x8987 + GL_RESAMPLE_AVERAGE_OML 0x8988 + GL_RESAMPLE_DECIMATE_OML 0x8989 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OML_subsample b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_subsample new file mode 100644 index 00000000..48d50814 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OML_subsample @@ -0,0 +1,6 @@ +GL_OML_subsample +http://www.opengl.org/registry/specs/OML/subsample.txt +GL_OML_subsample + + GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 + GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview new file mode 100644 index 00000000..d7ee785e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview @@ -0,0 +1,9 @@ +GL_OVR_multiview +http://www.opengl.org/registry/specs/OVR/multiview.txt +GL_OVR_multiview + + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 + GL_MAX_VIEWS_OVR 0x9631 + GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 + GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 + void glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview2 b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview2 new file mode 100644 index 00000000..6b69e8b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview2 @@ -0,0 +1,4 @@ +GL_OVR_multiview2 +http://www.opengl.org/registry/specs/OVR/multiview2.txt +GL_OVR_multiview2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview_multisampled_render_to_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview_multisampled_render_to_texture new file mode 100644 index 00000000..446a8535 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_OVR_multiview_multisampled_render_to_texture @@ -0,0 +1,5 @@ +GL_OVR_multiview_multisampled_render_to_texture +http://www.opengl.org/registry/specs/OVR/multiview_multisampled_render_to_texture.txt +GL_OVR_multiview_multisampled_render_to_texture + + void glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_misc_hints b/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_misc_hints new file mode 100644 index 00000000..a4e6245e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_misc_hints @@ -0,0 +1,24 @@ +GL_PGI_misc_hints +http://www.opengl.org/registry/specs/PGI/misc_hints.txt +GL_PGI_misc_hints + + GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 + GL_CONSERVE_MEMORY_HINT_PGI 107005 + GL_RECLAIM_MEMORY_HINT_PGI 107006 + GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 + GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 + GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 + GL_ALWAYS_FAST_HINT_PGI 107020 + GL_ALWAYS_SOFT_HINT_PGI 107021 + GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 + GL_ALLOW_DRAW_WIN_HINT_PGI 107023 + GL_ALLOW_DRAW_FRG_HINT_PGI 107024 + GL_ALLOW_DRAW_MEM_HINT_PGI 107025 + GL_STRICT_DEPTHFUNC_HINT_PGI 107030 + GL_STRICT_LIGHTING_HINT_PGI 107031 + GL_STRICT_SCISSOR_HINT_PGI 107032 + GL_FULL_STIPPLE_HINT_PGI 107033 + GL_CLIP_NEAR_HINT_PGI 107040 + GL_CLIP_FAR_HINT_PGI 107041 + GL_WIDE_LINE_HINT_PGI 107042 + GL_BACK_NORMALS_HINT_PGI 107043 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_vertex_hints b/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_vertex_hints new file mode 100644 index 00000000..dd648805 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_PGI_vertex_hints @@ -0,0 +1,26 @@ +GL_PGI_vertex_hints +http://www.opengl.org/registry/specs/PGI/vertex_hints.txt +GL_PGI_vertex_hints + + GL_VERTEX23_BIT_PGI 0x00000004 + GL_VERTEX4_BIT_PGI 0x00000008 + GL_COLOR3_BIT_PGI 0x00010000 + GL_COLOR4_BIT_PGI 0x00020000 + GL_EDGEFLAG_BIT_PGI 0x00040000 + GL_INDEX_BIT_PGI 0x00080000 + GL_MAT_AMBIENT_BIT_PGI 0x00100000 + GL_VERTEX_DATA_HINT_PGI 107050 + GL_VERTEX_CONSISTENT_HINT_PGI 107051 + GL_MATERIAL_SIDE_HINT_PGI 107052 + GL_MAX_VERTEX_HINT_PGI 107053 + GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 + GL_MAT_DIFFUSE_BIT_PGI 0x00400000 + GL_MAT_EMISSION_BIT_PGI 0x00800000 + GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 + GL_MAT_SHININESS_BIT_PGI 0x02000000 + GL_MAT_SPECULAR_BIT_PGI 0x04000000 + GL_NORMAL_BIT_PGI 0x08000000 + GL_TEXCOORD1_BIT_PGI 0x10000000 + GL_TEXCOORD2_BIT_PGI 0x20000000 + GL_TEXCOORD3_BIT_PGI 0x40000000 + GL_TEXCOORD4_BIT_PGI 0x80000000 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_alpha_test b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_alpha_test new file mode 100644 index 00000000..3236a284 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_alpha_test @@ -0,0 +1,8 @@ +GL_QCOM_alpha_test +http://www.opengl.org/registry/specs/QCOM/alpha_test.txt +GL_QCOM_alpha_test + + GL_ALPHA_TEST_QCOM 0x0BC0 + GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 + GL_ALPHA_TEST_REF_QCOM 0x0BC2 + void glAlphaFuncQCOM (GLenum func, GLclampf ref) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_binning_control b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_binning_control new file mode 100644 index 00000000..241b3e35 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_binning_control @@ -0,0 +1,9 @@ +GL_QCOM_binning_control +http://www.opengl.org/registry/specs/QCOM/binning_control.txt +GL_QCOM_binning_control + + GL_DONT_CARE 0x1100 + GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 + GL_CPU_OPTIMIZED_QCOM 0x8FB1 + GL_GPU_OPTIMIZED_QCOM 0x8FB2 + GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_driver_control b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_driver_control new file mode 100644 index 00000000..1ac3b059 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_driver_control @@ -0,0 +1,8 @@ +GL_QCOM_driver_control +http://www.opengl.org/registry/specs/QCOM/driver_control.txt +GL_QCOM_driver_control + + void glDisableDriverControlQCOM (GLuint driverControl) + void glEnableDriverControlQCOM (GLuint driverControl) + void glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar *driverControlString) + void glGetDriverControlsQCOM (GLint* num, GLsizei size, GLuint *driverControls) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get new file mode 100644 index 00000000..b463ad70 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get @@ -0,0 +1,23 @@ +GL_QCOM_extended_get +http://www.opengl.org/registry/specs/QCOM/extended_get.txt +GL_QCOM_extended_get + + GL_TEXTURE_WIDTH_QCOM 0x8BD2 + GL_TEXTURE_HEIGHT_QCOM 0x8BD3 + GL_TEXTURE_DEPTH_QCOM 0x8BD4 + GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 + GL_TEXTURE_FORMAT_QCOM 0x8BD6 + GL_TEXTURE_TYPE_QCOM 0x8BD7 + GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 + GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 + GL_TEXTURE_TARGET_QCOM 0x8BDA + GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB + GL_STATE_RESTORE 0x8BDC + void glExtGetBufferPointervQCOM (GLenum target, void** params) + void glExtGetBuffersQCOM (GLuint* buffers, GLint maxBuffers, GLint* numBuffers) + void glExtGetFramebuffersQCOM (GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers) + void glExtGetRenderbuffersQCOM (GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers) + void glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params) + void glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels) + void glExtGetTexturesQCOM (GLuint* textures, GLint maxTextures, GLint* numTextures) + void glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get2 b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get2 new file mode 100644 index 00000000..93ca064e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_extended_get2 @@ -0,0 +1,8 @@ +GL_QCOM_extended_get2 +http://www.opengl.org/registry/specs/QCOM/extended_get2.txt +GL_QCOM_extended_get2 + + void glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar* source, GLint* length) + void glExtGetProgramsQCOM (GLuint* programs, GLint maxPrograms, GLint* numPrograms) + void glExtGetShadersQCOM (GLuint* shaders, GLint maxShaders, GLint* numShaders) + GLboolean glExtIsProgramBinaryQCOM (GLuint program) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_framebuffer_foveated b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_framebuffer_foveated new file mode 100644 index 00000000..3802fcc8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_framebuffer_foveated @@ -0,0 +1,8 @@ +GL_QCOM_framebuffer_foveated +http://www.opengl.org/registry/specs/QCOM/framebuffer_foveated.txt +GL_QCOM_framebuffer_foveated + + GL_FOVEATION_ENABLE_BIT_QCOM 0x1 + GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2 + void glFramebufferFoveationConfigQCOM (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint* providedFeatures) + void glFramebufferFoveationParametersQCOM (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_perfmon_global_mode b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_perfmon_global_mode new file mode 100644 index 00000000..d3fa7557 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_perfmon_global_mode @@ -0,0 +1,5 @@ +GL_QCOM_perfmon_global_mode +http://www.opengl.org/registry/specs/QCOM/performance_monitor_global_mode.txt +GL_QCOM_perfmon_global_mode + + GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_shader_framebuffer_fetch_noncoherent b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_shader_framebuffer_fetch_noncoherent new file mode 100644 index 00000000..afe90501 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_shader_framebuffer_fetch_noncoherent @@ -0,0 +1,6 @@ +GL_QCOM_shader_framebuffer_fetch_noncoherent +http://www.opengl.org/registry/specs/QCOM/shader_framebuffer_fetch_noncoherent.txt +GL_QCOM_shader_framebuffer_fetch_noncoherent + + GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 + void glFramebufferFetchBarrierQCOM (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_tiled_rendering b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_tiled_rendering new file mode 100644 index 00000000..2e2615e3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_tiled_rendering @@ -0,0 +1,38 @@ +GL_QCOM_tiled_rendering +http://www.opengl.org/registry/specs/QCOM/tiled_rendering.txt +GL_QCOM_tiled_rendering + + GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 + GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 + GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 + GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 + GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 + GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 + GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 + GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 + GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 + GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 + GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 + GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 + GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 + GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 + GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 + GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 + GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 + GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 + GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 + GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 + GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 + GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 + GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 + GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 + GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 + GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 + GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 + GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 + GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 + GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 + GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 + GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 + void glEndTilingQCOM (GLbitfield preserveMask) + void glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_writeonly_rendering b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_writeonly_rendering new file mode 100644 index 00000000..55557801 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_QCOM_writeonly_rendering @@ -0,0 +1,5 @@ +GL_QCOM_writeonly_rendering +http://www.opengl.org/registry/specs/QCOM/writeonly_rendering.txt +GL_QCOM_writeonly_rendering + + GL_WRITEONLY_RENDERING_QCOM 0x8823 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_0_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_0_compatibility new file mode 100644 index 00000000..e5e5df60 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_0_compatibility @@ -0,0 +1,36 @@ +GL_REGAL_ES1_0_compatibility +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_ES1_0_compatibility + + void glAlphaFuncx (GLenum func, GLclampx ref) + void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) + void glClearDepthx (GLclampx depth) + void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) + void glDepthRangex (GLclampx zNear, GLclampx zFar) + void glFogx (GLenum pname, GLfixed param) + void glFogxv (GLenum pname, const GLfixed* params) + void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) + void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) + void glLightModelx (GLenum pname, GLfixed param) + void glLightModelxv (GLenum pname, const GLfixed* params) + void glLightx (GLenum light, GLenum pname, GLfixed param) + void glLightxv (GLenum light, GLenum pname, const GLfixed* params) + void glLineWidthx (GLfixed width) + void glLoadMatrixx (const GLfixed* m) + void glMaterialx (GLenum face, GLenum pname, GLfixed param) + void glMaterialxv (GLenum face, GLenum pname, const GLfixed* params) + void glMultMatrixx (const GLfixed* m) + void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) + void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz) + void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) + void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) + void glPointSizex (GLfixed size) + void glPolygonOffsetx (GLfixed factor, GLfixed units) + void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z) + void glSampleCoveragex (GLclampx value, GLboolean invert) + void glScalex (GLfixed x, GLfixed y, GLfixed z) + void glTexEnvx (GLenum target, GLenum pname, GLfixed param) + void glTexEnvxv (GLenum target, GLenum pname, const GLfixed* params) + void glTexParameterx (GLenum target, GLenum pname, GLfixed param) + void glTranslatex (GLfixed x, GLfixed y, GLfixed z) + typedef int GLclampx diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_1_compatibility b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_1_compatibility new file mode 100644 index 00000000..7b6427ca --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_ES1_1_compatibility @@ -0,0 +1,17 @@ +GL_REGAL_ES1_1_compatibility +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_ES1_1_compatibility + + void glClipPlanef (GLenum plane, const GLfloat* equation) + void glClipPlanex (GLenum plane, const GLfixed* equation) + void glGetClipPlanef (GLenum pname, GLfloat eqn[4]) + void glGetClipPlanex (GLenum pname, GLfixed eqn[4]) + void glGetFixedv (GLenum pname, GLfixed* params) + void glGetLightxv (GLenum light, GLenum pname, GLfixed* params) + void glGetMaterialxv (GLenum face, GLenum pname, GLfixed* params) + void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed* params) + void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed* params) + void glPointParameterx (GLenum pname, GLfixed param) + void glPointParameterxv (GLenum pname, const GLfixed* params) + void glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer) + void glTexParameterxv (GLenum target, GLenum pname, const GLfixed* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_enable b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_enable new file mode 100644 index 00000000..f45a904c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_enable @@ -0,0 +1,14 @@ +GL_REGAL_enable +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_enable + + GL_ERROR_REGAL 0x9322 + GL_DEBUG_REGAL 0x9323 + GL_LOG_REGAL 0x9324 + GL_EMULATION_REGAL 0x9325 + GL_DRIVER_REGAL 0x9326 + GL_MISSING_REGAL 0x9360 + GL_TRACE_REGAL 0x9361 + GL_CACHE_REGAL 0x9362 + GL_CODE_REGAL 0x9363 + GL_STATISTICS_REGAL 0x9364 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_error_string b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_error_string new file mode 100644 index 00000000..9f9777ab --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_error_string @@ -0,0 +1,5 @@ +GL_REGAL_error_string +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_error_string + + const GLchar* glErrorStringREGAL (GLenum error) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_extension_query b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_extension_query new file mode 100644 index 00000000..19b40de5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_extension_query @@ -0,0 +1,6 @@ +GL_REGAL_extension_query +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_extension_query + + GLboolean glGetExtensionREGAL (const GLchar* ext) + GLboolean glIsSupportedREGAL (const GLchar* ext) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_log b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_log new file mode 100644 index 00000000..6923283b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_log @@ -0,0 +1,15 @@ +GL_REGAL_log +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_log + + GL_LOG_ERROR_REGAL 0x9319 + GL_LOG_WARNING_REGAL 0x931A + GL_LOG_INFO_REGAL 0x931B + GL_LOG_APP_REGAL 0x931C + GL_LOG_DRIVER_REGAL 0x931D + GL_LOG_INTERNAL_REGAL 0x931E + GL_LOG_DEBUG_REGAL 0x931F + GL_LOG_STATUS_REGAL 0x9320 + GL_LOG_HTTP_REGAL 0x9321 + void glLogMessageCallbackREGAL (GLLOGPROCREGAL callback) + typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_proc_address b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_proc_address new file mode 100644 index 00000000..708b29ad --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REGAL_proc_address @@ -0,0 +1,5 @@ +GL_REGAL_proc_address +https://github.com/p3/regal/tree/master/doc/extensions +GL_REGAL_proc_address + + void * glGetProcAddressREGAL (const GLchar *name) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_REND_screen_coordinates b/dep/glew-2.1.0/auto/extensions/gl/GL_REND_screen_coordinates new file mode 100644 index 00000000..6c9e38c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_REND_screen_coordinates @@ -0,0 +1,6 @@ +GL_REND_screen_coordinates +http://www.opengl.org/registry/specs/REND/screen_coordinates.txt +GL_REND_screen_coordinates + + GL_SCREEN_COORDINATES_REND 0x8490 + GL_INVERTED_SCREEN_W_REND 0x8491 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_S3_s3tc b/dep/glew-2.1.0/auto/extensions/gl/GL_S3_s3tc new file mode 100644 index 00000000..956df285 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_S3_s3tc @@ -0,0 +1,10 @@ +GL_S3_s3tc +http://www.opengl.org/registry/specs/S3/s3tc.txt +GL_S3_s3tc + + GL_RGB_S3TC 0x83A0 + GL_RGB4_S3TC 0x83A1 + GL_RGBA_S3TC 0x83A2 + GL_RGBA4_S3TC 0x83A3 + GL_RGBA_DXT5_S3TC 0x83A4 + GL_RGBA4_DXT5_S3TC 0x83A5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_clip_band_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_clip_band_hint new file mode 100644 index 00000000..5d858583 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_clip_band_hint @@ -0,0 +1,4 @@ +GL_SGIS_clip_band_hint +http://www.opengl.org/registry/specs/SGIS/clip_band_hint.txt +GL_SGIS_clip_band_hint + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_color_range b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_color_range new file mode 100644 index 00000000..9b0be574 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_color_range @@ -0,0 +1,13 @@ +GL_SGIS_color_range +http://www.opengl.org/registry/specs/SGIS/color_range.txt +GL_SGIS_color_range + + GL_EXTENDED_RANGE_SGIS 0x85A5 + GL_MIN_RED_SGIS 0x85A6 + GL_MAX_RED_SGIS 0x85A7 + GL_MIN_GREEN_SGIS 0x85A8 + GL_MAX_GREEN_SGIS 0x85A9 + GL_MIN_BLUE_SGIS 0x85AA + GL_MAX_BLUE_SGIS 0x85AB + GL_MIN_ALPHA_SGIS 0x85AC + GL_MAX_ALPHA_SGIS 0x85AD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_detail_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_detail_texture new file mode 100644 index 00000000..0bdf94b8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_detail_texture @@ -0,0 +1,6 @@ +GL_SGIS_detail_texture +http://www.opengl.org/registry/specs/SGIS/detail_texture.txt +GL_SGIS_detail_texture + + void glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat* points) + void glGetDetailTexFuncSGIS (GLenum target, GLfloat* points) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_fog_function b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_fog_function new file mode 100644 index 00000000..71f888ba --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_fog_function @@ -0,0 +1,6 @@ +GL_SGIS_fog_function +http://www.opengl.org/registry/specs/SGIS/fog_function.txt +GL_SGIS_fog_function + + void glFogFuncSGIS (GLsizei n, const GLfloat* points) + void glGetFogFuncSGIS (GLfloat* points) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_generate_mipmap b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_generate_mipmap new file mode 100644 index 00000000..dd4d24f9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_generate_mipmap @@ -0,0 +1,6 @@ +GL_SGIS_generate_mipmap +http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt +GL_SGIS_generate_mipmap + + GL_GENERATE_MIPMAP_SGIS 0x8191 + GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_line_texgen b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_line_texgen new file mode 100644 index 00000000..968ff96c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_line_texgen @@ -0,0 +1,4 @@ +GL_SGIS_line_texgen +http://www.opengl.org/registry/specs/SGIS/line_texgen.txt +GL_SGIS_line_texgen + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multisample new file mode 100644 index 00000000..8085b9c1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multisample @@ -0,0 +1,22 @@ +GL_SGIS_multisample +http://www.opengl.org/registry/specs/SGIS/multisample.txt +GL_SGIS_multisample + + GL_MULTISAMPLE_SGIS 0x809D + GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E + GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F + GL_SAMPLE_MASK_SGIS 0x80A0 + GL_1PASS_SGIS 0x80A1 + GL_2PASS_0_SGIS 0x80A2 + GL_2PASS_1_SGIS 0x80A3 + GL_4PASS_0_SGIS 0x80A4 + GL_4PASS_1_SGIS 0x80A5 + GL_4PASS_2_SGIS 0x80A6 + GL_4PASS_3_SGIS 0x80A7 + GL_SAMPLE_BUFFERS_SGIS 0x80A8 + GL_SAMPLES_SGIS 0x80A9 + GL_SAMPLE_MASK_VALUE_SGIS 0x80AA + GL_SAMPLE_MASK_INVERT_SGIS 0x80AB + GL_SAMPLE_PATTERN_SGIS 0x80AC + void glSampleMaskSGIS (GLclampf value, GLboolean invert) + void glSamplePatternSGIS (GLenum pattern) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multitexture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multitexture new file mode 100644 index 00000000..fb534dc3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_multitexture @@ -0,0 +1,19 @@ +GL_SGIS_multitexture +http://www.opengl.org/registry/specs/SGIS/multitexture.txt +GL_SGIS_multitexture + + GL_SELECTED_TEXTURE_SGIS 0x83C0 + GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1 + GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2 + GL_MAX_TEXTURES_SGIS 0x83C3 + GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4 + GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5 + GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6 + GL_TEXTURE0_SGIS 0x83C7 + GL_TEXTURE1_SGIS 0x83C8 + GL_TEXTURE2_SGIS 0x83C9 + GL_TEXTURE3_SGIS 0x83CA + void glInterleavedTextureCoordSetsSGIS (GLint factor) + void glSelectTextureCoordSetSGIS (GLenum target) + void glSelectTextureSGIS (GLenum target) + void glSelectTextureTransformSGIS (GLenum target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_pixel_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_pixel_texture new file mode 100644 index 00000000..c9bd6075 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_pixel_texture @@ -0,0 +1,4 @@ +GL_SGIS_pixel_texture +http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt +GL_SGIS_pixel_texture + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_point_line_texgen b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_point_line_texgen new file mode 100644 index 00000000..e99014c7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_point_line_texgen @@ -0,0 +1,12 @@ +GL_SGIS_point_line_texgen +http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt +GL_SGIS_point_line_texgen + + GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 + GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 + GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 + GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 + GL_EYE_POINT_SGIS 0x81F4 + GL_OBJECT_POINT_SGIS 0x81F5 + GL_EYE_LINE_SGIS 0x81F6 + GL_OBJECT_LINE_SGIS 0x81F7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_shared_multisample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_shared_multisample new file mode 100644 index 00000000..cb2816e0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_shared_multisample @@ -0,0 +1,5 @@ +GL_SGIS_shared_multisample +http://www.opengl.org/registry/specs/SGIS/shared_multisample.txt +GL_SGIS_shared_multisample + + void glMultisampleSubRectPosSGIS (GLint x, GLint y) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_sharpen_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_sharpen_texture new file mode 100644 index 00000000..4fa6efbb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_sharpen_texture @@ -0,0 +1,6 @@ +GL_SGIS_sharpen_texture +http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt +GL_SGIS_sharpen_texture + + void glGetSharpenTexFuncSGIS (GLenum target, GLfloat* points) + void glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat* points) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture4D b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture4D new file mode 100644 index 00000000..428a88c4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture4D @@ -0,0 +1,6 @@ +GL_SGIS_texture4D +http://www.opengl.org/registry/specs/SGIS/texture4D.txt +GL_SGIS_texture4D + + void glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels) + void glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_border_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_border_clamp new file mode 100644 index 00000000..db4ff3ef --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_border_clamp @@ -0,0 +1,5 @@ +GL_SGIS_texture_border_clamp +http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt +GL_SGIS_texture_border_clamp + + GL_CLAMP_TO_BORDER_SGIS 0x812D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_edge_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_edge_clamp new file mode 100644 index 00000000..6b016c17 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_edge_clamp @@ -0,0 +1,5 @@ +GL_SGIS_texture_edge_clamp +http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt +GL_SGIS_texture_edge_clamp + + GL_CLAMP_TO_EDGE_SGIS 0x812F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_filter4 b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_filter4 new file mode 100644 index 00000000..db5bd049 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_filter4 @@ -0,0 +1,6 @@ +GL_SGIS_texture_filter4 +http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt +GL_SGIS_texture_filter4 + + void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat* weights) + void glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_lod new file mode 100644 index 00000000..a7297ec8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_lod @@ -0,0 +1,8 @@ +GL_SGIS_texture_lod +http://www.opengl.org/registry/specs/SGIS/texture_lod.txt +GL_SGIS_texture_lod + + GL_TEXTURE_MIN_LOD_SGIS 0x813A + GL_TEXTURE_MAX_LOD_SGIS 0x813B + GL_TEXTURE_BASE_LEVEL_SGIS 0x813C + GL_TEXTURE_MAX_LEVEL_SGIS 0x813D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_select b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_select new file mode 100644 index 00000000..3df4c231 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIS_texture_select @@ -0,0 +1,4 @@ +GL_SGIS_texture_select +http://www.opengl.org/registry/specs/SGIS/texture_select.txt +GL_SGIS_texture_select + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async new file mode 100644 index 00000000..cc6b0cc6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async @@ -0,0 +1,11 @@ +GL_SGIX_async +http://www.opengl.org/registry/specs/SGIX/async.txt +GL_SGIX_async + + GL_ASYNC_MARKER_SGIX 0x8329 + void glAsyncMarkerSGIX (GLuint marker) + void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range) + GLint glFinishAsyncSGIX (GLuint* markerp) + GLuint glGenAsyncMarkersSGIX (GLsizei range) + GLboolean glIsAsyncMarkerSGIX (GLuint marker) + GLint glPollAsyncSGIX (GLuint* markerp) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_histogram b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_histogram new file mode 100644 index 00000000..e06d78d2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_histogram @@ -0,0 +1,6 @@ +GL_SGIX_async_histogram +http://www.opengl.org/registry/specs/SGIX/async_histogram.txt +GL_SGIX_async_histogram + + GL_ASYNC_HISTOGRAM_SGIX 0x832C + GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_pixel b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_pixel new file mode 100644 index 00000000..a6df72be --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_async_pixel @@ -0,0 +1,10 @@ +GL_SGIX_async_pixel +http://www.opengl.org/registry/specs/SGIX/async_pixel.txt +GL_SGIX_async_pixel + + GL_ASYNC_TEX_IMAGE_SGIX 0x835C + GL_ASYNC_DRAW_PIXELS_SGIX 0x835D + GL_ASYNC_READ_PIXELS_SGIX 0x835E + GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F + GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 + GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_g_instruments b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_g_instruments new file mode 100644 index 00000000..66205810 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_g_instruments @@ -0,0 +1,8 @@ +GL_SGIX_bali_g_instruments +http://www.opengl.org/registry/specs/SGIX/bali_g_instruments.txt +GL_SGIX_bali_g_instruments + + GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080 + GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081 + GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082 + GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_r_instruments b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_r_instruments new file mode 100644 index 00000000..17b795e5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_r_instruments @@ -0,0 +1,7 @@ +GL_SGIX_bali_r_instruments +http://www.opengl.org/registry/specs/SGIX/bali_r_instruments.txt +GL_SGIX_bali_r_instruments + + GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090 + GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091 + GL_BALI_R_CHIP_COUNT 0x6092 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_timer_instruments b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_timer_instruments new file mode 100644 index 00000000..a5c63a93 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_bali_timer_instruments @@ -0,0 +1,4 @@ +GL_SGIX_bali_timer_instruments +http://www.opengl.org/registry/specs/SGIX/bali_timer_instruments.txt +GL_SGIX_bali_timer_instruments + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_alpha_minmax b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_alpha_minmax new file mode 100644 index 00000000..0e741384 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_alpha_minmax @@ -0,0 +1,6 @@ +GL_SGIX_blend_alpha_minmax +http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt +GL_SGIX_blend_alpha_minmax + + GL_ALPHA_MIN_SGIX 0x8320 + GL_ALPHA_MAX_SGIX 0x8321 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cadd b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cadd new file mode 100644 index 00000000..8d14ce90 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cadd @@ -0,0 +1,5 @@ +GL_SGIX_blend_cadd +http://www.opengl.org/registry/specs/SGIX/blend_cadd.txt +GL_SGIX_blend_cadd + + GL_FUNC_COMPLEX_ADD_EXT 0x601C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cmultiply b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cmultiply new file mode 100644 index 00000000..a65cbf88 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_blend_cmultiply @@ -0,0 +1,5 @@ +GL_SGIX_blend_cmultiply +http://www.opengl.org/registry/specs/SGIX/blend_cmultiply.txt +GL_SGIX_blend_cmultiply + + GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_calligraphic_fragment b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_calligraphic_fragment new file mode 100644 index 00000000..ec0507dc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_calligraphic_fragment @@ -0,0 +1,4 @@ +GL_SGIX_calligraphic_fragment +http://www.opengl.org/registry/specs/SGIX/calligraphic_fragment.txt +GL_SGIX_calligraphic_fragment + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_clipmap b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_clipmap new file mode 100644 index 00000000..1f67f087 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_clipmap @@ -0,0 +1,4 @@ +GL_SGIX_clipmap +http://www.opengl.org/registry/specs/SGIX/clipmap.txt +GL_SGIX_clipmap + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_matrix_accuracy b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_matrix_accuracy new file mode 100644 index 00000000..281674de --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_matrix_accuracy @@ -0,0 +1,5 @@ +GL_SGIX_color_matrix_accuracy +http://www.opengl.org/registry/specs/SGIX/color_matrix_accuracy.txt +GL_SGIX_color_matrix_accuracy + + GL_COLOR_MATRIX_HINT 0x8317 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_table_index_mode b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_table_index_mode new file mode 100644 index 00000000..77e94726 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_color_table_index_mode @@ -0,0 +1,4 @@ +GL_SGIX_color_table_index_mode +http://www.opengl.org/registry/specs/SGIX/color_table_index_mode.txt +GL_SGIX_color_table_index_mode + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_complex_polar b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_complex_polar new file mode 100644 index 00000000..986e3392 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_complex_polar @@ -0,0 +1,4 @@ +GL_SGIX_complex_polar +http://www.opengl.org/registry/specs/SGIX/complex_polar.txt +GL_SGIX_complex_polar + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_convolution_accuracy b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_convolution_accuracy new file mode 100644 index 00000000..e2b968cc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_convolution_accuracy @@ -0,0 +1,5 @@ +GL_SGIX_convolution_accuracy +http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt +GL_SGIX_convolution_accuracy + + GL_CONVOLUTION_HINT_SGIX 0x8316 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cube_map b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cube_map new file mode 100644 index 00000000..be4840e6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cube_map @@ -0,0 +1,13 @@ +GL_SGIX_cube_map +http://www.opengl.org/registry/specs/SGIX/cube_map.txt +GL_SGIX_cube_map + + GL_ENV_MAP_SGIX 0x8340 + GL_CUBE_MAP_SGIX 0x8341 + GL_CUBE_MAP_ZP_SGIX 0x8342 + GL_CUBE_MAP_ZN_SGIX 0x8343 + GL_CUBE_MAP_XN_SGIX 0x8344 + GL_CUBE_MAP_XP_SGIX 0x8345 + GL_CUBE_MAP_YN_SGIX 0x8346 + GL_CUBE_MAP_YP_SGIX 0x8347 + GL_CUBE_MAP_BINDING_SGIX 0x8348 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cylinder_texgen b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cylinder_texgen new file mode 100644 index 00000000..26a96b96 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_cylinder_texgen @@ -0,0 +1,4 @@ +GL_SGIX_cylinder_texgen +http://www.opengl.org/registry/specs/SGIX/cylinder_texgen.txt +GL_SGIX_cylinder_texgen + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_datapipe b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_datapipe new file mode 100644 index 00000000..82e98012 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_datapipe @@ -0,0 +1,8 @@ +GL_SGIX_datapipe +http://www.opengl.org/registry/specs/SGIX/datapipe.txt +GL_SGIX_datapipe + + GL_GEOMETRY_BIT 0x1 + GL_IMAGE_BIT 0x2 + void glAddressSpace (GLenum space, GLbitfield mask) + GLint glDataPipe (GLenum space) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_decimation b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_decimation new file mode 100644 index 00000000..80a9561c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_decimation @@ -0,0 +1,4 @@ +GL_SGIX_decimation +http://www.opengl.org/registry/specs/SGIX/decimation.txt +GL_SGIX_decimation + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_pass_instrument b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_pass_instrument new file mode 100644 index 00000000..847c98ea --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_pass_instrument @@ -0,0 +1,7 @@ +GL_SGIX_depth_pass_instrument +http://www.opengl.org/registry/specs/SGIX/depth_pass_instrument.txt +GL_SGIX_depth_pass_instrument + + GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 + GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 + GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_texture new file mode 100644 index 00000000..d2c1a53d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_depth_texture @@ -0,0 +1,7 @@ +GL_SGIX_depth_texture +http://www.opengl.org/registry/specs/SGIX/depth_texture.txt +GL_SGIX_depth_texture + + GL_DEPTH_COMPONENT16_SGIX 0x81A5 + GL_DEPTH_COMPONENT24_SGIX 0x81A6 + GL_DEPTH_COMPONENT32_SGIX 0x81A7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_dvc b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_dvc new file mode 100644 index 00000000..e1f16168 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_dvc @@ -0,0 +1,4 @@ +GL_SGIX_dvc +http://www.opengl.org/registry/specs/SGIX/dvc.txt +GL_SGIX_dvc + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_flush_raster b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_flush_raster new file mode 100644 index 00000000..12989203 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_flush_raster @@ -0,0 +1,5 @@ +GL_SGIX_flush_raster +http://www.opengl.org/registry/specs/SGIX/flush_raster.txt +GL_SGIX_flush_raster + + void glFlushRasterSGIX (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_blend b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_blend new file mode 100644 index 00000000..6c7b8169 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_blend @@ -0,0 +1,6 @@ +GL_SGIX_fog_blend +http://www.opengl.org/registry/specs/SGIX/fog_blend.txt +GL_SGIX_fog_blend + + GL_FOG_BLEND_ALPHA_SGIX 0x81FE + GL_FOG_BLEND_COLOR_SGIX 0x81FF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_factor_to_alpha b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_factor_to_alpha new file mode 100644 index 00000000..153e03fa --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_factor_to_alpha @@ -0,0 +1,4 @@ +GL_SGIX_fog_factor_to_alpha +http://www.opengl.org/registry/specs/SGIX/fog_factor_to_alpha.txt +GL_SGIX_fog_factor_to_alpha + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_layers b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_layers new file mode 100644 index 00000000..5f5a2023 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_layers @@ -0,0 +1,12 @@ +GL_SGIX_fog_layers +http://www.opengl.org/registry/specs/SGIX/fog_layers.txt +GL_SGIX_fog_layers + + GL_FOG_TYPE_SGIX 0x8323 + GL_UNIFORM_SGIX 0x8324 + GL_LAYERED_SGIX 0x8325 + GL_FOG_GROUND_PLANE_SGIX 0x8326 + GL_FOG_LAYERS_POINTS_SGIX 0x8327 + GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328 + void glFogLayersSGIX (GLsizei n, const GLfloat* points) + void glGetFogLayersSGIX (GLfloat* points) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_offset b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_offset new file mode 100644 index 00000000..4e8c83b7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_offset @@ -0,0 +1,6 @@ +GL_SGIX_fog_offset +http://www.opengl.org/registry/specs/SGIX/fog_offset.txt +GL_SGIX_fog_offset + + GL_FOG_OFFSET_SGIX 0x8198 + GL_FOG_OFFSET_VALUE_SGIX 0x8199 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_patchy b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_patchy new file mode 100644 index 00000000..2520dfdc --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_patchy @@ -0,0 +1,4 @@ +GL_SGIX_fog_patchy +http://www.opengl.org/registry/specs/SGIX/fog_patchy.txt +GL_SGIX_fog_patchy + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_scale b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_scale new file mode 100644 index 00000000..5a918e95 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_scale @@ -0,0 +1,6 @@ +GL_SGIX_fog_scale +http://www.opengl.org/registry/specs/SGIX/fog_scale.txt +GL_SGIX_fog_scale + + GL_FOG_SCALE_SGIX 0x81FC + GL_FOG_SCALE_VALUE_SGIX 0x81FD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_texture new file mode 100644 index 00000000..bf8e0bfb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fog_texture @@ -0,0 +1,5 @@ +GL_SGIX_fog_texture +http://www.opengl.org/registry/specs/SGIX/fog_texture.txt +GL_SGIX_fog_texture + + void glTextureFogSGIX (GLenum pname) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_lighting_space b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_lighting_space new file mode 100644 index 00000000..863cc5ff --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_lighting_space @@ -0,0 +1,8 @@ +GL_SGIX_fragment_lighting_space +http://www.opengl.org/registry/specs/SGIX/fragment_lighting_space.txt +GL_SGIX_fragment_lighting_space + + GL_EYE_SPACE_SGIX 0x8436 + GL_TANGENT_SPACE_SGIX 0x8437 + GL_OBJECT_SPACE_SGIX 0x8438 + GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_specular_lighting b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_specular_lighting new file mode 100644 index 00000000..b5881cbf --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragment_specular_lighting @@ -0,0 +1,21 @@ +GL_SGIX_fragment_specular_lighting +http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt +GL_SGIX_fragment_specular_lighting + + void glFragmentColorMaterialSGIX (GLenum face, GLenum mode) + void glFragmentLightModelfSGIX (GLenum pname, GLfloat param) + void glFragmentLightModelfvSGIX (GLenum pname, GLfloat* params) + void glFragmentLightModeliSGIX (GLenum pname, GLint param) + void glFragmentLightModelivSGIX (GLenum pname, GLint* params) + void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param) + void glFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat* params) + void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param) + void glFragmentLightivSGIX (GLenum light, GLenum pname, GLint* params) + void glFragmentMaterialfSGIX (GLenum face, GLenum pname, const GLfloat param) + void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat* params) + void glFragmentMaterialiSGIX (GLenum face, GLenum pname, const GLint param) + void glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint* params) + void glGetFragmentLightfvSGIX (GLenum light, GLenum value, GLfloat* data) + void glGetFragmentLightivSGIX (GLenum light, GLenum value, GLint* data) + void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat* data) + void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint* data) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragments_instrument b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragments_instrument new file mode 100644 index 00000000..13afa2f2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_fragments_instrument @@ -0,0 +1,7 @@ +GL_SGIX_fragments_instrument +http://www.opengl.org/registry/specs/SGIX/fragments_instrument.txt +GL_SGIX_fragments_instrument + + GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 + GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 + GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_framezoom b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_framezoom new file mode 100644 index 00000000..5684e456 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_framezoom @@ -0,0 +1,5 @@ +GL_SGIX_framezoom +http://www.opengl.org/registry/specs/SGIX/framezoom.txt +GL_SGIX_framezoom + + void glFrameZoomSGIX (GLint factor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_icc_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_icc_texture new file mode 100644 index 00000000..4d486643 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_icc_texture @@ -0,0 +1,16 @@ +GL_SGIX_icc_texture +http://www.opengl.org/registry/specs/SGIX/icc_texture.txt +GL_SGIX_icc_texture + + GL_RGB_ICC_SGIX 0x8460 + GL_RGBA_ICC_SGIX 0x8461 + GL_ALPHA_ICC_SGIX 0x8462 + GL_LUMINANCE_ICC_SGIX 0x8463 + GL_INTENSITY_ICC_SGIX 0x8464 + GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465 + GL_R5_G6_B5_ICC_SGIX 0x8466 + GL_R5_G6_B5_A8_ICC_SGIX 0x8467 + GL_ALPHA16_ICC_SGIX 0x8468 + GL_LUMINANCE16_ICC_SGIX 0x8469 + GL_INTENSITY16_ICC_SGIX 0x846A + GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_igloo_interface b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_igloo_interface new file mode 100644 index 00000000..4a8bc274 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_igloo_interface @@ -0,0 +1,13 @@ +GL_SGIX_igloo_interface +http://www.opengl.org/registry/specs/SGIX/igloo_interface.txt +GL_SGIX_igloo_interface + + GL_IGLOO_FULLSCREEN_SGIX 0x819E + GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F + GL_IGLOO_SWAPTMESH_SGIX 0x81A0 + GL_IGLOO_COLORNORMAL_SGIX 0x81A1 + GL_IGLOO_IRISGL_MODE_SGIX 0x81A2 + GL_IGLOO_LMC_COLOR_SGIX 0x81A3 + GL_IGLOO_TMESHMODE_SGIX 0x81A4 + GL_LIGHT31 0xBEAD + void glIglooInterfaceSGIX (GLenum pname, void *param) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_image_compression b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_image_compression new file mode 100644 index 00000000..f4189b93 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_image_compression @@ -0,0 +1,4 @@ +GL_SGIX_image_compression +http://www.opengl.org/registry/specs/SGIX/image_compression.txt +GL_SGIX_image_compression + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_impact_pixel_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_impact_pixel_texture new file mode 100644 index 00000000..d5e14cbb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_impact_pixel_texture @@ -0,0 +1,4 @@ +GL_SGIX_impact_pixel_texture +http://www.opengl.org/registry/specs/SGIX/impact_pixel_texture.txt +GL_SGIX_impact_pixel_texture + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_instrument_error b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_instrument_error new file mode 100644 index 00000000..b7e36ffb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_instrument_error @@ -0,0 +1,4 @@ +GL_SGIX_instrument_error +http://www.opengl.org/registry/specs/SGIX/instrument_error.txt +GL_SGIX_instrument_error + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_interlace b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_interlace new file mode 100644 index 00000000..856ca69e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_interlace @@ -0,0 +1,5 @@ +GL_SGIX_interlace +http://www.opengl.org/registry/specs/SGIX/interlace.txt +GL_SGIX_interlace + + GL_INTERLACE_SGIX 0x8094 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ir_instrument1 b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ir_instrument1 new file mode 100644 index 00000000..cf6cbf46 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ir_instrument1 @@ -0,0 +1,4 @@ +GL_SGIX_ir_instrument1 +http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt +GL_SGIX_ir_instrument1 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_line_quality_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_line_quality_hint new file mode 100644 index 00000000..88ce78b0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_line_quality_hint @@ -0,0 +1,5 @@ +GL_SGIX_line_quality_hint +http://www.opengl.org/registry/specs/SGIX/line_quality_hint.txt +GL_SGIX_line_quality_hint + + GL_LINE_QUALITY_HINT_SGIX 0x835B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_list_priority b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_list_priority new file mode 100644 index 00000000..f1fa5537 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_list_priority @@ -0,0 +1,4 @@ +GL_SGIX_list_priority +http://www.opengl.org/registry/specs/SGIX/list_priority.txt +GL_SGIX_list_priority + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg1 b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg1 new file mode 100644 index 00000000..85cf5c0d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg1 @@ -0,0 +1,15 @@ +GL_SGIX_mpeg1 +http://www.opengl.org/registry/specs/SGIX/mpeg1.txt +GL_SGIX_mpeg1 + + void glAllocMPEGPredictorsSGIX (GLsizei width, GLsizei height, GLsizei n, GLuint* predictors) + void glDeleteMPEGPredictorsSGIX (GLsizei n, GLuint* predictors) + void glGenMPEGPredictorsSGIX (GLsizei n, GLuint* predictors) + void glGetMPEGParameterfvSGIX (GLenum target, GLenum pname, GLfloat* params) + void glGetMPEGParameterivSGIX (GLenum target, GLenum pname, GLint* params) + void glGetMPEGPredictorSGIX (GLenum target, GLenum format, GLenum type, void *pixels) + void glGetMPEGQuantTableubv (GLenum target, GLubyte* values) + GLboolean glIsMPEGPredictorSGIX (GLuint predictor) + void glMPEGPredictorSGIX (GLenum target, GLenum format, GLenum type, void *pixels) + void glMPEGQuantTableubv (GLenum target, GLubyte* values) + void glSwapMPEGPredictorsSGIX (GLenum target0, GLenum target1) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg2 b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg2 new file mode 100644 index 00000000..192c9372 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_mpeg2 @@ -0,0 +1,4 @@ +GL_SGIX_mpeg2 +http://www.opengl.org/registry/specs/SGIX/mpeg2.txt +GL_SGIX_mpeg2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nonlinear_lighting_pervertex b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nonlinear_lighting_pervertex new file mode 100644 index 00000000..87b3cba9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nonlinear_lighting_pervertex @@ -0,0 +1,8 @@ +GL_SGIX_nonlinear_lighting_pervertex +http://www.opengl.org/registry/specs/SGIX/nonlinear_lighting_pervertex.txt +GL_SGIX_nonlinear_lighting_pervertex + + void glGetNonlinLightfvSGIX (GLenum light, GLenum pname, GLint* terms, GLfloat *data) + void glGetNonlinMaterialfvSGIX (GLenum face, GLenum pname, GLint* terms, const GLfloat *data) + void glNonlinLightfvSGIX (GLenum light, GLenum pname, GLint terms, GLfloat* params) + void glNonlinMaterialfvSGIX (GLenum face, GLenum pname, GLint terms, const GLfloat* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nurbs_eval b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nurbs_eval new file mode 100644 index 00000000..6cb5cacd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_nurbs_eval @@ -0,0 +1,24 @@ +GL_SGIX_nurbs_eval +http://www.opengl.org/registry/specs/SGIX/nurbs_eval.txt +GL_SGIX_nurbs_eval + + GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB + GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC + GL_MAP1_INDEX_NURBS_SGIX 0x81CD + GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE + GL_MAP1_NORMAL_NURBS_SGIX 0x81CF + GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0 + GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1 + GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2 + GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3 + GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4 + GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5 + GL_MAP2_INDEX_NURBS_SGIX 0x81E6 + GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7 + GL_MAP2_NORMAL_NURBS_SGIX 0x81E8 + GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9 + GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA + GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB + GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC + GL_NURBS_KNOT_COUNT_SGIX 0x81ED + GL_NURBS_KNOT_VECTOR_SGIX 0x81EE diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_occlusion_instrument b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_occlusion_instrument new file mode 100644 index 00000000..b98a8ca3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_occlusion_instrument @@ -0,0 +1,5 @@ +GL_SGIX_occlusion_instrument +http://www.opengl.org/registry/specs/SGIX/occlusion_instrument.txt +GL_SGIX_occlusion_instrument + + GL_OCCLUSION_INSTRUMENT_SGIX 0x6060 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_packed_6bytes b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_packed_6bytes new file mode 100644 index 00000000..42b5f56d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_packed_6bytes @@ -0,0 +1,4 @@ +GL_SGIX_packed_6bytes +http://www.opengl.org/registry/specs/SGIX/packed_6bytes.txt +GL_SGIX_packed_6bytes + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture new file mode 100644 index 00000000..70a31a3e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture @@ -0,0 +1,5 @@ +GL_SGIX_pixel_texture +http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt +GL_SGIX_pixel_texture + + void glPixelTexGenSGIX (GLenum mode) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_bits b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_bits new file mode 100644 index 00000000..93807f87 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_bits @@ -0,0 +1,4 @@ +GL_SGIX_pixel_texture_bits +http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt +GL_SGIX_pixel_texture_bits + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_lod b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_lod new file mode 100644 index 00000000..0416f1eb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_texture_lod @@ -0,0 +1,4 @@ +GL_SGIX_pixel_texture_lod +http://www.opengl.org/registry/specs/SGIX/pixel_texture_lod.txt +GL_SGIX_pixel_texture_lod + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_tiles b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_tiles new file mode 100644 index 00000000..4e63597b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_pixel_tiles @@ -0,0 +1,4 @@ +GL_SGIX_pixel_tiles +http://www.opengl.org/registry/specs/SGIX/pixel_tiles.txt +GL_SGIX_pixel_tiles + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_polynomial_ffd b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_polynomial_ffd new file mode 100644 index 00000000..4dd7dfb6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_polynomial_ffd @@ -0,0 +1,8 @@ +GL_SGIX_polynomial_ffd +http://www.opengl.org/registry/specs/SGIX/polynomial_ffd.txt +GL_SGIX_polynomial_ffd + + GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1 + GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2 + void glDeformSGIX (GLbitfield mask) + void glLoadIdentityDeformationMapSGIX (GLbitfield mask) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_quad_mesh b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_quad_mesh new file mode 100644 index 00000000..4fd0d62b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_quad_mesh @@ -0,0 +1,6 @@ +GL_SGIX_quad_mesh +http://www.opengl.org/registry/specs/SGIX/quad_mesh.txt +GL_SGIX_quad_mesh + + void glMeshBreadthSGIX (GLint breadth) + void glMeshStrideSGIX (GLint stride) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_reference_plane b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_reference_plane new file mode 100644 index 00000000..b5a63db1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_reference_plane @@ -0,0 +1,5 @@ +GL_SGIX_reference_plane +http://www.opengl.org/registry/specs/SGIX/reference_plane.txt +GL_SGIX_reference_plane + + void glReferencePlaneSGIX (const GLdouble* equation) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_resample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_resample new file mode 100644 index 00000000..21aac10e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_resample @@ -0,0 +1,9 @@ +GL_SGIX_resample +http://www.opengl.org/registry/specs/SGIX/resample.txt +GL_SGIX_resample + + GL_PACK_RESAMPLE_SGIX 0x842E + GL_UNPACK_RESAMPLE_SGIX 0x842F + GL_RESAMPLE_DECIMATE_SGIX 0x8430 + GL_RESAMPLE_REPLICATE_SGIX 0x8433 + GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_scalebias_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_scalebias_hint new file mode 100644 index 00000000..16ce007a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_scalebias_hint @@ -0,0 +1,5 @@ +GL_SGIX_scalebias_hint +http://www.opengl.org/registry/specs/SGIX/scalebias_hint.txt +GL_SGIX_scalebias_hint + + GL_SCALEBIAS_HINT_SGIX 0x8322 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow new file mode 100644 index 00000000..3580721d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow @@ -0,0 +1,8 @@ +GL_SGIX_shadow +http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt +GL_SGIX_shadow + + GL_TEXTURE_COMPARE_SGIX 0x819A + GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B + GL_TEXTURE_LEQUAL_R_SGIX 0x819C + GL_TEXTURE_GEQUAL_R_SGIX 0x819D diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow_ambient b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow_ambient new file mode 100644 index 00000000..44ca05f1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_shadow_ambient @@ -0,0 +1,5 @@ +GL_SGIX_shadow_ambient +http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt +GL_SGIX_shadow_ambient + + GL_SHADOW_AMBIENT_SGIX 0x80BF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_slim b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_slim new file mode 100644 index 00000000..eb9eb5bb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_slim @@ -0,0 +1,8 @@ +GL_SGIX_slim +http://www.opengl.org/registry/specs/SGIX/slim.txt +GL_SGIX_slim + + GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B + GL_SLIM8U_SGIX 0x831D + GL_SLIM10U_SGIX 0x831E + GL_SLIM12S_SGIX 0x831F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_spotlight_cutoff b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_spotlight_cutoff new file mode 100644 index 00000000..8b669949 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_spotlight_cutoff @@ -0,0 +1,5 @@ +GL_SGIX_spotlight_cutoff +http://www.opengl.org/registry/specs/SGIX/spotlight_cutoff.txt +GL_SGIX_spotlight_cutoff + + GL_SPOT_CUTOFF_DELTA_SGIX 0x8193 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_sprite b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_sprite new file mode 100644 index 00000000..b903f714 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_sprite @@ -0,0 +1,8 @@ +GL_SGIX_sprite +http://www.opengl.org/registry/specs/SGIX/sprite.txt +GL_SGIX_sprite + + void glSpriteParameterfSGIX (GLenum pname, GLfloat param) + void glSpriteParameterfvSGIX (GLenum pname, GLfloat* params) + void glSpriteParameteriSGIX (GLenum pname, GLint param) + void glSpriteParameterivSGIX (GLenum pname, GLint* params) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subdiv_patch b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subdiv_patch new file mode 100644 index 00000000..a18ee25c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subdiv_patch @@ -0,0 +1,4 @@ +GL_SGIX_subdiv_patch +http://www.opengl.org/registry/specs/SGIX/subdiv_patch.txt +GL_SGIX_subdiv_patch + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subsample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subsample new file mode 100644 index 00000000..8358305a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_subsample @@ -0,0 +1,9 @@ +GL_SGIX_subsample +http://www.opengl.org/registry/specs/SGIX/subsample.txt +GL_SGIX_subsample + + GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 + GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 + GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 + GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 + GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_tag_sample_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_tag_sample_buffer new file mode 100644 index 00000000..bf52c053 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_tag_sample_buffer @@ -0,0 +1,5 @@ +GL_SGIX_tag_sample_buffer +http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt +GL_SGIX_tag_sample_buffer + + void glTagSampleBufferSGIX (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_add_env b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_add_env new file mode 100644 index 00000000..21da2b5a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_add_env @@ -0,0 +1,4 @@ +GL_SGIX_texture_add_env +http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt +GL_SGIX_texture_add_env + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp new file mode 100644 index 00000000..04704664 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp @@ -0,0 +1,7 @@ +GL_SGIX_texture_coordinate_clamp +http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt +GL_SGIX_texture_coordinate_clamp + + GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 + GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A + GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_lod_bias b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_lod_bias new file mode 100644 index 00000000..6a0a91f8 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_lod_bias @@ -0,0 +1,4 @@ +GL_SGIX_texture_lod_bias +http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt +GL_SGIX_texture_lod_bias + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_mipmap_anisotropic b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_mipmap_anisotropic new file mode 100644 index 00000000..52592226 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_mipmap_anisotropic @@ -0,0 +1,6 @@ +GL_SGIX_texture_mipmap_anisotropic +http://www.opengl.org/registry/specs/SGIX/texture_mipmap_anisotropic.txt +GL_SGIX_texture_mipmap_anisotropic + + GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E + GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_multi_buffer b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_multi_buffer new file mode 100644 index 00000000..aeda38df --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_multi_buffer @@ -0,0 +1,5 @@ +GL_SGIX_texture_multi_buffer +http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt +GL_SGIX_texture_multi_buffer + + GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_phase b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_phase new file mode 100644 index 00000000..bdddd450 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_phase @@ -0,0 +1,5 @@ +GL_SGIX_texture_phase +http://www.opengl.org/registry/specs/SGIX/texture_phase.txt +GL_SGIX_texture_phase + + GL_PHASE_SGIX 0x832A diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_range b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_range new file mode 100644 index 00000000..1febea10 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_range @@ -0,0 +1,32 @@ +GL_SGIX_texture_range +http://www.opengl.org/registry/specs/SGIX/texture_range.txt +GL_SGIX_texture_range + + GL_RGB_SIGNED_SGIX 0x85E0 + GL_RGBA_SIGNED_SGIX 0x85E1 + GL_ALPHA_SIGNED_SGIX 0x85E2 + GL_LUMINANCE_SIGNED_SGIX 0x85E3 + GL_INTENSITY_SIGNED_SGIX 0x85E4 + GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 + GL_RGB16_SIGNED_SGIX 0x85E6 + GL_RGBA16_SIGNED_SGIX 0x85E7 + GL_ALPHA16_SIGNED_SGIX 0x85E8 + GL_LUMINANCE16_SIGNED_SGIX 0x85E9 + GL_INTENSITY16_SIGNED_SGIX 0x85EA + GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB + GL_RGB_EXTENDED_RANGE_SGIX 0x85EC + GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED + GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE + GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF + GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 + GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 + GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 + GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 + GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 + GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 + GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 + GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 + GL_MIN_LUMINANCE_SGIS 0x85F8 + GL_MAX_LUMINANCE_SGIS 0x85F9 + GL_MIN_INTENSITY_SGIS 0x85FA + GL_MAX_INTENSITY_SGIS 0x85FB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_scale_bias b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_scale_bias new file mode 100644 index 00000000..41613979 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_scale_bias @@ -0,0 +1,8 @@ +GL_SGIX_texture_scale_bias +http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt +GL_SGIX_texture_scale_bias + + GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 + GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A + GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B + GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_supersample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_supersample new file mode 100644 index 00000000..aebc5305 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_texture_supersample @@ -0,0 +1,4 @@ +GL_SGIX_texture_supersample +http://www.opengl.org/registry/specs/SGIX/texture_supersample.txt +GL_SGIX_texture_supersample + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vector_ops b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vector_ops new file mode 100644 index 00000000..7a976029 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vector_ops @@ -0,0 +1,6 @@ +GL_SGIX_vector_ops +http://www.opengl.org/registry/specs/SGIX/vector_ops.txt +GL_SGIX_vector_ops + + void glGetVectorOperationSGIX (GLenum operation) + void glVectorOperationSGIX (GLenum operation) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_array_object b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_array_object new file mode 100644 index 00000000..7ed0f678 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_array_object @@ -0,0 +1,10 @@ +GL_SGIX_vertex_array_object +http://www.opengl.org/registry/specs/SGIX/vertex_array_object.txt +GL_SGIX_vertex_array_object + + GLboolean glAreVertexArraysResidentSGIX (GLsizei n, const GLuint* arrays, GLboolean* residences) + void glBindVertexArraySGIX (GLuint array) + void glDeleteVertexArraysSGIX (GLsizei n, const GLuint* arrays) + void glGenVertexArraysSGIX (GLsizei n, GLuint* arrays) + GLboolean glIsVertexArraySGIX (GLuint array) + void glPrioritizeVertexArraysSGIX (GLsizei n, const GLuint* arrays, const GLclampf* priorities) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip new file mode 100644 index 00000000..2a804a10 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip @@ -0,0 +1,6 @@ +GL_SGIX_vertex_preclip +http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt +GL_SGIX_vertex_preclip + + GL_VERTEX_PRECLIP_SGIX 0x83EE + GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip_hint new file mode 100644 index 00000000..9b37a56f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_vertex_preclip_hint @@ -0,0 +1,6 @@ +GL_SGIX_vertex_preclip_hint +http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt +GL_SGIX_vertex_preclip_hint + + GL_VERTEX_PRECLIP_SGIX 0x83EE + GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb new file mode 100644 index 00000000..a3b22e75 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb @@ -0,0 +1,4 @@ +GL_SGIX_ycrcb +http://www.opengl.org/registry/specs/SGIX/ycrcb.txt +GL_SGIX_ycrcb + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb_subsample b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb_subsample new file mode 100644 index 00000000..da217a67 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcb_subsample @@ -0,0 +1,4 @@ +GL_SGIX_ycrcb_subsample +http://www.opengl.org/registry/specs/SGIX/ycrcb_subsample.txt +GL_SGIX_ycrcb_subsample + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcba b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcba new file mode 100644 index 00000000..e32dccea --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGIX_ycrcba @@ -0,0 +1,6 @@ +GL_SGIX_ycrcba +http://www.opengl.org/registry/specs/SGIX/ycrcba.txt +GL_SGIX_ycrcba + + GL_YCRCB_SGIX 0x8318 + GL_YCRCBA_SGIX 0x8319 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_matrix b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_matrix new file mode 100644 index 00000000..0b918493 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_matrix @@ -0,0 +1,15 @@ +GL_SGI_color_matrix +http://www.opengl.org/registry/specs/SGI/color_matrix.txt +GL_SGI_color_matrix + + GL_COLOR_MATRIX_SGI 0x80B1 + GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 + GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 + GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 + GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 + GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 + GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 + GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 + GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 + GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA + GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_table b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_table new file mode 100644 index 00000000..7608fd00 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_color_table @@ -0,0 +1,27 @@ +GL_SGI_color_table +http://www.opengl.org/registry/specs/SGI/color_table.txt +GL_SGI_color_table + + GL_COLOR_TABLE_SGI 0x80D0 + GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 + GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 + GL_PROXY_COLOR_TABLE_SGI 0x80D3 + GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 + GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 + GL_COLOR_TABLE_SCALE_SGI 0x80D6 + GL_COLOR_TABLE_BIAS_SGI 0x80D7 + GL_COLOR_TABLE_FORMAT_SGI 0x80D8 + GL_COLOR_TABLE_WIDTH_SGI 0x80D9 + GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA + GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB + GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC + GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD + GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE + GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + void glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat* params) + void glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint* params) + void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table) + void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) + void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat* params) + void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint* params) + void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex new file mode 100644 index 00000000..7d5e0d2e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex @@ -0,0 +1,4 @@ +GL_SGI_complex +http://www.opengl.org/registry/specs/SGI/complex.txt +GL_SGI_complex + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex_type b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex_type new file mode 100644 index 00000000..cf8350bb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_complex_type @@ -0,0 +1,11 @@ +GL_SGI_complex_type +http://www.opengl.org/registry/specs/SGI/complex_type.txt +GL_SGI_complex_type + + GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD + GL_COMPLEX_BYTE_SGI 0x81BE + GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF + GL_COMPLEX_SHORT_SGI 0x81C0 + GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1 + GL_COMPLEX_INT_SGI 0x81C2 + GL_COMPLEX_FLOAT_SGI 0x81C3 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_fft b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_fft new file mode 100644 index 00000000..d8851b70 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_fft @@ -0,0 +1,16 @@ +GL_SGI_fft +http://www.opengl.org/registry/specs/SGI/fft.txt +GL_SGI_fft + + GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4 + GL_CONVOLUTION_SGI 0x81C5 + GL_FFT_1D_SGI 0x81C6 + GL_PIXEL_TRANSFORM_SGI 0x81C7 + GL_MAX_FFT_WIDTH_SGI 0x81C8 + void glGetPixelTransformParameterfvSGI (GLenum target, GLenum pname, GLfloat* params) + void glGetPixelTransformParameterivSGI (GLenum target, GLenum pname, GLint* params) + void glPixelTransformParameterfSGI (GLenum target, GLenum pname, GLfloat param) + void glPixelTransformParameterfvSGI (GLenum target, GLenum pname, const GLfloat* params) + void glPixelTransformParameteriSGI (GLenum target, GLenum pname, GLint param) + void glPixelTransformParameterivSGI (GLenum target, GLenum pname, const GLint* params) + void glPixelTransformSGI (GLenum target) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_texture_color_table b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_texture_color_table new file mode 100644 index 00000000..72e23c4c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SGI_texture_color_table @@ -0,0 +1,6 @@ +GL_SGI_texture_color_table +http://www.opengl.org/registry/specs/SGI/texture_color_table.txt +GL_SGI_texture_color_table + + GL_TEXTURE_COLOR_TABLE_SGI 0x80BC + GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUNX_constant_data b/dep/glew-2.1.0/auto/extensions/gl/GL_SUNX_constant_data new file mode 100644 index 00000000..3580b989 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUNX_constant_data @@ -0,0 +1,7 @@ +GL_SUNX_constant_data +http://www.opengl.org/registry/specs/SUNX/constant_data.txt +GL_SUNX_constant_data + + GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 + GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + void glFinishTextureSUNX (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_convolution_border_modes b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_convolution_border_modes new file mode 100644 index 00000000..55738d71 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_convolution_border_modes @@ -0,0 +1,5 @@ +GL_SUN_convolution_border_modes +http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt +GL_SUN_convolution_border_modes + + GL_WRAP_BORDER_SUN 0x81D4 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_global_alpha b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_global_alpha new file mode 100644 index 00000000..7baaf6fe --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_global_alpha @@ -0,0 +1,14 @@ +GL_SUN_global_alpha +http://www.opengl.org/registry/specs/SUN/global_alpha.txt +GL_SUN_global_alpha + + GL_GLOBAL_ALPHA_SUN 0x81D9 + GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + void glGlobalAlphaFactorbSUN (GLbyte factor) + void glGlobalAlphaFactordSUN (GLdouble factor) + void glGlobalAlphaFactorfSUN (GLfloat factor) + void glGlobalAlphaFactoriSUN (GLint factor) + void glGlobalAlphaFactorsSUN (GLshort factor) + void glGlobalAlphaFactorubSUN (GLubyte factor) + void glGlobalAlphaFactoruiSUN (GLuint factor) + void glGlobalAlphaFactorusSUN (GLushort factor) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_mesh_array b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_mesh_array new file mode 100644 index 00000000..6742d44d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_mesh_array @@ -0,0 +1,6 @@ +GL_SUN_mesh_array +http://www.opengl.org/registry/specs/SUN/mesh_array.txt +GL_SUN_mesh_array + + GL_QUAD_MESH_SUN 0x8614 + GL_TRIANGLE_MESH_SUN 0x8615 diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_read_video_pixels b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_read_video_pixels new file mode 100644 index 00000000..871e6f93 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_read_video_pixels @@ -0,0 +1,5 @@ +GL_SUN_read_video_pixels +http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt +GL_SUN_read_video_pixels + + void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_slice_accum b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_slice_accum new file mode 100644 index 00000000..b018f4c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_slice_accum @@ -0,0 +1,5 @@ +GL_SUN_slice_accum +http://www.opengl.org/registry/specs/SUN/slice_accum.txt +GL_SUN_slice_accum + + GL_SLICE_ACCUM_SUN 0x85CC diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_triangle_list b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_triangle_list new file mode 100644 index 00000000..bbdf7fe9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_triangle_list @@ -0,0 +1,28 @@ +GL_SUN_triangle_list +http://www.opengl.org/registry/specs/SUN/triangle_list.txt +GL_SUN_triangle_list + + GL_RESTART_SUN 0x01 + GL_REPLACE_MIDDLE_SUN 0x02 + GL_REPLACE_OLDEST_SUN 0x03 + GL_TRIANGLE_LIST_SUN 0x81D7 + GL_REPLACEMENT_CODE_SUN 0x81D8 + GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 + GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 + GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 + GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 + GL_R1UI_V3F_SUN 0x85C4 + GL_R1UI_C4UB_V3F_SUN 0x85C5 + GL_R1UI_C3F_V3F_SUN 0x85C6 + GL_R1UI_N3F_V3F_SUN 0x85C7 + GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 + GL_R1UI_T2F_V3F_SUN 0x85C9 + GL_R1UI_T2F_N3F_V3F_SUN 0x85CA + GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + void glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void *pointer) + void glReplacementCodeubSUN (GLubyte code) + void glReplacementCodeubvSUN (const GLubyte* code) + void glReplacementCodeuiSUN (GLuint code) + void glReplacementCodeuivSUN (const GLuint* code) + void glReplacementCodeusSUN (GLushort code) + void glReplacementCodeusvSUN (const GLushort* code) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_vertex b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_vertex new file mode 100644 index 00000000..1ecc632d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_SUN_vertex @@ -0,0 +1,44 @@ +GL_SUN_vertex +http://www.opengl.org/registry/specs/SUN/vertex.txt +GL_SUN_vertex + + void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) + void glColor3fVertex3fvSUN (const GLfloat* c, const GLfloat *v) + void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glColor4fNormal3fVertex3fvSUN (const GLfloat* c, const GLfloat *n, const GLfloat *v) + void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) + void glColor4ubVertex2fvSUN (const GLubyte* c, const GLfloat *v) + void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) + void glColor4ubVertex3fvSUN (const GLubyte* c, const GLfloat *v) + void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glNormal3fVertex3fvSUN (const GLfloat* n, const GLfloat *v) + void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiColor3fVertex3fvSUN (const GLuint* rc, const GLfloat *c, const GLfloat *v) + void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) + void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint* rc, const GLubyte *c, const GLfloat *v) + void glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *n, const GLfloat *v) + void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) + void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) + void glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *v) + void glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z) + void glReplacementCodeuiVertex3fvSUN (const GLuint* rc, const GLfloat *v) + void glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) + void glTexCoord2fColor3fVertex3fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *v) + void glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) + void glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) + void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat* tc, const GLubyte *c, const GLfloat *v) + void glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) + void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat* tc, const GLfloat *n, const GLfloat *v) + void glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) + void glTexCoord2fVertex3fvSUN (const GLfloat* tc, const GLfloat *v) + void glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) + void glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glTexCoord4fVertex4fvSUN (const GLfloat* tc, const GLfloat *v) diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_phong_shading b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_phong_shading new file mode 100644 index 00000000..26eb4cd4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_phong_shading @@ -0,0 +1,6 @@ +GL_WIN_phong_shading +http://www.opengl.org/registry/specs/WIN/phong_shading.txt +GL_WIN_phong_shading + + GL_PHONG_WIN 0x80EA + GL_PHONG_HINT_WIN 0x80EB diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_scene_markerXXX b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_scene_markerXXX new file mode 100644 index 00000000..9e9e8ea9 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_scene_markerXXX @@ -0,0 +1,4 @@ +GL_WIN_scene_markerXXX +http://www.opengl.org/registry/specs/WIN/scene_markerXXX.txt +GL_WIN_scene_markerXXX + diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_specular_fog b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_specular_fog new file mode 100644 index 00000000..8fae5a0d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_specular_fog @@ -0,0 +1,5 @@ +GL_WIN_specular_fog +http://www.opengl.org/registry/specs/WIN/specular_fog.txt +GL_WIN_specular_fog + + GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC diff --git a/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_swap_hint b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_swap_hint new file mode 100644 index 00000000..9bb490b4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/GL_WIN_swap_hint @@ -0,0 +1,5 @@ +GL_WIN_swap_hint +http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp +GL_WIN_swap_hint + + void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_3DFX_multisample b/dep/glew-2.1.0/auto/extensions/gl/WGL_3DFX_multisample new file mode 100644 index 00000000..09d12b12 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_3DFX_multisample @@ -0,0 +1,6 @@ +WGL_3DFX_multisample +http://www.opengl.org/registry/specs/3DFX/multisample.txt +WGL_3DFX_multisample + + WGL_SAMPLE_BUFFERS_3DFX 0x2060 + WGL_SAMPLES_3DFX 0x2061 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_3DL_stereo_control b/dep/glew-2.1.0/auto/extensions/gl/WGL_3DL_stereo_control new file mode 100644 index 00000000..d0c8a58d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_3DL_stereo_control @@ -0,0 +1,9 @@ +WGL_3DL_stereo_control +http://www.opengl.org/registry/specs/3DL/stereo_control.txt +WGL_3DL_stereo_control + + WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 + WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 + WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 + WGL_STEREO_POLARITY_INVERT_3DL 0x2058 + BOOL wglSetStereoEmitterState3DL (HDC hDC, UINT uState) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_AMD_gpu_association b/dep/glew-2.1.0/auto/extensions/gl/WGL_AMD_gpu_association new file mode 100644 index 00000000..02a9ab13 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_AMD_gpu_association @@ -0,0 +1,23 @@ +WGL_AMD_gpu_association +http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt +WGL_AMD_gpu_association + + WGL_GPU_VENDOR_AMD 0x1F00 + WGL_GPU_RENDERER_STRING_AMD 0x1F01 + WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 + WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 + WGL_GPU_RAM_AMD 0x21A3 + WGL_GPU_CLOCK_AMD 0x21A4 + WGL_GPU_NUM_PIPES_AMD 0x21A5 + WGL_GPU_NUM_SIMD_AMD 0x21A6 + WGL_GPU_NUM_RB_AMD 0x21A7 + WGL_GPU_NUM_SPI_AMD 0x21A8 + VOID wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) + HGLRC wglCreateAssociatedContextAMD (UINT id) + HGLRC wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int* attribList) + BOOL wglDeleteAssociatedContextAMD (HGLRC hglrc) + UINT wglGetContextGPUIDAMD (HGLRC hglrc) + HGLRC wglGetCurrentAssociatedContextAMD (void) + UINT wglGetGPUIDsAMD (UINT maxCount, UINT* ids) + INT wglGetGPUInfoAMD (UINT id, INT property, GLenum dataType, UINT size, void* data) + BOOL wglMakeAssociatedContextCurrentAMD (HGLRC hglrc) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_buffer_region b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_buffer_region new file mode 100644 index 00000000..a38e5f3e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_buffer_region @@ -0,0 +1,12 @@ +WGL_ARB_buffer_region +http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt +WGL_ARB_buffer_region + + WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 + WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 + WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 + WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 + HANDLE wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType) + VOID wglDeleteBufferRegionARB (HANDLE hRegion) + BOOL wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc) + BOOL wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_context_flush_control b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_context_flush_control new file mode 100644 index 00000000..32259fb2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_context_flush_control @@ -0,0 +1,4 @@ +WGL_ARB_context_flush_control +http://www.opengl.org/registry/specs/KHR/context_flush_control.txt +WGL_ARB_context_flush_control + diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context new file mode 100644 index 00000000..7e7c163d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context @@ -0,0 +1,13 @@ +WGL_ARB_create_context +http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt +WGL_ARB_create_context + + WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 + WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 + WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 + WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 + WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 + WGL_CONTEXT_FLAGS_ARB 0x2094 + ERROR_INVALID_VERSION_ARB 0x2095 + ERROR_INVALID_PROFILE_ARB 0x2096 + HGLRC wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int* attribList) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_no_error b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_no_error new file mode 100644 index 00000000..09d9a3f6 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_no_error @@ -0,0 +1,4 @@ +WGL_ARB_create_context_no_error +http://www.opengl.org/registry/specs/ARB/create_context_no_error.txt +WGL_ARB_create_context_no_error + diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_profile b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_profile new file mode 100644 index 00000000..88b316c2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_profile @@ -0,0 +1,7 @@ +WGL_ARB_create_context_profile +http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt +WGL_ARB_create_context_profile + + WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 + WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 + WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_robustness b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_robustness new file mode 100644 index 00000000..b6a6dd60 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_create_context_robustness @@ -0,0 +1,8 @@ +WGL_ARB_create_context_robustness +http://www.opengl.org/registry/specs/ARB/wgl_create_context_robustness.txt +WGL_ARB_create_context_robustness + + WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 + WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 + WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 + WGL_NO_RESET_NOTIFICATION_ARB 0x8261 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_extensions_string b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_extensions_string new file mode 100644 index 00000000..774a331a --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_extensions_string @@ -0,0 +1,5 @@ +WGL_ARB_extensions_string +http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt +WGL_ARB_extensions_string + + const char* wglGetExtensionsStringARB (HDC hdc) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_framebuffer_sRGB new file mode 100644 index 00000000..6060aafb --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_framebuffer_sRGB @@ -0,0 +1,5 @@ +WGL_ARB_framebuffer_sRGB +http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt +WGL_ARB_framebuffer_sRGB + + WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_make_current_read b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_make_current_read new file mode 100644 index 00000000..2a291f20 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_make_current_read @@ -0,0 +1,8 @@ +WGL_ARB_make_current_read +http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt +WGL_ARB_make_current_read + + HDC wglGetCurrentReadDCARB (VOID) + BOOL wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) + ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 + ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_multisample b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_multisample new file mode 100644 index 00000000..6b57d1a5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_multisample @@ -0,0 +1,6 @@ +WGL_ARB_multisample +http://www.opengl.org/registry/specs/ARB/multisample.txt +WGL_ARB_multisample + + WGL_SAMPLE_BUFFERS_ARB 0x2041 + WGL_SAMPLES_ARB 0x2042 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pbuffer b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pbuffer new file mode 100644 index 00000000..5eea1da0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pbuffer @@ -0,0 +1,18 @@ +WGL_ARB_pbuffer +http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt +WGL_ARB_pbuffer + + WGL_DRAW_TO_PBUFFER_ARB 0x202D + WGL_MAX_PBUFFER_PIXELS_ARB 0x202E + WGL_MAX_PBUFFER_WIDTH_ARB 0x202F + WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 + WGL_PBUFFER_LARGEST_ARB 0x2033 + WGL_PBUFFER_WIDTH_ARB 0x2034 + WGL_PBUFFER_HEIGHT_ARB 0x2035 + WGL_PBUFFER_LOST_ARB 0x2036 + HPBUFFERARB wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList) + BOOL wglDestroyPbufferARB (HPBUFFERARB hPbuffer) + HDC wglGetPbufferDCARB (HPBUFFERARB hPbuffer) + BOOL wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int* piValue) + int wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC) + DECLARE_HANDLE(HPBUFFERARB); diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format new file mode 100644 index 00000000..2028e588 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format @@ -0,0 +1,56 @@ +WGL_ARB_pixel_format +http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt +WGL_ARB_pixel_format + + WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 + WGL_DRAW_TO_WINDOW_ARB 0x2001 + WGL_DRAW_TO_BITMAP_ARB 0x2002 + WGL_ACCELERATION_ARB 0x2003 + WGL_NEED_PALETTE_ARB 0x2004 + WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 + WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 + WGL_SWAP_METHOD_ARB 0x2007 + WGL_NUMBER_OVERLAYS_ARB 0x2008 + WGL_NUMBER_UNDERLAYS_ARB 0x2009 + WGL_TRANSPARENT_ARB 0x200A + WGL_SHARE_DEPTH_ARB 0x200C + WGL_SHARE_STENCIL_ARB 0x200D + WGL_SHARE_ACCUM_ARB 0x200E + WGL_SUPPORT_GDI_ARB 0x200F + WGL_SUPPORT_OPENGL_ARB 0x2010 + WGL_DOUBLE_BUFFER_ARB 0x2011 + WGL_STEREO_ARB 0x2012 + WGL_PIXEL_TYPE_ARB 0x2013 + WGL_COLOR_BITS_ARB 0x2014 + WGL_RED_BITS_ARB 0x2015 + WGL_RED_SHIFT_ARB 0x2016 + WGL_GREEN_BITS_ARB 0x2017 + WGL_GREEN_SHIFT_ARB 0x2018 + WGL_BLUE_BITS_ARB 0x2019 + WGL_BLUE_SHIFT_ARB 0x201A + WGL_ALPHA_BITS_ARB 0x201B + WGL_ALPHA_SHIFT_ARB 0x201C + WGL_ACCUM_BITS_ARB 0x201D + WGL_ACCUM_RED_BITS_ARB 0x201E + WGL_ACCUM_GREEN_BITS_ARB 0x201F + WGL_ACCUM_BLUE_BITS_ARB 0x2020 + WGL_ACCUM_ALPHA_BITS_ARB 0x2021 + WGL_DEPTH_BITS_ARB 0x2022 + WGL_STENCIL_BITS_ARB 0x2023 + WGL_AUX_BUFFERS_ARB 0x2024 + WGL_NO_ACCELERATION_ARB 0x2025 + WGL_GENERIC_ACCELERATION_ARB 0x2026 + WGL_FULL_ACCELERATION_ARB 0x2027 + WGL_SWAP_EXCHANGE_ARB 0x2028 + WGL_SWAP_COPY_ARB 0x2029 + WGL_SWAP_UNDEFINED_ARB 0x202A + WGL_TYPE_RGBA_ARB 0x202B + WGL_TYPE_COLORINDEX_ARB 0x202C + WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 + WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 + WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 + WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A + WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B + BOOL wglChoosePixelFormatARB (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) + BOOL wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues) + BOOL wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format_float b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format_float new file mode 100644 index 00000000..50c09a29 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_pixel_format_float @@ -0,0 +1,5 @@ +WGL_ARB_pixel_format_float +http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt +WGL_ARB_pixel_format_float + + WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_render_texture b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_render_texture new file mode 100644 index 00000000..3ff3a70f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_render_texture @@ -0,0 +1,40 @@ +WGL_ARB_render_texture +http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt +WGL_ARB_render_texture + + WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 + WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 + WGL_TEXTURE_FORMAT_ARB 0x2072 + WGL_TEXTURE_TARGET_ARB 0x2073 + WGL_MIPMAP_TEXTURE_ARB 0x2074 + WGL_TEXTURE_RGB_ARB 0x2075 + WGL_TEXTURE_RGBA_ARB 0x2076 + WGL_NO_TEXTURE_ARB 0x2077 + WGL_TEXTURE_CUBE_MAP_ARB 0x2078 + WGL_TEXTURE_1D_ARB 0x2079 + WGL_TEXTURE_2D_ARB 0x207A + WGL_MIPMAP_LEVEL_ARB 0x207B + WGL_CUBE_MAP_FACE_ARB 0x207C + WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D + WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E + WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F + WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 + WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 + WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 + WGL_FRONT_LEFT_ARB 0x2083 + WGL_FRONT_RIGHT_ARB 0x2084 + WGL_BACK_LEFT_ARB 0x2085 + WGL_BACK_RIGHT_ARB 0x2086 + WGL_AUX0_ARB 0x2087 + WGL_AUX1_ARB 0x2088 + WGL_AUX2_ARB 0x2089 + WGL_AUX3_ARB 0x208A + WGL_AUX4_ARB 0x208B + WGL_AUX5_ARB 0x208C + WGL_AUX6_ARB 0x208D + WGL_AUX7_ARB 0x208E + WGL_AUX8_ARB 0x208F + WGL_AUX9_ARB 0x2090 + BOOL wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) + BOOL wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) + BOOL wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int* piAttribList) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_application_isolation b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_application_isolation new file mode 100644 index 00000000..1e917667 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_application_isolation @@ -0,0 +1,5 @@ +WGL_ARB_robustness_application_isolation +http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt +WGL_ARB_robustness_application_isolation + + WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation new file mode 100644 index 00000000..145f0202 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation @@ -0,0 +1,5 @@ +WGL_ARB_robustness_share_group_isolation +http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt +WGL_ARB_robustness_share_group_isolation + + WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_pixel_format_float b/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_pixel_format_float new file mode 100644 index 00000000..d4e6e204 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_pixel_format_float @@ -0,0 +1,7 @@ +WGL_ATI_pixel_format_float +http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt +WGL_ATI_pixel_format_float + + WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 + GL_RGBA_FLOAT_MODE_ATI 0x8820 + GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_render_texture_rectangle b/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_render_texture_rectangle new file mode 100644 index 00000000..aba7be14 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_ATI_render_texture_rectangle @@ -0,0 +1,5 @@ +WGL_ATI_render_texture_rectangle + +WGL_ATI_render_texture_rectangle + + WGL_TEXTURE_RECTANGLE_ATI 0x21A5 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_colorspace b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_colorspace new file mode 100644 index 00000000..db84fe7c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_colorspace @@ -0,0 +1,7 @@ +WGL_EXT_colorspace +http://www.opengl.org/registry/specs/EXT/wgl_colorspace.txt +WGL_EXT_colorspace + + WGL_COLORSPACE_SRGB_EXT 0x3089 + WGL_COLORSPACE_LINEAR_EXT 0x308A + WGL_COLORSPACE_EXT 0x309D diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es2_profile b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es2_profile new file mode 100644 index 00000000..3105737e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es2_profile @@ -0,0 +1,5 @@ +WGL_EXT_create_context_es2_profile +http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt +WGL_EXT_create_context_es2_profile + + WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es_profile b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es_profile new file mode 100644 index 00000000..5c7ce7e1 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_create_context_es_profile @@ -0,0 +1,5 @@ +WGL_EXT_create_context_es_profile +http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt +WGL_EXT_create_context_es_profile + + WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_depth_float b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_depth_float new file mode 100644 index 00000000..65c414a0 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_depth_float @@ -0,0 +1,5 @@ +WGL_EXT_depth_float +http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt +WGL_EXT_depth_float + + WGL_DEPTH_FLOAT_EXT 0x2040 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_display_color_table b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_display_color_table new file mode 100644 index 00000000..27faf764 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_display_color_table @@ -0,0 +1,8 @@ +WGL_EXT_display_color_table +http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt +WGL_EXT_display_color_table + + GLboolean wglBindDisplayColorTableEXT (GLushort id) + GLboolean wglCreateDisplayColorTableEXT (GLushort id) + void wglDestroyDisplayColorTableEXT (GLushort id) + GLboolean wglLoadDisplayColorTableEXT (GLushort* table, GLuint length) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_extensions_string b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_extensions_string new file mode 100644 index 00000000..d7ac7a3c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_extensions_string @@ -0,0 +1,5 @@ +WGL_EXT_extensions_string +http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt +WGL_EXT_extensions_string + + const char* wglGetExtensionsStringEXT (void) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_framebuffer_sRGB b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_framebuffer_sRGB new file mode 100644 index 00000000..5f2f5b86 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_framebuffer_sRGB @@ -0,0 +1,5 @@ +WGL_EXT_framebuffer_sRGB +http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt +WGL_EXT_framebuffer_sRGB + + WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_make_current_read b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_make_current_read new file mode 100644 index 00000000..2e4b2691 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_make_current_read @@ -0,0 +1,7 @@ +WGL_EXT_make_current_read +http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt +WGL_EXT_make_current_read + + HDC wglGetCurrentReadDCEXT (VOID) + BOOL wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) + ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_multisample b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_multisample new file mode 100644 index 00000000..ea8eab6f --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_multisample @@ -0,0 +1,6 @@ +WGL_EXT_multisample +http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt +WGL_EXT_multisample + + WGL_SAMPLE_BUFFERS_EXT 0x2041 + WGL_SAMPLES_EXT 0x2042 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pbuffer b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pbuffer new file mode 100644 index 00000000..83940f6e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pbuffer @@ -0,0 +1,19 @@ +WGL_EXT_pbuffer +http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt +WGL_EXT_pbuffer + + WGL_DRAW_TO_PBUFFER_EXT 0x202D + WGL_MAX_PBUFFER_PIXELS_EXT 0x202E + WGL_MAX_PBUFFER_WIDTH_EXT 0x202F + WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 + WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 + WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 + WGL_PBUFFER_LARGEST_EXT 0x2033 + WGL_PBUFFER_WIDTH_EXT 0x2034 + WGL_PBUFFER_HEIGHT_EXT 0x2035 + HPBUFFEREXT wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList) + BOOL wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer) + HDC wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer) + BOOL wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue) + int wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC) + DECLARE_HANDLE(HPBUFFEREXT); diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format new file mode 100644 index 00000000..82ac2eea --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format @@ -0,0 +1,52 @@ +WGL_EXT_pixel_format +http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt +WGL_EXT_pixel_format + + WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 + WGL_DRAW_TO_WINDOW_EXT 0x2001 + WGL_DRAW_TO_BITMAP_EXT 0x2002 + WGL_ACCELERATION_EXT 0x2003 + WGL_NEED_PALETTE_EXT 0x2004 + WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 + WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 + WGL_SWAP_METHOD_EXT 0x2007 + WGL_NUMBER_OVERLAYS_EXT 0x2008 + WGL_NUMBER_UNDERLAYS_EXT 0x2009 + WGL_TRANSPARENT_EXT 0x200A + WGL_TRANSPARENT_VALUE_EXT 0x200B + WGL_SHARE_DEPTH_EXT 0x200C + WGL_SHARE_STENCIL_EXT 0x200D + WGL_SHARE_ACCUM_EXT 0x200E + WGL_SUPPORT_GDI_EXT 0x200F + WGL_SUPPORT_OPENGL_EXT 0x2010 + WGL_DOUBLE_BUFFER_EXT 0x2011 + WGL_STEREO_EXT 0x2012 + WGL_PIXEL_TYPE_EXT 0x2013 + WGL_COLOR_BITS_EXT 0x2014 + WGL_RED_BITS_EXT 0x2015 + WGL_RED_SHIFT_EXT 0x2016 + WGL_GREEN_BITS_EXT 0x2017 + WGL_GREEN_SHIFT_EXT 0x2018 + WGL_BLUE_BITS_EXT 0x2019 + WGL_BLUE_SHIFT_EXT 0x201A + WGL_ALPHA_BITS_EXT 0x201B + WGL_ALPHA_SHIFT_EXT 0x201C + WGL_ACCUM_BITS_EXT 0x201D + WGL_ACCUM_RED_BITS_EXT 0x201E + WGL_ACCUM_GREEN_BITS_EXT 0x201F + WGL_ACCUM_BLUE_BITS_EXT 0x2020 + WGL_ACCUM_ALPHA_BITS_EXT 0x2021 + WGL_DEPTH_BITS_EXT 0x2022 + WGL_STENCIL_BITS_EXT 0x2023 + WGL_AUX_BUFFERS_EXT 0x2024 + WGL_NO_ACCELERATION_EXT 0x2025 + WGL_GENERIC_ACCELERATION_EXT 0x2026 + WGL_FULL_ACCELERATION_EXT 0x2027 + WGL_SWAP_EXCHANGE_EXT 0x2028 + WGL_SWAP_COPY_EXT 0x2029 + WGL_SWAP_UNDEFINED_EXT 0x202A + WGL_TYPE_RGBA_EXT 0x202B + WGL_TYPE_COLORINDEX_EXT 0x202C + BOOL wglChoosePixelFormatEXT (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) + BOOL wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues) + BOOL wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format_packed_float b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format_packed_float new file mode 100644 index 00000000..662a993b --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_pixel_format_packed_float @@ -0,0 +1,5 @@ +WGL_EXT_pixel_format_packed_float +http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt +WGL_EXT_pixel_format_packed_float + + WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control new file mode 100644 index 00000000..240c1d90 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control @@ -0,0 +1,6 @@ +WGL_EXT_swap_control +http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt +WGL_EXT_swap_control + + int wglGetSwapIntervalEXT (void) + BOOL wglSwapIntervalEXT (int interval) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control_tear b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control_tear new file mode 100644 index 00000000..bd8bde9d --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_EXT_swap_control_tear @@ -0,0 +1,4 @@ +WGL_EXT_swap_control_tear +http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt +WGL_EXT_swap_control_tear + diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_digital_video_control b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_digital_video_control new file mode 100644 index 00000000..6badab88 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_digital_video_control @@ -0,0 +1,10 @@ +WGL_I3D_digital_video_control +http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt +WGL_I3D_digital_video_control + + WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 + WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 + WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 + WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 + BOOL wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int* piValue) + BOOL wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int* piValue) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_gamma b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_gamma new file mode 100644 index 00000000..af951a72 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_gamma @@ -0,0 +1,10 @@ +WGL_I3D_gamma +http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt +WGL_I3D_gamma + + WGL_GAMMA_TABLE_SIZE_I3D 0x204E + WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F + BOOL wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue) + BOOL wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int* piValue) + BOOL wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue) + BOOL wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int* piValue) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_genlock b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_genlock new file mode 100644 index 00000000..e1bc0d5c --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_genlock @@ -0,0 +1,25 @@ +WGL_I3D_genlock +http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt +WGL_I3D_genlock + + WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 + WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 + WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 + WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 + WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 + WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 + WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A + WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B + WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C + BOOL wglDisableGenlockI3D (HDC hDC) + BOOL wglEnableGenlockI3D (HDC hDC) + BOOL wglGenlockSampleRateI3D (HDC hDC, UINT uRate) + BOOL wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay) + BOOL wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge) + BOOL wglGenlockSourceI3D (HDC hDC, UINT uSource) + BOOL wglGetGenlockSampleRateI3D (HDC hDC, UINT* uRate) + BOOL wglGetGenlockSourceDelayI3D (HDC hDC, UINT* uDelay) + BOOL wglGetGenlockSourceEdgeI3D (HDC hDC, UINT* uEdge) + BOOL wglGetGenlockSourceI3D (HDC hDC, UINT* uSource) + BOOL wglIsEnabledGenlockI3D (HDC hDC, BOOL* pFlag) + BOOL wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_image_buffer b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_image_buffer new file mode 100644 index 00000000..cb65fec5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_image_buffer @@ -0,0 +1,10 @@ +WGL_I3D_image_buffer +http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt +WGL_I3D_image_buffer + + WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 + WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 + BOOL wglAssociateImageBufferEventsI3D (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count) + LPVOID wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags) + BOOL wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress) + BOOL wglReleaseImageBufferEventsI3D (HDC hdc, LPVOID* pAddress, UINT count) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_lock b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_lock new file mode 100644 index 00000000..e5980a67 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_lock @@ -0,0 +1,8 @@ +WGL_I3D_swap_frame_lock +http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt +WGL_I3D_swap_frame_lock + + BOOL wglDisableFrameLockI3D (VOID) + BOOL wglEnableFrameLockI3D (VOID) + BOOL wglIsEnabledFrameLockI3D (BOOL* pFlag) + BOOL wglQueryFrameLockMasterI3D (BOOL* pFlag) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_usage b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_usage new file mode 100644 index 00000000..e8f21f68 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_I3D_swap_frame_usage @@ -0,0 +1,8 @@ +WGL_I3D_swap_frame_usage +http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt +WGL_I3D_swap_frame_usage + + BOOL wglBeginFrameTrackingI3D (void) + BOOL wglEndFrameTrackingI3D (void) + BOOL wglGetFrameUsageI3D (float* pUsage) + BOOL wglQueryFrameTrackingI3D (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop new file mode 100644 index 00000000..0cde47f5 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop @@ -0,0 +1,15 @@ +WGL_NV_DX_interop +http://www.opengl.org/registry/specs/NV/DX_interop.txt +WGL_NV_DX_interop + + WGL_ACCESS_READ_ONLY_NV 0x0000 + WGL_ACCESS_READ_WRITE_NV 0x0001 + WGL_ACCESS_WRITE_DISCARD_NV 0x0002 + BOOL wglDXCloseDeviceNV (HANDLE hDevice) + BOOL wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE* hObjects) + BOOL wglDXObjectAccessNV (HANDLE hObject, GLenum access) + HANDLE wglDXOpenDeviceNV (void* dxDevice) + HANDLE wglDXRegisterObjectNV (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access) + BOOL wglDXSetResourceShareHandleNV (void* dxObject, HANDLE shareHandle) + BOOL wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE* hObjects) + BOOL wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop2 b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop2 new file mode 100644 index 00000000..50cde4c3 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_DX_interop2 @@ -0,0 +1,4 @@ +WGL_NV_DX_interop2 +http://www.opengl.org/registry/specs/NV/DX_interop2.txt +WGL_NV_DX_interop2 + diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_copy_image b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_copy_image new file mode 100644 index 00000000..50fdff4e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_copy_image @@ -0,0 +1,5 @@ +WGL_NV_copy_image +http://www.opengl.org/registry/specs/NV/copy_image.txt +WGL_NV_copy_image + + BOOL wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_delay_before_swap b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_delay_before_swap new file mode 100644 index 00000000..146047fd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_delay_before_swap @@ -0,0 +1,5 @@ +WGL_NV_delay_before_swap +http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt +WGL_NV_delay_before_swap + + BOOL wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_float_buffer b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_float_buffer new file mode 100644 index 00000000..bf0e69af --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_float_buffer @@ -0,0 +1,13 @@ +WGL_NV_float_buffer +http://www.opengl.org/registry/specs/NV/float_buffer.txt +WGL_NV_float_buffer + + WGL_FLOAT_COMPONENTS_NV 0x20B0 + WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 + WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 + WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 + WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 + WGL_TEXTURE_FLOAT_R_NV 0x20B5 + WGL_TEXTURE_FLOAT_RG_NV 0x20B6 + WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 + WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_gpu_affinity b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_gpu_affinity new file mode 100644 index 00000000..61ed3f1e --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_gpu_affinity @@ -0,0 +1,13 @@ +WGL_NV_gpu_affinity +http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt +WGL_NV_gpu_affinity + + WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 + WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + BOOL wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu) + BOOL wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice) + HDC wglCreateAffinityDCNV (const HGPUNV *phGpuList) + BOOL wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu) + BOOL wglDeleteDCNV (HDC hdc) + DECLARE_HANDLE(HGPUNV); + typedef struct _GPU_DEVICE { DWORD cb; CHAR DeviceName[32]; CHAR DeviceString[128]; DWORD Flags; RECT rcVirtualScreen; } GPU_DEVICE, *PGPU_DEVICE; diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_multisample_coverage b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_multisample_coverage new file mode 100644 index 00000000..0af430c4 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_multisample_coverage @@ -0,0 +1,6 @@ +WGL_NV_multisample_coverage +http://www.opengl.org/registry/specs/NV/multisample_coverage.txt +WGL_NV_multisample_coverage + + WGL_COVERAGE_SAMPLES_NV 0x2042 + WGL_COLOR_SAMPLES_NV 0x20B9 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_present_video b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_present_video new file mode 100644 index 00000000..ccb0da30 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_present_video @@ -0,0 +1,9 @@ +WGL_NV_present_video +http://www.opengl.org/registry/specs/NV/present_video.txt +WGL_NV_present_video + + WGL_NUM_VIDEO_SLOTS_NV 0x20F0 + BOOL wglBindVideoDeviceNV (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList) + int wglEnumerateVideoDevicesNV (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList) + BOOL wglQueryCurrentContextNV (int iAttribute, int* piValue) + DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_depth_texture b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_depth_texture new file mode 100644 index 00000000..5ff4e5e7 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_depth_texture @@ -0,0 +1,10 @@ +WGL_NV_render_depth_texture +http://www.opengl.org/registry/specs/NV/render_depth_texture.txt +WGL_NV_render_depth_texture + + WGL_NO_TEXTURE_ARB 0x2077 + WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 + WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 + WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 + WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 + WGL_DEPTH_COMPONENT_NV 0x20A7 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_texture_rectangle b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_texture_rectangle new file mode 100644 index 00000000..3e7ada53 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_render_texture_rectangle @@ -0,0 +1,7 @@ +WGL_NV_render_texture_rectangle +http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt +WGL_NV_render_texture_rectangle + + WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 + WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 + WGL_TEXTURE_RECTANGLE_NV 0x20A2 diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_swap_group b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_swap_group new file mode 100644 index 00000000..04c9b0bd --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_swap_group @@ -0,0 +1,10 @@ +WGL_NV_swap_group +http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt +WGL_NV_swap_group + + BOOL wglBindSwapBarrierNV (GLuint group, GLuint barrier) + BOOL wglJoinSwapGroupNV (HDC hDC, GLuint group) + BOOL wglQueryFrameCountNV (HDC hDC, GLuint* count) + BOOL wglQueryMaxSwapGroupsNV (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers) + BOOL wglQuerySwapGroupNV (HDC hDC, GLuint* group, GLuint *barrier) + BOOL wglResetFrameCountNV (HDC hDC) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_vertex_array_range b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_vertex_array_range new file mode 100644 index 00000000..27b43ce2 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_vertex_array_range @@ -0,0 +1,6 @@ +WGL_NV_vertex_array_range +http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt +WGL_NV_vertex_array_range + + void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) + void wglFreeMemoryNV (void *pointer) diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_capture b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_capture new file mode 100644 index 00000000..1fd8ae09 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_capture @@ -0,0 +1,12 @@ +WGL_NV_video_capture +http://www.opengl.org/registry/specs/NV/video_capture.txt +WGL_NV_video_capture + + WGL_UNIQUE_ID_NV 0x20CE + WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + BOOL wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice) + UINT wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList) + BOOL wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice) + BOOL wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue) + BOOL wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice) + DECLARE_HANDLE(HVIDEOINPUTDEVICENV); diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_output b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_output new file mode 100644 index 00000000..6d3ca692 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_NV_video_output @@ -0,0 +1,24 @@ +WGL_NV_video_output +http://www.opengl.org/registry/specs/NV/wgl_video_output.txt +WGL_NV_video_output + + WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 + WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 + WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 + WGL_VIDEO_OUT_COLOR_NV 0x20C3 + WGL_VIDEO_OUT_ALPHA_NV 0x20C4 + WGL_VIDEO_OUT_DEPTH_NV 0x20C5 + WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 + WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 + WGL_VIDEO_OUT_FRAME 0x20C8 + WGL_VIDEO_OUT_FIELD_1 0x20C9 + WGL_VIDEO_OUT_FIELD_2 0x20CA + WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB + WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC + BOOL wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer) + BOOL wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice) + BOOL wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) + BOOL wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice) + BOOL wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer) + BOOL wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock) + DECLARE_HANDLE(HPVIDEODEV); diff --git a/dep/glew-2.1.0/auto/extensions/gl/WGL_OML_sync_control b/dep/glew-2.1.0/auto/extensions/gl/WGL_OML_sync_control new file mode 100644 index 00000000..3506cf39 --- /dev/null +++ b/dep/glew-2.1.0/auto/extensions/gl/WGL_OML_sync_control @@ -0,0 +1,10 @@ +WGL_OML_sync_control +http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt +WGL_OML_sync_control + + BOOL wglGetMscRateOML (HDC hdc, INT32* numerator, INT32 *denominator) + BOOL wglGetSyncValuesOML (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc) + INT64 wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder) + INT64 wglSwapLayerBuffersMscOML (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder) + BOOL wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc) + BOOL wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc) diff --git a/dep/glew-2.1.0/auto/src/eglew_head.h b/dep/glew-2.1.0/auto/src/eglew_head.h new file mode 100644 index 00000000..df2f1d99 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/eglew_head.h @@ -0,0 +1,88 @@ +#ifndef __eglew_h__ +#define __eglew_h__ +#define __EGLEW_H__ + +#ifdef __eglext_h_ +#error eglext.h included before eglew.h +#endif + +#if defined(__egl_h_) +#error egl.h included before eglew.h +#endif + +#define __eglext_h_ + +#define __egl_h_ + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY +#endif +#ifndef EGLAPI +#define EGLAPI extern +#endif + +/* EGL Types */ +#include + +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef int32_t EGLint; + +typedef unsigned int EGLBoolean; +typedef void *EGLDisplay; +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); + +typedef unsigned int EGLenum; +typedef void *EGLClientBuffer; + +typedef void *EGLSync; +typedef intptr_t EGLAttrib; +typedef khronos_utime_nanoseconds_t EGLTime; +typedef void *EGLImage; + +typedef void *EGLSyncKHR; +typedef intptr_t EGLAttribKHR; +typedef void *EGLLabelKHR; +typedef void *EGLObjectKHR; +typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message); +typedef khronos_utime_nanoseconds_t EGLTimeKHR; +typedef void *EGLImageKHR; +typedef void *EGLStreamKHR; +typedef khronos_uint64_t EGLuint64KHR; +typedef int EGLNativeFileDescriptorKHR; +typedef khronos_ssize_t EGLsizeiANDROID; +typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +typedef void *EGLDeviceEXT; +typedef void *EGLOutputLayerEXT; +typedef void *EGLOutputPortEXT; +typedef void *EGLSyncNV; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +typedef khronos_utime_nanoseconds_t EGLuint64NV; +typedef khronos_stime_nanoseconds_t EGLnsecsANDROID; + +struct EGLClientPixmapHI; + +#define EGL_DONT_CARE ((EGLint)-1) + +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_IMAGE ((EGLImage)0) +#define EGL_NO_SURFACE ((EGLSurface)0) +#define EGL_NO_SYNC ((EGLSync)0) + +#define EGL_UNKNOWN ((EGLint)-1) + +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) + +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); diff --git a/dep/glew-2.1.0/auto/src/eglew_mid.h b/dep/glew-2.1.0/auto/src/eglew_mid.h new file mode 100644 index 00000000..f94a149c --- /dev/null +++ b/dep/glew-2.1.0/auto/src/eglew_mid.h @@ -0,0 +1,4 @@ +/* ------------------------------------------------------------------------- */ + +#define EGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define EGLEW_VAR_EXPORT GLEW_VAR_EXPORT diff --git a/dep/glew-2.1.0/auto/src/eglew_tail.h b/dep/glew-2.1.0/auto/src/eglew_tail.h new file mode 100644 index 00000000..a91a76ef --- /dev/null +++ b/dep/glew-2.1.0/auto/src/eglew_tail.h @@ -0,0 +1,15 @@ +/* ------------------------------------------------------------------------ */ + +GLEWAPI GLenum GLEWAPIENTRY eglewInit (EGLDisplay display); +GLEWAPI GLboolean GLEWAPIENTRY eglewIsSupported (const char *name); + +#define EGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define EGLEW_GET_FUN(x) x + +GLEWAPI GLboolean GLEWAPIENTRY eglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __eglew_h__ */ diff --git a/dep/glew-2.1.0/auto/src/footer.html b/dep/glew-2.1.0/auto/src/footer.html new file mode 100644 index 00000000..3adb9c14 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/footer.html @@ -0,0 +1,4 @@ + + + + diff --git a/dep/glew-2.1.0/auto/src/glew.rc b/dep/glew-2.1.0/auto/src/glew.rc new file mode 100644 index 00000000..e9302200 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew.rc @@ -0,0 +1,135 @@ + +#include + +#ifdef GLEW_STATIC +# ifdef _DEBUG +# define FILENAME "glew32sd.dll" +# else +# define FILENAME "glew32s.dll" +# endif +#else +# ifdef _DEBUG +# define FILENAME "glew32d.dll" +# else +# define FILENAME "glew32.dll" +# endif +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +#ifdef GLEW_STATIC +FILETYPE VFT_STATIC_LIB +#else +FILETYPE VFT_DLL +#endif +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0" + VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "InternalName", "GLEW\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/auto/src/glew_head.c b/dep/glew-2.1.0/auto/src/glew_head.c new file mode 100644 index 00000000..d153cde6 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_head.c @@ -0,0 +1,289 @@ +#ifndef GLEW_INCLUDE +#include +#else +#include GLEW_INCLUDE +#endif + +#if defined(GLEW_OSMESA) +# define GLAPI extern +# include +#elif defined(GLEW_EGL) +# include +#elif defined(_WIN32) +/* + * If NOGDI is defined, wingdi.h won't be included by windows.h, and thus + * wglGetProcAddress won't be declared. It will instead be implicitly declared, + * potentially incorrectly, which we don't want. + */ +# if defined(NOGDI) +# undef NOGDI +# endif +# include +#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +# include +#endif + +#include /* For size_t */ + +#if defined(GLEW_EGL) +#elif defined(GLEW_REGAL) + +/* In GLEW_REGAL mode we call direcly into the linked + libRegal.so glGetProcAddressREGAL for looking up + the GL function pointers. */ + +# undef glGetProcAddressREGAL +# ifdef WIN32 +extern void * __stdcall glGetProcAddressREGAL(const GLchar *name); +static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; +# else +extern void * glGetProcAddressREGAL(const GLchar *name); +static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; +# endif +# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) + +#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX) +#include +#include +#include + +void* dlGetProcAddress (const GLubyte* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; + gpa = dlsym(h, "glXGetProcAddress"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)(name); + else + return dlsym(h, (const char*)name); +} +#endif /* __sgi || __sun || GLEW_APPLE_GLX */ + +#if defined(__APPLE__) +#include +#include +#include + +#ifdef MAC_OS_X_VERSION_10_3 + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + void* addr; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + if( !image ) return NULL; + addr = dlsym(image, (const char*)name); + if( addr ) return addr; +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#else + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static const struct mach_header* image = NULL; + NSSymbol symbol; + char* symbolName; + if (NULL == image) + { + image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); + } + /* prepend a '_' for the Unix C symbol mangling convention */ + symbolName = malloc(strlen((const char*)name) + 2); + strcpy(symbolName+1, (const char*)name); + symbolName[0] = '_'; + symbol = NULL; + /* if (NSIsSymbolNameDefined(symbolName)) + symbol = NSLookupAndBindSymbol(symbolName); */ + symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; + free(symbolName); + if( symbol ) return NSAddressOfSymbol(symbol); +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#endif /* MAC_OS_X_VERSION_10_3 */ +#endif /* __APPLE__ */ + +/* + * Define glewGetProcAddress. + */ +#if defined(GLEW_REGAL) +# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *)name) +#elif defined(GLEW_OSMESA) +# define glewGetProcAddress(name) OSMesaGetProcAddress((const char *)name) +#elif defined(GLEW_EGL) +# define glewGetProcAddress(name) eglGetProcAddress((const char *)name) +#elif defined(_WIN32) +# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) +# define glewGetProcAddress(name) NSGLGetProcAddress(name) +#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__) +# define glewGetProcAddress(name) dlGetProcAddress(name) +#elif defined(__ANDROID__) +# define glewGetProcAddress(name) NULL /* TODO */ +#elif defined(__native_client__) +# define glewGetProcAddress(name) NULL /* TODO */ +#else /* __linux */ +# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) +#endif + +/* + * Redefine GLEW_GET_VAR etc without const cast + */ + +#undef GLEW_GET_VAR +# define GLEW_GET_VAR(x) (x) + +#ifdef WGLEW_GET_VAR +# undef WGLEW_GET_VAR +# define WGLEW_GET_VAR(x) (x) +#endif /* WGLEW_GET_VAR */ + +#ifdef GLXEW_GET_VAR +# undef GLXEW_GET_VAR +# define GLXEW_GET_VAR(x) (x) +#endif /* GLXEW_GET_VAR */ + +#ifdef EGLEW_GET_VAR +# undef EGLEW_GET_VAR +# define EGLEW_GET_VAR(x) (x) +#endif /* EGLEW_GET_VAR */ + +/* + * GLEW, just like OpenGL or GLU, does not rely on the standard C library. + * These functions implement the functionality required in this file. + */ + +static GLuint _glewStrLen (const GLubyte* s) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0') i++; + return i; +} + +static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) i++; + return i; +} + +static GLuint _glewStrCopy(char *d, const char *s, char c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) { d[i] = s[i]; i++; } + d[i] = '\0'; + return i; +} + +#if !defined(GLEW_OSMESA) +#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX) +static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) +{ + GLuint i=0; + if(a == NULL || b == NULL) + return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; + while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; + return i == n ? GL_TRUE : GL_FALSE; +} +#endif +#endif + +static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) + { + (*a)++; + (*na)--; + } + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +/* + * Search for name in the extensions string. Use of strstr() + * is not sufficient because extension names can be prefixes of + * other extension names. Could use strtok() but the constant + * string returned by glGetString might be in read-only memory. + */ +#if !defined(GLEW_OSMESA) +#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX) +static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) +{ + const GLubyte* p; + GLuint len = _glewStrLen((const GLubyte*)name); + p = start; + while (p < end) + { + GLuint n = _glewStrCLen(p, ' '); + if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; + p += n+1; + } + return GL_FALSE; +} +#endif +#endif diff --git a/dep/glew-2.1.0/auto/src/glew_head.h b/dep/glew-2.1.0/auto/src/glew_head.h new file mode 100644 index 00000000..c19cefb1 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_head.h @@ -0,0 +1,1129 @@ +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__gl2_h_) +#error gl2.h included before glew.h +#endif +#if defined(__gltypes_h_) +#error gltypes.h included before glew.h +#endif +#if defined(__REGAL_H__) +#error Regal.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __gl2_h_ +#define __GL_H__ +#define _GL_H +#define __gltypes_h_ +#define __REGAL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* and */ +#ifdef APIENTRY +# ifndef GLAPIENTRY +# define GLAPIENTRY APIENTRY +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY APIENTRY +# endif +#else +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# ifndef GLAPIENTRY +# define GLAPIENTRY __stdcall +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY __stdcall +# endif +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ +/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ + +#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif + +#endif /* _WIN32 */ + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY +#endif + +#define GLEW_VAR_EXPORT GLEWAPI +#define GLEW_FUN_EXPORT GLEWAPI + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +#ifndef GLEW_NO_GLU +# ifdef __APPLE__ +# include +# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) +# define GLEW_NO_GLU +# endif +# endif +#endif + +#ifndef GLEW_NO_GLU +/* this is where we can safely include GLU */ +# if defined(__APPLE__) && defined(__MACH__) +# include +# else +# include +# endif +#endif + diff --git a/dep/glew-2.1.0/auto/src/glew_init_egl.c b/dep/glew-2.1.0/auto/src/glew_init_egl.c new file mode 100644 index 00000000..784285fa --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_init_egl.c @@ -0,0 +1,45 @@ + /* ------------------------------------------------------------------------ */ + +GLboolean eglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + start = (const GLubyte*) eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum eglewInit (EGLDisplay display) +{ + EGLint major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + PFNEGLINITIALIZEPROC initialize = NULL; + PFNEGLQUERYSTRINGPROC queryString = NULL; + + /* Load necessary entry points */ + initialize = (PFNEGLINITIALIZEPROC) glewGetProcAddress("eglInitialize"); + queryString = (PFNEGLQUERYSTRINGPROC) glewGetProcAddress("eglQueryString"); + if (!initialize || !queryString) + return 1; + + /* query EGK version */ + if (initialize(display, &major, &minor) != EGL_TRUE) + return 1; + + EGLEW_VERSION_1_5 = ( major > 1 ) || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_4 = EGLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_3 = EGLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_2 = EGLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_1 = EGLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_0 = EGLEW_VERSION_1_1 == GL_TRUE || ( major == 1 && minor >= 0 ) ? GL_TRUE : GL_FALSE; + + /* query EGL extension string */ + extStart = (const GLubyte*) queryString(display, EGL_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + + /* initialize extensions */ diff --git a/dep/glew-2.1.0/auto/src/glew_init_gl.c b/dep/glew-2.1.0/auto/src/glew_init_gl.c new file mode 100644 index 00000000..4b3da568 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_init_gl.c @@ -0,0 +1,207 @@ +/* ------------------------------------------------------------------------- */ + +static int _glewExtensionCompare(const char *s1, const char *s2) +{ + /* http://www.chanduthedev.com/2012/07/strcmp-implementation-in-c.html */ + while (*s1 || *s2) + { + if (*s1 > *s2) + return 1; + if (*s1 < *s2) + return -1; + s1++; + s2++; + } + return 0; +} + +static ptrdiff_t _glewBsearchExtension(const char* name) +{ + ptrdiff_t lo = 0, hi = sizeof(_glewExtensionLookup) / sizeof(char*) - 2; + + while (lo <= hi) + { + ptrdiff_t mid = (lo + hi) / 2; + const int cmp = _glewExtensionCompare(name, _glewExtensionLookup[mid]); + if (cmp < 0) hi = mid - 1; + else if (cmp > 0) lo = mid + 1; + else return mid; + } + return -1; +} + +static GLboolean *_glewGetExtensionString(const char *name) +{ + ptrdiff_t n = _glewBsearchExtension(name); + if (n >= 0) return &_glewExtensionString[n]; + return NULL; +} + +static GLboolean *_glewGetExtensionEnable(const char *name) +{ + ptrdiff_t n = _glewBsearchExtension(name); + if (n >= 0) return _glewExtensionEnabled[n]; + return NULL; +} + +static const char *_glewNextSpace(const char *i) +{ + const char *j = i; + if (j) + while (*j!=' ' && *j) ++j; + return j; +} + +static const char *_glewNextNonSpace(const char *i) +{ + const char *j = i; + if (j) + while (*j==' ') ++j; + return j; +} + +GLboolean GLEWAPIENTRY glewGetExtension (const char* name) +{ + GLboolean *enable = _glewGetExtensionString(name); + if (enable) + return *enable; + return GL_FALSE; +} + +/* ------------------------------------------------------------------------- */ + +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); + +static GLenum GLEWAPIENTRY glewContextInit () +{ + PFNGLGETSTRINGPROC getString; + const GLubyte* s; + GLuint dot; + GLint major, minor; + size_t n; + + #ifdef _WIN32 + getString = glGetString; + #else + getString = (PFNGLGETSTRINGPROC) glewGetProcAddress((const GLubyte*)"glGetString"); + if (!getString) + return GLEW_ERROR_NO_GL_VERSION; + #endif + + /* query opengl version */ + s = getString(GL_VERSION); + dot = _glewStrCLen(s, '.'); + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) + return GLEW_ERROR_NO_GL_VERSION; + + if (major == 1 && minor == 0) + { + return GLEW_ERROR_GL_VERSION_10_ONLY; + } + else + { + GLEW_VERSION_4_6 = ( major > 4 ) || ( major == 4 && minor >= 6 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_5 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + } + + for (n = 0; n < sizeof(_glewExtensionString) / sizeof(_glewExtensionString[0]); ++n) + _glewExtensionString[n] = GL_FALSE; + + if (GLEW_VERSION_3_0) + { + GLint n = 0; + GLint i; + PFNGLGETINTEGERVPROC getIntegerv; + PFNGLGETSTRINGIPROC getStringi; + const char *ext; + GLboolean *enable; + + #ifdef _WIN32 + getIntegerv = glGetIntegerv; + #else + getIntegerv = (PFNGLGETINTEGERVPROC) glewGetProcAddress((const GLubyte*)"glGetIntegerv"); + #endif + + if (getIntegerv) + getIntegerv(GL_NUM_EXTENSIONS, &n); + + /* glGetStringi is OpenGL 3.0 */ + getStringi = (PFNGLGETSTRINGIPROC) glewGetProcAddress((const GLubyte*)"glGetStringi"); + if (getStringi) + for (i = 0; i= (ptrdiff_t) sizeof(ext)) + continue; + _glewStrCopy(ext, i, ' '); + + /* Based on extension string(s), glewGetExtension purposes */ + enable = _glewGetExtensionString(ext); + if (enable) + *enable = GL_TRUE; + + /* Based on extension string(s), experimental mode, glewIsSupported purposes */ + enable = _glewGetExtensionEnable(ext); + if (enable) + *enable = GL_TRUE; + } + } + } diff --git a/dep/glew-2.1.0/auto/src/glew_init_glx.c b/dep/glew-2.1.0/auto/src/glew_init_glx.c new file mode 100644 index 00000000..8397827f --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_init_glx.c @@ -0,0 +1,57 @@ +/* ------------------------------------------------------------------------ */ + +GLboolean glxewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum glxewInit () +{ + Display* display; + int major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* initialize core GLX 1.2 */ + if (_glewInit_GLX_VERSION_1_2()) return GLEW_ERROR_GLX_VERSION_11_ONLY; + /* check for a display */ + display = glXGetCurrentDisplay(); + if (display == NULL) return GLEW_ERROR_NO_GLX_DISPLAY; + /* initialize flags */ + GLXEW_VERSION_1_0 = GL_TRUE; + GLXEW_VERSION_1_1 = GL_TRUE; + GLXEW_VERSION_1_2 = GL_TRUE; + GLXEW_VERSION_1_3 = GL_TRUE; + GLXEW_VERSION_1_4 = GL_TRUE; + /* query GLX version */ + glXQueryVersion(display, &major, &minor); + if (major == 1 && minor <= 3) + { + switch (minor) + { + case 3: + GLXEW_VERSION_1_4 = GL_FALSE; + break; + case 2: + GLXEW_VERSION_1_4 = GL_FALSE; + GLXEW_VERSION_1_3 = GL_FALSE; + break; + default: + return GLEW_ERROR_GLX_VERSION_11_ONLY; + break; + } + } + /* query GLX extension string */ + extStart = 0; + if (glXGetCurrentDisplay != NULL) + extStart = (const GLubyte*)glXGetClientString(display, GLX_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ diff --git a/dep/glew-2.1.0/auto/src/glew_init_tail.c b/dep/glew-2.1.0/auto/src/glew_init_tail.c new file mode 100644 index 00000000..e21ce96b --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_init_tail.c @@ -0,0 +1,67 @@ +/* ------------------------------------------------------------------------ */ + +const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) +{ + static const GLubyte* _glewErrorString[] = + { + (const GLubyte*)"No error", + (const GLubyte*)"Missing GL version", + (const GLubyte*)"GL 1.1 and up are not supported", + (const GLubyte*)"GLX 1.2 and up are not supported", + (const GLubyte*)"Unknown error" + }; + const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; + return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error]; +} + +const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) +{ + static const GLubyte* _glewString[] = + { + (const GLubyte*)NULL, + (const GLubyte*)"GLEW_VERSION_STRING", + (const GLubyte*)"GLEW_VERSION_MAJOR_STRING", + (const GLubyte*)"GLEW_VERSION_MINOR_STRING", + (const GLubyte*)"GLEW_VERSION_MICRO_STRING" + }; + const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; + return _glewString[(size_t)name > max_string ? 0 : (size_t)name]; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewExperimental = GL_FALSE; + +GLenum GLEWAPIENTRY glewInit (void) +{ + GLenum r; +#if defined(GLEW_EGL) + PFNEGLGETCURRENTDISPLAYPROC getCurrentDisplay = NULL; +#endif + r = glewContextInit(); + if ( r != 0 ) return r; +#if defined(GLEW_EGL) + getCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) glewGetProcAddress("eglGetCurrentDisplay"); + return eglewInit(getCurrentDisplay()); +#elif defined(GLEW_OSMESA) || defined(__ANDROID__) || defined(__native_client__) || defined(__HAIKU__) + return r; +#elif defined(_WIN32) + return wglewInit(); +#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */ + return glxewInit(); +#else + return r; +#endif /* _WIN32 */ +} + +#if defined(_WIN32) && defined(GLEW_BUILD) && defined(__GNUC__) +/* GCC requires a DLL entry point even without any standard library included. */ +/* Types extracted from windows.h to avoid polluting the rest of the file. */ +int __stdcall DllMainCRTStartup(void* instance, unsigned reason, void* reserved) +{ + (void) instance; + (void) reason; + (void) reserved; + return 1; +} +#endif diff --git a/dep/glew-2.1.0/auto/src/glew_init_wgl.c b/dep/glew-2.1.0/auto/src/glew_init_wgl.c new file mode 100644 index 00000000..978cf3cc --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_init_wgl.c @@ -0,0 +1,41 @@ +/* ------------------------------------------------------------------------- */ + +static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; +static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; + +GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + return GL_FALSE; + else + start = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum GLEWAPIENTRY wglewInit () +{ + GLboolean crippled; + const GLubyte* extStart; + const GLubyte* extEnd; + /* find wgl extension string query functions */ + _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); + _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); + /* query wgl extension string */ + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + extStart = (const GLubyte*)""; + else + extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ + crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; diff --git a/dep/glew-2.1.0/auto/src/glew_license.h b/dep/glew-2.1.0/auto/src/glew_license.h new file mode 100644 index 00000000..f257ed20 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_license.h @@ -0,0 +1,32 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + diff --git a/dep/glew-2.1.0/auto/src/glew_str_egl.c b/dep/glew-2.1.0/auto/src/glew_str_egl.c new file mode 100644 index 00000000..f0c52f92 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_str_egl.c @@ -0,0 +1,17 @@ + } + ret = (len == 0); + } + return ret; +} + +#elif defined(GLEW_EGL) + +GLboolean eglewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"EGL_", 4)) + { diff --git a/dep/glew-2.1.0/auto/src/glew_str_glx.c b/dep/glew-2.1.0/auto/src/glew_str_glx.c new file mode 100644 index 00000000..893d741c --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_str_glx.c @@ -0,0 +1,17 @@ + } + ret = (len == 0); + } + return ret; +} + +#elif !defined(GLEW_OSMESA) && !defined(GLEW_EGL) && !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + +GLboolean glxewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) + { diff --git a/dep/glew-2.1.0/auto/src/glew_str_head.c b/dep/glew-2.1.0/auto/src/glew_str_head.c new file mode 100644 index 00000000..fed3a0f9 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_str_head.c @@ -0,0 +1,9 @@ +GLboolean GLEWAPIENTRY glewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) + { diff --git a/dep/glew-2.1.0/auto/src/glew_str_tail.c b/dep/glew-2.1.0/auto/src/glew_str_tail.c new file mode 100644 index 00000000..caa95727 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_str_tail.c @@ -0,0 +1,7 @@ + } + ret = (len == 0); + } + return ret; +} + +#endif /* _WIN32 */ diff --git a/dep/glew-2.1.0/auto/src/glew_str_wgl.c b/dep/glew-2.1.0/auto/src/glew_str_wgl.c new file mode 100644 index 00000000..db67b516 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_str_wgl.c @@ -0,0 +1,17 @@ + } + ret = (len == 0); + } + return ret; +} + +#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA) + +GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) + { diff --git a/dep/glew-2.1.0/auto/src/glew_tail.h b/dep/glew-2.1.0/auto/src/glew_tail.h new file mode 100644 index 00000000..09daadef --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glew_tail.h @@ -0,0 +1,68 @@ +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ +#define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* ------------------------------------------------------------------------- */ + +/* GLEW version info */ + +/* +VERSION GLEW_VERSION_STRING +VERSION_MAJOR GLEW_VERSION_MAJOR_STRING +VERSION_MINOR GLEW_VERSION_MINOR_STRING +VERSION_MICRO GLEW_VERSION_MICRO_STRING +*/ + +/* API */ +GLEWAPI GLenum GLEWAPIENTRY glewInit (void); +GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#ifndef GLEW_GET_VAR +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLEW_GET_FUN +#define GLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/dep/glew-2.1.0/auto/src/glewinfo.rc b/dep/glew-2.1.0/auto/src/glewinfo.rc new file mode 100644 index 00000000..2f46bc58 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo.rc @@ -0,0 +1,123 @@ + +#include + +#ifdef _DEBUG +# define FILENAME "glewinfod.exe" +#else +# define FILENAME "glewinfo.exe" +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +FILETYPE VFT_APP +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "Utility for verifying extension entry points\0" + VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "InternalName", "glewinfo\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/auto/src/glewinfo_egl.c b/dep/glew-2.1.0/auto/src/glewinfo_egl.c new file mode 100644 index 00000000..877e722d --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo_egl.c @@ -0,0 +1,6 @@ +} + +#elif defined(GLEW_EGL) + +static void eglewInfo () +{ diff --git a/dep/glew-2.1.0/auto/src/glewinfo_gl.c b/dep/glew-2.1.0/auto/src/glewinfo_gl.c new file mode 100644 index 00000000..9d7835d0 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo_gl.c @@ -0,0 +1,7 @@ +/* ------------------------------------------------------------------------ */ + +static void glewInfo (void) +{ +#ifdef GL_VERSION_1_1 + _glewInfo_GL_VERSION_1_1(); +#endif /* GL_VERSION_1_1 */ diff --git a/dep/glew-2.1.0/auto/src/glewinfo_glx.c b/dep/glew-2.1.0/auto/src/glewinfo_glx.c new file mode 100644 index 00000000..e60b5499 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo_glx.c @@ -0,0 +1,6 @@ +} + +#elif !defined(GLEW_EGL) && !defined(GLEW_OSMESA) /* _UNIX */ + +static void glxewInfo () +{ diff --git a/dep/glew-2.1.0/auto/src/glewinfo_head.c b/dep/glew-2.1.0/auto/src/glewinfo_head.c new file mode 100644 index 00000000..02089f67 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo_head.c @@ -0,0 +1,89 @@ +#include +#include +#include +#include +#if defined(GLEW_EGL) +#include +#elif defined(GLEW_OSMESA) +#define GLAPI extern +#include +#elif defined(_WIN32) +#include +#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) +#include +#endif + +#if defined(__APPLE__) +#include +#endif + +#ifdef GLEW_REGAL +#include +#endif + +static FILE* f; + +/* Command-line parameters for GL context creation */ + +struct createParams +{ +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + int pixelformat; +#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) + const char* display; + int visual; +#endif + int major, minor; /* GL context version number */ + + /* https://www.opengl.org/registry/specs/ARB/glx_create_context.txt */ + int profile; /* core = 1, compatibility = 2 */ + int flags; /* debug = 1, forward compatible = 2 */ +}; + +GLboolean glewCreateContext (struct createParams *params); + +GLboolean glewParseArgs (int argc, char** argv, struct createParams *); + +void glewDestroyContext (); + +/* ------------------------------------------------------------------------- */ + +static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) +{ + unsigned int i; + fprintf(f, "\n%s:", name); + for (i=0; i<62-strlen(name); i++) fprintf(f, " "); + fprintf(f, "%s ", def1 ? "OK" : "MISSING"); + if (def1 != def2) + fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); + if (def1 != def3) + fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); + else + fprintf(f, "\n"); + for (i=0; i] " +#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + "[-display ] " + "[-visual ] " +#endif + "[-version ] " + "[-profile core|compatibility] " + "[-flag debug|forward]" + "\n"); + return 1; + } + + if (GL_TRUE == glewCreateContext(¶ms)) + { + fprintf(stderr, "Error: glewCreateContext failed\n"); + glewDestroyContext(); + return 1; + } + glewExperimental = GL_TRUE; + err = glewInit(); + if (GLEW_OK != err) + { + fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); + glewDestroyContext(); + return 1; + } + +#if defined(GLEW_EGL) + getString = (PFNGLGETSTRINGPROC) eglGetProcAddress("glGetString"); + if (!getString) + { + fprintf(stderr, "Error: eglGetProcAddress failed to fetch glGetString\n"); + glewDestroyContext(); + return 1; + } +#endif + +#if defined(_WIN32) +#if defined(_MSC_VER) && (_MSC_VER >= 1400) + if (fopen_s(&f, "glewinfo.txt", "w") != 0) + f = stdout; +#else + f = fopen("glewinfo.txt", "w"); +#endif + if (f == NULL) f = stdout; +#else + f = stdout; +#endif + fprintf(f, "---------------------------\n"); + fprintf(f, " GLEW Extension Info\n"); + fprintf(f, "---------------------------\n\n"); + fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat); +#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", + params.display == NULL ? getenv("DISPLAY") : params.display, params.visual); +#endif +#if defined(GLEW_EGL) + fprintf(f, "Running on a %s from %s\n", + getString(GL_RENDERER), getString(GL_VENDOR)); + fprintf(f, "OpenGL version %s is supported\n", getString(GL_VERSION)); +#else + fprintf(f, "Running on a %s from %s\n", + glGetString(GL_RENDERER), glGetString(GL_VENDOR)); + fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); +#endif + glewInfo(); +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) + eglewInfo(); +#elif defined(_WIN32) + wglewInfo(); +#else + glxewInfo(); +#endif + if (f != stdout) fclose(f); + glewDestroyContext(); + return 0; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewParseArgs (int argc, char** argv, struct createParams *params) +{ + int p = 0; + while (p < argc) + { + if (!strcmp(argv[p], "-version")) + { + if (++p >= argc) return GL_TRUE; + if (sscanf(argv[p++], "%d.%d", ¶ms->major, ¶ms->minor) != 2) return GL_TRUE; + } + else if (!strcmp(argv[p], "-profile")) + { + if (++p >= argc) return GL_TRUE; + if (strcmp("core", argv[p]) == 0) params->profile |= 1; + else if (strcmp("compatibility",argv[p]) == 0) params->profile |= 2; + else return GL_TRUE; + ++p; + } + else if (!strcmp(argv[p], "-flag")) + { + if (++p >= argc) return GL_TRUE; + if (strcmp("debug", argv[p]) == 0) params->flags |= 1; + else if (strcmp("forward",argv[p]) == 0) params->flags |= 2; + else return GL_TRUE; + ++p; + } +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + else if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) + { + if (++p >= argc) return GL_TRUE; + params->pixelformat = strtol(argv[p++], NULL, 0); + } +#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + else if (!strcmp(argv[p], "-display")) + { + if (++p >= argc) return GL_TRUE; + params->display = argv[p++]; + } + else if (!strcmp(argv[p], "-visual")) + { + if (++p >= argc) return GL_TRUE; + params->visual = (int)strtol(argv[p++], NULL, 0); + } +#endif + else + return GL_TRUE; + } + return GL_FALSE; +} + +/* ------------------------------------------------------------------------ */ + +#if defined(GLEW_EGL) +EGLDisplay display; +EGLContext ctx; + +/* See: http://stackoverflow.com/questions/12662227/opengl-es2-0-offscreen-context-for-fbo-rendering */ + +GLboolean glewCreateContext (struct createParams *params) +{ + EGLDeviceEXT devices[1]; + EGLint numDevices; + EGLSurface surface; + EGLint majorVersion, minorVersion; + EGLint configAttribs[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, + EGL_NONE + }; + static const EGLint contextAttribs[] = { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_NONE + }; + static const EGLint pBufferAttribs[] = { + EGL_WIDTH, 128, + EGL_HEIGHT, 128, + EGL_NONE + }; + EGLConfig config; + EGLint numConfig; + EGLBoolean pBuffer; + + PFNEGLQUERYDEVICESEXTPROC queryDevices = NULL; + PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = NULL; + PFNEGLGETERRORPROC getError = NULL; + PFNEGLGETDISPLAYPROC getDisplay = NULL; + PFNEGLINITIALIZEPROC initialize = NULL; + PFNEGLBINDAPIPROC bindAPI = NULL; + PFNEGLCHOOSECONFIGPROC chooseConfig = NULL; + PFNEGLCREATEWINDOWSURFACEPROC createWindowSurface = NULL; + PFNEGLCREATECONTEXTPROC createContext = NULL; + PFNEGLMAKECURRENTPROC makeCurrent = NULL; + PFNEGLCREATEPBUFFERSURFACEPROC createPbufferSurface = NULL; + + /* Load necessary entry points */ + queryDevices = (PFNEGLQUERYDEVICESEXTPROC) eglGetProcAddress("eglQueryDevicesEXT"); + getPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT"); + getError = (PFNEGLGETERRORPROC) eglGetProcAddress("eglGetError"); + getDisplay = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay"); + initialize = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize"); + bindAPI = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI"); + chooseConfig = (PFNEGLCHOOSECONFIGPROC) eglGetProcAddress("eglChooseConfig"); + createWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface"); + createPbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) eglGetProcAddress("eglCreatePbufferSurface"); + createContext = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext"); + makeCurrent = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent"); + if (!getError || !getDisplay || !initialize || !bindAPI || !chooseConfig || !createWindowSurface || !createContext || !makeCurrent) + return GL_TRUE; + + pBuffer = 0; + display = EGL_NO_DISPLAY; + if (queryDevices && getPlatformDisplay) + { + queryDevices(1, devices, &numDevices); + if (numDevices==1) + { + /* Nvidia EGL doesn't need X11 for p-buffer surface */ + display = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, devices[0], 0); + configAttribs[1] = EGL_PBUFFER_BIT; + pBuffer = 1; + } + } + if (display==EGL_NO_DISPLAY) + { + /* Fall-back to X11 surface, works on Mesa */ + display = getDisplay(EGL_DEFAULT_DISPLAY); + } + if (display == EGL_NO_DISPLAY) + return GL_TRUE; + + eglewInit(display); + + if (bindAPI(EGL_OPENGL_API) != EGL_TRUE) + return GL_TRUE; + + if (chooseConfig(display, configAttribs, &config, 1, &numConfig) != EGL_TRUE || (numConfig != 1)) + return GL_TRUE; + + ctx = createContext(display, config, EGL_NO_CONTEXT, pBuffer ? contextAttribs : NULL); + if (NULL == ctx) + return GL_TRUE; + + surface = EGL_NO_SURFACE; + /* Create a p-buffer surface if possible */ + if (pBuffer && createPbufferSurface) + { + surface = createPbufferSurface(display, config, pBufferAttribs); + } + /* Create a generic surface without a native window, if necessary */ + if (surface==EGL_NO_SURFACE) + { + surface = createWindowSurface(display, config, (EGLNativeWindowType) NULL, NULL); + } +#if 0 + if (surface == EGL_NO_SURFACE) + return GL_TRUE; +#endif + + if (makeCurrent(display, surface, surface, ctx) != EGL_TRUE) + return GL_TRUE; + + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != ctx) eglDestroyContext(display, ctx); +} + +#elif defined(GLEW_OSMESA) +OSMesaContext ctx; + +static const GLint osmFormat = GL_UNSIGNED_BYTE; +static const GLint osmWidth = 640; +static const GLint osmHeight = 480; +static GLubyte *osmPixels = NULL; + +GLboolean glewCreateContext (struct createParams *params) +{ + ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); + if (NULL == ctx) return GL_TRUE; + if (NULL == osmPixels) + { + osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1); + } + if (!OSMesaMakeCurrent(ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight)) + { + return GL_TRUE; + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != ctx) OSMesaDestroyContext(ctx); +} + +#elif defined(_WIN32) + +HWND wnd = NULL; +HDC dc = NULL; +HGLRC rc = NULL; + +GLboolean glewCreateContext (struct createParams* params) +{ + WNDCLASS wc; + PIXELFORMATDESCRIPTOR pfd; + /* register window class */ + ZeroMemory(&wc, sizeof(WNDCLASS)); + wc.hInstance = GetModuleHandle(NULL); + wc.lpfnWndProc = DefWindowProc; + wc.lpszClassName = "GLEW"; + if (0 == RegisterClass(&wc)) return GL_TRUE; + /* create window */ + wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); + if (NULL == wnd) return GL_TRUE; + /* get the device context */ + dc = GetDC(wnd); + if (NULL == dc) return GL_TRUE; + /* find pixel format */ + ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); + if (params->pixelformat == -1) /* find default */ + { + pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + params->pixelformat = ChoosePixelFormat(dc, &pfd); + if (params->pixelformat == 0) return GL_TRUE; + } + /* set the pixel format for the dc */ + if (FALSE == SetPixelFormat(dc, params->pixelformat, &pfd)) return GL_TRUE; + /* create rendering context */ + rc = wglCreateContext(dc); + if (NULL == rc) return GL_TRUE; + if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; + if (params->major || params->profile || params->flags) + { + HGLRC oldRC = rc; + int contextAttrs[20]; + int i; + + wglewInit(); + + /* Intel HD 3000 has WGL_ARB_create_context, but not WGL_ARB_create_context_profile */ + if (!wglewGetExtension("WGL_ARB_create_context")) + return GL_TRUE; + + i = 0; + if (params->major) + { + contextAttrs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB; + contextAttrs[i++] = params->major; + contextAttrs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB; + contextAttrs[i++] = params->minor; + } + if (params->profile) + { + contextAttrs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB; + contextAttrs[i++] = params->profile; + } + if (params->flags) + { + contextAttrs[i++] = WGL_CONTEXT_FLAGS_ARB; + contextAttrs[i++] = params->flags; + } + contextAttrs[i++] = 0; + rc = wglCreateContextAttribsARB(dc, 0, contextAttrs); + + if (NULL == rc) return GL_TRUE; + if (!wglMakeCurrent(dc, rc)) return GL_TRUE; + + wglDeleteContext(oldRC); + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != rc) wglMakeCurrent(NULL, NULL); + if (NULL != rc) wglDeleteContext(rc); + if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); + if (NULL != wnd) DestroyWindow(wnd); + UnregisterClass("GLEW", GetModuleHandle(NULL)); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + +#include +#include + +CGLContextObj ctx, octx; + +GLboolean glewCreateContext (struct createParams *params) +{ + CGLPixelFormatAttribute contextAttrs[20]; + int i; + CGLPixelFormatObj pf; + GLint npix; + CGLError error; + + i = 0; + contextAttrs[i++] = kCGLPFAAccelerated; /* No software rendering */ + + /* MAC_OS_X_VERSION_10_7 == 1070 */ + #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 + if (params->profile & GL_CONTEXT_CORE_PROFILE_BIT) + { + if ((params->major==3 && params->minor>=2) || params->major>3) + { + contextAttrs[i++] = kCGLPFAOpenGLProfile; /* OSX 10.7 Lion onwards */ + contextAttrs[i++] = (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core; /* 3.2 Core Context */ + } + } + #endif + + contextAttrs[i++] = 0; + + error = CGLChoosePixelFormat(contextAttrs, &pf, &npix); + if (error) return GL_TRUE; + error = CGLCreateContext(pf, NULL, &ctx); + if (error) return GL_TRUE; + CGLReleasePixelFormat(pf); + octx = CGLGetCurrentContext(); + error = CGLSetCurrentContext(ctx); + if (error) return GL_TRUE; + /* Needed for Regal on the Mac */ + #if defined(GLEW_REGAL) && defined(__APPLE__) + RegalMakeCurrent(ctx); + #endif + return GL_FALSE; +} + +void glewDestroyContext () +{ + CGLSetCurrentContext(octx); + CGLReleaseContext(ctx); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__HAIKU__) + +GLboolean glewCreateContext (struct createParams *params) +{ + /* TODO: Haiku: We need to call C++ code here */ + return GL_FALSE; +} + +void glewDestroyContext () +{ + /* TODO: Haiku: We need to call C++ code here */ +} + +/* ------------------------------------------------------------------------ */ + +#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ + +Display* dpy = NULL; +XVisualInfo* vi = NULL; +XVisualInfo* vis = NULL; +GLXContext ctx = NULL; +Window wnd = 0; +Colormap cmap = 0; + +GLboolean glewCreateContext (struct createParams *params) +{ + int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; + int erb, evb; + XSetWindowAttributes swa; + /* open display */ + dpy = XOpenDisplay(params->display); + if (NULL == dpy) return GL_TRUE; + /* query for glx */ + if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; + /* choose visual */ + if (params->visual == -1) + { + vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); + if (NULL == vi) return GL_TRUE; + params->visual = (int)XVisualIDFromVisual(vi->visual); + } + else + { + int n_vis, i; + vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); + for (i=0; ivisual) + vi = &vis[i]; + } + if (vi == NULL) return GL_TRUE; + } + /* create context */ + ctx = glXCreateContext(dpy, vi, None, True); + if (NULL == ctx) return GL_TRUE; + /* create window */ + /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ + cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); + swa.border_pixel = 0; + swa.colormap = cmap; + wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), + 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, + CWBorderPixel | CWColormap, &swa); + /* make context current */ + if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; + if (params->major || params->profile || params->flags) + { + GLXContext oldCtx = ctx; + GLXFBConfig *FBConfigs; + int FBConfigAttrs[] = { GLX_FBCONFIG_ID, 0, None }; + int contextAttrs[20]; + int nelems, i; + + glxewInit(); + + if (!glxewGetExtension("GLX_ARB_create_context")) + return GL_TRUE; + + if (glXQueryContext(dpy, oldCtx, GLX_FBCONFIG_ID, &FBConfigAttrs[1])) + return GL_TRUE; + FBConfigs = glXChooseFBConfig(dpy, vi->screen, FBConfigAttrs, &nelems); + + if (nelems < 1) + return GL_TRUE; + + i = 0; + if (params->major) + { + contextAttrs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB; + contextAttrs[i++] = params->major; + contextAttrs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB; + contextAttrs[i++] = params->minor; + } + if (params->profile) + { + contextAttrs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB; + contextAttrs[i++] = params->profile; + } + if (params->flags) + { + contextAttrs[i++] = GLX_CONTEXT_FLAGS_ARB; + contextAttrs[i++] = params->flags; + } + contextAttrs[i++] = None; + ctx = glXCreateContextAttribsARB(dpy, *FBConfigs, NULL, True, contextAttrs); + + if (NULL == ctx) return GL_TRUE; + if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; + + glXDestroyContext(dpy, oldCtx); + + XFree(FBConfigs); + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); + if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); + if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); + if (NULL != vis) + XFree(vis); + else if (NULL != vi) + XFree(vi); + if (NULL != dpy) XCloseDisplay(dpy); +} + +#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ diff --git a/dep/glew-2.1.0/auto/src/glewinfo_wgl.c b/dep/glew-2.1.0/auto/src/glewinfo_wgl.c new file mode 100644 index 00000000..94056677 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glewinfo_wgl.c @@ -0,0 +1,8 @@ +} + +/* ------------------------------------------------------------------------ */ + +#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA) + +static void wglewInfo () +{ diff --git a/dep/glew-2.1.0/auto/src/glxew_head.h b/dep/glew-2.1.0/auto/src/glxew_head.h new file mode 100644 index 00000000..16fdfa41 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glxew_head.h @@ -0,0 +1,106 @@ +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + diff --git a/dep/glew-2.1.0/auto/src/glxew_mid.h b/dep/glew-2.1.0/auto/src/glxew_mid.h new file mode 100644 index 00000000..7fcf5d63 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glxew_mid.h @@ -0,0 +1,4 @@ +/* ------------------------------------------------------------------------- */ + +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT diff --git a/dep/glew-2.1.0/auto/src/glxew_tail.h b/dep/glew-2.1.0/auto/src/glxew_tail.h new file mode 100644 index 00000000..05ff1b1d --- /dev/null +++ b/dep/glew-2.1.0/auto/src/glxew_tail.h @@ -0,0 +1,20 @@ +/* ------------------------------------------------------------------------ */ + +GLEWAPI GLenum GLEWAPIENTRY glxewInit (); +GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); + +#ifndef GLXEW_GET_VAR +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLXEW_GET_FUN +#define GLXEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/dep/glew-2.1.0/auto/src/header.html b/dep/glew-2.1.0/auto/src/header.html new file mode 100644 index 00000000..2505b91e --- /dev/null +++ b/dep/glew-2.1.0/auto/src/header.html @@ -0,0 +1,98 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

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Last Update: 07-31-17
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The OpenGL Extension Wrangler Library

+ + + + diff --git a/dep/glew-2.1.0/auto/src/khronos_license.h b/dep/glew-2.1.0/auto/src/khronos_license.h new file mode 100644 index 00000000..420cd722 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/khronos_license.h @@ -0,0 +1,23 @@ +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + diff --git a/dep/glew-2.1.0/auto/src/mesa_license.h b/dep/glew-2.1.0/auto/src/mesa_license.h new file mode 100644 index 00000000..3350cca3 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/mesa_license.h @@ -0,0 +1,24 @@ +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + diff --git a/dep/glew-2.1.0/auto/src/visualinfo.rc b/dep/glew-2.1.0/auto/src/visualinfo.rc new file mode 100644 index 00000000..5719592b --- /dev/null +++ b/dep/glew-2.1.0/auto/src/visualinfo.rc @@ -0,0 +1,123 @@ + +#include + +#ifdef _DEBUG +# define FILENAME "visualinfod.exe" +#else +# define FILENAME "visualinfo.exe" +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +FILETYPE VFT_APP +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "Utility for listing pixelformat capabilities\0" + VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "InternalName", "visualinfo\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/auto/src/wglew_head.h b/dep/glew-2.1.0/auto/src/wglew_head.h new file mode 100644 index 00000000..df885039 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/wglew_head.h @@ -0,0 +1,36 @@ +#ifndef __wglew_h__ +#define __wglew_h__ +#define __WGLEW_H__ + +#ifdef __wglext_h_ +#error wglext.h included before wglew.h +#endif + +#define __wglext_h_ + +#if !defined(WINAPI) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +#include +# undef WIN32_LEAN_AND_MEAN +#endif + +/* + * GLEW_STATIC needs to be set when using the static version. + * GLEW_BUILD is set when building the DLL version. + */ +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + diff --git a/dep/glew-2.1.0/auto/src/wglew_mid.h b/dep/glew-2.1.0/auto/src/wglew_mid.h new file mode 100644 index 00000000..25b1037b --- /dev/null +++ b/dep/glew-2.1.0/auto/src/wglew_mid.h @@ -0,0 +1,4 @@ +/* ------------------------------------------------------------------------- */ + +#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT diff --git a/dep/glew-2.1.0/auto/src/wglew_tail.h b/dep/glew-2.1.0/auto/src/wglew_tail.h new file mode 100644 index 00000000..89711581 --- /dev/null +++ b/dep/glew-2.1.0/auto/src/wglew_tail.h @@ -0,0 +1,22 @@ +/* ------------------------------------------------------------------------- */ + +GLEWAPI GLenum GLEWAPIENTRY wglewInit (); +GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); + +#ifndef WGLEW_GET_VAR +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef WGLEW_GET_FUN +#define WGLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#undef GLEWAPI + +#endif /* __wglew_h__ */ diff --git a/dep/glew-2.1.0/build/CMakeCache.txt b/dep/glew-2.1.0/build/CMakeCache.txt new file mode 100644 index 00000000..6941fea4 --- /dev/null +++ b/dep/glew-2.1.0/build/CMakeCache.txt @@ -0,0 +1,490 @@ +# This is the CMakeCache file. +# For build in directory: f:/git/Rack/dep/glew-2.1.0/build +# It was generated by CMake: C:/msys64/mingw64/bin/cmake.exe +# You can edit this file to change values found and used by cmake. +# If you do not want to change any of the values, simply exit the editor. +# If you do want to change a value, simply edit, save, and exit the editor. +# The syntax for the file is as follows: +# KEY:TYPE=VALUE +# KEY is the name of a variable in the cache. +# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!. +# VALUE is the current value for the KEY. + +######################## +# EXTERNAL cache entries +######################## + 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defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) +# define COMPILER_ID "GNU" +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__ARMCC_VERSION) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + +#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION) +# define COMPILER_ID "MIPSpro" +# if defined(_SGI_COMPILER_VERSION) + /* _SGI_COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10) +# else + /* _COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__sgi) +# define COMPILER_ID "MIPSpro" + +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXE) || defined(__CRAYXC) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__sgi) || defined(__sgi__) || defined(_SGI) +# define PLATFORM_ID "IRIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + + +#if !defined(__STDC__) +# if (defined(_MSC_VER) && !defined(__clang__)) \ + || (defined(__ibmxl__) || defined(__IBMC__)) +# define C_DIALECT "90" +# else +# define C_DIALECT +# endif +#elif __STDC_VERSION__ >= 201000L +# define C_DIALECT "11" +#elif __STDC_VERSION__ >= 199901L +# define C_DIALECT "99" +#else +# define C_DIALECT "90" +#endif +const char* info_language_dialect_default = + "INFO" ":" "dialect_default[" C_DIALECT "]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXE) || defined(__CRAYXC) + require += info_cray[argc]; +#endif + require += info_language_dialect_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdC/a.exe b/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdC/a.exe new file mode 100644 index 00000000..586086e8 Binary files /dev/null and b/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdC/a.exe differ diff --git a/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdCXX/CMakeCXXCompilerId.cpp b/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 00000000..1313e7ed --- /dev/null +++ b/dep/glew-2.1.0/build/CMakeFiles/3.11.1/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,600 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif + /* __INTEL_COMPILER = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__ibmxl__) || (defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800) +# define COMPILER_ID "XL" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version) +# define COMPILER_ID "Fujitsu" + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__ARMCC_VERSION) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION) +# define COMPILER_ID "MIPSpro" +# if defined(_SGI_COMPILER_VERSION) + /* _SGI_COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10) +# else + /* _COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__sgi) +# define COMPILER_ID "MIPSpro" + +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXE) || defined(__CRAYXC) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__sgi) || defined(__sgi__) || defined(_SGI) +# define PLATFORM_ID "IRIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + + +#if defined(_MSC_VER) && defined(_MSVC_LANG) +#define CXX_STD _MSVC_LANG +#else +#define CXX_STD __cplusplus +#endif + +const char* info_language_dialect_default = "INFO" ":" "dialect_default[" +#if CXX_STD > 201402L + "17" +#elif CXX_STD >= 201402L + "14" +#elif CXX_STD >= 201103L + "11" +#else + "98" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +int main(int argc, char* argv[]) +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif 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F_/git/Rack/dep/glew-2.1.0/src/visualinfo.i + +# target to preprocess a source file +F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.i: + $(MAKE) -f CMakeFiles/visualinfo.dir/build.make CMakeFiles/visualinfo.dir/F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.i +.PHONY : F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.i + +F_/git/Rack/dep/glew-2.1.0/src/visualinfo.s: F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.s + +.PHONY : F_/git/Rack/dep/glew-2.1.0/src/visualinfo.s + +# target to generate assembly for a file +F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.s: + $(MAKE) -f CMakeFiles/visualinfo.dir/build.make CMakeFiles/visualinfo.dir/F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.s +.PHONY : F_/git/Rack/dep/glew-2.1.0/src/visualinfo.c.s + +glew.obj: glew.rc.obj + +.PHONY : glew.obj + +# target to build an object file +glew.rc.obj: + $(MAKE) -f CMakeFiles/glew_s.dir/build.make CMakeFiles/glew_s.dir/glew.rc.obj + $(MAKE) -f CMakeFiles/glew.dir/build.make CMakeFiles/glew.dir/glew.rc.obj +.PHONY : glew.rc.obj + +glewinfo.obj: glewinfo.rc.obj + +.PHONY : glewinfo.obj + +# target to build an object file +glewinfo.rc.obj: + $(MAKE) -f CMakeFiles/glewinfo.dir/build.make CMakeFiles/glewinfo.dir/glewinfo.rc.obj +.PHONY : glewinfo.rc.obj + +visualinfo.obj: visualinfo.rc.obj + +.PHONY : visualinfo.obj + +# target to build an object file +visualinfo.rc.obj: + $(MAKE) -f CMakeFiles/visualinfo.dir/build.make CMakeFiles/visualinfo.dir/visualinfo.rc.obj +.PHONY : visualinfo.rc.obj + +# Help Target +help: + @echo "The following are some of the valid targets for this Makefile:" + @echo "... all (the default if no target is provided)" + @echo "... clean" + @echo "... depend" + @echo "... install/strip" + @echo "... install/local" + @echo "... install" + @echo "... list_install_components" + @echo "... rebuild_cache" + @echo "... glew_s" + @echo "... glew" + @echo "... glewinfo" + @echo "... visualinfo" + @echo "... uninstall" + @echo "... edit_cache" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glew.obj" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glew.i" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glew.s" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glewinfo.obj" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glewinfo.i" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/glewinfo.s" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/visualinfo.obj" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/visualinfo.i" + @echo "... F_/git/Rack/dep/glew-2.1.0/src/visualinfo.s" + @echo "... glew.obj" + @echo "... glewinfo.obj" + @echo "... visualinfo.obj" +.PHONY : help + + + +#============================================================================= +# Special targets to cleanup operation of make. + +# Special rule to run CMake to check the build system integrity. +# No rule that depends on this can have commands that come from listfiles +# because they might be regenerated. +cmake_check_build_system: + $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 +.PHONY : cmake_check_build_system + diff --git a/dep/glew-2.1.0/build/bin/glewinfo.exe b/dep/glew-2.1.0/build/bin/glewinfo.exe new file mode 100644 index 00000000..c576b199 Binary files /dev/null and b/dep/glew-2.1.0/build/bin/glewinfo.exe differ diff --git a/dep/glew-2.1.0/build/bin/visualinfo.exe b/dep/glew-2.1.0/build/bin/visualinfo.exe new file mode 100644 index 00000000..c14e92c3 Binary files /dev/null and b/dep/glew-2.1.0/build/bin/visualinfo.exe differ diff --git a/dep/glew-2.1.0/build/cmake/CMakeLists.txt b/dep/glew-2.1.0/build/cmake/CMakeLists.txt new file mode 100644 index 00000000..5081e0f3 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/CMakeLists.txt @@ -0,0 +1,241 @@ +if ( NOT DEFINED CMAKE_BUILD_TYPE ) + set( CMAKE_BUILD_TYPE Release CACHE STRING "Build type" ) +endif () + +project (glew) + +cmake_minimum_required (VERSION 2.8.12) + +include(GNUInstallDirs) + +if (COMMAND cmake_policy) + cmake_policy (SET CMP0003 NEW) + cmake_policy (SET CMP0042 NEW) +endif() + +set(CMAKE_DEBUG_POSTFIX d) + +option (BUILD_UTILS "utilities" ON) +option (GLEW_REGAL "Regal mode" OFF) +option (GLEW_OSMESA "OSMesa mode" OFF) +if (APPLE) + option (BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF) +endif () + +set (GLEW_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../..) + +# get version from config/version +file (STRINGS ${GLEW_DIR}/config/version _VERSION_MAJOR_STRING REGEX "GLEW_MAJOR[ ]*=[ ]*[0-9]+.*") +string (REGEX REPLACE "GLEW_MAJOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MAJOR ${_VERSION_MAJOR_STRING}) +file (STRINGS ${GLEW_DIR}/config/version _VERSION_MINOR_STRING REGEX "GLEW_MINOR[ ]*=[ ]*[0-9]+.*") +string (REGEX REPLACE "GLEW_MINOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MINOR ${_VERSION_MINOR_STRING}) +file (STRINGS ${GLEW_DIR}/config/version _VERSION_PATCH_STRING REGEX "GLEW_MICRO[ ]*=[ ]*[0-9]+.*") +string (REGEX REPLACE "GLEW_MICRO[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_PATCH ${_VERSION_PATCH_STRING}) +set (GLEW_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}) + +set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) +set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) +set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) + +find_package (OpenGL REQUIRED) + +# X11 required when builing visualinfo and glewinfo, +# but not for Windows or Apple OSX platforms +if (BUILD_UTILS AND NOT WIN32 AND NOT APPLE) + find_package (X11) +endif() + +if (WIN32) + set (GLEW_LIB_NAME glew32) +else () + set (GLEW_LIB_NAME GLEW) + set (DLL_PREFIX lib) +endif () + +set (GLEW_LIBRARIES ${OPENGL_LIBRARIES}) + +add_definitions (-DGLEW_NO_GLU) + +#### Regal mode #### + +if (GLEW_REGAL) + if (WIN32) + set (REGAL_LIB_NAME regal32) + else () + set (REGAL_LIB_NAME Regal) + endif () + add_definitions (-DGLEW_REGAL) + set (GLEW_LIBRARIES ${REGAL_LIB_NAME}) +endif () + +#### OSMesa mode #### + +if (GLEW_OSMESA) + if (WIN32) + set (OSMESA_LIB_NAME osmesa) + else () + set (OSMESA_LIB_NAME OSMesa) + endif () + add_definitions (-DGLEW_OSMESA) + set (GLEW_LIBRARIES ${OSMESA_LIB_NAME} ${OPENGL_LIBRARIES}) + set (X11_LIBRARIES) +endif () + +#### GLEW #### + +include_directories (${GLEW_DIR}/include) + +set (GLEW_PUBLIC_HEADERS_FILES ${GLEW_DIR}/include/GL/wglew.h ${GLEW_DIR}/include/GL/glew.h ${GLEW_DIR}/include/GL/glxew.h) +set (GLEW_SRC_FILES ${GLEW_DIR}/src/glew.c) + +if (WIN32) + list (APPEND GLEW_SRC_FILES ${GLEW_DIR}/build/glew.rc) +endif () + +add_library (glew SHARED ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES}) +set_target_properties (glew PROPERTIES COMPILE_DEFINITIONS "GLEW_BUILD" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX "${DLL_PREFIX}" + VERSION ${GLEW_VERSION} + SOVERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}) +add_library (glew_s STATIC ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES}) +set_target_properties (glew_s PROPERTIES COMPILE_DEFINITIONS "GLEW_STATIC" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX lib) + +if (MSVC) + # add options from visual studio project + target_compile_definitions (glew PRIVATE "GLEW_BUILD;VC_EXTRALEAN") + target_compile_definitions (glew_s PRIVATE "GLEW_STATIC;VC_EXTRALEAN") + target_link_libraries (glew LINK_PRIVATE -BASE:0x62AA0000) + # kill security checks which are dependent on stdlib + target_compile_options (glew PRIVATE -GS-) + target_compile_options (glew_s PRIVATE -GS-) + # remove stdlib dependency + target_link_libraries (glew LINK_PRIVATE -nodefaultlib -noentry) + string(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) +elseif (WIN32 AND ((CMAKE_C_COMPILER_ID MATCHES "GNU") OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))) + # remove stdlib dependency on windows with GCC and Clang (for similar reasons + # as to MSVC - to allow it to be used with any Windows compiler) + target_compile_options (glew PRIVATE -fno-builtin -fno-stack-protector) + target_compile_options (glew_s PRIVATE -fno-builtin -fno-stack-protector) + target_link_libraries (glew LINK_PRIVATE -nostdlib) +endif () + +if (BUILD_FRAMEWORK) + set_target_properties(glew PROPERTIES + FRAMEWORK TRUE + FRAMEWORK_VERSION ${GLEW_VERSION} + MACOSX_FRAMEWORK_IDENTIFIER net.sourceforge.glew + MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${GLEW_VERSION} + MACOSX_FRAMEWORK_BUNDLE_VERSION ${GLEW_VERSION} + XCODE_ATTRIBUTE_INSTALL_PATH "@rpath" + PUBLIC_HEADER "${GLEW_PUBLIC_HEADERS_FILES}" + OUTPUT_NAME GLEW + ) +endif() + +target_link_libraries (glew LINK_PUBLIC ${GLEW_LIBRARIES}) +target_link_libraries (glew_s ${GLEW_LIBRARIES}) + +if(CMAKE_VERSION VERSION_LESS 2.8.12) + set(MAYBE_EXPORT "") +else() + target_compile_definitions(glew_s INTERFACE "GLEW_STATIC") + foreach(t glew glew_s) + target_include_directories(${t} PUBLIC $) + endforeach() + set(MAYBE_EXPORT EXPORT glew-targets) +endif() + +set(targets_to_install "") +if(NOT DEFINED BUILD_SHARED_LIBS OR BUILD_SHARED_LIBS) + list(APPEND targets_to_install glew) +endif() + +if(NOT DEFINED BUILD_SHARED_LIBS OR NOT BUILD_SHARED_LIBS) + list(APPEND targets_to_install glew_s) +endif() + +install ( TARGETS ${targets_to_install} + ${MAYBE_EXPORT} + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX} +) + +if (BUILD_UTILS) + set (GLEWINFO_SRC_FILES ${GLEW_DIR}/src/glewinfo.c) + if (WIN32) + list (APPEND GLEWINFO_SRC_FILES ${GLEW_DIR}/build/glewinfo.rc) + endif () + add_executable (glewinfo ${GLEWINFO_SRC_FILES}) + target_link_libraries (glewinfo glew) + if (NOT WIN32) + target_link_libraries(glewinfo ${X11_LIBRARIES}) + endif () + + set (VISUALINFO_SRC_FILES ${GLEW_DIR}/src/visualinfo.c) + if (WIN32) + list (APPEND VISUALINFO_SRC_FILES ${GLEW_DIR}/build/visualinfo.rc) + endif () + add_executable (visualinfo ${VISUALINFO_SRC_FILES}) + target_link_libraries (visualinfo glew) + if (NOT WIN32) + target_link_libraries(visualinfo ${X11_LIBRARIES}) + endif () + + install ( TARGETS glewinfo visualinfo + DESTINATION ${CMAKE_INSTALL_BINDIR}) +endif () + +set (prefix ${CMAKE_INSTALL_PREFIX}) +set (exec_prefix ${CMAKE_INSTALL_PREFIX}) +set (libdir ${CMAKE_INSTALL_FULL_LIBDIR}) +set (includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR}) +set (version ${GLEW_VERSION}) +set (libname ${GLEW_LIB_NAME}) +set (cflags) +set (requireslib glu) + +# Mac OSX has no glu.pc unless optional X11/GLX is installed +if (APPLE) + set (requireslib) +endif () + +configure_file (${GLEW_DIR}/glew.pc.in ${GLEW_DIR}/glew.pc @ONLY) + +install(FILES ${GLEW_DIR}/glew.pc + DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig +) + +if(WIN32 AND MSVC AND (NOT MSVC_VERSION LESS 1600) AND (NOT CMAKE_VERSION VERSION_LESS "3.1")) + install( + FILES $ + DESTINATION ${CMAKE_INSTALL_LIBDIR} + CONFIGURATIONS Debug RelWithDebInfo + ) +endif() + +install (FILES + ${GLEW_DIR}/include/GL/wglew.h + ${GLEW_DIR}/include/GL/glew.h + ${GLEW_DIR}/include/GL/glxew.h + DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/GL) + +if(MAYBE_EXPORT) + install(EXPORT glew-targets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew + NAMESPACE GLEW::) + install(FILES + ${CMAKE_CURRENT_SOURCE_DIR}/glew-config.cmake + ${CMAKE_CURRENT_SOURCE_DIR}/CopyImportedTargetProperties.cmake + DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew) +endif() + +if(NOT TARGET uninstall) + configure_file( + ${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake + IMMEDIATE @ONLY) + + add_custom_target(uninstall + COMMAND ${CMAKE_COMMAND} -P + ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) +endif() diff --git a/dep/glew-2.1.0/build/cmake/CopyImportedTargetProperties.cmake b/dep/glew-2.1.0/build/cmake/CopyImportedTargetProperties.cmake new file mode 100644 index 00000000..a7ade984 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/CopyImportedTargetProperties.cmake @@ -0,0 +1,88 @@ +#.rst: +# CopyImportedTargetProperties +# -------------------------- +# +# Copies the `INTERFACE*` and `IMPORTED*` properties from a target +# to another one. +# This function can be used to duplicate an `IMPORTED` or an `ALIAS` library +# with a different name since ``add_library(... ALIAS ...)`` does not work +# for those targets. +# +# :: +# +# copy_imported_target_properties( ) +# +# The function copies all the `INTERFACE*` and `IMPORTED*` target +# properties from `` to ``. +# +# The function uses the `IMPORTED_CONFIGURATIONS` property to determine +# which configuration-dependent properties should be copied +# (`IMPORTED_LOCATION_`, etc...) +# +# Example: +# +# Internally the CMake project of ZLIB builds the ``zlib`` and +# ``zlibstatic`` targets which can be exported in the ``ZLIB::`` namespace +# with the ``install(EXPORT ...)`` command. +# +# The config-module will then create the import libraries ``ZLIB::zlib`` and +# ``ZLIB::zlibstatic``. To use ``ZLIB::zlibstatic`` under the standard +# ``ZLIB::ZLIB`` name we need to create the ``ZLIB::ZLIB`` imported library +# and copy the appropriate properties: +# +# add_library(ZLIB::ZLIB STATIC IMPORTED) +# copy_imported_target_properties(ZLIB::zlibstatic ZLIB::ZLIB) +# + +function(copy_imported_target_properties src_target dest_target) + + set(config_dependent_props + IMPORTED_IMPLIB + IMPORTED_LINK_DEPENDENT_LIBRARIES + IMPORTED_LINK_INTERFACE_LANGUAGES + IMPORTED_LINK_INTERFACE_LIBRARIES + IMPORTED_LINK_INTERFACE_MULTIPLICITY + IMPORTED_LOCATION + IMPORTED_NO_SONAME + IMPORTED_SONAME + ) + + # copy configuration-independent properties + foreach(prop + ${config_dependent_props} + IMPORTED_CONFIGURATIONS + INTERFACE_AUTOUIC_OPTIONS + INTERFACE_COMPILE_DEFINITIONS + INTERFACE_COMPILE_FEATURES + INTERFACE_COMPILE_OPTIONS + INTERFACE_INCLUDE_DIRECTORIES + INTERFACE_LINK_LIBRARIES + INTERFACE_POSITION_INDEPENDENT_CODE + INTERFACE_SOURCES + INTERFACE_SYSTEM_INCLUDE_DIRECTORIES + ) + get_property(is_set TARGET ${src_target} PROPERTY ${prop} SET) + if(is_set) + get_target_property(v ${src_target} ${prop}) + set_target_properties(${dest_target} PROPERTIES ${prop} "${v}") + # message(STATUS "set_target_properties(${dest_target} PROPERTIES ${prop} ${v})") + endif() + endforeach() + + # copy configuration-dependent properties + get_target_property(imported_configs ${src_target} + IMPORTED_CONFIGURATIONS) + + foreach(config ${imported_configs}) + foreach(prop_prefix ${config_dependent_props}) + set(prop ${prop_prefix}_${config}) + get_property(is_set TARGET ${src_target} PROPERTY ${prop} SET) + if(is_set) + get_target_property(v ${src_target} ${prop}) + set_target_properties(${dest_target} + PROPERTIES ${prop} "${v}") + # message(STATUS "set_target_properties(${dest_target} PROPERTIES ${prop} ${v})") + endif() + endforeach() + endforeach() +endfunction() diff --git a/dep/glew-2.1.0/build/cmake/cmake_uninstall.cmake.in b/dep/glew-2.1.0/build/cmake/cmake_uninstall.cmake.in new file mode 100644 index 00000000..d00a5166 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/cmake_uninstall.cmake.in @@ -0,0 +1,26 @@ +if(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") + message(FATAL_ERROR "Cannot find install manifest: @CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") +endif(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") + +if (NOT DEFINED CMAKE_INSTALL_PREFIX) + set (CMAKE_INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@") +endif () + message(${CMAKE_INSTALL_PREFIX}) + +file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) +string(REGEX REPLACE "\n" ";" files "${files}") +foreach(file ${files}) + message(STATUS "Uninstalling $ENV{DESTDIR}${file}") + if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + exec_program( + "@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" + OUTPUT_VARIABLE rm_out + RETURN_VALUE rm_retval + ) + if(NOT "${rm_retval}" STREQUAL 0) + message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}") + endif(NOT "${rm_retval}" STREQUAL 0) + else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + message(STATUS "File $ENV{DESTDIR}${file} does not exist.") + endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") +endforeach(file) diff --git a/dep/glew-2.1.0/build/cmake/glew-config.cmake b/dep/glew-2.1.0/build/cmake/glew-config.cmake new file mode 100644 index 00000000..0b79c0b1 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/glew-config.cmake @@ -0,0 +1,60 @@ +# This config-module creates the following import libraries: +# +# - GLEW::glew shared lib +# - GLEW::glew_s static lib +# +# Additionally GLEW::GLEW will be created as an +# copy of either the shared (default) or the static libs. +# +# Dependending on the setting of BUILD_SHARED_LIBS at GLEW build time +# either the static or shared versions may not be available. +# +# Set GLEW_USE_STATIC_LIBS to OFF or ON to force using the shared +# or static lib for GLEW::GLEW +# + +include(${CMAKE_CURRENT_LIST_DIR}/glew-targets.cmake) +include(${CMAKE_CURRENT_LIST_DIR}/CopyImportedTargetProperties.cmake) + +# decide which import library (glew/glew_s) +# needs to be copied to GLEW::GLEW +set(_glew_target_postfix "") +set(_glew_target_type SHARED) +if(DEFINED GLEW_USE_STATIC_LIBS) + # if defined, use only static or shared + if(GLEW_USE_STATIC_LIBS) + set(_glew_target_postfix "_s") + endif() + # else use static only if no shared +elseif(NOT TARGET GLEW::glew AND TARGET GLEW::glew_s) + set(_glew_target_postfix "_s") +endif() +if(_glew_target_postfix STREQUAL "") + set(_glew_target_type SHARED) +else() + set(_glew_target_type STATIC) +endif() + +# CMake doesn't allow creating ALIAS lib for an IMPORTED lib +# so create imported ones and copy the properties +foreach(_glew_target glew) + set(_glew_src_target "GLEW::${_glew_target}${_glew_target_postfix}") + string(TOUPPER "GLEW::${_glew_target}" _glew_dest_target) + if(TARGET ${_glew_dest_target}) + get_target_property(_glew_previous_src_target ${_glew_dest_target} + _GLEW_SRC_TARGET) + if(NOT _glew_previous_src_target STREQUAL _glew_src_target) + message(FATAL_ERROR "find_package(GLEW) was called the second time with " + "different GLEW_USE_STATIC_LIBS setting. Previously, " + "`glew-config.cmake` created ${_glew_dest_target} as a copy of " + "${_glew_previous_src_target}. Now it attempted to copy it from " + "${_glew_src_target}. ") + endif() + else() + add_library(${_glew_dest_target} ${_glew_target_type} IMPORTED) + # message(STATUS "add_library(${_glew_dest_target} ${_glew_target_type} IMPORTED)") + copy_imported_target_properties(${_glew_src_target} ${_glew_dest_target}) + set_target_properties(${_glew_dest_target} PROPERTIES + _GLEW_SRC_TARGET ${_glew_src_target}) + endif() +endforeach() diff --git a/dep/glew-2.1.0/build/cmake/testbuild/CMakeLists.txt b/dep/glew-2.1.0/build/cmake/testbuild/CMakeLists.txt new file mode 100644 index 00000000..27bcf2d7 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/testbuild/CMakeLists.txt @@ -0,0 +1,25 @@ +cmake_minimum_required(VERSION 2.8.12) +project(glew-cmake-test) + +find_package(GLEW REQUIRED CONFIG) +find_package(GLEW REQUIRED CONFIG) # call twice to test multiple call +find_package(OpenGL REQUIRED) + +add_executable(cmake-test main.c) +set_target_properties(cmake-test PROPERTIES DEBUG_POSTFIX _d) +target_link_libraries(cmake-test PRIVATE GLEW::GLEW ${OPENGL_LIBRARIES}) +target_include_directories(cmake-test PRIVATE ${OPENGL_INCLUDE_DIR}) + +if(CMAKE_VERSION VERSION_LESS 3.0) + set(cgex $) +else() + set(cgex $) +endif() + +target_compile_definitions(cmake-test PRIVATE + -DGLEW_CMAKE_TEST_CONFIG=${cgex} + -DGLEW_CMAKE_TEST_TARGET_FILE_NAME=$ + -DGLEW_CMAKE_TEST_TARGET_TYPE=$ + ) + +install(TARGETS cmake-test DESTINATION bin) diff --git a/dep/glew-2.1.0/build/cmake/testbuild/main.c b/dep/glew-2.1.0/build/cmake/testbuild/main.c new file mode 100644 index 00000000..59758178 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake/testbuild/main.c @@ -0,0 +1,23 @@ +#include + +#include +#include + +#define S(x) SS(x) +#define SS(x) #x + +int main(int argc, char* argv[]) { + printf("GLEW CMake test, %s build\n", + S(GLEW_CMAKE_TEST_CONFIG)); + printf("-- linked to %s which is %s\n", + S(GLEW_CMAKE_TEST_TARGET_FILE_NAME), + S(GLEW_CMAKE_TEST_TARGET_TYPE)); + const GLubyte* v = glewGetString(GLEW_VERSION); + if(v) { + printf("-- glewGetString(GLEW_VERSION) returns %s\n-- test passed.\n", v); + return EXIT_SUCCESS; + } else { + printf("-- glewGetString(GLEW_VERSION) returns NULL\n-- test failed.\n"); + return EXIT_FAILURE; + } +} diff --git a/dep/glew-2.1.0/build/cmake_install.cmake b/dep/glew-2.1.0/build/cmake_install.cmake new file mode 100644 index 00000000..c4c2033d --- /dev/null +++ b/dep/glew-2.1.0/build/cmake_install.cmake @@ -0,0 +1,120 @@ +# Install script for directory: F:/git/Rack/dep/glew-2.1.0/build/cmake + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "F:/git/Rack/dep") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Release") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE STATIC_LIBRARY OPTIONAL FILES "F:/git/Rack/dep/glew-2.1.0/build/lib/libglew32.dll.a") +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE SHARED_LIBRARY FILES "F:/git/Rack/dep/glew-2.1.0/build/bin/glew32.dll") + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glew32.dll" AND + NOT IS_SYMLINK "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glew32.dll") + if(CMAKE_INSTALL_DO_STRIP) + execute_process(COMMAND "C:/msys64/mingw64/bin/strip.exe" "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glew32.dll") + endif() + endif() +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib" TYPE STATIC_LIBRARY FILES "F:/git/Rack/dep/glew-2.1.0/build/lib/libglew32.a") +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/git/Rack/dep/glew-2.1.0/build/bin/glewinfo.exe") + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glewinfo.exe" AND + NOT IS_SYMLINK "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glewinfo.exe") + if(CMAKE_INSTALL_DO_STRIP) + execute_process(COMMAND "C:/msys64/mingw64/bin/strip.exe" "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/glewinfo.exe") + endif() + endif() +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/git/Rack/dep/glew-2.1.0/build/bin/visualinfo.exe") + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/visualinfo.exe" AND + NOT IS_SYMLINK "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/visualinfo.exe") + if(CMAKE_INSTALL_DO_STRIP) + execute_process(COMMAND "C:/msys64/mingw64/bin/strip.exe" "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/bin/visualinfo.exe") + endif() + endif() +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig" TYPE FILE FILES "F:/git/Rack/dep/glew-2.1.0/build/cmake/../../glew.pc") +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/include/GL" TYPE FILE FILES + "F:/git/Rack/dep/glew-2.1.0/build/cmake/../../include/GL/wglew.h" + "F:/git/Rack/dep/glew-2.1.0/build/cmake/../../include/GL/glew.h" + "F:/git/Rack/dep/glew-2.1.0/build/cmake/../../include/GL/glxew.h" + ) +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glew/glew-targets.cmake") + file(DIFFERENT EXPORT_FILE_CHANGED FILES + "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glew/glew-targets.cmake" + "F:/git/Rack/dep/glew-2.1.0/build/CMakeFiles/Export/lib/cmake/glew/glew-targets.cmake") + if(EXPORT_FILE_CHANGED) + file(GLOB OLD_CONFIG_FILES "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glew/glew-targets-*.cmake") + if(OLD_CONFIG_FILES) + message(STATUS "Old export file \"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/glew/glew-targets.cmake\" will be replaced. Removing files [${OLD_CONFIG_FILES}].") + file(REMOVE ${OLD_CONFIG_FILES}) + endif() + endif() + endif() + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/glew" TYPE FILE FILES "F:/git/Rack/dep/glew-2.1.0/build/CMakeFiles/Export/lib/cmake/glew/glew-targets.cmake") + if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$") + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/glew" TYPE FILE FILES "F:/git/Rack/dep/glew-2.1.0/build/CMakeFiles/Export/lib/cmake/glew/glew-targets-release.cmake") + endif() +endif() + +if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xUnspecifiedx" OR NOT CMAKE_INSTALL_COMPONENT) + file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/glew" TYPE FILE FILES + "F:/git/Rack/dep/glew-2.1.0/build/cmake/glew-config.cmake" + "F:/git/Rack/dep/glew-2.1.0/build/cmake/CopyImportedTargetProperties.cmake" + ) +endif() + +if(CMAKE_INSTALL_COMPONENT) + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "F:/git/Rack/dep/glew-2.1.0/build/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/dep/glew-2.1.0/build/cmake_uninstall.cmake b/dep/glew-2.1.0/build/cmake_uninstall.cmake new file mode 100644 index 00000000..13ebf309 --- /dev/null +++ b/dep/glew-2.1.0/build/cmake_uninstall.cmake @@ -0,0 +1,26 @@ +if(NOT EXISTS "F:/git/Rack/dep/glew-2.1.0/build/install_manifest.txt") + message(FATAL_ERROR "Cannot find install manifest: F:/git/Rack/dep/glew-2.1.0/build/install_manifest.txt") +endif(NOT EXISTS "F:/git/Rack/dep/glew-2.1.0/build/install_manifest.txt") + +if (NOT DEFINED CMAKE_INSTALL_PREFIX) + set (CMAKE_INSTALL_PREFIX "F:/git/Rack/dep") +endif () + message(${CMAKE_INSTALL_PREFIX}) + +file(READ "F:/git/Rack/dep/glew-2.1.0/build/install_manifest.txt" files) +string(REGEX REPLACE "\n" ";" files "${files}") +foreach(file ${files}) + message(STATUS "Uninstalling $ENV{DESTDIR}${file}") + if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + exec_program( + "C:/msys64/mingw64/bin/cmake.exe" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" + OUTPUT_VARIABLE rm_out + RETURN_VALUE rm_retval + ) + if(NOT "${rm_retval}" STREQUAL 0) + message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}") + endif(NOT "${rm_retval}" STREQUAL 0) + else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + message(STATUS "File $ENV{DESTDIR}${file} does not exist.") + endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") +endforeach(file) diff --git a/dep/glew-2.1.0/build/conan/.gitignore b/dep/glew-2.1.0/build/conan/.gitignore new file mode 100644 index 00000000..088fc732 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/.gitignore @@ -0,0 +1,17 @@ +#Backup files +*\~ +*swp + +#OSX +Thumbs.db +.DS_Store + +#Emacs buffers +\#*\# +\.#* + +#Conan +test_package/build +conanfile.pyc +conaninfo.txt +conanbuildinfo.cmake diff --git a/dep/glew-2.1.0/build/conan/.travis/install.sh b/dep/glew-2.1.0/build/conan/.travis/install.sh new file mode 100644 index 00000000..9e406f31 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/.travis/install.sh @@ -0,0 +1,24 @@ +#!/bin/bash + +set -e +set -x + +if [[ "$(uname -s)" == 'Darwin' ]]; then + brew update || brew update + brew outdated pyenv || brew upgrade pyenv + brew install pyenv-virtualenv + brew install cmake || true + + if which pyenv > /dev/null; then + eval "$(pyenv init -)" + fi + + pyenv install 2.7.10 + pyenv virtualenv 2.7.10 conan + pyenv rehash + pyenv activate conan + +fi + +pip install conan_package_tools +conan user diff --git a/dep/glew-2.1.0/build/conan/.travis/run.sh b/dep/glew-2.1.0/build/conan/.travis/run.sh new file mode 100644 index 00000000..0a3488ee --- /dev/null +++ b/dep/glew-2.1.0/build/conan/.travis/run.sh @@ -0,0 +1,13 @@ +#!/bin/bash + +set -e +set -x + +if [[ "$(uname -s)" == 'Darwin' ]]; then + if which pyenv > /dev/null; then + eval "$(pyenv init -)" + fi + pyenv activate conan +fi + +python build.py diff --git a/dep/glew-2.1.0/build/conan/FindGLEW.cmake b/dep/glew-2.1.0/build/conan/FindGLEW.cmake new file mode 100644 index 00000000..4c10b305 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/FindGLEW.cmake @@ -0,0 +1,18 @@ +find_path( + GLEW_INCLUDE_DIR + NAMES + GL + PATHS + include) + +find_library( + GLEW_LIBRARY + NAMES + GLEW GLEWd glew32 glew32s glew32d glew32sd + PATHS + lib) + +include(FindPackageHandleStandardArgs) + +find_package_handle_standard_args(GLEW REQUIRED_VARS GLEW_LIBRARY GLEW_INCLUDE_DIR) + diff --git a/dep/glew-2.1.0/build/conan/build.py b/dep/glew-2.1.0/build/conan/build.py new file mode 100644 index 00000000..43b1b55a --- /dev/null +++ b/dep/glew-2.1.0/build/conan/build.py @@ -0,0 +1,12 @@ +from conan.packager import ConanMultiPackager +import os, platform + +if __name__ == "__main__": + builder = ConanMultiPackager(args="--build missing") + builder.add_common_builds() + filtered_builds = [] + for settings, options, env_vars, build_requires in builder.builds: + if not (settings["arch"] == "x86"): + filtered_builds.append([settings, options, env_vars, build_requires]) + builder.builds = filtered_builds + builder.run() diff --git a/dep/glew-2.1.0/build/conan/conanfile.py b/dep/glew-2.1.0/build/conan/conanfile.py new file mode 100644 index 00000000..27572df6 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/conanfile.py @@ -0,0 +1,143 @@ +import os +from conans import ConanFile, CMake +from conans.tools import os_info, SystemPackageTool, ConanException +from conans import tools, VisualStudioBuildEnvironment +from conans.tools import build_sln_command, vcvars_command, replace_in_file, download, unzip + +class GlewConan(ConanFile): + name = "glew" + version = "master" + source_directory = "%s-%s" % (name, version) if version != "master" else "." + description = "The GLEW library" + generators = "cmake", "txt" + settings = "os", "arch", "build_type", "compiler" + options = {"shared": [True, False]} + default_options = "shared=False" + url="http://github.com/nigels-com/glew" + license="https://github.com/nigels-com/glew#copyright-and-licensing" + if version == "master": + if os.path.isfile("Makefile"): + exports_sources = "*" + else: + exports_sources = os.sep.join(["..", "..", "*"]) + else: + exports = "FindGLEW.cmake" + + def system_requirements(self): + if os_info.is_linux: + if os_info.with_apt: + installer = SystemPackageTool() + if self.version == "master": + installer.install("build-essential") + installer.install("libxmu-dev") + installer.install("libxi-dev") + installer.install("libgl-dev") + installer.install("libosmesa-dev") + installer.install("libglu1-mesa-dev") + elif os_info.with_yum: + installer = SystemPackageTool() + if self.version == "master": + installer.install("libXmu-devel") + installer.install("libXi-devel") + installer.install("libGL-devel") + installer.install("mesa-libGLU-devel") + else: + self.output.warn("Could not determine Linux package manager, skipping system requirements installation.") + + def configure(self): + del self.settings.compiler.libcxx + + def source(self): + if self.version != "master": + zip_name = "%s.tgz" % self.source_directory + download("https://sourceforge.net/projects/glew/files/glew/%s/%s/download" % (self.version, zip_name), zip_name) + unzip(zip_name) + os.unlink(zip_name) + + def build(self): + if self.settings.os == "Windows" and self.version == "master": + raise ConanException("Trunk builds are not supported on Windows (cannot build directly from master git repository).") + + if self.settings.compiler == "Visual Studio": + env = VisualStudioBuildEnvironment(self) + with tools.environment_append(env.vars): + version = min(12, int(self.settings.compiler.version.value)) + version = 10 if version == 11 else version + cd_build = "cd %s\\%s\\build\\vc%s" % (self.conanfile_directory, self.source_directory, version) + build_command = build_sln_command(self.settings, "glew.sln") + vcvars = vcvars_command(self.settings) + self.run("%s && %s && %s" % (vcvars, cd_build, build_command.replace("x86", "Win32"))) + else: + if self.settings.os == "Windows": + replace_in_file("%s/build/cmake/CMakeLists.txt" % self.source_directory, \ + "if(WIN32 AND (NOT MSVC_VERSION LESS 1600)", \ + "if(WIN32 AND MSVC AND (NOT MSVC_VERSION LESS 1600)") + + if self.version == "master": + self.run("make extensions") + + cmake = CMake(self) + cmake.configure(source_dir="%s/build/cmake" % self.source_directory, defs={"BUILD_UTILS": "OFF"}) + cmake.build() + + def package(self): + find_glew_dir = "%s/build/conan" % self.conanfile_directory if self.version == "master" else "." + self.copy("FindGLEW.cmake", ".", find_glew_dir, keep_path=False) + self.copy("include/*", ".", "%s" % self.source_directory, keep_path=True) + self.copy("%s/license*" % self.source_directory, dst="licenses", ignore_case=True, keep_path=False) + + if self.settings.os == "Windows": + if self.settings.compiler == "Visual Studio": + self.copy(pattern="*.pdb", dst="bin", keep_path=False) + if self.options.shared: + self.copy(pattern="*32.lib", dst="lib", keep_path=False) + self.copy(pattern="*32d.lib", dst="lib", keep_path=False) + self.copy(pattern="*.dll", dst="bin", keep_path=False) + else: + self.copy(pattern="*32s.lib", dst="lib", keep_path=False) + self.copy(pattern="*32sd.lib", dst="lib", keep_path=False) + else: + if self.options.shared: + self.copy(pattern="*32.dll.a", dst="lib", keep_path=False) + self.copy(pattern="*32d.dll.a", dst="lib", keep_path=False) + self.copy(pattern="*.dll", dst="bin", keep_path=False) + else: + self.copy(pattern="*32.a", dst="lib", keep_path=False) + self.copy(pattern="*32d.a", dst="lib", keep_path=False) + elif self.settings.os == "Macos": + if self.options.shared: + self.copy(pattern="*.dylib", dst="lib", keep_path=False) + else: + self.copy(pattern="*.a", dst="lib", keep_path=False) + else: + if self.options.shared: + self.copy(pattern="*.so", dst="lib", keep_path=False) + else: + self.copy(pattern="*.a", dst="lib", keep_path=False) + + def package_info(self): + if self.settings.os == "Windows": + self.cpp_info.libs = ['glew32'] + + if not self.options.shared: + self.cpp_info.defines.append("GLEW_STATIC") + + if self.settings.compiler == "Visual Studio": + if not self.options.shared: + self.cpp_info.libs[0] += "s" + self.cpp_info.libs.append("OpenGL32.lib") + if self.settings.compiler.runtime != "MT": + self.cpp_info.exelinkflags.append('-NODEFAULTLIB:LIBCMTD') + self.cpp_info.exelinkflags.append('-NODEFAULTLIB:LIBCMT') + else: + self.cpp_info.libs.append("opengl32") + + else: + self.cpp_info.libs = ['GLEW'] + if self.settings.os == "Macos": + self.cpp_info.exelinkflags.append("-framework OpenGL") + elif not self.options.shared: + self.cpp_info.libs.append("GL") + + if self.settings.build_type == "Debug": + self.cpp_info.libs[0] += "d" diff --git a/dep/glew-2.1.0/build/conan/test_package/CMakeLists.txt b/dep/glew-2.1.0/build/conan/test_package/CMakeLists.txt new file mode 100644 index 00000000..351a7783 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/test_package/CMakeLists.txt @@ -0,0 +1,9 @@ +project(GlewTest) +cmake_minimum_required(VERSION 3.0.0) +include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) +conan_basic_setup() + +add_executable(testGlew main.c) +target_compile_definitions(testGlew PUBLIC "${CONAN_DEFINES}") +target_link_libraries(testGlew PUBLIC "${CONAN_LIBS}") +set_target_properties(testGlew PROPERTIES LINK_FLAGS "${CONAN_EXE_LINKER_FLAGS}") diff --git a/dep/glew-2.1.0/build/conan/test_package/conanfile.py b/dep/glew-2.1.0/build/conan/test_package/conanfile.py new file mode 100644 index 00000000..aa9e8c17 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/test_package/conanfile.py @@ -0,0 +1,21 @@ +from conans import ConanFile, CMake +import os + +class TestGlew(ConanFile): + settings = "os", "compiler", "build_type", "arch" + generators = "cmake" + + def build(self): + cmake = CMake(self) + self.run('cmake "%s" %s' % (self.conanfile_directory, cmake.command_line)) + self.run("cmake --build . %s" % cmake.build_config) + + def test(self): + self.run(os.sep.join([".","bin", "testGlew"])) + + def imports(self): + if self.settings.os == "Windows": + self.copy(pattern="*.dll", dst="bin", src="bin") + self.copy(pattern="*.pdb", dst="bin", src="bin") + if self.settings.os == "Macos": + self.copy(pattern="*.dylib", dst="bin", src="lib") diff --git a/dep/glew-2.1.0/build/conan/test_package/main.c b/dep/glew-2.1.0/build/conan/test_package/main.c new file mode 100644 index 00000000..5e250f72 --- /dev/null +++ b/dep/glew-2.1.0/build/conan/test_package/main.c @@ -0,0 +1,6 @@ +#include "GL/glew.h" + +int main (){ + glewGetString(GLEW_VERSION); + return 0; +} diff --git a/dep/glew-2.1.0/build/glew.rc b/dep/glew-2.1.0/build/glew.rc new file mode 100644 index 00000000..cf434ba2 --- /dev/null +++ b/dep/glew-2.1.0/build/glew.rc @@ -0,0 +1,135 @@ + +#include + +#ifdef GLEW_STATIC +# ifdef _DEBUG +# define FILENAME "glew32sd.dll" +# else +# define FILENAME "glew32s.dll" +# endif +#else +# ifdef _DEBUG +# define FILENAME "glew32d.dll" +# else +# define FILENAME "glew32.dll" +# endif +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION 2, 1, 0, 0 +PRODUCTVERSION 2, 1, 0, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +#ifdef GLEW_STATIC +FILETYPE VFT_STATIC_LIB +#else +FILETYPE VFT_DLL +#endif +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0" + VALUE "FileVersion", "2,1,0,0\0" + VALUE "InternalName", "GLEW\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "2,1,0,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/build/glewinfo.rc b/dep/glew-2.1.0/build/glewinfo.rc new file mode 100644 index 00000000..465e8bab --- /dev/null +++ b/dep/glew-2.1.0/build/glewinfo.rc @@ -0,0 +1,123 @@ + +#include + +#ifdef _DEBUG +# define FILENAME "glewinfod.exe" +#else +# define FILENAME "glewinfo.exe" +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION 2, 1, 0, 0 +PRODUCTVERSION 2, 1, 0, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +FILETYPE VFT_APP +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "Utility for verifying extension entry points\0" + VALUE "FileVersion", "2,1,0,0\0" + VALUE "InternalName", "glewinfo\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "2,1,0,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/build/install_manifest.txt b/dep/glew-2.1.0/build/install_manifest.txt new file mode 100644 index 00000000..5425afb2 --- /dev/null +++ b/dep/glew-2.1.0/build/install_manifest.txt @@ -0,0 +1,13 @@ +F:/git/Rack/dep/lib/libglew32.dll.a +F:/git/Rack/dep/bin/glew32.dll +F:/git/Rack/dep/lib/libglew32.a +F:/git/Rack/dep/bin/glewinfo.exe +F:/git/Rack/dep/bin/visualinfo.exe +F:/git/Rack/dep/lib/pkgconfig/glew.pc +F:/git/Rack/dep/include/GL/wglew.h +F:/git/Rack/dep/include/GL/glew.h +F:/git/Rack/dep/include/GL/glxew.h +F:/git/Rack/dep/lib/cmake/glew/glew-targets.cmake +F:/git/Rack/dep/lib/cmake/glew/glew-targets-release.cmake +F:/git/Rack/dep/lib/cmake/glew/glew-config.cmake +F:/git/Rack/dep/lib/cmake/glew/CopyImportedTargetProperties.cmake \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc10/common.props b/dep/glew-2.1.0/build/vc10/common.props new file mode 100644 index 00000000..83ef1020 --- /dev/null +++ b/dep/glew-2.1.0/build/vc10/common.props @@ -0,0 +1,29 @@ + + + + + ../../include + ../../lib + ../../bin + + + + + $(INCLUDE_DIR) + + + + + $(INCLUDE_DIR) + true + + + $(LIB_DIR) + true + + + $(BIN_DIR) + true + + + \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc10/glew.sln b/dep/glew-2.1.0/build/vc10/glew.sln new file mode 100644 index 00000000..a3d671e1 --- /dev/null +++ b/dep/glew-2.1.0/build/vc10/glew.sln @@ -0,0 +1,56 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_shared", "glew_shared.vcxproj", "{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.ActiveCfg = Release|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.Build.0 = Release|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.ActiveCfg = Release|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.Build.0 = Release|x64 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.ActiveCfg = Debug|Win32 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.Build.0 = Debug|Win32 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.ActiveCfg = Debug|x64 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.Build.0 = Debug|x64 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.ActiveCfg = Release|Win32 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.Build.0 = Release|Win32 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.ActiveCfg = Release|x64 + {664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.Build.0 = Release|x64 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.ActiveCfg = Debug|Win32 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.Build.0 = Debug|Win32 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|x64.ActiveCfg = Debug|x64 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|x64.Build.0 = Debug|x64 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.ActiveCfg = Release|Win32 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.Build.0 = Release|Win32 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|x64.ActiveCfg = Release|x64 + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|x64.Build.0 = Release|x64 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.ActiveCfg = Debug|Win32 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.Build.0 = Debug|Win32 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|x64.ActiveCfg = Debug|x64 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|x64.Build.0 = Debug|x64 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.ActiveCfg = Release|Win32 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.Build.0 = Release|Win32 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|x64.ActiveCfg = Release|x64 + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|x64.Build.0 = Release|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + 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tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glewinfo + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + glewinfo + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + glewinfo + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + 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$(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\visualinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + + + + + + + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + + {664e6f0d-6784-4760-9565-d54f8eb1edf4} + + + + + + diff --git a/dep/glew-2.1.0/build/vc12/common.props b/dep/glew-2.1.0/build/vc12/common.props new file mode 100644 index 00000000..8d536751 --- /dev/null +++ b/dep/glew-2.1.0/build/vc12/common.props @@ -0,0 +1,29 @@ + + + + + ..\..\include + ..\..\lib + ..\..\bin + + + + + $(INCLUDE_DIR) + + + + + $(INCLUDE_DIR) + true + + + $(LIB_DIR) + true + + + $(BIN_DIR) + true + + + \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc12/glew.sln b/dep/glew-2.1.0/build/vc12/glew.sln new file mode 100644 index 00000000..a3d671e1 --- /dev/null +++ b/dep/glew-2.1.0/build/vc12/glew.sln @@ -0,0 +1,56 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_shared", "glew_shared.vcxproj", "{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.ActiveCfg = Release|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.Build.0 = Release|Win32 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.ActiveCfg = Release|x64 + {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.Build.0 = 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tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glew32d + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + $(INCLUDE_DIR) + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions) + false + + + true + NDEBUG;%(PreprocessorDefinitions) + true + Win32 + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib + 0x62AA0000 + opengl32.lib;%(AdditionalDependencies) + /ignore:4089 + + + true + true + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + $(INCLUDE_DIR) + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions) + false + + + true + NDEBUG;%(PreprocessorDefinitions) + true + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib + 0x62AA0000 + opengl32.lib;%(AdditionalDependencies) + /ignore:4089 + + + true + true + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions) + EnableFastChecks + Level3 + $(INCLUDE_DIR) + false + + + true + _DEBUG;%(PreprocessorDefinitions) + true + Win32 + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib + 0x62AA0000 + opengl32.lib;%(AdditionalDependencies) + + + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + WIN32;WIN32_LEAN_AND_MEAN;GLEW_BUILD;%(PreprocessorDefinitions) + EnableFastChecks + Level3 + $(INCLUDE_DIR) + false + + + true + _DEBUG;%(PreprocessorDefinitions) + true + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib + 0x62AA0000 + opengl32.lib;%(AdditionalDependencies) + + + + + + + + + + + + + + + + + + diff --git a/dep/glew-2.1.0/build/vc12/glew_static.vcxproj b/dep/glew-2.1.0/build/vc12/glew_static.vcxproj new file mode 100644 index 00000000..61adc410 --- /dev/null +++ b/dep/glew-2.1.0/build/vc12/glew_static.vcxproj @@ -0,0 +1,232 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + + + {664E6F0D-6784-4760-9565-D54F8EB1EDF4} + + + + Application + + + Application + + + StaticLibrary + false + MultiByte + v120 + + + StaticLibrary + false + MultiByte + v120 + + + StaticLibrary + false + MultiByte + v120 + + + StaticLibrary + false + MultiByte + v120 + + + + + + + + + + + + + + + + + + + + + + + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + glew32s + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + glew32s + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + glew32sd + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + glew32sd + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + ../../include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions) + false + + + 0x0409 + NDEBUG;GLEW_STATIC;%(PreprocessorDefinitions) + + + true + + + true + $(OutDir)$(TargetName)$(TargetExt) + MachineX86 + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + ../../include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions) + false + + + 0x0409 + NDEBUG;GLEW_STATIC;%(PreprocessorDefinitions) + + + true + + + true + $(OutDir)$(TargetName)$(TargetExt) + MachineX64 + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;_DEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions) + EnableFastChecks + false + + + 0x0409 + _DEBUG;GLEW_STATIC;%(PreprocessorDefinitions) + + + true + + + true + $(OutDir)$(TargetName)$(TargetExt) + MachineX86 + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;_DEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions) + EnableFastChecks + false + + + 0x0409 + _DEBUG;GLEW_STATIC;%(PreprocessorDefinitions) + + + true + + + true + $(OutDir)$(TargetName)$(TargetExt) + MachineX64 + + + + + ../../include;%(AdditionalIncludeDirectories) + + + + + ../../include;%(AdditionalIncludeDirectories) + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc12/glewinfo.vcxproj b/dep/glew-2.1.0/build/vc12/glewinfo.vcxproj new file mode 100644 index 00000000..8b386655 --- /dev/null +++ b/dep/glew-2.1.0/build/vc12/glewinfo.vcxproj @@ -0,0 +1,259 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + + + {8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA} + + + + Application + + + Application + + + Application + false + v120 + + + Application + false + v120 + + + Application + false + v120 + + + Application + false + v120 + + + + + + + + + + + + + + + + + + + + + + + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glewinfod + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glewinfod + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glewinfo + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + glewinfo + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + glewinfo + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + glewinfo + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\glewinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + + + + + {664e6f0d-6784-4760-9565-d54f8eb1edf4} + + + + + + + + + \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc12/visualinfo.vcxproj b/dep/glew-2.1.0/build/vc12/visualinfo.vcxproj new file mode 100644 index 00000000..20b9e6a3 --- /dev/null +++ b/dep/glew-2.1.0/build/vc12/visualinfo.vcxproj @@ -0,0 +1,258 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + + + {79AA8443-86F4-649A-0BEB-0CB5E51B7D7E} + + + + Application + + + Application + + + Application + false + v120 + + + Application + false + v120 + + + Application + false + v120 + + + Application + false + v120 + + + + + + + + + + + + + + + + + + + + + + + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + visualinfod + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + visualinfod + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + visualinfo + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + false + visualinfo + + + $(BIN_DIR)\$(Configuration)\$(PlatformName)\ + visualinfo + tmp\$(TargetName)\$(Configuration)\$(PlatformName)\ + + + ..\..\bin/ + visualinfo + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\visualinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreadedDebugDLL + Default + false + Disabled + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + EnableFastChecks + + + .\..\..\bin\visualinfo.tlb + + + 0x0409 + _DEBUG;%(PreprocessorDefinitions) + + + true + + + true + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\visualinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + MultiThreaded + OnlyExplicitInline + true + true + MaxSpeed + true + Level3 + WIN32;WIN32_LEAN_AND_MEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) + + + .\..\..\bin\visualinfo.tlb + + + 0x0409 + NDEBUG;%(PreprocessorDefinitions) + + + true + + + true + Console + $(OutDir)$(TargetName)$(TargetExt) + glew32s.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + $(OutDir)$(TargetName)$(TargetExt) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + + + + + + + $(OutDir)$(TargetName)$(TargetExt) + glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies) + $(LIB_DIR)\$(Configuration)\$(PlatformName)\ + + + + + + + + {664e6f0d-6784-4760-9565-d54f8eb1edf4} + + + + + + + + + \ No newline at end of file diff --git a/dep/glew-2.1.0/build/vc6/Makefile b/dep/glew-2.1.0/build/vc6/Makefile new file mode 100644 index 00000000..5a4f5d6a --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/Makefile @@ -0,0 +1,21 @@ +MSDEV := msdev +RM := rm -rf + +default: + $(MSDEV) glew.dsw /make \ + "glew_static - Win32 Release" \ + "glew_shared - Win32 Release" \ + "glewinfo - Win32 Release" \ + "visualinfo - Win32 Release" /build + +debug: + $(MSDEV) glew.dsw /make \ + "glew_static - Win32 Debug" \ + "glew_shared - Win32 Debug" \ + "glewinfo - Win32 Debug" \ + "visualinfo - Win32 Debug" /build + + +clean: + $(MSDEV) glew.dsw /make all /clean + $(RM) static shared *.plg *.ncb *.opt diff --git a/dep/glew-2.1.0/build/vc6/glew.dsw b/dep/glew-2.1.0/build/vc6/glew.dsw new file mode 100644 index 00000000..c201779e --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/glew.dsw @@ -0,0 +1,71 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "glew_shared"=.\glew_shared.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "glew_static"=.\glew_static.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "glewinfo"=.\glewinfo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glew_static + End Project Dependency +}}} + +############################################################################### + +Project: "visualinfo"=.\visualinfo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glew_static + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/dep/glew-2.1.0/build/vc6/glew_shared.dsp b/dep/glew-2.1.0/build/vc6/glew_shared.dsp new file mode 100644 index 00000000..8b576b86 --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/glew_shared.dsp @@ -0,0 +1,122 @@ +# Microsoft Developer Studio Project File - Name="glew_shared" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=glew_shared - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glew_shared.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glew_shared - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "shared/release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /c /GS- +# ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c /GS- +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32.dll" /ignore:4089 +# ADD LINK32 /base:0x62AA0000 /nodefaultlib /noentry + +!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "shared/debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /GZ /c /GS- +# ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c /GS- +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32d.dll" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none +# ADD LINK32 /base:0x62AA0000 + +!ENDIF + +# Begin Target + +# Name "glew_shared - Win32 Release" +# Name "glew_shared - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\src\glew.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\include\GL\glew.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\GL\wglew.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\glew.rc +# End Source File +# End Group +# End Target +# End Project diff --git a/dep/glew-2.1.0/build/vc6/glew_static.dsp b/dep/glew-2.1.0/build/vc6/glew_static.dsp new file mode 100644 index 00000000..d6bd3d6c --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/glew_static.dsp @@ -0,0 +1,112 @@ +# Microsoft Developer Studio Project File - Name="glew_static" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=glew_static - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glew_static.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug MX" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glew_static - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "glew_static - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glew_static - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "static/release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c /GS- +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c /GS- +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_STATIC" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../../lib/glew32s.lib" + +!ELSEIF "$(CFG)" == "glew_static - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "static/debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_STATIC" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../../lib/glew32sd.lib" + +!ENDIF + +# Begin Target + +# Name "glew_static - Win32 Release" +# Name "glew_static - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\src\glew.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\include\GL\glew.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\GL\wglew.h +# End Source File +# End Group +# Begin Group "Resources" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\glew.rc +# End Source File +# End Group +# End Target +# End Project diff --git a/dep/glew-2.1.0/build/vc6/glewinfo.dsp b/dep/glew-2.1.0/build/vc6/glewinfo.dsp new file mode 100644 index 00000000..95a599dc --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/glewinfo.dsp @@ -0,0 +1,103 @@ +# Microsoft Developer Studio Project File - Name="glewinfo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=glewinfo - Win32 Debug MX +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glewinfo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug MX" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glewinfo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "glewinfo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glewinfo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ../../lib/glew32s.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "glewinfo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ENDIF + +# Begin Target + +# Name "glewinfo - Win32 Release" +# Name "glewinfo - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\src\glewinfo.c +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\glewinfo.rc +# End Source File +# End Group +# End Target +# End Project diff --git a/dep/glew-2.1.0/build/vc6/visualinfo.dsp b/dep/glew-2.1.0/build/vc6/visualinfo.dsp new file mode 100644 index 00000000..adcc814e --- /dev/null +++ b/dep/glew-2.1.0/build/vc6/visualinfo.dsp @@ -0,0 +1,103 @@ +# Microsoft Developer Studio Project File - Name="visualinfo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=visualinfo - Win32 Debug MX +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "visualinfo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "visualinfo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "visualinfo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ENDIF + +# Begin Target + +# Name "visualinfo - Win32 Release" +# Name "visualinfo - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\src\visualinfo.c +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\visualinfo.rc +# End Source File +# End Group +# End Target +# End Project diff --git a/dep/glew-2.1.0/build/visualinfo.rc b/dep/glew-2.1.0/build/visualinfo.rc new file mode 100644 index 00000000..a3ca1235 --- /dev/null +++ b/dep/glew-2.1.0/build/visualinfo.rc @@ -0,0 +1,123 @@ + +#include + +#ifdef _DEBUG +# define FILENAME "visualinfod.exe" +#else +# define FILENAME "visualinfo.exe" +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// +VS_VERSION_INFO VERSIONINFO +FILEVERSION 2, 1, 0, 0 +PRODUCTVERSION 2, 1, 0, 0 +FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG +FILEFLAGS VS_FF_DEBUG +#else +FILEFLAGS 0x0L +#endif +FILEOS VOS__WINDOWS32 +FILETYPE VFT_APP +FILESUBTYPE VFT2_UNKNOWN +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904b0" + BEGIN + VALUE "Comments", + "The OpenGL Extension Wrangler Library\r\n" + "Copyright (C) 2002-2008, Milan Ikits \r\n" + "Copyright (C) 2002-2008, Marcelo E. Magallon \r\n" + "Copyright (C) 2002, Lev Povalahev\r\n" + "All rights reserved.\r\n" + "\r\n" + "Redistribution and use in source and binary forms, with or without \r\n" + "modification, are permitted provided that the following conditions are met:\r\n" + "\r\n" + "* Redistributions of source code must retain the above copyright notice, \r\n" + " this list of conditions and the following disclaimer.\r\n" + "* Redistributions in binary form must reproduce the above copyright notice, \r\n" + " this list of conditions and the following disclaimer in the documentation \r\n" + " and/or other materials provided with the distribution.\r\n" + "* The name of the author may be used to endorse or promote products \r\n" + " derived from this software without specific prior written permission.\r\n" + "\r\n" + "THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\n" + "AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\n" + "IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\n" + "ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\n" + "LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\n" + "CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\n" + "SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\n" + "INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\n" + "CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\n" + "ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\n" + "THE POSSIBILITY OF SUCH DAMAGE.\r\n" + "\r\n" + "\r\n" + "Mesa 3-D graphics library\r\n" + "\r\n" + "Version: 7.0\r\n" + "\r\n" + "Copyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and associated documentation files (the ''Software''),\r\n" + "to deal in the Software without restriction, including without limitation\r\n" + "the rights to use, copy, modify, merge, publish, distribute, sublicense,\r\n" + "and/or sell copies of the Software, and to permit persons to whom the\r\n" + "Software is furnished to do so, subject to the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Software.\r\n" + "\r\n" + "THE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\n" + "OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n" + "FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n" + "BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\n" + "AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n" + "CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n" + "\r\n" + "\r\n" + "Copyright (c) 2007 The Khronos Group Inc.\r\n" + "\r\n" + "Permission is hereby granted, free of charge, to any person obtaining a\r\n" + "copy of this software and/or associated documentation files (the\r\n" + "''Materials''), to deal in the Materials without restriction, including\r\n" + "without limitation the rights to use, copy, modify, merge, publish,\r\n" + "distribute, sublicense, and/or sell copies of the Materials, and to\r\n" + "permit persons to whom the Materials are furnished to do so, subject to\r\n" + "the following conditions:\r\n" + "\r\n" + "The above copyright notice and this permission notice shall be included\r\n" + "in all copies or substantial portions of the Materials.\r\n" + "\r\n" + "THE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\n" + "EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\n" + "MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\n" + "IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\n" + "CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\n" + "TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\n" + "MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" + VALUE "CompanyName", "\0" + VALUE "FileDescription", "Utility for listing pixelformat capabilities\0" + VALUE "FileVersion", "2,1,0,0\0" + VALUE "InternalName", "visualinfo\0" + VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" + VALUE "LegalTrademarks", "\0" + VALUE "OriginalFilename", FILENAME "\0" + VALUE "PrivateBuild", "\0" + VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" + VALUE "ProductVersion", "2,1,0,0\0" + VALUE "SpecialBuild", "\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x409, 1200 + END +END diff --git a/dep/glew-2.1.0/config/Makefile.cygming b/dep/glew-2.1.0/config/Makefile.cygming new file mode 100644 index 00000000..dcd7b21c --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.cygming @@ -0,0 +1,21 @@ +NAME = glew32 +GLEW_DEST = /usr +BINDIR = /usr/bin +LIBDIR = /usr/lib/mingw +INCDIR = /usr/include/mingw/GL +# use gcc for linking, with ld it does not work +CC := gcc -mno-cygwin +LD := gcc -mno-cygwin +LN := +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +LDFLAGS.EXTRA = -L$(LIBDIR) +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +LDFLAGS.EXTRA += -nostdlib +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.cygwin b/dep/glew-2.1.0/config/Makefile.cygwin new file mode 100644 index 00000000..bc7e2fd2 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.cygwin @@ -0,0 +1,19 @@ +NAME = GLEW +GLEW_DEST ?= /usr +# use gcc for linking, with ld it does not work +CC := cc +LD := cc +LN := +LDFLAGS.EXTRA = +LIBDIR = $(GLEW_DEST)/lib +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = cyg$(NAME)-$(GLEW_MAJOR)-$(GLEW_MINOR).dll +LIB.DEVLNK = lib$(NAME).dll.a +LIB.SHARED = cyg$(NAME)-$(GLEW_MAJOR)-$(GLEW_MINOR).dll +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,--out-implib,lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.darwin b/dep/glew-2.1.0/config/Makefile.darwin new file mode 100644 index 00000000..8030f054 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.darwin @@ -0,0 +1,27 @@ +GLEW_DEST = /usr/local +NAME = $(GLEW_NAME) +CC = cc +LD = cc +CFLAGS.EXTRA += -dynamic -fno-common +CFLAGS.EXTRA += -pedantic +CFLAGS.EXTRA += -fPIC +LDFLAGS.EXTRA = +ifneq (undefined, $(origin GLEW_APPLE_GLX)) +CFLAGS.EXTRA += -std=c99 +CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' +LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11 +else +CFLAGS.EXTRA += -std=c89 +GLEW_NO_GLU = -DGLEW_NO_GLU +LDFLAGS.GL = -framework OpenGL +endif +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = +WARN = -Wall -W +POPT = -Os +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib +LIB.DEVLNK = lib$(NAME).dylib +LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/dep/glew-2.1.0/config/Makefile.darwin-gcc6 b/dep/glew-2.1.0/config/Makefile.darwin-gcc6 new file mode 100644 index 00000000..ecb61b38 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.darwin-gcc6 @@ -0,0 +1,31 @@ +# For building with Brew gcc: +# $ brew install gcc +GLEW_DEST = /usr/local +NAME = $(GLEW_NAME) +CC = gcc-6 +LD = gcc-6 +CFLAGS.EXTRA += -dynamic -fno-common +CFLAGS.EXTRA += -fPIC +# Lots of warnings with -pedantic +# warning: ISO C forbids conversion of object pointer to function pointer type +#CFLAGS.EXTRA += -pedantic +LDFLAGS.EXTRA = +ifneq (undefined, $(origin GLEW_APPLE_GLX)) +CFLAGS.EXTRA += -std=c99 +CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' +LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11 +else +CFLAGS.EXTRA += -std=c89 +GLEW_NO_GLU = -DGLEW_NO_GLU +LDFLAGS.GL = -framework OpenGL +endif +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = +WARN = -Wall -W +POPT = -Os +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib +LIB.DEVLNK = lib$(NAME).dylib +LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/dep/glew-2.1.0/config/Makefile.darwin-ppc b/dep/glew-2.1.0/config/Makefile.darwin-ppc new file mode 100644 index 00000000..7a417361 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.darwin-ppc @@ -0,0 +1,30 @@ +# Note: Mac PPC is obsolete but the configuration +# is here for reference. +GLEW_DEST = /usr/local +NAME = $(GLEW_NAME) +CC = cc +LD = cc +CFLAGS.EXTRA += -arch ppc +CFLAGS.EXTRA += -dynamic -fno-common +CFLAGS.EXTRA += -pedantic +CFLAGS.EXTRA += -fPIC +LDFLAGS.EXTRA = -arch ppc +ifneq (undefined, $(origin GLEW_APPLE_GLX)) +CFLAGS.EXTRA += -std=c99 +CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' +LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11 +else +CFLAGS.EXTRA += -std=c89 +GLEW_NO_GLU = -DGLEW_NO_GLU +LDFLAGS.GL = -framework OpenGL +endif +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = +WARN = -Wall -W +POPT = -Os +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib +LIB.DEVLNK = lib$(NAME).dylib +LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/dep/glew-2.1.0/config/Makefile.darwin-universal b/dep/glew-2.1.0/config/Makefile.darwin-universal new file mode 100644 index 00000000..f2412e36 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.darwin-universal @@ -0,0 +1,33 @@ +# +# Needs to be clang toolchain for universal: -arch i386 -arch x86_64 +# +GLEW_DEST = /usr/local +NAME = $(GLEW_NAME) +CC = cc +LD = cc +AR = +LIBTOOL = libtool -static -o +STRIP = +CFLAGS.EXTRA = -dynamic -fno-common +CFLAGS.EXTRA += -pedantic +CFLAGS.EXTRA += -fPIC +CFLAGS.EXTRA += -arch i386 -arch x86_64 +LDFLAGS.EXTRA = -arch i386 -arch x86_64 +ifneq (undefined, $(origin GLEW_APPLE_GLX)) +CFLAGS.EXTRA += -std=c99 +CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' +LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11 +else +CFLAGS.EXTRA += -std=c89 +GLEW_NO_GLU = -DGLEW_NO_GLU +LDFLAGS.GL = -framework OpenGL +endif +LDFLAGS.DYNAMIC = +WARN = -Wall -W +POPT = -Os +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib +LIB.DEVLNK = lib$(NAME).dylib +LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/dep/glew-2.1.0/config/Makefile.darwin-x86_64 b/dep/glew-2.1.0/config/Makefile.darwin-x86_64 new file mode 100644 index 00000000..dbed9679 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.darwin-x86_64 @@ -0,0 +1,28 @@ +GLEW_DEST = /usr/local +NAME = $(GLEW_NAME) +CC = cc +LD = cc +CFLAGS.EXTRA += -arch x86_64 +CFLAGS.EXTRA += -dynamic -fno-common +CFLAGS.EXTRA += -pedantic +CFLAGS.EXTRA += -fPIC +LDFLAGS.EXTRA = -arch x86_64 +ifneq (undefined, $(origin GLEW_APPLE_GLX)) +CFLAGS.EXTRA += -std=c99 +CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' +LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11 +else +CFLAGS.EXTRA += -std=c89 +GLEW_NO_GLU = -DGLEW_NO_GLU +LDFLAGS.GL = -framework OpenGL +endif +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = +WARN = -Wall -W +POPT = -Os +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib +LIB.DEVLNK = lib$(NAME).dylib +LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/dep/glew-2.1.0/config/Makefile.fedora-mingw32 b/dep/glew-2.1.0/config/Makefile.fedora-mingw32 new file mode 100644 index 00000000..9bad92a3 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.fedora-mingw32 @@ -0,0 +1,12 @@ +# For cross-compiling from Linux to Windows x86 using mingw32 +# http://www.mingw.org/ +# +# $ make SYSTEM=fedora-mingw32 + +include config/Makefile.linux-mingw32 + +CC := i686-pc-mingw32-gcc +LD := i686-pc-mingw32-ld +LDFLAGS.GL += -L/usr/i686-pc-mingw32/sys-root/mingw/lib +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +LDFLAGS.EXTRA += -nostdlib diff --git a/dep/glew-2.1.0/config/Makefile.freebsd b/dep/glew-2.1.0/config/Makefile.freebsd new file mode 100644 index 00000000..4fb9b6ad --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.freebsd @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = ld +LDFLAGS.EXTRA = -L/usr/X11R6/lib +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +CFLAGS.EXTRA += -I/usr/X11R6/include -fPIC +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -soname $(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.gnu b/dep/glew-2.1.0/config/Makefile.gnu new file mode 100644 index 00000000..8d4f07ee --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.gnu @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = cc +LDFLAGS.EXTRA = -L/usr/X11R6/lib +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +CFLAGS.EXTRA += -fPIC +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.haiku b/dep/glew-2.1.0/config/Makefile.haiku new file mode 100644 index 00000000..b8b7bd11 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.haiku @@ -0,0 +1,20 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = cc + +LDFLAGS.GL = -lGL +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic + +NAME = GLEW +WARN = -Wall -W +POPT = -O2 + +BIN.SUFFIX = + +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) + diff --git a/dep/glew-2.1.0/config/Makefile.irix b/dep/glew-2.1.0/config/Makefile.irix new file mode 100644 index 00000000..ef8f830e --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.irix @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = ld +ABI = -64# -n32 +CC += $(ABI) +LD += $(ABI) +LDFLAGS.EXTRA = +LDFLAGS.GL = -lGL -lXext -lX11 +NAME = GLEW +WARN = -fullwarn -woff 1110,1498 +POPT = -O2 -OPT:Olimit=0 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -soname $(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.kfreebsd b/dep/glew-2.1.0/config/Makefile.kfreebsd new file mode 100644 index 00000000..e2ff5c3d --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.kfreebsd @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = cc +LDFLAGS.EXTRA = -L/usr/X11R6/lib +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +CFLAGS.EXTRA += -fPIC +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname $(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.linux b/dep/glew-2.1.0/config/Makefile.linux new file mode 100644 index 00000000..50b813c5 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux @@ -0,0 +1,34 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = cc +M_ARCH ?= $(shell uname -m) +ARCH64 = false +ifeq (x86_64,${M_ARCH}) + ARCH64 = true +endif +ifeq (ppc64,${M_ARCH}) + ARCH64 = true +endif +ifeq (${ARCH64},true) + LDFLAGS.EXTRA = -L/usr/X11R6/lib64 -L/usr/lib64 + LIBDIR = $(GLEW_DEST)/lib64 +else + LDFLAGS.EXTRA = -L/usr/X11R6/lib -L/usr/lib + LIBDIR = $(GLEW_DEST)/lib +endif +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +CFLAGS.EXTRA += -fPIC +CFLAGS.EXTRA += -Wcast-qual +CFLAGS.EXTRA += -ansi -pedantic +CFLAGS.EXTRA += -fno-stack-protector +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.linux-clang b/dep/glew-2.1.0/config/Makefile.linux-clang new file mode 100644 index 00000000..2992b895 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-clang @@ -0,0 +1,34 @@ +NAME = $(GLEW_NAME) +CC = clang +LD = clang +M_ARCH ?= $(shell uname -m) +ARCH64 = false +ifeq (x86_64,${M_ARCH}) + ARCH64 = true +endif +ifeq (ppc64,${M_ARCH}) + ARCH64 = true +endif +ifeq (${ARCH64},true) + LDFLAGS.EXTRA = -L/usr/X11R6/lib64 -L/usr/lib64 + LIBDIR = $(GLEW_DEST)/lib64 +else + LDFLAGS.EXTRA = -L/usr/X11R6/lib -L/usr/lib + LIBDIR = $(GLEW_DEST)/lib +endif +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +CFLAGS.EXTRA += -fPIC +CFLAGS.EXTRA += -Wcast-qual +CFLAGS.EXTRA += -ansi -pedantic +CFLAGS.EXTRA += -fno-stack-protector +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.linux-clang-egl b/dep/glew-2.1.0/config/Makefile.linux-clang-egl new file mode 100644 index 00000000..ca06419b --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-clang-egl @@ -0,0 +1,4 @@ +include config/Makefile.linux-clang + +LDFLAGS.GL = -lEGL -lGL +CFLAGS.EXTRA += -DGLEW_EGL diff --git a/dep/glew-2.1.0/config/Makefile.linux-egl b/dep/glew-2.1.0/config/Makefile.linux-egl new file mode 100644 index 00000000..bcdc3cb0 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-egl @@ -0,0 +1,4 @@ +include config/Makefile.linux + +LDFLAGS.GL = -lEGL -lGL +CFLAGS.EXTRA += -DGLEW_EGL diff --git a/dep/glew-2.1.0/config/Makefile.linux-mingw-w64 b/dep/glew-2.1.0/config/Makefile.linux-mingw-w64 new file mode 100644 index 00000000..175f5a93 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-mingw-w64 @@ -0,0 +1,22 @@ +# For cross-compiling from Linux to Windows x86 using mingw-w64 +# http://mingw-w64.sourceforge.net/ +# +# $ make SYSTEM=linux-mingw-w64 +# + +NAME := glew32 +CC := i686-w64-mingw32-gcc +LD := i686-w64-mingw32-ld +LN := +STRIP := +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +LDFLAGS.EXTRA += -nostdlib +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.linux-mingw32 b/dep/glew-2.1.0/config/Makefile.linux-mingw32 new file mode 100644 index 00000000..12dfb99a --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-mingw32 @@ -0,0 +1,22 @@ +# For cross-compiling from Linux to Windows x86 using mingw32 +# http://www.mingw.org/ +# +# $ make SYSTEM=linux-mingw32 + +NAME := glew32 +HOST := i586-mingw32msvc +CC := $(HOST)-gcc +LD := $(HOST)-ld +LN := +STRIP := +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +#LDFLAGS.EXTRA += -nostdlib +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.linux-mingw64 b/dep/glew-2.1.0/config/Makefile.linux-mingw64 new file mode 100644 index 00000000..f3e47a21 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-mingw64 @@ -0,0 +1,22 @@ +# For cross-compiling from Linux to Windows amd64 using mingw32 +# http://www.mingw.org/ +# +# $ make SYSTEM=linux-mingw64 + +NAME := glew32 +HOST := i686-w64-mingw32 +CC := $(HOST)-gcc +LD := $(HOST)-ld +LN := +STRIP := +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +#LDFLAGS.EXTRA += -nostdlib +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.linux-osmesa b/dep/glew-2.1.0/config/Makefile.linux-osmesa new file mode 100644 index 00000000..c9578721 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.linux-osmesa @@ -0,0 +1,4 @@ +include config/Makefile.linux + +LDFLAGS.GL = -lOSMesa +CFLAGS.EXTRA += -DGLEW_OSMESA diff --git a/dep/glew-2.1.0/config/Makefile.mingw b/dep/glew-2.1.0/config/Makefile.mingw new file mode 100644 index 00000000..3f413ee6 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.mingw @@ -0,0 +1,17 @@ +NAME = glew32 +# use gcc for linking, with ld it does not work +CC := gcc -fno-builtin +LD := gcc +LN := +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +LDFLAGS.EXTRA = -L/mingw/lib +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +LDFLAGS.EXTRA += -nostdlib +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.mingw-win32 b/dep/glew-2.1.0/config/Makefile.mingw-win32 new file mode 100644 index 00000000..347efd64 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.mingw-win32 @@ -0,0 +1,5 @@ +include config/Makefile.mingw + +POPT := -march=i686 -mtune=generic -O2 +CFLAGS.EXTRA += -m32 +LDFLAGS.EXTRA += -m32 diff --git a/dep/glew-2.1.0/config/Makefile.msys b/dep/glew-2.1.0/config/Makefile.msys new file mode 100644 index 00000000..b5187afd --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.msys @@ -0,0 +1,19 @@ +NAME = glew32 +# use gcc for linking, with ld it does not work +CC := gcc +LD := gcc +LN := +CFLAGS.EXTRA += -D_WIN32 +LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 +LDFLAGS.EXTRA = +CFLAGS.EXTRA += -fno-builtin -fno-stack-protector +LDFLAGS.EXTRA += -nostdlib +LIBDIR = $(GLEW_DEST)/bin +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = .exe +LIB.SONAME = lib$(NAME).dll +LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib +LIB.SHARED = $(NAME).dll +LIB.STATIC = lib$(NAME).a # the static lib will be broken +LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) diff --git a/dep/glew-2.1.0/config/Makefile.msys-win32 b/dep/glew-2.1.0/config/Makefile.msys-win32 new file mode 100644 index 00000000..160d3ebf --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.msys-win32 @@ -0,0 +1,5 @@ +include config/Makefile.msys + +POPT := -march=i686 -mtune=generic -O2 +CFLAGS.EXTRA += -m32 +LDFLAGS.EXTRA += -m32 diff --git a/dep/glew-2.1.0/config/Makefile.msys-win64 b/dep/glew-2.1.0/config/Makefile.msys-win64 new file mode 100644 index 00000000..c1c785a7 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.msys-win64 @@ -0,0 +1,5 @@ +include config/Makefile.msys + +POPT := -mtune=generic -O2 +CFLAGS.EXTRA += -m64 +LDFLAGS.EXTRA += -m64 diff --git a/dep/glew-2.1.0/config/Makefile.nacl-32 b/dep/glew-2.1.0/config/Makefile.nacl-32 new file mode 100644 index 00000000..2182ceeb --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.nacl-32 @@ -0,0 +1,31 @@ +NAME = $(REGAL_NAME) + +M_PREFIX = i686 +M_NAME ?= $(shell uname -s) +ifeq (Linux,${M_NAME}) +M_PREFIX = i686 +endif + +CC = $(M_PREFIX)-nacl-gcc +CXX = $(M_PREFIX)-nacl-g++ +LD = $(M_PREFIX)-nacl-ld +STRIP ?= +EXT.DYNAMIC = so +LDFLAGS.EXTRA = +LIBDIR = +CFLAGS.EXTRA += -fPIC +CFLAGS.EXTRA += -m32 +LDFLAGS.EXTRA += -melf_nacl +LDFLAGS.GL = +LDFLAGS.GLU = -lRegalGLU +LDFLAGS.GLUT = -lRegalGLUT +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = -shared +WARN = -Wall -W -Wno-unused-parameter +POPT = -O2 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.nacl-64 b/dep/glew-2.1.0/config/Makefile.nacl-64 new file mode 100644 index 00000000..d6135ea7 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.nacl-64 @@ -0,0 +1,31 @@ +NAME = $(REGAL_NAME) + +M_PREFIX = i686 +M_NAME ?= $(shell uname -s) +ifeq (Linux,${M_NAME}) +M_PREFIX = i686 +endif + +CC = $(M_PREFIX)-nacl-gcc +CXX = $(M_PREFIX)-nacl-g++ +LD = $(M_PREFIX)-nacl-ld +STRIP ?= +EXT.DYNAMIC = so +LDFLAGS.EXTRA = +LIBDIR = +CFLAGS.EXTRA += -fPIC +CFLAGS.EXTRA += -m64 +LDFLAGS.EXTRA += -melf64_nacl +LDFLAGS.GL = +LDFLAGS.GLU = -lRegalGLU +LDFLAGS.GLUT = -lRegalGLUT +LDFLAGS.STATIC = +LDFLAGS.DYNAMIC = -shared +WARN = -Wall -W -Wno-unused-parameter +POPT = -O2 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.netbsd b/dep/glew-2.1.0/config/Makefile.netbsd new file mode 100644 index 00000000..d2db8a99 --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.netbsd @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = ld +LDFLAGS.EXTRA = -L/usr/X11R7/lib -R /usr/X11R7/lib +LDFLAGS.GL = -lGL -lX11 +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +CFLAGS.EXTRA += -I/usr/X11R7/include -fPIC +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -soname $(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.openbsd b/dep/glew-2.1.0/config/Makefile.openbsd new file mode 100644 index 00000000..b64910ce --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.openbsd @@ -0,0 +1,17 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = ld +LDFLAGS.EXTRA = -L/usr/X11R6/lib +LDFLAGS.GL = -lGLU -lGL -lX11 -lm +LDFLAGS.STATIC = -Wl,-Bstatic +LDFLAGS.DYNAMIC = -Wl,-Bdynamic +CFLAGS.EXTRA += -I/usr/X11R6/include +NAME = GLEW +WARN = -Wall -W +POPT = -O2 +BIN.SUFFIX = +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -soname $(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/Makefile.solaris b/dep/glew-2.1.0/config/Makefile.solaris new file mode 100644 index 00000000..bb2455fe --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.solaris @@ -0,0 +1,14 @@ +NAME = $(GLEW_NAME) +CC = cc +LD = ld +CFLAGS.EXTRA = -I/usr/openwin/include -Kpic +LDFLAGS.SO = -G +LDFLAGS.EXTRA = -L/usr/openwin/lib +LDFLAGS.GL = -lGL -lX11 +NAME = GLEW +BIN.SUFFIX = +POPT = -xO2 +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a diff --git a/dep/glew-2.1.0/config/Makefile.solaris-gcc b/dep/glew-2.1.0/config/Makefile.solaris-gcc new file mode 100644 index 00000000..24a8531d --- /dev/null +++ b/dep/glew-2.1.0/config/Makefile.solaris-gcc @@ -0,0 +1,15 @@ +NAME = $(GLEW_NAME) +CC = gcc +LD = ld +CFLAGS.EXTRA = -I/usr/openwin/include -fPIC +LDFLAGS.SO = -G +LDFLAGS.EXTRA = -L/usr/openwin/lib +LDFLAGS.GL = -lGL -lX11 +NAME = GLEW +BIN.SUFFIX = +POPT = -O2 +LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) +LIB.DEVLNK = lib$(NAME).so +LIB.SHARED = lib$(NAME).so.$(SO_VERSION) +LIB.STATIC = lib$(NAME).a +LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) diff --git a/dep/glew-2.1.0/config/config.guess b/dep/glew-2.1.0/config/config.guess new file mode 100644 index 00000000..bbd48b60 --- /dev/null +++ b/dep/glew-2.1.0/config/config.guess @@ -0,0 +1,1462 @@ +#! /bin/sh +# Attempt to guess a canonical system name. +# Copyright 1992-2017 Free Software Foundation, Inc. + +timestamp='2017-01-01' + +# This file is free software; you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, see . +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that +# program. This Exception is an additional permission under section 7 +# of the GNU General Public License, version 3 ("GPLv3"). +# +# Originally written by Per Bothner; maintained since 2000 by Ben Elliston. +# +# You can get the latest version of this script from: +# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess +# +# Please send patches to . + + +me=`echo "$0" | sed -e 's,.*/,,'` + +usage="\ +Usage: $0 [OPTION] + +Output the configuration name of the system \`$me' is run on. + +Operation modes: + -h, --help print this help, then exit + -t, --time-stamp print date of last modification, then exit + -v, --version print version number, then exit + +Report bugs and patches to ." + +version="\ +GNU config.guess ($timestamp) + +Originally written by Per Bothner. +Copyright 1992-2017 Free Software Foundation, Inc. + +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." + +help=" +Try \`$me --help' for more information." + +# Parse command line +while test $# -gt 0 ; do + case $1 in + --time-stamp | --time* | -t ) + echo "$timestamp" ; exit ;; + --version | -v ) + echo "$version" ; exit ;; + --help | --h* | -h ) + echo "$usage"; exit ;; + -- ) # Stop option processing + shift; break ;; + - ) # Use stdin as input. + break ;; + -* ) + echo "$me: invalid option $1$help" >&2 + exit 1 ;; + * ) + break ;; + esac +done + +if test $# != 0; then + echo "$me: too many arguments$help" >&2 + exit 1 +fi + +trap 'exit 1' 1 2 15 + +# CC_FOR_BUILD -- compiler used by this script. Note that the use of a +# compiler to aid in system detection is discouraged as it requires +# temporary files to be created and, as you can see below, it is a +# headache to deal with in a portable fashion. + +# Historically, `CC_FOR_BUILD' used to be named `HOST_CC'. We still +# use `HOST_CC' if defined, but it is deprecated. + +# Portable tmp directory creation inspired by the Autoconf team. + +set_cc_for_build=' +trap "exitcode=\$?; (rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null) && exit \$exitcode" 0 ; +trap "rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null; exit 1" 1 2 13 15 ; +: ${TMPDIR=/tmp} ; + { tmp=`(umask 077 && mktemp -d "$TMPDIR/cgXXXXXX") 2>/dev/null` && test -n "$tmp" && test -d "$tmp" ; } || + { test -n "$RANDOM" && tmp=$TMPDIR/cg$$-$RANDOM && (umask 077 && mkdir $tmp) ; } || + { tmp=$TMPDIR/cg-$$ && (umask 077 && mkdir $tmp) && echo "Warning: creating insecure temp directory" >&2 ; } || + { echo "$me: cannot create a temporary directory in $TMPDIR" >&2 ; exit 1 ; } ; +dummy=$tmp/dummy ; +tmpfiles="$dummy.c $dummy.o $dummy.rel $dummy" ; +case $CC_FOR_BUILD,$HOST_CC,$CC in + ,,) echo "int x;" > $dummy.c ; + for c in cc gcc c89 c99 ; do + if ($c -c -o $dummy.o $dummy.c) >/dev/null 2>&1 ; then + CC_FOR_BUILD="$c"; break ; + fi ; + done ; + if test x"$CC_FOR_BUILD" = x ; then + CC_FOR_BUILD=no_compiler_found ; + fi + ;; + ,,*) CC_FOR_BUILD=$CC ;; + ,*,*) CC_FOR_BUILD=$HOST_CC ;; +esac ; set_cc_for_build= ;' + +# This is needed to find uname on a Pyramid OSx when run in the BSD universe. +# (ghazi@noc.rutgers.edu 1994-08-24) +if (test -f /.attbin/uname) >/dev/null 2>&1 ; then + PATH=$PATH:/.attbin ; export PATH +fi + +UNAME_MACHINE=`(uname -m) 2>/dev/null` || UNAME_MACHINE=unknown +UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown +UNAME_SYSTEM=`(uname -s) 2>/dev/null` || UNAME_SYSTEM=unknown +UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown + +case "${UNAME_SYSTEM}" in +Linux|GNU|GNU/*) + # If the system lacks a compiler, then just pick glibc. + # We could probably try harder. + LIBC=gnu + + eval $set_cc_for_build + cat <<-EOF > $dummy.c + #include + #if defined(__UCLIBC__) + LIBC=uclibc + #elif defined(__dietlibc__) + LIBC=dietlibc + #else + LIBC=gnu + #endif + EOF + eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC' | sed 's, ,,g'` + ;; +esac + +# Note: order is significant - the case branches are not exclusive. + +case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in + *:NetBSD:*:*) + # NetBSD (nbsd) targets should (where applicable) match one or + # more of the tuples: *-*-netbsdelf*, *-*-netbsdaout*, + # *-*-netbsdecoff* and *-*-netbsd*. For targets that recently + # switched to ELF, *-*-netbsd* would select the old + # object file format. This provides both forward + # compatibility and a consistent mechanism for selecting the + # object file format. + # + # Note: NetBSD doesn't particularly care about the vendor + # portion of the name. We always set it to "unknown". + sysctl="sysctl -n hw.machine_arch" + UNAME_MACHINE_ARCH=`(uname -p 2>/dev/null || \ + /sbin/$sysctl 2>/dev/null || \ + /usr/sbin/$sysctl 2>/dev/null || \ + echo unknown)` + case "${UNAME_MACHINE_ARCH}" in + armeb) machine=armeb-unknown ;; + arm*) machine=arm-unknown ;; + sh3el) machine=shl-unknown ;; + sh3eb) machine=sh-unknown ;; + sh5el) machine=sh5le-unknown ;; + earmv*) + arch=`echo ${UNAME_MACHINE_ARCH} | sed -e 's,^e\(armv[0-9]\).*$,\1,'` + endian=`echo ${UNAME_MACHINE_ARCH} | sed -ne 's,^.*\(eb\)$,\1,p'` + machine=${arch}${endian}-unknown + ;; + *) machine=${UNAME_MACHINE_ARCH}-unknown ;; + esac + # The Operating System including object format, if it has switched + # to ELF recently (or will in the future) and ABI. + case "${UNAME_MACHINE_ARCH}" in + earm*) + os=netbsdelf + ;; + arm*|i386|m68k|ns32k|sh3*|sparc|vax) + eval $set_cc_for_build + if echo __ELF__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ELF__ + then + # Once all utilities can be ECOFF (netbsdecoff) or a.out (netbsdaout). + # Return netbsd for either. FIX? + os=netbsd + else + os=netbsdelf + fi + ;; + *) + os=netbsd + ;; + esac + # Determine ABI tags. + case "${UNAME_MACHINE_ARCH}" in + earm*) + expr='s/^earmv[0-9]/-eabi/;s/eb$//' + abi=`echo ${UNAME_MACHINE_ARCH} | sed -e "$expr"` + ;; + esac + # The OS release + # Debian GNU/NetBSD machines have a different userland, and + # thus, need a distinct triplet. However, they do not need + # kernel version information, so it can be replaced with a + # suitable tag, in the style of linux-gnu. + case "${UNAME_VERSION}" in + Debian*) + release='-gnu' + ;; + *) + release=`echo ${UNAME_RELEASE} | sed -e 's/[-_].*//' | cut -d. -f1,2` + ;; + esac + # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: + # contains redundant information, the shorter form: + # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. + echo "${machine}-${os}${release}${abi}" + exit ;; + *:Bitrig:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-bitrig${UNAME_RELEASE} + exit ;; + *:OpenBSD:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} + exit ;; + *:LibertyBSD:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/^.*BSD\.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-libertybsd${UNAME_RELEASE} + exit ;; + *:ekkoBSD:*:*) + echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE} + exit ;; + *:SolidBSD:*:*) + echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE} + exit ;; + macppc:MirBSD:*:*) + echo powerpc-unknown-mirbsd${UNAME_RELEASE} + exit ;; + *:MirBSD:*:*) + echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE} + exit ;; + *:Sortix:*:*) + echo ${UNAME_MACHINE}-unknown-sortix + exit ;; + alpha:OSF1:*:*) + case $UNAME_RELEASE in + *4.0) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` + ;; + *5.*) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'` + ;; + esac + # According to Compaq, /usr/sbin/psrinfo has been available on + # OSF/1 and Tru64 systems produced since 1995. I hope that + # covers most systems running today. This code pipes the CPU + # types through head -n 1, so we only detect the type of CPU 0. + ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^ The alpha \(.*\) processor.*$/\1/p' | head -n 1` + case "$ALPHA_CPU_TYPE" in + "EV4 (21064)") + UNAME_MACHINE=alpha ;; + "EV4.5 (21064)") + UNAME_MACHINE=alpha ;; + "LCA4 (21066/21068)") + UNAME_MACHINE=alpha ;; + "EV5 (21164)") + UNAME_MACHINE=alphaev5 ;; + "EV5.6 (21164A)") + UNAME_MACHINE=alphaev56 ;; + "EV5.6 (21164PC)") + UNAME_MACHINE=alphapca56 ;; + "EV5.7 (21164PC)") + UNAME_MACHINE=alphapca57 ;; + "EV6 (21264)") + UNAME_MACHINE=alphaev6 ;; + "EV6.7 (21264A)") + UNAME_MACHINE=alphaev67 ;; + "EV6.8CB (21264C)") + UNAME_MACHINE=alphaev68 ;; + "EV6.8AL (21264B)") + UNAME_MACHINE=alphaev68 ;; + "EV6.8CX (21264D)") + UNAME_MACHINE=alphaev68 ;; + "EV6.9A (21264/EV69A)") + UNAME_MACHINE=alphaev69 ;; + "EV7 (21364)") + UNAME_MACHINE=alphaev7 ;; + "EV7.9 (21364A)") + UNAME_MACHINE=alphaev79 ;; + esac + # A Pn.n version is a patched version. + # A Vn.n version is a released version. + # A Tn.n version is a released field test version. + # A Xn.n version is an unreleased experimental baselevel. + # 1.2 uses "1.2" for uname -r. + echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz` + # Reset EXIT trap before exiting to avoid spurious non-zero exit code. + exitcode=$? + trap '' 0 + exit $exitcode ;; + Alpha\ *:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # Should we change UNAME_MACHINE based on the output of uname instead + # of the specific Alpha model? + echo alpha-pc-interix + exit ;; + 21064:Windows_NT:50:3) + echo alpha-dec-winnt3.5 + exit ;; + Amiga*:UNIX_System_V:4.0:*) + echo m68k-unknown-sysv4 + exit ;; + *:[Aa]miga[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-amigaos + exit ;; + *:[Mm]orph[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-morphos + exit ;; + *:OS/390:*:*) + echo i370-ibm-openedition + exit ;; + *:z/VM:*:*) + echo s390-ibm-zvmoe + exit ;; + *:OS400:*:*) + echo powerpc-ibm-os400 + exit ;; + arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) + echo arm-acorn-riscix${UNAME_RELEASE} + exit ;; + arm*:riscos:*:*|arm*:RISCOS:*:*) + echo arm-unknown-riscos + exit ;; + SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) + echo hppa1.1-hitachi-hiuxmpp + exit ;; + Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) + # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. + if test "`(/bin/universe) 2>/dev/null`" = att ; then + echo pyramid-pyramid-sysv3 + else + echo pyramid-pyramid-bsd + fi + exit ;; + NILE*:*:*:dcosx) + echo pyramid-pyramid-svr4 + exit ;; + DRS?6000:unix:4.0:6*) + echo sparc-icl-nx6 + exit ;; + DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) + case `/usr/bin/uname -p` in + sparc) echo sparc-icl-nx7; exit ;; + esac ;; + s390x:SunOS:*:*) + echo ${UNAME_MACHINE}-ibm-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4H:SunOS:5.*:*) + echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) + echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + i86pc:AuroraUX:5.*:* | i86xen:AuroraUX:5.*:*) + echo i386-pc-auroraux${UNAME_RELEASE} + exit ;; + i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*) + eval $set_cc_for_build + SUN_ARCH=i386 + # If there is a compiler, see if it is configured for 64-bit objects. + # Note that the Sun cc does not turn __LP64__ into 1 like gcc does. + # This test works for both compilers. + if [ "$CC_FOR_BUILD" != no_compiler_found ]; then + if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \ + (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \ + grep IS_64BIT_ARCH >/dev/null + then + SUN_ARCH=x86_64 + fi + fi + echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:6*:*) + # According to config.sub, this is the proper way to canonicalize + # SunOS6. Hard to guess exactly what SunOS6 will be like, but + # it's likely to be more like Solaris than SunOS4. + echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:*:*) + case "`/usr/bin/arch -k`" in + Series*|S4*) + UNAME_RELEASE=`uname -v` + ;; + esac + # Japanese Language versions have a version number like `4.1.3-JL'. + echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` + exit ;; + sun3*:SunOS:*:*) + echo m68k-sun-sunos${UNAME_RELEASE} + exit ;; + sun*:*:4.2BSD:*) + UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` + test "x${UNAME_RELEASE}" = x && UNAME_RELEASE=3 + case "`/bin/arch`" in + sun3) + echo m68k-sun-sunos${UNAME_RELEASE} + ;; + sun4) + echo sparc-sun-sunos${UNAME_RELEASE} + ;; + esac + exit ;; + aushp:SunOS:*:*) + echo sparc-auspex-sunos${UNAME_RELEASE} + exit ;; + # The situation for MiNT is a little confusing. The machine name + # can be virtually everything (everything which is not + # "atarist" or "atariste" at least should have a processor + # > m68000). The system name ranges from "MiNT" over "FreeMiNT" + # to the lowercase version "mint" (or "freemint"). Finally + # the system name "TOS" denotes a system which is actually not + # MiNT. But MiNT is downward compatible to TOS, so this should + # be no problem. + atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) + echo m68k-milan-mint${UNAME_RELEASE} + exit ;; + hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) + echo m68k-hades-mint${UNAME_RELEASE} + exit ;; + *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) + echo m68k-unknown-mint${UNAME_RELEASE} + exit ;; + m68k:machten:*:*) + echo m68k-apple-machten${UNAME_RELEASE} + exit ;; + powerpc:machten:*:*) + echo powerpc-apple-machten${UNAME_RELEASE} + exit ;; + RISC*:Mach:*:*) + echo mips-dec-mach_bsd4.3 + exit ;; + RISC*:ULTRIX:*:*) + echo mips-dec-ultrix${UNAME_RELEASE} + exit ;; + VAX*:ULTRIX*:*:*) + echo vax-dec-ultrix${UNAME_RELEASE} + exit ;; + 2020:CLIX:*:* | 2430:CLIX:*:*) + echo clipper-intergraph-clix${UNAME_RELEASE} + exit ;; + mips:*:*:UMIPS | mips:*:*:RISCos) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c +#ifdef __cplusplus +#include /* for printf() prototype */ + int main (int argc, char *argv[]) { +#else + int main (argc, argv) int argc; char *argv[]; { +#endif + #if defined (host_mips) && defined (MIPSEB) + #if defined (SYSTYPE_SYSV) + printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_SVR4) + printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) + printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); + #endif + #endif + exit (-1); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && + dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && + SYSTEM_NAME=`$dummy $dummyarg` && + { echo "$SYSTEM_NAME"; exit; } + echo mips-mips-riscos${UNAME_RELEASE} + exit ;; + Motorola:PowerMAX_OS:*:*) + echo powerpc-motorola-powermax + exit ;; + Motorola:*:4.3:PL8-*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:Power_UNIX:*:*) + echo powerpc-harris-powerunix + exit ;; + m88k:CX/UX:7*:*) + echo m88k-harris-cxux7 + exit ;; + m88k:*:4*:R4*) + echo m88k-motorola-sysv4 + exit ;; + m88k:*:3*:R3*) + echo m88k-motorola-sysv3 + exit ;; + AViiON:dgux:*:*) + # DG/UX returns AViiON for all architectures + UNAME_PROCESSOR=`/usr/bin/uname -p` + if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] + then + if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ + [ ${TARGET_BINARY_INTERFACE}x = x ] + then + echo m88k-dg-dgux${UNAME_RELEASE} + else + echo m88k-dg-dguxbcs${UNAME_RELEASE} + fi + else + echo i586-dg-dgux${UNAME_RELEASE} + fi + exit ;; + M88*:DolphinOS:*:*) # DolphinOS (SVR3) + echo m88k-dolphin-sysv3 + exit ;; + M88*:*:R3*:*) + # Delta 88k system running SVR3 + echo m88k-motorola-sysv3 + exit ;; + XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) + echo m88k-tektronix-sysv3 + exit ;; + Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) + echo m68k-tektronix-bsd + exit ;; + *:IRIX*:*:*) + echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` + exit ;; + ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. + echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id + exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' + i*86:AIX:*:*) + echo i386-ibm-aix + exit ;; + ia64:AIX:*:*) + if [ -x /usr/bin/oslevel ] ; then + IBM_REV=`/usr/bin/oslevel` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} + exit ;; + *:AIX:2:3) + if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + + main() + { + if (!__power_pc()) + exit(1); + puts("powerpc-ibm-aix3.2.5"); + exit(0); + } +EOF + if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` + then + echo "$SYSTEM_NAME" + else + echo rs6000-ibm-aix3.2.5 + fi + elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then + echo rs6000-ibm-aix3.2.4 + else + echo rs6000-ibm-aix3.2 + fi + exit ;; + *:AIX:*:[4567]) + IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` + if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then + IBM_ARCH=rs6000 + else + IBM_ARCH=powerpc + fi + if [ -x /usr/bin/lslpp ] ; then + IBM_REV=`/usr/bin/lslpp -Lqc bos.rte.libc | + awk -F: '{ print $3 }' | sed s/[0-9]*$/0/` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${IBM_ARCH}-ibm-aix${IBM_REV} + exit ;; + *:AIX:*:*) + echo rs6000-ibm-aix + exit ;; + ibmrt:4.4BSD:*|romp-ibm:BSD:*) + echo romp-ibm-bsd4.4 + exit ;; + ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and + echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to + exit ;; # report: romp-ibm BSD 4.3 + *:BOSX:*:*) + echo rs6000-bull-bosx + exit ;; + DPX/2?00:B.O.S.:*:*) + echo m68k-bull-sysv3 + exit ;; + 9000/[34]??:4.3bsd:1.*:*) + echo m68k-hp-bsd + exit ;; + hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) + echo m68k-hp-bsd4.4 + exit ;; + 9000/[34678]??:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + case "${UNAME_MACHINE}" in + 9000/31? ) HP_ARCH=m68000 ;; + 9000/[34]?? ) HP_ARCH=m68k ;; + 9000/[678][0-9][0-9]) + if [ -x /usr/bin/getconf ]; then + sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` + sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` + case "${sc_cpu_version}" in + 523) HP_ARCH=hppa1.0 ;; # CPU_PA_RISC1_0 + 528) HP_ARCH=hppa1.1 ;; # CPU_PA_RISC1_1 + 532) # CPU_PA_RISC2_0 + case "${sc_kernel_bits}" in + 32) HP_ARCH=hppa2.0n ;; + 64) HP_ARCH=hppa2.0w ;; + '') HP_ARCH=hppa2.0 ;; # HP-UX 10.20 + esac ;; + esac + fi + if [ "${HP_ARCH}" = "" ]; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + + #define _HPUX_SOURCE + #include + #include + + int main () + { + #if defined(_SC_KERNEL_BITS) + long bits = sysconf(_SC_KERNEL_BITS); + #endif + long cpu = sysconf (_SC_CPU_VERSION); + + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1"); break; + case CPU_PA_RISC2_0: + #if defined(_SC_KERNEL_BITS) + switch (bits) + { + case 64: puts ("hppa2.0w"); break; + case 32: puts ("hppa2.0n"); break; + default: puts ("hppa2.0"); break; + } break; + #else /* !defined(_SC_KERNEL_BITS) */ + puts ("hppa2.0"); break; + #endif + default: puts ("hppa1.0"); break; + } + exit (0); + } +EOF + (CCOPTS="" $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` + test -z "$HP_ARCH" && HP_ARCH=hppa + fi ;; + esac + if [ ${HP_ARCH} = hppa2.0w ] + then + eval $set_cc_for_build + + # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating + # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler + # generating 64-bit code. GNU and HP use different nomenclature: + # + # $ CC_FOR_BUILD=cc ./config.guess + # => hppa2.0w-hp-hpux11.23 + # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess + # => hppa64-hp-hpux11.23 + + if echo __LP64__ | (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | + grep -q __LP64__ + then + HP_ARCH=hppa2.0w + else + HP_ARCH=hppa64 + fi + fi + echo ${HP_ARCH}-hp-hpux${HPUX_REV} + exit ;; + ia64:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + echo ia64-hp-hpux${HPUX_REV} + exit ;; + 3050*:HI-UX:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + int + main () + { + long cpu = sysconf (_SC_CPU_VERSION); + /* The order matters, because CPU_IS_HP_MC68K erroneously returns + true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct + results, however. */ + if (CPU_IS_PA_RISC (cpu)) + { + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; + case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; + default: puts ("hppa-hitachi-hiuxwe2"); break; + } + } + else if (CPU_IS_HP_MC68K (cpu)) + puts ("m68k-hitachi-hiuxwe2"); + else puts ("unknown-hitachi-hiuxwe2"); + exit (0); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && + { echo "$SYSTEM_NAME"; exit; } + echo unknown-hitachi-hiuxwe2 + exit ;; + 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) + echo hppa1.1-hp-bsd + exit ;; + 9000/8??:4.3bsd:*:*) + echo hppa1.0-hp-bsd + exit ;; + *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) + echo hppa1.0-hp-mpeix + exit ;; + hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) + echo hppa1.1-hp-osf + exit ;; + hp8??:OSF1:*:*) + echo hppa1.0-hp-osf + exit ;; + i*86:OSF1:*:*) + if [ -x /usr/sbin/sysversion ] ; then + echo ${UNAME_MACHINE}-unknown-osf1mk + else + echo ${UNAME_MACHINE}-unknown-osf1 + fi + exit ;; + parisc*:Lites*:*:*) + echo hppa1.1-hp-lites + exit ;; + C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) + echo c1-convex-bsd + exit ;; + C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) + if getsysinfo -f scalar_acc + then echo c32-convex-bsd + else echo c2-convex-bsd + fi + exit ;; + C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) + echo c34-convex-bsd + exit ;; + C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) + echo c38-convex-bsd + exit ;; + C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) + echo c4-convex-bsd + exit ;; + CRAY*Y-MP:*:*:*) + echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*[A-Z]90:*:*:*) + echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ + | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ + -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ + -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*TS:*:*:*) + echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*T3E:*:*:*) + echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*SV1:*:*:*) + echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + *:UNICOS/mp:*:*) + echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) + FUJITSU_PROC=`uname -m | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz` + FUJITSU_SYS=`uname -p | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` + echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + 5000:UNIX_System_V:4.*:*) + FUJITSU_SYS=`uname -p | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/ /_/'` + echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) + echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} + exit ;; + sparc*:BSD/OS:*:*) + echo sparc-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:BSD/OS:*:*) + echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:FreeBSD:*:*) + UNAME_PROCESSOR=`/usr/bin/uname -p` + case ${UNAME_PROCESSOR} in + amd64) + echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + *) + echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + esac + exit ;; + i*:CYGWIN*:*) + echo ${UNAME_MACHINE}-pc-cygwin + exit ;; + *:MINGW64*:*) + echo ${UNAME_MACHINE}-pc-mingw64 + exit ;; + *:MINGW*:*) + echo ${UNAME_MACHINE}-pc-mingw32 + exit ;; + *:MSYS*:*) + echo ${UNAME_MACHINE}-pc-msys + exit ;; + i*:windows32*:*) + # uname -m includes "-pc" on this system. + echo ${UNAME_MACHINE}-mingw32 + exit ;; + i*:PW*:*) + echo ${UNAME_MACHINE}-pc-pw32 + exit ;; + *:Interix*:*) + case ${UNAME_MACHINE} in + x86) + echo i586-pc-interix${UNAME_RELEASE} + exit ;; + authenticamd | genuineintel | EM64T) + echo x86_64-unknown-interix${UNAME_RELEASE} + exit ;; + IA64) + echo ia64-unknown-interix${UNAME_RELEASE} + exit ;; + esac ;; + [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) + echo i${UNAME_MACHINE}-pc-mks + exit ;; + 8664:Windows_NT:*) + echo x86_64-pc-mks + exit ;; + i*:Windows_NT*:* | Pentium*:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we + # UNAME_MACHINE based on the output of uname instead of i386? + echo i586-pc-interix + exit ;; + i*:UWIN*:*) + echo ${UNAME_MACHINE}-pc-uwin + exit ;; + amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) + echo x86_64-unknown-cygwin + exit ;; + p*:CYGWIN*:*) + echo powerpcle-unknown-cygwin + exit ;; + prep*:SunOS:5.*:*) + echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + *:GNU:*:*) + # the GNU system + echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` + exit ;; + *:GNU/*:*:*) + # other systems with GNU libc and userland + echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr "[:upper:]" "[:lower:]"``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC} + exit ;; + i*86:Minix:*:*) + echo ${UNAME_MACHINE}-pc-minix + exit ;; + aarch64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + aarch64_be:Linux:*:*) + UNAME_MACHINE=aarch64_be + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + alpha:Linux:*:*) + case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in + EV5) UNAME_MACHINE=alphaev5 ;; + EV56) UNAME_MACHINE=alphaev56 ;; + PCA56) UNAME_MACHINE=alphapca56 ;; + PCA57) UNAME_MACHINE=alphapca56 ;; + EV6) UNAME_MACHINE=alphaev6 ;; + EV67) UNAME_MACHINE=alphaev67 ;; + EV68*) UNAME_MACHINE=alphaev68 ;; + esac + objdump --private-headers /bin/sh | grep -q ld.so.1 + if test "$?" = 0 ; then LIBC=gnulibc1 ; fi + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + arc:Linux:*:* | arceb:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + arm*:Linux:*:*) + eval $set_cc_for_build + if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ARM_EABI__ + then + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + else + if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ARM_PCS_VFP + then + echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi + else + echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf + fi + fi + exit ;; + avr32*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + cris:Linux:*:*) + echo ${UNAME_MACHINE}-axis-linux-${LIBC} + exit ;; + crisv32:Linux:*:*) + echo ${UNAME_MACHINE}-axis-linux-${LIBC} + exit ;; + e2k:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + frv:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + hexagon:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + i*86:Linux:*:*) + echo ${UNAME_MACHINE}-pc-linux-${LIBC} + exit ;; + ia64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + k1om:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + m32r*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + m68*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + mips:Linux:*:* | mips64:Linux:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #undef CPU + #undef ${UNAME_MACHINE} + #undef ${UNAME_MACHINE}el + #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) + CPU=${UNAME_MACHINE}el + #else + #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) + CPU=${UNAME_MACHINE} + #else + CPU= + #endif + #endif +EOF + eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` + test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; } + ;; + mips64el:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + openrisc*:Linux:*:*) + echo or1k-unknown-linux-${LIBC} + exit ;; + or32:Linux:*:* | or1k*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + padre:Linux:*:*) + echo sparc-unknown-linux-${LIBC} + exit ;; + parisc64:Linux:*:* | hppa64:Linux:*:*) + echo hppa64-unknown-linux-${LIBC} + exit ;; + parisc:Linux:*:* | hppa:Linux:*:*) + # Look for CPU level + case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in + PA7*) echo hppa1.1-unknown-linux-${LIBC} ;; + PA8*) echo hppa2.0-unknown-linux-${LIBC} ;; + *) echo hppa-unknown-linux-${LIBC} ;; + esac + exit ;; + ppc64:Linux:*:*) + echo powerpc64-unknown-linux-${LIBC} + exit ;; + ppc:Linux:*:*) + echo powerpc-unknown-linux-${LIBC} + exit ;; + ppc64le:Linux:*:*) + echo powerpc64le-unknown-linux-${LIBC} + exit ;; + ppcle:Linux:*:*) + echo powerpcle-unknown-linux-${LIBC} + exit ;; + riscv32:Linux:*:* | riscv64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + s390:Linux:*:* | s390x:Linux:*:*) + echo ${UNAME_MACHINE}-ibm-linux-${LIBC} + exit ;; + sh64*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + sh*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + sparc:Linux:*:* | sparc64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + tile*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + vax:Linux:*:*) + echo ${UNAME_MACHINE}-dec-linux-${LIBC} + exit ;; + x86_64:Linux:*:*) + echo ${UNAME_MACHINE}-pc-linux-${LIBC} + exit ;; + xtensa*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + i*86:DYNIX/ptx:4*:*) + # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. + # earlier versions are messed up and put the nodename in both + # sysname and nodename. + echo i386-sequent-sysv4 + exit ;; + i*86:UNIX_SV:4.2MP:2.*) + # Unixware is an offshoot of SVR4, but it has its own version + # number series starting with 2... + # I am not positive that other SVR4 systems won't match this, + # I just have to hope. -- rms. + # Use sysv4.2uw... so that sysv4* matches it. + echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} + exit ;; + i*86:OS/2:*:*) + # If we were able to find `uname', then EMX Unix compatibility + # is probably installed. + echo ${UNAME_MACHINE}-pc-os2-emx + exit ;; + i*86:XTS-300:*:STOP) + echo ${UNAME_MACHINE}-unknown-stop + exit ;; + i*86:atheos:*:*) + echo ${UNAME_MACHINE}-unknown-atheos + exit ;; + i*86:syllable:*:*) + echo ${UNAME_MACHINE}-pc-syllable + exit ;; + i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*) + echo i386-unknown-lynxos${UNAME_RELEASE} + exit ;; + i*86:*DOS:*:*) + echo ${UNAME_MACHINE}-pc-msdosdjgpp + exit ;; + i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) + UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` + if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then + echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} + else + echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} + fi + exit ;; + i*86:*:5:[678]*) + # UnixWare 7.x, OpenUNIX and OpenServer 6. + case `/bin/uname -X | grep "^Machine"` in + *486*) UNAME_MACHINE=i486 ;; + *Pentium) UNAME_MACHINE=i586 ;; + *Pent*|*Celeron) UNAME_MACHINE=i686 ;; + esac + echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} + exit ;; + i*86:*:3.2:*) + if test -f /usr/options/cb.name; then + UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then + UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` + (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 + (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ + && UNAME_MACHINE=i586 + (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ + && UNAME_MACHINE=i686 + (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ + && UNAME_MACHINE=i686 + echo ${UNAME_MACHINE}-pc-sco$UNAME_REL + else + echo ${UNAME_MACHINE}-pc-sysv32 + fi + exit ;; + pc:*:*:*) + # Left here for compatibility: + # uname -m prints for DJGPP always 'pc', but it prints nothing about + # the processor, so we play safe by assuming i586. + # Note: whatever this is, it MUST be the same as what config.sub + # prints for the "djgpp" host, or else GDB configure will decide that + # this is a cross-build. + echo i586-pc-msdosdjgpp + exit ;; + Intel:Mach:3*:*) + echo i386-pc-mach3 + exit ;; + paragon:*:*:*) + echo i860-intel-osf1 + exit ;; + i860:*:4.*:*) # i860-SVR4 + if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then + echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 + else # Add other i860-SVR4 vendors below as they are discovered. + echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 + fi + exit ;; + mini*:CTIX:SYS*5:*) + # "miniframe" + echo m68010-convergent-sysv + exit ;; + mc68k:UNIX:SYSTEM5:3.51m) + echo m68k-convergent-sysv + exit ;; + M680?0:D-NIX:5.3:*) + echo m68k-diab-dnix + exit ;; + M68*:*:R3V[5678]*:*) + test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; + 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) + OS_REL='' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; + 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4; exit; } ;; + NCR*:*:4.2:* | MPRAS*:*:4.2:*) + OS_REL='.3' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; + m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) + echo m68k-unknown-lynxos${UNAME_RELEASE} + exit ;; + mc68030:UNIX_System_V:4.*:*) + echo m68k-atari-sysv4 + exit ;; + TSUNAMI:LynxOS:2.*:*) + echo sparc-unknown-lynxos${UNAME_RELEASE} + exit ;; + rs6000:LynxOS:2.*:*) + echo rs6000-unknown-lynxos${UNAME_RELEASE} + exit ;; + PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*) + echo powerpc-unknown-lynxos${UNAME_RELEASE} + exit ;; + SM[BE]S:UNIX_SV:*:*) + echo mips-dde-sysv${UNAME_RELEASE} + exit ;; + RM*:ReliantUNIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + RM*:SINIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + *:SINIX-*:*:*) + if uname -p 2>/dev/null >/dev/null ; then + UNAME_MACHINE=`(uname -p) 2>/dev/null` + echo ${UNAME_MACHINE}-sni-sysv4 + else + echo ns32k-sni-sysv + fi + exit ;; + PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort + # says + echo i586-unisys-sysv4 + exit ;; + *:UNIX_System_V:4*:FTX*) + # From Gerald Hewes . + # How about differentiating between stratus architectures? -djm + echo hppa1.1-stratus-sysv4 + exit ;; + *:*:*:FTX*) + # From seanf@swdc.stratus.com. + echo i860-stratus-sysv4 + exit ;; + i*86:VOS:*:*) + # From Paul.Green@stratus.com. + echo ${UNAME_MACHINE}-stratus-vos + exit ;; + *:VOS:*:*) + # From Paul.Green@stratus.com. + echo hppa1.1-stratus-vos + exit ;; + mc68*:A/UX:*:*) + echo m68k-apple-aux${UNAME_RELEASE} + exit ;; + news*:NEWS-OS:6*:*) + echo mips-sony-newsos6 + exit ;; + R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) + if [ -d /usr/nec ]; then + echo mips-nec-sysv${UNAME_RELEASE} + else + echo mips-unknown-sysv${UNAME_RELEASE} + fi + exit ;; + BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. + echo powerpc-be-beos + exit ;; + BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. + echo powerpc-apple-beos + exit ;; + BePC:BeOS:*:*) # BeOS running on Intel PC compatible. + echo i586-pc-beos + exit ;; + BePC:Haiku:*:*) # Haiku running on Intel PC compatible. + echo i586-pc-haiku + exit ;; + x86_64:Haiku:*:*) + echo x86_64-unknown-haiku + exit ;; + SX-4:SUPER-UX:*:*) + echo sx4-nec-superux${UNAME_RELEASE} + exit ;; + SX-5:SUPER-UX:*:*) + echo sx5-nec-superux${UNAME_RELEASE} + exit ;; + SX-6:SUPER-UX:*:*) + echo sx6-nec-superux${UNAME_RELEASE} + exit ;; + SX-7:SUPER-UX:*:*) + echo sx7-nec-superux${UNAME_RELEASE} + exit ;; + SX-8:SUPER-UX:*:*) + echo sx8-nec-superux${UNAME_RELEASE} + exit ;; + SX-8R:SUPER-UX:*:*) + echo sx8r-nec-superux${UNAME_RELEASE} + exit ;; + SX-ACE:SUPER-UX:*:*) + echo sxace-nec-superux${UNAME_RELEASE} + exit ;; + Power*:Rhapsody:*:*) + echo powerpc-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Rhapsody:*:*) + echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Darwin:*:*) + UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown + eval $set_cc_for_build + if test "$UNAME_PROCESSOR" = unknown ; then + UNAME_PROCESSOR=powerpc + fi + if test `echo "$UNAME_RELEASE" | sed -e 's/\..*//'` -le 10 ; then + if [ "$CC_FOR_BUILD" != no_compiler_found ]; then + if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \ + (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \ + grep IS_64BIT_ARCH >/dev/null + then + case $UNAME_PROCESSOR in + i386) UNAME_PROCESSOR=x86_64 ;; + powerpc) UNAME_PROCESSOR=powerpc64 ;; + esac + fi + fi + elif test "$UNAME_PROCESSOR" = i386 ; then + # Avoid executing cc on OS X 10.9, as it ships with a stub + # that puts up a graphical alert prompting to install + # developer tools. Any system running Mac OS X 10.7 or + # later (Darwin 11 and later) is required to have a 64-bit + # processor. This is not true of the ARM version of Darwin + # that Apple uses in portable devices. + UNAME_PROCESSOR=x86_64 + fi + echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} + exit ;; + *:procnto*:*:* | *:QNX:[0123456789]*:*) + UNAME_PROCESSOR=`uname -p` + if test "$UNAME_PROCESSOR" = x86; then + UNAME_PROCESSOR=i386 + UNAME_MACHINE=pc + fi + echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} + exit ;; + *:QNX:*:4*) + echo i386-pc-qnx + exit ;; + NEO-?:NONSTOP_KERNEL:*:*) + echo neo-tandem-nsk${UNAME_RELEASE} + exit ;; + NSE-*:NONSTOP_KERNEL:*:*) + echo nse-tandem-nsk${UNAME_RELEASE} + exit ;; + NSR-?:NONSTOP_KERNEL:*:*) + echo nsr-tandem-nsk${UNAME_RELEASE} + exit ;; + *:NonStop-UX:*:*) + echo mips-compaq-nonstopux + exit ;; + BS2000:POSIX*:*:*) + echo bs2000-siemens-sysv + exit ;; + DS/*:UNIX_System_V:*:*) + echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} + exit ;; + *:Plan9:*:*) + # "uname -m" is not consistent, so use $cputype instead. 386 + # is converted to i386 for consistency with other x86 + # operating systems. + if test "$cputype" = 386; then + UNAME_MACHINE=i386 + else + UNAME_MACHINE="$cputype" + fi + echo ${UNAME_MACHINE}-unknown-plan9 + exit ;; + *:TOPS-10:*:*) + echo pdp10-unknown-tops10 + exit ;; + *:TENEX:*:*) + echo pdp10-unknown-tenex + exit ;; + KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) + echo pdp10-dec-tops20 + exit ;; + XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) + echo pdp10-xkl-tops20 + exit ;; + *:TOPS-20:*:*) + echo pdp10-unknown-tops20 + exit ;; + *:ITS:*:*) + echo pdp10-unknown-its + exit ;; + SEI:*:*:SEIUX) + echo mips-sei-seiux${UNAME_RELEASE} + exit ;; + *:DragonFly:*:*) + echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` + exit ;; + *:*VMS:*:*) + UNAME_MACHINE=`(uname -p) 2>/dev/null` + case "${UNAME_MACHINE}" in + A*) echo alpha-dec-vms ; exit ;; + I*) echo ia64-dec-vms ; exit ;; + V*) echo vax-dec-vms ; exit ;; + esac ;; + *:XENIX:*:SysV) + echo i386-pc-xenix + exit ;; + i*86:skyos:*:*) + echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE} | sed -e 's/ .*$//'` + exit ;; + i*86:rdos:*:*) + echo ${UNAME_MACHINE}-pc-rdos + exit ;; + i*86:AROS:*:*) + echo ${UNAME_MACHINE}-pc-aros + exit ;; + x86_64:VMkernel:*:*) + echo ${UNAME_MACHINE}-unknown-esx + exit ;; + amd64:Isilon\ OneFS:*:*) + echo x86_64-unknown-onefs + exit ;; +esac + +cat >&2 </dev/null || echo unknown` +uname -r = `(uname -r) 2>/dev/null || echo unknown` +uname -s = `(uname -s) 2>/dev/null || echo unknown` +uname -v = `(uname -v) 2>/dev/null || echo unknown` + +/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` +/bin/uname -X = `(/bin/uname -X) 2>/dev/null` + +hostinfo = `(hostinfo) 2>/dev/null` +/bin/universe = `(/bin/universe) 2>/dev/null` +/usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` +/bin/arch = `(/bin/arch) 2>/dev/null` +/usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` +/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` + +UNAME_MACHINE = ${UNAME_MACHINE} +UNAME_RELEASE = ${UNAME_RELEASE} +UNAME_SYSTEM = ${UNAME_SYSTEM} +UNAME_VERSION = ${UNAME_VERSION} +EOF + +exit 1 + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "timestamp='" +# time-stamp-format: "%:y-%02m-%02d" +# time-stamp-end: "'" +# End: diff --git a/dep/glew-2.1.0/config/version b/dep/glew-2.1.0/config/version new file mode 100644 index 00000000..66d3d740 --- /dev/null +++ b/dep/glew-2.1.0/config/version @@ -0,0 +1,7 @@ +GLEW_MAJOR = 2 +GLEW_MINOR = 1 +GLEW_MICRO = 0 +GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) +GLEW_NAME = GLEW +SO_MAJOR = $(GLEW_MAJOR).$(GLEW_MINOR) +SO_VERSION = $(GLEW_VERSION) diff --git a/dep/glew-2.1.0/doc/advanced.html b/dep/glew-2.1.0/doc/advanced.html new file mode 100644 index 00000000..8e617b6e --- /dev/null +++ b/dep/glew-2.1.0/doc/advanced.html @@ -0,0 +1,232 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
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+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Automatic Code Generation

+ +

+Starting from release 1.1.0, the source code and parts of the +documentation are automatically generated from the extension +specifications in a two-step process. In the first step, +specification files from the OpenGL registry are downloaded and +parsed. Skeleton descriptors are created for each extension. These +descriptors contain all necessary information for creating the source +code and documentation in a simple and compact format, including the +name of the extension, url link to the specification, tokens, function +declarations, typedefs and struct definitions. In the second step, +the header files as well as the library and glewinfo source are +generated from the descriptor files. The code generation scripts are +located in the auto subdirectory. +

+ +

+The code generation scripts require GNU make, wget, and perl. On +Windows, the simplest way to get access to these tools is to install +Cygwin, but make sure that the +root directory is mounted in binary mode. The makefile in the +auto directory provides the following build targets: +

+ + + + + + + + + + + + +
makeCreate the source files from the descriptors.
If the +descriptors do not exist, create them from the spec files.
If the spec +files do not exist, download them from the OpenGL repository.
make cleanDelete the source files.
make clobberDelete the source files and the descriptors.
make destroyDelete the source files, the descriptors, and the spec files.
make customCreate the source files for the extensions +listed in auto/custom.txt.
See "Custom Code +Generation" below for more details.
+ +

Adding a New Extension

+ +

+To add a new extension, create a descriptor file for the extension in +auto/core and rerun the code generation scripts by typing +make clean; make in the auto directory. +

+ +

+The format of the descriptor file is given below. Items in +brackets are optional. +

+ +

+<Extension Name>
+[<URL of Specification File>]
+    [<Token Name> <Token Value>]
+    [<Token Name> <Token Value>]
+    ...
+    [<Typedef>]
+    [<Typedef>]
+    ...
+    [<Function Signature>]
+    [<Function Signature>]
+    ...
+ +

+ + + +

+Take a look at one of the files in auto/core for an +example. Note that typedefs and function signatures should not be +terminated with a semicolon. +

+ +

Custom Code Generation

+

+Starting from GLEW 1.3.0, it is possible to control which extensions +to include in the libarary by specifying a list in +auto/custom.txt. This is useful when you do not need all the +extensions and would like to reduce the size of the source files. +Type make clean; make custom in the auto directory +to rerun the scripts with the custom list of extensions. +

+ +

+For example, the following is the list of extensions needed to get GLEW and the +utilities to compile. +

+ +

+WGL_ARB_extensions_string
+WGL_ARB_multisample
+WGL_ARB_pixel_format
+WGL_ARB_pbuffer
+WGL_EXT_extensions_string
+WGL_ATI_pixel_format_float
+WGL_NV_float_buffer
+

+ +

Separate Namespace

+ +

+To avoid name clashes when linking with libraries that include the +same symbols, extension entry points are declared in a separate +namespace (release 1.1.0 and up). This is achieved by aliasing OpenGL +function names to their GLEW equivalents. For instance, +glFancyFunction is simply an alias to +glewFancyFunction. The separate namespace does not effect +token and function pointer definitions. +

+ +

Known Issues

+ +

+GLEW requires GLX 1.2 for compatibility with GLUT. +

+ + +
+ + diff --git a/dep/glew-2.1.0/doc/basic.html b/dep/glew-2.1.0/doc/basic.html new file mode 100644 index 00000000..bc3497bc --- /dev/null +++ b/dep/glew-2.1.0/doc/basic.html @@ -0,0 +1,282 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
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+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Initializing GLEW

+

+First you need to create a valid OpenGL rendering context and call +glewInit() to initialize the extension entry points. If +glewInit() returns GLEW_OK, the initialization +succeeded and you can use the available extensions as well as core +OpenGL functionality. For example: +

+ +

+#include <GL/glew.h>
+#include <GL/glut.h>
+...
+glutInit(&argc, argv);
+glutCreateWindow("GLEW Test");
+GLenum err = glewInit();
+if (GLEW_OK != err)
+{
+  /* Problem: glewInit failed, something is seriously wrong. */
+  fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
+  ...
+}
+fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
+

+ +

Checking for Extensions

+ +

+Starting from GLEW 1.1.0, you can find out if a particular extension +is available on your platform by querying globally defined variables +of the form GLEW_{extension_name}: +

+ +

+if (GLEW_ARB_vertex_program)
+{
+  /* It is safe to use the ARB_vertex_program extension here. */
+  glGenProgramsARB(...);
+}
+

+ +

+In GLEW 1.0.x, a global structure was used for this task. To ensure +binary compatibility between releases, the struct was replaced with a +set of variables. +

+ +

+You can also check for core OpenGL functionality. For example, to +see if OpenGL 1.3 is supported, do the following: +

+ +

+if (GLEW_VERSION_1_3)
+{
+  /* Yay! OpenGL 1.3 is supported! */
+}
+

+ +

+In general, you can check if GLEW_{extension_name} or +GLEW_VERSION_{version} is true or false. +

+ +

+It is also possible to perform extension checks from string +input. Starting from the 1.3.0 release, use glewIsSupported +to check if the required core or extension functionality is +available: +

+ +

+if (glewIsSupported("GL_VERSION_1_4  GL_ARB_point_sprite"))
+{
+  /* Great, we have OpenGL 1.4 + point sprites. */
+}
+

+ +

+For extensions only, glewGetExtension provides a slower alternative +(GLEW 1.0.x-1.2.x). Note that in the 1.3.0 release +glewGetExtension was replaced with +glewIsSupported. +

+ +

+if (glewGetExtension("GL_ARB_fragment_program"))
+{
+  /* Looks like ARB_fragment_program is supported. */
+}
+

+ +

Experimental Drivers

+ +

+GLEW obtains information on the supported extensions from the graphics +driver. Experimental or pre-release drivers, however, might not +report every available extension through the standard mechanism, in +which case GLEW will report it unsupported. To circumvent this +situation, the glewExperimental global switch can be turned +on by setting it to GL_TRUE before calling +glewInit(), which ensures that all extensions with valid +entry points will be exposed. +

+ +

Platform Specific Extensions

+ +

+Platform specific extensions are separated into two header files: +wglew.h and glxew.h, which define the available +WGL and GLX extensions. To determine if a certain +extension is supported, query WGLEW_{extension name} or +GLXEW_{extension_name}. For example: +

+ +

+#include <GL/wglew.h>
+
+if (WGLEW_ARB_pbuffer)
+{
+  /* OK, we can use pbuffers. */
+}
+else
+{
+  /* Sorry, pbuffers will not work on this platform. */
+}
+

+ +

+Alternatively, use wglewIsSupported or +glxewIsSupported to check for extensions from a string: +

+ +

+if (wglewIsSupported("WGL_ARB_pbuffer"))
+{
+  /* OK, we can use pbuffers. */
+}
+

+ +

Utilities

+ +

+GLEW provides two command-line utilities: one for creating a list of +available extensions and visuals; and another for verifying extension +entry points. +

+ +

visualinfo: extensions and visuals

+ +

+visualinfo is an extended version of glxinfo. The +Windows version creates a file called visualinfo.txt, which +contains a list of available OpenGL, WGL, and GLU extensions as well +as a table of visuals aka. pixel formats. Pbuffer and MRT capable +visuals are also included. For additional usage information, type +visualinfo -h. +

+ +

glewinfo: extension verification utility

+ +

+glewinfo allows you to verify the entry points for the +extensions supported on your platform. The Windows version +reports the results to a text file called glewinfo.txt. The +Unix version prints the results to stdout. +

+ +

Windows usage:

+
glewinfo [-pf <id>]
+ +

where <id> is the pixel format id for which the +capabilities are displayed.

+ +

Unix usage:

+
glewinfo [-display <dpy>] [-visual <id>]
+ +

where <dpy> is the X11 display and <id> is +the visual id for which the capabilities are displayed.

+ + +
+ + diff --git a/dep/glew-2.1.0/doc/build.html b/dep/glew-2.1.0/doc/build.html new file mode 100644 index 00000000..8dd55808 --- /dev/null +++ b/dep/glew-2.1.0/doc/build.html @@ -0,0 +1,151 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
Download
Usage
Building
Installation
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+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Building GLEW

+ +

Windows

+ +

A MS Visual Studio project is provided in the build/vc6 directory.

+

Pre-built shared and static libraries are also available for download.

+ +

Makefile

+ +

For platforms other than MS Windows, the provided Makefile is used.

+ +

Command-line variables

+ + + + + + +
SYSTEMautoTarget system to build: darwin, linux, solaris, etc.
For a full list of supported targets: ls config/Makefile.*
+config.guess is used to auto detect, as necessary.
GLEW_DEST/usrBase directory for installation.
+ +

Make targets

+ + + + + + + + + + + + +
allBuild everything.
glew.libBuild static and dynamic GLEW libraries.
glew.lib.mxBuild static and dynamic GLEWmx libraries.
glew.binBuild glewinfo and visualinfo utilities.
cleanDelete temporary and built files.
install.allInstall everything.
installInstall GLEW libraries.
install.mxInstall GLEWmx libraries.
install.binInstall glewinfo and visualinfo utilities.
uninstallDelete installed files.
+ +

Requirements

+ +
    +
  • GNU make
  • +
  • perl
  • +
  • wget
  • +
  • GNU sed
  • +
  • gcc compiler
  • +
  • git
  • +
+ +Ubuntu:
sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix git wget
+Fedora:
sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix git wget
+ +
+ + diff --git a/dep/glew-2.1.0/doc/credits.html b/dep/glew-2.1.0/doc/credits.html new file mode 100644 index 00000000..ecf88b13 --- /dev/null +++ b/dep/glew-2.1.0/doc/credits.html @@ -0,0 +1,104 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
Download
Usage
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+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

+Author, copyright and licensing information on github.

+ +
+ + diff --git a/dep/glew-2.1.0/doc/github.png b/dep/glew-2.1.0/doc/github.png new file mode 100644 index 00000000..540f7c0b Binary files /dev/null and b/dep/glew-2.1.0/doc/github.png differ diff --git a/dep/glew-2.1.0/doc/glew.css b/dep/glew-2.1.0/doc/glew.css new file mode 100644 index 00000000..1bb7dd17 --- /dev/null +++ b/dep/glew-2.1.0/doc/glew.css @@ -0,0 +1,187 @@ +h1 +{ + color: black; + font: 23px "Verdana", "Arial", "Helvetica", sans-serif; + font-weight: bold; + text-align: center; + margin-top: 12px; + margin-bottom: 18px; +} + +h2 +{ + color: black; + font: 18px "Verdana", "Arial", "Helvetica", sans-serif; + font-weight: bold; + text-align: left; + padding-top: 0px; + padding-bottom: 0px; + margin-top: 18px; + margin-bottom: 12px; +} + +h3 +{ + color: black; + font: 17px "Verdana", "Arial", "Helvetica", sans-serif; + text-align: left; + padding-top: 0px; + padding-bottom: 0px; + margin-top: 12px; + margin-bottom: 12px; +} + +small +{ + font: 8pt "Verdana", "Arial", "Helvetica", sans-serif; +} + +body +{ + color: black; + font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; + text-align: left; +} + +td +{ + color: black; + font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; +} + +tt +{ + color: rgb(0,120,0); +} +/* color: maroon; */ + +td.num +{ + color: lightgrey; + font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; + text-align: right; +} + +blockquote +{ + color: rgb(0,120,0); + background: #f0f0f0; + text-align: left; + margin-left: 40px; + margin-right: 40px; + margin-bottom: 6px; + padding-bottom: 0px; + margin-top: 0px; + padding-top: 0px; + border-top: 0px; + border-width: 0px; +} + +pre +{ + color: rgb(0,120,0); + background: #f0f0f0; + text-align: left; + margin-left: 40px; + margin-right: 40px; + margin-bottom: 6px; + padding-bottom: 0px; + margin-top: 0px; + padding-top: 0px; + border-top: 0px; + border-width: 0px; +} + +p +{ + color: black; + font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; + text-align: left; + margin-bottom: 0px; + padding-bottom: 6px; + margin-top: 0px; + padding-top: 0px; +} + +p.right +{ + color: black; + font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; + text-align: right; + margin-bottom: 0px; + padding-bottom: 6px; + margin-top: 0px; + padding-top: 0px; +} + +p.pre +{ + color: rgb(0,120,0); + font: 10pt "Courier New", "Courier", monospace; + background: #f0f0f0; + text-align: left; + margin-top: 0px; + margin-bottom: 6px; + margin-left: 40px; + margin-right: 40px; + padding-top: 0px; + padding-bottom: 6px; + padding-left: 6px; + padding-right: 6px; + border-top: 0px; + border-width: 0px; +} + +a:link +{ + color: rgb(0,0,139); + text-decoration: none; +} + +a:visited +{ + color: rgb(220,20,60); + text-decoration: none; +} + +a:hover +{ + color: rgb(220,20,60); + text-decoration: underline; + background: "#e8e8e8"; +} + +ul +{ + list-style-type: disc; + text-align: left; + margin-left: 40px; + margin-top: 0px; + padding-top: 0px; + margin-bottom: 0px; + padding-bottom: 3px; +} + +ul.none +{ + list-style-type: none; +} + +ol +{ + text-align: left; + margin-left: 40px; + margin-top: 0px; + padding-top: 0px; + margin-bottom: 0px; + padding-bottom: 12px; +} + +hr +{ + color: maroon; + background-color: maroon; + height: 1px; + border: 0px; + width: 80%; +} diff --git a/dep/glew-2.1.0/doc/glew.html b/dep/glew-2.1.0/doc/glew.html new file mode 100644 index 00000000..7216aac6 --- /dev/null +++ b/dep/glew-2.1.0/doc/glew.html @@ -0,0 +1,924 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
Download
Usage
Building
Installation
Source Generation
Change Log

GitHub
Issues
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SourceForge Page
+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Supported OpenGL Extensions

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
1 3DFX_multisample
2 3DFX_tbuffer
3 3DFX_texture_compression_FXT1

4 AMD_blend_minmax_factor
5 AMD_compressed_3DC_texture
6 AMD_compressed_ATC_texture
7 AMD_conservative_depth
8 AMD_debug_output
9 AMD_depth_clamp_separate
10 AMD_draw_buffers_blend
11 AMD_framebuffer_sample_positions
12 AMD_gcn_shader
13 AMD_gpu_shader_half_float
14 AMD_gpu_shader_int16
15 AMD_gpu_shader_int64
16 AMD_interleaved_elements
17 AMD_multi_draw_indirect
18 AMD_name_gen_delete
19 AMD_occlusion_query_event
20 AMD_performance_monitor
21 AMD_pinned_memory
22 AMD_program_binary_Z400
23 AMD_query_buffer_object
24 AMD_sample_positions
25 AMD_seamless_cubemap_per_texture
26 AMD_shader_atomic_counter_ops
27 AMD_shader_ballot
28 AMD_shader_explicit_vertex_parameter
29 AMD_shader_stencil_export
30 AMD_shader_stencil_value_export
31 AMD_shader_trinary_minmax
32 AMD_sparse_texture
33 AMD_stencil_operation_extended
34 AMD_texture_gather_bias_lod
35 AMD_texture_texture4
36 AMD_transform_feedback3_lines_triangles
37 AMD_transform_feedback4
38 AMD_vertex_shader_layer
39 AMD_vertex_shader_tessellator
40 AMD_vertex_shader_viewport_index

41 ANDROID_extension_pack_es31a

42 ANGLE_depth_texture
43 ANGLE_framebuffer_blit
44 ANGLE_framebuffer_multisample
45 ANGLE_instanced_arrays
46 ANGLE_pack_reverse_row_order
47 ANGLE_program_binary
48 ANGLE_texture_compression_dxt1
49 ANGLE_texture_compression_dxt3
50 ANGLE_texture_compression_dxt5
51 ANGLE_texture_usage
52 ANGLE_timer_query
53 ANGLE_translated_shader_source

54 APPLE_aux_depth_stencil
55 APPLE_client_storage
56 APPLE_clip_distance
57 APPLE_color_buffer_packed_float
58 APPLE_copy_texture_levels
59 APPLE_element_array
60 APPLE_fence
61 APPLE_float_pixels
62 APPLE_flush_buffer_range
63 APPLE_framebuffer_multisample
64 APPLE_object_purgeable
65 APPLE_pixel_buffer
66 APPLE_rgb_422
67 APPLE_row_bytes
68 APPLE_specular_vector
69 APPLE_sync
70 APPLE_texture_2D_limited_npot
71 APPLE_texture_format_BGRA8888
72 APPLE_texture_max_level
73 APPLE_texture_packed_float
74 APPLE_texture_range
75 APPLE_transform_hint
76 APPLE_vertex_array_object
77 APPLE_vertex_array_range
78 APPLE_vertex_program_evaluators
79 APPLE_ycbcr_422

80 ARB_ES2_compatibility
81 ARB_ES3_1_compatibility
82 ARB_ES3_2_compatibility
83 ARB_ES3_compatibility
84 ARB_arrays_of_arrays
85 ARB_base_instance
86 ARB_bindless_texture
87 ARB_blend_func_extended
88 ARB_buffer_storage
89 ARB_cl_event
90 ARB_clear_buffer_object
91 ARB_clear_texture
92 ARB_clip_control
93 ARB_color_buffer_float
94 ARB_compatibility
95 ARB_compressed_texture_pixel_storage
96 ARB_compute_shader
97 ARB_compute_variable_group_size
98 ARB_conditional_render_inverted
99 ARB_conservative_depth
100 ARB_copy_buffer
101 ARB_copy_image
102 ARB_cull_distance
103 ARB_debug_output
104 ARB_depth_buffer_float
105 ARB_depth_clamp
106 ARB_depth_texture
107 ARB_derivative_control
108 ARB_direct_state_access
109 ARB_draw_buffers
110 ARB_draw_buffers_blend
111 ARB_draw_elements_base_vertex
112 ARB_draw_indirect
113 ARB_draw_instanced
114 ARB_enhanced_layouts
115 ARB_explicit_attrib_location
116 ARB_explicit_uniform_location
117 ARB_fragment_coord_conventions
118 ARB_fragment_layer_viewport
119 ARB_fragment_program
120 ARB_fragment_program_shadow
121 ARB_fragment_shader
122 ARB_fragment_shader_interlock
123 ARB_framebuffer_no_attachments
124 ARB_framebuffer_object
125 ARB_framebuffer_sRGB
126 ARB_geometry_shader4
127 ARB_get_program_binary
128 ARB_get_texture_sub_image
129 ARB_gl_spirv
130 ARB_gpu_shader5
131 ARB_gpu_shader_fp64
132 ARB_gpu_shader_int64
133 ARB_half_float_pixel
134 ARB_half_float_vertex
135 ARB_imaging
136 ARB_indirect_parameters
137 ARB_instanced_arrays
138 ARB_internalformat_query
139 ARB_internalformat_query2
140 ARB_invalidate_subdata
141 ARB_map_buffer_alignment
142 ARB_map_buffer_range
143 ARB_matrix_palette
144 ARB_multi_bind
145 ARB_multi_draw_indirect
146 ARB_multisample
147 ARB_multitexture
148 ARB_occlusion_query
149 ARB_occlusion_query2
150 ARB_parallel_shader_compile
151 ARB_pipeline_statistics_query
152 ARB_pixel_buffer_object
153 ARB_point_parameters
154 ARB_point_sprite
155 ARB_polygon_offset_clamp
156 ARB_post_depth_coverage
157 ARB_program_interface_query
158 ARB_provoking_vertex
159 ARB_query_buffer_object
160 ARB_robust_buffer_access_behavior
161 ARB_robustness
162 ARB_robustness_application_isolation
163 ARB_robustness_share_group_isolation
164 ARB_sample_locations
165 ARB_sample_shading
166 ARB_sampler_objects
167 ARB_seamless_cube_map
168 ARB_seamless_cubemap_per_texture
169 ARB_separate_shader_objects
170 ARB_shader_atomic_counter_ops
171 ARB_shader_atomic_counters
172 ARB_shader_ballot
173 ARB_shader_bit_encoding
174 ARB_shader_clock
175 ARB_shader_draw_parameters
176 ARB_shader_group_vote
177 ARB_shader_image_load_store
178 ARB_shader_image_size
179 ARB_shader_objects
180 ARB_shader_precision
181 ARB_shader_stencil_export
182 ARB_shader_storage_buffer_object
183 ARB_shader_subroutine
184 ARB_shader_texture_image_samples
185 ARB_shader_texture_lod
186 ARB_shader_viewport_layer_array
187 ARB_shading_language_100
188 ARB_shading_language_420pack
189 ARB_shading_language_include
190 ARB_shading_language_packing
191 ARB_shadow
192 ARB_shadow_ambient
193 ARB_sparse_buffer
194 ARB_sparse_texture
195 ARB_sparse_texture2
196 ARB_sparse_texture_clamp
197 ARB_spirv_extensions
198 ARB_stencil_texturing
199 ARB_sync
200 ARB_tessellation_shader
201 ARB_texture_barrier
202 ARB_texture_border_clamp
203 ARB_texture_buffer_object
204 ARB_texture_buffer_object_rgb32
205 ARB_texture_buffer_range
206 ARB_texture_compression
207 ARB_texture_compression_bptc
208 ARB_texture_compression_rgtc
209 ARB_texture_cube_map
210 ARB_texture_cube_map_array
211 ARB_texture_env_add
212 ARB_texture_env_combine
213 ARB_texture_env_crossbar
214 ARB_texture_env_dot3
215 ARB_texture_filter_anisotropic
216 ARB_texture_filter_minmax
217 ARB_texture_float
218 ARB_texture_gather
219 ARB_texture_mirror_clamp_to_edge
220 ARB_texture_mirrored_repeat
221 ARB_texture_multisample
222 ARB_texture_non_power_of_two
223 ARB_texture_query_levels
224 ARB_texture_query_lod
225 ARB_texture_rectangle
226 ARB_texture_rg
227 ARB_texture_rgb10_a2ui
228 ARB_texture_stencil8
229 ARB_texture_storage
230 ARB_texture_storage_multisample
231 ARB_texture_swizzle
232 ARB_texture_view
233 ARB_timer_query
234 ARB_transform_feedback2
235 ARB_transform_feedback3
236 ARB_transform_feedback_instanced
237 ARB_transform_feedback_overflow_query
238 ARB_transpose_matrix
239 ARB_uniform_buffer_object
240 ARB_vertex_array_bgra
241 ARB_vertex_array_object
242 ARB_vertex_attrib_64bit
243 ARB_vertex_attrib_binding
244 ARB_vertex_blend
245 ARB_vertex_buffer_object
246 ARB_vertex_program
247 ARB_vertex_shader
248 ARB_vertex_type_10f_11f_11f_rev
249 ARB_vertex_type_2_10_10_10_rev
250 ARB_viewport_array
251 ARB_window_pos

252 ARM_mali_program_binary
253 ARM_mali_shader_binary
254 ARM_rgba8
255 ARM_shader_framebuffer_fetch
256 ARM_shader_framebuffer_fetch_depth_stencil

257 ATIX_point_sprites
258 ATIX_texture_env_combine3
259 ATIX_texture_env_route
260 ATIX_vertex_shader_output_point_size

261 ATI_draw_buffers
262 ATI_element_array
263 ATI_envmap_bumpmap
264 ATI_fragment_shader
265 ATI_map_object_buffer
266 ATI_meminfo
267 ATI_pn_triangles
268 ATI_separate_stencil
269 ATI_shader_texture_lod
270 ATI_text_fragment_shader
271 ATI_texture_compression_3dc
272 ATI_texture_env_combine3
273 ATI_texture_float
274 ATI_texture_mirror_once
275 ATI_vertex_array_object
276 ATI_vertex_attrib_array_object
277 ATI_vertex_streams

278 EGL_KHR_context_flush_control
279 EGL_NV_robustness_video_memory_purge

280 EXT_422_pixels
281 EXT_Cg_shader
282 EXT_EGL_image_array
283 EXT_YUV_target
284 EXT_abgr
285 EXT_base_instance
286 EXT_bgra
287 EXT_bindable_uniform
288 EXT_blend_color
289 EXT_blend_equation_separate
290 EXT_blend_func_extended
291 EXT_blend_func_separate
292 EXT_blend_logic_op
293 EXT_blend_minmax
294 EXT_blend_subtract
295 EXT_buffer_storage
296 EXT_clear_texture
297 EXT_clip_cull_distance
298 EXT_clip_volume_hint
299 EXT_cmyka
300 EXT_color_buffer_float
301 EXT_color_buffer_half_float
302 EXT_color_subtable
303 EXT_compiled_vertex_array
304 EXT_compressed_ETC1_RGB8_sub_texture
305 EXT_conservative_depth
306 EXT_convolution
307 EXT_coordinate_frame
308 EXT_copy_image
309 EXT_copy_texture
310 EXT_cull_vertex
311 EXT_debug_label
312 EXT_debug_marker
313 EXT_depth_bounds_test
314 EXT_direct_state_access
315 EXT_discard_framebuffer
316 EXT_draw_buffers
317 EXT_draw_buffers2
318 EXT_draw_buffers_indexed
319 EXT_draw_elements_base_vertex
320 EXT_draw_instanced
321 EXT_draw_range_elements
322 EXT_external_buffer
323 EXT_float_blend
324 EXT_fog_coord
325 EXT_frag_depth
326 EXT_fragment_lighting
327 EXT_framebuffer_blit
328 EXT_framebuffer_multisample
329 EXT_framebuffer_multisample_blit_scaled
330 EXT_framebuffer_object
331 EXT_framebuffer_sRGB
332 EXT_geometry_point_size
333 EXT_geometry_shader
334 EXT_geometry_shader4
335 EXT_gpu_program_parameters
336 EXT_gpu_shader4
337 EXT_gpu_shader5
338 EXT_histogram
339 EXT_index_array_formats
340 EXT_index_func
341 EXT_index_material
342 EXT_index_texture
343 EXT_instanced_arrays
344 EXT_light_texture
345 EXT_map_buffer_range
346 EXT_memory_object
347 EXT_memory_object_fd
348 EXT_memory_object_win32
349 EXT_misc_attribute
350 EXT_multi_draw_arrays
351 EXT_multi_draw_indirect
352 EXT_multiple_textures
353 EXT_multisample
354 EXT_multisample_compatibility
355 EXT_multisampled_render_to_texture
356 EXT_multisampled_render_to_texture2
357 EXT_multiview_draw_buffers
358 EXT_packed_depth_stencil
359 EXT_packed_float
360 EXT_packed_pixels
361 EXT_paletted_texture
362 EXT_pixel_buffer_object
363 EXT_pixel_transform
364 EXT_pixel_transform_color_table
365 EXT_point_parameters
366 EXT_polygon_offset
367 EXT_polygon_offset_clamp
368 EXT_post_depth_coverage
369 EXT_provoking_vertex
370 EXT_pvrtc_sRGB
371 EXT_raster_multisample
372 EXT_read_format_bgra
373 EXT_render_snorm
374 EXT_rescale_normal
375 EXT_sRGB
376 EXT_sRGB_write_control
377 EXT_scene_marker
378 EXT_secondary_color
379 EXT_semaphore
380 EXT_semaphore_fd
381 EXT_semaphore_win32
382 EXT_separate_shader_objects
383 EXT_separate_specular_color
384 EXT_shader_framebuffer_fetch
385 EXT_shader_group_vote
386 EXT_shader_image_load_formatted
387 EXT_shader_image_load_store
388 EXT_shader_implicit_conversions
389 EXT_shader_integer_mix
390 EXT_shader_io_blocks
391 EXT_shader_non_constant_global_initializers
392 EXT_shader_pixel_local_storage
393 EXT_shader_pixel_local_storage2
394 EXT_shader_texture_lod
395 EXT_shadow_funcs
396 EXT_shadow_samplers
397 EXT_shared_texture_palette
398 EXT_sparse_texture
399 EXT_sparse_texture2
400 EXT_stencil_clear_tag
401 EXT_stencil_two_side
402 EXT_stencil_wrap
403 EXT_subtexture
404 EXT_texture
405 EXT_texture3D
406 EXT_texture_array
407 EXT_texture_buffer_object
408 EXT_texture_compression_astc_decode_mode
409 EXT_texture_compression_astc_decode_mode_rgb9e5
410 EXT_texture_compression_bptc
411 EXT_texture_compression_dxt1
412 EXT_texture_compression_latc
413 EXT_texture_compression_rgtc
414 EXT_texture_compression_s3tc
415 EXT_texture_cube_map
416 EXT_texture_cube_map_array
417 EXT_texture_edge_clamp
418 EXT_texture_env
419 EXT_texture_env_add
420 EXT_texture_env_combine
421 EXT_texture_env_dot3
422 EXT_texture_filter_anisotropic
423 EXT_texture_filter_minmax
424 EXT_texture_format_BGRA8888
425 EXT_texture_integer
426 EXT_texture_lod_bias
427 EXT_texture_mirror_clamp
428 EXT_texture_norm16
429 EXT_texture_object
430 EXT_texture_perturb_normal
431 EXT_texture_rectangle
432 EXT_texture_rg
433 EXT_texture_sRGB
434 EXT_texture_sRGB_R8
435 EXT_texture_sRGB_RG8
436 EXT_texture_sRGB_decode
437 EXT_texture_shared_exponent
438 EXT_texture_snorm
439 EXT_texture_storage
440 EXT_texture_swizzle
441 EXT_texture_type_2_10_10_10_REV
442 EXT_texture_view
443 EXT_timer_query
444 EXT_transform_feedback
445 EXT_unpack_subimage
446 EXT_vertex_array
447 EXT_vertex_array_bgra
448 EXT_vertex_array_setXXX
449 EXT_vertex_attrib_64bit
450 EXT_vertex_shader
451 EXT_vertex_weighting
452 EXT_win32_keyed_mutex
453 EXT_window_rectangles
454 EXT_x11_sync_object

455 GREMEDY_frame_terminator
456 GREMEDY_string_marker

457 HP_convolution_border_modes
458 HP_image_transform
459 HP_occlusion_test
460 HP_texture_lighting

461 IBM_cull_vertex
462 IBM_multimode_draw_arrays
463 IBM_rasterpos_clip
464 IBM_static_data
465 IBM_texture_mirrored_repeat
466 IBM_vertex_array_lists

467 INGR_color_clamp
468 INGR_interlace_read

469 INTEL_conservative_rasterization
470 INTEL_fragment_shader_ordering
471 INTEL_framebuffer_CMAA
472 INTEL_map_texture
473 INTEL_parallel_arrays
474 INTEL_performance_query
475 INTEL_texture_scissor

476 KHR_blend_equation_advanced
477 KHR_blend_equation_advanced_coherent
478 KHR_context_flush_control
479 KHR_debug
480 KHR_no_error
481 KHR_parallel_shader_compile
482 KHR_robust_buffer_access_behavior
483 KHR_robustness
484 KHR_texture_compression_astc_hdr
485 KHR_texture_compression_astc_ldr
486 KHR_texture_compression_astc_sliced_3d

487 KTX_buffer_region

488 MESAX_texture_stack

489 MESA_pack_invert
490 MESA_resize_buffers
491 MESA_shader_integer_functions
492 MESA_window_pos
493 MESA_ycbcr_texture

494 NVX_blend_equation_advanced_multi_draw_buffers
495 NVX_conditional_render
496 NVX_gpu_memory_info
497 NVX_linked_gpu_multicast

498 NV_3dvision_settings
499 NV_EGL_stream_consumer_external
500 NV_alpha_to_coverage_dither_control
501 NV_bgr
502 NV_bindless_multi_draw_indirect
503 NV_bindless_multi_draw_indirect_count
504 NV_bindless_texture
505 NV_blend_equation_advanced
506 NV_blend_equation_advanced_coherent
507 NV_blend_minmax_factor
508 NV_blend_square
509 NV_clip_space_w_scaling
510 NV_command_list
511 NV_compute_program5
512 NV_conditional_render
513 NV_conservative_raster
514 NV_conservative_raster_dilate
515 NV_conservative_raster_pre_snap_triangles
516 NV_copy_buffer
517 NV_copy_depth_to_color
518 NV_copy_image
519 NV_deep_texture3D
520 NV_depth_buffer_float
521 NV_depth_clamp
522 NV_depth_range_unclamped
523 NV_draw_buffers
524 NV_draw_instanced
525 NV_draw_texture
526 NV_draw_vulkan_image
527 NV_evaluators
528 NV_explicit_attrib_location
529 NV_explicit_multisample
530 NV_fbo_color_attachments
531 NV_fence
532 NV_fill_rectangle
533 NV_float_buffer
534 NV_fog_distance
535 NV_fragment_coverage_to_color
536 NV_fragment_program
537 NV_fragment_program2
538 NV_fragment_program4
539 NV_fragment_program_option
540 NV_fragment_shader_interlock
541 NV_framebuffer_blit
542 NV_framebuffer_mixed_samples
543 NV_framebuffer_multisample
544 NV_framebuffer_multisample_coverage
545 NV_generate_mipmap_sRGB
546 NV_geometry_program4
547 NV_geometry_shader4
548 NV_geometry_shader_passthrough
549 NV_gpu_multicast
550 NV_gpu_program4
551 NV_gpu_program5
552 NV_gpu_program5_mem_extended
553 NV_gpu_program_fp64
554 NV_gpu_shader5
555 NV_half_float
556 NV_image_formats
557 NV_instanced_arrays
558 NV_internalformat_sample_query
559 NV_light_max_exponent
560 NV_multisample_coverage
561 NV_multisample_filter_hint
562 NV_non_square_matrices
563 NV_occlusion_query
564 NV_pack_subimage
565 NV_packed_depth_stencil
566 NV_packed_float
567 NV_packed_float_linear
568 NV_parameter_buffer_object
569 NV_parameter_buffer_object2
570 NV_path_rendering
571 NV_path_rendering_shared_edge
572 NV_pixel_buffer_object
573 NV_pixel_data_range
574 NV_platform_binary
575 NV_point_sprite
576 NV_polygon_mode
577 NV_present_video
578 NV_primitive_restart
579 NV_read_depth
580 NV_read_depth_stencil
581 NV_read_stencil
582 NV_register_combiners
583 NV_register_combiners2
584 NV_robustness_video_memory_purge
585 NV_sRGB_formats
586 NV_sample_locations
587 NV_sample_mask_override_coverage
588 NV_shader_atomic_counters
589 NV_shader_atomic_float
590 NV_shader_atomic_float64
591 NV_shader_atomic_fp16_vector
592 NV_shader_atomic_int64
593 NV_shader_buffer_load
594 NV_shader_noperspective_interpolation
595 NV_shader_storage_buffer_object
596 NV_shader_thread_group
597 NV_shader_thread_shuffle
598 NV_shadow_samplers_array
599 NV_shadow_samplers_cube
600 NV_stereo_view_rendering
601 NV_tessellation_program5
602 NV_texgen_emboss
603 NV_texgen_reflection
604 NV_texture_array
605 NV_texture_barrier
606 NV_texture_border_clamp
607 NV_texture_compression_latc
608 NV_texture_compression_s3tc
609 NV_texture_compression_s3tc_update
610 NV_texture_compression_vtc
611 NV_texture_env_combine4
612 NV_texture_expand_normal
613 NV_texture_multisample
614 NV_texture_npot_2D_mipmap
615 NV_texture_rectangle
616 NV_texture_rectangle_compressed
617 NV_texture_shader
618 NV_texture_shader2
619 NV_texture_shader3
620 NV_transform_feedback
621 NV_transform_feedback2
622 NV_uniform_buffer_unified_memory
623 NV_vdpau_interop
624 NV_vertex_array_range
625 NV_vertex_array_range2
626 NV_vertex_attrib_integer_64bit
627 NV_vertex_buffer_unified_memory
628 NV_vertex_program
629 NV_vertex_program1_1
630 NV_vertex_program2
631 NV_vertex_program2_option
632 NV_vertex_program3
633 NV_vertex_program4
634 NV_video_capture
635 NV_viewport_array
636 NV_viewport_array2
637 NV_viewport_swizzle

638 OES_byte_coordinates

639 OML_interlace
640 OML_resample
641 OML_subsample

642 OVR_multiview
643 OVR_multiview2
644 OVR_multiview_multisampled_render_to_texture

645 PGI_misc_hints
646 PGI_vertex_hints

647 QCOM_alpha_test
648 QCOM_binning_control
649 QCOM_driver_control
650 QCOM_extended_get
651 QCOM_extended_get2
652 QCOM_framebuffer_foveated
653 QCOM_perfmon_global_mode
654 QCOM_shader_framebuffer_fetch_noncoherent
655 QCOM_tiled_rendering
656 QCOM_writeonly_rendering

657 REGAL_ES1_0_compatibility
658 REGAL_ES1_1_compatibility
659 REGAL_enable
660 REGAL_error_string
661 REGAL_extension_query
662 REGAL_log
663 REGAL_proc_address

664 REND_screen_coordinates

665 S3_s3tc

666 SGIS_clip_band_hint
667 SGIS_color_range
668 SGIS_detail_texture
669 SGIS_fog_function
670 SGIS_generate_mipmap
671 SGIS_line_texgen
672 SGIS_multisample
673 SGIS_multitexture
674 SGIS_pixel_texture
675 SGIS_point_line_texgen
676 SGIS_shared_multisample
677 SGIS_sharpen_texture
678 SGIS_texture4D
679 SGIS_texture_border_clamp
680 SGIS_texture_edge_clamp
681 SGIS_texture_filter4
682 SGIS_texture_lod
683 SGIS_texture_select

684 SGIX_async
685 SGIX_async_histogram
686 SGIX_async_pixel
687 SGIX_bali_g_instruments
688 SGIX_bali_r_instruments
689 SGIX_bali_timer_instruments
690 SGIX_blend_alpha_minmax
691 SGIX_blend_cadd
692 SGIX_blend_cmultiply
693 SGIX_calligraphic_fragment
694 SGIX_clipmap
695 SGIX_color_matrix_accuracy
696 SGIX_color_table_index_mode
697 SGIX_complex_polar
698 SGIX_convolution_accuracy
699 SGIX_cube_map
700 SGIX_cylinder_texgen
701 SGIX_datapipe
702 SGIX_decimation
703 SGIX_depth_pass_instrument
704 SGIX_depth_texture
705 SGIX_dvc
706 SGIX_flush_raster
707 SGIX_fog_blend
708 SGIX_fog_factor_to_alpha
709 SGIX_fog_layers
710 SGIX_fog_offset
711 SGIX_fog_patchy
712 SGIX_fog_scale
713 SGIX_fog_texture
714 SGIX_fragment_lighting_space
715 SGIX_fragment_specular_lighting
716 SGIX_fragments_instrument
717 SGIX_framezoom
718 SGIX_icc_texture
719 SGIX_igloo_interface
720 SGIX_image_compression
721 SGIX_impact_pixel_texture
722 SGIX_instrument_error
723 SGIX_interlace
724 SGIX_ir_instrument1
725 SGIX_line_quality_hint
726 SGIX_list_priority
727 SGIX_mpeg1
728 SGIX_mpeg2
729 SGIX_nonlinear_lighting_pervertex
730 SGIX_nurbs_eval
731 SGIX_occlusion_instrument
732 SGIX_packed_6bytes
733 SGIX_pixel_texture
734 SGIX_pixel_texture_bits
735 SGIX_pixel_texture_lod
736 SGIX_pixel_tiles
737 SGIX_polynomial_ffd
738 SGIX_quad_mesh
739 SGIX_reference_plane
740 SGIX_resample
741 SGIX_scalebias_hint
742 SGIX_shadow
743 SGIX_shadow_ambient
744 SGIX_slim
745 SGIX_spotlight_cutoff
746 SGIX_sprite
747 SGIX_subdiv_patch
748 SGIX_subsample
749 SGIX_tag_sample_buffer
750 SGIX_texture_add_env
751 SGIX_texture_coordinate_clamp
752 SGIX_texture_lod_bias
753 SGIX_texture_mipmap_anisotropic
754 SGIX_texture_multi_buffer
755 SGIX_texture_phase
756 SGIX_texture_range
757 SGIX_texture_scale_bias
758 SGIX_texture_supersample
759 SGIX_vector_ops
760 SGIX_vertex_array_object
761 SGIX_vertex_preclip
762 SGIX_vertex_preclip_hint
763 SGIX_ycrcb
764 SGIX_ycrcb_subsample
765 SGIX_ycrcba

766 SGI_color_matrix
767 SGI_color_table
768 SGI_complex
769 SGI_complex_type
770 SGI_fft
771 SGI_texture_color_table

772 SUNX_constant_data

773 SUN_convolution_border_modes
774 SUN_global_alpha
775 SUN_mesh_array
776 SUN_read_video_pixels
777 SUN_slice_accum
778 SUN_triangle_list
779 SUN_vertex

780 WIN_phong_shading
781 WIN_scene_markerXXX
782 WIN_specular_fog
783 WIN_swap_hint
+ +
+ + diff --git a/dep/glew-2.1.0/doc/glew.png b/dep/glew-2.1.0/doc/glew.png new file mode 100644 index 00000000..d46550f1 Binary files /dev/null and b/dep/glew-2.1.0/doc/glew.png differ diff --git a/dep/glew-2.1.0/doc/glew.txt b/dep/glew-2.1.0/doc/glew.txt new file mode 100644 index 00000000..67b4affb --- /dev/null +++ b/dep/glew-2.1.0/doc/glew.txt @@ -0,0 +1,29 @@ +The OpenGL Extension Wrangler Library +Copyright (C) 2008-2016, Nigel Stewart +Copyright (C) 2002-2008, Milan Ikits +Copyright (C) 2002-2008, Marcelo E. Magallon +Copyright (C) 2002, Lev Povalahev +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +* Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +* Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. +* The name of the author may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +THE POSSIBILITY OF SUCH DAMAGE. diff --git a/dep/glew-2.1.0/doc/glxew.html b/dep/glew-2.1.0/doc/glxew.html new file mode 100644 index 00000000..d1ee00c0 --- /dev/null +++ b/dep/glew-2.1.0/doc/glxew.html @@ -0,0 +1,186 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
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Usage
Building
Installation
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GitHub
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+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Supported GLX Extensions

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
1 3DFX_multisample

2 AMD_gpu_association

3 ARB_context_flush_control
4 ARB_create_context
5 ARB_create_context_no_error
6 ARB_create_context_profile
7 ARB_create_context_robustness
8 ARB_fbconfig_float
9 ARB_framebuffer_sRGB
10 ARB_get_proc_address
11 ARB_multisample
12 ARB_robustness_application_isolation
13 ARB_robustness_share_group_isolation
14 ARB_vertex_buffer_object

15 ATI_pixel_format_float
16 ATI_render_texture

17 EXT_buffer_age
18 EXT_create_context_es2_profile
19 EXT_create_context_es_profile
20 EXT_fbconfig_packed_float
21 EXT_framebuffer_sRGB
22 EXT_import_context
23 EXT_libglvnd
24 EXT_scene_marker
25 EXT_stereo_tree
26 EXT_swap_control
27 EXT_swap_control_tear
28 EXT_texture_from_pixmap
29 EXT_visual_info
30 EXT_visual_rating

31 INTEL_swap_event

32 MESA_agp_offset
33 MESA_copy_sub_buffer
34 MESA_pixmap_colormap
35 MESA_query_renderer
36 MESA_release_buffers
37 MESA_set_3dfx_mode
38 MESA_swap_control

39 NV_copy_buffer
40 NV_copy_image
41 NV_delay_before_swap
42 NV_float_buffer
43 NV_multisample_coverage
44 NV_present_video
45 NV_robustness_video_memory_purge
46 NV_swap_group
47 NV_vertex_array_range
48 NV_video_capture
49 NV_video_out

50 OML_swap_method
51 OML_sync_control

52 SGIS_blended_overlay
53 SGIS_color_range
54 SGIS_multisample
55 SGIS_shared_multisample

56 SGIX_fbconfig
57 SGIX_hyperpipe
58 SGIX_pbuffer
59 SGIX_swap_barrier
60 SGIX_swap_group
61 SGIX_video_resize
62 SGIX_visual_select_group

63 SGI_cushion
64 SGI_make_current_read
65 SGI_swap_control
66 SGI_video_sync

67 SUN_get_transparent_index
68 SUN_video_resize
+ +
+ + diff --git a/dep/glew-2.1.0/doc/gpl.txt b/dep/glew-2.1.0/doc/gpl.txt new file mode 100644 index 00000000..b7b5f53d --- /dev/null +++ b/dep/glew-2.1.0/doc/gpl.txt @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. 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Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/dep/glew-2.1.0/doc/index.html b/dep/glew-2.1.0/doc/index.html new file mode 100644 index 00000000..84e74072 --- /dev/null +++ b/dep/glew-2.1.0/doc/index.html @@ -0,0 +1,214 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
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Usage
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Last Update: 07-31-17
+ OpenGL Logo
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+ +

The OpenGL Extension Wrangler Library

+ + + + +

+The OpenGL Extension Wrangler Library (GLEW) is a cross-platform +open-source C/C++ extension loading library. GLEW provides efficient +run-time mechanisms for determining which OpenGL extensions are +supported on the target platform. OpenGL core and extension +functionality is exposed in a single header file. GLEW has been +tested on a variety of operating systems, including Windows, Linux, +Mac OS X, FreeBSD, Irix, and Solaris. +

+ +

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+GLEW is distributed +as source and precompiled binaries.
+The latest release is +2.1.0[07-31-17]: +

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+An up-to-date copy is also available using git: +

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    +
  • github
    +git clone https://github.com/nigels-com/glew.git glew
     
  • +
+ +

Supported Extensions

+

+The latest release contains support for OpenGL 4.6, compatibility and forward-compatible contexts and the following extensions: +

+ + +

News

+
    +
  • [07-31-17] GLEW 2.1.0 adds support for OpenGL 4.6, new extensions and minor bug fixes
  • +
  • [07-24-16] GLEW 2.0.0 adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes
  • +
  • [08-10-15] GLEW 1.13.0 adds support for new extensions, fixes minor bugs
  • +
  • [26-01-15] GLEW 1.12.0 fixes minor bugs and adds new extensions
  • +
  • [08-11-14] GLEW 1.11.0 adds support for OpenGL 4.5, new extensions
  • +
  • [07-22-13] GLEW 1.10.0 adds support for OpenGL 4.4, new extensions
  • +
  • [08-06-12] GLEW 1.9.0 adds support for OpenGL 4.3, new extensions
  • +
  • [07-17-12] GLEW 1.8.0 fixes minor bugs and adds new extensions
  • +
  • [08-26-11] GLEW 1.7.0 adds support for OpenGL 4.2, new extensions, fixes bugs
  • +
  • [04-27-11] GLEW 1.6.0 fixes minor bugs and adds eight new extensions
  • +
  • [01-31-11] GLEW 1.5.8 fixes minor bugs and adds two new extensions
  • +
  • [11-03-10] GLEW 1.5.7 fixes minor bugs and adds one new extension
  • +
  • [09-07-10] GLEW 1.5.6 adds support for OpenGL 4.1, fixes bugs
  • +
  • [07-13-10] GLEW 1.5.5 fixes minor bugs and adds new extensions
  • +
  • [04-21-10] GLEW 1.5.4 adds support for OpenGL 3.3, OpenGL 4.0 and new extensions, fixes bugs
  • +
  • [02-28-10] GLEW 1.5.3 fixes minor bugs and adds three new extensions
  • +
  • [12-31-09] GLEW 1.5.2 adds support for OpenGL 3.1, OpenGL 3.2 and new extensions
  • +
  • [11-03-08] GLEW 1.5.1 adds support for OpenGL 3.0 and 31 new extensions
  • +
  • [12-27-07] GLEW 1.5.0 is released under less restrictive licenses
  • +
  • [04-27-07] GLEW 1.4.0 is released
  • +
  • [03-08-07] GLEW is included in the NVIDIA OpenGL SDK
  • +
  • [03-04-07] GLEW 1.3.6 is released
  • +
  • [02-28-07] Repository is migrated to SVN
  • +
  • [02-25-07] GLEW is included in the OpenGL SDK
  • +
  • [11-21-06] GLEW 1.3.5 adds OpenGL 2.1 and NVIDIA G80 extensions
  • +
  • [03-04-06] GLEW 1.3.4 adds support for five new extensions
  • +
  • [05-16-05] GLEW 1.3.3 is released
  • +
  • [03-16-05] GLEW 1.3.2 adds support for GL_APPLE_pixel_buffer
  • +
  • [02-11-05] gljava and sdljava provide a Java binding to OpenGL via GLEW
  • +
  • [02-02-05] GLEW 1.3.1 adds support for GL_EXT_framebuffer_object
  • +
  • [01-04-05] GLEW 1.3.0 adds core OpenGL 2.0 support plus many enhancements
  • +
  • [12-22-04] GLEWpy Python wrapper announced
  • +
  • [12-12-04] Mailing lists created on sourceforge
  • +
  • [12-06-04] GLEW 1.2.5 adds new extensions and support for FreeBSD
  • +
+ +

Links

+ + + +
+ + diff --git a/dep/glew-2.1.0/doc/install.html b/dep/glew-2.1.0/doc/install.html new file mode 100644 index 00000000..19129e3a --- /dev/null +++ b/dep/glew-2.1.0/doc/install.html @@ -0,0 +1,228 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
Download
Usage
Building
Installation
Source Generation
Change Log

GitHub
Issues
Pull Requests
Authors
Licensing

SourceForge Page
+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Installation

+ +

+To use the shared library version of GLEW, you need to copy the +headers and libraries into their destination directories. On Windows +this typically boils down to copying: +

+ + + + + + + + + + +
bin/glew32.dll    to    %SystemRoot%/system32
lib/glew32.lib    to    {VC Root}/Lib
include/GL/glew.h    to    {VC Root}/Include/GL
include/GL/wglew.h    to    {VC Root}/Include/GL
+

+

+ +

+where {VC Root} is the Visual C++ root directory, typically +C:/Program Files/Microsoft Visual Studio/VC98 for Visual +Studio 6.0 or C:/Program Files/Microsoft Visual +Studio .NET 2003/Vc7/PlatformSDK for Visual Studio .NET. +

+ +

+On Unix, typing make install will attempt to install GLEW +into /usr/include/GL and /usr/lib. You can +customize the installation target via the GLEW_DEST +environment variable if you do not have write access to these +directories. +

+ +

Building Your Project with GLEW

+

+There are two ways to build your project with GLEW. +

+

Including the source files / project file

+

+The simpler but less flexible way is to include glew.h and +glew.c into your project. On Windows, you also need to +define the GLEW_STATIC preprocessor token when building a +static library or executable, and the GLEW_BUILD preprocessor +token when building a dll. You also need to replace +<GL/gl.h> and <GL/glu.h> with +<glew.h> in your code and set the appropriate include +flag (-I) to tell the compiler where to look for it. For +example: +

+

+#include <glew.h>
+#include <GL/glut.h>
+<gl, glu, and glut functionality is available here>
+

+

+Depending on where you put glew.h you may also need to change +the include directives in glew.c. Note that if you are using +GLEW together with GLUT, you have to include glew.h first. +In addition, glew.h includes glu.h, so you do not +need to include it separately. +

+

+On Windows, you also have the option of adding the supplied project +file glew_static.dsp to your workspace (solution) and compile +it together with your other projects. In this case you also need to +change the GLEW_BUILD preprocessor constant to +GLEW_STATIC when building a static library or executable, +otherwise you get build errors. +

+

+Note that GLEW does not use the C +runtime library, so it does not matter which version (single-threaded, +multi-threaded or multi-threaded DLL) it is linked with (without +debugging information). It is, however, always a good idea to compile all +your projects including GLEW with the same C runtime settings. +

+ +

Using GLEW as a shared library

+ +

+Alternatively, you can use the provided project files / makefile to +build a separate shared library you can link your projects with later. +In this case the best practice is to install glew.h, +glew32.lib, and glew32.dll / libGLEW.so to +where the OpenGL equivalents gl.h, opengl32.lib, and +opengl32.dll / libGL.so are located. Note that you +need administrative privileges to do this. If you do not have +administrator access and your system administrator will not do it for +you, you can install GLEW into your own lib and include subdirectories +and tell the compiler where to find it. Then you can just replace +<GL/gl.h> with <GL/glew.h> in your +program: +

+ +

+#include <GL/glew.h>
+#include <GL/glut.h>
+<gl, glu, and glut functionality is available here>
+

+ +

+or: +

+ +

+#include <GL/glew.h>
+<gl and glu functionality is available here>
+

+ +

+Remember to link your project with glew32.lib, +glu32.lib, and opengl32.lib on Windows and +libGLEW.so, libGLU.so, and libGL.so on +Unix (-lGLEW -lGLU -lGL). +

+ +

+It is important to keep in mind that glew.h includes neither +windows.h nor gl.h. Also, GLEW will warn you by +issuing a preprocessor error in case you have included gl.h, +glext.h, or glATI.h before glew.h. +

+ + +
+ + diff --git a/dep/glew-2.1.0/doc/khronos.txt b/dep/glew-2.1.0/doc/khronos.txt new file mode 100644 index 00000000..ffc271c9 --- /dev/null +++ b/dep/glew-2.1.0/doc/khronos.txt @@ -0,0 +1,20 @@ +Copyright (c) 2007 The Khronos Group Inc. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and/or associated documentation files (the +"Materials"), to deal in the Materials without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Materials, and to +permit persons to whom the Materials are furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Materials. + +THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/dep/glew-2.1.0/doc/log.html b/dep/glew-2.1.0/doc/log.html new file mode 100644 index 00000000..a343f2bb --- /dev/null +++ b/dep/glew-2.1.0/doc/log.html @@ -0,0 +1,1238 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

GLEW Logo

+ + + + + + + + + + + + + + + +
Download
Usage
Building
Installation
Source Generation
Change Log

GitHub
Issues
Pull Requests
Authors
Licensing

SourceForge Page
+

+
+ + + + +
Last Update: 07-31-17
+ OpenGL Logo
+ GitHub Logo
+ Travis Logo
+ SourceForge Logo +
+
+
+ +

The OpenGL Extension Wrangler Library

+ + + + +

Change Log

+ +
+
    +
  • 2.1.0 [07-31-17] +
      +
    • Enhancements: +
        +
      • OpenGL 4.6 support added +
      • Improved Mac OSX build support +
      • Improved cmake build support +
      +
    + +
      +
    • Bug fixes: +
        +
      • Resovled crash when glXGetCurrentDisplay() is NULL +
      • CMake: only install PDB files with MSVC +
      • wglGetProcAddress crash with NOGDI defined +
      • Mac: using -Os rather than -O2 +
      +
    + +
      +
    • New extensions: +
        +
      • GL_AMD_gpu_shader_half_float +
      • GL_AMD_shader_ballot +
      • GL_ARB_gl_spirv +
      • GL_EGL_KHR_context_flush_control +
      • GL_INTEL_conservative_rasterization +
      • GL_MESA_shader_integer_functions +
      • GL_NVX_blend_equation_advanced_multi_draw_buffers +
      • GL_NV_gpu_multicast +
      • EGL_ARM_implicit_external_sync +
      • EGL_EXT_gl_colorspace_bt2020_linear +
      • EGL_EXT_gl_colorspace_bt2020_pq +
      • EGL_EXT_gl_colorspace_scrgb_linear +
      • EGL_EXT_image_dma_buf_import_modifiers +
      • EGL_EXT_pixel_format_float +
      • EGL_EXT_surface_SMPTE2086_metadata +
      • EGL_KHR_context_flush_control +
      • EGL_KHR_no_config_context +
      • EGL_KHR_stream_attrib +
      • EGL_MESA_platform_surfaceless +
      • EGL_NV_stream_cross_display +
      • EGL_NV_stream_cross_object +
      • EGL_NV_stream_cross_partition +
      • EGL_NV_stream_cross_process +
      • EGL_NV_stream_cross_system +
      • EGL_NV_stream_fifo_next +
      • EGL_NV_stream_fifo_synchronous +
      • EGL_NV_stream_frame_limits +
      • EGL_NV_stream_remote +
      • EGL_NV_stream_reset +
      • EGL_NV_stream_socket +
      • EGL_NV_stream_socket_inet +
      • EGL_NV_stream_socket_unix +
      • WGL_EXT_colorspace +
      +
    + +
+ +
+
    +
  • 2.0.0 [07-24-16] +
      +
    • Enhancements: +
        +
      • Forward context support added +
      • OSMesa support added +
      • EGL support added +
      • MX support discontinued +
      • Improved cmake build support +
      +
    +
      +
    • New extensions: +
        +
      • GL_AMD_shader_explicit_vertex_parameter +
      • GL_ARB_gl_spirv +
      • GL_EGL_NV_robustness_video_memory_purge +
      • GL_EXT_window_rectangles +
      • GL_INTEL_conservative_rasterization +
      • GL_KHR_texture_compression_astc_sliced_3d +
      • GL_MESA_shader_integer_functions +
      • GL_NVX_blend_equation_advanced_multi_draw_buffers +
      • GL_NVX_linked_gpu_multicast +
      • GL_NV_clip_space_w_scaling +
      • GL_NV_command_list +
      • GL_NV_conservative_raster_pre_snap_triangles +
      • GL_NV_draw_vulkan_image +
      • GL_NV_gpu_multicast +
      • GL_NV_robustness_video_memory_purge +
      • GL_NV_shader_atomic_float64 +
      • GL_NV_stereo_view_rendering +
      • GL_NV_viewport_swizzle +
      • GLX_EXT_libglvnd +
      • GLX_NV_robustness_video_memory_purge +
      +
    +
+ +
+
    +
  • 1.13.0 [08-10-15] +
      +
    • Enhancements: +
        +
      • glxewInit, wglewInit +
      • glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters +
      • Improved cmake build support +
      +
    +
      +
    • New extensions: +
        +
      • GL_ARB_ES3_2_compatibility +
      • GL_ARB_fragment_shader_interlock +
      • GL_ARB_gpu_shader_int64 +
      • GL_ARB_parallel_shader_compile +
      • GL_ARB_post_depth_coverage +
      • GL_ARB_sample_locations +
      • GL_ARB_shader_atomic_counter_ops +
      • GL_ARB_shader_ballot +
      • GL_ARB_shader_clock +
      • GL_ARB_shader_viewport_layer_array +
      • GL_ARB_sparse_texture2 +
      • GL_ARB_sparse_texture_clamp +
      • GL_ARB_texture_filter_minmax +
      • GL_INTEL_framebuffer_CMAA +
      • GL_KHR_no_error +
      • GL_NV_conservative_raster_dilate +
      • GL_OVR_multiview +
      • GL_OVR_multiview2 +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.12.0 [01-26-15] +
      +
    • New extensions: +
        +
      • GL_EXT_polygon_offset_clamp +
      • GL_EXT_post_depth_coverage +
      • GL_EXT_raster_multisample +
      • GL_EXT_sparse_texture2 +
      • GL_EXT_texture_filter_minmax +
      • GL_NV_conservative_raster +
      • GL_NV_fill_rectangle +
      • GL_NV_fragment_coverage_to_color +
      • GL_NV_fragment_shader_interlock +
      • GL_NV_framebuffer_mixed_samples +
      • GL_NV_geometry_shader_passthrough +
      • GL_NV_internalformat_sample_query +
      • GL_NV_sample_locations +
      • GL_NV_sample_mask_override_coverage +
      • GL_NV_shader_atomic_fp16_vector +
      • GL_NV_uniform_buffer_unified_memory +
      • GL_NV_viewport_array2 +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.11.0 [08-11-14] +
      +
    • New features: +
        +
      • Support for OpenGL 4.5 +
      +
    • New extensions: +
        +
      • GL_AMD_gcn_shader +
      • GL_AMD_gpu_shader_int64 +
      • GL_AMD_occlusion_query_event +
      • GL_AMD_shader_atomic_counter_ops +
      • GL_AMD_shader_stencil_value_export +
      • GL_AMD_transform_feedback4 +
      • GL_ARB_ES3_1_compatibility +
      • GL_ARB_clip_control +
      • GL_ARB_conditional_render_inverted +
      • GL_ARB_cull_distance +
      • GL_ARB_derivative_control +
      • GL_ARB_direct_state_access +
      • GL_ARB_get_texture_sub_image +
      • GL_ARB_pipeline_statistics_query +
      • GL_ARB_shader_texture_image_samples +
      • GL_ARB_sparse_buffer +
      • GL_ARB_texture_barrier +
      • GL_ARB_transform_feedback_overflow_query +
      • GL_EXT_debug_label +
      • GL_EXT_shader_image_load_formatted +
      • GL_EXT_shader_integer_mix +
      • GL_INTEL_fragment_shader_ordering +
      • GL_INTEL_performance_query +
      • GL_KHR_blend_equation_advanced +
      • GL_KHR_blend_equation_advanced_coherent +
      • GL_KHR_context_flush_control +
      • GL_KHR_robust_buffer_access_behavior +
      • GL_KHR_robustness +
      • GL_KHR_texture_compression_astc_hdr +
      • GL_NV_bindless_multi_draw_indirect_count +
      • GL_NV_shader_atomic_int64 +
      • GL_NV_shader_thread_group +
      • GL_NV_shader_thread_shuffle +
      • GL_REGAL_proc_address +
      • GLX_ARB_context_flush_control +
      • GLX_EXT_stereo_tree +
      • GLX_MESA_query_renderer +
      • GLX_NV_copy_buffer +
      • GLX_NV_delay_before_swap +
      • WGL_ARB_context_flush_control +
      • WGL_NV_delay_before_swap +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.10.0 [07-22-13] +
      +
    • New features: +
        +
      • Support for OpenGL 4.4 +
      +
    • New extensions: +
        +
      • GL_AMD_interleaved_elements +
      • GL_AMD_shader_trinary_minmax +
      • GL_AMD_sparse_texture +
      • GL_ANGLE_depth_texture +
      • GL_ANGLE_framebuffer_blit +
      • GL_ANGLE_framebuffer_multisample +
      • GL_ANGLE_instanced_arrays +
      • GL_ANGLE_pack_reverse_row_order +
      • GL_ANGLE_program_binary +
      • GL_ANGLE_texture_compression_dxt1 +
      • GL_ANGLE_texture_compression_dxt3 +
      • GL_ANGLE_texture_compression_dxt5 +
      • GL_ANGLE_texture_usage +
      • GL_ANGLE_timer_query +
      • GL_ANGLE_translated_shader_source +
      • GL_ARB_bindless_texture +
      • GL_ARB_buffer_storage +
      • GL_ARB_clear_texture +
      • GL_ARB_compute_variable_group_size +
      • GL_ARB_enhanced_layouts +
      • GL_ARB_indirect_parameters +
      • GL_ARB_multi_bind +
      • GL_ARB_query_buffer_object +
      • GL_ARB_seamless_cubemap_per_texture +
      • GL_ARB_shader_draw_parameters +
      • GL_ARB_shader_group_vote +
      • GL_ARB_sparse_texture +
      • GL_ARB_texture_mirror_clamp_to_edge +
      • GL_ARB_texture_stencil8 +
      • GL_ARB_vertex_type_10f_11f_11f_rev +
      • GL_INTEL_map_texture +
      • GL_NVX_conditional_render +
      • GL_NV_bindless_multi_draw_indirect +
      • GL_NV_blend_equation_advanced +
      • GL_NV_compute_program5 +
      • GL_NV_deep_texture3D +
      • GL_NV_draw_texture +
      • GL_NV_shader_atomic_counters +
      • GL_NV_shader_storage_buffer_object +
      • GL_REGAL_ES1_0_compatibility +
      • GL_REGAL_ES1_1_compatibility +
      • GL_REGAL_enable +
      • GLX_EXT_buffer_age +
      • WGL_ARB_robustness_application_isolation +
      • WGL_ARB_robustness_share_group_isolation +
      +
    • Bug fixes +
    +
+ +
+
    +
  • 1.9.0 [08-06-12] +
      +
    • New features: + +
    • New extensions: +
        +
      • GL_ARB_ES3_compatibility +
      • GL_ARB_clear_buffer_object +
      • GL_ARB_compute_shader +
      • GL_ARB_copy_image +
      • GL_ARB_explicit_uniform_location +
      • GL_ARB_fragment_layer_viewport +
      • GL_ARB_framebuffer_no_attachments +
      • GL_ARB_internalformat_query2 +
      • GL_ARB_multi_draw_indirect +
      • GL_ARB_program_interface_query +
      • GL_ARB_robust_buffer_access_behavior +
      • GL_ARB_robustness_application_isolation +
      • GL_ARB_robustness_share_group_isolation +
      • GL_ARB_shader_image_size +
      • GL_ARB_shader_storage_buffer_object +
      • GL_ARB_stencil_texturing +
      • GL_ARB_texture_buffer_range +
      • GL_ARB_texture_query_levels +
      • GL_ARB_texture_storage_multisample +
      • GL_ARB_texture_view +
      • GL_ARB_vertex_attrib_binding +
      • GL_EXT_debug_marker +
      • GL_KHR_debug +
      • GL_REGAL_error_string +
      • GL_REGAL_extension_query +
      • GL_REGAL_log +
      • GLX_ARB_robustness_application_isolation +
      • GLX_ARB_robustness_share_group_isolation +
      • GLX_EXT_create_context_es_profile +
      • WGL_EXT_create_context_es_profile +
      +
    • Bug fixes: +
        +
      • Not using GLU library for Makefile builds. +
      +
    +
+ +
+
    +
  • 1.8.0 [07-17-12] +
      +
    • New extensions: +
        +
      • GL_AMD_pinned_memory +
      • GL_AMD_query_buffer_object +
      • GL_AMD_stencil_operation_extended +
      • GL_AMD_vertex_shader_layer +
      • GL_AMD_vertex_shader_viewport_index +
      • GL_NV_bindless_texture +
      • GL_NV_shader_atomic_float +
      • GLX_EXT_swap_control_tear +
      • WGL_EXT_swap_control_tear +
      • WGL_NV_DX_interop2 +
      +
    • Bug fixes: +
        +
      • MS Visual Studio 2010 projects added +
      • GLX_NV_video_out replaces GLX_NV_video_output +
      • ANSI C prototype for glewInit +
      • Improved CentOS build support +
      • Improved GL_ARB_gpu_shader_fp64 support +
      • ARB_texture_compression_bptc and ARB_copy_buffer constants +
      • Linux needs to define GLEW_STATIC for static library builds +
      • Custom code generation problem resolved +
      • GLEWAPIENTRY added to glew.h for calling convention customization +
      • Correction for glPathStencilDepthOffsetNV +
      • Resolve OSX gcc warnings +
      • Added build support for NetBSD +
      +
    +
+ +
+
    +
  • 1.7.0 [08-26-11] +
      +
    • New features: +
        +
      • Support for OpenGL 4.2 +
      +
    • New extensions: +
        +
      • GL_AMD_multi_draw_indirect +
      • GL_ARB_base_instance +
      • GL_ARB_compressed_texture_pixel_storage +
      • GL_ARB_conservative_depth +
      • GL_ARB_internalformat_query +
      • GL_ARB_map_buffer_alignment +
      • GL_ARB_shader_atomic_counters +
      • GL_ARB_shader_image_load_store +
      • GL_ARB_shading_language_420pack +
      • GL_ARB_shading_language_packing +
      • GL_ARB_texture_storage +
      • GL_ARB_transform_feedback_instanced +
      • GL_EXT_framebuffer_multisample_blit_scaled +
      • GL_NV_path_rendering +
      • GL_NV_path_rendering +
      • GLX_MESA_swap_control +
      +
    • Bug fixes: +
        +
      • const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements +
      • Add glGetGraphicsResetStatusARB to GL_ARB_robustness +
      • Remove EXT suffix from GL_KTX_buffer_region entry points +
      • Solaris needs inttypes.h +
      • Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context +
      • Add GLX_MESA_swap_control +
      • Set -install_name for OSX +
      • Add 64-bit darwin build option (SYSTEM=darwin_x86-64) +
      • Add GL_NV_path_rendering +
      +
    +
+ +
+
    +
  • 1.6.0 [04-27-11] +
      +
    • New extensions: +
        +
      • GL_AMD_blend_minmax_factor +
      • GL_AMD_sample_positions +
      • GL_EXT_x11_sync_object +
      • GL_NV_texture_multisample +
      • GL_NV_video_capture +
      • GLX_NV_video_capture +
      • WGL_NV_DX_interop +
      • WGL_NV_video_capture +
      +
    • Bug fixes: +
        +
      • Define GLEW_NO_GLU for no glu dependency. +
      • mx suffix for GLEW MX libraries, build both libraries by default. +
      • Cygwin build improvements +
      • Soname of GLEWmx shared libraries +
      • Query GL extension string only once +
      • GLX_OML_sync_control no longer requires C99 +
      • glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays +
      • glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array +
      • Fixes for BSD build +
      +
    +
+ +
+
    +
  • 1.5.8 [01-31-11] +
      +
    • New extensions: +
        +
      • GL_AMD_depth_clamp_separate +
      • GL_EXT_texture_sRGB_decode +
      +
    • Bug fixes: +
        +
      • Borland C++ fix for __int64 +
      • GL_DOUBLE_MATNxM enumerants for OpenGL 4.0 +
      • Correction to glGetTransformFeedbackVarying +
      • Correction to glSecondaryColorPointer +
      • Corrections to glGetVertexAttribPointerv and glGetShaderSource +
      • Switched code repository from svn to git +
      +
    +
+ +
+
    +
  • 1.5.7 [11-03-10] +
      +
    • New extension: +
        +
      • GL_NVX_gpu_memory_info +
      +
    • Bug fixes: +
        +
      • Improved mingw32 build support +
      • Improved cygwin build support +
      • glGetPointervEXT fix +
      • Add GLEW_VERSION_1_2_1 +
      +
    +
+ +
+
    +
  • 1.5.6 [09-07-10] +
      +
    • New features: +
        +
      • Support for OpenGL 4.1 +
      +
    • New extensions: +
        +
      • GL_ARB_ES2_compatibility +
      • GL_ARB_cl_event +
      • GL_ARB_debug_output +
      • GL_ARB_get_program_binary +
      • GL_ARB_robustness +
      • GL_ARB_separate_shader_objects +
      • GL_ARB_shader_precision +
      • GL_ARB_shader_stencil_export +
      • GL_ARB_vertex_attrib_64bit +
      • GL_ARB_viewport_array +
      • GLX_ARB_create_context_robustness +
      • GLX_EXT_create_context_es2_profile +
      • WGL_ARB_create_context_robustness +
      • WGL_EXT_create_context_es2_profile +
      +
    +
+ +
+
    +
  • 1.5.5 [07-13-10] +
      +
    • New extensions: +
        +
      • GL_AMD_debug_output +
      • GL_AMD_name_gen_delete +
      • GL_AMD_transform_feedback3_lines_triangles +
      • GL_NV_multisample_coverage +
      • GL_NV_vdpau_interop +
      • GLX_AMD_gpu_association +
      • GLX_NV_multisample_coverage +
      • WGL_NV_multisample_coverage +
      +
    • Bug fixes: +
        +
      • Compilation issue with GLX_SGI_video_sync +
      • OpenGL 4.0 double-precision uniform functions added +
      • Constness of glPointParameterfvARB and glPointParameterfvEXT +
      • Added glVertexAttribDivisor +
      • Compilation issue with Nvidia GLX headers +
      +
    +
+ +
+
    +
  • 1.5.4 [04-21-10] +
      +
    • New features: +
        +
      • Support for OpenGL 3.3 +
      • Support for OpenGL 4.0 +
      +
    • New extensions: +
        +
      • GL_AMD_conservative_depth +
      • GL_ARB_blend_func_extended +
      • GL_ARB_draw_indirect +
      • GL_ARB_explicit_attrib_location +
      • GL_ARB_gpu_shader5 +
      • GL_ARB_gpu_shader_fp64 +
      • GL_ARB_occlusion_query2 +
      • GL_ARB_sampler_objects +
      • GL_ARB_shader_bit_encoding +
      • GL_ARB_shader_subroutine +
      • GL_ARB_shading_language_include +
      • GL_ARB_tessellation_shader +
      • GL_ARB_texture_buffer_object_rgb32 +
      • GL_ARB_texture_compression_bptc +
      • GL_ARB_texture_rgb10_a2ui +
      • GL_ARB_texture_swizzle +
      • GL_ARB_timer_query +
      • GL_ARB_transform_feedback2 +
      • GL_ARB_transform_feedback3 +
      • GL_ARB_vertex_type_2_10_10_10_rev +
      • GL_EXT_shader_image_load_store +
      • GL_EXT_vertex_attrib_64bit +
      • GL_NV_gpu_program5 +
      • GL_NV_gpu_program_fp64 +
      • GL_NV_gpu_shader5 +
      • GL_NV_tessellation_program5 +
      • GL_NV_vertex_attrib_integer_64bit +
      • GLX_ARB_vertex_buffer_object +
      +
    • Bug fixes: +
        +
      • Parameter constness fix for glPointParameteriv and glPointParameterfv +
      +
    +
+ +
+
    +
  • 1.5.3 [02-28-10] +
      +
    • New extensions: +
        +
      • GLX_INTEL_swap_event +
      • GL_AMD_seamless_cubemap_per_texture +
      • GL_AMD_shader_stencil_export +
      +
    • Bug fixes: +
        +
      • Correct version detection for GL 3.1 and 3.2 +
      • Missing 3.1 enumerants +
      • Add glew.pc +
      +
    +
+ +
+
    +
  • 1.5.2 [12-31-09] +
      +
    • New features: +
        +
      • Support for OpenGL 3.1 +
      • Support for OpenGL 3.2 +
      +
    • New extensions: +
        +
      • GL_AMD_draw_buffers_blend +
      • GL_AMD_performance_monitor +
      • GL_AMD_texture_texture4 +
      • GL_AMD_vertex_shader_tessellator +
      • GL_APPLE_aux_depth_stencil +
      • GL_APPLE_object_purgeable +
      • GL_APPLE_rgb_422 +
      • GL_APPLE_row_bytes +
      • GL_APPLE_vertex_program_evaluators +
      • GL_ARB_compatibility +
      • GL_ARB_copy_buffer +
      • GL_ARB_depth_clamp +
      • GL_ARB_draw_buffers_blend +
      • GL_ARB_draw_elements_base_vertex +
      • GL_ARB_fragment_coord_conventions +
      • GL_ARB_provoking_vertex +
      • GL_ARB_sample_shading +
      • GL_ARB_seamless_cube_map +
      • GL_ARB_shader_texture_lod +
      • GL_ARB_sync +
      • GL_ARB_texture_cube_map_array +
      • GL_ARB_texture_gather +
      • GL_ARB_texture_multisample +
      • GL_ARB_texture_query_lod +
      • GL_ARB_uniform_buffer_object +
      • GL_ARB_vertex_array_bgra +
      • GL_ATI_meminfo +
      • GL_EXT_provoking_vertex +
      • GL_EXT_separate_shader_objects +
      • GL_EXT_texture_snorm +
      • GL_NV_copy_image +
      • GL_NV_parameter_buffer_object2 +
      • GL_NV_shader_buffer_load +
      • GL_NV_texture_barrier +
      • GL_NV_transform_feedback2 +
      • GL_NV_vertex_buffer_unified_memory +
      • WGL_AMD_gpu_association +
      • WGL_ARB_create_context_profile +
      • WGL_NV_copy_image +
      • GLX_ARB_create_context_profile +
      • GLX_EXT_swap_control +
      • GLX_NV_copy_image +
      +
    • Bug fixes: +
        +
      • DOS line endings for windows .zip archives only. +
      • glTransformFeedbackVaryings arguments. +
      • Resource leak in glewinfo and visualinfo tools. +
      • WIN32_LEAN_AND_MEAN preprocessor pollution. +
      • Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0. +
      • MesaGLUT glut.h GLAPIENTRY dependency. +
      • glFramebufferTextureLayer correction. +
      • OSX compiler warnings resolved. +
      • Cygwin linking to opengl32 by default, rather than X11 OpenGL. +
      • SnowLeopard (OSX 10.6) gl.h detection. +
      • Use $(STRIP) consistently. +
      +
    +
+ +
+
    +
  • 1.5.1 [11-03-08] +
      +
    • New features: +
        +
      • Support for OpenGL 3.0 +
      +
    • New extensions: +
        +
      • GL_ARB_depth_buffer_float +
      • GL_ARB_draw_instance, +
      • GL_ARB_framebuffer_object +
      • GL_ARB_framebuffer_sRGB +
      • GL_ARB_geometry_shader4 +
      • GL_ARB_half_float_pixel +
      • GL_ARB_half_float_vertex +
      • GL_ARB_instanced_arrays +
      • GL_ARB_map_buffer_range +
      • GL_ARB_texture_buffer_object +
      • GL_ARB_texture_compression_rgtc +
      • GL_ARB_vertex_array_object +
      • GL_EXT_direct_state_access +
      • GL_EXT_texture_swizzle +
      • GL_EXT_transform_feedback +
      • GL_EXT_vertex_array_bgra +
      • GL_NV_conditional_render +
      • GL_NV_explicit_multisample +
      • GL_NV_present_video +
      • GL_SGIS_point_line_texgen +
      • GL_SGIX_convolution_accuracy +
      • WGL_ARB_create_context +
      • WGL_ARB_framebuffer_sRGB +
      • WGL_NV_present_video +
      • WGL_NV_swap_group +
      • WGL_NV_video_output +
      • GLX_ARB_create_context +
      • GLX_ARB_framebuffer_sRGB +
      • GLX_NV_present_video +
      • GLX_NV_swap_group +
      • GLX_NV_video_output +
      +
    • Bug fixes: +
        +
      • Licensing issues with documentation +
      • Problems with long long and _MSC_VER on MINGW +
      • Incorrect parameter for glGetUniformLocation +
      • glewGetExtension fails on last entry +
      • Incomplete GL_NV_texture_shader tokens +
      • Scripting problems on Cygwin +
      • Incorrect definition for GLint on OS X +
      +
    +
+ +
+
    +
  • 1.5.0 [12-27-07] +
      +
    • New features: +
        +
      • Licensing change (BSD, Mesa 3-D, Khronos) +
      • Switch to using registry on www.opengl.org +
      • Support for major and minor version strings +
      +
    • New extensions: +
        +
      • GL_APPLE_flush_buffer_range +
      • GL_GREMEDY_frame_terminator +
      • GLX_EXT_texture_from_pixmap +
      +
    • Bug fixes: +
        +
      • Incorrent 64-bit type definitions +
      • Do not strip static library on install +
      • Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read +
      • Missing tokens in GL_VERSION_2_1 +
      • Missing functions in GL_VERSION_1_4 +
      • Incorrect parameter type for glXCopyContext +
      +
    +
+
+
    +
  • 1.4.0 [04-27-07] +
      +
    • New features: +
        +
      • Extension variables are declared const to avoid possible +corruption of their values +
      +
    • New extensions: +
        +
      • GL_NV_depth_range_unclamped +
      +
    • Bug fixes: +
        +
      • Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage +
      • Incorrect function names in GL_EXT_gpu_program_parameters +
      • Missing tokens in GL_EXT_framebuffer_multisample +
      • GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string +
      +
    +
+
+
    +
  • 1.3.6 [03-04-07] +
      +
    • New extensions: +
        +
      • GL_ATI_shader_texture_lod +
      • GL_EXT_gpu_program_parameters +
      • GL_NV_geometry_shader4 +
      • WGL_NV_gpu_affinity +
      • GLX_SGIX_hyperpipe +
      +
    • Bug fixes: +
        +
      • Missing include guards in glxew.h +
      • Makefile and install problems for Cygwin builds +
      • Install problem for Linux AMD64 builds +
      • Incorrent token in GL_ATI_texture_compression_3dc +
      • Missing tokens from GL_ATIX_point_sprites +
      +
    +
+
+
    +
  • 1.3.5 [11-21-06] +
      +
    • New features: +
        +
      • Support for core OpenGL 2.1 +
      • Debug support for glewIsSupported +
      +
    • New extensions: +
        +
      • GL_EXT_bindable_uniform +
      • GL_EXT_draw_buffers2 +
      • GL_EXT_draw_instanced +
      • GL_EXT_framebuffer_sRGB +
      • GL_EXT_geometry_shader4 +
      • GL_EXT_gpu_shader4 +
      • GL_EXT_packed_float +
      • GL_EXT_texture_array +
      • GL_EXT_texture_buffer_object +
      • GL_EXT_texture_compression_latc +
      • GL_EXT_texture_compression_rgtc +
      • GL_EXT_texture_integer +
      • GL_EXT_texture_shared_exponent +
      • GL_EXT_timer_query +
      • GL_NV_depth_buffer_float +
      • GL_NV_fragment_program4 +
      • GL_NV_framebuffer_multisample_coverage +
      • GL_NV_geometry_program4 +
      • GL_NV_gpu_program4 +
      • GL_NV_parameter_buffer_object +
      • GL_NV_transform_feedback +
      • GL_NV_vertex_program4 +
      • GL_OES_byte_coordinates +
      • GL_OES_compressed_paletted_texture +
      • GL_OES_read_format +
      • GL_OES_single_precision +
      • WGL_EXT_pixel_format_packed_float +
      • WGL_EXT_framebuffer_sRGB +
      • GLX_EXT_fbconfig_packed_float +
      • GLX_EXT_framebuffer_sRGB +
      +
    • Bug fixes: +
        +
      • Wrong GLXContext definition on Solaris +
      • Makefile problem for parallel builds +
      +
    +
+
+
    +
  • 1.3.4 [03-04-06] +
      +
    • New extensions: +
        +
      • GL_EXT_framebuffer_blit +
      • GL_EXT_framebuffer_multisample +
      • GL_EXT_packed_depth_stencil +
      • GL_MESAX_texture_stack +
      • WGL_3DL_stereo_control +
      +
    +
      +
    • Bug fixes: +
        +
      • glBlendEquation missing from GL_ARB_imaging +
      • Wrong APIENTRY definition for Cygwin +
      • Incorrect OS X OpenGL types +
      • Unix 64-bit installation patch +
      +
    +
+
+
    +
  • 1.3.3 [05-16-05] +
      +
    • New feature: +
        +
      • Code generation option to split source into multiple files +
      +
    +
      +
    • Bug fixes: +
        +
      • OpenGL 2.0 core initialization problems +
      • Wrong value for token GL_SHADER_TYPE +
      • Missing tokens in GL_ATI_fragment_shader +
      • Missing entry points in GL_ARB_transpose_matrix +
      +
    +
+
+
    +
  • 1.3.2 [03-16-05] +
      +
    • New extension: +
        +
      • GL_APPLE_pixel_buffer +
      +
    • Bug fixes: +
        +
      • Missing OpenGL 2.0 entry points +
      • Missing tokens in GL_SGIX_shadow +
      • MinGW makefile problem +
      • Check for incorrect OpenGL version string on SiS hardware +
      • Documentation update to meet the HTML 4.01 Transitional specification +
      +
    +
+
+
    +
  • 1.3.1 [02-02-05] +
      +
    • New features: +
        +
      • Consistent Unix and Windows versioning +
      +
    • New extensions: +
        +
      • GL_EXT_framebuffer_object +
      • GL_ARB_pixel_buffer_object +
      +
    • Bug fixes: +
        +
      • Missing OpenGL 2.0 tokens +
      • Incorrect typedefs (GLhandleARB and GLhalf) +
      • Borland compiler problems +
      +
    +
+
+
    +
  • 1.3.0 [01-04-05] +
      +
    • New features: +
        +
      • Support for core OpenGL 2.0 +
      • glewIsSupported provides efficient string-based extension checks +
      • Custom code generation from a list of extensions +
      • Makefile changes +
      +
    • New extensions: +
        +
      • WGL_ATI_render_texture_rectangle +
      +
    • Bug fixes: +
        +
      • Incorrect function signature in OpenGL 1.5 core +
      +
    +
+
+
    +
  • 1.2.5 [12-06-04] +
      +
    • New extensions: +
        +
      • GL_ATI_texture_compression_3dc +
      • GL_EXT_Cg_shader +
      • GL_EXT_draw_range_elements +
      • GL_KTX_buffer_region +
      +
    • Bug fixes: +
        +
      • OpenGL version detection bug +
      • Problems with wxWindows and MinGW compilation +
      • visualinfo compilation problem with GLEW_MX specified +
      • Wrong token name in OpenGL 1.5 core +
      +
    • Support for FreeBSD +
    +
+
+
    +
  • 1.2.4 [09-06-04] +
      +
    • Added ARB_draw_buffers and ARB_texture_rectangle +
    • Fixed bug in ARB_shader_objects +
    • Replaced wglinfo with visualinfo +
    +
+
+
    +
  • 1.2.3 [06-10-04] +
      +
    • Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3 +
    • Bug fix in GL_ARB_vertex_blend +
    +
+
+
    +
  • 1.2.2 [05-08-04] +
      +
    • Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array +
    • Fixed GLEW_MX problems +
    • Bug fix in GL_EXT_texture_rectangle and wglinfo +
    +
+
+
    +
  • 1.2.1 [03-18-04] +
      +
    • Bug fix in OpenGL version query (early release of 1.2.0 contained this bug) +
    • Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader +
    • Added flags on GDI support and multisampling to wglinfo +
    +
+
+
    +
  • 1.2.0 [02-19-04] +
      +
    • Added full OpenGL 1.5 support +
    • Added support for multiple rendering contexts with different capabilities +
    • Added command line flags to glewinfo for selecting displays and visuals +
    • Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels +
    • Added MinGW/MSYS support +
    • Bug fixes in GL_ARB_shader_objects and the OS X build +
    +
+
+
    +
  • 1.1.4 [12-15-03] +
      +
    • Added GL_APPLE_float_pixels, GL_APPLE_texture_range, +GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, +GLX_ATI_pixel_format_float, and GLX_ATI_render_texture +
    • Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader +
    +
+
+
    +
  • 1.1.3 [10-28-03] +
      +
    • Added Solaris and Darwin support +
    • Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader +
    • Fixed bug in GL_WIN_swap_hint +
    • Removed glewinfo's dependency on GLUT +
    +
+
+
    +
  • 1.1.2 [09-15-03] +
      +
    • Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards +
    • Added glewGetString for querying the GLEW version string +
    +
+
+
    +
  • 1.1.1 [08-11-03] +
      +
    • Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two +
    • Fixed bug in GL_ARB_vertex_buffer_object +
    • Minor updates in documentation +
    +
+
+
    +
  • 1.1.0 [07-08-03] +
      +
    • Added automatic code generation +
    • Added almost every extension in the registry +
    • Added separate namespace +
    • Added Irix support +
    • Updated documentation +
    +
+
+
    +
  • 1.0.7 [06-29-03] +
      +
    • Added GL_EXT_depth_bounds_test +
    • Fixed typos +
    +
+
+
    +
  • 1.0.6 [05-05-03] +
      +
    • Added ARB_vertex_buffer_object and NV_half_float +
    • Updated wglinfo +
    • Temporary Linux bug fixes (problems with SDL and MESA) +
    +
+
+
    +
  • 1.0.5 [02-17-03] +
      +
    • Bug fixes +
    • Added wglinfo +
    • Updated documentation +
    +
+
+
    +
  • 1.0.4 [02-02-03] +
      +
    • Added NV_texture_expand_normal +
    • Added mingw support +
    • Updated documentation +
    +
+
+
    +
  • 1.0.3 [01-09-03] +
      +
    • Cleaned up ATI extensions +
    • Changed function prototypes to match glext.h +
    • Added EXT_texture3D +
    • Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers +
    +
+
+
    +
  • 1.0.2 [12-21-02] +
      +
    • Added list of supported extensions to documentation +
    • Added NV_half_float and NV_texgen_emboss +
    +
+
+
    +
  • 1.0.1 [12-17-02] +
      +
    • Bug fixes +
    • Added glewGetExtension +
    +
+
+
    +
  • 1.0.0 [12-12-02] +
      +
    • Initial release +
    +
+
+ + +
+ + diff --git a/dep/glew-2.1.0/doc/mesa.txt b/dep/glew-2.1.0/doc/mesa.txt new file mode 100644 index 00000000..a82dd4bd --- /dev/null +++ b/dep/glew-2.1.0/doc/mesa.txt @@ -0,0 +1,21 @@ +Mesa 3-D graphics library +Version: 7.0 + +Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/dep/glew-2.1.0/doc/new.png b/dep/glew-2.1.0/doc/new.png new file mode 100644 index 00000000..7ce2b479 Binary files /dev/null and b/dep/glew-2.1.0/doc/new.png differ diff --git a/dep/glew-2.1.0/doc/ogl_sm.jpg b/dep/glew-2.1.0/doc/ogl_sm.jpg new file mode 100644 index 00000000..f318d765 Binary files /dev/null and b/dep/glew-2.1.0/doc/ogl_sm.jpg differ diff --git a/dep/glew-2.1.0/doc/travis.png b/dep/glew-2.1.0/doc/travis.png new file mode 100644 index 00000000..caf2607e Binary files /dev/null and b/dep/glew-2.1.0/doc/travis.png differ diff --git a/dep/glew-2.1.0/doc/wglew.html b/dep/glew-2.1.0/doc/wglew.html new file mode 100644 index 00000000..bf5c9da4 --- /dev/null +++ b/dep/glew-2.1.0/doc/wglew.html @@ -0,0 +1,170 @@ + + + + + +GLEW: The OpenGL Extension Wrangler Library + + + + + + + + +
+ + + + + + + + +
+ + + + + + + +
Latest Release: 2.1.0

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Last Update: 07-31-17
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The OpenGL Extension Wrangler Library

+ + + + +

Supported WGL Extensions

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
1 3DFX_multisample

2 3DL_stereo_control

3 AMD_gpu_association

4 ARB_buffer_region
5 ARB_context_flush_control
6 ARB_create_context
7 ARB_create_context_no_error
8 ARB_create_context_profile
9 ARB_create_context_robustness
10 ARB_extensions_string
11 ARB_framebuffer_sRGB
12 ARB_make_current_read
13 ARB_multisample
14 ARB_pbuffer
15 ARB_pixel_format
16 ARB_pixel_format_float
17 ARB_render_texture
18 ARB_robustness_application_isolation
19 ARB_robustness_share_group_isolation

20 ATI_pixel_format_float
21 ATI_render_texture_rectangle

22 EXT_colorspace
23 EXT_create_context_es2_profile
24 EXT_create_context_es_profile
25 EXT_depth_float
26 EXT_display_color_table
27 EXT_extensions_string
28 EXT_framebuffer_sRGB
29 EXT_make_current_read
30 EXT_multisample
31 EXT_pbuffer
32 EXT_pixel_format
33 EXT_pixel_format_packed_float
34 EXT_swap_control
35 EXT_swap_control_tear

36 I3D_digital_video_control
37 I3D_gamma
38 I3D_genlock
39 I3D_image_buffer
40 I3D_swap_frame_lock
41 I3D_swap_frame_usage

42 NV_DX_interop
43 NV_DX_interop2
44 NV_copy_image
45 NV_delay_before_swap
46 NV_float_buffer
47 NV_gpu_affinity
48 NV_multisample_coverage
49 NV_present_video
50 NV_render_depth_texture
51 NV_render_texture_rectangle
52 NV_swap_group
53 NV_vertex_array_range
54 NV_video_capture
55 NV_video_output

56 OML_sync_control
+ +
+ + diff --git a/dep/glew-2.1.0/glew.pc b/dep/glew-2.1.0/glew.pc new file mode 100644 index 00000000..a0e6c00b --- /dev/null +++ b/dep/glew-2.1.0/glew.pc @@ -0,0 +1,11 @@ +prefix=/usr +exec_prefix=${prefix} +libdir=/usr/lib +includedir=${prefix}/include + +Name: glew +Description: The OpenGL Extension Wrangler library +Version: 2.1.0 +Cflags: -I${includedir} +Libs: -L${libdir} -lglew32 +Requires: glu diff --git a/dep/glew-2.1.0/glew.pc.in b/dep/glew-2.1.0/glew.pc.in new file mode 100644 index 00000000..6d3d070f --- /dev/null +++ b/dep/glew-2.1.0/glew.pc.in @@ -0,0 +1,11 @@ +prefix=@prefix@ +exec_prefix=${prefix} +libdir=@libdir@ +includedir=${prefix}/include + +Name: glew +Description: The OpenGL Extension Wrangler library +Version: @version@ +Cflags: -I${includedir} @cflags@ +Libs: -L${libdir} -l@libname@ +Requires: @requireslib@ diff --git a/dep/glew-2.1.0/include/GL/eglew.h b/dep/glew-2.1.0/include/GL/eglew.h new file mode 100644 index 00000000..46701479 --- /dev/null +++ b/dep/glew-2.1.0/include/GL/eglew.h @@ -0,0 +1,2618 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __eglew_h__ +#define __eglew_h__ +#define __EGLEW_H__ + +#ifdef __eglext_h_ +#error eglext.h included before eglew.h +#endif + +#if defined(__egl_h_) +#error egl.h included before eglew.h +#endif + +#define __eglext_h_ + +#define __egl_h_ + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY +#endif +#ifndef EGLAPI +#define EGLAPI extern +#endif + +/* EGL Types */ +#include + +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef int32_t EGLint; + +typedef unsigned int EGLBoolean; +typedef void *EGLDisplay; +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); + +typedef unsigned int EGLenum; +typedef void *EGLClientBuffer; + +typedef void *EGLSync; +typedef intptr_t EGLAttrib; +typedef khronos_utime_nanoseconds_t EGLTime; +typedef void *EGLImage; + +typedef void *EGLSyncKHR; +typedef intptr_t EGLAttribKHR; +typedef void *EGLLabelKHR; +typedef void *EGLObjectKHR; +typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message); +typedef khronos_utime_nanoseconds_t EGLTimeKHR; +typedef void *EGLImageKHR; +typedef void *EGLStreamKHR; +typedef khronos_uint64_t EGLuint64KHR; +typedef int EGLNativeFileDescriptorKHR; +typedef khronos_ssize_t EGLsizeiANDROID; +typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +typedef void *EGLDeviceEXT; +typedef void *EGLOutputLayerEXT; +typedef void *EGLOutputPortEXT; +typedef void *EGLSyncNV; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +typedef khronos_utime_nanoseconds_t EGLuint64NV; +typedef khronos_stime_nanoseconds_t EGLnsecsANDROID; + +struct EGLClientPixmapHI; + +#define EGL_DONT_CARE ((EGLint)-1) + +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_IMAGE ((EGLImage)0) +#define EGL_NO_SURFACE ((EGLSurface)0) +#define EGL_NO_SYNC ((EGLSync)0) + +#define EGL_UNKNOWN ((EGLint)-1) + +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) + +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); +/* ---------------------------- EGL_VERSION_1_0 ---------------------------- */ + +#ifndef EGL_VERSION_1_0 +#define EGL_VERSION_1_0 1 + +#define EGL_FALSE 0 +#define EGL_PBUFFER_BIT 0x0001 +#define EGL_TRUE 1 +#define EGL_PIXMAP_BIT 0x0002 +#define EGL_WINDOW_BIT 0x0004 +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 +#define EGL_SLOW_CONFIG 0x3050 +#define EGL_NON_CONFORMANT_CONFIG 0x3051 +#define EGL_TRANSPARENT_RGB 0x3052 +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A +#define EGL_CORE_NATIVE_ENGINE 0x305B + +typedef EGLBoolean ( * PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); +typedef EGLBoolean ( * PFNEGLCOPYBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); +typedef EGLContext ( * PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx); +typedef EGLBoolean ( * PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface); +typedef EGLBoolean ( * PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); +typedef EGLBoolean ( * PFNEGLGETCONFIGSPROC) (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); +typedef EGLDisplay ( * PFNEGLGETCURRENTDISPLAYPROC) ( void ); +typedef EGLSurface ( * PFNEGLGETCURRENTSURFACEPROC) (EGLint readdraw); +typedef EGLDisplay ( * PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id); +typedef EGLint ( * PFNEGLGETERRORPROC) ( void ); +typedef EGLBoolean ( * PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint * major, EGLint * minor); +typedef EGLBoolean ( * PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +typedef EGLBoolean ( * PFNEGLQUERYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); +typedef const char * ( * PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name); +typedef EGLBoolean ( * PFNEGLQUERYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); +typedef EGLBoolean ( * PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface); +typedef EGLBoolean ( * PFNEGLTERMINATEPROC) (EGLDisplay dpy); +typedef EGLBoolean ( * PFNEGLWAITGLPROC) ( void ); +typedef EGLBoolean ( * PFNEGLWAITNATIVEPROC) (EGLint engine); + +#define eglChooseConfig EGLEW_GET_FUN(__eglewChooseConfig) +#define eglCopyBuffers EGLEW_GET_FUN(__eglewCopyBuffers) +#define eglCreateContext EGLEW_GET_FUN(__eglewCreateContext) +#define eglCreatePbufferSurface EGLEW_GET_FUN(__eglewCreatePbufferSurface) +#define eglCreatePixmapSurface EGLEW_GET_FUN(__eglewCreatePixmapSurface) +#define eglCreateWindowSurface EGLEW_GET_FUN(__eglewCreateWindowSurface) +#define eglDestroyContext EGLEW_GET_FUN(__eglewDestroyContext) +#define eglDestroySurface EGLEW_GET_FUN(__eglewDestroySurface) +#define eglGetConfigAttrib EGLEW_GET_FUN(__eglewGetConfigAttrib) +#define eglGetConfigs EGLEW_GET_FUN(__eglewGetConfigs) +#define eglGetCurrentDisplay EGLEW_GET_FUN(__eglewGetCurrentDisplay) +#define eglGetCurrentSurface EGLEW_GET_FUN(__eglewGetCurrentSurface) +#define eglGetDisplay EGLEW_GET_FUN(__eglewGetDisplay) +#define eglGetError EGLEW_GET_FUN(__eglewGetError) +#define eglInitialize EGLEW_GET_FUN(__eglewInitialize) +#define eglMakeCurrent EGLEW_GET_FUN(__eglewMakeCurrent) +#define eglQueryContext EGLEW_GET_FUN(__eglewQueryContext) +#define eglQueryString EGLEW_GET_FUN(__eglewQueryString) +#define eglQuerySurface EGLEW_GET_FUN(__eglewQuerySurface) +#define eglSwapBuffers EGLEW_GET_FUN(__eglewSwapBuffers) +#define eglTerminate EGLEW_GET_FUN(__eglewTerminate) +#define eglWaitGL EGLEW_GET_FUN(__eglewWaitGL) +#define eglWaitNative EGLEW_GET_FUN(__eglewWaitNative) + +#define EGLEW_VERSION_1_0 EGLEW_GET_VAR(__EGLEW_VERSION_1_0) + +#endif /* EGL_VERSION_1_0 */ + +/* ---------------------------- EGL_VERSION_1_1 ---------------------------- */ + +#ifndef EGL_VERSION_1_1 +#define EGL_VERSION_1_1 1 + +#define EGL_CONTEXT_LOST 0x300E +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_BACK_BUFFER 0x3084 + +typedef EGLBoolean ( * PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +typedef EGLBoolean ( * PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +typedef EGLBoolean ( * PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); +typedef EGLBoolean ( * PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval); + +#define eglBindTexImage EGLEW_GET_FUN(__eglewBindTexImage) +#define eglReleaseTexImage EGLEW_GET_FUN(__eglewReleaseTexImage) +#define eglSurfaceAttrib EGLEW_GET_FUN(__eglewSurfaceAttrib) +#define eglSwapInterval EGLEW_GET_FUN(__eglewSwapInterval) + +#define EGLEW_VERSION_1_1 EGLEW_GET_VAR(__EGLEW_VERSION_1_1) + +#endif /* EGL_VERSION_1_1 */ + +/* ---------------------------- EGL_VERSION_1_2 ---------------------------- */ + +#ifndef EGL_VERSION_1_2 +#define EGL_VERSION_1_2 1 + +#define EGL_OPENGL_ES_BIT 0x0001 +#define EGL_OPENVG_BIT 0x0002 +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_SINGLE_BUFFER 0x3085 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_COLORSPACE 0x3087 +#define EGL_ALPHA_FORMAT 0x3088 +#define EGL_COLORSPACE_LINEAR 0x308A +#define EGL_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_ALPHA_FORMAT_PRE 0x308C +#define EGL_CLIENT_APIS 0x308D +#define EGL_RGB_BUFFER 0x308E +#define EGL_LUMINANCE_BUFFER 0x308F +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_BUFFER_PRESERVED 0x3094 +#define EGL_BUFFER_DESTROYED 0x3095 +#define EGL_OPENVG_IMAGE 0x3096 +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_DISPLAY_SCALING 10000 + +typedef EGLBoolean ( * PFNEGLBINDAPIPROC) (EGLenum api); +typedef EGLSurface ( * PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); +typedef EGLenum ( * PFNEGLQUERYAPIPROC) ( void ); +typedef EGLBoolean ( * PFNEGLRELEASETHREADPROC) ( void ); +typedef EGLBoolean ( * PFNEGLWAITCLIENTPROC) ( void ); + +#define eglBindAPI EGLEW_GET_FUN(__eglewBindAPI) +#define eglCreatePbufferFromClientBuffer EGLEW_GET_FUN(__eglewCreatePbufferFromClientBuffer) +#define eglQueryAPI EGLEW_GET_FUN(__eglewQueryAPI) +#define eglReleaseThread EGLEW_GET_FUN(__eglewReleaseThread) +#define eglWaitClient EGLEW_GET_FUN(__eglewWaitClient) + +#define EGLEW_VERSION_1_2 EGLEW_GET_VAR(__EGLEW_VERSION_1_2) + +#endif /* EGL_VERSION_1_2 */ + +/* ---------------------------- EGL_VERSION_1_3 ---------------------------- */ + +#ifndef EGL_VERSION_1_3 +#define EGL_VERSION_1_3 1 + +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 +#define EGL_CONFORMANT 0x3042 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_VG_COLORSPACE_LINEAR 0x308A +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 + +#define EGLEW_VERSION_1_3 EGLEW_GET_VAR(__EGLEW_VERSION_1_3) + +#endif /* EGL_VERSION_1_3 */ + +/* ---------------------------- EGL_VERSION_1_4 ---------------------------- */ + +#ifndef EGL_VERSION_1_4 +#define EGL_VERSION_1_4 1 + +#define EGL_OPENGL_BIT 0x0008 +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B +#define EGL_OPENGL_API 0x30A2 + +typedef EGLContext ( * PFNEGLGETCURRENTCONTEXTPROC) ( void ); + +#define eglGetCurrentContext EGLEW_GET_FUN(__eglewGetCurrentContext) + +#define EGLEW_VERSION_1_4 EGLEW_GET_VAR(__EGLEW_VERSION_1_4) + +#endif /* EGL_VERSION_1_4 */ + +/* ---------------------------- EGL_VERSION_1_5 ---------------------------- */ + +#ifndef EGL_VERSION_1_5 +#define EGL_VERSION_1_5 1 + +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 +#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define EGL_OPENGL_ES3_BIT 0x00000040 +#define EGL_GL_COLORSPACE_SRGB 0x3089 +#define EGL_GL_COLORSPACE_LINEAR 0x308A +#define EGL_CONTEXT_MAJOR_VERSION 0x3098 +#define EGL_CL_EVENT_HANDLE 0x309C +#define EGL_GL_COLORSPACE 0x309D +#define EGL_GL_TEXTURE_2D 0x30B1 +#define EGL_GL_TEXTURE_3D 0x30B2 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 +#define EGL_GL_RENDERBUFFER 0x30B9 +#define EGL_GL_TEXTURE_LEVEL 0x30BC +#define EGL_GL_TEXTURE_ZOFFSET 0x30BD +#define EGL_IMAGE_PRESERVED 0x30D2 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 +#define EGL_SYNC_STATUS 0x30F1 +#define EGL_SIGNALED 0x30F2 +#define EGL_UNSIGNALED 0x30F3 +#define EGL_TIMEOUT_EXPIRED 0x30F5 +#define EGL_CONDITION_SATISFIED 0x30F6 +#define EGL_SYNC_TYPE 0x30F7 +#define EGL_SYNC_CONDITION 0x30F8 +#define EGL_SYNC_FENCE 0x30F9 +#define EGL_CONTEXT_MINOR_VERSION 0x30FB +#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD +#define EGL_SYNC_CL_EVENT 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF +#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD +#define EGL_NO_RESET_NOTIFICATION 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF +#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF + +typedef EGLint ( * PFNEGLCLIENTWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); +typedef EGLImage ( * PFNEGLCREATEIMAGEPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); +typedef EGLSync ( * PFNEGLCREATESYNCPROC) (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYIMAGEPROC) (EGLDisplay dpy, EGLImage image); +typedef EGLBoolean ( * PFNEGLDESTROYSYNCPROC) (EGLDisplay dpy, EGLSync sync); +typedef EGLDisplay ( * PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void * native_display, const EGLAttrib * attrib_list); +typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBPROC) (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); +typedef EGLBoolean ( * PFNEGLWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags); + +#define eglClientWaitSync EGLEW_GET_FUN(__eglewClientWaitSync) +#define eglCreateImage EGLEW_GET_FUN(__eglewCreateImage) +#define eglCreatePlatformPixmapSurface EGLEW_GET_FUN(__eglewCreatePlatformPixmapSurface) +#define eglCreatePlatformWindowSurface EGLEW_GET_FUN(__eglewCreatePlatformWindowSurface) +#define eglCreateSync EGLEW_GET_FUN(__eglewCreateSync) +#define eglDestroyImage EGLEW_GET_FUN(__eglewDestroyImage) +#define eglDestroySync EGLEW_GET_FUN(__eglewDestroySync) +#define eglGetPlatformDisplay EGLEW_GET_FUN(__eglewGetPlatformDisplay) +#define eglGetSyncAttrib EGLEW_GET_FUN(__eglewGetSyncAttrib) +#define eglWaitSync EGLEW_GET_FUN(__eglewWaitSync) + +#define EGLEW_VERSION_1_5 EGLEW_GET_VAR(__EGLEW_VERSION_1_5) + +#endif /* EGL_VERSION_1_5 */ + +/* ------------------------- EGL_ANDROID_blob_cache ------------------------ */ + +#ifndef EGL_ANDROID_blob_cache +#define EGL_ANDROID_blob_cache 1 + +typedef void ( * PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); + +#define eglSetBlobCacheFuncsANDROID EGLEW_GET_FUN(__eglewSetBlobCacheFuncsANDROID) + +#define EGLEW_ANDROID_blob_cache EGLEW_GET_VAR(__EGLEW_ANDROID_blob_cache) + +#endif /* EGL_ANDROID_blob_cache */ + +/* ---------------- EGL_ANDROID_create_native_client_buffer ---------------- */ + +#ifndef EGL_ANDROID_create_native_client_buffer +#define EGL_ANDROID_create_native_client_buffer 1 + +#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 +#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 +#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 +#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 + +typedef EGLClientBuffer ( * PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint * attrib_list); + +#define eglCreateNativeClientBufferANDROID EGLEW_GET_FUN(__eglewCreateNativeClientBufferANDROID) + +#define EGLEW_ANDROID_create_native_client_buffer EGLEW_GET_VAR(__EGLEW_ANDROID_create_native_client_buffer) + +#endif /* EGL_ANDROID_create_native_client_buffer */ + +/* --------------------- EGL_ANDROID_framebuffer_target -------------------- */ + +#ifndef EGL_ANDROID_framebuffer_target +#define EGL_ANDROID_framebuffer_target 1 + +#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 + +#define EGLEW_ANDROID_framebuffer_target EGLEW_GET_VAR(__EGLEW_ANDROID_framebuffer_target) + +#endif /* EGL_ANDROID_framebuffer_target */ + +/* ----------------- EGL_ANDROID_front_buffer_auto_refresh ----------------- */ + +#ifndef EGL_ANDROID_front_buffer_auto_refresh +#define EGL_ANDROID_front_buffer_auto_refresh 1 + +#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C + +#define EGLEW_ANDROID_front_buffer_auto_refresh EGLEW_GET_VAR(__EGLEW_ANDROID_front_buffer_auto_refresh) + +#endif /* EGL_ANDROID_front_buffer_auto_refresh */ + +/* -------------------- EGL_ANDROID_image_native_buffer -------------------- */ + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 + +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 + +#define EGLEW_ANDROID_image_native_buffer EGLEW_GET_VAR(__EGLEW_ANDROID_image_native_buffer) + +#endif /* EGL_ANDROID_image_native_buffer */ + +/* --------------------- EGL_ANDROID_native_fence_sync --------------------- */ + +#ifndef EGL_ANDROID_native_fence_sync +#define EGL_ANDROID_native_fence_sync 1 + +#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 + +typedef EGLint ( * PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); + +#define eglDupNativeFenceFDANDROID EGLEW_GET_FUN(__eglewDupNativeFenceFDANDROID) + +#define EGLEW_ANDROID_native_fence_sync EGLEW_GET_VAR(__EGLEW_ANDROID_native_fence_sync) + +#endif /* EGL_ANDROID_native_fence_sync */ + +/* --------------------- EGL_ANDROID_presentation_time --------------------- */ + +#ifndef EGL_ANDROID_presentation_time +#define EGL_ANDROID_presentation_time 1 + +typedef EGLBoolean ( * PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time); + +#define eglPresentationTimeANDROID EGLEW_GET_FUN(__eglewPresentationTimeANDROID) + +#define EGLEW_ANDROID_presentation_time EGLEW_GET_VAR(__EGLEW_ANDROID_presentation_time) + +#endif /* EGL_ANDROID_presentation_time */ + +/* ------------------------- EGL_ANDROID_recordable ------------------------ */ + +#ifndef EGL_ANDROID_recordable +#define EGL_ANDROID_recordable 1 + +#define EGL_RECORDABLE_ANDROID 0x3142 + +#define EGLEW_ANDROID_recordable EGLEW_GET_VAR(__EGLEW_ANDROID_recordable) + +#endif /* EGL_ANDROID_recordable */ + +/* ---------------- EGL_ANGLE_d3d_share_handle_client_buffer --------------- */ + +#ifndef EGL_ANGLE_d3d_share_handle_client_buffer +#define EGL_ANGLE_d3d_share_handle_client_buffer 1 + +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 + +#define EGLEW_ANGLE_d3d_share_handle_client_buffer EGLEW_GET_VAR(__EGLEW_ANGLE_d3d_share_handle_client_buffer) + +#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ + +/* -------------------------- EGL_ANGLE_device_d3d ------------------------- */ + +#ifndef EGL_ANGLE_device_d3d +#define EGL_ANGLE_device_d3d 1 + +#define EGL_D3D9_DEVICE_ANGLE 0x33A0 +#define EGL_D3D11_DEVICE_ANGLE 0x33A1 + +#define EGLEW_ANGLE_device_d3d EGLEW_GET_VAR(__EGLEW_ANGLE_device_d3d) + +#endif /* EGL_ANGLE_device_d3d */ + +/* -------------------- EGL_ANGLE_query_surface_pointer -------------------- */ + +#ifndef EGL_ANGLE_query_surface_pointer +#define EGL_ANGLE_query_surface_pointer 1 + +typedef EGLBoolean ( * PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value); + +#define eglQuerySurfacePointerANGLE EGLEW_GET_FUN(__eglewQuerySurfacePointerANGLE) + +#define EGLEW_ANGLE_query_surface_pointer EGLEW_GET_VAR(__EGLEW_ANGLE_query_surface_pointer) + +#endif /* EGL_ANGLE_query_surface_pointer */ + +/* ------------- EGL_ANGLE_surface_d3d_texture_2d_share_handle ------------- */ + +#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle +#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 + +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 + +#define EGLEW_ANGLE_surface_d3d_texture_2d_share_handle EGLEW_GET_VAR(__EGLEW_ANGLE_surface_d3d_texture_2d_share_handle) + +#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ + +/* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */ + +#ifndef EGL_ANGLE_window_fixed_size +#define EGL_ANGLE_window_fixed_size 1 + +#define EGL_FIXED_SIZE_ANGLE 0x3201 + +#define EGLEW_ANGLE_window_fixed_size EGLEW_GET_VAR(__EGLEW_ANGLE_window_fixed_size) + +#endif /* EGL_ANGLE_window_fixed_size */ + +/* --------------------- EGL_ARM_implicit_external_sync -------------------- */ + +#ifndef EGL_ARM_implicit_external_sync +#define EGL_ARM_implicit_external_sync 1 + +#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A + +#define EGLEW_ARM_implicit_external_sync EGLEW_GET_VAR(__EGLEW_ARM_implicit_external_sync) + +#endif /* EGL_ARM_implicit_external_sync */ + +/* ------------------- EGL_ARM_pixmap_multisample_discard ------------------ */ + +#ifndef EGL_ARM_pixmap_multisample_discard +#define EGL_ARM_pixmap_multisample_discard 1 + +#define EGL_DISCARD_SAMPLES_ARM 0x3286 + +#define EGLEW_ARM_pixmap_multisample_discard EGLEW_GET_VAR(__EGLEW_ARM_pixmap_multisample_discard) + +#endif /* EGL_ARM_pixmap_multisample_discard */ + +/* --------------------------- EGL_EXT_buffer_age -------------------------- */ + +#ifndef EGL_EXT_buffer_age +#define EGL_EXT_buffer_age 1 + +#define EGL_BUFFER_AGE_EXT 0x313D + +#define EGLEW_EXT_buffer_age EGLEW_GET_VAR(__EGLEW_EXT_buffer_age) + +#endif /* EGL_EXT_buffer_age */ + +/* ----------------------- EGL_EXT_client_extensions ----------------------- */ + +#ifndef EGL_EXT_client_extensions +#define EGL_EXT_client_extensions 1 + +#define EGLEW_EXT_client_extensions EGLEW_GET_VAR(__EGLEW_EXT_client_extensions) + +#endif /* EGL_EXT_client_extensions */ + +/* ------------------- EGL_EXT_create_context_robustness ------------------- */ + +#ifndef EGL_EXT_create_context_robustness +#define EGL_EXT_create_context_robustness 1 + +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF + +#define EGLEW_EXT_create_context_robustness EGLEW_GET_VAR(__EGLEW_EXT_create_context_robustness) + +#endif /* EGL_EXT_create_context_robustness */ + +/* -------------------------- EGL_EXT_device_base -------------------------- */ + +#ifndef EGL_EXT_device_base +#define EGL_EXT_device_base 1 + +#define EGL_BAD_DEVICE_EXT 0x322B +#define EGL_DEVICE_EXT 0x322C + +#define EGLEW_EXT_device_base EGLEW_GET_VAR(__EGLEW_EXT_device_base) + +#endif /* EGL_EXT_device_base */ + +/* --------------------------- EGL_EXT_device_drm -------------------------- */ + +#ifndef EGL_EXT_device_drm +#define EGL_EXT_device_drm 1 + +#define EGL_DRM_DEVICE_FILE_EXT 0x3233 + +#define EGLEW_EXT_device_drm EGLEW_GET_VAR(__EGLEW_EXT_device_drm) + +#endif /* EGL_EXT_device_drm */ + +/* ----------------------- EGL_EXT_device_enumeration ---------------------- */ + +#ifndef EGL_EXT_device_enumeration +#define EGL_EXT_device_enumeration 1 + +typedef EGLBoolean ( * PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices); + +#define eglQueryDevicesEXT EGLEW_GET_FUN(__eglewQueryDevicesEXT) + +#define EGLEW_EXT_device_enumeration EGLEW_GET_VAR(__EGLEW_EXT_device_enumeration) + +#endif /* EGL_EXT_device_enumeration */ + +/* ------------------------- EGL_EXT_device_openwf ------------------------- */ + +#ifndef EGL_EXT_device_openwf +#define EGL_EXT_device_openwf 1 + +#define EGL_OPENWF_DEVICE_ID_EXT 0x3237 + +#define EGLEW_EXT_device_openwf EGLEW_GET_VAR(__EGLEW_EXT_device_openwf) + +#endif /* EGL_EXT_device_openwf */ + +/* -------------------------- EGL_EXT_device_query ------------------------- */ + +#ifndef EGL_EXT_device_query +#define EGL_EXT_device_query 1 + +#define EGL_BAD_DEVICE_EXT 0x322B +#define EGL_DEVICE_EXT 0x322C + +typedef EGLBoolean ( * PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value); +typedef const char * ( * PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); +typedef EGLBoolean ( * PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib * value); + +#define eglQueryDeviceAttribEXT EGLEW_GET_FUN(__eglewQueryDeviceAttribEXT) +#define eglQueryDeviceStringEXT EGLEW_GET_FUN(__eglewQueryDeviceStringEXT) +#define eglQueryDisplayAttribEXT EGLEW_GET_FUN(__eglewQueryDisplayAttribEXT) + +#define EGLEW_EXT_device_query EGLEW_GET_VAR(__EGLEW_EXT_device_query) + +#endif /* EGL_EXT_device_query */ + +/* ------------------ EGL_EXT_gl_colorspace_bt2020_linear ------------------ */ + +#ifndef EGL_EXT_gl_colorspace_bt2020_linear +#define EGL_EXT_gl_colorspace_bt2020_linear 1 + +#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F + +#define EGLEW_EXT_gl_colorspace_bt2020_linear EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_bt2020_linear) + +#endif /* EGL_EXT_gl_colorspace_bt2020_linear */ + +/* -------------------- EGL_EXT_gl_colorspace_bt2020_pq -------------------- */ + +#ifndef EGL_EXT_gl_colorspace_bt2020_pq +#define EGL_EXT_gl_colorspace_bt2020_pq 1 + +#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 + +#define EGLEW_EXT_gl_colorspace_bt2020_pq EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_bt2020_pq) + +#endif /* EGL_EXT_gl_colorspace_bt2020_pq */ + +/* ------------------- EGL_EXT_gl_colorspace_scrgb_linear ------------------ */ + +#ifndef EGL_EXT_gl_colorspace_scrgb_linear +#define EGL_EXT_gl_colorspace_scrgb_linear 1 + +#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 + +#define EGLEW_EXT_gl_colorspace_scrgb_linear EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_scrgb_linear) + +#endif /* EGL_EXT_gl_colorspace_scrgb_linear */ + +/* ---------------------- EGL_EXT_image_dma_buf_import --------------------- */ + +#ifndef EGL_EXT_image_dma_buf_import +#define EGL_EXT_image_dma_buf_import 1 + +#define EGL_LINUX_DMA_BUF_EXT 0x3270 +#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +#define EGL_ITU_REC601_EXT 0x327F +#define EGL_ITU_REC709_EXT 0x3280 +#define EGL_ITU_REC2020_EXT 0x3281 +#define EGL_YUV_FULL_RANGE_EXT 0x3282 +#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 + +#define EGLEW_EXT_image_dma_buf_import EGLEW_GET_VAR(__EGLEW_EXT_image_dma_buf_import) + +#endif /* EGL_EXT_image_dma_buf_import */ + +/* ----------------- EGL_EXT_image_dma_buf_import_modifiers ---------------- */ + +#ifndef EGL_EXT_image_dma_buf_import_modifiers +#define EGL_EXT_image_dma_buf_import_modifiers 1 + +#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440 +#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441 +#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442 +#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443 +#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444 +#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445 +#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446 +#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447 +#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448 +#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449 +#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A + +typedef EGLBoolean ( * PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats); +typedef EGLBoolean ( * PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers); + +#define eglQueryDmaBufFormatsEXT EGLEW_GET_FUN(__eglewQueryDmaBufFormatsEXT) +#define eglQueryDmaBufModifiersEXT EGLEW_GET_FUN(__eglewQueryDmaBufModifiersEXT) + +#define EGLEW_EXT_image_dma_buf_import_modifiers EGLEW_GET_VAR(__EGLEW_EXT_image_dma_buf_import_modifiers) + +#endif /* EGL_EXT_image_dma_buf_import_modifiers */ + +/* ------------------------ EGL_EXT_multiview_window ----------------------- */ + +#ifndef EGL_EXT_multiview_window +#define EGL_EXT_multiview_window 1 + +#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 + +#define EGLEW_EXT_multiview_window EGLEW_GET_VAR(__EGLEW_EXT_multiview_window) + +#endif /* EGL_EXT_multiview_window */ + +/* -------------------------- EGL_EXT_output_base -------------------------- */ + +#ifndef EGL_EXT_output_base +#define EGL_EXT_output_base 1 + +#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D +#define EGL_BAD_OUTPUT_PORT_EXT 0x322E +#define EGL_SWAP_INTERVAL_EXT 0x322F + +typedef EGLBoolean ( * PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers); +typedef EGLBoolean ( * PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports); +typedef EGLBoolean ( * PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); +typedef EGLBoolean ( * PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); +typedef EGLBoolean ( * PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value); +typedef const char * ( * PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); +typedef EGLBoolean ( * PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value); +typedef const char * ( * PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); + +#define eglGetOutputLayersEXT EGLEW_GET_FUN(__eglewGetOutputLayersEXT) +#define eglGetOutputPortsEXT EGLEW_GET_FUN(__eglewGetOutputPortsEXT) +#define eglOutputLayerAttribEXT EGLEW_GET_FUN(__eglewOutputLayerAttribEXT) +#define eglOutputPortAttribEXT EGLEW_GET_FUN(__eglewOutputPortAttribEXT) +#define eglQueryOutputLayerAttribEXT EGLEW_GET_FUN(__eglewQueryOutputLayerAttribEXT) +#define eglQueryOutputLayerStringEXT EGLEW_GET_FUN(__eglewQueryOutputLayerStringEXT) +#define eglQueryOutputPortAttribEXT EGLEW_GET_FUN(__eglewQueryOutputPortAttribEXT) +#define eglQueryOutputPortStringEXT EGLEW_GET_FUN(__eglewQueryOutputPortStringEXT) + +#define EGLEW_EXT_output_base EGLEW_GET_VAR(__EGLEW_EXT_output_base) + +#endif /* EGL_EXT_output_base */ + +/* --------------------------- EGL_EXT_output_drm -------------------------- */ + +#ifndef EGL_EXT_output_drm +#define EGL_EXT_output_drm 1 + +#define EGL_DRM_CRTC_EXT 0x3234 +#define EGL_DRM_PLANE_EXT 0x3235 +#define EGL_DRM_CONNECTOR_EXT 0x3236 + +#define EGLEW_EXT_output_drm EGLEW_GET_VAR(__EGLEW_EXT_output_drm) + +#endif /* EGL_EXT_output_drm */ + +/* ------------------------- EGL_EXT_output_openwf ------------------------- */ + +#ifndef EGL_EXT_output_openwf +#define EGL_EXT_output_openwf 1 + +#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 +#define EGL_OPENWF_PORT_ID_EXT 0x3239 + +#define EGLEW_EXT_output_openwf EGLEW_GET_VAR(__EGLEW_EXT_output_openwf) + +#endif /* EGL_EXT_output_openwf */ + +/* ----------------------- EGL_EXT_pixel_format_float ---------------------- */ + +#ifndef EGL_EXT_pixel_format_float +#define EGL_EXT_pixel_format_float 1 + +#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 +#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A +#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B + +#define EGLEW_EXT_pixel_format_float EGLEW_GET_VAR(__EGLEW_EXT_pixel_format_float) + +#endif /* EGL_EXT_pixel_format_float */ + +/* ------------------------- EGL_EXT_platform_base ------------------------- */ + +#ifndef EGL_EXT_platform_base +#define EGL_EXT_platform_base 1 + +typedef EGLSurface ( * PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list); +typedef EGLSurface ( * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list); +typedef EGLDisplay ( * PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void * native_display, const EGLint * attrib_list); + +#define eglCreatePlatformPixmapSurfaceEXT EGLEW_GET_FUN(__eglewCreatePlatformPixmapSurfaceEXT) +#define eglCreatePlatformWindowSurfaceEXT EGLEW_GET_FUN(__eglewCreatePlatformWindowSurfaceEXT) +#define eglGetPlatformDisplayEXT EGLEW_GET_FUN(__eglewGetPlatformDisplayEXT) + +#define EGLEW_EXT_platform_base EGLEW_GET_VAR(__EGLEW_EXT_platform_base) + +#endif /* EGL_EXT_platform_base */ + +/* ------------------------ EGL_EXT_platform_device ------------------------ */ + +#ifndef EGL_EXT_platform_device +#define EGL_EXT_platform_device 1 + +#define EGL_PLATFORM_DEVICE_EXT 0x313F + +#define EGLEW_EXT_platform_device EGLEW_GET_VAR(__EGLEW_EXT_platform_device) + +#endif /* EGL_EXT_platform_device */ + +/* ------------------------ EGL_EXT_platform_wayland ----------------------- */ + +#ifndef EGL_EXT_platform_wayland +#define EGL_EXT_platform_wayland 1 + +#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 + +#define EGLEW_EXT_platform_wayland EGLEW_GET_VAR(__EGLEW_EXT_platform_wayland) + +#endif /* EGL_EXT_platform_wayland */ + +/* -------------------------- EGL_EXT_platform_x11 ------------------------- */ + +#ifndef EGL_EXT_platform_x11 +#define EGL_EXT_platform_x11 1 + +#define EGL_PLATFORM_X11_EXT 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 + +#define EGLEW_EXT_platform_x11 EGLEW_GET_VAR(__EGLEW_EXT_platform_x11) + +#endif /* EGL_EXT_platform_x11 */ + +/* ----------------------- EGL_EXT_protected_content ----------------------- */ + +#ifndef EGL_EXT_protected_content +#define EGL_EXT_protected_content 1 + +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 + +#define EGLEW_EXT_protected_content EGLEW_GET_VAR(__EGLEW_EXT_protected_content) + +#endif /* EGL_EXT_protected_content */ + +/* ----------------------- EGL_EXT_protected_surface ----------------------- */ + +#ifndef EGL_EXT_protected_surface +#define EGL_EXT_protected_surface 1 + +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 + +#define EGLEW_EXT_protected_surface EGLEW_GET_VAR(__EGLEW_EXT_protected_surface) + +#endif /* EGL_EXT_protected_surface */ + +/* ------------------- EGL_EXT_stream_consumer_egloutput ------------------- */ + +#ifndef EGL_EXT_stream_consumer_egloutput +#define EGL_EXT_stream_consumer_egloutput 1 + +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); + +#define eglStreamConsumerOutputEXT EGLEW_GET_FUN(__eglewStreamConsumerOutputEXT) + +#define EGLEW_EXT_stream_consumer_egloutput EGLEW_GET_VAR(__EGLEW_EXT_stream_consumer_egloutput) + +#endif /* EGL_EXT_stream_consumer_egloutput */ + +/* ------------------- EGL_EXT_surface_SMPTE2086_metadata ------------------ */ + +#ifndef EGL_EXT_surface_SMPTE2086_metadata +#define EGL_EXT_surface_SMPTE2086_metadata 1 + +#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 +#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 +#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 +#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 +#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 +#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A + +#define EGLEW_EXT_surface_SMPTE2086_metadata EGLEW_GET_VAR(__EGLEW_EXT_surface_SMPTE2086_metadata) + +#endif /* EGL_EXT_surface_SMPTE2086_metadata */ + +/* -------------------- EGL_EXT_swap_buffers_with_damage ------------------- */ + +#ifndef EGL_EXT_swap_buffers_with_damage +#define EGL_EXT_swap_buffers_with_damage 1 + +typedef EGLBoolean ( * PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +#define eglSwapBuffersWithDamageEXT EGLEW_GET_FUN(__eglewSwapBuffersWithDamageEXT) + +#define EGLEW_EXT_swap_buffers_with_damage EGLEW_GET_VAR(__EGLEW_EXT_swap_buffers_with_damage) + +#endif /* EGL_EXT_swap_buffers_with_damage */ + +/* -------------------------- EGL_EXT_yuv_surface -------------------------- */ + +#ifndef EGL_EXT_yuv_surface +#define EGL_EXT_yuv_surface 1 + +#define EGL_YUV_BUFFER_EXT 0x3300 +#define EGL_YUV_ORDER_EXT 0x3301 +#define EGL_YUV_ORDER_YUV_EXT 0x3302 +#define EGL_YUV_ORDER_YVU_EXT 0x3303 +#define EGL_YUV_ORDER_YUYV_EXT 0x3304 +#define EGL_YUV_ORDER_UYVY_EXT 0x3305 +#define EGL_YUV_ORDER_YVYU_EXT 0x3306 +#define EGL_YUV_ORDER_VYUY_EXT 0x3307 +#define EGL_YUV_ORDER_AYUV_EXT 0x3308 +#define EGL_YUV_CSC_STANDARD_EXT 0x330A +#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B +#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C +#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D +#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 +#define EGL_YUV_SUBSAMPLE_EXT 0x3312 +#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 +#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 +#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 +#define EGL_YUV_DEPTH_RANGE_EXT 0x3317 +#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 +#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 +#define EGL_YUV_PLANE_BPP_EXT 0x331A +#define EGL_YUV_PLANE_BPP_0_EXT 0x331B +#define EGL_YUV_PLANE_BPP_8_EXT 0x331C +#define EGL_YUV_PLANE_BPP_10_EXT 0x331D + +#define EGLEW_EXT_yuv_surface EGLEW_GET_VAR(__EGLEW_EXT_yuv_surface) + +#endif /* EGL_EXT_yuv_surface */ + +/* -------------------------- EGL_HI_clientpixmap -------------------------- */ + +#ifndef EGL_HI_clientpixmap +#define EGL_HI_clientpixmap 1 + +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 + +typedef EGLSurface ( * PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap); + +#define eglCreatePixmapSurfaceHI EGLEW_GET_FUN(__eglewCreatePixmapSurfaceHI) + +#define EGLEW_HI_clientpixmap EGLEW_GET_VAR(__EGLEW_HI_clientpixmap) + +#endif /* EGL_HI_clientpixmap */ + +/* -------------------------- EGL_HI_colorformats -------------------------- */ + +#ifndef EGL_HI_colorformats +#define EGL_HI_colorformats 1 + +#define EGL_COLOR_FORMAT_HI 0x8F70 +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 + +#define EGLEW_HI_colorformats EGLEW_GET_VAR(__EGLEW_HI_colorformats) + +#endif /* EGL_HI_colorformats */ + +/* ------------------------ EGL_IMG_context_priority ----------------------- */ + +#ifndef EGL_IMG_context_priority +#define EGL_IMG_context_priority 1 + +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 + +#define EGLEW_IMG_context_priority EGLEW_GET_VAR(__EGLEW_IMG_context_priority) + +#endif /* EGL_IMG_context_priority */ + +/* ---------------------- EGL_IMG_image_plane_attribs ---------------------- */ + +#ifndef EGL_IMG_image_plane_attribs +#define EGL_IMG_image_plane_attribs 1 + +#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 +#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 + +#define EGLEW_IMG_image_plane_attribs EGLEW_GET_VAR(__EGLEW_IMG_image_plane_attribs) + +#endif /* EGL_IMG_image_plane_attribs */ + +/* ---------------------------- EGL_KHR_cl_event --------------------------- */ + +#ifndef EGL_KHR_cl_event +#define EGL_KHR_cl_event 1 + +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF + +#define EGLEW_KHR_cl_event EGLEW_GET_VAR(__EGLEW_KHR_cl_event) + +#endif /* EGL_KHR_cl_event */ + +/* --------------------------- EGL_KHR_cl_event2 --------------------------- */ + +#ifndef EGL_KHR_cl_event2 +#define EGL_KHR_cl_event2 1 + +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF + +typedef EGLSyncKHR ( * PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); + +#define eglCreateSync64KHR EGLEW_GET_FUN(__eglewCreateSync64KHR) + +#define EGLEW_KHR_cl_event2 EGLEW_GET_VAR(__EGLEW_KHR_cl_event2) + +#endif /* EGL_KHR_cl_event2 */ + +/* ----------------- EGL_KHR_client_get_all_proc_addresses ----------------- */ + +#ifndef EGL_KHR_client_get_all_proc_addresses +#define EGL_KHR_client_get_all_proc_addresses 1 + +#define EGLEW_KHR_client_get_all_proc_addresses EGLEW_GET_VAR(__EGLEW_KHR_client_get_all_proc_addresses) + +#endif /* EGL_KHR_client_get_all_proc_addresses */ + +/* ------------------------- EGL_KHR_config_attribs ------------------------ */ + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 + +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 +#define EGL_CONFORMANT_KHR 0x3042 + +#define EGLEW_KHR_config_attribs EGLEW_GET_VAR(__EGLEW_KHR_config_attribs) + +#endif /* EGL_KHR_config_attribs */ + +/* --------------------- EGL_KHR_context_flush_control --------------------- */ + +#ifndef EGL_KHR_context_flush_control +#define EGL_KHR_context_flush_control 1 + +#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 + +#define EGLEW_KHR_context_flush_control EGLEW_GET_VAR(__EGLEW_KHR_context_flush_control) + +#endif /* EGL_KHR_context_flush_control */ + +/* ------------------------- EGL_KHR_create_context ------------------------ */ + +#ifndef EGL_KHR_create_context +#define EGL_KHR_create_context 1 + +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_OPENGL_ES3_BIT 0x00000040 +#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +#define EGL_CONTEXT_FLAGS_KHR 0x30FC +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF + +#define EGLEW_KHR_create_context EGLEW_GET_VAR(__EGLEW_KHR_create_context) + +#endif /* EGL_KHR_create_context */ + +/* -------------------- EGL_KHR_create_context_no_error -------------------- */ + +#ifndef EGL_KHR_create_context_no_error +#define EGL_KHR_create_context_no_error 1 + +#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 + +#define EGLEW_KHR_create_context_no_error EGLEW_GET_VAR(__EGLEW_KHR_create_context_no_error) + +#endif /* EGL_KHR_create_context_no_error */ + +/* ----------------------------- EGL_KHR_debug ----------------------------- */ + +#ifndef EGL_KHR_debug +#define EGL_KHR_debug 1 + +#define EGL_OBJECT_THREAD_KHR 0x33B0 +#define EGL_OBJECT_DISPLAY_KHR 0x33B1 +#define EGL_OBJECT_CONTEXT_KHR 0x33B2 +#define EGL_OBJECT_SURFACE_KHR 0x33B3 +#define EGL_OBJECT_IMAGE_KHR 0x33B4 +#define EGL_OBJECT_SYNC_KHR 0x33B5 +#define EGL_OBJECT_STREAM_KHR 0x33B6 +#define EGL_DEBUG_CALLBACK_KHR 0x33B8 +#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 +#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA +#define EGL_DEBUG_MSG_WARN_KHR 0x33BB +#define EGL_DEBUG_MSG_INFO_KHR 0x33BC + +typedef EGLint ( * PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list); +typedef EGLint ( * PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label); +typedef EGLBoolean ( * PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib * value); + +#define eglDebugMessageControlKHR EGLEW_GET_FUN(__eglewDebugMessageControlKHR) +#define eglLabelObjectKHR EGLEW_GET_FUN(__eglewLabelObjectKHR) +#define eglQueryDebugKHR EGLEW_GET_FUN(__eglewQueryDebugKHR) + +#define EGLEW_KHR_debug EGLEW_GET_VAR(__EGLEW_KHR_debug) + +#endif /* EGL_KHR_debug */ + +/* --------------------------- EGL_KHR_fence_sync -------------------------- */ + +#ifndef EGL_KHR_fence_sync +#define EGL_KHR_fence_sync 1 + +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE_KHR 0x30F9 + +#define EGLEW_KHR_fence_sync EGLEW_GET_VAR(__EGLEW_KHR_fence_sync) + +#endif /* EGL_KHR_fence_sync */ + +/* --------------------- EGL_KHR_get_all_proc_addresses -------------------- */ + +#ifndef EGL_KHR_get_all_proc_addresses +#define EGL_KHR_get_all_proc_addresses 1 + +#define EGLEW_KHR_get_all_proc_addresses EGLEW_GET_VAR(__EGLEW_KHR_get_all_proc_addresses) + +#endif /* EGL_KHR_get_all_proc_addresses */ + +/* ------------------------- EGL_KHR_gl_colorspace ------------------------- */ + +#ifndef EGL_KHR_gl_colorspace +#define EGL_KHR_gl_colorspace 1 + +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A +#define EGL_GL_COLORSPACE_KHR 0x309D + +#define EGLEW_KHR_gl_colorspace EGLEW_GET_VAR(__EGLEW_KHR_gl_colorspace) + +#endif /* EGL_KHR_gl_colorspace */ + +/* --------------------- EGL_KHR_gl_renderbuffer_image --------------------- */ + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 + +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 + +#define EGLEW_KHR_gl_renderbuffer_image EGLEW_GET_VAR(__EGLEW_KHR_gl_renderbuffer_image) + +#endif /* EGL_KHR_gl_renderbuffer_image */ + +/* ---------------------- EGL_KHR_gl_texture_2D_image ---------------------- */ + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 + +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC + +#define EGLEW_KHR_gl_texture_2D_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_2D_image) + +#endif /* EGL_KHR_gl_texture_2D_image */ + +/* ---------------------- EGL_KHR_gl_texture_3D_image ---------------------- */ + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 + +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD + +#define EGLEW_KHR_gl_texture_3D_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_3D_image) + +#endif /* EGL_KHR_gl_texture_3D_image */ + +/* -------------------- EGL_KHR_gl_texture_cubemap_image ------------------- */ + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 + +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 + +#define EGLEW_KHR_gl_texture_cubemap_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_cubemap_image) + +#endif /* EGL_KHR_gl_texture_cubemap_image */ + +/* ----------------------------- EGL_KHR_image ----------------------------- */ + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 + +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 + +typedef EGLImageKHR ( * PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); + +#define eglCreateImageKHR EGLEW_GET_FUN(__eglewCreateImageKHR) +#define eglDestroyImageKHR EGLEW_GET_FUN(__eglewDestroyImageKHR) + +#define EGLEW_KHR_image EGLEW_GET_VAR(__EGLEW_KHR_image) + +#endif /* EGL_KHR_image */ + +/* --------------------------- EGL_KHR_image_base -------------------------- */ + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 + +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 + +#define EGLEW_KHR_image_base EGLEW_GET_VAR(__EGLEW_KHR_image_base) + +#endif /* EGL_KHR_image_base */ + +/* -------------------------- EGL_KHR_image_pixmap ------------------------- */ + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 + +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 + +#define EGLEW_KHR_image_pixmap EGLEW_GET_VAR(__EGLEW_KHR_image_pixmap) + +#endif /* EGL_KHR_image_pixmap */ + +/* -------------------------- EGL_KHR_lock_surface ------------------------- */ + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 + +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF + +typedef EGLBoolean ( * PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); + +#define eglLockSurfaceKHR EGLEW_GET_FUN(__eglewLockSurfaceKHR) +#define eglUnlockSurfaceKHR EGLEW_GET_FUN(__eglewUnlockSurfaceKHR) + +#define EGLEW_KHR_lock_surface EGLEW_GET_VAR(__EGLEW_KHR_lock_surface) + +#endif /* EGL_KHR_lock_surface */ + +/* ------------------------- EGL_KHR_lock_surface2 ------------------------- */ + +#ifndef EGL_KHR_lock_surface2 +#define EGL_KHR_lock_surface2 1 + +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 + +#define EGLEW_KHR_lock_surface2 EGLEW_GET_VAR(__EGLEW_KHR_lock_surface2) + +#endif /* EGL_KHR_lock_surface2 */ + +/* ------------------------- EGL_KHR_lock_surface3 ------------------------- */ + +#ifndef EGL_KHR_lock_surface3 +#define EGL_KHR_lock_surface3 1 + +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 + +typedef EGLBoolean ( * PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value); + +#define eglQuerySurface64KHR EGLEW_GET_FUN(__eglewQuerySurface64KHR) + +#define EGLEW_KHR_lock_surface3 EGLEW_GET_VAR(__EGLEW_KHR_lock_surface3) + +#endif /* EGL_KHR_lock_surface3 */ + +/* --------------------- EGL_KHR_mutable_render_buffer --------------------- */ + +#ifndef EGL_KHR_mutable_render_buffer +#define EGL_KHR_mutable_render_buffer 1 + +#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 + +#define EGLEW_KHR_mutable_render_buffer EGLEW_GET_VAR(__EGLEW_KHR_mutable_render_buffer) + +#endif /* EGL_KHR_mutable_render_buffer */ + +/* ----------------------- EGL_KHR_no_config_context ----------------------- */ + +#ifndef EGL_KHR_no_config_context +#define EGL_KHR_no_config_context 1 + +#define EGLEW_KHR_no_config_context EGLEW_GET_VAR(__EGLEW_KHR_no_config_context) + +#endif /* EGL_KHR_no_config_context */ + +/* ------------------------- EGL_KHR_partial_update ------------------------ */ + +#ifndef EGL_KHR_partial_update +#define EGL_KHR_partial_update 1 + +#define EGL_BUFFER_AGE_KHR 0x313D + +typedef EGLBoolean ( * PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +#define eglSetDamageRegionKHR EGLEW_GET_FUN(__eglewSetDamageRegionKHR) + +#define EGLEW_KHR_partial_update EGLEW_GET_VAR(__EGLEW_KHR_partial_update) + +#endif /* EGL_KHR_partial_update */ + +/* ------------------------ EGL_KHR_platform_android ----------------------- */ + +#ifndef EGL_KHR_platform_android +#define EGL_KHR_platform_android 1 + +#define EGL_PLATFORM_ANDROID_KHR 0x3141 + +#define EGLEW_KHR_platform_android EGLEW_GET_VAR(__EGLEW_KHR_platform_android) + +#endif /* EGL_KHR_platform_android */ + +/* -------------------------- EGL_KHR_platform_gbm ------------------------- */ + +#ifndef EGL_KHR_platform_gbm +#define EGL_KHR_platform_gbm 1 + +#define EGL_PLATFORM_GBM_KHR 0x31D7 + +#define EGLEW_KHR_platform_gbm EGLEW_GET_VAR(__EGLEW_KHR_platform_gbm) + +#endif /* EGL_KHR_platform_gbm */ + +/* ------------------------ EGL_KHR_platform_wayland ----------------------- */ + +#ifndef EGL_KHR_platform_wayland +#define EGL_KHR_platform_wayland 1 + +#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 + +#define EGLEW_KHR_platform_wayland EGLEW_GET_VAR(__EGLEW_KHR_platform_wayland) + +#endif /* EGL_KHR_platform_wayland */ + +/* -------------------------- EGL_KHR_platform_x11 ------------------------- */ + +#ifndef EGL_KHR_platform_x11 +#define EGL_KHR_platform_x11 1 + +#define EGL_PLATFORM_X11_KHR 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 + +#define EGLEW_KHR_platform_x11 EGLEW_GET_VAR(__EGLEW_KHR_platform_x11) + +#endif /* EGL_KHR_platform_x11 */ + +/* ------------------------- EGL_KHR_reusable_sync ------------------------- */ + +#ifndef EGL_KHR_reusable_sync +#define EGL_KHR_reusable_sync 1 + +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF + +typedef EGLint ( * PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +typedef EGLSyncKHR ( * PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); +typedef EGLBoolean ( * PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); + +#define eglClientWaitSyncKHR EGLEW_GET_FUN(__eglewClientWaitSyncKHR) +#define eglCreateSyncKHR EGLEW_GET_FUN(__eglewCreateSyncKHR) +#define eglDestroySyncKHR EGLEW_GET_FUN(__eglewDestroySyncKHR) +#define eglGetSyncAttribKHR EGLEW_GET_FUN(__eglewGetSyncAttribKHR) +#define eglSignalSyncKHR EGLEW_GET_FUN(__eglewSignalSyncKHR) + +#define EGLEW_KHR_reusable_sync EGLEW_GET_VAR(__EGLEW_KHR_reusable_sync) + +#endif /* EGL_KHR_reusable_sync */ + +/* ----------------------------- EGL_KHR_stream ---------------------------- */ + +#ifndef EGL_KHR_stream +#define EGL_KHR_stream 1 + +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_PRODUCER_FRAME_KHR 0x3212 +#define EGL_CONSUMER_FRAME_KHR 0x3213 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +#define EGL_BAD_STREAM_KHR 0x321B +#define EGL_BAD_STATE_KHR 0x321C + +typedef EGLStreamKHR ( * PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean ( * PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value); +typedef EGLBoolean ( * PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value); +typedef EGLBoolean ( * PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); + +#define eglCreateStreamKHR EGLEW_GET_FUN(__eglewCreateStreamKHR) +#define eglDestroyStreamKHR EGLEW_GET_FUN(__eglewDestroyStreamKHR) +#define eglQueryStreamKHR EGLEW_GET_FUN(__eglewQueryStreamKHR) +#define eglQueryStreamu64KHR EGLEW_GET_FUN(__eglewQueryStreamu64KHR) +#define eglStreamAttribKHR EGLEW_GET_FUN(__eglewStreamAttribKHR) + +#define EGLEW_KHR_stream EGLEW_GET_VAR(__EGLEW_KHR_stream) + +#endif /* EGL_KHR_stream */ + +/* ------------------------- EGL_KHR_stream_attrib ------------------------- */ + +#ifndef EGL_KHR_stream_attrib +#define EGL_KHR_stream_attrib 1 + +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 + +typedef EGLStreamKHR ( * PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list); +typedef EGLBoolean ( * PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value); +typedef EGLBoolean ( * PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list); +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list); + +#define eglCreateStreamAttribKHR EGLEW_GET_FUN(__eglewCreateStreamAttribKHR) +#define eglQueryStreamAttribKHR EGLEW_GET_FUN(__eglewQueryStreamAttribKHR) +#define eglSetStreamAttribKHR EGLEW_GET_FUN(__eglewSetStreamAttribKHR) +#define eglStreamConsumerAcquireAttribKHR EGLEW_GET_FUN(__eglewStreamConsumerAcquireAttribKHR) +#define eglStreamConsumerReleaseAttribKHR EGLEW_GET_FUN(__eglewStreamConsumerReleaseAttribKHR) + +#define EGLEW_KHR_stream_attrib EGLEW_GET_VAR(__EGLEW_KHR_stream_attrib) + +#endif /* EGL_KHR_stream_attrib */ + +/* ------------------- EGL_KHR_stream_consumer_gltexture ------------------- */ + +#ifndef EGL_KHR_stream_consumer_gltexture +#define EGL_KHR_stream_consumer_gltexture 1 + +#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E + +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + +#define eglStreamConsumerAcquireKHR EGLEW_GET_FUN(__eglewStreamConsumerAcquireKHR) +#define eglStreamConsumerGLTextureExternalKHR EGLEW_GET_FUN(__eglewStreamConsumerGLTextureExternalKHR) +#define eglStreamConsumerReleaseKHR EGLEW_GET_FUN(__eglewStreamConsumerReleaseKHR) + +#define EGLEW_KHR_stream_consumer_gltexture EGLEW_GET_VAR(__EGLEW_KHR_stream_consumer_gltexture) + +#endif /* EGL_KHR_stream_consumer_gltexture */ + +/* -------------------- EGL_KHR_stream_cross_process_fd -------------------- */ + +#ifndef EGL_KHR_stream_cross_process_fd +#define EGL_KHR_stream_cross_process_fd 1 + +typedef EGLStreamKHR ( * PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +typedef EGLNativeFileDescriptorKHR ( * PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); + +#define eglCreateStreamFromFileDescriptorKHR EGLEW_GET_FUN(__eglewCreateStreamFromFileDescriptorKHR) +#define eglGetStreamFileDescriptorKHR EGLEW_GET_FUN(__eglewGetStreamFileDescriptorKHR) + +#define EGLEW_KHR_stream_cross_process_fd EGLEW_GET_VAR(__EGLEW_KHR_stream_cross_process_fd) + +#endif /* EGL_KHR_stream_cross_process_fd */ + +/* -------------------------- EGL_KHR_stream_fifo -------------------------- */ + +#ifndef EGL_KHR_stream_fifo +#define EGL_KHR_stream_fifo 1 + +#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +#define EGL_STREAM_TIME_NOW_KHR 0x31FD +#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF + +typedef EGLBoolean ( * PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value); + +#define eglQueryStreamTimeKHR EGLEW_GET_FUN(__eglewQueryStreamTimeKHR) + +#define EGLEW_KHR_stream_fifo EGLEW_GET_VAR(__EGLEW_KHR_stream_fifo) + +#endif /* EGL_KHR_stream_fifo */ + +/* ----------------- EGL_KHR_stream_producer_aldatalocator ----------------- */ + +#ifndef EGL_KHR_stream_producer_aldatalocator +#define EGL_KHR_stream_producer_aldatalocator 1 + +#define EGLEW_KHR_stream_producer_aldatalocator EGLEW_GET_VAR(__EGLEW_KHR_stream_producer_aldatalocator) + +#endif /* EGL_KHR_stream_producer_aldatalocator */ + +/* ------------------- EGL_KHR_stream_producer_eglsurface ------------------ */ + +#ifndef EGL_KHR_stream_producer_eglsurface +#define EGL_KHR_stream_producer_eglsurface 1 + +#define EGL_STREAM_BIT_KHR 0x0800 + +typedef EGLSurface ( * PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list); + +#define eglCreateStreamProducerSurfaceKHR EGLEW_GET_FUN(__eglewCreateStreamProducerSurfaceKHR) + +#define EGLEW_KHR_stream_producer_eglsurface EGLEW_GET_VAR(__EGLEW_KHR_stream_producer_eglsurface) + +#endif /* EGL_KHR_stream_producer_eglsurface */ + +/* ---------------------- EGL_KHR_surfaceless_context ---------------------- */ + +#ifndef EGL_KHR_surfaceless_context +#define EGL_KHR_surfaceless_context 1 + +#define EGLEW_KHR_surfaceless_context EGLEW_GET_VAR(__EGLEW_KHR_surfaceless_context) + +#endif /* EGL_KHR_surfaceless_context */ + +/* -------------------- EGL_KHR_swap_buffers_with_damage ------------------- */ + +#ifndef EGL_KHR_swap_buffers_with_damage +#define EGL_KHR_swap_buffers_with_damage 1 + +typedef EGLBoolean ( * PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +#define eglSwapBuffersWithDamageKHR EGLEW_GET_FUN(__eglewSwapBuffersWithDamageKHR) + +#define EGLEW_KHR_swap_buffers_with_damage EGLEW_GET_VAR(__EGLEW_KHR_swap_buffers_with_damage) + +#endif /* EGL_KHR_swap_buffers_with_damage */ + +/* ------------------------ EGL_KHR_vg_parent_image ------------------------ */ + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 + +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA + +#define EGLEW_KHR_vg_parent_image EGLEW_GET_VAR(__EGLEW_KHR_vg_parent_image) + +#endif /* EGL_KHR_vg_parent_image */ + +/* --------------------------- EGL_KHR_wait_sync --------------------------- */ + +#ifndef EGL_KHR_wait_sync +#define EGL_KHR_wait_sync 1 + +typedef EGLint ( * PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); + +#define eglWaitSyncKHR EGLEW_GET_FUN(__eglewWaitSyncKHR) + +#define EGLEW_KHR_wait_sync EGLEW_GET_VAR(__EGLEW_KHR_wait_sync) + +#endif /* EGL_KHR_wait_sync */ + +/* --------------------------- EGL_MESA_drm_image -------------------------- */ + +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 + +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 +#define EGL_DRM_BUFFER_MESA 0x31D3 +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 + +typedef EGLImageKHR ( * PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride); + +#define eglCreateDRMImageMESA EGLEW_GET_FUN(__eglewCreateDRMImageMESA) +#define eglExportDRMImageMESA EGLEW_GET_FUN(__eglewExportDRMImageMESA) + +#define EGLEW_MESA_drm_image EGLEW_GET_VAR(__EGLEW_MESA_drm_image) + +#endif /* EGL_MESA_drm_image */ + +/* --------------------- EGL_MESA_image_dma_buf_export --------------------- */ + +#ifndef EGL_MESA_image_dma_buf_export +#define EGL_MESA_image_dma_buf_export 1 + +typedef EGLBoolean ( * PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets); +typedef EGLBoolean ( * PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers); + +#define eglExportDMABUFImageMESA EGLEW_GET_FUN(__eglewExportDMABUFImageMESA) +#define eglExportDMABUFImageQueryMESA EGLEW_GET_FUN(__eglewExportDMABUFImageQueryMESA) + +#define EGLEW_MESA_image_dma_buf_export EGLEW_GET_VAR(__EGLEW_MESA_image_dma_buf_export) + +#endif /* EGL_MESA_image_dma_buf_export */ + +/* ------------------------- EGL_MESA_platform_gbm ------------------------- */ + +#ifndef EGL_MESA_platform_gbm +#define EGL_MESA_platform_gbm 1 + +#define EGL_PLATFORM_GBM_MESA 0x31D7 + +#define EGLEW_MESA_platform_gbm EGLEW_GET_VAR(__EGLEW_MESA_platform_gbm) + +#endif /* EGL_MESA_platform_gbm */ + +/* --------------------- EGL_MESA_platform_surfaceless --------------------- */ + +#ifndef EGL_MESA_platform_surfaceless +#define EGL_MESA_platform_surfaceless 1 + +#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD + +#define EGLEW_MESA_platform_surfaceless EGLEW_GET_VAR(__EGLEW_MESA_platform_surfaceless) + +#endif /* EGL_MESA_platform_surfaceless */ + +/* -------------------------- EGL_NOK_swap_region -------------------------- */ + +#ifndef EGL_NOK_swap_region +#define EGL_NOK_swap_region 1 + +typedef EGLBoolean ( * PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); + +#define eglSwapBuffersRegionNOK EGLEW_GET_FUN(__eglewSwapBuffersRegionNOK) + +#define EGLEW_NOK_swap_region EGLEW_GET_VAR(__EGLEW_NOK_swap_region) + +#endif /* EGL_NOK_swap_region */ + +/* -------------------------- EGL_NOK_swap_region2 ------------------------- */ + +#ifndef EGL_NOK_swap_region2 +#define EGL_NOK_swap_region2 1 + +typedef EGLBoolean ( * PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); + +#define eglSwapBuffersRegion2NOK EGLEW_GET_FUN(__eglewSwapBuffersRegion2NOK) + +#define EGLEW_NOK_swap_region2 EGLEW_GET_VAR(__EGLEW_NOK_swap_region2) + +#endif /* EGL_NOK_swap_region2 */ + +/* ---------------------- EGL_NOK_texture_from_pixmap ---------------------- */ + +#ifndef EGL_NOK_texture_from_pixmap +#define EGL_NOK_texture_from_pixmap 1 + +#define EGL_Y_INVERTED_NOK 0x307F + +#define EGLEW_NOK_texture_from_pixmap EGLEW_GET_VAR(__EGLEW_NOK_texture_from_pixmap) + +#endif /* EGL_NOK_texture_from_pixmap */ + +/* ------------------------ EGL_NV_3dvision_surface ------------------------ */ + +#ifndef EGL_NV_3dvision_surface +#define EGL_NV_3dvision_surface 1 + +#define EGL_AUTO_STEREO_NV 0x3136 + +#define EGLEW_NV_3dvision_surface EGLEW_GET_VAR(__EGLEW_NV_3dvision_surface) + +#endif /* EGL_NV_3dvision_surface */ + +/* ------------------------- EGL_NV_coverage_sample ------------------------ */ + +#ifndef EGL_NV_coverage_sample +#define EGL_NV_coverage_sample 1 + +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 + +#define EGLEW_NV_coverage_sample EGLEW_GET_VAR(__EGLEW_NV_coverage_sample) + +#endif /* EGL_NV_coverage_sample */ + +/* --------------------- EGL_NV_coverage_sample_resolve -------------------- */ + +#ifndef EGL_NV_coverage_sample_resolve +#define EGL_NV_coverage_sample_resolve 1 + +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 + +#define EGLEW_NV_coverage_sample_resolve EGLEW_GET_VAR(__EGLEW_NV_coverage_sample_resolve) + +#endif /* EGL_NV_coverage_sample_resolve */ + +/* --------------------------- EGL_NV_cuda_event --------------------------- */ + +#ifndef EGL_NV_cuda_event +#define EGL_NV_cuda_event 1 + +#define EGL_CUDA_EVENT_HANDLE_NV 0x323B +#define EGL_SYNC_CUDA_EVENT_NV 0x323C +#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D + +#define EGLEW_NV_cuda_event EGLEW_GET_VAR(__EGLEW_NV_cuda_event) + +#endif /* EGL_NV_cuda_event */ + +/* ------------------------- EGL_NV_depth_nonlinear ------------------------ */ + +#ifndef EGL_NV_depth_nonlinear +#define EGL_NV_depth_nonlinear 1 + +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 + +#define EGLEW_NV_depth_nonlinear EGLEW_GET_VAR(__EGLEW_NV_depth_nonlinear) + +#endif /* EGL_NV_depth_nonlinear */ + +/* --------------------------- EGL_NV_device_cuda -------------------------- */ + +#ifndef EGL_NV_device_cuda +#define EGL_NV_device_cuda 1 + +#define EGL_CUDA_DEVICE_NV 0x323A + +#define EGLEW_NV_device_cuda EGLEW_GET_VAR(__EGLEW_NV_device_cuda) + +#endif /* EGL_NV_device_cuda */ + +/* -------------------------- EGL_NV_native_query -------------------------- */ + +#ifndef EGL_NV_native_query +#define EGL_NV_native_query 1 + +typedef EGLBoolean ( * PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType * display_id); +typedef EGLBoolean ( * PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap); +typedef EGLBoolean ( * PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window); + +#define eglQueryNativeDisplayNV EGLEW_GET_FUN(__eglewQueryNativeDisplayNV) +#define eglQueryNativePixmapNV EGLEW_GET_FUN(__eglewQueryNativePixmapNV) +#define eglQueryNativeWindowNV EGLEW_GET_FUN(__eglewQueryNativeWindowNV) + +#define EGLEW_NV_native_query EGLEW_GET_VAR(__EGLEW_NV_native_query) + +#endif /* EGL_NV_native_query */ + +/* ---------------------- EGL_NV_post_convert_rounding --------------------- */ + +#ifndef EGL_NV_post_convert_rounding +#define EGL_NV_post_convert_rounding 1 + +#define EGLEW_NV_post_convert_rounding EGLEW_GET_VAR(__EGLEW_NV_post_convert_rounding) + +#endif /* EGL_NV_post_convert_rounding */ + +/* ------------------------- EGL_NV_post_sub_buffer ------------------------ */ + +#ifndef EGL_NV_post_sub_buffer +#define EGL_NV_post_sub_buffer 1 + +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE + +typedef EGLBoolean ( * PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); + +#define eglPostSubBufferNV EGLEW_GET_FUN(__eglewPostSubBufferNV) + +#define EGLEW_NV_post_sub_buffer EGLEW_GET_VAR(__EGLEW_NV_post_sub_buffer) + +#endif /* EGL_NV_post_sub_buffer */ + +/* ------------------ EGL_NV_robustness_video_memory_purge ----------------- */ + +#ifndef EGL_NV_robustness_video_memory_purge +#define EGL_NV_robustness_video_memory_purge 1 + +#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C + +#define EGLEW_NV_robustness_video_memory_purge EGLEW_GET_VAR(__EGLEW_NV_robustness_video_memory_purge) + +#endif /* EGL_NV_robustness_video_memory_purge */ + +/* ------------------ EGL_NV_stream_consumer_gltexture_yuv ----------------- */ + +#ifndef EGL_NV_stream_consumer_gltexture_yuv +#define EGL_NV_stream_consumer_gltexture_yuv 1 + +#define EGL_YUV_BUFFER_EXT 0x3300 +#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 +#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C +#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D +#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E + +typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list); + +#define eglStreamConsumerGLTextureExternalAttribsNV EGLEW_GET_FUN(__eglewStreamConsumerGLTextureExternalAttribsNV) + +#define EGLEW_NV_stream_consumer_gltexture_yuv EGLEW_GET_VAR(__EGLEW_NV_stream_consumer_gltexture_yuv) + +#endif /* EGL_NV_stream_consumer_gltexture_yuv */ + +/* ---------------------- EGL_NV_stream_cross_display ---------------------- */ + +#ifndef EGL_NV_stream_cross_display +#define EGL_NV_stream_cross_display 1 + +#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E + +#define EGLEW_NV_stream_cross_display EGLEW_GET_VAR(__EGLEW_NV_stream_cross_display) + +#endif /* EGL_NV_stream_cross_display */ + +/* ----------------------- EGL_NV_stream_cross_object ---------------------- */ + +#ifndef EGL_NV_stream_cross_object +#define EGL_NV_stream_cross_object 1 + +#define EGL_STREAM_CROSS_OBJECT_NV 0x334D + +#define EGLEW_NV_stream_cross_object EGLEW_GET_VAR(__EGLEW_NV_stream_cross_object) + +#endif /* EGL_NV_stream_cross_object */ + +/* --------------------- EGL_NV_stream_cross_partition --------------------- */ + +#ifndef EGL_NV_stream_cross_partition +#define EGL_NV_stream_cross_partition 1 + +#define EGL_STREAM_CROSS_PARTITION_NV 0x323F + +#define EGLEW_NV_stream_cross_partition EGLEW_GET_VAR(__EGLEW_NV_stream_cross_partition) + +#endif /* EGL_NV_stream_cross_partition */ + +/* ---------------------- EGL_NV_stream_cross_process ---------------------- */ + +#ifndef EGL_NV_stream_cross_process +#define EGL_NV_stream_cross_process 1 + +#define EGL_STREAM_CROSS_PROCESS_NV 0x3245 + +#define EGLEW_NV_stream_cross_process EGLEW_GET_VAR(__EGLEW_NV_stream_cross_process) + +#endif /* EGL_NV_stream_cross_process */ + +/* ----------------------- EGL_NV_stream_cross_system ---------------------- */ + +#ifndef EGL_NV_stream_cross_system +#define EGL_NV_stream_cross_system 1 + +#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F + +#define EGLEW_NV_stream_cross_system EGLEW_GET_VAR(__EGLEW_NV_stream_cross_system) + +#endif /* EGL_NV_stream_cross_system */ + +/* ------------------------ EGL_NV_stream_fifo_next ------------------------ */ + +#ifndef EGL_NV_stream_fifo_next +#define EGL_NV_stream_fifo_next 1 + +#define EGL_PENDING_FRAME_NV 0x3329 +#define EGL_STREAM_TIME_PENDING_NV 0x332A + +#define EGLEW_NV_stream_fifo_next EGLEW_GET_VAR(__EGLEW_NV_stream_fifo_next) + +#endif /* EGL_NV_stream_fifo_next */ + +/* --------------------- EGL_NV_stream_fifo_synchronous -------------------- */ + +#ifndef EGL_NV_stream_fifo_synchronous +#define EGL_NV_stream_fifo_synchronous 1 + +#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336 + +#define EGLEW_NV_stream_fifo_synchronous EGLEW_GET_VAR(__EGLEW_NV_stream_fifo_synchronous) + +#endif /* EGL_NV_stream_fifo_synchronous */ + +/* ----------------------- EGL_NV_stream_frame_limits ---------------------- */ + +#ifndef EGL_NV_stream_frame_limits +#define EGL_NV_stream_frame_limits 1 + +#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337 +#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338 + +#define EGLEW_NV_stream_frame_limits EGLEW_GET_VAR(__EGLEW_NV_stream_frame_limits) + +#endif /* EGL_NV_stream_frame_limits */ + +/* ------------------------- EGL_NV_stream_metadata ------------------------ */ + +#ifndef EGL_NV_stream_metadata +#define EGL_NV_stream_metadata 1 + +#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 +#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 +#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 +#define EGL_PRODUCER_METADATA_NV 0x3253 +#define EGL_CONSUMER_METADATA_NV 0x3254 +#define EGL_METADATA0_SIZE_NV 0x3255 +#define EGL_METADATA1_SIZE_NV 0x3256 +#define EGL_METADATA2_SIZE_NV 0x3257 +#define EGL_METADATA3_SIZE_NV 0x3258 +#define EGL_METADATA0_TYPE_NV 0x3259 +#define EGL_METADATA1_TYPE_NV 0x325A +#define EGL_METADATA2_TYPE_NV 0x325B +#define EGL_METADATA3_TYPE_NV 0x325C +#define EGL_PENDING_METADATA_NV 0x3328 + +typedef EGLBoolean ( * PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib * value); +typedef EGLBoolean ( * PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data); +typedef EGLBoolean ( * PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data); + +#define eglQueryDisplayAttribNV EGLEW_GET_FUN(__eglewQueryDisplayAttribNV) +#define eglQueryStreamMetadataNV EGLEW_GET_FUN(__eglewQueryStreamMetadataNV) +#define eglSetStreamMetadataNV EGLEW_GET_FUN(__eglewSetStreamMetadataNV) + +#define EGLEW_NV_stream_metadata EGLEW_GET_VAR(__EGLEW_NV_stream_metadata) + +#endif /* EGL_NV_stream_metadata */ + +/* -------------------------- EGL_NV_stream_remote ------------------------- */ + +#ifndef EGL_NV_stream_remote +#define EGL_NV_stream_remote 1 + +#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240 +#define EGL_STREAM_TYPE_NV 0x3241 +#define EGL_STREAM_PROTOCOL_NV 0x3242 +#define EGL_STREAM_ENDPOINT_NV 0x3243 +#define EGL_STREAM_LOCAL_NV 0x3244 +#define EGL_STREAM_PROTOCOL_FD_NV 0x3246 +#define EGL_STREAM_PRODUCER_NV 0x3247 +#define EGL_STREAM_CONSUMER_NV 0x3248 + +#define EGLEW_NV_stream_remote EGLEW_GET_VAR(__EGLEW_NV_stream_remote) + +#endif /* EGL_NV_stream_remote */ + +/* -------------------------- EGL_NV_stream_reset -------------------------- */ + +#ifndef EGL_NV_stream_reset +#define EGL_NV_stream_reset 1 + +#define EGL_SUPPORT_RESET_NV 0x3334 +#define EGL_SUPPORT_REUSE_NV 0x3335 + +typedef EGLBoolean ( * PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream); + +#define eglResetStreamNV EGLEW_GET_FUN(__eglewResetStreamNV) + +#define EGLEW_NV_stream_reset EGLEW_GET_VAR(__EGLEW_NV_stream_reset) + +#endif /* EGL_NV_stream_reset */ + +/* -------------------------- EGL_NV_stream_socket ------------------------- */ + +#ifndef EGL_NV_stream_socket +#define EGL_NV_stream_socket 1 + +#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B +#define EGL_SOCKET_HANDLE_NV 0x324C +#define EGL_SOCKET_TYPE_NV 0x324D + +#define EGLEW_NV_stream_socket EGLEW_GET_VAR(__EGLEW_NV_stream_socket) + +#endif /* EGL_NV_stream_socket */ + +/* ----------------------- EGL_NV_stream_socket_inet ----------------------- */ + +#ifndef EGL_NV_stream_socket_inet +#define EGL_NV_stream_socket_inet 1 + +#define EGL_SOCKET_TYPE_INET_NV 0x324F + +#define EGLEW_NV_stream_socket_inet EGLEW_GET_VAR(__EGLEW_NV_stream_socket_inet) + +#endif /* EGL_NV_stream_socket_inet */ + +/* ----------------------- EGL_NV_stream_socket_unix ----------------------- */ + +#ifndef EGL_NV_stream_socket_unix +#define EGL_NV_stream_socket_unix 1 + +#define EGL_SOCKET_TYPE_UNIX_NV 0x324E + +#define EGLEW_NV_stream_socket_unix EGLEW_GET_VAR(__EGLEW_NV_stream_socket_unix) + +#endif /* EGL_NV_stream_socket_unix */ + +/* --------------------------- EGL_NV_stream_sync -------------------------- */ + +#ifndef EGL_NV_stream_sync +#define EGL_NV_stream_sync 1 + +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_NEW_FRAME_NV 0x321F + +typedef EGLSyncKHR ( * PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list); + +#define eglCreateStreamSyncNV EGLEW_GET_FUN(__eglewCreateStreamSyncNV) + +#define EGLEW_NV_stream_sync EGLEW_GET_VAR(__EGLEW_NV_stream_sync) + +#endif /* EGL_NV_stream_sync */ + +/* ------------------------------ EGL_NV_sync ------------------------------ */ + +#ifndef EGL_NV_sync +#define EGL_NV_sync 1 + +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF + +typedef EGLint ( * PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +typedef EGLSyncNV ( * PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list); +typedef EGLBoolean ( * PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); +typedef EGLBoolean ( * PFNEGLFENCENVPROC) (EGLSyncNV sync); +typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint * value); +typedef EGLBoolean ( * PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); + +#define eglClientWaitSyncNV EGLEW_GET_FUN(__eglewClientWaitSyncNV) +#define eglCreateFenceSyncNV EGLEW_GET_FUN(__eglewCreateFenceSyncNV) +#define eglDestroySyncNV EGLEW_GET_FUN(__eglewDestroySyncNV) +#define eglFenceNV EGLEW_GET_FUN(__eglewFenceNV) +#define eglGetSyncAttribNV EGLEW_GET_FUN(__eglewGetSyncAttribNV) +#define eglSignalSyncNV EGLEW_GET_FUN(__eglewSignalSyncNV) + +#define EGLEW_NV_sync EGLEW_GET_VAR(__EGLEW_NV_sync) + +#endif /* EGL_NV_sync */ + +/* --------------------------- EGL_NV_system_time -------------------------- */ + +#ifndef EGL_NV_system_time +#define EGL_NV_system_time 1 + +typedef EGLuint64NV ( * PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) ( void ); +typedef EGLuint64NV ( * PFNEGLGETSYSTEMTIMENVPROC) ( void ); + +#define eglGetSystemTimeFrequencyNV EGLEW_GET_FUN(__eglewGetSystemTimeFrequencyNV) +#define eglGetSystemTimeNV EGLEW_GET_FUN(__eglewGetSystemTimeNV) + +#define EGLEW_NV_system_time EGLEW_GET_VAR(__EGLEW_NV_system_time) + +#endif /* EGL_NV_system_time */ + +/* --------------------- EGL_TIZEN_image_native_buffer --------------------- */ + +#ifndef EGL_TIZEN_image_native_buffer +#define EGL_TIZEN_image_native_buffer 1 + +#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 + +#define EGLEW_TIZEN_image_native_buffer EGLEW_GET_VAR(__EGLEW_TIZEN_image_native_buffer) + +#endif /* EGL_TIZEN_image_native_buffer */ + +/* --------------------- EGL_TIZEN_image_native_surface -------------------- */ + +#ifndef EGL_TIZEN_image_native_surface +#define EGL_TIZEN_image_native_surface 1 + +#define EGL_NATIVE_SURFACE_TIZEN 0x32A1 + +#define EGLEW_TIZEN_image_native_surface EGLEW_GET_VAR(__EGLEW_TIZEN_image_native_surface) + +#endif /* EGL_TIZEN_image_native_surface */ + +/* ------------------------------------------------------------------------- */ + +#define EGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define EGLEW_VAR_EXPORT GLEW_VAR_EXPORT + +EGLEW_FUN_EXPORT PFNEGLCHOOSECONFIGPROC __eglewChooseConfig; +EGLEW_FUN_EXPORT PFNEGLCOPYBUFFERSPROC __eglewCopyBuffers; +EGLEW_FUN_EXPORT PFNEGLCREATECONTEXTPROC __eglewCreateContext; +EGLEW_FUN_EXPORT PFNEGLCREATEPBUFFERSURFACEPROC __eglewCreatePbufferSurface; +EGLEW_FUN_EXPORT PFNEGLCREATEPIXMAPSURFACEPROC __eglewCreatePixmapSurface; +EGLEW_FUN_EXPORT PFNEGLCREATEWINDOWSURFACEPROC __eglewCreateWindowSurface; +EGLEW_FUN_EXPORT PFNEGLDESTROYCONTEXTPROC __eglewDestroyContext; +EGLEW_FUN_EXPORT PFNEGLDESTROYSURFACEPROC __eglewDestroySurface; +EGLEW_FUN_EXPORT PFNEGLGETCONFIGATTRIBPROC __eglewGetConfigAttrib; +EGLEW_FUN_EXPORT PFNEGLGETCONFIGSPROC __eglewGetConfigs; +EGLEW_FUN_EXPORT PFNEGLGETCURRENTDISPLAYPROC __eglewGetCurrentDisplay; +EGLEW_FUN_EXPORT PFNEGLGETCURRENTSURFACEPROC __eglewGetCurrentSurface; +EGLEW_FUN_EXPORT PFNEGLGETDISPLAYPROC __eglewGetDisplay; +EGLEW_FUN_EXPORT PFNEGLGETERRORPROC __eglewGetError; +EGLEW_FUN_EXPORT PFNEGLINITIALIZEPROC __eglewInitialize; +EGLEW_FUN_EXPORT PFNEGLMAKECURRENTPROC __eglewMakeCurrent; +EGLEW_FUN_EXPORT PFNEGLQUERYCONTEXTPROC __eglewQueryContext; +EGLEW_FUN_EXPORT PFNEGLQUERYSTRINGPROC __eglewQueryString; +EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPROC __eglewQuerySurface; +EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSPROC __eglewSwapBuffers; +EGLEW_FUN_EXPORT PFNEGLTERMINATEPROC __eglewTerminate; +EGLEW_FUN_EXPORT PFNEGLWAITGLPROC __eglewWaitGL; +EGLEW_FUN_EXPORT PFNEGLWAITNATIVEPROC __eglewWaitNative; + +EGLEW_FUN_EXPORT PFNEGLBINDTEXIMAGEPROC __eglewBindTexImage; +EGLEW_FUN_EXPORT PFNEGLRELEASETEXIMAGEPROC __eglewReleaseTexImage; +EGLEW_FUN_EXPORT PFNEGLSURFACEATTRIBPROC __eglewSurfaceAttrib; +EGLEW_FUN_EXPORT PFNEGLSWAPINTERVALPROC __eglewSwapInterval; + +EGLEW_FUN_EXPORT PFNEGLBINDAPIPROC __eglewBindAPI; +EGLEW_FUN_EXPORT PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC __eglewCreatePbufferFromClientBuffer; +EGLEW_FUN_EXPORT PFNEGLQUERYAPIPROC __eglewQueryAPI; +EGLEW_FUN_EXPORT PFNEGLRELEASETHREADPROC __eglewReleaseThread; +EGLEW_FUN_EXPORT PFNEGLWAITCLIENTPROC __eglewWaitClient; + +EGLEW_FUN_EXPORT PFNEGLGETCURRENTCONTEXTPROC __eglewGetCurrentContext; + +EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCPROC __eglewClientWaitSync; +EGLEW_FUN_EXPORT PFNEGLCREATEIMAGEPROC __eglewCreateImage; +EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC __eglewCreatePlatformPixmapSurface; +EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMWINDOWSURFACEPROC __eglewCreatePlatformWindowSurface; +EGLEW_FUN_EXPORT PFNEGLCREATESYNCPROC __eglewCreateSync; +EGLEW_FUN_EXPORT PFNEGLDESTROYIMAGEPROC __eglewDestroyImage; +EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCPROC __eglewDestroySync; +EGLEW_FUN_EXPORT PFNEGLGETPLATFORMDISPLAYPROC __eglewGetPlatformDisplay; +EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBPROC __eglewGetSyncAttrib; +EGLEW_FUN_EXPORT PFNEGLWAITSYNCPROC __eglewWaitSync; + +EGLEW_FUN_EXPORT PFNEGLSETBLOBCACHEFUNCSANDROIDPROC __eglewSetBlobCacheFuncsANDROID; + +EGLEW_FUN_EXPORT PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC __eglewCreateNativeClientBufferANDROID; + +EGLEW_FUN_EXPORT PFNEGLDUPNATIVEFENCEFDANDROIDPROC __eglewDupNativeFenceFDANDROID; + +EGLEW_FUN_EXPORT PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID; + +EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE; + +EGLEW_FUN_EXPORT PFNEGLQUERYDEVICESEXTPROC __eglewQueryDevicesEXT; + +EGLEW_FUN_EXPORT PFNEGLQUERYDEVICEATTRIBEXTPROC __eglewQueryDeviceAttribEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYDEVICESTRINGEXTPROC __eglewQueryDeviceStringEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYDISPLAYATTRIBEXTPROC __eglewQueryDisplayAttribEXT; + +EGLEW_FUN_EXPORT PFNEGLQUERYDMABUFFORMATSEXTPROC __eglewQueryDmaBufFormatsEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYDMABUFMODIFIERSEXTPROC __eglewQueryDmaBufModifiersEXT; + +EGLEW_FUN_EXPORT PFNEGLGETOUTPUTLAYERSEXTPROC __eglewGetOutputLayersEXT; +EGLEW_FUN_EXPORT PFNEGLGETOUTPUTPORTSEXTPROC __eglewGetOutputPortsEXT; +EGLEW_FUN_EXPORT PFNEGLOUTPUTLAYERATTRIBEXTPROC __eglewOutputLayerAttribEXT; +EGLEW_FUN_EXPORT PFNEGLOUTPUTPORTATTRIBEXTPROC __eglewOutputPortAttribEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC __eglewQueryOutputLayerAttribEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC __eglewQueryOutputLayerStringEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC __eglewQueryOutputPortAttribEXT; +EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC __eglewQueryOutputPortStringEXT; + +EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC __eglewCreatePlatformPixmapSurfaceEXT; +EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC __eglewCreatePlatformWindowSurfaceEXT; +EGLEW_FUN_EXPORT PFNEGLGETPLATFORMDISPLAYEXTPROC __eglewGetPlatformDisplayEXT; + +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMEROUTPUTEXTPROC __eglewStreamConsumerOutputEXT; + +EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC __eglewSwapBuffersWithDamageEXT; + +EGLEW_FUN_EXPORT PFNEGLCREATEPIXMAPSURFACEHIPROC __eglewCreatePixmapSurfaceHI; + +EGLEW_FUN_EXPORT PFNEGLCREATESYNC64KHRPROC __eglewCreateSync64KHR; + +EGLEW_FUN_EXPORT PFNEGLDEBUGMESSAGECONTROLKHRPROC __eglewDebugMessageControlKHR; +EGLEW_FUN_EXPORT PFNEGLLABELOBJECTKHRPROC __eglewLabelObjectKHR; +EGLEW_FUN_EXPORT PFNEGLQUERYDEBUGKHRPROC __eglewQueryDebugKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATEIMAGEKHRPROC __eglewCreateImageKHR; +EGLEW_FUN_EXPORT PFNEGLDESTROYIMAGEKHRPROC __eglewDestroyImageKHR; + +EGLEW_FUN_EXPORT PFNEGLLOCKSURFACEKHRPROC __eglewLockSurfaceKHR; +EGLEW_FUN_EXPORT PFNEGLUNLOCKSURFACEKHRPROC __eglewUnlockSurfaceKHR; + +EGLEW_FUN_EXPORT PFNEGLQUERYSURFACE64KHRPROC __eglewQuerySurface64KHR; + +EGLEW_FUN_EXPORT PFNEGLSETDAMAGEREGIONKHRPROC __eglewSetDamageRegionKHR; + +EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCKHRPROC __eglewClientWaitSyncKHR; +EGLEW_FUN_EXPORT PFNEGLCREATESYNCKHRPROC __eglewCreateSyncKHR; +EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCKHRPROC __eglewDestroySyncKHR; +EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBKHRPROC __eglewGetSyncAttribKHR; +EGLEW_FUN_EXPORT PFNEGLSIGNALSYNCKHRPROC __eglewSignalSyncKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATESTREAMKHRPROC __eglewCreateStreamKHR; +EGLEW_FUN_EXPORT PFNEGLDESTROYSTREAMKHRPROC __eglewDestroyStreamKHR; +EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMKHRPROC __eglewQueryStreamKHR; +EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMU64KHRPROC __eglewQueryStreamu64KHR; +EGLEW_FUN_EXPORT PFNEGLSTREAMATTRIBKHRPROC __eglewStreamAttribKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATESTREAMATTRIBKHRPROC __eglewCreateStreamAttribKHR; +EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMATTRIBKHRPROC __eglewQueryStreamAttribKHR; +EGLEW_FUN_EXPORT PFNEGLSETSTREAMATTRIBKHRPROC __eglewSetStreamAttribKHR; +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC __eglewStreamConsumerAcquireAttribKHR; +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC __eglewStreamConsumerReleaseAttribKHR; + +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERACQUIREKHRPROC __eglewStreamConsumerAcquireKHR; +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC __eglewStreamConsumerGLTextureExternalKHR; +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERRELEASEKHRPROC __eglewStreamConsumerReleaseKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC __eglewCreateStreamFromFileDescriptorKHR; +EGLEW_FUN_EXPORT PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC __eglewGetStreamFileDescriptorKHR; + +EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMTIMEKHRPROC __eglewQueryStreamTimeKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC __eglewCreateStreamProducerSurfaceKHR; + +EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC __eglewSwapBuffersWithDamageKHR; + +EGLEW_FUN_EXPORT PFNEGLWAITSYNCKHRPROC __eglewWaitSyncKHR; + +EGLEW_FUN_EXPORT PFNEGLCREATEDRMIMAGEMESAPROC __eglewCreateDRMImageMESA; +EGLEW_FUN_EXPORT PFNEGLEXPORTDRMIMAGEMESAPROC __eglewExportDRMImageMESA; + +EGLEW_FUN_EXPORT PFNEGLEXPORTDMABUFIMAGEMESAPROC __eglewExportDMABUFImageMESA; +EGLEW_FUN_EXPORT PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC __eglewExportDMABUFImageQueryMESA; + +EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSREGIONNOKPROC __eglewSwapBuffersRegionNOK; + +EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSREGION2NOKPROC __eglewSwapBuffersRegion2NOK; + +EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEDISPLAYNVPROC __eglewQueryNativeDisplayNV; +EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEPIXMAPNVPROC __eglewQueryNativePixmapNV; +EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV; + +EGLEW_FUN_EXPORT PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV; + +EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV; + +EGLEW_FUN_EXPORT PFNEGLQUERYDISPLAYATTRIBNVPROC __eglewQueryDisplayAttribNV; +EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMMETADATANVPROC __eglewQueryStreamMetadataNV; +EGLEW_FUN_EXPORT PFNEGLSETSTREAMMETADATANVPROC __eglewSetStreamMetadataNV; + +EGLEW_FUN_EXPORT PFNEGLRESETSTREAMNVPROC __eglewResetStreamNV; + +EGLEW_FUN_EXPORT PFNEGLCREATESTREAMSYNCNVPROC __eglewCreateStreamSyncNV; + +EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCNVPROC __eglewClientWaitSyncNV; +EGLEW_FUN_EXPORT PFNEGLCREATEFENCESYNCNVPROC __eglewCreateFenceSyncNV; +EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCNVPROC __eglewDestroySyncNV; +EGLEW_FUN_EXPORT PFNEGLFENCENVPROC __eglewFenceNV; +EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBNVPROC __eglewGetSyncAttribNV; +EGLEW_FUN_EXPORT PFNEGLSIGNALSYNCNVPROC __eglewSignalSyncNV; + +EGLEW_FUN_EXPORT PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC __eglewGetSystemTimeFrequencyNV; +EGLEW_FUN_EXPORT PFNEGLGETSYSTEMTIMENVPROC __eglewGetSystemTimeNV; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_0; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_1; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_2; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_3; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_4; +EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_5; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_blob_cache; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_create_native_client_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_framebuffer_target; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_front_buffer_auto_refresh; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_image_native_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_native_fence_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_presentation_time; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_recordable; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_pixmap_multisample_discard; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_buffer_age; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_client_extensions; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_create_context_robustness; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_base; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_drm; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_enumeration; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_openwf; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_query; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_bt2020_linear; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_bt2020_pq; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_scrgb_linear; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_image_dma_buf_import; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_image_dma_buf_import_modifiers; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_multiview_window; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_base; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_drm; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_openwf; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_pixel_format_float; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_base; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_device; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_wayland; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_x11; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_protected_content; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_protected_surface; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_stream_consumer_egloutput; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_surface_SMPTE2086_metadata; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_swap_buffers_with_damage; +EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_yuv_surface; +EGLEW_VAR_EXPORT GLboolean __EGLEW_HI_clientpixmap; +EGLEW_VAR_EXPORT GLboolean __EGLEW_HI_colorformats; +EGLEW_VAR_EXPORT GLboolean __EGLEW_IMG_context_priority; +EGLEW_VAR_EXPORT GLboolean __EGLEW_IMG_image_plane_attribs; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_cl_event; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_cl_event2; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_client_get_all_proc_addresses; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_config_attribs; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_context_flush_control; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_create_context; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_create_context_no_error; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_debug; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_fence_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_get_all_proc_addresses; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_colorspace; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_renderbuffer_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_2D_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_3D_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_cubemap_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image_base; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image_pixmap; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface2; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface3; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_mutable_render_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_no_config_context; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_partial_update; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_android; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_gbm; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_wayland; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_x11; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_reusable_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_attrib; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_consumer_gltexture; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_cross_process_fd; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_fifo; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_producer_aldatalocator; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_producer_eglsurface; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_surfaceless_context; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_swap_buffers_with_damage; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_vg_parent_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_wait_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_drm_image; +EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_image_dma_buf_export; +EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_platform_gbm; +EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_platform_surfaceless; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_swap_region; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_swap_region2; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_texture_from_pixmap; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_3dvision_surface; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_coverage_sample; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_coverage_sample_resolve; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_cuda_event; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_depth_nonlinear; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_device_cuda; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_native_query; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_convert_rounding; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_sub_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_robustness_video_memory_purge; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_display; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_object; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_partition; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_process; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_system; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_fifo_next; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_fifo_synchronous; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_frame_limits; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_metadata; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_remote; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_reset; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket_inet; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket_unix; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_sync; +EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_system_time; +EGLEW_VAR_EXPORT GLboolean __EGLEW_TIZEN_image_native_buffer; +EGLEW_VAR_EXPORT GLboolean __EGLEW_TIZEN_image_native_surface; +/* ------------------------------------------------------------------------ */ + +GLEWAPI GLenum GLEWAPIENTRY eglewInit (EGLDisplay display); +GLEWAPI GLboolean GLEWAPIENTRY eglewIsSupported (const char *name); + +#define EGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define EGLEW_GET_FUN(x) x + +GLEWAPI GLboolean GLEWAPIENTRY eglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __eglew_h__ */ diff --git a/dep/glew-2.1.0/include/GL/glew.h b/dep/glew-2.1.0/include/GL/glew.h new file mode 100644 index 00000000..b5b6987f --- /dev/null +++ b/dep/glew-2.1.0/include/GL/glew.h @@ -0,0 +1,23686 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__gl2_h_) +#error gl2.h included before glew.h +#endif +#if defined(__gltypes_h_) +#error gltypes.h included before glew.h +#endif +#if defined(__REGAL_H__) +#error Regal.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __gl2_h_ +#define __GL_H__ +#define _GL_H +#define __gltypes_h_ +#define __REGAL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* and */ +#ifdef APIENTRY +# ifndef GLAPIENTRY +# define GLAPIENTRY APIENTRY +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY APIENTRY +# endif +#else +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# ifndef GLAPIENTRY +# define GLAPIENTRY __stdcall +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY __stdcall +# endif +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ +/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ + +#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif + +#endif /* _WIN32 */ + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY +#endif + +#define GLEW_VAR_EXPORT GLEWAPI +#define GLEW_FUN_EXPORT GLEWAPI + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +#ifndef GLEW_NO_GLU +# ifdef __APPLE__ +# include +# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) +# define GLEW_NO_GLU +# endif +# endif +#endif + +#ifndef GLEW_NO_GLU +/* this is where we can safely include GLU */ +# if defined(__APPLE__) && defined(__MACH__) +# include +# else +# include +# endif +#endif + +/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 + +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) +#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) +#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) +#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) + +#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) + +#endif /* GL_VERSION_1_2 */ + +/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ + +#ifndef GL_VERSION_1_2_1 +#define GL_VERSION_1_2_1 1 + +#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) + +#endif /* GL_VERSION_1_2_1 */ + +/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_MULTISAMPLE_BIT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); + +#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) +#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) +#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) +#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) +#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) +#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) +#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) +#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) +#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) +#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) +#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) +#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) +#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) +#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) +#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) +#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) +#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) +#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) +#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) +#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) +#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) +#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) +#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) +#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) +#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) +#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) +#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) +#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) +#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) +#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) +#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) +#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) +#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) +#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) +#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) +#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) +#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) +#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) +#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) +#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) +#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) +#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) +#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) +#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) +#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) +#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) + +#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) + +#endif /* GL_VERSION_1_3 */ + +/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); + +#define glBlendColor GLEW_GET_FUN(__glewBlendColor) +#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) +#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) +#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) +#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) +#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) +#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) +#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) +#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) +#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) +#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) +#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) +#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) +#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) +#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) +#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) +#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) +#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) +#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) +#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) +#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) +#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) +#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) +#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) +#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) +#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) +#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) +#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) +#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) +#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) +#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) +#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) +#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) +#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) +#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) +#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) +#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) +#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) +#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) +#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) +#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) +#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) +#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) +#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) +#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) +#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) +#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) + +#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) + +#endif /* GL_VERSION_1_4 */ + +/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 + +#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_FOG_COORD GL_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA +#define GL_SRC1_RGB GL_SOURCE1_RGB +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA +#define GL_SRC2_RGB GL_SOURCE2_RGB +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 + +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); +typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); + +#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) +#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) +#define glBufferData GLEW_GET_FUN(__glewBufferData) +#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) +#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) +#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) +#define glEndQuery GLEW_GET_FUN(__glewEndQuery) +#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) +#define glGenQueries GLEW_GET_FUN(__glewGenQueries) +#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) +#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) +#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) +#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) +#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) +#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) +#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) +#define glIsQuery GLEW_GET_FUN(__glewIsQuery) +#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) +#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) + +#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) + +#endif /* GL_VERSION_1_5 */ + +/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 + +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); +typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); + +#define glAttachShader GLEW_GET_FUN(__glewAttachShader) +#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) +#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) +#define glCompileShader GLEW_GET_FUN(__glewCompileShader) +#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) +#define glCreateShader GLEW_GET_FUN(__glewCreateShader) +#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) +#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) +#define glDetachShader GLEW_GET_FUN(__glewDetachShader) +#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) +#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) +#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) +#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) +#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) +#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) +#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) +#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) +#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) +#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) +#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) +#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) +#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) +#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) +#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) +#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) +#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) +#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) +#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) +#define glIsProgram GLEW_GET_FUN(__glewIsProgram) +#define glIsShader GLEW_GET_FUN(__glewIsShader) +#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) +#define glShaderSource GLEW_GET_FUN(__glewShaderSource) +#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) +#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) +#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) +#define glUniform1f GLEW_GET_FUN(__glewUniform1f) +#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) +#define glUniform1i GLEW_GET_FUN(__glewUniform1i) +#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) +#define glUniform2f GLEW_GET_FUN(__glewUniform2f) +#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) +#define glUniform2i GLEW_GET_FUN(__glewUniform2i) +#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) +#define glUniform3f GLEW_GET_FUN(__glewUniform3f) +#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) +#define glUniform3i GLEW_GET_FUN(__glewUniform3i) +#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) +#define glUniform4f GLEW_GET_FUN(__glewUniform4f) +#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) +#define glUniform4i GLEW_GET_FUN(__glewUniform4i) +#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) +#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) +#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) +#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) +#define glUseProgram GLEW_GET_FUN(__glewUseProgram) +#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) +#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) +#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) +#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) +#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) +#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) +#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) +#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) +#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) +#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) +#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) +#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) +#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) +#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) +#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) +#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) +#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) +#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) +#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) +#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) +#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) +#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) +#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) +#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) +#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) +#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) +#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) +#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) +#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) +#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) +#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) +#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) +#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) +#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) +#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) +#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) +#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) +#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) + +#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) + +#endif /* GL_VERSION_2_0 */ + +/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 + +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + +#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) +#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) +#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) +#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) +#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) +#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) + +#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) + +#endif /* GL_VERSION_2_1 */ + +/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 + +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer); + +#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) +#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) +#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) +#define glClampColor GLEW_GET_FUN(__glewClampColor) +#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) +#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) +#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) +#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) +#define glColorMaski GLEW_GET_FUN(__glewColorMaski) +#define glDisablei GLEW_GET_FUN(__glewDisablei) +#define glEnablei GLEW_GET_FUN(__glewEnablei) +#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) +#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) +#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) +#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) +#define glGetStringi GLEW_GET_FUN(__glewGetStringi) +#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) +#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) +#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) +#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) +#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) +#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) +#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) +#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) +#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) +#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) +#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) +#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) +#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) +#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) +#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) +#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) +#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) +#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) +#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) +#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) +#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) +#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) +#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) +#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) +#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) +#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) +#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) +#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) +#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) +#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) +#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) +#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) +#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) +#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) +#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) +#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) +#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) +#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) +#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) + +#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) + +#endif /* GL_VERSION_3_0 */ + +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + +/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_RGB10_A2UI 0x906F + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) + +#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) + +#endif /* GL_VERSION_3_3 */ + +/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 + +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); + +#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) +#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) +#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) +#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) +#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) + +#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) + +#endif /* GL_VERSION_4_0 */ + +/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 + +#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) + +#endif /* GL_VERSION_4_1 */ + +/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 + +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 + +#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) + +#endif /* GL_VERSION_4_2 */ + +/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 + +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E + +#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) + +#endif /* GL_VERSION_4_3 */ + +/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 + +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A + +#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) + +#endif /* GL_VERSION_4_4 */ + +/* ----------------------------- GL_VERSION_4_5 ---------------------------- */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); + +#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus) +#define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage) +#define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage) +#define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv) + +#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5) + +#endif /* GL_VERSION_4_5 */ + +/* ----------------------------- GL_VERSION_4_6 ---------------------------- */ + +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 + +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); + +#define glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount) +#define glMultiDrawElementsIndirectCount GLEW_GET_FUN(__glewMultiDrawElementsIndirectCount) +#define glSpecializeShader GLEW_GET_FUN(__glewSpecializeShader) + +#define GLEW_VERSION_4_6 GLEW_GET_VAR(__GLEW_VERSION_4_6) + +#endif /* GL_VERSION_4_6 */ + +/* -------------------------- GL_3DFX_multisample -------------------------- */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 + +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 + +#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) + +#endif /* GL_3DFX_multisample */ + +/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 + +typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); + +#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) + +#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) + +#endif /* GL_3DFX_tbuffer */ + +/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 + +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 + +#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) + +#endif /* GL_AMD_blend_minmax_factor */ + +/* --------------------- GL_AMD_compressed_3DC_texture --------------------- */ + +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 + +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA + +#define GLEW_AMD_compressed_3DC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_3DC_texture) + +#endif /* GL_AMD_compressed_3DC_texture */ + +/* --------------------- GL_AMD_compressed_ATC_texture --------------------- */ + +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 + +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 + +#define GLEW_AMD_compressed_ATC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_ATC_texture) + +#endif /* GL_AMD_compressed_ATC_texture */ + +/* ----------------------- GL_AMD_conservative_depth ----------------------- */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 + +#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) + +#endif /* GL_AMD_conservative_depth */ + +/* -------------------------- GL_AMD_debug_output -------------------------- */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 + +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + +typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); + +#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) +#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) +#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) +#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) + +#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) + +#endif /* GL_AMD_debug_output */ + +/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 + +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F + +#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) + +#endif /* GL_AMD_depth_clamp_separate */ + +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ------------------ GL_AMD_framebuffer_sample_positions ------------------ */ + +#ifndef GL_AMD_framebuffer_sample_positions +#define GL_AMD_framebuffer_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE +#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF +#define GL_ALL_PIXELS_AMD 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values); + +#define glFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewFramebufferSamplePositionsfvAMD) +#define glGetFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetFramebufferParameterfvAMD) +#define glGetNamedFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetNamedFramebufferParameterfvAMD) +#define glNamedFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewNamedFramebufferSamplePositionsfvAMD) + +#define GLEW_AMD_framebuffer_sample_positions GLEW_GET_VAR(__GLEW_AMD_framebuffer_sample_positions) + +#endif /* GL_AMD_framebuffer_sample_positions */ + +/* --------------------------- GL_AMD_gcn_shader --------------------------- */ + +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 + +#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader) + +#endif /* GL_AMD_gcn_shader */ + +/* ---------------------- GL_AMD_gpu_shader_half_float --------------------- */ + +#ifndef GL_AMD_gpu_shader_half_float +#define GL_AMD_gpu_shader_half_float 1 + +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_FLOAT16_MAT2_AMD 0x91C5 +#define GL_FLOAT16_MAT3_AMD 0x91C6 +#define GL_FLOAT16_MAT4_AMD 0x91C7 +#define GL_FLOAT16_MAT2x3_AMD 0x91C8 +#define GL_FLOAT16_MAT2x4_AMD 0x91C9 +#define GL_FLOAT16_MAT3x2_AMD 0x91CA +#define GL_FLOAT16_MAT3x4_AMD 0x91CB +#define GL_FLOAT16_MAT4x2_AMD 0x91CC +#define GL_FLOAT16_MAT4x3_AMD 0x91CD + +#define GLEW_AMD_gpu_shader_half_float GLEW_GET_VAR(__GLEW_AMD_gpu_shader_half_float) + +#endif /* GL_AMD_gpu_shader_half_float */ + +/* ------------------------ GL_AMD_gpu_shader_int16 ------------------------ */ + +#ifndef GL_AMD_gpu_shader_int16 +#define GL_AMD_gpu_shader_int16 1 + +#define GLEW_AMD_gpu_shader_int16 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int16) + +#endif /* GL_AMD_gpu_shader_int16 */ + +/* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 + +#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64) + +#endif /* GL_AMD_gpu_shader_int64 */ + +/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 + +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RG8UI 0x8238 +#define GL_RG16UI 0x823A +#define GL_RGBA8UI 0x8D7C +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); + +#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) + +#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) + +#endif /* GL_AMD_interleaved_elements */ + +/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) +#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) + +#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) + +#endif /* GL_AMD_multi_draw_indirect */ + +/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 + +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 + +typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); +typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); + +#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) +#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) +#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) + +#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) + +#endif /* GL_AMD_name_gen_delete */ + +/* ---------------------- GL_AMD_occlusion_query_event --------------------- */ + +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 + +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); + +#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD) + +#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event) + +#endif /* GL_AMD_occlusion_query_event */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* -------------------------- GL_AMD_pinned_memory ------------------------- */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 + +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 + +#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) + +#endif /* GL_AMD_pinned_memory */ + +/* ----------------------- GL_AMD_program_binary_Z400 ---------------------- */ + +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 + +#define GL_Z400_BINARY_AMD 0x8740 + +#define GLEW_AMD_program_binary_Z400 GLEW_GET_VAR(__GLEW_AMD_program_binary_Z400) + +#endif /* GL_AMD_program_binary_Z400 */ + +/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 + +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 + +#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) + +#endif /* GL_AMD_query_buffer_object */ + +/* ------------------------ GL_AMD_sample_positions ------------------------ */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F + +typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); + +#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) + +#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) + +#endif /* GL_AMD_sample_positions */ + +/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +/* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */ + +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 + +#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops) + +#endif /* GL_AMD_shader_atomic_counter_ops */ + +/* -------------------------- GL_AMD_shader_ballot ------------------------- */ + +#ifndef GL_AMD_shader_ballot +#define GL_AMD_shader_ballot 1 + +#define GLEW_AMD_shader_ballot GLEW_GET_VAR(__GLEW_AMD_shader_ballot) + +#endif /* GL_AMD_shader_ballot */ + +/* ---------------- GL_AMD_shader_explicit_vertex_parameter ---------------- */ + +#ifndef GL_AMD_shader_explicit_vertex_parameter +#define GL_AMD_shader_explicit_vertex_parameter 1 + +#define GLEW_AMD_shader_explicit_vertex_parameter GLEW_GET_VAR(__GLEW_AMD_shader_explicit_vertex_parameter) + +#endif /* GL_AMD_shader_explicit_vertex_parameter */ + +/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 + +#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) + +#endif /* GL_AMD_shader_stencil_export */ + +/* ------------------- GL_AMD_shader_stencil_value_export ------------------ */ + +#ifndef GL_AMD_shader_stencil_value_export +#define GL_AMD_shader_stencil_value_export 1 + +#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export) + +#endif /* GL_AMD_shader_stencil_value_export */ + +/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 + +#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) + +#endif /* GL_AMD_shader_trinary_minmax */ + +/* ------------------------- GL_AMD_sparse_texture ------------------------- */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 + +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); + +#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) +#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) + +#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) + +#endif /* GL_AMD_sparse_texture */ + +/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 + +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D + +typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); + +#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) + +#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) + +#endif /* GL_AMD_stencil_operation_extended */ + +/* --------------------- GL_AMD_texture_gather_bias_lod -------------------- */ + +#ifndef GL_AMD_texture_gather_bias_lod +#define GL_AMD_texture_gather_bias_lod 1 + +#define GLEW_AMD_texture_gather_bias_lod GLEW_GET_VAR(__GLEW_AMD_texture_gather_bias_lod) + +#endif /* GL_AMD_texture_gather_bias_lod */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 + +#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +/* ----------------------- GL_AMD_transform_feedback4 ---------------------- */ + +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 + +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 + +#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4) + +#endif /* GL_AMD_transform_feedback4 */ + +/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 + +#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) + +#endif /* GL_AMD_vertex_shader_layer */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 + +#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +/* -------------------- GL_ANDROID_extension_pack_es31a -------------------- */ + +#ifndef GL_ANDROID_extension_pack_es31a +#define GL_ANDROID_extension_pack_es31a 1 + +#define GLEW_ANDROID_extension_pack_es31a GLEW_GET_VAR(__GLEW_ANDROID_extension_pack_es31a) + +#endif /* GL_ANDROID_extension_pack_es31a */ + +/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ + +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 + +#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) + +#endif /* GL_ANGLE_depth_texture */ + +/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ + +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) + +#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) + +#endif /* GL_ANGLE_framebuffer_blit */ + +/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ + +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) + +#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) + +#endif /* GL_ANGLE_framebuffer_multisample */ + +/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) +#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) +#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) + +#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) + +#endif /* GL_ANGLE_instanced_arrays */ + +/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ + +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 + +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 + +#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) + +#endif /* GL_ANGLE_pack_reverse_row_order */ + +/* ------------------------ GL_ANGLE_program_binary ------------------------ */ + +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 + +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 + +#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) + +#endif /* GL_ANGLE_program_binary */ + +/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt1 +#define GL_ANGLE_texture_compression_dxt1 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) + +#endif /* GL_ANGLE_texture_compression_dxt1 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) + +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) + +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 + +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 + +#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) + +#endif /* GL_ANGLE_texture_usage */ + +/* -------------------------- GL_ANGLE_timer_query ------------------------- */ + +#ifndef GL_ANGLE_timer_query +#define GL_ANGLE_timer_query 1 + +#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 +#define GL_CURRENT_QUERY_ANGLE 0x8865 +#define GL_QUERY_RESULT_ANGLE 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 +#define GL_TIME_ELAPSED_ANGLE 0x88BF +#define GL_TIMESTAMP_ANGLE 0x8E28 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); + +#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) +#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) +#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) +#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) +#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) +#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) +#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) +#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) +#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) +#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) +#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) + +#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) + +#endif /* GL_ANGLE_timer_query */ + +/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 + +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + +typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); + +#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) + +#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) + +#endif /* GL_ANGLE_translated_shader_source */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + +/* ------------------------ GL_APPLE_client_storage ------------------------ */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 + +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 + +#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) + +#endif /* GL_APPLE_client_storage */ + +/* ------------------------- GL_APPLE_clip_distance ------------------------ */ + +#ifndef GL_APPLE_clip_distance +#define GL_APPLE_clip_distance 1 + +#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 +#define GL_CLIP_DISTANCE0_APPLE 0x3000 +#define GL_CLIP_DISTANCE1_APPLE 0x3001 +#define GL_CLIP_DISTANCE2_APPLE 0x3002 +#define GL_CLIP_DISTANCE3_APPLE 0x3003 +#define GL_CLIP_DISTANCE4_APPLE 0x3004 +#define GL_CLIP_DISTANCE5_APPLE 0x3005 +#define GL_CLIP_DISTANCE6_APPLE 0x3006 +#define GL_CLIP_DISTANCE7_APPLE 0x3007 + +#define GLEW_APPLE_clip_distance GLEW_GET_VAR(__GLEW_APPLE_clip_distance) + +#endif /* GL_APPLE_clip_distance */ + +/* ------------------- GL_APPLE_color_buffer_packed_float ------------------ */ + +#ifndef GL_APPLE_color_buffer_packed_float +#define GL_APPLE_color_buffer_packed_float 1 + +#define GLEW_APPLE_color_buffer_packed_float GLEW_GET_VAR(__GLEW_APPLE_color_buffer_packed_float) + +#endif /* GL_APPLE_color_buffer_packed_float */ + +/* ---------------------- GL_APPLE_copy_texture_levels --------------------- */ + +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); + +#define glCopyTextureLevelsAPPLE GLEW_GET_FUN(__glewCopyTextureLevelsAPPLE) + +#define GLEW_APPLE_copy_texture_levels GLEW_GET_VAR(__GLEW_APPLE_copy_texture_levels) + +#endif /* GL_APPLE_copy_texture_levels */ + +/* ------------------------- GL_APPLE_element_array ------------------------ */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 + +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); + +#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) +#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) +#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) +#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) +#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) + +#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) + +#endif /* GL_APPLE_element_array */ + +/* ----------------------------- GL_APPLE_fence ---------------------------- */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 + +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); + +#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) +#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) +#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) +#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) +#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) +#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) +#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) +#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) + +#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) + +#endif /* GL_APPLE_fence */ + +/* ------------------------- GL_APPLE_float_pixels ------------------------- */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 + +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F + +#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) + +#endif /* GL_APPLE_float_pixels */ + +/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 + +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + +typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); + +#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) +#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) + +#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) + +#endif /* GL_APPLE_flush_buffer_range */ + +/* -------------------- GL_APPLE_framebuffer_multisample ------------------- */ + +#ifndef GL_APPLE_framebuffer_multisample +#define GL_APPLE_framebuffer_multisample 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); + +#define glRenderbufferStorageMultisampleAPPLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleAPPLE) +#define glResolveMultisampleFramebufferAPPLE GLEW_GET_FUN(__glewResolveMultisampleFramebufferAPPLE) + +#define GLEW_APPLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_APPLE_framebuffer_multisample) + +#endif /* GL_APPLE_framebuffer_multisample */ + +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + +/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ + +#ifndef GL_APPLE_pixel_buffer +#define GL_APPLE_pixel_buffer 1 + +#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 + +#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) + +#endif /* GL_APPLE_pixel_buffer */ + +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F +#define GL_RGB_RAW_422_APPLE 0x8A51 + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + +/* ------------------------ GL_APPLE_specular_vector ----------------------- */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 + +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 + +#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) + +#endif /* GL_APPLE_specular_vector */ + +/* ----------------------------- GL_APPLE_sync ----------------------------- */ + +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCAPPLEPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCAPPLEPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout); + +#define glClientWaitSyncAPPLE GLEW_GET_FUN(__glewClientWaitSyncAPPLE) +#define glDeleteSyncAPPLE GLEW_GET_FUN(__glewDeleteSyncAPPLE) +#define glFenceSyncAPPLE GLEW_GET_FUN(__glewFenceSyncAPPLE) +#define glGetInteger64vAPPLE GLEW_GET_FUN(__glewGetInteger64vAPPLE) +#define glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE) +#define glIsSyncAPPLE GLEW_GET_FUN(__glewIsSyncAPPLE) +#define glWaitSyncAPPLE GLEW_GET_FUN(__glewWaitSyncAPPLE) + +#define GLEW_APPLE_sync GLEW_GET_VAR(__GLEW_APPLE_sync) + +#endif /* GL_APPLE_sync */ + +/* -------------------- GL_APPLE_texture_2D_limited_npot ------------------- */ + +#ifndef GL_APPLE_texture_2D_limited_npot +#define GL_APPLE_texture_2D_limited_npot 1 + +#define GLEW_APPLE_texture_2D_limited_npot GLEW_GET_VAR(__GLEW_APPLE_texture_2D_limited_npot) + +#endif /* GL_APPLE_texture_2D_limited_npot */ + +/* -------------------- GL_APPLE_texture_format_BGRA8888 ------------------- */ + +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_APPLE_texture_format_BGRA8888 1 + +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA8_EXT 0x93A1 + +#define GLEW_APPLE_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_APPLE_texture_format_BGRA8888) + +#endif /* GL_APPLE_texture_format_BGRA8888 */ + +/* ----------------------- GL_APPLE_texture_max_level ---------------------- */ + +#ifndef GL_APPLE_texture_max_level +#define GL_APPLE_texture_max_level 1 + +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D + +#define GLEW_APPLE_texture_max_level GLEW_GET_VAR(__GLEW_APPLE_texture_max_level) + +#endif /* GL_APPLE_texture_max_level */ + +/* --------------------- GL_APPLE_texture_packed_float --------------------- */ + +#ifndef GL_APPLE_texture_packed_float +#define GL_APPLE_texture_packed_float 1 + +#define GL_R11F_G11F_B10F_APPLE 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B +#define GL_RGB9_E5_APPLE 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E + +#define GLEW_APPLE_texture_packed_float GLEW_GET_VAR(__GLEW_APPLE_texture_packed_float) + +#endif /* GL_APPLE_texture_packed_float */ + +/* ------------------------- GL_APPLE_texture_range ------------------------ */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 + +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); +typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer); + +#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) +#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) + +#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) + +#endif /* GL_APPLE_texture_range */ + +/* ------------------------ GL_APPLE_transform_hint ------------------------ */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 + +#define GL_TRANSFORM_HINT_APPLE 0x85B1 + +#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) + +#endif /* GL_APPLE_transform_hint */ + +/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); + +#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) +#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) +#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) +#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) + +#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) + +#endif /* GL_APPLE_vertex_array_object */ + +/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); + +#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) +#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) + +#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) + +#endif /* GL_APPLE_vertex_array_range */ + +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + +/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 + +#define GL_YCBCR_422_APPLE 0x85B9 + +#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) + +#endif /* GL_APPLE_ycbcr_422 */ + +/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 + +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_RGB565 0x8D62 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + +typedef int GLfixed; + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); +typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length); + +#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) +#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) +#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) +#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) +#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) + +#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) + +#endif /* GL_ARB_ES2_compatibility */ + +/* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 + +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); + +#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion) + +#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility) + +#endif /* GL_ARB_ES3_1_compatibility */ + +/* ----------------------- GL_ARB_ES3_2_compatibility ---------------------- */ + +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 + +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +#define glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB) + +#define GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility) + +#endif /* GL_ARB_ES3_2_compatibility */ + +/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 + +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 + +#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) + +#endif /* GL_ARB_ES3_compatibility */ + +/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 + +#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) + +#endif /* GL_ARB_arrays_of_arrays */ + +/* -------------------------- GL_ARB_base_instance ------------------------- */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) +#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) + +#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) + +#endif /* GL_ARB_base_instance */ + +/* ------------------------ GL_ARB_bindless_texture ------------------------ */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 + +#define GL_UNSIGNED_INT64_ARB 0x140F + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); + +#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) +#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) +#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) +#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) +#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) +#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) +#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) +#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) +#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) +#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) +#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) +#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) +#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) +#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) +#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) +#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) + +#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) + +#endif /* GL_ARB_bindless_texture */ + +/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 + +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); + +#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) +#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) + +#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) + +#endif /* GL_ARB_blend_func_extended */ + +/* ------------------------- GL_ARB_buffer_storage ------------------------- */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT 0x00000040 +#define GL_MAP_COHERENT_BIT 0x00000080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); + +#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) + +#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) + +#endif /* GL_ARB_buffer_storage */ + +/* ---------------------------- GL_ARB_cl_event ---------------------------- */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 + +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + +typedef struct _cl_context *cl_context; +typedef struct _cl_event *cl_event; + +typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); + +#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) + +#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) + +#endif /* GL_ARB_cl_event */ + +/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 + +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); + +#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) +#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) +#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) +#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) + +#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) + +#endif /* GL_ARB_clear_buffer_object */ + +/* -------------------------- GL_ARB_clear_texture ------------------------- */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 + +#define GL_CLEAR_TEXTURE 0x9365 + +typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); + +#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) +#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) + +#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) + +#endif /* GL_ARB_clear_texture */ + +/* -------------------------- GL_ARB_clip_control -------------------------- */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 + +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F + +typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); + +#define glClipControl GLEW_GET_FUN(__glewClipControl) + +#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control) + +#endif /* GL_ARB_clip_control */ + +/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 + +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D + +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); + +#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) + +#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) + +#endif /* GL_ARB_color_buffer_float */ + +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 + +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E + +#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +/* ------------------------- GL_ARB_compute_shader ------------------------- */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 + +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); + +#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) +#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) + +#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) + +#endif /* GL_ARB_compute_shader */ + +/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 + +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); + +#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) + +#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) + +#endif /* GL_ARB_compute_variable_group_size */ + +/* ------------------- GL_ARB_conditional_render_inverted ------------------ */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 + +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A + +#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted) + +#endif /* GL_ARB_conditional_render_inverted */ + +/* ----------------------- GL_ARB_conservative_depth ----------------------- */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 + +#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) + +#endif /* GL_ARB_conservative_depth */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + +/* --------------------------- GL_ARB_copy_image --------------------------- */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) + +#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) + +#endif /* GL_ARB_copy_image */ + +/* -------------------------- GL_ARB_cull_distance ------------------------- */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 + +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA + +#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance) + +#endif /* GL_ARB_cull_distance */ + +/* -------------------------- GL_ARB_debug_output -------------------------- */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 + +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + +typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); + +#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) +#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) +#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) +#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) + +#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) + +#endif /* GL_ARB_debug_output */ + +/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD + +#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) + +#endif /* GL_ARB_depth_buffer_float */ + +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + +/* -------------------------- GL_ARB_depth_texture ------------------------- */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B + +#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) + +#endif /* GL_ARB_depth_texture */ + +/* ----------------------- GL_ARB_derivative_control ----------------------- */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 + +#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control) + +#endif /* GL_ARB_derivative_control */ + +/* ----------------------- GL_ARB_direct_state_access ---------------------- */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 + +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA + +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); +typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); +typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); + +#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit) +#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer) +#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus) +#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData) +#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData) +#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi) +#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv) +#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv) +#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv) +#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D) +#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D) +#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D) +#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData) +#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D) +#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D) +#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D) +#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers) +#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers) +#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines) +#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries) +#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers) +#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers) +#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures) +#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks) +#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays) +#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib) +#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib) +#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange) +#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap) +#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage) +#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v) +#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv) +#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv) +#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData) +#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv) +#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv) +#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv) +#define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v) +#define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv) +#define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v) +#define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv) +#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage) +#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv) +#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv) +#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv) +#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv) +#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv) +#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv) +#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v) +#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v) +#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv) +#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv) +#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv) +#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv) +#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData) +#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData) +#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer) +#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange) +#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData) +#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage) +#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData) +#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer) +#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers) +#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri) +#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer) +#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer) +#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture) +#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer) +#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage) +#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample) +#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer) +#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange) +#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv) +#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv) +#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf) +#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv) +#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri) +#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv) +#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D) +#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D) +#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample) +#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D) +#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample) +#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D) +#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D) +#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D) +#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase) +#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange) +#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer) +#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding) +#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat) +#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat) +#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat) +#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor) +#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer) +#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer) +#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers) + +#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access) + +#endif /* GL_ARB_direct_state_access */ + +/* -------------------------- GL_ARB_draw_buffers -------------------------- */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) + +#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) + +#endif /* GL_ARB_draw_buffers */ + +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, void**indices, GLsizei primcount, GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + +/* -------------------------- GL_ARB_draw_indirect ------------------------- */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 + +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); + +#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) +#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) + +#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) + +#endif /* GL_ARB_draw_indirect */ + +/* ------------------------- GL_ARB_draw_instanced ------------------------- */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 + +#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) + +#endif /* GL_ARB_draw_instanced */ + +/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 + +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C + +#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) + +#endif /* GL_ARB_enhanced_layouts */ + +/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 + +#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) + +#endif /* GL_ARB_explicit_attrib_location */ + +/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 + +#define GL_MAX_UNIFORM_LOCATIONS 0x826E + +#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) + +#endif /* GL_ARB_explicit_uniform_location */ + +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + +/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 + +#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) + +#endif /* GL_ARB_fragment_layer_viewport */ + +/* ------------------------ GL_ARB_fragment_program ------------------------ */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 + +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 + +#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) + +#endif /* GL_ARB_fragment_program */ + +/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 + +#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) + +#endif /* GL_ARB_fragment_program_shadow */ + +/* ------------------------- GL_ARB_fragment_shader ------------------------ */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 + +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B + +#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) + +#endif /* GL_ARB_fragment_shader */ + +/* -------------------- GL_ARB_fragment_shader_interlock ------------------- */ + +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 + +#define GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock) + +#endif /* GL_ARB_fragment_shader_interlock */ + +/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 + +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); + +#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) +#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) +#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) +#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) + +#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) + +#endif /* GL_ARB_framebuffer_no_attachments */ + +/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_SRGB 0x8C40 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) +#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) +#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) +#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) +#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) +#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) +#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) +#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) +#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) +#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) +#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) +#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) +#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) +#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) +#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) +#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) +#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) +#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) +#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) + +#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) + +#endif /* GL_ARB_framebuffer_object */ + +/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB 0x8DB9 + +#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) + +#endif /* GL_ARB_framebuffer_sRGB */ + +/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_ARB 0xA +#define GL_LINE_STRIP_ADJACENCY_ARB 0xB +#define GL_TRIANGLES_ADJACENCY_ARB 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) +#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) +#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) +#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) + +#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) + +#endif /* GL_ARB_geometry_shader4 */ + +/* ----------------------- GL_ARB_get_program_binary ----------------------- */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 + +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary); +typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); + +#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) +#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) +#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) + +#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) + +#endif /* GL_ARB_get_program_binary */ + +/* ---------------------- GL_ARB_get_texture_sub_image --------------------- */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 + +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); + +#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage) +#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage) + +#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image) + +#endif /* GL_ARB_get_texture_sub_image */ + +/* ---------------------------- GL_ARB_gl_spirv ---------------------------- */ + +#ifndef GL_ARB_gl_spirv +#define GL_ARB_gl_spirv 1 + +#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 +#define GL_SPIR_V_BINARY_ARB 0x9552 + +typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); + +#define glSpecializeShaderARB GLEW_GET_FUN(__glewSpecializeShaderARB) + +#define GLEW_ARB_gl_spirv GLEW_GET_VAR(__GLEW_ARB_gl_spirv) + +#endif /* GL_ARB_gl_spirv */ + +/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) + +#endif /* GL_ARB_gpu_shader5 */ + +/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); + +#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) +#define glUniform1d GLEW_GET_FUN(__glewUniform1d) +#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) +#define glUniform2d GLEW_GET_FUN(__glewUniform2d) +#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) +#define glUniform3d GLEW_GET_FUN(__glewUniform3d) +#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) +#define glUniform4d GLEW_GET_FUN(__glewUniform4d) +#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) +#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) +#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) +#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) +#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) +#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) +#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) +#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) +#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) +#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) + +#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) + +#endif /* GL_ARB_gpu_shader_fp64 */ + +/* ------------------------ GL_ARB_gpu_shader_int64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 + +#define GL_INT64_ARB 0x140E +#define GL_UNSIGNED_INT64_ARB 0x140F +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB) +#define glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB) +#define glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB) +#define glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB) +#define glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB) +#define glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB) +#define glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB) +#define glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB) +#define glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB) +#define glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB) +#define glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB) +#define glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB) +#define glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB) +#define glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB) +#define glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB) +#define glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB) +#define glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB) +#define glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB) +#define glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB) +#define glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB) +#define glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB) +#define glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB) +#define glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB) +#define glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB) +#define glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB) +#define glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB) +#define glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB) +#define glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB) +#define glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB) +#define glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB) +#define glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB) +#define glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB) +#define glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB) +#define glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB) +#define glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB) +#define glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB) + +#define GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64) + +#endif /* GL_ARB_gpu_shader_int64 */ + +/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 + +#define GL_HALF_FLOAT_ARB 0x140B + +#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) + +#endif /* GL_ARB_half_float_pixel */ + +/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 + +#define GL_HALF_FLOAT 0x140B + +#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) + +#endif /* GL_ARB_half_float_vertex */ + +/* ----------------------------- GL_ARB_imaging ---------------------------- */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_IGNORE_BORDER 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_WRAP_BORDER 0x8152 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); + +#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) +#define glColorTable GLEW_GET_FUN(__glewColorTable) +#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) +#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) +#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) +#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) +#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) +#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) +#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) +#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) +#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) +#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) +#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) +#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) +#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) +#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) +#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) +#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) +#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) +#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) +#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) +#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) +#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) +#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) +#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) +#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) +#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) +#define glHistogram GLEW_GET_FUN(__glewHistogram) +#define glMinmax GLEW_GET_FUN(__glewMinmax) +#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) +#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) +#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) + +#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) + +#endif /* GL_ARB_imaging */ + +/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 + +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); + +#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) +#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) + +#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) + +#endif /* GL_ARB_indirect_parameters */ + +/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) +#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) +#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) + +#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) + +#endif /* GL_ARB_instanced_arrays */ + +/* ---------------------- GL_ARB_internalformat_query ---------------------- */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 + +#define GL_NUM_SAMPLE_COUNTS 0x9380 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) + +#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) + +#endif /* GL_ARB_internalformat_query */ + +/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 + +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); + +#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) + +#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) + +#endif /* GL_ARB_internalformat_query2 */ + +/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 + +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); +typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); + +#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) +#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) +#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) +#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) +#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) +#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) + +#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) + +#endif /* GL_ARB_invalidate_subdata */ + +/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 + +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC + +#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) + +#endif /* GL_ARB_map_buffer_alignment */ + +/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) +#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) + +#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) + +#endif /* GL_ARB_map_buffer_range */ + +/* ------------------------- GL_ARB_matrix_palette ------------------------- */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 + +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + +typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); + +#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) +#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) +#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) +#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) +#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) + +#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) + +#endif /* GL_ARB_matrix_palette */ + +/* --------------------------- GL_ARB_multi_bind --------------------------- */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); + +#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) +#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) +#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) +#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) +#define glBindTextures GLEW_GET_FUN(__glewBindTextures) +#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) + +#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) + +#endif /* GL_ARB_multi_bind */ + +/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) +#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) + +#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) + +#endif /* GL_ARB_multi_draw_indirect */ + +/* --------------------------- GL_ARB_multisample -------------------------- */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); + +#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) + +#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) + +#endif /* GL_ARB_multisample */ + +/* -------------------------- GL_ARB_multitexture -------------------------- */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) +#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) +#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) +#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) +#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) +#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) +#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) +#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) +#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) +#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) +#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) +#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) +#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) +#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) +#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) +#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) +#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) +#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) +#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) +#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) +#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) +#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) +#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) +#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) +#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) +#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) +#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) +#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) +#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) +#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) +#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) +#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) +#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) +#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) + +#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) + +#endif /* GL_ARB_multitexture */ + +/* ------------------------- GL_ARB_occlusion_query ------------------------ */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 + +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); + +#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) +#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) +#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) +#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) +#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) +#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) +#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) +#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) + +#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) + +#endif /* GL_ARB_occlusion_query */ + +/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 + +#define GL_ANY_SAMPLES_PASSED 0x8C2F + +#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) + +#endif /* GL_ARB_occlusion_query2 */ + +/* --------------------- GL_ARB_parallel_shader_compile -------------------- */ + +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 + +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 + +typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); + +#define glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB) + +#define GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile) + +#endif /* GL_ARB_parallel_shader_compile */ + +/* -------------------- GL_ARB_pipeline_statistics_query ------------------- */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 + +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F + +#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query) + +#endif /* GL_ARB_pipeline_statistics_query */ + +/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF + +#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) + +#endif /* GL_ARB_pixel_buffer_object */ + +/* ------------------------ GL_ARB_point_parameters ------------------------ */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 + +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) +#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) + +#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) + +#endif /* GL_ARB_point_parameters */ + +/* -------------------------- GL_ARB_point_sprite -------------------------- */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 + +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 + +#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) + +#endif /* GL_ARB_point_sprite */ + +/* ---------------------- GL_ARB_polygon_offset_clamp ---------------------- */ + +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 + +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); + +#define glPolygonOffsetClamp GLEW_GET_FUN(__glewPolygonOffsetClamp) + +#define GLEW_ARB_polygon_offset_clamp GLEW_GET_VAR(__GLEW_ARB_polygon_offset_clamp) + +#endif /* GL_ARB_polygon_offset_clamp */ + +/* ----------------------- GL_ARB_post_depth_coverage ---------------------- */ + +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 + +#define GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage) + +#endif /* GL_ARB_post_depth_coverage */ + +/* --------------------- GL_ARB_program_interface_query -------------------- */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 + +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_IS_PER_PATCH 0x92E7 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); +typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); + +#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) +#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) +#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) +#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) +#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) +#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) + +#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) + +#endif /* GL_ARB_program_interface_query */ + +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 + +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 + +#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) + +#endif /* GL_ARB_query_buffer_object */ + +/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 + +#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) + +#endif /* GL_ARB_robust_buffer_access_behavior */ + +/* --------------------------- GL_ARB_robustness --------------------------- */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); +typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); +typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); +typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); +typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); + +#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) +#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) +#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) +#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) +#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) +#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) +#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) +#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) +#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) +#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) +#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) +#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) +#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) +#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) +#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) +#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) +#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) +#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) +#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) + +#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) + +#endif /* GL_ARB_robustness */ + +/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ + +#ifndef GL_ARB_robustness_application_isolation +#define GL_ARB_robustness_application_isolation 1 + +#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) + +#endif /* GL_ARB_robustness_application_isolation */ + +/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ + +#ifndef GL_ARB_robustness_share_group_isolation +#define GL_ARB_robustness_share_group_isolation 1 + +#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) + +#endif /* GL_ARB_robustness_share_group_isolation */ + +/* ------------------------ GL_ARB_sample_locations ------------------------ */ + +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 + +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); + +#define glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB) +#define glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB) + +#define GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations) + +#endif /* GL_ARB_sample_locations */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------- GL_ARB_sampler_objects ------------------------ */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 + +#define GL_SAMPLER_BINDING 0x8919 + +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); + +#define glBindSampler GLEW_GET_FUN(__glewBindSampler) +#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) +#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) +#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) +#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) +#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) +#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) +#define glIsSampler GLEW_GET_FUN(__glewIsSampler) +#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) +#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) +#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) +#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) +#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) +#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) + +#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) + +#endif /* GL_ARB_sampler_objects */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + +/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) + +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +/* --------------------- GL_ARB_separate_shader_objects -------------------- */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 + +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ALL_SHADER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); + +#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) +#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) +#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) +#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) +#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) +#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) +#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) +#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) +#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) +#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) +#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) +#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) +#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) +#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) +#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) +#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) +#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) +#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) +#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) +#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) +#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) +#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) +#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) +#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) +#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) +#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) +#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) +#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) +#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) +#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) +#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) +#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) +#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) +#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) +#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) +#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) +#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) +#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) +#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) +#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) +#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) +#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) +#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) + +#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) + +#endif /* GL_ARB_separate_shader_objects */ + +/* -------------------- GL_ARB_shader_atomic_counter_ops ------------------- */ + +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 + +#define GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops) + +#endif /* GL_ARB_shader_atomic_counter_ops */ + +/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 + +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC + +typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); + +#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) + +#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) + +#endif /* GL_ARB_shader_atomic_counters */ + +/* -------------------------- GL_ARB_shader_ballot ------------------------- */ + +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 + +#define GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot) + +#endif /* GL_ARB_shader_ballot */ + +/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 + +#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) + +#endif /* GL_ARB_shader_bit_encoding */ + +/* -------------------------- GL_ARB_shader_clock -------------------------- */ + +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 + +#define GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock) + +#endif /* GL_ARB_shader_clock */ + +/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 + +#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) + +#endif /* GL_ARB_shader_draw_parameters */ + +/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 + +#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) + +#endif /* GL_ARB_shader_group_vote */ + +/* --------------------- GL_ARB_shader_image_load_store -------------------- */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); + +#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) +#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) + +#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) + +#endif /* GL_ARB_shader_image_load_store */ + +/* ------------------------ GL_ARB_shader_image_size ----------------------- */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 + +#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) + +#endif /* GL_ARB_shader_image_size */ + +/* ------------------------- GL_ARB_shader_objects ------------------------- */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 + +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + +typedef char GLcharARB; +typedef unsigned int GLhandleARB; + +typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); +typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); + +#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) +#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) +#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) +#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) +#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) +#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) +#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) +#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) +#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) +#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) +#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) +#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) +#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) +#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) +#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) +#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) +#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) +#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) +#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) +#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) +#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) +#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) +#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) +#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) +#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) +#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) +#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) +#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) +#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) +#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) +#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) +#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) +#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) +#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) +#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) +#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) +#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) +#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) +#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) + +#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) + +#endif /* GL_ARB_shader_objects */ + +/* ------------------------ GL_ARB_shader_precision ------------------------ */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 + +#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) + +#endif /* GL_ARB_shader_precision */ + +/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 + +#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) + +#endif /* GL_ARB_shader_stencil_export */ + +/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 + +#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF + +typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); + +#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) + +#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) + +#endif /* GL_ARB_shader_storage_buffer_object */ + +/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 + +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B + +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); +typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); + +#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) +#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) +#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) +#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) +#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) +#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) +#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) + +#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) + +#endif /* GL_ARB_shader_subroutine */ + +/* ------------------ GL_ARB_shader_texture_image_samples ------------------ */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 + +#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples) + +#endif /* GL_ARB_shader_texture_image_samples */ + +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + +/* ------------------- GL_ARB_shader_viewport_layer_array ------------------ */ + +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 + +#define GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array) + +#endif /* GL_ARB_shader_viewport_layer_array */ + +/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 + +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C + +#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) + +#endif /* GL_ARB_shading_language_100 */ + +/* -------------------- GL_ARB_shading_language_420pack -------------------- */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 + +#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) + +#endif /* GL_ARB_shading_language_420pack */ + +/* -------------------- GL_ARB_shading_language_include -------------------- */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 + +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA + +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); +typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); + +#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) +#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) +#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) +#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) +#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) +#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) + +#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) + +#endif /* GL_ARB_shading_language_include */ + +/* -------------------- GL_ARB_shading_language_packing -------------------- */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 + +#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) + +#endif /* GL_ARB_shading_language_packing */ + +/* ----------------------------- GL_ARB_shadow ----------------------------- */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 + +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E + +#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) + +#endif /* GL_ARB_shadow */ + +/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 + +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF + +#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) + +#endif /* GL_ARB_shadow_ambient */ + +/* -------------------------- GL_ARB_sparse_buffer ------------------------- */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 + +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 + +typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); + +#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB) + +#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer) + +#endif /* GL_ARB_sparse_buffer */ + +/* ------------------------- GL_ARB_sparse_texture ------------------------- */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 + +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA + +typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) + +#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) + +#endif /* GL_ARB_sparse_texture */ + +/* ------------------------- GL_ARB_sparse_texture2 ------------------------ */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 + +#define GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2) + +#endif /* GL_ARB_sparse_texture2 */ + +/* ---------------------- GL_ARB_sparse_texture_clamp ---------------------- */ + +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 + +#define GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp) + +#endif /* GL_ARB_sparse_texture_clamp */ + +/* ------------------------ GL_ARB_spirv_extensions ------------------------ */ + +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 + +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 + +#define GLEW_ARB_spirv_extensions GLEW_GET_VAR(__GLEW_ARB_spirv_extensions) + +#endif /* GL_ARB_spirv_extensions */ + +/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 + +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA + +#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) + +#endif /* GL_ARB_stencil_texturing */ + +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + +/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 + +#define GL_PATCHES 0xE +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); + +#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) +#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) + +#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) + +#endif /* GL_ARB_tessellation_shader */ + +/* ------------------------- GL_ARB_texture_barrier ------------------------ */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void); + +#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier) + +#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier) + +#endif /* GL_ARB_texture_barrier */ + +/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_ARB 0x812D + +#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) + +#endif /* GL_ARB_texture_border_clamp */ + +/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) + +#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) + +#endif /* GL_ARB_texture_buffer_object */ + +/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 + +#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 + +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) +#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) + +#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) + +#endif /* GL_ARB_texture_buffer_range */ + +/* ----------------------- GL_ARB_texture_compression ---------------------- */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 + +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img); + +#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) +#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) +#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) +#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) +#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) +#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) +#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) + +#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) + +#endif /* GL_ARB_texture_compression */ + +/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F + +#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) + +#endif /* GL_ARB_texture_compression_bptc */ + +/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE + +#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) + +#endif /* GL_ARB_texture_compression_rgtc */ + +/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 + +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C + +#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) + +#endif /* GL_ARB_texture_cube_map */ + +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + +/* ------------------------- GL_ARB_texture_env_add ------------------------ */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) + +#endif /* GL_ARB_texture_env_add */ + +/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 + +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A + +#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) + +#endif /* GL_ARB_texture_env_combine */ + +/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 + +#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) + +#endif /* GL_ARB_texture_env_crossbar */ + +/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 + +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF + +#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) + +#endif /* GL_ARB_texture_env_dot3 */ + +/* ------------------- GL_ARB_texture_filter_anisotropic ------------------- */ + +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF + +#define GLEW_ARB_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_ARB_texture_filter_anisotropic) + +#endif /* GL_ARB_texture_filter_anisotropic */ + +/* ---------------------- GL_ARB_texture_filter_minmax --------------------- */ + +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 + +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 + +#define GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax) + +#endif /* GL_ARB_texture_filter_minmax */ + +/* -------------------------- GL_ARB_texture_float ------------------------- */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 + +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 + +#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) + +#endif /* GL_ARB_texture_float */ + +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + +/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 + +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 + +#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) + +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_ARB 0x8370 + +#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) + +#endif /* GL_ARB_texture_mirrored_repeat */ + +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + +/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 + +#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) + +#endif /* GL_ARB_texture_non_power_of_two */ + +/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 + +#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) + +#endif /* GL_ARB_texture_query_levels */ + +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + +/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + +#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) + +#endif /* GL_ARB_texture_rectangle */ + +/* --------------------------- GL_ARB_texture_rg --------------------------- */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 + +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C + +#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) + +#endif /* GL_ARB_texture_rg */ + +/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 + +#define GL_RGB10_A2UI 0x906F + +#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 + +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) + +#endif /* GL_ARB_texture_stencil8 */ + +/* ------------------------- GL_ARB_texture_storage ------------------------ */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 + +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) +#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) +#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) + +#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) + +#endif /* GL_ARB_texture_storage */ + +/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) +#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) +#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) +#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) + +#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) + +#endif /* GL_ARB_texture_storage_multisample */ + +/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 + +#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) + +#endif /* GL_ARB_texture_swizzle */ + +/* -------------------------- GL_ARB_texture_view -------------------------- */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 + +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +#define glTextureView GLEW_GET_FUN(__glewTextureView) + +#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) + +#endif /* GL_ARB_texture_view */ + +/* --------------------------- GL_ARB_timer_query -------------------------- */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 + +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); + +#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) +#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) +#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) + +#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) + +#endif /* GL_ARB_timer_query */ + +/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); + +#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) +#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) +#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) +#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) +#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) +#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) +#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) + +#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) + +#endif /* GL_ARB_transform_feedback2 */ + +/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 + +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); + +#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) +#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) +#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) +#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) + +#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) + +#endif /* GL_ARB_transform_feedback3 */ + +/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); + +#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) +#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) + +#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) + +#endif /* GL_ARB_transform_feedback_instanced */ + +/* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 + +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED + +#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query) + +#endif /* GL_ARB_transform_feedback_overflow_query */ + +/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); + +#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) +#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) +#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) +#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) + +#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) + +#endif /* GL_ARB_transpose_matrix */ + +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + +/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); + +#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) +#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) +#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) +#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) + +#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) + +#endif /* GL_ARB_vertex_array_object */ + +/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) +#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) +#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) +#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) +#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) +#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) +#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) +#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) +#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) +#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) + +#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) + +#endif /* GL_ARB_vertex_attrib_64bit */ + +/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 + +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); + +#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) +#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT) +#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT) +#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT) +#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT) +#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT) +#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT) +#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) +#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) +#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) +#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) +#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) + +#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) + +#endif /* GL_ARB_vertex_attrib_binding */ + +/* -------------------------- GL_ARB_vertex_blend -------------------------- */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 + +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F + +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); + +#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) +#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) +#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) +#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) +#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) +#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) +#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) +#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) +#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) +#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) + +#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) + +#endif /* GL_ARB_vertex_blend */ + +/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 + +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA + +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); + +#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) +#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) +#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) +#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) +#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) +#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) +#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) +#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) +#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) +#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) +#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) + +#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) + +#endif /* GL_ARB_vertex_buffer_object */ + +/* ------------------------- GL_ARB_vertex_program ------------------------- */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 + +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF + +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); + +#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) +#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) +#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) +#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) +#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) +#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) +#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) +#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) +#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) +#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) +#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) +#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) +#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) +#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) +#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) +#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) +#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) +#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) +#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) +#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) +#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) +#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) +#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) +#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) +#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) +#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) +#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) +#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) +#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) +#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) +#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) +#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) +#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) +#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) +#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) +#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) +#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) +#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) +#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) +#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) +#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) +#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) +#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) +#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) +#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) +#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) +#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) +#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) +#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) +#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) +#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) +#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) + +#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) + +#endif /* GL_ARB_vertex_program */ + +/* -------------------------- GL_ARB_vertex_shader ------------------------- */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 + +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); + +#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) +#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) +#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) + +#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) + +#endif /* GL_ARB_vertex_shader */ + +/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 + +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B + +#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) + +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_INT_2_10_10_10_REV 0x8D9F + +typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); + +#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) +#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) +#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) +#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) +#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) +#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) +#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) +#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) +#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) +#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) +#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) +#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) +#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) +#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) +#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) +#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) +#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) +#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) +#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) +#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) +#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) +#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) +#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) +#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) +#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) +#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) +#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) +#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) +#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) +#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) +#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) +#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) +#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) +#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) +#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) +#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) +#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) +#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) + +#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +/* ------------------------- GL_ARB_viewport_array ------------------------- */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) +#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) +#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) +#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) +#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) +#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) +#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) +#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) +#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) +#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) + +#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) + +#endif /* GL_ARB_viewport_array */ + +/* --------------------------- GL_ARB_window_pos --------------------------- */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); + +#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) +#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) +#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) +#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) +#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) +#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) +#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) +#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) +#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) +#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) +#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) +#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) +#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) +#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) +#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) +#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) + +#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) + +#endif /* GL_ARB_window_pos */ + +/* ----------------------- GL_ARM_mali_program_binary ---------------------- */ + +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 + +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 + +#define GLEW_ARM_mali_program_binary GLEW_GET_VAR(__GLEW_ARM_mali_program_binary) + +#endif /* GL_ARM_mali_program_binary */ + +/* ----------------------- GL_ARM_mali_shader_binary ----------------------- */ + +#ifndef GL_ARM_mali_shader_binary +#define GL_ARM_mali_shader_binary 1 + +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 + +#define GLEW_ARM_mali_shader_binary GLEW_GET_VAR(__GLEW_ARM_mali_shader_binary) + +#endif /* GL_ARM_mali_shader_binary */ + +/* ------------------------------ GL_ARM_rgba8 ----------------------------- */ + +#ifndef GL_ARM_rgba8 +#define GL_ARM_rgba8 1 + +#define GL_RGBA8_OES 0x8058 + +#define GLEW_ARM_rgba8 GLEW_GET_VAR(__GLEW_ARM_rgba8) + +#endif /* GL_ARM_rgba8 */ + +/* -------------------- GL_ARM_shader_framebuffer_fetch -------------------- */ + +#ifndef GL_ARM_shader_framebuffer_fetch +#define GL_ARM_shader_framebuffer_fetch 1 + +#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 +#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 + +#define GLEW_ARM_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch) + +#endif /* GL_ARM_shader_framebuffer_fetch */ + +/* ------------- GL_ARM_shader_framebuffer_fetch_depth_stencil ------------- */ + +#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil +#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 + +#define GLEW_ARM_shader_framebuffer_fetch_depth_stencil GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch_depth_stencil) + +#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ + +/* ------------------------- GL_ATIX_point_sprites ------------------------- */ + +#ifndef GL_ATIX_point_sprites +#define GL_ATIX_point_sprites 1 + +#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 +#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 +#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 +#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 +#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 +#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 + +#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) + +#endif /* GL_ATIX_point_sprites */ + +/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ + +#ifndef GL_ATIX_texture_env_combine3 +#define GL_ATIX_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATIX 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 +#define GL_MODULATE_SUBTRACT_ATIX 0x8746 + +#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) + +#endif /* GL_ATIX_texture_env_combine3 */ + +/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ + +#ifndef GL_ATIX_texture_env_route +#define GL_ATIX_texture_env_route 1 + +#define GL_SECONDARY_COLOR_ATIX 0x8747 +#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 +#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 + +#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) + +#endif /* GL_ATIX_texture_env_route */ + +/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ + +#ifndef GL_ATIX_vertex_shader_output_point_size +#define GL_ATIX_vertex_shader_output_point_size 1 + +#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E + +#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +/* -------------------------- GL_ATI_draw_buffers -------------------------- */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) + +#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) + +#endif /* GL_ATI_draw_buffers */ + +/* -------------------------- GL_ATI_element_array ------------------------- */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 + +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); + +#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) +#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) +#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) + +#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) + +#endif /* GL_ATI_element_array */ + +/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 + +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C + +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); + +#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) +#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) +#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) + +#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) + +#endif /* GL_ATI_envmap_bumpmap */ + +/* ------------------------- GL_ATI_fragment_shader ------------------------ */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 + +#define GL_2X_BIT_ATI 0x00000001 +#define GL_RED_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B + +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); + +#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) +#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) +#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) +#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) +#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) +#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) +#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) +#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) +#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) +#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) +#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) +#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) + +#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) + +#endif /* GL_ATI_fragment_shader */ + +/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 + +typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); + +#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) +#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) + +#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) + +#endif /* GL_ATI_map_object_buffer */ + +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + +/* -------------------------- GL_ATI_pn_triangles -------------------------- */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 + +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); + +#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) +#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) + +#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) + +#endif /* GL_ATI_pn_triangles */ + +/* ------------------------ GL_ATI_separate_stencil ------------------------ */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 + +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) +#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) + +#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) + +#endif /* GL_ATI_separate_stencil */ + +/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ + +#ifndef GL_ATI_shader_texture_lod +#define GL_ATI_shader_texture_lod 1 + +#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) + +#endif /* GL_ATI_shader_texture_lod */ + +/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 + +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 + +#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) + +#endif /* GL_ATI_text_fragment_shader */ + +/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ + +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 + +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 + +#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) + +#endif /* GL_ATI_texture_compression_3dc */ + +/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 + +#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) + +#endif /* GL_ATI_texture_env_combine3 */ + +/* -------------------------- GL_ATI_texture_float ------------------------- */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 + +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F + +#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) + +#endif /* GL_ATI_texture_float */ + +/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 + +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 + +#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) + +#endif /* GL_ATI_texture_mirror_once */ + +/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 + +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + +typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); +typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) +#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) +#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) +#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) +#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) +#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) +#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) +#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) +#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) +#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) +#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) + +#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) + +#endif /* GL_ATI_vertex_array_object */ + +/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) +#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) + +#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) + +#endif /* GL_ATI_vertex_attrib_array_object */ + +/* ------------------------- GL_ATI_vertex_streams ------------------------- */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 + +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_SOURCE_ATI 0x876C +#define GL_VERTEX_STREAM0_ATI 0x876D +#define GL_VERTEX_STREAM1_ATI 0x876E +#define GL_VERTEX_STREAM2_ATI 0x876F +#define GL_VERTEX_STREAM3_ATI 0x8770 +#define GL_VERTEX_STREAM4_ATI 0x8771 +#define GL_VERTEX_STREAM5_ATI 0x8772 +#define GL_VERTEX_STREAM6_ATI 0x8773 +#define GL_VERTEX_STREAM7_ATI 0x8774 + +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); + +#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) +#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) +#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) +#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) +#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) +#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) +#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) +#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) +#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) +#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) +#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) +#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) +#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) +#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) +#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) +#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) +#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) +#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) +#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) +#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) +#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) +#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) +#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) +#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) +#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) +#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) +#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) +#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) +#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) +#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) +#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) +#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) +#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) +#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) +#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) +#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) +#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) +#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) +#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) +#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) +#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) +#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) +#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) +#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) +#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) + +#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) + +#endif /* GL_ATI_vertex_streams */ + +/* -------------------- GL_EGL_KHR_context_flush_control ------------------- */ + +#ifndef GL_EGL_KHR_context_flush_control +#define GL_EGL_KHR_context_flush_control 1 + +#define GLEW_EGL_KHR_context_flush_control GLEW_GET_VAR(__GLEW_EGL_KHR_context_flush_control) + +#endif /* GL_EGL_KHR_context_flush_control */ + +/* ---------------- GL_EGL_NV_robustness_video_memory_purge ---------------- */ + +#ifndef GL_EGL_NV_robustness_video_memory_purge +#define GL_EGL_NV_robustness_video_memory_purge 1 + +#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB + +#define GLEW_EGL_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_EGL_NV_robustness_video_memory_purge) + +#endif /* GL_EGL_NV_robustness_video_memory_purge */ + +/* --------------------------- GL_EXT_422_pixels --------------------------- */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 + +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF + +#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) + +#endif /* GL_EXT_422_pixels */ + +/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ + +#ifndef GL_EXT_Cg_shader +#define GL_EXT_Cg_shader 1 + +#define GL_CG_VERTEX_SHADER_EXT 0x890E +#define GL_CG_FRAGMENT_SHADER_EXT 0x890F + +#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) + +#endif /* GL_EXT_Cg_shader */ + +/* ------------------------- GL_EXT_EGL_image_array ------------------------ */ + +#ifndef GL_EXT_EGL_image_array +#define GL_EXT_EGL_image_array 1 + +#define GLEW_EXT_EGL_image_array GLEW_GET_VAR(__GLEW_EXT_EGL_image_array) + +#endif /* GL_EXT_EGL_image_array */ + +/* --------------------------- GL_EXT_YUV_target --------------------------- */ + +#ifndef GL_EXT_YUV_target +#define GL_EXT_YUV_target 1 + +#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 + +#define GLEW_EXT_YUV_target GLEW_GET_VAR(__GLEW_EXT_YUV_target) + +#endif /* GL_EXT_YUV_target */ + +/* ------------------------------ GL_EXT_abgr ------------------------------ */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) + +#endif /* GL_EXT_abgr */ + +/* -------------------------- GL_EXT_base_instance ------------------------- */ + +#ifndef GL_EXT_base_instance +#define GL_EXT_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT) +#define glDrawElementsInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstanceEXT) +#define glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT) + +#define GLEW_EXT_base_instance GLEW_GET_VAR(__GLEW_EXT_base_instance) + +#endif /* GL_EXT_base_instance */ + +/* ------------------------------ GL_EXT_bgra ------------------------------ */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) + +#endif /* GL_EXT_bgra */ + +/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 + +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); + +#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) +#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) +#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) + +#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) + +#endif /* GL_EXT_bindable_uniform */ + +/* --------------------------- GL_EXT_blend_color -------------------------- */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) + +#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) + +#endif /* GL_EXT_blend_color */ + +/* --------------------- GL_EXT_blend_equation_separate -------------------- */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 + +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); + +#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) + +#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) + +#endif /* GL_EXT_blend_equation_separate */ + +/* ----------------------- GL_EXT_blend_func_extended ---------------------- */ + +#ifndef GL_EXT_blend_func_extended +#define GL_EXT_blend_func_extended 1 + +#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 +#define GL_SRC1_ALPHA_EXT 0x8589 +#define GL_SRC1_COLOR_EXT 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC +#define GL_LOCATION_INDEX_EXT 0x930F + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar* name); + +#define glBindFragDataLocationIndexedEXT GLEW_GET_FUN(__glewBindFragDataLocationIndexedEXT) +#define glGetFragDataIndexEXT GLEW_GET_FUN(__glewGetFragDataIndexEXT) +#define glGetProgramResourceLocationIndexEXT GLEW_GET_FUN(__glewGetProgramResourceLocationIndexEXT) + +#define GLEW_EXT_blend_func_extended GLEW_GET_VAR(__GLEW_EXT_blend_func_extended) + +#endif /* GL_EXT_blend_func_extended */ + +/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) + +#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) + +#endif /* GL_EXT_blend_func_separate */ + +/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) + +#endif /* GL_EXT_blend_logic_op */ + +/* -------------------------- GL_EXT_blend_minmax -------------------------- */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); + +#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) + +#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) + +#endif /* GL_EXT_blend_minmax */ + +/* ------------------------- GL_EXT_blend_subtract ------------------------- */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) + +#endif /* GL_EXT_blend_subtract */ + +/* ------------------------- GL_EXT_buffer_storage ------------------------- */ + +#ifndef GL_EXT_buffer_storage +#define GL_EXT_buffer_storage 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 +#define GL_MAP_COHERENT_BIT_EXT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 +#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F +#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); + +#define glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT) +#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) + +#define GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage) + +#endif /* GL_EXT_buffer_storage */ + +/* -------------------------- GL_EXT_clear_texture ------------------------- */ + +#ifndef GL_EXT_clear_texture +#define GL_EXT_clear_texture 1 + +typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); + +#define glClearTexImageEXT GLEW_GET_FUN(__glewClearTexImageEXT) +#define glClearTexSubImageEXT GLEW_GET_FUN(__glewClearTexSubImageEXT) + +#define GLEW_EXT_clear_texture GLEW_GET_VAR(__GLEW_EXT_clear_texture) + +#endif /* GL_EXT_clear_texture */ + +/* ----------------------- GL_EXT_clip_cull_distance ----------------------- */ + +#ifndef GL_EXT_clip_cull_distance +#define GL_EXT_clip_cull_distance 1 + +#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 +#define GL_CLIP_DISTANCE0_EXT 0x3000 +#define GL_CLIP_DISTANCE1_EXT 0x3001 +#define GL_CLIP_DISTANCE2_EXT 0x3002 +#define GL_CLIP_DISTANCE3_EXT 0x3003 +#define GL_CLIP_DISTANCE4_EXT 0x3004 +#define GL_CLIP_DISTANCE5_EXT 0x3005 +#define GL_CLIP_DISTANCE6_EXT 0x3006 +#define GL_CLIP_DISTANCE7_EXT 0x3007 +#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA + +#define GLEW_EXT_clip_cull_distance GLEW_GET_VAR(__GLEW_EXT_clip_cull_distance) + +#endif /* GL_EXT_clip_cull_distance */ + +/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 + +#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) + +#endif /* GL_EXT_clip_volume_hint */ + +/* ------------------------------ GL_EXT_cmyka ----------------------------- */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 + +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F + +#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) + +#endif /* GL_EXT_cmyka */ + +/* ----------------------- GL_EXT_color_buffer_float ----------------------- */ + +#ifndef GL_EXT_color_buffer_float +#define GL_EXT_color_buffer_float 1 + +#define GLEW_EXT_color_buffer_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_float) + +#endif /* GL_EXT_color_buffer_float */ + +/* --------------------- GL_EXT_color_buffer_half_float -------------------- */ + +#ifndef GL_EXT_color_buffer_half_float +#define GL_EXT_color_buffer_half_float 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_R16F_EXT 0x822D +#define GL_RG16F_EXT 0x822F +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 + +#define GLEW_EXT_color_buffer_half_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_half_float) + +#endif /* GL_EXT_color_buffer_half_float */ + +/* ------------------------- GL_EXT_color_subtable ------------------------- */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) +#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) + +#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) + +#endif /* GL_EXT_color_subtable */ + +/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) +#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) + +#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) + +#endif /* GL_EXT_compiled_vertex_array */ + +/* ---------------- GL_EXT_compressed_ETC1_RGB8_sub_texture ---------------- */ + +#ifndef GL_EXT_compressed_ETC1_RGB8_sub_texture +#define GL_EXT_compressed_ETC1_RGB8_sub_texture 1 + +#define GLEW_EXT_compressed_ETC1_RGB8_sub_texture GLEW_GET_VAR(__GLEW_EXT_compressed_ETC1_RGB8_sub_texture) + +#endif /* GL_EXT_compressed_ETC1_RGB8_sub_texture */ + +/* ----------------------- GL_EXT_conservative_depth ----------------------- */ + +#ifndef GL_EXT_conservative_depth +#define GL_EXT_conservative_depth 1 + +#define GLEW_EXT_conservative_depth GLEW_GET_VAR(__GLEW_EXT_conservative_depth) + +#endif /* GL_EXT_conservative_depth */ + +/* --------------------------- GL_EXT_convolution -------------------------- */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); + +#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) +#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) +#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) +#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) +#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) +#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) +#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) +#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) +#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) +#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) +#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) +#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) + +#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) + +#endif /* GL_EXT_convolution */ + +/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 + +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 + +typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); + +#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) +#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) + +#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) + +#endif /* GL_EXT_coordinate_frame */ + +/* --------------------------- GL_EXT_copy_image --------------------------- */ + +#ifndef GL_EXT_copy_image +#define GL_EXT_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#define glCopyImageSubDataEXT GLEW_GET_FUN(__glewCopyImageSubDataEXT) + +#define GLEW_EXT_copy_image GLEW_GET_VAR(__GLEW_EXT_copy_image) + +#endif /* GL_EXT_copy_image */ + +/* -------------------------- GL_EXT_copy_texture -------------------------- */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) +#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) +#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) +#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) +#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) + +#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) + +#endif /* GL_EXT_copy_texture */ + +/* --------------------------- GL_EXT_cull_vertex -------------------------- */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + +#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) +#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) + +#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) + +#endif /* GL_EXT_cull_vertex */ + +/* --------------------------- GL_EXT_debug_label -------------------------- */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 + +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 + +typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); + +#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT) +#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT) + +#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label) + +#endif /* GL_EXT_debug_label */ + +/* -------------------------- GL_EXT_debug_marker -------------------------- */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 + +typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); +typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); + +#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) +#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) +#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) + +#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) + +#endif /* GL_EXT_debug_marker */ + +/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 + +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 + +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); + +#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) + +#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) + +#endif /* GL_EXT_depth_bounds_test */ + +/* ----------------------- GL_EXT_direct_state_access ---------------------- */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 + +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + +typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) +#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) +#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) +#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) +#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) +#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) +#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) +#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) +#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) +#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) +#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) +#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) +#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) +#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) +#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) +#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) +#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) +#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) +#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) +#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) +#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) +#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) +#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) +#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) +#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) +#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) +#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) +#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) +#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) +#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) +#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) +#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) +#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) +#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) +#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) +#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) +#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) +#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) +#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) +#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) +#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) +#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) +#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) +#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) +#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) +#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) +#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) +#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) +#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) +#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) +#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) +#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) +#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) +#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) +#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) +#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) +#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) +#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) +#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) +#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) +#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) +#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) +#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) +#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) +#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) +#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) +#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) +#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) +#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) +#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) +#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) +#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) +#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) +#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) +#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) +#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) +#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) +#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) +#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) +#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) +#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) +#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) +#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) +#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) +#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) +#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) +#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) +#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) +#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) +#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) +#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) +#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) +#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) +#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) +#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) +#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) +#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) +#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) +#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) +#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) +#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) +#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) +#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) +#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) +#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) + +#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) + +#endif /* GL_EXT_direct_state_access */ + +/* ----------------------- GL_EXT_discard_framebuffer ---------------------- */ + +#ifndef GL_EXT_discard_framebuffer +#define GL_EXT_discard_framebuffer 1 + +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 + +typedef void (GLAPIENTRY * PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); + +#define glDiscardFramebufferEXT GLEW_GET_FUN(__glewDiscardFramebufferEXT) + +#define GLEW_EXT_discard_framebuffer GLEW_GET_VAR(__GLEW_EXT_discard_framebuffer) + +#endif /* GL_EXT_discard_framebuffer */ + +/* -------------------------- GL_EXT_draw_buffers -------------------------- */ + +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersEXT GLEW_GET_FUN(__glewDrawBuffersEXT) + +#define GLEW_EXT_draw_buffers GLEW_GET_VAR(__GLEW_EXT_draw_buffers) + +#endif /* GL_EXT_draw_buffers */ + +/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 + +typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); +typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); + +#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) +#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) +#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) +#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) +#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) +#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) + +#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) + +#endif /* GL_EXT_draw_buffers2 */ + +/* ---------------------- GL_EXT_draw_buffers_indexed ---------------------- */ + +#ifndef GL_EXT_draw_buffers_indexed +#define GL_EXT_draw_buffers_indexed 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); + +#define glBlendEquationSeparateiEXT GLEW_GET_FUN(__glewBlendEquationSeparateiEXT) +#define glBlendEquationiEXT GLEW_GET_FUN(__glewBlendEquationiEXT) +#define glBlendFuncSeparateiEXT GLEW_GET_FUN(__glewBlendFuncSeparateiEXT) +#define glBlendFunciEXT GLEW_GET_FUN(__glewBlendFunciEXT) +#define glColorMaskiEXT GLEW_GET_FUN(__glewColorMaskiEXT) +#define glDisableiEXT GLEW_GET_FUN(__glewDisableiEXT) +#define glEnableiEXT GLEW_GET_FUN(__glewEnableiEXT) +#define glIsEnablediEXT GLEW_GET_FUN(__glewIsEnablediEXT) + +#define GLEW_EXT_draw_buffers_indexed GLEW_GET_VAR(__GLEW_EXT_draw_buffers_indexed) + +#endif /* GL_EXT_draw_buffers_indexed */ + +/* -------------------- GL_EXT_draw_elements_base_vertex ------------------- */ + +#ifndef GL_EXT_draw_elements_base_vertex +#define GL_EXT_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex); + +#define glDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsBaseVertexEXT) +#define glDrawElementsInstancedBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexEXT) +#define glDrawRangeElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawRangeElementsBaseVertexEXT) +#define glMultiDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewMultiDrawElementsBaseVertexEXT) + +#define GLEW_EXT_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_EXT_draw_elements_base_vertex) + +#endif /* GL_EXT_draw_elements_base_vertex */ + +/* ------------------------- GL_EXT_draw_instanced ------------------------- */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + +#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) +#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) + +#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) + +#endif /* GL_EXT_draw_instanced */ + +/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 + +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); + +#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) + +#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) + +#endif /* GL_EXT_draw_range_elements */ + +/* ------------------------- GL_EXT_external_buffer ------------------------ */ + +#ifndef GL_EXT_external_buffer +#define GL_EXT_external_buffer 1 + +typedef void* GLeglClientBufferEXT; + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); + +#define glBufferStorageExternalEXT GLEW_GET_FUN(__glewBufferStorageExternalEXT) +#define glNamedBufferStorageExternalEXT GLEW_GET_FUN(__glewNamedBufferStorageExternalEXT) + +#define GLEW_EXT_external_buffer GLEW_GET_VAR(__GLEW_EXT_external_buffer) + +#endif /* GL_EXT_external_buffer */ + +/* --------------------------- GL_EXT_float_blend -------------------------- */ + +#ifndef GL_EXT_float_blend +#define GL_EXT_float_blend 1 + +#define GLEW_EXT_float_blend GLEW_GET_VAR(__GLEW_EXT_float_blend) + +#endif /* GL_EXT_float_blend */ + +/* ---------------------------- GL_EXT_fog_coord --------------------------- */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); + +#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) +#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) +#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) +#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) +#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) + +#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) + +#endif /* GL_EXT_fog_coord */ + +/* --------------------------- GL_EXT_frag_depth --------------------------- */ + +#ifndef GL_EXT_frag_depth +#define GL_EXT_frag_depth 1 + +#define GLEW_EXT_frag_depth GLEW_GET_VAR(__GLEW_EXT_frag_depth) + +#endif /* GL_EXT_frag_depth */ + +/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ + +#ifndef GL_EXT_fragment_lighting +#define GL_EXT_fragment_lighting 1 + +#define GL_FRAGMENT_LIGHTING_EXT 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 +#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 +#define GL_LIGHT_ENV_MODE_EXT 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B +#define GL_FRAGMENT_LIGHT0_EXT 0x840C +#define GL_FRAGMENT_LIGHT7_EXT 0x8413 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); + +#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) +#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) +#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) +#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) +#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) +#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) +#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) +#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) +#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) +#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) +#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) +#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) +#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) +#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) +#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) +#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) +#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) +#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) + +#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) + +#endif /* GL_EXT_fragment_lighting */ + +/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) + +#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) + +#endif /* GL_EXT_framebuffer_blit */ + +/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) + +#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) + +#endif /* GL_EXT_framebuffer_multisample */ + +/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 + +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB + +#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) +#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) +#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) +#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) +#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) +#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) +#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) +#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) +#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) +#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) +#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) +#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) +#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) +#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) + +#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) + +#endif /* GL_EXT_framebuffer_object */ + +/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA + +#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) + +#endif /* GL_EXT_framebuffer_sRGB */ + +/* ----------------------- GL_EXT_geometry_point_size ---------------------- */ + +#ifndef GL_EXT_geometry_point_size +#define GL_EXT_geometry_point_size 1 + +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 + +#define GLEW_EXT_geometry_point_size GLEW_GET_VAR(__GLEW_EXT_geometry_point_size) + +#endif /* GL_EXT_geometry_point_size */ + +/* ------------------------- GL_EXT_geometry_shader ------------------------ */ + +#ifndef GL_EXT_geometry_shader +#define GL_EXT_geometry_shader 1 + +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 + +#define GLEW_EXT_geometry_shader GLEW_GET_VAR(__GLEW_EXT_geometry_shader) + +#endif /* GL_EXT_geometry_shader */ + +/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) +#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) +#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) + +#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) + +#endif /* GL_EXT_geometry_shader4 */ + +/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); + +#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) +#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) + +#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) + +#endif /* GL_EXT_gpu_program_parameters */ + +/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) +#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) +#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) +#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) +#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) +#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) +#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) +#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) +#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) +#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) +#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) +#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) +#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) +#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) +#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) +#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) +#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) +#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) +#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) +#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) +#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) + +#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) + +#endif /* GL_EXT_gpu_shader4 */ + +/* --------------------------- GL_EXT_gpu_shader5 -------------------------- */ + +#ifndef GL_EXT_gpu_shader5 +#define GL_EXT_gpu_shader5 1 + +#define GLEW_EXT_gpu_shader5 GLEW_GET_VAR(__GLEW_EXT_gpu_shader5) + +#endif /* GL_EXT_gpu_shader5 */ + +/* ---------------------------- GL_EXT_histogram --------------------------- */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 + +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); + +#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) +#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) +#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) +#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) +#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) +#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) +#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) +#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) +#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) +#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) + +#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) + +#endif /* GL_EXT_histogram */ + +/* ----------------------- GL_EXT_index_array_formats ---------------------- */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 + +#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) + +#endif /* GL_EXT_index_array_formats */ + +/* --------------------------- GL_EXT_index_func --------------------------- */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); + +#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) + +#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) + +#endif /* GL_EXT_index_func */ + +/* ------------------------- GL_EXT_index_material ------------------------- */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) + +#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) + +#endif /* GL_EXT_index_material */ + +/* -------------------------- GL_EXT_index_texture ------------------------- */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 + +#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) + +#endif /* GL_EXT_index_texture */ + +/* ------------------------ GL_EXT_instanced_arrays ------------------------ */ + +#ifndef GL_EXT_instanced_arrays +#define GL_EXT_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexAttribDivisorEXT) + +#define GLEW_EXT_instanced_arrays GLEW_GET_VAR(__GLEW_EXT_instanced_arrays) + +#endif /* GL_EXT_instanced_arrays */ + +/* -------------------------- GL_EXT_light_texture ------------------------- */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 + +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 + +typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) +#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) +#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) + +#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) + +#endif /* GL_EXT_light_texture */ + +/* ------------------------ GL_EXT_map_buffer_range ------------------------ */ + +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 + +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT) +#define glMapBufferRangeEXT GLEW_GET_FUN(__glewMapBufferRangeEXT) + +#define GLEW_EXT_map_buffer_range GLEW_GET_VAR(__GLEW_EXT_map_buffer_range) + +#endif /* GL_EXT_map_buffer_range */ + +/* -------------------------- GL_EXT_memory_object ------------------------- */ + +#ifndef GL_EXT_memory_object +#define GL_EXT_memory_object 1 + +#define GL_UUID_SIZE_EXT 16 +#define GL_TEXTURE_TILING_EXT 0x9580 +#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 +#define GL_NUM_TILING_TYPES_EXT 0x9582 +#define GL_TILING_TYPES_EXT 0x9583 +#define GL_OPTIMAL_TILING_EXT 0x9584 +#define GL_LINEAR_TILING_EXT 0x9585 +#define GL_LAYOUT_GENERAL_EXT 0x958D +#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E +#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F +#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 +#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 +#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 +#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 +#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 +#define GL_DEVICE_UUID_EXT 0x9597 +#define GL_DRIVER_UUID_EXT 0x9598 +#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint* memoryObjects); +typedef void (GLAPIENTRY * PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint* memoryObjects); +typedef void (GLAPIENTRY * PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte* data); +typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte* data); +typedef GLboolean (GLAPIENTRY * PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); +typedef void (GLAPIENTRY * PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); + +#define glBufferStorageMemEXT GLEW_GET_FUN(__glewBufferStorageMemEXT) +#define glCreateMemoryObjectsEXT GLEW_GET_FUN(__glewCreateMemoryObjectsEXT) +#define glDeleteMemoryObjectsEXT GLEW_GET_FUN(__glewDeleteMemoryObjectsEXT) +#define glGetMemoryObjectParameterivEXT GLEW_GET_FUN(__glewGetMemoryObjectParameterivEXT) +#define glGetUnsignedBytei_vEXT GLEW_GET_FUN(__glewGetUnsignedBytei_vEXT) +#define glGetUnsignedBytevEXT GLEW_GET_FUN(__glewGetUnsignedBytevEXT) +#define glIsMemoryObjectEXT GLEW_GET_FUN(__glewIsMemoryObjectEXT) +#define glMemoryObjectParameterivEXT GLEW_GET_FUN(__glewMemoryObjectParameterivEXT) +#define glNamedBufferStorageMemEXT GLEW_GET_FUN(__glewNamedBufferStorageMemEXT) +#define glTexStorageMem1DEXT GLEW_GET_FUN(__glewTexStorageMem1DEXT) +#define glTexStorageMem2DEXT GLEW_GET_FUN(__glewTexStorageMem2DEXT) +#define glTexStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem2DMultisampleEXT) +#define glTexStorageMem3DEXT GLEW_GET_FUN(__glewTexStorageMem3DEXT) +#define glTexStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem3DMultisampleEXT) +#define glTextureStorageMem1DEXT GLEW_GET_FUN(__glewTextureStorageMem1DEXT) +#define glTextureStorageMem2DEXT GLEW_GET_FUN(__glewTextureStorageMem2DEXT) +#define glTextureStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem2DMultisampleEXT) +#define glTextureStorageMem3DEXT GLEW_GET_FUN(__glewTextureStorageMem3DEXT) +#define glTextureStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem3DMultisampleEXT) + +#define GLEW_EXT_memory_object GLEW_GET_VAR(__GLEW_EXT_memory_object) + +#endif /* GL_EXT_memory_object */ + +/* ------------------------ GL_EXT_memory_object_fd ------------------------ */ + +#ifndef GL_EXT_memory_object_fd +#define GL_EXT_memory_object_fd 1 + +#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 + +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); + +#define glImportMemoryFdEXT GLEW_GET_FUN(__glewImportMemoryFdEXT) + +#define GLEW_EXT_memory_object_fd GLEW_GET_VAR(__GLEW_EXT_memory_object_fd) + +#endif /* GL_EXT_memory_object_fd */ + +/* ----------------------- GL_EXT_memory_object_win32 ---------------------- */ + +#ifndef GL_EXT_memory_object_win32 +#define GL_EXT_memory_object_win32 1 + +#define GL_LUID_SIZE_EXT 8 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 +#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 +#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A +#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B +#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C +#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 +#define GL_D3D12_FENCE_VALUE_EXT 0x9595 +#define GL_DEVICE_LUID_EXT 0x9599 +#define GL_DEVICE_NODE_MASK_EXT 0x959A + +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); + +#define glImportMemoryWin32HandleEXT GLEW_GET_FUN(__glewImportMemoryWin32HandleEXT) +#define glImportMemoryWin32NameEXT GLEW_GET_FUN(__glewImportMemoryWin32NameEXT) + +#define GLEW_EXT_memory_object_win32 GLEW_GET_VAR(__GLEW_EXT_memory_object_win32) + +#endif /* GL_EXT_memory_object_win32 */ + +/* ------------------------- GL_EXT_misc_attribute ------------------------- */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 + +#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) + +#endif /* GL_EXT_misc_attribute */ + +/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount); + +#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) +#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) + +#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) + +#endif /* GL_EXT_multi_draw_arrays */ + +/* ----------------------- GL_EXT_multi_draw_indirect ---------------------- */ + +#ifndef GL_EXT_multi_draw_indirect +#define GL_EXT_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); + +#define glMultiDrawArraysIndirectEXT GLEW_GET_FUN(__glewMultiDrawArraysIndirectEXT) +#define glMultiDrawElementsIndirectEXT GLEW_GET_FUN(__glewMultiDrawElementsIndirectEXT) + +#define GLEW_EXT_multi_draw_indirect GLEW_GET_VAR(__GLEW_EXT_multi_draw_indirect) + +#endif /* GL_EXT_multi_draw_indirect */ + +/* ------------------------ GL_EXT_multiple_textures ----------------------- */ + +#ifndef GL_EXT_multiple_textures +#define GL_EXT_multiple_textures 1 + +#define GLEW_EXT_multiple_textures GLEW_GET_VAR(__GLEW_EXT_multiple_textures) + +#endif /* GL_EXT_multiple_textures */ + +/* --------------------------- GL_EXT_multisample -------------------------- */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); + +#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) +#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) + +#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) + +#endif /* GL_EXT_multisample */ + +/* -------------------- GL_EXT_multisample_compatibility ------------------- */ + +#ifndef GL_EXT_multisample_compatibility +#define GL_EXT_multisample_compatibility 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F + +#define GLEW_EXT_multisample_compatibility GLEW_GET_VAR(__GLEW_EXT_multisample_compatibility) + +#endif /* GL_EXT_multisample_compatibility */ + +/* ----------------- GL_EXT_multisampled_render_to_texture ----------------- */ + +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +#define glFramebufferTexture2DMultisampleEXT GLEW_GET_FUN(__glewFramebufferTexture2DMultisampleEXT) + +#define GLEW_EXT_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture) + +#endif /* GL_EXT_multisampled_render_to_texture */ + +/* ----------------- GL_EXT_multisampled_render_to_texture2 ---------------- */ + +#ifndef GL_EXT_multisampled_render_to_texture2 +#define GL_EXT_multisampled_render_to_texture2 1 + +#define GLEW_EXT_multisampled_render_to_texture2 GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture2) + +#endif /* GL_EXT_multisampled_render_to_texture2 */ + +/* --------------------- GL_EXT_multiview_draw_buffers --------------------- */ + +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 + +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum* location, const GLint *indices); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint* data); +typedef void (GLAPIENTRY * PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); + +#define glDrawBuffersIndexedEXT GLEW_GET_FUN(__glewDrawBuffersIndexedEXT) +#define glGetIntegeri_vEXT GLEW_GET_FUN(__glewGetIntegeri_vEXT) +#define glReadBufferIndexedEXT GLEW_GET_FUN(__glewReadBufferIndexedEXT) + +#define GLEW_EXT_multiview_draw_buffers GLEW_GET_VAR(__GLEW_EXT_multiview_draw_buffers) + +#endif /* GL_EXT_multiview_draw_buffers */ + +/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 + +#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) + +#endif /* GL_EXT_packed_depth_stencil */ + +/* -------------------------- GL_EXT_packed_float -------------------------- */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 + +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C + +#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) + +#endif /* GL_EXT_packed_float */ + +/* -------------------------- GL_EXT_packed_pixels ------------------------- */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) + +#endif /* GL_EXT_packed_pixels */ + +/* ------------------------ GL_EXT_paletted_texture ------------------------ */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); + +#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) +#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) +#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) +#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) + +#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) + +#endif /* GL_EXT_paletted_texture */ + +/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF + +#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) + +#endif /* GL_EXT_pixel_buffer_object */ + +/* ------------------------- GL_EXT_pixel_transform ------------------------ */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 + +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) +#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) + +#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) + +#endif /* GL_EXT_pixel_transform */ + +/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 + +#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) + +#endif /* GL_EXT_pixel_transform_color_table */ + +/* ------------------------ GL_EXT_point_parameters ------------------------ */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) +#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) + +#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) + +#endif /* GL_EXT_point_parameters */ + +/* ------------------------- GL_EXT_polygon_offset ------------------------- */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); + +#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) + +#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) + +#endif /* GL_EXT_polygon_offset */ + +/* ---------------------- GL_EXT_polygon_offset_clamp ---------------------- */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 + +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); + +#define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT) + +#define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp) + +#endif /* GL_EXT_polygon_offset_clamp */ + +/* ----------------------- GL_EXT_post_depth_coverage ---------------------- */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 + +#define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage) + +#endif /* GL_EXT_post_depth_coverage */ + +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + +/* --------------------------- GL_EXT_pvrtc_sRGB --------------------------- */ + +#ifndef GL_EXT_pvrtc_sRGB +#define GL_EXT_pvrtc_sRGB 1 + +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 + +#define GLEW_EXT_pvrtc_sRGB GLEW_GET_VAR(__GLEW_EXT_pvrtc_sRGB) + +#endif /* GL_EXT_pvrtc_sRGB */ + +/* ----------------------- GL_EXT_raster_multisample ----------------------- */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 + +typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); + +#define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) +#define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV) +#define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV) +#define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT) + +#define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample) + +#endif /* GL_EXT_raster_multisample */ + +/* ------------------------ GL_EXT_read_format_bgra ------------------------ */ + +#ifndef GL_EXT_read_format_bgra +#define GL_EXT_read_format_bgra 1 + +#define GL_BGRA_EXT 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 + +#define GLEW_EXT_read_format_bgra GLEW_GET_VAR(__GLEW_EXT_read_format_bgra) + +#endif /* GL_EXT_read_format_bgra */ + +/* -------------------------- GL_EXT_render_snorm -------------------------- */ + +#ifndef GL_EXT_render_snorm +#define GL_EXT_render_snorm 1 + +#define GL_BYTE 0x1400 +#define GL_SHORT 0x1402 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGBA16_SNORM_EXT 0x8F9B + +#define GLEW_EXT_render_snorm GLEW_GET_VAR(__GLEW_EXT_render_snorm) + +#endif /* GL_EXT_render_snorm */ + +/* ------------------------- GL_EXT_rescale_normal ------------------------- */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) + +#endif /* GL_EXT_rescale_normal */ + +/* ------------------------------ GL_EXT_sRGB ------------------------------ */ + +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 + +#define GLEW_EXT_sRGB GLEW_GET_VAR(__GLEW_EXT_sRGB) + +#endif /* GL_EXT_sRGB */ + +/* ----------------------- GL_EXT_sRGB_write_control ----------------------- */ + +#ifndef GL_EXT_sRGB_write_control +#define GL_EXT_sRGB_write_control 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 + +#define GLEW_EXT_sRGB_write_control GLEW_GET_VAR(__GLEW_EXT_sRGB_write_control) + +#endif /* GL_EXT_sRGB_write_control */ + +/* -------------------------- GL_EXT_scene_marker -------------------------- */ + +#ifndef GL_EXT_scene_marker +#define GL_EXT_scene_marker 1 + +typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); + +#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) +#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) + +#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) + +#endif /* GL_EXT_scene_marker */ + +/* ------------------------- GL_EXT_secondary_color ------------------------ */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 + +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) +#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) +#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) +#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) +#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) +#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) +#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) +#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) +#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) +#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) +#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) +#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) +#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) +#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) +#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) +#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) +#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) + +#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) + +#endif /* GL_EXT_secondary_color */ + +/* ---------------------------- GL_EXT_semaphore --------------------------- */ + +#ifndef GL_EXT_semaphore +#define GL_EXT_semaphore 1 + +typedef void (GLAPIENTRY * PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint* semaphores); +typedef void (GLAPIENTRY * PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint* semaphores); +typedef void (GLAPIENTRY * PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); +typedef void (GLAPIENTRY * PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64* params); +typedef void (GLAPIENTRY * PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +typedef void (GLAPIENTRY * PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); + +#define glDeleteSemaphoresEXT GLEW_GET_FUN(__glewDeleteSemaphoresEXT) +#define glGenSemaphoresEXT GLEW_GET_FUN(__glewGenSemaphoresEXT) +#define glGetSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewGetSemaphoreParameterui64vEXT) +#define glIsSemaphoreEXT GLEW_GET_FUN(__glewIsSemaphoreEXT) +#define glSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewSemaphoreParameterui64vEXT) +#define glSignalSemaphoreEXT GLEW_GET_FUN(__glewSignalSemaphoreEXT) +#define glWaitSemaphoreEXT GLEW_GET_FUN(__glewWaitSemaphoreEXT) + +#define GLEW_EXT_semaphore GLEW_GET_VAR(__GLEW_EXT_semaphore) + +#endif /* GL_EXT_semaphore */ + +/* -------------------------- GL_EXT_semaphore_fd -------------------------- */ + +#ifndef GL_EXT_semaphore_fd +#define GL_EXT_semaphore_fd 1 + +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); + +#define glImportSemaphoreFdEXT GLEW_GET_FUN(__glewImportSemaphoreFdEXT) + +#define GLEW_EXT_semaphore_fd GLEW_GET_VAR(__GLEW_EXT_semaphore_fd) + +#endif /* GL_EXT_semaphore_fd */ + +/* ------------------------- GL_EXT_semaphore_win32 ------------------------ */ + +#ifndef GL_EXT_semaphore_win32 +#define GL_EXT_semaphore_win32 1 + +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); + +#define glImportSemaphoreWin32HandleEXT GLEW_GET_FUN(__glewImportSemaphoreWin32HandleEXT) +#define glImportSemaphoreWin32NameEXT GLEW_GET_FUN(__glewImportSemaphoreWin32NameEXT) + +#define GLEW_EXT_semaphore_win32 GLEW_GET_VAR(__GLEW_EXT_semaphore_win32) + +#endif /* GL_EXT_semaphore_win32 */ + +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + +/* --------------------- GL_EXT_separate_specular_color -------------------- */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 + +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA + +#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) + +#endif /* GL_EXT_separate_specular_color */ + +/* -------------------- GL_EXT_shader_framebuffer_fetch -------------------- */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 + +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 + +#define GLEW_EXT_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_EXT_shader_framebuffer_fetch) + +#endif /* GL_EXT_shader_framebuffer_fetch */ + +/* ------------------------ GL_EXT_shader_group_vote ----------------------- */ + +#ifndef GL_EXT_shader_group_vote +#define GL_EXT_shader_group_vote 1 + +#define GLEW_EXT_shader_group_vote GLEW_GET_VAR(__GLEW_EXT_shader_group_vote) + +#endif /* GL_EXT_shader_group_vote */ + +/* ------------------- GL_EXT_shader_image_load_formatted ------------------ */ + +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 + +#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted) + +#endif /* GL_EXT_shader_image_load_formatted */ + +/* --------------------- GL_EXT_shader_image_load_store -------------------- */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); + +#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) +#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) + +#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) + +#endif /* GL_EXT_shader_image_load_store */ + +/* ------------------- GL_EXT_shader_implicit_conversions ------------------ */ + +#ifndef GL_EXT_shader_implicit_conversions +#define GL_EXT_shader_implicit_conversions 1 + +#define GLEW_EXT_shader_implicit_conversions GLEW_GET_VAR(__GLEW_EXT_shader_implicit_conversions) + +#endif /* GL_EXT_shader_implicit_conversions */ + +/* ----------------------- GL_EXT_shader_integer_mix ----------------------- */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 + +#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix) + +#endif /* GL_EXT_shader_integer_mix */ + +/* ------------------------ GL_EXT_shader_io_blocks ------------------------ */ + +#ifndef GL_EXT_shader_io_blocks +#define GL_EXT_shader_io_blocks 1 + +#define GLEW_EXT_shader_io_blocks GLEW_GET_VAR(__GLEW_EXT_shader_io_blocks) + +#endif /* GL_EXT_shader_io_blocks */ + +/* ------------- GL_EXT_shader_non_constant_global_initializers ------------ */ + +#ifndef GL_EXT_shader_non_constant_global_initializers +#define GL_EXT_shader_non_constant_global_initializers 1 + +#define GLEW_EXT_shader_non_constant_global_initializers GLEW_GET_VAR(__GLEW_EXT_shader_non_constant_global_initializers) + +#endif /* GL_EXT_shader_non_constant_global_initializers */ + +/* ------------------- GL_EXT_shader_pixel_local_storage ------------------- */ + +#ifndef GL_EXT_shader_pixel_local_storage +#define GL_EXT_shader_pixel_local_storage 1 + +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 +#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 + +#define GLEW_EXT_shader_pixel_local_storage GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage) + +#endif /* GL_EXT_shader_pixel_local_storage */ + +/* ------------------- GL_EXT_shader_pixel_local_storage2 ------------------ */ + +#ifndef GL_EXT_shader_pixel_local_storage2 +#define GL_EXT_shader_pixel_local_storage2 1 + +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 +#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 + +typedef void (GLAPIENTRY * PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint* values); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); +typedef GLsizei (GLAPIENTRY * PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); + +#define glClearPixelLocalStorageuiEXT GLEW_GET_FUN(__glewClearPixelLocalStorageuiEXT) +#define glFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewFramebufferPixelLocalStorageSizeEXT) +#define glGetFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewGetFramebufferPixelLocalStorageSizeEXT) + +#define GLEW_EXT_shader_pixel_local_storage2 GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage2) + +#endif /* GL_EXT_shader_pixel_local_storage2 */ + +/* ----------------------- GL_EXT_shader_texture_lod ----------------------- */ + +#ifndef GL_EXT_shader_texture_lod +#define GL_EXT_shader_texture_lod 1 + +#define GLEW_EXT_shader_texture_lod GLEW_GET_VAR(__GLEW_EXT_shader_texture_lod) + +#endif /* GL_EXT_shader_texture_lod */ + +/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 + +#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) + +#endif /* GL_EXT_shadow_funcs */ + +/* ------------------------- GL_EXT_shadow_samplers ------------------------ */ + +#ifndef GL_EXT_shadow_samplers +#define GL_EXT_shadow_samplers 1 + +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 + +#define GLEW_EXT_shadow_samplers GLEW_GET_VAR(__GLEW_EXT_shadow_samplers) + +#endif /* GL_EXT_shadow_samplers */ + +/* --------------------- GL_EXT_shared_texture_palette --------------------- */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) + +#endif /* GL_EXT_shared_texture_palette */ + +/* ------------------------- GL_EXT_sparse_texture ------------------------- */ + +#ifndef GL_EXT_sparse_texture +#define GL_EXT_sparse_texture 1 + +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 +#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A +#define GL_TEXTURE_SPARSE_EXT 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 +#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA + +typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +#define glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT) +#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) + +#define GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture) + +#endif /* GL_EXT_sparse_texture */ + +/* ------------------------- GL_EXT_sparse_texture2 ------------------------ */ + +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 + +#define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2) + +#endif /* GL_EXT_sparse_texture2 */ + +/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 + +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 + +#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) + +#endif /* GL_EXT_stencil_clear_tag */ + +/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 + +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + +typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); + +#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) + +#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) + +#endif /* GL_EXT_stencil_two_side */ + +/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) + +#endif /* GL_EXT_stencil_wrap */ + +/* --------------------------- GL_EXT_subtexture --------------------------- */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) +#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) +#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) + +#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) + +#endif /* GL_EXT_subtexture */ + +/* ----------------------------- GL_EXT_texture ---------------------------- */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 + +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 + +#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) + +#endif /* GL_EXT_texture */ + +/* ---------------------------- GL_EXT_texture3D --------------------------- */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + +#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) + +#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) + +#endif /* GL_EXT_texture3D */ + +/* -------------------------- GL_EXT_texture_array ------------------------- */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 + +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) + +#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) + +#endif /* GL_EXT_texture_array */ + +/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) + +#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) + +#endif /* GL_EXT_texture_buffer_object */ + +/* -------------- GL_EXT_texture_compression_astc_decode_mode -------------- */ + +#ifndef GL_EXT_texture_compression_astc_decode_mode +#define GL_EXT_texture_compression_astc_decode_mode 1 + +#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 + +#define GLEW_EXT_texture_compression_astc_decode_mode GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode) + +#endif /* GL_EXT_texture_compression_astc_decode_mode */ + +/* ----------- GL_EXT_texture_compression_astc_decode_mode_rgb9e5 ---------- */ + +#ifndef GL_EXT_texture_compression_astc_decode_mode_rgb9e5 +#define GL_EXT_texture_compression_astc_decode_mode_rgb9e5 1 + +#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 + +#define GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5) + +#endif /* GL_EXT_texture_compression_astc_decode_mode_rgb9e5 */ + +/* -------------------- GL_EXT_texture_compression_bptc -------------------- */ + +#ifndef GL_EXT_texture_compression_bptc +#define GL_EXT_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F + +#define GLEW_EXT_texture_compression_bptc GLEW_GET_VAR(__GLEW_EXT_texture_compression_bptc) + +#endif /* GL_EXT_texture_compression_bptc */ + +/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 + +#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) + +#endif /* GL_EXT_texture_compression_dxt1 */ + +/* -------------------- GL_EXT_texture_compression_latc -------------------- */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + +#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) + +#endif /* GL_EXT_texture_compression_latc */ + +/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE + +#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) + +#endif /* GL_EXT_texture_compression_rgtc */ + +/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) + +#endif /* GL_EXT_texture_compression_s3tc */ + +/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 + +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C + +#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) + +#endif /* GL_EXT_texture_cube_map */ + +/* --------------------- GL_EXT_texture_cube_map_array --------------------- */ + +#ifndef GL_EXT_texture_cube_map_array +#define GL_EXT_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A +#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A + +#define GLEW_EXT_texture_cube_map_array GLEW_GET_VAR(__GLEW_EXT_texture_cube_map_array) + +#endif /* GL_EXT_texture_cube_map_array */ + +/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ + +#ifndef GL_EXT_texture_edge_clamp +#define GL_EXT_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_EXT 0x812F + +#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) + +#endif /* GL_EXT_texture_edge_clamp */ + +/* --------------------------- GL_EXT_texture_env -------------------------- */ + +#ifndef GL_EXT_texture_env +#define GL_EXT_texture_env 1 + +#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) + +#endif /* GL_EXT_texture_env */ + +/* ------------------------- GL_EXT_texture_env_add ------------------------ */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) + +#endif /* GL_EXT_texture_env_add */ + +/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) + +#endif /* GL_EXT_texture_env_combine */ + +/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 + +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 + +#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) + +#endif /* GL_EXT_texture_env_dot3 */ + +/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + +#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) + +#endif /* GL_EXT_texture_filter_anisotropic */ + +/* ---------------------- GL_EXT_texture_filter_minmax --------------------- */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 + +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 + +#define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax) + +#endif /* GL_EXT_texture_filter_minmax */ + +/* --------------------- GL_EXT_texture_format_BGRA8888 -------------------- */ + +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 + +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_EXT_texture_format_BGRA8888) + +#endif /* GL_EXT_texture_format_BGRA8888 */ + +/* ------------------------- GL_EXT_texture_integer ------------------------ */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 + +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E + +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); + +#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) +#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) +#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) +#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) +#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) +#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) + +#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) + +#endif /* GL_EXT_texture_integer */ + +/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 + +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 + +#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) + +#endif /* GL_EXT_texture_lod_bias */ + +/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 + +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 + +#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) + +#endif /* GL_EXT_texture_mirror_clamp */ + +/* ------------------------- GL_EXT_texture_norm16 ------------------------- */ + +#ifndef GL_EXT_texture_norm16 +#define GL_EXT_texture_norm16 1 + +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA16_EXT 0x805B +#define GL_R16_EXT 0x822A +#define GL_RG16_EXT 0x822C +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGB16_SNORM_EXT 0x8F9A +#define GL_RGBA16_SNORM_EXT 0x8F9B + +#define GLEW_EXT_texture_norm16 GLEW_GET_VAR(__GLEW_EXT_texture_norm16) + +#endif /* GL_EXT_texture_norm16 */ + +/* ------------------------- GL_EXT_texture_object ------------------------- */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); + +#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) +#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) +#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) +#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) +#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) +#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) + +#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) + +#endif /* GL_EXT_texture_object */ + +/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 + +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF + +typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); + +#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) + +#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) + +#endif /* GL_EXT_texture_perturb_normal */ + +/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ + +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 + +#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) + +#endif /* GL_EXT_texture_rectangle */ + +/* --------------------------- GL_EXT_texture_rg --------------------------- */ + +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 + +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B + +#define GLEW_EXT_texture_rg GLEW_GET_VAR(__GLEW_EXT_texture_rg) + +#endif /* GL_EXT_texture_rg */ + +/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 + +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F + +#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) + +#endif /* GL_EXT_texture_sRGB */ + +/* ------------------------- GL_EXT_texture_sRGB_R8 ------------------------ */ + +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_EXT_texture_sRGB_R8 1 + +#define GL_SR8_EXT 0x8FBD + +#define GLEW_EXT_texture_sRGB_R8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_R8) + +#endif /* GL_EXT_texture_sRGB_R8 */ + +/* ------------------------ GL_EXT_texture_sRGB_RG8 ------------------------ */ + +#ifndef GL_EXT_texture_sRGB_RG8 +#define GL_EXT_texture_sRGB_RG8 1 + +#define GL_SRG8_EXT 0x8FBE + +#define GLEW_EXT_texture_sRGB_RG8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_RG8) + +#endif /* GL_EXT_texture_sRGB_RG8 */ + +/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 + +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A + +#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) + +#endif /* GL_EXT_texture_sRGB_decode */ + +/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 + +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F + +#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) + +#endif /* GL_EXT_texture_shared_exponent */ + +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + +/* ------------------------- GL_EXT_texture_storage ------------------------ */ + +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 + +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#define GL_R16F_EXT 0x822D +#define GL_R32F_EXT 0x822E +#define GL_RG16F_EXT 0x822F +#define GL_RG32F_EXT 0x8230 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_RGB_RAW_422_APPLE 0x8A51 +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_BGRA8_EXT 0x93A1 + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1DEXT GLEW_GET_FUN(__glewTexStorage1DEXT) +#define glTexStorage2DEXT GLEW_GET_FUN(__glewTexStorage2DEXT) +#define glTexStorage3DEXT GLEW_GET_FUN(__glewTexStorage3DEXT) +#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) +#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) +#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) + +#define GLEW_EXT_texture_storage GLEW_GET_VAR(__GLEW_EXT_texture_storage) + +#endif /* GL_EXT_texture_storage */ + +/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 + +#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) + +#endif /* GL_EXT_texture_swizzle */ + +/* ------------------- GL_EXT_texture_type_2_10_10_10_REV ------------------ */ + +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 + +#define GLEW_EXT_texture_type_2_10_10_10_REV GLEW_GET_VAR(__GLEW_EXT_texture_type_2_10_10_10_REV) + +#endif /* GL_EXT_texture_type_2_10_10_10_REV */ + +/* -------------------------- GL_EXT_texture_view -------------------------- */ + +#ifndef GL_EXT_texture_view +#define GL_EXT_texture_view 1 + +#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +#define glTextureViewEXT GLEW_GET_FUN(__glewTextureViewEXT) + +#define GLEW_EXT_texture_view GLEW_GET_VAR(__GLEW_EXT_texture_view) + +#endif /* GL_EXT_texture_view */ + +/* --------------------------- GL_EXT_timer_query -------------------------- */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 + +#define GL_TIME_ELAPSED_EXT 0x88BF + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); + +#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) +#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) + +#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) + +#endif /* GL_EXT_timer_query */ + +/* ----------------------- GL_EXT_transform_feedback ----------------------- */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 + +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); + +#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) +#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) +#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) +#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) +#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) +#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) +#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) + +#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) + +#endif /* GL_EXT_transform_feedback */ + +/* ------------------------- GL_EXT_unpack_subimage ------------------------ */ + +#ifndef GL_EXT_unpack_subimage +#define GL_EXT_unpack_subimage 1 + +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 + +#define GLEW_EXT_unpack_subimage GLEW_GET_VAR(__GLEW_EXT_unpack_subimage) + +#endif /* GL_EXT_unpack_subimage */ + +/* -------------------------- GL_EXT_vertex_array -------------------------- */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_DOUBLE_EXT 0x140A +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); + +#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) +#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) +#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) +#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) +#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) +#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) +#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) +#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) + +#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) + +#endif /* GL_EXT_vertex_array */ + +/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) + +#endif /* GL_EXT_vertex_array_bgra */ + +/* ----------------------- GL_EXT_vertex_array_setXXX ---------------------- */ + +#ifndef GL_EXT_vertex_array_setXXX +#define GL_EXT_vertex_array_setXXX 1 + +typedef void (GLAPIENTRY * PFNGLBINDARRAYSETEXTPROC) (const void *arrayset); +typedef const void * (GLAPIENTRY * PFNGLCREATEARRAYSETEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEARRAYSETSEXTPROC) (GLsizei n, const void *arrayset[]); + +#define glBindArraySetEXT GLEW_GET_FUN(__glewBindArraySetEXT) +#define glCreateArraySetExt GLEW_GET_FUN(__glewCreateArraySetExt) +#define glDeleteArraySetsEXT GLEW_GET_FUN(__glewDeleteArraySetsEXT) + +#define GLEW_EXT_vertex_array_setXXX GLEW_GET_VAR(__GLEW_EXT_vertex_array_setXXX) + +#endif /* GL_EXT_vertex_array_setXXX */ + +/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) +#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) +#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) +#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) +#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) +#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) +#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) +#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) +#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) +#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) +#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) + +#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) + +#endif /* GL_EXT_vertex_attrib_64bit */ + +/* -------------------------- GL_EXT_vertex_shader ------------------------- */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 + +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + +typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); +typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); +typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr); +typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr); +typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); +typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) +#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) +#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) +#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) +#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) +#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) +#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) +#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) +#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) +#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) +#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) +#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) +#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) +#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) +#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) +#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) +#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) +#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) +#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) +#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) +#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) +#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) +#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) +#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) +#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) +#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) +#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) +#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) +#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) +#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) +#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) +#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) +#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) +#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) +#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) +#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) +#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) +#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) + +#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) + +#endif /* GL_EXT_vertex_shader */ + +/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); + +#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) +#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) +#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) + +#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) + +#endif /* GL_EXT_vertex_weighting */ + +/* ------------------------ GL_EXT_win32_keyed_mutex ----------------------- */ + +#ifndef GL_EXT_win32_keyed_mutex +#define GL_EXT_win32_keyed_mutex 1 + +typedef GLboolean (GLAPIENTRY * PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); +typedef GLboolean (GLAPIENTRY * PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); + +#define glAcquireKeyedMutexWin32EXT GLEW_GET_FUN(__glewAcquireKeyedMutexWin32EXT) +#define glReleaseKeyedMutexWin32EXT GLEW_GET_FUN(__glewReleaseKeyedMutexWin32EXT) + +#define GLEW_EXT_win32_keyed_mutex GLEW_GET_VAR(__GLEW_EXT_win32_keyed_mutex) + +#endif /* GL_EXT_win32_keyed_mutex */ + +/* ------------------------ GL_EXT_window_rectangles ----------------------- */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 + +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 + +typedef void (GLAPIENTRY * PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint box[]); + +#define glWindowRectanglesEXT GLEW_GET_FUN(__glewWindowRectanglesEXT) + +#define GLEW_EXT_window_rectangles GLEW_GET_VAR(__GLEW_EXT_window_rectangles) + +#endif /* GL_EXT_window_rectangles */ + +/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 + +#define GL_SYNC_X11_FENCE_EXT 0x90E1 + +typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); + +#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) + +#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) + +#endif /* GL_EXT_x11_sync_object */ + +/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 + +typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); + +#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) + +#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) + +#endif /* GL_GREMEDY_frame_terminator */ + +/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 + +typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); + +#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) + +#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) + +#endif /* GL_GREMEDY_string_marker */ + +/* --------------------- GL_HP_convolution_border_modes -------------------- */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 + +#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) + +#endif /* GL_HP_convolution_border_modes */ + +/* ------------------------- GL_HP_image_transform ------------------------- */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 + +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) +#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) +#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) +#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) +#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) + +#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) + +#endif /* GL_HP_image_transform */ + +/* -------------------------- GL_HP_occlusion_test ------------------------- */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 + +#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) + +#endif /* GL_HP_occlusion_test */ + +/* ------------------------- GL_HP_texture_lighting ------------------------ */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 + +#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) + +#endif /* GL_HP_texture_lighting */ + +/* --------------------------- GL_IBM_cull_vertex -------------------------- */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 + +#define GL_CULL_VERTEX_IBM 103050 + +#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) + +#endif /* GL_IBM_cull_vertex */ + +/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride); + +#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) + +#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) + +#endif /* GL_IBM_multimode_draw_arrays */ + +/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 + +#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 + +#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) + +#endif /* GL_IBM_rasterpos_clip */ + +/* --------------------------- GL_IBM_static_data -------------------------- */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 + +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 + +#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) + +#endif /* GL_IBM_static_data */ + +/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_IBM 0x8370 + +#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) + +#endif /* GL_IBM_texture_mirrored_repeat */ + +/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 + +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); + +#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) +#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) +#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) +#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) +#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) +#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) +#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) +#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) + +#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) + +#endif /* GL_IBM_vertex_array_lists */ + +/* -------------------------- GL_INGR_color_clamp -------------------------- */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 + +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 + +#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) + +#endif /* GL_INGR_color_clamp */ + +/* ------------------------- GL_INGR_interlace_read ------------------------ */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 + +#define GL_INTERLACE_READ_INGR 0x8568 + +#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) + +#endif /* GL_INGR_interlace_read */ + +/* ------------------ GL_INTEL_conservative_rasterization ------------------ */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 + +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE + +#define GLEW_INTEL_conservative_rasterization GLEW_GET_VAR(__GLEW_INTEL_conservative_rasterization) + +#endif /* GL_INTEL_conservative_rasterization */ + +/* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */ + +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 + +#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering) + +#endif /* GL_INTEL_fragment_shader_ordering */ + +/* ----------------------- GL_INTEL_framebuffer_CMAA ----------------------- */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 + +#define GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA) + +#endif /* GL_INTEL_framebuffer_CMAA */ + +/* -------------------------- GL_INTEL_map_texture ------------------------- */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 + +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF + +typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); +typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); + +#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) +#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) +#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) + +#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) + +#endif /* GL_INTEL_map_texture */ + +/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 + +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); + +#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) +#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) +#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) +#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) + +#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) + +#endif /* GL_INTEL_parallel_arrays */ + +/* ----------------------- GL_INTEL_performance_query ---------------------- */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 + +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); +typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); +typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); +typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); + +#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL) +#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL) +#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL) +#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL) +#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL) +#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL) +#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL) +#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL) +#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL) +#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL) + +#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query) + +#endif /* GL_INTEL_performance_query */ + +/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ + +#ifndef GL_INTEL_texture_scissor +#define GL_INTEL_texture_scissor 1 + +typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); +typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); + +#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) +#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) + +#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) + +#endif /* GL_INTEL_texture_scissor */ + +/* --------------------- GL_KHR_blend_equation_advanced -------------------- */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 + +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 + +typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void); + +#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR) + +#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced) + +#endif /* GL_KHR_blend_equation_advanced */ + +/* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 + +#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent) + +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +/* ---------------------- GL_KHR_context_flush_control --------------------- */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 + +#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control) + +#endif /* GL_KHR_context_flush_control */ + +/* ------------------------------ GL_KHR_debug ----------------------------- */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 + +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 + +typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); + +#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) +#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) +#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) +#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) +#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) +#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) +#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) +#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) +#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) +#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) + +#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) + +#endif /* GL_KHR_debug */ + +/* ---------------------------- GL_KHR_no_error ---------------------------- */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 + +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 + +#define GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error) + +#endif /* GL_KHR_no_error */ + +/* --------------------- GL_KHR_parallel_shader_compile -------------------- */ + +#ifndef GL_KHR_parallel_shader_compile +#define GL_KHR_parallel_shader_compile 1 + +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 +#define GL_COMPLETION_STATUS_KHR 0x91B1 + +typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); + +#define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR) + +#define GLEW_KHR_parallel_shader_compile GLEW_GET_VAR(__GLEW_KHR_parallel_shader_compile) + +#endif /* GL_KHR_parallel_shader_compile */ + +/* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 + +#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior) + +#endif /* GL_KHR_robust_buffer_access_behavior */ + +/* --------------------------- GL_KHR_robustness --------------------------- */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 + +#define GL_CONTEXT_LOST 0x0507 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 + +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + +#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv) +#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv) +#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv) +#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels) + +#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness) + +#endif /* GL_KHR_robustness */ + +/* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 + +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD + +#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr) + +#endif /* GL_KHR_texture_compression_astc_hdr */ + +/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 + +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD + +#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) + +#endif /* GL_KHR_texture_compression_astc_ldr */ + +/* --------------- GL_KHR_texture_compression_astc_sliced_3d --------------- */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 + +#define GLEW_KHR_texture_compression_astc_sliced_3d GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_sliced_3d) + +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +/* -------------------------- GL_KTX_buffer_region ------------------------- */ + +#ifndef GL_KTX_buffer_region +#define GL_KTX_buffer_region 1 + +#define GL_KTX_FRONT_REGION 0x0 +#define GL_KTX_BACK_REGION 0x1 +#define GL_KTX_Z_REGION 0x2 +#define GL_KTX_STENCIL_REGION 0x3 + +typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); +typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) +#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) +#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) +#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) +#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) + +#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) + +#endif /* GL_KTX_buffer_region */ + +/* ------------------------- GL_MESAX_texture_stack ------------------------ */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 + +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E + +#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) + +#endif /* GL_MESAX_texture_stack */ + +/* -------------------------- GL_MESA_pack_invert -------------------------- */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 + +#define GL_PACK_INVERT_MESA 0x8758 + +#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) + +#endif /* GL_MESA_pack_invert */ + +/* ------------------------- GL_MESA_resize_buffers ------------------------ */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 + +typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); + +#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) + +#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) + +#endif /* GL_MESA_resize_buffers */ + +/* -------------------- GL_MESA_shader_integer_functions ------------------- */ + +#ifndef GL_MESA_shader_integer_functions +#define GL_MESA_shader_integer_functions 1 + +#define GLEW_MESA_shader_integer_functions GLEW_GET_VAR(__GLEW_MESA_shader_integer_functions) + +#endif /* GL_MESA_shader_integer_functions */ + +/* --------------------------- GL_MESA_window_pos -------------------------- */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); + +#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) +#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) +#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) +#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) +#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) +#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) +#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) +#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) +#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) +#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) +#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) +#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) +#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) +#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) +#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) +#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) +#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) +#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) +#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) +#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) +#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) +#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) +#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) +#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) + +#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) + +#endif /* GL_MESA_window_pos */ + +/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 + +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 + +#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) + +#endif /* GL_MESA_ycbcr_texture */ + +/* ----------- GL_NVX_blend_equation_advanced_multi_draw_buffers ----------- */ + +#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers +#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 + +#define GLEW_NVX_blend_equation_advanced_multi_draw_buffers GLEW_GET_VAR(__GLEW_NVX_blend_equation_advanced_multi_draw_buffers) + +#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ + +/* ----------------------- GL_NVX_conditional_render ----------------------- */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); + +#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) +#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) + +#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) + +#endif /* GL_NVX_conditional_render */ + +/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 + +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B + +#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) + +#endif /* GL_NVX_gpu_memory_info */ + +/* ---------------------- GL_NVX_linked_gpu_multicast ---------------------- */ + +#ifndef GL_NVX_linked_gpu_multicast +#define GL_NVX_linked_gpu_multicast 1 + +#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 +#define GL_MAX_LGPU_GPUS_NVX 0x92BA + +typedef void (GLAPIENTRY * PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLLGPUINTERLOCKNVXPROC) (void); +typedef void (GLAPIENTRY * PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); + +#define glLGPUCopyImageSubDataNVX GLEW_GET_FUN(__glewLGPUCopyImageSubDataNVX) +#define glLGPUInterlockNVX GLEW_GET_FUN(__glewLGPUInterlockNVX) +#define glLGPUNamedBufferSubDataNVX GLEW_GET_FUN(__glewLGPUNamedBufferSubDataNVX) + +#define GLEW_NVX_linked_gpu_multicast GLEW_GET_VAR(__GLEW_NVX_linked_gpu_multicast) + +#endif /* GL_NVX_linked_gpu_multicast */ + +/* ------------------------ GL_NV_3dvision_settings ------------------------ */ + +#ifndef GL_NV_3dvision_settings +#define GL_NV_3dvision_settings 1 + +#define GL_3DVISION_STEREO_NV 0x90F4 +#define GL_STEREO_SEPARATION_NV 0x90F5 +#define GL_STEREO_CONVERGENCE_NV 0x90F6 +#define GL_STEREO_CUTOFF_NV 0x90F7 +#define GL_STEREO_PROJECTION_NV 0x90F8 +#define GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9 +#define GL_STEREO_PROJECTION_ORTHO_NV 0x90FA + +typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint param); + +#define glStereoParameterfNV GLEW_GET_FUN(__glewStereoParameterfNV) +#define glStereoParameteriNV GLEW_GET_FUN(__glewStereoParameteriNV) + +#define GLEW_NV_3dvision_settings GLEW_GET_VAR(__GLEW_NV_3dvision_settings) + +#endif /* GL_NV_3dvision_settings */ + +/* ------------------- GL_NV_EGL_stream_consumer_external ------------------ */ + +#ifndef GL_NV_EGL_stream_consumer_external +#define GL_NV_EGL_stream_consumer_external 1 + +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 + +#define GLEW_NV_EGL_stream_consumer_external GLEW_GET_VAR(__GLEW_NV_EGL_stream_consumer_external) + +#endif /* GL_NV_EGL_stream_consumer_external */ + +/* ----------------- GL_NV_alpha_to_coverage_dither_control ---------------- */ + +#ifndef GL_NV_alpha_to_coverage_dither_control +#define GL_NV_alpha_to_coverage_dither_control 1 + +#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF +#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D +#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E +#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F + +#define GLEW_NV_alpha_to_coverage_dither_control GLEW_GET_VAR(__GLEW_NV_alpha_to_coverage_dither_control) + +#endif /* GL_NV_alpha_to_coverage_dither_control */ + +/* ------------------------------- GL_NV_bgr ------------------------------- */ + +#ifndef GL_NV_bgr +#define GL_NV_bgr 1 + +#define GL_BGR_NV 0x80E0 + +#define GLEW_NV_bgr GLEW_GET_VAR(__GLEW_NV_bgr) + +#endif /* GL_NV_bgr */ + +/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); + +#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) +#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) + +#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) + +#endif /* GL_NV_bindless_multi_draw_indirect */ + +/* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */ + +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); + +#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV) +#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV) + +#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count) + +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +/* ------------------------- GL_NV_bindless_texture ------------------------ */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) +#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) +#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) +#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) +#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) +#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) +#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) +#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) +#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) +#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) + +#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) + +#endif /* GL_NV_bindless_texture */ + +/* --------------------- GL_NV_blend_equation_advanced --------------------- */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 + +#define GL_XOR_NV 0x1506 +#define GL_RED_NV 0x1903 +#define GL_GREEN_NV 0x1904 +#define GL_BLUE_NV 0x1905 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_DISJOINT_NV 0x9283 +#define GL_CONJOINT_NV 0x9284 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_SRC_NV 0x9286 +#define GL_DST_NV 0x9287 +#define GL_SRC_OVER_NV 0x9288 +#define GL_DST_OVER_NV 0x9289 +#define GL_SRC_IN_NV 0x928A +#define GL_DST_IN_NV 0x928B +#define GL_SRC_OUT_NV 0x928C +#define GL_DST_OUT_NV 0x928D +#define GL_SRC_ATOP_NV 0x928E +#define GL_DST_ATOP_NV 0x928F +#define GL_PLUS_NV 0x9291 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_MULTIPLY_NV 0x9294 +#define GL_SCREEN_NV 0x9295 +#define GL_OVERLAY_NV 0x9296 +#define GL_DARKEN_NV 0x9297 +#define GL_LIGHTEN_NV 0x9298 +#define GL_COLORDODGE_NV 0x9299 +#define GL_COLORBURN_NV 0x929A +#define GL_HARDLIGHT_NV 0x929B +#define GL_SOFTLIGHT_NV 0x929C +#define GL_DIFFERENCE_NV 0x929E +#define GL_MINUS_NV 0x929F +#define GL_EXCLUSION_NV 0x92A0 +#define GL_CONTRAST_NV 0x92A1 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_INVERT_OVG_NV 0x92B4 + +typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); + +#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) +#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) + +#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) + +#endif /* GL_NV_blend_equation_advanced */ + +/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 + +#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) + +#endif /* GL_NV_blend_equation_advanced_coherent */ + +/* ----------------------- GL_NV_blend_minmax_factor ----------------------- */ + +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_NV_blend_minmax_factor GLEW_GET_VAR(__GLEW_NV_blend_minmax_factor) + +#endif /* GL_NV_blend_minmax_factor */ + +/* --------------------------- GL_NV_blend_square -------------------------- */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) + +#endif /* GL_NV_blend_square */ + +/* ----------------------- GL_NV_clip_space_w_scaling ---------------------- */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 + +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E + +typedef void (GLAPIENTRY * PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); + +#define glViewportPositionWScaleNV GLEW_GET_FUN(__glewViewportPositionWScaleNV) + +#define GLEW_NV_clip_space_w_scaling GLEW_GET_VAR(__GLEW_NV_clip_space_w_scaling) + +#endif /* GL_NV_clip_space_w_scaling */ + +/* --------------------------- GL_NV_command_list -------------------------- */ + +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 + +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a +#define GL_BLEND_COLOR_COMMAND_NV 0x000b +#define GL_STENCIL_REF_COMMAND_NV 0x000c +#define GL_LINE_WIDTH_COMMAND_NV 0x000d +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000e +#define GL_ALPHA_REF_COMMAND_NV 0x000f +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 + +typedef void (GLAPIENTRY * PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); +typedef void (GLAPIENTRY * PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); +typedef void (GLAPIENTRY * PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); +typedef void (GLAPIENTRY * PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint* lists); +typedef void (GLAPIENTRY * PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint* states); +typedef void (GLAPIENTRY * PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint* lists); +typedef void (GLAPIENTRY * PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint* states); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef GLuint (GLAPIENTRY * PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); +typedef GLushort (GLAPIENTRY * PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); +typedef GLboolean (GLAPIENTRY * PFNGLISCOMMANDLISTNVPROC) (GLuint list); +typedef GLboolean (GLAPIENTRY * PFNGLISSTATENVPROC) (GLuint state); +typedef void (GLAPIENTRY * PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef void (GLAPIENTRY * PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); + +#define glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV) +#define glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV) +#define glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV) +#define glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV) +#define glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV) +#define glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV) +#define glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV) +#define glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV) +#define glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV) +#define glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV) +#define glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV) +#define glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV) +#define glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV) +#define glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV) +#define glIsStateNV GLEW_GET_FUN(__glewIsStateNV) +#define glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV) +#define glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV) + +#define GLEW_NV_command_list GLEW_GET_VAR(__GLEW_NV_command_list) + +#endif /* GL_NV_command_list */ + +/* ------------------------- GL_NV_compute_program5 ------------------------ */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 + +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC + +#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) + +#endif /* GL_NV_compute_program5 */ + +/* ------------------------ GL_NV_conditional_render ----------------------- */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 + +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); + +#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) +#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) + +#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) + +#endif /* GL_NV_conditional_render */ + +/* ----------------------- GL_NV_conservative_raster ----------------------- */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 + +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 + +typedef void (GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); + +#define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV) + +#define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster) + +#endif /* GL_NV_conservative_raster */ + +/* -------------------- GL_NV_conservative_raster_dilate ------------------- */ + +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 + +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B + +typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); + +#define glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV) + +#define GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate) + +#endif /* GL_NV_conservative_raster_dilate */ + +/* -------------- GL_NV_conservative_raster_pre_snap_triangles ------------- */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 + +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F + +typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); + +#define glConservativeRasterParameteriNV GLEW_GET_FUN(__glewConservativeRasterParameteriNV) + +#define GLEW_NV_conservative_raster_pre_snap_triangles GLEW_GET_VAR(__GLEW_NV_conservative_raster_pre_snap_triangles) + +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +/* --------------------------- GL_NV_copy_buffer --------------------------- */ + +#ifndef GL_NV_copy_buffer +#define GL_NV_copy_buffer 1 + +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubDataNV GLEW_GET_FUN(__glewCopyBufferSubDataNV) + +#define GLEW_NV_copy_buffer GLEW_GET_VAR(__GLEW_NV_copy_buffer) + +#endif /* GL_NV_copy_buffer */ + +/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 + +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F + +#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) + +#endif /* GL_NV_copy_depth_to_color */ + +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + +/* -------------------------- GL_NV_deep_texture3D ------------------------- */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 + +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 + +#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) + +#endif /* GL_NV_deep_texture3D */ + +/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); + +#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) +#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) +#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) + +#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) + +#endif /* GL_NV_depth_buffer_float */ + +/* --------------------------- GL_NV_depth_clamp --------------------------- */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 + +#define GL_DEPTH_CLAMP_NV 0x864F + +#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) + +#endif /* GL_NV_depth_clamp */ + +/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ + +#ifndef GL_NV_depth_range_unclamped +#define GL_NV_depth_range_unclamped 1 + +#define GL_SAMPLE_COUNT_BITS_NV 0x8864 +#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 +#define GL_QUERY_RESULT_NV 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 +#define GL_SAMPLE_COUNT_NV 0x8914 + +#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) + +#endif /* GL_NV_depth_range_unclamped */ + +/* --------------------------- GL_NV_draw_buffers -------------------------- */ + +#ifndef GL_NV_draw_buffers +#define GL_NV_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersNV GLEW_GET_FUN(__glewDrawBuffersNV) + +#define GLEW_NV_draw_buffers GLEW_GET_VAR(__GLEW_NV_draw_buffers) + +#endif /* GL_NV_draw_buffers */ + +/* -------------------------- GL_NV_draw_instanced ------------------------- */ + +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + +#define glDrawArraysInstancedNV GLEW_GET_FUN(__glewDrawArraysInstancedNV) +#define glDrawElementsInstancedNV GLEW_GET_FUN(__glewDrawElementsInstancedNV) + +#define GLEW_NV_draw_instanced GLEW_GET_VAR(__GLEW_NV_draw_instanced) + +#endif /* GL_NV_draw_instanced */ + +/* --------------------------- GL_NV_draw_texture -------------------------- */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); + +#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) + +#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) + +#endif /* GL_NV_draw_texture */ + +/* ------------------------ GL_NV_draw_vulkan_image ------------------------ */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 + +typedef void (APIENTRY *GLVULKANPROCNV)(void); + +typedef void (GLAPIENTRY * PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (GLAPIENTRY * PFNGLGETVKPROCADDRNVPROC) (const GLchar* name); +typedef void (GLAPIENTRY * PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +typedef void (GLAPIENTRY * PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (GLAPIENTRY * PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); + +#define glDrawVkImageNV GLEW_GET_FUN(__glewDrawVkImageNV) +#define glGetVkProcAddrNV GLEW_GET_FUN(__glewGetVkProcAddrNV) +#define glSignalVkFenceNV GLEW_GET_FUN(__glewSignalVkFenceNV) +#define glSignalVkSemaphoreNV GLEW_GET_FUN(__glewSignalVkSemaphoreNV) +#define glWaitVkSemaphoreNV GLEW_GET_FUN(__glewWaitVkSemaphoreNV) + +#define GLEW_NV_draw_vulkan_image GLEW_GET_VAR(__GLEW_NV_draw_vulkan_image) + +#endif /* GL_NV_draw_vulkan_image */ + +/* ---------------------------- GL_NV_evaluators --------------------------- */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 + +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + +typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) +#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) +#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) +#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) +#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) +#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) +#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) +#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) + +#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) + +#endif /* GL_NV_evaluators */ + +/* --------------------- GL_NV_explicit_attrib_location -------------------- */ + +#ifndef GL_NV_explicit_attrib_location +#define GL_NV_explicit_attrib_location 1 + +#define GLEW_NV_explicit_attrib_location GLEW_GET_VAR(__GLEW_NV_explicit_attrib_location) + +#endif /* GL_NV_explicit_attrib_location */ + +/* ----------------------- GL_NV_explicit_multisample ---------------------- */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 + +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); + +#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) +#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) +#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) + +#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) + +#endif /* GL_NV_explicit_multisample */ + +/* ---------------------- GL_NV_fbo_color_attachments ---------------------- */ + +#ifndef GL_NV_fbo_color_attachments +#define GL_NV_fbo_color_attachments 1 + +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + +#define GLEW_NV_fbo_color_attachments GLEW_GET_VAR(__GLEW_NV_fbo_color_attachments) + +#endif /* GL_NV_fbo_color_attachments */ + +/* ------------------------------ GL_NV_fence ------------------------------ */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 + +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); +typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); + +#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) +#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) +#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) +#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) +#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) +#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) +#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) + +#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) + +#endif /* GL_NV_fence */ + +/* -------------------------- GL_NV_fill_rectangle ------------------------- */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 + +#define GL_FILL_RECTANGLE_NV 0x933C + +#define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle) + +#endif /* GL_NV_fill_rectangle */ + +/* --------------------------- GL_NV_float_buffer -------------------------- */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 + +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E + +#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) + +#endif /* GL_NV_float_buffer */ + +/* --------------------------- GL_NV_fog_distance -------------------------- */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C + +#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) + +#endif /* GL_NV_fog_distance */ + +/* -------------------- GL_NV_fragment_coverage_to_color ------------------- */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 + +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); + +#define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV) + +#define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color) + +#endif /* GL_NV_fragment_coverage_to_color */ + +/* ------------------------- GL_NV_fragment_program ------------------------ */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 + +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); + +#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) +#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) + +#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) + +#endif /* GL_NV_fragment_program */ + +/* ------------------------ GL_NV_fragment_program2 ------------------------ */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 + +#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) + +#endif /* GL_NV_fragment_program2 */ + +/* ------------------------ GL_NV_fragment_program4 ------------------------ */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 + +#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) + +#endif /* GL_NV_fragment_program4 */ + +/* --------------------- GL_NV_fragment_program_option --------------------- */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 + +#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) + +#endif /* GL_NV_fragment_program_option */ + +/* -------------------- GL_NV_fragment_shader_interlock -------------------- */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 + +#define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock) + +#endif /* GL_NV_fragment_shader_interlock */ + +/* ------------------------- GL_NV_framebuffer_blit ------------------------ */ + +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferNV GLEW_GET_FUN(__glewBlitFramebufferNV) + +#define GLEW_NV_framebuffer_blit GLEW_GET_VAR(__GLEW_NV_framebuffer_blit) + +#endif /* GL_NV_framebuffer_blit */ + +/* -------------------- GL_NV_framebuffer_mixed_samples -------------------- */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 + +#define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples) + +#endif /* GL_NV_framebuffer_mixed_samples */ + +/* --------------------- GL_NV_framebuffer_multisample --------------------- */ + +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleNV) + +#define GLEW_NV_framebuffer_multisample GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample) + +#endif /* GL_NV_framebuffer_multisample */ + +/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 + +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) + +#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +/* ----------------------- GL_NV_generate_mipmap_sRGB ---------------------- */ + +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 + +#define GLEW_NV_generate_mipmap_sRGB GLEW_GET_VAR(__GLEW_NV_generate_mipmap_sRGB) + +#endif /* GL_NV_generate_mipmap_sRGB */ + +/* ------------------------ GL_NV_geometry_program4 ------------------------ */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 + +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + +typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); + +#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) + +#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) + +#endif /* GL_NV_geometry_program4 */ + +/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 + +#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) + +#endif /* GL_NV_geometry_shader4 */ + +/* ------------------- GL_NV_geometry_shader_passthrough ------------------- */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 + +#define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough) + +#endif /* GL_NV_geometry_shader_passthrough */ + +/* -------------------------- GL_NV_gpu_multicast -------------------------- */ + +#ifndef GL_NV_gpu_multicast +#define GL_NV_gpu_multicast 1 + +#define GL_PER_GPU_STORAGE_BIT_NV 0x0800 +#define GL_MULTICAST_GPUS_NV 0x92BA +#define GL_PER_GPU_STORAGE_NV 0x9548 +#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 +#define GL_RENDER_GPU_MASK_NV 0x9558 + +typedef void (GLAPIENTRY * PFNGLMULTICASTBARRIERNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GLAPIENTRY * PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); +typedef void (GLAPIENTRY * PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); + +#define glMulticastBarrierNV GLEW_GET_FUN(__glewMulticastBarrierNV) +#define glMulticastBlitFramebufferNV GLEW_GET_FUN(__glewMulticastBlitFramebufferNV) +#define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV) +#define glMulticastCopyBufferSubDataNV GLEW_GET_FUN(__glewMulticastCopyBufferSubDataNV) +#define glMulticastCopyImageSubDataNV GLEW_GET_FUN(__glewMulticastCopyImageSubDataNV) +#define glMulticastFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewMulticastFramebufferSampleLocationsfvNV) +#define glMulticastGetQueryObjecti64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjecti64vNV) +#define glMulticastGetQueryObjectivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectivNV) +#define glMulticastGetQueryObjectui64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjectui64vNV) +#define glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV) +#define glMulticastWaitSyncNV GLEW_GET_FUN(__glewMulticastWaitSyncNV) +#define glRenderGpuMaskNV GLEW_GET_FUN(__glewRenderGpuMaskNV) + +#define GLEW_NV_gpu_multicast GLEW_GET_VAR(__GLEW_NV_gpu_multicast) + +#endif /* GL_NV_gpu_multicast */ + +/* --------------------------- GL_NV_gpu_program4 -------------------------- */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 + +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); + +#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) +#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) +#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) +#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) + +#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) + +#endif /* GL_NV_gpu_program4 */ + +/* --------------------------- GL_NV_gpu_program5 -------------------------- */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 + +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F + +#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) + +#endif /* GL_NV_gpu_program5 */ + +/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 + +#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) + +#endif /* GL_NV_gpu_program5_mem_extended */ + +/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ + +#ifndef GL_NV_gpu_program_fp64 +#define GL_NV_gpu_program_fp64 1 + +#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) + +#endif /* GL_NV_gpu_program_fp64 */ + +/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) +#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) +#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) +#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) +#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) +#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) +#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) +#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) +#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) +#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) +#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) +#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) +#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) +#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) +#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) +#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) +#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) +#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) +#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) +#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) +#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) +#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) +#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) +#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) +#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) +#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) +#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) +#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) + +#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) + +#endif /* GL_NV_gpu_shader5 */ + +/* ---------------------------- GL_NV_half_float --------------------------- */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 + +#define GL_HALF_FLOAT_NV 0x140B + +typedef unsigned short GLhalf; + +typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); + +#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) +#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) +#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) +#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) +#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) +#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) +#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) +#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) +#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) +#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) +#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) +#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) +#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) +#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) +#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) +#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) +#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) +#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) +#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) +#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) +#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) +#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) +#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) +#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) +#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) +#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) +#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) +#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) +#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) +#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) +#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) +#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) +#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) +#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) +#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) +#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) +#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) +#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) +#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) +#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) +#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) +#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) +#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) +#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) +#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) +#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) + +#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) + +#endif /* GL_NV_half_float */ + +/* -------------------------- GL_NV_image_formats -------------------------- */ + +#ifndef GL_NV_image_formats +#define GL_NV_image_formats 1 + +#define GLEW_NV_image_formats GLEW_GET_VAR(__GLEW_NV_image_formats) + +#endif /* GL_NV_image_formats */ + +/* ------------------------- GL_NV_instanced_arrays ------------------------ */ + +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisorNV GLEW_GET_FUN(__glewVertexAttribDivisorNV) + +#define GLEW_NV_instanced_arrays GLEW_GET_VAR(__GLEW_NV_instanced_arrays) + +#endif /* GL_NV_instanced_arrays */ + +/* ------------------- GL_NV_internalformat_sample_query ------------------- */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 + +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV) + +#define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query) + +#endif /* GL_NV_internalformat_sample_query */ + +/* ------------------------ GL_NV_light_max_exponent ----------------------- */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 + +#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) + +#endif /* GL_NV_light_max_exponent */ + +/* ----------------------- GL_NV_multisample_coverage ---------------------- */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 + +#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) + +#endif /* GL_NV_multisample_coverage */ + +/* --------------------- GL_NV_multisample_filter_hint --------------------- */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 + +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 + +#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) + +#endif /* GL_NV_multisample_filter_hint */ + +/* ----------------------- GL_NV_non_square_matrices ----------------------- */ + +#ifndef GL_NV_non_square_matrices +#define GL_NV_non_square_matrices 1 + +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3_NV 0x8B6A + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); + +#define glUniformMatrix2x3fvNV GLEW_GET_FUN(__glewUniformMatrix2x3fvNV) +#define glUniformMatrix2x4fvNV GLEW_GET_FUN(__glewUniformMatrix2x4fvNV) +#define glUniformMatrix3x2fvNV GLEW_GET_FUN(__glewUniformMatrix3x2fvNV) +#define glUniformMatrix3x4fvNV GLEW_GET_FUN(__glewUniformMatrix3x4fvNV) +#define glUniformMatrix4x2fvNV GLEW_GET_FUN(__glewUniformMatrix4x2fvNV) +#define glUniformMatrix4x3fvNV GLEW_GET_FUN(__glewUniformMatrix4x3fvNV) + +#define GLEW_NV_non_square_matrices GLEW_GET_VAR(__GLEW_NV_non_square_matrices) + +#endif /* GL_NV_non_square_matrices */ + +/* ------------------------- GL_NV_occlusion_query ------------------------- */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 + +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + +typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); + +#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) +#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) +#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) +#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) +#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) +#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) + +#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) + +#endif /* GL_NV_occlusion_query */ + +/* -------------------------- GL_NV_pack_subimage -------------------------- */ + +#ifndef GL_NV_pack_subimage +#define GL_NV_pack_subimage 1 + +#define GL_PACK_ROW_LENGTH_NV 0x0D02 +#define GL_PACK_SKIP_ROWS_NV 0x0D03 +#define GL_PACK_SKIP_PIXELS_NV 0x0D04 + +#define GLEW_NV_pack_subimage GLEW_GET_VAR(__GLEW_NV_pack_subimage) + +#endif /* GL_NV_pack_subimage */ + +/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA + +#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) + +#endif /* GL_NV_packed_depth_stencil */ + +/* --------------------------- GL_NV_packed_float -------------------------- */ + +#ifndef GL_NV_packed_float +#define GL_NV_packed_float 1 + +#define GL_R11F_G11F_B10F_NV 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B + +#define GLEW_NV_packed_float GLEW_GET_VAR(__GLEW_NV_packed_float) + +#endif /* GL_NV_packed_float */ + +/* ----------------------- GL_NV_packed_float_linear ----------------------- */ + +#ifndef GL_NV_packed_float_linear +#define GL_NV_packed_float_linear 1 + +#define GL_R11F_G11F_B10F_NV 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B + +#define GLEW_NV_packed_float_linear GLEW_GET_VAR(__GLEW_NV_packed_float_linear) + +#endif /* GL_NV_packed_float_linear */ + +/* --------------------- GL_NV_parameter_buffer_object --------------------- */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 + +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); + +#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) + +#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) + +#endif /* GL_NV_parameter_buffer_object */ + +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + +/* -------------------------- GL_NV_path_rendering ------------------------- */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 + +#define GL_CLOSE_PATH_NV 0x00 +#define GL_BOLD_BIT_NV 0x01 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_PATH_STROKE_BOUND_NV 0x9086 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_FRAGMENT_INPUT_NV 0x936D +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 + +typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands); +typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords); +typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray); +typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); +typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); +typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); +typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); +typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); + +#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) +#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) +#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) +#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) +#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) +#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) +#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) +#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) +#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) +#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) +#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) +#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) +#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) +#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) +#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) +#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) +#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) +#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) +#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) +#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) +#define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV) +#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) +#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) +#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) +#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) +#define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV) +#define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV) +#define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV) +#define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV) +#define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV) +#define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV) +#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) +#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) +#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) +#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) +#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) +#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) +#define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV) +#define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV) +#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) +#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) +#define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV) +#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) +#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) +#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) +#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) +#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) +#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) +#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) +#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) +#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) +#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) +#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) +#define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV) +#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) +#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) +#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) +#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) +#define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV) +#define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV) +#define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV) +#define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV) +#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) +#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) + +#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) + +#endif /* GL_NV_path_rendering */ + +/* -------------------- GL_NV_path_rendering_shared_edge ------------------- */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 + +#define GL_SHARED_EDGE_NV 0xC0 + +#define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge) + +#endif /* GL_NV_path_rendering_shared_edge */ + +/* ----------------------- GL_NV_pixel_buffer_object ----------------------- */ + +#ifndef GL_NV_pixel_buffer_object +#define GL_NV_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_NV 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF + +#define GLEW_NV_pixel_buffer_object GLEW_GET_VAR(__GLEW_NV_pixel_buffer_object) + +#endif /* GL_NV_pixel_buffer_object */ + +/* ------------------------- GL_NV_pixel_data_range ------------------------ */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 + +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + +typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer); + +#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) +#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) + +#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) + +#endif /* GL_NV_pixel_data_range */ + +/* ------------------------- GL_NV_platform_binary ------------------------- */ + +#ifndef GL_NV_platform_binary +#define GL_NV_platform_binary 1 + +#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B + +#define GLEW_NV_platform_binary GLEW_GET_VAR(__GLEW_NV_platform_binary) + +#endif /* GL_NV_platform_binary */ + +/* --------------------------- GL_NV_point_sprite -------------------------- */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 + +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); + +#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) +#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) + +#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) + +#endif /* GL_NV_point_sprite */ + +/* --------------------------- GL_NV_polygon_mode -------------------------- */ + +#ifndef GL_NV_polygon_mode +#define GL_NV_polygon_mode 1 + +#define GL_POLYGON_MODE_NV 0x0B40 +#define GL_POINT_NV 0x1B00 +#define GL_LINE_NV 0x1B01 +#define GL_FILL_NV 0x1B02 +#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 +#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 + +typedef void (GLAPIENTRY * PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); + +#define glPolygonModeNV GLEW_GET_FUN(__glewPolygonModeNV) + +#define GLEW_NV_polygon_mode GLEW_GET_VAR(__GLEW_NV_polygon_mode) + +#endif /* GL_NV_polygon_mode */ + +/* -------------------------- GL_NV_present_video -------------------------- */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 + +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B + +typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) +#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) +#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) +#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) +#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) +#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) + +#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) + +#endif /* GL_NV_present_video */ + +/* ------------------------ GL_NV_primitive_restart ------------------------ */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 + +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); + +#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) +#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) + +#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) + +#endif /* GL_NV_primitive_restart */ + +/* ---------------------------- GL_NV_read_depth --------------------------- */ + +#ifndef GL_NV_read_depth +#define GL_NV_read_depth 1 + +#define GLEW_NV_read_depth GLEW_GET_VAR(__GLEW_NV_read_depth) + +#endif /* GL_NV_read_depth */ + +/* ------------------------ GL_NV_read_depth_stencil ----------------------- */ + +#ifndef GL_NV_read_depth_stencil +#define GL_NV_read_depth_stencil 1 + +#define GLEW_NV_read_depth_stencil GLEW_GET_VAR(__GLEW_NV_read_depth_stencil) + +#endif /* GL_NV_read_depth_stencil */ + +/* --------------------------- GL_NV_read_stencil -------------------------- */ + +#ifndef GL_NV_read_stencil +#define GL_NV_read_stencil 1 + +#define GLEW_NV_read_stencil GLEW_GET_VAR(__GLEW_NV_read_stencil) + +#endif /* GL_NV_read_stencil */ + +/* ------------------------ GL_NV_register_combiners ----------------------- */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 + +typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); + +#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) +#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) +#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) +#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) +#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) +#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) +#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) +#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) +#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) + +#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) + +#endif /* GL_NV_register_combiners */ + +/* ----------------------- GL_NV_register_combiners2 ----------------------- */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 + +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 + +typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); + +#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) +#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) + +#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) + +#endif /* GL_NV_register_combiners2 */ + +/* ------------------ GL_NV_robustness_video_memory_purge ------------------ */ + +#ifndef GL_NV_robustness_video_memory_purge +#define GL_NV_robustness_video_memory_purge 1 + +#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB + +#define GLEW_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_NV_robustness_video_memory_purge) + +#endif /* GL_NV_robustness_video_memory_purge */ + +/* --------------------------- GL_NV_sRGB_formats -------------------------- */ + +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 + +#define GL_ETC1_SRGB8_NV 0x88EE +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F + +#define GLEW_NV_sRGB_formats GLEW_GET_VAR(__GLEW_NV_sRGB_formats) + +#endif /* GL_NV_sRGB_formats */ + +/* ------------------------- GL_NV_sample_locations ------------------------ */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 + +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); + +#define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV) +#define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV) + +#define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations) + +#endif /* GL_NV_sample_locations */ + +/* ------------------ GL_NV_sample_mask_override_coverage ------------------ */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 + +#define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage) + +#endif /* GL_NV_sample_mask_override_coverage */ + +/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 + +#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) + +#endif /* GL_NV_shader_atomic_counters */ + +/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 + +#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) + +#endif /* GL_NV_shader_atomic_float */ + +/* ---------------------- GL_NV_shader_atomic_float64 ---------------------- */ + +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 + +#define GLEW_NV_shader_atomic_float64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_float64) + +#endif /* GL_NV_shader_atomic_float64 */ + +/* -------------------- GL_NV_shader_atomic_fp16_vector -------------------- */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 + +#define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector) + +#endif /* GL_NV_shader_atomic_fp16_vector */ + +/* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */ + +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 + +#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64) + +#endif /* GL_NV_shader_atomic_int64 */ + +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + +/* ---------------- GL_NV_shader_noperspective_interpolation --------------- */ + +#ifndef GL_NV_shader_noperspective_interpolation +#define GL_NV_shader_noperspective_interpolation 1 + +#define GLEW_NV_shader_noperspective_interpolation GLEW_GET_VAR(__GLEW_NV_shader_noperspective_interpolation) + +#endif /* GL_NV_shader_noperspective_interpolation */ + +/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 + +#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) + +#endif /* GL_NV_shader_storage_buffer_object */ + +/* ----------------------- GL_NV_shader_thread_group ----------------------- */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 + +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B + +#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group) + +#endif /* GL_NV_shader_thread_group */ + +/* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 + +#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) + +#endif /* GL_NV_shader_thread_shuffle */ + +/* ---------------------- GL_NV_shadow_samplers_array ---------------------- */ + +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 + +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 + +#define GLEW_NV_shadow_samplers_array GLEW_GET_VAR(__GLEW_NV_shadow_samplers_array) + +#endif /* GL_NV_shadow_samplers_array */ + +/* ----------------------- GL_NV_shadow_samplers_cube ---------------------- */ + +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 + +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 + +#define GLEW_NV_shadow_samplers_cube GLEW_GET_VAR(__GLEW_NV_shadow_samplers_cube) + +#endif /* GL_NV_shadow_samplers_cube */ + +/* ---------------------- GL_NV_stereo_view_rendering ---------------------- */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 + +#define GLEW_NV_stereo_view_rendering GLEW_GET_VAR(__GLEW_NV_stereo_view_rendering) + +#endif /* GL_NV_stereo_view_rendering */ + +/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 + +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 + +#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) + +#endif /* GL_NV_tessellation_program5 */ + +/* -------------------------- GL_NV_texgen_emboss -------------------------- */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 + +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F + +#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) + +#endif /* GL_NV_texgen_emboss */ + +/* ------------------------ GL_NV_texgen_reflection ------------------------ */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) + +#endif /* GL_NV_texgen_reflection */ + +/* -------------------------- GL_NV_texture_array -------------------------- */ + +#ifndef GL_NV_texture_array +#define GL_NV_texture_array 1 + +#define GL_UNPACK_SKIP_IMAGES_NV 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_NV 0x806E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF +#define GL_TEXTURE_2D_ARRAY_NV 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4 +#define GL_SAMPLER_2D_ARRAY_NV 0x8DC1 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV) +#define glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV) +#define glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV) +#define glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV) +#define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV) +#define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV) + +#define GLEW_NV_texture_array GLEW_GET_VAR(__GLEW_NV_texture_array) + +#endif /* GL_NV_texture_array */ + +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + +/* ----------------------- GL_NV_texture_border_clamp ---------------------- */ + +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 + +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D + +#define GLEW_NV_texture_border_clamp GLEW_GET_VAR(__GLEW_NV_texture_border_clamp) + +#endif /* GL_NV_texture_border_clamp */ + +/* --------------------- GL_NV_texture_compression_latc -------------------- */ + +#ifndef GL_NV_texture_compression_latc +#define GL_NV_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73 + +#define GLEW_NV_texture_compression_latc GLEW_GET_VAR(__GLEW_NV_texture_compression_latc) + +#endif /* GL_NV_texture_compression_latc */ + +/* --------------------- GL_NV_texture_compression_s3tc -------------------- */ + +#ifndef GL_NV_texture_compression_s3tc +#define GL_NV_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3 + +#define GLEW_NV_texture_compression_s3tc GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc) + +#endif /* GL_NV_texture_compression_s3tc */ + +/* ----------------- GL_NV_texture_compression_s3tc_update ----------------- */ + +#ifndef GL_NV_texture_compression_s3tc_update +#define GL_NV_texture_compression_s3tc_update 1 + +#define GLEW_NV_texture_compression_s3tc_update GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc_update) + +#endif /* GL_NV_texture_compression_s3tc_update */ + +/* --------------------- GL_NV_texture_compression_vtc --------------------- */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 + +#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) + +#endif /* GL_NV_texture_compression_vtc */ + +/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) + +#endif /* GL_NV_texture_env_combine4 */ + +/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 + +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F + +#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) + +#endif /* GL_NV_texture_expand_normal */ + +/* ----------------------- GL_NV_texture_multisample ----------------------- */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 + +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) +#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) +#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) +#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) + +#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) + +#endif /* GL_NV_texture_multisample */ + +/* ---------------------- GL_NV_texture_npot_2D_mipmap --------------------- */ + +#ifndef GL_NV_texture_npot_2D_mipmap +#define GL_NV_texture_npot_2D_mipmap 1 + +#define GLEW_NV_texture_npot_2D_mipmap GLEW_GET_VAR(__GLEW_NV_texture_npot_2D_mipmap) + +#endif /* GL_NV_texture_npot_2D_mipmap */ + +/* ------------------------ GL_NV_texture_rectangle ------------------------ */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 + +#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) + +#endif /* GL_NV_texture_rectangle */ + +/* ------------------- GL_NV_texture_rectangle_compressed ------------------ */ + +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 + +#define GLEW_NV_texture_rectangle_compressed GLEW_GET_VAR(__GLEW_NV_texture_rectangle_compressed) + +#endif /* GL_NV_texture_rectangle_compressed */ + +/* -------------------------- GL_NV_texture_shader ------------------------- */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 + +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F + +#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) + +#endif /* GL_NV_texture_shader */ + +/* ------------------------- GL_NV_texture_shader2 ------------------------- */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 + +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + +#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) + +#endif /* GL_NV_texture_shader2 */ + +/* ------------------------- GL_NV_texture_shader3 ------------------------- */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 + +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 + +#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) + +#endif /* GL_NV_texture_shader3 */ + +/* ------------------------ GL_NV_transform_feedback ----------------------- */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 + +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + +typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); + +#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) +#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) +#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) +#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) +#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) +#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) +#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) +#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) +#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) +#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) + +#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) + +#endif /* GL_NV_transform_feedback */ + +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + +/* ------------------ GL_NV_uniform_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 + +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 + +#define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory) + +#endif /* GL_NV_uniform_buffer_unified_memory */ + +/* -------------------------- GL_NV_vdpau_interop -------------------------- */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 + +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE + +typedef GLintptr GLvdpauSurfaceNV; + +typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress); +typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); +typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); + +#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) +#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) +#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) +#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) + +#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) + +#endif /* GL_NV_vdpau_interop */ + +/* ------------------------ GL_NV_vertex_array_range ----------------------- */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer); + +#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) +#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) + +#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) + +#endif /* GL_NV_vertex_array_range */ + +/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 + +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 + +#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) + +#endif /* GL_NV_vertex_array_range2 */ + +/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); + +#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) +#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) +#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) +#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) +#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) +#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) +#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) +#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) +#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) +#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) +#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) +#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) + +#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +/* -------------------------- GL_NV_vertex_program ------------------------- */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 + +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + +typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); + +#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) +#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) +#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) +#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) +#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) +#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) +#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) +#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) +#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) +#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) +#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) +#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) +#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) +#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) +#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) +#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) +#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) +#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) +#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) +#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) +#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) +#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) +#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) +#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) +#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) +#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) +#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) +#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) +#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) +#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) +#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) +#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) +#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) +#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) +#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) +#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) +#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) +#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) +#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) +#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) +#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) +#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) +#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) +#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) +#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) +#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) +#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) +#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) +#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) +#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) +#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) +#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) +#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) +#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) +#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) +#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) +#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) +#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) +#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) +#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) +#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) +#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) +#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) +#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) + +#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) + +#endif /* GL_NV_vertex_program */ + +/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 + +#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) + +#endif /* GL_NV_vertex_program1_1 */ + +/* ------------------------- GL_NV_vertex_program2 ------------------------- */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 + +#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) + +#endif /* GL_NV_vertex_program2 */ + +/* ---------------------- GL_NV_vertex_program2_option --------------------- */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + +#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) + +#endif /* GL_NV_vertex_program2_option */ + +/* ------------------------- GL_NV_vertex_program3 ------------------------- */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 + +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + +#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) + +#endif /* GL_NV_vertex_program3 */ + +/* ------------------------- GL_NV_vertex_program4 ------------------------- */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD + +#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) + +#endif /* GL_NV_vertex_program4 */ + +/* -------------------------- GL_NV_video_capture -------------------------- */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 + +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C + +typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); + +#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) +#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) +#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) +#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) +#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) +#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) + +#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) + +#endif /* GL_NV_video_capture */ + +/* -------------------------- GL_NV_viewport_array ------------------------- */ + +#ifndef GL_NV_viewport_array +#define GL_NV_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS_NV 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY * PFNGLDISABLEINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayfvNV GLEW_GET_FUN(__glewDepthRangeArrayfvNV) +#define glDepthRangeIndexedfNV GLEW_GET_FUN(__glewDepthRangeIndexedfNV) +#define glDisableiNV GLEW_GET_FUN(__glewDisableiNV) +#define glEnableiNV GLEW_GET_FUN(__glewEnableiNV) +#define glGetFloati_vNV GLEW_GET_FUN(__glewGetFloati_vNV) +#define glIsEnablediNV GLEW_GET_FUN(__glewIsEnablediNV) +#define glScissorArrayvNV GLEW_GET_FUN(__glewScissorArrayvNV) +#define glScissorIndexedNV GLEW_GET_FUN(__glewScissorIndexedNV) +#define glScissorIndexedvNV GLEW_GET_FUN(__glewScissorIndexedvNV) +#define glViewportArrayvNV GLEW_GET_FUN(__glewViewportArrayvNV) +#define glViewportIndexedfNV GLEW_GET_FUN(__glewViewportIndexedfNV) +#define glViewportIndexedfvNV GLEW_GET_FUN(__glewViewportIndexedfvNV) + +#define GLEW_NV_viewport_array GLEW_GET_VAR(__GLEW_NV_viewport_array) + +#endif /* GL_NV_viewport_array */ + +/* ------------------------- GL_NV_viewport_array2 ------------------------- */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 + +#define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2) + +#endif /* GL_NV_viewport_array2 */ + +/* ------------------------- GL_NV_viewport_swizzle ------------------------ */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 + +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B + +typedef void (GLAPIENTRY * PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); + +#define glViewportSwizzleNV GLEW_GET_FUN(__glewViewportSwizzleNV) + +#define GLEW_NV_viewport_swizzle GLEW_GET_VAR(__GLEW_NV_viewport_swizzle) + +#endif /* GL_NV_viewport_swizzle */ + +/* ------------------------ GL_OES_byte_coordinates ------------------------ */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 + +#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) + +#endif /* GL_OES_byte_coordinates */ + +/* ---------------------------- GL_OML_interlace --------------------------- */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 + +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 + +#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) + +#endif /* GL_OML_interlace */ + +/* ---------------------------- GL_OML_resample ---------------------------- */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 + +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 + +#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) + +#endif /* GL_OML_resample */ + +/* ---------------------------- GL_OML_subsample --------------------------- */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 + +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 + +#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) + +#endif /* GL_OML_subsample */ + +/* ---------------------------- GL_OVR_multiview --------------------------- */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); + +#define glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR) + +#define GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview) + +#endif /* GL_OVR_multiview */ + +/* --------------------------- GL_OVR_multiview2 --------------------------- */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 + +#define GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2) + +#endif /* GL_OVR_multiview2 */ + +/* ------------ GL_OVR_multiview_multisampled_render_to_texture ------------ */ + +#ifndef GL_OVR_multiview_multisampled_render_to_texture +#define GL_OVR_multiview_multisampled_render_to_texture 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); + +#define glFramebufferTextureMultisampleMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultisampleMultiviewOVR) + +#define GLEW_OVR_multiview_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_OVR_multiview_multisampled_render_to_texture) + +#endif /* GL_OVR_multiview_multisampled_render_to_texture */ + +/* --------------------------- GL_PGI_misc_hints --------------------------- */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 + +#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) + +#endif /* GL_PGI_misc_hints */ + +/* -------------------------- GL_PGI_vertex_hints -------------------------- */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 + +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_VERTEX_DATA_HINT_PGI 107050 +#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 +#define GL_MATERIAL_SIDE_HINT_PGI 107052 +#define GL_MAX_VERTEX_HINT_PGI 107053 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 + +#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) + +#endif /* GL_PGI_vertex_hints */ + +/* --------------------------- GL_QCOM_alpha_test -------------------------- */ + +#ifndef GL_QCOM_alpha_test +#define GL_QCOM_alpha_test 1 + +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 + +typedef void (GLAPIENTRY * PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); + +#define glAlphaFuncQCOM GLEW_GET_FUN(__glewAlphaFuncQCOM) + +#define GLEW_QCOM_alpha_test GLEW_GET_VAR(__GLEW_QCOM_alpha_test) + +#endif /* GL_QCOM_alpha_test */ + +/* ------------------------ GL_QCOM_binning_control ------------------------ */ + +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 + +#define GL_DONT_CARE 0x1100 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 + +#define GLEW_QCOM_binning_control GLEW_GET_VAR(__GLEW_QCOM_binning_control) + +#endif /* GL_QCOM_binning_control */ + +/* ------------------------- GL_QCOM_driver_control ------------------------ */ + +#ifndef GL_QCOM_driver_control +#define GL_QCOM_driver_control 1 + +typedef void (GLAPIENTRY * PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GLAPIENTRY * PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar *driverControlString); +typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint* num, GLsizei size, GLuint *driverControls); + +#define glDisableDriverControlQCOM GLEW_GET_FUN(__glewDisableDriverControlQCOM) +#define glEnableDriverControlQCOM GLEW_GET_FUN(__glewEnableDriverControlQCOM) +#define glGetDriverControlStringQCOM GLEW_GET_FUN(__glewGetDriverControlStringQCOM) +#define glGetDriverControlsQCOM GLEW_GET_FUN(__glewGetDriverControlsQCOM) + +#define GLEW_QCOM_driver_control GLEW_GET_VAR(__GLEW_QCOM_driver_control) + +#endif /* GL_QCOM_driver_control */ + +/* -------------------------- GL_QCOM_extended_get ------------------------- */ + +#ifndef GL_QCOM_extended_get +#define GL_QCOM_extended_get 1 + +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC + +typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void** params); +typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERSQCOMPROC) (GLuint* buffers, GLint maxBuffers, GLint* numBuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXTURESQCOMPROC) (GLuint* textures, GLint maxTextures, GLint* numTextures); +typedef void (GLAPIENTRY * PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); + +#define glExtGetBufferPointervQCOM GLEW_GET_FUN(__glewExtGetBufferPointervQCOM) +#define glExtGetBuffersQCOM GLEW_GET_FUN(__glewExtGetBuffersQCOM) +#define glExtGetFramebuffersQCOM GLEW_GET_FUN(__glewExtGetFramebuffersQCOM) +#define glExtGetRenderbuffersQCOM GLEW_GET_FUN(__glewExtGetRenderbuffersQCOM) +#define glExtGetTexLevelParameterivQCOM GLEW_GET_FUN(__glewExtGetTexLevelParameterivQCOM) +#define glExtGetTexSubImageQCOM GLEW_GET_FUN(__glewExtGetTexSubImageQCOM) +#define glExtGetTexturesQCOM GLEW_GET_FUN(__glewExtGetTexturesQCOM) +#define glExtTexObjectStateOverrideiQCOM GLEW_GET_FUN(__glewExtTexObjectStateOverrideiQCOM) + +#define GLEW_QCOM_extended_get GLEW_GET_VAR(__GLEW_QCOM_extended_get) + +#endif /* GL_QCOM_extended_get */ + +/* ------------------------- GL_QCOM_extended_get2 ------------------------- */ + +#ifndef GL_QCOM_extended_get2 +#define GL_QCOM_extended_get2 1 + +typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar* source, GLint* length); +typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint* programs, GLint maxPrograms, GLint* numPrograms); +typedef void (GLAPIENTRY * PFNGLEXTGETSHADERSQCOMPROC) (GLuint* shaders, GLint maxShaders, GLint* numShaders); +typedef GLboolean (GLAPIENTRY * PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); + +#define glExtGetProgramBinarySourceQCOM GLEW_GET_FUN(__glewExtGetProgramBinarySourceQCOM) +#define glExtGetProgramsQCOM GLEW_GET_FUN(__glewExtGetProgramsQCOM) +#define glExtGetShadersQCOM GLEW_GET_FUN(__glewExtGetShadersQCOM) +#define glExtIsProgramBinaryQCOM GLEW_GET_FUN(__glewExtIsProgramBinaryQCOM) + +#define GLEW_QCOM_extended_get2 GLEW_GET_VAR(__GLEW_QCOM_extended_get2) + +#endif /* GL_QCOM_extended_get2 */ + +/* ---------------------- GL_QCOM_framebuffer_foveated --------------------- */ + +#ifndef GL_QCOM_framebuffer_foveated +#define GL_QCOM_framebuffer_foveated 1 + +#define GL_FOVEATION_ENABLE_BIT_QCOM 0x1 +#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint* providedFeatures); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); + +#define glFramebufferFoveationConfigQCOM GLEW_GET_FUN(__glewFramebufferFoveationConfigQCOM) +#define glFramebufferFoveationParametersQCOM GLEW_GET_FUN(__glewFramebufferFoveationParametersQCOM) + +#define GLEW_QCOM_framebuffer_foveated GLEW_GET_VAR(__GLEW_QCOM_framebuffer_foveated) + +#endif /* GL_QCOM_framebuffer_foveated */ + +/* ---------------------- GL_QCOM_perfmon_global_mode ---------------------- */ + +#ifndef GL_QCOM_perfmon_global_mode +#define GL_QCOM_perfmon_global_mode 1 + +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 + +#define GLEW_QCOM_perfmon_global_mode GLEW_GET_VAR(__GLEW_QCOM_perfmon_global_mode) + +#endif /* GL_QCOM_perfmon_global_mode */ + +/* -------------- GL_QCOM_shader_framebuffer_fetch_noncoherent ------------- */ + +#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent +#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 + +#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); + +#define glFramebufferFetchBarrierQCOM GLEW_GET_FUN(__glewFramebufferFetchBarrierQCOM) + +#define GLEW_QCOM_shader_framebuffer_fetch_noncoherent GLEW_GET_VAR(__GLEW_QCOM_shader_framebuffer_fetch_noncoherent) + +#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ + +/* ------------------------ GL_QCOM_tiled_rendering ------------------------ */ + +#ifndef GL_QCOM_tiled_rendering +#define GL_QCOM_tiled_rendering 1 + +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 + +typedef void (GLAPIENTRY * PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +typedef void (GLAPIENTRY * PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + +#define glEndTilingQCOM GLEW_GET_FUN(__glewEndTilingQCOM) +#define glStartTilingQCOM GLEW_GET_FUN(__glewStartTilingQCOM) + +#define GLEW_QCOM_tiled_rendering GLEW_GET_VAR(__GLEW_QCOM_tiled_rendering) + +#endif /* GL_QCOM_tiled_rendering */ + +/* ---------------------- GL_QCOM_writeonly_rendering ---------------------- */ + +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 + +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 + +#define GLEW_QCOM_writeonly_rendering GLEW_GET_VAR(__GLEW_QCOM_writeonly_rendering) + +#endif /* GL_QCOM_writeonly_rendering */ + +/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_0_compatibility +#define GL_REGAL_ES1_0_compatibility 1 + +typedef int GLclampx; + +typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); +typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); +typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); +typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); + +#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) +#define glClearColorx GLEW_GET_FUN(__glewClearColorx) +#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) +#define glColor4x GLEW_GET_FUN(__glewColor4x) +#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) +#define glFogx GLEW_GET_FUN(__glewFogx) +#define glFogxv GLEW_GET_FUN(__glewFogxv) +#define glFrustumf GLEW_GET_FUN(__glewFrustumf) +#define glFrustumx GLEW_GET_FUN(__glewFrustumx) +#define glLightModelx GLEW_GET_FUN(__glewLightModelx) +#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) +#define glLightx GLEW_GET_FUN(__glewLightx) +#define glLightxv GLEW_GET_FUN(__glewLightxv) +#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) +#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) +#define glMaterialx GLEW_GET_FUN(__glewMaterialx) +#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) +#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) +#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) +#define glNormal3x GLEW_GET_FUN(__glewNormal3x) +#define glOrthof GLEW_GET_FUN(__glewOrthof) +#define glOrthox GLEW_GET_FUN(__glewOrthox) +#define glPointSizex GLEW_GET_FUN(__glewPointSizex) +#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) +#define glRotatex GLEW_GET_FUN(__glewRotatex) +#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) +#define glScalex GLEW_GET_FUN(__glewScalex) +#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) +#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) +#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) +#define glTranslatex GLEW_GET_FUN(__glewTranslatex) + +#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) + +#endif /* GL_REGAL_ES1_0_compatibility */ + +/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_1_compatibility +#define GL_REGAL_ES1_1_compatibility 1 + +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); + +#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) +#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) +#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) +#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) +#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) +#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) +#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) +#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) +#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) +#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) +#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) +#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) +#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) + +#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) + +#endif /* GL_REGAL_ES1_1_compatibility */ + +/* ---------------------------- GL_REGAL_enable ---------------------------- */ + +#ifndef GL_REGAL_enable +#define GL_REGAL_enable 1 + +#define GL_ERROR_REGAL 0x9322 +#define GL_DEBUG_REGAL 0x9323 +#define GL_LOG_REGAL 0x9324 +#define GL_EMULATION_REGAL 0x9325 +#define GL_DRIVER_REGAL 0x9326 +#define GL_MISSING_REGAL 0x9360 +#define GL_TRACE_REGAL 0x9361 +#define GL_CACHE_REGAL 0x9362 +#define GL_CODE_REGAL 0x9363 +#define GL_STATISTICS_REGAL 0x9364 + +#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) + +#endif /* GL_REGAL_enable */ + +/* ------------------------- GL_REGAL_error_string ------------------------- */ + +#ifndef GL_REGAL_error_string +#define GL_REGAL_error_string 1 + +typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); + +#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) + +#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) + +#endif /* GL_REGAL_error_string */ + +/* ------------------------ GL_REGAL_extension_query ----------------------- */ + +#ifndef GL_REGAL_extension_query +#define GL_REGAL_extension_query 1 + +typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); +typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); + +#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) +#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) + +#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) + +#endif /* GL_REGAL_extension_query */ + +/* ------------------------------ GL_REGAL_log ----------------------------- */ + +#ifndef GL_REGAL_log +#define GL_REGAL_log 1 + +#define GL_LOG_ERROR_REGAL 0x9319 +#define GL_LOG_WARNING_REGAL 0x931A +#define GL_LOG_INFO_REGAL 0x931B +#define GL_LOG_APP_REGAL 0x931C +#define GL_LOG_DRIVER_REGAL 0x931D +#define GL_LOG_INTERNAL_REGAL 0x931E +#define GL_LOG_DEBUG_REGAL 0x931F +#define GL_LOG_STATUS_REGAL 0x9320 +#define GL_LOG_HTTP_REGAL 0x9321 + +typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context); + +typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); + +#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) + +#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) + +#endif /* GL_REGAL_log */ + +/* ------------------------- GL_REGAL_proc_address ------------------------- */ + +#ifndef GL_REGAL_proc_address +#define GL_REGAL_proc_address 1 + +typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name); + +#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) + +#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address) + +#endif /* GL_REGAL_proc_address */ + +/* ----------------------- GL_REND_screen_coordinates ---------------------- */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 + +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 + +#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) + +#endif /* GL_REND_screen_coordinates */ + +/* ------------------------------- GL_S3_s3tc ------------------------------ */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 + +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 + +#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) + +#endif /* GL_S3_s3tc */ + +/* ------------------------- GL_SGIS_clip_band_hint ------------------------ */ + +#ifndef GL_SGIS_clip_band_hint +#define GL_SGIS_clip_band_hint 1 + +#define GLEW_SGIS_clip_band_hint GLEW_GET_VAR(__GLEW_SGIS_clip_band_hint) + +#endif /* GL_SGIS_clip_band_hint */ + +/* -------------------------- GL_SGIS_color_range -------------------------- */ + +#ifndef GL_SGIS_color_range +#define GL_SGIS_color_range 1 + +#define GL_EXTENDED_RANGE_SGIS 0x85A5 +#define GL_MIN_RED_SGIS 0x85A6 +#define GL_MAX_RED_SGIS 0x85A7 +#define GL_MIN_GREEN_SGIS 0x85A8 +#define GL_MAX_GREEN_SGIS 0x85A9 +#define GL_MIN_BLUE_SGIS 0x85AA +#define GL_MAX_BLUE_SGIS 0x85AB +#define GL_MIN_ALPHA_SGIS 0x85AC +#define GL_MAX_ALPHA_SGIS 0x85AD + +#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) + +#endif /* GL_SGIS_color_range */ + +/* ------------------------- GL_SGIS_detail_texture ------------------------ */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 + +typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); + +#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) +#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) + +#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) + +#endif /* GL_SGIS_detail_texture */ + +/* -------------------------- GL_SGIS_fog_function ------------------------- */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 + +typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); + +#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) +#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) + +#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) + +#endif /* GL_SGIS_fog_function */ + +/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 + +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) + +#endif /* GL_SGIS_generate_mipmap */ + +/* -------------------------- GL_SGIS_line_texgen -------------------------- */ + +#ifndef GL_SGIS_line_texgen +#define GL_SGIS_line_texgen 1 + +#define GLEW_SGIS_line_texgen GLEW_GET_VAR(__GLEW_SGIS_line_texgen) + +#endif /* GL_SGIS_line_texgen */ + +/* -------------------------- GL_SGIS_multisample -------------------------- */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); + +#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) +#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) + +#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) + +#endif /* GL_SGIS_multisample */ + +/* -------------------------- GL_SGIS_multitexture ------------------------- */ + +#ifndef GL_SGIS_multitexture +#define GL_SGIS_multitexture 1 + +#define GL_SELECTED_TEXTURE_SGIS 0x83C0 +#define GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1 +#define GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2 +#define GL_MAX_TEXTURES_SGIS 0x83C3 +#define GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4 +#define GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5 +#define GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6 +#define GL_TEXTURE0_SGIS 0x83C7 +#define GL_TEXTURE1_SGIS 0x83C8 +#define GL_TEXTURE2_SGIS 0x83C9 +#define GL_TEXTURE3_SGIS 0x83CA + +typedef void (GLAPIENTRY * PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURECOORDSETSGISPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURESGISPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURETRANSFORMSGISPROC) (GLenum target); + +#define glInterleavedTextureCoordSetsSGIS GLEW_GET_FUN(__glewInterleavedTextureCoordSetsSGIS) +#define glSelectTextureCoordSetSGIS GLEW_GET_FUN(__glewSelectTextureCoordSetSGIS) +#define glSelectTextureSGIS GLEW_GET_FUN(__glewSelectTextureSGIS) +#define glSelectTextureTransformSGIS GLEW_GET_FUN(__glewSelectTextureTransformSGIS) + +#define GLEW_SGIS_multitexture GLEW_GET_VAR(__GLEW_SGIS_multitexture) + +#endif /* GL_SGIS_multitexture */ + +/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) + +#endif /* GL_SGIS_pixel_texture */ + +/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 + +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 + +#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) + +#endif /* GL_SGIS_point_line_texgen */ + +/* ----------------------- GL_SGIS_shared_multisample ---------------------- */ + +#ifndef GL_SGIS_shared_multisample +#define GL_SGIS_shared_multisample 1 + +typedef void (GLAPIENTRY * PFNGLMULTISAMPLESUBRECTPOSSGISPROC) (GLint x, GLint y); + +#define glMultisampleSubRectPosSGIS GLEW_GET_FUN(__glewMultisampleSubRectPosSGIS) + +#define GLEW_SGIS_shared_multisample GLEW_GET_VAR(__GLEW_SGIS_shared_multisample) + +#endif /* GL_SGIS_shared_multisample */ + +/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 + +typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); +typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); + +#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) +#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) + +#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) + +#endif /* GL_SGIS_sharpen_texture */ + +/* --------------------------- GL_SGIS_texture4D --------------------------- */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); + +#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) +#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) + +#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) + +#endif /* GL_SGIS_texture4D */ + +/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_SGIS 0x812D + +#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) + +#endif /* GL_SGIS_texture_border_clamp */ + +/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) + +#endif /* GL_SGIS_texture_edge_clamp */ + +/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 + +typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); +typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); + +#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) +#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) + +#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) + +#endif /* GL_SGIS_texture_filter4 */ + +/* -------------------------- GL_SGIS_texture_lod -------------------------- */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 + +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) + +#endif /* GL_SGIS_texture_lod */ + +/* ------------------------- GL_SGIS_texture_select ------------------------ */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 + +#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) + +#endif /* GL_SGIS_texture_select */ + +/* ----------------------------- GL_SGIX_async ----------------------------- */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 + +#define GL_ASYNC_MARKER_SGIX 0x8329 + +typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); +typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); + +#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) +#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) +#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) +#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) +#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) +#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) + +#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) + +#endif /* GL_SGIX_async */ + +/* ------------------------ GL_SGIX_async_histogram ------------------------ */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 + +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D + +#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) + +#endif /* GL_SGIX_async_histogram */ + +/* -------------------------- GL_SGIX_async_pixel -------------------------- */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 + +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 + +#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) + +#endif /* GL_SGIX_async_pixel */ + +/* ----------------------- GL_SGIX_bali_g_instruments ---------------------- */ + +#ifndef GL_SGIX_bali_g_instruments +#define GL_SGIX_bali_g_instruments 1 + +#define GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080 +#define GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081 +#define GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082 +#define GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083 + +#define GLEW_SGIX_bali_g_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_g_instruments) + +#endif /* GL_SGIX_bali_g_instruments */ + +/* ----------------------- GL_SGIX_bali_r_instruments ---------------------- */ + +#ifndef GL_SGIX_bali_r_instruments +#define GL_SGIX_bali_r_instruments 1 + +#define GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090 +#define GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091 +#define GL_BALI_R_CHIP_COUNT 0x6092 + +#define GLEW_SGIX_bali_r_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_r_instruments) + +#endif /* GL_SGIX_bali_r_instruments */ + +/* --------------------- GL_SGIX_bali_timer_instruments -------------------- */ + +#ifndef GL_SGIX_bali_timer_instruments +#define GL_SGIX_bali_timer_instruments 1 + +#define GLEW_SGIX_bali_timer_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_timer_instruments) + +#endif /* GL_SGIX_bali_timer_instruments */ + +/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 + +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 + +#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) + +#endif /* GL_SGIX_blend_alpha_minmax */ + +/* --------------------------- GL_SGIX_blend_cadd -------------------------- */ + +#ifndef GL_SGIX_blend_cadd +#define GL_SGIX_blend_cadd 1 + +#define GL_FUNC_COMPLEX_ADD_EXT 0x601C + +#define GLEW_SGIX_blend_cadd GLEW_GET_VAR(__GLEW_SGIX_blend_cadd) + +#endif /* GL_SGIX_blend_cadd */ + +/* ------------------------ GL_SGIX_blend_cmultiply ------------------------ */ + +#ifndef GL_SGIX_blend_cmultiply +#define GL_SGIX_blend_cmultiply 1 + +#define GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B + +#define GLEW_SGIX_blend_cmultiply GLEW_GET_VAR(__GLEW_SGIX_blend_cmultiply) + +#endif /* GL_SGIX_blend_cmultiply */ + +/* --------------------- GL_SGIX_calligraphic_fragment --------------------- */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 + +#define GLEW_SGIX_calligraphic_fragment GLEW_GET_VAR(__GLEW_SGIX_calligraphic_fragment) + +#endif /* GL_SGIX_calligraphic_fragment */ + +/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 + +#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) + +#endif /* GL_SGIX_clipmap */ + +/* --------------------- GL_SGIX_color_matrix_accuracy --------------------- */ + +#ifndef GL_SGIX_color_matrix_accuracy +#define GL_SGIX_color_matrix_accuracy 1 + +#define GL_COLOR_MATRIX_HINT 0x8317 + +#define GLEW_SGIX_color_matrix_accuracy GLEW_GET_VAR(__GLEW_SGIX_color_matrix_accuracy) + +#endif /* GL_SGIX_color_matrix_accuracy */ + +/* --------------------- GL_SGIX_color_table_index_mode -------------------- */ + +#ifndef GL_SGIX_color_table_index_mode +#define GL_SGIX_color_table_index_mode 1 + +#define GLEW_SGIX_color_table_index_mode GLEW_GET_VAR(__GLEW_SGIX_color_table_index_mode) + +#endif /* GL_SGIX_color_table_index_mode */ + +/* ------------------------- GL_SGIX_complex_polar ------------------------- */ + +#ifndef GL_SGIX_complex_polar +#define GL_SGIX_complex_polar 1 + +#define GLEW_SGIX_complex_polar GLEW_GET_VAR(__GLEW_SGIX_complex_polar) + +#endif /* GL_SGIX_complex_polar */ + +/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 + +#define GL_CONVOLUTION_HINT_SGIX 0x8316 + +#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) + +#endif /* GL_SGIX_convolution_accuracy */ + +/* ---------------------------- GL_SGIX_cube_map --------------------------- */ + +#ifndef GL_SGIX_cube_map +#define GL_SGIX_cube_map 1 + +#define GL_ENV_MAP_SGIX 0x8340 +#define GL_CUBE_MAP_SGIX 0x8341 +#define GL_CUBE_MAP_ZP_SGIX 0x8342 +#define GL_CUBE_MAP_ZN_SGIX 0x8343 +#define GL_CUBE_MAP_XN_SGIX 0x8344 +#define GL_CUBE_MAP_XP_SGIX 0x8345 +#define GL_CUBE_MAP_YN_SGIX 0x8346 +#define GL_CUBE_MAP_YP_SGIX 0x8347 +#define GL_CUBE_MAP_BINDING_SGIX 0x8348 + +#define GLEW_SGIX_cube_map GLEW_GET_VAR(__GLEW_SGIX_cube_map) + +#endif /* GL_SGIX_cube_map */ + +/* ------------------------ GL_SGIX_cylinder_texgen ------------------------ */ + +#ifndef GL_SGIX_cylinder_texgen +#define GL_SGIX_cylinder_texgen 1 + +#define GLEW_SGIX_cylinder_texgen GLEW_GET_VAR(__GLEW_SGIX_cylinder_texgen) + +#endif /* GL_SGIX_cylinder_texgen */ + +/* ---------------------------- GL_SGIX_datapipe --------------------------- */ + +#ifndef GL_SGIX_datapipe +#define GL_SGIX_datapipe 1 + +#define GL_GEOMETRY_BIT 0x1 +#define GL_IMAGE_BIT 0x2 + +typedef void (GLAPIENTRY * PFNGLADDRESSSPACEPROC) (GLenum space, GLbitfield mask); +typedef GLint (GLAPIENTRY * PFNGLDATAPIPEPROC) (GLenum space); + +#define glAddressSpace GLEW_GET_FUN(__glewAddressSpace) +#define glDataPipe GLEW_GET_FUN(__glewDataPipe) + +#define GLEW_SGIX_datapipe GLEW_GET_VAR(__GLEW_SGIX_datapipe) + +#endif /* GL_SGIX_datapipe */ + +/* --------------------------- GL_SGIX_decimation -------------------------- */ + +#ifndef GL_SGIX_decimation +#define GL_SGIX_decimation 1 + +#define GLEW_SGIX_decimation GLEW_GET_VAR(__GLEW_SGIX_decimation) + +#endif /* GL_SGIX_decimation */ + +/* --------------------- GL_SGIX_depth_pass_instrument --------------------- */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 + +#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 +#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 +#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 + +#define GLEW_SGIX_depth_pass_instrument GLEW_GET_VAR(__GLEW_SGIX_depth_pass_instrument) + +#endif /* GL_SGIX_depth_pass_instrument */ + +/* ------------------------- GL_SGIX_depth_texture ------------------------- */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) + +#endif /* GL_SGIX_depth_texture */ + +/* ------------------------------ GL_SGIX_dvc ------------------------------ */ + +#ifndef GL_SGIX_dvc +#define GL_SGIX_dvc 1 + +#define GLEW_SGIX_dvc GLEW_GET_VAR(__GLEW_SGIX_dvc) + +#endif /* GL_SGIX_dvc */ + +/* -------------------------- GL_SGIX_flush_raster ------------------------- */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); + +#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) + +#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) + +#endif /* GL_SGIX_flush_raster */ + +/* --------------------------- GL_SGIX_fog_blend --------------------------- */ + +#ifndef GL_SGIX_fog_blend +#define GL_SGIX_fog_blend 1 + +#define GL_FOG_BLEND_ALPHA_SGIX 0x81FE +#define GL_FOG_BLEND_COLOR_SGIX 0x81FF + +#define GLEW_SGIX_fog_blend GLEW_GET_VAR(__GLEW_SGIX_fog_blend) + +#endif /* GL_SGIX_fog_blend */ + +/* ---------------------- GL_SGIX_fog_factor_to_alpha ---------------------- */ + +#ifndef GL_SGIX_fog_factor_to_alpha +#define GL_SGIX_fog_factor_to_alpha 1 + +#define GLEW_SGIX_fog_factor_to_alpha GLEW_GET_VAR(__GLEW_SGIX_fog_factor_to_alpha) + +#endif /* GL_SGIX_fog_factor_to_alpha */ + +/* --------------------------- GL_SGIX_fog_layers -------------------------- */ + +#ifndef GL_SGIX_fog_layers +#define GL_SGIX_fog_layers 1 + +#define GL_FOG_TYPE_SGIX 0x8323 +#define GL_UNIFORM_SGIX 0x8324 +#define GL_LAYERED_SGIX 0x8325 +#define GL_FOG_GROUND_PLANE_SGIX 0x8326 +#define GL_FOG_LAYERS_POINTS_SGIX 0x8327 +#define GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328 + +typedef void (GLAPIENTRY * PFNGLFOGLAYERSSGIXPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGLAYERSSGIXPROC) (GLfloat* points); + +#define glFogLayersSGIX GLEW_GET_FUN(__glewFogLayersSGIX) +#define glGetFogLayersSGIX GLEW_GET_FUN(__glewGetFogLayersSGIX) + +#define GLEW_SGIX_fog_layers GLEW_GET_VAR(__GLEW_SGIX_fog_layers) + +#endif /* GL_SGIX_fog_layers */ + +/* --------------------------- GL_SGIX_fog_offset -------------------------- */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 + +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 + +#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) + +#endif /* GL_SGIX_fog_offset */ + +/* --------------------------- GL_SGIX_fog_patchy -------------------------- */ + +#ifndef GL_SGIX_fog_patchy +#define GL_SGIX_fog_patchy 1 + +#define GLEW_SGIX_fog_patchy GLEW_GET_VAR(__GLEW_SGIX_fog_patchy) + +#endif /* GL_SGIX_fog_patchy */ + +/* --------------------------- GL_SGIX_fog_scale --------------------------- */ + +#ifndef GL_SGIX_fog_scale +#define GL_SGIX_fog_scale 1 + +#define GL_FOG_SCALE_SGIX 0x81FC +#define GL_FOG_SCALE_VALUE_SGIX 0x81FD + +#define GLEW_SGIX_fog_scale GLEW_GET_VAR(__GLEW_SGIX_fog_scale) + +#endif /* GL_SGIX_fog_scale */ + +/* -------------------------- GL_SGIX_fog_texture -------------------------- */ + +#ifndef GL_SGIX_fog_texture +#define GL_SGIX_fog_texture 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); + +#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) + +#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) + +#endif /* GL_SGIX_fog_texture */ + +/* -------------------- GL_SGIX_fragment_lighting_space -------------------- */ + +#ifndef GL_SGIX_fragment_lighting_space +#define GL_SGIX_fragment_lighting_space 1 + +#define GL_EYE_SPACE_SGIX 0x8436 +#define GL_TANGENT_SPACE_SGIX 0x8437 +#define GL_OBJECT_SPACE_SGIX 0x8438 +#define GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D + +#define GLEW_SGIX_fragment_lighting_space GLEW_GET_VAR(__GLEW_SGIX_fragment_lighting_space) + +#endif /* GL_SGIX_fragment_lighting_space */ + +/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ + +#ifndef GL_SGIX_fragment_specular_lighting +#define GL_SGIX_fragment_specular_lighting 1 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); + +#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) +#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) +#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) +#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) +#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) +#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) +#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) +#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) + +#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) + +#endif /* GL_SGIX_fragment_specular_lighting */ + +/* ---------------------- GL_SGIX_fragments_instrument --------------------- */ + +#ifndef GL_SGIX_fragments_instrument +#define GL_SGIX_fragments_instrument 1 + +#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 +#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 +#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 + +#define GLEW_SGIX_fragments_instrument GLEW_GET_VAR(__GLEW_SGIX_fragments_instrument) + +#endif /* GL_SGIX_fragments_instrument */ + +/* --------------------------- GL_SGIX_framezoom --------------------------- */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); + +#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) + +#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) + +#endif /* GL_SGIX_framezoom */ + +/* -------------------------- GL_SGIX_icc_texture -------------------------- */ + +#ifndef GL_SGIX_icc_texture +#define GL_SGIX_icc_texture 1 + +#define GL_RGB_ICC_SGIX 0x8460 +#define GL_RGBA_ICC_SGIX 0x8461 +#define GL_ALPHA_ICC_SGIX 0x8462 +#define GL_LUMINANCE_ICC_SGIX 0x8463 +#define GL_INTENSITY_ICC_SGIX 0x8464 +#define GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465 +#define GL_R5_G6_B5_ICC_SGIX 0x8466 +#define GL_R5_G6_B5_A8_ICC_SGIX 0x8467 +#define GL_ALPHA16_ICC_SGIX 0x8468 +#define GL_LUMINANCE16_ICC_SGIX 0x8469 +#define GL_INTENSITY16_ICC_SGIX 0x846A +#define GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B + +#define GLEW_SGIX_icc_texture GLEW_GET_VAR(__GLEW_SGIX_icc_texture) + +#endif /* GL_SGIX_icc_texture */ + +/* ------------------------ GL_SGIX_igloo_interface ------------------------ */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 + +#define GL_IGLOO_FULLSCREEN_SGIX 0x819E +#define GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F +#define GL_IGLOO_SWAPTMESH_SGIX 0x81A0 +#define GL_IGLOO_COLORNORMAL_SGIX 0x81A1 +#define GL_IGLOO_IRISGL_MODE_SGIX 0x81A2 +#define GL_IGLOO_LMC_COLOR_SGIX 0x81A3 +#define GL_IGLOO_TMESHMODE_SGIX 0x81A4 +#define GL_LIGHT31 0xBEAD + +typedef void (GLAPIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, void *param); + +#define glIglooInterfaceSGIX GLEW_GET_FUN(__glewIglooInterfaceSGIX) + +#define GLEW_SGIX_igloo_interface GLEW_GET_VAR(__GLEW_SGIX_igloo_interface) + +#endif /* GL_SGIX_igloo_interface */ + +/* ----------------------- GL_SGIX_image_compression ----------------------- */ + +#ifndef GL_SGIX_image_compression +#define GL_SGIX_image_compression 1 + +#define GLEW_SGIX_image_compression GLEW_GET_VAR(__GLEW_SGIX_image_compression) + +#endif /* GL_SGIX_image_compression */ + +/* ---------------------- GL_SGIX_impact_pixel_texture --------------------- */ + +#ifndef GL_SGIX_impact_pixel_texture +#define GL_SGIX_impact_pixel_texture 1 + +#define GLEW_SGIX_impact_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_impact_pixel_texture) + +#endif /* GL_SGIX_impact_pixel_texture */ + +/* ------------------------ GL_SGIX_instrument_error ----------------------- */ + +#ifndef GL_SGIX_instrument_error +#define GL_SGIX_instrument_error 1 + +#define GLEW_SGIX_instrument_error GLEW_GET_VAR(__GLEW_SGIX_instrument_error) + +#endif /* GL_SGIX_instrument_error */ + +/* --------------------------- GL_SGIX_interlace --------------------------- */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 + +#define GL_INTERLACE_SGIX 0x8094 + +#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) + +#endif /* GL_SGIX_interlace */ + +/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 + +#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) + +#endif /* GL_SGIX_ir_instrument1 */ + +/* ----------------------- GL_SGIX_line_quality_hint ----------------------- */ + +#ifndef GL_SGIX_line_quality_hint +#define GL_SGIX_line_quality_hint 1 + +#define GL_LINE_QUALITY_HINT_SGIX 0x835B + +#define GLEW_SGIX_line_quality_hint GLEW_GET_VAR(__GLEW_SGIX_line_quality_hint) + +#endif /* GL_SGIX_line_quality_hint */ + +/* ------------------------- GL_SGIX_list_priority ------------------------- */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) + +#endif /* GL_SGIX_list_priority */ + +/* ----------------------------- GL_SGIX_mpeg1 ----------------------------- */ + +#ifndef GL_SGIX_mpeg1 +#define GL_SGIX_mpeg1 1 + +typedef void (GLAPIENTRY * PFNGLALLOCMPEGPREDICTORSSGIXPROC) (GLsizei width, GLsizei height, GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLDELETEMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLGENMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERFVSGIXPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERIVSGIXPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values); +typedef GLboolean (GLAPIENTRY * PFNGLISMPEGPREDICTORSGIXPROC) (GLuint predictor); +typedef void (GLAPIENTRY * PFNGLMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values); +typedef void (GLAPIENTRY * PFNGLSWAPMPEGPREDICTORSSGIXPROC) (GLenum target0, GLenum target1); + +#define glAllocMPEGPredictorsSGIX GLEW_GET_FUN(__glewAllocMPEGPredictorsSGIX) +#define glDeleteMPEGPredictorsSGIX GLEW_GET_FUN(__glewDeleteMPEGPredictorsSGIX) +#define glGenMPEGPredictorsSGIX GLEW_GET_FUN(__glewGenMPEGPredictorsSGIX) +#define glGetMPEGParameterfvSGIX GLEW_GET_FUN(__glewGetMPEGParameterfvSGIX) +#define glGetMPEGParameterivSGIX GLEW_GET_FUN(__glewGetMPEGParameterivSGIX) +#define glGetMPEGPredictorSGIX GLEW_GET_FUN(__glewGetMPEGPredictorSGIX) +#define glGetMPEGQuantTableubv GLEW_GET_FUN(__glewGetMPEGQuantTableubv) +#define glIsMPEGPredictorSGIX GLEW_GET_FUN(__glewIsMPEGPredictorSGIX) +#define glMPEGPredictorSGIX GLEW_GET_FUN(__glewMPEGPredictorSGIX) +#define glMPEGQuantTableubv GLEW_GET_FUN(__glewMPEGQuantTableubv) +#define glSwapMPEGPredictorsSGIX GLEW_GET_FUN(__glewSwapMPEGPredictorsSGIX) + +#define GLEW_SGIX_mpeg1 GLEW_GET_VAR(__GLEW_SGIX_mpeg1) + +#endif /* GL_SGIX_mpeg1 */ + +/* ----------------------------- GL_SGIX_mpeg2 ----------------------------- */ + +#ifndef GL_SGIX_mpeg2 +#define GL_SGIX_mpeg2 1 + +#define GLEW_SGIX_mpeg2 GLEW_GET_VAR(__GLEW_SGIX_mpeg2) + +#endif /* GL_SGIX_mpeg2 */ + +/* ------------------ GL_SGIX_nonlinear_lighting_pervertex ----------------- */ + +#ifndef GL_SGIX_nonlinear_lighting_pervertex +#define GL_SGIX_nonlinear_lighting_pervertex 1 + +typedef void (GLAPIENTRY * PFNGLGETNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint* terms, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint* terms, const GLfloat *data); +typedef void (GLAPIENTRY * PFNGLNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint terms, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint terms, const GLfloat* params); + +#define glGetNonlinLightfvSGIX GLEW_GET_FUN(__glewGetNonlinLightfvSGIX) +#define glGetNonlinMaterialfvSGIX GLEW_GET_FUN(__glewGetNonlinMaterialfvSGIX) +#define glNonlinLightfvSGIX GLEW_GET_FUN(__glewNonlinLightfvSGIX) +#define glNonlinMaterialfvSGIX GLEW_GET_FUN(__glewNonlinMaterialfvSGIX) + +#define GLEW_SGIX_nonlinear_lighting_pervertex GLEW_GET_VAR(__GLEW_SGIX_nonlinear_lighting_pervertex) + +#endif /* GL_SGIX_nonlinear_lighting_pervertex */ + +/* --------------------------- GL_SGIX_nurbs_eval -------------------------- */ + +#ifndef GL_SGIX_nurbs_eval +#define GL_SGIX_nurbs_eval 1 + +#define GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB +#define GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC +#define GL_MAP1_INDEX_NURBS_SGIX 0x81CD +#define GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE +#define GL_MAP1_NORMAL_NURBS_SGIX 0x81CF +#define GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0 +#define GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1 +#define GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2 +#define GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3 +#define GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4 +#define GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5 +#define GL_MAP2_INDEX_NURBS_SGIX 0x81E6 +#define GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7 +#define GL_MAP2_NORMAL_NURBS_SGIX 0x81E8 +#define GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9 +#define GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA +#define GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB +#define GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC +#define GL_NURBS_KNOT_COUNT_SGIX 0x81ED +#define GL_NURBS_KNOT_VECTOR_SGIX 0x81EE + +#define GLEW_SGIX_nurbs_eval GLEW_GET_VAR(__GLEW_SGIX_nurbs_eval) + +#endif /* GL_SGIX_nurbs_eval */ + +/* ---------------------- GL_SGIX_occlusion_instrument --------------------- */ + +#ifndef GL_SGIX_occlusion_instrument +#define GL_SGIX_occlusion_instrument 1 + +#define GL_OCCLUSION_INSTRUMENT_SGIX 0x6060 + +#define GLEW_SGIX_occlusion_instrument GLEW_GET_VAR(__GLEW_SGIX_occlusion_instrument) + +#endif /* GL_SGIX_occlusion_instrument */ + +/* ------------------------- GL_SGIX_packed_6bytes ------------------------- */ + +#ifndef GL_SGIX_packed_6bytes +#define GL_SGIX_packed_6bytes 1 + +#define GLEW_SGIX_packed_6bytes GLEW_GET_VAR(__GLEW_SGIX_packed_6bytes) + +#endif /* GL_SGIX_packed_6bytes */ + +/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 + +typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); + +#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) + +#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) + +#endif /* GL_SGIX_pixel_texture */ + +/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ + +#ifndef GL_SGIX_pixel_texture_bits +#define GL_SGIX_pixel_texture_bits 1 + +#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) + +#endif /* GL_SGIX_pixel_texture_bits */ + +/* ----------------------- GL_SGIX_pixel_texture_lod ----------------------- */ + +#ifndef GL_SGIX_pixel_texture_lod +#define GL_SGIX_pixel_texture_lod 1 + +#define GLEW_SGIX_pixel_texture_lod GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_lod) + +#endif /* GL_SGIX_pixel_texture_lod */ + +/* -------------------------- GL_SGIX_pixel_tiles -------------------------- */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 + +#define GLEW_SGIX_pixel_tiles GLEW_GET_VAR(__GLEW_SGIX_pixel_tiles) + +#endif /* GL_SGIX_pixel_tiles */ + +/* ------------------------- GL_SGIX_polynomial_ffd ------------------------ */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 + +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2 + +typedef void (GLAPIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); + +#define glDeformSGIX GLEW_GET_FUN(__glewDeformSGIX) +#define glLoadIdentityDeformationMapSGIX GLEW_GET_FUN(__glewLoadIdentityDeformationMapSGIX) + +#define GLEW_SGIX_polynomial_ffd GLEW_GET_VAR(__GLEW_SGIX_polynomial_ffd) + +#endif /* GL_SGIX_polynomial_ffd */ + +/* --------------------------- GL_SGIX_quad_mesh --------------------------- */ + +#ifndef GL_SGIX_quad_mesh +#define GL_SGIX_quad_mesh 1 + +typedef void (GLAPIENTRY * PFNGLMESHBREADTHSGIXPROC) (GLint breadth); +typedef void (GLAPIENTRY * PFNGLMESHSTRIDESGIXPROC) (GLint stride); + +#define glMeshBreadthSGIX GLEW_GET_FUN(__glewMeshBreadthSGIX) +#define glMeshStrideSGIX GLEW_GET_FUN(__glewMeshStrideSGIX) + +#define GLEW_SGIX_quad_mesh GLEW_GET_VAR(__GLEW_SGIX_quad_mesh) + +#endif /* GL_SGIX_quad_mesh */ + +/* ------------------------ GL_SGIX_reference_plane ------------------------ */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); + +#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) + +#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) + +#endif /* GL_SGIX_reference_plane */ + +/* ---------------------------- GL_SGIX_resample --------------------------- */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 + +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 + +#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) + +#endif /* GL_SGIX_resample */ + +/* ------------------------- GL_SGIX_scalebias_hint ------------------------ */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 + +#define GL_SCALEBIAS_HINT_SGIX 0x8322 + +#define GLEW_SGIX_scalebias_hint GLEW_GET_VAR(__GLEW_SGIX_scalebias_hint) + +#endif /* GL_SGIX_scalebias_hint */ + +/* ----------------------------- GL_SGIX_shadow ---------------------------- */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 + +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) + +#endif /* GL_SGIX_shadow */ + +/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 + +#define GL_SHADOW_AMBIENT_SGIX 0x80BF + +#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) + +#endif /* GL_SGIX_shadow_ambient */ + +/* ------------------------------ GL_SGIX_slim ----------------------------- */ + +#ifndef GL_SGIX_slim +#define GL_SGIX_slim 1 + +#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B +#define GL_SLIM8U_SGIX 0x831D +#define GL_SLIM10U_SGIX 0x831E +#define GL_SLIM12S_SGIX 0x831F + +#define GLEW_SGIX_slim GLEW_GET_VAR(__GLEW_SGIX_slim) + +#endif /* GL_SGIX_slim */ + +/* ------------------------ GL_SGIX_spotlight_cutoff ----------------------- */ + +#ifndef GL_SGIX_spotlight_cutoff +#define GL_SGIX_spotlight_cutoff 1 + +#define GL_SPOT_CUTOFF_DELTA_SGIX 0x8193 + +#define GLEW_SGIX_spotlight_cutoff GLEW_GET_VAR(__GLEW_SGIX_spotlight_cutoff) + +#endif /* GL_SGIX_spotlight_cutoff */ + +/* ----------------------------- GL_SGIX_sprite ---------------------------- */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); + +#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) +#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) +#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) +#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) + +#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) + +#endif /* GL_SGIX_sprite */ + +/* -------------------------- GL_SGIX_subdiv_patch ------------------------- */ + +#ifndef GL_SGIX_subdiv_patch +#define GL_SGIX_subdiv_patch 1 + +#define GLEW_SGIX_subdiv_patch GLEW_GET_VAR(__GLEW_SGIX_subdiv_patch) + +#endif /* GL_SGIX_subdiv_patch */ + +/* --------------------------- GL_SGIX_subsample --------------------------- */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 + +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 + +#define GLEW_SGIX_subsample GLEW_GET_VAR(__GLEW_SGIX_subsample) + +#endif /* GL_SGIX_subsample */ + +/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); + +#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) + +#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) + +#endif /* GL_SGIX_tag_sample_buffer */ + +/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 + +#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) + +#endif /* GL_SGIX_texture_add_env */ + +/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 + +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B + +#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 + +#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) + +#endif /* GL_SGIX_texture_lod_bias */ + +/* ------------------- GL_SGIX_texture_mipmap_anisotropic ------------------ */ + +#ifndef GL_SGIX_texture_mipmap_anisotropic +#define GL_SGIX_texture_mipmap_anisotropic 1 + +#define GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E +#define GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F + +#define GLEW_SGIX_texture_mipmap_anisotropic GLEW_GET_VAR(__GLEW_SGIX_texture_mipmap_anisotropic) + +#endif /* GL_SGIX_texture_mipmap_anisotropic */ + +/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 + +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E + +#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) + +#endif /* GL_SGIX_texture_multi_buffer */ + +/* ------------------------- GL_SGIX_texture_phase ------------------------- */ + +#ifndef GL_SGIX_texture_phase +#define GL_SGIX_texture_phase 1 + +#define GL_PHASE_SGIX 0x832A + +#define GLEW_SGIX_texture_phase GLEW_GET_VAR(__GLEW_SGIX_texture_phase) + +#endif /* GL_SGIX_texture_phase */ + +/* ------------------------- GL_SGIX_texture_range ------------------------- */ + +#ifndef GL_SGIX_texture_range +#define GL_SGIX_texture_range 1 + +#define GL_RGB_SIGNED_SGIX 0x85E0 +#define GL_RGBA_SIGNED_SGIX 0x85E1 +#define GL_ALPHA_SIGNED_SGIX 0x85E2 +#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 +#define GL_INTENSITY_SIGNED_SGIX 0x85E4 +#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 +#define GL_RGB16_SIGNED_SGIX 0x85E6 +#define GL_RGBA16_SIGNED_SGIX 0x85E7 +#define GL_ALPHA16_SIGNED_SGIX 0x85E8 +#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 +#define GL_INTENSITY16_SIGNED_SGIX 0x85EA +#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB +#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC +#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED +#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE +#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF +#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 +#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 +#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 +#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 +#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 +#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 +#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 +#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 +#define GL_MIN_LUMINANCE_SGIS 0x85F8 +#define GL_MAX_LUMINANCE_SGIS 0x85F9 +#define GL_MIN_INTENSITY_SGIS 0x85FA +#define GL_MAX_INTENSITY_SGIS 0x85FB + +#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) + +#endif /* GL_SGIX_texture_range */ + +/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 + +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C + +#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) + +#endif /* GL_SGIX_texture_scale_bias */ + +/* ---------------------- GL_SGIX_texture_supersample ---------------------- */ + +#ifndef GL_SGIX_texture_supersample +#define GL_SGIX_texture_supersample 1 + +#define GLEW_SGIX_texture_supersample GLEW_GET_VAR(__GLEW_SGIX_texture_supersample) + +#endif /* GL_SGIX_texture_supersample */ + +/* --------------------------- GL_SGIX_vector_ops -------------------------- */ + +#ifndef GL_SGIX_vector_ops +#define GL_SGIX_vector_ops 1 + +typedef void (GLAPIENTRY * PFNGLGETVECTOROPERATIONSGIXPROC) (GLenum operation); +typedef void (GLAPIENTRY * PFNGLVECTOROPERATIONSGIXPROC) (GLenum operation); + +#define glGetVectorOperationSGIX GLEW_GET_FUN(__glewGetVectorOperationSGIX) +#define glVectorOperationSGIX GLEW_GET_FUN(__glewVectorOperationSGIX) + +#define GLEW_SGIX_vector_ops GLEW_GET_VAR(__GLEW_SGIX_vector_ops) + +#endif /* GL_SGIX_vector_ops */ + +/* ---------------------- GL_SGIX_vertex_array_object ---------------------- */ + +#ifndef GL_SGIX_vertex_array_object +#define GL_SGIX_vertex_array_object 1 + +typedef GLboolean (GLAPIENTRY * PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC) (GLsizei n, const GLuint* arrays, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYSGIXPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSSGIXPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYSGIXPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays, const GLclampf* priorities); + +#define glAreVertexArraysResidentSGIX GLEW_GET_FUN(__glewAreVertexArraysResidentSGIX) +#define glBindVertexArraySGIX GLEW_GET_FUN(__glewBindVertexArraySGIX) +#define glDeleteVertexArraysSGIX GLEW_GET_FUN(__glewDeleteVertexArraysSGIX) +#define glGenVertexArraysSGIX GLEW_GET_FUN(__glewGenVertexArraysSGIX) +#define glIsVertexArraySGIX GLEW_GET_FUN(__glewIsVertexArraySGIX) +#define glPrioritizeVertexArraysSGIX GLEW_GET_FUN(__glewPrioritizeVertexArraysSGIX) + +#define GLEW_SGIX_vertex_array_object GLEW_GET_VAR(__GLEW_SGIX_vertex_array_object) + +#endif /* GL_SGIX_vertex_array_object */ + +/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) + +#endif /* GL_SGIX_vertex_preclip */ + +/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ + +#ifndef GL_SGIX_vertex_preclip_hint +#define GL_SGIX_vertex_preclip_hint 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) + +#endif /* GL_SGIX_vertex_preclip_hint */ + +/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 + +#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) + +#endif /* GL_SGIX_ycrcb */ + +/* ------------------------ GL_SGIX_ycrcb_subsample ------------------------ */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 + +#define GLEW_SGIX_ycrcb_subsample GLEW_GET_VAR(__GLEW_SGIX_ycrcb_subsample) + +#endif /* GL_SGIX_ycrcb_subsample */ + +/* ----------------------------- GL_SGIX_ycrcba ---------------------------- */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 + +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 + +#define GLEW_SGIX_ycrcba GLEW_GET_VAR(__GLEW_SGIX_ycrcba) + +#endif /* GL_SGIX_ycrcba */ + +/* -------------------------- GL_SGI_color_matrix -------------------------- */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) + +#endif /* GL_SGI_color_matrix */ + +/* --------------------------- GL_SGI_color_table -------------------------- */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); + +#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) +#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) +#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) +#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) +#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) +#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) +#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) + +#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) + +#endif /* GL_SGI_color_table */ + +/* ----------------------------- GL_SGI_complex ---------------------------- */ + +#ifndef GL_SGI_complex +#define GL_SGI_complex 1 + +#define GLEW_SGI_complex GLEW_GET_VAR(__GLEW_SGI_complex) + +#endif /* GL_SGI_complex */ + +/* -------------------------- GL_SGI_complex_type -------------------------- */ + +#ifndef GL_SGI_complex_type +#define GL_SGI_complex_type 1 + +#define GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD +#define GL_COMPLEX_BYTE_SGI 0x81BE +#define GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF +#define GL_COMPLEX_SHORT_SGI 0x81C0 +#define GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1 +#define GL_COMPLEX_INT_SGI 0x81C2 +#define GL_COMPLEX_FLOAT_SGI 0x81C3 + +#define GLEW_SGI_complex_type GLEW_GET_VAR(__GLEW_SGI_complex_type) + +#endif /* GL_SGI_complex_type */ + +/* ------------------------------- GL_SGI_fft ------------------------------ */ + +#ifndef GL_SGI_fft +#define GL_SGI_fft 1 + +#define GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4 +#define GL_CONVOLUTION_SGI 0x81C5 +#define GL_FFT_1D_SGI 0x81C6 +#define GL_PIXEL_TRANSFORM_SGI 0x81C7 +#define GL_MAX_FFT_WIDTH_SGI 0x81C8 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFSGIPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERISGIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMSGIPROC) (GLenum target); + +#define glGetPixelTransformParameterfvSGI GLEW_GET_FUN(__glewGetPixelTransformParameterfvSGI) +#define glGetPixelTransformParameterivSGI GLEW_GET_FUN(__glewGetPixelTransformParameterivSGI) +#define glPixelTransformParameterfSGI GLEW_GET_FUN(__glewPixelTransformParameterfSGI) +#define glPixelTransformParameterfvSGI GLEW_GET_FUN(__glewPixelTransformParameterfvSGI) +#define glPixelTransformParameteriSGI GLEW_GET_FUN(__glewPixelTransformParameteriSGI) +#define glPixelTransformParameterivSGI GLEW_GET_FUN(__glewPixelTransformParameterivSGI) +#define glPixelTransformSGI GLEW_GET_FUN(__glewPixelTransformSGI) + +#define GLEW_SGI_fft GLEW_GET_VAR(__GLEW_SGI_fft) + +#endif /* GL_SGI_fft */ + +/* ----------------------- GL_SGI_texture_color_table ---------------------- */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 + +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD + +#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) + +#endif /* GL_SGI_texture_color_table */ + +/* ------------------------- GL_SUNX_constant_data ------------------------- */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 + +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + +typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); + +#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) + +#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) + +#endif /* GL_SUNX_constant_data */ + +/* -------------------- GL_SUN_convolution_border_modes -------------------- */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 + +#define GL_WRAP_BORDER_SUN 0x81D4 + +#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) + +#endif /* GL_SUN_convolution_border_modes */ + +/* -------------------------- GL_SUN_global_alpha -------------------------- */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 + +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); + +#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) + +#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) + +#endif /* GL_SUN_global_alpha */ + +/* --------------------------- GL_SUN_mesh_array --------------------------- */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 + +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 + +#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) + +#endif /* GL_SUN_mesh_array */ + +/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ + +#ifndef GL_SUN_read_video_pixels +#define GL_SUN_read_video_pixels 1 + +typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); + +#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) + +#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) + +#endif /* GL_SUN_read_video_pixels */ + +/* --------------------------- GL_SUN_slice_accum -------------------------- */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 + +#define GL_SLICE_ACCUM_SUN 0x85CC + +#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) + +#endif /* GL_SUN_slice_accum */ + +/* -------------------------- GL_SUN_triangle_list ------------------------- */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 + +#define GL_RESTART_SUN 0x01 +#define GL_REPLACE_MIDDLE_SUN 0x02 +#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); + +#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) +#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) +#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) +#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) +#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) +#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) +#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) + +#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) + +#endif /* GL_SUN_triangle_list */ + +/* ----------------------------- GL_SUN_vertex ----------------------------- */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 + +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); + +#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) +#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) +#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) +#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) +#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) +#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) +#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) + +#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) + +#endif /* GL_SUN_vertex */ + +/* -------------------------- GL_WIN_phong_shading ------------------------- */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) + +#endif /* GL_WIN_phong_shading */ + +/* ------------------------- GL_WIN_scene_markerXXX ------------------------ */ + +#ifndef GL_WIN_scene_markerXXX +#define GL_WIN_scene_markerXXX 1 + +#define GLEW_WIN_scene_markerXXX GLEW_GET_VAR(__GLEW_WIN_scene_markerXXX) + +#endif /* GL_WIN_scene_markerXXX */ + +/* -------------------------- GL_WIN_specular_fog -------------------------- */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) + +#endif /* GL_WIN_specular_fog */ + +/* ---------------------------- GL_WIN_swap_hint --------------------------- */ + +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) + +#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + + + +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; + +GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; +GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; +GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; +GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; +GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; +GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; +GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; +GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; +GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; +GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; +GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; +GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; + +GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; +GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; +GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; +GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; +GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; +GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; +GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; +GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; +GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; +GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; +GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; +GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; +GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; +GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; +GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; +GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; +GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; +GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; +GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; +GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; +GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; +GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC __glewMultiDrawElementsIndirectCount; +GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERPROC __glewSpecializeShader; + +GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewFramebufferSamplePositionsfvAMD; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC __glewGetFramebufferParameterfvAMD; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC __glewGetNamedFramebufferParameterfvAMD; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewNamedFramebufferSamplePositionsfvAMD; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; + +GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; +GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; +GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; + +GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; + +GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; +GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; +GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; +GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; + +GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; + +GLEW_FUN_EXPORT PFNGLCOPYTEXTURELEVELSAPPLEPROC __glewCopyTextureLevelsAPPLE; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; +GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; +GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; +GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; + +GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC __glewRenderbufferStorageMultisampleAPPLE; +GLEW_FUN_EXPORT PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC __glewResolveMultisampleFramebufferAPPLE; + +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCAPPLEPROC __glewClientWaitSyncAPPLE; +GLEW_FUN_EXPORT PFNGLDELETESYNCAPPLEPROC __glewDeleteSyncAPPLE; +GLEW_FUN_EXPORT PFNGLFENCESYNCAPPLEPROC __glewFenceSyncAPPLE; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VAPPLEPROC __glewGetInteger64vAPPLE; +GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE; +GLEW_FUN_EXPORT PFNGLISSYNCAPPLEPROC __glewIsSyncAPPLE; +GLEW_FUN_EXPORT PFNGLWAITSYNCAPPLEPROC __glewWaitSyncAPPLE; + +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; +GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; +GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; +GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; +GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; + +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion; + +GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; + +GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; + +GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; + +GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; +GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; + +GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl; + +GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; + +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit; +GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers; +GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines; +GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries; +GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers; +GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers; +GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures; +GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv; +GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData; +GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; + +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage; +GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage; + +GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; +GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; +GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; +GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; +GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; +GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; +GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; +GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; +GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; +GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; +GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; +GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; + +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; +GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; + +GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; +GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; +GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; +GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; +GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; +GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; + +GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPPROC __glewPolygonOffsetClamp; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; +GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; +GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; +GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; +GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; +GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; +GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; +GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + +GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; +GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; +GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; +GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; + +GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; +GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; + +GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; + +GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; +GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; +GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; +GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; +GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; +GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; +GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; + +GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; + +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; +GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; + +GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; +GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; +GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; +GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; + +GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB; + +GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; +GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; +GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; + +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; + +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; +GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; + +GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; +GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; +GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; +GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; +GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; +GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; + +GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; +GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; + +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; + +GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; +GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; +GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; +GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; +GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; + +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; + +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; +GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; +GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; +GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; + +GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; + +GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; +GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; + +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; + +GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; +GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; +GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; +GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseInstanceEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; +GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; + +GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __glewBindFragDataLocationIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC __glewGetFragDataIndexEXT; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __glewGetProgramResourceLocationIndexEXT; + +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT; +GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; + +GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; +GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; + +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; + +GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC __glewCopyImageSubDataEXT; + +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; +GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT; +GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT; + +GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; +GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; +GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; + +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; + +GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; + +GLEW_FUN_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC __glewDiscardFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSEXTPROC __glewDrawBuffersEXT; + +GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC __glewBlendEquationSeparateiEXT; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIEXTPROC __glewBlendEquationiEXT; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC __glewBlendFuncSeparateiEXT; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIEXTPROC __glewBlendFunciEXT; +GLEW_FUN_EXPORT PFNGLCOLORMASKIEXTPROC __glewColorMaskiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEIEXTPROC __glewDisableiEXT; +GLEW_FUN_EXPORT PFNGLENABLEIEXTPROC __glewEnableiEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDIEXTPROC __glewIsEnablediEXT; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC __glewDrawElementsBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __glewDrawElementsInstancedBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __glewDrawRangeElementsBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __glewMultiDrawElementsBaseVertexEXT; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC __glewBufferStorageExternalEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC __glewNamedBufferStorageExternalEXT; + +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; +GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; +GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; +GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; + +GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; + +GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC __glewVertexAttribDivisorEXT; + +GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; +GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEEXTPROC __glewMapBufferRangeEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC __glewBufferStorageMemEXT; +GLEW_FUN_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC __glewCreateMemoryObjectsEXT; +GLEW_FUN_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC __glewDeleteMemoryObjectsEXT; +GLEW_FUN_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC __glewGetMemoryObjectParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC __glewGetUnsignedBytei_vEXT; +GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC __glewGetUnsignedBytevEXT; +GLEW_FUN_EXPORT PFNGLISMEMORYOBJECTEXTPROC __glewIsMemoryObjectEXT; +GLEW_FUN_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC __glewMemoryObjectParameterivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC __glewNamedBufferStorageMemEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM1DEXTPROC __glewTexStorageMem1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC __glewTexStorageMem2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC __glewTexStorageMem2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC __glewTexStorageMem3DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC __glewTexStorageMem3DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM1DEXTPROC __glewTextureStorageMem1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DEXTPROC __glewTextureStorageMem2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC __glewTextureStorageMem2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DEXTPROC __glewTextureStorageMem3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC __glewTextureStorageMem3DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYFDEXTPROC __glewImportMemoryFdEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC __glewImportMemoryWin32HandleEXT; +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32NAMEEXTPROC __glewImportMemoryWin32NameEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC __glewMultiDrawArraysIndirectEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC __glewMultiDrawElementsIndirectEXT; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __glewFramebufferTexture2DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSINDEXEDEXTPROC __glewDrawBuffersIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VEXTPROC __glewGetIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLREADBUFFERINDEXEDEXTPROC __glewReadBufferIndexedEXT; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + +GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV; +GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV; +GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV; +GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT; + +GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; +GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; + +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; + +GLEW_FUN_EXPORT PFNGLDELETESEMAPHORESEXTPROC __glewDeleteSemaphoresEXT; +GLEW_FUN_EXPORT PFNGLGENSEMAPHORESEXTPROC __glewGenSemaphoresEXT; +GLEW_FUN_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC __glewGetSemaphoreParameterui64vEXT; +GLEW_FUN_EXPORT PFNGLISSEMAPHOREEXTPROC __glewIsSemaphoreEXT; +GLEW_FUN_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC __glewSemaphoreParameterui64vEXT; +GLEW_FUN_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC __glewSignalSemaphoreEXT; +GLEW_FUN_EXPORT PFNGLWAITSEMAPHOREEXTPROC __glewWaitSemaphoreEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC __glewImportSemaphoreFdEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC __glewImportSemaphoreWin32HandleEXT; +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC __glewImportSemaphoreWin32NameEXT; + +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; + +GLEW_FUN_EXPORT PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC __glewClearPixelLocalStorageuiEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageSizeEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT; + +GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; + +GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; + +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; + +GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; + +GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; +GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; + +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; +GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; +GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; + +GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DEXTPROC __glewTexStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DEXTPROC __glewTexStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DEXTPROC __glewTexStorage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXTUREVIEWEXTPROC __glewTextureViewEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; + +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; + +GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; +GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; +GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; +GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; + +GLEW_FUN_EXPORT PFNGLBINDARRAYSETEXTPROC __glewBindArraySetEXT; +GLEW_FUN_EXPORT PFNGLCREATEARRAYSETEXTPROC __glewCreateArraySetExt; +GLEW_FUN_EXPORT PFNGLDELETEARRAYSETSEXTPROC __glewDeleteArraySetsEXT; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; + +GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; +GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; +GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; +GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; +GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; +GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; +GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; +GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; +GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; +GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; +GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; +GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; + +GLEW_FUN_EXPORT PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC __glewAcquireKeyedMutexWin32EXT; +GLEW_FUN_EXPORT PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC __glewReleaseKeyedMutexWin32EXT; + +GLEW_FUN_EXPORT PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; + +GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; + +GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; + +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; + +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; + +GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; +GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; +GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; + +GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL; +GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL; + +GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; +GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; + +GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; +GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; +GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; +GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; +GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; + +GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR; + +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv; +GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels; + +GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; +GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; +GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; + +GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; + +GLEW_FUN_EXPORT PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX; +GLEW_FUN_EXPORT PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX; +GLEW_FUN_EXPORT PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX; + +GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERFNVPROC __glewStereoParameterfNV; +GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERINVPROC __glewStereoParameteriNV; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; + +GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; +GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; + +GLEW_FUN_EXPORT PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV; + +GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV; +GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV; +GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV; +GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV; +GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC __glewCreateStatesNV; +GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV; +GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC __glewDeleteStatesNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV; +GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV; +GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV; +GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV; +GLEW_FUN_EXPORT PFNGLISSTATENVPROC __glewIsStateNV; +GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV; +GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC __glewStateCaptureNV; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; + +GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV; + +GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV; + +GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATANVPROC __glewCopyBufferSubDataNV; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSNVPROC __glewDrawBuffersNV; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDNVPROC __glewDrawArraysInstancedNV; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDNVPROC __glewDrawElementsInstancedNV; + +GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; + +GLEW_FUN_EXPORT PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV; +GLEW_FUN_EXPORT PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV; +GLEW_FUN_EXPORT PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV; +GLEW_FUN_EXPORT PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV; +GLEW_FUN_EXPORT PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV; + +GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; +GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; +GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; +GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; +GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; +GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; +GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; +GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; +GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; +GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERNVPROC __glewBlitFramebufferNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC __glewRenderbufferStorageMultisampleNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; + +GLEW_FUN_EXPORT PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV; +GLEW_FUN_EXPORT PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV; +GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV; +GLEW_FUN_EXPORT PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV; +GLEW_FUN_EXPORT PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; + +GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; +GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORNVPROC __glewVertexAttribDivisorNV; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVNVPROC __glewUniformMatrix2x3fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVNVPROC __glewUniformMatrix2x4fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVNVPROC __glewUniformMatrix3x2fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVNVPROC __glewUniformMatrix3x4fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVNVPROC __glewUniformMatrix4x2fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVNVPROC __glewUniformMatrix4x3fvNV; + +GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; +GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; + +GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; +GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; +GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; +GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV; +GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; +GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV; +GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; +GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; +GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; +GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; +GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; +GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; +GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; + +GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; +GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; + +GLEW_FUN_EXPORT PFNGLPOLYGONMODENVPROC __glewPolygonModeNV; + +GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; + +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; +GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; +GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV; + +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; + +GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; +GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + +GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; +GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; +GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; +GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; + +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + +GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; +GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; +GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; +GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; +GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; +GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; +GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; + +GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; +GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYFVNVPROC __glewDepthRangeArrayfvNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDFNVPROC __glewDepthRangeIndexedfNV; +GLEW_FUN_EXPORT PFNGLDISABLEINVPROC __glewDisableiNV; +GLEW_FUN_EXPORT PFNGLENABLEINVPROC __glewEnableiNV; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VNVPROC __glewGetFloati_vNV; +GLEW_FUN_EXPORT PFNGLISENABLEDINVPROC __glewIsEnablediNV; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVNVPROC __glewScissorArrayvNV; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDNVPROC __glewScissorIndexedNV; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVNVPROC __glewScissorIndexedvNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVNVPROC __glewViewportArrayvNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFNVPROC __glewViewportIndexedfNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVNVPROC __glewViewportIndexedfvNV; + +GLEW_FUN_EXPORT PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __glewFramebufferTextureMultisampleMultiviewOVR; + +GLEW_FUN_EXPORT PFNGLALPHAFUNCQCOMPROC __glewAlphaFuncQCOM; + +GLEW_FUN_EXPORT PFNGLDISABLEDRIVERCONTROLQCOMPROC __glewDisableDriverControlQCOM; +GLEW_FUN_EXPORT PFNGLENABLEDRIVERCONTROLQCOMPROC __glewEnableDriverControlQCOM; +GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSTRINGQCOMPROC __glewGetDriverControlStringQCOM; +GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSQCOMPROC __glewGetDriverControlsQCOM; + +GLEW_FUN_EXPORT PFNGLEXTGETBUFFERPOINTERVQCOMPROC __glewExtGetBufferPointervQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETBUFFERSQCOMPROC __glewExtGetBuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETFRAMEBUFFERSQCOMPROC __glewExtGetFramebuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETRENDERBUFFERSQCOMPROC __glewExtGetRenderbuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC __glewExtGetTexLevelParameterivQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXSUBIMAGEQCOMPROC __glewExtGetTexSubImageQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXTURESQCOMPROC __glewExtGetTexturesQCOM; +GLEW_FUN_EXPORT PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC __glewExtTexObjectStateOverrideiQCOM; + +GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC __glewExtGetProgramBinarySourceQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMSQCOMPROC __glewExtGetProgramsQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETSHADERSQCOMPROC __glewExtGetShadersQCOM; +GLEW_FUN_EXPORT PFNGLEXTISPROGRAMBINARYQCOMPROC __glewExtIsProgramBinaryQCOM; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC __glewFramebufferFoveationConfigQCOM; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC __glewFramebufferFoveationParametersQCOM; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC __glewFramebufferFetchBarrierQCOM; + +GLEW_FUN_EXPORT PFNGLENDTILINGQCOMPROC __glewEndTilingQCOM; +GLEW_FUN_EXPORT PFNGLSTARTTILINGQCOMPROC __glewStartTilingQCOM; + +GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; +GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; +GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; +GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; +GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; +GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; +GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; +GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; +GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; +GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; +GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; +GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; +GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; +GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; +GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; +GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; +GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; +GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; +GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; +GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; +GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; +GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; +GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; +GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; + +GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; +GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; +GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; +GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; +GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; +GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; + +GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; + +GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; +GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; + +GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; + +GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL; + +GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; + +GLEW_FUN_EXPORT PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC __glewInterleavedTextureCoordSetsSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURECOORDSETSGISPROC __glewSelectTextureCoordSetSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURESGISPROC __glewSelectTextureSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURETRANSFORMSGISPROC __glewSelectTextureTransformSGIS; + +GLEW_FUN_EXPORT PFNGLMULTISAMPLESUBRECTPOSSGISPROC __glewMultisampleSubRectPosSGIS; + +GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; + +GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; +GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; + +GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; +GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; + +GLEW_FUN_EXPORT PFNGLADDRESSSPACEPROC __glewAddressSpace; +GLEW_FUN_EXPORT PFNGLDATAPIPEPROC __glewDataPipe; + +GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; + +GLEW_FUN_EXPORT PFNGLFOGLAYERSSGIXPROC __glewFogLayersSGIX; +GLEW_FUN_EXPORT PFNGLGETFOGLAYERSSGIXPROC __glewGetFogLayersSGIX; + +GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; + +GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; + +GLEW_FUN_EXPORT PFNGLIGLOOINTERFACESGIXPROC __glewIglooInterfaceSGIX; + +GLEW_FUN_EXPORT PFNGLALLOCMPEGPREDICTORSSGIXPROC __glewAllocMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLDELETEMPEGPREDICTORSSGIXPROC __glewDeleteMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLGENMPEGPREDICTORSSGIXPROC __glewGenMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERFVSGIXPROC __glewGetMPEGParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERIVSGIXPROC __glewGetMPEGParameterivSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPREDICTORSGIXPROC __glewGetMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGQUANTTABLEUBVPROC __glewGetMPEGQuantTableubv; +GLEW_FUN_EXPORT PFNGLISMPEGPREDICTORSGIXPROC __glewIsMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLMPEGPREDICTORSGIXPROC __glewMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLMPEGQUANTTABLEUBVPROC __glewMPEGQuantTableubv; +GLEW_FUN_EXPORT PFNGLSWAPMPEGPREDICTORSSGIXPROC __glewSwapMPEGPredictorsSGIX; + +GLEW_FUN_EXPORT PFNGLGETNONLINLIGHTFVSGIXPROC __glewGetNonlinLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETNONLINMATERIALFVSGIXPROC __glewGetNonlinMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLNONLINLIGHTFVSGIXPROC __glewNonlinLightfvSGIX; +GLEW_FUN_EXPORT PFNGLNONLINMATERIALFVSGIXPROC __glewNonlinMaterialfvSGIX; + +GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; + +GLEW_FUN_EXPORT PFNGLDEFORMSGIXPROC __glewDeformSGIX; +GLEW_FUN_EXPORT PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC __glewLoadIdentityDeformationMapSGIX; + +GLEW_FUN_EXPORT PFNGLMESHBREADTHSGIXPROC __glewMeshBreadthSGIX; +GLEW_FUN_EXPORT PFNGLMESHSTRIDESGIXPROC __glewMeshStrideSGIX; + +GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; + +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; + +GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; + +GLEW_FUN_EXPORT PFNGLGETVECTOROPERATIONSGIXPROC __glewGetVectorOperationSGIX; +GLEW_FUN_EXPORT PFNGLVECTOROPERATIONSGIXPROC __glewVectorOperationSGIX; + +GLEW_FUN_EXPORT PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC __glewAreVertexArraysResidentSGIX; +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYSGIXPROC __glewBindVertexArraySGIX; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSSGIXPROC __glewDeleteVertexArraysSGIX; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSSGIXPROC __glewGenVertexArraysSGIX; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYSGIXPROC __glewIsVertexArraySGIX; +GLEW_FUN_EXPORT PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC __glewPrioritizeVertexArraysSGIX; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC __glewGetPixelTransformParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC __glewGetPixelTransformParameterivSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFSGIPROC __glewPixelTransformParameterfSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC __glewPixelTransformParameterfvSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERISGIPROC __glewPixelTransformParameteriSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC __glewPixelTransformParameterivSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMSGIPROC __glewPixelTransformSGI; + +GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; + +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; + +GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; + +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; + +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; + +GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_6; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_3DC_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_ATC_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_framebuffer_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gcn_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int16; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_occlusion_query_event; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_program_binary_Z400; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_atomic_counter_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_ballot; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_explicit_vertex_parameter; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_value_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_gather_bias_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index; +GLEW_VAR_EXPORT GLboolean __GLEW_ANDROID_extension_pack_es31a; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_clip_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_color_buffer_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_copy_texture_levels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_2D_limited_npot; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_format_BGRA8888; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_max_level; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_1_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clip_control; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conditional_render_inverted; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cull_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_derivative_control; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader_interlock; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_texture_sub_image; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gl_spirv; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_parallel_shader_compile; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pipeline_statistics_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_polygon_offset_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_post_depth_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_locations; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counter_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_ballot; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_clock; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_image_samples; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_viewport_layer_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_spirv_extensions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_overflow_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_shader_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_rgba8; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; +GLEW_VAR_EXPORT GLboolean __GLEW_EGL_KHR_context_flush_control; +GLEW_VAR_EXPORT GLboolean __GLEW_EGL_NV_robustness_video_memory_purge; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_EGL_image_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_YUV_target; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_buffer_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clear_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_cull_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compressed_ETC1_RGB8_sub_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_label; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_discard_framebuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers_indexed; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_external_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_float_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_frag_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_fd; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_win32; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiple_textures; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiview_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_post_depth_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pvrtc_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_raster_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_read_format_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_render_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB_write_control; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_fd; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_win32; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_group_vote; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_formatted; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_implicit_conversions; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_integer_mix; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_io_blocks; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_non_constant_global_initializers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_samplers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_format_BGRA8888; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_norm16; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_R8; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_RG8; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_type_2_10_10_10_REV; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_view; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_unpack_subimage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_setXXX; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_win32_keyed_mutex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_window_rectangles; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_conservative_rasterization; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_fragment_shader_ordering; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_framebuffer_CMAA; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_performance_query; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced_coherent; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_context_flush_control; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_no_error; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_parallel_shader_compile; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robust_buffer_access_behavior; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_hdr; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d; +GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; +GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_shader_integer_functions; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_linked_gpu_multicast; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_3dvision_settings; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_EGL_stream_consumer_external; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_alpha_to_coverage_dither_control; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bgr; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_clip_space_w_scaling; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_command_list; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_dilate; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_vulkan_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fbo_color_attachments; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fill_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_coverage_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_shader_interlock; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_mixed_samples; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_generate_mipmap_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader_passthrough; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_multicast; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_image_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_internalformat_sample_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_non_square_matrices; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pack_subimage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float_linear; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering_shared_edge; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_platform_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_polygon_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_robustness_video_memory_purge; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sRGB_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_locations; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_mask_override_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_fp16_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_noperspective_interpolation; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_cube; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_stereo_view_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc_update; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_npot_2D_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle_compressed; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_uniform_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview2; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview_multisampled_render_to_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_alpha_test; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_binning_control; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_driver_control; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get2; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_framebuffer_foveated; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_perfmon_global_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_shader_framebuffer_fetch_noncoherent; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_tiled_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_writeonly_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address; +GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_clip_band_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_shared_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_g_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_r_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_timer_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cadd; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cmultiply; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_calligraphic_fragment; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_matrix_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_table_index_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_complex_polar; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cylinder_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_datapipe; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_decimation; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_pass_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_dvc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_factor_to_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_layers; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_patchy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_scale; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_lighting_space; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragments_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_icc_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_igloo_interface; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_image_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_impact_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_instrument_error; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_line_quality_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg2; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nonlinear_lighting_pervertex; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nurbs_eval; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_occlusion_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_packed_6bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_tiles; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_polynomial_ffd; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_quad_mesh; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_scalebias_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_slim; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_spotlight_cutoff; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subdiv_patch; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_mipmap_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_phase; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_supersample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vector_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcba; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex_type; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_fft; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_scene_markerXXX; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ +#define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* ------------------------------------------------------------------------- */ + +/* GLEW version info */ + +/* +VERSION 2.1.0 +VERSION_MAJOR 2 +VERSION_MINOR 1 +VERSION_MICRO 0 +*/ + +/* API */ +GLEWAPI GLenum GLEWAPIENTRY glewInit (void); +GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#ifndef GLEW_GET_VAR +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLEW_GET_FUN +#define GLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/dep/glew-2.1.0/include/GL/glxew.h b/dep/glew-2.1.0/include/GL/glxew.h new file mode 100644 index 00000000..7e39c2fd --- /dev/null +++ b/dep/glew-2.1.0/include/GL/glxew.h @@ -0,0 +1,1775 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + +/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ + +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 + +typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); + +#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) + +#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) + +#endif /* GLX_VERSION_1_2 */ + +/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_DONT_CARE 0xFFFFFFFF + +typedef XID GLXFBConfigID; +typedef XID GLXPbuffer; +typedef XID GLXWindow; +typedef struct __GLXFBConfigRec *GLXFBConfig; + +typedef struct { + int event_type; + int draw_type; + unsigned long serial; + Bool send_event; + Display *display; + GLXDrawable drawable; + unsigned int buffer_mask; + unsigned int aux_buffer; + int x, y; + int width, height; + int count; +} GLXPbufferClobberEvent; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + long pad[24]; +} GLXEvent; + +typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); + +#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) +#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) +#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) +#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) +#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) +#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) +#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) +#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) +#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) +#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) +#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) +#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) +#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) +#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) +#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) +#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) +#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) + +#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) + +#endif /* GLX_VERSION_1_3 */ + +/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 + +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 + +extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); + +#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) + +#endif /* GLX_VERSION_1_4 */ + +/* -------------------------- GLX_3DFX_multisample ------------------------- */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 + +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 + +#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) + +#endif /* GLX_3DFX_multisample */ + +/* ------------------------ GLX_AMD_gpu_association ------------------------ */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 + +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 + +typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); +typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); +typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); +typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); +typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); +typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); + +#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) +#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) +#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) +#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) +#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) +#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) +#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) +#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) +#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) + +#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) + +#endif /* GLX_AMD_gpu_association */ + +/* --------------------- GLX_ARB_context_flush_control --------------------- */ + +#ifndef GLX_ARB_context_flush_control +#define GLX_ARB_context_flush_control 1 + +#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control) + +#endif /* GLX_ARB_context_flush_control */ + +/* ------------------------- GLX_ARB_create_context ------------------------ */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 + +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 + +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); + +#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) + +#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) + +#endif /* GLX_ARB_create_context */ + +/* -------------------- GLX_ARB_create_context_no_error -------------------- */ + +#ifndef GLX_ARB_create_context_no_error +#define GLX_ARB_create_context_no_error 1 + +#define GLXEW_ARB_create_context_no_error GLXEW_GET_VAR(__GLXEW_ARB_create_context_no_error) + +#endif /* GLX_ARB_create_context_no_error */ + +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + +/* ------------------- GLX_ARB_create_context_robustness ------------------- */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 + +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) + +#endif /* GLX_ARB_create_context_robustness */ + +/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 + +#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 +#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 + +#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) + +#endif /* GLX_ARB_fbconfig_float */ + +/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 + +#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) + +#endif /* GLX_ARB_framebuffer_sRGB */ + +/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 + +extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); + +#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) + +#endif /* GLX_ARB_get_proc_address */ + +/* -------------------------- GLX_ARB_multisample -------------------------- */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 + +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 + +#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) + +#endif /* GLX_ARB_multisample */ + +/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ + +#ifndef GLX_ARB_robustness_application_isolation +#define GLX_ARB_robustness_application_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) + +#endif /* GLX_ARB_robustness_application_isolation */ + +/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ + +#ifndef GLX_ARB_robustness_share_group_isolation +#define GLX_ARB_robustness_share_group_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) + +#endif /* GLX_ARB_robustness_share_group_isolation */ + +/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 + +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 + +#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) + +#endif /* GLX_ARB_vertex_buffer_object */ + +/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ + +#ifndef GLX_ATI_pixel_format_float +#define GLX_ATI_pixel_format_float 1 + +#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 + +#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) + +#endif /* GLX_ATI_pixel_format_float */ + +/* ------------------------- GLX_ATI_render_texture ------------------------ */ + +#ifndef GLX_ATI_render_texture +#define GLX_ATI_render_texture 1 + +#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 +#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 +#define GLX_TEXTURE_FORMAT_ATI 0x9802 +#define GLX_TEXTURE_TARGET_ATI 0x9803 +#define GLX_MIPMAP_TEXTURE_ATI 0x9804 +#define GLX_TEXTURE_RGB_ATI 0x9805 +#define GLX_TEXTURE_RGBA_ATI 0x9806 +#define GLX_NO_TEXTURE_ATI 0x9807 +#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 +#define GLX_TEXTURE_1D_ATI 0x9809 +#define GLX_TEXTURE_2D_ATI 0x980A +#define GLX_MIPMAP_LEVEL_ATI 0x980B +#define GLX_CUBE_MAP_FACE_ATI 0x980C +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 +#define GLX_FRONT_LEFT_ATI 0x9813 +#define GLX_FRONT_RIGHT_ATI 0x9814 +#define GLX_BACK_LEFT_ATI 0x9815 +#define GLX_BACK_RIGHT_ATI 0x9816 +#define GLX_AUX0_ATI 0x9817 +#define GLX_AUX1_ATI 0x9818 +#define GLX_AUX2_ATI 0x9819 +#define GLX_AUX3_ATI 0x981A +#define GLX_AUX4_ATI 0x981B +#define GLX_AUX5_ATI 0x981C +#define GLX_AUX6_ATI 0x981D +#define GLX_AUX7_ATI 0x981E +#define GLX_AUX8_ATI 0x981F +#define GLX_AUX9_ATI 0x9820 +#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 +#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + +typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); +typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); + +#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) +#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) +#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) + +#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) + +#endif /* GLX_ATI_render_texture */ + +/* --------------------------- GLX_EXT_buffer_age -------------------------- */ + +#ifndef GLX_EXT_buffer_age +#define GLX_EXT_buffer_age 1 + +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 + +#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) + +#endif /* GLX_EXT_buffer_age */ + +/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 + +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) + +#endif /* GLX_EXT_create_context_es2_profile */ + +/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ + +#ifndef GLX_EXT_create_context_es_profile +#define GLX_EXT_create_context_es_profile 1 + +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) + +#endif /* GLX_EXT_create_context_es_profile */ + +/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 + +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + +#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) + +#endif /* GLX_EXT_fbconfig_packed_float */ + +/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 + +#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) + +#endif /* GLX_EXT_framebuffer_sRGB */ + +/* ------------------------- GLX_EXT_import_context ------------------------ */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 + +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C + +typedef XID GLXContextID; + +typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); +typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); +typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); + +#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) +#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) +#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) +#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) + +#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) + +#endif /* GLX_EXT_import_context */ + +/* ---------------------------- GLX_EXT_libglvnd --------------------------- */ + +#ifndef GLX_EXT_libglvnd +#define GLX_EXT_libglvnd 1 + +#define GLX_VENDOR_NAMES_EXT 0x20F6 + +#define GLXEW_EXT_libglvnd GLXEW_GET_VAR(__GLXEW_EXT_libglvnd) + +#endif /* GLX_EXT_libglvnd */ + +/* -------------------------- GLX_EXT_scene_marker ------------------------- */ + +#ifndef GLX_EXT_scene_marker +#define GLX_EXT_scene_marker 1 + +#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) + +#endif /* GLX_EXT_scene_marker */ + +/* -------------------------- GLX_EXT_stereo_tree -------------------------- */ + +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 + +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_TREE_EXT 0x20F5 + +#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree) + +#endif /* GLX_EXT_stereo_tree */ + +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + +/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ + +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 + +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 + +#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) + +#endif /* GLX_EXT_swap_control_tear */ + +/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB + +typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); + +#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) +#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) + +#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) + +#endif /* GLX_EXT_texture_from_pixmap */ + +/* -------------------------- GLX_EXT_visual_info -------------------------- */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 + +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 + +#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) + +#endif /* GLX_EXT_visual_info */ + +/* ------------------------- GLX_EXT_visual_rating ------------------------- */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 + +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D + +#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) + +#endif /* GLX_EXT_visual_rating */ + +/* -------------------------- GLX_INTEL_swap_event ------------------------- */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 + +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 + +#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) + +#endif /* GLX_INTEL_swap_event */ + +/* -------------------------- GLX_MESA_agp_offset -------------------------- */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 + +typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); + +#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) + +#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) + +#endif /* GLX_MESA_agp_offset */ + +/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 + +typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); + +#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) + +#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) + +#endif /* GLX_MESA_copy_sub_buffer */ + +/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 + +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); + +#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) + +#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) + +#endif /* GLX_MESA_pixmap_colormap */ + +/* ------------------------ GLX_MESA_query_renderer ------------------------ */ + +#ifndef GLX_MESA_query_renderer +#define GLX_MESA_query_renderer 1 + +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E + +typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value); +typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); +typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value); +typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); + +#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA) +#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA) +#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA) +#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA) + +#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer) + +#endif /* GLX_MESA_query_renderer */ + +/* ------------------------ GLX_MESA_release_buffers ----------------------- */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 + +typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); + +#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) + +#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) + +#endif /* GLX_MESA_release_buffers */ + +/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 + +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); + +#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) + +#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) + +#endif /* GLX_MESA_set_3dfx_mode */ + +/* ------------------------- GLX_MESA_swap_control ------------------------- */ + +#ifndef GLX_MESA_swap_control +#define GLX_MESA_swap_control 1 + +typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); +typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); + +#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) +#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) + +#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) + +#endif /* GLX_MESA_swap_control */ + +/* --------------------------- GLX_NV_copy_buffer -------------------------- */ + +#ifndef GLX_NV_copy_buffer +#define GLX_NV_copy_buffer 1 + +typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV) +#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV) + +#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer) + +#endif /* GLX_NV_copy_buffer */ + +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + +/* ------------------------ GLX_NV_delay_before_swap ----------------------- */ + +#ifndef GLX_NV_delay_before_swap +#define GLX_NV_delay_before_swap 1 + +typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds); + +#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV) + +#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap) + +#endif /* GLX_NV_delay_before_swap */ + +/* -------------------------- GLX_NV_float_buffer -------------------------- */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 + +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 + +#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) + +#endif /* GLX_NV_float_buffer */ + +/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 + +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_COVERAGE_SAMPLES_NV 100001 + +#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) + +#endif /* GLX_NV_multisample_coverage */ + +/* -------------------------- GLX_NV_present_video ------------------------- */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 + +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + +typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); + +#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) +#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) + +#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) + +#endif /* GLX_NV_present_video */ + +/* ------------------ GLX_NV_robustness_video_memory_purge ----------------- */ + +#ifndef GLX_NV_robustness_video_memory_purge +#define GLX_NV_robustness_video_memory_purge 1 + +#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 + +#define GLXEW_NV_robustness_video_memory_purge GLXEW_GET_VAR(__GLXEW_NV_robustness_video_memory_purge) + +#endif /* GLX_NV_robustness_video_memory_purge */ + +/* --------------------------- GLX_NV_swap_group --------------------------- */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 + +typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); +typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); +typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); + +#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) +#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) +#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) +#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) +#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) +#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) + +#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) + +#endif /* GLX_NV_swap_group */ + +/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ + +#ifndef GLX_NV_vertex_array_range +#define GLX_NV_vertex_array_range 1 + +typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); + +#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) +#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) + +#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) + +#endif /* GLX_NV_vertex_array_range */ + +/* -------------------------- GLX_NV_video_capture ------------------------- */ + +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 + +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +typedef XID GLXVideoCaptureDeviceNV; + +typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); +typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); +typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); + +#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) +#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) +#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) +#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) +#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) + +#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) + +#endif /* GLX_NV_video_capture */ + +/* ---------------------------- GLX_NV_video_out --------------------------- */ + +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 + +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + +typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); +typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); + +#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) +#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) +#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) +#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) +#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) +#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) + +#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) + +#endif /* GLX_NV_video_out */ + +/* -------------------------- GLX_OML_swap_method -------------------------- */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 + +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) + +#endif /* GLX_OML_swap_method */ + +/* -------------------------- GLX_OML_sync_control ------------------------- */ + +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 + +typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); +typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); + +#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) +#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) +#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) +#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) +#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) + +#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) + +#endif /* GLX_OML_sync_control */ + +/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 + +#define GLX_BLENDED_RGBA_SGIS 0x8025 + +#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) + +#endif /* GLX_SGIS_blended_overlay */ + +/* -------------------------- GLX_SGIS_color_range ------------------------- */ + +#ifndef GLX_SGIS_color_range +#define GLX_SGIS_color_range 1 + +#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) + +#endif /* GLX_SGIS_color_range */ + +/* -------------------------- GLX_SGIS_multisample ------------------------- */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 + +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 + +#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) + +#endif /* GLX_SGIS_multisample */ + +/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 + +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 + +#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) + +#endif /* GLX_SGIS_shared_multisample */ + +/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 + +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_SCREEN_EXT 0x800C +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; + +typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); +typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); + +#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) +#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) +#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) +#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) +#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) +#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) + +#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) + +#endif /* GLX_SGIX_fbconfig */ + +/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 + +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 + +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int XOrigin; + int YOrigin; + int maxHeight; + int maxWidth; +} GLXPipeRectLimits; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int srcXOrigin; + int srcYOrigin; + int srcWidth; + int srcHeight; + int destXOrigin; + int destYOrigin; + int destWidth; + int destHeight; +} GLXPipeRect; + +typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); + +#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) +#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) +#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) +#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) +#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) +#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) +#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) +#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) + +#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) + +#endif /* GLX_SGIX_hyperpipe */ + +/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + +typedef XID GLXPbufferSGIX; +typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; + +typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); +typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); + +#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) +#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) +#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) +#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) +#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) + +#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) + +#endif /* GLX_SGIX_pbuffer */ + +/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 + +typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); + +#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) +#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) + +#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) + +#endif /* GLX_SGIX_swap_barrier */ + +/* -------------------------- GLX_SGIX_swap_group -------------------------- */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 + +typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); + +#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) + +#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) + +#endif /* GLX_SGIX_swap_group */ + +/* ------------------------- GLX_SGIX_video_resize ------------------------- */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 + +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 + +typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); +typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); +typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); +typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) +#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) +#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) +#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) +#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) + +#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) + +#endif /* GLX_SGIX_video_resize */ + +/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 + +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 + +#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) + +#endif /* GLX_SGIX_visual_select_group */ + +/* ---------------------------- GLX_SGI_cushion ---------------------------- */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 + +typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); + +#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) + +#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) + +#endif /* GLX_SGI_cushion */ + +/* ----------------------- GLX_SGI_make_current_read ----------------------- */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 + +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) +#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) + +#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) + +#endif /* GLX_SGI_make_current_read */ + +/* -------------------------- GLX_SGI_swap_control ------------------------- */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 + +typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); + +#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) + +#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) + +#endif /* GLX_SGI_swap_control */ + +/* --------------------------- GLX_SGI_video_sync -------------------------- */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 + +typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); +typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); + +#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) +#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) + +#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) + +#endif /* GLX_SGI_video_sync */ + +/* --------------------- GLX_SUN_get_transparent_index --------------------- */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 + +typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); + +#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) + +#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) + +#endif /* GLX_SUN_get_transparent_index */ + +/* -------------------------- GLX_SUN_video_resize ------------------------- */ + +#ifndef GLX_SUN_video_resize +#define GLX_SUN_video_resize 1 + +#define GLX_VIDEO_RESIZE_SUN 0x8171 +#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + +typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); +typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); + +#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) +#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) + +#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------- */ + +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; +GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; +GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; +GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; +GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; +GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; +GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; +GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; +GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; +GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; + +GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; +GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; +GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; + +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; +GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; + +GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; +GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; + +GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; + +GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA; + +GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; + +GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; + +GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV; +GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; +GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; + +GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; +GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; +GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; + +GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; +GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; +GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; + +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; + +GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; +GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; +GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; + +GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; +GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; +GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_no_error; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_libglvnd; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; +GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_robustness_video_memory_purge; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; +/* ------------------------------------------------------------------------ */ + +GLEWAPI GLenum GLEWAPIENTRY glxewInit (); +GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); + +#ifndef GLXEW_GET_VAR +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLXEW_GET_FUN +#define GLXEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/dep/glew-2.1.0/include/GL/wglew.h b/dep/glew-2.1.0/include/GL/wglew.h new file mode 100644 index 00000000..2097c0f0 --- /dev/null +++ b/dep/glew-2.1.0/include/GL/wglew.h @@ -0,0 +1,1447 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __wglew_h__ +#define __wglew_h__ +#define __WGLEW_H__ + +#ifdef __wglext_h_ +#error wglext.h included before wglew.h +#endif + +#define __wglext_h_ + +#if !defined(WINAPI) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +#include +# undef WIN32_LEAN_AND_MEAN +#endif + +/* + * GLEW_STATIC needs to be set when using the static version. + * GLEW_BUILD is set when building the DLL version. + */ +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* -------------------------- WGL_3DFX_multisample ------------------------- */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 + +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 + +#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) + +#endif /* WGL_3DFX_multisample */ + +/* ------------------------- WGL_3DL_stereo_control ------------------------ */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 + +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 + +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); + +#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) + +#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) + +#endif /* WGL_3DL_stereo_control */ + +/* ------------------------ WGL_AMD_gpu_association ------------------------ */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 + +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 + +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); + +#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) +#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) +#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) +#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) +#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) +#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) +#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) +#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) +#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) + +#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) + +#endif /* WGL_AMD_gpu_association */ + +/* ------------------------- WGL_ARB_buffer_region ------------------------- */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 + +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 + +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); + +#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) +#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) +#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) +#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) + +#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) + +#endif /* WGL_ARB_buffer_region */ + +/* --------------------- WGL_ARB_context_flush_control --------------------- */ + +#ifndef WGL_ARB_context_flush_control +#define WGL_ARB_context_flush_control 1 + +#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) + +#endif /* WGL_ARB_context_flush_control */ + +/* ------------------------- WGL_ARB_create_context ------------------------ */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 + +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define ERROR_INVALID_PROFILE_ARB 0x2096 + +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); + +#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) + +#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) + +#endif /* WGL_ARB_create_context */ + +/* -------------------- WGL_ARB_create_context_no_error -------------------- */ + +#ifndef WGL_ARB_create_context_no_error +#define WGL_ARB_create_context_no_error 1 + +#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error) + +#endif /* WGL_ARB_create_context_no_error */ + +/* --------------------- WGL_ARB_create_context_profile -------------------- */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 + +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) + +#endif /* WGL_ARB_create_context_profile */ + +/* ------------------- WGL_ARB_create_context_robustness ------------------- */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 + +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) + +#endif /* WGL_ARB_create_context_robustness */ + +/* ----------------------- WGL_ARB_extensions_string ----------------------- */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); + +#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) + +#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) + +#endif /* WGL_ARB_extensions_string */ + +/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 + +#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) + +#endif /* WGL_ARB_framebuffer_sRGB */ + +/* ----------------------- WGL_ARB_make_current_read ----------------------- */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) +#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) + +#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) + +#endif /* WGL_ARB_make_current_read */ + +/* -------------------------- WGL_ARB_multisample -------------------------- */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 + +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 + +#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) + +#endif /* WGL_ARB_multisample */ + +/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 + +DECLARE_HANDLE(HPBUFFERARB); + +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); + +#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) +#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) +#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) +#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) +#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) + +#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) + +#endif /* WGL_ARB_pbuffer */ + +/* -------------------------- WGL_ARB_pixel_format ------------------------- */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); + +#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) +#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) +#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) + +#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) + +#endif /* WGL_ARB_pixel_format */ + +/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 + +#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) + +#endif /* WGL_ARB_pixel_format_float */ + +/* ------------------------- WGL_ARB_render_texture ------------------------ */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 + +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 + +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); + +#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) +#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) +#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) + +#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) + +#endif /* WGL_ARB_render_texture */ + +/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ + +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) + +#endif /* WGL_ARB_robustness_application_isolation */ + +/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ + +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) + +#endif /* WGL_ARB_robustness_share_group_isolation */ + +/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 + +#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) + +#endif /* WGL_ATI_pixel_format_float */ + +/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ + +#ifndef WGL_ATI_render_texture_rectangle +#define WGL_ATI_render_texture_rectangle 1 + +#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 + +#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) + +#endif /* WGL_ATI_render_texture_rectangle */ + +/* --------------------------- WGL_EXT_colorspace -------------------------- */ + +#ifndef WGL_EXT_colorspace +#define WGL_EXT_colorspace 1 + +#define WGL_COLORSPACE_SRGB_EXT 0x3089 +#define WGL_COLORSPACE_LINEAR_EXT 0x308A +#define WGL_COLORSPACE_EXT 0x309D + +#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace) + +#endif /* WGL_EXT_colorspace */ + +/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 + +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) + +#endif /* WGL_EXT_create_context_es2_profile */ + +/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 + +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) + +#endif /* WGL_EXT_create_context_es_profile */ + +/* -------------------------- WGL_EXT_depth_float -------------------------- */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 + +#define WGL_DEPTH_FLOAT_EXT 0x2040 + +#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) + +#endif /* WGL_EXT_depth_float */ + +/* ---------------------- WGL_EXT_display_color_table ---------------------- */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 + +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); + +#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) +#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) +#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) +#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) + +#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) + +#endif /* WGL_EXT_display_color_table */ + +/* ----------------------- WGL_EXT_extensions_string ----------------------- */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); + +#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) + +#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) + +#endif /* WGL_EXT_extensions_string */ + +/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 + +#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) + +#endif /* WGL_EXT_framebuffer_sRGB */ + +/* ----------------------- WGL_EXT_make_current_read ----------------------- */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) +#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) + +#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) + +#endif /* WGL_EXT_make_current_read */ + +/* -------------------------- WGL_EXT_multisample -------------------------- */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 + +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 + +#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) + +#endif /* WGL_EXT_multisample */ + +/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 + +DECLARE_HANDLE(HPBUFFEREXT); + +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); + +#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) +#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) +#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) +#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) +#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) + +#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) + +#endif /* WGL_EXT_pbuffer */ + +/* -------------------------- WGL_EXT_pixel_format ------------------------- */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); + +#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) +#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) +#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) + +#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) + +#endif /* WGL_EXT_pixel_format */ + +/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 + +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 + +#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) + +#endif /* WGL_EXT_pixel_format_packed_float */ + +/* -------------------------- WGL_EXT_swap_control ------------------------- */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 + +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); + +#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) +#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) + +#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) + +#endif /* WGL_EXT_swap_control */ + +/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ + +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 + +#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) + +#endif /* WGL_EXT_swap_control_tear */ + +/* --------------------- WGL_I3D_digital_video_control --------------------- */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 + +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 + +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) +#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) + +#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) + +#endif /* WGL_I3D_digital_video_control */ + +/* ----------------------------- WGL_I3D_gamma ----------------------------- */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 + +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F + +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) +#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) +#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) +#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) + +#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) + +#endif /* WGL_I3D_gamma */ + +/* ---------------------------- WGL_I3D_genlock ---------------------------- */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 + +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C + +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); + +#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) +#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) +#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) +#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) +#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) +#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) +#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) +#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) +#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) +#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) +#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) +#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) + +#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) + +#endif /* WGL_I3D_genlock */ + +/* -------------------------- WGL_I3D_image_buffer ------------------------- */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 + +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 + +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); + +#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) +#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) +#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) +#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) + +#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) + +#endif /* WGL_I3D_image_buffer */ + +/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 + +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); + +#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) +#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) +#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) +#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) + +#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) + +#endif /* WGL_I3D_swap_frame_lock */ + +/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 + +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); + +#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) +#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) +#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) +#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) + +#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) + +#endif /* WGL_I3D_swap_frame_usage */ + +/* --------------------------- WGL_NV_DX_interop --------------------------- */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 + +#define WGL_ACCESS_READ_ONLY_NV 0x0000 +#define WGL_ACCESS_READ_WRITE_NV 0x0001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 + +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); + +#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) +#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) +#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) +#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) +#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) +#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) +#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) +#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) + +#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) + +#endif /* WGL_NV_DX_interop */ + +/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ + +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 + +#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) + +#endif /* WGL_NV_DX_interop2 */ + +/* --------------------------- WGL_NV_copy_image --------------------------- */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 + +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) + +#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) + +#endif /* WGL_NV_copy_image */ + +/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ + +#ifndef WGL_NV_delay_before_swap +#define WGL_NV_delay_before_swap 1 + +typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); + +#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) + +#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) + +#endif /* WGL_NV_delay_before_swap */ + +/* -------------------------- WGL_NV_float_buffer -------------------------- */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 + +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 + +#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) + +#endif /* WGL_NV_float_buffer */ + +/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 + +#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + +DECLARE_HANDLE(HGPUNV); +typedef struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +} GPU_DEVICE, *PGPU_DEVICE; + +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); + +#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) +#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) +#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) +#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) +#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) + +#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) + +#endif /* WGL_NV_gpu_affinity */ + +/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 + +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 + +#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) + +#endif /* WGL_NV_multisample_coverage */ + +/* -------------------------- WGL_NV_present_video ------------------------- */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 + +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 + +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); + +#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) +#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) +#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) + +#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) + +#endif /* WGL_NV_present_video */ + +/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 + +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 + +#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) + +#endif /* WGL_NV_render_depth_texture */ + +/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 + +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 + +#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) + +#endif /* WGL_NV_render_texture_rectangle */ + +/* --------------------------- WGL_NV_swap_group --------------------------- */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 + +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); + +#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) +#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) +#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) +#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) +#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) +#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) + +#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) + +#endif /* WGL_NV_swap_group */ + +/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 + +typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); + +#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) +#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) + +#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) + +#endif /* WGL_NV_vertex_array_range */ + +/* -------------------------- WGL_NV_video_capture ------------------------- */ + +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 + +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); + +#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) +#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) +#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) +#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) +#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) + +#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) + +#endif /* WGL_NV_video_capture */ + +/* -------------------------- WGL_NV_video_output -------------------------- */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 + +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC + +DECLARE_HANDLE(HPVIDEODEV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); + +#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) +#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) +#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) +#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) +#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) +#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) + +#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) + +#endif /* WGL_NV_video_output */ + +/* -------------------------- WGL_OML_sync_control ------------------------- */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 + +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); + +#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) +#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) +#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) +#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) +#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) +#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) + +#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT + +WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; + +WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; +WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; +WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; +WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; + +WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; + +WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; + +WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; +WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; +WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; + +WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; + +WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; +WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; + +WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; + +WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; +WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; + +WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; + +WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; +WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; +WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; +WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; + +WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; + +WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; + +WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; +WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; + +WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; +WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; +WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; +WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; + +WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; +WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; +WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; + +WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; +WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; +WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; +WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; +/* ------------------------------------------------------------------------- */ + +GLEWAPI GLenum GLEWAPIENTRY wglewInit (); +GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); + +#ifndef WGLEW_GET_VAR +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef WGLEW_GET_FUN +#define WGLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#undef GLEWAPI + +#endif /* __wglew_h__ */ diff --git a/dep/glew-2.1.0/make.objects b/dep/glew-2.1.0/make.objects new file mode 100644 index 00000000..4b629a04 --- /dev/null +++ b/dep/glew-2.1.0/make.objects @@ -0,0 +1,2 @@ +ALL_OBJ= src/glew.o + diff --git a/dep/glew-2.1.0/makefile.msvc b/dep/glew-2.1.0/makefile.msvc new file mode 100644 index 00000000..9b330dc2 --- /dev/null +++ b/dep/glew-2.1.0/makefile.msvc @@ -0,0 +1,19 @@ +# +# Makefile for glew lib + Microsoft Visual C++ 2003 / 2005 / 2008 ToolKit +# +# + +include ../yac/install_msvc.mk + +TARGET_BASENAME=glew + +EXTRAFLAGS= -DGLEW_NO_GLU -DGLEW_BUILD -Iinclude/ + +EXTRALIBS= +# opengl32.lib gdi32.lib user32.lib kernel32.lib + +PLAF_OBJ= + +include make.objects + +include ../yac/staticlib_msvc.mk diff --git a/dep/glew-2.1.0/src/glew.c b/dep/glew-2.1.0/src/glew.c new file mode 100644 index 00000000..18a2853d --- /dev/null +++ b/dep/glew-2.1.0/src/glew.c @@ -0,0 +1,28581 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef GLEW_INCLUDE +#include +#else +#include GLEW_INCLUDE +#endif + +#if defined(GLEW_OSMESA) +# define GLAPI extern +# include +#elif defined(GLEW_EGL) +# include +#elif defined(_WIN32) +/* + * If NOGDI is defined, wingdi.h won't be included by windows.h, and thus + * wglGetProcAddress won't be declared. It will instead be implicitly declared, + * potentially incorrectly, which we don't want. + */ +# if defined(NOGDI) +# undef NOGDI +# endif +# include +#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +# include +#endif + +#include /* For size_t */ + +#if defined(GLEW_EGL) +#elif defined(GLEW_REGAL) + +/* In GLEW_REGAL mode we call direcly into the linked + libRegal.so glGetProcAddressREGAL for looking up + the GL function pointers. */ + +# undef glGetProcAddressREGAL +# ifdef WIN32 +extern void * __stdcall glGetProcAddressREGAL(const GLchar *name); +static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; +# else +extern void * glGetProcAddressREGAL(const GLchar *name); +static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; +# endif +# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) + +#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX) +#include +#include +#include + +void* dlGetProcAddress (const GLubyte* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; + gpa = dlsym(h, "glXGetProcAddress"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)(name); + else + return dlsym(h, (const char*)name); +} +#endif /* __sgi || __sun || GLEW_APPLE_GLX */ + +#if defined(__APPLE__) +#include +#include +#include + +#ifdef MAC_OS_X_VERSION_10_3 + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + void* addr; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + if( !image ) return NULL; + addr = dlsym(image, (const char*)name); + if( addr ) return addr; +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#else + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static const struct mach_header* image = NULL; + NSSymbol symbol; + char* symbolName; + if (NULL == image) + { + image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); + } + /* prepend a '_' for the Unix C symbol mangling convention */ + symbolName = malloc(strlen((const char*)name) + 2); + strcpy(symbolName+1, (const char*)name); + symbolName[0] = '_'; + symbol = NULL; + /* if (NSIsSymbolNameDefined(symbolName)) + symbol = NSLookupAndBindSymbol(symbolName); */ + symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; + free(symbolName); + if( symbol ) return NSAddressOfSymbol(symbol); +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#endif /* MAC_OS_X_VERSION_10_3 */ +#endif /* __APPLE__ */ + +/* + * Define glewGetProcAddress. + */ +#if defined(GLEW_REGAL) +# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *)name) +#elif defined(GLEW_OSMESA) +# define glewGetProcAddress(name) OSMesaGetProcAddress((const char *)name) +#elif defined(GLEW_EGL) +# define glewGetProcAddress(name) eglGetProcAddress((const char *)name) +#elif defined(_WIN32) +# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) +# define glewGetProcAddress(name) NSGLGetProcAddress(name) +#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__) +# define glewGetProcAddress(name) dlGetProcAddress(name) +#elif defined(__ANDROID__) +# define glewGetProcAddress(name) NULL /* TODO */ +#elif defined(__native_client__) +# define glewGetProcAddress(name) NULL /* TODO */ +#else /* __linux */ +# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) +#endif + +/* + * Redefine GLEW_GET_VAR etc without const cast + */ + +#undef GLEW_GET_VAR +# define GLEW_GET_VAR(x) (x) + +#ifdef WGLEW_GET_VAR +# undef WGLEW_GET_VAR +# define WGLEW_GET_VAR(x) (x) +#endif /* WGLEW_GET_VAR */ + +#ifdef GLXEW_GET_VAR +# undef GLXEW_GET_VAR +# define GLXEW_GET_VAR(x) (x) +#endif /* GLXEW_GET_VAR */ + +#ifdef EGLEW_GET_VAR +# undef EGLEW_GET_VAR +# define EGLEW_GET_VAR(x) (x) +#endif /* EGLEW_GET_VAR */ + +/* + * GLEW, just like OpenGL or GLU, does not rely on the standard C library. + * These functions implement the functionality required in this file. + */ + +static GLuint _glewStrLen (const GLubyte* s) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0') i++; + return i; +} + +static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) i++; + return i; +} + +static GLuint _glewStrCopy(char *d, const char *s, char c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) { d[i] = s[i]; i++; } + d[i] = '\0'; + return i; +} + +#if !defined(GLEW_OSMESA) +#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX) +static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) +{ + GLuint i=0; + if(a == NULL || b == NULL) + return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; + while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; + return i == n ? GL_TRUE : GL_FALSE; +} +#endif +#endif + +static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) + { + (*a)++; + (*na)--; + } + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +/* + * Search for name in the extensions string. Use of strstr() + * is not sufficient because extension names can be prefixes of + * other extension names. Could use strtok() but the constant + * string returned by glGetString might be in read-only memory. + */ +#if !defined(GLEW_OSMESA) +#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX) +static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) +{ + const GLubyte* p; + GLuint len = _glewStrLen((const GLubyte*)name); + p = start; + while (p < end) + { + GLuint n = _glewStrCLen(p, ' '); + if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; + p += n+1; + } + return GL_FALSE; +} +#endif +#endif + +PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; +PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; +PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; +PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; + +PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; +PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; +PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; +PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; + +PFNGLBLENDCOLORPROC __glewBlendColor = NULL; +PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; +PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; +PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; +PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; +PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; +PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; +PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; +PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; +PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; +PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; +PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; + +PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; +PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; +PFNGLBUFFERDATAPROC __glewBufferData = NULL; +PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; +PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; +PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; +PFNGLENDQUERYPROC __glewEndQuery = NULL; +PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; +PFNGLGENQUERIESPROC __glewGenQueries = NULL; +PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; +PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; +PFNGLISBUFFERPROC __glewIsBuffer = NULL; +PFNGLISQUERYPROC __glewIsQuery = NULL; +PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; +PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; + +PFNGLATTACHSHADERPROC __glewAttachShader = NULL; +PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; +PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; +PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; +PFNGLCREATESHADERPROC __glewCreateShader = NULL; +PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; +PFNGLDELETESHADERPROC __glewDeleteShader = NULL; +PFNGLDETACHSHADERPROC __glewDetachShader = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; +PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; +PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; +PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; +PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; +PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; +PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; +PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; +PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; +PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; +PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; +PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; +PFNGLISPROGRAMPROC __glewIsProgram = NULL; +PFNGLISSHADERPROC __glewIsShader = NULL; +PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; +PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; +PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; +PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; +PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; +PFNGLUNIFORM1FPROC __glewUniform1f = NULL; +PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; +PFNGLUNIFORM1IPROC __glewUniform1i = NULL; +PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; +PFNGLUNIFORM2FPROC __glewUniform2f = NULL; +PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; +PFNGLUNIFORM2IPROC __glewUniform2i = NULL; +PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; +PFNGLUNIFORM3FPROC __glewUniform3f = NULL; +PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; +PFNGLUNIFORM3IPROC __glewUniform3i = NULL; +PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; +PFNGLUNIFORM4FPROC __glewUniform4f = NULL; +PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; +PFNGLUNIFORM4IPROC __glewUniform4i = NULL; +PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; +PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; +PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; +PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; +PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; + +PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; + +PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; +PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; +PFNGLCLAMPCOLORPROC __glewClampColor = NULL; +PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; +PFNGLCOLORMASKIPROC __glewColorMaski = NULL; +PFNGLDISABLEIPROC __glewDisablei = NULL; +PFNGLENABLEIPROC __glewEnablei = NULL; +PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; +PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; +PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; +PFNGLGETSTRINGIPROC __glewGetStringi = NULL; +PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; +PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; +PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; +PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; +PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; +PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; +PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; +PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; +PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; + +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + +PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; + +PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; +PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; +PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; +PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; +PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; + +PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL; +PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL; +PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC __glewMultiDrawElementsIndirectCount = NULL; +PFNGLSPECIALIZESHADERPROC __glewSpecializeShader = NULL; + +PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; + +PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; +PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; +PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; +PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; + +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewFramebufferSamplePositionsfvAMD = NULL; +PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC __glewGetFramebufferParameterfvAMD = NULL; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC __glewGetNamedFramebufferParameterfvAMD = NULL; +PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewNamedFramebufferSamplePositionsfvAMD = NULL; + +PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; + +PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; +PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; +PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; + +PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; + +PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; +PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; + +PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + +PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; + +PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; +PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; +PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; + +PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; +PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; +PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; +PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; +PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; +PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; +PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; +PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; +PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; +PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; +PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; + +PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; + +PFNGLCOPYTEXTURELEVELSAPPLEPROC __glewCopyTextureLevelsAPPLE = NULL; + +PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; +PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; +PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; +PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; +PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; + +PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; +PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; +PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; +PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; +PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; +PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; +PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; +PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; + +PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC __glewRenderbufferStorageMultisampleAPPLE = NULL; +PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC __glewResolveMultisampleFramebufferAPPLE = NULL; + +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + +PFNGLCLIENTWAITSYNCAPPLEPROC __glewClientWaitSyncAPPLE = NULL; +PFNGLDELETESYNCAPPLEPROC __glewDeleteSyncAPPLE = NULL; +PFNGLFENCESYNCAPPLEPROC __glewFenceSyncAPPLE = NULL; +PFNGLGETINTEGER64VAPPLEPROC __glewGetInteger64vAPPLE = NULL; +PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE = NULL; +PFNGLISSYNCAPPLEPROC __glewIsSyncAPPLE = NULL; +PFNGLWAITSYNCAPPLEPROC __glewWaitSyncAPPLE = NULL; + +PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; +PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; + +PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; +PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; +PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; +PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; + +PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; +PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; +PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; + +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + +PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; +PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; +PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; +PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; +PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; + +PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL; + +PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB = NULL; + +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; + +PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; +PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; +PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; +PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; +PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; +PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; +PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; +PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; +PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; +PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; +PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; +PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; +PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; +PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; + +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; +PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; + +PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; + +PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; + +PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; +PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; +PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; +PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; + +PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; +PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; + +PFNGLCLIPCONTROLPROC __glewClipControl = NULL; + +PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; + +PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; +PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; + +PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; + +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + +PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; + +PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; +PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; +PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; +PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; + +PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL; +PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL; +PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL; +PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL; +PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL; +PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL; +PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL; +PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL; +PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL; +PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL; +PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL; +PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL; +PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL; +PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL; +PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL; +PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL; +PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL; +PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL; +PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL; +PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL; +PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL; +PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL; +PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL; +PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL; +PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL; +PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL; +PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL; +PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL; +PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL; +PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL; +PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL; +PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL; +PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL; +PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL; +PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL; +PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL; +PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL; +PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL; +PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL; +PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL; +PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL; +PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL; +PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL; +PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL; +PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL; +PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL; +PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL; +PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL; +PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL; +PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL; +PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL; +PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL; +PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL; +PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL; +PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL; +PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL; +PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL; +PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL; +PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL; +PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL; +PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL; +PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL; +PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL; +PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL; +PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL; +PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL; +PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL; +PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL; +PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL; +PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL; +PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL; +PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL; +PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL; +PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL; +PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL; +PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL; +PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL; + +PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; + +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + +PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; +PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; + +PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; +PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; + +PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; +PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; +PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; +PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; +PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; +PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; +PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; +PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; +PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; +PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; +PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; + +PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; +PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; + +PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; +PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; +PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; + +PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL; +PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL; + +PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB = NULL; + +PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; +PFNGLUNIFORM1DPROC __glewUniform1d = NULL; +PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; +PFNGLUNIFORM2DPROC __glewUniform2d = NULL; +PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; +PFNGLUNIFORM3DPROC __glewUniform3d = NULL; +PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; +PFNGLUNIFORM4DPROC __glewUniform4d = NULL; +PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; +PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; +PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; +PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; +PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; +PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; +PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; +PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; +PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; +PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; + +PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB = NULL; +PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB = NULL; +PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB = NULL; +PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB = NULL; +PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB = NULL; +PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB = NULL; +PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB = NULL; +PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB = NULL; +PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB = NULL; +PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB = NULL; +PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB = NULL; +PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB = NULL; +PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB = NULL; +PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB = NULL; +PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB = NULL; +PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB = NULL; +PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB = NULL; +PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB = NULL; +PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB = NULL; +PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB = NULL; +PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB = NULL; +PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB = NULL; +PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB = NULL; +PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB = NULL; +PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB = NULL; +PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB = NULL; +PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB = NULL; +PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB = NULL; +PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB = NULL; +PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB = NULL; +PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB = NULL; +PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB = NULL; +PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB = NULL; +PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB = NULL; +PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB = NULL; +PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB = NULL; + +PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; +PFNGLCOLORTABLEPROC __glewColorTable = NULL; +PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; +PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; +PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; +PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; +PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; +PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; +PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; +PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; +PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; +PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; +PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; +PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; +PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; +PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; +PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; +PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; +PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; +PFNGLGETMINMAXPROC __glewGetMinmax = NULL; +PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; +PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; +PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; +PFNGLHISTOGRAMPROC __glewHistogram = NULL; +PFNGLMINMAXPROC __glewMinmax = NULL; +PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; +PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; +PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; + +PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; +PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; +PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; + +PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; + +PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; + +PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; +PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; +PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; +PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; +PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; +PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; + +PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; +PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; + +PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; +PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; +PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; +PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; +PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; + +PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; +PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; +PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; +PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; +PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; +PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; + +PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; + +PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; +PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; +PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; +PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; +PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; +PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; +PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; +PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; +PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; +PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; +PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; +PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; +PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; +PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; +PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; +PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; +PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; +PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; +PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; +PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; +PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; +PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; +PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; +PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; +PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; +PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; +PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; +PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; +PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; +PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; +PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; +PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; +PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; +PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; + +PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; +PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; +PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; +PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; +PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; +PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; +PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; +PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; + +PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB = NULL; + +PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; +PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; + +PFNGLPOLYGONOFFSETCLAMPPROC __glewPolygonOffsetClamp = NULL; + +PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; +PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; +PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; +PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; + +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; +PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; +PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; +PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; +PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; +PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; +PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; +PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; +PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; +PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; +PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; +PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; +PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; +PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; +PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; +PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; +PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; +PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; +PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; + +PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB = NULL; +PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + +PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; +PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; +PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; +PFNGLISSAMPLERPROC __glewIsSampler = NULL; +PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; + +PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; +PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; +PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; +PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; +PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; +PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; +PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; +PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; +PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; +PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; +PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; +PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; +PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; +PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; +PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; +PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; +PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; +PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; +PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; +PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; +PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; +PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; +PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; +PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; +PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; +PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; +PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; +PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; +PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; +PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; +PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; +PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; +PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; +PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; +PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; +PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; +PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; +PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; +PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; +PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; +PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; +PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; + +PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; + +PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; +PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; + +PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; +PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; +PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; +PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; +PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; +PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; +PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; +PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; +PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; +PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; +PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; +PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; +PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; +PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; +PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; +PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; +PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; +PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; +PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; +PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; +PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; +PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; +PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; +PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; +PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; +PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; +PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; +PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; +PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; +PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; +PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; +PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; +PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; +PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; +PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; +PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; +PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; +PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; + +PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; + +PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; +PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; +PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; +PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; +PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; +PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; + +PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; +PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; +PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; +PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; + +PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL; + +PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; + +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + +PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; +PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; + +PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL; + +PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; + +PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; +PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; + +PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; + +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + +PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; +PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; +PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; + +PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; +PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; +PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; +PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; + +PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; + +PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; +PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; + +PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; +PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; +PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; +PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; +PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; +PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; +PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; + +PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; +PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; +PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; + +PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; + +PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; +PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; +PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; +PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; + +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + +PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; +PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; +PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; +PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; + +PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; +PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; +PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; +PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; +PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; +PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; +PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; +PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; +PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; +PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; + +PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; +PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL; +PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL; +PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; +PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; +PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; +PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; +PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; + +PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; +PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; +PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; +PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; +PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; +PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; +PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; +PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; +PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; +PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; + +PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; +PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; +PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; +PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; +PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; +PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; +PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; +PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; +PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; +PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; +PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; + +PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; +PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; +PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; +PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; +PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; +PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; +PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; +PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; +PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; +PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; +PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; +PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; +PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; +PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; +PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; +PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; +PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; +PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; +PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; +PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; +PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; +PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; +PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; +PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; +PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; +PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; +PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; +PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; +PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; +PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; +PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; +PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; +PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; +PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; +PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; +PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; +PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; +PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; +PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; +PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; +PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; +PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; +PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; +PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; +PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; +PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; +PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; +PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; +PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; +PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; +PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; +PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; +PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; +PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; +PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; + +PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; +PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; +PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; + +PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; +PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; +PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; +PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; +PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; +PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; +PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; +PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; +PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; +PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; + +PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; +PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; +PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; +PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; +PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; +PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; +PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; +PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; +PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; +PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; + +PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; +PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; +PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; +PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; +PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; +PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; +PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; +PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; +PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; +PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; +PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; +PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; +PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; +PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; +PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; +PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; + +PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; + +PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; +PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; +PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; + +PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; +PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; +PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; +PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; + +PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; +PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; +PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; +PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; +PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; +PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; +PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; +PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; +PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; +PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; +PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; +PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; +PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; +PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; + +PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; +PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; + +PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; +PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; + +PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; +PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; + +PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; +PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; +PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; +PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; +PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; +PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; +PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; +PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; +PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; +PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; +PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; +PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; + +PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; +PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; +PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; + +PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; +PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; +PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; +PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; +PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; +PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; +PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; +PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; +PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; +PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; +PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; +PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; +PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; +PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; +PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; +PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; +PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; +PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; +PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; +PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; +PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; +PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; +PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; +PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; +PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; +PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; +PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; +PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; +PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; +PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; +PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; +PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; +PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; +PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; +PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; +PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; +PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; +PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; +PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; +PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; +PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; +PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; +PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; +PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; +PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; + +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseInstanceEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT = NULL; + +PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; +PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; +PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; + +PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; + +PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; + +PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __glewBindFragDataLocationIndexedEXT = NULL; +PFNGLGETFRAGDATAINDEXEXTPROC __glewGetFragDataIndexEXT = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __glewGetProgramResourceLocationIndexEXT = NULL; + +PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; + +PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; + +PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT = NULL; +PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; + +PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT = NULL; +PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT = NULL; + +PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; +PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; + +PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; +PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; + +PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; +PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; +PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; +PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; +PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; + +PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; +PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; + +PFNGLCOPYIMAGESUBDATAEXTPROC __glewCopyImageSubDataEXT = NULL; + +PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; +PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; + +PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; +PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; + +PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL; +PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL; + +PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; +PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; +PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; + +PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; + +PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; +PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; +PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; +PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; +PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; +PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; +PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; +PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; +PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; +PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; +PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; +PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; +PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; +PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; +PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; +PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; +PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; +PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; +PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; +PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; +PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; +PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; +PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; +PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; +PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; +PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; +PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; +PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; +PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; +PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; +PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; +PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; +PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; +PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; +PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; +PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; +PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; +PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; +PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; +PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; +PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; +PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; +PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; +PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; +PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; +PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; +PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; +PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; +PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; +PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; +PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; +PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; +PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; +PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; +PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; +PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; +PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; +PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; +PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; +PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; +PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; +PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; +PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; +PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; +PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; +PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; +PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; +PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; +PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; +PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; +PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; +PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; +PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; +PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; +PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; +PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; +PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; +PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; +PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; +PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; +PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; +PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; +PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; +PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; +PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; +PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; +PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; +PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; +PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; +PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; +PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; +PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; +PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; +PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; +PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; +PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; +PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; +PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; +PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; +PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; +PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; +PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; +PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; +PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; +PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; +PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; +PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; +PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; +PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; +PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; + +PFNGLDISCARDFRAMEBUFFEREXTPROC __glewDiscardFramebufferEXT = NULL; + +PFNGLDRAWBUFFERSEXTPROC __glewDrawBuffersEXT = NULL; + +PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; +PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; +PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; +PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; +PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; +PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; + +PFNGLBLENDEQUATIONSEPARATEIEXTPROC __glewBlendEquationSeparateiEXT = NULL; +PFNGLBLENDEQUATIONIEXTPROC __glewBlendEquationiEXT = NULL; +PFNGLBLENDFUNCSEPARATEIEXTPROC __glewBlendFuncSeparateiEXT = NULL; +PFNGLBLENDFUNCIEXTPROC __glewBlendFunciEXT = NULL; +PFNGLCOLORMASKIEXTPROC __glewColorMaskiEXT = NULL; +PFNGLDISABLEIEXTPROC __glewDisableiEXT = NULL; +PFNGLENABLEIEXTPROC __glewEnableiEXT = NULL; +PFNGLISENABLEDIEXTPROC __glewIsEnablediEXT = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXEXTPROC __glewDrawElementsBaseVertexEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __glewDrawElementsInstancedBaseVertexEXT = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __glewDrawRangeElementsBaseVertexEXT = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __glewMultiDrawElementsBaseVertexEXT = NULL; + +PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; + +PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; + +PFNGLBUFFERSTORAGEEXTERNALEXTPROC __glewBufferStorageExternalEXT = NULL; +PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC __glewNamedBufferStorageExternalEXT = NULL; + +PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; +PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; +PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; +PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; +PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; + +PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; +PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; +PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; +PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; +PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; +PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; +PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; +PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; +PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; +PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; +PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; +PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; +PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; +PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; + +PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; + +PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; +PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; +PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; +PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; +PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; +PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; +PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; +PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; +PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; +PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; +PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; + +PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; +PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; + +PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; +PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; + +PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; +PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; +PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; +PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; +PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; +PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; +PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; +PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; +PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; +PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; +PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; +PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; +PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; +PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; +PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; +PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; +PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; +PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; +PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; +PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; +PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; +PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; +PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; +PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; +PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; +PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; +PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; +PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; +PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; +PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; +PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; +PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; +PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; +PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; + +PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; +PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; +PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; +PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; +PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; +PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; +PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; +PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; + +PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; + +PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; + +PFNGLVERTEXATTRIBDIVISOREXTPROC __glewVertexAttribDivisorEXT = NULL; + +PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; +PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; +PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; + +PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT = NULL; +PFNGLMAPBUFFERRANGEEXTPROC __glewMapBufferRangeEXT = NULL; + +PFNGLBUFFERSTORAGEMEMEXTPROC __glewBufferStorageMemEXT = NULL; +PFNGLCREATEMEMORYOBJECTSEXTPROC __glewCreateMemoryObjectsEXT = NULL; +PFNGLDELETEMEMORYOBJECTSEXTPROC __glewDeleteMemoryObjectsEXT = NULL; +PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC __glewGetMemoryObjectParameterivEXT = NULL; +PFNGLGETUNSIGNEDBYTEI_VEXTPROC __glewGetUnsignedBytei_vEXT = NULL; +PFNGLGETUNSIGNEDBYTEVEXTPROC __glewGetUnsignedBytevEXT = NULL; +PFNGLISMEMORYOBJECTEXTPROC __glewIsMemoryObjectEXT = NULL; +PFNGLMEMORYOBJECTPARAMETERIVEXTPROC __glewMemoryObjectParameterivEXT = NULL; +PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC __glewNamedBufferStorageMemEXT = NULL; +PFNGLTEXSTORAGEMEM1DEXTPROC __glewTexStorageMem1DEXT = NULL; +PFNGLTEXSTORAGEMEM2DEXTPROC __glewTexStorageMem2DEXT = NULL; +PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC __glewTexStorageMem2DMultisampleEXT = NULL; +PFNGLTEXSTORAGEMEM3DEXTPROC __glewTexStorageMem3DEXT = NULL; +PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC __glewTexStorageMem3DMultisampleEXT = NULL; +PFNGLTEXTURESTORAGEMEM1DEXTPROC __glewTextureStorageMem1DEXT = NULL; +PFNGLTEXTURESTORAGEMEM2DEXTPROC __glewTextureStorageMem2DEXT = NULL; +PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC __glewTextureStorageMem2DMultisampleEXT = NULL; +PFNGLTEXTURESTORAGEMEM3DEXTPROC __glewTextureStorageMem3DEXT = NULL; +PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC __glewTextureStorageMem3DMultisampleEXT = NULL; + +PFNGLIMPORTMEMORYFDEXTPROC __glewImportMemoryFdEXT = NULL; + +PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC __glewImportMemoryWin32HandleEXT = NULL; +PFNGLIMPORTMEMORYWIN32NAMEEXTPROC __glewImportMemoryWin32NameEXT = NULL; + +PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; +PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC __glewMultiDrawArraysIndirectEXT = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC __glewMultiDrawElementsIndirectEXT = NULL; + +PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; +PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; + +PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __glewFramebufferTexture2DMultisampleEXT = NULL; + +PFNGLDRAWBUFFERSINDEXEDEXTPROC __glewDrawBuffersIndexedEXT = NULL; +PFNGLGETINTEGERI_VEXTPROC __glewGetIntegeri_vEXT = NULL; +PFNGLREADBUFFERINDEXEDEXTPROC __glewReadBufferIndexedEXT = NULL; + +PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; +PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; + +PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; +PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; + +PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; +PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; + +PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; + +PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL; + +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + +PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL; +PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL; +PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL; +PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL; + +PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; +PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; + +PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; +PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; +PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; +PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; +PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; +PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; +PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; +PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; +PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; +PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; +PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; +PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; +PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; +PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; +PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; +PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; +PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; + +PFNGLDELETESEMAPHORESEXTPROC __glewDeleteSemaphoresEXT = NULL; +PFNGLGENSEMAPHORESEXTPROC __glewGenSemaphoresEXT = NULL; +PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC __glewGetSemaphoreParameterui64vEXT = NULL; +PFNGLISSEMAPHOREEXTPROC __glewIsSemaphoreEXT = NULL; +PFNGLSEMAPHOREPARAMETERUI64VEXTPROC __glewSemaphoreParameterui64vEXT = NULL; +PFNGLSIGNALSEMAPHOREEXTPROC __glewSignalSemaphoreEXT = NULL; +PFNGLWAITSEMAPHOREEXTPROC __glewWaitSemaphoreEXT = NULL; + +PFNGLIMPORTSEMAPHOREFDEXTPROC __glewImportSemaphoreFdEXT = NULL; + +PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC __glewImportSemaphoreWin32HandleEXT = NULL; +PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC __glewImportSemaphoreWin32NameEXT = NULL; + +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + +PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; +PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; + +PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC __glewClearPixelLocalStorageuiEXT = NULL; +PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageSizeEXT = NULL; +PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT = NULL; + +PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT = NULL; +PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; + +PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; + +PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; +PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; +PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; + +PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; + +PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; + +PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; + +PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; +PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; +PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; +PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; +PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; +PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; + +PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; +PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; +PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; +PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; +PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; +PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; + +PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; + +PFNGLTEXSTORAGE1DEXTPROC __glewTexStorage1DEXT = NULL; +PFNGLTEXSTORAGE2DEXTPROC __glewTexStorage2DEXT = NULL; +PFNGLTEXSTORAGE3DEXTPROC __glewTexStorage3DEXT = NULL; +PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; +PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; +PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; + +PFNGLTEXTUREVIEWEXTPROC __glewTextureViewEXT = NULL; + +PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; +PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; + +PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; +PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; +PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; +PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; +PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; + +PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; +PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; +PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; +PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; +PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; +PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; +PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; +PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; + +PFNGLBINDARRAYSETEXTPROC __glewBindArraySetEXT = NULL; +PFNGLCREATEARRAYSETEXTPROC __glewCreateArraySetExt = NULL; +PFNGLDELETEARRAYSETSEXTPROC __glewDeleteArraySetsEXT = NULL; + +PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; +PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; +PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; +PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; +PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; +PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; +PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; +PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; +PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; +PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; + +PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; +PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; +PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; +PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; +PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; +PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; +PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; +PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; +PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; +PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; +PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; +PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; +PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; +PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; +PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; +PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; +PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; +PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; +PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; +PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; +PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; +PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; +PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; +PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; +PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; +PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; +PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; +PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; +PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; +PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; +PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; +PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; +PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; +PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; +PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; +PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; +PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; +PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; +PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; +PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; +PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; +PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; + +PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; +PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; +PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; + +PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC __glewAcquireKeyedMutexWin32EXT = NULL; +PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC __glewReleaseKeyedMutexWin32EXT = NULL; + +PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT = NULL; + +PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; + +PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; + +PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; + +PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; +PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; + +PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; +PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; + +PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; +PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; +PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; +PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; +PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; +PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; +PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; +PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; + +PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; +PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; +PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; + +PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; +PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; +PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; +PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; + +PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL; +PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL; +PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL; +PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL; +PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL; +PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL; +PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL; +PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL; +PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL; +PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL; + +PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; +PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; + +PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL; + +PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; +PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; +PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; +PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; +PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; +PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; +PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; +PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; +PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; +PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; + +PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR = NULL; + +PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL; +PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL; +PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL; +PFNGLREADNPIXELSPROC __glewReadnPixels = NULL; + +PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; +PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; +PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; +PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; +PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; + +PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; + +PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; +PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; +PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; +PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; +PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; +PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; +PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; +PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; +PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; +PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; +PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; +PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; +PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; +PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; +PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; +PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; +PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; +PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; +PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; +PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; +PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; +PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; +PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; +PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; + +PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; +PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; + +PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX = NULL; +PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX = NULL; +PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX = NULL; + +PFNGLSTEREOPARAMETERFNVPROC __glewStereoParameterfNV = NULL; +PFNGLSTEREOPARAMETERINVPROC __glewStereoParameteriNV = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL; + +PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; +PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; +PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; +PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; +PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; +PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; +PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; +PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; +PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; +PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; +PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; + +PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; +PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; + +PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV = NULL; + +PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV = NULL; +PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV = NULL; +PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV = NULL; +PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV = NULL; +PFNGLCREATESTATESNVPROC __glewCreateStatesNV = NULL; +PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV = NULL; +PFNGLDELETESTATESNVPROC __glewDeleteStatesNV = NULL; +PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV = NULL; +PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV = NULL; +PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV = NULL; +PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV = NULL; +PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV = NULL; +PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV = NULL; +PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV = NULL; +PFNGLISSTATENVPROC __glewIsStateNV = NULL; +PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV = NULL; +PFNGLSTATECAPTURENVPROC __glewStateCaptureNV = NULL; + +PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; +PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; + +PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL; + +PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV = NULL; + +PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV = NULL; + +PFNGLCOPYBUFFERSUBDATANVPROC __glewCopyBufferSubDataNV = NULL; + +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + +PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; +PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; +PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; + +PFNGLDRAWBUFFERSNVPROC __glewDrawBuffersNV = NULL; + +PFNGLDRAWARRAYSINSTANCEDNVPROC __glewDrawArraysInstancedNV = NULL; +PFNGLDRAWELEMENTSINSTANCEDNVPROC __glewDrawElementsInstancedNV = NULL; + +PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; + +PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV = NULL; +PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV = NULL; +PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV = NULL; +PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV = NULL; +PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV = NULL; + +PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; +PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; +PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; +PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; +PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; +PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; +PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; +PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; +PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; + +PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; +PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; +PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; + +PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; +PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; +PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; +PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; +PFNGLISFENCENVPROC __glewIsFenceNV = NULL; +PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; +PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; + +PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL; + +PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; +PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; + +PFNGLBLITFRAMEBUFFERNVPROC __glewBlitFramebufferNV = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC __glewRenderbufferStorageMultisampleNV = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; + +PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; + +PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV = NULL; +PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV = NULL; +PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV = NULL; +PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV = NULL; +PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV = NULL; +PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV = NULL; +PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV = NULL; +PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV = NULL; +PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV = NULL; +PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV = NULL; +PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV = NULL; +PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV = NULL; + +PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; +PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; + +PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; +PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; +PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; +PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; +PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; +PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; +PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; +PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; +PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; +PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; +PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; +PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; +PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; +PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; +PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; +PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; +PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; +PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; +PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; +PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; +PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; +PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; +PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; +PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; +PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; +PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; +PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; +PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; +PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; +PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; +PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; +PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; + +PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; +PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; +PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; +PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; +PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; +PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; +PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; +PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; +PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; +PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; +PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; +PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; +PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; +PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; +PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; +PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; +PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; +PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; +PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; +PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; +PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; +PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; +PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; +PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; +PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; +PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; +PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; +PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; +PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; +PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; +PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; +PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; +PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; +PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; +PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; +PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; +PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; +PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; +PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; +PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; +PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; +PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; +PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; +PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; +PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; +PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; + +PFNGLVERTEXATTRIBDIVISORNVPROC __glewVertexAttribDivisorNV = NULL; + +PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL; + +PFNGLUNIFORMMATRIX2X3FVNVPROC __glewUniformMatrix2x3fvNV = NULL; +PFNGLUNIFORMMATRIX2X4FVNVPROC __glewUniformMatrix2x4fvNV = NULL; +PFNGLUNIFORMMATRIX3X2FVNVPROC __glewUniformMatrix3x2fvNV = NULL; +PFNGLUNIFORMMATRIX3X4FVNVPROC __glewUniformMatrix3x4fvNV = NULL; +PFNGLUNIFORMMATRIX4X2FVNVPROC __glewUniformMatrix4x2fvNV = NULL; +PFNGLUNIFORMMATRIX4X3FVNVPROC __glewUniformMatrix4x3fvNV = NULL; + +PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; +PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; +PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; +PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; +PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; +PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; +PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; + +PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; + +PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; +PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; +PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; +PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; +PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; +PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; +PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; +PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; +PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; +PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; +PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; +PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; +PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; +PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; +PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; +PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; +PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; +PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; +PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; +PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; +PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL; +PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; +PFNGLISPATHNVPROC __glewIsPathNV = NULL; +PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; +PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; +PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL; +PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL; +PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL; +PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL; +PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL; +PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL; +PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; +PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; +PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; +PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; +PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; +PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; +PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL; +PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL; +PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; +PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; +PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL; +PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; +PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; +PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; +PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; +PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; +PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; +PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; +PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; +PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; +PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; +PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; +PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL; +PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; +PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; +PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; +PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; +PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL; +PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL; +PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL; +PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL; +PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; +PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; + +PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; +PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; + +PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; +PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; + +PFNGLPOLYGONMODENVPROC __glewPolygonModeNV = NULL; + +PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; +PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; +PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; +PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; +PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; +PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; + +PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; +PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; + +PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; +PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; +PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; +PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; +PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; +PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; +PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; + +PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; +PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; + +PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL; +PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL; + +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV = NULL; +PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV = NULL; +PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV = NULL; +PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + +PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; +PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; + +PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; +PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; +PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; +PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; +PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; +PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; +PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; +PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; +PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; + +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + +PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; +PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; +PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; +PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; +PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; +PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; +PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; +PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; +PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; +PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; + +PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; +PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; + +PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; +PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; +PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; +PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; +PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; +PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; +PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; +PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; +PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; +PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; +PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; +PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; +PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; +PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; +PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; +PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; +PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; +PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; +PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; + +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + +PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; +PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; +PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; +PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; +PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; +PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; +PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; +PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; +PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; +PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; +PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; +PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; +PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; +PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; +PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; +PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; +PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; +PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; +PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; +PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; +PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; +PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; +PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; +PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; +PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; +PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; +PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; +PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; +PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; +PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; +PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; +PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; +PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; +PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; +PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; +PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; +PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; +PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; +PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; +PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; +PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; +PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; +PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; +PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; +PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; +PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; +PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; +PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; +PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; +PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; +PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; +PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; +PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; +PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; +PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; +PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; +PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; +PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; +PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; +PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; +PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; +PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; +PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; +PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; + +PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; +PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; +PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; +PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; + +PFNGLDEPTHRANGEARRAYFVNVPROC __glewDepthRangeArrayfvNV = NULL; +PFNGLDEPTHRANGEINDEXEDFNVPROC __glewDepthRangeIndexedfNV = NULL; +PFNGLDISABLEINVPROC __glewDisableiNV = NULL; +PFNGLENABLEINVPROC __glewEnableiNV = NULL; +PFNGLGETFLOATI_VNVPROC __glewGetFloati_vNV = NULL; +PFNGLISENABLEDINVPROC __glewIsEnablediNV = NULL; +PFNGLSCISSORARRAYVNVPROC __glewScissorArrayvNV = NULL; +PFNGLSCISSORINDEXEDNVPROC __glewScissorIndexedNV = NULL; +PFNGLSCISSORINDEXEDVNVPROC __glewScissorIndexedvNV = NULL; +PFNGLVIEWPORTARRAYVNVPROC __glewViewportArrayvNV = NULL; +PFNGLVIEWPORTINDEXEDFNVPROC __glewViewportIndexedfNV = NULL; +PFNGLVIEWPORTINDEXEDFVNVPROC __glewViewportIndexedfvNV = NULL; + +PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV = NULL; + +PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR = NULL; + +PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __glewFramebufferTextureMultisampleMultiviewOVR = NULL; + +PFNGLALPHAFUNCQCOMPROC __glewAlphaFuncQCOM = NULL; + +PFNGLDISABLEDRIVERCONTROLQCOMPROC __glewDisableDriverControlQCOM = NULL; +PFNGLENABLEDRIVERCONTROLQCOMPROC __glewEnableDriverControlQCOM = NULL; +PFNGLGETDRIVERCONTROLSTRINGQCOMPROC __glewGetDriverControlStringQCOM = NULL; +PFNGLGETDRIVERCONTROLSQCOMPROC __glewGetDriverControlsQCOM = NULL; + +PFNGLEXTGETBUFFERPOINTERVQCOMPROC __glewExtGetBufferPointervQCOM = NULL; +PFNGLEXTGETBUFFERSQCOMPROC __glewExtGetBuffersQCOM = NULL; +PFNGLEXTGETFRAMEBUFFERSQCOMPROC __glewExtGetFramebuffersQCOM = NULL; +PFNGLEXTGETRENDERBUFFERSQCOMPROC __glewExtGetRenderbuffersQCOM = NULL; +PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC __glewExtGetTexLevelParameterivQCOM = NULL; +PFNGLEXTGETTEXSUBIMAGEQCOMPROC __glewExtGetTexSubImageQCOM = NULL; +PFNGLEXTGETTEXTURESQCOMPROC __glewExtGetTexturesQCOM = NULL; +PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC __glewExtTexObjectStateOverrideiQCOM = NULL; + +PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC __glewExtGetProgramBinarySourceQCOM = NULL; +PFNGLEXTGETPROGRAMSQCOMPROC __glewExtGetProgramsQCOM = NULL; +PFNGLEXTGETSHADERSQCOMPROC __glewExtGetShadersQCOM = NULL; +PFNGLEXTISPROGRAMBINARYQCOMPROC __glewExtIsProgramBinaryQCOM = NULL; + +PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC __glewFramebufferFoveationConfigQCOM = NULL; +PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC __glewFramebufferFoveationParametersQCOM = NULL; + +PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC __glewFramebufferFetchBarrierQCOM = NULL; + +PFNGLENDTILINGQCOMPROC __glewEndTilingQCOM = NULL; +PFNGLSTARTTILINGQCOMPROC __glewStartTilingQCOM = NULL; + +PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; +PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; +PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; +PFNGLCOLOR4XPROC __glewColor4x = NULL; +PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; +PFNGLFOGXPROC __glewFogx = NULL; +PFNGLFOGXVPROC __glewFogxv = NULL; +PFNGLFRUSTUMFPROC __glewFrustumf = NULL; +PFNGLFRUSTUMXPROC __glewFrustumx = NULL; +PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; +PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; +PFNGLLIGHTXPROC __glewLightx = NULL; +PFNGLLIGHTXVPROC __glewLightxv = NULL; +PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; +PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; +PFNGLMATERIALXPROC __glewMaterialx = NULL; +PFNGLMATERIALXVPROC __glewMaterialxv = NULL; +PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; +PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; +PFNGLNORMAL3XPROC __glewNormal3x = NULL; +PFNGLORTHOFPROC __glewOrthof = NULL; +PFNGLORTHOXPROC __glewOrthox = NULL; +PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; +PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; +PFNGLROTATEXPROC __glewRotatex = NULL; +PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; +PFNGLSCALEXPROC __glewScalex = NULL; +PFNGLTEXENVXPROC __glewTexEnvx = NULL; +PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; +PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; +PFNGLTRANSLATEXPROC __glewTranslatex = NULL; + +PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; +PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; +PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; +PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; +PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; +PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; +PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; +PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; +PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; +PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; +PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; +PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; +PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; + +PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; + +PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; +PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; + +PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; + +PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL; + +PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; +PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; + +PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; +PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; + +PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; +PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; + +PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC __glewInterleavedTextureCoordSetsSGIS = NULL; +PFNGLSELECTTEXTURECOORDSETSGISPROC __glewSelectTextureCoordSetSGIS = NULL; +PFNGLSELECTTEXTURESGISPROC __glewSelectTextureSGIS = NULL; +PFNGLSELECTTEXTURETRANSFORMSGISPROC __glewSelectTextureTransformSGIS = NULL; + +PFNGLMULTISAMPLESUBRECTPOSSGISPROC __glewMultisampleSubRectPosSGIS = NULL; + +PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; +PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; + +PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; +PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; + +PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; +PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; + +PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; +PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; +PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; +PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; +PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; +PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; + +PFNGLADDRESSSPACEPROC __glewAddressSpace = NULL; +PFNGLDATAPIPEPROC __glewDataPipe = NULL; + +PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; + +PFNGLFOGLAYERSSGIXPROC __glewFogLayersSGIX = NULL; +PFNGLGETFOGLAYERSSGIXPROC __glewGetFogLayersSGIX = NULL; + +PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; + +PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; +PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; +PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; +PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; +PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; +PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; +PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; +PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; +PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; +PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; +PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; +PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; +PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; + +PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; + +PFNGLIGLOOINTERFACESGIXPROC __glewIglooInterfaceSGIX = NULL; + +PFNGLALLOCMPEGPREDICTORSSGIXPROC __glewAllocMPEGPredictorsSGIX = NULL; +PFNGLDELETEMPEGPREDICTORSSGIXPROC __glewDeleteMPEGPredictorsSGIX = NULL; +PFNGLGENMPEGPREDICTORSSGIXPROC __glewGenMPEGPredictorsSGIX = NULL; +PFNGLGETMPEGPARAMETERFVSGIXPROC __glewGetMPEGParameterfvSGIX = NULL; +PFNGLGETMPEGPARAMETERIVSGIXPROC __glewGetMPEGParameterivSGIX = NULL; +PFNGLGETMPEGPREDICTORSGIXPROC __glewGetMPEGPredictorSGIX = NULL; +PFNGLGETMPEGQUANTTABLEUBVPROC __glewGetMPEGQuantTableubv = NULL; +PFNGLISMPEGPREDICTORSGIXPROC __glewIsMPEGPredictorSGIX = NULL; +PFNGLMPEGPREDICTORSGIXPROC __glewMPEGPredictorSGIX = NULL; +PFNGLMPEGQUANTTABLEUBVPROC __glewMPEGQuantTableubv = NULL; +PFNGLSWAPMPEGPREDICTORSSGIXPROC __glewSwapMPEGPredictorsSGIX = NULL; + +PFNGLGETNONLINLIGHTFVSGIXPROC __glewGetNonlinLightfvSGIX = NULL; +PFNGLGETNONLINMATERIALFVSGIXPROC __glewGetNonlinMaterialfvSGIX = NULL; +PFNGLNONLINLIGHTFVSGIXPROC __glewNonlinLightfvSGIX = NULL; +PFNGLNONLINMATERIALFVSGIXPROC __glewNonlinMaterialfvSGIX = NULL; + +PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; + +PFNGLDEFORMSGIXPROC __glewDeformSGIX = NULL; +PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC __glewLoadIdentityDeformationMapSGIX = NULL; + +PFNGLMESHBREADTHSGIXPROC __glewMeshBreadthSGIX = NULL; +PFNGLMESHSTRIDESGIXPROC __glewMeshStrideSGIX = NULL; + +PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; + +PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; +PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; +PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; +PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; + +PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; + +PFNGLGETVECTOROPERATIONSGIXPROC __glewGetVectorOperationSGIX = NULL; +PFNGLVECTOROPERATIONSGIXPROC __glewVectorOperationSGIX = NULL; + +PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC __glewAreVertexArraysResidentSGIX = NULL; +PFNGLBINDVERTEXARRAYSGIXPROC __glewBindVertexArraySGIX = NULL; +PFNGLDELETEVERTEXARRAYSSGIXPROC __glewDeleteVertexArraysSGIX = NULL; +PFNGLGENVERTEXARRAYSSGIXPROC __glewGenVertexArraysSGIX = NULL; +PFNGLISVERTEXARRAYSGIXPROC __glewIsVertexArraySGIX = NULL; +PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC __glewPrioritizeVertexArraysSGIX = NULL; + +PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; +PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; +PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; +PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; +PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; + +PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC __glewGetPixelTransformParameterfvSGI = NULL; +PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC __glewGetPixelTransformParameterivSGI = NULL; +PFNGLPIXELTRANSFORMPARAMETERFSGIPROC __glewPixelTransformParameterfSGI = NULL; +PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC __glewPixelTransformParameterfvSGI = NULL; +PFNGLPIXELTRANSFORMPARAMETERISGIPROC __glewPixelTransformParameteriSGI = NULL; +PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC __glewPixelTransformParameterivSGI = NULL; +PFNGLPIXELTRANSFORMSGIPROC __glewPixelTransformSGI = NULL; + +PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; + +PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; +PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; +PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; +PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; +PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; +PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; +PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; +PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; + +PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; + +PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; +PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; +PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; +PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; +PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; +PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; +PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; + +PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; +PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; +PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; +PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; +PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; +PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; +PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; +PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; + +PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; + +GLboolean __GLEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLEW_VERSION_1_5 = GL_FALSE; +GLboolean __GLEW_VERSION_2_0 = GL_FALSE; +GLboolean __GLEW_VERSION_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; +GLboolean __GLEW_VERSION_3_3 = GL_FALSE; +GLboolean __GLEW_VERSION_4_0 = GL_FALSE; +GLboolean __GLEW_VERSION_4_1 = GL_FALSE; +GLboolean __GLEW_VERSION_4_2 = GL_FALSE; +GLboolean __GLEW_VERSION_4_3 = GL_FALSE; +GLboolean __GLEW_VERSION_4_4 = GL_FALSE; +GLboolean __GLEW_VERSION_4_5 = GL_FALSE; +GLboolean __GLEW_VERSION_4_6 = GL_FALSE; +GLboolean __GLEW_3DFX_multisample = GL_FALSE; +GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; +GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; +GLboolean __GLEW_AMD_compressed_3DC_texture = GL_FALSE; +GLboolean __GLEW_AMD_compressed_ATC_texture = GL_FALSE; +GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; +GLboolean __GLEW_AMD_debug_output = GL_FALSE; +GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_framebuffer_sample_positions = GL_FALSE; +GLboolean __GLEW_AMD_gcn_shader = GL_FALSE; +GLboolean __GLEW_AMD_gpu_shader_half_float = GL_FALSE; +GLboolean __GLEW_AMD_gpu_shader_int16 = GL_FALSE; +GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE; +GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; +GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; +GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; +GLboolean __GLEW_AMD_program_binary_Z400 = GL_FALSE; +GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; +GLboolean __GLEW_AMD_sample_positions = GL_FALSE; +GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; +GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE; +GLboolean __GLEW_AMD_shader_ballot = GL_FALSE; +GLboolean __GLEW_AMD_shader_explicit_vertex_parameter = GL_FALSE; +GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE; +GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; +GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; +GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; +GLboolean __GLEW_AMD_texture_gather_bias_lod = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; +GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; +GLboolean __GLEW_ANDROID_extension_pack_es31a = GL_FALSE; +GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; +GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; +GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; +GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; +GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; +GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; +GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; +GLboolean __GLEW_APPLE_client_storage = GL_FALSE; +GLboolean __GLEW_APPLE_clip_distance = GL_FALSE; +GLboolean __GLEW_APPLE_color_buffer_packed_float = GL_FALSE; +GLboolean __GLEW_APPLE_copy_texture_levels = GL_FALSE; +GLboolean __GLEW_APPLE_element_array = GL_FALSE; +GLboolean __GLEW_APPLE_fence = GL_FALSE; +GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; +GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; +GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; +GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; +GLboolean __GLEW_APPLE_sync = GL_FALSE; +GLboolean __GLEW_APPLE_texture_2D_limited_npot = GL_FALSE; +GLboolean __GLEW_APPLE_texture_format_BGRA8888 = GL_FALSE; +GLboolean __GLEW_APPLE_texture_max_level = GL_FALSE; +GLboolean __GLEW_APPLE_texture_packed_float = GL_FALSE; +GLboolean __GLEW_APPLE_texture_range = GL_FALSE; +GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; +GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; +GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_ES3_2_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; +GLboolean __GLEW_ARB_base_instance = GL_FALSE; +GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; +GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; +GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; +GLboolean __GLEW_ARB_cl_event = GL_FALSE; +GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_clear_texture = GL_FALSE; +GLboolean __GLEW_ARB_clip_control = GL_FALSE; +GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; +GLboolean __GLEW_ARB_compute_shader = GL_FALSE; +GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; +GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE; +GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; +GLboolean __GLEW_ARB_copy_image = GL_FALSE; +GLboolean __GLEW_ARB_cull_distance = GL_FALSE; +GLboolean __GLEW_ARB_debug_output = GL_FALSE; +GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; +GLboolean __GLEW_ARB_depth_texture = GL_FALSE; +GLboolean __GLEW_ARB_derivative_control = GL_FALSE; +GLboolean __GLEW_ARB_direct_state_access = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; +GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; +GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; +GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; +GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; +GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; +GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; +GLboolean __GLEW_ARB_fragment_shader_interlock = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; +GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE; +GLboolean __GLEW_ARB_gl_spirv = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader_int64 = GL_FALSE; +GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; +GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; +GLboolean __GLEW_ARB_imaging = GL_FALSE; +GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; +GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; +GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; +GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; +GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; +GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; +GLboolean __GLEW_ARB_multi_bind = GL_FALSE; +GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_ARB_multisample = GL_FALSE; +GLboolean __GLEW_ARB_multitexture = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; +GLboolean __GLEW_ARB_parallel_shader_compile = GL_FALSE; +GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE; +GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_point_parameters = GL_FALSE; +GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_polygon_offset_clamp = GL_FALSE; +GLboolean __GLEW_ARB_post_depth_coverage = GL_FALSE; +GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; +GLboolean __GLEW_ARB_robustness = GL_FALSE; +GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __GLEW_ARB_sample_locations = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; +GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_atomic_counter_ops = GL_FALSE; +GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; +GLboolean __GLEW_ARB_shader_ballot = GL_FALSE; +GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; +GLboolean __GLEW_ARB_shader_clock = GL_FALSE; +GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; +GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; +GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; +GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_precision = GL_FALSE; +GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ARB_shader_viewport_layer_array = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; +GLboolean __GLEW_ARB_shadow = GL_FALSE; +GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE; +GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; +GLboolean __GLEW_ARB_sparse_texture2 = GL_FALSE; +GLboolean __GLEW_ARB_sparse_texture_clamp = GL_FALSE; +GLboolean __GLEW_ARB_spirv_extensions = GL_FALSE; +GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; +GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; +GLboolean __GLEW_ARB_texture_barrier = GL_FALSE; +GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_ARB_texture_filter_anisotropic = GL_FALSE; +GLboolean __GLEW_ARB_texture_filter_minmax = GL_FALSE; +GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; +GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; +GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; +GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; +GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; +GLboolean __GLEW_ARB_texture_rg = GL_FALSE; +GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; +GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; +GLboolean __GLEW_ARB_texture_storage = GL_FALSE; +GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; +GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; +GLboolean __GLEW_ARB_texture_view = GL_FALSE; +GLboolean __GLEW_ARB_timer_query = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE; +GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; +GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; +GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_program = GL_FALSE; +GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; +GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; +GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; +GLboolean __GLEW_ARB_viewport_array = GL_FALSE; +GLboolean __GLEW_ARB_window_pos = GL_FALSE; +GLboolean __GLEW_ARM_mali_program_binary = GL_FALSE; +GLboolean __GLEW_ARM_mali_shader_binary = GL_FALSE; +GLboolean __GLEW_ARM_rgba8 = GL_FALSE; +GLboolean __GLEW_ARM_shader_framebuffer_fetch = GL_FALSE; +GLboolean __GLEW_ARM_shader_framebuffer_fetch_depth_stencil = GL_FALSE; +GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; +GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; +GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; +GLboolean __GLEW_ATI_element_array = GL_FALSE; +GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; +GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; +GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; +GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; +GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; +GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATI_texture_float = GL_FALSE; +GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; +GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; +GLboolean __GLEW_EGL_KHR_context_flush_control = GL_FALSE; +GLboolean __GLEW_EGL_NV_robustness_video_memory_purge = GL_FALSE; +GLboolean __GLEW_EXT_422_pixels = GL_FALSE; +GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; +GLboolean __GLEW_EXT_EGL_image_array = GL_FALSE; +GLboolean __GLEW_EXT_YUV_target = GL_FALSE; +GLboolean __GLEW_EXT_abgr = GL_FALSE; +GLboolean __GLEW_EXT_base_instance = GL_FALSE; +GLboolean __GLEW_EXT_bgra = GL_FALSE; +GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; +GLboolean __GLEW_EXT_blend_color = GL_FALSE; +GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_func_extended = GL_FALSE; +GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; +GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; +GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; +GLboolean __GLEW_EXT_buffer_storage = GL_FALSE; +GLboolean __GLEW_EXT_clear_texture = GL_FALSE; +GLboolean __GLEW_EXT_clip_cull_distance = GL_FALSE; +GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; +GLboolean __GLEW_EXT_cmyka = GL_FALSE; +GLboolean __GLEW_EXT_color_buffer_float = GL_FALSE; +GLboolean __GLEW_EXT_color_buffer_half_float = GL_FALSE; +GLboolean __GLEW_EXT_color_subtable = GL_FALSE; +GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_compressed_ETC1_RGB8_sub_texture = GL_FALSE; +GLboolean __GLEW_EXT_conservative_depth = GL_FALSE; +GLboolean __GLEW_EXT_convolution = GL_FALSE; +GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; +GLboolean __GLEW_EXT_copy_image = GL_FALSE; +GLboolean __GLEW_EXT_copy_texture = GL_FALSE; +GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; +GLboolean __GLEW_EXT_debug_label = GL_FALSE; +GLboolean __GLEW_EXT_debug_marker = GL_FALSE; +GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; +GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; +GLboolean __GLEW_EXT_discard_framebuffer = GL_FALSE; +GLboolean __GLEW_EXT_draw_buffers = GL_FALSE; +GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; +GLboolean __GLEW_EXT_draw_buffers_indexed = GL_FALSE; +GLboolean __GLEW_EXT_draw_elements_base_vertex = GL_FALSE; +GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; +GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; +GLboolean __GLEW_EXT_external_buffer = GL_FALSE; +GLboolean __GLEW_EXT_float_blend = GL_FALSE; +GLboolean __GLEW_EXT_fog_coord = GL_FALSE; +GLboolean __GLEW_EXT_frag_depth = GL_FALSE; +GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_geometry_point_size = GL_FALSE; +GLboolean __GLEW_EXT_geometry_shader = GL_FALSE; +GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; +GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_EXT_histogram = GL_FALSE; +GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; +GLboolean __GLEW_EXT_index_func = GL_FALSE; +GLboolean __GLEW_EXT_index_material = GL_FALSE; +GLboolean __GLEW_EXT_index_texture = GL_FALSE; +GLboolean __GLEW_EXT_instanced_arrays = GL_FALSE; +GLboolean __GLEW_EXT_light_texture = GL_FALSE; +GLboolean __GLEW_EXT_map_buffer_range = GL_FALSE; +GLboolean __GLEW_EXT_memory_object = GL_FALSE; +GLboolean __GLEW_EXT_memory_object_fd = GL_FALSE; +GLboolean __GLEW_EXT_memory_object_win32 = GL_FALSE; +GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; +GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; +GLboolean __GLEW_EXT_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_EXT_multiple_textures = GL_FALSE; +GLboolean __GLEW_EXT_multisample = GL_FALSE; +GLboolean __GLEW_EXT_multisample_compatibility = GL_FALSE; +GLboolean __GLEW_EXT_multisampled_render_to_texture = GL_FALSE; +GLboolean __GLEW_EXT_multisampled_render_to_texture2 = GL_FALSE; +GLboolean __GLEW_EXT_multiview_draw_buffers = GL_FALSE; +GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_EXT_packed_float = GL_FALSE; +GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; +GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; +GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; +GLboolean __GLEW_EXT_point_parameters = GL_FALSE; +GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE; +GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; +GLboolean __GLEW_EXT_pvrtc_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_raster_multisample = GL_FALSE; +GLboolean __GLEW_EXT_read_format_bgra = GL_FALSE; +GLboolean __GLEW_EXT_render_snorm = GL_FALSE; +GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; +GLboolean __GLEW_EXT_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_sRGB_write_control = GL_FALSE; +GLboolean __GLEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_semaphore = GL_FALSE; +GLboolean __GLEW_EXT_semaphore_fd = GL_FALSE; +GLboolean __GLEW_EXT_semaphore_win32 = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; +GLboolean __GLEW_EXT_shader_framebuffer_fetch = GL_FALSE; +GLboolean __GLEW_EXT_shader_group_vote = GL_FALSE; +GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE; +GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_EXT_shader_implicit_conversions = GL_FALSE; +GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE; +GLboolean __GLEW_EXT_shader_io_blocks = GL_FALSE; +GLboolean __GLEW_EXT_shader_non_constant_global_initializers = GL_FALSE; +GLboolean __GLEW_EXT_shader_pixel_local_storage = GL_FALSE; +GLboolean __GLEW_EXT_shader_pixel_local_storage2 = GL_FALSE; +GLboolean __GLEW_EXT_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; +GLboolean __GLEW_EXT_shadow_samplers = GL_FALSE; +GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; +GLboolean __GLEW_EXT_sparse_texture = GL_FALSE; +GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE; +GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; +GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; +GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; +GLboolean __GLEW_EXT_subtexture = GL_FALSE; +GLboolean __GLEW_EXT_texture = GL_FALSE; +GLboolean __GLEW_EXT_texture3D = GL_FALSE; +GLboolean __GLEW_EXT_texture_array = GL_FALSE; +GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_astc_decode_mode = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_bptc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; +GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; +GLboolean __GLEW_EXT_texture_cube_map_array = GL_FALSE; +GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_env = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; +GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE; +GLboolean __GLEW_EXT_texture_format_BGRA8888 = GL_FALSE; +GLboolean __GLEW_EXT_texture_integer = GL_FALSE; +GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_norm16 = GL_FALSE; +GLboolean __GLEW_EXT_texture_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; +GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; +GLboolean __GLEW_EXT_texture_rg = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB_R8 = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB_RG8 = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; +GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; +GLboolean __GLEW_EXT_texture_storage = GL_FALSE; +GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; +GLboolean __GLEW_EXT_texture_type_2_10_10_10_REV = GL_FALSE; +GLboolean __GLEW_EXT_texture_view = GL_FALSE; +GLboolean __GLEW_EXT_timer_query = GL_FALSE; +GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; +GLboolean __GLEW_EXT_unpack_subimage = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array_setXXX = GL_FALSE; +GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; +GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; +GLboolean __GLEW_EXT_win32_keyed_mutex = GL_FALSE; +GLboolean __GLEW_EXT_window_rectangles = GL_FALSE; +GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; +GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; +GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; +GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_HP_image_transform = GL_FALSE; +GLboolean __GLEW_HP_occlusion_test = GL_FALSE; +GLboolean __GLEW_HP_texture_lighting = GL_FALSE; +GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; +GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; +GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; +GLboolean __GLEW_IBM_static_data = GL_FALSE; +GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; +GLboolean __GLEW_INGR_color_clamp = GL_FALSE; +GLboolean __GLEW_INGR_interlace_read = GL_FALSE; +GLboolean __GLEW_INTEL_conservative_rasterization = GL_FALSE; +GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE; +GLboolean __GLEW_INTEL_framebuffer_CMAA = GL_FALSE; +GLboolean __GLEW_INTEL_map_texture = GL_FALSE; +GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; +GLboolean __GLEW_INTEL_performance_query = GL_FALSE; +GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; +GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE; +GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE; +GLboolean __GLEW_KHR_context_flush_control = GL_FALSE; +GLboolean __GLEW_KHR_debug = GL_FALSE; +GLboolean __GLEW_KHR_no_error = GL_FALSE; +GLboolean __GLEW_KHR_parallel_shader_compile = GL_FALSE; +GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE; +GLboolean __GLEW_KHR_robustness = GL_FALSE; +GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE; +GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; +GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d = GL_FALSE; +GLboolean __GLEW_KTX_buffer_region = GL_FALSE; +GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; +GLboolean __GLEW_MESA_pack_invert = GL_FALSE; +GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; +GLboolean __GLEW_MESA_shader_integer_functions = GL_FALSE; +GLboolean __GLEW_MESA_window_pos = GL_FALSE; +GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; +GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers = GL_FALSE; +GLboolean __GLEW_NVX_conditional_render = GL_FALSE; +GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; +GLboolean __GLEW_NVX_linked_gpu_multicast = GL_FALSE; +GLboolean __GLEW_NV_3dvision_settings = GL_FALSE; +GLboolean __GLEW_NV_EGL_stream_consumer_external = GL_FALSE; +GLboolean __GLEW_NV_alpha_to_coverage_dither_control = GL_FALSE; +GLboolean __GLEW_NV_bgr = GL_FALSE; +GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE; +GLboolean __GLEW_NV_bindless_texture = GL_FALSE; +GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; +GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; +GLboolean __GLEW_NV_blend_minmax_factor = GL_FALSE; +GLboolean __GLEW_NV_blend_square = GL_FALSE; +GLboolean __GLEW_NV_clip_space_w_scaling = GL_FALSE; +GLboolean __GLEW_NV_command_list = GL_FALSE; +GLboolean __GLEW_NV_compute_program5 = GL_FALSE; +GLboolean __GLEW_NV_conditional_render = GL_FALSE; +GLboolean __GLEW_NV_conservative_raster = GL_FALSE; +GLboolean __GLEW_NV_conservative_raster_dilate = GL_FALSE; +GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles = GL_FALSE; +GLboolean __GLEW_NV_copy_buffer = GL_FALSE; +GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; +GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; +GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_NV_depth_clamp = GL_FALSE; +GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; +GLboolean __GLEW_NV_draw_buffers = GL_FALSE; +GLboolean __GLEW_NV_draw_instanced = GL_FALSE; +GLboolean __GLEW_NV_draw_texture = GL_FALSE; +GLboolean __GLEW_NV_draw_vulkan_image = GL_FALSE; +GLboolean __GLEW_NV_evaluators = GL_FALSE; +GLboolean __GLEW_NV_explicit_attrib_location = GL_FALSE; +GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; +GLboolean __GLEW_NV_fbo_color_attachments = GL_FALSE; +GLboolean __GLEW_NV_fence = GL_FALSE; +GLboolean __GLEW_NV_fill_rectangle = GL_FALSE; +GLboolean __GLEW_NV_float_buffer = GL_FALSE; +GLboolean __GLEW_NV_fog_distance = GL_FALSE; +GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE; +GLboolean __GLEW_NV_fragment_program = GL_FALSE; +GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; +GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_generate_mipmap_sRGB = GL_FALSE; +GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; +GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE; +GLboolean __GLEW_NV_gpu_multicast = GL_FALSE; +GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; +GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; +GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_NV_half_float = GL_FALSE; +GLboolean __GLEW_NV_image_formats = GL_FALSE; +GLboolean __GLEW_NV_instanced_arrays = GL_FALSE; +GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE; +GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; +GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; +GLboolean __GLEW_NV_non_square_matrices = GL_FALSE; +GLboolean __GLEW_NV_occlusion_query = GL_FALSE; +GLboolean __GLEW_NV_pack_subimage = GL_FALSE; +GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_NV_packed_float = GL_FALSE; +GLboolean __GLEW_NV_packed_float_linear = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; +GLboolean __GLEW_NV_path_rendering = GL_FALSE; +GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE; +GLboolean __GLEW_NV_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; +GLboolean __GLEW_NV_platform_binary = GL_FALSE; +GLboolean __GLEW_NV_point_sprite = GL_FALSE; +GLboolean __GLEW_NV_polygon_mode = GL_FALSE; +GLboolean __GLEW_NV_present_video = GL_FALSE; +GLboolean __GLEW_NV_primitive_restart = GL_FALSE; +GLboolean __GLEW_NV_read_depth = GL_FALSE; +GLboolean __GLEW_NV_read_depth_stencil = GL_FALSE; +GLboolean __GLEW_NV_read_stencil = GL_FALSE; +GLboolean __GLEW_NV_register_combiners = GL_FALSE; +GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_robustness_video_memory_purge = GL_FALSE; +GLboolean __GLEW_NV_sRGB_formats = GL_FALSE; +GLboolean __GLEW_NV_sample_locations = GL_FALSE; +GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_float64 = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; +GLboolean __GLEW_NV_shader_noperspective_interpolation = GL_FALSE; +GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_shader_thread_group = GL_FALSE; +GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; +GLboolean __GLEW_NV_shadow_samplers_array = GL_FALSE; +GLboolean __GLEW_NV_shadow_samplers_cube = GL_FALSE; +GLboolean __GLEW_NV_stereo_view_rendering = GL_FALSE; +GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; +GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; +GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_array = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; +GLboolean __GLEW_NV_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_latc = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_s3tc = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_s3tc_update = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; +GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; +GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; +GLboolean __GLEW_NV_texture_multisample = GL_FALSE; +GLboolean __GLEW_NV_texture_npot_2D_mipmap = GL_FALSE; +GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; +GLboolean __GLEW_NV_texture_rectangle_compressed = GL_FALSE; +GLboolean __GLEW_NV_texture_shader = GL_FALSE; +GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; +GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE; +GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; +GLboolean __GLEW_NV_vertex_program = GL_FALSE; +GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; +GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; +GLboolean __GLEW_NV_video_capture = GL_FALSE; +GLboolean __GLEW_NV_viewport_array = GL_FALSE; +GLboolean __GLEW_NV_viewport_array2 = GL_FALSE; +GLboolean __GLEW_NV_viewport_swizzle = GL_FALSE; +GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; +GLboolean __GLEW_OML_interlace = GL_FALSE; +GLboolean __GLEW_OML_resample = GL_FALSE; +GLboolean __GLEW_OML_subsample = GL_FALSE; +GLboolean __GLEW_OVR_multiview = GL_FALSE; +GLboolean __GLEW_OVR_multiview2 = GL_FALSE; +GLboolean __GLEW_OVR_multiview_multisampled_render_to_texture = GL_FALSE; +GLboolean __GLEW_PGI_misc_hints = GL_FALSE; +GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; +GLboolean __GLEW_QCOM_alpha_test = GL_FALSE; +GLboolean __GLEW_QCOM_binning_control = GL_FALSE; +GLboolean __GLEW_QCOM_driver_control = GL_FALSE; +GLboolean __GLEW_QCOM_extended_get = GL_FALSE; +GLboolean __GLEW_QCOM_extended_get2 = GL_FALSE; +GLboolean __GLEW_QCOM_framebuffer_foveated = GL_FALSE; +GLboolean __GLEW_QCOM_perfmon_global_mode = GL_FALSE; +GLboolean __GLEW_QCOM_shader_framebuffer_fetch_noncoherent = GL_FALSE; +GLboolean __GLEW_QCOM_tiled_rendering = GL_FALSE; +GLboolean __GLEW_QCOM_writeonly_rendering = GL_FALSE; +GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; +GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; +GLboolean __GLEW_REGAL_enable = GL_FALSE; +GLboolean __GLEW_REGAL_error_string = GL_FALSE; +GLboolean __GLEW_REGAL_extension_query = GL_FALSE; +GLboolean __GLEW_REGAL_log = GL_FALSE; +GLboolean __GLEW_REGAL_proc_address = GL_FALSE; +GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; +GLboolean __GLEW_S3_s3tc = GL_FALSE; +GLboolean __GLEW_SGIS_clip_band_hint = GL_FALSE; +GLboolean __GLEW_SGIS_color_range = GL_FALSE; +GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; +GLboolean __GLEW_SGIS_fog_function = GL_FALSE; +GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; +GLboolean __GLEW_SGIS_line_texgen = GL_FALSE; +GLboolean __GLEW_SGIS_multisample = GL_FALSE; +GLboolean __GLEW_SGIS_multitexture = GL_FALSE; +GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; +GLboolean __GLEW_SGIS_shared_multisample = GL_FALSE; +GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; +GLboolean __GLEW_SGIS_texture4D = GL_FALSE; +GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; +GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; +GLboolean __GLEW_SGIS_texture_select = GL_FALSE; +GLboolean __GLEW_SGIX_async = GL_FALSE; +GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; +GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; +GLboolean __GLEW_SGIX_bali_g_instruments = GL_FALSE; +GLboolean __GLEW_SGIX_bali_r_instruments = GL_FALSE; +GLboolean __GLEW_SGIX_bali_timer_instruments = GL_FALSE; +GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; +GLboolean __GLEW_SGIX_blend_cadd = GL_FALSE; +GLboolean __GLEW_SGIX_blend_cmultiply = GL_FALSE; +GLboolean __GLEW_SGIX_calligraphic_fragment = GL_FALSE; +GLboolean __GLEW_SGIX_clipmap = GL_FALSE; +GLboolean __GLEW_SGIX_color_matrix_accuracy = GL_FALSE; +GLboolean __GLEW_SGIX_color_table_index_mode = GL_FALSE; +GLboolean __GLEW_SGIX_complex_polar = GL_FALSE; +GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; +GLboolean __GLEW_SGIX_cube_map = GL_FALSE; +GLboolean __GLEW_SGIX_cylinder_texgen = GL_FALSE; +GLboolean __GLEW_SGIX_datapipe = GL_FALSE; +GLboolean __GLEW_SGIX_decimation = GL_FALSE; +GLboolean __GLEW_SGIX_depth_pass_instrument = GL_FALSE; +GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; +GLboolean __GLEW_SGIX_dvc = GL_FALSE; +GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; +GLboolean __GLEW_SGIX_fog_blend = GL_FALSE; +GLboolean __GLEW_SGIX_fog_factor_to_alpha = GL_FALSE; +GLboolean __GLEW_SGIX_fog_layers = GL_FALSE; +GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; +GLboolean __GLEW_SGIX_fog_patchy = GL_FALSE; +GLboolean __GLEW_SGIX_fog_scale = GL_FALSE; +GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; +GLboolean __GLEW_SGIX_fragment_lighting_space = GL_FALSE; +GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; +GLboolean __GLEW_SGIX_fragments_instrument = GL_FALSE; +GLboolean __GLEW_SGIX_framezoom = GL_FALSE; +GLboolean __GLEW_SGIX_icc_texture = GL_FALSE; +GLboolean __GLEW_SGIX_igloo_interface = GL_FALSE; +GLboolean __GLEW_SGIX_image_compression = GL_FALSE; +GLboolean __GLEW_SGIX_impact_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIX_instrument_error = GL_FALSE; +GLboolean __GLEW_SGIX_interlace = GL_FALSE; +GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; +GLboolean __GLEW_SGIX_line_quality_hint = GL_FALSE; +GLboolean __GLEW_SGIX_list_priority = GL_FALSE; +GLboolean __GLEW_SGIX_mpeg1 = GL_FALSE; +GLboolean __GLEW_SGIX_mpeg2 = GL_FALSE; +GLboolean __GLEW_SGIX_nonlinear_lighting_pervertex = GL_FALSE; +GLboolean __GLEW_SGIX_nurbs_eval = GL_FALSE; +GLboolean __GLEW_SGIX_occlusion_instrument = GL_FALSE; +GLboolean __GLEW_SGIX_packed_6bytes = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture_lod = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_tiles = GL_FALSE; +GLboolean __GLEW_SGIX_polynomial_ffd = GL_FALSE; +GLboolean __GLEW_SGIX_quad_mesh = GL_FALSE; +GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; +GLboolean __GLEW_SGIX_resample = GL_FALSE; +GLboolean __GLEW_SGIX_scalebias_hint = GL_FALSE; +GLboolean __GLEW_SGIX_shadow = GL_FALSE; +GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; +GLboolean __GLEW_SGIX_slim = GL_FALSE; +GLboolean __GLEW_SGIX_spotlight_cutoff = GL_FALSE; +GLboolean __GLEW_SGIX_sprite = GL_FALSE; +GLboolean __GLEW_SGIX_subdiv_patch = GL_FALSE; +GLboolean __GLEW_SGIX_subsample = GL_FALSE; +GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; +GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; +GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_SGIX_texture_mipmap_anisotropic = GL_FALSE; +GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_phase = GL_FALSE; +GLboolean __GLEW_SGIX_texture_range = GL_FALSE; +GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; +GLboolean __GLEW_SGIX_texture_supersample = GL_FALSE; +GLboolean __GLEW_SGIX_vector_ops = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_array_object = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; +GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; +GLboolean __GLEW_SGIX_ycrcb_subsample = GL_FALSE; +GLboolean __GLEW_SGIX_ycrcba = GL_FALSE; +GLboolean __GLEW_SGI_color_matrix = GL_FALSE; +GLboolean __GLEW_SGI_color_table = GL_FALSE; +GLboolean __GLEW_SGI_complex = GL_FALSE; +GLboolean __GLEW_SGI_complex_type = GL_FALSE; +GLboolean __GLEW_SGI_fft = GL_FALSE; +GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; +GLboolean __GLEW_SUNX_constant_data = GL_FALSE; +GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_SUN_global_alpha = GL_FALSE; +GLboolean __GLEW_SUN_mesh_array = GL_FALSE; +GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; +GLboolean __GLEW_SUN_slice_accum = GL_FALSE; +GLboolean __GLEW_SUN_triangle_list = GL_FALSE; +GLboolean __GLEW_SUN_vertex = GL_FALSE; +GLboolean __GLEW_WIN_phong_shading = GL_FALSE; +GLboolean __GLEW_WIN_scene_markerXXX = GL_FALSE; +GLboolean __GLEW_WIN_specular_fog = GL_FALSE; +GLboolean __GLEW_WIN_swap_hint = GL_FALSE; + +static const char * _glewExtensionLookup[] = { +#ifdef GL_VERSION_1_2 + "GL_VERSION_1_2", +#endif +#ifdef GL_VERSION_1_2_1 + "GL_VERSION_1_2_1", +#endif +#ifdef GL_VERSION_1_3 + "GL_VERSION_1_3", +#endif +#ifdef GL_VERSION_1_4 + "GL_VERSION_1_4", +#endif +#ifdef GL_VERSION_1_5 + "GL_VERSION_1_5", +#endif +#ifdef GL_VERSION_2_0 + "GL_VERSION_2_0", +#endif +#ifdef GL_VERSION_2_1 + "GL_VERSION_2_1", +#endif +#ifdef GL_VERSION_3_0 + "GL_VERSION_3_0", +#endif +#ifdef GL_VERSION_3_1 + "GL_VERSION_3_1", +#endif +#ifdef GL_VERSION_3_2 + "GL_VERSION_3_2", +#endif +#ifdef GL_VERSION_3_3 + "GL_VERSION_3_3", +#endif +#ifdef GL_VERSION_4_0 + "GL_VERSION_4_0", +#endif +#ifdef GL_VERSION_4_1 + "GL_VERSION_4_1", +#endif +#ifdef GL_VERSION_4_2 + "GL_VERSION_4_2", +#endif +#ifdef GL_VERSION_4_3 + "GL_VERSION_4_3", +#endif +#ifdef GL_VERSION_4_4 + "GL_VERSION_4_4", +#endif +#ifdef GL_VERSION_4_5 + "GL_VERSION_4_5", +#endif +#ifdef GL_VERSION_4_6 + "GL_VERSION_4_6", +#endif +#ifdef GL_3DFX_multisample + "GL_3DFX_multisample", +#endif +#ifdef GL_3DFX_tbuffer + "GL_3DFX_tbuffer", +#endif +#ifdef GL_3DFX_texture_compression_FXT1 + "GL_3DFX_texture_compression_FXT1", +#endif +#ifdef GL_AMD_blend_minmax_factor + "GL_AMD_blend_minmax_factor", +#endif +#ifdef GL_AMD_compressed_3DC_texture + "GL_AMD_compressed_3DC_texture", +#endif +#ifdef GL_AMD_compressed_ATC_texture + "GL_AMD_compressed_ATC_texture", +#endif +#ifdef GL_AMD_conservative_depth + "GL_AMD_conservative_depth", +#endif +#ifdef GL_AMD_debug_output + "GL_AMD_debug_output", +#endif +#ifdef GL_AMD_depth_clamp_separate + "GL_AMD_depth_clamp_separate", +#endif +#ifdef GL_AMD_draw_buffers_blend + "GL_AMD_draw_buffers_blend", +#endif +#ifdef GL_AMD_framebuffer_sample_positions + "GL_AMD_framebuffer_sample_positions", +#endif +#ifdef GL_AMD_gcn_shader + "GL_AMD_gcn_shader", +#endif +#ifdef GL_AMD_gpu_shader_half_float + "GL_AMD_gpu_shader_half_float", +#endif +#ifdef GL_AMD_gpu_shader_int16 + "GL_AMD_gpu_shader_int16", +#endif +#ifdef GL_AMD_gpu_shader_int64 + "GL_AMD_gpu_shader_int64", +#endif +#ifdef GL_AMD_interleaved_elements + "GL_AMD_interleaved_elements", +#endif +#ifdef GL_AMD_multi_draw_indirect + "GL_AMD_multi_draw_indirect", +#endif +#ifdef GL_AMD_name_gen_delete + "GL_AMD_name_gen_delete", +#endif +#ifdef GL_AMD_occlusion_query_event + "GL_AMD_occlusion_query_event", +#endif +#ifdef GL_AMD_performance_monitor + "GL_AMD_performance_monitor", +#endif +#ifdef GL_AMD_pinned_memory + "GL_AMD_pinned_memory", +#endif +#ifdef GL_AMD_program_binary_Z400 + "GL_AMD_program_binary_Z400", +#endif +#ifdef GL_AMD_query_buffer_object + "GL_AMD_query_buffer_object", +#endif +#ifdef GL_AMD_sample_positions + "GL_AMD_sample_positions", +#endif +#ifdef GL_AMD_seamless_cubemap_per_texture + "GL_AMD_seamless_cubemap_per_texture", +#endif +#ifdef GL_AMD_shader_atomic_counter_ops + "GL_AMD_shader_atomic_counter_ops", +#endif +#ifdef GL_AMD_shader_ballot + "GL_AMD_shader_ballot", +#endif +#ifdef GL_AMD_shader_explicit_vertex_parameter + "GL_AMD_shader_explicit_vertex_parameter", +#endif +#ifdef GL_AMD_shader_stencil_export + "GL_AMD_shader_stencil_export", +#endif +#ifdef GL_AMD_shader_stencil_value_export + "GL_AMD_shader_stencil_value_export", +#endif +#ifdef GL_AMD_shader_trinary_minmax + "GL_AMD_shader_trinary_minmax", +#endif +#ifdef GL_AMD_sparse_texture + "GL_AMD_sparse_texture", +#endif +#ifdef GL_AMD_stencil_operation_extended + "GL_AMD_stencil_operation_extended", +#endif +#ifdef GL_AMD_texture_gather_bias_lod + "GL_AMD_texture_gather_bias_lod", +#endif +#ifdef GL_AMD_texture_texture4 + "GL_AMD_texture_texture4", +#endif +#ifdef GL_AMD_transform_feedback3_lines_triangles + "GL_AMD_transform_feedback3_lines_triangles", +#endif +#ifdef GL_AMD_transform_feedback4 + "GL_AMD_transform_feedback4", +#endif +#ifdef GL_AMD_vertex_shader_layer + "GL_AMD_vertex_shader_layer", +#endif +#ifdef GL_AMD_vertex_shader_tessellator + "GL_AMD_vertex_shader_tessellator", +#endif +#ifdef GL_AMD_vertex_shader_viewport_index + "GL_AMD_vertex_shader_viewport_index", +#endif +#ifdef GL_ANDROID_extension_pack_es31a + "GL_ANDROID_extension_pack_es31a", +#endif +#ifdef GL_ANGLE_depth_texture + "GL_ANGLE_depth_texture", +#endif +#ifdef GL_ANGLE_framebuffer_blit + "GL_ANGLE_framebuffer_blit", +#endif +#ifdef GL_ANGLE_framebuffer_multisample + "GL_ANGLE_framebuffer_multisample", +#endif +#ifdef GL_ANGLE_instanced_arrays + "GL_ANGLE_instanced_arrays", +#endif +#ifdef GL_ANGLE_pack_reverse_row_order + "GL_ANGLE_pack_reverse_row_order", +#endif +#ifdef GL_ANGLE_program_binary + "GL_ANGLE_program_binary", +#endif +#ifdef GL_ANGLE_texture_compression_dxt1 + "GL_ANGLE_texture_compression_dxt1", +#endif +#ifdef GL_ANGLE_texture_compression_dxt3 + "GL_ANGLE_texture_compression_dxt3", +#endif +#ifdef GL_ANGLE_texture_compression_dxt5 + "GL_ANGLE_texture_compression_dxt5", +#endif +#ifdef GL_ANGLE_texture_usage + "GL_ANGLE_texture_usage", +#endif +#ifdef GL_ANGLE_timer_query + "GL_ANGLE_timer_query", +#endif +#ifdef GL_ANGLE_translated_shader_source + "GL_ANGLE_translated_shader_source", +#endif +#ifdef GL_APPLE_aux_depth_stencil + "GL_APPLE_aux_depth_stencil", +#endif +#ifdef GL_APPLE_client_storage + "GL_APPLE_client_storage", +#endif +#ifdef GL_APPLE_clip_distance + "GL_APPLE_clip_distance", +#endif +#ifdef GL_APPLE_color_buffer_packed_float + "GL_APPLE_color_buffer_packed_float", +#endif +#ifdef GL_APPLE_copy_texture_levels + "GL_APPLE_copy_texture_levels", +#endif +#ifdef GL_APPLE_element_array + "GL_APPLE_element_array", +#endif +#ifdef GL_APPLE_fence + "GL_APPLE_fence", +#endif +#ifdef GL_APPLE_float_pixels + "GL_APPLE_float_pixels", +#endif +#ifdef GL_APPLE_flush_buffer_range + "GL_APPLE_flush_buffer_range", +#endif +#ifdef GL_APPLE_framebuffer_multisample + "GL_APPLE_framebuffer_multisample", +#endif +#ifdef GL_APPLE_object_purgeable + "GL_APPLE_object_purgeable", +#endif +#ifdef GL_APPLE_pixel_buffer + "GL_APPLE_pixel_buffer", +#endif +#ifdef GL_APPLE_rgb_422 + "GL_APPLE_rgb_422", +#endif +#ifdef GL_APPLE_row_bytes + "GL_APPLE_row_bytes", +#endif +#ifdef GL_APPLE_specular_vector + "GL_APPLE_specular_vector", +#endif +#ifdef GL_APPLE_sync + "GL_APPLE_sync", +#endif +#ifdef GL_APPLE_texture_2D_limited_npot + "GL_APPLE_texture_2D_limited_npot", +#endif +#ifdef GL_APPLE_texture_format_BGRA8888 + "GL_APPLE_texture_format_BGRA8888", +#endif +#ifdef GL_APPLE_texture_max_level + "GL_APPLE_texture_max_level", +#endif +#ifdef GL_APPLE_texture_packed_float + "GL_APPLE_texture_packed_float", +#endif +#ifdef GL_APPLE_texture_range + "GL_APPLE_texture_range", +#endif +#ifdef GL_APPLE_transform_hint + "GL_APPLE_transform_hint", +#endif +#ifdef GL_APPLE_vertex_array_object + "GL_APPLE_vertex_array_object", +#endif +#ifdef GL_APPLE_vertex_array_range + "GL_APPLE_vertex_array_range", +#endif +#ifdef GL_APPLE_vertex_program_evaluators + "GL_APPLE_vertex_program_evaluators", +#endif +#ifdef GL_APPLE_ycbcr_422 + "GL_APPLE_ycbcr_422", +#endif +#ifdef GL_ARB_ES2_compatibility + "GL_ARB_ES2_compatibility", +#endif +#ifdef GL_ARB_ES3_1_compatibility + "GL_ARB_ES3_1_compatibility", +#endif +#ifdef GL_ARB_ES3_2_compatibility + "GL_ARB_ES3_2_compatibility", +#endif +#ifdef GL_ARB_ES3_compatibility + "GL_ARB_ES3_compatibility", +#endif +#ifdef GL_ARB_arrays_of_arrays + "GL_ARB_arrays_of_arrays", +#endif +#ifdef GL_ARB_base_instance + "GL_ARB_base_instance", +#endif +#ifdef GL_ARB_bindless_texture + "GL_ARB_bindless_texture", +#endif +#ifdef GL_ARB_blend_func_extended + "GL_ARB_blend_func_extended", +#endif +#ifdef GL_ARB_buffer_storage + "GL_ARB_buffer_storage", +#endif +#ifdef GL_ARB_cl_event + "GL_ARB_cl_event", +#endif +#ifdef GL_ARB_clear_buffer_object + "GL_ARB_clear_buffer_object", +#endif +#ifdef GL_ARB_clear_texture + "GL_ARB_clear_texture", +#endif +#ifdef GL_ARB_clip_control + "GL_ARB_clip_control", +#endif +#ifdef GL_ARB_color_buffer_float + "GL_ARB_color_buffer_float", +#endif +#ifdef GL_ARB_compatibility + "GL_ARB_compatibility", +#endif +#ifdef GL_ARB_compressed_texture_pixel_storage + "GL_ARB_compressed_texture_pixel_storage", +#endif +#ifdef GL_ARB_compute_shader + "GL_ARB_compute_shader", +#endif +#ifdef GL_ARB_compute_variable_group_size + "GL_ARB_compute_variable_group_size", +#endif +#ifdef GL_ARB_conditional_render_inverted + "GL_ARB_conditional_render_inverted", +#endif +#ifdef GL_ARB_conservative_depth + "GL_ARB_conservative_depth", +#endif +#ifdef GL_ARB_copy_buffer + "GL_ARB_copy_buffer", +#endif +#ifdef GL_ARB_copy_image + "GL_ARB_copy_image", +#endif +#ifdef GL_ARB_cull_distance + "GL_ARB_cull_distance", +#endif +#ifdef GL_ARB_debug_output + "GL_ARB_debug_output", +#endif +#ifdef GL_ARB_depth_buffer_float + "GL_ARB_depth_buffer_float", +#endif +#ifdef GL_ARB_depth_clamp + "GL_ARB_depth_clamp", +#endif +#ifdef GL_ARB_depth_texture + "GL_ARB_depth_texture", +#endif +#ifdef GL_ARB_derivative_control + "GL_ARB_derivative_control", +#endif +#ifdef GL_ARB_direct_state_access + "GL_ARB_direct_state_access", +#endif +#ifdef GL_ARB_draw_buffers + "GL_ARB_draw_buffers", +#endif +#ifdef GL_ARB_draw_buffers_blend + "GL_ARB_draw_buffers_blend", +#endif +#ifdef GL_ARB_draw_elements_base_vertex + "GL_ARB_draw_elements_base_vertex", +#endif +#ifdef GL_ARB_draw_indirect + "GL_ARB_draw_indirect", +#endif +#ifdef GL_ARB_draw_instanced + "GL_ARB_draw_instanced", +#endif +#ifdef GL_ARB_enhanced_layouts + "GL_ARB_enhanced_layouts", +#endif +#ifdef GL_ARB_explicit_attrib_location + "GL_ARB_explicit_attrib_location", +#endif +#ifdef GL_ARB_explicit_uniform_location + "GL_ARB_explicit_uniform_location", +#endif +#ifdef GL_ARB_fragment_coord_conventions + "GL_ARB_fragment_coord_conventions", +#endif +#ifdef GL_ARB_fragment_layer_viewport + "GL_ARB_fragment_layer_viewport", +#endif +#ifdef GL_ARB_fragment_program + "GL_ARB_fragment_program", +#endif +#ifdef GL_ARB_fragment_program_shadow + "GL_ARB_fragment_program_shadow", +#endif +#ifdef GL_ARB_fragment_shader + "GL_ARB_fragment_shader", +#endif +#ifdef GL_ARB_fragment_shader_interlock + "GL_ARB_fragment_shader_interlock", +#endif +#ifdef GL_ARB_framebuffer_no_attachments + "GL_ARB_framebuffer_no_attachments", +#endif +#ifdef GL_ARB_framebuffer_object + "GL_ARB_framebuffer_object", +#endif +#ifdef GL_ARB_framebuffer_sRGB + "GL_ARB_framebuffer_sRGB", +#endif +#ifdef GL_ARB_geometry_shader4 + "GL_ARB_geometry_shader4", +#endif +#ifdef GL_ARB_get_program_binary + "GL_ARB_get_program_binary", +#endif +#ifdef GL_ARB_get_texture_sub_image + "GL_ARB_get_texture_sub_image", +#endif +#ifdef GL_ARB_gl_spirv + "GL_ARB_gl_spirv", +#endif +#ifdef GL_ARB_gpu_shader5 + "GL_ARB_gpu_shader5", +#endif +#ifdef GL_ARB_gpu_shader_fp64 + "GL_ARB_gpu_shader_fp64", +#endif +#ifdef GL_ARB_gpu_shader_int64 + "GL_ARB_gpu_shader_int64", +#endif +#ifdef GL_ARB_half_float_pixel + "GL_ARB_half_float_pixel", +#endif +#ifdef GL_ARB_half_float_vertex + "GL_ARB_half_float_vertex", +#endif +#ifdef GL_ARB_imaging + "GL_ARB_imaging", +#endif +#ifdef GL_ARB_indirect_parameters + "GL_ARB_indirect_parameters", +#endif +#ifdef GL_ARB_instanced_arrays + "GL_ARB_instanced_arrays", +#endif +#ifdef GL_ARB_internalformat_query + "GL_ARB_internalformat_query", +#endif +#ifdef GL_ARB_internalformat_query2 + "GL_ARB_internalformat_query2", +#endif +#ifdef GL_ARB_invalidate_subdata + "GL_ARB_invalidate_subdata", +#endif +#ifdef GL_ARB_map_buffer_alignment + "GL_ARB_map_buffer_alignment", +#endif +#ifdef GL_ARB_map_buffer_range + "GL_ARB_map_buffer_range", +#endif +#ifdef GL_ARB_matrix_palette + "GL_ARB_matrix_palette", +#endif +#ifdef GL_ARB_multi_bind + "GL_ARB_multi_bind", +#endif +#ifdef GL_ARB_multi_draw_indirect + "GL_ARB_multi_draw_indirect", +#endif +#ifdef GL_ARB_multisample + "GL_ARB_multisample", +#endif +#ifdef GL_ARB_multitexture + "GL_ARB_multitexture", +#endif +#ifdef GL_ARB_occlusion_query + "GL_ARB_occlusion_query", +#endif +#ifdef GL_ARB_occlusion_query2 + "GL_ARB_occlusion_query2", +#endif +#ifdef GL_ARB_parallel_shader_compile + "GL_ARB_parallel_shader_compile", +#endif +#ifdef GL_ARB_pipeline_statistics_query + "GL_ARB_pipeline_statistics_query", +#endif +#ifdef GL_ARB_pixel_buffer_object + "GL_ARB_pixel_buffer_object", +#endif +#ifdef GL_ARB_point_parameters + "GL_ARB_point_parameters", +#endif +#ifdef GL_ARB_point_sprite + "GL_ARB_point_sprite", +#endif +#ifdef GL_ARB_polygon_offset_clamp + "GL_ARB_polygon_offset_clamp", +#endif +#ifdef GL_ARB_post_depth_coverage + "GL_ARB_post_depth_coverage", +#endif +#ifdef GL_ARB_program_interface_query + "GL_ARB_program_interface_query", +#endif +#ifdef GL_ARB_provoking_vertex + "GL_ARB_provoking_vertex", +#endif +#ifdef GL_ARB_query_buffer_object + "GL_ARB_query_buffer_object", +#endif +#ifdef GL_ARB_robust_buffer_access_behavior + "GL_ARB_robust_buffer_access_behavior", +#endif +#ifdef GL_ARB_robustness + "GL_ARB_robustness", +#endif +#ifdef GL_ARB_robustness_application_isolation + "GL_ARB_robustness_application_isolation", +#endif +#ifdef GL_ARB_robustness_share_group_isolation + "GL_ARB_robustness_share_group_isolation", +#endif +#ifdef GL_ARB_sample_locations + "GL_ARB_sample_locations", +#endif +#ifdef GL_ARB_sample_shading + "GL_ARB_sample_shading", +#endif +#ifdef GL_ARB_sampler_objects + "GL_ARB_sampler_objects", +#endif +#ifdef GL_ARB_seamless_cube_map + "GL_ARB_seamless_cube_map", +#endif +#ifdef GL_ARB_seamless_cubemap_per_texture + "GL_ARB_seamless_cubemap_per_texture", +#endif +#ifdef GL_ARB_separate_shader_objects + "GL_ARB_separate_shader_objects", +#endif +#ifdef GL_ARB_shader_atomic_counter_ops + "GL_ARB_shader_atomic_counter_ops", +#endif +#ifdef GL_ARB_shader_atomic_counters + "GL_ARB_shader_atomic_counters", +#endif +#ifdef GL_ARB_shader_ballot + "GL_ARB_shader_ballot", +#endif +#ifdef GL_ARB_shader_bit_encoding + "GL_ARB_shader_bit_encoding", +#endif +#ifdef GL_ARB_shader_clock + "GL_ARB_shader_clock", +#endif +#ifdef GL_ARB_shader_draw_parameters + "GL_ARB_shader_draw_parameters", +#endif +#ifdef GL_ARB_shader_group_vote + "GL_ARB_shader_group_vote", +#endif +#ifdef GL_ARB_shader_image_load_store + "GL_ARB_shader_image_load_store", +#endif +#ifdef GL_ARB_shader_image_size + "GL_ARB_shader_image_size", +#endif +#ifdef GL_ARB_shader_objects + "GL_ARB_shader_objects", +#endif +#ifdef GL_ARB_shader_precision + "GL_ARB_shader_precision", +#endif +#ifdef GL_ARB_shader_stencil_export + "GL_ARB_shader_stencil_export", +#endif +#ifdef GL_ARB_shader_storage_buffer_object + "GL_ARB_shader_storage_buffer_object", +#endif +#ifdef GL_ARB_shader_subroutine + "GL_ARB_shader_subroutine", +#endif +#ifdef GL_ARB_shader_texture_image_samples + "GL_ARB_shader_texture_image_samples", +#endif +#ifdef GL_ARB_shader_texture_lod + "GL_ARB_shader_texture_lod", +#endif +#ifdef GL_ARB_shader_viewport_layer_array + "GL_ARB_shader_viewport_layer_array", +#endif +#ifdef GL_ARB_shading_language_100 + "GL_ARB_shading_language_100", +#endif +#ifdef GL_ARB_shading_language_420pack + "GL_ARB_shading_language_420pack", +#endif +#ifdef GL_ARB_shading_language_include + "GL_ARB_shading_language_include", +#endif +#ifdef GL_ARB_shading_language_packing + "GL_ARB_shading_language_packing", +#endif +#ifdef GL_ARB_shadow + "GL_ARB_shadow", +#endif +#ifdef GL_ARB_shadow_ambient + "GL_ARB_shadow_ambient", +#endif +#ifdef GL_ARB_sparse_buffer + "GL_ARB_sparse_buffer", +#endif +#ifdef GL_ARB_sparse_texture + "GL_ARB_sparse_texture", +#endif +#ifdef GL_ARB_sparse_texture2 + "GL_ARB_sparse_texture2", +#endif +#ifdef GL_ARB_sparse_texture_clamp + "GL_ARB_sparse_texture_clamp", +#endif +#ifdef GL_ARB_spirv_extensions + "GL_ARB_spirv_extensions", +#endif +#ifdef GL_ARB_stencil_texturing + "GL_ARB_stencil_texturing", +#endif +#ifdef GL_ARB_sync + "GL_ARB_sync", +#endif +#ifdef GL_ARB_tessellation_shader + "GL_ARB_tessellation_shader", +#endif +#ifdef GL_ARB_texture_barrier + "GL_ARB_texture_barrier", +#endif +#ifdef GL_ARB_texture_border_clamp + "GL_ARB_texture_border_clamp", +#endif +#ifdef GL_ARB_texture_buffer_object + "GL_ARB_texture_buffer_object", +#endif +#ifdef GL_ARB_texture_buffer_object_rgb32 + "GL_ARB_texture_buffer_object_rgb32", +#endif +#ifdef GL_ARB_texture_buffer_range + "GL_ARB_texture_buffer_range", +#endif +#ifdef GL_ARB_texture_compression + "GL_ARB_texture_compression", +#endif +#ifdef GL_ARB_texture_compression_bptc + "GL_ARB_texture_compression_bptc", +#endif +#ifdef GL_ARB_texture_compression_rgtc + "GL_ARB_texture_compression_rgtc", +#endif +#ifdef GL_ARB_texture_cube_map + "GL_ARB_texture_cube_map", +#endif +#ifdef GL_ARB_texture_cube_map_array + "GL_ARB_texture_cube_map_array", +#endif +#ifdef GL_ARB_texture_env_add + "GL_ARB_texture_env_add", +#endif +#ifdef GL_ARB_texture_env_combine + "GL_ARB_texture_env_combine", +#endif +#ifdef GL_ARB_texture_env_crossbar + "GL_ARB_texture_env_crossbar", +#endif +#ifdef GL_ARB_texture_env_dot3 + "GL_ARB_texture_env_dot3", +#endif +#ifdef GL_ARB_texture_filter_anisotropic + "GL_ARB_texture_filter_anisotropic", +#endif +#ifdef GL_ARB_texture_filter_minmax + "GL_ARB_texture_filter_minmax", +#endif +#ifdef GL_ARB_texture_float + "GL_ARB_texture_float", +#endif +#ifdef GL_ARB_texture_gather + "GL_ARB_texture_gather", +#endif +#ifdef GL_ARB_texture_mirror_clamp_to_edge + "GL_ARB_texture_mirror_clamp_to_edge", +#endif +#ifdef GL_ARB_texture_mirrored_repeat + "GL_ARB_texture_mirrored_repeat", +#endif +#ifdef GL_ARB_texture_multisample + "GL_ARB_texture_multisample", +#endif +#ifdef GL_ARB_texture_non_power_of_two + "GL_ARB_texture_non_power_of_two", +#endif +#ifdef GL_ARB_texture_query_levels + "GL_ARB_texture_query_levels", +#endif +#ifdef GL_ARB_texture_query_lod + "GL_ARB_texture_query_lod", +#endif +#ifdef GL_ARB_texture_rectangle + "GL_ARB_texture_rectangle", +#endif +#ifdef GL_ARB_texture_rg + "GL_ARB_texture_rg", +#endif +#ifdef GL_ARB_texture_rgb10_a2ui + "GL_ARB_texture_rgb10_a2ui", +#endif +#ifdef GL_ARB_texture_stencil8 + "GL_ARB_texture_stencil8", +#endif +#ifdef GL_ARB_texture_storage + "GL_ARB_texture_storage", +#endif +#ifdef GL_ARB_texture_storage_multisample + "GL_ARB_texture_storage_multisample", +#endif +#ifdef GL_ARB_texture_swizzle + "GL_ARB_texture_swizzle", +#endif +#ifdef GL_ARB_texture_view + "GL_ARB_texture_view", +#endif +#ifdef GL_ARB_timer_query + "GL_ARB_timer_query", +#endif +#ifdef GL_ARB_transform_feedback2 + "GL_ARB_transform_feedback2", +#endif +#ifdef GL_ARB_transform_feedback3 + "GL_ARB_transform_feedback3", +#endif +#ifdef GL_ARB_transform_feedback_instanced + "GL_ARB_transform_feedback_instanced", +#endif +#ifdef GL_ARB_transform_feedback_overflow_query + "GL_ARB_transform_feedback_overflow_query", +#endif +#ifdef GL_ARB_transpose_matrix + "GL_ARB_transpose_matrix", +#endif +#ifdef GL_ARB_uniform_buffer_object + "GL_ARB_uniform_buffer_object", +#endif +#ifdef GL_ARB_vertex_array_bgra + "GL_ARB_vertex_array_bgra", +#endif +#ifdef GL_ARB_vertex_array_object + "GL_ARB_vertex_array_object", +#endif +#ifdef GL_ARB_vertex_attrib_64bit + "GL_ARB_vertex_attrib_64bit", +#endif +#ifdef GL_ARB_vertex_attrib_binding + "GL_ARB_vertex_attrib_binding", +#endif +#ifdef GL_ARB_vertex_blend + "GL_ARB_vertex_blend", +#endif +#ifdef GL_ARB_vertex_buffer_object + "GL_ARB_vertex_buffer_object", +#endif +#ifdef GL_ARB_vertex_program + "GL_ARB_vertex_program", +#endif +#ifdef GL_ARB_vertex_shader + "GL_ARB_vertex_shader", +#endif +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + "GL_ARB_vertex_type_10f_11f_11f_rev", +#endif +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + "GL_ARB_vertex_type_2_10_10_10_rev", +#endif +#ifdef GL_ARB_viewport_array + "GL_ARB_viewport_array", +#endif +#ifdef GL_ARB_window_pos + "GL_ARB_window_pos", +#endif +#ifdef GL_ARM_mali_program_binary + "GL_ARM_mali_program_binary", +#endif +#ifdef GL_ARM_mali_shader_binary + "GL_ARM_mali_shader_binary", +#endif +#ifdef GL_ARM_rgba8 + "GL_ARM_rgba8", +#endif +#ifdef GL_ARM_shader_framebuffer_fetch + "GL_ARM_shader_framebuffer_fetch", +#endif +#ifdef GL_ARM_shader_framebuffer_fetch_depth_stencil + "GL_ARM_shader_framebuffer_fetch_depth_stencil", +#endif +#ifdef GL_ATIX_point_sprites + "GL_ATIX_point_sprites", +#endif +#ifdef GL_ATIX_texture_env_combine3 + "GL_ATIX_texture_env_combine3", +#endif +#ifdef GL_ATIX_texture_env_route + "GL_ATIX_texture_env_route", +#endif +#ifdef GL_ATIX_vertex_shader_output_point_size + "GL_ATIX_vertex_shader_output_point_size", +#endif +#ifdef GL_ATI_draw_buffers + "GL_ATI_draw_buffers", +#endif +#ifdef GL_ATI_element_array + "GL_ATI_element_array", +#endif +#ifdef GL_ATI_envmap_bumpmap + "GL_ATI_envmap_bumpmap", +#endif +#ifdef GL_ATI_fragment_shader + "GL_ATI_fragment_shader", +#endif +#ifdef GL_ATI_map_object_buffer + "GL_ATI_map_object_buffer", +#endif +#ifdef GL_ATI_meminfo + "GL_ATI_meminfo", +#endif +#ifdef GL_ATI_pn_triangles + "GL_ATI_pn_triangles", +#endif +#ifdef GL_ATI_separate_stencil + "GL_ATI_separate_stencil", +#endif +#ifdef GL_ATI_shader_texture_lod + "GL_ATI_shader_texture_lod", +#endif +#ifdef GL_ATI_text_fragment_shader + "GL_ATI_text_fragment_shader", +#endif +#ifdef GL_ATI_texture_compression_3dc + "GL_ATI_texture_compression_3dc", +#endif +#ifdef GL_ATI_texture_env_combine3 + "GL_ATI_texture_env_combine3", +#endif +#ifdef GL_ATI_texture_float + "GL_ATI_texture_float", +#endif +#ifdef GL_ATI_texture_mirror_once + "GL_ATI_texture_mirror_once", +#endif +#ifdef GL_ATI_vertex_array_object + "GL_ATI_vertex_array_object", +#endif +#ifdef GL_ATI_vertex_attrib_array_object + "GL_ATI_vertex_attrib_array_object", +#endif +#ifdef GL_ATI_vertex_streams + "GL_ATI_vertex_streams", +#endif +#ifdef GL_EGL_KHR_context_flush_control + "GL_EGL_KHR_context_flush_control", +#endif +#ifdef GL_EGL_NV_robustness_video_memory_purge + "GL_EGL_NV_robustness_video_memory_purge", +#endif +#ifdef GL_EXT_422_pixels + "GL_EXT_422_pixels", +#endif +#ifdef GL_EXT_Cg_shader + "GL_EXT_Cg_shader", +#endif +#ifdef GL_EXT_EGL_image_array + "GL_EXT_EGL_image_array", +#endif +#ifdef GL_EXT_YUV_target + "GL_EXT_YUV_target", +#endif +#ifdef GL_EXT_abgr + "GL_EXT_abgr", +#endif +#ifdef GL_EXT_base_instance + "GL_EXT_base_instance", +#endif +#ifdef GL_EXT_bgra + "GL_EXT_bgra", +#endif +#ifdef GL_EXT_bindable_uniform + "GL_EXT_bindable_uniform", +#endif +#ifdef GL_EXT_blend_color + "GL_EXT_blend_color", +#endif +#ifdef GL_EXT_blend_equation_separate + "GL_EXT_blend_equation_separate", +#endif +#ifdef GL_EXT_blend_func_extended + "GL_EXT_blend_func_extended", +#endif +#ifdef GL_EXT_blend_func_separate + "GL_EXT_blend_func_separate", +#endif +#ifdef GL_EXT_blend_logic_op + "GL_EXT_blend_logic_op", +#endif +#ifdef GL_EXT_blend_minmax + "GL_EXT_blend_minmax", +#endif +#ifdef GL_EXT_blend_subtract + "GL_EXT_blend_subtract", +#endif +#ifdef GL_EXT_buffer_storage + "GL_EXT_buffer_storage", +#endif +#ifdef GL_EXT_clear_texture + "GL_EXT_clear_texture", +#endif +#ifdef GL_EXT_clip_cull_distance + "GL_EXT_clip_cull_distance", +#endif +#ifdef GL_EXT_clip_volume_hint + "GL_EXT_clip_volume_hint", +#endif +#ifdef GL_EXT_cmyka + "GL_EXT_cmyka", +#endif +#ifdef GL_EXT_color_buffer_float + "GL_EXT_color_buffer_float", +#endif +#ifdef GL_EXT_color_buffer_half_float + "GL_EXT_color_buffer_half_float", +#endif +#ifdef GL_EXT_color_subtable + "GL_EXT_color_subtable", +#endif +#ifdef GL_EXT_compiled_vertex_array + "GL_EXT_compiled_vertex_array", +#endif +#ifdef GL_EXT_compressed_ETC1_RGB8_sub_texture + "GL_EXT_compressed_ETC1_RGB8_sub_texture", +#endif +#ifdef GL_EXT_conservative_depth + "GL_EXT_conservative_depth", +#endif +#ifdef GL_EXT_convolution + "GL_EXT_convolution", +#endif +#ifdef GL_EXT_coordinate_frame + "GL_EXT_coordinate_frame", +#endif +#ifdef GL_EXT_copy_image + "GL_EXT_copy_image", +#endif +#ifdef GL_EXT_copy_texture + "GL_EXT_copy_texture", +#endif +#ifdef GL_EXT_cull_vertex + "GL_EXT_cull_vertex", +#endif +#ifdef GL_EXT_debug_label + "GL_EXT_debug_label", +#endif +#ifdef GL_EXT_debug_marker + "GL_EXT_debug_marker", +#endif +#ifdef GL_EXT_depth_bounds_test + "GL_EXT_depth_bounds_test", +#endif +#ifdef GL_EXT_direct_state_access + "GL_EXT_direct_state_access", +#endif +#ifdef GL_EXT_discard_framebuffer + "GL_EXT_discard_framebuffer", +#endif +#ifdef GL_EXT_draw_buffers + "GL_EXT_draw_buffers", +#endif +#ifdef GL_EXT_draw_buffers2 + "GL_EXT_draw_buffers2", +#endif +#ifdef GL_EXT_draw_buffers_indexed + "GL_EXT_draw_buffers_indexed", +#endif +#ifdef GL_EXT_draw_elements_base_vertex + "GL_EXT_draw_elements_base_vertex", +#endif +#ifdef GL_EXT_draw_instanced + "GL_EXT_draw_instanced", +#endif +#ifdef GL_EXT_draw_range_elements + "GL_EXT_draw_range_elements", +#endif +#ifdef GL_EXT_external_buffer + "GL_EXT_external_buffer", +#endif +#ifdef GL_EXT_float_blend + "GL_EXT_float_blend", +#endif +#ifdef GL_EXT_fog_coord + "GL_EXT_fog_coord", +#endif +#ifdef GL_EXT_frag_depth + "GL_EXT_frag_depth", +#endif +#ifdef GL_EXT_fragment_lighting + "GL_EXT_fragment_lighting", +#endif +#ifdef GL_EXT_framebuffer_blit + "GL_EXT_framebuffer_blit", +#endif +#ifdef GL_EXT_framebuffer_multisample + "GL_EXT_framebuffer_multisample", +#endif +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + "GL_EXT_framebuffer_multisample_blit_scaled", +#endif +#ifdef GL_EXT_framebuffer_object + "GL_EXT_framebuffer_object", +#endif +#ifdef GL_EXT_framebuffer_sRGB + "GL_EXT_framebuffer_sRGB", +#endif +#ifdef GL_EXT_geometry_point_size + "GL_EXT_geometry_point_size", +#endif +#ifdef GL_EXT_geometry_shader + "GL_EXT_geometry_shader", +#endif +#ifdef GL_EXT_geometry_shader4 + "GL_EXT_geometry_shader4", +#endif +#ifdef GL_EXT_gpu_program_parameters + "GL_EXT_gpu_program_parameters", +#endif +#ifdef GL_EXT_gpu_shader4 + "GL_EXT_gpu_shader4", +#endif +#ifdef GL_EXT_gpu_shader5 + "GL_EXT_gpu_shader5", +#endif +#ifdef GL_EXT_histogram + "GL_EXT_histogram", +#endif +#ifdef GL_EXT_index_array_formats + "GL_EXT_index_array_formats", +#endif +#ifdef GL_EXT_index_func + "GL_EXT_index_func", +#endif +#ifdef GL_EXT_index_material + "GL_EXT_index_material", +#endif +#ifdef GL_EXT_index_texture + "GL_EXT_index_texture", +#endif +#ifdef GL_EXT_instanced_arrays + "GL_EXT_instanced_arrays", +#endif +#ifdef GL_EXT_light_texture + "GL_EXT_light_texture", +#endif +#ifdef GL_EXT_map_buffer_range + "GL_EXT_map_buffer_range", +#endif +#ifdef GL_EXT_memory_object + "GL_EXT_memory_object", +#endif +#ifdef GL_EXT_memory_object_fd + "GL_EXT_memory_object_fd", +#endif +#ifdef GL_EXT_memory_object_win32 + "GL_EXT_memory_object_win32", +#endif +#ifdef GL_EXT_misc_attribute + "GL_EXT_misc_attribute", +#endif +#ifdef GL_EXT_multi_draw_arrays + "GL_EXT_multi_draw_arrays", +#endif +#ifdef GL_EXT_multi_draw_indirect + "GL_EXT_multi_draw_indirect", +#endif +#ifdef GL_EXT_multiple_textures + "GL_EXT_multiple_textures", +#endif +#ifdef GL_EXT_multisample + "GL_EXT_multisample", +#endif +#ifdef GL_EXT_multisample_compatibility + "GL_EXT_multisample_compatibility", +#endif +#ifdef GL_EXT_multisampled_render_to_texture + "GL_EXT_multisampled_render_to_texture", +#endif +#ifdef GL_EXT_multisampled_render_to_texture2 + "GL_EXT_multisampled_render_to_texture2", +#endif +#ifdef GL_EXT_multiview_draw_buffers + "GL_EXT_multiview_draw_buffers", +#endif +#ifdef GL_EXT_packed_depth_stencil + "GL_EXT_packed_depth_stencil", +#endif +#ifdef GL_EXT_packed_float + "GL_EXT_packed_float", +#endif +#ifdef GL_EXT_packed_pixels + "GL_EXT_packed_pixels", +#endif +#ifdef GL_EXT_paletted_texture + "GL_EXT_paletted_texture", +#endif +#ifdef GL_EXT_pixel_buffer_object + "GL_EXT_pixel_buffer_object", +#endif +#ifdef GL_EXT_pixel_transform + "GL_EXT_pixel_transform", +#endif +#ifdef GL_EXT_pixel_transform_color_table + "GL_EXT_pixel_transform_color_table", +#endif +#ifdef GL_EXT_point_parameters + "GL_EXT_point_parameters", +#endif +#ifdef GL_EXT_polygon_offset + "GL_EXT_polygon_offset", +#endif +#ifdef GL_EXT_polygon_offset_clamp + "GL_EXT_polygon_offset_clamp", +#endif +#ifdef GL_EXT_post_depth_coverage + "GL_EXT_post_depth_coverage", +#endif +#ifdef GL_EXT_provoking_vertex + "GL_EXT_provoking_vertex", +#endif +#ifdef GL_EXT_pvrtc_sRGB + "GL_EXT_pvrtc_sRGB", +#endif +#ifdef GL_EXT_raster_multisample + "GL_EXT_raster_multisample", +#endif +#ifdef GL_EXT_read_format_bgra + "GL_EXT_read_format_bgra", +#endif +#ifdef GL_EXT_render_snorm + "GL_EXT_render_snorm", +#endif +#ifdef GL_EXT_rescale_normal + "GL_EXT_rescale_normal", +#endif +#ifdef GL_EXT_sRGB + "GL_EXT_sRGB", +#endif +#ifdef GL_EXT_sRGB_write_control + "GL_EXT_sRGB_write_control", +#endif +#ifdef GL_EXT_scene_marker + "GL_EXT_scene_marker", +#endif +#ifdef GL_EXT_secondary_color + "GL_EXT_secondary_color", +#endif +#ifdef GL_EXT_semaphore + "GL_EXT_semaphore", +#endif +#ifdef GL_EXT_semaphore_fd + "GL_EXT_semaphore_fd", +#endif +#ifdef GL_EXT_semaphore_win32 + "GL_EXT_semaphore_win32", +#endif +#ifdef GL_EXT_separate_shader_objects + "GL_EXT_separate_shader_objects", +#endif +#ifdef GL_EXT_separate_specular_color + "GL_EXT_separate_specular_color", +#endif +#ifdef GL_EXT_shader_framebuffer_fetch + "GL_EXT_shader_framebuffer_fetch", +#endif +#ifdef GL_EXT_shader_group_vote + "GL_EXT_shader_group_vote", +#endif +#ifdef GL_EXT_shader_image_load_formatted + "GL_EXT_shader_image_load_formatted", +#endif +#ifdef GL_EXT_shader_image_load_store + "GL_EXT_shader_image_load_store", +#endif +#ifdef GL_EXT_shader_implicit_conversions + "GL_EXT_shader_implicit_conversions", +#endif +#ifdef GL_EXT_shader_integer_mix + "GL_EXT_shader_integer_mix", +#endif +#ifdef GL_EXT_shader_io_blocks + "GL_EXT_shader_io_blocks", +#endif +#ifdef GL_EXT_shader_non_constant_global_initializers + "GL_EXT_shader_non_constant_global_initializers", +#endif +#ifdef GL_EXT_shader_pixel_local_storage + "GL_EXT_shader_pixel_local_storage", +#endif +#ifdef GL_EXT_shader_pixel_local_storage2 + "GL_EXT_shader_pixel_local_storage2", +#endif +#ifdef GL_EXT_shader_texture_lod + "GL_EXT_shader_texture_lod", +#endif +#ifdef GL_EXT_shadow_funcs + "GL_EXT_shadow_funcs", +#endif +#ifdef GL_EXT_shadow_samplers + "GL_EXT_shadow_samplers", +#endif +#ifdef GL_EXT_shared_texture_palette + "GL_EXT_shared_texture_palette", +#endif +#ifdef GL_EXT_sparse_texture + "GL_EXT_sparse_texture", +#endif +#ifdef GL_EXT_sparse_texture2 + "GL_EXT_sparse_texture2", +#endif +#ifdef GL_EXT_stencil_clear_tag + "GL_EXT_stencil_clear_tag", +#endif +#ifdef GL_EXT_stencil_two_side + "GL_EXT_stencil_two_side", +#endif +#ifdef GL_EXT_stencil_wrap + "GL_EXT_stencil_wrap", +#endif +#ifdef GL_EXT_subtexture + "GL_EXT_subtexture", +#endif +#ifdef GL_EXT_texture + "GL_EXT_texture", +#endif +#ifdef GL_EXT_texture3D + "GL_EXT_texture3D", +#endif +#ifdef GL_EXT_texture_array + "GL_EXT_texture_array", +#endif +#ifdef GL_EXT_texture_buffer_object + "GL_EXT_texture_buffer_object", +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode + "GL_EXT_texture_compression_astc_decode_mode", +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode_rgb9e5 + "GL_EXT_texture_compression_astc_decode_mode_rgb9e5", +#endif +#ifdef GL_EXT_texture_compression_bptc + "GL_EXT_texture_compression_bptc", +#endif +#ifdef GL_EXT_texture_compression_dxt1 + "GL_EXT_texture_compression_dxt1", +#endif +#ifdef GL_EXT_texture_compression_latc + "GL_EXT_texture_compression_latc", +#endif +#ifdef GL_EXT_texture_compression_rgtc + "GL_EXT_texture_compression_rgtc", +#endif +#ifdef GL_EXT_texture_compression_s3tc + "GL_EXT_texture_compression_s3tc", +#endif +#ifdef GL_EXT_texture_cube_map + "GL_EXT_texture_cube_map", +#endif +#ifdef GL_EXT_texture_cube_map_array + "GL_EXT_texture_cube_map_array", +#endif +#ifdef GL_EXT_texture_edge_clamp + "GL_EXT_texture_edge_clamp", +#endif +#ifdef GL_EXT_texture_env + "GL_EXT_texture_env", +#endif +#ifdef GL_EXT_texture_env_add + "GL_EXT_texture_env_add", +#endif +#ifdef GL_EXT_texture_env_combine + "GL_EXT_texture_env_combine", +#endif +#ifdef GL_EXT_texture_env_dot3 + "GL_EXT_texture_env_dot3", +#endif +#ifdef GL_EXT_texture_filter_anisotropic + "GL_EXT_texture_filter_anisotropic", +#endif +#ifdef GL_EXT_texture_filter_minmax + "GL_EXT_texture_filter_minmax", +#endif +#ifdef GL_EXT_texture_format_BGRA8888 + "GL_EXT_texture_format_BGRA8888", +#endif +#ifdef GL_EXT_texture_integer + "GL_EXT_texture_integer", +#endif +#ifdef GL_EXT_texture_lod_bias + "GL_EXT_texture_lod_bias", +#endif +#ifdef GL_EXT_texture_mirror_clamp + "GL_EXT_texture_mirror_clamp", +#endif +#ifdef GL_EXT_texture_norm16 + "GL_EXT_texture_norm16", +#endif +#ifdef GL_EXT_texture_object + "GL_EXT_texture_object", +#endif +#ifdef GL_EXT_texture_perturb_normal + "GL_EXT_texture_perturb_normal", +#endif +#ifdef GL_EXT_texture_rectangle + "GL_EXT_texture_rectangle", +#endif +#ifdef GL_EXT_texture_rg + "GL_EXT_texture_rg", +#endif +#ifdef GL_EXT_texture_sRGB + "GL_EXT_texture_sRGB", +#endif +#ifdef GL_EXT_texture_sRGB_R8 + "GL_EXT_texture_sRGB_R8", +#endif +#ifdef GL_EXT_texture_sRGB_RG8 + "GL_EXT_texture_sRGB_RG8", +#endif +#ifdef GL_EXT_texture_sRGB_decode + "GL_EXT_texture_sRGB_decode", +#endif +#ifdef GL_EXT_texture_shared_exponent + "GL_EXT_texture_shared_exponent", +#endif +#ifdef GL_EXT_texture_snorm + "GL_EXT_texture_snorm", +#endif +#ifdef GL_EXT_texture_storage + "GL_EXT_texture_storage", +#endif +#ifdef GL_EXT_texture_swizzle + "GL_EXT_texture_swizzle", +#endif +#ifdef GL_EXT_texture_type_2_10_10_10_REV + "GL_EXT_texture_type_2_10_10_10_REV", +#endif +#ifdef GL_EXT_texture_view + "GL_EXT_texture_view", +#endif +#ifdef GL_EXT_timer_query + "GL_EXT_timer_query", +#endif +#ifdef GL_EXT_transform_feedback + "GL_EXT_transform_feedback", +#endif +#ifdef GL_EXT_unpack_subimage + "GL_EXT_unpack_subimage", +#endif +#ifdef GL_EXT_vertex_array + "GL_EXT_vertex_array", +#endif +#ifdef GL_EXT_vertex_array_bgra + "GL_EXT_vertex_array_bgra", +#endif +#ifdef GL_EXT_vertex_array_setXXX + "GL_EXT_vertex_array_setXXX", +#endif +#ifdef GL_EXT_vertex_attrib_64bit + "GL_EXT_vertex_attrib_64bit", +#endif +#ifdef GL_EXT_vertex_shader + "GL_EXT_vertex_shader", +#endif +#ifdef GL_EXT_vertex_weighting + "GL_EXT_vertex_weighting", +#endif +#ifdef GL_EXT_win32_keyed_mutex + "GL_EXT_win32_keyed_mutex", +#endif +#ifdef GL_EXT_window_rectangles + "GL_EXT_window_rectangles", +#endif +#ifdef GL_EXT_x11_sync_object + "GL_EXT_x11_sync_object", +#endif +#ifdef GL_GREMEDY_frame_terminator + "GL_GREMEDY_frame_terminator", +#endif +#ifdef GL_GREMEDY_string_marker + "GL_GREMEDY_string_marker", +#endif +#ifdef GL_HP_convolution_border_modes + "GL_HP_convolution_border_modes", +#endif +#ifdef GL_HP_image_transform + "GL_HP_image_transform", +#endif +#ifdef GL_HP_occlusion_test + "GL_HP_occlusion_test", +#endif +#ifdef GL_HP_texture_lighting + "GL_HP_texture_lighting", +#endif +#ifdef GL_IBM_cull_vertex + "GL_IBM_cull_vertex", +#endif +#ifdef GL_IBM_multimode_draw_arrays + "GL_IBM_multimode_draw_arrays", +#endif +#ifdef GL_IBM_rasterpos_clip + "GL_IBM_rasterpos_clip", +#endif +#ifdef GL_IBM_static_data + "GL_IBM_static_data", +#endif +#ifdef GL_IBM_texture_mirrored_repeat + "GL_IBM_texture_mirrored_repeat", +#endif +#ifdef GL_IBM_vertex_array_lists + "GL_IBM_vertex_array_lists", +#endif +#ifdef GL_INGR_color_clamp + "GL_INGR_color_clamp", +#endif +#ifdef GL_INGR_interlace_read + "GL_INGR_interlace_read", +#endif +#ifdef GL_INTEL_conservative_rasterization + "GL_INTEL_conservative_rasterization", +#endif +#ifdef GL_INTEL_fragment_shader_ordering + "GL_INTEL_fragment_shader_ordering", +#endif +#ifdef GL_INTEL_framebuffer_CMAA + "GL_INTEL_framebuffer_CMAA", +#endif +#ifdef GL_INTEL_map_texture + "GL_INTEL_map_texture", +#endif +#ifdef GL_INTEL_parallel_arrays + "GL_INTEL_parallel_arrays", +#endif +#ifdef GL_INTEL_performance_query + "GL_INTEL_performance_query", +#endif +#ifdef GL_INTEL_texture_scissor + "GL_INTEL_texture_scissor", +#endif +#ifdef GL_KHR_blend_equation_advanced + "GL_KHR_blend_equation_advanced", +#endif +#ifdef GL_KHR_blend_equation_advanced_coherent + "GL_KHR_blend_equation_advanced_coherent", +#endif +#ifdef GL_KHR_context_flush_control + "GL_KHR_context_flush_control", +#endif +#ifdef GL_KHR_debug + "GL_KHR_debug", +#endif +#ifdef GL_KHR_no_error + "GL_KHR_no_error", +#endif +#ifdef GL_KHR_parallel_shader_compile + "GL_KHR_parallel_shader_compile", +#endif +#ifdef GL_KHR_robust_buffer_access_behavior + "GL_KHR_robust_buffer_access_behavior", +#endif +#ifdef GL_KHR_robustness + "GL_KHR_robustness", +#endif +#ifdef GL_KHR_texture_compression_astc_hdr + "GL_KHR_texture_compression_astc_hdr", +#endif +#ifdef GL_KHR_texture_compression_astc_ldr + "GL_KHR_texture_compression_astc_ldr", +#endif +#ifdef GL_KHR_texture_compression_astc_sliced_3d + "GL_KHR_texture_compression_astc_sliced_3d", +#endif +#ifdef GL_KTX_buffer_region + "GL_KTX_buffer_region", +#endif +#ifdef GL_MESAX_texture_stack + "GL_MESAX_texture_stack", +#endif +#ifdef GL_MESA_pack_invert + "GL_MESA_pack_invert", +#endif +#ifdef GL_MESA_resize_buffers + "GL_MESA_resize_buffers", +#endif +#ifdef GL_MESA_shader_integer_functions + "GL_MESA_shader_integer_functions", +#endif +#ifdef GL_MESA_window_pos + "GL_MESA_window_pos", +#endif +#ifdef GL_MESA_ycbcr_texture + "GL_MESA_ycbcr_texture", +#endif +#ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers + "GL_NVX_blend_equation_advanced_multi_draw_buffers", +#endif +#ifdef GL_NVX_conditional_render + "GL_NVX_conditional_render", +#endif +#ifdef GL_NVX_gpu_memory_info + "GL_NVX_gpu_memory_info", +#endif +#ifdef GL_NVX_linked_gpu_multicast + "GL_NVX_linked_gpu_multicast", +#endif +#ifdef GL_NV_3dvision_settings + "GL_NV_3dvision_settings", +#endif +#ifdef GL_NV_EGL_stream_consumer_external + "GL_NV_EGL_stream_consumer_external", +#endif +#ifdef GL_NV_alpha_to_coverage_dither_control + "GL_NV_alpha_to_coverage_dither_control", +#endif +#ifdef GL_NV_bgr + "GL_NV_bgr", +#endif +#ifdef GL_NV_bindless_multi_draw_indirect + "GL_NV_bindless_multi_draw_indirect", +#endif +#ifdef GL_NV_bindless_multi_draw_indirect_count + "GL_NV_bindless_multi_draw_indirect_count", +#endif +#ifdef GL_NV_bindless_texture + "GL_NV_bindless_texture", +#endif +#ifdef GL_NV_blend_equation_advanced + "GL_NV_blend_equation_advanced", +#endif +#ifdef GL_NV_blend_equation_advanced_coherent + "GL_NV_blend_equation_advanced_coherent", +#endif +#ifdef GL_NV_blend_minmax_factor + "GL_NV_blend_minmax_factor", +#endif +#ifdef GL_NV_blend_square + "GL_NV_blend_square", +#endif +#ifdef GL_NV_clip_space_w_scaling + "GL_NV_clip_space_w_scaling", +#endif +#ifdef GL_NV_command_list + "GL_NV_command_list", +#endif +#ifdef GL_NV_compute_program5 + "GL_NV_compute_program5", +#endif +#ifdef GL_NV_conditional_render + "GL_NV_conditional_render", +#endif +#ifdef GL_NV_conservative_raster + "GL_NV_conservative_raster", +#endif +#ifdef GL_NV_conservative_raster_dilate + "GL_NV_conservative_raster_dilate", +#endif +#ifdef GL_NV_conservative_raster_pre_snap_triangles + "GL_NV_conservative_raster_pre_snap_triangles", +#endif +#ifdef GL_NV_copy_buffer + "GL_NV_copy_buffer", +#endif +#ifdef GL_NV_copy_depth_to_color + "GL_NV_copy_depth_to_color", +#endif +#ifdef GL_NV_copy_image + "GL_NV_copy_image", +#endif +#ifdef GL_NV_deep_texture3D + "GL_NV_deep_texture3D", +#endif +#ifdef GL_NV_depth_buffer_float + "GL_NV_depth_buffer_float", +#endif +#ifdef GL_NV_depth_clamp + "GL_NV_depth_clamp", +#endif +#ifdef GL_NV_depth_range_unclamped + "GL_NV_depth_range_unclamped", +#endif +#ifdef GL_NV_draw_buffers + "GL_NV_draw_buffers", +#endif +#ifdef GL_NV_draw_instanced + "GL_NV_draw_instanced", +#endif +#ifdef GL_NV_draw_texture + "GL_NV_draw_texture", +#endif +#ifdef GL_NV_draw_vulkan_image + "GL_NV_draw_vulkan_image", +#endif +#ifdef GL_NV_evaluators + "GL_NV_evaluators", +#endif +#ifdef GL_NV_explicit_attrib_location + "GL_NV_explicit_attrib_location", +#endif +#ifdef GL_NV_explicit_multisample + "GL_NV_explicit_multisample", +#endif +#ifdef GL_NV_fbo_color_attachments + "GL_NV_fbo_color_attachments", +#endif +#ifdef GL_NV_fence + "GL_NV_fence", +#endif +#ifdef GL_NV_fill_rectangle + "GL_NV_fill_rectangle", +#endif +#ifdef GL_NV_float_buffer + "GL_NV_float_buffer", +#endif +#ifdef GL_NV_fog_distance + "GL_NV_fog_distance", +#endif +#ifdef GL_NV_fragment_coverage_to_color + "GL_NV_fragment_coverage_to_color", +#endif +#ifdef GL_NV_fragment_program + "GL_NV_fragment_program", +#endif +#ifdef GL_NV_fragment_program2 + "GL_NV_fragment_program2", +#endif +#ifdef GL_NV_fragment_program4 + "GL_NV_fragment_program4", +#endif +#ifdef GL_NV_fragment_program_option + "GL_NV_fragment_program_option", +#endif +#ifdef GL_NV_fragment_shader_interlock + "GL_NV_fragment_shader_interlock", +#endif +#ifdef GL_NV_framebuffer_blit + "GL_NV_framebuffer_blit", +#endif +#ifdef GL_NV_framebuffer_mixed_samples + "GL_NV_framebuffer_mixed_samples", +#endif +#ifdef GL_NV_framebuffer_multisample + "GL_NV_framebuffer_multisample", +#endif +#ifdef GL_NV_framebuffer_multisample_coverage + "GL_NV_framebuffer_multisample_coverage", +#endif +#ifdef GL_NV_generate_mipmap_sRGB + "GL_NV_generate_mipmap_sRGB", +#endif +#ifdef GL_NV_geometry_program4 + "GL_NV_geometry_program4", +#endif +#ifdef GL_NV_geometry_shader4 + "GL_NV_geometry_shader4", +#endif +#ifdef GL_NV_geometry_shader_passthrough + "GL_NV_geometry_shader_passthrough", +#endif +#ifdef GL_NV_gpu_multicast + "GL_NV_gpu_multicast", +#endif +#ifdef GL_NV_gpu_program4 + "GL_NV_gpu_program4", +#endif +#ifdef GL_NV_gpu_program5 + "GL_NV_gpu_program5", +#endif +#ifdef GL_NV_gpu_program5_mem_extended + "GL_NV_gpu_program5_mem_extended", +#endif +#ifdef GL_NV_gpu_program_fp64 + "GL_NV_gpu_program_fp64", +#endif +#ifdef GL_NV_gpu_shader5 + "GL_NV_gpu_shader5", +#endif +#ifdef GL_NV_half_float + "GL_NV_half_float", +#endif +#ifdef GL_NV_image_formats + "GL_NV_image_formats", +#endif +#ifdef GL_NV_instanced_arrays + "GL_NV_instanced_arrays", +#endif +#ifdef GL_NV_internalformat_sample_query + "GL_NV_internalformat_sample_query", +#endif +#ifdef GL_NV_light_max_exponent + "GL_NV_light_max_exponent", +#endif +#ifdef GL_NV_multisample_coverage + "GL_NV_multisample_coverage", +#endif +#ifdef GL_NV_multisample_filter_hint + "GL_NV_multisample_filter_hint", +#endif +#ifdef GL_NV_non_square_matrices + "GL_NV_non_square_matrices", +#endif +#ifdef GL_NV_occlusion_query + "GL_NV_occlusion_query", +#endif +#ifdef GL_NV_pack_subimage + "GL_NV_pack_subimage", +#endif +#ifdef GL_NV_packed_depth_stencil + "GL_NV_packed_depth_stencil", +#endif +#ifdef GL_NV_packed_float + "GL_NV_packed_float", +#endif +#ifdef GL_NV_packed_float_linear + "GL_NV_packed_float_linear", +#endif +#ifdef GL_NV_parameter_buffer_object + "GL_NV_parameter_buffer_object", +#endif +#ifdef GL_NV_parameter_buffer_object2 + "GL_NV_parameter_buffer_object2", +#endif +#ifdef GL_NV_path_rendering + "GL_NV_path_rendering", +#endif +#ifdef GL_NV_path_rendering_shared_edge + "GL_NV_path_rendering_shared_edge", +#endif +#ifdef GL_NV_pixel_buffer_object + "GL_NV_pixel_buffer_object", +#endif +#ifdef GL_NV_pixel_data_range + "GL_NV_pixel_data_range", +#endif +#ifdef GL_NV_platform_binary + "GL_NV_platform_binary", +#endif +#ifdef GL_NV_point_sprite + "GL_NV_point_sprite", +#endif +#ifdef GL_NV_polygon_mode + "GL_NV_polygon_mode", +#endif +#ifdef GL_NV_present_video + "GL_NV_present_video", +#endif +#ifdef GL_NV_primitive_restart + "GL_NV_primitive_restart", +#endif +#ifdef GL_NV_read_depth + "GL_NV_read_depth", +#endif +#ifdef GL_NV_read_depth_stencil + "GL_NV_read_depth_stencil", +#endif +#ifdef GL_NV_read_stencil + "GL_NV_read_stencil", +#endif +#ifdef GL_NV_register_combiners + "GL_NV_register_combiners", +#endif +#ifdef GL_NV_register_combiners2 + "GL_NV_register_combiners2", +#endif +#ifdef GL_NV_robustness_video_memory_purge + "GL_NV_robustness_video_memory_purge", +#endif +#ifdef GL_NV_sRGB_formats + "GL_NV_sRGB_formats", +#endif +#ifdef GL_NV_sample_locations + "GL_NV_sample_locations", +#endif +#ifdef GL_NV_sample_mask_override_coverage + "GL_NV_sample_mask_override_coverage", +#endif +#ifdef GL_NV_shader_atomic_counters + "GL_NV_shader_atomic_counters", +#endif +#ifdef GL_NV_shader_atomic_float + "GL_NV_shader_atomic_float", +#endif +#ifdef GL_NV_shader_atomic_float64 + "GL_NV_shader_atomic_float64", +#endif +#ifdef GL_NV_shader_atomic_fp16_vector + "GL_NV_shader_atomic_fp16_vector", +#endif +#ifdef GL_NV_shader_atomic_int64 + "GL_NV_shader_atomic_int64", +#endif +#ifdef GL_NV_shader_buffer_load + "GL_NV_shader_buffer_load", +#endif +#ifdef GL_NV_shader_noperspective_interpolation + "GL_NV_shader_noperspective_interpolation", +#endif +#ifdef GL_NV_shader_storage_buffer_object + "GL_NV_shader_storage_buffer_object", +#endif +#ifdef GL_NV_shader_thread_group + "GL_NV_shader_thread_group", +#endif +#ifdef GL_NV_shader_thread_shuffle + "GL_NV_shader_thread_shuffle", +#endif +#ifdef GL_NV_shadow_samplers_array + "GL_NV_shadow_samplers_array", +#endif +#ifdef GL_NV_shadow_samplers_cube + "GL_NV_shadow_samplers_cube", +#endif +#ifdef GL_NV_stereo_view_rendering + "GL_NV_stereo_view_rendering", +#endif +#ifdef GL_NV_tessellation_program5 + "GL_NV_tessellation_program5", +#endif +#ifdef GL_NV_texgen_emboss + "GL_NV_texgen_emboss", +#endif +#ifdef GL_NV_texgen_reflection + "GL_NV_texgen_reflection", +#endif +#ifdef GL_NV_texture_array + "GL_NV_texture_array", +#endif +#ifdef GL_NV_texture_barrier + "GL_NV_texture_barrier", +#endif +#ifdef GL_NV_texture_border_clamp + "GL_NV_texture_border_clamp", +#endif +#ifdef GL_NV_texture_compression_latc + "GL_NV_texture_compression_latc", +#endif +#ifdef GL_NV_texture_compression_s3tc + "GL_NV_texture_compression_s3tc", +#endif +#ifdef GL_NV_texture_compression_s3tc_update + "GL_NV_texture_compression_s3tc_update", +#endif +#ifdef GL_NV_texture_compression_vtc + "GL_NV_texture_compression_vtc", +#endif +#ifdef GL_NV_texture_env_combine4 + "GL_NV_texture_env_combine4", +#endif +#ifdef GL_NV_texture_expand_normal + "GL_NV_texture_expand_normal", +#endif +#ifdef GL_NV_texture_multisample + "GL_NV_texture_multisample", +#endif +#ifdef GL_NV_texture_npot_2D_mipmap + "GL_NV_texture_npot_2D_mipmap", +#endif +#ifdef GL_NV_texture_rectangle + "GL_NV_texture_rectangle", +#endif +#ifdef GL_NV_texture_rectangle_compressed + "GL_NV_texture_rectangle_compressed", +#endif +#ifdef GL_NV_texture_shader + "GL_NV_texture_shader", +#endif +#ifdef GL_NV_texture_shader2 + "GL_NV_texture_shader2", +#endif +#ifdef GL_NV_texture_shader3 + "GL_NV_texture_shader3", +#endif +#ifdef GL_NV_transform_feedback + "GL_NV_transform_feedback", +#endif +#ifdef GL_NV_transform_feedback2 + "GL_NV_transform_feedback2", +#endif +#ifdef GL_NV_uniform_buffer_unified_memory + "GL_NV_uniform_buffer_unified_memory", +#endif +#ifdef GL_NV_vdpau_interop + "GL_NV_vdpau_interop", +#endif +#ifdef GL_NV_vertex_array_range + "GL_NV_vertex_array_range", +#endif +#ifdef GL_NV_vertex_array_range2 + "GL_NV_vertex_array_range2", +#endif +#ifdef GL_NV_vertex_attrib_integer_64bit + "GL_NV_vertex_attrib_integer_64bit", +#endif +#ifdef GL_NV_vertex_buffer_unified_memory + "GL_NV_vertex_buffer_unified_memory", +#endif +#ifdef GL_NV_vertex_program + "GL_NV_vertex_program", +#endif +#ifdef GL_NV_vertex_program1_1 + "GL_NV_vertex_program1_1", +#endif +#ifdef GL_NV_vertex_program2 + "GL_NV_vertex_program2", +#endif +#ifdef GL_NV_vertex_program2_option + "GL_NV_vertex_program2_option", +#endif +#ifdef GL_NV_vertex_program3 + "GL_NV_vertex_program3", +#endif +#ifdef GL_NV_vertex_program4 + "GL_NV_vertex_program4", +#endif +#ifdef GL_NV_video_capture + "GL_NV_video_capture", +#endif +#ifdef GL_NV_viewport_array + "GL_NV_viewport_array", +#endif +#ifdef GL_NV_viewport_array2 + "GL_NV_viewport_array2", +#endif +#ifdef GL_NV_viewport_swizzle + "GL_NV_viewport_swizzle", +#endif +#ifdef GL_OES_byte_coordinates + "GL_OES_byte_coordinates", +#endif +#ifdef GL_OML_interlace + "GL_OML_interlace", +#endif +#ifdef GL_OML_resample + "GL_OML_resample", +#endif +#ifdef GL_OML_subsample + "GL_OML_subsample", +#endif +#ifdef GL_OVR_multiview + "GL_OVR_multiview", +#endif +#ifdef GL_OVR_multiview2 + "GL_OVR_multiview2", +#endif +#ifdef GL_OVR_multiview_multisampled_render_to_texture + "GL_OVR_multiview_multisampled_render_to_texture", +#endif +#ifdef GL_PGI_misc_hints + "GL_PGI_misc_hints", +#endif +#ifdef GL_PGI_vertex_hints + "GL_PGI_vertex_hints", +#endif +#ifdef GL_QCOM_alpha_test + "GL_QCOM_alpha_test", +#endif +#ifdef GL_QCOM_binning_control + "GL_QCOM_binning_control", +#endif +#ifdef GL_QCOM_driver_control + "GL_QCOM_driver_control", +#endif +#ifdef GL_QCOM_extended_get + "GL_QCOM_extended_get", +#endif +#ifdef GL_QCOM_extended_get2 + "GL_QCOM_extended_get2", +#endif +#ifdef GL_QCOM_framebuffer_foveated + "GL_QCOM_framebuffer_foveated", +#endif +#ifdef GL_QCOM_perfmon_global_mode + "GL_QCOM_perfmon_global_mode", +#endif +#ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent + "GL_QCOM_shader_framebuffer_fetch_noncoherent", +#endif +#ifdef GL_QCOM_tiled_rendering + "GL_QCOM_tiled_rendering", +#endif +#ifdef GL_QCOM_writeonly_rendering + "GL_QCOM_writeonly_rendering", +#endif +#ifdef GL_REGAL_ES1_0_compatibility + "GL_REGAL_ES1_0_compatibility", +#endif +#ifdef GL_REGAL_ES1_1_compatibility + "GL_REGAL_ES1_1_compatibility", +#endif +#ifdef GL_REGAL_enable + "GL_REGAL_enable", +#endif +#ifdef GL_REGAL_error_string + "GL_REGAL_error_string", +#endif +#ifdef GL_REGAL_extension_query + "GL_REGAL_extension_query", +#endif +#ifdef GL_REGAL_log + "GL_REGAL_log", +#endif +#ifdef GL_REGAL_proc_address + "GL_REGAL_proc_address", +#endif +#ifdef GL_REND_screen_coordinates + "GL_REND_screen_coordinates", +#endif +#ifdef GL_S3_s3tc + "GL_S3_s3tc", +#endif +#ifdef GL_SGIS_clip_band_hint + "GL_SGIS_clip_band_hint", +#endif +#ifdef GL_SGIS_color_range + "GL_SGIS_color_range", +#endif +#ifdef GL_SGIS_detail_texture + "GL_SGIS_detail_texture", +#endif +#ifdef GL_SGIS_fog_function + "GL_SGIS_fog_function", +#endif +#ifdef GL_SGIS_generate_mipmap + "GL_SGIS_generate_mipmap", +#endif +#ifdef GL_SGIS_line_texgen + "GL_SGIS_line_texgen", +#endif +#ifdef GL_SGIS_multisample + "GL_SGIS_multisample", +#endif +#ifdef GL_SGIS_multitexture + "GL_SGIS_multitexture", +#endif +#ifdef GL_SGIS_pixel_texture + "GL_SGIS_pixel_texture", +#endif +#ifdef GL_SGIS_point_line_texgen + "GL_SGIS_point_line_texgen", +#endif +#ifdef GL_SGIS_shared_multisample + "GL_SGIS_shared_multisample", +#endif +#ifdef GL_SGIS_sharpen_texture + "GL_SGIS_sharpen_texture", +#endif +#ifdef GL_SGIS_texture4D + "GL_SGIS_texture4D", +#endif +#ifdef GL_SGIS_texture_border_clamp + "GL_SGIS_texture_border_clamp", +#endif +#ifdef GL_SGIS_texture_edge_clamp + "GL_SGIS_texture_edge_clamp", +#endif +#ifdef GL_SGIS_texture_filter4 + "GL_SGIS_texture_filter4", +#endif +#ifdef GL_SGIS_texture_lod + "GL_SGIS_texture_lod", +#endif +#ifdef GL_SGIS_texture_select + "GL_SGIS_texture_select", +#endif +#ifdef GL_SGIX_async + "GL_SGIX_async", +#endif +#ifdef GL_SGIX_async_histogram + "GL_SGIX_async_histogram", +#endif +#ifdef GL_SGIX_async_pixel + "GL_SGIX_async_pixel", +#endif +#ifdef GL_SGIX_bali_g_instruments + "GL_SGIX_bali_g_instruments", +#endif +#ifdef GL_SGIX_bali_r_instruments + "GL_SGIX_bali_r_instruments", +#endif +#ifdef GL_SGIX_bali_timer_instruments + "GL_SGIX_bali_timer_instruments", +#endif +#ifdef GL_SGIX_blend_alpha_minmax + "GL_SGIX_blend_alpha_minmax", +#endif +#ifdef GL_SGIX_blend_cadd + "GL_SGIX_blend_cadd", +#endif +#ifdef GL_SGIX_blend_cmultiply + "GL_SGIX_blend_cmultiply", +#endif +#ifdef GL_SGIX_calligraphic_fragment + "GL_SGIX_calligraphic_fragment", +#endif +#ifdef GL_SGIX_clipmap + "GL_SGIX_clipmap", +#endif +#ifdef GL_SGIX_color_matrix_accuracy + "GL_SGIX_color_matrix_accuracy", +#endif +#ifdef GL_SGIX_color_table_index_mode + "GL_SGIX_color_table_index_mode", +#endif +#ifdef GL_SGIX_complex_polar + "GL_SGIX_complex_polar", +#endif +#ifdef GL_SGIX_convolution_accuracy + "GL_SGIX_convolution_accuracy", +#endif +#ifdef GL_SGIX_cube_map + "GL_SGIX_cube_map", +#endif +#ifdef GL_SGIX_cylinder_texgen + "GL_SGIX_cylinder_texgen", +#endif +#ifdef GL_SGIX_datapipe + "GL_SGIX_datapipe", +#endif +#ifdef GL_SGIX_decimation + "GL_SGIX_decimation", +#endif +#ifdef GL_SGIX_depth_pass_instrument + "GL_SGIX_depth_pass_instrument", +#endif +#ifdef GL_SGIX_depth_texture + "GL_SGIX_depth_texture", +#endif +#ifdef GL_SGIX_dvc + "GL_SGIX_dvc", +#endif +#ifdef GL_SGIX_flush_raster + "GL_SGIX_flush_raster", +#endif +#ifdef GL_SGIX_fog_blend + "GL_SGIX_fog_blend", +#endif +#ifdef GL_SGIX_fog_factor_to_alpha + "GL_SGIX_fog_factor_to_alpha", +#endif +#ifdef GL_SGIX_fog_layers + "GL_SGIX_fog_layers", +#endif +#ifdef GL_SGIX_fog_offset + "GL_SGIX_fog_offset", +#endif +#ifdef GL_SGIX_fog_patchy + "GL_SGIX_fog_patchy", +#endif +#ifdef GL_SGIX_fog_scale + "GL_SGIX_fog_scale", +#endif +#ifdef GL_SGIX_fog_texture + "GL_SGIX_fog_texture", +#endif +#ifdef GL_SGIX_fragment_lighting_space + "GL_SGIX_fragment_lighting_space", +#endif +#ifdef GL_SGIX_fragment_specular_lighting + "GL_SGIX_fragment_specular_lighting", +#endif +#ifdef GL_SGIX_fragments_instrument + "GL_SGIX_fragments_instrument", +#endif +#ifdef GL_SGIX_framezoom + "GL_SGIX_framezoom", +#endif +#ifdef GL_SGIX_icc_texture + "GL_SGIX_icc_texture", +#endif +#ifdef GL_SGIX_igloo_interface + "GL_SGIX_igloo_interface", +#endif +#ifdef GL_SGIX_image_compression + "GL_SGIX_image_compression", +#endif +#ifdef GL_SGIX_impact_pixel_texture + "GL_SGIX_impact_pixel_texture", +#endif +#ifdef GL_SGIX_instrument_error + "GL_SGIX_instrument_error", +#endif +#ifdef GL_SGIX_interlace + "GL_SGIX_interlace", +#endif +#ifdef GL_SGIX_ir_instrument1 + "GL_SGIX_ir_instrument1", +#endif +#ifdef GL_SGIX_line_quality_hint + "GL_SGIX_line_quality_hint", +#endif +#ifdef GL_SGIX_list_priority + "GL_SGIX_list_priority", +#endif +#ifdef GL_SGIX_mpeg1 + "GL_SGIX_mpeg1", +#endif +#ifdef GL_SGIX_mpeg2 + "GL_SGIX_mpeg2", +#endif +#ifdef GL_SGIX_nonlinear_lighting_pervertex + "GL_SGIX_nonlinear_lighting_pervertex", +#endif +#ifdef GL_SGIX_nurbs_eval + "GL_SGIX_nurbs_eval", +#endif +#ifdef GL_SGIX_occlusion_instrument + "GL_SGIX_occlusion_instrument", +#endif +#ifdef GL_SGIX_packed_6bytes + "GL_SGIX_packed_6bytes", +#endif +#ifdef GL_SGIX_pixel_texture + "GL_SGIX_pixel_texture", +#endif +#ifdef GL_SGIX_pixel_texture_bits + "GL_SGIX_pixel_texture_bits", +#endif +#ifdef GL_SGIX_pixel_texture_lod + "GL_SGIX_pixel_texture_lod", +#endif +#ifdef GL_SGIX_pixel_tiles + "GL_SGIX_pixel_tiles", +#endif +#ifdef GL_SGIX_polynomial_ffd + "GL_SGIX_polynomial_ffd", +#endif +#ifdef GL_SGIX_quad_mesh + "GL_SGIX_quad_mesh", +#endif +#ifdef GL_SGIX_reference_plane + "GL_SGIX_reference_plane", +#endif +#ifdef GL_SGIX_resample + "GL_SGIX_resample", +#endif +#ifdef GL_SGIX_scalebias_hint + "GL_SGIX_scalebias_hint", +#endif +#ifdef GL_SGIX_shadow + "GL_SGIX_shadow", +#endif +#ifdef GL_SGIX_shadow_ambient + "GL_SGIX_shadow_ambient", +#endif +#ifdef GL_SGIX_slim + "GL_SGIX_slim", +#endif +#ifdef GL_SGIX_spotlight_cutoff + "GL_SGIX_spotlight_cutoff", +#endif +#ifdef GL_SGIX_sprite + "GL_SGIX_sprite", +#endif +#ifdef GL_SGIX_subdiv_patch + "GL_SGIX_subdiv_patch", +#endif +#ifdef GL_SGIX_subsample + "GL_SGIX_subsample", +#endif +#ifdef GL_SGIX_tag_sample_buffer + "GL_SGIX_tag_sample_buffer", +#endif +#ifdef GL_SGIX_texture_add_env + "GL_SGIX_texture_add_env", +#endif +#ifdef GL_SGIX_texture_coordinate_clamp + "GL_SGIX_texture_coordinate_clamp", +#endif +#ifdef GL_SGIX_texture_lod_bias + "GL_SGIX_texture_lod_bias", +#endif +#ifdef GL_SGIX_texture_mipmap_anisotropic + "GL_SGIX_texture_mipmap_anisotropic", +#endif +#ifdef GL_SGIX_texture_multi_buffer + "GL_SGIX_texture_multi_buffer", +#endif +#ifdef GL_SGIX_texture_phase + "GL_SGIX_texture_phase", +#endif +#ifdef GL_SGIX_texture_range + "GL_SGIX_texture_range", +#endif +#ifdef GL_SGIX_texture_scale_bias + "GL_SGIX_texture_scale_bias", +#endif +#ifdef GL_SGIX_texture_supersample + "GL_SGIX_texture_supersample", +#endif +#ifdef GL_SGIX_vector_ops + "GL_SGIX_vector_ops", +#endif +#ifdef GL_SGIX_vertex_array_object + "GL_SGIX_vertex_array_object", +#endif +#ifdef GL_SGIX_vertex_preclip + "GL_SGIX_vertex_preclip", +#endif +#ifdef GL_SGIX_vertex_preclip_hint + "GL_SGIX_vertex_preclip_hint", +#endif +#ifdef GL_SGIX_ycrcb + "GL_SGIX_ycrcb", +#endif +#ifdef GL_SGIX_ycrcb_subsample + "GL_SGIX_ycrcb_subsample", +#endif +#ifdef GL_SGIX_ycrcba + "GL_SGIX_ycrcba", +#endif +#ifdef GL_SGI_color_matrix + "GL_SGI_color_matrix", +#endif +#ifdef GL_SGI_color_table + "GL_SGI_color_table", +#endif +#ifdef GL_SGI_complex + "GL_SGI_complex", +#endif +#ifdef GL_SGI_complex_type + "GL_SGI_complex_type", +#endif +#ifdef GL_SGI_fft + "GL_SGI_fft", +#endif +#ifdef GL_SGI_texture_color_table + "GL_SGI_texture_color_table", +#endif +#ifdef GL_SUNX_constant_data + "GL_SUNX_constant_data", +#endif +#ifdef GL_SUN_convolution_border_modes + "GL_SUN_convolution_border_modes", +#endif +#ifdef GL_SUN_global_alpha + "GL_SUN_global_alpha", +#endif +#ifdef GL_SUN_mesh_array + "GL_SUN_mesh_array", +#endif +#ifdef GL_SUN_read_video_pixels + "GL_SUN_read_video_pixels", +#endif +#ifdef GL_SUN_slice_accum + "GL_SUN_slice_accum", +#endif +#ifdef GL_SUN_triangle_list + "GL_SUN_triangle_list", +#endif +#ifdef GL_SUN_vertex + "GL_SUN_vertex", +#endif +#ifdef GL_WIN_phong_shading + "GL_WIN_phong_shading", +#endif +#ifdef GL_WIN_scene_markerXXX + "GL_WIN_scene_markerXXX", +#endif +#ifdef GL_WIN_specular_fog + "GL_WIN_specular_fog", +#endif +#ifdef GL_WIN_swap_hint + "GL_WIN_swap_hint", +#endif + NULL +}; + +/* Detected in the extension string or strings */ +static GLboolean _glewExtensionString[801]; +/* Detected via extension string or experimental mode */ +static GLboolean* _glewExtensionEnabled[] = { +#ifdef GL_VERSION_1_2 + &__GLEW_VERSION_1_2, +#endif +#ifdef GL_VERSION_1_2_1 + &__GLEW_VERSION_1_2_1, +#endif +#ifdef GL_VERSION_1_3 + &__GLEW_VERSION_1_3, +#endif +#ifdef GL_VERSION_1_4 + &__GLEW_VERSION_1_4, +#endif +#ifdef GL_VERSION_1_5 + &__GLEW_VERSION_1_5, +#endif +#ifdef GL_VERSION_2_0 + &__GLEW_VERSION_2_0, +#endif +#ifdef GL_VERSION_2_1 + &__GLEW_VERSION_2_1, +#endif +#ifdef GL_VERSION_3_0 + &__GLEW_VERSION_3_0, +#endif +#ifdef GL_VERSION_3_1 + &__GLEW_VERSION_3_1, +#endif +#ifdef GL_VERSION_3_2 + &__GLEW_VERSION_3_2, +#endif +#ifdef GL_VERSION_3_3 + &__GLEW_VERSION_3_3, +#endif +#ifdef GL_VERSION_4_0 + &__GLEW_VERSION_4_0, +#endif +#ifdef GL_VERSION_4_1 + &__GLEW_VERSION_4_1, +#endif +#ifdef GL_VERSION_4_2 + &__GLEW_VERSION_4_2, +#endif +#ifdef GL_VERSION_4_3 + &__GLEW_VERSION_4_3, +#endif +#ifdef GL_VERSION_4_4 + &__GLEW_VERSION_4_4, +#endif +#ifdef GL_VERSION_4_5 + &__GLEW_VERSION_4_5, +#endif +#ifdef GL_VERSION_4_6 + &__GLEW_VERSION_4_6, +#endif +#ifdef GL_3DFX_multisample + &__GLEW_3DFX_multisample, +#endif +#ifdef GL_3DFX_tbuffer + &__GLEW_3DFX_tbuffer, +#endif +#ifdef GL_3DFX_texture_compression_FXT1 + &__GLEW_3DFX_texture_compression_FXT1, +#endif +#ifdef GL_AMD_blend_minmax_factor + &__GLEW_AMD_blend_minmax_factor, +#endif +#ifdef GL_AMD_compressed_3DC_texture + &__GLEW_AMD_compressed_3DC_texture, +#endif +#ifdef GL_AMD_compressed_ATC_texture + &__GLEW_AMD_compressed_ATC_texture, +#endif +#ifdef GL_AMD_conservative_depth + &__GLEW_AMD_conservative_depth, +#endif +#ifdef GL_AMD_debug_output + &__GLEW_AMD_debug_output, +#endif +#ifdef GL_AMD_depth_clamp_separate + &__GLEW_AMD_depth_clamp_separate, +#endif +#ifdef GL_AMD_draw_buffers_blend + &__GLEW_AMD_draw_buffers_blend, +#endif +#ifdef GL_AMD_framebuffer_sample_positions + &__GLEW_AMD_framebuffer_sample_positions, +#endif +#ifdef GL_AMD_gcn_shader + &__GLEW_AMD_gcn_shader, +#endif +#ifdef GL_AMD_gpu_shader_half_float + &__GLEW_AMD_gpu_shader_half_float, +#endif +#ifdef GL_AMD_gpu_shader_int16 + &__GLEW_AMD_gpu_shader_int16, +#endif +#ifdef GL_AMD_gpu_shader_int64 + &__GLEW_AMD_gpu_shader_int64, +#endif +#ifdef GL_AMD_interleaved_elements + &__GLEW_AMD_interleaved_elements, +#endif +#ifdef GL_AMD_multi_draw_indirect + &__GLEW_AMD_multi_draw_indirect, +#endif +#ifdef GL_AMD_name_gen_delete + &__GLEW_AMD_name_gen_delete, +#endif +#ifdef GL_AMD_occlusion_query_event + &__GLEW_AMD_occlusion_query_event, +#endif +#ifdef GL_AMD_performance_monitor + &__GLEW_AMD_performance_monitor, +#endif +#ifdef GL_AMD_pinned_memory + &__GLEW_AMD_pinned_memory, +#endif +#ifdef GL_AMD_program_binary_Z400 + &__GLEW_AMD_program_binary_Z400, +#endif +#ifdef GL_AMD_query_buffer_object + &__GLEW_AMD_query_buffer_object, +#endif +#ifdef GL_AMD_sample_positions + &__GLEW_AMD_sample_positions, +#endif +#ifdef GL_AMD_seamless_cubemap_per_texture + &__GLEW_AMD_seamless_cubemap_per_texture, +#endif +#ifdef GL_AMD_shader_atomic_counter_ops + &__GLEW_AMD_shader_atomic_counter_ops, +#endif +#ifdef GL_AMD_shader_ballot + &__GLEW_AMD_shader_ballot, +#endif +#ifdef GL_AMD_shader_explicit_vertex_parameter + &__GLEW_AMD_shader_explicit_vertex_parameter, +#endif +#ifdef GL_AMD_shader_stencil_export + &__GLEW_AMD_shader_stencil_export, +#endif +#ifdef GL_AMD_shader_stencil_value_export + &__GLEW_AMD_shader_stencil_value_export, +#endif +#ifdef GL_AMD_shader_trinary_minmax + &__GLEW_AMD_shader_trinary_minmax, +#endif +#ifdef GL_AMD_sparse_texture + &__GLEW_AMD_sparse_texture, +#endif +#ifdef GL_AMD_stencil_operation_extended + &__GLEW_AMD_stencil_operation_extended, +#endif +#ifdef GL_AMD_texture_gather_bias_lod + &__GLEW_AMD_texture_gather_bias_lod, +#endif +#ifdef GL_AMD_texture_texture4 + &__GLEW_AMD_texture_texture4, +#endif +#ifdef GL_AMD_transform_feedback3_lines_triangles + &__GLEW_AMD_transform_feedback3_lines_triangles, +#endif +#ifdef GL_AMD_transform_feedback4 + &__GLEW_AMD_transform_feedback4, +#endif +#ifdef GL_AMD_vertex_shader_layer + &__GLEW_AMD_vertex_shader_layer, +#endif +#ifdef GL_AMD_vertex_shader_tessellator + &__GLEW_AMD_vertex_shader_tessellator, +#endif +#ifdef GL_AMD_vertex_shader_viewport_index + &__GLEW_AMD_vertex_shader_viewport_index, +#endif +#ifdef GL_ANDROID_extension_pack_es31a + &__GLEW_ANDROID_extension_pack_es31a, +#endif +#ifdef GL_ANGLE_depth_texture + &__GLEW_ANGLE_depth_texture, +#endif +#ifdef GL_ANGLE_framebuffer_blit + &__GLEW_ANGLE_framebuffer_blit, +#endif +#ifdef GL_ANGLE_framebuffer_multisample + &__GLEW_ANGLE_framebuffer_multisample, +#endif +#ifdef GL_ANGLE_instanced_arrays + &__GLEW_ANGLE_instanced_arrays, +#endif +#ifdef GL_ANGLE_pack_reverse_row_order + &__GLEW_ANGLE_pack_reverse_row_order, +#endif +#ifdef GL_ANGLE_program_binary + &__GLEW_ANGLE_program_binary, +#endif +#ifdef GL_ANGLE_texture_compression_dxt1 + &__GLEW_ANGLE_texture_compression_dxt1, +#endif +#ifdef GL_ANGLE_texture_compression_dxt3 + &__GLEW_ANGLE_texture_compression_dxt3, +#endif +#ifdef GL_ANGLE_texture_compression_dxt5 + &__GLEW_ANGLE_texture_compression_dxt5, +#endif +#ifdef GL_ANGLE_texture_usage + &__GLEW_ANGLE_texture_usage, +#endif +#ifdef GL_ANGLE_timer_query + &__GLEW_ANGLE_timer_query, +#endif +#ifdef GL_ANGLE_translated_shader_source + &__GLEW_ANGLE_translated_shader_source, +#endif +#ifdef GL_APPLE_aux_depth_stencil + &__GLEW_APPLE_aux_depth_stencil, +#endif +#ifdef GL_APPLE_client_storage + &__GLEW_APPLE_client_storage, +#endif +#ifdef GL_APPLE_clip_distance + &__GLEW_APPLE_clip_distance, +#endif +#ifdef GL_APPLE_color_buffer_packed_float + &__GLEW_APPLE_color_buffer_packed_float, +#endif +#ifdef GL_APPLE_copy_texture_levels + &__GLEW_APPLE_copy_texture_levels, +#endif +#ifdef GL_APPLE_element_array + &__GLEW_APPLE_element_array, +#endif +#ifdef GL_APPLE_fence + &__GLEW_APPLE_fence, +#endif +#ifdef GL_APPLE_float_pixels + &__GLEW_APPLE_float_pixels, +#endif +#ifdef GL_APPLE_flush_buffer_range + &__GLEW_APPLE_flush_buffer_range, +#endif +#ifdef GL_APPLE_framebuffer_multisample + &__GLEW_APPLE_framebuffer_multisample, +#endif +#ifdef GL_APPLE_object_purgeable + &__GLEW_APPLE_object_purgeable, +#endif +#ifdef GL_APPLE_pixel_buffer + &__GLEW_APPLE_pixel_buffer, +#endif +#ifdef GL_APPLE_rgb_422 + &__GLEW_APPLE_rgb_422, +#endif +#ifdef GL_APPLE_row_bytes + &__GLEW_APPLE_row_bytes, +#endif +#ifdef GL_APPLE_specular_vector + &__GLEW_APPLE_specular_vector, +#endif +#ifdef GL_APPLE_sync + &__GLEW_APPLE_sync, +#endif +#ifdef GL_APPLE_texture_2D_limited_npot + &__GLEW_APPLE_texture_2D_limited_npot, +#endif +#ifdef GL_APPLE_texture_format_BGRA8888 + &__GLEW_APPLE_texture_format_BGRA8888, +#endif +#ifdef GL_APPLE_texture_max_level + &__GLEW_APPLE_texture_max_level, +#endif +#ifdef GL_APPLE_texture_packed_float + &__GLEW_APPLE_texture_packed_float, +#endif +#ifdef GL_APPLE_texture_range + &__GLEW_APPLE_texture_range, +#endif +#ifdef GL_APPLE_transform_hint + &__GLEW_APPLE_transform_hint, +#endif +#ifdef GL_APPLE_vertex_array_object + &__GLEW_APPLE_vertex_array_object, +#endif +#ifdef GL_APPLE_vertex_array_range + &__GLEW_APPLE_vertex_array_range, +#endif +#ifdef GL_APPLE_vertex_program_evaluators + &__GLEW_APPLE_vertex_program_evaluators, +#endif +#ifdef GL_APPLE_ycbcr_422 + &__GLEW_APPLE_ycbcr_422, +#endif +#ifdef GL_ARB_ES2_compatibility + &__GLEW_ARB_ES2_compatibility, +#endif +#ifdef GL_ARB_ES3_1_compatibility + &__GLEW_ARB_ES3_1_compatibility, +#endif +#ifdef GL_ARB_ES3_2_compatibility + &__GLEW_ARB_ES3_2_compatibility, +#endif +#ifdef GL_ARB_ES3_compatibility + &__GLEW_ARB_ES3_compatibility, +#endif +#ifdef GL_ARB_arrays_of_arrays + &__GLEW_ARB_arrays_of_arrays, +#endif +#ifdef GL_ARB_base_instance + &__GLEW_ARB_base_instance, +#endif +#ifdef GL_ARB_bindless_texture + &__GLEW_ARB_bindless_texture, +#endif +#ifdef GL_ARB_blend_func_extended + &__GLEW_ARB_blend_func_extended, +#endif +#ifdef GL_ARB_buffer_storage + &__GLEW_ARB_buffer_storage, +#endif +#ifdef GL_ARB_cl_event + &__GLEW_ARB_cl_event, +#endif +#ifdef GL_ARB_clear_buffer_object + &__GLEW_ARB_clear_buffer_object, +#endif +#ifdef GL_ARB_clear_texture + &__GLEW_ARB_clear_texture, +#endif +#ifdef GL_ARB_clip_control + &__GLEW_ARB_clip_control, +#endif +#ifdef GL_ARB_color_buffer_float + &__GLEW_ARB_color_buffer_float, +#endif +#ifdef GL_ARB_compatibility + &__GLEW_ARB_compatibility, +#endif +#ifdef GL_ARB_compressed_texture_pixel_storage + &__GLEW_ARB_compressed_texture_pixel_storage, +#endif +#ifdef GL_ARB_compute_shader + &__GLEW_ARB_compute_shader, +#endif +#ifdef GL_ARB_compute_variable_group_size + &__GLEW_ARB_compute_variable_group_size, +#endif +#ifdef GL_ARB_conditional_render_inverted + &__GLEW_ARB_conditional_render_inverted, +#endif +#ifdef GL_ARB_conservative_depth + &__GLEW_ARB_conservative_depth, +#endif +#ifdef GL_ARB_copy_buffer + &__GLEW_ARB_copy_buffer, +#endif +#ifdef GL_ARB_copy_image + &__GLEW_ARB_copy_image, +#endif +#ifdef GL_ARB_cull_distance + &__GLEW_ARB_cull_distance, +#endif +#ifdef GL_ARB_debug_output + &__GLEW_ARB_debug_output, +#endif +#ifdef GL_ARB_depth_buffer_float + &__GLEW_ARB_depth_buffer_float, +#endif +#ifdef GL_ARB_depth_clamp + &__GLEW_ARB_depth_clamp, +#endif +#ifdef GL_ARB_depth_texture + &__GLEW_ARB_depth_texture, +#endif +#ifdef GL_ARB_derivative_control + &__GLEW_ARB_derivative_control, +#endif +#ifdef GL_ARB_direct_state_access + &__GLEW_ARB_direct_state_access, +#endif +#ifdef GL_ARB_draw_buffers + &__GLEW_ARB_draw_buffers, +#endif +#ifdef GL_ARB_draw_buffers_blend + &__GLEW_ARB_draw_buffers_blend, +#endif +#ifdef GL_ARB_draw_elements_base_vertex + &__GLEW_ARB_draw_elements_base_vertex, +#endif +#ifdef GL_ARB_draw_indirect + &__GLEW_ARB_draw_indirect, +#endif +#ifdef GL_ARB_draw_instanced + &__GLEW_ARB_draw_instanced, +#endif +#ifdef GL_ARB_enhanced_layouts + &__GLEW_ARB_enhanced_layouts, +#endif +#ifdef GL_ARB_explicit_attrib_location + &__GLEW_ARB_explicit_attrib_location, +#endif +#ifdef GL_ARB_explicit_uniform_location + &__GLEW_ARB_explicit_uniform_location, +#endif +#ifdef GL_ARB_fragment_coord_conventions + &__GLEW_ARB_fragment_coord_conventions, +#endif +#ifdef GL_ARB_fragment_layer_viewport + &__GLEW_ARB_fragment_layer_viewport, +#endif +#ifdef GL_ARB_fragment_program + &__GLEW_ARB_fragment_program, +#endif +#ifdef GL_ARB_fragment_program_shadow + &__GLEW_ARB_fragment_program_shadow, +#endif +#ifdef GL_ARB_fragment_shader + &__GLEW_ARB_fragment_shader, +#endif +#ifdef GL_ARB_fragment_shader_interlock + &__GLEW_ARB_fragment_shader_interlock, +#endif +#ifdef GL_ARB_framebuffer_no_attachments + &__GLEW_ARB_framebuffer_no_attachments, +#endif +#ifdef GL_ARB_framebuffer_object + &__GLEW_ARB_framebuffer_object, +#endif +#ifdef GL_ARB_framebuffer_sRGB + &__GLEW_ARB_framebuffer_sRGB, +#endif +#ifdef GL_ARB_geometry_shader4 + &__GLEW_ARB_geometry_shader4, +#endif +#ifdef GL_ARB_get_program_binary + &__GLEW_ARB_get_program_binary, +#endif +#ifdef GL_ARB_get_texture_sub_image + &__GLEW_ARB_get_texture_sub_image, +#endif +#ifdef GL_ARB_gl_spirv + &__GLEW_ARB_gl_spirv, +#endif +#ifdef GL_ARB_gpu_shader5 + &__GLEW_ARB_gpu_shader5, +#endif +#ifdef GL_ARB_gpu_shader_fp64 + &__GLEW_ARB_gpu_shader_fp64, +#endif +#ifdef GL_ARB_gpu_shader_int64 + &__GLEW_ARB_gpu_shader_int64, +#endif +#ifdef GL_ARB_half_float_pixel + &__GLEW_ARB_half_float_pixel, +#endif +#ifdef GL_ARB_half_float_vertex + &__GLEW_ARB_half_float_vertex, +#endif +#ifdef GL_ARB_imaging + &__GLEW_ARB_imaging, +#endif +#ifdef GL_ARB_indirect_parameters + &__GLEW_ARB_indirect_parameters, +#endif +#ifdef GL_ARB_instanced_arrays + &__GLEW_ARB_instanced_arrays, +#endif +#ifdef GL_ARB_internalformat_query + &__GLEW_ARB_internalformat_query, +#endif +#ifdef GL_ARB_internalformat_query2 + &__GLEW_ARB_internalformat_query2, +#endif +#ifdef GL_ARB_invalidate_subdata + &__GLEW_ARB_invalidate_subdata, +#endif +#ifdef GL_ARB_map_buffer_alignment + &__GLEW_ARB_map_buffer_alignment, +#endif +#ifdef GL_ARB_map_buffer_range + &__GLEW_ARB_map_buffer_range, +#endif +#ifdef GL_ARB_matrix_palette + &__GLEW_ARB_matrix_palette, +#endif +#ifdef GL_ARB_multi_bind + &__GLEW_ARB_multi_bind, +#endif +#ifdef GL_ARB_multi_draw_indirect + &__GLEW_ARB_multi_draw_indirect, +#endif +#ifdef GL_ARB_multisample + &__GLEW_ARB_multisample, +#endif +#ifdef GL_ARB_multitexture + &__GLEW_ARB_multitexture, +#endif +#ifdef GL_ARB_occlusion_query + &__GLEW_ARB_occlusion_query, +#endif +#ifdef GL_ARB_occlusion_query2 + &__GLEW_ARB_occlusion_query2, +#endif +#ifdef GL_ARB_parallel_shader_compile + &__GLEW_ARB_parallel_shader_compile, +#endif +#ifdef GL_ARB_pipeline_statistics_query + &__GLEW_ARB_pipeline_statistics_query, +#endif +#ifdef GL_ARB_pixel_buffer_object + &__GLEW_ARB_pixel_buffer_object, +#endif +#ifdef GL_ARB_point_parameters + &__GLEW_ARB_point_parameters, +#endif +#ifdef GL_ARB_point_sprite + &__GLEW_ARB_point_sprite, +#endif +#ifdef GL_ARB_polygon_offset_clamp + &__GLEW_ARB_polygon_offset_clamp, +#endif +#ifdef GL_ARB_post_depth_coverage + &__GLEW_ARB_post_depth_coverage, +#endif +#ifdef GL_ARB_program_interface_query + &__GLEW_ARB_program_interface_query, +#endif +#ifdef GL_ARB_provoking_vertex + &__GLEW_ARB_provoking_vertex, +#endif +#ifdef GL_ARB_query_buffer_object + &__GLEW_ARB_query_buffer_object, +#endif +#ifdef GL_ARB_robust_buffer_access_behavior + &__GLEW_ARB_robust_buffer_access_behavior, +#endif +#ifdef GL_ARB_robustness + &__GLEW_ARB_robustness, +#endif +#ifdef GL_ARB_robustness_application_isolation + &__GLEW_ARB_robustness_application_isolation, +#endif +#ifdef GL_ARB_robustness_share_group_isolation + &__GLEW_ARB_robustness_share_group_isolation, +#endif +#ifdef GL_ARB_sample_locations + &__GLEW_ARB_sample_locations, +#endif +#ifdef GL_ARB_sample_shading + &__GLEW_ARB_sample_shading, +#endif +#ifdef GL_ARB_sampler_objects + &__GLEW_ARB_sampler_objects, +#endif +#ifdef GL_ARB_seamless_cube_map + &__GLEW_ARB_seamless_cube_map, +#endif +#ifdef GL_ARB_seamless_cubemap_per_texture + &__GLEW_ARB_seamless_cubemap_per_texture, +#endif +#ifdef GL_ARB_separate_shader_objects + &__GLEW_ARB_separate_shader_objects, +#endif +#ifdef GL_ARB_shader_atomic_counter_ops + &__GLEW_ARB_shader_atomic_counter_ops, +#endif +#ifdef GL_ARB_shader_atomic_counters + &__GLEW_ARB_shader_atomic_counters, +#endif +#ifdef GL_ARB_shader_ballot + &__GLEW_ARB_shader_ballot, +#endif +#ifdef GL_ARB_shader_bit_encoding + &__GLEW_ARB_shader_bit_encoding, +#endif +#ifdef GL_ARB_shader_clock + &__GLEW_ARB_shader_clock, +#endif +#ifdef GL_ARB_shader_draw_parameters + &__GLEW_ARB_shader_draw_parameters, +#endif +#ifdef GL_ARB_shader_group_vote + &__GLEW_ARB_shader_group_vote, +#endif +#ifdef GL_ARB_shader_image_load_store + &__GLEW_ARB_shader_image_load_store, +#endif +#ifdef GL_ARB_shader_image_size + &__GLEW_ARB_shader_image_size, +#endif +#ifdef GL_ARB_shader_objects + &__GLEW_ARB_shader_objects, +#endif +#ifdef GL_ARB_shader_precision + &__GLEW_ARB_shader_precision, +#endif +#ifdef GL_ARB_shader_stencil_export + &__GLEW_ARB_shader_stencil_export, +#endif +#ifdef GL_ARB_shader_storage_buffer_object + &__GLEW_ARB_shader_storage_buffer_object, +#endif +#ifdef GL_ARB_shader_subroutine + &__GLEW_ARB_shader_subroutine, +#endif +#ifdef GL_ARB_shader_texture_image_samples + &__GLEW_ARB_shader_texture_image_samples, +#endif +#ifdef GL_ARB_shader_texture_lod + &__GLEW_ARB_shader_texture_lod, +#endif +#ifdef GL_ARB_shader_viewport_layer_array + &__GLEW_ARB_shader_viewport_layer_array, +#endif +#ifdef GL_ARB_shading_language_100 + &__GLEW_ARB_shading_language_100, +#endif +#ifdef GL_ARB_shading_language_420pack + &__GLEW_ARB_shading_language_420pack, +#endif +#ifdef GL_ARB_shading_language_include + &__GLEW_ARB_shading_language_include, +#endif +#ifdef GL_ARB_shading_language_packing + &__GLEW_ARB_shading_language_packing, +#endif +#ifdef GL_ARB_shadow + &__GLEW_ARB_shadow, +#endif +#ifdef GL_ARB_shadow_ambient + &__GLEW_ARB_shadow_ambient, +#endif +#ifdef GL_ARB_sparse_buffer + &__GLEW_ARB_sparse_buffer, +#endif +#ifdef GL_ARB_sparse_texture + &__GLEW_ARB_sparse_texture, +#endif +#ifdef GL_ARB_sparse_texture2 + &__GLEW_ARB_sparse_texture2, +#endif +#ifdef GL_ARB_sparse_texture_clamp + &__GLEW_ARB_sparse_texture_clamp, +#endif +#ifdef GL_ARB_spirv_extensions + &__GLEW_ARB_spirv_extensions, +#endif +#ifdef GL_ARB_stencil_texturing + &__GLEW_ARB_stencil_texturing, +#endif +#ifdef GL_ARB_sync + &__GLEW_ARB_sync, +#endif +#ifdef GL_ARB_tessellation_shader + &__GLEW_ARB_tessellation_shader, +#endif +#ifdef GL_ARB_texture_barrier + &__GLEW_ARB_texture_barrier, +#endif +#ifdef GL_ARB_texture_border_clamp + &__GLEW_ARB_texture_border_clamp, +#endif +#ifdef GL_ARB_texture_buffer_object + &__GLEW_ARB_texture_buffer_object, +#endif +#ifdef GL_ARB_texture_buffer_object_rgb32 + &__GLEW_ARB_texture_buffer_object_rgb32, +#endif +#ifdef GL_ARB_texture_buffer_range + &__GLEW_ARB_texture_buffer_range, +#endif +#ifdef GL_ARB_texture_compression + &__GLEW_ARB_texture_compression, +#endif +#ifdef GL_ARB_texture_compression_bptc + &__GLEW_ARB_texture_compression_bptc, +#endif +#ifdef GL_ARB_texture_compression_rgtc + &__GLEW_ARB_texture_compression_rgtc, +#endif +#ifdef GL_ARB_texture_cube_map + &__GLEW_ARB_texture_cube_map, +#endif +#ifdef GL_ARB_texture_cube_map_array + &__GLEW_ARB_texture_cube_map_array, +#endif +#ifdef GL_ARB_texture_env_add + &__GLEW_ARB_texture_env_add, +#endif +#ifdef GL_ARB_texture_env_combine + &__GLEW_ARB_texture_env_combine, +#endif +#ifdef GL_ARB_texture_env_crossbar + &__GLEW_ARB_texture_env_crossbar, +#endif +#ifdef GL_ARB_texture_env_dot3 + &__GLEW_ARB_texture_env_dot3, +#endif +#ifdef GL_ARB_texture_filter_anisotropic + &__GLEW_ARB_texture_filter_anisotropic, +#endif +#ifdef GL_ARB_texture_filter_minmax + &__GLEW_ARB_texture_filter_minmax, +#endif +#ifdef GL_ARB_texture_float + &__GLEW_ARB_texture_float, +#endif +#ifdef GL_ARB_texture_gather + &__GLEW_ARB_texture_gather, +#endif +#ifdef GL_ARB_texture_mirror_clamp_to_edge + &__GLEW_ARB_texture_mirror_clamp_to_edge, +#endif +#ifdef GL_ARB_texture_mirrored_repeat + &__GLEW_ARB_texture_mirrored_repeat, +#endif +#ifdef GL_ARB_texture_multisample + &__GLEW_ARB_texture_multisample, +#endif +#ifdef GL_ARB_texture_non_power_of_two + &__GLEW_ARB_texture_non_power_of_two, +#endif +#ifdef GL_ARB_texture_query_levels + &__GLEW_ARB_texture_query_levels, +#endif +#ifdef GL_ARB_texture_query_lod + &__GLEW_ARB_texture_query_lod, +#endif +#ifdef GL_ARB_texture_rectangle + &__GLEW_ARB_texture_rectangle, +#endif +#ifdef GL_ARB_texture_rg + &__GLEW_ARB_texture_rg, +#endif +#ifdef GL_ARB_texture_rgb10_a2ui + &__GLEW_ARB_texture_rgb10_a2ui, +#endif +#ifdef GL_ARB_texture_stencil8 + &__GLEW_ARB_texture_stencil8, +#endif +#ifdef GL_ARB_texture_storage + &__GLEW_ARB_texture_storage, +#endif +#ifdef GL_ARB_texture_storage_multisample + &__GLEW_ARB_texture_storage_multisample, +#endif +#ifdef GL_ARB_texture_swizzle + &__GLEW_ARB_texture_swizzle, +#endif +#ifdef GL_ARB_texture_view + &__GLEW_ARB_texture_view, +#endif +#ifdef GL_ARB_timer_query + &__GLEW_ARB_timer_query, +#endif +#ifdef GL_ARB_transform_feedback2 + &__GLEW_ARB_transform_feedback2, +#endif +#ifdef GL_ARB_transform_feedback3 + &__GLEW_ARB_transform_feedback3, +#endif +#ifdef GL_ARB_transform_feedback_instanced + &__GLEW_ARB_transform_feedback_instanced, +#endif +#ifdef GL_ARB_transform_feedback_overflow_query + &__GLEW_ARB_transform_feedback_overflow_query, +#endif +#ifdef GL_ARB_transpose_matrix + &__GLEW_ARB_transpose_matrix, +#endif +#ifdef GL_ARB_uniform_buffer_object + &__GLEW_ARB_uniform_buffer_object, +#endif +#ifdef GL_ARB_vertex_array_bgra + &__GLEW_ARB_vertex_array_bgra, +#endif +#ifdef GL_ARB_vertex_array_object + &__GLEW_ARB_vertex_array_object, +#endif +#ifdef GL_ARB_vertex_attrib_64bit + &__GLEW_ARB_vertex_attrib_64bit, +#endif +#ifdef GL_ARB_vertex_attrib_binding + &__GLEW_ARB_vertex_attrib_binding, +#endif +#ifdef GL_ARB_vertex_blend + &__GLEW_ARB_vertex_blend, +#endif +#ifdef GL_ARB_vertex_buffer_object + &__GLEW_ARB_vertex_buffer_object, +#endif +#ifdef GL_ARB_vertex_program + &__GLEW_ARB_vertex_program, +#endif +#ifdef GL_ARB_vertex_shader + &__GLEW_ARB_vertex_shader, +#endif +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + &__GLEW_ARB_vertex_type_10f_11f_11f_rev, +#endif +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + &__GLEW_ARB_vertex_type_2_10_10_10_rev, +#endif +#ifdef GL_ARB_viewport_array + &__GLEW_ARB_viewport_array, +#endif +#ifdef GL_ARB_window_pos + &__GLEW_ARB_window_pos, +#endif +#ifdef GL_ARM_mali_program_binary + &__GLEW_ARM_mali_program_binary, +#endif +#ifdef GL_ARM_mali_shader_binary + &__GLEW_ARM_mali_shader_binary, +#endif +#ifdef GL_ARM_rgba8 + &__GLEW_ARM_rgba8, +#endif +#ifdef GL_ARM_shader_framebuffer_fetch + &__GLEW_ARM_shader_framebuffer_fetch, +#endif +#ifdef GL_ARM_shader_framebuffer_fetch_depth_stencil + &__GLEW_ARM_shader_framebuffer_fetch_depth_stencil, +#endif +#ifdef GL_ATIX_point_sprites + &__GLEW_ATIX_point_sprites, +#endif +#ifdef GL_ATIX_texture_env_combine3 + &__GLEW_ATIX_texture_env_combine3, +#endif +#ifdef GL_ATIX_texture_env_route + &__GLEW_ATIX_texture_env_route, +#endif +#ifdef GL_ATIX_vertex_shader_output_point_size + &__GLEW_ATIX_vertex_shader_output_point_size, +#endif +#ifdef GL_ATI_draw_buffers + &__GLEW_ATI_draw_buffers, +#endif +#ifdef GL_ATI_element_array + &__GLEW_ATI_element_array, +#endif +#ifdef GL_ATI_envmap_bumpmap + &__GLEW_ATI_envmap_bumpmap, +#endif +#ifdef GL_ATI_fragment_shader + &__GLEW_ATI_fragment_shader, +#endif +#ifdef GL_ATI_map_object_buffer + &__GLEW_ATI_map_object_buffer, +#endif +#ifdef GL_ATI_meminfo + &__GLEW_ATI_meminfo, +#endif +#ifdef GL_ATI_pn_triangles + &__GLEW_ATI_pn_triangles, +#endif +#ifdef GL_ATI_separate_stencil + &__GLEW_ATI_separate_stencil, +#endif +#ifdef GL_ATI_shader_texture_lod + &__GLEW_ATI_shader_texture_lod, +#endif +#ifdef GL_ATI_text_fragment_shader + &__GLEW_ATI_text_fragment_shader, +#endif +#ifdef GL_ATI_texture_compression_3dc + &__GLEW_ATI_texture_compression_3dc, +#endif +#ifdef GL_ATI_texture_env_combine3 + &__GLEW_ATI_texture_env_combine3, +#endif +#ifdef GL_ATI_texture_float + &__GLEW_ATI_texture_float, +#endif +#ifdef GL_ATI_texture_mirror_once + &__GLEW_ATI_texture_mirror_once, +#endif +#ifdef GL_ATI_vertex_array_object + &__GLEW_ATI_vertex_array_object, +#endif +#ifdef GL_ATI_vertex_attrib_array_object + &__GLEW_ATI_vertex_attrib_array_object, +#endif +#ifdef GL_ATI_vertex_streams + &__GLEW_ATI_vertex_streams, +#endif +#ifdef GL_EGL_KHR_context_flush_control + &__GLEW_EGL_KHR_context_flush_control, +#endif +#ifdef GL_EGL_NV_robustness_video_memory_purge + &__GLEW_EGL_NV_robustness_video_memory_purge, +#endif +#ifdef GL_EXT_422_pixels + &__GLEW_EXT_422_pixels, +#endif +#ifdef GL_EXT_Cg_shader + &__GLEW_EXT_Cg_shader, +#endif +#ifdef GL_EXT_EGL_image_array + &__GLEW_EXT_EGL_image_array, +#endif +#ifdef GL_EXT_YUV_target + &__GLEW_EXT_YUV_target, +#endif +#ifdef GL_EXT_abgr + &__GLEW_EXT_abgr, +#endif +#ifdef GL_EXT_base_instance + &__GLEW_EXT_base_instance, +#endif +#ifdef GL_EXT_bgra + &__GLEW_EXT_bgra, +#endif +#ifdef GL_EXT_bindable_uniform + &__GLEW_EXT_bindable_uniform, +#endif +#ifdef GL_EXT_blend_color + &__GLEW_EXT_blend_color, +#endif +#ifdef GL_EXT_blend_equation_separate + &__GLEW_EXT_blend_equation_separate, +#endif +#ifdef GL_EXT_blend_func_extended + &__GLEW_EXT_blend_func_extended, +#endif +#ifdef GL_EXT_blend_func_separate + &__GLEW_EXT_blend_func_separate, +#endif +#ifdef GL_EXT_blend_logic_op + &__GLEW_EXT_blend_logic_op, +#endif +#ifdef GL_EXT_blend_minmax + &__GLEW_EXT_blend_minmax, +#endif +#ifdef GL_EXT_blend_subtract + &__GLEW_EXT_blend_subtract, +#endif +#ifdef GL_EXT_buffer_storage + &__GLEW_EXT_buffer_storage, +#endif +#ifdef GL_EXT_clear_texture + &__GLEW_EXT_clear_texture, +#endif +#ifdef GL_EXT_clip_cull_distance + &__GLEW_EXT_clip_cull_distance, +#endif +#ifdef GL_EXT_clip_volume_hint + &__GLEW_EXT_clip_volume_hint, +#endif +#ifdef GL_EXT_cmyka + &__GLEW_EXT_cmyka, +#endif +#ifdef GL_EXT_color_buffer_float + &__GLEW_EXT_color_buffer_float, +#endif +#ifdef GL_EXT_color_buffer_half_float + &__GLEW_EXT_color_buffer_half_float, +#endif +#ifdef GL_EXT_color_subtable + &__GLEW_EXT_color_subtable, +#endif +#ifdef GL_EXT_compiled_vertex_array + &__GLEW_EXT_compiled_vertex_array, +#endif +#ifdef GL_EXT_compressed_ETC1_RGB8_sub_texture + &__GLEW_EXT_compressed_ETC1_RGB8_sub_texture, +#endif +#ifdef GL_EXT_conservative_depth + &__GLEW_EXT_conservative_depth, +#endif +#ifdef GL_EXT_convolution + &__GLEW_EXT_convolution, +#endif +#ifdef GL_EXT_coordinate_frame + &__GLEW_EXT_coordinate_frame, +#endif +#ifdef GL_EXT_copy_image + &__GLEW_EXT_copy_image, +#endif +#ifdef GL_EXT_copy_texture + &__GLEW_EXT_copy_texture, +#endif +#ifdef GL_EXT_cull_vertex + &__GLEW_EXT_cull_vertex, +#endif +#ifdef GL_EXT_debug_label + &__GLEW_EXT_debug_label, +#endif +#ifdef GL_EXT_debug_marker + &__GLEW_EXT_debug_marker, +#endif +#ifdef GL_EXT_depth_bounds_test + &__GLEW_EXT_depth_bounds_test, +#endif +#ifdef GL_EXT_direct_state_access + &__GLEW_EXT_direct_state_access, +#endif +#ifdef GL_EXT_discard_framebuffer + &__GLEW_EXT_discard_framebuffer, +#endif +#ifdef GL_EXT_draw_buffers + &__GLEW_EXT_draw_buffers, +#endif +#ifdef GL_EXT_draw_buffers2 + &__GLEW_EXT_draw_buffers2, +#endif +#ifdef GL_EXT_draw_buffers_indexed + &__GLEW_EXT_draw_buffers_indexed, +#endif +#ifdef GL_EXT_draw_elements_base_vertex + &__GLEW_EXT_draw_elements_base_vertex, +#endif +#ifdef GL_EXT_draw_instanced + &__GLEW_EXT_draw_instanced, +#endif +#ifdef GL_EXT_draw_range_elements + &__GLEW_EXT_draw_range_elements, +#endif +#ifdef GL_EXT_external_buffer + &__GLEW_EXT_external_buffer, +#endif +#ifdef GL_EXT_float_blend + &__GLEW_EXT_float_blend, +#endif +#ifdef GL_EXT_fog_coord + &__GLEW_EXT_fog_coord, +#endif +#ifdef GL_EXT_frag_depth + &__GLEW_EXT_frag_depth, +#endif +#ifdef GL_EXT_fragment_lighting + &__GLEW_EXT_fragment_lighting, +#endif +#ifdef GL_EXT_framebuffer_blit + &__GLEW_EXT_framebuffer_blit, +#endif +#ifdef GL_EXT_framebuffer_multisample + &__GLEW_EXT_framebuffer_multisample, +#endif +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + &__GLEW_EXT_framebuffer_multisample_blit_scaled, +#endif +#ifdef GL_EXT_framebuffer_object + &__GLEW_EXT_framebuffer_object, +#endif +#ifdef GL_EXT_framebuffer_sRGB + &__GLEW_EXT_framebuffer_sRGB, +#endif +#ifdef GL_EXT_geometry_point_size + &__GLEW_EXT_geometry_point_size, +#endif +#ifdef GL_EXT_geometry_shader + &__GLEW_EXT_geometry_shader, +#endif +#ifdef GL_EXT_geometry_shader4 + &__GLEW_EXT_geometry_shader4, +#endif +#ifdef GL_EXT_gpu_program_parameters + &__GLEW_EXT_gpu_program_parameters, +#endif +#ifdef GL_EXT_gpu_shader4 + &__GLEW_EXT_gpu_shader4, +#endif +#ifdef GL_EXT_gpu_shader5 + &__GLEW_EXT_gpu_shader5, +#endif +#ifdef GL_EXT_histogram + &__GLEW_EXT_histogram, +#endif +#ifdef GL_EXT_index_array_formats + &__GLEW_EXT_index_array_formats, +#endif +#ifdef GL_EXT_index_func + &__GLEW_EXT_index_func, +#endif +#ifdef GL_EXT_index_material + &__GLEW_EXT_index_material, +#endif +#ifdef GL_EXT_index_texture + &__GLEW_EXT_index_texture, +#endif +#ifdef GL_EXT_instanced_arrays + &__GLEW_EXT_instanced_arrays, +#endif +#ifdef GL_EXT_light_texture + &__GLEW_EXT_light_texture, +#endif +#ifdef GL_EXT_map_buffer_range + &__GLEW_EXT_map_buffer_range, +#endif +#ifdef GL_EXT_memory_object + &__GLEW_EXT_memory_object, +#endif +#ifdef GL_EXT_memory_object_fd + &__GLEW_EXT_memory_object_fd, +#endif +#ifdef GL_EXT_memory_object_win32 + &__GLEW_EXT_memory_object_win32, +#endif +#ifdef GL_EXT_misc_attribute + &__GLEW_EXT_misc_attribute, +#endif +#ifdef GL_EXT_multi_draw_arrays + &__GLEW_EXT_multi_draw_arrays, +#endif +#ifdef GL_EXT_multi_draw_indirect + &__GLEW_EXT_multi_draw_indirect, +#endif +#ifdef GL_EXT_multiple_textures + &__GLEW_EXT_multiple_textures, +#endif +#ifdef GL_EXT_multisample + &__GLEW_EXT_multisample, +#endif +#ifdef GL_EXT_multisample_compatibility + &__GLEW_EXT_multisample_compatibility, +#endif +#ifdef GL_EXT_multisampled_render_to_texture + &__GLEW_EXT_multisampled_render_to_texture, +#endif +#ifdef GL_EXT_multisampled_render_to_texture2 + &__GLEW_EXT_multisampled_render_to_texture2, +#endif +#ifdef GL_EXT_multiview_draw_buffers + &__GLEW_EXT_multiview_draw_buffers, +#endif +#ifdef GL_EXT_packed_depth_stencil + &__GLEW_EXT_packed_depth_stencil, +#endif +#ifdef GL_EXT_packed_float + &__GLEW_EXT_packed_float, +#endif +#ifdef GL_EXT_packed_pixels + &__GLEW_EXT_packed_pixels, +#endif +#ifdef GL_EXT_paletted_texture + &__GLEW_EXT_paletted_texture, +#endif +#ifdef GL_EXT_pixel_buffer_object + &__GLEW_EXT_pixel_buffer_object, +#endif +#ifdef GL_EXT_pixel_transform + &__GLEW_EXT_pixel_transform, +#endif +#ifdef GL_EXT_pixel_transform_color_table + &__GLEW_EXT_pixel_transform_color_table, +#endif +#ifdef GL_EXT_point_parameters + &__GLEW_EXT_point_parameters, +#endif +#ifdef GL_EXT_polygon_offset + &__GLEW_EXT_polygon_offset, +#endif +#ifdef GL_EXT_polygon_offset_clamp + &__GLEW_EXT_polygon_offset_clamp, +#endif +#ifdef GL_EXT_post_depth_coverage + &__GLEW_EXT_post_depth_coverage, +#endif +#ifdef GL_EXT_provoking_vertex + &__GLEW_EXT_provoking_vertex, +#endif +#ifdef GL_EXT_pvrtc_sRGB + &__GLEW_EXT_pvrtc_sRGB, +#endif +#ifdef GL_EXT_raster_multisample + &__GLEW_EXT_raster_multisample, +#endif +#ifdef GL_EXT_read_format_bgra + &__GLEW_EXT_read_format_bgra, +#endif +#ifdef GL_EXT_render_snorm + &__GLEW_EXT_render_snorm, +#endif +#ifdef GL_EXT_rescale_normal + &__GLEW_EXT_rescale_normal, +#endif +#ifdef GL_EXT_sRGB + &__GLEW_EXT_sRGB, +#endif +#ifdef GL_EXT_sRGB_write_control + &__GLEW_EXT_sRGB_write_control, +#endif +#ifdef GL_EXT_scene_marker + &__GLEW_EXT_scene_marker, +#endif +#ifdef GL_EXT_secondary_color + &__GLEW_EXT_secondary_color, +#endif +#ifdef GL_EXT_semaphore + &__GLEW_EXT_semaphore, +#endif +#ifdef GL_EXT_semaphore_fd + &__GLEW_EXT_semaphore_fd, +#endif +#ifdef GL_EXT_semaphore_win32 + &__GLEW_EXT_semaphore_win32, +#endif +#ifdef GL_EXT_separate_shader_objects + &__GLEW_EXT_separate_shader_objects, +#endif +#ifdef GL_EXT_separate_specular_color + &__GLEW_EXT_separate_specular_color, +#endif +#ifdef GL_EXT_shader_framebuffer_fetch + &__GLEW_EXT_shader_framebuffer_fetch, +#endif +#ifdef GL_EXT_shader_group_vote + &__GLEW_EXT_shader_group_vote, +#endif +#ifdef GL_EXT_shader_image_load_formatted + &__GLEW_EXT_shader_image_load_formatted, +#endif +#ifdef GL_EXT_shader_image_load_store + &__GLEW_EXT_shader_image_load_store, +#endif +#ifdef GL_EXT_shader_implicit_conversions + &__GLEW_EXT_shader_implicit_conversions, +#endif +#ifdef GL_EXT_shader_integer_mix + &__GLEW_EXT_shader_integer_mix, +#endif +#ifdef GL_EXT_shader_io_blocks + &__GLEW_EXT_shader_io_blocks, +#endif +#ifdef GL_EXT_shader_non_constant_global_initializers + &__GLEW_EXT_shader_non_constant_global_initializers, +#endif +#ifdef GL_EXT_shader_pixel_local_storage + &__GLEW_EXT_shader_pixel_local_storage, +#endif +#ifdef GL_EXT_shader_pixel_local_storage2 + &__GLEW_EXT_shader_pixel_local_storage2, +#endif +#ifdef GL_EXT_shader_texture_lod + &__GLEW_EXT_shader_texture_lod, +#endif +#ifdef GL_EXT_shadow_funcs + &__GLEW_EXT_shadow_funcs, +#endif +#ifdef GL_EXT_shadow_samplers + &__GLEW_EXT_shadow_samplers, +#endif +#ifdef GL_EXT_shared_texture_palette + &__GLEW_EXT_shared_texture_palette, +#endif +#ifdef GL_EXT_sparse_texture + &__GLEW_EXT_sparse_texture, +#endif +#ifdef GL_EXT_sparse_texture2 + &__GLEW_EXT_sparse_texture2, +#endif +#ifdef GL_EXT_stencil_clear_tag + &__GLEW_EXT_stencil_clear_tag, +#endif +#ifdef GL_EXT_stencil_two_side + &__GLEW_EXT_stencil_two_side, +#endif +#ifdef GL_EXT_stencil_wrap + &__GLEW_EXT_stencil_wrap, +#endif +#ifdef GL_EXT_subtexture + &__GLEW_EXT_subtexture, +#endif +#ifdef GL_EXT_texture + &__GLEW_EXT_texture, +#endif +#ifdef GL_EXT_texture3D + &__GLEW_EXT_texture3D, +#endif +#ifdef GL_EXT_texture_array + &__GLEW_EXT_texture_array, +#endif +#ifdef GL_EXT_texture_buffer_object + &__GLEW_EXT_texture_buffer_object, +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode + &__GLEW_EXT_texture_compression_astc_decode_mode, +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode_rgb9e5 + &__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5, +#endif +#ifdef GL_EXT_texture_compression_bptc + &__GLEW_EXT_texture_compression_bptc, +#endif +#ifdef GL_EXT_texture_compression_dxt1 + &__GLEW_EXT_texture_compression_dxt1, +#endif +#ifdef GL_EXT_texture_compression_latc + &__GLEW_EXT_texture_compression_latc, +#endif +#ifdef GL_EXT_texture_compression_rgtc + &__GLEW_EXT_texture_compression_rgtc, +#endif +#ifdef GL_EXT_texture_compression_s3tc + &__GLEW_EXT_texture_compression_s3tc, +#endif +#ifdef GL_EXT_texture_cube_map + &__GLEW_EXT_texture_cube_map, +#endif +#ifdef GL_EXT_texture_cube_map_array + &__GLEW_EXT_texture_cube_map_array, +#endif +#ifdef GL_EXT_texture_edge_clamp + &__GLEW_EXT_texture_edge_clamp, +#endif +#ifdef GL_EXT_texture_env + &__GLEW_EXT_texture_env, +#endif +#ifdef GL_EXT_texture_env_add + &__GLEW_EXT_texture_env_add, +#endif +#ifdef GL_EXT_texture_env_combine + &__GLEW_EXT_texture_env_combine, +#endif +#ifdef GL_EXT_texture_env_dot3 + &__GLEW_EXT_texture_env_dot3, +#endif +#ifdef GL_EXT_texture_filter_anisotropic + &__GLEW_EXT_texture_filter_anisotropic, +#endif +#ifdef GL_EXT_texture_filter_minmax + &__GLEW_EXT_texture_filter_minmax, +#endif +#ifdef GL_EXT_texture_format_BGRA8888 + &__GLEW_EXT_texture_format_BGRA8888, +#endif +#ifdef GL_EXT_texture_integer + &__GLEW_EXT_texture_integer, +#endif +#ifdef GL_EXT_texture_lod_bias + &__GLEW_EXT_texture_lod_bias, +#endif +#ifdef GL_EXT_texture_mirror_clamp + &__GLEW_EXT_texture_mirror_clamp, +#endif +#ifdef GL_EXT_texture_norm16 + &__GLEW_EXT_texture_norm16, +#endif +#ifdef GL_EXT_texture_object + &__GLEW_EXT_texture_object, +#endif +#ifdef GL_EXT_texture_perturb_normal + &__GLEW_EXT_texture_perturb_normal, +#endif +#ifdef GL_EXT_texture_rectangle + &__GLEW_EXT_texture_rectangle, +#endif +#ifdef GL_EXT_texture_rg + &__GLEW_EXT_texture_rg, +#endif +#ifdef GL_EXT_texture_sRGB + &__GLEW_EXT_texture_sRGB, +#endif +#ifdef GL_EXT_texture_sRGB_R8 + &__GLEW_EXT_texture_sRGB_R8, +#endif +#ifdef GL_EXT_texture_sRGB_RG8 + &__GLEW_EXT_texture_sRGB_RG8, +#endif +#ifdef GL_EXT_texture_sRGB_decode + &__GLEW_EXT_texture_sRGB_decode, +#endif +#ifdef GL_EXT_texture_shared_exponent + &__GLEW_EXT_texture_shared_exponent, +#endif +#ifdef GL_EXT_texture_snorm + &__GLEW_EXT_texture_snorm, +#endif +#ifdef GL_EXT_texture_storage + &__GLEW_EXT_texture_storage, +#endif +#ifdef GL_EXT_texture_swizzle + &__GLEW_EXT_texture_swizzle, +#endif +#ifdef GL_EXT_texture_type_2_10_10_10_REV + &__GLEW_EXT_texture_type_2_10_10_10_REV, +#endif +#ifdef GL_EXT_texture_view + &__GLEW_EXT_texture_view, +#endif +#ifdef GL_EXT_timer_query + &__GLEW_EXT_timer_query, +#endif +#ifdef GL_EXT_transform_feedback + &__GLEW_EXT_transform_feedback, +#endif +#ifdef GL_EXT_unpack_subimage + &__GLEW_EXT_unpack_subimage, +#endif +#ifdef GL_EXT_vertex_array + &__GLEW_EXT_vertex_array, +#endif +#ifdef GL_EXT_vertex_array_bgra + &__GLEW_EXT_vertex_array_bgra, +#endif +#ifdef GL_EXT_vertex_array_setXXX + &__GLEW_EXT_vertex_array_setXXX, +#endif +#ifdef GL_EXT_vertex_attrib_64bit + &__GLEW_EXT_vertex_attrib_64bit, +#endif +#ifdef GL_EXT_vertex_shader + &__GLEW_EXT_vertex_shader, +#endif +#ifdef GL_EXT_vertex_weighting + &__GLEW_EXT_vertex_weighting, +#endif +#ifdef GL_EXT_win32_keyed_mutex + &__GLEW_EXT_win32_keyed_mutex, +#endif +#ifdef GL_EXT_window_rectangles + &__GLEW_EXT_window_rectangles, +#endif +#ifdef GL_EXT_x11_sync_object + &__GLEW_EXT_x11_sync_object, +#endif +#ifdef GL_GREMEDY_frame_terminator + &__GLEW_GREMEDY_frame_terminator, +#endif +#ifdef GL_GREMEDY_string_marker + &__GLEW_GREMEDY_string_marker, +#endif +#ifdef GL_HP_convolution_border_modes + &__GLEW_HP_convolution_border_modes, +#endif +#ifdef GL_HP_image_transform + &__GLEW_HP_image_transform, +#endif +#ifdef GL_HP_occlusion_test + &__GLEW_HP_occlusion_test, +#endif +#ifdef GL_HP_texture_lighting + &__GLEW_HP_texture_lighting, +#endif +#ifdef GL_IBM_cull_vertex + &__GLEW_IBM_cull_vertex, +#endif +#ifdef GL_IBM_multimode_draw_arrays + &__GLEW_IBM_multimode_draw_arrays, +#endif +#ifdef GL_IBM_rasterpos_clip + &__GLEW_IBM_rasterpos_clip, +#endif +#ifdef GL_IBM_static_data + &__GLEW_IBM_static_data, +#endif +#ifdef GL_IBM_texture_mirrored_repeat + &__GLEW_IBM_texture_mirrored_repeat, +#endif +#ifdef GL_IBM_vertex_array_lists + &__GLEW_IBM_vertex_array_lists, +#endif +#ifdef GL_INGR_color_clamp + &__GLEW_INGR_color_clamp, +#endif +#ifdef GL_INGR_interlace_read + &__GLEW_INGR_interlace_read, +#endif +#ifdef GL_INTEL_conservative_rasterization + &__GLEW_INTEL_conservative_rasterization, +#endif +#ifdef GL_INTEL_fragment_shader_ordering + &__GLEW_INTEL_fragment_shader_ordering, +#endif +#ifdef GL_INTEL_framebuffer_CMAA + &__GLEW_INTEL_framebuffer_CMAA, +#endif +#ifdef GL_INTEL_map_texture + &__GLEW_INTEL_map_texture, +#endif +#ifdef GL_INTEL_parallel_arrays + &__GLEW_INTEL_parallel_arrays, +#endif +#ifdef GL_INTEL_performance_query + &__GLEW_INTEL_performance_query, +#endif +#ifdef GL_INTEL_texture_scissor + &__GLEW_INTEL_texture_scissor, +#endif +#ifdef GL_KHR_blend_equation_advanced + &__GLEW_KHR_blend_equation_advanced, +#endif +#ifdef GL_KHR_blend_equation_advanced_coherent + &__GLEW_KHR_blend_equation_advanced_coherent, +#endif +#ifdef GL_KHR_context_flush_control + &__GLEW_KHR_context_flush_control, +#endif +#ifdef GL_KHR_debug + &__GLEW_KHR_debug, +#endif +#ifdef GL_KHR_no_error + &__GLEW_KHR_no_error, +#endif +#ifdef GL_KHR_parallel_shader_compile + &__GLEW_KHR_parallel_shader_compile, +#endif +#ifdef GL_KHR_robust_buffer_access_behavior + &__GLEW_KHR_robust_buffer_access_behavior, +#endif +#ifdef GL_KHR_robustness + &__GLEW_KHR_robustness, +#endif +#ifdef GL_KHR_texture_compression_astc_hdr + &__GLEW_KHR_texture_compression_astc_hdr, +#endif +#ifdef GL_KHR_texture_compression_astc_ldr + &__GLEW_KHR_texture_compression_astc_ldr, +#endif +#ifdef GL_KHR_texture_compression_astc_sliced_3d + &__GLEW_KHR_texture_compression_astc_sliced_3d, +#endif +#ifdef GL_KTX_buffer_region + &__GLEW_KTX_buffer_region, +#endif +#ifdef GL_MESAX_texture_stack + &__GLEW_MESAX_texture_stack, +#endif +#ifdef GL_MESA_pack_invert + &__GLEW_MESA_pack_invert, +#endif +#ifdef GL_MESA_resize_buffers + &__GLEW_MESA_resize_buffers, +#endif +#ifdef GL_MESA_shader_integer_functions + &__GLEW_MESA_shader_integer_functions, +#endif +#ifdef GL_MESA_window_pos + &__GLEW_MESA_window_pos, +#endif +#ifdef GL_MESA_ycbcr_texture + &__GLEW_MESA_ycbcr_texture, +#endif +#ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers + &__GLEW_NVX_blend_equation_advanced_multi_draw_buffers, +#endif +#ifdef GL_NVX_conditional_render + &__GLEW_NVX_conditional_render, +#endif +#ifdef GL_NVX_gpu_memory_info + &__GLEW_NVX_gpu_memory_info, +#endif +#ifdef GL_NVX_linked_gpu_multicast + &__GLEW_NVX_linked_gpu_multicast, +#endif +#ifdef GL_NV_3dvision_settings + &__GLEW_NV_3dvision_settings, +#endif +#ifdef GL_NV_EGL_stream_consumer_external + &__GLEW_NV_EGL_stream_consumer_external, +#endif +#ifdef GL_NV_alpha_to_coverage_dither_control + &__GLEW_NV_alpha_to_coverage_dither_control, +#endif +#ifdef GL_NV_bgr + &__GLEW_NV_bgr, +#endif +#ifdef GL_NV_bindless_multi_draw_indirect + &__GLEW_NV_bindless_multi_draw_indirect, +#endif +#ifdef GL_NV_bindless_multi_draw_indirect_count + &__GLEW_NV_bindless_multi_draw_indirect_count, +#endif +#ifdef GL_NV_bindless_texture + &__GLEW_NV_bindless_texture, +#endif +#ifdef GL_NV_blend_equation_advanced + &__GLEW_NV_blend_equation_advanced, +#endif +#ifdef GL_NV_blend_equation_advanced_coherent + &__GLEW_NV_blend_equation_advanced_coherent, +#endif +#ifdef GL_NV_blend_minmax_factor + &__GLEW_NV_blend_minmax_factor, +#endif +#ifdef GL_NV_blend_square + &__GLEW_NV_blend_square, +#endif +#ifdef GL_NV_clip_space_w_scaling + &__GLEW_NV_clip_space_w_scaling, +#endif +#ifdef GL_NV_command_list + &__GLEW_NV_command_list, +#endif +#ifdef GL_NV_compute_program5 + &__GLEW_NV_compute_program5, +#endif +#ifdef GL_NV_conditional_render + &__GLEW_NV_conditional_render, +#endif +#ifdef GL_NV_conservative_raster + &__GLEW_NV_conservative_raster, +#endif +#ifdef GL_NV_conservative_raster_dilate + &__GLEW_NV_conservative_raster_dilate, +#endif +#ifdef GL_NV_conservative_raster_pre_snap_triangles + &__GLEW_NV_conservative_raster_pre_snap_triangles, +#endif +#ifdef GL_NV_copy_buffer + &__GLEW_NV_copy_buffer, +#endif +#ifdef GL_NV_copy_depth_to_color + &__GLEW_NV_copy_depth_to_color, +#endif +#ifdef GL_NV_copy_image + &__GLEW_NV_copy_image, +#endif +#ifdef GL_NV_deep_texture3D + &__GLEW_NV_deep_texture3D, +#endif +#ifdef GL_NV_depth_buffer_float + &__GLEW_NV_depth_buffer_float, +#endif +#ifdef GL_NV_depth_clamp + &__GLEW_NV_depth_clamp, +#endif +#ifdef GL_NV_depth_range_unclamped + &__GLEW_NV_depth_range_unclamped, +#endif +#ifdef GL_NV_draw_buffers + &__GLEW_NV_draw_buffers, +#endif +#ifdef GL_NV_draw_instanced + &__GLEW_NV_draw_instanced, +#endif +#ifdef GL_NV_draw_texture + &__GLEW_NV_draw_texture, +#endif +#ifdef GL_NV_draw_vulkan_image + &__GLEW_NV_draw_vulkan_image, +#endif +#ifdef GL_NV_evaluators + &__GLEW_NV_evaluators, +#endif +#ifdef GL_NV_explicit_attrib_location + &__GLEW_NV_explicit_attrib_location, +#endif +#ifdef GL_NV_explicit_multisample + &__GLEW_NV_explicit_multisample, +#endif +#ifdef GL_NV_fbo_color_attachments + &__GLEW_NV_fbo_color_attachments, +#endif +#ifdef GL_NV_fence + &__GLEW_NV_fence, +#endif +#ifdef GL_NV_fill_rectangle + &__GLEW_NV_fill_rectangle, +#endif +#ifdef GL_NV_float_buffer + &__GLEW_NV_float_buffer, +#endif +#ifdef GL_NV_fog_distance + &__GLEW_NV_fog_distance, +#endif +#ifdef GL_NV_fragment_coverage_to_color + &__GLEW_NV_fragment_coverage_to_color, +#endif +#ifdef GL_NV_fragment_program + &__GLEW_NV_fragment_program, +#endif +#ifdef GL_NV_fragment_program2 + &__GLEW_NV_fragment_program2, +#endif +#ifdef GL_NV_fragment_program4 + &__GLEW_NV_fragment_program4, +#endif +#ifdef GL_NV_fragment_program_option + &__GLEW_NV_fragment_program_option, +#endif +#ifdef GL_NV_fragment_shader_interlock + &__GLEW_NV_fragment_shader_interlock, +#endif +#ifdef GL_NV_framebuffer_blit + &__GLEW_NV_framebuffer_blit, +#endif +#ifdef GL_NV_framebuffer_mixed_samples + &__GLEW_NV_framebuffer_mixed_samples, +#endif +#ifdef GL_NV_framebuffer_multisample + &__GLEW_NV_framebuffer_multisample, +#endif +#ifdef GL_NV_framebuffer_multisample_coverage + &__GLEW_NV_framebuffer_multisample_coverage, +#endif +#ifdef GL_NV_generate_mipmap_sRGB + &__GLEW_NV_generate_mipmap_sRGB, +#endif +#ifdef GL_NV_geometry_program4 + &__GLEW_NV_geometry_program4, +#endif +#ifdef GL_NV_geometry_shader4 + &__GLEW_NV_geometry_shader4, +#endif +#ifdef GL_NV_geometry_shader_passthrough + &__GLEW_NV_geometry_shader_passthrough, +#endif +#ifdef GL_NV_gpu_multicast + &__GLEW_NV_gpu_multicast, +#endif +#ifdef GL_NV_gpu_program4 + &__GLEW_NV_gpu_program4, +#endif +#ifdef GL_NV_gpu_program5 + &__GLEW_NV_gpu_program5, +#endif +#ifdef GL_NV_gpu_program5_mem_extended + &__GLEW_NV_gpu_program5_mem_extended, +#endif +#ifdef GL_NV_gpu_program_fp64 + &__GLEW_NV_gpu_program_fp64, +#endif +#ifdef GL_NV_gpu_shader5 + &__GLEW_NV_gpu_shader5, +#endif +#ifdef GL_NV_half_float + &__GLEW_NV_half_float, +#endif +#ifdef GL_NV_image_formats + &__GLEW_NV_image_formats, +#endif +#ifdef GL_NV_instanced_arrays + &__GLEW_NV_instanced_arrays, +#endif +#ifdef GL_NV_internalformat_sample_query + &__GLEW_NV_internalformat_sample_query, +#endif +#ifdef GL_NV_light_max_exponent + &__GLEW_NV_light_max_exponent, +#endif +#ifdef GL_NV_multisample_coverage + &__GLEW_NV_multisample_coverage, +#endif +#ifdef GL_NV_multisample_filter_hint + &__GLEW_NV_multisample_filter_hint, +#endif +#ifdef GL_NV_non_square_matrices + &__GLEW_NV_non_square_matrices, +#endif +#ifdef GL_NV_occlusion_query + &__GLEW_NV_occlusion_query, +#endif +#ifdef GL_NV_pack_subimage + &__GLEW_NV_pack_subimage, +#endif +#ifdef GL_NV_packed_depth_stencil + &__GLEW_NV_packed_depth_stencil, +#endif +#ifdef GL_NV_packed_float + &__GLEW_NV_packed_float, +#endif +#ifdef GL_NV_packed_float_linear + &__GLEW_NV_packed_float_linear, +#endif +#ifdef GL_NV_parameter_buffer_object + &__GLEW_NV_parameter_buffer_object, +#endif +#ifdef GL_NV_parameter_buffer_object2 + &__GLEW_NV_parameter_buffer_object2, +#endif +#ifdef GL_NV_path_rendering + &__GLEW_NV_path_rendering, +#endif +#ifdef GL_NV_path_rendering_shared_edge + &__GLEW_NV_path_rendering_shared_edge, +#endif +#ifdef GL_NV_pixel_buffer_object + &__GLEW_NV_pixel_buffer_object, +#endif +#ifdef GL_NV_pixel_data_range + &__GLEW_NV_pixel_data_range, +#endif +#ifdef GL_NV_platform_binary + &__GLEW_NV_platform_binary, +#endif +#ifdef GL_NV_point_sprite + &__GLEW_NV_point_sprite, +#endif +#ifdef GL_NV_polygon_mode + &__GLEW_NV_polygon_mode, +#endif +#ifdef GL_NV_present_video + &__GLEW_NV_present_video, +#endif +#ifdef GL_NV_primitive_restart + &__GLEW_NV_primitive_restart, +#endif +#ifdef GL_NV_read_depth + &__GLEW_NV_read_depth, +#endif +#ifdef GL_NV_read_depth_stencil + &__GLEW_NV_read_depth_stencil, +#endif +#ifdef GL_NV_read_stencil + &__GLEW_NV_read_stencil, +#endif +#ifdef GL_NV_register_combiners + &__GLEW_NV_register_combiners, +#endif +#ifdef GL_NV_register_combiners2 + &__GLEW_NV_register_combiners2, +#endif +#ifdef GL_NV_robustness_video_memory_purge + &__GLEW_NV_robustness_video_memory_purge, +#endif +#ifdef GL_NV_sRGB_formats + &__GLEW_NV_sRGB_formats, +#endif +#ifdef GL_NV_sample_locations + &__GLEW_NV_sample_locations, +#endif +#ifdef GL_NV_sample_mask_override_coverage + &__GLEW_NV_sample_mask_override_coverage, +#endif +#ifdef GL_NV_shader_atomic_counters + &__GLEW_NV_shader_atomic_counters, +#endif +#ifdef GL_NV_shader_atomic_float + &__GLEW_NV_shader_atomic_float, +#endif +#ifdef GL_NV_shader_atomic_float64 + &__GLEW_NV_shader_atomic_float64, +#endif +#ifdef GL_NV_shader_atomic_fp16_vector + &__GLEW_NV_shader_atomic_fp16_vector, +#endif +#ifdef GL_NV_shader_atomic_int64 + &__GLEW_NV_shader_atomic_int64, +#endif +#ifdef GL_NV_shader_buffer_load + &__GLEW_NV_shader_buffer_load, +#endif +#ifdef GL_NV_shader_noperspective_interpolation + &__GLEW_NV_shader_noperspective_interpolation, +#endif +#ifdef GL_NV_shader_storage_buffer_object + &__GLEW_NV_shader_storage_buffer_object, +#endif +#ifdef GL_NV_shader_thread_group + &__GLEW_NV_shader_thread_group, +#endif +#ifdef GL_NV_shader_thread_shuffle + &__GLEW_NV_shader_thread_shuffle, +#endif +#ifdef GL_NV_shadow_samplers_array + &__GLEW_NV_shadow_samplers_array, +#endif +#ifdef GL_NV_shadow_samplers_cube + &__GLEW_NV_shadow_samplers_cube, +#endif +#ifdef GL_NV_stereo_view_rendering + &__GLEW_NV_stereo_view_rendering, +#endif +#ifdef GL_NV_tessellation_program5 + &__GLEW_NV_tessellation_program5, +#endif +#ifdef GL_NV_texgen_emboss + &__GLEW_NV_texgen_emboss, +#endif +#ifdef GL_NV_texgen_reflection + &__GLEW_NV_texgen_reflection, +#endif +#ifdef GL_NV_texture_array + &__GLEW_NV_texture_array, +#endif +#ifdef GL_NV_texture_barrier + &__GLEW_NV_texture_barrier, +#endif +#ifdef GL_NV_texture_border_clamp + &__GLEW_NV_texture_border_clamp, +#endif +#ifdef GL_NV_texture_compression_latc + &__GLEW_NV_texture_compression_latc, +#endif +#ifdef GL_NV_texture_compression_s3tc + &__GLEW_NV_texture_compression_s3tc, +#endif +#ifdef GL_NV_texture_compression_s3tc_update + &__GLEW_NV_texture_compression_s3tc_update, +#endif +#ifdef GL_NV_texture_compression_vtc + &__GLEW_NV_texture_compression_vtc, +#endif +#ifdef GL_NV_texture_env_combine4 + &__GLEW_NV_texture_env_combine4, +#endif +#ifdef GL_NV_texture_expand_normal + &__GLEW_NV_texture_expand_normal, +#endif +#ifdef GL_NV_texture_multisample + &__GLEW_NV_texture_multisample, +#endif +#ifdef GL_NV_texture_npot_2D_mipmap + &__GLEW_NV_texture_npot_2D_mipmap, +#endif +#ifdef GL_NV_texture_rectangle + &__GLEW_NV_texture_rectangle, +#endif +#ifdef GL_NV_texture_rectangle_compressed + &__GLEW_NV_texture_rectangle_compressed, +#endif +#ifdef GL_NV_texture_shader + &__GLEW_NV_texture_shader, +#endif +#ifdef GL_NV_texture_shader2 + &__GLEW_NV_texture_shader2, +#endif +#ifdef GL_NV_texture_shader3 + &__GLEW_NV_texture_shader3, +#endif +#ifdef GL_NV_transform_feedback + &__GLEW_NV_transform_feedback, +#endif +#ifdef GL_NV_transform_feedback2 + &__GLEW_NV_transform_feedback2, +#endif +#ifdef GL_NV_uniform_buffer_unified_memory + &__GLEW_NV_uniform_buffer_unified_memory, +#endif +#ifdef GL_NV_vdpau_interop + &__GLEW_NV_vdpau_interop, +#endif +#ifdef GL_NV_vertex_array_range + &__GLEW_NV_vertex_array_range, +#endif +#ifdef GL_NV_vertex_array_range2 + &__GLEW_NV_vertex_array_range2, +#endif +#ifdef GL_NV_vertex_attrib_integer_64bit + &__GLEW_NV_vertex_attrib_integer_64bit, +#endif +#ifdef GL_NV_vertex_buffer_unified_memory + &__GLEW_NV_vertex_buffer_unified_memory, +#endif +#ifdef GL_NV_vertex_program + &__GLEW_NV_vertex_program, +#endif +#ifdef GL_NV_vertex_program1_1 + &__GLEW_NV_vertex_program1_1, +#endif +#ifdef GL_NV_vertex_program2 + &__GLEW_NV_vertex_program2, +#endif +#ifdef GL_NV_vertex_program2_option + &__GLEW_NV_vertex_program2_option, +#endif +#ifdef GL_NV_vertex_program3 + &__GLEW_NV_vertex_program3, +#endif +#ifdef GL_NV_vertex_program4 + &__GLEW_NV_vertex_program4, +#endif +#ifdef GL_NV_video_capture + &__GLEW_NV_video_capture, +#endif +#ifdef GL_NV_viewport_array + &__GLEW_NV_viewport_array, +#endif +#ifdef GL_NV_viewport_array2 + &__GLEW_NV_viewport_array2, +#endif +#ifdef GL_NV_viewport_swizzle + &__GLEW_NV_viewport_swizzle, +#endif +#ifdef GL_OES_byte_coordinates + &__GLEW_OES_byte_coordinates, +#endif +#ifdef GL_OML_interlace + &__GLEW_OML_interlace, +#endif +#ifdef GL_OML_resample + &__GLEW_OML_resample, +#endif +#ifdef GL_OML_subsample + &__GLEW_OML_subsample, +#endif +#ifdef GL_OVR_multiview + &__GLEW_OVR_multiview, +#endif +#ifdef GL_OVR_multiview2 + &__GLEW_OVR_multiview2, +#endif +#ifdef GL_OVR_multiview_multisampled_render_to_texture + &__GLEW_OVR_multiview_multisampled_render_to_texture, +#endif +#ifdef GL_PGI_misc_hints + &__GLEW_PGI_misc_hints, +#endif +#ifdef GL_PGI_vertex_hints + &__GLEW_PGI_vertex_hints, +#endif +#ifdef GL_QCOM_alpha_test + &__GLEW_QCOM_alpha_test, +#endif +#ifdef GL_QCOM_binning_control + &__GLEW_QCOM_binning_control, +#endif +#ifdef GL_QCOM_driver_control + &__GLEW_QCOM_driver_control, +#endif +#ifdef GL_QCOM_extended_get + &__GLEW_QCOM_extended_get, +#endif +#ifdef GL_QCOM_extended_get2 + &__GLEW_QCOM_extended_get2, +#endif +#ifdef GL_QCOM_framebuffer_foveated + &__GLEW_QCOM_framebuffer_foveated, +#endif +#ifdef GL_QCOM_perfmon_global_mode + &__GLEW_QCOM_perfmon_global_mode, +#endif +#ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent + &__GLEW_QCOM_shader_framebuffer_fetch_noncoherent, +#endif +#ifdef GL_QCOM_tiled_rendering + &__GLEW_QCOM_tiled_rendering, +#endif +#ifdef GL_QCOM_writeonly_rendering + &__GLEW_QCOM_writeonly_rendering, +#endif +#ifdef GL_REGAL_ES1_0_compatibility + &__GLEW_REGAL_ES1_0_compatibility, +#endif +#ifdef GL_REGAL_ES1_1_compatibility + &__GLEW_REGAL_ES1_1_compatibility, +#endif +#ifdef GL_REGAL_enable + &__GLEW_REGAL_enable, +#endif +#ifdef GL_REGAL_error_string + &__GLEW_REGAL_error_string, +#endif +#ifdef GL_REGAL_extension_query + &__GLEW_REGAL_extension_query, +#endif +#ifdef GL_REGAL_log + &__GLEW_REGAL_log, +#endif +#ifdef GL_REGAL_proc_address + &__GLEW_REGAL_proc_address, +#endif +#ifdef GL_REND_screen_coordinates + &__GLEW_REND_screen_coordinates, +#endif +#ifdef GL_S3_s3tc + &__GLEW_S3_s3tc, +#endif +#ifdef GL_SGIS_clip_band_hint + &__GLEW_SGIS_clip_band_hint, +#endif +#ifdef GL_SGIS_color_range + &__GLEW_SGIS_color_range, +#endif +#ifdef GL_SGIS_detail_texture + &__GLEW_SGIS_detail_texture, +#endif +#ifdef GL_SGIS_fog_function + &__GLEW_SGIS_fog_function, +#endif +#ifdef GL_SGIS_generate_mipmap + &__GLEW_SGIS_generate_mipmap, +#endif +#ifdef GL_SGIS_line_texgen + &__GLEW_SGIS_line_texgen, +#endif +#ifdef GL_SGIS_multisample + &__GLEW_SGIS_multisample, +#endif +#ifdef GL_SGIS_multitexture + &__GLEW_SGIS_multitexture, +#endif +#ifdef GL_SGIS_pixel_texture + &__GLEW_SGIS_pixel_texture, +#endif +#ifdef GL_SGIS_point_line_texgen + &__GLEW_SGIS_point_line_texgen, +#endif +#ifdef GL_SGIS_shared_multisample + &__GLEW_SGIS_shared_multisample, +#endif +#ifdef GL_SGIS_sharpen_texture + &__GLEW_SGIS_sharpen_texture, +#endif +#ifdef GL_SGIS_texture4D + &__GLEW_SGIS_texture4D, +#endif +#ifdef GL_SGIS_texture_border_clamp + &__GLEW_SGIS_texture_border_clamp, +#endif +#ifdef GL_SGIS_texture_edge_clamp + &__GLEW_SGIS_texture_edge_clamp, +#endif +#ifdef GL_SGIS_texture_filter4 + &__GLEW_SGIS_texture_filter4, +#endif +#ifdef GL_SGIS_texture_lod + &__GLEW_SGIS_texture_lod, +#endif +#ifdef GL_SGIS_texture_select + &__GLEW_SGIS_texture_select, +#endif +#ifdef GL_SGIX_async + &__GLEW_SGIX_async, +#endif +#ifdef GL_SGIX_async_histogram + &__GLEW_SGIX_async_histogram, +#endif +#ifdef GL_SGIX_async_pixel + &__GLEW_SGIX_async_pixel, +#endif +#ifdef GL_SGIX_bali_g_instruments + &__GLEW_SGIX_bali_g_instruments, +#endif +#ifdef GL_SGIX_bali_r_instruments + &__GLEW_SGIX_bali_r_instruments, +#endif +#ifdef GL_SGIX_bali_timer_instruments + &__GLEW_SGIX_bali_timer_instruments, +#endif +#ifdef GL_SGIX_blend_alpha_minmax + &__GLEW_SGIX_blend_alpha_minmax, +#endif +#ifdef GL_SGIX_blend_cadd + &__GLEW_SGIX_blend_cadd, +#endif +#ifdef GL_SGIX_blend_cmultiply + &__GLEW_SGIX_blend_cmultiply, +#endif +#ifdef GL_SGIX_calligraphic_fragment + &__GLEW_SGIX_calligraphic_fragment, +#endif +#ifdef GL_SGIX_clipmap + &__GLEW_SGIX_clipmap, +#endif +#ifdef GL_SGIX_color_matrix_accuracy + &__GLEW_SGIX_color_matrix_accuracy, +#endif +#ifdef GL_SGIX_color_table_index_mode + &__GLEW_SGIX_color_table_index_mode, +#endif +#ifdef GL_SGIX_complex_polar + &__GLEW_SGIX_complex_polar, +#endif +#ifdef GL_SGIX_convolution_accuracy + &__GLEW_SGIX_convolution_accuracy, +#endif +#ifdef GL_SGIX_cube_map + &__GLEW_SGIX_cube_map, +#endif +#ifdef GL_SGIX_cylinder_texgen + &__GLEW_SGIX_cylinder_texgen, +#endif +#ifdef GL_SGIX_datapipe + &__GLEW_SGIX_datapipe, +#endif +#ifdef GL_SGIX_decimation + &__GLEW_SGIX_decimation, +#endif +#ifdef GL_SGIX_depth_pass_instrument + &__GLEW_SGIX_depth_pass_instrument, +#endif +#ifdef GL_SGIX_depth_texture + &__GLEW_SGIX_depth_texture, +#endif +#ifdef GL_SGIX_dvc + &__GLEW_SGIX_dvc, +#endif +#ifdef GL_SGIX_flush_raster + &__GLEW_SGIX_flush_raster, +#endif +#ifdef GL_SGIX_fog_blend + &__GLEW_SGIX_fog_blend, +#endif +#ifdef GL_SGIX_fog_factor_to_alpha + &__GLEW_SGIX_fog_factor_to_alpha, +#endif +#ifdef GL_SGIX_fog_layers + &__GLEW_SGIX_fog_layers, +#endif +#ifdef GL_SGIX_fog_offset + &__GLEW_SGIX_fog_offset, +#endif +#ifdef GL_SGIX_fog_patchy + &__GLEW_SGIX_fog_patchy, +#endif +#ifdef GL_SGIX_fog_scale + &__GLEW_SGIX_fog_scale, +#endif +#ifdef GL_SGIX_fog_texture + &__GLEW_SGIX_fog_texture, +#endif +#ifdef GL_SGIX_fragment_lighting_space + &__GLEW_SGIX_fragment_lighting_space, +#endif +#ifdef GL_SGIX_fragment_specular_lighting + &__GLEW_SGIX_fragment_specular_lighting, +#endif +#ifdef GL_SGIX_fragments_instrument + &__GLEW_SGIX_fragments_instrument, +#endif +#ifdef GL_SGIX_framezoom + &__GLEW_SGIX_framezoom, +#endif +#ifdef GL_SGIX_icc_texture + &__GLEW_SGIX_icc_texture, +#endif +#ifdef GL_SGIX_igloo_interface + &__GLEW_SGIX_igloo_interface, +#endif +#ifdef GL_SGIX_image_compression + &__GLEW_SGIX_image_compression, +#endif +#ifdef GL_SGIX_impact_pixel_texture + &__GLEW_SGIX_impact_pixel_texture, +#endif +#ifdef GL_SGIX_instrument_error + &__GLEW_SGIX_instrument_error, +#endif +#ifdef GL_SGIX_interlace + &__GLEW_SGIX_interlace, +#endif +#ifdef GL_SGIX_ir_instrument1 + &__GLEW_SGIX_ir_instrument1, +#endif +#ifdef GL_SGIX_line_quality_hint + &__GLEW_SGIX_line_quality_hint, +#endif +#ifdef GL_SGIX_list_priority + &__GLEW_SGIX_list_priority, +#endif +#ifdef GL_SGIX_mpeg1 + &__GLEW_SGIX_mpeg1, +#endif +#ifdef GL_SGIX_mpeg2 + &__GLEW_SGIX_mpeg2, +#endif +#ifdef GL_SGIX_nonlinear_lighting_pervertex + &__GLEW_SGIX_nonlinear_lighting_pervertex, +#endif +#ifdef GL_SGIX_nurbs_eval + &__GLEW_SGIX_nurbs_eval, +#endif +#ifdef GL_SGIX_occlusion_instrument + &__GLEW_SGIX_occlusion_instrument, +#endif +#ifdef GL_SGIX_packed_6bytes + &__GLEW_SGIX_packed_6bytes, +#endif +#ifdef GL_SGIX_pixel_texture + &__GLEW_SGIX_pixel_texture, +#endif +#ifdef GL_SGIX_pixel_texture_bits + &__GLEW_SGIX_pixel_texture_bits, +#endif +#ifdef GL_SGIX_pixel_texture_lod + &__GLEW_SGIX_pixel_texture_lod, +#endif +#ifdef GL_SGIX_pixel_tiles + &__GLEW_SGIX_pixel_tiles, +#endif +#ifdef GL_SGIX_polynomial_ffd + &__GLEW_SGIX_polynomial_ffd, +#endif +#ifdef GL_SGIX_quad_mesh + &__GLEW_SGIX_quad_mesh, +#endif +#ifdef GL_SGIX_reference_plane + &__GLEW_SGIX_reference_plane, +#endif +#ifdef GL_SGIX_resample + &__GLEW_SGIX_resample, +#endif +#ifdef GL_SGIX_scalebias_hint + &__GLEW_SGIX_scalebias_hint, +#endif +#ifdef GL_SGIX_shadow + &__GLEW_SGIX_shadow, +#endif +#ifdef GL_SGIX_shadow_ambient + &__GLEW_SGIX_shadow_ambient, +#endif +#ifdef GL_SGIX_slim + &__GLEW_SGIX_slim, +#endif +#ifdef GL_SGIX_spotlight_cutoff + &__GLEW_SGIX_spotlight_cutoff, +#endif +#ifdef GL_SGIX_sprite + &__GLEW_SGIX_sprite, +#endif +#ifdef GL_SGIX_subdiv_patch + &__GLEW_SGIX_subdiv_patch, +#endif +#ifdef GL_SGIX_subsample + &__GLEW_SGIX_subsample, +#endif +#ifdef GL_SGIX_tag_sample_buffer + &__GLEW_SGIX_tag_sample_buffer, +#endif +#ifdef GL_SGIX_texture_add_env + &__GLEW_SGIX_texture_add_env, +#endif +#ifdef GL_SGIX_texture_coordinate_clamp + &__GLEW_SGIX_texture_coordinate_clamp, +#endif +#ifdef GL_SGIX_texture_lod_bias + &__GLEW_SGIX_texture_lod_bias, +#endif +#ifdef GL_SGIX_texture_mipmap_anisotropic + &__GLEW_SGIX_texture_mipmap_anisotropic, +#endif +#ifdef GL_SGIX_texture_multi_buffer + &__GLEW_SGIX_texture_multi_buffer, +#endif +#ifdef GL_SGIX_texture_phase + &__GLEW_SGIX_texture_phase, +#endif +#ifdef GL_SGIX_texture_range + &__GLEW_SGIX_texture_range, +#endif +#ifdef GL_SGIX_texture_scale_bias + &__GLEW_SGIX_texture_scale_bias, +#endif +#ifdef GL_SGIX_texture_supersample + &__GLEW_SGIX_texture_supersample, +#endif +#ifdef GL_SGIX_vector_ops + &__GLEW_SGIX_vector_ops, +#endif +#ifdef GL_SGIX_vertex_array_object + &__GLEW_SGIX_vertex_array_object, +#endif +#ifdef GL_SGIX_vertex_preclip + &__GLEW_SGIX_vertex_preclip, +#endif +#ifdef GL_SGIX_vertex_preclip_hint + &__GLEW_SGIX_vertex_preclip_hint, +#endif +#ifdef GL_SGIX_ycrcb + &__GLEW_SGIX_ycrcb, +#endif +#ifdef GL_SGIX_ycrcb_subsample + &__GLEW_SGIX_ycrcb_subsample, +#endif +#ifdef GL_SGIX_ycrcba + &__GLEW_SGIX_ycrcba, +#endif +#ifdef GL_SGI_color_matrix + &__GLEW_SGI_color_matrix, +#endif +#ifdef GL_SGI_color_table + &__GLEW_SGI_color_table, +#endif +#ifdef GL_SGI_complex + &__GLEW_SGI_complex, +#endif +#ifdef GL_SGI_complex_type + &__GLEW_SGI_complex_type, +#endif +#ifdef GL_SGI_fft + &__GLEW_SGI_fft, +#endif +#ifdef GL_SGI_texture_color_table + &__GLEW_SGI_texture_color_table, +#endif +#ifdef GL_SUNX_constant_data + &__GLEW_SUNX_constant_data, +#endif +#ifdef GL_SUN_convolution_border_modes + &__GLEW_SUN_convolution_border_modes, +#endif +#ifdef GL_SUN_global_alpha + &__GLEW_SUN_global_alpha, +#endif +#ifdef GL_SUN_mesh_array + &__GLEW_SUN_mesh_array, +#endif +#ifdef GL_SUN_read_video_pixels + &__GLEW_SUN_read_video_pixels, +#endif +#ifdef GL_SUN_slice_accum + &__GLEW_SUN_slice_accum, +#endif +#ifdef GL_SUN_triangle_list + &__GLEW_SUN_triangle_list, +#endif +#ifdef GL_SUN_vertex + &__GLEW_SUN_vertex, +#endif +#ifdef GL_WIN_phong_shading + &__GLEW_WIN_phong_shading, +#endif +#ifdef GL_WIN_scene_markerXXX + &__GLEW_WIN_scene_markerXXX, +#endif +#ifdef GL_WIN_specular_fog + &__GLEW_WIN_specular_fog, +#endif +#ifdef GL_WIN_swap_hint + &__GLEW_WIN_swap_hint, +#endif + NULL +}; +static GLboolean _glewInit_GL_VERSION_1_2 (); +static GLboolean _glewInit_GL_VERSION_1_3 (); +static GLboolean _glewInit_GL_VERSION_1_4 (); +static GLboolean _glewInit_GL_VERSION_1_5 (); +static GLboolean _glewInit_GL_VERSION_2_0 (); +static GLboolean _glewInit_GL_VERSION_2_1 (); +static GLboolean _glewInit_GL_VERSION_3_0 (); +static GLboolean _glewInit_GL_VERSION_3_1 (); +static GLboolean _glewInit_GL_VERSION_3_2 (); +static GLboolean _glewInit_GL_VERSION_3_3 (); +static GLboolean _glewInit_GL_VERSION_4_0 (); +static GLboolean _glewInit_GL_VERSION_4_5 (); +static GLboolean _glewInit_GL_VERSION_4_6 (); +static GLboolean _glewInit_GL_3DFX_tbuffer (); +static GLboolean _glewInit_GL_AMD_debug_output (); +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (); +static GLboolean _glewInit_GL_AMD_framebuffer_sample_positions (); +static GLboolean _glewInit_GL_AMD_interleaved_elements (); +static GLboolean _glewInit_GL_AMD_multi_draw_indirect (); +static GLboolean _glewInit_GL_AMD_name_gen_delete (); +static GLboolean _glewInit_GL_AMD_occlusion_query_event (); +static GLboolean _glewInit_GL_AMD_performance_monitor (); +static GLboolean _glewInit_GL_AMD_sample_positions (); +static GLboolean _glewInit_GL_AMD_sparse_texture (); +static GLboolean _glewInit_GL_AMD_stencil_operation_extended (); +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (); +static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (); +static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (); +static GLboolean _glewInit_GL_ANGLE_instanced_arrays (); +static GLboolean _glewInit_GL_ANGLE_timer_query (); +static GLboolean _glewInit_GL_ANGLE_translated_shader_source (); +static GLboolean _glewInit_GL_APPLE_copy_texture_levels (); +static GLboolean _glewInit_GL_APPLE_element_array (); +static GLboolean _glewInit_GL_APPLE_fence (); +static GLboolean _glewInit_GL_APPLE_flush_buffer_range (); +static GLboolean _glewInit_GL_APPLE_framebuffer_multisample (); +static GLboolean _glewInit_GL_APPLE_object_purgeable (); +static GLboolean _glewInit_GL_APPLE_sync (); +static GLboolean _glewInit_GL_APPLE_texture_range (); +static GLboolean _glewInit_GL_APPLE_vertex_array_object (); +static GLboolean _glewInit_GL_APPLE_vertex_array_range (); +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (); +static GLboolean _glewInit_GL_ARB_ES2_compatibility (); +static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (); +static GLboolean _glewInit_GL_ARB_ES3_2_compatibility (); +static GLboolean _glewInit_GL_ARB_base_instance (); +static GLboolean _glewInit_GL_ARB_bindless_texture (); +static GLboolean _glewInit_GL_ARB_blend_func_extended (); +static GLboolean _glewInit_GL_ARB_buffer_storage (); +static GLboolean _glewInit_GL_ARB_cl_event (); +static GLboolean _glewInit_GL_ARB_clear_buffer_object (); +static GLboolean _glewInit_GL_ARB_clear_texture (); +static GLboolean _glewInit_GL_ARB_clip_control (); +static GLboolean _glewInit_GL_ARB_color_buffer_float (); +static GLboolean _glewInit_GL_ARB_compute_shader (); +static GLboolean _glewInit_GL_ARB_compute_variable_group_size (); +static GLboolean _glewInit_GL_ARB_copy_buffer (); +static GLboolean _glewInit_GL_ARB_copy_image (); +static GLboolean _glewInit_GL_ARB_debug_output (); +static GLboolean _glewInit_GL_ARB_direct_state_access (); +static GLboolean _glewInit_GL_ARB_draw_buffers (); +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (); +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (); +static GLboolean _glewInit_GL_ARB_draw_indirect (); +static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (); +static GLboolean _glewInit_GL_ARB_framebuffer_object (); +static GLboolean _glewInit_GL_ARB_geometry_shader4 (); +static GLboolean _glewInit_GL_ARB_get_program_binary (); +static GLboolean _glewInit_GL_ARB_get_texture_sub_image (); +static GLboolean _glewInit_GL_ARB_gl_spirv (); +static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (); +static GLboolean _glewInit_GL_ARB_gpu_shader_int64 (); +static GLboolean _glewInit_GL_ARB_imaging (); +static GLboolean _glewInit_GL_ARB_indirect_parameters (); +static GLboolean _glewInit_GL_ARB_instanced_arrays (); +static GLboolean _glewInit_GL_ARB_internalformat_query (); +static GLboolean _glewInit_GL_ARB_internalformat_query2 (); +static GLboolean _glewInit_GL_ARB_invalidate_subdata (); +static GLboolean _glewInit_GL_ARB_map_buffer_range (); +static GLboolean _glewInit_GL_ARB_matrix_palette (); +static GLboolean _glewInit_GL_ARB_multi_bind (); +static GLboolean _glewInit_GL_ARB_multi_draw_indirect (); +static GLboolean _glewInit_GL_ARB_multisample (); +static GLboolean _glewInit_GL_ARB_multitexture (); +static GLboolean _glewInit_GL_ARB_occlusion_query (); +static GLboolean _glewInit_GL_ARB_parallel_shader_compile (); +static GLboolean _glewInit_GL_ARB_point_parameters (); +static GLboolean _glewInit_GL_ARB_polygon_offset_clamp (); +static GLboolean _glewInit_GL_ARB_program_interface_query (); +static GLboolean _glewInit_GL_ARB_provoking_vertex (); +static GLboolean _glewInit_GL_ARB_robustness (); +static GLboolean _glewInit_GL_ARB_sample_locations (); +static GLboolean _glewInit_GL_ARB_sample_shading (); +static GLboolean _glewInit_GL_ARB_sampler_objects (); +static GLboolean _glewInit_GL_ARB_separate_shader_objects (); +static GLboolean _glewInit_GL_ARB_shader_atomic_counters (); +static GLboolean _glewInit_GL_ARB_shader_image_load_store (); +static GLboolean _glewInit_GL_ARB_shader_objects (); +static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (); +static GLboolean _glewInit_GL_ARB_shader_subroutine (); +static GLboolean _glewInit_GL_ARB_shading_language_include (); +static GLboolean _glewInit_GL_ARB_sparse_buffer (); +static GLboolean _glewInit_GL_ARB_sparse_texture (); +static GLboolean _glewInit_GL_ARB_sync (); +static GLboolean _glewInit_GL_ARB_tessellation_shader (); +static GLboolean _glewInit_GL_ARB_texture_barrier (); +static GLboolean _glewInit_GL_ARB_texture_buffer_object (); +static GLboolean _glewInit_GL_ARB_texture_buffer_range (); +static GLboolean _glewInit_GL_ARB_texture_compression (); +static GLboolean _glewInit_GL_ARB_texture_multisample (); +static GLboolean _glewInit_GL_ARB_texture_storage (); +static GLboolean _glewInit_GL_ARB_texture_storage_multisample (); +static GLboolean _glewInit_GL_ARB_texture_view (); +static GLboolean _glewInit_GL_ARB_timer_query (); +static GLboolean _glewInit_GL_ARB_transform_feedback2 (); +static GLboolean _glewInit_GL_ARB_transform_feedback3 (); +static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (); +static GLboolean _glewInit_GL_ARB_transpose_matrix (); +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (); +static GLboolean _glewInit_GL_ARB_vertex_array_object (); +static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (); +static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (); +static GLboolean _glewInit_GL_ARB_vertex_blend (); +static GLboolean _glewInit_GL_ARB_vertex_buffer_object (); +static GLboolean _glewInit_GL_ARB_vertex_program (); +static GLboolean _glewInit_GL_ARB_vertex_shader (); +static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (); +static GLboolean _glewInit_GL_ARB_viewport_array (); +static GLboolean _glewInit_GL_ARB_window_pos (); +static GLboolean _glewInit_GL_ATI_draw_buffers (); +static GLboolean _glewInit_GL_ATI_element_array (); +static GLboolean _glewInit_GL_ATI_envmap_bumpmap (); +static GLboolean _glewInit_GL_ATI_fragment_shader (); +static GLboolean _glewInit_GL_ATI_map_object_buffer (); +static GLboolean _glewInit_GL_ATI_pn_triangles (); +static GLboolean _glewInit_GL_ATI_separate_stencil (); +static GLboolean _glewInit_GL_ATI_vertex_array_object (); +static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (); +static GLboolean _glewInit_GL_ATI_vertex_streams (); +static GLboolean _glewInit_GL_EXT_base_instance (); +static GLboolean _glewInit_GL_EXT_bindable_uniform (); +static GLboolean _glewInit_GL_EXT_blend_color (); +static GLboolean _glewInit_GL_EXT_blend_equation_separate (); +static GLboolean _glewInit_GL_EXT_blend_func_extended (); +static GLboolean _glewInit_GL_EXT_blend_func_separate (); +static GLboolean _glewInit_GL_EXT_blend_minmax (); +static GLboolean _glewInit_GL_EXT_buffer_storage (); +static GLboolean _glewInit_GL_EXT_clear_texture (); +static GLboolean _glewInit_GL_EXT_color_subtable (); +static GLboolean _glewInit_GL_EXT_compiled_vertex_array (); +static GLboolean _glewInit_GL_EXT_convolution (); +static GLboolean _glewInit_GL_EXT_coordinate_frame (); +static GLboolean _glewInit_GL_EXT_copy_image (); +static GLboolean _glewInit_GL_EXT_copy_texture (); +static GLboolean _glewInit_GL_EXT_cull_vertex (); +static GLboolean _glewInit_GL_EXT_debug_label (); +static GLboolean _glewInit_GL_EXT_debug_marker (); +static GLboolean _glewInit_GL_EXT_depth_bounds_test (); +static GLboolean _glewInit_GL_EXT_direct_state_access (); +static GLboolean _glewInit_GL_EXT_discard_framebuffer (); +static GLboolean _glewInit_GL_EXT_draw_buffers (); +static GLboolean _glewInit_GL_EXT_draw_buffers2 (); +static GLboolean _glewInit_GL_EXT_draw_buffers_indexed (); +static GLboolean _glewInit_GL_EXT_draw_elements_base_vertex (); +static GLboolean _glewInit_GL_EXT_draw_instanced (); +static GLboolean _glewInit_GL_EXT_draw_range_elements (); +static GLboolean _glewInit_GL_EXT_external_buffer (); +static GLboolean _glewInit_GL_EXT_fog_coord (); +static GLboolean _glewInit_GL_EXT_fragment_lighting (); +static GLboolean _glewInit_GL_EXT_framebuffer_blit (); +static GLboolean _glewInit_GL_EXT_framebuffer_multisample (); +static GLboolean _glewInit_GL_EXT_framebuffer_object (); +static GLboolean _glewInit_GL_EXT_geometry_shader4 (); +static GLboolean _glewInit_GL_EXT_gpu_program_parameters (); +static GLboolean _glewInit_GL_EXT_gpu_shader4 (); +static GLboolean _glewInit_GL_EXT_histogram (); +static GLboolean _glewInit_GL_EXT_index_func (); +static GLboolean _glewInit_GL_EXT_index_material (); +static GLboolean _glewInit_GL_EXT_instanced_arrays (); +static GLboolean _glewInit_GL_EXT_light_texture (); +static GLboolean _glewInit_GL_EXT_map_buffer_range (); +static GLboolean _glewInit_GL_EXT_memory_object (); +static GLboolean _glewInit_GL_EXT_memory_object_fd (); +static GLboolean _glewInit_GL_EXT_memory_object_win32 (); +static GLboolean _glewInit_GL_EXT_multi_draw_arrays (); +static GLboolean _glewInit_GL_EXT_multi_draw_indirect (); +static GLboolean _glewInit_GL_EXT_multisample (); +static GLboolean _glewInit_GL_EXT_multisampled_render_to_texture (); +static GLboolean _glewInit_GL_EXT_multiview_draw_buffers (); +static GLboolean _glewInit_GL_EXT_paletted_texture (); +static GLboolean _glewInit_GL_EXT_pixel_transform (); +static GLboolean _glewInit_GL_EXT_point_parameters (); +static GLboolean _glewInit_GL_EXT_polygon_offset (); +static GLboolean _glewInit_GL_EXT_polygon_offset_clamp (); +static GLboolean _glewInit_GL_EXT_provoking_vertex (); +static GLboolean _glewInit_GL_EXT_raster_multisample (); +static GLboolean _glewInit_GL_EXT_scene_marker (); +static GLboolean _glewInit_GL_EXT_secondary_color (); +static GLboolean _glewInit_GL_EXT_semaphore (); +static GLboolean _glewInit_GL_EXT_semaphore_fd (); +static GLboolean _glewInit_GL_EXT_semaphore_win32 (); +static GLboolean _glewInit_GL_EXT_separate_shader_objects (); +static GLboolean _glewInit_GL_EXT_shader_image_load_store (); +static GLboolean _glewInit_GL_EXT_shader_pixel_local_storage2 (); +static GLboolean _glewInit_GL_EXT_sparse_texture (); +static GLboolean _glewInit_GL_EXT_stencil_two_side (); +static GLboolean _glewInit_GL_EXT_subtexture (); +static GLboolean _glewInit_GL_EXT_texture3D (); +static GLboolean _glewInit_GL_EXT_texture_array (); +static GLboolean _glewInit_GL_EXT_texture_buffer_object (); +static GLboolean _glewInit_GL_EXT_texture_integer (); +static GLboolean _glewInit_GL_EXT_texture_object (); +static GLboolean _glewInit_GL_EXT_texture_perturb_normal (); +static GLboolean _glewInit_GL_EXT_texture_storage (); +static GLboolean _glewInit_GL_EXT_texture_view (); +static GLboolean _glewInit_GL_EXT_timer_query (); +static GLboolean _glewInit_GL_EXT_transform_feedback (); +static GLboolean _glewInit_GL_EXT_vertex_array (); +static GLboolean _glewInit_GL_EXT_vertex_array_setXXX (); +static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (); +static GLboolean _glewInit_GL_EXT_vertex_shader (); +static GLboolean _glewInit_GL_EXT_vertex_weighting (); +static GLboolean _glewInit_GL_EXT_win32_keyed_mutex (); +static GLboolean _glewInit_GL_EXT_window_rectangles (); +static GLboolean _glewInit_GL_EXT_x11_sync_object (); +static GLboolean _glewInit_GL_GREMEDY_frame_terminator (); +static GLboolean _glewInit_GL_GREMEDY_string_marker (); +static GLboolean _glewInit_GL_HP_image_transform (); +static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (); +static GLboolean _glewInit_GL_IBM_vertex_array_lists (); +static GLboolean _glewInit_GL_INTEL_map_texture (); +static GLboolean _glewInit_GL_INTEL_parallel_arrays (); +static GLboolean _glewInit_GL_INTEL_performance_query (); +static GLboolean _glewInit_GL_INTEL_texture_scissor (); +static GLboolean _glewInit_GL_KHR_blend_equation_advanced (); +static GLboolean _glewInit_GL_KHR_debug (); +static GLboolean _glewInit_GL_KHR_parallel_shader_compile (); +static GLboolean _glewInit_GL_KHR_robustness (); +static GLboolean _glewInit_GL_KTX_buffer_region (); +static GLboolean _glewInit_GL_MESA_resize_buffers (); +static GLboolean _glewInit_GL_MESA_window_pos (); +static GLboolean _glewInit_GL_NVX_conditional_render (); +static GLboolean _glewInit_GL_NVX_linked_gpu_multicast (); +static GLboolean _glewInit_GL_NV_3dvision_settings (); +static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (); +static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (); +static GLboolean _glewInit_GL_NV_bindless_texture (); +static GLboolean _glewInit_GL_NV_blend_equation_advanced (); +static GLboolean _glewInit_GL_NV_clip_space_w_scaling (); +static GLboolean _glewInit_GL_NV_command_list (); +static GLboolean _glewInit_GL_NV_conditional_render (); +static GLboolean _glewInit_GL_NV_conservative_raster (); +static GLboolean _glewInit_GL_NV_conservative_raster_dilate (); +static GLboolean _glewInit_GL_NV_conservative_raster_pre_snap_triangles (); +static GLboolean _glewInit_GL_NV_copy_buffer (); +static GLboolean _glewInit_GL_NV_copy_image (); +static GLboolean _glewInit_GL_NV_depth_buffer_float (); +static GLboolean _glewInit_GL_NV_draw_buffers (); +static GLboolean _glewInit_GL_NV_draw_instanced (); +static GLboolean _glewInit_GL_NV_draw_texture (); +static GLboolean _glewInit_GL_NV_draw_vulkan_image (); +static GLboolean _glewInit_GL_NV_evaluators (); +static GLboolean _glewInit_GL_NV_explicit_multisample (); +static GLboolean _glewInit_GL_NV_fence (); +static GLboolean _glewInit_GL_NV_fragment_coverage_to_color (); +static GLboolean _glewInit_GL_NV_fragment_program (); +static GLboolean _glewInit_GL_NV_framebuffer_blit (); +static GLboolean _glewInit_GL_NV_framebuffer_multisample (); +static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (); +static GLboolean _glewInit_GL_NV_geometry_program4 (); +static GLboolean _glewInit_GL_NV_gpu_multicast (); +static GLboolean _glewInit_GL_NV_gpu_program4 (); +static GLboolean _glewInit_GL_NV_gpu_shader5 (); +static GLboolean _glewInit_GL_NV_half_float (); +static GLboolean _glewInit_GL_NV_instanced_arrays (); +static GLboolean _glewInit_GL_NV_internalformat_sample_query (); +static GLboolean _glewInit_GL_NV_non_square_matrices (); +static GLboolean _glewInit_GL_NV_occlusion_query (); +static GLboolean _glewInit_GL_NV_parameter_buffer_object (); +static GLboolean _glewInit_GL_NV_path_rendering (); +static GLboolean _glewInit_GL_NV_pixel_data_range (); +static GLboolean _glewInit_GL_NV_point_sprite (); +static GLboolean _glewInit_GL_NV_polygon_mode (); +static GLboolean _glewInit_GL_NV_present_video (); +static GLboolean _glewInit_GL_NV_primitive_restart (); +static GLboolean _glewInit_GL_NV_register_combiners (); +static GLboolean _glewInit_GL_NV_register_combiners2 (); +static GLboolean _glewInit_GL_NV_sample_locations (); +static GLboolean _glewInit_GL_NV_shader_buffer_load (); +static GLboolean _glewInit_GL_NV_texture_array (); +static GLboolean _glewInit_GL_NV_texture_barrier (); +static GLboolean _glewInit_GL_NV_texture_multisample (); +static GLboolean _glewInit_GL_NV_transform_feedback (); +static GLboolean _glewInit_GL_NV_transform_feedback2 (); +static GLboolean _glewInit_GL_NV_vdpau_interop (); +static GLboolean _glewInit_GL_NV_vertex_array_range (); +static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (); +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (); +static GLboolean _glewInit_GL_NV_vertex_program (); +static GLboolean _glewInit_GL_NV_video_capture (); +static GLboolean _glewInit_GL_NV_viewport_array (); +static GLboolean _glewInit_GL_NV_viewport_swizzle (); +static GLboolean _glewInit_GL_OVR_multiview (); +static GLboolean _glewInit_GL_OVR_multiview_multisampled_render_to_texture (); +static GLboolean _glewInit_GL_QCOM_alpha_test (); +static GLboolean _glewInit_GL_QCOM_driver_control (); +static GLboolean _glewInit_GL_QCOM_extended_get (); +static GLboolean _glewInit_GL_QCOM_extended_get2 (); +static GLboolean _glewInit_GL_QCOM_framebuffer_foveated (); +static GLboolean _glewInit_GL_QCOM_shader_framebuffer_fetch_noncoherent (); +static GLboolean _glewInit_GL_QCOM_tiled_rendering (); +static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (); +static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (); +static GLboolean _glewInit_GL_REGAL_error_string (); +static GLboolean _glewInit_GL_REGAL_extension_query (); +static GLboolean _glewInit_GL_REGAL_log (); +static GLboolean _glewInit_GL_REGAL_proc_address (); +static GLboolean _glewInit_GL_SGIS_detail_texture (); +static GLboolean _glewInit_GL_SGIS_fog_function (); +static GLboolean _glewInit_GL_SGIS_multisample (); +static GLboolean _glewInit_GL_SGIS_multitexture (); +static GLboolean _glewInit_GL_SGIS_shared_multisample (); +static GLboolean _glewInit_GL_SGIS_sharpen_texture (); +static GLboolean _glewInit_GL_SGIS_texture4D (); +static GLboolean _glewInit_GL_SGIS_texture_filter4 (); +static GLboolean _glewInit_GL_SGIX_async (); +static GLboolean _glewInit_GL_SGIX_datapipe (); +static GLboolean _glewInit_GL_SGIX_flush_raster (); +static GLboolean _glewInit_GL_SGIX_fog_layers (); +static GLboolean _glewInit_GL_SGIX_fog_texture (); +static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (); +static GLboolean _glewInit_GL_SGIX_framezoom (); +static GLboolean _glewInit_GL_SGIX_igloo_interface (); +static GLboolean _glewInit_GL_SGIX_mpeg1 (); +static GLboolean _glewInit_GL_SGIX_nonlinear_lighting_pervertex (); +static GLboolean _glewInit_GL_SGIX_pixel_texture (); +static GLboolean _glewInit_GL_SGIX_polynomial_ffd (); +static GLboolean _glewInit_GL_SGIX_quad_mesh (); +static GLboolean _glewInit_GL_SGIX_reference_plane (); +static GLboolean _glewInit_GL_SGIX_sprite (); +static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (); +static GLboolean _glewInit_GL_SGIX_vector_ops (); +static GLboolean _glewInit_GL_SGIX_vertex_array_object (); +static GLboolean _glewInit_GL_SGI_color_table (); +static GLboolean _glewInit_GL_SGI_fft (); +static GLboolean _glewInit_GL_SUNX_constant_data (); +static GLboolean _glewInit_GL_SUN_global_alpha (); +static GLboolean _glewInit_GL_SUN_read_video_pixels (); +static GLboolean _glewInit_GL_SUN_triangle_list (); +static GLboolean _glewInit_GL_SUN_vertex (); +static GLboolean _glewInit_GL_WIN_swap_hint (); + +#ifdef GL_VERSION_1_2 + +static GLboolean _glewInit_GL_VERSION_1_2 () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; + r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; + r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; + r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_2 */ + +#ifdef GL_VERSION_1_3 + +static GLboolean _glewInit_GL_VERSION_1_3 () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; + r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; + r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; + r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; + r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; + r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; + r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; + r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; + r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; + r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; + r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; + r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; + r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; + r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; + r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; + r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; + r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; + r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; + r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; + r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; + r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; + r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; + r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; + r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; + r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; + r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; + r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; + r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; + r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; + r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; + r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; + r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; + r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; + r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; + r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; + r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; + r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; + r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; + r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; + r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; + r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; + r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; + r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; + r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; + r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; + r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_3 */ + +#ifdef GL_VERSION_1_4 + +static GLboolean _glewInit_GL_VERSION_1_4 () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; + r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; + r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; + r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; + r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; + r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; + r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; + r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; + r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; + r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; + r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; + r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; + r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; + r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; + r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; + r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; + r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; + r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; + r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; + r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; + r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; + r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; + r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; + r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; + r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; + r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; + r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; + r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; + r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; + r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; + r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; + r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; + r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; + r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; + r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; + r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; + r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; + r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; + r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; + r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; + r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; + r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; + r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; + r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; + r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_4 */ + +#ifdef GL_VERSION_1_5 + +static GLboolean _glewInit_GL_VERSION_1_5 () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; + r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; + r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; + r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; + r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; + r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; + r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; + r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; + r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; + r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; + r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; + r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; + r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; + r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; + r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; + r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; + r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; + r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; + r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_5 */ + +#ifdef GL_VERSION_2_0 + +static GLboolean _glewInit_GL_VERSION_2_0 () +{ + GLboolean r = GL_FALSE; + + r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; + r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; + r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; + r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; + r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; + r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; + r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; + r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; + r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; + r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; + r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; + r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; + r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; + r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; + r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; + r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; + r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; + r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; + r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; + r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; + r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; + r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; + r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; + r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; + r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; + r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; + r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; + r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; + r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; + r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; + r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; + r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; + r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; + r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; + r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; + r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; + r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; + r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; + r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; + r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; + r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; + r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; + r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; + r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; + r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; + r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; + r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; + r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; + r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; + r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; + r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; + r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; + r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; + r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; + r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; + r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; + r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; + r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; + r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; + r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; + r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; + r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; + r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; + r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; + r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; + r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; + r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; + r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; + r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; + r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; + r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; + r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; + r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; + r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; + r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; + r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; + r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; + r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; + r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; + r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; + r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; + r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; + r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; + r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; + r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; + r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; + r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; + r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; + r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; + r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; + r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; + r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; + r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_0 */ + +#ifdef GL_VERSION_2_1 + +static GLboolean _glewInit_GL_VERSION_2_1 () +{ + GLboolean r = GL_FALSE; + + r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; + r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; + r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; + r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; + r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; + r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_1 */ + +#ifdef GL_VERSION_3_0 + +static GLboolean _glewInit_GL_VERSION_3_0 () +{ + GLboolean r = GL_FALSE; + + r = _glewInit_GL_ARB_framebuffer_object() || r; + r = _glewInit_GL_ARB_map_buffer_range() || r; + r = _glewInit_GL_ARB_uniform_buffer_object() || r; + r = _glewInit_GL_ARB_vertex_array_object() || r; + + r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; + r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; + r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; + r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; + r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; + r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; + r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; + r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; + r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; + r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; + r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; + r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; + r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; + r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; + r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; + r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; + r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; + r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; + r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; + r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; + r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; + r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; + r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; + r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; + r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; + r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; + r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; + r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; + r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; + r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; + r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; + r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; + r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; + r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; + r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; + r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; + r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; + r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; + r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; + r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; + r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; + r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; + r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; + r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; + r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; + r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; + r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; + r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; + r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; + r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; + r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; + r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; + r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; + r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; + r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_0 */ + +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 () +{ + GLboolean r = GL_FALSE; + + r = _glewInit_GL_ARB_copy_buffer() || r; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 () +{ + GLboolean r = GL_FALSE; + + r = _glewInit_GL_ARB_draw_elements_base_vertex() || r; + r = _glewInit_GL_ARB_provoking_vertex() || r; + r = _glewInit_GL_ARB_sync() || r; + r = _glewInit_GL_ARB_texture_multisample() || r; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + +#ifdef GL_VERSION_3_3 + +static GLboolean _glewInit_GL_VERSION_3_3 () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_3 */ + +#ifdef GL_VERSION_4_0 + +static GLboolean _glewInit_GL_VERSION_4_0 () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; + r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; + r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; + r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; + r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_4_0 */ + +#ifdef GL_VERSION_4_5 + +static GLboolean _glewInit_GL_VERSION_4_5 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r; + r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r; + r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r; + r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_4_5 */ + +#ifdef GL_VERSION_4_6 + +static GLboolean _glewInit_GL_VERSION_4_6 () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCount")) == NULL) || r; + r = ((glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCount")) == NULL) || r; + r = ((glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)glewGetProcAddress((const GLubyte*)"glSpecializeShader")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_4_6 */ + +#ifdef GL_3DFX_tbuffer + +static GLboolean _glewInit_GL_3DFX_tbuffer () +{ + GLboolean r = GL_FALSE; + + r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; + + return r; +} + +#endif /* GL_3DFX_tbuffer */ + +#ifdef GL_AMD_debug_output + +static GLboolean _glewInit_GL_AMD_debug_output () +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; + r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; + r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; + r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_debug_output */ + +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_framebuffer_sample_positions + +static GLboolean _glewInit_GL_AMD_framebuffer_sample_positions () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSamplePositionsfvAMD")) == NULL) || r; + r = ((glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterfvAMD")) == NULL) || r; + r = ((glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterfvAMD")) == NULL) || r; + r = ((glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSamplePositionsfvAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_framebuffer_sample_positions */ + +#ifdef GL_AMD_interleaved_elements + +static GLboolean _glewInit_GL_AMD_interleaved_elements () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_interleaved_elements */ + +#ifdef GL_AMD_multi_draw_indirect + +static GLboolean _glewInit_GL_AMD_multi_draw_indirect () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; + r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_multi_draw_indirect */ + +#ifdef GL_AMD_name_gen_delete + +static GLboolean _glewInit_GL_AMD_name_gen_delete () +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; + r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; + r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_name_gen_delete */ + +#ifdef GL_AMD_occlusion_query_event + +static GLboolean _glewInit_GL_AMD_occlusion_query_event () +{ + GLboolean r = GL_FALSE; + + r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_occlusion_query_event */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_sample_positions + +static GLboolean _glewInit_GL_AMD_sample_positions () +{ + GLboolean r = GL_FALSE; + + r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_sample_positions */ + +#ifdef GL_AMD_sparse_texture + +static GLboolean _glewInit_GL_AMD_sparse_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; + r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_sparse_texture */ + +#ifdef GL_AMD_stencil_operation_extended + +static GLboolean _glewInit_GL_AMD_stencil_operation_extended () +{ + GLboolean r = GL_FALSE; + + r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_stencil_operation_extended */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator () +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_ANGLE_framebuffer_blit + +static GLboolean _glewInit_GL_ANGLE_framebuffer_blit () +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_framebuffer_blit */ + +#ifdef GL_ANGLE_framebuffer_multisample + +static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_framebuffer_multisample */ + +#ifdef GL_ANGLE_instanced_arrays + +static GLboolean _glewInit_GL_ANGLE_instanced_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; + r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; + r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_instanced_arrays */ + +#ifdef GL_ANGLE_timer_query + +static GLboolean _glewInit_GL_ANGLE_timer_query () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; + r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; + r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; + r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; + r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; + r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; + r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; + r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; + r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; + r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; + r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_timer_query */ + +#ifdef GL_ANGLE_translated_shader_source + +static GLboolean _glewInit_GL_ANGLE_translated_shader_source () +{ + GLboolean r = GL_FALSE; + + r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; + + return r; +} + +#endif /* GL_ANGLE_translated_shader_source */ + +#ifdef GL_APPLE_copy_texture_levels + +static GLboolean _glewInit_GL_APPLE_copy_texture_levels () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTextureLevelsAPPLE = (PFNGLCOPYTEXTURELEVELSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureLevelsAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_copy_texture_levels */ + +#ifdef GL_APPLE_element_array + +static GLboolean _glewInit_GL_APPLE_element_array () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; + r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; + r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; + r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; + r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_element_array */ + +#ifdef GL_APPLE_fence + +static GLboolean _glewInit_GL_APPLE_fence () +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; + r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; + r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; + r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; + r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; + r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; + r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; + r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_fence */ + +#ifdef GL_APPLE_flush_buffer_range + +static GLboolean _glewInit_GL_APPLE_flush_buffer_range () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; + r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_flush_buffer_range */ + +#ifdef GL_APPLE_framebuffer_multisample + +static GLboolean _glewInit_GL_APPLE_framebuffer_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleAPPLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleAPPLE")) == NULL) || r; + r = ((glResolveMultisampleFramebufferAPPLE = (PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glResolveMultisampleFramebufferAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_framebuffer_multisample */ + +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable () +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + +#ifdef GL_APPLE_sync + +static GLboolean _glewInit_GL_APPLE_sync () +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSyncAPPLE = (PFNGLCLIENTWAITSYNCAPPLEPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSyncAPPLE")) == NULL) || r; + r = ((glDeleteSyncAPPLE = (PFNGLDELETESYNCAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteSyncAPPLE")) == NULL) || r; + r = ((glFenceSyncAPPLE = (PFNGLFENCESYNCAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFenceSyncAPPLE")) == NULL) || r; + r = ((glGetInteger64vAPPLE = (PFNGLGETINTEGER64VAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64vAPPLE")) == NULL) || r; + r = ((glGetSyncivAPPLE = (PFNGLGETSYNCIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetSyncivAPPLE")) == NULL) || r; + r = ((glIsSyncAPPLE = (PFNGLISSYNCAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsSyncAPPLE")) == NULL) || r; + r = ((glWaitSyncAPPLE = (PFNGLWAITSYNCAPPLEPROC)glewGetProcAddress((const GLubyte*)"glWaitSyncAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_sync */ + +#ifdef GL_APPLE_texture_range + +static GLboolean _glewInit_GL_APPLE_texture_range () +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; + r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_texture_range */ + +#ifdef GL_APPLE_vertex_array_object + +static GLboolean _glewInit_GL_APPLE_vertex_array_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; + r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; + r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; + r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_object */ + +#ifdef GL_APPLE_vertex_array_range + +static GLboolean _glewInit_GL_APPLE_vertex_array_range () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; + r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; + r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_range */ + +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators () +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifdef GL_ARB_ES2_compatibility + +static GLboolean _glewInit_GL_ARB_ES2_compatibility () +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; + r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; + r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; + r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; + r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_ES2_compatibility */ + +#ifdef GL_ARB_ES3_1_compatibility + +static GLboolean _glewInit_GL_ARB_ES3_1_compatibility () +{ + GLboolean r = GL_FALSE; + + r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_ES3_1_compatibility */ + +#ifdef GL_ARB_ES3_2_compatibility + +static GLboolean _glewInit_GL_ARB_ES3_2_compatibility () +{ + GLboolean r = GL_FALSE; + + r = ((glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveBoundingBoxARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_ES3_2_compatibility */ + +#ifdef GL_ARB_base_instance + +static GLboolean _glewInit_GL_ARB_base_instance () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_base_instance */ + +#ifdef GL_ARB_bindless_texture + +static GLboolean _glewInit_GL_ARB_bindless_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; + r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; + r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; + r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; + r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; + r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; + r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; + r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; + r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; + r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; + r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; + r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; + r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; + r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; + r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; + r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_bindless_texture */ + +#ifdef GL_ARB_blend_func_extended + +static GLboolean _glewInit_GL_ARB_blend_func_extended () +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; + r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_blend_func_extended */ + +#ifdef GL_ARB_buffer_storage + +static GLboolean _glewInit_GL_ARB_buffer_storage () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_buffer_storage */ + +#ifdef GL_ARB_cl_event + +static GLboolean _glewInit_GL_ARB_cl_event () +{ + GLboolean r = GL_FALSE; + + r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_cl_event */ + +#ifdef GL_ARB_clear_buffer_object + +static GLboolean _glewInit_GL_ARB_clear_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; + r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; + r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; + r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_clear_buffer_object */ + +#ifdef GL_ARB_clear_texture + +static GLboolean _glewInit_GL_ARB_clear_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; + r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_clear_texture */ + +#ifdef GL_ARB_clip_control + +static GLboolean _glewInit_GL_ARB_clip_control () +{ + GLboolean r = GL_FALSE; + + r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_clip_control */ + +#ifdef GL_ARB_color_buffer_float + +static GLboolean _glewInit_GL_ARB_color_buffer_float () +{ + GLboolean r = GL_FALSE; + + r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_color_buffer_float */ + +#ifdef GL_ARB_compute_shader + +static GLboolean _glewInit_GL_ARB_compute_shader () +{ + GLboolean r = GL_FALSE; + + r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; + r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_compute_shader */ + +#ifdef GL_ARB_compute_variable_group_size + +static GLboolean _glewInit_GL_ARB_compute_variable_group_size () +{ + GLboolean r = GL_FALSE; + + r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_compute_variable_group_size */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + +#ifdef GL_ARB_copy_image + +static GLboolean _glewInit_GL_ARB_copy_image () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_image */ + +#ifdef GL_ARB_debug_output + +static GLboolean _glewInit_GL_ARB_debug_output () +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; + r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; + r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; + r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_debug_output */ + +#ifdef GL_ARB_direct_state_access + +static GLboolean _glewInit_GL_ARB_direct_state_access () +{ + GLboolean r = GL_FALSE; + + r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r; + r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r; + r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r; + r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r; + r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r; + r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r; + r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r; + r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r; + r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r; + r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r; + r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r; + r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r; + r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r; + r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r; + r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r; + r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r; + r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r; + r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r; + r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r; + r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r; + r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r; + r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r; + r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r; + r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r; + r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r; + r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r; + r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r; + r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r; + r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r; + r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r; + r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r; + r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r; + r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r; + r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r; + r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r; + r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r; + r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r; + r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r; + r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r; + r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r; + r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r; + r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r; + r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r; + r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r; + r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r; + r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r; + r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r; + r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r; + r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r; + r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r; + r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r; + r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r; + r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r; + r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r; + r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r; + r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r; + r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r; + r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r; + r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r; + r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r; + r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r; + r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r; + r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r; + r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r; + r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r; + r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r; + r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r; + r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r; + r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r; + r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r; + r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r; + r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r; + r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r; + r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r; + r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r; + r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r; + r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r; + r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r; + r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r; + r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r; + r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r; + r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r; + r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r; + r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r; + r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r; + r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r; + r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r; + r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r; + r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r; + r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r; + r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r; + r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r; + r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r; + r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r; + r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r; + r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_direct_state_access */ + +#ifdef GL_ARB_draw_buffers + +static GLboolean _glewInit_GL_ARB_draw_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers */ + +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifdef GL_ARB_draw_indirect + +static GLboolean _glewInit_GL_ARB_draw_indirect () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; + r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_indirect */ + +#ifdef GL_ARB_framebuffer_no_attachments + +static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; + r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; + r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; + r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifdef GL_ARB_framebuffer_object + +static GLboolean _glewInit_GL_ARB_framebuffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; + r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; + r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; + r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; + r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; + r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; + r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; + r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; + r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; + r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; + r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; + r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; + r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; + r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; + r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; + r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; + r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; + r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_framebuffer_object */ + +#ifdef GL_ARB_geometry_shader4 + +static GLboolean _glewInit_GL_ARB_geometry_shader4 () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; + r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; + r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; + r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_geometry_shader4 */ + +#ifdef GL_ARB_get_program_binary + +static GLboolean _glewInit_GL_ARB_get_program_binary () +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; + r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; + r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_get_program_binary */ + +#ifdef GL_ARB_get_texture_sub_image + +static GLboolean _glewInit_GL_ARB_get_texture_sub_image () +{ + GLboolean r = GL_FALSE; + + r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r; + r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_get_texture_sub_image */ + +#ifdef GL_ARB_gl_spirv + +static GLboolean _glewInit_GL_ARB_gl_spirv () +{ + GLboolean r = GL_FALSE; + + r = ((glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glSpecializeShaderARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_gl_spirv */ + +#ifdef GL_ARB_gpu_shader_fp64 + +static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; + r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; + r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; + r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; + r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; + r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; + r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; + r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; + r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; + r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; + r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; + r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; + r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; + r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; + r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; + r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; + r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; + r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifdef GL_ARB_gpu_shader_int64 + +static GLboolean _glewInit_GL_ARB_gpu_shader_int64 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vARB")) == NULL) || r; + r = ((glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vARB")) == NULL) || r; + r = ((glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformi64vARB")) == NULL) || r; + r = ((glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformui64vARB")) == NULL) || r; + r = ((glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64ARB")) == NULL) || r; + r = ((glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vARB")) == NULL) || r; + r = ((glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64ARB")) == NULL) || r; + r = ((glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vARB")) == NULL) || r; + r = ((glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64ARB")) == NULL) || r; + r = ((glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vARB")) == NULL) || r; + r = ((glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64ARB")) == NULL) || r; + r = ((glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vARB")) == NULL) || r; + r = ((glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64ARB")) == NULL) || r; + r = ((glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vARB")) == NULL) || r; + r = ((glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64ARB")) == NULL) || r; + r = ((glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vARB")) == NULL) || r; + r = ((glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64ARB")) == NULL) || r; + r = ((glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vARB")) == NULL) || r; + r = ((glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64ARB")) == NULL) || r; + r = ((glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vARB")) == NULL) || r; + r = ((glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64ARB")) == NULL) || r; + r = ((glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vARB")) == NULL) || r; + r = ((glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64ARB")) == NULL) || r; + r = ((glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vARB")) == NULL) || r; + r = ((glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64ARB")) == NULL) || r; + r = ((glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vARB")) == NULL) || r; + r = ((glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64ARB")) == NULL) || r; + r = ((glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vARB")) == NULL) || r; + r = ((glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64ARB")) == NULL) || r; + r = ((glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vARB")) == NULL) || r; + r = ((glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64ARB")) == NULL) || r; + r = ((glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vARB")) == NULL) || r; + r = ((glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64ARB")) == NULL) || r; + r = ((glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vARB")) == NULL) || r; + r = ((glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64ARB")) == NULL) || r; + r = ((glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_gpu_shader_int64 */ + +#ifdef GL_ARB_imaging + +static GLboolean _glewInit_GL_ARB_imaging () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; + r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; + r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; + r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; + r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; + r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; + r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; + r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; + r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; + r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; + r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; + r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; + r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; + r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; + r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; + r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; + r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; + r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; + r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; + r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; + r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; + r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; + r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; + r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; + r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; + r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; + r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; + r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; + r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; + r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; + r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; + r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_imaging */ + +#ifdef GL_ARB_indirect_parameters + +static GLboolean _glewInit_GL_ARB_indirect_parameters () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; + r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_indirect_parameters */ + +#ifdef GL_ARB_instanced_arrays + +static GLboolean _glewInit_GL_ARB_instanced_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; + r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; + r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_instanced_arrays */ + +#ifdef GL_ARB_internalformat_query + +static GLboolean _glewInit_GL_ARB_internalformat_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_internalformat_query */ + +#ifdef GL_ARB_internalformat_query2 + +static GLboolean _glewInit_GL_ARB_internalformat_query2 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_internalformat_query2 */ + +#ifdef GL_ARB_invalidate_subdata + +static GLboolean _glewInit_GL_ARB_invalidate_subdata () +{ + GLboolean r = GL_FALSE; + + r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; + r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; + r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; + r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; + r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; + r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_invalidate_subdata */ + +#ifdef GL_ARB_map_buffer_range + +static GLboolean _glewInit_GL_ARB_map_buffer_range () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; + r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_map_buffer_range */ + +#ifdef GL_ARB_matrix_palette + +static GLboolean _glewInit_GL_ARB_matrix_palette () +{ + GLboolean r = GL_FALSE; + + r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; + r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; + r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; + r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; + r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_matrix_palette */ + +#ifdef GL_ARB_multi_bind + +static GLboolean _glewInit_GL_ARB_multi_bind () +{ + GLboolean r = GL_FALSE; + + r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; + r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; + r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; + r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; + r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; + r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multi_bind */ + +#ifdef GL_ARB_multi_draw_indirect + +static GLboolean _glewInit_GL_ARB_multi_draw_indirect () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; + r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multi_draw_indirect */ + +#ifdef GL_ARB_multisample + +static GLboolean _glewInit_GL_ARB_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multisample */ + +#ifdef GL_ARB_multitexture + +static GLboolean _glewInit_GL_ARB_multitexture () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; + r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; + r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; + r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; + r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; + r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; + r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; + r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; + r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; + r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; + r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; + r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; + r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; + r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; + r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; + r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; + r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; + r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; + r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; + r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; + r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; + r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; + r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; + r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; + r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; + r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; + r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; + r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; + r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; + r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; + r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; + r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; + r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; + r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multitexture */ + +#ifdef GL_ARB_occlusion_query + +static GLboolean _glewInit_GL_ARB_occlusion_query () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; + r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; + r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; + r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; + r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; + r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; + r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; + r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_occlusion_query */ + +#ifdef GL_ARB_parallel_shader_compile + +static GLboolean _glewInit_GL_ARB_parallel_shader_compile () +{ + GLboolean r = GL_FALSE; + + r = ((glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_parallel_shader_compile */ + +#ifdef GL_ARB_point_parameters + +static GLboolean _glewInit_GL_ARB_point_parameters () +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; + r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_point_parameters */ + +#ifdef GL_ARB_polygon_offset_clamp + +static GLboolean _glewInit_GL_ARB_polygon_offset_clamp () +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClamp")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_polygon_offset_clamp */ + +#ifdef GL_ARB_program_interface_query + +static GLboolean _glewInit_GL_ARB_program_interface_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; + r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; + r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; + r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; + r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; + r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_program_interface_query */ + +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_robustness + +static GLboolean _glewInit_GL_ARB_robustness () +{ + GLboolean r = GL_FALSE; + + r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; + r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; + r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; + r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; + r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; + r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; + r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; + r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; + r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; + r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; + r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; + r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; + r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; + r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; + r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; + r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; + r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; + r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; + r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; + r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_robustness */ + +#ifdef GL_ARB_sample_locations + +static GLboolean _glewInit_GL_ARB_sample_locations () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvARB")) == NULL) || r; + r = ((glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_locations */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading () +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_sampler_objects + +static GLboolean _glewInit_GL_ARB_sampler_objects () +{ + GLboolean r = GL_FALSE; + + r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; + r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; + r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; + r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; + r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; + r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; + r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; + r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; + r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; + r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; + r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; + r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; + r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; + r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sampler_objects */ + +#ifdef GL_ARB_separate_shader_objects + +static GLboolean _glewInit_GL_ARB_separate_shader_objects () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; + r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; + r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; + r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; + r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; + r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; + r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; + r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; + r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; + r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; + r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; + r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; + r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; + r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; + r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; + r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; + r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; + r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; + r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; + r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; + r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; + r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; + r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; + r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; + r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; + r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; + r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; + r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; + r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; + r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; + r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; + r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; + r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; + r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; + r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; + r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; + r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; + r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; + r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; + r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; + r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; + r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; + r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; + r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; + r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; + r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_separate_shader_objects */ + +#ifdef GL_ARB_shader_atomic_counters + +static GLboolean _glewInit_GL_ARB_shader_atomic_counters () +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_atomic_counters */ + +#ifdef GL_ARB_shader_image_load_store + +static GLboolean _glewInit_GL_ARB_shader_image_load_store () +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; + r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_image_load_store */ + +#ifdef GL_ARB_shader_objects + +static GLboolean _glewInit_GL_ARB_shader_objects () +{ + GLboolean r = GL_FALSE; + + r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; + r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; + r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; + r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; + r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; + r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; + r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; + r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; + r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; + r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; + r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; + r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; + r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; + r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; + r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; + r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; + r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; + r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; + r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; + r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; + r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; + r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; + r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; + r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; + r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; + r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; + r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; + r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; + r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; + r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; + r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; + r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; + r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; + r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; + r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; + r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; + r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; + r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; + r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_objects */ + +#ifdef GL_ARB_shader_storage_buffer_object + +static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifdef GL_ARB_shader_subroutine + +static GLboolean _glewInit_GL_ARB_shader_subroutine () +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; + r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; + r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; + r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; + r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; + r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_subroutine */ + +#ifdef GL_ARB_shading_language_include + +static GLboolean _glewInit_GL_ARB_shading_language_include () +{ + GLboolean r = GL_FALSE; + + r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; + r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; + r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; + r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shading_language_include */ + +#ifdef GL_ARB_sparse_buffer + +static GLboolean _glewInit_GL_ARB_sparse_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sparse_buffer */ + +#ifdef GL_ARB_sparse_texture + +static GLboolean _glewInit_GL_ARB_sparse_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sparse_texture */ + +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync () +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + +#ifdef GL_ARB_tessellation_shader + +static GLboolean _glewInit_GL_ARB_tessellation_shader () +{ + GLboolean r = GL_FALSE; + + r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; + r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_tessellation_shader */ + +#ifdef GL_ARB_texture_barrier + +static GLboolean _glewInit_GL_ARB_texture_barrier () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_barrier */ + +#ifdef GL_ARB_texture_buffer_object + +static GLboolean _glewInit_GL_ARB_texture_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_buffer_object */ + +#ifdef GL_ARB_texture_buffer_range + +static GLboolean _glewInit_GL_ARB_texture_buffer_range () +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; + r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_buffer_range */ + +#ifdef GL_ARB_texture_compression + +static GLboolean _glewInit_GL_ARB_texture_compression () +{ + GLboolean r = GL_FALSE; + + r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; + r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; + r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; + r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; + r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; + r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; + r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_compression */ + +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + +#ifdef GL_ARB_texture_storage + +static GLboolean _glewInit_GL_ARB_texture_storage () +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; + r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; + r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_storage */ + +#ifdef GL_ARB_texture_storage_multisample + +static GLboolean _glewInit_GL_ARB_texture_storage_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; + r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; + r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; + r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_storage_multisample */ + +#ifdef GL_ARB_texture_view + +static GLboolean _glewInit_GL_ARB_texture_view () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_view */ + +#ifdef GL_ARB_timer_query + +static GLboolean _glewInit_GL_ARB_timer_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; + r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; + r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_timer_query */ + +#ifdef GL_ARB_transform_feedback2 + +static GLboolean _glewInit_GL_ARB_transform_feedback2 () +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; + r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; + r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; + r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; + r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; + r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; + r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback2 */ + +#ifdef GL_ARB_transform_feedback3 + +static GLboolean _glewInit_GL_ARB_transform_feedback3 () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; + r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; + r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; + r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback3 */ + +#ifdef GL_ARB_transform_feedback_instanced + +static GLboolean _glewInit_GL_ARB_transform_feedback_instanced () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; + r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifdef GL_ARB_transpose_matrix + +static GLboolean _glewInit_GL_ARB_transpose_matrix () +{ + GLboolean r = GL_FALSE; + + r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; + r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; + r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; + r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transpose_matrix */ + +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_object + +static GLboolean _glewInit_GL_ARB_vertex_array_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; + r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; + r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; + r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_array_object */ + +#ifdef GL_ARB_vertex_attrib_64bit + +static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; + r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; + r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; + r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; + r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; + r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; + r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; + r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; + r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; + r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifdef GL_ARB_vertex_attrib_binding + +static GLboolean _glewInit_GL_ARB_vertex_attrib_binding () +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; + r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r; + r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r; + r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; + r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; + r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; + r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; + r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifdef GL_ARB_vertex_blend + +static GLboolean _glewInit_GL_ARB_vertex_blend () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; + r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; + r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; + r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; + r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; + r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; + r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; + r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; + r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; + r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_blend */ + +#ifdef GL_ARB_vertex_buffer_object + +static GLboolean _glewInit_GL_ARB_vertex_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; + r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; + r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; + r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; + r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; + r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; + r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; + r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; + r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; + r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; + r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_buffer_object */ + +#ifdef GL_ARB_vertex_program + +static GLboolean _glewInit_GL_ARB_vertex_program () +{ + GLboolean r = GL_FALSE; + + r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; + r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; + r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; + r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; + r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; + r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; + r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; + r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; + r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; + r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; + r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; + r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; + r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; + r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; + r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; + r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; + r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; + r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; + r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; + r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; + r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; + r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; + r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; + r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; + r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; + r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; + r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; + r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; + r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; + r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; + r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; + r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; + r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; + r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; + r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; + r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; + r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; + r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; + r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; + r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; + r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; + r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; + r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; + r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; + r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; + r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; + r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; + r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; + r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; + r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; + r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; + r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; + r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; + r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; + r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; + r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; + r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; + r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; + r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; + r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_program */ + +#ifdef GL_ARB_vertex_shader + +static GLboolean _glewInit_GL_ARB_vertex_shader () +{ + GLboolean r = GL_FALSE; + + r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; + r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; + r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_shader */ + +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + +static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev () +{ + GLboolean r = GL_FALSE; + + r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; + r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; + r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; + r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; + r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; + r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; + r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; + r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; + r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; + r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; + r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; + r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; + r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; + r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; + r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; + r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; + r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; + r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; + r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; + r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; + r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; + r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; + r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; + r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; + r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; + r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; + r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; + r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; + r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; + r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; + r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; + r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; + r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; + r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; + r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; + r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; + r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; + r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifdef GL_ARB_viewport_array + +static GLboolean _glewInit_GL_ARB_viewport_array () +{ + GLboolean r = GL_FALSE; + + r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; + r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; + r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; + r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; + r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; + r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; + r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; + r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; + r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; + r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_viewport_array */ + +#ifdef GL_ARB_window_pos + +static GLboolean _glewInit_GL_ARB_window_pos () +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; + r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; + r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; + r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; + r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; + r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; + r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; + r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; + r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; + r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; + r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; + r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; + r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; + r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; + r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; + r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_window_pos */ + +#ifdef GL_ATI_draw_buffers + +static GLboolean _glewInit_GL_ATI_draw_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_draw_buffers */ + +#ifdef GL_ATI_element_array + +static GLboolean _glewInit_GL_ATI_element_array () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; + r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; + r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_element_array */ + +#ifdef GL_ATI_envmap_bumpmap + +static GLboolean _glewInit_GL_ATI_envmap_bumpmap () +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; + r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; + r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; + r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_envmap_bumpmap */ + +#ifdef GL_ATI_fragment_shader + +static GLboolean _glewInit_GL_ATI_fragment_shader () +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; + r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; + r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; + r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; + r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; + r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; + r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; + r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; + r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; + r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; + r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; + r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; + r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; + r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_fragment_shader */ + +#ifdef GL_ATI_map_object_buffer + +static GLboolean _glewInit_GL_ATI_map_object_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; + r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_map_object_buffer */ + +#ifdef GL_ATI_pn_triangles + +static GLboolean _glewInit_GL_ATI_pn_triangles () +{ + GLboolean r = GL_FALSE; + + r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; + r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_pn_triangles */ + +#ifdef GL_ATI_separate_stencil + +static GLboolean _glewInit_GL_ATI_separate_stencil () +{ + GLboolean r = GL_FALSE; + + r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; + r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_separate_stencil */ + +#ifdef GL_ATI_vertex_array_object + +static GLboolean _glewInit_GL_ATI_vertex_array_object () +{ + GLboolean r = GL_FALSE; + + r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; + r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; + r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; + r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; + r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; + r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; + r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; + r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; + r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; + r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; + r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; + r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_array_object */ + +#ifdef GL_ATI_vertex_attrib_array_object + +static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; + r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; + r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifdef GL_ATI_vertex_streams + +static GLboolean _glewInit_GL_ATI_vertex_streams () +{ + GLboolean r = GL_FALSE; + + r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; + r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; + r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; + r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; + r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; + r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; + r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; + r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; + r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; + r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; + r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; + r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; + r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; + r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; + r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; + r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; + r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; + r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; + r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; + r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; + r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; + r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; + r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; + r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; + r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; + r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; + r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; + r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; + r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; + r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; + r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; + r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; + r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; + r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; + r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; + r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; + r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; + r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; + r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; + r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; + r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; + r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; + r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; + r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; + r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_streams */ + +#ifdef GL_EXT_base_instance + +static GLboolean _glewInit_GL_EXT_base_instance () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedBaseInstanceEXT = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstanceEXT")) == NULL) || r; + r = ((glDrawElementsInstancedBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstanceEXT")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertexBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstanceEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_base_instance */ + +#ifdef GL_EXT_bindable_uniform + +static GLboolean _glewInit_GL_EXT_bindable_uniform () +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; + r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; + r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_bindable_uniform */ + +#ifdef GL_EXT_blend_color + +static GLboolean _glewInit_GL_EXT_blend_color () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_color */ + +#ifdef GL_EXT_blend_equation_separate + +static GLboolean _glewInit_GL_EXT_blend_equation_separate () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_equation_separate */ + +#ifdef GL_EXT_blend_func_extended + +static GLboolean _glewInit_GL_EXT_blend_func_extended () +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationIndexedEXT = (PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexedEXT")) == NULL) || r; + r = ((glGetFragDataIndexEXT = (PFNGLGETFRAGDATAINDEXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndexEXT")) == NULL) || r; + r = ((glGetProgramResourceLocationIndexEXT = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_func_extended */ + +#ifdef GL_EXT_blend_func_separate + +static GLboolean _glewInit_GL_EXT_blend_func_separate () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_func_separate */ + +#ifdef GL_EXT_blend_minmax + +static GLboolean _glewInit_GL_EXT_blend_minmax () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_minmax */ + +#ifdef GL_EXT_buffer_storage + +static GLboolean _glewInit_GL_EXT_buffer_storage () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferStorageEXT")) == NULL) || r; + r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_buffer_storage */ + +#ifdef GL_EXT_clear_texture + +static GLboolean _glewInit_GL_EXT_clear_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glClearTexImageEXT = (PFNGLCLEARTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glClearTexImageEXT")) == NULL) || r; + r = ((glClearTexSubImageEXT = (PFNGLCLEARTEXSUBIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_clear_texture */ + +#ifdef GL_EXT_color_subtable + +static GLboolean _glewInit_GL_EXT_color_subtable () +{ + GLboolean r = GL_FALSE; + + r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; + r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_color_subtable */ + +#ifdef GL_EXT_compiled_vertex_array + +static GLboolean _glewInit_GL_EXT_compiled_vertex_array () +{ + GLboolean r = GL_FALSE; + + r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; + r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_compiled_vertex_array */ + +#ifdef GL_EXT_convolution + +static GLboolean _glewInit_GL_EXT_convolution () +{ + GLboolean r = GL_FALSE; + + r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; + r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; + r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; + r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; + r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; + r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; + r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; + r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; + r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; + r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; + r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_convolution */ + +#ifdef GL_EXT_coordinate_frame + +static GLboolean _glewInit_GL_EXT_coordinate_frame () +{ + GLboolean r = GL_FALSE; + + r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; + r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_coordinate_frame */ + +#ifdef GL_EXT_copy_image + +static GLboolean _glewInit_GL_EXT_copy_image () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataEXT = (PFNGLCOPYIMAGESUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_copy_image */ + +#ifdef GL_EXT_copy_texture + +static GLboolean _glewInit_GL_EXT_copy_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; + r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_copy_texture */ + +#ifdef GL_EXT_cull_vertex + +static GLboolean _glewInit_GL_EXT_cull_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; + r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_cull_vertex */ + +#ifdef GL_EXT_debug_label + +static GLboolean _glewInit_GL_EXT_debug_label () +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r; + r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_debug_label */ + +#ifdef GL_EXT_debug_marker + +static GLboolean _glewInit_GL_EXT_debug_marker () +{ + GLboolean r = GL_FALSE; + + r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; + r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; + r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_debug_marker */ + +#ifdef GL_EXT_depth_bounds_test + +static GLboolean _glewInit_GL_EXT_depth_bounds_test () +{ + GLboolean r = GL_FALSE; + + r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_depth_bounds_test */ + +#ifdef GL_EXT_direct_state_access + +static GLboolean _glewInit_GL_EXT_direct_state_access () +{ + GLboolean r = GL_FALSE; + + r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; + r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; + r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; + r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; + r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; + r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; + r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; + r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; + r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; + r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; + r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; + r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; + r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; + r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; + r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; + r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; + r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; + r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; + r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; + r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; + r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; + r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; + r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; + r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; + r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; + r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; + r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; + r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; + r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; + r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; + r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; + r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; + r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; + r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; + r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; + r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; + r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; + r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; + r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; + r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; + r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; + r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; + r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; + r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; + r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; + r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; + r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; + r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; + r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; + r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; + r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; + r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; + r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; + r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; + r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; + r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; + r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; + r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; + r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; + r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; + r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; + r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; + r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; + r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; + r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; + r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; + r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; + r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; + r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; + r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; + r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; + r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; + r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; + r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; + r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; + r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; + r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; + r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; + r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; + r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; + r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; + r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; + r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; + r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; + r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; + r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; + r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; + r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; + r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; + r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; + r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; + r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; + r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; + r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; + r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; + r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; + r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; + r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; + r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; + r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; + r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; + r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; + r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; + r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; + r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; + r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; + r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; + r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; + r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; + r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; + r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; + r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; + r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; + r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; + r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; + r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; + r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_direct_state_access */ + +#ifdef GL_EXT_discard_framebuffer + +static GLboolean _glewInit_GL_EXT_discard_framebuffer () +{ + GLboolean r = GL_FALSE; + + r = ((glDiscardFramebufferEXT = (PFNGLDISCARDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glDiscardFramebufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_discard_framebuffer */ + +#ifdef GL_EXT_draw_buffers + +static GLboolean _glewInit_GL_EXT_draw_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersEXT = (PFNGLDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_buffers */ + +#ifdef GL_EXT_draw_buffers2 + +static GLboolean _glewInit_GL_EXT_draw_buffers2 () +{ + GLboolean r = GL_FALSE; + + r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; + r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; + r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; + r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; + r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; + r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_buffers2 */ + +#ifdef GL_EXT_draw_buffers_indexed + +static GLboolean _glewInit_GL_EXT_draw_buffers_indexed () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiEXT = (PFNGLBLENDEQUATIONSEPARATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiEXT")) == NULL) || r; + r = ((glBlendEquationiEXT = (PFNGLBLENDEQUATIONIEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiEXT")) == NULL) || r; + r = ((glBlendFuncSeparateiEXT = (PFNGLBLENDFUNCSEPARATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiEXT")) == NULL) || r; + r = ((glBlendFunciEXT = (PFNGLBLENDFUNCIEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciEXT")) == NULL) || r; + r = ((glColorMaskiEXT = (PFNGLCOLORMASKIEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskiEXT")) == NULL) || r; + r = ((glDisableiEXT = (PFNGLDISABLEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableiEXT")) == NULL) || r; + r = ((glEnableiEXT = (PFNGLENABLEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableiEXT")) == NULL) || r; + r = ((glIsEnablediEXT = (PFNGLISENABLEDIEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnablediEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_buffers_indexed */ + +#ifdef GL_EXT_draw_elements_base_vertex + +static GLboolean _glewInit_GL_EXT_draw_elements_base_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertexEXT = (PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertexEXT")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertexEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexEXT")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertexEXT = (PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertexEXT")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertexEXT = (PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_elements_base_vertex */ + +#ifdef GL_EXT_draw_instanced + +static GLboolean _glewInit_GL_EXT_draw_instanced () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; + r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_instanced */ + +#ifdef GL_EXT_draw_range_elements + +static GLboolean _glewInit_GL_EXT_draw_range_elements () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_range_elements */ + +#ifdef GL_EXT_external_buffer + +static GLboolean _glewInit_GL_EXT_external_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferStorageExternalEXT")) == NULL) || r; + r = ((glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageExternalEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_external_buffer */ + +#ifdef GL_EXT_fog_coord + +static GLboolean _glewInit_GL_EXT_fog_coord () +{ + GLboolean r = GL_FALSE; + + r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; + r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; + r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; + r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; + r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fog_coord */ + +#ifdef GL_EXT_fragment_lighting + +static GLboolean _glewInit_GL_EXT_fragment_lighting () +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; + r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; + r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; + r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; + r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; + r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; + r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; + r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; + r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; + r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; + r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; + r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; + r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; + r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; + r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; + r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; + r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; + r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fragment_lighting */ + +#ifdef GL_EXT_framebuffer_blit + +static GLboolean _glewInit_GL_EXT_framebuffer_blit () +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_blit */ + +#ifdef GL_EXT_framebuffer_multisample + +static GLboolean _glewInit_GL_EXT_framebuffer_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_multisample */ + +#ifdef GL_EXT_framebuffer_object + +static GLboolean _glewInit_GL_EXT_framebuffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; + r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; + r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; + r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; + r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; + r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; + r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; + r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; + r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; + r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; + r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; + r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; + r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; + r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_object */ + +#ifdef GL_EXT_geometry_shader4 + +static GLboolean _glewInit_GL_EXT_geometry_shader4 () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; + r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_geometry_shader4 */ + +#ifdef GL_EXT_gpu_program_parameters + +static GLboolean _glewInit_GL_EXT_gpu_program_parameters () +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; + r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_program_parameters */ + +#ifdef GL_EXT_gpu_shader4 + +static GLboolean _glewInit_GL_EXT_gpu_shader4 () +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; + r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; + r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; + r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; + r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; + r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; + r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; + r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; + r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; + r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; + r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; + r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; + r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; + r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; + r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; + r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; + r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; + r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; + r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; + r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; + r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; + r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; + r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; + r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; + r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; + r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; + r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; + r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; + r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; + r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; + r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; + r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; + r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; + r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_shader4 */ + +#ifdef GL_EXT_histogram + +static GLboolean _glewInit_GL_EXT_histogram () +{ + GLboolean r = GL_FALSE; + + r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; + r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; + r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; + r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; + r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; + r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; + r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; + r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; + r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; + r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_histogram */ + +#ifdef GL_EXT_index_func + +static GLboolean _glewInit_GL_EXT_index_func () +{ + GLboolean r = GL_FALSE; + + r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_func */ + +#ifdef GL_EXT_index_material + +static GLboolean _glewInit_GL_EXT_index_material () +{ + GLboolean r = GL_FALSE; + + r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_material */ + +#ifdef GL_EXT_instanced_arrays + +static GLboolean _glewInit_GL_EXT_instanced_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribDivisorEXT = (PFNGLVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_instanced_arrays */ + +#ifdef GL_EXT_light_texture + +static GLboolean _glewInit_GL_EXT_light_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; + r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; + r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_light_texture */ + +#ifdef GL_EXT_map_buffer_range + +static GLboolean _glewInit_GL_EXT_map_buffer_range () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushMappedBufferRangeEXT = (PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeEXT")) == NULL) || r; + r = ((glMapBufferRangeEXT = (PFNGLMAPBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRangeEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_map_buffer_range */ + +#ifdef GL_EXT_memory_object + +static GLboolean _glewInit_GL_EXT_memory_object () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferStorageMemEXT")) == NULL) || r; + r = ((glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateMemoryObjectsEXT")) == NULL) || r; + r = ((glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteMemoryObjectsEXT")) == NULL) || r; + r = ((glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMemoryObjectParameterivEXT")) == NULL) || r; + r = ((glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUnsignedBytei_vEXT")) == NULL) || r; + r = ((glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUnsignedBytevEXT")) == NULL) || r; + r = ((glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glIsMemoryObjectEXT")) == NULL) || r; + r = ((glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryObjectParameterivEXT")) == NULL) || r; + r = ((glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageMemEXT")) == NULL) || r; + r = ((glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorageMem1DEXT")) == NULL) || r; + r = ((glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorageMem2DEXT")) == NULL) || r; + r = ((glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorageMem2DMultisampleEXT")) == NULL) || r; + r = ((glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorageMem3DEXT")) == NULL) || r; + r = ((glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorageMem3DMultisampleEXT")) == NULL) || r; + r = ((glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageMem1DEXT")) == NULL) || r; + r = ((glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageMem2DEXT")) == NULL) || r; + r = ((glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageMem2DMultisampleEXT")) == NULL) || r; + r = ((glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageMem3DEXT")) == NULL) || r; + r = ((glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageMem3DMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_memory_object */ + +#ifdef GL_EXT_memory_object_fd + +static GLboolean _glewInit_GL_EXT_memory_object_fd () +{ + GLboolean r = GL_FALSE; + + r = ((glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)glewGetProcAddress((const GLubyte*)"glImportMemoryFdEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_memory_object_fd */ + +#ifdef GL_EXT_memory_object_win32 + +static GLboolean _glewInit_GL_EXT_memory_object_win32 () +{ + GLboolean r = GL_FALSE; + + r = ((glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)glewGetProcAddress((const GLubyte*)"glImportMemoryWin32HandleEXT")) == NULL) || r; + r = ((glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)glewGetProcAddress((const GLubyte*)"glImportMemoryWin32NameEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_memory_object_win32 */ + +#ifdef GL_EXT_multi_draw_arrays + +static GLboolean _glewInit_GL_EXT_multi_draw_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; + r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multi_draw_arrays */ + +#ifdef GL_EXT_multi_draw_indirect + +static GLboolean _glewInit_GL_EXT_multi_draw_indirect () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectEXT = (PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectEXT")) == NULL) || r; + r = ((glMultiDrawElementsIndirectEXT = (PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multi_draw_indirect */ + +#ifdef GL_EXT_multisample + +static GLboolean _glewInit_GL_EXT_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; + r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multisample */ + +#ifdef GL_EXT_multisampled_render_to_texture + +static GLboolean _glewInit_GL_EXT_multisampled_render_to_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multisampled_render_to_texture */ + +#ifdef GL_EXT_multiview_draw_buffers + +static GLboolean _glewInit_GL_EXT_multiview_draw_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersIndexedEXT = (PFNGLDRAWBUFFERSINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersIndexedEXT")) == NULL) || r; + r = ((glGetIntegeri_vEXT = (PFNGLGETINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_vEXT")) == NULL) || r; + r = ((glReadBufferIndexedEXT = (PFNGLREADBUFFERINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferIndexedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multiview_draw_buffers */ + +#ifdef GL_EXT_paletted_texture + +static GLboolean _glewInit_GL_EXT_paletted_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; + r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; + r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; + r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_paletted_texture */ + +#ifdef GL_EXT_pixel_transform + +static GLboolean _glewInit_GL_EXT_pixel_transform () +{ + GLboolean r = GL_FALSE; + + r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; + r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; + r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; + r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_pixel_transform */ + +#ifdef GL_EXT_point_parameters + +static GLboolean _glewInit_GL_EXT_point_parameters () +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; + r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_point_parameters */ + +#ifdef GL_EXT_polygon_offset + +static GLboolean _glewInit_GL_EXT_polygon_offset () +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_polygon_offset */ + +#ifdef GL_EXT_polygon_offset_clamp + +static GLboolean _glewInit_GL_EXT_polygon_offset_clamp () +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + +#ifdef GL_EXT_raster_multisample + +static GLboolean _glewInit_GL_EXT_raster_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r; + r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r; + r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r; + r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_raster_multisample */ + +#ifdef GL_EXT_scene_marker + +static GLboolean _glewInit_GL_EXT_scene_marker () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; + r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_scene_marker */ + +#ifdef GL_EXT_secondary_color + +static GLboolean _glewInit_GL_EXT_secondary_color () +{ + GLboolean r = GL_FALSE; + + r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; + r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; + r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; + r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; + r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; + r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; + r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; + r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; + r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; + r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; + r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; + r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; + r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; + r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; + r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; + r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; + r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_secondary_color */ + +#ifdef GL_EXT_semaphore + +static GLboolean _glewInit_GL_EXT_semaphore () +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteSemaphoresEXT")) == NULL) || r; + r = ((glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSemaphoresEXT")) == NULL) || r; + r = ((glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetSemaphoreParameterui64vEXT")) == NULL) || r; + r = ((glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsSemaphoreEXT")) == NULL) || r; + r = ((glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glSemaphoreParameterui64vEXT")) == NULL) || r; + r = ((glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)glewGetProcAddress((const GLubyte*)"glSignalSemaphoreEXT")) == NULL) || r; + r = ((glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)glewGetProcAddress((const GLubyte*)"glWaitSemaphoreEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_semaphore */ + +#ifdef GL_EXT_semaphore_fd + +static GLboolean _glewInit_GL_EXT_semaphore_fd () +{ + GLboolean r = GL_FALSE; + + r = ((glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSemaphoreFdEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_semaphore_fd */ + +#ifdef GL_EXT_semaphore_win32 + +static GLboolean _glewInit_GL_EXT_semaphore_win32 () +{ + GLboolean r = GL_FALSE; + + r = ((glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSemaphoreWin32HandleEXT")) == NULL) || r; + r = ((glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSemaphoreWin32NameEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_semaphore_win32 */ + +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + +#ifdef GL_EXT_shader_image_load_store + +static GLboolean _glewInit_GL_EXT_shader_image_load_store () +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; + r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_shader_image_load_store */ + +#ifdef GL_EXT_shader_pixel_local_storage2 + +static GLboolean _glewInit_GL_EXT_shader_pixel_local_storage2 () +{ + GLboolean r = GL_FALSE; + + r = ((glClearPixelLocalStorageuiEXT = (PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearPixelLocalStorageuiEXT")) == NULL) || r; + r = ((glFramebufferPixelLocalStorageSizeEXT = (PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferPixelLocalStorageSizeEXT")) == NULL) || r; + r = ((glGetFramebufferPixelLocalStorageSizeEXT = (PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferPixelLocalStorageSizeEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_shader_pixel_local_storage2 */ + +#ifdef GL_EXT_sparse_texture + +static GLboolean _glewInit_GL_EXT_sparse_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glTexPageCommitmentEXT = (PFNGLTEXPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentEXT")) == NULL) || r; + r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_sparse_texture */ + +#ifdef GL_EXT_stencil_two_side + +static GLboolean _glewInit_GL_EXT_stencil_two_side () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_stencil_two_side */ + +#ifdef GL_EXT_subtexture + +static GLboolean _glewInit_GL_EXT_subtexture () +{ + GLboolean r = GL_FALSE; + + r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; + r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; + r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_subtexture */ + +#ifdef GL_EXT_texture3D + +static GLboolean _glewInit_GL_EXT_texture3D () +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture3D */ + +#ifdef GL_EXT_texture_array + +static GLboolean _glewInit_GL_EXT_texture_array () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_array */ + +#ifdef GL_EXT_texture_buffer_object + +static GLboolean _glewInit_GL_EXT_texture_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_buffer_object */ + +#ifdef GL_EXT_texture_integer + +static GLboolean _glewInit_GL_EXT_texture_integer () +{ + GLboolean r = GL_FALSE; + + r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; + r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; + r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; + r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; + r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; + r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_integer */ + +#ifdef GL_EXT_texture_object + +static GLboolean _glewInit_GL_EXT_texture_object () +{ + GLboolean r = GL_FALSE; + + r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; + r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; + r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; + r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; + r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; + r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_object */ + +#ifdef GL_EXT_texture_perturb_normal + +static GLboolean _glewInit_GL_EXT_texture_perturb_normal () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_perturb_normal */ + +#ifdef GL_EXT_texture_storage + +static GLboolean _glewInit_GL_EXT_texture_storage () +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage1DEXT = (PFNGLTEXSTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1DEXT")) == NULL) || r; + r = ((glTexStorage2DEXT = (PFNGLTEXSTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DEXT")) == NULL) || r; + r = ((glTexStorage3DEXT = (PFNGLTEXSTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DEXT")) == NULL) || r; + r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; + r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; + r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_storage */ + +#ifdef GL_EXT_texture_view + +static GLboolean _glewInit_GL_EXT_texture_view () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureViewEXT = (PFNGLTEXTUREVIEWEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureViewEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_view */ + +#ifdef GL_EXT_timer_query + +static GLboolean _glewInit_GL_EXT_timer_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; + r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_timer_query */ + +#ifdef GL_EXT_transform_feedback + +static GLboolean _glewInit_GL_EXT_transform_feedback () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; + r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; + r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; + r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; + r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; + r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_transform_feedback */ + +#ifdef GL_EXT_vertex_array + +static GLboolean _glewInit_GL_EXT_vertex_array () +{ + GLboolean r = GL_FALSE; + + r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; + r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; + r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; + r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; + r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; + r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; + r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; + r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_array */ + +#ifdef GL_EXT_vertex_array_setXXX + +static GLboolean _glewInit_GL_EXT_vertex_array_setXXX () +{ + GLboolean r = GL_FALSE; + + r = ((glBindArraySetEXT = (PFNGLBINDARRAYSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindArraySetEXT")) == NULL) || r; + r = ((glCreateArraySetExt = (PFNGLCREATEARRAYSETEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateArraySetExt")) == NULL) || r; + r = ((glDeleteArraySetsEXT = (PFNGLDELETEARRAYSETSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteArraySetsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_array_setXXX */ + +#ifdef GL_EXT_vertex_attrib_64bit + +static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; + r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; + r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; + r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; + r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; + r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; + r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; + r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; + r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; + r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifdef GL_EXT_vertex_shader + +static GLboolean _glewInit_GL_EXT_vertex_shader () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; + r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; + r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; + r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; + r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; + r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; + r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; + r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; + r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; + r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; + r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; + r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; + r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; + r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; + r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; + r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; + r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; + r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; + r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; + r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; + r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; + r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; + r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; + r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; + r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; + r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; + r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; + r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; + r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; + r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; + r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; + r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; + r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; + r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; + r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; + r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; + r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; + r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; + r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; + r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; + r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; + r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_shader */ + +#ifdef GL_EXT_vertex_weighting + +static GLboolean _glewInit_GL_EXT_vertex_weighting () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; + r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; + r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_weighting */ + +#ifdef GL_EXT_win32_keyed_mutex + +static GLboolean _glewInit_GL_EXT_win32_keyed_mutex () +{ + GLboolean r = GL_FALSE; + + r = ((glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)glewGetProcAddress((const GLubyte*)"glAcquireKeyedMutexWin32EXT")) == NULL) || r; + r = ((glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)glewGetProcAddress((const GLubyte*)"glReleaseKeyedMutexWin32EXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_win32_keyed_mutex */ + +#ifdef GL_EXT_window_rectangles + +static GLboolean _glewInit_GL_EXT_window_rectangles () +{ + GLboolean r = GL_FALSE; + + r = ((glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)glewGetProcAddress((const GLubyte*)"glWindowRectanglesEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_window_rectangles */ + +#ifdef GL_EXT_x11_sync_object + +static GLboolean _glewInit_GL_EXT_x11_sync_object () +{ + GLboolean r = GL_FALSE; + + r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_x11_sync_object */ + +#ifdef GL_GREMEDY_frame_terminator + +static GLboolean _glewInit_GL_GREMEDY_frame_terminator () +{ + GLboolean r = GL_FALSE; + + r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_frame_terminator */ + +#ifdef GL_GREMEDY_string_marker + +static GLboolean _glewInit_GL_GREMEDY_string_marker () +{ + GLboolean r = GL_FALSE; + + r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_string_marker */ + +#ifdef GL_HP_image_transform + +static GLboolean _glewInit_GL_HP_image_transform () +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; + r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; + r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; + r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; + r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; + r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; + + return r; +} + +#endif /* GL_HP_image_transform */ + +#ifdef GL_IBM_multimode_draw_arrays + +static GLboolean _glewInit_GL_IBM_multimode_draw_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; + r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifdef GL_IBM_vertex_array_lists + +static GLboolean _glewInit_GL_IBM_vertex_array_lists () +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; + r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; + r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; + r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; + r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; + r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; + r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; + r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_vertex_array_lists */ + +#ifdef GL_INTEL_map_texture + +static GLboolean _glewInit_GL_INTEL_map_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; + r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; + r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_map_texture */ + +#ifdef GL_INTEL_parallel_arrays + +static GLboolean _glewInit_GL_INTEL_parallel_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; + r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; + r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; + r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_parallel_arrays */ + +#ifdef GL_INTEL_performance_query + +static GLboolean _glewInit_GL_INTEL_performance_query () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r; + r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r; + r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r; + r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r; + r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r; + r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r; + r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r; + r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r; + r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r; + r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_performance_query */ + +#ifdef GL_INTEL_texture_scissor + +static GLboolean _glewInit_GL_INTEL_texture_scissor () +{ + GLboolean r = GL_FALSE; + + r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; + r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_texture_scissor */ + +#ifdef GL_KHR_blend_equation_advanced + +static GLboolean _glewInit_GL_KHR_blend_equation_advanced () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r; + + return r; +} + +#endif /* GL_KHR_blend_equation_advanced */ + +#ifdef GL_KHR_debug + +static GLboolean _glewInit_GL_KHR_debug () +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; + r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; + r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; + r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; + r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; + r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; + r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; + r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; + r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; + r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; + + return r; +} + +#endif /* GL_KHR_debug */ + +#ifdef GL_KHR_parallel_shader_compile + +static GLboolean _glewInit_GL_KHR_parallel_shader_compile () +{ + GLboolean r = GL_FALSE; + + r = ((glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsKHR")) == NULL) || r; + + return r; +} + +#endif /* GL_KHR_parallel_shader_compile */ + +#ifdef GL_KHR_robustness + +static GLboolean _glewInit_GL_KHR_robustness () +{ + GLboolean r = GL_FALSE; + + r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r; + r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r; + r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r; + r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r; + + return r; +} + +#endif /* GL_KHR_robustness */ + +#ifdef GL_KTX_buffer_region + +static GLboolean _glewInit_GL_KTX_buffer_region () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; + r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; + r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; + r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; + r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; + + return r; +} + +#endif /* GL_KTX_buffer_region */ + +#ifdef GL_MESA_resize_buffers + +static GLboolean _glewInit_GL_MESA_resize_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_resize_buffers */ + +#ifdef GL_MESA_window_pos + +static GLboolean _glewInit_GL_MESA_window_pos () +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; + r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; + r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; + r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; + r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; + r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; + r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; + r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; + r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; + r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; + r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; + r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; + r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; + r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; + r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; + r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; + r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; + r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; + r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; + r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; + r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; + r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; + r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; + r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_window_pos */ + +#ifdef GL_NVX_conditional_render + +static GLboolean _glewInit_GL_NVX_conditional_render () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; + r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; + + return r; +} + +#endif /* GL_NVX_conditional_render */ + +#ifdef GL_NVX_linked_gpu_multicast + +static GLboolean _glewInit_GL_NVX_linked_gpu_multicast () +{ + GLboolean r = GL_FALSE; + + r = ((glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUCopyImageSubDataNVX")) == NULL) || r; + r = ((glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUInterlockNVX")) == NULL) || r; + r = ((glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUNamedBufferSubDataNVX")) == NULL) || r; + + return r; +} + +#endif /* GL_NVX_linked_gpu_multicast */ + +#ifdef GL_NV_3dvision_settings + +static GLboolean _glewInit_GL_NV_3dvision_settings () +{ + GLboolean r = GL_FALSE; + + r = ((glStereoParameterfNV = (PFNGLSTEREOPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glStereoParameterfNV")) == NULL) || r; + r = ((glStereoParameteriNV = (PFNGLSTEREOPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glStereoParameteriNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_3dvision_settings */ + +#ifdef GL_NV_bindless_multi_draw_indirect + +static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; + r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifdef GL_NV_bindless_multi_draw_indirect_count + +static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count () +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r; + r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +#ifdef GL_NV_bindless_texture + +static GLboolean _glewInit_GL_NV_bindless_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; + r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; + r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; + r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; + r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; + r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; + r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; + r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; + r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; + r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; + r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_texture */ + +#ifdef GL_NV_blend_equation_advanced + +static GLboolean _glewInit_GL_NV_blend_equation_advanced () +{ + GLboolean r = GL_FALSE; + + r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; + r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_blend_equation_advanced */ + +#ifdef GL_NV_clip_space_w_scaling + +static GLboolean _glewInit_GL_NV_clip_space_w_scaling () +{ + GLboolean r = GL_FALSE; + + r = ((glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)glewGetProcAddress((const GLubyte*)"glViewportPositionWScaleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_clip_space_w_scaling */ + +#ifdef GL_NV_command_list + +static GLboolean _glewInit_GL_NV_command_list () +{ + GLboolean r = GL_FALSE; + + r = ((glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glCallCommandListNV")) == NULL) || r; + r = ((glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)glewGetProcAddress((const GLubyte*)"glCommandListSegmentsNV")) == NULL) || r; + r = ((glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glCompileCommandListNV")) == NULL) || r; + r = ((glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)glewGetProcAddress((const GLubyte*)"glCreateCommandListsNV")) == NULL) || r; + r = ((glCreateStatesNV = (PFNGLCREATESTATESNVPROC)glewGetProcAddress((const GLubyte*)"glCreateStatesNV")) == NULL) || r; + r = ((glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteCommandListsNV")) == NULL) || r; + r = ((glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteStatesNV")) == NULL) || r; + r = ((glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsAddressNV")) == NULL) || r; + r = ((glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsNV")) == NULL) || r; + r = ((glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsStatesAddressNV")) == NULL) || r; + r = ((glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsStatesNV")) == NULL) || r; + r = ((glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)glewGetProcAddress((const GLubyte*)"glGetCommandHeaderNV")) == NULL) || r; + r = ((glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glGetStageIndexNV")) == NULL) || r; + r = ((glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glIsCommandListNV")) == NULL) || r; + r = ((glIsStateNV = (PFNGLISSTATENVPROC)glewGetProcAddress((const GLubyte*)"glIsStateNV")) == NULL) || r; + r = ((glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)glewGetProcAddress((const GLubyte*)"glListDrawCommandsStatesClientNV")) == NULL) || r; + r = ((glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glStateCaptureNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_command_list */ + +#ifdef GL_NV_conditional_render + +static GLboolean _glewInit_GL_NV_conditional_render () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; + r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conditional_render */ + +#ifdef GL_NV_conservative_raster + +static GLboolean _glewInit_GL_NV_conservative_raster () +{ + GLboolean r = GL_FALSE; + + r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conservative_raster */ + +#ifdef GL_NV_conservative_raster_dilate + +static GLboolean _glewInit_GL_NV_conservative_raster_dilate () +{ + GLboolean r = GL_FALSE; + + r = ((glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameterfNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conservative_raster_dilate */ + +#ifdef GL_NV_conservative_raster_pre_snap_triangles + +static GLboolean _glewInit_GL_NV_conservative_raster_pre_snap_triangles () +{ + GLboolean r = GL_FALSE; + + r = ((glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameteriNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifdef GL_NV_copy_buffer + +static GLboolean _glewInit_GL_NV_copy_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubDataNV = (PFNGLCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_buffer */ + +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + +#ifdef GL_NV_depth_buffer_float + +static GLboolean _glewInit_GL_NV_depth_buffer_float () +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; + r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; + r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_depth_buffer_float */ + +#ifdef GL_NV_draw_buffers + +static GLboolean _glewInit_GL_NV_draw_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersNV = (PFNGLDRAWBUFFERSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_draw_buffers */ + +#ifdef GL_NV_draw_instanced + +static GLboolean _glewInit_GL_NV_draw_instanced () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedNV = (PFNGLDRAWARRAYSINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedNV")) == NULL) || r; + r = ((glDrawElementsInstancedNV = (PFNGLDRAWELEMENTSINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_draw_instanced */ + +#ifdef GL_NV_draw_texture + +static GLboolean _glewInit_GL_NV_draw_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_draw_texture */ + +#ifdef GL_NV_draw_vulkan_image + +static GLboolean _glewInit_GL_NV_draw_vulkan_image () +{ + GLboolean r = GL_FALSE; + + r = ((glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glDrawVkImageNV")) == NULL) || r; + r = ((glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)glewGetProcAddress((const GLubyte*)"glGetVkProcAddrNV")) == NULL) || r; + r = ((glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSignalVkFenceNV")) == NULL) || r; + r = ((glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)glewGetProcAddress((const GLubyte*)"glSignalVkSemaphoreNV")) == NULL) || r; + r = ((glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)glewGetProcAddress((const GLubyte*)"glWaitVkSemaphoreNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_draw_vulkan_image */ + +#ifdef GL_NV_evaluators + +static GLboolean _glewInit_GL_NV_evaluators () +{ + GLboolean r = GL_FALSE; + + r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; + r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; + r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; + r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; + r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; + r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; + r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; + r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; + r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_evaluators */ + +#ifdef GL_NV_explicit_multisample + +static GLboolean _glewInit_GL_NV_explicit_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; + r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; + r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_explicit_multisample */ + +#ifdef GL_NV_fence + +static GLboolean _glewInit_GL_NV_fence () +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; + r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; + r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; + r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; + r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; + r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; + r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fence */ + +#ifdef GL_NV_fragment_coverage_to_color + +static GLboolean _glewInit_GL_NV_fragment_coverage_to_color () +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifdef GL_NV_fragment_program + +static GLboolean _glewInit_GL_NV_fragment_program () +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; + r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; + r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; + r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; + r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; + r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fragment_program */ + +#ifdef GL_NV_framebuffer_blit + +static GLboolean _glewInit_GL_NV_framebuffer_blit () +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferNV = (PFNGLBLITFRAMEBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_framebuffer_blit */ + +#ifdef GL_NV_framebuffer_multisample + +static GLboolean _glewInit_GL_NV_framebuffer_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_framebuffer_multisample */ + +#ifdef GL_NV_framebuffer_multisample_coverage + +static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage () +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifdef GL_NV_geometry_program4 + +static GLboolean _glewInit_GL_NV_geometry_program4 () +{ + GLboolean r = GL_FALSE; + + r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_geometry_program4 */ + +#ifdef GL_NV_gpu_multicast + +static GLboolean _glewInit_GL_NV_gpu_multicast () +{ + GLboolean r = GL_FALSE; + + r = ((glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBarrierNV")) == NULL) || r; + r = ((glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBlitFramebufferNV")) == NULL) || r; + r = ((glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBufferSubDataNV")) == NULL) || r; + r = ((glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastCopyBufferSubDataNV")) == NULL) || r; + r = ((glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastCopyImageSubDataNV")) == NULL) || r; + r = ((glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastFramebufferSampleLocationsfvNV")) == NULL) || r; + r = ((glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjecti64vNV")) == NULL) || r; + r = ((glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectivNV")) == NULL) || r; + r = ((glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectui64vNV")) == NULL) || r; + r = ((glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectuivNV")) == NULL) || r; + r = ((glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastWaitSyncNV")) == NULL) || r; + r = ((glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)glewGetProcAddress((const GLubyte*)"glRenderGpuMaskNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_multicast */ + +#ifdef GL_NV_gpu_program4 + +static GLboolean _glewInit_GL_NV_gpu_program4 () +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; + r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; + r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_program4 */ + +#ifdef GL_NV_gpu_shader5 + +static GLboolean _glewInit_GL_NV_gpu_shader5 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; + r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; + r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; + r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; + r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; + r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; + r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; + r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; + r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; + r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; + r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; + r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; + r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; + r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; + r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; + r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; + r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; + r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; + r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; + r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; + r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; + r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; + r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; + r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; + r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; + r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; + r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; + r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; + r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; + r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; + r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; + r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_shader5 */ + +#ifdef GL_NV_half_float + +static GLboolean _glewInit_GL_NV_half_float () +{ + GLboolean r = GL_FALSE; + + r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; + r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; + r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; + r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; + r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; + r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; + r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; + r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; + r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; + r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; + r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; + r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; + r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; + r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; + r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; + r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; + r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; + r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; + r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; + r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; + r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; + r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; + r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; + r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; + r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; + r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; + r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; + r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; + r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; + r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; + r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; + r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; + r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; + r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; + r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; + r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; + r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; + r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; + r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; + r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; + r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; + r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; + r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; + r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; + r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; + r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_half_float */ + +#ifdef GL_NV_instanced_arrays + +static GLboolean _glewInit_GL_NV_instanced_arrays () +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribDivisorNV = (PFNGLVERTEXATTRIBDIVISORNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_instanced_arrays */ + +#ifdef GL_NV_internalformat_sample_query + +static GLboolean _glewInit_GL_NV_internalformat_sample_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_internalformat_sample_query */ + +#ifdef GL_NV_non_square_matrices + +static GLboolean _glewInit_GL_NV_non_square_matrices () +{ + GLboolean r = GL_FALSE; + + r = ((glUniformMatrix2x3fvNV = (PFNGLUNIFORMMATRIX2X3FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fvNV")) == NULL) || r; + r = ((glUniformMatrix2x4fvNV = (PFNGLUNIFORMMATRIX2X4FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fvNV")) == NULL) || r; + r = ((glUniformMatrix3x2fvNV = (PFNGLUNIFORMMATRIX3X2FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fvNV")) == NULL) || r; + r = ((glUniformMatrix3x4fvNV = (PFNGLUNIFORMMATRIX3X4FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fvNV")) == NULL) || r; + r = ((glUniformMatrix4x2fvNV = (PFNGLUNIFORMMATRIX4X2FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fvNV")) == NULL) || r; + r = ((glUniformMatrix4x3fvNV = (PFNGLUNIFORMMATRIX4X3FVNVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_non_square_matrices */ + +#ifdef GL_NV_occlusion_query + +static GLboolean _glewInit_GL_NV_occlusion_query () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; + r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; + r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; + r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; + r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; + r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; + r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_occlusion_query */ + +#ifdef GL_NV_parameter_buffer_object + +static GLboolean _glewInit_GL_NV_parameter_buffer_object () +{ + GLboolean r = GL_FALSE; + + r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; + r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; + r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_parameter_buffer_object */ + +#ifdef GL_NV_path_rendering + +static GLboolean _glewInit_GL_NV_path_rendering () +{ + GLboolean r = GL_FALSE; + + r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; + r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; + r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; + r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; + r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; + r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; + r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; + r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; + r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; + r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; + r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; + r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; + r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; + r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; + r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; + r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; + r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; + r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; + r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; + r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; + r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r; + r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; + r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; + r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; + r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; + r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r; + r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r; + r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r; + r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r; + r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r; + r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r; + r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; + r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; + r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; + r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; + r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; + r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; + r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r; + r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r; + r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; + r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; + r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r; + r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; + r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; + r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; + r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; + r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; + r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; + r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; + r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; + r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; + r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; + r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; + r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r; + r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; + r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; + r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; + r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; + r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r; + r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r; + r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r; + r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r; + r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; + r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_path_rendering */ + +#ifdef GL_NV_pixel_data_range + +static GLboolean _glewInit_GL_NV_pixel_data_range () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; + r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_pixel_data_range */ + +#ifdef GL_NV_point_sprite + +static GLboolean _glewInit_GL_NV_point_sprite () +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; + r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_point_sprite */ + +#ifdef GL_NV_polygon_mode + +static GLboolean _glewInit_GL_NV_polygon_mode () +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonModeNV = (PFNGLPOLYGONMODENVPROC)glewGetProcAddress((const GLubyte*)"glPolygonModeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_polygon_mode */ + +#ifdef GL_NV_present_video + +static GLboolean _glewInit_GL_NV_present_video () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; + r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; + r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; + r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; + r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; + r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_present_video */ + +#ifdef GL_NV_primitive_restart + +static GLboolean _glewInit_GL_NV_primitive_restart () +{ + GLboolean r = GL_FALSE; + + r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; + r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_primitive_restart */ + +#ifdef GL_NV_register_combiners + +static GLboolean _glewInit_GL_NV_register_combiners () +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; + r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; + r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; + r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; + r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; + r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; + r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; + r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners */ + +#ifdef GL_NV_register_combiners2 + +static GLboolean _glewInit_GL_NV_register_combiners2 () +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; + r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners2 */ + +#ifdef GL_NV_sample_locations + +static GLboolean _glewInit_GL_NV_sample_locations () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r; + r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_sample_locations */ + +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load () +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + +#ifdef GL_NV_texture_array + +static GLboolean _glewInit_GL_NV_texture_array () +{ + GLboolean r = GL_FALSE; + + r = ((glCompressedTexImage3DNV = (PFNGLCOMPRESSEDTEXIMAGE3DNVPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DNV")) == NULL) || r; + r = ((glCompressedTexSubImage3DNV = (PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DNV")) == NULL) || r; + r = ((glCopyTexSubImage3DNV = (PFNGLCOPYTEXSUBIMAGE3DNVPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DNV")) == NULL) || r; + r = ((glFramebufferTextureLayerNV = (PFNGLFRAMEBUFFERTEXTURELAYERNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerNV")) == NULL) || r; + r = ((glTexImage3DNV = (PFNGLTEXIMAGE3DNVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DNV")) == NULL) || r; + r = ((glTexSubImage3DNV = (PFNGLTEXSUBIMAGE3DNVPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_array */ + +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + +#ifdef GL_NV_texture_multisample + +static GLboolean _glewInit_GL_NV_texture_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_multisample */ + +#ifdef GL_NV_transform_feedback + +static GLboolean _glewInit_GL_NV_transform_feedback () +{ + GLboolean r = GL_FALSE; + + r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; + r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; + r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; + r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; + r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; + r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; + r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; + r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; + r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; + r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback */ + +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 () +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + +#ifdef GL_NV_vdpau_interop + +static GLboolean _glewInit_GL_NV_vdpau_interop () +{ + GLboolean r = GL_FALSE; + + r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; + r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; + r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; + r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; + r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; + r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; + r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; + r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; + r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; + r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vdpau_interop */ + +#ifdef GL_NV_vertex_array_range + +static GLboolean _glewInit_GL_NV_vertex_array_range () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; + r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_array_range */ + +#ifdef GL_NV_vertex_attrib_integer_64bit + +static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; + r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; + r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; + r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; + r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; + r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; + r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; + r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; + r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; + r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; + r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; + r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; + r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; + r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; + r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; + r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; + r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; + r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; + r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory () +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifdef GL_NV_vertex_program + +static GLboolean _glewInit_GL_NV_vertex_program () +{ + GLboolean r = GL_FALSE; + + r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; + r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; + r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; + r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; + r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; + r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; + r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; + r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; + r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; + r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; + r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; + r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; + r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; + r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; + r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; + r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; + r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; + r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; + r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; + r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; + r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; + r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; + r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; + r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; + r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; + r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; + r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; + r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; + r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; + r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; + r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; + r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; + r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; + r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; + r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; + r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; + r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; + r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; + r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; + r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; + r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; + r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; + r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; + r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; + r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; + r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; + r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; + r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; + r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; + r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; + r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; + r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; + r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; + r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; + r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; + r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; + r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; + r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; + r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; + r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; + r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; + r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; + r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; + r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_program */ + +#ifdef GL_NV_video_capture + +static GLboolean _glewInit_GL_NV_video_capture () +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; + r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; + r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; + r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_video_capture */ + +#ifdef GL_NV_viewport_array + +static GLboolean _glewInit_GL_NV_viewport_array () +{ + GLboolean r = GL_FALSE; + + r = ((glDepthRangeArrayfvNV = (PFNGLDEPTHRANGEARRAYFVNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayfvNV")) == NULL) || r; + r = ((glDepthRangeIndexedfNV = (PFNGLDEPTHRANGEINDEXEDFNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexedfNV")) == NULL) || r; + r = ((glDisableiNV = (PFNGLDISABLEINVPROC)glewGetProcAddress((const GLubyte*)"glDisableiNV")) == NULL) || r; + r = ((glEnableiNV = (PFNGLENABLEINVPROC)glewGetProcAddress((const GLubyte*)"glEnableiNV")) == NULL) || r; + r = ((glGetFloati_vNV = (PFNGLGETFLOATI_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vNV")) == NULL) || r; + r = ((glIsEnablediNV = (PFNGLISENABLEDINVPROC)glewGetProcAddress((const GLubyte*)"glIsEnablediNV")) == NULL) || r; + r = ((glScissorArrayvNV = (PFNGLSCISSORARRAYVNVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayvNV")) == NULL) || r; + r = ((glScissorIndexedNV = (PFNGLSCISSORINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedNV")) == NULL) || r; + r = ((glScissorIndexedvNV = (PFNGLSCISSORINDEXEDVNVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedvNV")) == NULL) || r; + r = ((glViewportArrayvNV = (PFNGLVIEWPORTARRAYVNVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayvNV")) == NULL) || r; + r = ((glViewportIndexedfNV = (PFNGLVIEWPORTINDEXEDFNVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfNV")) == NULL) || r; + r = ((glViewportIndexedfvNV = (PFNGLVIEWPORTINDEXEDFVNVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_viewport_array */ + +#ifdef GL_NV_viewport_swizzle + +static GLboolean _glewInit_GL_NV_viewport_swizzle () +{ + GLboolean r = GL_FALSE; + + r = ((glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)glewGetProcAddress((const GLubyte*)"glViewportSwizzleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_viewport_swizzle */ + +#ifdef GL_OVR_multiview + +static GLboolean _glewInit_GL_OVR_multiview () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultiviewOVR")) == NULL) || r; + + return r; +} + +#endif /* GL_OVR_multiview */ + +#ifdef GL_OVR_multiview_multisampled_render_to_texture + +static GLboolean _glewInit_GL_OVR_multiview_multisampled_render_to_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureMultisampleMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultisampleMultiviewOVR")) == NULL) || r; + + return r; +} + +#endif /* GL_OVR_multiview_multisampled_render_to_texture */ + +#ifdef GL_QCOM_alpha_test + +static GLboolean _glewInit_GL_QCOM_alpha_test () +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFuncQCOM = (PFNGLALPHAFUNCQCOMPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_alpha_test */ + +#ifdef GL_QCOM_driver_control + +static GLboolean _glewInit_GL_QCOM_driver_control () +{ + GLboolean r = GL_FALSE; + + r = ((glDisableDriverControlQCOM = (PFNGLDISABLEDRIVERCONTROLQCOMPROC)glewGetProcAddress((const GLubyte*)"glDisableDriverControlQCOM")) == NULL) || r; + r = ((glEnableDriverControlQCOM = (PFNGLENABLEDRIVERCONTROLQCOMPROC)glewGetProcAddress((const GLubyte*)"glEnableDriverControlQCOM")) == NULL) || r; + r = ((glGetDriverControlStringQCOM = (PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)glewGetProcAddress((const GLubyte*)"glGetDriverControlStringQCOM")) == NULL) || r; + r = ((glGetDriverControlsQCOM = (PFNGLGETDRIVERCONTROLSQCOMPROC)glewGetProcAddress((const GLubyte*)"glGetDriverControlsQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_driver_control */ + +#ifdef GL_QCOM_extended_get + +static GLboolean _glewInit_GL_QCOM_extended_get () +{ + GLboolean r = GL_FALSE; + + r = ((glExtGetBufferPointervQCOM = (PFNGLEXTGETBUFFERPOINTERVQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetBufferPointervQCOM")) == NULL) || r; + r = ((glExtGetBuffersQCOM = (PFNGLEXTGETBUFFERSQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetBuffersQCOM")) == NULL) || r; + r = ((glExtGetFramebuffersQCOM = (PFNGLEXTGETFRAMEBUFFERSQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetFramebuffersQCOM")) == NULL) || r; + r = ((glExtGetRenderbuffersQCOM = (PFNGLEXTGETRENDERBUFFERSQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetRenderbuffersQCOM")) == NULL) || r; + r = ((glExtGetTexLevelParameterivQCOM = (PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetTexLevelParameterivQCOM")) == NULL) || r; + r = ((glExtGetTexSubImageQCOM = (PFNGLEXTGETTEXSUBIMAGEQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetTexSubImageQCOM")) == NULL) || r; + r = ((glExtGetTexturesQCOM = (PFNGLEXTGETTEXTURESQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetTexturesQCOM")) == NULL) || r; + r = ((glExtTexObjectStateOverrideiQCOM = (PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtTexObjectStateOverrideiQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_extended_get */ + +#ifdef GL_QCOM_extended_get2 + +static GLboolean _glewInit_GL_QCOM_extended_get2 () +{ + GLboolean r = GL_FALSE; + + r = ((glExtGetProgramBinarySourceQCOM = (PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetProgramBinarySourceQCOM")) == NULL) || r; + r = ((glExtGetProgramsQCOM = (PFNGLEXTGETPROGRAMSQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetProgramsQCOM")) == NULL) || r; + r = ((glExtGetShadersQCOM = (PFNGLEXTGETSHADERSQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtGetShadersQCOM")) == NULL) || r; + r = ((glExtIsProgramBinaryQCOM = (PFNGLEXTISPROGRAMBINARYQCOMPROC)glewGetProcAddress((const GLubyte*)"glExtIsProgramBinaryQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_extended_get2 */ + +#ifdef GL_QCOM_framebuffer_foveated + +static GLboolean _glewInit_GL_QCOM_framebuffer_foveated () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferFoveationConfigQCOM = (PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC)glewGetProcAddress((const GLubyte*)"glFramebufferFoveationConfigQCOM")) == NULL) || r; + r = ((glFramebufferFoveationParametersQCOM = (PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC)glewGetProcAddress((const GLubyte*)"glFramebufferFoveationParametersQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_framebuffer_foveated */ + +#ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent + +static GLboolean _glewInit_GL_QCOM_shader_framebuffer_fetch_noncoherent () +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferFetchBarrierQCOM = (PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC)glewGetProcAddress((const GLubyte*)"glFramebufferFetchBarrierQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ + +#ifdef GL_QCOM_tiled_rendering + +static GLboolean _glewInit_GL_QCOM_tiled_rendering () +{ + GLboolean r = GL_FALSE; + + r = ((glEndTilingQCOM = (PFNGLENDTILINGQCOMPROC)glewGetProcAddress((const GLubyte*)"glEndTilingQCOM")) == NULL) || r; + r = ((glStartTilingQCOM = (PFNGLSTARTTILINGQCOMPROC)glewGetProcAddress((const GLubyte*)"glStartTilingQCOM")) == NULL) || r; + + return r; +} + +#endif /* GL_QCOM_tiled_rendering */ + +#ifdef GL_REGAL_ES1_0_compatibility + +static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility () +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; + r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; + r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; + r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; + r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; + r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; + r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; + r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; + r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; + r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; + r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; + r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; + r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; + r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; + r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; + r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; + r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; + r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; + r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; + r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; + r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; + r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; + r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; + r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; + r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; + r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; + r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; + r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; + r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; + r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; + r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_ES1_0_compatibility */ + +#ifdef GL_REGAL_ES1_1_compatibility + +static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility () +{ + GLboolean r = GL_FALSE; + + r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; + r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; + r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; + r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; + r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; + r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; + r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; + r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; + r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; + r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; + r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; + r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; + r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_ES1_1_compatibility */ + +#ifdef GL_REGAL_error_string + +static GLboolean _glewInit_GL_REGAL_error_string () +{ + GLboolean r = GL_FALSE; + + r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_error_string */ + +#ifdef GL_REGAL_extension_query + +static GLboolean _glewInit_GL_REGAL_extension_query () +{ + GLboolean r = GL_FALSE; + + r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; + r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_extension_query */ + +#ifdef GL_REGAL_log + +static GLboolean _glewInit_GL_REGAL_log () +{ + GLboolean r = GL_FALSE; + + r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_log */ + +#ifdef GL_REGAL_proc_address + +static GLboolean _glewInit_GL_REGAL_proc_address () +{ + GLboolean r = GL_FALSE; + + r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r; + + return r; +} + +#endif /* GL_REGAL_proc_address */ + +#ifdef GL_SGIS_detail_texture + +static GLboolean _glewInit_GL_SGIS_detail_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; + r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_detail_texture */ + +#ifdef GL_SGIS_fog_function + +static GLboolean _glewInit_GL_SGIS_fog_function () +{ + GLboolean r = GL_FALSE; + + r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; + r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_fog_function */ + +#ifdef GL_SGIS_multisample + +static GLboolean _glewInit_GL_SGIS_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; + r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_multisample */ + +#ifdef GL_SGIS_multitexture + +static GLboolean _glewInit_GL_SGIS_multitexture () +{ + GLboolean r = GL_FALSE; + + r = ((glInterleavedTextureCoordSetsSGIS = (PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC)glewGetProcAddress((const GLubyte*)"glInterleavedTextureCoordSetsSGIS")) == NULL) || r; + r = ((glSelectTextureCoordSetSGIS = (PFNGLSELECTTEXTURECOORDSETSGISPROC)glewGetProcAddress((const GLubyte*)"glSelectTextureCoordSetSGIS")) == NULL) || r; + r = ((glSelectTextureSGIS = (PFNGLSELECTTEXTURESGISPROC)glewGetProcAddress((const GLubyte*)"glSelectTextureSGIS")) == NULL) || r; + r = ((glSelectTextureTransformSGIS = (PFNGLSELECTTEXTURETRANSFORMSGISPROC)glewGetProcAddress((const GLubyte*)"glSelectTextureTransformSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_multitexture */ + +#ifdef GL_SGIS_shared_multisample + +static GLboolean _glewInit_GL_SGIS_shared_multisample () +{ + GLboolean r = GL_FALSE; + + r = ((glMultisampleSubRectPosSGIS = (PFNGLMULTISAMPLESUBRECTPOSSGISPROC)glewGetProcAddress((const GLubyte*)"glMultisampleSubRectPosSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_shared_multisample */ + +#ifdef GL_SGIS_sharpen_texture + +static GLboolean _glewInit_GL_SGIS_sharpen_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; + r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_sharpen_texture */ + +#ifdef GL_SGIS_texture4D + +static GLboolean _glewInit_GL_SGIS_texture4D () +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; + r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture4D */ + +#ifdef GL_SGIS_texture_filter4 + +static GLboolean _glewInit_GL_SGIS_texture_filter4 () +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; + r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture_filter4 */ + +#ifdef GL_SGIX_async + +static GLboolean _glewInit_GL_SGIX_async () +{ + GLboolean r = GL_FALSE; + + r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; + r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; + r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; + r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; + r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; + r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_async */ + +#ifdef GL_SGIX_datapipe + +static GLboolean _glewInit_GL_SGIX_datapipe () +{ + GLboolean r = GL_FALSE; + + r = ((glAddressSpace = (PFNGLADDRESSSPACEPROC)glewGetProcAddress((const GLubyte*)"glAddressSpace")) == NULL) || r; + r = ((glDataPipe = (PFNGLDATAPIPEPROC)glewGetProcAddress((const GLubyte*)"glDataPipe")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_datapipe */ + +#ifdef GL_SGIX_flush_raster + +static GLboolean _glewInit_GL_SGIX_flush_raster () +{ + GLboolean r = GL_FALSE; + + r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_flush_raster */ + +#ifdef GL_SGIX_fog_layers + +static GLboolean _glewInit_GL_SGIX_fog_layers () +{ + GLboolean r = GL_FALSE; + + r = ((glFogLayersSGIX = (PFNGLFOGLAYERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glFogLayersSGIX")) == NULL) || r; + r = ((glGetFogLayersSGIX = (PFNGLGETFOGLAYERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFogLayersSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fog_layers */ + +#ifdef GL_SGIX_fog_texture + +static GLboolean _glewInit_GL_SGIX_fog_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fog_texture */ + +#ifdef GL_SGIX_fragment_specular_lighting + +static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting () +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; + r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; + r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; + r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; + r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; + r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; + r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; + r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; + r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; + r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; + r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; + r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; + r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; + r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fragment_specular_lighting */ + +#ifdef GL_SGIX_framezoom + +static GLboolean _glewInit_GL_SGIX_framezoom () +{ + GLboolean r = GL_FALSE; + + r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_framezoom */ + +#ifdef GL_SGIX_igloo_interface + +static GLboolean _glewInit_GL_SGIX_igloo_interface () +{ + GLboolean r = GL_FALSE; + + r = ((glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)glewGetProcAddress((const GLubyte*)"glIglooInterfaceSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_igloo_interface */ + +#ifdef GL_SGIX_mpeg1 + +static GLboolean _glewInit_GL_SGIX_mpeg1 () +{ + GLboolean r = GL_FALSE; + + r = ((glAllocMPEGPredictorsSGIX = (PFNGLALLOCMPEGPREDICTORSSGIXPROC)glewGetProcAddress((const GLubyte*)"glAllocMPEGPredictorsSGIX")) == NULL) || r; + r = ((glDeleteMPEGPredictorsSGIX = (PFNGLDELETEMPEGPREDICTORSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteMPEGPredictorsSGIX")) == NULL) || r; + r = ((glGenMPEGPredictorsSGIX = (PFNGLGENMPEGPREDICTORSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenMPEGPredictorsSGIX")) == NULL) || r; + r = ((glGetMPEGParameterfvSGIX = (PFNGLGETMPEGPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetMPEGParameterfvSGIX")) == NULL) || r; + r = ((glGetMPEGParameterivSGIX = (PFNGLGETMPEGPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetMPEGParameterivSGIX")) == NULL) || r; + r = ((glGetMPEGPredictorSGIX = (PFNGLGETMPEGPREDICTORSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetMPEGPredictorSGIX")) == NULL) || r; + r = ((glGetMPEGQuantTableubv = (PFNGLGETMPEGQUANTTABLEUBVPROC)glewGetProcAddress((const GLubyte*)"glGetMPEGQuantTableubv")) == NULL) || r; + r = ((glIsMPEGPredictorSGIX = (PFNGLISMPEGPREDICTORSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsMPEGPredictorSGIX")) == NULL) || r; + r = ((glMPEGPredictorSGIX = (PFNGLMPEGPREDICTORSGIXPROC)glewGetProcAddress((const GLubyte*)"glMPEGPredictorSGIX")) == NULL) || r; + r = ((glMPEGQuantTableubv = (PFNGLMPEGQUANTTABLEUBVPROC)glewGetProcAddress((const GLubyte*)"glMPEGQuantTableubv")) == NULL) || r; + r = ((glSwapMPEGPredictorsSGIX = (PFNGLSWAPMPEGPREDICTORSSGIXPROC)glewGetProcAddress((const GLubyte*)"glSwapMPEGPredictorsSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_mpeg1 */ + +#ifdef GL_SGIX_nonlinear_lighting_pervertex + +static GLboolean _glewInit_GL_SGIX_nonlinear_lighting_pervertex () +{ + GLboolean r = GL_FALSE; + + r = ((glGetNonlinLightfvSGIX = (PFNGLGETNONLINLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetNonlinLightfvSGIX")) == NULL) || r; + r = ((glGetNonlinMaterialfvSGIX = (PFNGLGETNONLINMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetNonlinMaterialfvSGIX")) == NULL) || r; + r = ((glNonlinLightfvSGIX = (PFNGLNONLINLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glNonlinLightfvSGIX")) == NULL) || r; + r = ((glNonlinMaterialfvSGIX = (PFNGLNONLINMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glNonlinMaterialfvSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_nonlinear_lighting_pervertex */ + +#ifdef GL_SGIX_pixel_texture + +static GLboolean _glewInit_GL_SGIX_pixel_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_pixel_texture */ + +#ifdef GL_SGIX_polynomial_ffd + +static GLboolean _glewInit_GL_SGIX_polynomial_ffd () +{ + GLboolean r = GL_FALSE; + + r = ((glDeformSGIX = (PFNGLDEFORMSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeformSGIX")) == NULL) || r; + r = ((glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)glewGetProcAddress((const GLubyte*)"glLoadIdentityDeformationMapSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_polynomial_ffd */ + +#ifdef GL_SGIX_quad_mesh + +static GLboolean _glewInit_GL_SGIX_quad_mesh () +{ + GLboolean r = GL_FALSE; + + r = ((glMeshBreadthSGIX = (PFNGLMESHBREADTHSGIXPROC)glewGetProcAddress((const GLubyte*)"glMeshBreadthSGIX")) == NULL) || r; + r = ((glMeshStrideSGIX = (PFNGLMESHSTRIDESGIXPROC)glewGetProcAddress((const GLubyte*)"glMeshStrideSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_quad_mesh */ + +#ifdef GL_SGIX_reference_plane + +static GLboolean _glewInit_GL_SGIX_reference_plane () +{ + GLboolean r = GL_FALSE; + + r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_reference_plane */ + +#ifdef GL_SGIX_sprite + +static GLboolean _glewInit_GL_SGIX_sprite () +{ + GLboolean r = GL_FALSE; + + r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; + r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; + r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; + r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_sprite */ + +#ifdef GL_SGIX_tag_sample_buffer + +static GLboolean _glewInit_GL_SGIX_tag_sample_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifdef GL_SGIX_vector_ops + +static GLboolean _glewInit_GL_SGIX_vector_ops () +{ + GLboolean r = GL_FALSE; + + r = ((glGetVectorOperationSGIX = (PFNGLGETVECTOROPERATIONSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetVectorOperationSGIX")) == NULL) || r; + r = ((glVectorOperationSGIX = (PFNGLVECTOROPERATIONSGIXPROC)glewGetProcAddress((const GLubyte*)"glVectorOperationSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_vector_ops */ + +#ifdef GL_SGIX_vertex_array_object + +static GLboolean _glewInit_GL_SGIX_vertex_array_object () +{ + GLboolean r = GL_FALSE; + + r = ((glAreVertexArraysResidentSGIX = (PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glAreVertexArraysResidentSGIX")) == NULL) || r; + r = ((glBindVertexArraySGIX = (PFNGLBINDVERTEXARRAYSGIXPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArraySGIX")) == NULL) || r; + r = ((glDeleteVertexArraysSGIX = (PFNGLDELETEVERTEXARRAYSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysSGIX")) == NULL) || r; + r = ((glGenVertexArraysSGIX = (PFNGLGENVERTEXARRAYSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysSGIX")) == NULL) || r; + r = ((glIsVertexArraySGIX = (PFNGLISVERTEXARRAYSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArraySGIX")) == NULL) || r; + r = ((glPrioritizeVertexArraysSGIX = (PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeVertexArraysSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_vertex_array_object */ + +#ifdef GL_SGI_color_table + +static GLboolean _glewInit_GL_SGI_color_table () +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; + r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; + r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; + r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; + r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; + r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; + r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; + + return r; +} + +#endif /* GL_SGI_color_table */ + +#ifdef GL_SGI_fft + +static GLboolean _glewInit_GL_SGI_fft () +{ + GLboolean r = GL_FALSE; + + r = ((glGetPixelTransformParameterfvSGI = (PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvSGI")) == NULL) || r; + r = ((glGetPixelTransformParameterivSGI = (PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivSGI")) == NULL) || r; + r = ((glPixelTransformParameterfSGI = (PFNGLPIXELTRANSFORMPARAMETERFSGIPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfSGI")) == NULL) || r; + r = ((glPixelTransformParameterfvSGI = (PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvSGI")) == NULL) || r; + r = ((glPixelTransformParameteriSGI = (PFNGLPIXELTRANSFORMPARAMETERISGIPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriSGI")) == NULL) || r; + r = ((glPixelTransformParameterivSGI = (PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivSGI")) == NULL) || r; + r = ((glPixelTransformSGI = (PFNGLPIXELTRANSFORMSGIPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformSGI")) == NULL) || r; + + return r; +} + +#endif /* GL_SGI_fft */ + +#ifdef GL_SUNX_constant_data + +static GLboolean _glewInit_GL_SUNX_constant_data () +{ + GLboolean r = GL_FALSE; + + r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; + + return r; +} + +#endif /* GL_SUNX_constant_data */ + +#ifdef GL_SUN_global_alpha + +static GLboolean _glewInit_GL_SUN_global_alpha () +{ + GLboolean r = GL_FALSE; + + r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; + r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_global_alpha */ + +#ifdef GL_SUN_read_video_pixels + +static GLboolean _glewInit_GL_SUN_read_video_pixels () +{ + GLboolean r = GL_FALSE; + + r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_read_video_pixels */ + +#ifdef GL_SUN_triangle_list + +static GLboolean _glewInit_GL_SUN_triangle_list () +{ + GLboolean r = GL_FALSE; + + r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; + r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; + r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; + r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; + r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; + r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; + r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_triangle_list */ + +#ifdef GL_SUN_vertex + +static GLboolean _glewInit_GL_SUN_vertex () +{ + GLboolean r = GL_FALSE; + + r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; + r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; + r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; + r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; + r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; + r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_vertex */ + +#ifdef GL_WIN_swap_hint + +static GLboolean _glewInit_GL_WIN_swap_hint () +{ + GLboolean r = GL_FALSE; + + r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; + + return r; +} + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +static int _glewExtensionCompare(const char *s1, const char *s2) +{ + /* http://www.chanduthedev.com/2012/07/strcmp-implementation-in-c.html */ + while (*s1 || *s2) + { + if (*s1 > *s2) + return 1; + if (*s1 < *s2) + return -1; + s1++; + s2++; + } + return 0; +} + +static ptrdiff_t _glewBsearchExtension(const char* name) +{ + ptrdiff_t lo = 0, hi = sizeof(_glewExtensionLookup) / sizeof(char*) - 2; + + while (lo <= hi) + { + ptrdiff_t mid = (lo + hi) / 2; + const int cmp = _glewExtensionCompare(name, _glewExtensionLookup[mid]); + if (cmp < 0) hi = mid - 1; + else if (cmp > 0) lo = mid + 1; + else return mid; + } + return -1; +} + +static GLboolean *_glewGetExtensionString(const char *name) +{ + ptrdiff_t n = _glewBsearchExtension(name); + if (n >= 0) return &_glewExtensionString[n]; + return NULL; +} + +static GLboolean *_glewGetExtensionEnable(const char *name) +{ + ptrdiff_t n = _glewBsearchExtension(name); + if (n >= 0) return _glewExtensionEnabled[n]; + return NULL; +} + +static const char *_glewNextSpace(const char *i) +{ + const char *j = i; + if (j) + while (*j!=' ' && *j) ++j; + return j; +} + +static const char *_glewNextNonSpace(const char *i) +{ + const char *j = i; + if (j) + while (*j==' ') ++j; + return j; +} + +GLboolean GLEWAPIENTRY glewGetExtension (const char* name) +{ + GLboolean *enable = _glewGetExtensionString(name); + if (enable) + return *enable; + return GL_FALSE; +} + +/* ------------------------------------------------------------------------- */ + +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name); +typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); + +static GLenum GLEWAPIENTRY glewContextInit () +{ + PFNGLGETSTRINGPROC getString; + const GLubyte* s; + GLuint dot; + GLint major, minor; + size_t n; + + #ifdef _WIN32 + getString = glGetString; + #else + getString = (PFNGLGETSTRINGPROC) glewGetProcAddress((const GLubyte*)"glGetString"); + if (!getString) + return GLEW_ERROR_NO_GL_VERSION; + #endif + + /* query opengl version */ + s = getString(GL_VERSION); + dot = _glewStrCLen(s, '.'); + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) + return GLEW_ERROR_NO_GL_VERSION; + + if (major == 1 && minor == 0) + { + return GLEW_ERROR_GL_VERSION_10_ONLY; + } + else + { + GLEW_VERSION_4_6 = ( major > 4 ) || ( major == 4 && minor >= 6 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_5 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + } + + for (n = 0; n < sizeof(_glewExtensionString) / sizeof(_glewExtensionString[0]); ++n) + _glewExtensionString[n] = GL_FALSE; + + if (GLEW_VERSION_3_0) + { + GLint n = 0; + GLint i; + PFNGLGETINTEGERVPROC getIntegerv; + PFNGLGETSTRINGIPROC getStringi; + const char *ext; + GLboolean *enable; + + #ifdef _WIN32 + getIntegerv = glGetIntegerv; + #else + getIntegerv = (PFNGLGETINTEGERVPROC) glewGetProcAddress((const GLubyte*)"glGetIntegerv"); + #endif + + if (getIntegerv) + getIntegerv(GL_NUM_EXTENSIONS, &n); + + /* glGetStringi is OpenGL 3.0 */ + getStringi = (PFNGLGETSTRINGIPROC) glewGetProcAddress((const GLubyte*)"glGetStringi"); + if (getStringi) + for (i = 0; i= (ptrdiff_t) sizeof(ext)) + continue; + _glewStrCopy(ext, i, ' '); + + /* Based on extension string(s), glewGetExtension purposes */ + enable = _glewGetExtensionString(ext); + if (enable) + *enable = GL_TRUE; + + /* Based on extension string(s), experimental mode, glewIsSupported purposes */ + enable = _glewGetExtensionEnable(ext); + if (enable) + *enable = GL_TRUE; + } + } + } +#ifdef GL_VERSION_1_2 + if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(); +#endif /* GL_VERSION_1_2 */ +#ifdef GL_VERSION_1_3 + if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(); +#endif /* GL_VERSION_1_3 */ +#ifdef GL_VERSION_1_4 + if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(); +#endif /* GL_VERSION_1_4 */ +#ifdef GL_VERSION_1_5 + if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(); +#endif /* GL_VERSION_1_5 */ +#ifdef GL_VERSION_2_0 + if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(); +#endif /* GL_VERSION_2_0 */ +#ifdef GL_VERSION_2_1 + if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(); +#endif /* GL_VERSION_2_1 */ +#ifdef GL_VERSION_3_0 + if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(); +#endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(); +#endif /* GL_VERSION_3_2 */ +#ifdef GL_VERSION_3_3 + if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(); +#endif /* GL_VERSION_3_3 */ +#ifdef GL_VERSION_4_0 + if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(); +#endif /* GL_VERSION_4_0 */ +#ifdef GL_VERSION_4_5 + if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5(); +#endif /* GL_VERSION_4_5 */ +#ifdef GL_VERSION_4_6 + if (glewExperimental || GLEW_VERSION_4_6) GLEW_VERSION_4_6 = !_glewInit_GL_VERSION_4_6(); +#endif /* GL_VERSION_4_6 */ +#ifdef GL_3DFX_tbuffer + if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(); +#endif /* GL_3DFX_tbuffer */ +#ifdef GL_AMD_debug_output + if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(); +#endif /* GL_AMD_debug_output */ +#ifdef GL_AMD_draw_buffers_blend + if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_framebuffer_sample_positions + if (glewExperimental || GLEW_AMD_framebuffer_sample_positions) GLEW_AMD_framebuffer_sample_positions = !_glewInit_GL_AMD_framebuffer_sample_positions(); +#endif /* GL_AMD_framebuffer_sample_positions */ +#ifdef GL_AMD_interleaved_elements + if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(); +#endif /* GL_AMD_interleaved_elements */ +#ifdef GL_AMD_multi_draw_indirect + if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(); +#endif /* GL_AMD_multi_draw_indirect */ +#ifdef GL_AMD_name_gen_delete + if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(); +#endif /* GL_AMD_name_gen_delete */ +#ifdef GL_AMD_occlusion_query_event + if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(); +#endif /* GL_AMD_occlusion_query_event */ +#ifdef GL_AMD_performance_monitor + if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_sample_positions + if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(); +#endif /* GL_AMD_sample_positions */ +#ifdef GL_AMD_sparse_texture + if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(); +#endif /* GL_AMD_sparse_texture */ +#ifdef GL_AMD_stencil_operation_extended + if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(); +#endif /* GL_AMD_stencil_operation_extended */ +#ifdef GL_AMD_vertex_shader_tessellator + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_ANGLE_framebuffer_blit + if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(); +#endif /* GL_ANGLE_framebuffer_blit */ +#ifdef GL_ANGLE_framebuffer_multisample + if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(); +#endif /* GL_ANGLE_framebuffer_multisample */ +#ifdef GL_ANGLE_instanced_arrays + if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(); +#endif /* GL_ANGLE_instanced_arrays */ +#ifdef GL_ANGLE_timer_query + if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(); +#endif /* GL_ANGLE_timer_query */ +#ifdef GL_ANGLE_translated_shader_source + if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(); +#endif /* GL_ANGLE_translated_shader_source */ +#ifdef GL_APPLE_copy_texture_levels + if (glewExperimental || GLEW_APPLE_copy_texture_levels) GLEW_APPLE_copy_texture_levels = !_glewInit_GL_APPLE_copy_texture_levels(); +#endif /* GL_APPLE_copy_texture_levels */ +#ifdef GL_APPLE_element_array + if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(); +#endif /* GL_APPLE_element_array */ +#ifdef GL_APPLE_fence + if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(); +#endif /* GL_APPLE_fence */ +#ifdef GL_APPLE_flush_buffer_range + if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(); +#endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_framebuffer_multisample + if (glewExperimental || GLEW_APPLE_framebuffer_multisample) GLEW_APPLE_framebuffer_multisample = !_glewInit_GL_APPLE_framebuffer_multisample(); +#endif /* GL_APPLE_framebuffer_multisample */ +#ifdef GL_APPLE_object_purgeable + if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(); +#endif /* GL_APPLE_object_purgeable */ +#ifdef GL_APPLE_sync + if (glewExperimental || GLEW_APPLE_sync) GLEW_APPLE_sync = !_glewInit_GL_APPLE_sync(); +#endif /* GL_APPLE_sync */ +#ifdef GL_APPLE_texture_range + if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(); +#endif /* GL_APPLE_texture_range */ +#ifdef GL_APPLE_vertex_array_object + if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(); +#endif /* GL_APPLE_vertex_array_object */ +#ifdef GL_APPLE_vertex_array_range + if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(); +#endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(); +#endif /* GL_APPLE_vertex_program_evaluators */ +#ifdef GL_ARB_ES2_compatibility + if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(); +#endif /* GL_ARB_ES2_compatibility */ +#ifdef GL_ARB_ES3_1_compatibility + if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(); +#endif /* GL_ARB_ES3_1_compatibility */ +#ifdef GL_ARB_ES3_2_compatibility + if (glewExperimental || GLEW_ARB_ES3_2_compatibility) GLEW_ARB_ES3_2_compatibility = !_glewInit_GL_ARB_ES3_2_compatibility(); +#endif /* GL_ARB_ES3_2_compatibility */ +#ifdef GL_ARB_base_instance + if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(); +#endif /* GL_ARB_base_instance */ +#ifdef GL_ARB_bindless_texture + if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(); +#endif /* GL_ARB_bindless_texture */ +#ifdef GL_ARB_blend_func_extended + if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(); +#endif /* GL_ARB_blend_func_extended */ +#ifdef GL_ARB_buffer_storage + if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(); +#endif /* GL_ARB_buffer_storage */ +#ifdef GL_ARB_cl_event + if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(); +#endif /* GL_ARB_cl_event */ +#ifdef GL_ARB_clear_buffer_object + if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(); +#endif /* GL_ARB_clear_buffer_object */ +#ifdef GL_ARB_clear_texture + if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(); +#endif /* GL_ARB_clear_texture */ +#ifdef GL_ARB_clip_control + if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(); +#endif /* GL_ARB_clip_control */ +#ifdef GL_ARB_color_buffer_float + if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(); +#endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compute_shader + if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(); +#endif /* GL_ARB_compute_shader */ +#ifdef GL_ARB_compute_variable_group_size + if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(); +#endif /* GL_ARB_compute_variable_group_size */ +#ifdef GL_ARB_copy_buffer + if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(); +#endif /* GL_ARB_copy_buffer */ +#ifdef GL_ARB_copy_image + if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(); +#endif /* GL_ARB_copy_image */ +#ifdef GL_ARB_debug_output + if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(); +#endif /* GL_ARB_debug_output */ +#ifdef GL_ARB_direct_state_access + if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(); +#endif /* GL_ARB_direct_state_access */ +#ifdef GL_ARB_draw_buffers + if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(); +#endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(); +#endif /* GL_ARB_draw_elements_base_vertex */ +#ifdef GL_ARB_draw_indirect + if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(); +#endif /* GL_ARB_draw_indirect */ +#ifdef GL_ARB_framebuffer_no_attachments + if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(); +#endif /* GL_ARB_framebuffer_no_attachments */ +#ifdef GL_ARB_framebuffer_object + if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(); +#endif /* GL_ARB_framebuffer_object */ +#ifdef GL_ARB_geometry_shader4 + if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(); +#endif /* GL_ARB_geometry_shader4 */ +#ifdef GL_ARB_get_program_binary + if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(); +#endif /* GL_ARB_get_program_binary */ +#ifdef GL_ARB_get_texture_sub_image + if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(); +#endif /* GL_ARB_get_texture_sub_image */ +#ifdef GL_ARB_gl_spirv + if (glewExperimental || GLEW_ARB_gl_spirv) GLEW_ARB_gl_spirv = !_glewInit_GL_ARB_gl_spirv(); +#endif /* GL_ARB_gl_spirv */ +#ifdef GL_ARB_gpu_shader_fp64 + if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(); +#endif /* GL_ARB_gpu_shader_fp64 */ +#ifdef GL_ARB_gpu_shader_int64 + if (glewExperimental || GLEW_ARB_gpu_shader_int64) GLEW_ARB_gpu_shader_int64 = !_glewInit_GL_ARB_gpu_shader_int64(); +#endif /* GL_ARB_gpu_shader_int64 */ +#ifdef GL_ARB_imaging + if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(); +#endif /* GL_ARB_imaging */ +#ifdef GL_ARB_indirect_parameters + if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(); +#endif /* GL_ARB_indirect_parameters */ +#ifdef GL_ARB_instanced_arrays + if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(); +#endif /* GL_ARB_instanced_arrays */ +#ifdef GL_ARB_internalformat_query + if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(); +#endif /* GL_ARB_internalformat_query */ +#ifdef GL_ARB_internalformat_query2 + if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(); +#endif /* GL_ARB_internalformat_query2 */ +#ifdef GL_ARB_invalidate_subdata + if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(); +#endif /* GL_ARB_invalidate_subdata */ +#ifdef GL_ARB_map_buffer_range + if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(); +#endif /* GL_ARB_map_buffer_range */ +#ifdef GL_ARB_matrix_palette + if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(); +#endif /* GL_ARB_matrix_palette */ +#ifdef GL_ARB_multi_bind + if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(); +#endif /* GL_ARB_multi_bind */ +#ifdef GL_ARB_multi_draw_indirect + if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(); +#endif /* GL_ARB_multi_draw_indirect */ +#ifdef GL_ARB_multisample + if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(); +#endif /* GL_ARB_multisample */ +#ifdef GL_ARB_multitexture + if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(); +#endif /* GL_ARB_multitexture */ +#ifdef GL_ARB_occlusion_query + if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(); +#endif /* GL_ARB_occlusion_query */ +#ifdef GL_ARB_parallel_shader_compile + if (glewExperimental || GLEW_ARB_parallel_shader_compile) GLEW_ARB_parallel_shader_compile = !_glewInit_GL_ARB_parallel_shader_compile(); +#endif /* GL_ARB_parallel_shader_compile */ +#ifdef GL_ARB_point_parameters + if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(); +#endif /* GL_ARB_point_parameters */ +#ifdef GL_ARB_polygon_offset_clamp + if (glewExperimental || GLEW_ARB_polygon_offset_clamp) GLEW_ARB_polygon_offset_clamp = !_glewInit_GL_ARB_polygon_offset_clamp(); +#endif /* GL_ARB_polygon_offset_clamp */ +#ifdef GL_ARB_program_interface_query + if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(); +#endif /* GL_ARB_program_interface_query */ +#ifdef GL_ARB_provoking_vertex + if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_robustness + if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(); +#endif /* GL_ARB_robustness */ +#ifdef GL_ARB_sample_locations + if (glewExperimental || GLEW_ARB_sample_locations) GLEW_ARB_sample_locations = !_glewInit_GL_ARB_sample_locations(); +#endif /* GL_ARB_sample_locations */ +#ifdef GL_ARB_sample_shading + if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_sampler_objects + if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(); +#endif /* GL_ARB_sampler_objects */ +#ifdef GL_ARB_separate_shader_objects + if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(); +#endif /* GL_ARB_separate_shader_objects */ +#ifdef GL_ARB_shader_atomic_counters + if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(); +#endif /* GL_ARB_shader_atomic_counters */ +#ifdef GL_ARB_shader_image_load_store + if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(); +#endif /* GL_ARB_shader_image_load_store */ +#ifdef GL_ARB_shader_objects + if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(); +#endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_storage_buffer_object + if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(); +#endif /* GL_ARB_shader_storage_buffer_object */ +#ifdef GL_ARB_shader_subroutine + if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(); +#endif /* GL_ARB_shader_subroutine */ +#ifdef GL_ARB_shading_language_include + if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(); +#endif /* GL_ARB_shading_language_include */ +#ifdef GL_ARB_sparse_buffer + if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(); +#endif /* GL_ARB_sparse_buffer */ +#ifdef GL_ARB_sparse_texture + if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(); +#endif /* GL_ARB_sparse_texture */ +#ifdef GL_ARB_sync + if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(); +#endif /* GL_ARB_sync */ +#ifdef GL_ARB_tessellation_shader + if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(); +#endif /* GL_ARB_tessellation_shader */ +#ifdef GL_ARB_texture_barrier + if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(); +#endif /* GL_ARB_texture_barrier */ +#ifdef GL_ARB_texture_buffer_object + if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(); +#endif /* GL_ARB_texture_buffer_object */ +#ifdef GL_ARB_texture_buffer_range + if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(); +#endif /* GL_ARB_texture_buffer_range */ +#ifdef GL_ARB_texture_compression + if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(); +#endif /* GL_ARB_texture_compression */ +#ifdef GL_ARB_texture_multisample + if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(); +#endif /* GL_ARB_texture_multisample */ +#ifdef GL_ARB_texture_storage + if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(); +#endif /* GL_ARB_texture_storage */ +#ifdef GL_ARB_texture_storage_multisample + if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(); +#endif /* GL_ARB_texture_storage_multisample */ +#ifdef GL_ARB_texture_view + if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(); +#endif /* GL_ARB_texture_view */ +#ifdef GL_ARB_timer_query + if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(); +#endif /* GL_ARB_timer_query */ +#ifdef GL_ARB_transform_feedback2 + if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(); +#endif /* GL_ARB_transform_feedback2 */ +#ifdef GL_ARB_transform_feedback3 + if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(); +#endif /* GL_ARB_transform_feedback3 */ +#ifdef GL_ARB_transform_feedback_instanced + if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(); +#endif /* GL_ARB_transform_feedback_instanced */ +#ifdef GL_ARB_transpose_matrix + if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(); +#endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_object + if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(); +#endif /* GL_ARB_vertex_array_object */ +#ifdef GL_ARB_vertex_attrib_64bit + if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(); +#endif /* GL_ARB_vertex_attrib_64bit */ +#ifdef GL_ARB_vertex_attrib_binding + if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(); +#endif /* GL_ARB_vertex_attrib_binding */ +#ifdef GL_ARB_vertex_blend + if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(); +#endif /* GL_ARB_vertex_blend */ +#ifdef GL_ARB_vertex_buffer_object + if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(); +#endif /* GL_ARB_vertex_buffer_object */ +#ifdef GL_ARB_vertex_program + if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(); +#endif /* GL_ARB_vertex_program */ +#ifdef GL_ARB_vertex_shader + if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(); _glewInit_GL_ARB_vertex_program(); } +#endif /* GL_ARB_vertex_shader */ +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(); +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ +#ifdef GL_ARB_viewport_array + if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(); +#endif /* GL_ARB_viewport_array */ +#ifdef GL_ARB_window_pos + if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(); +#endif /* GL_ARB_window_pos */ +#ifdef GL_ATI_draw_buffers + if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(); +#endif /* GL_ATI_draw_buffers */ +#ifdef GL_ATI_element_array + if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(); +#endif /* GL_ATI_element_array */ +#ifdef GL_ATI_envmap_bumpmap + if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(); +#endif /* GL_ATI_envmap_bumpmap */ +#ifdef GL_ATI_fragment_shader + if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(); +#endif /* GL_ATI_fragment_shader */ +#ifdef GL_ATI_map_object_buffer + if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(); +#endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_pn_triangles + if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(); +#endif /* GL_ATI_pn_triangles */ +#ifdef GL_ATI_separate_stencil + if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(); +#endif /* GL_ATI_separate_stencil */ +#ifdef GL_ATI_vertex_array_object + if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(); +#endif /* GL_ATI_vertex_array_object */ +#ifdef GL_ATI_vertex_attrib_array_object + if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(); +#endif /* GL_ATI_vertex_attrib_array_object */ +#ifdef GL_ATI_vertex_streams + if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(); +#endif /* GL_ATI_vertex_streams */ +#ifdef GL_EXT_base_instance + if (glewExperimental || GLEW_EXT_base_instance) GLEW_EXT_base_instance = !_glewInit_GL_EXT_base_instance(); +#endif /* GL_EXT_base_instance */ +#ifdef GL_EXT_bindable_uniform + if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(); +#endif /* GL_EXT_bindable_uniform */ +#ifdef GL_EXT_blend_color + if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(); +#endif /* GL_EXT_blend_color */ +#ifdef GL_EXT_blend_equation_separate + if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(); +#endif /* GL_EXT_blend_equation_separate */ +#ifdef GL_EXT_blend_func_extended + if (glewExperimental || GLEW_EXT_blend_func_extended) GLEW_EXT_blend_func_extended = !_glewInit_GL_EXT_blend_func_extended(); +#endif /* GL_EXT_blend_func_extended */ +#ifdef GL_EXT_blend_func_separate + if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(); +#endif /* GL_EXT_blend_func_separate */ +#ifdef GL_EXT_blend_minmax + if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(); +#endif /* GL_EXT_blend_minmax */ +#ifdef GL_EXT_buffer_storage + if (glewExperimental || GLEW_EXT_buffer_storage) GLEW_EXT_buffer_storage = !_glewInit_GL_EXT_buffer_storage(); +#endif /* GL_EXT_buffer_storage */ +#ifdef GL_EXT_clear_texture + if (glewExperimental || GLEW_EXT_clear_texture) GLEW_EXT_clear_texture = !_glewInit_GL_EXT_clear_texture(); +#endif /* GL_EXT_clear_texture */ +#ifdef GL_EXT_color_subtable + if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(); +#endif /* GL_EXT_color_subtable */ +#ifdef GL_EXT_compiled_vertex_array + if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(); +#endif /* GL_EXT_compiled_vertex_array */ +#ifdef GL_EXT_convolution + if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(); +#endif /* GL_EXT_convolution */ +#ifdef GL_EXT_coordinate_frame + if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(); +#endif /* GL_EXT_coordinate_frame */ +#ifdef GL_EXT_copy_image + if (glewExperimental || GLEW_EXT_copy_image) GLEW_EXT_copy_image = !_glewInit_GL_EXT_copy_image(); +#endif /* GL_EXT_copy_image */ +#ifdef GL_EXT_copy_texture + if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(); +#endif /* GL_EXT_copy_texture */ +#ifdef GL_EXT_cull_vertex + if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(); +#endif /* GL_EXT_cull_vertex */ +#ifdef GL_EXT_debug_label + if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(); +#endif /* GL_EXT_debug_label */ +#ifdef GL_EXT_debug_marker + if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(); +#endif /* GL_EXT_debug_marker */ +#ifdef GL_EXT_depth_bounds_test + if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(); +#endif /* GL_EXT_depth_bounds_test */ +#ifdef GL_EXT_direct_state_access + if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(); +#endif /* GL_EXT_direct_state_access */ +#ifdef GL_EXT_discard_framebuffer + if (glewExperimental || GLEW_EXT_discard_framebuffer) GLEW_EXT_discard_framebuffer = !_glewInit_GL_EXT_discard_framebuffer(); +#endif /* GL_EXT_discard_framebuffer */ +#ifdef GL_EXT_draw_buffers + if (glewExperimental || GLEW_EXT_draw_buffers) GLEW_EXT_draw_buffers = !_glewInit_GL_EXT_draw_buffers(); +#endif /* GL_EXT_draw_buffers */ +#ifdef GL_EXT_draw_buffers2 + if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(); +#endif /* GL_EXT_draw_buffers2 */ +#ifdef GL_EXT_draw_buffers_indexed + if (glewExperimental || GLEW_EXT_draw_buffers_indexed) GLEW_EXT_draw_buffers_indexed = !_glewInit_GL_EXT_draw_buffers_indexed(); +#endif /* GL_EXT_draw_buffers_indexed */ +#ifdef GL_EXT_draw_elements_base_vertex + if (glewExperimental || GLEW_EXT_draw_elements_base_vertex) GLEW_EXT_draw_elements_base_vertex = !_glewInit_GL_EXT_draw_elements_base_vertex(); +#endif /* GL_EXT_draw_elements_base_vertex */ +#ifdef GL_EXT_draw_instanced + if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(); +#endif /* GL_EXT_draw_instanced */ +#ifdef GL_EXT_draw_range_elements + if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(); +#endif /* GL_EXT_draw_range_elements */ +#ifdef GL_EXT_external_buffer + if (glewExperimental || GLEW_EXT_external_buffer) GLEW_EXT_external_buffer = !_glewInit_GL_EXT_external_buffer(); +#endif /* GL_EXT_external_buffer */ +#ifdef GL_EXT_fog_coord + if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(); +#endif /* GL_EXT_fog_coord */ +#ifdef GL_EXT_fragment_lighting + if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(); +#endif /* GL_EXT_fragment_lighting */ +#ifdef GL_EXT_framebuffer_blit + if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(); +#endif /* GL_EXT_framebuffer_blit */ +#ifdef GL_EXT_framebuffer_multisample + if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(); +#endif /* GL_EXT_framebuffer_multisample */ +#ifdef GL_EXT_framebuffer_object + if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(); +#endif /* GL_EXT_framebuffer_object */ +#ifdef GL_EXT_geometry_shader4 + if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(); +#endif /* GL_EXT_geometry_shader4 */ +#ifdef GL_EXT_gpu_program_parameters + if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(); +#endif /* GL_EXT_gpu_program_parameters */ +#ifdef GL_EXT_gpu_shader4 + if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(); +#endif /* GL_EXT_gpu_shader4 */ +#ifdef GL_EXT_histogram + if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(); +#endif /* GL_EXT_histogram */ +#ifdef GL_EXT_index_func + if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(); +#endif /* GL_EXT_index_func */ +#ifdef GL_EXT_index_material + if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(); +#endif /* GL_EXT_index_material */ +#ifdef GL_EXT_instanced_arrays + if (glewExperimental || GLEW_EXT_instanced_arrays) GLEW_EXT_instanced_arrays = !_glewInit_GL_EXT_instanced_arrays(); +#endif /* GL_EXT_instanced_arrays */ +#ifdef GL_EXT_light_texture + if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(); +#endif /* GL_EXT_light_texture */ +#ifdef GL_EXT_map_buffer_range + if (glewExperimental || GLEW_EXT_map_buffer_range) GLEW_EXT_map_buffer_range = !_glewInit_GL_EXT_map_buffer_range(); +#endif /* GL_EXT_map_buffer_range */ +#ifdef GL_EXT_memory_object + if (glewExperimental || GLEW_EXT_memory_object) GLEW_EXT_memory_object = !_glewInit_GL_EXT_memory_object(); +#endif /* GL_EXT_memory_object */ +#ifdef GL_EXT_memory_object_fd + if (glewExperimental || GLEW_EXT_memory_object_fd) GLEW_EXT_memory_object_fd = !_glewInit_GL_EXT_memory_object_fd(); +#endif /* GL_EXT_memory_object_fd */ +#ifdef GL_EXT_memory_object_win32 + if (glewExperimental || GLEW_EXT_memory_object_win32) GLEW_EXT_memory_object_win32 = !_glewInit_GL_EXT_memory_object_win32(); +#endif /* GL_EXT_memory_object_win32 */ +#ifdef GL_EXT_multi_draw_arrays + if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(); +#endif /* GL_EXT_multi_draw_arrays */ +#ifdef GL_EXT_multi_draw_indirect + if (glewExperimental || GLEW_EXT_multi_draw_indirect) GLEW_EXT_multi_draw_indirect = !_glewInit_GL_EXT_multi_draw_indirect(); +#endif /* GL_EXT_multi_draw_indirect */ +#ifdef GL_EXT_multisample + if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(); +#endif /* GL_EXT_multisample */ +#ifdef GL_EXT_multisampled_render_to_texture + if (glewExperimental || GLEW_EXT_multisampled_render_to_texture) GLEW_EXT_multisampled_render_to_texture = !_glewInit_GL_EXT_multisampled_render_to_texture(); +#endif /* GL_EXT_multisampled_render_to_texture */ +#ifdef GL_EXT_multiview_draw_buffers + if (glewExperimental || GLEW_EXT_multiview_draw_buffers) GLEW_EXT_multiview_draw_buffers = !_glewInit_GL_EXT_multiview_draw_buffers(); +#endif /* GL_EXT_multiview_draw_buffers */ +#ifdef GL_EXT_paletted_texture + if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(); +#endif /* GL_EXT_paletted_texture */ +#ifdef GL_EXT_pixel_transform + if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(); +#endif /* GL_EXT_pixel_transform */ +#ifdef GL_EXT_point_parameters + if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(); +#endif /* GL_EXT_point_parameters */ +#ifdef GL_EXT_polygon_offset + if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(); +#endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_polygon_offset_clamp + if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp(); +#endif /* GL_EXT_polygon_offset_clamp */ +#ifdef GL_EXT_provoking_vertex + if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(); +#endif /* GL_EXT_provoking_vertex */ +#ifdef GL_EXT_raster_multisample + if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample(); +#endif /* GL_EXT_raster_multisample */ +#ifdef GL_EXT_scene_marker + if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(); +#endif /* GL_EXT_scene_marker */ +#ifdef GL_EXT_secondary_color + if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(); +#endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_semaphore + if (glewExperimental || GLEW_EXT_semaphore) GLEW_EXT_semaphore = !_glewInit_GL_EXT_semaphore(); +#endif /* GL_EXT_semaphore */ +#ifdef GL_EXT_semaphore_fd + if (glewExperimental || GLEW_EXT_semaphore_fd) GLEW_EXT_semaphore_fd = !_glewInit_GL_EXT_semaphore_fd(); +#endif /* GL_EXT_semaphore_fd */ +#ifdef GL_EXT_semaphore_win32 + if (glewExperimental || GLEW_EXT_semaphore_win32) GLEW_EXT_semaphore_win32 = !_glewInit_GL_EXT_semaphore_win32(); +#endif /* GL_EXT_semaphore_win32 */ +#ifdef GL_EXT_separate_shader_objects + if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(); +#endif /* GL_EXT_separate_shader_objects */ +#ifdef GL_EXT_shader_image_load_store + if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(); +#endif /* GL_EXT_shader_image_load_store */ +#ifdef GL_EXT_shader_pixel_local_storage2 + if (glewExperimental || GLEW_EXT_shader_pixel_local_storage2) GLEW_EXT_shader_pixel_local_storage2 = !_glewInit_GL_EXT_shader_pixel_local_storage2(); +#endif /* GL_EXT_shader_pixel_local_storage2 */ +#ifdef GL_EXT_sparse_texture + if (glewExperimental || GLEW_EXT_sparse_texture) GLEW_EXT_sparse_texture = !_glewInit_GL_EXT_sparse_texture(); +#endif /* GL_EXT_sparse_texture */ +#ifdef GL_EXT_stencil_two_side + if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(); +#endif /* GL_EXT_stencil_two_side */ +#ifdef GL_EXT_subtexture + if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(); +#endif /* GL_EXT_subtexture */ +#ifdef GL_EXT_texture3D + if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(); +#endif /* GL_EXT_texture3D */ +#ifdef GL_EXT_texture_array + if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(); +#endif /* GL_EXT_texture_array */ +#ifdef GL_EXT_texture_buffer_object + if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(); +#endif /* GL_EXT_texture_buffer_object */ +#ifdef GL_EXT_texture_integer + if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(); +#endif /* GL_EXT_texture_integer */ +#ifdef GL_EXT_texture_object + if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(); +#endif /* GL_EXT_texture_object */ +#ifdef GL_EXT_texture_perturb_normal + if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(); +#endif /* GL_EXT_texture_perturb_normal */ +#ifdef GL_EXT_texture_storage + if (glewExperimental || GLEW_EXT_texture_storage) GLEW_EXT_texture_storage = !_glewInit_GL_EXT_texture_storage(); +#endif /* GL_EXT_texture_storage */ +#ifdef GL_EXT_texture_view + if (glewExperimental || GLEW_EXT_texture_view) GLEW_EXT_texture_view = !_glewInit_GL_EXT_texture_view(); +#endif /* GL_EXT_texture_view */ +#ifdef GL_EXT_timer_query + if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(); +#endif /* GL_EXT_timer_query */ +#ifdef GL_EXT_transform_feedback + if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(); +#endif /* GL_EXT_transform_feedback */ +#ifdef GL_EXT_vertex_array + if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(); +#endif /* GL_EXT_vertex_array */ +#ifdef GL_EXT_vertex_array_setXXX + if (glewExperimental || GLEW_EXT_vertex_array_setXXX) GLEW_EXT_vertex_array_setXXX = !_glewInit_GL_EXT_vertex_array_setXXX(); +#endif /* GL_EXT_vertex_array_setXXX */ +#ifdef GL_EXT_vertex_attrib_64bit + if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(); +#endif /* GL_EXT_vertex_attrib_64bit */ +#ifdef GL_EXT_vertex_shader + if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(); +#endif /* GL_EXT_vertex_shader */ +#ifdef GL_EXT_vertex_weighting + if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(); +#endif /* GL_EXT_vertex_weighting */ +#ifdef GL_EXT_win32_keyed_mutex + if (glewExperimental || GLEW_EXT_win32_keyed_mutex) GLEW_EXT_win32_keyed_mutex = !_glewInit_GL_EXT_win32_keyed_mutex(); +#endif /* GL_EXT_win32_keyed_mutex */ +#ifdef GL_EXT_window_rectangles + if (glewExperimental || GLEW_EXT_window_rectangles) GLEW_EXT_window_rectangles = !_glewInit_GL_EXT_window_rectangles(); +#endif /* GL_EXT_window_rectangles */ +#ifdef GL_EXT_x11_sync_object + if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(); +#endif /* GL_EXT_x11_sync_object */ +#ifdef GL_GREMEDY_frame_terminator + if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(); +#endif /* GL_GREMEDY_frame_terminator */ +#ifdef GL_GREMEDY_string_marker + if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(); +#endif /* GL_GREMEDY_string_marker */ +#ifdef GL_HP_image_transform + if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(); +#endif /* GL_HP_image_transform */ +#ifdef GL_IBM_multimode_draw_arrays + if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(); +#endif /* GL_IBM_multimode_draw_arrays */ +#ifdef GL_IBM_vertex_array_lists + if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(); +#endif /* GL_IBM_vertex_array_lists */ +#ifdef GL_INTEL_map_texture + if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(); +#endif /* GL_INTEL_map_texture */ +#ifdef GL_INTEL_parallel_arrays + if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(); +#endif /* GL_INTEL_parallel_arrays */ +#ifdef GL_INTEL_performance_query + if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(); +#endif /* GL_INTEL_performance_query */ +#ifdef GL_INTEL_texture_scissor + if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(); +#endif /* GL_INTEL_texture_scissor */ +#ifdef GL_KHR_blend_equation_advanced + if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(); +#endif /* GL_KHR_blend_equation_advanced */ +#ifdef GL_KHR_debug + if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(); +#endif /* GL_KHR_debug */ +#ifdef GL_KHR_parallel_shader_compile + if (glewExperimental || GLEW_KHR_parallel_shader_compile) GLEW_KHR_parallel_shader_compile = !_glewInit_GL_KHR_parallel_shader_compile(); +#endif /* GL_KHR_parallel_shader_compile */ +#ifdef GL_KHR_robustness + if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(); +#endif /* GL_KHR_robustness */ +#ifdef GL_KTX_buffer_region + if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(); +#endif /* GL_KTX_buffer_region */ +#ifdef GL_MESA_resize_buffers + if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(); +#endif /* GL_MESA_resize_buffers */ +#ifdef GL_MESA_window_pos + if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(); +#endif /* GL_MESA_window_pos */ +#ifdef GL_NVX_conditional_render + if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(); +#endif /* GL_NVX_conditional_render */ +#ifdef GL_NVX_linked_gpu_multicast + if (glewExperimental || GLEW_NVX_linked_gpu_multicast) GLEW_NVX_linked_gpu_multicast = !_glewInit_GL_NVX_linked_gpu_multicast(); +#endif /* GL_NVX_linked_gpu_multicast */ +#ifdef GL_NV_3dvision_settings + if (glewExperimental || GLEW_NV_3dvision_settings) GLEW_NV_3dvision_settings = !_glewInit_GL_NV_3dvision_settings(); +#endif /* GL_NV_3dvision_settings */ +#ifdef GL_NV_bindless_multi_draw_indirect + if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(); +#endif /* GL_NV_bindless_multi_draw_indirect */ +#ifdef GL_NV_bindless_multi_draw_indirect_count + if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(); +#endif /* GL_NV_bindless_multi_draw_indirect_count */ +#ifdef GL_NV_bindless_texture + if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(); +#endif /* GL_NV_bindless_texture */ +#ifdef GL_NV_blend_equation_advanced + if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(); +#endif /* GL_NV_blend_equation_advanced */ +#ifdef GL_NV_clip_space_w_scaling + if (glewExperimental || GLEW_NV_clip_space_w_scaling) GLEW_NV_clip_space_w_scaling = !_glewInit_GL_NV_clip_space_w_scaling(); +#endif /* GL_NV_clip_space_w_scaling */ +#ifdef GL_NV_command_list + if (glewExperimental || GLEW_NV_command_list) GLEW_NV_command_list = !_glewInit_GL_NV_command_list(); +#endif /* GL_NV_command_list */ +#ifdef GL_NV_conditional_render + if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(); +#endif /* GL_NV_conditional_render */ +#ifdef GL_NV_conservative_raster + if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster(); +#endif /* GL_NV_conservative_raster */ +#ifdef GL_NV_conservative_raster_dilate + if (glewExperimental || GLEW_NV_conservative_raster_dilate) GLEW_NV_conservative_raster_dilate = !_glewInit_GL_NV_conservative_raster_dilate(); +#endif /* GL_NV_conservative_raster_dilate */ +#ifdef GL_NV_conservative_raster_pre_snap_triangles + if (glewExperimental || GLEW_NV_conservative_raster_pre_snap_triangles) GLEW_NV_conservative_raster_pre_snap_triangles = !_glewInit_GL_NV_conservative_raster_pre_snap_triangles(); +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ +#ifdef GL_NV_copy_buffer + if (glewExperimental || GLEW_NV_copy_buffer) GLEW_NV_copy_buffer = !_glewInit_GL_NV_copy_buffer(); +#endif /* GL_NV_copy_buffer */ +#ifdef GL_NV_copy_image + if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(); +#endif /* GL_NV_copy_image */ +#ifdef GL_NV_depth_buffer_float + if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(); +#endif /* GL_NV_depth_buffer_float */ +#ifdef GL_NV_draw_buffers + if (glewExperimental || GLEW_NV_draw_buffers) GLEW_NV_draw_buffers = !_glewInit_GL_NV_draw_buffers(); +#endif /* GL_NV_draw_buffers */ +#ifdef GL_NV_draw_instanced + if (glewExperimental || GLEW_NV_draw_instanced) GLEW_NV_draw_instanced = !_glewInit_GL_NV_draw_instanced(); +#endif /* GL_NV_draw_instanced */ +#ifdef GL_NV_draw_texture + if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(); +#endif /* GL_NV_draw_texture */ +#ifdef GL_NV_draw_vulkan_image + if (glewExperimental || GLEW_NV_draw_vulkan_image) GLEW_NV_draw_vulkan_image = !_glewInit_GL_NV_draw_vulkan_image(); +#endif /* GL_NV_draw_vulkan_image */ +#ifdef GL_NV_evaluators + if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(); +#endif /* GL_NV_evaluators */ +#ifdef GL_NV_explicit_multisample + if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(); +#endif /* GL_NV_explicit_multisample */ +#ifdef GL_NV_fence + if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(); +#endif /* GL_NV_fence */ +#ifdef GL_NV_fragment_coverage_to_color + if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color(); +#endif /* GL_NV_fragment_coverage_to_color */ +#ifdef GL_NV_fragment_program + if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(); +#endif /* GL_NV_fragment_program */ +#ifdef GL_NV_framebuffer_blit + if (glewExperimental || GLEW_NV_framebuffer_blit) GLEW_NV_framebuffer_blit = !_glewInit_GL_NV_framebuffer_blit(); +#endif /* GL_NV_framebuffer_blit */ +#ifdef GL_NV_framebuffer_multisample + if (glewExperimental || GLEW_NV_framebuffer_multisample) GLEW_NV_framebuffer_multisample = !_glewInit_GL_NV_framebuffer_multisample(); +#endif /* GL_NV_framebuffer_multisample */ +#ifdef GL_NV_framebuffer_multisample_coverage + if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(); +#endif /* GL_NV_framebuffer_multisample_coverage */ +#ifdef GL_NV_geometry_program4 + if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(); +#endif /* GL_NV_geometry_program4 */ +#ifdef GL_NV_gpu_multicast + if (glewExperimental || GLEW_NV_gpu_multicast) GLEW_NV_gpu_multicast = !_glewInit_GL_NV_gpu_multicast(); +#endif /* GL_NV_gpu_multicast */ +#ifdef GL_NV_gpu_program4 + if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(); +#endif /* GL_NV_gpu_program4 */ +#ifdef GL_NV_gpu_shader5 + if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(); +#endif /* GL_NV_gpu_shader5 */ +#ifdef GL_NV_half_float + if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(); +#endif /* GL_NV_half_float */ +#ifdef GL_NV_instanced_arrays + if (glewExperimental || GLEW_NV_instanced_arrays) GLEW_NV_instanced_arrays = !_glewInit_GL_NV_instanced_arrays(); +#endif /* GL_NV_instanced_arrays */ +#ifdef GL_NV_internalformat_sample_query + if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query(); +#endif /* GL_NV_internalformat_sample_query */ +#ifdef GL_NV_non_square_matrices + if (glewExperimental || GLEW_NV_non_square_matrices) GLEW_NV_non_square_matrices = !_glewInit_GL_NV_non_square_matrices(); +#endif /* GL_NV_non_square_matrices */ +#ifdef GL_NV_occlusion_query + if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(); +#endif /* GL_NV_occlusion_query */ +#ifdef GL_NV_parameter_buffer_object + if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(); +#endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_path_rendering + if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(); +#endif /* GL_NV_path_rendering */ +#ifdef GL_NV_pixel_data_range + if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(); +#endif /* GL_NV_pixel_data_range */ +#ifdef GL_NV_point_sprite + if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(); +#endif /* GL_NV_point_sprite */ +#ifdef GL_NV_polygon_mode + if (glewExperimental || GLEW_NV_polygon_mode) GLEW_NV_polygon_mode = !_glewInit_GL_NV_polygon_mode(); +#endif /* GL_NV_polygon_mode */ +#ifdef GL_NV_present_video + if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(); +#endif /* GL_NV_present_video */ +#ifdef GL_NV_primitive_restart + if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(); +#endif /* GL_NV_primitive_restart */ +#ifdef GL_NV_register_combiners + if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(); +#endif /* GL_NV_register_combiners */ +#ifdef GL_NV_register_combiners2 + if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(); +#endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_sample_locations + if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations(); +#endif /* GL_NV_sample_locations */ +#ifdef GL_NV_shader_buffer_load + if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(); +#endif /* GL_NV_shader_buffer_load */ +#ifdef GL_NV_texture_array + if (glewExperimental || GLEW_NV_texture_array) GLEW_NV_texture_array = !_glewInit_GL_NV_texture_array(); +#endif /* GL_NV_texture_array */ +#ifdef GL_NV_texture_barrier + if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(); +#endif /* GL_NV_texture_barrier */ +#ifdef GL_NV_texture_multisample + if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(); +#endif /* GL_NV_texture_multisample */ +#ifdef GL_NV_transform_feedback + if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(); +#endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(); +#endif /* GL_NV_transform_feedback2 */ +#ifdef GL_NV_vdpau_interop + if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(); +#endif /* GL_NV_vdpau_interop */ +#ifdef GL_NV_vertex_array_range + if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(); +#endif /* GL_NV_vertex_array_range */ +#ifdef GL_NV_vertex_attrib_integer_64bit + if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(); +#endif /* GL_NV_vertex_attrib_integer_64bit */ +#ifdef GL_NV_vertex_buffer_unified_memory + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(); +#endif /* GL_NV_vertex_buffer_unified_memory */ +#ifdef GL_NV_vertex_program + if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(); +#endif /* GL_NV_vertex_program */ +#ifdef GL_NV_video_capture + if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(); +#endif /* GL_NV_video_capture */ +#ifdef GL_NV_viewport_array + if (glewExperimental || GLEW_NV_viewport_array) GLEW_NV_viewport_array = !_glewInit_GL_NV_viewport_array(); +#endif /* GL_NV_viewport_array */ +#ifdef GL_NV_viewport_swizzle + if (glewExperimental || GLEW_NV_viewport_swizzle) GLEW_NV_viewport_swizzle = !_glewInit_GL_NV_viewport_swizzle(); +#endif /* GL_NV_viewport_swizzle */ +#ifdef GL_OVR_multiview + if (glewExperimental || GLEW_OVR_multiview) GLEW_OVR_multiview = !_glewInit_GL_OVR_multiview(); +#endif /* GL_OVR_multiview */ +#ifdef GL_OVR_multiview_multisampled_render_to_texture + if (glewExperimental || GLEW_OVR_multiview_multisampled_render_to_texture) GLEW_OVR_multiview_multisampled_render_to_texture = !_glewInit_GL_OVR_multiview_multisampled_render_to_texture(); +#endif /* GL_OVR_multiview_multisampled_render_to_texture */ +#ifdef GL_QCOM_alpha_test + if (glewExperimental || GLEW_QCOM_alpha_test) GLEW_QCOM_alpha_test = !_glewInit_GL_QCOM_alpha_test(); +#endif /* GL_QCOM_alpha_test */ +#ifdef GL_QCOM_driver_control + if (glewExperimental || GLEW_QCOM_driver_control) GLEW_QCOM_driver_control = !_glewInit_GL_QCOM_driver_control(); +#endif /* GL_QCOM_driver_control */ +#ifdef GL_QCOM_extended_get + if (glewExperimental || GLEW_QCOM_extended_get) GLEW_QCOM_extended_get = !_glewInit_GL_QCOM_extended_get(); +#endif /* GL_QCOM_extended_get */ +#ifdef GL_QCOM_extended_get2 + if (glewExperimental || GLEW_QCOM_extended_get2) GLEW_QCOM_extended_get2 = !_glewInit_GL_QCOM_extended_get2(); +#endif /* GL_QCOM_extended_get2 */ +#ifdef GL_QCOM_framebuffer_foveated + if (glewExperimental || GLEW_QCOM_framebuffer_foveated) GLEW_QCOM_framebuffer_foveated = !_glewInit_GL_QCOM_framebuffer_foveated(); +#endif /* GL_QCOM_framebuffer_foveated */ +#ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent + if (glewExperimental || GLEW_QCOM_shader_framebuffer_fetch_noncoherent) GLEW_QCOM_shader_framebuffer_fetch_noncoherent = !_glewInit_GL_QCOM_shader_framebuffer_fetch_noncoherent(); +#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ +#ifdef GL_QCOM_tiled_rendering + if (glewExperimental || GLEW_QCOM_tiled_rendering) GLEW_QCOM_tiled_rendering = !_glewInit_GL_QCOM_tiled_rendering(); +#endif /* GL_QCOM_tiled_rendering */ +#ifdef GL_REGAL_ES1_0_compatibility + if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(); +#endif /* GL_REGAL_ES1_0_compatibility */ +#ifdef GL_REGAL_ES1_1_compatibility + if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(); +#endif /* GL_REGAL_ES1_1_compatibility */ +#ifdef GL_REGAL_error_string + if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(); +#endif /* GL_REGAL_error_string */ +#ifdef GL_REGAL_extension_query + if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(); +#endif /* GL_REGAL_extension_query */ +#ifdef GL_REGAL_log + if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(); +#endif /* GL_REGAL_log */ +#ifdef GL_REGAL_proc_address + if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(); +#endif /* GL_REGAL_proc_address */ +#ifdef GL_SGIS_detail_texture + if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(); +#endif /* GL_SGIS_detail_texture */ +#ifdef GL_SGIS_fog_function + if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(); +#endif /* GL_SGIS_fog_function */ +#ifdef GL_SGIS_multisample + if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(); +#endif /* GL_SGIS_multisample */ +#ifdef GL_SGIS_multitexture + if (glewExperimental || GLEW_SGIS_multitexture) GLEW_SGIS_multitexture = !_glewInit_GL_SGIS_multitexture(); +#endif /* GL_SGIS_multitexture */ +#ifdef GL_SGIS_shared_multisample + if (glewExperimental || GLEW_SGIS_shared_multisample) GLEW_SGIS_shared_multisample = !_glewInit_GL_SGIS_shared_multisample(); +#endif /* GL_SGIS_shared_multisample */ +#ifdef GL_SGIS_sharpen_texture + if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(); +#endif /* GL_SGIS_sharpen_texture */ +#ifdef GL_SGIS_texture4D + if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(); +#endif /* GL_SGIS_texture4D */ +#ifdef GL_SGIS_texture_filter4 + if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(); +#endif /* GL_SGIS_texture_filter4 */ +#ifdef GL_SGIX_async + if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(); +#endif /* GL_SGIX_async */ +#ifdef GL_SGIX_datapipe + if (glewExperimental || GLEW_SGIX_datapipe) GLEW_SGIX_datapipe = !_glewInit_GL_SGIX_datapipe(); +#endif /* GL_SGIX_datapipe */ +#ifdef GL_SGIX_flush_raster + if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(); +#endif /* GL_SGIX_flush_raster */ +#ifdef GL_SGIX_fog_layers + if (glewExperimental || GLEW_SGIX_fog_layers) GLEW_SGIX_fog_layers = !_glewInit_GL_SGIX_fog_layers(); +#endif /* GL_SGIX_fog_layers */ +#ifdef GL_SGIX_fog_texture + if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(); +#endif /* GL_SGIX_fog_texture */ +#ifdef GL_SGIX_fragment_specular_lighting + if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(); +#endif /* GL_SGIX_fragment_specular_lighting */ +#ifdef GL_SGIX_framezoom + if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(); +#endif /* GL_SGIX_framezoom */ +#ifdef GL_SGIX_igloo_interface + if (glewExperimental || GLEW_SGIX_igloo_interface) GLEW_SGIX_igloo_interface = !_glewInit_GL_SGIX_igloo_interface(); +#endif /* GL_SGIX_igloo_interface */ +#ifdef GL_SGIX_mpeg1 + if (glewExperimental || GLEW_SGIX_mpeg1) GLEW_SGIX_mpeg1 = !_glewInit_GL_SGIX_mpeg1(); +#endif /* GL_SGIX_mpeg1 */ +#ifdef GL_SGIX_nonlinear_lighting_pervertex + if (glewExperimental || GLEW_SGIX_nonlinear_lighting_pervertex) GLEW_SGIX_nonlinear_lighting_pervertex = !_glewInit_GL_SGIX_nonlinear_lighting_pervertex(); +#endif /* GL_SGIX_nonlinear_lighting_pervertex */ +#ifdef GL_SGIX_pixel_texture + if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(); +#endif /* GL_SGIX_pixel_texture */ +#ifdef GL_SGIX_polynomial_ffd + if (glewExperimental || GLEW_SGIX_polynomial_ffd) GLEW_SGIX_polynomial_ffd = !_glewInit_GL_SGIX_polynomial_ffd(); +#endif /* GL_SGIX_polynomial_ffd */ +#ifdef GL_SGIX_quad_mesh + if (glewExperimental || GLEW_SGIX_quad_mesh) GLEW_SGIX_quad_mesh = !_glewInit_GL_SGIX_quad_mesh(); +#endif /* GL_SGIX_quad_mesh */ +#ifdef GL_SGIX_reference_plane + if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(); +#endif /* GL_SGIX_reference_plane */ +#ifdef GL_SGIX_sprite + if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(); +#endif /* GL_SGIX_sprite */ +#ifdef GL_SGIX_tag_sample_buffer + if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(); +#endif /* GL_SGIX_tag_sample_buffer */ +#ifdef GL_SGIX_vector_ops + if (glewExperimental || GLEW_SGIX_vector_ops) GLEW_SGIX_vector_ops = !_glewInit_GL_SGIX_vector_ops(); +#endif /* GL_SGIX_vector_ops */ +#ifdef GL_SGIX_vertex_array_object + if (glewExperimental || GLEW_SGIX_vertex_array_object) GLEW_SGIX_vertex_array_object = !_glewInit_GL_SGIX_vertex_array_object(); +#endif /* GL_SGIX_vertex_array_object */ +#ifdef GL_SGI_color_table + if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(); +#endif /* GL_SGI_color_table */ +#ifdef GL_SGI_fft + if (glewExperimental || GLEW_SGI_fft) GLEW_SGI_fft = !_glewInit_GL_SGI_fft(); +#endif /* GL_SGI_fft */ +#ifdef GL_SUNX_constant_data + if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(); +#endif /* GL_SUNX_constant_data */ +#ifdef GL_SUN_global_alpha + if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(); +#endif /* GL_SUN_global_alpha */ +#ifdef GL_SUN_read_video_pixels + if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(); +#endif /* GL_SUN_read_video_pixels */ +#ifdef GL_SUN_triangle_list + if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(); +#endif /* GL_SUN_triangle_list */ +#ifdef GL_SUN_vertex + if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(); +#endif /* GL_SUN_vertex */ +#ifdef GL_WIN_swap_hint + if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(); +#endif /* GL_WIN_swap_hint */ +#ifdef GL_NV_fragment_program4 + GLEW_NV_fragment_program4 = GLEW_NV_gpu_program4; +#endif /* GL_NV_fragment_program4 */ +#ifdef GL_NV_geometry_program4 + GLEW_NV_geometry_program4 = GLEW_NV_gpu_program4; +#endif /* GL_NV_geometry_program4 */ +#ifdef GL_NV_tessellation_program5 + GLEW_NV_tessellation_program5 = GLEW_NV_gpu_program5; +#endif /* GL_NV_tessellation_program5 */ +#ifdef GL_NV_vertex_program4 + GLEW_NV_vertex_program4 = GLEW_NV_gpu_program4; +#endif /* GL_NV_vertex_program4 */ + + return GLEW_OK; +} + + +#if defined(GLEW_OSMESA) + +#elif defined(GLEW_EGL) + +PFNEGLCHOOSECONFIGPROC __eglewChooseConfig = NULL; +PFNEGLCOPYBUFFERSPROC __eglewCopyBuffers = NULL; +PFNEGLCREATECONTEXTPROC __eglewCreateContext = NULL; +PFNEGLCREATEPBUFFERSURFACEPROC __eglewCreatePbufferSurface = NULL; +PFNEGLCREATEPIXMAPSURFACEPROC __eglewCreatePixmapSurface = NULL; +PFNEGLCREATEWINDOWSURFACEPROC __eglewCreateWindowSurface = NULL; +PFNEGLDESTROYCONTEXTPROC __eglewDestroyContext = NULL; +PFNEGLDESTROYSURFACEPROC __eglewDestroySurface = NULL; +PFNEGLGETCONFIGATTRIBPROC __eglewGetConfigAttrib = NULL; +PFNEGLGETCONFIGSPROC __eglewGetConfigs = NULL; +PFNEGLGETCURRENTDISPLAYPROC __eglewGetCurrentDisplay = NULL; +PFNEGLGETCURRENTSURFACEPROC __eglewGetCurrentSurface = NULL; +PFNEGLGETDISPLAYPROC __eglewGetDisplay = NULL; +PFNEGLGETERRORPROC __eglewGetError = NULL; +PFNEGLINITIALIZEPROC __eglewInitialize = NULL; +PFNEGLMAKECURRENTPROC __eglewMakeCurrent = NULL; +PFNEGLQUERYCONTEXTPROC __eglewQueryContext = NULL; +PFNEGLQUERYSTRINGPROC __eglewQueryString = NULL; +PFNEGLQUERYSURFACEPROC __eglewQuerySurface = NULL; +PFNEGLSWAPBUFFERSPROC __eglewSwapBuffers = NULL; +PFNEGLTERMINATEPROC __eglewTerminate = NULL; +PFNEGLWAITGLPROC __eglewWaitGL = NULL; +PFNEGLWAITNATIVEPROC __eglewWaitNative = NULL; + +PFNEGLBINDTEXIMAGEPROC __eglewBindTexImage = NULL; +PFNEGLRELEASETEXIMAGEPROC __eglewReleaseTexImage = NULL; +PFNEGLSURFACEATTRIBPROC __eglewSurfaceAttrib = NULL; +PFNEGLSWAPINTERVALPROC __eglewSwapInterval = NULL; + +PFNEGLBINDAPIPROC __eglewBindAPI = NULL; +PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC __eglewCreatePbufferFromClientBuffer = NULL; +PFNEGLQUERYAPIPROC __eglewQueryAPI = NULL; +PFNEGLRELEASETHREADPROC __eglewReleaseThread = NULL; +PFNEGLWAITCLIENTPROC __eglewWaitClient = NULL; + +PFNEGLGETCURRENTCONTEXTPROC __eglewGetCurrentContext = NULL; + +PFNEGLCLIENTWAITSYNCPROC __eglewClientWaitSync = NULL; +PFNEGLCREATEIMAGEPROC __eglewCreateImage = NULL; +PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC __eglewCreatePlatformPixmapSurface = NULL; +PFNEGLCREATEPLATFORMWINDOWSURFACEPROC __eglewCreatePlatformWindowSurface = NULL; +PFNEGLCREATESYNCPROC __eglewCreateSync = NULL; +PFNEGLDESTROYIMAGEPROC __eglewDestroyImage = NULL; +PFNEGLDESTROYSYNCPROC __eglewDestroySync = NULL; +PFNEGLGETPLATFORMDISPLAYPROC __eglewGetPlatformDisplay = NULL; +PFNEGLGETSYNCATTRIBPROC __eglewGetSyncAttrib = NULL; +PFNEGLWAITSYNCPROC __eglewWaitSync = NULL; + +PFNEGLSETBLOBCACHEFUNCSANDROIDPROC __eglewSetBlobCacheFuncsANDROID = NULL; + +PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC __eglewCreateNativeClientBufferANDROID = NULL; + +PFNEGLDUPNATIVEFENCEFDANDROIDPROC __eglewDupNativeFenceFDANDROID = NULL; + +PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID = NULL; + +PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL; + +PFNEGLQUERYDEVICESEXTPROC __eglewQueryDevicesEXT = NULL; + +PFNEGLQUERYDEVICEATTRIBEXTPROC __eglewQueryDeviceAttribEXT = NULL; +PFNEGLQUERYDEVICESTRINGEXTPROC __eglewQueryDeviceStringEXT = NULL; +PFNEGLQUERYDISPLAYATTRIBEXTPROC __eglewQueryDisplayAttribEXT = NULL; + +PFNEGLQUERYDMABUFFORMATSEXTPROC __eglewQueryDmaBufFormatsEXT = NULL; +PFNEGLQUERYDMABUFMODIFIERSEXTPROC __eglewQueryDmaBufModifiersEXT = NULL; + +PFNEGLGETOUTPUTLAYERSEXTPROC __eglewGetOutputLayersEXT = NULL; +PFNEGLGETOUTPUTPORTSEXTPROC __eglewGetOutputPortsEXT = NULL; +PFNEGLOUTPUTLAYERATTRIBEXTPROC __eglewOutputLayerAttribEXT = NULL; +PFNEGLOUTPUTPORTATTRIBEXTPROC __eglewOutputPortAttribEXT = NULL; +PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC __eglewQueryOutputLayerAttribEXT = NULL; +PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC __eglewQueryOutputLayerStringEXT = NULL; +PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC __eglewQueryOutputPortAttribEXT = NULL; +PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC __eglewQueryOutputPortStringEXT = NULL; + +PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC __eglewCreatePlatformPixmapSurfaceEXT = NULL; +PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC __eglewCreatePlatformWindowSurfaceEXT = NULL; +PFNEGLGETPLATFORMDISPLAYEXTPROC __eglewGetPlatformDisplayEXT = NULL; + +PFNEGLSTREAMCONSUMEROUTPUTEXTPROC __eglewStreamConsumerOutputEXT = NULL; + +PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC __eglewSwapBuffersWithDamageEXT = NULL; + +PFNEGLCREATEPIXMAPSURFACEHIPROC __eglewCreatePixmapSurfaceHI = NULL; + +PFNEGLCREATESYNC64KHRPROC __eglewCreateSync64KHR = NULL; + +PFNEGLDEBUGMESSAGECONTROLKHRPROC __eglewDebugMessageControlKHR = NULL; +PFNEGLLABELOBJECTKHRPROC __eglewLabelObjectKHR = NULL; +PFNEGLQUERYDEBUGKHRPROC __eglewQueryDebugKHR = NULL; + +PFNEGLCREATEIMAGEKHRPROC __eglewCreateImageKHR = NULL; +PFNEGLDESTROYIMAGEKHRPROC __eglewDestroyImageKHR = NULL; + +PFNEGLLOCKSURFACEKHRPROC __eglewLockSurfaceKHR = NULL; +PFNEGLUNLOCKSURFACEKHRPROC __eglewUnlockSurfaceKHR = NULL; + +PFNEGLQUERYSURFACE64KHRPROC __eglewQuerySurface64KHR = NULL; + +PFNEGLSETDAMAGEREGIONKHRPROC __eglewSetDamageRegionKHR = NULL; + +PFNEGLCLIENTWAITSYNCKHRPROC __eglewClientWaitSyncKHR = NULL; +PFNEGLCREATESYNCKHRPROC __eglewCreateSyncKHR = NULL; +PFNEGLDESTROYSYNCKHRPROC __eglewDestroySyncKHR = NULL; +PFNEGLGETSYNCATTRIBKHRPROC __eglewGetSyncAttribKHR = NULL; +PFNEGLSIGNALSYNCKHRPROC __eglewSignalSyncKHR = NULL; + +PFNEGLCREATESTREAMKHRPROC __eglewCreateStreamKHR = NULL; +PFNEGLDESTROYSTREAMKHRPROC __eglewDestroyStreamKHR = NULL; +PFNEGLQUERYSTREAMKHRPROC __eglewQueryStreamKHR = NULL; +PFNEGLQUERYSTREAMU64KHRPROC __eglewQueryStreamu64KHR = NULL; +PFNEGLSTREAMATTRIBKHRPROC __eglewStreamAttribKHR = NULL; + +PFNEGLCREATESTREAMATTRIBKHRPROC __eglewCreateStreamAttribKHR = NULL; +PFNEGLQUERYSTREAMATTRIBKHRPROC __eglewQueryStreamAttribKHR = NULL; +PFNEGLSETSTREAMATTRIBKHRPROC __eglewSetStreamAttribKHR = NULL; +PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC __eglewStreamConsumerAcquireAttribKHR = NULL; +PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC __eglewStreamConsumerReleaseAttribKHR = NULL; + +PFNEGLSTREAMCONSUMERACQUIREKHRPROC __eglewStreamConsumerAcquireKHR = NULL; +PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC __eglewStreamConsumerGLTextureExternalKHR = NULL; +PFNEGLSTREAMCONSUMERRELEASEKHRPROC __eglewStreamConsumerReleaseKHR = NULL; + +PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC __eglewCreateStreamFromFileDescriptorKHR = NULL; +PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC __eglewGetStreamFileDescriptorKHR = NULL; + +PFNEGLQUERYSTREAMTIMEKHRPROC __eglewQueryStreamTimeKHR = NULL; + +PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC __eglewCreateStreamProducerSurfaceKHR = NULL; + +PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC __eglewSwapBuffersWithDamageKHR = NULL; + +PFNEGLWAITSYNCKHRPROC __eglewWaitSyncKHR = NULL; + +PFNEGLCREATEDRMIMAGEMESAPROC __eglewCreateDRMImageMESA = NULL; +PFNEGLEXPORTDRMIMAGEMESAPROC __eglewExportDRMImageMESA = NULL; + +PFNEGLEXPORTDMABUFIMAGEMESAPROC __eglewExportDMABUFImageMESA = NULL; +PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC __eglewExportDMABUFImageQueryMESA = NULL; + +PFNEGLSWAPBUFFERSREGIONNOKPROC __eglewSwapBuffersRegionNOK = NULL; + +PFNEGLSWAPBUFFERSREGION2NOKPROC __eglewSwapBuffersRegion2NOK = NULL; + +PFNEGLQUERYNATIVEDISPLAYNVPROC __eglewQueryNativeDisplayNV = NULL; +PFNEGLQUERYNATIVEPIXMAPNVPROC __eglewQueryNativePixmapNV = NULL; +PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV = NULL; + +PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV = NULL; + +PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV = NULL; + +PFNEGLQUERYDISPLAYATTRIBNVPROC __eglewQueryDisplayAttribNV = NULL; +PFNEGLQUERYSTREAMMETADATANVPROC __eglewQueryStreamMetadataNV = NULL; +PFNEGLSETSTREAMMETADATANVPROC __eglewSetStreamMetadataNV = NULL; + +PFNEGLRESETSTREAMNVPROC __eglewResetStreamNV = NULL; + +PFNEGLCREATESTREAMSYNCNVPROC __eglewCreateStreamSyncNV = NULL; + +PFNEGLCLIENTWAITSYNCNVPROC __eglewClientWaitSyncNV = NULL; +PFNEGLCREATEFENCESYNCNVPROC __eglewCreateFenceSyncNV = NULL; +PFNEGLDESTROYSYNCNVPROC __eglewDestroySyncNV = NULL; +PFNEGLFENCENVPROC __eglewFenceNV = NULL; +PFNEGLGETSYNCATTRIBNVPROC __eglewGetSyncAttribNV = NULL; +PFNEGLSIGNALSYNCNVPROC __eglewSignalSyncNV = NULL; + +PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC __eglewGetSystemTimeFrequencyNV = NULL; +PFNEGLGETSYSTEMTIMENVPROC __eglewGetSystemTimeNV = NULL; +GLboolean __EGLEW_VERSION_1_0 = GL_FALSE; +GLboolean __EGLEW_VERSION_1_1 = GL_FALSE; +GLboolean __EGLEW_VERSION_1_2 = GL_FALSE; +GLboolean __EGLEW_VERSION_1_3 = GL_FALSE; +GLboolean __EGLEW_VERSION_1_4 = GL_FALSE; +GLboolean __EGLEW_VERSION_1_5 = GL_FALSE; +GLboolean __EGLEW_ANDROID_blob_cache = GL_FALSE; +GLboolean __EGLEW_ANDROID_create_native_client_buffer = GL_FALSE; +GLboolean __EGLEW_ANDROID_framebuffer_target = GL_FALSE; +GLboolean __EGLEW_ANDROID_front_buffer_auto_refresh = GL_FALSE; +GLboolean __EGLEW_ANDROID_image_native_buffer = GL_FALSE; +GLboolean __EGLEW_ANDROID_native_fence_sync = GL_FALSE; +GLboolean __EGLEW_ANDROID_presentation_time = GL_FALSE; +GLboolean __EGLEW_ANDROID_recordable = GL_FALSE; +GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer = GL_FALSE; +GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE; +GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE; +GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE; +GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE; +GLboolean __EGLEW_ARM_implicit_external_sync = GL_FALSE; +GLboolean __EGLEW_ARM_pixmap_multisample_discard = GL_FALSE; +GLboolean __EGLEW_EXT_buffer_age = GL_FALSE; +GLboolean __EGLEW_EXT_client_extensions = GL_FALSE; +GLboolean __EGLEW_EXT_create_context_robustness = GL_FALSE; +GLboolean __EGLEW_EXT_device_base = GL_FALSE; +GLboolean __EGLEW_EXT_device_drm = GL_FALSE; +GLboolean __EGLEW_EXT_device_enumeration = GL_FALSE; +GLboolean __EGLEW_EXT_device_openwf = GL_FALSE; +GLboolean __EGLEW_EXT_device_query = GL_FALSE; +GLboolean __EGLEW_EXT_gl_colorspace_bt2020_linear = GL_FALSE; +GLboolean __EGLEW_EXT_gl_colorspace_bt2020_pq = GL_FALSE; +GLboolean __EGLEW_EXT_gl_colorspace_scrgb_linear = GL_FALSE; +GLboolean __EGLEW_EXT_image_dma_buf_import = GL_FALSE; +GLboolean __EGLEW_EXT_image_dma_buf_import_modifiers = GL_FALSE; +GLboolean __EGLEW_EXT_multiview_window = GL_FALSE; +GLboolean __EGLEW_EXT_output_base = GL_FALSE; +GLboolean __EGLEW_EXT_output_drm = GL_FALSE; +GLboolean __EGLEW_EXT_output_openwf = GL_FALSE; +GLboolean __EGLEW_EXT_pixel_format_float = GL_FALSE; +GLboolean __EGLEW_EXT_platform_base = GL_FALSE; +GLboolean __EGLEW_EXT_platform_device = GL_FALSE; +GLboolean __EGLEW_EXT_platform_wayland = GL_FALSE; +GLboolean __EGLEW_EXT_platform_x11 = GL_FALSE; +GLboolean __EGLEW_EXT_protected_content = GL_FALSE; +GLboolean __EGLEW_EXT_protected_surface = GL_FALSE; +GLboolean __EGLEW_EXT_stream_consumer_egloutput = GL_FALSE; +GLboolean __EGLEW_EXT_surface_SMPTE2086_metadata = GL_FALSE; +GLboolean __EGLEW_EXT_swap_buffers_with_damage = GL_FALSE; +GLboolean __EGLEW_EXT_yuv_surface = GL_FALSE; +GLboolean __EGLEW_HI_clientpixmap = GL_FALSE; +GLboolean __EGLEW_HI_colorformats = GL_FALSE; +GLboolean __EGLEW_IMG_context_priority = GL_FALSE; +GLboolean __EGLEW_IMG_image_plane_attribs = GL_FALSE; +GLboolean __EGLEW_KHR_cl_event = GL_FALSE; +GLboolean __EGLEW_KHR_cl_event2 = GL_FALSE; +GLboolean __EGLEW_KHR_client_get_all_proc_addresses = GL_FALSE; +GLboolean __EGLEW_KHR_config_attribs = GL_FALSE; +GLboolean __EGLEW_KHR_context_flush_control = GL_FALSE; +GLboolean __EGLEW_KHR_create_context = GL_FALSE; +GLboolean __EGLEW_KHR_create_context_no_error = GL_FALSE; +GLboolean __EGLEW_KHR_debug = GL_FALSE; +GLboolean __EGLEW_KHR_fence_sync = GL_FALSE; +GLboolean __EGLEW_KHR_get_all_proc_addresses = GL_FALSE; +GLboolean __EGLEW_KHR_gl_colorspace = GL_FALSE; +GLboolean __EGLEW_KHR_gl_renderbuffer_image = GL_FALSE; +GLboolean __EGLEW_KHR_gl_texture_2D_image = GL_FALSE; +GLboolean __EGLEW_KHR_gl_texture_3D_image = GL_FALSE; +GLboolean __EGLEW_KHR_gl_texture_cubemap_image = GL_FALSE; +GLboolean __EGLEW_KHR_image = GL_FALSE; +GLboolean __EGLEW_KHR_image_base = GL_FALSE; +GLboolean __EGLEW_KHR_image_pixmap = GL_FALSE; +GLboolean __EGLEW_KHR_lock_surface = GL_FALSE; +GLboolean __EGLEW_KHR_lock_surface2 = GL_FALSE; +GLboolean __EGLEW_KHR_lock_surface3 = GL_FALSE; +GLboolean __EGLEW_KHR_mutable_render_buffer = GL_FALSE; +GLboolean __EGLEW_KHR_no_config_context = GL_FALSE; +GLboolean __EGLEW_KHR_partial_update = GL_FALSE; +GLboolean __EGLEW_KHR_platform_android = GL_FALSE; +GLboolean __EGLEW_KHR_platform_gbm = GL_FALSE; +GLboolean __EGLEW_KHR_platform_wayland = GL_FALSE; +GLboolean __EGLEW_KHR_platform_x11 = GL_FALSE; +GLboolean __EGLEW_KHR_reusable_sync = GL_FALSE; +GLboolean __EGLEW_KHR_stream = GL_FALSE; +GLboolean __EGLEW_KHR_stream_attrib = GL_FALSE; +GLboolean __EGLEW_KHR_stream_consumer_gltexture = GL_FALSE; +GLboolean __EGLEW_KHR_stream_cross_process_fd = GL_FALSE; +GLboolean __EGLEW_KHR_stream_fifo = GL_FALSE; +GLboolean __EGLEW_KHR_stream_producer_aldatalocator = GL_FALSE; +GLboolean __EGLEW_KHR_stream_producer_eglsurface = GL_FALSE; +GLboolean __EGLEW_KHR_surfaceless_context = GL_FALSE; +GLboolean __EGLEW_KHR_swap_buffers_with_damage = GL_FALSE; +GLboolean __EGLEW_KHR_vg_parent_image = GL_FALSE; +GLboolean __EGLEW_KHR_wait_sync = GL_FALSE; +GLboolean __EGLEW_MESA_drm_image = GL_FALSE; +GLboolean __EGLEW_MESA_image_dma_buf_export = GL_FALSE; +GLboolean __EGLEW_MESA_platform_gbm = GL_FALSE; +GLboolean __EGLEW_MESA_platform_surfaceless = GL_FALSE; +GLboolean __EGLEW_NOK_swap_region = GL_FALSE; +GLboolean __EGLEW_NOK_swap_region2 = GL_FALSE; +GLboolean __EGLEW_NOK_texture_from_pixmap = GL_FALSE; +GLboolean __EGLEW_NV_3dvision_surface = GL_FALSE; +GLboolean __EGLEW_NV_coverage_sample = GL_FALSE; +GLboolean __EGLEW_NV_coverage_sample_resolve = GL_FALSE; +GLboolean __EGLEW_NV_cuda_event = GL_FALSE; +GLboolean __EGLEW_NV_depth_nonlinear = GL_FALSE; +GLboolean __EGLEW_NV_device_cuda = GL_FALSE; +GLboolean __EGLEW_NV_native_query = GL_FALSE; +GLboolean __EGLEW_NV_post_convert_rounding = GL_FALSE; +GLboolean __EGLEW_NV_post_sub_buffer = GL_FALSE; +GLboolean __EGLEW_NV_robustness_video_memory_purge = GL_FALSE; +GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv = GL_FALSE; +GLboolean __EGLEW_NV_stream_cross_display = GL_FALSE; +GLboolean __EGLEW_NV_stream_cross_object = GL_FALSE; +GLboolean __EGLEW_NV_stream_cross_partition = GL_FALSE; +GLboolean __EGLEW_NV_stream_cross_process = GL_FALSE; +GLboolean __EGLEW_NV_stream_cross_system = GL_FALSE; +GLboolean __EGLEW_NV_stream_fifo_next = GL_FALSE; +GLboolean __EGLEW_NV_stream_fifo_synchronous = GL_FALSE; +GLboolean __EGLEW_NV_stream_frame_limits = GL_FALSE; +GLboolean __EGLEW_NV_stream_metadata = GL_FALSE; +GLboolean __EGLEW_NV_stream_remote = GL_FALSE; +GLboolean __EGLEW_NV_stream_reset = GL_FALSE; +GLboolean __EGLEW_NV_stream_socket = GL_FALSE; +GLboolean __EGLEW_NV_stream_socket_inet = GL_FALSE; +GLboolean __EGLEW_NV_stream_socket_unix = GL_FALSE; +GLboolean __EGLEW_NV_stream_sync = GL_FALSE; +GLboolean __EGLEW_NV_sync = GL_FALSE; +GLboolean __EGLEW_NV_system_time = GL_FALSE; +GLboolean __EGLEW_TIZEN_image_native_buffer = GL_FALSE; +GLboolean __EGLEW_TIZEN_image_native_surface = GL_FALSE; +#ifdef EGL_VERSION_1_0 + +static GLboolean _glewInit_EGL_VERSION_1_0 () +{ + GLboolean r = GL_FALSE; + + r = ((eglChooseConfig = (PFNEGLCHOOSECONFIGPROC)glewGetProcAddress((const GLubyte*)"eglChooseConfig")) == NULL) || r; + r = ((eglCopyBuffers = (PFNEGLCOPYBUFFERSPROC)glewGetProcAddress((const GLubyte*)"eglCopyBuffers")) == NULL) || r; + r = ((eglCreateContext = (PFNEGLCREATECONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreateContext")) == NULL) || r; + r = ((eglCreatePbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePbufferSurface")) == NULL) || r; + r = ((eglCreatePixmapSurface = (PFNEGLCREATEPIXMAPSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePixmapSurface")) == NULL) || r; + r = ((eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreateWindowSurface")) == NULL) || r; + r = ((eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglDestroyContext")) == NULL) || r; + r = ((eglDestroySurface = (PFNEGLDESTROYSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglDestroySurface")) == NULL) || r; + r = ((eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglGetConfigAttrib")) == NULL) || r; + r = ((eglGetConfigs = (PFNEGLGETCONFIGSPROC)glewGetProcAddress((const GLubyte*)"eglGetConfigs")) == NULL) || r; + r = ((eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentDisplay")) == NULL) || r; + r = ((eglGetCurrentSurface = (PFNEGLGETCURRENTSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentSurface")) == NULL) || r; + r = ((eglGetDisplay = (PFNEGLGETDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetDisplay")) == NULL) || r; + r = ((eglGetError = (PFNEGLGETERRORPROC)glewGetProcAddress((const GLubyte*)"eglGetError")) == NULL) || r; + r = ((eglInitialize = (PFNEGLINITIALIZEPROC)glewGetProcAddress((const GLubyte*)"eglInitialize")) == NULL) || r; + r = ((eglMakeCurrent = (PFNEGLMAKECURRENTPROC)glewGetProcAddress((const GLubyte*)"eglMakeCurrent")) == NULL) || r; + r = ((eglQueryContext = (PFNEGLQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryContext")) == NULL) || r; + r = ((eglQueryString = (PFNEGLQUERYSTRINGPROC)glewGetProcAddress((const GLubyte*)"eglQueryString")) == NULL) || r; + r = ((eglQuerySurface = (PFNEGLQUERYSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurface")) == NULL) || r; + r = ((eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffers")) == NULL) || r; + r = ((eglTerminate = (PFNEGLTERMINATEPROC)glewGetProcAddress((const GLubyte*)"eglTerminate")) == NULL) || r; + r = ((eglWaitGL = (PFNEGLWAITGLPROC)glewGetProcAddress((const GLubyte*)"eglWaitGL")) == NULL) || r; + r = ((eglWaitNative = (PFNEGLWAITNATIVEPROC)glewGetProcAddress((const GLubyte*)"eglWaitNative")) == NULL) || r; + + return r; +} + +#endif /* EGL_VERSION_1_0 */ + +#ifdef EGL_VERSION_1_1 + +static GLboolean _glewInit_EGL_VERSION_1_1 () +{ + GLboolean r = GL_FALSE; + + r = ((eglBindTexImage = (PFNEGLBINDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglBindTexImage")) == NULL) || r; + r = ((eglReleaseTexImage = (PFNEGLRELEASETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglReleaseTexImage")) == NULL) || r; + r = ((eglSurfaceAttrib = (PFNEGLSURFACEATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglSurfaceAttrib")) == NULL) || r; + r = ((eglSwapInterval = (PFNEGLSWAPINTERVALPROC)glewGetProcAddress((const GLubyte*)"eglSwapInterval")) == NULL) || r; + + return r; +} + +#endif /* EGL_VERSION_1_1 */ + +#ifdef EGL_VERSION_1_2 + +static GLboolean _glewInit_EGL_VERSION_1_2 () +{ + GLboolean r = GL_FALSE; + + r = ((eglBindAPI = (PFNEGLBINDAPIPROC)glewGetProcAddress((const GLubyte*)"eglBindAPI")) == NULL) || r; + r = ((eglCreatePbufferFromClientBuffer = (PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"eglCreatePbufferFromClientBuffer")) == NULL) || r; + r = ((eglQueryAPI = (PFNEGLQUERYAPIPROC)glewGetProcAddress((const GLubyte*)"eglQueryAPI")) == NULL) || r; + r = ((eglReleaseThread = (PFNEGLRELEASETHREADPROC)glewGetProcAddress((const GLubyte*)"eglReleaseThread")) == NULL) || r; + r = ((eglWaitClient = (PFNEGLWAITCLIENTPROC)glewGetProcAddress((const GLubyte*)"eglWaitClient")) == NULL) || r; + + return r; +} + +#endif /* EGL_VERSION_1_2 */ + +#ifdef EGL_VERSION_1_4 + +static GLboolean _glewInit_EGL_VERSION_1_4 () +{ + GLboolean r = GL_FALSE; + + r = ((eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentContext")) == NULL) || r; + + return r; +} + +#endif /* EGL_VERSION_1_4 */ + +#ifdef EGL_VERSION_1_5 + +static GLboolean _glewInit_EGL_VERSION_1_5 () +{ + GLboolean r = GL_FALSE; + + r = ((eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSync")) == NULL) || r; + r = ((eglCreateImage = (PFNEGLCREATEIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglCreateImage")) == NULL) || r; + r = ((eglCreatePlatformPixmapSurface = (PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformPixmapSurface")) == NULL) || r; + r = ((eglCreatePlatformWindowSurface = (PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformWindowSurface")) == NULL) || r; + r = ((eglCreateSync = (PFNEGLCREATESYNCPROC)glewGetProcAddress((const GLubyte*)"eglCreateSync")) == NULL) || r; + r = ((eglDestroyImage = (PFNEGLDESTROYIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglDestroyImage")) == NULL) || r; + r = ((eglDestroySync = (PFNEGLDESTROYSYNCPROC)glewGetProcAddress((const GLubyte*)"eglDestroySync")) == NULL) || r; + r = ((eglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetPlatformDisplay")) == NULL) || r; + r = ((eglGetSyncAttrib = (PFNEGLGETSYNCATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttrib")) == NULL) || r; + r = ((eglWaitSync = (PFNEGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"eglWaitSync")) == NULL) || r; + + return r; +} + +#endif /* EGL_VERSION_1_5 */ + +#ifdef EGL_ANDROID_blob_cache + +static GLboolean _glewInit_EGL_ANDROID_blob_cache () +{ + GLboolean r = GL_FALSE; + + r = ((eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglSetBlobCacheFuncsANDROID")) == NULL) || r; + + return r; +} + +#endif /* EGL_ANDROID_blob_cache */ + +#ifdef EGL_ANDROID_create_native_client_buffer + +static GLboolean _glewInit_EGL_ANDROID_create_native_client_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglCreateNativeClientBufferANDROID")) == NULL) || r; + + return r; +} + +#endif /* EGL_ANDROID_create_native_client_buffer */ + +#ifdef EGL_ANDROID_native_fence_sync + +static GLboolean _glewInit_EGL_ANDROID_native_fence_sync () +{ + GLboolean r = GL_FALSE; + + r = ((eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglDupNativeFenceFDANDROID")) == NULL) || r; + + return r; +} + +#endif /* EGL_ANDROID_native_fence_sync */ + +#ifdef EGL_ANDROID_presentation_time + +static GLboolean _glewInit_EGL_ANDROID_presentation_time () +{ + GLboolean r = GL_FALSE; + + r = ((eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglPresentationTimeANDROID")) == NULL) || r; + + return r; +} + +#endif /* EGL_ANDROID_presentation_time */ + +#ifdef EGL_ANGLE_query_surface_pointer + +static GLboolean _glewInit_EGL_ANGLE_query_surface_pointer () +{ + GLboolean r = GL_FALSE; + + r = ((eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurfacePointerANGLE")) == NULL) || r; + + return r; +} + +#endif /* EGL_ANGLE_query_surface_pointer */ + +#ifdef EGL_EXT_device_enumeration + +static GLboolean _glewInit_EGL_EXT_device_enumeration () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDevicesEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_device_enumeration */ + +#ifdef EGL_EXT_device_query + +static GLboolean _glewInit_EGL_EXT_device_query () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDeviceAttribEXT")) == NULL) || r; + r = ((eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDeviceStringEXT")) == NULL) || r; + r = ((eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDisplayAttribEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_device_query */ + +#ifdef EGL_EXT_image_dma_buf_import_modifiers + +static GLboolean _glewInit_EGL_EXT_image_dma_buf_import_modifiers () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryDmaBufFormatsEXT = (PFNEGLQUERYDMABUFFORMATSEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDmaBufFormatsEXT")) == NULL) || r; + r = ((eglQueryDmaBufModifiersEXT = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDmaBufModifiersEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_image_dma_buf_import_modifiers */ + +#ifdef EGL_EXT_output_base + +static GLboolean _glewInit_EGL_EXT_output_base () +{ + GLboolean r = GL_FALSE; + + r = ((eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetOutputLayersEXT")) == NULL) || r; + r = ((eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetOutputPortsEXT")) == NULL) || r; + r = ((eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglOutputLayerAttribEXT")) == NULL) || r; + r = ((eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglOutputPortAttribEXT")) == NULL) || r; + r = ((eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputLayerAttribEXT")) == NULL) || r; + r = ((eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputLayerStringEXT")) == NULL) || r; + r = ((eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputPortAttribEXT")) == NULL) || r; + r = ((eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputPortStringEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_output_base */ + +#ifdef EGL_EXT_platform_base + +static GLboolean _glewInit_EGL_EXT_platform_base () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformPixmapSurfaceEXT")) == NULL) || r; + r = ((eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformWindowSurfaceEXT")) == NULL) || r; + r = ((eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetPlatformDisplayEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_platform_base */ + +#ifdef EGL_EXT_stream_consumer_egloutput + +static GLboolean _glewInit_EGL_EXT_stream_consumer_egloutput () +{ + GLboolean r = GL_FALSE; + + r = ((eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerOutputEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_stream_consumer_egloutput */ + +#ifdef EGL_EXT_swap_buffers_with_damage + +static GLboolean _glewInit_EGL_EXT_swap_buffers_with_damage () +{ + GLboolean r = GL_FALSE; + + r = ((eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersWithDamageEXT")) == NULL) || r; + + return r; +} + +#endif /* EGL_EXT_swap_buffers_with_damage */ + +#ifdef EGL_HI_clientpixmap + +static GLboolean _glewInit_EGL_HI_clientpixmap () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)glewGetProcAddress((const GLubyte*)"eglCreatePixmapSurfaceHI")) == NULL) || r; + + return r; +} + +#endif /* EGL_HI_clientpixmap */ + +#ifdef EGL_KHR_cl_event2 + +static GLboolean _glewInit_EGL_KHR_cl_event2 () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateSync64KHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_cl_event2 */ + +#ifdef EGL_KHR_debug + +static GLboolean _glewInit_EGL_KHR_debug () +{ + GLboolean r = GL_FALSE; + + r = ((eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)glewGetProcAddress((const GLubyte*)"eglDebugMessageControlKHR")) == NULL) || r; + r = ((eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)glewGetProcAddress((const GLubyte*)"eglLabelObjectKHR")) == NULL) || r; + r = ((eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryDebugKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_debug */ + +#ifdef EGL_KHR_image + +static GLboolean _glewInit_EGL_KHR_image () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateImageKHR")) == NULL) || r; + r = ((eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroyImageKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_image */ + +#ifdef EGL_KHR_lock_surface + +static GLboolean _glewInit_EGL_KHR_lock_surface () +{ + GLboolean r = GL_FALSE; + + r = ((eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglLockSurfaceKHR")) == NULL) || r; + r = ((eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglUnlockSurfaceKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_lock_surface */ + +#ifdef EGL_KHR_lock_surface3 + +static GLboolean _glewInit_EGL_KHR_lock_surface3 () +{ + GLboolean r = GL_FALSE; + + r = ((eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurface64KHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_lock_surface3 */ + +#ifdef EGL_KHR_partial_update + +static GLboolean _glewInit_EGL_KHR_partial_update () +{ + GLboolean r = GL_FALSE; + + r = ((eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)glewGetProcAddress((const GLubyte*)"eglSetDamageRegionKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_partial_update */ + +#ifdef EGL_KHR_reusable_sync + +static GLboolean _glewInit_EGL_KHR_reusable_sync () +{ + GLboolean r = GL_FALSE; + + r = ((eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSyncKHR")) == NULL) || r; + r = ((eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateSyncKHR")) == NULL) || r; + r = ((eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroySyncKHR")) == NULL) || r; + r = ((eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttribKHR")) == NULL) || r; + r = ((eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglSignalSyncKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_reusable_sync */ + +#ifdef EGL_KHR_stream + +static GLboolean _glewInit_EGL_KHR_stream () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamKHR")) == NULL) || r; + r = ((eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroyStreamKHR")) == NULL) || r; + r = ((eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamKHR")) == NULL) || r; + r = ((eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamu64KHR")) == NULL) || r; + r = ((eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamAttribKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream */ + +#ifdef EGL_KHR_stream_attrib + +static GLboolean _glewInit_EGL_KHR_stream_attrib () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateStreamAttribKHR = (PFNEGLCREATESTREAMATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamAttribKHR")) == NULL) || r; + r = ((eglQueryStreamAttribKHR = (PFNEGLQUERYSTREAMATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamAttribKHR")) == NULL) || r; + r = ((eglSetStreamAttribKHR = (PFNEGLSETSTREAMATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglSetStreamAttribKHR")) == NULL) || r; + r = ((eglStreamConsumerAcquireAttribKHR = (PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerAcquireAttribKHR")) == NULL) || r; + r = ((eglStreamConsumerReleaseAttribKHR = (PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerReleaseAttribKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream_attrib */ + +#ifdef EGL_KHR_stream_consumer_gltexture + +static GLboolean _glewInit_EGL_KHR_stream_consumer_gltexture () +{ + GLboolean r = GL_FALSE; + + r = ((eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerAcquireKHR")) == NULL) || r; + r = ((eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerGLTextureExternalKHR")) == NULL) || r; + r = ((eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerReleaseKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream_consumer_gltexture */ + +#ifdef EGL_KHR_stream_cross_process_fd + +static GLboolean _glewInit_EGL_KHR_stream_cross_process_fd () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamFromFileDescriptorKHR")) == NULL) || r; + r = ((eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)glewGetProcAddress((const GLubyte*)"eglGetStreamFileDescriptorKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream_cross_process_fd */ + +#ifdef EGL_KHR_stream_fifo + +static GLboolean _glewInit_EGL_KHR_stream_fifo () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamTimeKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream_fifo */ + +#ifdef EGL_KHR_stream_producer_eglsurface + +static GLboolean _glewInit_EGL_KHR_stream_producer_eglsurface () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamProducerSurfaceKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_stream_producer_eglsurface */ + +#ifdef EGL_KHR_swap_buffers_with_damage + +static GLboolean _glewInit_EGL_KHR_swap_buffers_with_damage () +{ + GLboolean r = GL_FALSE; + + r = ((eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersWithDamageKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_swap_buffers_with_damage */ + +#ifdef EGL_KHR_wait_sync + +static GLboolean _glewInit_EGL_KHR_wait_sync () +{ + GLboolean r = GL_FALSE; + + r = ((eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglWaitSyncKHR")) == NULL) || r; + + return r; +} + +#endif /* EGL_KHR_wait_sync */ + +#ifdef EGL_MESA_drm_image + +static GLboolean _glewInit_EGL_MESA_drm_image () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglCreateDRMImageMESA")) == NULL) || r; + r = ((eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDRMImageMESA")) == NULL) || r; + + return r; +} + +#endif /* EGL_MESA_drm_image */ + +#ifdef EGL_MESA_image_dma_buf_export + +static GLboolean _glewInit_EGL_MESA_image_dma_buf_export () +{ + GLboolean r = GL_FALSE; + + r = ((eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDMABUFImageMESA")) == NULL) || r; + r = ((eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDMABUFImageQueryMESA")) == NULL) || r; + + return r; +} + +#endif /* EGL_MESA_image_dma_buf_export */ + +#ifdef EGL_NOK_swap_region + +static GLboolean _glewInit_EGL_NOK_swap_region () +{ + GLboolean r = GL_FALSE; + + r = ((eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersRegionNOK")) == NULL) || r; + + return r; +} + +#endif /* EGL_NOK_swap_region */ + +#ifdef EGL_NOK_swap_region2 + +static GLboolean _glewInit_EGL_NOK_swap_region2 () +{ + GLboolean r = GL_FALSE; + + r = ((eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersRegion2NOK")) == NULL) || r; + + return r; +} + +#endif /* EGL_NOK_swap_region2 */ + +#ifdef EGL_NV_native_query + +static GLboolean _glewInit_EGL_NV_native_query () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativeDisplayNV")) == NULL) || r; + r = ((eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativePixmapNV")) == NULL) || r; + r = ((eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativeWindowNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_native_query */ + +#ifdef EGL_NV_post_sub_buffer + +static GLboolean _glewInit_EGL_NV_post_sub_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"eglPostSubBufferNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_post_sub_buffer */ + +#ifdef EGL_NV_stream_consumer_gltexture_yuv + +static GLboolean _glewInit_EGL_NV_stream_consumer_gltexture_yuv () +{ + GLboolean r = GL_FALSE; + + r = ((eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerGLTextureExternalAttribsNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_stream_consumer_gltexture_yuv */ + +#ifdef EGL_NV_stream_metadata + +static GLboolean _glewInit_EGL_NV_stream_metadata () +{ + GLboolean r = GL_FALSE; + + r = ((eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryDisplayAttribNV")) == NULL) || r; + r = ((eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamMetadataNV")) == NULL) || r; + r = ((eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)glewGetProcAddress((const GLubyte*)"eglSetStreamMetadataNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_stream_metadata */ + +#ifdef EGL_NV_stream_reset + +static GLboolean _glewInit_EGL_NV_stream_reset () +{ + GLboolean r = GL_FALSE; + + r = ((eglResetStreamNV = (PFNEGLRESETSTREAMNVPROC)glewGetProcAddress((const GLubyte*)"eglResetStreamNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_stream_reset */ + +#ifdef EGL_NV_stream_sync + +static GLboolean _glewInit_EGL_NV_stream_sync () +{ + GLboolean r = GL_FALSE; + + r = ((eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamSyncNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_stream_sync */ + +#ifdef EGL_NV_sync + +static GLboolean _glewInit_EGL_NV_sync () +{ + GLboolean r = GL_FALSE; + + r = ((eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSyncNV")) == NULL) || r; + r = ((eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglCreateFenceSyncNV")) == NULL) || r; + r = ((eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglDestroySyncNV")) == NULL) || r; + r = ((eglFenceNV = (PFNEGLFENCENVPROC)glewGetProcAddress((const GLubyte*)"eglFenceNV")) == NULL) || r; + r = ((eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttribNV")) == NULL) || r; + r = ((eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglSignalSyncNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_sync */ + +#ifdef EGL_NV_system_time + +static GLboolean _glewInit_EGL_NV_system_time () +{ + GLboolean r = GL_FALSE; + + r = ((eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)glewGetProcAddress((const GLubyte*)"eglGetSystemTimeFrequencyNV")) == NULL) || r; + r = ((eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)glewGetProcAddress((const GLubyte*)"eglGetSystemTimeNV")) == NULL) || r; + + return r; +} + +#endif /* EGL_NV_system_time */ + + /* ------------------------------------------------------------------------ */ + +GLboolean eglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + start = (const GLubyte*) eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum eglewInit (EGLDisplay display) +{ + EGLint major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + PFNEGLINITIALIZEPROC initialize = NULL; + PFNEGLQUERYSTRINGPROC queryString = NULL; + + /* Load necessary entry points */ + initialize = (PFNEGLINITIALIZEPROC) glewGetProcAddress("eglInitialize"); + queryString = (PFNEGLQUERYSTRINGPROC) glewGetProcAddress("eglQueryString"); + if (!initialize || !queryString) + return 1; + + /* query EGK version */ + if (initialize(display, &major, &minor) != EGL_TRUE) + return 1; + + EGLEW_VERSION_1_5 = ( major > 1 ) || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_4 = EGLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_3 = EGLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_2 = EGLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_1 = EGLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + EGLEW_VERSION_1_0 = EGLEW_VERSION_1_1 == GL_TRUE || ( major == 1 && minor >= 0 ) ? GL_TRUE : GL_FALSE; + + /* query EGL extension string */ + extStart = (const GLubyte*) queryString(display, EGL_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + + /* initialize extensions */ +#ifdef EGL_VERSION_1_0 + if (glewExperimental || EGLEW_VERSION_1_0) EGLEW_VERSION_1_0 = !_glewInit_EGL_VERSION_1_0(); +#endif /* EGL_VERSION_1_0 */ +#ifdef EGL_VERSION_1_1 + if (glewExperimental || EGLEW_VERSION_1_1) EGLEW_VERSION_1_1 = !_glewInit_EGL_VERSION_1_1(); +#endif /* EGL_VERSION_1_1 */ +#ifdef EGL_VERSION_1_2 + if (glewExperimental || EGLEW_VERSION_1_2) EGLEW_VERSION_1_2 = !_glewInit_EGL_VERSION_1_2(); +#endif /* EGL_VERSION_1_2 */ +#ifdef EGL_VERSION_1_4 + if (glewExperimental || EGLEW_VERSION_1_4) EGLEW_VERSION_1_4 = !_glewInit_EGL_VERSION_1_4(); +#endif /* EGL_VERSION_1_4 */ +#ifdef EGL_VERSION_1_5 + if (glewExperimental || EGLEW_VERSION_1_5) EGLEW_VERSION_1_5 = !_glewInit_EGL_VERSION_1_5(); +#endif /* EGL_VERSION_1_5 */ +#ifdef EGL_ANDROID_blob_cache + EGLEW_ANDROID_blob_cache = _glewSearchExtension("EGL_ANDROID_blob_cache", extStart, extEnd); + if (glewExperimental || EGLEW_ANDROID_blob_cache) EGLEW_ANDROID_blob_cache = !_glewInit_EGL_ANDROID_blob_cache(); +#endif /* EGL_ANDROID_blob_cache */ +#ifdef EGL_ANDROID_create_native_client_buffer + EGLEW_ANDROID_create_native_client_buffer = _glewSearchExtension("EGL_ANDROID_create_native_client_buffer", extStart, extEnd); + if (glewExperimental || EGLEW_ANDROID_create_native_client_buffer) EGLEW_ANDROID_create_native_client_buffer = !_glewInit_EGL_ANDROID_create_native_client_buffer(); +#endif /* EGL_ANDROID_create_native_client_buffer */ +#ifdef EGL_ANDROID_framebuffer_target + EGLEW_ANDROID_framebuffer_target = _glewSearchExtension("EGL_ANDROID_framebuffer_target", extStart, extEnd); +#endif /* EGL_ANDROID_framebuffer_target */ +#ifdef EGL_ANDROID_front_buffer_auto_refresh + EGLEW_ANDROID_front_buffer_auto_refresh = _glewSearchExtension("EGL_ANDROID_front_buffer_auto_refresh", extStart, extEnd); +#endif /* EGL_ANDROID_front_buffer_auto_refresh */ +#ifdef EGL_ANDROID_image_native_buffer + EGLEW_ANDROID_image_native_buffer = _glewSearchExtension("EGL_ANDROID_image_native_buffer", extStart, extEnd); +#endif /* EGL_ANDROID_image_native_buffer */ +#ifdef EGL_ANDROID_native_fence_sync + EGLEW_ANDROID_native_fence_sync = _glewSearchExtension("EGL_ANDROID_native_fence_sync", extStart, extEnd); + if (glewExperimental || EGLEW_ANDROID_native_fence_sync) EGLEW_ANDROID_native_fence_sync = !_glewInit_EGL_ANDROID_native_fence_sync(); +#endif /* EGL_ANDROID_native_fence_sync */ +#ifdef EGL_ANDROID_presentation_time + EGLEW_ANDROID_presentation_time = _glewSearchExtension("EGL_ANDROID_presentation_time", extStart, extEnd); + if (glewExperimental || EGLEW_ANDROID_presentation_time) EGLEW_ANDROID_presentation_time = !_glewInit_EGL_ANDROID_presentation_time(); +#endif /* EGL_ANDROID_presentation_time */ +#ifdef EGL_ANDROID_recordable + EGLEW_ANDROID_recordable = _glewSearchExtension("EGL_ANDROID_recordable", extStart, extEnd); +#endif /* EGL_ANDROID_recordable */ +#ifdef EGL_ANGLE_d3d_share_handle_client_buffer + EGLEW_ANGLE_d3d_share_handle_client_buffer = _glewSearchExtension("EGL_ANGLE_d3d_share_handle_client_buffer", extStart, extEnd); +#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ +#ifdef EGL_ANGLE_device_d3d + EGLEW_ANGLE_device_d3d = _glewSearchExtension("EGL_ANGLE_device_d3d", extStart, extEnd); +#endif /* EGL_ANGLE_device_d3d */ +#ifdef EGL_ANGLE_query_surface_pointer + EGLEW_ANGLE_query_surface_pointer = _glewSearchExtension("EGL_ANGLE_query_surface_pointer", extStart, extEnd); + if (glewExperimental || EGLEW_ANGLE_query_surface_pointer) EGLEW_ANGLE_query_surface_pointer = !_glewInit_EGL_ANGLE_query_surface_pointer(); +#endif /* EGL_ANGLE_query_surface_pointer */ +#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle + EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd); +#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ +#ifdef EGL_ANGLE_window_fixed_size + EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd); +#endif /* EGL_ANGLE_window_fixed_size */ +#ifdef EGL_ARM_implicit_external_sync + EGLEW_ARM_implicit_external_sync = _glewSearchExtension("EGL_ARM_implicit_external_sync", extStart, extEnd); +#endif /* EGL_ARM_implicit_external_sync */ +#ifdef EGL_ARM_pixmap_multisample_discard + EGLEW_ARM_pixmap_multisample_discard = _glewSearchExtension("EGL_ARM_pixmap_multisample_discard", extStart, extEnd); +#endif /* EGL_ARM_pixmap_multisample_discard */ +#ifdef EGL_EXT_buffer_age + EGLEW_EXT_buffer_age = _glewSearchExtension("EGL_EXT_buffer_age", extStart, extEnd); +#endif /* EGL_EXT_buffer_age */ +#ifdef EGL_EXT_client_extensions + EGLEW_EXT_client_extensions = _glewSearchExtension("EGL_EXT_client_extensions", extStart, extEnd); +#endif /* EGL_EXT_client_extensions */ +#ifdef EGL_EXT_create_context_robustness + EGLEW_EXT_create_context_robustness = _glewSearchExtension("EGL_EXT_create_context_robustness", extStart, extEnd); +#endif /* EGL_EXT_create_context_robustness */ +#ifdef EGL_EXT_device_base + EGLEW_EXT_device_base = _glewSearchExtension("EGL_EXT_device_base", extStart, extEnd); +#endif /* EGL_EXT_device_base */ +#ifdef EGL_EXT_device_drm + EGLEW_EXT_device_drm = _glewSearchExtension("EGL_EXT_device_drm", extStart, extEnd); +#endif /* EGL_EXT_device_drm */ +#ifdef EGL_EXT_device_enumeration + EGLEW_EXT_device_enumeration = _glewSearchExtension("EGL_EXT_device_enumeration", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_device_enumeration) EGLEW_EXT_device_enumeration = !_glewInit_EGL_EXT_device_enumeration(); +#endif /* EGL_EXT_device_enumeration */ +#ifdef EGL_EXT_device_openwf + EGLEW_EXT_device_openwf = _glewSearchExtension("EGL_EXT_device_openwf", extStart, extEnd); +#endif /* EGL_EXT_device_openwf */ +#ifdef EGL_EXT_device_query + EGLEW_EXT_device_query = _glewSearchExtension("EGL_EXT_device_query", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_device_query) EGLEW_EXT_device_query = !_glewInit_EGL_EXT_device_query(); +#endif /* EGL_EXT_device_query */ +#ifdef EGL_EXT_gl_colorspace_bt2020_linear + EGLEW_EXT_gl_colorspace_bt2020_linear = _glewSearchExtension("EGL_EXT_gl_colorspace_bt2020_linear", extStart, extEnd); +#endif /* EGL_EXT_gl_colorspace_bt2020_linear */ +#ifdef EGL_EXT_gl_colorspace_bt2020_pq + EGLEW_EXT_gl_colorspace_bt2020_pq = _glewSearchExtension("EGL_EXT_gl_colorspace_bt2020_pq", extStart, extEnd); +#endif /* EGL_EXT_gl_colorspace_bt2020_pq */ +#ifdef EGL_EXT_gl_colorspace_scrgb_linear + EGLEW_EXT_gl_colorspace_scrgb_linear = _glewSearchExtension("EGL_EXT_gl_colorspace_scrgb_linear", extStart, extEnd); +#endif /* EGL_EXT_gl_colorspace_scrgb_linear */ +#ifdef EGL_EXT_image_dma_buf_import + EGLEW_EXT_image_dma_buf_import = _glewSearchExtension("EGL_EXT_image_dma_buf_import", extStart, extEnd); +#endif /* EGL_EXT_image_dma_buf_import */ +#ifdef EGL_EXT_image_dma_buf_import_modifiers + EGLEW_EXT_image_dma_buf_import_modifiers = _glewSearchExtension("EGL_EXT_image_dma_buf_import_modifiers", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_image_dma_buf_import_modifiers) EGLEW_EXT_image_dma_buf_import_modifiers = !_glewInit_EGL_EXT_image_dma_buf_import_modifiers(); +#endif /* EGL_EXT_image_dma_buf_import_modifiers */ +#ifdef EGL_EXT_multiview_window + EGLEW_EXT_multiview_window = _glewSearchExtension("EGL_EXT_multiview_window", extStart, extEnd); +#endif /* EGL_EXT_multiview_window */ +#ifdef EGL_EXT_output_base + EGLEW_EXT_output_base = _glewSearchExtension("EGL_EXT_output_base", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_output_base) EGLEW_EXT_output_base = !_glewInit_EGL_EXT_output_base(); +#endif /* EGL_EXT_output_base */ +#ifdef EGL_EXT_output_drm + EGLEW_EXT_output_drm = _glewSearchExtension("EGL_EXT_output_drm", extStart, extEnd); +#endif /* EGL_EXT_output_drm */ +#ifdef EGL_EXT_output_openwf + EGLEW_EXT_output_openwf = _glewSearchExtension("EGL_EXT_output_openwf", extStart, extEnd); +#endif /* EGL_EXT_output_openwf */ +#ifdef EGL_EXT_pixel_format_float + EGLEW_EXT_pixel_format_float = _glewSearchExtension("EGL_EXT_pixel_format_float", extStart, extEnd); +#endif /* EGL_EXT_pixel_format_float */ +#ifdef EGL_EXT_platform_base + EGLEW_EXT_platform_base = _glewSearchExtension("EGL_EXT_platform_base", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_platform_base) EGLEW_EXT_platform_base = !_glewInit_EGL_EXT_platform_base(); +#endif /* EGL_EXT_platform_base */ +#ifdef EGL_EXT_platform_device + EGLEW_EXT_platform_device = _glewSearchExtension("EGL_EXT_platform_device", extStart, extEnd); +#endif /* EGL_EXT_platform_device */ +#ifdef EGL_EXT_platform_wayland + EGLEW_EXT_platform_wayland = _glewSearchExtension("EGL_EXT_platform_wayland", extStart, extEnd); +#endif /* EGL_EXT_platform_wayland */ +#ifdef EGL_EXT_platform_x11 + EGLEW_EXT_platform_x11 = _glewSearchExtension("EGL_EXT_platform_x11", extStart, extEnd); +#endif /* EGL_EXT_platform_x11 */ +#ifdef EGL_EXT_protected_content + EGLEW_EXT_protected_content = _glewSearchExtension("EGL_EXT_protected_content", extStart, extEnd); +#endif /* EGL_EXT_protected_content */ +#ifdef EGL_EXT_protected_surface + EGLEW_EXT_protected_surface = _glewSearchExtension("EGL_EXT_protected_surface", extStart, extEnd); +#endif /* EGL_EXT_protected_surface */ +#ifdef EGL_EXT_stream_consumer_egloutput + EGLEW_EXT_stream_consumer_egloutput = _glewSearchExtension("EGL_EXT_stream_consumer_egloutput", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_stream_consumer_egloutput) EGLEW_EXT_stream_consumer_egloutput = !_glewInit_EGL_EXT_stream_consumer_egloutput(); +#endif /* EGL_EXT_stream_consumer_egloutput */ +#ifdef EGL_EXT_surface_SMPTE2086_metadata + EGLEW_EXT_surface_SMPTE2086_metadata = _glewSearchExtension("EGL_EXT_surface_SMPTE2086_metadata", extStart, extEnd); +#endif /* EGL_EXT_surface_SMPTE2086_metadata */ +#ifdef EGL_EXT_swap_buffers_with_damage + EGLEW_EXT_swap_buffers_with_damage = _glewSearchExtension("EGL_EXT_swap_buffers_with_damage", extStart, extEnd); + if (glewExperimental || EGLEW_EXT_swap_buffers_with_damage) EGLEW_EXT_swap_buffers_with_damage = !_glewInit_EGL_EXT_swap_buffers_with_damage(); +#endif /* EGL_EXT_swap_buffers_with_damage */ +#ifdef EGL_EXT_yuv_surface + EGLEW_EXT_yuv_surface = _glewSearchExtension("EGL_EXT_yuv_surface", extStart, extEnd); +#endif /* EGL_EXT_yuv_surface */ +#ifdef EGL_HI_clientpixmap + EGLEW_HI_clientpixmap = _glewSearchExtension("EGL_HI_clientpixmap", extStart, extEnd); + if (glewExperimental || EGLEW_HI_clientpixmap) EGLEW_HI_clientpixmap = !_glewInit_EGL_HI_clientpixmap(); +#endif /* EGL_HI_clientpixmap */ +#ifdef EGL_HI_colorformats + EGLEW_HI_colorformats = _glewSearchExtension("EGL_HI_colorformats", extStart, extEnd); +#endif /* EGL_HI_colorformats */ +#ifdef EGL_IMG_context_priority + EGLEW_IMG_context_priority = _glewSearchExtension("EGL_IMG_context_priority", extStart, extEnd); +#endif /* EGL_IMG_context_priority */ +#ifdef EGL_IMG_image_plane_attribs + EGLEW_IMG_image_plane_attribs = _glewSearchExtension("EGL_IMG_image_plane_attribs", extStart, extEnd); +#endif /* EGL_IMG_image_plane_attribs */ +#ifdef EGL_KHR_cl_event + EGLEW_KHR_cl_event = _glewSearchExtension("EGL_KHR_cl_event", extStart, extEnd); +#endif /* EGL_KHR_cl_event */ +#ifdef EGL_KHR_cl_event2 + EGLEW_KHR_cl_event2 = _glewSearchExtension("EGL_KHR_cl_event2", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_cl_event2) EGLEW_KHR_cl_event2 = !_glewInit_EGL_KHR_cl_event2(); +#endif /* EGL_KHR_cl_event2 */ +#ifdef EGL_KHR_client_get_all_proc_addresses + EGLEW_KHR_client_get_all_proc_addresses = _glewSearchExtension("EGL_KHR_client_get_all_proc_addresses", extStart, extEnd); +#endif /* EGL_KHR_client_get_all_proc_addresses */ +#ifdef EGL_KHR_config_attribs + EGLEW_KHR_config_attribs = _glewSearchExtension("EGL_KHR_config_attribs", extStart, extEnd); +#endif /* EGL_KHR_config_attribs */ +#ifdef EGL_KHR_context_flush_control + EGLEW_KHR_context_flush_control = _glewSearchExtension("EGL_KHR_context_flush_control", extStart, extEnd); +#endif /* EGL_KHR_context_flush_control */ +#ifdef EGL_KHR_create_context + EGLEW_KHR_create_context = _glewSearchExtension("EGL_KHR_create_context", extStart, extEnd); +#endif /* EGL_KHR_create_context */ +#ifdef EGL_KHR_create_context_no_error + EGLEW_KHR_create_context_no_error = _glewSearchExtension("EGL_KHR_create_context_no_error", extStart, extEnd); +#endif /* EGL_KHR_create_context_no_error */ +#ifdef EGL_KHR_debug + EGLEW_KHR_debug = _glewSearchExtension("EGL_KHR_debug", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_debug) EGLEW_KHR_debug = !_glewInit_EGL_KHR_debug(); +#endif /* EGL_KHR_debug */ +#ifdef EGL_KHR_fence_sync + EGLEW_KHR_fence_sync = _glewSearchExtension("EGL_KHR_fence_sync", extStart, extEnd); +#endif /* EGL_KHR_fence_sync */ +#ifdef EGL_KHR_get_all_proc_addresses + EGLEW_KHR_get_all_proc_addresses = _glewSearchExtension("EGL_KHR_get_all_proc_addresses", extStart, extEnd); +#endif /* EGL_KHR_get_all_proc_addresses */ +#ifdef EGL_KHR_gl_colorspace + EGLEW_KHR_gl_colorspace = _glewSearchExtension("EGL_KHR_gl_colorspace", extStart, extEnd); +#endif /* EGL_KHR_gl_colorspace */ +#ifdef EGL_KHR_gl_renderbuffer_image + EGLEW_KHR_gl_renderbuffer_image = _glewSearchExtension("EGL_KHR_gl_renderbuffer_image", extStart, extEnd); +#endif /* EGL_KHR_gl_renderbuffer_image */ +#ifdef EGL_KHR_gl_texture_2D_image + EGLEW_KHR_gl_texture_2D_image = _glewSearchExtension("EGL_KHR_gl_texture_2D_image", extStart, extEnd); +#endif /* EGL_KHR_gl_texture_2D_image */ +#ifdef EGL_KHR_gl_texture_3D_image + EGLEW_KHR_gl_texture_3D_image = _glewSearchExtension("EGL_KHR_gl_texture_3D_image", extStart, extEnd); +#endif /* EGL_KHR_gl_texture_3D_image */ +#ifdef EGL_KHR_gl_texture_cubemap_image + EGLEW_KHR_gl_texture_cubemap_image = _glewSearchExtension("EGL_KHR_gl_texture_cubemap_image", extStart, extEnd); +#endif /* EGL_KHR_gl_texture_cubemap_image */ +#ifdef EGL_KHR_image + EGLEW_KHR_image = _glewSearchExtension("EGL_KHR_image", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_image) EGLEW_KHR_image = !_glewInit_EGL_KHR_image(); +#endif /* EGL_KHR_image */ +#ifdef EGL_KHR_image_base + EGLEW_KHR_image_base = _glewSearchExtension("EGL_KHR_image_base", extStart, extEnd); +#endif /* EGL_KHR_image_base */ +#ifdef EGL_KHR_image_pixmap + EGLEW_KHR_image_pixmap = _glewSearchExtension("EGL_KHR_image_pixmap", extStart, extEnd); +#endif /* EGL_KHR_image_pixmap */ +#ifdef EGL_KHR_lock_surface + EGLEW_KHR_lock_surface = _glewSearchExtension("EGL_KHR_lock_surface", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_lock_surface) EGLEW_KHR_lock_surface = !_glewInit_EGL_KHR_lock_surface(); +#endif /* EGL_KHR_lock_surface */ +#ifdef EGL_KHR_lock_surface2 + EGLEW_KHR_lock_surface2 = _glewSearchExtension("EGL_KHR_lock_surface2", extStart, extEnd); +#endif /* EGL_KHR_lock_surface2 */ +#ifdef EGL_KHR_lock_surface3 + EGLEW_KHR_lock_surface3 = _glewSearchExtension("EGL_KHR_lock_surface3", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_lock_surface3) EGLEW_KHR_lock_surface3 = !_glewInit_EGL_KHR_lock_surface3(); +#endif /* EGL_KHR_lock_surface3 */ +#ifdef EGL_KHR_mutable_render_buffer + EGLEW_KHR_mutable_render_buffer = _glewSearchExtension("EGL_KHR_mutable_render_buffer", extStart, extEnd); +#endif /* EGL_KHR_mutable_render_buffer */ +#ifdef EGL_KHR_no_config_context + EGLEW_KHR_no_config_context = _glewSearchExtension("EGL_KHR_no_config_context", extStart, extEnd); +#endif /* EGL_KHR_no_config_context */ +#ifdef EGL_KHR_partial_update + EGLEW_KHR_partial_update = _glewSearchExtension("EGL_KHR_partial_update", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_partial_update) EGLEW_KHR_partial_update = !_glewInit_EGL_KHR_partial_update(); +#endif /* EGL_KHR_partial_update */ +#ifdef EGL_KHR_platform_android + EGLEW_KHR_platform_android = _glewSearchExtension("EGL_KHR_platform_android", extStart, extEnd); +#endif /* EGL_KHR_platform_android */ +#ifdef EGL_KHR_platform_gbm + EGLEW_KHR_platform_gbm = _glewSearchExtension("EGL_KHR_platform_gbm", extStart, extEnd); +#endif /* EGL_KHR_platform_gbm */ +#ifdef EGL_KHR_platform_wayland + EGLEW_KHR_platform_wayland = _glewSearchExtension("EGL_KHR_platform_wayland", extStart, extEnd); +#endif /* EGL_KHR_platform_wayland */ +#ifdef EGL_KHR_platform_x11 + EGLEW_KHR_platform_x11 = _glewSearchExtension("EGL_KHR_platform_x11", extStart, extEnd); +#endif /* EGL_KHR_platform_x11 */ +#ifdef EGL_KHR_reusable_sync + EGLEW_KHR_reusable_sync = _glewSearchExtension("EGL_KHR_reusable_sync", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_reusable_sync) EGLEW_KHR_reusable_sync = !_glewInit_EGL_KHR_reusable_sync(); +#endif /* EGL_KHR_reusable_sync */ +#ifdef EGL_KHR_stream + EGLEW_KHR_stream = _glewSearchExtension("EGL_KHR_stream", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream) EGLEW_KHR_stream = !_glewInit_EGL_KHR_stream(); +#endif /* EGL_KHR_stream */ +#ifdef EGL_KHR_stream_attrib + EGLEW_KHR_stream_attrib = _glewSearchExtension("EGL_KHR_stream_attrib", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream_attrib) EGLEW_KHR_stream_attrib = !_glewInit_EGL_KHR_stream_attrib(); +#endif /* EGL_KHR_stream_attrib */ +#ifdef EGL_KHR_stream_consumer_gltexture + EGLEW_KHR_stream_consumer_gltexture = _glewSearchExtension("EGL_KHR_stream_consumer_gltexture", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream_consumer_gltexture) EGLEW_KHR_stream_consumer_gltexture = !_glewInit_EGL_KHR_stream_consumer_gltexture(); +#endif /* EGL_KHR_stream_consumer_gltexture */ +#ifdef EGL_KHR_stream_cross_process_fd + EGLEW_KHR_stream_cross_process_fd = _glewSearchExtension("EGL_KHR_stream_cross_process_fd", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream_cross_process_fd) EGLEW_KHR_stream_cross_process_fd = !_glewInit_EGL_KHR_stream_cross_process_fd(); +#endif /* EGL_KHR_stream_cross_process_fd */ +#ifdef EGL_KHR_stream_fifo + EGLEW_KHR_stream_fifo = _glewSearchExtension("EGL_KHR_stream_fifo", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream_fifo) EGLEW_KHR_stream_fifo = !_glewInit_EGL_KHR_stream_fifo(); +#endif /* EGL_KHR_stream_fifo */ +#ifdef EGL_KHR_stream_producer_aldatalocator + EGLEW_KHR_stream_producer_aldatalocator = _glewSearchExtension("EGL_KHR_stream_producer_aldatalocator", extStart, extEnd); +#endif /* EGL_KHR_stream_producer_aldatalocator */ +#ifdef EGL_KHR_stream_producer_eglsurface + EGLEW_KHR_stream_producer_eglsurface = _glewSearchExtension("EGL_KHR_stream_producer_eglsurface", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_stream_producer_eglsurface) EGLEW_KHR_stream_producer_eglsurface = !_glewInit_EGL_KHR_stream_producer_eglsurface(); +#endif /* EGL_KHR_stream_producer_eglsurface */ +#ifdef EGL_KHR_surfaceless_context + EGLEW_KHR_surfaceless_context = _glewSearchExtension("EGL_KHR_surfaceless_context", extStart, extEnd); +#endif /* EGL_KHR_surfaceless_context */ +#ifdef EGL_KHR_swap_buffers_with_damage + EGLEW_KHR_swap_buffers_with_damage = _glewSearchExtension("EGL_KHR_swap_buffers_with_damage", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_swap_buffers_with_damage) EGLEW_KHR_swap_buffers_with_damage = !_glewInit_EGL_KHR_swap_buffers_with_damage(); +#endif /* EGL_KHR_swap_buffers_with_damage */ +#ifdef EGL_KHR_vg_parent_image + EGLEW_KHR_vg_parent_image = _glewSearchExtension("EGL_KHR_vg_parent_image", extStart, extEnd); +#endif /* EGL_KHR_vg_parent_image */ +#ifdef EGL_KHR_wait_sync + EGLEW_KHR_wait_sync = _glewSearchExtension("EGL_KHR_wait_sync", extStart, extEnd); + if (glewExperimental || EGLEW_KHR_wait_sync) EGLEW_KHR_wait_sync = !_glewInit_EGL_KHR_wait_sync(); +#endif /* EGL_KHR_wait_sync */ +#ifdef EGL_MESA_drm_image + EGLEW_MESA_drm_image = _glewSearchExtension("EGL_MESA_drm_image", extStart, extEnd); + if (glewExperimental || EGLEW_MESA_drm_image) EGLEW_MESA_drm_image = !_glewInit_EGL_MESA_drm_image(); +#endif /* EGL_MESA_drm_image */ +#ifdef EGL_MESA_image_dma_buf_export + EGLEW_MESA_image_dma_buf_export = _glewSearchExtension("EGL_MESA_image_dma_buf_export", extStart, extEnd); + if (glewExperimental || EGLEW_MESA_image_dma_buf_export) EGLEW_MESA_image_dma_buf_export = !_glewInit_EGL_MESA_image_dma_buf_export(); +#endif /* EGL_MESA_image_dma_buf_export */ +#ifdef EGL_MESA_platform_gbm + EGLEW_MESA_platform_gbm = _glewSearchExtension("EGL_MESA_platform_gbm", extStart, extEnd); +#endif /* EGL_MESA_platform_gbm */ +#ifdef EGL_MESA_platform_surfaceless + EGLEW_MESA_platform_surfaceless = _glewSearchExtension("EGL_MESA_platform_surfaceless", extStart, extEnd); +#endif /* EGL_MESA_platform_surfaceless */ +#ifdef EGL_NOK_swap_region + EGLEW_NOK_swap_region = _glewSearchExtension("EGL_NOK_swap_region", extStart, extEnd); + if (glewExperimental || EGLEW_NOK_swap_region) EGLEW_NOK_swap_region = !_glewInit_EGL_NOK_swap_region(); +#endif /* EGL_NOK_swap_region */ +#ifdef EGL_NOK_swap_region2 + EGLEW_NOK_swap_region2 = _glewSearchExtension("EGL_NOK_swap_region2", extStart, extEnd); + if (glewExperimental || EGLEW_NOK_swap_region2) EGLEW_NOK_swap_region2 = !_glewInit_EGL_NOK_swap_region2(); +#endif /* EGL_NOK_swap_region2 */ +#ifdef EGL_NOK_texture_from_pixmap + EGLEW_NOK_texture_from_pixmap = _glewSearchExtension("EGL_NOK_texture_from_pixmap", extStart, extEnd); +#endif /* EGL_NOK_texture_from_pixmap */ +#ifdef EGL_NV_3dvision_surface + EGLEW_NV_3dvision_surface = _glewSearchExtension("EGL_NV_3dvision_surface", extStart, extEnd); +#endif /* EGL_NV_3dvision_surface */ +#ifdef EGL_NV_coverage_sample + EGLEW_NV_coverage_sample = _glewSearchExtension("EGL_NV_coverage_sample", extStart, extEnd); +#endif /* EGL_NV_coverage_sample */ +#ifdef EGL_NV_coverage_sample_resolve + EGLEW_NV_coverage_sample_resolve = _glewSearchExtension("EGL_NV_coverage_sample_resolve", extStart, extEnd); +#endif /* EGL_NV_coverage_sample_resolve */ +#ifdef EGL_NV_cuda_event + EGLEW_NV_cuda_event = _glewSearchExtension("EGL_NV_cuda_event", extStart, extEnd); +#endif /* EGL_NV_cuda_event */ +#ifdef EGL_NV_depth_nonlinear + EGLEW_NV_depth_nonlinear = _glewSearchExtension("EGL_NV_depth_nonlinear", extStart, extEnd); +#endif /* EGL_NV_depth_nonlinear */ +#ifdef EGL_NV_device_cuda + EGLEW_NV_device_cuda = _glewSearchExtension("EGL_NV_device_cuda", extStart, extEnd); +#endif /* EGL_NV_device_cuda */ +#ifdef EGL_NV_native_query + EGLEW_NV_native_query = _glewSearchExtension("EGL_NV_native_query", extStart, extEnd); + if (glewExperimental || EGLEW_NV_native_query) EGLEW_NV_native_query = !_glewInit_EGL_NV_native_query(); +#endif /* EGL_NV_native_query */ +#ifdef EGL_NV_post_convert_rounding + EGLEW_NV_post_convert_rounding = _glewSearchExtension("EGL_NV_post_convert_rounding", extStart, extEnd); +#endif /* EGL_NV_post_convert_rounding */ +#ifdef EGL_NV_post_sub_buffer + EGLEW_NV_post_sub_buffer = _glewSearchExtension("EGL_NV_post_sub_buffer", extStart, extEnd); + if (glewExperimental || EGLEW_NV_post_sub_buffer) EGLEW_NV_post_sub_buffer = !_glewInit_EGL_NV_post_sub_buffer(); +#endif /* EGL_NV_post_sub_buffer */ +#ifdef EGL_NV_robustness_video_memory_purge + EGLEW_NV_robustness_video_memory_purge = _glewSearchExtension("EGL_NV_robustness_video_memory_purge", extStart, extEnd); +#endif /* EGL_NV_robustness_video_memory_purge */ +#ifdef EGL_NV_stream_consumer_gltexture_yuv + EGLEW_NV_stream_consumer_gltexture_yuv = _glewSearchExtension("EGL_NV_stream_consumer_gltexture_yuv", extStart, extEnd); + if (glewExperimental || EGLEW_NV_stream_consumer_gltexture_yuv) EGLEW_NV_stream_consumer_gltexture_yuv = !_glewInit_EGL_NV_stream_consumer_gltexture_yuv(); +#endif /* EGL_NV_stream_consumer_gltexture_yuv */ +#ifdef EGL_NV_stream_cross_display + EGLEW_NV_stream_cross_display = _glewSearchExtension("EGL_NV_stream_cross_display", extStart, extEnd); +#endif /* EGL_NV_stream_cross_display */ +#ifdef EGL_NV_stream_cross_object + EGLEW_NV_stream_cross_object = _glewSearchExtension("EGL_NV_stream_cross_object", extStart, extEnd); +#endif /* EGL_NV_stream_cross_object */ +#ifdef EGL_NV_stream_cross_partition + EGLEW_NV_stream_cross_partition = _glewSearchExtension("EGL_NV_stream_cross_partition", extStart, extEnd); +#endif /* EGL_NV_stream_cross_partition */ +#ifdef EGL_NV_stream_cross_process + EGLEW_NV_stream_cross_process = _glewSearchExtension("EGL_NV_stream_cross_process", extStart, extEnd); +#endif /* EGL_NV_stream_cross_process */ +#ifdef EGL_NV_stream_cross_system + EGLEW_NV_stream_cross_system = _glewSearchExtension("EGL_NV_stream_cross_system", extStart, extEnd); +#endif /* EGL_NV_stream_cross_system */ +#ifdef EGL_NV_stream_fifo_next + EGLEW_NV_stream_fifo_next = _glewSearchExtension("EGL_NV_stream_fifo_next", extStart, extEnd); +#endif /* EGL_NV_stream_fifo_next */ +#ifdef EGL_NV_stream_fifo_synchronous + EGLEW_NV_stream_fifo_synchronous = _glewSearchExtension("EGL_NV_stream_fifo_synchronous", extStart, extEnd); +#endif /* EGL_NV_stream_fifo_synchronous */ +#ifdef EGL_NV_stream_frame_limits + EGLEW_NV_stream_frame_limits = _glewSearchExtension("EGL_NV_stream_frame_limits", extStart, extEnd); +#endif /* EGL_NV_stream_frame_limits */ +#ifdef EGL_NV_stream_metadata + EGLEW_NV_stream_metadata = _glewSearchExtension("EGL_NV_stream_metadata", extStart, extEnd); + if (glewExperimental || EGLEW_NV_stream_metadata) EGLEW_NV_stream_metadata = !_glewInit_EGL_NV_stream_metadata(); +#endif /* EGL_NV_stream_metadata */ +#ifdef EGL_NV_stream_remote + EGLEW_NV_stream_remote = _glewSearchExtension("EGL_NV_stream_remote", extStart, extEnd); +#endif /* EGL_NV_stream_remote */ +#ifdef EGL_NV_stream_reset + EGLEW_NV_stream_reset = _glewSearchExtension("EGL_NV_stream_reset", extStart, extEnd); + if (glewExperimental || EGLEW_NV_stream_reset) EGLEW_NV_stream_reset = !_glewInit_EGL_NV_stream_reset(); +#endif /* EGL_NV_stream_reset */ +#ifdef EGL_NV_stream_socket + EGLEW_NV_stream_socket = _glewSearchExtension("EGL_NV_stream_socket", extStart, extEnd); +#endif /* EGL_NV_stream_socket */ +#ifdef EGL_NV_stream_socket_inet + EGLEW_NV_stream_socket_inet = _glewSearchExtension("EGL_NV_stream_socket_inet", extStart, extEnd); +#endif /* EGL_NV_stream_socket_inet */ +#ifdef EGL_NV_stream_socket_unix + EGLEW_NV_stream_socket_unix = _glewSearchExtension("EGL_NV_stream_socket_unix", extStart, extEnd); +#endif /* EGL_NV_stream_socket_unix */ +#ifdef EGL_NV_stream_sync + EGLEW_NV_stream_sync = _glewSearchExtension("EGL_NV_stream_sync", extStart, extEnd); + if (glewExperimental || EGLEW_NV_stream_sync) EGLEW_NV_stream_sync = !_glewInit_EGL_NV_stream_sync(); +#endif /* EGL_NV_stream_sync */ +#ifdef EGL_NV_sync + EGLEW_NV_sync = _glewSearchExtension("EGL_NV_sync", extStart, extEnd); + if (glewExperimental || EGLEW_NV_sync) EGLEW_NV_sync = !_glewInit_EGL_NV_sync(); +#endif /* EGL_NV_sync */ +#ifdef EGL_NV_system_time + EGLEW_NV_system_time = _glewSearchExtension("EGL_NV_system_time", extStart, extEnd); + if (glewExperimental || EGLEW_NV_system_time) EGLEW_NV_system_time = !_glewInit_EGL_NV_system_time(); +#endif /* EGL_NV_system_time */ +#ifdef EGL_TIZEN_image_native_buffer + EGLEW_TIZEN_image_native_buffer = _glewSearchExtension("EGL_TIZEN_image_native_buffer", extStart, extEnd); +#endif /* EGL_TIZEN_image_native_buffer */ +#ifdef EGL_TIZEN_image_native_surface + EGLEW_TIZEN_image_native_surface = _glewSearchExtension("EGL_TIZEN_image_native_surface", extStart, extEnd); +#endif /* EGL_TIZEN_image_native_surface */ + + return GLEW_OK; +} + +#elif defined(_WIN32) + +PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; + +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + +PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; +PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; +PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; +PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; + +PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; + +PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; + +PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; +PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; + +PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; +PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; +PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; +PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; +PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; + +PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; +PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; + +PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; +PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; +PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; + +PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; +PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; +PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; +PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; + +PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; + +PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; +PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; + +PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; +PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; +PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; +PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; +PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; + +PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; + +PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; +PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; + +PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; +PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; + +PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; +PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; +PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; +PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; + +PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; +PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; +PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; +PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; +PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; +PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; +PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; +PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; +PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; +PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; +PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; +PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; + +PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; +PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; +PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; +PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; + +PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; +PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; +PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; +PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; + +PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; +PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; +PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; +PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; + +PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; +PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; +PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; +PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; +PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; +PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; +PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; +PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; + +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + +PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL; + +PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; +PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; +PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; +PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; +PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; + +PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; +PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; +PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; + +PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; +PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; +PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; +PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; +PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; +PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; + +PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; +PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; + +PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; +PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; +PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; +PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; +PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; + +PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; +PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; +PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; +PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; +PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; +PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; + +PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; +PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; +PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; +PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; +PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; +PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; +GLboolean __WGLEW_3DFX_multisample = GL_FALSE; +GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; +GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; +GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE; +GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_no_error = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; +GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; +GLboolean __WGLEW_ARB_multisample = GL_FALSE; +GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ARB_render_texture = GL_FALSE; +GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_EXT_colorspace = GL_FALSE; +GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; +GLboolean __WGLEW_EXT_depth_float = GL_FALSE; +GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; +GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; +GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; +GLboolean __WGLEW_EXT_multisample = GL_FALSE; +GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; +GLboolean __WGLEW_I3D_gamma = GL_FALSE; +GLboolean __WGLEW_I3D_genlock = GL_FALSE; +GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; +GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE; +GLboolean __WGLEW_NV_float_buffer = GL_FALSE; +GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; +GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __WGLEW_NV_present_video = GL_FALSE; +GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; +GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_NV_swap_group = GL_FALSE; +GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __WGLEW_NV_video_capture = GL_FALSE; +GLboolean __WGLEW_NV_video_output = GL_FALSE; +GLboolean __WGLEW_OML_sync_control = GL_FALSE; +#ifdef WGL_3DL_stereo_control + +static GLboolean _glewInit_WGL_3DL_stereo_control () +{ + GLboolean r = GL_FALSE; + + r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; + + return r; +} + +#endif /* WGL_3DL_stereo_control */ + +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association () +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + +#ifdef WGL_ARB_buffer_region + +static GLboolean _glewInit_WGL_ARB_buffer_region () +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; + r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; + r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; + r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_buffer_region */ + +#ifdef WGL_ARB_create_context + +static GLboolean _glewInit_WGL_ARB_create_context () +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_create_context */ + +#ifdef WGL_ARB_extensions_string + +static GLboolean _glewInit_WGL_ARB_extensions_string () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_extensions_string */ + +#ifdef WGL_ARB_make_current_read + +static GLboolean _glewInit_WGL_ARB_make_current_read () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; + r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_make_current_read */ + +#ifdef WGL_ARB_pbuffer + +static GLboolean _glewInit_WGL_ARB_pbuffer () +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; + r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; + r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; + r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; + r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pbuffer */ + +#ifdef WGL_ARB_pixel_format + +static GLboolean _glewInit_WGL_ARB_pixel_format () +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pixel_format */ + +#ifdef WGL_ARB_render_texture + +static GLboolean _glewInit_WGL_ARB_render_texture () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; + r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; + r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_render_texture */ + +#ifdef WGL_EXT_display_color_table + +static GLboolean _glewInit_WGL_EXT_display_color_table () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; + r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; + r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; + r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_display_color_table */ + +#ifdef WGL_EXT_extensions_string + +static GLboolean _glewInit_WGL_EXT_extensions_string () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_extensions_string */ + +#ifdef WGL_EXT_make_current_read + +static GLboolean _glewInit_WGL_EXT_make_current_read () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; + r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_make_current_read */ + +#ifdef WGL_EXT_pbuffer + +static GLboolean _glewInit_WGL_EXT_pbuffer () +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; + r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; + r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; + r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; + r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pbuffer */ + +#ifdef WGL_EXT_pixel_format + +static GLboolean _glewInit_WGL_EXT_pixel_format () +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pixel_format */ + +#ifdef WGL_EXT_swap_control + +static GLboolean _glewInit_WGL_EXT_swap_control () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; + r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_swap_control */ + +#ifdef WGL_I3D_digital_video_control + +static GLboolean _glewInit_WGL_I3D_digital_video_control () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; + r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_digital_video_control */ + +#ifdef WGL_I3D_gamma + +static GLboolean _glewInit_WGL_I3D_gamma () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; + r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; + r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; + r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_gamma */ + +#ifdef WGL_I3D_genlock + +static GLboolean _glewInit_WGL_I3D_genlock () +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; + r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; + r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; + r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; + r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; + r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_genlock */ + +#ifdef WGL_I3D_image_buffer + +static GLboolean _glewInit_WGL_I3D_image_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; + r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; + r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; + r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_image_buffer */ + +#ifdef WGL_I3D_swap_frame_lock + +static GLboolean _glewInit_WGL_I3D_swap_frame_lock () +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; + r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; + r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; + r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_lock */ + +#ifdef WGL_I3D_swap_frame_usage + +static GLboolean _glewInit_WGL_I3D_swap_frame_usage () +{ + GLboolean r = GL_FALSE; + + r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; + r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; + r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; + r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_usage */ + +#ifdef WGL_NV_DX_interop + +static GLboolean _glewInit_WGL_NV_DX_interop () +{ + GLboolean r = GL_FALSE; + + r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; + r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; + r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; + r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; + r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; + r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; + r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; + r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_DX_interop */ + +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image () +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + +#ifdef WGL_NV_delay_before_swap + +static GLboolean _glewInit_WGL_NV_delay_before_swap () +{ + GLboolean r = GL_FALSE; + + r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_delay_before_swap */ + +#ifdef WGL_NV_gpu_affinity + +static GLboolean _glewInit_WGL_NV_gpu_affinity () +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; + r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; + r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; + r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; + r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_gpu_affinity */ + +#ifdef WGL_NV_present_video + +static GLboolean _glewInit_WGL_NV_present_video () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; + r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_present_video */ + +#ifdef WGL_NV_swap_group + +static GLboolean _glewInit_WGL_NV_swap_group () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; + r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; + r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; + r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; + r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_swap_group */ + +#ifdef WGL_NV_vertex_array_range + +static GLboolean _glewInit_WGL_NV_vertex_array_range () +{ + GLboolean r = GL_FALSE; + + r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; + r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_vertex_array_range */ + +#ifdef WGL_NV_video_capture + +static GLboolean _glewInit_WGL_NV_video_capture () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_capture */ + +#ifdef WGL_NV_video_output + +static GLboolean _glewInit_WGL_NV_video_output () +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; + r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; + r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; + r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; + r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_output */ + +#ifdef WGL_OML_sync_control + +static GLboolean _glewInit_WGL_OML_sync_control () +{ + GLboolean r = GL_FALSE; + + r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; + r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; + r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; + r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; + r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; + r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; +static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; + +GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + return GL_FALSE; + else + start = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum GLEWAPIENTRY wglewInit () +{ + GLboolean crippled; + const GLubyte* extStart; + const GLubyte* extEnd; + /* find wgl extension string query functions */ + _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); + _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); + /* query wgl extension string */ + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + extStart = (const GLubyte*)""; + else + extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ + crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; +#ifdef WGL_3DFX_multisample + WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); +#endif /* WGL_3DFX_multisample */ +#ifdef WGL_3DL_stereo_control + WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); + if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(); +#endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(); +#endif /* WGL_AMD_gpu_association */ +#ifdef WGL_ARB_buffer_region + WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(); +#endif /* WGL_ARB_buffer_region */ +#ifdef WGL_ARB_context_flush_control + WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd); +#endif /* WGL_ARB_context_flush_control */ +#ifdef WGL_ARB_create_context + WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(); +#endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_no_error + WGLEW_ARB_create_context_no_error = _glewSearchExtension("WGL_ARB_create_context_no_error", extStart, extEnd); +#endif /* WGL_ARB_create_context_no_error */ +#ifdef WGL_ARB_create_context_profile + WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); +#endif /* WGL_ARB_create_context_profile */ +#ifdef WGL_ARB_create_context_robustness + WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); +#endif /* WGL_ARB_create_context_robustness */ +#ifdef WGL_ARB_extensions_string + WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(); +#endif /* WGL_ARB_extensions_string */ +#ifdef WGL_ARB_framebuffer_sRGB + WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_ARB_framebuffer_sRGB */ +#ifdef WGL_ARB_make_current_read + WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(); +#endif /* WGL_ARB_make_current_read */ +#ifdef WGL_ARB_multisample + WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); +#endif /* WGL_ARB_multisample */ +#ifdef WGL_ARB_pbuffer + WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(); +#endif /* WGL_ARB_pbuffer */ +#ifdef WGL_ARB_pixel_format + WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(); +#endif /* WGL_ARB_pixel_format */ +#ifdef WGL_ARB_pixel_format_float + WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); +#endif /* WGL_ARB_pixel_format_float */ +#ifdef WGL_ARB_render_texture + WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(); +#endif /* WGL_ARB_render_texture */ +#ifdef WGL_ARB_robustness_application_isolation + WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); +#endif /* WGL_ARB_robustness_application_isolation */ +#ifdef WGL_ARB_robustness_share_group_isolation + WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); +#endif /* WGL_ARB_robustness_share_group_isolation */ +#ifdef WGL_ATI_pixel_format_float + WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); +#endif /* WGL_ATI_pixel_format_float */ +#ifdef WGL_ATI_render_texture_rectangle + WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_ATI_render_texture_rectangle */ +#ifdef WGL_EXT_colorspace + WGLEW_EXT_colorspace = _glewSearchExtension("WGL_EXT_colorspace", extStart, extEnd); +#endif /* WGL_EXT_colorspace */ +#ifdef WGL_EXT_create_context_es2_profile + WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* WGL_EXT_create_context_es2_profile */ +#ifdef WGL_EXT_create_context_es_profile + WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); +#endif /* WGL_EXT_create_context_es_profile */ +#ifdef WGL_EXT_depth_float + WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); +#endif /* WGL_EXT_depth_float */ +#ifdef WGL_EXT_display_color_table + WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(); +#endif /* WGL_EXT_display_color_table */ +#ifdef WGL_EXT_extensions_string + WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(); +#endif /* WGL_EXT_extensions_string */ +#ifdef WGL_EXT_framebuffer_sRGB + WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_EXT_framebuffer_sRGB */ +#ifdef WGL_EXT_make_current_read + WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(); +#endif /* WGL_EXT_make_current_read */ +#ifdef WGL_EXT_multisample + WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); +#endif /* WGL_EXT_multisample */ +#ifdef WGL_EXT_pbuffer + WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(); +#endif /* WGL_EXT_pbuffer */ +#ifdef WGL_EXT_pixel_format + WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(); +#endif /* WGL_EXT_pixel_format */ +#ifdef WGL_EXT_pixel_format_packed_float + WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); +#endif /* WGL_EXT_pixel_format_packed_float */ +#ifdef WGL_EXT_swap_control + WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(); +#endif /* WGL_EXT_swap_control */ +#ifdef WGL_EXT_swap_control_tear + WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); +#endif /* WGL_EXT_swap_control_tear */ +#ifdef WGL_I3D_digital_video_control + WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(); +#endif /* WGL_I3D_digital_video_control */ +#ifdef WGL_I3D_gamma + WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(); +#endif /* WGL_I3D_gamma */ +#ifdef WGL_I3D_genlock + WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(); +#endif /* WGL_I3D_genlock */ +#ifdef WGL_I3D_image_buffer + WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(); +#endif /* WGL_I3D_image_buffer */ +#ifdef WGL_I3D_swap_frame_lock + WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(); +#endif /* WGL_I3D_swap_frame_lock */ +#ifdef WGL_I3D_swap_frame_usage + WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(); +#endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_DX_interop + WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); + if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(); +#endif /* WGL_NV_DX_interop */ +#ifdef WGL_NV_DX_interop2 + WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); +#endif /* WGL_NV_DX_interop2 */ +#ifdef WGL_NV_copy_image + WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(); +#endif /* WGL_NV_copy_image */ +#ifdef WGL_NV_delay_before_swap + WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd); + if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(); +#endif /* WGL_NV_delay_before_swap */ +#ifdef WGL_NV_float_buffer + WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); +#endif /* WGL_NV_float_buffer */ +#ifdef WGL_NV_gpu_affinity + WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); + if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(); +#endif /* WGL_NV_gpu_affinity */ +#ifdef WGL_NV_multisample_coverage + WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); +#endif /* WGL_NV_multisample_coverage */ +#ifdef WGL_NV_present_video + WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); + if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(); +#endif /* WGL_NV_present_video */ +#ifdef WGL_NV_render_depth_texture + WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); +#endif /* WGL_NV_render_depth_texture */ +#ifdef WGL_NV_render_texture_rectangle + WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_NV_render_texture_rectangle */ +#ifdef WGL_NV_swap_group + WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); + if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(); +#endif /* WGL_NV_swap_group */ +#ifdef WGL_NV_vertex_array_range + WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(); +#endif /* WGL_NV_vertex_array_range */ +#ifdef WGL_NV_video_capture + WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(); +#endif /* WGL_NV_video_capture */ +#ifdef WGL_NV_video_output + WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(); +#endif /* WGL_NV_video_output */ +#ifdef WGL_OML_sync_control + WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); + if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(); +#endif /* WGL_OML_sync_control */ + + return GLEW_OK; +} + +#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) + +PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; + +PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; +PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; +PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; +PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; +PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; +PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; +PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; +PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; +PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; +PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; +PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; +PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; +PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; +PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; +PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; +PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; +PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; + +PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; +PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; +PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; +PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; +PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; +PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; +PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; +PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; +PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; + +PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; + +PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; +PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; +PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; + +PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; +PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; +PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; +PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; + +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + +PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; +PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; + +PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; + +PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; + +PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; + +PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL; +PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL; +PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL; +PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL; + +PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; + +PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; + +PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; +PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; + +PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL; +PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL; + +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + +PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL; + +PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; +PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; + +PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; +PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; +PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; +PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; +PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; +PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; + +PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; +PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; + +PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; +PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; +PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; +PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; +PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; + +PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; +PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; +PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; +PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; +PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; +PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; + +PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; +PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; +PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; +PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; +PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; + +PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; +PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; +PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; +PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; +PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; +PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; + +PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; +PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; +PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; +PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; + +PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; +PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; +PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; +PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; +PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; + +PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; +PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; + +PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; + +PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; +PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; +PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; +PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; +PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; + +PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; + +PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; +PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; + +PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; + +PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; +PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; + +PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; + +PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; +PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; + +GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLXEW_3DFX_multisample = GL_FALSE; +GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; +GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE; +GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_no_error = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; +GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; +GLboolean __GLXEW_ARB_multisample = GL_FALSE; +GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; +GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; +GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __GLXEW_ATI_render_texture = GL_FALSE; +GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; +GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; +GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; +GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_EXT_import_context = GL_FALSE; +GLboolean __GLXEW_EXT_libglvnd = GL_FALSE; +GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; +GLboolean __GLXEW_EXT_visual_info = GL_FALSE; +GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; +GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; +GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; +GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; +GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; +GLboolean __GLXEW_MESA_query_renderer = GL_FALSE; +GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; +GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_MESA_swap_control = GL_FALSE; +GLboolean __GLXEW_NV_copy_buffer = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; +GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE; +GLboolean __GLXEW_NV_float_buffer = GL_FALSE; +GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLXEW_NV_present_video = GL_FALSE; +GLboolean __GLXEW_NV_robustness_video_memory_purge = GL_FALSE; +GLboolean __GLXEW_NV_swap_group = GL_FALSE; +GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLXEW_NV_video_capture = GL_FALSE; +GLboolean __GLXEW_NV_video_out = GL_FALSE; +GLboolean __GLXEW_OML_swap_method = GL_FALSE; +GLboolean __GLXEW_OML_sync_control = GL_FALSE; +GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; +GLboolean __GLXEW_SGIS_color_range = GL_FALSE; +GLboolean __GLXEW_SGIS_multisample = GL_FALSE; +GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; +GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; +GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; +GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; +GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; +GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; +GLboolean __GLXEW_SGI_cushion = GL_FALSE; +GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; +GLboolean __GLXEW_SGI_swap_control = GL_FALSE; +GLboolean __GLXEW_SGI_video_sync = GL_FALSE; +GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; +GLboolean __GLXEW_SUN_video_resize = GL_FALSE; +#ifdef GLX_VERSION_1_2 + +static GLboolean _glewInit_GLX_VERSION_1_2 () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_2 */ + +#ifdef GLX_VERSION_1_3 + +static GLboolean _glewInit_GLX_VERSION_1_3 () +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; + r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; + r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; + r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; + r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; + r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; + r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; + r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; + r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; + r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; + r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; + r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; + r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; + r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; + r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; + r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; + r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_3 */ + +#ifdef GLX_AMD_gpu_association + +static GLboolean _glewInit_GLX_AMD_gpu_association () +{ + GLboolean r = GL_FALSE; + + r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; + r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; + r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; + r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; + r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; + r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; + r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* GLX_AMD_gpu_association */ + +#ifdef GLX_ARB_create_context + +static GLboolean _glewInit_GLX_ARB_create_context () +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* GLX_ARB_create_context */ + +#ifdef GLX_ATI_render_texture + +static GLboolean _glewInit_GLX_ATI_render_texture () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; + r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; + r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; + + return r; +} + +#endif /* GLX_ATI_render_texture */ + +#ifdef GLX_EXT_import_context + +static GLboolean _glewInit_GLX_EXT_import_context () +{ + GLboolean r = GL_FALSE; + + r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; + r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; + r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; + r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_import_context */ + +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control () +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + +#ifdef GLX_EXT_texture_from_pixmap + +static GLboolean _glewInit_GLX_EXT_texture_from_pixmap () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; + r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_texture_from_pixmap */ + +#ifdef GLX_MESA_agp_offset + +static GLboolean _glewInit_GLX_MESA_agp_offset () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_agp_offset */ + +#ifdef GLX_MESA_copy_sub_buffer + +static GLboolean _glewInit_GLX_MESA_copy_sub_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_copy_sub_buffer */ + +#ifdef GLX_MESA_pixmap_colormap + +static GLboolean _glewInit_GLX_MESA_pixmap_colormap () +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_pixmap_colormap */ + +#ifdef GLX_MESA_query_renderer + +static GLboolean _glewInit_GLX_MESA_query_renderer () +{ + GLboolean r = GL_FALSE; + + r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r; + r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r; + r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r; + r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_query_renderer */ + +#ifdef GLX_MESA_release_buffers + +static GLboolean _glewInit_GLX_MESA_release_buffers () +{ + GLboolean r = GL_FALSE; + + r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_release_buffers */ + +#ifdef GLX_MESA_set_3dfx_mode + +static GLboolean _glewInit_GLX_MESA_set_3dfx_mode () +{ + GLboolean r = GL_FALSE; + + r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_set_3dfx_mode */ + +#ifdef GLX_MESA_swap_control + +static GLboolean _glewInit_GLX_MESA_swap_control () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; + r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_swap_control */ + +#ifdef GLX_NV_copy_buffer + +static GLboolean _glewInit_GLX_NV_copy_buffer () +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r; + r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_buffer */ + +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image () +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + +#ifdef GLX_NV_delay_before_swap + +static GLboolean _glewInit_GLX_NV_delay_before_swap () +{ + GLboolean r = GL_FALSE; + + r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_delay_before_swap */ + +#ifdef GLX_NV_present_video + +static GLboolean _glewInit_GLX_NV_present_video () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_present_video */ + +#ifdef GLX_NV_swap_group + +static GLboolean _glewInit_GLX_NV_swap_group () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; + r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; + r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; + r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; + r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_swap_group */ + +#ifdef GLX_NV_vertex_array_range + +static GLboolean _glewInit_GLX_NV_vertex_array_range () +{ + GLboolean r = GL_FALSE; + + r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; + r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_vertex_array_range */ + +#ifdef GLX_NV_video_capture + +static GLboolean _glewInit_GLX_NV_video_capture () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_capture */ + +#ifdef GLX_NV_video_out + +static GLboolean _glewInit_GLX_NV_video_out () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; + r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; + r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; + r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; + r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_out */ + +#ifdef GLX_OML_sync_control + +static GLboolean _glewInit_GLX_OML_sync_control () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; + r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; + r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; + r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; + r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* GLX_OML_sync_control */ + +#ifdef GLX_SGIX_fbconfig + +static GLboolean _glewInit_GLX_SGIX_fbconfig () +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; + r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; + r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; + r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; + r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; + r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_fbconfig */ + +#ifdef GLX_SGIX_hyperpipe + +static GLboolean _glewInit_GLX_SGIX_hyperpipe () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; + r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_hyperpipe */ + +#ifdef GLX_SGIX_pbuffer + +static GLboolean _glewInit_GLX_SGIX_pbuffer () +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; + r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; + r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; + r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; + r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_pbuffer */ + +#ifdef GLX_SGIX_swap_barrier + +static GLboolean _glewInit_GLX_SGIX_swap_barrier () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; + r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_barrier */ + +#ifdef GLX_SGIX_swap_group + +static GLboolean _glewInit_GLX_SGIX_swap_group () +{ + GLboolean r = GL_FALSE; + + r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_group */ + +#ifdef GLX_SGIX_video_resize + +static GLboolean _glewInit_GLX_SGIX_video_resize () +{ + GLboolean r = GL_FALSE; + + r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; + r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; + r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; + r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; + r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_video_resize */ + +#ifdef GLX_SGI_cushion + +static GLboolean _glewInit_GLX_SGI_cushion () +{ + GLboolean r = GL_FALSE; + + r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_cushion */ + +#ifdef GLX_SGI_make_current_read + +static GLboolean _glewInit_GLX_SGI_make_current_read () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; + r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_make_current_read */ + +#ifdef GLX_SGI_swap_control + +static GLboolean _glewInit_GLX_SGI_swap_control () +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_swap_control */ + +#ifdef GLX_SGI_video_sync + +static GLboolean _glewInit_GLX_SGI_video_sync () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; + r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_video_sync */ + +#ifdef GLX_SUN_get_transparent_index + +static GLboolean _glewInit_GLX_SUN_get_transparent_index () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_get_transparent_index */ + +#ifdef GLX_SUN_video_resize + +static GLboolean _glewInit_GLX_SUN_video_resize () +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; + r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------ */ + +GLboolean glxewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum glxewInit () +{ + Display* display; + int major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* initialize core GLX 1.2 */ + if (_glewInit_GLX_VERSION_1_2()) return GLEW_ERROR_GLX_VERSION_11_ONLY; + /* check for a display */ + display = glXGetCurrentDisplay(); + if (display == NULL) return GLEW_ERROR_NO_GLX_DISPLAY; + /* initialize flags */ + GLXEW_VERSION_1_0 = GL_TRUE; + GLXEW_VERSION_1_1 = GL_TRUE; + GLXEW_VERSION_1_2 = GL_TRUE; + GLXEW_VERSION_1_3 = GL_TRUE; + GLXEW_VERSION_1_4 = GL_TRUE; + /* query GLX version */ + glXQueryVersion(display, &major, &minor); + if (major == 1 && minor <= 3) + { + switch (minor) + { + case 3: + GLXEW_VERSION_1_4 = GL_FALSE; + break; + case 2: + GLXEW_VERSION_1_4 = GL_FALSE; + GLXEW_VERSION_1_3 = GL_FALSE; + break; + default: + return GLEW_ERROR_GLX_VERSION_11_ONLY; + break; + } + } + /* query GLX extension string */ + extStart = 0; + if (glXGetCurrentDisplay != NULL) + extStart = (const GLubyte*)glXGetClientString(display, GLX_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ +#ifdef GLX_VERSION_1_3 + if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(); +#endif /* GLX_VERSION_1_3 */ +#ifdef GLX_3DFX_multisample + GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); +#endif /* GLX_3DFX_multisample */ +#ifdef GLX_AMD_gpu_association + GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); + if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(); +#endif /* GLX_AMD_gpu_association */ +#ifdef GLX_ARB_context_flush_control + GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd); +#endif /* GLX_ARB_context_flush_control */ +#ifdef GLX_ARB_create_context + GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); + if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(); +#endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_no_error + GLXEW_ARB_create_context_no_error = _glewSearchExtension("GLX_ARB_create_context_no_error", extStart, extEnd); +#endif /* GLX_ARB_create_context_no_error */ +#ifdef GLX_ARB_create_context_profile + GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); +#endif /* GLX_ARB_create_context_profile */ +#ifdef GLX_ARB_create_context_robustness + GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); +#endif /* GLX_ARB_create_context_robustness */ +#ifdef GLX_ARB_fbconfig_float + GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); +#endif /* GLX_ARB_fbconfig_float */ +#ifdef GLX_ARB_framebuffer_sRGB + GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_ARB_framebuffer_sRGB */ +#ifdef GLX_ARB_get_proc_address + GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); +#endif /* GLX_ARB_get_proc_address */ +#ifdef GLX_ARB_multisample + GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); +#endif /* GLX_ARB_multisample */ +#ifdef GLX_ARB_robustness_application_isolation + GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); +#endif /* GLX_ARB_robustness_application_isolation */ +#ifdef GLX_ARB_robustness_share_group_isolation + GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); +#endif /* GLX_ARB_robustness_share_group_isolation */ +#ifdef GLX_ARB_vertex_buffer_object + GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); +#endif /* GLX_ARB_vertex_buffer_object */ +#ifdef GLX_ATI_pixel_format_float + GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); +#endif /* GLX_ATI_pixel_format_float */ +#ifdef GLX_ATI_render_texture + GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); + if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(); +#endif /* GLX_ATI_render_texture */ +#ifdef GLX_EXT_buffer_age + GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); +#endif /* GLX_EXT_buffer_age */ +#ifdef GLX_EXT_create_context_es2_profile + GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* GLX_EXT_create_context_es2_profile */ +#ifdef GLX_EXT_create_context_es_profile + GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); +#endif /* GLX_EXT_create_context_es_profile */ +#ifdef GLX_EXT_fbconfig_packed_float + GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); +#endif /* GLX_EXT_fbconfig_packed_float */ +#ifdef GLX_EXT_framebuffer_sRGB + GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_EXT_framebuffer_sRGB */ +#ifdef GLX_EXT_import_context + GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(); +#endif /* GLX_EXT_import_context */ +#ifdef GLX_EXT_libglvnd + GLXEW_EXT_libglvnd = _glewSearchExtension("GLX_EXT_libglvnd", extStart, extEnd); +#endif /* GLX_EXT_libglvnd */ +#ifdef GLX_EXT_scene_marker + GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); +#endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_stereo_tree + GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd); +#endif /* GLX_EXT_stereo_tree */ +#ifdef GLX_EXT_swap_control + GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(); +#endif /* GLX_EXT_swap_control */ +#ifdef GLX_EXT_swap_control_tear + GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); +#endif /* GLX_EXT_swap_control_tear */ +#ifdef GLX_EXT_texture_from_pixmap + GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(); +#endif /* GLX_EXT_texture_from_pixmap */ +#ifdef GLX_EXT_visual_info + GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); +#endif /* GLX_EXT_visual_info */ +#ifdef GLX_EXT_visual_rating + GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); +#endif /* GLX_EXT_visual_rating */ +#ifdef GLX_INTEL_swap_event + GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); +#endif /* GLX_INTEL_swap_event */ +#ifdef GLX_MESA_agp_offset + GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(); +#endif /* GLX_MESA_agp_offset */ +#ifdef GLX_MESA_copy_sub_buffer + GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(); +#endif /* GLX_MESA_copy_sub_buffer */ +#ifdef GLX_MESA_pixmap_colormap + GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(); +#endif /* GLX_MESA_pixmap_colormap */ +#ifdef GLX_MESA_query_renderer + GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(); +#endif /* GLX_MESA_query_renderer */ +#ifdef GLX_MESA_release_buffers + GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(); +#endif /* GLX_MESA_release_buffers */ +#ifdef GLX_MESA_set_3dfx_mode + GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(); +#endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_MESA_swap_control + GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(); +#endif /* GLX_MESA_swap_control */ +#ifdef GLX_NV_copy_buffer + GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd); + if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(); +#endif /* GLX_NV_copy_buffer */ +#ifdef GLX_NV_copy_image + GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); + if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(); +#endif /* GLX_NV_copy_image */ +#ifdef GLX_NV_delay_before_swap + GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd); + if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(); +#endif /* GLX_NV_delay_before_swap */ +#ifdef GLX_NV_float_buffer + GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); +#endif /* GLX_NV_float_buffer */ +#ifdef GLX_NV_multisample_coverage + GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); +#endif /* GLX_NV_multisample_coverage */ +#ifdef GLX_NV_present_video + GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); + if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(); +#endif /* GLX_NV_present_video */ +#ifdef GLX_NV_robustness_video_memory_purge + GLXEW_NV_robustness_video_memory_purge = _glewSearchExtension("GLX_NV_robustness_video_memory_purge", extStart, extEnd); +#endif /* GLX_NV_robustness_video_memory_purge */ +#ifdef GLX_NV_swap_group + GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(); +#endif /* GLX_NV_swap_group */ +#ifdef GLX_NV_vertex_array_range + GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(); +#endif /* GLX_NV_vertex_array_range */ +#ifdef GLX_NV_video_capture + GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(); +#endif /* GLX_NV_video_capture */ +#ifdef GLX_NV_video_out + GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(); +#endif /* GLX_NV_video_out */ +#ifdef GLX_OML_swap_method + GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); +#endif /* GLX_OML_swap_method */ +#ifdef GLX_OML_sync_control + GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); + if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(); +#endif /* GLX_OML_sync_control */ +#ifdef GLX_SGIS_blended_overlay + GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); +#endif /* GLX_SGIS_blended_overlay */ +#ifdef GLX_SGIS_color_range + GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); +#endif /* GLX_SGIS_color_range */ +#ifdef GLX_SGIS_multisample + GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); +#endif /* GLX_SGIS_multisample */ +#ifdef GLX_SGIS_shared_multisample + GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); +#endif /* GLX_SGIS_shared_multisample */ +#ifdef GLX_SGIX_fbconfig + GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(); +#endif /* GLX_SGIX_fbconfig */ +#ifdef GLX_SGIX_hyperpipe + GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(); +#endif /* GLX_SGIX_hyperpipe */ +#ifdef GLX_SGIX_pbuffer + GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(); +#endif /* GLX_SGIX_pbuffer */ +#ifdef GLX_SGIX_swap_barrier + GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(); +#endif /* GLX_SGIX_swap_barrier */ +#ifdef GLX_SGIX_swap_group + GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(); +#endif /* GLX_SGIX_swap_group */ +#ifdef GLX_SGIX_video_resize + GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(); +#endif /* GLX_SGIX_video_resize */ +#ifdef GLX_SGIX_visual_select_group + GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); +#endif /* GLX_SGIX_visual_select_group */ +#ifdef GLX_SGI_cushion + GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(); +#endif /* GLX_SGI_cushion */ +#ifdef GLX_SGI_make_current_read + GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(); +#endif /* GLX_SGI_make_current_read */ +#ifdef GLX_SGI_swap_control + GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(); +#endif /* GLX_SGI_swap_control */ +#ifdef GLX_SGI_video_sync + GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(); +#endif /* GLX_SGI_video_sync */ +#ifdef GLX_SUN_get_transparent_index + GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(); +#endif /* GLX_SUN_get_transparent_index */ +#ifdef GLX_SUN_video_resize + GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(); +#endif /* GLX_SUN_video_resize */ + + return GLEW_OK; +} + +#endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ + +/* ------------------------------------------------------------------------ */ + +const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) +{ + static const GLubyte* _glewErrorString[] = + { + (const GLubyte*)"No error", + (const GLubyte*)"Missing GL version", + (const GLubyte*)"GL 1.1 and up are not supported", + (const GLubyte*)"GLX 1.2 and up are not supported", + (const GLubyte*)"Unknown error" + }; + const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; + return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error]; +} + +const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) +{ + static const GLubyte* _glewString[] = + { + (const GLubyte*)NULL, + (const GLubyte*)"2.1.0", + (const GLubyte*)"2", + (const GLubyte*)"1", + (const GLubyte*)"0" + }; + const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; + return _glewString[(size_t)name > max_string ? 0 : (size_t)name]; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewExperimental = GL_FALSE; + +GLenum GLEWAPIENTRY glewInit (void) +{ + GLenum r; +#if defined(GLEW_EGL) + PFNEGLGETCURRENTDISPLAYPROC getCurrentDisplay = NULL; +#endif + r = glewContextInit(); + if ( r != 0 ) return r; +#if defined(GLEW_EGL) + getCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) glewGetProcAddress("eglGetCurrentDisplay"); + return eglewInit(getCurrentDisplay()); +#elif defined(GLEW_OSMESA) || defined(__ANDROID__) || defined(__native_client__) || defined(__HAIKU__) + return r; +#elif defined(_WIN32) + return wglewInit(); +#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */ + return glxewInit(); +#else + return r; +#endif /* _WIN32 */ +} + +#if defined(_WIN32) && defined(GLEW_BUILD) && defined(__GNUC__) +/* GCC requires a DLL entry point even without any standard library included. */ +/* Types extracted from windows.h to avoid polluting the rest of the file. */ +int __stdcall DllMainCRTStartup(void* instance, unsigned reason, void* reserved) +{ + (void) instance; + (void) reason; + (void) reserved; + return 1; +} +#endif +GLboolean GLEWAPIENTRY glewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GL_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLEW_VERSION_1_2; + continue; + } +#endif +#ifdef GL_VERSION_1_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) + { + ret = GLEW_VERSION_1_2_1; + continue; + } +#endif +#ifdef GL_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLEW_VERSION_1_3; + continue; + } +#endif +#ifdef GL_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLEW_VERSION_1_4; + continue; + } +#endif +#ifdef GL_VERSION_1_5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) + { + ret = GLEW_VERSION_1_5; + continue; + } +#endif +#ifdef GL_VERSION_2_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) + { + ret = GLEW_VERSION_2_0; + continue; + } +#endif +#ifdef GL_VERSION_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) + { + ret = GLEW_VERSION_2_1; + continue; + } +#endif +#ifdef GL_VERSION_3_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) + { + ret = GLEW_VERSION_3_0; + continue; + } +#endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif +#ifdef GL_VERSION_3_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) + { + ret = GLEW_VERSION_3_3; + continue; + } +#endif +#ifdef GL_VERSION_4_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) + { + ret = GLEW_VERSION_4_0; + continue; + } +#endif +#ifdef GL_VERSION_4_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) + { + ret = GLEW_VERSION_4_1; + continue; + } +#endif +#ifdef GL_VERSION_4_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) + { + ret = GLEW_VERSION_4_2; + continue; + } +#endif +#ifdef GL_VERSION_4_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) + { + ret = GLEW_VERSION_4_3; + continue; + } +#endif +#ifdef GL_VERSION_4_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) + { + ret = GLEW_VERSION_4_4; + continue; + } +#endif +#ifdef GL_VERSION_4_5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3)) + { + ret = GLEW_VERSION_4_5; + continue; + } +#endif +#ifdef GL_VERSION_4_6 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_6", 3)) + { + ret = GLEW_VERSION_4_6; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_3DFX_multisample; + continue; + } +#endif +#ifdef GL_3DFX_tbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) + { + ret = GLEW_3DFX_tbuffer; + continue; + } +#endif +#ifdef GL_3DFX_texture_compression_FXT1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) + { + ret = GLEW_3DFX_texture_compression_FXT1; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_blend_minmax_factor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) + { + ret = GLEW_AMD_blend_minmax_factor; + continue; + } +#endif +#ifdef GL_AMD_compressed_3DC_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_3DC_texture", 22)) + { + ret = GLEW_AMD_compressed_3DC_texture; + continue; + } +#endif +#ifdef GL_AMD_compressed_ATC_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_ATC_texture", 22)) + { + ret = GLEW_AMD_compressed_ATC_texture; + continue; + } +#endif +#ifdef GL_AMD_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_AMD_conservative_depth; + continue; + } +#endif +#ifdef GL_AMD_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_AMD_debug_output; + continue; + } +#endif +#ifdef GL_AMD_depth_clamp_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) + { + ret = GLEW_AMD_depth_clamp_separate; + continue; + } +#endif +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_framebuffer_sample_positions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sample_positions", 28)) + { + ret = GLEW_AMD_framebuffer_sample_positions; + continue; + } +#endif +#ifdef GL_AMD_gcn_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10)) + { + ret = GLEW_AMD_gcn_shader; + continue; + } +#endif +#ifdef GL_AMD_gpu_shader_half_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_half_float", 21)) + { + ret = GLEW_AMD_gpu_shader_half_float; + continue; + } +#endif +#ifdef GL_AMD_gpu_shader_int16 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int16", 16)) + { + ret = GLEW_AMD_gpu_shader_int16; + continue; + } +#endif +#ifdef GL_AMD_gpu_shader_int64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) + { + ret = GLEW_AMD_gpu_shader_int64; + continue; + } +#endif +#ifdef GL_AMD_interleaved_elements + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) + { + ret = GLEW_AMD_interleaved_elements; + continue; + } +#endif +#ifdef GL_AMD_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_AMD_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_AMD_name_gen_delete + if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) + { + ret = GLEW_AMD_name_gen_delete; + continue; + } +#endif +#ifdef GL_AMD_occlusion_query_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21)) + { + ret = GLEW_AMD_occlusion_query_event; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_pinned_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) + { + ret = GLEW_AMD_pinned_memory; + continue; + } +#endif +#ifdef GL_AMD_program_binary_Z400 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary_Z400", 19)) + { + ret = GLEW_AMD_program_binary_Z400; + continue; + } +#endif +#ifdef GL_AMD_query_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) + { + ret = GLEW_AMD_query_buffer_object; + continue; + } +#endif +#ifdef GL_AMD_sample_positions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) + { + ret = GLEW_AMD_sample_positions; + continue; + } +#endif +#ifdef GL_AMD_seamless_cubemap_per_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) + { + ret = GLEW_AMD_seamless_cubemap_per_texture; + continue; + } +#endif +#ifdef GL_AMD_shader_atomic_counter_ops + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) + { + ret = GLEW_AMD_shader_atomic_counter_ops; + continue; + } +#endif +#ifdef GL_AMD_shader_ballot + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13)) + { + ret = GLEW_AMD_shader_ballot; + continue; + } +#endif +#ifdef GL_AMD_shader_explicit_vertex_parameter + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_explicit_vertex_parameter", 32)) + { + ret = GLEW_AMD_shader_explicit_vertex_parameter; + continue; + } +#endif +#ifdef GL_AMD_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_AMD_shader_stencil_export; + continue; + } +#endif +#ifdef GL_AMD_shader_stencil_value_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27)) + { + ret = GLEW_AMD_shader_stencil_value_export; + continue; + } +#endif +#ifdef GL_AMD_shader_trinary_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) + { + ret = GLEW_AMD_shader_trinary_minmax; + continue; + } +#endif +#ifdef GL_AMD_sparse_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) + { + ret = GLEW_AMD_sparse_texture; + continue; + } +#endif +#ifdef GL_AMD_stencil_operation_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) + { + ret = GLEW_AMD_stencil_operation_extended; + continue; + } +#endif +#ifdef GL_AMD_texture_gather_bias_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather_bias_lod", 23)) + { + ret = GLEW_AMD_texture_gather_bias_lod; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_transform_feedback3_lines_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) + { + ret = GLEW_AMD_transform_feedback3_lines_triangles; + continue; + } +#endif +#ifdef GL_AMD_transform_feedback4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19)) + { + ret = GLEW_AMD_transform_feedback4; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_layer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) + { + ret = GLEW_AMD_vertex_shader_layer; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_viewport_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) + { + ret = GLEW_AMD_vertex_shader_viewport_index; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANDROID_", 8)) + { +#ifdef GL_ANDROID_extension_pack_es31a + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_pack_es31a", 20)) + { + ret = GLEW_ANDROID_extension_pack_es31a; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) + { +#ifdef GL_ANGLE_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_ANGLE_depth_texture; + continue; + } +#endif +#ifdef GL_ANGLE_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_ANGLE_framebuffer_blit; + continue; + } +#endif +#ifdef GL_ANGLE_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_ANGLE_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_ANGLE_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_ANGLE_instanced_arrays; + continue; + } +#endif +#ifdef GL_ANGLE_pack_reverse_row_order + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) + { + ret = GLEW_ANGLE_pack_reverse_row_order; + continue; + } +#endif +#ifdef GL_ANGLE_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) + { + ret = GLEW_ANGLE_program_binary; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt1; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt3; + continue; + } +#endif +#ifdef GL_ANGLE_texture_compression_dxt5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) + { + ret = GLEW_ANGLE_texture_compression_dxt5; + continue; + } +#endif +#ifdef GL_ANGLE_texture_usage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) + { + ret = GLEW_ANGLE_texture_usage; + continue; + } +#endif +#ifdef GL_ANGLE_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_ANGLE_timer_query; + continue; + } +#endif +#ifdef GL_ANGLE_translated_shader_source + if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) + { + ret = GLEW_ANGLE_translated_shader_source; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) + { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif +#ifdef GL_APPLE_client_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) + { + ret = GLEW_APPLE_client_storage; + continue; + } +#endif +#ifdef GL_APPLE_clip_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_distance", 13)) + { + ret = GLEW_APPLE_clip_distance; + continue; + } +#endif +#ifdef GL_APPLE_color_buffer_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_packed_float", 25)) + { + ret = GLEW_APPLE_color_buffer_packed_float; + continue; + } +#endif +#ifdef GL_APPLE_copy_texture_levels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture_levels", 19)) + { + ret = GLEW_APPLE_copy_texture_levels; + continue; + } +#endif +#ifdef GL_APPLE_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_APPLE_element_array; + continue; + } +#endif +#ifdef GL_APPLE_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_APPLE_fence; + continue; + } +#endif +#ifdef GL_APPLE_float_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) + { + ret = GLEW_APPLE_float_pixels; + continue; + } +#endif +#ifdef GL_APPLE_flush_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) + { + ret = GLEW_APPLE_flush_buffer_range; + continue; + } +#endif +#ifdef GL_APPLE_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_APPLE_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif +#ifdef GL_APPLE_pixel_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) + { + ret = GLEW_APPLE_pixel_buffer; + continue; + } +#endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif +#ifdef GL_APPLE_specular_vector + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) + { + ret = GLEW_APPLE_specular_vector; + continue; + } +#endif +#ifdef GL_APPLE_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_APPLE_sync; + continue; + } +#endif +#ifdef GL_APPLE_texture_2D_limited_npot + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_2D_limited_npot", 23)) + { + ret = GLEW_APPLE_texture_2D_limited_npot; + continue; + } +#endif +#ifdef GL_APPLE_texture_format_BGRA8888 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_format_BGRA8888", 23)) + { + ret = GLEW_APPLE_texture_format_BGRA8888; + continue; + } +#endif +#ifdef GL_APPLE_texture_max_level + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_max_level", 17)) + { + ret = GLEW_APPLE_texture_max_level; + continue; + } +#endif +#ifdef GL_APPLE_texture_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_packed_float", 20)) + { + ret = GLEW_APPLE_texture_packed_float; + continue; + } +#endif +#ifdef GL_APPLE_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_APPLE_texture_range; + continue; + } +#endif +#ifdef GL_APPLE_transform_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) + { + ret = GLEW_APPLE_transform_hint; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_APPLE_vertex_array_object; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_APPLE_vertex_array_range; + continue; + } +#endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif +#ifdef GL_APPLE_ycbcr_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) + { + ret = GLEW_APPLE_ycbcr_422; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GL_ARB_ES2_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) + { + ret = GLEW_ARB_ES2_compatibility; + continue; + } +#endif +#ifdef GL_ARB_ES3_1_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19)) + { + ret = GLEW_ARB_ES3_1_compatibility; + continue; + } +#endif +#ifdef GL_ARB_ES3_2_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_2_compatibility", 19)) + { + ret = GLEW_ARB_ES3_2_compatibility; + continue; + } +#endif +#ifdef GL_ARB_ES3_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) + { + ret = GLEW_ARB_ES3_compatibility; + continue; + } +#endif +#ifdef GL_ARB_arrays_of_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) + { + ret = GLEW_ARB_arrays_of_arrays; + continue; + } +#endif +#ifdef GL_ARB_base_instance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) + { + ret = GLEW_ARB_base_instance; + continue; + } +#endif +#ifdef GL_ARB_bindless_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) + { + ret = GLEW_ARB_bindless_texture; + continue; + } +#endif +#ifdef GL_ARB_blend_func_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) + { + ret = GLEW_ARB_blend_func_extended; + continue; + } +#endif +#ifdef GL_ARB_buffer_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) + { + ret = GLEW_ARB_buffer_storage; + continue; + } +#endif +#ifdef GL_ARB_cl_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) + { + ret = GLEW_ARB_cl_event; + continue; + } +#endif +#ifdef GL_ARB_clear_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) + { + ret = GLEW_ARB_clear_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_clear_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) + { + ret = GLEW_ARB_clear_texture; + continue; + } +#endif +#ifdef GL_ARB_clip_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12)) + { + ret = GLEW_ARB_clip_control; + continue; + } +#endif +#ifdef GL_ARB_color_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) + { + ret = GLEW_ARB_color_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_compressed_texture_pixel_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) + { + ret = GLEW_ARB_compressed_texture_pixel_storage; + continue; + } +#endif +#ifdef GL_ARB_compute_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) + { + ret = GLEW_ARB_compute_shader; + continue; + } +#endif +#ifdef GL_ARB_compute_variable_group_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) + { + ret = GLEW_ARB_compute_variable_group_size; + continue; + } +#endif +#ifdef GL_ARB_conditional_render_inverted + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27)) + { + ret = GLEW_ARB_conditional_render_inverted; + continue; + } +#endif +#ifdef GL_ARB_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_ARB_conservative_depth; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif +#ifdef GL_ARB_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_ARB_copy_image; + continue; + } +#endif +#ifdef GL_ARB_cull_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13)) + { + ret = GLEW_ARB_cull_distance; + continue; + } +#endif +#ifdef GL_ARB_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_ARB_debug_output; + continue; + } +#endif +#ifdef GL_ARB_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_ARB_depth_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif +#ifdef GL_ARB_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_ARB_depth_texture; + continue; + } +#endif +#ifdef GL_ARB_derivative_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18)) + { + ret = GLEW_ARB_derivative_control; + continue; + } +#endif +#ifdef GL_ARB_direct_state_access + if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) + { + ret = GLEW_ARB_direct_state_access; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ARB_draw_buffers; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif +#ifdef GL_ARB_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) + { + ret = GLEW_ARB_draw_indirect; + continue; + } +#endif +#ifdef GL_ARB_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_ARB_draw_instanced; + continue; + } +#endif +#ifdef GL_ARB_enhanced_layouts + if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) + { + ret = GLEW_ARB_enhanced_layouts; + continue; + } +#endif +#ifdef GL_ARB_explicit_attrib_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) + { + ret = GLEW_ARB_explicit_attrib_location; + continue; + } +#endif +#ifdef GL_ARB_explicit_uniform_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) + { + ret = GLEW_ARB_explicit_uniform_location; + continue; + } +#endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif +#ifdef GL_ARB_fragment_layer_viewport + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) + { + ret = GLEW_ARB_fragment_layer_viewport; + continue; + } +#endif +#ifdef GL_ARB_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_ARB_fragment_program; + continue; + } +#endif +#ifdef GL_ARB_fragment_program_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) + { + ret = GLEW_ARB_fragment_program_shadow; + continue; + } +#endif +#ifdef GL_ARB_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ARB_fragment_shader; + continue; + } +#endif +#ifdef GL_ARB_fragment_shader_interlock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25)) + { + ret = GLEW_ARB_fragment_shader_interlock; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_no_attachments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) + { + ret = GLEW_ARB_framebuffer_no_attachments; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_ARB_framebuffer_object; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_ARB_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_ARB_geometry_shader4; + continue; + } +#endif +#ifdef GL_ARB_get_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) + { + ret = GLEW_ARB_get_program_binary; + continue; + } +#endif +#ifdef GL_ARB_get_texture_sub_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21)) + { + ret = GLEW_ARB_get_texture_sub_image; + continue; + } +#endif +#ifdef GL_ARB_gl_spirv + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_spirv", 8)) + { + ret = GLEW_ARB_gl_spirv; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_ARB_gpu_shader5; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) + { + ret = GLEW_ARB_gpu_shader_fp64; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader_int64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) + { + ret = GLEW_ARB_gpu_shader_int64; + continue; + } +#endif +#ifdef GL_ARB_half_float_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) + { + ret = GLEW_ARB_half_float_pixel; + continue; + } +#endif +#ifdef GL_ARB_half_float_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) + { + ret = GLEW_ARB_half_float_vertex; + continue; + } +#endif +#ifdef GL_ARB_imaging + if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) + { + ret = GLEW_ARB_imaging; + continue; + } +#endif +#ifdef GL_ARB_indirect_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) + { + ret = GLEW_ARB_indirect_parameters; + continue; + } +#endif +#ifdef GL_ARB_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_ARB_instanced_arrays; + continue; + } +#endif +#ifdef GL_ARB_internalformat_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) + { + ret = GLEW_ARB_internalformat_query; + continue; + } +#endif +#ifdef GL_ARB_internalformat_query2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) + { + ret = GLEW_ARB_internalformat_query2; + continue; + } +#endif +#ifdef GL_ARB_invalidate_subdata + if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) + { + ret = GLEW_ARB_invalidate_subdata; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_alignment + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) + { + ret = GLEW_ARB_map_buffer_alignment; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) + { + ret = GLEW_ARB_map_buffer_range; + continue; + } +#endif +#ifdef GL_ARB_matrix_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) + { + ret = GLEW_ARB_matrix_palette; + continue; + } +#endif +#ifdef GL_ARB_multi_bind + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) + { + ret = GLEW_ARB_multi_bind; + continue; + } +#endif +#ifdef GL_ARB_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_ARB_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_ARB_multisample; + continue; + } +#endif +#ifdef GL_ARB_multitexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) + { + ret = GLEW_ARB_multitexture; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_ARB_occlusion_query; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) + { + ret = GLEW_ARB_occlusion_query2; + continue; + } +#endif +#ifdef GL_ARB_parallel_shader_compile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23)) + { + ret = GLEW_ARB_parallel_shader_compile; + continue; + } +#endif +#ifdef GL_ARB_pipeline_statistics_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25)) + { + ret = GLEW_ARB_pipeline_statistics_query; + continue; + } +#endif +#ifdef GL_ARB_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_ARB_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_ARB_point_parameters; + continue; + } +#endif +#ifdef GL_ARB_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_ARB_point_sprite; + continue; + } +#endif +#ifdef GL_ARB_polygon_offset_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20)) + { + ret = GLEW_ARB_polygon_offset_clamp; + continue; + } +#endif +#ifdef GL_ARB_post_depth_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19)) + { + ret = GLEW_ARB_post_depth_coverage; + continue; + } +#endif +#ifdef GL_ARB_program_interface_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) + { + ret = GLEW_ARB_program_interface_query; + continue; + } +#endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_query_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) + { + ret = GLEW_ARB_query_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_robust_buffer_access_behavior + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) + { + ret = GLEW_ARB_robust_buffer_access_behavior; + continue; + } +#endif +#ifdef GL_ARB_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) + { + ret = GLEW_ARB_robustness; + continue; + } +#endif +#ifdef GL_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = GLEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef GL_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = GLEW_ARB_robustness_share_group_isolation; + continue; + } +#endif +#ifdef GL_ARB_sample_locations + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16)) + { + ret = GLEW_ARB_sample_locations; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_sampler_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) + { + ret = GLEW_ARB_sampler_objects; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif +#ifdef GL_ARB_seamless_cubemap_per_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) + { + ret = GLEW_ARB_seamless_cubemap_per_texture; + continue; + } +#endif +#ifdef GL_ARB_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_ARB_separate_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_atomic_counter_ops + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) + { + ret = GLEW_ARB_shader_atomic_counter_ops; + continue; + } +#endif +#ifdef GL_ARB_shader_atomic_counters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) + { + ret = GLEW_ARB_shader_atomic_counters; + continue; + } +#endif +#ifdef GL_ARB_shader_ballot + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13)) + { + ret = GLEW_ARB_shader_ballot; + continue; + } +#endif +#ifdef GL_ARB_shader_bit_encoding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) + { + ret = GLEW_ARB_shader_bit_encoding; + continue; + } +#endif +#ifdef GL_ARB_shader_clock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12)) + { + ret = GLEW_ARB_shader_clock; + continue; + } +#endif +#ifdef GL_ARB_shader_draw_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) + { + ret = GLEW_ARB_shader_draw_parameters; + continue; + } +#endif +#ifdef GL_ARB_shader_group_vote + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) + { + ret = GLEW_ARB_shader_group_vote; + continue; + } +#endif +#ifdef GL_ARB_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_ARB_shader_image_load_store; + continue; + } +#endif +#ifdef GL_ARB_shader_image_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) + { + ret = GLEW_ARB_shader_image_size; + continue; + } +#endif +#ifdef GL_ARB_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) + { + ret = GLEW_ARB_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_precision + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) + { + ret = GLEW_ARB_shader_precision; + continue; + } +#endif +#ifdef GL_ARB_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_ARB_shader_stencil_export; + continue; + } +#endif +#ifdef GL_ARB_shader_storage_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) + { + ret = GLEW_ARB_shader_storage_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_shader_subroutine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) + { + ret = GLEW_ARB_shader_subroutine; + continue; + } +#endif +#ifdef GL_ARB_shader_texture_image_samples + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28)) + { + ret = GLEW_ARB_shader_texture_image_samples; + continue; + } +#endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ARB_shader_viewport_layer_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_viewport_layer_array", 27)) + { + ret = GLEW_ARB_shader_viewport_layer_array; + continue; + } +#endif +#ifdef GL_ARB_shading_language_100 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) + { + ret = GLEW_ARB_shading_language_100; + continue; + } +#endif +#ifdef GL_ARB_shading_language_420pack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) + { + ret = GLEW_ARB_shading_language_420pack; + continue; + } +#endif +#ifdef GL_ARB_shading_language_include + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) + { + ret = GLEW_ARB_shading_language_include; + continue; + } +#endif +#ifdef GL_ARB_shading_language_packing + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) + { + ret = GLEW_ARB_shading_language_packing; + continue; + } +#endif +#ifdef GL_ARB_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_ARB_shadow; + continue; + } +#endif +#ifdef GL_ARB_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_ARB_shadow_ambient; + continue; + } +#endif +#ifdef GL_ARB_sparse_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13)) + { + ret = GLEW_ARB_sparse_buffer; + continue; + } +#endif +#ifdef GL_ARB_sparse_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) + { + ret = GLEW_ARB_sparse_texture; + continue; + } +#endif +#ifdef GL_ARB_sparse_texture2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15)) + { + ret = GLEW_ARB_sparse_texture2; + continue; + } +#endif +#ifdef GL_ARB_sparse_texture_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture_clamp", 20)) + { + ret = GLEW_ARB_sparse_texture_clamp; + continue; + } +#endif +#ifdef GL_ARB_spirv_extensions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"spirv_extensions", 16)) + { + ret = GLEW_ARB_spirv_extensions; + continue; + } +#endif +#ifdef GL_ARB_stencil_texturing + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) + { + ret = GLEW_ARB_stencil_texturing; + continue; + } +#endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif +#ifdef GL_ARB_tessellation_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) + { + ret = GLEW_ARB_tessellation_shader; + continue; + } +#endif +#ifdef GL_ARB_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_ARB_texture_barrier; + continue; + } +#endif +#ifdef GL_ARB_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_ARB_texture_border_clamp; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_ARB_texture_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object_rgb32 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) + { + ret = GLEW_ARB_texture_buffer_object_rgb32; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) + { + ret = GLEW_ARB_texture_buffer_range; + continue; + } +#endif +#ifdef GL_ARB_texture_compression + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) + { + ret = GLEW_ARB_texture_compression; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_bptc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) + { + ret = GLEW_ARB_texture_compression_bptc; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_ARB_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_ARB_texture_cube_map; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif +#ifdef GL_ARB_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_ARB_texture_env_add; + continue; + } +#endif +#ifdef GL_ARB_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_ARB_texture_env_combine; + continue; + } +#endif +#ifdef GL_ARB_texture_env_crossbar + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) + { + ret = GLEW_ARB_texture_env_crossbar; + continue; + } +#endif +#ifdef GL_ARB_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_ARB_texture_env_dot3; + continue; + } +#endif +#ifdef GL_ARB_texture_filter_anisotropic + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) + { + ret = GLEW_ARB_texture_filter_anisotropic; + continue; + } +#endif +#ifdef GL_ARB_texture_filter_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21)) + { + ret = GLEW_ARB_texture_filter_minmax; + continue; + } +#endif +#ifdef GL_ARB_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ARB_texture_float; + continue; + } +#endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif +#ifdef GL_ARB_texture_mirror_clamp_to_edge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) + { + ret = GLEW_ARB_texture_mirror_clamp_to_edge; + continue; + } +#endif +#ifdef GL_ARB_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_ARB_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif +#ifdef GL_ARB_texture_non_power_of_two + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) + { + ret = GLEW_ARB_texture_non_power_of_two; + continue; + } +#endif +#ifdef GL_ARB_texture_query_levels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) + { + ret = GLEW_ARB_texture_query_levels; + continue; + } +#endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif +#ifdef GL_ARB_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_ARB_texture_rectangle; + continue; + } +#endif +#ifdef GL_ARB_texture_rg + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) + { + ret = GLEW_ARB_texture_rg; + continue; + } +#endif +#ifdef GL_ARB_texture_rgb10_a2ui + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) + { + ret = GLEW_ARB_texture_rgb10_a2ui; + continue; + } +#endif +#ifdef GL_ARB_texture_stencil8 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) + { + ret = GLEW_ARB_texture_stencil8; + continue; + } +#endif +#ifdef GL_ARB_texture_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) + { + ret = GLEW_ARB_texture_storage; + continue; + } +#endif +#ifdef GL_ARB_texture_storage_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) + { + ret = GLEW_ARB_texture_storage_multisample; + continue; + } +#endif +#ifdef GL_ARB_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_ARB_texture_swizzle; + continue; + } +#endif +#ifdef GL_ARB_texture_view + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) + { + ret = GLEW_ARB_texture_view; + continue; + } +#endif +#ifdef GL_ARB_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_ARB_timer_query; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_ARB_transform_feedback2; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) + { + ret = GLEW_ARB_transform_feedback3; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) + { + ret = GLEW_ARB_transform_feedback_instanced; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback_overflow_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33)) + { + ret = GLEW_ARB_transform_feedback_overflow_query; + continue; + } +#endif +#ifdef GL_ARB_transpose_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) + { + ret = GLEW_ARB_transpose_matrix; + continue; + } +#endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ARB_vertex_array_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_ARB_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_ARB_vertex_attrib_binding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) + { + ret = GLEW_ARB_vertex_attrib_binding; + continue; + } +#endif +#ifdef GL_ARB_vertex_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) + { + ret = GLEW_ARB_vertex_blend; + continue; + } +#endif +#ifdef GL_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLEW_ARB_vertex_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_ARB_vertex_program; + continue; + } +#endif +#ifdef GL_ARB_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_ARB_vertex_shader; + continue; + } +#endif +#ifdef GL_ARB_vertex_type_10f_11f_11f_rev + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) + { + ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; + continue; + } +#endif +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) + { + ret = GLEW_ARB_vertex_type_2_10_10_10_rev; + continue; + } +#endif +#ifdef GL_ARB_viewport_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) + { + ret = GLEW_ARB_viewport_array; + continue; + } +#endif +#ifdef GL_ARB_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_ARB_window_pos; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARM_", 4)) + { +#ifdef GL_ARM_mali_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mali_program_binary", 19)) + { + ret = GLEW_ARM_mali_program_binary; + continue; + } +#endif +#ifdef GL_ARM_mali_shader_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mali_shader_binary", 18)) + { + ret = GLEW_ARM_mali_shader_binary; + continue; + } +#endif +#ifdef GL_ARM_rgba8 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgba8", 5)) + { + ret = GLEW_ARM_rgba8; + continue; + } +#endif +#ifdef GL_ARM_shader_framebuffer_fetch + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_framebuffer_fetch", 24)) + { + ret = GLEW_ARM_shader_framebuffer_fetch; + continue; + } +#endif +#ifdef GL_ARM_shader_framebuffer_fetch_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_framebuffer_fetch_depth_stencil", 38)) + { + ret = GLEW_ARM_shader_framebuffer_fetch_depth_stencil; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) + { +#ifdef GL_ATIX_point_sprites + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) + { + ret = GLEW_ATIX_point_sprites; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATIX_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_route + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) + { + ret = GLEW_ATIX_texture_env_route; + continue; + } +#endif +#ifdef GL_ATIX_vertex_shader_output_point_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) + { + ret = GLEW_ATIX_vertex_shader_output_point_size; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GL_ATI_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ATI_draw_buffers; + continue; + } +#endif +#ifdef GL_ATI_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_ATI_element_array; + continue; + } +#endif +#ifdef GL_ATI_envmap_bumpmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) + { + ret = GLEW_ATI_envmap_bumpmap; + continue; + } +#endif +#ifdef GL_ATI_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ATI_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_map_object_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) + { + ret = GLEW_ATI_map_object_buffer; + continue; + } +#endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif +#ifdef GL_ATI_pn_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) + { + ret = GLEW_ATI_pn_triangles; + continue; + } +#endif +#ifdef GL_ATI_separate_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) + { + ret = GLEW_ATI_separate_stencil; + continue; + } +#endif +#ifdef GL_ATI_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ATI_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ATI_text_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) + { + ret = GLEW_ATI_text_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_texture_compression_3dc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) + { + ret = GLEW_ATI_texture_compression_3dc; + continue; + } +#endif +#ifdef GL_ATI_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATI_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATI_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ATI_texture_float; + continue; + } +#endif +#ifdef GL_ATI_texture_mirror_once + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) + { + ret = GLEW_ATI_texture_mirror_once; + continue; + } +#endif +#ifdef GL_ATI_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ATI_vertex_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_attrib_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) + { + ret = GLEW_ATI_vertex_attrib_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_streams + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) + { + ret = GLEW_ATI_vertex_streams; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EGL_", 4)) + { +#ifdef GL_EGL_KHR_context_flush_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"KHR_context_flush_control", 25)) + { + ret = GLEW_EGL_KHR_context_flush_control; + continue; + } +#endif +#ifdef GL_EGL_NV_robustness_video_memory_purge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"NV_robustness_video_memory_purge", 32)) + { + ret = GLEW_EGL_NV_robustness_video_memory_purge; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GL_EXT_422_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) + { + ret = GLEW_EXT_422_pixels; + continue; + } +#endif +#ifdef GL_EXT_Cg_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) + { + ret = GLEW_EXT_Cg_shader; + continue; + } +#endif +#ifdef GL_EXT_EGL_image_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"EGL_image_array", 15)) + { + ret = GLEW_EXT_EGL_image_array; + continue; + } +#endif +#ifdef GL_EXT_YUV_target + if (_glewStrSame3(&pos, &len, (const GLubyte*)"YUV_target", 10)) + { + ret = GLEW_EXT_YUV_target; + continue; + } +#endif +#ifdef GL_EXT_abgr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) + { + ret = GLEW_EXT_abgr; + continue; + } +#endif +#ifdef GL_EXT_base_instance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) + { + ret = GLEW_EXT_base_instance; + continue; + } +#endif +#ifdef GL_EXT_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) + { + ret = GLEW_EXT_bgra; + continue; + } +#endif +#ifdef GL_EXT_bindable_uniform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) + { + ret = GLEW_EXT_bindable_uniform; + continue; + } +#endif +#ifdef GL_EXT_blend_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) + { + ret = GLEW_EXT_blend_color; + continue; + } +#endif +#ifdef GL_EXT_blend_equation_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) + { + ret = GLEW_EXT_blend_equation_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_func_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) + { + ret = GLEW_EXT_blend_func_extended; + continue; + } +#endif +#ifdef GL_EXT_blend_func_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) + { + ret = GLEW_EXT_blend_func_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_logic_op + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) + { + ret = GLEW_EXT_blend_logic_op; + continue; + } +#endif +#ifdef GL_EXT_blend_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) + { + ret = GLEW_EXT_blend_minmax; + continue; + } +#endif +#ifdef GL_EXT_blend_subtract + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) + { + ret = GLEW_EXT_blend_subtract; + continue; + } +#endif +#ifdef GL_EXT_buffer_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) + { + ret = GLEW_EXT_buffer_storage; + continue; + } +#endif +#ifdef GL_EXT_clear_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) + { + ret = GLEW_EXT_clear_texture; + continue; + } +#endif +#ifdef GL_EXT_clip_cull_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_cull_distance", 18)) + { + ret = GLEW_EXT_clip_cull_distance; + continue; + } +#endif +#ifdef GL_EXT_clip_volume_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) + { + ret = GLEW_EXT_clip_volume_hint; + continue; + } +#endif +#ifdef GL_EXT_cmyka + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) + { + ret = GLEW_EXT_cmyka; + continue; + } +#endif +#ifdef GL_EXT_color_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) + { + ret = GLEW_EXT_color_buffer_float; + continue; + } +#endif +#ifdef GL_EXT_color_buffer_half_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_half_float", 23)) + { + ret = GLEW_EXT_color_buffer_half_float; + continue; + } +#endif +#ifdef GL_EXT_color_subtable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) + { + ret = GLEW_EXT_color_subtable; + continue; + } +#endif +#ifdef GL_EXT_compiled_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) + { + ret = GLEW_EXT_compiled_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_compressed_ETC1_RGB8_sub_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_ETC1_RGB8_sub_texture", 32)) + { + ret = GLEW_EXT_compressed_ETC1_RGB8_sub_texture; + continue; + } +#endif +#ifdef GL_EXT_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_EXT_conservative_depth; + continue; + } +#endif +#ifdef GL_EXT_convolution + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) + { + ret = GLEW_EXT_convolution; + continue; + } +#endif +#ifdef GL_EXT_coordinate_frame + if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) + { + ret = GLEW_EXT_coordinate_frame; + continue; + } +#endif +#ifdef GL_EXT_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_EXT_copy_image; + continue; + } +#endif +#ifdef GL_EXT_copy_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) + { + ret = GLEW_EXT_copy_texture; + continue; + } +#endif +#ifdef GL_EXT_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_EXT_cull_vertex; + continue; + } +#endif +#ifdef GL_EXT_debug_label + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11)) + { + ret = GLEW_EXT_debug_label; + continue; + } +#endif +#ifdef GL_EXT_debug_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) + { + ret = GLEW_EXT_debug_marker; + continue; + } +#endif +#ifdef GL_EXT_depth_bounds_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) + { + ret = GLEW_EXT_depth_bounds_test; + continue; + } +#endif +#ifdef GL_EXT_direct_state_access + if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) + { + ret = GLEW_EXT_direct_state_access; + continue; + } +#endif +#ifdef GL_EXT_discard_framebuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"discard_framebuffer", 19)) + { + ret = GLEW_EXT_discard_framebuffer; + continue; + } +#endif +#ifdef GL_EXT_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_EXT_draw_buffers; + continue; + } +#endif +#ifdef GL_EXT_draw_buffers2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) + { + ret = GLEW_EXT_draw_buffers2; + continue; + } +#endif +#ifdef GL_EXT_draw_buffers_indexed + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_indexed", 20)) + { + ret = GLEW_EXT_draw_buffers_indexed; + continue; + } +#endif +#ifdef GL_EXT_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_EXT_draw_elements_base_vertex; + continue; + } +#endif +#ifdef GL_EXT_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_EXT_draw_instanced; + continue; + } +#endif +#ifdef GL_EXT_draw_range_elements + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) + { + ret = GLEW_EXT_draw_range_elements; + continue; + } +#endif +#ifdef GL_EXT_external_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"external_buffer", 15)) + { + ret = GLEW_EXT_external_buffer; + continue; + } +#endif +#ifdef GL_EXT_float_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_blend", 11)) + { + ret = GLEW_EXT_float_blend; + continue; + } +#endif +#ifdef GL_EXT_fog_coord + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) + { + ret = GLEW_EXT_fog_coord; + continue; + } +#endif +#ifdef GL_EXT_frag_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"frag_depth", 10)) + { + ret = GLEW_EXT_frag_depth; + continue; + } +#endif +#ifdef GL_EXT_fragment_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) + { + ret = GLEW_EXT_fragment_lighting; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_EXT_framebuffer_blit; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_EXT_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) + { + ret = GLEW_EXT_framebuffer_multisample_blit_scaled; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_EXT_framebuffer_object; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_EXT_geometry_point_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_point_size", 19)) + { + ret = GLEW_EXT_geometry_point_size; + continue; + } +#endif +#ifdef GL_EXT_geometry_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader", 15)) + { + ret = GLEW_EXT_geometry_shader; + continue; + } +#endif +#ifdef GL_EXT_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_EXT_geometry_shader4; + continue; + } +#endif +#ifdef GL_EXT_gpu_program_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) + { + ret = GLEW_EXT_gpu_program_parameters; + continue; + } +#endif +#ifdef GL_EXT_gpu_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) + { + ret = GLEW_EXT_gpu_shader4; + continue; + } +#endif +#ifdef GL_EXT_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_EXT_gpu_shader5; + continue; + } +#endif +#ifdef GL_EXT_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) + { + ret = GLEW_EXT_histogram; + continue; + } +#endif +#ifdef GL_EXT_index_array_formats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) + { + ret = GLEW_EXT_index_array_formats; + continue; + } +#endif +#ifdef GL_EXT_index_func + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) + { + ret = GLEW_EXT_index_func; + continue; + } +#endif +#ifdef GL_EXT_index_material + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) + { + ret = GLEW_EXT_index_material; + continue; + } +#endif +#ifdef GL_EXT_index_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) + { + ret = GLEW_EXT_index_texture; + continue; + } +#endif +#ifdef GL_EXT_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_EXT_instanced_arrays; + continue; + } +#endif +#ifdef GL_EXT_light_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) + { + ret = GLEW_EXT_light_texture; + continue; + } +#endif +#ifdef GL_EXT_map_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) + { + ret = GLEW_EXT_map_buffer_range; + continue; + } +#endif +#ifdef GL_EXT_memory_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"memory_object", 13)) + { + ret = GLEW_EXT_memory_object; + continue; + } +#endif +#ifdef GL_EXT_memory_object_fd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"memory_object_fd", 16)) + { + ret = GLEW_EXT_memory_object_fd; + continue; + } +#endif +#ifdef GL_EXT_memory_object_win32 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"memory_object_win32", 19)) + { + ret = GLEW_EXT_memory_object_win32; + continue; + } +#endif +#ifdef GL_EXT_misc_attribute + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) + { + ret = GLEW_EXT_misc_attribute; + continue; + } +#endif +#ifdef GL_EXT_multi_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) + { + ret = GLEW_EXT_multi_draw_arrays; + continue; + } +#endif +#ifdef GL_EXT_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_EXT_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_EXT_multiple_textures + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiple_textures", 17)) + { + ret = GLEW_EXT_multiple_textures; + continue; + } +#endif +#ifdef GL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_EXT_multisample; + continue; + } +#endif +#ifdef GL_EXT_multisample_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_compatibility", 25)) + { + ret = GLEW_EXT_multisample_compatibility; + continue; + } +#endif +#ifdef GL_EXT_multisampled_render_to_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisampled_render_to_texture", 30)) + { + ret = GLEW_EXT_multisampled_render_to_texture; + continue; + } +#endif +#ifdef GL_EXT_multisampled_render_to_texture2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisampled_render_to_texture2", 31)) + { + ret = GLEW_EXT_multisampled_render_to_texture2; + continue; + } +#endif +#ifdef GL_EXT_multiview_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview_draw_buffers", 22)) + { + ret = GLEW_EXT_multiview_draw_buffers; + continue; + } +#endif +#ifdef GL_EXT_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_EXT_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_EXT_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) + { + ret = GLEW_EXT_packed_float; + continue; + } +#endif +#ifdef GL_EXT_packed_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) + { + ret = GLEW_EXT_packed_pixels; + continue; + } +#endif +#ifdef GL_EXT_paletted_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) + { + ret = GLEW_EXT_paletted_texture; + continue; + } +#endif +#ifdef GL_EXT_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_EXT_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) + { + ret = GLEW_EXT_pixel_transform; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) + { + ret = GLEW_EXT_pixel_transform_color_table; + continue; + } +#endif +#ifdef GL_EXT_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_EXT_point_parameters; + continue; + } +#endif +#ifdef GL_EXT_polygon_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) + { + ret = GLEW_EXT_polygon_offset; + continue; + } +#endif +#ifdef GL_EXT_polygon_offset_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20)) + { + ret = GLEW_EXT_polygon_offset_clamp; + continue; + } +#endif +#ifdef GL_EXT_post_depth_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19)) + { + ret = GLEW_EXT_post_depth_coverage; + continue; + } +#endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif +#ifdef GL_EXT_pvrtc_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pvrtc_sRGB", 10)) + { + ret = GLEW_EXT_pvrtc_sRGB; + continue; + } +#endif +#ifdef GL_EXT_raster_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18)) + { + ret = GLEW_EXT_raster_multisample; + continue; + } +#endif +#ifdef GL_EXT_read_format_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format_bgra", 16)) + { + ret = GLEW_EXT_read_format_bgra; + continue; + } +#endif +#ifdef GL_EXT_render_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_snorm", 12)) + { + ret = GLEW_EXT_render_snorm; + continue; + } +#endif +#ifdef GL_EXT_rescale_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) + { + ret = GLEW_EXT_rescale_normal; + continue; + } +#endif +#ifdef GL_EXT_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sRGB", 4)) + { + ret = GLEW_EXT_sRGB; + continue; + } +#endif +#ifdef GL_EXT_sRGB_write_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sRGB_write_control", 18)) + { + ret = GLEW_EXT_sRGB_write_control; + continue; + } +#endif +#ifdef GL_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GL_EXT_secondary_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) + { + ret = GLEW_EXT_secondary_color; + continue; + } +#endif +#ifdef GL_EXT_semaphore + if (_glewStrSame3(&pos, &len, (const GLubyte*)"semaphore", 9)) + { + ret = GLEW_EXT_semaphore; + continue; + } +#endif +#ifdef GL_EXT_semaphore_fd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"semaphore_fd", 12)) + { + ret = GLEW_EXT_semaphore_fd; + continue; + } +#endif +#ifdef GL_EXT_semaphore_win32 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"semaphore_win32", 15)) + { + ret = GLEW_EXT_semaphore_win32; + continue; + } +#endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif +#ifdef GL_EXT_separate_specular_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) + { + ret = GLEW_EXT_separate_specular_color; + continue; + } +#endif +#ifdef GL_EXT_shader_framebuffer_fetch + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_framebuffer_fetch", 24)) + { + ret = GLEW_EXT_shader_framebuffer_fetch; + continue; + } +#endif +#ifdef GL_EXT_shader_group_vote + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) + { + ret = GLEW_EXT_shader_group_vote; + continue; + } +#endif +#ifdef GL_EXT_shader_image_load_formatted + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27)) + { + ret = GLEW_EXT_shader_image_load_formatted; + continue; + } +#endif +#ifdef GL_EXT_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_EXT_shader_image_load_store; + continue; + } +#endif +#ifdef GL_EXT_shader_implicit_conversions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_implicit_conversions", 27)) + { + ret = GLEW_EXT_shader_implicit_conversions; + continue; + } +#endif +#ifdef GL_EXT_shader_integer_mix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18)) + { + ret = GLEW_EXT_shader_integer_mix; + continue; + } +#endif +#ifdef GL_EXT_shader_io_blocks + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_io_blocks", 16)) + { + ret = GLEW_EXT_shader_io_blocks; + continue; + } +#endif +#ifdef GL_EXT_shader_non_constant_global_initializers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_non_constant_global_initializers", 39)) + { + ret = GLEW_EXT_shader_non_constant_global_initializers; + continue; + } +#endif +#ifdef GL_EXT_shader_pixel_local_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_pixel_local_storage", 26)) + { + ret = GLEW_EXT_shader_pixel_local_storage; + continue; + } +#endif +#ifdef GL_EXT_shader_pixel_local_storage2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_pixel_local_storage2", 27)) + { + ret = GLEW_EXT_shader_pixel_local_storage2; + continue; + } +#endif +#ifdef GL_EXT_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_EXT_shader_texture_lod; + continue; + } +#endif +#ifdef GL_EXT_shadow_funcs + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) + { + ret = GLEW_EXT_shadow_funcs; + continue; + } +#endif +#ifdef GL_EXT_shadow_samplers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_samplers", 15)) + { + ret = GLEW_EXT_shadow_samplers; + continue; + } +#endif +#ifdef GL_EXT_shared_texture_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) + { + ret = GLEW_EXT_shared_texture_palette; + continue; + } +#endif +#ifdef GL_EXT_sparse_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) + { + ret = GLEW_EXT_sparse_texture; + continue; + } +#endif +#ifdef GL_EXT_sparse_texture2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15)) + { + ret = GLEW_EXT_sparse_texture2; + continue; + } +#endif +#ifdef GL_EXT_stencil_clear_tag + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) + { + ret = GLEW_EXT_stencil_clear_tag; + continue; + } +#endif +#ifdef GL_EXT_stencil_two_side + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) + { + ret = GLEW_EXT_stencil_two_side; + continue; + } +#endif +#ifdef GL_EXT_stencil_wrap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) + { + ret = GLEW_EXT_stencil_wrap; + continue; + } +#endif +#ifdef GL_EXT_subtexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) + { + ret = GLEW_EXT_subtexture; + continue; + } +#endif +#ifdef GL_EXT_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) + { + ret = GLEW_EXT_texture; + continue; + } +#endif +#ifdef GL_EXT_texture3D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) + { + ret = GLEW_EXT_texture3D; + continue; + } +#endif +#ifdef GL_EXT_texture_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) + { + ret = GLEW_EXT_texture_array; + continue; + } +#endif +#ifdef GL_EXT_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_EXT_texture_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_decode_mode", 36)) + { + ret = GLEW_EXT_texture_compression_astc_decode_mode; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_astc_decode_mode_rgb9e5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_decode_mode_rgb9e5", 43)) + { + ret = GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_bptc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) + { + ret = GLEW_EXT_texture_compression_bptc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_dxt1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) + { + ret = GLEW_EXT_texture_compression_dxt1; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_latc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) + { + ret = GLEW_EXT_texture_compression_latc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_EXT_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) + { + ret = GLEW_EXT_texture_compression_s3tc; + continue; + } +#endif +#ifdef GL_EXT_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_EXT_texture_cube_map; + continue; + } +#endif +#ifdef GL_EXT_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_EXT_texture_cube_map_array; + continue; + } +#endif +#ifdef GL_EXT_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_EXT_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) + { + ret = GLEW_EXT_texture_env; + continue; + } +#endif +#ifdef GL_EXT_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_EXT_texture_env_add; + continue; + } +#endif +#ifdef GL_EXT_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_EXT_texture_env_combine; + continue; + } +#endif +#ifdef GL_EXT_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_EXT_texture_env_dot3; + continue; + } +#endif +#ifdef GL_EXT_texture_filter_anisotropic + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) + { + ret = GLEW_EXT_texture_filter_anisotropic; + continue; + } +#endif +#ifdef GL_EXT_texture_filter_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21)) + { + ret = GLEW_EXT_texture_filter_minmax; + continue; + } +#endif +#ifdef GL_EXT_texture_format_BGRA8888 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_format_BGRA8888", 23)) + { + ret = GLEW_EXT_texture_format_BGRA8888; + continue; + } +#endif +#ifdef GL_EXT_texture_integer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) + { + ret = GLEW_EXT_texture_integer; + continue; + } +#endif +#ifdef GL_EXT_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_EXT_texture_lod_bias; + continue; + } +#endif +#ifdef GL_EXT_texture_mirror_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) + { + ret = GLEW_EXT_texture_mirror_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_norm16 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_norm16", 14)) + { + ret = GLEW_EXT_texture_norm16; + continue; + } +#endif +#ifdef GL_EXT_texture_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) + { + ret = GLEW_EXT_texture_object; + continue; + } +#endif +#ifdef GL_EXT_texture_perturb_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) + { + ret = GLEW_EXT_texture_perturb_normal; + continue; + } +#endif +#ifdef GL_EXT_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_EXT_texture_rectangle; + continue; + } +#endif +#ifdef GL_EXT_texture_rg + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) + { + ret = GLEW_EXT_texture_rg; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) + { + ret = GLEW_EXT_texture_sRGB; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB_R8 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_R8", 15)) + { + ret = GLEW_EXT_texture_sRGB_R8; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB_RG8 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_RG8", 16)) + { + ret = GLEW_EXT_texture_sRGB_RG8; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB_decode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) + { + ret = GLEW_EXT_texture_sRGB_decode; + continue; + } +#endif +#ifdef GL_EXT_texture_shared_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) + { + ret = GLEW_EXT_texture_shared_exponent; + continue; + } +#endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif +#ifdef GL_EXT_texture_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) + { + ret = GLEW_EXT_texture_storage; + continue; + } +#endif +#ifdef GL_EXT_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_EXT_texture_swizzle; + continue; + } +#endif +#ifdef GL_EXT_texture_type_2_10_10_10_REV + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_type_2_10_10_10_REV", 27)) + { + ret = GLEW_EXT_texture_type_2_10_10_10_REV; + continue; + } +#endif +#ifdef GL_EXT_texture_view + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) + { + ret = GLEW_EXT_texture_view; + continue; + } +#endif +#ifdef GL_EXT_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_EXT_timer_query; + continue; + } +#endif +#ifdef GL_EXT_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_EXT_transform_feedback; + continue; + } +#endif +#ifdef GL_EXT_unpack_subimage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"unpack_subimage", 15)) + { + ret = GLEW_EXT_unpack_subimage; + continue; + } +#endif +#ifdef GL_EXT_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) + { + ret = GLEW_EXT_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_EXT_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_EXT_vertex_array_setXXX + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_setXXX", 19)) + { + ret = GLEW_EXT_vertex_array_setXXX; + continue; + } +#endif +#ifdef GL_EXT_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_EXT_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_EXT_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_EXT_vertex_shader; + continue; + } +#endif +#ifdef GL_EXT_vertex_weighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) + { + ret = GLEW_EXT_vertex_weighting; + continue; + } +#endif +#ifdef GL_EXT_win32_keyed_mutex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"win32_keyed_mutex", 17)) + { + ret = GLEW_EXT_win32_keyed_mutex; + continue; + } +#endif +#ifdef GL_EXT_window_rectangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_rectangles", 17)) + { + ret = GLEW_EXT_window_rectangles; + continue; + } +#endif +#ifdef GL_EXT_x11_sync_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) + { + ret = GLEW_EXT_x11_sync_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) + { +#ifdef GL_GREMEDY_frame_terminator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) + { + ret = GLEW_GREMEDY_frame_terminator; + continue; + } +#endif +#ifdef GL_GREMEDY_string_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) + { + ret = GLEW_GREMEDY_string_marker; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) + { +#ifdef GL_HP_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_HP_convolution_border_modes; + continue; + } +#endif +#ifdef GL_HP_image_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) + { + ret = GLEW_HP_image_transform; + continue; + } +#endif +#ifdef GL_HP_occlusion_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) + { + ret = GLEW_HP_occlusion_test; + continue; + } +#endif +#ifdef GL_HP_texture_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) + { + ret = GLEW_HP_texture_lighting; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) + { +#ifdef GL_IBM_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_IBM_cull_vertex; + continue; + } +#endif +#ifdef GL_IBM_multimode_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) + { + ret = GLEW_IBM_multimode_draw_arrays; + continue; + } +#endif +#ifdef GL_IBM_rasterpos_clip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) + { + ret = GLEW_IBM_rasterpos_clip; + continue; + } +#endif +#ifdef GL_IBM_static_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) + { + ret = GLEW_IBM_static_data; + continue; + } +#endif +#ifdef GL_IBM_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_IBM_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_IBM_vertex_array_lists + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) + { + ret = GLEW_IBM_vertex_array_lists; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) + { +#ifdef GL_INGR_color_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) + { + ret = GLEW_INGR_color_clamp; + continue; + } +#endif +#ifdef GL_INGR_interlace_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) + { + ret = GLEW_INGR_interlace_read; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GL_INTEL_conservative_rasterization + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_rasterization", 26)) + { + ret = GLEW_INTEL_conservative_rasterization; + continue; + } +#endif +#ifdef GL_INTEL_fragment_shader_ordering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24)) + { + ret = GLEW_INTEL_fragment_shader_ordering; + continue; + } +#endif +#ifdef GL_INTEL_framebuffer_CMAA + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_CMAA", 16)) + { + ret = GLEW_INTEL_framebuffer_CMAA; + continue; + } +#endif +#ifdef GL_INTEL_map_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) + { + ret = GLEW_INTEL_map_texture; + continue; + } +#endif +#ifdef GL_INTEL_parallel_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) + { + ret = GLEW_INTEL_parallel_arrays; + continue; + } +#endif +#ifdef GL_INTEL_performance_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17)) + { + ret = GLEW_INTEL_performance_query; + continue; + } +#endif +#ifdef GL_INTEL_texture_scissor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) + { + ret = GLEW_INTEL_texture_scissor; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) + { +#ifdef GL_KHR_blend_equation_advanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) + { + ret = GLEW_KHR_blend_equation_advanced; + continue; + } +#endif +#ifdef GL_KHR_blend_equation_advanced_coherent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) + { + ret = GLEW_KHR_blend_equation_advanced_coherent; + continue; + } +#endif +#ifdef GL_KHR_context_flush_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) + { + ret = GLEW_KHR_context_flush_control; + continue; + } +#endif +#ifdef GL_KHR_debug + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) + { + ret = GLEW_KHR_debug; + continue; + } +#endif +#ifdef GL_KHR_no_error + if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_error", 8)) + { + ret = GLEW_KHR_no_error; + continue; + } +#endif +#ifdef GL_KHR_parallel_shader_compile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23)) + { + ret = GLEW_KHR_parallel_shader_compile; + continue; + } +#endif +#ifdef GL_KHR_robust_buffer_access_behavior + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) + { + ret = GLEW_KHR_robust_buffer_access_behavior; + continue; + } +#endif +#ifdef GL_KHR_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) + { + ret = GLEW_KHR_robustness; + continue; + } +#endif +#ifdef GL_KHR_texture_compression_astc_hdr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28)) + { + ret = GLEW_KHR_texture_compression_astc_hdr; + continue; + } +#endif +#ifdef GL_KHR_texture_compression_astc_ldr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) + { + ret = GLEW_KHR_texture_compression_astc_ldr; + continue; + } +#endif +#ifdef GL_KHR_texture_compression_astc_sliced_3d + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_sliced_3d", 34)) + { + ret = GLEW_KHR_texture_compression_astc_sliced_3d; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) + { +#ifdef GL_KTX_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = GLEW_KTX_buffer_region; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) + { +#ifdef GL_MESAX_texture_stack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) + { + ret = GLEW_MESAX_texture_stack; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GL_MESA_pack_invert + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) + { + ret = GLEW_MESA_pack_invert; + continue; + } +#endif +#ifdef GL_MESA_resize_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) + { + ret = GLEW_MESA_resize_buffers; + continue; + } +#endif +#ifdef GL_MESA_shader_integer_functions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_functions", 24)) + { + ret = GLEW_MESA_shader_integer_functions; + continue; + } +#endif +#ifdef GL_MESA_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_MESA_window_pos; + continue; + } +#endif +#ifdef GL_MESA_ycbcr_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) + { + ret = GLEW_MESA_ycbcr_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) + { +#ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_multi_draw_buffers", 42)) + { + ret = GLEW_NVX_blend_equation_advanced_multi_draw_buffers; + continue; + } +#endif +#ifdef GL_NVX_conditional_render + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) + { + ret = GLEW_NVX_conditional_render; + continue; + } +#endif +#ifdef GL_NVX_gpu_memory_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) + { + ret = GLEW_NVX_gpu_memory_info; + continue; + } +#endif +#ifdef GL_NVX_linked_gpu_multicast + if (_glewStrSame3(&pos, &len, (const GLubyte*)"linked_gpu_multicast", 20)) + { + ret = GLEW_NVX_linked_gpu_multicast; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GL_NV_3dvision_settings + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3dvision_settings", 17)) + { + ret = GLEW_NV_3dvision_settings; + continue; + } +#endif +#ifdef GL_NV_EGL_stream_consumer_external + if (_glewStrSame3(&pos, &len, (const GLubyte*)"EGL_stream_consumer_external", 28)) + { + ret = GLEW_NV_EGL_stream_consumer_external; + continue; + } +#endif +#ifdef GL_NV_alpha_to_coverage_dither_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"alpha_to_coverage_dither_control", 32)) + { + ret = GLEW_NV_alpha_to_coverage_dither_control; + continue; + } +#endif +#ifdef GL_NV_bgr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgr", 3)) + { + ret = GLEW_NV_bgr; + continue; + } +#endif +#ifdef GL_NV_bindless_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) + { + ret = GLEW_NV_bindless_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_NV_bindless_multi_draw_indirect_count + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34)) + { + ret = GLEW_NV_bindless_multi_draw_indirect_count; + continue; + } +#endif +#ifdef GL_NV_bindless_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) + { + ret = GLEW_NV_bindless_texture; + continue; + } +#endif +#ifdef GL_NV_blend_equation_advanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) + { + ret = GLEW_NV_blend_equation_advanced; + continue; + } +#endif +#ifdef GL_NV_blend_equation_advanced_coherent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) + { + ret = GLEW_NV_blend_equation_advanced_coherent; + continue; + } +#endif +#ifdef GL_NV_blend_minmax_factor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) + { + ret = GLEW_NV_blend_minmax_factor; + continue; + } +#endif +#ifdef GL_NV_blend_square + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) + { + ret = GLEW_NV_blend_square; + continue; + } +#endif +#ifdef GL_NV_clip_space_w_scaling + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_space_w_scaling", 20)) + { + ret = GLEW_NV_clip_space_w_scaling; + continue; + } +#endif +#ifdef GL_NV_command_list + if (_glewStrSame3(&pos, &len, (const GLubyte*)"command_list", 12)) + { + ret = GLEW_NV_command_list; + continue; + } +#endif +#ifdef GL_NV_compute_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) + { + ret = GLEW_NV_compute_program5; + continue; + } +#endif +#ifdef GL_NV_conditional_render + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) + { + ret = GLEW_NV_conditional_render; + continue; + } +#endif +#ifdef GL_NV_conservative_raster + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19)) + { + ret = GLEW_NV_conservative_raster; + continue; + } +#endif +#ifdef GL_NV_conservative_raster_dilate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_dilate", 26)) + { + ret = GLEW_NV_conservative_raster_dilate; + continue; + } +#endif +#ifdef GL_NV_conservative_raster_pre_snap_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_pre_snap_triangles", 38)) + { + ret = GLEW_NV_conservative_raster_pre_snap_triangles; + continue; + } +#endif +#ifdef GL_NV_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_NV_copy_buffer; + continue; + } +#endif +#ifdef GL_NV_copy_depth_to_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) + { + ret = GLEW_NV_copy_depth_to_color; + continue; + } +#endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif +#ifdef GL_NV_deep_texture3D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) + { + ret = GLEW_NV_deep_texture3D; + continue; + } +#endif +#ifdef GL_NV_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_NV_depth_buffer_float; + continue; + } +#endif +#ifdef GL_NV_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_NV_depth_clamp; + continue; + } +#endif +#ifdef GL_NV_depth_range_unclamped + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) + { + ret = GLEW_NV_depth_range_unclamped; + continue; + } +#endif +#ifdef GL_NV_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_NV_draw_buffers; + continue; + } +#endif +#ifdef GL_NV_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_NV_draw_instanced; + continue; + } +#endif +#ifdef GL_NV_draw_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) + { + ret = GLEW_NV_draw_texture; + continue; + } +#endif +#ifdef GL_NV_draw_vulkan_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_vulkan_image", 17)) + { + ret = GLEW_NV_draw_vulkan_image; + continue; + } +#endif +#ifdef GL_NV_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) + { + ret = GLEW_NV_evaluators; + continue; + } +#endif +#ifdef GL_NV_explicit_attrib_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) + { + ret = GLEW_NV_explicit_attrib_location; + continue; + } +#endif +#ifdef GL_NV_explicit_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) + { + ret = GLEW_NV_explicit_multisample; + continue; + } +#endif +#ifdef GL_NV_fbo_color_attachments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbo_color_attachments", 21)) + { + ret = GLEW_NV_fbo_color_attachments; + continue; + } +#endif +#ifdef GL_NV_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_NV_fence; + continue; + } +#endif +#ifdef GL_NV_fill_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14)) + { + ret = GLEW_NV_fill_rectangle; + continue; + } +#endif +#ifdef GL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLEW_NV_float_buffer; + continue; + } +#endif +#ifdef GL_NV_fog_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) + { + ret = GLEW_NV_fog_distance; + continue; + } +#endif +#ifdef GL_NV_fragment_coverage_to_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26)) + { + ret = GLEW_NV_fragment_coverage_to_color; + continue; + } +#endif +#ifdef GL_NV_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_NV_fragment_program; + continue; + } +#endif +#ifdef GL_NV_fragment_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) + { + ret = GLEW_NV_fragment_program2; + continue; + } +#endif +#ifdef GL_NV_fragment_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) + { + ret = GLEW_NV_fragment_program4; + continue; + } +#endif +#ifdef GL_NV_fragment_program_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) + { + ret = GLEW_NV_fragment_program_option; + continue; + } +#endif +#ifdef GL_NV_fragment_shader_interlock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25)) + { + ret = GLEW_NV_fragment_shader_interlock; + continue; + } +#endif +#ifdef GL_NV_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_NV_framebuffer_blit; + continue; + } +#endif +#ifdef GL_NV_framebuffer_mixed_samples + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25)) + { + ret = GLEW_NV_framebuffer_mixed_samples; + continue; + } +#endif +#ifdef GL_NV_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_NV_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_NV_framebuffer_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) + { + ret = GLEW_NV_framebuffer_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_generate_mipmap_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap_sRGB", 20)) + { + ret = GLEW_NV_generate_mipmap_sRGB; + continue; + } +#endif +#ifdef GL_NV_geometry_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) + { + ret = GLEW_NV_geometry_program4; + continue; + } +#endif +#ifdef GL_NV_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_NV_geometry_shader4; + continue; + } +#endif +#ifdef GL_NV_geometry_shader_passthrough + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27)) + { + ret = GLEW_NV_geometry_shader_passthrough; + continue; + } +#endif +#ifdef GL_NV_gpu_multicast + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_multicast", 13)) + { + ret = GLEW_NV_gpu_multicast; + continue; + } +#endif +#ifdef GL_NV_gpu_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) + { + ret = GLEW_NV_gpu_program4; + continue; + } +#endif +#ifdef GL_NV_gpu_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) + { + ret = GLEW_NV_gpu_program5; + continue; + } +#endif +#ifdef GL_NV_gpu_program5_mem_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) + { + ret = GLEW_NV_gpu_program5_mem_extended; + continue; + } +#endif +#ifdef GL_NV_gpu_program_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) + { + ret = GLEW_NV_gpu_program_fp64; + continue; + } +#endif +#ifdef GL_NV_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_NV_gpu_shader5; + continue; + } +#endif +#ifdef GL_NV_half_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) + { + ret = GLEW_NV_half_float; + continue; + } +#endif +#ifdef GL_NV_image_formats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_formats", 13)) + { + ret = GLEW_NV_image_formats; + continue; + } +#endif +#ifdef GL_NV_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_NV_instanced_arrays; + continue; + } +#endif +#ifdef GL_NV_internalformat_sample_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27)) + { + ret = GLEW_NV_internalformat_sample_query; + continue; + } +#endif +#ifdef GL_NV_light_max_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) + { + ret = GLEW_NV_light_max_exponent; + continue; + } +#endif +#ifdef GL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_multisample_filter_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) + { + ret = GLEW_NV_multisample_filter_hint; + continue; + } +#endif +#ifdef GL_NV_non_square_matrices + if (_glewStrSame3(&pos, &len, (const GLubyte*)"non_square_matrices", 19)) + { + ret = GLEW_NV_non_square_matrices; + continue; + } +#endif +#ifdef GL_NV_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_NV_occlusion_query; + continue; + } +#endif +#ifdef GL_NV_pack_subimage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_subimage", 13)) + { + ret = GLEW_NV_pack_subimage; + continue; + } +#endif +#ifdef GL_NV_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_NV_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_NV_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) + { + ret = GLEW_NV_packed_float; + continue; + } +#endif +#ifdef GL_NV_packed_float_linear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float_linear", 19)) + { + ret = GLEW_NV_packed_float_linear; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) + { + ret = GLEW_NV_parameter_buffer_object; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif +#ifdef GL_NV_path_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) + { + ret = GLEW_NV_path_rendering; + continue; + } +#endif +#ifdef GL_NV_path_rendering_shared_edge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26)) + { + ret = GLEW_NV_path_rendering_shared_edge; + continue; + } +#endif +#ifdef GL_NV_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_NV_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_NV_pixel_data_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) + { + ret = GLEW_NV_pixel_data_range; + continue; + } +#endif +#ifdef GL_NV_platform_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_binary", 15)) + { + ret = GLEW_NV_platform_binary; + continue; + } +#endif +#ifdef GL_NV_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_NV_point_sprite; + continue; + } +#endif +#ifdef GL_NV_polygon_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_mode", 12)) + { + ret = GLEW_NV_polygon_mode; + continue; + } +#endif +#ifdef GL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLEW_NV_present_video; + continue; + } +#endif +#ifdef GL_NV_primitive_restart + if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) + { + ret = GLEW_NV_primitive_restart; + continue; + } +#endif +#ifdef GL_NV_read_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_depth", 10)) + { + ret = GLEW_NV_read_depth; + continue; + } +#endif +#ifdef GL_NV_read_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_depth_stencil", 18)) + { + ret = GLEW_NV_read_depth_stencil; + continue; + } +#endif +#ifdef GL_NV_read_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_stencil", 12)) + { + ret = GLEW_NV_read_stencil; + continue; + } +#endif +#ifdef GL_NV_register_combiners + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) + { + ret = GLEW_NV_register_combiners; + continue; + } +#endif +#ifdef GL_NV_register_combiners2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) + { + ret = GLEW_NV_register_combiners2; + continue; + } +#endif +#ifdef GL_NV_robustness_video_memory_purge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29)) + { + ret = GLEW_NV_robustness_video_memory_purge; + continue; + } +#endif +#ifdef GL_NV_sRGB_formats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sRGB_formats", 12)) + { + ret = GLEW_NV_sRGB_formats; + continue; + } +#endif +#ifdef GL_NV_sample_locations + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16)) + { + ret = GLEW_NV_sample_locations; + continue; + } +#endif +#ifdef GL_NV_sample_mask_override_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29)) + { + ret = GLEW_NV_sample_mask_override_coverage; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_counters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) + { + ret = GLEW_NV_shader_atomic_counters; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) + { + ret = GLEW_NV_shader_atomic_float; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_float64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float64", 21)) + { + ret = GLEW_NV_shader_atomic_float64; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_fp16_vector + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25)) + { + ret = GLEW_NV_shader_atomic_fp16_vector; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_int64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19)) + { + ret = GLEW_NV_shader_atomic_int64; + continue; + } +#endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif +#ifdef GL_NV_shader_noperspective_interpolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_noperspective_interpolation", 34)) + { + ret = GLEW_NV_shader_noperspective_interpolation; + continue; + } +#endif +#ifdef GL_NV_shader_storage_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) + { + ret = GLEW_NV_shader_storage_buffer_object; + continue; + } +#endif +#ifdef GL_NV_shader_thread_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19)) + { + ret = GLEW_NV_shader_thread_group; + continue; + } +#endif +#ifdef GL_NV_shader_thread_shuffle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21)) + { + ret = GLEW_NV_shader_thread_shuffle; + continue; + } +#endif +#ifdef GL_NV_shadow_samplers_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_samplers_array", 21)) + { + ret = GLEW_NV_shadow_samplers_array; + continue; + } +#endif +#ifdef GL_NV_shadow_samplers_cube + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_samplers_cube", 20)) + { + ret = GLEW_NV_shadow_samplers_cube; + continue; + } +#endif +#ifdef GL_NV_stereo_view_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_view_rendering", 21)) + { + ret = GLEW_NV_stereo_view_rendering; + continue; + } +#endif +#ifdef GL_NV_tessellation_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) + { + ret = GLEW_NV_tessellation_program5; + continue; + } +#endif +#ifdef GL_NV_texgen_emboss + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) + { + ret = GLEW_NV_texgen_emboss; + continue; + } +#endif +#ifdef GL_NV_texgen_reflection + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) + { + ret = GLEW_NV_texgen_reflection; + continue; + } +#endif +#ifdef GL_NV_texture_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) + { + ret = GLEW_NV_texture_array; + continue; + } +#endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif +#ifdef GL_NV_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_NV_texture_border_clamp; + continue; + } +#endif +#ifdef GL_NV_texture_compression_latc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) + { + ret = GLEW_NV_texture_compression_latc; + continue; + } +#endif +#ifdef GL_NV_texture_compression_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) + { + ret = GLEW_NV_texture_compression_s3tc; + continue; + } +#endif +#ifdef GL_NV_texture_compression_s3tc_update + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc_update", 31)) + { + ret = GLEW_NV_texture_compression_s3tc_update; + continue; + } +#endif +#ifdef GL_NV_texture_compression_vtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) + { + ret = GLEW_NV_texture_compression_vtc; + continue; + } +#endif +#ifdef GL_NV_texture_env_combine4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) + { + ret = GLEW_NV_texture_env_combine4; + continue; + } +#endif +#ifdef GL_NV_texture_expand_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) + { + ret = GLEW_NV_texture_expand_normal; + continue; + } +#endif +#ifdef GL_NV_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_NV_texture_multisample; + continue; + } +#endif +#ifdef GL_NV_texture_npot_2D_mipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_npot_2D_mipmap", 22)) + { + ret = GLEW_NV_texture_npot_2D_mipmap; + continue; + } +#endif +#ifdef GL_NV_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_NV_texture_rectangle; + continue; + } +#endif +#ifdef GL_NV_texture_rectangle_compressed + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle_compressed", 28)) + { + ret = GLEW_NV_texture_rectangle_compressed; + continue; + } +#endif +#ifdef GL_NV_texture_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) + { + ret = GLEW_NV_texture_shader; + continue; + } +#endif +#ifdef GL_NV_texture_shader2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) + { + ret = GLEW_NV_texture_shader2; + continue; + } +#endif +#ifdef GL_NV_texture_shader3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) + { + ret = GLEW_NV_texture_shader3; + continue; + } +#endif +#ifdef GL_NV_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_NV_transform_feedback; + continue; + } +#endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif +#ifdef GL_NV_uniform_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29)) + { + ret = GLEW_NV_uniform_buffer_unified_memory; + continue; + } +#endif +#ifdef GL_NV_vdpau_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) + { + ret = GLEW_NV_vdpau_interop; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) + { + ret = GLEW_NV_vertex_array_range2; + continue; + } +#endif +#ifdef GL_NV_vertex_attrib_integer_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) + { + ret = GLEW_NV_vertex_attrib_integer_64bit; + continue; + } +#endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif +#ifdef GL_NV_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_NV_vertex_program; + continue; + } +#endif +#ifdef GL_NV_vertex_program1_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) + { + ret = GLEW_NV_vertex_program1_1; + continue; + } +#endif +#ifdef GL_NV_vertex_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) + { + ret = GLEW_NV_vertex_program2; + continue; + } +#endif +#ifdef GL_NV_vertex_program2_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) + { + ret = GLEW_NV_vertex_program2_option; + continue; + } +#endif +#ifdef GL_NV_vertex_program3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) + { + ret = GLEW_NV_vertex_program3; + continue; + } +#endif +#ifdef GL_NV_vertex_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) + { + ret = GLEW_NV_vertex_program4; + continue; + } +#endif +#ifdef GL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLEW_NV_video_capture; + continue; + } +#endif +#ifdef GL_NV_viewport_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) + { + ret = GLEW_NV_viewport_array; + continue; + } +#endif +#ifdef GL_NV_viewport_array2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15)) + { + ret = GLEW_NV_viewport_array2; + continue; + } +#endif +#ifdef GL_NV_viewport_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_swizzle", 16)) + { + ret = GLEW_NV_viewport_swizzle; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) + { +#ifdef GL_OES_byte_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) + { + ret = GLEW_OES_byte_coordinates; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GL_OML_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_OML_interlace; + continue; + } +#endif +#ifdef GL_OML_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_OML_resample; + continue; + } +#endif +#ifdef GL_OML_subsample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) + { + ret = GLEW_OML_subsample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OVR_", 4)) + { +#ifdef GL_OVR_multiview + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview", 9)) + { + ret = GLEW_OVR_multiview; + continue; + } +#endif +#ifdef GL_OVR_multiview2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview2", 10)) + { + ret = GLEW_OVR_multiview2; + continue; + } +#endif +#ifdef GL_OVR_multiview_multisampled_render_to_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview_multisampled_render_to_texture", 40)) + { + ret = GLEW_OVR_multiview_multisampled_render_to_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) + { +#ifdef GL_PGI_misc_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) + { + ret = GLEW_PGI_misc_hints; + continue; + } +#endif +#ifdef GL_PGI_vertex_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) + { + ret = GLEW_PGI_vertex_hints; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"QCOM_", 5)) + { +#ifdef GL_QCOM_alpha_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"alpha_test", 10)) + { + ret = GLEW_QCOM_alpha_test; + continue; + } +#endif +#ifdef GL_QCOM_binning_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"binning_control", 15)) + { + ret = GLEW_QCOM_binning_control; + continue; + } +#endif +#ifdef GL_QCOM_driver_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"driver_control", 14)) + { + ret = GLEW_QCOM_driver_control; + continue; + } +#endif +#ifdef GL_QCOM_extended_get + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extended_get", 12)) + { + ret = GLEW_QCOM_extended_get; + continue; + } +#endif +#ifdef GL_QCOM_extended_get2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extended_get2", 13)) + { + ret = GLEW_QCOM_extended_get2; + continue; + } +#endif +#ifdef GL_QCOM_framebuffer_foveated + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_foveated", 20)) + { + ret = GLEW_QCOM_framebuffer_foveated; + continue; + } +#endif +#ifdef GL_QCOM_perfmon_global_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"perfmon_global_mode", 19)) + { + ret = GLEW_QCOM_perfmon_global_mode; + continue; + } +#endif +#ifdef GL_QCOM_shader_framebuffer_fetch_noncoherent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_framebuffer_fetch_noncoherent", 36)) + { + ret = GLEW_QCOM_shader_framebuffer_fetch_noncoherent; + continue; + } +#endif +#ifdef GL_QCOM_tiled_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tiled_rendering", 15)) + { + ret = GLEW_QCOM_tiled_rendering; + continue; + } +#endif +#ifdef GL_QCOM_writeonly_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"writeonly_rendering", 19)) + { + ret = GLEW_QCOM_writeonly_rendering; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) + { +#ifdef GL_REGAL_ES1_0_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) + { + ret = GLEW_REGAL_ES1_0_compatibility; + continue; + } +#endif +#ifdef GL_REGAL_ES1_1_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) + { + ret = GLEW_REGAL_ES1_1_compatibility; + continue; + } +#endif +#ifdef GL_REGAL_enable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) + { + ret = GLEW_REGAL_enable; + continue; + } +#endif +#ifdef GL_REGAL_error_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) + { + ret = GLEW_REGAL_error_string; + continue; + } +#endif +#ifdef GL_REGAL_extension_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) + { + ret = GLEW_REGAL_extension_query; + continue; + } +#endif +#ifdef GL_REGAL_log + if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) + { + ret = GLEW_REGAL_log; + continue; + } +#endif +#ifdef GL_REGAL_proc_address + if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12)) + { + ret = GLEW_REGAL_proc_address; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) + { +#ifdef GL_REND_screen_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) + { + ret = GLEW_REND_screen_coordinates; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) + { +#ifdef GL_S3_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) + { + ret = GLEW_S3_s3tc; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GL_SGIS_clip_band_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_band_hint", 14)) + { + ret = GLEW_SGIS_clip_band_hint; + continue; + } +#endif +#ifdef GL_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLEW_SGIS_color_range; + continue; + } +#endif +#ifdef GL_SGIS_detail_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) + { + ret = GLEW_SGIS_detail_texture; + continue; + } +#endif +#ifdef GL_SGIS_fog_function + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) + { + ret = GLEW_SGIS_fog_function; + continue; + } +#endif +#ifdef GL_SGIS_generate_mipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) + { + ret = GLEW_SGIS_generate_mipmap; + continue; + } +#endif +#ifdef GL_SGIS_line_texgen + if (_glewStrSame3(&pos, &len, (const GLubyte*)"line_texgen", 11)) + { + ret = GLEW_SGIS_line_texgen; + continue; + } +#endif +#ifdef GL_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_SGIS_multisample; + continue; + } +#endif +#ifdef GL_SGIS_multitexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) + { + ret = GLEW_SGIS_multitexture; + continue; + } +#endif +#ifdef GL_SGIS_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIS_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIS_point_line_texgen + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) + { + ret = GLEW_SGIS_point_line_texgen; + continue; + } +#endif +#ifdef GL_SGIS_shared_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) + { + ret = GLEW_SGIS_shared_multisample; + continue; + } +#endif +#ifdef GL_SGIS_sharpen_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) + { + ret = GLEW_SGIS_sharpen_texture; + continue; + } +#endif +#ifdef GL_SGIS_texture4D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) + { + ret = GLEW_SGIS_texture4D; + continue; + } +#endif +#ifdef GL_SGIS_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_SGIS_texture_border_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_SGIS_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_filter4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) + { + ret = GLEW_SGIS_texture_filter4; + continue; + } +#endif +#ifdef GL_SGIS_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) + { + ret = GLEW_SGIS_texture_lod; + continue; + } +#endif +#ifdef GL_SGIS_texture_select + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) + { + ret = GLEW_SGIS_texture_select; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GL_SGIX_async + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) + { + ret = GLEW_SGIX_async; + continue; + } +#endif +#ifdef GL_SGIX_async_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) + { + ret = GLEW_SGIX_async_histogram; + continue; + } +#endif +#ifdef GL_SGIX_async_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) + { + ret = GLEW_SGIX_async_pixel; + continue; + } +#endif +#ifdef GL_SGIX_bali_g_instruments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bali_g_instruments", 18)) + { + ret = GLEW_SGIX_bali_g_instruments; + continue; + } +#endif +#ifdef GL_SGIX_bali_r_instruments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bali_r_instruments", 18)) + { + ret = GLEW_SGIX_bali_r_instruments; + continue; + } +#endif +#ifdef GL_SGIX_bali_timer_instruments + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bali_timer_instruments", 22)) + { + ret = GLEW_SGIX_bali_timer_instruments; + continue; + } +#endif +#ifdef GL_SGIX_blend_alpha_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) + { + ret = GLEW_SGIX_blend_alpha_minmax; + continue; + } +#endif +#ifdef GL_SGIX_blend_cadd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_cadd", 10)) + { + ret = GLEW_SGIX_blend_cadd; + continue; + } +#endif +#ifdef GL_SGIX_blend_cmultiply + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_cmultiply", 15)) + { + ret = GLEW_SGIX_blend_cmultiply; + continue; + } +#endif +#ifdef GL_SGIX_calligraphic_fragment + if (_glewStrSame3(&pos, &len, (const GLubyte*)"calligraphic_fragment", 21)) + { + ret = GLEW_SGIX_calligraphic_fragment; + continue; + } +#endif +#ifdef GL_SGIX_clipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) + { + ret = GLEW_SGIX_clipmap; + continue; + } +#endif +#ifdef GL_SGIX_color_matrix_accuracy + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix_accuracy", 21)) + { + ret = GLEW_SGIX_color_matrix_accuracy; + continue; + } +#endif +#ifdef GL_SGIX_color_table_index_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table_index_mode", 22)) + { + ret = GLEW_SGIX_color_table_index_mode; + continue; + } +#endif +#ifdef GL_SGIX_complex_polar + if (_glewStrSame3(&pos, &len, (const GLubyte*)"complex_polar", 13)) + { + ret = GLEW_SGIX_complex_polar; + continue; + } +#endif +#ifdef GL_SGIX_convolution_accuracy + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) + { + ret = GLEW_SGIX_convolution_accuracy; + continue; + } +#endif +#ifdef GL_SGIX_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cube_map", 8)) + { + ret = GLEW_SGIX_cube_map; + continue; + } +#endif +#ifdef GL_SGIX_cylinder_texgen + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cylinder_texgen", 15)) + { + ret = GLEW_SGIX_cylinder_texgen; + continue; + } +#endif +#ifdef GL_SGIX_datapipe + if (_glewStrSame3(&pos, &len, (const GLubyte*)"datapipe", 8)) + { + ret = GLEW_SGIX_datapipe; + continue; + } +#endif +#ifdef GL_SGIX_decimation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"decimation", 10)) + { + ret = GLEW_SGIX_decimation; + continue; + } +#endif +#ifdef GL_SGIX_depth_pass_instrument + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_pass_instrument", 21)) + { + ret = GLEW_SGIX_depth_pass_instrument; + continue; + } +#endif +#ifdef GL_SGIX_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_SGIX_depth_texture; + continue; + } +#endif +#ifdef GL_SGIX_dvc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"dvc", 3)) + { + ret = GLEW_SGIX_dvc; + continue; + } +#endif +#ifdef GL_SGIX_flush_raster + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) + { + ret = GLEW_SGIX_flush_raster; + continue; + } +#endif +#ifdef GL_SGIX_fog_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_blend", 9)) + { + ret = GLEW_SGIX_fog_blend; + continue; + } +#endif +#ifdef GL_SGIX_fog_factor_to_alpha + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_factor_to_alpha", 19)) + { + ret = GLEW_SGIX_fog_factor_to_alpha; + continue; + } +#endif +#ifdef GL_SGIX_fog_layers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_layers", 10)) + { + ret = GLEW_SGIX_fog_layers; + continue; + } +#endif +#ifdef GL_SGIX_fog_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) + { + ret = GLEW_SGIX_fog_offset; + continue; + } +#endif +#ifdef GL_SGIX_fog_patchy + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_patchy", 10)) + { + ret = GLEW_SGIX_fog_patchy; + continue; + } +#endif +#ifdef GL_SGIX_fog_scale + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_scale", 9)) + { + ret = GLEW_SGIX_fog_scale; + continue; + } +#endif +#ifdef GL_SGIX_fog_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) + { + ret = GLEW_SGIX_fog_texture; + continue; + } +#endif +#ifdef GL_SGIX_fragment_lighting_space + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting_space", 23)) + { + ret = GLEW_SGIX_fragment_lighting_space; + continue; + } +#endif +#ifdef GL_SGIX_fragment_specular_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) + { + ret = GLEW_SGIX_fragment_specular_lighting; + continue; + } +#endif +#ifdef GL_SGIX_fragments_instrument + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragments_instrument", 20)) + { + ret = GLEW_SGIX_fragments_instrument; + continue; + } +#endif +#ifdef GL_SGIX_framezoom + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) + { + ret = GLEW_SGIX_framezoom; + continue; + } +#endif +#ifdef GL_SGIX_icc_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"icc_texture", 11)) + { + ret = GLEW_SGIX_icc_texture; + continue; + } +#endif +#ifdef GL_SGIX_igloo_interface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"igloo_interface", 15)) + { + ret = GLEW_SGIX_igloo_interface; + continue; + } +#endif +#ifdef GL_SGIX_image_compression + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_compression", 17)) + { + ret = GLEW_SGIX_image_compression; + continue; + } +#endif +#ifdef GL_SGIX_impact_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"impact_pixel_texture", 20)) + { + ret = GLEW_SGIX_impact_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIX_instrument_error + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instrument_error", 16)) + { + ret = GLEW_SGIX_instrument_error; + continue; + } +#endif +#ifdef GL_SGIX_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_SGIX_interlace; + continue; + } +#endif +#ifdef GL_SGIX_ir_instrument1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) + { + ret = GLEW_SGIX_ir_instrument1; + continue; + } +#endif +#ifdef GL_SGIX_line_quality_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"line_quality_hint", 17)) + { + ret = GLEW_SGIX_line_quality_hint; + continue; + } +#endif +#ifdef GL_SGIX_list_priority + if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) + { + ret = GLEW_SGIX_list_priority; + continue; + } +#endif +#ifdef GL_SGIX_mpeg1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mpeg1", 5)) + { + ret = GLEW_SGIX_mpeg1; + continue; + } +#endif +#ifdef GL_SGIX_mpeg2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mpeg2", 5)) + { + ret = GLEW_SGIX_mpeg2; + continue; + } +#endif +#ifdef GL_SGIX_nonlinear_lighting_pervertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"nonlinear_lighting_pervertex", 28)) + { + ret = GLEW_SGIX_nonlinear_lighting_pervertex; + continue; + } +#endif +#ifdef GL_SGIX_nurbs_eval + if (_glewStrSame3(&pos, &len, (const GLubyte*)"nurbs_eval", 10)) + { + ret = GLEW_SGIX_nurbs_eval; + continue; + } +#endif +#ifdef GL_SGIX_occlusion_instrument + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_instrument", 20)) + { + ret = GLEW_SGIX_occlusion_instrument; + continue; + } +#endif +#ifdef GL_SGIX_packed_6bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_6bytes", 13)) + { + ret = GLEW_SGIX_packed_6bytes; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIX_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture_bits + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) + { + ret = GLEW_SGIX_pixel_texture_bits; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_lod", 17)) + { + ret = GLEW_SGIX_pixel_texture_lod; + continue; + } +#endif +#ifdef GL_SGIX_pixel_tiles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_tiles", 11)) + { + ret = GLEW_SGIX_pixel_tiles; + continue; + } +#endif +#ifdef GL_SGIX_polynomial_ffd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polynomial_ffd", 14)) + { + ret = GLEW_SGIX_polynomial_ffd; + continue; + } +#endif +#ifdef GL_SGIX_quad_mesh + if (_glewStrSame3(&pos, &len, (const GLubyte*)"quad_mesh", 9)) + { + ret = GLEW_SGIX_quad_mesh; + continue; + } +#endif +#ifdef GL_SGIX_reference_plane + if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) + { + ret = GLEW_SGIX_reference_plane; + continue; + } +#endif +#ifdef GL_SGIX_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_SGIX_resample; + continue; + } +#endif +#ifdef GL_SGIX_scalebias_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scalebias_hint", 14)) + { + ret = GLEW_SGIX_scalebias_hint; + continue; + } +#endif +#ifdef GL_SGIX_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_SGIX_shadow; + continue; + } +#endif +#ifdef GL_SGIX_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_SGIX_shadow_ambient; + continue; + } +#endif +#ifdef GL_SGIX_slim + if (_glewStrSame3(&pos, &len, (const GLubyte*)"slim", 4)) + { + ret = GLEW_SGIX_slim; + continue; + } +#endif +#ifdef GL_SGIX_spotlight_cutoff + if (_glewStrSame3(&pos, &len, (const GLubyte*)"spotlight_cutoff", 16)) + { + ret = GLEW_SGIX_spotlight_cutoff; + continue; + } +#endif +#ifdef GL_SGIX_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) + { + ret = GLEW_SGIX_sprite; + continue; + } +#endif +#ifdef GL_SGIX_subdiv_patch + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subdiv_patch", 12)) + { + ret = GLEW_SGIX_subdiv_patch; + continue; + } +#endif +#ifdef GL_SGIX_subsample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) + { + ret = GLEW_SGIX_subsample; + continue; + } +#endif +#ifdef GL_SGIX_tag_sample_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) + { + ret = GLEW_SGIX_tag_sample_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_add_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) + { + ret = GLEW_SGIX_texture_add_env; + continue; + } +#endif +#ifdef GL_SGIX_texture_coordinate_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) + { + ret = GLEW_SGIX_texture_coordinate_clamp; + continue; + } +#endif +#ifdef GL_SGIX_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_SGIX_texture_lod_bias; + continue; + } +#endif +#ifdef GL_SGIX_texture_mipmap_anisotropic + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mipmap_anisotropic", 26)) + { + ret = GLEW_SGIX_texture_mipmap_anisotropic; + continue; + } +#endif +#ifdef GL_SGIX_texture_multi_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) + { + ret = GLEW_SGIX_texture_multi_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_phase + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_phase", 13)) + { + ret = GLEW_SGIX_texture_phase; + continue; + } +#endif +#ifdef GL_SGIX_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_SGIX_texture_range; + continue; + } +#endif +#ifdef GL_SGIX_texture_scale_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) + { + ret = GLEW_SGIX_texture_scale_bias; + continue; + } +#endif +#ifdef GL_SGIX_texture_supersample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_supersample", 19)) + { + ret = GLEW_SGIX_texture_supersample; + continue; + } +#endif +#ifdef GL_SGIX_vector_ops + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vector_ops", 10)) + { + ret = GLEW_SGIX_vector_ops; + continue; + } +#endif +#ifdef GL_SGIX_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_SGIX_vertex_array_object; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) + { + ret = GLEW_SGIX_vertex_preclip; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) + { + ret = GLEW_SGIX_vertex_preclip_hint; + continue; + } +#endif +#ifdef GL_SGIX_ycrcb + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) + { + ret = GLEW_SGIX_ycrcb; + continue; + } +#endif +#ifdef GL_SGIX_ycrcb_subsample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb_subsample", 15)) + { + ret = GLEW_SGIX_ycrcb_subsample; + continue; + } +#endif +#ifdef GL_SGIX_ycrcba + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcba", 6)) + { + ret = GLEW_SGIX_ycrcba; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GL_SGI_color_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) + { + ret = GLEW_SGI_color_matrix; + continue; + } +#endif +#ifdef GL_SGI_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) + { + ret = GLEW_SGI_color_table; + continue; + } +#endif +#ifdef GL_SGI_complex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"complex", 7)) + { + ret = GLEW_SGI_complex; + continue; + } +#endif +#ifdef GL_SGI_complex_type + if (_glewStrSame3(&pos, &len, (const GLubyte*)"complex_type", 12)) + { + ret = GLEW_SGI_complex_type; + continue; + } +#endif +#ifdef GL_SGI_fft + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fft", 3)) + { + ret = GLEW_SGI_fft; + continue; + } +#endif +#ifdef GL_SGI_texture_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) + { + ret = GLEW_SGI_texture_color_table; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) + { +#ifdef GL_SUNX_constant_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) + { + ret = GLEW_SUNX_constant_data; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GL_SUN_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_SUN_convolution_border_modes; + continue; + } +#endif +#ifdef GL_SUN_global_alpha + if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) + { + ret = GLEW_SUN_global_alpha; + continue; + } +#endif +#ifdef GL_SUN_mesh_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) + { + ret = GLEW_SUN_mesh_array; + continue; + } +#endif +#ifdef GL_SUN_read_video_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) + { + ret = GLEW_SUN_read_video_pixels; + continue; + } +#endif +#ifdef GL_SUN_slice_accum + if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) + { + ret = GLEW_SUN_slice_accum; + continue; + } +#endif +#ifdef GL_SUN_triangle_list + if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) + { + ret = GLEW_SUN_triangle_list; + continue; + } +#endif +#ifdef GL_SUN_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) + { + ret = GLEW_SUN_vertex; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) + { +#ifdef GL_WIN_phong_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) + { + ret = GLEW_WIN_phong_shading; + continue; + } +#endif +#ifdef GL_WIN_scene_markerXXX + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_markerXXX", 15)) + { + ret = GLEW_WIN_scene_markerXXX; + continue; + } +#endif +#ifdef GL_WIN_specular_fog + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) + { + ret = GLEW_WIN_specular_fog; + continue; + } +#endif +#ifdef GL_WIN_swap_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) + { + ret = GLEW_WIN_swap_hint; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA) + +GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef WGL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) + { +#ifdef WGL_3DL_stereo_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) + { + ret = WGLEW_3DL_stereo_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef WGL_ARB_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = WGLEW_ARB_buffer_region; + continue; + } +#endif +#ifdef WGL_ARB_context_flush_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) + { + ret = WGLEW_ARB_context_flush_control; + continue; + } +#endif +#ifdef WGL_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = WGLEW_ARB_create_context; + continue; + } +#endif +#ifdef WGL_ARB_create_context_no_error + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_no_error", 23)) + { + ret = WGLEW_ARB_create_context_no_error; + continue; + } +#endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef WGL_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = WGLEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef WGL_ARB_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_ARB_extensions_string; + continue; + } +#endif +#ifdef WGL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_ARB_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_ARB_make_current_read; + continue; + } +#endif +#ifdef WGL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_ARB_multisample; + continue; + } +#endif +#ifdef WGL_ARB_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_ARB_pbuffer; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_ARB_pixel_format; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ARB_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ARB_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = WGLEW_ARB_render_texture; + continue; + } +#endif +#ifdef WGL_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = WGLEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef WGL_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = WGLEW_ARB_robustness_share_group_isolation; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef WGL_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ATI_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_ATI_render_texture_rectangle; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef WGL_EXT_colorspace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"colorspace", 10)) + { + ret = WGLEW_EXT_colorspace; + continue; + } +#endif +#ifdef WGL_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = WGLEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef WGL_EXT_create_context_es_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) + { + ret = WGLEW_EXT_create_context_es_profile; + continue; + } +#endif +#ifdef WGL_EXT_depth_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) + { + ret = WGLEW_EXT_depth_float; + continue; + } +#endif +#ifdef WGL_EXT_display_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) + { + ret = WGLEW_EXT_display_color_table; + continue; + } +#endif +#ifdef WGL_EXT_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_EXT_extensions_string; + continue; + } +#endif +#ifdef WGL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_EXT_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_EXT_make_current_read; + continue; + } +#endif +#ifdef WGL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_EXT_multisample; + continue; + } +#endif +#ifdef WGL_EXT_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_EXT_pbuffer; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_EXT_pixel_format; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) + { + ret = WGLEW_EXT_pixel_format_packed_float; + continue; + } +#endif +#ifdef WGL_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = WGLEW_EXT_swap_control; + continue; + } +#endif +#ifdef WGL_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = WGLEW_EXT_swap_control_tear; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) + { +#ifdef WGL_I3D_digital_video_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) + { + ret = WGLEW_I3D_digital_video_control; + continue; + } +#endif +#ifdef WGL_I3D_gamma + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) + { + ret = WGLEW_I3D_gamma; + continue; + } +#endif +#ifdef WGL_I3D_genlock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) + { + ret = WGLEW_I3D_genlock; + continue; + } +#endif +#ifdef WGL_I3D_image_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) + { + ret = WGLEW_I3D_image_buffer; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_lock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) + { + ret = WGLEW_I3D_swap_frame_lock; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_usage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) + { + ret = WGLEW_I3D_swap_frame_usage; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef WGL_NV_DX_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) + { + ret = WGLEW_NV_DX_interop; + continue; + } +#endif +#ifdef WGL_NV_DX_interop2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) + { + ret = WGLEW_NV_DX_interop2; + continue; + } +#endif +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif +#ifdef WGL_NV_delay_before_swap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) + { + ret = WGLEW_NV_delay_before_swap; + continue; + } +#endif +#ifdef WGL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = WGLEW_NV_float_buffer; + continue; + } +#endif +#ifdef WGL_NV_gpu_affinity + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) + { + ret = WGLEW_NV_gpu_affinity; + continue; + } +#endif +#ifdef WGL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = WGLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef WGL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = WGLEW_NV_present_video; + continue; + } +#endif +#ifdef WGL_NV_render_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) + { + ret = WGLEW_NV_render_depth_texture; + continue; + } +#endif +#ifdef WGL_NV_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_NV_render_texture_rectangle; + continue; + } +#endif +#ifdef WGL_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = WGLEW_NV_swap_group; + continue; + } +#endif +#ifdef WGL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = WGLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef WGL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = WGLEW_NV_video_capture; + continue; + } +#endif +#ifdef WGL_NV_video_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) + { + ret = WGLEW_NV_video_output; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef WGL_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = WGLEW_OML_sync_control; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#elif !defined(GLEW_OSMESA) && !defined(GLEW_EGL) && !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + +GLboolean glxewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GLX_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLXEW_VERSION_1_2; + continue; + } +#endif +#ifdef GLX_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLXEW_VERSION_1_3; + continue; + } +#endif +#ifdef GLX_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLXEW_VERSION_1_4; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GLX_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GLX_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = GLXEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GLX_ARB_context_flush_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) + { + ret = GLXEW_ARB_context_flush_control; + continue; + } +#endif +#ifdef GLX_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = GLXEW_ARB_create_context; + continue; + } +#endif +#ifdef GLX_ARB_create_context_no_error + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_no_error", 23)) + { + ret = GLXEW_ARB_create_context_no_error; + continue; + } +#endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef GLX_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = GLXEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef GLX_ARB_fbconfig_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) + { + ret = GLXEW_ARB_fbconfig_float; + continue; + } +#endif +#ifdef GLX_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_ARB_get_proc_address + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) + { + ret = GLXEW_ARB_get_proc_address; + continue; + } +#endif +#ifdef GLX_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_ARB_multisample; + continue; + } +#endif +#ifdef GLX_ARB_robustness_application_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) + { + ret = GLXEW_ARB_robustness_application_isolation; + continue; + } +#endif +#ifdef GLX_ARB_robustness_share_group_isolation + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) + { + ret = GLXEW_ARB_robustness_share_group_isolation; + continue; + } +#endif +#ifdef GLX_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLXEW_ARB_vertex_buffer_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GLX_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = GLXEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef GLX_ATI_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = GLXEW_ATI_render_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GLX_EXT_buffer_age + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) + { + ret = GLXEW_EXT_buffer_age; + continue; + } +#endif +#ifdef GLX_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = GLXEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef GLX_EXT_create_context_es_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) + { + ret = GLXEW_EXT_create_context_es_profile; + continue; + } +#endif +#ifdef GLX_EXT_fbconfig_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) + { + ret = GLXEW_EXT_fbconfig_packed_float; + continue; + } +#endif +#ifdef GLX_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_EXT_import_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) + { + ret = GLXEW_EXT_import_context; + continue; + } +#endif +#ifdef GLX_EXT_libglvnd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"libglvnd", 8)) + { + ret = GLXEW_EXT_libglvnd; + continue; + } +#endif +#ifdef GLX_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLXEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GLX_EXT_stereo_tree + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11)) + { + ret = GLXEW_EXT_stereo_tree; + continue; + } +#endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif +#ifdef GLX_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = GLXEW_EXT_swap_control_tear; + continue; + } +#endif +#ifdef GLX_EXT_texture_from_pixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) + { + ret = GLXEW_EXT_texture_from_pixmap; + continue; + } +#endif +#ifdef GLX_EXT_visual_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) + { + ret = GLXEW_EXT_visual_info; + continue; + } +#endif +#ifdef GLX_EXT_visual_rating + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) + { + ret = GLXEW_EXT_visual_rating; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GLX_INTEL_swap_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) + { + ret = GLXEW_INTEL_swap_event; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GLX_MESA_agp_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) + { + ret = GLXEW_MESA_agp_offset; + continue; + } +#endif +#ifdef GLX_MESA_copy_sub_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) + { + ret = GLXEW_MESA_copy_sub_buffer; + continue; + } +#endif +#ifdef GLX_MESA_pixmap_colormap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) + { + ret = GLXEW_MESA_pixmap_colormap; + continue; + } +#endif +#ifdef GLX_MESA_query_renderer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14)) + { + ret = GLXEW_MESA_query_renderer; + continue; + } +#endif +#ifdef GLX_MESA_release_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) + { + ret = GLXEW_MESA_release_buffers; + continue; + } +#endif +#ifdef GLX_MESA_set_3dfx_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) + { + ret = GLXEW_MESA_set_3dfx_mode; + continue; + } +#endif +#ifdef GLX_MESA_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_MESA_swap_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GLX_NV_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLXEW_NV_copy_buffer; + continue; + } +#endif +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif +#ifdef GLX_NV_delay_before_swap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) + { + ret = GLXEW_NV_delay_before_swap; + continue; + } +#endif +#ifdef GLX_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLXEW_NV_float_buffer; + continue; + } +#endif +#ifdef GLX_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLXEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GLX_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLXEW_NV_present_video; + continue; + } +#endif +#ifdef GLX_NV_robustness_video_memory_purge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29)) + { + ret = GLXEW_NV_robustness_video_memory_purge; + continue; + } +#endif +#ifdef GLX_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_NV_swap_group; + continue; + } +#endif +#ifdef GLX_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLXEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GLX_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLXEW_NV_video_capture; + continue; + } +#endif +#ifdef GLX_NV_video_out + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9)) + { + ret = GLXEW_NV_video_out; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GLX_OML_swap_method + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) + { + ret = GLXEW_OML_swap_method; + continue; + } +#endif +#ifdef GLX_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = GLXEW_OML_sync_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GLX_SGIS_blended_overlay + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) + { + ret = GLXEW_SGIS_blended_overlay; + continue; + } +#endif +#ifdef GLX_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLXEW_SGIS_color_range; + continue; + } +#endif +#ifdef GLX_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_SGIS_multisample; + continue; + } +#endif +#ifdef GLX_SGIS_shared_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) + { + ret = GLXEW_SGIS_shared_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GLX_SGIX_fbconfig + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) + { + ret = GLXEW_SGIX_fbconfig; + continue; + } +#endif +#ifdef GLX_SGIX_hyperpipe + if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) + { + ret = GLXEW_SGIX_hyperpipe; + continue; + } +#endif +#ifdef GLX_SGIX_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = GLXEW_SGIX_pbuffer; + continue; + } +#endif +#ifdef GLX_SGIX_swap_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) + { + ret = GLXEW_SGIX_swap_barrier; + continue; + } +#endif +#ifdef GLX_SGIX_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_SGIX_swap_group; + continue; + } +#endif +#ifdef GLX_SGIX_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SGIX_video_resize; + continue; + } +#endif +#ifdef GLX_SGIX_visual_select_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) + { + ret = GLXEW_SGIX_visual_select_group; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GLX_SGI_cushion + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) + { + ret = GLXEW_SGI_cushion; + continue; + } +#endif +#ifdef GLX_SGI_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = GLXEW_SGI_make_current_read; + continue; + } +#endif +#ifdef GLX_SGI_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_SGI_swap_control; + continue; + } +#endif +#ifdef GLX_SGI_video_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) + { + ret = GLXEW_SGI_video_sync; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GLX_SUN_get_transparent_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) + { + ret = GLXEW_SUN_get_transparent_index; + continue; + } +#endif +#ifdef GLX_SUN_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SUN_video_resize; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#elif defined(GLEW_EGL) + +GLboolean eglewIsSupported (const char* name) +{ + const GLubyte* pos = (const GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"EGL_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef EGL_VERSION_1_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_0", 3)) + { + ret = EGLEW_VERSION_1_0; + continue; + } +#endif +#ifdef EGL_VERSION_1_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_1", 3)) + { + ret = EGLEW_VERSION_1_1; + continue; + } +#endif +#ifdef EGL_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = EGLEW_VERSION_1_2; + continue; + } +#endif +#ifdef EGL_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = EGLEW_VERSION_1_3; + continue; + } +#endif +#ifdef EGL_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = EGLEW_VERSION_1_4; + continue; + } +#endif +#ifdef EGL_VERSION_1_5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) + { + ret = EGLEW_VERSION_1_5; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANDROID_", 8)) + { +#ifdef EGL_ANDROID_blob_cache + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blob_cache", 10)) + { + ret = EGLEW_ANDROID_blob_cache; + continue; + } +#endif +#ifdef EGL_ANDROID_create_native_client_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_native_client_buffer", 27)) + { + ret = EGLEW_ANDROID_create_native_client_buffer; + continue; + } +#endif +#ifdef EGL_ANDROID_framebuffer_target + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_target", 18)) + { + ret = EGLEW_ANDROID_framebuffer_target; + continue; + } +#endif +#ifdef EGL_ANDROID_front_buffer_auto_refresh + if (_glewStrSame3(&pos, &len, (const GLubyte*)"front_buffer_auto_refresh", 25)) + { + ret = EGLEW_ANDROID_front_buffer_auto_refresh; + continue; + } +#endif +#ifdef EGL_ANDROID_image_native_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_buffer", 19)) + { + ret = EGLEW_ANDROID_image_native_buffer; + continue; + } +#endif +#ifdef EGL_ANDROID_native_fence_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"native_fence_sync", 17)) + { + ret = EGLEW_ANDROID_native_fence_sync; + continue; + } +#endif +#ifdef EGL_ANDROID_presentation_time + if (_glewStrSame3(&pos, &len, (const GLubyte*)"presentation_time", 17)) + { + ret = EGLEW_ANDROID_presentation_time; + continue; + } +#endif +#ifdef EGL_ANDROID_recordable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"recordable", 10)) + { + ret = EGLEW_ANDROID_recordable; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) + { +#ifdef EGL_ANGLE_d3d_share_handle_client_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"d3d_share_handle_client_buffer", 30)) + { + ret = EGLEW_ANGLE_d3d_share_handle_client_buffer; + continue; + } +#endif +#ifdef EGL_ANGLE_device_d3d + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_d3d", 10)) + { + ret = EGLEW_ANGLE_device_d3d; + continue; + } +#endif +#ifdef EGL_ANGLE_query_surface_pointer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_surface_pointer", 21)) + { + ret = EGLEW_ANGLE_query_surface_pointer; + continue; + } +#endif +#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"surface_d3d_texture_2d_share_handle", 35)) + { + ret = EGLEW_ANGLE_surface_d3d_texture_2d_share_handle; + continue; + } +#endif +#ifdef EGL_ANGLE_window_fixed_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17)) + { + ret = EGLEW_ANGLE_window_fixed_size; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARM_", 4)) + { +#ifdef EGL_ARM_implicit_external_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"implicit_external_sync", 22)) + { + ret = EGLEW_ARM_implicit_external_sync; + continue; + } +#endif +#ifdef EGL_ARM_pixmap_multisample_discard + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_multisample_discard", 26)) + { + ret = EGLEW_ARM_pixmap_multisample_discard; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef EGL_EXT_buffer_age + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) + { + ret = EGLEW_EXT_buffer_age; + continue; + } +#endif +#ifdef EGL_EXT_client_extensions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_extensions", 17)) + { + ret = EGLEW_EXT_client_extensions; + continue; + } +#endif +#ifdef EGL_EXT_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = EGLEW_EXT_create_context_robustness; + continue; + } +#endif +#ifdef EGL_EXT_device_base + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_base", 11)) + { + ret = EGLEW_EXT_device_base; + continue; + } +#endif +#ifdef EGL_EXT_device_drm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_drm", 10)) + { + ret = EGLEW_EXT_device_drm; + continue; + } +#endif +#ifdef EGL_EXT_device_enumeration + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_enumeration", 18)) + { + ret = EGLEW_EXT_device_enumeration; + continue; + } +#endif +#ifdef EGL_EXT_device_openwf + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_openwf", 13)) + { + ret = EGLEW_EXT_device_openwf; + continue; + } +#endif +#ifdef EGL_EXT_device_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_query", 12)) + { + ret = EGLEW_EXT_device_query; + continue; + } +#endif +#ifdef EGL_EXT_gl_colorspace_bt2020_linear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_colorspace_bt2020_linear", 27)) + { + ret = EGLEW_EXT_gl_colorspace_bt2020_linear; + continue; + } +#endif +#ifdef EGL_EXT_gl_colorspace_bt2020_pq + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_colorspace_bt2020_pq", 23)) + { + ret = EGLEW_EXT_gl_colorspace_bt2020_pq; + continue; + } +#endif +#ifdef EGL_EXT_gl_colorspace_scrgb_linear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_colorspace_scrgb_linear", 26)) + { + ret = EGLEW_EXT_gl_colorspace_scrgb_linear; + continue; + } +#endif +#ifdef EGL_EXT_image_dma_buf_import + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_dma_buf_import", 20)) + { + ret = EGLEW_EXT_image_dma_buf_import; + continue; + } +#endif +#ifdef EGL_EXT_image_dma_buf_import_modifiers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_dma_buf_import_modifiers", 30)) + { + ret = EGLEW_EXT_image_dma_buf_import_modifiers; + continue; + } +#endif +#ifdef EGL_EXT_multiview_window + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview_window", 16)) + { + ret = EGLEW_EXT_multiview_window; + continue; + } +#endif +#ifdef EGL_EXT_output_base + if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_base", 11)) + { + ret = EGLEW_EXT_output_base; + continue; + } +#endif +#ifdef EGL_EXT_output_drm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_drm", 10)) + { + ret = EGLEW_EXT_output_drm; + continue; + } +#endif +#ifdef EGL_EXT_output_openwf + if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_openwf", 13)) + { + ret = EGLEW_EXT_output_openwf; + continue; + } +#endif +#ifdef EGL_EXT_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = EGLEW_EXT_pixel_format_float; + continue; + } +#endif +#ifdef EGL_EXT_platform_base + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_base", 13)) + { + ret = EGLEW_EXT_platform_base; + continue; + } +#endif +#ifdef EGL_EXT_platform_device + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_device", 15)) + { + ret = EGLEW_EXT_platform_device; + continue; + } +#endif +#ifdef EGL_EXT_platform_wayland + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_wayland", 16)) + { + ret = EGLEW_EXT_platform_wayland; + continue; + } +#endif +#ifdef EGL_EXT_platform_x11 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_x11", 12)) + { + ret = EGLEW_EXT_platform_x11; + continue; + } +#endif +#ifdef EGL_EXT_protected_content + if (_glewStrSame3(&pos, &len, (const GLubyte*)"protected_content", 17)) + { + ret = EGLEW_EXT_protected_content; + continue; + } +#endif +#ifdef EGL_EXT_protected_surface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"protected_surface", 17)) + { + ret = EGLEW_EXT_protected_surface; + continue; + } +#endif +#ifdef EGL_EXT_stream_consumer_egloutput + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_egloutput", 25)) + { + ret = EGLEW_EXT_stream_consumer_egloutput; + continue; + } +#endif +#ifdef EGL_EXT_surface_SMPTE2086_metadata + if (_glewStrSame3(&pos, &len, (const GLubyte*)"surface_SMPTE2086_metadata", 26)) + { + ret = EGLEW_EXT_surface_SMPTE2086_metadata; + continue; + } +#endif +#ifdef EGL_EXT_swap_buffers_with_damage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_buffers_with_damage", 24)) + { + ret = EGLEW_EXT_swap_buffers_with_damage; + continue; + } +#endif +#ifdef EGL_EXT_yuv_surface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"yuv_surface", 11)) + { + ret = EGLEW_EXT_yuv_surface; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"HI_", 3)) + { +#ifdef EGL_HI_clientpixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clientpixmap", 12)) + { + ret = EGLEW_HI_clientpixmap; + continue; + } +#endif +#ifdef EGL_HI_colorformats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"colorformats", 12)) + { + ret = EGLEW_HI_colorformats; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"IMG_", 4)) + { +#ifdef EGL_IMG_context_priority + if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_priority", 16)) + { + ret = EGLEW_IMG_context_priority; + continue; + } +#endif +#ifdef EGL_IMG_image_plane_attribs + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_plane_attribs", 19)) + { + ret = EGLEW_IMG_image_plane_attribs; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) + { +#ifdef EGL_KHR_cl_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) + { + ret = EGLEW_KHR_cl_event; + continue; + } +#endif +#ifdef EGL_KHR_cl_event2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event2", 9)) + { + ret = EGLEW_KHR_cl_event2; + continue; + } +#endif +#ifdef EGL_KHR_client_get_all_proc_addresses + if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_get_all_proc_addresses", 29)) + { + ret = EGLEW_KHR_client_get_all_proc_addresses; + continue; + } +#endif +#ifdef EGL_KHR_config_attribs + if (_glewStrSame3(&pos, &len, (const GLubyte*)"config_attribs", 14)) + { + ret = EGLEW_KHR_config_attribs; + continue; + } +#endif +#ifdef EGL_KHR_context_flush_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) + { + ret = EGLEW_KHR_context_flush_control; + continue; + } +#endif +#ifdef EGL_KHR_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = EGLEW_KHR_create_context; + continue; + } +#endif +#ifdef EGL_KHR_create_context_no_error + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_no_error", 23)) + { + ret = EGLEW_KHR_create_context_no_error; + continue; + } +#endif +#ifdef EGL_KHR_debug + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) + { + ret = EGLEW_KHR_debug; + continue; + } +#endif +#ifdef EGL_KHR_fence_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence_sync", 10)) + { + ret = EGLEW_KHR_fence_sync; + continue; + } +#endif +#ifdef EGL_KHR_get_all_proc_addresses + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_all_proc_addresses", 22)) + { + ret = EGLEW_KHR_get_all_proc_addresses; + continue; + } +#endif +#ifdef EGL_KHR_gl_colorspace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_colorspace", 13)) + { + ret = EGLEW_KHR_gl_colorspace; + continue; + } +#endif +#ifdef EGL_KHR_gl_renderbuffer_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_renderbuffer_image", 21)) + { + ret = EGLEW_KHR_gl_renderbuffer_image; + continue; + } +#endif +#ifdef EGL_KHR_gl_texture_2D_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_2D_image", 19)) + { + ret = EGLEW_KHR_gl_texture_2D_image; + continue; + } +#endif +#ifdef EGL_KHR_gl_texture_3D_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_3D_image", 19)) + { + ret = EGLEW_KHR_gl_texture_3D_image; + continue; + } +#endif +#ifdef EGL_KHR_gl_texture_cubemap_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_cubemap_image", 24)) + { + ret = EGLEW_KHR_gl_texture_cubemap_image; + continue; + } +#endif +#ifdef EGL_KHR_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image", 5)) + { + ret = EGLEW_KHR_image; + continue; + } +#endif +#ifdef EGL_KHR_image_base + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_base", 10)) + { + ret = EGLEW_KHR_image_base; + continue; + } +#endif +#ifdef EGL_KHR_image_pixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_pixmap", 12)) + { + ret = EGLEW_KHR_image_pixmap; + continue; + } +#endif +#ifdef EGL_KHR_lock_surface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface", 12)) + { + ret = EGLEW_KHR_lock_surface; + continue; + } +#endif +#ifdef EGL_KHR_lock_surface2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface2", 13)) + { + ret = EGLEW_KHR_lock_surface2; + continue; + } +#endif +#ifdef EGL_KHR_lock_surface3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface3", 13)) + { + ret = EGLEW_KHR_lock_surface3; + continue; + } +#endif +#ifdef EGL_KHR_mutable_render_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mutable_render_buffer", 21)) + { + ret = EGLEW_KHR_mutable_render_buffer; + continue; + } +#endif +#ifdef EGL_KHR_no_config_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_config_context", 17)) + { + ret = EGLEW_KHR_no_config_context; + continue; + } +#endif +#ifdef EGL_KHR_partial_update + if (_glewStrSame3(&pos, &len, (const GLubyte*)"partial_update", 14)) + { + ret = EGLEW_KHR_partial_update; + continue; + } +#endif +#ifdef EGL_KHR_platform_android + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_android", 16)) + { + ret = EGLEW_KHR_platform_android; + continue; + } +#endif +#ifdef EGL_KHR_platform_gbm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_gbm", 12)) + { + ret = EGLEW_KHR_platform_gbm; + continue; + } +#endif +#ifdef EGL_KHR_platform_wayland + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_wayland", 16)) + { + ret = EGLEW_KHR_platform_wayland; + continue; + } +#endif +#ifdef EGL_KHR_platform_x11 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_x11", 12)) + { + ret = EGLEW_KHR_platform_x11; + continue; + } +#endif +#ifdef EGL_KHR_reusable_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"reusable_sync", 13)) + { + ret = EGLEW_KHR_reusable_sync; + continue; + } +#endif +#ifdef EGL_KHR_stream + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream", 6)) + { + ret = EGLEW_KHR_stream; + continue; + } +#endif +#ifdef EGL_KHR_stream_attrib + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_attrib", 13)) + { + ret = EGLEW_KHR_stream_attrib; + continue; + } +#endif +#ifdef EGL_KHR_stream_consumer_gltexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture", 25)) + { + ret = EGLEW_KHR_stream_consumer_gltexture; + continue; + } +#endif +#ifdef EGL_KHR_stream_cross_process_fd + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_process_fd", 23)) + { + ret = EGLEW_KHR_stream_cross_process_fd; + continue; + } +#endif +#ifdef EGL_KHR_stream_fifo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_fifo", 11)) + { + ret = EGLEW_KHR_stream_fifo; + continue; + } +#endif +#ifdef EGL_KHR_stream_producer_aldatalocator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_producer_aldatalocator", 29)) + { + ret = EGLEW_KHR_stream_producer_aldatalocator; + continue; + } +#endif +#ifdef EGL_KHR_stream_producer_eglsurface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_producer_eglsurface", 26)) + { + ret = EGLEW_KHR_stream_producer_eglsurface; + continue; + } +#endif +#ifdef EGL_KHR_surfaceless_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"surfaceless_context", 19)) + { + ret = EGLEW_KHR_surfaceless_context; + continue; + } +#endif +#ifdef EGL_KHR_swap_buffers_with_damage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_buffers_with_damage", 24)) + { + ret = EGLEW_KHR_swap_buffers_with_damage; + continue; + } +#endif +#ifdef EGL_KHR_vg_parent_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vg_parent_image", 15)) + { + ret = EGLEW_KHR_vg_parent_image; + continue; + } +#endif +#ifdef EGL_KHR_wait_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"wait_sync", 9)) + { + ret = EGLEW_KHR_wait_sync; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef EGL_MESA_drm_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"drm_image", 9)) + { + ret = EGLEW_MESA_drm_image; + continue; + } +#endif +#ifdef EGL_MESA_image_dma_buf_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_dma_buf_export", 20)) + { + ret = EGLEW_MESA_image_dma_buf_export; + continue; + } +#endif +#ifdef EGL_MESA_platform_gbm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_gbm", 12)) + { + ret = EGLEW_MESA_platform_gbm; + continue; + } +#endif +#ifdef EGL_MESA_platform_surfaceless + if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_surfaceless", 20)) + { + ret = EGLEW_MESA_platform_surfaceless; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NOK_", 4)) + { +#ifdef EGL_NOK_swap_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_region", 11)) + { + ret = EGLEW_NOK_swap_region; + continue; + } +#endif +#ifdef EGL_NOK_swap_region2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_region2", 12)) + { + ret = EGLEW_NOK_swap_region2; + continue; + } +#endif +#ifdef EGL_NOK_texture_from_pixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) + { + ret = EGLEW_NOK_texture_from_pixmap; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef EGL_NV_3dvision_surface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3dvision_surface", 16)) + { + ret = EGLEW_NV_3dvision_surface; + continue; + } +#endif +#ifdef EGL_NV_coverage_sample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"coverage_sample", 15)) + { + ret = EGLEW_NV_coverage_sample; + continue; + } +#endif +#ifdef EGL_NV_coverage_sample_resolve + if (_glewStrSame3(&pos, &len, (const GLubyte*)"coverage_sample_resolve", 23)) + { + ret = EGLEW_NV_coverage_sample_resolve; + continue; + } +#endif +#ifdef EGL_NV_cuda_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cuda_event", 10)) + { + ret = EGLEW_NV_cuda_event; + continue; + } +#endif +#ifdef EGL_NV_depth_nonlinear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_nonlinear", 15)) + { + ret = EGLEW_NV_depth_nonlinear; + continue; + } +#endif +#ifdef EGL_NV_device_cuda + if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_cuda", 11)) + { + ret = EGLEW_NV_device_cuda; + continue; + } +#endif +#ifdef EGL_NV_native_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"native_query", 12)) + { + ret = EGLEW_NV_native_query; + continue; + } +#endif +#ifdef EGL_NV_post_convert_rounding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_convert_rounding", 21)) + { + ret = EGLEW_NV_post_convert_rounding; + continue; + } +#endif +#ifdef EGL_NV_post_sub_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_sub_buffer", 15)) + { + ret = EGLEW_NV_post_sub_buffer; + continue; + } +#endif +#ifdef EGL_NV_robustness_video_memory_purge + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29)) + { + ret = EGLEW_NV_robustness_video_memory_purge; + continue; + } +#endif +#ifdef EGL_NV_stream_consumer_gltexture_yuv + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture_yuv", 29)) + { + ret = EGLEW_NV_stream_consumer_gltexture_yuv; + continue; + } +#endif +#ifdef EGL_NV_stream_cross_display + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_display", 20)) + { + ret = EGLEW_NV_stream_cross_display; + continue; + } +#endif +#ifdef EGL_NV_stream_cross_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_object", 19)) + { + ret = EGLEW_NV_stream_cross_object; + continue; + } +#endif +#ifdef EGL_NV_stream_cross_partition + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_partition", 22)) + { + ret = EGLEW_NV_stream_cross_partition; + continue; + } +#endif +#ifdef EGL_NV_stream_cross_process + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_process", 20)) + { + ret = EGLEW_NV_stream_cross_process; + continue; + } +#endif +#ifdef EGL_NV_stream_cross_system + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_system", 19)) + { + ret = EGLEW_NV_stream_cross_system; + continue; + } +#endif +#ifdef EGL_NV_stream_fifo_next + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_fifo_next", 16)) + { + ret = EGLEW_NV_stream_fifo_next; + continue; + } +#endif +#ifdef EGL_NV_stream_fifo_synchronous + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_fifo_synchronous", 23)) + { + ret = EGLEW_NV_stream_fifo_synchronous; + continue; + } +#endif +#ifdef EGL_NV_stream_frame_limits + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_frame_limits", 19)) + { + ret = EGLEW_NV_stream_frame_limits; + continue; + } +#endif +#ifdef EGL_NV_stream_metadata + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_metadata", 15)) + { + ret = EGLEW_NV_stream_metadata; + continue; + } +#endif +#ifdef EGL_NV_stream_remote + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_remote", 13)) + { + ret = EGLEW_NV_stream_remote; + continue; + } +#endif +#ifdef EGL_NV_stream_reset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_reset", 12)) + { + ret = EGLEW_NV_stream_reset; + continue; + } +#endif +#ifdef EGL_NV_stream_socket + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_socket", 13)) + { + ret = EGLEW_NV_stream_socket; + continue; + } +#endif +#ifdef EGL_NV_stream_socket_inet + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_socket_inet", 18)) + { + ret = EGLEW_NV_stream_socket_inet; + continue; + } +#endif +#ifdef EGL_NV_stream_socket_unix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_socket_unix", 18)) + { + ret = EGLEW_NV_stream_socket_unix; + continue; + } +#endif +#ifdef EGL_NV_stream_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_sync", 11)) + { + ret = EGLEW_NV_stream_sync; + continue; + } +#endif +#ifdef EGL_NV_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = EGLEW_NV_sync; + continue; + } +#endif +#ifdef EGL_NV_system_time + if (_glewStrSame3(&pos, &len, (const GLubyte*)"system_time", 11)) + { + ret = EGLEW_NV_system_time; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"TIZEN_", 6)) + { +#ifdef EGL_TIZEN_image_native_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_buffer", 19)) + { + ret = EGLEW_TIZEN_image_native_buffer; + continue; + } +#endif +#ifdef EGL_TIZEN_image_native_surface + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_surface", 20)) + { + ret = EGLEW_TIZEN_image_native_surface; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#endif /* _WIN32 */ diff --git a/dep/glew-2.1.0/src/glewinfo.c b/dep/glew-2.1.0/src/glewinfo.c new file mode 100644 index 00000000..882654d6 --- /dev/null +++ b/dep/glew-2.1.0/src/glewinfo.c @@ -0,0 +1,16881 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include +#include +#include +#include +#if defined(GLEW_EGL) +#include +#elif defined(GLEW_OSMESA) +#define GLAPI extern +#include +#elif defined(_WIN32) +#include +#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) +#include +#endif + +#if defined(__APPLE__) +#include +#endif + +#ifdef GLEW_REGAL +#include +#endif + +static FILE* f; + +/* Command-line parameters for GL context creation */ + +struct createParams +{ +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + int pixelformat; +#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) + const char* display; + int visual; +#endif + int major, minor; /* GL context version number */ + + /* https://www.opengl.org/registry/specs/ARB/glx_create_context.txt */ + int profile; /* core = 1, compatibility = 2 */ + int flags; /* debug = 1, forward compatible = 2 */ +}; + +GLboolean glewCreateContext (struct createParams *params); + +GLboolean glewParseArgs (int argc, char** argv, struct createParams *); + +void glewDestroyContext (); + +/* ------------------------------------------------------------------------- */ + +static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) +{ + unsigned int i; + fprintf(f, "\n%s:", name); + for (i=0; i<62-strlen(name); i++) fprintf(f, " "); + fprintf(f, "%s ", def1 ? "OK" : "MISSING"); + if (def1 != def2) + fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); + if (def1 != def3) + fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); + else + fprintf(f, "\n"); + for (i=0; i] " +#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + "[-display ] " + "[-visual ] " +#endif + "[-version ] " + "[-profile core|compatibility] " + "[-flag debug|forward]" + "\n"); + return 1; + } + + if (GL_TRUE == glewCreateContext(¶ms)) + { + fprintf(stderr, "Error: glewCreateContext failed\n"); + glewDestroyContext(); + return 1; + } + glewExperimental = GL_TRUE; + err = glewInit(); + if (GLEW_OK != err) + { + fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); + glewDestroyContext(); + return 1; + } + +#if defined(GLEW_EGL) + getString = (PFNGLGETSTRINGPROC) eglGetProcAddress("glGetString"); + if (!getString) + { + fprintf(stderr, "Error: eglGetProcAddress failed to fetch glGetString\n"); + glewDestroyContext(); + return 1; + } +#endif + +#if defined(_WIN32) +#if defined(_MSC_VER) && (_MSC_VER >= 1400) + if (fopen_s(&f, "glewinfo.txt", "w") != 0) + f = stdout; +#else + f = fopen("glewinfo.txt", "w"); +#endif + if (f == NULL) f = stdout; +#else + f = stdout; +#endif + fprintf(f, "---------------------------\n"); + fprintf(f, " GLEW Extension Info\n"); + fprintf(f, "---------------------------\n\n"); + fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat); +#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", + params.display == NULL ? getenv("DISPLAY") : params.display, params.visual); +#endif +#if defined(GLEW_EGL) + fprintf(f, "Running on a %s from %s\n", + getString(GL_RENDERER), getString(GL_VENDOR)); + fprintf(f, "OpenGL version %s is supported\n", getString(GL_VERSION)); +#else + fprintf(f, "Running on a %s from %s\n", + glGetString(GL_RENDERER), glGetString(GL_VENDOR)); + fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); +#endif + glewInfo(); +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) + eglewInfo(); +#elif defined(_WIN32) + wglewInfo(); +#else + glxewInfo(); +#endif + if (f != stdout) fclose(f); + glewDestroyContext(); + return 0; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewParseArgs (int argc, char** argv, struct createParams *params) +{ + int p = 0; + while (p < argc) + { + if (!strcmp(argv[p], "-version")) + { + if (++p >= argc) return GL_TRUE; + if (sscanf(argv[p++], "%d.%d", ¶ms->major, ¶ms->minor) != 2) return GL_TRUE; + } + else if (!strcmp(argv[p], "-profile")) + { + if (++p >= argc) return GL_TRUE; + if (strcmp("core", argv[p]) == 0) params->profile |= 1; + else if (strcmp("compatibility",argv[p]) == 0) params->profile |= 2; + else return GL_TRUE; + ++p; + } + else if (!strcmp(argv[p], "-flag")) + { + if (++p >= argc) return GL_TRUE; + if (strcmp("debug", argv[p]) == 0) params->flags |= 1; + else if (strcmp("forward",argv[p]) == 0) params->flags |= 2; + else return GL_TRUE; + ++p; + } +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + else if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) + { + if (++p >= argc) return GL_TRUE; + params->pixelformat = strtol(argv[p++], NULL, 0); + } +#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + else if (!strcmp(argv[p], "-display")) + { + if (++p >= argc) return GL_TRUE; + params->display = argv[p++]; + } + else if (!strcmp(argv[p], "-visual")) + { + if (++p >= argc) return GL_TRUE; + params->visual = (int)strtol(argv[p++], NULL, 0); + } +#endif + else + return GL_TRUE; + } + return GL_FALSE; +} + +/* ------------------------------------------------------------------------ */ + +#if defined(GLEW_EGL) +EGLDisplay display; +EGLContext ctx; + +/* See: http://stackoverflow.com/questions/12662227/opengl-es2-0-offscreen-context-for-fbo-rendering */ + +GLboolean glewCreateContext (struct createParams *params) +{ + EGLDeviceEXT devices[1]; + EGLint numDevices; + EGLSurface surface; + EGLint majorVersion, minorVersion; + EGLint configAttribs[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, + EGL_NONE + }; + static const EGLint contextAttribs[] = { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_NONE + }; + static const EGLint pBufferAttribs[] = { + EGL_WIDTH, 128, + EGL_HEIGHT, 128, + EGL_NONE + }; + EGLConfig config; + EGLint numConfig; + EGLBoolean pBuffer; + + PFNEGLQUERYDEVICESEXTPROC queryDevices = NULL; + PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = NULL; + PFNEGLGETERRORPROC getError = NULL; + PFNEGLGETDISPLAYPROC getDisplay = NULL; + PFNEGLINITIALIZEPROC initialize = NULL; + PFNEGLBINDAPIPROC bindAPI = NULL; + PFNEGLCHOOSECONFIGPROC chooseConfig = NULL; + PFNEGLCREATEWINDOWSURFACEPROC createWindowSurface = NULL; + PFNEGLCREATECONTEXTPROC createContext = NULL; + PFNEGLMAKECURRENTPROC makeCurrent = NULL; + PFNEGLCREATEPBUFFERSURFACEPROC createPbufferSurface = NULL; + + /* Load necessary entry points */ + queryDevices = (PFNEGLQUERYDEVICESEXTPROC) eglGetProcAddress("eglQueryDevicesEXT"); + getPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT"); + getError = (PFNEGLGETERRORPROC) eglGetProcAddress("eglGetError"); + getDisplay = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay"); + initialize = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize"); + bindAPI = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI"); + chooseConfig = (PFNEGLCHOOSECONFIGPROC) eglGetProcAddress("eglChooseConfig"); + createWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface"); + createPbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) eglGetProcAddress("eglCreatePbufferSurface"); + createContext = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext"); + makeCurrent = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent"); + if (!getError || !getDisplay || !initialize || !bindAPI || !chooseConfig || !createWindowSurface || !createContext || !makeCurrent) + return GL_TRUE; + + pBuffer = 0; + display = EGL_NO_DISPLAY; + if (queryDevices && getPlatformDisplay) + { + queryDevices(1, devices, &numDevices); + if (numDevices==1) + { + /* Nvidia EGL doesn't need X11 for p-buffer surface */ + display = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, devices[0], 0); + configAttribs[1] = EGL_PBUFFER_BIT; + pBuffer = 1; + } + } + if (display==EGL_NO_DISPLAY) + { + /* Fall-back to X11 surface, works on Mesa */ + display = getDisplay(EGL_DEFAULT_DISPLAY); + } + if (display == EGL_NO_DISPLAY) + return GL_TRUE; + + eglewInit(display); + + if (bindAPI(EGL_OPENGL_API) != EGL_TRUE) + return GL_TRUE; + + if (chooseConfig(display, configAttribs, &config, 1, &numConfig) != EGL_TRUE || (numConfig != 1)) + return GL_TRUE; + + ctx = createContext(display, config, EGL_NO_CONTEXT, pBuffer ? contextAttribs : NULL); + if (NULL == ctx) + return GL_TRUE; + + surface = EGL_NO_SURFACE; + /* Create a p-buffer surface if possible */ + if (pBuffer && createPbufferSurface) + { + surface = createPbufferSurface(display, config, pBufferAttribs); + } + /* Create a generic surface without a native window, if necessary */ + if (surface==EGL_NO_SURFACE) + { + surface = createWindowSurface(display, config, (EGLNativeWindowType) NULL, NULL); + } +#if 0 + if (surface == EGL_NO_SURFACE) + return GL_TRUE; +#endif + + if (makeCurrent(display, surface, surface, ctx) != EGL_TRUE) + return GL_TRUE; + + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != ctx) eglDestroyContext(display, ctx); +} + +#elif defined(GLEW_OSMESA) +OSMesaContext ctx; + +static const GLint osmFormat = GL_UNSIGNED_BYTE; +static const GLint osmWidth = 640; +static const GLint osmHeight = 480; +static GLubyte *osmPixels = NULL; + +GLboolean glewCreateContext (struct createParams *params) +{ + ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); + if (NULL == ctx) return GL_TRUE; + if (NULL == osmPixels) + { + osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1); + } + if (!OSMesaMakeCurrent(ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight)) + { + return GL_TRUE; + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != ctx) OSMesaDestroyContext(ctx); +} + +#elif defined(_WIN32) + +HWND wnd = NULL; +HDC dc = NULL; +HGLRC rc = NULL; + +GLboolean glewCreateContext (struct createParams* params) +{ + WNDCLASS wc; + PIXELFORMATDESCRIPTOR pfd; + /* register window class */ + ZeroMemory(&wc, sizeof(WNDCLASS)); + wc.hInstance = GetModuleHandle(NULL); + wc.lpfnWndProc = DefWindowProc; + wc.lpszClassName = "GLEW"; + if (0 == RegisterClass(&wc)) return GL_TRUE; + /* create window */ + wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); + if (NULL == wnd) return GL_TRUE; + /* get the device context */ + dc = GetDC(wnd); + if (NULL == dc) return GL_TRUE; + /* find pixel format */ + ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); + if (params->pixelformat == -1) /* find default */ + { + pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + params->pixelformat = ChoosePixelFormat(dc, &pfd); + if (params->pixelformat == 0) return GL_TRUE; + } + /* set the pixel format for the dc */ + if (FALSE == SetPixelFormat(dc, params->pixelformat, &pfd)) return GL_TRUE; + /* create rendering context */ + rc = wglCreateContext(dc); + if (NULL == rc) return GL_TRUE; + if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; + if (params->major || params->profile || params->flags) + { + HGLRC oldRC = rc; + int contextAttrs[20]; + int i; + + wglewInit(); + + /* Intel HD 3000 has WGL_ARB_create_context, but not WGL_ARB_create_context_profile */ + if (!wglewGetExtension("WGL_ARB_create_context")) + return GL_TRUE; + + i = 0; + if (params->major) + { + contextAttrs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB; + contextAttrs[i++] = params->major; + contextAttrs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB; + contextAttrs[i++] = params->minor; + } + if (params->profile) + { + contextAttrs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB; + contextAttrs[i++] = params->profile; + } + if (params->flags) + { + contextAttrs[i++] = WGL_CONTEXT_FLAGS_ARB; + contextAttrs[i++] = params->flags; + } + contextAttrs[i++] = 0; + rc = wglCreateContextAttribsARB(dc, 0, contextAttrs); + + if (NULL == rc) return GL_TRUE; + if (!wglMakeCurrent(dc, rc)) return GL_TRUE; + + wglDeleteContext(oldRC); + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != rc) wglMakeCurrent(NULL, NULL); + if (NULL != rc) wglDeleteContext(rc); + if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); + if (NULL != wnd) DestroyWindow(wnd); + UnregisterClass("GLEW", GetModuleHandle(NULL)); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + +#include +#include + +CGLContextObj ctx, octx; + +GLboolean glewCreateContext (struct createParams *params) +{ + CGLPixelFormatAttribute contextAttrs[20]; + int i; + CGLPixelFormatObj pf; + GLint npix; + CGLError error; + + i = 0; + contextAttrs[i++] = kCGLPFAAccelerated; /* No software rendering */ + + /* MAC_OS_X_VERSION_10_7 == 1070 */ + #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 + if (params->profile & GL_CONTEXT_CORE_PROFILE_BIT) + { + if ((params->major==3 && params->minor>=2) || params->major>3) + { + contextAttrs[i++] = kCGLPFAOpenGLProfile; /* OSX 10.7 Lion onwards */ + contextAttrs[i++] = (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core; /* 3.2 Core Context */ + } + } + #endif + + contextAttrs[i++] = 0; + + error = CGLChoosePixelFormat(contextAttrs, &pf, &npix); + if (error) return GL_TRUE; + error = CGLCreateContext(pf, NULL, &ctx); + if (error) return GL_TRUE; + CGLReleasePixelFormat(pf); + octx = CGLGetCurrentContext(); + error = CGLSetCurrentContext(ctx); + if (error) return GL_TRUE; + /* Needed for Regal on the Mac */ + #if defined(GLEW_REGAL) && defined(__APPLE__) + RegalMakeCurrent(ctx); + #endif + return GL_FALSE; +} + +void glewDestroyContext () +{ + CGLSetCurrentContext(octx); + CGLReleaseContext(ctx); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__HAIKU__) + +GLboolean glewCreateContext (struct createParams *params) +{ + /* TODO: Haiku: We need to call C++ code here */ + return GL_FALSE; +} + +void glewDestroyContext () +{ + /* TODO: Haiku: We need to call C++ code here */ +} + +/* ------------------------------------------------------------------------ */ + +#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ + +Display* dpy = NULL; +XVisualInfo* vi = NULL; +XVisualInfo* vis = NULL; +GLXContext ctx = NULL; +Window wnd = 0; +Colormap cmap = 0; + +GLboolean glewCreateContext (struct createParams *params) +{ + int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; + int erb, evb; + XSetWindowAttributes swa; + /* open display */ + dpy = XOpenDisplay(params->display); + if (NULL == dpy) return GL_TRUE; + /* query for glx */ + if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; + /* choose visual */ + if (params->visual == -1) + { + vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); + if (NULL == vi) return GL_TRUE; + params->visual = (int)XVisualIDFromVisual(vi->visual); + } + else + { + int n_vis, i; + vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); + for (i=0; ivisual) + vi = &vis[i]; + } + if (vi == NULL) return GL_TRUE; + } + /* create context */ + ctx = glXCreateContext(dpy, vi, None, True); + if (NULL == ctx) return GL_TRUE; + /* create window */ + /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ + cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); + swa.border_pixel = 0; + swa.colormap = cmap; + wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), + 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, + CWBorderPixel | CWColormap, &swa); + /* make context current */ + if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; + if (params->major || params->profile || params->flags) + { + GLXContext oldCtx = ctx; + GLXFBConfig *FBConfigs; + int FBConfigAttrs[] = { GLX_FBCONFIG_ID, 0, None }; + int contextAttrs[20]; + int nelems, i; + + glxewInit(); + + if (!glxewGetExtension("GLX_ARB_create_context")) + return GL_TRUE; + + if (glXQueryContext(dpy, oldCtx, GLX_FBCONFIG_ID, &FBConfigAttrs[1])) + return GL_TRUE; + FBConfigs = glXChooseFBConfig(dpy, vi->screen, FBConfigAttrs, &nelems); + + if (nelems < 1) + return GL_TRUE; + + i = 0; + if (params->major) + { + contextAttrs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB; + contextAttrs[i++] = params->major; + contextAttrs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB; + contextAttrs[i++] = params->minor; + } + if (params->profile) + { + contextAttrs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB; + contextAttrs[i++] = params->profile; + } + if (params->flags) + { + contextAttrs[i++] = GLX_CONTEXT_FLAGS_ARB; + contextAttrs[i++] = params->flags; + } + contextAttrs[i++] = None; + ctx = glXCreateContextAttribsARB(dpy, *FBConfigs, NULL, True, contextAttrs); + + if (NULL == ctx) return GL_TRUE; + if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; + + glXDestroyContext(dpy, oldCtx); + + XFree(FBConfigs); + } + return GL_FALSE; +} + +void glewDestroyContext () +{ + if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); + if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); + if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); + if (NULL != vis) + XFree(vis); + else if (NULL != vi) + XFree(vi); + if (NULL != dpy) XCloseDisplay(dpy); +} + +#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ diff --git a/dep/glew-2.1.0/src/visualinfo.c b/dep/glew-2.1.0/src/visualinfo.c new file mode 100644 index 00000000..99e8c635 --- /dev/null +++ b/dep/glew-2.1.0/src/visualinfo.c @@ -0,0 +1,1297 @@ +/* +** visualinfo.c +** +** Copyright (C) Nate Robins, 1997 +** Michael Wimmer, 1999 +** Milan Ikits, 2002-2008 +** Nigel Stewart, 2008-2013 +** +** visualinfo is a small utility that displays all available visuals, +** aka. pixelformats, in an OpenGL system along with renderer version +** information. It shows a table of all the visuals that support OpenGL +** along with their capabilities. The format of the table is similar to +** that of glxinfo on Unix systems: +** +** visual ~= pixel format descriptor +** id = visual id (integer from 1 - max visuals) +** tp = type (wn: window, pb: pbuffer, wp: window & pbuffer, bm: bitmap) +** ac = acceleration (ge: generic, fu: full, no: none) +** fm = format (i: integer, f: float, c: color index) +** db = double buffer (y = yes) +** sw = swap method (x: exchange, c: copy, u: undefined) +** st = stereo (y = yes) +** sz = total # bits +** r = # bits of red +** g = # bits of green +** b = # bits of blue +** a = # bits of alpha +** axbf = # aux buffers +** dpth = # bits of depth +** stcl = # bits of stencil +*/ + +#include +#include +#include +#include +#if defined(GLEW_OSMESA) +#define GLAPI extern +#include +#elif defined(GLEW_EGL) +#include +#elif defined(_WIN32) +#include +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) +#include +#include +#elif !defined(__HAIKU__) +#include +#endif + +#ifdef GLEW_MX +GLEWContext _glewctx; +# define glewGetContext() (&_glewctx) +# ifdef _WIN32 +WGLEWContext _wglewctx; +# define wglewGetContext() (&_wglewctx) +# elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) +GLXEWContext _glxewctx; +# define glxewGetContext() (&_glxewctx) +# endif +#endif /* GLEW_MX */ + +typedef struct GLContextStruct +{ +#if defined(GLEW_OSMESA) + OSMesaContext ctx; +#elif defined(GLEW_EGL) + EGLContext ctx; +#elif defined(_WIN32) + HWND wnd; + HDC dc; + HGLRC rc; +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + CGLContextObj ctx, octx; +#elif !defined(__HAIKU__) + Display* dpy; + XVisualInfo* vi; + GLXContext ctx; + Window wnd; + Colormap cmap; +#endif +} GLContext; + +void InitContext (GLContext* ctx); +GLboolean CreateContext (GLContext* ctx); +void DestroyContext (GLContext* ctx); +void VisualInfo (GLContext* ctx); +void PrintExtensions (const char* s); +GLboolean ParseArgs (int argc, char** argv); + +int showall = 0; +int displaystdout = 0; +int verbose = 0; +int drawableonly = 0; + +char* display = NULL; +int visual = -1; + +FILE* file = 0; + +int +main (int argc, char** argv) +{ + GLenum err; + GLContext ctx; + + /* ---------------------------------------------------------------------- */ + /* parse arguments */ + if (GL_TRUE == ParseArgs(argc-1, argv+1)) + { +#if defined(_WIN32) + fprintf(stderr, "Usage: visualinfo [-a] [-s] [-h] [-pf ]\n"); + fprintf(stderr, " -a: show all visuals\n"); + fprintf(stderr, " -s: display to stdout instead of visualinfo.txt\n"); + fprintf(stderr, " -pf : use given pixelformat\n"); + fprintf(stderr, " -h: this screen\n"); +#else + fprintf(stderr, "Usage: visualinfo [-h] [-display ] [-visual ]\n"); + fprintf(stderr, " -h: this screen\n"); + fprintf(stderr, " -display : use given display\n"); + fprintf(stderr, " -visual : use given visual\n"); +#endif + return 1; + } + + /* ---------------------------------------------------------------------- */ + /* create OpenGL rendering context */ + InitContext(&ctx); + if (GL_TRUE == CreateContext(&ctx)) + { + fprintf(stderr, "Error: CreateContext failed\n"); + DestroyContext(&ctx); + return 1; + } + + /* ---------------------------------------------------------------------- */ + /* initialize GLEW */ + glewExperimental = GL_TRUE; +#ifdef GLEW_MX + err = glewContextInit(glewGetContext()); +# ifdef _WIN32 + err = err || wglewContextInit(wglewGetContext()); +# elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) + err = err || glxewContextInit(glxewGetContext()); +# endif +#else + err = glewInit(); +#endif + if (GLEW_OK != err) + { + fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); + DestroyContext(&ctx); + return 1; + } + + /* ---------------------------------------------------------------------- */ + /* open file */ +#if defined(_WIN32) + if (!displaystdout) + { +#if defined(_MSC_VER) && (_MSC_VER >= 1400) + if (fopen_s(&file, "visualinfo.txt", "w") != 0) + file = stdout; +#else + file = fopen("visualinfo.txt", "w"); +#endif + } + if (file == NULL) + file = stdout; +#else + file = stdout; +#endif + + /* ---------------------------------------------------------------------- */ + /* output header information */ + /* OpenGL extensions */ + fprintf(file, "OpenGL vendor string: %s\n", glGetString(GL_VENDOR)); + fprintf(file, "OpenGL renderer string: %s\n", glGetString(GL_RENDERER)); + fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION)); + fprintf(file, "OpenGL extensions (GL_): \n"); + PrintExtensions((const char*)glGetString(GL_EXTENSIONS)); + +#ifndef GLEW_NO_GLU + /* GLU extensions */ + fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION)); + fprintf(file, "GLU extensions (GLU_): \n"); + PrintExtensions((const char*)gluGetString(GLU_EXTENSIONS)); +#endif + + /* ---------------------------------------------------------------------- */ + /* extensions string */ +#if defined(GLEW_OSMESA) +#elif defined(GLEW_EGL) +#elif defined(_WIN32) + /* WGL extensions */ + if (WGLEW_ARB_extensions_string || WGLEW_EXT_extensions_string) + { + fprintf(file, "WGL extensions (WGL_): \n"); + PrintExtensions(wglGetExtensionsStringARB ? + (const char*)wglGetExtensionsStringARB(ctx.dc) : + (const char*)wglGetExtensionsStringEXT()); + } +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + +#elif defined(__HAIKU__) + + /* TODO */ + +#else + /* GLX extensions */ + fprintf(file, "GLX extensions (GLX_): \n"); + PrintExtensions(glXQueryExtensionsString(glXGetCurrentDisplay(), + DefaultScreen(glXGetCurrentDisplay()))); +#endif + + /* ---------------------------------------------------------------------- */ + /* enumerate all the formats */ + VisualInfo(&ctx); + + /* ---------------------------------------------------------------------- */ + /* release resources */ + DestroyContext(&ctx); + if (file != stdout) + fclose(file); + return 0; +} + +/* do the magic to separate all extensions with comma's, except + for the last one that _may_ terminate in a space. */ +void PrintExtensions (const char* s) +{ + char t[80]; + int i=0; + char* p=0; + + t[79] = '\0'; + while (*s) + { + t[i++] = *s; + if(*s == ' ') + { + if (*(s+1) != '\0') { + t[i-1] = ','; + t[i] = ' '; + p = &t[i++]; + } + else /* zoinks! last one terminated in a space! */ + { + t[i-1] = '\0'; + } + } + if(i > 80 - 5) + { + *p = t[i] = '\0'; + fprintf(file, " %s\n", t); + p++; + i = (int)strlen(p); +#if defined(_MSC_VER) && (_MSC_VER >= 1400) + strcpy_s(t, sizeof(t), p); +#else + strcpy(t, p); +#endif + } + s++; + } + t[i] = '\0'; + fprintf(file, " %s.\n", t); +} + +/* ---------------------------------------------------------------------- */ + +#if defined(GLEW_OSMESA) || defined(GLEW_EGL) + +void +VisualInfo (GLContext* ctx) +{ +} + +#elif defined(_WIN32) + +void +VisualInfoARB (GLContext* ctx) +{ + int attrib[32], value[32], n_attrib, n_pbuffer=0, n_float=0; + int i, pf, maxpf; + unsigned int c; + + /* to get pbuffer capable pixel formats */ + attrib[0] = WGL_DRAW_TO_PBUFFER_ARB; + attrib[1] = GL_TRUE; + attrib[2] = 0; + wglChoosePixelFormatARB(ctx->dc, attrib, 0, 1, &pf, &c); + /* query number of pixel formats */ + attrib[0] = WGL_NUMBER_PIXEL_FORMATS_ARB; + wglGetPixelFormatAttribivARB(ctx->dc, 0, 0, 1, attrib, value); + maxpf = value[0]; + for (i=0; i<32; i++) + value[i] = 0; + + attrib[0] = WGL_SUPPORT_OPENGL_ARB; + attrib[1] = WGL_DRAW_TO_WINDOW_ARB; + attrib[2] = WGL_DRAW_TO_BITMAP_ARB; + attrib[3] = WGL_ACCELERATION_ARB; + /* WGL_NO_ACCELERATION_ARB, WGL_GENERIC_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB */ + attrib[4] = WGL_SWAP_METHOD_ARB; + /* WGL_SWAP_EXCHANGE_ARB, WGL_SWAP_COPY_ARB, WGL_SWAP_UNDEFINED_ARB */ + attrib[5] = WGL_DOUBLE_BUFFER_ARB; + attrib[6] = WGL_STEREO_ARB; + attrib[7] = WGL_PIXEL_TYPE_ARB; + /* WGL_TYPE_RGBA_ARB, WGL_TYPE_COLORINDEX_ARB, + WGL_TYPE_RGBA_FLOAT_ATI (WGL_ATI_pixel_format_float) */ + /* Color buffer information */ + attrib[8] = WGL_COLOR_BITS_ARB; + attrib[9] = WGL_RED_BITS_ARB; + attrib[10] = WGL_GREEN_BITS_ARB; + attrib[11] = WGL_BLUE_BITS_ARB; + attrib[12] = WGL_ALPHA_BITS_ARB; + /* Accumulation buffer information */ + attrib[13] = WGL_ACCUM_BITS_ARB; + attrib[14] = WGL_ACCUM_RED_BITS_ARB; + attrib[15] = WGL_ACCUM_GREEN_BITS_ARB; + attrib[16] = WGL_ACCUM_BLUE_BITS_ARB; + attrib[17] = WGL_ACCUM_ALPHA_BITS_ARB; + /* Depth, stencil, and aux buffer information */ + attrib[18] = WGL_DEPTH_BITS_ARB; + attrib[19] = WGL_STENCIL_BITS_ARB; + attrib[20] = WGL_AUX_BUFFERS_ARB; + /* Layer information */ + attrib[21] = WGL_NUMBER_OVERLAYS_ARB; + attrib[22] = WGL_NUMBER_UNDERLAYS_ARB; + attrib[23] = WGL_SWAP_LAYER_BUFFERS_ARB; + attrib[24] = WGL_SAMPLES_ARB; + attrib[25] = WGL_SUPPORT_GDI_ARB; + n_attrib = 26; + if (WGLEW_ARB_pbuffer) + { + attrib[n_attrib] = WGL_DRAW_TO_PBUFFER_ARB; + n_pbuffer = n_attrib; + n_attrib++; + } + if (WGLEW_NV_float_buffer) + { + attrib[n_attrib] = WGL_FLOAT_COMPONENTS_NV; + n_float = n_attrib; + n_attrib++; + } + + if (!verbose) + { + /* print table header */ + fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); + fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); + fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); + fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); + /* loop through all the pixel formats */ + for(i = 1; i <= maxpf; i++) + { + wglGetPixelFormatAttribivARB(ctx->dc, i, 0, n_attrib, attrib, value); + /* only describe this format if it supports OpenGL */ + if (!value[0]) continue; + /* by default show only fully accelerated window or pbuffer capable visuals */ + if (!showall + && ((value[2] && !value[1]) + || (!WGLEW_ARB_pbuffer || !value[n_pbuffer]) + || (value[3] != WGL_FULL_ACCELERATION_ARB))) continue; + /* print out the information for this visual */ + /* visual id */ + fprintf(file, " |% 4d | ", i); + /* visual type */ + if (value[1]) + { + if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "wp "); + else fprintf(file, "wn "); + } + else + { + if (value[2]) fprintf(file, "bm "); + else if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "pb "); + } + /* acceleration */ + fprintf(file, "%s ", value[3] == WGL_FULL_ACCELERATION_ARB ? "fu" : + value[3] == WGL_GENERIC_ACCELERATION_ARB ? "ge" : + value[3] == WGL_NO_ACCELERATION_ARB ? "no" : ". "); + /* gdi support */ + fprintf(file, " %c ", value[25] ? 'y' : '.'); + /* format */ + if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); + else if (WGLEW_ATI_pixel_format_float && value[7] == WGL_TYPE_RGBA_FLOAT_ATI) fprintf(file, " f "); + else if (value[7] == WGL_TYPE_RGBA_ARB) fprintf(file, " i "); + else if (value[7] == WGL_TYPE_COLORINDEX_ARB) fprintf(file, " c "); + else if (value[7] == WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT) fprintf(file," p "); + else fprintf(file," ? "); + /* double buffer */ + fprintf(file, " %c ", value[5] ? 'y' : '.'); + /* swap method */ + if (value[4] == WGL_SWAP_EXCHANGE_ARB) fprintf(file, " x "); + else if (value[4] == WGL_SWAP_COPY_ARB) fprintf(file, " c "); + else if (value[4] == WGL_SWAP_UNDEFINED_ARB) fprintf(file, " . "); + else fprintf(file, " . "); + /* stereo */ + fprintf(file, " %c ", value[6] ? 'y' : '.'); + /* multisample */ + if (value[24] > 0) + fprintf(file, "%2d | ", value[24]); + else + fprintf(file, " . | "); + /* color size */ + if (value[8]) fprintf(file, "%3d ", value[8]); + else fprintf(file, " . "); + /* red */ + if (value[9]) fprintf(file, "%2d ", value[9]); + else fprintf(file, " . "); + /* green */ + if (value[10]) fprintf(file, "%2d ", value[10]); + else fprintf(file, " . "); + /* blue */ + if (value[11]) fprintf(file, "%2d ", value[11]); + else fprintf(file, " . "); + /* alpha */ + if (value[12]) fprintf(file, "%2d | ", value[12]); + else fprintf(file, " . | "); + /* aux buffers */ + if (value[20]) fprintf(file, "%2d ", value[20]); + else fprintf(file, " . "); + /* depth */ + if (value[18]) fprintf(file, "%2d ", value[18]); + else fprintf(file, " . "); + /* stencil */ + if (value[19]) fprintf(file, "%2d | ", value[19]); + else fprintf(file, " . | "); + /* accum size */ + if (value[13]) fprintf(file, "%3d ", value[13]); + else fprintf(file, " . "); + /* accum red */ + if (value[14]) fprintf(file, "%2d ", value[14]); + else fprintf(file, " . "); + /* accum green */ + if (value[15]) fprintf(file, "%2d ", value[15]); + else fprintf(file, " . "); + /* accum blue */ + if (value[16]) fprintf(file, "%2d ", value[16]); + else fprintf(file, " . "); + /* accum alpha */ + if (value[17]) fprintf(file, "%2d | ", value[17]); + else fprintf(file, " . | "); + /* overlay */ + if (value[21]) fprintf(file, "%2d ", value[21]); + else fprintf(file, " . "); + /* underlay */ + if (value[22]) fprintf(file, "%2d ", value[22]); + else fprintf(file, " . "); + /* layer swap */ + if (value[23]) fprintf(file, "y "); + else fprintf(file, " . "); + fprintf(file, "|\n"); + } + /* print table footer */ + fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); + fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); + fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); + fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); + } + else /* verbose */ + { +#if 0 + fprintf(file, "\n"); + /* loop through all the pixel formats */ + for(i = 1; i <= maxpf; i++) + { + DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + /* only describe this format if it supports OpenGL */ + if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) + || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; + fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, + pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); + fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); + fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); + fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); + fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); + fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); + fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); + fprintf(file, " Opaque.\n"); + } +#endif + } +} + +void +VisualInfoGDI (GLContext* ctx) +{ + int i, maxpf; + PIXELFORMATDESCRIPTOR pfd; + + /* calling DescribePixelFormat() with NULL pfd (!!!) return maximum + number of pixel formats */ + maxpf = DescribePixelFormat(ctx->dc, 1, 0, NULL); + + if (!verbose) + { + fprintf(file, "-----------------------------------------------------------------------------\n"); + fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); + fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); + fprintf(file, "-----------------------------------------------------------------------------\n"); + + /* loop through all the pixel formats */ + for(i = 1; i <= maxpf; i++) + { + DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + /* only describe this format if it supports OpenGL */ + if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) + || (drawableonly && (pfd.dwFlags & PFD_DRAW_TO_BITMAP))) continue; + /* other criteria could be tested here for actual pixel format + choosing in an application: + + for (...each pixel format...) { + if (pfd.dwFlags & PFD_SUPPORT_OPENGL && + pfd.dwFlags & PFD_DOUBLEBUFFER && + pfd.cDepthBits >= 24 && + pfd.cColorBits >= 24) + { + goto found; + } + } + ... not found so exit ... + found: + ... found so use it ... + */ + /* print out the information for this pixel format */ + fprintf(file, "0x%02x ", i); + fprintf(file, "%3d ", pfd.cColorBits); + if(pfd.dwFlags & PFD_DRAW_TO_WINDOW) fprintf(file, "wn "); + else if(pfd.dwFlags & PFD_DRAW_TO_BITMAP) fprintf(file, "bm "); + else fprintf(file, "pb "); + /* should find transparent pixel from LAYERPLANEDESCRIPTOR */ + fprintf(file, " . "); + fprintf(file, "%3d ", pfd.cColorBits); + /* bReserved field indicates number of over/underlays */ + if(pfd.bReserved) fprintf(file, " %d ", pfd.bReserved); + else fprintf(file, " . "); + fprintf(file, " %c ", pfd.iPixelType == PFD_TYPE_RGBA ? 'r' : 'c'); + fprintf(file, "%c ", pfd.dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.'); + fprintf(file, " %c ", pfd.dwFlags & PFD_STEREO ? 'y' : '.'); + /* added: */ + fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_FORMAT ? 'y' : '.'); + fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_ACCELERATED ? 'y' : '.'); + if(pfd.cRedBits && pfd.iPixelType == PFD_TYPE_RGBA) + fprintf(file, "%2d ", pfd.cRedBits); + else fprintf(file, " . "); + if(pfd.cGreenBits && pfd.iPixelType == PFD_TYPE_RGBA) + fprintf(file, "%2d ", pfd.cGreenBits); + else fprintf(file, " . "); + if(pfd.cBlueBits && pfd.iPixelType == PFD_TYPE_RGBA) + fprintf(file, "%2d ", pfd.cBlueBits); + else fprintf(file, " . "); + if(pfd.cAlphaBits && pfd.iPixelType == PFD_TYPE_RGBA) + fprintf(file, "%2d ", pfd.cAlphaBits); + else fprintf(file, " . "); + if(pfd.cAuxBuffers) fprintf(file, "%2d ", pfd.cAuxBuffers); + else fprintf(file, " . "); + if(pfd.cDepthBits) fprintf(file, "%2d ", pfd.cDepthBits); + else fprintf(file, " . "); + if(pfd.cStencilBits) fprintf(file, "%2d ", pfd.cStencilBits); + else fprintf(file, " . "); + if(pfd.cAccumBits) fprintf(file, "%3d ", pfd.cAccumBits); + else fprintf(file, " . "); + if(pfd.cAccumRedBits) fprintf(file, "%2d ", pfd.cAccumRedBits); + else fprintf(file, " . "); + if(pfd.cAccumGreenBits) fprintf(file, "%2d ", pfd.cAccumGreenBits); + else fprintf(file, " . "); + if(pfd.cAccumBlueBits) fprintf(file, "%2d ", pfd.cAccumBlueBits); + else fprintf(file, " . "); + if(pfd.cAccumAlphaBits) fprintf(file, "%2d ", pfd.cAccumAlphaBits); + else fprintf(file, " . "); + /* no multisample in win32 */ + fprintf(file, " . .\n"); + } + /* print table footer */ + fprintf(file, "-----------------------------------------------------------------------------\n"); + fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); + fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); + fprintf(file, "-----------------------------------------------------------------------------\n"); + } + else /* verbose */ + { + fprintf(file, "\n"); + /* loop through all the pixel formats */ + for(i = 1; i <= maxpf; i++) + { + DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + /* only describe this format if it supports OpenGL */ + if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) + || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; + fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, + pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); + fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%ld stereo=%ld\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); + fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); + fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); + fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); + fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); + fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); + fprintf(file, " Opaque.\n"); + } + } +} + +void +VisualInfo (GLContext* ctx) +{ + if (WGLEW_ARB_pixel_format) + VisualInfoARB(ctx); + else + VisualInfoGDI(ctx); +} + +/* ---------------------------------------------------------------------- */ + +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + +void +VisualInfo (__attribute__((unused)) GLContext* ctx) +{ +/* + int attrib[] = { AGL_RGBA, AGL_NONE }; + AGLPixelFormat pf; + GLint value; + pf = aglChoosePixelFormat(NULL, 0, attrib); + while (pf != NULL) + { + aglDescribePixelFormat(pf, GL_RGBA, &value); + fprintf(stderr, "%d\n", value); + pf = aglNextPixelFormat(pf); + } +*/ +} + +/* ---------------------------------------------------------------------- */ + +#elif defined(__HAIKU__) + +void +VisualInfo (GLContext* ctx) +{ + /* TODO */ +} + +#else /* GLX */ + +void +VisualInfo (GLContext* ctx) +{ + int n_fbc; + GLXFBConfig* fbc; + int value, ret, i; + + fbc = glXGetFBConfigs(ctx->dpy, DefaultScreen(ctx->dpy), &n_fbc); + + if (fbc) + { + if (!verbose) + { + /* print table header */ + fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); + fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); + fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); + fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); + /* loop through all the fbcs */ + for (i=0; idpy, fbc[i], GLX_FBCONFIG_ID, &value); + if (ret != Success) + { + fprintf(file, "| ? |"); + } + else + { + fprintf(file, " |% 4d | ", value); + } + /* visual type */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DRAWABLE_TYPE, &value); + if (ret != Success) + { + fprintf(file, " ? "); + } + else + { + if (value & GLX_WINDOW_BIT) + { + if (value & GLX_PBUFFER_BIT) + { + fprintf(file, "wp "); + } + else + { + fprintf(file, "wn "); + } + } + else + { + if (value & GLX_PBUFFER_BIT) + { + fprintf(file, "pb "); + } + else if (value & GLX_PIXMAP_BIT) + { + fprintf(file, "pm "); + } + else + { + fprintf(file, " ? "); + } + } + } + /* x renderable */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_RENDERABLE, &value); + if (ret != Success) + { + fprintf(file, " ? "); + } + else + { + fprintf(file, value ? " y " : " n "); + } + /* class */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_VISUAL_TYPE, &value); + if (ret != Success) + { + fprintf(file, " ? "); + } + else + { + if (GLX_TRUE_COLOR == value) + fprintf(file, "tc "); + else if (GLX_DIRECT_COLOR == value) + fprintf(file, "dc "); + else if (GLX_PSEUDO_COLOR == value) + fprintf(file, "pc "); + else if (GLX_STATIC_COLOR == value) + fprintf(file, "sc "); + else if (GLX_GRAY_SCALE == value) + fprintf(file, "gs "); + else if (GLX_STATIC_GRAY == value) + fprintf(file, "sg "); + else if (GLX_X_VISUAL_TYPE == value) + fprintf(file, " . "); + else + fprintf(file, " ? "); + } + /* format */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RENDER_TYPE, &value); + if (ret != Success) + { + fprintf(file, " ? "); + } + else + { + if (GLXEW_NV_float_buffer) + { + int ret2, value2; + ret2 = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_FLOAT_COMPONENTS_NV, &value2); + if (Success == ret2 && GL_TRUE == value2) + { + fprintf(file, " f "); + } + else if (value & GLX_RGBA_BIT) + fprintf(file, " i "); + else if (value & GLX_COLOR_INDEX_BIT) + fprintf(file, " c "); + else + fprintf(file, " ? "); + } + else + { + if (value & GLX_RGBA_FLOAT_ATI_BIT) + fprintf(file, " f "); + else if (value & GLX_RGBA_BIT) + fprintf(file, " i "); + else if (value & GLX_COLOR_INDEX_BIT) + fprintf(file, " c "); + else + fprintf(file, " ? "); + } + } + /* double buffer */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DOUBLEBUFFER, &value); + fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); + /* stereo */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STEREO, &value); + fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); + /* level */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_LEVEL, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + fprintf(file, "%2d ", value); + } + /* transparency */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_TRANSPARENT_TYPE, &value); + if (Success != ret) + { + fprintf(file, " ? | "); + } + else + { + if (GLX_TRANSPARENT_RGB == value) + fprintf(file, " r | "); + else if (GLX_TRANSPARENT_INDEX == value) + fprintf(file, " i | "); + else if (GLX_NONE == value) + fprintf(file, " . | "); + else + fprintf(file, " ? | "); + } + /* color size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BUFFER_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%3d ", value); + else + fprintf(file, " . "); + } + /* red size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RED_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* green size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_GREEN_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* blue size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BLUE_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* alpha size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ALPHA_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? | "); + } + else + { + if (value) + fprintf(file, "%2d | ", value); + else + fprintf(file, " . | "); + } + /* aux buffers */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_AUX_BUFFERS, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* depth size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DEPTH_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* stencil size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STENCIL_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? | "); + } + else + { + if (value) + fprintf(file, "%2d | ", value); + else + fprintf(file, " . | "); + } + /* accum red size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_RED_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* accum green size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_GREEN_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* accum blue size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_BLUE_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + if (value) + fprintf(file, "%2d ", value); + else + fprintf(file, " . "); + } + /* accum alpha size */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_ALPHA_SIZE, &value); + if (Success != ret) + { + fprintf(file, " ? | "); + } + else + { + if (value) + fprintf(file, "%2d | ", value); + else + fprintf(file, " . | "); + } + /* multisample */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLES, &value); + if (Success != ret) + { + fprintf(file, " ? "); + } + else + { + fprintf(file, "%2d ", value); + } + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLE_BUFFERS, &value); + if (Success != ret) + { + fprintf(file, " ? | "); + } + else + { + fprintf(file, "%2d | ", value); + } + /* caveat */ + ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_CONFIG_CAVEAT, &value); + if (Success != ret) + { + fprintf(file, "???? |"); + } + else + { + if (GLX_NONE == value) + fprintf(file, "none |\n"); + else if (GLX_SLOW_CONFIG == value) + fprintf(file, "slow |\n"); + else if (GLX_NON_CONFORMANT_CONFIG == value) + fprintf(file, "ncft |\n"); + else + fprintf(file, "???? |\n"); + } + } + /* print table footer */ + fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); + fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); + fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); + fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); + } + } +} + +#endif + +/* ------------------------------------------------------------------------ */ + +#if defined(GLEW_OSMESA) +void InitContext (GLContext* ctx) +{ + ctx->ctx = NULL; +} + +static const GLint osmFormat = GL_UNSIGNED_BYTE; +static const GLint osmWidth = 640; +static const GLint osmHeight = 480; +static GLubyte *osmPixels = NULL; + +GLboolean CreateContext (GLContext* ctx) +{ + if (NULL == ctx) return GL_TRUE; + ctx->ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); + if (NULL == ctx->ctx) return GL_TRUE; + if (NULL == osmPixels) + { + osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1); + } + if (!OSMesaMakeCurrent(ctx->ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight)) + { + return GL_TRUE; + } + return GL_FALSE; +} + +void DestroyContext (GLContext* ctx) +{ + if (NULL == ctx) return; + if (NULL != ctx->ctx) OSMesaDestroyContext(ctx->ctx); +} +/* ------------------------------------------------------------------------ */ + +#elif defined(GLEW_EGL) +void InitContext (GLContext* ctx) +{ + ctx->ctx = NULL; +} + +GLboolean CreateContext (GLContext* ctx) +{ + return GL_FALSE; +} + +void DestroyContext (GLContext* ctx) +{ + if (NULL == ctx) return; + return; +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(_WIN32) + +void InitContext (GLContext* ctx) +{ + ctx->wnd = NULL; + ctx->dc = NULL; + ctx->rc = NULL; +} + +GLboolean CreateContext (GLContext* ctx) +{ + WNDCLASS wc; + PIXELFORMATDESCRIPTOR pfd; + /* check for input */ + if (NULL == ctx) return GL_TRUE; + /* register window class */ + ZeroMemory(&wc, sizeof(WNDCLASS)); + wc.hInstance = GetModuleHandle(NULL); + wc.lpfnWndProc = DefWindowProc; + wc.lpszClassName = "GLEW"; + if (0 == RegisterClass(&wc)) return GL_TRUE; + /* create window */ + ctx->wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, + CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, + GetModuleHandle(NULL), NULL); + if (NULL == ctx->wnd) return GL_TRUE; + /* get the device context */ + ctx->dc = GetDC(ctx->wnd); + if (NULL == ctx->dc) return GL_TRUE; + /* find pixel format */ + ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); + if (visual == -1) /* find default */ + { + pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + visual = ChoosePixelFormat(ctx->dc, &pfd); + if (0 == visual) return GL_TRUE; + } + /* set the pixel format for the dc */ + if (FALSE == SetPixelFormat(ctx->dc, visual, &pfd)) return GL_TRUE; + /* create rendering context */ + ctx->rc = wglCreateContext(ctx->dc); + if (NULL == ctx->rc) return GL_TRUE; + if (FALSE == wglMakeCurrent(ctx->dc, ctx->rc)) return GL_TRUE; + return GL_FALSE; +} + +void DestroyContext (GLContext* ctx) +{ + if (NULL == ctx) return; + if (NULL != ctx->rc) wglMakeCurrent(NULL, NULL); + if (NULL != ctx->rc) wglDeleteContext(wglGetCurrentContext()); + if (NULL != ctx->wnd && NULL != ctx->dc) ReleaseDC(ctx->wnd, ctx->dc); + if (NULL != ctx->wnd) DestroyWindow(ctx->wnd); + UnregisterClass("GLEW", GetModuleHandle(NULL)); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) + +void InitContext (GLContext* ctx) +{ + ctx->ctx = NULL; + ctx->octx = NULL; +} + +GLboolean CreateContext (GLContext* ctx) +{ + CGLPixelFormatAttribute attrib[] = { kCGLPFAAccelerated, 0 }; + CGLPixelFormatObj pf; + GLint npix; + CGLError error; + /* check input */ + if (NULL == ctx) return GL_TRUE; + error = CGLChoosePixelFormat(attrib, &pf, &npix); + if (error) return GL_TRUE; + error = CGLCreateContext(pf, NULL, &ctx->ctx); + if (error) return GL_TRUE; + CGLReleasePixelFormat(pf); + ctx->octx = CGLGetCurrentContext(); + error = CGLSetCurrentContext(ctx->ctx); + if (error) return GL_TRUE; + return GL_FALSE; +} + +void DestroyContext (GLContext* ctx) +{ + if (NULL == ctx) return; + CGLSetCurrentContext(ctx->octx); + if (NULL != ctx->ctx) CGLReleaseContext(ctx->ctx); +} + +/* ------------------------------------------------------------------------ */ + +#elif defined(__HAIKU__) + +void +InitContext (GLContext* ctx) +{ + /* TODO */ +} + +GLboolean +CreateContext (GLContext* ctx) +{ + /* TODO */ + return GL_FALSE; +} + +void +DestroyContext (GLContext* ctx) +{ + /* TODO */ +} + +/* ------------------------------------------------------------------------ */ + +#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ + +void InitContext (GLContext* ctx) +{ + ctx->dpy = NULL; + ctx->vi = NULL; + ctx->ctx = NULL; + ctx->wnd = 0; + ctx->cmap = 0; +} + +GLboolean CreateContext (GLContext* ctx) +{ + int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; + int erb, evb; + XSetWindowAttributes swa; + /* check input */ + if (NULL == ctx) return GL_TRUE; + /* open display */ + ctx->dpy = XOpenDisplay(display); + if (NULL == ctx->dpy) return GL_TRUE; + /* query for glx */ + if (!glXQueryExtension(ctx->dpy, &erb, &evb)) return GL_TRUE; + /* choose visual */ + ctx->vi = glXChooseVisual(ctx->dpy, DefaultScreen(ctx->dpy), attrib); + if (NULL == ctx->vi) return GL_TRUE; + /* create context */ + ctx->ctx = glXCreateContext(ctx->dpy, ctx->vi, None, True); + if (NULL == ctx->ctx) return GL_TRUE; + /* create window */ + /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ + ctx->cmap = XCreateColormap(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), + ctx->vi->visual, AllocNone); + swa.border_pixel = 0; + swa.colormap = ctx->cmap; + ctx->wnd = XCreateWindow(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), + 0, 0, 1, 1, 0, ctx->vi->depth, InputOutput, ctx->vi->visual, + CWBorderPixel | CWColormap, &swa); + /* make context current */ + if (!glXMakeCurrent(ctx->dpy, ctx->wnd, ctx->ctx)) return GL_TRUE; + return GL_FALSE; +} + +void DestroyContext (GLContext* ctx) +{ + if (NULL != ctx->dpy && NULL != ctx->ctx) glXDestroyContext(ctx->dpy, ctx->ctx); + if (NULL != ctx->dpy && 0 != ctx->wnd) XDestroyWindow(ctx->dpy, ctx->wnd); + if (NULL != ctx->dpy && 0 != ctx->cmap) XFreeColormap(ctx->dpy, ctx->cmap); + if (NULL != ctx->vi) XFree(ctx->vi); + if (NULL != ctx->dpy) XCloseDisplay(ctx->dpy); +} + +#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ + +GLboolean ParseArgs (int argc, char** argv) +{ + int p = 0; + while (p < argc) + { +#if defined(_WIN32) + if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) + { + if (++p >= argc) return GL_TRUE; + display = NULL; + visual = strtol(argv[p], NULL, 0); + } + else if (!strcmp(argv[p], "-a")) + { + showall = 1; + } + else if (!strcmp(argv[p], "-s")) + { + displaystdout = 1; + } + else if (!strcmp(argv[p], "-h")) + { + return GL_TRUE; + } + else + return GL_TRUE; +#else + if (!strcmp(argv[p], "-display")) + { + if (++p >= argc) return GL_TRUE; + display = argv[p]; + } + else if (!strcmp(argv[p], "-visual")) + { + if (++p >= argc) return GL_TRUE; + visual = (int)strtol(argv[p], NULL, 0); + } + else if (!strcmp(argv[p], "-h")) + { + return GL_TRUE; + } + else + return GL_TRUE; +#endif + p++; + } + return GL_FALSE; +} diff --git a/dep/include/GL/glew.h b/dep/include/GL/glew.h new file mode 100644 index 00000000..b5b6987f --- /dev/null +++ b/dep/include/GL/glew.h @@ -0,0 +1,23686 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__gl2_h_) +#error gl2.h included before glew.h +#endif +#if defined(__gltypes_h_) +#error gltypes.h included before glew.h +#endif +#if defined(__REGAL_H__) +#error Regal.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __gl2_h_ +#define __GL_H__ +#define _GL_H +#define __gltypes_h_ +#define __REGAL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* and */ +#ifdef APIENTRY +# ifndef GLAPIENTRY +# define GLAPIENTRY APIENTRY +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY APIENTRY +# endif +#else +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# ifndef GLAPIENTRY +# define GLAPIENTRY __stdcall +# endif +# ifndef GLEWAPIENTRY +# define GLEWAPIENTRY __stdcall +# endif +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ +/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ + +#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif + +#endif /* _WIN32 */ + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY +#endif + +#define GLEW_VAR_EXPORT GLEWAPI +#define GLEW_FUN_EXPORT GLEWAPI + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +#ifndef GLEW_NO_GLU +# ifdef __APPLE__ +# include +# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) +# define GLEW_NO_GLU +# endif +# endif +#endif + +#ifndef GLEW_NO_GLU +/* this is where we can safely include GLU */ +# if defined(__APPLE__) && defined(__MACH__) +# include +# else +# include +# endif +#endif + +/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 + +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) +#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) +#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) +#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) + +#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) + +#endif /* GL_VERSION_1_2 */ + +/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ + +#ifndef GL_VERSION_1_2_1 +#define GL_VERSION_1_2_1 1 + +#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) + +#endif /* GL_VERSION_1_2_1 */ + +/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_MULTISAMPLE_BIT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); + +#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) +#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) +#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) +#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) +#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) +#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) +#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) +#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) +#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) +#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) +#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) +#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) +#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) +#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) +#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) +#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) +#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) +#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) +#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) +#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) +#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) +#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) +#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) +#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) +#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) +#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) +#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) +#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) +#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) +#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) +#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) +#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) +#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) +#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) +#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) +#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) +#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) +#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) +#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) +#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) +#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) +#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) +#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) +#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) +#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) +#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) + +#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) + +#endif /* GL_VERSION_1_3 */ + +/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); + +#define glBlendColor GLEW_GET_FUN(__glewBlendColor) +#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) +#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) +#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) +#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) +#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) +#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) +#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) +#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) +#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) +#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) +#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) +#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) +#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) +#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) +#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) +#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) +#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) +#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) +#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) +#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) +#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) +#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) +#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) +#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) +#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) +#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) +#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) +#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) +#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) +#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) +#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) +#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) +#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) +#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) +#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) +#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) +#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) +#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) +#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) +#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) +#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) +#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) +#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) +#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) +#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) +#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) + +#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) + +#endif /* GL_VERSION_1_4 */ + +/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 + +#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_FOG_COORD GL_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA +#define GL_SRC1_RGB GL_SOURCE1_RGB +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA +#define GL_SRC2_RGB GL_SOURCE2_RGB +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 + +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); +typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); + +#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) +#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) +#define glBufferData GLEW_GET_FUN(__glewBufferData) +#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) +#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) +#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) +#define glEndQuery GLEW_GET_FUN(__glewEndQuery) +#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) +#define glGenQueries GLEW_GET_FUN(__glewGenQueries) +#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) +#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) +#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) +#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) +#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) +#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) +#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) +#define glIsQuery GLEW_GET_FUN(__glewIsQuery) +#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) +#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) + +#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) + +#endif /* GL_VERSION_1_5 */ + +/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 + +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); +typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); + +#define glAttachShader GLEW_GET_FUN(__glewAttachShader) +#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) +#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) +#define glCompileShader GLEW_GET_FUN(__glewCompileShader) +#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) +#define glCreateShader GLEW_GET_FUN(__glewCreateShader) +#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) +#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) +#define glDetachShader GLEW_GET_FUN(__glewDetachShader) +#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) +#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) +#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) +#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) +#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) +#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) +#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) +#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) +#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) +#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) +#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) +#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) +#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) +#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) +#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) +#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) +#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) +#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) +#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) +#define glIsProgram GLEW_GET_FUN(__glewIsProgram) +#define glIsShader GLEW_GET_FUN(__glewIsShader) +#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) +#define glShaderSource GLEW_GET_FUN(__glewShaderSource) +#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) +#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) +#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) +#define glUniform1f GLEW_GET_FUN(__glewUniform1f) +#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) +#define glUniform1i GLEW_GET_FUN(__glewUniform1i) +#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) +#define glUniform2f GLEW_GET_FUN(__glewUniform2f) +#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) +#define glUniform2i GLEW_GET_FUN(__glewUniform2i) +#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) +#define glUniform3f GLEW_GET_FUN(__glewUniform3f) +#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) +#define glUniform3i GLEW_GET_FUN(__glewUniform3i) +#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) +#define glUniform4f GLEW_GET_FUN(__glewUniform4f) +#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) +#define glUniform4i GLEW_GET_FUN(__glewUniform4i) +#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) +#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) +#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) +#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) +#define glUseProgram GLEW_GET_FUN(__glewUseProgram) +#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) +#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) +#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) +#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) +#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) +#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) +#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) +#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) +#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) +#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) +#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) +#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) +#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) +#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) +#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) +#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) +#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) +#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) +#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) +#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) +#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) +#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) +#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) +#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) +#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) +#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) +#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) +#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) +#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) +#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) +#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) +#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) +#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) +#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) +#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) +#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) +#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) +#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) + +#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) + +#endif /* GL_VERSION_2_0 */ + +/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 + +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + +#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) +#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) +#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) +#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) +#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) +#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) + +#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) + +#endif /* GL_VERSION_2_1 */ + +/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 + +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer); + +#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) +#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) +#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) +#define glClampColor GLEW_GET_FUN(__glewClampColor) +#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) +#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) +#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) +#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) +#define glColorMaski GLEW_GET_FUN(__glewColorMaski) +#define glDisablei GLEW_GET_FUN(__glewDisablei) +#define glEnablei GLEW_GET_FUN(__glewEnablei) +#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) +#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) +#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) +#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) +#define glGetStringi GLEW_GET_FUN(__glewGetStringi) +#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) +#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) +#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) +#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) +#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) +#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) +#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) +#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) +#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) +#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) +#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) +#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) +#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) +#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) +#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) +#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) +#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) +#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) +#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) +#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) +#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) +#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) +#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) +#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) +#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) +#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) +#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) +#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) +#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) +#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) +#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) +#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) +#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) +#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) +#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) +#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) +#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) +#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) +#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) + +#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) + +#endif /* GL_VERSION_3_0 */ + +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + +/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_RGB10_A2UI 0x906F + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) + +#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) + +#endif /* GL_VERSION_3_3 */ + +/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 + +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); + +#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) +#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) +#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) +#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) +#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) + +#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) + +#endif /* GL_VERSION_4_0 */ + +/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 + +#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) + +#endif /* GL_VERSION_4_1 */ + +/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 + +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 + +#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) + +#endif /* GL_VERSION_4_2 */ + +/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 + +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E + +#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) + +#endif /* GL_VERSION_4_3 */ + +/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 + +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A + +#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) + +#endif /* GL_VERSION_4_4 */ + +/* ----------------------------- GL_VERSION_4_5 ---------------------------- */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); + +#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus) +#define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage) +#define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage) +#define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv) + +#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5) + +#endif /* GL_VERSION_4_5 */ + +/* ----------------------------- GL_VERSION_4_6 ---------------------------- */ + +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 + +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); + +#define glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount) +#define glMultiDrawElementsIndirectCount GLEW_GET_FUN(__glewMultiDrawElementsIndirectCount) +#define glSpecializeShader GLEW_GET_FUN(__glewSpecializeShader) + +#define GLEW_VERSION_4_6 GLEW_GET_VAR(__GLEW_VERSION_4_6) + +#endif /* GL_VERSION_4_6 */ + +/* -------------------------- GL_3DFX_multisample -------------------------- */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 + +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 + +#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) + +#endif /* GL_3DFX_multisample */ + +/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 + +typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); + +#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) + +#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) + +#endif /* GL_3DFX_tbuffer */ + +/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 + +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 + +#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) + +#endif /* GL_AMD_blend_minmax_factor */ + +/* --------------------- GL_AMD_compressed_3DC_texture --------------------- */ + +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 + +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA + +#define GLEW_AMD_compressed_3DC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_3DC_texture) + +#endif /* GL_AMD_compressed_3DC_texture */ + +/* --------------------- GL_AMD_compressed_ATC_texture --------------------- */ + +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 + +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 + +#define GLEW_AMD_compressed_ATC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_ATC_texture) + +#endif /* GL_AMD_compressed_ATC_texture */ + +/* ----------------------- GL_AMD_conservative_depth ----------------------- */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 + +#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) + +#endif /* GL_AMD_conservative_depth */ + +/* -------------------------- GL_AMD_debug_output -------------------------- */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 + +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + +typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); + +#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) +#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) +#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) +#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) + +#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) + +#endif /* GL_AMD_debug_output */ + +/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 + +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F + +#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) + +#endif /* GL_AMD_depth_clamp_separate */ + +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ------------------ GL_AMD_framebuffer_sample_positions ------------------ */ + +#ifndef GL_AMD_framebuffer_sample_positions +#define GL_AMD_framebuffer_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE +#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF +#define GL_ALL_PIXELS_AMD 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values); + +#define glFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewFramebufferSamplePositionsfvAMD) +#define glGetFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetFramebufferParameterfvAMD) +#define glGetNamedFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetNamedFramebufferParameterfvAMD) +#define glNamedFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewNamedFramebufferSamplePositionsfvAMD) + +#define GLEW_AMD_framebuffer_sample_positions GLEW_GET_VAR(__GLEW_AMD_framebuffer_sample_positions) + +#endif /* GL_AMD_framebuffer_sample_positions */ + +/* --------------------------- GL_AMD_gcn_shader --------------------------- */ + +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 + +#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader) + +#endif /* GL_AMD_gcn_shader */ + +/* ---------------------- GL_AMD_gpu_shader_half_float --------------------- */ + +#ifndef GL_AMD_gpu_shader_half_float +#define GL_AMD_gpu_shader_half_float 1 + +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_FLOAT16_MAT2_AMD 0x91C5 +#define GL_FLOAT16_MAT3_AMD 0x91C6 +#define GL_FLOAT16_MAT4_AMD 0x91C7 +#define GL_FLOAT16_MAT2x3_AMD 0x91C8 +#define GL_FLOAT16_MAT2x4_AMD 0x91C9 +#define GL_FLOAT16_MAT3x2_AMD 0x91CA +#define GL_FLOAT16_MAT3x4_AMD 0x91CB +#define GL_FLOAT16_MAT4x2_AMD 0x91CC +#define GL_FLOAT16_MAT4x3_AMD 0x91CD + +#define GLEW_AMD_gpu_shader_half_float GLEW_GET_VAR(__GLEW_AMD_gpu_shader_half_float) + +#endif /* GL_AMD_gpu_shader_half_float */ + +/* ------------------------ GL_AMD_gpu_shader_int16 ------------------------ */ + +#ifndef GL_AMD_gpu_shader_int16 +#define GL_AMD_gpu_shader_int16 1 + +#define GLEW_AMD_gpu_shader_int16 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int16) + +#endif /* GL_AMD_gpu_shader_int16 */ + +/* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 + +#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64) + +#endif /* GL_AMD_gpu_shader_int64 */ + +/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 + +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RG8UI 0x8238 +#define GL_RG16UI 0x823A +#define GL_RGBA8UI 0x8D7C +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); + +#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) + +#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) + +#endif /* GL_AMD_interleaved_elements */ + +/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) +#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) + +#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) + +#endif /* GL_AMD_multi_draw_indirect */ + +/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 + +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 + +typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); +typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); + +#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) +#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) +#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) + +#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) + +#endif /* GL_AMD_name_gen_delete */ + +/* ---------------------- GL_AMD_occlusion_query_event --------------------- */ + +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 + +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); + +#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD) + +#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event) + +#endif /* GL_AMD_occlusion_query_event */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* -------------------------- GL_AMD_pinned_memory ------------------------- */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 + +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 + +#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) + +#endif /* GL_AMD_pinned_memory */ + +/* ----------------------- GL_AMD_program_binary_Z400 ---------------------- */ + +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 + +#define GL_Z400_BINARY_AMD 0x8740 + +#define GLEW_AMD_program_binary_Z400 GLEW_GET_VAR(__GLEW_AMD_program_binary_Z400) + +#endif /* GL_AMD_program_binary_Z400 */ + +/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 + +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 + +#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) + +#endif /* GL_AMD_query_buffer_object */ + +/* ------------------------ GL_AMD_sample_positions ------------------------ */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F + +typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); + +#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) + +#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) + +#endif /* GL_AMD_sample_positions */ + +/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +/* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */ + +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 + +#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops) + +#endif /* GL_AMD_shader_atomic_counter_ops */ + +/* -------------------------- GL_AMD_shader_ballot ------------------------- */ + +#ifndef GL_AMD_shader_ballot +#define GL_AMD_shader_ballot 1 + +#define GLEW_AMD_shader_ballot GLEW_GET_VAR(__GLEW_AMD_shader_ballot) + +#endif /* GL_AMD_shader_ballot */ + +/* ---------------- GL_AMD_shader_explicit_vertex_parameter ---------------- */ + +#ifndef GL_AMD_shader_explicit_vertex_parameter +#define GL_AMD_shader_explicit_vertex_parameter 1 + +#define GLEW_AMD_shader_explicit_vertex_parameter GLEW_GET_VAR(__GLEW_AMD_shader_explicit_vertex_parameter) + +#endif /* GL_AMD_shader_explicit_vertex_parameter */ + +/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 + +#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) + +#endif /* GL_AMD_shader_stencil_export */ + +/* ------------------- GL_AMD_shader_stencil_value_export ------------------ */ + +#ifndef GL_AMD_shader_stencil_value_export +#define GL_AMD_shader_stencil_value_export 1 + +#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export) + +#endif /* GL_AMD_shader_stencil_value_export */ + +/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 + +#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) + +#endif /* GL_AMD_shader_trinary_minmax */ + +/* ------------------------- GL_AMD_sparse_texture ------------------------- */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 + +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); + +#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) +#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) + +#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) + +#endif /* GL_AMD_sparse_texture */ + +/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 + +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D + +typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); + +#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) + +#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) + +#endif /* GL_AMD_stencil_operation_extended */ + +/* --------------------- GL_AMD_texture_gather_bias_lod -------------------- */ + +#ifndef GL_AMD_texture_gather_bias_lod +#define GL_AMD_texture_gather_bias_lod 1 + +#define GLEW_AMD_texture_gather_bias_lod GLEW_GET_VAR(__GLEW_AMD_texture_gather_bias_lod) + +#endif /* GL_AMD_texture_gather_bias_lod */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 + +#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +/* ----------------------- GL_AMD_transform_feedback4 ---------------------- */ + +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 + +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 + +#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4) + +#endif /* GL_AMD_transform_feedback4 */ + +/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 + +#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) + +#endif /* GL_AMD_vertex_shader_layer */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 + +#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +/* -------------------- GL_ANDROID_extension_pack_es31a -------------------- */ + +#ifndef GL_ANDROID_extension_pack_es31a +#define GL_ANDROID_extension_pack_es31a 1 + +#define GLEW_ANDROID_extension_pack_es31a GLEW_GET_VAR(__GLEW_ANDROID_extension_pack_es31a) + +#endif /* GL_ANDROID_extension_pack_es31a */ + +/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ + +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 + +#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) + +#endif /* GL_ANGLE_depth_texture */ + +/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ + +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) + +#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) + +#endif /* GL_ANGLE_framebuffer_blit */ + +/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ + +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) + +#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) + +#endif /* GL_ANGLE_framebuffer_multisample */ + +/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) +#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) +#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) + +#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) + +#endif /* GL_ANGLE_instanced_arrays */ + +/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ + +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 + +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 + +#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) + +#endif /* GL_ANGLE_pack_reverse_row_order */ + +/* ------------------------ GL_ANGLE_program_binary ------------------------ */ + +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 + +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 + +#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) + +#endif /* GL_ANGLE_program_binary */ + +/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt1 +#define GL_ANGLE_texture_compression_dxt1 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) + +#endif /* GL_ANGLE_texture_compression_dxt1 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) + +#endif /* GL_ANGLE_texture_compression_dxt3 */ + +/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ + +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 + +#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) + +#endif /* GL_ANGLE_texture_compression_dxt5 */ + +/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ + +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 + +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 + +#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) + +#endif /* GL_ANGLE_texture_usage */ + +/* -------------------------- GL_ANGLE_timer_query ------------------------- */ + +#ifndef GL_ANGLE_timer_query +#define GL_ANGLE_timer_query 1 + +#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 +#define GL_CURRENT_QUERY_ANGLE 0x8865 +#define GL_QUERY_RESULT_ANGLE 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 +#define GL_TIME_ELAPSED_ANGLE 0x88BF +#define GL_TIMESTAMP_ANGLE 0x8E28 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); + +#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) +#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) +#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) +#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) +#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) +#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) +#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) +#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) +#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) +#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) +#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) + +#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) + +#endif /* GL_ANGLE_timer_query */ + +/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 + +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 + +typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); + +#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) + +#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) + +#endif /* GL_ANGLE_translated_shader_source */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + +/* ------------------------ GL_APPLE_client_storage ------------------------ */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 + +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 + +#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) + +#endif /* GL_APPLE_client_storage */ + +/* ------------------------- GL_APPLE_clip_distance ------------------------ */ + +#ifndef GL_APPLE_clip_distance +#define GL_APPLE_clip_distance 1 + +#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 +#define GL_CLIP_DISTANCE0_APPLE 0x3000 +#define GL_CLIP_DISTANCE1_APPLE 0x3001 +#define GL_CLIP_DISTANCE2_APPLE 0x3002 +#define GL_CLIP_DISTANCE3_APPLE 0x3003 +#define GL_CLIP_DISTANCE4_APPLE 0x3004 +#define GL_CLIP_DISTANCE5_APPLE 0x3005 +#define GL_CLIP_DISTANCE6_APPLE 0x3006 +#define GL_CLIP_DISTANCE7_APPLE 0x3007 + +#define GLEW_APPLE_clip_distance GLEW_GET_VAR(__GLEW_APPLE_clip_distance) + +#endif /* GL_APPLE_clip_distance */ + +/* ------------------- GL_APPLE_color_buffer_packed_float ------------------ */ + +#ifndef GL_APPLE_color_buffer_packed_float +#define GL_APPLE_color_buffer_packed_float 1 + +#define GLEW_APPLE_color_buffer_packed_float GLEW_GET_VAR(__GLEW_APPLE_color_buffer_packed_float) + +#endif /* GL_APPLE_color_buffer_packed_float */ + +/* ---------------------- GL_APPLE_copy_texture_levels --------------------- */ + +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); + +#define glCopyTextureLevelsAPPLE GLEW_GET_FUN(__glewCopyTextureLevelsAPPLE) + +#define GLEW_APPLE_copy_texture_levels GLEW_GET_VAR(__GLEW_APPLE_copy_texture_levels) + +#endif /* GL_APPLE_copy_texture_levels */ + +/* ------------------------- GL_APPLE_element_array ------------------------ */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 + +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); + +#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) +#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) +#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) +#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) +#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) + +#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) + +#endif /* GL_APPLE_element_array */ + +/* ----------------------------- GL_APPLE_fence ---------------------------- */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 + +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); + +#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) +#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) +#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) +#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) +#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) +#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) +#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) +#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) + +#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) + +#endif /* GL_APPLE_fence */ + +/* ------------------------- GL_APPLE_float_pixels ------------------------- */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 + +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F + +#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) + +#endif /* GL_APPLE_float_pixels */ + +/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 + +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + +typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); + +#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) +#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) + +#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) + +#endif /* GL_APPLE_flush_buffer_range */ + +/* -------------------- GL_APPLE_framebuffer_multisample ------------------- */ + +#ifndef GL_APPLE_framebuffer_multisample +#define GL_APPLE_framebuffer_multisample 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); + +#define glRenderbufferStorageMultisampleAPPLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleAPPLE) +#define glResolveMultisampleFramebufferAPPLE GLEW_GET_FUN(__glewResolveMultisampleFramebufferAPPLE) + +#define GLEW_APPLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_APPLE_framebuffer_multisample) + +#endif /* GL_APPLE_framebuffer_multisample */ + +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + +/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ + +#ifndef GL_APPLE_pixel_buffer +#define GL_APPLE_pixel_buffer 1 + +#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 + +#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) + +#endif /* GL_APPLE_pixel_buffer */ + +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F +#define GL_RGB_RAW_422_APPLE 0x8A51 + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + +/* ------------------------ GL_APPLE_specular_vector ----------------------- */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 + +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 + +#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) + +#endif /* GL_APPLE_specular_vector */ + +/* ----------------------------- GL_APPLE_sync ----------------------------- */ + +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCAPPLEPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCAPPLEPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout); + +#define glClientWaitSyncAPPLE GLEW_GET_FUN(__glewClientWaitSyncAPPLE) +#define glDeleteSyncAPPLE GLEW_GET_FUN(__glewDeleteSyncAPPLE) +#define glFenceSyncAPPLE GLEW_GET_FUN(__glewFenceSyncAPPLE) +#define glGetInteger64vAPPLE GLEW_GET_FUN(__glewGetInteger64vAPPLE) +#define glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE) +#define glIsSyncAPPLE GLEW_GET_FUN(__glewIsSyncAPPLE) +#define glWaitSyncAPPLE GLEW_GET_FUN(__glewWaitSyncAPPLE) + +#define GLEW_APPLE_sync GLEW_GET_VAR(__GLEW_APPLE_sync) + +#endif /* GL_APPLE_sync */ + +/* -------------------- GL_APPLE_texture_2D_limited_npot ------------------- */ + +#ifndef GL_APPLE_texture_2D_limited_npot +#define GL_APPLE_texture_2D_limited_npot 1 + +#define GLEW_APPLE_texture_2D_limited_npot GLEW_GET_VAR(__GLEW_APPLE_texture_2D_limited_npot) + +#endif /* GL_APPLE_texture_2D_limited_npot */ + +/* -------------------- GL_APPLE_texture_format_BGRA8888 ------------------- */ + +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_APPLE_texture_format_BGRA8888 1 + +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA8_EXT 0x93A1 + +#define GLEW_APPLE_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_APPLE_texture_format_BGRA8888) + +#endif /* GL_APPLE_texture_format_BGRA8888 */ + +/* ----------------------- GL_APPLE_texture_max_level ---------------------- */ + +#ifndef GL_APPLE_texture_max_level +#define GL_APPLE_texture_max_level 1 + +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D + +#define GLEW_APPLE_texture_max_level GLEW_GET_VAR(__GLEW_APPLE_texture_max_level) + +#endif /* GL_APPLE_texture_max_level */ + +/* --------------------- GL_APPLE_texture_packed_float --------------------- */ + +#ifndef GL_APPLE_texture_packed_float +#define GL_APPLE_texture_packed_float 1 + +#define GL_R11F_G11F_B10F_APPLE 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B +#define GL_RGB9_E5_APPLE 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E + +#define GLEW_APPLE_texture_packed_float GLEW_GET_VAR(__GLEW_APPLE_texture_packed_float) + +#endif /* GL_APPLE_texture_packed_float */ + +/* ------------------------- GL_APPLE_texture_range ------------------------ */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 + +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); +typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer); + +#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) +#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) + +#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) + +#endif /* GL_APPLE_texture_range */ + +/* ------------------------ GL_APPLE_transform_hint ------------------------ */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 + +#define GL_TRANSFORM_HINT_APPLE 0x85B1 + +#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) + +#endif /* GL_APPLE_transform_hint */ + +/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); + +#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) +#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) +#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) +#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) + +#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) + +#endif /* GL_APPLE_vertex_array_object */ + +/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); + +#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) +#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) + +#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) + +#endif /* GL_APPLE_vertex_array_range */ + +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + +/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 + +#define GL_YCBCR_422_APPLE 0x85B9 + +#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) + +#endif /* GL_APPLE_ycbcr_422 */ + +/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 + +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_RGB565 0x8D62 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + +typedef int GLfixed; + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); +typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length); + +#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) +#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) +#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) +#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) +#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) + +#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) + +#endif /* GL_ARB_ES2_compatibility */ + +/* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 + +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); + +#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion) + +#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility) + +#endif /* GL_ARB_ES3_1_compatibility */ + +/* ----------------------- GL_ARB_ES3_2_compatibility ---------------------- */ + +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 + +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +#define glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB) + +#define GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility) + +#endif /* GL_ARB_ES3_2_compatibility */ + +/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 + +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 + +#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) + +#endif /* GL_ARB_ES3_compatibility */ + +/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 + +#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) + +#endif /* GL_ARB_arrays_of_arrays */ + +/* -------------------------- GL_ARB_base_instance ------------------------- */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) +#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) + +#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) + +#endif /* GL_ARB_base_instance */ + +/* ------------------------ GL_ARB_bindless_texture ------------------------ */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 + +#define GL_UNSIGNED_INT64_ARB 0x140F + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); + +#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) +#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) +#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) +#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) +#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) +#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) +#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) +#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) +#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) +#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) +#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) +#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) +#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) +#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) +#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) +#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) + +#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) + +#endif /* GL_ARB_bindless_texture */ + +/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 + +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); + +#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) +#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) + +#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) + +#endif /* GL_ARB_blend_func_extended */ + +/* ------------------------- GL_ARB_buffer_storage ------------------------- */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT 0x00000040 +#define GL_MAP_COHERENT_BIT 0x00000080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); + +#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) + +#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) + +#endif /* GL_ARB_buffer_storage */ + +/* ---------------------------- GL_ARB_cl_event ---------------------------- */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 + +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + +typedef struct _cl_context *cl_context; +typedef struct _cl_event *cl_event; + +typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); + +#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) + +#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) + +#endif /* GL_ARB_cl_event */ + +/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 + +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); + +#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) +#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) +#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) +#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) + +#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) + +#endif /* GL_ARB_clear_buffer_object */ + +/* -------------------------- GL_ARB_clear_texture ------------------------- */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 + +#define GL_CLEAR_TEXTURE 0x9365 + +typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); + +#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) +#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) + +#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) + +#endif /* GL_ARB_clear_texture */ + +/* -------------------------- GL_ARB_clip_control -------------------------- */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 + +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F + +typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); + +#define glClipControl GLEW_GET_FUN(__glewClipControl) + +#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control) + +#endif /* GL_ARB_clip_control */ + +/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 + +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D + +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); + +#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) + +#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) + +#endif /* GL_ARB_color_buffer_float */ + +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 + +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E + +#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +/* ------------------------- GL_ARB_compute_shader ------------------------- */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 + +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); + +#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) +#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) + +#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) + +#endif /* GL_ARB_compute_shader */ + +/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 + +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 + +typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); + +#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) + +#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) + +#endif /* GL_ARB_compute_variable_group_size */ + +/* ------------------- GL_ARB_conditional_render_inverted ------------------ */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 + +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A + +#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted) + +#endif /* GL_ARB_conditional_render_inverted */ + +/* ----------------------- GL_ARB_conservative_depth ----------------------- */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 + +#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) + +#endif /* GL_ARB_conservative_depth */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + +/* --------------------------- GL_ARB_copy_image --------------------------- */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) + +#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) + +#endif /* GL_ARB_copy_image */ + +/* -------------------------- GL_ARB_cull_distance ------------------------- */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 + +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA + +#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance) + +#endif /* GL_ARB_cull_distance */ + +/* -------------------------- GL_ARB_debug_output -------------------------- */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 + +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + +typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); + +#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) +#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) +#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) +#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) + +#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) + +#endif /* GL_ARB_debug_output */ + +/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD + +#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) + +#endif /* GL_ARB_depth_buffer_float */ + +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + +/* -------------------------- GL_ARB_depth_texture ------------------------- */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B + +#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) + +#endif /* GL_ARB_depth_texture */ + +/* ----------------------- GL_ARB_derivative_control ----------------------- */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 + +#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control) + +#endif /* GL_ARB_derivative_control */ + +/* ----------------------- GL_ARB_direct_state_access ---------------------- */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 + +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA + +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); +typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); +typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); +typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); + +#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit) +#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer) +#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus) +#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData) +#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData) +#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi) +#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv) +#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv) +#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv) +#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D) +#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D) +#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D) +#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData) +#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D) +#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D) +#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D) +#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers) +#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers) +#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines) +#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries) +#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers) +#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers) +#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures) +#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks) +#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays) +#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib) +#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib) +#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange) +#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap) +#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage) +#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v) +#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv) +#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv) +#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData) +#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv) +#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv) +#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv) +#define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v) +#define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv) +#define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v) +#define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv) +#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage) +#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv) +#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv) +#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv) +#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv) +#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv) +#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv) +#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v) +#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v) +#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv) +#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv) +#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv) +#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv) +#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData) +#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData) +#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer) +#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange) +#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData) +#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage) +#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData) +#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer) +#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers) +#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri) +#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer) +#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer) +#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture) +#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer) +#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage) +#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample) +#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer) +#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange) +#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv) +#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv) +#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf) +#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv) +#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri) +#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv) +#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D) +#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D) +#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample) +#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D) +#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample) +#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D) +#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D) +#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D) +#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase) +#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange) +#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer) +#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding) +#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat) +#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat) +#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat) +#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor) +#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer) +#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer) +#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers) + +#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access) + +#endif /* GL_ARB_direct_state_access */ + +/* -------------------------- GL_ARB_draw_buffers -------------------------- */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) + +#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) + +#endif /* GL_ARB_draw_buffers */ + +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, void**indices, GLsizei primcount, GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + +/* -------------------------- GL_ARB_draw_indirect ------------------------- */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 + +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); + +#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) +#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) + +#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) + +#endif /* GL_ARB_draw_indirect */ + +/* ------------------------- GL_ARB_draw_instanced ------------------------- */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 + +#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) + +#endif /* GL_ARB_draw_instanced */ + +/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 + +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C + +#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) + +#endif /* GL_ARB_enhanced_layouts */ + +/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 + +#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) + +#endif /* GL_ARB_explicit_attrib_location */ + +/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 + +#define GL_MAX_UNIFORM_LOCATIONS 0x826E + +#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) + +#endif /* GL_ARB_explicit_uniform_location */ + +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + +/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 + +#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) + +#endif /* GL_ARB_fragment_layer_viewport */ + +/* ------------------------ GL_ARB_fragment_program ------------------------ */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 + +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 + +#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) + +#endif /* GL_ARB_fragment_program */ + +/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 + +#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) + +#endif /* GL_ARB_fragment_program_shadow */ + +/* ------------------------- GL_ARB_fragment_shader ------------------------ */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 + +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B + +#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) + +#endif /* GL_ARB_fragment_shader */ + +/* -------------------- GL_ARB_fragment_shader_interlock ------------------- */ + +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 + +#define GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock) + +#endif /* GL_ARB_fragment_shader_interlock */ + +/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 + +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); + +#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) +#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) +#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) +#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) + +#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) + +#endif /* GL_ARB_framebuffer_no_attachments */ + +/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_SRGB 0x8C40 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) +#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) +#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) +#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) +#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) +#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) +#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) +#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) +#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) +#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) +#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) +#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) +#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) +#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) +#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) +#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) +#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) +#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) +#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) + +#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) + +#endif /* GL_ARB_framebuffer_object */ + +/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB 0x8DB9 + +#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) + +#endif /* GL_ARB_framebuffer_sRGB */ + +/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_ARB 0xA +#define GL_LINE_STRIP_ADJACENCY_ARB 0xB +#define GL_TRIANGLES_ADJACENCY_ARB 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) +#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) +#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) +#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) + +#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) + +#endif /* GL_ARB_geometry_shader4 */ + +/* ----------------------- GL_ARB_get_program_binary ----------------------- */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 + +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary); +typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); + +#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) +#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) +#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) + +#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) + +#endif /* GL_ARB_get_program_binary */ + +/* ---------------------- GL_ARB_get_texture_sub_image --------------------- */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 + +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); + +#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage) +#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage) + +#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image) + +#endif /* GL_ARB_get_texture_sub_image */ + +/* ---------------------------- GL_ARB_gl_spirv ---------------------------- */ + +#ifndef GL_ARB_gl_spirv +#define GL_ARB_gl_spirv 1 + +#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 +#define GL_SPIR_V_BINARY_ARB 0x9552 + +typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue); + +#define glSpecializeShaderARB GLEW_GET_FUN(__glewSpecializeShaderARB) + +#define GLEW_ARB_gl_spirv GLEW_GET_VAR(__GLEW_ARB_gl_spirv) + +#endif /* GL_ARB_gl_spirv */ + +/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) + +#endif /* GL_ARB_gpu_shader5 */ + +/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); + +#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) +#define glUniform1d GLEW_GET_FUN(__glewUniform1d) +#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) +#define glUniform2d GLEW_GET_FUN(__glewUniform2d) +#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) +#define glUniform3d GLEW_GET_FUN(__glewUniform3d) +#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) +#define glUniform4d GLEW_GET_FUN(__glewUniform4d) +#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) +#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) +#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) +#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) +#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) +#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) +#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) +#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) +#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) +#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) + +#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) + +#endif /* GL_ARB_gpu_shader_fp64 */ + +/* ------------------------ GL_ARB_gpu_shader_int64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 + +#define GL_INT64_ARB 0x140E +#define GL_UNSIGNED_INT64_ARB 0x140F +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB) +#define glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB) +#define glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB) +#define glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB) +#define glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB) +#define glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB) +#define glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB) +#define glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB) +#define glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB) +#define glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB) +#define glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB) +#define glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB) +#define glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB) +#define glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB) +#define glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB) +#define glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB) +#define glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB) +#define glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB) +#define glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB) +#define glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB) +#define glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB) +#define glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB) +#define glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB) +#define glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB) +#define glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB) +#define glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB) +#define glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB) +#define glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB) +#define glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB) +#define glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB) +#define glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB) +#define glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB) +#define glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB) +#define glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB) +#define glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB) +#define glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB) + +#define GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64) + +#endif /* GL_ARB_gpu_shader_int64 */ + +/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 + +#define GL_HALF_FLOAT_ARB 0x140B + +#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) + +#endif /* GL_ARB_half_float_pixel */ + +/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 + +#define GL_HALF_FLOAT 0x140B + +#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) + +#endif /* GL_ARB_half_float_vertex */ + +/* ----------------------------- GL_ARB_imaging ---------------------------- */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_IGNORE_BORDER 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_WRAP_BORDER 0x8152 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); + +#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) +#define glColorTable GLEW_GET_FUN(__glewColorTable) +#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) +#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) +#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) +#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) +#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) +#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) +#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) +#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) +#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) +#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) +#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) +#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) +#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) +#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) +#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) +#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) +#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) +#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) +#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) +#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) +#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) +#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) +#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) +#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) +#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) +#define glHistogram GLEW_GET_FUN(__glewHistogram) +#define glMinmax GLEW_GET_FUN(__glewMinmax) +#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) +#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) +#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) + +#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) + +#endif /* GL_ARB_imaging */ + +/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 + +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); + +#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) +#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) + +#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) + +#endif /* GL_ARB_indirect_parameters */ + +/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) +#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) +#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) + +#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) + +#endif /* GL_ARB_instanced_arrays */ + +/* ---------------------- GL_ARB_internalformat_query ---------------------- */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 + +#define GL_NUM_SAMPLE_COUNTS 0x9380 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) + +#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) + +#endif /* GL_ARB_internalformat_query */ + +/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 + +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); + +#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) + +#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) + +#endif /* GL_ARB_internalformat_query2 */ + +/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 + +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); +typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); + +#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) +#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) +#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) +#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) +#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) +#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) + +#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) + +#endif /* GL_ARB_invalidate_subdata */ + +/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 + +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC + +#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) + +#endif /* GL_ARB_map_buffer_alignment */ + +/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) +#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) + +#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) + +#endif /* GL_ARB_map_buffer_range */ + +/* ------------------------- GL_ARB_matrix_palette ------------------------- */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 + +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + +typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); + +#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) +#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) +#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) +#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) +#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) + +#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) + +#endif /* GL_ARB_matrix_palette */ + +/* --------------------------- GL_ARB_multi_bind --------------------------- */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); + +#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) +#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) +#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) +#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) +#define glBindTextures GLEW_GET_FUN(__glewBindTextures) +#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) + +#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) + +#endif /* GL_ARB_multi_bind */ + +/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) +#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) + +#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) + +#endif /* GL_ARB_multi_draw_indirect */ + +/* --------------------------- GL_ARB_multisample -------------------------- */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); + +#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) + +#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) + +#endif /* GL_ARB_multisample */ + +/* -------------------------- GL_ARB_multitexture -------------------------- */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) +#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) +#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) +#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) +#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) +#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) +#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) +#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) +#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) +#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) +#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) +#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) +#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) +#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) +#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) +#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) +#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) +#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) +#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) +#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) +#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) +#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) +#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) +#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) +#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) +#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) +#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) +#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) +#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) +#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) +#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) +#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) +#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) +#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) + +#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) + +#endif /* GL_ARB_multitexture */ + +/* ------------------------- GL_ARB_occlusion_query ------------------------ */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 + +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); + +#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) +#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) +#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) +#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) +#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) +#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) +#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) +#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) + +#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) + +#endif /* GL_ARB_occlusion_query */ + +/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 + +#define GL_ANY_SAMPLES_PASSED 0x8C2F + +#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) + +#endif /* GL_ARB_occlusion_query2 */ + +/* --------------------- GL_ARB_parallel_shader_compile -------------------- */ + +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 + +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 + +typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); + +#define glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB) + +#define GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile) + +#endif /* GL_ARB_parallel_shader_compile */ + +/* -------------------- GL_ARB_pipeline_statistics_query ------------------- */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 + +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F + +#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query) + +#endif /* GL_ARB_pipeline_statistics_query */ + +/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF + +#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) + +#endif /* GL_ARB_pixel_buffer_object */ + +/* ------------------------ GL_ARB_point_parameters ------------------------ */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 + +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) +#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) + +#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) + +#endif /* GL_ARB_point_parameters */ + +/* -------------------------- GL_ARB_point_sprite -------------------------- */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 + +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 + +#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) + +#endif /* GL_ARB_point_sprite */ + +/* ---------------------- GL_ARB_polygon_offset_clamp ---------------------- */ + +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 + +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); + +#define glPolygonOffsetClamp GLEW_GET_FUN(__glewPolygonOffsetClamp) + +#define GLEW_ARB_polygon_offset_clamp GLEW_GET_VAR(__GLEW_ARB_polygon_offset_clamp) + +#endif /* GL_ARB_polygon_offset_clamp */ + +/* ----------------------- GL_ARB_post_depth_coverage ---------------------- */ + +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 + +#define GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage) + +#endif /* GL_ARB_post_depth_coverage */ + +/* --------------------- GL_ARB_program_interface_query -------------------- */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 + +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_IS_PER_PATCH 0x92E7 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); +typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); + +#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) +#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) +#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) +#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) +#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) +#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) + +#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) + +#endif /* GL_ARB_program_interface_query */ + +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 + +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 + +#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) + +#endif /* GL_ARB_query_buffer_object */ + +/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 + +#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) + +#endif /* GL_ARB_robust_buffer_access_behavior */ + +/* --------------------------- GL_ARB_robustness --------------------------- */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); +typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); +typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); +typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); +typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); + +#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) +#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) +#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) +#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) +#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) +#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) +#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) +#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) +#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) +#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) +#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) +#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) +#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) +#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) +#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) +#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) +#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) +#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) +#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) + +#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) + +#endif /* GL_ARB_robustness */ + +/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ + +#ifndef GL_ARB_robustness_application_isolation +#define GL_ARB_robustness_application_isolation 1 + +#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) + +#endif /* GL_ARB_robustness_application_isolation */ + +/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ + +#ifndef GL_ARB_robustness_share_group_isolation +#define GL_ARB_robustness_share_group_isolation 1 + +#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) + +#endif /* GL_ARB_robustness_share_group_isolation */ + +/* ------------------------ GL_ARB_sample_locations ------------------------ */ + +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 + +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); + +#define glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB) +#define glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB) + +#define GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations) + +#endif /* GL_ARB_sample_locations */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------- GL_ARB_sampler_objects ------------------------ */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 + +#define GL_SAMPLER_BINDING 0x8919 + +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); + +#define glBindSampler GLEW_GET_FUN(__glewBindSampler) +#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) +#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) +#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) +#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) +#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) +#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) +#define glIsSampler GLEW_GET_FUN(__glewIsSampler) +#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) +#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) +#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) +#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) +#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) +#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) + +#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) + +#endif /* GL_ARB_sampler_objects */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + +/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) + +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +/* --------------------- GL_ARB_separate_shader_objects -------------------- */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 + +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ALL_SHADER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); + +#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) +#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) +#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) +#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) +#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) +#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) +#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) +#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) +#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) +#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) +#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) +#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) +#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) +#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) +#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) +#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) +#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) +#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) +#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) +#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) +#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) +#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) +#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) +#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) +#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) +#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) +#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) +#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) +#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) +#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) +#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) +#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) +#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) +#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) +#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) +#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) +#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) +#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) +#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) +#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) +#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) +#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) +#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) + +#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) + +#endif /* GL_ARB_separate_shader_objects */ + +/* -------------------- GL_ARB_shader_atomic_counter_ops ------------------- */ + +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 + +#define GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops) + +#endif /* GL_ARB_shader_atomic_counter_ops */ + +/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 + +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC + +typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); + +#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) + +#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) + +#endif /* GL_ARB_shader_atomic_counters */ + +/* -------------------------- GL_ARB_shader_ballot ------------------------- */ + +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 + +#define GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot) + +#endif /* GL_ARB_shader_ballot */ + +/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 + +#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) + +#endif /* GL_ARB_shader_bit_encoding */ + +/* -------------------------- GL_ARB_shader_clock -------------------------- */ + +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 + +#define GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock) + +#endif /* GL_ARB_shader_clock */ + +/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 + +#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) + +#endif /* GL_ARB_shader_draw_parameters */ + +/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 + +#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) + +#endif /* GL_ARB_shader_group_vote */ + +/* --------------------- GL_ARB_shader_image_load_store -------------------- */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); + +#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) +#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) + +#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) + +#endif /* GL_ARB_shader_image_load_store */ + +/* ------------------------ GL_ARB_shader_image_size ----------------------- */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 + +#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) + +#endif /* GL_ARB_shader_image_size */ + +/* ------------------------- GL_ARB_shader_objects ------------------------- */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 + +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + +typedef char GLcharARB; +typedef unsigned int GLhandleARB; + +typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); +typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); + +#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) +#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) +#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) +#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) +#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) +#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) +#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) +#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) +#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) +#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) +#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) +#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) +#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) +#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) +#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) +#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) +#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) +#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) +#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) +#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) +#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) +#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) +#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) +#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) +#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) +#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) +#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) +#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) +#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) +#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) +#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) +#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) +#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) +#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) +#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) +#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) +#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) +#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) +#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) + +#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) + +#endif /* GL_ARB_shader_objects */ + +/* ------------------------ GL_ARB_shader_precision ------------------------ */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 + +#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) + +#endif /* GL_ARB_shader_precision */ + +/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 + +#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) + +#endif /* GL_ARB_shader_stencil_export */ + +/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 + +#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF + +typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); + +#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) + +#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) + +#endif /* GL_ARB_shader_storage_buffer_object */ + +/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 + +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B + +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); +typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); + +#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) +#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) +#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) +#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) +#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) +#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) +#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) + +#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) + +#endif /* GL_ARB_shader_subroutine */ + +/* ------------------ GL_ARB_shader_texture_image_samples ------------------ */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 + +#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples) + +#endif /* GL_ARB_shader_texture_image_samples */ + +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + +/* ------------------- GL_ARB_shader_viewport_layer_array ------------------ */ + +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 + +#define GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array) + +#endif /* GL_ARB_shader_viewport_layer_array */ + +/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 + +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C + +#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) + +#endif /* GL_ARB_shading_language_100 */ + +/* -------------------- GL_ARB_shading_language_420pack -------------------- */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 + +#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) + +#endif /* GL_ARB_shading_language_420pack */ + +/* -------------------- GL_ARB_shading_language_include -------------------- */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 + +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA + +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); +typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); + +#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) +#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) +#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) +#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) +#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) +#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) + +#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) + +#endif /* GL_ARB_shading_language_include */ + +/* -------------------- GL_ARB_shading_language_packing -------------------- */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 + +#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) + +#endif /* GL_ARB_shading_language_packing */ + +/* ----------------------------- GL_ARB_shadow ----------------------------- */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 + +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E + +#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) + +#endif /* GL_ARB_shadow */ + +/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 + +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF + +#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) + +#endif /* GL_ARB_shadow_ambient */ + +/* -------------------------- GL_ARB_sparse_buffer ------------------------- */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 + +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 + +typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); + +#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB) + +#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer) + +#endif /* GL_ARB_sparse_buffer */ + +/* ------------------------- GL_ARB_sparse_texture ------------------------- */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 + +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA + +typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) + +#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) + +#endif /* GL_ARB_sparse_texture */ + +/* ------------------------- GL_ARB_sparse_texture2 ------------------------ */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 + +#define GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2) + +#endif /* GL_ARB_sparse_texture2 */ + +/* ---------------------- GL_ARB_sparse_texture_clamp ---------------------- */ + +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 + +#define GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp) + +#endif /* GL_ARB_sparse_texture_clamp */ + +/* ------------------------ GL_ARB_spirv_extensions ------------------------ */ + +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 + +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 + +#define GLEW_ARB_spirv_extensions GLEW_GET_VAR(__GLEW_ARB_spirv_extensions) + +#endif /* GL_ARB_spirv_extensions */ + +/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 + +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA + +#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) + +#endif /* GL_ARB_stencil_texturing */ + +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + +/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 + +#define GL_PATCHES 0xE +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); + +#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) +#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) + +#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) + +#endif /* GL_ARB_tessellation_shader */ + +/* ------------------------- GL_ARB_texture_barrier ------------------------ */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void); + +#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier) + +#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier) + +#endif /* GL_ARB_texture_barrier */ + +/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_ARB 0x812D + +#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) + +#endif /* GL_ARB_texture_border_clamp */ + +/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) + +#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) + +#endif /* GL_ARB_texture_buffer_object */ + +/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 + +#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 + +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) +#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) + +#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) + +#endif /* GL_ARB_texture_buffer_range */ + +/* ----------------------- GL_ARB_texture_compression ---------------------- */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 + +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img); + +#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) +#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) +#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) +#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) +#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) +#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) +#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) + +#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) + +#endif /* GL_ARB_texture_compression */ + +/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F + +#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) + +#endif /* GL_ARB_texture_compression_bptc */ + +/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE + +#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) + +#endif /* GL_ARB_texture_compression_rgtc */ + +/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 + +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C + +#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) + +#endif /* GL_ARB_texture_cube_map */ + +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + +/* ------------------------- GL_ARB_texture_env_add ------------------------ */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) + +#endif /* GL_ARB_texture_env_add */ + +/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 + +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A + +#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) + +#endif /* GL_ARB_texture_env_combine */ + +/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 + +#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) + +#endif /* GL_ARB_texture_env_crossbar */ + +/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 + +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF + +#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) + +#endif /* GL_ARB_texture_env_dot3 */ + +/* ------------------- GL_ARB_texture_filter_anisotropic ------------------- */ + +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF + +#define GLEW_ARB_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_ARB_texture_filter_anisotropic) + +#endif /* GL_ARB_texture_filter_anisotropic */ + +/* ---------------------- GL_ARB_texture_filter_minmax --------------------- */ + +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 + +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 + +#define GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax) + +#endif /* GL_ARB_texture_filter_minmax */ + +/* -------------------------- GL_ARB_texture_float ------------------------- */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 + +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 + +#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) + +#endif /* GL_ARB_texture_float */ + +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + +/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 + +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 + +#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) + +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_ARB 0x8370 + +#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) + +#endif /* GL_ARB_texture_mirrored_repeat */ + +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + +/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 + +#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) + +#endif /* GL_ARB_texture_non_power_of_two */ + +/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 + +#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) + +#endif /* GL_ARB_texture_query_levels */ + +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + +/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + +#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) + +#endif /* GL_ARB_texture_rectangle */ + +/* --------------------------- GL_ARB_texture_rg --------------------------- */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 + +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C + +#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) + +#endif /* GL_ARB_texture_rg */ + +/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 + +#define GL_RGB10_A2UI 0x906F + +#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 + +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) + +#endif /* GL_ARB_texture_stencil8 */ + +/* ------------------------- GL_ARB_texture_storage ------------------------ */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 + +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) +#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) +#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) + +#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) + +#endif /* GL_ARB_texture_storage */ + +/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) +#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) +#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) +#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) + +#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) + +#endif /* GL_ARB_texture_storage_multisample */ + +/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 + +#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) + +#endif /* GL_ARB_texture_swizzle */ + +/* -------------------------- GL_ARB_texture_view -------------------------- */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 + +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +#define glTextureView GLEW_GET_FUN(__glewTextureView) + +#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) + +#endif /* GL_ARB_texture_view */ + +/* --------------------------- GL_ARB_timer_query -------------------------- */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 + +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); + +#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) +#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) +#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) + +#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) + +#endif /* GL_ARB_timer_query */ + +/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); + +#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) +#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) +#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) +#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) +#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) +#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) +#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) + +#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) + +#endif /* GL_ARB_transform_feedback2 */ + +/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 + +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); + +#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) +#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) +#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) +#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) + +#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) + +#endif /* GL_ARB_transform_feedback3 */ + +/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); + +#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) +#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) + +#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) + +#endif /* GL_ARB_transform_feedback_instanced */ + +/* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 + +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED + +#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query) + +#endif /* GL_ARB_transform_feedback_overflow_query */ + +/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); + +#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) +#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) +#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) +#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) + +#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) + +#endif /* GL_ARB_transpose_matrix */ + +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + +/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); + +#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) +#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) +#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) +#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) + +#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) + +#endif /* GL_ARB_vertex_array_object */ + +/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) +#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) +#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) +#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) +#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) +#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) +#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) +#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) +#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) +#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) + +#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) + +#endif /* GL_ARB_vertex_attrib_64bit */ + +/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 + +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); + +#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) +#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT) +#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT) +#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT) +#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT) +#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT) +#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT) +#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) +#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) +#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) +#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) +#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) + +#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) + +#endif /* GL_ARB_vertex_attrib_binding */ + +/* -------------------------- GL_ARB_vertex_blend -------------------------- */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 + +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F + +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); + +#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) +#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) +#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) +#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) +#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) +#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) +#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) +#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) +#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) +#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) + +#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) + +#endif /* GL_ARB_vertex_blend */ + +/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 + +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA + +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); + +#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) +#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) +#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) +#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) +#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) +#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) +#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) +#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) +#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) +#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) +#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) + +#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) + +#endif /* GL_ARB_vertex_buffer_object */ + +/* ------------------------- GL_ARB_vertex_program ------------------------- */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 + +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF + +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); + +#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) +#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) +#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) +#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) +#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) +#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) +#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) +#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) +#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) +#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) +#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) +#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) +#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) +#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) +#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) +#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) +#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) +#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) +#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) +#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) +#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) +#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) +#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) +#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) +#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) +#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) +#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) +#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) +#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) +#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) +#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) +#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) +#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) +#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) +#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) +#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) +#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) +#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) +#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) +#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) +#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) +#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) +#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) +#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) +#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) +#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) +#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) +#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) +#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) +#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) +#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) +#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) + +#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) + +#endif /* GL_ARB_vertex_program */ + +/* -------------------------- GL_ARB_vertex_shader ------------------------- */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 + +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); + +#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) +#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) +#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) + +#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) + +#endif /* GL_ARB_vertex_shader */ + +/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 + +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B + +#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) + +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_INT_2_10_10_10_REV 0x8D9F + +typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); + +#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) +#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) +#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) +#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) +#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) +#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) +#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) +#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) +#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) +#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) +#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) +#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) +#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) +#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) +#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) +#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) +#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) +#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) +#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) +#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) +#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) +#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) +#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) +#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) +#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) +#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) +#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) +#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) +#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) +#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) +#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) +#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) +#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) +#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) +#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) +#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) +#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) +#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) + +#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +/* ------------------------- GL_ARB_viewport_array ------------------------- */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) +#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) +#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) +#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) +#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) +#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) +#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) +#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) +#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) +#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) + +#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) + +#endif /* GL_ARB_viewport_array */ + +/* --------------------------- GL_ARB_window_pos --------------------------- */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); + +#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) +#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) +#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) +#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) +#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) +#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) +#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) +#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) +#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) +#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) +#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) +#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) +#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) +#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) +#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) +#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) + +#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) + +#endif /* GL_ARB_window_pos */ + +/* ----------------------- GL_ARM_mali_program_binary ---------------------- */ + +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 + +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 + +#define GLEW_ARM_mali_program_binary GLEW_GET_VAR(__GLEW_ARM_mali_program_binary) + +#endif /* GL_ARM_mali_program_binary */ + +/* ----------------------- GL_ARM_mali_shader_binary ----------------------- */ + +#ifndef GL_ARM_mali_shader_binary +#define GL_ARM_mali_shader_binary 1 + +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 + +#define GLEW_ARM_mali_shader_binary GLEW_GET_VAR(__GLEW_ARM_mali_shader_binary) + +#endif /* GL_ARM_mali_shader_binary */ + +/* ------------------------------ GL_ARM_rgba8 ----------------------------- */ + +#ifndef GL_ARM_rgba8 +#define GL_ARM_rgba8 1 + +#define GL_RGBA8_OES 0x8058 + +#define GLEW_ARM_rgba8 GLEW_GET_VAR(__GLEW_ARM_rgba8) + +#endif /* GL_ARM_rgba8 */ + +/* -------------------- GL_ARM_shader_framebuffer_fetch -------------------- */ + +#ifndef GL_ARM_shader_framebuffer_fetch +#define GL_ARM_shader_framebuffer_fetch 1 + +#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 +#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 + +#define GLEW_ARM_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch) + +#endif /* GL_ARM_shader_framebuffer_fetch */ + +/* ------------- GL_ARM_shader_framebuffer_fetch_depth_stencil ------------- */ + +#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil +#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 + +#define GLEW_ARM_shader_framebuffer_fetch_depth_stencil GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch_depth_stencil) + +#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ + +/* ------------------------- GL_ATIX_point_sprites ------------------------- */ + +#ifndef GL_ATIX_point_sprites +#define GL_ATIX_point_sprites 1 + +#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 +#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 +#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 +#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 +#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 +#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 + +#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) + +#endif /* GL_ATIX_point_sprites */ + +/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ + +#ifndef GL_ATIX_texture_env_combine3 +#define GL_ATIX_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATIX 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 +#define GL_MODULATE_SUBTRACT_ATIX 0x8746 + +#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) + +#endif /* GL_ATIX_texture_env_combine3 */ + +/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ + +#ifndef GL_ATIX_texture_env_route +#define GL_ATIX_texture_env_route 1 + +#define GL_SECONDARY_COLOR_ATIX 0x8747 +#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 +#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 + +#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) + +#endif /* GL_ATIX_texture_env_route */ + +/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ + +#ifndef GL_ATIX_vertex_shader_output_point_size +#define GL_ATIX_vertex_shader_output_point_size 1 + +#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E + +#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +/* -------------------------- GL_ATI_draw_buffers -------------------------- */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) + +#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) + +#endif /* GL_ATI_draw_buffers */ + +/* -------------------------- GL_ATI_element_array ------------------------- */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 + +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); + +#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) +#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) +#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) + +#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) + +#endif /* GL_ATI_element_array */ + +/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 + +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C + +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); + +#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) +#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) +#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) + +#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) + +#endif /* GL_ATI_envmap_bumpmap */ + +/* ------------------------- GL_ATI_fragment_shader ------------------------ */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 + +#define GL_2X_BIT_ATI 0x00000001 +#define GL_RED_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B + +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); + +#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) +#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) +#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) +#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) +#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) +#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) +#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) +#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) +#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) +#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) +#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) +#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) + +#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) + +#endif /* GL_ATI_fragment_shader */ + +/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 + +typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); + +#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) +#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) + +#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) + +#endif /* GL_ATI_map_object_buffer */ + +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + +/* -------------------------- GL_ATI_pn_triangles -------------------------- */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 + +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); + +#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) +#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) + +#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) + +#endif /* GL_ATI_pn_triangles */ + +/* ------------------------ GL_ATI_separate_stencil ------------------------ */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 + +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) +#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) + +#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) + +#endif /* GL_ATI_separate_stencil */ + +/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ + +#ifndef GL_ATI_shader_texture_lod +#define GL_ATI_shader_texture_lod 1 + +#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) + +#endif /* GL_ATI_shader_texture_lod */ + +/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 + +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 + +#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) + +#endif /* GL_ATI_text_fragment_shader */ + +/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ + +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 + +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 + +#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) + +#endif /* GL_ATI_texture_compression_3dc */ + +/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 + +#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) + +#endif /* GL_ATI_texture_env_combine3 */ + +/* -------------------------- GL_ATI_texture_float ------------------------- */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 + +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F + +#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) + +#endif /* GL_ATI_texture_float */ + +/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 + +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 + +#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) + +#endif /* GL_ATI_texture_mirror_once */ + +/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 + +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + +typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); +typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) +#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) +#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) +#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) +#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) +#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) +#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) +#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) +#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) +#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) +#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) + +#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) + +#endif /* GL_ATI_vertex_array_object */ + +/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) +#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) + +#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) + +#endif /* GL_ATI_vertex_attrib_array_object */ + +/* ------------------------- GL_ATI_vertex_streams ------------------------- */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 + +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_SOURCE_ATI 0x876C +#define GL_VERTEX_STREAM0_ATI 0x876D +#define GL_VERTEX_STREAM1_ATI 0x876E +#define GL_VERTEX_STREAM2_ATI 0x876F +#define GL_VERTEX_STREAM3_ATI 0x8770 +#define GL_VERTEX_STREAM4_ATI 0x8771 +#define GL_VERTEX_STREAM5_ATI 0x8772 +#define GL_VERTEX_STREAM6_ATI 0x8773 +#define GL_VERTEX_STREAM7_ATI 0x8774 + +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); + +#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) +#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) +#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) +#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) +#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) +#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) +#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) +#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) +#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) +#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) +#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) +#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) +#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) +#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) +#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) +#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) +#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) +#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) +#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) +#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) +#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) +#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) +#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) +#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) +#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) +#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) +#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) +#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) +#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) +#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) +#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) +#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) +#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) +#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) +#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) +#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) +#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) +#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) +#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) +#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) +#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) +#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) +#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) +#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) +#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) + +#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) + +#endif /* GL_ATI_vertex_streams */ + +/* -------------------- GL_EGL_KHR_context_flush_control ------------------- */ + +#ifndef GL_EGL_KHR_context_flush_control +#define GL_EGL_KHR_context_flush_control 1 + +#define GLEW_EGL_KHR_context_flush_control GLEW_GET_VAR(__GLEW_EGL_KHR_context_flush_control) + +#endif /* GL_EGL_KHR_context_flush_control */ + +/* ---------------- GL_EGL_NV_robustness_video_memory_purge ---------------- */ + +#ifndef GL_EGL_NV_robustness_video_memory_purge +#define GL_EGL_NV_robustness_video_memory_purge 1 + +#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB + +#define GLEW_EGL_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_EGL_NV_robustness_video_memory_purge) + +#endif /* GL_EGL_NV_robustness_video_memory_purge */ + +/* --------------------------- GL_EXT_422_pixels --------------------------- */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 + +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF + +#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) + +#endif /* GL_EXT_422_pixels */ + +/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ + +#ifndef GL_EXT_Cg_shader +#define GL_EXT_Cg_shader 1 + +#define GL_CG_VERTEX_SHADER_EXT 0x890E +#define GL_CG_FRAGMENT_SHADER_EXT 0x890F + +#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) + +#endif /* GL_EXT_Cg_shader */ + +/* ------------------------- GL_EXT_EGL_image_array ------------------------ */ + +#ifndef GL_EXT_EGL_image_array +#define GL_EXT_EGL_image_array 1 + +#define GLEW_EXT_EGL_image_array GLEW_GET_VAR(__GLEW_EXT_EGL_image_array) + +#endif /* GL_EXT_EGL_image_array */ + +/* --------------------------- GL_EXT_YUV_target --------------------------- */ + +#ifndef GL_EXT_YUV_target +#define GL_EXT_YUV_target 1 + +#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 + +#define GLEW_EXT_YUV_target GLEW_GET_VAR(__GLEW_EXT_YUV_target) + +#endif /* GL_EXT_YUV_target */ + +/* ------------------------------ GL_EXT_abgr ------------------------------ */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) + +#endif /* GL_EXT_abgr */ + +/* -------------------------- GL_EXT_base_instance ------------------------- */ + +#ifndef GL_EXT_base_instance +#define GL_EXT_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT) +#define glDrawElementsInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstanceEXT) +#define glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT) + +#define GLEW_EXT_base_instance GLEW_GET_VAR(__GLEW_EXT_base_instance) + +#endif /* GL_EXT_base_instance */ + +/* ------------------------------ GL_EXT_bgra ------------------------------ */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) + +#endif /* GL_EXT_bgra */ + +/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 + +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); + +#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) +#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) +#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) + +#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) + +#endif /* GL_EXT_bindable_uniform */ + +/* --------------------------- GL_EXT_blend_color -------------------------- */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) + +#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) + +#endif /* GL_EXT_blend_color */ + +/* --------------------- GL_EXT_blend_equation_separate -------------------- */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 + +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); + +#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) + +#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) + +#endif /* GL_EXT_blend_equation_separate */ + +/* ----------------------- GL_EXT_blend_func_extended ---------------------- */ + +#ifndef GL_EXT_blend_func_extended +#define GL_EXT_blend_func_extended 1 + +#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 +#define GL_SRC1_ALPHA_EXT 0x8589 +#define GL_SRC1_COLOR_EXT 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC +#define GL_LOCATION_INDEX_EXT 0x930F + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar* name); + +#define glBindFragDataLocationIndexedEXT GLEW_GET_FUN(__glewBindFragDataLocationIndexedEXT) +#define glGetFragDataIndexEXT GLEW_GET_FUN(__glewGetFragDataIndexEXT) +#define glGetProgramResourceLocationIndexEXT GLEW_GET_FUN(__glewGetProgramResourceLocationIndexEXT) + +#define GLEW_EXT_blend_func_extended GLEW_GET_VAR(__GLEW_EXT_blend_func_extended) + +#endif /* GL_EXT_blend_func_extended */ + +/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) + +#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) + +#endif /* GL_EXT_blend_func_separate */ + +/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) + +#endif /* GL_EXT_blend_logic_op */ + +/* -------------------------- GL_EXT_blend_minmax -------------------------- */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); + +#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) + +#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) + +#endif /* GL_EXT_blend_minmax */ + +/* ------------------------- GL_EXT_blend_subtract ------------------------- */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) + +#endif /* GL_EXT_blend_subtract */ + +/* ------------------------- GL_EXT_buffer_storage ------------------------- */ + +#ifndef GL_EXT_buffer_storage +#define GL_EXT_buffer_storage 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 +#define GL_MAP_COHERENT_BIT_EXT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 +#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F +#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); + +#define glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT) +#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) + +#define GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage) + +#endif /* GL_EXT_buffer_storage */ + +/* -------------------------- GL_EXT_clear_texture ------------------------- */ + +#ifndef GL_EXT_clear_texture +#define GL_EXT_clear_texture 1 + +typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); + +#define glClearTexImageEXT GLEW_GET_FUN(__glewClearTexImageEXT) +#define glClearTexSubImageEXT GLEW_GET_FUN(__glewClearTexSubImageEXT) + +#define GLEW_EXT_clear_texture GLEW_GET_VAR(__GLEW_EXT_clear_texture) + +#endif /* GL_EXT_clear_texture */ + +/* ----------------------- GL_EXT_clip_cull_distance ----------------------- */ + +#ifndef GL_EXT_clip_cull_distance +#define GL_EXT_clip_cull_distance 1 + +#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 +#define GL_CLIP_DISTANCE0_EXT 0x3000 +#define GL_CLIP_DISTANCE1_EXT 0x3001 +#define GL_CLIP_DISTANCE2_EXT 0x3002 +#define GL_CLIP_DISTANCE3_EXT 0x3003 +#define GL_CLIP_DISTANCE4_EXT 0x3004 +#define GL_CLIP_DISTANCE5_EXT 0x3005 +#define GL_CLIP_DISTANCE6_EXT 0x3006 +#define GL_CLIP_DISTANCE7_EXT 0x3007 +#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA + +#define GLEW_EXT_clip_cull_distance GLEW_GET_VAR(__GLEW_EXT_clip_cull_distance) + +#endif /* GL_EXT_clip_cull_distance */ + +/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 + +#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) + +#endif /* GL_EXT_clip_volume_hint */ + +/* ------------------------------ GL_EXT_cmyka ----------------------------- */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 + +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F + +#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) + +#endif /* GL_EXT_cmyka */ + +/* ----------------------- GL_EXT_color_buffer_float ----------------------- */ + +#ifndef GL_EXT_color_buffer_float +#define GL_EXT_color_buffer_float 1 + +#define GLEW_EXT_color_buffer_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_float) + +#endif /* GL_EXT_color_buffer_float */ + +/* --------------------- GL_EXT_color_buffer_half_float -------------------- */ + +#ifndef GL_EXT_color_buffer_half_float +#define GL_EXT_color_buffer_half_float 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_R16F_EXT 0x822D +#define GL_RG16F_EXT 0x822F +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 + +#define GLEW_EXT_color_buffer_half_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_half_float) + +#endif /* GL_EXT_color_buffer_half_float */ + +/* ------------------------- GL_EXT_color_subtable ------------------------- */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) +#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) + +#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) + +#endif /* GL_EXT_color_subtable */ + +/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) +#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) + +#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) + +#endif /* GL_EXT_compiled_vertex_array */ + +/* ---------------- GL_EXT_compressed_ETC1_RGB8_sub_texture ---------------- */ + +#ifndef GL_EXT_compressed_ETC1_RGB8_sub_texture +#define GL_EXT_compressed_ETC1_RGB8_sub_texture 1 + +#define GLEW_EXT_compressed_ETC1_RGB8_sub_texture GLEW_GET_VAR(__GLEW_EXT_compressed_ETC1_RGB8_sub_texture) + +#endif /* GL_EXT_compressed_ETC1_RGB8_sub_texture */ + +/* ----------------------- GL_EXT_conservative_depth ----------------------- */ + +#ifndef GL_EXT_conservative_depth +#define GL_EXT_conservative_depth 1 + +#define GLEW_EXT_conservative_depth GLEW_GET_VAR(__GLEW_EXT_conservative_depth) + +#endif /* GL_EXT_conservative_depth */ + +/* --------------------------- GL_EXT_convolution -------------------------- */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); + +#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) +#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) +#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) +#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) +#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) +#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) +#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) +#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) +#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) +#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) +#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) +#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) + +#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) + +#endif /* GL_EXT_convolution */ + +/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 + +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 + +typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); + +#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) +#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) + +#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) + +#endif /* GL_EXT_coordinate_frame */ + +/* --------------------------- GL_EXT_copy_image --------------------------- */ + +#ifndef GL_EXT_copy_image +#define GL_EXT_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#define glCopyImageSubDataEXT GLEW_GET_FUN(__glewCopyImageSubDataEXT) + +#define GLEW_EXT_copy_image GLEW_GET_VAR(__GLEW_EXT_copy_image) + +#endif /* GL_EXT_copy_image */ + +/* -------------------------- GL_EXT_copy_texture -------------------------- */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) +#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) +#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) +#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) +#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) + +#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) + +#endif /* GL_EXT_copy_texture */ + +/* --------------------------- GL_EXT_cull_vertex -------------------------- */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + +#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) +#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) + +#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) + +#endif /* GL_EXT_cull_vertex */ + +/* --------------------------- GL_EXT_debug_label -------------------------- */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 + +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 + +typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); + +#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT) +#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT) + +#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label) + +#endif /* GL_EXT_debug_label */ + +/* -------------------------- GL_EXT_debug_marker -------------------------- */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 + +typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); +typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); + +#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) +#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) +#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) + +#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) + +#endif /* GL_EXT_debug_marker */ + +/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 + +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 + +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); + +#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) + +#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) + +#endif /* GL_EXT_depth_bounds_test */ + +/* ----------------------- GL_EXT_direct_state_access ---------------------- */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 + +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + +typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) +#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) +#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) +#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) +#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) +#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) +#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) +#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) +#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) +#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) +#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) +#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) +#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) +#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) +#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) +#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) +#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) +#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) +#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) +#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) +#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) +#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) +#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) +#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) +#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) +#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) +#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) +#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) +#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) +#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) +#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) +#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) +#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) +#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) +#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) +#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) +#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) +#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) +#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) +#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) +#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) +#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) +#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) +#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) +#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) +#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) +#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) +#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) +#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) +#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) +#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) +#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) +#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) +#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) +#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) +#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) +#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) +#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) +#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) +#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) +#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) +#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) +#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) +#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) +#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) +#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) +#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) +#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) +#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) +#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) +#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) +#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) +#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) +#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) +#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) +#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) +#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) +#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) +#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) +#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) +#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) +#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) +#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) +#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) +#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) +#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) +#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) +#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) +#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) +#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) +#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) +#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) +#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) +#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) +#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) +#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) +#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) +#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) +#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) +#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) +#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) +#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) +#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) +#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) +#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) + +#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) + +#endif /* GL_EXT_direct_state_access */ + +/* ----------------------- GL_EXT_discard_framebuffer ---------------------- */ + +#ifndef GL_EXT_discard_framebuffer +#define GL_EXT_discard_framebuffer 1 + +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 + +typedef void (GLAPIENTRY * PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); + +#define glDiscardFramebufferEXT GLEW_GET_FUN(__glewDiscardFramebufferEXT) + +#define GLEW_EXT_discard_framebuffer GLEW_GET_VAR(__GLEW_EXT_discard_framebuffer) + +#endif /* GL_EXT_discard_framebuffer */ + +/* -------------------------- GL_EXT_draw_buffers -------------------------- */ + +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersEXT GLEW_GET_FUN(__glewDrawBuffersEXT) + +#define GLEW_EXT_draw_buffers GLEW_GET_VAR(__GLEW_EXT_draw_buffers) + +#endif /* GL_EXT_draw_buffers */ + +/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 + +typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); +typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); + +#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) +#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) +#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) +#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) +#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) +#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) + +#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) + +#endif /* GL_EXT_draw_buffers2 */ + +/* ---------------------- GL_EXT_draw_buffers_indexed ---------------------- */ + +#ifndef GL_EXT_draw_buffers_indexed +#define GL_EXT_draw_buffers_indexed 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); + +#define glBlendEquationSeparateiEXT GLEW_GET_FUN(__glewBlendEquationSeparateiEXT) +#define glBlendEquationiEXT GLEW_GET_FUN(__glewBlendEquationiEXT) +#define glBlendFuncSeparateiEXT GLEW_GET_FUN(__glewBlendFuncSeparateiEXT) +#define glBlendFunciEXT GLEW_GET_FUN(__glewBlendFunciEXT) +#define glColorMaskiEXT GLEW_GET_FUN(__glewColorMaskiEXT) +#define glDisableiEXT GLEW_GET_FUN(__glewDisableiEXT) +#define glEnableiEXT GLEW_GET_FUN(__glewEnableiEXT) +#define glIsEnablediEXT GLEW_GET_FUN(__glewIsEnablediEXT) + +#define GLEW_EXT_draw_buffers_indexed GLEW_GET_VAR(__GLEW_EXT_draw_buffers_indexed) + +#endif /* GL_EXT_draw_buffers_indexed */ + +/* -------------------- GL_EXT_draw_elements_base_vertex ------------------- */ + +#ifndef GL_EXT_draw_elements_base_vertex +#define GL_EXT_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex); + +#define glDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsBaseVertexEXT) +#define glDrawElementsInstancedBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexEXT) +#define glDrawRangeElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawRangeElementsBaseVertexEXT) +#define glMultiDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewMultiDrawElementsBaseVertexEXT) + +#define GLEW_EXT_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_EXT_draw_elements_base_vertex) + +#endif /* GL_EXT_draw_elements_base_vertex */ + +/* ------------------------- GL_EXT_draw_instanced ------------------------- */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + +#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) +#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) + +#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) + +#endif /* GL_EXT_draw_instanced */ + +/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 + +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); + +#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) + +#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) + +#endif /* GL_EXT_draw_range_elements */ + +/* ------------------------- GL_EXT_external_buffer ------------------------ */ + +#ifndef GL_EXT_external_buffer +#define GL_EXT_external_buffer 1 + +typedef void* GLeglClientBufferEXT; + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); + +#define glBufferStorageExternalEXT GLEW_GET_FUN(__glewBufferStorageExternalEXT) +#define glNamedBufferStorageExternalEXT GLEW_GET_FUN(__glewNamedBufferStorageExternalEXT) + +#define GLEW_EXT_external_buffer GLEW_GET_VAR(__GLEW_EXT_external_buffer) + +#endif /* GL_EXT_external_buffer */ + +/* --------------------------- GL_EXT_float_blend -------------------------- */ + +#ifndef GL_EXT_float_blend +#define GL_EXT_float_blend 1 + +#define GLEW_EXT_float_blend GLEW_GET_VAR(__GLEW_EXT_float_blend) + +#endif /* GL_EXT_float_blend */ + +/* ---------------------------- GL_EXT_fog_coord --------------------------- */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); + +#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) +#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) +#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) +#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) +#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) + +#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) + +#endif /* GL_EXT_fog_coord */ + +/* --------------------------- GL_EXT_frag_depth --------------------------- */ + +#ifndef GL_EXT_frag_depth +#define GL_EXT_frag_depth 1 + +#define GLEW_EXT_frag_depth GLEW_GET_VAR(__GLEW_EXT_frag_depth) + +#endif /* GL_EXT_frag_depth */ + +/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ + +#ifndef GL_EXT_fragment_lighting +#define GL_EXT_fragment_lighting 1 + +#define GL_FRAGMENT_LIGHTING_EXT 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 +#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 +#define GL_LIGHT_ENV_MODE_EXT 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B +#define GL_FRAGMENT_LIGHT0_EXT 0x840C +#define GL_FRAGMENT_LIGHT7_EXT 0x8413 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); + +#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) +#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) +#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) +#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) +#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) +#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) +#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) +#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) +#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) +#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) +#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) +#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) +#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) +#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) +#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) +#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) +#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) +#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) + +#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) + +#endif /* GL_EXT_fragment_lighting */ + +/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) + +#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) + +#endif /* GL_EXT_framebuffer_blit */ + +/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) + +#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) + +#endif /* GL_EXT_framebuffer_multisample */ + +/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 + +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB + +#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) +#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) +#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) +#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) +#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) +#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) +#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) +#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) +#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) +#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) +#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) +#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) +#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) +#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) + +#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) + +#endif /* GL_EXT_framebuffer_object */ + +/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA + +#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) + +#endif /* GL_EXT_framebuffer_sRGB */ + +/* ----------------------- GL_EXT_geometry_point_size ---------------------- */ + +#ifndef GL_EXT_geometry_point_size +#define GL_EXT_geometry_point_size 1 + +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 + +#define GLEW_EXT_geometry_point_size GLEW_GET_VAR(__GLEW_EXT_geometry_point_size) + +#endif /* GL_EXT_geometry_point_size */ + +/* ------------------------- GL_EXT_geometry_shader ------------------------ */ + +#ifndef GL_EXT_geometry_shader +#define GL_EXT_geometry_shader 1 + +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 + +#define GLEW_EXT_geometry_shader GLEW_GET_VAR(__GLEW_EXT_geometry_shader) + +#endif /* GL_EXT_geometry_shader */ + +/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) +#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) +#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) + +#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) + +#endif /* GL_EXT_geometry_shader4 */ + +/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); + +#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) +#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) + +#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) + +#endif /* GL_EXT_gpu_program_parameters */ + +/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) +#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) +#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) +#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) +#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) +#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) +#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) +#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) +#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) +#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) +#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) +#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) +#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) +#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) +#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) +#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) +#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) +#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) +#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) +#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) +#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) + +#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) + +#endif /* GL_EXT_gpu_shader4 */ + +/* --------------------------- GL_EXT_gpu_shader5 -------------------------- */ + +#ifndef GL_EXT_gpu_shader5 +#define GL_EXT_gpu_shader5 1 + +#define GLEW_EXT_gpu_shader5 GLEW_GET_VAR(__GLEW_EXT_gpu_shader5) + +#endif /* GL_EXT_gpu_shader5 */ + +/* ---------------------------- GL_EXT_histogram --------------------------- */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 + +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); + +#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) +#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) +#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) +#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) +#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) +#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) +#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) +#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) +#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) +#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) + +#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) + +#endif /* GL_EXT_histogram */ + +/* ----------------------- GL_EXT_index_array_formats ---------------------- */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 + +#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) + +#endif /* GL_EXT_index_array_formats */ + +/* --------------------------- GL_EXT_index_func --------------------------- */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); + +#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) + +#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) + +#endif /* GL_EXT_index_func */ + +/* ------------------------- GL_EXT_index_material ------------------------- */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) + +#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) + +#endif /* GL_EXT_index_material */ + +/* -------------------------- GL_EXT_index_texture ------------------------- */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 + +#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) + +#endif /* GL_EXT_index_texture */ + +/* ------------------------ GL_EXT_instanced_arrays ------------------------ */ + +#ifndef GL_EXT_instanced_arrays +#define GL_EXT_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexAttribDivisorEXT) + +#define GLEW_EXT_instanced_arrays GLEW_GET_VAR(__GLEW_EXT_instanced_arrays) + +#endif /* GL_EXT_instanced_arrays */ + +/* -------------------------- GL_EXT_light_texture ------------------------- */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 + +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 + +typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) +#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) +#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) + +#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) + +#endif /* GL_EXT_light_texture */ + +/* ------------------------ GL_EXT_map_buffer_range ------------------------ */ + +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 + +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT) +#define glMapBufferRangeEXT GLEW_GET_FUN(__glewMapBufferRangeEXT) + +#define GLEW_EXT_map_buffer_range GLEW_GET_VAR(__GLEW_EXT_map_buffer_range) + +#endif /* GL_EXT_map_buffer_range */ + +/* -------------------------- GL_EXT_memory_object ------------------------- */ + +#ifndef GL_EXT_memory_object +#define GL_EXT_memory_object 1 + +#define GL_UUID_SIZE_EXT 16 +#define GL_TEXTURE_TILING_EXT 0x9580 +#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 +#define GL_NUM_TILING_TYPES_EXT 0x9582 +#define GL_TILING_TYPES_EXT 0x9583 +#define GL_OPTIMAL_TILING_EXT 0x9584 +#define GL_LINEAR_TILING_EXT 0x9585 +#define GL_LAYOUT_GENERAL_EXT 0x958D +#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E +#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F +#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 +#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 +#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 +#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 +#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 +#define GL_DEVICE_UUID_EXT 0x9597 +#define GL_DRIVER_UUID_EXT 0x9598 +#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B + +typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint* memoryObjects); +typedef void (GLAPIENTRY * PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint* memoryObjects); +typedef void (GLAPIENTRY * PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte* data); +typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte* data); +typedef GLboolean (GLAPIENTRY * PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); +typedef void (GLAPIENTRY * PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); + +#define glBufferStorageMemEXT GLEW_GET_FUN(__glewBufferStorageMemEXT) +#define glCreateMemoryObjectsEXT GLEW_GET_FUN(__glewCreateMemoryObjectsEXT) +#define glDeleteMemoryObjectsEXT GLEW_GET_FUN(__glewDeleteMemoryObjectsEXT) +#define glGetMemoryObjectParameterivEXT GLEW_GET_FUN(__glewGetMemoryObjectParameterivEXT) +#define glGetUnsignedBytei_vEXT GLEW_GET_FUN(__glewGetUnsignedBytei_vEXT) +#define glGetUnsignedBytevEXT GLEW_GET_FUN(__glewGetUnsignedBytevEXT) +#define glIsMemoryObjectEXT GLEW_GET_FUN(__glewIsMemoryObjectEXT) +#define glMemoryObjectParameterivEXT GLEW_GET_FUN(__glewMemoryObjectParameterivEXT) +#define glNamedBufferStorageMemEXT GLEW_GET_FUN(__glewNamedBufferStorageMemEXT) +#define glTexStorageMem1DEXT GLEW_GET_FUN(__glewTexStorageMem1DEXT) +#define glTexStorageMem2DEXT GLEW_GET_FUN(__glewTexStorageMem2DEXT) +#define glTexStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem2DMultisampleEXT) +#define glTexStorageMem3DEXT GLEW_GET_FUN(__glewTexStorageMem3DEXT) +#define glTexStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem3DMultisampleEXT) +#define glTextureStorageMem1DEXT GLEW_GET_FUN(__glewTextureStorageMem1DEXT) +#define glTextureStorageMem2DEXT GLEW_GET_FUN(__glewTextureStorageMem2DEXT) +#define glTextureStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem2DMultisampleEXT) +#define glTextureStorageMem3DEXT GLEW_GET_FUN(__glewTextureStorageMem3DEXT) +#define glTextureStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem3DMultisampleEXT) + +#define GLEW_EXT_memory_object GLEW_GET_VAR(__GLEW_EXT_memory_object) + +#endif /* GL_EXT_memory_object */ + +/* ------------------------ GL_EXT_memory_object_fd ------------------------ */ + +#ifndef GL_EXT_memory_object_fd +#define GL_EXT_memory_object_fd 1 + +#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 + +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); + +#define glImportMemoryFdEXT GLEW_GET_FUN(__glewImportMemoryFdEXT) + +#define GLEW_EXT_memory_object_fd GLEW_GET_VAR(__GLEW_EXT_memory_object_fd) + +#endif /* GL_EXT_memory_object_fd */ + +/* ----------------------- GL_EXT_memory_object_win32 ---------------------- */ + +#ifndef GL_EXT_memory_object_win32 +#define GL_EXT_memory_object_win32 1 + +#define GL_LUID_SIZE_EXT 8 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 +#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 +#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A +#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B +#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C +#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 +#define GL_D3D12_FENCE_VALUE_EXT 0x9595 +#define GL_DEVICE_LUID_EXT 0x9599 +#define GL_DEVICE_NODE_MASK_EXT 0x959A + +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); + +#define glImportMemoryWin32HandleEXT GLEW_GET_FUN(__glewImportMemoryWin32HandleEXT) +#define glImportMemoryWin32NameEXT GLEW_GET_FUN(__glewImportMemoryWin32NameEXT) + +#define GLEW_EXT_memory_object_win32 GLEW_GET_VAR(__GLEW_EXT_memory_object_win32) + +#endif /* GL_EXT_memory_object_win32 */ + +/* ------------------------- GL_EXT_misc_attribute ------------------------- */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 + +#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) + +#endif /* GL_EXT_misc_attribute */ + +/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount); + +#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) +#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) + +#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) + +#endif /* GL_EXT_multi_draw_arrays */ + +/* ----------------------- GL_EXT_multi_draw_indirect ---------------------- */ + +#ifndef GL_EXT_multi_draw_indirect +#define GL_EXT_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); + +#define glMultiDrawArraysIndirectEXT GLEW_GET_FUN(__glewMultiDrawArraysIndirectEXT) +#define glMultiDrawElementsIndirectEXT GLEW_GET_FUN(__glewMultiDrawElementsIndirectEXT) + +#define GLEW_EXT_multi_draw_indirect GLEW_GET_VAR(__GLEW_EXT_multi_draw_indirect) + +#endif /* GL_EXT_multi_draw_indirect */ + +/* ------------------------ GL_EXT_multiple_textures ----------------------- */ + +#ifndef GL_EXT_multiple_textures +#define GL_EXT_multiple_textures 1 + +#define GLEW_EXT_multiple_textures GLEW_GET_VAR(__GLEW_EXT_multiple_textures) + +#endif /* GL_EXT_multiple_textures */ + +/* --------------------------- GL_EXT_multisample -------------------------- */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); + +#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) +#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) + +#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) + +#endif /* GL_EXT_multisample */ + +/* -------------------- GL_EXT_multisample_compatibility ------------------- */ + +#ifndef GL_EXT_multisample_compatibility +#define GL_EXT_multisample_compatibility 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F + +#define GLEW_EXT_multisample_compatibility GLEW_GET_VAR(__GLEW_EXT_multisample_compatibility) + +#endif /* GL_EXT_multisample_compatibility */ + +/* ----------------- GL_EXT_multisampled_render_to_texture ----------------- */ + +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +#define glFramebufferTexture2DMultisampleEXT GLEW_GET_FUN(__glewFramebufferTexture2DMultisampleEXT) + +#define GLEW_EXT_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture) + +#endif /* GL_EXT_multisampled_render_to_texture */ + +/* ----------------- GL_EXT_multisampled_render_to_texture2 ---------------- */ + +#ifndef GL_EXT_multisampled_render_to_texture2 +#define GL_EXT_multisampled_render_to_texture2 1 + +#define GLEW_EXT_multisampled_render_to_texture2 GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture2) + +#endif /* GL_EXT_multisampled_render_to_texture2 */ + +/* --------------------- GL_EXT_multiview_draw_buffers --------------------- */ + +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 + +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum* location, const GLint *indices); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint* data); +typedef void (GLAPIENTRY * PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); + +#define glDrawBuffersIndexedEXT GLEW_GET_FUN(__glewDrawBuffersIndexedEXT) +#define glGetIntegeri_vEXT GLEW_GET_FUN(__glewGetIntegeri_vEXT) +#define glReadBufferIndexedEXT GLEW_GET_FUN(__glewReadBufferIndexedEXT) + +#define GLEW_EXT_multiview_draw_buffers GLEW_GET_VAR(__GLEW_EXT_multiview_draw_buffers) + +#endif /* GL_EXT_multiview_draw_buffers */ + +/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 + +#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) + +#endif /* GL_EXT_packed_depth_stencil */ + +/* -------------------------- GL_EXT_packed_float -------------------------- */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 + +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C + +#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) + +#endif /* GL_EXT_packed_float */ + +/* -------------------------- GL_EXT_packed_pixels ------------------------- */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) + +#endif /* GL_EXT_packed_pixels */ + +/* ------------------------ GL_EXT_paletted_texture ------------------------ */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); + +#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) +#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) +#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) +#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) + +#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) + +#endif /* GL_EXT_paletted_texture */ + +/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF + +#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) + +#endif /* GL_EXT_pixel_buffer_object */ + +/* ------------------------- GL_EXT_pixel_transform ------------------------ */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 + +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) +#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) + +#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) + +#endif /* GL_EXT_pixel_transform */ + +/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 + +#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) + +#endif /* GL_EXT_pixel_transform_color_table */ + +/* ------------------------ GL_EXT_point_parameters ------------------------ */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) +#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) + +#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) + +#endif /* GL_EXT_point_parameters */ + +/* ------------------------- GL_EXT_polygon_offset ------------------------- */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); + +#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) + +#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) + +#endif /* GL_EXT_polygon_offset */ + +/* ---------------------- GL_EXT_polygon_offset_clamp ---------------------- */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 + +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); + +#define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT) + +#define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp) + +#endif /* GL_EXT_polygon_offset_clamp */ + +/* ----------------------- GL_EXT_post_depth_coverage ---------------------- */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 + +#define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage) + +#endif /* GL_EXT_post_depth_coverage */ + +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + +/* --------------------------- GL_EXT_pvrtc_sRGB --------------------------- */ + +#ifndef GL_EXT_pvrtc_sRGB +#define GL_EXT_pvrtc_sRGB 1 + +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 + +#define GLEW_EXT_pvrtc_sRGB GLEW_GET_VAR(__GLEW_EXT_pvrtc_sRGB) + +#endif /* GL_EXT_pvrtc_sRGB */ + +/* ----------------------- GL_EXT_raster_multisample ----------------------- */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 + +typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); + +#define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) +#define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV) +#define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV) +#define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT) + +#define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample) + +#endif /* GL_EXT_raster_multisample */ + +/* ------------------------ GL_EXT_read_format_bgra ------------------------ */ + +#ifndef GL_EXT_read_format_bgra +#define GL_EXT_read_format_bgra 1 + +#define GL_BGRA_EXT 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 + +#define GLEW_EXT_read_format_bgra GLEW_GET_VAR(__GLEW_EXT_read_format_bgra) + +#endif /* GL_EXT_read_format_bgra */ + +/* -------------------------- GL_EXT_render_snorm -------------------------- */ + +#ifndef GL_EXT_render_snorm +#define GL_EXT_render_snorm 1 + +#define GL_BYTE 0x1400 +#define GL_SHORT 0x1402 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGBA16_SNORM_EXT 0x8F9B + +#define GLEW_EXT_render_snorm GLEW_GET_VAR(__GLEW_EXT_render_snorm) + +#endif /* GL_EXT_render_snorm */ + +/* ------------------------- GL_EXT_rescale_normal ------------------------- */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) + +#endif /* GL_EXT_rescale_normal */ + +/* ------------------------------ GL_EXT_sRGB ------------------------------ */ + +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 + +#define GLEW_EXT_sRGB GLEW_GET_VAR(__GLEW_EXT_sRGB) + +#endif /* GL_EXT_sRGB */ + +/* ----------------------- GL_EXT_sRGB_write_control ----------------------- */ + +#ifndef GL_EXT_sRGB_write_control +#define GL_EXT_sRGB_write_control 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 + +#define GLEW_EXT_sRGB_write_control GLEW_GET_VAR(__GLEW_EXT_sRGB_write_control) + +#endif /* GL_EXT_sRGB_write_control */ + +/* -------------------------- GL_EXT_scene_marker -------------------------- */ + +#ifndef GL_EXT_scene_marker +#define GL_EXT_scene_marker 1 + +typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); + +#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) +#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) + +#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) + +#endif /* GL_EXT_scene_marker */ + +/* ------------------------- GL_EXT_secondary_color ------------------------ */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 + +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) +#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) +#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) +#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) +#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) +#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) +#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) +#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) +#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) +#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) +#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) +#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) +#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) +#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) +#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) +#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) +#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) + +#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) + +#endif /* GL_EXT_secondary_color */ + +/* ---------------------------- GL_EXT_semaphore --------------------------- */ + +#ifndef GL_EXT_semaphore +#define GL_EXT_semaphore 1 + +typedef void (GLAPIENTRY * PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint* semaphores); +typedef void (GLAPIENTRY * PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint* semaphores); +typedef void (GLAPIENTRY * PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); +typedef void (GLAPIENTRY * PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64* params); +typedef void (GLAPIENTRY * PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +typedef void (GLAPIENTRY * PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); + +#define glDeleteSemaphoresEXT GLEW_GET_FUN(__glewDeleteSemaphoresEXT) +#define glGenSemaphoresEXT GLEW_GET_FUN(__glewGenSemaphoresEXT) +#define glGetSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewGetSemaphoreParameterui64vEXT) +#define glIsSemaphoreEXT GLEW_GET_FUN(__glewIsSemaphoreEXT) +#define glSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewSemaphoreParameterui64vEXT) +#define glSignalSemaphoreEXT GLEW_GET_FUN(__glewSignalSemaphoreEXT) +#define glWaitSemaphoreEXT GLEW_GET_FUN(__glewWaitSemaphoreEXT) + +#define GLEW_EXT_semaphore GLEW_GET_VAR(__GLEW_EXT_semaphore) + +#endif /* GL_EXT_semaphore */ + +/* -------------------------- GL_EXT_semaphore_fd -------------------------- */ + +#ifndef GL_EXT_semaphore_fd +#define GL_EXT_semaphore_fd 1 + +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); + +#define glImportSemaphoreFdEXT GLEW_GET_FUN(__glewImportSemaphoreFdEXT) + +#define GLEW_EXT_semaphore_fd GLEW_GET_VAR(__GLEW_EXT_semaphore_fd) + +#endif /* GL_EXT_semaphore_fd */ + +/* ------------------------- GL_EXT_semaphore_win32 ------------------------ */ + +#ifndef GL_EXT_semaphore_win32 +#define GL_EXT_semaphore_win32 1 + +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); +typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); + +#define glImportSemaphoreWin32HandleEXT GLEW_GET_FUN(__glewImportSemaphoreWin32HandleEXT) +#define glImportSemaphoreWin32NameEXT GLEW_GET_FUN(__glewImportSemaphoreWin32NameEXT) + +#define GLEW_EXT_semaphore_win32 GLEW_GET_VAR(__GLEW_EXT_semaphore_win32) + +#endif /* GL_EXT_semaphore_win32 */ + +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + +/* --------------------- GL_EXT_separate_specular_color -------------------- */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 + +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA + +#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) + +#endif /* GL_EXT_separate_specular_color */ + +/* -------------------- GL_EXT_shader_framebuffer_fetch -------------------- */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 + +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 + +#define GLEW_EXT_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_EXT_shader_framebuffer_fetch) + +#endif /* GL_EXT_shader_framebuffer_fetch */ + +/* ------------------------ GL_EXT_shader_group_vote ----------------------- */ + +#ifndef GL_EXT_shader_group_vote +#define GL_EXT_shader_group_vote 1 + +#define GLEW_EXT_shader_group_vote GLEW_GET_VAR(__GLEW_EXT_shader_group_vote) + +#endif /* GL_EXT_shader_group_vote */ + +/* ------------------- GL_EXT_shader_image_load_formatted ------------------ */ + +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 + +#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted) + +#endif /* GL_EXT_shader_image_load_formatted */ + +/* --------------------- GL_EXT_shader_image_load_store -------------------- */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); + +#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) +#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) + +#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) + +#endif /* GL_EXT_shader_image_load_store */ + +/* ------------------- GL_EXT_shader_implicit_conversions ------------------ */ + +#ifndef GL_EXT_shader_implicit_conversions +#define GL_EXT_shader_implicit_conversions 1 + +#define GLEW_EXT_shader_implicit_conversions GLEW_GET_VAR(__GLEW_EXT_shader_implicit_conversions) + +#endif /* GL_EXT_shader_implicit_conversions */ + +/* ----------------------- GL_EXT_shader_integer_mix ----------------------- */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 + +#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix) + +#endif /* GL_EXT_shader_integer_mix */ + +/* ------------------------ GL_EXT_shader_io_blocks ------------------------ */ + +#ifndef GL_EXT_shader_io_blocks +#define GL_EXT_shader_io_blocks 1 + +#define GLEW_EXT_shader_io_blocks GLEW_GET_VAR(__GLEW_EXT_shader_io_blocks) + +#endif /* GL_EXT_shader_io_blocks */ + +/* ------------- GL_EXT_shader_non_constant_global_initializers ------------ */ + +#ifndef GL_EXT_shader_non_constant_global_initializers +#define GL_EXT_shader_non_constant_global_initializers 1 + +#define GLEW_EXT_shader_non_constant_global_initializers GLEW_GET_VAR(__GLEW_EXT_shader_non_constant_global_initializers) + +#endif /* GL_EXT_shader_non_constant_global_initializers */ + +/* ------------------- GL_EXT_shader_pixel_local_storage ------------------- */ + +#ifndef GL_EXT_shader_pixel_local_storage +#define GL_EXT_shader_pixel_local_storage 1 + +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 +#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 + +#define GLEW_EXT_shader_pixel_local_storage GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage) + +#endif /* GL_EXT_shader_pixel_local_storage */ + +/* ------------------- GL_EXT_shader_pixel_local_storage2 ------------------ */ + +#ifndef GL_EXT_shader_pixel_local_storage2 +#define GL_EXT_shader_pixel_local_storage2 1 + +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 +#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 +#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 + +typedef void (GLAPIENTRY * PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint* values); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); +typedef GLsizei (GLAPIENTRY * PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); + +#define glClearPixelLocalStorageuiEXT GLEW_GET_FUN(__glewClearPixelLocalStorageuiEXT) +#define glFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewFramebufferPixelLocalStorageSizeEXT) +#define glGetFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewGetFramebufferPixelLocalStorageSizeEXT) + +#define GLEW_EXT_shader_pixel_local_storage2 GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage2) + +#endif /* GL_EXT_shader_pixel_local_storage2 */ + +/* ----------------------- GL_EXT_shader_texture_lod ----------------------- */ + +#ifndef GL_EXT_shader_texture_lod +#define GL_EXT_shader_texture_lod 1 + +#define GLEW_EXT_shader_texture_lod GLEW_GET_VAR(__GLEW_EXT_shader_texture_lod) + +#endif /* GL_EXT_shader_texture_lod */ + +/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 + +#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) + +#endif /* GL_EXT_shadow_funcs */ + +/* ------------------------- GL_EXT_shadow_samplers ------------------------ */ + +#ifndef GL_EXT_shadow_samplers +#define GL_EXT_shadow_samplers 1 + +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 + +#define GLEW_EXT_shadow_samplers GLEW_GET_VAR(__GLEW_EXT_shadow_samplers) + +#endif /* GL_EXT_shadow_samplers */ + +/* --------------------- GL_EXT_shared_texture_palette --------------------- */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) + +#endif /* GL_EXT_shared_texture_palette */ + +/* ------------------------- GL_EXT_sparse_texture ------------------------- */ + +#ifndef GL_EXT_sparse_texture +#define GL_EXT_sparse_texture 1 + +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 +#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A +#define GL_TEXTURE_SPARSE_EXT 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 +#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA + +typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +#define glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT) +#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) + +#define GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture) + +#endif /* GL_EXT_sparse_texture */ + +/* ------------------------- GL_EXT_sparse_texture2 ------------------------ */ + +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 + +#define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2) + +#endif /* GL_EXT_sparse_texture2 */ + +/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 + +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 + +#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) + +#endif /* GL_EXT_stencil_clear_tag */ + +/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 + +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + +typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); + +#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) + +#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) + +#endif /* GL_EXT_stencil_two_side */ + +/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) + +#endif /* GL_EXT_stencil_wrap */ + +/* --------------------------- GL_EXT_subtexture --------------------------- */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) +#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) +#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) + +#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) + +#endif /* GL_EXT_subtexture */ + +/* ----------------------------- GL_EXT_texture ---------------------------- */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 + +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 + +#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) + +#endif /* GL_EXT_texture */ + +/* ---------------------------- GL_EXT_texture3D --------------------------- */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); + +#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) + +#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) + +#endif /* GL_EXT_texture3D */ + +/* -------------------------- GL_EXT_texture_array ------------------------- */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 + +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) + +#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) + +#endif /* GL_EXT_texture_array */ + +/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) + +#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) + +#endif /* GL_EXT_texture_buffer_object */ + +/* -------------- GL_EXT_texture_compression_astc_decode_mode -------------- */ + +#ifndef GL_EXT_texture_compression_astc_decode_mode +#define GL_EXT_texture_compression_astc_decode_mode 1 + +#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 + +#define GLEW_EXT_texture_compression_astc_decode_mode GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode) + +#endif /* GL_EXT_texture_compression_astc_decode_mode */ + +/* ----------- GL_EXT_texture_compression_astc_decode_mode_rgb9e5 ---------- */ + +#ifndef GL_EXT_texture_compression_astc_decode_mode_rgb9e5 +#define GL_EXT_texture_compression_astc_decode_mode_rgb9e5 1 + +#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 + +#define GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5) + +#endif /* GL_EXT_texture_compression_astc_decode_mode_rgb9e5 */ + +/* -------------------- GL_EXT_texture_compression_bptc -------------------- */ + +#ifndef GL_EXT_texture_compression_bptc +#define GL_EXT_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F + +#define GLEW_EXT_texture_compression_bptc GLEW_GET_VAR(__GLEW_EXT_texture_compression_bptc) + +#endif /* GL_EXT_texture_compression_bptc */ + +/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 + +#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) + +#endif /* GL_EXT_texture_compression_dxt1 */ + +/* -------------------- GL_EXT_texture_compression_latc -------------------- */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + +#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) + +#endif /* GL_EXT_texture_compression_latc */ + +/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE + +#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) + +#endif /* GL_EXT_texture_compression_rgtc */ + +/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) + +#endif /* GL_EXT_texture_compression_s3tc */ + +/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 + +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C + +#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) + +#endif /* GL_EXT_texture_cube_map */ + +/* --------------------- GL_EXT_texture_cube_map_array --------------------- */ + +#ifndef GL_EXT_texture_cube_map_array +#define GL_EXT_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A +#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A + +#define GLEW_EXT_texture_cube_map_array GLEW_GET_VAR(__GLEW_EXT_texture_cube_map_array) + +#endif /* GL_EXT_texture_cube_map_array */ + +/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ + +#ifndef GL_EXT_texture_edge_clamp +#define GL_EXT_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_EXT 0x812F + +#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) + +#endif /* GL_EXT_texture_edge_clamp */ + +/* --------------------------- GL_EXT_texture_env -------------------------- */ + +#ifndef GL_EXT_texture_env +#define GL_EXT_texture_env 1 + +#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) + +#endif /* GL_EXT_texture_env */ + +/* ------------------------- GL_EXT_texture_env_add ------------------------ */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) + +#endif /* GL_EXT_texture_env_add */ + +/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) + +#endif /* GL_EXT_texture_env_combine */ + +/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 + +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 + +#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) + +#endif /* GL_EXT_texture_env_dot3 */ + +/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + +#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) + +#endif /* GL_EXT_texture_filter_anisotropic */ + +/* ---------------------- GL_EXT_texture_filter_minmax --------------------- */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 + +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 + +#define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax) + +#endif /* GL_EXT_texture_filter_minmax */ + +/* --------------------- GL_EXT_texture_format_BGRA8888 -------------------- */ + +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 + +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_EXT_texture_format_BGRA8888) + +#endif /* GL_EXT_texture_format_BGRA8888 */ + +/* ------------------------- GL_EXT_texture_integer ------------------------ */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 + +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E + +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); + +#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) +#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) +#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) +#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) +#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) +#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) + +#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) + +#endif /* GL_EXT_texture_integer */ + +/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 + +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 + +#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) + +#endif /* GL_EXT_texture_lod_bias */ + +/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 + +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 + +#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) + +#endif /* GL_EXT_texture_mirror_clamp */ + +/* ------------------------- GL_EXT_texture_norm16 ------------------------- */ + +#ifndef GL_EXT_texture_norm16 +#define GL_EXT_texture_norm16 1 + +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA16_EXT 0x805B +#define GL_R16_EXT 0x822A +#define GL_RG16_EXT 0x822C +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGB16_SNORM_EXT 0x8F9A +#define GL_RGBA16_SNORM_EXT 0x8F9B + +#define GLEW_EXT_texture_norm16 GLEW_GET_VAR(__GLEW_EXT_texture_norm16) + +#endif /* GL_EXT_texture_norm16 */ + +/* ------------------------- GL_EXT_texture_object ------------------------- */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); + +#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) +#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) +#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) +#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) +#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) +#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) + +#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) + +#endif /* GL_EXT_texture_object */ + +/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 + +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF + +typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); + +#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) + +#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) + +#endif /* GL_EXT_texture_perturb_normal */ + +/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ + +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 + +#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) + +#endif /* GL_EXT_texture_rectangle */ + +/* --------------------------- GL_EXT_texture_rg --------------------------- */ + +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 + +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B + +#define GLEW_EXT_texture_rg GLEW_GET_VAR(__GLEW_EXT_texture_rg) + +#endif /* GL_EXT_texture_rg */ + +/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 + +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F + +#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) + +#endif /* GL_EXT_texture_sRGB */ + +/* ------------------------- GL_EXT_texture_sRGB_R8 ------------------------ */ + +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_EXT_texture_sRGB_R8 1 + +#define GL_SR8_EXT 0x8FBD + +#define GLEW_EXT_texture_sRGB_R8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_R8) + +#endif /* GL_EXT_texture_sRGB_R8 */ + +/* ------------------------ GL_EXT_texture_sRGB_RG8 ------------------------ */ + +#ifndef GL_EXT_texture_sRGB_RG8 +#define GL_EXT_texture_sRGB_RG8 1 + +#define GL_SRG8_EXT 0x8FBE + +#define GLEW_EXT_texture_sRGB_RG8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_RG8) + +#endif /* GL_EXT_texture_sRGB_RG8 */ + +/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 + +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A + +#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) + +#endif /* GL_EXT_texture_sRGB_decode */ + +/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 + +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F + +#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) + +#endif /* GL_EXT_texture_shared_exponent */ + +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + +/* ------------------------- GL_EXT_texture_storage ------------------------ */ + +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 + +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#define GL_R16F_EXT 0x822D +#define GL_R32F_EXT 0x822E +#define GL_RG16F_EXT 0x822F +#define GL_RG32F_EXT 0x8230 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_RGB_RAW_422_APPLE 0x8A51 +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_BGRA8_EXT 0x93A1 + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1DEXT GLEW_GET_FUN(__glewTexStorage1DEXT) +#define glTexStorage2DEXT GLEW_GET_FUN(__glewTexStorage2DEXT) +#define glTexStorage3DEXT GLEW_GET_FUN(__glewTexStorage3DEXT) +#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) +#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) +#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) + +#define GLEW_EXT_texture_storage GLEW_GET_VAR(__GLEW_EXT_texture_storage) + +#endif /* GL_EXT_texture_storage */ + +/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 + +#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) + +#endif /* GL_EXT_texture_swizzle */ + +/* ------------------- GL_EXT_texture_type_2_10_10_10_REV ------------------ */ + +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 + +#define GLEW_EXT_texture_type_2_10_10_10_REV GLEW_GET_VAR(__GLEW_EXT_texture_type_2_10_10_10_REV) + +#endif /* GL_EXT_texture_type_2_10_10_10_REV */ + +/* -------------------------- GL_EXT_texture_view -------------------------- */ + +#ifndef GL_EXT_texture_view +#define GL_EXT_texture_view 1 + +#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +#define glTextureViewEXT GLEW_GET_FUN(__glewTextureViewEXT) + +#define GLEW_EXT_texture_view GLEW_GET_VAR(__GLEW_EXT_texture_view) + +#endif /* GL_EXT_texture_view */ + +/* --------------------------- GL_EXT_timer_query -------------------------- */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 + +#define GL_TIME_ELAPSED_EXT 0x88BF + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); + +#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) +#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) + +#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) + +#endif /* GL_EXT_timer_query */ + +/* ----------------------- GL_EXT_transform_feedback ----------------------- */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 + +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); + +#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) +#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) +#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) +#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) +#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) +#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) +#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) + +#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) + +#endif /* GL_EXT_transform_feedback */ + +/* ------------------------- GL_EXT_unpack_subimage ------------------------ */ + +#ifndef GL_EXT_unpack_subimage +#define GL_EXT_unpack_subimage 1 + +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 + +#define GLEW_EXT_unpack_subimage GLEW_GET_VAR(__GLEW_EXT_unpack_subimage) + +#endif /* GL_EXT_unpack_subimage */ + +/* -------------------------- GL_EXT_vertex_array -------------------------- */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_DOUBLE_EXT 0x140A +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); + +#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) +#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) +#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) +#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) +#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) +#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) +#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) +#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) + +#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) + +#endif /* GL_EXT_vertex_array */ + +/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) + +#endif /* GL_EXT_vertex_array_bgra */ + +/* ----------------------- GL_EXT_vertex_array_setXXX ---------------------- */ + +#ifndef GL_EXT_vertex_array_setXXX +#define GL_EXT_vertex_array_setXXX 1 + +typedef void (GLAPIENTRY * PFNGLBINDARRAYSETEXTPROC) (const void *arrayset); +typedef const void * (GLAPIENTRY * PFNGLCREATEARRAYSETEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEARRAYSETSEXTPROC) (GLsizei n, const void *arrayset[]); + +#define glBindArraySetEXT GLEW_GET_FUN(__glewBindArraySetEXT) +#define glCreateArraySetExt GLEW_GET_FUN(__glewCreateArraySetExt) +#define glDeleteArraySetsEXT GLEW_GET_FUN(__glewDeleteArraySetsEXT) + +#define GLEW_EXT_vertex_array_setXXX GLEW_GET_VAR(__GLEW_EXT_vertex_array_setXXX) + +#endif /* GL_EXT_vertex_array_setXXX */ + +/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); + +#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) +#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) +#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) +#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) +#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) +#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) +#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) +#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) +#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) +#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) +#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) + +#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) + +#endif /* GL_EXT_vertex_attrib_64bit */ + +/* -------------------------- GL_EXT_vertex_shader ------------------------- */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 + +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + +typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); +typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); +typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr); +typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr); +typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); +typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) +#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) +#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) +#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) +#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) +#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) +#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) +#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) +#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) +#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) +#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) +#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) +#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) +#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) +#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) +#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) +#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) +#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) +#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) +#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) +#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) +#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) +#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) +#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) +#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) +#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) +#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) +#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) +#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) +#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) +#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) +#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) +#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) +#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) +#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) +#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) +#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) +#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) + +#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) + +#endif /* GL_EXT_vertex_shader */ + +/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); + +#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) +#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) +#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) + +#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) + +#endif /* GL_EXT_vertex_weighting */ + +/* ------------------------ GL_EXT_win32_keyed_mutex ----------------------- */ + +#ifndef GL_EXT_win32_keyed_mutex +#define GL_EXT_win32_keyed_mutex 1 + +typedef GLboolean (GLAPIENTRY * PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); +typedef GLboolean (GLAPIENTRY * PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); + +#define glAcquireKeyedMutexWin32EXT GLEW_GET_FUN(__glewAcquireKeyedMutexWin32EXT) +#define glReleaseKeyedMutexWin32EXT GLEW_GET_FUN(__glewReleaseKeyedMutexWin32EXT) + +#define GLEW_EXT_win32_keyed_mutex GLEW_GET_VAR(__GLEW_EXT_win32_keyed_mutex) + +#endif /* GL_EXT_win32_keyed_mutex */ + +/* ------------------------ GL_EXT_window_rectangles ----------------------- */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 + +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 + +typedef void (GLAPIENTRY * PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint box[]); + +#define glWindowRectanglesEXT GLEW_GET_FUN(__glewWindowRectanglesEXT) + +#define GLEW_EXT_window_rectangles GLEW_GET_VAR(__GLEW_EXT_window_rectangles) + +#endif /* GL_EXT_window_rectangles */ + +/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 + +#define GL_SYNC_X11_FENCE_EXT 0x90E1 + +typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); + +#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) + +#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) + +#endif /* GL_EXT_x11_sync_object */ + +/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 + +typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); + +#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) + +#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) + +#endif /* GL_GREMEDY_frame_terminator */ + +/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 + +typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); + +#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) + +#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) + +#endif /* GL_GREMEDY_string_marker */ + +/* --------------------- GL_HP_convolution_border_modes -------------------- */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 + +#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) + +#endif /* GL_HP_convolution_border_modes */ + +/* ------------------------- GL_HP_image_transform ------------------------- */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 + +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) +#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) +#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) +#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) +#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) + +#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) + +#endif /* GL_HP_image_transform */ + +/* -------------------------- GL_HP_occlusion_test ------------------------- */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 + +#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) + +#endif /* GL_HP_occlusion_test */ + +/* ------------------------- GL_HP_texture_lighting ------------------------ */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 + +#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) + +#endif /* GL_HP_texture_lighting */ + +/* --------------------------- GL_IBM_cull_vertex -------------------------- */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 + +#define GL_CULL_VERTEX_IBM 103050 + +#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) + +#endif /* GL_IBM_cull_vertex */ + +/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride); + +#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) + +#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) + +#endif /* GL_IBM_multimode_draw_arrays */ + +/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 + +#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 + +#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) + +#endif /* GL_IBM_rasterpos_clip */ + +/* --------------------------- GL_IBM_static_data -------------------------- */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 + +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 + +#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) + +#endif /* GL_IBM_static_data */ + +/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_IBM 0x8370 + +#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) + +#endif /* GL_IBM_texture_mirrored_repeat */ + +/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 + +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); + +#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) +#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) +#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) +#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) +#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) +#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) +#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) +#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) + +#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) + +#endif /* GL_IBM_vertex_array_lists */ + +/* -------------------------- GL_INGR_color_clamp -------------------------- */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 + +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 + +#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) + +#endif /* GL_INGR_color_clamp */ + +/* ------------------------- GL_INGR_interlace_read ------------------------ */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 + +#define GL_INTERLACE_READ_INGR 0x8568 + +#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) + +#endif /* GL_INGR_interlace_read */ + +/* ------------------ GL_INTEL_conservative_rasterization ------------------ */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 + +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE + +#define GLEW_INTEL_conservative_rasterization GLEW_GET_VAR(__GLEW_INTEL_conservative_rasterization) + +#endif /* GL_INTEL_conservative_rasterization */ + +/* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */ + +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 + +#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering) + +#endif /* GL_INTEL_fragment_shader_ordering */ + +/* ----------------------- GL_INTEL_framebuffer_CMAA ----------------------- */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 + +#define GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA) + +#endif /* GL_INTEL_framebuffer_CMAA */ + +/* -------------------------- GL_INTEL_map_texture ------------------------- */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 + +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF + +typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); +typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); + +#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) +#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) +#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) + +#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) + +#endif /* GL_INTEL_map_texture */ + +/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 + +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); + +#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) +#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) +#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) +#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) + +#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) + +#endif /* GL_INTEL_parallel_arrays */ + +/* ----------------------- GL_INTEL_performance_query ---------------------- */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 + +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); +typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); +typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); +typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId); +typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); + +#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL) +#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL) +#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL) +#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL) +#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL) +#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL) +#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL) +#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL) +#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL) +#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL) + +#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query) + +#endif /* GL_INTEL_performance_query */ + +/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ + +#ifndef GL_INTEL_texture_scissor +#define GL_INTEL_texture_scissor 1 + +typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); +typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); + +#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) +#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) + +#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) + +#endif /* GL_INTEL_texture_scissor */ + +/* --------------------- GL_KHR_blend_equation_advanced -------------------- */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 + +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 + +typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void); + +#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR) + +#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced) + +#endif /* GL_KHR_blend_equation_advanced */ + +/* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 + +#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent) + +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +/* ---------------------- GL_KHR_context_flush_control --------------------- */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 + +#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control) + +#endif /* GL_KHR_context_flush_control */ + +/* ------------------------------ GL_KHR_debug ----------------------------- */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 + +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 + +typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label); +typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label); +typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); + +#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) +#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) +#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) +#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) +#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) +#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) +#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) +#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) +#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) +#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) + +#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) + +#endif /* GL_KHR_debug */ + +/* ---------------------------- GL_KHR_no_error ---------------------------- */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 + +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 + +#define GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error) + +#endif /* GL_KHR_no_error */ + +/* --------------------- GL_KHR_parallel_shader_compile -------------------- */ + +#ifndef GL_KHR_parallel_shader_compile +#define GL_KHR_parallel_shader_compile 1 + +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 +#define GL_COMPLETION_STATUS_KHR 0x91B1 + +typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); + +#define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR) + +#define GLEW_KHR_parallel_shader_compile GLEW_GET_VAR(__GLEW_KHR_parallel_shader_compile) + +#endif /* GL_KHR_parallel_shader_compile */ + +/* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 + +#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior) + +#endif /* GL_KHR_robust_buffer_access_behavior */ + +/* --------------------------- GL_KHR_robustness --------------------------- */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 + +#define GL_CONTEXT_LOST 0x0507 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 + +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + +#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv) +#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv) +#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv) +#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels) + +#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness) + +#endif /* GL_KHR_robustness */ + +/* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 + +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD + +#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr) + +#endif /* GL_KHR_texture_compression_astc_hdr */ + +/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 + +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD + +#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) + +#endif /* GL_KHR_texture_compression_astc_ldr */ + +/* --------------- GL_KHR_texture_compression_astc_sliced_3d --------------- */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 + +#define GLEW_KHR_texture_compression_astc_sliced_3d GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_sliced_3d) + +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +/* -------------------------- GL_KTX_buffer_region ------------------------- */ + +#ifndef GL_KTX_buffer_region +#define GL_KTX_buffer_region 1 + +#define GL_KTX_FRONT_REGION 0x0 +#define GL_KTX_BACK_REGION 0x1 +#define GL_KTX_Z_REGION 0x2 +#define GL_KTX_STENCIL_REGION 0x3 + +typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); +typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) +#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) +#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) +#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) +#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) + +#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) + +#endif /* GL_KTX_buffer_region */ + +/* ------------------------- GL_MESAX_texture_stack ------------------------ */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 + +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E + +#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) + +#endif /* GL_MESAX_texture_stack */ + +/* -------------------------- GL_MESA_pack_invert -------------------------- */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 + +#define GL_PACK_INVERT_MESA 0x8758 + +#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) + +#endif /* GL_MESA_pack_invert */ + +/* ------------------------- GL_MESA_resize_buffers ------------------------ */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 + +typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); + +#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) + +#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) + +#endif /* GL_MESA_resize_buffers */ + +/* -------------------- GL_MESA_shader_integer_functions ------------------- */ + +#ifndef GL_MESA_shader_integer_functions +#define GL_MESA_shader_integer_functions 1 + +#define GLEW_MESA_shader_integer_functions GLEW_GET_VAR(__GLEW_MESA_shader_integer_functions) + +#endif /* GL_MESA_shader_integer_functions */ + +/* --------------------------- GL_MESA_window_pos -------------------------- */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); + +#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) +#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) +#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) +#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) +#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) +#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) +#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) +#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) +#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) +#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) +#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) +#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) +#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) +#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) +#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) +#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) +#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) +#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) +#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) +#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) +#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) +#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) +#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) +#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) + +#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) + +#endif /* GL_MESA_window_pos */ + +/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 + +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 + +#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) + +#endif /* GL_MESA_ycbcr_texture */ + +/* ----------- GL_NVX_blend_equation_advanced_multi_draw_buffers ----------- */ + +#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers +#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 + +#define GLEW_NVX_blend_equation_advanced_multi_draw_buffers GLEW_GET_VAR(__GLEW_NVX_blend_equation_advanced_multi_draw_buffers) + +#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ + +/* ----------------------- GL_NVX_conditional_render ----------------------- */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); + +#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) +#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) + +#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) + +#endif /* GL_NVX_conditional_render */ + +/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 + +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B + +#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) + +#endif /* GL_NVX_gpu_memory_info */ + +/* ---------------------- GL_NVX_linked_gpu_multicast ---------------------- */ + +#ifndef GL_NVX_linked_gpu_multicast +#define GL_NVX_linked_gpu_multicast 1 + +#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 +#define GL_MAX_LGPU_GPUS_NVX 0x92BA + +typedef void (GLAPIENTRY * PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLLGPUINTERLOCKNVXPROC) (void); +typedef void (GLAPIENTRY * PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); + +#define glLGPUCopyImageSubDataNVX GLEW_GET_FUN(__glewLGPUCopyImageSubDataNVX) +#define glLGPUInterlockNVX GLEW_GET_FUN(__glewLGPUInterlockNVX) +#define glLGPUNamedBufferSubDataNVX GLEW_GET_FUN(__glewLGPUNamedBufferSubDataNVX) + +#define GLEW_NVX_linked_gpu_multicast GLEW_GET_VAR(__GLEW_NVX_linked_gpu_multicast) + +#endif /* GL_NVX_linked_gpu_multicast */ + +/* ------------------------ GL_NV_3dvision_settings ------------------------ */ + +#ifndef GL_NV_3dvision_settings +#define GL_NV_3dvision_settings 1 + +#define GL_3DVISION_STEREO_NV 0x90F4 +#define GL_STEREO_SEPARATION_NV 0x90F5 +#define GL_STEREO_CONVERGENCE_NV 0x90F6 +#define GL_STEREO_CUTOFF_NV 0x90F7 +#define GL_STEREO_PROJECTION_NV 0x90F8 +#define GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9 +#define GL_STEREO_PROJECTION_ORTHO_NV 0x90FA + +typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint param); + +#define glStereoParameterfNV GLEW_GET_FUN(__glewStereoParameterfNV) +#define glStereoParameteriNV GLEW_GET_FUN(__glewStereoParameteriNV) + +#define GLEW_NV_3dvision_settings GLEW_GET_VAR(__GLEW_NV_3dvision_settings) + +#endif /* GL_NV_3dvision_settings */ + +/* ------------------- GL_NV_EGL_stream_consumer_external ------------------ */ + +#ifndef GL_NV_EGL_stream_consumer_external +#define GL_NV_EGL_stream_consumer_external 1 + +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 + +#define GLEW_NV_EGL_stream_consumer_external GLEW_GET_VAR(__GLEW_NV_EGL_stream_consumer_external) + +#endif /* GL_NV_EGL_stream_consumer_external */ + +/* ----------------- GL_NV_alpha_to_coverage_dither_control ---------------- */ + +#ifndef GL_NV_alpha_to_coverage_dither_control +#define GL_NV_alpha_to_coverage_dither_control 1 + +#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF +#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D +#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E +#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F + +#define GLEW_NV_alpha_to_coverage_dither_control GLEW_GET_VAR(__GLEW_NV_alpha_to_coverage_dither_control) + +#endif /* GL_NV_alpha_to_coverage_dither_control */ + +/* ------------------------------- GL_NV_bgr ------------------------------- */ + +#ifndef GL_NV_bgr +#define GL_NV_bgr 1 + +#define GL_BGR_NV 0x80E0 + +#define GLEW_NV_bgr GLEW_GET_VAR(__GLEW_NV_bgr) + +#endif /* GL_NV_bgr */ + +/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); + +#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) +#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) + +#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) + +#endif /* GL_NV_bindless_multi_draw_indirect */ + +/* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */ + +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); + +#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV) +#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV) + +#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count) + +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +/* ------------------------- GL_NV_bindless_texture ------------------------ */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) +#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) +#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) +#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) +#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) +#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) +#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) +#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) +#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) +#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) + +#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) + +#endif /* GL_NV_bindless_texture */ + +/* --------------------- GL_NV_blend_equation_advanced --------------------- */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 + +#define GL_XOR_NV 0x1506 +#define GL_RED_NV 0x1903 +#define GL_GREEN_NV 0x1904 +#define GL_BLUE_NV 0x1905 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_DISJOINT_NV 0x9283 +#define GL_CONJOINT_NV 0x9284 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_SRC_NV 0x9286 +#define GL_DST_NV 0x9287 +#define GL_SRC_OVER_NV 0x9288 +#define GL_DST_OVER_NV 0x9289 +#define GL_SRC_IN_NV 0x928A +#define GL_DST_IN_NV 0x928B +#define GL_SRC_OUT_NV 0x928C +#define GL_DST_OUT_NV 0x928D +#define GL_SRC_ATOP_NV 0x928E +#define GL_DST_ATOP_NV 0x928F +#define GL_PLUS_NV 0x9291 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_MULTIPLY_NV 0x9294 +#define GL_SCREEN_NV 0x9295 +#define GL_OVERLAY_NV 0x9296 +#define GL_DARKEN_NV 0x9297 +#define GL_LIGHTEN_NV 0x9298 +#define GL_COLORDODGE_NV 0x9299 +#define GL_COLORBURN_NV 0x929A +#define GL_HARDLIGHT_NV 0x929B +#define GL_SOFTLIGHT_NV 0x929C +#define GL_DIFFERENCE_NV 0x929E +#define GL_MINUS_NV 0x929F +#define GL_EXCLUSION_NV 0x92A0 +#define GL_CONTRAST_NV 0x92A1 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_INVERT_OVG_NV 0x92B4 + +typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); + +#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) +#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) + +#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) + +#endif /* GL_NV_blend_equation_advanced */ + +/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 + +#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) + +#endif /* GL_NV_blend_equation_advanced_coherent */ + +/* ----------------------- GL_NV_blend_minmax_factor ----------------------- */ + +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_NV_blend_minmax_factor GLEW_GET_VAR(__GLEW_NV_blend_minmax_factor) + +#endif /* GL_NV_blend_minmax_factor */ + +/* --------------------------- GL_NV_blend_square -------------------------- */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) + +#endif /* GL_NV_blend_square */ + +/* ----------------------- GL_NV_clip_space_w_scaling ---------------------- */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 + +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E + +typedef void (GLAPIENTRY * PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); + +#define glViewportPositionWScaleNV GLEW_GET_FUN(__glewViewportPositionWScaleNV) + +#define GLEW_NV_clip_space_w_scaling GLEW_GET_VAR(__GLEW_NV_clip_space_w_scaling) + +#endif /* GL_NV_clip_space_w_scaling */ + +/* --------------------------- GL_NV_command_list -------------------------- */ + +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 + +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a +#define GL_BLEND_COLOR_COMMAND_NV 0x000b +#define GL_STENCIL_REF_COMMAND_NV 0x000c +#define GL_LINE_WIDTH_COMMAND_NV 0x000d +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000e +#define GL_ALPHA_REF_COMMAND_NV 0x000f +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 + +typedef void (GLAPIENTRY * PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); +typedef void (GLAPIENTRY * PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); +typedef void (GLAPIENTRY * PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); +typedef void (GLAPIENTRY * PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint* lists); +typedef void (GLAPIENTRY * PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint* states); +typedef void (GLAPIENTRY * PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint* lists); +typedef void (GLAPIENTRY * PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint* states); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef GLuint (GLAPIENTRY * PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); +typedef GLushort (GLAPIENTRY * PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); +typedef GLboolean (GLAPIENTRY * PFNGLISCOMMANDLISTNVPROC) (GLuint list); +typedef GLboolean (GLAPIENTRY * PFNGLISSTATENVPROC) (GLuint state); +typedef void (GLAPIENTRY * PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count); +typedef void (GLAPIENTRY * PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); + +#define glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV) +#define glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV) +#define glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV) +#define glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV) +#define glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV) +#define glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV) +#define glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV) +#define glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV) +#define glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV) +#define glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV) +#define glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV) +#define glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV) +#define glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV) +#define glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV) +#define glIsStateNV GLEW_GET_FUN(__glewIsStateNV) +#define glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV) +#define glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV) + +#define GLEW_NV_command_list GLEW_GET_VAR(__GLEW_NV_command_list) + +#endif /* GL_NV_command_list */ + +/* ------------------------- GL_NV_compute_program5 ------------------------ */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 + +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC + +#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) + +#endif /* GL_NV_compute_program5 */ + +/* ------------------------ GL_NV_conditional_render ----------------------- */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 + +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); + +#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) +#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) + +#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) + +#endif /* GL_NV_conditional_render */ + +/* ----------------------- GL_NV_conservative_raster ----------------------- */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 + +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 + +typedef void (GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); + +#define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV) + +#define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster) + +#endif /* GL_NV_conservative_raster */ + +/* -------------------- GL_NV_conservative_raster_dilate ------------------- */ + +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 + +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B + +typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); + +#define glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV) + +#define GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate) + +#endif /* GL_NV_conservative_raster_dilate */ + +/* -------------- GL_NV_conservative_raster_pre_snap_triangles ------------- */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 + +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F + +typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); + +#define glConservativeRasterParameteriNV GLEW_GET_FUN(__glewConservativeRasterParameteriNV) + +#define GLEW_NV_conservative_raster_pre_snap_triangles GLEW_GET_VAR(__GLEW_NV_conservative_raster_pre_snap_triangles) + +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +/* --------------------------- GL_NV_copy_buffer --------------------------- */ + +#ifndef GL_NV_copy_buffer +#define GL_NV_copy_buffer 1 + +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubDataNV GLEW_GET_FUN(__glewCopyBufferSubDataNV) + +#define GLEW_NV_copy_buffer GLEW_GET_VAR(__GLEW_NV_copy_buffer) + +#endif /* GL_NV_copy_buffer */ + +/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 + +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F + +#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) + +#endif /* GL_NV_copy_depth_to_color */ + +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + +/* -------------------------- GL_NV_deep_texture3D ------------------------- */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 + +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 + +#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) + +#endif /* GL_NV_deep_texture3D */ + +/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); + +#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) +#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) +#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) + +#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) + +#endif /* GL_NV_depth_buffer_float */ + +/* --------------------------- GL_NV_depth_clamp --------------------------- */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 + +#define GL_DEPTH_CLAMP_NV 0x864F + +#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) + +#endif /* GL_NV_depth_clamp */ + +/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ + +#ifndef GL_NV_depth_range_unclamped +#define GL_NV_depth_range_unclamped 1 + +#define GL_SAMPLE_COUNT_BITS_NV 0x8864 +#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 +#define GL_QUERY_RESULT_NV 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 +#define GL_SAMPLE_COUNT_NV 0x8914 + +#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) + +#endif /* GL_NV_depth_range_unclamped */ + +/* --------------------------- GL_NV_draw_buffers -------------------------- */ + +#ifndef GL_NV_draw_buffers +#define GL_NV_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersNV GLEW_GET_FUN(__glewDrawBuffersNV) + +#define GLEW_NV_draw_buffers GLEW_GET_VAR(__GLEW_NV_draw_buffers) + +#endif /* GL_NV_draw_buffers */ + +/* -------------------------- GL_NV_draw_instanced ------------------------- */ + +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + +#define glDrawArraysInstancedNV GLEW_GET_FUN(__glewDrawArraysInstancedNV) +#define glDrawElementsInstancedNV GLEW_GET_FUN(__glewDrawElementsInstancedNV) + +#define GLEW_NV_draw_instanced GLEW_GET_VAR(__GLEW_NV_draw_instanced) + +#endif /* GL_NV_draw_instanced */ + +/* --------------------------- GL_NV_draw_texture -------------------------- */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); + +#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) + +#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) + +#endif /* GL_NV_draw_texture */ + +/* ------------------------ GL_NV_draw_vulkan_image ------------------------ */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 + +typedef void (APIENTRY *GLVULKANPROCNV)(void); + +typedef void (GLAPIENTRY * PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (GLAPIENTRY * PFNGLGETVKPROCADDRNVPROC) (const GLchar* name); +typedef void (GLAPIENTRY * PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +typedef void (GLAPIENTRY * PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (GLAPIENTRY * PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); + +#define glDrawVkImageNV GLEW_GET_FUN(__glewDrawVkImageNV) +#define glGetVkProcAddrNV GLEW_GET_FUN(__glewGetVkProcAddrNV) +#define glSignalVkFenceNV GLEW_GET_FUN(__glewSignalVkFenceNV) +#define glSignalVkSemaphoreNV GLEW_GET_FUN(__glewSignalVkSemaphoreNV) +#define glWaitVkSemaphoreNV GLEW_GET_FUN(__glewWaitVkSemaphoreNV) + +#define GLEW_NV_draw_vulkan_image GLEW_GET_VAR(__GLEW_NV_draw_vulkan_image) + +#endif /* GL_NV_draw_vulkan_image */ + +/* ---------------------------- GL_NV_evaluators --------------------------- */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 + +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + +typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) +#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) +#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) +#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) +#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) +#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) +#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) +#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) + +#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) + +#endif /* GL_NV_evaluators */ + +/* --------------------- GL_NV_explicit_attrib_location -------------------- */ + +#ifndef GL_NV_explicit_attrib_location +#define GL_NV_explicit_attrib_location 1 + +#define GLEW_NV_explicit_attrib_location GLEW_GET_VAR(__GLEW_NV_explicit_attrib_location) + +#endif /* GL_NV_explicit_attrib_location */ + +/* ----------------------- GL_NV_explicit_multisample ---------------------- */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 + +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); + +#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) +#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) +#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) + +#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) + +#endif /* GL_NV_explicit_multisample */ + +/* ---------------------- GL_NV_fbo_color_attachments ---------------------- */ + +#ifndef GL_NV_fbo_color_attachments +#define GL_NV_fbo_color_attachments 1 + +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF + +#define GLEW_NV_fbo_color_attachments GLEW_GET_VAR(__GLEW_NV_fbo_color_attachments) + +#endif /* GL_NV_fbo_color_attachments */ + +/* ------------------------------ GL_NV_fence ------------------------------ */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 + +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); +typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); + +#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) +#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) +#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) +#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) +#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) +#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) +#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) + +#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) + +#endif /* GL_NV_fence */ + +/* -------------------------- GL_NV_fill_rectangle ------------------------- */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 + +#define GL_FILL_RECTANGLE_NV 0x933C + +#define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle) + +#endif /* GL_NV_fill_rectangle */ + +/* --------------------------- GL_NV_float_buffer -------------------------- */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 + +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E + +#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) + +#endif /* GL_NV_float_buffer */ + +/* --------------------------- GL_NV_fog_distance -------------------------- */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C + +#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) + +#endif /* GL_NV_fog_distance */ + +/* -------------------- GL_NV_fragment_coverage_to_color ------------------- */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 + +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); + +#define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV) + +#define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color) + +#endif /* GL_NV_fragment_coverage_to_color */ + +/* ------------------------- GL_NV_fragment_program ------------------------ */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 + +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); + +#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) +#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) + +#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) + +#endif /* GL_NV_fragment_program */ + +/* ------------------------ GL_NV_fragment_program2 ------------------------ */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 + +#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) + +#endif /* GL_NV_fragment_program2 */ + +/* ------------------------ GL_NV_fragment_program4 ------------------------ */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 + +#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) + +#endif /* GL_NV_fragment_program4 */ + +/* --------------------- GL_NV_fragment_program_option --------------------- */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 + +#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) + +#endif /* GL_NV_fragment_program_option */ + +/* -------------------- GL_NV_fragment_shader_interlock -------------------- */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 + +#define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock) + +#endif /* GL_NV_fragment_shader_interlock */ + +/* ------------------------- GL_NV_framebuffer_blit ------------------------ */ + +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferNV GLEW_GET_FUN(__glewBlitFramebufferNV) + +#define GLEW_NV_framebuffer_blit GLEW_GET_VAR(__GLEW_NV_framebuffer_blit) + +#endif /* GL_NV_framebuffer_blit */ + +/* -------------------- GL_NV_framebuffer_mixed_samples -------------------- */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 + +#define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples) + +#endif /* GL_NV_framebuffer_mixed_samples */ + +/* --------------------- GL_NV_framebuffer_multisample --------------------- */ + +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleNV) + +#define GLEW_NV_framebuffer_multisample GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample) + +#endif /* GL_NV_framebuffer_multisample */ + +/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 + +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) + +#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +/* ----------------------- GL_NV_generate_mipmap_sRGB ---------------------- */ + +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 + +#define GLEW_NV_generate_mipmap_sRGB GLEW_GET_VAR(__GLEW_NV_generate_mipmap_sRGB) + +#endif /* GL_NV_generate_mipmap_sRGB */ + +/* ------------------------ GL_NV_geometry_program4 ------------------------ */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 + +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + +typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); + +#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) + +#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) + +#endif /* GL_NV_geometry_program4 */ + +/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 + +#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) + +#endif /* GL_NV_geometry_shader4 */ + +/* ------------------- GL_NV_geometry_shader_passthrough ------------------- */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 + +#define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough) + +#endif /* GL_NV_geometry_shader_passthrough */ + +/* -------------------------- GL_NV_gpu_multicast -------------------------- */ + +#ifndef GL_NV_gpu_multicast +#define GL_NV_gpu_multicast 1 + +#define GL_PER_GPU_STORAGE_BIT_NV 0x0800 +#define GL_MULTICAST_GPUS_NV 0x92BA +#define GL_PER_GPU_STORAGE_NV 0x9548 +#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 +#define GL_RENDER_GPU_MASK_NV 0x9558 + +typedef void (GLAPIENTRY * PFNGLMULTICASTBARRIERNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GLAPIENTRY * PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); +typedef void (GLAPIENTRY * PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); + +#define glMulticastBarrierNV GLEW_GET_FUN(__glewMulticastBarrierNV) +#define glMulticastBlitFramebufferNV GLEW_GET_FUN(__glewMulticastBlitFramebufferNV) +#define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV) +#define glMulticastCopyBufferSubDataNV GLEW_GET_FUN(__glewMulticastCopyBufferSubDataNV) +#define glMulticastCopyImageSubDataNV GLEW_GET_FUN(__glewMulticastCopyImageSubDataNV) +#define glMulticastFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewMulticastFramebufferSampleLocationsfvNV) +#define glMulticastGetQueryObjecti64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjecti64vNV) +#define glMulticastGetQueryObjectivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectivNV) +#define glMulticastGetQueryObjectui64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjectui64vNV) +#define glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV) +#define glMulticastWaitSyncNV GLEW_GET_FUN(__glewMulticastWaitSyncNV) +#define glRenderGpuMaskNV GLEW_GET_FUN(__glewRenderGpuMaskNV) + +#define GLEW_NV_gpu_multicast GLEW_GET_VAR(__GLEW_NV_gpu_multicast) + +#endif /* GL_NV_gpu_multicast */ + +/* --------------------------- GL_NV_gpu_program4 -------------------------- */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 + +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); + +#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) +#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) +#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) +#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) + +#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) + +#endif /* GL_NV_gpu_program4 */ + +/* --------------------------- GL_NV_gpu_program5 -------------------------- */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 + +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F + +#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) + +#endif /* GL_NV_gpu_program5 */ + +/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 + +#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) + +#endif /* GL_NV_gpu_program5_mem_extended */ + +/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ + +#ifndef GL_NV_gpu_program_fp64 +#define GL_NV_gpu_program_fp64 1 + +#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) + +#endif /* GL_NV_gpu_program_fp64 */ + +/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) +#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) +#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) +#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) +#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) +#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) +#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) +#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) +#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) +#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) +#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) +#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) +#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) +#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) +#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) +#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) +#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) +#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) +#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) +#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) +#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) +#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) +#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) +#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) +#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) +#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) +#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) +#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) + +#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) + +#endif /* GL_NV_gpu_shader5 */ + +/* ---------------------------- GL_NV_half_float --------------------------- */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 + +#define GL_HALF_FLOAT_NV 0x140B + +typedef unsigned short GLhalf; + +typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); + +#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) +#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) +#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) +#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) +#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) +#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) +#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) +#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) +#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) +#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) +#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) +#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) +#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) +#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) +#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) +#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) +#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) +#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) +#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) +#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) +#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) +#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) +#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) +#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) +#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) +#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) +#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) +#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) +#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) +#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) +#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) +#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) +#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) +#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) +#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) +#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) +#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) +#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) +#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) +#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) +#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) +#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) +#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) +#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) +#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) +#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) + +#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) + +#endif /* GL_NV_half_float */ + +/* -------------------------- GL_NV_image_formats -------------------------- */ + +#ifndef GL_NV_image_formats +#define GL_NV_image_formats 1 + +#define GLEW_NV_image_formats GLEW_GET_VAR(__GLEW_NV_image_formats) + +#endif /* GL_NV_image_formats */ + +/* ------------------------- GL_NV_instanced_arrays ------------------------ */ + +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisorNV GLEW_GET_FUN(__glewVertexAttribDivisorNV) + +#define GLEW_NV_instanced_arrays GLEW_GET_VAR(__GLEW_NV_instanced_arrays) + +#endif /* GL_NV_instanced_arrays */ + +/* ------------------- GL_NV_internalformat_sample_query ------------------- */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 + +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV) + +#define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query) + +#endif /* GL_NV_internalformat_sample_query */ + +/* ------------------------ GL_NV_light_max_exponent ----------------------- */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 + +#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) + +#endif /* GL_NV_light_max_exponent */ + +/* ----------------------- GL_NV_multisample_coverage ---------------------- */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 + +#define GL_COLOR_SAMPLES_NV 0x8E20 + +#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) + +#endif /* GL_NV_multisample_coverage */ + +/* --------------------- GL_NV_multisample_filter_hint --------------------- */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 + +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 + +#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) + +#endif /* GL_NV_multisample_filter_hint */ + +/* ----------------------- GL_NV_non_square_matrices ----------------------- */ + +#ifndef GL_NV_non_square_matrices +#define GL_NV_non_square_matrices 1 + +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3_NV 0x8B6A + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); + +#define glUniformMatrix2x3fvNV GLEW_GET_FUN(__glewUniformMatrix2x3fvNV) +#define glUniformMatrix2x4fvNV GLEW_GET_FUN(__glewUniformMatrix2x4fvNV) +#define glUniformMatrix3x2fvNV GLEW_GET_FUN(__glewUniformMatrix3x2fvNV) +#define glUniformMatrix3x4fvNV GLEW_GET_FUN(__glewUniformMatrix3x4fvNV) +#define glUniformMatrix4x2fvNV GLEW_GET_FUN(__glewUniformMatrix4x2fvNV) +#define glUniformMatrix4x3fvNV GLEW_GET_FUN(__glewUniformMatrix4x3fvNV) + +#define GLEW_NV_non_square_matrices GLEW_GET_VAR(__GLEW_NV_non_square_matrices) + +#endif /* GL_NV_non_square_matrices */ + +/* ------------------------- GL_NV_occlusion_query ------------------------- */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 + +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + +typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); + +#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) +#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) +#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) +#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) +#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) +#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) + +#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) + +#endif /* GL_NV_occlusion_query */ + +/* -------------------------- GL_NV_pack_subimage -------------------------- */ + +#ifndef GL_NV_pack_subimage +#define GL_NV_pack_subimage 1 + +#define GL_PACK_ROW_LENGTH_NV 0x0D02 +#define GL_PACK_SKIP_ROWS_NV 0x0D03 +#define GL_PACK_SKIP_PIXELS_NV 0x0D04 + +#define GLEW_NV_pack_subimage GLEW_GET_VAR(__GLEW_NV_pack_subimage) + +#endif /* GL_NV_pack_subimage */ + +/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA + +#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) + +#endif /* GL_NV_packed_depth_stencil */ + +/* --------------------------- GL_NV_packed_float -------------------------- */ + +#ifndef GL_NV_packed_float +#define GL_NV_packed_float 1 + +#define GL_R11F_G11F_B10F_NV 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B + +#define GLEW_NV_packed_float GLEW_GET_VAR(__GLEW_NV_packed_float) + +#endif /* GL_NV_packed_float */ + +/* ----------------------- GL_NV_packed_float_linear ----------------------- */ + +#ifndef GL_NV_packed_float_linear +#define GL_NV_packed_float_linear 1 + +#define GL_R11F_G11F_B10F_NV 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B + +#define GLEW_NV_packed_float_linear GLEW_GET_VAR(__GLEW_NV_packed_float_linear) + +#endif /* GL_NV_packed_float_linear */ + +/* --------------------- GL_NV_parameter_buffer_object --------------------- */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 + +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); + +#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) + +#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) + +#endif /* GL_NV_parameter_buffer_object */ + +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + +/* -------------------------- GL_NV_path_rendering ------------------------- */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 + +#define GL_CLOSE_PATH_NV 0x00 +#define GL_BOLD_BIT_NV 0x01 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_PATH_STROKE_BOUND_NV 0x9086 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_FRAGMENT_INPUT_NV 0x936D +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 + +typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands); +typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords); +typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray); +typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); +typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); +typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); +typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); +typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); + +#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) +#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) +#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) +#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) +#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) +#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) +#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) +#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) +#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) +#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) +#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) +#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) +#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) +#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) +#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) +#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) +#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) +#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) +#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) +#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) +#define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV) +#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) +#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) +#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) +#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) +#define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV) +#define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV) +#define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV) +#define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV) +#define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV) +#define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV) +#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) +#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) +#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) +#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) +#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) +#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) +#define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV) +#define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV) +#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) +#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) +#define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV) +#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) +#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) +#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) +#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) +#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) +#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) +#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) +#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) +#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) +#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) +#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) +#define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV) +#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) +#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) +#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) +#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) +#define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV) +#define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV) +#define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV) +#define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV) +#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) +#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) + +#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) + +#endif /* GL_NV_path_rendering */ + +/* -------------------- GL_NV_path_rendering_shared_edge ------------------- */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 + +#define GL_SHARED_EDGE_NV 0xC0 + +#define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge) + +#endif /* GL_NV_path_rendering_shared_edge */ + +/* ----------------------- GL_NV_pixel_buffer_object ----------------------- */ + +#ifndef GL_NV_pixel_buffer_object +#define GL_NV_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_NV 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF + +#define GLEW_NV_pixel_buffer_object GLEW_GET_VAR(__GLEW_NV_pixel_buffer_object) + +#endif /* GL_NV_pixel_buffer_object */ + +/* ------------------------- GL_NV_pixel_data_range ------------------------ */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 + +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + +typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer); + +#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) +#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) + +#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) + +#endif /* GL_NV_pixel_data_range */ + +/* ------------------------- GL_NV_platform_binary ------------------------- */ + +#ifndef GL_NV_platform_binary +#define GL_NV_platform_binary 1 + +#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B + +#define GLEW_NV_platform_binary GLEW_GET_VAR(__GLEW_NV_platform_binary) + +#endif /* GL_NV_platform_binary */ + +/* --------------------------- GL_NV_point_sprite -------------------------- */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 + +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); + +#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) +#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) + +#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) + +#endif /* GL_NV_point_sprite */ + +/* --------------------------- GL_NV_polygon_mode -------------------------- */ + +#ifndef GL_NV_polygon_mode +#define GL_NV_polygon_mode 1 + +#define GL_POLYGON_MODE_NV 0x0B40 +#define GL_POINT_NV 0x1B00 +#define GL_LINE_NV 0x1B01 +#define GL_FILL_NV 0x1B02 +#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 +#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 + +typedef void (GLAPIENTRY * PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); + +#define glPolygonModeNV GLEW_GET_FUN(__glewPolygonModeNV) + +#define GLEW_NV_polygon_mode GLEW_GET_VAR(__GLEW_NV_polygon_mode) + +#endif /* GL_NV_polygon_mode */ + +/* -------------------------- GL_NV_present_video -------------------------- */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 + +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B + +typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) +#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) +#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) +#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) +#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) +#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) + +#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) + +#endif /* GL_NV_present_video */ + +/* ------------------------ GL_NV_primitive_restart ------------------------ */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 + +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); + +#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) +#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) + +#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) + +#endif /* GL_NV_primitive_restart */ + +/* ---------------------------- GL_NV_read_depth --------------------------- */ + +#ifndef GL_NV_read_depth +#define GL_NV_read_depth 1 + +#define GLEW_NV_read_depth GLEW_GET_VAR(__GLEW_NV_read_depth) + +#endif /* GL_NV_read_depth */ + +/* ------------------------ GL_NV_read_depth_stencil ----------------------- */ + +#ifndef GL_NV_read_depth_stencil +#define GL_NV_read_depth_stencil 1 + +#define GLEW_NV_read_depth_stencil GLEW_GET_VAR(__GLEW_NV_read_depth_stencil) + +#endif /* GL_NV_read_depth_stencil */ + +/* --------------------------- GL_NV_read_stencil -------------------------- */ + +#ifndef GL_NV_read_stencil +#define GL_NV_read_stencil 1 + +#define GLEW_NV_read_stencil GLEW_GET_VAR(__GLEW_NV_read_stencil) + +#endif /* GL_NV_read_stencil */ + +/* ------------------------ GL_NV_register_combiners ----------------------- */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 + +typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); + +#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) +#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) +#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) +#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) +#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) +#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) +#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) +#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) +#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) + +#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) + +#endif /* GL_NV_register_combiners */ + +/* ----------------------- GL_NV_register_combiners2 ----------------------- */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 + +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 + +typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); + +#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) +#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) + +#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) + +#endif /* GL_NV_register_combiners2 */ + +/* ------------------ GL_NV_robustness_video_memory_purge ------------------ */ + +#ifndef GL_NV_robustness_video_memory_purge +#define GL_NV_robustness_video_memory_purge 1 + +#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB + +#define GLEW_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_NV_robustness_video_memory_purge) + +#endif /* GL_NV_robustness_video_memory_purge */ + +/* --------------------------- GL_NV_sRGB_formats -------------------------- */ + +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 + +#define GL_ETC1_SRGB8_NV 0x88EE +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F + +#define GLEW_NV_sRGB_formats GLEW_GET_VAR(__GLEW_NV_sRGB_formats) + +#endif /* GL_NV_sRGB_formats */ + +/* ------------------------- GL_NV_sample_locations ------------------------ */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 + +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); + +#define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV) +#define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV) + +#define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations) + +#endif /* GL_NV_sample_locations */ + +/* ------------------ GL_NV_sample_mask_override_coverage ------------------ */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 + +#define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage) + +#endif /* GL_NV_sample_mask_override_coverage */ + +/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 + +#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) + +#endif /* GL_NV_shader_atomic_counters */ + +/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 + +#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) + +#endif /* GL_NV_shader_atomic_float */ + +/* ---------------------- GL_NV_shader_atomic_float64 ---------------------- */ + +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 + +#define GLEW_NV_shader_atomic_float64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_float64) + +#endif /* GL_NV_shader_atomic_float64 */ + +/* -------------------- GL_NV_shader_atomic_fp16_vector -------------------- */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 + +#define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector) + +#endif /* GL_NV_shader_atomic_fp16_vector */ + +/* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */ + +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 + +#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64) + +#endif /* GL_NV_shader_atomic_int64 */ + +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + +/* ---------------- GL_NV_shader_noperspective_interpolation --------------- */ + +#ifndef GL_NV_shader_noperspective_interpolation +#define GL_NV_shader_noperspective_interpolation 1 + +#define GLEW_NV_shader_noperspective_interpolation GLEW_GET_VAR(__GLEW_NV_shader_noperspective_interpolation) + +#endif /* GL_NV_shader_noperspective_interpolation */ + +/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 + +#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) + +#endif /* GL_NV_shader_storage_buffer_object */ + +/* ----------------------- GL_NV_shader_thread_group ----------------------- */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 + +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B + +#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group) + +#endif /* GL_NV_shader_thread_group */ + +/* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 + +#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) + +#endif /* GL_NV_shader_thread_shuffle */ + +/* ---------------------- GL_NV_shadow_samplers_array ---------------------- */ + +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 + +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 + +#define GLEW_NV_shadow_samplers_array GLEW_GET_VAR(__GLEW_NV_shadow_samplers_array) + +#endif /* GL_NV_shadow_samplers_array */ + +/* ----------------------- GL_NV_shadow_samplers_cube ---------------------- */ + +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 + +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 + +#define GLEW_NV_shadow_samplers_cube GLEW_GET_VAR(__GLEW_NV_shadow_samplers_cube) + +#endif /* GL_NV_shadow_samplers_cube */ + +/* ---------------------- GL_NV_stereo_view_rendering ---------------------- */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 + +#define GLEW_NV_stereo_view_rendering GLEW_GET_VAR(__GLEW_NV_stereo_view_rendering) + +#endif /* GL_NV_stereo_view_rendering */ + +/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 + +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 + +#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) + +#endif /* GL_NV_tessellation_program5 */ + +/* -------------------------- GL_NV_texgen_emboss -------------------------- */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 + +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F + +#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) + +#endif /* GL_NV_texgen_emboss */ + +/* ------------------------ GL_NV_texgen_reflection ------------------------ */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) + +#endif /* GL_NV_texgen_reflection */ + +/* -------------------------- GL_NV_texture_array -------------------------- */ + +#ifndef GL_NV_texture_array +#define GL_NV_texture_array 1 + +#define GL_UNPACK_SKIP_IMAGES_NV 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_NV 0x806E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF +#define GL_TEXTURE_2D_ARRAY_NV 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4 +#define GL_SAMPLER_2D_ARRAY_NV 0x8DC1 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); + +#define glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV) +#define glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV) +#define glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV) +#define glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV) +#define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV) +#define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV) + +#define GLEW_NV_texture_array GLEW_GET_VAR(__GLEW_NV_texture_array) + +#endif /* GL_NV_texture_array */ + +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + +/* ----------------------- GL_NV_texture_border_clamp ---------------------- */ + +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 + +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D + +#define GLEW_NV_texture_border_clamp GLEW_GET_VAR(__GLEW_NV_texture_border_clamp) + +#endif /* GL_NV_texture_border_clamp */ + +/* --------------------- GL_NV_texture_compression_latc -------------------- */ + +#ifndef GL_NV_texture_compression_latc +#define GL_NV_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73 + +#define GLEW_NV_texture_compression_latc GLEW_GET_VAR(__GLEW_NV_texture_compression_latc) + +#endif /* GL_NV_texture_compression_latc */ + +/* --------------------- GL_NV_texture_compression_s3tc -------------------- */ + +#ifndef GL_NV_texture_compression_s3tc +#define GL_NV_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3 + +#define GLEW_NV_texture_compression_s3tc GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc) + +#endif /* GL_NV_texture_compression_s3tc */ + +/* ----------------- GL_NV_texture_compression_s3tc_update ----------------- */ + +#ifndef GL_NV_texture_compression_s3tc_update +#define GL_NV_texture_compression_s3tc_update 1 + +#define GLEW_NV_texture_compression_s3tc_update GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc_update) + +#endif /* GL_NV_texture_compression_s3tc_update */ + +/* --------------------- GL_NV_texture_compression_vtc --------------------- */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 + +#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) + +#endif /* GL_NV_texture_compression_vtc */ + +/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) + +#endif /* GL_NV_texture_env_combine4 */ + +/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 + +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F + +#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) + +#endif /* GL_NV_texture_expand_normal */ + +/* ----------------------- GL_NV_texture_multisample ----------------------- */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 + +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) +#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) +#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) +#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) + +#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) + +#endif /* GL_NV_texture_multisample */ + +/* ---------------------- GL_NV_texture_npot_2D_mipmap --------------------- */ + +#ifndef GL_NV_texture_npot_2D_mipmap +#define GL_NV_texture_npot_2D_mipmap 1 + +#define GLEW_NV_texture_npot_2D_mipmap GLEW_GET_VAR(__GLEW_NV_texture_npot_2D_mipmap) + +#endif /* GL_NV_texture_npot_2D_mipmap */ + +/* ------------------------ GL_NV_texture_rectangle ------------------------ */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 + +#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) + +#endif /* GL_NV_texture_rectangle */ + +/* ------------------- GL_NV_texture_rectangle_compressed ------------------ */ + +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 + +#define GLEW_NV_texture_rectangle_compressed GLEW_GET_VAR(__GLEW_NV_texture_rectangle_compressed) + +#endif /* GL_NV_texture_rectangle_compressed */ + +/* -------------------------- GL_NV_texture_shader ------------------------- */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 + +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F + +#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) + +#endif /* GL_NV_texture_shader */ + +/* ------------------------- GL_NV_texture_shader2 ------------------------- */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 + +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + +#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) + +#endif /* GL_NV_texture_shader2 */ + +/* ------------------------- GL_NV_texture_shader3 ------------------------- */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 + +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 + +#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) + +#endif /* GL_NV_texture_shader3 */ + +/* ------------------------ GL_NV_transform_feedback ----------------------- */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 + +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + +typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); + +#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) +#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) +#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) +#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) +#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) +#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) +#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) +#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) +#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) +#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) + +#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) + +#endif /* GL_NV_transform_feedback */ + +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + +/* ------------------ GL_NV_uniform_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 + +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 + +#define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory) + +#endif /* GL_NV_uniform_buffer_unified_memory */ + +/* -------------------------- GL_NV_vdpau_interop -------------------------- */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 + +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE + +typedef GLintptr GLvdpauSurfaceNV; + +typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress); +typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); +typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); + +#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) +#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) +#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) +#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) + +#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) + +#endif /* GL_NV_vdpau_interop */ + +/* ------------------------ GL_NV_vertex_array_range ----------------------- */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer); + +#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) +#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) + +#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) + +#endif /* GL_NV_vertex_array_range */ + +/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 + +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 + +#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) + +#endif /* GL_NV_vertex_array_range2 */ + +/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); + +#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) +#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) +#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) +#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) +#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) +#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) +#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) +#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) +#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) +#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) +#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) +#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) + +#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +/* -------------------------- GL_NV_vertex_program ------------------------- */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 + +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + +typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); + +#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) +#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) +#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) +#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) +#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) +#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) +#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) +#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) +#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) +#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) +#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) +#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) +#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) +#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) +#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) +#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) +#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) +#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) +#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) +#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) +#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) +#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) +#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) +#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) +#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) +#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) +#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) +#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) +#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) +#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) +#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) +#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) +#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) +#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) +#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) +#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) +#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) +#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) +#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) +#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) +#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) +#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) +#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) +#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) +#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) +#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) +#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) +#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) +#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) +#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) +#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) +#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) +#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) +#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) +#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) +#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) +#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) +#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) +#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) +#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) +#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) +#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) +#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) +#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) + +#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) + +#endif /* GL_NV_vertex_program */ + +/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 + +#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) + +#endif /* GL_NV_vertex_program1_1 */ + +/* ------------------------- GL_NV_vertex_program2 ------------------------- */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 + +#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) + +#endif /* GL_NV_vertex_program2 */ + +/* ---------------------- GL_NV_vertex_program2_option --------------------- */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + +#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) + +#endif /* GL_NV_vertex_program2_option */ + +/* ------------------------- GL_NV_vertex_program3 ------------------------- */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 + +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + +#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) + +#endif /* GL_NV_vertex_program3 */ + +/* ------------------------- GL_NV_vertex_program4 ------------------------- */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD + +#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) + +#endif /* GL_NV_vertex_program4 */ + +/* -------------------------- GL_NV_video_capture -------------------------- */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 + +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C + +typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); + +#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) +#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) +#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) +#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) +#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) +#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) + +#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) + +#endif /* GL_NV_video_capture */ + +/* -------------------------- GL_NV_viewport_array ------------------------- */ + +#ifndef GL_NV_viewport_array +#define GL_NV_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS_NV 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY * PFNGLDISABLEINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayfvNV GLEW_GET_FUN(__glewDepthRangeArrayfvNV) +#define glDepthRangeIndexedfNV GLEW_GET_FUN(__glewDepthRangeIndexedfNV) +#define glDisableiNV GLEW_GET_FUN(__glewDisableiNV) +#define glEnableiNV GLEW_GET_FUN(__glewEnableiNV) +#define glGetFloati_vNV GLEW_GET_FUN(__glewGetFloati_vNV) +#define glIsEnablediNV GLEW_GET_FUN(__glewIsEnablediNV) +#define glScissorArrayvNV GLEW_GET_FUN(__glewScissorArrayvNV) +#define glScissorIndexedNV GLEW_GET_FUN(__glewScissorIndexedNV) +#define glScissorIndexedvNV GLEW_GET_FUN(__glewScissorIndexedvNV) +#define glViewportArrayvNV GLEW_GET_FUN(__glewViewportArrayvNV) +#define glViewportIndexedfNV GLEW_GET_FUN(__glewViewportIndexedfNV) +#define glViewportIndexedfvNV GLEW_GET_FUN(__glewViewportIndexedfvNV) + +#define GLEW_NV_viewport_array GLEW_GET_VAR(__GLEW_NV_viewport_array) + +#endif /* GL_NV_viewport_array */ + +/* ------------------------- GL_NV_viewport_array2 ------------------------- */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 + +#define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2) + +#endif /* GL_NV_viewport_array2 */ + +/* ------------------------- GL_NV_viewport_swizzle ------------------------ */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 + +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B + +typedef void (GLAPIENTRY * PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); + +#define glViewportSwizzleNV GLEW_GET_FUN(__glewViewportSwizzleNV) + +#define GLEW_NV_viewport_swizzle GLEW_GET_VAR(__GLEW_NV_viewport_swizzle) + +#endif /* GL_NV_viewport_swizzle */ + +/* ------------------------ GL_OES_byte_coordinates ------------------------ */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 + +#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) + +#endif /* GL_OES_byte_coordinates */ + +/* ---------------------------- GL_OML_interlace --------------------------- */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 + +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 + +#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) + +#endif /* GL_OML_interlace */ + +/* ---------------------------- GL_OML_resample ---------------------------- */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 + +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 + +#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) + +#endif /* GL_OML_resample */ + +/* ---------------------------- GL_OML_subsample --------------------------- */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 + +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 + +#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) + +#endif /* GL_OML_subsample */ + +/* ---------------------------- GL_OVR_multiview --------------------------- */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 + +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); + +#define glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR) + +#define GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview) + +#endif /* GL_OVR_multiview */ + +/* --------------------------- GL_OVR_multiview2 --------------------------- */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 + +#define GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2) + +#endif /* GL_OVR_multiview2 */ + +/* ------------ GL_OVR_multiview_multisampled_render_to_texture ------------ */ + +#ifndef GL_OVR_multiview_multisampled_render_to_texture +#define GL_OVR_multiview_multisampled_render_to_texture 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); + +#define glFramebufferTextureMultisampleMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultisampleMultiviewOVR) + +#define GLEW_OVR_multiview_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_OVR_multiview_multisampled_render_to_texture) + +#endif /* GL_OVR_multiview_multisampled_render_to_texture */ + +/* --------------------------- GL_PGI_misc_hints --------------------------- */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 + +#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) + +#endif /* GL_PGI_misc_hints */ + +/* -------------------------- GL_PGI_vertex_hints -------------------------- */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 + +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_VERTEX_DATA_HINT_PGI 107050 +#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 +#define GL_MATERIAL_SIDE_HINT_PGI 107052 +#define GL_MAX_VERTEX_HINT_PGI 107053 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 + +#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) + +#endif /* GL_PGI_vertex_hints */ + +/* --------------------------- GL_QCOM_alpha_test -------------------------- */ + +#ifndef GL_QCOM_alpha_test +#define GL_QCOM_alpha_test 1 + +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 + +typedef void (GLAPIENTRY * PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); + +#define glAlphaFuncQCOM GLEW_GET_FUN(__glewAlphaFuncQCOM) + +#define GLEW_QCOM_alpha_test GLEW_GET_VAR(__GLEW_QCOM_alpha_test) + +#endif /* GL_QCOM_alpha_test */ + +/* ------------------------ GL_QCOM_binning_control ------------------------ */ + +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 + +#define GL_DONT_CARE 0x1100 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 + +#define GLEW_QCOM_binning_control GLEW_GET_VAR(__GLEW_QCOM_binning_control) + +#endif /* GL_QCOM_binning_control */ + +/* ------------------------- GL_QCOM_driver_control ------------------------ */ + +#ifndef GL_QCOM_driver_control +#define GL_QCOM_driver_control 1 + +typedef void (GLAPIENTRY * PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GLAPIENTRY * PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar *driverControlString); +typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint* num, GLsizei size, GLuint *driverControls); + +#define glDisableDriverControlQCOM GLEW_GET_FUN(__glewDisableDriverControlQCOM) +#define glEnableDriverControlQCOM GLEW_GET_FUN(__glewEnableDriverControlQCOM) +#define glGetDriverControlStringQCOM GLEW_GET_FUN(__glewGetDriverControlStringQCOM) +#define glGetDriverControlsQCOM GLEW_GET_FUN(__glewGetDriverControlsQCOM) + +#define GLEW_QCOM_driver_control GLEW_GET_VAR(__GLEW_QCOM_driver_control) + +#endif /* GL_QCOM_driver_control */ + +/* -------------------------- GL_QCOM_extended_get ------------------------- */ + +#ifndef GL_QCOM_extended_get +#define GL_QCOM_extended_get 1 + +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC + +typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void** params); +typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERSQCOMPROC) (GLuint* buffers, GLint maxBuffers, GLint* numBuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); +typedef void (GLAPIENTRY * PFNGLEXTGETTEXTURESQCOMPROC) (GLuint* textures, GLint maxTextures, GLint* numTextures); +typedef void (GLAPIENTRY * PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); + +#define glExtGetBufferPointervQCOM GLEW_GET_FUN(__glewExtGetBufferPointervQCOM) +#define glExtGetBuffersQCOM GLEW_GET_FUN(__glewExtGetBuffersQCOM) +#define glExtGetFramebuffersQCOM GLEW_GET_FUN(__glewExtGetFramebuffersQCOM) +#define glExtGetRenderbuffersQCOM GLEW_GET_FUN(__glewExtGetRenderbuffersQCOM) +#define glExtGetTexLevelParameterivQCOM GLEW_GET_FUN(__glewExtGetTexLevelParameterivQCOM) +#define glExtGetTexSubImageQCOM GLEW_GET_FUN(__glewExtGetTexSubImageQCOM) +#define glExtGetTexturesQCOM GLEW_GET_FUN(__glewExtGetTexturesQCOM) +#define glExtTexObjectStateOverrideiQCOM GLEW_GET_FUN(__glewExtTexObjectStateOverrideiQCOM) + +#define GLEW_QCOM_extended_get GLEW_GET_VAR(__GLEW_QCOM_extended_get) + +#endif /* GL_QCOM_extended_get */ + +/* ------------------------- GL_QCOM_extended_get2 ------------------------- */ + +#ifndef GL_QCOM_extended_get2 +#define GL_QCOM_extended_get2 1 + +typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar* source, GLint* length); +typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint* programs, GLint maxPrograms, GLint* numPrograms); +typedef void (GLAPIENTRY * PFNGLEXTGETSHADERSQCOMPROC) (GLuint* shaders, GLint maxShaders, GLint* numShaders); +typedef GLboolean (GLAPIENTRY * PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); + +#define glExtGetProgramBinarySourceQCOM GLEW_GET_FUN(__glewExtGetProgramBinarySourceQCOM) +#define glExtGetProgramsQCOM GLEW_GET_FUN(__glewExtGetProgramsQCOM) +#define glExtGetShadersQCOM GLEW_GET_FUN(__glewExtGetShadersQCOM) +#define glExtIsProgramBinaryQCOM GLEW_GET_FUN(__glewExtIsProgramBinaryQCOM) + +#define GLEW_QCOM_extended_get2 GLEW_GET_VAR(__GLEW_QCOM_extended_get2) + +#endif /* GL_QCOM_extended_get2 */ + +/* ---------------------- GL_QCOM_framebuffer_foveated --------------------- */ + +#ifndef GL_QCOM_framebuffer_foveated +#define GL_QCOM_framebuffer_foveated 1 + +#define GL_FOVEATION_ENABLE_BIT_QCOM 0x1 +#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint* providedFeatures); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); + +#define glFramebufferFoveationConfigQCOM GLEW_GET_FUN(__glewFramebufferFoveationConfigQCOM) +#define glFramebufferFoveationParametersQCOM GLEW_GET_FUN(__glewFramebufferFoveationParametersQCOM) + +#define GLEW_QCOM_framebuffer_foveated GLEW_GET_VAR(__GLEW_QCOM_framebuffer_foveated) + +#endif /* GL_QCOM_framebuffer_foveated */ + +/* ---------------------- GL_QCOM_perfmon_global_mode ---------------------- */ + +#ifndef GL_QCOM_perfmon_global_mode +#define GL_QCOM_perfmon_global_mode 1 + +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 + +#define GLEW_QCOM_perfmon_global_mode GLEW_GET_VAR(__GLEW_QCOM_perfmon_global_mode) + +#endif /* GL_QCOM_perfmon_global_mode */ + +/* -------------- GL_QCOM_shader_framebuffer_fetch_noncoherent ------------- */ + +#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent +#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 + +#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); + +#define glFramebufferFetchBarrierQCOM GLEW_GET_FUN(__glewFramebufferFetchBarrierQCOM) + +#define GLEW_QCOM_shader_framebuffer_fetch_noncoherent GLEW_GET_VAR(__GLEW_QCOM_shader_framebuffer_fetch_noncoherent) + +#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ + +/* ------------------------ GL_QCOM_tiled_rendering ------------------------ */ + +#ifndef GL_QCOM_tiled_rendering +#define GL_QCOM_tiled_rendering 1 + +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 + +typedef void (GLAPIENTRY * PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +typedef void (GLAPIENTRY * PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + +#define glEndTilingQCOM GLEW_GET_FUN(__glewEndTilingQCOM) +#define glStartTilingQCOM GLEW_GET_FUN(__glewStartTilingQCOM) + +#define GLEW_QCOM_tiled_rendering GLEW_GET_VAR(__GLEW_QCOM_tiled_rendering) + +#endif /* GL_QCOM_tiled_rendering */ + +/* ---------------------- GL_QCOM_writeonly_rendering ---------------------- */ + +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 + +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 + +#define GLEW_QCOM_writeonly_rendering GLEW_GET_VAR(__GLEW_QCOM_writeonly_rendering) + +#endif /* GL_QCOM_writeonly_rendering */ + +/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_0_compatibility +#define GL_REGAL_ES1_0_compatibility 1 + +typedef int GLclampx; + +typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); +typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); +typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); +typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); + +#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) +#define glClearColorx GLEW_GET_FUN(__glewClearColorx) +#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) +#define glColor4x GLEW_GET_FUN(__glewColor4x) +#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) +#define glFogx GLEW_GET_FUN(__glewFogx) +#define glFogxv GLEW_GET_FUN(__glewFogxv) +#define glFrustumf GLEW_GET_FUN(__glewFrustumf) +#define glFrustumx GLEW_GET_FUN(__glewFrustumx) +#define glLightModelx GLEW_GET_FUN(__glewLightModelx) +#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) +#define glLightx GLEW_GET_FUN(__glewLightx) +#define glLightxv GLEW_GET_FUN(__glewLightxv) +#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) +#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) +#define glMaterialx GLEW_GET_FUN(__glewMaterialx) +#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) +#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) +#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) +#define glNormal3x GLEW_GET_FUN(__glewNormal3x) +#define glOrthof GLEW_GET_FUN(__glewOrthof) +#define glOrthox GLEW_GET_FUN(__glewOrthox) +#define glPointSizex GLEW_GET_FUN(__glewPointSizex) +#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) +#define glRotatex GLEW_GET_FUN(__glewRotatex) +#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) +#define glScalex GLEW_GET_FUN(__glewScalex) +#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) +#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) +#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) +#define glTranslatex GLEW_GET_FUN(__glewTranslatex) + +#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) + +#endif /* GL_REGAL_ES1_0_compatibility */ + +/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ + +#ifndef GL_REGAL_ES1_1_compatibility +#define GL_REGAL_ES1_1_compatibility 1 + +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); +typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); + +#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) +#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) +#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) +#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) +#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) +#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) +#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) +#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) +#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) +#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) +#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) +#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) +#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) + +#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) + +#endif /* GL_REGAL_ES1_1_compatibility */ + +/* ---------------------------- GL_REGAL_enable ---------------------------- */ + +#ifndef GL_REGAL_enable +#define GL_REGAL_enable 1 + +#define GL_ERROR_REGAL 0x9322 +#define GL_DEBUG_REGAL 0x9323 +#define GL_LOG_REGAL 0x9324 +#define GL_EMULATION_REGAL 0x9325 +#define GL_DRIVER_REGAL 0x9326 +#define GL_MISSING_REGAL 0x9360 +#define GL_TRACE_REGAL 0x9361 +#define GL_CACHE_REGAL 0x9362 +#define GL_CODE_REGAL 0x9363 +#define GL_STATISTICS_REGAL 0x9364 + +#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) + +#endif /* GL_REGAL_enable */ + +/* ------------------------- GL_REGAL_error_string ------------------------- */ + +#ifndef GL_REGAL_error_string +#define GL_REGAL_error_string 1 + +typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); + +#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) + +#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) + +#endif /* GL_REGAL_error_string */ + +/* ------------------------ GL_REGAL_extension_query ----------------------- */ + +#ifndef GL_REGAL_extension_query +#define GL_REGAL_extension_query 1 + +typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); +typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); + +#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) +#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) + +#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) + +#endif /* GL_REGAL_extension_query */ + +/* ------------------------------ GL_REGAL_log ----------------------------- */ + +#ifndef GL_REGAL_log +#define GL_REGAL_log 1 + +#define GL_LOG_ERROR_REGAL 0x9319 +#define GL_LOG_WARNING_REGAL 0x931A +#define GL_LOG_INFO_REGAL 0x931B +#define GL_LOG_APP_REGAL 0x931C +#define GL_LOG_DRIVER_REGAL 0x931D +#define GL_LOG_INTERNAL_REGAL 0x931E +#define GL_LOG_DEBUG_REGAL 0x931F +#define GL_LOG_STATUS_REGAL 0x9320 +#define GL_LOG_HTTP_REGAL 0x9321 + +typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context); + +typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); + +#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) + +#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) + +#endif /* GL_REGAL_log */ + +/* ------------------------- GL_REGAL_proc_address ------------------------- */ + +#ifndef GL_REGAL_proc_address +#define GL_REGAL_proc_address 1 + +typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name); + +#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) + +#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address) + +#endif /* GL_REGAL_proc_address */ + +/* ----------------------- GL_REND_screen_coordinates ---------------------- */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 + +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 + +#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) + +#endif /* GL_REND_screen_coordinates */ + +/* ------------------------------- GL_S3_s3tc ------------------------------ */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 + +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 + +#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) + +#endif /* GL_S3_s3tc */ + +/* ------------------------- GL_SGIS_clip_band_hint ------------------------ */ + +#ifndef GL_SGIS_clip_band_hint +#define GL_SGIS_clip_band_hint 1 + +#define GLEW_SGIS_clip_band_hint GLEW_GET_VAR(__GLEW_SGIS_clip_band_hint) + +#endif /* GL_SGIS_clip_band_hint */ + +/* -------------------------- GL_SGIS_color_range -------------------------- */ + +#ifndef GL_SGIS_color_range +#define GL_SGIS_color_range 1 + +#define GL_EXTENDED_RANGE_SGIS 0x85A5 +#define GL_MIN_RED_SGIS 0x85A6 +#define GL_MAX_RED_SGIS 0x85A7 +#define GL_MIN_GREEN_SGIS 0x85A8 +#define GL_MAX_GREEN_SGIS 0x85A9 +#define GL_MIN_BLUE_SGIS 0x85AA +#define GL_MAX_BLUE_SGIS 0x85AB +#define GL_MIN_ALPHA_SGIS 0x85AC +#define GL_MAX_ALPHA_SGIS 0x85AD + +#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) + +#endif /* GL_SGIS_color_range */ + +/* ------------------------- GL_SGIS_detail_texture ------------------------ */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 + +typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); + +#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) +#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) + +#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) + +#endif /* GL_SGIS_detail_texture */ + +/* -------------------------- GL_SGIS_fog_function ------------------------- */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 + +typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); + +#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) +#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) + +#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) + +#endif /* GL_SGIS_fog_function */ + +/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 + +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) + +#endif /* GL_SGIS_generate_mipmap */ + +/* -------------------------- GL_SGIS_line_texgen -------------------------- */ + +#ifndef GL_SGIS_line_texgen +#define GL_SGIS_line_texgen 1 + +#define GLEW_SGIS_line_texgen GLEW_GET_VAR(__GLEW_SGIS_line_texgen) + +#endif /* GL_SGIS_line_texgen */ + +/* -------------------------- GL_SGIS_multisample -------------------------- */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); + +#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) +#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) + +#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) + +#endif /* GL_SGIS_multisample */ + +/* -------------------------- GL_SGIS_multitexture ------------------------- */ + +#ifndef GL_SGIS_multitexture +#define GL_SGIS_multitexture 1 + +#define GL_SELECTED_TEXTURE_SGIS 0x83C0 +#define GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1 +#define GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2 +#define GL_MAX_TEXTURES_SGIS 0x83C3 +#define GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4 +#define GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5 +#define GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6 +#define GL_TEXTURE0_SGIS 0x83C7 +#define GL_TEXTURE1_SGIS 0x83C8 +#define GL_TEXTURE2_SGIS 0x83C9 +#define GL_TEXTURE3_SGIS 0x83CA + +typedef void (GLAPIENTRY * PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURECOORDSETSGISPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURESGISPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSELECTTEXTURETRANSFORMSGISPROC) (GLenum target); + +#define glInterleavedTextureCoordSetsSGIS GLEW_GET_FUN(__glewInterleavedTextureCoordSetsSGIS) +#define glSelectTextureCoordSetSGIS GLEW_GET_FUN(__glewSelectTextureCoordSetSGIS) +#define glSelectTextureSGIS GLEW_GET_FUN(__glewSelectTextureSGIS) +#define glSelectTextureTransformSGIS GLEW_GET_FUN(__glewSelectTextureTransformSGIS) + +#define GLEW_SGIS_multitexture GLEW_GET_VAR(__GLEW_SGIS_multitexture) + +#endif /* GL_SGIS_multitexture */ + +/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) + +#endif /* GL_SGIS_pixel_texture */ + +/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 + +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 + +#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) + +#endif /* GL_SGIS_point_line_texgen */ + +/* ----------------------- GL_SGIS_shared_multisample ---------------------- */ + +#ifndef GL_SGIS_shared_multisample +#define GL_SGIS_shared_multisample 1 + +typedef void (GLAPIENTRY * PFNGLMULTISAMPLESUBRECTPOSSGISPROC) (GLint x, GLint y); + +#define glMultisampleSubRectPosSGIS GLEW_GET_FUN(__glewMultisampleSubRectPosSGIS) + +#define GLEW_SGIS_shared_multisample GLEW_GET_VAR(__GLEW_SGIS_shared_multisample) + +#endif /* GL_SGIS_shared_multisample */ + +/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 + +typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); +typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); + +#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) +#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) + +#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) + +#endif /* GL_SGIS_sharpen_texture */ + +/* --------------------------- GL_SGIS_texture4D --------------------------- */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); + +#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) +#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) + +#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) + +#endif /* GL_SGIS_texture4D */ + +/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_SGIS 0x812D + +#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) + +#endif /* GL_SGIS_texture_border_clamp */ + +/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) + +#endif /* GL_SGIS_texture_edge_clamp */ + +/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 + +typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); +typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); + +#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) +#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) + +#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) + +#endif /* GL_SGIS_texture_filter4 */ + +/* -------------------------- GL_SGIS_texture_lod -------------------------- */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 + +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) + +#endif /* GL_SGIS_texture_lod */ + +/* ------------------------- GL_SGIS_texture_select ------------------------ */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 + +#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) + +#endif /* GL_SGIS_texture_select */ + +/* ----------------------------- GL_SGIX_async ----------------------------- */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 + +#define GL_ASYNC_MARKER_SGIX 0x8329 + +typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); +typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); + +#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) +#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) +#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) +#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) +#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) +#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) + +#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) + +#endif /* GL_SGIX_async */ + +/* ------------------------ GL_SGIX_async_histogram ------------------------ */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 + +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D + +#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) + +#endif /* GL_SGIX_async_histogram */ + +/* -------------------------- GL_SGIX_async_pixel -------------------------- */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 + +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 + +#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) + +#endif /* GL_SGIX_async_pixel */ + +/* ----------------------- GL_SGIX_bali_g_instruments ---------------------- */ + +#ifndef GL_SGIX_bali_g_instruments +#define GL_SGIX_bali_g_instruments 1 + +#define GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080 +#define GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081 +#define GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082 +#define GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083 + +#define GLEW_SGIX_bali_g_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_g_instruments) + +#endif /* GL_SGIX_bali_g_instruments */ + +/* ----------------------- GL_SGIX_bali_r_instruments ---------------------- */ + +#ifndef GL_SGIX_bali_r_instruments +#define GL_SGIX_bali_r_instruments 1 + +#define GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090 +#define GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091 +#define GL_BALI_R_CHIP_COUNT 0x6092 + +#define GLEW_SGIX_bali_r_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_r_instruments) + +#endif /* GL_SGIX_bali_r_instruments */ + +/* --------------------- GL_SGIX_bali_timer_instruments -------------------- */ + +#ifndef GL_SGIX_bali_timer_instruments +#define GL_SGIX_bali_timer_instruments 1 + +#define GLEW_SGIX_bali_timer_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_timer_instruments) + +#endif /* GL_SGIX_bali_timer_instruments */ + +/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 + +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 + +#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) + +#endif /* GL_SGIX_blend_alpha_minmax */ + +/* --------------------------- GL_SGIX_blend_cadd -------------------------- */ + +#ifndef GL_SGIX_blend_cadd +#define GL_SGIX_blend_cadd 1 + +#define GL_FUNC_COMPLEX_ADD_EXT 0x601C + +#define GLEW_SGIX_blend_cadd GLEW_GET_VAR(__GLEW_SGIX_blend_cadd) + +#endif /* GL_SGIX_blend_cadd */ + +/* ------------------------ GL_SGIX_blend_cmultiply ------------------------ */ + +#ifndef GL_SGIX_blend_cmultiply +#define GL_SGIX_blend_cmultiply 1 + +#define GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B + +#define GLEW_SGIX_blend_cmultiply GLEW_GET_VAR(__GLEW_SGIX_blend_cmultiply) + +#endif /* GL_SGIX_blend_cmultiply */ + +/* --------------------- GL_SGIX_calligraphic_fragment --------------------- */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 + +#define GLEW_SGIX_calligraphic_fragment GLEW_GET_VAR(__GLEW_SGIX_calligraphic_fragment) + +#endif /* GL_SGIX_calligraphic_fragment */ + +/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 + +#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) + +#endif /* GL_SGIX_clipmap */ + +/* --------------------- GL_SGIX_color_matrix_accuracy --------------------- */ + +#ifndef GL_SGIX_color_matrix_accuracy +#define GL_SGIX_color_matrix_accuracy 1 + +#define GL_COLOR_MATRIX_HINT 0x8317 + +#define GLEW_SGIX_color_matrix_accuracy GLEW_GET_VAR(__GLEW_SGIX_color_matrix_accuracy) + +#endif /* GL_SGIX_color_matrix_accuracy */ + +/* --------------------- GL_SGIX_color_table_index_mode -------------------- */ + +#ifndef GL_SGIX_color_table_index_mode +#define GL_SGIX_color_table_index_mode 1 + +#define GLEW_SGIX_color_table_index_mode GLEW_GET_VAR(__GLEW_SGIX_color_table_index_mode) + +#endif /* GL_SGIX_color_table_index_mode */ + +/* ------------------------- GL_SGIX_complex_polar ------------------------- */ + +#ifndef GL_SGIX_complex_polar +#define GL_SGIX_complex_polar 1 + +#define GLEW_SGIX_complex_polar GLEW_GET_VAR(__GLEW_SGIX_complex_polar) + +#endif /* GL_SGIX_complex_polar */ + +/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 + +#define GL_CONVOLUTION_HINT_SGIX 0x8316 + +#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) + +#endif /* GL_SGIX_convolution_accuracy */ + +/* ---------------------------- GL_SGIX_cube_map --------------------------- */ + +#ifndef GL_SGIX_cube_map +#define GL_SGIX_cube_map 1 + +#define GL_ENV_MAP_SGIX 0x8340 +#define GL_CUBE_MAP_SGIX 0x8341 +#define GL_CUBE_MAP_ZP_SGIX 0x8342 +#define GL_CUBE_MAP_ZN_SGIX 0x8343 +#define GL_CUBE_MAP_XN_SGIX 0x8344 +#define GL_CUBE_MAP_XP_SGIX 0x8345 +#define GL_CUBE_MAP_YN_SGIX 0x8346 +#define GL_CUBE_MAP_YP_SGIX 0x8347 +#define GL_CUBE_MAP_BINDING_SGIX 0x8348 + +#define GLEW_SGIX_cube_map GLEW_GET_VAR(__GLEW_SGIX_cube_map) + +#endif /* GL_SGIX_cube_map */ + +/* ------------------------ GL_SGIX_cylinder_texgen ------------------------ */ + +#ifndef GL_SGIX_cylinder_texgen +#define GL_SGIX_cylinder_texgen 1 + +#define GLEW_SGIX_cylinder_texgen GLEW_GET_VAR(__GLEW_SGIX_cylinder_texgen) + +#endif /* GL_SGIX_cylinder_texgen */ + +/* ---------------------------- GL_SGIX_datapipe --------------------------- */ + +#ifndef GL_SGIX_datapipe +#define GL_SGIX_datapipe 1 + +#define GL_GEOMETRY_BIT 0x1 +#define GL_IMAGE_BIT 0x2 + +typedef void (GLAPIENTRY * PFNGLADDRESSSPACEPROC) (GLenum space, GLbitfield mask); +typedef GLint (GLAPIENTRY * PFNGLDATAPIPEPROC) (GLenum space); + +#define glAddressSpace GLEW_GET_FUN(__glewAddressSpace) +#define glDataPipe GLEW_GET_FUN(__glewDataPipe) + +#define GLEW_SGIX_datapipe GLEW_GET_VAR(__GLEW_SGIX_datapipe) + +#endif /* GL_SGIX_datapipe */ + +/* --------------------------- GL_SGIX_decimation -------------------------- */ + +#ifndef GL_SGIX_decimation +#define GL_SGIX_decimation 1 + +#define GLEW_SGIX_decimation GLEW_GET_VAR(__GLEW_SGIX_decimation) + +#endif /* GL_SGIX_decimation */ + +/* --------------------- GL_SGIX_depth_pass_instrument --------------------- */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 + +#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 +#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 +#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 + +#define GLEW_SGIX_depth_pass_instrument GLEW_GET_VAR(__GLEW_SGIX_depth_pass_instrument) + +#endif /* GL_SGIX_depth_pass_instrument */ + +/* ------------------------- GL_SGIX_depth_texture ------------------------- */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) + +#endif /* GL_SGIX_depth_texture */ + +/* ------------------------------ GL_SGIX_dvc ------------------------------ */ + +#ifndef GL_SGIX_dvc +#define GL_SGIX_dvc 1 + +#define GLEW_SGIX_dvc GLEW_GET_VAR(__GLEW_SGIX_dvc) + +#endif /* GL_SGIX_dvc */ + +/* -------------------------- GL_SGIX_flush_raster ------------------------- */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); + +#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) + +#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) + +#endif /* GL_SGIX_flush_raster */ + +/* --------------------------- GL_SGIX_fog_blend --------------------------- */ + +#ifndef GL_SGIX_fog_blend +#define GL_SGIX_fog_blend 1 + +#define GL_FOG_BLEND_ALPHA_SGIX 0x81FE +#define GL_FOG_BLEND_COLOR_SGIX 0x81FF + +#define GLEW_SGIX_fog_blend GLEW_GET_VAR(__GLEW_SGIX_fog_blend) + +#endif /* GL_SGIX_fog_blend */ + +/* ---------------------- GL_SGIX_fog_factor_to_alpha ---------------------- */ + +#ifndef GL_SGIX_fog_factor_to_alpha +#define GL_SGIX_fog_factor_to_alpha 1 + +#define GLEW_SGIX_fog_factor_to_alpha GLEW_GET_VAR(__GLEW_SGIX_fog_factor_to_alpha) + +#endif /* GL_SGIX_fog_factor_to_alpha */ + +/* --------------------------- GL_SGIX_fog_layers -------------------------- */ + +#ifndef GL_SGIX_fog_layers +#define GL_SGIX_fog_layers 1 + +#define GL_FOG_TYPE_SGIX 0x8323 +#define GL_UNIFORM_SGIX 0x8324 +#define GL_LAYERED_SGIX 0x8325 +#define GL_FOG_GROUND_PLANE_SGIX 0x8326 +#define GL_FOG_LAYERS_POINTS_SGIX 0x8327 +#define GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328 + +typedef void (GLAPIENTRY * PFNGLFOGLAYERSSGIXPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGLAYERSSGIXPROC) (GLfloat* points); + +#define glFogLayersSGIX GLEW_GET_FUN(__glewFogLayersSGIX) +#define glGetFogLayersSGIX GLEW_GET_FUN(__glewGetFogLayersSGIX) + +#define GLEW_SGIX_fog_layers GLEW_GET_VAR(__GLEW_SGIX_fog_layers) + +#endif /* GL_SGIX_fog_layers */ + +/* --------------------------- GL_SGIX_fog_offset -------------------------- */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 + +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 + +#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) + +#endif /* GL_SGIX_fog_offset */ + +/* --------------------------- GL_SGIX_fog_patchy -------------------------- */ + +#ifndef GL_SGIX_fog_patchy +#define GL_SGIX_fog_patchy 1 + +#define GLEW_SGIX_fog_patchy GLEW_GET_VAR(__GLEW_SGIX_fog_patchy) + +#endif /* GL_SGIX_fog_patchy */ + +/* --------------------------- GL_SGIX_fog_scale --------------------------- */ + +#ifndef GL_SGIX_fog_scale +#define GL_SGIX_fog_scale 1 + +#define GL_FOG_SCALE_SGIX 0x81FC +#define GL_FOG_SCALE_VALUE_SGIX 0x81FD + +#define GLEW_SGIX_fog_scale GLEW_GET_VAR(__GLEW_SGIX_fog_scale) + +#endif /* GL_SGIX_fog_scale */ + +/* -------------------------- GL_SGIX_fog_texture -------------------------- */ + +#ifndef GL_SGIX_fog_texture +#define GL_SGIX_fog_texture 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); + +#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) + +#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) + +#endif /* GL_SGIX_fog_texture */ + +/* -------------------- GL_SGIX_fragment_lighting_space -------------------- */ + +#ifndef GL_SGIX_fragment_lighting_space +#define GL_SGIX_fragment_lighting_space 1 + +#define GL_EYE_SPACE_SGIX 0x8436 +#define GL_TANGENT_SPACE_SGIX 0x8437 +#define GL_OBJECT_SPACE_SGIX 0x8438 +#define GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D + +#define GLEW_SGIX_fragment_lighting_space GLEW_GET_VAR(__GLEW_SGIX_fragment_lighting_space) + +#endif /* GL_SGIX_fragment_lighting_space */ + +/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ + +#ifndef GL_SGIX_fragment_specular_lighting +#define GL_SGIX_fragment_specular_lighting 1 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); + +#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) +#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) +#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) +#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) +#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) +#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) +#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) +#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) + +#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) + +#endif /* GL_SGIX_fragment_specular_lighting */ + +/* ---------------------- GL_SGIX_fragments_instrument --------------------- */ + +#ifndef GL_SGIX_fragments_instrument +#define GL_SGIX_fragments_instrument 1 + +#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 +#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 +#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 + +#define GLEW_SGIX_fragments_instrument GLEW_GET_VAR(__GLEW_SGIX_fragments_instrument) + +#endif /* GL_SGIX_fragments_instrument */ + +/* --------------------------- GL_SGIX_framezoom --------------------------- */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); + +#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) + +#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) + +#endif /* GL_SGIX_framezoom */ + +/* -------------------------- GL_SGIX_icc_texture -------------------------- */ + +#ifndef GL_SGIX_icc_texture +#define GL_SGIX_icc_texture 1 + +#define GL_RGB_ICC_SGIX 0x8460 +#define GL_RGBA_ICC_SGIX 0x8461 +#define GL_ALPHA_ICC_SGIX 0x8462 +#define GL_LUMINANCE_ICC_SGIX 0x8463 +#define GL_INTENSITY_ICC_SGIX 0x8464 +#define GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465 +#define GL_R5_G6_B5_ICC_SGIX 0x8466 +#define GL_R5_G6_B5_A8_ICC_SGIX 0x8467 +#define GL_ALPHA16_ICC_SGIX 0x8468 +#define GL_LUMINANCE16_ICC_SGIX 0x8469 +#define GL_INTENSITY16_ICC_SGIX 0x846A +#define GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B + +#define GLEW_SGIX_icc_texture GLEW_GET_VAR(__GLEW_SGIX_icc_texture) + +#endif /* GL_SGIX_icc_texture */ + +/* ------------------------ GL_SGIX_igloo_interface ------------------------ */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 + +#define GL_IGLOO_FULLSCREEN_SGIX 0x819E +#define GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F +#define GL_IGLOO_SWAPTMESH_SGIX 0x81A0 +#define GL_IGLOO_COLORNORMAL_SGIX 0x81A1 +#define GL_IGLOO_IRISGL_MODE_SGIX 0x81A2 +#define GL_IGLOO_LMC_COLOR_SGIX 0x81A3 +#define GL_IGLOO_TMESHMODE_SGIX 0x81A4 +#define GL_LIGHT31 0xBEAD + +typedef void (GLAPIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, void *param); + +#define glIglooInterfaceSGIX GLEW_GET_FUN(__glewIglooInterfaceSGIX) + +#define GLEW_SGIX_igloo_interface GLEW_GET_VAR(__GLEW_SGIX_igloo_interface) + +#endif /* GL_SGIX_igloo_interface */ + +/* ----------------------- GL_SGIX_image_compression ----------------------- */ + +#ifndef GL_SGIX_image_compression +#define GL_SGIX_image_compression 1 + +#define GLEW_SGIX_image_compression GLEW_GET_VAR(__GLEW_SGIX_image_compression) + +#endif /* GL_SGIX_image_compression */ + +/* ---------------------- GL_SGIX_impact_pixel_texture --------------------- */ + +#ifndef GL_SGIX_impact_pixel_texture +#define GL_SGIX_impact_pixel_texture 1 + +#define GLEW_SGIX_impact_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_impact_pixel_texture) + +#endif /* GL_SGIX_impact_pixel_texture */ + +/* ------------------------ GL_SGIX_instrument_error ----------------------- */ + +#ifndef GL_SGIX_instrument_error +#define GL_SGIX_instrument_error 1 + +#define GLEW_SGIX_instrument_error GLEW_GET_VAR(__GLEW_SGIX_instrument_error) + +#endif /* GL_SGIX_instrument_error */ + +/* --------------------------- GL_SGIX_interlace --------------------------- */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 + +#define GL_INTERLACE_SGIX 0x8094 + +#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) + +#endif /* GL_SGIX_interlace */ + +/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 + +#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) + +#endif /* GL_SGIX_ir_instrument1 */ + +/* ----------------------- GL_SGIX_line_quality_hint ----------------------- */ + +#ifndef GL_SGIX_line_quality_hint +#define GL_SGIX_line_quality_hint 1 + +#define GL_LINE_QUALITY_HINT_SGIX 0x835B + +#define GLEW_SGIX_line_quality_hint GLEW_GET_VAR(__GLEW_SGIX_line_quality_hint) + +#endif /* GL_SGIX_line_quality_hint */ + +/* ------------------------- GL_SGIX_list_priority ------------------------- */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) + +#endif /* GL_SGIX_list_priority */ + +/* ----------------------------- GL_SGIX_mpeg1 ----------------------------- */ + +#ifndef GL_SGIX_mpeg1 +#define GL_SGIX_mpeg1 1 + +typedef void (GLAPIENTRY * PFNGLALLOCMPEGPREDICTORSSGIXPROC) (GLsizei width, GLsizei height, GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLDELETEMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLGENMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors); +typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERFVSGIXPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERIVSGIXPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLGETMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values); +typedef GLboolean (GLAPIENTRY * PFNGLISMPEGPREDICTORSGIXPROC) (GLuint predictor); +typedef void (GLAPIENTRY * PFNGLMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels); +typedef void (GLAPIENTRY * PFNGLMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values); +typedef void (GLAPIENTRY * PFNGLSWAPMPEGPREDICTORSSGIXPROC) (GLenum target0, GLenum target1); + +#define glAllocMPEGPredictorsSGIX GLEW_GET_FUN(__glewAllocMPEGPredictorsSGIX) +#define glDeleteMPEGPredictorsSGIX GLEW_GET_FUN(__glewDeleteMPEGPredictorsSGIX) +#define glGenMPEGPredictorsSGIX GLEW_GET_FUN(__glewGenMPEGPredictorsSGIX) +#define glGetMPEGParameterfvSGIX GLEW_GET_FUN(__glewGetMPEGParameterfvSGIX) +#define glGetMPEGParameterivSGIX GLEW_GET_FUN(__glewGetMPEGParameterivSGIX) +#define glGetMPEGPredictorSGIX GLEW_GET_FUN(__glewGetMPEGPredictorSGIX) +#define glGetMPEGQuantTableubv GLEW_GET_FUN(__glewGetMPEGQuantTableubv) +#define glIsMPEGPredictorSGIX GLEW_GET_FUN(__glewIsMPEGPredictorSGIX) +#define glMPEGPredictorSGIX GLEW_GET_FUN(__glewMPEGPredictorSGIX) +#define glMPEGQuantTableubv GLEW_GET_FUN(__glewMPEGQuantTableubv) +#define glSwapMPEGPredictorsSGIX GLEW_GET_FUN(__glewSwapMPEGPredictorsSGIX) + +#define GLEW_SGIX_mpeg1 GLEW_GET_VAR(__GLEW_SGIX_mpeg1) + +#endif /* GL_SGIX_mpeg1 */ + +/* ----------------------------- GL_SGIX_mpeg2 ----------------------------- */ + +#ifndef GL_SGIX_mpeg2 +#define GL_SGIX_mpeg2 1 + +#define GLEW_SGIX_mpeg2 GLEW_GET_VAR(__GLEW_SGIX_mpeg2) + +#endif /* GL_SGIX_mpeg2 */ + +/* ------------------ GL_SGIX_nonlinear_lighting_pervertex ----------------- */ + +#ifndef GL_SGIX_nonlinear_lighting_pervertex +#define GL_SGIX_nonlinear_lighting_pervertex 1 + +typedef void (GLAPIENTRY * PFNGLGETNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint* terms, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint* terms, const GLfloat *data); +typedef void (GLAPIENTRY * PFNGLNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint terms, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint terms, const GLfloat* params); + +#define glGetNonlinLightfvSGIX GLEW_GET_FUN(__glewGetNonlinLightfvSGIX) +#define glGetNonlinMaterialfvSGIX GLEW_GET_FUN(__glewGetNonlinMaterialfvSGIX) +#define glNonlinLightfvSGIX GLEW_GET_FUN(__glewNonlinLightfvSGIX) +#define glNonlinMaterialfvSGIX GLEW_GET_FUN(__glewNonlinMaterialfvSGIX) + +#define GLEW_SGIX_nonlinear_lighting_pervertex GLEW_GET_VAR(__GLEW_SGIX_nonlinear_lighting_pervertex) + +#endif /* GL_SGIX_nonlinear_lighting_pervertex */ + +/* --------------------------- GL_SGIX_nurbs_eval -------------------------- */ + +#ifndef GL_SGIX_nurbs_eval +#define GL_SGIX_nurbs_eval 1 + +#define GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB +#define GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC +#define GL_MAP1_INDEX_NURBS_SGIX 0x81CD +#define GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE +#define GL_MAP1_NORMAL_NURBS_SGIX 0x81CF +#define GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0 +#define GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1 +#define GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2 +#define GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3 +#define GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4 +#define GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5 +#define GL_MAP2_INDEX_NURBS_SGIX 0x81E6 +#define GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7 +#define GL_MAP2_NORMAL_NURBS_SGIX 0x81E8 +#define GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9 +#define GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA +#define GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB +#define GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC +#define GL_NURBS_KNOT_COUNT_SGIX 0x81ED +#define GL_NURBS_KNOT_VECTOR_SGIX 0x81EE + +#define GLEW_SGIX_nurbs_eval GLEW_GET_VAR(__GLEW_SGIX_nurbs_eval) + +#endif /* GL_SGIX_nurbs_eval */ + +/* ---------------------- GL_SGIX_occlusion_instrument --------------------- */ + +#ifndef GL_SGIX_occlusion_instrument +#define GL_SGIX_occlusion_instrument 1 + +#define GL_OCCLUSION_INSTRUMENT_SGIX 0x6060 + +#define GLEW_SGIX_occlusion_instrument GLEW_GET_VAR(__GLEW_SGIX_occlusion_instrument) + +#endif /* GL_SGIX_occlusion_instrument */ + +/* ------------------------- GL_SGIX_packed_6bytes ------------------------- */ + +#ifndef GL_SGIX_packed_6bytes +#define GL_SGIX_packed_6bytes 1 + +#define GLEW_SGIX_packed_6bytes GLEW_GET_VAR(__GLEW_SGIX_packed_6bytes) + +#endif /* GL_SGIX_packed_6bytes */ + +/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 + +typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); + +#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) + +#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) + +#endif /* GL_SGIX_pixel_texture */ + +/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ + +#ifndef GL_SGIX_pixel_texture_bits +#define GL_SGIX_pixel_texture_bits 1 + +#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) + +#endif /* GL_SGIX_pixel_texture_bits */ + +/* ----------------------- GL_SGIX_pixel_texture_lod ----------------------- */ + +#ifndef GL_SGIX_pixel_texture_lod +#define GL_SGIX_pixel_texture_lod 1 + +#define GLEW_SGIX_pixel_texture_lod GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_lod) + +#endif /* GL_SGIX_pixel_texture_lod */ + +/* -------------------------- GL_SGIX_pixel_tiles -------------------------- */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 + +#define GLEW_SGIX_pixel_tiles GLEW_GET_VAR(__GLEW_SGIX_pixel_tiles) + +#endif /* GL_SGIX_pixel_tiles */ + +/* ------------------------- GL_SGIX_polynomial_ffd ------------------------ */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 + +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2 + +typedef void (GLAPIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); + +#define glDeformSGIX GLEW_GET_FUN(__glewDeformSGIX) +#define glLoadIdentityDeformationMapSGIX GLEW_GET_FUN(__glewLoadIdentityDeformationMapSGIX) + +#define GLEW_SGIX_polynomial_ffd GLEW_GET_VAR(__GLEW_SGIX_polynomial_ffd) + +#endif /* GL_SGIX_polynomial_ffd */ + +/* --------------------------- GL_SGIX_quad_mesh --------------------------- */ + +#ifndef GL_SGIX_quad_mesh +#define GL_SGIX_quad_mesh 1 + +typedef void (GLAPIENTRY * PFNGLMESHBREADTHSGIXPROC) (GLint breadth); +typedef void (GLAPIENTRY * PFNGLMESHSTRIDESGIXPROC) (GLint stride); + +#define glMeshBreadthSGIX GLEW_GET_FUN(__glewMeshBreadthSGIX) +#define glMeshStrideSGIX GLEW_GET_FUN(__glewMeshStrideSGIX) + +#define GLEW_SGIX_quad_mesh GLEW_GET_VAR(__GLEW_SGIX_quad_mesh) + +#endif /* GL_SGIX_quad_mesh */ + +/* ------------------------ GL_SGIX_reference_plane ------------------------ */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); + +#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) + +#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) + +#endif /* GL_SGIX_reference_plane */ + +/* ---------------------------- GL_SGIX_resample --------------------------- */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 + +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 + +#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) + +#endif /* GL_SGIX_resample */ + +/* ------------------------- GL_SGIX_scalebias_hint ------------------------ */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 + +#define GL_SCALEBIAS_HINT_SGIX 0x8322 + +#define GLEW_SGIX_scalebias_hint GLEW_GET_VAR(__GLEW_SGIX_scalebias_hint) + +#endif /* GL_SGIX_scalebias_hint */ + +/* ----------------------------- GL_SGIX_shadow ---------------------------- */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 + +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) + +#endif /* GL_SGIX_shadow */ + +/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 + +#define GL_SHADOW_AMBIENT_SGIX 0x80BF + +#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) + +#endif /* GL_SGIX_shadow_ambient */ + +/* ------------------------------ GL_SGIX_slim ----------------------------- */ + +#ifndef GL_SGIX_slim +#define GL_SGIX_slim 1 + +#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B +#define GL_SLIM8U_SGIX 0x831D +#define GL_SLIM10U_SGIX 0x831E +#define GL_SLIM12S_SGIX 0x831F + +#define GLEW_SGIX_slim GLEW_GET_VAR(__GLEW_SGIX_slim) + +#endif /* GL_SGIX_slim */ + +/* ------------------------ GL_SGIX_spotlight_cutoff ----------------------- */ + +#ifndef GL_SGIX_spotlight_cutoff +#define GL_SGIX_spotlight_cutoff 1 + +#define GL_SPOT_CUTOFF_DELTA_SGIX 0x8193 + +#define GLEW_SGIX_spotlight_cutoff GLEW_GET_VAR(__GLEW_SGIX_spotlight_cutoff) + +#endif /* GL_SGIX_spotlight_cutoff */ + +/* ----------------------------- GL_SGIX_sprite ---------------------------- */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); + +#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) +#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) +#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) +#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) + +#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) + +#endif /* GL_SGIX_sprite */ + +/* -------------------------- GL_SGIX_subdiv_patch ------------------------- */ + +#ifndef GL_SGIX_subdiv_patch +#define GL_SGIX_subdiv_patch 1 + +#define GLEW_SGIX_subdiv_patch GLEW_GET_VAR(__GLEW_SGIX_subdiv_patch) + +#endif /* GL_SGIX_subdiv_patch */ + +/* --------------------------- GL_SGIX_subsample --------------------------- */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 + +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 + +#define GLEW_SGIX_subsample GLEW_GET_VAR(__GLEW_SGIX_subsample) + +#endif /* GL_SGIX_subsample */ + +/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); + +#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) + +#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) + +#endif /* GL_SGIX_tag_sample_buffer */ + +/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 + +#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) + +#endif /* GL_SGIX_texture_add_env */ + +/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 + +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B + +#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 + +#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) + +#endif /* GL_SGIX_texture_lod_bias */ + +/* ------------------- GL_SGIX_texture_mipmap_anisotropic ------------------ */ + +#ifndef GL_SGIX_texture_mipmap_anisotropic +#define GL_SGIX_texture_mipmap_anisotropic 1 + +#define GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E +#define GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F + +#define GLEW_SGIX_texture_mipmap_anisotropic GLEW_GET_VAR(__GLEW_SGIX_texture_mipmap_anisotropic) + +#endif /* GL_SGIX_texture_mipmap_anisotropic */ + +/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 + +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E + +#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) + +#endif /* GL_SGIX_texture_multi_buffer */ + +/* ------------------------- GL_SGIX_texture_phase ------------------------- */ + +#ifndef GL_SGIX_texture_phase +#define GL_SGIX_texture_phase 1 + +#define GL_PHASE_SGIX 0x832A + +#define GLEW_SGIX_texture_phase GLEW_GET_VAR(__GLEW_SGIX_texture_phase) + +#endif /* GL_SGIX_texture_phase */ + +/* ------------------------- GL_SGIX_texture_range ------------------------- */ + +#ifndef GL_SGIX_texture_range +#define GL_SGIX_texture_range 1 + +#define GL_RGB_SIGNED_SGIX 0x85E0 +#define GL_RGBA_SIGNED_SGIX 0x85E1 +#define GL_ALPHA_SIGNED_SGIX 0x85E2 +#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 +#define GL_INTENSITY_SIGNED_SGIX 0x85E4 +#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 +#define GL_RGB16_SIGNED_SGIX 0x85E6 +#define GL_RGBA16_SIGNED_SGIX 0x85E7 +#define GL_ALPHA16_SIGNED_SGIX 0x85E8 +#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 +#define GL_INTENSITY16_SIGNED_SGIX 0x85EA +#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB +#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC +#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED +#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE +#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF +#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 +#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 +#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 +#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 +#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 +#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 +#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 +#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 +#define GL_MIN_LUMINANCE_SGIS 0x85F8 +#define GL_MAX_LUMINANCE_SGIS 0x85F9 +#define GL_MIN_INTENSITY_SGIS 0x85FA +#define GL_MAX_INTENSITY_SGIS 0x85FB + +#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) + +#endif /* GL_SGIX_texture_range */ + +/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 + +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C + +#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) + +#endif /* GL_SGIX_texture_scale_bias */ + +/* ---------------------- GL_SGIX_texture_supersample ---------------------- */ + +#ifndef GL_SGIX_texture_supersample +#define GL_SGIX_texture_supersample 1 + +#define GLEW_SGIX_texture_supersample GLEW_GET_VAR(__GLEW_SGIX_texture_supersample) + +#endif /* GL_SGIX_texture_supersample */ + +/* --------------------------- GL_SGIX_vector_ops -------------------------- */ + +#ifndef GL_SGIX_vector_ops +#define GL_SGIX_vector_ops 1 + +typedef void (GLAPIENTRY * PFNGLGETVECTOROPERATIONSGIXPROC) (GLenum operation); +typedef void (GLAPIENTRY * PFNGLVECTOROPERATIONSGIXPROC) (GLenum operation); + +#define glGetVectorOperationSGIX GLEW_GET_FUN(__glewGetVectorOperationSGIX) +#define glVectorOperationSGIX GLEW_GET_FUN(__glewVectorOperationSGIX) + +#define GLEW_SGIX_vector_ops GLEW_GET_VAR(__GLEW_SGIX_vector_ops) + +#endif /* GL_SGIX_vector_ops */ + +/* ---------------------- GL_SGIX_vertex_array_object ---------------------- */ + +#ifndef GL_SGIX_vertex_array_object +#define GL_SGIX_vertex_array_object 1 + +typedef GLboolean (GLAPIENTRY * PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC) (GLsizei n, const GLuint* arrays, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYSGIXPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSSGIXPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYSGIXPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays, const GLclampf* priorities); + +#define glAreVertexArraysResidentSGIX GLEW_GET_FUN(__glewAreVertexArraysResidentSGIX) +#define glBindVertexArraySGIX GLEW_GET_FUN(__glewBindVertexArraySGIX) +#define glDeleteVertexArraysSGIX GLEW_GET_FUN(__glewDeleteVertexArraysSGIX) +#define glGenVertexArraysSGIX GLEW_GET_FUN(__glewGenVertexArraysSGIX) +#define glIsVertexArraySGIX GLEW_GET_FUN(__glewIsVertexArraySGIX) +#define glPrioritizeVertexArraysSGIX GLEW_GET_FUN(__glewPrioritizeVertexArraysSGIX) + +#define GLEW_SGIX_vertex_array_object GLEW_GET_VAR(__GLEW_SGIX_vertex_array_object) + +#endif /* GL_SGIX_vertex_array_object */ + +/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) + +#endif /* GL_SGIX_vertex_preclip */ + +/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ + +#ifndef GL_SGIX_vertex_preclip_hint +#define GL_SGIX_vertex_preclip_hint 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) + +#endif /* GL_SGIX_vertex_preclip_hint */ + +/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 + +#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) + +#endif /* GL_SGIX_ycrcb */ + +/* ------------------------ GL_SGIX_ycrcb_subsample ------------------------ */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 + +#define GLEW_SGIX_ycrcb_subsample GLEW_GET_VAR(__GLEW_SGIX_ycrcb_subsample) + +#endif /* GL_SGIX_ycrcb_subsample */ + +/* ----------------------------- GL_SGIX_ycrcba ---------------------------- */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 + +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 + +#define GLEW_SGIX_ycrcba GLEW_GET_VAR(__GLEW_SGIX_ycrcba) + +#endif /* GL_SGIX_ycrcba */ + +/* -------------------------- GL_SGI_color_matrix -------------------------- */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) + +#endif /* GL_SGI_color_matrix */ + +/* --------------------------- GL_SGI_color_table -------------------------- */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); + +#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) +#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) +#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) +#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) +#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) +#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) +#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) + +#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) + +#endif /* GL_SGI_color_table */ + +/* ----------------------------- GL_SGI_complex ---------------------------- */ + +#ifndef GL_SGI_complex +#define GL_SGI_complex 1 + +#define GLEW_SGI_complex GLEW_GET_VAR(__GLEW_SGI_complex) + +#endif /* GL_SGI_complex */ + +/* -------------------------- GL_SGI_complex_type -------------------------- */ + +#ifndef GL_SGI_complex_type +#define GL_SGI_complex_type 1 + +#define GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD +#define GL_COMPLEX_BYTE_SGI 0x81BE +#define GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF +#define GL_COMPLEX_SHORT_SGI 0x81C0 +#define GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1 +#define GL_COMPLEX_INT_SGI 0x81C2 +#define GL_COMPLEX_FLOAT_SGI 0x81C3 + +#define GLEW_SGI_complex_type GLEW_GET_VAR(__GLEW_SGI_complex_type) + +#endif /* GL_SGI_complex_type */ + +/* ------------------------------- GL_SGI_fft ------------------------------ */ + +#ifndef GL_SGI_fft +#define GL_SGI_fft 1 + +#define GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4 +#define GL_CONVOLUTION_SGI 0x81C5 +#define GL_FFT_1D_SGI 0x81C6 +#define GL_PIXEL_TRANSFORM_SGI 0x81C7 +#define GL_MAX_FFT_WIDTH_SGI 0x81C8 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFSGIPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERISGIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMSGIPROC) (GLenum target); + +#define glGetPixelTransformParameterfvSGI GLEW_GET_FUN(__glewGetPixelTransformParameterfvSGI) +#define glGetPixelTransformParameterivSGI GLEW_GET_FUN(__glewGetPixelTransformParameterivSGI) +#define glPixelTransformParameterfSGI GLEW_GET_FUN(__glewPixelTransformParameterfSGI) +#define glPixelTransformParameterfvSGI GLEW_GET_FUN(__glewPixelTransformParameterfvSGI) +#define glPixelTransformParameteriSGI GLEW_GET_FUN(__glewPixelTransformParameteriSGI) +#define glPixelTransformParameterivSGI GLEW_GET_FUN(__glewPixelTransformParameterivSGI) +#define glPixelTransformSGI GLEW_GET_FUN(__glewPixelTransformSGI) + +#define GLEW_SGI_fft GLEW_GET_VAR(__GLEW_SGI_fft) + +#endif /* GL_SGI_fft */ + +/* ----------------------- GL_SGI_texture_color_table ---------------------- */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 + +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD + +#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) + +#endif /* GL_SGI_texture_color_table */ + +/* ------------------------- GL_SUNX_constant_data ------------------------- */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 + +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + +typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); + +#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) + +#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) + +#endif /* GL_SUNX_constant_data */ + +/* -------------------- GL_SUN_convolution_border_modes -------------------- */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 + +#define GL_WRAP_BORDER_SUN 0x81D4 + +#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) + +#endif /* GL_SUN_convolution_border_modes */ + +/* -------------------------- GL_SUN_global_alpha -------------------------- */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 + +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); + +#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) + +#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) + +#endif /* GL_SUN_global_alpha */ + +/* --------------------------- GL_SUN_mesh_array --------------------------- */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 + +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 + +#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) + +#endif /* GL_SUN_mesh_array */ + +/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ + +#ifndef GL_SUN_read_video_pixels +#define GL_SUN_read_video_pixels 1 + +typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); + +#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) + +#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) + +#endif /* GL_SUN_read_video_pixels */ + +/* --------------------------- GL_SUN_slice_accum -------------------------- */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 + +#define GL_SLICE_ACCUM_SUN 0x85CC + +#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) + +#endif /* GL_SUN_slice_accum */ + +/* -------------------------- GL_SUN_triangle_list ------------------------- */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 + +#define GL_RESTART_SUN 0x01 +#define GL_REPLACE_MIDDLE_SUN 0x02 +#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); + +#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) +#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) +#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) +#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) +#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) +#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) +#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) + +#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) + +#endif /* GL_SUN_triangle_list */ + +/* ----------------------------- GL_SUN_vertex ----------------------------- */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 + +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); + +#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) +#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) +#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) +#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) +#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) +#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) +#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) + +#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) + +#endif /* GL_SUN_vertex */ + +/* -------------------------- GL_WIN_phong_shading ------------------------- */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) + +#endif /* GL_WIN_phong_shading */ + +/* ------------------------- GL_WIN_scene_markerXXX ------------------------ */ + +#ifndef GL_WIN_scene_markerXXX +#define GL_WIN_scene_markerXXX 1 + +#define GLEW_WIN_scene_markerXXX GLEW_GET_VAR(__GLEW_WIN_scene_markerXXX) + +#endif /* GL_WIN_scene_markerXXX */ + +/* -------------------------- GL_WIN_specular_fog -------------------------- */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) + +#endif /* GL_WIN_specular_fog */ + +/* ---------------------------- GL_WIN_swap_hint --------------------------- */ + +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) + +#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + + + +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; + +GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; +GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; +GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; +GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; +GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; +GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; +GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; +GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; +GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; +GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; +GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; +GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; + +GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; +GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; +GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; +GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; +GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; +GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; +GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; +GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; +GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; +GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; +GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; +GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; +GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; +GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; +GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; +GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; +GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; +GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; +GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; +GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; +GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; +GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC __glewMultiDrawElementsIndirectCount; +GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERPROC __glewSpecializeShader; + +GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewFramebufferSamplePositionsfvAMD; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC __glewGetFramebufferParameterfvAMD; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC __glewGetNamedFramebufferParameterfvAMD; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewNamedFramebufferSamplePositionsfvAMD; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; + +GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; +GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; +GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; + +GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; + +GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; +GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; +GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; +GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; +GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; + +GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; + +GLEW_FUN_EXPORT PFNGLCOPYTEXTURELEVELSAPPLEPROC __glewCopyTextureLevelsAPPLE; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; +GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; +GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; +GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; + +GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC __glewRenderbufferStorageMultisampleAPPLE; +GLEW_FUN_EXPORT PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC __glewResolveMultisampleFramebufferAPPLE; + +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCAPPLEPROC __glewClientWaitSyncAPPLE; +GLEW_FUN_EXPORT PFNGLDELETESYNCAPPLEPROC __glewDeleteSyncAPPLE; +GLEW_FUN_EXPORT PFNGLFENCESYNCAPPLEPROC __glewFenceSyncAPPLE; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VAPPLEPROC __glewGetInteger64vAPPLE; +GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE; +GLEW_FUN_EXPORT PFNGLISSYNCAPPLEPROC __glewIsSyncAPPLE; +GLEW_FUN_EXPORT PFNGLWAITSYNCAPPLEPROC __glewWaitSyncAPPLE; + +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; +GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; +GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; +GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; +GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; + +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion; + +GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; + +GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; + +GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; + +GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; +GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; + +GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl; + +GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; + +GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; + +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit; +GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv; +GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers; +GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines; +GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries; +GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers; +GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers; +GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures; +GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v; +GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv; +GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData; +GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; + +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage; +GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage; + +GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; +GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; +GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; +GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; +GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; +GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; +GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; +GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; +GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; +GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; +GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; +GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; + +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; +GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; +GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; +GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; + +GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; +GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; +GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; +GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; +GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; +GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; + +GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPPROC __glewPolygonOffsetClamp; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; +GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; +GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; +GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; +GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; +GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; +GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; +GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + +GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; +GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; +GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; +GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; + +GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; +GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; + +GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; + +GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; +GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; +GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; +GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; +GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; +GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; +GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; + +GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; + +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; +GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; + +GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; +GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; +GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; +GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; + +GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB; + +GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; +GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; +GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; + +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; + +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; +GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; + +GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; +GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; +GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; +GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; +GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; +GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; + +GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; +GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; + +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; + +GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; +GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; +GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; +GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; +GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; + +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; + +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; +GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; +GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; +GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; + +GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; + +GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; +GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; + +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; + +GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; +GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; +GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; +GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseInstanceEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; +GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; + +GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __glewBindFragDataLocationIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC __glewGetFragDataIndexEXT; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __glewGetProgramResourceLocationIndexEXT; + +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT; +GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; + +GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; +GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; + +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; + +GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC __glewCopyImageSubDataEXT; + +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; +GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT; +GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT; + +GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; +GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; +GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; + +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; + +GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; + +GLEW_FUN_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC __glewDiscardFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSEXTPROC __glewDrawBuffersEXT; + +GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC __glewBlendEquationSeparateiEXT; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIEXTPROC __glewBlendEquationiEXT; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC __glewBlendFuncSeparateiEXT; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIEXTPROC __glewBlendFunciEXT; +GLEW_FUN_EXPORT PFNGLCOLORMASKIEXTPROC __glewColorMaskiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEIEXTPROC __glewDisableiEXT; +GLEW_FUN_EXPORT PFNGLENABLEIEXTPROC __glewEnableiEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDIEXTPROC __glewIsEnablediEXT; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC __glewDrawElementsBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __glewDrawElementsInstancedBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __glewDrawRangeElementsBaseVertexEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __glewMultiDrawElementsBaseVertexEXT; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC __glewBufferStorageExternalEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC __glewNamedBufferStorageExternalEXT; + +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; +GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; +GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; +GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; + +GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; + +GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC __glewVertexAttribDivisorEXT; + +GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; +GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEEXTPROC __glewMapBufferRangeEXT; + +GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC __glewBufferStorageMemEXT; +GLEW_FUN_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC __glewCreateMemoryObjectsEXT; +GLEW_FUN_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC __glewDeleteMemoryObjectsEXT; +GLEW_FUN_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC __glewGetMemoryObjectParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC __glewGetUnsignedBytei_vEXT; +GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC __glewGetUnsignedBytevEXT; +GLEW_FUN_EXPORT PFNGLISMEMORYOBJECTEXTPROC __glewIsMemoryObjectEXT; +GLEW_FUN_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC __glewMemoryObjectParameterivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC __glewNamedBufferStorageMemEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM1DEXTPROC __glewTexStorageMem1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC __glewTexStorageMem2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC __glewTexStorageMem2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC __glewTexStorageMem3DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC __glewTexStorageMem3DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM1DEXTPROC __glewTextureStorageMem1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DEXTPROC __glewTextureStorageMem2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC __glewTextureStorageMem2DMultisampleEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DEXTPROC __glewTextureStorageMem3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC __glewTextureStorageMem3DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYFDEXTPROC __glewImportMemoryFdEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC __glewImportMemoryWin32HandleEXT; +GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32NAMEEXTPROC __glewImportMemoryWin32NameEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC __glewMultiDrawArraysIndirectEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC __glewMultiDrawElementsIndirectEXT; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __glewFramebufferTexture2DMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSINDEXEDEXTPROC __glewDrawBuffersIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VEXTPROC __glewGetIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLREADBUFFERINDEXEDEXTPROC __glewReadBufferIndexedEXT; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + +GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV; +GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV; +GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV; +GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT; + +GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; +GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; + +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; + +GLEW_FUN_EXPORT PFNGLDELETESEMAPHORESEXTPROC __glewDeleteSemaphoresEXT; +GLEW_FUN_EXPORT PFNGLGENSEMAPHORESEXTPROC __glewGenSemaphoresEXT; +GLEW_FUN_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC __glewGetSemaphoreParameterui64vEXT; +GLEW_FUN_EXPORT PFNGLISSEMAPHOREEXTPROC __glewIsSemaphoreEXT; +GLEW_FUN_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC __glewSemaphoreParameterui64vEXT; +GLEW_FUN_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC __glewSignalSemaphoreEXT; +GLEW_FUN_EXPORT PFNGLWAITSEMAPHOREEXTPROC __glewWaitSemaphoreEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC __glewImportSemaphoreFdEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC __glewImportSemaphoreWin32HandleEXT; +GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC __glewImportSemaphoreWin32NameEXT; + +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; + +GLEW_FUN_EXPORT PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC __glewClearPixelLocalStorageuiEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageSizeEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT; + +GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; + +GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; + +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; + +GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; + +GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; +GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; + +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; +GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; +GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; + +GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DEXTPROC __glewTexStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DEXTPROC __glewTexStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DEXTPROC __glewTexStorage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXTUREVIEWEXTPROC __glewTextureViewEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; + +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; + +GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; +GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; +GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; +GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; + +GLEW_FUN_EXPORT PFNGLBINDARRAYSETEXTPROC __glewBindArraySetEXT; +GLEW_FUN_EXPORT PFNGLCREATEARRAYSETEXTPROC __glewCreateArraySetExt; +GLEW_FUN_EXPORT PFNGLDELETEARRAYSETSEXTPROC __glewDeleteArraySetsEXT; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; + +GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; +GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; +GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; +GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; +GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; +GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; +GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; +GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; +GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; +GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; +GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; +GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; + +GLEW_FUN_EXPORT PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC __glewAcquireKeyedMutexWin32EXT; +GLEW_FUN_EXPORT PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC __glewReleaseKeyedMutexWin32EXT; + +GLEW_FUN_EXPORT PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; + +GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; + +GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; + +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; + +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; + +GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; +GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; +GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; + +GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL; +GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL; +GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL; +GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL; + +GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; +GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; + +GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; +GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; +GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; +GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; +GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; +GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; + +GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR; + +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv; +GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels; + +GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; +GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; +GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; + +GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; + +GLEW_FUN_EXPORT PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX; +GLEW_FUN_EXPORT PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX; +GLEW_FUN_EXPORT PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX; + +GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERFNVPROC __glewStereoParameterfNV; +GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERINVPROC __glewStereoParameteriNV; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; + +GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; +GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; + +GLEW_FUN_EXPORT PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV; + +GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV; +GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV; +GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV; +GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV; +GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC __glewCreateStatesNV; +GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV; +GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC __glewDeleteStatesNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV; +GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV; +GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV; +GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV; +GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV; +GLEW_FUN_EXPORT PFNGLISSTATENVPROC __glewIsStateNV; +GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV; +GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC __glewStateCaptureNV; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; + +GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV; + +GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV; + +GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATANVPROC __glewCopyBufferSubDataNV; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSNVPROC __glewDrawBuffersNV; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDNVPROC __glewDrawArraysInstancedNV; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDNVPROC __glewDrawElementsInstancedNV; + +GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; + +GLEW_FUN_EXPORT PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV; +GLEW_FUN_EXPORT PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV; +GLEW_FUN_EXPORT PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV; +GLEW_FUN_EXPORT PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV; +GLEW_FUN_EXPORT PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV; + +GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; +GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; +GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; +GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; +GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; +GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; +GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; +GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; +GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; +GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERNVPROC __glewBlitFramebufferNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC __glewRenderbufferStorageMultisampleNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; + +GLEW_FUN_EXPORT PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV; +GLEW_FUN_EXPORT PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV; +GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV; +GLEW_FUN_EXPORT PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV; +GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV; +GLEW_FUN_EXPORT PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV; +GLEW_FUN_EXPORT PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; + +GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; +GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORNVPROC __glewVertexAttribDivisorNV; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVNVPROC __glewUniformMatrix2x3fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVNVPROC __glewUniformMatrix2x4fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVNVPROC __glewUniformMatrix3x2fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVNVPROC __glewUniformMatrix3x4fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVNVPROC __glewUniformMatrix4x2fvNV; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVNVPROC __glewUniformMatrix4x3fvNV; + +GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; +GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; + +GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; +GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; +GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; +GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV; +GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; +GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV; +GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; +GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; +GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; +GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; +GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; +GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; +GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; + +GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; +GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; + +GLEW_FUN_EXPORT PFNGLPOLYGONMODENVPROC __glewPolygonModeNV; + +GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; + +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; +GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; +GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV; + +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; + +GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; +GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + +GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; +GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; +GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; +GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; + +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + +GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; +GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; +GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; +GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; +GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; +GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; +GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; + +GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; +GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYFVNVPROC __glewDepthRangeArrayfvNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDFNVPROC __glewDepthRangeIndexedfNV; +GLEW_FUN_EXPORT PFNGLDISABLEINVPROC __glewDisableiNV; +GLEW_FUN_EXPORT PFNGLENABLEINVPROC __glewEnableiNV; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VNVPROC __glewGetFloati_vNV; +GLEW_FUN_EXPORT PFNGLISENABLEDINVPROC __glewIsEnablediNV; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVNVPROC __glewScissorArrayvNV; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDNVPROC __glewScissorIndexedNV; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVNVPROC __glewScissorIndexedvNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVNVPROC __glewViewportArrayvNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFNVPROC __glewViewportIndexedfNV; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVNVPROC __glewViewportIndexedfvNV; + +GLEW_FUN_EXPORT PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __glewFramebufferTextureMultisampleMultiviewOVR; + +GLEW_FUN_EXPORT PFNGLALPHAFUNCQCOMPROC __glewAlphaFuncQCOM; + +GLEW_FUN_EXPORT PFNGLDISABLEDRIVERCONTROLQCOMPROC __glewDisableDriverControlQCOM; +GLEW_FUN_EXPORT PFNGLENABLEDRIVERCONTROLQCOMPROC __glewEnableDriverControlQCOM; +GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSTRINGQCOMPROC __glewGetDriverControlStringQCOM; +GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSQCOMPROC __glewGetDriverControlsQCOM; + +GLEW_FUN_EXPORT PFNGLEXTGETBUFFERPOINTERVQCOMPROC __glewExtGetBufferPointervQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETBUFFERSQCOMPROC __glewExtGetBuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETFRAMEBUFFERSQCOMPROC __glewExtGetFramebuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETRENDERBUFFERSQCOMPROC __glewExtGetRenderbuffersQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC __glewExtGetTexLevelParameterivQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXSUBIMAGEQCOMPROC __glewExtGetTexSubImageQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETTEXTURESQCOMPROC __glewExtGetTexturesQCOM; +GLEW_FUN_EXPORT PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC __glewExtTexObjectStateOverrideiQCOM; + +GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC __glewExtGetProgramBinarySourceQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMSQCOMPROC __glewExtGetProgramsQCOM; +GLEW_FUN_EXPORT PFNGLEXTGETSHADERSQCOMPROC __glewExtGetShadersQCOM; +GLEW_FUN_EXPORT PFNGLEXTISPROGRAMBINARYQCOMPROC __glewExtIsProgramBinaryQCOM; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC __glewFramebufferFoveationConfigQCOM; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC __glewFramebufferFoveationParametersQCOM; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC __glewFramebufferFetchBarrierQCOM; + +GLEW_FUN_EXPORT PFNGLENDTILINGQCOMPROC __glewEndTilingQCOM; +GLEW_FUN_EXPORT PFNGLSTARTTILINGQCOMPROC __glewStartTilingQCOM; + +GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; +GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; +GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; +GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; +GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; +GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; +GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; +GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; +GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; +GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; +GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; +GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; +GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; +GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; +GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; +GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; +GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; +GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; +GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; +GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; +GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; +GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; +GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; +GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; +GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; + +GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; +GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; +GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; +GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; +GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; +GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; +GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; + +GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; + +GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; +GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; + +GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; + +GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL; + +GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; + +GLEW_FUN_EXPORT PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC __glewInterleavedTextureCoordSetsSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURECOORDSETSGISPROC __glewSelectTextureCoordSetSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURESGISPROC __glewSelectTextureSGIS; +GLEW_FUN_EXPORT PFNGLSELECTTEXTURETRANSFORMSGISPROC __glewSelectTextureTransformSGIS; + +GLEW_FUN_EXPORT PFNGLMULTISAMPLESUBRECTPOSSGISPROC __glewMultisampleSubRectPosSGIS; + +GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; + +GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; +GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; + +GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; +GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; + +GLEW_FUN_EXPORT PFNGLADDRESSSPACEPROC __glewAddressSpace; +GLEW_FUN_EXPORT PFNGLDATAPIPEPROC __glewDataPipe; + +GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; + +GLEW_FUN_EXPORT PFNGLFOGLAYERSSGIXPROC __glewFogLayersSGIX; +GLEW_FUN_EXPORT PFNGLGETFOGLAYERSSGIXPROC __glewGetFogLayersSGIX; + +GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; + +GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; + +GLEW_FUN_EXPORT PFNGLIGLOOINTERFACESGIXPROC __glewIglooInterfaceSGIX; + +GLEW_FUN_EXPORT PFNGLALLOCMPEGPREDICTORSSGIXPROC __glewAllocMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLDELETEMPEGPREDICTORSSGIXPROC __glewDeleteMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLGENMPEGPREDICTORSSGIXPROC __glewGenMPEGPredictorsSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERFVSGIXPROC __glewGetMPEGParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERIVSGIXPROC __glewGetMPEGParameterivSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGPREDICTORSGIXPROC __glewGetMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLGETMPEGQUANTTABLEUBVPROC __glewGetMPEGQuantTableubv; +GLEW_FUN_EXPORT PFNGLISMPEGPREDICTORSGIXPROC __glewIsMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLMPEGPREDICTORSGIXPROC __glewMPEGPredictorSGIX; +GLEW_FUN_EXPORT PFNGLMPEGQUANTTABLEUBVPROC __glewMPEGQuantTableubv; +GLEW_FUN_EXPORT PFNGLSWAPMPEGPREDICTORSSGIXPROC __glewSwapMPEGPredictorsSGIX; + +GLEW_FUN_EXPORT PFNGLGETNONLINLIGHTFVSGIXPROC __glewGetNonlinLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETNONLINMATERIALFVSGIXPROC __glewGetNonlinMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLNONLINLIGHTFVSGIXPROC __glewNonlinLightfvSGIX; +GLEW_FUN_EXPORT PFNGLNONLINMATERIALFVSGIXPROC __glewNonlinMaterialfvSGIX; + +GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; + +GLEW_FUN_EXPORT PFNGLDEFORMSGIXPROC __glewDeformSGIX; +GLEW_FUN_EXPORT PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC __glewLoadIdentityDeformationMapSGIX; + +GLEW_FUN_EXPORT PFNGLMESHBREADTHSGIXPROC __glewMeshBreadthSGIX; +GLEW_FUN_EXPORT PFNGLMESHSTRIDESGIXPROC __glewMeshStrideSGIX; + +GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; + +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; + +GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; + +GLEW_FUN_EXPORT PFNGLGETVECTOROPERATIONSGIXPROC __glewGetVectorOperationSGIX; +GLEW_FUN_EXPORT PFNGLVECTOROPERATIONSGIXPROC __glewVectorOperationSGIX; + +GLEW_FUN_EXPORT PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC __glewAreVertexArraysResidentSGIX; +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYSGIXPROC __glewBindVertexArraySGIX; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSSGIXPROC __glewDeleteVertexArraysSGIX; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSSGIXPROC __glewGenVertexArraysSGIX; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYSGIXPROC __glewIsVertexArraySGIX; +GLEW_FUN_EXPORT PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC __glewPrioritizeVertexArraysSGIX; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC __glewGetPixelTransformParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC __glewGetPixelTransformParameterivSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFSGIPROC __glewPixelTransformParameterfSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC __glewPixelTransformParameterfvSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERISGIPROC __glewPixelTransformParameteriSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC __glewPixelTransformParameterivSGI; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMSGIPROC __glewPixelTransformSGI; + +GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; + +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; + +GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; + +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; + +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; + +GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_6; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_3DC_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_ATC_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_framebuffer_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gcn_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int16; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_occlusion_query_event; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_program_binary_Z400; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_atomic_counter_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_ballot; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_explicit_vertex_parameter; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_value_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_gather_bias_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index; +GLEW_VAR_EXPORT GLboolean __GLEW_ANDROID_extension_pack_es31a; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_clip_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_color_buffer_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_copy_texture_levels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_2D_limited_npot; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_format_BGRA8888; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_max_level; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_1_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clip_control; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conditional_render_inverted; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cull_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_derivative_control; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader_interlock; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_texture_sub_image; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gl_spirv; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_parallel_shader_compile; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pipeline_statistics_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_polygon_offset_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_post_depth_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_locations; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counter_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_ballot; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_clock; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_image_samples; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_viewport_layer_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_spirv_extensions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_overflow_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_shader_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_rgba8; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch; +GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; +GLEW_VAR_EXPORT GLboolean __GLEW_EGL_KHR_context_flush_control; +GLEW_VAR_EXPORT GLboolean __GLEW_EGL_NV_robustness_video_memory_purge; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_EGL_image_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_YUV_target; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_buffer_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clear_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_cull_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compressed_ETC1_RGB8_sub_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_label; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_discard_framebuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers_indexed; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_external_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_float_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_frag_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_fd; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_win32; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiple_textures; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiview_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_post_depth_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pvrtc_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_raster_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_read_format_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_render_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB_write_control; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_fd; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_win32; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_group_vote; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_formatted; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_implicit_conversions; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_integer_mix; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_io_blocks; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_non_constant_global_initializers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_samplers; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_format_BGRA8888; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_norm16; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_R8; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_RG8; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_type_2_10_10_10_REV; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_view; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_unpack_subimage; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_setXXX; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_win32_keyed_mutex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_window_rectangles; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_conservative_rasterization; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_fragment_shader_ordering; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_framebuffer_CMAA; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_performance_query; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced_coherent; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_context_flush_control; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_no_error; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_parallel_shader_compile; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robust_buffer_access_behavior; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_hdr; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr; +GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d; +GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; +GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_shader_integer_functions; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_linked_gpu_multicast; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_3dvision_settings; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_EGL_stream_consumer_external; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_alpha_to_coverage_dither_control; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bgr; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_clip_space_w_scaling; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_command_list; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_dilate; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_vulkan_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fbo_color_attachments; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fill_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_coverage_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_shader_interlock; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_mixed_samples; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_generate_mipmap_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader_passthrough; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_multicast; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_image_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_internalformat_sample_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_non_square_matrices; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pack_subimage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float_linear; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering_shared_edge; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_platform_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_polygon_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_robustness_video_memory_purge; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sRGB_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_locations; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_mask_override_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_fp16_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_noperspective_interpolation; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_cube; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_stereo_view_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc_update; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_npot_2D_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle_compressed; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_uniform_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview2; +GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview_multisampled_render_to_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_alpha_test; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_binning_control; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_driver_control; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get2; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_framebuffer_foveated; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_perfmon_global_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_shader_framebuffer_fetch_noncoherent; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_tiled_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_writeonly_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log; +GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address; +GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_clip_band_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_shared_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_g_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_r_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_timer_instruments; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cadd; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cmultiply; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_calligraphic_fragment; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_matrix_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_table_index_mode; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_complex_polar; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cylinder_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_datapipe; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_decimation; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_pass_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_dvc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_factor_to_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_layers; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_patchy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_scale; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_lighting_space; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragments_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_icc_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_igloo_interface; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_image_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_impact_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_instrument_error; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_line_quality_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg2; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nonlinear_lighting_pervertex; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nurbs_eval; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_occlusion_instrument; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_packed_6bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_tiles; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_polynomial_ffd; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_quad_mesh; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_scalebias_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_slim; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_spotlight_cutoff; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subdiv_patch; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_mipmap_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_phase; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_supersample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vector_ops; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcba; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex_type; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_fft; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_scene_markerXXX; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ +#define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* ------------------------------------------------------------------------- */ + +/* GLEW version info */ + +/* +VERSION 2.1.0 +VERSION_MAJOR 2 +VERSION_MINOR 1 +VERSION_MICRO 0 +*/ + +/* API */ +GLEWAPI GLenum GLEWAPIENTRY glewInit (void); +GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#ifndef GLEW_GET_VAR +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLEW_GET_FUN +#define GLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/dep/include/GL/glxew.h b/dep/include/GL/glxew.h new file mode 100644 index 00000000..7e39c2fd --- /dev/null +++ b/dep/include/GL/glxew.h @@ -0,0 +1,1775 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + +/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ + +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 + +typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); + +#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) + +#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) + +#endif /* GLX_VERSION_1_2 */ + +/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_DONT_CARE 0xFFFFFFFF + +typedef XID GLXFBConfigID; +typedef XID GLXPbuffer; +typedef XID GLXWindow; +typedef struct __GLXFBConfigRec *GLXFBConfig; + +typedef struct { + int event_type; + int draw_type; + unsigned long serial; + Bool send_event; + Display *display; + GLXDrawable drawable; + unsigned int buffer_mask; + unsigned int aux_buffer; + int x, y; + int width, height; + int count; +} GLXPbufferClobberEvent; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + long pad[24]; +} GLXEvent; + +typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); + +#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) +#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) +#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) +#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) +#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) +#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) +#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) +#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) +#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) +#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) +#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) +#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) +#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) +#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) +#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) +#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) +#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) + +#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) + +#endif /* GLX_VERSION_1_3 */ + +/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 + +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 + +extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); + +#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) + +#endif /* GLX_VERSION_1_4 */ + +/* -------------------------- GLX_3DFX_multisample ------------------------- */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 + +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 + +#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) + +#endif /* GLX_3DFX_multisample */ + +/* ------------------------ GLX_AMD_gpu_association ------------------------ */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 + +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 + +typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); +typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); +typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); +typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); +typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); +typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); +typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); + +#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) +#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) +#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) +#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) +#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) +#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) +#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) +#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) +#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) + +#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) + +#endif /* GLX_AMD_gpu_association */ + +/* --------------------- GLX_ARB_context_flush_control --------------------- */ + +#ifndef GLX_ARB_context_flush_control +#define GLX_ARB_context_flush_control 1 + +#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control) + +#endif /* GLX_ARB_context_flush_control */ + +/* ------------------------- GLX_ARB_create_context ------------------------ */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 + +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 + +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); + +#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) + +#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) + +#endif /* GLX_ARB_create_context */ + +/* -------------------- GLX_ARB_create_context_no_error -------------------- */ + +#ifndef GLX_ARB_create_context_no_error +#define GLX_ARB_create_context_no_error 1 + +#define GLXEW_ARB_create_context_no_error GLXEW_GET_VAR(__GLXEW_ARB_create_context_no_error) + +#endif /* GLX_ARB_create_context_no_error */ + +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + +/* ------------------- GLX_ARB_create_context_robustness ------------------- */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 + +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) + +#endif /* GLX_ARB_create_context_robustness */ + +/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 + +#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 +#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 + +#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) + +#endif /* GLX_ARB_fbconfig_float */ + +/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 + +#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) + +#endif /* GLX_ARB_framebuffer_sRGB */ + +/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 + +extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); + +#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) + +#endif /* GLX_ARB_get_proc_address */ + +/* -------------------------- GLX_ARB_multisample -------------------------- */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 + +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 + +#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) + +#endif /* GLX_ARB_multisample */ + +/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ + +#ifndef GLX_ARB_robustness_application_isolation +#define GLX_ARB_robustness_application_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) + +#endif /* GLX_ARB_robustness_application_isolation */ + +/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ + +#ifndef GLX_ARB_robustness_share_group_isolation +#define GLX_ARB_robustness_share_group_isolation 1 + +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) + +#endif /* GLX_ARB_robustness_share_group_isolation */ + +/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 + +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 + +#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) + +#endif /* GLX_ARB_vertex_buffer_object */ + +/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ + +#ifndef GLX_ATI_pixel_format_float +#define GLX_ATI_pixel_format_float 1 + +#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 + +#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) + +#endif /* GLX_ATI_pixel_format_float */ + +/* ------------------------- GLX_ATI_render_texture ------------------------ */ + +#ifndef GLX_ATI_render_texture +#define GLX_ATI_render_texture 1 + +#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 +#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 +#define GLX_TEXTURE_FORMAT_ATI 0x9802 +#define GLX_TEXTURE_TARGET_ATI 0x9803 +#define GLX_MIPMAP_TEXTURE_ATI 0x9804 +#define GLX_TEXTURE_RGB_ATI 0x9805 +#define GLX_TEXTURE_RGBA_ATI 0x9806 +#define GLX_NO_TEXTURE_ATI 0x9807 +#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 +#define GLX_TEXTURE_1D_ATI 0x9809 +#define GLX_TEXTURE_2D_ATI 0x980A +#define GLX_MIPMAP_LEVEL_ATI 0x980B +#define GLX_CUBE_MAP_FACE_ATI 0x980C +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 +#define GLX_FRONT_LEFT_ATI 0x9813 +#define GLX_FRONT_RIGHT_ATI 0x9814 +#define GLX_BACK_LEFT_ATI 0x9815 +#define GLX_BACK_RIGHT_ATI 0x9816 +#define GLX_AUX0_ATI 0x9817 +#define GLX_AUX1_ATI 0x9818 +#define GLX_AUX2_ATI 0x9819 +#define GLX_AUX3_ATI 0x981A +#define GLX_AUX4_ATI 0x981B +#define GLX_AUX5_ATI 0x981C +#define GLX_AUX6_ATI 0x981D +#define GLX_AUX7_ATI 0x981E +#define GLX_AUX8_ATI 0x981F +#define GLX_AUX9_ATI 0x9820 +#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 +#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + +typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); +typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); + +#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) +#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) +#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) + +#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) + +#endif /* GLX_ATI_render_texture */ + +/* --------------------------- GLX_EXT_buffer_age -------------------------- */ + +#ifndef GLX_EXT_buffer_age +#define GLX_EXT_buffer_age 1 + +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 + +#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) + +#endif /* GLX_EXT_buffer_age */ + +/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 + +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) + +#endif /* GLX_EXT_create_context_es2_profile */ + +/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ + +#ifndef GLX_EXT_create_context_es_profile +#define GLX_EXT_create_context_es_profile 1 + +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) + +#endif /* GLX_EXT_create_context_es_profile */ + +/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 + +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + +#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) + +#endif /* GLX_EXT_fbconfig_packed_float */ + +/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 + +#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) + +#endif /* GLX_EXT_framebuffer_sRGB */ + +/* ------------------------- GLX_EXT_import_context ------------------------ */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 + +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C + +typedef XID GLXContextID; + +typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); +typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); +typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); + +#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) +#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) +#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) +#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) + +#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) + +#endif /* GLX_EXT_import_context */ + +/* ---------------------------- GLX_EXT_libglvnd --------------------------- */ + +#ifndef GLX_EXT_libglvnd +#define GLX_EXT_libglvnd 1 + +#define GLX_VENDOR_NAMES_EXT 0x20F6 + +#define GLXEW_EXT_libglvnd GLXEW_GET_VAR(__GLXEW_EXT_libglvnd) + +#endif /* GLX_EXT_libglvnd */ + +/* -------------------------- GLX_EXT_scene_marker ------------------------- */ + +#ifndef GLX_EXT_scene_marker +#define GLX_EXT_scene_marker 1 + +#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) + +#endif /* GLX_EXT_scene_marker */ + +/* -------------------------- GLX_EXT_stereo_tree -------------------------- */ + +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 + +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_TREE_EXT 0x20F5 + +#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree) + +#endif /* GLX_EXT_stereo_tree */ + +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + +/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ + +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 + +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 + +#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) + +#endif /* GLX_EXT_swap_control_tear */ + +/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB + +typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); + +#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) +#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) + +#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) + +#endif /* GLX_EXT_texture_from_pixmap */ + +/* -------------------------- GLX_EXT_visual_info -------------------------- */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 + +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 + +#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) + +#endif /* GLX_EXT_visual_info */ + +/* ------------------------- GLX_EXT_visual_rating ------------------------- */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 + +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D + +#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) + +#endif /* GLX_EXT_visual_rating */ + +/* -------------------------- GLX_INTEL_swap_event ------------------------- */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 + +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 + +#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) + +#endif /* GLX_INTEL_swap_event */ + +/* -------------------------- GLX_MESA_agp_offset -------------------------- */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 + +typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); + +#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) + +#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) + +#endif /* GLX_MESA_agp_offset */ + +/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 + +typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); + +#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) + +#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) + +#endif /* GLX_MESA_copy_sub_buffer */ + +/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 + +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); + +#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) + +#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) + +#endif /* GLX_MESA_pixmap_colormap */ + +/* ------------------------ GLX_MESA_query_renderer ------------------------ */ + +#ifndef GLX_MESA_query_renderer +#define GLX_MESA_query_renderer 1 + +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E + +typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value); +typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); +typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value); +typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); + +#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA) +#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA) +#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA) +#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA) + +#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer) + +#endif /* GLX_MESA_query_renderer */ + +/* ------------------------ GLX_MESA_release_buffers ----------------------- */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 + +typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); + +#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) + +#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) + +#endif /* GLX_MESA_release_buffers */ + +/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 + +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); + +#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) + +#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) + +#endif /* GLX_MESA_set_3dfx_mode */ + +/* ------------------------- GLX_MESA_swap_control ------------------------- */ + +#ifndef GLX_MESA_swap_control +#define GLX_MESA_swap_control 1 + +typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); +typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); + +#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) +#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) + +#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) + +#endif /* GLX_MESA_swap_control */ + +/* --------------------------- GLX_NV_copy_buffer -------------------------- */ + +#ifndef GLX_NV_copy_buffer +#define GLX_NV_copy_buffer 1 + +typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV) +#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV) + +#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer) + +#endif /* GLX_NV_copy_buffer */ + +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + +/* ------------------------ GLX_NV_delay_before_swap ----------------------- */ + +#ifndef GLX_NV_delay_before_swap +#define GLX_NV_delay_before_swap 1 + +typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds); + +#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV) + +#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap) + +#endif /* GLX_NV_delay_before_swap */ + +/* -------------------------- GLX_NV_float_buffer -------------------------- */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 + +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 + +#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) + +#endif /* GLX_NV_float_buffer */ + +/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 + +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_COVERAGE_SAMPLES_NV 100001 + +#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) + +#endif /* GLX_NV_multisample_coverage */ + +/* -------------------------- GLX_NV_present_video ------------------------- */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 + +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + +typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); + +#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) +#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) + +#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) + +#endif /* GLX_NV_present_video */ + +/* ------------------ GLX_NV_robustness_video_memory_purge ----------------- */ + +#ifndef GLX_NV_robustness_video_memory_purge +#define GLX_NV_robustness_video_memory_purge 1 + +#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 + +#define GLXEW_NV_robustness_video_memory_purge GLXEW_GET_VAR(__GLXEW_NV_robustness_video_memory_purge) + +#endif /* GLX_NV_robustness_video_memory_purge */ + +/* --------------------------- GLX_NV_swap_group --------------------------- */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 + +typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); +typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); +typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); + +#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) +#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) +#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) +#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) +#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) +#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) + +#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) + +#endif /* GLX_NV_swap_group */ + +/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ + +#ifndef GLX_NV_vertex_array_range +#define GLX_NV_vertex_array_range 1 + +typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); + +#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) +#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) + +#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) + +#endif /* GLX_NV_vertex_array_range */ + +/* -------------------------- GLX_NV_video_capture ------------------------- */ + +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 + +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +typedef XID GLXVideoCaptureDeviceNV; + +typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); +typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); +typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); + +#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) +#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) +#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) +#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) +#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) + +#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) + +#endif /* GLX_NV_video_capture */ + +/* ---------------------------- GLX_NV_video_out --------------------------- */ + +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 + +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + +typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); +typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); + +#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) +#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) +#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) +#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) +#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) +#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) + +#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) + +#endif /* GLX_NV_video_out */ + +/* -------------------------- GLX_OML_swap_method -------------------------- */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 + +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) + +#endif /* GLX_OML_swap_method */ + +/* -------------------------- GLX_OML_sync_control ------------------------- */ + +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 + +typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); +typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); + +#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) +#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) +#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) +#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) +#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) + +#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) + +#endif /* GLX_OML_sync_control */ + +/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 + +#define GLX_BLENDED_RGBA_SGIS 0x8025 + +#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) + +#endif /* GLX_SGIS_blended_overlay */ + +/* -------------------------- GLX_SGIS_color_range ------------------------- */ + +#ifndef GLX_SGIS_color_range +#define GLX_SGIS_color_range 1 + +#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) + +#endif /* GLX_SGIS_color_range */ + +/* -------------------------- GLX_SGIS_multisample ------------------------- */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 + +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 + +#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) + +#endif /* GLX_SGIS_multisample */ + +/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 + +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 + +#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) + +#endif /* GLX_SGIS_shared_multisample */ + +/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 + +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_SCREEN_EXT 0x800C +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; + +typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); +typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); + +#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) +#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) +#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) +#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) +#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) +#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) + +#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) + +#endif /* GLX_SGIX_fbconfig */ + +/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 + +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 + +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int XOrigin; + int YOrigin; + int maxHeight; + int maxWidth; +} GLXPipeRectLimits; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int srcXOrigin; + int srcYOrigin; + int srcWidth; + int srcHeight; + int destXOrigin; + int destYOrigin; + int destWidth; + int destHeight; +} GLXPipeRect; + +typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); + +#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) +#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) +#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) +#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) +#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) +#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) +#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) +#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) + +#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) + +#endif /* GLX_SGIX_hyperpipe */ + +/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + +typedef XID GLXPbufferSGIX; +typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; + +typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); +typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); + +#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) +#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) +#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) +#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) +#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) + +#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) + +#endif /* GLX_SGIX_pbuffer */ + +/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 + +typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); + +#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) +#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) + +#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) + +#endif /* GLX_SGIX_swap_barrier */ + +/* -------------------------- GLX_SGIX_swap_group -------------------------- */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 + +typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); + +#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) + +#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) + +#endif /* GLX_SGIX_swap_group */ + +/* ------------------------- GLX_SGIX_video_resize ------------------------- */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 + +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 + +typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); +typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); +typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); +typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) +#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) +#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) +#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) +#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) + +#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) + +#endif /* GLX_SGIX_video_resize */ + +/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 + +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 + +#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) + +#endif /* GLX_SGIX_visual_select_group */ + +/* ---------------------------- GLX_SGI_cushion ---------------------------- */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 + +typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); + +#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) + +#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) + +#endif /* GLX_SGI_cushion */ + +/* ----------------------- GLX_SGI_make_current_read ----------------------- */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 + +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) +#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) + +#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) + +#endif /* GLX_SGI_make_current_read */ + +/* -------------------------- GLX_SGI_swap_control ------------------------- */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 + +typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); + +#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) + +#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) + +#endif /* GLX_SGI_swap_control */ + +/* --------------------------- GLX_SGI_video_sync -------------------------- */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 + +typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); +typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); + +#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) +#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) + +#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) + +#endif /* GLX_SGI_video_sync */ + +/* --------------------- GLX_SUN_get_transparent_index --------------------- */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 + +typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); + +#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) + +#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) + +#endif /* GLX_SUN_get_transparent_index */ + +/* -------------------------- GLX_SUN_video_resize ------------------------- */ + +#ifndef GLX_SUN_video_resize +#define GLX_SUN_video_resize 1 + +#define GLX_VIDEO_RESIZE_SUN 0x8171 +#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + +typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); +typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); + +#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) +#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) + +#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------- */ + +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; +GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; +GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; +GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; +GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; +GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; +GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; +GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; +GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; +GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; + +GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; +GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; +GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; +GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; + +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; +GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; + +GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; +GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; + +GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; + +GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA; +GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA; + +GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; + +GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; + +GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV; +GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; +GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; + +GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; +GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; +GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; + +GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; +GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; +GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; + +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; + +GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; +GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; +GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; + +GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; +GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; +GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_no_error; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_libglvnd; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; +GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_robustness_video_memory_purge; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; +/* ------------------------------------------------------------------------ */ + +GLEWAPI GLenum GLEWAPIENTRY glxewInit (); +GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); + +#ifndef GLXEW_GET_VAR +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef GLXEW_GET_FUN +#define GLXEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/dep/include/GL/wglew.h b/dep/include/GL/wglew.h new file mode 100644 index 00000000..2097c0f0 --- /dev/null +++ b/dep/include/GL/wglew.h @@ -0,0 +1,1447 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2008-2017, Nigel Stewart +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __wglew_h__ +#define __wglew_h__ +#define __WGLEW_H__ + +#ifdef __wglext_h_ +#error wglext.h included before wglew.h +#endif + +#define __wglext_h_ + +#if !defined(WINAPI) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +#include +# undef WIN32_LEAN_AND_MEAN +#endif + +/* + * GLEW_STATIC needs to be set when using the static version. + * GLEW_BUILD is set when building the DLL version. + */ +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* -------------------------- WGL_3DFX_multisample ------------------------- */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 + +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 + +#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) + +#endif /* WGL_3DFX_multisample */ + +/* ------------------------- WGL_3DL_stereo_control ------------------------ */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 + +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 + +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); + +#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) + +#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) + +#endif /* WGL_3DL_stereo_control */ + +/* ------------------------ WGL_AMD_gpu_association ------------------------ */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 + +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 + +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); + +#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) +#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) +#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) +#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) +#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) +#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) +#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) +#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) +#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) + +#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) + +#endif /* WGL_AMD_gpu_association */ + +/* ------------------------- WGL_ARB_buffer_region ------------------------- */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 + +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 + +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); + +#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) +#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) +#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) +#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) + +#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) + +#endif /* WGL_ARB_buffer_region */ + +/* --------------------- WGL_ARB_context_flush_control --------------------- */ + +#ifndef WGL_ARB_context_flush_control +#define WGL_ARB_context_flush_control 1 + +#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) + +#endif /* WGL_ARB_context_flush_control */ + +/* ------------------------- WGL_ARB_create_context ------------------------ */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 + +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define ERROR_INVALID_PROFILE_ARB 0x2096 + +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); + +#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) + +#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) + +#endif /* WGL_ARB_create_context */ + +/* -------------------- WGL_ARB_create_context_no_error -------------------- */ + +#ifndef WGL_ARB_create_context_no_error +#define WGL_ARB_create_context_no_error 1 + +#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error) + +#endif /* WGL_ARB_create_context_no_error */ + +/* --------------------- WGL_ARB_create_context_profile -------------------- */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 + +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) + +#endif /* WGL_ARB_create_context_profile */ + +/* ------------------- WGL_ARB_create_context_robustness ------------------- */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 + +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) + +#endif /* WGL_ARB_create_context_robustness */ + +/* ----------------------- WGL_ARB_extensions_string ----------------------- */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); + +#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) + +#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) + +#endif /* WGL_ARB_extensions_string */ + +/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 + +#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) + +#endif /* WGL_ARB_framebuffer_sRGB */ + +/* ----------------------- WGL_ARB_make_current_read ----------------------- */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) +#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) + +#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) + +#endif /* WGL_ARB_make_current_read */ + +/* -------------------------- WGL_ARB_multisample -------------------------- */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 + +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 + +#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) + +#endif /* WGL_ARB_multisample */ + +/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 + +DECLARE_HANDLE(HPBUFFERARB); + +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); + +#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) +#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) +#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) +#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) +#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) + +#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) + +#endif /* WGL_ARB_pbuffer */ + +/* -------------------------- WGL_ARB_pixel_format ------------------------- */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); + +#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) +#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) +#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) + +#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) + +#endif /* WGL_ARB_pixel_format */ + +/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 + +#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) + +#endif /* WGL_ARB_pixel_format_float */ + +/* ------------------------- WGL_ARB_render_texture ------------------------ */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 + +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 + +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); + +#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) +#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) +#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) + +#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) + +#endif /* WGL_ARB_render_texture */ + +/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ + +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) + +#endif /* WGL_ARB_robustness_application_isolation */ + +/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ + +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 + +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 + +#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) + +#endif /* WGL_ARB_robustness_share_group_isolation */ + +/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 + +#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) + +#endif /* WGL_ATI_pixel_format_float */ + +/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ + +#ifndef WGL_ATI_render_texture_rectangle +#define WGL_ATI_render_texture_rectangle 1 + +#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 + +#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) + +#endif /* WGL_ATI_render_texture_rectangle */ + +/* --------------------------- WGL_EXT_colorspace -------------------------- */ + +#ifndef WGL_EXT_colorspace +#define WGL_EXT_colorspace 1 + +#define WGL_COLORSPACE_SRGB_EXT 0x3089 +#define WGL_COLORSPACE_LINEAR_EXT 0x308A +#define WGL_COLORSPACE_EXT 0x309D + +#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace) + +#endif /* WGL_EXT_colorspace */ + +/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 + +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) + +#endif /* WGL_EXT_create_context_es2_profile */ + +/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 + +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) + +#endif /* WGL_EXT_create_context_es_profile */ + +/* -------------------------- WGL_EXT_depth_float -------------------------- */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 + +#define WGL_DEPTH_FLOAT_EXT 0x2040 + +#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) + +#endif /* WGL_EXT_depth_float */ + +/* ---------------------- WGL_EXT_display_color_table ---------------------- */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 + +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); + +#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) +#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) +#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) +#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) + +#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) + +#endif /* WGL_EXT_display_color_table */ + +/* ----------------------- WGL_EXT_extensions_string ----------------------- */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); + +#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) + +#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) + +#endif /* WGL_EXT_extensions_string */ + +/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 + +#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) + +#endif /* WGL_EXT_framebuffer_sRGB */ + +/* ----------------------- WGL_EXT_make_current_read ----------------------- */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) +#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) + +#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) + +#endif /* WGL_EXT_make_current_read */ + +/* -------------------------- WGL_EXT_multisample -------------------------- */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 + +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 + +#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) + +#endif /* WGL_EXT_multisample */ + +/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 + +DECLARE_HANDLE(HPBUFFEREXT); + +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); + +#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) +#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) +#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) +#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) +#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) + +#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) + +#endif /* WGL_EXT_pbuffer */ + +/* -------------------------- WGL_EXT_pixel_format ------------------------- */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); + +#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) +#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) +#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) + +#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) + +#endif /* WGL_EXT_pixel_format */ + +/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 + +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 + +#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) + +#endif /* WGL_EXT_pixel_format_packed_float */ + +/* -------------------------- WGL_EXT_swap_control ------------------------- */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 + +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); + +#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) +#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) + +#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) + +#endif /* WGL_EXT_swap_control */ + +/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ + +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 + +#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) + +#endif /* WGL_EXT_swap_control_tear */ + +/* --------------------- WGL_I3D_digital_video_control --------------------- */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 + +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 + +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) +#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) + +#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) + +#endif /* WGL_I3D_digital_video_control */ + +/* ----------------------------- WGL_I3D_gamma ----------------------------- */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 + +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F + +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) +#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) +#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) +#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) + +#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) + +#endif /* WGL_I3D_gamma */ + +/* ---------------------------- WGL_I3D_genlock ---------------------------- */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 + +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C + +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); + +#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) +#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) +#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) +#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) +#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) +#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) +#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) +#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) +#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) +#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) +#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) +#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) + +#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) + +#endif /* WGL_I3D_genlock */ + +/* -------------------------- WGL_I3D_image_buffer ------------------------- */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 + +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 + +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); + +#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) +#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) +#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) +#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) + +#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) + +#endif /* WGL_I3D_image_buffer */ + +/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 + +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); + +#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) +#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) +#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) +#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) + +#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) + +#endif /* WGL_I3D_swap_frame_lock */ + +/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 + +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); + +#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) +#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) +#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) +#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) + +#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) + +#endif /* WGL_I3D_swap_frame_usage */ + +/* --------------------------- WGL_NV_DX_interop --------------------------- */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 + +#define WGL_ACCESS_READ_ONLY_NV 0x0000 +#define WGL_ACCESS_READ_WRITE_NV 0x0001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 + +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); + +#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) +#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) +#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) +#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) +#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) +#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) +#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) +#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) + +#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) + +#endif /* WGL_NV_DX_interop */ + +/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ + +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 + +#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) + +#endif /* WGL_NV_DX_interop2 */ + +/* --------------------------- WGL_NV_copy_image --------------------------- */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 + +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) + +#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) + +#endif /* WGL_NV_copy_image */ + +/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ + +#ifndef WGL_NV_delay_before_swap +#define WGL_NV_delay_before_swap 1 + +typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); + +#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) + +#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) + +#endif /* WGL_NV_delay_before_swap */ + +/* -------------------------- WGL_NV_float_buffer -------------------------- */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 + +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 + +#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) + +#endif /* WGL_NV_float_buffer */ + +/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 + +#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + +DECLARE_HANDLE(HGPUNV); +typedef struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +} GPU_DEVICE, *PGPU_DEVICE; + +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); + +#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) +#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) +#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) +#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) +#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) + +#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) + +#endif /* WGL_NV_gpu_affinity */ + +/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 + +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 + +#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) + +#endif /* WGL_NV_multisample_coverage */ + +/* -------------------------- WGL_NV_present_video ------------------------- */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 + +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 + +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); + +#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) +#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) +#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) + +#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) + +#endif /* WGL_NV_present_video */ + +/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 + +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 + +#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) + +#endif /* WGL_NV_render_depth_texture */ + +/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 + +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 + +#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) + +#endif /* WGL_NV_render_texture_rectangle */ + +/* --------------------------- WGL_NV_swap_group --------------------------- */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 + +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); + +#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) +#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) +#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) +#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) +#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) +#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) + +#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) + +#endif /* WGL_NV_swap_group */ + +/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 + +typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); + +#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) +#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) + +#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) + +#endif /* WGL_NV_vertex_array_range */ + +/* -------------------------- WGL_NV_video_capture ------------------------- */ + +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 + +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); + +#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) +#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) +#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) +#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) +#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) + +#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) + +#endif /* WGL_NV_video_capture */ + +/* -------------------------- WGL_NV_video_output -------------------------- */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 + +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC + +DECLARE_HANDLE(HPVIDEODEV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); + +#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) +#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) +#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) +#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) +#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) +#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) + +#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) + +#endif /* WGL_NV_video_output */ + +/* -------------------------- WGL_OML_sync_control ------------------------- */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 + +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); + +#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) +#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) +#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) +#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) +#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) +#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) + +#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT +#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT + +WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; + +WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; +WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; +WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; +WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; +WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; + +WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; +WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; + +WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; + +WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; +WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; +WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; + +WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; +WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; + +WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; + +WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; +WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; + +WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; +WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; +WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; +WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; + +WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; +WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; + +WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; +WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; + +WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; +WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; +WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; + +WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; +WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; +WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; + +WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; + +WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; +WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; + +WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; +WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; +WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; +WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; +WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; +WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; + +WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; + +WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; + +WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; +WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; +WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; + +WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; +WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; +WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; +WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; +WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; + +WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; +WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; +WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; + +WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; +WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; +WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; + +WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; +WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; +WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; +WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; +WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; +WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; +WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; +/* ------------------------------------------------------------------------- */ + +GLEWAPI GLenum GLEWAPIENTRY wglewInit (); +GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); + +#ifndef WGLEW_GET_VAR +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#endif + +#ifndef WGLEW_GET_FUN +#define WGLEW_GET_FUN(x) x +#endif + +GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#undef GLEWAPI + +#endif /* __wglew_h__ */ diff --git a/dep/include/GLFW/glfw3.h b/dep/include/GLFW/glfw3.h new file mode 100644 index 00000000..00256d4d --- /dev/null +++ b/dep/include/GLFW/glfw3.h @@ -0,0 +1,5522 @@ +/************************************************************************* + * GLFW 3.3 - www.glfw.org + * A library for OpenGL, window and input + *------------------------------------------------------------------------ + * Copyright (c) 2002-2006 Marcus Geelnard + * Copyright (c) 2006-2016 Camilla Löwy + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would + * be appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not + * be misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + *************************************************************************/ + +#ifndef _glfw3_h_ +#define _glfw3_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + +/************************************************************************* + * Doxygen documentation + *************************************************************************/ + +/*! @file glfw3.h + * @brief The header of the GLFW 3 API. + * + * This is the header file of the GLFW 3 API. It defines all its types and + * declares all its functions. + * + * For more information about how to use this file, see @ref build_include. + */ +/*! @defgroup context Context reference + * @brief Functions and types related to OpenGL and OpenGL ES contexts. + * + * This is the reference documentation for OpenGL and OpenGL ES context related + * functions. For more task-oriented information, see the @ref context_guide. + */ +/*! @defgroup vulkan Vulkan reference + * @brief Functions and types related to Vulkan. + * + * This is the reference documentation for Vulkan related functions and types. + * For more task-oriented information, see the @ref vulkan_guide. + */ +/*! @defgroup init Initialization, version and error reference + * @brief Functions and types related to initialization and error handling. + * + * This is the reference documentation for initialization and termination of + * the library, version management and error handling. For more task-oriented + * information, see the @ref intro_guide. + */ +/*! @defgroup input Input reference + * @brief Functions and types related to input handling. + * + * This is the reference documentation for input related functions and types. + * For more task-oriented information, see the @ref input_guide. + */ +/*! @defgroup monitor Monitor reference + * @brief Functions and types related to monitors. + * + * This is the reference documentation for monitor related functions and types. + * For more task-oriented information, see the @ref monitor_guide. + */ +/*! @defgroup window Window reference + * @brief Functions and types related to windows. + * + * This is the reference documentation for window related functions and types, + * including creation, deletion and event polling. For more task-oriented + * information, see the @ref window_guide. + */ + + +/************************************************************************* + * Compiler- and platform-specific preprocessor work + *************************************************************************/ + +/* If we are we on Windows, we want a single define for it. + */ +#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) + #define _WIN32 +#endif /* _WIN32 */ + +/* It is customary to use APIENTRY for OpenGL function pointer declarations on + * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. + */ +#ifndef APIENTRY + #ifdef _WIN32 + #define APIENTRY __stdcall + #else + #define APIENTRY + #endif + #define GLFW_APIENTRY_DEFINED +#endif /* APIENTRY */ + +/* Some Windows OpenGL headers need this. + */ +#if !defined(WINGDIAPI) && defined(_WIN32) + #define WINGDIAPI __declspec(dllimport) + #define GLFW_WINGDIAPI_DEFINED +#endif /* WINGDIAPI */ + +/* Some Windows GLU headers need this. + */ +#if !defined(CALLBACK) && defined(_WIN32) + #define CALLBACK __stdcall + #define GLFW_CALLBACK_DEFINED +#endif /* CALLBACK */ + +/* Include because most Windows GLU headers need wchar_t and + * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h. + * Include it unconditionally to avoid surprising side-effects. + */ +#include + +/* Include because it is needed by Vulkan and related functions. + * Include it unconditionally to avoid surprising side-effects. + */ +#include + +/* Include the chosen OpenGL or OpenGL ES headers. + */ +#if defined(GLFW_INCLUDE_ES1) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES2) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES3) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES31) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES32) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_GLCOREARB) + + #if defined(__APPLE__) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif /*GLFW_INCLUDE_GLEXT*/ + + #else /*__APPLE__*/ + + #include + + #endif /*__APPLE__*/ + +#elif !defined(GLFW_INCLUDE_NONE) + + #if defined(__APPLE__) + + #if !defined(GLFW_INCLUDE_GLEXT) + #define GL_GLEXT_LEGACY + #endif + #include + #if defined(GLFW_INCLUDE_GLU) + #include + #endif + + #else /*__APPLE__*/ + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + #if defined(GLFW_INCLUDE_GLU) + #include + #endif + + #endif /*__APPLE__*/ + +#endif /* OpenGL and OpenGL ES headers */ + +#if defined(GLFW_INCLUDE_VULKAN) + #include +#endif /* Vulkan header */ + +#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) + /* GLFW_DLL must be defined by applications that are linking against the DLL + * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW + * configuration header when compiling the DLL version of the library. + */ + #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" +#endif + +/* GLFWAPI is used to declare public API functions for export + * from the DLL / shared library / dynamic library. + */ +#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) + /* We are building GLFW as a Win32 DLL */ + #define GLFWAPI __declspec(dllexport) +#elif defined(_WIN32) && defined(GLFW_DLL) + /* We are calling GLFW as a Win32 DLL */ + #define GLFWAPI __declspec(dllimport) +#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) + /* We are building GLFW as a shared / dynamic library */ + #define GLFWAPI __attribute__((visibility("default"))) +#else + /* We are building or calling GLFW as a static library */ + #define GLFWAPI +#endif + + +/************************************************************************* + * GLFW API tokens + *************************************************************************/ + +/*! @name GLFW version macros + * @{ */ +/*! @brief The major version number of the GLFW library. + * + * This is incremented when the API is changed in non-compatible ways. + * @ingroup init + */ +#define GLFW_VERSION_MAJOR 3 +/*! @brief The minor version number of the GLFW library. + * + * This is incremented when features are added to the API but it remains + * backward-compatible. + * @ingroup init + */ +#define GLFW_VERSION_MINOR 3 +/*! @brief The revision number of the GLFW library. + * + * This is incremented when a bug fix release is made that does not contain any + * API changes. + * @ingroup init + */ +#define GLFW_VERSION_REVISION 0 +/*! @} */ + +/*! @name Boolean values + * @{ */ +/*! @brief One. + * + * One. Seriously. You don't _need_ to use this symbol in your code. It's + * semantic sugar for the number 1. You can also use `1` or `true` or `_True` + * or `GL_TRUE` or whatever you want. + */ +#define GLFW_TRUE 1 +/*! @brief Zero. + * + * Zero. Seriously. You don't _need_ to use this symbol in your code. It's + * semantic sugar for the number 0. You can also use `0` or `false` or + * `_False` or `GL_FALSE` or whatever you want. + */ +#define GLFW_FALSE 0 +/*! @} */ + +/*! @name Key and button actions + * @{ */ +/*! @brief The key or mouse button was released. + * + * The key or mouse button was released. + * + * @ingroup input + */ +#define GLFW_RELEASE 0 +/*! @brief The key or mouse button was pressed. + * + * The key or mouse button was pressed. + * + * @ingroup input + */ +#define GLFW_PRESS 1 +/*! @brief The key was held down until it repeated. + * + * The key was held down until it repeated. + * + * @ingroup input + */ +#define GLFW_REPEAT 2 +/*! @} */ + +/*! @defgroup hat_state Joystick hat states + * + * See [joystick hat input](@ref joystick_hat) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_HAT_CENTERED 0 +#define GLFW_HAT_UP 1 +#define GLFW_HAT_RIGHT 2 +#define GLFW_HAT_DOWN 4 +#define GLFW_HAT_LEFT 8 +#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP) +#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) +#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP) +#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN) +/*! @} */ + +/*! @defgroup keys Keyboard keys + * @brief Keyboard key IDs. + * + * See [key input](@ref input_key) for how these are used. + * + * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), + * but re-arranged to map to 7-bit ASCII for printable keys (function keys are + * put in the 256+ range). + * + * The naming of the key codes follow these rules: + * - The US keyboard layout is used + * - Names of printable alpha-numeric characters are used (e.g. "A", "R", + * "3", etc.) + * - For non-alphanumeric characters, Unicode:ish names are used (e.g. + * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not + * correspond to the Unicode standard (usually for brevity) + * - Keys that lack a clear US mapping are named "WORLD_x" + * - For non-printable keys, custom names are used (e.g. "F4", + * "BACKSPACE", etc.) + * + * @ingroup input + * @{ + */ + +/* The unknown key */ +#define GLFW_KEY_UNKNOWN -1 + +/* Printable keys */ +#define GLFW_KEY_SPACE 32 +#define GLFW_KEY_APOSTROPHE 39 /* ' */ +#define GLFW_KEY_COMMA 44 /* , */ +#define GLFW_KEY_MINUS 45 /* - */ +#define GLFW_KEY_PERIOD 46 /* . */ +#define GLFW_KEY_SLASH 47 /* / */ +#define GLFW_KEY_0 48 +#define GLFW_KEY_1 49 +#define GLFW_KEY_2 50 +#define GLFW_KEY_3 51 +#define GLFW_KEY_4 52 +#define GLFW_KEY_5 53 +#define GLFW_KEY_6 54 +#define GLFW_KEY_7 55 +#define GLFW_KEY_8 56 +#define GLFW_KEY_9 57 +#define GLFW_KEY_SEMICOLON 59 /* ; */ +#define GLFW_KEY_EQUAL 61 /* = */ +#define GLFW_KEY_A 65 +#define GLFW_KEY_B 66 +#define GLFW_KEY_C 67 +#define GLFW_KEY_D 68 +#define GLFW_KEY_E 69 +#define GLFW_KEY_F 70 +#define GLFW_KEY_G 71 +#define GLFW_KEY_H 72 +#define GLFW_KEY_I 73 +#define GLFW_KEY_J 74 +#define GLFW_KEY_K 75 +#define GLFW_KEY_L 76 +#define GLFW_KEY_M 77 +#define GLFW_KEY_N 78 +#define GLFW_KEY_O 79 +#define GLFW_KEY_P 80 +#define GLFW_KEY_Q 81 +#define GLFW_KEY_R 82 +#define GLFW_KEY_S 83 +#define GLFW_KEY_T 84 +#define GLFW_KEY_U 85 +#define GLFW_KEY_V 86 +#define GLFW_KEY_W 87 +#define GLFW_KEY_X 88 +#define GLFW_KEY_Y 89 +#define GLFW_KEY_Z 90 +#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ +#define GLFW_KEY_BACKSLASH 92 /* \ */ +#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ +#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ +#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ +#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ + +/* Function keys */ +#define GLFW_KEY_ESCAPE 256 +#define GLFW_KEY_ENTER 257 +#define GLFW_KEY_TAB 258 +#define GLFW_KEY_BACKSPACE 259 +#define GLFW_KEY_INSERT 260 +#define GLFW_KEY_DELETE 261 +#define GLFW_KEY_RIGHT 262 +#define GLFW_KEY_LEFT 263 +#define GLFW_KEY_DOWN 264 +#define GLFW_KEY_UP 265 +#define GLFW_KEY_PAGE_UP 266 +#define GLFW_KEY_PAGE_DOWN 267 +#define GLFW_KEY_HOME 268 +#define GLFW_KEY_END 269 +#define GLFW_KEY_CAPS_LOCK 280 +#define GLFW_KEY_SCROLL_LOCK 281 +#define GLFW_KEY_NUM_LOCK 282 +#define GLFW_KEY_PRINT_SCREEN 283 +#define GLFW_KEY_PAUSE 284 +#define GLFW_KEY_F1 290 +#define GLFW_KEY_F2 291 +#define GLFW_KEY_F3 292 +#define GLFW_KEY_F4 293 +#define GLFW_KEY_F5 294 +#define GLFW_KEY_F6 295 +#define GLFW_KEY_F7 296 +#define GLFW_KEY_F8 297 +#define GLFW_KEY_F9 298 +#define GLFW_KEY_F10 299 +#define GLFW_KEY_F11 300 +#define GLFW_KEY_F12 301 +#define GLFW_KEY_F13 302 +#define GLFW_KEY_F14 303 +#define GLFW_KEY_F15 304 +#define GLFW_KEY_F16 305 +#define GLFW_KEY_F17 306 +#define GLFW_KEY_F18 307 +#define GLFW_KEY_F19 308 +#define GLFW_KEY_F20 309 +#define GLFW_KEY_F21 310 +#define GLFW_KEY_F22 311 +#define GLFW_KEY_F23 312 +#define GLFW_KEY_F24 313 +#define GLFW_KEY_F25 314 +#define GLFW_KEY_KP_0 320 +#define GLFW_KEY_KP_1 321 +#define GLFW_KEY_KP_2 322 +#define GLFW_KEY_KP_3 323 +#define GLFW_KEY_KP_4 324 +#define GLFW_KEY_KP_5 325 +#define GLFW_KEY_KP_6 326 +#define GLFW_KEY_KP_7 327 +#define GLFW_KEY_KP_8 328 +#define GLFW_KEY_KP_9 329 +#define GLFW_KEY_KP_DECIMAL 330 +#define GLFW_KEY_KP_DIVIDE 331 +#define GLFW_KEY_KP_MULTIPLY 332 +#define GLFW_KEY_KP_SUBTRACT 333 +#define GLFW_KEY_KP_ADD 334 +#define GLFW_KEY_KP_ENTER 335 +#define GLFW_KEY_KP_EQUAL 336 +#define GLFW_KEY_LEFT_SHIFT 340 +#define GLFW_KEY_LEFT_CONTROL 341 +#define GLFW_KEY_LEFT_ALT 342 +#define GLFW_KEY_LEFT_SUPER 343 +#define GLFW_KEY_RIGHT_SHIFT 344 +#define GLFW_KEY_RIGHT_CONTROL 345 +#define GLFW_KEY_RIGHT_ALT 346 +#define GLFW_KEY_RIGHT_SUPER 347 +#define GLFW_KEY_MENU 348 + +#define GLFW_KEY_LAST GLFW_KEY_MENU + +/*! @} */ + +/*! @defgroup mods Modifier key flags + * @brief Modifier key flags. + * + * See [key input](@ref input_key) for how these are used. + * + * @ingroup input + * @{ */ + +/*! @brief If this bit is set one or more Shift keys were held down. + * + * If this bit is set one or more Shift keys were held down. + */ +#define GLFW_MOD_SHIFT 0x0001 +/*! @brief If this bit is set one or more Control keys were held down. + * + * If this bit is set one or more Control keys were held down. + */ +#define GLFW_MOD_CONTROL 0x0002 +/*! @brief If this bit is set one or more Alt keys were held down. + * + * If this bit is set one or more Alt keys were held down. + */ +#define GLFW_MOD_ALT 0x0004 +/*! @brief If this bit is set one or more Super keys were held down. + * + * If this bit is set one or more Super keys were held down. + */ +#define GLFW_MOD_SUPER 0x0008 +/*! @brief If this bit is set the Caps Lock key is enabled. + * + * If this bit is set the Caps Lock key is enabled and the @ref + * GLFW_LOCK_KEY_MODS input mode is set. + */ +#define GLFW_MOD_CAPS_LOCK 0x0010 +/*! @brief If this bit is set the Num Lock key is enabled. + * + * If this bit is set the Num Lock key is enabled and the @ref + * GLFW_LOCK_KEY_MODS input mode is set. + */ +#define GLFW_MOD_NUM_LOCK 0x0020 + +/*! @} */ + +/*! @defgroup buttons Mouse buttons + * @brief Mouse button IDs. + * + * See [mouse button input](@ref input_mouse_button) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_MOUSE_BUTTON_1 0 +#define GLFW_MOUSE_BUTTON_2 1 +#define GLFW_MOUSE_BUTTON_3 2 +#define GLFW_MOUSE_BUTTON_4 3 +#define GLFW_MOUSE_BUTTON_5 4 +#define GLFW_MOUSE_BUTTON_6 5 +#define GLFW_MOUSE_BUTTON_7 6 +#define GLFW_MOUSE_BUTTON_8 7 +#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 +#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 +#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 +#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 +/*! @} */ + +/*! @defgroup joysticks Joysticks + * @brief Joystick IDs. + * + * See [joystick input](@ref joystick) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_JOYSTICK_1 0 +#define GLFW_JOYSTICK_2 1 +#define GLFW_JOYSTICK_3 2 +#define GLFW_JOYSTICK_4 3 +#define GLFW_JOYSTICK_5 4 +#define GLFW_JOYSTICK_6 5 +#define GLFW_JOYSTICK_7 6 +#define GLFW_JOYSTICK_8 7 +#define GLFW_JOYSTICK_9 8 +#define GLFW_JOYSTICK_10 9 +#define GLFW_JOYSTICK_11 10 +#define GLFW_JOYSTICK_12 11 +#define GLFW_JOYSTICK_13 12 +#define GLFW_JOYSTICK_14 13 +#define GLFW_JOYSTICK_15 14 +#define GLFW_JOYSTICK_16 15 +#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 +/*! @} */ + +/*! @defgroup gamepad_buttons Gamepad buttons + * @brief Gamepad buttons. + * + * See @ref gamepad for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_GAMEPAD_BUTTON_A 0 +#define GLFW_GAMEPAD_BUTTON_B 1 +#define GLFW_GAMEPAD_BUTTON_X 2 +#define GLFW_GAMEPAD_BUTTON_Y 3 +#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4 +#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5 +#define GLFW_GAMEPAD_BUTTON_BACK 6 +#define GLFW_GAMEPAD_BUTTON_START 7 +#define GLFW_GAMEPAD_BUTTON_GUIDE 8 +#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9 +#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10 +#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11 +#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12 +#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13 +#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14 +#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT + +#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A +#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B +#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X +#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y +/*! @} */ + +/*! @defgroup gamepad_axes Gamepad axes + * @brief Gamepad axes. + * + * See @ref gamepad for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_GAMEPAD_AXIS_LEFT_X 0 +#define GLFW_GAMEPAD_AXIS_LEFT_Y 1 +#define GLFW_GAMEPAD_AXIS_RIGHT_X 2 +#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3 +#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4 +#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5 +#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER +/*! @} */ + +/*! @defgroup errors Error codes + * @brief Error codes. + * + * See [error handling](@ref error_handling) for how these are used. + * + * @ingroup init + * @{ */ +/*! @brief No error has occurred. + * + * No error has occurred. + * + * @analysis Yay. + */ +#define GLFW_NO_ERROR 0 +/*! @brief GLFW has not been initialized. + * + * This occurs if a GLFW function was called that must not be called unless the + * library is [initialized](@ref intro_init). + * + * @analysis Application programmer error. Initialize GLFW before calling any + * function that requires initialization. + */ +#define GLFW_NOT_INITIALIZED 0x00010001 +/*! @brief No context is current for this thread. + * + * This occurs if a GLFW function was called that needs and operates on the + * current OpenGL or OpenGL ES context but no context is current on the calling + * thread. One such function is @ref glfwSwapInterval. + * + * @analysis Application programmer error. Ensure a context is current before + * calling functions that require a current context. + */ +#define GLFW_NO_CURRENT_CONTEXT 0x00010002 +/*! @brief One of the arguments to the function was an invalid enum value. + * + * One of the arguments to the function was an invalid enum value, for example + * requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_INVALID_ENUM 0x00010003 +/*! @brief One of the arguments to the function was an invalid value. + * + * One of the arguments to the function was an invalid value, for example + * requesting a non-existent OpenGL or OpenGL ES version like 2.7. + * + * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead + * result in a @ref GLFW_VERSION_UNAVAILABLE error. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_INVALID_VALUE 0x00010004 +/*! @brief A memory allocation failed. + * + * A memory allocation failed. + * + * @analysis A bug in GLFW or the underlying operating system. Report the bug + * to our [issue tracker](https://github.com/glfw/glfw/issues). + */ +#define GLFW_OUT_OF_MEMORY 0x00010005 +/*! @brief GLFW could not find support for the requested API on the system. + * + * GLFW could not find support for the requested API on the system. + * + * @analysis The installed graphics driver does not support the requested + * API, or does not support it via the chosen context creation backend. + * Below are a few examples. + * + * @par + * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only + * supports OpenGL ES via EGL, while Nvidia and Intel only support it via + * a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa + * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary + * driver. Older graphics drivers do not support Vulkan. + */ +#define GLFW_API_UNAVAILABLE 0x00010006 +/*! @brief The requested OpenGL or OpenGL ES version is not available. + * + * The requested OpenGL or OpenGL ES version (including any requested context + * or framebuffer hints) is not available on this machine. + * + * @analysis The machine does not support your requirements. If your + * application is sufficiently flexible, downgrade your requirements and try + * again. Otherwise, inform the user that their machine does not match your + * requirements. + * + * @par + * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 + * comes out before the 4.x series gets that far, also fail with this error and + * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions + * will exist. + */ +#define GLFW_VERSION_UNAVAILABLE 0x00010007 +/*! @brief A platform-specific error occurred that does not match any of the + * more specific categories. + * + * A platform-specific error occurred that does not match any of the more + * specific categories. + * + * @analysis A bug or configuration error in GLFW, the underlying operating + * system or its drivers, or a lack of required resources. Report the issue to + * our [issue tracker](https://github.com/glfw/glfw/issues). + */ +#define GLFW_PLATFORM_ERROR 0x00010008 +/*! @brief The requested format is not supported or available. + * + * If emitted during window creation, the requested pixel format is not + * supported. + * + * If emitted when querying the clipboard, the contents of the clipboard could + * not be converted to the requested format. + * + * @analysis If emitted during window creation, one or more + * [hard constraints](@ref window_hints_hard) did not match any of the + * available pixel formats. If your application is sufficiently flexible, + * downgrade your requirements and try again. Otherwise, inform the user that + * their machine does not match your requirements. + * + * @par + * If emitted when querying the clipboard, ignore the error or report it to + * the user, as appropriate. + */ +#define GLFW_FORMAT_UNAVAILABLE 0x00010009 +/*! @brief The specified window does not have an OpenGL or OpenGL ES context. + * + * A window that does not have an OpenGL or OpenGL ES context was passed to + * a function that requires it to have one. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_NO_WINDOW_CONTEXT 0x0001000A +/*! @} */ + +/*! @addtogroup window + * @{ */ +/*! @brief Input focus window hint and attribute + * + * Input focus [window hint](@ref GLFW_FOCUSED_hint) or + * [window attribute](@ref GLFW_FOCUSED_attrib). + */ +#define GLFW_FOCUSED 0x00020001 +/*! @brief Window iconification window attribute + * + * Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib). + */ +#define GLFW_ICONIFIED 0x00020002 +/*! @brief Window resize-ability window hint and attribute + * + * Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and + * [window attribute](@ref GLFW_RESIZABLE_attrib). + */ +#define GLFW_RESIZABLE 0x00020003 +/*! @brief Window visibility window hint and attribute + * + * Window visibility [window hint](@ref GLFW_VISIBLE_hint) and + * [window attribute](@ref GLFW_VISIBLE_attrib). + */ +#define GLFW_VISIBLE 0x00020004 +/*! @brief Window decoration window hint and attribute + * + * Window decoration [window hint](@ref GLFW_DECORATED_hint) and + * [window attribute](@ref GLFW_DECORATED_attrib). + */ +#define GLFW_DECORATED 0x00020005 +/*! @brief Window auto-iconification window hint and attribute + * + * Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and + * [window attribute](@ref GLFW_AUTO_ICONIFY_attrib). + */ +#define GLFW_AUTO_ICONIFY 0x00020006 +/*! @brief Window decoration window hint and attribute + * + * Window decoration [window hint](@ref GLFW_FLOATING_hint) and + * [window attribute](@ref GLFW_FLOATING_attrib). + */ +#define GLFW_FLOATING 0x00020007 +/*! @brief Window maximization window hint and attribute + * + * Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and + * [window attribute](@ref GLFW_MAXIMIZED_attrib). + */ +#define GLFW_MAXIMIZED 0x00020008 +/*! @brief Cursor centering window hint + * + * Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint). + */ +#define GLFW_CENTER_CURSOR 0x00020009 +/*! @brief Window framebuffer transparency hint and attribute + * + * Window framebuffer transparency + * [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and + * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). + */ +#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A +/*! @brief Mouse cursor hover window attribute. + * + * Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib). + */ +#define GLFW_HOVERED 0x0002000B + +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_RED_BITS). + */ +#define GLFW_RED_BITS 0x00021001 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS). + */ +#define GLFW_GREEN_BITS 0x00021002 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS). + */ +#define GLFW_BLUE_BITS 0x00021003 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS). + */ +#define GLFW_ALPHA_BITS 0x00021004 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS). + */ +#define GLFW_DEPTH_BITS 0x00021005 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS). + */ +#define GLFW_STENCIL_BITS 0x00021006 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS). + */ +#define GLFW_ACCUM_RED_BITS 0x00021007 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS). + */ +#define GLFW_ACCUM_GREEN_BITS 0x00021008 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS). + */ +#define GLFW_ACCUM_BLUE_BITS 0x00021009 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS). + */ +#define GLFW_ACCUM_ALPHA_BITS 0x0002100A +/*! @brief Framebuffer auxiliary buffer hint. + * + * Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS). + */ +#define GLFW_AUX_BUFFERS 0x0002100B +/*! @brief OpenGL stereoscopic rendering hint. + * + * OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO). + */ +#define GLFW_STEREO 0x0002100C +/*! @brief Framebuffer MSAA samples hint. + * + * Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES). + */ +#define GLFW_SAMPLES 0x0002100D +/*! @brief Framebuffer sRGB hint. + * + * Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE). + */ +#define GLFW_SRGB_CAPABLE 0x0002100E +/*! @brief Monitor refresh rate hint. + * + * Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE). + */ +#define GLFW_REFRESH_RATE 0x0002100F +/*! @brief Framebuffer double buffering hint. + * + * Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER). + */ +#define GLFW_DOUBLEBUFFER 0x00021010 + +/*! @brief Context client API hint and attribute. + * + * Context client API [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CLIENT_API 0x00022001 +/*! @brief Context client API major version hint and attribute. + * + * Context client API major version [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 +/*! @brief Context client API minor version hint and attribute. + * + * Context client API minor version [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 +/*! @brief Context client API revision number hint and attribute. + * + * Context client API revision number [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_REVISION 0x00022004 +/*! @brief Context robustness hint and attribute. + * + * Context client API revision number [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 +/*! @brief OpenGL forward-compatibility hint and attribute. + * + * OpenGL forward-compatibility [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 +/*! @brief OpenGL debug context hint and attribute. + * + * OpenGL debug context [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 +/*! @brief OpenGL profile hint and attribute. + * + * OpenGL profile [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_OPENGL_PROFILE 0x00022008 +/*! @brief Context flush-on-release hint and attribute. + * + * Context flush-on-release [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 +/*! @brief Context error suppression hint and attribute. + * + * Context error suppression [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_NO_ERROR 0x0002200A +/*! @brief Context creation API hint and attribute. + * + * Context creation API [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CONTEXT_CREATION_API 0x0002200B + +#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 +#define GLFW_COCOA_FRAME_NAME 0x00023002 +#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003 + +#define GLFW_X11_CLASS_NAME 0x00024001 +#define GLFW_X11_INSTANCE_NAME 0x00024002 +/*! @} */ + +#define GLFW_NO_API 0 +#define GLFW_OPENGL_API 0x00030001 +#define GLFW_OPENGL_ES_API 0x00030002 + +#define GLFW_NO_ROBUSTNESS 0 +#define GLFW_NO_RESET_NOTIFICATION 0x00031001 +#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 + +#define GLFW_OPENGL_ANY_PROFILE 0 +#define GLFW_OPENGL_CORE_PROFILE 0x00032001 +#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 + +#define GLFW_CURSOR 0x00033001 +#define GLFW_STICKY_KEYS 0x00033002 +#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 +#define GLFW_LOCK_KEY_MODS 0x00033004 + +#define GLFW_CURSOR_NORMAL 0x00034001 +#define GLFW_CURSOR_HIDDEN 0x00034002 +#define GLFW_CURSOR_DISABLED 0x00034003 + +#define GLFW_ANY_RELEASE_BEHAVIOR 0 +#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 +#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 + +#define GLFW_NATIVE_CONTEXT_API 0x00036001 +#define GLFW_EGL_CONTEXT_API 0x00036002 +#define GLFW_OSMESA_CONTEXT_API 0x00036003 + +/*! @defgroup shapes Standard cursor shapes + * @brief Standard system cursor shapes. + * + * See [standard cursor creation](@ref cursor_standard) for how these are used. + * + * @ingroup input + * @{ */ + +/*! @brief The regular arrow cursor shape. + * + * The regular arrow cursor. + */ +#define GLFW_ARROW_CURSOR 0x00036001 +/*! @brief The text input I-beam cursor shape. + * + * The text input I-beam cursor shape. + */ +#define GLFW_IBEAM_CURSOR 0x00036002 +/*! @brief The crosshair shape. + * + * The crosshair shape. + */ +#define GLFW_CROSSHAIR_CURSOR 0x00036003 +/*! @brief The hand shape. + * + * The hand shape. + */ +#define GLFW_HAND_CURSOR 0x00036004 +/*! @brief The horizontal resize arrow shape. + * + * The horizontal resize arrow shape. + */ +#define GLFW_HRESIZE_CURSOR 0x00036005 +/*! @brief The vertical resize arrow shape. + * + * The vertical resize arrow shape. + */ +#define GLFW_VRESIZE_CURSOR 0x00036006 +/*! @} */ + +#define GLFW_CONNECTED 0x00040001 +#define GLFW_DISCONNECTED 0x00040002 + +/*! @addtogroup init + * @{ */ +#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 + +#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001 +#define GLFW_COCOA_MENUBAR 0x00051002 +/*! @} */ + +#define GLFW_DONT_CARE -1 + + +/************************************************************************* + * GLFW API types + *************************************************************************/ + +/*! @brief Client API function pointer type. + * + * Generic function pointer used for returning client API function pointers + * without forcing a cast from a regular pointer. + * + * @sa @ref context_glext + * @sa @ref glfwGetProcAddress + * + * @since Added in version 3.0. + * + * @ingroup context + */ +typedef void (*GLFWglproc)(void); + +/*! @brief Vulkan API function pointer type. + * + * Generic function pointer used for returning Vulkan API function pointers + * without forcing a cast from a regular pointer. + * + * @sa @ref vulkan_proc + * @sa @ref glfwGetInstanceProcAddress + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +typedef void (*GLFWvkproc)(void); + +/*! @brief Opaque monitor object. + * + * Opaque monitor object. + * + * @see @ref monitor_object + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef struct GLFWmonitor GLFWmonitor; + +/*! @brief Opaque window object. + * + * Opaque window object. + * + * @see @ref window_object + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef struct GLFWwindow GLFWwindow; + +/*! @brief Opaque cursor object. + * + * Opaque cursor object. + * + * @see @ref cursor_object + * + * @since Added in version 3.1. + * + * @ingroup cursor + */ +typedef struct GLFWcursor GLFWcursor; + +/*! @brief The function signature for error callbacks. + * + * This is the function signature for error callback functions. + * + * @param[in] error An [error code](@ref errors). + * @param[in] description A UTF-8 encoded string describing the error. + * + * @sa @ref error_handling + * @sa @ref glfwSetErrorCallback + * + * @since Added in version 3.0. + * + * @ingroup init + */ +typedef void (* GLFWerrorfun)(int,const char*); + +/*! @brief The function signature for window position callbacks. + * + * This is the function signature for window position callback functions. + * + * @param[in] window The window that was moved. + * @param[in] xpos The new x-coordinate, in screen coordinates, of the + * upper-left corner of the client area of the window. + * @param[in] ypos The new y-coordinate, in screen coordinates, of the + * upper-left corner of the client area of the window. + * + * @sa @ref window_pos + * @sa @ref glfwSetWindowPosCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); + +/*! @brief The function signature for window resize callbacks. + * + * This is the function signature for window size callback functions. + * + * @param[in] window The window that was resized. + * @param[in] width The new width, in screen coordinates, of the window. + * @param[in] height The new height, in screen coordinates, of the window. + * + * @sa @ref window_size + * @sa @ref glfwSetWindowSizeCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); + +/*! @brief The function signature for window close callbacks. + * + * This is the function signature for window close callback functions. + * + * @param[in] window The window that the user attempted to close. + * + * @sa @ref window_close + * @sa @ref glfwSetWindowCloseCallback + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowclosefun)(GLFWwindow*); + +/*! @brief The function signature for window content refresh callbacks. + * + * This is the function signature for window refresh callback functions. + * + * @param[in] window The window whose content needs to be refreshed. + * + * @sa @ref window_refresh + * @sa @ref glfwSetWindowRefreshCallback + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); + +/*! @brief The function signature for window focus/defocus callbacks. + * + * This is the function signature for window focus callback functions. + * + * @param[in] window The window that gained or lost input focus. + * @param[in] focused `GLFW_TRUE` if the window was given input focus, or + * `GLFW_FALSE` if it lost it. + * + * @sa @ref window_focus + * @sa @ref glfwSetWindowFocusCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); + +/*! @brief The function signature for window iconify/restore callbacks. + * + * This is the function signature for window iconify/restore callback + * functions. + * + * @param[in] window The window that was iconified or restored. + * @param[in] iconified `GLFW_TRUE` if the window was iconified, or + * `GLFW_FALSE` if it was restored. + * + * @sa @ref window_iconify + * @sa @ref glfwSetWindowIconifyCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); + +/*! @brief The function signature for window maximize/restore callbacks. + * + * This is the function signature for window maximize/restore callback + * functions. + * + * @param[in] window The window that was maximized or restored. + * @param[in] iconified `GLFW_TRUE` if the window was maximized, or + * `GLFW_FALSE` if it was restored. + * + * @sa @ref window_maximize + * @sa glfwSetWindowMaximizeCallback + * + * @since Added in version 3.3. + * + * @ingroup window + */ +typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int); + +/*! @brief The function signature for framebuffer resize callbacks. + * + * This is the function signature for framebuffer resize callback + * functions. + * + * @param[in] window The window whose framebuffer was resized. + * @param[in] width The new width, in pixels, of the framebuffer. + * @param[in] height The new height, in pixels, of the framebuffer. + * + * @sa @ref window_fbsize + * @sa @ref glfwSetFramebufferSizeCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); + +/*! @brief The function signature for window content scale callbacks. + * + * This is the function signature for window content scale callback + * functions. + * + * @param[in] window The window whose content scale changed. + * @param[in] xscale The new x-axis content scale of the window. + * @param[in] yscale The new y-axis content scale of the window. + * + * @sa @ref window_scale + * @sa @ref glfwSetWindowContentScaleCallback + * + * @since Added in version 3.3. + * + * @ingroup window + */ +typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float); + +/*! @brief The function signature for mouse button callbacks. + * + * This is the function signature for mouse button callback functions. + * + * @param[in] window The window that received the event. + * @param[in] button The [mouse button](@ref buttons) that was pressed or + * released. + * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_mouse_button + * @sa @ref glfwSetMouseButtonCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle and modifier mask parameters. + * + * @ingroup input + */ +typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); + +/*! @brief The function signature for cursor position callbacks. + * + * This is the function signature for cursor position callback functions. + * + * @param[in] window The window that received the event. + * @param[in] xpos The new cursor x-coordinate, relative to the left edge of + * the client area. + * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the + * client area. + * + * @sa @ref cursor_pos + * @sa @ref glfwSetCursorPosCallback + * + * @since Added in version 3.0. Replaces `GLFWmouseposfun`. + * + * @ingroup input + */ +typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); + +/*! @brief The function signature for cursor enter/leave callbacks. + * + * This is the function signature for cursor enter/leave callback functions. + * + * @param[in] window The window that received the event. + * @param[in] entered `GLFW_TRUE` if the cursor entered the window's client + * area, or `GLFW_FALSE` if it left it. + * + * @sa @ref cursor_enter + * @sa @ref glfwSetCursorEnterCallback + * + * @since Added in version 3.0. + * + * @ingroup input + */ +typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); + +/*! @brief The function signature for scroll callbacks. + * + * This is the function signature for scroll callback functions. + * + * @param[in] window The window that received the event. + * @param[in] xoffset The scroll offset along the x-axis. + * @param[in] yoffset The scroll offset along the y-axis. + * + * @sa @ref scrolling + * @sa @ref glfwSetScrollCallback + * + * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. + * + * @ingroup input + */ +typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); + +/*! @brief The function signature for keyboard key callbacks. + * + * This is the function signature for keyboard key callback functions. + * + * @param[in] window The window that received the event. + * @param[in] key The [keyboard key](@ref keys) that was pressed or released. + * @param[in] scancode The system-specific scancode of the key. + * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_key + * @sa @ref glfwSetKeyCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle, scancode and modifier mask parameters. + * + * @ingroup input + */ +typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); + +/*! @brief The function signature for Unicode character callbacks. + * + * This is the function signature for Unicode character callback functions. + * + * @param[in] window The window that received the event. + * @param[in] codepoint The Unicode code point of the character. + * + * @sa @ref input_char + * @sa @ref glfwSetCharCallback + * + * @since Added in version 2.4. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); + +/*! @brief The function signature for Unicode character with modifiers + * callbacks. + * + * This is the function signature for Unicode character with modifiers callback + * functions. It is called for each input character, regardless of what + * modifier keys are held down. + * + * @param[in] window The window that received the event. + * @param[in] codepoint The Unicode code point of the character. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_char + * @sa @ref glfwSetCharModsCallback + * + * @deprecated Scheduled for removal in version 4.0. + * + * @since Added in version 3.1. + * + * @ingroup input + */ +typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int); + +/*! @brief The function signature for file drop callbacks. + * + * This is the function signature for file drop callbacks. + * + * @param[in] window The window that received the event. + * @param[in] count The number of dropped files. + * @param[in] paths The UTF-8 encoded file and/or directory path names. + * + * @sa @ref path_drop + * @sa @ref glfwSetDropCallback + * + * @since Added in version 3.1. + * + * @ingroup input + */ +typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**); + +/*! @brief The function signature for monitor configuration callbacks. + * + * This is the function signature for monitor configuration callback functions. + * + * @param[in] monitor The monitor that was connected or disconnected. + * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining + * values reserved for future use. + * + * @sa @ref monitor_event + * @sa @ref glfwSetMonitorCallback + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); + +/*! @brief The function signature for joystick configuration callbacks. + * + * This is the function signature for joystick configuration callback + * functions. + * + * @param[in] jid The joystick that was connected or disconnected. + * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining + * values reserved for future use. + * + * @sa @ref joystick_event + * @sa @ref glfwSetJoystickCallback + * + * @since Added in version 3.2. + * + * @ingroup input + */ +typedef void (* GLFWjoystickfun)(int,int); + +/*! @brief Video mode type. + * + * This describes a single video mode. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoMode + * @sa @ref glfwGetVideoModes + * + * @since Added in version 1.0. + * @glfw3 Added refresh rate member. + * + * @ingroup monitor + */ +typedef struct GLFWvidmode +{ + /*! The width, in screen coordinates, of the video mode. + */ + int width; + /*! The height, in screen coordinates, of the video mode. + */ + int height; + /*! The bit depth of the red channel of the video mode. + */ + int redBits; + /*! The bit depth of the green channel of the video mode. + */ + int greenBits; + /*! The bit depth of the blue channel of the video mode. + */ + int blueBits; + /*! The refresh rate, in Hz, of the video mode. + */ + int refreshRate; +} GLFWvidmode; + +/*! @brief Gamma ramp. + * + * This describes the gamma ramp for a monitor. + * + * @sa @ref monitor_gamma + * @sa @ref glfwGetGammaRamp + * @sa @ref glfwSetGammaRamp + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef struct GLFWgammaramp +{ + /*! An array of value describing the response of the red channel. + */ + unsigned short* red; + /*! An array of value describing the response of the green channel. + */ + unsigned short* green; + /*! An array of value describing the response of the blue channel. + */ + unsigned short* blue; + /*! The number of elements in each array. + */ + unsigned int size; +} GLFWgammaramp; + +/*! @brief Image data. + * + * This describes a single 2D image. See the documentation for each related + * function what the expected pixel format is. + * + * @sa @ref cursor_custom + * @sa @ref window_icon + * + * @since Added in version 2.1. + * @glfw3 Removed format and bytes-per-pixel members. + */ +typedef struct GLFWimage +{ + /*! The width, in pixels, of this image. + */ + int width; + /*! The height, in pixels, of this image. + */ + int height; + /*! The pixel data of this image, arranged left-to-right, top-to-bottom. + */ + unsigned char* pixels; +} GLFWimage; + +/*! @brief Gamepad input state + * + * This describes the input state of a gamepad. + * + * @sa @ref gamepad + * @sa @ref glfwGetGamepadState + * + * @since Added in version 3.3. + */ +typedef struct GLFWgamepadstate +{ + /*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS` + * or `GLFW_RELEASE`. + */ + unsigned char buttons[15]; + /*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0 + * to 1.0 inclusive. + */ + float axes[6]; +} GLFWgamepadstate; + + +/************************************************************************* + * GLFW API functions + *************************************************************************/ + +/*! @brief Initializes the GLFW library. + * + * This function initializes the GLFW library. Before most GLFW functions can + * be used, GLFW must be initialized, and before an application terminates GLFW + * should be terminated in order to free any resources allocated during or + * after initialization. + * + * If this function fails, it calls @ref glfwTerminate before returning. If it + * succeeds, you should call @ref glfwTerminate before the application exits. + * + * Additional calls to this function after successful initialization but before + * termination will return `GLFW_TRUE` immediately. + * + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. + * + * @remark @macos This function will change the current directory of the + * application to the `Contents/Resources` subdirectory of the application's + * bundle, if present. This can be disabled with the @ref + * GLFW_COCOA_CHDIR_RESOURCES init hint. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref intro_init + * @sa @ref glfwTerminate + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI int glfwInit(void); + +/*! @brief Terminates the GLFW library. + * + * This function destroys all remaining windows and cursors, restores any + * modified gamma ramps and frees any other allocated resources. Once this + * function is called, you must again call @ref glfwInit successfully before + * you will be able to use most GLFW functions. + * + * If GLFW has been successfully initialized, this function should be called + * before the application exits. If initialization fails, there is no need to + * call this function, as it is called by @ref glfwInit before it returns + * failure. + * + * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. + * + * @remark This function may be called before @ref glfwInit. + * + * @warning The contexts of any remaining windows must not be current on any + * other thread when this function is called. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref intro_init + * @sa @ref glfwInit + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI void glfwTerminate(void); + +/*! @brief Sets the specified init hint to the desired value. + * + * This function sets hints for the next initialization of GLFW. + * + * The values you set hints to are never reset by GLFW, but they only take + * effect during initialization. Once GLFW has been initialized, any values + * you set will be ignored until the library is terminated and initialized + * again. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [init hint](@ref init_hints) to set. + * @param[in] value The new value of the init hint. + * + * @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref + * GLFW_INVALID_VALUE. + * + * @remarks This function may be called before @ref glfwInit. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa init_hints + * @sa glfwInit + * + * @since Added in version 3.3. + * + * @ingroup init + */ +GLFWAPI void glfwInitHint(int hint, int value); + +/*! @brief Retrieves the version of the GLFW library. + * + * This function retrieves the major, minor and revision numbers of the GLFW + * library. It is intended for when you are using GLFW as a shared library and + * want to ensure that you are using the minimum required version. + * + * Any or all of the version arguments may be `NULL`. + * + * @param[out] major Where to store the major version number, or `NULL`. + * @param[out] minor Where to store the minor version number, or `NULL`. + * @param[out] rev Where to store the revision number, or `NULL`. + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref intro_version + * @sa @ref glfwGetVersionString + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); + +/*! @brief Returns a string describing the compile-time configuration. + * + * This function returns the compile-time generated + * [version string](@ref intro_version_string) of the GLFW library binary. It + * describes the version, platform, compiler and any platform-specific + * compile-time options. It should not be confused with the OpenGL or OpenGL + * ES version string, queried with `glGetString`. + * + * __Do not use the version string__ to parse the GLFW library version. The + * @ref glfwGetVersion function provides the version of the running library + * binary in numerical format. + * + * @return The ASCII encoded GLFW version string. + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @pointer_lifetime The returned string is static and compile-time generated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref intro_version + * @sa @ref glfwGetVersion + * + * @since Added in version 3.0. + * + * @ingroup init + */ +GLFWAPI const char* glfwGetVersionString(void); + +/*! @brief Returns and clears the last error for the calling thread. + * + * This function returns and clears the [error code](@ref errors) of the last + * error that occurred on the calling thread, and optionally a UTF-8 encoded + * human-readable description of it. If no error has occurred since the last + * call, it returns @ref GLFW_NO_ERROR (zero) and the description pointer is + * set to `NULL`. + * + * @param[in] description Where to store the error description pointer, or `NULL`. + * @return The last error code for the calling thread, or @ref GLFW_NO_ERROR + * (zero). + * + * @errors None. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * next error occurs or the library is terminated. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref error_handling + * @sa @ref glfwSetErrorCallback + * + * @since Added in version 3.3. + * + * @ingroup init + */ +GLFWAPI int glfwGetError(const char** description); + +/*! @brief Sets the error callback. + * + * This function sets the error callback, which is called with an error code + * and a human-readable description each time a GLFW error occurs. + * + * The error code is set before the callback is called. Calling @ref + * glfwGetError from the error callback will return the same value as the error + * code argument. + * + * The error callback is called on the thread where the error occurred. If you + * are using GLFW from multiple threads, your error callback needs to be + * written accordingly. + * + * Because the description string may have been generated specifically for that + * error, it is not guaranteed to be valid after the callback has returned. If + * you wish to use it after the callback returns, you need to make a copy. + * + * Once set, the error callback remains set even after the library has been + * terminated. + * + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set. + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref error_handling + * @sa @ref glfwGetError + * + * @since Added in version 3.0. + * + * @ingroup init + */ +GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun); + +/*! @brief Returns the currently connected monitors. + * + * This function returns an array of handles for all currently connected + * monitors. The primary monitor is always first in the returned array. If no + * monitors were found, this function returns `NULL`. + * + * @param[out] count Where to store the number of monitors in the returned + * array. This is set to zero if an error occurred. + * @return An array of monitor handles, or `NULL` if no monitors were found or + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * monitor configuration changes or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_monitors + * @sa @ref monitor_event + * @sa @ref glfwGetPrimaryMonitor + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); + +/*! @brief Returns the primary monitor. + * + * This function returns the primary monitor. This is usually the monitor + * where elements like the task bar or global menu bar are located. + * + * @return The primary monitor, or `NULL` if no monitors were found or if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @remark The primary monitor is always first in the array returned by @ref + * glfwGetMonitors. + * + * @sa @ref monitor_monitors + * @sa @ref glfwGetMonitors + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); + +/*! @brief Returns the position of the monitor's viewport on the virtual screen. + * + * This function returns the position, in screen coordinates, of the upper-left + * corner of the specified monitor. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] monitor The monitor to query. + * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. + * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); + +/*! @brief Returns the physical size of the monitor. + * + * This function returns the size, in millimetres, of the display area of the + * specified monitor. + * + * Some systems do not provide accurate monitor size information, either + * because the monitor + * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data) + * data is incorrect or because the driver does not report it accurately. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] monitor The monitor to query. + * @param[out] widthMM Where to store the width, in millimetres, of the + * monitor's display area, or `NULL`. + * @param[out] heightMM Where to store the height, in millimetres, of the + * monitor's display area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @win32 calculates the returned physical size from the + * current resolution and system DPI instead of querying the monitor EDID data. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); + +/*! @brief Retrieves the content scale for the specified monitor. + * + * This function retrieves the content scale for the specified monitor. The + * content scale is the ratio between the current DPI and the platform's + * default DPI. If you scale all pixel dimensions by this scale then your + * content should appear at an appropriate size. This is especially important + * for text and any UI elements. + * + * The content scale may depend on both the monitor resolution and pixel + * density and on user settings. It may be very different from the raw DPI + * calculated from the physical size and current resolution. + * + * @param[in] monitor The monitor to query. + * @param[out] xscale Where to store the x-axis content scale, or `NULL`. + * @param[out] yscale Where to store the y-axis content scale, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_scale + * @sa @ref glfwGetWindowContentScale + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale); + +/*! @brief Returns the name of the specified monitor. + * + * This function returns a human-readable name, encoded as UTF-8, of the + * specified monitor. The name typically reflects the make and model of the + * monitor and is not guaranteed to be unique among the connected monitors. + * + * @param[in] monitor The monitor to query. + * @return The UTF-8 encoded name of the monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); + +/*! @brief Sets the user pointer of the specified monitor. + * + * This function sets the user-defined pointer of the specified monitor. The + * current value is retained until the monitor is disconnected. The initial + * value is `NULL`. + * + * This function may be called from the monitor callback, even for a monitor + * that is being disconnected. + * + * @param[in] monitor The monitor whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref monitor_userptr + * @sa @ref glfwGetMonitorUserPointer + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer); + +/*! @brief Returns the user pointer of the specified monitor. + * + * This function returns the current value of the user-defined pointer of the + * specified monitor. The initial value is `NULL`. + * + * This function may be called from the monitor callback, even for a monitor + * that is being disconnected. + * + * @param[in] monitor The monitor whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref monitor_userptr + * @sa @ref glfwSetMonitorUserPointer + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor); + +/*! @brief Sets the monitor configuration callback. + * + * This function sets the monitor configuration callback, or removes the + * currently set callback. This is called when a monitor is connected to or + * disconnected from the system. + * + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_event + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun); + +/*! @brief Returns the available video modes for the specified monitor. + * + * This function returns an array of all video modes supported by the specified + * monitor. The returned array is sorted in ascending order, first by color + * bit depth (the sum of all channel depths) and then by resolution area (the + * product of width and height). + * + * @param[in] monitor The monitor to query. + * @param[out] count Where to store the number of video modes in the returned + * array. This is set to zero if an error occurred. + * @return An array of video modes, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected, this function is called again for that monitor or the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoMode + * + * @since Added in version 1.0. + * @glfw3 Changed to return an array of modes for a specific monitor. + * + * @ingroup monitor + */ +GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); + +/*! @brief Returns the current mode of the specified monitor. + * + * This function returns the current video mode of the specified monitor. If + * you have created a full screen window for that monitor, the return value + * will depend on whether that window is iconified. + * + * @param[in] monitor The monitor to query. + * @return The current mode of the monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoModes + * + * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. + * + * @ingroup monitor + */ +GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); + +/*! @brief Generates a gamma ramp and sets it for the specified monitor. + * + * This function generates a 256-element gamma ramp from the specified exponent + * and then calls @ref glfwSetGammaRamp with it. The value must be a finite + * number greater than zero. + * + * The software controlled gamma ramp is applied _in addition_ to the hardware + * gamma correction, which today is usually an approximation of sRGB gamma. + * This means that setting a perfectly linear ramp, or gamma 1.0, will produce + * the default (usually sRGB-like) behavior. + * + * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref + * GLFW_SRGB_CAPABLE hint. + * + * @param[in] monitor The monitor whose gamma ramp to set. + * @param[in] gamma The desired exponent. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark @wayland Gamma handling is a priviledged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); + +/*! @brief Returns the current gamma ramp for the specified monitor. + * + * This function returns the current gamma ramp of the specified monitor. + * + * @param[in] monitor The monitor to query. + * @return The current gamma ramp, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland Gamma handling is a priviledged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while + * returning `NULL`. + * + * @pointer_lifetime The returned structure and its arrays are allocated and + * freed by GLFW. You should not free them yourself. They are valid until the + * specified monitor is disconnected, this function is called again for that + * monitor or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); + +/*! @brief Sets the current gamma ramp for the specified monitor. + * + * This function sets the current gamma ramp for the specified monitor. The + * original gamma ramp for that monitor is saved by GLFW the first time this + * function is called and is restored by @ref glfwTerminate. + * + * The software controlled gamma ramp is applied _in addition_ to the hardware + * gamma correction, which today is usually an approximation of sRGB gamma. + * This means that setting a perfectly linear ramp, or gamma 1.0, will produce + * the default (usually sRGB-like) behavior. + * + * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref + * GLFW_SRGB_CAPABLE hint. + * + * @param[in] monitor The monitor whose gamma ramp to set. + * @param[in] ramp The gamma ramp to use. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark Gamma ramp sizes other than 256 are not supported by all platforms + * or graphics hardware. + * + * @remark @win32 The gamma ramp size must be 256. + * + * @remark @wayland Gamma handling is a priviledged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified gamma ramp is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); + +/*! @brief Resets all window hints to their default values. + * + * This function resets all window hints to their + * [default values](@ref window_hints_values). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHint + * @sa @ref glfwWindowHintString + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwDefaultWindowHints(void); + +/*! @brief Sets the specified window hint to the desired value. + * + * This function sets hints for the next call to @ref glfwCreateWindow. The + * hints, once set, retain their values until changed by a call to this + * function or @ref glfwDefaultWindowHints, or until the library is terminated. + * + * Only integer value hints can be set with this function. String value hints + * are set with @ref glfwWindowHintString. + * + * This function does not check whether the specified hint values are valid. + * If you set hints to invalid values this will instead be reported by the next + * call to @ref glfwCreateWindow. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [window hint](@ref window_hints) to set. + * @param[in] value The new value of the window hint. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHintString + * @sa @ref glfwDefaultWindowHints + * + * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. + * + * @ingroup window + */ +GLFWAPI void glfwWindowHint(int hint, int value); + +/*! @brief Sets the specified window hint to the desired value. + * + * This function sets hints for the next call to @ref glfwCreateWindow. The + * hints, once set, retain their values until changed by a call to this + * function or @ref glfwDefaultWindowHints, or until the library is terminated. + * + * Only string type hints can be set with this function. Integer value hints + * are set with @ref glfwWindowHint. + * + * This function does not check whether the specified hint values are valid. + * If you set hints to invalid values this will instead be reported by the next + * call to @ref glfwCreateWindow. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [window hint](@ref window_hints) to set. + * @param[in] value The new value of the window hint. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHint + * @sa @ref glfwDefaultWindowHints + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwWindowHintString(int hint, const char* value); + +/*! @brief Creates a window and its associated context. + * + * This function creates a window and its associated OpenGL or OpenGL ES + * context. Most of the options controlling how the window and its context + * should be created are specified with [window hints](@ref window_hints). + * + * Successful creation does not change which context is current. Before you + * can use the newly created context, you need to + * [make it current](@ref context_current). For information about the `share` + * parameter, see @ref context_sharing. + * + * The created window, framebuffer and context may differ from what you + * requested, as not all parameters and hints are + * [hard constraints](@ref window_hints_hard). This includes the size of the + * window, especially for full screen windows. To query the actual attributes + * of the created window, framebuffer and context, see @ref + * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. + * + * To create a full screen window, you need to specify the monitor the window + * will cover. If no monitor is specified, the window will be windowed mode. + * Unless you have a way for the user to choose a specific monitor, it is + * recommended that you pick the primary monitor. For more information on how + * to query connected monitors, see @ref monitor_monitors. + * + * For full screen windows, the specified size becomes the resolution of the + * window's _desired video mode_. As long as a full screen window is not + * iconified, the supported video mode most closely matching the desired video + * mode is set for the specified monitor. For more information about full + * screen windows, including the creation of so called _windowed full screen_ + * or _borderless full screen_ windows, see @ref window_windowed_full_screen. + * + * Once you have created the window, you can switch it between windowed and + * full screen mode with @ref glfwSetWindowMonitor. This will not affect its + * OpenGL or OpenGL ES context. + * + * By default, newly created windows use the placement recommended by the + * window system. To create the window at a specific position, make it + * initially invisible using the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window + * hint, set its [position](@ref window_pos) and then [show](@ref window_hide) + * it. + * + * As long as at least one full screen window is not iconified, the screensaver + * is prohibited from starting. + * + * Window systems put limits on window sizes. Very large or very small window + * dimensions may be overridden by the window system on creation. Check the + * actual [size](@ref window_size) after creation. + * + * The [swap interval](@ref buffer_swap) is not set during window creation and + * the initial value may vary depending on driver settings and defaults. + * + * @param[in] width The desired width, in screen coordinates, of the window. + * This must be greater than zero. + * @param[in] height The desired height, in screen coordinates, of the window. + * This must be greater than zero. + * @param[in] title The initial, UTF-8 encoded window title. + * @param[in] monitor The monitor to use for full screen mode, or `NULL` for + * windowed mode. + * @param[in] share The window whose context to share resources with, or `NULL` + * to not share resources. + * @return The handle of the created window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref + * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @win32 Window creation will fail if the Microsoft GDI software + * OpenGL implementation is the only one available. + * + * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it + * will be set as the initial icon for the window. If no such icon is present, + * the `IDI_APPLICATION` icon will be used instead. To set a different icon, + * see @ref glfwSetWindowIcon. + * + * @remark @win32 The context to share resources with must not be current on + * any other thread. + * + * @remark @macos The OS only supports forward-compatible core profile contexts + * for OpenGL versions 3.2 and later. Before creating an OpenGL context of + * version 3.2 or later you must set the + * [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and + * [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. + * OpenGL 3.0 and 3.1 contexts are not supported at all on macOS. + * + * @remark @macos The GLFW window has no icon, as it is not a document + * window, but the dock icon will be the same as the application bundle's icon. + * For more information on bundles, see the + * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) + * in the Mac Developer Library. + * + * @remark @macos The first time a window is created the menu bar is created. + * If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu + * bar. Otherwise a minimal menu bar is created manually with common commands + * like Hide, Quit and About. The About entry opens a minimal about dialog + * with information from the application's bundle. Menu bar creation can be + * disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint. + * + * @remark @macos On OS X 10.10 and later the window frame will not be rendered + * at full resolution on Retina displays unless the + * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) + * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the + * application bundle's `Info.plist`. For more information, see + * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) + * in the Mac Developer Library. The GLFW test and example programs use + * a custom `Info.plist` template for this, which can be found as + * `CMake/MacOSXBundleInfo.plist.in` in the source tree. + * + * @remark @macos When activating frame autosaving with + * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified + * window size and position may be overriden by previously saved values. + * + * @remark @x11 Some window managers will not respect the placement of + * initially hidden windows. + * + * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for + * a window to reach its requested state. This means you may not be able to + * query the final size, position or other attributes directly after window + * creation. + * + * @remark @x11 The class part of the `WM_CLASS` window property will by + * default be set to the window title passed to this function. The instance + * part will use the contents of the `RESOURCE_NAME` environment variable, if + * present and not empty, or fall back to the window title. Set the @ref + * GLFW_X11_CLASS_NAME and @ref GLFW_X11_INSTANCE_NAME window hints to override + * this. + * + * @remark @wayland The window frame is currently very simple, only allowing + * window resize or move. A compositor can still emit close, maximize or + * fullscreen events, using for example a keybind mechanism. Additionally, + * the wp_viewporter protocol is required for this feature, otherwise the + * window will not be decorated. + * + * @remark @wayland A full screen window will not attempt to change the mode, + * no matter what the requested size or refresh rate. + * + * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol + * to be implemented in the user's compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_creation + * @sa @ref glfwDestroyWindow + * + * @since Added in version 3.0. Replaces `glfwOpenWindow`. + * + * @ingroup window + */ +GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); + +/*! @brief Destroys the specified window and its context. + * + * This function destroys the specified window and its context. On calling + * this function, no further callbacks will be called for that window. + * + * If the context of the specified window is current on the main thread, it is + * detached before being destroyed. + * + * @param[in] window The window to destroy. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @note The context of the specified window must not be current on any other + * thread when this function is called. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_creation + * @sa @ref glfwCreateWindow + * + * @since Added in version 3.0. Replaces `glfwCloseWindow`. + * + * @ingroup window + */ +GLFWAPI void glfwDestroyWindow(GLFWwindow* window); + +/*! @brief Checks the close flag of the specified window. + * + * This function returns the value of the close flag of the specified window. + * + * @param[in] window The window to query. + * @return The value of the close flag. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_close + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); + +/*! @brief Sets the close flag of the specified window. + * + * This function sets the value of the close flag of the specified window. + * This can be used to override the user's attempt to close the window, or + * to signal that it should be closed. + * + * @param[in] window The window whose flag to change. + * @param[in] value The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_close + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); + +/*! @brief Sets the title of the specified window. + * + * This function sets the window title, encoded as UTF-8, of the specified + * window. + * + * @param[in] window The window whose title to change. + * @param[in] title The UTF-8 encoded window title. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @macos The window title will not be updated until the next time you + * process events. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_title + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); + +/*! @brief Sets the icon for the specified window. + * + * This function sets the icon of the specified window. If passed an array of + * candidate images, those of or closest to the sizes desired by the system are + * selected. If no images are specified, the window reverts to its default + * icon. + * + * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight + * bits per channel with the red channel first. They are arranged canonically + * as packed sequential rows, starting from the top-left corner. + * + * The desired image sizes varies depending on platform and system settings. + * The selected images will be rescaled as needed. Good sizes include 16x16, + * 32x32 and 48x48. + * + * @param[in] window The window whose icon to set. + * @param[in] count The number of images in the specified array, or zero to + * revert to the default window icon. + * @param[in] images The images to create the icon from. This is ignored if + * count is zero. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified image data is copied before this function + * returns. + * + * @remark @macos The GLFW window has no icon, as it is not a document + * window, so this function does nothing. The dock icon will be the same as + * the application bundle's icon. For more information on bundles, see the + * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) + * in the Mac Developer Library. + * + * @remark @wayland There is no existing protocol to change an icon, the + * window will thus inherit the one defined in the application's desktop file. + * This function always emits @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_icon + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); + +/*! @brief Retrieves the position of the client area of the specified window. + * + * This function retrieves the position, in screen coordinates, of the + * upper-left corner of the client area of the specified window. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] window The window to query. + * @param[out] xpos Where to store the x-coordinate of the upper-left corner of + * the client area, or `NULL`. + * @param[out] ypos Where to store the y-coordinate of the upper-left corner of + * the client area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no way for an application to retrieve the global + * position of its windows, this function will always emit @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * @sa @ref glfwSetWindowPos + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); + +/*! @brief Sets the position of the client area of the specified window. + * + * This function sets the position, in screen coordinates, of the upper-left + * corner of the client area of the specified windowed mode window. If the + * window is a full screen window, this function does nothing. + * + * __Do not use this function__ to move an already visible window unless you + * have very good reasons for doing so, as it will confuse and annoy the user. + * + * The window manager may put limits on what positions are allowed. GLFW + * cannot and should not override these limits. + * + * @param[in] window The window to query. + * @param[in] xpos The x-coordinate of the upper-left corner of the client area. + * @param[in] ypos The y-coordinate of the upper-left corner of the client area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no way for an application to set the global + * position of its windows, this function will always emit @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * @sa @ref glfwGetWindowPos + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); + +/*! @brief Retrieves the size of the client area of the specified window. + * + * This function retrieves the size, in screen coordinates, of the client area + * of the specified window. If you wish to retrieve the size of the + * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose size to retrieve. + * @param[out] width Where to store the width, in screen coordinates, of the + * client area, or `NULL`. + * @param[out] height Where to store the height, in screen coordinates, of the + * client area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * @sa @ref glfwSetWindowSize + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); + +/*! @brief Sets the size limits of the specified window. + * + * This function sets the size limits of the client area of the specified + * window. If the window is full screen, the size limits only take effect + * once it is made windowed. If the window is not resizable, this function + * does nothing. + * + * The size limits are applied immediately to a windowed mode window and may + * cause it to be resized. + * + * The maximum dimensions must be greater than or equal to the minimum + * dimensions and all must be greater than or equal to zero. + * + * @param[in] window The window to set limits for. + * @param[in] minwidth The minimum width, in screen coordinates, of the client + * area, or `GLFW_DONT_CARE`. + * @param[in] minheight The minimum height, in screen coordinates, of the + * client area, or `GLFW_DONT_CARE`. + * @param[in] maxwidth The maximum width, in screen coordinates, of the client + * area, or `GLFW_DONT_CARE`. + * @param[in] maxheight The maximum height, in screen coordinates, of the + * client area, or `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark If you set size limits and an aspect ratio that conflict, the + * results are undefined. + * + * @remark @wayland The size limits will not be applied until the window is + * actually resized, either by the user or by the compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_sizelimits + * @sa @ref glfwSetWindowAspectRatio + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); + +/*! @brief Sets the aspect ratio of the specified window. + * + * This function sets the required aspect ratio of the client area of the + * specified window. If the window is full screen, the aspect ratio only takes + * effect once it is made windowed. If the window is not resizable, this + * function does nothing. + * + * The aspect ratio is specified as a numerator and a denominator and both + * values must be greater than zero. For example, the common 16:9 aspect ratio + * is specified as 16 and 9, respectively. + * + * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect + * ratio limit is disabled. + * + * The aspect ratio is applied immediately to a windowed mode window and may + * cause it to be resized. + * + * @param[in] window The window to set limits for. + * @param[in] numer The numerator of the desired aspect ratio, or + * `GLFW_DONT_CARE`. + * @param[in] denom The denominator of the desired aspect ratio, or + * `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark If you set size limits and an aspect ratio that conflict, the + * results are undefined. + * + * @remark @wayland The aspect ratio will not be applied until the window is + * actually resized, either by the user or by the compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_sizelimits + * @sa @ref glfwSetWindowSizeLimits + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); + +/*! @brief Sets the size of the client area of the specified window. + * + * This function sets the size, in screen coordinates, of the client area of + * the specified window. + * + * For full screen windows, this function updates the resolution of its desired + * video mode and switches to the video mode closest to it, without affecting + * the window's context. As the context is unaffected, the bit depths of the + * framebuffer remain unchanged. + * + * If you wish to update the refresh rate of the desired video mode in addition + * to its resolution, see @ref glfwSetWindowMonitor. + * + * The window manager may put limits on what sizes are allowed. GLFW cannot + * and should not override these limits. + * + * @param[in] window The window to resize. + * @param[in] width The desired width, in screen coordinates, of the window + * client area. + * @param[in] height The desired height, in screen coordinates, of the window + * client area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland A full screen window will not attempt to change the mode, + * no matter what the requested size. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * @sa @ref glfwGetWindowSize + * @sa @ref glfwSetWindowMonitor + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); + +/*! @brief Retrieves the size of the framebuffer of the specified window. + * + * This function retrieves the size, in pixels, of the framebuffer of the + * specified window. If you wish to retrieve the size of the window in screen + * coordinates, see @ref glfwGetWindowSize. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose framebuffer to query. + * @param[out] width Where to store the width, in pixels, of the framebuffer, + * or `NULL`. + * @param[out] height Where to store the height, in pixels, of the framebuffer, + * or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_fbsize + * @sa @ref glfwSetFramebufferSizeCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); + +/*! @brief Retrieves the size of the frame of the window. + * + * This function retrieves the size, in screen coordinates, of each edge of the + * frame of the specified window. This size includes the title bar, if the + * window has one. The size of the frame may vary depending on the + * [window-related hints](@ref window_hints_wnd) used to create it. + * + * Because this function retrieves the size of each window frame edge and not + * the offset along a particular coordinate axis, the retrieved values will + * always be zero or positive. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose frame size to query. + * @param[out] left Where to store the size, in screen coordinates, of the left + * edge of the window frame, or `NULL`. + * @param[out] top Where to store the size, in screen coordinates, of the top + * edge of the window frame, or `NULL`. + * @param[out] right Where to store the size, in screen coordinates, of the + * right edge of the window frame, or `NULL`. + * @param[out] bottom Where to store the size, in screen coordinates, of the + * bottom edge of the window frame, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * + * @since Added in version 3.1. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); + +/*! @brief Retrieves the content scale for the specified window. + * + * This function retrieves the content scale for the specified window. The + * content scale is the ratio between the current DPI and the platform's + * default DPI. If you scale all pixel dimensions by this scale then your + * content should appear at an appropriate size. This is especially important + * for text and any UI elements. + * + * On systems where each monitors can have its own content scale, the window + * content scale will depend on which monitor the system considers the window + * to be on. + * + * @param[in] window The window to query. + * @param[out] xscale Where to store the x-axis content scale, or `NULL`. + * @param[out] yscale Where to store the y-axis content scale, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_scale + * @sa @ref glfwSetWindowContentScaleCallback + * @sa @ref glfwGetMonitorContentScale + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale); + +/*! @brief Returns the opacity of the whole window. + * + * This function returns the opacity of the window, including any decorations. + * + * The opacity (or alpha) value is a positive finite number between zero and + * one, where zero is fully transparent and one is fully opaque. If the system + * does not support whole window transparency, this function always returns one. + * + * The initial opacity value for newly created windows is one. + * + * @param[in] window The window to query. + * @return The opacity value of the specified window. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_transparency + * @sa @ref glfwSetWindowOpacity + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window); + +/*! @brief Sets the opacity of the whole window. + * + * This function sets the opacity of the window, including any decorations. + * + * The opacity (or alpha) value is a positive finite number between zero and + * one, where zero is fully transparent and one is fully opaque. + * + * The initial opacity value for newly created windows is one. + * + * A window created with framebuffer transparency may not use whole window + * transparency. The results of doing this are undefined. + * + * @param[in] window The window to set the opacity for. + * @param[in] opacity The desired opacity of the specified window. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_transparency + * @sa @ref glfwGetWindowOpacity + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity); + +/*! @brief Iconifies the specified window. + * + * This function iconifies (minimizes) the specified window if it was + * previously restored. If the window is already iconified, this function does + * nothing. + * + * If the specified window is a full screen window, the original monitor + * resolution is restored until the window is restored. + * + * @param[in] window The window to iconify. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no concept of iconification in wl_shell, this + * function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated + * protocol. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwRestoreWindow + * @sa @ref glfwMaximizeWindow + * + * @since Added in version 2.1. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwIconifyWindow(GLFWwindow* window); + +/*! @brief Restores the specified window. + * + * This function restores the specified window if it was previously iconified + * (minimized) or maximized. If the window is already restored, this function + * does nothing. + * + * If the specified window is a full screen window, the resolution chosen for + * the window is restored on the selected monitor. + * + * @param[in] window The window to restore. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwIconifyWindow + * @sa @ref glfwMaximizeWindow + * + * @since Added in version 2.1. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwRestoreWindow(GLFWwindow* window); + +/*! @brief Maximizes the specified window. + * + * This function maximizes the specified window if it was previously not + * maximized. If the window is already maximized, this function does nothing. + * + * If the specified window is a full screen window, this function does nothing. + * + * @param[in] window The window to maximize. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @par Thread Safety + * This function may only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwIconifyWindow + * @sa @ref glfwRestoreWindow + * + * @since Added in GLFW 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); + +/*! @brief Makes the specified window visible. + * + * This function makes the specified window visible if it was previously + * hidden. If the window is already visible or is in full screen mode, this + * function does nothing. + * + * @param[in] window The window to make visible. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hide + * @sa @ref glfwHideWindow + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwShowWindow(GLFWwindow* window); + +/*! @brief Hides the specified window. + * + * This function hides the specified window if it was previously visible. If + * the window is already hidden or is in full screen mode, this function does + * nothing. + * + * @param[in] window The window to hide. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hide + * @sa @ref glfwShowWindow + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwHideWindow(GLFWwindow* window); + +/*! @brief Brings the specified window to front and sets input focus. + * + * This function brings the specified window to front and sets input focus. + * The window should already be visible and not iconified. + * + * By default, both windowed and full screen mode windows are focused when + * initially created. Set the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) to + * disable this behavior. + * + * __Do not use this function__ to steal focus from other applications unless + * you are certain that is what the user wants. Focus stealing can be + * extremely disruptive. + * + * For a less disruptive way of getting the user's attention, see + * [attention requests](@ref window_attention). + * + * @param[in] window The window to give input focus. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland It is not possible for an application to bring its windows + * to front, this function will always emit @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_focus + * @sa @ref window_attention + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwFocusWindow(GLFWwindow* window); + +/*! @brief Requests user attention to the specified window. + * + * This function requests user attention to the specified window. On + * platforms where this is not supported, attention is requested to the + * application as a whole. + * + * Once the user has given attention, usually by focusing the window or + * application, the system will end the request automatically. + * + * @param[in] window The window to request attention to. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @macos Attention is requested to the application as a whole, not the + * specific window. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attention + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window); + +/*! @brief Returns the monitor that the window uses for full screen mode. + * + * This function returns the handle of the monitor that the specified window is + * in full screen on. + * + * @param[in] window The window to query. + * @return The monitor, or `NULL` if the window is in windowed mode or an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_monitor + * @sa @ref glfwSetWindowMonitor + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); + +/*! @brief Sets the mode, monitor, video mode and placement of a window. + * + * This function sets the monitor that the window uses for full screen mode or, + * if the monitor is `NULL`, makes it windowed mode. + * + * When setting a monitor, this function updates the width, height and refresh + * rate of the desired video mode and switches to the video mode closest to it. + * The window position is ignored when setting a monitor. + * + * When the monitor is `NULL`, the position, width and height are used to + * place the window client area. The refresh rate is ignored when no monitor + * is specified. + * + * If you only wish to update the resolution of a full screen window or the + * size of a windowed mode window, see @ref glfwSetWindowSize. + * + * When a window transitions from full screen to windowed mode, this function + * restores any previous window settings such as whether it is decorated, + * floating, resizable, has size or aspect ratio limits, etc. + * + * @param[in] window The window whose monitor, size or video mode to set. + * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. + * @param[in] xpos The desired x-coordinate of the upper-left corner of the + * client area. + * @param[in] ypos The desired y-coordinate of the upper-left corner of the + * client area. + * @param[in] width The desired with, in screen coordinates, of the client area + * or video mode. + * @param[in] height The desired height, in screen coordinates, of the client + * area or video mode. + * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, + * or `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise + * affected by any resizing or mode switching, although you may need to update + * your viewport if the framebuffer size has changed. + * + * @remark @wayland The desired window position is ignored, as there is no way + * for an application to set this property. + * + * @remark @wayland Setting the window to full screen will not attempt to + * change the mode, no matter what the requested size or refresh rate. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_monitor + * @sa @ref window_full_screen + * @sa @ref glfwGetWindowMonitor + * @sa @ref glfwSetWindowSize + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); + +/*! @brief Returns an attribute of the specified window. + * + * This function returns the value of an attribute of the specified window or + * its OpenGL or OpenGL ES context. + * + * @param[in] window The window to query. + * @param[in] attrib The [window attribute](@ref window_attribs) whose value to + * return. + * @return The value of the attribute, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @remark Framebuffer related hints are not window attributes. See @ref + * window_attribs_fb for more information. + * + * @remark Zero is a valid value for many window and context related + * attributes so you cannot use a return value of zero as an indication of + * errors. However, this function should not fail as long as it is passed + * valid arguments and the library has been [initialized](@ref intro_init). + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attribs + * @sa @ref glfwSetWindowAttrib + * + * @since Added in version 3.0. Replaces `glfwGetWindowParam` and + * `glfwGetGLVersion`. + * + * @ingroup window + */ +GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); + +/*! @brief Sets an attribute of the specified window. + * + * This function sets the value of an attribute of the specified window. + * + * The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), + * [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), + * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and + * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib). + * + * Some of these attributes are ignored for full screen windows. The new + * value will take effect if the window is later made windowed. + * + * Some of these attributes are ignored for windowed mode windows. The new + * value will take effect if the window is later made full screen. + * + * @param[in] window The window to set the attribute for. + * @param[in] attrib A supported window attribute. + * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark Calling @ref glfwGetWindowAttrib will always return the latest + * value, even if that value is ignored by the current mode of the window. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attribs + * @sa @ref glfwGetWindowAttrib + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value); + +/*! @brief Sets the user pointer of the specified window. + * + * This function sets the user-defined pointer of the specified window. The + * current value is retained until the window is destroyed. The initial value + * is `NULL`. + * + * @param[in] window The window whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_userptr + * @sa @ref glfwGetWindowUserPointer + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); + +/*! @brief Returns the user pointer of the specified window. + * + * This function returns the current value of the user-defined pointer of the + * specified window. The initial value is `NULL`. + * + * @param[in] window The window whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_userptr + * @sa @ref glfwSetWindowUserPointer + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); + +/*! @brief Sets the position callback for the specified window. + * + * This function sets the position callback of the specified window, which is + * called when the window is moved. The callback is provided with the + * position, in screen coordinates, of the upper-left corner of the client area + * of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland This callback will never be called, as there is no way for + * an application to know its global position. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); + +/*! @brief Sets the size callback for the specified window. + * + * This function sets the size callback of the specified window, which is + * called when the window is resized. The callback is provided with the size, + * in screen coordinates, of the client area of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); + +/*! @brief Sets the close callback for the specified window. + * + * This function sets the close callback of the specified window, which is + * called when the user attempts to close the window, for example by clicking + * the close widget in the title bar. + * + * The close flag is set before this callback is called, but you can modify it + * at any time with @ref glfwSetWindowShouldClose. + * + * The close callback is not triggered by @ref glfwDestroyWindow. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @macos Selecting Quit from the application menu will trigger the + * close callback for all windows. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_close + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); + +/*! @brief Sets the refresh callback for the specified window. + * + * This function sets the refresh callback of the specified window, which is + * called when the client area of the window needs to be redrawn, for example + * if the window has been exposed after having been covered by another window. + * + * On compositing window systems such as Aero, Compiz, Aqua or Wayland, where + * the window contents are saved off-screen, this callback may be called only + * very infrequently or never at all. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_refresh + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); + +/*! @brief Sets the focus callback for the specified window. + * + * This function sets the focus callback of the specified window, which is + * called when the window gains or loses input focus. + * + * After the focus callback is called for a window that lost input focus, + * synthetic key and mouse button release events will be generated for all such + * that had been pressed. For more information, see @ref glfwSetKeyCallback + * and @ref glfwSetMouseButtonCallback. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_focus + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); + +/*! @brief Sets the iconify callback for the specified window. + * + * This function sets the iconification callback of the specified window, which + * is called when the window is iconified or restored. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland The wl_shell protocol has no concept of iconification, + * this callback will never be called when using this deprecated protocol. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); + +/*! @brief Sets the maximize callback for the specified window. + * + * This function sets the maximization callback of the specified window, which + * is called when the window is maximized or restored. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_maximize + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun cbfun); + +/*! @brief Sets the framebuffer resize callback for the specified window. + * + * This function sets the framebuffer resize callback of the specified window, + * which is called when the framebuffer of the specified window is resized. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_fbsize + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun); + +/*! @brief Sets the window content scale callback for the specified window. + * + * This function sets the window content scale callback of the specified window, + * which is called when the content scale of the specified window changes. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_scale + * @sa @ref glfwGetWindowContentScale + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun cbfun); + +/*! @brief Processes all pending events. + * + * This function processes only those events that are already in the event + * queue and then returns immediately. Processing events will cause the window + * and input callbacks associated with those events to be called. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * Event processing is not required for joystick input to work. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwWaitEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 1.0. + * + * @ingroup window + */ +GLFWAPI void glfwPollEvents(void); + +/*! @brief Waits until events are queued and processes them. + * + * This function puts the calling thread to sleep until at least one event is + * available in the event queue. Once one or more events are available, + * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue + * are processed and the function then returns immediately. Processing events + * will cause the window and input callbacks associated with those events to be + * called. + * + * Since not all events are associated with callbacks, this function may return + * without a callback having been called even if you are monitoring all + * callbacks. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * If no windows exist, this function returns immediately. For synchronization + * of threads in applications that do not create windows, use your threading + * library of choice. + * + * Event processing is not required for joystick input to work. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwPollEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 2.5. + * + * @ingroup window + */ +GLFWAPI void glfwWaitEvents(void); + +/*! @brief Waits with timeout until events are queued and processes them. + * + * This function puts the calling thread to sleep until at least one event is + * available in the event queue, or until the specified timeout is reached. If + * one or more events are available, it behaves exactly like @ref + * glfwPollEvents, i.e. the events in the queue are processed and the function + * then returns immediately. Processing events will cause the window and input + * callbacks associated with those events to be called. + * + * The timeout value must be a positive finite number. + * + * Since not all events are associated with callbacks, this function may return + * without a callback having been called even if you are monitoring all + * callbacks. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * If no windows exist, this function returns immediately. For synchronization + * of threads in applications that do not create windows, use your threading + * library of choice. + * + * Event processing is not required for joystick input to work. + * + * @param[in] timeout The maximum amount of time, in seconds, to wait. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwPollEvents + * @sa @ref glfwWaitEvents + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwWaitEventsTimeout(double timeout); + +/*! @brief Posts an empty event to the event queue. + * + * This function posts an empty event from the current thread to the event + * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. + * + * If no windows exist, this function returns immediately. For synchronization + * of threads in applications that do not create windows, use your threading + * library of choice. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref events + * @sa @ref glfwWaitEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 3.1. + * + * @ingroup window + */ +GLFWAPI void glfwPostEmptyEvent(void); + +/*! @brief Returns the value of an input option for the specified window. + * + * This function returns the value of an input option for the specified window. + * The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, + * @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS. + * + * @param[in] window The window to query. + * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, + * `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref glfwSetInputMode + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); + +/*! @brief Sets an input option for the specified window. + * + * This function sets an input mode option for the specified window. The mode + * must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, + * @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS. + * + * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor + * modes: + * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. + * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client + * area of the window but does not restrict the cursor from leaving. + * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual + * and unlimited cursor movement. This is useful for implementing for + * example 3D camera controls. + * + * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to + * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are + * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` + * the next time it is called even if the key had been released before the + * call. This is useful when you are only interested in whether keys have been + * pressed but not when or in which order. + * + * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either + * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. + * If sticky mouse buttons are enabled, a mouse button press will ensure that + * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even + * if the mouse button had been released before the call. This is useful when + * you are only interested in whether mouse buttons have been pressed but not + * when or in which order. + * + * If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to + * enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled, + * callbacks that receive modifier bits will also have the @ref + * GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, + * and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on. + * + * @param[in] window The window whose input mode to set. + * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, + * `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`. + * @param[in] value The new value of the specified input mode. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref glfwGetInputMode + * + * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. + * + * @ingroup input + */ +GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); + +/*! @brief Returns the layout-specific name of the specified printable key. + * + * This function returns the name of the specified printable key, encoded as + * UTF-8. This is typically the character that key would produce without any + * modifier keys, intended for displaying key bindings to the user. For dead + * keys, it is typically the diacritic it would add to a character. + * + * __Do not use this function__ for [text input](@ref input_char). You will + * break text input for many languages even if it happens to work for yours. + * + * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used to identify the key, + * otherwise the scancode is ignored. If you specify a non-printable key, or + * `GLFW_KEY_UNKNOWN` and a scancode that maps to a non-printable key, this + * function returns `NULL` but does not emit an error. + * + * This behavior allows you to always pass in the arguments in the + * [key callback](@ref input_key) without modification. + * + * The printable keys are: + * - `GLFW_KEY_APOSTROPHE` + * - `GLFW_KEY_COMMA` + * - `GLFW_KEY_MINUS` + * - `GLFW_KEY_PERIOD` + * - `GLFW_KEY_SLASH` + * - `GLFW_KEY_SEMICOLON` + * - `GLFW_KEY_EQUAL` + * - `GLFW_KEY_LEFT_BRACKET` + * - `GLFW_KEY_RIGHT_BRACKET` + * - `GLFW_KEY_BACKSLASH` + * - `GLFW_KEY_WORLD_1` + * - `GLFW_KEY_WORLD_2` + * - `GLFW_KEY_0` to `GLFW_KEY_9` + * - `GLFW_KEY_A` to `GLFW_KEY_Z` + * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` + * - `GLFW_KEY_KP_DECIMAL` + * - `GLFW_KEY_KP_DIVIDE` + * - `GLFW_KEY_KP_MULTIPLY` + * - `GLFW_KEY_KP_SUBTRACT` + * - `GLFW_KEY_KP_ADD` + * - `GLFW_KEY_KP_EQUAL` + * + * Names for printable keys depend on keyboard layout, while names for + * non-printable keys are the same across layouts but depend on the application + * language and should be localized along with other user interface text. + * + * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. + * @param[in] scancode The scancode of the key to query. + * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the next call to @ref + * glfwGetKeyName, or until the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key_name + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetKeyName(int key, int scancode); + +/*! @brief Returns the platform-specific scancode of the specified key. + * + * This function returns the platform-specific scancode of the specified key. + * + * If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this + * method will return `-1`. + * + * @param[in] key Any [named key](@ref keys). + * @return The platform-specific scancode for the key, or `-1` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref input_key + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwGetKeyScancode(int key); + +/*! @brief Returns the last reported state of a keyboard key for the specified + * window. + * + * This function returns the last state reported for the specified key to the + * specified window. The returned state is one of `GLFW_PRESS` or + * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to + * the key callback. + * + * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns + * `GLFW_PRESS` the first time you call it for a key that was pressed, even if + * that key has already been released. + * + * The key functions deal with physical keys, with [key tokens](@ref keys) + * named after their use on the standard US keyboard layout. If you want to + * input text, use the Unicode character callback instead. + * + * The [modifier key bit masks](@ref mods) are not key tokens and cannot be + * used with this function. + * + * __Do not use this function__ to implement [text input](@ref input_char). + * + * @param[in] window The desired window. + * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is + * not a valid key for this function. + * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +GLFWAPI int glfwGetKey(GLFWwindow* window, int key); + +/*! @brief Returns the last reported state of a mouse button for the specified + * window. + * + * This function returns the last state reported for the specified mouse button + * to the specified window. The returned state is one of `GLFW_PRESS` or + * `GLFW_RELEASE`. + * + * If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function + * `GLFW_PRESS` the first time you call it for a mouse button that was pressed, + * even if that mouse button has already been released. + * + * @param[in] window The desired window. + * @param[in] button The desired [mouse button](@ref buttons). + * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_mouse_button + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); + +/*! @brief Retrieves the position of the cursor relative to the client area of + * the window. + * + * This function returns the position of the cursor, in screen coordinates, + * relative to the upper-left corner of the client area of the specified + * window. + * + * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor + * position is unbounded and limited only by the minimum and maximum values of + * a `double`. + * + * The coordinate can be converted to their integer equivalents with the + * `floor` function. Casting directly to an integer type works for positive + * coordinates, but fails for negative ones. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] window The desired window. + * @param[out] xpos Where to store the cursor x-coordinate, relative to the + * left edge of the client area, or `NULL`. + * @param[out] ypos Where to store the cursor y-coordinate, relative to the to + * top edge of the client area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * @sa @ref glfwSetCursorPos + * + * @since Added in version 3.0. Replaces `glfwGetMousePos`. + * + * @ingroup input + */ +GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); + +/*! @brief Sets the position of the cursor, relative to the client area of the + * window. + * + * This function sets the position, in screen coordinates, of the cursor + * relative to the upper-left corner of the client area of the specified + * window. The window must have input focus. If the window does not have + * input focus when this function is called, it fails silently. + * + * __Do not use this function__ to implement things like camera controls. GLFW + * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the + * cursor, transparently re-centers it and provides unconstrained cursor + * motion. See @ref glfwSetInputMode for more information. + * + * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is + * unconstrained and limited only by the minimum and maximum values of + * a `double`. + * + * @param[in] window The desired window. + * @param[in] xpos The desired x-coordinate, relative to the left edge of the + * client area. + * @param[in] ypos The desired y-coordinate, relative to the top edge of the + * client area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland This function will only work when the cursor mode is + * `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * @sa @ref glfwGetCursorPos + * + * @since Added in version 3.0. Replaces `glfwSetMousePos`. + * + * @ingroup input + */ +GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); + +/*! @brief Creates a custom cursor. + * + * Creates a new custom cursor image that can be set for a window with @ref + * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. + * Any remaining cursors are destroyed by @ref glfwTerminate. + * + * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight + * bits per channel with the red channel first. They are arranged canonically + * as packed sequential rows, starting from the top-left corner. + * + * The cursor hotspot is specified in pixels, relative to the upper-left corner + * of the cursor image. Like all other coordinate systems in GLFW, the X-axis + * points to the right and the Y-axis points down. + * + * @param[in] image The desired cursor image. + * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. + * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. + * @return The handle of the created cursor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified image data is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwDestroyCursor + * @sa @ref glfwCreateStandardCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); + +/*! @brief Creates a cursor with a standard shape. + * + * Returns a cursor with a [standard shape](@ref shapes), that can be set for + * a window with @ref glfwSetCursor. + * + * @param[in] shape One of the [standard shapes](@ref shapes). + * @return A new cursor ready to use or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwCreateCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); + +/*! @brief Destroys a cursor. + * + * This function destroys a cursor previously created with @ref + * glfwCreateCursor. Any remaining cursors will be destroyed by @ref + * glfwTerminate. + * + * If the specified cursor is current for any window, that window will be + * reverted to the default cursor. This does not affect the cursor mode. + * + * @param[in] cursor The cursor object to destroy. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwCreateCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); + +/*! @brief Sets the cursor for the window. + * + * This function sets the cursor image to be used when the cursor is over the + * client area of the specified window. The set cursor will only be visible + * when the [cursor mode](@ref cursor_mode) of the window is + * `GLFW_CURSOR_NORMAL`. + * + * On some platforms, the set cursor may not be visible unless the window also + * has input focus. + * + * @param[in] window The window to set the cursor for. + * @param[in] cursor The cursor to set, or `NULL` to switch back to the default + * arrow cursor. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); + +/*! @brief Sets the key callback. + * + * This function sets the key callback of the specified window, which is called + * when a key is pressed, repeated or released. + * + * The key functions deal with physical keys, with layout independent + * [key tokens](@ref keys) named after their values in the standard US keyboard + * layout. If you want to input text, use the + * [character callback](@ref glfwSetCharCallback) instead. + * + * When a window loses input focus, it will generate synthetic key release + * events for all pressed keys. You can tell these events from user-generated + * events by the fact that the synthetic ones are generated after the focus + * loss event has been processed, i.e. after the + * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. + * + * The scancode of a key is specific to that platform or sometimes even to that + * machine. Scancodes are intended to allow users to bind keys that don't have + * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their + * state is not saved and so it cannot be queried with @ref glfwGetKey. + * + * Sometimes GLFW needs to generate synthetic key events, in which case the + * scancode may be zero. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new key callback, or `NULL` to remove the currently + * set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); + +/*! @brief Sets the Unicode character callback. + * + * This function sets the character callback of the specified window, which is + * called when a Unicode character is input. + * + * The character callback is intended for Unicode text input. As it deals with + * characters, it is keyboard layout dependent, whereas the + * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 + * to physical keys, as a key may produce zero, one or more characters. If you + * want to know whether a specific physical key was pressed or released, see + * the key callback instead. + * + * The character callback behaves as system text input normally does and will + * not be called if modifier keys are held down that would prevent normal text + * input on that platform, for example a Super (Command) key on macOS or Alt key + * on Windows. There is a + * [character with modifiers callback](@ref glfwSetCharModsCallback) that + * receives these events. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_char + * + * @since Added in version 2.4. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); + +/*! @brief Sets the Unicode character with modifiers callback. + * + * This function sets the character with modifiers callback of the specified + * window, which is called when a Unicode character is input regardless of what + * modifier keys are used. + * + * The character with modifiers callback is intended for implementing custom + * Unicode character input. For regular Unicode text input, see the + * [character callback](@ref glfwSetCharCallback). Like the character + * callback, the character with modifiers callback deals with characters and is + * keyboard layout dependent. Characters do not map 1:1 to physical keys, as + * a key may produce zero, one or more characters. If you want to know whether + * a specific physical key was pressed or released, see the + * [key callback](@ref glfwSetKeyCallback) instead. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or an + * [error](@ref error_handling) occurred. + * + * @deprecated Scheduled for removal in version 4.0. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_char + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun); + +/*! @brief Sets the mouse button callback. + * + * This function sets the mouse button callback of the specified window, which + * is called when a mouse button is pressed or released. + * + * When a window loses input focus, it will generate synthetic mouse button + * release events for all pressed mouse buttons. You can tell these events + * from user-generated events by the fact that the synthetic ones are generated + * after the focus loss event has been processed, i.e. after the + * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_mouse_button + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); + +/*! @brief Sets the cursor position callback. + * + * This function sets the cursor position callback of the specified window, + * which is called when the cursor is moved. The callback is provided with the + * position, in screen coordinates, relative to the upper-left corner of the + * client area of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * + * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. + * + * @ingroup input + */ +GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); + +/*! @brief Sets the cursor enter/exit callback. + * + * This function sets the cursor boundary crossing callback of the specified + * window, which is called when the cursor enters or leaves the client area of + * the window. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_enter + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); + +/*! @brief Sets the scroll callback. + * + * This function sets the scroll callback of the specified window, which is + * called when a scrolling device is used, such as a mouse wheel or scrolling + * area of a touchpad. + * + * The scroll callback receives all scrolling input, like that from a mouse + * wheel or a touchpad scrolling area. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new scroll callback, or `NULL` to remove the currently + * set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref scrolling + * + * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. + * + * @ingroup input + */ +GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); + +/*! @brief Sets the file drop callback. + * + * This function sets the file drop callback of the specified window, which is + * called when one or more dragged files are dropped on the window. + * + * Because the path array and its strings may have been generated specifically + * for that event, they are not guaranteed to be valid after the callback has + * returned. If you wish to use them after the callback returns, you need to + * make a deep copy. + * + * @param[in] window The window whose callback to set. + * @param[in] cbfun The new file drop callback, or `NULL` to remove the + * currently set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland File drop is currently unimplemented. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref path_drop + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun); + +/*! @brief Returns whether the specified joystick is present. + * + * This function returns whether the specified joystick is present. + * + * There is no need to call this function before other functions that accept + * a joystick ID, as they all check for presence before performing any other + * work. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick + * + * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. + * + * @ingroup input + */ +GLFWAPI int glfwJoystickPresent(int jid); + +/*! @brief Returns the values of all axes of the specified joystick. + * + * This function returns the values of all axes of the specified joystick. + * Each element in the array is a value between -1.0 and 1.0. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of axis values in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of axis values, or `NULL` if the joystick is not present or + * an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_axis + * + * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. + * + * @ingroup input + */ +GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count); + +/*! @brief Returns the state of all buttons of the specified joystick. + * + * This function returns the state of all buttons of the specified joystick. + * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. + * + * For backward compatibility with earlier versions that did not have @ref + * glfwGetJoystickHats, the button array also includes all hats, each + * represented as four buttons. The hats are in the same order as returned by + * __glfwGetJoystickHats__ and are in the order _up_, _right_, _down_ and + * _left_. To disable these extra buttons, set the @ref + * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of button states in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of button states, or `NULL` if the joystick is not present + * or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_button + * + * @since Added in version 2.2. + * @glfw3 Changed to return a dynamic array. + * + * @ingroup input + */ +GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count); + +/*! @brief Returns the state of all hats of the specified joystick. + * + * This function returns the state of all hats of the specified joystick. + * Each element in the array is one of the following values: + * + * Name | Value + * --------------------- | -------------------------------- + * `GLFW_HAT_CENTERED` | 0 + * `GLFW_HAT_UP` | 1 + * `GLFW_HAT_RIGHT` | 2 + * `GLFW_HAT_DOWN` | 4 + * `GLFW_HAT_LEFT` | 8 + * `GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` + * `GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` + * `GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` + * `GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` + * + * The diagonal directions are bitwise combinations of the primary (up, right, + * down and left) directions and you can test for these individually by ANDing + * it with the corresponding direction. + * + * @code + * if (hats[2] & GLFW_HAT_RIGHT) + * { + * // State of hat 2 could be right-up, right or right-down + * } + * @endcode + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of hat states in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of hat states, or `NULL` if the joystick is not present + * or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected, this function is called again for that joystick or the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_hat + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count); + +/*! @brief Returns the name of the specified joystick. + * + * This function returns the name, encoded as UTF-8, of the specified joystick. + * The returned string is allocated and freed by GLFW. You should not free it + * yourself. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick + * is not present or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_name + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetJoystickName(int jid); + +/*! @brief Returns the SDL comaptible GUID of the specified joystick. + * + * This function returns the SDL compatible GUID, as a UTF-8 encoded + * hexadecimal string, of the specified joystick. The returned string is + * allocated and freed by GLFW. You should not free it yourself. + * + * The GUID is what connects a joystick to a gamepad mapping. A connected + * joystick will always have a GUID even if there is no gamepad mapping + * assigned to it. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to + * uniquely identify the make and model of a joystick but does not identify + * a specific unit, e.g. all wired Xbox 360 controllers will have the same + * GUID on that platform. The GUID for a unit may vary between platforms + * depending on what hardware information the platform specific APIs provide. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded GUID of the joystick, or `NULL` if the joystick + * is not present or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetJoystickGUID(int jid); + +/*! @brief Sets the user pointer of the specified joystick. + * + * This function sets the user-defined pointer of the specified joystick. The + * current value is retained until the joystick is disconnected. The initial + * value is `NULL`. + * + * This function may be called from the joystick callback, even for a joystick + * that is being disconnected. + * + * @param[in] jid The joystick whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref joystick_userptr + * @sa @ref glfwGetJoystickUserPointer + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer); + +/*! @brief Returns the user pointer of the specified joystick. + * + * This function returns the current value of the user-defined pointer of the + * specified joystick. The initial value is `NULL`. + * + * This function may be called from the joystick callback, even for a joystick + * that is being disconnected. + * + * @param[in] jid The joystick whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref joystick_userptr + * @sa @ref glfwSetJoystickUserPointer + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI void* glfwGetJoystickUserPointer(int jid); + +/*! @brief Returns whether the specified joystick has a gamepad mapping. + * + * This function returns whether the specified joystick is both present and has + * a gamepad mapping. + * + * If the specified joystick is present but does not have a gamepad mapping + * this function will return `GLFW_FALSE` but will not generate an error. Call + * @ref glfwJoystickPresent to check if a joystick is present regardless of + * whether it has a mapping. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, + * or `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwGetGamepadState + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwJoystickIsGamepad(int jid); + +/*! @brief Sets the joystick configuration callback. + * + * This function sets the joystick configuration callback, or removes the + * currently set callback. This is called when a joystick is connected to or + * disconnected from the system. + * + * For joystick connection and disconnection events to be delivered on all + * platforms, you need to call one of the [event processing](@ref events) + * functions. Joystick disconnection may also be detected and the callback + * called by joystick functions. The function will then return whatever it + * returns if the joystick is not present. + * + * @param[in] cbfun The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_event + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun); + +/*! @brief Adds the specified SDL_GameControllerDB gamepad mappings. + * + * This function parses the specified ASCII encoded string and updates the + * internal list with any gamepad mappings it finds. This string may + * contain either a single gamepad mapping or many mappings separated by + * newlines. The parser supports the full format of the `gamecontrollerdb.txt` + * source file including empty lines and comments. + * + * See @ref gamepad_mapping for a description of the format. + * + * If there is already a gamepad mapping for a given GUID in the internal list, + * it will be replaced by the one passed to this function. If the library is + * terminated and re-initialized the internal list will revert to the built-in + * default. + * + * @param[in] string The string containing the gamepad mappings. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_VALUE. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwJoystickIsGamepad + * @sa @ref glfwGetGamepadName + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwUpdateGamepadMappings(const char* string); + +/*! @brief Returns the human-readable gamepad name for the specified joystick. + * + * This function returns the human-readable name of the gamepad from the + * gamepad mapping assigned to the specified joystick. + * + * If the specified joystick is not present or does not have a gamepad mapping + * this function will return `NULL` but will not generate an error. Call + * @ref glfwJoystickPresent to check whether it is present regardless of + * whether it has a mapping. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded name of the gamepad, or `NULL` if the + * joystick is not present, does not have a mapping or an + * [error](@ref error_handling) occurred. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected, the gamepad mappings are updated or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwJoystickIsGamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetGamepadName(int jid); + +/*! @brief Retrieves the state of the specified joystick remapped as a gamepad. + * + * This function retrives the state of the specified joystick remapped to + * an Xbox-like gamepad. + * + * If the specified joystick is not present or does not have a gamepad mapping + * this function will return `GLFW_FALSE` but will not generate an error. Call + * @ref glfwJoystickPresent to check whether it is present regardless of + * whether it has a mapping. + * + * The Guide button may not be available for input as it is often hooked by the + * system or the Steam client. + * + * Not all devices have all the buttons or axes provided by @ref + * GLFWgamepadstate. Unavailable buttons and axes will always report + * `GLFW_RELEASE` and 0.0 respectively. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] state The gamepad input state of the joystick. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is + * connected, it has no gamepad mapping or an [error](@ref error_handling) + * occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @sa @ref gamepad + * @sa @ref glfwUpdateGamepadMappings + * @sa @ref glfwJoystickIsGamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state); + +/*! @brief Sets the clipboard to the specified string. + * + * This function sets the system clipboard to the specified, UTF-8 encoded + * string. + * + * @param[in] window Deprecated. Any valid window or `NULL`. + * @param[in] string A UTF-8 encoded string. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland Clipboard is currently unimplemented. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa @ref glfwGetClipboardString + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); + +/*! @brief Returns the contents of the clipboard as a string. + * + * This function returns the contents of the system clipboard, if it contains + * or is convertible to a UTF-8 encoded string. If the clipboard is empty or + * if its contents cannot be converted, `NULL` is returned and a @ref + * GLFW_FORMAT_UNAVAILABLE error is generated. + * + * @param[in] window Deprecated. Any valid window or `NULL`. + * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland Clipboard is currently unimplemented. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the next call to @ref + * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa @ref glfwSetClipboardString + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); + +/*! @brief Returns the value of the GLFW timer. + * + * This function returns the value of the GLFW timer. Unless the timer has + * been set using @ref glfwSetTime, the timer measures time elapsed since GLFW + * was initialized. + * + * The resolution of the timer is system dependent, but is usually on the order + * of a few micro- or nanoseconds. It uses the highest-resolution monotonic + * time source on each supported platform. + * + * @return The current value, in seconds, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Reading and + * writing of the internal timer offset is not atomic, so it needs to be + * externally synchronized with calls to @ref glfwSetTime. + * + * @sa @ref time + * + * @since Added in version 1.0. + * + * @ingroup input + */ +GLFWAPI double glfwGetTime(void); + +/*! @brief Sets the GLFW timer. + * + * This function sets the value of the GLFW timer. It then continues to count + * up from that value. The value must be a positive finite number less than + * or equal to 18446744073.0, which is approximately 584.5 years. + * + * @param[in] time The new value, in seconds. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_VALUE. + * + * @remark The upper limit of the timer is calculated as + * floor((264 - 1) / 109) and is due to implementations + * storing nanoseconds in 64 bits. The limit may be increased in the future. + * + * @thread_safety This function may be called from any thread. Reading and + * writing of the internal timer offset is not atomic, so it needs to be + * externally synchronized with calls to @ref glfwGetTime. + * + * @sa @ref time + * + * @since Added in version 2.2. + * + * @ingroup input + */ +GLFWAPI void glfwSetTime(double time); + +/*! @brief Returns the current value of the raw timer. + * + * This function returns the current value of the raw timer, measured in + * 1 / frequency seconds. To get the frequency, call @ref + * glfwGetTimerFrequency. + * + * @return The value of the timer, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref time + * @sa @ref glfwGetTimerFrequency + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI uint64_t glfwGetTimerValue(void); + +/*! @brief Returns the frequency, in Hz, of the raw timer. + * + * This function returns the frequency, in Hz, of the raw timer. + * + * @return The frequency of the timer, in Hz, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref time + * @sa @ref glfwGetTimerValue + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI uint64_t glfwGetTimerFrequency(void); + +/*! @brief Makes the context of the specified window current for the calling + * thread. + * + * This function makes the OpenGL or OpenGL ES context of the specified window + * current on the calling thread. A context must only be made current on + * a single thread at a time and each thread can have only a single current + * context at a time. + * + * When moving a context between threads, you must make it non-current on the + * old thread before making it current on the new one. + * + * By default, making a context non-current implicitly forces a pipeline flush. + * On machines that support `GL_KHR_context_flush_control`, you can control + * whether a context performs this flush by setting the + * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) + * hint. + * + * The specified window must have an OpenGL or OpenGL ES context. Specifying + * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT + * error. + * + * @param[in] window The window whose context to make current, or `NULL` to + * detach the current context. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_current + * @sa @ref glfwGetCurrentContext + * + * @since Added in version 3.0. + * + * @ingroup context + */ +GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); + +/*! @brief Returns the window whose context is current on the calling thread. + * + * This function returns the window whose OpenGL or OpenGL ES context is + * current on the calling thread. + * + * @return The window whose context is current, or `NULL` if no window's + * context is current. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_current + * @sa @ref glfwMakeContextCurrent + * + * @since Added in version 3.0. + * + * @ingroup context + */ +GLFWAPI GLFWwindow* glfwGetCurrentContext(void); + +/*! @brief Swaps the front and back buffers of the specified window. + * + * This function swaps the front and back buffers of the specified window when + * rendering with OpenGL or OpenGL ES. If the swap interval is greater than + * zero, the GPU driver waits the specified number of screen updates before + * swapping the buffers. + * + * The specified window must have an OpenGL or OpenGL ES context. Specifying + * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT + * error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see `vkQueuePresentKHR` instead. + * + * @param[in] window The window whose buffers to swap. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark __EGL:__ The context of the specified window must be current on the + * calling thread. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref buffer_swap + * @sa @ref glfwSwapInterval + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSwapBuffers(GLFWwindow* window); + +/*! @brief Sets the swap interval for the current context. + * + * This function sets the swap interval for the current OpenGL or OpenGL ES + * context, i.e. the number of screen updates to wait from the time @ref + * glfwSwapBuffers was called before swapping the buffers and returning. This + * is sometimes called _vertical synchronization_, _vertical retrace + * synchronization_ or just _vsync_. + * + * A context that supports either of the `WGL_EXT_swap_control_tear` and + * `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap + * intervals, which allows the driver to swap immediately even if a frame + * arrives a little bit late. You can check for these extensions with @ref + * glfwExtensionSupported. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see the present mode of your swapchain instead. + * + * @param[in] interval The minimum number of screen updates to wait for + * until the buffers are swapped by @ref glfwSwapBuffers. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark This function is not called during context creation, leaving the + * swap interval set to whatever is the default on that platform. This is done + * because some swap interval extensions used by GLFW do not allow the swap + * interval to be reset to zero once it has been set to a non-zero value. + * + * @remark Some GPU drivers do not honor the requested swap interval, either + * because of a user setting that overrides the application's request or due to + * bugs in the driver. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref buffer_swap + * @sa @ref glfwSwapBuffers + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI void glfwSwapInterval(int interval); + +/*! @brief Returns whether the specified extension is available. + * + * This function returns whether the specified + * [API extension](@ref context_glext) is supported by the current OpenGL or + * OpenGL ES context. It searches both for client API extension and context + * creation API extensions. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * As this functions retrieves and searches one or more extension strings each + * call, it is recommended that you cache its results if it is going to be used + * frequently. The extension strings will not change during the lifetime of + * a context, so there is no danger in doing this. + * + * This function does not apply to Vulkan. If you are using Vulkan, see @ref + * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` + * and `vkEnumerateDeviceExtensionProperties` instead. + * + * @param[in] extension The ASCII encoded name of the extension. + * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` + * otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_glext + * @sa @ref glfwGetProcAddress + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI int glfwExtensionSupported(const char* extension); + +/*! @brief Returns the address of the specified function for the current + * context. + * + * This function returns the address of the specified OpenGL or OpenGL ES + * [core or extension function](@ref context_glext), if it is supported + * by the current context. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and + * `vkGetDeviceProcAddr` instead. + * + * @param[in] procname The ASCII encoded name of the function. + * @return The address of the function, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark The address of a given function is not guaranteed to be the same + * between contexts. + * + * @remark This function may return a non-`NULL` address despite the + * associated version or extension not being available. Always check the + * context version or extension string first. + * + * @pointer_lifetime The returned function pointer is valid until the context + * is destroyed or the library is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_glext + * @sa @ref glfwExtensionSupported + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); + +/*! @brief Returns whether the Vulkan loader and an ICD have been found. + * + * This function returns whether the Vulkan loader and any minimally functional + * ICD have been found. + * + * The availability of a Vulkan loader and even an ICD does not by itself + * guarantee that surface creation or even instance creation is possible. + * For example, on Fermi systems Nvidia will install an ICD that provides no + * actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check + * whether the extensions necessary for Vulkan surface creation are available + * and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue + * family of a physical device supports image presentation. + * + * @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE` + * otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_support + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI int glfwVulkanSupported(void); + +/*! @brief Returns the Vulkan instance extensions required by GLFW. + * + * This function returns an array of names of Vulkan instance extensions required + * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the + * list will always contains `VK_KHR_surface`, so if you don't require any + * additional extensions you can pass this list directly to the + * `VkInstanceCreateInfo` struct. + * + * If Vulkan is not available on the machine, this function returns `NULL` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available. + * + * If Vulkan is available but no set of extensions allowing window surface + * creation was found, this function returns `NULL`. You may still use Vulkan + * for off-screen rendering and compute work. + * + * @param[out] count Where to store the number of extensions in the returned + * array. This is set to zero if an error occurred. + * @return An array of ASCII encoded extension names, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_API_UNAVAILABLE. + * + * @remark Additional extensions may be required by future versions of GLFW. + * You should check if any extensions you wish to enable are already in the + * returned array, as it is an error to specify an extension more than once in + * the `VkInstanceCreateInfo` struct. + * + * @remark @macos This function currently only supports the + * `VK_MVK_macos_surface` extension from MoltenVK. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * library is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_ext + * @sa @ref glfwCreateWindowSurface + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); + +#if defined(VK_VERSION_1_0) + +/*! @brief Returns the address of the specified Vulkan instance function. + * + * This function returns the address of the specified Vulkan core or extension + * function for the specified instance. If instance is set to `NULL` it can + * return any function exported from the Vulkan loader, including at least the + * following functions: + * + * - `vkEnumerateInstanceExtensionProperties` + * - `vkEnumerateInstanceLayerProperties` + * - `vkCreateInstance` + * - `vkGetInstanceProcAddr` + * + * If Vulkan is not available on the machine, this function returns `NULL` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available. + * + * This function is equivalent to calling `vkGetInstanceProcAddr` with + * a platform-specific query of the Vulkan loader as a fallback. + * + * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve + * functions related to instance creation. + * @param[in] procname The ASCII encoded name of the function. + * @return The address of the function, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_API_UNAVAILABLE. + * + * @pointer_lifetime The returned function pointer is valid until the library + * is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_proc + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); + +/*! @brief Returns whether the specified queue family can present images. + * + * This function returns whether the specified queue family of the specified + * physical device supports presentation to the platform GLFW was built for. + * + * If Vulkan or the required window surface creation instance extensions are + * not available on the machine, or if the specified instance was not created + * with the required extensions, this function returns `GLFW_FALSE` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available and @ref + * glfwGetRequiredInstanceExtensions to check what instance extensions are + * required. + * + * @param[in] instance The instance that the physical device belongs to. + * @param[in] device The physical device that the queue family belongs to. + * @param[in] queuefamily The index of the queue family to query. + * @return `GLFW_TRUE` if the queue family supports presentation, or + * `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. + * + * @remark @macos This function currently always returns `GLFW_TRUE`, as the + * `VK_MVK_macos_surface` extension does not provide + * a `vkGetPhysicalDevice*PresentationSupport` type function. + * + * @thread_safety This function may be called from any thread. For + * synchronization details of Vulkan objects, see the Vulkan specification. + * + * @sa @ref vulkan_present + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); + +/*! @brief Creates a Vulkan surface for the specified window. + * + * This function creates a Vulkan surface for the specified window. + * + * If the Vulkan loader or at least one minimally functional ICD were not found, + * this function returns `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref + * GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported to check whether + * Vulkan is at least minimally available. + * + * If the required window surface creation instance extensions are not + * available or if the specified instance was not created with these extensions + * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref + * glfwGetRequiredInstanceExtensions to check what instance extensions are + * required. + * + * The window surface cannot be shared with another API so the window must + * have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib) + * set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error + * and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. + * + * The window surface must be destroyed before the specified Vulkan instance. + * It is the responsibility of the caller to destroy the window surface. GLFW + * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the + * surface. + * + * @param[in] instance The Vulkan instance to create the surface in. + * @param[in] window The window to create the surface for. + * @param[in] allocator The allocator to use, or `NULL` to use the default + * allocator. + * @param[out] surface Where to store the handle of the surface. This is set + * to `VK_NULL_HANDLE` if an error occurred. + * @return `VK_SUCCESS` if successful, or a Vulkan error code if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE + * + * @remark If an error occurs before the creation call is made, GLFW returns + * the Vulkan error code most appropriate for the error. Appropriate use of + * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should + * eliminate almost all occurrences of these errors. + * + * @remark @macos This function currently only supports the + * `VK_MVK_macos_surface` extension from MoltenVK. + * + * @remark @macos This function creates and sets a `CAMetalLayer` instance for + * the window content view, which is required for MoltenVK to function. + * + * @thread_safety This function may be called from any thread. For + * synchronization details of Vulkan objects, see the Vulkan specification. + * + * @sa @ref vulkan_surface + * @sa @ref glfwGetRequiredInstanceExtensions + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); + +#endif /*VK_VERSION_1_0*/ + + +/************************************************************************* + * Global definition cleanup + *************************************************************************/ + +/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ + +#ifdef GLFW_WINGDIAPI_DEFINED + #undef WINGDIAPI + #undef GLFW_WINGDIAPI_DEFINED +#endif + +#ifdef GLFW_CALLBACK_DEFINED + #undef CALLBACK + #undef GLFW_CALLBACK_DEFINED +#endif + +/* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally + * defined by some gl.h variants (OpenBSD) so define it after if needed. + */ +#ifndef GLAPIENTRY + #define GLAPIENTRY APIENTRY +#endif + +/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ + + +#ifdef __cplusplus +} +#endif + +#endif /* _glfw3_h_ */ + diff --git a/dep/include/GLFW/glfw3native.h b/dep/include/GLFW/glfw3native.h new file mode 100644 index 00000000..4372cb76 --- /dev/null +++ b/dep/include/GLFW/glfw3native.h @@ -0,0 +1,572 @@ +/************************************************************************* + * GLFW 3.3 - www.glfw.org + * A library for OpenGL, window and input + *------------------------------------------------------------------------ + * Copyright (c) 2002-2006 Marcus Geelnard + * Copyright (c) 2006-2016 Camilla Löwy + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would + * be appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not + * be misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + *************************************************************************/ + +#ifndef _glfw3_native_h_ +#define _glfw3_native_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + +/************************************************************************* + * Doxygen documentation + *************************************************************************/ + +/*! @file glfw3native.h + * @brief The header of the native access functions. + * + * This is the header file of the native access functions. See @ref native for + * more information. + */ +/*! @defgroup native Native access + * @brief Functions related to accessing native handles. + * + * **By using the native access functions you assert that you know what you're + * doing and how to fix problems caused by using them. If you don't, you + * shouldn't be using them.** + * + * Before the inclusion of @ref glfw3native.h, you may define zero or more + * window system API macro and zero or more context creation API macros. + * + * The chosen backends must match those the library was compiled for. Failure + * to do this will cause a link-time error. + * + * The available window API macros are: + * * `GLFW_EXPOSE_NATIVE_WIN32` + * * `GLFW_EXPOSE_NATIVE_COCOA` + * * `GLFW_EXPOSE_NATIVE_X11` + * * `GLFW_EXPOSE_NATIVE_WAYLAND` + * * `GLFW_EXPOSE_NATIVE_MIR` + * + * The available context API macros are: + * * `GLFW_EXPOSE_NATIVE_WGL` + * * `GLFW_EXPOSE_NATIVE_NSGL` + * * `GLFW_EXPOSE_NATIVE_GLX` + * * `GLFW_EXPOSE_NATIVE_EGL` + * * `GLFW_EXPOSE_NATIVE_OSMESA` + * + * These macros select which of the native access functions that are declared + * and which platform-specific headers to include. It is then up your (by + * definition platform-specific) code to handle which of these should be + * defined. + */ + + +/************************************************************************* + * System headers and types + *************************************************************************/ + +#if defined(GLFW_EXPOSE_NATIVE_WIN32) + // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for + // example to allow applications to correctly declare a GL_ARB_debug_output + // callback) but windows.h assumes no one will define APIENTRY before it does + #if defined(GLFW_APIENTRY_DEFINED) + #undef APIENTRY + #undef GLFW_APIENTRY_DEFINED + #endif + #include +#elif defined(GLFW_EXPOSE_NATIVE_COCOA) + #include + #if defined(__OBJC__) + #import + #else + typedef void* id; + #endif +#elif defined(GLFW_EXPOSE_NATIVE_X11) + #include + #include +#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) + #include +#elif defined(GLFW_EXPOSE_NATIVE_MIR) + #include +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WGL) + /* WGL is declared by windows.h */ +#endif +#if defined(GLFW_EXPOSE_NATIVE_NSGL) + /* NSGL is declared by Cocoa.h */ +#endif +#if defined(GLFW_EXPOSE_NATIVE_GLX) + #include +#endif +#if defined(GLFW_EXPOSE_NATIVE_EGL) + #include +#endif +#if defined(GLFW_EXPOSE_NATIVE_OSMESA) + #include +#endif + + +/************************************************************************* + * Functions + *************************************************************************/ + +#if defined(GLFW_EXPOSE_NATIVE_WIN32) +/*! @brief Returns the adapter device name of the specified monitor. + * + * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) + * of the specified monitor, or `NULL` if an [error](@ref error_handling) + * occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the display device name of the specified monitor. + * + * @return The UTF-8 encoded display device name (for example + * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); + +/*! @brief Returns the `HWND` of the specified window. + * + * @return The `HWND` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WGL) +/*! @brief Returns the `HGLRC` of the specified window. + * + * @return The `HGLRC` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_COCOA) +/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. + * + * @return The `CGDirectDisplayID` of the specified monitor, or + * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); + +/*! @brief Returns the `NSWindow` of the specified window. + * + * @return The `NSWindow` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_NSGL) +/*! @brief Returns the `NSOpenGLContext` of the specified window. + * + * @return The `NSOpenGLContext` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_X11) +/*! @brief Returns the `Display` used by GLFW. + * + * @return The `Display` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI Display* glfwGetX11Display(void); + +/*! @brief Returns the `RRCrtc` of the specified monitor. + * + * @return The `RRCrtc` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the `RROutput` of the specified monitor. + * + * @return The `RROutput` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); + +/*! @brief Returns the `Window` of the specified window. + * + * @return The `Window` of the specified window, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI Window glfwGetX11Window(GLFWwindow* window); + +/*! @brief Sets the current primary selection to the specified string. + * + * @param[in] string A UTF-8 encoded string. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa glfwGetX11SelectionString + * @sa glfwSetClipboardString + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI void glfwSetX11SelectionString(const char* string); + +/*! @brief Returns the contents of the current primary selection as a string. + * + * If the selection is empty or if its contents cannot be converted, `NULL` + * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. + * + * @return The contents of the selection as a UTF-8 encoded string, or `NULL` + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the next call to @ref + * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the + * library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa glfwSetX11SelectionString + * @sa glfwGetClipboardString + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetX11SelectionString(void); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_GLX) +/*! @brief Returns the `GLXContext` of the specified window. + * + * @return The `GLXContext` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); + +/*! @brief Returns the `GLXWindow` of the specified window. + * + * @return The `GLXWindow` of the specified window, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) +/*! @brief Returns the `struct wl_display*` used by GLFW. + * + * @return The `struct wl_display*` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); + +/*! @brief Returns the `struct wl_output*` of the specified monitor. + * + * @return The `struct wl_output*` of the specified monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); + +/*! @brief Returns the main `struct wl_surface*` of the specified window. + * + * @return The main `struct wl_surface*` of the specified window, or `NULL` if + * an [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_MIR) +/*! @brief Returns the `MirConnection*` used by GLFW. + * + * @return The `MirConnection*` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI MirConnection* glfwGetMirDisplay(void); + +/*! @brief Returns the Mir output ID of the specified monitor. + * + * @return The Mir output ID of the specified monitor, or zero if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor); + +/*! @brief Returns the `MirWindow*` of the specified window. + * + * @return The `MirWindow*` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_EGL) +/*! @brief Returns the `EGLDisplay` used by GLFW. + * + * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLDisplay glfwGetEGLDisplay(void); + +/*! @brief Returns the `EGLContext` of the specified window. + * + * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); + +/*! @brief Returns the `EGLSurface` of the specified window. + * + * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_OSMESA) +/*! @brief Retrieves the color buffer associated with the specified window. + * + * @param[in] window The window whose color buffer to retrieve. + * @param[out] width Where to store the width of the color buffer, or `NULL`. + * @param[out] height Where to store the height of the color buffer, or `NULL`. + * @param[out] format Where to store the OSMesa pixel format of the color + * buffer, or `NULL`. + * @param[out] buffer Where to store the address of the color buffer, or + * `NULL`. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); + +/*! @brief Retrieves the depth buffer associated with the specified window. + * + * @param[in] window The window whose depth buffer to retrieve. + * @param[out] width Where to store the width of the depth buffer, or `NULL`. + * @param[out] height Where to store the height of the depth buffer, or `NULL`. + * @param[out] bytesPerValue Where to store the number of bytes per depth + * buffer element, or `NULL`. + * @param[out] buffer Where to store the address of the depth buffer, or + * `NULL`. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); + +/*! @brief Returns the `OSMesaContext` of the specified window. + * + * @return The `OSMesaContext` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* _glfw3_native_h_ */ + diff --git a/dep/include/RtAudio.h b/dep/include/RtAudio.h new file mode 100644 index 00000000..34a25348 --- /dev/null +++ b/dep/include/RtAudio.h @@ -0,0 +1,1177 @@ +/************************************************************************/ +/*! \class RtAudio + \brief Realtime audio i/o C++ classes. + + RtAudio provides a common API (Application Programming Interface) + for realtime audio input/output across Linux (native ALSA, Jack, + and OSS), Macintosh OS X (CoreAudio and Jack), and Windows + (DirectSound, ASIO and WASAPI) operating systems. + + RtAudio WWW site: http://www.music.mcgill.ca/~gary/rtaudio/ + + RtAudio: realtime audio i/o C++ classes + Copyright (c) 2001-2017 Gary P. Scavone + + Permission is hereby granted, free of charge, to any person + obtaining a copy of this software and associated documentation files + (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, + publish, distribute, sublicense, and/or sell copies of the Software, + and to permit persons to whom the Software is furnished to do so, + subject to the following conditions: + + The above copyright notice and this permission notice shall be + included in all copies or substantial portions of the Software. + + Any person wishing to distribute modifications to the Software is + asked to send the modifications to the original developer so that + they can be incorporated into the canonical version. This is, + however, not a binding provision of this license. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ +/************************************************************************/ + +/*! + \file RtAudio.h + */ + +#ifndef __RTAUDIO_H +#define __RTAUDIO_H + +#define RTAUDIO_VERSION "5.0.0" + +#if defined _WIN32 || defined __CYGWIN__ + #define RTAUDIO_DLL_PUBLIC +#else + #if __GNUC__ >= 4 + #define RTAUDIO_DLL_PUBLIC __attribute__( (visibility( "default" )) ) + #else + #define RTAUDIO_DLL_PUBLIC + #endif +#endif + +#include +#include +#include +#include + +/*! \typedef typedef unsigned long RtAudioFormat; + \brief RtAudio data format type. + + Support for signed integers and floats. Audio data fed to/from an + RtAudio stream is assumed to ALWAYS be in host byte order. The + internal routines will automatically take care of any necessary + byte-swapping between the host format and the soundcard. Thus, + endian-ness is not a concern in the following format definitions. + + - \e RTAUDIO_SINT8: 8-bit signed integer. + - \e RTAUDIO_SINT16: 16-bit signed integer. + - \e RTAUDIO_SINT24: 24-bit signed integer. + - \e RTAUDIO_SINT32: 32-bit signed integer. + - \e RTAUDIO_FLOAT32: Normalized between plus/minus 1.0. + - \e RTAUDIO_FLOAT64: Normalized between plus/minus 1.0. +*/ +typedef unsigned long RtAudioFormat; +static const RtAudioFormat RTAUDIO_SINT8 = 0x1; // 8-bit signed integer. +static const RtAudioFormat RTAUDIO_SINT16 = 0x2; // 16-bit signed integer. +static const RtAudioFormat RTAUDIO_SINT24 = 0x4; // 24-bit signed integer. +static const RtAudioFormat RTAUDIO_SINT32 = 0x8; // 32-bit signed integer. +static const RtAudioFormat RTAUDIO_FLOAT32 = 0x10; // Normalized between plus/minus 1.0. +static const RtAudioFormat RTAUDIO_FLOAT64 = 0x20; // Normalized between plus/minus 1.0. + +/*! \typedef typedef unsigned long RtAudioStreamFlags; + \brief RtAudio stream option flags. + + The following flags can be OR'ed together to allow a client to + make changes to the default stream behavior: + + - \e RTAUDIO_NONINTERLEAVED: Use non-interleaved buffers (default = interleaved). + - \e RTAUDIO_MINIMIZE_LATENCY: Attempt to set stream parameters for lowest possible latency. + - \e RTAUDIO_HOG_DEVICE: Attempt grab device for exclusive use. + - \e RTAUDIO_ALSA_USE_DEFAULT: Use the "default" PCM device (ALSA only). + - \e RTAUDIO_JACK_DONT_CONNECT: Do not automatically connect ports (JACK only). + + By default, RtAudio streams pass and receive audio data from the + client in an interleaved format. By passing the + RTAUDIO_NONINTERLEAVED flag to the openStream() function, audio + data will instead be presented in non-interleaved buffers. In + this case, each buffer argument in the RtAudioCallback function + will point to a single array of data, with \c nFrames samples for + each channel concatenated back-to-back. For example, the first + sample of data for the second channel would be located at index \c + nFrames (assuming the \c buffer pointer was recast to the correct + data type for the stream). + + Certain audio APIs offer a number of parameters that influence the + I/O latency of a stream. By default, RtAudio will attempt to set + these parameters internally for robust (glitch-free) performance + (though some APIs, like Windows Direct Sound, make this difficult). + By passing the RTAUDIO_MINIMIZE_LATENCY flag to the openStream() + function, internal stream settings will be influenced in an attempt + to minimize stream latency, though possibly at the expense of stream + performance. + + If the RTAUDIO_HOG_DEVICE flag is set, RtAudio will attempt to + open the input and/or output stream device(s) for exclusive use. + Note that this is not possible with all supported audio APIs. + + If the RTAUDIO_SCHEDULE_REALTIME flag is set, RtAudio will attempt + to select realtime scheduling (round-robin) for the callback thread. + + If the RTAUDIO_ALSA_USE_DEFAULT flag is set, RtAudio will attempt to + open the "default" PCM device when using the ALSA API. Note that this + will override any specified input or output device id. + + If the RTAUDIO_JACK_DONT_CONNECT flag is set, RtAudio will not attempt + to automatically connect the ports of the client to the audio device. +*/ +typedef unsigned int RtAudioStreamFlags; +static const RtAudioStreamFlags RTAUDIO_NONINTERLEAVED = 0x1; // Use non-interleaved buffers (default = interleaved). +static const RtAudioStreamFlags RTAUDIO_MINIMIZE_LATENCY = 0x2; // Attempt to set stream parameters for lowest possible latency. +static const RtAudioStreamFlags RTAUDIO_HOG_DEVICE = 0x4; // Attempt grab device and prevent use by others. +static const RtAudioStreamFlags RTAUDIO_SCHEDULE_REALTIME = 0x8; // Try to select realtime scheduling for callback thread. +static const RtAudioStreamFlags RTAUDIO_ALSA_USE_DEFAULT = 0x10; // Use the "default" PCM device (ALSA only). +static const RtAudioStreamFlags RTAUDIO_JACK_DONT_CONNECT = 0x20; // Do not automatically connect ports (JACK only). + +/*! \typedef typedef unsigned long RtAudioStreamStatus; + \brief RtAudio stream status (over- or underflow) flags. + + Notification of a stream over- or underflow is indicated by a + non-zero stream \c status argument in the RtAudioCallback function. + The stream status can be one of the following two options, + depending on whether the stream is open for output and/or input: + + - \e RTAUDIO_INPUT_OVERFLOW: Input data was discarded because of an overflow condition at the driver. + - \e RTAUDIO_OUTPUT_UNDERFLOW: The output buffer ran low, likely producing a break in the output sound. +*/ +typedef unsigned int RtAudioStreamStatus; +static const RtAudioStreamStatus RTAUDIO_INPUT_OVERFLOW = 0x1; // Input data was discarded because of an overflow condition at the driver. +static const RtAudioStreamStatus RTAUDIO_OUTPUT_UNDERFLOW = 0x2; // The output buffer ran low, likely causing a gap in the output sound. + +//! RtAudio callback function prototype. +/*! + All RtAudio clients must create a function of type RtAudioCallback + to read and/or write data from/to the audio stream. When the + underlying audio system is ready for new input or output data, this + function will be invoked. + + \param outputBuffer For output (or duplex) streams, the client + should write \c nFrames of audio sample frames into this + buffer. This argument should be recast to the datatype + specified when the stream was opened. For input-only + streams, this argument will be NULL. + + \param inputBuffer For input (or duplex) streams, this buffer will + hold \c nFrames of input audio sample frames. This + argument should be recast to the datatype specified when the + stream was opened. For output-only streams, this argument + will be NULL. + + \param nFrames The number of sample frames of input or output + data in the buffers. The actual buffer size in bytes is + dependent on the data type and number of channels in use. + + \param streamTime The number of seconds that have elapsed since the + stream was started. + + \param status If non-zero, this argument indicates a data overflow + or underflow condition for the stream. The particular + condition can be determined by comparison with the + RtAudioStreamStatus flags. + + \param userData A pointer to optional data provided by the client + when opening the stream (default = NULL). + + To continue normal stream operation, the RtAudioCallback function + should return a value of zero. To stop the stream and drain the + output buffer, the function should return a value of one. To abort + the stream immediately, the client should return a value of two. + */ +typedef int (*RtAudioCallback)( void *outputBuffer, void *inputBuffer, + unsigned int nFrames, + double streamTime, + RtAudioStreamStatus status, + void *userData ); + +/************************************************************************/ +/*! \class RtAudioError + \brief Exception handling class for RtAudio. + + The RtAudioError class is quite simple but it does allow errors to be + "caught" by RtAudioError::Type. See the RtAudio documentation to know + which methods can throw an RtAudioError. +*/ +/************************************************************************/ + +class RTAUDIO_DLL_PUBLIC RtAudioError : public std::runtime_error +{ + public: + //! Defined RtAudioError types. + enum Type { + WARNING, /*!< A non-critical error. */ + DEBUG_WARNING, /*!< A non-critical error which might be useful for debugging. */ + UNSPECIFIED, /*!< The default, unspecified error type. */ + NO_DEVICES_FOUND, /*!< No devices found on system. */ + INVALID_DEVICE, /*!< An invalid device ID was specified. */ + MEMORY_ERROR, /*!< An error occured during memory allocation. */ + INVALID_PARAMETER, /*!< An invalid parameter was specified to a function. */ + INVALID_USE, /*!< The function was called incorrectly. */ + DRIVER_ERROR, /*!< A system driver error occured. */ + SYSTEM_ERROR, /*!< A system error occured. */ + THREAD_ERROR /*!< A thread error occured. */ + }; + + //! The constructor. + RtAudioError( const std::string& message, + Type type = RtAudioError::UNSPECIFIED ) + : std::runtime_error(message), type_(type) {} + + //! Prints thrown error message to stderr. + virtual void printMessage( void ) const + { std::cerr << '\n' << what() << "\n\n"; } + + //! Returns the thrown error message type. + virtual const Type& getType(void) const { return type_; } + + //! Returns the thrown error message string. + virtual const std::string getMessage(void) const + { return std::string(what()); } + + protected: + Type type_; +}; + +//! RtAudio error callback function prototype. +/*! + \param type Type of error. + \param errorText Error description. + */ +typedef void (*RtAudioErrorCallback)( RtAudioError::Type type, const std::string &errorText ); + +// **************************************************************** // +// +// RtAudio class declaration. +// +// RtAudio is a "controller" used to select an available audio i/o +// interface. It presents a common API for the user to call but all +// functionality is implemented by the class RtApi and its +// subclasses. RtAudio creates an instance of an RtApi subclass +// based on the user's API choice. If no choice is made, RtAudio +// attempts to make a "logical" API selection. +// +// **************************************************************** // + +class RtApi; + +class RTAUDIO_DLL_PUBLIC RtAudio +{ + public: + + //! Audio API specifier arguments. + enum Api { + UNSPECIFIED, /*!< Search for a working compiled API. */ + LINUX_ALSA, /*!< The Advanced Linux Sound Architecture API. */ + LINUX_PULSE, /*!< The Linux PulseAudio API. */ + LINUX_OSS, /*!< The Linux Open Sound System API. */ + UNIX_JACK, /*!< The Jack Low-Latency Audio Server API. */ + MACOSX_CORE, /*!< Macintosh OS-X Core Audio API. */ + WINDOWS_WASAPI, /*!< The Microsoft WASAPI API. */ + WINDOWS_ASIO, /*!< The Steinberg Audio Stream I/O API. */ + WINDOWS_DS, /*!< The Microsoft Direct Sound API. */ + RTAUDIO_DUMMY /*!< A compilable but non-functional API. */ + }; + + //! The public device information structure for returning queried values. + struct DeviceInfo { + bool probed; /*!< true if the device capabilities were successfully probed. */ + std::string name; /*!< Character string device identifier. */ + unsigned int outputChannels; /*!< Maximum output channels supported by device. */ + unsigned int inputChannels; /*!< Maximum input channels supported by device. */ + unsigned int duplexChannels; /*!< Maximum simultaneous input/output channels supported by device. */ + bool isDefaultOutput; /*!< true if this is the default output device. */ + bool isDefaultInput; /*!< true if this is the default input device. */ + std::vector sampleRates; /*!< Supported sample rates (queried from list of standard rates). */ + unsigned int preferredSampleRate; /*!< Preferred sample rate, eg. for WASAPI the system sample rate. */ + RtAudioFormat nativeFormats; /*!< Bit mask of supported data formats. */ + + // Default constructor. + DeviceInfo() + :probed(false), outputChannels(0), inputChannels(0), duplexChannels(0), + isDefaultOutput(false), isDefaultInput(false), preferredSampleRate(0), nativeFormats(0) {} + }; + + //! The structure for specifying input or ouput stream parameters. + struct StreamParameters { + unsigned int deviceId; /*!< Device index (0 to getDeviceCount() - 1). */ + unsigned int nChannels; /*!< Number of channels. */ + unsigned int firstChannel; /*!< First channel index on device (default = 0). */ + + // Default constructor. + StreamParameters() + : deviceId(0), nChannels(0), firstChannel(0) {} + }; + + //! The structure for specifying stream options. + /*! + The following flags can be OR'ed together to allow a client to + make changes to the default stream behavior: + + - \e RTAUDIO_NONINTERLEAVED: Use non-interleaved buffers (default = interleaved). + - \e RTAUDIO_MINIMIZE_LATENCY: Attempt to set stream parameters for lowest possible latency. + - \e RTAUDIO_HOG_DEVICE: Attempt grab device for exclusive use. + - \e RTAUDIO_SCHEDULE_REALTIME: Attempt to select realtime scheduling for callback thread. + - \e RTAUDIO_ALSA_USE_DEFAULT: Use the "default" PCM device (ALSA only). + + By default, RtAudio streams pass and receive audio data from the + client in an interleaved format. By passing the + RTAUDIO_NONINTERLEAVED flag to the openStream() function, audio + data will instead be presented in non-interleaved buffers. In + this case, each buffer argument in the RtAudioCallback function + will point to a single array of data, with \c nFrames samples for + each channel concatenated back-to-back. For example, the first + sample of data for the second channel would be located at index \c + nFrames (assuming the \c buffer pointer was recast to the correct + data type for the stream). + + Certain audio APIs offer a number of parameters that influence the + I/O latency of a stream. By default, RtAudio will attempt to set + these parameters internally for robust (glitch-free) performance + (though some APIs, like Windows Direct Sound, make this difficult). + By passing the RTAUDIO_MINIMIZE_LATENCY flag to the openStream() + function, internal stream settings will be influenced in an attempt + to minimize stream latency, though possibly at the expense of stream + performance. + + If the RTAUDIO_HOG_DEVICE flag is set, RtAudio will attempt to + open the input and/or output stream device(s) for exclusive use. + Note that this is not possible with all supported audio APIs. + + If the RTAUDIO_SCHEDULE_REALTIME flag is set, RtAudio will attempt + to select realtime scheduling (round-robin) for the callback thread. + The \c priority parameter will only be used if the RTAUDIO_SCHEDULE_REALTIME + flag is set. It defines the thread's realtime priority. + + If the RTAUDIO_ALSA_USE_DEFAULT flag is set, RtAudio will attempt to + open the "default" PCM device when using the ALSA API. Note that this + will override any specified input or output device id. + + The \c numberOfBuffers parameter can be used to control stream + latency in the Windows DirectSound, Linux OSS, and Linux Alsa APIs + only. A value of two is usually the smallest allowed. Larger + numbers can potentially result in more robust stream performance, + though likely at the cost of stream latency. The value set by the + user is replaced during execution of the RtAudio::openStream() + function by the value actually used by the system. + + The \c streamName parameter can be used to set the client name + when using the Jack API. By default, the client name is set to + RtApiJack. However, if you wish to create multiple instances of + RtAudio with Jack, each instance must have a unique client name. + */ + struct StreamOptions { + RtAudioStreamFlags flags; /*!< A bit-mask of stream flags (RTAUDIO_NONINTERLEAVED, RTAUDIO_MINIMIZE_LATENCY, RTAUDIO_HOG_DEVICE, RTAUDIO_ALSA_USE_DEFAULT). */ + unsigned int numberOfBuffers; /*!< Number of stream buffers. */ + std::string streamName; /*!< A stream name (currently used only in Jack). */ + int priority; /*!< Scheduling priority of callback thread (only used with flag RTAUDIO_SCHEDULE_REALTIME). */ + + // Default constructor. + StreamOptions() + : flags(0), numberOfBuffers(0), priority(0) {} + }; + + //! A static function to determine the current RtAudio version. + static std::string getVersion( void ); + + //! A static function to determine the available compiled audio APIs. + /*! + The values returned in the std::vector can be compared against + the enumerated list values. Note that there can be more than one + API compiled for certain operating systems. + */ + static void getCompiledApi( std::vector &apis ); + + //! The class constructor. + /*! + The constructor performs minor initialization tasks. An exception + can be thrown if no API support is compiled. + + If no API argument is specified and multiple API support has been + compiled, the default order of use is JACK, ALSA, OSS (Linux + systems) and ASIO, DS (Windows systems). + */ + RtAudio( RtAudio::Api api=UNSPECIFIED ); + + //! The destructor. + /*! + If a stream is running or open, it will be stopped and closed + automatically. + */ + ~RtAudio(); + + //! Returns the audio API specifier for the current instance of RtAudio. + RtAudio::Api getCurrentApi( void ); + + //! A public function that queries for the number of audio devices available. + /*! + This function performs a system query of available devices each time it + is called, thus supporting devices connected \e after instantiation. If + a system error occurs during processing, a warning will be issued. + */ + unsigned int getDeviceCount( void ); + + //! Return an RtAudio::DeviceInfo structure for a specified device number. + /*! + + Any device integer between 0 and getDeviceCount() - 1 is valid. + If an invalid argument is provided, an RtAudioError (type = INVALID_USE) + will be thrown. If a device is busy or otherwise unavailable, the + structure member "probed" will have a value of "false" and all + other members are undefined. If the specified device is the + current default input or output device, the corresponding + "isDefault" member will have a value of "true". + */ + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + + //! A function that returns the index of the default output device. + /*! + If the underlying audio API does not provide a "default + device", or if no devices are available, the return value will be + 0. Note that this is a valid device identifier and it is the + client's responsibility to verify that a device is available + before attempting to open a stream. + */ + unsigned int getDefaultOutputDevice( void ); + + //! A function that returns the index of the default input device. + /*! + If the underlying audio API does not provide a "default + device", or if no devices are available, the return value will be + 0. Note that this is a valid device identifier and it is the + client's responsibility to verify that a device is available + before attempting to open a stream. + */ + unsigned int getDefaultInputDevice( void ); + + //! A public function for opening a stream with the specified parameters. + /*! + An RtAudioError (type = SYSTEM_ERROR) is thrown if a stream cannot be + opened with the specified parameters or an error occurs during + processing. An RtAudioError (type = INVALID_USE) is thrown if any + invalid device ID or channel number parameters are specified. + + \param outputParameters Specifies output stream parameters to use + when opening a stream, including a device ID, number of channels, + and starting channel number. For input-only streams, this + argument should be NULL. The device ID is an index value between + 0 and getDeviceCount() - 1. + \param inputParameters Specifies input stream parameters to use + when opening a stream, including a device ID, number of channels, + and starting channel number. For output-only streams, this + argument should be NULL. The device ID is an index value between + 0 and getDeviceCount() - 1. + \param format An RtAudioFormat specifying the desired sample data format. + \param sampleRate The desired sample rate (sample frames per second). + \param *bufferFrames A pointer to a value indicating the desired + internal buffer size in sample frames. The actual value + used by the device is returned via the same pointer. A + value of zero can be specified, in which case the lowest + allowable value is determined. + \param callback A client-defined function that will be invoked + when input data is available and/or output data is needed. + \param userData An optional pointer to data that can be accessed + from within the callback function. + \param options An optional pointer to a structure containing various + global stream options, including a list of OR'ed RtAudioStreamFlags + and a suggested number of stream buffers that can be used to + control stream latency. More buffers typically result in more + robust performance, though at a cost of greater latency. If a + value of zero is specified, a system-specific median value is + chosen. If the RTAUDIO_MINIMIZE_LATENCY flag bit is set, the + lowest allowable value is used. The actual value used is + returned via the structure argument. The parameter is API dependent. + \param errorCallback A client-defined function that will be invoked + when an error has occured. + */ + void openStream( RtAudio::StreamParameters *outputParameters, + RtAudio::StreamParameters *inputParameters, + RtAudioFormat format, unsigned int sampleRate, + unsigned int *bufferFrames, RtAudioCallback callback, + void *userData = NULL, RtAudio::StreamOptions *options = NULL, RtAudioErrorCallback errorCallback = NULL ); + + //! A function that closes a stream and frees any associated stream memory. + /*! + If a stream is not open, this function issues a warning and + returns (no exception is thrown). + */ + void closeStream( void ); + + //! A function that starts a stream. + /*! + An RtAudioError (type = SYSTEM_ERROR) is thrown if an error occurs + during processing. An RtAudioError (type = INVALID_USE) is thrown if a + stream is not open. A warning is issued if the stream is already + running. + */ + void startStream( void ); + + //! Stop a stream, allowing any samples remaining in the output queue to be played. + /*! + An RtAudioError (type = SYSTEM_ERROR) is thrown if an error occurs + during processing. An RtAudioError (type = INVALID_USE) is thrown if a + stream is not open. A warning is issued if the stream is already + stopped. + */ + void stopStream( void ); + + //! Stop a stream, discarding any samples remaining in the input/output queue. + /*! + An RtAudioError (type = SYSTEM_ERROR) is thrown if an error occurs + during processing. An RtAudioError (type = INVALID_USE) is thrown if a + stream is not open. A warning is issued if the stream is already + stopped. + */ + void abortStream( void ); + + //! Returns true if a stream is open and false if not. + bool isStreamOpen( void ) const; + + //! Returns true if the stream is running and false if it is stopped or not open. + bool isStreamRunning( void ) const; + + //! Returns the number of elapsed seconds since the stream was started. + /*! + If a stream is not open, an RtAudioError (type = INVALID_USE) will be thrown. + */ + double getStreamTime( void ); + + //! Set the stream time to a time in seconds greater than or equal to 0.0. + /*! + If a stream is not open, an RtAudioError (type = INVALID_USE) will be thrown. + */ + void setStreamTime( double time ); + + //! Returns the internal stream latency in sample frames. + /*! + The stream latency refers to delay in audio input and/or output + caused by internal buffering by the audio system and/or hardware. + For duplex streams, the returned value will represent the sum of + the input and output latencies. If a stream is not open, an + RtAudioError (type = INVALID_USE) will be thrown. If the API does not + report latency, the return value will be zero. + */ + long getStreamLatency( void ); + + //! Returns actual sample rate in use by the stream. + /*! + On some systems, the sample rate used may be slightly different + than that specified in the stream parameters. If a stream is not + open, an RtAudioError (type = INVALID_USE) will be thrown. + */ + unsigned int getStreamSampleRate( void ); + + //! Specify whether warning messages should be printed to stderr. + void showWarnings( bool value = true ); + + protected: + + void openRtApi( RtAudio::Api api ); + RtApi *rtapi_; +}; + +// Operating system dependent thread functionality. +#if defined(__WINDOWS_DS__) || defined(__WINDOWS_ASIO__) || defined(__WINDOWS_WASAPI__) + + #ifndef NOMINMAX + #define NOMINMAX + #endif + #include + #include + + typedef uintptr_t ThreadHandle; + typedef CRITICAL_SECTION StreamMutex; + +#elif defined(__LINUX_ALSA__) || defined(__LINUX_PULSE__) || defined(__UNIX_JACK__) || defined(__LINUX_OSS__) || defined(__MACOSX_CORE__) + // Using pthread library for various flavors of unix. + #include + + typedef pthread_t ThreadHandle; + typedef pthread_mutex_t StreamMutex; + +#else // Setup for "dummy" behavior + + #define __RTAUDIO_DUMMY__ + typedef int ThreadHandle; + typedef int StreamMutex; + +#endif + +// This global structure type is used to pass callback information +// between the private RtAudio stream structure and global callback +// handling functions. +struct CallbackInfo { + void *object; // Used as a "this" pointer. + ThreadHandle thread; + void *callback; + void *userData; + void *errorCallback; + void *apiInfo; // void pointer for API specific callback information + bool isRunning; + bool doRealtime; + int priority; + + // Default constructor. + CallbackInfo() + :object(0), callback(0), userData(0), errorCallback(0), apiInfo(0), isRunning(false), doRealtime(false), priority(0) {} +}; + +// **************************************************************** // +// +// RtApi class declaration. +// +// Subclasses of RtApi contain all API- and OS-specific code necessary +// to fully implement the RtAudio API. +// +// Note that RtApi is an abstract base class and cannot be +// explicitly instantiated. The class RtAudio will create an +// instance of an RtApi subclass (RtApiOss, RtApiAlsa, +// RtApiJack, RtApiCore, RtApiDs, or RtApiAsio). +// +// **************************************************************** // + +#pragma pack(push, 1) +class S24 { + + protected: + unsigned char c3[3]; + + public: + S24() {} + + S24& operator = ( const int& i ) { + c3[0] = (i & 0x000000ff); + c3[1] = (i & 0x0000ff00) >> 8; + c3[2] = (i & 0x00ff0000) >> 16; + return *this; + } + + S24( const S24& v ) { *this = v; } + S24( const double& d ) { *this = (int) d; } + S24( const float& f ) { *this = (int) f; } + S24( const signed short& s ) { *this = (int) s; } + S24( const char& c ) { *this = (int) c; } + + int asInt() { + int i = c3[0] | (c3[1] << 8) | (c3[2] << 16); + if (i & 0x800000) i |= ~0xffffff; + return i; + } +}; +#pragma pack(pop) + +#if defined( HAVE_GETTIMEOFDAY ) + #include +#endif + +#include + +class RTAUDIO_DLL_PUBLIC RtApi +{ +public: + + RtApi(); + virtual ~RtApi(); + virtual RtAudio::Api getCurrentApi( void ) = 0; + virtual unsigned int getDeviceCount( void ) = 0; + virtual RtAudio::DeviceInfo getDeviceInfo( unsigned int device ) = 0; + virtual unsigned int getDefaultInputDevice( void ); + virtual unsigned int getDefaultOutputDevice( void ); + void openStream( RtAudio::StreamParameters *outputParameters, + RtAudio::StreamParameters *inputParameters, + RtAudioFormat format, unsigned int sampleRate, + unsigned int *bufferFrames, RtAudioCallback callback, + void *userData, RtAudio::StreamOptions *options, + RtAudioErrorCallback errorCallback ); + virtual void closeStream( void ); + virtual void startStream( void ) = 0; + virtual void stopStream( void ) = 0; + virtual void abortStream( void ) = 0; + long getStreamLatency( void ); + unsigned int getStreamSampleRate( void ); + virtual double getStreamTime( void ); + virtual void setStreamTime( double time ); + bool isStreamOpen( void ) const { return stream_.state != STREAM_CLOSED; } + bool isStreamRunning( void ) const { return stream_.state == STREAM_RUNNING; } + void showWarnings( bool value ) { showWarnings_ = value; } + + +protected: + + static const unsigned int MAX_SAMPLE_RATES; + static const unsigned int SAMPLE_RATES[]; + + enum { FAILURE, SUCCESS }; + + enum StreamState { + STREAM_STOPPED, + STREAM_STOPPING, + STREAM_RUNNING, + STREAM_CLOSED = -50 + }; + + enum StreamMode { + OUTPUT, + INPUT, + DUPLEX, + UNINITIALIZED = -75 + }; + + // A protected structure used for buffer conversion. + struct ConvertInfo { + int channels; + int inJump, outJump; + RtAudioFormat inFormat, outFormat; + std::vector inOffset; + std::vector outOffset; + }; + + // A protected structure for audio streams. + struct RtApiStream { + unsigned int device[2]; // Playback and record, respectively. + void *apiHandle; // void pointer for API specific stream handle information + StreamMode mode; // OUTPUT, INPUT, or DUPLEX. + StreamState state; // STOPPED, RUNNING, or CLOSED + char *userBuffer[2]; // Playback and record, respectively. + char *deviceBuffer; + bool doConvertBuffer[2]; // Playback and record, respectively. + bool userInterleaved; + bool deviceInterleaved[2]; // Playback and record, respectively. + bool doByteSwap[2]; // Playback and record, respectively. + unsigned int sampleRate; + unsigned int bufferSize; + unsigned int nBuffers; + unsigned int nUserChannels[2]; // Playback and record, respectively. + unsigned int nDeviceChannels[2]; // Playback and record channels, respectively. + unsigned int channelOffset[2]; // Playback and record, respectively. + unsigned long latency[2]; // Playback and record, respectively. + RtAudioFormat userFormat; + RtAudioFormat deviceFormat[2]; // Playback and record, respectively. + StreamMutex mutex; + CallbackInfo callbackInfo; + ConvertInfo convertInfo[2]; + double streamTime; // Number of elapsed seconds since the stream started. + +#if defined(HAVE_GETTIMEOFDAY) + struct timeval lastTickTimestamp; +#endif + + RtApiStream() + :apiHandle(0), deviceBuffer(0) { device[0] = 11111; device[1] = 11111; } + }; + + typedef S24 Int24; + typedef signed short Int16; + typedef signed int Int32; + typedef float Float32; + typedef double Float64; + + std::ostringstream errorStream_; + std::string errorText_; + bool showWarnings_; + RtApiStream stream_; + bool firstErrorOccurred_; + + /*! + Protected, api-specific method that attempts to open a device + with the given parameters. This function MUST be implemented by + all subclasses. If an error is encountered during the probe, a + "warning" message is reported and FAILURE is returned. A + successful probe is indicated by a return value of SUCCESS. + */ + virtual bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); + + //! A protected function used to increment the stream time. + void tickStreamTime( void ); + + //! Protected common method to clear an RtApiStream structure. + void clearStreamInfo(); + + /*! + Protected common method that throws an RtAudioError (type = + INVALID_USE) if a stream is not open. + */ + void verifyStream( void ); + + //! Protected common error method to allow global control over error handling. + void error( RtAudioError::Type type ); + + /*! + Protected method used to perform format, channel number, and/or interleaving + conversions between the user and device buffers. + */ + void convertBuffer( char *outBuffer, char *inBuffer, ConvertInfo &info ); + + //! Protected common method used to perform byte-swapping on buffers. + void byteSwapBuffer( char *buffer, unsigned int samples, RtAudioFormat format ); + + //! Protected common method that returns the number of bytes for a given format. + unsigned int formatBytes( RtAudioFormat format ); + + //! Protected common method that sets up the parameters for buffer conversion. + void setConvertInfo( StreamMode mode, unsigned int firstChannel ); +}; + +// **************************************************************** // +// +// Inline RtAudio definitions. +// +// **************************************************************** // + +inline RtAudio::Api RtAudio :: getCurrentApi( void ) { return rtapi_->getCurrentApi(); } +inline unsigned int RtAudio :: getDeviceCount( void ) { return rtapi_->getDeviceCount(); } +inline RtAudio::DeviceInfo RtAudio :: getDeviceInfo( unsigned int device ) { return rtapi_->getDeviceInfo( device ); } +inline unsigned int RtAudio :: getDefaultInputDevice( void ) { return rtapi_->getDefaultInputDevice(); } +inline unsigned int RtAudio :: getDefaultOutputDevice( void ) { return rtapi_->getDefaultOutputDevice(); } +inline void RtAudio :: closeStream( void ) { return rtapi_->closeStream(); } +inline void RtAudio :: startStream( void ) { return rtapi_->startStream(); } +inline void RtAudio :: stopStream( void ) { return rtapi_->stopStream(); } +inline void RtAudio :: abortStream( void ) { return rtapi_->abortStream(); } +inline bool RtAudio :: isStreamOpen( void ) const { return rtapi_->isStreamOpen(); } +inline bool RtAudio :: isStreamRunning( void ) const { return rtapi_->isStreamRunning(); } +inline long RtAudio :: getStreamLatency( void ) { return rtapi_->getStreamLatency(); } +inline unsigned int RtAudio :: getStreamSampleRate( void ) { return rtapi_->getStreamSampleRate(); } +inline double RtAudio :: getStreamTime( void ) { return rtapi_->getStreamTime(); } +inline void RtAudio :: setStreamTime( double time ) { return rtapi_->setStreamTime( time ); } +inline void RtAudio :: showWarnings( bool value ) { rtapi_->showWarnings( value ); } + +// RtApi Subclass prototypes. + +#if defined(__MACOSX_CORE__) + +#include + +class RtApiCore: public RtApi +{ +public: + + RtApiCore(); + ~RtApiCore(); + RtAudio::Api getCurrentApi( void ) { return RtAudio::MACOSX_CORE; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + unsigned int getDefaultOutputDevice( void ); + unsigned int getDefaultInputDevice( void ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + long getStreamLatency( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + bool callbackEvent( AudioDeviceID deviceId, + const AudioBufferList *inBufferList, + const AudioBufferList *outBufferList ); + + private: + + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); + static const char* getErrorCode( OSStatus code ); +}; + +#endif + +#if defined(__UNIX_JACK__) + +class RtApiJack: public RtApi +{ +public: + + RtApiJack(); + ~RtApiJack(); + RtAudio::Api getCurrentApi( void ) { return RtAudio::UNIX_JACK; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + long getStreamLatency( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + bool callbackEvent( unsigned long nframes ); + + private: + + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); + + bool shouldAutoconnect_; +}; + +#endif + +#if defined(__WINDOWS_ASIO__) + +class RtApiAsio: public RtApi +{ +public: + + RtApiAsio(); + ~RtApiAsio(); + RtAudio::Api getCurrentApi( void ) { return RtAudio::WINDOWS_ASIO; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + long getStreamLatency( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + bool callbackEvent( long bufferIndex ); + + private: + + std::vector devices_; + void saveDeviceInfo( void ); + bool coInitialized_; + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); +}; + +#endif + +#if defined(__WINDOWS_DS__) + +class RtApiDs: public RtApi +{ +public: + + RtApiDs(); + ~RtApiDs(); + RtAudio::Api getCurrentApi( void ) { return RtAudio::WINDOWS_DS; } + unsigned int getDeviceCount( void ); + unsigned int getDefaultOutputDevice( void ); + unsigned int getDefaultInputDevice( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + long getStreamLatency( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + void callbackEvent( void ); + + private: + + bool coInitialized_; + bool buffersRolling; + long duplexPrerollBytes; + std::vector dsDevices; + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); +}; + +#endif + +#if defined(__WINDOWS_WASAPI__) + +struct IMMDeviceEnumerator; + +class RtApiWasapi : public RtApi +{ +public: + RtApiWasapi(); + ~RtApiWasapi(); + + RtAudio::Api getCurrentApi( void ) { return RtAudio::WINDOWS_WASAPI; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + unsigned int getDefaultOutputDevice( void ); + unsigned int getDefaultInputDevice( void ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + +private: + bool coInitialized_; + IMMDeviceEnumerator* deviceEnumerator_; + + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int* bufferSize, + RtAudio::StreamOptions* options ); + + static DWORD WINAPI runWasapiThread( void* wasapiPtr ); + static DWORD WINAPI stopWasapiThread( void* wasapiPtr ); + static DWORD WINAPI abortWasapiThread( void* wasapiPtr ); + void wasapiThread(); +}; + +#endif + +#if defined(__LINUX_ALSA__) + +class RtApiAlsa: public RtApi +{ +public: + + RtApiAlsa(); + ~RtApiAlsa(); + RtAudio::Api getCurrentApi() { return RtAudio::LINUX_ALSA; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + void callbackEvent( void ); + + private: + + std::vector devices_; + void saveDeviceInfo( void ); + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); +}; + +#endif + +#if defined(__LINUX_PULSE__) + +class RtApiPulse: public RtApi +{ +public: + ~RtApiPulse(); + RtAudio::Api getCurrentApi() { return RtAudio::LINUX_PULSE; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + void callbackEvent( void ); + + private: + + std::vector devices_; + void saveDeviceInfo( void ); + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); +}; + +#endif + +#if defined(__LINUX_OSS__) + +class RtApiOss: public RtApi +{ +public: + + RtApiOss(); + ~RtApiOss(); + RtAudio::Api getCurrentApi() { return RtAudio::LINUX_OSS; } + unsigned int getDeviceCount( void ); + RtAudio::DeviceInfo getDeviceInfo( unsigned int device ); + void closeStream( void ); + void startStream( void ); + void stopStream( void ); + void abortStream( void ); + + // This function is intended for internal use only. It must be + // public because it is called by the internal callback handler, + // which is not a member of RtAudio. External use of this function + // will most likely produce highly undesireable results! + void callbackEvent( void ); + + private: + + bool probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ); +}; + +#endif + +#if defined(__RTAUDIO_DUMMY__) + +class RtApiDummy: public RtApi +{ +public: + + RtApiDummy() { errorText_ = "RtApiDummy: This class provides no functionality."; error( RtAudioError::WARNING ); } + RtAudio::Api getCurrentApi( void ) { return RtAudio::RTAUDIO_DUMMY; } + unsigned int getDeviceCount( void ) { return 0; } + RtAudio::DeviceInfo getDeviceInfo( unsigned int /*device*/ ) { RtAudio::DeviceInfo info; return info; } + void closeStream( void ) {} + void startStream( void ) {} + void stopStream( void ) {} + void abortStream( void ) {} + + private: + + bool probeDeviceOpen( unsigned int /*device*/, StreamMode /*mode*/, unsigned int /*channels*/, + unsigned int /*firstChannel*/, unsigned int /*sampleRate*/, + RtAudioFormat /*format*/, unsigned int * /*bufferSize*/, + RtAudio::StreamOptions * /*options*/ ) { return false; } +}; + +#endif + +#endif + +// Indentation settings for Vim and Emacs +// +// Local Variables: +// c-basic-offset: 2 +// indent-tabs-mode: nil +// End: +// +// vim: et sts=2 sw=2 diff --git a/dep/include/blendish.h b/dep/include/blendish.h new file mode 100644 index 00000000..96aa33bb --- /dev/null +++ b/dep/include/blendish.h @@ -0,0 +1,2410 @@ +/* +Blendish - Blender 2.5 UI based theming functions for NanoVG + +Copyright (c) 2014 Leonard Ritter + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#ifndef BLENDISH_H +#define BLENDISH_H + +#ifndef NANOVG_H +#error "nanovg.h must be included first." +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* + +Revision 6 (2014-09-21) + +Summary +------- + +Blendish is a small collection of drawing functions for NanoVG, designed to +replicate the look of the Blender 2.5+ User Interface. You can use these +functions to theme your UI library. Several metric constants for faithful +reproduction are also included. + +Blendish supports the original Blender icon sheet; As the licensing of Blenders +icons is unclear, they are not included in Blendishes repository, but a SVG +template, "icons_template.svg" is provided, which you can use to build your own +icon sheet. + +To use icons, you must first load the icon sheet using one of the +nvgCreateImage*() functions and then pass the image handle to bndSetIconImage(); +otherwise, no icons will be drawn. See bndSetIconImage() for more information. + +Blendish will not render text until a suitable UI font has been passed to +bndSetFont() has been called. See bndSetFont() for more information. + + +Drawbacks +--------- + +There is no support for varying dpi resolutions yet. The library is hardcoded +to the equivalent of 72 dpi in the Blender system settings. + +Support for label truncation is missing. Text rendering breaks when widgets are +too short to contain their labels. + +Usage +----- + +To use this header file in implementation mode, define BLENDISH_IMPLEMENTATION +before including blendish.h, otherwise the file will be in header-only mode. + +*/ + +// you can override this from the outside to pick +// the export level you need +#ifndef BND_EXPORT +#define BND_EXPORT +#endif + +// if that typedef is provided elsewhere, you may define +// BLENDISH_NO_NVG_TYPEDEFS before including the header. +#ifndef BLENDISH_NO_NVG_TYPEDEFS +typedef struct NVGcontext NVGcontext; +typedef struct NVGcolor NVGcolor; +typedef struct NVGglyphPosition NVGglyphPosition; +#endif + +// describes the theme used to draw a single widget or widget box; +// these values correspond to the same values that can be retrieved from +// the Theme panel in the Blender preferences +typedef struct BNDwidgetTheme { + // color of widget box outline + NVGcolor outlineColor; + // color of widget item (meaning changes depending on class) + NVGcolor itemColor; + // fill color of widget box + NVGcolor innerColor; + // fill color of widget box when active + NVGcolor innerSelectedColor; + // color of text label + NVGcolor textColor; + // color of text label when active + NVGcolor textSelectedColor; + // delta modifier for upper part of gradient (-100 to 100) + int shadeTop; + // delta modifier for lower part of gradient (-100 to 100) + int shadeDown; +} BNDwidgetTheme; + +// describes the theme used to draw nodes +typedef struct BNDnodeTheme { + // inner color of selected node (and downarrow) + NVGcolor nodeSelectedColor; + // outline of wires + NVGcolor wiresColor; + // color of text label when active + NVGcolor textSelectedColor; + + // inner color of active node (and dragged wire) + NVGcolor activeNodeColor; + // color of selected wire + NVGcolor wireSelectColor; + // color of background of node + NVGcolor nodeBackdropColor; + + // how much a noodle curves (0 to 10) + int noodleCurving; +} BNDnodeTheme; + +// describes the theme used to draw widgets +typedef struct BNDtheme { + // the background color of panels and windows + NVGcolor backgroundColor; + // theme for labels + BNDwidgetTheme regularTheme; + // theme for tool buttons + BNDwidgetTheme toolTheme; + // theme for radio buttons + BNDwidgetTheme radioTheme; + // theme for text fields + BNDwidgetTheme textFieldTheme; + // theme for option buttons (checkboxes) + BNDwidgetTheme optionTheme; + // theme for choice buttons (comboboxes) + // Blender calls them "menu buttons" + BNDwidgetTheme choiceTheme; + // theme for number fields + BNDwidgetTheme numberFieldTheme; + // theme for slider controls + BNDwidgetTheme sliderTheme; + // theme for scrollbars + BNDwidgetTheme scrollBarTheme; + // theme for tooltips + BNDwidgetTheme tooltipTheme; + // theme for menu backgrounds + BNDwidgetTheme menuTheme; + // theme for menu items + BNDwidgetTheme menuItemTheme; + // theme for nodes + BNDnodeTheme nodeTheme; +} BNDtheme; + +// how text on a control is aligned +typedef enum BNDtextAlignment { + BND_LEFT = 0, + BND_CENTER, +} BNDtextAlignment; + +// states altering the styling of a widget +typedef enum BNDwidgetState { + // not interacting + BND_DEFAULT = 0, + // the mouse is hovering over the control + BND_HOVER, + // the widget is activated (pressed) or in an active state (toggled) + BND_ACTIVE +} BNDwidgetState; + +// flags indicating which corners are sharp (for grouping widgets) +typedef enum BNDcornerFlags { + // all corners are round + BND_CORNER_NONE = 0, + // sharp top left corner + BND_CORNER_TOP_LEFT = 1, + // sharp top right corner + BND_CORNER_TOP_RIGHT = 2, + // sharp bottom right corner + BND_CORNER_DOWN_RIGHT = 4, + // sharp bottom left corner + BND_CORNER_DOWN_LEFT = 8, + // all corners are sharp; + // you can invert a set of flags using ^= BND_CORNER_ALL + BND_CORNER_ALL = 0xF, + // top border is sharp + BND_CORNER_TOP = 3, + // bottom border is sharp + BND_CORNER_DOWN = 0xC, + // left border is sharp + BND_CORNER_LEFT = 9, + // right border is sharp + BND_CORNER_RIGHT = 6 +} BNDcornerFlags; + +// build an icon ID from two coordinates into the icon sheet, where +// (0,0) designates the upper-leftmost icon, (1,0) the one right next to it, +// and so on. +#define BND_ICONID(x,y) ((x)|((y)<<8)) +// alpha of disabled widget groups +// can be used in conjunction with nvgGlobalAlpha() +#define BND_DISABLED_ALPHA 0.5 + +enum { + // default widget height + BND_WIDGET_HEIGHT = 21, + // default toolbutton width (if icon only) + BND_TOOL_WIDTH = 20, + + // default radius of node ports + BND_NODE_PORT_RADIUS = 5, + // top margin of node content + BND_NODE_MARGIN_TOP = 25, + // bottom margin of node content + BND_NODE_MARGIN_DOWN = 5, + // left and right margin of node content + BND_NODE_MARGIN_SIDE = 10, + // height of node title bar + BND_NODE_TITLE_HEIGHT = 20, + // width of node title arrow click area + BND_NODE_ARROW_AREA_WIDTH = 20, + + // size of splitter corner click area + BND_SPLITTER_AREA_SIZE = 12, + + // width of vertical scrollbar + BND_SCROLLBAR_WIDTH = 13, + // height of horizontal scrollbar + BND_SCROLLBAR_HEIGHT = 14, + + // default vertical spacing + BND_VSPACING = 1, + // default vertical spacing between groups + BND_VSPACING_GROUP = 8, + // default horizontal spacing + BND_HSPACING = 8, +}; + +typedef enum BNDicon { + BND_ICON_NONE = BND_ICONID(0,29), + BND_ICON_QUESTION = BND_ICONID(1,29), + BND_ICON_ERROR = BND_ICONID(2,29), + BND_ICON_CANCEL = BND_ICONID(3,29), + BND_ICON_TRIA_RIGHT = BND_ICONID(4,29), + BND_ICON_TRIA_DOWN = BND_ICONID(5,29), + BND_ICON_TRIA_LEFT = BND_ICONID(6,29), + BND_ICON_TRIA_UP = BND_ICONID(7,29), + BND_ICON_ARROW_LEFTRIGHT = BND_ICONID(8,29), + BND_ICON_PLUS = BND_ICONID(9,29), + BND_ICON_DISCLOSURE_TRI_DOWN = BND_ICONID(10,29), + BND_ICON_DISCLOSURE_TRI_RIGHT = BND_ICONID(11,29), + BND_ICON_RADIOBUT_OFF = BND_ICONID(12,29), + BND_ICON_RADIOBUT_ON = BND_ICONID(13,29), + BND_ICON_MENU_PANEL = BND_ICONID(14,29), + BND_ICON_BLENDER = BND_ICONID(15,29), + BND_ICON_GRIP = BND_ICONID(16,29), + BND_ICON_DOT = BND_ICONID(17,29), + BND_ICON_COLLAPSEMENU = BND_ICONID(18,29), + BND_ICON_X = BND_ICONID(19,29), + BND_ICON_GO_LEFT = BND_ICONID(21,29), + BND_ICON_PLUG = BND_ICONID(22,29), + BND_ICON_UI = BND_ICONID(23,29), + BND_ICON_NODE = BND_ICONID(24,29), + BND_ICON_NODE_SEL = BND_ICONID(25,29), + + BND_ICON_FULLSCREEN = BND_ICONID(0,28), + BND_ICON_SPLITSCREEN = BND_ICONID(1,28), + BND_ICON_RIGHTARROW_THIN = BND_ICONID(2,28), + BND_ICON_BORDERMOVE = BND_ICONID(3,28), + BND_ICON_VIEWZOOM = BND_ICONID(4,28), + BND_ICON_ZOOMIN = BND_ICONID(5,28), + BND_ICON_ZOOMOUT = BND_ICONID(6,28), + BND_ICON_PANEL_CLOSE = BND_ICONID(7,28), + BND_ICON_COPY_ID = BND_ICONID(8,28), + BND_ICON_EYEDROPPER = BND_ICONID(9,28), + BND_ICON_LINK_AREA = BND_ICONID(10,28), + BND_ICON_AUTO = BND_ICONID(11,28), + BND_ICON_CHECKBOX_DEHLT = BND_ICONID(12,28), + BND_ICON_CHECKBOX_HLT = BND_ICONID(13,28), + BND_ICON_UNLOCKED = BND_ICONID(14,28), + BND_ICON_LOCKED = BND_ICONID(15,28), + BND_ICON_UNPINNED = BND_ICONID(16,28), + BND_ICON_PINNED = BND_ICONID(17,28), + BND_ICON_SCREEN_BACK = BND_ICONID(18,28), + BND_ICON_RIGHTARROW = BND_ICONID(19,28), + BND_ICON_DOWNARROW_HLT = BND_ICONID(20,28), + BND_ICON_DOTSUP = BND_ICONID(21,28), + BND_ICON_DOTSDOWN = BND_ICONID(22,28), + BND_ICON_LINK = BND_ICONID(23,28), + BND_ICON_INLINK = BND_ICONID(24,28), + BND_ICON_PLUGIN = BND_ICONID(25,28), + + BND_ICON_HELP = BND_ICONID(0,27), + BND_ICON_GHOST_ENABLED = BND_ICONID(1,27), + BND_ICON_COLOR = BND_ICONID(2,27), + BND_ICON_LINKED = BND_ICONID(3,27), + BND_ICON_UNLINKED = BND_ICONID(4,27), + BND_ICON_HAND = BND_ICONID(5,27), + BND_ICON_ZOOM_ALL = BND_ICONID(6,27), + BND_ICON_ZOOM_SELECTED = BND_ICONID(7,27), + BND_ICON_ZOOM_PREVIOUS = BND_ICONID(8,27), + BND_ICON_ZOOM_IN = BND_ICONID(9,27), + BND_ICON_ZOOM_OUT = BND_ICONID(10,27), + BND_ICON_RENDER_REGION = BND_ICONID(11,27), + BND_ICON_BORDER_RECT = BND_ICONID(12,27), + BND_ICON_BORDER_LASSO = BND_ICONID(13,27), + BND_ICON_FREEZE = BND_ICONID(14,27), + BND_ICON_STYLUS_PRESSURE = BND_ICONID(15,27), + BND_ICON_GHOST_DISABLED = BND_ICONID(16,27), + BND_ICON_NEW = BND_ICONID(17,27), + BND_ICON_FILE_TICK = BND_ICONID(18,27), + BND_ICON_QUIT = BND_ICONID(19,27), + BND_ICON_URL = BND_ICONID(20,27), + BND_ICON_RECOVER_LAST = BND_ICONID(21,27), + BND_ICON_FULLSCREEN_ENTER = BND_ICONID(23,27), + BND_ICON_FULLSCREEN_EXIT = BND_ICONID(24,27), + BND_ICON_BLANK1 = BND_ICONID(25,27), + + BND_ICON_LAMP = BND_ICONID(0,26), + BND_ICON_MATERIAL = BND_ICONID(1,26), + BND_ICON_TEXTURE = BND_ICONID(2,26), + BND_ICON_ANIM = BND_ICONID(3,26), + BND_ICON_WORLD = BND_ICONID(4,26), + BND_ICON_SCENE = BND_ICONID(5,26), + BND_ICON_EDIT = BND_ICONID(6,26), + BND_ICON_GAME = BND_ICONID(7,26), + BND_ICON_RADIO = BND_ICONID(8,26), + BND_ICON_SCRIPT = BND_ICONID(9,26), + BND_ICON_PARTICLES = BND_ICONID(10,26), + BND_ICON_PHYSICS = BND_ICONID(11,26), + BND_ICON_SPEAKER = BND_ICONID(12,26), + BND_ICON_TEXTURE_SHADED = BND_ICONID(13,26), + + BND_ICON_VIEW3D = BND_ICONID(0,25), + BND_ICON_IPO = BND_ICONID(1,25), + BND_ICON_OOPS = BND_ICONID(2,25), + BND_ICON_BUTS = BND_ICONID(3,25), + BND_ICON_FILESEL = BND_ICONID(4,25), + BND_ICON_IMAGE_COL = BND_ICONID(5,25), + BND_ICON_INFO = BND_ICONID(6,25), + BND_ICON_SEQUENCE = BND_ICONID(7,25), + BND_ICON_TEXT = BND_ICONID(8,25), + BND_ICON_IMASEL = BND_ICONID(9,25), + BND_ICON_SOUND = BND_ICONID(10,25), + BND_ICON_ACTION = BND_ICONID(11,25), + BND_ICON_NLA = BND_ICONID(12,25), + BND_ICON_SCRIPTWIN = BND_ICONID(13,25), + BND_ICON_TIME = BND_ICONID(14,25), + BND_ICON_NODETREE = BND_ICONID(15,25), + BND_ICON_LOGIC = BND_ICONID(16,25), + BND_ICON_CONSOLE = BND_ICONID(17,25), + BND_ICON_PREFERENCES = BND_ICONID(18,25), + BND_ICON_CLIP = BND_ICONID(19,25), + BND_ICON_ASSET_MANAGER = BND_ICONID(20,25), + + BND_ICON_OBJECT_DATAMODE = BND_ICONID(0,24), + BND_ICON_EDITMODE_HLT = BND_ICONID(1,24), + BND_ICON_FACESEL_HLT = BND_ICONID(2,24), + BND_ICON_VPAINT_HLT = BND_ICONID(3,24), + BND_ICON_TPAINT_HLT = BND_ICONID(4,24), + BND_ICON_WPAINT_HLT = BND_ICONID(5,24), + BND_ICON_SCULPTMODE_HLT = BND_ICONID(6,24), + BND_ICON_POSE_HLT = BND_ICONID(7,24), + BND_ICON_PARTICLEMODE = BND_ICONID(8,24), + BND_ICON_LIGHTPAINT = BND_ICONID(9,24), + + BND_ICON_SCENE_DATA = BND_ICONID(0,23), + BND_ICON_RENDERLAYERS = BND_ICONID(1,23), + BND_ICON_WORLD_DATA = BND_ICONID(2,23), + BND_ICON_OBJECT_DATA = BND_ICONID(3,23), + BND_ICON_MESH_DATA = BND_ICONID(4,23), + BND_ICON_CURVE_DATA = BND_ICONID(5,23), + BND_ICON_META_DATA = BND_ICONID(6,23), + BND_ICON_LATTICE_DATA = BND_ICONID(7,23), + BND_ICON_LAMP_DATA = BND_ICONID(8,23), + BND_ICON_MATERIAL_DATA = BND_ICONID(9,23), + BND_ICON_TEXTURE_DATA = BND_ICONID(10,23), + BND_ICON_ANIM_DATA = BND_ICONID(11,23), + BND_ICON_CAMERA_DATA = BND_ICONID(12,23), + BND_ICON_PARTICLE_DATA = BND_ICONID(13,23), + BND_ICON_LIBRARY_DATA_DIRECT = BND_ICONID(14,23), + BND_ICON_GROUP = BND_ICONID(15,23), + BND_ICON_ARMATURE_DATA = BND_ICONID(16,23), + BND_ICON_POSE_DATA = BND_ICONID(17,23), + BND_ICON_BONE_DATA = BND_ICONID(18,23), + BND_ICON_CONSTRAINT = BND_ICONID(19,23), + BND_ICON_SHAPEKEY_DATA = BND_ICONID(20,23), + BND_ICON_CONSTRAINT_BONE = BND_ICONID(21,23), + BND_ICON_CAMERA_STEREO = BND_ICONID(22,23), + BND_ICON_PACKAGE = BND_ICONID(23,23), + BND_ICON_UGLYPACKAGE = BND_ICONID(24,23), + + BND_ICON_BRUSH_DATA = BND_ICONID(0,22), + BND_ICON_IMAGE_DATA = BND_ICONID(1,22), + BND_ICON_FILE = BND_ICONID(2,22), + BND_ICON_FCURVE = BND_ICONID(3,22), + BND_ICON_FONT_DATA = BND_ICONID(4,22), + BND_ICON_RENDER_RESULT = BND_ICONID(5,22), + BND_ICON_SURFACE_DATA = BND_ICONID(6,22), + BND_ICON_EMPTY_DATA = BND_ICONID(7,22), + BND_ICON_SETTINGS = BND_ICONID(8,22), + BND_ICON_RENDER_ANIMATION = BND_ICONID(9,22), + BND_ICON_RENDER_STILL = BND_ICONID(10,22), + BND_ICON_BOIDS = BND_ICONID(12,22), + BND_ICON_STRANDS = BND_ICONID(13,22), + BND_ICON_LIBRARY_DATA_INDIRECT = BND_ICONID(14,22), + BND_ICON_GREASEPENCIL = BND_ICONID(15,22), + BND_ICON_LINE_DATA = BND_ICONID(16,22), + BND_ICON_GROUP_BONE = BND_ICONID(18,22), + BND_ICON_GROUP_VERTEX = BND_ICONID(19,22), + BND_ICON_GROUP_VCOL = BND_ICONID(20,22), + BND_ICON_GROUP_UVS = BND_ICONID(21,22), + BND_ICON_RNA = BND_ICONID(24,22), + BND_ICON_RNA_ADD = BND_ICONID(25,22), + + BND_ICON_OUTLINER_OB_EMPTY = BND_ICONID(0,20), + BND_ICON_OUTLINER_OB_MESH = BND_ICONID(1,20), + BND_ICON_OUTLINER_OB_CURVE = BND_ICONID(2,20), + BND_ICON_OUTLINER_OB_LATTICE = BND_ICONID(3,20), + BND_ICON_OUTLINER_OB_META = BND_ICONID(4,20), + BND_ICON_OUTLINER_OB_LAMP = BND_ICONID(5,20), + BND_ICON_OUTLINER_OB_CAMERA = BND_ICONID(6,20), + BND_ICON_OUTLINER_OB_ARMATURE = BND_ICONID(7,20), + BND_ICON_OUTLINER_OB_FONT = BND_ICONID(8,20), + BND_ICON_OUTLINER_OB_SURFACE = BND_ICONID(9,20), + BND_ICON_OUTLINER_OB_SPEAKER = BND_ICONID(10,20), + BND_ICON_RESTRICT_VIEW_OFF = BND_ICONID(19,20), + BND_ICON_RESTRICT_VIEW_ON = BND_ICONID(20,20), + BND_ICON_RESTRICT_SELECT_OFF = BND_ICONID(21,20), + BND_ICON_RESTRICT_SELECT_ON = BND_ICONID(22,20), + BND_ICON_RESTRICT_RENDER_OFF = BND_ICONID(23,20), + BND_ICON_RESTRICT_RENDER_ON = BND_ICONID(24,20), + + BND_ICON_OUTLINER_DATA_EMPTY = BND_ICONID(0,19), + BND_ICON_OUTLINER_DATA_MESH = BND_ICONID(1,19), + BND_ICON_OUTLINER_DATA_CURVE = BND_ICONID(2,19), + BND_ICON_OUTLINER_DATA_LATTICE = BND_ICONID(3,19), + BND_ICON_OUTLINER_DATA_META = BND_ICONID(4,19), + BND_ICON_OUTLINER_DATA_LAMP = BND_ICONID(5,19), + BND_ICON_OUTLINER_DATA_CAMERA = BND_ICONID(6,19), + BND_ICON_OUTLINER_DATA_ARMATURE = BND_ICONID(7,19), + BND_ICON_OUTLINER_DATA_FONT = BND_ICONID(8,19), + BND_ICON_OUTLINER_DATA_SURFACE = BND_ICONID(9,19), + BND_ICON_OUTLINER_DATA_SPEAKER = BND_ICONID(10,19), + BND_ICON_OUTLINER_DATA_POSE = BND_ICONID(11,19), + + BND_ICON_MESH_PLANE = BND_ICONID(0,18), + BND_ICON_MESH_CUBE = BND_ICONID(1,18), + BND_ICON_MESH_CIRCLE = BND_ICONID(2,18), + BND_ICON_MESH_UVSPHERE = BND_ICONID(3,18), + BND_ICON_MESH_ICOSPHERE = BND_ICONID(4,18), + BND_ICON_MESH_GRID = BND_ICONID(5,18), + BND_ICON_MESH_MONKEY = BND_ICONID(6,18), + BND_ICON_MESH_CYLINDER = BND_ICONID(7,18), + BND_ICON_MESH_TORUS = BND_ICONID(8,18), + BND_ICON_MESH_CONE = BND_ICONID(9,18), + BND_ICON_LAMP_POINT = BND_ICONID(12,18), + BND_ICON_LAMP_SUN = BND_ICONID(13,18), + BND_ICON_LAMP_SPOT = BND_ICONID(14,18), + BND_ICON_LAMP_HEMI = BND_ICONID(15,18), + BND_ICON_LAMP_AREA = BND_ICONID(16,18), + BND_ICON_META_EMPTY = BND_ICONID(19,18), + BND_ICON_META_PLANE = BND_ICONID(20,18), + BND_ICON_META_CUBE = BND_ICONID(21,18), + BND_ICON_META_BALL = BND_ICONID(22,18), + BND_ICON_META_ELLIPSOID = BND_ICONID(23,18), + BND_ICON_META_CAPSULE = BND_ICONID(24,18), + + BND_ICON_SURFACE_NCURVE = BND_ICONID(0,17), + BND_ICON_SURFACE_NCIRCLE = BND_ICONID(1,17), + BND_ICON_SURFACE_NSURFACE = BND_ICONID(2,17), + BND_ICON_SURFACE_NCYLINDER = BND_ICONID(3,17), + BND_ICON_SURFACE_NSPHERE = BND_ICONID(4,17), + BND_ICON_SURFACE_NTORUS = BND_ICONID(5,17), + BND_ICON_CURVE_BEZCURVE = BND_ICONID(9,17), + BND_ICON_CURVE_BEZCIRCLE = BND_ICONID(10,17), + BND_ICON_CURVE_NCURVE = BND_ICONID(11,17), + BND_ICON_CURVE_NCIRCLE = BND_ICONID(12,17), + BND_ICON_CURVE_PATH = BND_ICONID(13,17), + BND_ICON_COLOR_RED = BND_ICONID(19,17), + BND_ICON_COLOR_GREEN = BND_ICONID(20,17), + BND_ICON_COLOR_BLUE = BND_ICONID(21,17), + + BND_ICON_FORCE_FORCE = BND_ICONID(0,16), + BND_ICON_FORCE_WIND = BND_ICONID(1,16), + BND_ICON_FORCE_VORTEX = BND_ICONID(2,16), + BND_ICON_FORCE_MAGNETIC = BND_ICONID(3,16), + BND_ICON_FORCE_HARMONIC = BND_ICONID(4,16), + BND_ICON_FORCE_CHARGE = BND_ICONID(5,16), + BND_ICON_FORCE_LENNARDJONES = BND_ICONID(6,16), + BND_ICON_FORCE_TEXTURE = BND_ICONID(7,16), + BND_ICON_FORCE_CURVE = BND_ICONID(8,16), + BND_ICON_FORCE_BOID = BND_ICONID(9,16), + BND_ICON_FORCE_TURBULENCE = BND_ICONID(10,16), + BND_ICON_FORCE_DRAG = BND_ICONID(11,16), + BND_ICON_FORCE_SMOKEFLOW = BND_ICONID(12,16), + + BND_ICON_MODIFIER = BND_ICONID(0,12), + BND_ICON_MOD_WAVE = BND_ICONID(1,12), + BND_ICON_MOD_BUILD = BND_ICONID(2,12), + BND_ICON_MOD_DECIM = BND_ICONID(3,12), + BND_ICON_MOD_MIRROR = BND_ICONID(4,12), + BND_ICON_MOD_SOFT = BND_ICONID(5,12), + BND_ICON_MOD_SUBSURF = BND_ICONID(6,12), + BND_ICON_HOOK = BND_ICONID(7,12), + BND_ICON_MOD_PHYSICS = BND_ICONID(8,12), + BND_ICON_MOD_PARTICLES = BND_ICONID(9,12), + BND_ICON_MOD_BOOLEAN = BND_ICONID(10,12), + BND_ICON_MOD_EDGESPLIT = BND_ICONID(11,12), + BND_ICON_MOD_ARRAY = BND_ICONID(12,12), + BND_ICON_MOD_UVPROJECT = BND_ICONID(13,12), + BND_ICON_MOD_DISPLACE = BND_ICONID(14,12), + BND_ICON_MOD_CURVE = BND_ICONID(15,12), + BND_ICON_MOD_LATTICE = BND_ICONID(16,12), + BND_ICON_CONSTRAINT_DATA = BND_ICONID(17,12), + BND_ICON_MOD_ARMATURE = BND_ICONID(18,12), + BND_ICON_MOD_SHRINKWRAP = BND_ICONID(19,12), + BND_ICON_MOD_CAST = BND_ICONID(20,12), + BND_ICON_MOD_MESHDEFORM = BND_ICONID(21,12), + BND_ICON_MOD_BEVEL = BND_ICONID(22,12), + BND_ICON_MOD_SMOOTH = BND_ICONID(23,12), + BND_ICON_MOD_SIMPLEDEFORM = BND_ICONID(24,12), + BND_ICON_MOD_MASK = BND_ICONID(25,12), + + BND_ICON_MOD_CLOTH = BND_ICONID(0,11), + BND_ICON_MOD_EXPLODE = BND_ICONID(1,11), + BND_ICON_MOD_FLUIDSIM = BND_ICONID(2,11), + BND_ICON_MOD_MULTIRES = BND_ICONID(3,11), + BND_ICON_MOD_SMOKE = BND_ICONID(4,11), + BND_ICON_MOD_SOLIDIFY = BND_ICONID(5,11), + BND_ICON_MOD_SCREW = BND_ICONID(6,11), + BND_ICON_MOD_VERTEX_WEIGHT = BND_ICONID(7,11), + BND_ICON_MOD_DYNAMICPAINT = BND_ICONID(8,11), + BND_ICON_MOD_REMESH = BND_ICONID(9,11), + BND_ICON_MOD_OCEAN = BND_ICONID(10,11), + BND_ICON_MOD_WARP = BND_ICONID(11,11), + BND_ICON_MOD_SKIN = BND_ICONID(12,11), + BND_ICON_MOD_TRIANGULATE = BND_ICONID(13,11), + BND_ICON_MOD_WIREFRAME = BND_ICONID(14,11), + + BND_ICON_REC = BND_ICONID(0,10), + BND_ICON_PLAY = BND_ICONID(1,10), + BND_ICON_FF = BND_ICONID(2,10), + BND_ICON_REW = BND_ICONID(3,10), + BND_ICON_PAUSE = BND_ICONID(4,10), + BND_ICON_PREV_KEYFRAME = BND_ICONID(5,10), + BND_ICON_NEXT_KEYFRAME = BND_ICONID(6,10), + BND_ICON_PLAY_AUDIO = BND_ICONID(7,10), + BND_ICON_PLAY_REVERSE = BND_ICONID(8,10), + BND_ICON_PREVIEW_RANGE = BND_ICONID(9,10), + BND_ICON_ACTION_TWEAK = BND_ICONID(10,10), + BND_ICON_PMARKER_ACT = BND_ICONID(11,10), + BND_ICON_PMARKER_SEL = BND_ICONID(12,10), + BND_ICON_PMARKER = BND_ICONID(13,10), + BND_ICON_MARKER_HLT = BND_ICONID(14,10), + BND_ICON_MARKER = BND_ICONID(15,10), + BND_ICON_SPACE2 = BND_ICONID(16,10), + BND_ICON_SPACE3 = BND_ICONID(17,10), + BND_ICON_KEYINGSET = BND_ICONID(18,10), + BND_ICON_KEY_DEHLT = BND_ICONID(19,10), + BND_ICON_KEY_HLT = BND_ICONID(20,10), + BND_ICON_MUTE_IPO_OFF = BND_ICONID(21,10), + BND_ICON_MUTE_IPO_ON = BND_ICONID(22,10), + BND_ICON_VISIBLE_IPO_OFF = BND_ICONID(23,10), + BND_ICON_VISIBLE_IPO_ON = BND_ICONID(24,10), + BND_ICON_DRIVER = BND_ICONID(25,10), + + BND_ICON_SOLO_OFF = BND_ICONID(0,9), + BND_ICON_SOLO_ON = BND_ICONID(1,9), + BND_ICON_FRAME_PREV = BND_ICONID(2,9), + BND_ICON_FRAME_NEXT = BND_ICONID(3,9), + BND_ICON_NLA_PUSHDOWN = BND_ICONID(4,9), + BND_ICON_IPO_CONSTANT = BND_ICONID(5,9), + BND_ICON_IPO_LINEAR = BND_ICONID(6,9), + BND_ICON_IPO_BEZIER = BND_ICONID(7,9), + BND_ICON_IPO_SINE = BND_ICONID(8,9), + BND_ICON_IPO_QUAD = BND_ICONID(9,9), + BND_ICON_IPO_CUBIC = BND_ICONID(10,9), + BND_ICON_IPO_QUART = BND_ICONID(11,9), + BND_ICON_IPO_QUINT = BND_ICONID(12,9), + BND_ICON_IPO_EXPO = BND_ICONID(13,9), + BND_ICON_IPO_CIRC = BND_ICONID(14,9), + BND_ICON_IPO_BOUNCE = BND_ICONID(15,9), + BND_ICON_IPO_ELASTIC = BND_ICONID(16,9), + BND_ICON_IPO_BACK = BND_ICONID(17,9), + BND_ICON_IPO_EASE_IN = BND_ICONID(18,9), + BND_ICON_IPO_EASE_OUT = BND_ICONID(19,9), + BND_ICON_IPO_EASE_IN_OUT = BND_ICONID(20,9), + + BND_ICON_VERTEXSEL = BND_ICONID(0,8), + BND_ICON_EDGESEL = BND_ICONID(1,8), + BND_ICON_FACESEL = BND_ICONID(2,8), + BND_ICON_LOOPSEL = BND_ICONID(3,8), + BND_ICON_ROTATE = BND_ICONID(5,8), + BND_ICON_CURSOR = BND_ICONID(6,8), + BND_ICON_ROTATECOLLECTION = BND_ICONID(7,8), + BND_ICON_ROTATECENTER = BND_ICONID(8,8), + BND_ICON_ROTACTIVE = BND_ICONID(9,8), + BND_ICON_ALIGN = BND_ICONID(10,8), + BND_ICON_SMOOTHCURVE = BND_ICONID(12,8), + BND_ICON_SPHERECURVE = BND_ICONID(13,8), + BND_ICON_ROOTCURVE = BND_ICONID(14,8), + BND_ICON_SHARPCURVE = BND_ICONID(15,8), + BND_ICON_LINCURVE = BND_ICONID(16,8), + BND_ICON_NOCURVE = BND_ICONID(17,8), + BND_ICON_RNDCURVE = BND_ICONID(18,8), + BND_ICON_PROP_OFF = BND_ICONID(19,8), + BND_ICON_PROP_ON = BND_ICONID(20,8), + BND_ICON_PROP_CON = BND_ICONID(21,8), + BND_ICON_SCULPT_DYNTOPO = BND_ICONID(22,8), + BND_ICON_PARTICLE_POINT = BND_ICONID(23,8), + BND_ICON_PARTICLE_TIP = BND_ICONID(24,8), + BND_ICON_PARTICLE_PATH = BND_ICONID(25,8), + + BND_ICON_MAN_TRANS = BND_ICONID(0,7), + BND_ICON_MAN_ROT = BND_ICONID(1,7), + BND_ICON_MAN_SCALE = BND_ICONID(2,7), + BND_ICON_MANIPUL = BND_ICONID(3,7), + BND_ICON_SNAP_OFF = BND_ICONID(4,7), + BND_ICON_SNAP_ON = BND_ICONID(5,7), + BND_ICON_SNAP_NORMAL = BND_ICONID(6,7), + BND_ICON_SNAP_INCREMENT = BND_ICONID(7,7), + BND_ICON_SNAP_VERTEX = BND_ICONID(8,7), + BND_ICON_SNAP_EDGE = BND_ICONID(9,7), + BND_ICON_SNAP_FACE = BND_ICONID(10,7), + BND_ICON_SNAP_VOLUME = BND_ICONID(11,7), + BND_ICON_STICKY_UVS_LOC = BND_ICONID(13,7), + BND_ICON_STICKY_UVS_DISABLE = BND_ICONID(14,7), + BND_ICON_STICKY_UVS_VERT = BND_ICONID(15,7), + BND_ICON_CLIPUV_DEHLT = BND_ICONID(16,7), + BND_ICON_CLIPUV_HLT = BND_ICONID(17,7), + BND_ICON_SNAP_PEEL_OBJECT = BND_ICONID(18,7), + BND_ICON_GRID = BND_ICONID(19,7), + + BND_ICON_PASTEDOWN = BND_ICONID(0,6), + BND_ICON_COPYDOWN = BND_ICONID(1,6), + BND_ICON_PASTEFLIPUP = BND_ICONID(2,6), + BND_ICON_PASTEFLIPDOWN = BND_ICONID(3,6), + BND_ICON_SNAP_SURFACE = BND_ICONID(8,6), + BND_ICON_AUTOMERGE_ON = BND_ICONID(9,6), + BND_ICON_AUTOMERGE_OFF = BND_ICONID(10,6), + BND_ICON_RETOPO = BND_ICONID(11,6), + BND_ICON_UV_VERTEXSEL = BND_ICONID(12,6), + BND_ICON_UV_EDGESEL = BND_ICONID(13,6), + BND_ICON_UV_FACESEL = BND_ICONID(14,6), + BND_ICON_UV_ISLANDSEL = BND_ICONID(15,6), + BND_ICON_UV_SYNC_SELECT = BND_ICONID(16,6), + + BND_ICON_BBOX = BND_ICONID(0,5), + BND_ICON_WIRE = BND_ICONID(1,5), + BND_ICON_SOLID = BND_ICONID(2,5), + BND_ICON_SMOOTH = BND_ICONID(3,5), + BND_ICON_POTATO = BND_ICONID(4,5), + BND_ICON_ORTHO = BND_ICONID(6,5), + BND_ICON_LOCKVIEW_OFF = BND_ICONID(9,5), + BND_ICON_LOCKVIEW_ON = BND_ICONID(10,5), + BND_ICON_AXIS_SIDE = BND_ICONID(12,5), + BND_ICON_AXIS_FRONT = BND_ICONID(13,5), + BND_ICON_AXIS_TOP = BND_ICONID(14,5), + BND_ICON_NDOF_DOM = BND_ICONID(15,5), + BND_ICON_NDOF_TURN = BND_ICONID(16,5), + BND_ICON_NDOF_FLY = BND_ICONID(17,5), + BND_ICON_NDOF_TRANS = BND_ICONID(18,5), + BND_ICON_LAYER_USED = BND_ICONID(19,5), + BND_ICON_LAYER_ACTIVE = BND_ICONID(20,5), + + BND_ICON_SORTALPHA = BND_ICONID(0,3), + BND_ICON_SORTBYEXT = BND_ICONID(1,3), + BND_ICON_SORTTIME = BND_ICONID(2,3), + BND_ICON_SORTSIZE = BND_ICONID(3,3), + BND_ICON_LONGDISPLAY = BND_ICONID(4,3), + BND_ICON_SHORTDISPLAY = BND_ICONID(5,3), + BND_ICON_GHOST = BND_ICONID(6,3), + BND_ICON_IMGDISPLAY = BND_ICONID(7,3), + BND_ICON_SAVE_AS = BND_ICONID(8,3), + BND_ICON_SAVE_COPY = BND_ICONID(9,3), + BND_ICON_BOOKMARKS = BND_ICONID(10,3), + BND_ICON_FONTPREVIEW = BND_ICONID(11,3), + BND_ICON_FILTER = BND_ICONID(12,3), + BND_ICON_NEWFOLDER = BND_ICONID(13,3), + BND_ICON_OPEN_RECENT = BND_ICONID(14,3), + BND_ICON_FILE_PARENT = BND_ICONID(15,3), + BND_ICON_FILE_REFRESH = BND_ICONID(16,3), + BND_ICON_FILE_FOLDER = BND_ICONID(17,3), + BND_ICON_FILE_BLANK = BND_ICONID(18,3), + BND_ICON_FILE_BLEND = BND_ICONID(19,3), + BND_ICON_FILE_IMAGE = BND_ICONID(20,3), + BND_ICON_FILE_MOVIE = BND_ICONID(21,3), + BND_ICON_FILE_SCRIPT = BND_ICONID(22,3), + BND_ICON_FILE_SOUND = BND_ICONID(23,3), + BND_ICON_FILE_FONT = BND_ICONID(24,3), + BND_ICON_FILE_TEXT = BND_ICONID(25,3), + + BND_ICON_RECOVER_AUTO = BND_ICONID(0,2), + BND_ICON_SAVE_PREFS = BND_ICONID(1,2), + BND_ICON_LINK_BLEND = BND_ICONID(2,2), + BND_ICON_APPEND_BLEND = BND_ICONID(3,2), + BND_ICON_IMPORT = BND_ICONID(4,2), + BND_ICON_EXPORT = BND_ICONID(5,2), + BND_ICON_EXTERNAL_DATA = BND_ICONID(6,2), + BND_ICON_LOAD_FACTORY = BND_ICONID(7,2), + BND_ICON_LOOP_BACK = BND_ICONID(13,2), + BND_ICON_LOOP_FORWARDS = BND_ICONID(14,2), + BND_ICON_BACK = BND_ICONID(15,2), + BND_ICON_FORWARD = BND_ICONID(16,2), + BND_ICON_FILE_BACKUP = BND_ICONID(24,2), + BND_ICON_DISK_DRIVE = BND_ICONID(25,2), + + BND_ICON_MATPLANE = BND_ICONID(0,1), + BND_ICON_MATSPHERE = BND_ICONID(1,1), + BND_ICON_MATCUBE = BND_ICONID(2,1), + BND_ICON_MONKEY = BND_ICONID(3,1), + BND_ICON_HAIR = BND_ICONID(4,1), + BND_ICON_ALIASED = BND_ICONID(5,1), + BND_ICON_ANTIALIASED = BND_ICONID(6,1), + BND_ICON_MAT_SPHERE_SKY = BND_ICONID(7,1), + BND_ICON_WORDWRAP_OFF = BND_ICONID(12,1), + BND_ICON_WORDWRAP_ON = BND_ICONID(13,1), + BND_ICON_SYNTAX_OFF = BND_ICONID(14,1), + BND_ICON_SYNTAX_ON = BND_ICONID(15,1), + BND_ICON_LINENUMBERS_OFF = BND_ICONID(16,1), + BND_ICON_LINENUMBERS_ON = BND_ICONID(17,1), + BND_ICON_SCRIPTPLUGINS = BND_ICONID(18,1), + + BND_ICON_SEQ_SEQUENCER = BND_ICONID(0,0), + BND_ICON_SEQ_PREVIEW = BND_ICONID(1,0), + BND_ICON_SEQ_LUMA_WAVEFORM = BND_ICONID(2,0), + BND_ICON_SEQ_CHROMA_SCOPE = BND_ICONID(3,0), + BND_ICON_SEQ_HISTOGRAM = BND_ICONID(4,0), + BND_ICON_SEQ_SPLITVIEW = BND_ICONID(5,0), + BND_ICON_IMAGE_RGB = BND_ICONID(9,0), + BND_ICON_IMAGE_RGB_ALPHA = BND_ICONID(10,0), + BND_ICON_IMAGE_ALPHA = BND_ICONID(11,0), + BND_ICON_IMAGE_ZDEPTH = BND_ICONID(12,0), + BND_ICON_IMAGEFILE = BND_ICONID(13,0), +} BNDicon; + +//////////////////////////////////////////////////////////////////////////////// + +// set the current theme all widgets will be drawn with. +// the default Blender 2.6 theme is set by default. +BND_EXPORT void bndSetTheme(BNDtheme theme); + +// Returns the currently set theme +BND_EXPORT const BNDtheme *bndGetTheme(); + +// designates an image handle as returned by nvgCreateImage*() as the themes' +// icon sheet. The icon sheet format must be compatible to Blender 2.6's icon +// sheet; the order of icons does not matter. +// A valid icon sheet is e.g. shown at +// http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Add_an_icon +BND_EXPORT void bndSetIconImage(int image); + +// designates an image handle as returned by nvgCreateFont*() as the themes' +// UI font. Blender's original UI font Droid Sans is perfectly suited and +// available here: +// https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/datafiles/fonts/ +BND_EXPORT void bndSetFont(int font); + +//////////////////////////////////////////////////////////////////////////////// + +// High Level Functions +// -------------------- +// Use these functions to draw themed widgets with your NVGcontext. + +// Draw a label with its lower left origin at (x,y) and size of (w,h). +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label); + +// Draw a tool button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndToolButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + +// Draw a radio button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndRadioButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + + +// Calculate the corresponding text position for given coordinates px/py +// in a text field. +// See bndTextField for more info. +BND_EXPORT int bndTextFieldTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, const char *text, int px, int py); + +// Draw a text field with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if text is not NULL, text will be printed to the widget +// cbegin must be >= 0 and <= strlen(text) and denotes the beginning of the caret +// cend must be >= cbegin and <= strlen(text) and denotes the end of the caret +// if cend < cbegin, then no caret will be drawn +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndTextField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *text, int cbegin, int cend); + +// Draw an option button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndOptionButton(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + const char *label); + +// Draw a choice button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndChoiceButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + +// Draw a color button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndColorButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, NVGcolor color); + +// Draw a number field with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if label is not NULL, a label will be added to the widget +// if value is not NULL, a value will be added to the widget, along with +// a ":" separator +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndNumberField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + const char *label, const char *value); + +// Draw slider control with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// progress must be in the range 0..1 and controls the size of the slider bar +// if label is not NULL, a label will be added to the widget +// if value is not NULL, a value will be added to the widget, along with +// a ":" separator +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndSlider(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + float progress, const char *label, const char *value); + +// Draw scrollbar with its lower left origin at (x,y) and size of (w,h), +// where state denotes the widgets current UI state. +// offset is in the range 0..1 and controls the position of the scroll handle +// size is in the range 0..1 and controls the size of the scroll handle +// horizontal widget looks best when height is BND_SCROLLBAR_HEIGHT, +// vertical looks best when width is BND_SCROLLBAR_WIDTH +BND_EXPORT void bndScrollBar(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + float offset, float size); + +// Draw a menu background with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags. +BND_EXPORT void bndMenuBackground(NVGcontext *ctx, + float x, float y, float w, float h, int flags); + +// Draw a menu label with its lower left origin at (x,y) and size of (w,h). +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndMenuLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label); + +// Draw a menu item with its lower left origin at (x,y) and size of (w,h), +// where state denotes the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndMenuItem(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + int iconid, const char *label); + +// Draw a tooltip background with its lower left origin at (x,y) and size of (w,h) +BND_EXPORT void bndTooltipBackground(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a node port at the given position filled with the given color +BND_EXPORT void bndNodePort(NVGcontext *ctx, float x, float y, BNDwidgetState state, + NVGcolor color); + +// Draw a node wire originating at (x0,y0) and floating to (x1,y1), with +// a colored gradient based on the states state0 and state1: +// BND_DEFAULT: default wire color +// BND_HOVER: selected wire color +// BND_ACTIVE: dragged wire color +BND_EXPORT void bndNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + BNDwidgetState state0, BNDwidgetState state1); + +// Draw a node wire originating at (x0,y0) and floating to (x1,y1), with +// a colored gradient based on the two colors color0 and color1 +BND_EXPORT void bndColoredNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + NVGcolor color0, NVGcolor color1); + +// Draw a node background with its upper left origin at (x,y) and size of (w,h) +// where titleColor provides the base color for the title bar +BND_EXPORT void bndNodeBackground(NVGcontext *ctx, float x, float y, float w, float h, + BNDwidgetState state, int iconid, const char *label, NVGcolor titleColor); + +// Draw a window with the upper right and lower left splitter widgets into +// the rectangle at origin (x,y) and size (w, h) +BND_EXPORT void bndSplitterWidgets(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw the join area overlay stencil into the rectangle +// at origin (x,y) and size (w,h) +// vertical is 0 or 1 and designates the arrow orientation, +// mirror is 0 or 1 and flips the arrow side +BND_EXPORT void bndJoinAreaOverlay(NVGcontext *ctx, float x, float y, float w, float h, + int vertical, int mirror); + +//////////////////////////////////////////////////////////////////////////////// + +// Estimator Functions +// ------------------- +// Use these functions to estimate sizes for widgets with your NVGcontext. + +// returns the ideal width for a label with given icon and text +BND_EXPORT float bndLabelWidth(NVGcontext *ctx, int iconid, const char *label); + +// returns the height for a label with given icon, text and width; this +// function is primarily useful in conjunction with multiline labels and textboxes +BND_EXPORT float bndLabelHeight(NVGcontext *ctx, int iconid, const char *label, + float width); + +//////////////////////////////////////////////////////////////////////////////// + +// Low Level Functions +// ------------------- +// these are part of the implementation detail and can be used to theme +// new kinds of controls in a similar fashion. + +// make color transparent using the default alpha value +BND_EXPORT NVGcolor bndTransparent(NVGcolor color); + +// offset a color by a given integer delta in the range -100 to 100 +BND_EXPORT NVGcolor bndOffsetColor(NVGcolor color, int delta); + +// assigns radius r to the four entries of array radiuses depending on whether +// the corner is marked as sharp or not; see BNDcornerFlags for possible +// flag values. +BND_EXPORT void bndSelectCorners(float *radiuses, float r, int flags); + +// computes the upper and lower gradient colors for the inner box from a widget +// theme and the widgets state. If flipActive is set and the state is +// BND_ACTIVE, the upper and lower colors will be swapped. +BND_EXPORT void bndInnerColors(NVGcolor *shade_top, NVGcolor *shade_down, + const BNDwidgetTheme *theme, BNDwidgetState state, int flipActive); + +// computes the text color for a widget label from a widget theme and the +// widgets state. +BND_EXPORT NVGcolor bndTextColor(const BNDwidgetTheme *theme, BNDwidgetState state); + +// computes the bounds of the scrollbar handle from the scrollbar size +// and the handles offset and size. +// offset is in the range 0..1 and defines the position of the scroll handle +// size is in the range 0..1 and defines the size of the scroll handle +BND_EXPORT void bndScrollHandleRect(float *x, float *y, float *w, float *h, + float offset, float size); + +// Add a rounded box path at position (x,y) with size (w,h) and a separate +// radius for each corner listed in clockwise order, so that cr0 = top left, +// cr1 = top right, cr2 = bottom right, cr3 = bottom left; +// this is a low level drawing function: the path must be stroked or filled +// to become visible. +BND_EXPORT void bndRoundedBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3); + +// Draw a flat panel without any decorations at position (x,y) with size (w,h) +// and fills it with backgroundColor +BND_EXPORT void bndBackground(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a beveled border at position (x,y) with size (w,h) shaded with +// lighter and darker versions of backgroundColor +BND_EXPORT void bndBevel(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a lower inset for a rounded box at position (x,y) with size (w,h) +// that gives the impression the surface has been pushed in. +// cr2 and cr3 contain the radiuses of the bottom right and bottom left +// corners of the rounded box. +BND_EXPORT void bndBevelInset(NVGcontext *ctx, float x, float y, float w, float h, + float cr2, float cr3); + +// Draw an icon with (x,y) as its upper left coordinate; the iconid selects +// the icon from the sheet; use the BND_ICONID macro to build icon IDs. +BND_EXPORT void bndIcon(NVGcontext *ctx, float x, float y, int iconid); + +// Draw a drop shadow around the rounded box at (x,y) with size (w,h) and +// radius r, with feather as its maximum range in pixels. +// No shadow will be painted inside the rounded box. +BND_EXPORT void bndDropShadow(NVGcontext *ctx, float x, float y, float w, float h, + float r, float feather, float alpha); + +// Draw the inner part of a widget box, with a gradient from shade_top to +// shade_down. If h>w, the gradient will be horizontal instead of +// vertical. +BND_EXPORT void bndInnerBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, + NVGcolor shade_top, NVGcolor shade_down); + +// Draw the outline part of a widget box with the given color +BND_EXPORT void bndOutlineBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, NVGcolor color); + +// Draw an optional icon specified by and an optional label with +// given alignment (BNDtextAlignment), fontsize and color within a widget box. +// if iconid is >= 0, an icon will be drawn and the labels remaining space +// will be adjusted. +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +// if value is not NULL, label and value will be drawn with a ":" separator +// inbetween. +BND_EXPORT void bndIconLabelValue(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, int align, float fontsize, const char *label, + const char *value); + +// Draw an optional icon specified by and an optional label with +// given alignment (BNDtextAlignment), fontsize and color within a node title bar +// if iconid is >= 0, an icon will be drawn +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +BND_EXPORT void bndNodeIconLabel(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, NVGcolor shadowColor, int align, + float fontsize, const char *label); + +// Calculate the corresponding text position for given coordinates px/py +// in an iconLabel. +// See bndIconLabelCaret for more info. +BND_EXPORT int bndIconLabelTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, float fontsize, const char *label, int px, int py); + +// Draw an optional icon specified by , an optional label and +// a caret with given fontsize and color within a widget box. +// if iconid is >= 0, an icon will be drawn and the labels remaining space +// will be adjusted. +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +// cbegin must be >= 0 and <= strlen(text) and denotes the beginning of the caret +// cend must be >= cbegin and <= strlen(text) and denotes the end of the caret +// if cend < cbegin, then no caret will be drawn +BND_EXPORT void bndIconLabelCaret(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, float fontsize, const char *label, + NVGcolor caretcolor, int cbegin, int cend); + +// Draw a checkmark for an option box with the given upper left coordinates +// (ox,oy) with the specified color. +BND_EXPORT void bndCheck(NVGcontext *ctx, float ox, float oy, NVGcolor color); + +// Draw a horizontal arrow for a number field with its center at (x,y) and +// size s; if s is negative, the arrow points to the left. +BND_EXPORT void bndArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// Draw an up/down arrow for a choice box with its center at (x,y) and size s +BND_EXPORT void bndUpDownArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// Draw a node down-arrow with its tip at (x,y) and size s +BND_EXPORT void bndNodeArrowDown(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// return the color of a node wire based on state +// BND_HOVER indicates selected state, +// BND_ACTIVE indicates dragged state +BND_EXPORT NVGcolor bndNodeWireColor(const BNDnodeTheme *theme, BNDwidgetState state); + +#ifdef __cplusplus +}; +#endif + +#endif // BLENDISH_H + +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// + +#ifdef BLENDISH_IMPLEMENTATION + +#include +#include + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #pragma warning (disable: 4244) + #pragma warning (disable: 4305) + #ifdef __cplusplus + #define BND_INLINE inline + #else + #define BND_INLINE + #endif + +#include + +static float bnd_fminf ( float a, float b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a < b) ? a : b)); +} + +static float bnd_fmaxf ( float a, float b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a > b) ? a : b)); +} + +static double bnd_fmin ( double a, double b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a < b) ? a : b)); +} + +static double bnd_fmax ( double a, double b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a > b) ? a : b)); +} + +#else + #define BND_INLINE inline + #define bnd_fminf(a, b) fminf(a, b) + #define bnd_fmaxf(a, b) fmaxf(a, b) + #define bnd_fmin(a, b) fmin(a, b) + #define bnd_fmax(a, b) fmax(a, b) +#endif + +//////////////////////////////////////////////////////////////////////////////// + +// default text size +#define BND_LABEL_FONT_SIZE 13 + +// default text padding in inner box +#define BND_PAD_LEFT 8 +#define BND_PAD_RIGHT 8 + +// label: value separator string +#define BND_LABEL_SEPARATOR ": " + +// alpha intensity of transparent items (0xa4) +#define BND_TRANSPARENT_ALPHA 0.9 + +// shade intensity of beveled panels +#define BND_BEVEL_SHADE 30 +// shade intensity of beveled insets +#define BND_INSET_BEVEL_SHADE 30 +// shade intensity of hovered inner boxes +#define BND_HOVER_SHADE 15 +// shade intensity of splitter bevels +#define BND_SPLITTER_SHADE 100 + +// width of icon sheet +#define BND_ICON_SHEET_WIDTH 602 +// height of icon sheet +#define BND_ICON_SHEET_HEIGHT 640 +// gridsize of icon sheet in both dimensions +#define BND_ICON_SHEET_GRID 21 +// offset of first icon tile relative to left border +#define BND_ICON_SHEET_OFFSET_X 5 +// offset of first icon tile relative to top border +#define BND_ICON_SHEET_OFFSET_Y 10 +// resolution of single icon +#define BND_ICON_SHEET_RES 16 + +// size of number field arrow +#define BND_NUMBER_ARROW_SIZE 4 + +// default text color +#define BND_COLOR_TEXT {{{ 0,0,0,1 }}} +// default highlighted text color +#define BND_COLOR_TEXT_SELECTED {{{ 1,1,1,1 }}} + +// radius of tool button +#define BND_TOOL_RADIUS 4 + +// radius of option button +#define BND_OPTION_RADIUS 4 +// width of option button checkbox +#define BND_OPTION_WIDTH 14 +// height of option button checkbox +#define BND_OPTION_HEIGHT 15 + +// radius of text field +#define BND_TEXT_RADIUS 4 + +// radius of number button +#define BND_NUMBER_RADIUS 10 + +// radius of menu popup +#define BND_MENU_RADIUS 3 +// feather of menu popup shadow +#define BND_SHADOW_FEATHER 12 +// alpha of menu popup shadow +#define BND_SHADOW_ALPHA 0.5 + +// radius of scrollbar +#define BND_SCROLLBAR_RADIUS 7 +// shade intensity of active scrollbar +#define BND_SCROLLBAR_ACTIVE_SHADE 15 + +// max glyphs for position testing +#define BND_MAX_GLYPHS 1024 + +// max rows for position testing +#define BND_MAX_ROWS 32 + +// text distance from bottom +#define BND_TEXT_PAD_DOWN 7 + +// stroke width of wire outline +#define BND_NODE_WIRE_OUTLINE_WIDTH 4 +// stroke width of wire +#define BND_NODE_WIRE_WIDTH 2 +// radius of node box +#define BND_NODE_RADIUS 8 +// feather of node title text +#define BND_NODE_TITLE_FEATHER 1 +// size of node title arrow +#define BND_NODE_ARROW_SIZE 9 + +//////////////////////////////////////////////////////////////////////////////// + +BND_INLINE float bnd_clamp(float v, float mn, float mx) { + return (v > mx)?mx:(v < mn)?mn:v; +} + +//////////////////////////////////////////////////////////////////////////////// + +// the initial theme +static BNDtheme bnd_theme = { + // backgroundColor + {{{ 0.447, 0.447, 0.447, 1.0 }}}, + // regularTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.098,0.098,0.098,1 }}}, // color_item + {{{ 0.6,0.6,0.6,1 }}}, // color_inner + {{{ 0.392,0.392,0.392,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // toolTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.098,0.098,0.098,1 }}}, // color_item + {{{ 0.6,0.6,0.6,1 }}}, // color_inner + {{{ 0.392,0.392,0.392,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // radioTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.337,0.502,0.761,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + BND_COLOR_TEXT, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // textFieldTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.353, 0.353, 0.353,1 }}}, // color_item + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 25, // shade_down + }, + // optionTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.275,0.275,0.275,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // choiceTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.275,0.275,0.275,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + {{{ 0.8,0.8,0.8,1 }}}, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // numberFieldTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.353, 0.353, 0.353,1 }}}, // color_item + {{{ 0.706, 0.706, 0.706,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + -20, // shade_top + 0, // shade_down + }, + // sliderTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.502,0.502,0.502,1 }}}, // color_item + {{{ 0.706, 0.706, 0.706,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + -20, // shade_top + 0, // shade_down + }, + // scrollBarTheme + { + {{{ 0.196,0.196,0.196,1 }}}, // color_outline + {{{ 0.502,0.502,0.502,1 }}}, // color_item + {{{ 0.314, 0.314, 0.314,0.706 }}}, // color_inner + {{{ 0.392, 0.392, 0.392,0.706 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 5, // shade_top + -5, // shade_down + }, + // tooltipTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.392,0.392,0.392,1 }}}, // color_item + {{{ 0.098, 0.098, 0.098, 0.902 }}}, // color_inner + {{{ 0.176, 0.176, 0.176, 0.902 }}}, // color_inner_selected + {{{ 0.627, 0.627, 0.627, 1 }}}, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // menuTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.392,0.392,0.392,1 }}}, // color_item + {{{ 0.098, 0.098, 0.098, 0.902 }}}, // color_inner + {{{ 0.176, 0.176, 0.176, 0.902 }}}, // color_inner_selected + {{{ 0.627, 0.627, 0.627, 1 }}}, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // menuItemTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.675,0.675,0.675,0.502 }}}, // color_item + {{{ 0,0,0,0 }}}, // color_inner + {{{ 0.337,0.502,0.761,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + BND_COLOR_TEXT, // color_text_selected + 38, // shade_top + 0, // shade_down + }, + // nodeTheme + { + {{{ 0.945,0.345,0,1 }}}, // nodeSelectedColor + {{{ 0,0,0,1 }}}, // wiresColor + {{{ 0.498,0.439,0.439,1 }}}, // textSelectedColor + {{{ 1,0.667,0.251,1 }}}, // activeNodeColor + {{{ 1,1,1,1 }}}, // wireSelectColor + {{{ 0.608,0.608,0.608,0.627 }}}, // nodeBackdropColor + 5, // noodleCurving + }, +}; + +//////////////////////////////////////////////////////////////////////////////// + +void bndSetTheme(BNDtheme theme) { + bnd_theme = theme; +} + +const BNDtheme *bndGetTheme() { + return &bnd_theme; +} + +#ifndef USE_VST2 +// the handle to the image containing the icon sheet +static int bnd_icon_image = -1; +#else +#define bnd_icon_image rack::global_ui->blendish.bnd_icon_image +#endif + +void bndSetIconImage(int image) { + bnd_icon_image = image; +} + +#ifndef USE_VST2 +// the handle to the UI font +static int bnd_font = -1; +#else +#define bnd_font rack::global_ui->blendish.bnd_font +#endif + +void bndSetFont(int font) { + bnd_font = font; +} + +//////////////////////////////////////////////////////////////////////////////// + +void bndLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label) { + bndIconLabelValue(ctx,x,y,w,h,iconid, + bnd_theme.regularTheme.textColor, BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndToolButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_TOOL_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.toolTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.toolTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.toolTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndRadioButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_OPTION_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.radioTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.radioTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.radioTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, NULL); +} + +int bndTextFieldTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, const char *text, int px, int py) { + return bndIconLabelTextPosition(ctx, x, y, w, h, + iconid, BND_LABEL_FONT_SIZE, text, px, py); +} + +void bndTextField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *text, int cbegin, int cend) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_TEXT_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.textFieldTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.textFieldTheme.outlineColor)); + if (state != BND_ACTIVE) { + cend = -1; + } + bndIconLabelCaret(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.textFieldTheme, state), BND_LABEL_FONT_SIZE, + text, bnd_theme.textFieldTheme.itemColor, cbegin, cend); +} + +void bndOptionButton(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + const char *label) { + float ox, oy; + NVGcolor shade_top, shade_down; + + ox = x; + oy = y+h-BND_OPTION_HEIGHT-3; + + bndBevelInset(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.optionTheme, state, 1); + bndInnerBox(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS, + shade_top, shade_down); + bndOutlineBox(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS, + bndTransparent(bnd_theme.optionTheme.outlineColor)); + if (state == BND_ACTIVE) { + bndCheck(ctx,ox,oy, bndTransparent(bnd_theme.optionTheme.itemColor)); + } + bndIconLabelValue(ctx,x+12,y,w-12,h,-1, + bndTextColor(&bnd_theme.optionTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndChoiceButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_OPTION_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.choiceTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.choiceTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.choiceTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); + bndUpDownArrow(ctx,x+w-10,y+10,5, + bndTransparent(bnd_theme.choiceTheme.itemColor)); +} + +void bndColorButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, NVGcolor color) { + float cr[4]; + bndSelectCorners(cr, BND_TOOL_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], color, color); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.toolTheme.outlineColor)); +} + +void bndNumberField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + const char *label, const char *value) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_NUMBER_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.numberFieldTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.numberFieldTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,-1, + bndTextColor(&bnd_theme.numberFieldTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, value); + bndArrow(ctx,x+8,y+10,-BND_NUMBER_ARROW_SIZE, + bndTransparent(bnd_theme.numberFieldTheme.itemColor)); + bndArrow(ctx,x+w-8,y+10,BND_NUMBER_ARROW_SIZE, + bndTransparent(bnd_theme.numberFieldTheme.itemColor)); +} + +void bndSlider(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + float progress, const char *label, const char *value) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_NUMBER_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.sliderTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + + if (state == BND_ACTIVE) { + shade_top = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeTop); + shade_down = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeDown); + } else { + shade_top = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeDown); + shade_down = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeTop); + } + nvgScissor(ctx,x,y,8+(w-8)*bnd_clamp(progress,0,1),h); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + nvgResetScissor(ctx); + + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.sliderTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,-1, + bndTextColor(&bnd_theme.sliderTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, value); +} + +void bndScrollBar(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + float offset, float size) { + + bndBevelInset(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS, BND_SCROLLBAR_RADIUS); + bndInnerBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndOffsetColor( + bnd_theme.scrollBarTheme.innerColor, 3*bnd_theme.scrollBarTheme.shadeDown), + bndOffsetColor( + bnd_theme.scrollBarTheme.innerColor, 3*bnd_theme.scrollBarTheme.shadeTop)); + bndOutlineBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndTransparent(bnd_theme.scrollBarTheme.outlineColor)); + + NVGcolor itemColor = bndOffsetColor( + bnd_theme.scrollBarTheme.itemColor, + (state == BND_ACTIVE)?BND_SCROLLBAR_ACTIVE_SHADE:0); + + bndScrollHandleRect(&x,&y,&w,&h,offset,size); + + bndInnerBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndOffsetColor( + itemColor, 3*bnd_theme.scrollBarTheme.shadeTop), + bndOffsetColor( + itemColor, 3*bnd_theme.scrollBarTheme.shadeDown)); + bndOutlineBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndTransparent(bnd_theme.scrollBarTheme.outlineColor)); +} + +void bndMenuBackground(NVGcontext *ctx, + float x, float y, float w, float h, int flags) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_MENU_RADIUS, flags); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.menuTheme, + BND_DEFAULT, 0); + bndInnerBox(ctx,x,y,w,h+1,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h+1,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.menuTheme.outlineColor)); + bndDropShadow(ctx,x,y,w,h,BND_MENU_RADIUS, + BND_SHADOW_FEATHER,BND_SHADOW_ALPHA); +} + +void bndTooltipBackground(NVGcontext *ctx, float x, float y, float w, float h) { + NVGcolor shade_top, shade_down; + + bndInnerColors(&shade_top, &shade_down, &bnd_theme.tooltipTheme, + BND_DEFAULT, 0); + bndInnerBox(ctx,x,y,w,h+1, + BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS, + shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h+1, + BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS, + bndTransparent(bnd_theme.tooltipTheme.outlineColor)); + bndDropShadow(ctx,x,y,w,h,BND_MENU_RADIUS, + BND_SHADOW_FEATHER,BND_SHADOW_ALPHA); +} + +void bndMenuLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label) { + bndIconLabelValue(ctx,x,y,w,h,iconid, + bnd_theme.menuTheme.textColor, BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndMenuItem(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + int iconid, const char *label) { + if (state != BND_DEFAULT) { + bndInnerBox(ctx,x,y,w,h,0,0,0,0, + bndOffsetColor(bnd_theme.menuItemTheme.innerSelectedColor, + bnd_theme.menuItemTheme.shadeTop), + bndOffsetColor(bnd_theme.menuItemTheme.innerSelectedColor, + bnd_theme.menuItemTheme.shadeDown)); + state = BND_ACTIVE; + } + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.menuItemTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndNodePort(NVGcontext *ctx, float x, float y, BNDwidgetState state, + NVGcolor color) { + nvgBeginPath(ctx); + nvgCircle(ctx, x, y, BND_NODE_PORT_RADIUS); + nvgStrokeColor(ctx,bnd_theme.nodeTheme.wiresColor); + nvgStrokeWidth(ctx,1.0f); + nvgStroke(ctx); + nvgFillColor(ctx,(state != BND_DEFAULT)? + bndOffsetColor(color, BND_HOVER_SHADE):color); + nvgFill(ctx); +} + +void bndColoredNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + NVGcolor color0, NVGcolor color1) { + float length = bnd_fmaxf(fabsf(x1 - x0),fabsf(y1 - y0)); + float delta = length*(float)bnd_theme.nodeTheme.noodleCurving/10.0f; + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x0, y0); + nvgBezierTo(ctx, + x0 + delta, y0, + x1 - delta, y1, + x1, y1); + NVGcolor colorw = bnd_theme.nodeTheme.wiresColor; + colorw.a = (color0.a= 0) { + w += BND_ICON_SHEET_RES; + } + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, BND_LABEL_FONT_SIZE); + w += nvgTextBounds(ctx, 1, 1, label, NULL, NULL); + } + return w; +} + +float bndLabelHeight(NVGcontext *ctx, int iconid, const char *label, float width) { + int h = BND_WIDGET_HEIGHT; + width -= BND_TEXT_RADIUS*2; + if (iconid >= 0) { + width -= BND_ICON_SHEET_RES; + } + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, BND_LABEL_FONT_SIZE); + float bounds[4]; + nvgTextBoxBounds(ctx, 1, 1, width, label, NULL, bounds); + int bh = int(bounds[3] - bounds[1]) + BND_TEXT_PAD_DOWN; + if (bh > h) + h = bh; + } + return h; +} + +//////////////////////////////////////////////////////////////////////////////// + +void bndRoundedBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3) { + float d; + + w = bnd_fmaxf(0, w); + h = bnd_fmaxf(0, h); + d = bnd_fminf(w, h); + + nvgMoveTo(ctx, x,y+h*0.5f); + nvgArcTo(ctx, x,y, x+w,y, bnd_fminf(cr0, d/2)); + nvgArcTo(ctx, x+w,y, x+w,y+h, bnd_fminf(cr1, d/2)); + nvgArcTo(ctx, x+w,y+h, x,y+h, bnd_fminf(cr2, d/2)); + nvgArcTo(ctx, x,y+h, x,y, bnd_fminf(cr3, d/2)); + nvgClosePath(ctx); +} + +NVGcolor bndTransparent(NVGcolor color) { + color.a *= BND_TRANSPARENT_ALPHA; + return color; +} + +NVGcolor bndOffsetColor(NVGcolor color, int delta) { + float offset = (float)delta / 255.0f; + return delta?( + nvgRGBAf( + bnd_clamp(color.r+offset,0,1), + bnd_clamp(color.g+offset,0,1), + bnd_clamp(color.b+offset,0,1), + color.a) + ):color; +} + +void bndBevel(NVGcontext *ctx, float x, float y, float w, float h) { + // Disable bevel + return; + nvgStrokeWidth(ctx, 1); + + x += 0.5f; + y += 0.5f; + w -= 1; + h -= 1; + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x, y+h); + nvgLineTo(ctx, x+w, y+h); + nvgLineTo(ctx, x+w, y); + nvgStrokeColor(ctx, bndTransparent( + bndOffsetColor(bnd_theme.backgroundColor, -BND_BEVEL_SHADE))); + nvgStroke(ctx); + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x, y+h); + nvgLineTo(ctx, x, y); + nvgLineTo(ctx, x+w, y); + nvgStrokeColor(ctx, bndTransparent( + bndOffsetColor(bnd_theme.backgroundColor, BND_BEVEL_SHADE))); + nvgStroke(ctx); +} + +void bndBevelInset(NVGcontext *ctx, float x, float y, float w, float h, + float cr2, float cr3) { + // Disable bevel + return; + float d; + + y -= 0.5f; + d = bnd_fminf(w, h); + cr2 = bnd_fminf(cr2, d/2); + cr3 = bnd_fminf(cr3, d/2); + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x+w,y+h-cr2); + nvgArcTo(ctx, x+w,y+h, x,y+h, cr2); + nvgArcTo(ctx, x,y+h, x,y, cr3); + + NVGcolor bevelColor = bndOffsetColor(bnd_theme.backgroundColor, + BND_INSET_BEVEL_SHADE); + + nvgStrokeWidth(ctx, 1); + nvgStrokePaint(ctx, + nvgLinearGradient(ctx, + x,y+h-bnd_fmaxf(cr2,cr3)-1, + x,y+h-1, + nvgRGBAf(bevelColor.r, bevelColor.g, bevelColor.b, 0), + bevelColor)); + nvgStroke(ctx); +} + +void bndBackground(NVGcontext *ctx, float x, float y, float w, float h) { + nvgBeginPath(ctx); + nvgRect(ctx, x, y, w, h); + nvgFillColor(ctx, bnd_theme.backgroundColor); + nvgFill(ctx); +} + +void bndIcon(NVGcontext *ctx, float x, float y, int iconid) { + int ix, iy, u, v; + if (bnd_icon_image < 0) return; // no icons loaded + + ix = iconid & 0xff; + iy = (iconid>>8) & 0xff; + u = BND_ICON_SHEET_OFFSET_X + ix*BND_ICON_SHEET_GRID; + v = BND_ICON_SHEET_OFFSET_Y + iy*BND_ICON_SHEET_GRID; + + nvgBeginPath(ctx); + nvgRect(ctx,x,y,BND_ICON_SHEET_RES,BND_ICON_SHEET_RES); + nvgFillPaint(ctx, + nvgImagePattern(ctx,x-u,y-v, + BND_ICON_SHEET_WIDTH, + BND_ICON_SHEET_HEIGHT, + 0,bnd_icon_image,1)); + nvgFill(ctx); +} + +void bndDropShadow(NVGcontext *ctx, float x, float y, float w, float h, + float r, float feather, float alpha) { + + nvgBeginPath(ctx); + y += feather; + h -= feather; + + nvgMoveTo(ctx, x-feather, y-feather); + nvgLineTo(ctx, x, y-feather); + nvgLineTo(ctx, x, y+h-feather); + nvgArcTo(ctx, x,y+h,x+r,y+h,r); + nvgArcTo(ctx, x+w,y+h,x+w,y+h-r,r); + nvgLineTo(ctx, x+w, y-feather); + nvgLineTo(ctx, x+w+feather, y-feather); + nvgLineTo(ctx, x+w+feather, y+h+feather); + nvgLineTo(ctx, x-feather, y+h+feather); + nvgClosePath(ctx); + + nvgFillPaint(ctx, nvgBoxGradient(ctx, + x - feather*0.5f,y - feather*0.5f, + w + feather,h+feather, + r+feather*0.5f, + feather, + nvgRGBAf(0,0,0,alpha*alpha), + nvgRGBAf(0,0,0,0))); + nvgFill(ctx); +} + +void bndInnerBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, + NVGcolor shade_top, NVGcolor shade_down) { + nvgBeginPath(ctx); + bndRoundedBox(ctx,x+1,y+1,w-2,h-3,bnd_fmaxf(0,cr0-1), + bnd_fmaxf(0,cr1-1),bnd_fmaxf(0,cr2-1),bnd_fmaxf(0,cr3-1)); + nvgFillPaint(ctx,((h-2)>w)? + nvgLinearGradient(ctx,x,y,x+w,y,shade_top,shade_down): + nvgLinearGradient(ctx,x,y,x,y+h,shade_top,shade_down)); + nvgFill(ctx); +} + +void bndOutlineBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, NVGcolor color) { + nvgBeginPath(ctx); + bndRoundedBox(ctx,x+0.5f,y+0.5f,w-1,h-2,cr0,cr1,cr2,cr3); + nvgStrokeColor(ctx,color); + nvgStrokeWidth(ctx,1); + nvgStroke(ctx); +} + +void bndSelectCorners(float *radiuses, float r, int flags) { + radiuses[0] = (flags & BND_CORNER_TOP_LEFT)?0:r; + radiuses[1] = (flags & BND_CORNER_TOP_RIGHT)?0:r; + radiuses[2] = (flags & BND_CORNER_DOWN_RIGHT)?0:r; + radiuses[3] = (flags & BND_CORNER_DOWN_LEFT)?0:r; +} + +void bndInnerColors( + NVGcolor *shade_top, NVGcolor *shade_down, + const BNDwidgetTheme *theme, BNDwidgetState state, int flipActive) { + + switch(state) { + default: + case BND_DEFAULT: { + *shade_top = bndOffsetColor(theme->innerColor, theme->shadeTop); + *shade_down = bndOffsetColor(theme->innerColor, theme->shadeDown); + } break; + case BND_HOVER: { + NVGcolor color = bndOffsetColor(theme->innerColor, BND_HOVER_SHADE); + *shade_top = bndOffsetColor(color, theme->shadeTop); + *shade_down = bndOffsetColor(color, theme->shadeDown); + } break; + case BND_ACTIVE: { + *shade_top = bndOffsetColor(theme->innerSelectedColor, + flipActive?theme->shadeDown:theme->shadeTop); + *shade_down = bndOffsetColor(theme->innerSelectedColor, + flipActive?theme->shadeTop:theme->shadeDown); + } break; + } +} + +NVGcolor bndTextColor(const BNDwidgetTheme *theme, BNDwidgetState state) { + return (state == BND_ACTIVE)?theme->textSelectedColor:theme->textColor; +} + +void bndIconLabelValue(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, int align, float fontsize, const char *label, + const char *value) { + float pleft = BND_PAD_LEFT; + if (label) { + if (iconid >= 0) { + bndIcon(ctx,x+4,y+2,iconid); + pleft += BND_ICON_SHEET_RES; + } + + if (bnd_font < 0) return; + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgBeginPath(ctx); + nvgFillColor(ctx, color); + if (value) { + float label_width = nvgTextBounds(ctx, 1, 1, label, NULL, NULL); + float sep_width = nvgTextBounds(ctx, 1, 1, + BND_LABEL_SEPARATOR, NULL, NULL); + + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + x += pleft; + if (align == BND_CENTER) { + float width = label_width + sep_width + + nvgTextBounds(ctx, 1, 1, value, NULL, NULL); + x += ((w-BND_PAD_RIGHT-pleft)-width)*0.5f; + } + y += BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN; + nvgText(ctx, x, y, label, NULL); + x += label_width; + nvgText(ctx, x, y, BND_LABEL_SEPARATOR, NULL); + x += sep_width; + nvgText(ctx, x, y, value, NULL); + } else { + nvgTextAlign(ctx, + (align==BND_LEFT)?(NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE): + (NVG_ALIGN_CENTER|NVG_ALIGN_BASELINE)); + nvgTextBox(ctx,x+pleft,y+BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN, + w-BND_PAD_RIGHT-pleft,label, NULL); + } + } else if (iconid >= 0) { + bndIcon(ctx,x+2,y+2,iconid); + } +} + +void bndNodeIconLabel(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, NVGcolor shadowColor, + int align, float fontsize, const char *label) { + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgBeginPath(ctx); + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + nvgFillColor(ctx, shadowColor); + nvgFontBlur(ctx, BND_NODE_TITLE_FEATHER); + nvgTextBox(ctx,x+1,y+h+3-BND_TEXT_PAD_DOWN, + w,label, NULL); + nvgFillColor(ctx, color); + nvgFontBlur(ctx, 0); + nvgTextBox(ctx,x,y+h+2-BND_TEXT_PAD_DOWN, + w,label, NULL); + } + if (iconid >= 0) { + bndIcon(ctx,x+w-BND_ICON_SHEET_RES,y+3,iconid); + } +} + +int bndIconLabelTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, float fontsize, const char *label, int px, int py) { + float bounds[4]; + float pleft = BND_TEXT_RADIUS; + if (!label) return -1; + if (iconid >= 0) + pleft += BND_ICON_SHEET_RES; + + if (bnd_font < 0) return -1; + + x += pleft; + y += BND_WIDGET_HEIGHT - BND_TEXT_PAD_DOWN; + + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgTextAlign(ctx, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); + + w -= BND_TEXT_RADIUS + pleft; + + float asc, desc, lh; + static NVGtextRow rows[BND_MAX_ROWS]; + int nrows = nvgTextBreakLines( + ctx, label, NULL, w, rows, BND_MAX_ROWS); + if (nrows == 0) return 0; + nvgTextBoxBounds(ctx, x, y, w, label, NULL, bounds); + nvgTextMetrics(ctx, &asc, &desc, &lh); + + // calculate vertical position + int row = bnd_clamp((int)((float)(py - bounds[1]) / lh), 0, nrows - 1); + // search horizontal position + static NVGglyphPosition glyphs[BND_MAX_GLYPHS]; + int nglyphs = nvgTextGlyphPositions( + ctx, x, y, rows[row].start, rows[row].end + 1, glyphs, BND_MAX_GLYPHS); + int col, p = 0; + for (col = 0; col < nglyphs && glyphs[col].x < px; ++col) + p = glyphs[col].str - label; + // see if we should move one character further + if (col > 0 && col < nglyphs && glyphs[col].x - px < px - glyphs[col - 1].x) + p = glyphs[col].str - label; + return p; +} + +static void bndCaretPosition(NVGcontext *ctx, float x, float y, + float desc, float lineHeight, const char *caret, NVGtextRow *rows,int nrows, + int *cr, float *cx, float *cy) { + static NVGglyphPosition glyphs[BND_MAX_GLYPHS]; + int r,nglyphs; + for (r=0; r < nrows-1 && rows[r].end < caret; ++r); + *cr = r; + *cx = x; + *cy = y-lineHeight-desc + r*lineHeight; + if (nrows == 0) return; + *cx = rows[r].minx; + nglyphs = nvgTextGlyphPositions( + ctx, x, y, rows[r].start, rows[r].end+1, glyphs, BND_MAX_GLYPHS); + for (int i=0; i < nglyphs; ++i) { + *cx=glyphs[i].x; + if (glyphs[i].str == caret) break; + } +} + +void bndIconLabelCaret(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, float fontsize, const char *label, + NVGcolor caretcolor, int cbegin, int cend) { + float pleft = BND_TEXT_RADIUS; + if (!label) return; + if (iconid >= 0) { + bndIcon(ctx,x+4,y+2,iconid); + pleft += BND_ICON_SHEET_RES; + } + + if (bnd_font < 0) return; + + x+=pleft; + y+=BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN; + + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + + w -= BND_TEXT_RADIUS+pleft; + + if (cend >= cbegin) { + int c0r,c1r; + float c0x,c0y,c1x,c1y; + float desc,lh; + static NVGtextRow rows[BND_MAX_ROWS]; + int nrows = nvgTextBreakLines( + ctx, label, label+cend+1, w, rows, BND_MAX_ROWS); + nvgTextMetrics(ctx, NULL, &desc, &lh); + + bndCaretPosition(ctx, x, y, desc, lh, label+cbegin, + rows, nrows, &c0r, &c0x, &c0y); + bndCaretPosition(ctx, x, y, desc, lh, label+cend, + rows, nrows, &c1r, &c1x, &c1y); + + nvgBeginPath(ctx); + if (cbegin == cend) { + nvgFillColor(ctx, nvgRGBf(0.337,0.502,0.761)); + nvgRect(ctx, c0x-1, c0y, 2, lh+1); + } else { + nvgFillColor(ctx, caretcolor); + if (c0r == c1r) { + nvgRect(ctx, c0x-1, c0y, c1x-c0x+1, lh+1); + } else { + int blk=c1r-c0r-1; + nvgRect(ctx, c0x-1, c0y, x+w-c0x+1, lh+1); + nvgRect(ctx, x, c1y, c1x-x+1, lh+1); + + if (blk) + nvgRect(ctx, x, c0y+lh, w, blk*lh+1); + } + } + nvgFill(ctx); + } + + nvgBeginPath(ctx); + nvgFillColor(ctx, color); + nvgTextBox(ctx,x,y,w,label, NULL); +} + +void bndCheck(NVGcontext *ctx, float ox, float oy, NVGcolor color) { + nvgBeginPath(ctx); + nvgStrokeWidth(ctx,2); + nvgStrokeColor(ctx,color); + nvgLineCap(ctx,NVG_BUTT); + nvgLineJoin(ctx,NVG_MITER); + nvgMoveTo(ctx,ox+4,oy+5); + nvgLineTo(ctx,ox+7,oy+8); + nvgLineTo(ctx,ox+14,oy+1); + nvgStroke(ctx); +} + +void bndArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + nvgBeginPath(ctx); + nvgMoveTo(ctx,x,y); + nvgLineTo(ctx,x-s,y+s); + nvgLineTo(ctx,x-s,y-s); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndUpDownArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + float w; + + nvgBeginPath(ctx); + w = 1.1f*s; + nvgMoveTo(ctx,x,y-1); + nvgLineTo(ctx,x+0.5*w,y-s-1); + nvgLineTo(ctx,x+w,y-1); + nvgClosePath(ctx); + nvgMoveTo(ctx,x,y+1); + nvgLineTo(ctx,x+0.5*w,y+s+1); + nvgLineTo(ctx,x+w,y+1); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndNodeArrowDown(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + float w; + nvgBeginPath(ctx); + w = 1.0f*s; + nvgMoveTo(ctx,x,y); + nvgLineTo(ctx,x+0.5*w,y-s); + nvgLineTo(ctx,x-0.5*w,y-s); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndScrollHandleRect(float *x, float *y, float *w, float *h, + float offset, float size) { + size = bnd_clamp(size,0,1); + offset = bnd_clamp(offset,0,1); + if ((*h) > (*w)) { + float hs = bnd_fmaxf(size*(*h), (*w)+1); + *y = (*y) + ((*h)-hs)*offset; + *h = hs; + } else { + float ws = bnd_fmaxf(size*(*w), (*h)-1); + *x = (*x) + ((*w)-ws)*offset; + *w = ws; + } +} + +NVGcolor bndNodeWireColor(const BNDnodeTheme *theme, BNDwidgetState state) { + switch(state) { + default: + case BND_DEFAULT: return nvgRGBf(0.5f,0.5f,0.5f); + case BND_HOVER: return theme->wireSelectColor; + case BND_ACTIVE: return theme->activeNodeColor; + } +} + +//////////////////////////////////////////////////////////////////////////////// + +#ifdef BND_INLINE +#undef BND_INLINE +#endif + +#endif // BLENDISH_IMPLEMENTATION diff --git a/dep/include/curl/curl.h b/dep/include/curl/curl.h new file mode 100644 index 00000000..fa019eca --- /dev/null +++ b/dep/include/curl/curl.h @@ -0,0 +1,2774 @@ +#ifndef __CURL_CURL_H +#define __CURL_CURL_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2018, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +/* + * If you have libcurl problems, all docs and details are found here: + * https://curl.haxx.se/libcurl/ + * + * curl-library mailing list subscription and unsubscription web interface: + * https://cool.haxx.se/mailman/listinfo/curl-library/ + */ + +#ifdef CURL_NO_OLDIES +#define CURL_STRICTER +#endif + +#include "curlver.h" /* libcurl version defines */ +#include "system.h" /* determine things run-time */ + +/* + * Define WIN32 when build target is Win32 API + */ + +#if (defined(_WIN32) || defined(__WIN32__)) && \ + !defined(WIN32) && !defined(__SYMBIAN32__) +#define WIN32 +#endif + +#include +#include + +#if defined(__FreeBSD__) && (__FreeBSD__ >= 2) +/* Needed for __FreeBSD_version symbol definition */ +#include +#endif + +/* The include stuff here below is mainly for time_t! */ +#include +#include + +#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) +#if !(defined(_WINSOCKAPI_) || defined(_WINSOCK_H) || \ + defined(__LWIP_OPT_H__) || defined(LWIP_HDR_OPT_H)) +/* The check above prevents the winsock2 inclusion if winsock.h already was + included, since they can't co-exist without problems */ +#include +#include +#endif +#endif + +/* HP-UX systems version 9, 10 and 11 lack sys/select.h and so does oldish + libc5-based Linux systems. Only include it on systems that are known to + require it! */ +#if defined(_AIX) || defined(__NOVELL_LIBC__) || defined(__NetBSD__) || \ + defined(__minix) || defined(__SYMBIAN32__) || defined(__INTEGRITY) || \ + defined(ANDROID) || defined(__ANDROID__) || defined(__OpenBSD__) || \ + defined(__CYGWIN__) || \ + (defined(__FreeBSD_version) && (__FreeBSD_version < 800000)) +#include +#endif + +#if !defined(WIN32) && !defined(_WIN32_WCE) +#include +#endif + +#if !defined(WIN32) && !defined(__WATCOMC__) && !defined(__VXWORKS__) +#include +#endif + +#ifdef __BEOS__ +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(BUILDING_LIBCURL) || defined(CURL_STRICTER) +typedef struct Curl_easy CURL; +typedef struct Curl_share CURLSH; +#else +typedef void CURL; +typedef void CURLSH; +#endif + +/* + * libcurl external API function linkage decorations. + */ + +#ifdef CURL_STATICLIB +# define CURL_EXTERN +#elif defined(WIN32) || defined(_WIN32) || defined(__SYMBIAN32__) +# if defined(BUILDING_LIBCURL) +# define CURL_EXTERN __declspec(dllexport) +# else +# define CURL_EXTERN __declspec(dllimport) +# endif +#elif defined(BUILDING_LIBCURL) && defined(CURL_HIDDEN_SYMBOLS) +# define CURL_EXTERN CURL_EXTERN_SYMBOL +#else +# define CURL_EXTERN +#endif + +#ifndef curl_socket_typedef +/* socket typedef */ +#if defined(WIN32) && !defined(__LWIP_OPT_H__) && !defined(LWIP_HDR_OPT_H) +typedef SOCKET curl_socket_t; +#define CURL_SOCKET_BAD INVALID_SOCKET +#else +typedef int curl_socket_t; +#define CURL_SOCKET_BAD -1 +#endif +#define curl_socket_typedef +#endif /* curl_socket_typedef */ + +/* enum for the different supported SSL backends */ +typedef enum { + CURLSSLBACKEND_NONE = 0, + CURLSSLBACKEND_OPENSSL = 1, + CURLSSLBACKEND_GNUTLS = 2, + CURLSSLBACKEND_NSS = 3, + CURLSSLBACKEND_OBSOLETE4 = 4, /* Was QSOSSL. */ + CURLSSLBACKEND_GSKIT = 5, + CURLSSLBACKEND_POLARSSL = 6, + CURLSSLBACKEND_WOLFSSL = 7, + CURLSSLBACKEND_SCHANNEL = 8, + CURLSSLBACKEND_DARWINSSL = 9, + CURLSSLBACKEND_AXTLS = 10, + CURLSSLBACKEND_MBEDTLS = 11 +} curl_sslbackend; + +/* aliases for library clones and renames */ +#define CURLSSLBACKEND_LIBRESSL CURLSSLBACKEND_OPENSSL +#define CURLSSLBACKEND_BORINGSSL CURLSSLBACKEND_OPENSSL +#define CURLSSLBACKEND_CYASSL CURLSSLBACKEND_WOLFSSL + +struct curl_httppost { + struct curl_httppost *next; /* next entry in the list */ + char *name; /* pointer to allocated name */ + long namelength; /* length of name length */ + char *contents; /* pointer to allocated data contents */ + long contentslength; /* length of contents field, see also + CURL_HTTPPOST_LARGE */ + char *buffer; /* pointer to allocated buffer contents */ + long bufferlength; /* length of buffer field */ + char *contenttype; /* Content-Type */ + struct curl_slist *contentheader; /* list of extra headers for this form */ + struct curl_httppost *more; /* if one field name has more than one + file, this link should link to following + files */ + long flags; /* as defined below */ + +/* specified content is a file name */ +#define CURL_HTTPPOST_FILENAME (1<<0) +/* specified content is a file name */ +#define CURL_HTTPPOST_READFILE (1<<1) +/* name is only stored pointer do not free in formfree */ +#define CURL_HTTPPOST_PTRNAME (1<<2) +/* contents is only stored pointer do not free in formfree */ +#define CURL_HTTPPOST_PTRCONTENTS (1<<3) +/* upload file from buffer */ +#define CURL_HTTPPOST_BUFFER (1<<4) +/* upload file from pointer contents */ +#define CURL_HTTPPOST_PTRBUFFER (1<<5) +/* upload file contents by using the regular read callback to get the data and + pass the given pointer as custom pointer */ +#define CURL_HTTPPOST_CALLBACK (1<<6) +/* use size in 'contentlen', added in 7.46.0 */ +#define CURL_HTTPPOST_LARGE (1<<7) + + char *showfilename; /* The file name to show. If not set, the + actual file name will be used (if this + is a file part) */ + void *userp; /* custom pointer used for + HTTPPOST_CALLBACK posts */ + curl_off_t contentlen; /* alternative length of contents + field. Used if CURL_HTTPPOST_LARGE is + set. Added in 7.46.0 */ +}; + +/* This is the CURLOPT_PROGRESSFUNCTION callback proto. It is now considered + deprecated but was the only choice up until 7.31.0 */ +typedef int (*curl_progress_callback)(void *clientp, + double dltotal, + double dlnow, + double ultotal, + double ulnow); + +/* This is the CURLOPT_XFERINFOFUNCTION callback proto. It was introduced in + 7.32.0, it avoids floating point and provides more detailed information. */ +typedef int (*curl_xferinfo_callback)(void *clientp, + curl_off_t dltotal, + curl_off_t dlnow, + curl_off_t ultotal, + curl_off_t ulnow); + +#ifndef CURL_MAX_READ_SIZE + /* The maximum receive buffer size configurable via CURLOPT_BUFFERSIZE. */ +#define CURL_MAX_READ_SIZE 524288 +#endif + +#ifndef CURL_MAX_WRITE_SIZE + /* Tests have proven that 20K is a very bad buffer size for uploads on + Windows, while 16K for some odd reason performed a lot better. + We do the ifndef check to allow this value to easier be changed at build + time for those who feel adventurous. The practical minimum is about + 400 bytes since libcurl uses a buffer of this size as a scratch area + (unrelated to network send operations). */ +#define CURL_MAX_WRITE_SIZE 16384 +#endif + +#ifndef CURL_MAX_HTTP_HEADER +/* The only reason to have a max limit for this is to avoid the risk of a bad + server feeding libcurl with a never-ending header that will cause reallocs + infinitely */ +#define CURL_MAX_HTTP_HEADER (100*1024) +#endif + +/* This is a magic return code for the write callback that, when returned, + will signal libcurl to pause receiving on the current transfer. */ +#define CURL_WRITEFUNC_PAUSE 0x10000001 + +typedef size_t (*curl_write_callback)(char *buffer, + size_t size, + size_t nitems, + void *outstream); + +/* This callback will be called when a new resolver request is made */ +typedef int (*curl_resolver_start_callback)(void *resolver_state, + void *reserved, void *userdata); + +/* enumeration of file types */ +typedef enum { + CURLFILETYPE_FILE = 0, + CURLFILETYPE_DIRECTORY, + CURLFILETYPE_SYMLINK, + CURLFILETYPE_DEVICE_BLOCK, + CURLFILETYPE_DEVICE_CHAR, + CURLFILETYPE_NAMEDPIPE, + CURLFILETYPE_SOCKET, + CURLFILETYPE_DOOR, /* is possible only on Sun Solaris now */ + + CURLFILETYPE_UNKNOWN /* should never occur */ +} curlfiletype; + +#define CURLFINFOFLAG_KNOWN_FILENAME (1<<0) +#define CURLFINFOFLAG_KNOWN_FILETYPE (1<<1) +#define CURLFINFOFLAG_KNOWN_TIME (1<<2) +#define CURLFINFOFLAG_KNOWN_PERM (1<<3) +#define CURLFINFOFLAG_KNOWN_UID (1<<4) +#define CURLFINFOFLAG_KNOWN_GID (1<<5) +#define CURLFINFOFLAG_KNOWN_SIZE (1<<6) +#define CURLFINFOFLAG_KNOWN_HLINKCOUNT (1<<7) + +/* Content of this structure depends on information which is known and is + achievable (e.g. by FTP LIST parsing). Please see the url_easy_setopt(3) man + page for callbacks returning this structure -- some fields are mandatory, + some others are optional. The FLAG field has special meaning. */ +struct curl_fileinfo { + char *filename; + curlfiletype filetype; + time_t time; + unsigned int perm; + int uid; + int gid; + curl_off_t size; + long int hardlinks; + + struct { + /* If some of these fields is not NULL, it is a pointer to b_data. */ + char *time; + char *perm; + char *user; + char *group; + char *target; /* pointer to the target filename of a symlink */ + } strings; + + unsigned int flags; + + /* used internally */ + char *b_data; + size_t b_size; + size_t b_used; +}; + +/* return codes for CURLOPT_CHUNK_BGN_FUNCTION */ +#define CURL_CHUNK_BGN_FUNC_OK 0 +#define CURL_CHUNK_BGN_FUNC_FAIL 1 /* tell the lib to end the task */ +#define CURL_CHUNK_BGN_FUNC_SKIP 2 /* skip this chunk over */ + +/* if splitting of data transfer is enabled, this callback is called before + download of an individual chunk started. Note that parameter "remains" works + only for FTP wildcard downloading (for now), otherwise is not used */ +typedef long (*curl_chunk_bgn_callback)(const void *transfer_info, + void *ptr, + int remains); + +/* return codes for CURLOPT_CHUNK_END_FUNCTION */ +#define CURL_CHUNK_END_FUNC_OK 0 +#define CURL_CHUNK_END_FUNC_FAIL 1 /* tell the lib to end the task */ + +/* If splitting of data transfer is enabled this callback is called after + download of an individual chunk finished. + Note! After this callback was set then it have to be called FOR ALL chunks. + Even if downloading of this chunk was skipped in CHUNK_BGN_FUNC. + This is the reason why we don't need "transfer_info" parameter in this + callback and we are not interested in "remains" parameter too. */ +typedef long (*curl_chunk_end_callback)(void *ptr); + +/* return codes for FNMATCHFUNCTION */ +#define CURL_FNMATCHFUNC_MATCH 0 /* string corresponds to the pattern */ +#define CURL_FNMATCHFUNC_NOMATCH 1 /* pattern doesn't match the string */ +#define CURL_FNMATCHFUNC_FAIL 2 /* an error occurred */ + +/* callback type for wildcard downloading pattern matching. If the + string matches the pattern, return CURL_FNMATCHFUNC_MATCH value, etc. */ +typedef int (*curl_fnmatch_callback)(void *ptr, + const char *pattern, + const char *string); + +/* These are the return codes for the seek callbacks */ +#define CURL_SEEKFUNC_OK 0 +#define CURL_SEEKFUNC_FAIL 1 /* fail the entire transfer */ +#define CURL_SEEKFUNC_CANTSEEK 2 /* tell libcurl seeking can't be done, so + libcurl might try other means instead */ +typedef int (*curl_seek_callback)(void *instream, + curl_off_t offset, + int origin); /* 'whence' */ + +/* This is a return code for the read callback that, when returned, will + signal libcurl to immediately abort the current transfer. */ +#define CURL_READFUNC_ABORT 0x10000000 +/* This is a return code for the read callback that, when returned, will + signal libcurl to pause sending data on the current transfer. */ +#define CURL_READFUNC_PAUSE 0x10000001 + +typedef size_t (*curl_read_callback)(char *buffer, + size_t size, + size_t nitems, + void *instream); + +typedef enum { + CURLSOCKTYPE_IPCXN, /* socket created for a specific IP connection */ + CURLSOCKTYPE_ACCEPT, /* socket created by accept() call */ + CURLSOCKTYPE_LAST /* never use */ +} curlsocktype; + +/* The return code from the sockopt_callback can signal information back + to libcurl: */ +#define CURL_SOCKOPT_OK 0 +#define CURL_SOCKOPT_ERROR 1 /* causes libcurl to abort and return + CURLE_ABORTED_BY_CALLBACK */ +#define CURL_SOCKOPT_ALREADY_CONNECTED 2 + +typedef int (*curl_sockopt_callback)(void *clientp, + curl_socket_t curlfd, + curlsocktype purpose); + +struct curl_sockaddr { + int family; + int socktype; + int protocol; + unsigned int addrlen; /* addrlen was a socklen_t type before 7.18.0 but it + turned really ugly and painful on the systems that + lack this type */ + struct sockaddr addr; +}; + +typedef curl_socket_t +(*curl_opensocket_callback)(void *clientp, + curlsocktype purpose, + struct curl_sockaddr *address); + +typedef int +(*curl_closesocket_callback)(void *clientp, curl_socket_t item); + +typedef enum { + CURLIOE_OK, /* I/O operation successful */ + CURLIOE_UNKNOWNCMD, /* command was unknown to callback */ + CURLIOE_FAILRESTART, /* failed to restart the read */ + CURLIOE_LAST /* never use */ +} curlioerr; + +typedef enum { + CURLIOCMD_NOP, /* no operation */ + CURLIOCMD_RESTARTREAD, /* restart the read stream from start */ + CURLIOCMD_LAST /* never use */ +} curliocmd; + +typedef curlioerr (*curl_ioctl_callback)(CURL *handle, + int cmd, + void *clientp); + +#ifndef CURL_DID_MEMORY_FUNC_TYPEDEFS +/* + * The following typedef's are signatures of malloc, free, realloc, strdup and + * calloc respectively. Function pointers of these types can be passed to the + * curl_global_init_mem() function to set user defined memory management + * callback routines. + */ +typedef void *(*curl_malloc_callback)(size_t size); +typedef void (*curl_free_callback)(void *ptr); +typedef void *(*curl_realloc_callback)(void *ptr, size_t size); +typedef char *(*curl_strdup_callback)(const char *str); +typedef void *(*curl_calloc_callback)(size_t nmemb, size_t size); + +#define CURL_DID_MEMORY_FUNC_TYPEDEFS +#endif + +/* the kind of data that is passed to information_callback*/ +typedef enum { + CURLINFO_TEXT = 0, + CURLINFO_HEADER_IN, /* 1 */ + CURLINFO_HEADER_OUT, /* 2 */ + CURLINFO_DATA_IN, /* 3 */ + CURLINFO_DATA_OUT, /* 4 */ + CURLINFO_SSL_DATA_IN, /* 5 */ + CURLINFO_SSL_DATA_OUT, /* 6 */ + CURLINFO_END +} curl_infotype; + +typedef int (*curl_debug_callback) + (CURL *handle, /* the handle/transfer this concerns */ + curl_infotype type, /* what kind of data */ + char *data, /* points to the data */ + size_t size, /* size of the data pointed to */ + void *userptr); /* whatever the user please */ + +/* All possible error codes from all sorts of curl functions. Future versions + may return other values, stay prepared. + + Always add new return codes last. Never *EVER* remove any. The return + codes must remain the same! + */ + +typedef enum { + CURLE_OK = 0, + CURLE_UNSUPPORTED_PROTOCOL, /* 1 */ + CURLE_FAILED_INIT, /* 2 */ + CURLE_URL_MALFORMAT, /* 3 */ + CURLE_NOT_BUILT_IN, /* 4 - [was obsoleted in August 2007 for + 7.17.0, reused in April 2011 for 7.21.5] */ + CURLE_COULDNT_RESOLVE_PROXY, /* 5 */ + CURLE_COULDNT_RESOLVE_HOST, /* 6 */ + CURLE_COULDNT_CONNECT, /* 7 */ + CURLE_WEIRD_SERVER_REPLY, /* 8 */ + CURLE_REMOTE_ACCESS_DENIED, /* 9 a service was denied by the server + due to lack of access - when login fails + this is not returned. */ + CURLE_FTP_ACCEPT_FAILED, /* 10 - [was obsoleted in April 2006 for + 7.15.4, reused in Dec 2011 for 7.24.0]*/ + CURLE_FTP_WEIRD_PASS_REPLY, /* 11 */ + CURLE_FTP_ACCEPT_TIMEOUT, /* 12 - timeout occurred accepting server + [was obsoleted in August 2007 for 7.17.0, + reused in Dec 2011 for 7.24.0]*/ + CURLE_FTP_WEIRD_PASV_REPLY, /* 13 */ + CURLE_FTP_WEIRD_227_FORMAT, /* 14 */ + CURLE_FTP_CANT_GET_HOST, /* 15 */ + CURLE_HTTP2, /* 16 - A problem in the http2 framing layer. + [was obsoleted in August 2007 for 7.17.0, + reused in July 2014 for 7.38.0] */ + CURLE_FTP_COULDNT_SET_TYPE, /* 17 */ + CURLE_PARTIAL_FILE, /* 18 */ + CURLE_FTP_COULDNT_RETR_FILE, /* 19 */ + CURLE_OBSOLETE20, /* 20 - NOT USED */ + CURLE_QUOTE_ERROR, /* 21 - quote command failure */ + CURLE_HTTP_RETURNED_ERROR, /* 22 */ + CURLE_WRITE_ERROR, /* 23 */ + CURLE_OBSOLETE24, /* 24 - NOT USED */ + CURLE_UPLOAD_FAILED, /* 25 - failed upload "command" */ + CURLE_READ_ERROR, /* 26 - couldn't open/read from file */ + CURLE_OUT_OF_MEMORY, /* 27 */ + /* Note: CURLE_OUT_OF_MEMORY may sometimes indicate a conversion error + instead of a memory allocation error if CURL_DOES_CONVERSIONS + is defined + */ + CURLE_OPERATION_TIMEDOUT, /* 28 - the timeout time was reached */ + CURLE_OBSOLETE29, /* 29 - NOT USED */ + CURLE_FTP_PORT_FAILED, /* 30 - FTP PORT operation failed */ + CURLE_FTP_COULDNT_USE_REST, /* 31 - the REST command failed */ + CURLE_OBSOLETE32, /* 32 - NOT USED */ + CURLE_RANGE_ERROR, /* 33 - RANGE "command" didn't work */ + CURLE_HTTP_POST_ERROR, /* 34 */ + CURLE_SSL_CONNECT_ERROR, /* 35 - wrong when connecting with SSL */ + CURLE_BAD_DOWNLOAD_RESUME, /* 36 - couldn't resume download */ + CURLE_FILE_COULDNT_READ_FILE, /* 37 */ + CURLE_LDAP_CANNOT_BIND, /* 38 */ + CURLE_LDAP_SEARCH_FAILED, /* 39 */ + CURLE_OBSOLETE40, /* 40 - NOT USED */ + CURLE_FUNCTION_NOT_FOUND, /* 41 - NOT USED starting with 7.53.0 */ + CURLE_ABORTED_BY_CALLBACK, /* 42 */ + CURLE_BAD_FUNCTION_ARGUMENT, /* 43 */ + CURLE_OBSOLETE44, /* 44 - NOT USED */ + CURLE_INTERFACE_FAILED, /* 45 - CURLOPT_INTERFACE failed */ + CURLE_OBSOLETE46, /* 46 - NOT USED */ + CURLE_TOO_MANY_REDIRECTS, /* 47 - catch endless re-direct loops */ + CURLE_UNKNOWN_OPTION, /* 48 - User specified an unknown option */ + CURLE_TELNET_OPTION_SYNTAX, /* 49 - Malformed telnet option */ + CURLE_OBSOLETE50, /* 50 - NOT USED */ + CURLE_PEER_FAILED_VERIFICATION, /* 51 - peer's certificate or fingerprint + wasn't verified fine */ + CURLE_GOT_NOTHING, /* 52 - when this is a specific error */ + CURLE_SSL_ENGINE_NOTFOUND, /* 53 - SSL crypto engine not found */ + CURLE_SSL_ENGINE_SETFAILED, /* 54 - can not set SSL crypto engine as + default */ + CURLE_SEND_ERROR, /* 55 - failed sending network data */ + CURLE_RECV_ERROR, /* 56 - failure in receiving network data */ + CURLE_OBSOLETE57, /* 57 - NOT IN USE */ + CURLE_SSL_CERTPROBLEM, /* 58 - problem with the local certificate */ + CURLE_SSL_CIPHER, /* 59 - couldn't use specified cipher */ + CURLE_SSL_CACERT, /* 60 - problem with the CA cert (path?) */ + CURLE_BAD_CONTENT_ENCODING, /* 61 - Unrecognized/bad encoding */ + CURLE_LDAP_INVALID_URL, /* 62 - Invalid LDAP URL */ + CURLE_FILESIZE_EXCEEDED, /* 63 - Maximum file size exceeded */ + CURLE_USE_SSL_FAILED, /* 64 - Requested FTP SSL level failed */ + CURLE_SEND_FAIL_REWIND, /* 65 - Sending the data requires a rewind + that failed */ + CURLE_SSL_ENGINE_INITFAILED, /* 66 - failed to initialise ENGINE */ + CURLE_LOGIN_DENIED, /* 67 - user, password or similar was not + accepted and we failed to login */ + CURLE_TFTP_NOTFOUND, /* 68 - file not found on server */ + CURLE_TFTP_PERM, /* 69 - permission problem on server */ + CURLE_REMOTE_DISK_FULL, /* 70 - out of disk space on server */ + CURLE_TFTP_ILLEGAL, /* 71 - Illegal TFTP operation */ + CURLE_TFTP_UNKNOWNID, /* 72 - Unknown transfer ID */ + CURLE_REMOTE_FILE_EXISTS, /* 73 - File already exists */ + CURLE_TFTP_NOSUCHUSER, /* 74 - No such user */ + CURLE_CONV_FAILED, /* 75 - conversion failed */ + CURLE_CONV_REQD, /* 76 - caller must register conversion + callbacks using curl_easy_setopt options + CURLOPT_CONV_FROM_NETWORK_FUNCTION, + CURLOPT_CONV_TO_NETWORK_FUNCTION, and + CURLOPT_CONV_FROM_UTF8_FUNCTION */ + CURLE_SSL_CACERT_BADFILE, /* 77 - could not load CACERT file, missing + or wrong format */ + CURLE_REMOTE_FILE_NOT_FOUND, /* 78 - remote file not found */ + CURLE_SSH, /* 79 - error from the SSH layer, somewhat + generic so the error message will be of + interest when this has happened */ + + CURLE_SSL_SHUTDOWN_FAILED, /* 80 - Failed to shut down the SSL + connection */ + CURLE_AGAIN, /* 81 - socket is not ready for send/recv, + wait till it's ready and try again (Added + in 7.18.2) */ + CURLE_SSL_CRL_BADFILE, /* 82 - could not load CRL file, missing or + wrong format (Added in 7.19.0) */ + CURLE_SSL_ISSUER_ERROR, /* 83 - Issuer check failed. (Added in + 7.19.0) */ + CURLE_FTP_PRET_FAILED, /* 84 - a PRET command failed */ + CURLE_RTSP_CSEQ_ERROR, /* 85 - mismatch of RTSP CSeq numbers */ + CURLE_RTSP_SESSION_ERROR, /* 86 - mismatch of RTSP Session Ids */ + CURLE_FTP_BAD_FILE_LIST, /* 87 - unable to parse FTP file list */ + CURLE_CHUNK_FAILED, /* 88 - chunk callback reported error */ + CURLE_NO_CONNECTION_AVAILABLE, /* 89 - No connection available, the + session will be queued */ + CURLE_SSL_PINNEDPUBKEYNOTMATCH, /* 90 - specified pinned public key did not + match */ + CURLE_SSL_INVALIDCERTSTATUS, /* 91 - invalid certificate status */ + CURLE_HTTP2_STREAM, /* 92 - stream error in HTTP/2 framing layer + */ + CURLE_RECURSIVE_API_CALL, /* 93 - an api function was called from + inside a callback */ + CURL_LAST /* never use! */ +} CURLcode; + +#ifndef CURL_NO_OLDIES /* define this to test if your app builds with all + the obsolete stuff removed! */ + +/* Previously obsolete error code re-used in 7.38.0 */ +#define CURLE_OBSOLETE16 CURLE_HTTP2 + +/* Previously obsolete error codes re-used in 7.24.0 */ +#define CURLE_OBSOLETE10 CURLE_FTP_ACCEPT_FAILED +#define CURLE_OBSOLETE12 CURLE_FTP_ACCEPT_TIMEOUT + +/* compatibility with older names */ +#define CURLOPT_ENCODING CURLOPT_ACCEPT_ENCODING +#define CURLE_FTP_WEIRD_SERVER_REPLY CURLE_WEIRD_SERVER_REPLY + +/* The following were added in 7.21.5, April 2011 */ +#define CURLE_UNKNOWN_TELNET_OPTION CURLE_UNKNOWN_OPTION + +/* The following were added in 7.17.1 */ +/* These are scheduled to disappear by 2009 */ +#define CURLE_SSL_PEER_CERTIFICATE CURLE_PEER_FAILED_VERIFICATION + +/* The following were added in 7.17.0 */ +/* These are scheduled to disappear by 2009 */ +#define CURLE_OBSOLETE CURLE_OBSOLETE50 /* no one should be using this! */ +#define CURLE_BAD_PASSWORD_ENTERED CURLE_OBSOLETE46 +#define CURLE_BAD_CALLING_ORDER CURLE_OBSOLETE44 +#define CURLE_FTP_USER_PASSWORD_INCORRECT CURLE_OBSOLETE10 +#define CURLE_FTP_CANT_RECONNECT CURLE_OBSOLETE16 +#define CURLE_FTP_COULDNT_GET_SIZE CURLE_OBSOLETE32 +#define CURLE_FTP_COULDNT_SET_ASCII CURLE_OBSOLETE29 +#define CURLE_FTP_WEIRD_USER_REPLY CURLE_OBSOLETE12 +#define CURLE_FTP_WRITE_ERROR CURLE_OBSOLETE20 +#define CURLE_LIBRARY_NOT_FOUND CURLE_OBSOLETE40 +#define CURLE_MALFORMAT_USER CURLE_OBSOLETE24 +#define CURLE_SHARE_IN_USE CURLE_OBSOLETE57 +#define CURLE_URL_MALFORMAT_USER CURLE_NOT_BUILT_IN + +#define CURLE_FTP_ACCESS_DENIED CURLE_REMOTE_ACCESS_DENIED +#define CURLE_FTP_COULDNT_SET_BINARY CURLE_FTP_COULDNT_SET_TYPE +#define CURLE_FTP_QUOTE_ERROR CURLE_QUOTE_ERROR +#define CURLE_TFTP_DISKFULL CURLE_REMOTE_DISK_FULL +#define CURLE_TFTP_EXISTS CURLE_REMOTE_FILE_EXISTS +#define CURLE_HTTP_RANGE_ERROR CURLE_RANGE_ERROR +#define CURLE_FTP_SSL_FAILED CURLE_USE_SSL_FAILED + +/* The following were added earlier */ + +#define CURLE_OPERATION_TIMEOUTED CURLE_OPERATION_TIMEDOUT + +#define CURLE_HTTP_NOT_FOUND CURLE_HTTP_RETURNED_ERROR +#define CURLE_HTTP_PORT_FAILED CURLE_INTERFACE_FAILED +#define CURLE_FTP_COULDNT_STOR_FILE CURLE_UPLOAD_FAILED + +#define CURLE_FTP_PARTIAL_FILE CURLE_PARTIAL_FILE +#define CURLE_FTP_BAD_DOWNLOAD_RESUME CURLE_BAD_DOWNLOAD_RESUME + +/* This was the error code 50 in 7.7.3 and a few earlier versions, this + is no longer used by libcurl but is instead #defined here only to not + make programs break */ +#define CURLE_ALREADY_COMPLETE 99999 + +/* Provide defines for really old option names */ +#define CURLOPT_FILE CURLOPT_WRITEDATA /* name changed in 7.9.7 */ +#define CURLOPT_INFILE CURLOPT_READDATA /* name changed in 7.9.7 */ +#define CURLOPT_WRITEHEADER CURLOPT_HEADERDATA + +/* Since long deprecated options with no code in the lib that does anything + with them. */ +#define CURLOPT_WRITEINFO CURLOPT_OBSOLETE40 +#define CURLOPT_CLOSEPOLICY CURLOPT_OBSOLETE72 + +#endif /*!CURL_NO_OLDIES*/ + +/* This prototype applies to all conversion callbacks */ +typedef CURLcode (*curl_conv_callback)(char *buffer, size_t length); + +typedef CURLcode (*curl_ssl_ctx_callback)(CURL *curl, /* easy handle */ + void *ssl_ctx, /* actually an + OpenSSL SSL_CTX */ + void *userptr); + +typedef enum { + CURLPROXY_HTTP = 0, /* added in 7.10, new in 7.19.4 default is to use + CONNECT HTTP/1.1 */ + CURLPROXY_HTTP_1_0 = 1, /* added in 7.19.4, force to use CONNECT + HTTP/1.0 */ + CURLPROXY_HTTPS = 2, /* added in 7.52.0 */ + CURLPROXY_SOCKS4 = 4, /* support added in 7.15.2, enum existed already + in 7.10 */ + CURLPROXY_SOCKS5 = 5, /* added in 7.10 */ + CURLPROXY_SOCKS4A = 6, /* added in 7.18.0 */ + CURLPROXY_SOCKS5_HOSTNAME = 7 /* Use the SOCKS5 protocol but pass along the + host name rather than the IP address. added + in 7.18.0 */ +} curl_proxytype; /* this enum was added in 7.10 */ + +/* + * Bitmasks for CURLOPT_HTTPAUTH and CURLOPT_PROXYAUTH options: + * + * CURLAUTH_NONE - No HTTP authentication + * CURLAUTH_BASIC - HTTP Basic authentication (default) + * CURLAUTH_DIGEST - HTTP Digest authentication + * CURLAUTH_NEGOTIATE - HTTP Negotiate (SPNEGO) authentication + * CURLAUTH_GSSNEGOTIATE - Alias for CURLAUTH_NEGOTIATE (deprecated) + * CURLAUTH_NTLM - HTTP NTLM authentication + * CURLAUTH_DIGEST_IE - HTTP Digest authentication with IE flavour + * CURLAUTH_NTLM_WB - HTTP NTLM authentication delegated to winbind helper + * CURLAUTH_ONLY - Use together with a single other type to force no + * authentication or just that single type + * CURLAUTH_ANY - All fine types set + * CURLAUTH_ANYSAFE - All fine types except Basic + */ + +#define CURLAUTH_NONE ((unsigned long)0) +#define CURLAUTH_BASIC (((unsigned long)1)<<0) +#define CURLAUTH_DIGEST (((unsigned long)1)<<1) +#define CURLAUTH_NEGOTIATE (((unsigned long)1)<<2) +/* Deprecated since the advent of CURLAUTH_NEGOTIATE */ +#define CURLAUTH_GSSNEGOTIATE CURLAUTH_NEGOTIATE +/* Used for CURLOPT_SOCKS5_AUTH to stay terminologically correct */ +#define CURLAUTH_GSSAPI CURLAUTH_NEGOTIATE +#define CURLAUTH_NTLM (((unsigned long)1)<<3) +#define CURLAUTH_DIGEST_IE (((unsigned long)1)<<4) +#define CURLAUTH_NTLM_WB (((unsigned long)1)<<5) +#define CURLAUTH_ONLY (((unsigned long)1)<<31) +#define CURLAUTH_ANY (~CURLAUTH_DIGEST_IE) +#define CURLAUTH_ANYSAFE (~(CURLAUTH_BASIC|CURLAUTH_DIGEST_IE)) + +#define CURLSSH_AUTH_ANY ~0 /* all types supported by the server */ +#define CURLSSH_AUTH_NONE 0 /* none allowed, silly but complete */ +#define CURLSSH_AUTH_PUBLICKEY (1<<0) /* public/private key files */ +#define CURLSSH_AUTH_PASSWORD (1<<1) /* password */ +#define CURLSSH_AUTH_HOST (1<<2) /* host key files */ +#define CURLSSH_AUTH_KEYBOARD (1<<3) /* keyboard interactive */ +#define CURLSSH_AUTH_AGENT (1<<4) /* agent (ssh-agent, pageant...) */ +#define CURLSSH_AUTH_GSSAPI (1<<5) /* gssapi (kerberos, ...) */ +#define CURLSSH_AUTH_DEFAULT CURLSSH_AUTH_ANY + +#define CURLGSSAPI_DELEGATION_NONE 0 /* no delegation (default) */ +#define CURLGSSAPI_DELEGATION_POLICY_FLAG (1<<0) /* if permitted by policy */ +#define CURLGSSAPI_DELEGATION_FLAG (1<<1) /* delegate always */ + +#define CURL_ERROR_SIZE 256 + +enum curl_khtype { + CURLKHTYPE_UNKNOWN, + CURLKHTYPE_RSA1, + CURLKHTYPE_RSA, + CURLKHTYPE_DSS, + CURLKHTYPE_ECDSA, + CURLKHTYPE_ED25519 +}; + +struct curl_khkey { + const char *key; /* points to a zero-terminated string encoded with base64 + if len is zero, otherwise to the "raw" data */ + size_t len; + enum curl_khtype keytype; +}; + +/* this is the set of return values expected from the curl_sshkeycallback + callback */ +enum curl_khstat { + CURLKHSTAT_FINE_ADD_TO_FILE, + CURLKHSTAT_FINE, + CURLKHSTAT_REJECT, /* reject the connection, return an error */ + CURLKHSTAT_DEFER, /* do not accept it, but we can't answer right now so + this causes a CURLE_DEFER error but otherwise the + connection will be left intact etc */ + CURLKHSTAT_LAST /* not for use, only a marker for last-in-list */ +}; + +/* this is the set of status codes pass in to the callback */ +enum curl_khmatch { + CURLKHMATCH_OK, /* match */ + CURLKHMATCH_MISMATCH, /* host found, key mismatch! */ + CURLKHMATCH_MISSING, /* no matching host/key found */ + CURLKHMATCH_LAST /* not for use, only a marker for last-in-list */ +}; + +typedef int + (*curl_sshkeycallback) (CURL *easy, /* easy handle */ + const struct curl_khkey *knownkey, /* known */ + const struct curl_khkey *foundkey, /* found */ + enum curl_khmatch, /* libcurl's view on the keys */ + void *clientp); /* custom pointer passed from app */ + +/* parameter for the CURLOPT_USE_SSL option */ +typedef enum { + CURLUSESSL_NONE, /* do not attempt to use SSL */ + CURLUSESSL_TRY, /* try using SSL, proceed anyway otherwise */ + CURLUSESSL_CONTROL, /* SSL for the control connection or fail */ + CURLUSESSL_ALL, /* SSL for all communication or fail */ + CURLUSESSL_LAST /* not an option, never use */ +} curl_usessl; + +/* Definition of bits for the CURLOPT_SSL_OPTIONS argument: */ + +/* - ALLOW_BEAST tells libcurl to allow the BEAST SSL vulnerability in the + name of improving interoperability with older servers. Some SSL libraries + have introduced work-arounds for this flaw but those work-arounds sometimes + make the SSL communication fail. To regain functionality with those broken + servers, a user can this way allow the vulnerability back. */ +#define CURLSSLOPT_ALLOW_BEAST (1<<0) + +/* - NO_REVOKE tells libcurl to disable certificate revocation checks for those + SSL backends where such behavior is present. */ +#define CURLSSLOPT_NO_REVOKE (1<<1) + +/* The default connection attempt delay in milliseconds for happy eyeballs. + CURLOPT_HAPPY_EYEBALLS_TIMEOUT_MS.3 and happy-eyeballs-timeout-ms.d document + this value, keep them in sync. */ +#define CURL_HET_DEFAULT 200L + +#ifndef CURL_NO_OLDIES /* define this to test if your app builds with all + the obsolete stuff removed! */ + +/* Backwards compatibility with older names */ +/* These are scheduled to disappear by 2009 */ + +#define CURLFTPSSL_NONE CURLUSESSL_NONE +#define CURLFTPSSL_TRY CURLUSESSL_TRY +#define CURLFTPSSL_CONTROL CURLUSESSL_CONTROL +#define CURLFTPSSL_ALL CURLUSESSL_ALL +#define CURLFTPSSL_LAST CURLUSESSL_LAST +#define curl_ftpssl curl_usessl +#endif /*!CURL_NO_OLDIES*/ + +/* parameter for the CURLOPT_FTP_SSL_CCC option */ +typedef enum { + CURLFTPSSL_CCC_NONE, /* do not send CCC */ + CURLFTPSSL_CCC_PASSIVE, /* Let the server initiate the shutdown */ + CURLFTPSSL_CCC_ACTIVE, /* Initiate the shutdown */ + CURLFTPSSL_CCC_LAST /* not an option, never use */ +} curl_ftpccc; + +/* parameter for the CURLOPT_FTPSSLAUTH option */ +typedef enum { + CURLFTPAUTH_DEFAULT, /* let libcurl decide */ + CURLFTPAUTH_SSL, /* use "AUTH SSL" */ + CURLFTPAUTH_TLS, /* use "AUTH TLS" */ + CURLFTPAUTH_LAST /* not an option, never use */ +} curl_ftpauth; + +/* parameter for the CURLOPT_FTP_CREATE_MISSING_DIRS option */ +typedef enum { + CURLFTP_CREATE_DIR_NONE, /* do NOT create missing dirs! */ + CURLFTP_CREATE_DIR, /* (FTP/SFTP) if CWD fails, try MKD and then CWD + again if MKD succeeded, for SFTP this does + similar magic */ + CURLFTP_CREATE_DIR_RETRY, /* (FTP only) if CWD fails, try MKD and then CWD + again even if MKD failed! */ + CURLFTP_CREATE_DIR_LAST /* not an option, never use */ +} curl_ftpcreatedir; + +/* parameter for the CURLOPT_FTP_FILEMETHOD option */ +typedef enum { + CURLFTPMETHOD_DEFAULT, /* let libcurl pick */ + CURLFTPMETHOD_MULTICWD, /* single CWD operation for each path part */ + CURLFTPMETHOD_NOCWD, /* no CWD at all */ + CURLFTPMETHOD_SINGLECWD, /* one CWD to full dir, then work on file */ + CURLFTPMETHOD_LAST /* not an option, never use */ +} curl_ftpmethod; + +/* bitmask defines for CURLOPT_HEADEROPT */ +#define CURLHEADER_UNIFIED 0 +#define CURLHEADER_SEPARATE (1<<0) + +/* CURLPROTO_ defines are for the CURLOPT_*PROTOCOLS options */ +#define CURLPROTO_HTTP (1<<0) +#define CURLPROTO_HTTPS (1<<1) +#define CURLPROTO_FTP (1<<2) +#define CURLPROTO_FTPS (1<<3) +#define CURLPROTO_SCP (1<<4) +#define CURLPROTO_SFTP (1<<5) +#define CURLPROTO_TELNET (1<<6) +#define CURLPROTO_LDAP (1<<7) +#define CURLPROTO_LDAPS (1<<8) +#define CURLPROTO_DICT (1<<9) +#define CURLPROTO_FILE (1<<10) +#define CURLPROTO_TFTP (1<<11) +#define CURLPROTO_IMAP (1<<12) +#define CURLPROTO_IMAPS (1<<13) +#define CURLPROTO_POP3 (1<<14) +#define CURLPROTO_POP3S (1<<15) +#define CURLPROTO_SMTP (1<<16) +#define CURLPROTO_SMTPS (1<<17) +#define CURLPROTO_RTSP (1<<18) +#define CURLPROTO_RTMP (1<<19) +#define CURLPROTO_RTMPT (1<<20) +#define CURLPROTO_RTMPE (1<<21) +#define CURLPROTO_RTMPTE (1<<22) +#define CURLPROTO_RTMPS (1<<23) +#define CURLPROTO_RTMPTS (1<<24) +#define CURLPROTO_GOPHER (1<<25) +#define CURLPROTO_SMB (1<<26) +#define CURLPROTO_SMBS (1<<27) +#define CURLPROTO_ALL (~0) /* enable everything */ + +/* long may be 32 or 64 bits, but we should never depend on anything else + but 32 */ +#define CURLOPTTYPE_LONG 0 +#define CURLOPTTYPE_OBJECTPOINT 10000 +#define CURLOPTTYPE_STRINGPOINT 10000 +#define CURLOPTTYPE_FUNCTIONPOINT 20000 +#define CURLOPTTYPE_OFF_T 30000 + +/* *STRINGPOINT is an alias for OBJECTPOINT to allow tools to extract the + string options from the header file */ + +/* name is uppercase CURLOPT_, + type is one of the defined CURLOPTTYPE_ + number is unique identifier */ +#ifdef CINIT +#undef CINIT +#endif + +#ifdef CURL_ISOCPP +#define CINIT(na,t,nu) CURLOPT_ ## na = CURLOPTTYPE_ ## t + nu +#else +/* The macro "##" is ISO C, we assume pre-ISO C doesn't support it. */ +#define LONG CURLOPTTYPE_LONG +#define OBJECTPOINT CURLOPTTYPE_OBJECTPOINT +#define STRINGPOINT CURLOPTTYPE_OBJECTPOINT +#define FUNCTIONPOINT CURLOPTTYPE_FUNCTIONPOINT +#define OFF_T CURLOPTTYPE_OFF_T +#define CINIT(name,type,number) CURLOPT_/**/name = type + number +#endif + +/* + * This macro-mania below setups the CURLOPT_[what] enum, to be used with + * curl_easy_setopt(). The first argument in the CINIT() macro is the [what] + * word. + */ + +typedef enum { + /* This is the FILE * or void * the regular output should be written to. */ + CINIT(WRITEDATA, OBJECTPOINT, 1), + + /* The full URL to get/put */ + CINIT(URL, STRINGPOINT, 2), + + /* Port number to connect to, if other than default. */ + CINIT(PORT, LONG, 3), + + /* Name of proxy to use. */ + CINIT(PROXY, STRINGPOINT, 4), + + /* "user:password;options" to use when fetching. */ + CINIT(USERPWD, STRINGPOINT, 5), + + /* "user:password" to use with proxy. */ + CINIT(PROXYUSERPWD, STRINGPOINT, 6), + + /* Range to get, specified as an ASCII string. */ + CINIT(RANGE, STRINGPOINT, 7), + + /* not used */ + + /* Specified file stream to upload from (use as input): */ + CINIT(READDATA, OBJECTPOINT, 9), + + /* Buffer to receive error messages in, must be at least CURL_ERROR_SIZE + * bytes big. */ + CINIT(ERRORBUFFER, OBJECTPOINT, 10), + + /* Function that will be called to store the output (instead of fwrite). The + * parameters will use fwrite() syntax, make sure to follow them. */ + CINIT(WRITEFUNCTION, FUNCTIONPOINT, 11), + + /* Function that will be called to read the input (instead of fread). The + * parameters will use fread() syntax, make sure to follow them. */ + CINIT(READFUNCTION, FUNCTIONPOINT, 12), + + /* Time-out the read operation after this amount of seconds */ + CINIT(TIMEOUT, LONG, 13), + + /* If the CURLOPT_INFILE is used, this can be used to inform libcurl about + * how large the file being sent really is. That allows better error + * checking and better verifies that the upload was successful. -1 means + * unknown size. + * + * For large file support, there is also a _LARGE version of the key + * which takes an off_t type, allowing platforms with larger off_t + * sizes to handle larger files. See below for INFILESIZE_LARGE. + */ + CINIT(INFILESIZE, LONG, 14), + + /* POST static input fields. */ + CINIT(POSTFIELDS, OBJECTPOINT, 15), + + /* Set the referrer page (needed by some CGIs) */ + CINIT(REFERER, STRINGPOINT, 16), + + /* Set the FTP PORT string (interface name, named or numerical IP address) + Use i.e '-' to use default address. */ + CINIT(FTPPORT, STRINGPOINT, 17), + + /* Set the User-Agent string (examined by some CGIs) */ + CINIT(USERAGENT, STRINGPOINT, 18), + + /* If the download receives less than "low speed limit" bytes/second + * during "low speed time" seconds, the operations is aborted. + * You could i.e if you have a pretty high speed connection, abort if + * it is less than 2000 bytes/sec during 20 seconds. + */ + + /* Set the "low speed limit" */ + CINIT(LOW_SPEED_LIMIT, LONG, 19), + + /* Set the "low speed time" */ + CINIT(LOW_SPEED_TIME, LONG, 20), + + /* Set the continuation offset. + * + * Note there is also a _LARGE version of this key which uses + * off_t types, allowing for large file offsets on platforms which + * use larger-than-32-bit off_t's. Look below for RESUME_FROM_LARGE. + */ + CINIT(RESUME_FROM, LONG, 21), + + /* Set cookie in request: */ + CINIT(COOKIE, STRINGPOINT, 22), + + /* This points to a linked list of headers, struct curl_slist kind. This + list is also used for RTSP (in spite of its name) */ + CINIT(HTTPHEADER, OBJECTPOINT, 23), + + /* This points to a linked list of post entries, struct curl_httppost */ + CINIT(HTTPPOST, OBJECTPOINT, 24), + + /* name of the file keeping your private SSL-certificate */ + CINIT(SSLCERT, STRINGPOINT, 25), + + /* password for the SSL or SSH private key */ + CINIT(KEYPASSWD, STRINGPOINT, 26), + + /* send TYPE parameter? */ + CINIT(CRLF, LONG, 27), + + /* send linked-list of QUOTE commands */ + CINIT(QUOTE, OBJECTPOINT, 28), + + /* send FILE * or void * to store headers to, if you use a callback it + is simply passed to the callback unmodified */ + CINIT(HEADERDATA, OBJECTPOINT, 29), + + /* point to a file to read the initial cookies from, also enables + "cookie awareness" */ + CINIT(COOKIEFILE, STRINGPOINT, 31), + + /* What version to specifically try to use. + See CURL_SSLVERSION defines below. */ + CINIT(SSLVERSION, LONG, 32), + + /* What kind of HTTP time condition to use, see defines */ + CINIT(TIMECONDITION, LONG, 33), + + /* Time to use with the above condition. Specified in number of seconds + since 1 Jan 1970 */ + CINIT(TIMEVALUE, LONG, 34), + + /* 35 = OBSOLETE */ + + /* Custom request, for customizing the get command like + HTTP: DELETE, TRACE and others + FTP: to use a different list command + */ + CINIT(CUSTOMREQUEST, STRINGPOINT, 36), + + /* FILE handle to use instead of stderr */ + CINIT(STDERR, OBJECTPOINT, 37), + + /* 38 is not used */ + + /* send linked-list of post-transfer QUOTE commands */ + CINIT(POSTQUOTE, OBJECTPOINT, 39), + + CINIT(OBSOLETE40, OBJECTPOINT, 40), /* OBSOLETE, do not use! */ + + CINIT(VERBOSE, LONG, 41), /* talk a lot */ + CINIT(HEADER, LONG, 42), /* throw the header out too */ + CINIT(NOPROGRESS, LONG, 43), /* shut off the progress meter */ + CINIT(NOBODY, LONG, 44), /* use HEAD to get http document */ + CINIT(FAILONERROR, LONG, 45), /* no output on http error codes >= 400 */ + CINIT(UPLOAD, LONG, 46), /* this is an upload */ + CINIT(POST, LONG, 47), /* HTTP POST method */ + CINIT(DIRLISTONLY, LONG, 48), /* bare names when listing directories */ + + CINIT(APPEND, LONG, 50), /* Append instead of overwrite on upload! */ + + /* Specify whether to read the user+password from the .netrc or the URL. + * This must be one of the CURL_NETRC_* enums below. */ + CINIT(NETRC, LONG, 51), + + CINIT(FOLLOWLOCATION, LONG, 52), /* use Location: Luke! */ + + CINIT(TRANSFERTEXT, LONG, 53), /* transfer data in text/ASCII format */ + CINIT(PUT, LONG, 54), /* HTTP PUT */ + + /* 55 = OBSOLETE */ + + /* DEPRECATED + * Function that will be called instead of the internal progress display + * function. This function should be defined as the curl_progress_callback + * prototype defines. */ + CINIT(PROGRESSFUNCTION, FUNCTIONPOINT, 56), + + /* Data passed to the CURLOPT_PROGRESSFUNCTION and CURLOPT_XFERINFOFUNCTION + callbacks */ + CINIT(PROGRESSDATA, OBJECTPOINT, 57), +#define CURLOPT_XFERINFODATA CURLOPT_PROGRESSDATA + + /* We want the referrer field set automatically when following locations */ + CINIT(AUTOREFERER, LONG, 58), + + /* Port of the proxy, can be set in the proxy string as well with: + "[host]:[port]" */ + CINIT(PROXYPORT, LONG, 59), + + /* size of the POST input data, if strlen() is not good to use */ + CINIT(POSTFIELDSIZE, LONG, 60), + + /* tunnel non-http operations through a HTTP proxy */ + CINIT(HTTPPROXYTUNNEL, LONG, 61), + + /* Set the interface string to use as outgoing network interface */ + CINIT(INTERFACE, STRINGPOINT, 62), + + /* Set the krb4/5 security level, this also enables krb4/5 awareness. This + * is a string, 'clear', 'safe', 'confidential' or 'private'. If the string + * is set but doesn't match one of these, 'private' will be used. */ + CINIT(KRBLEVEL, STRINGPOINT, 63), + + /* Set if we should verify the peer in ssl handshake, set 1 to verify. */ + CINIT(SSL_VERIFYPEER, LONG, 64), + + /* The CApath or CAfile used to validate the peer certificate + this option is used only if SSL_VERIFYPEER is true */ + CINIT(CAINFO, STRINGPOINT, 65), + + /* 66 = OBSOLETE */ + /* 67 = OBSOLETE */ + + /* Maximum number of http redirects to follow */ + CINIT(MAXREDIRS, LONG, 68), + + /* Pass a long set to 1 to get the date of the requested document (if + possible)! Pass a zero to shut it off. */ + CINIT(FILETIME, LONG, 69), + + /* This points to a linked list of telnet options */ + CINIT(TELNETOPTIONS, OBJECTPOINT, 70), + + /* Max amount of cached alive connections */ + CINIT(MAXCONNECTS, LONG, 71), + + CINIT(OBSOLETE72, LONG, 72), /* OBSOLETE, do not use! */ + + /* 73 = OBSOLETE */ + + /* Set to explicitly use a new connection for the upcoming transfer. + Do not use this unless you're absolutely sure of this, as it makes the + operation slower and is less friendly for the network. */ + CINIT(FRESH_CONNECT, LONG, 74), + + /* Set to explicitly forbid the upcoming transfer's connection to be re-used + when done. Do not use this unless you're absolutely sure of this, as it + makes the operation slower and is less friendly for the network. */ + CINIT(FORBID_REUSE, LONG, 75), + + /* Set to a file name that contains random data for libcurl to use to + seed the random engine when doing SSL connects. */ + CINIT(RANDOM_FILE, STRINGPOINT, 76), + + /* Set to the Entropy Gathering Daemon socket pathname */ + CINIT(EGDSOCKET, STRINGPOINT, 77), + + /* Time-out connect operations after this amount of seconds, if connects are + OK within this time, then fine... This only aborts the connect phase. */ + CINIT(CONNECTTIMEOUT, LONG, 78), + + /* Function that will be called to store headers (instead of fwrite). The + * parameters will use fwrite() syntax, make sure to follow them. */ + CINIT(HEADERFUNCTION, FUNCTIONPOINT, 79), + + /* Set this to force the HTTP request to get back to GET. Only really usable + if POST, PUT or a custom request have been used first. + */ + CINIT(HTTPGET, LONG, 80), + + /* Set if we should verify the Common name from the peer certificate in ssl + * handshake, set 1 to check existence, 2 to ensure that it matches the + * provided hostname. */ + CINIT(SSL_VERIFYHOST, LONG, 81), + + /* Specify which file name to write all known cookies in after completed + operation. Set file name to "-" (dash) to make it go to stdout. */ + CINIT(COOKIEJAR, STRINGPOINT, 82), + + /* Specify which SSL ciphers to use */ + CINIT(SSL_CIPHER_LIST, STRINGPOINT, 83), + + /* Specify which HTTP version to use! This must be set to one of the + CURL_HTTP_VERSION* enums set below. */ + CINIT(HTTP_VERSION, LONG, 84), + + /* Specifically switch on or off the FTP engine's use of the EPSV command. By + default, that one will always be attempted before the more traditional + PASV command. */ + CINIT(FTP_USE_EPSV, LONG, 85), + + /* type of the file keeping your SSL-certificate ("DER", "PEM", "ENG") */ + CINIT(SSLCERTTYPE, STRINGPOINT, 86), + + /* name of the file keeping your private SSL-key */ + CINIT(SSLKEY, STRINGPOINT, 87), + + /* type of the file keeping your private SSL-key ("DER", "PEM", "ENG") */ + CINIT(SSLKEYTYPE, STRINGPOINT, 88), + + /* crypto engine for the SSL-sub system */ + CINIT(SSLENGINE, STRINGPOINT, 89), + + /* set the crypto engine for the SSL-sub system as default + the param has no meaning... + */ + CINIT(SSLENGINE_DEFAULT, LONG, 90), + + /* Non-zero value means to use the global dns cache */ + CINIT(DNS_USE_GLOBAL_CACHE, LONG, 91), /* DEPRECATED, do not use! */ + + /* DNS cache timeout */ + CINIT(DNS_CACHE_TIMEOUT, LONG, 92), + + /* send linked-list of pre-transfer QUOTE commands */ + CINIT(PREQUOTE, OBJECTPOINT, 93), + + /* set the debug function */ + CINIT(DEBUGFUNCTION, FUNCTIONPOINT, 94), + + /* set the data for the debug function */ + CINIT(DEBUGDATA, OBJECTPOINT, 95), + + /* mark this as start of a cookie session */ + CINIT(COOKIESESSION, LONG, 96), + + /* The CApath directory used to validate the peer certificate + this option is used only if SSL_VERIFYPEER is true */ + CINIT(CAPATH, STRINGPOINT, 97), + + /* Instruct libcurl to use a smaller receive buffer */ + CINIT(BUFFERSIZE, LONG, 98), + + /* Instruct libcurl to not use any signal/alarm handlers, even when using + timeouts. This option is useful for multi-threaded applications. + See libcurl-the-guide for more background information. */ + CINIT(NOSIGNAL, LONG, 99), + + /* Provide a CURLShare for mutexing non-ts data */ + CINIT(SHARE, OBJECTPOINT, 100), + + /* indicates type of proxy. accepted values are CURLPROXY_HTTP (default), + CURLPROXY_HTTPS, CURLPROXY_SOCKS4, CURLPROXY_SOCKS4A and + CURLPROXY_SOCKS5. */ + CINIT(PROXYTYPE, LONG, 101), + + /* Set the Accept-Encoding string. Use this to tell a server you would like + the response to be compressed. Before 7.21.6, this was known as + CURLOPT_ENCODING */ + CINIT(ACCEPT_ENCODING, STRINGPOINT, 102), + + /* Set pointer to private data */ + CINIT(PRIVATE, OBJECTPOINT, 103), + + /* Set aliases for HTTP 200 in the HTTP Response header */ + CINIT(HTTP200ALIASES, OBJECTPOINT, 104), + + /* Continue to send authentication (user+password) when following locations, + even when hostname changed. This can potentially send off the name + and password to whatever host the server decides. */ + CINIT(UNRESTRICTED_AUTH, LONG, 105), + + /* Specifically switch on or off the FTP engine's use of the EPRT command ( + it also disables the LPRT attempt). By default, those ones will always be + attempted before the good old traditional PORT command. */ + CINIT(FTP_USE_EPRT, LONG, 106), + + /* Set this to a bitmask value to enable the particular authentications + methods you like. Use this in combination with CURLOPT_USERPWD. + Note that setting multiple bits may cause extra network round-trips. */ + CINIT(HTTPAUTH, LONG, 107), + + /* Set the ssl context callback function, currently only for OpenSSL ssl_ctx + in second argument. The function must be matching the + curl_ssl_ctx_callback proto. */ + CINIT(SSL_CTX_FUNCTION, FUNCTIONPOINT, 108), + + /* Set the userdata for the ssl context callback function's third + argument */ + CINIT(SSL_CTX_DATA, OBJECTPOINT, 109), + + /* FTP Option that causes missing dirs to be created on the remote server. + In 7.19.4 we introduced the convenience enums for this option using the + CURLFTP_CREATE_DIR prefix. + */ + CINIT(FTP_CREATE_MISSING_DIRS, LONG, 110), + + /* Set this to a bitmask value to enable the particular authentications + methods you like. Use this in combination with CURLOPT_PROXYUSERPWD. + Note that setting multiple bits may cause extra network round-trips. */ + CINIT(PROXYAUTH, LONG, 111), + + /* FTP option that changes the timeout, in seconds, associated with + getting a response. This is different from transfer timeout time and + essentially places a demand on the FTP server to acknowledge commands + in a timely manner. */ + CINIT(FTP_RESPONSE_TIMEOUT, LONG, 112), +#define CURLOPT_SERVER_RESPONSE_TIMEOUT CURLOPT_FTP_RESPONSE_TIMEOUT + + /* Set this option to one of the CURL_IPRESOLVE_* defines (see below) to + tell libcurl to resolve names to those IP versions only. This only has + affect on systems with support for more than one, i.e IPv4 _and_ IPv6. */ + CINIT(IPRESOLVE, LONG, 113), + + /* Set this option to limit the size of a file that will be downloaded from + an HTTP or FTP server. + + Note there is also _LARGE version which adds large file support for + platforms which have larger off_t sizes. See MAXFILESIZE_LARGE below. */ + CINIT(MAXFILESIZE, LONG, 114), + + /* See the comment for INFILESIZE above, but in short, specifies + * the size of the file being uploaded. -1 means unknown. + */ + CINIT(INFILESIZE_LARGE, OFF_T, 115), + + /* Sets the continuation offset. There is also a LONG version of this; + * look above for RESUME_FROM. + */ + CINIT(RESUME_FROM_LARGE, OFF_T, 116), + + /* Sets the maximum size of data that will be downloaded from + * an HTTP or FTP server. See MAXFILESIZE above for the LONG version. + */ + CINIT(MAXFILESIZE_LARGE, OFF_T, 117), + + /* Set this option to the file name of your .netrc file you want libcurl + to parse (using the CURLOPT_NETRC option). If not set, libcurl will do + a poor attempt to find the user's home directory and check for a .netrc + file in there. */ + CINIT(NETRC_FILE, STRINGPOINT, 118), + + /* Enable SSL/TLS for FTP, pick one of: + CURLUSESSL_TRY - try using SSL, proceed anyway otherwise + CURLUSESSL_CONTROL - SSL for the control connection or fail + CURLUSESSL_ALL - SSL for all communication or fail + */ + CINIT(USE_SSL, LONG, 119), + + /* The _LARGE version of the standard POSTFIELDSIZE option */ + CINIT(POSTFIELDSIZE_LARGE, OFF_T, 120), + + /* Enable/disable the TCP Nagle algorithm */ + CINIT(TCP_NODELAY, LONG, 121), + + /* 122 OBSOLETE, used in 7.12.3. Gone in 7.13.0 */ + /* 123 OBSOLETE. Gone in 7.16.0 */ + /* 124 OBSOLETE, used in 7.12.3. Gone in 7.13.0 */ + /* 125 OBSOLETE, used in 7.12.3. Gone in 7.13.0 */ + /* 126 OBSOLETE, used in 7.12.3. Gone in 7.13.0 */ + /* 127 OBSOLETE. Gone in 7.16.0 */ + /* 128 OBSOLETE. Gone in 7.16.0 */ + + /* When FTP over SSL/TLS is selected (with CURLOPT_USE_SSL), this option + can be used to change libcurl's default action which is to first try + "AUTH SSL" and then "AUTH TLS" in this order, and proceed when a OK + response has been received. + + Available parameters are: + CURLFTPAUTH_DEFAULT - let libcurl decide + CURLFTPAUTH_SSL - try "AUTH SSL" first, then TLS + CURLFTPAUTH_TLS - try "AUTH TLS" first, then SSL + */ + CINIT(FTPSSLAUTH, LONG, 129), + + CINIT(IOCTLFUNCTION, FUNCTIONPOINT, 130), + CINIT(IOCTLDATA, OBJECTPOINT, 131), + + /* 132 OBSOLETE. Gone in 7.16.0 */ + /* 133 OBSOLETE. Gone in 7.16.0 */ + + /* zero terminated string for pass on to the FTP server when asked for + "account" info */ + CINIT(FTP_ACCOUNT, STRINGPOINT, 134), + + /* feed cookie into cookie engine */ + CINIT(COOKIELIST, STRINGPOINT, 135), + + /* ignore Content-Length */ + CINIT(IGNORE_CONTENT_LENGTH, LONG, 136), + + /* Set to non-zero to skip the IP address received in a 227 PASV FTP server + response. Typically used for FTP-SSL purposes but is not restricted to + that. libcurl will then instead use the same IP address it used for the + control connection. */ + CINIT(FTP_SKIP_PASV_IP, LONG, 137), + + /* Select "file method" to use when doing FTP, see the curl_ftpmethod + above. */ + CINIT(FTP_FILEMETHOD, LONG, 138), + + /* Local port number to bind the socket to */ + CINIT(LOCALPORT, LONG, 139), + + /* Number of ports to try, including the first one set with LOCALPORT. + Thus, setting it to 1 will make no additional attempts but the first. + */ + CINIT(LOCALPORTRANGE, LONG, 140), + + /* no transfer, set up connection and let application use the socket by + extracting it with CURLINFO_LASTSOCKET */ + CINIT(CONNECT_ONLY, LONG, 141), + + /* Function that will be called to convert from the + network encoding (instead of using the iconv calls in libcurl) */ + CINIT(CONV_FROM_NETWORK_FUNCTION, FUNCTIONPOINT, 142), + + /* Function that will be called to convert to the + network encoding (instead of using the iconv calls in libcurl) */ + CINIT(CONV_TO_NETWORK_FUNCTION, FUNCTIONPOINT, 143), + + /* Function that will be called to convert from UTF8 + (instead of using the iconv calls in libcurl) + Note that this is used only for SSL certificate processing */ + CINIT(CONV_FROM_UTF8_FUNCTION, FUNCTIONPOINT, 144), + + /* if the connection proceeds too quickly then need to slow it down */ + /* limit-rate: maximum number of bytes per second to send or receive */ + CINIT(MAX_SEND_SPEED_LARGE, OFF_T, 145), + CINIT(MAX_RECV_SPEED_LARGE, OFF_T, 146), + + /* Pointer to command string to send if USER/PASS fails. */ + CINIT(FTP_ALTERNATIVE_TO_USER, STRINGPOINT, 147), + + /* callback function for setting socket options */ + CINIT(SOCKOPTFUNCTION, FUNCTIONPOINT, 148), + CINIT(SOCKOPTDATA, OBJECTPOINT, 149), + + /* set to 0 to disable session ID re-use for this transfer, default is + enabled (== 1) */ + CINIT(SSL_SESSIONID_CACHE, LONG, 150), + + /* allowed SSH authentication methods */ + CINIT(SSH_AUTH_TYPES, LONG, 151), + + /* Used by scp/sftp to do public/private key authentication */ + CINIT(SSH_PUBLIC_KEYFILE, STRINGPOINT, 152), + CINIT(SSH_PRIVATE_KEYFILE, STRINGPOINT, 153), + + /* Send CCC (Clear Command Channel) after authentication */ + CINIT(FTP_SSL_CCC, LONG, 154), + + /* Same as TIMEOUT and CONNECTTIMEOUT, but with ms resolution */ + CINIT(TIMEOUT_MS, LONG, 155), + CINIT(CONNECTTIMEOUT_MS, LONG, 156), + + /* set to zero to disable the libcurl's decoding and thus pass the raw body + data to the application even when it is encoded/compressed */ + CINIT(HTTP_TRANSFER_DECODING, LONG, 157), + CINIT(HTTP_CONTENT_DECODING, LONG, 158), + + /* Permission used when creating new files and directories on the remote + server for protocols that support it, SFTP/SCP/FILE */ + CINIT(NEW_FILE_PERMS, LONG, 159), + CINIT(NEW_DIRECTORY_PERMS, LONG, 160), + + /* Set the behaviour of POST when redirecting. Values must be set to one + of CURL_REDIR* defines below. This used to be called CURLOPT_POST301 */ + CINIT(POSTREDIR, LONG, 161), + + /* used by scp/sftp to verify the host's public key */ + CINIT(SSH_HOST_PUBLIC_KEY_MD5, STRINGPOINT, 162), + + /* Callback function for opening socket (instead of socket(2)). Optionally, + callback is able change the address or refuse to connect returning + CURL_SOCKET_BAD. The callback should have type + curl_opensocket_callback */ + CINIT(OPENSOCKETFUNCTION, FUNCTIONPOINT, 163), + CINIT(OPENSOCKETDATA, OBJECTPOINT, 164), + + /* POST volatile input fields. */ + CINIT(COPYPOSTFIELDS, OBJECTPOINT, 165), + + /* set transfer mode (;type=) when doing FTP via an HTTP proxy */ + CINIT(PROXY_TRANSFER_MODE, LONG, 166), + + /* Callback function for seeking in the input stream */ + CINIT(SEEKFUNCTION, FUNCTIONPOINT, 167), + CINIT(SEEKDATA, OBJECTPOINT, 168), + + /* CRL file */ + CINIT(CRLFILE, STRINGPOINT, 169), + + /* Issuer certificate */ + CINIT(ISSUERCERT, STRINGPOINT, 170), + + /* (IPv6) Address scope */ + CINIT(ADDRESS_SCOPE, LONG, 171), + + /* Collect certificate chain info and allow it to get retrievable with + CURLINFO_CERTINFO after the transfer is complete. */ + CINIT(CERTINFO, LONG, 172), + + /* "name" and "pwd" to use when fetching. */ + CINIT(USERNAME, STRINGPOINT, 173), + CINIT(PASSWORD, STRINGPOINT, 174), + + /* "name" and "pwd" to use with Proxy when fetching. */ + CINIT(PROXYUSERNAME, STRINGPOINT, 175), + CINIT(PROXYPASSWORD, STRINGPOINT, 176), + + /* Comma separated list of hostnames defining no-proxy zones. These should + match both hostnames directly, and hostnames within a domain. For + example, local.com will match local.com and www.local.com, but NOT + notlocal.com or www.notlocal.com. For compatibility with other + implementations of this, .local.com will be considered to be the same as + local.com. A single * is the only valid wildcard, and effectively + disables the use of proxy. */ + CINIT(NOPROXY, STRINGPOINT, 177), + + /* block size for TFTP transfers */ + CINIT(TFTP_BLKSIZE, LONG, 178), + + /* Socks Service */ + CINIT(SOCKS5_GSSAPI_SERVICE, STRINGPOINT, 179), /* DEPRECATED, do not use! */ + + /* Socks Service */ + CINIT(SOCKS5_GSSAPI_NEC, LONG, 180), + + /* set the bitmask for the protocols that are allowed to be used for the + transfer, which thus helps the app which takes URLs from users or other + external inputs and want to restrict what protocol(s) to deal + with. Defaults to CURLPROTO_ALL. */ + CINIT(PROTOCOLS, LONG, 181), + + /* set the bitmask for the protocols that libcurl is allowed to follow to, + as a subset of the CURLOPT_PROTOCOLS ones. That means the protocol needs + to be set in both bitmasks to be allowed to get redirected to. Defaults + to all protocols except FILE and SCP. */ + CINIT(REDIR_PROTOCOLS, LONG, 182), + + /* set the SSH knownhost file name to use */ + CINIT(SSH_KNOWNHOSTS, STRINGPOINT, 183), + + /* set the SSH host key callback, must point to a curl_sshkeycallback + function */ + CINIT(SSH_KEYFUNCTION, FUNCTIONPOINT, 184), + + /* set the SSH host key callback custom pointer */ + CINIT(SSH_KEYDATA, OBJECTPOINT, 185), + + /* set the SMTP mail originator */ + CINIT(MAIL_FROM, STRINGPOINT, 186), + + /* set the list of SMTP mail receiver(s) */ + CINIT(MAIL_RCPT, OBJECTPOINT, 187), + + /* FTP: send PRET before PASV */ + CINIT(FTP_USE_PRET, LONG, 188), + + /* RTSP request method (OPTIONS, SETUP, PLAY, etc...) */ + CINIT(RTSP_REQUEST, LONG, 189), + + /* The RTSP session identifier */ + CINIT(RTSP_SESSION_ID, STRINGPOINT, 190), + + /* The RTSP stream URI */ + CINIT(RTSP_STREAM_URI, STRINGPOINT, 191), + + /* The Transport: header to use in RTSP requests */ + CINIT(RTSP_TRANSPORT, STRINGPOINT, 192), + + /* Manually initialize the client RTSP CSeq for this handle */ + CINIT(RTSP_CLIENT_CSEQ, LONG, 193), + + /* Manually initialize the server RTSP CSeq for this handle */ + CINIT(RTSP_SERVER_CSEQ, LONG, 194), + + /* The stream to pass to INTERLEAVEFUNCTION. */ + CINIT(INTERLEAVEDATA, OBJECTPOINT, 195), + + /* Let the application define a custom write method for RTP data */ + CINIT(INTERLEAVEFUNCTION, FUNCTIONPOINT, 196), + + /* Turn on wildcard matching */ + CINIT(WILDCARDMATCH, LONG, 197), + + /* Directory matching callback called before downloading of an + individual file (chunk) started */ + CINIT(CHUNK_BGN_FUNCTION, FUNCTIONPOINT, 198), + + /* Directory matching callback called after the file (chunk) + was downloaded, or skipped */ + CINIT(CHUNK_END_FUNCTION, FUNCTIONPOINT, 199), + + /* Change match (fnmatch-like) callback for wildcard matching */ + CINIT(FNMATCH_FUNCTION, FUNCTIONPOINT, 200), + + /* Let the application define custom chunk data pointer */ + CINIT(CHUNK_DATA, OBJECTPOINT, 201), + + /* FNMATCH_FUNCTION user pointer */ + CINIT(FNMATCH_DATA, OBJECTPOINT, 202), + + /* send linked-list of name:port:address sets */ + CINIT(RESOLVE, OBJECTPOINT, 203), + + /* Set a username for authenticated TLS */ + CINIT(TLSAUTH_USERNAME, STRINGPOINT, 204), + + /* Set a password for authenticated TLS */ + CINIT(TLSAUTH_PASSWORD, STRINGPOINT, 205), + + /* Set authentication type for authenticated TLS */ + CINIT(TLSAUTH_TYPE, STRINGPOINT, 206), + + /* Set to 1 to enable the "TE:" header in HTTP requests to ask for + compressed transfer-encoded responses. Set to 0 to disable the use of TE: + in outgoing requests. The current default is 0, but it might change in a + future libcurl release. + + libcurl will ask for the compressed methods it knows of, and if that + isn't any, it will not ask for transfer-encoding at all even if this + option is set to 1. + + */ + CINIT(TRANSFER_ENCODING, LONG, 207), + + /* Callback function for closing socket (instead of close(2)). The callback + should have type curl_closesocket_callback */ + CINIT(CLOSESOCKETFUNCTION, FUNCTIONPOINT, 208), + CINIT(CLOSESOCKETDATA, OBJECTPOINT, 209), + + /* allow GSSAPI credential delegation */ + CINIT(GSSAPI_DELEGATION, LONG, 210), + + /* Set the name servers to use for DNS resolution */ + CINIT(DNS_SERVERS, STRINGPOINT, 211), + + /* Time-out accept operations (currently for FTP only) after this amount + of milliseconds. */ + CINIT(ACCEPTTIMEOUT_MS, LONG, 212), + + /* Set TCP keepalive */ + CINIT(TCP_KEEPALIVE, LONG, 213), + + /* non-universal keepalive knobs (Linux, AIX, HP-UX, more) */ + CINIT(TCP_KEEPIDLE, LONG, 214), + CINIT(TCP_KEEPINTVL, LONG, 215), + + /* Enable/disable specific SSL features with a bitmask, see CURLSSLOPT_* */ + CINIT(SSL_OPTIONS, LONG, 216), + + /* Set the SMTP auth originator */ + CINIT(MAIL_AUTH, STRINGPOINT, 217), + + /* Enable/disable SASL initial response */ + CINIT(SASL_IR, LONG, 218), + + /* Function that will be called instead of the internal progress display + * function. This function should be defined as the curl_xferinfo_callback + * prototype defines. (Deprecates CURLOPT_PROGRESSFUNCTION) */ + CINIT(XFERINFOFUNCTION, FUNCTIONPOINT, 219), + + /* The XOAUTH2 bearer token */ + CINIT(XOAUTH2_BEARER, STRINGPOINT, 220), + + /* Set the interface string to use as outgoing network + * interface for DNS requests. + * Only supported by the c-ares DNS backend */ + CINIT(DNS_INTERFACE, STRINGPOINT, 221), + + /* Set the local IPv4 address to use for outgoing DNS requests. + * Only supported by the c-ares DNS backend */ + CINIT(DNS_LOCAL_IP4, STRINGPOINT, 222), + + /* Set the local IPv6 address to use for outgoing DNS requests. + * Only supported by the c-ares DNS backend */ + CINIT(DNS_LOCAL_IP6, STRINGPOINT, 223), + + /* Set authentication options directly */ + CINIT(LOGIN_OPTIONS, STRINGPOINT, 224), + + /* Enable/disable TLS NPN extension (http2 over ssl might fail without) */ + CINIT(SSL_ENABLE_NPN, LONG, 225), + + /* Enable/disable TLS ALPN extension (http2 over ssl might fail without) */ + CINIT(SSL_ENABLE_ALPN, LONG, 226), + + /* Time to wait for a response to a HTTP request containing an + * Expect: 100-continue header before sending the data anyway. */ + CINIT(EXPECT_100_TIMEOUT_MS, LONG, 227), + + /* This points to a linked list of headers used for proxy requests only, + struct curl_slist kind */ + CINIT(PROXYHEADER, OBJECTPOINT, 228), + + /* Pass in a bitmask of "header options" */ + CINIT(HEADEROPT, LONG, 229), + + /* The public key in DER form used to validate the peer public key + this option is used only if SSL_VERIFYPEER is true */ + CINIT(PINNEDPUBLICKEY, STRINGPOINT, 230), + + /* Path to Unix domain socket */ + CINIT(UNIX_SOCKET_PATH, STRINGPOINT, 231), + + /* Set if we should verify the certificate status. */ + CINIT(SSL_VERIFYSTATUS, LONG, 232), + + /* Set if we should enable TLS false start. */ + CINIT(SSL_FALSESTART, LONG, 233), + + /* Do not squash dot-dot sequences */ + CINIT(PATH_AS_IS, LONG, 234), + + /* Proxy Service Name */ + CINIT(PROXY_SERVICE_NAME, STRINGPOINT, 235), + + /* Service Name */ + CINIT(SERVICE_NAME, STRINGPOINT, 236), + + /* Wait/don't wait for pipe/mutex to clarify */ + CINIT(PIPEWAIT, LONG, 237), + + /* Set the protocol used when curl is given a URL without a protocol */ + CINIT(DEFAULT_PROTOCOL, STRINGPOINT, 238), + + /* Set stream weight, 1 - 256 (default is 16) */ + CINIT(STREAM_WEIGHT, LONG, 239), + + /* Set stream dependency on another CURL handle */ + CINIT(STREAM_DEPENDS, OBJECTPOINT, 240), + + /* Set E-xclusive stream dependency on another CURL handle */ + CINIT(STREAM_DEPENDS_E, OBJECTPOINT, 241), + + /* Do not send any tftp option requests to the server */ + CINIT(TFTP_NO_OPTIONS, LONG, 242), + + /* Linked-list of host:port:connect-to-host:connect-to-port, + overrides the URL's host:port (only for the network layer) */ + CINIT(CONNECT_TO, OBJECTPOINT, 243), + + /* Set TCP Fast Open */ + CINIT(TCP_FASTOPEN, LONG, 244), + + /* Continue to send data if the server responds early with an + * HTTP status code >= 300 */ + CINIT(KEEP_SENDING_ON_ERROR, LONG, 245), + + /* The CApath or CAfile used to validate the proxy certificate + this option is used only if PROXY_SSL_VERIFYPEER is true */ + CINIT(PROXY_CAINFO, STRINGPOINT, 246), + + /* The CApath directory used to validate the proxy certificate + this option is used only if PROXY_SSL_VERIFYPEER is true */ + CINIT(PROXY_CAPATH, STRINGPOINT, 247), + + /* Set if we should verify the proxy in ssl handshake, + set 1 to verify. */ + CINIT(PROXY_SSL_VERIFYPEER, LONG, 248), + + /* Set if we should verify the Common name from the proxy certificate in ssl + * handshake, set 1 to check existence, 2 to ensure that it matches + * the provided hostname. */ + CINIT(PROXY_SSL_VERIFYHOST, LONG, 249), + + /* What version to specifically try to use for proxy. + See CURL_SSLVERSION defines below. */ + CINIT(PROXY_SSLVERSION, LONG, 250), + + /* Set a username for authenticated TLS for proxy */ + CINIT(PROXY_TLSAUTH_USERNAME, STRINGPOINT, 251), + + /* Set a password for authenticated TLS for proxy */ + CINIT(PROXY_TLSAUTH_PASSWORD, STRINGPOINT, 252), + + /* Set authentication type for authenticated TLS for proxy */ + CINIT(PROXY_TLSAUTH_TYPE, STRINGPOINT, 253), + + /* name of the file keeping your private SSL-certificate for proxy */ + CINIT(PROXY_SSLCERT, STRINGPOINT, 254), + + /* type of the file keeping your SSL-certificate ("DER", "PEM", "ENG") for + proxy */ + CINIT(PROXY_SSLCERTTYPE, STRINGPOINT, 255), + + /* name of the file keeping your private SSL-key for proxy */ + CINIT(PROXY_SSLKEY, STRINGPOINT, 256), + + /* type of the file keeping your private SSL-key ("DER", "PEM", "ENG") for + proxy */ + CINIT(PROXY_SSLKEYTYPE, STRINGPOINT, 257), + + /* password for the SSL private key for proxy */ + CINIT(PROXY_KEYPASSWD, STRINGPOINT, 258), + + /* Specify which SSL ciphers to use for proxy */ + CINIT(PROXY_SSL_CIPHER_LIST, STRINGPOINT, 259), + + /* CRL file for proxy */ + CINIT(PROXY_CRLFILE, STRINGPOINT, 260), + + /* Enable/disable specific SSL features with a bitmask for proxy, see + CURLSSLOPT_* */ + CINIT(PROXY_SSL_OPTIONS, LONG, 261), + + /* Name of pre proxy to use. */ + CINIT(PRE_PROXY, STRINGPOINT, 262), + + /* The public key in DER form used to validate the proxy public key + this option is used only if PROXY_SSL_VERIFYPEER is true */ + CINIT(PROXY_PINNEDPUBLICKEY, STRINGPOINT, 263), + + /* Path to an abstract Unix domain socket */ + CINIT(ABSTRACT_UNIX_SOCKET, STRINGPOINT, 264), + + /* Suppress proxy CONNECT response headers from user callbacks */ + CINIT(SUPPRESS_CONNECT_HEADERS, LONG, 265), + + /* The request target, instead of extracted from the URL */ + CINIT(REQUEST_TARGET, STRINGPOINT, 266), + + /* bitmask of allowed auth methods for connections to SOCKS5 proxies */ + CINIT(SOCKS5_AUTH, LONG, 267), + + /* Enable/disable SSH compression */ + CINIT(SSH_COMPRESSION, LONG, 268), + + /* Post MIME data. */ + CINIT(MIMEPOST, OBJECTPOINT, 269), + + /* Time to use with the CURLOPT_TIMECONDITION. Specified in number of + seconds since 1 Jan 1970. */ + CINIT(TIMEVALUE_LARGE, OFF_T, 270), + + /* Head start in milliseconds to give happy eyeballs. */ + CINIT(HAPPY_EYEBALLS_TIMEOUT_MS, LONG, 271), + + /* Function that will be called before a resolver request is made */ + CINIT(RESOLVER_START_FUNCTION, FUNCTIONPOINT, 272), + + /* User data to pass to the resolver start callback. */ + CINIT(RESOLVER_START_DATA, OBJECTPOINT, 273), + + CURLOPT_LASTENTRY /* the last unused */ +} CURLoption; + +#ifndef CURL_NO_OLDIES /* define this to test if your app builds with all + the obsolete stuff removed! */ + +/* Backwards compatibility with older names */ +/* These are scheduled to disappear by 2011 */ + +/* This was added in version 7.19.1 */ +#define CURLOPT_POST301 CURLOPT_POSTREDIR + +/* These are scheduled to disappear by 2009 */ + +/* The following were added in 7.17.0 */ +#define CURLOPT_SSLKEYPASSWD CURLOPT_KEYPASSWD +#define CURLOPT_FTPAPPEND CURLOPT_APPEND +#define CURLOPT_FTPLISTONLY CURLOPT_DIRLISTONLY +#define CURLOPT_FTP_SSL CURLOPT_USE_SSL + +/* The following were added earlier */ + +#define CURLOPT_SSLCERTPASSWD CURLOPT_KEYPASSWD +#define CURLOPT_KRB4LEVEL CURLOPT_KRBLEVEL + +#else +/* This is set if CURL_NO_OLDIES is defined at compile-time */ +#undef CURLOPT_DNS_USE_GLOBAL_CACHE /* soon obsolete */ +#endif + + + /* Below here follows defines for the CURLOPT_IPRESOLVE option. If a host + name resolves addresses using more than one IP protocol version, this + option might be handy to force libcurl to use a specific IP version. */ +#define CURL_IPRESOLVE_WHATEVER 0 /* default, resolves addresses to all IP + versions that your system allows */ +#define CURL_IPRESOLVE_V4 1 /* resolve to IPv4 addresses */ +#define CURL_IPRESOLVE_V6 2 /* resolve to IPv6 addresses */ + + /* three convenient "aliases" that follow the name scheme better */ +#define CURLOPT_RTSPHEADER CURLOPT_HTTPHEADER + + /* These enums are for use with the CURLOPT_HTTP_VERSION option. */ +enum { + CURL_HTTP_VERSION_NONE, /* setting this means we don't care, and that we'd + like the library to choose the best possible + for us! */ + CURL_HTTP_VERSION_1_0, /* please use HTTP 1.0 in the request */ + CURL_HTTP_VERSION_1_1, /* please use HTTP 1.1 in the request */ + CURL_HTTP_VERSION_2_0, /* please use HTTP 2 in the request */ + CURL_HTTP_VERSION_2TLS, /* use version 2 for HTTPS, version 1.1 for HTTP */ + CURL_HTTP_VERSION_2_PRIOR_KNOWLEDGE, /* please use HTTP 2 without HTTP/1.1 + Upgrade */ + + CURL_HTTP_VERSION_LAST /* *ILLEGAL* http version */ +}; + +/* Convenience definition simple because the name of the version is HTTP/2 and + not 2.0. The 2_0 version of the enum name was set while the version was + still planned to be 2.0 and we stick to it for compatibility. */ +#define CURL_HTTP_VERSION_2 CURL_HTTP_VERSION_2_0 + +/* + * Public API enums for RTSP requests + */ +enum { + CURL_RTSPREQ_NONE, /* first in list */ + CURL_RTSPREQ_OPTIONS, + CURL_RTSPREQ_DESCRIBE, + CURL_RTSPREQ_ANNOUNCE, + CURL_RTSPREQ_SETUP, + CURL_RTSPREQ_PLAY, + CURL_RTSPREQ_PAUSE, + CURL_RTSPREQ_TEARDOWN, + CURL_RTSPREQ_GET_PARAMETER, + CURL_RTSPREQ_SET_PARAMETER, + CURL_RTSPREQ_RECORD, + CURL_RTSPREQ_RECEIVE, + CURL_RTSPREQ_LAST /* last in list */ +}; + + /* These enums are for use with the CURLOPT_NETRC option. */ +enum CURL_NETRC_OPTION { + CURL_NETRC_IGNORED, /* The .netrc will never be read. + * This is the default. */ + CURL_NETRC_OPTIONAL, /* A user:password in the URL will be preferred + * to one in the .netrc. */ + CURL_NETRC_REQUIRED, /* A user:password in the URL will be ignored. + * Unless one is set programmatically, the .netrc + * will be queried. */ + CURL_NETRC_LAST +}; + +enum { + CURL_SSLVERSION_DEFAULT, + CURL_SSLVERSION_TLSv1, /* TLS 1.x */ + CURL_SSLVERSION_SSLv2, + CURL_SSLVERSION_SSLv3, + CURL_SSLVERSION_TLSv1_0, + CURL_SSLVERSION_TLSv1_1, + CURL_SSLVERSION_TLSv1_2, + CURL_SSLVERSION_TLSv1_3, + + CURL_SSLVERSION_LAST /* never use, keep last */ +}; + +enum { + CURL_SSLVERSION_MAX_NONE = 0, + CURL_SSLVERSION_MAX_DEFAULT = (CURL_SSLVERSION_TLSv1 << 16), + CURL_SSLVERSION_MAX_TLSv1_0 = (CURL_SSLVERSION_TLSv1_0 << 16), + CURL_SSLVERSION_MAX_TLSv1_1 = (CURL_SSLVERSION_TLSv1_1 << 16), + CURL_SSLVERSION_MAX_TLSv1_2 = (CURL_SSLVERSION_TLSv1_2 << 16), + CURL_SSLVERSION_MAX_TLSv1_3 = (CURL_SSLVERSION_TLSv1_3 << 16), + + /* never use, keep last */ + CURL_SSLVERSION_MAX_LAST = (CURL_SSLVERSION_LAST << 16) +}; + +enum CURL_TLSAUTH { + CURL_TLSAUTH_NONE, + CURL_TLSAUTH_SRP, + CURL_TLSAUTH_LAST /* never use, keep last */ +}; + +/* symbols to use with CURLOPT_POSTREDIR. + CURL_REDIR_POST_301, CURL_REDIR_POST_302 and CURL_REDIR_POST_303 + can be bitwise ORed so that CURL_REDIR_POST_301 | CURL_REDIR_POST_302 + | CURL_REDIR_POST_303 == CURL_REDIR_POST_ALL */ + +#define CURL_REDIR_GET_ALL 0 +#define CURL_REDIR_POST_301 1 +#define CURL_REDIR_POST_302 2 +#define CURL_REDIR_POST_303 4 +#define CURL_REDIR_POST_ALL \ + (CURL_REDIR_POST_301|CURL_REDIR_POST_302|CURL_REDIR_POST_303) + +typedef enum { + CURL_TIMECOND_NONE, + + CURL_TIMECOND_IFMODSINCE, + CURL_TIMECOND_IFUNMODSINCE, + CURL_TIMECOND_LASTMOD, + + CURL_TIMECOND_LAST +} curl_TimeCond; + +/* Special size_t value signaling a zero-terminated string. */ +#define CURL_ZERO_TERMINATED ((size_t) -1) + +/* curl_strequal() and curl_strnequal() are subject for removal in a future + release */ +CURL_EXTERN int curl_strequal(const char *s1, const char *s2); +CURL_EXTERN int curl_strnequal(const char *s1, const char *s2, size_t n); + +/* Mime/form handling support. */ +typedef struct curl_mime_s curl_mime; /* Mime context. */ +typedef struct curl_mimepart_s curl_mimepart; /* Mime part context. */ + +/* + * NAME curl_mime_init() + * + * DESCRIPTION + * + * Create a mime context and return its handle. The easy parameter is the + * target handle. + */ +CURL_EXTERN curl_mime *curl_mime_init(CURL *easy); + +/* + * NAME curl_mime_free() + * + * DESCRIPTION + * + * release a mime handle and its substructures. + */ +CURL_EXTERN void curl_mime_free(curl_mime *mime); + +/* + * NAME curl_mime_addpart() + * + * DESCRIPTION + * + * Append a new empty part to the given mime context and return a handle to + * the created part. + */ +CURL_EXTERN curl_mimepart *curl_mime_addpart(curl_mime *mime); + +/* + * NAME curl_mime_name() + * + * DESCRIPTION + * + * Set mime/form part name. + */ +CURL_EXTERN CURLcode curl_mime_name(curl_mimepart *part, const char *name); + +/* + * NAME curl_mime_filename() + * + * DESCRIPTION + * + * Set mime part remote file name. + */ +CURL_EXTERN CURLcode curl_mime_filename(curl_mimepart *part, + const char *filename); + +/* + * NAME curl_mime_type() + * + * DESCRIPTION + * + * Set mime part type. + */ +CURL_EXTERN CURLcode curl_mime_type(curl_mimepart *part, const char *mimetype); + +/* + * NAME curl_mime_encoder() + * + * DESCRIPTION + * + * Set mime data transfer encoder. + */ +CURL_EXTERN CURLcode curl_mime_encoder(curl_mimepart *part, + const char *encoding); + +/* + * NAME curl_mime_data() + * + * DESCRIPTION + * + * Set mime part data source from memory data, + */ +CURL_EXTERN CURLcode curl_mime_data(curl_mimepart *part, + const char *data, size_t datasize); + +/* + * NAME curl_mime_filedata() + * + * DESCRIPTION + * + * Set mime part data source from named file. + */ +CURL_EXTERN CURLcode curl_mime_filedata(curl_mimepart *part, + const char *filename); + +/* + * NAME curl_mime_data_cb() + * + * DESCRIPTION + * + * Set mime part data source from callback function. + */ +CURL_EXTERN CURLcode curl_mime_data_cb(curl_mimepart *part, + curl_off_t datasize, + curl_read_callback readfunc, + curl_seek_callback seekfunc, + curl_free_callback freefunc, + void *arg); + +/* + * NAME curl_mime_subparts() + * + * DESCRIPTION + * + * Set mime part data source from subparts. + */ +CURL_EXTERN CURLcode curl_mime_subparts(curl_mimepart *part, + curl_mime *subparts); +/* + * NAME curl_mime_headers() + * + * DESCRIPTION + * + * Set mime part headers. + */ +CURL_EXTERN CURLcode curl_mime_headers(curl_mimepart *part, + struct curl_slist *headers, + int take_ownership); + +/* Old form API. */ +/* name is uppercase CURLFORM_ */ +#ifdef CFINIT +#undef CFINIT +#endif + +#ifdef CURL_ISOCPP +#define CFINIT(name) CURLFORM_ ## name +#else +/* The macro "##" is ISO C, we assume pre-ISO C doesn't support it. */ +#define CFINIT(name) CURLFORM_/**/name +#endif + +typedef enum { + CFINIT(NOTHING), /********* the first one is unused ************/ + + /* */ + CFINIT(COPYNAME), + CFINIT(PTRNAME), + CFINIT(NAMELENGTH), + CFINIT(COPYCONTENTS), + CFINIT(PTRCONTENTS), + CFINIT(CONTENTSLENGTH), + CFINIT(FILECONTENT), + CFINIT(ARRAY), + CFINIT(OBSOLETE), + CFINIT(FILE), + + CFINIT(BUFFER), + CFINIT(BUFFERPTR), + CFINIT(BUFFERLENGTH), + + CFINIT(CONTENTTYPE), + CFINIT(CONTENTHEADER), + CFINIT(FILENAME), + CFINIT(END), + CFINIT(OBSOLETE2), + + CFINIT(STREAM), + CFINIT(CONTENTLEN), /* added in 7.46.0, provide a curl_off_t length */ + + CURLFORM_LASTENTRY /* the last unused */ +} CURLformoption; + +#undef CFINIT /* done */ + +/* structure to be used as parameter for CURLFORM_ARRAY */ +struct curl_forms { + CURLformoption option; + const char *value; +}; + +/* use this for multipart formpost building */ +/* Returns code for curl_formadd() + * + * Returns: + * CURL_FORMADD_OK on success + * CURL_FORMADD_MEMORY if the FormInfo allocation fails + * CURL_FORMADD_OPTION_TWICE if one option is given twice for one Form + * CURL_FORMADD_NULL if a null pointer was given for a char + * CURL_FORMADD_MEMORY if the allocation of a FormInfo struct failed + * CURL_FORMADD_UNKNOWN_OPTION if an unknown option was used + * CURL_FORMADD_INCOMPLETE if the some FormInfo is not complete (or error) + * CURL_FORMADD_MEMORY if a curl_httppost struct cannot be allocated + * CURL_FORMADD_MEMORY if some allocation for string copying failed. + * CURL_FORMADD_ILLEGAL_ARRAY if an illegal option is used in an array + * + ***************************************************************************/ +typedef enum { + CURL_FORMADD_OK, /* first, no error */ + + CURL_FORMADD_MEMORY, + CURL_FORMADD_OPTION_TWICE, + CURL_FORMADD_NULL, + CURL_FORMADD_UNKNOWN_OPTION, + CURL_FORMADD_INCOMPLETE, + CURL_FORMADD_ILLEGAL_ARRAY, + CURL_FORMADD_DISABLED, /* libcurl was built with this disabled */ + + CURL_FORMADD_LAST /* last */ +} CURLFORMcode; + +/* + * NAME curl_formadd() + * + * DESCRIPTION + * + * Pretty advanced function for building multi-part formposts. Each invoke + * adds one part that together construct a full post. Then use + * CURLOPT_HTTPPOST to send it off to libcurl. + */ +CURL_EXTERN CURLFORMcode curl_formadd(struct curl_httppost **httppost, + struct curl_httppost **last_post, + ...); + +/* + * callback function for curl_formget() + * The void *arg pointer will be the one passed as second argument to + * curl_formget(). + * The character buffer passed to it must not be freed. + * Should return the buffer length passed to it as the argument "len" on + * success. + */ +typedef size_t (*curl_formget_callback)(void *arg, const char *buf, + size_t len); + +/* + * NAME curl_formget() + * + * DESCRIPTION + * + * Serialize a curl_httppost struct built with curl_formadd(). + * Accepts a void pointer as second argument which will be passed to + * the curl_formget_callback function. + * Returns 0 on success. + */ +CURL_EXTERN int curl_formget(struct curl_httppost *form, void *arg, + curl_formget_callback append); +/* + * NAME curl_formfree() + * + * DESCRIPTION + * + * Free a multipart formpost previously built with curl_formadd(). + */ +CURL_EXTERN void curl_formfree(struct curl_httppost *form); + +/* + * NAME curl_getenv() + * + * DESCRIPTION + * + * Returns a malloc()'ed string that MUST be curl_free()ed after usage is + * complete. DEPRECATED - see lib/README.curlx + */ +CURL_EXTERN char *curl_getenv(const char *variable); + +/* + * NAME curl_version() + * + * DESCRIPTION + * + * Returns a static ascii string of the libcurl version. + */ +CURL_EXTERN char *curl_version(void); + +/* + * NAME curl_easy_escape() + * + * DESCRIPTION + * + * Escapes URL strings (converts all letters consider illegal in URLs to their + * %XX versions). This function returns a new allocated string or NULL if an + * error occurred. + */ +CURL_EXTERN char *curl_easy_escape(CURL *handle, + const char *string, + int length); + +/* the previous version: */ +CURL_EXTERN char *curl_escape(const char *string, + int length); + + +/* + * NAME curl_easy_unescape() + * + * DESCRIPTION + * + * Unescapes URL encoding in strings (converts all %XX codes to their 8bit + * versions). This function returns a new allocated string or NULL if an error + * occurred. + * Conversion Note: On non-ASCII platforms the ASCII %XX codes are + * converted into the host encoding. + */ +CURL_EXTERN char *curl_easy_unescape(CURL *handle, + const char *string, + int length, + int *outlength); + +/* the previous version */ +CURL_EXTERN char *curl_unescape(const char *string, + int length); + +/* + * NAME curl_free() + * + * DESCRIPTION + * + * Provided for de-allocation in the same translation unit that did the + * allocation. Added in libcurl 7.10 + */ +CURL_EXTERN void curl_free(void *p); + +/* + * NAME curl_global_init() + * + * DESCRIPTION + * + * curl_global_init() should be invoked exactly once for each application that + * uses libcurl and before any call of other libcurl functions. + * + * This function is not thread-safe! + */ +CURL_EXTERN CURLcode curl_global_init(long flags); + +/* + * NAME curl_global_init_mem() + * + * DESCRIPTION + * + * curl_global_init() or curl_global_init_mem() should be invoked exactly once + * for each application that uses libcurl. This function can be used to + * initialize libcurl and set user defined memory management callback + * functions. Users can implement memory management routines to check for + * memory leaks, check for mis-use of the curl library etc. User registered + * callback routines with be invoked by this library instead of the system + * memory management routines like malloc, free etc. + */ +CURL_EXTERN CURLcode curl_global_init_mem(long flags, + curl_malloc_callback m, + curl_free_callback f, + curl_realloc_callback r, + curl_strdup_callback s, + curl_calloc_callback c); + +/* + * NAME curl_global_cleanup() + * + * DESCRIPTION + * + * curl_global_cleanup() should be invoked exactly once for each application + * that uses libcurl + */ +CURL_EXTERN void curl_global_cleanup(void); + +/* linked-list structure for the CURLOPT_QUOTE option (and other) */ +struct curl_slist { + char *data; + struct curl_slist *next; +}; + +/* + * NAME curl_global_sslset() + * + * DESCRIPTION + * + * When built with multiple SSL backends, curl_global_sslset() allows to + * choose one. This function can only be called once, and it must be called + * *before* curl_global_init(). + * + * The backend can be identified by the id (e.g. CURLSSLBACKEND_OPENSSL). The + * backend can also be specified via the name parameter (passing -1 as id). + * If both id and name are specified, the name will be ignored. If neither id + * nor name are specified, the function will fail with + * CURLSSLSET_UNKNOWN_BACKEND and set the "avail" pointer to the + * NULL-terminated list of available backends. + * + * Upon success, the function returns CURLSSLSET_OK. + * + * If the specified SSL backend is not available, the function returns + * CURLSSLSET_UNKNOWN_BACKEND and sets the "avail" pointer to a NULL-terminated + * list of available SSL backends. + * + * The SSL backend can be set only once. If it has already been set, a + * subsequent attempt to change it will result in a CURLSSLSET_TOO_LATE. + */ + +typedef struct { + curl_sslbackend id; + const char *name; +} curl_ssl_backend; + +typedef enum { + CURLSSLSET_OK = 0, + CURLSSLSET_UNKNOWN_BACKEND, + CURLSSLSET_TOO_LATE, + CURLSSLSET_NO_BACKENDS /* libcurl was built without any SSL support */ +} CURLsslset; + +CURL_EXTERN CURLsslset curl_global_sslset(curl_sslbackend id, const char *name, + const curl_ssl_backend ***avail); + +/* + * NAME curl_slist_append() + * + * DESCRIPTION + * + * Appends a string to a linked list. If no list exists, it will be created + * first. Returns the new list, after appending. + */ +CURL_EXTERN struct curl_slist *curl_slist_append(struct curl_slist *, + const char *); + +/* + * NAME curl_slist_free_all() + * + * DESCRIPTION + * + * free a previously built curl_slist. + */ +CURL_EXTERN void curl_slist_free_all(struct curl_slist *); + +/* + * NAME curl_getdate() + * + * DESCRIPTION + * + * Returns the time, in seconds since 1 Jan 1970 of the time string given in + * the first argument. The time argument in the second parameter is unused + * and should be set to NULL. + */ +CURL_EXTERN time_t curl_getdate(const char *p, const time_t *unused); + +/* info about the certificate chain, only for OpenSSL builds. Asked + for with CURLOPT_CERTINFO / CURLINFO_CERTINFO */ +struct curl_certinfo { + int num_of_certs; /* number of certificates with information */ + struct curl_slist **certinfo; /* for each index in this array, there's a + linked list with textual information in the + format "name: value" */ +}; + +/* Information about the SSL library used and the respective internal SSL + handle, which can be used to obtain further information regarding the + connection. Asked for with CURLINFO_TLS_SSL_PTR or CURLINFO_TLS_SESSION. */ +struct curl_tlssessioninfo { + curl_sslbackend backend; + void *internals; +}; + +#define CURLINFO_STRING 0x100000 +#define CURLINFO_LONG 0x200000 +#define CURLINFO_DOUBLE 0x300000 +#define CURLINFO_SLIST 0x400000 +#define CURLINFO_PTR 0x400000 /* same as SLIST */ +#define CURLINFO_SOCKET 0x500000 +#define CURLINFO_OFF_T 0x600000 +#define CURLINFO_MASK 0x0fffff +#define CURLINFO_TYPEMASK 0xf00000 + +typedef enum { + CURLINFO_NONE, /* first, never use this */ + CURLINFO_EFFECTIVE_URL = CURLINFO_STRING + 1, + CURLINFO_RESPONSE_CODE = CURLINFO_LONG + 2, + CURLINFO_TOTAL_TIME = CURLINFO_DOUBLE + 3, + CURLINFO_NAMELOOKUP_TIME = CURLINFO_DOUBLE + 4, + CURLINFO_CONNECT_TIME = CURLINFO_DOUBLE + 5, + CURLINFO_PRETRANSFER_TIME = CURLINFO_DOUBLE + 6, + CURLINFO_SIZE_UPLOAD = CURLINFO_DOUBLE + 7, + CURLINFO_SIZE_UPLOAD_T = CURLINFO_OFF_T + 7, + CURLINFO_SIZE_DOWNLOAD = CURLINFO_DOUBLE + 8, + CURLINFO_SIZE_DOWNLOAD_T = CURLINFO_OFF_T + 8, + CURLINFO_SPEED_DOWNLOAD = CURLINFO_DOUBLE + 9, + CURLINFO_SPEED_DOWNLOAD_T = CURLINFO_OFF_T + 9, + CURLINFO_SPEED_UPLOAD = CURLINFO_DOUBLE + 10, + CURLINFO_SPEED_UPLOAD_T = CURLINFO_OFF_T + 10, + CURLINFO_HEADER_SIZE = CURLINFO_LONG + 11, + CURLINFO_REQUEST_SIZE = CURLINFO_LONG + 12, + CURLINFO_SSL_VERIFYRESULT = CURLINFO_LONG + 13, + CURLINFO_FILETIME = CURLINFO_LONG + 14, + CURLINFO_FILETIME_T = CURLINFO_OFF_T + 14, + CURLINFO_CONTENT_LENGTH_DOWNLOAD = CURLINFO_DOUBLE + 15, + CURLINFO_CONTENT_LENGTH_DOWNLOAD_T = CURLINFO_OFF_T + 15, + CURLINFO_CONTENT_LENGTH_UPLOAD = CURLINFO_DOUBLE + 16, + CURLINFO_CONTENT_LENGTH_UPLOAD_T = CURLINFO_OFF_T + 16, + CURLINFO_STARTTRANSFER_TIME = CURLINFO_DOUBLE + 17, + CURLINFO_CONTENT_TYPE = CURLINFO_STRING + 18, + CURLINFO_REDIRECT_TIME = CURLINFO_DOUBLE + 19, + CURLINFO_REDIRECT_COUNT = CURLINFO_LONG + 20, + CURLINFO_PRIVATE = CURLINFO_STRING + 21, + CURLINFO_HTTP_CONNECTCODE = CURLINFO_LONG + 22, + CURLINFO_HTTPAUTH_AVAIL = CURLINFO_LONG + 23, + CURLINFO_PROXYAUTH_AVAIL = CURLINFO_LONG + 24, + CURLINFO_OS_ERRNO = CURLINFO_LONG + 25, + CURLINFO_NUM_CONNECTS = CURLINFO_LONG + 26, + CURLINFO_SSL_ENGINES = CURLINFO_SLIST + 27, + CURLINFO_COOKIELIST = CURLINFO_SLIST + 28, + CURLINFO_LASTSOCKET = CURLINFO_LONG + 29, + CURLINFO_FTP_ENTRY_PATH = CURLINFO_STRING + 30, + CURLINFO_REDIRECT_URL = CURLINFO_STRING + 31, + CURLINFO_PRIMARY_IP = CURLINFO_STRING + 32, + CURLINFO_APPCONNECT_TIME = CURLINFO_DOUBLE + 33, + CURLINFO_CERTINFO = CURLINFO_PTR + 34, + CURLINFO_CONDITION_UNMET = CURLINFO_LONG + 35, + CURLINFO_RTSP_SESSION_ID = CURLINFO_STRING + 36, + CURLINFO_RTSP_CLIENT_CSEQ = CURLINFO_LONG + 37, + CURLINFO_RTSP_SERVER_CSEQ = CURLINFO_LONG + 38, + CURLINFO_RTSP_CSEQ_RECV = CURLINFO_LONG + 39, + CURLINFO_PRIMARY_PORT = CURLINFO_LONG + 40, + CURLINFO_LOCAL_IP = CURLINFO_STRING + 41, + CURLINFO_LOCAL_PORT = CURLINFO_LONG + 42, + CURLINFO_TLS_SESSION = CURLINFO_PTR + 43, + CURLINFO_ACTIVESOCKET = CURLINFO_SOCKET + 44, + CURLINFO_TLS_SSL_PTR = CURLINFO_PTR + 45, + CURLINFO_HTTP_VERSION = CURLINFO_LONG + 46, + CURLINFO_PROXY_SSL_VERIFYRESULT = CURLINFO_LONG + 47, + CURLINFO_PROTOCOL = CURLINFO_LONG + 48, + CURLINFO_SCHEME = CURLINFO_STRING + 49, + /* Fill in new entries below here! */ + + CURLINFO_LASTONE = 49 +} CURLINFO; + +/* CURLINFO_RESPONSE_CODE is the new name for the option previously known as + CURLINFO_HTTP_CODE */ +#define CURLINFO_HTTP_CODE CURLINFO_RESPONSE_CODE + +typedef enum { + CURLCLOSEPOLICY_NONE, /* first, never use this */ + + CURLCLOSEPOLICY_OLDEST, + CURLCLOSEPOLICY_LEAST_RECENTLY_USED, + CURLCLOSEPOLICY_LEAST_TRAFFIC, + CURLCLOSEPOLICY_SLOWEST, + CURLCLOSEPOLICY_CALLBACK, + + CURLCLOSEPOLICY_LAST /* last, never use this */ +} curl_closepolicy; + +#define CURL_GLOBAL_SSL (1<<0) /* no purpose since since 7.57.0 */ +#define CURL_GLOBAL_WIN32 (1<<1) +#define CURL_GLOBAL_ALL (CURL_GLOBAL_SSL|CURL_GLOBAL_WIN32) +#define CURL_GLOBAL_NOTHING 0 +#define CURL_GLOBAL_DEFAULT CURL_GLOBAL_ALL +#define CURL_GLOBAL_ACK_EINTR (1<<2) + + +/***************************************************************************** + * Setup defines, protos etc for the sharing stuff. + */ + +/* Different data locks for a single share */ +typedef enum { + CURL_LOCK_DATA_NONE = 0, + /* CURL_LOCK_DATA_SHARE is used internally to say that + * the locking is just made to change the internal state of the share + * itself. + */ + CURL_LOCK_DATA_SHARE, + CURL_LOCK_DATA_COOKIE, + CURL_LOCK_DATA_DNS, + CURL_LOCK_DATA_SSL_SESSION, + CURL_LOCK_DATA_CONNECT, + CURL_LOCK_DATA_LAST +} curl_lock_data; + +/* Different lock access types */ +typedef enum { + CURL_LOCK_ACCESS_NONE = 0, /* unspecified action */ + CURL_LOCK_ACCESS_SHARED = 1, /* for read perhaps */ + CURL_LOCK_ACCESS_SINGLE = 2, /* for write perhaps */ + CURL_LOCK_ACCESS_LAST /* never use */ +} curl_lock_access; + +typedef void (*curl_lock_function)(CURL *handle, + curl_lock_data data, + curl_lock_access locktype, + void *userptr); +typedef void (*curl_unlock_function)(CURL *handle, + curl_lock_data data, + void *userptr); + + +typedef enum { + CURLSHE_OK, /* all is fine */ + CURLSHE_BAD_OPTION, /* 1 */ + CURLSHE_IN_USE, /* 2 */ + CURLSHE_INVALID, /* 3 */ + CURLSHE_NOMEM, /* 4 out of memory */ + CURLSHE_NOT_BUILT_IN, /* 5 feature not present in lib */ + CURLSHE_LAST /* never use */ +} CURLSHcode; + +typedef enum { + CURLSHOPT_NONE, /* don't use */ + CURLSHOPT_SHARE, /* specify a data type to share */ + CURLSHOPT_UNSHARE, /* specify which data type to stop sharing */ + CURLSHOPT_LOCKFUNC, /* pass in a 'curl_lock_function' pointer */ + CURLSHOPT_UNLOCKFUNC, /* pass in a 'curl_unlock_function' pointer */ + CURLSHOPT_USERDATA, /* pass in a user data pointer used in the lock/unlock + callback functions */ + CURLSHOPT_LAST /* never use */ +} CURLSHoption; + +CURL_EXTERN CURLSH *curl_share_init(void); +CURL_EXTERN CURLSHcode curl_share_setopt(CURLSH *, CURLSHoption option, ...); +CURL_EXTERN CURLSHcode curl_share_cleanup(CURLSH *); + +/**************************************************************************** + * Structures for querying information about the curl library at runtime. + */ + +typedef enum { + CURLVERSION_FIRST, + CURLVERSION_SECOND, + CURLVERSION_THIRD, + CURLVERSION_FOURTH, + CURLVERSION_FIFTH, + CURLVERSION_LAST /* never actually use this */ +} CURLversion; + +/* The 'CURLVERSION_NOW' is the symbolic name meant to be used by + basically all programs ever that want to get version information. It is + meant to be a built-in version number for what kind of struct the caller + expects. If the struct ever changes, we redefine the NOW to another enum + from above. */ +#define CURLVERSION_NOW CURLVERSION_FIFTH + +typedef struct { + CURLversion age; /* age of the returned struct */ + const char *version; /* LIBCURL_VERSION */ + unsigned int version_num; /* LIBCURL_VERSION_NUM */ + const char *host; /* OS/host/cpu/machine when configured */ + int features; /* bitmask, see defines below */ + const char *ssl_version; /* human readable string */ + long ssl_version_num; /* not used anymore, always 0 */ + const char *libz_version; /* human readable string */ + /* protocols is terminated by an entry with a NULL protoname */ + const char * const *protocols; + + /* The fields below this were added in CURLVERSION_SECOND */ + const char *ares; + int ares_num; + + /* This field was added in CURLVERSION_THIRD */ + const char *libidn; + + /* These field were added in CURLVERSION_FOURTH */ + + /* Same as '_libiconv_version' if built with HAVE_ICONV */ + int iconv_ver_num; + + const char *libssh_version; /* human readable string */ + + /* These fields were added in CURLVERSION_FIFTH */ + + unsigned int brotli_ver_num; /* Numeric Brotli version + (MAJOR << 24) | (MINOR << 12) | PATCH */ + const char *brotli_version; /* human readable string. */ + +} curl_version_info_data; + +#define CURL_VERSION_IPV6 (1<<0) /* IPv6-enabled */ +#define CURL_VERSION_KERBEROS4 (1<<1) /* Kerberos V4 auth is supported + (deprecated) */ +#define CURL_VERSION_SSL (1<<2) /* SSL options are present */ +#define CURL_VERSION_LIBZ (1<<3) /* libz features are present */ +#define CURL_VERSION_NTLM (1<<4) /* NTLM auth is supported */ +#define CURL_VERSION_GSSNEGOTIATE (1<<5) /* Negotiate auth is supported + (deprecated) */ +#define CURL_VERSION_DEBUG (1<<6) /* Built with debug capabilities */ +#define CURL_VERSION_ASYNCHDNS (1<<7) /* Asynchronous DNS resolves */ +#define CURL_VERSION_SPNEGO (1<<8) /* SPNEGO auth is supported */ +#define CURL_VERSION_LARGEFILE (1<<9) /* Supports files larger than 2GB */ +#define CURL_VERSION_IDN (1<<10) /* Internationized Domain Names are + supported */ +#define CURL_VERSION_SSPI (1<<11) /* Built against Windows SSPI */ +#define CURL_VERSION_CONV (1<<12) /* Character conversions supported */ +#define CURL_VERSION_CURLDEBUG (1<<13) /* Debug memory tracking supported */ +#define CURL_VERSION_TLSAUTH_SRP (1<<14) /* TLS-SRP auth is supported */ +#define CURL_VERSION_NTLM_WB (1<<15) /* NTLM delegation to winbind helper + is supported */ +#define CURL_VERSION_HTTP2 (1<<16) /* HTTP2 support built-in */ +#define CURL_VERSION_GSSAPI (1<<17) /* Built against a GSS-API library */ +#define CURL_VERSION_KERBEROS5 (1<<18) /* Kerberos V5 auth is supported */ +#define CURL_VERSION_UNIX_SOCKETS (1<<19) /* Unix domain sockets support */ +#define CURL_VERSION_PSL (1<<20) /* Mozilla's Public Suffix List, used + for cookie domain verification */ +#define CURL_VERSION_HTTPS_PROXY (1<<21) /* HTTPS-proxy support built-in */ +#define CURL_VERSION_MULTI_SSL (1<<22) /* Multiple SSL backends available */ +#define CURL_VERSION_BROTLI (1<<23) /* Brotli features are present. */ + + /* + * NAME curl_version_info() + * + * DESCRIPTION + * + * This function returns a pointer to a static copy of the version info + * struct. See above. + */ +CURL_EXTERN curl_version_info_data *curl_version_info(CURLversion); + +/* + * NAME curl_easy_strerror() + * + * DESCRIPTION + * + * The curl_easy_strerror function may be used to turn a CURLcode value + * into the equivalent human readable error string. This is useful + * for printing meaningful error messages. + */ +CURL_EXTERN const char *curl_easy_strerror(CURLcode); + +/* + * NAME curl_share_strerror() + * + * DESCRIPTION + * + * The curl_share_strerror function may be used to turn a CURLSHcode value + * into the equivalent human readable error string. This is useful + * for printing meaningful error messages. + */ +CURL_EXTERN const char *curl_share_strerror(CURLSHcode); + +/* + * NAME curl_easy_pause() + * + * DESCRIPTION + * + * The curl_easy_pause function pauses or unpauses transfers. Select the new + * state by setting the bitmask, use the convenience defines below. + * + */ +CURL_EXTERN CURLcode curl_easy_pause(CURL *handle, int bitmask); + +#define CURLPAUSE_RECV (1<<0) +#define CURLPAUSE_RECV_CONT (0) + +#define CURLPAUSE_SEND (1<<2) +#define CURLPAUSE_SEND_CONT (0) + +#define CURLPAUSE_ALL (CURLPAUSE_RECV|CURLPAUSE_SEND) +#define CURLPAUSE_CONT (CURLPAUSE_RECV_CONT|CURLPAUSE_SEND_CONT) + +#ifdef __cplusplus +} +#endif + +/* unfortunately, the easy.h and multi.h include files need options and info + stuff before they can be included! */ +#include "easy.h" /* nothing in curl is fun without the easy stuff */ +#include "multi.h" + +/* the typechecker doesn't work in C++ (yet) */ +#if defined(__GNUC__) && defined(__GNUC_MINOR__) && \ + ((__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)) && \ + !defined(__cplusplus) && !defined(CURL_DISABLE_TYPECHECK) +#include "typecheck-gcc.h" +#else +#if defined(__STDC__) && (__STDC__ >= 1) +/* This preprocessor magic that replaces a call with the exact same call is + only done to make sure application authors pass exactly three arguments + to these functions. */ +#define curl_easy_setopt(handle,opt,param) curl_easy_setopt(handle,opt,param) +#define curl_easy_getinfo(handle,info,arg) curl_easy_getinfo(handle,info,arg) +#define curl_share_setopt(share,opt,param) curl_share_setopt(share,opt,param) +#define curl_multi_setopt(handle,opt,param) curl_multi_setopt(handle,opt,param) +#endif /* __STDC__ >= 1 */ +#endif /* gcc >= 4.3 && !__cplusplus */ + +#endif /* __CURL_CURL_H */ diff --git a/dep/include/curl/curlver.h b/dep/include/curl/curlver.h new file mode 100644 index 00000000..225f9356 --- /dev/null +++ b/dep/include/curl/curlver.h @@ -0,0 +1,77 @@ +#ifndef __CURL_CURLVER_H +#define __CURL_CURLVER_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2018, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +/* This header file contains nothing but libcurl version info, generated by + a script at release-time. This was made its own header file in 7.11.2 */ + +/* This is the global package copyright */ +#define LIBCURL_COPYRIGHT "1996 - 2018 Daniel Stenberg, ." + +/* This is the version number of the libcurl package from which this header + file origins: */ +#define LIBCURL_VERSION "7.59.0" + +/* The numeric version number is also available "in parts" by using these + defines: */ +#define LIBCURL_VERSION_MAJOR 7 +#define LIBCURL_VERSION_MINOR 59 +#define LIBCURL_VERSION_PATCH 0 + +/* This is the numeric version of the libcurl version number, meant for easier + parsing and comparions by programs. The LIBCURL_VERSION_NUM define will + always follow this syntax: + + 0xXXYYZZ + + Where XX, YY and ZZ are the main version, release and patch numbers in + hexadecimal (using 8 bits each). All three numbers are always represented + using two digits. 1.2 would appear as "0x010200" while version 9.11.7 + appears as "0x090b07". + + This 6-digit (24 bits) hexadecimal number does not show pre-release number, + and it is always a greater number in a more recent release. It makes + comparisons with greater than and less than work. + + Note: This define is the full hex number and _does not_ use the + CURL_VERSION_BITS() macro since curl's own configure script greps for it + and needs it to contain the full number. +*/ +#define LIBCURL_VERSION_NUM 0x073b00 + +/* + * This is the date and time when the full source package was created. The + * timestamp is not stored in git, as the timestamp is properly set in the + * tarballs by the maketgz script. + * + * The format of the date follows this template: + * + * "2007-11-23" + */ +#define LIBCURL_TIMESTAMP "2018-03-14" + +#define CURL_VERSION_BITS(x,y,z) ((x)<<16|(y)<<8|z) +#define CURL_AT_LEAST_VERSION(x,y,z) \ + (LIBCURL_VERSION_NUM >= CURL_VERSION_BITS(x, y, z)) + +#endif /* __CURL_CURLVER_H */ diff --git a/dep/include/curl/easy.h b/dep/include/curl/easy.h new file mode 100644 index 00000000..752c5049 --- /dev/null +++ b/dep/include/curl/easy.h @@ -0,0 +1,102 @@ +#ifndef __CURL_EASY_H +#define __CURL_EASY_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2016, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ +#ifdef __cplusplus +extern "C" { +#endif + +CURL_EXTERN CURL *curl_easy_init(void); +CURL_EXTERN CURLcode curl_easy_setopt(CURL *curl, CURLoption option, ...); +CURL_EXTERN CURLcode curl_easy_perform(CURL *curl); +CURL_EXTERN void curl_easy_cleanup(CURL *curl); + +/* + * NAME curl_easy_getinfo() + * + * DESCRIPTION + * + * Request internal information from the curl session with this function. The + * third argument MUST be a pointer to a long, a pointer to a char * or a + * pointer to a double (as the documentation describes elsewhere). The data + * pointed to will be filled in accordingly and can be relied upon only if the + * function returns CURLE_OK. This function is intended to get used *AFTER* a + * performed transfer, all results from this function are undefined until the + * transfer is completed. + */ +CURL_EXTERN CURLcode curl_easy_getinfo(CURL *curl, CURLINFO info, ...); + + +/* + * NAME curl_easy_duphandle() + * + * DESCRIPTION + * + * Creates a new curl session handle with the same options set for the handle + * passed in. Duplicating a handle could only be a matter of cloning data and + * options, internal state info and things like persistent connections cannot + * be transferred. It is useful in multithreaded applications when you can run + * curl_easy_duphandle() for each new thread to avoid a series of identical + * curl_easy_setopt() invokes in every thread. + */ +CURL_EXTERN CURL *curl_easy_duphandle(CURL *curl); + +/* + * NAME curl_easy_reset() + * + * DESCRIPTION + * + * Re-initializes a CURL handle to the default values. This puts back the + * handle to the same state as it was in when it was just created. + * + * It does keep: live connections, the Session ID cache, the DNS cache and the + * cookies. + */ +CURL_EXTERN void curl_easy_reset(CURL *curl); + +/* + * NAME curl_easy_recv() + * + * DESCRIPTION + * + * Receives data from the connected socket. Use after successful + * curl_easy_perform() with CURLOPT_CONNECT_ONLY option. + */ +CURL_EXTERN CURLcode curl_easy_recv(CURL *curl, void *buffer, size_t buflen, + size_t *n); + +/* + * NAME curl_easy_send() + * + * DESCRIPTION + * + * Sends data over the connected socket. Use after successful + * curl_easy_perform() with CURLOPT_CONNECT_ONLY option. + */ +CURL_EXTERN CURLcode curl_easy_send(CURL *curl, const void *buffer, + size_t buflen, size_t *n); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/curl/mprintf.h b/dep/include/curl/mprintf.h new file mode 100644 index 00000000..e20f546e --- /dev/null +++ b/dep/include/curl/mprintf.h @@ -0,0 +1,50 @@ +#ifndef __CURL_MPRINTF_H +#define __CURL_MPRINTF_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2016, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +#include +#include /* needed for FILE */ +#include "curl.h" /* for CURL_EXTERN */ + +#ifdef __cplusplus +extern "C" { +#endif + +CURL_EXTERN int curl_mprintf(const char *format, ...); +CURL_EXTERN int curl_mfprintf(FILE *fd, const char *format, ...); +CURL_EXTERN int curl_msprintf(char *buffer, const char *format, ...); +CURL_EXTERN int curl_msnprintf(char *buffer, size_t maxlength, + const char *format, ...); +CURL_EXTERN int curl_mvprintf(const char *format, va_list args); +CURL_EXTERN int curl_mvfprintf(FILE *fd, const char *format, va_list args); +CURL_EXTERN int curl_mvsprintf(char *buffer, const char *format, va_list args); +CURL_EXTERN int curl_mvsnprintf(char *buffer, size_t maxlength, + const char *format, va_list args); +CURL_EXTERN char *curl_maprintf(const char *format, ...); +CURL_EXTERN char *curl_mvaprintf(const char *format, va_list args); + +#ifdef __cplusplus +} +#endif + +#endif /* __CURL_MPRINTF_H */ diff --git a/dep/include/curl/multi.h b/dep/include/curl/multi.h new file mode 100644 index 00000000..b19dbaf7 --- /dev/null +++ b/dep/include/curl/multi.h @@ -0,0 +1,441 @@ +#ifndef __CURL_MULTI_H +#define __CURL_MULTI_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2017, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ +/* + This is an "external" header file. Don't give away any internals here! + + GOALS + + o Enable a "pull" interface. The application that uses libcurl decides where + and when to ask libcurl to get/send data. + + o Enable multiple simultaneous transfers in the same thread without making it + complicated for the application. + + o Enable the application to select() on its own file descriptors and curl's + file descriptors simultaneous easily. + +*/ + +/* + * This header file should not really need to include "curl.h" since curl.h + * itself includes this file and we expect user applications to do #include + * without the need for especially including multi.h. + * + * For some reason we added this include here at one point, and rather than to + * break existing (wrongly written) libcurl applications, we leave it as-is + * but with this warning attached. + */ +#include "curl.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(BUILDING_LIBCURL) || defined(CURL_STRICTER) +typedef struct Curl_multi CURLM; +#else +typedef void CURLM; +#endif + +typedef enum { + CURLM_CALL_MULTI_PERFORM = -1, /* please call curl_multi_perform() or + curl_multi_socket*() soon */ + CURLM_OK, + CURLM_BAD_HANDLE, /* the passed-in handle is not a valid CURLM handle */ + CURLM_BAD_EASY_HANDLE, /* an easy handle was not good/valid */ + CURLM_OUT_OF_MEMORY, /* if you ever get this, you're in deep sh*t */ + CURLM_INTERNAL_ERROR, /* this is a libcurl bug */ + CURLM_BAD_SOCKET, /* the passed in socket argument did not match */ + CURLM_UNKNOWN_OPTION, /* curl_multi_setopt() with unsupported option */ + CURLM_ADDED_ALREADY, /* an easy handle already added to a multi handle was + attempted to get added - again */ + CURLM_RECURSIVE_API_CALL, /* an api function was called from inside a + callback */ + CURLM_LAST +} CURLMcode; + +/* just to make code nicer when using curl_multi_socket() you can now check + for CURLM_CALL_MULTI_SOCKET too in the same style it works for + curl_multi_perform() and CURLM_CALL_MULTI_PERFORM */ +#define CURLM_CALL_MULTI_SOCKET CURLM_CALL_MULTI_PERFORM + +/* bitmask bits for CURLMOPT_PIPELINING */ +#define CURLPIPE_NOTHING 0L +#define CURLPIPE_HTTP1 1L +#define CURLPIPE_MULTIPLEX 2L + +typedef enum { + CURLMSG_NONE, /* first, not used */ + CURLMSG_DONE, /* This easy handle has completed. 'result' contains + the CURLcode of the transfer */ + CURLMSG_LAST /* last, not used */ +} CURLMSG; + +struct CURLMsg { + CURLMSG msg; /* what this message means */ + CURL *easy_handle; /* the handle it concerns */ + union { + void *whatever; /* message-specific data */ + CURLcode result; /* return code for transfer */ + } data; +}; +typedef struct CURLMsg CURLMsg; + +/* Based on poll(2) structure and values. + * We don't use pollfd and POLL* constants explicitly + * to cover platforms without poll(). */ +#define CURL_WAIT_POLLIN 0x0001 +#define CURL_WAIT_POLLPRI 0x0002 +#define CURL_WAIT_POLLOUT 0x0004 + +struct curl_waitfd { + curl_socket_t fd; + short events; + short revents; /* not supported yet */ +}; + +/* + * Name: curl_multi_init() + * + * Desc: inititalize multi-style curl usage + * + * Returns: a new CURLM handle to use in all 'curl_multi' functions. + */ +CURL_EXTERN CURLM *curl_multi_init(void); + +/* + * Name: curl_multi_add_handle() + * + * Desc: add a standard curl handle to the multi stack + * + * Returns: CURLMcode type, general multi error code. + */ +CURL_EXTERN CURLMcode curl_multi_add_handle(CURLM *multi_handle, + CURL *curl_handle); + + /* + * Name: curl_multi_remove_handle() + * + * Desc: removes a curl handle from the multi stack again + * + * Returns: CURLMcode type, general multi error code. + */ +CURL_EXTERN CURLMcode curl_multi_remove_handle(CURLM *multi_handle, + CURL *curl_handle); + + /* + * Name: curl_multi_fdset() + * + * Desc: Ask curl for its fd_set sets. The app can use these to select() or + * poll() on. We want curl_multi_perform() called as soon as one of + * them are ready. + * + * Returns: CURLMcode type, general multi error code. + */ +CURL_EXTERN CURLMcode curl_multi_fdset(CURLM *multi_handle, + fd_set *read_fd_set, + fd_set *write_fd_set, + fd_set *exc_fd_set, + int *max_fd); + +/* + * Name: curl_multi_wait() + * + * Desc: Poll on all fds within a CURLM set as well as any + * additional fds passed to the function. + * + * Returns: CURLMcode type, general multi error code. + */ +CURL_EXTERN CURLMcode curl_multi_wait(CURLM *multi_handle, + struct curl_waitfd extra_fds[], + unsigned int extra_nfds, + int timeout_ms, + int *ret); + + /* + * Name: curl_multi_perform() + * + * Desc: When the app thinks there's data available for curl it calls this + * function to read/write whatever there is right now. This returns + * as soon as the reads and writes are done. This function does not + * require that there actually is data available for reading or that + * data can be written, it can be called just in case. It returns + * the number of handles that still transfer data in the second + * argument's integer-pointer. + * + * Returns: CURLMcode type, general multi error code. *NOTE* that this only + * returns errors etc regarding the whole multi stack. There might + * still have occurred problems on individual transfers even when + * this returns OK. + */ +CURL_EXTERN CURLMcode curl_multi_perform(CURLM *multi_handle, + int *running_handles); + + /* + * Name: curl_multi_cleanup() + * + * Desc: Cleans up and removes a whole multi stack. It does not free or + * touch any individual easy handles in any way. We need to define + * in what state those handles will be if this function is called + * in the middle of a transfer. + * + * Returns: CURLMcode type, general multi error code. + */ +CURL_EXTERN CURLMcode curl_multi_cleanup(CURLM *multi_handle); + +/* + * Name: curl_multi_info_read() + * + * Desc: Ask the multi handle if there's any messages/informationals from + * the individual transfers. Messages include informationals such as + * error code from the transfer or just the fact that a transfer is + * completed. More details on these should be written down as well. + * + * Repeated calls to this function will return a new struct each + * time, until a special "end of msgs" struct is returned as a signal + * that there is no more to get at this point. + * + * The data the returned pointer points to will not survive calling + * curl_multi_cleanup(). + * + * The 'CURLMsg' struct is meant to be very simple and only contain + * very basic information. If more involved information is wanted, + * we will provide the particular "transfer handle" in that struct + * and that should/could/would be used in subsequent + * curl_easy_getinfo() calls (or similar). The point being that we + * must never expose complex structs to applications, as then we'll + * undoubtably get backwards compatibility problems in the future. + * + * Returns: A pointer to a filled-in struct, or NULL if it failed or ran out + * of structs. It also writes the number of messages left in the + * queue (after this read) in the integer the second argument points + * to. + */ +CURL_EXTERN CURLMsg *curl_multi_info_read(CURLM *multi_handle, + int *msgs_in_queue); + +/* + * Name: curl_multi_strerror() + * + * Desc: The curl_multi_strerror function may be used to turn a CURLMcode + * value into the equivalent human readable error string. This is + * useful for printing meaningful error messages. + * + * Returns: A pointer to a zero-terminated error message. + */ +CURL_EXTERN const char *curl_multi_strerror(CURLMcode); + +/* + * Name: curl_multi_socket() and + * curl_multi_socket_all() + * + * Desc: An alternative version of curl_multi_perform() that allows the + * application to pass in one of the file descriptors that have been + * detected to have "action" on them and let libcurl perform. + * See man page for details. + */ +#define CURL_POLL_NONE 0 +#define CURL_POLL_IN 1 +#define CURL_POLL_OUT 2 +#define CURL_POLL_INOUT 3 +#define CURL_POLL_REMOVE 4 + +#define CURL_SOCKET_TIMEOUT CURL_SOCKET_BAD + +#define CURL_CSELECT_IN 0x01 +#define CURL_CSELECT_OUT 0x02 +#define CURL_CSELECT_ERR 0x04 + +typedef int (*curl_socket_callback)(CURL *easy, /* easy handle */ + curl_socket_t s, /* socket */ + int what, /* see above */ + void *userp, /* private callback + pointer */ + void *socketp); /* private socket + pointer */ +/* + * Name: curl_multi_timer_callback + * + * Desc: Called by libcurl whenever the library detects a change in the + * maximum number of milliseconds the app is allowed to wait before + * curl_multi_socket() or curl_multi_perform() must be called + * (to allow libcurl's timed events to take place). + * + * Returns: The callback should return zero. + */ +typedef int (*curl_multi_timer_callback)(CURLM *multi, /* multi handle */ + long timeout_ms, /* see above */ + void *userp); /* private callback + pointer */ + +CURL_EXTERN CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s, + int *running_handles); + +CURL_EXTERN CURLMcode curl_multi_socket_action(CURLM *multi_handle, + curl_socket_t s, + int ev_bitmask, + int *running_handles); + +CURL_EXTERN CURLMcode curl_multi_socket_all(CURLM *multi_handle, + int *running_handles); + +#ifndef CURL_ALLOW_OLD_MULTI_SOCKET +/* This macro below was added in 7.16.3 to push users who recompile to use + the new curl_multi_socket_action() instead of the old curl_multi_socket() +*/ +#define curl_multi_socket(x,y,z) curl_multi_socket_action(x,y,0,z) +#endif + +/* + * Name: curl_multi_timeout() + * + * Desc: Returns the maximum number of milliseconds the app is allowed to + * wait before curl_multi_socket() or curl_multi_perform() must be + * called (to allow libcurl's timed events to take place). + * + * Returns: CURLM error code. + */ +CURL_EXTERN CURLMcode curl_multi_timeout(CURLM *multi_handle, + long *milliseconds); + +#undef CINIT /* re-using the same name as in curl.h */ + +#ifdef CURL_ISOCPP +#define CINIT(name,type,num) CURLMOPT_ ## name = CURLOPTTYPE_ ## type + num +#else +/* The macro "##" is ISO C, we assume pre-ISO C doesn't support it. */ +#define LONG CURLOPTTYPE_LONG +#define OBJECTPOINT CURLOPTTYPE_OBJECTPOINT +#define FUNCTIONPOINT CURLOPTTYPE_FUNCTIONPOINT +#define OFF_T CURLOPTTYPE_OFF_T +#define CINIT(name,type,number) CURLMOPT_/**/name = type + number +#endif + +typedef enum { + /* This is the socket callback function pointer */ + CINIT(SOCKETFUNCTION, FUNCTIONPOINT, 1), + + /* This is the argument passed to the socket callback */ + CINIT(SOCKETDATA, OBJECTPOINT, 2), + + /* set to 1 to enable pipelining for this multi handle */ + CINIT(PIPELINING, LONG, 3), + + /* This is the timer callback function pointer */ + CINIT(TIMERFUNCTION, FUNCTIONPOINT, 4), + + /* This is the argument passed to the timer callback */ + CINIT(TIMERDATA, OBJECTPOINT, 5), + + /* maximum number of entries in the connection cache */ + CINIT(MAXCONNECTS, LONG, 6), + + /* maximum number of (pipelining) connections to one host */ + CINIT(MAX_HOST_CONNECTIONS, LONG, 7), + + /* maximum number of requests in a pipeline */ + CINIT(MAX_PIPELINE_LENGTH, LONG, 8), + + /* a connection with a content-length longer than this + will not be considered for pipelining */ + CINIT(CONTENT_LENGTH_PENALTY_SIZE, OFF_T, 9), + + /* a connection with a chunk length longer than this + will not be considered for pipelining */ + CINIT(CHUNK_LENGTH_PENALTY_SIZE, OFF_T, 10), + + /* a list of site names(+port) that are blacklisted from + pipelining */ + CINIT(PIPELINING_SITE_BL, OBJECTPOINT, 11), + + /* a list of server types that are blacklisted from + pipelining */ + CINIT(PIPELINING_SERVER_BL, OBJECTPOINT, 12), + + /* maximum number of open connections in total */ + CINIT(MAX_TOTAL_CONNECTIONS, LONG, 13), + + /* This is the server push callback function pointer */ + CINIT(PUSHFUNCTION, FUNCTIONPOINT, 14), + + /* This is the argument passed to the server push callback */ + CINIT(PUSHDATA, OBJECTPOINT, 15), + + CURLMOPT_LASTENTRY /* the last unused */ +} CURLMoption; + + +/* + * Name: curl_multi_setopt() + * + * Desc: Sets options for the multi handle. + * + * Returns: CURLM error code. + */ +CURL_EXTERN CURLMcode curl_multi_setopt(CURLM *multi_handle, + CURLMoption option, ...); + + +/* + * Name: curl_multi_assign() + * + * Desc: This function sets an association in the multi handle between the + * given socket and a private pointer of the application. This is + * (only) useful for curl_multi_socket uses. + * + * Returns: CURLM error code. + */ +CURL_EXTERN CURLMcode curl_multi_assign(CURLM *multi_handle, + curl_socket_t sockfd, void *sockp); + + +/* + * Name: curl_push_callback + * + * Desc: This callback gets called when a new stream is being pushed by the + * server. It approves or denies the new stream. + * + * Returns: CURL_PUSH_OK or CURL_PUSH_DENY. + */ +#define CURL_PUSH_OK 0 +#define CURL_PUSH_DENY 1 + +struct curl_pushheaders; /* forward declaration only */ + +CURL_EXTERN char *curl_pushheader_bynum(struct curl_pushheaders *h, + size_t num); +CURL_EXTERN char *curl_pushheader_byname(struct curl_pushheaders *h, + const char *name); + +typedef int (*curl_push_callback)(CURL *parent, + CURL *easy, + size_t num_headers, + struct curl_pushheaders *headers, + void *userp); + +#ifdef __cplusplus +} /* end of extern "C" */ +#endif + +#endif diff --git a/dep/include/curl/stdcheaders.h b/dep/include/curl/stdcheaders.h new file mode 100644 index 00000000..027b6f42 --- /dev/null +++ b/dep/include/curl/stdcheaders.h @@ -0,0 +1,33 @@ +#ifndef __STDC_HEADERS_H +#define __STDC_HEADERS_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2016, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +#include + +size_t fread(void *, size_t, size_t, FILE *); +size_t fwrite(const void *, size_t, size_t, FILE *); + +int strcasecmp(const char *, const char *); +int strncasecmp(const char *, const char *, size_t); + +#endif /* __STDC_HEADERS_H */ diff --git a/dep/include/curl/system.h b/dep/include/curl/system.h new file mode 100644 index 00000000..07bbd9ca --- /dev/null +++ b/dep/include/curl/system.h @@ -0,0 +1,473 @@ +#ifndef __CURL_SYSTEM_H +#define __CURL_SYSTEM_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2017, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +/* + * Try to keep one section per platform, compiler and architecture, otherwise, + * if an existing section is reused for a different one and later on the + * original is adjusted, probably the piggybacking one can be adversely + * changed. + * + * In order to differentiate between platforms/compilers/architectures use + * only compiler built in predefined preprocessor symbols. + * + * curl_off_t + * ---------- + * + * For any given platform/compiler curl_off_t must be typedef'ed to a 64-bit + * wide signed integral data type. The width of this data type must remain + * constant and independent of any possible large file support settings. + * + * As an exception to the above, curl_off_t shall be typedef'ed to a 32-bit + * wide signed integral data type if there is no 64-bit type. + * + * As a general rule, curl_off_t shall not be mapped to off_t. This rule shall + * only be violated if off_t is the only 64-bit data type available and the + * size of off_t is independent of large file support settings. Keep your + * build on the safe side avoiding an off_t gating. If you have a 64-bit + * off_t then take for sure that another 64-bit data type exists, dig deeper + * and you will find it. + * + */ + +#if defined(__DJGPP__) || defined(__GO32__) +# if defined(__DJGPP__) && (__DJGPP__ > 1) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# else +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__SALFORDC__) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__BORLANDC__) +# if (__BORLANDC__ < 0x520) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# else +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T i64 +# define CURL_SUFFIX_CURL_OFF_TU ui64 +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__TURBOC__) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__WATCOMC__) +# if defined(__386__) +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T i64 +# define CURL_SUFFIX_CURL_OFF_TU ui64 +# else +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__POCC__) +# if (__POCC__ < 280) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# elif defined(_MSC_VER) +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T i64 +# define CURL_SUFFIX_CURL_OFF_TU ui64 +# else +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__LCC__) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__SYMBIAN32__) +# if defined(__EABI__) /* Treat all ARM compilers equally */ +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(__CW32__) +# pragma longlong on +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(__VC32__) +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int + +#elif defined(__MWERKS__) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(_WIN32_WCE) +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T i64 +# define CURL_SUFFIX_CURL_OFF_TU ui64 +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__MINGW32__) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_WS2TCPIP_H 1 + +#elif defined(__VMS) +# if defined(__VAX) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# else +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T unsigned int + +#elif defined(__OS400__) +# if defined(__ILEC400__) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 +# endif + +#elif defined(__MVS__) +# if defined(__IBMC__) || defined(__IBMCPP__) +# if defined(_ILP32) +# elif defined(_LP64) +# endif +# if defined(_LONG_LONG) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(_LP64) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# else +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 +# endif + +#elif defined(__370__) +# if defined(__IBMC__) || defined(__IBMCPP__) +# if defined(_ILP32) +# elif defined(_LP64) +# endif +# if defined(_LONG_LONG) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(_LP64) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# else +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 +# endif + +#elif defined(TPF) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +#elif defined(__TINYC__) /* also known as tcc */ + +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 + +#elif defined(__SUNPRO_C) /* Oracle Solaris Studio */ +# if !defined(__LP64) && (defined(__ILP32) || \ + defined(__i386) || defined(__sparcv8)) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(__LP64) || \ + defined(__amd64) || defined(__sparcv9) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 + +/* ===================================== */ +/* KEEP MSVC THE PENULTIMATE ENTRY */ +/* ===================================== */ + +#elif defined(_MSC_VER) +# if (_MSC_VER >= 900) && (_INTEGRAL_MAX_BITS >= 64) +# define CURL_TYPEOF_CURL_OFF_T __int64 +# define CURL_FORMAT_CURL_OFF_T "I64d" +# define CURL_FORMAT_CURL_OFF_TU "I64u" +# define CURL_SUFFIX_CURL_OFF_T i64 +# define CURL_SUFFIX_CURL_OFF_TU ui64 +# else +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T int + +/* ===================================== */ +/* KEEP GENERIC GCC THE LAST ENTRY */ +/* ===================================== */ + +#elif defined(__GNUC__) +# if !defined(__LP64__) && \ + (defined(__ILP32__) || defined(__i386__) || defined(__hppa__) || \ + defined(__ppc__) || defined(__powerpc__) || defined(__arm__) || \ + defined(__sparc__) || defined(__mips__) || defined(__sh__) || \ + defined(__XTENSA__) || \ + (defined(__SIZEOF_LONG__) && __SIZEOF_LONG__ == 4) || \ + (defined(__LONG_MAX__) && __LONG_MAX__ == 2147483647L)) +# define CURL_TYPEOF_CURL_OFF_T long long +# define CURL_FORMAT_CURL_OFF_T "lld" +# define CURL_FORMAT_CURL_OFF_TU "llu" +# define CURL_SUFFIX_CURL_OFF_T LL +# define CURL_SUFFIX_CURL_OFF_TU ULL +# elif defined(__LP64__) || \ + defined(__x86_64__) || defined(__ppc64__) || defined(__sparc64__) || \ + (defined(__SIZEOF_LONG__) && __SIZEOF_LONG__ == 8) || \ + (defined(__LONG_MAX__) && __LONG_MAX__ == 9223372036854775807L) +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# endif +# define CURL_TYPEOF_CURL_SOCKLEN_T socklen_t +# define CURL_PULL_SYS_TYPES_H 1 +# define CURL_PULL_SYS_SOCKET_H 1 + +#else +/* generic "safe guess" on old 32 bit style */ +# define CURL_TYPEOF_CURL_OFF_T long +# define CURL_FORMAT_CURL_OFF_T "ld" +# define CURL_FORMAT_CURL_OFF_TU "lu" +# define CURL_SUFFIX_CURL_OFF_T L +# define CURL_SUFFIX_CURL_OFF_TU UL +# define CURL_TYPEOF_CURL_SOCKLEN_T int +#endif + +#ifdef _AIX +/* AIX needs */ +#define CURL_PULL_SYS_POLL_H +#endif + + +/* CURL_PULL_WS2TCPIP_H is defined above when inclusion of header file */ +/* ws2tcpip.h is required here to properly make type definitions below. */ +#ifdef CURL_PULL_WS2TCPIP_H +# include +# include +# include +#endif + +/* CURL_PULL_SYS_TYPES_H is defined above when inclusion of header file */ +/* sys/types.h is required here to properly make type definitions below. */ +#ifdef CURL_PULL_SYS_TYPES_H +# include +#endif + +/* CURL_PULL_SYS_SOCKET_H is defined above when inclusion of header file */ +/* sys/socket.h is required here to properly make type definitions below. */ +#ifdef CURL_PULL_SYS_SOCKET_H +# include +#endif + +/* CURL_PULL_SYS_POLL_H is defined above when inclusion of header file */ +/* sys/poll.h is required here to properly make type definitions below. */ +#ifdef CURL_PULL_SYS_POLL_H +# include +#endif + +/* Data type definition of curl_socklen_t. */ +#ifdef CURL_TYPEOF_CURL_SOCKLEN_T + typedef CURL_TYPEOF_CURL_SOCKLEN_T curl_socklen_t; +#endif + +/* Data type definition of curl_off_t. */ + +#ifdef CURL_TYPEOF_CURL_OFF_T + typedef CURL_TYPEOF_CURL_OFF_T curl_off_t; +#endif + +/* + * CURL_ISOCPP and CURL_OFF_T_C definitions are done here in order to allow + * these to be visible and exported by the external libcurl interface API, + * while also making them visible to the library internals, simply including + * curl_setup.h, without actually needing to include curl.h internally. + * If some day this section would grow big enough, all this should be moved + * to its own header file. + */ + +/* + * Figure out if we can use the ## preprocessor operator, which is supported + * by ISO/ANSI C and C++. Some compilers support it without setting __STDC__ + * or __cplusplus so we need to carefully check for them too. + */ + +#if defined(__STDC__) || defined(_MSC_VER) || defined(__cplusplus) || \ + defined(__HP_aCC) || defined(__BORLANDC__) || defined(__LCC__) || \ + defined(__POCC__) || defined(__SALFORDC__) || defined(__HIGHC__) || \ + defined(__ILEC400__) + /* This compiler is believed to have an ISO compatible preprocessor */ +#define CURL_ISOCPP +#else + /* This compiler is believed NOT to have an ISO compatible preprocessor */ +#undef CURL_ISOCPP +#endif + +/* + * Macros for minimum-width signed and unsigned curl_off_t integer constants. + */ + +#if defined(__BORLANDC__) && (__BORLANDC__ == 0x0551) +# define __CURL_OFF_T_C_HLPR2(x) x +# define __CURL_OFF_T_C_HLPR1(x) __CURL_OFF_T_C_HLPR2(x) +# define CURL_OFF_T_C(Val) __CURL_OFF_T_C_HLPR1(Val) ## \ + __CURL_OFF_T_C_HLPR1(CURL_SUFFIX_CURL_OFF_T) +# define CURL_OFF_TU_C(Val) __CURL_OFF_T_C_HLPR1(Val) ## \ + __CURL_OFF_T_C_HLPR1(CURL_SUFFIX_CURL_OFF_TU) +#else +# ifdef CURL_ISOCPP +# define __CURL_OFF_T_C_HLPR2(Val,Suffix) Val ## Suffix +# else +# define __CURL_OFF_T_C_HLPR2(Val,Suffix) Val/**/Suffix +# endif +# define __CURL_OFF_T_C_HLPR1(Val,Suffix) __CURL_OFF_T_C_HLPR2(Val,Suffix) +# define CURL_OFF_T_C(Val) __CURL_OFF_T_C_HLPR1(Val,CURL_SUFFIX_CURL_OFF_T) +# define CURL_OFF_TU_C(Val) __CURL_OFF_T_C_HLPR1(Val,CURL_SUFFIX_CURL_OFF_TU) +#endif + +#endif /* __CURL_SYSTEM_H */ diff --git a/dep/include/curl/typecheck-gcc.h b/dep/include/curl/typecheck-gcc.h new file mode 100644 index 00000000..3a0f253f --- /dev/null +++ b/dep/include/curl/typecheck-gcc.h @@ -0,0 +1,696 @@ +#ifndef __CURL_TYPECHECK_GCC_H +#define __CURL_TYPECHECK_GCC_H +/*************************************************************************** + * _ _ ____ _ + * Project ___| | | | _ \| | + * / __| | | | |_) | | + * | (__| |_| | _ <| |___ + * \___|\___/|_| \_\_____| + * + * Copyright (C) 1998 - 2017, Daniel Stenberg, , et al. + * + * This software is licensed as described in the file COPYING, which + * you should have received as part of this distribution. The terms + * are also available at https://curl.haxx.se/docs/copyright.html. + * + * You may opt to use, copy, modify, merge, publish, distribute and/or sell + * copies of the Software, and permit persons to whom the Software is + * furnished to do so, under the terms of the COPYING file. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ***************************************************************************/ + +/* wraps curl_easy_setopt() with typechecking */ + +/* To add a new kind of warning, add an + * if(_curl_is_sometype_option(_curl_opt)) + * if(!_curl_is_sometype(value)) + * _curl_easy_setopt_err_sometype(); + * block and define _curl_is_sometype_option, _curl_is_sometype and + * _curl_easy_setopt_err_sometype below + * + * NOTE: We use two nested 'if' statements here instead of the && operator, in + * order to work around gcc bug #32061. It affects only gcc 4.3.x/4.4.x + * when compiling with -Wlogical-op. + * + * To add an option that uses the same type as an existing option, you'll just + * need to extend the appropriate _curl_*_option macro + */ +#define curl_easy_setopt(handle, option, value) \ +__extension__ ({ \ + __typeof__(option) _curl_opt = option; \ + if(__builtin_constant_p(_curl_opt)) { \ + if(_curl_is_long_option(_curl_opt)) \ + if(!_curl_is_long(value)) \ + _curl_easy_setopt_err_long(); \ + if(_curl_is_off_t_option(_curl_opt)) \ + if(!_curl_is_off_t(value)) \ + _curl_easy_setopt_err_curl_off_t(); \ + if(_curl_is_string_option(_curl_opt)) \ + if(!_curl_is_string(value)) \ + _curl_easy_setopt_err_string(); \ + if(_curl_is_write_cb_option(_curl_opt)) \ + if(!_curl_is_write_cb(value)) \ + _curl_easy_setopt_err_write_callback(); \ + if((_curl_opt) == CURLOPT_RESOLVER_START_FUNCTION) \ + if(!_curl_is_resolver_start_callback(value)) \ + _curl_easy_setopt_err_resolver_start_callback(); \ + if((_curl_opt) == CURLOPT_READFUNCTION) \ + if(!_curl_is_read_cb(value)) \ + _curl_easy_setopt_err_read_cb(); \ + if((_curl_opt) == CURLOPT_IOCTLFUNCTION) \ + if(!_curl_is_ioctl_cb(value)) \ + _curl_easy_setopt_err_ioctl_cb(); \ + if((_curl_opt) == CURLOPT_SOCKOPTFUNCTION) \ + if(!_curl_is_sockopt_cb(value)) \ + _curl_easy_setopt_err_sockopt_cb(); \ + if((_curl_opt) == CURLOPT_OPENSOCKETFUNCTION) \ + if(!_curl_is_opensocket_cb(value)) \ + _curl_easy_setopt_err_opensocket_cb(); \ + if((_curl_opt) == CURLOPT_PROGRESSFUNCTION) \ + if(!_curl_is_progress_cb(value)) \ + _curl_easy_setopt_err_progress_cb(); \ + if((_curl_opt) == CURLOPT_DEBUGFUNCTION) \ + if(!_curl_is_debug_cb(value)) \ + _curl_easy_setopt_err_debug_cb(); \ + if((_curl_opt) == CURLOPT_SSL_CTX_FUNCTION) \ + if(!_curl_is_ssl_ctx_cb(value)) \ + _curl_easy_setopt_err_ssl_ctx_cb(); \ + if(_curl_is_conv_cb_option(_curl_opt)) \ + if(!_curl_is_conv_cb(value)) \ + _curl_easy_setopt_err_conv_cb(); \ + if((_curl_opt) == CURLOPT_SEEKFUNCTION) \ + if(!_curl_is_seek_cb(value)) \ + _curl_easy_setopt_err_seek_cb(); \ + if(_curl_is_cb_data_option(_curl_opt)) \ + if(!_curl_is_cb_data(value)) \ + _curl_easy_setopt_err_cb_data(); \ + if((_curl_opt) == CURLOPT_ERRORBUFFER) \ + if(!_curl_is_error_buffer(value)) \ + _curl_easy_setopt_err_error_buffer(); \ + if((_curl_opt) == CURLOPT_STDERR) \ + if(!_curl_is_FILE(value)) \ + _curl_easy_setopt_err_FILE(); \ + if(_curl_is_postfields_option(_curl_opt)) \ + if(!_curl_is_postfields(value)) \ + _curl_easy_setopt_err_postfields(); \ + if((_curl_opt) == CURLOPT_HTTPPOST) \ + if(!_curl_is_arr((value), struct curl_httppost)) \ + _curl_easy_setopt_err_curl_httpost(); \ + if((_curl_opt) == CURLOPT_MIMEPOST) \ + if(!_curl_is_ptr((value), curl_mime)) \ + _curl_easy_setopt_err_curl_mimepost(); \ + if(_curl_is_slist_option(_curl_opt)) \ + if(!_curl_is_arr((value), struct curl_slist)) \ + _curl_easy_setopt_err_curl_slist(); \ + if((_curl_opt) == CURLOPT_SHARE) \ + if(!_curl_is_ptr((value), CURLSH)) \ + _curl_easy_setopt_err_CURLSH(); \ + } \ + curl_easy_setopt(handle, _curl_opt, value); \ +}) + +/* wraps curl_easy_getinfo() with typechecking */ +/* FIXME: don't allow const pointers */ +#define curl_easy_getinfo(handle, info, arg) \ +__extension__ ({ \ + __typeof__(info) _curl_info = info; \ + if(__builtin_constant_p(_curl_info)) { \ + if(_curl_is_string_info(_curl_info)) \ + if(!_curl_is_arr((arg), char *)) \ + _curl_easy_getinfo_err_string(); \ + if(_curl_is_long_info(_curl_info)) \ + if(!_curl_is_arr((arg), long)) \ + _curl_easy_getinfo_err_long(); \ + if(_curl_is_double_info(_curl_info)) \ + if(!_curl_is_arr((arg), double)) \ + _curl_easy_getinfo_err_double(); \ + if(_curl_is_slist_info(_curl_info)) \ + if(!_curl_is_arr((arg), struct curl_slist *)) \ + _curl_easy_getinfo_err_curl_slist(); \ + if(_curl_is_tlssessioninfo_info(_curl_info)) \ + if(!_curl_is_arr((arg), struct curl_tlssessioninfo *)) \ + _curl_easy_getinfo_err_curl_tlssesssioninfo(); \ + if(_curl_is_certinfo_info(_curl_info)) \ + if(!_curl_is_arr((arg), struct curl_certinfo *)) \ + _curl_easy_getinfo_err_curl_certinfo(); \ + if(_curl_is_socket_info(_curl_info)) \ + if(!_curl_is_arr((arg), curl_socket_t)) \ + _curl_easy_getinfo_err_curl_socket(); \ + if(_curl_is_off_t_info(_curl_info)) \ + if(!_curl_is_arr((arg), curl_off_t)) \ + _curl_easy_getinfo_err_curl_off_t(); \ + } \ + curl_easy_getinfo(handle, _curl_info, arg); \ +}) + +/* TODO: typechecking for curl_share_setopt() and curl_multi_setopt(), + * for now just make sure that the functions are called with three + * arguments + */ +#define curl_share_setopt(share,opt,param) curl_share_setopt(share,opt,param) +#define curl_multi_setopt(handle,opt,param) curl_multi_setopt(handle,opt,param) + + +/* the actual warnings, triggered by calling the _curl_easy_setopt_err* + * functions */ + +/* To define a new warning, use _CURL_WARNING(identifier, "message") */ +#define _CURL_WARNING(id, message) \ + static void __attribute__((__warning__(message))) \ + __attribute__((__unused__)) __attribute__((__noinline__)) \ + id(void) { __asm__(""); } + +_CURL_WARNING(_curl_easy_setopt_err_long, + "curl_easy_setopt expects a long argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_curl_off_t, + "curl_easy_setopt expects a curl_off_t argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_string, + "curl_easy_setopt expects a " + "string ('char *' or char[]) argument for this option" + ) +_CURL_WARNING(_curl_easy_setopt_err_write_callback, + "curl_easy_setopt expects a curl_write_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_resolver_start_callback, + "curl_easy_setopt expects a " + "curl_resolver_start_callback argument for this option" + ) +_CURL_WARNING(_curl_easy_setopt_err_read_cb, + "curl_easy_setopt expects a curl_read_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_ioctl_cb, + "curl_easy_setopt expects a curl_ioctl_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_sockopt_cb, + "curl_easy_setopt expects a curl_sockopt_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_opensocket_cb, + "curl_easy_setopt expects a " + "curl_opensocket_callback argument for this option" + ) +_CURL_WARNING(_curl_easy_setopt_err_progress_cb, + "curl_easy_setopt expects a curl_progress_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_debug_cb, + "curl_easy_setopt expects a curl_debug_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_ssl_ctx_cb, + "curl_easy_setopt expects a curl_ssl_ctx_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_conv_cb, + "curl_easy_setopt expects a curl_conv_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_seek_cb, + "curl_easy_setopt expects a curl_seek_callback argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_cb_data, + "curl_easy_setopt expects a " + "private data pointer as argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_error_buffer, + "curl_easy_setopt expects a " + "char buffer of CURL_ERROR_SIZE as argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_FILE, + "curl_easy_setopt expects a 'FILE *' argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_postfields, + "curl_easy_setopt expects a 'void *' or 'char *' argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_curl_httpost, + "curl_easy_setopt expects a 'struct curl_httppost *' " + "argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_curl_mimepost, + "curl_easy_setopt expects a 'curl_mime *' " + "argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_curl_slist, + "curl_easy_setopt expects a 'struct curl_slist *' argument for this option") +_CURL_WARNING(_curl_easy_setopt_err_CURLSH, + "curl_easy_setopt expects a CURLSH* argument for this option") + +_CURL_WARNING(_curl_easy_getinfo_err_string, + "curl_easy_getinfo expects a pointer to 'char *' for this info") +_CURL_WARNING(_curl_easy_getinfo_err_long, + "curl_easy_getinfo expects a pointer to long for this info") +_CURL_WARNING(_curl_easy_getinfo_err_double, + "curl_easy_getinfo expects a pointer to double for this info") +_CURL_WARNING(_curl_easy_getinfo_err_curl_slist, + "curl_easy_getinfo expects a pointer to 'struct curl_slist *' for this info") +_CURL_WARNING(_curl_easy_getinfo_err_curl_tlssesssioninfo, + "curl_easy_getinfo expects a pointer to " + "'struct curl_tlssessioninfo *' for this info") +_CURL_WARNING(_curl_easy_getinfo_err_curl_certinfo, + "curl_easy_getinfo expects a pointer to " + "'struct curl_certinfo *' for this info") +_CURL_WARNING(_curl_easy_getinfo_err_curl_socket, + "curl_easy_getinfo expects a pointer to curl_socket_t for this info") +_CURL_WARNING(_curl_easy_getinfo_err_curl_off_t, + "curl_easy_getinfo expects a pointer to curl_off_t for this info") + +/* groups of curl_easy_setops options that take the same type of argument */ + +/* To add a new option to one of the groups, just add + * (option) == CURLOPT_SOMETHING + * to the or-expression. If the option takes a long or curl_off_t, you don't + * have to do anything + */ + +/* evaluates to true if option takes a long argument */ +#define _curl_is_long_option(option) \ + (0 < (option) && (option) < CURLOPTTYPE_OBJECTPOINT) + +#define _curl_is_off_t_option(option) \ + ((option) > CURLOPTTYPE_OFF_T) + +/* evaluates to true if option takes a char* argument */ +#define _curl_is_string_option(option) \ + ((option) == CURLOPT_ABSTRACT_UNIX_SOCKET || \ + (option) == CURLOPT_ACCEPT_ENCODING || \ + (option) == CURLOPT_CAINFO || \ + (option) == CURLOPT_CAPATH || \ + (option) == CURLOPT_COOKIE || \ + (option) == CURLOPT_COOKIEFILE || \ + (option) == CURLOPT_COOKIEJAR || \ + (option) == CURLOPT_COOKIELIST || \ + (option) == CURLOPT_CRLFILE || \ + (option) == CURLOPT_CUSTOMREQUEST || \ + (option) == CURLOPT_DEFAULT_PROTOCOL || \ + (option) == CURLOPT_DNS_INTERFACE || \ + (option) == CURLOPT_DNS_LOCAL_IP4 || \ + (option) == CURLOPT_DNS_LOCAL_IP6 || \ + (option) == CURLOPT_DNS_SERVERS || \ + (option) == CURLOPT_EGDSOCKET || \ + (option) == CURLOPT_FTPPORT || \ + (option) == CURLOPT_FTP_ACCOUNT || \ + (option) == CURLOPT_FTP_ALTERNATIVE_TO_USER || \ + (option) == CURLOPT_INTERFACE || \ + (option) == CURLOPT_ISSUERCERT || \ + (option) == CURLOPT_KEYPASSWD || \ + (option) == CURLOPT_KRBLEVEL || \ + (option) == CURLOPT_LOGIN_OPTIONS || \ + (option) == CURLOPT_MAIL_AUTH || \ + (option) == CURLOPT_MAIL_FROM || \ + (option) == CURLOPT_NETRC_FILE || \ + (option) == CURLOPT_NOPROXY || \ + (option) == CURLOPT_PASSWORD || \ + (option) == CURLOPT_PINNEDPUBLICKEY || \ + (option) == CURLOPT_PRE_PROXY || \ + (option) == CURLOPT_PROXY || \ + (option) == CURLOPT_PROXYPASSWORD || \ + (option) == CURLOPT_PROXYUSERNAME || \ + (option) == CURLOPT_PROXYUSERPWD || \ + (option) == CURLOPT_PROXY_CAINFO || \ + (option) == CURLOPT_PROXY_CAPATH || \ + (option) == CURLOPT_PROXY_CRLFILE || \ + (option) == CURLOPT_PROXY_KEYPASSWD || \ + (option) == CURLOPT_PROXY_PINNEDPUBLICKEY || \ + (option) == CURLOPT_PROXY_SERVICE_NAME || \ + (option) == CURLOPT_PROXY_SSLCERT || \ + (option) == CURLOPT_PROXY_SSLCERTTYPE || \ + (option) == CURLOPT_PROXY_SSLKEY || \ + (option) == CURLOPT_PROXY_SSLKEYTYPE || \ + (option) == CURLOPT_PROXY_SSL_CIPHER_LIST || \ + (option) == CURLOPT_PROXY_TLSAUTH_PASSWORD || \ + (option) == CURLOPT_PROXY_TLSAUTH_USERNAME || \ + (option) == CURLOPT_PROXY_TLSAUTH_TYPE || \ + (option) == CURLOPT_RANDOM_FILE || \ + (option) == CURLOPT_RANGE || \ + (option) == CURLOPT_REFERER || \ + (option) == CURLOPT_RTSP_SESSION_ID || \ + (option) == CURLOPT_RTSP_STREAM_URI || \ + (option) == CURLOPT_RTSP_TRANSPORT || \ + (option) == CURLOPT_SERVICE_NAME || \ + (option) == CURLOPT_SOCKS5_GSSAPI_SERVICE || \ + (option) == CURLOPT_SSH_HOST_PUBLIC_KEY_MD5 || \ + (option) == CURLOPT_SSH_KNOWNHOSTS || \ + (option) == CURLOPT_SSH_PRIVATE_KEYFILE || \ + (option) == CURLOPT_SSH_PUBLIC_KEYFILE || \ + (option) == CURLOPT_SSLCERT || \ + (option) == CURLOPT_SSLCERTTYPE || \ + (option) == CURLOPT_SSLENGINE || \ + (option) == CURLOPT_SSLKEY || \ + (option) == CURLOPT_SSLKEYTYPE || \ + (option) == CURLOPT_SSL_CIPHER_LIST || \ + (option) == CURLOPT_TLSAUTH_PASSWORD || \ + (option) == CURLOPT_TLSAUTH_TYPE || \ + (option) == CURLOPT_TLSAUTH_USERNAME || \ + (option) == CURLOPT_UNIX_SOCKET_PATH || \ + (option) == CURLOPT_URL || \ + (option) == CURLOPT_USERAGENT || \ + (option) == CURLOPT_USERNAME || \ + (option) == CURLOPT_USERPWD || \ + (option) == CURLOPT_XOAUTH2_BEARER || \ + 0) + +/* evaluates to true if option takes a curl_write_callback argument */ +#define _curl_is_write_cb_option(option) \ + ((option) == CURLOPT_HEADERFUNCTION || \ + (option) == CURLOPT_WRITEFUNCTION) + +/* evaluates to true if option takes a curl_conv_callback argument */ +#define _curl_is_conv_cb_option(option) \ + ((option) == CURLOPT_CONV_TO_NETWORK_FUNCTION || \ + (option) == CURLOPT_CONV_FROM_NETWORK_FUNCTION || \ + (option) == CURLOPT_CONV_FROM_UTF8_FUNCTION) + +/* evaluates to true if option takes a data argument to pass to a callback */ +#define _curl_is_cb_data_option(option) \ + ((option) == CURLOPT_CHUNK_DATA || \ + (option) == CURLOPT_CLOSESOCKETDATA || \ + (option) == CURLOPT_DEBUGDATA || \ + (option) == CURLOPT_FNMATCH_DATA || \ + (option) == CURLOPT_HEADERDATA || \ + (option) == CURLOPT_INTERLEAVEDATA || \ + (option) == CURLOPT_IOCTLDATA || \ + (option) == CURLOPT_OPENSOCKETDATA || \ + (option) == CURLOPT_PRIVATE || \ + (option) == CURLOPT_PROGRESSDATA || \ + (option) == CURLOPT_READDATA || \ + (option) == CURLOPT_SEEKDATA || \ + (option) == CURLOPT_SOCKOPTDATA || \ + (option) == CURLOPT_SSH_KEYDATA || \ + (option) == CURLOPT_SSL_CTX_DATA || \ + (option) == CURLOPT_WRITEDATA || \ + (option) == CURLOPT_RESOLVER_START_DATA || \ + 0) + +/* evaluates to true if option takes a POST data argument (void* or char*) */ +#define _curl_is_postfields_option(option) \ + ((option) == CURLOPT_POSTFIELDS || \ + (option) == CURLOPT_COPYPOSTFIELDS || \ + 0) + +/* evaluates to true if option takes a struct curl_slist * argument */ +#define _curl_is_slist_option(option) \ + ((option) == CURLOPT_HTTP200ALIASES || \ + (option) == CURLOPT_HTTPHEADER || \ + (option) == CURLOPT_MAIL_RCPT || \ + (option) == CURLOPT_POSTQUOTE || \ + (option) == CURLOPT_PREQUOTE || \ + (option) == CURLOPT_PROXYHEADER || \ + (option) == CURLOPT_QUOTE || \ + (option) == CURLOPT_RESOLVE || \ + (option) == CURLOPT_TELNETOPTIONS || \ + 0) + +/* groups of curl_easy_getinfo infos that take the same type of argument */ + +/* evaluates to true if info expects a pointer to char * argument */ +#define _curl_is_string_info(info) \ + (CURLINFO_STRING < (info) && (info) < CURLINFO_LONG) + +/* evaluates to true if info expects a pointer to long argument */ +#define _curl_is_long_info(info) \ + (CURLINFO_LONG < (info) && (info) < CURLINFO_DOUBLE) + +/* evaluates to true if info expects a pointer to double argument */ +#define _curl_is_double_info(info) \ + (CURLINFO_DOUBLE < (info) && (info) < CURLINFO_SLIST) + +/* true if info expects a pointer to struct curl_slist * argument */ +#define _curl_is_slist_info(info) \ + (((info) == CURLINFO_SSL_ENGINES) || ((info) == CURLINFO_COOKIELIST)) + +/* true if info expects a pointer to struct curl_tlssessioninfo * argument */ +#define _curl_is_tlssessioninfo_info(info) \ + (((info) == CURLINFO_TLS_SSL_PTR) || ((info) == CURLINFO_TLS_SESSION)) + +/* true if info expects a pointer to struct curl_certinfo * argument */ +#define _curl_is_certinfo_info(info) ((info) == CURLINFO_CERTINFO) + +/* true if info expects a pointer to struct curl_socket_t argument */ +#define _curl_is_socket_info(info) \ + (CURLINFO_SOCKET < (info) && (info) < CURLINFO_OFF_T) + +/* true if info expects a pointer to curl_off_t argument */ +#define _curl_is_off_t_info(info) \ + (CURLINFO_OFF_T < (info)) + + +/* typecheck helpers -- check whether given expression has requested type*/ + +/* For pointers, you can use the _curl_is_ptr/_curl_is_arr macros, + * otherwise define a new macro. Search for __builtin_types_compatible_p + * in the GCC manual. + * NOTE: these macros MUST NOT EVALUATE their arguments! The argument is + * the actual expression passed to the curl_easy_setopt macro. This + * means that you can only apply the sizeof and __typeof__ operators, no + * == or whatsoever. + */ + +/* XXX: should evaluate to true iff expr is a pointer */ +#define _curl_is_any_ptr(expr) \ + (sizeof(expr) == sizeof(void *)) + +/* evaluates to true if expr is NULL */ +/* XXX: must not evaluate expr, so this check is not accurate */ +#define _curl_is_NULL(expr) \ + (__builtin_types_compatible_p(__typeof__(expr), __typeof__(NULL))) + +/* evaluates to true if expr is type*, const type* or NULL */ +#define _curl_is_ptr(expr, type) \ + (_curl_is_NULL(expr) || \ + __builtin_types_compatible_p(__typeof__(expr), type *) || \ + __builtin_types_compatible_p(__typeof__(expr), const type *)) + +/* evaluates to true if expr is one of type[], type*, NULL or const type* */ +#define _curl_is_arr(expr, type) \ + (_curl_is_ptr((expr), type) || \ + __builtin_types_compatible_p(__typeof__(expr), type [])) + +/* evaluates to true if expr is a string */ +#define _curl_is_string(expr) \ + (_curl_is_arr((expr), char) || \ + _curl_is_arr((expr), signed char) || \ + _curl_is_arr((expr), unsigned char)) + +/* evaluates to true if expr is a long (no matter the signedness) + * XXX: for now, int is also accepted (and therefore short and char, which + * are promoted to int when passed to a variadic function) */ +#define _curl_is_long(expr) \ + (__builtin_types_compatible_p(__typeof__(expr), long) || \ + __builtin_types_compatible_p(__typeof__(expr), signed long) || \ + __builtin_types_compatible_p(__typeof__(expr), unsigned long) || \ + __builtin_types_compatible_p(__typeof__(expr), int) || \ + __builtin_types_compatible_p(__typeof__(expr), signed int) || \ + __builtin_types_compatible_p(__typeof__(expr), unsigned int) || \ + __builtin_types_compatible_p(__typeof__(expr), short) || \ + __builtin_types_compatible_p(__typeof__(expr), signed short) || \ + __builtin_types_compatible_p(__typeof__(expr), unsigned short) || \ + __builtin_types_compatible_p(__typeof__(expr), char) || \ + __builtin_types_compatible_p(__typeof__(expr), signed char) || \ + __builtin_types_compatible_p(__typeof__(expr), unsigned char)) + +/* evaluates to true if expr is of type curl_off_t */ +#define _curl_is_off_t(expr) \ + (__builtin_types_compatible_p(__typeof__(expr), curl_off_t)) + +/* evaluates to true if expr is abuffer suitable for CURLOPT_ERRORBUFFER */ +/* XXX: also check size of an char[] array? */ +#define _curl_is_error_buffer(expr) \ + (_curl_is_NULL(expr) || \ + __builtin_types_compatible_p(__typeof__(expr), char *) || \ + __builtin_types_compatible_p(__typeof__(expr), char[])) + +/* evaluates to true if expr is of type (const) void* or (const) FILE* */ +#if 0 +#define _curl_is_cb_data(expr) \ + (_curl_is_ptr((expr), void) || \ + _curl_is_ptr((expr), FILE)) +#else /* be less strict */ +#define _curl_is_cb_data(expr) \ + _curl_is_any_ptr(expr) +#endif + +/* evaluates to true if expr is of type FILE* */ +#define _curl_is_FILE(expr) \ + (_curl_is_NULL(expr) || \ + (__builtin_types_compatible_p(__typeof__(expr), FILE *))) + +/* evaluates to true if expr can be passed as POST data (void* or char*) */ +#define _curl_is_postfields(expr) \ + (_curl_is_ptr((expr), void) || \ + _curl_is_arr((expr), char)) + +/* FIXME: the whole callback checking is messy... + * The idea is to tolerate char vs. void and const vs. not const + * pointers in arguments at least + */ +/* helper: __builtin_types_compatible_p distinguishes between functions and + * function pointers, hide it */ +#define _curl_callback_compatible(func, type) \ + (__builtin_types_compatible_p(__typeof__(func), type) || \ + __builtin_types_compatible_p(__typeof__(func) *, type)) + +/* evaluates to true if expr is of type curl_resolver_start_callback */ +#define _curl_is_resolver_start_callback(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_resolver_start_callback)) + +/* evaluates to true if expr is of type curl_read_callback or "similar" */ +#define _curl_is_read_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), __typeof__(fread) *) || \ + _curl_callback_compatible((expr), curl_read_callback) || \ + _curl_callback_compatible((expr), _curl_read_callback1) || \ + _curl_callback_compatible((expr), _curl_read_callback2) || \ + _curl_callback_compatible((expr), _curl_read_callback3) || \ + _curl_callback_compatible((expr), _curl_read_callback4) || \ + _curl_callback_compatible((expr), _curl_read_callback5) || \ + _curl_callback_compatible((expr), _curl_read_callback6)) +typedef size_t (*_curl_read_callback1)(char *, size_t, size_t, void *); +typedef size_t (*_curl_read_callback2)(char *, size_t, size_t, const void *); +typedef size_t (*_curl_read_callback3)(char *, size_t, size_t, FILE *); +typedef size_t (*_curl_read_callback4)(void *, size_t, size_t, void *); +typedef size_t (*_curl_read_callback5)(void *, size_t, size_t, const void *); +typedef size_t (*_curl_read_callback6)(void *, size_t, size_t, FILE *); + +/* evaluates to true if expr is of type curl_write_callback or "similar" */ +#define _curl_is_write_cb(expr) \ + (_curl_is_read_cb(expr) || \ + _curl_callback_compatible((expr), __typeof__(fwrite) *) || \ + _curl_callback_compatible((expr), curl_write_callback) || \ + _curl_callback_compatible((expr), _curl_write_callback1) || \ + _curl_callback_compatible((expr), _curl_write_callback2) || \ + _curl_callback_compatible((expr), _curl_write_callback3) || \ + _curl_callback_compatible((expr), _curl_write_callback4) || \ + _curl_callback_compatible((expr), _curl_write_callback5) || \ + _curl_callback_compatible((expr), _curl_write_callback6)) +typedef size_t (*_curl_write_callback1)(const char *, size_t, size_t, void *); +typedef size_t (*_curl_write_callback2)(const char *, size_t, size_t, + const void *); +typedef size_t (*_curl_write_callback3)(const char *, size_t, size_t, FILE *); +typedef size_t (*_curl_write_callback4)(const void *, size_t, size_t, void *); +typedef size_t (*_curl_write_callback5)(const void *, size_t, size_t, + const void *); +typedef size_t (*_curl_write_callback6)(const void *, size_t, size_t, FILE *); + +/* evaluates to true if expr is of type curl_ioctl_callback or "similar" */ +#define _curl_is_ioctl_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_ioctl_callback) || \ + _curl_callback_compatible((expr), _curl_ioctl_callback1) || \ + _curl_callback_compatible((expr), _curl_ioctl_callback2) || \ + _curl_callback_compatible((expr), _curl_ioctl_callback3) || \ + _curl_callback_compatible((expr), _curl_ioctl_callback4)) +typedef curlioerr (*_curl_ioctl_callback1)(CURL *, int, void *); +typedef curlioerr (*_curl_ioctl_callback2)(CURL *, int, const void *); +typedef curlioerr (*_curl_ioctl_callback3)(CURL *, curliocmd, void *); +typedef curlioerr (*_curl_ioctl_callback4)(CURL *, curliocmd, const void *); + +/* evaluates to true if expr is of type curl_sockopt_callback or "similar" */ +#define _curl_is_sockopt_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_sockopt_callback) || \ + _curl_callback_compatible((expr), _curl_sockopt_callback1) || \ + _curl_callback_compatible((expr), _curl_sockopt_callback2)) +typedef int (*_curl_sockopt_callback1)(void *, curl_socket_t, curlsocktype); +typedef int (*_curl_sockopt_callback2)(const void *, curl_socket_t, + curlsocktype); + +/* evaluates to true if expr is of type curl_opensocket_callback or + "similar" */ +#define _curl_is_opensocket_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_opensocket_callback) || \ + _curl_callback_compatible((expr), _curl_opensocket_callback1) || \ + _curl_callback_compatible((expr), _curl_opensocket_callback2) || \ + _curl_callback_compatible((expr), _curl_opensocket_callback3) || \ + _curl_callback_compatible((expr), _curl_opensocket_callback4)) +typedef curl_socket_t (*_curl_opensocket_callback1) + (void *, curlsocktype, struct curl_sockaddr *); +typedef curl_socket_t (*_curl_opensocket_callback2) + (void *, curlsocktype, const struct curl_sockaddr *); +typedef curl_socket_t (*_curl_opensocket_callback3) + (const void *, curlsocktype, struct curl_sockaddr *); +typedef curl_socket_t (*_curl_opensocket_callback4) + (const void *, curlsocktype, const struct curl_sockaddr *); + +/* evaluates to true if expr is of type curl_progress_callback or "similar" */ +#define _curl_is_progress_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_progress_callback) || \ + _curl_callback_compatible((expr), _curl_progress_callback1) || \ + _curl_callback_compatible((expr), _curl_progress_callback2)) +typedef int (*_curl_progress_callback1)(void *, + double, double, double, double); +typedef int (*_curl_progress_callback2)(const void *, + double, double, double, double); + +/* evaluates to true if expr is of type curl_debug_callback or "similar" */ +#define _curl_is_debug_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_debug_callback) || \ + _curl_callback_compatible((expr), _curl_debug_callback1) || \ + _curl_callback_compatible((expr), _curl_debug_callback2) || \ + _curl_callback_compatible((expr), _curl_debug_callback3) || \ + _curl_callback_compatible((expr), _curl_debug_callback4) || \ + _curl_callback_compatible((expr), _curl_debug_callback5) || \ + _curl_callback_compatible((expr), _curl_debug_callback6) || \ + _curl_callback_compatible((expr), _curl_debug_callback7) || \ + _curl_callback_compatible((expr), _curl_debug_callback8)) +typedef int (*_curl_debug_callback1) (CURL *, + curl_infotype, char *, size_t, void *); +typedef int (*_curl_debug_callback2) (CURL *, + curl_infotype, char *, size_t, const void *); +typedef int (*_curl_debug_callback3) (CURL *, + curl_infotype, const char *, size_t, void *); +typedef int (*_curl_debug_callback4) (CURL *, + curl_infotype, const char *, size_t, const void *); +typedef int (*_curl_debug_callback5) (CURL *, + curl_infotype, unsigned char *, size_t, void *); +typedef int (*_curl_debug_callback6) (CURL *, + curl_infotype, unsigned char *, size_t, const void *); +typedef int (*_curl_debug_callback7) (CURL *, + curl_infotype, const unsigned char *, size_t, void *); +typedef int (*_curl_debug_callback8) (CURL *, + curl_infotype, const unsigned char *, size_t, const void *); + +/* evaluates to true if expr is of type curl_ssl_ctx_callback or "similar" */ +/* this is getting even messier... */ +#define _curl_is_ssl_ctx_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_ssl_ctx_callback) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback1) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback2) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback3) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback4) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback5) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback6) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback7) || \ + _curl_callback_compatible((expr), _curl_ssl_ctx_callback8)) +typedef CURLcode (*_curl_ssl_ctx_callback1)(CURL *, void *, void *); +typedef CURLcode (*_curl_ssl_ctx_callback2)(CURL *, void *, const void *); +typedef CURLcode (*_curl_ssl_ctx_callback3)(CURL *, const void *, void *); +typedef CURLcode (*_curl_ssl_ctx_callback4)(CURL *, const void *, + const void *); +#ifdef HEADER_SSL_H +/* hack: if we included OpenSSL's ssl.h, we know about SSL_CTX + * this will of course break if we're included before OpenSSL headers... + */ +typedef CURLcode (*_curl_ssl_ctx_callback5)(CURL *, SSL_CTX, void *); +typedef CURLcode (*_curl_ssl_ctx_callback6)(CURL *, SSL_CTX, const void *); +typedef CURLcode (*_curl_ssl_ctx_callback7)(CURL *, const SSL_CTX, void *); +typedef CURLcode (*_curl_ssl_ctx_callback8)(CURL *, const SSL_CTX, + const void *); +#else +typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback5; +typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback6; +typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback7; +typedef _curl_ssl_ctx_callback1 _curl_ssl_ctx_callback8; +#endif + +/* evaluates to true if expr is of type curl_conv_callback or "similar" */ +#define _curl_is_conv_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_conv_callback) || \ + _curl_callback_compatible((expr), _curl_conv_callback1) || \ + _curl_callback_compatible((expr), _curl_conv_callback2) || \ + _curl_callback_compatible((expr), _curl_conv_callback3) || \ + _curl_callback_compatible((expr), _curl_conv_callback4)) +typedef CURLcode (*_curl_conv_callback1)(char *, size_t length); +typedef CURLcode (*_curl_conv_callback2)(const char *, size_t length); +typedef CURLcode (*_curl_conv_callback3)(void *, size_t length); +typedef CURLcode (*_curl_conv_callback4)(const void *, size_t length); + +/* evaluates to true if expr is of type curl_seek_callback or "similar" */ +#define _curl_is_seek_cb(expr) \ + (_curl_is_NULL(expr) || \ + _curl_callback_compatible((expr), curl_seek_callback) || \ + _curl_callback_compatible((expr), _curl_seek_callback1) || \ + _curl_callback_compatible((expr), _curl_seek_callback2)) +typedef CURLcode (*_curl_seek_callback1)(void *, curl_off_t, int); +typedef CURLcode (*_curl_seek_callback2)(const void *, curl_off_t, int); + + +#endif /* __CURL_TYPECHECK_GCC_H */ diff --git a/dep/include/fftpack.h b/dep/include/fftpack.h new file mode 100644 index 00000000..381bcc61 --- /dev/null +++ b/dep/include/fftpack.h @@ -0,0 +1,799 @@ +/* + Interface for the f2c translation of fftpack as found on http://www.netlib.org/fftpack/ + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. + + ChangeLog: + 2011/10/02: this is my first release of this file. +*/ + +#ifndef FFTPACK_H +#define FFTPACK_H + +#ifdef __cplusplus +extern "C" { +#endif + +// just define FFTPACK_DOUBLE_PRECISION if you want to build it as a double precision fft + +#ifndef FFTPACK_DOUBLE_PRECISION + typedef float fftpack_real; + typedef int fftpack_int; +#else + typedef double fftpack_real; + typedef int fftpack_int; +#endif + + void cffti(fftpack_int n, fftpack_real *wsave); + + void cfftf(fftpack_int n, fftpack_real *c, fftpack_real *wsave); + + void cfftb(fftpack_int n, fftpack_real *c, fftpack_real *wsave); + + void rffti(fftpack_int n, fftpack_real *wsave); + void rfftf(fftpack_int n, fftpack_real *r, fftpack_real *wsave); + void rfftb(fftpack_int n, fftpack_real *r, fftpack_real *wsave); + + void cosqi(fftpack_int n, fftpack_real *wsave); + void cosqf(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + void cosqb(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void costi(fftpack_int n, fftpack_real *wsave); + void cost(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void sinqi(fftpack_int n, fftpack_real *wsave); + void sinqb(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + void sinqf(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void sinti(fftpack_int n, fftpack_real *wsave); + void sint(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + +#ifdef __cplusplus +} +#endif + +#endif /* FFTPACK_H */ + +/* + + FFTPACK + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + + version 4 april 1985 + + a package of fortran subprograms for the fast fourier + transform of periodic and other symmetric sequences + + by + + paul n swarztrauber + + national center for atmospheric research boulder,colorado 80307 + + which is sponsored by the national science foundation + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + + +this package consists of programs which perform fast fourier +transforms for both complex and real periodic sequences and +certain other symmetric sequences that are listed below. + +1. rffti initialize rfftf and rfftb +2. rfftf forward transform of a real periodic sequence +3. rfftb backward transform of a real coefficient array + +4. ezffti initialize ezfftf and ezfftb +5. ezfftf a simplified real periodic forward transform +6. ezfftb a simplified real periodic backward transform + +7. sinti initialize sint +8. sint sine transform of a real odd sequence + +9. costi initialize cost +10. cost cosine transform of a real even sequence + +11. sinqi initialize sinqf and sinqb +12. sinqf forward sine transform with odd wave numbers +13. sinqb unnormalized inverse of sinqf + +14. cosqi initialize cosqf and cosqb +15. cosqf forward cosine transform with odd wave numbers +16. cosqb unnormalized inverse of cosqf + +17. cffti initialize cfftf and cfftb +18. cfftf forward transform of a complex periodic sequence +19. cfftb unnormalized inverse of cfftf + + +****************************************************************** + +subroutine rffti(n,wsave) + + **************************************************************** + +subroutine rffti initializes the array wsave which is used in +both rfftf and rfftb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. + +output parameter + +wsave a work array which must be dimensioned at least 2*n+15. + the same work array can be used for both rfftf and rfftb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of rfftf or rfftb. + +****************************************************************** + +subroutine rfftf(n,r,wsave) + +****************************************************************** + +subroutine rfftf computes the fourier coefficients of a real +perodic sequence (fourier analysis). the transform is defined +below at output parameter r. + +input parameters + +n the length of the array r to be transformed. the method + is most efficient when n is a product of small primes. + n may change so long as different work arrays are provided + +r a real array of length n which contains the sequence + to be transformed + +wsave a work array which must be dimensioned at least 2*n+15. + in the program that calls rfftf. the wsave array must be + initialized by calling subroutine rffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by rfftf and rfftb. + + +output parameters + +r r(1) = the sum from i=1 to i=n of r(i) + + if n is even set l =n/2 , if n is odd set l = (n+1)/2 + + then for k = 2,...,l + + r(2*k-2) = the sum from i = 1 to i = n of + + r(i)*cos((k-1)*(i-1)*2*pi/n) + + r(2*k-1) = the sum from i = 1 to i = n of + + -r(i)*sin((k-1)*(i-1)*2*pi/n) + + if n is even + + r(n) = the sum from i = 1 to i = n of + + (-1)**(i-1)*r(i) + + ***** note + this transform is unnormalized since a call of rfftf + followed by a call of rfftb will multiply the input + sequence by n. + +wsave contains results which must not be destroyed between + calls of rfftf or rfftb. + + +****************************************************************** + +subroutine rfftb(n,r,wsave) + +****************************************************************** + +subroutine rfftb computes the real perodic sequence from its +fourier coefficients (fourier synthesis). the transform is defined +below at output parameter r. + +input parameters + +n the length of the array r to be transformed. the method + is most efficient when n is a product of small primes. + n may change so long as different work arrays are provided + +r a real array of length n which contains the sequence + to be transformed + +wsave a work array which must be dimensioned at least 2*n+15. + in the program that calls rfftb. the wsave array must be + initialized by calling subroutine rffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by rfftf and rfftb. + + +output parameters + +r for n even and for i = 1,...,n + + r(i) = r(1)+(-1)**(i-1)*r(n) + + plus the sum from k=2 to k=n/2 of + + 2.*r(2*k-2)*cos((k-1)*(i-1)*2*pi/n) + + -2.*r(2*k-1)*sin((k-1)*(i-1)*2*pi/n) + + for n odd and for i = 1,...,n + + r(i) = r(1) plus the sum from k=2 to k=(n+1)/2 of + + 2.*r(2*k-2)*cos((k-1)*(i-1)*2*pi/n) + + -2.*r(2*k-1)*sin((k-1)*(i-1)*2*pi/n) + + ***** note + this transform is unnormalized since a call of rfftf + followed by a call of rfftb will multiply the input + sequence by n. + +wsave contains results which must not be destroyed between + calls of rfftb or rfftf. + +****************************************************************** + +subroutine sinti(n,wsave) + +****************************************************************** + +subroutine sinti initializes the array wsave which is used in +subroutine sint. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n+1 is a product of small primes. + +output parameter + +wsave a work array with at least int(2.5*n+15) locations. + different wsave arrays are required for different values + of n. the contents of wsave must not be changed between + calls of sint. + +****************************************************************** + +subroutine sint(n,x,wsave) + +****************************************************************** + +subroutine sint computes the discrete fourier sine transform +of an odd sequence x(i). the transform is defined below at +output parameter x. + +sint is the unnormalized inverse of itself since a call of sint +followed by another call of sint will multiply the input sequence +x by 2*(n+1). + +the array wsave which is used by subroutine sint must be +initialized by calling subroutine sinti(n,wsave). + +input parameters + +n the length of the sequence to be transformed. the method + is most efficient when n+1 is the product of small primes. + +x an array which contains the sequence to be transformed + + +wsave a work array with dimension at least int(2.5*n+15) + in the program that calls sint. the wsave array must be + initialized by calling subroutine sinti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n + + 2*x(k)*sin(k*i*pi/(n+1)) + + a call of sint followed by another call of + sint will multiply the sequence x by 2*(n+1). + hence sint is the unnormalized inverse + of itself. + +wsave contains initialization calculations which must not be + destroyed between calls of sint. + +****************************************************************** + +subroutine costi(n,wsave) + +****************************************************************** + +subroutine costi initializes the array wsave which is used in +subroutine cost. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n-1 is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + different wsave arrays are required for different values + of n. the contents of wsave must not be changed between + calls of cost. + +****************************************************************** + +subroutine cost(n,x,wsave) + +****************************************************************** + +subroutine cost computes the discrete fourier cosine transform +of an even sequence x(i). the transform is defined below at output +parameter x. + +cost is the unnormalized inverse of itself since a call of cost +followed by another call of cost will multiply the input sequence +x by 2*(n-1). the transform is defined below at output parameter x + +the array wsave which is used by subroutine cost must be +initialized by calling subroutine costi(n,wsave). + +input parameters + +n the length of the sequence x. n must be greater than 1. + the method is most efficient when n-1 is a product of + small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15 + in the program that calls cost. the wsave array must be + initialized by calling subroutine costi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = x(1)+(-1)**(i-1)*x(n) + + + the sum from k=2 to k=n-1 + + 2*x(k)*cos((k-1)*(i-1)*pi/(n-1)) + + a call of cost followed by another call of + cost will multiply the sequence x by 2*(n-1) + hence cost is the unnormalized inverse + of itself. + +wsave contains initialization calculations which must not be + destroyed between calls of cost. + +****************************************************************** + +subroutine sinqi(n,wsave) + +****************************************************************** + +subroutine sinqi initializes the array wsave which is used in +both sinqf and sinqb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + the same work array can be used for both sinqf and sinqb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of sinqf or sinqb. + +****************************************************************** + +subroutine sinqf(n,x,wsave) + +****************************************************************** + +subroutine sinqf computes the fast fourier transform of quarter +wave data. that is , sinqf computes the coefficients in a sine +series representation with only odd wave numbers. the transform +is defined below at output parameter x. + +sinqb is the unnormalized inverse of sinqf since a call of sinqf +followed by a call of sinqb will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine sinqf must be +initialized by calling subroutine sinqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15. + in the program that calls sinqf. the wsave array must be + initialized by calling subroutine sinqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = (-1)**(i-1)*x(n) + + + the sum from k=1 to k=n-1 of + + 2*x(k)*sin((2*i-1)*k*pi/(2*n)) + + a call of sinqf followed by a call of + sinqb will multiply the sequence x by 4*n. + therefore sinqb is the unnormalized inverse + of sinqf. + +wsave contains initialization calculations which must not + be destroyed between calls of sinqf or sinqb. + +****************************************************************** + +subroutine sinqb(n,x,wsave) + +****************************************************************** + +subroutine sinqb computes the fast fourier transform of quarter +wave data. that is , sinqb computes a sequence from its +representation in terms of a sine series with odd wave numbers. +the transform is defined below at output parameter x. + +sinqf is the unnormalized inverse of sinqb since a call of sinqb +followed by a call of sinqf will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine sinqb must be +initialized by calling subroutine sinqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15. + in the program that calls sinqb. the wsave array must be + initialized by calling subroutine sinqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n of + + 4*x(k)*sin((2k-1)*i*pi/(2*n)) + + a call of sinqb followed by a call of + sinqf will multiply the sequence x by 4*n. + therefore sinqf is the unnormalized inverse + of sinqb. + +wsave contains initialization calculations which must not + be destroyed between calls of sinqb or sinqf. + +****************************************************************** + +subroutine cosqi(n,wsave) + +****************************************************************** + +subroutine cosqi initializes the array wsave which is used in +both cosqf and cosqb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the array to be transformed. the method + is most efficient when n is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + the same work array can be used for both cosqf and cosqb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of cosqf or cosqb. + +****************************************************************** + +subroutine cosqf(n,x,wsave) + +****************************************************************** + +subroutine cosqf computes the fast fourier transform of quarter +wave data. that is , cosqf computes the coefficients in a cosine +series representation with only odd wave numbers. the transform +is defined below at output parameter x + +cosqf is the unnormalized inverse of cosqb since a call of cosqf +followed by a call of cosqb will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine cosqf must be +initialized by calling subroutine cosqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15 + in the program that calls cosqf. the wsave array must be + initialized by calling subroutine cosqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = x(1) plus the sum from k=2 to k=n of + + 2*x(k)*cos((2*i-1)*(k-1)*pi/(2*n)) + + a call of cosqf followed by a call of + cosqb will multiply the sequence x by 4*n. + therefore cosqb is the unnormalized inverse + of cosqf. + +wsave contains initialization calculations which must not + be destroyed between calls of cosqf or cosqb. + +****************************************************************** + +subroutine cosqb(n,x,wsave) + +****************************************************************** + +subroutine cosqb computes the fast fourier transform of quarter +wave data. that is , cosqb computes a sequence from its +representation in terms of a cosine series with odd wave numbers. +the transform is defined below at output parameter x. + +cosqb is the unnormalized inverse of cosqf since a call of cosqb +followed by a call of cosqf will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine cosqb must be +initialized by calling subroutine cosqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array that must be dimensioned at least 3*n+15 + in the program that calls cosqb. the wsave array must be + initialized by calling subroutine cosqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n of + + 4*x(k)*cos((2*k-1)*(i-1)*pi/(2*n)) + + a call of cosqb followed by a call of + cosqf will multiply the sequence x by 4*n. + therefore cosqf is the unnormalized inverse + of cosqb. + +wsave contains initialization calculations which must not + be destroyed between calls of cosqb or cosqf. + +****************************************************************** + +subroutine cffti(n,wsave) + +****************************************************************** + +subroutine cffti initializes the array wsave which is used in +both cfftf and cfftb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed + +output parameter + +wsave a work array which must be dimensioned at least 4*n+15 + the same work array can be used for both cfftf and cfftb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of cfftf or cfftb. + +****************************************************************** + +subroutine cfftf(n,c,wsave) + +****************************************************************** + +subroutine cfftf computes the forward complex discrete fourier +transform (the fourier analysis). equivalently , cfftf computes +the fourier coefficients of a complex periodic sequence. +the transform is defined below at output parameter c. + +the transform is not normalized. to obtain a normalized transform +the output must be divided by n. otherwise a call of cfftf +followed by a call of cfftb will multiply the sequence by n. + +the array wsave which is used by subroutine cfftf must be +initialized by calling subroutine cffti(n,wsave). + +input parameters + + +n the length of the complex sequence c. the method is + more efficient when n is the product of small primes. n + +c a complex array of length n which contains the sequence + +wsave a real work array which must be dimensioned at least 4n+15 + in the program that calls cfftf. the wsave array must be + initialized by calling subroutine cffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by cfftf and cfftb. + +output parameters + +c for j=1,...,n + + c(j)=the sum from k=1,...,n of + + c(k)*exp(-i*(j-1)*(k-1)*2*pi/n) + + where i=sqrt(-1) + +wsave contains initialization calculations which must not be + destroyed between calls of subroutine cfftf or cfftb + +****************************************************************** + +subroutine cfftb(n,c,wsave) + +****************************************************************** + +subroutine cfftb computes the backward complex discrete fourier +transform (the fourier synthesis). equivalently , cfftb computes +a complex periodic sequence from its fourier coefficients. +the transform is defined below at output parameter c. + +a call of cfftf followed by a call of cfftb will multiply the +sequence by n. + +the array wsave which is used by subroutine cfftb must be +initialized by calling subroutine cffti(n,wsave). + +input parameters + + +n the length of the complex sequence c. the method is + more efficient when n is the product of small primes. + +c a complex array of length n which contains the sequence + +wsave a real work array which must be dimensioned at least 4n+15 + in the program that calls cfftb. the wsave array must be + initialized by calling subroutine cffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by cfftf and cfftb. + +output parameters + +c for j=1,...,n + + c(j)=the sum from k=1,...,n of + + c(k)*exp(i*(j-1)*(k-1)*2*pi/n) + + where i=sqrt(-1) + +wsave contains initialization calculations which must not be + destroyed between calls of subroutine cfftf or cfftb + +*/ diff --git a/dep/include/fontstash.h b/dep/include/fontstash.h new file mode 100644 index 00000000..560b10bc --- /dev/null +++ b/dep/include/fontstash.h @@ -0,0 +1,1726 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef FONS_H +#define FONS_H + +#define FONS_INVALID -1 + +enum FONSflags { + FONS_ZERO_TOPLEFT = 1, + FONS_ZERO_BOTTOMLEFT = 2, +}; + +enum FONSalign { + // Horizontal align + FONS_ALIGN_LEFT = 1<<0, // Default + FONS_ALIGN_CENTER = 1<<1, + FONS_ALIGN_RIGHT = 1<<2, + // Vertical align + FONS_ALIGN_TOP = 1<<3, + FONS_ALIGN_MIDDLE = 1<<4, + FONS_ALIGN_BOTTOM = 1<<5, + FONS_ALIGN_BASELINE = 1<<6, // Default +}; + +enum FONSerrorCode { + // Font atlas is full. + FONS_ATLAS_FULL = 1, + // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE. + FONS_SCRATCH_FULL = 2, + // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES. + FONS_STATES_OVERFLOW = 3, + // Trying to pop too many states fonsPopState(). + FONS_STATES_UNDERFLOW = 4, +}; + +struct FONSparams { + int width, height; + unsigned char flags; + void* userPtr; + int (*renderCreate)(void* uptr, int width, int height); + int (*renderResize)(void* uptr, int width, int height); + void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data); + void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts); + void (*renderDelete)(void* uptr); +}; +typedef struct FONSparams FONSparams; + +struct FONSquad +{ + float x0,y0,s0,t0; + float x1,y1,s1,t1; +}; +typedef struct FONSquad FONSquad; + +struct FONStextIter { + float x, y, nextx, nexty, scale, spacing; + unsigned int codepoint; + short isize, iblur; + struct FONSfont* font; + int prevGlyphIndex; + const char* str; + const char* next; + const char* end; + unsigned int utf8state; +}; +typedef struct FONStextIter FONStextIter; + +typedef struct FONScontext FONScontext; + +// Constructor and destructor. +FONScontext* fonsCreateInternal(FONSparams* params); +void fonsDeleteInternal(FONScontext* s); + +void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr); +// Returns current atlas size. +void fonsGetAtlasSize(FONScontext* s, int* width, int* height); +// Expands the atlas size. +int fonsExpandAtlas(FONScontext* s, int width, int height); +// Resets the whole stash. +int fonsResetAtlas(FONScontext* stash, int width, int height); + +// Add fonts +int fonsAddFont(FONScontext* s, const char* name, const char* path); +int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData); +int fonsGetFontByName(FONScontext* s, const char* name); + +// State handling +void fonsPushState(FONScontext* s); +void fonsPopState(FONScontext* s); +void fonsClearState(FONScontext* s); + +// State setting +void fonsSetSize(FONScontext* s, float size); +void fonsSetColor(FONScontext* s, unsigned int color); +void fonsSetSpacing(FONScontext* s, float spacing); +void fonsSetBlur(FONScontext* s, float blur); +void fonsSetAlign(FONScontext* s, int align); +void fonsSetFont(FONScontext* s, int font); + +// Draw text +float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end); + +// Measure text +float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds); +void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy); +void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh); + +// Text iterator +int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end); +int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad); + +// Pull texture changes +const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height); +int fonsValidateTexture(FONScontext* s, int* dirty); + +// Draws the stash texture for debugging +void fonsDrawDebug(FONScontext* s, float x, float y); + +#endif // FONTSTASH_H + + +#ifdef FONTSTASH_IMPLEMENTATION + +#define FONS_NOTUSED(v) (void)sizeof(v) + +#ifdef FONS_USE_FREETYPE + +#include +#include FT_FREETYPE_H +#include FT_ADVANCES_H +#include + +struct FONSttFontImpl { + FT_Face font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +static FT_Library ftLibrary; + +int fons__tt_init(FONScontext *context) +{ + FT_Error ftError; + FONS_NOTUSED(context); + ftError = FT_Init_FreeType(&ftLibrary); + return ftError == 0; +} + +int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ + FT_Error ftError; + FONS_NOTUSED(context); + + //font->font.userdata = stash; + ftError = FT_New_Memory_Face(ftLibrary, (const FT_Byte*)data, dataSize, 0, &font->font); + return ftError == 0; +} + +void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ + *ascent = font->font->ascender; + *descent = font->font->descender; + *lineGap = font->font->height - (*ascent - *descent); +} + +float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ + return size / (font->font->ascender - font->font->descender); +} + +int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ + return FT_Get_Char_Index(font->font, codepoint); +} + +int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, + int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ + FT_Error ftError; + FT_GlyphSlot ftGlyph; + FT_Fixed advFixed; + FONS_NOTUSED(scale); + + ftError = FT_Set_Pixel_Sizes(font->font, 0, (FT_UInt)(size * (float)font->font->units_per_EM / (float)(font->font->ascender - font->font->descender))); + if (ftError) return 0; + ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER); + if (ftError) return 0; + ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed); + if (ftError) return 0; + ftGlyph = font->font->glyph; + *advance = (int)advFixed; + *lsb = (int)ftGlyph->metrics.horiBearingX; + *x0 = ftGlyph->bitmap_left; + *x1 = *x0 + ftGlyph->bitmap.width; + *y0 = -ftGlyph->bitmap_top; + *y1 = *y0 + ftGlyph->bitmap.rows; + return 1; +} + +void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, + float scaleX, float scaleY, int glyph) +{ + FT_GlyphSlot ftGlyph = font->font->glyph; + int ftGlyphOffset = 0; + int x, y; + FONS_NOTUSED(outWidth); + FONS_NOTUSED(outHeight); + FONS_NOTUSED(scaleX); + FONS_NOTUSED(scaleY); + FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap + + for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) { + for ( x = 0; x < ftGlyph->bitmap.width; x++ ) { + output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++]; + } + } +} + +int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ + FT_Vector ftKerning; + FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning); + return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer +} + +#else + +#define STB_TRUETYPE_IMPLEMENTATION +static void* fons__tmpalloc(size_t size, void* up); +static void fons__tmpfree(void* ptr, void* up); +#define STBTT_malloc(x,u) fons__tmpalloc(x,u) +#define STBTT_free(x,u) fons__tmpfree(x,u) +#include "stb_truetype.h" + +struct FONSttFontImpl { + stbtt_fontinfo font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +int fons__tt_init(FONScontext *context) +{ + FONS_NOTUSED(context); + return 1; +} + +int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ + int stbError; + FONS_NOTUSED(dataSize); + + font->font.userdata = context; + stbError = stbtt_InitFont(&font->font, data, 0); + return stbError; +} + +void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ + stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap); +} + +float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ + return stbtt_ScaleForPixelHeight(&font->font, size); +} + +int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ + return stbtt_FindGlyphIndex(&font->font, codepoint); +} + +int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, + int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ + FONS_NOTUSED(size); + stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb); + stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1); + return 1; +} + +void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, + float scaleX, float scaleY, int glyph) +{ + stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph); +} + +int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ + return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2); +} + +#endif + +#ifndef FONS_SCRATCH_BUF_SIZE +# define FONS_SCRATCH_BUF_SIZE 64000 +#endif +#ifndef FONS_HASH_LUT_SIZE +# define FONS_HASH_LUT_SIZE 256 +#endif +#ifndef FONS_INIT_FONTS +# define FONS_INIT_FONTS 4 +#endif +#ifndef FONS_INIT_GLYPHS +# define FONS_INIT_GLYPHS 256 +#endif +#ifndef FONS_INIT_ATLAS_NODES +# define FONS_INIT_ATLAS_NODES 256 +#endif +#ifndef FONS_VERTEX_COUNT +# define FONS_VERTEX_COUNT 1024 +#endif +#ifndef FONS_MAX_STATES +# define FONS_MAX_STATES 20 +#endif +#ifndef FONS_MAX_FALLBACKS +# define FONS_MAX_FALLBACKS 20 +#endif + +static unsigned int fons__hashint(unsigned int a) +{ + a += ~(a<<15); + a ^= (a>>10); + a += (a<<3); + a ^= (a>>6); + a += ~(a<<11); + a ^= (a>>16); + return a; +} + +static int fons__mini(int a, int b) +{ + return a < b ? a : b; +} + +static int fons__maxi(int a, int b) +{ + return a > b ? a : b; +} + +struct FONSglyph +{ + unsigned int codepoint; + int index; + int next; + short size, blur; + short x0,y0,x1,y1; + short xadv,xoff,yoff; +}; +typedef struct FONSglyph FONSglyph; + +struct FONSfont +{ + FONSttFontImpl font; + char name[64]; + unsigned char* data; + int dataSize; + unsigned char freeData; + float ascender; + float descender; + float lineh; + FONSglyph* glyphs; + int cglyphs; + int nglyphs; + int lut[FONS_HASH_LUT_SIZE]; + int fallbacks[FONS_MAX_FALLBACKS]; + int nfallbacks; +}; +typedef struct FONSfont FONSfont; + +struct FONSstate +{ + int font; + int align; + float size; + unsigned int color; + float blur; + float spacing; +}; +typedef struct FONSstate FONSstate; + +struct FONSatlasNode { + short x, y, width; +}; +typedef struct FONSatlasNode FONSatlasNode; + +struct FONSatlas +{ + int width, height; + FONSatlasNode* nodes; + int nnodes; + int cnodes; +}; +typedef struct FONSatlas FONSatlas; + +struct FONScontext +{ + FONSparams params; + float itw,ith; + unsigned char* texData; + int dirtyRect[4]; + FONSfont** fonts; + FONSatlas* atlas; + int cfonts; + int nfonts; + float verts[FONS_VERTEX_COUNT*2]; + float tcoords[FONS_VERTEX_COUNT*2]; + unsigned int colors[FONS_VERTEX_COUNT]; + int nverts; + unsigned char* scratch; + int nscratch; + FONSstate states[FONS_MAX_STATES]; + int nstates; + void (*handleError)(void* uptr, int error, int val); + void* errorUptr; +}; + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +static void* fons__tmpalloc(size_t size, void* up) +{ + unsigned char* ptr; + FONScontext* stash = (FONScontext*)up; + + // 16-byte align the returned pointer + size = (size + 0xf) & ~0xf; + + if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size); + return NULL; + } + ptr = stash->scratch + stash->nscratch; + stash->nscratch += (int)size; + return ptr; +} + +static void fons__tmpfree(void* ptr, void* up) +{ + (void)ptr; + (void)up; + // empty +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + +// Copyright (c) 2008-2010 Bjoern Hoehrmann +// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. + +#define FONS_UTF8_ACCEPT 0 +#define FONS_UTF8_REJECT 12 + +static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte) +{ + static const unsigned char utf8d[] = { + // The first part of the table maps bytes to character classes that + // to reduce the size of the transition table and create bitmasks. + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, + 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, + + // The second part is a transition table that maps a combination + // of a state of the automaton and a character class to a state. + 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12, + 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12, + 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12, + 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12, + 12,36,12,12,12,12,12,12,12,12,12,12, + }; + + unsigned int type = utf8d[byte]; + + *codep = (*state != FONS_UTF8_ACCEPT) ? + (byte & 0x3fu) | (*codep << 6) : + (0xff >> type) & (byte); + + *state = utf8d[256 + *state + type]; + return *state; +} + +// Atlas based on Skyline Bin Packer by Jukka Jylänki + +static void fons__deleteAtlas(FONSatlas* atlas) +{ + if (atlas == NULL) return; + if (atlas->nodes != NULL) free(atlas->nodes); + free(atlas); +} + +static FONSatlas* fons__allocAtlas(int w, int h, int nnodes) +{ + FONSatlas* atlas = NULL; + + // Allocate memory for the font stash. + atlas = (FONSatlas*)malloc(sizeof(FONSatlas)); + if (atlas == NULL) goto error; + memset(atlas, 0, sizeof(FONSatlas)); + + atlas->width = w; + atlas->height = h; + + // Allocate space for skyline nodes + atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes); + if (atlas->nodes == NULL) goto error; + memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes); + atlas->nnodes = 0; + atlas->cnodes = nnodes; + + // Init root node. + atlas->nodes[0].x = 0; + atlas->nodes[0].y = 0; + atlas->nodes[0].width = (short)w; + atlas->nnodes++; + + return atlas; + +error: + if (atlas) fons__deleteAtlas(atlas); + return NULL; +} + +static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w) +{ + int i; + // Insert node + if (atlas->nnodes+1 > atlas->cnodes) { + atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2; + atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes); + if (atlas->nodes == NULL) + return 0; + } + for (i = atlas->nnodes; i > idx; i--) + atlas->nodes[i] = atlas->nodes[i-1]; + atlas->nodes[idx].x = (short)x; + atlas->nodes[idx].y = (short)y; + atlas->nodes[idx].width = (short)w; + atlas->nnodes++; + + return 1; +} + +static void fons__atlasRemoveNode(FONSatlas* atlas, int idx) +{ + int i; + if (atlas->nnodes == 0) return; + for (i = idx; i < atlas->nnodes-1; i++) + atlas->nodes[i] = atlas->nodes[i+1]; + atlas->nnodes--; +} + +static void fons__atlasExpand(FONSatlas* atlas, int w, int h) +{ + // Insert node for empty space + if (w > atlas->width) + fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width); + atlas->width = w; + atlas->height = h; +} + +static void fons__atlasReset(FONSatlas* atlas, int w, int h) +{ + atlas->width = w; + atlas->height = h; + atlas->nnodes = 0; + + // Init root node. + atlas->nodes[0].x = 0; + atlas->nodes[0].y = 0; + atlas->nodes[0].width = (short)w; + atlas->nnodes++; +} + +static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h) +{ + int i; + + // Insert new node + if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0) + return 0; + + // Delete skyline segments that fall under the shadow of the new segment. + for (i = idx+1; i < atlas->nnodes; i++) { + if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) { + int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x; + atlas->nodes[i].x += (short)shrink; + atlas->nodes[i].width -= (short)shrink; + if (atlas->nodes[i].width <= 0) { + fons__atlasRemoveNode(atlas, i); + i--; + } else { + break; + } + } else { + break; + } + } + + // Merge same height skyline segments that are next to each other. + for (i = 0; i < atlas->nnodes-1; i++) { + if (atlas->nodes[i].y == atlas->nodes[i+1].y) { + atlas->nodes[i].width += atlas->nodes[i+1].width; + fons__atlasRemoveNode(atlas, i+1); + i--; + } + } + + return 1; +} + +static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h) +{ + // Checks if there is enough space at the location of skyline span 'i', + // and return the max height of all skyline spans under that at that location, + // (think tetris block being dropped at that position). Or -1 if no space found. + int x = atlas->nodes[i].x; + int y = atlas->nodes[i].y; + int spaceLeft; + if (x + w > atlas->width) + return -1; + spaceLeft = w; + while (spaceLeft > 0) { + if (i == atlas->nnodes) return -1; + y = fons__maxi(y, atlas->nodes[i].y); + if (y + h > atlas->height) return -1; + spaceLeft -= atlas->nodes[i].width; + ++i; + } + return y; +} + +static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry) +{ + int besth = atlas->height, bestw = atlas->width, besti = -1; + int bestx = -1, besty = -1, i; + + // Bottom left fit heuristic. + for (i = 0; i < atlas->nnodes; i++) { + int y = fons__atlasRectFits(atlas, i, rw, rh); + if (y != -1) { + if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) { + besti = i; + bestw = atlas->nodes[i].width; + besth = y + rh; + bestx = atlas->nodes[i].x; + besty = y; + } + } + } + + if (besti == -1) + return 0; + + // Perform the actual packing. + if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0) + return 0; + + *rx = bestx; + *ry = besty; + + return 1; +} + +static void fons__addWhiteRect(FONScontext* stash, int w, int h) +{ + int x, y, gx, gy; + unsigned char* dst; + if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0) + return; + + // Rasterize + dst = &stash->texData[gx + gy * stash->params.width]; + for (y = 0; y < h; y++) { + for (x = 0; x < w; x++) + dst[x] = 0xff; + dst += stash->params.width; + } + + stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx); + stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy); + stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w); + stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h); +} + +FONScontext* fonsCreateInternal(FONSparams* params) +{ + FONScontext* stash = NULL; + + // Allocate memory for the font stash. + stash = (FONScontext*)malloc(sizeof(FONScontext)); + if (stash == NULL) goto error; + memset(stash, 0, sizeof(FONScontext)); + + stash->params = *params; + + // Allocate scratch buffer. + stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE); + if (stash->scratch == NULL) goto error; + + // Initialize implementation library + if (!fons__tt_init(stash)) goto error; + + if (stash->params.renderCreate != NULL) { + if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0) + goto error; + } + + stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES); + if (stash->atlas == NULL) goto error; + + // Allocate space for fonts. + stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS); + if (stash->fonts == NULL) goto error; + memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS); + stash->cfonts = FONS_INIT_FONTS; + stash->nfonts = 0; + + // Create texture for the cache. + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height); + if (stash->texData == NULL) goto error; + memset(stash->texData, 0, stash->params.width * stash->params.height); + + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + + // Add white rect at 0,0 for debug drawing. + fons__addWhiteRect(stash, 2,2); + + fonsPushState(stash); + fonsClearState(stash); + + return stash; + +error: + fonsDeleteInternal(stash); + return NULL; +} + +static FONSstate* fons__getState(FONScontext* stash) +{ + return &stash->states[stash->nstates-1]; +} + +int fonsAddFallbackFont(FONScontext* stash, int base, int fallback) +{ + FONSfont* baseFont = stash->fonts[base]; + if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) { + baseFont->fallbacks[baseFont->nfallbacks++] = fallback; + return 1; + } + return 0; +} + +void fonsSetSize(FONScontext* stash, float size) +{ + fons__getState(stash)->size = size; +} + +void fonsSetColor(FONScontext* stash, unsigned int color) +{ + fons__getState(stash)->color = color; +} + +void fonsSetSpacing(FONScontext* stash, float spacing) +{ + fons__getState(stash)->spacing = spacing; +} + +void fonsSetBlur(FONScontext* stash, float blur) +{ + fons__getState(stash)->blur = blur; +} + +void fonsSetAlign(FONScontext* stash, int align) +{ + fons__getState(stash)->align = align; +} + +void fonsSetFont(FONScontext* stash, int font) +{ + fons__getState(stash)->font = font; +} + +void fonsPushState(FONScontext* stash) +{ + if (stash->nstates >= FONS_MAX_STATES) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0); + return; + } + if (stash->nstates > 0) + memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate)); + stash->nstates++; +} + +void fonsPopState(FONScontext* stash) +{ + if (stash->nstates <= 1) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0); + return; + } + stash->nstates--; +} + +void fonsClearState(FONScontext* stash) +{ + FONSstate* state = fons__getState(stash); + state->size = 12.0f; + state->color = 0xffffffff; + state->font = 0; + state->blur = 0; + state->spacing = 0; + state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE; +} + +static void fons__freeFont(FONSfont* font) +{ + if (font == NULL) return; + if (font->glyphs) free(font->glyphs); + if (font->freeData && font->data) free(font->data); + free(font); +} + +static int fons__allocFont(FONScontext* stash) +{ + FONSfont* font = NULL; + if (stash->nfonts+1 > stash->cfonts) { + stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2; + stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts); + if (stash->fonts == NULL) + return -1; + } + font = (FONSfont*)malloc(sizeof(FONSfont)); + if (font == NULL) goto error; + memset(font, 0, sizeof(FONSfont)); + + font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS); + if (font->glyphs == NULL) goto error; + font->cglyphs = FONS_INIT_GLYPHS; + font->nglyphs = 0; + + stash->fonts[stash->nfonts++] = font; + return stash->nfonts-1; + +error: + fons__freeFont(font); + + return FONS_INVALID; +} + +int fonsAddFont(FONScontext* stash, const char* name, const char* path) +{ + FILE* fp = 0; + int dataSize = 0; + size_t readed; + unsigned char* data = NULL; + + // Read in the font data. + fp = fopen(path, "rb"); + if (fp == NULL) goto error; + fseek(fp,0,SEEK_END); + dataSize = (int)ftell(fp); + fseek(fp,0,SEEK_SET); + data = (unsigned char*)malloc(dataSize); + if (data == NULL) goto error; + readed = fread(data, 1, dataSize, fp); + fclose(fp); + fp = 0; + if (readed != dataSize) goto error; + + return fonsAddFontMem(stash, name, data, dataSize, 1); + +error: + if (data) free(data); + if (fp) fclose(fp); + return FONS_INVALID; +} + +int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData) +{ + int i, ascent, descent, fh, lineGap; + FONSfont* font; + + int idx = fons__allocFont(stash); + if (idx == FONS_INVALID) + return FONS_INVALID; + + font = stash->fonts[idx]; + + strncpy(font->name, name, sizeof(font->name)); + font->name[sizeof(font->name)-1] = '\0'; + + // Init hash lookup. + for (i = 0; i < FONS_HASH_LUT_SIZE; ++i) + font->lut[i] = -1; + + // Read in the font data. + font->dataSize = dataSize; + font->data = data; + font->freeData = (unsigned char)freeData; + + // Init font + stash->nscratch = 0; + if (!fons__tt_loadFont(stash, &font->font, data, dataSize)) goto error; + + // Store normalized line height. The real line height is got + // by multiplying the lineh by font size. + fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap); + fh = ascent - descent; + font->ascender = (float)ascent / (float)fh; + font->descender = (float)descent / (float)fh; + font->lineh = (float)(fh + lineGap) / (float)fh; + + return idx; + +error: + fons__freeFont(font); + stash->nfonts--; + return FONS_INVALID; +} + +int fonsGetFontByName(FONScontext* s, const char* name) +{ + int i; + for (i = 0; i < s->nfonts; i++) { + if (strcmp(s->fonts[i]->name, name) == 0) + return i; + } + return FONS_INVALID; +} + + +static FONSglyph* fons__allocGlyph(FONSfont* font) +{ + if (font->nglyphs+1 > font->cglyphs) { + font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2; + font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs); + if (font->glyphs == NULL) return NULL; + } + font->nglyphs++; + return &font->glyphs[font->nglyphs-1]; +} + + +// Based on Exponential blur, Jani Huhtanen, 2006 + +#define APREC 16 +#define ZPREC 7 + +static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ + int x, y; + for (y = 0; y < h; y++) { + int z = 0; // force zero border + for (x = 1; x < w; x++) { + z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; + dst[x] = (unsigned char)(z >> ZPREC); + } + dst[w-1] = 0; // force zero border + z = 0; + for (x = w-2; x >= 0; x--) { + z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; + dst[x] = (unsigned char)(z >> ZPREC); + } + dst[0] = 0; // force zero border + dst += dstStride; + } +} + +static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ + int x, y; + for (x = 0; x < w; x++) { + int z = 0; // force zero border + for (y = dstStride; y < h*dstStride; y += dstStride) { + z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; + dst[y] = (unsigned char)(z >> ZPREC); + } + dst[(h-1)*dstStride] = 0; // force zero border + z = 0; + for (y = (h-2)*dstStride; y >= 0; y -= dstStride) { + z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; + dst[y] = (unsigned char)(z >> ZPREC); + } + dst[0] = 0; // force zero border + dst++; + } +} + + +static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur) +{ + int alpha; + float sigma; + (void)stash; + + if (blur < 1) + return; + // Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity) + sigma = (float)blur * 0.57735f; // 1 / sqrt(3) + alpha = (int)((1< 20) iblur = 20; + pad = iblur+2; + + // Reset allocator. + stash->nscratch = 0; + + // Find code point and size. + h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1); + i = font->lut[h]; + while (i != -1) { + if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) + return &font->glyphs[i]; + i = font->glyphs[i].next; + } + + // Could not find glyph, create it. + g = fons__tt_getGlyphIndex(&font->font, codepoint); + // Try to find the glyph in fallback fonts. + if (g == 0) { + for (i = 0; i < font->nfallbacks; ++i) { + FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]]; + int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint); + if (fallbackIndex != 0) { + g = fallbackIndex; + renderFont = fallbackFont; + break; + } + } + // It is possible that we did not find a fallback glyph. + // In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph. + } + scale = fons__tt_getPixelHeightScale(&renderFont->font, size); + fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1); + gw = x1-x0 + pad*2; + gh = y1-y0 + pad*2; + + // Find free spot for the rect in the atlas + added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); + if (added == 0 && stash->handleError != NULL) { + // Atlas is full, let the user to resize the atlas (or not), and try again. + stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0); + added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); + } + if (added == 0) return NULL; + + // Init glyph. + glyph = fons__allocGlyph(font); + glyph->codepoint = codepoint; + glyph->size = isize; + glyph->blur = iblur; + glyph->index = g; + glyph->x0 = (short)gx; + glyph->y0 = (short)gy; + glyph->x1 = (short)(glyph->x0+gw); + glyph->y1 = (short)(glyph->y0+gh); + glyph->xadv = (short)(scale * advance * 10.0f); + glyph->xoff = (short)(x0 - pad); + glyph->yoff = (short)(y0 - pad); + glyph->next = 0; + + // Insert char to hash lookup. + glyph->next = font->lut[h]; + font->lut[h] = font->nglyphs-1; + + // Rasterize + dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width]; + fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale,scale, g); + + // Make sure there is one pixel empty border. + dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + for (y = 0; y < gh; y++) { + dst[y*stash->params.width] = 0; + dst[gw-1 + y*stash->params.width] = 0; + } + for (x = 0; x < gw; x++) { + dst[x] = 0; + dst[x + (gh-1)*stash->params.width] = 0; + } + + // Debug code to color the glyph background +/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + for (y = 0; y < gh; y++) { + for (x = 0; x < gw; x++) { + int a = (int)fdst[x+y*stash->params.width] + 20; + if (a > 255) a = 255; + fdst[x+y*stash->params.width] = a; + } + }*/ + + // Blur + if (iblur > 0) { + stash->nscratch = 0; + bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + fons__blur(stash, bdst, gw,gh, stash->params.width, iblur); + } + + stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0); + stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0); + stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1); + stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1); + + return glyph; +} + +static void fons__getQuad(FONScontext* stash, FONSfont* font, + int prevGlyphIndex, FONSglyph* glyph, + float scale, float spacing, float* x, float* y, FONSquad* q) +{ + float rx,ry,xoff,yoff,x0,y0,x1,y1; + + if (prevGlyphIndex != -1) { + float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale; + *x += (int)(adv + spacing + 0.5f); + } + + // Each glyph has 2px border to allow good interpolation, + // one pixel to prevent leaking, and one to allow good interpolation for rendering. + // Inset the texture region by one pixel for correct interpolation. + xoff = (short)(glyph->xoff+1); + yoff = (short)(glyph->yoff+1); + x0 = (float)(glyph->x0+1); + y0 = (float)(glyph->y0+1); + x1 = (float)(glyph->x1-1); + y1 = (float)(glyph->y1-1); + + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + rx = (float)(int)(*x + xoff); + ry = (float)(int)(*y + yoff); + + q->x0 = rx; + q->y0 = ry; + q->x1 = rx + x1 - x0; + q->y1 = ry + y1 - y0; + + q->s0 = x0 * stash->itw; + q->t0 = y0 * stash->ith; + q->s1 = x1 * stash->itw; + q->t1 = y1 * stash->ith; + } else { + rx = (float)(int)(*x + xoff); + ry = (float)(int)(*y - yoff); + + q->x0 = rx; + q->y0 = ry; + q->x1 = rx + x1 - x0; + q->y1 = ry - y1 + y0; + + q->s0 = x0 * stash->itw; + q->t0 = y0 * stash->ith; + q->s1 = x1 * stash->itw; + q->t1 = y1 * stash->ith; + } + + *x += (int)(glyph->xadv / 10.0f + 0.5f); +} + +static void fons__flush(FONScontext* stash) +{ + // Flush texture + if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { + if (stash->params.renderUpdate != NULL) + stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData); + // Reset dirty rect + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + } + + // Flush triangles + if (stash->nverts > 0) { + if (stash->params.renderDraw != NULL) + stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts); + stash->nverts = 0; + } +} + +static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c) +{ + stash->verts[stash->nverts*2+0] = x; + stash->verts[stash->nverts*2+1] = y; + stash->tcoords[stash->nverts*2+0] = s; + stash->tcoords[stash->nverts*2+1] = t; + stash->colors[stash->nverts] = c; + stash->nverts++; +} + +static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize) +{ + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + if (align & FONS_ALIGN_TOP) { + return font->ascender * (float)isize/10.0f; + } else if (align & FONS_ALIGN_MIDDLE) { + return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f; + } else if (align & FONS_ALIGN_BASELINE) { + return 0.0f; + } else if (align & FONS_ALIGN_BOTTOM) { + return font->descender * (float)isize/10.0f; + } + } else { + if (align & FONS_ALIGN_TOP) { + return -font->ascender * (float)isize/10.0f; + } else if (align & FONS_ALIGN_MIDDLE) { + return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f; + } else if (align & FONS_ALIGN_BASELINE) { + return 0.0f; + } else if (align & FONS_ALIGN_BOTTOM) { + return -font->descender * (float)isize/10.0f; + } + } + return 0.0; +} + +float fonsDrawText(FONScontext* stash, + float x, float y, + const char* str, const char* end) +{ + FONSstate* state = fons__getState(stash); + unsigned int codepoint; + unsigned int utf8state = 0; + FONSglyph* glyph = NULL; + FONSquad q; + int prevGlyphIndex = -1; + short isize = (short)(state->size*10.0f); + short iblur = (short)state->blur; + float scale; + FONSfont* font; + float width; + + if (stash == NULL) return x; + if (state->font < 0 || state->font >= stash->nfonts) return x; + font = stash->fonts[state->font]; + if (font->data == NULL) return x; + + scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + + if (end == NULL) + end = str + strlen(str); + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width; + } else if (state->align & FONS_ALIGN_CENTER) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width * 0.5f; + } + // Align vertically. + y += fons__getVertAlign(stash, font, state->align, isize); + + for (; str != end; ++str) { + if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) + continue; + glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); + if (glyph != NULL) { + fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); + + if (stash->nverts+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); + fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); + fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color); + + fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); + fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color); + fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); + } + prevGlyphIndex = glyph != NULL ? glyph->index : -1; + } + fons__flush(stash); + + return x; +} + +int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, + float x, float y, const char* str, const char* end) +{ + FONSstate* state = fons__getState(stash); + float width; + + memset(iter, 0, sizeof(*iter)); + + if (stash == NULL) return 0; + if (state->font < 0 || state->font >= stash->nfonts) return 0; + iter->font = stash->fonts[state->font]; + if (iter->font->data == NULL) return 0; + + iter->isize = (short)(state->size*10.0f); + iter->iblur = (short)state->blur; + iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f); + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width; + } else if (state->align & FONS_ALIGN_CENTER) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width * 0.5f; + } + // Align vertically. + y += fons__getVertAlign(stash, iter->font, state->align, iter->isize); + + if (end == NULL) + end = str + strlen(str); + + iter->x = iter->nextx = x; + iter->y = iter->nexty = y; + iter->spacing = state->spacing; + iter->str = str; + iter->next = str; + iter->end = end; + iter->codepoint = 0; + iter->prevGlyphIndex = -1; + + return 1; +} + +int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad) +{ + FONSglyph* glyph = NULL; + const char* str = iter->next; + iter->str = iter->next; + + if (str == iter->end) + return 0; + + for (; str != iter->end; str++) { + if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str)) + continue; + str++; + // Get glyph and quad + iter->x = iter->nextx; + iter->y = iter->nexty; + glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur); + if (glyph != NULL) + fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad); + iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1; + break; + } + iter->next = str; + + return 1; +} + +void fonsDrawDebug(FONScontext* stash, float x, float y) +{ + int i; + int w = stash->params.width; + int h = stash->params.height; + float u = w == 0 ? 0 : (1.0f / w); + float v = h == 0 ? 0 : (1.0f / h); + + if (stash->nverts+6+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + // Draw background + fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff); + + fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); + fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); + + // Draw texture + fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); + fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); + fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff); + + fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); + fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff); + fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); + + // Drawbug draw atlas + for (i = 0; i < stash->atlas->nnodes; i++) { + FONSatlasNode* n = &stash->atlas->nodes[i]; + + if (stash->nverts+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff); + + fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); + } + + fons__flush(stash); +} + +float fonsTextBounds(FONScontext* stash, + float x, float y, + const char* str, const char* end, + float* bounds) +{ + FONSstate* state = fons__getState(stash); + unsigned int codepoint; + unsigned int utf8state = 0; + FONSquad q; + FONSglyph* glyph = NULL; + int prevGlyphIndex = -1; + short isize = (short)(state->size*10.0f); + short iblur = (short)state->blur; + float scale; + FONSfont* font; + float startx, advance; + float minx, miny, maxx, maxy; + + if (stash == NULL) return 0; + if (state->font < 0 || state->font >= stash->nfonts) return 0; + font = stash->fonts[state->font]; + if (font->data == NULL) return 0; + + scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + + // Align vertically. + y += fons__getVertAlign(stash, font, state->align, isize); + + minx = maxx = x; + miny = maxy = y; + startx = x; + + if (end == NULL) + end = str + strlen(str); + + for (; str != end; ++str) { + if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) + continue; + glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); + if (glyph != NULL) { + fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); + if (q.x0 < minx) minx = q.x0; + if (q.x1 > maxx) maxx = q.x1; + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + if (q.y0 < miny) miny = q.y0; + if (q.y1 > maxy) maxy = q.y1; + } else { + if (q.y1 < miny) miny = q.y1; + if (q.y0 > maxy) maxy = q.y0; + } + } + prevGlyphIndex = glyph != NULL ? glyph->index : -1; + } + + advance = x - startx; + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + minx -= advance; + maxx -= advance; + } else if (state->align & FONS_ALIGN_CENTER) { + minx -= advance * 0.5f; + maxx -= advance * 0.5f; + } + + if (bounds) { + bounds[0] = minx; + bounds[1] = miny; + bounds[2] = maxx; + bounds[3] = maxy; + } + + return advance; +} + +void fonsVertMetrics(FONScontext* stash, + float* ascender, float* descender, float* lineh) +{ + FONSfont* font; + FONSstate* state = fons__getState(stash); + short isize; + + if (stash == NULL) return; + if (state->font < 0 || state->font >= stash->nfonts) return; + font = stash->fonts[state->font]; + isize = (short)(state->size*10.0f); + if (font->data == NULL) return; + + if (ascender) + *ascender = font->ascender*isize/10.0f; + if (descender) + *descender = font->descender*isize/10.0f; + if (lineh) + *lineh = font->lineh*isize/10.0f; +} + +void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy) +{ + FONSfont* font; + FONSstate* state = fons__getState(stash); + short isize; + + if (stash == NULL) return; + if (state->font < 0 || state->font >= stash->nfonts) return; + font = stash->fonts[state->font]; + isize = (short)(state->size*10.0f); + if (font->data == NULL) return; + + y += fons__getVertAlign(stash, font, state->align, isize); + + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + *miny = y - font->ascender * (float)isize/10.0f; + *maxy = *miny + font->lineh*isize/10.0f; + } else { + *maxy = y + font->descender * (float)isize/10.0f; + *miny = *maxy - font->lineh*isize/10.0f; + } +} + +const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height) +{ + if (width != NULL) + *width = stash->params.width; + if (height != NULL) + *height = stash->params.height; + return stash->texData; +} + +int fonsValidateTexture(FONScontext* stash, int* dirty) +{ + if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { + dirty[0] = stash->dirtyRect[0]; + dirty[1] = stash->dirtyRect[1]; + dirty[2] = stash->dirtyRect[2]; + dirty[3] = stash->dirtyRect[3]; + // Reset dirty rect + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + return 1; + } + return 0; +} + +void fonsDeleteInternal(FONScontext* stash) +{ + int i; + if (stash == NULL) return; + + if (stash->params.renderDelete) + stash->params.renderDelete(stash->params.userPtr); + + for (i = 0; i < stash->nfonts; ++i) + fons__freeFont(stash->fonts[i]); + + if (stash->atlas) fons__deleteAtlas(stash->atlas); + if (stash->fonts) free(stash->fonts); + if (stash->texData) free(stash->texData); + if (stash->scratch) free(stash->scratch); + free(stash); +} + +void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr) +{ + if (stash == NULL) return; + stash->handleError = callback; + stash->errorUptr = uptr; +} + +void fonsGetAtlasSize(FONScontext* stash, int* width, int* height) +{ + if (stash == NULL) return; + *width = stash->params.width; + *height = stash->params.height; +} + +int fonsExpandAtlas(FONScontext* stash, int width, int height) +{ + int i, maxy = 0; + unsigned char* data = NULL; + if (stash == NULL) return 0; + + width = fons__maxi(width, stash->params.width); + height = fons__maxi(height, stash->params.height); + + if (width == stash->params.width && height == stash->params.height) + return 1; + + // Flush pending glyphs. + fons__flush(stash); + + // Create new texture + if (stash->params.renderResize != NULL) { + if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) + return 0; + } + // Copy old texture data over. + data = (unsigned char*)malloc(width * height); + if (data == NULL) + return 0; + for (i = 0; i < stash->params.height; i++) { + unsigned char* dst = &data[i*width]; + unsigned char* src = &stash->texData[i*stash->params.width]; + memcpy(dst, src, stash->params.width); + if (width > stash->params.width) + memset(dst+stash->params.width, 0, width - stash->params.width); + } + if (height > stash->params.height) + memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width); + + free(stash->texData); + stash->texData = data; + + // Increase atlas size + fons__atlasExpand(stash->atlas, width, height); + + // Add existing data as dirty. + for (i = 0; i < stash->atlas->nnodes; i++) + maxy = fons__maxi(maxy, stash->atlas->nodes[i].y); + stash->dirtyRect[0] = 0; + stash->dirtyRect[1] = 0; + stash->dirtyRect[2] = stash->params.width; + stash->dirtyRect[3] = maxy; + + stash->params.width = width; + stash->params.height = height; + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + + return 1; +} + +int fonsResetAtlas(FONScontext* stash, int width, int height) +{ + int i, j; + if (stash == NULL) return 0; + + // Flush pending glyphs. + fons__flush(stash); + + // Create new texture + if (stash->params.renderResize != NULL) { + if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) + return 0; + } + + // Reset atlas + fons__atlasReset(stash->atlas, width, height); + + // Clear texture data. + stash->texData = (unsigned char*)realloc(stash->texData, width * height); + if (stash->texData == NULL) return 0; + memset(stash->texData, 0, width * height); + + // Reset dirty rect + stash->dirtyRect[0] = width; + stash->dirtyRect[1] = height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + + // Reset cached glyphs + for (i = 0; i < stash->nfonts; i++) { + FONSfont* font = stash->fonts[i]; + font->nglyphs = 0; + for (j = 0; j < FONS_HASH_LUT_SIZE; j++) + font->lut[j] = -1; + } + + stash->params.width = width; + stash->params.height = height; + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + + // Add white rect at 0,0 for debug drawing. + fons__addWhiteRect(stash, 2,2); + + return 1; +} + + +#endif diff --git a/dep/include/jansson.h b/dep/include/jansson.h new file mode 100644 index 00000000..a5927bd6 --- /dev/null +++ b/dep/include/jansson.h @@ -0,0 +1,315 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef JANSSON_H +#define JANSSON_H + +#include +#include /* for size_t */ +#include + +#include "jansson_config.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* version */ + +#define JANSSON_MAJOR_VERSION 2 +#define JANSSON_MINOR_VERSION 10 +#define JANSSON_MICRO_VERSION 0 + +/* Micro version is omitted if it's 0 */ +#define JANSSON_VERSION "2.10" + +/* Version as a 3-byte hex number, e.g. 0x010201 == 1.2.1. Use this + for numeric comparisons, e.g. #if JANSSON_VERSION_HEX >= ... */ +#define JANSSON_VERSION_HEX ((JANSSON_MAJOR_VERSION << 16) | \ + (JANSSON_MINOR_VERSION << 8) | \ + (JANSSON_MICRO_VERSION << 0)) + + +/* types */ + +typedef enum { + JSON_OBJECT, + JSON_ARRAY, + JSON_STRING, + JSON_INTEGER, + JSON_REAL, + JSON_TRUE, + JSON_FALSE, + JSON_NULL +} json_type; + +typedef struct json_t { + json_type type; + size_t refcount; +} json_t; + +#ifndef JANSSON_USING_CMAKE /* disabled if using cmake */ +#if JSON_INTEGER_IS_LONG_LONG +#ifdef _WIN32 +#define JSON_INTEGER_FORMAT "I64d" +#else +#define JSON_INTEGER_FORMAT "lld" +#endif +typedef long long json_int_t; +#else +#define JSON_INTEGER_FORMAT "ld" +typedef long json_int_t; +#endif /* JSON_INTEGER_IS_LONG_LONG */ +#endif + +#define json_typeof(json) ((json)->type) +#define json_is_object(json) ((json) && json_typeof(json) == JSON_OBJECT) +#define json_is_array(json) ((json) && json_typeof(json) == JSON_ARRAY) +#define json_is_string(json) ((json) && json_typeof(json) == JSON_STRING) +#define json_is_integer(json) ((json) && json_typeof(json) == JSON_INTEGER) +#define json_is_real(json) ((json) && json_typeof(json) == JSON_REAL) +#define json_is_number(json) (json_is_integer(json) || json_is_real(json)) +#define json_is_true(json) ((json) && json_typeof(json) == JSON_TRUE) +#define json_is_false(json) ((json) && json_typeof(json) == JSON_FALSE) +#define json_boolean_value json_is_true +#define json_is_boolean(json) (json_is_true(json) || json_is_false(json)) +#define json_is_null(json) ((json) && json_typeof(json) == JSON_NULL) + +/* construction, destruction, reference counting */ + +json_t *json_object(void); +json_t *json_array(void); +json_t *json_string(const char *value); +json_t *json_stringn(const char *value, size_t len); +json_t *json_string_nocheck(const char *value); +json_t *json_stringn_nocheck(const char *value, size_t len); +json_t *json_integer(json_int_t value); +json_t *json_real(double value); +json_t *json_true(void); +json_t *json_false(void); +#define json_boolean(val) ((val) ? json_true() : json_false()) +json_t *json_null(void); + +static JSON_INLINE +json_t *json_incref(json_t *json) +{ + if(json && json->refcount != (size_t)-1) + ++json->refcount; + return json; +} + +/* do not call json_delete directly */ +void json_delete(json_t *json); + +static JSON_INLINE +void json_decref(json_t *json) +{ + if(json && json->refcount != (size_t)-1 && --json->refcount == 0) + json_delete(json); +} + +#if defined(__GNUC__) || defined(__clang__) +static JSON_INLINE +void json_decrefp(json_t **json) +{ + if(json) { + json_decref(*json); + *json = NULL; + } +} + +#define json_auto_t json_t __attribute__((cleanup(json_decrefp))) +#endif + + +/* error reporting */ + +#define JSON_ERROR_TEXT_LENGTH 160 +#define JSON_ERROR_SOURCE_LENGTH 80 + +typedef struct { + int line; + int column; + int position; + char source[JSON_ERROR_SOURCE_LENGTH]; + char text[JSON_ERROR_TEXT_LENGTH]; +} json_error_t; + + +/* getters, setters, manipulation */ + +void json_object_seed(size_t seed); +size_t json_object_size(const json_t *object); +json_t *json_object_get(const json_t *object, const char *key); +int json_object_set_new(json_t *object, const char *key, json_t *value); +int json_object_set_new_nocheck(json_t *object, const char *key, json_t *value); +int json_object_del(json_t *object, const char *key); +int json_object_clear(json_t *object); +int json_object_update(json_t *object, json_t *other); +int json_object_update_existing(json_t *object, json_t *other); +int json_object_update_missing(json_t *object, json_t *other); +void *json_object_iter(json_t *object); +void *json_object_iter_at(json_t *object, const char *key); +void *json_object_key_to_iter(const char *key); +void *json_object_iter_next(json_t *object, void *iter); +const char *json_object_iter_key(void *iter); +json_t *json_object_iter_value(void *iter); +int json_object_iter_set_new(json_t *object, void *iter, json_t *value); + +#define json_object_foreach(object, key, value) \ + for(key = json_object_iter_key(json_object_iter(object)); \ + key && (value = json_object_iter_value(json_object_key_to_iter(key))); \ + key = json_object_iter_key(json_object_iter_next(object, json_object_key_to_iter(key)))) + +#define json_object_foreach_safe(object, n, key, value) \ + for(key = json_object_iter_key(json_object_iter(object)), \ + n = json_object_iter_next(object, json_object_key_to_iter(key)); \ + key && (value = json_object_iter_value(json_object_key_to_iter(key))); \ + key = json_object_iter_key(n), \ + n = json_object_iter_next(object, json_object_key_to_iter(key))) + +#define json_array_foreach(array, index, value) \ + for(index = 0; \ + index < json_array_size(array) && (value = json_array_get(array, index)); \ + index++) + +static JSON_INLINE +int json_object_set(json_t *object, const char *key, json_t *value) +{ + return json_object_set_new(object, key, json_incref(value)); +} + +static JSON_INLINE +int json_object_set_nocheck(json_t *object, const char *key, json_t *value) +{ + return json_object_set_new_nocheck(object, key, json_incref(value)); +} + +static JSON_INLINE +int json_object_iter_set(json_t *object, void *iter, json_t *value) +{ + return json_object_iter_set_new(object, iter, json_incref(value)); +} + +size_t json_array_size(const json_t *array); +json_t *json_array_get(const json_t *array, size_t index); +int json_array_set_new(json_t *array, size_t index, json_t *value); +int json_array_append_new(json_t *array, json_t *value); +int json_array_insert_new(json_t *array, size_t index, json_t *value); +int json_array_remove(json_t *array, size_t index); +int json_array_clear(json_t *array); +int json_array_extend(json_t *array, json_t *other); + +static JSON_INLINE +int json_array_set(json_t *array, size_t ind, json_t *value) +{ + return json_array_set_new(array, ind, json_incref(value)); +} + +static JSON_INLINE +int json_array_append(json_t *array, json_t *value) +{ + return json_array_append_new(array, json_incref(value)); +} + +static JSON_INLINE +int json_array_insert(json_t *array, size_t ind, json_t *value) +{ + return json_array_insert_new(array, ind, json_incref(value)); +} + +const char *json_string_value(const json_t *string); +size_t json_string_length(const json_t *string); +json_int_t json_integer_value(const json_t *integer); +double json_real_value(const json_t *real); +double json_number_value(const json_t *json); + +int json_string_set(json_t *string, const char *value); +int json_string_setn(json_t *string, const char *value, size_t len); +int json_string_set_nocheck(json_t *string, const char *value); +int json_string_setn_nocheck(json_t *string, const char *value, size_t len); +int json_integer_set(json_t *integer, json_int_t value); +int json_real_set(json_t *real, double value); + +/* pack, unpack */ + +json_t *json_pack(const char *fmt, ...); +json_t *json_pack_ex(json_error_t *error, size_t flags, const char *fmt, ...); +json_t *json_vpack_ex(json_error_t *error, size_t flags, const char *fmt, va_list ap); + +#define JSON_VALIDATE_ONLY 0x1 +#define JSON_STRICT 0x2 + +int json_unpack(json_t *root, const char *fmt, ...); +int json_unpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, ...); +int json_vunpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, va_list ap); + + +/* equality */ + +int json_equal(json_t *value1, json_t *value2); + + +/* copying */ + +json_t *json_copy(json_t *value); +json_t *json_deep_copy(const json_t *value); + + +/* decoding */ + +#define JSON_REJECT_DUPLICATES 0x1 +#define JSON_DISABLE_EOF_CHECK 0x2 +#define JSON_DECODE_ANY 0x4 +#define JSON_DECODE_INT_AS_REAL 0x8 +#define JSON_ALLOW_NUL 0x10 + +typedef size_t (*json_load_callback_t)(void *buffer, size_t buflen, void *data); + +json_t *json_loads(const char *input, size_t flags, json_error_t *error); +json_t *json_loadb(const char *buffer, size_t buflen, size_t flags, json_error_t *error); +json_t *json_loadf(FILE *input, size_t flags, json_error_t *error); +json_t *json_loadfd(int input, size_t flags, json_error_t *error); +json_t *json_load_file(const char *path, size_t flags, json_error_t *error); +json_t *json_load_callback(json_load_callback_t callback, void *data, size_t flags, json_error_t *error); + + +/* encoding */ + +#define JSON_MAX_INDENT 0x1F +#define JSON_INDENT(n) ((n) & JSON_MAX_INDENT) +#define JSON_COMPACT 0x20 +#define JSON_ENSURE_ASCII 0x40 +#define JSON_SORT_KEYS 0x80 +#define JSON_PRESERVE_ORDER 0x100 +#define JSON_ENCODE_ANY 0x200 +#define JSON_ESCAPE_SLASH 0x400 +#define JSON_REAL_PRECISION(n) (((n) & 0x1F) << 11) +#define JSON_EMBED 0x10000 + +typedef int (*json_dump_callback_t)(const char *buffer, size_t size, void *data); + +char *json_dumps(const json_t *json, size_t flags); +size_t json_dumpb(const json_t *json, char *buffer, size_t size, size_t flags); +int json_dumpf(const json_t *json, FILE *output, size_t flags); +int json_dumpfd(const json_t *json, int output, size_t flags); +int json_dump_file(const json_t *json, const char *path, size_t flags); +int json_dump_callback(const json_t *json, json_dump_callback_t callback, void *data, size_t flags); + +/* custom memory allocation */ + +typedef void *(*json_malloc_t)(size_t); +typedef void (*json_free_t)(void *); + +void json_set_alloc_funcs(json_malloc_t malloc_fn, json_free_t free_fn); +void json_get_alloc_funcs(json_malloc_t *malloc_fn, json_free_t *free_fn); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/jansson_config.h b/dep/include/jansson_config.h new file mode 100644 index 00000000..f1a5ddd2 --- /dev/null +++ b/dep/include/jansson_config.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) 2010-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + * + * + * This file specifies a part of the site-specific configuration for + * Jansson, namely those things that affect the public API in + * jansson.h. + * + * The configure script copies this file to jansson_config.h and + * replaces @var@ substitutions by values that fit your system. If you + * cannot run the configure script, you can do the value substitution + * by hand. + */ + +#ifndef JANSSON_CONFIG_H +#define JANSSON_CONFIG_H + +/* If your compiler supports the inline keyword in C, JSON_INLINE is + defined to `inline', otherwise empty. In C++, the inline is always + supported. */ +#ifdef __cplusplus +#define JSON_INLINE inline +#else +#define JSON_INLINE inline +#endif + +/* If your compiler supports the `long long` type and the strtoll() + library function, JSON_INTEGER_IS_LONG_LONG is defined to 1, + otherwise to 0. */ +#define JSON_INTEGER_IS_LONG_LONG 1 + +/* If locale.h and localeconv() are available, define to 1, + otherwise to 0. */ +#define JSON_HAVE_LOCALECONV 1 + +/* Maximum recursion depth for parsing JSON input. + This limits the depth of e.g. array-within-array constructions. */ +#define JSON_PARSER_MAX_DEPTH 2048 + +#endif diff --git a/dep/include/nanosvg.h b/dep/include/nanosvg.h new file mode 100644 index 00000000..65ba2a79 --- /dev/null +++ b/dep/include/nanosvg.h @@ -0,0 +1,2925 @@ +/* + * Copyright (c) 2013-14 Mikko Mononen memon@inside.org + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example + * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/) + * + * Arc calculation code based on canvg (https://code.google.com/p/canvg/) + * + * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html + * + */ + +#ifndef NANOSVG_H +#define NANOSVG_H + +#ifdef __cplusplus +extern "C" { +#endif + +// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes. +// +// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game. +// +// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request! +// +// The shapes in the SVG images are transformed by the viewBox and converted to specified units. +// That is, you should get the same looking data as your designed in your favorite app. +// +// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose +// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters. +// +// The units passed to NanoVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'. +// DPI (dots-per-inch) controls how the unit conversion is done. +// +// If you don't know or care about the units stuff, "px" and 96 should get you going. + + +/* Example Usage: + // Load + NSVGImage* image; + image = nsvgParseFromFile("test.svg", "px", 96); + printf("size: %f x %f\n", image->width, image->height); + // Use... + for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) { + for (NSVGpath *path = shape->paths; path != NULL; path = path->next) { + for (int i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]); + } + } + } + // Delete + nsvgDelete(image); +*/ + +enum NSVGpaintType { + NSVG_PAINT_NONE = 0, + NSVG_PAINT_COLOR = 1, + NSVG_PAINT_LINEAR_GRADIENT = 2, + NSVG_PAINT_RADIAL_GRADIENT = 3 +}; + +enum NSVGspreadType { + NSVG_SPREAD_PAD = 0, + NSVG_SPREAD_REFLECT = 1, + NSVG_SPREAD_REPEAT = 2 +}; + +enum NSVGlineJoin { + NSVG_JOIN_MITER = 0, + NSVG_JOIN_ROUND = 1, + NSVG_JOIN_BEVEL = 2 +}; + +enum NSVGlineCap { + NSVG_CAP_BUTT = 0, + NSVG_CAP_ROUND = 1, + NSVG_CAP_SQUARE = 2 +}; + +enum NSVGfillRule { + NSVG_FILLRULE_NONZERO = 0, + NSVG_FILLRULE_EVENODD = 1 +}; + +enum NSVGflags { + NSVG_FLAGS_VISIBLE = 0x01 +}; + +typedef struct NSVGgradientStop { + unsigned int color; + float offset; +} NSVGgradientStop; + +typedef struct NSVGgradient { + float xform[6]; + char spread; + float fx, fy; + int nstops; + NSVGgradientStop stops[1]; +} NSVGgradient; + +typedef struct NSVGpaint { + char type; + union { + unsigned int color; + NSVGgradient* gradient; + }; +} NSVGpaint; + +typedef struct NSVGpath +{ + float* pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ... + int npts; // Total number of bezier points. + char closed; // Flag indicating if shapes should be treated as closed. + float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy]. + struct NSVGpath* next; // Pointer to next path, or NULL if last element. +} NSVGpath; + +typedef struct NSVGshape +{ + char id[64]; // Optional 'id' attr of the shape or its group + NSVGpaint fill; // Fill paint + NSVGpaint stroke; // Stroke paint + float opacity; // Opacity of the shape. + float strokeWidth; // Stroke width (scaled). + float strokeDashOffset; // Stroke dash offset (scaled). + float strokeDashArray[8]; // Stroke dash array (scaled). + char strokeDashCount; // Number of dash values in dash array. + char strokeLineJoin; // Stroke join type. + char strokeLineCap; // Stroke cap type. + float miterLimit; // Miter limit + char fillRule; // Fill rule, see NSVGfillRule. + unsigned char flags; // Logical or of NSVG_FLAGS_* flags + float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy]. + NSVGpath* paths; // Linked list of paths in the image. + struct NSVGshape* next; // Pointer to next shape, or NULL if last element. +} NSVGshape; + +typedef struct NSVGimage +{ + float width; // Width of the image. + float height; // Height of the image. + NSVGshape* shapes; // Linked list of shapes in the image. +} NSVGimage; + +// Parses SVG file from a file, returns SVG image as paths. +NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi); + +// Parses SVG file from a null terminated string, returns SVG image as paths. +// Important note: changes the string. +NSVGimage* nsvgParse(char* input, const char* units, float dpi); + +// Deletes list of paths. +void nsvgDelete(NSVGimage* image); + +#ifdef __cplusplus +} +#endif + +#endif // NANOSVG_H + +#ifdef NANOSVG_IMPLEMENTATION + +#include +#include +#include + +#define NSVG_PI (3.14159265358979323846264338327f) +#define NSVG_KAPPA90 (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs. + +#define NSVG_ALIGN_MIN 0 +#define NSVG_ALIGN_MID 1 +#define NSVG_ALIGN_MAX 2 +#define NSVG_ALIGN_NONE 0 +#define NSVG_ALIGN_MEET 1 +#define NSVG_ALIGN_SLICE 2 + +#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0) +#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16)) + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #ifdef __cplusplus + #define NSVG_INLINE inline + #else + #define NSVG_INLINE + #endif +#else + #define NSVG_INLINE inline +#endif + + +static int nsvg__isspace(char c) +{ + return strchr(" \t\n\v\f\r", c) != 0; +} + +static int nsvg__isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int nsvg__isnum(char c) +{ + return strchr("0123456789+-.eE", c) != 0; +} + +static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; } +static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; } + + +// Simple XML parser + +#define NSVG_XML_TAG 1 +#define NSVG_XML_CONTENT 2 +#define NSVG_XML_MAX_ATTRIBS 256 + +static void nsvg__parseContent(char* s, + void (*contentCb)(void* ud, const char* s), + void* ud) +{ + // Trim start white spaces + while (*s && nsvg__isspace(*s)) s++; + if (!*s) return; + + if (contentCb) + (*contentCb)(ud, s); +} + +static void nsvg__parseElement(char* s, + void (*startelCb)(void* ud, const char* el, const char** attr), + void (*endelCb)(void* ud, const char* el), + void* ud) +{ + const char* attr[NSVG_XML_MAX_ATTRIBS]; + int nattr = 0; + char* name; + int start = 0; + int end = 0; + char quote; + + // Skip white space after the '<' + while (*s && nsvg__isspace(*s)) s++; + + // Check if the tag is end tag + if (*s == '/') { + s++; + end = 1; + } else { + start = 1; + } + + // Skip comments, data and preprocessor stuff. + if (!*s || *s == '?' || *s == '!') + return; + + // Get tag name + name = s; + while (*s && !nsvg__isspace(*s)) s++; + if (*s) { *s++ = '\0'; } + + // Get attribs + while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) { + char* name = NULL; + char* value = NULL; + + // Skip white space before the attrib name + while (*s && nsvg__isspace(*s)) s++; + if (!*s) break; + if (*s == '/') { + end = 1; + break; + } + name = s; + // Find end of the attrib name. + while (*s && !nsvg__isspace(*s) && *s != '=') s++; + if (*s) { *s++ = '\0'; } + // Skip until the beginning of the value. + while (*s && *s != '\"' && *s != '\'') s++; + if (!*s) break; + quote = *s; + s++; + // Store value and find the end of it. + value = s; + while (*s && *s != quote) s++; + if (*s) { *s++ = '\0'; } + + // Store only well formed attributes + if (name && value) { + attr[nattr++] = name; + attr[nattr++] = value; + } + } + + // List terminator + attr[nattr++] = 0; + attr[nattr++] = 0; + + // Call callbacks. + if (start && startelCb) + (*startelCb)(ud, name, attr); + if (end && endelCb) + (*endelCb)(ud, name); +} + +int nsvg__parseXML(char* input, + void (*startelCb)(void* ud, const char* el, const char** attr), + void (*endelCb)(void* ud, const char* el), + void (*contentCb)(void* ud, const char* s), + void* ud) +{ + char* s = input; + char* mark = s; + int state = NSVG_XML_CONTENT; + while (*s) { + if (*s == '<' && state == NSVG_XML_CONTENT) { + // Start of a tag + *s++ = '\0'; + nsvg__parseContent(mark, contentCb, ud); + mark = s; + state = NSVG_XML_TAG; + } else if (*s == '>' && state == NSVG_XML_TAG) { + // Start of a content or new tag. + *s++ = '\0'; + nsvg__parseElement(mark, startelCb, endelCb, ud); + mark = s; + state = NSVG_XML_CONTENT; + } else { + s++; + } + } + + return 1; +} + + +/* Simple SVG parser. */ + +#define NSVG_MAX_ATTR 128 + +enum NSVGgradientUnits { + NSVG_USER_SPACE = 0, + NSVG_OBJECT_SPACE = 1 +}; + +#define NSVG_MAX_DASHES 8 + +enum NSVGunits { + NSVG_UNITS_USER, + NSVG_UNITS_PX, + NSVG_UNITS_PT, + NSVG_UNITS_PC, + NSVG_UNITS_MM, + NSVG_UNITS_CM, + NSVG_UNITS_IN, + NSVG_UNITS_PERCENT, + NSVG_UNITS_EM, + NSVG_UNITS_EX +}; + +typedef struct NSVGcoordinate { + float value; + int units; +} NSVGcoordinate; + +typedef struct NSVGlinearData { + NSVGcoordinate x1, y1, x2, y2; +} NSVGlinearData; + +typedef struct NSVGradialData { + NSVGcoordinate cx, cy, r, fx, fy; +} NSVGradialData; + +typedef struct NSVGgradientData +{ + char id[64]; + char ref[64]; + char type; + union { + NSVGlinearData linear; + NSVGradialData radial; + }; + char spread; + char units; + float xform[6]; + int nstops; + NSVGgradientStop* stops; + struct NSVGgradientData* next; +} NSVGgradientData; + +typedef struct NSVGattrib +{ + char id[64]; + float xform[6]; + unsigned int fillColor; + unsigned int strokeColor; + float opacity; + float fillOpacity; + float strokeOpacity; + char fillGradient[64]; + char strokeGradient[64]; + float strokeWidth; + float strokeDashOffset; + float strokeDashArray[NSVG_MAX_DASHES]; + int strokeDashCount; + char strokeLineJoin; + char strokeLineCap; + float miterLimit; + char fillRule; + float fontSize; + unsigned int stopColor; + float stopOpacity; + float stopOffset; + char hasFill; + char hasStroke; + char visible; +} NSVGattrib; + +typedef struct NSVGparser +{ + NSVGattrib attr[NSVG_MAX_ATTR]; + int attrHead; + float* pts; + int npts; + int cpts; + NSVGpath* plist; + NSVGimage* image; + NSVGgradientData* gradients; + NSVGshape* shapesTail; + float viewMinx, viewMiny, viewWidth, viewHeight; + int alignX, alignY, alignType; + float dpi; + char pathFlag; + char defsFlag; +} NSVGparser; + +static void nsvg__xformIdentity(float* t) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetTranslation(float* t, float tx, float ty) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = tx; t[5] = ty; +} + +static void nsvg__xformSetScale(float* t, float sx, float sy) +{ + t[0] = sx; t[1] = 0.0f; + t[2] = 0.0f; t[3] = sy; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetSkewX(float* t, float a) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = tanf(a); t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetSkewY(float* t, float a) +{ + t[0] = 1.0f; t[1] = tanf(a); + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetRotation(float* t, float a) +{ + float cs = cosf(a), sn = sinf(a); + t[0] = cs; t[1] = sn; + t[2] = -sn; t[3] = cs; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformMultiply(float* t, float* s) +{ + float t0 = t[0] * s[0] + t[1] * s[2]; + float t2 = t[2] * s[0] + t[3] * s[2]; + float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; + t[1] = t[0] * s[1] + t[1] * s[3]; + t[3] = t[2] * s[1] + t[3] * s[3]; + t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; + t[0] = t0; + t[2] = t2; + t[4] = t4; +} + +static void nsvg__xformInverse(float* inv, float* t) +{ + double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; + if (det > -1e-6 && det < 1e-6) { + nsvg__xformIdentity(t); + return; + } + invdet = 1.0 / det; + inv[0] = (float)(t[3] * invdet); + inv[2] = (float)(-t[2] * invdet); + inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); + inv[1] = (float)(-t[1] * invdet); + inv[3] = (float)(t[0] * invdet); + inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); +} + +static void nsvg__xformPremultiply(float* t, float* s) +{ + float s2[6]; + memcpy(s2, s, sizeof(float)*6); + nsvg__xformMultiply(s2, t); + memcpy(t, s2, sizeof(float)*6); +} + +static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t) +{ + *dx = x*t[0] + y*t[2] + t[4]; + *dy = x*t[1] + y*t[3] + t[5]; +} + +static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t) +{ + *dx = x*t[0] + y*t[2]; + *dy = x*t[1] + y*t[3]; +} + +#define NSVG_EPSILON (1e-12) + +static int nsvg__ptInBounds(float* pt, float* bounds) +{ + return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3]; +} + + +static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3) +{ + double it = 1.0-t; + return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3; +} + +static void nsvg__curveBounds(float* bounds, float* curve) +{ + int i, j, count; + double roots[2], a, b, c, b2ac, t, v; + float* v0 = &curve[0]; + float* v1 = &curve[2]; + float* v2 = &curve[4]; + float* v3 = &curve[6]; + + // Start the bounding box by end points + bounds[0] = nsvg__minf(v0[0], v3[0]); + bounds[1] = nsvg__minf(v0[1], v3[1]); + bounds[2] = nsvg__maxf(v0[0], v3[0]); + bounds[3] = nsvg__maxf(v0[1], v3[1]); + + // Bezier curve fits inside the convex hull of it's control points. + // If control points are inside the bounds, we're done. + if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds)) + return; + + // Add bezier curve inflection points in X and Y. + for (i = 0; i < 2; i++) { + a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i]; + b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i]; + c = 3.0 * v1[i] - 3.0 * v0[i]; + count = 0; + if (fabs(a) < NSVG_EPSILON) { + if (fabs(b) > NSVG_EPSILON) { + t = -c / b; + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + } + } else { + b2ac = b*b - 4.0*c*a; + if (b2ac > NSVG_EPSILON) { + t = (-b + sqrt(b2ac)) / (2.0 * a); + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + t = (-b - sqrt(b2ac)) / (2.0 * a); + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + } + } + for (j = 0; j < count; j++) { + v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]); + bounds[0+i] = nsvg__minf(bounds[0+i], (float)v); + bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v); + } + } +} + +static NSVGparser* nsvg__createParser() +{ + NSVGparser* p; + p = (NSVGparser*)malloc(sizeof(NSVGparser)); + if (p == NULL) goto error; + memset(p, 0, sizeof(NSVGparser)); + + p->image = (NSVGimage*)malloc(sizeof(NSVGimage)); + if (p->image == NULL) goto error; + memset(p->image, 0, sizeof(NSVGimage)); + + // Init style + nsvg__xformIdentity(p->attr[0].xform); + memset(p->attr[0].id, 0, sizeof p->attr[0].id); + p->attr[0].fillColor = NSVG_RGB(0,0,0); + p->attr[0].strokeColor = NSVG_RGB(0,0,0); + p->attr[0].opacity = 1; + p->attr[0].fillOpacity = 1; + p->attr[0].strokeOpacity = 1; + p->attr[0].stopOpacity = 1; + p->attr[0].strokeWidth = 1; + p->attr[0].strokeLineJoin = NSVG_JOIN_MITER; + p->attr[0].strokeLineCap = NSVG_CAP_BUTT; + p->attr[0].miterLimit = 4; + p->attr[0].fillRule = NSVG_FILLRULE_NONZERO; + p->attr[0].hasFill = 1; + p->attr[0].visible = 1; + + return p; + +error: + if (p) { + if (p->image) free(p->image); + free(p); + } + return NULL; +} + +static void nsvg__deletePaths(NSVGpath* path) +{ + while (path) { + NSVGpath *next = path->next; + if (path->pts != NULL) + free(path->pts); + free(path); + path = next; + } +} + +static void nsvg__deletePaint(NSVGpaint* paint) +{ + if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT) + free(paint->gradient); +} + +static void nsvg__deleteGradientData(NSVGgradientData* grad) +{ + NSVGgradientData* next; + while (grad != NULL) { + next = grad->next; + free(grad->stops); + free(grad); + grad = next; + } +} + +static void nsvg__deleteParser(NSVGparser* p) +{ + if (p != NULL) { + nsvg__deletePaths(p->plist); + nsvg__deleteGradientData(p->gradients); + nsvgDelete(p->image); + free(p->pts); + free(p); + } +} + +static void nsvg__resetPath(NSVGparser* p) +{ + p->npts = 0; +} + +static void nsvg__addPoint(NSVGparser* p, float x, float y) +{ + if (p->npts+1 > p->cpts) { + p->cpts = p->cpts ? p->cpts*2 : 8; + p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float)); + if (!p->pts) return; + } + p->pts[p->npts*2+0] = x; + p->pts[p->npts*2+1] = y; + p->npts++; +} + +static void nsvg__moveTo(NSVGparser* p, float x, float y) +{ + if (p->npts > 0) { + p->pts[(p->npts-1)*2+0] = x; + p->pts[(p->npts-1)*2+1] = y; + } else { + nsvg__addPoint(p, x, y); + } +} + +static void nsvg__lineTo(NSVGparser* p, float x, float y) +{ + float px,py, dx,dy; + if (p->npts > 0) { + px = p->pts[(p->npts-1)*2+0]; + py = p->pts[(p->npts-1)*2+1]; + dx = x - px; + dy = y - py; + nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f); + nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f); + nsvg__addPoint(p, x, y); + } +} + +static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y) +{ + nsvg__addPoint(p, cpx1, cpy1); + nsvg__addPoint(p, cpx2, cpy2); + nsvg__addPoint(p, x, y); +} + +static NSVGattrib* nsvg__getAttr(NSVGparser* p) +{ + return &p->attr[p->attrHead]; +} + +static void nsvg__pushAttr(NSVGparser* p) +{ + if (p->attrHead < NSVG_MAX_ATTR-1) { + p->attrHead++; + memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib)); + } +} + +static void nsvg__popAttr(NSVGparser* p) +{ + if (p->attrHead > 0) + p->attrHead--; +} + +static float nsvg__actualOrigX(NSVGparser* p) +{ + return p->viewMinx; +} + +static float nsvg__actualOrigY(NSVGparser* p) +{ + return p->viewMiny; +} + +static float nsvg__actualWidth(NSVGparser* p) +{ + return p->viewWidth; +} + +static float nsvg__actualHeight(NSVGparser* p) +{ + return p->viewHeight; +} + +static float nsvg__actualLength(NSVGparser* p) +{ + float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p); + return sqrtf(w*w + h*h) / sqrtf(2.0f); +} + +static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length) +{ + NSVGattrib* attr = nsvg__getAttr(p); + switch (c.units) { + case NSVG_UNITS_USER: return c.value; + case NSVG_UNITS_PX: return c.value; + case NSVG_UNITS_PT: return c.value / 72.0f * p->dpi; + case NSVG_UNITS_PC: return c.value / 6.0f * p->dpi; + case NSVG_UNITS_MM: return c.value / 25.4f * p->dpi; + case NSVG_UNITS_CM: return c.value / 2.54f * p->dpi; + case NSVG_UNITS_IN: return c.value * p->dpi; + case NSVG_UNITS_EM: return c.value * attr->fontSize; + case NSVG_UNITS_EX: return c.value * attr->fontSize * 0.52f; // x-height of Helvetica. + case NSVG_UNITS_PERCENT: return orig + c.value / 100.0f * length; + default: return c.value; + } + return c.value; +} + +static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id) +{ + NSVGgradientData* grad = p->gradients; + while (grad) { + if (strcmp(grad->id, id) == 0) + return grad; + grad = grad->next; + } + return NULL; +} + +static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType) +{ + NSVGattrib* attr = nsvg__getAttr(p); + NSVGgradientData* data = NULL; + NSVGgradientData* ref = NULL; + NSVGgradientStop* stops = NULL; + NSVGgradient* grad; + float ox, oy, sw, sh, sl; + int nstops = 0; + + data = nsvg__findGradientData(p, id); + if (data == NULL) return NULL; + + // TODO: use ref to fill in all unset values too. + ref = data; + while (ref != NULL) { + if (stops == NULL && ref->stops != NULL) { + stops = ref->stops; + nstops = ref->nstops; + break; + } + ref = nsvg__findGradientData(p, ref->ref); + } + if (stops == NULL) return NULL; + + grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1)); + if (grad == NULL) return NULL; + + // The shape width and height. + if (data->units == NSVG_OBJECT_SPACE) { + ox = localBounds[0]; + oy = localBounds[1]; + sw = localBounds[2] - localBounds[0]; + sh = localBounds[3] - localBounds[1]; + } else { + ox = nsvg__actualOrigX(p); + oy = nsvg__actualOrigY(p); + sw = nsvg__actualWidth(p); + sh = nsvg__actualHeight(p); + } + sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f); + + if (data->type == NSVG_PAINT_LINEAR_GRADIENT) { + float x1, y1, x2, y2, dx, dy; + x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw); + y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh); + x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw); + y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh); + // Calculate transform aligned to the line + dx = x2 - x1; + dy = y2 - y1; + grad->xform[0] = dy; grad->xform[1] = -dx; + grad->xform[2] = dx; grad->xform[3] = dy; + grad->xform[4] = x1; grad->xform[5] = y1; + } else { + float cx, cy, fx, fy, r; + cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw); + cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh); + fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw); + fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh); + r = nsvg__convertToPixels(p, data->radial.r, 0, sl); + // Calculate transform aligned to the circle + grad->xform[0] = r; grad->xform[1] = 0; + grad->xform[2] = 0; grad->xform[3] = r; + grad->xform[4] = cx; grad->xform[5] = cy; + grad->fx = fx / r; + grad->fy = fy / r; + } + + nsvg__xformMultiply(grad->xform, data->xform); + nsvg__xformMultiply(grad->xform, attr->xform); + + grad->spread = data->spread; + memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop)); + grad->nstops = nstops; + + *paintType = data->type; + + return grad; +} + +static float nsvg__getAverageScale(float* t) +{ + float sx = sqrtf(t[0]*t[0] + t[2]*t[2]); + float sy = sqrtf(t[1]*t[1] + t[3]*t[3]); + return (sx + sy) * 0.5f; +} + +static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform) +{ + NSVGpath* path; + float curve[4*2], curveBounds[4]; + int i, first = 1; + for (path = shape->paths; path != NULL; path = path->next) { + nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform); + for (i = 0; i < path->npts-1; i += 3) { + nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform); + nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform); + nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform); + nsvg__curveBounds(curveBounds, curve); + if (first) { + bounds[0] = curveBounds[0]; + bounds[1] = curveBounds[1]; + bounds[2] = curveBounds[2]; + bounds[3] = curveBounds[3]; + first = 0; + } else { + bounds[0] = nsvg__minf(bounds[0], curveBounds[0]); + bounds[1] = nsvg__minf(bounds[1], curveBounds[1]); + bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]); + bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]); + } + curve[0] = curve[6]; + curve[1] = curve[7]; + } + } +} + +static void nsvg__addShape(NSVGparser* p) +{ + NSVGattrib* attr = nsvg__getAttr(p); + float scale = 1.0f; + NSVGshape* shape; + NSVGpath* path; + int i; + + if (p->plist == NULL) + return; + + shape = (NSVGshape*)malloc(sizeof(NSVGshape)); + if (shape == NULL) goto error; + memset(shape, 0, sizeof(NSVGshape)); + + memcpy(shape->id, attr->id, sizeof shape->id); + scale = nsvg__getAverageScale(attr->xform); + shape->strokeWidth = attr->strokeWidth * scale; + shape->strokeDashOffset = attr->strokeDashOffset * scale; + shape->strokeDashCount = (char)attr->strokeDashCount; + for (i = 0; i < attr->strokeDashCount; i++) + shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale; + shape->strokeLineJoin = attr->strokeLineJoin; + shape->strokeLineCap = attr->strokeLineCap; + shape->miterLimit = attr->miterLimit; + shape->fillRule = attr->fillRule; + shape->opacity = attr->opacity; + + shape->paths = p->plist; + p->plist = NULL; + + // Calculate shape bounds + shape->bounds[0] = shape->paths->bounds[0]; + shape->bounds[1] = shape->paths->bounds[1]; + shape->bounds[2] = shape->paths->bounds[2]; + shape->bounds[3] = shape->paths->bounds[3]; + for (path = shape->paths->next; path != NULL; path = path->next) { + shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]); + shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]); + shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]); + shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]); + } + + // Set fill + if (attr->hasFill == 0) { + shape->fill.type = NSVG_PAINT_NONE; + } else if (attr->hasFill == 1) { + shape->fill.type = NSVG_PAINT_COLOR; + shape->fill.color = attr->fillColor; + shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24; + } else if (attr->hasFill == 2) { + float inv[6], localBounds[4]; + nsvg__xformInverse(inv, attr->xform); + nsvg__getLocalBounds(localBounds, shape, inv); + shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type); + if (shape->fill.gradient == NULL) { + shape->fill.type = NSVG_PAINT_NONE; + } + } + + // Set stroke + if (attr->hasStroke == 0) { + shape->stroke.type = NSVG_PAINT_NONE; + } else if (attr->hasStroke == 1) { + shape->stroke.type = NSVG_PAINT_COLOR; + shape->stroke.color = attr->strokeColor; + shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24; + } else if (attr->hasStroke == 2) { + float inv[6], localBounds[4]; + nsvg__xformInverse(inv, attr->xform); + nsvg__getLocalBounds(localBounds, shape, inv); + shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type); + if (shape->stroke.gradient == NULL) + shape->stroke.type = NSVG_PAINT_NONE; + } + + // Set flags + shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00); + + // Add to tail + if (p->image->shapes == NULL) + p->image->shapes = shape; + else + p->shapesTail->next = shape; + p->shapesTail = shape; + + return; + +error: + if (shape) free(shape); +} + +static void nsvg__addPath(NSVGparser* p, char closed) +{ + NSVGattrib* attr = nsvg__getAttr(p); + NSVGpath* path = NULL; + float bounds[4]; + float* curve; + int i; + + if (p->npts < 4) + return; + + if (closed) + nsvg__lineTo(p, p->pts[0], p->pts[1]); + + path = (NSVGpath*)malloc(sizeof(NSVGpath)); + if (path == NULL) goto error; + memset(path, 0, sizeof(NSVGpath)); + + path->pts = (float*)malloc(p->npts*2*sizeof(float)); + if (path->pts == NULL) goto error; + path->closed = closed; + path->npts = p->npts; + + // Transform path. + for (i = 0; i < p->npts; ++i) + nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform); + + // Find bounds + for (i = 0; i < path->npts-1; i += 3) { + curve = &path->pts[i*2]; + nsvg__curveBounds(bounds, curve); + if (i == 0) { + path->bounds[0] = bounds[0]; + path->bounds[1] = bounds[1]; + path->bounds[2] = bounds[2]; + path->bounds[3] = bounds[3]; + } else { + path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]); + path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]); + path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]); + path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]); + } + } + + path->next = p->plist; + p->plist = path; + + return; + +error: + if (path != NULL) { + if (path->pts != NULL) free(path->pts); + free(path); + } +} + +// We roll our own string to float because the std library one uses locale and messes things up. +static double nsvg__atof(const char* s) +{ + char* cur = (char*)s; + char* end = NULL; + double res = 0.0, sign = 1.0; + long long intPart = 0, fracPart = 0; + char hasIntPart = 0, hasFracPart = 0; + + // Parse optional sign + if (*cur == '+') { + cur++; + } else if (*cur == '-') { + sign = -1; + cur++; + } + + // Parse integer part + if (nsvg__isdigit(*cur)) { + // Parse digit sequence + intPart = (double)strtoll(cur, &end, 10); + if (cur != end) { + res = (double)intPart; + hasIntPart = 1; + cur = end; + } + } + + // Parse fractional part. + if (*cur == '.') { + cur++; // Skip '.' + if (nsvg__isdigit(*cur)) { + // Parse digit sequence + fracPart = strtoll(cur, &end, 10); + if (cur != end) { + res += (double)fracPart / pow(10.0, (double)(end - cur)); + hasFracPart = 1; + cur = end; + } + } + } + + // A valid number should have integer or fractional part. + if (!hasIntPart && !hasFracPart) + return 0.0; + + // Parse optional exponent + if (*cur == 'e' || *cur == 'E') { + int expPart = 0; + cur++; // skip 'E' + expPart = strtol(cur, &end, 10); // Parse digit sequence with sign + if (cur != end) { + res *= pow(10.0, (double)expPart); + } + } + + return res * sign; +} + + +static const char* nsvg__parseNumber(const char* s, char* it, const int size) +{ + const int last = size-1; + int i = 0; + + // sign + if (*s == '-' || *s == '+') { + if (i < last) it[i++] = *s; + s++; + } + // integer part + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + if (*s == '.') { + // decimal point + if (i < last) it[i++] = *s; + s++; + // fraction part + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + } + // exponent + if (*s == 'e' || *s == 'E') { + if (i < last) it[i++] = *s; + s++; + if (*s == '-' || *s == '+') { + if (i < last) it[i++] = *s; + s++; + } + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + } + it[i] = '\0'; + + return s; +} + +static const char* nsvg__getNextPathItem(const char* s, char* it) +{ + it[0] = '\0'; + // Skip white spaces and commas + while (*s && (nsvg__isspace(*s) || *s == ',')) s++; + if (!*s) return s; + if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) { + s = nsvg__parseNumber(s, it, 64); + } else { + // Parse command + it[0] = *s++; + it[1] = '\0'; + return s; + } + + return s; +} + +static unsigned int nsvg__parseColorHex(const char* str) +{ + unsigned int c = 0, r = 0, g = 0, b = 0; + int n = 0; + str++; // skip # + // Calculate number of characters. + while(str[n] && !nsvg__isspace(str[n])) + n++; + if (n == 6) { + sscanf(str, "%x", &c); + } else if (n == 3) { + sscanf(str, "%x", &c); + c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8); + c |= c<<4; + } + r = (c >> 16) & 0xff; + g = (c >> 8) & 0xff; + b = c & 0xff; + return NSVG_RGB(r,g,b); +} + +static unsigned int nsvg__parseColorRGB(const char* str) +{ + int r = -1, g = -1, b = -1; + char s1[32]="", s2[32]=""; + sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b); + if (strchr(s1, '%')) { + return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100); + } else { + return NSVG_RGB(r,g,b); + } +} + +typedef struct NSVGNamedColor { + const char* name; + unsigned int color; +} NSVGNamedColor; + +NSVGNamedColor nsvg__colors[] = { + + { "red", NSVG_RGB(255, 0, 0) }, + { "green", NSVG_RGB( 0, 128, 0) }, + { "blue", NSVG_RGB( 0, 0, 255) }, + { "yellow", NSVG_RGB(255, 255, 0) }, + { "cyan", NSVG_RGB( 0, 255, 255) }, + { "magenta", NSVG_RGB(255, 0, 255) }, + { "black", NSVG_RGB( 0, 0, 0) }, + { "grey", NSVG_RGB(128, 128, 128) }, + { "gray", NSVG_RGB(128, 128, 128) }, + { "white", NSVG_RGB(255, 255, 255) }, + +#ifdef NANOSVG_ALL_COLOR_KEYWORDS + { "aliceblue", NSVG_RGB(240, 248, 255) }, + { "antiquewhite", NSVG_RGB(250, 235, 215) }, + { "aqua", NSVG_RGB( 0, 255, 255) }, + { "aquamarine", NSVG_RGB(127, 255, 212) }, + { "azure", NSVG_RGB(240, 255, 255) }, + { "beige", NSVG_RGB(245, 245, 220) }, + { "bisque", NSVG_RGB(255, 228, 196) }, + { "blanchedalmond", NSVG_RGB(255, 235, 205) }, + { "blueviolet", NSVG_RGB(138, 43, 226) }, + { "brown", NSVG_RGB(165, 42, 42) }, + { "burlywood", NSVG_RGB(222, 184, 135) }, + { "cadetblue", NSVG_RGB( 95, 158, 160) }, + { "chartreuse", NSVG_RGB(127, 255, 0) }, + { "chocolate", NSVG_RGB(210, 105, 30) }, + { "coral", NSVG_RGB(255, 127, 80) }, + { "cornflowerblue", NSVG_RGB(100, 149, 237) }, + { "cornsilk", NSVG_RGB(255, 248, 220) }, + { "crimson", NSVG_RGB(220, 20, 60) }, + { "darkblue", NSVG_RGB( 0, 0, 139) }, + { "darkcyan", NSVG_RGB( 0, 139, 139) }, + { "darkgoldenrod", NSVG_RGB(184, 134, 11) }, + { "darkgray", NSVG_RGB(169, 169, 169) }, + { "darkgreen", NSVG_RGB( 0, 100, 0) }, + { "darkgrey", NSVG_RGB(169, 169, 169) }, + { "darkkhaki", NSVG_RGB(189, 183, 107) }, + { "darkmagenta", NSVG_RGB(139, 0, 139) }, + { "darkolivegreen", NSVG_RGB( 85, 107, 47) }, + { "darkorange", NSVG_RGB(255, 140, 0) }, + { "darkorchid", NSVG_RGB(153, 50, 204) }, + { "darkred", NSVG_RGB(139, 0, 0) }, + { "darksalmon", NSVG_RGB(233, 150, 122) }, + { "darkseagreen", NSVG_RGB(143, 188, 143) }, + { "darkslateblue", NSVG_RGB( 72, 61, 139) }, + { "darkslategray", NSVG_RGB( 47, 79, 79) }, + { "darkslategrey", NSVG_RGB( 47, 79, 79) }, + { "darkturquoise", NSVG_RGB( 0, 206, 209) }, + { "darkviolet", NSVG_RGB(148, 0, 211) }, + { "deeppink", NSVG_RGB(255, 20, 147) }, + { "deepskyblue", NSVG_RGB( 0, 191, 255) }, + { "dimgray", NSVG_RGB(105, 105, 105) }, + { "dimgrey", NSVG_RGB(105, 105, 105) }, + { "dodgerblue", NSVG_RGB( 30, 144, 255) }, + { "firebrick", NSVG_RGB(178, 34, 34) }, + { "floralwhite", NSVG_RGB(255, 250, 240) }, + { "forestgreen", NSVG_RGB( 34, 139, 34) }, + { "fuchsia", NSVG_RGB(255, 0, 255) }, + { "gainsboro", NSVG_RGB(220, 220, 220) }, + { "ghostwhite", NSVG_RGB(248, 248, 255) }, + { "gold", NSVG_RGB(255, 215, 0) }, + { "goldenrod", NSVG_RGB(218, 165, 32) }, + { "greenyellow", NSVG_RGB(173, 255, 47) }, + { "honeydew", NSVG_RGB(240, 255, 240) }, + { "hotpink", NSVG_RGB(255, 105, 180) }, + { "indianred", NSVG_RGB(205, 92, 92) }, + { "indigo", NSVG_RGB( 75, 0, 130) }, + { "ivory", NSVG_RGB(255, 255, 240) }, + { "khaki", NSVG_RGB(240, 230, 140) }, + { "lavender", NSVG_RGB(230, 230, 250) }, + { "lavenderblush", NSVG_RGB(255, 240, 245) }, + { "lawngreen", NSVG_RGB(124, 252, 0) }, + { "lemonchiffon", NSVG_RGB(255, 250, 205) }, + { "lightblue", NSVG_RGB(173, 216, 230) }, + { "lightcoral", NSVG_RGB(240, 128, 128) }, + { "lightcyan", NSVG_RGB(224, 255, 255) }, + { "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) }, + { "lightgray", NSVG_RGB(211, 211, 211) }, + { "lightgreen", NSVG_RGB(144, 238, 144) }, + { "lightgrey", NSVG_RGB(211, 211, 211) }, + { "lightpink", NSVG_RGB(255, 182, 193) }, + { "lightsalmon", NSVG_RGB(255, 160, 122) }, + { "lightseagreen", NSVG_RGB( 32, 178, 170) }, + { "lightskyblue", NSVG_RGB(135, 206, 250) }, + { "lightslategray", NSVG_RGB(119, 136, 153) }, + { "lightslategrey", NSVG_RGB(119, 136, 153) }, + { "lightsteelblue", NSVG_RGB(176, 196, 222) }, + { "lightyellow", NSVG_RGB(255, 255, 224) }, + { "lime", NSVG_RGB( 0, 255, 0) }, + { "limegreen", NSVG_RGB( 50, 205, 50) }, + { "linen", NSVG_RGB(250, 240, 230) }, + { "maroon", NSVG_RGB(128, 0, 0) }, + { "mediumaquamarine", NSVG_RGB(102, 205, 170) }, + { "mediumblue", NSVG_RGB( 0, 0, 205) }, + { "mediumorchid", NSVG_RGB(186, 85, 211) }, + { "mediumpurple", NSVG_RGB(147, 112, 219) }, + { "mediumseagreen", NSVG_RGB( 60, 179, 113) }, + { "mediumslateblue", NSVG_RGB(123, 104, 238) }, + { "mediumspringgreen", NSVG_RGB( 0, 250, 154) }, + { "mediumturquoise", NSVG_RGB( 72, 209, 204) }, + { "mediumvioletred", NSVG_RGB(199, 21, 133) }, + { "midnightblue", NSVG_RGB( 25, 25, 112) }, + { "mintcream", NSVG_RGB(245, 255, 250) }, + { "mistyrose", NSVG_RGB(255, 228, 225) }, + { "moccasin", NSVG_RGB(255, 228, 181) }, + { "navajowhite", NSVG_RGB(255, 222, 173) }, + { "navy", NSVG_RGB( 0, 0, 128) }, + { "oldlace", NSVG_RGB(253, 245, 230) }, + { "olive", NSVG_RGB(128, 128, 0) }, + { "olivedrab", NSVG_RGB(107, 142, 35) }, + { "orange", NSVG_RGB(255, 165, 0) }, + { "orangered", NSVG_RGB(255, 69, 0) }, + { "orchid", NSVG_RGB(218, 112, 214) }, + { "palegoldenrod", NSVG_RGB(238, 232, 170) }, + { "palegreen", NSVG_RGB(152, 251, 152) }, + { "paleturquoise", NSVG_RGB(175, 238, 238) }, + { "palevioletred", NSVG_RGB(219, 112, 147) }, + { "papayawhip", NSVG_RGB(255, 239, 213) }, + { "peachpuff", NSVG_RGB(255, 218, 185) }, + { "peru", NSVG_RGB(205, 133, 63) }, + { "pink", NSVG_RGB(255, 192, 203) }, + { "plum", NSVG_RGB(221, 160, 221) }, + { "powderblue", NSVG_RGB(176, 224, 230) }, + { "purple", NSVG_RGB(128, 0, 128) }, + { "rosybrown", NSVG_RGB(188, 143, 143) }, + { "royalblue", NSVG_RGB( 65, 105, 225) }, + { "saddlebrown", NSVG_RGB(139, 69, 19) }, + { "salmon", NSVG_RGB(250, 128, 114) }, + { "sandybrown", NSVG_RGB(244, 164, 96) }, + { "seagreen", NSVG_RGB( 46, 139, 87) }, + { "seashell", NSVG_RGB(255, 245, 238) }, + { "sienna", NSVG_RGB(160, 82, 45) }, + { "silver", NSVG_RGB(192, 192, 192) }, + { "skyblue", NSVG_RGB(135, 206, 235) }, + { "slateblue", NSVG_RGB(106, 90, 205) }, + { "slategray", NSVG_RGB(112, 128, 144) }, + { "slategrey", NSVG_RGB(112, 128, 144) }, + { "snow", NSVG_RGB(255, 250, 250) }, + { "springgreen", NSVG_RGB( 0, 255, 127) }, + { "steelblue", NSVG_RGB( 70, 130, 180) }, + { "tan", NSVG_RGB(210, 180, 140) }, + { "teal", NSVG_RGB( 0, 128, 128) }, + { "thistle", NSVG_RGB(216, 191, 216) }, + { "tomato", NSVG_RGB(255, 99, 71) }, + { "turquoise", NSVG_RGB( 64, 224, 208) }, + { "violet", NSVG_RGB(238, 130, 238) }, + { "wheat", NSVG_RGB(245, 222, 179) }, + { "whitesmoke", NSVG_RGB(245, 245, 245) }, + { "yellowgreen", NSVG_RGB(154, 205, 50) }, +#endif +}; + +static unsigned int nsvg__parseColorName(const char* str) +{ + int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor); + + for (i = 0; i < ncolors; i++) { + if (strcmp(nsvg__colors[i].name, str) == 0) { + return nsvg__colors[i].color; + } + } + + return NSVG_RGB(128, 128, 128); +} + +static unsigned int nsvg__parseColor(const char* str) +{ + size_t len = 0; + while(*str == ' ') ++str; + len = strlen(str); + if (len >= 1 && *str == '#') + return nsvg__parseColorHex(str); + else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(') + return nsvg__parseColorRGB(str); + return nsvg__parseColorName(str); +} + +static float nsvg__parseOpacity(const char* str) +{ + float val = 0; + sscanf(str, "%f", &val); + if (val < 0.0f) val = 0.0f; + if (val > 1.0f) val = 1.0f; + return val; +} + +static float nsvg__parseMiterLimit(const char* str) +{ + float val = 0; + sscanf(str, "%f", &val); + if (val < 0.0f) val = 0.0f; + return val; +} + +static int nsvg__parseUnits(const char* units) +{ + if (units[0] == 'p' && units[1] == 'x') + return NSVG_UNITS_PX; + else if (units[0] == 'p' && units[1] == 't') + return NSVG_UNITS_PT; + else if (units[0] == 'p' && units[1] == 'c') + return NSVG_UNITS_PC; + else if (units[0] == 'm' && units[1] == 'm') + return NSVG_UNITS_MM; + else if (units[0] == 'c' && units[1] == 'm') + return NSVG_UNITS_CM; + else if (units[0] == 'i' && units[1] == 'n') + return NSVG_UNITS_IN; + else if (units[0] == '%') + return NSVG_UNITS_PERCENT; + else if (units[0] == 'e' && units[1] == 'm') + return NSVG_UNITS_EM; + else if (units[0] == 'e' && units[1] == 'x') + return NSVG_UNITS_EX; + return NSVG_UNITS_USER; +} + +static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str) +{ + NSVGcoordinate coord = {0, NSVG_UNITS_USER}; + char units[32]=""; + sscanf(str, "%f%31s", &coord.value, units); + coord.units = nsvg__parseUnits(units); + return coord; +} + +static NSVGcoordinate nsvg__coord(float v, int units) +{ + NSVGcoordinate coord = {v, units}; + return coord; +} + +static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length) +{ + NSVGcoordinate coord = nsvg__parseCoordinateRaw(str); + return nsvg__convertToPixels(p, coord, orig, length); +} + +static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na) +{ + const char* end; + const char* ptr; + char it[64]; + + *na = 0; + ptr = str; + while (*ptr && *ptr != '(') ++ptr; + if (*ptr == 0) + return 1; + end = ptr; + while (*end && *end != ')') ++end; + if (*end == 0) + return 1; + + while (ptr < end) { + if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) { + if (*na >= maxNa) return 0; + ptr = nsvg__parseNumber(ptr, it, 64); + args[(*na)++] = (float)nsvg__atof(it); + } else { + ++ptr; + } + } + return (int)(end - str); +} + + +static int nsvg__parseMatrix(float* xform, const char* str) +{ + float t[6]; + int na = 0; + int len = nsvg__parseTransformArgs(str, t, 6, &na); + if (na != 6) return len; + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseTranslate(float* xform, const char* str) +{ + float args[2]; + float t[6]; + int na = 0; + int len = nsvg__parseTransformArgs(str, args, 2, &na); + if (na == 1) args[1] = 0.0; + + nsvg__xformSetTranslation(t, args[0], args[1]); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseScale(float* xform, const char* str) +{ + float args[2]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 2, &na); + if (na == 1) args[1] = args[0]; + nsvg__xformSetScale(t, args[0], args[1]); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseSkewX(float* xform, const char* str) +{ + float args[1]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 1, &na); + nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseSkewY(float* xform, const char* str) +{ + float args[1]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 1, &na); + nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseRotate(float* xform, const char* str) +{ + float args[3]; + int na = 0; + float m[6]; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 3, &na); + if (na == 1) + args[1] = args[2] = 0.0f; + nsvg__xformIdentity(m); + + if (na > 1) { + nsvg__xformSetTranslation(t, -args[1], -args[2]); + nsvg__xformMultiply(m, t); + } + + nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI); + nsvg__xformMultiply(m, t); + + if (na > 1) { + nsvg__xformSetTranslation(t, args[1], args[2]); + nsvg__xformMultiply(m, t); + } + + memcpy(xform, m, sizeof(float)*6); + + return len; +} + +static void nsvg__parseTransform(float* xform, const char* str) +{ + float t[6]; + nsvg__xformIdentity(xform); + while (*str) + { + if (strncmp(str, "matrix", 6) == 0) + str += nsvg__parseMatrix(t, str); + else if (strncmp(str, "translate", 9) == 0) + str += nsvg__parseTranslate(t, str); + else if (strncmp(str, "scale", 5) == 0) + str += nsvg__parseScale(t, str); + else if (strncmp(str, "rotate", 6) == 0) + str += nsvg__parseRotate(t, str); + else if (strncmp(str, "skewX", 5) == 0) + str += nsvg__parseSkewX(t, str); + else if (strncmp(str, "skewY", 5) == 0) + str += nsvg__parseSkewY(t, str); + else{ + ++str; + continue; + } + + nsvg__xformPremultiply(xform, t); + } +} + +static void nsvg__parseUrl(char* id, const char* str) +{ + int i = 0; + str += 4; // "url("; + if (*str == '#') + str++; + while (i < 63 && *str != ')') { + id[i] = *str++; + i++; + } + id[i] = '\0'; +} + +static char nsvg__parseLineCap(const char* str) +{ + if (strcmp(str, "butt") == 0) + return NSVG_CAP_BUTT; + else if (strcmp(str, "round") == 0) + return NSVG_CAP_ROUND; + else if (strcmp(str, "square") == 0) + return NSVG_CAP_SQUARE; + // TODO: handle inherit. + return NSVG_CAP_BUTT; +} + +static char nsvg__parseLineJoin(const char* str) +{ + if (strcmp(str, "miter") == 0) + return NSVG_JOIN_MITER; + else if (strcmp(str, "round") == 0) + return NSVG_JOIN_ROUND; + else if (strcmp(str, "bevel") == 0) + return NSVG_JOIN_BEVEL; + // TODO: handle inherit. + return NSVG_JOIN_MITER; +} + +static char nsvg__parseFillRule(const char* str) +{ + if (strcmp(str, "nonzero") == 0) + return NSVG_FILLRULE_NONZERO; + else if (strcmp(str, "evenodd") == 0) + return NSVG_FILLRULE_EVENODD; + // TODO: handle inherit. + return NSVG_FILLRULE_NONZERO; +} + +static const char* nsvg__getNextDashItem(const char* s, char* it) +{ + int n = 0; + it[0] = '\0'; + // Skip white spaces and commas + while (*s && (nsvg__isspace(*s) || *s == ',')) s++; + // Advance until whitespace, comma or end. + while (*s && (!nsvg__isspace(*s) && *s != ',')) { + if (n < 63) + it[n++] = *s; + s++; + } + it[n++] = '\0'; + return s; +} + +static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray) +{ + char item[64]; + int count = 0, i; + float sum = 0.0f; + + // Handle "none" + if (str[0] == 'n') + return 0; + + // Parse dashes + while (*str) { + str = nsvg__getNextDashItem(str, item); + if (!*item) break; + if (count < NSVG_MAX_DASHES) + strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p))); + } + + for (i = 0; i < count; i++) + sum += strokeDashArray[i]; + if (sum <= 1e-6f) + count = 0; + + return count; +} + +static void nsvg__parseStyle(NSVGparser* p, const char* str); + +static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value) +{ + float xform[6]; + NSVGattrib* attr = nsvg__getAttr(p); + if (!attr) return 0; + + if (strcmp(name, "style") == 0) { + nsvg__parseStyle(p, value); + } else if (strcmp(name, "display") == 0) { + if (strcmp(value, "none") == 0) + attr->visible = 0; + // Don't reset ->visible on display:inline, one display:none hides the whole subtree + + } else if (strcmp(name, "fill") == 0) { + if (strcmp(value, "none") == 0) { + attr->hasFill = 0; + } else if (strncmp(value, "url(", 4) == 0) { + attr->hasFill = 2; + nsvg__parseUrl(attr->fillGradient, value); + } else { + attr->hasFill = 1; + attr->fillColor = nsvg__parseColor(value); + } + } else if (strcmp(name, "opacity") == 0) { + attr->opacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "fill-opacity") == 0) { + attr->fillOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "stroke") == 0) { + if (strcmp(value, "none") == 0) { + attr->hasStroke = 0; + } else if (strncmp(value, "url(", 4) == 0) { + attr->hasStroke = 2; + nsvg__parseUrl(attr->strokeGradient, value); + } else { + attr->hasStroke = 1; + attr->strokeColor = nsvg__parseColor(value); + } + } else if (strcmp(name, "stroke-width") == 0) { + attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "stroke-dasharray") == 0) { + attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray); + } else if (strcmp(name, "stroke-dashoffset") == 0) { + attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "stroke-opacity") == 0) { + attr->strokeOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "stroke-linecap") == 0) { + attr->strokeLineCap = nsvg__parseLineCap(value); + } else if (strcmp(name, "stroke-linejoin") == 0) { + attr->strokeLineJoin = nsvg__parseLineJoin(value); + } else if (strcmp(name, "stroke-miterlimit") == 0) { + attr->miterLimit = nsvg__parseMiterLimit(value); + } else if (strcmp(name, "fill-rule") == 0) { + attr->fillRule = nsvg__parseFillRule(value); + } else if (strcmp(name, "font-size") == 0) { + attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "transform") == 0) { + nsvg__parseTransform(xform, value); + nsvg__xformPremultiply(attr->xform, xform); + } else if (strcmp(name, "stop-color") == 0) { + attr->stopColor = nsvg__parseColor(value); + } else if (strcmp(name, "stop-opacity") == 0) { + attr->stopOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "offset") == 0) { + attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f); + } else if (strcmp(name, "id") == 0) { + strncpy(attr->id, value, 63); + attr->id[63] = '\0'; + } else { + return 0; + } + return 1; +} + +static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end) +{ + const char* str; + const char* val; + char name[512]; + char value[512]; + int n; + + str = start; + while (str < end && *str != ':') ++str; + + val = str; + + // Right Trim + while (str > start && (*str == ':' || nsvg__isspace(*str))) --str; + ++str; + + n = (int)(str - start); + if (n > 511) n = 511; + if (n) memcpy(name, start, n); + name[n] = 0; + + while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val; + + n = (int)(end - val); + if (n > 511) n = 511; + if (n) memcpy(value, val, n); + value[n] = 0; + + return nsvg__parseAttr(p, name, value); +} + +static void nsvg__parseStyle(NSVGparser* p, const char* str) +{ + const char* start; + const char* end; + + while (*str) { + // Left Trim + while(*str && nsvg__isspace(*str)) ++str; + start = str; + while(*str && *str != ';') ++str; + end = str; + + // Right Trim + while (end > start && (*end == ';' || nsvg__isspace(*end))) --end; + ++end; + + nsvg__parseNameValue(p, start, end); + if (*str) ++str; + } +} + +static void nsvg__parseAttribs(NSVGparser* p, const char** attr) +{ + int i; + for (i = 0; attr[i]; i += 2) + { + if (strcmp(attr[i], "style") == 0) + nsvg__parseStyle(p, attr[i + 1]); + else + nsvg__parseAttr(p, attr[i], attr[i + 1]); + } +} + +static int nsvg__getArgsPerElement(char cmd) +{ + switch (cmd) { + case 'v': + case 'V': + case 'h': + case 'H': + return 1; + case 'm': + case 'M': + case 'l': + case 'L': + case 't': + case 'T': + return 2; + case 'q': + case 'Q': + case 's': + case 'S': + return 4; + case 'c': + case 'C': + return 6; + case 'a': + case 'A': + return 7; + } + return 0; +} + +static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) { + *cpx += args[0]; + *cpy += args[1]; + } else { + *cpx = args[0]; + *cpy = args[1]; + } + nsvg__moveTo(p, *cpx, *cpy); +} + +static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) { + *cpx += args[0]; + *cpy += args[1]; + } else { + *cpx = args[0]; + *cpy = args[1]; + } + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) + *cpx += args[0]; + else + *cpx = args[0]; + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) + *cpy += args[0]; + else + *cpy = args[0]; + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x2, y2, cx1, cy1, cx2, cy2; + + if (rel) { + cx1 = *cpx + args[0]; + cy1 = *cpy + args[1]; + cx2 = *cpx + args[2]; + cy2 = *cpy + args[3]; + x2 = *cpx + args[4]; + y2 = *cpy + args[5]; + } else { + cx1 = args[0]; + cy1 = args[1]; + cx2 = args[2]; + cy2 = args[3]; + x2 = args[4]; + y2 = args[5]; + } + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx2; + *cpy2 = cy2; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + cx2 = *cpx + args[0]; + cy2 = *cpy + args[1]; + x2 = *cpx + args[2]; + y2 = *cpy + args[3]; + } else { + cx2 = args[0]; + cy2 = args[1]; + x2 = args[2]; + y2 = args[3]; + } + + cx1 = 2*x1 - *cpx2; + cy1 = 2*y1 - *cpy2; + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx2; + *cpy2 = cy2; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx, cy; + float cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + cx = *cpx + args[0]; + cy = *cpy + args[1]; + x2 = *cpx + args[2]; + y2 = *cpy + args[3]; + } else { + cx = args[0]; + cy = args[1]; + x2 = args[2]; + y2 = args[3]; + } + + // Convert to cubic bezier + cx1 = x1 + 2.0f/3.0f*(cx - x1); + cy1 = y1 + 2.0f/3.0f*(cy - y1); + cx2 = x2 + 2.0f/3.0f*(cx - x2); + cy2 = y2 + 2.0f/3.0f*(cy - y2); + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx; + *cpy2 = cy; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx, cy; + float cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + x2 = *cpx + args[0]; + y2 = *cpy + args[1]; + } else { + x2 = args[0]; + y2 = args[1]; + } + + cx = 2*x1 - *cpx2; + cy = 2*y1 - *cpy2; + + // Convert to cubix bezier + cx1 = x1 + 2.0f/3.0f*(cx - x1); + cy1 = y1 + 2.0f/3.0f*(cy - y1); + cx2 = x2 + 2.0f/3.0f*(cx - x2); + cy2 = y2 + 2.0f/3.0f*(cy - y2); + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx; + *cpy2 = cy; + *cpx = x2; + *cpy = y2; +} + +static float nsvg__sqr(float x) { return x*x; } +static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); } + +static float nsvg__vecrat(float ux, float uy, float vx, float vy) +{ + return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy)); +} + +static float nsvg__vecang(float ux, float uy, float vx, float vy) +{ + float r = nsvg__vecrat(ux,uy, vx,vy); + if (r < -1.0f) r = -1.0f; + if (r > 1.0f) r = 1.0f; + return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r); +} + +static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + // Ported from canvg (https://code.google.com/p/canvg/) + float rx, ry, rotx; + float x1, y1, x2, y2, cx, cy, dx, dy, d; + float x1p, y1p, cxp, cyp, s, sa, sb; + float ux, uy, vx, vy, a1, da; + float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6]; + float sinrx, cosrx; + int fa, fs; + int i, ndivs; + float hda, kappa; + + rx = fabsf(args[0]); // y radius + ry = fabsf(args[1]); // x radius + rotx = args[2] / 180.0f * NSVG_PI; // x rotation angle + fa = fabsf(args[3]) > 1e-6 ? 1 : 0; // Large arc + fs = fabsf(args[4]) > 1e-6 ? 1 : 0; // Sweep direction + x1 = *cpx; // start point + y1 = *cpy; + if (rel) { // end point + x2 = *cpx + args[5]; + y2 = *cpy + args[6]; + } else { + x2 = args[5]; + y2 = args[6]; + } + + dx = x1 - x2; + dy = y1 - y2; + d = sqrtf(dx*dx + dy*dy); + if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) { + // The arc degenerates to a line + nsvg__lineTo(p, x2, y2); + *cpx = x2; + *cpy = y2; + return; + } + + sinrx = sinf(rotx); + cosrx = cosf(rotx); + + // Convert to center point parameterization. + // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes + // 1) Compute x1', y1' + x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f; + y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f; + d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry); + if (d > 1) { + d = sqrtf(d); + rx *= d; + ry *= d; + } + // 2) Compute cx', cy' + s = 0.0f; + sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p); + sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p); + if (sa < 0.0f) sa = 0.0f; + if (sb > 0.0f) + s = sqrtf(sa / sb); + if (fa == fs) + s = -s; + cxp = s * rx * y1p / ry; + cyp = s * -ry * x1p / rx; + + // 3) Compute cx,cy from cx',cy' + cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp; + cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp; + + // 4) Calculate theta1, and delta theta. + ux = (x1p - cxp) / rx; + uy = (y1p - cyp) / ry; + vx = (-x1p - cxp) / rx; + vy = (-y1p - cyp) / ry; + a1 = nsvg__vecang(1.0f,0.0f, ux,uy); // Initial angle + da = nsvg__vecang(ux,uy, vx,vy); // Delta angle + +// if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI; +// if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0; + + if (fs == 0 && da > 0) + da -= 2 * NSVG_PI; + else if (fs == 1 && da < 0) + da += 2 * NSVG_PI; + + // Approximate the arc using cubic spline segments. + t[0] = cosrx; t[1] = sinrx; + t[2] = -sinrx; t[3] = cosrx; + t[4] = cx; t[5] = cy; + + // Split arc into max 90 degree segments. + // The loop assumes an iteration per end point (including start and end), this +1. + ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f); + hda = (da / (float)ndivs) / 2.0f; + kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda)); + if (da < 0.0f) + kappa = -kappa; + + for (i = 0; i <= ndivs; i++) { + a = a1 + da * ((float)i/(float)ndivs); + dx = cosf(a); + dy = sinf(a); + nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position + nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent + if (i > 0) + nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y); + px = x; + py = y; + ptanx = tanx; + ptany = tany; + } + + *cpx = x2; + *cpy = y2; +} + +static void nsvg__parsePath(NSVGparser* p, const char** attr) +{ + const char* s = NULL; + char cmd = '\0'; + float args[10]; + int nargs; + int rargs = 0; + float cpx, cpy, cpx2, cpy2; + const char* tmp[4]; + char closedFlag; + int i; + char item[64]; + + for (i = 0; attr[i]; i += 2) { + if (strcmp(attr[i], "d") == 0) { + s = attr[i + 1]; + } else { + tmp[0] = attr[i]; + tmp[1] = attr[i + 1]; + tmp[2] = 0; + tmp[3] = 0; + nsvg__parseAttribs(p, tmp); + } + } + + if (s) { + nsvg__resetPath(p); + cpx = 0; cpy = 0; + cpx2 = 0; cpy2 = 0; + closedFlag = 0; + nargs = 0; + + while (*s) { + s = nsvg__getNextPathItem(s, item); + if (!*item) break; + if (nsvg__isnum(item[0])) { + if (nargs < 10) + args[nargs++] = (float)nsvg__atof(item); + if (nargs >= rargs) { + switch (cmd) { + case 'm': + case 'M': + nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0); + // Moveto can be followed by multiple coordinate pairs, + // which should be treated as linetos. + cmd = (cmd == 'm') ? 'l' : 'L'; + rargs = nsvg__getArgsPerElement(cmd); + cpx2 = cpx; cpy2 = cpy; + break; + case 'l': + case 'L': + nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'H': + case 'h': + nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'V': + case 'v': + nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'C': + case 'c': + nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0); + break; + case 'S': + case 's': + nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0); + break; + case 'Q': + case 'q': + nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0); + break; + case 'T': + case 't': + nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0); + break; + case 'A': + case 'a': + nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + default: + if (nargs >= 2) { + cpx = args[nargs-2]; + cpy = args[nargs-1]; + cpx2 = cpx; cpy2 = cpy; + } + break; + } + nargs = 0; + } + } else { + cmd = item[0]; + rargs = nsvg__getArgsPerElement(cmd); + if (cmd == 'M' || cmd == 'm') { + // Commit path. + if (p->npts > 0) + nsvg__addPath(p, closedFlag); + // Start new subpath. + nsvg__resetPath(p); + closedFlag = 0; + nargs = 0; + } else if (cmd == 'Z' || cmd == 'z') { + closedFlag = 1; + // Commit path. + if (p->npts > 0) { + // Move current point to first point + cpx = p->pts[0]; + cpy = p->pts[1]; + cpx2 = cpx; cpy2 = cpy; + nsvg__addPath(p, closedFlag); + } + // Start new subpath. + nsvg__resetPath(p); + nsvg__moveTo(p, cpx, cpy); + closedFlag = 0; + nargs = 0; + } + } + } + // Commit path. + if (p->npts) + nsvg__addPath(p, closedFlag); + } + + nsvg__addShape(p); +} + +static void nsvg__parseRect(NSVGparser* p, const char** attr) +{ + float x = 0.0f; + float y = 0.0f; + float w = 0.0f; + float h = 0.0f; + float rx = -1.0f; // marks not set + float ry = -1.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)); + if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)); + if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p))); + if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p))); + } + } + + if (rx < 0.0f && ry > 0.0f) rx = ry; + if (ry < 0.0f && rx > 0.0f) ry = rx; + if (rx < 0.0f) rx = 0.0f; + if (ry < 0.0f) ry = 0.0f; + if (rx > w/2.0f) rx = w/2.0f; + if (ry > h/2.0f) ry = h/2.0f; + + if (w != 0.0f && h != 0.0f) { + nsvg__resetPath(p); + + if (rx < 0.00001f || ry < 0.0001f) { + nsvg__moveTo(p, x, y); + nsvg__lineTo(p, x+w, y); + nsvg__lineTo(p, x+w, y+h); + nsvg__lineTo(p, x, y+h); + } else { + // Rounded rectangle + nsvg__moveTo(p, x+rx, y); + nsvg__lineTo(p, x+w-rx, y); + nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry); + nsvg__lineTo(p, x+w, y+h-ry); + nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h); + nsvg__lineTo(p, x+rx, y+h); + nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry); + nsvg__lineTo(p, x, y+ry); + nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y); + } + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseCircle(NSVGparser* p, const char** attr) +{ + float cx = 0.0f; + float cy = 0.0f; + float r = 0.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p))); + } + } + + if (r > 0.0f) { + nsvg__resetPath(p); + + nsvg__moveTo(p, cx+r, cy); + nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r); + nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy); + nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r); + nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy); + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseEllipse(NSVGparser* p, const char** attr) +{ + float cx = 0.0f; + float cy = 0.0f; + float rx = 0.0f; + float ry = 0.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p))); + if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p))); + } + } + + if (rx > 0.0f && ry > 0.0f) { + + nsvg__resetPath(p); + + nsvg__moveTo(p, cx+rx, cy); + nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry); + nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy); + nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry); + nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy); + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseLine(NSVGparser* p, const char** attr) +{ + float x1 = 0.0; + float y1 = 0.0; + float x2 = 0.0; + float y2 = 0.0; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + } + } + + nsvg__resetPath(p); + + nsvg__moveTo(p, x1, y1); + nsvg__lineTo(p, x2, y2); + + nsvg__addPath(p, 0); + + nsvg__addShape(p); +} + +static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag) +{ + int i; + const char* s; + float args[2]; + int nargs, npts = 0; + char item[64]; + + nsvg__resetPath(p); + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "points") == 0) { + s = attr[i + 1]; + nargs = 0; + while (*s) { + s = nsvg__getNextPathItem(s, item); + args[nargs++] = (float)nsvg__atof(item); + if (nargs >= 2) { + if (npts == 0) + nsvg__moveTo(p, args[0], args[1]); + else + nsvg__lineTo(p, args[0], args[1]); + nargs = 0; + npts++; + } + } + } + } + } + + nsvg__addPath(p, (char)closeFlag); + + nsvg__addShape(p); +} + +static void nsvg__parseSVG(NSVGparser* p, const char** attr) +{ + int i; + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "width") == 0) { + p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f); + } else if (strcmp(attr[i], "height") == 0) { + p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f); + } else if (strcmp(attr[i], "viewBox") == 0) { + sscanf(attr[i + 1], "%f%*[%%, \t]%f%*[%%, \t]%f%*[%%, \t]%f", &p->viewMinx, &p->viewMiny, &p->viewWidth, &p->viewHeight); + } else if (strcmp(attr[i], "preserveAspectRatio") == 0) { + if (strstr(attr[i + 1], "none") != 0) { + // No uniform scaling + p->alignType = NSVG_ALIGN_NONE; + } else { + // Parse X align + if (strstr(attr[i + 1], "xMin") != 0) + p->alignX = NSVG_ALIGN_MIN; + else if (strstr(attr[i + 1], "xMid") != 0) + p->alignX = NSVG_ALIGN_MID; + else if (strstr(attr[i + 1], "xMax") != 0) + p->alignX = NSVG_ALIGN_MAX; + // Parse X align + if (strstr(attr[i + 1], "yMin") != 0) + p->alignY = NSVG_ALIGN_MIN; + else if (strstr(attr[i + 1], "yMid") != 0) + p->alignY = NSVG_ALIGN_MID; + else if (strstr(attr[i + 1], "yMax") != 0) + p->alignY = NSVG_ALIGN_MAX; + // Parse meet/slice + p->alignType = NSVG_ALIGN_MEET; + if (strstr(attr[i + 1], "slice") != 0) + p->alignType = NSVG_ALIGN_SLICE; + } + } + } + } +} + +static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type) +{ + int i; + NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData)); + if (grad == NULL) return; + memset(grad, 0, sizeof(NSVGgradientData)); + grad->units = NSVG_OBJECT_SPACE; + grad->type = type; + if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) { + grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT); + grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + } else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) { + grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + } + + nsvg__xformIdentity(grad->xform); + + for (i = 0; attr[i]; i += 2) { + if (strcmp(attr[i], "id") == 0) { + strncpy(grad->id, attr[i+1], 63); + grad->id[63] = '\0'; + } else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "gradientUnits") == 0) { + if (strcmp(attr[i+1], "objectBoundingBox") == 0) + grad->units = NSVG_OBJECT_SPACE; + else + grad->units = NSVG_USER_SPACE; + } else if (strcmp(attr[i], "gradientTransform") == 0) { + nsvg__parseTransform(grad->xform, attr[i + 1]); + } else if (strcmp(attr[i], "cx") == 0) { + grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "cy") == 0) { + grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "r") == 0) { + grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "fx") == 0) { + grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "fy") == 0) { + grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "x1") == 0) { + grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "y1") == 0) { + grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "x2") == 0) { + grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "y2") == 0) { + grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "spreadMethod") == 0) { + if (strcmp(attr[i+1], "pad") == 0) + grad->spread = NSVG_SPREAD_PAD; + else if (strcmp(attr[i+1], "reflect") == 0) + grad->spread = NSVG_SPREAD_REFLECT; + else if (strcmp(attr[i+1], "repeat") == 0) + grad->spread = NSVG_SPREAD_REPEAT; + } else if (strcmp(attr[i], "xlink:href") == 0) { + const char *href = attr[i+1]; + strncpy(grad->ref, href+1, 62); + grad->ref[62] = '\0'; + } + } + } + + grad->next = p->gradients; + p->gradients = grad; +} + +static void nsvg__parseGradientStop(NSVGparser* p, const char** attr) +{ + NSVGattrib* curAttr = nsvg__getAttr(p); + NSVGgradientData* grad; + NSVGgradientStop* stop; + int i, idx; + + curAttr->stopOffset = 0; + curAttr->stopColor = 0; + curAttr->stopOpacity = 1.0f; + + for (i = 0; attr[i]; i += 2) { + nsvg__parseAttr(p, attr[i], attr[i + 1]); + } + + // Add stop to the last gradient. + grad = p->gradients; + if (grad == NULL) return; + + grad->nstops++; + grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops); + if (grad->stops == NULL) return; + + // Insert + idx = grad->nstops-1; + for (i = 0; i < grad->nstops-1; i++) { + if (curAttr->stopOffset < grad->stops[i].offset) { + idx = i; + break; + } + } + if (idx != grad->nstops-1) { + for (i = grad->nstops-1; i > idx; i--) + grad->stops[i] = grad->stops[i-1]; + } + + stop = &grad->stops[idx]; + stop->color = curAttr->stopColor; + stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24; + stop->offset = curAttr->stopOffset; +} + +static void nsvg__startElement(void* ud, const char* el, const char** attr) +{ + NSVGparser* p = (NSVGparser*)ud; + + if (p->defsFlag) { + // Skip everything but gradients in defs + if (strcmp(el, "linearGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT); + } else if (strcmp(el, "radialGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT); + } else if (strcmp(el, "stop") == 0) { + nsvg__parseGradientStop(p, attr); + } + return; + } + + if (strcmp(el, "g") == 0) { + nsvg__pushAttr(p); + nsvg__parseAttribs(p, attr); + } else if (strcmp(el, "path") == 0) { + if (p->pathFlag) // Do not allow nested paths. + return; + nsvg__pushAttr(p); + nsvg__parsePath(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "rect") == 0) { + nsvg__pushAttr(p); + nsvg__parseRect(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "circle") == 0) { + nsvg__pushAttr(p); + nsvg__parseCircle(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "ellipse") == 0) { + nsvg__pushAttr(p); + nsvg__parseEllipse(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "line") == 0) { + nsvg__pushAttr(p); + nsvg__parseLine(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "polyline") == 0) { + nsvg__pushAttr(p); + nsvg__parsePoly(p, attr, 0); + nsvg__popAttr(p); + } else if (strcmp(el, "polygon") == 0) { + nsvg__pushAttr(p); + nsvg__parsePoly(p, attr, 1); + nsvg__popAttr(p); + } else if (strcmp(el, "linearGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT); + } else if (strcmp(el, "radialGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT); + } else if (strcmp(el, "stop") == 0) { + nsvg__parseGradientStop(p, attr); + } else if (strcmp(el, "defs") == 0) { + p->defsFlag = 1; + } else if (strcmp(el, "svg") == 0) { + nsvg__parseSVG(p, attr); + } +} + +static void nsvg__endElement(void* ud, const char* el) +{ + NSVGparser* p = (NSVGparser*)ud; + + if (strcmp(el, "g") == 0) { + nsvg__popAttr(p); + } else if (strcmp(el, "path") == 0) { + p->pathFlag = 0; + } else if (strcmp(el, "defs") == 0) { + p->defsFlag = 0; + } +} + +static void nsvg__content(void* ud, const char* s) +{ + NSVG_NOTUSED(ud); + NSVG_NOTUSED(s); + // empty +} + +static void nsvg__imageBounds(NSVGparser* p, float* bounds) +{ + NSVGshape* shape; + shape = p->image->shapes; + if (shape == NULL) { + bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0; + return; + } + bounds[0] = shape->bounds[0]; + bounds[1] = shape->bounds[1]; + bounds[2] = shape->bounds[2]; + bounds[3] = shape->bounds[3]; + for (shape = shape->next; shape != NULL; shape = shape->next) { + bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]); + bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]); + bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]); + bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]); + } +} + +static float nsvg__viewAlign(float content, float container, int type) +{ + if (type == NSVG_ALIGN_MIN) + return 0; + else if (type == NSVG_ALIGN_MAX) + return container - content; + // mid + return (container - content) * 0.5f; +} + +static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy) +{ + float t[6]; + nsvg__xformSetTranslation(t, tx, ty); + nsvg__xformMultiply (grad->xform, t); + + nsvg__xformSetScale(t, sx, sy); + nsvg__xformMultiply (grad->xform, t); +} + +static void nsvg__scaleToViewbox(NSVGparser* p, const char* units) +{ + NSVGshape* shape; + NSVGpath* path; + float tx, ty, sx, sy, us, bounds[4], t[6], avgs; + int i; + float* pt; + + // Guess image size if not set completely. + nsvg__imageBounds(p, bounds); + + if (p->viewWidth == 0) { + if (p->image->width > 0) { + p->viewWidth = p->image->width; + } else { + p->viewMinx = bounds[0]; + p->viewWidth = bounds[2] - bounds[0]; + } + } + if (p->viewHeight == 0) { + if (p->image->height > 0) { + p->viewHeight = p->image->height; + } else { + p->viewMiny = bounds[1]; + p->viewHeight = bounds[3] - bounds[1]; + } + } + if (p->image->width == 0) + p->image->width = p->viewWidth; + if (p->image->height == 0) + p->image->height = p->viewHeight; + + tx = -p->viewMinx; + ty = -p->viewMiny; + sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0; + sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0; + // Unit scaling + us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f); + + // Fix aspect ratio + if (p->alignType == NSVG_ALIGN_MEET) { + // fit whole image into viewbox + sx = sy = nsvg__minf(sx, sy); + tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx; + ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy; + } else if (p->alignType == NSVG_ALIGN_SLICE) { + // fill whole viewbox with image + sx = sy = nsvg__maxf(sx, sy); + tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx; + ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy; + } + + // Transform + sx *= us; + sy *= us; + avgs = (sx+sy) / 2.0f; + for (shape = p->image->shapes; shape != NULL; shape = shape->next) { + shape->bounds[0] = (shape->bounds[0] + tx) * sx; + shape->bounds[1] = (shape->bounds[1] + ty) * sy; + shape->bounds[2] = (shape->bounds[2] + tx) * sx; + shape->bounds[3] = (shape->bounds[3] + ty) * sy; + for (path = shape->paths; path != NULL; path = path->next) { + path->bounds[0] = (path->bounds[0] + tx) * sx; + path->bounds[1] = (path->bounds[1] + ty) * sy; + path->bounds[2] = (path->bounds[2] + tx) * sx; + path->bounds[3] = (path->bounds[3] + ty) * sy; + for (i =0; i < path->npts; i++) { + pt = &path->pts[i*2]; + pt[0] = (pt[0] + tx) * sx; + pt[1] = (pt[1] + ty) * sy; + } + } + + if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) { + nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy); + memcpy(t, shape->fill.gradient->xform, sizeof(float)*6); + nsvg__xformInverse(shape->fill.gradient->xform, t); + } + if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) { + nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy); + memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6); + nsvg__xformInverse(shape->stroke.gradient->xform, t); + } + + shape->strokeWidth *= avgs; + shape->strokeDashOffset *= avgs; + for (i = 0; i < shape->strokeDashCount; i++) + shape->strokeDashArray[i] *= avgs; + } +} + +NSVGimage* nsvgParse(char* input, const char* units, float dpi) +{ + NSVGparser* p; + NSVGimage* ret = 0; + + p = nsvg__createParser(); + if (p == NULL) { + return NULL; + } + p->dpi = dpi; + + nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p); + + // Scale to viewBox + nsvg__scaleToViewbox(p, units); + + ret = p->image; + p->image = NULL; + + nsvg__deleteParser(p); + + return ret; +} + +NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi) +{ + FILE* fp = NULL; + size_t size; + char* data = NULL; + NSVGimage* image = NULL; + + fp = fopen(filename, "rb"); + if (!fp) goto error; + fseek(fp, 0, SEEK_END); + size = ftell(fp); + fseek(fp, 0, SEEK_SET); + data = (char*)malloc(size+1); + if (data == NULL) goto error; + if (fread(data, 1, size, fp) != size) goto error; + data[size] = '\0'; // Must be null terminated. + fclose(fp); + image = nsvgParse(data, units, dpi); + free(data); + + return image; + +error: + if (fp) fclose(fp); + if (data) free(data); + if (image) nsvgDelete(image); + return NULL; +} + +void nsvgDelete(NSVGimage* image) +{ + NSVGshape *snext, *shape; + if (image == NULL) return; + shape = image->shapes; + while (shape != NULL) { + snext = shape->next; + nsvg__deletePaths(shape->paths); + nsvg__deletePaint(&shape->fill); + nsvg__deletePaint(&shape->stroke); + free(shape); + shape = snext; + } + free(image); +} + +#endif diff --git a/dep/include/nanosvgrast.h b/dep/include/nanosvgrast.h new file mode 100644 index 00000000..2940c1f9 --- /dev/null +++ b/dep/include/nanosvgrast.h @@ -0,0 +1,1447 @@ +/* + * Copyright (c) 2013-14 Mikko Mononen memon@inside.org + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + * The polygon rasterization is heavily based on stb_truetype rasterizer + * by Sean Barrett - http://nothings.org/ + * + */ + +#ifndef NANOSVGRAST_H +#define NANOSVGRAST_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct NSVGrasterizer NSVGrasterizer; + +/* Example Usage: + // Load SVG + struct SNVGImage* image = nsvgParseFromFile("test.svg."); + + // Create rasterizer (can be used to render multiple images). + struct NSVGrasterizer* rast = nsvgCreateRasterizer(); + // Allocate memory for image + unsigned char* img = malloc(w*h*4); + // Rasterize + nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4); +*/ + +// Allocated rasterizer context. +NSVGrasterizer* nsvgCreateRasterizer(); + +// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha) +// r - pointer to rasterizer context +// image - pointer to image to rasterize +// tx,ty - image offset (applied after scaling) +// scale - image scale +// dst - pointer to destination image data, 4 bytes per pixel (RGBA) +// w - width of the image to render +// h - height of the image to render +// stride - number of bytes per scaleline in the destination buffer +void nsvgRasterize(NSVGrasterizer* r, + NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride); + +// Deletes rasterizer context. +void nsvgDeleteRasterizer(NSVGrasterizer*); + + +#ifdef __cplusplus +} +#endif + +#endif // NANOSVGRAST_H + +#ifdef NANOSVGRAST_IMPLEMENTATION + +#include + +#define NSVG__SUBSAMPLES 5 +#define NSVG__FIXSHIFT 10 +#define NSVG__FIX (1 << NSVG__FIXSHIFT) +#define NSVG__FIXMASK (NSVG__FIX-1) +#define NSVG__MEMPAGE_SIZE 1024 + +typedef struct NSVGedge { + float x0,y0, x1,y1; + int dir; + struct NSVGedge* next; +} NSVGedge; + +typedef struct NSVGpoint { + float x, y; + float dx, dy; + float len; + float dmx, dmy; + unsigned char flags; +} NSVGpoint; + +typedef struct NSVGactiveEdge { + int x,dx; + float ey; + int dir; + struct NSVGactiveEdge *next; +} NSVGactiveEdge; + +typedef struct NSVGmemPage { + unsigned char mem[NSVG__MEMPAGE_SIZE]; + int size; + struct NSVGmemPage* next; +} NSVGmemPage; + +typedef struct NSVGcachedPaint { + char type; + char spread; + float xform[6]; + unsigned int colors[256]; +} NSVGcachedPaint; + +struct NSVGrasterizer +{ + float px, py; + + float tessTol; + float distTol; + + NSVGedge* edges; + int nedges; + int cedges; + + NSVGpoint* points; + int npoints; + int cpoints; + + NSVGpoint* points2; + int npoints2; + int cpoints2; + + NSVGactiveEdge* freelist; + NSVGmemPage* pages; + NSVGmemPage* curpage; + + unsigned char* scanline; + int cscanline; + + unsigned char* bitmap; + int width, height, stride; +}; + +NSVGrasterizer* nsvgCreateRasterizer() +{ + NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer)); + if (r == NULL) goto error; + memset(r, 0, sizeof(NSVGrasterizer)); + + r->tessTol = 0.25f; + r->distTol = 0.01f; + + return r; + +error: + nsvgDeleteRasterizer(r); + return NULL; +} + +void nsvgDeleteRasterizer(NSVGrasterizer* r) +{ + NSVGmemPage* p; + + if (r == NULL) return; + + p = r->pages; + while (p != NULL) { + NSVGmemPage* next = p->next; + free(p); + p = next; + } + + if (r->edges) free(r->edges); + if (r->points) free(r->points); + if (r->points2) free(r->points2); + if (r->scanline) free(r->scanline); + + free(r); +} + +static NSVGmemPage* nsvg__nextPage(NSVGrasterizer* r, NSVGmemPage* cur) +{ + NSVGmemPage *newp; + + // If using existing chain, return the next page in chain + if (cur != NULL && cur->next != NULL) { + return cur->next; + } + + // Alloc new page + newp = (NSVGmemPage*)malloc(sizeof(NSVGmemPage)); + if (newp == NULL) return NULL; + memset(newp, 0, sizeof(NSVGmemPage)); + + // Add to linked list + if (cur != NULL) + cur->next = newp; + else + r->pages = newp; + + return newp; +} + +static void nsvg__resetPool(NSVGrasterizer* r) +{ + NSVGmemPage* p = r->pages; + while (p != NULL) { + p->size = 0; + p = p->next; + } + r->curpage = r->pages; +} + +static unsigned char* nsvg__alloc(NSVGrasterizer* r, int size) +{ + unsigned char* buf; + if (size > NSVG__MEMPAGE_SIZE) return NULL; + if (r->curpage == NULL || r->curpage->size+size > NSVG__MEMPAGE_SIZE) { + r->curpage = nsvg__nextPage(r, r->curpage); + } + buf = &r->curpage->mem[r->curpage->size]; + r->curpage->size += size; + return buf; +} + +static int nsvg__ptEquals(float x1, float y1, float x2, float y2, float tol) +{ + float dx = x2 - x1; + float dy = y2 - y1; + return dx*dx + dy*dy < tol*tol; +} + +static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags) +{ + NSVGpoint* pt; + + if (r->npoints > 0) { + pt = &r->points[r->npoints-1]; + if (nsvg__ptEquals(pt->x,pt->y, x,y, r->distTol)) { + pt->flags = (unsigned char)(pt->flags | flags); + return; + } + } + + if (r->npoints+1 > r->cpoints) { + r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64; + r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints); + if (r->points == NULL) return; + } + + pt = &r->points[r->npoints]; + pt->x = x; + pt->y = y; + pt->flags = (unsigned char)flags; + r->npoints++; +} + +static void nsvg__appendPathPoint(NSVGrasterizer* r, NSVGpoint pt) +{ + if (r->npoints+1 > r->cpoints) { + r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64; + r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints); + if (r->points == NULL) return; + } + r->points[r->npoints] = pt; + r->npoints++; +} + +static void nsvg__duplicatePoints(NSVGrasterizer* r) +{ + if (r->npoints > r->cpoints2) { + r->cpoints2 = r->npoints; + r->points2 = (NSVGpoint*)realloc(r->points2, sizeof(NSVGpoint) * r->cpoints2); + if (r->points2 == NULL) return; + } + + memcpy(r->points2, r->points, sizeof(NSVGpoint) * r->npoints); + r->npoints2 = r->npoints; +} + +static void nsvg__addEdge(NSVGrasterizer* r, float x0, float y0, float x1, float y1) +{ + NSVGedge* e; + + // Skip horizontal edges + if (y0 == y1) + return; + + if (r->nedges+1 > r->cedges) { + r->cedges = r->cedges > 0 ? r->cedges * 2 : 64; + r->edges = (NSVGedge*)realloc(r->edges, sizeof(NSVGedge) * r->cedges); + if (r->edges == NULL) return; + } + + e = &r->edges[r->nedges]; + r->nedges++; + + if (y0 < y1) { + e->x0 = x0; + e->y0 = y0; + e->x1 = x1; + e->y1 = y1; + e->dir = 1; + } else { + e->x0 = x1; + e->y0 = y1; + e->x1 = x0; + e->y1 = y0; + e->dir = -1; + } +} + +static float nsvg__normalize(float *x, float* y) +{ + float d = sqrtf((*x)*(*x) + (*y)*(*y)); + if (d > 1e-6f) { + float id = 1.0f / d; + *x *= id; + *y *= id; + } + return d; +} + +static float nsvg__absf(float x) { return x < 0 ? -x : x; } + +static void nsvg__flattenCubicBez(NSVGrasterizer* r, + float x1, float y1, float x2, float y2, + float x3, float y3, float x4, float y4, + int level, int type) +{ + float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; + float dx,dy,d2,d3; + + if (level > 10) return; + + x12 = (x1+x2)*0.5f; + y12 = (y1+y2)*0.5f; + x23 = (x2+x3)*0.5f; + y23 = (y2+y3)*0.5f; + x34 = (x3+x4)*0.5f; + y34 = (y3+y4)*0.5f; + x123 = (x12+x23)*0.5f; + y123 = (y12+y23)*0.5f; + + dx = x4 - x1; + dy = y4 - y1; + d2 = nsvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); + d3 = nsvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); + + if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) { + nsvg__addPathPoint(r, x4, y4, type); + return; + } + + x234 = (x23+x34)*0.5f; + y234 = (y23+y34)*0.5f; + x1234 = (x123+x234)*0.5f; + y1234 = (y123+y234)*0.5f; + + nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0); + nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type); +} + +static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale) +{ + int i, j; + NSVGpath* path; + + for (path = shape->paths; path != NULL; path = path->next) { + r->npoints = 0; + // Flatten path + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0); + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0); + } + // Close path + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0); + // Build edges + for (i = 0, j = r->npoints-1; i < r->npoints; j = i++) + nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y); + } +} + +enum NSVGpointFlags +{ + NSVG_PT_CORNER = 0x01, + NSVG_PT_BEVEL = 0x02, + NSVG_PT_LEFT = 0x04 +}; + +static void nsvg__initClosed(NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + float len = nsvg__normalize(&dx, &dy); + float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__buttCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect) +{ + float w = lineWidth * 0.5f; + float px = p->x, py = p->y; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + + nsvg__addEdge(r, lx, ly, rx, ry); + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__squareCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect) +{ + float w = lineWidth * 0.5f; + float px = p->x - dx*w, py = p->y - dy*w; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + + nsvg__addEdge(r, lx, ly, rx, ry); + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +#ifndef NSVG_PI +#define NSVG_PI (3.14159265358979323846264338327f) +#endif + +static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int ncap, int connect) +{ + int i; + float w = lineWidth * 0.5f; + float px = p->x, py = p->y; + float dlx = dy, dly = -dx; + float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0; + + for (i = 0; i < ncap; i++) { + float a = (float)i/(float)(ncap-1)*NSVG_PI; + float ax = cosf(a) * w, ay = sinf(a) * w; + float x = px - dlx*ax - dx*ay; + float y = py - dly*ax - dy*ay; + + if (i > 0) + nsvg__addEdge(r, prevx, prevy, x, y); + + prevx = x; + prevy = y; + + if (i == 0) { + lx = x; ly = y; + } else if (i == ncap-1) { + rx = x; ry = y; + } + } + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__bevelJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float lx0 = p1->x - (dlx0 * w), ly0 = p1->y - (dly0 * w); + float rx0 = p1->x + (dlx0 * w), ry0 = p1->y + (dly0 * w); + float lx1 = p1->x - (dlx1 * w), ly1 = p1->y - (dly1 * w); + float rx1 = p1->x + (dlx1 * w), ry1 = p1->y + (dly1 * w); + + nsvg__addEdge(r, lx0, ly0, left->x, left->y); + nsvg__addEdge(r, lx1, ly1, lx0, ly0); + + nsvg__addEdge(r, right->x, right->y, rx0, ry0); + nsvg__addEdge(r, rx0, ry0, rx1, ry1); + + left->x = lx1; left->y = ly1; + right->x = rx1; right->y = ry1; +} + +static void nsvg__miterJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float lx0, rx0, lx1, rx1; + float ly0, ry0, ly1, ry1; + + if (p1->flags & NSVG_PT_LEFT) { + lx0 = lx1 = p1->x - p1->dmx * w; + ly0 = ly1 = p1->y - p1->dmy * w; + nsvg__addEdge(r, lx1, ly1, left->x, left->y); + + rx0 = p1->x + (dlx0 * w); + ry0 = p1->y + (dly0 * w); + rx1 = p1->x + (dlx1 * w); + ry1 = p1->y + (dly1 * w); + nsvg__addEdge(r, right->x, right->y, rx0, ry0); + nsvg__addEdge(r, rx0, ry0, rx1, ry1); + } else { + lx0 = p1->x - (dlx0 * w); + ly0 = p1->y - (dly0 * w); + lx1 = p1->x - (dlx1 * w); + ly1 = p1->y - (dly1 * w); + nsvg__addEdge(r, lx0, ly0, left->x, left->y); + nsvg__addEdge(r, lx1, ly1, lx0, ly0); + + rx0 = rx1 = p1->x + p1->dmx * w; + ry0 = ry1 = p1->y + p1->dmy * w; + nsvg__addEdge(r, right->x, right->y, rx1, ry1); + } + + left->x = lx1; left->y = ly1; + right->x = rx1; right->y = ry1; +} + +static void nsvg__roundJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth, int ncap) +{ + int i, n; + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float a0 = atan2f(dly0, dlx0); + float a1 = atan2f(dly1, dlx1); + float da = a1 - a0; + float lx, ly, rx, ry; + + if (da < NSVG_PI) da += NSVG_PI*2; + if (da > NSVG_PI) da -= NSVG_PI*2; + + n = (int)ceilf((nsvg__absf(da) / NSVG_PI) * (float)ncap); + if (n < 2) n = 2; + if (n > ncap) n = ncap; + + lx = left->x; + ly = left->y; + rx = right->x; + ry = right->y; + + for (i = 0; i < n; i++) { + float u = (float)i/(float)(n-1); + float a = a0 + u*da; + float ax = cosf(a) * w, ay = sinf(a) * w; + float lx1 = p1->x - ax, ly1 = p1->y - ay; + float rx1 = p1->x + ax, ry1 = p1->y + ay; + + nsvg__addEdge(r, lx1, ly1, lx, ly); + nsvg__addEdge(r, rx, ry, rx1, ry1); + + lx = lx1; ly = ly1; + rx = rx1; ry = ry1; + } + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__straightJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float lx = p1->x - (p1->dmx * w), ly = p1->y - (p1->dmy * w); + float rx = p1->x + (p1->dmx * w), ry = p1->y + (p1->dmy * w); + + nsvg__addEdge(r, lx, ly, left->x, left->y); + nsvg__addEdge(r, right->x, right->y, rx, ry); + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static int nsvg__curveDivs(float r, float arc, float tol) +{ + float da = acosf(r / (r + tol)) * 2.0f; + int divs = (int)ceilf(arc / da); + if (divs < 2) divs = 2; + return divs; +} + +static void nsvg__expandStroke(NSVGrasterizer* r, NSVGpoint* points, int npoints, int closed, int lineJoin, int lineCap, float lineWidth) +{ + int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol); // Calculate divisions per half circle. + NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0}; + NSVGpoint* p0, *p1; + int j, s, e; + + // Build stroke edges + if (closed) { + // Looping + p0 = &points[npoints-1]; + p1 = &points[0]; + s = 0; + e = npoints; + } else { + // Add cap + p0 = &points[0]; + p1 = &points[1]; + s = 1; + e = npoints-1; + } + + if (closed) { + nsvg__initClosed(&left, &right, p0, p1, lineWidth); + firstLeft = left; + firstRight = right; + } else { + // Add cap + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + nsvg__normalize(&dx, &dy); + if (lineCap == NSVG_CAP_BUTT) + nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0); + else if (lineCap == NSVG_CAP_SQUARE) + nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0); + else if (lineCap == NSVG_CAP_ROUND) + nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0); + } + + for (j = s; j < e; ++j) { + if (p1->flags & NSVG_PT_CORNER) { + if (lineJoin == NSVG_JOIN_ROUND) + nsvg__roundJoin(r, &left, &right, p0, p1, lineWidth, ncap); + else if (lineJoin == NSVG_JOIN_BEVEL || (p1->flags & NSVG_PT_BEVEL)) + nsvg__bevelJoin(r, &left, &right, p0, p1, lineWidth); + else + nsvg__miterJoin(r, &left, &right, p0, p1, lineWidth); + } else { + nsvg__straightJoin(r, &left, &right, p1, lineWidth); + } + p0 = p1++; + } + + if (closed) { + // Loop it + nsvg__addEdge(r, firstLeft.x, firstLeft.y, left.x, left.y); + nsvg__addEdge(r, right.x, right.y, firstRight.x, firstRight.y); + } else { + // Add cap + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + nsvg__normalize(&dx, &dy); + if (lineCap == NSVG_CAP_BUTT) + nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); + else if (lineCap == NSVG_CAP_SQUARE) + nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); + else if (lineCap == NSVG_CAP_ROUND) + nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1); + } +} + +static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoin) +{ + int i, j; + NSVGpoint* p0, *p1; + + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + for (i = 0; i < r->npoints; i++) { + // Calculate segment direction and length + p0->dx = p1->x - p0->x; + p0->dy = p1->y - p0->y; + p0->len = nsvg__normalize(&p0->dx, &p0->dy); + // Advance + p0 = p1++; + } + + // calculate joins + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + for (j = 0; j < r->npoints; j++) { + float dlx0, dly0, dlx1, dly1, dmr2, cross; + dlx0 = p0->dy; + dly0 = -p0->dx; + dlx1 = p1->dy; + dly1 = -p1->dx; + // Calculate extrusions + p1->dmx = (dlx0 + dlx1) * 0.5f; + p1->dmy = (dly0 + dly1) * 0.5f; + dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; + if (dmr2 > 0.000001f) { + float s2 = 1.0f / dmr2; + if (s2 > 600.0f) { + s2 = 600.0f; + } + p1->dmx *= s2; + p1->dmy *= s2; + } + + // Clear flags, but keep the corner. + p1->flags = (p1->flags & NSVG_PT_CORNER) ? NSVG_PT_CORNER : 0; + + // Keep track of left turns. + cross = p1->dx * p0->dy - p0->dx * p1->dy; + if (cross > 0.0f) + p1->flags |= NSVG_PT_LEFT; + + // Check to see if the corner needs to be beveled. + if (p1->flags & NSVG_PT_CORNER) { + if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NSVG_JOIN_BEVEL || lineJoin == NSVG_JOIN_ROUND) { + p1->flags |= NSVG_PT_BEVEL; + } + } + + p0 = p1++; + } +} + +static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale) +{ + int i, j, closed; + NSVGpath* path; + NSVGpoint* p0, *p1; + float miterLimit = shape->miterLimit; + int lineJoin = shape->strokeLineJoin; + int lineCap = shape->strokeLineCap; + float lineWidth = shape->strokeWidth * scale; + + for (path = shape->paths; path != NULL; path = path->next) { + // Flatten path + r->npoints = 0; + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER); + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER); + } + if (r->npoints < 2) + continue; + + closed = path->closed; + + // If the first and last points are the same, remove the last, mark as closed path. + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + if (nsvg__ptEquals(p0->x,p0->y, p1->x,p1->y, r->distTol)) { + r->npoints--; + p0 = &r->points[r->npoints-1]; + closed = 1; + } + + if (shape->strokeDashCount > 0) { + int idash = 0, dashState = 1; + float totalDist = 0, dashLen, allDashLen, dashOffset; + NSVGpoint cur; + + if (closed) + nsvg__appendPathPoint(r, r->points[0]); + + // Duplicate points -> points2. + nsvg__duplicatePoints(r); + + r->npoints = 0; + cur = r->points2[0]; + nsvg__appendPathPoint(r, cur); + + // Figure out dash offset. + allDashLen = 0; + for (j = 0; j < shape->strokeDashCount; j++) + allDashLen += shape->strokeDashArray[j]; + if (shape->strokeDashCount & 1) + allDashLen *= 2.0f; + // Find location inside pattern + dashOffset = fmodf(shape->strokeDashOffset, allDashLen); + if (dashOffset < 0.0f) + dashOffset += allDashLen; + + while (dashOffset > shape->strokeDashArray[idash]) { + dashOffset -= shape->strokeDashArray[idash]; + idash = (idash + 1) % shape->strokeDashCount; + } + dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale; + + for (j = 1; j < r->npoints2; ) { + float dx = r->points2[j].x - cur.x; + float dy = r->points2[j].y - cur.y; + float dist = sqrtf(dx*dx + dy*dy); + + if ((totalDist + dist) > dashLen) { + // Calculate intermediate point + float d = (dashLen - totalDist) / dist; + float x = cur.x + dx * d; + float y = cur.y + dy * d; + nsvg__addPathPoint(r, x, y, NSVG_PT_CORNER); + + // Stroke + if (r->npoints > 1 && dashState) { + nsvg__prepareStroke(r, miterLimit, lineJoin); + nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth); + } + // Advance dash pattern + dashState = !dashState; + idash = (idash+1) % shape->strokeDashCount; + dashLen = shape->strokeDashArray[idash] * scale; + // Restart + cur.x = x; + cur.y = y; + cur.flags = NSVG_PT_CORNER; + totalDist = 0.0f; + r->npoints = 0; + nsvg__appendPathPoint(r, cur); + } else { + totalDist += dist; + cur = r->points2[j]; + nsvg__appendPathPoint(r, cur); + j++; + } + } + // Stroke any leftover path + if (r->npoints > 1 && dashState) + nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth); + } else { + nsvg__prepareStroke(r, miterLimit, lineJoin); + nsvg__expandStroke(r, r->points, r->npoints, closed, lineJoin, lineCap, lineWidth); + } + } +} + +static int nsvg__cmpEdge(const void *p, const void *q) +{ + const NSVGedge* a = (const NSVGedge*)p; + const NSVGedge* b = (const NSVGedge*)q; + + if (a->y0 < b->y0) return -1; + if (a->y0 > b->y0) return 1; + return 0; +} + + +static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float startPoint) +{ + NSVGactiveEdge* z; + + if (r->freelist != NULL) { + // Restore from freelist. + z = r->freelist; + r->freelist = z->next; + } else { + // Alloc new edge. + z = (NSVGactiveEdge*)nsvg__alloc(r, sizeof(NSVGactiveEdge)); + if (z == NULL) return NULL; + } + + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); +// STBTT_assert(e->y0 <= start_point); + // round dx down to avoid going too far + if (dxdy < 0) + z->dx = (int)(-floorf(NSVG__FIX * -dxdy)); + else + z->dx = (int)floorf(NSVG__FIX * dxdy); + z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0))); +// z->x -= off_x * FIX; + z->ey = e->y1; + z->next = 0; + z->dir = e->dir; + + return z; +} + +static void nsvg__freeActive(NSVGrasterizer* r, NSVGactiveEdge* z) +{ + z->next = r->freelist; + r->freelist = z; +} + +static void nsvg__fillScanline(unsigned char* scanline, int len, int x0, int x1, int maxWeight, int* xmin, int* xmax) +{ + int i = x0 >> NSVG__FIXSHIFT; + int j = x1 >> NSVG__FIXSHIFT; + if (i < *xmin) *xmin = i; + if (j > *xmax) *xmax = j; + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = (unsigned char)(scanline[i] + ((x1 - x0) * maxWeight >> NSVG__FIXSHIFT)); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = (unsigned char)(scanline[i] + (((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT)); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = (unsigned char)(scanline[j] + (((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT)); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = (unsigned char)(scanline[i] + maxWeight); + } + } +} + +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void nsvg__fillActiveEdges(unsigned char* scanline, int len, NSVGactiveEdge* e, int maxWeight, int* xmin, int* xmax, char fillRule) +{ + // non-zero winding fill + int x0 = 0, w = 0; + + if (fillRule == NSVG_FILLRULE_NONZERO) { + // Non-zero + while (e != NULL) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->dir; + } else { + int x1 = e->x; w += e->dir; + // if we went to zero, we need to draw + if (w == 0) + nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax); + } + e = e->next; + } + } else if (fillRule == NSVG_FILLRULE_EVENODD) { + // Even-odd + while (e != NULL) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w = 1; + } else { + int x1 = e->x; w = 0; + nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax); + } + e = e->next; + } + } +} + +static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } + +static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ + return (r) | (g << 8) | (b << 16) | (a << 24); +} + +static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u) +{ + int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); + int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8; + int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8; + int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8; + int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8; + return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a); +} + +static unsigned int nsvg__applyOpacity(unsigned int c, float u) +{ + int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); + int r = (c) & 0xff; + int g = (c>>8) & 0xff; + int b = (c>>16) & 0xff; + int a = (((c>>24) & 0xff)*iu) >> 8; + return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a); +} + +static inline int nsvg__div255(int x) +{ + return ((x+1) * 257) >> 16; +} + +static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y, + float tx, float ty, float scale, NSVGcachedPaint* cache) +{ + + if (cache->type == NSVG_PAINT_COLOR) { + int i, cr, cg, cb, ca; + cr = cache->colors[0] & 0xff; + cg = (cache->colors[0] >> 8) & 0xff; + cb = (cache->colors[0] >> 16) & 0xff; + ca = (cache->colors[0] >> 24) & 0xff; + + for (i = 0; i < count; i++) { + int r,g,b; + int a = nsvg__div255((int)cover[0] * ca); + int ia = 255 - a; + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + } + } else if (cache->type == NSVG_PAINT_LINEAR_GRADIENT) { + // TODO: spread modes. + // TODO: plenty of opportunities to optimize. + float fx, fy, dx, gy; + float* t = cache->xform; + int i, cr, cg, cb, ca; + unsigned int c; + + fx = ((float)x - tx) / scale; + fy = ((float)y - ty) / scale; + dx = 1.0f / scale; + + for (i = 0; i < count; i++) { + int r,g,b,a,ia; + gy = fx*t[1] + fy*t[3] + t[5]; + c = cache->colors[(int)nsvg__clampf(gy*255.0f, 0, 255.0f)]; + cr = (c) & 0xff; + cg = (c >> 8) & 0xff; + cb = (c >> 16) & 0xff; + ca = (c >> 24) & 0xff; + + a = nsvg__div255((int)cover[0] * ca); + ia = 255 - a; + + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + fx += dx; + } + } else if (cache->type == NSVG_PAINT_RADIAL_GRADIENT) { + // TODO: spread modes. + // TODO: plenty of opportunities to optimize. + // TODO: focus (fx,fy) + float fx, fy, dx, gx, gy, gd; + float* t = cache->xform; + int i, cr, cg, cb, ca; + unsigned int c; + + fx = ((float)x - tx) / scale; + fy = ((float)y - ty) / scale; + dx = 1.0f / scale; + + for (i = 0; i < count; i++) { + int r,g,b,a,ia; + gx = fx*t[0] + fy*t[2] + t[4]; + gy = fx*t[1] + fy*t[3] + t[5]; + gd = sqrtf(gx*gx + gy*gy); + c = cache->colors[(int)nsvg__clampf(gd*255.0f, 0, 255.0f)]; + cr = (c) & 0xff; + cg = (c >> 8) & 0xff; + cb = (c >> 16) & 0xff; + ca = (c >> 24) & 0xff; + + a = nsvg__div255((int)cover[0] * ca); + ia = 255 - a; + + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + fx += dx; + } + } +} + +static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule) +{ + NSVGactiveEdge *active = NULL; + int y, s; + int e = 0; + int maxWeight = (255 / NSVG__SUBSAMPLES); // weight per vertical scanline + int xmin, xmax; + + for (y = 0; y < r->height; y++) { + memset(r->scanline, 0, r->width); + xmin = r->width; + xmax = 0; + for (s = 0; s < NSVG__SUBSAMPLES; ++s) { + // find center of pixel for this scanline + float scany = (float)(y*NSVG__SUBSAMPLES + s) + 0.5f; + NSVGactiveEdge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + NSVGactiveEdge *z = *step; + if (z->ey <= scany) { + *step = z->next; // delete from list +// NSVG__assert(z->valid); + nsvg__freeActive(r, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for (;;) { + int changed = 0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + NSVGactiveEdge* t = *step; + NSVGactiveEdge* q = t->next; + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e < r->nedges && r->edges[e].y0 <= scany) { + if (r->edges[e].y1 > scany) { + NSVGactiveEdge* z = nsvg__addActive(r, &r->edges[e], scany); + if (z == NULL) break; + // find insertion point + if (active == NULL) { + active = z; + } else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + NSVGactiveEdge* p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + e++; + } + + // now process all active edges in non-zero fashion + if (active != NULL) + nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax, fillRule); + } + // Blit + if (xmin < 0) xmin = 0; + if (xmax > r->width-1) xmax = r->width-1; + if (xmin <= xmax) { + nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache); + } + } + +} + +static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride) +{ + int x,y; + + // Unpremultiply + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = row[0], g = row[1], b = row[2], a = row[3]; + if (a != 0) { + row[0] = (unsigned char)(r*255/a); + row[1] = (unsigned char)(g*255/a); + row[2] = (unsigned char)(b*255/a); + } + row += 4; + } + } + + // Defringe + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = 0, g = 0, b = 0, a = row[3], n = 0; + if (a == 0) { + if (x-1 > 0 && row[-1] != 0) { + r += row[-4]; + g += row[-3]; + b += row[-2]; + n++; + } + if (x+1 < w && row[7] != 0) { + r += row[4]; + g += row[5]; + b += row[6]; + n++; + } + if (y-1 > 0 && row[-stride+3] != 0) { + r += row[-stride]; + g += row[-stride+1]; + b += row[-stride+2]; + n++; + } + if (y+1 < h && row[stride+3] != 0) { + r += row[stride]; + g += row[stride+1]; + b += row[stride+2]; + n++; + } + if (n > 0) { + row[0] = (unsigned char)(r/n); + row[1] = (unsigned char)(g/n); + row[2] = (unsigned char)(b/n); + } + } + row += 4; + } + } +} + + +static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity) +{ + int i, j; + NSVGgradient* grad; + + cache->type = paint->type; + + if (paint->type == NSVG_PAINT_COLOR) { + cache->colors[0] = nsvg__applyOpacity(paint->color, opacity); + return; + } + + grad = paint->gradient; + + cache->spread = grad->spread; + memcpy(cache->xform, grad->xform, sizeof(float)*6); + + if (grad->nstops == 0) { + for (i = 0; i < 256; i++) + cache->colors[i] = 0; + } if (grad->nstops == 1) { + for (i = 0; i < 256; i++) + cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity); + } else { + unsigned int ca, cb = 0; + float ua, ub, du, u; + int ia, ib, count; + + ca = nsvg__applyOpacity(grad->stops[0].color, opacity); + ua = nsvg__clampf(grad->stops[0].offset, 0, 1); + ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1); + ia = (int)(ua * 255.0f); + ib = (int)(ub * 255.0f); + for (i = 0; i < ia; i++) { + cache->colors[i] = ca; + } + + for (i = 0; i < grad->nstops-1; i++) { + ca = nsvg__applyOpacity(grad->stops[i].color, opacity); + cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity); + ua = nsvg__clampf(grad->stops[i].offset, 0, 1); + ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1); + ia = (int)(ua * 255.0f); + ib = (int)(ub * 255.0f); + count = ib - ia; + if (count <= 0) continue; + u = 0; + du = 1.0f / (float)count; + for (j = 0; j < count; j++) { + cache->colors[ia+j] = nsvg__lerpRGBA(ca,cb,u); + u += du; + } + } + + for (i = ib; i < 256; i++) + cache->colors[i] = cb; + } + +} + +/* +static void dumpEdges(NSVGrasterizer* r, const char* name) +{ + float xmin = 0, xmax = 0, ymin = 0, ymax = 0; + NSVGedge *e = NULL; + int i; + if (r->nedges == 0) return; + FILE* fp = fopen(name, "w"); + if (fp == NULL) return; + + xmin = xmax = r->edges[0].x0; + ymin = ymax = r->edges[0].y0; + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + xmin = nsvg__minf(xmin, e->x0); + xmin = nsvg__minf(xmin, e->x1); + xmax = nsvg__maxf(xmax, e->x0); + xmax = nsvg__maxf(xmax, e->x1); + ymin = nsvg__minf(ymin, e->y0); + ymin = nsvg__minf(ymin, e->y1); + ymax = nsvg__maxf(ymax, e->y0); + ymax = nsvg__maxf(ymax, e->y1); + } + + fprintf(fp, "", xmin, ymin, (xmax - xmin), (ymax - ymin)); + + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + fprintf(fp ,"", e->x0,e->y0, e->x1,e->y1); + } + + for (i = 0; i < r->npoints; i++) { + if (i+1 < r->npoints) + fprintf(fp ,"", r->points[i].x, r->points[i].y, r->points[i+1].x, r->points[i+1].y); + fprintf(fp ,"", r->points[i].x, r->points[i].y, r->points[i].flags == 0 ? "#f00" : "#0f0"); + } + + fprintf(fp, ""); + fclose(fp); +} +*/ + +void nsvgRasterize(NSVGrasterizer* r, + NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride) +{ + NSVGshape *shape = NULL; + NSVGedge *e = NULL; + NSVGcachedPaint cache; + int i; + + r->bitmap = dst; + r->width = w; + r->height = h; + r->stride = stride; + + if (w > r->cscanline) { + r->cscanline = w; + r->scanline = (unsigned char*)realloc(r->scanline, w); + if (r->scanline == NULL) return; + } + + for (i = 0; i < h; i++) + memset(&dst[i*stride], 0, w*4); + + for (shape = image->shapes; shape != NULL; shape = shape->next) { + if (!(shape->flags & NSVG_FLAGS_VISIBLE)) + continue; + + if (shape->fill.type != NSVG_PAINT_NONE) { + nsvg__resetPool(r); + r->freelist = NULL; + r->nedges = 0; + + nsvg__flattenShape(r, shape, scale); + + // Scale and translate edges + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + e->x0 = tx + e->x0; + e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES; + e->x1 = tx + e->x1; + e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES; + } + + // Rasterize edges + qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge); + + // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule + nsvg__initPaint(&cache, &shape->fill, shape->opacity); + + nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule); + } + if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) { + nsvg__resetPool(r); + r->freelist = NULL; + r->nedges = 0; + + nsvg__flattenShapeStroke(r, shape, scale); + +// dumpEdges(r, "edge.svg"); + + // Scale and translate edges + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + e->x0 = tx + e->x0; + e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES; + e->x1 = tx + e->x1; + e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES; + } + + // Rasterize edges + qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge); + + // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule + nsvg__initPaint(&cache, &shape->stroke, shape->opacity); + + nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO); + } + } + + nsvg__unpremultiplyAlpha(dst, w, h, stride); + + r->bitmap = NULL; + r->width = 0; + r->height = 0; + r->stride = 0; +} + +#endif diff --git a/dep/include/nanovg.h b/dep/include/nanovg.h new file mode 100644 index 00000000..ba2a6a8c --- /dev/null +++ b/dep/include/nanovg.h @@ -0,0 +1,685 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef NANOVG_H +#define NANOVG_H + +#ifdef __cplusplus +extern "C" { +#endif + +#define NVG_PI 3.14159265358979323846264338327f + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union +#endif + +typedef struct NVGcontext NVGcontext; + +struct NVGcolor { + union { + float rgba[4]; + struct { + float r,g,b,a; + }; + }; +}; +typedef struct NVGcolor NVGcolor; + +struct NVGpaint { + float xform[6]; + float extent[2]; + float radius; + float feather; + NVGcolor innerColor; + NVGcolor outerColor; + int image; +}; +typedef struct NVGpaint NVGpaint; + +enum NVGwinding { + NVG_CCW = 1, // Winding for solid shapes + NVG_CW = 2, // Winding for holes +}; + +enum NVGsolidity { + NVG_SOLID = 1, // CCW + NVG_HOLE = 2, // CW +}; + +enum NVGlineCap { + NVG_BUTT, + NVG_ROUND, + NVG_SQUARE, + NVG_BEVEL, + NVG_MITER, +}; + +enum NVGalign { + // Horizontal align + NVG_ALIGN_LEFT = 1<<0, // Default, align text horizontally to left. + NVG_ALIGN_CENTER = 1<<1, // Align text horizontally to center. + NVG_ALIGN_RIGHT = 1<<2, // Align text horizontally to right. + // Vertical align + NVG_ALIGN_TOP = 1<<3, // Align text vertically to top. + NVG_ALIGN_MIDDLE = 1<<4, // Align text vertically to middle. + NVG_ALIGN_BOTTOM = 1<<5, // Align text vertically to bottom. + NVG_ALIGN_BASELINE = 1<<6, // Default, align text vertically to baseline. +}; + +enum NVGblendFactor { + NVG_ZERO = 1<<0, + NVG_ONE = 1<<1, + NVG_SRC_COLOR = 1<<2, + NVG_ONE_MINUS_SRC_COLOR = 1<<3, + NVG_DST_COLOR = 1<<4, + NVG_ONE_MINUS_DST_COLOR = 1<<5, + NVG_SRC_ALPHA = 1<<6, + NVG_ONE_MINUS_SRC_ALPHA = 1<<7, + NVG_DST_ALPHA = 1<<8, + NVG_ONE_MINUS_DST_ALPHA = 1<<9, + NVG_SRC_ALPHA_SATURATE = 1<<10, +}; + +enum NVGcompositeOperation { + NVG_SOURCE_OVER, + NVG_SOURCE_IN, + NVG_SOURCE_OUT, + NVG_ATOP, + NVG_DESTINATION_OVER, + NVG_DESTINATION_IN, + NVG_DESTINATION_OUT, + NVG_DESTINATION_ATOP, + NVG_LIGHTER, + NVG_COPY, + NVG_XOR, +}; + +struct NVGcompositeOperationState { + int srcRGB; + int dstRGB; + int srcAlpha; + int dstAlpha; +}; +typedef struct NVGcompositeOperationState NVGcompositeOperationState; + +struct NVGglyphPosition { + const char* str; // Position of the glyph in the input string. + float x; // The x-coordinate of the logical glyph position. + float minx, maxx; // The bounds of the glyph shape. +}; +typedef struct NVGglyphPosition NVGglyphPosition; + +struct NVGtextRow { + const char* start; // Pointer to the input text where the row starts. + const char* end; // Pointer to the input text where the row ends (one past the last character). + const char* next; // Pointer to the beginning of the next row. + float width; // Logical width of the row. + float minx, maxx; // Actual bounds of the row. Logical with and bounds can differ because of kerning and some parts over extending. +}; +typedef struct NVGtextRow NVGtextRow; + +enum NVGimageFlags { + NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, // Generate mipmaps during creation of the image. + NVG_IMAGE_REPEATX = 1<<1, // Repeat image in X direction. + NVG_IMAGE_REPEATY = 1<<2, // Repeat image in Y direction. + NVG_IMAGE_FLIPY = 1<<3, // Flips (inverses) image in Y direction when rendered. + NVG_IMAGE_PREMULTIPLIED = 1<<4, // Image data has premultiplied alpha. + NVG_IMAGE_NEAREST = 1<<5, // Image interpolation is Nearest instead Linear +}; + +// Begin drawing a new frame +// Calls to nanovg drawing API should be wrapped in nvgBeginFrame() & nvgEndFrame() +// nvgBeginFrame() defines the size of the window to render to in relation currently +// set viewport (i.e. glViewport on GL backends). Device pixel ration allows to +// control the rendering on Hi-DPI devices. +// For example, GLFW returns two dimension for an opened window: window size and +// frame buffer size. In that case you would set windowWidth/Height to the window size +// devicePixelRatio to: frameBufferWidth / windowWidth. +void nvgBeginFrame(NVGcontext* ctx, int windowWidth, int windowHeight, float devicePixelRatio); + +// Cancels drawing the current frame. +void nvgCancelFrame(NVGcontext* ctx); + +// Ends drawing flushing remaining render state. +void nvgEndFrame(NVGcontext* ctx); + +// +// Composite operation +// +// The composite operations in NanoVG are modeled after HTML Canvas API, and +// the blend func is based on OpenGL (see corresponding manuals for more info). +// The colors in the blending state have premultiplied alpha. + +// Sets the composite operation. The op parameter should be one of NVGcompositeOperation. +void nvgGlobalCompositeOperation(NVGcontext* ctx, int op); + +// Sets the composite operation with custom pixel arithmetic. The parameters should be one of NVGblendFactor. +void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor); + +// Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. The parameters should be one of NVGblendFactor. +void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); + +// +// Color utils +// +// Colors in NanoVG are stored as unsigned ints in ABGR format. + +// Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f). +NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b); + +// Returns a color value from red, green, blue values. Alpha will be set to 1.0f. +NVGcolor nvgRGBf(float r, float g, float b); + + +// Returns a color value from red, green, blue and alpha values. +NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a); + +// Returns a color value from red, green, blue and alpha values. +NVGcolor nvgRGBAf(float r, float g, float b, float a); + + +// Linearly interpolates from color c0 to c1, and returns resulting color value. +NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u); + +// Sets transparency of a color value. +NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a); + +// Sets transparency of a color value. +NVGcolor nvgTransRGBAf(NVGcolor c0, float a); + +// Returns color value specified by hue, saturation and lightness. +// HSL values are all in range [0..1], alpha will be set to 255. +NVGcolor nvgHSL(float h, float s, float l); + +// Returns color value specified by hue, saturation and lightness and alpha. +// HSL values are all in range [0..1], alpha in range [0..255] +NVGcolor nvgHSLA(float h, float s, float l, unsigned char a); + +// +// State Handling +// +// NanoVG contains state which represents how paths will be rendered. +// The state contains transform, fill and stroke styles, text and font styles, +// and scissor clipping. + +// Pushes and saves the current render state into a state stack. +// A matching nvgRestore() must be used to restore the state. +void nvgSave(NVGcontext* ctx); + +// Pops and restores current render state. +void nvgRestore(NVGcontext* ctx); + +// Resets current render state to default values. Does not affect the render state stack. +void nvgReset(NVGcontext* ctx); + +// +// Render styles +// +// Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern. +// Solid color is simply defined as a color value, different kinds of paints can be created +// using nvgLinearGradient(), nvgBoxGradient(), nvgRadialGradient() and nvgImagePattern(). +// +// Current render style can be saved and restored using nvgSave() and nvgRestore(). + +// Sets whether to draw antialias for nvgStroke() and nvgFill(). It's enabled by default. +void nvgShapeAntiAlias(NVGcontext* ctx, int enabled); + +// Sets current stroke style to a solid color. +void nvgStrokeColor(NVGcontext* ctx, NVGcolor color); + +// Sets current stroke style to a paint, which can be a one of the gradients or a pattern. +void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint); + +// Sets current fill style to a solid color. +void nvgFillColor(NVGcontext* ctx, NVGcolor color); + +// Sets current fill style to a paint, which can be a one of the gradients or a pattern. +void nvgFillPaint(NVGcontext* ctx, NVGpaint paint); + +// Sets the miter limit of the stroke style. +// Miter limit controls when a sharp corner is beveled. +void nvgMiterLimit(NVGcontext* ctx, float limit); + +// Sets the stroke width of the stroke style. +void nvgStrokeWidth(NVGcontext* ctx, float size); + +// Sets how the end of the line (cap) is drawn, +// Can be one of: NVG_BUTT (default), NVG_ROUND, NVG_SQUARE. +void nvgLineCap(NVGcontext* ctx, int cap); + +// Sets how sharp path corners are drawn. +// Can be one of NVG_MITER (default), NVG_ROUND, NVG_BEVEL. +void nvgLineJoin(NVGcontext* ctx, int join); + +// Sets the transparency applied to all rendered shapes. +// Already transparent paths will get proportionally more transparent as well. +void nvgGlobalAlpha(NVGcontext* ctx, float alpha); + +// +// Transforms +// +// The paths, gradients, patterns and scissor region are transformed by an transformation +// matrix at the time when they are passed to the API. +// The current transformation matrix is a affine matrix: +// [sx kx tx] +// [ky sy ty] +// [ 0 0 1] +// Where: sx,sy define scaling, kx,ky skewing, and tx,ty translation. +// The last row is assumed to be 0,0,1 and is not stored. +// +// Apart from nvgResetTransform(), each transformation function first creates +// specific transformation matrix and pre-multiplies the current transformation by it. +// +// Current coordinate system (transformation) can be saved and restored using nvgSave() and nvgRestore(). + +// Resets current transform to a identity matrix. +void nvgResetTransform(NVGcontext* ctx); + +// Premultiplies current coordinate system by specified matrix. +// The parameters are interpreted as matrix as follows: +// [a c e] +// [b d f] +// [0 0 1] +void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f); + +// Translates current coordinate system. +void nvgTranslate(NVGcontext* ctx, float x, float y); + +// Rotates current coordinate system. Angle is specified in radians. +void nvgRotate(NVGcontext* ctx, float angle); + +// Skews the current coordinate system along X axis. Angle is specified in radians. +void nvgSkewX(NVGcontext* ctx, float angle); + +// Skews the current coordinate system along Y axis. Angle is specified in radians. +void nvgSkewY(NVGcontext* ctx, float angle); + +// Scales the current coordinate system. +void nvgScale(NVGcontext* ctx, float x, float y); + +// Stores the top part (a-f) of the current transformation matrix in to the specified buffer. +// [a c e] +// [b d f] +// [0 0 1] +// There should be space for 6 floats in the return buffer for the values a-f. +void nvgCurrentTransform(NVGcontext* ctx, float* xform); + + +// The following functions can be used to make calculations on 2x3 transformation matrices. +// A 2x3 matrix is represented as float[6]. + +// Sets the transform to identity matrix. +void nvgTransformIdentity(float* dst); + +// Sets the transform to translation matrix matrix. +void nvgTransformTranslate(float* dst, float tx, float ty); + +// Sets the transform to scale matrix. +void nvgTransformScale(float* dst, float sx, float sy); + +// Sets the transform to rotate matrix. Angle is specified in radians. +void nvgTransformRotate(float* dst, float a); + +// Sets the transform to skew-x matrix. Angle is specified in radians. +void nvgTransformSkewX(float* dst, float a); + +// Sets the transform to skew-y matrix. Angle is specified in radians. +void nvgTransformSkewY(float* dst, float a); + +// Sets the transform to the result of multiplication of two transforms, of A = A*B. +void nvgTransformMultiply(float* dst, const float* src); + +// Sets the transform to the result of multiplication of two transforms, of A = B*A. +void nvgTransformPremultiply(float* dst, const float* src); + +// Sets the destination to inverse of specified transform. +// Returns 1 if the inverse could be calculated, else 0. +int nvgTransformInverse(float* dst, const float* src); + +// Transform a point by given transform. +void nvgTransformPoint(float* dstx, float* dsty, const float* xform, float srcx, float srcy); + +// Converts degrees to radians and vice versa. +float nvgDegToRad(float deg); +float nvgRadToDeg(float rad); + +// +// Images +// +// NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering. +// In addition you can upload your own image. The image loading is provided by stb_image. +// The parameter imageFlags is combination of flags defined in NVGimageFlags. + +// Creates image by loading it from the disk from specified file name. +// Returns handle to the image. +int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags); + +// Creates image by loading it from the specified chunk of memory. +// Returns handle to the image. +int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata); + +// Creates image from specified image data. +// Returns handle to the image. +int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data); + +// Updates image data specified by image handle. +void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data); + +// Returns the dimensions of a created image. +void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h); + +// Deletes created image. +void nvgDeleteImage(NVGcontext* ctx, int image); + +// +// Paints +// +// NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern. +// These can be used as paints for strokes and fills. + +// Creates and returns a linear gradient. Parameters (sx,sy)-(ex,ey) specify the start and end coordinates +// of the linear gradient, icol specifies the start color and ocol the end color. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgLinearGradient(NVGcontext* ctx, float sx, float sy, float ex, float ey, + NVGcolor icol, NVGcolor ocol); + +// Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering +// drop shadows or highlights for boxes. Parameters (x,y) define the top-left corner of the rectangle, +// (w,h) define the size of the rectangle, r defines the corner radius, and f feather. Feather defines how blurry +// the border of the rectangle is. Parameter icol specifies the inner color and ocol the outer color of the gradient. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgBoxGradient(NVGcontext* ctx, float x, float y, float w, float h, + float r, float f, NVGcolor icol, NVGcolor ocol); + +// Creates and returns a radial gradient. Parameters (cx,cy) specify the center, inr and outr specify +// the inner and outer radius of the gradient, icol specifies the start color and ocol the end color. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgRadialGradient(NVGcontext* ctx, float cx, float cy, float inr, float outr, + NVGcolor icol, NVGcolor ocol); + +// Creates and returns an image patter. Parameters (ox,oy) specify the left-top location of the image pattern, +// (ex,ey) the size of one image, angle rotation around the top-left corner, image is handle to the image to render. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgImagePattern(NVGcontext* ctx, float ox, float oy, float ex, float ey, + float angle, int image, float alpha); + +// +// Scissoring +// +// Scissoring allows you to clip the rendering into a rectangle. This is useful for various +// user interface cases like rendering a text edit or a timeline. + +// Sets the current scissor rectangle. +// The scissor rectangle is transformed by the current transform. +void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h); + +// Intersects current scissor rectangle with the specified rectangle. +// The scissor rectangle is transformed by the current transform. +// Note: in case the rotation of previous scissor rect differs from +// the current one, the intersection will be done between the specified +// rectangle and the previous scissor rectangle transformed in the current +// transform space. The resulting shape is always rectangle. +void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h); + +// Reset and disables scissoring. +void nvgResetScissor(NVGcontext* ctx); + +// +// Paths +// +// Drawing a new shape starts with nvgBeginPath(), it clears all the currently defined paths. +// Then you define one or more paths and sub-paths which describe the shape. The are functions +// to draw common shapes like rectangles and circles, and lower level step-by-step functions, +// which allow to define a path curve by curve. +// +// NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise +// winding and holes should have counter clockwise order. To specify winding of a path you can +// call nvgPathWinding(). This is useful especially for the common shapes, which are drawn CCW. +// +// Finally you can fill the path using current fill style by calling nvgFill(), and stroke it +// with current stroke style by calling nvgStroke(). +// +// The curve segments and sub-paths are transformed by the current transform. + +// Clears the current path and sub-paths. +void nvgBeginPath(NVGcontext* ctx); + +// Starts new sub-path with specified point as first point. +void nvgMoveTo(NVGcontext* ctx, float x, float y); + +// Adds line segment from the last point in the path to the specified point. +void nvgLineTo(NVGcontext* ctx, float x, float y); + +// Adds cubic bezier segment from last point in the path via two control points to the specified point. +void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y); + +// Adds quadratic bezier segment from last point in the path via a control point to the specified point. +void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y); + +// Adds an arc segment at the corner defined by the last path point, and two specified points. +void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius); + +// Closes current sub-path with a line segment. +void nvgClosePath(NVGcontext* ctx); + +// Sets the current sub-path winding, see NVGwinding and NVGsolidity. +void nvgPathWinding(NVGcontext* ctx, int dir); + +// Creates new circle arc shaped sub-path. The arc center is at cx,cy, the arc radius is r, +// and the arc is drawn from angle a0 to a1, and swept in direction dir (NVG_CCW, or NVG_CW). +// Angles are specified in radians. +void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir); + +// Creates new rectangle shaped sub-path. +void nvgRect(NVGcontext* ctx, float x, float y, float w, float h); + +// Creates new rounded rectangle shaped sub-path. +void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r); + +// Creates new rounded rectangle shaped sub-path with varying radii for each corner. +void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft); + +// Creates new ellipse shaped sub-path. +void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry); + +// Creates new circle shaped sub-path. +void nvgCircle(NVGcontext* ctx, float cx, float cy, float r); + +// Fills the current path with current fill style. +void nvgFill(NVGcontext* ctx); + +// Fills the current path with current stroke style. +void nvgStroke(NVGcontext* ctx); + + +// +// Text +// +// NanoVG allows you to load .ttf files and use the font to render text. +// +// The appearance of the text can be defined by setting the current text style +// and by specifying the fill color. Common text and font settings such as +// font size, letter spacing and text align are supported. Font blur allows you +// to create simple text effects such as drop shadows. +// +// At render time the font face can be set based on the font handles or name. +// +// Font measure functions return values in local space, the calculations are +// carried in the same resolution as the final rendering. This is done because +// the text glyph positions are snapped to the nearest pixels sharp rendering. +// +// The local space means that values are not rotated or scale as per the current +// transformation. For example if you set font size to 12, which would mean that +// line height is 16, then regardless of the current scaling and rotation, the +// returned line height is always 16. Some measures may vary because of the scaling +// since aforementioned pixel snapping. +// +// While this may sound a little odd, the setup allows you to always render the +// same way regardless of scaling. I.e. following works regardless of scaling: +// +// const char* txt = "Text me up."; +// nvgTextBounds(vg, x,y, txt, NULL, bounds); +// nvgBeginPath(vg); +// nvgRoundedRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]); +// nvgFill(vg); +// +// Note: currently only solid color fill is supported for text. + +// Creates font by loading it from the disk from specified file name. +// Returns handle to the font. +int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename); + +// Creates font by loading it from the specified memory chunk. +// Returns handle to the font. +int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData); + +// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found. +int nvgFindFont(NVGcontext* ctx, const char* name); + +// Adds a fallback font by handle. +int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont); + +// Adds a fallback font by name. +int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont); + +// Sets the font size of current text style. +void nvgFontSize(NVGcontext* ctx, float size); + +// Sets the blur of current text style. +void nvgFontBlur(NVGcontext* ctx, float blur); + +// Sets the letter spacing of current text style. +void nvgTextLetterSpacing(NVGcontext* ctx, float spacing); + +// Sets the proportional line height of current text style. The line height is specified as multiple of font size. +void nvgTextLineHeight(NVGcontext* ctx, float lineHeight); + +// Sets the text align of current text style, see NVGalign for options. +void nvgTextAlign(NVGcontext* ctx, int align); + +// Sets the font face based on specified id of current text style. +void nvgFontFaceId(NVGcontext* ctx, int font); + +// Sets the font face based on specified name of current text style. +void nvgFontFace(NVGcontext* ctx, const char* font); + +// Draws text string at specified location. If end is specified only the sub-string up to the end is drawn. +float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end); + +// Draws multi-line text string at specified location wrapped at the specified width. If end is specified only the sub-string up to the end is drawn. +// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. +// Words longer than the max width are slit at nearest character (i.e. no hyphenation). +void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end); + +// Measures the specified text string. Parameter bounds should be a pointer to float[4], +// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] +// Returns the horizontal advance of the measured text (i.e. where the next character should drawn). +// Measured values are returned in local coordinate space. +float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds); + +// Measures the specified multi-text string. Parameter bounds should be a pointer to float[4], +// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] +// Measured values are returned in local coordinate space. +void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds); + +// Calculates the glyph x positions of the specified text. If end is specified only the sub-string will be used. +// Measured values are returned in local coordinate space. +int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions); + +// Returns the vertical metrics based on the current text style. +// Measured values are returned in local coordinate space. +void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh); + +// Breaks the specified text into lines. If end is specified only the sub-string will be used. +// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. +// Words longer than the max width are slit at nearest character (i.e. no hyphenation). +int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows); + +// +// Internal Render API +// +enum NVGtexture { + NVG_TEXTURE_ALPHA = 0x01, + NVG_TEXTURE_RGBA = 0x02, +}; + +struct NVGscissor { + float xform[6]; + float extent[2]; +}; +typedef struct NVGscissor NVGscissor; + +struct NVGvertex { + float x,y,u,v; +}; +typedef struct NVGvertex NVGvertex; + +struct NVGpath { + int first; + int count; + unsigned char closed; + int nbevel; + NVGvertex* fill; + int nfill; + NVGvertex* stroke; + int nstroke; + int winding; + int convex; +}; +typedef struct NVGpath NVGpath; + +struct NVGparams { + void* userPtr; + int edgeAntiAlias; + int (*renderCreate)(void* uptr); + int (*renderCreateTexture)(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data); + int (*renderDeleteTexture)(void* uptr, int image); + int (*renderUpdateTexture)(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data); + int (*renderGetTextureSize)(void* uptr, int image, int* w, int* h); + void (*renderViewport)(void* uptr, int width, int height, float devicePixelRatio); + void (*renderCancel)(void* uptr); + void (*renderFlush)(void* uptr); + void (*renderFill)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, const float* bounds, const NVGpath* paths, int npaths); + void (*renderStroke)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, float strokeWidth, const NVGpath* paths, int npaths); + void (*renderTriangles)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, const NVGvertex* verts, int nverts); + void (*renderDelete)(void* uptr); +}; +typedef struct NVGparams NVGparams; + +// Constructor and destructor, called by the render back-end. +NVGcontext* nvgCreateInternal(NVGparams* params); +void nvgDeleteInternal(NVGcontext* ctx); + +NVGparams* nvgInternalParams(NVGcontext* ctx); + +// Debug function to dump cached path data. +void nvgDebugDumpPathCache(NVGcontext* ctx); + +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +#define NVG_NOTUSED(v) for (;;) { (void)(1 ? (void)0 : ( (void)(v) ) ); break; } + +#ifdef __cplusplus +} +#endif + +#endif // NANOVG_H diff --git a/dep/include/nanovg_gl.h b/dep/include/nanovg_gl.h new file mode 100644 index 00000000..a6d5fac5 --- /dev/null +++ b/dep/include/nanovg_gl.h @@ -0,0 +1,1648 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL_H +#define NANOVG_GL_H + +#ifdef __cplusplus +extern "C" { +#endif + +// Create flags + +enum NVGcreateFlags { + // Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA). + NVG_ANTIALIAS = 1<<0, + // Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little + // slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once. + NVG_STENCIL_STROKES = 1<<1, + // Flag indicating that additional debug checks are done. + NVG_DEBUG = 1<<2, +}; + +#if defined NANOVG_GL2_IMPLEMENTATION +# define NANOVG_GL2 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#elif defined NANOVG_GL3_IMPLEMENTATION +# define NANOVG_GL3 1 +# define NANOVG_GL_IMPLEMENTATION 1 +# define NANOVG_GL_USE_UNIFORMBUFFER 1 +#elif defined NANOVG_GLES2_IMPLEMENTATION +# define NANOVG_GLES2 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#elif defined NANOVG_GLES3_IMPLEMENTATION +# define NANOVG_GLES3 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#endif + +#define NANOVG_GL_USE_STATE_FILTER (1) + +// Creates NanoVG contexts for different OpenGL (ES) versions. +// Flags should be combination of the create flags above. + +#if defined NANOVG_GL2 + +NVGcontext* nvgCreateGL2(int flags); +void nvgDeleteGL2(NVGcontext* ctx); + +int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGL2(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GL3 + +NVGcontext* nvgCreateGL3(int flags); +void nvgDeleteGL3(NVGcontext* ctx); + +int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGL3(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GLES2 + +NVGcontext* nvgCreateGLES2(int flags); +void nvgDeleteGLES2(NVGcontext* ctx); + +int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GLES3 + +NVGcontext* nvgCreateGLES3(int flags); +void nvgDeleteGLES3(NVGcontext* ctx); + +int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image); + +#endif + +// These are additional flags on top of NVGimageFlags. +enum NVGimageFlagsGL { + NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. +}; + +#ifdef __cplusplus +} +#endif + +#endif /* NANOVG_GL_H */ + +#ifdef NANOVG_GL_IMPLEMENTATION + +#include +#include +#include +#include +#include "nanovg.h" + +enum GLNVGuniformLoc { + GLNVG_LOC_VIEWSIZE, + GLNVG_LOC_TEX, + GLNVG_LOC_FRAG, + GLNVG_MAX_LOCS +}; + +enum GLNVGshaderType { + NSVG_SHADER_FILLGRAD, + NSVG_SHADER_FILLIMG, + NSVG_SHADER_SIMPLE, + NSVG_SHADER_IMG +}; + +#if NANOVG_GL_USE_UNIFORMBUFFER +enum GLNVGuniformBindings { + GLNVG_FRAG_BINDING = 0, +}; +#endif + +struct GLNVGshader { + GLuint prog; + GLuint frag; + GLuint vert; + GLint loc[GLNVG_MAX_LOCS]; +}; +typedef struct GLNVGshader GLNVGshader; + +struct GLNVGtexture { + int id; + GLuint tex; + int width, height; + int type; + int flags; +}; +typedef struct GLNVGtexture GLNVGtexture; + +struct GLNVGblend +{ + GLenum srcRGB; + GLenum dstRGB; + GLenum srcAlpha; + GLenum dstAlpha; +}; +typedef struct GLNVGblend GLNVGblend; + +enum GLNVGcallType { + GLNVG_NONE = 0, + GLNVG_FILL, + GLNVG_CONVEXFILL, + GLNVG_STROKE, + GLNVG_TRIANGLES, +}; + +struct GLNVGcall { + int type; + int image; + int pathOffset; + int pathCount; + int triangleOffset; + int triangleCount; + int uniformOffset; + GLNVGblend blendFunc; +}; +typedef struct GLNVGcall GLNVGcall; + +struct GLNVGpath { + int fillOffset; + int fillCount; + int strokeOffset; + int strokeCount; +}; +typedef struct GLNVGpath GLNVGpath; + +struct GLNVGfragUniforms { + #if NANOVG_GL_USE_UNIFORMBUFFER + float scissorMat[12]; // matrices are actually 3 vec4s + float paintMat[12]; + struct NVGcolor innerCol; + struct NVGcolor outerCol; + float scissorExt[2]; + float scissorScale[2]; + float extent[2]; + float radius; + float feather; + float strokeMult; + float strokeThr; + int texType; + int type; + #else + // note: after modifying layout or size of uniform array, + // don't forget to also update the fragment shader source! + #define NANOVG_GL_UNIFORMARRAY_SIZE 11 + union { + struct { + float scissorMat[12]; // matrices are actually 3 vec4s + float paintMat[12]; + struct NVGcolor innerCol; + struct NVGcolor outerCol; + float scissorExt[2]; + float scissorScale[2]; + float extent[2]; + float radius; + float feather; + float strokeMult; + float strokeThr; + float texType; + float type; + }; + float uniformArray[NANOVG_GL_UNIFORMARRAY_SIZE][4]; + }; + #endif +}; +typedef struct GLNVGfragUniforms GLNVGfragUniforms; + +struct GLNVGcontext { + GLNVGshader shader; + GLNVGtexture* textures; + float view[2]; + int ntextures; + int ctextures; + int textureId; + GLuint vertBuf; +#if defined NANOVG_GL3 + GLuint vertArr; +#endif +#if NANOVG_GL_USE_UNIFORMBUFFER + GLuint fragBuf; +#endif + int fragSize; + int flags; + + // Per frame buffers + GLNVGcall* calls; + int ccalls; + int ncalls; + GLNVGpath* paths; + int cpaths; + int npaths; + struct NVGvertex* verts; + int cverts; + int nverts; + unsigned char* uniforms; + int cuniforms; + int nuniforms; + + // cached state + #if NANOVG_GL_USE_STATE_FILTER + GLuint boundTexture; + GLuint stencilMask; + GLenum stencilFunc; + GLint stencilFuncRef; + GLuint stencilFuncMask; + GLNVGblend blendFunc; + #endif +}; +typedef struct GLNVGcontext GLNVGcontext; + +static int glnvg__maxi(int a, int b) { return a > b ? a : b; } + +#ifdef NANOVG_GLES2 +static unsigned int glnvg__nearestPow2(unsigned int num) +{ + unsigned n = num > 0 ? num - 1 : 0; + n |= n >> 1; + n |= n >> 2; + n |= n >> 4; + n |= n >> 8; + n |= n >> 16; + n++; + return n; +} +#endif + +static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex) +{ +#if NANOVG_GL_USE_STATE_FILTER + if (gl->boundTexture != tex) { + gl->boundTexture = tex; + glBindTexture(GL_TEXTURE_2D, tex); + } +#else + glBindTexture(GL_TEXTURE_2D, tex); +#endif +} + +static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask) +{ +#if NANOVG_GL_USE_STATE_FILTER + if (gl->stencilMask != mask) { + gl->stencilMask = mask; + glStencilMask(mask); + } +#else + glStencilMask(mask); +#endif +} + +static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask) +{ +#if NANOVG_GL_USE_STATE_FILTER + if ((gl->stencilFunc != func) || + (gl->stencilFuncRef != ref) || + (gl->stencilFuncMask != mask)) { + + gl->stencilFunc = func; + gl->stencilFuncRef = ref; + gl->stencilFuncMask = mask; + glStencilFunc(func, ref, mask); + } +#else + glStencilFunc(func, ref, mask); +#endif +} +static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend) +{ +#if NANOVG_GL_USE_STATE_FILTER + if ((gl->blendFunc.srcRGB != blend->srcRGB) || + (gl->blendFunc.dstRGB != blend->dstRGB) || + (gl->blendFunc.srcAlpha != blend->srcAlpha) || + (gl->blendFunc.dstAlpha != blend->dstAlpha)) { + + gl->blendFunc = *blend; + glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); + } +#else + glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); +#endif +} + +static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl) +{ + GLNVGtexture* tex = NULL; + int i; + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == 0) { + tex = &gl->textures[i]; + break; + } + } + if (tex == NULL) { + if (gl->ntextures+1 > gl->ctextures) { + GLNVGtexture* textures; + int ctextures = glnvg__maxi(gl->ntextures+1, 4) + gl->ctextures/2; // 1.5x Overallocate + textures = (GLNVGtexture*)realloc(gl->textures, sizeof(GLNVGtexture)*ctextures); + if (textures == NULL) return NULL; + gl->textures = textures; + gl->ctextures = ctextures; + } + tex = &gl->textures[gl->ntextures++]; + } + + memset(tex, 0, sizeof(*tex)); + tex->id = ++gl->textureId; + + return tex; +} + +static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) + if (gl->textures[i].id == id) + return &gl->textures[i]; + return NULL; +} + +static int glnvg__deleteTexture(GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == id) { + if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) + glDeleteTextures(1, &gl->textures[i].tex); + memset(&gl->textures[i], 0, sizeof(gl->textures[i])); + return 1; + } + } + return 0; +} + +static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) +{ + GLchar str[512+1]; + GLsizei len = 0; + glGetShaderInfoLog(shader, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Shader %s/%s error:\n%s\n", name, type, str); +} + +static void glnvg__dumpProgramError(GLuint prog, const char* name) +{ + GLchar str[512+1]; + GLsizei len = 0; + glGetProgramInfoLog(prog, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Program %s error:\n%s\n", name, str); +} + +static void glnvg__checkError(GLNVGcontext* gl, const char* str) +{ + GLenum err; + if ((gl->flags & NVG_DEBUG) == 0) return; + err = glGetError(); + if (err != GL_NO_ERROR) { + printf("Error %08x after %s\n", err, str); + return; + } +} + +static int glnvg__createShader(GLNVGshader* shader, const char* name, const char* header, const char* opts, const char* vshader, const char* fshader) +{ + GLint status; + GLuint prog, vert, frag; + const char* str[3]; + str[0] = header; + str[1] = opts != NULL ? opts : ""; + + memset(shader, 0, sizeof(*shader)); + + prog = glCreateProgram(); + vert = glCreateShader(GL_VERTEX_SHADER); + frag = glCreateShader(GL_FRAGMENT_SHADER); + str[2] = vshader; + glShaderSource(vert, 3, str, 0); + str[2] = fshader; + glShaderSource(frag, 3, str, 0); + + glCompileShader(vert); + glGetShaderiv(vert, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(vert, name, "vert"); + return 0; + } + + glCompileShader(frag); + glGetShaderiv(frag, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(frag, name, "frag"); + return 0; + } + + glAttachShader(prog, vert); + glAttachShader(prog, frag); + + glBindAttribLocation(prog, 0, "vertex"); + glBindAttribLocation(prog, 1, "tcoord"); + + glLinkProgram(prog); + glGetProgramiv(prog, GL_LINK_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpProgramError(prog, name); + return 0; + } + + shader->prog = prog; + shader->vert = vert; + shader->frag = frag; + + return 1; +} + +static void glnvg__deleteShader(GLNVGshader* shader) +{ + if (shader->prog != 0) + glDeleteProgram(shader->prog); + if (shader->vert != 0) + glDeleteShader(shader->vert); + if (shader->frag != 0) + glDeleteShader(shader->frag); +} + +static void glnvg__getUniforms(GLNVGshader* shader) +{ + shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize"); + shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex"); + +#if NANOVG_GL_USE_UNIFORMBUFFER + shader->loc[GLNVG_LOC_FRAG] = glGetUniformBlockIndex(shader->prog, "frag"); +#else + shader->loc[GLNVG_LOC_FRAG] = glGetUniformLocation(shader->prog, "frag"); +#endif +} + +static int glnvg__renderCreate(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int align = 4; + + // TODO: mediump float may not be enough for GLES2 in iOS. + // see the following discussion: https://github.com/memononen/nanovg/issues/46 + static const char* shaderHeader = +#if defined NANOVG_GL2 + "#define NANOVG_GL2 1\n" +#elif defined NANOVG_GL3 + "#version 150 core\n" + "#define NANOVG_GL3 1\n" +#elif defined NANOVG_GLES2 + "#version 100\n" + "#define NANOVG_GL2 1\n" +#elif defined NANOVG_GLES3 + "#version 300 es\n" + "#define NANOVG_GL3 1\n" +#endif + +#if NANOVG_GL_USE_UNIFORMBUFFER + "#define USE_UNIFORMBUFFER 1\n" +#else + "#define UNIFORMARRAY_SIZE 11\n" +#endif + "\n"; + + static const char* fillVertShader = + "#ifdef NANOVG_GL3\n" + " uniform vec2 viewSize;\n" + " in vec2 vertex;\n" + " in vec2 tcoord;\n" + " out vec2 ftcoord;\n" + " out vec2 fpos;\n" + "#else\n" + " uniform vec2 viewSize;\n" + " attribute vec2 vertex;\n" + " attribute vec2 tcoord;\n" + " varying vec2 ftcoord;\n" + " varying vec2 fpos;\n" + "#endif\n" + "void main(void) {\n" + " ftcoord = tcoord;\n" + " fpos = vertex;\n" + " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n" + "}\n"; + + static const char* fillFragShader = + "#ifdef GL_ES\n" + "#if defined(GL_FRAGMENT_PRECISION_HIGH) || defined(NANOVG_GL3)\n" + " precision highp float;\n" + "#else\n" + " precision mediump float;\n" + "#endif\n" + "#endif\n" + "#ifdef NANOVG_GL3\n" + "#ifdef USE_UNIFORMBUFFER\n" + " layout(std140) uniform frag {\n" + " mat3 scissorMat;\n" + " mat3 paintMat;\n" + " vec4 innerCol;\n" + " vec4 outerCol;\n" + " vec2 scissorExt;\n" + " vec2 scissorScale;\n" + " vec2 extent;\n" + " float radius;\n" + " float feather;\n" + " float strokeMult;\n" + " float strokeThr;\n" + " int texType;\n" + " int type;\n" + " };\n" + "#else\n" // NANOVG_GL3 && !USE_UNIFORMBUFFER + " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" + "#endif\n" + " uniform sampler2D tex;\n" + " in vec2 ftcoord;\n" + " in vec2 fpos;\n" + " out vec4 outColor;\n" + "#else\n" // !NANOVG_GL3 + " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" + " uniform sampler2D tex;\n" + " varying vec2 ftcoord;\n" + " varying vec2 fpos;\n" + "#endif\n" + "#ifndef USE_UNIFORMBUFFER\n" + " #define scissorMat mat3(frag[0].xyz, frag[1].xyz, frag[2].xyz)\n" + " #define paintMat mat3(frag[3].xyz, frag[4].xyz, frag[5].xyz)\n" + " #define innerCol frag[6]\n" + " #define outerCol frag[7]\n" + " #define scissorExt frag[8].xy\n" + " #define scissorScale frag[8].zw\n" + " #define extent frag[9].xy\n" + " #define radius frag[9].z\n" + " #define feather frag[9].w\n" + " #define strokeMult frag[10].x\n" + " #define strokeThr frag[10].y\n" + " #define texType int(frag[10].z)\n" + " #define type int(frag[10].w)\n" + "#endif\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "#ifdef EDGE_AA\n" + "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n" + "float strokeMask() {\n" + " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * min(1.0, ftcoord.y);\n" + "}\n" + "#endif\n" + "\n" + "void main(void) {\n" + " vec4 result;\n" + " float scissor = scissorMask(fpos);\n" + "#ifdef EDGE_AA\n" + " float strokeAlpha = strokeMask();\n" + " if (strokeAlpha < strokeThr) discard;\n" + "#else\n" + " float strokeAlpha = 1.0;\n" + "#endif\n" + " if (type == 0) { // Gradient\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color *= strokeAlpha * scissor;\n" + " result = color;\n" + " } else if (type == 1) { // Image\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + "#ifdef NANOVG_GL3\n" + " vec4 color = texture(tex, pt);\n" + "#else\n" + " vec4 color = texture2D(tex, pt);\n" + "#endif\n" + " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" + " if (texType == 2) color = vec4(color.x);" + " // Apply color tint and alpha.\n" + " color *= innerCol;\n" + " // Combine alpha\n" + " color *= strokeAlpha * scissor;\n" + " result = color;\n" + " } else if (type == 2) { // Stencil fill\n" + " result = vec4(1,1,1,1);\n" + " } else if (type == 3) { // Textured tris\n" + "#ifdef NANOVG_GL3\n" + " vec4 color = texture(tex, ftcoord);\n" + "#else\n" + " vec4 color = texture2D(tex, ftcoord);\n" + "#endif\n" + " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" + " if (texType == 2) color = vec4(color.x);" + " color *= scissor;\n" + " result = color * innerCol;\n" + " }\n" + "#ifdef NANOVG_GL3\n" + " outColor = result;\n" + "#else\n" + " gl_FragColor = result;\n" + "#endif\n" + "}\n"; + + glnvg__checkError(gl, "init"); + + if (gl->flags & NVG_ANTIALIAS) { + if (glnvg__createShader(&gl->shader, "shader", shaderHeader, "#define EDGE_AA 1\n", fillVertShader, fillFragShader) == 0) + return 0; + } else { + if (glnvg__createShader(&gl->shader, "shader", shaderHeader, NULL, fillVertShader, fillFragShader) == 0) + return 0; + } + + glnvg__checkError(gl, "uniform locations"); + glnvg__getUniforms(&gl->shader); + + // Create dynamic vertex array +#if defined NANOVG_GL3 + glGenVertexArrays(1, &gl->vertArr); +#endif + glGenBuffers(1, &gl->vertBuf); + +#if NANOVG_GL_USE_UNIFORMBUFFER + // Create UBOs + glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_FRAG], GLNVG_FRAG_BINDING); + glGenBuffers(1, &gl->fragBuf); + glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &align); +#endif + gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; + + glnvg__checkError(gl, "create done"); + + glFinish(); + + return 1; +} + +static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__allocTexture(gl); + + if (tex == NULL) return 0; + +#ifdef NANOVG_GLES2 + // Check for non-power of 2. + if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) { + // No repeat + if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) { + printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h); + imageFlags &= ~(NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY); + } + // No mips. + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + printf("Mip-maps is not support for non power-of-two textures (%d x %d)\n", w, h); + imageFlags &= ~NVG_IMAGE_GENERATE_MIPMAPS; + } + } +#endif + + glGenTextures(1, &tex->tex); + tex->width = w; + tex->height = h; + tex->type = type; + tex->flags = imageFlags; + glnvg__bindTexture(gl, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + +#if defined (NANOVG_GL2) + // GL 1.4 and later has support for generating mipmaps using a tex parameter. + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); + } +#endif + + if (type == NVG_TEXTURE_RGBA) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); + else +#if defined(NANOVG_GLES2) + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); +#elif defined(NANOVG_GLES3) + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#endif + + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } + } else { + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + } + + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + } + + if (imageFlags & NVG_IMAGE_REPEATX) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + else + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + + if (imageFlags & NVG_IMAGE_REPEATY) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + else + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + + // The new way to build mipmaps on GLES and GL3 +#if !defined(NANOVG_GL2) + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + glGenerateMipmap(GL_TEXTURE_2D); + } +#endif + + glnvg__checkError(gl, "create tex"); + glnvg__bindTexture(gl, 0); + + return tex->id; +} + + +static int glnvg__renderDeleteTexture(void* uptr, int image) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + return glnvg__deleteTexture(gl, image); +} + +static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + + if (tex == NULL) return 0; + glnvg__bindTexture(gl, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, x); + glPixelStorei(GL_UNPACK_SKIP_ROWS, y); +#else + // No support for all of skip, need to update a whole row at a time. + if (tex->type == NVG_TEXTURE_RGBA) + data += y*tex->width*4; + else + data += y*tex->width; + x = 0; + w = tex->width; +#endif + + if (tex->type == NVG_TEXTURE_RGBA) + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data); + else +#ifdef NANOVG_GLES2 + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); +#else + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data); +#endif + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + + glnvg__bindTexture(gl, 0); + + return 1; +} + +static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + if (tex == NULL) return 0; + *w = tex->width; + *h = tex->height; + return 1; +} + +static void glnvg__xformToMat3x4(float* m3, float* t) +{ + m3[0] = t[0]; + m3[1] = t[1]; + m3[2] = 0.0f; + m3[3] = 0.0f; + m3[4] = t[2]; + m3[5] = t[3]; + m3[6] = 0.0f; + m3[7] = 0.0f; + m3[8] = t[4]; + m3[9] = t[5]; + m3[10] = 1.0f; + m3[11] = 0.0f; +} + +static NVGcolor glnvg__premulColor(NVGcolor c) +{ + c.r *= c.a; + c.g *= c.a; + c.b *= c.a; + return c; +} + +static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, + NVGscissor* scissor, float width, float fringe, float strokeThr) +{ + GLNVGtexture* tex = NULL; + float invxform[6]; + + memset(frag, 0, sizeof(*frag)); + + frag->innerCol = glnvg__premulColor(paint->innerColor); + frag->outerCol = glnvg__premulColor(paint->outerColor); + + if (scissor->extent[0] < -0.5f || scissor->extent[1] < -0.5f) { + memset(frag->scissorMat, 0, sizeof(frag->scissorMat)); + frag->scissorExt[0] = 1.0f; + frag->scissorExt[1] = 1.0f; + frag->scissorScale[0] = 1.0f; + frag->scissorScale[1] = 1.0f; + } else { + nvgTransformInverse(invxform, scissor->xform); + glnvg__xformToMat3x4(frag->scissorMat, invxform); + frag->scissorExt[0] = scissor->extent[0]; + frag->scissorExt[1] = scissor->extent[1]; + frag->scissorScale[0] = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe; + frag->scissorScale[1] = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe; + } + + memcpy(frag->extent, paint->extent, sizeof(frag->extent)); + frag->strokeMult = (width*0.5f + fringe*0.5f) / fringe; + frag->strokeThr = strokeThr; + + if (paint->image != 0) { + tex = glnvg__findTexture(gl, paint->image); + if (tex == NULL) return 0; + if ((tex->flags & NVG_IMAGE_FLIPY) != 0) { + float m1[6], m2[6]; + nvgTransformTranslate(m1, 0.0f, frag->extent[1] * 0.5f); + nvgTransformMultiply(m1, paint->xform); + nvgTransformScale(m2, 1.0f, -1.0f); + nvgTransformMultiply(m2, m1); + nvgTransformTranslate(m1, 0.0f, -frag->extent[1] * 0.5f); + nvgTransformMultiply(m1, m2); + nvgTransformInverse(invxform, m1); + } else { + nvgTransformInverse(invxform, paint->xform); + } + frag->type = NSVG_SHADER_FILLIMG; + + #if NANOVG_GL_USE_UNIFORMBUFFER + if (tex->type == NVG_TEXTURE_RGBA) + frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1; + else + frag->texType = 2; + #else + if (tex->type == NVG_TEXTURE_RGBA) + frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f; + else + frag->texType = 2.0f; + #endif +// printf("frag->texType = %d\n", frag->texType); + } else { + frag->type = NSVG_SHADER_FILLGRAD; + frag->radius = paint->radius; + frag->feather = paint->feather; + nvgTransformInverse(invxform, paint->xform); + } + + glnvg__xformToMat3x4(frag->paintMat, invxform); + + return 1; +} + +static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); + +static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image) +{ +#if NANOVG_GL_USE_UNIFORMBUFFER + glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); +#else + GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); + glUniform4fv(gl->shader.loc[GLNVG_LOC_FRAG], NANOVG_GL_UNIFORMARRAY_SIZE, &(frag->uniformArray[0][0])); +#endif + + if (image != 0) { + GLNVGtexture* tex = glnvg__findTexture(gl, image); + glnvg__bindTexture(gl, tex != NULL ? tex->tex : 0); + glnvg__checkError(gl, "tex paint tex"); + } else { + glnvg__bindTexture(gl, 0); + } +} + +static void glnvg__renderViewport(void* uptr, int width, int height, float devicePixelRatio) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + gl->view[0] = (float)width; + gl->view[1] = (float)height; +} + +static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int i, npaths = call->pathCount; + + // Draw shapes + glEnable(GL_STENCIL_TEST); + glnvg__stencilMask(gl, 0xff); + glnvg__stencilFunc(gl, GL_ALWAYS, 0, 0xff); + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + // set bindpoint for solid loc + glnvg__setUniforms(gl, call->uniformOffset, 0); + glnvg__checkError(gl, "fill simple"); + + glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP); + glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP); + glDisable(GL_CULL_FACE); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); + glEnable(GL_CULL_FACE); + + // Draw anti-aliased pixels + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); + glnvg__checkError(gl, "fill fill"); + + if (gl->flags & NVG_ANTIALIAS) { + glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + // Draw fringes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } + + // Draw fill + glnvg__stencilFunc(gl, GL_NOTEQUAL, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + glDrawArrays(GL_TRIANGLE_STRIP, call->triangleOffset, call->triangleCount); + + glDisable(GL_STENCIL_TEST); +} + +static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int i, npaths = call->pathCount; + + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "convex fill"); + + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); + if (gl->flags & NVG_ANTIALIAS) { + // Draw fringes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } +} + +static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int npaths = call->pathCount, i; + + if (gl->flags & NVG_STENCIL_STROKES) { + + glEnable(GL_STENCIL_TEST); + glnvg__stencilMask(gl, 0xff); + + // Fill the stroke base without overlap + glnvg__stencilFunc(gl, GL_EQUAL, 0x0, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); + glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); + glnvg__checkError(gl, "stroke fill 0"); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + + // Draw anti-aliased pixels. + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + + // Clear stencil buffer. + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + glnvg__stencilFunc(gl, GL_ALWAYS, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + glnvg__checkError(gl, "stroke fill 1"); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + glDisable(GL_STENCIL_TEST); + +// glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); + + } else { + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "stroke fill"); + // Draw Strokes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } +} + +static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call) +{ + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "triangles fill"); + + glDrawArrays(GL_TRIANGLES, call->triangleOffset, call->triangleCount); +} + +static void glnvg__renderCancel(void* uptr) { + GLNVGcontext* gl = (GLNVGcontext*)uptr; + gl->nverts = 0; + gl->npaths = 0; + gl->ncalls = 0; + gl->nuniforms = 0; +} + +static GLenum glnvg_convertBlendFuncFactor(int factor) +{ + if (factor == NVG_ZERO) + return GL_ZERO; + if (factor == NVG_ONE) + return GL_ONE; + if (factor == NVG_SRC_COLOR) + return GL_SRC_COLOR; + if (factor == NVG_ONE_MINUS_SRC_COLOR) + return GL_ONE_MINUS_SRC_COLOR; + if (factor == NVG_DST_COLOR) + return GL_DST_COLOR; + if (factor == NVG_ONE_MINUS_DST_COLOR) + return GL_ONE_MINUS_DST_COLOR; + if (factor == NVG_SRC_ALPHA) + return GL_SRC_ALPHA; + if (factor == NVG_ONE_MINUS_SRC_ALPHA) + return GL_ONE_MINUS_SRC_ALPHA; + if (factor == NVG_DST_ALPHA) + return GL_DST_ALPHA; + if (factor == NVG_ONE_MINUS_DST_ALPHA) + return GL_ONE_MINUS_DST_ALPHA; + if (factor == NVG_SRC_ALPHA_SATURATE) + return GL_SRC_ALPHA_SATURATE; + return GL_INVALID_ENUM; +} + +static GLNVGblend glnvg__blendCompositeOperation(NVGcompositeOperationState op) +{ + GLNVGblend blend; + blend.srcRGB = glnvg_convertBlendFuncFactor(op.srcRGB); + blend.dstRGB = glnvg_convertBlendFuncFactor(op.dstRGB); + blend.srcAlpha = glnvg_convertBlendFuncFactor(op.srcAlpha); + blend.dstAlpha = glnvg_convertBlendFuncFactor(op.dstAlpha); + if (blend.srcRGB == GL_INVALID_ENUM || blend.dstRGB == GL_INVALID_ENUM || blend.srcAlpha == GL_INVALID_ENUM || blend.dstAlpha == GL_INVALID_ENUM) + { + blend.srcRGB = GL_ONE; + blend.dstRGB = GL_ONE_MINUS_SRC_ALPHA; + blend.srcAlpha = GL_ONE; + blend.dstAlpha = GL_ONE_MINUS_SRC_ALPHA; + } + return blend; +} + +static void glnvg__renderFlush(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int i; + + if (gl->ncalls > 0) { + + // Setup require GL state. + glUseProgram(gl->shader.prog); + + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + glFrontFace(GL_CCW); + glEnable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glStencilMask(0xffffffff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + glStencilFunc(GL_ALWAYS, 0, 0xffffffff); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, 0); + #if NANOVG_GL_USE_STATE_FILTER + gl->boundTexture = 0; + gl->stencilMask = 0xffffffff; + gl->stencilFunc = GL_ALWAYS; + gl->stencilFuncRef = 0; + gl->stencilFuncMask = 0xffffffff; + gl->blendFunc.srcRGB = GL_INVALID_ENUM; + gl->blendFunc.srcAlpha = GL_INVALID_ENUM; + gl->blendFunc.dstRGB = GL_INVALID_ENUM; + gl->blendFunc.dstAlpha = GL_INVALID_ENUM; + #endif + +#if NANOVG_GL_USE_UNIFORMBUFFER + // Upload ubo for frag shaders + glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); + glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW); +#endif + + // Upload vertex data +#if defined NANOVG_GL3 + glBindVertexArray(gl->vertArr); +#endif + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, gl->nverts * sizeof(NVGvertex), gl->verts, GL_STREAM_DRAW); + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(size_t)0); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(0 + 2*sizeof(float))); + + // Set view and texture just once per frame. + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform2fv(gl->shader.loc[GLNVG_LOC_VIEWSIZE], 1, gl->view); + +#if NANOVG_GL_USE_UNIFORMBUFFER + glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); +#endif + + for (i = 0; i < gl->ncalls; i++) { + GLNVGcall* call = &gl->calls[i]; + glnvg__blendFuncSeparate(gl,&call->blendFunc); + if (call->type == GLNVG_FILL) + glnvg__fill(gl, call); + else if (call->type == GLNVG_CONVEXFILL) + glnvg__convexFill(gl, call); + else if (call->type == GLNVG_STROKE) + glnvg__stroke(gl, call); + else if (call->type == GLNVG_TRIANGLES) + glnvg__triangles(gl, call); + } + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); +#if defined NANOVG_GL3 + glBindVertexArray(0); +#endif + glDisable(GL_CULL_FACE); + glBindBuffer(GL_ARRAY_BUFFER, 0); + glUseProgram(0); + glnvg__bindTexture(gl, 0); + } + + // Reset calls + gl->nverts = 0; + gl->npaths = 0; + gl->ncalls = 0; + gl->nuniforms = 0; +} + +static int glnvg__maxVertCount(const NVGpath* paths, int npaths) +{ + int i, count = 0; + for (i = 0; i < npaths; i++) { + count += paths[i].nfill; + count += paths[i].nstroke; + } + return count; +} + +static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl) +{ + GLNVGcall* ret = NULL; + if (gl->ncalls+1 > gl->ccalls) { + GLNVGcall* calls; + int ccalls = glnvg__maxi(gl->ncalls+1, 128) + gl->ccalls/2; // 1.5x Overallocate + calls = (GLNVGcall*)realloc(gl->calls, sizeof(GLNVGcall) * ccalls); + if (calls == NULL) return NULL; + gl->calls = calls; + gl->ccalls = ccalls; + } + ret = &gl->calls[gl->ncalls++]; + memset(ret, 0, sizeof(GLNVGcall)); + return ret; +} + +static int glnvg__allocPaths(GLNVGcontext* gl, int n) +{ + int ret = 0; + if (gl->npaths+n > gl->cpaths) { + GLNVGpath* paths; + int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths/2; // 1.5x Overallocate + paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths); + if (paths == NULL) return -1; + gl->paths = paths; + gl->cpaths = cpaths; + } + ret = gl->npaths; + gl->npaths += n; + return ret; +} + +static int glnvg__allocVerts(GLNVGcontext* gl, int n) +{ + int ret = 0; + if (gl->nverts+n > gl->cverts) { + NVGvertex* verts; + int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate + verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts); + if (verts == NULL) return -1; + gl->verts = verts; + gl->cverts = cverts; + } + ret = gl->nverts; + gl->nverts += n; + return ret; +} + +static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) +{ + int ret = 0, structSize = gl->fragSize; + if (gl->nuniforms+n > gl->cuniforms) { + unsigned char* uniforms; + int cuniforms = glnvg__maxi(gl->nuniforms+n, 128) + gl->cuniforms/2; // 1.5x Overallocate + uniforms = (unsigned char*)realloc(gl->uniforms, structSize * cuniforms); + if (uniforms == NULL) return -1; + gl->uniforms = uniforms; + gl->cuniforms = cuniforms; + } + ret = gl->nuniforms * structSize; + gl->nuniforms += n; + return ret; +} + +static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) +{ + return (GLNVGfragUniforms*)&gl->uniforms[i]; +} + +static void glnvg__vset(NVGvertex* vtx, float x, float y, float u, float v) +{ + vtx->x = x; + vtx->y = y; + vtx->u = u; + vtx->v = v; +} + +static void glnvg__renderFill(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, + const float* bounds, const NVGpath* paths, int npaths) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + NVGvertex* quad; + GLNVGfragUniforms* frag; + int i, maxverts, offset; + + if (call == NULL) return; + + call->type = GLNVG_FILL; + call->triangleCount = 4; + call->pathOffset = glnvg__allocPaths(gl, npaths); + if (call->pathOffset == -1) goto error; + call->pathCount = npaths; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + if (npaths == 1 && paths[0].convex) + { + call->type = GLNVG_CONVEXFILL; + call->triangleCount = 0; // Bounding box fill quad not needed for convex fill + } + + // Allocate vertices for all the paths. + maxverts = glnvg__maxVertCount(paths, npaths) + call->triangleCount; + offset = glnvg__allocVerts(gl, maxverts); + if (offset == -1) goto error; + + for (i = 0; i < npaths; i++) { + GLNVGpath* copy = &gl->paths[call->pathOffset + i]; + const NVGpath* path = &paths[i]; + memset(copy, 0, sizeof(GLNVGpath)); + if (path->nfill > 0) { + copy->fillOffset = offset; + copy->fillCount = path->nfill; + memcpy(&gl->verts[offset], path->fill, sizeof(NVGvertex) * path->nfill); + offset += path->nfill; + } + if (path->nstroke > 0) { + copy->strokeOffset = offset; + copy->strokeCount = path->nstroke; + memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); + offset += path->nstroke; + } + } + + // Setup uniforms for draw calls + if (call->type == GLNVG_FILL) { + // Quad + call->triangleOffset = offset; + quad = &gl->verts[call->triangleOffset]; + glnvg__vset(&quad[0], bounds[2], bounds[3], 0.5f, 1.0f); + glnvg__vset(&quad[1], bounds[2], bounds[1], 0.5f, 1.0f); + glnvg__vset(&quad[2], bounds[0], bounds[3], 0.5f, 1.0f); + glnvg__vset(&quad[3], bounds[0], bounds[1], 0.5f, 1.0f); + + call->uniformOffset = glnvg__allocFragUniforms(gl, 2); + if (call->uniformOffset == -1) goto error; + // Simple shader for stencil + frag = nvg__fragUniformPtr(gl, call->uniformOffset); + memset(frag, 0, sizeof(*frag)); + frag->strokeThr = -1.0f; + frag->type = NSVG_SHADER_SIMPLE; + // Fill shader + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, fringe, fringe, -1.0f); + } else { + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + // Fill shader + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, fringe, fringe, -1.0f); + } + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderStroke(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, + float strokeWidth, const NVGpath* paths, int npaths) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + int i, maxverts, offset; + + if (call == NULL) return; + + call->type = GLNVG_STROKE; + call->pathOffset = glnvg__allocPaths(gl, npaths); + if (call->pathOffset == -1) goto error; + call->pathCount = npaths; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + // Allocate vertices for all the paths. + maxverts = glnvg__maxVertCount(paths, npaths); + offset = glnvg__allocVerts(gl, maxverts); + if (offset == -1) goto error; + + for (i = 0; i < npaths; i++) { + GLNVGpath* copy = &gl->paths[call->pathOffset + i]; + const NVGpath* path = &paths[i]; + memset(copy, 0, sizeof(GLNVGpath)); + if (path->nstroke) { + copy->strokeOffset = offset; + copy->strokeCount = path->nstroke; + memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); + offset += path->nstroke; + } + } + + if (gl->flags & NVG_STENCIL_STROKES) { + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 2); + if (call->uniformOffset == -1) goto error; + + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); + + } else { + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); + } + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderTriangles(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, + const NVGvertex* verts, int nverts) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + GLNVGfragUniforms* frag; + + if (call == NULL) return; + + call->type = GLNVG_TRIANGLES; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + // Allocate vertices for all the paths. + call->triangleOffset = glnvg__allocVerts(gl, nverts); + if (call->triangleOffset == -1) goto error; + call->triangleCount = nverts; + + memcpy(&gl->verts[call->triangleOffset], verts, sizeof(NVGvertex) * nverts); + + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + frag = nvg__fragUniformPtr(gl, call->uniformOffset); + glnvg__convertPaint(gl, frag, paint, scissor, 1.0f, 1.0f, -1.0f); + frag->type = NSVG_SHADER_IMG; + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderDelete(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int i; + if (gl == NULL) return; + + glnvg__deleteShader(&gl->shader); + +#if NANOVG_GL3 +#if NANOVG_GL_USE_UNIFORMBUFFER + if (gl->fragBuf != 0) + glDeleteBuffers(1, &gl->fragBuf); +#endif + if (gl->vertArr != 0) + glDeleteVertexArrays(1, &gl->vertArr); +#endif + if (gl->vertBuf != 0) + glDeleteBuffers(1, &gl->vertBuf); + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) + glDeleteTextures(1, &gl->textures[i].tex); + } + free(gl->textures); + + free(gl->paths); + free(gl->verts); + free(gl->uniforms); + free(gl->calls); + + free(gl); +} + + +#if defined NANOVG_GL2 +NVGcontext* nvgCreateGL2(int flags) +#elif defined NANOVG_GL3 +NVGcontext* nvgCreateGL3(int flags) +#elif defined NANOVG_GLES2 +NVGcontext* nvgCreateGLES2(int flags) +#elif defined NANOVG_GLES3 +NVGcontext* nvgCreateGLES3(int flags) +#endif +{ + NVGparams params; + NVGcontext* ctx = NULL; + GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext)); + if (gl == NULL) goto error; + memset(gl, 0, sizeof(GLNVGcontext)); + + memset(¶ms, 0, sizeof(params)); + params.renderCreate = glnvg__renderCreate; + params.renderCreateTexture = glnvg__renderCreateTexture; + params.renderDeleteTexture = glnvg__renderDeleteTexture; + params.renderUpdateTexture = glnvg__renderUpdateTexture; + params.renderGetTextureSize = glnvg__renderGetTextureSize; + params.renderViewport = glnvg__renderViewport; + params.renderCancel = glnvg__renderCancel; + params.renderFlush = glnvg__renderFlush; + params.renderFill = glnvg__renderFill; + params.renderStroke = glnvg__renderStroke; + params.renderTriangles = glnvg__renderTriangles; + params.renderDelete = glnvg__renderDelete; + params.userPtr = gl; + params.edgeAntiAlias = flags & NVG_ANTIALIAS ? 1 : 0; + + gl->flags = flags; + + ctx = nvgCreateInternal(¶ms); + if (ctx == NULL) goto error; + + return ctx; + +error: + // 'gl' is freed by nvgDeleteInternal. + if (ctx != NULL) nvgDeleteInternal(ctx); + return NULL; +} + +#if defined NANOVG_GL2 +void nvgDeleteGL2(NVGcontext* ctx) +#elif defined NANOVG_GL3 +void nvgDeleteGL3(NVGcontext* ctx) +#elif defined NANOVG_GLES2 +void nvgDeleteGLES2(NVGcontext* ctx) +#elif defined NANOVG_GLES3 +void nvgDeleteGLES3(NVGcontext* ctx) +#endif +{ + nvgDeleteInternal(ctx); +} + +#if defined NANOVG_GL2 +int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GL3 +int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GLES2 +int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GLES3 +int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#endif +{ + GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; + GLNVGtexture* tex = glnvg__allocTexture(gl); + + if (tex == NULL) return 0; + + tex->type = NVG_TEXTURE_RGBA; + tex->tex = textureId; + tex->flags = imageFlags; + tex->width = w; + tex->height = h; + + return tex->id; +} + +#if defined NANOVG_GL2 +GLuint nvglImageHandleGL2(NVGcontext* ctx, int image) +#elif defined NANOVG_GL3 +GLuint nvglImageHandleGL3(NVGcontext* ctx, int image) +#elif defined NANOVG_GLES2 +GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image) +#elif defined NANOVG_GLES3 +GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image) +#endif +{ + GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + return tex->tex; +} + +#endif /* NANOVG_GL_IMPLEMENTATION */ diff --git a/dep/include/nanovg_gl_utils.h b/dep/include/nanovg_gl_utils.h new file mode 100644 index 00000000..1a6df500 --- /dev/null +++ b/dep/include/nanovg_gl_utils.h @@ -0,0 +1,175 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL_UTILS_H +#define NANOVG_GL_UTILS_H + +#include + +struct NVGLUframebuffer { + NVGcontext* ctx; + GLuint fbo; + GLuint rbo; + GLuint texture; + int image; +}; +typedef struct NVGLUframebuffer NVGLUframebuffer; + +// Helper function to create GL frame buffer to render to. +void nvgluBindFramebuffer(NVGLUframebuffer* fb); +NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags); +void nvgluDeleteFramebuffer(NVGLUframebuffer* fb); + +#endif // NANOVG_GL_UTILS_H + +#ifdef NANOVG_GL_IMPLEMENTATION + +#if defined(NANOVG_GL3) || defined(NANOVG_GLES2) || defined(NANOVG_GLES3) +// FBO is core in OpenGL 3>. +# define NANOVG_FBO_VALID 1 +#elif defined(NANOVG_GL2) +// On OS X including glext defines FBO on GL2 too. +# ifdef __APPLE__ +# include +# define NANOVG_FBO_VALID 1 +# endif +#endif + +static GLint defaultFBO = -1; + +NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags) +{ + /* printf("xxx nvgluCreateFramebuffer: ENTER\n"); */ +#ifdef NANOVG_FBO_VALID + GLint defaultFBO; + GLint defaultRBO; + NVGLUframebuffer* fb = NULL; + + glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO); + glGetIntegerv(GL_RENDERBUFFER_BINDING, &defaultRBO); + + /* printf("xxx nvgluCreateFramebuffer: 2\n"); */ + + fb = (NVGLUframebuffer*)malloc(sizeof(NVGLUframebuffer)); + if (fb == NULL) goto error; + memset(fb, 0, sizeof(NVGLUframebuffer)); + + /* printf("xxx nvgluCreateFramebuffer: 3 ctx=%p fb=%p\n", ctx, fb); */ + + fb->image = nvgCreateImageRGBA(ctx, w, h, imageFlags | NVG_IMAGE_FLIPY | NVG_IMAGE_PREMULTIPLIED, NULL); + + /* printf("xxx nvgluCreateFramebuffer: 4\n"); */ +#if defined NANOVG_GL2 + fb->texture = nvglImageHandleGL2(ctx, fb->image); +#elif defined NANOVG_GL3 + fb->texture = nvglImageHandleGL3(ctx, fb->image); +#elif defined NANOVG_GLES2 + fb->texture = nvglImageHandleGLES2(ctx, fb->image); +#elif defined NANOVG_GLES3 + fb->texture = nvglImageHandleGLES3(ctx, fb->image); +#endif + + /* printf("xxx nvgluCreateFramebuffer: 5\n"); */ + fb->ctx = ctx; + /* printf("xxx nvgluCreateFramebuffer: 5b fb->fbo=%p\n", &fb->fbo); */ + + // frame buffer object + // (note) crashes when called in DLL (!) + glGenFramebuffers(1, &fb->fbo); + /* printf("xxx nvgluCreateFramebuffer: 5c\n"); */ + glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); + + /* printf("xxx nvgluCreateFramebuffer: 6\n"); */ + // render buffer object + glGenRenderbuffers(1, &fb->rbo); + glBindRenderbuffer(GL_RENDERBUFFER, fb->rbo); + glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, w, h); + + /* printf("xxx nvgluCreateFramebuffer: 7\n"); */ + // combine all + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); + + /* printf("xxx nvgluCreateFramebuffer: 8\n"); */ + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { +#ifdef GL_DEPTH24_STENCIL8 + // If GL_STENCIL_INDEX8 is not supported, try GL_DEPTH24_STENCIL8 as a fallback. + // Some graphics cards require a depth buffer along with a stencil. + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, w, h); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); + + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) +#endif // GL_DEPTH24_STENCIL8 + goto error; + } + + /* printf("xxx nvgluCreateFramebuffer: 9\n"); */ + + glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); + glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO); + + /* printf("xxx nvgluCreateFramebuffer: LEAVE\n"); */ + return fb; +error: + /* printf("xxx nvgluCreateFramebuffer: error\n"); */ + glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); + glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO); + nvgluDeleteFramebuffer(fb); + /* printf("xxx nvgluCreateFramebuffer: error LEAVE\n"); */ + return NULL; +#else + NVG_NOTUSED(ctx); + NVG_NOTUSED(w); + NVG_NOTUSED(h); + NVG_NOTUSED(imageFlags); + return NULL; +#endif +} + +void nvgluBindFramebuffer(NVGLUframebuffer* fb) +{ +#ifdef NANOVG_FBO_VALID + if (defaultFBO == -1) glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO); + glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); +#else + NVG_NOTUSED(fb); +#endif +} + +void nvgluDeleteFramebuffer(NVGLUframebuffer* fb) +{ +#ifdef NANOVG_FBO_VALID + if (fb == NULL) return; + if (fb->fbo != 0) + glDeleteFramebuffers(1, &fb->fbo); + if (fb->rbo != 0) + glDeleteRenderbuffers(1, &fb->rbo); + if (fb->image >= 0) + nvgDeleteImage(fb->ctx, fb->image); + fb->ctx = NULL; + fb->fbo = 0; + fb->rbo = 0; + fb->texture = 0; + fb->image = -1; + free(fb); +#else + NVG_NOTUSED(fb); +#endif +} + +#endif // NANOVG_GL_IMPLEMENTATION diff --git a/dep/include/openssl/aes.h b/dep/include/openssl/aes.h new file mode 100644 index 00000000..245c552a --- /dev/null +++ b/dep/include/openssl/aes.h @@ -0,0 +1,92 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_AES_H +# define HEADER_AES_H + +# include + +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define AES_ENCRYPT 1 +# define AES_DECRYPT 0 + +/* + * Because array size can't be a const in C, the following two are macros. + * Both sizes are in bytes. + */ +# define AES_MAXNR 14 +# define AES_BLOCK_SIZE 16 + +/* This should be a hidden type, but EVP requires that the size be known */ +struct aes_key_st { +# ifdef AES_LONG + unsigned long rd_key[4 * (AES_MAXNR + 1)]; +# else + unsigned int rd_key[4 * (AES_MAXNR + 1)]; +# endif + int rounds; +}; +typedef struct aes_key_st AES_KEY; + +const char *AES_options(void); + +int AES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int AES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); + +void AES_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void AES_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); + +void AES_ecb_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key, const int enc); +void AES_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +void AES_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb1_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num); +/* NB: the IV is _two_ blocks long */ +void AES_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +/* NB: the IV is _four_ blocks long */ +void AES_bi_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + const AES_KEY *key2, const unsigned char *ivec, + const int enc); + +int AES_wrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, unsigned int inlen); +int AES_unwrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, unsigned int inlen); + + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/dep/include/openssl/asn1.h b/dep/include/openssl/asn1.h new file mode 100644 index 00000000..05ae1dbe --- /dev/null +++ b/dep/include/openssl/asn1.h @@ -0,0 +1,1100 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_ASN1_H +# define HEADER_ASN1_H + +# include +# include +# include +# include +# include +# include + +# include + +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define V_ASN1_UNIVERSAL 0x00 +# define V_ASN1_APPLICATION 0x40 +# define V_ASN1_CONTEXT_SPECIFIC 0x80 +# define V_ASN1_PRIVATE 0xc0 + +# define V_ASN1_CONSTRUCTED 0x20 +# define V_ASN1_PRIMITIVE_TAG 0x1f +# define V_ASN1_PRIMATIVE_TAG 0x1f + +# define V_ASN1_APP_CHOOSE -2/* let the recipient choose */ +# define V_ASN1_OTHER -3/* used in ASN1_TYPE */ +# define V_ASN1_ANY -4/* used in ASN1 template code */ + +# define V_ASN1_UNDEF -1 +/* ASN.1 tag values */ +# define V_ASN1_EOC 0 +# define V_ASN1_BOOLEAN 1 /**/ +# define V_ASN1_INTEGER 2 +# define V_ASN1_BIT_STRING 3 +# define V_ASN1_OCTET_STRING 4 +# define V_ASN1_NULL 5 +# define V_ASN1_OBJECT 6 +# define V_ASN1_OBJECT_DESCRIPTOR 7 +# define V_ASN1_EXTERNAL 8 +# define V_ASN1_REAL 9 +# define V_ASN1_ENUMERATED 10 +# define V_ASN1_UTF8STRING 12 +# define V_ASN1_SEQUENCE 16 +# define V_ASN1_SET 17 +# define V_ASN1_NUMERICSTRING 18 /**/ +# define V_ASN1_PRINTABLESTRING 19 +# define V_ASN1_T61STRING 20 +# define V_ASN1_TELETEXSTRING 20/* alias */ +# define V_ASN1_VIDEOTEXSTRING 21 /**/ +# define V_ASN1_IA5STRING 22 +# define V_ASN1_UTCTIME 23 +# define V_ASN1_GENERALIZEDTIME 24 /**/ +# define V_ASN1_GRAPHICSTRING 25 /**/ +# define V_ASN1_ISO64STRING 26 /**/ +# define V_ASN1_VISIBLESTRING 26/* alias */ +# define V_ASN1_GENERALSTRING 27 /**/ +# define V_ASN1_UNIVERSALSTRING 28 /**/ +# define V_ASN1_BMPSTRING 30 + +/* + * NB the constants below are used internally by ASN1_INTEGER + * and ASN1_ENUMERATED to indicate the sign. They are *not* on + * the wire tag values. + */ + +# define V_ASN1_NEG 0x100 +# define V_ASN1_NEG_INTEGER (2 | V_ASN1_NEG) +# define V_ASN1_NEG_ENUMERATED (10 | V_ASN1_NEG) + +/* For use with d2i_ASN1_type_bytes() */ +# define B_ASN1_NUMERICSTRING 0x0001 +# define B_ASN1_PRINTABLESTRING 0x0002 +# define B_ASN1_T61STRING 0x0004 +# define B_ASN1_TELETEXSTRING 0x0004 +# define B_ASN1_VIDEOTEXSTRING 0x0008 +# define B_ASN1_IA5STRING 0x0010 +# define B_ASN1_GRAPHICSTRING 0x0020 +# define B_ASN1_ISO64STRING 0x0040 +# define B_ASN1_VISIBLESTRING 0x0040 +# define B_ASN1_GENERALSTRING 0x0080 +# define B_ASN1_UNIVERSALSTRING 0x0100 +# define B_ASN1_OCTET_STRING 0x0200 +# define B_ASN1_BIT_STRING 0x0400 +# define B_ASN1_BMPSTRING 0x0800 +# define B_ASN1_UNKNOWN 0x1000 +# define B_ASN1_UTF8STRING 0x2000 +# define B_ASN1_UTCTIME 0x4000 +# define B_ASN1_GENERALIZEDTIME 0x8000 +# define B_ASN1_SEQUENCE 0x10000 +/* For use with ASN1_mbstring_copy() */ +# define MBSTRING_FLAG 0x1000 +# define MBSTRING_UTF8 (MBSTRING_FLAG) +# define MBSTRING_ASC (MBSTRING_FLAG|1) +# define MBSTRING_BMP (MBSTRING_FLAG|2) +# define MBSTRING_UNIV (MBSTRING_FLAG|4) +# define SMIME_OLDMIME 0x400 +# define SMIME_CRLFEOL 0x800 +# define SMIME_STREAM 0x1000 + struct X509_algor_st; +DEFINE_STACK_OF(X509_ALGOR) + +# define ASN1_STRING_FLAG_BITS_LEFT 0x08/* Set if 0x07 has bits left value */ +/* + * This indicates that the ASN1_STRING is not a real value but just a place + * holder for the location where indefinite length constructed data should be + * inserted in the memory buffer + */ +# define ASN1_STRING_FLAG_NDEF 0x010 + +/* + * This flag is used by the CMS code to indicate that a string is not + * complete and is a place holder for content when it had all been accessed. + * The flag will be reset when content has been written to it. + */ + +# define ASN1_STRING_FLAG_CONT 0x020 +/* + * This flag is used by ASN1 code to indicate an ASN1_STRING is an MSTRING + * type. + */ +# define ASN1_STRING_FLAG_MSTRING 0x040 +/* String is embedded and only content should be freed */ +# define ASN1_STRING_FLAG_EMBED 0x080 +/* This is the base type that holds just about everything :-) */ +struct asn1_string_st { + int length; + int type; + unsigned char *data; + /* + * The value of the following field depends on the type being held. It + * is mostly being used for BIT_STRING so if the input data has a + * non-zero 'unused bits' value, it will be handled correctly + */ + long flags; +}; + +/* + * ASN1_ENCODING structure: this is used to save the received encoding of an + * ASN1 type. This is useful to get round problems with invalid encodings + * which can break signatures. + */ + +typedef struct ASN1_ENCODING_st { + unsigned char *enc; /* DER encoding */ + long len; /* Length of encoding */ + int modified; /* set to 1 if 'enc' is invalid */ +} ASN1_ENCODING; + +/* Used with ASN1 LONG type: if a long is set to this it is omitted */ +# define ASN1_LONG_UNDEF 0x7fffffffL + +# define STABLE_FLAGS_MALLOC 0x01 +/* + * A zero passed to ASN1_STRING_TABLE_new_add for the flags is interpreted + * as "don't change" and STABLE_FLAGS_MALLOC is always set. By setting + * STABLE_FLAGS_MALLOC only we can clear the existing value. Use the alias + * STABLE_FLAGS_CLEAR to reflect this. + */ +# define STABLE_FLAGS_CLEAR STABLE_FLAGS_MALLOC +# define STABLE_NO_MASK 0x02 +# define DIRSTRING_TYPE \ + (B_ASN1_PRINTABLESTRING|B_ASN1_T61STRING|B_ASN1_BMPSTRING|B_ASN1_UTF8STRING) +# define PKCS9STRING_TYPE (DIRSTRING_TYPE|B_ASN1_IA5STRING) + +typedef struct asn1_string_table_st { + int nid; + long minsize; + long maxsize; + unsigned long mask; + unsigned long flags; +} ASN1_STRING_TABLE; + +DEFINE_STACK_OF(ASN1_STRING_TABLE) + +/* size limits: this stuff is taken straight from RFC2459 */ + +# define ub_name 32768 +# define ub_common_name 64 +# define ub_locality_name 128 +# define ub_state_name 128 +# define ub_organization_name 64 +# define ub_organization_unit_name 64 +# define ub_title 64 +# define ub_email_address 128 + +/* + * Declarations for template structures: for full definitions see asn1t.h + */ +typedef struct ASN1_TEMPLATE_st ASN1_TEMPLATE; +typedef struct ASN1_TLC_st ASN1_TLC; +/* This is just an opaque pointer */ +typedef struct ASN1_VALUE_st ASN1_VALUE; + +/* Declare ASN1 functions: the implement macro in in asn1t.h */ + +# define DECLARE_ASN1_FUNCTIONS(type) DECLARE_ASN1_FUNCTIONS_name(type, type) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS(type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, type) + +# define DECLARE_ASN1_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, name, name) + +# define DECLARE_ASN1_FUNCTIONS_fname(type, itname, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(itname) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_const(type, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(const type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(name) + +# define DECLARE_ASN1_NDEF_FUNCTION(name) \ + int i2d_##name##_NDEF(name *a, unsigned char **out); + +# define DECLARE_ASN1_FUNCTIONS_const(name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS(name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_const(name, name) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + type *name##_new(void); \ + void name##_free(type *a); + +# define DECLARE_ASN1_PRINT_FUNCTION(stname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname(stname, stname) + +# define DECLARE_ASN1_PRINT_FUNCTION_fname(stname, fname) \ + int fname##_print_ctx(BIO *out, stname *x, int indent, \ + const ASN1_PCTX *pctx); + +# define D2I_OF(type) type *(*)(type **,const unsigned char **,long) +# define I2D_OF(type) int (*)(type *,unsigned char **) +# define I2D_OF_const(type) int (*)(const type *,unsigned char **) + +# define CHECKED_D2I_OF(type, d2i) \ + ((d2i_of_void*) (1 ? d2i : ((D2I_OF(type))0))) +# define CHECKED_I2D_OF(type, i2d) \ + ((i2d_of_void*) (1 ? i2d : ((I2D_OF(type))0))) +# define CHECKED_NEW_OF(type, xnew) \ + ((void *(*)(void)) (1 ? xnew : ((type *(*)(void))0))) +# define CHECKED_PTR_OF(type, p) \ + ((void*) (1 ? p : (type*)0)) +# define CHECKED_PPTR_OF(type, p) \ + ((void**) (1 ? p : (type**)0)) + +# define TYPEDEF_D2I_OF(type) typedef type *d2i_of_##type(type **,const unsigned char **,long) +# define TYPEDEF_I2D_OF(type) typedef int i2d_of_##type(type *,unsigned char **) +# define TYPEDEF_D2I2D_OF(type) TYPEDEF_D2I_OF(type); TYPEDEF_I2D_OF(type) + +TYPEDEF_D2I2D_OF(void); + +/*- + * The following macros and typedefs allow an ASN1_ITEM + * to be embedded in a structure and referenced. Since + * the ASN1_ITEM pointers need to be globally accessible + * (possibly from shared libraries) they may exist in + * different forms. On platforms that support it the + * ASN1_ITEM structure itself will be globally exported. + * Other platforms will export a function that returns + * an ASN1_ITEM pointer. + * + * To handle both cases transparently the macros below + * should be used instead of hard coding an ASN1_ITEM + * pointer in a structure. + * + * The structure will look like this: + * + * typedef struct SOMETHING_st { + * ... + * ASN1_ITEM_EXP *iptr; + * ... + * } SOMETHING; + * + * It would be initialised as e.g.: + * + * SOMETHING somevar = {...,ASN1_ITEM_ref(X509),...}; + * + * and the actual pointer extracted with: + * + * const ASN1_ITEM *it = ASN1_ITEM_ptr(somevar.iptr); + * + * Finally an ASN1_ITEM pointer can be extracted from an + * appropriate reference with: ASN1_ITEM_rptr(X509). This + * would be used when a function takes an ASN1_ITEM * argument. + * + */ + +# ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM ASN1_ITEM_EXP; + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +# define ASN1_ITEM_ptr(iptr) (iptr) + +/* Macro to include ASN1_ITEM pointer from base type */ +# define ASN1_ITEM_ref(iptr) (&(iptr##_it)) + +# define ASN1_ITEM_rptr(ref) (&(ref##_it)) + +# define DECLARE_ASN1_ITEM(name) \ + OPENSSL_EXTERN const ASN1_ITEM name##_it; + +# else + +/* + * Platforms that can't easily handle shared global variables are declared as + * functions returning ASN1_ITEM pointers. + */ + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM *ASN1_ITEM_EXP (void); + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +# define ASN1_ITEM_ptr(iptr) (iptr()) + +/* Macro to include ASN1_ITEM pointer from base type */ +# define ASN1_ITEM_ref(iptr) (iptr##_it) + +# define ASN1_ITEM_rptr(ref) (ref##_it()) + +# define DECLARE_ASN1_ITEM(name) \ + const ASN1_ITEM * name##_it(void); + +# endif + +/* Parameters used by ASN1_STRING_print_ex() */ + +/* + * These determine which characters to escape: RFC2253 special characters, + * control characters and MSB set characters + */ + +# define ASN1_STRFLGS_ESC_2253 1 +# define ASN1_STRFLGS_ESC_CTRL 2 +# define ASN1_STRFLGS_ESC_MSB 4 + +/* + * This flag determines how we do escaping: normally RC2253 backslash only, + * set this to use backslash and quote. + */ + +# define ASN1_STRFLGS_ESC_QUOTE 8 + +/* These three flags are internal use only. */ + +/* Character is a valid PrintableString character */ +# define CHARTYPE_PRINTABLESTRING 0x10 +/* Character needs escaping if it is the first character */ +# define CHARTYPE_FIRST_ESC_2253 0x20 +/* Character needs escaping if it is the last character */ +# define CHARTYPE_LAST_ESC_2253 0x40 + +/* + * NB the internal flags are safely reused below by flags handled at the top + * level. + */ + +/* + * If this is set we convert all character strings to UTF8 first + */ + +# define ASN1_STRFLGS_UTF8_CONVERT 0x10 + +/* + * If this is set we don't attempt to interpret content: just assume all + * strings are 1 byte per character. This will produce some pretty odd + * looking output! + */ + +# define ASN1_STRFLGS_IGNORE_TYPE 0x20 + +/* If this is set we include the string type in the output */ +# define ASN1_STRFLGS_SHOW_TYPE 0x40 + +/* + * This determines which strings to display and which to 'dump' (hex dump of + * content octets or DER encoding). We can only dump non character strings or + * everything. If we don't dump 'unknown' they are interpreted as character + * strings with 1 octet per character and are subject to the usual escaping + * options. + */ + +# define ASN1_STRFLGS_DUMP_ALL 0x80 +# define ASN1_STRFLGS_DUMP_UNKNOWN 0x100 + +/* + * These determine what 'dumping' does, we can dump the content octets or the + * DER encoding: both use the RFC2253 #XXXXX notation. + */ + +# define ASN1_STRFLGS_DUMP_DER 0x200 + +/* + * This flag specifies that RC2254 escaping shall be performed. + */ +#define ASN1_STRFLGS_ESC_2254 0x400 + +/* + * All the string flags consistent with RFC2253, escaping control characters + * isn't essential in RFC2253 but it is advisable anyway. + */ + +# define ASN1_STRFLGS_RFC2253 (ASN1_STRFLGS_ESC_2253 | \ + ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + ASN1_STRFLGS_UTF8_CONVERT | \ + ASN1_STRFLGS_DUMP_UNKNOWN | \ + ASN1_STRFLGS_DUMP_DER) + +DEFINE_STACK_OF(ASN1_INTEGER) + +DEFINE_STACK_OF(ASN1_GENERALSTRING) + +DEFINE_STACK_OF(ASN1_UTF8STRING) + +typedef struct asn1_type_st { + int type; + union { + char *ptr; + ASN1_BOOLEAN boolean; + ASN1_STRING *asn1_string; + ASN1_OBJECT *object; + ASN1_INTEGER *integer; + ASN1_ENUMERATED *enumerated; + ASN1_BIT_STRING *bit_string; + ASN1_OCTET_STRING *octet_string; + ASN1_PRINTABLESTRING *printablestring; + ASN1_T61STRING *t61string; + ASN1_IA5STRING *ia5string; + ASN1_GENERALSTRING *generalstring; + ASN1_BMPSTRING *bmpstring; + ASN1_UNIVERSALSTRING *universalstring; + ASN1_UTCTIME *utctime; + ASN1_GENERALIZEDTIME *generalizedtime; + ASN1_VISIBLESTRING *visiblestring; + ASN1_UTF8STRING *utf8string; + /* + * set and sequence are left complete and still contain the set or + * sequence bytes + */ + ASN1_STRING *set; + ASN1_STRING *sequence; + ASN1_VALUE *asn1_value; + } value; +} ASN1_TYPE; + +DEFINE_STACK_OF(ASN1_TYPE) + +typedef STACK_OF(ASN1_TYPE) ASN1_SEQUENCE_ANY; + +DECLARE_ASN1_ENCODE_FUNCTIONS_const(ASN1_SEQUENCE_ANY, ASN1_SEQUENCE_ANY) +DECLARE_ASN1_ENCODE_FUNCTIONS_const(ASN1_SEQUENCE_ANY, ASN1_SET_ANY) + +/* This is used to contain a list of bit names */ +typedef struct BIT_STRING_BITNAME_st { + int bitnum; + const char *lname; + const char *sname; +} BIT_STRING_BITNAME; + +# define B_ASN1_TIME \ + B_ASN1_UTCTIME | \ + B_ASN1_GENERALIZEDTIME + +# define B_ASN1_PRINTABLE \ + B_ASN1_NUMERICSTRING| \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_T61STRING| \ + B_ASN1_IA5STRING| \ + B_ASN1_BIT_STRING| \ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING|\ + B_ASN1_SEQUENCE|\ + B_ASN1_UNKNOWN + +# define B_ASN1_DIRECTORYSTRING \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_TELETEXSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_UTF8STRING + +# define B_ASN1_DISPLAYTEXT \ + B_ASN1_IA5STRING| \ + B_ASN1_VISIBLESTRING| \ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING + +DECLARE_ASN1_FUNCTIONS_fname(ASN1_TYPE, ASN1_ANY, ASN1_TYPE) + +int ASN1_TYPE_get(const ASN1_TYPE *a); +void ASN1_TYPE_set(ASN1_TYPE *a, int type, void *value); +int ASN1_TYPE_set1(ASN1_TYPE *a, int type, const void *value); +int ASN1_TYPE_cmp(const ASN1_TYPE *a, const ASN1_TYPE *b); + +ASN1_TYPE *ASN1_TYPE_pack_sequence(const ASN1_ITEM *it, void *s, ASN1_TYPE **t); +void *ASN1_TYPE_unpack_sequence(const ASN1_ITEM *it, const ASN1_TYPE *t); + +ASN1_OBJECT *ASN1_OBJECT_new(void); +void ASN1_OBJECT_free(ASN1_OBJECT *a); +int i2d_ASN1_OBJECT(const ASN1_OBJECT *a, unsigned char **pp); +ASN1_OBJECT *d2i_ASN1_OBJECT(ASN1_OBJECT **a, const unsigned char **pp, + long length); + +DECLARE_ASN1_ITEM(ASN1_OBJECT) + +DEFINE_STACK_OF(ASN1_OBJECT) + +ASN1_STRING *ASN1_STRING_new(void); +void ASN1_STRING_free(ASN1_STRING *a); +void ASN1_STRING_clear_free(ASN1_STRING *a); +int ASN1_STRING_copy(ASN1_STRING *dst, const ASN1_STRING *str); +ASN1_STRING *ASN1_STRING_dup(const ASN1_STRING *a); +ASN1_STRING *ASN1_STRING_type_new(int type); +int ASN1_STRING_cmp(const ASN1_STRING *a, const ASN1_STRING *b); + /* + * Since this is used to store all sorts of things, via macros, for now, + * make its data void * + */ +int ASN1_STRING_set(ASN1_STRING *str, const void *data, int len); +void ASN1_STRING_set0(ASN1_STRING *str, void *data, int len); +int ASN1_STRING_length(const ASN1_STRING *x); +void ASN1_STRING_length_set(ASN1_STRING *x, int n); +int ASN1_STRING_type(const ASN1_STRING *x); +DEPRECATEDIN_1_1_0(unsigned char *ASN1_STRING_data(ASN1_STRING *x)) +const unsigned char *ASN1_STRING_get0_data(const ASN1_STRING *x); + +DECLARE_ASN1_FUNCTIONS(ASN1_BIT_STRING) +int ASN1_BIT_STRING_set(ASN1_BIT_STRING *a, unsigned char *d, int length); +int ASN1_BIT_STRING_set_bit(ASN1_BIT_STRING *a, int n, int value); +int ASN1_BIT_STRING_get_bit(const ASN1_BIT_STRING *a, int n); +int ASN1_BIT_STRING_check(const ASN1_BIT_STRING *a, + const unsigned char *flags, int flags_len); + +int ASN1_BIT_STRING_name_print(BIO *out, ASN1_BIT_STRING *bs, + BIT_STRING_BITNAME *tbl, int indent); +int ASN1_BIT_STRING_num_asc(const char *name, BIT_STRING_BITNAME *tbl); +int ASN1_BIT_STRING_set_asc(ASN1_BIT_STRING *bs, const char *name, int value, + BIT_STRING_BITNAME *tbl); + +DECLARE_ASN1_FUNCTIONS(ASN1_INTEGER) +ASN1_INTEGER *d2i_ASN1_UINTEGER(ASN1_INTEGER **a, const unsigned char **pp, + long length); +ASN1_INTEGER *ASN1_INTEGER_dup(const ASN1_INTEGER *x); +int ASN1_INTEGER_cmp(const ASN1_INTEGER *x, const ASN1_INTEGER *y); + +DECLARE_ASN1_FUNCTIONS(ASN1_ENUMERATED) + +int ASN1_UTCTIME_check(const ASN1_UTCTIME *a); +ASN1_UTCTIME *ASN1_UTCTIME_set(ASN1_UTCTIME *s, time_t t); +ASN1_UTCTIME *ASN1_UTCTIME_adj(ASN1_UTCTIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_UTCTIME_set_string(ASN1_UTCTIME *s, const char *str); +int ASN1_UTCTIME_cmp_time_t(const ASN1_UTCTIME *s, time_t t); + +int ASN1_GENERALIZEDTIME_check(const ASN1_GENERALIZEDTIME *a); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_set(ASN1_GENERALIZEDTIME *s, + time_t t); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_adj(ASN1_GENERALIZEDTIME *s, + time_t t, int offset_day, + long offset_sec); +int ASN1_GENERALIZEDTIME_set_string(ASN1_GENERALIZEDTIME *s, const char *str); +int ASN1_TIME_diff(int *pday, int *psec, + const ASN1_TIME *from, const ASN1_TIME *to); + +DECLARE_ASN1_FUNCTIONS(ASN1_OCTET_STRING) +ASN1_OCTET_STRING *ASN1_OCTET_STRING_dup(const ASN1_OCTET_STRING *a); +int ASN1_OCTET_STRING_cmp(const ASN1_OCTET_STRING *a, + const ASN1_OCTET_STRING *b); +int ASN1_OCTET_STRING_set(ASN1_OCTET_STRING *str, const unsigned char *data, + int len); + +DECLARE_ASN1_FUNCTIONS(ASN1_VISIBLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UNIVERSALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTF8STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_NULL) +DECLARE_ASN1_FUNCTIONS(ASN1_BMPSTRING) + +int UTF8_getc(const unsigned char *str, int len, unsigned long *val); +int UTF8_putc(unsigned char *str, int len, unsigned long value); + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, ASN1_PRINTABLE) + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DIRECTORYSTRING) +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DISPLAYTEXT) +DECLARE_ASN1_FUNCTIONS(ASN1_PRINTABLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_T61STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_IA5STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTCTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALIZEDTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_TIME) + +DECLARE_ASN1_ITEM(ASN1_OCTET_STRING_NDEF) + +ASN1_TIME *ASN1_TIME_set(ASN1_TIME *s, time_t t); +ASN1_TIME *ASN1_TIME_adj(ASN1_TIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_TIME_check(const ASN1_TIME *t); +ASN1_GENERALIZEDTIME *ASN1_TIME_to_generalizedtime(const ASN1_TIME *t, + ASN1_GENERALIZEDTIME **out); +int ASN1_TIME_set_string(ASN1_TIME *s, const char *str); + +int i2a_ASN1_INTEGER(BIO *bp, const ASN1_INTEGER *a); +int a2i_ASN1_INTEGER(BIO *bp, ASN1_INTEGER *bs, char *buf, int size); +int i2a_ASN1_ENUMERATED(BIO *bp, const ASN1_ENUMERATED *a); +int a2i_ASN1_ENUMERATED(BIO *bp, ASN1_ENUMERATED *bs, char *buf, int size); +int i2a_ASN1_OBJECT(BIO *bp, const ASN1_OBJECT *a); +int a2i_ASN1_STRING(BIO *bp, ASN1_STRING *bs, char *buf, int size); +int i2a_ASN1_STRING(BIO *bp, const ASN1_STRING *a, int type); +int i2t_ASN1_OBJECT(char *buf, int buf_len, const ASN1_OBJECT *a); + +int a2d_ASN1_OBJECT(unsigned char *out, int olen, const char *buf, int num); +ASN1_OBJECT *ASN1_OBJECT_create(int nid, unsigned char *data, int len, + const char *sn, const char *ln); + +int ASN1_INTEGER_get_int64(int64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_int64(ASN1_INTEGER *a, int64_t r); +int ASN1_INTEGER_get_uint64(uint64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_uint64(ASN1_INTEGER *a, uint64_t r); + +int ASN1_INTEGER_set(ASN1_INTEGER *a, long v); +long ASN1_INTEGER_get(const ASN1_INTEGER *a); +ASN1_INTEGER *BN_to_ASN1_INTEGER(const BIGNUM *bn, ASN1_INTEGER *ai); +BIGNUM *ASN1_INTEGER_to_BN(const ASN1_INTEGER *ai, BIGNUM *bn); + +int ASN1_ENUMERATED_get_int64(int64_t *pr, const ASN1_ENUMERATED *a); +int ASN1_ENUMERATED_set_int64(ASN1_ENUMERATED *a, int64_t r); + + +int ASN1_ENUMERATED_set(ASN1_ENUMERATED *a, long v); +long ASN1_ENUMERATED_get(const ASN1_ENUMERATED *a); +ASN1_ENUMERATED *BN_to_ASN1_ENUMERATED(const BIGNUM *bn, ASN1_ENUMERATED *ai); +BIGNUM *ASN1_ENUMERATED_to_BN(const ASN1_ENUMERATED *ai, BIGNUM *bn); + +/* General */ +/* given a string, return the correct type, max is the maximum length */ +int ASN1_PRINTABLE_type(const unsigned char *s, int max); + +unsigned long ASN1_tag2bit(int tag); + +/* SPECIALS */ +int ASN1_get_object(const unsigned char **pp, long *plength, int *ptag, + int *pclass, long omax); +int ASN1_check_infinite_end(unsigned char **p, long len); +int ASN1_const_check_infinite_end(const unsigned char **p, long len); +void ASN1_put_object(unsigned char **pp, int constructed, int length, + int tag, int xclass); +int ASN1_put_eoc(unsigned char **pp); +int ASN1_object_size(int constructed, int length, int tag); + +/* Used to implement other functions */ +void *ASN1_dup(i2d_of_void *i2d, d2i_of_void *d2i, void *x); + +# define ASN1_dup_of(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(type, x))) + +# define ASN1_dup_of_const(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(const type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(const type, x))) + +void *ASN1_item_dup(const ASN1_ITEM *it, void *x); + +/* ASN1 alloc/free macros for when a type is only used internally */ + +# define M_ASN1_new_of(type) (type *)ASN1_item_new(ASN1_ITEM_rptr(type)) +# define M_ASN1_free_of(x, type) \ + ASN1_item_free(CHECKED_PTR_OF(type, x), ASN1_ITEM_rptr(type)) + +# ifndef OPENSSL_NO_STDIO +void *ASN1_d2i_fp(void *(*xnew) (void), d2i_of_void *d2i, FILE *in, void **x); + +# define ASN1_d2i_fp_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_fp(CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_fp(const ASN1_ITEM *it, FILE *in, void *x); +int ASN1_i2d_fp(i2d_of_void *i2d, FILE *out, void *x); + +# define ASN1_i2d_fp_of(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(type, x))) + +# define ASN1_i2d_fp_of_const(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(const type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_fp(const ASN1_ITEM *it, FILE *out, void *x); +int ASN1_STRING_print_ex_fp(FILE *fp, const ASN1_STRING *str, unsigned long flags); +# endif + +int ASN1_STRING_to_UTF8(unsigned char **out, const ASN1_STRING *in); + +void *ASN1_d2i_bio(void *(*xnew) (void), d2i_of_void *d2i, BIO *in, void **x); + +# define ASN1_d2i_bio_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_bio( CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_bio(const ASN1_ITEM *it, BIO *in, void *x); +int ASN1_i2d_bio(i2d_of_void *i2d, BIO *out, unsigned char *x); + +# define ASN1_i2d_bio_of(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(type, x))) + +# define ASN1_i2d_bio_of_const(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(const type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_bio(const ASN1_ITEM *it, BIO *out, void *x); +int ASN1_UTCTIME_print(BIO *fp, const ASN1_UTCTIME *a); +int ASN1_GENERALIZEDTIME_print(BIO *fp, const ASN1_GENERALIZEDTIME *a); +int ASN1_TIME_print(BIO *fp, const ASN1_TIME *a); +int ASN1_STRING_print(BIO *bp, const ASN1_STRING *v); +int ASN1_STRING_print_ex(BIO *out, const ASN1_STRING *str, unsigned long flags); +int ASN1_buf_print(BIO *bp, const unsigned char *buf, size_t buflen, int off); +int ASN1_bn_print(BIO *bp, const char *number, const BIGNUM *num, + unsigned char *buf, int off); +int ASN1_parse(BIO *bp, const unsigned char *pp, long len, int indent); +int ASN1_parse_dump(BIO *bp, const unsigned char *pp, long len, int indent, + int dump); +const char *ASN1_tag2str(int tag); + +/* Used to load and write Netscape format cert */ + +int ASN1_UNIVERSALSTRING_to_string(ASN1_UNIVERSALSTRING *s); + +int ASN1_TYPE_set_octetstring(ASN1_TYPE *a, unsigned char *data, int len); +int ASN1_TYPE_get_octetstring(const ASN1_TYPE *a, unsigned char *data, int max_len); +int ASN1_TYPE_set_int_octetstring(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ASN1_TYPE_get_int_octetstring(const ASN1_TYPE *a, long *num, + unsigned char *data, int max_len); + +void *ASN1_item_unpack(const ASN1_STRING *oct, const ASN1_ITEM *it); + +ASN1_STRING *ASN1_item_pack(void *obj, const ASN1_ITEM *it, + ASN1_OCTET_STRING **oct); + +void ASN1_STRING_set_default_mask(unsigned long mask); +int ASN1_STRING_set_default_mask_asc(const char *p); +unsigned long ASN1_STRING_get_default_mask(void); +int ASN1_mbstring_copy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask); +int ASN1_mbstring_ncopy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask, + long minsize, long maxsize); + +ASN1_STRING *ASN1_STRING_set_by_NID(ASN1_STRING **out, + const unsigned char *in, int inlen, + int inform, int nid); +ASN1_STRING_TABLE *ASN1_STRING_TABLE_get(int nid); +int ASN1_STRING_TABLE_add(int, long, long, unsigned long, unsigned long); +void ASN1_STRING_TABLE_cleanup(void); + +/* ASN1 template functions */ + +/* Old API compatible functions */ +ASN1_VALUE *ASN1_item_new(const ASN1_ITEM *it); +void ASN1_item_free(ASN1_VALUE *val, const ASN1_ITEM *it); +ASN1_VALUE *ASN1_item_d2i(ASN1_VALUE **val, const unsigned char **in, + long len, const ASN1_ITEM *it); +int ASN1_item_i2d(ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); +int ASN1_item_ndef_i2d(ASN1_VALUE *val, unsigned char **out, + const ASN1_ITEM *it); + +void ASN1_add_oid_module(void); +void ASN1_add_stable_module(void); + +ASN1_TYPE *ASN1_generate_nconf(const char *str, CONF *nconf); +ASN1_TYPE *ASN1_generate_v3(const char *str, X509V3_CTX *cnf); +int ASN1_str2mask(const char *str, unsigned long *pmask); + +/* ASN1 Print flags */ + +/* Indicate missing OPTIONAL fields */ +# define ASN1_PCTX_FLAGS_SHOW_ABSENT 0x001 +/* Mark start and end of SEQUENCE */ +# define ASN1_PCTX_FLAGS_SHOW_SEQUENCE 0x002 +/* Mark start and end of SEQUENCE/SET OF */ +# define ASN1_PCTX_FLAGS_SHOW_SSOF 0x004 +/* Show the ASN1 type of primitives */ +# define ASN1_PCTX_FLAGS_SHOW_TYPE 0x008 +/* Don't show ASN1 type of ANY */ +# define ASN1_PCTX_FLAGS_NO_ANY_TYPE 0x010 +/* Don't show ASN1 type of MSTRINGs */ +# define ASN1_PCTX_FLAGS_NO_MSTRING_TYPE 0x020 +/* Don't show field names in SEQUENCE */ +# define ASN1_PCTX_FLAGS_NO_FIELD_NAME 0x040 +/* Show structure names of each SEQUENCE field */ +# define ASN1_PCTX_FLAGS_SHOW_FIELD_STRUCT_NAME 0x080 +/* Don't show structure name even at top level */ +# define ASN1_PCTX_FLAGS_NO_STRUCT_NAME 0x100 + +int ASN1_item_print(BIO *out, ASN1_VALUE *ifld, int indent, + const ASN1_ITEM *it, const ASN1_PCTX *pctx); +ASN1_PCTX *ASN1_PCTX_new(void); +void ASN1_PCTX_free(ASN1_PCTX *p); +unsigned long ASN1_PCTX_get_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_nm_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_nm_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_cert_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_cert_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_oid_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_oid_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_str_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_str_flags(ASN1_PCTX *p, unsigned long flags); + +ASN1_SCTX *ASN1_SCTX_new(int (*scan_cb) (ASN1_SCTX *ctx)); +void ASN1_SCTX_free(ASN1_SCTX *p); +const ASN1_ITEM *ASN1_SCTX_get_item(ASN1_SCTX *p); +const ASN1_TEMPLATE *ASN1_SCTX_get_template(ASN1_SCTX *p); +unsigned long ASN1_SCTX_get_flags(ASN1_SCTX *p); +void ASN1_SCTX_set_app_data(ASN1_SCTX *p, void *data); +void *ASN1_SCTX_get_app_data(ASN1_SCTX *p); + +const BIO_METHOD *BIO_f_asn1(void); + +BIO *BIO_new_NDEF(BIO *out, ASN1_VALUE *val, const ASN1_ITEM *it); + +int i2d_ASN1_bio_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const ASN1_ITEM *it); +int PEM_write_bio_ASN1_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const char *hdr, const ASN1_ITEM *it); +int SMIME_write_ASN1(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, const ASN1_ITEM *it); +ASN1_VALUE *SMIME_read_ASN1(BIO *bio, BIO **bcont, const ASN1_ITEM *it); +int SMIME_crlf_copy(BIO *in, BIO *out, int flags); +int SMIME_text(BIO *in, BIO *out); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_ASN1_strings(void); + +/* Error codes for the ASN1 functions. */ + +/* Function codes. */ +# define ASN1_F_A2D_ASN1_OBJECT 100 +# define ASN1_F_A2I_ASN1_INTEGER 102 +# define ASN1_F_A2I_ASN1_STRING 103 +# define ASN1_F_APPEND_EXP 176 +# define ASN1_F_ASN1_BIT_STRING_SET_BIT 183 +# define ASN1_F_ASN1_CB 177 +# define ASN1_F_ASN1_CHECK_TLEN 104 +# define ASN1_F_ASN1_COLLECT 106 +# define ASN1_F_ASN1_D2I_EX_PRIMITIVE 108 +# define ASN1_F_ASN1_D2I_FP 109 +# define ASN1_F_ASN1_D2I_READ_BIO 107 +# define ASN1_F_ASN1_DIGEST 184 +# define ASN1_F_ASN1_DO_ADB 110 +# define ASN1_F_ASN1_DO_LOCK 233 +# define ASN1_F_ASN1_DUP 111 +# define ASN1_F_ASN1_EX_C2I 204 +# define ASN1_F_ASN1_FIND_END 190 +# define ASN1_F_ASN1_GENERALIZEDTIME_ADJ 216 +# define ASN1_F_ASN1_GENERATE_V3 178 +# define ASN1_F_ASN1_GET_INT64 224 +# define ASN1_F_ASN1_GET_OBJECT 114 +# define ASN1_F_ASN1_GET_UINT64 225 +# define ASN1_F_ASN1_I2D_BIO 116 +# define ASN1_F_ASN1_I2D_FP 117 +# define ASN1_F_ASN1_ITEM_D2I_FP 206 +# define ASN1_F_ASN1_ITEM_DUP 191 +# define ASN1_F_ASN1_ITEM_EMBED_D2I 120 +# define ASN1_F_ASN1_ITEM_EMBED_NEW 121 +# define ASN1_F_ASN1_ITEM_I2D_BIO 192 +# define ASN1_F_ASN1_ITEM_I2D_FP 193 +# define ASN1_F_ASN1_ITEM_PACK 198 +# define ASN1_F_ASN1_ITEM_SIGN 195 +# define ASN1_F_ASN1_ITEM_SIGN_CTX 220 +# define ASN1_F_ASN1_ITEM_UNPACK 199 +# define ASN1_F_ASN1_ITEM_VERIFY 197 +# define ASN1_F_ASN1_MBSTRING_NCOPY 122 +# define ASN1_F_ASN1_OBJECT_NEW 123 +# define ASN1_F_ASN1_OUTPUT_DATA 214 +# define ASN1_F_ASN1_PCTX_NEW 205 +# define ASN1_F_ASN1_SCTX_NEW 221 +# define ASN1_F_ASN1_SIGN 128 +# define ASN1_F_ASN1_STR2TYPE 179 +# define ASN1_F_ASN1_STRING_GET_INT64 227 +# define ASN1_F_ASN1_STRING_GET_UINT64 230 +# define ASN1_F_ASN1_STRING_SET 186 +# define ASN1_F_ASN1_STRING_TABLE_ADD 129 +# define ASN1_F_ASN1_STRING_TO_BN 228 +# define ASN1_F_ASN1_STRING_TYPE_NEW 130 +# define ASN1_F_ASN1_TEMPLATE_EX_D2I 132 +# define ASN1_F_ASN1_TEMPLATE_NEW 133 +# define ASN1_F_ASN1_TEMPLATE_NOEXP_D2I 131 +# define ASN1_F_ASN1_TIME_ADJ 217 +# define ASN1_F_ASN1_TYPE_GET_INT_OCTETSTRING 134 +# define ASN1_F_ASN1_TYPE_GET_OCTETSTRING 135 +# define ASN1_F_ASN1_UTCTIME_ADJ 218 +# define ASN1_F_ASN1_VERIFY 137 +# define ASN1_F_B64_READ_ASN1 209 +# define ASN1_F_B64_WRITE_ASN1 210 +# define ASN1_F_BIO_NEW_NDEF 208 +# define ASN1_F_BITSTR_CB 180 +# define ASN1_F_BN_TO_ASN1_STRING 229 +# define ASN1_F_C2I_ASN1_BIT_STRING 189 +# define ASN1_F_C2I_ASN1_INTEGER 194 +# define ASN1_F_C2I_ASN1_OBJECT 196 +# define ASN1_F_C2I_IBUF 226 +# define ASN1_F_C2I_UINT64_INT 101 +# define ASN1_F_COLLECT_DATA 140 +# define ASN1_F_D2I_ASN1_OBJECT 147 +# define ASN1_F_D2I_ASN1_UINTEGER 150 +# define ASN1_F_D2I_AUTOPRIVATEKEY 207 +# define ASN1_F_D2I_PRIVATEKEY 154 +# define ASN1_F_D2I_PUBLICKEY 155 +# define ASN1_F_DO_TCREATE 222 +# define ASN1_F_I2D_ASN1_BIO_STREAM 211 +# define ASN1_F_I2D_DSA_PUBKEY 161 +# define ASN1_F_I2D_EC_PUBKEY 181 +# define ASN1_F_I2D_PRIVATEKEY 163 +# define ASN1_F_I2D_PUBLICKEY 164 +# define ASN1_F_I2D_RSA_PUBKEY 165 +# define ASN1_F_LONG_C2I 166 +# define ASN1_F_OID_MODULE_INIT 174 +# define ASN1_F_PARSE_TAGGING 182 +# define ASN1_F_PKCS5_PBE2_SET_IV 167 +# define ASN1_F_PKCS5_PBE2_SET_SCRYPT 231 +# define ASN1_F_PKCS5_PBE_SET 202 +# define ASN1_F_PKCS5_PBE_SET0_ALGOR 215 +# define ASN1_F_PKCS5_PBKDF2_SET 219 +# define ASN1_F_PKCS5_SCRYPT_SET 232 +# define ASN1_F_SMIME_READ_ASN1 212 +# define ASN1_F_SMIME_TEXT 213 +# define ASN1_F_STBL_MODULE_INIT 223 +# define ASN1_F_UINT32_C2I 105 +# define ASN1_F_UINT64_C2I 112 +# define ASN1_F_X509_CRL_ADD0_REVOKED 169 +# define ASN1_F_X509_INFO_NEW 170 +# define ASN1_F_X509_NAME_ENCODE 203 +# define ASN1_F_X509_NAME_EX_D2I 158 +# define ASN1_F_X509_NAME_EX_NEW 171 +# define ASN1_F_X509_PKEY_NEW 173 + +/* Reason codes. */ +# define ASN1_R_ADDING_OBJECT 171 +# define ASN1_R_ASN1_PARSE_ERROR 203 +# define ASN1_R_ASN1_SIG_PARSE_ERROR 204 +# define ASN1_R_AUX_ERROR 100 +# define ASN1_R_BAD_OBJECT_HEADER 102 +# define ASN1_R_BMPSTRING_IS_WRONG_LENGTH 214 +# define ASN1_R_BN_LIB 105 +# define ASN1_R_BOOLEAN_IS_WRONG_LENGTH 106 +# define ASN1_R_BUFFER_TOO_SMALL 107 +# define ASN1_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 108 +# define ASN1_R_CONTEXT_NOT_INITIALISED 217 +# define ASN1_R_DATA_IS_WRONG 109 +# define ASN1_R_DECODE_ERROR 110 +# define ASN1_R_DEPTH_EXCEEDED 174 +# define ASN1_R_DIGEST_AND_KEY_TYPE_NOT_SUPPORTED 198 +# define ASN1_R_ENCODE_ERROR 112 +# define ASN1_R_ERROR_GETTING_TIME 173 +# define ASN1_R_ERROR_LOADING_SECTION 172 +# define ASN1_R_ERROR_SETTING_CIPHER_PARAMS 114 +# define ASN1_R_EXPECTING_AN_INTEGER 115 +# define ASN1_R_EXPECTING_AN_OBJECT 116 +# define ASN1_R_EXPLICIT_LENGTH_MISMATCH 119 +# define ASN1_R_EXPLICIT_TAG_NOT_CONSTRUCTED 120 +# define ASN1_R_FIELD_MISSING 121 +# define ASN1_R_FIRST_NUM_TOO_LARGE 122 +# define ASN1_R_HEADER_TOO_LONG 123 +# define ASN1_R_ILLEGAL_BITSTRING_FORMAT 175 +# define ASN1_R_ILLEGAL_BOOLEAN 176 +# define ASN1_R_ILLEGAL_CHARACTERS 124 +# define ASN1_R_ILLEGAL_FORMAT 177 +# define ASN1_R_ILLEGAL_HEX 178 +# define ASN1_R_ILLEGAL_IMPLICIT_TAG 179 +# define ASN1_R_ILLEGAL_INTEGER 180 +# define ASN1_R_ILLEGAL_NEGATIVE_VALUE 226 +# define ASN1_R_ILLEGAL_NESTED_TAGGING 181 +# define ASN1_R_ILLEGAL_NULL 125 +# define ASN1_R_ILLEGAL_NULL_VALUE 182 +# define ASN1_R_ILLEGAL_OBJECT 183 +# define ASN1_R_ILLEGAL_OPTIONAL_ANY 126 +# define ASN1_R_ILLEGAL_OPTIONS_ON_ITEM_TEMPLATE 170 +# define ASN1_R_ILLEGAL_PADDING 221 +# define ASN1_R_ILLEGAL_TAGGED_ANY 127 +# define ASN1_R_ILLEGAL_TIME_VALUE 184 +# define ASN1_R_ILLEGAL_ZERO_CONTENT 222 +# define ASN1_R_INTEGER_NOT_ASCII_FORMAT 185 +# define ASN1_R_INTEGER_TOO_LARGE_FOR_LONG 128 +# define ASN1_R_INVALID_BIT_STRING_BITS_LEFT 220 +# define ASN1_R_INVALID_BMPSTRING_LENGTH 129 +# define ASN1_R_INVALID_DIGIT 130 +# define ASN1_R_INVALID_MIME_TYPE 205 +# define ASN1_R_INVALID_MODIFIER 186 +# define ASN1_R_INVALID_NUMBER 187 +# define ASN1_R_INVALID_OBJECT_ENCODING 216 +# define ASN1_R_INVALID_SCRYPT_PARAMETERS 227 +# define ASN1_R_INVALID_SEPARATOR 131 +# define ASN1_R_INVALID_STRING_TABLE_VALUE 218 +# define ASN1_R_INVALID_UNIVERSALSTRING_LENGTH 133 +# define ASN1_R_INVALID_UTF8STRING 134 +# define ASN1_R_INVALID_VALUE 219 +# define ASN1_R_LIST_ERROR 188 +# define ASN1_R_MIME_NO_CONTENT_TYPE 206 +# define ASN1_R_MIME_PARSE_ERROR 207 +# define ASN1_R_MIME_SIG_PARSE_ERROR 208 +# define ASN1_R_MISSING_EOC 137 +# define ASN1_R_MISSING_SECOND_NUMBER 138 +# define ASN1_R_MISSING_VALUE 189 +# define ASN1_R_MSTRING_NOT_UNIVERSAL 139 +# define ASN1_R_MSTRING_WRONG_TAG 140 +# define ASN1_R_NESTED_ASN1_STRING 197 +# define ASN1_R_NESTED_TOO_DEEP 201 +# define ASN1_R_NON_HEX_CHARACTERS 141 +# define ASN1_R_NOT_ASCII_FORMAT 190 +# define ASN1_R_NOT_ENOUGH_DATA 142 +# define ASN1_R_NO_CONTENT_TYPE 209 +# define ASN1_R_NO_MATCHING_CHOICE_TYPE 143 +# define ASN1_R_NO_MULTIPART_BODY_FAILURE 210 +# define ASN1_R_NO_MULTIPART_BOUNDARY 211 +# define ASN1_R_NO_SIG_CONTENT_TYPE 212 +# define ASN1_R_NULL_IS_WRONG_LENGTH 144 +# define ASN1_R_OBJECT_NOT_ASCII_FORMAT 191 +# define ASN1_R_ODD_NUMBER_OF_CHARS 145 +# define ASN1_R_SECOND_NUMBER_TOO_LARGE 147 +# define ASN1_R_SEQUENCE_LENGTH_MISMATCH 148 +# define ASN1_R_SEQUENCE_NOT_CONSTRUCTED 149 +# define ASN1_R_SEQUENCE_OR_SET_NEEDS_CONFIG 192 +# define ASN1_R_SHORT_LINE 150 +# define ASN1_R_SIG_INVALID_MIME_TYPE 213 +# define ASN1_R_STREAMING_NOT_SUPPORTED 202 +# define ASN1_R_STRING_TOO_LONG 151 +# define ASN1_R_STRING_TOO_SHORT 152 +# define ASN1_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 154 +# define ASN1_R_TIME_NOT_ASCII_FORMAT 193 +# define ASN1_R_TOO_LARGE 223 +# define ASN1_R_TOO_LONG 155 +# define ASN1_R_TOO_SMALL 224 +# define ASN1_R_TYPE_NOT_CONSTRUCTED 156 +# define ASN1_R_TYPE_NOT_PRIMITIVE 195 +# define ASN1_R_UNEXPECTED_EOC 159 +# define ASN1_R_UNIVERSALSTRING_IS_WRONG_LENGTH 215 +# define ASN1_R_UNKNOWN_FORMAT 160 +# define ASN1_R_UNKNOWN_MESSAGE_DIGEST_ALGORITHM 161 +# define ASN1_R_UNKNOWN_OBJECT_TYPE 162 +# define ASN1_R_UNKNOWN_PUBLIC_KEY_TYPE 163 +# define ASN1_R_UNKNOWN_SIGNATURE_ALGORITHM 199 +# define ASN1_R_UNKNOWN_TAG 194 +# define ASN1_R_UNSUPPORTED_ANY_DEFINED_BY_TYPE 164 +# define ASN1_R_UNSUPPORTED_PUBLIC_KEY_TYPE 167 +# define ASN1_R_UNSUPPORTED_TYPE 196 +# define ASN1_R_WRONG_INTEGER_TYPE 225 +# define ASN1_R_WRONG_PUBLIC_KEY_TYPE 200 +# define ASN1_R_WRONG_TAG 168 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/asn1_mac.h b/dep/include/openssl/asn1_mac.h new file mode 100644 index 00000000..7ac1782a --- /dev/null +++ b/dep/include/openssl/asn1_mac.h @@ -0,0 +1,10 @@ +/* + * Copyright 2015-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#error "This file is obsolete; please update your software." diff --git a/dep/include/openssl/asn1t.h b/dep/include/openssl/asn1t.h new file mode 100644 index 00000000..a5248293 --- /dev/null +++ b/dep/include/openssl/asn1t.h @@ -0,0 +1,929 @@ +/* + * Copyright 2000-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_ASN1T_H +# define HEADER_ASN1T_H + +# include +# include +# include + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +/* ASN1 template defines, structures and functions */ + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +# define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr)) + +/* Macros for start and end of ASN1_ITEM definition */ + +# define ASN1_ITEM_start(itname) \ + OPENSSL_GLOBAL const ASN1_ITEM itname##_it = { + +# define static_ASN1_ITEM_start(itname) \ + static const ASN1_ITEM itname##_it = { + +# define ASN1_ITEM_end(itname) \ + }; + +# else + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +# define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr())) + +/* Macros for start and end of ASN1_ITEM definition */ + +# define ASN1_ITEM_start(itname) \ + const ASN1_ITEM * itname##_it(void) \ + { \ + static const ASN1_ITEM local_it = { + +# define static_ASN1_ITEM_start(itname) \ + static ASN1_ITEM_start(itname) + +# define ASN1_ITEM_end(itname) \ + }; \ + return &local_it; \ + } + +# endif + +/* Macros to aid ASN1 template writing */ + +# define ASN1_ITEM_TEMPLATE(tname) \ + static const ASN1_TEMPLATE tname##_item_tt + +# define ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) + +/* This is a ASN1 type which just embeds a template */ + +/*- + * This pair helps declare a SEQUENCE. We can do: + * + * ASN1_SEQUENCE(stname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END(stname) + * + * This will produce an ASN1_ITEM called stname_it + * for a structure called stname. + * + * If you want the same structure but a different + * name then use: + * + * ASN1_SEQUENCE(itname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END_name(stname, itname) + * + * This will create an item called itname_it using + * a structure called stname. + */ + +# define ASN1_SEQUENCE(tname) \ + static const ASN1_TEMPLATE tname##_seq_tt[] + +# define ASN1_SEQUENCE_END(stname) ASN1_SEQUENCE_END_name(stname, stname) + +# define static_ASN1_SEQUENCE_END(stname) static_ASN1_SEQUENCE_END_name(stname, stname) + +# define ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE(tname) \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_cb(tname, cb) \ + ASN1_SEQUENCE_cb(tname, cb) + +# define ASN1_SEQUENCE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_BROKEN_SEQUENCE(tname) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_BROKEN, 0, 0, 0, 0}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_ref(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_REFCOUNT, offsetof(tname, references), offsetof(tname, lock), cb, 0}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_enc(tname, enc, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_ENCODING, 0, 0, cb, offsetof(tname, enc)}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) + +# define ASN1_BROKEN_SEQUENCE_END(stname) ASN1_SEQUENCE_END_ref(stname, stname) +# define static_ASN1_BROKEN_SEQUENCE_END(stname) \ + static_ASN1_SEQUENCE_END_ref(stname, stname) + +# define ASN1_SEQUENCE_END_enc(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_cb(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) +# define static_ASN1_SEQUENCE_END_cb(stname, tname) static_ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) +# define static_ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE_END_cb(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/*- + * This pair helps declare a CHOICE type. We can do: + * + * ASN1_CHOICE(chname) = { + * ... CHOICE options ... + * ASN1_CHOICE_END(chname) + * + * This will produce an ASN1_ITEM called chname_it + * for a structure called chname. The structure + * definition must look like this: + * typedef struct { + * int type; + * union { + * ASN1_SOMETHING *opt1; + * ASN1_SOMEOTHER *opt2; + * } value; + * } chname; + * + * the name of the selector must be 'type'. + * to use an alternative selector name use the + * ASN1_CHOICE_END_selector() version. + */ + +# define ASN1_CHOICE(tname) \ + static const ASN1_TEMPLATE tname##_ch_tt[] + +# define ASN1_CHOICE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_CHOICE(tname) + +# define ASN1_CHOICE_END(stname) ASN1_CHOICE_END_name(stname, stname) + +# define static_ASN1_CHOICE_END(stname) static_ASN1_CHOICE_END_name(stname, stname) + +# define ASN1_CHOICE_END_name(stname, tname) ASN1_CHOICE_END_selector(stname, tname, type) + +# define static_ASN1_CHOICE_END_name(stname, tname) static_ASN1_CHOICE_END_selector(stname, tname, type) + +# define ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_CHOICE_END_cb(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/* This helps with the template wrapper form of ASN1_ITEM */ + +# define ASN1_EX_TEMPLATE_TYPE(flags, tag, name, type) { \ + (flags), (tag), 0,\ + #name, ASN1_ITEM_ref(type) } + +/* These help with SEQUENCE or CHOICE components */ + +/* used to declare other types */ + +# define ASN1_EX_TYPE(flags, tag, stname, field, type) { \ + (flags), (tag), offsetof(stname, field),\ + #field, ASN1_ITEM_ref(type) } + +/* implicit and explicit helper macros */ + +# define ASN1_IMP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_IMPLICIT | ex, tag, stname, field, type) + +# define ASN1_EXP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_EXPLICIT | ex, tag, stname, field, type) + +/* Any defined by macros: the field used is in the table itself */ + +# ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION +# define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +# define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +# else +# define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, tblname##_adb } +# define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, tblname##_adb } +# endif +/* Plain simple type */ +# define ASN1_SIMPLE(stname, field, type) ASN1_EX_TYPE(0,0, stname, field, type) +/* Embedded simple type */ +# define ASN1_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_EMBED,0, stname, field, type) + +/* OPTIONAL simple type */ +# define ASN1_OPT(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL, 0, stname, field, type) +# define ASN1_OPT_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED, 0, stname, field, type) + +/* IMPLICIT tagged simple type */ +# define ASN1_IMP(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, 0) +# define ASN1_IMP_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) + +/* IMPLICIT tagged OPTIONAL simple type */ +# define ASN1_IMP_OPT(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_IMP_OPT_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* Same as above but EXPLICIT */ + +# define ASN1_EXP(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, 0) +# define ASN1_EXP_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) +# define ASN1_EXP_OPT(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_EXP_OPT_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* SEQUENCE OF type */ +# define ASN1_SEQUENCE_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF, 0, stname, field, type) + +/* OPTIONAL SEQUENCE OF */ +# define ASN1_SEQUENCE_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Same as above but for SET OF */ + +# define ASN1_SET_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF, 0, stname, field, type) + +# define ASN1_SET_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Finally compound types of SEQUENCE, SET, IMPLICIT, EXPLICIT and OPTIONAL */ + +# define ASN1_IMP_SET_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_EXP_SET_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_IMP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_IMP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_IMP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_EXP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +/* EXPLICIT using indefinite length constructed form */ +# define ASN1_NDEF_EXP(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_NDEF) + +/* EXPLICIT OPTIONAL using indefinite length constructed form */ +# define ASN1_NDEF_EXP_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_NDEF) + +/* Macros for the ASN1_ADB structure */ + +# define ASN1_ADB(name) \ + static const ASN1_ADB_TABLE name##_adbtbl[] + +# ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +# define ASN1_ADB_END(name, flags, field, adb_cb, def, none) \ + ;\ + static const ASN1_ADB name##_adb = {\ + flags,\ + offsetof(name, field),\ + adb_cb,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + } + +# else + +# define ASN1_ADB_END(name, flags, field, adb_cb, def, none) \ + ;\ + static const ASN1_ITEM *name##_adb(void) \ + { \ + static const ASN1_ADB internal_adb = \ + {\ + flags,\ + offsetof(name, field),\ + adb_cb,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + }; \ + return (const ASN1_ITEM *) &internal_adb; \ + } \ + void dummy_function(void) + +# endif + +# define ADB_ENTRY(val, template) {val, template} + +# define ASN1_ADB_TEMPLATE(name) \ + static const ASN1_TEMPLATE name##_tt + +/* + * This is the ASN1 template structure that defines a wrapper round the + * actual type. It determines the actual position of the field in the value + * structure, various flags such as OPTIONAL and the field name. + */ + +struct ASN1_TEMPLATE_st { + unsigned long flags; /* Various flags */ + long tag; /* tag, not used if no tagging */ + unsigned long offset; /* Offset of this field in structure */ + const char *field_name; /* Field name */ + ASN1_ITEM_EXP *item; /* Relevant ASN1_ITEM or ASN1_ADB */ +}; + +/* Macro to extract ASN1_ITEM and ASN1_ADB pointer from ASN1_TEMPLATE */ + +# define ASN1_TEMPLATE_item(t) (t->item_ptr) +# define ASN1_TEMPLATE_adb(t) (t->item_ptr) + +typedef struct ASN1_ADB_TABLE_st ASN1_ADB_TABLE; +typedef struct ASN1_ADB_st ASN1_ADB; + +struct ASN1_ADB_st { + unsigned long flags; /* Various flags */ + unsigned long offset; /* Offset of selector field */ + int (*adb_cb)(long *psel); /* Application callback */ + const ASN1_ADB_TABLE *tbl; /* Table of possible types */ + long tblcount; /* Number of entries in tbl */ + const ASN1_TEMPLATE *default_tt; /* Type to use if no match */ + const ASN1_TEMPLATE *null_tt; /* Type to use if selector is NULL */ +}; + +struct ASN1_ADB_TABLE_st { + long value; /* NID for an object or value for an int */ + const ASN1_TEMPLATE tt; /* item for this value */ +}; + +/* template flags */ + +/* Field is optional */ +# define ASN1_TFLG_OPTIONAL (0x1) + +/* Field is a SET OF */ +# define ASN1_TFLG_SET_OF (0x1 << 1) + +/* Field is a SEQUENCE OF */ +# define ASN1_TFLG_SEQUENCE_OF (0x2 << 1) + +/* + * Special case: this refers to a SET OF that will be sorted into DER order + * when encoded *and* the corresponding STACK will be modified to match the + * new order. + */ +# define ASN1_TFLG_SET_ORDER (0x3 << 1) + +/* Mask for SET OF or SEQUENCE OF */ +# define ASN1_TFLG_SK_MASK (0x3 << 1) + +/* + * These flags mean the tag should be taken from the tag field. If EXPLICIT + * then the underlying type is used for the inner tag. + */ + +/* IMPLICIT tagging */ +# define ASN1_TFLG_IMPTAG (0x1 << 3) + +/* EXPLICIT tagging, inner tag from underlying type */ +# define ASN1_TFLG_EXPTAG (0x2 << 3) + +# define ASN1_TFLG_TAG_MASK (0x3 << 3) + +/* context specific IMPLICIT */ +# define ASN1_TFLG_IMPLICIT ASN1_TFLG_IMPTAG|ASN1_TFLG_CONTEXT + +/* context specific EXPLICIT */ +# define ASN1_TFLG_EXPLICIT ASN1_TFLG_EXPTAG|ASN1_TFLG_CONTEXT + +/* + * If tagging is in force these determine the type of tag to use. Otherwise + * the tag is determined by the underlying type. These values reflect the + * actual octet format. + */ + +/* Universal tag */ +# define ASN1_TFLG_UNIVERSAL (0x0<<6) +/* Application tag */ +# define ASN1_TFLG_APPLICATION (0x1<<6) +/* Context specific tag */ +# define ASN1_TFLG_CONTEXT (0x2<<6) +/* Private tag */ +# define ASN1_TFLG_PRIVATE (0x3<<6) + +# define ASN1_TFLG_TAG_CLASS (0x3<<6) + +/* + * These are for ANY DEFINED BY type. In this case the 'item' field points to + * an ASN1_ADB structure which contains a table of values to decode the + * relevant type + */ + +# define ASN1_TFLG_ADB_MASK (0x3<<8) + +# define ASN1_TFLG_ADB_OID (0x1<<8) + +# define ASN1_TFLG_ADB_INT (0x1<<9) + +/* + * This flag when present in a SEQUENCE OF, SET OF or EXPLICIT causes + * indefinite length constructed encoding to be used if required. + */ + +# define ASN1_TFLG_NDEF (0x1<<11) + +/* Field is embedded and not a pointer */ +# define ASN1_TFLG_EMBED (0x1 << 12) + +/* This is the actual ASN1 item itself */ + +struct ASN1_ITEM_st { + char itype; /* The item type, primitive, SEQUENCE, CHOICE + * or extern */ + long utype; /* underlying type */ + const ASN1_TEMPLATE *templates; /* If SEQUENCE or CHOICE this contains + * the contents */ + long tcount; /* Number of templates if SEQUENCE or CHOICE */ + const void *funcs; /* functions that handle this type */ + long size; /* Structure size (usually) */ + const char *sname; /* Structure name */ +}; + +/*- + * These are values for the itype field and + * determine how the type is interpreted. + * + * For PRIMITIVE types the underlying type + * determines the behaviour if items is NULL. + * + * Otherwise templates must contain a single + * template and the type is treated in the + * same way as the type specified in the template. + * + * For SEQUENCE types the templates field points + * to the members, the size field is the + * structure size. + * + * For CHOICE types the templates field points + * to each possible member (typically a union) + * and the 'size' field is the offset of the + * selector. + * + * The 'funcs' field is used for application + * specific functions. + * + * The EXTERN type uses a new style d2i/i2d. + * The new style should be used where possible + * because it avoids things like the d2i IMPLICIT + * hack. + * + * MSTRING is a multiple string type, it is used + * for a CHOICE of character strings where the + * actual strings all occupy an ASN1_STRING + * structure. In this case the 'utype' field + * has a special meaning, it is used as a mask + * of acceptable types using the B_ASN1 constants. + * + * NDEF_SEQUENCE is the same as SEQUENCE except + * that it will use indefinite length constructed + * encoding if requested. + * + */ + +# define ASN1_ITYPE_PRIMITIVE 0x0 + +# define ASN1_ITYPE_SEQUENCE 0x1 + +# define ASN1_ITYPE_CHOICE 0x2 + +# define ASN1_ITYPE_EXTERN 0x4 + +# define ASN1_ITYPE_MSTRING 0x5 + +# define ASN1_ITYPE_NDEF_SEQUENCE 0x6 + +/* + * Cache for ASN1 tag and length, so we don't keep re-reading it for things + * like CHOICE + */ + +struct ASN1_TLC_st { + char valid; /* Values below are valid */ + int ret; /* return value */ + long plen; /* length */ + int ptag; /* class value */ + int pclass; /* class value */ + int hdrlen; /* header length */ +}; + +/* Typedefs for ASN1 function pointers */ +typedef int ASN1_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +typedef int ASN1_ex_i2d(ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); +typedef int ASN1_ex_new_func(ASN1_VALUE **pval, const ASN1_ITEM *it); +typedef void ASN1_ex_free_func(ASN1_VALUE **pval, const ASN1_ITEM *it); + +typedef int ASN1_ex_print_func(BIO *out, ASN1_VALUE **pval, + int indent, const char *fname, + const ASN1_PCTX *pctx); + +typedef int ASN1_primitive_i2c(ASN1_VALUE **pval, unsigned char *cont, + int *putype, const ASN1_ITEM *it); +typedef int ASN1_primitive_c2i(ASN1_VALUE **pval, const unsigned char *cont, + int len, int utype, char *free_cont, + const ASN1_ITEM *it); +typedef int ASN1_primitive_print(BIO *out, ASN1_VALUE **pval, + const ASN1_ITEM *it, int indent, + const ASN1_PCTX *pctx); + +typedef struct ASN1_EXTERN_FUNCS_st { + void *app_data; + ASN1_ex_new_func *asn1_ex_new; + ASN1_ex_free_func *asn1_ex_free; + ASN1_ex_free_func *asn1_ex_clear; + ASN1_ex_d2i *asn1_ex_d2i; + ASN1_ex_i2d *asn1_ex_i2d; + ASN1_ex_print_func *asn1_ex_print; +} ASN1_EXTERN_FUNCS; + +typedef struct ASN1_PRIMITIVE_FUNCS_st { + void *app_data; + unsigned long flags; + ASN1_ex_new_func *prim_new; + ASN1_ex_free_func *prim_free; + ASN1_ex_free_func *prim_clear; + ASN1_primitive_c2i *prim_c2i; + ASN1_primitive_i2c *prim_i2c; + ASN1_primitive_print *prim_print; +} ASN1_PRIMITIVE_FUNCS; + +/* + * This is the ASN1_AUX structure: it handles various miscellaneous + * requirements. For example the use of reference counts and an informational + * callback. The "informational callback" is called at various points during + * the ASN1 encoding and decoding. It can be used to provide minor + * customisation of the structures used. This is most useful where the + * supplied routines *almost* do the right thing but need some extra help at + * a few points. If the callback returns zero then it is assumed a fatal + * error has occurred and the main operation should be abandoned. If major + * changes in the default behaviour are required then an external type is + * more appropriate. + */ + +typedef int ASN1_aux_cb(int operation, ASN1_VALUE **in, const ASN1_ITEM *it, + void *exarg); + +typedef struct ASN1_AUX_st { + void *app_data; + int flags; + int ref_offset; /* Offset of reference value */ + int ref_lock; /* Lock type to use */ + ASN1_aux_cb *asn1_cb; + int enc_offset; /* Offset of ASN1_ENCODING structure */ +} ASN1_AUX; + +/* For print related callbacks exarg points to this structure */ +typedef struct ASN1_PRINT_ARG_st { + BIO *out; + int indent; + const ASN1_PCTX *pctx; +} ASN1_PRINT_ARG; + +/* For streaming related callbacks exarg points to this structure */ +typedef struct ASN1_STREAM_ARG_st { + /* BIO to stream through */ + BIO *out; + /* BIO with filters appended */ + BIO *ndef_bio; + /* Streaming I/O boundary */ + unsigned char **boundary; +} ASN1_STREAM_ARG; + +/* Flags in ASN1_AUX */ + +/* Use a reference count */ +# define ASN1_AFLG_REFCOUNT 1 +/* Save the encoding of structure (useful for signatures) */ +# define ASN1_AFLG_ENCODING 2 +/* The Sequence length is invalid */ +# define ASN1_AFLG_BROKEN 4 + +/* operation values for asn1_cb */ + +# define ASN1_OP_NEW_PRE 0 +# define ASN1_OP_NEW_POST 1 +# define ASN1_OP_FREE_PRE 2 +# define ASN1_OP_FREE_POST 3 +# define ASN1_OP_D2I_PRE 4 +# define ASN1_OP_D2I_POST 5 +# define ASN1_OP_I2D_PRE 6 +# define ASN1_OP_I2D_POST 7 +# define ASN1_OP_PRINT_PRE 8 +# define ASN1_OP_PRINT_POST 9 +# define ASN1_OP_STREAM_PRE 10 +# define ASN1_OP_STREAM_POST 11 +# define ASN1_OP_DETACHED_PRE 12 +# define ASN1_OP_DETACHED_POST 13 + +/* Macro to implement a primitive type */ +# define IMPLEMENT_ASN1_TYPE(stname) IMPLEMENT_ASN1_TYPE_ex(stname, stname, 0) +# define IMPLEMENT_ASN1_TYPE_ex(itname, vname, ex) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_PRIMITIVE, V_##vname, NULL, 0, NULL, ex, #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement a multi string type */ +# define IMPLEMENT_ASN1_MSTRING(itname, mask) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_MSTRING, mask, NULL, 0, NULL, sizeof(ASN1_STRING), #itname \ + ASN1_ITEM_end(itname) + +# define IMPLEMENT_EXTERN_ASN1(sname, tag, fptrs) \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_EXTERN, \ + tag, \ + NULL, \ + 0, \ + &fptrs, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +/* Macro to implement standard functions in terms of ASN1_ITEM structures */ + +# define IMPLEMENT_ASN1_FUNCTIONS(stname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_FUNCTIONS_name(stname, itname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, itname) + +# define IMPLEMENT_ASN1_FUNCTIONS_ENCODE_name(stname, itname) \ + IMPLEMENT_ASN1_FUNCTIONS_ENCODE_fname(stname, itname, itname) + +# define IMPLEMENT_STATIC_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(static, stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(pre, stname, itname, fname) \ + pre stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + pre void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) \ + stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +# define IMPLEMENT_ASN1_NDEF_FUNCTION(stname) \ + int i2d_##stname##_NDEF(stname *a, unsigned char **out) \ + { \ + return ASN1_item_ndef_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(stname));\ + } + +# define IMPLEMENT_STATIC_ASN1_ENCODE_FUNCTIONS(stname) \ + static stname *d2i_##stname(stname **a, \ + const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, \ + ASN1_ITEM_rptr(stname)); \ + } \ + static int i2d_##stname(stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, \ + ASN1_ITEM_rptr(stname)); \ + } + +/* + * This includes evil casts to remove const: they will go away when full ASN1 + * constification is done. + */ +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +# define IMPLEMENT_ASN1_DUP_FUNCTION(stname) \ + stname * stname##_dup(stname *x) \ + { \ + return ASN1_item_dup(ASN1_ITEM_rptr(stname), x); \ + } + +# define IMPLEMENT_ASN1_PRINT_FUNCTION(stname) \ + IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, itname, fname) \ + int fname##_print_ctx(BIO *out, stname *x, int indent, \ + const ASN1_PCTX *pctx) \ + { \ + return ASN1_item_print(out, (ASN1_VALUE *)x, indent, \ + ASN1_ITEM_rptr(itname), pctx); \ + } + +# define IMPLEMENT_ASN1_FUNCTIONS_const(name) \ + IMPLEMENT_ASN1_FUNCTIONS_const_fname(name, name, name) + +# define IMPLEMENT_ASN1_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +/* external definitions for primitive types */ + +DECLARE_ASN1_ITEM(ASN1_BOOLEAN) +DECLARE_ASN1_ITEM(ASN1_TBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_FBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_SEQUENCE) +DECLARE_ASN1_ITEM(CBIGNUM) +DECLARE_ASN1_ITEM(BIGNUM) +DECLARE_ASN1_ITEM(LONG) +DECLARE_ASN1_ITEM(ZLONG) + +DEFINE_STACK_OF(ASN1_VALUE) + +/* Functions used internally by the ASN1 code */ + +int ASN1_item_ex_new(ASN1_VALUE **pval, const ASN1_ITEM *it); +void ASN1_item_ex_free(ASN1_VALUE **pval, const ASN1_ITEM *it); + +int ASN1_item_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +int ASN1_item_ex_i2d(ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/async.h b/dep/include/openssl/async.h new file mode 100644 index 00000000..5b2e496d --- /dev/null +++ b/dep/include/openssl/async.h @@ -0,0 +1,98 @@ +/* + * Copyright 2015-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +#ifndef HEADER_ASYNC_H +# define HEADER_ASYNC_H + +#if defined(_WIN32) +# if defined(BASETYPES) || defined(_WINDEF_H) +/* application has to include to use this */ +#define OSSL_ASYNC_FD HANDLE +#define OSSL_BAD_ASYNC_FD INVALID_HANDLE_VALUE +# endif +#else +#define OSSL_ASYNC_FD int +#define OSSL_BAD_ASYNC_FD -1 +#endif + + +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct async_job_st ASYNC_JOB; +typedef struct async_wait_ctx_st ASYNC_WAIT_CTX; + +#define ASYNC_ERR 0 +#define ASYNC_NO_JOBS 1 +#define ASYNC_PAUSE 2 +#define ASYNC_FINISH 3 + +int ASYNC_init_thread(size_t max_size, size_t init_size); +void ASYNC_cleanup_thread(void); + +#ifdef OSSL_ASYNC_FD +ASYNC_WAIT_CTX *ASYNC_WAIT_CTX_new(void); +void ASYNC_WAIT_CTX_free(ASYNC_WAIT_CTX *ctx); +int ASYNC_WAIT_CTX_set_wait_fd(ASYNC_WAIT_CTX *ctx, const void *key, + OSSL_ASYNC_FD fd, + void *custom_data, + void (*cleanup)(ASYNC_WAIT_CTX *, const void *, + OSSL_ASYNC_FD, void *)); +int ASYNC_WAIT_CTX_get_fd(ASYNC_WAIT_CTX *ctx, const void *key, + OSSL_ASYNC_FD *fd, void **custom_data); +int ASYNC_WAIT_CTX_get_all_fds(ASYNC_WAIT_CTX *ctx, OSSL_ASYNC_FD *fd, + size_t *numfds); +int ASYNC_WAIT_CTX_get_changed_fds(ASYNC_WAIT_CTX *ctx, OSSL_ASYNC_FD *addfd, + size_t *numaddfds, OSSL_ASYNC_FD *delfd, + size_t *numdelfds); +int ASYNC_WAIT_CTX_clear_fd(ASYNC_WAIT_CTX *ctx, const void *key); +#endif + +int ASYNC_is_capable(void); + +int ASYNC_start_job(ASYNC_JOB **job, ASYNC_WAIT_CTX *ctx, int *ret, + int (*func)(void *), void *args, size_t size); +int ASYNC_pause_job(void); + +ASYNC_JOB *ASYNC_get_current_job(void); +ASYNC_WAIT_CTX *ASYNC_get_wait_ctx(ASYNC_JOB *job); +void ASYNC_block_pause(void); +void ASYNC_unblock_pause(void); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_ASYNC_strings(void); + +/* Error codes for the ASYNC functions. */ + +/* Function codes. */ +# define ASYNC_F_ASYNC_CTX_NEW 100 +# define ASYNC_F_ASYNC_INIT_THREAD 101 +# define ASYNC_F_ASYNC_JOB_NEW 102 +# define ASYNC_F_ASYNC_PAUSE_JOB 103 +# define ASYNC_F_ASYNC_START_FUNC 104 +# define ASYNC_F_ASYNC_START_JOB 105 + +/* Reason codes. */ +# define ASYNC_R_FAILED_TO_SET_POOL 101 +# define ASYNC_R_FAILED_TO_SWAP_CONTEXT 102 +# define ASYNC_R_INIT_FAILED 105 +# define ASYNC_R_INVALID_POOL_SIZE 103 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/bio.h b/dep/include/openssl/bio.h new file mode 100644 index 00000000..f435bd8e --- /dev/null +++ b/dep/include/openssl/bio.h @@ -0,0 +1,852 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_BIO_H +# define HEADER_BIO_H + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include + +# include + +# ifndef OPENSSL_NO_SCTP +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* There are the classes of BIOs */ +# define BIO_TYPE_DESCRIPTOR 0x0100 /* socket, fd, connect or accept */ +# define BIO_TYPE_FILTER 0x0200 +# define BIO_TYPE_SOURCE_SINK 0x0400 + +/* These are the 'types' of BIOs */ +# define BIO_TYPE_NONE 0 +# define BIO_TYPE_MEM ( 1|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_FILE ( 2|BIO_TYPE_SOURCE_SINK) + +# define BIO_TYPE_FD ( 4|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_SOCKET ( 5|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_NULL ( 6|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_SSL ( 7|BIO_TYPE_FILTER) +# define BIO_TYPE_MD ( 8|BIO_TYPE_FILTER) +# define BIO_TYPE_BUFFER ( 9|BIO_TYPE_FILTER) +# define BIO_TYPE_CIPHER (10|BIO_TYPE_FILTER) +# define BIO_TYPE_BASE64 (11|BIO_TYPE_FILTER) +# define BIO_TYPE_CONNECT (12|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ACCEPT (13|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) + +# define BIO_TYPE_NBIO_TEST (16|BIO_TYPE_FILTER)/* server proxy BIO */ +# define BIO_TYPE_NULL_FILTER (17|BIO_TYPE_FILTER) +# define BIO_TYPE_BIO (19|BIO_TYPE_SOURCE_SINK)/* half a BIO pair */ +# define BIO_TYPE_LINEBUFFER (20|BIO_TYPE_FILTER) +# define BIO_TYPE_DGRAM (21|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ASN1 (22|BIO_TYPE_FILTER) +# define BIO_TYPE_COMP (23|BIO_TYPE_FILTER) +# ifndef OPENSSL_NO_SCTP +# define BIO_TYPE_DGRAM_SCTP (24|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# endif + +#define BIO_TYPE_START 128 + +/* + * BIO_FILENAME_READ|BIO_CLOSE to open or close on free. + * BIO_set_fp(in,stdin,BIO_NOCLOSE); + */ +# define BIO_NOCLOSE 0x00 +# define BIO_CLOSE 0x01 + +/* + * These are used in the following macros and are passed to BIO_ctrl() + */ +# define BIO_CTRL_RESET 1/* opt - rewind/zero etc */ +# define BIO_CTRL_EOF 2/* opt - are we at the eof */ +# define BIO_CTRL_INFO 3/* opt - extra tit-bits */ +# define BIO_CTRL_SET 4/* man - set the 'IO' type */ +# define BIO_CTRL_GET 5/* man - get the 'IO' type */ +# define BIO_CTRL_PUSH 6/* opt - internal, used to signify change */ +# define BIO_CTRL_POP 7/* opt - internal, used to signify change */ +# define BIO_CTRL_GET_CLOSE 8/* man - set the 'close' on free */ +# define BIO_CTRL_SET_CLOSE 9/* man - set the 'close' on free */ +# define BIO_CTRL_PENDING 10/* opt - is their more data buffered */ +# define BIO_CTRL_FLUSH 11/* opt - 'flush' buffered output */ +# define BIO_CTRL_DUP 12/* man - extra stuff for 'duped' BIO */ +# define BIO_CTRL_WPENDING 13/* opt - number of bytes still to write */ +# define BIO_CTRL_SET_CALLBACK 14/* opt - set callback function */ +# define BIO_CTRL_GET_CALLBACK 15/* opt - set callback function */ + +# define BIO_CTRL_SET_FILENAME 30/* BIO_s_file special */ + +/* dgram BIO stuff */ +# define BIO_CTRL_DGRAM_CONNECT 31/* BIO dgram special */ +# define BIO_CTRL_DGRAM_SET_CONNECTED 32/* allow for an externally connected + * socket to be passed in */ +# define BIO_CTRL_DGRAM_SET_RECV_TIMEOUT 33/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_RECV_TIMEOUT 34/* getsockopt, essentially */ +# define BIO_CTRL_DGRAM_SET_SEND_TIMEOUT 35/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMEOUT 36/* getsockopt, essentially */ + +# define BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP 37/* flag whether the last */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP 38/* I/O operation tiemd out */ + +/* #ifdef IP_MTU_DISCOVER */ +# define BIO_CTRL_DGRAM_MTU_DISCOVER 39/* set DF bit on egress packets */ +/* #endif */ + +# define BIO_CTRL_DGRAM_QUERY_MTU 40/* as kernel for current MTU */ +# define BIO_CTRL_DGRAM_GET_FALLBACK_MTU 47 +# define BIO_CTRL_DGRAM_GET_MTU 41/* get cached value for MTU */ +# define BIO_CTRL_DGRAM_SET_MTU 42/* set cached value for MTU. + * want to use this if asking + * the kernel fails */ + +# define BIO_CTRL_DGRAM_MTU_EXCEEDED 43/* check whether the MTU was + * exceed in the previous write + * operation */ + +# define BIO_CTRL_DGRAM_GET_PEER 46 +# define BIO_CTRL_DGRAM_SET_PEER 44/* Destination for the data */ + +# define BIO_CTRL_DGRAM_SET_NEXT_TIMEOUT 45/* Next DTLS handshake timeout + * to adjust socket timeouts */ +# define BIO_CTRL_DGRAM_SET_DONT_FRAG 48 + +# define BIO_CTRL_DGRAM_GET_MTU_OVERHEAD 49 + +/* Deliberately outside of OPENSSL_NO_SCTP - used in bss_dgram.c */ +# define BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE 50 +# ifndef OPENSSL_NO_SCTP +/* SCTP stuff */ +# define BIO_CTRL_DGRAM_SCTP_ADD_AUTH_KEY 51 +# define BIO_CTRL_DGRAM_SCTP_NEXT_AUTH_KEY 52 +# define BIO_CTRL_DGRAM_SCTP_AUTH_CCS_RCVD 53 +# define BIO_CTRL_DGRAM_SCTP_GET_SNDINFO 60 +# define BIO_CTRL_DGRAM_SCTP_SET_SNDINFO 61 +# define BIO_CTRL_DGRAM_SCTP_GET_RCVINFO 62 +# define BIO_CTRL_DGRAM_SCTP_SET_RCVINFO 63 +# define BIO_CTRL_DGRAM_SCTP_GET_PRINFO 64 +# define BIO_CTRL_DGRAM_SCTP_SET_PRINFO 65 +# define BIO_CTRL_DGRAM_SCTP_SAVE_SHUTDOWN 70 +# endif + +# define BIO_CTRL_DGRAM_SET_PEEK_MODE 71 + +/* modifiers */ +# define BIO_FP_READ 0x02 +# define BIO_FP_WRITE 0x04 +# define BIO_FP_APPEND 0x08 +# define BIO_FP_TEXT 0x10 + +# define BIO_FLAGS_READ 0x01 +# define BIO_FLAGS_WRITE 0x02 +# define BIO_FLAGS_IO_SPECIAL 0x04 +# define BIO_FLAGS_RWS (BIO_FLAGS_READ|BIO_FLAGS_WRITE|BIO_FLAGS_IO_SPECIAL) +# define BIO_FLAGS_SHOULD_RETRY 0x08 +# ifndef BIO_FLAGS_UPLINK +/* + * "UPLINK" flag denotes file descriptors provided by application. It + * defaults to 0, as most platforms don't require UPLINK interface. + */ +# define BIO_FLAGS_UPLINK 0 +# endif + +# define BIO_FLAGS_BASE64_NO_NL 0x100 + +/* + * This is used with memory BIOs: + * BIO_FLAGS_MEM_RDONLY means we shouldn't free up or change the data in any way; + * BIO_FLAGS_NONCLEAR_RST means we shouldn't clear data on reset. + */ +# define BIO_FLAGS_MEM_RDONLY 0x200 +# define BIO_FLAGS_NONCLEAR_RST 0x400 + +typedef union bio_addr_st BIO_ADDR; +typedef struct bio_addrinfo_st BIO_ADDRINFO; + +int BIO_get_new_index(void); +void BIO_set_flags(BIO *b, int flags); +int BIO_test_flags(const BIO *b, int flags); +void BIO_clear_flags(BIO *b, int flags); + +# define BIO_get_flags(b) BIO_test_flags(b, ~(0x0)) +# define BIO_set_retry_special(b) \ + BIO_set_flags(b, (BIO_FLAGS_IO_SPECIAL|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_read(b) \ + BIO_set_flags(b, (BIO_FLAGS_READ|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_write(b) \ + BIO_set_flags(b, (BIO_FLAGS_WRITE|BIO_FLAGS_SHOULD_RETRY)) + +/* These are normally used internally in BIOs */ +# define BIO_clear_retry_flags(b) \ + BIO_clear_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_get_retry_flags(b) \ + BIO_test_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) + +/* These should be used by the application to tell why we should retry */ +# define BIO_should_read(a) BIO_test_flags(a, BIO_FLAGS_READ) +# define BIO_should_write(a) BIO_test_flags(a, BIO_FLAGS_WRITE) +# define BIO_should_io_special(a) BIO_test_flags(a, BIO_FLAGS_IO_SPECIAL) +# define BIO_retry_type(a) BIO_test_flags(a, BIO_FLAGS_RWS) +# define BIO_should_retry(a) BIO_test_flags(a, BIO_FLAGS_SHOULD_RETRY) + +/* + * The next three are used in conjunction with the BIO_should_io_special() + * condition. After this returns true, BIO *BIO_get_retry_BIO(BIO *bio, int + * *reason); will walk the BIO stack and return the 'reason' for the special + * and the offending BIO. Given a BIO, BIO_get_retry_reason(bio) will return + * the code. + */ +/* + * Returned from the SSL bio when the certificate retrieval code had an error + */ +# define BIO_RR_SSL_X509_LOOKUP 0x01 +/* Returned from the connect BIO when a connect would have blocked */ +# define BIO_RR_CONNECT 0x02 +/* Returned from the accept BIO when an accept would have blocked */ +# define BIO_RR_ACCEPT 0x03 + +/* These are passed by the BIO callback */ +# define BIO_CB_FREE 0x01 +# define BIO_CB_READ 0x02 +# define BIO_CB_WRITE 0x03 +# define BIO_CB_PUTS 0x04 +# define BIO_CB_GETS 0x05 +# define BIO_CB_CTRL 0x06 + +/* + * The callback is called before and after the underling operation, The + * BIO_CB_RETURN flag indicates if it is after the call + */ +# define BIO_CB_RETURN 0x80 +# define BIO_CB_return(a) ((a)|BIO_CB_RETURN) +# define BIO_cb_pre(a) (!((a)&BIO_CB_RETURN)) +# define BIO_cb_post(a) ((a)&BIO_CB_RETURN) + +typedef long (*BIO_callback_fn)(BIO *b, int oper, const char *argp, int argi, + long argl, long ret); +BIO_callback_fn BIO_get_callback(const BIO *b); +void BIO_set_callback(BIO *b, BIO_callback_fn callback); +char *BIO_get_callback_arg(const BIO *b); +void BIO_set_callback_arg(BIO *b, char *arg); + +typedef struct bio_method_st BIO_METHOD; + +const char *BIO_method_name(const BIO *b); +int BIO_method_type(const BIO *b); + +typedef int BIO_info_cb(BIO *, int, int); +typedef BIO_info_cb bio_info_cb; /* backward compatibility */ + +DEFINE_STACK_OF(BIO) + +/* Prefix and suffix callback in ASN1 BIO */ +typedef int asn1_ps_func (BIO *b, unsigned char **pbuf, int *plen, + void *parg); + +# ifndef OPENSSL_NO_SCTP +/* SCTP parameter structs */ +struct bio_dgram_sctp_sndinfo { + uint16_t snd_sid; + uint16_t snd_flags; + uint32_t snd_ppid; + uint32_t snd_context; +}; + +struct bio_dgram_sctp_rcvinfo { + uint16_t rcv_sid; + uint16_t rcv_ssn; + uint16_t rcv_flags; + uint32_t rcv_ppid; + uint32_t rcv_tsn; + uint32_t rcv_cumtsn; + uint32_t rcv_context; +}; + +struct bio_dgram_sctp_prinfo { + uint16_t pr_policy; + uint32_t pr_value; +}; +# endif + +/* + * #define BIO_CONN_get_param_hostname BIO_ctrl + */ + +# define BIO_C_SET_CONNECT 100 +# define BIO_C_DO_STATE_MACHINE 101 +# define BIO_C_SET_NBIO 102 +/* # define BIO_C_SET_PROXY_PARAM 103 */ +# define BIO_C_SET_FD 104 +# define BIO_C_GET_FD 105 +# define BIO_C_SET_FILE_PTR 106 +# define BIO_C_GET_FILE_PTR 107 +# define BIO_C_SET_FILENAME 108 +# define BIO_C_SET_SSL 109 +# define BIO_C_GET_SSL 110 +# define BIO_C_SET_MD 111 +# define BIO_C_GET_MD 112 +# define BIO_C_GET_CIPHER_STATUS 113 +# define BIO_C_SET_BUF_MEM 114 +# define BIO_C_GET_BUF_MEM_PTR 115 +# define BIO_C_GET_BUFF_NUM_LINES 116 +# define BIO_C_SET_BUFF_SIZE 117 +# define BIO_C_SET_ACCEPT 118 +# define BIO_C_SSL_MODE 119 +# define BIO_C_GET_MD_CTX 120 +/* # define BIO_C_GET_PROXY_PARAM 121 */ +# define BIO_C_SET_BUFF_READ_DATA 122/* data to read first */ +# define BIO_C_GET_CONNECT 123 +# define BIO_C_GET_ACCEPT 124 +# define BIO_C_SET_SSL_RENEGOTIATE_BYTES 125 +# define BIO_C_GET_SSL_NUM_RENEGOTIATES 126 +# define BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT 127 +# define BIO_C_FILE_SEEK 128 +# define BIO_C_GET_CIPHER_CTX 129 +# define BIO_C_SET_BUF_MEM_EOF_RETURN 130/* return end of input + * value */ +# define BIO_C_SET_BIND_MODE 131 +# define BIO_C_GET_BIND_MODE 132 +# define BIO_C_FILE_TELL 133 +# define BIO_C_GET_SOCKS 134 +# define BIO_C_SET_SOCKS 135 + +# define BIO_C_SET_WRITE_BUF_SIZE 136/* for BIO_s_bio */ +# define BIO_C_GET_WRITE_BUF_SIZE 137 +# define BIO_C_MAKE_BIO_PAIR 138 +# define BIO_C_DESTROY_BIO_PAIR 139 +# define BIO_C_GET_WRITE_GUARANTEE 140 +# define BIO_C_GET_READ_REQUEST 141 +# define BIO_C_SHUTDOWN_WR 142 +# define BIO_C_NREAD0 143 +# define BIO_C_NREAD 144 +# define BIO_C_NWRITE0 145 +# define BIO_C_NWRITE 146 +# define BIO_C_RESET_READ_REQUEST 147 +# define BIO_C_SET_MD_CTX 148 + +# define BIO_C_SET_PREFIX 149 +# define BIO_C_GET_PREFIX 150 +# define BIO_C_SET_SUFFIX 151 +# define BIO_C_GET_SUFFIX 152 + +# define BIO_C_SET_EX_ARG 153 +# define BIO_C_GET_EX_ARG 154 + +# define BIO_C_SET_CONNECT_MODE 155 + +# define BIO_set_app_data(s,arg) BIO_set_ex_data(s,0,arg) +# define BIO_get_app_data(s) BIO_get_ex_data(s,0) + +# define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) + +# ifndef OPENSSL_NO_SOCK +/* IP families we support, for BIO_s_connect() and BIO_s_accept() */ +/* Note: the underlying operating system may not support some of them */ +# define BIO_FAMILY_IPV4 4 +# define BIO_FAMILY_IPV6 6 +# define BIO_FAMILY_IPANY 256 + +/* BIO_s_connect() */ +# define BIO_set_conn_hostname(b,name) BIO_ctrl(b,BIO_C_SET_CONNECT,0,(char *)name) +# define BIO_set_conn_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,1,(char *)port) +# define BIO_set_conn_address(b,addr) BIO_ctrl(b,BIO_C_SET_CONNECT,2,(char *)addr) +# define BIO_set_conn_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_CONNECT,3,f) +# define BIO_get_conn_hostname(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,0)) +# define BIO_get_conn_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,1)) +# define BIO_get_conn_address(b) ((const BIO_ADDR *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,2)) +# define BIO_get_conn_ip_family(b) BIO_ctrl(b,BIO_C_GET_CONNECT,3,NULL) +# define BIO_set_conn_mode(b,n) BIO_ctrl(b,BIO_C_SET_CONNECT_MODE,(n),NULL) + +/* BIO_s_accept() */ +# define BIO_set_accept_name(b,name) BIO_ctrl(b,BIO_C_SET_ACCEPT,0,(char *)name) +# define BIO_set_accept_port(b,port) BIO_ctrl(b,BIO_C_SET_ACCEPT,1,(char *)port) +# define BIO_get_accept_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,0)) +# define BIO_get_accept_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,1)) +# define BIO_get_peer_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,2)) +# define BIO_get_peer_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,3)) +/* #define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) */ +# define BIO_set_nbio_accept(b,n) BIO_ctrl(b,BIO_C_SET_ACCEPT,2,(n)?(void *)"a":NULL) +# define BIO_set_accept_bios(b,bio) BIO_ctrl(b,BIO_C_SET_ACCEPT,3,(char *)bio) +# define BIO_set_accept_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_ACCEPT,4,f) +# define BIO_get_accept_ip_family(b) BIO_ctrl(b,BIO_C_GET_ACCEPT,4,NULL) + +/* Aliases kept for backward compatibility */ +# define BIO_BIND_NORMAL 0 +# define BIO_BIND_REUSEADDR BIO_SOCK_REUSEADDR +# define BIO_BIND_REUSEADDR_IF_UNUSED BIO_SOCK_REUSEADDR +# define BIO_set_bind_mode(b,mode) BIO_ctrl(b,BIO_C_SET_BIND_MODE,mode,NULL) +# define BIO_get_bind_mode(b) BIO_ctrl(b,BIO_C_GET_BIND_MODE,0,NULL) + +/* BIO_s_accept() and BIO_s_connect() */ +# define BIO_do_connect(b) BIO_do_handshake(b) +# define BIO_do_accept(b) BIO_do_handshake(b) +# endif /* OPENSSL_NO_SOCK */ + +# define BIO_do_handshake(b) BIO_ctrl(b,BIO_C_DO_STATE_MACHINE,0,NULL) + +/* BIO_s_datagram(), BIO_s_fd(), BIO_s_socket(), BIO_s_accept() and BIO_s_connect() */ +# define BIO_set_fd(b,fd,c) BIO_int_ctrl(b,BIO_C_SET_FD,c,fd) +# define BIO_get_fd(b,c) BIO_ctrl(b,BIO_C_GET_FD,0,(char *)c) + +/* BIO_s_file() */ +# define BIO_set_fp(b,fp,c) BIO_ctrl(b,BIO_C_SET_FILE_PTR,c,(char *)fp) +# define BIO_get_fp(b,fpp) BIO_ctrl(b,BIO_C_GET_FILE_PTR,0,(char *)fpp) + +/* BIO_s_fd() and BIO_s_file() */ +# define BIO_seek(b,ofs) (int)BIO_ctrl(b,BIO_C_FILE_SEEK,ofs,NULL) +# define BIO_tell(b) (int)BIO_ctrl(b,BIO_C_FILE_TELL,0,NULL) + +/* + * name is cast to lose const, but might be better to route through a + * function so we can do it safely + */ +# ifdef CONST_STRICT +/* + * If you are wondering why this isn't defined, its because CONST_STRICT is + * purely a compile-time kludge to allow const to be checked. + */ +int BIO_read_filename(BIO *b, const char *name); +# else +# define BIO_read_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ,(char *)name) +# endif +# define BIO_write_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_WRITE,name) +# define BIO_append_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_APPEND,name) +# define BIO_rw_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ|BIO_FP_WRITE,name) + +/* + * WARNING WARNING, this ups the reference count on the read bio of the SSL + * structure. This is because the ssl read BIO is now pointed to by the + * next_bio field in the bio. So when you free the BIO, make sure you are + * doing a BIO_free_all() to catch the underlying BIO. + */ +# define BIO_set_ssl(b,ssl,c) BIO_ctrl(b,BIO_C_SET_SSL,c,(char *)ssl) +# define BIO_get_ssl(b,sslp) BIO_ctrl(b,BIO_C_GET_SSL,0,(char *)sslp) +# define BIO_set_ssl_mode(b,client) BIO_ctrl(b,BIO_C_SSL_MODE,client,NULL) +# define BIO_set_ssl_renegotiate_bytes(b,num) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_BYTES,num,NULL) +# define BIO_get_num_renegotiates(b) \ + BIO_ctrl(b,BIO_C_GET_SSL_NUM_RENEGOTIATES,0,NULL) +# define BIO_set_ssl_renegotiate_timeout(b,seconds) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT,seconds,NULL) + +/* defined in evp.h */ +/* #define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,1,(char *)md) */ + +# define BIO_get_mem_data(b,pp) BIO_ctrl(b,BIO_CTRL_INFO,0,(char *)pp) +# define BIO_set_mem_buf(b,bm,c) BIO_ctrl(b,BIO_C_SET_BUF_MEM,c,(char *)bm) +# define BIO_get_mem_ptr(b,pp) BIO_ctrl(b,BIO_C_GET_BUF_MEM_PTR,0,(char *)pp) +# define BIO_set_mem_eof_return(b,v) \ + BIO_ctrl(b,BIO_C_SET_BUF_MEM_EOF_RETURN,v,NULL) + +/* For the BIO_f_buffer() type */ +# define BIO_get_buffer_num_lines(b) BIO_ctrl(b,BIO_C_GET_BUFF_NUM_LINES,0,NULL) +# define BIO_set_buffer_size(b,size) BIO_ctrl(b,BIO_C_SET_BUFF_SIZE,size,NULL) +# define BIO_set_read_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,0) +# define BIO_set_write_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,1) +# define BIO_set_buffer_read_data(b,buf,num) BIO_ctrl(b,BIO_C_SET_BUFF_READ_DATA,num,buf) + +/* Don't use the next one unless you know what you are doing :-) */ +# define BIO_dup_state(b,ret) BIO_ctrl(b,BIO_CTRL_DUP,0,(char *)(ret)) + +# define BIO_reset(b) (int)BIO_ctrl(b,BIO_CTRL_RESET,0,NULL) +# define BIO_eof(b) (int)BIO_ctrl(b,BIO_CTRL_EOF,0,NULL) +# define BIO_set_close(b,c) (int)BIO_ctrl(b,BIO_CTRL_SET_CLOSE,(c),NULL) +# define BIO_get_close(b) (int)BIO_ctrl(b,BIO_CTRL_GET_CLOSE,0,NULL) +# define BIO_pending(b) (int)BIO_ctrl(b,BIO_CTRL_PENDING,0,NULL) +# define BIO_wpending(b) (int)BIO_ctrl(b,BIO_CTRL_WPENDING,0,NULL) +/* ...pending macros have inappropriate return type */ +size_t BIO_ctrl_pending(BIO *b); +size_t BIO_ctrl_wpending(BIO *b); +# define BIO_flush(b) (int)BIO_ctrl(b,BIO_CTRL_FLUSH,0,NULL) +# define BIO_get_info_callback(b,cbp) (int)BIO_ctrl(b,BIO_CTRL_GET_CALLBACK,0, \ + cbp) +# define BIO_set_info_callback(b,cb) (int)BIO_callback_ctrl(b,BIO_CTRL_SET_CALLBACK,cb) + +/* For the BIO_f_buffer() type */ +# define BIO_buffer_get_num_lines(b) BIO_ctrl(b,BIO_CTRL_GET,0,NULL) + +/* For BIO_s_bio() */ +# define BIO_set_write_buf_size(b,size) (int)BIO_ctrl(b,BIO_C_SET_WRITE_BUF_SIZE,size,NULL) +# define BIO_get_write_buf_size(b,size) (size_t)BIO_ctrl(b,BIO_C_GET_WRITE_BUF_SIZE,size,NULL) +# define BIO_make_bio_pair(b1,b2) (int)BIO_ctrl(b1,BIO_C_MAKE_BIO_PAIR,0,b2) +# define BIO_destroy_bio_pair(b) (int)BIO_ctrl(b,BIO_C_DESTROY_BIO_PAIR,0,NULL) +# define BIO_shutdown_wr(b) (int)BIO_ctrl(b, BIO_C_SHUTDOWN_WR, 0, NULL) +/* macros with inappropriate type -- but ...pending macros use int too: */ +# define BIO_get_write_guarantee(b) (int)BIO_ctrl(b,BIO_C_GET_WRITE_GUARANTEE,0,NULL) +# define BIO_get_read_request(b) (int)BIO_ctrl(b,BIO_C_GET_READ_REQUEST,0,NULL) +size_t BIO_ctrl_get_write_guarantee(BIO *b); +size_t BIO_ctrl_get_read_request(BIO *b); +int BIO_ctrl_reset_read_request(BIO *b); + +/* ctrl macros for dgram */ +# define BIO_ctrl_dgram_connect(b,peer) \ + (int)BIO_ctrl(b,BIO_CTRL_DGRAM_CONNECT,0, (char *)peer) +# define BIO_ctrl_set_connected(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_CONNECTED, 0, (char *)peer) +# define BIO_dgram_recv_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP, 0, NULL) +# define BIO_dgram_send_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP, 0, NULL) +# define BIO_dgram_get_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_PEER, 0, (char *)peer) +# define BIO_dgram_set_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_PEER, 0, (char *)peer) +# define BIO_dgram_get_mtu_overhead(b) \ + (unsigned int)BIO_ctrl((b), BIO_CTRL_DGRAM_GET_MTU_OVERHEAD, 0, NULL) + +#define BIO_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_BIO, l, p, newf, dupf, freef) +int BIO_set_ex_data(BIO *bio, int idx, void *data); +void *BIO_get_ex_data(BIO *bio, int idx); +uint64_t BIO_number_read(BIO *bio); +uint64_t BIO_number_written(BIO *bio); + +/* For BIO_f_asn1() */ +int BIO_asn1_set_prefix(BIO *b, asn1_ps_func *prefix, + asn1_ps_func *prefix_free); +int BIO_asn1_get_prefix(BIO *b, asn1_ps_func **pprefix, + asn1_ps_func **pprefix_free); +int BIO_asn1_set_suffix(BIO *b, asn1_ps_func *suffix, + asn1_ps_func *suffix_free); +int BIO_asn1_get_suffix(BIO *b, asn1_ps_func **psuffix, + asn1_ps_func **psuffix_free); + +const BIO_METHOD *BIO_s_file(void); +BIO *BIO_new_file(const char *filename, const char *mode); +# ifndef OPENSSL_NO_STDIO +BIO *BIO_new_fp(FILE *stream, int close_flag); +# endif +BIO *BIO_new(const BIO_METHOD *type); +int BIO_free(BIO *a); +void BIO_set_data(BIO *a, void *ptr); +void *BIO_get_data(BIO *a); +void BIO_set_init(BIO *a, int init); +int BIO_get_init(BIO *a); +void BIO_set_shutdown(BIO *a, int shut); +int BIO_get_shutdown(BIO *a); +void BIO_vfree(BIO *a); +int BIO_up_ref(BIO *a); +int BIO_read(BIO *b, void *data, int len); +int BIO_gets(BIO *bp, char *buf, int size); +int BIO_write(BIO *b, const void *data, int len); +int BIO_puts(BIO *bp, const char *buf); +int BIO_indent(BIO *b, int indent, int max); +long BIO_ctrl(BIO *bp, int cmd, long larg, void *parg); +long BIO_callback_ctrl(BIO *b, int cmd, BIO_info_cb *fp); +void *BIO_ptr_ctrl(BIO *bp, int cmd, long larg); +long BIO_int_ctrl(BIO *bp, int cmd, long larg, int iarg); +BIO *BIO_push(BIO *b, BIO *append); +BIO *BIO_pop(BIO *b); +void BIO_free_all(BIO *a); +BIO *BIO_find_type(BIO *b, int bio_type); +BIO *BIO_next(BIO *b); +void BIO_set_next(BIO *b, BIO *next); +BIO *BIO_get_retry_BIO(BIO *bio, int *reason); +int BIO_get_retry_reason(BIO *bio); +void BIO_set_retry_reason(BIO *bio, int reason); +BIO *BIO_dup_chain(BIO *in); + +int BIO_nread0(BIO *bio, char **buf); +int BIO_nread(BIO *bio, char **buf, int num); +int BIO_nwrite0(BIO *bio, char **buf); +int BIO_nwrite(BIO *bio, char **buf, int num); + +long BIO_debug_callback(BIO *bio, int cmd, const char *argp, int argi, + long argl, long ret); + +const BIO_METHOD *BIO_s_mem(void); +const BIO_METHOD *BIO_s_secmem(void); +BIO *BIO_new_mem_buf(const void *buf, int len); +# ifndef OPENSSL_NO_SOCK +const BIO_METHOD *BIO_s_socket(void); +const BIO_METHOD *BIO_s_connect(void); +const BIO_METHOD *BIO_s_accept(void); +# endif +const BIO_METHOD *BIO_s_fd(void); +const BIO_METHOD *BIO_s_log(void); +const BIO_METHOD *BIO_s_bio(void); +const BIO_METHOD *BIO_s_null(void); +const BIO_METHOD *BIO_f_null(void); +const BIO_METHOD *BIO_f_buffer(void); +const BIO_METHOD *BIO_f_linebuffer(void); +const BIO_METHOD *BIO_f_nbio_test(void); +# ifndef OPENSSL_NO_DGRAM +const BIO_METHOD *BIO_s_datagram(void); +int BIO_dgram_non_fatal_error(int error); +BIO *BIO_new_dgram(int fd, int close_flag); +# ifndef OPENSSL_NO_SCTP +const BIO_METHOD *BIO_s_datagram_sctp(void); +BIO *BIO_new_dgram_sctp(int fd, int close_flag); +int BIO_dgram_is_sctp(BIO *bio); +int BIO_dgram_sctp_notification_cb(BIO *b, + void (*handle_notifications) (BIO *bio, + void *context, + void *buf), + void *context); +int BIO_dgram_sctp_wait_for_dry(BIO *b); +int BIO_dgram_sctp_msg_waiting(BIO *b); +# endif +# endif + +# ifndef OPENSSL_NO_SOCK +int BIO_sock_should_retry(int i); +int BIO_sock_non_fatal_error(int error); +# endif + +int BIO_fd_should_retry(int i); +int BIO_fd_non_fatal_error(int error); +int BIO_dump_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const char *s, int len); +int BIO_dump_indent_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const char *s, int len, int indent); +int BIO_dump(BIO *b, const char *bytes, int len); +int BIO_dump_indent(BIO *b, const char *bytes, int len, int indent); +# ifndef OPENSSL_NO_STDIO +int BIO_dump_fp(FILE *fp, const char *s, int len); +int BIO_dump_indent_fp(FILE *fp, const char *s, int len, int indent); +# endif +int BIO_hex_string(BIO *out, int indent, int width, unsigned char *data, + int datalen); + +# ifndef OPENSSL_NO_SOCK +BIO_ADDR *BIO_ADDR_new(void); +int BIO_ADDR_rawmake(BIO_ADDR *ap, int family, + const void *where, size_t wherelen, unsigned short port); +void BIO_ADDR_free(BIO_ADDR *); +void BIO_ADDR_clear(BIO_ADDR *ap); +int BIO_ADDR_family(const BIO_ADDR *ap); +int BIO_ADDR_rawaddress(const BIO_ADDR *ap, void *p, size_t *l); +unsigned short BIO_ADDR_rawport(const BIO_ADDR *ap); +char *BIO_ADDR_hostname_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_service_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_path_string(const BIO_ADDR *ap); + +const BIO_ADDRINFO *BIO_ADDRINFO_next(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_family(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_socktype(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_protocol(const BIO_ADDRINFO *bai); +const BIO_ADDR *BIO_ADDRINFO_address(const BIO_ADDRINFO *bai); +void BIO_ADDRINFO_free(BIO_ADDRINFO *bai); + +enum BIO_hostserv_priorities { + BIO_PARSE_PRIO_HOST, BIO_PARSE_PRIO_SERV +}; +int BIO_parse_hostserv(const char *hostserv, char **host, char **service, + enum BIO_hostserv_priorities hostserv_prio); +enum BIO_lookup_type { + BIO_LOOKUP_CLIENT, BIO_LOOKUP_SERVER +}; +int BIO_lookup(const char *host, const char *service, + enum BIO_lookup_type lookup_type, + int family, int socktype, BIO_ADDRINFO **res); +int BIO_sock_error(int sock); +int BIO_socket_ioctl(int fd, long type, void *arg); +int BIO_socket_nbio(int fd, int mode); +int BIO_sock_init(void); +# if OPENSSL_API_COMPAT < 0x10100000L +# define BIO_sock_cleanup() while(0) continue +# endif +int BIO_set_tcp_ndelay(int sock, int turn_on); + +DEPRECATEDIN_1_1_0(struct hostent *BIO_gethostbyname(const char *name)) +DEPRECATEDIN_1_1_0(int BIO_get_port(const char *str, unsigned short *port_ptr)) +DEPRECATEDIN_1_1_0(int BIO_get_host_ip(const char *str, unsigned char *ip)) +DEPRECATEDIN_1_1_0(int BIO_get_accept_socket(char *host_port, int mode)) +DEPRECATEDIN_1_1_0(int BIO_accept(int sock, char **ip_port)) + +union BIO_sock_info_u { + BIO_ADDR *addr; +}; +enum BIO_sock_info_type { + BIO_SOCK_INFO_ADDRESS +}; +int BIO_sock_info(int sock, + enum BIO_sock_info_type type, union BIO_sock_info_u *info); + +# define BIO_SOCK_REUSEADDR 0x01 +# define BIO_SOCK_V6_ONLY 0x02 +# define BIO_SOCK_KEEPALIVE 0x04 +# define BIO_SOCK_NONBLOCK 0x08 +# define BIO_SOCK_NODELAY 0x10 + +int BIO_socket(int domain, int socktype, int protocol, int options); +int BIO_connect(int sock, const BIO_ADDR *addr, int options); +int BIO_listen(int sock, const BIO_ADDR *addr, int options); +int BIO_accept_ex(int accept_sock, BIO_ADDR *addr, int options); +int BIO_closesocket(int sock); + +BIO *BIO_new_socket(int sock, int close_flag); +BIO *BIO_new_connect(const char *host_port); +BIO *BIO_new_accept(const char *host_port); +# endif /* OPENSSL_NO_SOCK*/ + +BIO *BIO_new_fd(int fd, int close_flag); + +int BIO_new_bio_pair(BIO **bio1, size_t writebuf1, + BIO **bio2, size_t writebuf2); +/* + * If successful, returns 1 and in *bio1, *bio2 two BIO pair endpoints. + * Otherwise returns 0 and sets *bio1 and *bio2 to NULL. Size 0 uses default + * value. + */ + +void BIO_copy_next_retry(BIO *b); + +/* + * long BIO_ghbn_ctrl(int cmd,int iarg,char *parg); + */ + +# ifdef __GNUC__ +# define __bio_h__attr__ __attribute__ +# else +# define __bio_h__attr__(x) +# endif +int BIO_printf(BIO *bio, const char *format, ...) +__bio_h__attr__((__format__(__printf__, 2, 3))); +int BIO_vprintf(BIO *bio, const char *format, va_list args) +__bio_h__attr__((__format__(__printf__, 2, 0))); +int BIO_snprintf(char *buf, size_t n, const char *format, ...) +__bio_h__attr__((__format__(__printf__, 3, 4))); +int BIO_vsnprintf(char *buf, size_t n, const char *format, va_list args) +__bio_h__attr__((__format__(__printf__, 3, 0))); +# undef __bio_h__attr__ + + +BIO_METHOD *BIO_meth_new(int type, const char *name); +void BIO_meth_free(BIO_METHOD *biom); +int (*BIO_meth_get_write(BIO_METHOD *biom)) (BIO *, const char *, int); +int BIO_meth_set_write(BIO_METHOD *biom, + int (*write) (BIO *, const char *, int)); +int (*BIO_meth_get_read(BIO_METHOD *biom)) (BIO *, char *, int); +int BIO_meth_set_read(BIO_METHOD *biom, + int (*read) (BIO *, char *, int)); +int (*BIO_meth_get_puts(BIO_METHOD *biom)) (BIO *, const char *); +int BIO_meth_set_puts(BIO_METHOD *biom, + int (*puts) (BIO *, const char *)); +int (*BIO_meth_get_gets(BIO_METHOD *biom)) (BIO *, char *, int); +int BIO_meth_set_gets(BIO_METHOD *biom, + int (*gets) (BIO *, char *, int)); +long (*BIO_meth_get_ctrl(BIO_METHOD *biom)) (BIO *, int, long, void *); +int BIO_meth_set_ctrl(BIO_METHOD *biom, + long (*ctrl) (BIO *, int, long, void *)); +int (*BIO_meth_get_create(BIO_METHOD *bion)) (BIO *); +int BIO_meth_set_create(BIO_METHOD *biom, int (*create) (BIO *)); +int (*BIO_meth_get_destroy(BIO_METHOD *biom)) (BIO *); +int BIO_meth_set_destroy(BIO_METHOD *biom, int (*destroy) (BIO *)); +long (*BIO_meth_get_callback_ctrl(BIO_METHOD *biom)) + (BIO *, int, BIO_info_cb *); +int BIO_meth_set_callback_ctrl(BIO_METHOD *biom, + long (*callback_ctrl) (BIO *, int, + BIO_info_cb *)); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_BIO_strings(void); + +/* Error codes for the BIO functions. */ + +/* Function codes. */ +# define BIO_F_ACPT_STATE 100 +# define BIO_F_ADDR_STRINGS 134 +# define BIO_F_BIO_ACCEPT 101 +# define BIO_F_BIO_ACCEPT_EX 137 +# define BIO_F_BIO_ADDR_NEW 144 +# define BIO_F_BIO_CALLBACK_CTRL 131 +# define BIO_F_BIO_CONNECT 138 +# define BIO_F_BIO_CTRL 103 +# define BIO_F_BIO_GETS 104 +# define BIO_F_BIO_GET_HOST_IP 106 +# define BIO_F_BIO_GET_NEW_INDEX 102 +# define BIO_F_BIO_GET_PORT 107 +# define BIO_F_BIO_LISTEN 139 +# define BIO_F_BIO_LOOKUP 135 +# define BIO_F_BIO_MAKE_PAIR 121 +# define BIO_F_BIO_METH_NEW 146 +# define BIO_F_BIO_NEW 108 +# define BIO_F_BIO_NEW_FILE 109 +# define BIO_F_BIO_NEW_MEM_BUF 126 +# define BIO_F_BIO_NREAD 123 +# define BIO_F_BIO_NREAD0 124 +# define BIO_F_BIO_NWRITE 125 +# define BIO_F_BIO_NWRITE0 122 +# define BIO_F_BIO_PARSE_HOSTSERV 136 +# define BIO_F_BIO_PUTS 110 +# define BIO_F_BIO_READ 111 +# define BIO_F_BIO_SOCKET 140 +# define BIO_F_BIO_SOCKET_NBIO 142 +# define BIO_F_BIO_SOCK_INFO 141 +# define BIO_F_BIO_SOCK_INIT 112 +# define BIO_F_BIO_WRITE 113 +# define BIO_F_BUFFER_CTRL 114 +# define BIO_F_CONN_CTRL 127 +# define BIO_F_CONN_STATE 115 +# define BIO_F_DGRAM_SCTP_READ 132 +# define BIO_F_DGRAM_SCTP_WRITE 133 +# define BIO_F_FILE_CTRL 116 +# define BIO_F_FILE_READ 130 +# define BIO_F_LINEBUFFER_CTRL 129 +# define BIO_F_MEM_WRITE 117 +# define BIO_F_SSL_NEW 118 + +/* Reason codes. */ +# define BIO_R_ACCEPT_ERROR 100 +# define BIO_R_ADDRINFO_ADDR_IS_NOT_AF_INET 141 +# define BIO_R_AMBIGUOUS_HOST_OR_SERVICE 129 +# define BIO_R_BAD_FOPEN_MODE 101 +# define BIO_R_BROKEN_PIPE 124 +# define BIO_R_CONNECT_ERROR 103 +# define BIO_R_GETHOSTBYNAME_ADDR_IS_NOT_AF_INET 107 +# define BIO_R_GETSOCKNAME_ERROR 132 +# define BIO_R_GETSOCKNAME_TRUNCATED_ADDRESS 133 +# define BIO_R_GETTING_SOCKTYPE 134 +# define BIO_R_INVALID_ARGUMENT 125 +# define BIO_R_INVALID_SOCKET 135 +# define BIO_R_IN_USE 123 +# define BIO_R_LISTEN_V6_ONLY 136 +# define BIO_R_LOOKUP_RETURNED_NOTHING 142 +# define BIO_R_MALFORMED_HOST_OR_SERVICE 130 +# define BIO_R_NBIO_CONNECT_ERROR 110 +# define BIO_R_NO_ACCEPT_ADDR_OR_SERVICE_SPECIFIED 143 +# define BIO_R_NO_HOSTNAME_OR_SERVICE_SPECIFIED 144 +# define BIO_R_NO_PORT_DEFINED 113 +# define BIO_R_NO_SUCH_FILE 128 +# define BIO_R_NULL_PARAMETER 115 +# define BIO_R_UNABLE_TO_BIND_SOCKET 117 +# define BIO_R_UNABLE_TO_CREATE_SOCKET 118 +# define BIO_R_UNABLE_TO_KEEPALIVE 137 +# define BIO_R_UNABLE_TO_LISTEN_SOCKET 119 +# define BIO_R_UNABLE_TO_NODELAY 138 +# define BIO_R_UNABLE_TO_REUSEADDR 139 +# define BIO_R_UNAVAILABLE_IP_FAMILY 145 +# define BIO_R_UNINITIALIZED 120 +# define BIO_R_UNKNOWN_INFO_TYPE 140 +# define BIO_R_UNSUPPORTED_IP_FAMILY 146 +# define BIO_R_UNSUPPORTED_METHOD 121 +# define BIO_R_UNSUPPORTED_PROTOCOL_FAMILY 131 +# define BIO_R_WRITE_TO_READ_ONLY_BIO 126 +# define BIO_R_WSASTARTUP 122 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/blowfish.h b/dep/include/openssl/blowfish.h new file mode 100644 index 00000000..cd3e460e --- /dev/null +++ b/dep/include/openssl/blowfish.h @@ -0,0 +1,61 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_BLOWFISH_H +# define HEADER_BLOWFISH_H + +# include + +# ifndef OPENSSL_NO_BF +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define BF_ENCRYPT 1 +# define BF_DECRYPT 0 + +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! BF_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define BF_LONG unsigned int + +# define BF_ROUNDS 16 +# define BF_BLOCK 8 + +typedef struct bf_key_st { + BF_LONG P[BF_ROUNDS + 2]; + BF_LONG S[4 * 256]; +} BF_KEY; + +void BF_set_key(BF_KEY *key, int len, const unsigned char *data); + +void BF_encrypt(BF_LONG *data, const BF_KEY *key); +void BF_decrypt(BF_LONG *data, const BF_KEY *key); + +void BF_ecb_encrypt(const unsigned char *in, unsigned char *out, + const BF_KEY *key, int enc); +void BF_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int enc); +void BF_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const BF_KEY *schedule, + unsigned char *ivec, int *num, int enc); +void BF_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const BF_KEY *schedule, + unsigned char *ivec, int *num); +const char *BF_options(void); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/bn.h b/dep/include/openssl/bn.h new file mode 100644 index 00000000..54ae7601 --- /dev/null +++ b/dep/include/openssl/bn.h @@ -0,0 +1,575 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the Eric Young open source + * license provided above. + * + * The binary polynomial arithmetic software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_BN_H +# define HEADER_BN_H + +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * 64-bit processor with LP64 ABI + */ +# ifdef SIXTY_FOUR_BIT_LONG +# define BN_ULONG unsigned long +# define BN_BYTES 8 +# endif + +/* + * 64-bit processor other than LP64 ABI + */ +# ifdef SIXTY_FOUR_BIT +# define BN_ULONG unsigned long long +# define BN_BYTES 8 +# endif + +# ifdef THIRTY_TWO_BIT +# define BN_ULONG unsigned int +# define BN_BYTES 4 +# endif + +# define BN_BITS2 (BN_BYTES * 8) +# define BN_BITS (BN_BITS2 * 2) +# define BN_TBIT ((BN_ULONG)1 << (BN_BITS2 - 1)) + +# define BN_FLG_MALLOCED 0x01 +# define BN_FLG_STATIC_DATA 0x02 + +/* + * avoid leaking exponent information through timing, + * BN_mod_exp_mont() will call BN_mod_exp_mont_consttime, + * BN_div() will call BN_div_no_branch, + * BN_mod_inverse() will call BN_mod_inverse_no_branch. + */ +# define BN_FLG_CONSTTIME 0x04 +# define BN_FLG_SECURE 0x08 + +# if OPENSSL_API_COMPAT < 0x00908000L +/* deprecated name for the flag */ +# define BN_FLG_EXP_CONSTTIME BN_FLG_CONSTTIME +# define BN_FLG_FREE 0x8000 /* used for debugging */ +# endif + +void BN_set_flags(BIGNUM *b, int n); +int BN_get_flags(const BIGNUM *b, int n); + +/* Values for |top| in BN_rand() */ +#define BN_RAND_TOP_ANY -1 +#define BN_RAND_TOP_ONE 0 +#define BN_RAND_TOP_TWO 1 + +/* Values for |bottom| in BN_rand() */ +#define BN_RAND_BOTTOM_ANY 0 +#define BN_RAND_BOTTOM_ODD 1 + +/* + * get a clone of a BIGNUM with changed flags, for *temporary* use only (the + * two BIGNUMs cannot be used in parallel!). Also only for *read only* use. The + * value |dest| should be a newly allocated BIGNUM obtained via BN_new() that + * has not been otherwise initialised or used. + */ +void BN_with_flags(BIGNUM *dest, const BIGNUM *b, int flags); + +/* Wrapper function to make using BN_GENCB easier */ +int BN_GENCB_call(BN_GENCB *cb, int a, int b); + +BN_GENCB *BN_GENCB_new(void); +void BN_GENCB_free(BN_GENCB *cb); + +/* Populate a BN_GENCB structure with an "old"-style callback */ +void BN_GENCB_set_old(BN_GENCB *gencb, void (*callback) (int, int, void *), + void *cb_arg); + +/* Populate a BN_GENCB structure with a "new"-style callback */ +void BN_GENCB_set(BN_GENCB *gencb, int (*callback) (int, int, BN_GENCB *), + void *cb_arg); + +void *BN_GENCB_get_arg(BN_GENCB *cb); + +# define BN_prime_checks 0 /* default: select number of iterations based + * on the size of the number */ + +/* + * number of Miller-Rabin iterations for an error rate of less than 2^-80 for + * random 'b'-bit input, b >= 100 (taken from table 4.4 in the Handbook of + * Applied Cryptography [Menezes, van Oorschot, Vanstone; CRC Press 1996]; + * original paper: Damgaard, Landrock, Pomerance: Average case error + * estimates for the strong probable prime test. -- Math. Comp. 61 (1993) + * 177-194) + */ +# define BN_prime_checks_for_size(b) ((b) >= 1300 ? 2 : \ + (b) >= 850 ? 3 : \ + (b) >= 650 ? 4 : \ + (b) >= 550 ? 5 : \ + (b) >= 450 ? 6 : \ + (b) >= 400 ? 7 : \ + (b) >= 350 ? 8 : \ + (b) >= 300 ? 9 : \ + (b) >= 250 ? 12 : \ + (b) >= 200 ? 15 : \ + (b) >= 150 ? 18 : \ + /* b >= 100 */ 27) + +# define BN_num_bytes(a) ((BN_num_bits(a)+7)/8) + +int BN_abs_is_word(const BIGNUM *a, const BN_ULONG w); +int BN_is_zero(const BIGNUM *a); +int BN_is_one(const BIGNUM *a); +int BN_is_word(const BIGNUM *a, const BN_ULONG w); +int BN_is_odd(const BIGNUM *a); + +# define BN_one(a) (BN_set_word((a),1)) + +void BN_zero_ex(BIGNUM *a); + +# if OPENSSL_API_COMPAT >= 0x00908000L +# define BN_zero(a) BN_zero_ex(a) +# else +# define BN_zero(a) (BN_set_word((a),0)) +# endif + +const BIGNUM *BN_value_one(void); +char *BN_options(void); +BN_CTX *BN_CTX_new(void); +BN_CTX *BN_CTX_secure_new(void); +void BN_CTX_free(BN_CTX *c); +void BN_CTX_start(BN_CTX *ctx); +BIGNUM *BN_CTX_get(BN_CTX *ctx); +void BN_CTX_end(BN_CTX *ctx); +int BN_rand(BIGNUM *rnd, int bits, int top, int bottom); +int BN_pseudo_rand(BIGNUM *rnd, int bits, int top, int bottom); +int BN_rand_range(BIGNUM *rnd, const BIGNUM *range); +int BN_pseudo_rand_range(BIGNUM *rnd, const BIGNUM *range); +int BN_num_bits(const BIGNUM *a); +int BN_num_bits_word(BN_ULONG l); +int BN_security_bits(int L, int N); +BIGNUM *BN_new(void); +BIGNUM *BN_secure_new(void); +void BN_clear_free(BIGNUM *a); +BIGNUM *BN_copy(BIGNUM *a, const BIGNUM *b); +void BN_swap(BIGNUM *a, BIGNUM *b); +BIGNUM *BN_bin2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2bin(const BIGNUM *a, unsigned char *to); +int BN_bn2binpad(const BIGNUM *a, unsigned char *to, int tolen); +BIGNUM *BN_lebin2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2lebinpad(const BIGNUM *a, unsigned char *to, int tolen); +BIGNUM *BN_mpi2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2mpi(const BIGNUM *a, unsigned char *to); +int BN_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_usub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_uadd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_sqr(BIGNUM *r, const BIGNUM *a, BN_CTX *ctx); +/** BN_set_negative sets sign of a BIGNUM + * \param b pointer to the BIGNUM object + * \param n 0 if the BIGNUM b should be positive and a value != 0 otherwise + */ +void BN_set_negative(BIGNUM *b, int n); +/** BN_is_negative returns 1 if the BIGNUM is negative + * \param b pointer to the BIGNUM object + * \return 1 if a < 0 and 0 otherwise + */ +int BN_is_negative(const BIGNUM *b); + +int BN_div(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, const BIGNUM *d, + BN_CTX *ctx); +# define BN_mod(rem,m,d,ctx) BN_div(NULL,(rem),(m),(d),(ctx)) +int BN_nnmod(BIGNUM *r, const BIGNUM *m, const BIGNUM *d, BN_CTX *ctx); +int BN_mod_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_add_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int BN_mod_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_sub_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int BN_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *m); +int BN_mod_lshift(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_lshift_quick(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m); + +BN_ULONG BN_mod_word(const BIGNUM *a, BN_ULONG w); +BN_ULONG BN_div_word(BIGNUM *a, BN_ULONG w); +int BN_mul_word(BIGNUM *a, BN_ULONG w); +int BN_add_word(BIGNUM *a, BN_ULONG w); +int BN_sub_word(BIGNUM *a, BN_ULONG w); +int BN_set_word(BIGNUM *a, BN_ULONG w); +BN_ULONG BN_get_word(const BIGNUM *a); + +int BN_cmp(const BIGNUM *a, const BIGNUM *b); +void BN_free(BIGNUM *a); +int BN_is_bit_set(const BIGNUM *a, int n); +int BN_lshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_lshift1(BIGNUM *r, const BIGNUM *a); +int BN_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +int BN_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_mod_exp_mont(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_mont_consttime(BIGNUM *rr, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *in_mont); +int BN_mod_exp_mont_word(BIGNUM *r, BN_ULONG a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp2_mont(BIGNUM *r, const BIGNUM *a1, const BIGNUM *p1, + const BIGNUM *a2, const BIGNUM *p2, const BIGNUM *m, + BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_simple(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); + +int BN_mask_bits(BIGNUM *a, int n); +# ifndef OPENSSL_NO_STDIO +int BN_print_fp(FILE *fp, const BIGNUM *a); +# endif +int BN_print(BIO *bio, const BIGNUM *a); +int BN_reciprocal(BIGNUM *r, const BIGNUM *m, int len, BN_CTX *ctx); +int BN_rshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_rshift1(BIGNUM *r, const BIGNUM *a); +void BN_clear(BIGNUM *a); +BIGNUM *BN_dup(const BIGNUM *a); +int BN_ucmp(const BIGNUM *a, const BIGNUM *b); +int BN_set_bit(BIGNUM *a, int n); +int BN_clear_bit(BIGNUM *a, int n); +char *BN_bn2hex(const BIGNUM *a); +char *BN_bn2dec(const BIGNUM *a); +int BN_hex2bn(BIGNUM **a, const char *str); +int BN_dec2bn(BIGNUM **a, const char *str); +int BN_asc2bn(BIGNUM **a, const char *str); +int BN_gcd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_kronecker(const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); /* returns + * -2 for + * error */ +BIGNUM *BN_mod_inverse(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n, BN_CTX *ctx); +BIGNUM *BN_mod_sqrt(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n, BN_CTX *ctx); + +void BN_consttime_swap(BN_ULONG swap, BIGNUM *a, BIGNUM *b, int nwords); + +/* Deprecated versions */ +DEPRECATEDIN_0_9_8(BIGNUM *BN_generate_prime(BIGNUM *ret, int bits, int safe, + const BIGNUM *add, + const BIGNUM *rem, + void (*callback) (int, int, + void *), + void *cb_arg)) +DEPRECATEDIN_0_9_8(int + BN_is_prime(const BIGNUM *p, int nchecks, + void (*callback) (int, int, void *), + BN_CTX *ctx, void *cb_arg)) +DEPRECATEDIN_0_9_8(int + BN_is_prime_fasttest(const BIGNUM *p, int nchecks, + void (*callback) (int, int, void *), + BN_CTX *ctx, void *cb_arg, + int do_trial_division)) + +/* Newer versions */ +int BN_generate_prime_ex(BIGNUM *ret, int bits, int safe, const BIGNUM *add, + const BIGNUM *rem, BN_GENCB *cb); +int BN_is_prime_ex(const BIGNUM *p, int nchecks, BN_CTX *ctx, BN_GENCB *cb); +int BN_is_prime_fasttest_ex(const BIGNUM *p, int nchecks, BN_CTX *ctx, + int do_trial_division, BN_GENCB *cb); + +int BN_X931_generate_Xpq(BIGNUM *Xp, BIGNUM *Xq, int nbits, BN_CTX *ctx); + +int BN_X931_derive_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, + const BIGNUM *Xp, const BIGNUM *Xp1, + const BIGNUM *Xp2, const BIGNUM *e, BN_CTX *ctx, + BN_GENCB *cb); +int BN_X931_generate_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, BIGNUM *Xp1, + BIGNUM *Xp2, const BIGNUM *Xp, const BIGNUM *e, + BN_CTX *ctx, BN_GENCB *cb); + +BN_MONT_CTX *BN_MONT_CTX_new(void); +int BN_mod_mul_montgomery(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + BN_MONT_CTX *mont, BN_CTX *ctx); +int BN_to_montgomery(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +int BN_from_montgomery(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +void BN_MONT_CTX_free(BN_MONT_CTX *mont); +int BN_MONT_CTX_set(BN_MONT_CTX *mont, const BIGNUM *mod, BN_CTX *ctx); +BN_MONT_CTX *BN_MONT_CTX_copy(BN_MONT_CTX *to, BN_MONT_CTX *from); +BN_MONT_CTX *BN_MONT_CTX_set_locked(BN_MONT_CTX **pmont, CRYPTO_RWLOCK *lock, + const BIGNUM *mod, BN_CTX *ctx); + +/* BN_BLINDING flags */ +# define BN_BLINDING_NO_UPDATE 0x00000001 +# define BN_BLINDING_NO_RECREATE 0x00000002 + +BN_BLINDING *BN_BLINDING_new(const BIGNUM *A, const BIGNUM *Ai, BIGNUM *mod); +void BN_BLINDING_free(BN_BLINDING *b); +int BN_BLINDING_update(BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_invert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert_ex(BIGNUM *n, BIGNUM *r, BN_BLINDING *b, BN_CTX *); +int BN_BLINDING_invert_ex(BIGNUM *n, const BIGNUM *r, BN_BLINDING *b, + BN_CTX *); + +int BN_BLINDING_is_current_thread(BN_BLINDING *b); +void BN_BLINDING_set_current_thread(BN_BLINDING *b); +int BN_BLINDING_lock(BN_BLINDING *b); +int BN_BLINDING_unlock(BN_BLINDING *b); + +unsigned long BN_BLINDING_get_flags(const BN_BLINDING *); +void BN_BLINDING_set_flags(BN_BLINDING *, unsigned long); +BN_BLINDING *BN_BLINDING_create_param(BN_BLINDING *b, + const BIGNUM *e, BIGNUM *m, BN_CTX *ctx, + int (*bn_mod_exp) (BIGNUM *r, + const BIGNUM *a, + const BIGNUM *p, + const BIGNUM *m, + BN_CTX *ctx, + BN_MONT_CTX *m_ctx), + BN_MONT_CTX *m_ctx); + +DEPRECATEDIN_0_9_8(void BN_set_params(int mul, int high, int low, int mont)) +DEPRECATEDIN_0_9_8(int BN_get_params(int which)) /* 0, mul, 1 high, 2 low, 3 + * mont */ + +BN_RECP_CTX *BN_RECP_CTX_new(void); +void BN_RECP_CTX_free(BN_RECP_CTX *recp); +int BN_RECP_CTX_set(BN_RECP_CTX *recp, const BIGNUM *rdiv, BN_CTX *ctx); +int BN_mod_mul_reciprocal(BIGNUM *r, const BIGNUM *x, const BIGNUM *y, + BN_RECP_CTX *recp, BN_CTX *ctx); +int BN_mod_exp_recp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_div_recp(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, + BN_RECP_CTX *recp, BN_CTX *ctx); + +# ifndef OPENSSL_NO_EC2M + +/* + * Functions for arithmetic over binary polynomials represented by BIGNUMs. + * The BIGNUM::neg property of BIGNUMs representing binary polynomials is + * ignored. Note that input arguments are not const so that their bit arrays + * can be expanded to the appropriate size if needed. + */ + +/* + * r = a + b + */ +int BN_GF2m_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +# define BN_GF2m_sub(r, a, b) BN_GF2m_add(r, a, b) +/* + * r=a mod p + */ +int BN_GF2m_mod(BIGNUM *r, const BIGNUM *a, const BIGNUM *p); +/* r = (a * b) mod p */ +int BN_GF2m_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = (a * a) mod p */ +int BN_GF2m_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +/* r = (1 / b) mod p */ +int BN_GF2m_mod_inv(BIGNUM *r, const BIGNUM *b, const BIGNUM *p, BN_CTX *ctx); +/* r = (a / b) mod p */ +int BN_GF2m_mod_div(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = (a ^ b) mod p */ +int BN_GF2m_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = sqrt(a) mod p */ +int BN_GF2m_mod_sqrt(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); +/* r^2 + r = a mod p */ +int BN_GF2m_mod_solve_quad(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); +# define BN_GF2m_cmp(a, b) BN_ucmp((a), (b)) +/*- + * Some functions allow for representation of the irreducible polynomials + * as an unsigned int[], say p. The irreducible f(t) is then of the form: + * t^p[0] + t^p[1] + ... + t^p[k] + * where m = p[0] > p[1] > ... > p[k] = 0. + */ +/* r = a mod p */ +int BN_GF2m_mod_arr(BIGNUM *r, const BIGNUM *a, const int p[]); +/* r = (a * b) mod p */ +int BN_GF2m_mod_mul_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = (a * a) mod p */ +int BN_GF2m_mod_sqr_arr(BIGNUM *r, const BIGNUM *a, const int p[], + BN_CTX *ctx); +/* r = (1 / b) mod p */ +int BN_GF2m_mod_inv_arr(BIGNUM *r, const BIGNUM *b, const int p[], + BN_CTX *ctx); +/* r = (a / b) mod p */ +int BN_GF2m_mod_div_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = (a ^ b) mod p */ +int BN_GF2m_mod_exp_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = sqrt(a) mod p */ +int BN_GF2m_mod_sqrt_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); +/* r^2 + r = a mod p */ +int BN_GF2m_mod_solve_quad_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); +int BN_GF2m_poly2arr(const BIGNUM *a, int p[], int max); +int BN_GF2m_arr2poly(const int p[], BIGNUM *a); + +# endif + +/* + * faster mod functions for the 'NIST primes' 0 <= a < p^2 + */ +int BN_nist_mod_192(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_224(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_256(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_384(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_521(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +const BIGNUM *BN_get0_nist_prime_192(void); +const BIGNUM *BN_get0_nist_prime_224(void); +const BIGNUM *BN_get0_nist_prime_256(void); +const BIGNUM *BN_get0_nist_prime_384(void); +const BIGNUM *BN_get0_nist_prime_521(void); + +int (*BN_nist_mod_func(const BIGNUM *p)) (BIGNUM *r, const BIGNUM *a, + const BIGNUM *field, BN_CTX *ctx); + +int BN_generate_dsa_nonce(BIGNUM *out, const BIGNUM *range, + const BIGNUM *priv, const unsigned char *message, + size_t message_len, BN_CTX *ctx); + +/* Primes from RFC 2409 */ +BIGNUM *BN_get_rfc2409_prime_768(BIGNUM *bn); +BIGNUM *BN_get_rfc2409_prime_1024(BIGNUM *bn); + +/* Primes from RFC 3526 */ +BIGNUM *BN_get_rfc3526_prime_1536(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_2048(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_3072(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_4096(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_6144(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_8192(BIGNUM *bn); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define get_rfc2409_prime_768 BN_get_rfc2409_prime_768 +# define get_rfc2409_prime_1024 BN_get_rfc2409_prime_1024 +# define get_rfc3526_prime_1536 BN_get_rfc3526_prime_1536 +# define get_rfc3526_prime_2048 BN_get_rfc3526_prime_2048 +# define get_rfc3526_prime_3072 BN_get_rfc3526_prime_3072 +# define get_rfc3526_prime_4096 BN_get_rfc3526_prime_4096 +# define get_rfc3526_prime_6144 BN_get_rfc3526_prime_6144 +# define get_rfc3526_prime_8192 BN_get_rfc3526_prime_8192 +# endif + +int BN_bntest_rand(BIGNUM *rnd, int bits, int top, int bottom); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_BN_strings(void); + +/* Error codes for the BN functions. */ + +/* Function codes. */ +# define BN_F_BNRAND 127 +# define BN_F_BN_BLINDING_CONVERT_EX 100 +# define BN_F_BN_BLINDING_CREATE_PARAM 128 +# define BN_F_BN_BLINDING_INVERT_EX 101 +# define BN_F_BN_BLINDING_NEW 102 +# define BN_F_BN_BLINDING_UPDATE 103 +# define BN_F_BN_BN2DEC 104 +# define BN_F_BN_BN2HEX 105 +# define BN_F_BN_COMPUTE_WNAF 142 +# define BN_F_BN_CTX_GET 116 +# define BN_F_BN_CTX_NEW 106 +# define BN_F_BN_CTX_START 129 +# define BN_F_BN_DIV 107 +# define BN_F_BN_DIV_RECP 130 +# define BN_F_BN_EXP 123 +# define BN_F_BN_EXPAND_INTERNAL 120 +# define BN_F_BN_GENCB_NEW 143 +# define BN_F_BN_GENERATE_DSA_NONCE 140 +# define BN_F_BN_GENERATE_PRIME_EX 141 +# define BN_F_BN_GF2M_MOD 131 +# define BN_F_BN_GF2M_MOD_EXP 132 +# define BN_F_BN_GF2M_MOD_MUL 133 +# define BN_F_BN_GF2M_MOD_SOLVE_QUAD 134 +# define BN_F_BN_GF2M_MOD_SOLVE_QUAD_ARR 135 +# define BN_F_BN_GF2M_MOD_SQR 136 +# define BN_F_BN_GF2M_MOD_SQRT 137 +# define BN_F_BN_LSHIFT 145 +# define BN_F_BN_MOD_EXP2_MONT 118 +# define BN_F_BN_MOD_EXP_MONT 109 +# define BN_F_BN_MOD_EXP_MONT_CONSTTIME 124 +# define BN_F_BN_MOD_EXP_MONT_WORD 117 +# define BN_F_BN_MOD_EXP_RECP 125 +# define BN_F_BN_MOD_EXP_SIMPLE 126 +# define BN_F_BN_MOD_INVERSE 110 +# define BN_F_BN_MOD_INVERSE_NO_BRANCH 139 +# define BN_F_BN_MOD_LSHIFT_QUICK 119 +# define BN_F_BN_MOD_SQRT 121 +# define BN_F_BN_MPI2BN 112 +# define BN_F_BN_NEW 113 +# define BN_F_BN_RAND 114 +# define BN_F_BN_RAND_RANGE 122 +# define BN_F_BN_RSHIFT 146 +# define BN_F_BN_SET_WORDS 144 +# define BN_F_BN_USUB 115 + +/* Reason codes. */ +# define BN_R_ARG2_LT_ARG3 100 +# define BN_R_BAD_RECIPROCAL 101 +# define BN_R_BIGNUM_TOO_LONG 114 +# define BN_R_BITS_TOO_SMALL 118 +# define BN_R_CALLED_WITH_EVEN_MODULUS 102 +# define BN_R_DIV_BY_ZERO 103 +# define BN_R_ENCODING_ERROR 104 +# define BN_R_EXPAND_ON_STATIC_BIGNUM_DATA 105 +# define BN_R_INPUT_NOT_REDUCED 110 +# define BN_R_INVALID_LENGTH 106 +# define BN_R_INVALID_RANGE 115 +# define BN_R_INVALID_SHIFT 119 +# define BN_R_NOT_A_SQUARE 111 +# define BN_R_NOT_INITIALIZED 107 +# define BN_R_NO_INVERSE 108 +# define BN_R_NO_SOLUTION 116 +# define BN_R_PRIVATE_KEY_TOO_LARGE 117 +# define BN_R_P_IS_NOT_PRIME 112 +# define BN_R_TOO_MANY_ITERATIONS 113 +# define BN_R_TOO_MANY_TEMPORARY_VARIABLES 109 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/buffer.h b/dep/include/openssl/buffer.h new file mode 100644 index 00000000..35160b4f --- /dev/null +++ b/dep/include/openssl/buffer.h @@ -0,0 +1,73 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_BUFFER_H +# define HEADER_BUFFER_H + +# include +# ifndef HEADER_CRYPTO_H +# include +# endif + + +#ifdef __cplusplus +extern "C" { +#endif + +# include +# include + +/* + * These names are outdated as of OpenSSL 1.1; a future release + * will move them to be deprecated. + */ +# define BUF_strdup(s) OPENSSL_strdup(s) +# define BUF_strndup(s, size) OPENSSL_strndup(s, size) +# define BUF_memdup(data, size) OPENSSL_memdup(data, size) +# define BUF_strlcpy(dst, src, size) OPENSSL_strlcpy(dst, src, size) +# define BUF_strlcat(dst, src, size) OPENSSL_strlcat(dst, src, size) +# define BUF_strnlen(str, maxlen) OPENSSL_strnlen(str, maxlen) + +struct buf_mem_st { + size_t length; /* current number of bytes */ + char *data; + size_t max; /* size of buffer */ + unsigned long flags; +}; + +# define BUF_MEM_FLAG_SECURE 0x01 + +BUF_MEM *BUF_MEM_new(void); +BUF_MEM *BUF_MEM_new_ex(unsigned long flags); +void BUF_MEM_free(BUF_MEM *a); +size_t BUF_MEM_grow(BUF_MEM *str, size_t len); +size_t BUF_MEM_grow_clean(BUF_MEM *str, size_t len); +void BUF_reverse(unsigned char *out, const unsigned char *in, size_t siz); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_BUF_strings(void); + +/* Error codes for the BUF functions. */ + +/* Function codes. */ +# define BUF_F_BUF_MEM_GROW 100 +# define BUF_F_BUF_MEM_GROW_CLEAN 105 +# define BUF_F_BUF_MEM_NEW 101 + +/* Reason codes. */ + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/camellia.h b/dep/include/openssl/camellia.h new file mode 100644 index 00000000..151f3c13 --- /dev/null +++ b/dep/include/openssl/camellia.h @@ -0,0 +1,83 @@ +/* + * Copyright 2006-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CAMELLIA_H +# define HEADER_CAMELLIA_H + +# include + +# ifndef OPENSSL_NO_CAMELLIA +# include +#ifdef __cplusplus +extern "C" { +#endif + +# define CAMELLIA_ENCRYPT 1 +# define CAMELLIA_DECRYPT 0 + +/* + * Because array size can't be a const in C, the following two are macros. + * Both sizes are in bytes. + */ + +/* This should be a hidden type, but EVP requires that the size be known */ + +# define CAMELLIA_BLOCK_SIZE 16 +# define CAMELLIA_TABLE_BYTE_LEN 272 +# define CAMELLIA_TABLE_WORD_LEN (CAMELLIA_TABLE_BYTE_LEN / 4) + +typedef unsigned int KEY_TABLE_TYPE[CAMELLIA_TABLE_WORD_LEN]; /* to match + * with WORD */ + +struct camellia_key_st { + union { + double d; /* ensures 64-bit align */ + KEY_TABLE_TYPE rd_key; + } u; + int grand_rounds; +}; +typedef struct camellia_key_st CAMELLIA_KEY; + +int Camellia_set_key(const unsigned char *userKey, const int bits, + CAMELLIA_KEY *key); + +void Camellia_encrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); +void Camellia_decrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); + +void Camellia_ecb_encrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key, const int enc); +void Camellia_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, const int enc); +void Camellia_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_cfb1_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_cfb8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num); +void Camellia_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char ivec[CAMELLIA_BLOCK_SIZE], + unsigned char ecount_buf[CAMELLIA_BLOCK_SIZE], + unsigned int *num); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/cast.h b/dep/include/openssl/cast.h new file mode 100644 index 00000000..2cc89ae0 --- /dev/null +++ b/dep/include/openssl/cast.h @@ -0,0 +1,53 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CAST_H +# define HEADER_CAST_H + +# include + +# ifndef OPENSSL_NO_CAST +# ifdef __cplusplus +extern "C" { +# endif + +# define CAST_ENCRYPT 1 +# define CAST_DECRYPT 0 + +# define CAST_LONG unsigned int + +# define CAST_BLOCK 8 +# define CAST_KEY_LENGTH 16 + +typedef struct cast_key_st { + CAST_LONG data[32]; + int short_key; /* Use reduced rounds for short key */ +} CAST_KEY; + +void CAST_set_key(CAST_KEY *key, int len, const unsigned char *data); +void CAST_ecb_encrypt(const unsigned char *in, unsigned char *out, + const CAST_KEY *key, int enc); +void CAST_encrypt(CAST_LONG *data, const CAST_KEY *key); +void CAST_decrypt(CAST_LONG *data, const CAST_KEY *key); +void CAST_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *ks, unsigned char *iv, + int enc); +void CAST_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, + unsigned char *ivec, int *num, int enc); +void CAST_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, + unsigned char *ivec, int *num); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/cmac.h b/dep/include/openssl/cmac.h new file mode 100644 index 00000000..3535a9ab --- /dev/null +++ b/dep/include/openssl/cmac.h @@ -0,0 +1,41 @@ +/* + * Copyright 2010-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CMAC_H +# define HEADER_CMAC_H + +# ifndef OPENSSL_NO_CMAC + +#ifdef __cplusplus +extern "C" { +#endif + +# include + +/* Opaque */ +typedef struct CMAC_CTX_st CMAC_CTX; + +CMAC_CTX *CMAC_CTX_new(void); +void CMAC_CTX_cleanup(CMAC_CTX *ctx); +void CMAC_CTX_free(CMAC_CTX *ctx); +EVP_CIPHER_CTX *CMAC_CTX_get0_cipher_ctx(CMAC_CTX *ctx); +int CMAC_CTX_copy(CMAC_CTX *out, const CMAC_CTX *in); + +int CMAC_Init(CMAC_CTX *ctx, const void *key, size_t keylen, + const EVP_CIPHER *cipher, ENGINE *impl); +int CMAC_Update(CMAC_CTX *ctx, const void *data, size_t dlen); +int CMAC_Final(CMAC_CTX *ctx, unsigned char *out, size_t *poutlen); +int CMAC_resume(CMAC_CTX *ctx); + +#ifdef __cplusplus +} +#endif + +# endif +#endif diff --git a/dep/include/openssl/cms.h b/dep/include/openssl/cms.h new file mode 100644 index 00000000..7e534e0d --- /dev/null +++ b/dep/include/openssl/cms.h @@ -0,0 +1,512 @@ +/* + * Copyright 2008-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CMS_H +# define HEADER_CMS_H + +# include + +# ifndef OPENSSL_NO_CMS +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct CMS_ContentInfo_st CMS_ContentInfo; +typedef struct CMS_SignerInfo_st CMS_SignerInfo; +typedef struct CMS_CertificateChoices CMS_CertificateChoices; +typedef struct CMS_RevocationInfoChoice_st CMS_RevocationInfoChoice; +typedef struct CMS_RecipientInfo_st CMS_RecipientInfo; +typedef struct CMS_ReceiptRequest_st CMS_ReceiptRequest; +typedef struct CMS_Receipt_st CMS_Receipt; +typedef struct CMS_RecipientEncryptedKey_st CMS_RecipientEncryptedKey; +typedef struct CMS_OtherKeyAttribute_st CMS_OtherKeyAttribute; + +DEFINE_STACK_OF(CMS_SignerInfo) +DEFINE_STACK_OF(CMS_RecipientEncryptedKey) +DEFINE_STACK_OF(CMS_RecipientInfo) +DEFINE_STACK_OF(CMS_RevocationInfoChoice) +DECLARE_ASN1_FUNCTIONS(CMS_ContentInfo) +DECLARE_ASN1_FUNCTIONS(CMS_ReceiptRequest) +DECLARE_ASN1_PRINT_FUNCTION(CMS_ContentInfo) + +# define CMS_SIGNERINFO_ISSUER_SERIAL 0 +# define CMS_SIGNERINFO_KEYIDENTIFIER 1 + +# define CMS_RECIPINFO_NONE -1 +# define CMS_RECIPINFO_TRANS 0 +# define CMS_RECIPINFO_AGREE 1 +# define CMS_RECIPINFO_KEK 2 +# define CMS_RECIPINFO_PASS 3 +# define CMS_RECIPINFO_OTHER 4 + +/* S/MIME related flags */ + +# define CMS_TEXT 0x1 +# define CMS_NOCERTS 0x2 +# define CMS_NO_CONTENT_VERIFY 0x4 +# define CMS_NO_ATTR_VERIFY 0x8 +# define CMS_NOSIGS \ + (CMS_NO_CONTENT_VERIFY|CMS_NO_ATTR_VERIFY) +# define CMS_NOINTERN 0x10 +# define CMS_NO_SIGNER_CERT_VERIFY 0x20 +# define CMS_NOVERIFY 0x20 +# define CMS_DETACHED 0x40 +# define CMS_BINARY 0x80 +# define CMS_NOATTR 0x100 +# define CMS_NOSMIMECAP 0x200 +# define CMS_NOOLDMIMETYPE 0x400 +# define CMS_CRLFEOL 0x800 +# define CMS_STREAM 0x1000 +# define CMS_NOCRL 0x2000 +# define CMS_PARTIAL 0x4000 +# define CMS_REUSE_DIGEST 0x8000 +# define CMS_USE_KEYID 0x10000 +# define CMS_DEBUG_DECRYPT 0x20000 +# define CMS_KEY_PARAM 0x40000 +# define CMS_ASCIICRLF 0x80000 + +const ASN1_OBJECT *CMS_get0_type(const CMS_ContentInfo *cms); + +BIO *CMS_dataInit(CMS_ContentInfo *cms, BIO *icont); +int CMS_dataFinal(CMS_ContentInfo *cms, BIO *bio); + +ASN1_OCTET_STRING **CMS_get0_content(CMS_ContentInfo *cms); +int CMS_is_detached(CMS_ContentInfo *cms); +int CMS_set_detached(CMS_ContentInfo *cms, int detached); + +# ifdef HEADER_PEM_H +DECLARE_PEM_rw_const(CMS, CMS_ContentInfo) +# endif +int CMS_stream(unsigned char ***boundary, CMS_ContentInfo *cms); +CMS_ContentInfo *d2i_CMS_bio(BIO *bp, CMS_ContentInfo **cms); +int i2d_CMS_bio(BIO *bp, CMS_ContentInfo *cms); + +BIO *BIO_new_CMS(BIO *out, CMS_ContentInfo *cms); +int i2d_CMS_bio_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, int flags); +int PEM_write_bio_CMS_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, + int flags); +CMS_ContentInfo *SMIME_read_CMS(BIO *bio, BIO **bcont); +int SMIME_write_CMS(BIO *bio, CMS_ContentInfo *cms, BIO *data, int flags); + +int CMS_final(CMS_ContentInfo *cms, BIO *data, BIO *dcont, + unsigned int flags); + +CMS_ContentInfo *CMS_sign(X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, BIO *data, + unsigned int flags); + +CMS_ContentInfo *CMS_sign_receipt(CMS_SignerInfo *si, + X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, unsigned int flags); + +int CMS_data(CMS_ContentInfo *cms, BIO *out, unsigned int flags); +CMS_ContentInfo *CMS_data_create(BIO *in, unsigned int flags); + +int CMS_digest_verify(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create(BIO *in, const EVP_MD *md, + unsigned int flags); + +int CMS_EncryptedData_decrypt(CMS_ContentInfo *cms, + const unsigned char *key, size_t keylen, + BIO *dcont, BIO *out, unsigned int flags); + +CMS_ContentInfo *CMS_EncryptedData_encrypt(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, + size_t keylen, unsigned int flags); + +int CMS_EncryptedData_set1_key(CMS_ContentInfo *cms, const EVP_CIPHER *ciph, + const unsigned char *key, size_t keylen); + +int CMS_verify(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + X509_STORE *store, BIO *dcont, BIO *out, unsigned int flags); + +int CMS_verify_receipt(CMS_ContentInfo *rcms, CMS_ContentInfo *ocms, + STACK_OF(X509) *certs, + X509_STORE *store, unsigned int flags); + +STACK_OF(X509) *CMS_get0_signers(CMS_ContentInfo *cms); + +CMS_ContentInfo *CMS_encrypt(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags); + +int CMS_decrypt(CMS_ContentInfo *cms, EVP_PKEY *pkey, X509 *cert, + BIO *dcont, BIO *out, unsigned int flags); + +int CMS_decrypt_set1_pkey(CMS_ContentInfo *cms, EVP_PKEY *pk, X509 *cert); +int CMS_decrypt_set1_key(CMS_ContentInfo *cms, + unsigned char *key, size_t keylen, + const unsigned char *id, size_t idlen); +int CMS_decrypt_set1_password(CMS_ContentInfo *cms, + unsigned char *pass, ossl_ssize_t passlen); + +STACK_OF(CMS_RecipientInfo) *CMS_get0_RecipientInfos(CMS_ContentInfo *cms); +int CMS_RecipientInfo_type(CMS_RecipientInfo *ri); +EVP_PKEY_CTX *CMS_RecipientInfo_get0_pkey_ctx(CMS_RecipientInfo *ri); +CMS_ContentInfo *CMS_EnvelopedData_create(const EVP_CIPHER *cipher); +CMS_RecipientInfo *CMS_add1_recipient_cert(CMS_ContentInfo *cms, + X509 *recip, unsigned int flags); +int CMS_RecipientInfo_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pkey); +int CMS_RecipientInfo_ktri_cert_cmp(CMS_RecipientInfo *ri, X509 *cert); +int CMS_RecipientInfo_ktri_get0_algs(CMS_RecipientInfo *ri, + EVP_PKEY **pk, X509 **recip, + X509_ALGOR **palg); +int CMS_RecipientInfo_ktri_get0_signer_id(CMS_RecipientInfo *ri, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +CMS_RecipientInfo *CMS_add0_recipient_key(CMS_ContentInfo *cms, int nid, + unsigned char *key, size_t keylen, + unsigned char *id, size_t idlen, + ASN1_GENERALIZEDTIME *date, + ASN1_OBJECT *otherTypeId, + ASN1_TYPE *otherType); + +int CMS_RecipientInfo_kekri_get0_id(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pid, + ASN1_GENERALIZEDTIME **pdate, + ASN1_OBJECT **potherid, + ASN1_TYPE **pothertype); + +int CMS_RecipientInfo_set0_key(CMS_RecipientInfo *ri, + unsigned char *key, size_t keylen); + +int CMS_RecipientInfo_kekri_id_cmp(CMS_RecipientInfo *ri, + const unsigned char *id, size_t idlen); + +int CMS_RecipientInfo_set0_password(CMS_RecipientInfo *ri, + unsigned char *pass, + ossl_ssize_t passlen); + +CMS_RecipientInfo *CMS_add0_recipient_password(CMS_ContentInfo *cms, + int iter, int wrap_nid, + int pbe_nid, + unsigned char *pass, + ossl_ssize_t passlen, + const EVP_CIPHER *kekciph); + +int CMS_RecipientInfo_decrypt(CMS_ContentInfo *cms, CMS_RecipientInfo *ri); +int CMS_RecipientInfo_encrypt(CMS_ContentInfo *cms, CMS_RecipientInfo *ri); + +int CMS_uncompress(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_compress(BIO *in, int comp_nid, unsigned int flags); + +int CMS_set1_eContentType(CMS_ContentInfo *cms, const ASN1_OBJECT *oid); +const ASN1_OBJECT *CMS_get0_eContentType(CMS_ContentInfo *cms); + +CMS_CertificateChoices *CMS_add0_CertificateChoices(CMS_ContentInfo *cms); +int CMS_add0_cert(CMS_ContentInfo *cms, X509 *cert); +int CMS_add1_cert(CMS_ContentInfo *cms, X509 *cert); +STACK_OF(X509) *CMS_get1_certs(CMS_ContentInfo *cms); + +CMS_RevocationInfoChoice *CMS_add0_RevocationInfoChoice(CMS_ContentInfo *cms); +int CMS_add0_crl(CMS_ContentInfo *cms, X509_CRL *crl); +int CMS_add1_crl(CMS_ContentInfo *cms, X509_CRL *crl); +STACK_OF(X509_CRL) *CMS_get1_crls(CMS_ContentInfo *cms); + +int CMS_SignedData_init(CMS_ContentInfo *cms); +CMS_SignerInfo *CMS_add1_signer(CMS_ContentInfo *cms, + X509 *signer, EVP_PKEY *pk, const EVP_MD *md, + unsigned int flags); +EVP_PKEY_CTX *CMS_SignerInfo_get0_pkey_ctx(CMS_SignerInfo *si); +EVP_MD_CTX *CMS_SignerInfo_get0_md_ctx(CMS_SignerInfo *si); +STACK_OF(CMS_SignerInfo) *CMS_get0_SignerInfos(CMS_ContentInfo *cms); + +void CMS_SignerInfo_set1_signer_cert(CMS_SignerInfo *si, X509 *signer); +int CMS_SignerInfo_get0_signer_id(CMS_SignerInfo *si, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_SignerInfo_cert_cmp(CMS_SignerInfo *si, X509 *cert); +int CMS_set1_signers_certs(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + unsigned int flags); +void CMS_SignerInfo_get0_algs(CMS_SignerInfo *si, EVP_PKEY **pk, + X509 **signer, X509_ALGOR **pdig, + X509_ALGOR **psig); +ASN1_OCTET_STRING *CMS_SignerInfo_get0_signature(CMS_SignerInfo *si); +int CMS_SignerInfo_sign(CMS_SignerInfo *si); +int CMS_SignerInfo_verify(CMS_SignerInfo *si); +int CMS_SignerInfo_verify_content(CMS_SignerInfo *si, BIO *chain); + +int CMS_add_smimecap(CMS_SignerInfo *si, STACK_OF(X509_ALGOR) *algs); +int CMS_add_simple_smimecap(STACK_OF(X509_ALGOR) **algs, + int algnid, int keysize); +int CMS_add_standard_smimecap(STACK_OF(X509_ALGOR) **smcap); + +int CMS_signed_get_attr_count(const CMS_SignerInfo *si); +int CMS_signed_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_signed_get_attr_by_OBJ(const CMS_SignerInfo *si, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *CMS_signed_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_signed_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_signed_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_signed_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_signed_get0_data_by_OBJ(CMS_SignerInfo *si, const ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_unsigned_get_attr_count(const CMS_SignerInfo *si); +int CMS_unsigned_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_unsigned_get_attr_by_OBJ(const CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *CMS_unsigned_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_unsigned_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_unsigned_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_unsigned_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_unsigned_get0_data_by_OBJ(CMS_SignerInfo *si, ASN1_OBJECT *oid, + int lastpos, int type); + +# ifdef HEADER_X509V3_H + +int CMS_get1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest **prr); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0(unsigned char *id, int idlen, + int allorfirst, + STACK_OF(GENERAL_NAMES) + *receiptList, STACK_OF(GENERAL_NAMES) + *receiptsTo); +int CMS_add1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest *rr); +void CMS_ReceiptRequest_get0_values(CMS_ReceiptRequest *rr, + ASN1_STRING **pcid, + int *pallorfirst, + STACK_OF(GENERAL_NAMES) **plist, + STACK_OF(GENERAL_NAMES) **prto); +# endif +int CMS_RecipientInfo_kari_get0_alg(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pukm); +STACK_OF(CMS_RecipientEncryptedKey) +*CMS_RecipientInfo_kari_get0_reks(CMS_RecipientInfo *ri); + +int CMS_RecipientInfo_kari_get0_orig_id(CMS_RecipientInfo *ri, + X509_ALGOR **pubalg, + ASN1_BIT_STRING **pubkey, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +int CMS_RecipientInfo_kari_orig_id_cmp(CMS_RecipientInfo *ri, X509 *cert); + +int CMS_RecipientEncryptedKey_get0_id(CMS_RecipientEncryptedKey *rek, + ASN1_OCTET_STRING **keyid, + ASN1_GENERALIZEDTIME **tm, + CMS_OtherKeyAttribute **other, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_RecipientEncryptedKey_cert_cmp(CMS_RecipientEncryptedKey *rek, + X509 *cert); +int CMS_RecipientInfo_kari_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pk); +EVP_CIPHER_CTX *CMS_RecipientInfo_kari_get0_ctx(CMS_RecipientInfo *ri); +int CMS_RecipientInfo_kari_decrypt(CMS_ContentInfo *cms, + CMS_RecipientInfo *ri, + CMS_RecipientEncryptedKey *rek); + +int CMS_SharedInfo_encode(unsigned char **pder, X509_ALGOR *kekalg, + ASN1_OCTET_STRING *ukm, int keylen); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_CMS_strings(void); + +/* Error codes for the CMS functions. */ + +/* Function codes. */ +# define CMS_F_CHECK_CONTENT 99 +# define CMS_F_CMS_ADD0_CERT 164 +# define CMS_F_CMS_ADD0_RECIPIENT_KEY 100 +# define CMS_F_CMS_ADD0_RECIPIENT_PASSWORD 165 +# define CMS_F_CMS_ADD1_RECEIPTREQUEST 158 +# define CMS_F_CMS_ADD1_RECIPIENT_CERT 101 +# define CMS_F_CMS_ADD1_SIGNER 102 +# define CMS_F_CMS_ADD1_SIGNINGTIME 103 +# define CMS_F_CMS_COMPRESS 104 +# define CMS_F_CMS_COMPRESSEDDATA_CREATE 105 +# define CMS_F_CMS_COMPRESSEDDATA_INIT_BIO 106 +# define CMS_F_CMS_COPY_CONTENT 107 +# define CMS_F_CMS_COPY_MESSAGEDIGEST 108 +# define CMS_F_CMS_DATA 109 +# define CMS_F_CMS_DATAFINAL 110 +# define CMS_F_CMS_DATAINIT 111 +# define CMS_F_CMS_DECRYPT 112 +# define CMS_F_CMS_DECRYPT_SET1_KEY 113 +# define CMS_F_CMS_DECRYPT_SET1_PASSWORD 166 +# define CMS_F_CMS_DECRYPT_SET1_PKEY 114 +# define CMS_F_CMS_DIGESTALGORITHM_FIND_CTX 115 +# define CMS_F_CMS_DIGESTALGORITHM_INIT_BIO 116 +# define CMS_F_CMS_DIGESTEDDATA_DO_FINAL 117 +# define CMS_F_CMS_DIGEST_VERIFY 118 +# define CMS_F_CMS_ENCODE_RECEIPT 161 +# define CMS_F_CMS_ENCRYPT 119 +# define CMS_F_CMS_ENCRYPTEDCONTENT_INIT_BIO 120 +# define CMS_F_CMS_ENCRYPTEDDATA_DECRYPT 121 +# define CMS_F_CMS_ENCRYPTEDDATA_ENCRYPT 122 +# define CMS_F_CMS_ENCRYPTEDDATA_SET1_KEY 123 +# define CMS_F_CMS_ENVELOPEDDATA_CREATE 124 +# define CMS_F_CMS_ENVELOPEDDATA_INIT_BIO 125 +# define CMS_F_CMS_ENVELOPED_DATA_INIT 126 +# define CMS_F_CMS_ENV_ASN1_CTRL 171 +# define CMS_F_CMS_FINAL 127 +# define CMS_F_CMS_GET0_CERTIFICATE_CHOICES 128 +# define CMS_F_CMS_GET0_CONTENT 129 +# define CMS_F_CMS_GET0_ECONTENT_TYPE 130 +# define CMS_F_CMS_GET0_ENVELOPED 131 +# define CMS_F_CMS_GET0_REVOCATION_CHOICES 132 +# define CMS_F_CMS_GET0_SIGNED 133 +# define CMS_F_CMS_MSGSIGDIGEST_ADD1 162 +# define CMS_F_CMS_RECEIPTREQUEST_CREATE0 159 +# define CMS_F_CMS_RECEIPT_VERIFY 160 +# define CMS_F_CMS_RECIPIENTINFO_DECRYPT 134 +# define CMS_F_CMS_RECIPIENTINFO_ENCRYPT 169 +# define CMS_F_CMS_RECIPIENTINFO_KARI_ENCRYPT 178 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_ALG 175 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_ORIG_ID 173 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_REKS 172 +# define CMS_F_CMS_RECIPIENTINFO_KARI_ORIG_ID_CMP 174 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_DECRYPT 135 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_ENCRYPT 136 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_GET0_ID 137 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_ID_CMP 138 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_CERT_CMP 139 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_DECRYPT 140 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_ENCRYPT 141 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_ALGS 142 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_SIGNER_ID 143 +# define CMS_F_CMS_RECIPIENTINFO_PWRI_CRYPT 167 +# define CMS_F_CMS_RECIPIENTINFO_SET0_KEY 144 +# define CMS_F_CMS_RECIPIENTINFO_SET0_PASSWORD 168 +# define CMS_F_CMS_RECIPIENTINFO_SET0_PKEY 145 +# define CMS_F_CMS_SD_ASN1_CTRL 170 +# define CMS_F_CMS_SET1_IAS 176 +# define CMS_F_CMS_SET1_KEYID 177 +# define CMS_F_CMS_SET1_SIGNERIDENTIFIER 146 +# define CMS_F_CMS_SET_DETACHED 147 +# define CMS_F_CMS_SIGN 148 +# define CMS_F_CMS_SIGNED_DATA_INIT 149 +# define CMS_F_CMS_SIGNERINFO_CONTENT_SIGN 150 +# define CMS_F_CMS_SIGNERINFO_SIGN 151 +# define CMS_F_CMS_SIGNERINFO_VERIFY 152 +# define CMS_F_CMS_SIGNERINFO_VERIFY_CERT 153 +# define CMS_F_CMS_SIGNERINFO_VERIFY_CONTENT 154 +# define CMS_F_CMS_SIGN_RECEIPT 163 +# define CMS_F_CMS_STREAM 155 +# define CMS_F_CMS_UNCOMPRESS 156 +# define CMS_F_CMS_VERIFY 157 + +/* Reason codes. */ +# define CMS_R_ADD_SIGNER_ERROR 99 +# define CMS_R_CERTIFICATE_ALREADY_PRESENT 175 +# define CMS_R_CERTIFICATE_HAS_NO_KEYID 160 +# define CMS_R_CERTIFICATE_VERIFY_ERROR 100 +# define CMS_R_CIPHER_INITIALISATION_ERROR 101 +# define CMS_R_CIPHER_PARAMETER_INITIALISATION_ERROR 102 +# define CMS_R_CMS_DATAFINAL_ERROR 103 +# define CMS_R_CMS_LIB 104 +# define CMS_R_CONTENTIDENTIFIER_MISMATCH 170 +# define CMS_R_CONTENT_NOT_FOUND 105 +# define CMS_R_CONTENT_TYPE_MISMATCH 171 +# define CMS_R_CONTENT_TYPE_NOT_COMPRESSED_DATA 106 +# define CMS_R_CONTENT_TYPE_NOT_ENVELOPED_DATA 107 +# define CMS_R_CONTENT_TYPE_NOT_SIGNED_DATA 108 +# define CMS_R_CONTENT_VERIFY_ERROR 109 +# define CMS_R_CTRL_ERROR 110 +# define CMS_R_CTRL_FAILURE 111 +# define CMS_R_DECRYPT_ERROR 112 +# define CMS_R_ERROR_GETTING_PUBLIC_KEY 113 +# define CMS_R_ERROR_READING_MESSAGEDIGEST_ATTRIBUTE 114 +# define CMS_R_ERROR_SETTING_KEY 115 +# define CMS_R_ERROR_SETTING_RECIPIENTINFO 116 +# define CMS_R_INVALID_ENCRYPTED_KEY_LENGTH 117 +# define CMS_R_INVALID_KEY_ENCRYPTION_PARAMETER 176 +# define CMS_R_INVALID_KEY_LENGTH 118 +# define CMS_R_MD_BIO_INIT_ERROR 119 +# define CMS_R_MESSAGEDIGEST_ATTRIBUTE_WRONG_LENGTH 120 +# define CMS_R_MESSAGEDIGEST_WRONG_LENGTH 121 +# define CMS_R_MSGSIGDIGEST_ERROR 172 +# define CMS_R_MSGSIGDIGEST_VERIFICATION_FAILURE 162 +# define CMS_R_MSGSIGDIGEST_WRONG_LENGTH 163 +# define CMS_R_NEED_ONE_SIGNER 164 +# define CMS_R_NOT_A_SIGNED_RECEIPT 165 +# define CMS_R_NOT_ENCRYPTED_DATA 122 +# define CMS_R_NOT_KEK 123 +# define CMS_R_NOT_KEY_AGREEMENT 181 +# define CMS_R_NOT_KEY_TRANSPORT 124 +# define CMS_R_NOT_PWRI 177 +# define CMS_R_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 125 +# define CMS_R_NO_CIPHER 126 +# define CMS_R_NO_CONTENT 127 +# define CMS_R_NO_CONTENT_TYPE 173 +# define CMS_R_NO_DEFAULT_DIGEST 128 +# define CMS_R_NO_DIGEST_SET 129 +# define CMS_R_NO_KEY 130 +# define CMS_R_NO_KEY_OR_CERT 174 +# define CMS_R_NO_MATCHING_DIGEST 131 +# define CMS_R_NO_MATCHING_RECIPIENT 132 +# define CMS_R_NO_MATCHING_SIGNATURE 166 +# define CMS_R_NO_MSGSIGDIGEST 167 +# define CMS_R_NO_PASSWORD 178 +# define CMS_R_NO_PRIVATE_KEY 133 +# define CMS_R_NO_PUBLIC_KEY 134 +# define CMS_R_NO_RECEIPT_REQUEST 168 +# define CMS_R_NO_SIGNERS 135 +# define CMS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 136 +# define CMS_R_RECEIPT_DECODE_ERROR 169 +# define CMS_R_RECIPIENT_ERROR 137 +# define CMS_R_SIGNER_CERTIFICATE_NOT_FOUND 138 +# define CMS_R_SIGNFINAL_ERROR 139 +# define CMS_R_SMIME_TEXT_ERROR 140 +# define CMS_R_STORE_INIT_ERROR 141 +# define CMS_R_TYPE_NOT_COMPRESSED_DATA 142 +# define CMS_R_TYPE_NOT_DATA 143 +# define CMS_R_TYPE_NOT_DIGESTED_DATA 144 +# define CMS_R_TYPE_NOT_ENCRYPTED_DATA 145 +# define CMS_R_TYPE_NOT_ENVELOPED_DATA 146 +# define CMS_R_UNABLE_TO_FINALIZE_CONTEXT 147 +# define CMS_R_UNKNOWN_CIPHER 148 +# define CMS_R_UNKNOWN_DIGEST_ALGORIHM 149 +# define CMS_R_UNKNOWN_ID 150 +# define CMS_R_UNSUPPORTED_COMPRESSION_ALGORITHM 151 +# define CMS_R_UNSUPPORTED_CONTENT_TYPE 152 +# define CMS_R_UNSUPPORTED_KEK_ALGORITHM 153 +# define CMS_R_UNSUPPORTED_KEY_ENCRYPTION_ALGORITHM 179 +# define CMS_R_UNSUPPORTED_RECIPIENT_TYPE 154 +# define CMS_R_UNSUPPORTED_RECPIENTINFO_TYPE 155 +# define CMS_R_UNSUPPORTED_TYPE 156 +# define CMS_R_UNWRAP_ERROR 157 +# define CMS_R_UNWRAP_FAILURE 180 +# define CMS_R_VERIFICATION_FAILURE 158 +# define CMS_R_WRAP_ERROR 159 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/comp.h b/dep/include/openssl/comp.h new file mode 100644 index 00000000..260ff1e0 --- /dev/null +++ b/dep/include/openssl/comp.h @@ -0,0 +1,72 @@ +/* + * Copyright 2015-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_COMP_H +# define HEADER_COMP_H + +# include + +# ifndef OPENSSL_NO_COMP +# include +# ifdef __cplusplus +extern "C" { +# endif + + + +COMP_CTX *COMP_CTX_new(COMP_METHOD *meth); +const COMP_METHOD *COMP_CTX_get_method(const COMP_CTX *ctx); +int COMP_CTX_get_type(const COMP_CTX* comp); +int COMP_get_type(const COMP_METHOD *meth); +const char *COMP_get_name(const COMP_METHOD *meth); +void COMP_CTX_free(COMP_CTX *ctx); + +int COMP_compress_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +int COMP_expand_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); + +COMP_METHOD *COMP_zlib(void); + +#if OPENSSL_API_COMPAT < 0x10100000L +#define COMP_zlib_cleanup() while(0) continue +#endif + +# ifdef HEADER_BIO_H +# ifdef ZLIB +const BIO_METHOD *BIO_f_zlib(void); +# endif +# endif + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_COMP_strings(void); + +/* Error codes for the COMP functions. */ + +/* Function codes. */ +# define COMP_F_BIO_ZLIB_FLUSH 99 +# define COMP_F_BIO_ZLIB_NEW 100 +# define COMP_F_BIO_ZLIB_READ 101 +# define COMP_F_BIO_ZLIB_WRITE 102 + +/* Reason codes. */ +# define COMP_R_ZLIB_DEFLATE_ERROR 99 +# define COMP_R_ZLIB_INFLATE_ERROR 100 +# define COMP_R_ZLIB_NOT_SUPPORTED 101 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/conf.h b/dep/include/openssl/conf.h new file mode 100644 index 00000000..980a51b1 --- /dev/null +++ b/dep/include/openssl/conf.h @@ -0,0 +1,217 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CONF_H +# define HEADER_CONF_H + +# include +# include +# include +# include +# include + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + char *section; + char *name; + char *value; +} CONF_VALUE; + +DEFINE_STACK_OF(CONF_VALUE) +DEFINE_LHASH_OF(CONF_VALUE); + +struct conf_st; +struct conf_method_st; +typedef struct conf_method_st CONF_METHOD; + +struct conf_method_st { + const char *name; + CONF *(*create) (CONF_METHOD *meth); + int (*init) (CONF *conf); + int (*destroy) (CONF *conf); + int (*destroy_data) (CONF *conf); + int (*load_bio) (CONF *conf, BIO *bp, long *eline); + int (*dump) (const CONF *conf, BIO *bp); + int (*is_number) (const CONF *conf, char c); + int (*to_int) (const CONF *conf, char c); + int (*load) (CONF *conf, const char *name, long *eline); +}; + +/* Module definitions */ + +typedef struct conf_imodule_st CONF_IMODULE; +typedef struct conf_module_st CONF_MODULE; + +DEFINE_STACK_OF(CONF_MODULE) +DEFINE_STACK_OF(CONF_IMODULE) + +/* DSO module function typedefs */ +typedef int conf_init_func (CONF_IMODULE *md, const CONF *cnf); +typedef void conf_finish_func (CONF_IMODULE *md); + +# define CONF_MFLAGS_IGNORE_ERRORS 0x1 +# define CONF_MFLAGS_IGNORE_RETURN_CODES 0x2 +# define CONF_MFLAGS_SILENT 0x4 +# define CONF_MFLAGS_NO_DSO 0x8 +# define CONF_MFLAGS_IGNORE_MISSING_FILE 0x10 +# define CONF_MFLAGS_DEFAULT_SECTION 0x20 + +int CONF_set_default_method(CONF_METHOD *meth); +void CONF_set_nconf(CONF *conf, LHASH_OF(CONF_VALUE) *hash); +LHASH_OF(CONF_VALUE) *CONF_load(LHASH_OF(CONF_VALUE) *conf, const char *file, + long *eline); +# ifndef OPENSSL_NO_STDIO +LHASH_OF(CONF_VALUE) *CONF_load_fp(LHASH_OF(CONF_VALUE) *conf, FILE *fp, + long *eline); +# endif +LHASH_OF(CONF_VALUE) *CONF_load_bio(LHASH_OF(CONF_VALUE) *conf, BIO *bp, + long *eline); +STACK_OF(CONF_VALUE) *CONF_get_section(LHASH_OF(CONF_VALUE) *conf, + const char *section); +char *CONF_get_string(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +long CONF_get_number(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +void CONF_free(LHASH_OF(CONF_VALUE) *conf); +#ifndef OPENSSL_NO_STDIO +int CONF_dump_fp(LHASH_OF(CONF_VALUE) *conf, FILE *out); +#endif +int CONF_dump_bio(LHASH_OF(CONF_VALUE) *conf, BIO *out); + +DEPRECATEDIN_1_1_0(void OPENSSL_config(const char *config_name)) + +#if OPENSSL_API_COMPAT < 0x10100000L +# define OPENSSL_no_config() \ + OPENSSL_init_crypto(OPENSSL_INIT_NO_LOAD_CONFIG, NULL) +#endif + +/* + * New conf code. The semantics are different from the functions above. If + * that wasn't the case, the above functions would have been replaced + */ + +struct conf_st { + CONF_METHOD *meth; + void *meth_data; + LHASH_OF(CONF_VALUE) *data; +}; + +CONF *NCONF_new(CONF_METHOD *meth); +CONF_METHOD *NCONF_default(void); +CONF_METHOD *NCONF_WIN32(void); +void NCONF_free(CONF *conf); +void NCONF_free_data(CONF *conf); + +int NCONF_load(CONF *conf, const char *file, long *eline); +# ifndef OPENSSL_NO_STDIO +int NCONF_load_fp(CONF *conf, FILE *fp, long *eline); +# endif +int NCONF_load_bio(CONF *conf, BIO *bp, long *eline); +STACK_OF(CONF_VALUE) *NCONF_get_section(const CONF *conf, + const char *section); +char *NCONF_get_string(const CONF *conf, const char *group, const char *name); +int NCONF_get_number_e(const CONF *conf, const char *group, const char *name, + long *result); +#ifndef OPENSSL_NO_STDIO +int NCONF_dump_fp(const CONF *conf, FILE *out); +#endif +int NCONF_dump_bio(const CONF *conf, BIO *out); + +#define NCONF_get_number(c,g,n,r) NCONF_get_number_e(c,g,n,r) + +/* Module functions */ + +int CONF_modules_load(const CONF *cnf, const char *appname, + unsigned long flags); +int CONF_modules_load_file(const char *filename, const char *appname, + unsigned long flags); +void CONF_modules_unload(int all); +void CONF_modules_finish(void); +#if OPENSSL_API_COMPAT < 0x10100000L +# define CONF_modules_free() while(0) continue +#endif +int CONF_module_add(const char *name, conf_init_func *ifunc, + conf_finish_func *ffunc); + +const char *CONF_imodule_get_name(const CONF_IMODULE *md); +const char *CONF_imodule_get_value(const CONF_IMODULE *md); +void *CONF_imodule_get_usr_data(const CONF_IMODULE *md); +void CONF_imodule_set_usr_data(CONF_IMODULE *md, void *usr_data); +CONF_MODULE *CONF_imodule_get_module(const CONF_IMODULE *md); +unsigned long CONF_imodule_get_flags(const CONF_IMODULE *md); +void CONF_imodule_set_flags(CONF_IMODULE *md, unsigned long flags); +void *CONF_module_get_usr_data(CONF_MODULE *pmod); +void CONF_module_set_usr_data(CONF_MODULE *pmod, void *usr_data); + +char *CONF_get1_default_config_file(void); + +int CONF_parse_list(const char *list, int sep, int nospc, + int (*list_cb) (const char *elem, int len, void *usr), + void *arg); + +void OPENSSL_load_builtin_modules(void); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_CONF_strings(void); + +/* Error codes for the CONF functions. */ + +/* Function codes. */ +# define CONF_F_CONF_DUMP_FP 104 +# define CONF_F_CONF_LOAD 100 +# define CONF_F_CONF_LOAD_FP 103 +# define CONF_F_CONF_PARSE_LIST 119 +# define CONF_F_DEF_LOAD 120 +# define CONF_F_DEF_LOAD_BIO 121 +# define CONF_F_MODULE_INIT 115 +# define CONF_F_MODULE_LOAD_DSO 117 +# define CONF_F_MODULE_RUN 118 +# define CONF_F_NCONF_DUMP_BIO 105 +# define CONF_F_NCONF_DUMP_FP 106 +# define CONF_F_NCONF_GET_NUMBER_E 112 +# define CONF_F_NCONF_GET_SECTION 108 +# define CONF_F_NCONF_GET_STRING 109 +# define CONF_F_NCONF_LOAD 113 +# define CONF_F_NCONF_LOAD_BIO 110 +# define CONF_F_NCONF_LOAD_FP 114 +# define CONF_F_NCONF_NEW 111 +# define CONF_F_STR_COPY 101 + +/* Reason codes. */ +# define CONF_R_ERROR_LOADING_DSO 110 +# define CONF_R_LIST_CANNOT_BE_NULL 115 +# define CONF_R_MISSING_CLOSE_SQUARE_BRACKET 100 +# define CONF_R_MISSING_EQUAL_SIGN 101 +# define CONF_R_MISSING_INIT_FUNCTION 112 +# define CONF_R_MODULE_INITIALIZATION_ERROR 109 +# define CONF_R_NO_CLOSE_BRACE 102 +# define CONF_R_NO_CONF 105 +# define CONF_R_NO_CONF_OR_ENVIRONMENT_VARIABLE 106 +# define CONF_R_NO_SECTION 107 +# define CONF_R_NO_SUCH_FILE 114 +# define CONF_R_NO_VALUE 108 +# define CONF_R_UNABLE_TO_CREATE_NEW_SECTION 103 +# define CONF_R_UNKNOWN_MODULE_NAME 113 +# define CONF_R_VARIABLE_EXPANSION_TOO_LONG 116 +# define CONF_R_VARIABLE_HAS_NO_VALUE 104 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/conf_api.h b/dep/include/openssl/conf_api.h new file mode 100644 index 00000000..a0275ad7 --- /dev/null +++ b/dep/include/openssl/conf_api.h @@ -0,0 +1,40 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CONF_API_H +# define HEADER_CONF_API_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Up until OpenSSL 0.9.5a, this was new_section */ +CONF_VALUE *_CONF_new_section(CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was get_section */ +CONF_VALUE *_CONF_get_section(const CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was CONF_get_section */ +STACK_OF(CONF_VALUE) *_CONF_get_section_values(const CONF *conf, + const char *section); + +int _CONF_add_string(CONF *conf, CONF_VALUE *section, CONF_VALUE *value); +char *_CONF_get_string(const CONF *conf, const char *section, + const char *name); +long _CONF_get_number(const CONF *conf, const char *section, + const char *name); + +int _CONF_new_data(CONF *conf); +void _CONF_free_data(CONF *conf); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/crypto.h b/dep/include/openssl/crypto.h new file mode 100644 index 00000000..1ba7f25f --- /dev/null +++ b/dep/include/openssl/crypto.h @@ -0,0 +1,467 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_CRYPTO_H +# define HEADER_CRYPTO_H + +# include +# include + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif + +# include +# include +# include +# include +# include + +# ifdef CHARSET_EBCDIC +# include +# endif + +/* + * Resolve problems on some operating systems with symbol names that clash + * one way or another + */ +# include + +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# if OPENSSL_API_COMPAT < 0x10100000L +# define SSLeay OpenSSL_version_num +# define SSLeay_version OpenSSL_version +# define SSLEAY_VERSION_NUMBER OPENSSL_VERSION_NUMBER +# define SSLEAY_VERSION OPENSSL_VERSION +# define SSLEAY_CFLAGS OPENSSL_CFLAGS +# define SSLEAY_BUILT_ON OPENSSL_BUILT_ON +# define SSLEAY_PLATFORM OPENSSL_PLATFORM +# define SSLEAY_DIR OPENSSL_DIR + +/* + * Old type for allocating dynamic locks. No longer used. Use the new thread + * API instead. + */ +typedef struct { + int dummy; +} CRYPTO_dynlock; + +# endif /* OPENSSL_API_COMPAT */ + +typedef void CRYPTO_RWLOCK; + +CRYPTO_RWLOCK *CRYPTO_THREAD_lock_new(void); +int CRYPTO_THREAD_read_lock(CRYPTO_RWLOCK *lock); +int CRYPTO_THREAD_write_lock(CRYPTO_RWLOCK *lock); +int CRYPTO_THREAD_unlock(CRYPTO_RWLOCK *lock); +void CRYPTO_THREAD_lock_free(CRYPTO_RWLOCK *lock); + +int CRYPTO_atomic_add(int *val, int amount, int *ret, CRYPTO_RWLOCK *lock); + +/* + * The following can be used to detect memory leaks in the library. If + * used, it turns on malloc checking + */ +# define CRYPTO_MEM_CHECK_OFF 0x0 /* Control only */ +# define CRYPTO_MEM_CHECK_ON 0x1 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_ENABLE 0x2 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_DISABLE 0x3 /* Control only */ + +struct crypto_ex_data_st { + STACK_OF(void) *sk; +}; +DEFINE_STACK_OF(void) + +/* + * Per class, we have a STACK of function pointers. + */ +# define CRYPTO_EX_INDEX_SSL 0 +# define CRYPTO_EX_INDEX_SSL_CTX 1 +# define CRYPTO_EX_INDEX_SSL_SESSION 2 +# define CRYPTO_EX_INDEX_X509 3 +# define CRYPTO_EX_INDEX_X509_STORE 4 +# define CRYPTO_EX_INDEX_X509_STORE_CTX 5 +# define CRYPTO_EX_INDEX_DH 6 +# define CRYPTO_EX_INDEX_DSA 7 +# define CRYPTO_EX_INDEX_EC_KEY 8 +# define CRYPTO_EX_INDEX_RSA 9 +# define CRYPTO_EX_INDEX_ENGINE 10 +# define CRYPTO_EX_INDEX_UI 11 +# define CRYPTO_EX_INDEX_BIO 12 +# define CRYPTO_EX_INDEX_APP 13 +# define CRYPTO_EX_INDEX__COUNT 14 + +/* + * This is the default callbacks, but we can have others as well: this is + * needed in Win32 where the application malloc and the library malloc may + * not be the same. + */ +#define OPENSSL_malloc_init() \ + CRYPTO_set_mem_functions(CRYPTO_malloc, CRYPTO_realloc, CRYPTO_free) + +int CRYPTO_mem_ctrl(int mode); + +# define OPENSSL_malloc(num) \ + CRYPTO_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_zalloc(num) \ + CRYPTO_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_realloc(addr, num) \ + CRYPTO_realloc(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_realloc(addr, old_num, num) \ + CRYPTO_clear_realloc(addr, old_num, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_free(addr, num) \ + CRYPTO_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_free(addr) \ + CRYPTO_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_memdup(str, s) \ + CRYPTO_memdup((str), s, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strdup(str) \ + CRYPTO_strdup(str, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strndup(str, n) \ + CRYPTO_strndup(str, n, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_malloc(num) \ + CRYPTO_secure_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_zalloc(num) \ + CRYPTO_secure_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_free(addr) \ + CRYPTO_secure_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_clear_free(addr, num) \ + CRYPTO_secure_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_actual_size(ptr) \ + CRYPTO_secure_actual_size(ptr) + +size_t OPENSSL_strlcpy(char *dst, const char *src, size_t siz); +size_t OPENSSL_strlcat(char *dst, const char *src, size_t siz); +size_t OPENSSL_strnlen(const char *str, size_t maxlen); +char *OPENSSL_buf2hexstr(const unsigned char *buffer, long len); +unsigned char *OPENSSL_hexstr2buf(const char *str, long *len); +int OPENSSL_hexchar2int(unsigned char c); + +# define OPENSSL_MALLOC_MAX_NELEMS(type) (((1U<<(sizeof(int)*8-1))-1)/sizeof(type)) + +unsigned long OpenSSL_version_num(void); +const char *OpenSSL_version(int type); +# define OPENSSL_VERSION 0 +# define OPENSSL_CFLAGS 1 +# define OPENSSL_BUILT_ON 2 +# define OPENSSL_PLATFORM 3 +# define OPENSSL_DIR 4 +# define OPENSSL_ENGINES_DIR 5 + +int OPENSSL_issetugid(void); + +typedef void CRYPTO_EX_new (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef void CRYPTO_EX_free (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef int CRYPTO_EX_dup (CRYPTO_EX_DATA *to, const CRYPTO_EX_DATA *from, + void *from_d, int idx, long argl, void *argp); +__owur int CRYPTO_get_ex_new_index(int class_index, long argl, void *argp, + CRYPTO_EX_new *new_func, CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func); +/* No longer use an index. */ +int CRYPTO_free_ex_index(int class_index, int idx); + +/* + * Initialise/duplicate/free CRYPTO_EX_DATA variables corresponding to a + * given class (invokes whatever per-class callbacks are applicable) + */ +int CRYPTO_new_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +int CRYPTO_dup_ex_data(int class_index, CRYPTO_EX_DATA *to, + const CRYPTO_EX_DATA *from); + +void CRYPTO_free_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); + +/* + * Get/set data in a CRYPTO_EX_DATA variable corresponding to a particular + * index (relative to the class type involved) + */ +int CRYPTO_set_ex_data(CRYPTO_EX_DATA *ad, int idx, void *val); +void *CRYPTO_get_ex_data(const CRYPTO_EX_DATA *ad, int idx); + +# if OPENSSL_API_COMPAT < 0x10100000L +/* + * This function cleans up all "ex_data" state. It mustn't be called under + * potential race-conditions. + */ +# define CRYPTO_cleanup_all_ex_data() while(0) continue + +/* + * The old locking functions have been removed completely without compatibility + * macros. This is because the old functions either could not properly report + * errors, or the returned error values were not clearly documented. + * Replacing the locking functions with with no-ops would cause race condition + * issues in the affected applications. It is far better for them to fail at + * compile time. + * On the other hand, the locking callbacks are no longer used. Consequently, + * the callback management functions can be safely replaced with no-op macros. + */ +# define CRYPTO_num_locks() (1) +# define CRYPTO_set_locking_callback(func) +# define CRYPTO_get_locking_callback() (NULL) +# define CRYPTO_set_add_lock_callback(func) +# define CRYPTO_get_add_lock_callback() (NULL) + +/* + * These defines where used in combination with the old locking callbacks, + * they are not called anymore, but old code that's not called might still + * use them. + */ +# define CRYPTO_LOCK 1 +# define CRYPTO_UNLOCK 2 +# define CRYPTO_READ 4 +# define CRYPTO_WRITE 8 + +/* This structure is no longer used */ +typedef struct crypto_threadid_st { + int dummy; +} CRYPTO_THREADID; +/* Only use CRYPTO_THREADID_set_[numeric|pointer]() within callbacks */ +# define CRYPTO_THREADID_set_numeric(id, val) +# define CRYPTO_THREADID_set_pointer(id, ptr) +# define CRYPTO_THREADID_set_callback(threadid_func) (0) +# define CRYPTO_THREADID_get_callback() (NULL) +# define CRYPTO_THREADID_current(id) +# define CRYPTO_THREADID_cmp(a, b) (-1) +# define CRYPTO_THREADID_cpy(dest, src) +# define CRYPTO_THREADID_hash(id) (0UL) + +# if OPENSSL_API_COMPAT < 0x10000000L +# define CRYPTO_set_id_callback(func) +# define CRYPTO_get_id_callback() (NULL) +# define CRYPTO_thread_id() (0UL) +# endif /* OPENSSL_API_COMPAT < 0x10000000L */ + +# define CRYPTO_set_dynlock_create_callback(dyn_create_function) +# define CRYPTO_set_dynlock_lock_callback(dyn_lock_function) +# define CRYPTO_set_dynlock_destroy_callback(dyn_destroy_function) +# define CRYPTO_get_dynlock_create_callback() (NULL) +# define CRYPTO_get_dynlock_lock_callback() (NULL) +# define CRYPTO_get_dynlock_destroy_callback() (NULL) +# endif /* OPENSSL_API_COMPAT < 0x10100000L */ + +int CRYPTO_set_mem_functions( + void *(*m) (size_t, const char *, int), + void *(*r) (void *, size_t, const char *, int), + void (*f) (void *, const char *, int)); +int CRYPTO_set_mem_debug(int flag); +void CRYPTO_get_mem_functions( + void *(**m) (size_t, const char *, int), + void *(**r) (void *, size_t, const char *, int), + void (**f) (void *, const char *, int)); + +void *CRYPTO_malloc(size_t num, const char *file, int line); +void *CRYPTO_zalloc(size_t num, const char *file, int line); +void *CRYPTO_memdup(const void *str, size_t siz, const char *file, int line); +char *CRYPTO_strdup(const char *str, const char *file, int line); +char *CRYPTO_strndup(const char *str, size_t s, const char *file, int line); +void CRYPTO_free(void *ptr, const char *file, int line); +void CRYPTO_clear_free(void *ptr, size_t num, const char *file, int line); +void *CRYPTO_realloc(void *addr, size_t num, const char *file, int line); +void *CRYPTO_clear_realloc(void *addr, size_t old_num, size_t num, + const char *file, int line); + +int CRYPTO_secure_malloc_init(size_t sz, int minsize); +int CRYPTO_secure_malloc_done(void); +void *CRYPTO_secure_malloc(size_t num, const char *file, int line); +void *CRYPTO_secure_zalloc(size_t num, const char *file, int line); +void CRYPTO_secure_free(void *ptr, const char *file, int line); +void CRYPTO_secure_clear_free(void *ptr, size_t num, + const char *file, int line); +int CRYPTO_secure_allocated(const void *ptr); +int CRYPTO_secure_malloc_initialized(void); +size_t CRYPTO_secure_actual_size(void *ptr); +size_t CRYPTO_secure_used(void); + +void OPENSSL_cleanse(void *ptr, size_t len); + +# ifndef OPENSSL_NO_CRYPTO_MDEBUG +# define OPENSSL_mem_debug_push(info) \ + CRYPTO_mem_debug_push(info, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_mem_debug_pop() \ + CRYPTO_mem_debug_pop() +int CRYPTO_mem_debug_push(const char *info, const char *file, int line); +int CRYPTO_mem_debug_pop(void); + +/*- + * Debugging functions (enabled by CRYPTO_set_mem_debug(1)) + * The flag argument has the following significance: + * 0: called before the actual memory allocation has taken place + * 1: called after the actual memory allocation has taken place + */ +void CRYPTO_mem_debug_malloc(void *addr, size_t num, int flag, + const char *file, int line); +void CRYPTO_mem_debug_realloc(void *addr1, void *addr2, size_t num, int flag, + const char *file, int line); +void CRYPTO_mem_debug_free(void *addr, int flag, + const char *file, int line); + +# ifndef OPENSSL_NO_STDIO +int CRYPTO_mem_leaks_fp(FILE *); +# endif +int CRYPTO_mem_leaks(BIO *bio); +# endif + +/* die if we have to */ +ossl_noreturn void OPENSSL_die(const char *assertion, const char *file, int line); +# if OPENSSL_API_COMPAT < 0x10100000L +# define OpenSSLDie(f,l,a) OPENSSL_die((a),(f),(l)) +# endif +# define OPENSSL_assert(e) \ + (void)((e) ? 0 : (OPENSSL_die("assertion failed: " #e, OPENSSL_FILE, OPENSSL_LINE), 1)) + +int OPENSSL_isservice(void); + +int FIPS_mode(void); +int FIPS_mode_set(int r); + +void OPENSSL_init(void); + +struct tm *OPENSSL_gmtime(const time_t *timer, struct tm *result); +int OPENSSL_gmtime_adj(struct tm *tm, int offset_day, long offset_sec); +int OPENSSL_gmtime_diff(int *pday, int *psec, + const struct tm *from, const struct tm *to); + +/* + * CRYPTO_memcmp returns zero iff the |len| bytes at |a| and |b| are equal. + * It takes an amount of time dependent on |len|, but independent of the + * contents of |a| and |b|. Unlike memcmp, it cannot be used to put elements + * into a defined order as the return value when a != b is undefined, other + * than to be non-zero. + */ +int CRYPTO_memcmp(const volatile void * volatile in_a, + const volatile void * volatile in_b, + size_t len); + +/* Standard initialisation options */ +# define OPENSSL_INIT_NO_LOAD_CRYPTO_STRINGS 0x00000001L +# define OPENSSL_INIT_LOAD_CRYPTO_STRINGS 0x00000002L +# define OPENSSL_INIT_ADD_ALL_CIPHERS 0x00000004L +# define OPENSSL_INIT_ADD_ALL_DIGESTS 0x00000008L +# define OPENSSL_INIT_NO_ADD_ALL_CIPHERS 0x00000010L +# define OPENSSL_INIT_NO_ADD_ALL_DIGESTS 0x00000020L +# define OPENSSL_INIT_LOAD_CONFIG 0x00000040L +# define OPENSSL_INIT_NO_LOAD_CONFIG 0x00000080L +# define OPENSSL_INIT_ASYNC 0x00000100L +# define OPENSSL_INIT_ENGINE_RDRAND 0x00000200L +# define OPENSSL_INIT_ENGINE_DYNAMIC 0x00000400L +# define OPENSSL_INIT_ENGINE_OPENSSL 0x00000800L +# define OPENSSL_INIT_ENGINE_CRYPTODEV 0x00001000L +# define OPENSSL_INIT_ENGINE_CAPI 0x00002000L +# define OPENSSL_INIT_ENGINE_PADLOCK 0x00004000L +# define OPENSSL_INIT_ENGINE_AFALG 0x00008000L +/* OPENSSL_INIT flag 0x00010000 reserved for internal use */ +/* OPENSSL_INIT flag range 0xfff00000 reserved for OPENSSL_init_ssl() */ +/* Max OPENSSL_INIT flag value is 0x80000000 */ + +/* openssl and dasync not counted as builtin */ +# define OPENSSL_INIT_ENGINE_ALL_BUILTIN \ + (OPENSSL_INIT_ENGINE_RDRAND | OPENSSL_INIT_ENGINE_DYNAMIC \ + | OPENSSL_INIT_ENGINE_CRYPTODEV | OPENSSL_INIT_ENGINE_CAPI | \ + OPENSSL_INIT_ENGINE_PADLOCK) + + +/* Library initialisation functions */ +void OPENSSL_cleanup(void); +int OPENSSL_init_crypto(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); +int OPENSSL_atexit(void (*handler)(void)); +void OPENSSL_thread_stop(void); + +/* Low-level control of initialization */ +OPENSSL_INIT_SETTINGS *OPENSSL_INIT_new(void); +# ifndef OPENSSL_NO_STDIO +int OPENSSL_INIT_set_config_appname(OPENSSL_INIT_SETTINGS *settings, + const char *config_file); +# endif +void OPENSSL_INIT_free(OPENSSL_INIT_SETTINGS *settings); + +# if defined(OPENSSL_THREADS) && !defined(CRYPTO_TDEBUG) +# if defined(_WIN32) +# if defined(BASETYPES) || defined(_WINDEF_H) +/* application has to include in order to use this */ +typedef DWORD CRYPTO_THREAD_LOCAL; +typedef DWORD CRYPTO_THREAD_ID; + +typedef LONG CRYPTO_ONCE; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif +# else +# include +typedef pthread_once_t CRYPTO_ONCE; +typedef pthread_key_t CRYPTO_THREAD_LOCAL; +typedef pthread_t CRYPTO_THREAD_ID; + +# define CRYPTO_ONCE_STATIC_INIT PTHREAD_ONCE_INIT +# endif +# endif + +# if !defined(CRYPTO_ONCE_STATIC_INIT) +typedef unsigned int CRYPTO_ONCE; +typedef unsigned int CRYPTO_THREAD_LOCAL; +typedef unsigned int CRYPTO_THREAD_ID; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif + +int CRYPTO_THREAD_run_once(CRYPTO_ONCE *once, void (*init)(void)); + +int CRYPTO_THREAD_init_local(CRYPTO_THREAD_LOCAL *key, void (*cleanup)(void *)); +void *CRYPTO_THREAD_get_local(CRYPTO_THREAD_LOCAL *key); +int CRYPTO_THREAD_set_local(CRYPTO_THREAD_LOCAL *key, void *val); +int CRYPTO_THREAD_cleanup_local(CRYPTO_THREAD_LOCAL *key); + +CRYPTO_THREAD_ID CRYPTO_THREAD_get_current_id(void); +int CRYPTO_THREAD_compare_id(CRYPTO_THREAD_ID a, CRYPTO_THREAD_ID b); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_CRYPTO_strings(void); + +/* Error codes for the CRYPTO functions. */ + +/* Function codes. */ +# define CRYPTO_F_CRYPTO_DUP_EX_DATA 110 +# define CRYPTO_F_CRYPTO_FREE_EX_DATA 111 +# define CRYPTO_F_CRYPTO_GET_EX_NEW_INDEX 100 +# define CRYPTO_F_CRYPTO_MEMDUP 115 +# define CRYPTO_F_CRYPTO_NEW_EX_DATA 112 +# define CRYPTO_F_CRYPTO_SET_EX_DATA 102 +# define CRYPTO_F_FIPS_MODE_SET 109 +# define CRYPTO_F_GET_AND_LOCK 113 +# define CRYPTO_F_OPENSSL_BUF2HEXSTR 117 +# define CRYPTO_F_OPENSSL_HEXSTR2BUF 118 +# define CRYPTO_F_OPENSSL_INIT_CRYPTO 116 + +/* Reason codes. */ +# define CRYPTO_R_FIPS_MODE_NOT_SUPPORTED 101 +# define CRYPTO_R_ILLEGAL_HEX_DIGIT 102 +# define CRYPTO_R_ODD_NUMBER_OF_DIGITS 103 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/ct.h b/dep/include/openssl/ct.h new file mode 100644 index 00000000..bf29fbab --- /dev/null +++ b/dep/include/openssl/ct.h @@ -0,0 +1,533 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_CT_H +# define HEADER_CT_H + +# include + +# ifndef OPENSSL_NO_CT +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + + +/* Minimum RSA key size, from RFC6962 */ +# define SCT_MIN_RSA_BITS 2048 + +/* All hashes are SHA256 in v1 of Certificate Transparency */ +# define CT_V1_HASHLEN SHA256_DIGEST_LENGTH + +typedef enum { + CT_LOG_ENTRY_TYPE_NOT_SET = -1, + CT_LOG_ENTRY_TYPE_X509 = 0, + CT_LOG_ENTRY_TYPE_PRECERT = 1 +} ct_log_entry_type_t; + +typedef enum { + SCT_VERSION_NOT_SET = -1, + SCT_VERSION_V1 = 0 +} sct_version_t; + +typedef enum { + SCT_SOURCE_UNKNOWN, + SCT_SOURCE_TLS_EXTENSION, + SCT_SOURCE_X509V3_EXTENSION, + SCT_SOURCE_OCSP_STAPLED_RESPONSE +} sct_source_t; + +typedef enum { + SCT_VALIDATION_STATUS_NOT_SET, + SCT_VALIDATION_STATUS_UNKNOWN_LOG, + SCT_VALIDATION_STATUS_VALID, + SCT_VALIDATION_STATUS_INVALID, + SCT_VALIDATION_STATUS_UNVERIFIED, + SCT_VALIDATION_STATUS_UNKNOWN_VERSION +} sct_validation_status_t; + +DEFINE_STACK_OF(SCT) +DEFINE_STACK_OF(CTLOG) + +/****************************************** + * CT policy evaluation context functions * + ******************************************/ + +/* + * Creates a new, empty policy evaluation context. + * The caller is responsible for calling CT_POLICY_EVAL_CTX_free when finished + * with the CT_POLICY_EVAL_CTX. + */ +CT_POLICY_EVAL_CTX *CT_POLICY_EVAL_CTX_new(void); + +/* Deletes a policy evaluation context and anything it owns. */ +void CT_POLICY_EVAL_CTX_free(CT_POLICY_EVAL_CTX *ctx); + +/* Gets the peer certificate that the SCTs are for */ +X509* CT_POLICY_EVAL_CTX_get0_cert(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the certificate associated with the received SCTs. + * Increments the reference count of cert. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_cert(CT_POLICY_EVAL_CTX *ctx, X509 *cert); + +/* Gets the issuer of the aforementioned certificate */ +X509* CT_POLICY_EVAL_CTX_get0_issuer(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the issuer of the certificate associated with the received SCTs. + * Increments the reference count of issuer. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_issuer(CT_POLICY_EVAL_CTX *ctx, X509 *issuer); + +/* Gets the CT logs that are trusted sources of SCTs */ +const CTLOG_STORE *CT_POLICY_EVAL_CTX_get0_log_store(const CT_POLICY_EVAL_CTX *ctx); + +/* Sets the log store that is in use. It must outlive the CT_POLICY_EVAL_CTX. */ +void CT_POLICY_EVAL_CTX_set_shared_CTLOG_STORE(CT_POLICY_EVAL_CTX *ctx, + CTLOG_STORE *log_store); + +/* + * Gets the time, in milliseconds since the Unix epoch, that will be used as the + * current time when checking whether an SCT was issued in the future. + * Such SCTs will fail validation, as required by RFC6962. + */ +uint64_t CT_POLICY_EVAL_CTX_get_time(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the time to evaluate SCTs against, in milliseconds since the Unix epoch. + * If an SCT's timestamp is after this time, it will be interpreted as having + * been issued in the future. RFC6962 states that "TLS clients MUST reject SCTs + * whose timestamp is in the future", so an SCT will not validate in this case. + */ +void CT_POLICY_EVAL_CTX_set_time(CT_POLICY_EVAL_CTX *ctx, uint64_t time_in_ms); + +/***************** + * SCT functions * + *****************/ + +/* + * Creates a new, blank SCT. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new(void); + +/* + * Creates a new SCT from some base64-encoded strings. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new_from_base64(unsigned char version, + const char *logid_base64, + ct_log_entry_type_t entry_type, + uint64_t timestamp, + const char *extensions_base64, + const char *signature_base64); + +/* + * Frees the SCT and the underlying data structures. + */ +void SCT_free(SCT *sct); + +/* + * Free a stack of SCTs, and the underlying SCTs themselves. + * Intended to be compatible with X509V3_EXT_FREE. + */ +void SCT_LIST_free(STACK_OF(SCT) *a); + +/* + * Returns the version of the SCT. + */ +sct_version_t SCT_get_version(const SCT *sct); + +/* + * Set the version of an SCT. + * Returns 1 on success, 0 if the version is unrecognized. + */ +__owur int SCT_set_version(SCT *sct, sct_version_t version); + +/* + * Returns the log entry type of the SCT. + */ +ct_log_entry_type_t SCT_get_log_entry_type(const SCT *sct); + +/* + * Set the log entry type of an SCT. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_log_entry_type(SCT *sct, ct_log_entry_type_t entry_type); + +/* + * Gets the ID of the log that an SCT came from. + * Ownership of the log ID remains with the SCT. + * Returns the length of the log ID. + */ +size_t SCT_get0_log_id(const SCT *sct, unsigned char **log_id); + +/* + * Set the log ID of an SCT to point directly to the *log_id specified. + * The SCT takes ownership of the specified pointer. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set0_log_id(SCT *sct, unsigned char *log_id, size_t log_id_len); + +/* + * Set the log ID of an SCT. + * This makes a copy of the log_id. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_log_id(SCT *sct, const unsigned char *log_id, + size_t log_id_len); + +/* + * Returns the timestamp for the SCT (epoch time in milliseconds). + */ +uint64_t SCT_get_timestamp(const SCT *sct); + +/* + * Set the timestamp of an SCT (epoch time in milliseconds). + */ +void SCT_set_timestamp(SCT *sct, uint64_t timestamp); + +/* + * Return the NID for the signature used by the SCT. + * For CT v1, this will be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256 (or NID_undef if incorrect/unset). + */ +int SCT_get_signature_nid(const SCT *sct); + +/* + * Set the signature type of an SCT + * For CT v1, this should be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_signature_nid(SCT *sct, int nid); + +/* + * Set *ext to point to the extension data for the SCT. ext must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_extensions(const SCT *sct, unsigned char **ext); + +/* + * Set the extensions of an SCT to point directly to the *ext specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_extensions(SCT *sct, unsigned char *ext, size_t ext_len); + +/* + * Set the extensions of an SCT. + * This takes a copy of the ext. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_extensions(SCT *sct, const unsigned char *ext, + size_t ext_len); + +/* + * Set *sig to point to the signature for the SCT. sig must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_signature(const SCT *sct, unsigned char **sig); + +/* + * Set the signature of an SCT to point directly to the *sig specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_signature(SCT *sct, unsigned char *sig, size_t sig_len); + +/* + * Set the signature of an SCT to be a copy of the *sig specified. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_signature(SCT *sct, const unsigned char *sig, + size_t sig_len); + +/* + * The origin of this SCT, e.g. TLS extension, OCSP response, etc. + */ +sct_source_t SCT_get_source(const SCT *sct); + +/* + * Set the origin of this SCT, e.g. TLS extension, OCSP response, etc. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_source(SCT *sct, sct_source_t source); + +/* + * Returns a text string describing the validation status of |sct|. + */ +const char *SCT_validation_status_string(const SCT *sct); + +/* + * Pretty-prints an |sct| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * If |logs| is not NULL, it will be used to lookup the CT log that the SCT came + * from, so that the log name can be printed. + */ +void SCT_print(const SCT *sct, BIO *out, int indent, const CTLOG_STORE *logs); + +/* + * Pretty-prints an |sct_list| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * SCTs will be delimited by |separator|. + * If |logs| is not NULL, it will be used to lookup the CT log that each SCT + * came from, so that the log names can be printed. + */ +void SCT_LIST_print(const STACK_OF(SCT) *sct_list, BIO *out, int indent, + const char *separator, const CTLOG_STORE *logs); + +/* + * Gets the last result of validating this SCT. + * If it has not been validated yet, returns SCT_VALIDATION_STATUS_NOT_SET. + */ +sct_validation_status_t SCT_get_validation_status(const SCT *sct); + +/* + * Validates the given SCT with the provided context. + * Sets the "validation_status" field of the SCT. + * Returns 1 if the SCT is valid and the signature verifies. + * Returns 0 if the SCT is invalid or could not be verified. + * Returns -1 if an error occurs. + */ +__owur int SCT_validate(SCT *sct, const CT_POLICY_EVAL_CTX *ctx); + +/* + * Validates the given list of SCTs with the provided context. + * Sets the "validation_status" field of each SCT. + * Returns 1 if there are no invalid SCTs and all signatures verify. + * Returns 0 if at least one SCT is invalid or could not be verified. + * Returns a negative integer if an error occurs. + */ +__owur int SCT_LIST_validate(const STACK_OF(SCT) *scts, + CT_POLICY_EVAL_CTX *ctx); + + +/********************************* + * SCT parsing and serialisation * + *********************************/ + +/* + * Serialize (to TLS format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just return the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2o_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Convert TLS format SCT list to a stack of SCTs. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *o2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + size_t len); + +/* + * Serialize (to DER format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just returns the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2d_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Parses an SCT list in DER format and returns it. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *d2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + long len); + +/* + * Serialize (to TLS format) an |sct| and write it to |out|. + * If |out| is null, no SCT will be output but the length will still be returned. + * If |out| points to a null pointer, a string will be allocated to hold the + * TLS-format SCT. It is the responsibility of the caller to free it. + * If |out| points to an allocated string, the TLS-format SCT will be written + * to it. + * The length of the SCT in TLS format will be returned. + */ +__owur int i2o_SCT(const SCT *sct, unsigned char **out); + +/* + * Parses an SCT in TLS format and returns it. + * If |psct| is not null, it will end up pointing to the parsed SCT. If it + * already points to a non-null pointer, the pointer will be free'd. + * |in| should be a pointer to a string containing the TLS-format SCT. + * |in| will be advanced to the end of the SCT if parsing succeeds. + * |len| should be the length of the SCT in |in|. + * Returns NULL if an error occurs. + * If the SCT is an unsupported version, only the SCT's 'sct' and 'sct_len' + * fields will be populated (with |in| and |len| respectively). + */ +SCT *o2i_SCT(SCT **psct, const unsigned char **in, size_t len); + +/******************** + * CT log functions * + ********************/ + +/* + * Creates a new CT log instance with the given |public_key| and |name|. + * Takes ownership of |public_key| but copies |name|. + * Returns NULL if malloc fails or if |public_key| cannot be converted to DER. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +CTLOG *CTLOG_new(EVP_PKEY *public_key, const char *name); + +/* + * Creates a new CTLOG instance with the base64-encoded SubjectPublicKeyInfo DER + * in |pkey_base64|. The |name| is a string to help users identify this log. + * Returns 1 on success, 0 on failure. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +int CTLOG_new_from_base64(CTLOG ** ct_log, + const char *pkey_base64, const char *name); + +/* + * Deletes a CT log instance and its fields. + */ +void CTLOG_free(CTLOG *log); + +/* Gets the name of the CT log */ +const char *CTLOG_get0_name(const CTLOG *log); +/* Gets the ID of the CT log */ +void CTLOG_get0_log_id(const CTLOG *log, const uint8_t **log_id, + size_t *log_id_len); +/* Gets the public key of the CT log */ +EVP_PKEY *CTLOG_get0_public_key(const CTLOG *log); + +/************************** + * CT log store functions * + **************************/ + +/* + * Creates a new CT log store. + * Should be deleted by the caller using CTLOG_STORE_free when no longer needed. + */ +CTLOG_STORE *CTLOG_STORE_new(void); + +/* + * Deletes a CT log store and all of the CT log instances held within. + */ +void CTLOG_STORE_free(CTLOG_STORE *store); + +/* + * Finds a CT log in the store based on its log ID. + * Returns the CT log, or NULL if no match is found. + */ +const CTLOG *CTLOG_STORE_get0_log_by_id(const CTLOG_STORE *store, + const uint8_t *log_id, + size_t log_id_len); + +/* + * Loads a CT log list into a |store| from a |file|. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_file(CTLOG_STORE *store, const char *file); + +/* + * Loads the default CT log list into a |store|. + * See internal/cryptlib.h for the environment variable and file path that are + * consulted to find the default file. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_default_file(CTLOG_STORE *store); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_CT_strings(void); + +/* Error codes for the CT functions. */ + +/* Function codes. */ +# define CT_F_CTLOG_NEW 117 +# define CT_F_CTLOG_NEW_FROM_BASE64 118 +# define CT_F_CTLOG_NEW_FROM_CONF 119 +# define CT_F_CTLOG_STORE_LOAD_CTX_NEW 122 +# define CT_F_CTLOG_STORE_LOAD_FILE 123 +# define CT_F_CTLOG_STORE_LOAD_LOG 130 +# define CT_F_CTLOG_STORE_NEW 131 +# define CT_F_CT_BASE64_DECODE 124 +# define CT_F_CT_POLICY_EVAL_CTX_NEW 133 +# define CT_F_CT_V1_LOG_ID_FROM_PKEY 125 +# define CT_F_I2O_SCT 107 +# define CT_F_I2O_SCT_LIST 108 +# define CT_F_I2O_SCT_SIGNATURE 109 +# define CT_F_O2I_SCT 110 +# define CT_F_O2I_SCT_LIST 111 +# define CT_F_O2I_SCT_SIGNATURE 112 +# define CT_F_SCT_CTX_NEW 126 +# define CT_F_SCT_CTX_VERIFY 128 +# define CT_F_SCT_NEW 100 +# define CT_F_SCT_NEW_FROM_BASE64 127 +# define CT_F_SCT_SET0_LOG_ID 101 +# define CT_F_SCT_SET1_EXTENSIONS 114 +# define CT_F_SCT_SET1_LOG_ID 115 +# define CT_F_SCT_SET1_SIGNATURE 116 +# define CT_F_SCT_SET_LOG_ENTRY_TYPE 102 +# define CT_F_SCT_SET_SIGNATURE_NID 103 +# define CT_F_SCT_SET_VERSION 104 + +/* Reason codes. */ +# define CT_R_BASE64_DECODE_ERROR 108 +# define CT_R_INVALID_LOG_ID_LENGTH 100 +# define CT_R_LOG_CONF_INVALID 109 +# define CT_R_LOG_CONF_INVALID_KEY 110 +# define CT_R_LOG_CONF_MISSING_DESCRIPTION 111 +# define CT_R_LOG_CONF_MISSING_KEY 112 +# define CT_R_LOG_KEY_INVALID 113 +# define CT_R_SCT_FUTURE_TIMESTAMP 116 +# define CT_R_SCT_INVALID 104 +# define CT_R_SCT_INVALID_SIGNATURE 107 +# define CT_R_SCT_LIST_INVALID 105 +# define CT_R_SCT_LOG_ID_MISMATCH 114 +# define CT_R_SCT_NOT_SET 106 +# define CT_R_SCT_UNSUPPORTED_VERSION 115 +# define CT_R_UNRECOGNIZED_SIGNATURE_NID 101 +# define CT_R_UNSUPPORTED_ENTRY_TYPE 102 +# define CT_R_UNSUPPORTED_VERSION 103 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/des.h b/dep/include/openssl/des.h new file mode 100644 index 00000000..be4abbdf --- /dev/null +++ b/dep/include/openssl/des.h @@ -0,0 +1,174 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_DES_H +# define HEADER_DES_H + +# include + +# ifndef OPENSSL_NO_DES +# ifdef __cplusplus +extern "C" { +# endif +# include + +typedef unsigned int DES_LONG; + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +typedef unsigned char DES_cblock[8]; +typedef /* const */ unsigned char const_DES_cblock[8]; +/* + * With "const", gcc 2.8.1 on Solaris thinks that DES_cblock * and + * const_DES_cblock * are incompatible pointer types. + */ + +typedef struct DES_ks { + union { + DES_cblock cblock; + /* + * make sure things are correct size on machines with 8 byte longs + */ + DES_LONG deslong[2]; + } ks[16]; +} DES_key_schedule; + +# define DES_KEY_SZ (sizeof(DES_cblock)) +# define DES_SCHEDULE_SZ (sizeof(DES_key_schedule)) + +# define DES_ENCRYPT 1 +# define DES_DECRYPT 0 + +# define DES_CBC_MODE 0 +# define DES_PCBC_MODE 1 + +# define DES_ecb2_encrypt(i,o,k1,k2,e) \ + DES_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +# define DES_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + DES_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +# define DES_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + DES_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +# define DES_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + DES_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +OPENSSL_DECLARE_GLOBAL(int, DES_check_key); /* defaults to false */ +# define DES_check_key OPENSSL_GLOBAL_REF(DES_check_key) + +const char *DES_options(void); +void DES_ecb3_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks1, DES_key_schedule *ks2, + DES_key_schedule *ks3, int enc); +DES_LONG DES_cbc_cksum(const unsigned char *input, DES_cblock *output, + long length, DES_key_schedule *schedule, + const_DES_cblock *ivec); +/* DES_cbc_encrypt does not update the IV! Use DES_ncbc_encrypt instead. */ +void DES_cbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int enc); +void DES_ncbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int enc); +void DES_xcbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, const_DES_cblock *inw, + const_DES_cblock *outw, int enc); +void DES_cfb_encrypt(const unsigned char *in, unsigned char *out, int numbits, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int enc); +void DES_ecb_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks, int enc); + +/* + * This is the DES encryption function that gets called by just about every + * other DES routine in the library. You should not use this function except + * to implement 'modes' of DES. I say this because the functions that call + * this routine do the conversion from 'char *' to long, and this needs to be + * done to make sure 'non-aligned' memory access do not occur. The + * characters are loaded 'little endian'. Data is a pointer to 2 unsigned + * long's and ks is the DES_key_schedule to use. enc, is non zero specifies + * encryption, zero if decryption. + */ +void DES_encrypt1(DES_LONG *data, DES_key_schedule *ks, int enc); + +/* + * This functions is the same as DES_encrypt1() except that the DES initial + * permutation (IP) and final permutation (FP) have been left out. As for + * DES_encrypt1(), you should not use this function. It is used by the + * routines in the library that implement triple DES. IP() DES_encrypt2() + * DES_encrypt2() DES_encrypt2() FP() is the same as DES_encrypt1() + * DES_encrypt1() DES_encrypt1() except faster :-). + */ +void DES_encrypt2(DES_LONG *data, DES_key_schedule *ks, int enc); + +void DES_encrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_decrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_ede3_cbc_encrypt(const unsigned char *input, unsigned char *output, + long length, + DES_key_schedule *ks1, DES_key_schedule *ks2, + DES_key_schedule *ks3, DES_cblock *ivec, int enc); +void DES_ede3_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int *num, int enc); +void DES_ede3_cfb_encrypt(const unsigned char *in, unsigned char *out, + int numbits, long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int enc); +void DES_ede3_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int *num); +char *DES_fcrypt(const char *buf, const char *salt, char *ret); +char *DES_crypt(const char *buf, const char *salt); +void DES_ofb_encrypt(const unsigned char *in, unsigned char *out, int numbits, + long length, DES_key_schedule *schedule, + DES_cblock *ivec); +void DES_pcbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int enc); +DES_LONG DES_quad_cksum(const unsigned char *input, DES_cblock output[], + long length, int out_count, DES_cblock *seed); +int DES_random_key(DES_cblock *ret); +void DES_set_odd_parity(DES_cblock *key); +int DES_check_key_parity(const_DES_cblock *key); +int DES_is_weak_key(const_DES_cblock *key); +/* + * DES_set_key (= set_key = DES_key_sched = key_sched) calls + * DES_set_key_checked if global variable DES_check_key is set, + * DES_set_key_unchecked otherwise. + */ +int DES_set_key(const_DES_cblock *key, DES_key_schedule *schedule); +int DES_key_sched(const_DES_cblock *key, DES_key_schedule *schedule); +int DES_set_key_checked(const_DES_cblock *key, DES_key_schedule *schedule); +void DES_set_key_unchecked(const_DES_cblock *key, DES_key_schedule *schedule); +void DES_string_to_key(const char *str, DES_cblock *key); +void DES_string_to_2keys(const char *str, DES_cblock *key1, DES_cblock *key2); +void DES_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int *num, int enc); +void DES_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int *num); + +# define DES_fixup_key_parity DES_set_odd_parity + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/dh.h b/dep/include/openssl/dh.h new file mode 100644 index 00000000..fbd47903 --- /dev/null +++ b/dep/include/openssl/dh.h @@ -0,0 +1,361 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_DH_H +# define HEADER_DH_H + +# include + +# ifndef OPENSSL_NO_DH +# include +# include +# include +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_DH_MAX_MODULUS_BITS +# define OPENSSL_DH_MAX_MODULUS_BITS 10000 +# endif + +# define OPENSSL_DH_FIPS_MIN_MODULUS_BITS 1024 + +# define DH_FLAG_CACHE_MONT_P 0x01 + +# if OPENSSL_API_COMPAT < 0x10100000L +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# define DH_FLAG_NO_EXP_CONSTTIME 0x00 +# endif + +/* + * If this flag is set the DH method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define DH_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define DH_FLAG_NON_FIPS_ALLOW 0x0400 + +/* Already defined in ossl_typ.h */ +/* typedef struct dh_st DH; */ +/* typedef struct dh_method DH_METHOD; */ + +DECLARE_ASN1_ITEM(DHparams) + +# define DH_GENERATOR_2 2 +/* #define DH_GENERATOR_3 3 */ +# define DH_GENERATOR_5 5 + +/* DH_check error codes */ +# define DH_CHECK_P_NOT_PRIME 0x01 +# define DH_CHECK_P_NOT_SAFE_PRIME 0x02 +# define DH_UNABLE_TO_CHECK_GENERATOR 0x04 +# define DH_NOT_SUITABLE_GENERATOR 0x08 +# define DH_CHECK_Q_NOT_PRIME 0x10 +# define DH_CHECK_INVALID_Q_VALUE 0x20 +# define DH_CHECK_INVALID_J_VALUE 0x40 + +/* DH_check_pub_key error codes */ +# define DH_CHECK_PUBKEY_TOO_SMALL 0x01 +# define DH_CHECK_PUBKEY_TOO_LARGE 0x02 +# define DH_CHECK_PUBKEY_INVALID 0x04 + +/* + * primes p where (p-1)/2 is prime too are called "safe"; we define this for + * backward compatibility: + */ +# define DH_CHECK_P_NOT_STRONG_PRIME DH_CHECK_P_NOT_SAFE_PRIME + +# define d2i_DHparams_fp(fp,x) \ + (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHparams, \ + (fp), \ + (unsigned char **)(x)) +# define i2d_DHparams_fp(fp,x) \ + ASN1_i2d_fp(i2d_DHparams,(fp), (unsigned char *)(x)) +# define d2i_DHparams_bio(bp,x) \ + ASN1_d2i_bio_of(DH, DH_new, d2i_DHparams, bp, x) +# define i2d_DHparams_bio(bp,x) \ + ASN1_i2d_bio_of_const(DH,i2d_DHparams,bp,x) + +# define d2i_DHxparams_fp(fp,x) \ + (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHxparams, \ + (fp), \ + (unsigned char **)(x)) +# define i2d_DHxparams_fp(fp,x) \ + ASN1_i2d_fp(i2d_DHxparams,(fp), (unsigned char *)(x)) +# define d2i_DHxparams_bio(bp,x) \ + ASN1_d2i_bio_of(DH, DH_new, d2i_DHxparams, bp, x) +# define i2d_DHxparams_bio(bp,x) \ + ASN1_i2d_bio_of_const(DH, i2d_DHxparams, bp, x) + +DH *DHparams_dup(DH *); + +const DH_METHOD *DH_OpenSSL(void); + +void DH_set_default_method(const DH_METHOD *meth); +const DH_METHOD *DH_get_default_method(void); +int DH_set_method(DH *dh, const DH_METHOD *meth); +DH *DH_new_method(ENGINE *engine); + +DH *DH_new(void); +void DH_free(DH *dh); +int DH_up_ref(DH *dh); +int DH_bits(const DH *dh); +int DH_size(const DH *dh); +int DH_security_bits(const DH *dh); +#define DH_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_DH, l, p, newf, dupf, freef) +int DH_set_ex_data(DH *d, int idx, void *arg); +void *DH_get_ex_data(DH *d, int idx); + +/* Deprecated version */ +DEPRECATEDIN_0_9_8(DH *DH_generate_parameters(int prime_len, int generator, + void (*callback) (int, int, + void *), + void *cb_arg)) + +/* New version */ +int DH_generate_parameters_ex(DH *dh, int prime_len, int generator, + BN_GENCB *cb); + +int DH_check_params(const DH *dh, int *ret); +int DH_check(const DH *dh, int *codes); +int DH_check_pub_key(const DH *dh, const BIGNUM *pub_key, int *codes); +int DH_generate_key(DH *dh); +int DH_compute_key(unsigned char *key, const BIGNUM *pub_key, DH *dh); +int DH_compute_key_padded(unsigned char *key, const BIGNUM *pub_key, DH *dh); +DH *d2i_DHparams(DH **a, const unsigned char **pp, long length); +int i2d_DHparams(const DH *a, unsigned char **pp); +DH *d2i_DHxparams(DH **a, const unsigned char **pp, long length); +int i2d_DHxparams(const DH *a, unsigned char **pp); +# ifndef OPENSSL_NO_STDIO +int DHparams_print_fp(FILE *fp, const DH *x); +# endif +int DHparams_print(BIO *bp, const DH *x); + +/* RFC 5114 parameters */ +DH *DH_get_1024_160(void); +DH *DH_get_2048_224(void); +DH *DH_get_2048_256(void); + +# ifndef OPENSSL_NO_CMS +/* RFC2631 KDF */ +int DH_KDF_X9_42(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + ASN1_OBJECT *key_oid, + const unsigned char *ukm, size_t ukmlen, const EVP_MD *md); +# endif + +void DH_get0_pqg(const DH *dh, + const BIGNUM **p, const BIGNUM **q, const BIGNUM **g); +int DH_set0_pqg(DH *dh, BIGNUM *p, BIGNUM *q, BIGNUM *g); +void DH_get0_key(const DH *dh, + const BIGNUM **pub_key, const BIGNUM **priv_key); +int DH_set0_key(DH *dh, BIGNUM *pub_key, BIGNUM *priv_key); +void DH_clear_flags(DH *dh, int flags); +int DH_test_flags(const DH *dh, int flags); +void DH_set_flags(DH *dh, int flags); +ENGINE *DH_get0_engine(DH *d); +long DH_get_length(const DH *dh); +int DH_set_length(DH *dh, long length); + +DH_METHOD *DH_meth_new(const char *name, int flags); +void DH_meth_free(DH_METHOD *dhm); +DH_METHOD *DH_meth_dup(const DH_METHOD *dhm); +const char *DH_meth_get0_name(const DH_METHOD *dhm); +int DH_meth_set1_name(DH_METHOD *dhm, const char *name); +int DH_meth_get_flags(DH_METHOD *dhm); +int DH_meth_set_flags(DH_METHOD *dhm, int flags); +void *DH_meth_get0_app_data(const DH_METHOD *dhm); +int DH_meth_set0_app_data(DH_METHOD *dhm, void *app_data); +int (*DH_meth_get_generate_key(const DH_METHOD *dhm)) (DH *); +int DH_meth_set_generate_key(DH_METHOD *dhm, int (*generate_key) (DH *)); +int (*DH_meth_get_compute_key(const DH_METHOD *dhm)) + (unsigned char *key, const BIGNUM *pub_key, DH *dh); +int DH_meth_set_compute_key(DH_METHOD *dhm, + int (*compute_key) (unsigned char *key, const BIGNUM *pub_key, DH *dh)); +int (*DH_meth_get_bn_mod_exp(const DH_METHOD *dhm)) + (const DH *, BIGNUM *, const BIGNUM *, const BIGNUM *, const BIGNUM *, + BN_CTX *, BN_MONT_CTX *); +int DH_meth_set_bn_mod_exp(DH_METHOD *dhm, + int (*bn_mod_exp) (const DH *, BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, BN_CTX *, BN_MONT_CTX *)); +int (*DH_meth_get_init(const DH_METHOD *dhm))(DH *); +int DH_meth_set_init(DH_METHOD *dhm, int (*init)(DH *)); +int (*DH_meth_get_finish(const DH_METHOD *dhm)) (DH *); +int DH_meth_set_finish(DH_METHOD *dhm, int (*finish) (DH *)); +int (*DH_meth_get_generate_params(const DH_METHOD *dhm)) + (DH *, int, int, BN_GENCB *); +int DH_meth_set_generate_params(DH_METHOD *dhm, + int (*generate_params) (DH *, int, int, BN_GENCB *)); + + +# define EVP_PKEY_CTX_set_dh_paramgen_prime_len(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_PRIME_LEN, len, NULL) + +# define EVP_PKEY_CTX_set_dh_paramgen_subprime_len(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_SUBPRIME_LEN, len, NULL) + +# define EVP_PKEY_CTX_set_dh_paramgen_type(ctx, typ) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_TYPE, typ, NULL) + +# define EVP_PKEY_CTX_set_dh_paramgen_generator(ctx, gen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_GENERATOR, gen, NULL) + +# define EVP_PKEY_CTX_set_dh_rfc5114(ctx, gen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_RFC5114, gen, NULL) + +# define EVP_PKEY_CTX_set_dhx_rfc5114(ctx, gen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_RFC5114, gen, NULL) + +# define EVP_PKEY_CTX_set_dh_kdf_type(ctx, kdf) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_TYPE, kdf, NULL) + +# define EVP_PKEY_CTX_get_dh_kdf_type(ctx) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_TYPE, -2, NULL) + +# define EVP_PKEY_CTX_set0_dh_kdf_oid(ctx, oid) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_OID, 0, (void *)oid) + +# define EVP_PKEY_CTX_get0_dh_kdf_oid(ctx, poid) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_DH_KDF_OID, 0, (void *)poid) + +# define EVP_PKEY_CTX_set_dh_kdf_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_get_dh_kdf_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_DH_KDF_MD, 0, (void *)pmd) + +# define EVP_PKEY_CTX_set_dh_kdf_outlen(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_OUTLEN, len, NULL) + +# define EVP_PKEY_CTX_get_dh_kdf_outlen(ctx, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_DH_KDF_OUTLEN, 0, (void *)plen) + +# define EVP_PKEY_CTX_set0_dh_kdf_ukm(ctx, p, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_DH_KDF_UKM, plen, (void *)p) + +# define EVP_PKEY_CTX_get0_dh_kdf_ukm(ctx, p) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DHX, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_DH_KDF_UKM, 0, (void *)p) + +# define EVP_PKEY_CTRL_DH_PARAMGEN_PRIME_LEN (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_DH_PARAMGEN_GENERATOR (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_DH_RFC5114 (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_DH_PARAMGEN_SUBPRIME_LEN (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_DH_PARAMGEN_TYPE (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_DH_KDF_TYPE (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_DH_KDF_MD (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_DH_KDF_MD (EVP_PKEY_ALG_CTRL + 8) +# define EVP_PKEY_CTRL_DH_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_GET_DH_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 10) +# define EVP_PKEY_CTRL_DH_KDF_UKM (EVP_PKEY_ALG_CTRL + 11) +# define EVP_PKEY_CTRL_GET_DH_KDF_UKM (EVP_PKEY_ALG_CTRL + 12) +# define EVP_PKEY_CTRL_DH_KDF_OID (EVP_PKEY_ALG_CTRL + 13) +# define EVP_PKEY_CTRL_GET_DH_KDF_OID (EVP_PKEY_ALG_CTRL + 14) + +/* KDF types */ +# define EVP_PKEY_DH_KDF_NONE 1 +# ifndef OPENSSL_NO_CMS +# define EVP_PKEY_DH_KDF_X9_42 2 +# endif + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_DH_strings(void); + +/* Error codes for the DH functions. */ + +/* Function codes. */ +# define DH_F_COMPUTE_KEY 102 +# define DH_F_DHPARAMS_PRINT_FP 101 +# define DH_F_DH_BUILTIN_GENPARAMS 106 +# define DH_F_DH_CMS_DECRYPT 114 +# define DH_F_DH_CMS_SET_PEERKEY 115 +# define DH_F_DH_CMS_SET_SHARED_INFO 116 +# define DH_F_DH_METH_DUP 117 +# define DH_F_DH_METH_NEW 118 +# define DH_F_DH_METH_SET1_NAME 119 +# define DH_F_DH_NEW_METHOD 105 +# define DH_F_DH_PARAM_DECODE 107 +# define DH_F_DH_PRIV_DECODE 110 +# define DH_F_DH_PRIV_ENCODE 111 +# define DH_F_DH_PUB_DECODE 108 +# define DH_F_DH_PUB_ENCODE 109 +# define DH_F_DO_DH_PRINT 100 +# define DH_F_GENERATE_KEY 103 +# define DH_F_PKEY_DH_DERIVE 112 +# define DH_F_PKEY_DH_KEYGEN 113 + +/* Reason codes. */ +# define DH_R_BAD_GENERATOR 101 +# define DH_R_BN_DECODE_ERROR 109 +# define DH_R_BN_ERROR 106 +# define DH_R_DECODE_ERROR 104 +# define DH_R_INVALID_PUBKEY 102 +# define DH_R_KDF_PARAMETER_ERROR 112 +# define DH_R_KEYS_NOT_SET 108 +# define DH_R_MODULUS_TOO_LARGE 103 +# define DH_R_NO_PARAMETERS_SET 107 +# define DH_R_NO_PRIVATE_VALUE 100 +# define DH_R_PARAMETER_ENCODING_ERROR 105 +# define DH_R_PEER_KEY_ERROR 111 +# define DH_R_SHARED_INFO_ERROR 113 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/dsa.h b/dep/include/openssl/dsa.h new file mode 100644 index 00000000..139718ed --- /dev/null +++ b/dep/include/openssl/dsa.h @@ -0,0 +1,283 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * The DSS routines are based on patches supplied by + * Steven Schoch . + */ + +#ifndef HEADER_DSA_H +# define HEADER_DSA_H + +# include + +# ifndef OPENSSL_NO_DSA +# ifdef __cplusplus +extern "C" { +# endif +# include +# include +# include +# include +# include +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif + +# ifndef OPENSSL_DSA_MAX_MODULUS_BITS +# define OPENSSL_DSA_MAX_MODULUS_BITS 10000 +# endif + +# define OPENSSL_DSA_FIPS_MIN_MODULUS_BITS 1024 + +# define DSA_FLAG_CACHE_MONT_P 0x01 +# if OPENSSL_API_COMPAT < 0x10100000L +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# define DSA_FLAG_NO_EXP_CONSTTIME 0x00 +# endif + +/* + * If this flag is set the DSA method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define DSA_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define DSA_FLAG_NON_FIPS_ALLOW 0x0400 +# define DSA_FLAG_FIPS_CHECKED 0x0800 + +/* Already defined in ossl_typ.h */ +/* typedef struct dsa_st DSA; */ +/* typedef struct dsa_method DSA_METHOD; */ + +typedef struct DSA_SIG_st DSA_SIG; + +# define d2i_DSAparams_fp(fp,x) (DSA *)ASN1_d2i_fp((char *(*)())DSA_new, \ + (char *(*)())d2i_DSAparams,(fp),(unsigned char **)(x)) +# define i2d_DSAparams_fp(fp,x) ASN1_i2d_fp(i2d_DSAparams,(fp), \ + (unsigned char *)(x)) +# define d2i_DSAparams_bio(bp,x) ASN1_d2i_bio_of(DSA,DSA_new,d2i_DSAparams,bp,x) +# define i2d_DSAparams_bio(bp,x) ASN1_i2d_bio_of_const(DSA,i2d_DSAparams,bp,x) + +DSA *DSAparams_dup(DSA *x); +DSA_SIG *DSA_SIG_new(void); +void DSA_SIG_free(DSA_SIG *a); +int i2d_DSA_SIG(const DSA_SIG *a, unsigned char **pp); +DSA_SIG *d2i_DSA_SIG(DSA_SIG **v, const unsigned char **pp, long length); +void DSA_SIG_get0(const DSA_SIG *sig, const BIGNUM **pr, const BIGNUM **ps); +int DSA_SIG_set0(DSA_SIG *sig, BIGNUM *r, BIGNUM *s); + +DSA_SIG *DSA_do_sign(const unsigned char *dgst, int dlen, DSA *dsa); +int DSA_do_verify(const unsigned char *dgst, int dgst_len, + DSA_SIG *sig, DSA *dsa); + +const DSA_METHOD *DSA_OpenSSL(void); + +void DSA_set_default_method(const DSA_METHOD *); +const DSA_METHOD *DSA_get_default_method(void); +int DSA_set_method(DSA *dsa, const DSA_METHOD *); +const DSA_METHOD *DSA_get_method(DSA *d); + +DSA *DSA_new(void); +DSA *DSA_new_method(ENGINE *engine); +void DSA_free(DSA *r); +/* "up" the DSA object's reference count */ +int DSA_up_ref(DSA *r); +int DSA_size(const DSA *); +int DSA_bits(const DSA *d); +int DSA_security_bits(const DSA *d); + /* next 4 return -1 on error */ +int DSA_sign_setup(DSA *dsa, BN_CTX *ctx_in, BIGNUM **kinvp, BIGNUM **rp); +int DSA_sign(int type, const unsigned char *dgst, int dlen, + unsigned char *sig, unsigned int *siglen, DSA *dsa); +int DSA_verify(int type, const unsigned char *dgst, int dgst_len, + const unsigned char *sigbuf, int siglen, DSA *dsa); +#define DSA_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_DSA, l, p, newf, dupf, freef) +int DSA_set_ex_data(DSA *d, int idx, void *arg); +void *DSA_get_ex_data(DSA *d, int idx); + +DSA *d2i_DSAPublicKey(DSA **a, const unsigned char **pp, long length); +DSA *d2i_DSAPrivateKey(DSA **a, const unsigned char **pp, long length); +DSA *d2i_DSAparams(DSA **a, const unsigned char **pp, long length); + +/* Deprecated version */ +DEPRECATEDIN_0_9_8(DSA *DSA_generate_parameters(int bits, + unsigned char *seed, + int seed_len, + int *counter_ret, + unsigned long *h_ret, void + (*callback) (int, int, + void *), + void *cb_arg)) + +/* New version */ +int DSA_generate_parameters_ex(DSA *dsa, int bits, + const unsigned char *seed, int seed_len, + int *counter_ret, unsigned long *h_ret, + BN_GENCB *cb); + +int DSA_generate_key(DSA *a); +int i2d_DSAPublicKey(const DSA *a, unsigned char **pp); +int i2d_DSAPrivateKey(const DSA *a, unsigned char **pp); +int i2d_DSAparams(const DSA *a, unsigned char **pp); + +int DSAparams_print(BIO *bp, const DSA *x); +int DSA_print(BIO *bp, const DSA *x, int off); +# ifndef OPENSSL_NO_STDIO +int DSAparams_print_fp(FILE *fp, const DSA *x); +int DSA_print_fp(FILE *bp, const DSA *x, int off); +# endif + +# define DSS_prime_checks 50 +/* + * Primality test according to FIPS PUB 186[-1], Appendix 2.1: 50 rounds of + * Rabin-Miller + */ +# define DSA_is_prime(n, callback, cb_arg) \ + BN_is_prime(n, DSS_prime_checks, callback, NULL, cb_arg) + +# ifndef OPENSSL_NO_DH +/* + * Convert DSA structure (key or just parameters) into DH structure (be + * careful to avoid small subgroup attacks when using this!) + */ +DH *DSA_dup_DH(const DSA *r); +# endif + +# define EVP_PKEY_CTX_set_dsa_paramgen_bits(ctx, nbits) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DSA, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DSA_PARAMGEN_BITS, nbits, NULL) + +# define EVP_PKEY_CTRL_DSA_PARAMGEN_BITS (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_DSA_PARAMGEN_Q_BITS (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_DSA_PARAMGEN_MD (EVP_PKEY_ALG_CTRL + 3) + +void DSA_get0_pqg(const DSA *d, + const BIGNUM **p, const BIGNUM **q, const BIGNUM **g); +int DSA_set0_pqg(DSA *d, BIGNUM *p, BIGNUM *q, BIGNUM *g); +void DSA_get0_key(const DSA *d, + const BIGNUM **pub_key, const BIGNUM **priv_key); +int DSA_set0_key(DSA *d, BIGNUM *pub_key, BIGNUM *priv_key); +void DSA_clear_flags(DSA *d, int flags); +int DSA_test_flags(const DSA *d, int flags); +void DSA_set_flags(DSA *d, int flags); +ENGINE *DSA_get0_engine(DSA *d); + +DSA_METHOD *DSA_meth_new(const char *name, int flags); +void DSA_meth_free(DSA_METHOD *dsam); +DSA_METHOD *DSA_meth_dup(const DSA_METHOD *dsam); +const char *DSA_meth_get0_name(const DSA_METHOD *dsam); +int DSA_meth_set1_name(DSA_METHOD *dsam, const char *name); +int DSA_meth_get_flags(DSA_METHOD *dsam); +int DSA_meth_set_flags(DSA_METHOD *dsam, int flags); +void *DSA_meth_get0_app_data(const DSA_METHOD *dsam); +int DSA_meth_set0_app_data(DSA_METHOD *dsam, void *app_data); +DSA_SIG *(*DSA_meth_get_sign(const DSA_METHOD *dsam)) + (const unsigned char *, int, DSA *); +int DSA_meth_set_sign(DSA_METHOD *dsam, + DSA_SIG *(*sign) (const unsigned char *, int, DSA *)); +int (*DSA_meth_get_sign_setup(const DSA_METHOD *dsam)) + (DSA *, BN_CTX *, BIGNUM **, BIGNUM **); +int DSA_meth_set_sign_setup(DSA_METHOD *dsam, + int (*sign_setup) (DSA *, BN_CTX *, BIGNUM **, BIGNUM **)); +int (*DSA_meth_get_verify(const DSA_METHOD *dsam)) + (const unsigned char *, int , DSA_SIG *, DSA *); +int DSA_meth_set_verify(DSA_METHOD *dsam, + int (*verify) (const unsigned char *, int, DSA_SIG *, DSA *)); +int (*DSA_meth_get_mod_exp(const DSA_METHOD *dsam)) + (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, const BIGNUM *, BN_CTX *, BN_MONT_CTX *); +int DSA_meth_set_mod_exp(DSA_METHOD *dsam, + int (*mod_exp) (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, const BIGNUM *, const BIGNUM *, BN_CTX *, + BN_MONT_CTX *)); +int (*DSA_meth_get_bn_mod_exp(const DSA_METHOD *dsam)) + (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, const BIGNUM *, + BN_CTX *, BN_MONT_CTX *); +int DSA_meth_set_bn_mod_exp(DSA_METHOD *dsam, + int (*bn_mod_exp) (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, BN_CTX *, BN_MONT_CTX *)); +int (*DSA_meth_get_init(const DSA_METHOD *dsam))(DSA *); +int DSA_meth_set_init(DSA_METHOD *dsam, int (*init)(DSA *)); +int (*DSA_meth_get_finish(const DSA_METHOD *dsam)) (DSA *); +int DSA_meth_set_finish(DSA_METHOD *dsam, int (*finish) (DSA *)); +int (*DSA_meth_get_paramgen(const DSA_METHOD *dsam)) + (DSA *, int, const unsigned char *, int, int *, unsigned long *, + BN_GENCB *); +int DSA_meth_set_paramgen(DSA_METHOD *dsam, + int (*paramgen) (DSA *, int, const unsigned char *, int, int *, + unsigned long *, BN_GENCB *)); +int (*DSA_meth_get_keygen(const DSA_METHOD *dsam)) (DSA *); +int DSA_meth_set_keygen(DSA_METHOD *dsam, int (*keygen) (DSA *)); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_DSA_strings(void); + +/* Error codes for the DSA functions. */ + +/* Function codes. */ +# define DSA_F_DSAPARAMS_PRINT 100 +# define DSA_F_DSAPARAMS_PRINT_FP 101 +# define DSA_F_DSA_BUILTIN_PARAMGEN 125 +# define DSA_F_DSA_BUILTIN_PARAMGEN2 126 +# define DSA_F_DSA_DO_SIGN 112 +# define DSA_F_DSA_DO_VERIFY 113 +# define DSA_F_DSA_METH_DUP 127 +# define DSA_F_DSA_METH_NEW 128 +# define DSA_F_DSA_METH_SET1_NAME 129 +# define DSA_F_DSA_NEW_METHOD 103 +# define DSA_F_DSA_PARAM_DECODE 119 +# define DSA_F_DSA_PRINT_FP 105 +# define DSA_F_DSA_PRIV_DECODE 115 +# define DSA_F_DSA_PRIV_ENCODE 116 +# define DSA_F_DSA_PUB_DECODE 117 +# define DSA_F_DSA_PUB_ENCODE 118 +# define DSA_F_DSA_SIGN 106 +# define DSA_F_DSA_SIGN_SETUP 107 +# define DSA_F_DSA_SIG_NEW 102 +# define DSA_F_OLD_DSA_PRIV_DECODE 122 +# define DSA_F_PKEY_DSA_CTRL 120 +# define DSA_F_PKEY_DSA_KEYGEN 121 + +/* Reason codes. */ +# define DSA_R_BAD_Q_VALUE 102 +# define DSA_R_BN_DECODE_ERROR 108 +# define DSA_R_BN_ERROR 109 +# define DSA_R_DECODE_ERROR 104 +# define DSA_R_INVALID_DIGEST_TYPE 106 +# define DSA_R_INVALID_PARAMETERS 112 +# define DSA_R_MISSING_PARAMETERS 101 +# define DSA_R_MODULUS_TOO_LARGE 103 +# define DSA_R_NO_PARAMETERS_SET 107 +# define DSA_R_PARAMETER_ENCODING_ERROR 105 +# define DSA_R_Q_NOT_PRIME 113 +# define DSA_R_SEED_LEN_SMALL 110 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/dtls1.h b/dep/include/openssl/dtls1.h new file mode 100644 index 00000000..f4769f83 --- /dev/null +++ b/dep/include/openssl/dtls1.h @@ -0,0 +1,56 @@ +/* + * Copyright 2005-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_DTLS1_H +# define HEADER_DTLS1_H + +#ifdef __cplusplus +extern "C" { +#endif + +# define DTLS1_VERSION 0xFEFF +# define DTLS1_2_VERSION 0xFEFD +# define DTLS_MIN_VERSION DTLS1_VERSION +# define DTLS_MAX_VERSION DTLS1_2_VERSION +# define DTLS1_VERSION_MAJOR 0xFE + +# define DTLS1_BAD_VER 0x0100 + +/* Special value for method supporting multiple versions */ +# define DTLS_ANY_VERSION 0x1FFFF + +/* lengths of messages */ +# define DTLS1_COOKIE_LENGTH 256 + +# define DTLS1_RT_HEADER_LENGTH 13 + +# define DTLS1_HM_HEADER_LENGTH 12 + +# define DTLS1_HM_BAD_FRAGMENT -2 +# define DTLS1_HM_FRAGMENT_RETRY -3 + +# define DTLS1_CCS_HEADER_LENGTH 1 + +# ifdef DTLS1_AD_MISSING_HANDSHAKE_MESSAGE +# define DTLS1_AL_HEADER_LENGTH 7 +# else +# define DTLS1_AL_HEADER_LENGTH 2 +# endif + + +/* Timeout multipliers (timeout slice is defined in apps/timeouts.h */ +# define DTLS1_TMO_READ_COUNT 2 +# define DTLS1_TMO_WRITE_COUNT 2 + +# define DTLS1_TMO_ALERT_COUNT 12 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/e_os2.h b/dep/include/openssl/e_os2.h new file mode 100644 index 00000000..9800e154 --- /dev/null +++ b/dep/include/openssl/e_os2.h @@ -0,0 +1,297 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_E_OS2_H +# define HEADER_E_OS2_H + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/****************************************************************************** + * Detect operating systems. This probably needs completing. + * The result is that at least one OPENSSL_SYS_os macro should be defined. + * However, if none is defined, Unix is assumed. + **/ + +# define OPENSSL_SYS_UNIX + +/* --------------------- Microsoft operating systems ---------------------- */ + +/* + * Note that MSDOS actually denotes 32-bit environments running on top of + * MS-DOS, such as DJGPP one. + */ +# if defined(OPENSSL_SYS_MSDOS) +# undef OPENSSL_SYS_UNIX +# endif + +/* + * For 32 bit environment, there seems to be the CygWin environment and then + * all the others that try to do the same thing Microsoft does... + */ +/* + * UEFI lives here because it might be built with a Microsoft toolchain and + * we need to avoid the false positive match on Windows. + */ +# if defined(OPENSSL_SYS_UEFI) +# undef OPENSSL_SYS_UNIX +# elif defined(OPENSSL_SYS_UWIN) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_UWIN +# else +# if defined(__CYGWIN__) || defined(OPENSSL_SYS_CYGWIN) +# define OPENSSL_SYS_WIN32_CYGWIN +# else +# if defined(_WIN32) || defined(OPENSSL_SYS_WIN32) +# undef OPENSSL_SYS_UNIX +# if !defined(OPENSSL_SYS_WIN32) +# define OPENSSL_SYS_WIN32 +# endif +# endif +# if defined(_WIN64) || defined(OPENSSL_SYS_WIN64) +# undef OPENSSL_SYS_UNIX +# if !defined(OPENSSL_SYS_WIN64) +# define OPENSSL_SYS_WIN64 +# endif +# endif +# if defined(OPENSSL_SYS_WINNT) +# undef OPENSSL_SYS_UNIX +# endif +# if defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# endif +# endif +# endif + +/* Anything that tries to look like Microsoft is "Windows" */ +# if defined(OPENSSL_SYS_WIN32) || defined(OPENSSL_SYS_WIN64) || defined(OPENSSL_SYS_WINNT) || defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_SYS_MSDOS +# define OPENSSL_SYS_MSDOS +# endif +# endif + +/* + * DLL settings. This part is a bit tough, because it's up to the + * application implementor how he or she will link the application, so it + * requires some macro to be used. + */ +# ifdef OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_OPT_WINDLL +# if defined(_WINDLL) /* This is used when building OpenSSL to + * indicate that DLL linkage should be used */ +# define OPENSSL_OPT_WINDLL +# endif +# endif +# endif + +/* ------------------------------- OpenVMS -------------------------------- */ +# if defined(__VMS) || defined(VMS) || defined(OPENSSL_SYS_VMS) +# if !defined(OPENSSL_SYS_VMS) +# undef OPENSSL_SYS_UNIX +# endif +# define OPENSSL_SYS_VMS +# if defined(__DECC) +# define OPENSSL_SYS_VMS_DECC +# elif defined(__DECCXX) +# define OPENSSL_SYS_VMS_DECC +# define OPENSSL_SYS_VMS_DECCXX +# else +# define OPENSSL_SYS_VMS_NODECC +# endif +# endif + +/* -------------------------------- Unix ---------------------------------- */ +# ifdef OPENSSL_SYS_UNIX +# if defined(linux) || defined(__linux__) && !defined(OPENSSL_SYS_LINUX) +# define OPENSSL_SYS_LINUX +# endif +# if defined(_AIX) && !defined(OPENSSL_SYS_AIX) +# define OPENSSL_SYS_AIX +# endif +# endif + +/* -------------------------------- VOS ----------------------------------- */ +# if defined(__VOS__) && !defined(OPENSSL_SYS_VOS) +# define OPENSSL_SYS_VOS +# ifdef __HPPA__ +# define OPENSSL_SYS_VOS_HPPA +# endif +# ifdef __IA32__ +# define OPENSSL_SYS_VOS_IA32 +# endif +# endif + +/** + * That's it for OS-specific stuff + *****************************************************************************/ + +/* Specials for I/O an exit */ +# ifdef OPENSSL_SYS_MSDOS +# define OPENSSL_UNISTD_IO +# define OPENSSL_DECLARE_EXIT extern void exit(int); +# else +# define OPENSSL_UNISTD_IO OPENSSL_UNISTD +# define OPENSSL_DECLARE_EXIT /* declared in unistd.h */ +# endif + +/*- + * Definitions of OPENSSL_GLOBAL and OPENSSL_EXTERN, to define and declare + * certain global symbols that, with some compilers under VMS, have to be + * defined and declared explicitly with globaldef and globalref. + * Definitions of OPENSSL_EXPORT and OPENSSL_IMPORT, to define and declare + * DLL exports and imports for compilers under Win32. These are a little + * more complicated to use. Basically, for any library that exports some + * global variables, the following code must be present in the header file + * that declares them, before OPENSSL_EXTERN is used: + * + * #ifdef SOME_BUILD_FLAG_MACRO + * # undef OPENSSL_EXTERN + * # define OPENSSL_EXTERN OPENSSL_EXPORT + * #endif + * + * The default is to have OPENSSL_EXPORT, OPENSSL_EXTERN and OPENSSL_GLOBAL + * have some generally sensible values. + */ + +# if defined(OPENSSL_SYS_VMS_NODECC) +# define OPENSSL_EXPORT globalref +# define OPENSSL_EXTERN globalref +# define OPENSSL_GLOBAL globaldef +# elif defined(OPENSSL_SYS_WINDOWS) && defined(OPENSSL_OPT_WINDLL) +# define OPENSSL_EXPORT extern __declspec(dllexport) +# define OPENSSL_EXTERN extern __declspec(dllimport) +# define OPENSSL_GLOBAL +# else +# define OPENSSL_EXPORT extern +# define OPENSSL_EXTERN extern +# define OPENSSL_GLOBAL +# endif + +/*- + * Macros to allow global variables to be reached through function calls when + * required (if a shared library version requires it, for example. + * The way it's done allows definitions like this: + * + * // in foobar.c + * OPENSSL_IMPLEMENT_GLOBAL(int,foobar,0) + * // in foobar.h + * OPENSSL_DECLARE_GLOBAL(int,foobar); + * #define foobar OPENSSL_GLOBAL_REF(foobar) + */ +# ifdef OPENSSL_EXPORT_VAR_AS_FUNCTION +# define OPENSSL_IMPLEMENT_GLOBAL(type,name,value) \ + type *_shadow_##name(void) \ + { static type _hide_##name=value; return &_hide_##name; } +# define OPENSSL_DECLARE_GLOBAL(type,name) type *_shadow_##name(void) +# define OPENSSL_GLOBAL_REF(name) (*(_shadow_##name())) +# else +# define OPENSSL_IMPLEMENT_GLOBAL(type,name,value) OPENSSL_GLOBAL type _shadow_##name=value; +# define OPENSSL_DECLARE_GLOBAL(type,name) OPENSSL_EXPORT type _shadow_##name +# define OPENSSL_GLOBAL_REF(name) _shadow_##name +# endif + +# ifdef _WIN32 +# ifdef _WIN64 +# define ossl_ssize_t __int64 +# define OSSL_SSIZE_MAX _I64_MAX +# else +# define ossl_ssize_t int +# define OSSL_SSIZE_MAX INT_MAX +# endif +# endif + +# if defined(OPENSSL_SYS_UEFI) && !defined(ossl_ssize_t) +# define ossl_ssize_t INTN +# define OSSL_SSIZE_MAX MAX_INTN +# endif + +# ifndef ossl_ssize_t +# define ossl_ssize_t ssize_t +# if defined(SSIZE_MAX) +# define OSSL_SSIZE_MAX SSIZE_MAX +# elif defined(_POSIX_SSIZE_MAX) +# define OSSL_SSIZE_MAX _POSIX_SSIZE_MAX +# endif +# endif + +# ifdef DEBUG_UNUSED +# define __owur __attribute__((__warn_unused_result__)) +# else +# define __owur +# endif + +/* Standard integer types */ +# if defined(OPENSSL_SYS_UEFI) +typedef INT8 int8_t; +typedef UINT8 uint8_t; +typedef INT16 int16_t; +typedef UINT16 uint16_t; +typedef INT32 int32_t; +typedef UINT32 uint32_t; +typedef INT64 int64_t; +typedef UINT64 uint64_t; +# elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || \ + defined(__osf__) || defined(__sgi) || defined(__hpux) || \ + defined(OPENSSL_SYS_VMS) || defined (__OpenBSD__) +# include +# elif defined(_MSC_VER) && _MSC_VER<=1500 +/* + * minimally required typdefs for systems not supporting inttypes.h or + * stdint.h: currently just older VC++ + */ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef short int16_t; +typedef unsigned short uint16_t; +typedef int int32_t; +typedef unsigned int uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +# else +# include +# endif + +/* ossl_inline: portable inline definition usable in public headers */ +# if !defined(inline) && !defined(__cplusplus) +# if defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L + /* just use inline */ +# define ossl_inline inline +# elif defined(__GNUC__) && __GNUC__>=2 +# define ossl_inline __inline__ +# elif defined(_MSC_VER) + /* + * Visual Studio: inline is available in C++ only, however + * __inline is available for C, see + * http://msdn.microsoft.com/en-us/library/z8y1yy88.aspx + */ +# define ossl_inline __inline +# else +# define ossl_inline +# endif +# else +# define ossl_inline inline +# endif + +# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L +# define ossl_noreturn _Noreturn +# elif defined(__GNUC__) && __GNUC__ >= 2 +# define ossl_noreturn __attribute__((noreturn)) +# else +# define ossl_noreturn +# endif + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/ebcdic.h b/dep/include/openssl/ebcdic.h new file mode 100644 index 00000000..aa012855 --- /dev/null +++ b/dep/include/openssl/ebcdic.h @@ -0,0 +1,33 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_EBCDIC_H +# define HEADER_EBCDIC_H + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Avoid name clashes with other applications */ +# define os_toascii _openssl_os_toascii +# define os_toebcdic _openssl_os_toebcdic +# define ebcdic2ascii _openssl_ebcdic2ascii +# define ascii2ebcdic _openssl_ascii2ebcdic + +extern const unsigned char os_toascii[256]; +extern const unsigned char os_toebcdic[256]; +void *ebcdic2ascii(void *dest, const void *srce, size_t count); +void *ascii2ebcdic(void *dest, const void *srce, size_t count); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/ec.h b/dep/include/openssl/ec.h new file mode 100644 index 00000000..f06680a7 --- /dev/null +++ b/dep/include/openssl/ec.h @@ -0,0 +1,1576 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * The elliptic curve binary polynomial software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_EC_H +# define HEADER_EC_H + +# include + +# ifndef OPENSSL_NO_EC +# include +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_ECC_MAX_FIELD_BITS +# define OPENSSL_ECC_MAX_FIELD_BITS 661 +# endif + +/** Enum for the point conversion form as defined in X9.62 (ECDSA) + * for the encoding of a elliptic curve point (x,y) */ +typedef enum { + /** the point is encoded as z||x, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_COMPRESSED = 2, + /** the point is encoded as z||x||y, where z is the octet 0x04 */ + POINT_CONVERSION_UNCOMPRESSED = 4, + /** the point is encoded as z||x||y, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_HYBRID = 6 +} point_conversion_form_t; + +typedef struct ec_method_st EC_METHOD; +typedef struct ec_group_st EC_GROUP; +typedef struct ec_point_st EC_POINT; +typedef struct ecpk_parameters_st ECPKPARAMETERS; +typedef struct ec_parameters_st ECPARAMETERS; + +/********************************************************************/ +/* EC_METHODs for curves over GF(p) */ +/********************************************************************/ + +/** Returns the basic GFp ec methods which provides the basis for the + * optimized methods. + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_simple_method(void); + +/** Returns GFp methods using montgomery multiplication. + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_mont_method(void); + +/** Returns GFp methods using optimized methods for NIST recommended curves + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nist_method(void); + +# ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +/** Returns 64-bit optimized methods for nistp224 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp224_method(void); + +/** Returns 64-bit optimized methods for nistp256 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp256_method(void); + +/** Returns 64-bit optimized methods for nistp521 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp521_method(void); +# endif + +# ifndef OPENSSL_NO_EC2M +/********************************************************************/ +/* EC_METHOD for curves over GF(2^m) */ +/********************************************************************/ + +/** Returns the basic GF2m ec method + * \return EC_METHOD object + */ +const EC_METHOD *EC_GF2m_simple_method(void); + +# endif + +/********************************************************************/ +/* EC_GROUP functions */ +/********************************************************************/ + +/** Creates a new EC_GROUP object + * \param meth EC_METHOD to use + * \return newly created EC_GROUP object or NULL in case of an error. + */ +EC_GROUP *EC_GROUP_new(const EC_METHOD *meth); + +/** Frees a EC_GROUP object + * \param group EC_GROUP object to be freed. + */ +void EC_GROUP_free(EC_GROUP *group); + +/** Clears and frees a EC_GROUP object + * \param group EC_GROUP object to be cleared and freed. + */ +void EC_GROUP_clear_free(EC_GROUP *group); + +/** Copies EC_GROUP objects. Note: both EC_GROUPs must use the same EC_METHOD. + * \param dst destination EC_GROUP object + * \param src source EC_GROUP object + * \return 1 on success and 0 if an error occurred. + */ +int EC_GROUP_copy(EC_GROUP *dst, const EC_GROUP *src); + +/** Creates a new EC_GROUP object and copies the copies the content + * form src to the newly created EC_KEY object + * \param src source EC_GROUP object + * \return newly created EC_GROUP object or NULL in case of an error. + */ +EC_GROUP *EC_GROUP_dup(const EC_GROUP *src); + +/** Returns the EC_METHOD of the EC_GROUP object. + * \param group EC_GROUP object + * \return EC_METHOD used in this EC_GROUP object. + */ +const EC_METHOD *EC_GROUP_method_of(const EC_GROUP *group); + +/** Returns the field type of the EC_METHOD. + * \param meth EC_METHOD object + * \return NID of the underlying field type OID. + */ +int EC_METHOD_get_field_type(const EC_METHOD *meth); + +/** Sets the generator and it's order/cofactor of a EC_GROUP object. + * \param group EC_GROUP object + * \param generator EC_POINT object with the generator. + * \param order the order of the group generated by the generator. + * \param cofactor the index of the sub-group generated by the generator + * in the group of all points on the elliptic curve. + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_set_generator(EC_GROUP *group, const EC_POINT *generator, + const BIGNUM *order, const BIGNUM *cofactor); + +/** Returns the generator of a EC_GROUP object. + * \param group EC_GROUP object + * \return the currently used generator (possibly NULL). + */ +const EC_POINT *EC_GROUP_get0_generator(const EC_GROUP *group); + +/** Returns the montgomery data for order(Generator) + * \param group EC_GROUP object + * \return the currently used montgomery data (possibly NULL). +*/ +BN_MONT_CTX *EC_GROUP_get_mont_data(const EC_GROUP *group); + +/** Gets the order of a EC_GROUP + * \param group EC_GROUP object + * \param order BIGNUM to which the order is copied + * \param ctx unused + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_order(const EC_GROUP *group, BIGNUM *order, BN_CTX *ctx); + +/** Gets the order of an EC_GROUP + * \param group EC_GROUP object + * \return the group order + */ +const BIGNUM *EC_GROUP_get0_order(const EC_GROUP *group); + +/** Gets the number of bits of the order of an EC_GROUP + * \param group EC_GROUP object + * \return number of bits of group order. + */ +int EC_GROUP_order_bits(const EC_GROUP *group); + +/** Gets the cofactor of a EC_GROUP + * \param group EC_GROUP object + * \param cofactor BIGNUM to which the cofactor is copied + * \param ctx unused + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_cofactor(const EC_GROUP *group, BIGNUM *cofactor, + BN_CTX *ctx); + +/** Gets the cofactor of an EC_GROUP + * \param group EC_GROUP object + * \return the group cofactor + */ +const BIGNUM *EC_GROUP_get0_cofactor(const EC_GROUP *group); + +/** Sets the name of a EC_GROUP object + * \param group EC_GROUP object + * \param nid NID of the curve name OID + */ +void EC_GROUP_set_curve_name(EC_GROUP *group, int nid); + +/** Returns the curve name of a EC_GROUP object + * \param group EC_GROUP object + * \return NID of the curve name OID or 0 if not set. + */ +int EC_GROUP_get_curve_name(const EC_GROUP *group); + +void EC_GROUP_set_asn1_flag(EC_GROUP *group, int flag); +int EC_GROUP_get_asn1_flag(const EC_GROUP *group); + +void EC_GROUP_set_point_conversion_form(EC_GROUP *group, + point_conversion_form_t form); +point_conversion_form_t EC_GROUP_get_point_conversion_form(const EC_GROUP *); + +unsigned char *EC_GROUP_get0_seed(const EC_GROUP *x); +size_t EC_GROUP_get_seed_len(const EC_GROUP *); +size_t EC_GROUP_set_seed(EC_GROUP *, const unsigned char *, size_t len); + +/** Sets the parameter of a ec over GFp defined by y^2 = x^3 + a*x + b + * \param group EC_GROUP object + * \param p BIGNUM with the prime number + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_set_curve_GFp(EC_GROUP *group, const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); + +/** Gets the parameter of the ec over GFp defined by y^2 = x^3 + a*x + b + * \param group EC_GROUP object + * \param p BIGNUM for the prime number + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_curve_GFp(const EC_GROUP *group, BIGNUM *p, BIGNUM *a, + BIGNUM *b, BN_CTX *ctx); + +# ifndef OPENSSL_NO_EC2M +/** Sets the parameter of a ec over GF2m defined by y^2 + x*y = x^3 + a*x^2 + b + * \param group EC_GROUP object + * \param p BIGNUM with the polynomial defining the underlying field + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_set_curve_GF2m(EC_GROUP *group, const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); + +/** Gets the parameter of the ec over GF2m defined by y^2 + x*y = x^3 + a*x^2 + b + * \param group EC_GROUP object + * \param p BIGNUM for the polynomial defining the underlying field + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_curve_GF2m(const EC_GROUP *group, BIGNUM *p, BIGNUM *a, + BIGNUM *b, BN_CTX *ctx); +# endif +/** Returns the number of bits needed to represent a field element + * \param group EC_GROUP object + * \return number of bits needed to represent a field element + */ +int EC_GROUP_get_degree(const EC_GROUP *group); + +/** Checks whether the parameter in the EC_GROUP define a valid ec group + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if group is a valid ec group and 0 otherwise + */ +int EC_GROUP_check(const EC_GROUP *group, BN_CTX *ctx); + +/** Checks whether the discriminant of the elliptic curve is zero or not + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if the discriminant is not zero and 0 otherwise + */ +int EC_GROUP_check_discriminant(const EC_GROUP *group, BN_CTX *ctx); + +/** Compares two EC_GROUP objects + * \param a first EC_GROUP object + * \param b second EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 0 if the groups are equal, 1 if not, or -1 on error + */ +int EC_GROUP_cmp(const EC_GROUP *a, const EC_GROUP *b, BN_CTX *ctx); + +/* + * EC_GROUP_new_GF*() calls EC_GROUP_new() and EC_GROUP_set_GF*() after + * choosing an appropriate EC_METHOD + */ + +/** Creates a new EC_GROUP object with the specified parameters defined + * over GFp (defined by the equation y^2 = x^3 + a*x + b) + * \param p BIGNUM with the prime number + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GFp(const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); +# ifndef OPENSSL_NO_EC2M +/** Creates a new EC_GROUP object with the specified parameters defined + * over GF2m (defined by the equation y^2 + x*y = x^3 + a*x^2 + b) + * \param p BIGNUM with the polynomial defining the underlying field + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GF2m(const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); +# endif + +/** Creates a EC_GROUP object with a curve specified by a NID + * \param nid NID of the OID of the curve name + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_by_curve_name(int nid); + +/** Creates a new EC_GROUP object from an ECPARAMETERS object + * \param params pointer to the ECPARAMETERS object + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_from_ecparameters(const ECPARAMETERS *params); + +/** Creates an ECPARAMETERS object for the the given EC_GROUP object. + * \param group pointer to the EC_GROUP object + * \param params pointer to an existing ECPARAMETERS object or NULL + * \return pointer to the new ECPARAMETERS object or NULL + * if an error occurred. + */ +ECPARAMETERS *EC_GROUP_get_ecparameters(const EC_GROUP *group, + ECPARAMETERS *params); + +/** Creates a new EC_GROUP object from an ECPKPARAMETERS object + * \param params pointer to an existing ECPKPARAMETERS object, or NULL + * \return newly created EC_GROUP object with specified curve, or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_from_ecpkparameters(const ECPKPARAMETERS *params); + +/** Creates an ECPKPARAMETERS object for the the given EC_GROUP object. + * \param group pointer to the EC_GROUP object + * \param params pointer to an existing ECPKPARAMETERS object or NULL + * \return pointer to the new ECPKPARAMETERS object or NULL + * if an error occurred. + */ +ECPKPARAMETERS *EC_GROUP_get_ecpkparameters(const EC_GROUP *group, + ECPKPARAMETERS *params); + +/********************************************************************/ +/* handling of internal curves */ +/********************************************************************/ + +typedef struct { + int nid; + const char *comment; +} EC_builtin_curve; + +/* + * EC_builtin_curves(EC_builtin_curve *r, size_t size) returns number of all + * available curves or zero if a error occurred. In case r is not zero, + * nitems EC_builtin_curve structures are filled with the data of the first + * nitems internal groups + */ +size_t EC_get_builtin_curves(EC_builtin_curve *r, size_t nitems); + +const char *EC_curve_nid2nist(int nid); +int EC_curve_nist2nid(const char *name); + +/********************************************************************/ +/* EC_POINT functions */ +/********************************************************************/ + +/** Creates a new EC_POINT object for the specified EC_GROUP + * \param group EC_GROUP the underlying EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_new(const EC_GROUP *group); + +/** Frees a EC_POINT object + * \param point EC_POINT object to be freed + */ +void EC_POINT_free(EC_POINT *point); + +/** Clears and frees a EC_POINT object + * \param point EC_POINT object to be cleared and freed + */ +void EC_POINT_clear_free(EC_POINT *point); + +/** Copies EC_POINT object + * \param dst destination EC_POINT object + * \param src source EC_POINT object + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_copy(EC_POINT *dst, const EC_POINT *src); + +/** Creates a new EC_POINT object and copies the content of the supplied + * EC_POINT + * \param src source EC_POINT object + * \param group underlying the EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_dup(const EC_POINT *src, const EC_GROUP *group); + +/** Returns the EC_METHOD used in EC_POINT object + * \param point EC_POINT object + * \return the EC_METHOD used + */ +const EC_METHOD *EC_POINT_method_of(const EC_POINT *point); + +/** Sets a point to infinity (neutral element) + * \param group underlying EC_GROUP object + * \param point EC_POINT to set to infinity + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_to_infinity(const EC_GROUP *group, EC_POINT *point); + +/** Sets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param z BIGNUM with the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_Jprojective_coordinates_GFp(const EC_GROUP *group, + EC_POINT *p, const BIGNUM *x, + const BIGNUM *y, const BIGNUM *z, + BN_CTX *ctx); + +/** Gets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param z BIGNUM for the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_get_Jprojective_coordinates_GFp(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, + BIGNUM *y, BIGNUM *z, + BN_CTX *ctx); + +/** Sets the affine coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_affine_coordinates_GFp(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, + BN_CTX *ctx); + +/** Gets the affine coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_get_affine_coordinates_GFp(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, + BIGNUM *y, BN_CTX *ctx); + +/** Sets the x9.62 compressed coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_compressed_coordinates_GFp(const EC_GROUP *group, + EC_POINT *p, const BIGNUM *x, + int y_bit, BN_CTX *ctx); +# ifndef OPENSSL_NO_EC2M +/** Sets the affine coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_affine_coordinates_GF2m(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, + BN_CTX *ctx); + +/** Gets the affine coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_get_affine_coordinates_GF2m(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, + BIGNUM *y, BN_CTX *ctx); + +/** Sets the x9.62 compressed coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_compressed_coordinates_GF2m(const EC_GROUP *group, + EC_POINT *p, const BIGNUM *x, + int y_bit, BN_CTX *ctx); +# endif +/** Encodes a EC_POINT object to a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param form point conversion form + * \param buf memory buffer for the result. If NULL the function returns + * required buffer size. + * \param len length of the memory buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_POINT_point2oct(const EC_GROUP *group, const EC_POINT *p, + point_conversion_form_t form, + unsigned char *buf, size_t len, BN_CTX *ctx); + +/** Decodes a EC_POINT from a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param buf memory buffer with the encoded ec point + * \param len length of the encoded ec point + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_oct2point(const EC_GROUP *group, EC_POINT *p, + const unsigned char *buf, size_t len, BN_CTX *ctx); + +/** Encodes an EC_POINT object to an allocated octet string + * \param group underlying EC_GROUP object + * \param point EC_POINT object + * \param form point conversion form + * \param pbuf returns pointer to allocated buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_POINT_point2buf(const EC_GROUP *group, const EC_POINT *point, + point_conversion_form_t form, + unsigned char **pbuf, BN_CTX *ctx); + +/* other interfaces to point2oct/oct2point: */ +BIGNUM *EC_POINT_point2bn(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BIGNUM *, BN_CTX *); +EC_POINT *EC_POINT_bn2point(const EC_GROUP *, const BIGNUM *, + EC_POINT *, BN_CTX *); +char *EC_POINT_point2hex(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BN_CTX *); +EC_POINT *EC_POINT_hex2point(const EC_GROUP *, const char *, + EC_POINT *, BN_CTX *); + +/********************************************************************/ +/* functions for doing EC_POINT arithmetic */ +/********************************************************************/ + +/** Computes the sum of two EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = a + b) + * \param a EC_POINT object with the first summand + * \param b EC_POINT object with the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_add(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, + const EC_POINT *b, BN_CTX *ctx); + +/** Computes the double of a EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = 2 * a) + * \param a EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_dbl(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, + BN_CTX *ctx); + +/** Computes the inverse of a EC_POINT + * \param group underlying EC_GROUP object + * \param a EC_POINT object to be inverted (it's used for the result as well) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_invert(const EC_GROUP *group, EC_POINT *a, BN_CTX *ctx); + +/** Checks whether the point is the neutral element of the group + * \param group the underlying EC_GROUP object + * \param p EC_POINT object + * \return 1 if the point is the neutral element and 0 otherwise + */ +int EC_POINT_is_at_infinity(const EC_GROUP *group, const EC_POINT *p); + +/** Checks whether the point is on the curve + * \param group underlying EC_GROUP object + * \param point EC_POINT object to check + * \param ctx BN_CTX object (optional) + * \return 1 if the point is on the curve, 0 if not, or -1 on error + */ +int EC_POINT_is_on_curve(const EC_GROUP *group, const EC_POINT *point, + BN_CTX *ctx); + +/** Compares two EC_POINTs + * \param group underlying EC_GROUP object + * \param a first EC_POINT object + * \param b second EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 1 if the points are not equal, 0 if they are, or -1 on error + */ +int EC_POINT_cmp(const EC_GROUP *group, const EC_POINT *a, const EC_POINT *b, + BN_CTX *ctx); + +int EC_POINT_make_affine(const EC_GROUP *group, EC_POINT *point, BN_CTX *ctx); +int EC_POINTs_make_affine(const EC_GROUP *group, size_t num, + EC_POINT *points[], BN_CTX *ctx); + +/** Computes r = generator * n + sum_{i=0}^{num-1} p[i] * m[i] + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param num number further summands + * \param p array of size num of EC_POINT objects + * \param m array of size num of BIGNUM objects + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINTs_mul(const EC_GROUP *group, EC_POINT *r, const BIGNUM *n, + size_t num, const EC_POINT *p[], const BIGNUM *m[], + BN_CTX *ctx); + +/** Computes r = generator * n + q * m + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param q EC_POINT object with the first factor of the second summand + * \param m BIGNUM with the second factor of the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_mul(const EC_GROUP *group, EC_POINT *r, const BIGNUM *n, + const EC_POINT *q, const BIGNUM *m, BN_CTX *ctx); + +/** Stores multiples of generator for faster point multiplication + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_precompute_mult(EC_GROUP *group, BN_CTX *ctx); + +/** Reports whether a precomputation has been done + * \param group EC_GROUP object + * \return 1 if a pre-computation has been done and 0 otherwise + */ +int EC_GROUP_have_precompute_mult(const EC_GROUP *group); + +/********************************************************************/ +/* ASN1 stuff */ +/********************************************************************/ + +DECLARE_ASN1_ITEM(ECPKPARAMETERS) +DECLARE_ASN1_ALLOC_FUNCTIONS(ECPKPARAMETERS) +DECLARE_ASN1_ITEM(ECPARAMETERS) +DECLARE_ASN1_ALLOC_FUNCTIONS(ECPARAMETERS) + +/* + * EC_GROUP_get_basis_type() returns the NID of the basis type used to + * represent the field elements + */ +int EC_GROUP_get_basis_type(const EC_GROUP *); +# ifndef OPENSSL_NO_EC2M +int EC_GROUP_get_trinomial_basis(const EC_GROUP *, unsigned int *k); +int EC_GROUP_get_pentanomial_basis(const EC_GROUP *, unsigned int *k1, + unsigned int *k2, unsigned int *k3); +# endif + +# define OPENSSL_EC_EXPLICIT_CURVE 0x000 +# define OPENSSL_EC_NAMED_CURVE 0x001 + +EC_GROUP *d2i_ECPKParameters(EC_GROUP **, const unsigned char **in, long len); +int i2d_ECPKParameters(const EC_GROUP *, unsigned char **out); + +# define d2i_ECPKParameters_bio(bp,x) ASN1_d2i_bio_of(EC_GROUP,NULL,d2i_ECPKParameters,bp,x) +# define i2d_ECPKParameters_bio(bp,x) ASN1_i2d_bio_of_const(EC_GROUP,i2d_ECPKParameters,bp,x) +# define d2i_ECPKParameters_fp(fp,x) (EC_GROUP *)ASN1_d2i_fp(NULL, \ + (char *(*)())d2i_ECPKParameters,(fp),(unsigned char **)(x)) +# define i2d_ECPKParameters_fp(fp,x) ASN1_i2d_fp(i2d_ECPKParameters,(fp), \ + (unsigned char *)(x)) + +int ECPKParameters_print(BIO *bp, const EC_GROUP *x, int off); +# ifndef OPENSSL_NO_STDIO +int ECPKParameters_print_fp(FILE *fp, const EC_GROUP *x, int off); +# endif + +/********************************************************************/ +/* EC_KEY functions */ +/********************************************************************/ + +/* some values for the encoding_flag */ +# define EC_PKEY_NO_PARAMETERS 0x001 +# define EC_PKEY_NO_PUBKEY 0x002 + +/* some values for the flags field */ +# define EC_FLAG_NON_FIPS_ALLOW 0x1 +# define EC_FLAG_FIPS_CHECKED 0x2 +# define EC_FLAG_COFACTOR_ECDH 0x1000 + +/** Creates a new EC_KEY object. + * \return EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_new(void); + +int EC_KEY_get_flags(const EC_KEY *key); + +void EC_KEY_set_flags(EC_KEY *key, int flags); + +void EC_KEY_clear_flags(EC_KEY *key, int flags); + +/** Creates a new EC_KEY object using a named curve as underlying + * EC_GROUP object. + * \param nid NID of the named curve. + * \return EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_new_by_curve_name(int nid); + +/** Frees a EC_KEY object. + * \param key EC_KEY object to be freed. + */ +void EC_KEY_free(EC_KEY *key); + +/** Copies a EC_KEY object. + * \param dst destination EC_KEY object + * \param src src EC_KEY object + * \return dst or NULL if an error occurred. + */ +EC_KEY *EC_KEY_copy(EC_KEY *dst, const EC_KEY *src); + +/** Creates a new EC_KEY object and copies the content from src to it. + * \param src the source EC_KEY object + * \return newly created EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_dup(const EC_KEY *src); + +/** Increases the internal reference count of a EC_KEY object. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_up_ref(EC_KEY *key); + +/** Returns the EC_GROUP object of a EC_KEY object + * \param key EC_KEY object + * \return the EC_GROUP object (possibly NULL). + */ +const EC_GROUP *EC_KEY_get0_group(const EC_KEY *key); + +/** Sets the EC_GROUP of a EC_KEY object. + * \param key EC_KEY object + * \param group EC_GROUP to use in the EC_KEY object (note: the EC_KEY + * object will use an own copy of the EC_GROUP). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_group(EC_KEY *key, const EC_GROUP *group); + +/** Returns the private key of a EC_KEY object. + * \param key EC_KEY object + * \return a BIGNUM with the private key (possibly NULL). + */ +const BIGNUM *EC_KEY_get0_private_key(const EC_KEY *key); + +/** Sets the private key of a EC_KEY object. + * \param key EC_KEY object + * \param prv BIGNUM with the private key (note: the EC_KEY object + * will use an own copy of the BIGNUM). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_private_key(EC_KEY *key, const BIGNUM *prv); + +/** Returns the public key of a EC_KEY object. + * \param key the EC_KEY object + * \return a EC_POINT object with the public key (possibly NULL) + */ +const EC_POINT *EC_KEY_get0_public_key(const EC_KEY *key); + +/** Sets the public key of a EC_KEY object. + * \param key EC_KEY object + * \param pub EC_POINT object with the public key (note: the EC_KEY object + * will use an own copy of the EC_POINT object). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_public_key(EC_KEY *key, const EC_POINT *pub); + +unsigned EC_KEY_get_enc_flags(const EC_KEY *key); +void EC_KEY_set_enc_flags(EC_KEY *eckey, unsigned int flags); +point_conversion_form_t EC_KEY_get_conv_form(const EC_KEY *key); +void EC_KEY_set_conv_form(EC_KEY *eckey, point_conversion_form_t cform); + +#define EC_KEY_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_EC_KEY, l, p, newf, dupf, freef) +int EC_KEY_set_ex_data(EC_KEY *key, int idx, void *arg); +void *EC_KEY_get_ex_data(const EC_KEY *key, int idx); + +/* wrapper functions for the underlying EC_GROUP object */ +void EC_KEY_set_asn1_flag(EC_KEY *eckey, int asn1_flag); + +/** Creates a table of pre-computed multiples of the generator to + * accelerate further EC_KEY operations. + * \param key EC_KEY object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_precompute_mult(EC_KEY *key, BN_CTX *ctx); + +/** Creates a new ec private (and optional a new public) key. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_generate_key(EC_KEY *key); + +/** Verifies that a private and/or public key is valid. + * \param key the EC_KEY object + * \return 1 on success and 0 otherwise. + */ +int EC_KEY_check_key(const EC_KEY *key); + +/** Indicates if an EC_KEY can be used for signing. + * \param eckey the EC_KEY object + * \return 1 if can can sign and 0 otherwise. + */ +int EC_KEY_can_sign(const EC_KEY *eckey); + +/** Sets a public key from affine coordinates performing + * necessary NIST PKV tests. + * \param key the EC_KEY object + * \param x public key x coordinate + * \param y public key y coordinate + * \return 1 on success and 0 otherwise. + */ +int EC_KEY_set_public_key_affine_coordinates(EC_KEY *key, BIGNUM *x, + BIGNUM *y); + +/** Encodes an EC_KEY public key to an allocated octet string + * \param key key to encode + * \param form point conversion form + * \param pbuf returns pointer to allocated buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_KEY_key2buf(const EC_KEY *key, point_conversion_form_t form, + unsigned char **pbuf, BN_CTX *ctx); + +/** Decodes a EC_KEY public key from a octet string + * \param key key to decode + * \param buf memory buffer with the encoded ec point + * \param len length of the encoded ec point + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ + +int EC_KEY_oct2key(EC_KEY *key, const unsigned char *buf, size_t len, + BN_CTX *ctx); + +/** Decodes an EC_KEY private key from an octet string + * \param key key to decode + * \param buf memory buffer with the encoded private key + * \param len length of the encoded key + * \return 1 on success and 0 if an error occurred + */ + +int EC_KEY_oct2priv(EC_KEY *key, const unsigned char *buf, size_t len); + +/** Encodes a EC_KEY private key to an octet string + * \param key key to encode + * \param buf memory buffer for the result. If NULL the function returns + * required buffer size. + * \param len length of the memory buffer + * \return the length of the encoded octet string or 0 if an error occurred + */ + +size_t EC_KEY_priv2oct(const EC_KEY *key, unsigned char *buf, size_t len); + +/** Encodes an EC_KEY private key to an allocated octet string + * \param eckey key to encode + * \param pbuf returns pointer to allocated buffer + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_KEY_priv2buf(const EC_KEY *eckey, unsigned char **pbuf); + +/********************************************************************/ +/* de- and encoding functions for SEC1 ECPrivateKey */ +/********************************************************************/ + +/** Decodes a private key from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded private key + * \param len length of the DER encoded private key + * \return the decoded private key or NULL if an error occurred. + */ +EC_KEY *d2i_ECPrivateKey(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes a private key object and stores the result in a buffer. + * \param key the EC_KEY object to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +int i2d_ECPrivateKey(EC_KEY *key, unsigned char **out); + +/********************************************************************/ +/* de- and encoding functions for EC parameters */ +/********************************************************************/ + +/** Decodes ec parameter from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded ec parameters + * \param len length of the DER encoded ec parameters + * \return a EC_KEY object with the decoded parameters or NULL if an error + * occurred. + */ +EC_KEY *d2i_ECParameters(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes ec parameter and stores the result in a buffer. + * \param key the EC_KEY object with ec parameters to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +int i2d_ECParameters(EC_KEY *key, unsigned char **out); + +/********************************************************************/ +/* de- and encoding functions for EC public key */ +/* (octet string, not DER -- hence 'o2i' and 'i2o') */ +/********************************************************************/ + +/** Decodes a ec public key from a octet string. + * \param key a pointer to a EC_KEY object which should be used + * \param in memory buffer with the encoded public key + * \param len length of the encoded public key + * \return EC_KEY object with decoded public key or NULL if an error + * occurred. + */ +EC_KEY *o2i_ECPublicKey(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes a ec public key in an octet string. + * \param key the EC_KEY object with the public key + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred + */ +int i2o_ECPublicKey(const EC_KEY *key, unsigned char **out); + +/** Prints out the ec parameters on human readable form. + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +int ECParameters_print(BIO *bp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +int EC_KEY_print(BIO *bp, const EC_KEY *key, int off); + +# ifndef OPENSSL_NO_STDIO +/** Prints out the ec parameters on human readable form. + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +int ECParameters_print_fp(FILE *fp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +int EC_KEY_print_fp(FILE *fp, const EC_KEY *key, int off); + +# endif + +const EC_KEY_METHOD *EC_KEY_OpenSSL(void); +const EC_KEY_METHOD *EC_KEY_get_default_method(void); +void EC_KEY_set_default_method(const EC_KEY_METHOD *meth); +const EC_KEY_METHOD *EC_KEY_get_method(const EC_KEY *key); +int EC_KEY_set_method(EC_KEY *key, const EC_KEY_METHOD *meth); +EC_KEY *EC_KEY_new_method(ENGINE *engine); + +int ECDH_KDF_X9_62(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + const unsigned char *sinfo, size_t sinfolen, + const EVP_MD *md); + +int ECDH_compute_key(void *out, size_t outlen, const EC_POINT *pub_key, + const EC_KEY *ecdh, + void *(*KDF) (const void *in, size_t inlen, + void *out, size_t *outlen)); + +typedef struct ECDSA_SIG_st ECDSA_SIG; + +/** Allocates and initialize a ECDSA_SIG structure + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_SIG_new(void); + +/** frees a ECDSA_SIG structure + * \param sig pointer to the ECDSA_SIG structure + */ +void ECDSA_SIG_free(ECDSA_SIG *sig); + +/** DER encode content of ECDSA_SIG object (note: this function modifies *pp + * (*pp += length of the DER encoded signature)). + * \param sig pointer to the ECDSA_SIG object + * \param pp pointer to a unsigned char pointer for the output or NULL + * \return the length of the DER encoded ECDSA_SIG object or 0 + */ +int i2d_ECDSA_SIG(const ECDSA_SIG *sig, unsigned char **pp); + +/** Decodes a DER encoded ECDSA signature (note: this function changes *pp + * (*pp += len)). + * \param sig pointer to ECDSA_SIG pointer (may be NULL) + * \param pp memory buffer with the DER encoded signature + * \param len length of the buffer + * \return pointer to the decoded ECDSA_SIG structure (or NULL) + */ +ECDSA_SIG *d2i_ECDSA_SIG(ECDSA_SIG **sig, const unsigned char **pp, long len); + +/** Accessor for r and s fields of ECDSA_SIG + * \param sig pointer to ECDSA_SIG pointer + * \param pr pointer to BIGNUM pointer for r (may be NULL) + * \param ps pointer to BIGNUM pointer for s (may be NULL) + */ +void ECDSA_SIG_get0(const ECDSA_SIG *sig, const BIGNUM **pr, const BIGNUM **ps); + +/** Setter for r and s fields of ECDSA_SIG + * \param sig pointer to ECDSA_SIG pointer + * \param r pointer to BIGNUM for r (may be NULL) + * \param s pointer to BIGNUM for s (may be NULL) + */ +int ECDSA_SIG_set0(ECDSA_SIG *sig, BIGNUM *r, BIGNUM *s); + +/** Computes the ECDSA signature of the given hash value using + * the supplied private key and returns the created signature. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_do_sign(const unsigned char *dgst, int dgst_len, + EC_KEY *eckey); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optional), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_do_sign_ex(const unsigned char *dgst, int dgstlen, + const BIGNUM *kinv, const BIGNUM *rp, + EC_KEY *eckey); + +/** Verifies that the supplied signature is a valid ECDSA + * signature of the supplied hash value using the supplied public key. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param sig ECDSA_SIG structure + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +int ECDSA_do_verify(const unsigned char *dgst, int dgst_len, + const ECDSA_SIG *sig, EC_KEY *eckey); + +/** Precompute parts of the signing operation + * \param eckey EC_KEY object containing a private EC key + * \param ctx BN_CTX object (optional) + * \param kinv BIGNUM pointer for the inverse of k + * \param rp BIGNUM pointer for x coordinate of k * generator + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_setup(EC_KEY *eckey, BN_CTX *ctx, BIGNUM **kinv, BIGNUM **rp); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig memory for the DER encoded created signature + * \param siglen pointer to the length of the returned signature + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, EC_KEY *eckey); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig buffer to hold the DER encoded signature + * \param siglen pointer to the length of the returned signature + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optional), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_ex(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, + const BIGNUM *kinv, const BIGNUM *rp, EC_KEY *eckey); + +/** Verifies that the given signature is valid ECDSA signature + * of the supplied hash value using the specified public key. + * \param type this parameter is ignored + * \param dgst pointer to the hash value + * \param dgstlen length of the hash value + * \param sig pointer to the DER encoded signature + * \param siglen length of the DER encoded signature + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +int ECDSA_verify(int type, const unsigned char *dgst, int dgstlen, + const unsigned char *sig, int siglen, EC_KEY *eckey); + +/** Returns the maximum length of the DER encoded signature + * \param eckey EC_KEY object + * \return numbers of bytes required for the DER encoded signature + */ +int ECDSA_size(const EC_KEY *eckey); + +/********************************************************************/ +/* EC_KEY_METHOD constructors, destructors, writers and accessors */ +/********************************************************************/ + +EC_KEY_METHOD *EC_KEY_METHOD_new(const EC_KEY_METHOD *meth); +void EC_KEY_METHOD_free(EC_KEY_METHOD *meth); +void EC_KEY_METHOD_set_init(EC_KEY_METHOD *meth, + int (*init)(EC_KEY *key), + void (*finish)(EC_KEY *key), + int (*copy)(EC_KEY *dest, const EC_KEY *src), + int (*set_group)(EC_KEY *key, const EC_GROUP *grp), + int (*set_private)(EC_KEY *key, + const BIGNUM *priv_key), + int (*set_public)(EC_KEY *key, + const EC_POINT *pub_key)); + +void EC_KEY_METHOD_set_keygen(EC_KEY_METHOD *meth, + int (*keygen)(EC_KEY *key)); + +void EC_KEY_METHOD_set_compute_key(EC_KEY_METHOD *meth, + int (*ckey)(unsigned char **psec, + size_t *pseclen, + const EC_POINT *pub_key, + const EC_KEY *ecdh)); + +void EC_KEY_METHOD_set_sign(EC_KEY_METHOD *meth, + int (*sign)(int type, const unsigned char *dgst, + int dlen, unsigned char *sig, + unsigned int *siglen, + const BIGNUM *kinv, const BIGNUM *r, + EC_KEY *eckey), + int (*sign_setup)(EC_KEY *eckey, BN_CTX *ctx_in, + BIGNUM **kinvp, BIGNUM **rp), + ECDSA_SIG *(*sign_sig)(const unsigned char *dgst, + int dgst_len, + const BIGNUM *in_kinv, + const BIGNUM *in_r, + EC_KEY *eckey)); + +void EC_KEY_METHOD_set_verify(EC_KEY_METHOD *meth, + int (*verify)(int type, const unsigned + char *dgst, int dgst_len, + const unsigned char *sigbuf, + int sig_len, EC_KEY *eckey), + int (*verify_sig)(const unsigned char *dgst, + int dgst_len, + const ECDSA_SIG *sig, + EC_KEY *eckey)); + +void EC_KEY_METHOD_get_init(const EC_KEY_METHOD *meth, + int (**pinit)(EC_KEY *key), + void (**pfinish)(EC_KEY *key), + int (**pcopy)(EC_KEY *dest, const EC_KEY *src), + int (**pset_group)(EC_KEY *key, + const EC_GROUP *grp), + int (**pset_private)(EC_KEY *key, + const BIGNUM *priv_key), + int (**pset_public)(EC_KEY *key, + const EC_POINT *pub_key)); + +void EC_KEY_METHOD_get_keygen(const EC_KEY_METHOD *meth, + int (**pkeygen)(EC_KEY *key)); + +void EC_KEY_METHOD_get_compute_key(const EC_KEY_METHOD *meth, + int (**pck)(unsigned char **psec, + size_t *pseclen, + const EC_POINT *pub_key, + const EC_KEY *ecdh)); + +void EC_KEY_METHOD_get_sign(const EC_KEY_METHOD *meth, + int (**psign)(int type, const unsigned char *dgst, + int dlen, unsigned char *sig, + unsigned int *siglen, + const BIGNUM *kinv, const BIGNUM *r, + EC_KEY *eckey), + int (**psign_setup)(EC_KEY *eckey, BN_CTX *ctx_in, + BIGNUM **kinvp, BIGNUM **rp), + ECDSA_SIG *(**psign_sig)(const unsigned char *dgst, + int dgst_len, + const BIGNUM *in_kinv, + const BIGNUM *in_r, + EC_KEY *eckey)); + +void EC_KEY_METHOD_get_verify(const EC_KEY_METHOD *meth, + int (**pverify)(int type, const unsigned + char *dgst, int dgst_len, + const unsigned char *sigbuf, + int sig_len, EC_KEY *eckey), + int (**pverify_sig)(const unsigned char *dgst, + int dgst_len, + const ECDSA_SIG *sig, + EC_KEY *eckey)); + +# define ECParameters_dup(x) ASN1_dup_of(EC_KEY,i2d_ECParameters,d2i_ECParameters,x) + +# ifndef __cplusplus +# if defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (default,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +# endif +# endif + +# define EVP_PKEY_CTX_set_ec_paramgen_curve_nid(ctx, nid) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_PARAMGEN|EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_EC_PARAMGEN_CURVE_NID, nid, NULL) + +# define EVP_PKEY_CTX_set_ec_param_enc(ctx, flag) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_PARAMGEN|EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_EC_PARAM_ENC, flag, NULL) + +# define EVP_PKEY_CTX_set_ecdh_cofactor_mode(ctx, flag) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_ECDH_COFACTOR, flag, NULL) + +# define EVP_PKEY_CTX_get_ecdh_cofactor_mode(ctx) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_ECDH_COFACTOR, -2, NULL) + +# define EVP_PKEY_CTX_set_ecdh_kdf_type(ctx, kdf) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_KDF_TYPE, kdf, NULL) + +# define EVP_PKEY_CTX_get_ecdh_kdf_type(ctx) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_KDF_TYPE, -2, NULL) + +# define EVP_PKEY_CTX_set_ecdh_kdf_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_KDF_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_get_ecdh_kdf_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_EC_KDF_MD, 0, (void *)pmd) + +# define EVP_PKEY_CTX_set_ecdh_kdf_outlen(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_KDF_OUTLEN, len, NULL) + +# define EVP_PKEY_CTX_get_ecdh_kdf_outlen(ctx, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_EC_KDF_OUTLEN, 0, (void *)plen) + +# define EVP_PKEY_CTX_set0_ecdh_kdf_ukm(ctx, p, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_EC_KDF_UKM, plen, (void *)p) + +# define EVP_PKEY_CTX_get0_ecdh_kdf_ukm(ctx, p) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, \ + EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_GET_EC_KDF_UKM, 0, (void *)p) + +# define EVP_PKEY_CTRL_EC_PARAMGEN_CURVE_NID (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_EC_PARAM_ENC (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_EC_ECDH_COFACTOR (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_EC_KDF_TYPE (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_EC_KDF_MD (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_GET_EC_KDF_MD (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_EC_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_EC_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 8) +# define EVP_PKEY_CTRL_EC_KDF_UKM (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_GET_EC_KDF_UKM (EVP_PKEY_ALG_CTRL + 10) +/* KDF types */ +# define EVP_PKEY_ECDH_KDF_NONE 1 +# define EVP_PKEY_ECDH_KDF_X9_62 2 + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_EC_strings(void); + +/* Error codes for the EC functions. */ + +/* Function codes. */ +# define EC_F_BN_TO_FELEM 224 +# define EC_F_D2I_ECPARAMETERS 144 +# define EC_F_D2I_ECPKPARAMETERS 145 +# define EC_F_D2I_ECPRIVATEKEY 146 +# define EC_F_DO_EC_KEY_PRINT 221 +# define EC_F_ECDH_CMS_DECRYPT 238 +# define EC_F_ECDH_CMS_SET_SHARED_INFO 239 +# define EC_F_ECDH_COMPUTE_KEY 246 +# define EC_F_ECDH_SIMPLE_COMPUTE_KEY 257 +# define EC_F_ECDSA_DO_SIGN_EX 251 +# define EC_F_ECDSA_DO_VERIFY 252 +# define EC_F_ECDSA_SIGN_EX 254 +# define EC_F_ECDSA_SIGN_SETUP 248 +# define EC_F_ECDSA_SIG_NEW 265 +# define EC_F_ECDSA_VERIFY 253 +# define EC_F_ECKEY_PARAM2TYPE 223 +# define EC_F_ECKEY_PARAM_DECODE 212 +# define EC_F_ECKEY_PRIV_DECODE 213 +# define EC_F_ECKEY_PRIV_ENCODE 214 +# define EC_F_ECKEY_PUB_DECODE 215 +# define EC_F_ECKEY_PUB_ENCODE 216 +# define EC_F_ECKEY_TYPE2PARAM 220 +# define EC_F_ECPARAMETERS_PRINT 147 +# define EC_F_ECPARAMETERS_PRINT_FP 148 +# define EC_F_ECPKPARAMETERS_PRINT 149 +# define EC_F_ECPKPARAMETERS_PRINT_FP 150 +# define EC_F_ECP_NISTZ256_GET_AFFINE 240 +# define EC_F_ECP_NISTZ256_MULT_PRECOMPUTE 243 +# define EC_F_ECP_NISTZ256_POINTS_MUL 241 +# define EC_F_ECP_NISTZ256_PRE_COMP_NEW 244 +# define EC_F_ECP_NISTZ256_WINDOWED_MUL 242 +# define EC_F_ECX_KEY_OP 266 +# define EC_F_ECX_PRIV_ENCODE 267 +# define EC_F_ECX_PUB_ENCODE 268 +# define EC_F_EC_ASN1_GROUP2CURVE 153 +# define EC_F_EC_ASN1_GROUP2FIELDID 154 +# define EC_F_EC_GF2M_MONTGOMERY_POINT_MULTIPLY 208 +# define EC_F_EC_GF2M_SIMPLE_GROUP_CHECK_DISCRIMINANT 159 +# define EC_F_EC_GF2M_SIMPLE_GROUP_SET_CURVE 195 +# define EC_F_EC_GF2M_SIMPLE_OCT2POINT 160 +# define EC_F_EC_GF2M_SIMPLE_POINT2OCT 161 +# define EC_F_EC_GF2M_SIMPLE_POINT_GET_AFFINE_COORDINATES 162 +# define EC_F_EC_GF2M_SIMPLE_POINT_SET_AFFINE_COORDINATES 163 +# define EC_F_EC_GF2M_SIMPLE_SET_COMPRESSED_COORDINATES 164 +# define EC_F_EC_GFP_MONT_FIELD_DECODE 133 +# define EC_F_EC_GFP_MONT_FIELD_ENCODE 134 +# define EC_F_EC_GFP_MONT_FIELD_MUL 131 +# define EC_F_EC_GFP_MONT_FIELD_SET_TO_ONE 209 +# define EC_F_EC_GFP_MONT_FIELD_SQR 132 +# define EC_F_EC_GFP_MONT_GROUP_SET_CURVE 189 +# define EC_F_EC_GFP_NISTP224_GROUP_SET_CURVE 225 +# define EC_F_EC_GFP_NISTP224_POINTS_MUL 228 +# define EC_F_EC_GFP_NISTP224_POINT_GET_AFFINE_COORDINATES 226 +# define EC_F_EC_GFP_NISTP256_GROUP_SET_CURVE 230 +# define EC_F_EC_GFP_NISTP256_POINTS_MUL 231 +# define EC_F_EC_GFP_NISTP256_POINT_GET_AFFINE_COORDINATES 232 +# define EC_F_EC_GFP_NISTP521_GROUP_SET_CURVE 233 +# define EC_F_EC_GFP_NISTP521_POINTS_MUL 234 +# define EC_F_EC_GFP_NISTP521_POINT_GET_AFFINE_COORDINATES 235 +# define EC_F_EC_GFP_NIST_FIELD_MUL 200 +# define EC_F_EC_GFP_NIST_FIELD_SQR 201 +# define EC_F_EC_GFP_NIST_GROUP_SET_CURVE 202 +# define EC_F_EC_GFP_SIMPLE_GROUP_CHECK_DISCRIMINANT 165 +# define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE 166 +# define EC_F_EC_GFP_SIMPLE_MAKE_AFFINE 102 +# define EC_F_EC_GFP_SIMPLE_OCT2POINT 103 +# define EC_F_EC_GFP_SIMPLE_POINT2OCT 104 +# define EC_F_EC_GFP_SIMPLE_POINTS_MAKE_AFFINE 137 +# define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES 167 +# define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES 168 +# define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES 169 +# define EC_F_EC_GROUP_CHECK 170 +# define EC_F_EC_GROUP_CHECK_DISCRIMINANT 171 +# define EC_F_EC_GROUP_COPY 106 +# define EC_F_EC_GROUP_GET_CURVE_GF2M 172 +# define EC_F_EC_GROUP_GET_CURVE_GFP 130 +# define EC_F_EC_GROUP_GET_DEGREE 173 +# define EC_F_EC_GROUP_GET_ECPARAMETERS 261 +# define EC_F_EC_GROUP_GET_ECPKPARAMETERS 262 +# define EC_F_EC_GROUP_GET_PENTANOMIAL_BASIS 193 +# define EC_F_EC_GROUP_GET_TRINOMIAL_BASIS 194 +# define EC_F_EC_GROUP_NEW 108 +# define EC_F_EC_GROUP_NEW_BY_CURVE_NAME 174 +# define EC_F_EC_GROUP_NEW_FROM_DATA 175 +# define EC_F_EC_GROUP_NEW_FROM_ECPARAMETERS 263 +# define EC_F_EC_GROUP_NEW_FROM_ECPKPARAMETERS 264 +# define EC_F_EC_GROUP_SET_CURVE_GF2M 176 +# define EC_F_EC_GROUP_SET_CURVE_GFP 109 +# define EC_F_EC_GROUP_SET_GENERATOR 111 +# define EC_F_EC_KEY_CHECK_KEY 177 +# define EC_F_EC_KEY_COPY 178 +# define EC_F_EC_KEY_GENERATE_KEY 179 +# define EC_F_EC_KEY_NEW 182 +# define EC_F_EC_KEY_NEW_METHOD 245 +# define EC_F_EC_KEY_OCT2PRIV 255 +# define EC_F_EC_KEY_PRINT 180 +# define EC_F_EC_KEY_PRINT_FP 181 +# define EC_F_EC_KEY_PRIV2OCT 256 +# define EC_F_EC_KEY_SET_PUBLIC_KEY_AFFINE_COORDINATES 229 +# define EC_F_EC_KEY_SIMPLE_CHECK_KEY 258 +# define EC_F_EC_KEY_SIMPLE_OCT2PRIV 259 +# define EC_F_EC_KEY_SIMPLE_PRIV2OCT 260 +# define EC_F_EC_POINTS_MAKE_AFFINE 136 +# define EC_F_EC_POINT_ADD 112 +# define EC_F_EC_POINT_CMP 113 +# define EC_F_EC_POINT_COPY 114 +# define EC_F_EC_POINT_DBL 115 +# define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GF2M 183 +# define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GFP 116 +# define EC_F_EC_POINT_GET_JPROJECTIVE_COORDINATES_GFP 117 +# define EC_F_EC_POINT_INVERT 210 +# define EC_F_EC_POINT_IS_AT_INFINITY 118 +# define EC_F_EC_POINT_IS_ON_CURVE 119 +# define EC_F_EC_POINT_MAKE_AFFINE 120 +# define EC_F_EC_POINT_NEW 121 +# define EC_F_EC_POINT_OCT2POINT 122 +# define EC_F_EC_POINT_POINT2OCT 123 +# define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GF2M 185 +# define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GFP 124 +# define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GF2M 186 +# define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GFP 125 +# define EC_F_EC_POINT_SET_JPROJECTIVE_COORDINATES_GFP 126 +# define EC_F_EC_POINT_SET_TO_INFINITY 127 +# define EC_F_EC_PRE_COMP_NEW 196 +# define EC_F_EC_WNAF_MUL 187 +# define EC_F_EC_WNAF_PRECOMPUTE_MULT 188 +# define EC_F_I2D_ECPARAMETERS 190 +# define EC_F_I2D_ECPKPARAMETERS 191 +# define EC_F_I2D_ECPRIVATEKEY 192 +# define EC_F_I2O_ECPUBLICKEY 151 +# define EC_F_NISTP224_PRE_COMP_NEW 227 +# define EC_F_NISTP256_PRE_COMP_NEW 236 +# define EC_F_NISTP521_PRE_COMP_NEW 237 +# define EC_F_O2I_ECPUBLICKEY 152 +# define EC_F_OLD_EC_PRIV_DECODE 222 +# define EC_F_OSSL_ECDH_COMPUTE_KEY 247 +# define EC_F_OSSL_ECDSA_SIGN_SIG 249 +# define EC_F_OSSL_ECDSA_VERIFY_SIG 250 +# define EC_F_PKEY_ECX_DERIVE 269 +# define EC_F_PKEY_EC_CTRL 197 +# define EC_F_PKEY_EC_CTRL_STR 198 +# define EC_F_PKEY_EC_DERIVE 217 +# define EC_F_PKEY_EC_KEYGEN 199 +# define EC_F_PKEY_EC_PARAMGEN 219 +# define EC_F_PKEY_EC_SIGN 218 + +/* Reason codes. */ +# define EC_R_ASN1_ERROR 115 +# define EC_R_BAD_SIGNATURE 156 +# define EC_R_BIGNUM_OUT_OF_RANGE 144 +# define EC_R_BUFFER_TOO_SMALL 100 +# define EC_R_COORDINATES_OUT_OF_RANGE 146 +# define EC_R_CURVE_DOES_NOT_SUPPORT_ECDH 160 +# define EC_R_CURVE_DOES_NOT_SUPPORT_SIGNING 159 +# define EC_R_D2I_ECPKPARAMETERS_FAILURE 117 +# define EC_R_DECODE_ERROR 142 +# define EC_R_DISCRIMINANT_IS_ZERO 118 +# define EC_R_EC_GROUP_NEW_BY_NAME_FAILURE 119 +# define EC_R_FIELD_TOO_LARGE 143 +# define EC_R_GF2M_NOT_SUPPORTED 147 +# define EC_R_GROUP2PKPARAMETERS_FAILURE 120 +# define EC_R_I2D_ECPKPARAMETERS_FAILURE 121 +# define EC_R_INCOMPATIBLE_OBJECTS 101 +# define EC_R_INVALID_ARGUMENT 112 +# define EC_R_INVALID_COMPRESSED_POINT 110 +# define EC_R_INVALID_COMPRESSION_BIT 109 +# define EC_R_INVALID_CURVE 141 +# define EC_R_INVALID_DIGEST 151 +# define EC_R_INVALID_DIGEST_TYPE 138 +# define EC_R_INVALID_ENCODING 102 +# define EC_R_INVALID_FIELD 103 +# define EC_R_INVALID_FORM 104 +# define EC_R_INVALID_GROUP_ORDER 122 +# define EC_R_INVALID_KEY 116 +# define EC_R_INVALID_OUTPUT_LENGTH 161 +# define EC_R_INVALID_PEER_KEY 133 +# define EC_R_INVALID_PENTANOMIAL_BASIS 132 +# define EC_R_INVALID_PRIVATE_KEY 123 +# define EC_R_INVALID_TRINOMIAL_BASIS 137 +# define EC_R_KDF_PARAMETER_ERROR 148 +# define EC_R_KEYS_NOT_SET 140 +# define EC_R_MISSING_PARAMETERS 124 +# define EC_R_MISSING_PRIVATE_KEY 125 +# define EC_R_NEED_NEW_SETUP_VALUES 157 +# define EC_R_NOT_A_NIST_PRIME 135 +# define EC_R_NOT_IMPLEMENTED 126 +# define EC_R_NOT_INITIALIZED 111 +# define EC_R_NO_PARAMETERS_SET 139 +# define EC_R_NO_PRIVATE_VALUE 154 +# define EC_R_OPERATION_NOT_SUPPORTED 152 +# define EC_R_PASSED_NULL_PARAMETER 134 +# define EC_R_PEER_KEY_ERROR 149 +# define EC_R_PKPARAMETERS2GROUP_FAILURE 127 +# define EC_R_POINT_ARITHMETIC_FAILURE 155 +# define EC_R_POINT_AT_INFINITY 106 +# define EC_R_POINT_IS_NOT_ON_CURVE 107 +# define EC_R_RANDOM_NUMBER_GENERATION_FAILED 158 +# define EC_R_SHARED_INFO_ERROR 150 +# define EC_R_SLOT_FULL 108 +# define EC_R_UNDEFINED_GENERATOR 113 +# define EC_R_UNDEFINED_ORDER 128 +# define EC_R_UNKNOWN_GROUP 129 +# define EC_R_UNKNOWN_ORDER 114 +# define EC_R_UNSUPPORTED_FIELD 131 +# define EC_R_WRONG_CURVE_PARAMETERS 145 +# define EC_R_WRONG_ORDER 130 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/ecdh.h b/dep/include/openssl/ecdh.h new file mode 100644 index 00000000..681f3d5e --- /dev/null +++ b/dep/include/openssl/ecdh.h @@ -0,0 +1,10 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include diff --git a/dep/include/openssl/ecdsa.h b/dep/include/openssl/ecdsa.h new file mode 100644 index 00000000..681f3d5e --- /dev/null +++ b/dep/include/openssl/ecdsa.h @@ -0,0 +1,10 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include diff --git a/dep/include/openssl/engine.h b/dep/include/openssl/engine.h new file mode 100644 index 00000000..26cf7148 --- /dev/null +++ b/dep/include/openssl/engine.h @@ -0,0 +1,840 @@ +/* + * Copyright 2000-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_ENGINE_H +# define HEADER_ENGINE_H + +# include + +# ifndef OPENSSL_NO_ENGINE +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# include +# include +# include +# include +# include +# include +# include +# endif +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +/* + * These flags are used to control combinations of algorithm (methods) by + * bitwise "OR"ing. + */ +# define ENGINE_METHOD_RSA (unsigned int)0x0001 +# define ENGINE_METHOD_DSA (unsigned int)0x0002 +# define ENGINE_METHOD_DH (unsigned int)0x0004 +# define ENGINE_METHOD_RAND (unsigned int)0x0008 +# define ENGINE_METHOD_CIPHERS (unsigned int)0x0040 +# define ENGINE_METHOD_DIGESTS (unsigned int)0x0080 +# define ENGINE_METHOD_PKEY_METHS (unsigned int)0x0200 +# define ENGINE_METHOD_PKEY_ASN1_METHS (unsigned int)0x0400 +# define ENGINE_METHOD_EC (unsigned int)0x0800 +/* Obvious all-or-nothing cases. */ +# define ENGINE_METHOD_ALL (unsigned int)0xFFFF +# define ENGINE_METHOD_NONE (unsigned int)0x0000 + +/* + * This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used + * internally to control registration of ENGINE implementations, and can be + * set by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to + * initialise registered ENGINEs if they are not already initialised. + */ +# define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001 + +/* ENGINE flags that can be set by ENGINE_set_flags(). */ +/* Not used */ +/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ + +/* + * This flag is for ENGINEs that wish to handle the various 'CMD'-related + * control commands on their own. Without this flag, ENGINE_ctrl() handles + * these control commands on behalf of the ENGINE using their "cmd_defns" + * data. + */ +# define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002 + +/* + * This flag is for ENGINEs who return new duplicate structures when found + * via "ENGINE_by_id()". When an ENGINE must store state (eg. if + * ENGINE_ctrl() commands are called in sequence as part of some stateful + * process like key-generation setup and execution), it can set this flag - + * then each attempt to obtain the ENGINE will result in it being copied into + * a new structure. Normally, ENGINEs don't declare this flag so + * ENGINE_by_id() just increments the existing ENGINE's structural reference + * count. + */ +# define ENGINE_FLAGS_BY_ID_COPY (int)0x0004 + +/* + * This flag if for an ENGINE that does not want its methods registered as + * part of ENGINE_register_all_complete() for example if the methods are not + * usable as default methods. + */ + +# define ENGINE_FLAGS_NO_REGISTER_ALL (int)0x0008 + +/* + * ENGINEs can support their own command types, and these flags are used in + * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input + * each command expects. Currently only numeric and string input is + * supported. If a control command supports none of the _NUMERIC, _STRING, or + * _NO_INPUT options, then it is regarded as an "internal" control command - + * and not for use in config setting situations. As such, they're not + * available to the ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() + * access. Changes to this list of 'command types' should be reflected + * carefully in ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). + */ + +/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */ +# define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001 +/* + * accepts string input (cast from 'void*' to 'const char *', 4th parameter + * to ENGINE_ctrl) + */ +# define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002 +/* + * Indicates that the control command takes *no* input. Ie. the control + * command is unparameterised. + */ +# define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004 +/* + * Indicates that the control command is internal. This control command won't + * be shown in any output, and is only usable through the ENGINE_ctrl_cmd() + * function. + */ +# define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008 + +/* + * NB: These 3 control commands are deprecated and should not be used. + * ENGINEs relying on these commands should compile conditional support for + * compatibility (eg. if these symbols are defined) but should also migrate + * the same functionality to their own ENGINE-specific control functions that + * can be "discovered" by calling applications. The fact these control + * commands wouldn't be "executable" (ie. usable by text-based config) + * doesn't change the fact that application code can find and use them + * without requiring per-ENGINE hacking. + */ + +/* + * These flags are used to tell the ctrl function what should be done. All + * command numbers are shared between all engines, even if some don't make + * sense to some engines. In such a case, they do nothing but return the + * error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. + */ +# define ENGINE_CTRL_SET_LOGSTREAM 1 +# define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2 +# define ENGINE_CTRL_HUP 3/* Close and reinitialise + * any handles/connections + * etc. */ +# define ENGINE_CTRL_SET_USER_INTERFACE 4/* Alternative to callback */ +# define ENGINE_CTRL_SET_CALLBACK_DATA 5/* User-specific data, used + * when calling the password + * callback and the user + * interface */ +# define ENGINE_CTRL_LOAD_CONFIGURATION 6/* Load a configuration, + * given a string that + * represents a file name + * or so */ +# define ENGINE_CTRL_LOAD_SECTION 7/* Load data from a given + * section in the already + * loaded configuration */ + +/* + * These control commands allow an application to deal with an arbitrary + * engine in a dynamic way. Warn: Negative return values indicate errors FOR + * THESE COMMANDS because zero is used to indicate 'end-of-list'. Other + * commands, including ENGINE-specific command types, return zero for an + * error. An ENGINE can choose to implement these ctrl functions, and can + * internally manage things however it chooses - it does so by setting the + * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise + * the ENGINE_ctrl() code handles this on the ENGINE's behalf using the + * cmd_defns data (set using ENGINE_set_cmd_defns()). This means an ENGINE's + * ctrl() handler need only implement its own commands - the above "meta" + * commands will be taken care of. + */ + +/* + * Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", + * then all the remaining control commands will return failure, so it is + * worth checking this first if the caller is trying to "discover" the + * engine's capabilities and doesn't want errors generated unnecessarily. + */ +# define ENGINE_CTRL_HAS_CTRL_FUNCTION 10 +/* + * Returns a positive command number for the first command supported by the + * engine. Returns zero if no ctrl commands are supported. + */ +# define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11 +/* + * The 'long' argument specifies a command implemented by the engine, and the + * return value is the next command supported, or zero if there are no more. + */ +# define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12 +/* + * The 'void*' argument is a command name (cast from 'const char *'), and the + * return value is the command that corresponds to it. + */ +# define ENGINE_CTRL_GET_CMD_FROM_NAME 13 +/* + * The next two allow a command to be converted into its corresponding string + * form. In each case, the 'long' argument supplies the command. In the + * NAME_LEN case, the return value is the length of the command name (not + * counting a trailing EOL). In the NAME case, the 'void*' argument must be a + * string buffer large enough, and it will be populated with the name of the + * command (WITH a trailing EOL). + */ +# define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14 +# define ENGINE_CTRL_GET_NAME_FROM_CMD 15 +/* The next two are similar but give a "short description" of a command. */ +# define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16 +# define ENGINE_CTRL_GET_DESC_FROM_CMD 17 +/* + * With this command, the return value is the OR'd combination of + * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given + * engine-specific ctrl command expects. + */ +# define ENGINE_CTRL_GET_CMD_FLAGS 18 + +/* + * ENGINE implementations should start the numbering of their own control + * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). + */ +# define ENGINE_CMD_BASE 200 + +/* + * NB: These 2 nCipher "chil" control commands are deprecated, and their + * functionality is now available through ENGINE-specific control commands + * (exposed through the above-mentioned 'CMD'-handling). Code using these 2 + * commands should be migrated to the more general command handling before + * these are removed. + */ + +/* Flags specific to the nCipher "chil" engine */ +# define ENGINE_CTRL_CHIL_SET_FORKCHECK 100 + /* + * Depending on the value of the (long)i argument, this sets or + * unsets the SimpleForkCheck flag in the CHIL API to enable or + * disable checking and workarounds for applications that fork(). + */ +# define ENGINE_CTRL_CHIL_NO_LOCKING 101 + /* + * This prevents the initialisation function from providing mutex + * callbacks to the nCipher library. + */ + +/* + * If an ENGINE supports its own specific control commands and wishes the + * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on + * its behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN + * entries to ENGINE_set_cmd_defns(). It should also implement a ctrl() + * handler that supports the stated commands (ie. the "cmd_num" entries as + * described by the array). NB: The array must be ordered in increasing order + * of cmd_num. "null-terminated" means that the last ENGINE_CMD_DEFN element + * has cmd_num set to zero and/or cmd_name set to NULL. + */ +typedef struct ENGINE_CMD_DEFN_st { + unsigned int cmd_num; /* The command number */ + const char *cmd_name; /* The command name itself */ + const char *cmd_desc; /* A short description of the command */ + unsigned int cmd_flags; /* The input the command expects */ +} ENGINE_CMD_DEFN; + +/* Generic function pointer */ +typedef int (*ENGINE_GEN_FUNC_PTR) (void); +/* Generic function pointer taking no arguments */ +typedef int (*ENGINE_GEN_INT_FUNC_PTR) (ENGINE *); +/* Specific control function pointer */ +typedef int (*ENGINE_CTRL_FUNC_PTR) (ENGINE *, int, long, void *, + void (*f) (void)); +/* Generic load_key function pointer */ +typedef EVP_PKEY *(*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *, + UI_METHOD *ui_method, + void *callback_data); +typedef int (*ENGINE_SSL_CLIENT_CERT_PTR) (ENGINE *, SSL *ssl, + STACK_OF(X509_NAME) *ca_dn, + X509 **pcert, EVP_PKEY **pkey, + STACK_OF(X509) **pother, + UI_METHOD *ui_method, + void *callback_data); +/*- + * These callback types are for an ENGINE's handler for cipher and digest logic. + * These handlers have these prototypes; + * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid); + * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid); + * Looking at how to implement these handlers in the case of cipher support, if + * the framework wants the EVP_CIPHER for 'nid', it will call; + * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure) + * If the framework wants a list of supported 'nid's, it will call; + * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error) + */ +/* + * Returns to a pointer to the array of supported cipher 'nid's. If the + * second parameter is non-NULL it is set to the size of the returned array. + */ +typedef int (*ENGINE_CIPHERS_PTR) (ENGINE *, const EVP_CIPHER **, + const int **, int); +typedef int (*ENGINE_DIGESTS_PTR) (ENGINE *, const EVP_MD **, const int **, + int); +typedef int (*ENGINE_PKEY_METHS_PTR) (ENGINE *, EVP_PKEY_METHOD **, + const int **, int); +typedef int (*ENGINE_PKEY_ASN1_METHS_PTR) (ENGINE *, EVP_PKEY_ASN1_METHOD **, + const int **, int); +/* + * STRUCTURE functions ... all of these functions deal with pointers to + * ENGINE structures where the pointers have a "structural reference". This + * means that their reference is to allowed access to the structure but it + * does not imply that the structure is functional. To simply increment or + * decrement the structural reference count, use ENGINE_by_id and + * ENGINE_free. NB: This is not required when iterating using ENGINE_get_next + * as it will automatically decrement the structural reference count of the + * "current" ENGINE and increment the structural reference count of the + * ENGINE it returns (unless it is NULL). + */ + +/* Get the first/last "ENGINE" type available. */ +ENGINE *ENGINE_get_first(void); +ENGINE *ENGINE_get_last(void); +/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */ +ENGINE *ENGINE_get_next(ENGINE *e); +ENGINE *ENGINE_get_prev(ENGINE *e); +/* Add another "ENGINE" type into the array. */ +int ENGINE_add(ENGINE *e); +/* Remove an existing "ENGINE" type from the array. */ +int ENGINE_remove(ENGINE *e); +/* Retrieve an engine from the list by its unique "id" value. */ +ENGINE *ENGINE_by_id(const char *id); + +#if OPENSSL_API_COMPAT < 0x10100000L +# define ENGINE_load_openssl() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_OPENSSL, NULL) +# define ENGINE_load_dynamic() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_DYNAMIC, NULL) +# ifndef OPENSSL_NO_STATIC_ENGINE +# define ENGINE_load_padlock() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_PADLOCK, NULL) +# define ENGINE_load_capi() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CAPI, NULL) +# define ENGINE_load_afalg() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_AFALG, NULL) +# endif +# define ENGINE_load_cryptodev() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CRYPTODEV, NULL) +# define ENGINE_load_rdrand() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_RDRAND, NULL) +#endif +void ENGINE_load_builtin_engines(void); + +/* + * Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation + * "registry" handling. + */ +unsigned int ENGINE_get_table_flags(void); +void ENGINE_set_table_flags(unsigned int flags); + +/*- Manage registration of ENGINEs per "table". For each type, there are 3 + * functions; + * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one) + * ENGINE_unregister_***(e) - unregister the implementation from 'e' + * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list + * Cleanup is automatically registered from each table when required. + */ + +int ENGINE_register_RSA(ENGINE *e); +void ENGINE_unregister_RSA(ENGINE *e); +void ENGINE_register_all_RSA(void); + +int ENGINE_register_DSA(ENGINE *e); +void ENGINE_unregister_DSA(ENGINE *e); +void ENGINE_register_all_DSA(void); + +int ENGINE_register_EC(ENGINE *e); +void ENGINE_unregister_EC(ENGINE *e); +void ENGINE_register_all_EC(void); + +int ENGINE_register_DH(ENGINE *e); +void ENGINE_unregister_DH(ENGINE *e); +void ENGINE_register_all_DH(void); + +int ENGINE_register_RAND(ENGINE *e); +void ENGINE_unregister_RAND(ENGINE *e); +void ENGINE_register_all_RAND(void); + +int ENGINE_register_ciphers(ENGINE *e); +void ENGINE_unregister_ciphers(ENGINE *e); +void ENGINE_register_all_ciphers(void); + +int ENGINE_register_digests(ENGINE *e); +void ENGINE_unregister_digests(ENGINE *e); +void ENGINE_register_all_digests(void); + +int ENGINE_register_pkey_meths(ENGINE *e); +void ENGINE_unregister_pkey_meths(ENGINE *e); +void ENGINE_register_all_pkey_meths(void); + +int ENGINE_register_pkey_asn1_meths(ENGINE *e); +void ENGINE_unregister_pkey_asn1_meths(ENGINE *e); +void ENGINE_register_all_pkey_asn1_meths(void); + +/* + * These functions register all support from the above categories. Note, use + * of these functions can result in static linkage of code your application + * may not need. If you only need a subset of functionality, consider using + * more selective initialisation. + */ +int ENGINE_register_complete(ENGINE *e); +int ENGINE_register_all_complete(void); + +/* + * Send parametrised control commands to the engine. The possibilities to + * send down an integer, a pointer to data or a function pointer are + * provided. Any of the parameters may or may not be NULL, depending on the + * command number. In actuality, this function only requires a structural + * (rather than functional) reference to an engine, but many control commands + * may require the engine be functional. The caller should be aware of trying + * commands that require an operational ENGINE, and only use functional + * references in such situations. + */ +int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f) (void)); + +/* + * This function tests if an ENGINE-specific command is usable as a + * "setting". Eg. in an application's config file that gets processed through + * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to + * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). + */ +int ENGINE_cmd_is_executable(ENGINE *e, int cmd); + +/* + * This function works like ENGINE_ctrl() with the exception of taking a + * command name instead of a command number, and can handle optional + * commands. See the comment on ENGINE_ctrl_cmd_string() for an explanation + * on how to use the cmd_name and cmd_optional. + */ +int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name, + long i, void *p, void (*f) (void), int cmd_optional); + +/* + * This function passes a command-name and argument to an ENGINE. The + * cmd_name is converted to a command number and the control command is + * called using 'arg' as an argument (unless the ENGINE doesn't support such + * a command, in which case no control command is called). The command is + * checked for input flags, and if necessary the argument will be converted + * to a numeric value. If cmd_optional is non-zero, then if the ENGINE + * doesn't support the given cmd_name the return value will be success + * anyway. This function is intended for applications to use so that users + * (or config files) can supply engine-specific config data to the ENGINE at + * run-time to control behaviour of specific engines. As such, it shouldn't + * be used for calling ENGINE_ctrl() functions that return data, deal with + * binary data, or that are otherwise supposed to be used directly through + * ENGINE_ctrl() in application code. Any "return" data from an ENGINE_ctrl() + * operation in this function will be lost - the return value is interpreted + * as failure if the return value is zero, success otherwise, and this + * function returns a boolean value as a result. In other words, vendors of + * 'ENGINE'-enabled devices should write ENGINE implementations with + * parameterisations that work in this scheme, so that compliant ENGINE-based + * applications can work consistently with the same configuration for the + * same ENGINE-enabled devices, across applications. + */ +int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg, + int cmd_optional); + +/* + * These functions are useful for manufacturing new ENGINE structures. They + * don't address reference counting at all - one uses them to populate an + * ENGINE structure with personalised implementations of things prior to + * using it directly or adding it to the builtin ENGINE list in OpenSSL. + * These are also here so that the ENGINE structure doesn't have to be + * exposed and break binary compatibility! + */ +ENGINE *ENGINE_new(void); +int ENGINE_free(ENGINE *e); +int ENGINE_up_ref(ENGINE *e); +int ENGINE_set_id(ENGINE *e, const char *id); +int ENGINE_set_name(ENGINE *e, const char *name); +int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth); +int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth); +int ENGINE_set_EC(ENGINE *e, const EC_KEY_METHOD *ecdsa_meth); +int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth); +int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth); +int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f); +int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f); +int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f); +int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f); +int ENGINE_set_load_privkey_function(ENGINE *e, + ENGINE_LOAD_KEY_PTR loadpriv_f); +int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f); +int ENGINE_set_load_ssl_client_cert_function(ENGINE *e, + ENGINE_SSL_CLIENT_CERT_PTR + loadssl_f); +int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f); +int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f); +int ENGINE_set_pkey_meths(ENGINE *e, ENGINE_PKEY_METHS_PTR f); +int ENGINE_set_pkey_asn1_meths(ENGINE *e, ENGINE_PKEY_ASN1_METHS_PTR f); +int ENGINE_set_flags(ENGINE *e, int flags); +int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns); +/* These functions allow control over any per-structure ENGINE data. */ +#define ENGINE_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_ENGINE, l, p, newf, dupf, freef) +int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg); +void *ENGINE_get_ex_data(const ENGINE *e, int idx); + +#if OPENSSL_API_COMPAT < 0x10100000L +/* + * This function previously cleaned up anything that needs it. Auto-deinit will + * now take care of it so it is no longer required to call this function. + */ +# define ENGINE_cleanup() while(0) continue +#endif + +/* + * These return values from within the ENGINE structure. These can be useful + * with functional references as well as structural references - it depends + * which you obtained. Using the result for functional purposes if you only + * obtained a structural reference may be problematic! + */ +const char *ENGINE_get_id(const ENGINE *e); +const char *ENGINE_get_name(const ENGINE *e); +const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e); +const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e); +const EC_KEY_METHOD *ENGINE_get_EC(const ENGINE *e); +const DH_METHOD *ENGINE_get_DH(const ENGINE *e); +const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e); +ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e); +ENGINE_SSL_CLIENT_CERT_PTR ENGINE_get_ssl_client_cert_function(const ENGINE + *e); +ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e); +ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e); +ENGINE_PKEY_METHS_PTR ENGINE_get_pkey_meths(const ENGINE *e); +ENGINE_PKEY_ASN1_METHS_PTR ENGINE_get_pkey_asn1_meths(const ENGINE *e); +const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid); +const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid); +const EVP_PKEY_METHOD *ENGINE_get_pkey_meth(ENGINE *e, int nid); +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth(ENGINE *e, int nid); +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth_str(ENGINE *e, + const char *str, + int len); +const EVP_PKEY_ASN1_METHOD *ENGINE_pkey_asn1_find_str(ENGINE **pe, + const char *str, + int len); +const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e); +int ENGINE_get_flags(const ENGINE *e); + +/* + * FUNCTIONAL functions. These functions deal with ENGINE structures that + * have (or will) be initialised for use. Broadly speaking, the structural + * functions are useful for iterating the list of available engine types, + * creating new engine types, and other "list" operations. These functions + * actually deal with ENGINEs that are to be used. As such these functions + * can fail (if applicable) when particular engines are unavailable - eg. if + * a hardware accelerator is not attached or not functioning correctly. Each + * ENGINE has 2 reference counts; structural and functional. Every time a + * functional reference is obtained or released, a corresponding structural + * reference is automatically obtained or released too. + */ + +/* + * Initialise a engine type for use (or up its reference count if it's + * already in use). This will fail if the engine is not currently operational + * and cannot initialise. + */ +int ENGINE_init(ENGINE *e); +/* + * Free a functional reference to a engine type. This does not require a + * corresponding call to ENGINE_free as it also releases a structural + * reference. + */ +int ENGINE_finish(ENGINE *e); + +/* + * The following functions handle keys that are stored in some secondary + * location, handled by the engine. The storage may be on a card or + * whatever. + */ +EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +int ENGINE_load_ssl_client_cert(ENGINE *e, SSL *s, + STACK_OF(X509_NAME) *ca_dn, X509 **pcert, + EVP_PKEY **ppkey, STACK_OF(X509) **pother, + UI_METHOD *ui_method, void *callback_data); + +/* + * This returns a pointer for the current ENGINE structure that is (by + * default) performing any RSA operations. The value returned is an + * incremented reference, so it should be free'd (ENGINE_finish) before it is + * discarded. + */ +ENGINE *ENGINE_get_default_RSA(void); +/* Same for the other "methods" */ +ENGINE *ENGINE_get_default_DSA(void); +ENGINE *ENGINE_get_default_EC(void); +ENGINE *ENGINE_get_default_DH(void); +ENGINE *ENGINE_get_default_RAND(void); +/* + * These functions can be used to get a functional reference to perform + * ciphering or digesting corresponding to "nid". + */ +ENGINE *ENGINE_get_cipher_engine(int nid); +ENGINE *ENGINE_get_digest_engine(int nid); +ENGINE *ENGINE_get_pkey_meth_engine(int nid); +ENGINE *ENGINE_get_pkey_asn1_meth_engine(int nid); + +/* + * This sets a new default ENGINE structure for performing RSA operations. If + * the result is non-zero (success) then the ENGINE structure will have had + * its reference count up'd so the caller should still free their own + * reference 'e'. + */ +int ENGINE_set_default_RSA(ENGINE *e); +int ENGINE_set_default_string(ENGINE *e, const char *def_list); +/* Same for the other "methods" */ +int ENGINE_set_default_DSA(ENGINE *e); +int ENGINE_set_default_EC(ENGINE *e); +int ENGINE_set_default_DH(ENGINE *e); +int ENGINE_set_default_RAND(ENGINE *e); +int ENGINE_set_default_ciphers(ENGINE *e); +int ENGINE_set_default_digests(ENGINE *e); +int ENGINE_set_default_pkey_meths(ENGINE *e); +int ENGINE_set_default_pkey_asn1_meths(ENGINE *e); + +/* + * The combination "set" - the flags are bitwise "OR"d from the + * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()" + * function, this function can result in unnecessary static linkage. If your + * application requires only specific functionality, consider using more + * selective functions. + */ +int ENGINE_set_default(ENGINE *e, unsigned int flags); + +void ENGINE_add_conf_module(void); + +/* Deprecated functions ... */ +/* int ENGINE_clear_defaults(void); */ + +/**************************/ +/* DYNAMIC ENGINE SUPPORT */ +/**************************/ + +/* Binary/behaviour compatibility levels */ +# define OSSL_DYNAMIC_VERSION (unsigned long)0x00030000 +/* + * Binary versions older than this are too old for us (whether we're a loader + * or a loadee) + */ +# define OSSL_DYNAMIC_OLDEST (unsigned long)0x00030000 + +/* + * When compiling an ENGINE entirely as an external shared library, loadable + * by the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' + * structure type provides the calling application's (or library's) error + * functionality and memory management function pointers to the loaded + * library. These should be used/set in the loaded library code so that the + * loading application's 'state' will be used/changed in all operations. The + * 'static_state' pointer allows the loaded library to know if it shares the + * same static data as the calling application (or library), and thus whether + * these callbacks need to be set or not. + */ +typedef void *(*dyn_MEM_malloc_fn) (size_t, const char *, int); +typedef void *(*dyn_MEM_realloc_fn) (void *, size_t, const char *, int); +typedef void (*dyn_MEM_free_fn) (void *, const char *, int); +typedef struct st_dynamic_MEM_fns { + dyn_MEM_malloc_fn malloc_fn; + dyn_MEM_realloc_fn realloc_fn; + dyn_MEM_free_fn free_fn; +} dynamic_MEM_fns; +/* + * FIXME: Perhaps the memory and locking code (crypto.h) should declare and + * use these types so we (and any other dependent code) can simplify a bit?? + */ +/* The top-level structure */ +typedef struct st_dynamic_fns { + void *static_state; + dynamic_MEM_fns mem_fns; +} dynamic_fns; + +/* + * The version checking function should be of this prototype. NB: The + * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading + * code. If this function returns zero, it indicates a (potential) version + * incompatibility and the loaded library doesn't believe it can proceed. + * Otherwise, the returned value is the (latest) version supported by the + * loading library. The loader may still decide that the loaded code's + * version is unsatisfactory and could veto the load. The function is + * expected to be implemented with the symbol name "v_check", and a default + * implementation can be fully instantiated with + * IMPLEMENT_DYNAMIC_CHECK_FN(). + */ +typedef unsigned long (*dynamic_v_check_fn) (unsigned long ossl_version); +# define IMPLEMENT_DYNAMIC_CHECK_FN() \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v); \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \ + if (v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \ + return 0; } + +/* + * This function is passed the ENGINE structure to initialise with its own + * function and command settings. It should not adjust the structural or + * functional reference counts. If this function returns zero, (a) the load + * will be aborted, (b) the previous ENGINE state will be memcpy'd back onto + * the structure, and (c) the shared library will be unloaded. So + * implementations should do their own internal cleanup in failure + * circumstances otherwise they could leak. The 'id' parameter, if non-NULL, + * represents the ENGINE id that the loader is looking for. If this is NULL, + * the shared library can choose to return failure or to initialise a + * 'default' ENGINE. If non-NULL, the shared library must initialise only an + * ENGINE matching the passed 'id'. The function is expected to be + * implemented with the symbol name "bind_engine". A standard implementation + * can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where the parameter + * 'fn' is a callback function that populates the ENGINE structure and + * returns an int value (zero for failure). 'fn' should have prototype; + * [static] int fn(ENGINE *e, const char *id); + */ +typedef int (*dynamic_bind_engine) (ENGINE *e, const char *id, + const dynamic_fns *fns); +# define IMPLEMENT_DYNAMIC_BIND_FN(fn) \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns); \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \ + if (ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \ + CRYPTO_set_mem_functions(fns->mem_fns.malloc_fn, \ + fns->mem_fns.realloc_fn, \ + fns->mem_fns.free_fn); \ + skip_cbs: \ + if (!fn(e, id)) return 0; \ + return 1; } + +/* + * If the loading application (or library) and the loaded ENGINE library + * share the same static data (eg. they're both dynamically linked to the + * same libcrypto.so) we need a way to avoid trying to set system callbacks - + * this would fail, and for the same reason that it's unnecessary to try. If + * the loaded ENGINE has (or gets from through the loader) its own copy of + * the libcrypto static data, we will need to set the callbacks. The easiest + * way to detect this is to have a function that returns a pointer to some + * static data and let the loading application and loaded ENGINE compare + * their respective values. + */ +void *ENGINE_get_static_state(void); + +# if defined(__OpenBSD__) || defined(__FreeBSD__) || defined(HAVE_CRYPTODEV) +DEPRECATEDIN_1_1_0(void ENGINE_setup_bsd_cryptodev(void)) +# endif + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_ENGINE_strings(void); + +/* Error codes for the ENGINE functions. */ + +/* Function codes. */ +# define ENGINE_F_DYNAMIC_CTRL 180 +# define ENGINE_F_DYNAMIC_GET_DATA_CTX 181 +# define ENGINE_F_DYNAMIC_LOAD 182 +# define ENGINE_F_DYNAMIC_SET_DATA_CTX 183 +# define ENGINE_F_ENGINE_ADD 105 +# define ENGINE_F_ENGINE_BY_ID 106 +# define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170 +# define ENGINE_F_ENGINE_CTRL 142 +# define ENGINE_F_ENGINE_CTRL_CMD 178 +# define ENGINE_F_ENGINE_CTRL_CMD_STRING 171 +# define ENGINE_F_ENGINE_FINISH 107 +# define ENGINE_F_ENGINE_GET_CIPHER 185 +# define ENGINE_F_ENGINE_GET_DIGEST 186 +# define ENGINE_F_ENGINE_GET_FIRST 195 +# define ENGINE_F_ENGINE_GET_LAST 196 +# define ENGINE_F_ENGINE_GET_NEXT 115 +# define ENGINE_F_ENGINE_GET_PKEY_ASN1_METH 193 +# define ENGINE_F_ENGINE_GET_PKEY_METH 192 +# define ENGINE_F_ENGINE_GET_PREV 116 +# define ENGINE_F_ENGINE_INIT 119 +# define ENGINE_F_ENGINE_LIST_ADD 120 +# define ENGINE_F_ENGINE_LIST_REMOVE 121 +# define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150 +# define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151 +# define ENGINE_F_ENGINE_LOAD_SSL_CLIENT_CERT 194 +# define ENGINE_F_ENGINE_NEW 122 +# define ENGINE_F_ENGINE_PKEY_ASN1_FIND_STR 197 +# define ENGINE_F_ENGINE_REMOVE 123 +# define ENGINE_F_ENGINE_SET_DEFAULT_STRING 189 +# define ENGINE_F_ENGINE_SET_ID 129 +# define ENGINE_F_ENGINE_SET_NAME 130 +# define ENGINE_F_ENGINE_TABLE_REGISTER 184 +# define ENGINE_F_ENGINE_UNLOCKED_FINISH 191 +# define ENGINE_F_ENGINE_UP_REF 190 +# define ENGINE_F_INT_CTRL_HELPER 172 +# define ENGINE_F_INT_ENGINE_CONFIGURE 188 +# define ENGINE_F_INT_ENGINE_MODULE_INIT 187 + +/* Reason codes. */ +# define ENGINE_R_ALREADY_LOADED 100 +# define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133 +# define ENGINE_R_CMD_NOT_EXECUTABLE 134 +# define ENGINE_R_COMMAND_TAKES_INPUT 135 +# define ENGINE_R_COMMAND_TAKES_NO_INPUT 136 +# define ENGINE_R_CONFLICTING_ENGINE_ID 103 +# define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119 +# define ENGINE_R_DSO_FAILURE 104 +# define ENGINE_R_DSO_NOT_FOUND 132 +# define ENGINE_R_ENGINES_SECTION_ERROR 148 +# define ENGINE_R_ENGINE_CONFIGURATION_ERROR 102 +# define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105 +# define ENGINE_R_ENGINE_SECTION_ERROR 149 +# define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128 +# define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129 +# define ENGINE_R_FINISH_FAILED 106 +# define ENGINE_R_ID_OR_NAME_MISSING 108 +# define ENGINE_R_INIT_FAILED 109 +# define ENGINE_R_INTERNAL_LIST_ERROR 110 +# define ENGINE_R_INVALID_ARGUMENT 143 +# define ENGINE_R_INVALID_CMD_NAME 137 +# define ENGINE_R_INVALID_CMD_NUMBER 138 +# define ENGINE_R_INVALID_INIT_VALUE 151 +# define ENGINE_R_INVALID_STRING 150 +# define ENGINE_R_NOT_INITIALISED 117 +# define ENGINE_R_NOT_LOADED 112 +# define ENGINE_R_NO_CONTROL_FUNCTION 120 +# define ENGINE_R_NO_INDEX 144 +# define ENGINE_R_NO_LOAD_FUNCTION 125 +# define ENGINE_R_NO_REFERENCE 130 +# define ENGINE_R_NO_SUCH_ENGINE 116 +# define ENGINE_R_UNIMPLEMENTED_CIPHER 146 +# define ENGINE_R_UNIMPLEMENTED_DIGEST 147 +# define ENGINE_R_UNIMPLEMENTED_PUBLIC_KEY_METHOD 101 +# define ENGINE_R_VERSION_INCOMPATIBILITY 145 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/err.h b/dep/include/openssl/err.h new file mode 100644 index 00000000..29a261ce --- /dev/null +++ b/dep/include/openssl/err.h @@ -0,0 +1,260 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_ERR_H +# define HEADER_ERR_H + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# include +# endif + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_NO_ERR +# define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,d,e) +# else +# define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,NULL,0) +# endif + +# include + +# define ERR_TXT_MALLOCED 0x01 +# define ERR_TXT_STRING 0x02 + +# define ERR_FLAG_MARK 0x01 + +# define ERR_NUM_ERRORS 16 +typedef struct err_state_st { + int err_flags[ERR_NUM_ERRORS]; + unsigned long err_buffer[ERR_NUM_ERRORS]; + char *err_data[ERR_NUM_ERRORS]; + int err_data_flags[ERR_NUM_ERRORS]; + const char *err_file[ERR_NUM_ERRORS]; + int err_line[ERR_NUM_ERRORS]; + int top, bottom; +} ERR_STATE; + +/* library */ +# define ERR_LIB_NONE 1 +# define ERR_LIB_SYS 2 +# define ERR_LIB_BN 3 +# define ERR_LIB_RSA 4 +# define ERR_LIB_DH 5 +# define ERR_LIB_EVP 6 +# define ERR_LIB_BUF 7 +# define ERR_LIB_OBJ 8 +# define ERR_LIB_PEM 9 +# define ERR_LIB_DSA 10 +# define ERR_LIB_X509 11 +/* #define ERR_LIB_METH 12 */ +# define ERR_LIB_ASN1 13 +# define ERR_LIB_CONF 14 +# define ERR_LIB_CRYPTO 15 +# define ERR_LIB_EC 16 +# define ERR_LIB_SSL 20 +/* #define ERR_LIB_SSL23 21 */ +/* #define ERR_LIB_SSL2 22 */ +/* #define ERR_LIB_SSL3 23 */ +/* #define ERR_LIB_RSAREF 30 */ +/* #define ERR_LIB_PROXY 31 */ +# define ERR_LIB_BIO 32 +# define ERR_LIB_PKCS7 33 +# define ERR_LIB_X509V3 34 +# define ERR_LIB_PKCS12 35 +# define ERR_LIB_RAND 36 +# define ERR_LIB_DSO 37 +# define ERR_LIB_ENGINE 38 +# define ERR_LIB_OCSP 39 +# define ERR_LIB_UI 40 +# define ERR_LIB_COMP 41 +# define ERR_LIB_ECDSA 42 +# define ERR_LIB_ECDH 43 +# define ERR_LIB_STORE 44 +# define ERR_LIB_FIPS 45 +# define ERR_LIB_CMS 46 +# define ERR_LIB_TS 47 +# define ERR_LIB_HMAC 48 +/* # define ERR_LIB_JPAKE 49 */ +# define ERR_LIB_CT 50 +# define ERR_LIB_ASYNC 51 +# define ERR_LIB_KDF 52 + +# define ERR_LIB_USER 128 + +# define SYSerr(f,r) ERR_PUT_error(ERR_LIB_SYS,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define BNerr(f,r) ERR_PUT_error(ERR_LIB_BN,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define RSAerr(f,r) ERR_PUT_error(ERR_LIB_RSA,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define DHerr(f,r) ERR_PUT_error(ERR_LIB_DH,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define EVPerr(f,r) ERR_PUT_error(ERR_LIB_EVP,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define BUFerr(f,r) ERR_PUT_error(ERR_LIB_BUF,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define OBJerr(f,r) ERR_PUT_error(ERR_LIB_OBJ,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define PEMerr(f,r) ERR_PUT_error(ERR_LIB_PEM,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define DSAerr(f,r) ERR_PUT_error(ERR_LIB_DSA,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define X509err(f,r) ERR_PUT_error(ERR_LIB_X509,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ASN1err(f,r) ERR_PUT_error(ERR_LIB_ASN1,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define CONFerr(f,r) ERR_PUT_error(ERR_LIB_CONF,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define CRYPTOerr(f,r) ERR_PUT_error(ERR_LIB_CRYPTO,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ECerr(f,r) ERR_PUT_error(ERR_LIB_EC,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define SSLerr(f,r) ERR_PUT_error(ERR_LIB_SSL,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define BIOerr(f,r) ERR_PUT_error(ERR_LIB_BIO,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define PKCS7err(f,r) ERR_PUT_error(ERR_LIB_PKCS7,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define X509V3err(f,r) ERR_PUT_error(ERR_LIB_X509V3,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define PKCS12err(f,r) ERR_PUT_error(ERR_LIB_PKCS12,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define RANDerr(f,r) ERR_PUT_error(ERR_LIB_RAND,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define DSOerr(f,r) ERR_PUT_error(ERR_LIB_DSO,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ENGINEerr(f,r) ERR_PUT_error(ERR_LIB_ENGINE,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define OCSPerr(f,r) ERR_PUT_error(ERR_LIB_OCSP,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define UIerr(f,r) ERR_PUT_error(ERR_LIB_UI,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define COMPerr(f,r) ERR_PUT_error(ERR_LIB_COMP,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ECDSAerr(f,r) ERR_PUT_error(ERR_LIB_ECDSA,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ECDHerr(f,r) ERR_PUT_error(ERR_LIB_ECDH,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define STOREerr(f,r) ERR_PUT_error(ERR_LIB_STORE,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define FIPSerr(f,r) ERR_PUT_error(ERR_LIB_FIPS,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define CMSerr(f,r) ERR_PUT_error(ERR_LIB_CMS,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define TSerr(f,r) ERR_PUT_error(ERR_LIB_TS,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define HMACerr(f,r) ERR_PUT_error(ERR_LIB_HMAC,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define CTerr(f,r) ERR_PUT_error(ERR_LIB_CT,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define ASYNCerr(f,r) ERR_PUT_error(ERR_LIB_ASYNC,(f),(r),OPENSSL_FILE,OPENSSL_LINE) +# define KDFerr(f,r) ERR_PUT_error(ERR_LIB_KDF,(f),(r),OPENSSL_FILE,OPENSSL_LINE) + +# define ERR_PACK(l,f,r) ( \ + (((unsigned int)(l) & 0x0FF) << 24L) | \ + (((unsigned int)(f) & 0xFFF) << 12L) | \ + (((unsigned int)(r) & 0xFFF) ) ) +# define ERR_GET_LIB(l) (int)(((l) >> 24L) & 0x0FFL) +# define ERR_GET_FUNC(l) (int)(((l) >> 12L) & 0xFFFL) +# define ERR_GET_REASON(l) (int)( (l) & 0xFFFL) +# define ERR_FATAL_ERROR(l) (int)( (l) & ERR_R_FATAL) + +/* OS functions */ +# define SYS_F_FOPEN 1 +# define SYS_F_CONNECT 2 +# define SYS_F_GETSERVBYNAME 3 +# define SYS_F_SOCKET 4 +# define SYS_F_IOCTLSOCKET 5 +# define SYS_F_BIND 6 +# define SYS_F_LISTEN 7 +# define SYS_F_ACCEPT 8 +# define SYS_F_WSASTARTUP 9/* Winsock stuff */ +# define SYS_F_OPENDIR 10 +# define SYS_F_FREAD 11 +# define SYS_F_GETADDRINFO 12 +# define SYS_F_GETNAMEINFO 13 +# define SYS_F_SETSOCKOPT 14 +# define SYS_F_GETSOCKOPT 15 +# define SYS_F_GETSOCKNAME 16 +# define SYS_F_GETHOSTBYNAME 17 +# define SYS_F_FFLUSH 18 + +/* reasons */ +# define ERR_R_SYS_LIB ERR_LIB_SYS/* 2 */ +# define ERR_R_BN_LIB ERR_LIB_BN/* 3 */ +# define ERR_R_RSA_LIB ERR_LIB_RSA/* 4 */ +# define ERR_R_DH_LIB ERR_LIB_DH/* 5 */ +# define ERR_R_EVP_LIB ERR_LIB_EVP/* 6 */ +# define ERR_R_BUF_LIB ERR_LIB_BUF/* 7 */ +# define ERR_R_OBJ_LIB ERR_LIB_OBJ/* 8 */ +# define ERR_R_PEM_LIB ERR_LIB_PEM/* 9 */ +# define ERR_R_DSA_LIB ERR_LIB_DSA/* 10 */ +# define ERR_R_X509_LIB ERR_LIB_X509/* 11 */ +# define ERR_R_ASN1_LIB ERR_LIB_ASN1/* 13 */ +# define ERR_R_EC_LIB ERR_LIB_EC/* 16 */ +# define ERR_R_BIO_LIB ERR_LIB_BIO/* 32 */ +# define ERR_R_PKCS7_LIB ERR_LIB_PKCS7/* 33 */ +# define ERR_R_X509V3_LIB ERR_LIB_X509V3/* 34 */ +# define ERR_R_ENGINE_LIB ERR_LIB_ENGINE/* 38 */ +# define ERR_R_ECDSA_LIB ERR_LIB_ECDSA/* 42 */ + +# define ERR_R_NESTED_ASN1_ERROR 58 +# define ERR_R_MISSING_ASN1_EOS 63 + +/* fatal error */ +# define ERR_R_FATAL 64 +# define ERR_R_MALLOC_FAILURE (1|ERR_R_FATAL) +# define ERR_R_SHOULD_NOT_HAVE_BEEN_CALLED (2|ERR_R_FATAL) +# define ERR_R_PASSED_NULL_PARAMETER (3|ERR_R_FATAL) +# define ERR_R_INTERNAL_ERROR (4|ERR_R_FATAL) +# define ERR_R_DISABLED (5|ERR_R_FATAL) +# define ERR_R_INIT_FAIL (6|ERR_R_FATAL) +# define ERR_R_PASSED_INVALID_ARGUMENT (7) + +/* + * 99 is the maximum possible ERR_R_... code, higher values are reserved for + * the individual libraries + */ + +typedef struct ERR_string_data_st { + unsigned long error; + const char *string; +} ERR_STRING_DATA; + +DEFINE_LHASH_OF(ERR_STRING_DATA); + +void ERR_put_error(int lib, int func, int reason, const char *file, int line); +void ERR_set_error_data(char *data, int flags); + +unsigned long ERR_get_error(void); +unsigned long ERR_get_error_line(const char **file, int *line); +unsigned long ERR_get_error_line_data(const char **file, int *line, + const char **data, int *flags); +unsigned long ERR_peek_error(void); +unsigned long ERR_peek_error_line(const char **file, int *line); +unsigned long ERR_peek_error_line_data(const char **file, int *line, + const char **data, int *flags); +unsigned long ERR_peek_last_error(void); +unsigned long ERR_peek_last_error_line(const char **file, int *line); +unsigned long ERR_peek_last_error_line_data(const char **file, int *line, + const char **data, int *flags); +void ERR_clear_error(void); +char *ERR_error_string(unsigned long e, char *buf); +void ERR_error_string_n(unsigned long e, char *buf, size_t len); +const char *ERR_lib_error_string(unsigned long e); +const char *ERR_func_error_string(unsigned long e); +const char *ERR_reason_error_string(unsigned long e); +void ERR_print_errors_cb(int (*cb) (const char *str, size_t len, void *u), + void *u); +# ifndef OPENSSL_NO_STDIO +void ERR_print_errors_fp(FILE *fp); +# endif +void ERR_print_errors(BIO *bp); +void ERR_add_error_data(int num, ...); +void ERR_add_error_vdata(int num, va_list args); +int ERR_load_strings(int lib, ERR_STRING_DATA str[]); +int ERR_unload_strings(int lib, ERR_STRING_DATA str[]); +int ERR_load_ERR_strings(void); + +#if OPENSSL_API_COMPAT < 0x10100000L +# define ERR_load_crypto_strings() \ + OPENSSL_init_crypto(OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +# define ERR_free_strings() while(0) continue +#endif + +DEPRECATEDIN_1_1_0(void ERR_remove_thread_state(void *)) +DEPRECATEDIN_1_0_0(void ERR_remove_state(unsigned long pid)) +ERR_STATE *ERR_get_state(void); + +int ERR_get_next_error_library(void); + +int ERR_set_mark(void); +int ERR_pop_to_mark(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/evp.h b/dep/include/openssl/evp.h new file mode 100644 index 00000000..43c97a75 --- /dev/null +++ b/dep/include/openssl/evp.h @@ -0,0 +1,1597 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_ENVELOPE_H +# define HEADER_ENVELOPE_H + +# include +# include +# include +# include + +# define EVP_MAX_MD_SIZE 64/* longest known is SHA512 */ +# define EVP_MAX_KEY_LENGTH 64 +# define EVP_MAX_IV_LENGTH 16 +# define EVP_MAX_BLOCK_LENGTH 32 + +# define PKCS5_SALT_LEN 8 +/* Default PKCS#5 iteration count */ +# define PKCS5_DEFAULT_ITER 2048 + +# include + +# define EVP_PK_RSA 0x0001 +# define EVP_PK_DSA 0x0002 +# define EVP_PK_DH 0x0004 +# define EVP_PK_EC 0x0008 +# define EVP_PKT_SIGN 0x0010 +# define EVP_PKT_ENC 0x0020 +# define EVP_PKT_EXCH 0x0040 +# define EVP_PKS_RSA 0x0100 +# define EVP_PKS_DSA 0x0200 +# define EVP_PKS_EC 0x0400 + +# define EVP_PKEY_NONE NID_undef +# define EVP_PKEY_RSA NID_rsaEncryption +# define EVP_PKEY_RSA2 NID_rsa +# define EVP_PKEY_DSA NID_dsa +# define EVP_PKEY_DSA1 NID_dsa_2 +# define EVP_PKEY_DSA2 NID_dsaWithSHA +# define EVP_PKEY_DSA3 NID_dsaWithSHA1 +# define EVP_PKEY_DSA4 NID_dsaWithSHA1_2 +# define EVP_PKEY_DH NID_dhKeyAgreement +# define EVP_PKEY_DHX NID_dhpublicnumber +# define EVP_PKEY_EC NID_X9_62_id_ecPublicKey +# define EVP_PKEY_HMAC NID_hmac +# define EVP_PKEY_CMAC NID_cmac +# define EVP_PKEY_TLS1_PRF NID_tls1_prf +# define EVP_PKEY_HKDF NID_hkdf + +#ifdef __cplusplus +extern "C" { +#endif + +# define EVP_PKEY_MO_SIGN 0x0001 +# define EVP_PKEY_MO_VERIFY 0x0002 +# define EVP_PKEY_MO_ENCRYPT 0x0004 +# define EVP_PKEY_MO_DECRYPT 0x0008 + +# ifndef EVP_MD +EVP_MD *EVP_MD_meth_new(int md_type, int pkey_type); +EVP_MD *EVP_MD_meth_dup(const EVP_MD *md); +void EVP_MD_meth_free(EVP_MD *md); + +int EVP_MD_meth_set_input_blocksize(EVP_MD *md, int blocksize); +int EVP_MD_meth_set_result_size(EVP_MD *md, int resultsize); +int EVP_MD_meth_set_app_datasize(EVP_MD *md, int datasize); +int EVP_MD_meth_set_flags(EVP_MD *md, unsigned long flags); +int EVP_MD_meth_set_init(EVP_MD *md, int (*init)(EVP_MD_CTX *ctx)); +int EVP_MD_meth_set_update(EVP_MD *md, int (*update)(EVP_MD_CTX *ctx, + const void *data, + size_t count)); +int EVP_MD_meth_set_final(EVP_MD *md, int (*final)(EVP_MD_CTX *ctx, + unsigned char *md)); +int EVP_MD_meth_set_copy(EVP_MD *md, int (*copy)(EVP_MD_CTX *to, + const EVP_MD_CTX *from)); +int EVP_MD_meth_set_cleanup(EVP_MD *md, int (*cleanup)(EVP_MD_CTX *ctx)); +int EVP_MD_meth_set_ctrl(EVP_MD *md, int (*ctrl)(EVP_MD_CTX *ctx, int cmd, + int p1, void *p2)); + +int EVP_MD_meth_get_input_blocksize(const EVP_MD *md); +int EVP_MD_meth_get_result_size(const EVP_MD *md); +int EVP_MD_meth_get_app_datasize(const EVP_MD *md); +unsigned long EVP_MD_meth_get_flags(const EVP_MD *md); +int (*EVP_MD_meth_get_init(const EVP_MD *md))(EVP_MD_CTX *ctx); +int (*EVP_MD_meth_get_update(const EVP_MD *md))(EVP_MD_CTX *ctx, + const void *data, + size_t count); +int (*EVP_MD_meth_get_final(const EVP_MD *md))(EVP_MD_CTX *ctx, + unsigned char *md); +int (*EVP_MD_meth_get_copy(const EVP_MD *md))(EVP_MD_CTX *to, + const EVP_MD_CTX *from); +int (*EVP_MD_meth_get_cleanup(const EVP_MD *md))(EVP_MD_CTX *ctx); +int (*EVP_MD_meth_get_ctrl(const EVP_MD *md))(EVP_MD_CTX *ctx, int cmd, + int p1, void *p2); + +/* digest can only handle a single block */ +# define EVP_MD_FLAG_ONESHOT 0x0001 + +/* DigestAlgorithmIdentifier flags... */ + +# define EVP_MD_FLAG_DIGALGID_MASK 0x0018 + +/* NULL or absent parameter accepted. Use NULL */ + +# define EVP_MD_FLAG_DIGALGID_NULL 0x0000 + +/* NULL or absent parameter accepted. Use NULL for PKCS#1 otherwise absent */ + +# define EVP_MD_FLAG_DIGALGID_ABSENT 0x0008 + +/* Custom handling via ctrl */ + +# define EVP_MD_FLAG_DIGALGID_CUSTOM 0x0018 + +/* Note if suitable for use in FIPS mode */ +# define EVP_MD_FLAG_FIPS 0x0400 + +/* Digest ctrls */ + +# define EVP_MD_CTRL_DIGALGID 0x1 +# define EVP_MD_CTRL_MICALG 0x2 + +/* Minimum Algorithm specific ctrl value */ + +# define EVP_MD_CTRL_ALG_CTRL 0x1000 + +# endif /* !EVP_MD */ + +/* values for EVP_MD_CTX flags */ + +# define EVP_MD_CTX_FLAG_ONESHOT 0x0001/* digest update will be + * called once only */ +# define EVP_MD_CTX_FLAG_CLEANED 0x0002/* context has already been + * cleaned */ +# define EVP_MD_CTX_FLAG_REUSE 0x0004/* Don't free up ctx->md_data + * in EVP_MD_CTX_reset */ +/* + * FIPS and pad options are ignored in 1.0.0, definitions are here so we + * don't accidentally reuse the values for other purposes. + */ + +# define EVP_MD_CTX_FLAG_NON_FIPS_ALLOW 0x0008/* Allow use of non FIPS + * digest in FIPS mode */ + +/* + * The following PAD options are also currently ignored in 1.0.0, digest + * parameters are handled through EVP_DigestSign*() and EVP_DigestVerify*() + * instead. + */ +# define EVP_MD_CTX_FLAG_PAD_MASK 0xF0/* RSA mode to use */ +# define EVP_MD_CTX_FLAG_PAD_PKCS1 0x00/* PKCS#1 v1.5 mode */ +# define EVP_MD_CTX_FLAG_PAD_X931 0x10/* X9.31 mode */ +# define EVP_MD_CTX_FLAG_PAD_PSS 0x20/* PSS mode */ + +# define EVP_MD_CTX_FLAG_NO_INIT 0x0100/* Don't initialize md_data */ +/* + * Some functions such as EVP_DigestSign only finalise copies of internal + * contexts so additional data can be included after the finalisation call. + * This is inefficient if this functionality is not required: it is disabled + * if the following flag is set. + */ +# define EVP_MD_CTX_FLAG_FINALISE 0x0200 + +EVP_CIPHER *EVP_CIPHER_meth_new(int cipher_type, int block_size, int key_len); +EVP_CIPHER *EVP_CIPHER_meth_dup(const EVP_CIPHER *cipher); +void EVP_CIPHER_meth_free(EVP_CIPHER *cipher); + +int EVP_CIPHER_meth_set_iv_length(EVP_CIPHER *cipher, int iv_len); +int EVP_CIPHER_meth_set_flags(EVP_CIPHER *cipher, unsigned long flags); +int EVP_CIPHER_meth_set_impl_ctx_size(EVP_CIPHER *cipher, int ctx_size); +int EVP_CIPHER_meth_set_init(EVP_CIPHER *cipher, + int (*init) (EVP_CIPHER_CTX *ctx, + const unsigned char *key, + const unsigned char *iv, + int enc)); +int EVP_CIPHER_meth_set_do_cipher(EVP_CIPHER *cipher, + int (*do_cipher) (EVP_CIPHER_CTX *ctx, + unsigned char *out, + const unsigned char *in, + size_t inl)); +int EVP_CIPHER_meth_set_cleanup(EVP_CIPHER *cipher, + int (*cleanup) (EVP_CIPHER_CTX *)); +int EVP_CIPHER_meth_set_set_asn1_params(EVP_CIPHER *cipher, + int (*set_asn1_parameters) (EVP_CIPHER_CTX *, + ASN1_TYPE *)); +int EVP_CIPHER_meth_set_get_asn1_params(EVP_CIPHER *cipher, + int (*get_asn1_parameters) (EVP_CIPHER_CTX *, + ASN1_TYPE *)); +int EVP_CIPHER_meth_set_ctrl(EVP_CIPHER *cipher, + int (*ctrl) (EVP_CIPHER_CTX *, int type, + int arg, void *ptr)); + +int (*EVP_CIPHER_meth_get_init(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *ctx, + const unsigned char *key, + const unsigned char *iv, + int enc); +int (*EVP_CIPHER_meth_get_do_cipher(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *ctx, + unsigned char *out, + const unsigned char *in, + size_t inl); +int (*EVP_CIPHER_meth_get_cleanup(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *); +int (*EVP_CIPHER_meth_get_set_asn1_params(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, + ASN1_TYPE *); +int (*EVP_CIPHER_meth_get_get_asn1_params(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, + ASN1_TYPE *); +int (*EVP_CIPHER_meth_get_ctrl(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, + int type, int arg, + void *ptr); + +/* Values for cipher flags */ + +/* Modes for ciphers */ + +# define EVP_CIPH_STREAM_CIPHER 0x0 +# define EVP_CIPH_ECB_MODE 0x1 +# define EVP_CIPH_CBC_MODE 0x2 +# define EVP_CIPH_CFB_MODE 0x3 +# define EVP_CIPH_OFB_MODE 0x4 +# define EVP_CIPH_CTR_MODE 0x5 +# define EVP_CIPH_GCM_MODE 0x6 +# define EVP_CIPH_CCM_MODE 0x7 +# define EVP_CIPH_XTS_MODE 0x10001 +# define EVP_CIPH_WRAP_MODE 0x10002 +# define EVP_CIPH_OCB_MODE 0x10003 +# define EVP_CIPH_MODE 0xF0007 +/* Set if variable length cipher */ +# define EVP_CIPH_VARIABLE_LENGTH 0x8 +/* Set if the iv handling should be done by the cipher itself */ +# define EVP_CIPH_CUSTOM_IV 0x10 +/* Set if the cipher's init() function should be called if key is NULL */ +# define EVP_CIPH_ALWAYS_CALL_INIT 0x20 +/* Call ctrl() to init cipher parameters */ +# define EVP_CIPH_CTRL_INIT 0x40 +/* Don't use standard key length function */ +# define EVP_CIPH_CUSTOM_KEY_LENGTH 0x80 +/* Don't use standard block padding */ +# define EVP_CIPH_NO_PADDING 0x100 +/* cipher handles random key generation */ +# define EVP_CIPH_RAND_KEY 0x200 +/* cipher has its own additional copying logic */ +# define EVP_CIPH_CUSTOM_COPY 0x400 +/* Allow use default ASN1 get/set iv */ +# define EVP_CIPH_FLAG_DEFAULT_ASN1 0x1000 +/* Buffer length in bits not bytes: CFB1 mode only */ +# define EVP_CIPH_FLAG_LENGTH_BITS 0x2000 +/* Note if suitable for use in FIPS mode */ +# define EVP_CIPH_FLAG_FIPS 0x4000 +/* Allow non FIPS cipher in FIPS mode */ +# define EVP_CIPH_FLAG_NON_FIPS_ALLOW 0x8000 +/* + * Cipher handles any and all padding logic as well as finalisation. + */ +# define EVP_CIPH_FLAG_CUSTOM_CIPHER 0x100000 +# define EVP_CIPH_FLAG_AEAD_CIPHER 0x200000 +# define EVP_CIPH_FLAG_TLS1_1_MULTIBLOCK 0x400000 +/* Cipher can handle pipeline operations */ +# define EVP_CIPH_FLAG_PIPELINE 0X800000 + +/* + * Cipher context flag to indicate we can handle wrap mode: if allowed in + * older applications it could overflow buffers. + */ + +# define EVP_CIPHER_CTX_FLAG_WRAP_ALLOW 0x1 + +/* ctrl() values */ + +# define EVP_CTRL_INIT 0x0 +# define EVP_CTRL_SET_KEY_LENGTH 0x1 +# define EVP_CTRL_GET_RC2_KEY_BITS 0x2 +# define EVP_CTRL_SET_RC2_KEY_BITS 0x3 +# define EVP_CTRL_GET_RC5_ROUNDS 0x4 +# define EVP_CTRL_SET_RC5_ROUNDS 0x5 +# define EVP_CTRL_RAND_KEY 0x6 +# define EVP_CTRL_PBE_PRF_NID 0x7 +# define EVP_CTRL_COPY 0x8 +# define EVP_CTRL_AEAD_SET_IVLEN 0x9 +# define EVP_CTRL_AEAD_GET_TAG 0x10 +# define EVP_CTRL_AEAD_SET_TAG 0x11 +# define EVP_CTRL_AEAD_SET_IV_FIXED 0x12 +# define EVP_CTRL_GCM_SET_IVLEN EVP_CTRL_AEAD_SET_IVLEN +# define EVP_CTRL_GCM_GET_TAG EVP_CTRL_AEAD_GET_TAG +# define EVP_CTRL_GCM_SET_TAG EVP_CTRL_AEAD_SET_TAG +# define EVP_CTRL_GCM_SET_IV_FIXED EVP_CTRL_AEAD_SET_IV_FIXED +# define EVP_CTRL_GCM_IV_GEN 0x13 +# define EVP_CTRL_CCM_SET_IVLEN EVP_CTRL_AEAD_SET_IVLEN +# define EVP_CTRL_CCM_GET_TAG EVP_CTRL_AEAD_GET_TAG +# define EVP_CTRL_CCM_SET_TAG EVP_CTRL_AEAD_SET_TAG +# define EVP_CTRL_CCM_SET_IV_FIXED EVP_CTRL_AEAD_SET_IV_FIXED +# define EVP_CTRL_CCM_SET_L 0x14 +# define EVP_CTRL_CCM_SET_MSGLEN 0x15 +/* + * AEAD cipher deduces payload length and returns number of bytes required to + * store MAC and eventual padding. Subsequent call to EVP_Cipher even + * appends/verifies MAC. + */ +# define EVP_CTRL_AEAD_TLS1_AAD 0x16 +/* Used by composite AEAD ciphers, no-op in GCM, CCM... */ +# define EVP_CTRL_AEAD_SET_MAC_KEY 0x17 +/* Set the GCM invocation field, decrypt only */ +# define EVP_CTRL_GCM_SET_IV_INV 0x18 + +# define EVP_CTRL_TLS1_1_MULTIBLOCK_AAD 0x19 +# define EVP_CTRL_TLS1_1_MULTIBLOCK_ENCRYPT 0x1a +# define EVP_CTRL_TLS1_1_MULTIBLOCK_DECRYPT 0x1b +# define EVP_CTRL_TLS1_1_MULTIBLOCK_MAX_BUFSIZE 0x1c + +# define EVP_CTRL_SSL3_MASTER_SECRET 0x1d + +/* EVP_CTRL_SET_SBOX takes the char * specifying S-boxes */ +# define EVP_CTRL_SET_SBOX 0x1e +/* + * EVP_CTRL_SBOX_USED takes a 'size_t' and 'char *', pointing at a + * pre-allocated buffer with specified size + */ +# define EVP_CTRL_SBOX_USED 0x1f +/* EVP_CTRL_KEY_MESH takes 'size_t' number of bytes to mesh the key after, + * 0 switches meshing off + */ +# define EVP_CTRL_KEY_MESH 0x20 +/* EVP_CTRL_BLOCK_PADDING_MODE takes the padding mode */ +# define EVP_CTRL_BLOCK_PADDING_MODE 0x21 + +/* Set the output buffers to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_OUTPUT_BUFS 0x22 +/* Set the input buffers to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_INPUT_BUFS 0x23 +/* Set the input buffer lengths to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_INPUT_LENS 0x24 + +/* Padding modes */ +#define EVP_PADDING_PKCS7 1 +#define EVP_PADDING_ISO7816_4 2 +#define EVP_PADDING_ANSI923 3 +#define EVP_PADDING_ISO10126 4 +#define EVP_PADDING_ZERO 5 + +/* RFC 5246 defines additional data to be 13 bytes in length */ +# define EVP_AEAD_TLS1_AAD_LEN 13 + +typedef struct { + unsigned char *out; + const unsigned char *inp; + size_t len; + unsigned int interleave; +} EVP_CTRL_TLS1_1_MULTIBLOCK_PARAM; + +/* GCM TLS constants */ +/* Length of fixed part of IV derived from PRF */ +# define EVP_GCM_TLS_FIXED_IV_LEN 4 +/* Length of explicit part of IV part of TLS records */ +# define EVP_GCM_TLS_EXPLICIT_IV_LEN 8 +/* Length of tag for TLS */ +# define EVP_GCM_TLS_TAG_LEN 16 + +/* CCM TLS constants */ +/* Length of fixed part of IV derived from PRF */ +# define EVP_CCM_TLS_FIXED_IV_LEN 4 +/* Length of explicit part of IV part of TLS records */ +# define EVP_CCM_TLS_EXPLICIT_IV_LEN 8 + +typedef struct evp_cipher_info_st { + const EVP_CIPHER *cipher; + unsigned char iv[EVP_MAX_IV_LENGTH]; +} EVP_CIPHER_INFO; + + +/* Password based encryption function */ +typedef int (EVP_PBE_KEYGEN) (EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); + +# ifndef OPENSSL_NO_RSA +# define EVP_PKEY_assign_RSA(pkey,rsa) EVP_PKEY_assign((pkey),EVP_PKEY_RSA,\ + (char *)(rsa)) +# endif + +# ifndef OPENSSL_NO_DSA +# define EVP_PKEY_assign_DSA(pkey,dsa) EVP_PKEY_assign((pkey),EVP_PKEY_DSA,\ + (char *)(dsa)) +# endif + +# ifndef OPENSSL_NO_DH +# define EVP_PKEY_assign_DH(pkey,dh) EVP_PKEY_assign((pkey),EVP_PKEY_DH,\ + (char *)(dh)) +# endif + +# ifndef OPENSSL_NO_EC +# define EVP_PKEY_assign_EC_KEY(pkey,eckey) EVP_PKEY_assign((pkey),EVP_PKEY_EC,\ + (char *)(eckey)) +# endif + +/* Add some extra combinations */ +# define EVP_get_digestbynid(a) EVP_get_digestbyname(OBJ_nid2sn(a)) +# define EVP_get_digestbyobj(a) EVP_get_digestbynid(OBJ_obj2nid(a)) +# define EVP_get_cipherbynid(a) EVP_get_cipherbyname(OBJ_nid2sn(a)) +# define EVP_get_cipherbyobj(a) EVP_get_cipherbynid(OBJ_obj2nid(a)) + +int EVP_MD_type(const EVP_MD *md); +# define EVP_MD_nid(e) EVP_MD_type(e) +# define EVP_MD_name(e) OBJ_nid2sn(EVP_MD_nid(e)) +int EVP_MD_pkey_type(const EVP_MD *md); +int EVP_MD_size(const EVP_MD *md); +int EVP_MD_block_size(const EVP_MD *md); +unsigned long EVP_MD_flags(const EVP_MD *md); + +const EVP_MD *EVP_MD_CTX_md(const EVP_MD_CTX *ctx); +int (*EVP_MD_CTX_update_fn(EVP_MD_CTX *ctx))(EVP_MD_CTX *ctx, + const void *data, size_t count); +void EVP_MD_CTX_set_update_fn(EVP_MD_CTX *ctx, + int (*update) (EVP_MD_CTX *ctx, + const void *data, size_t count)); +# define EVP_MD_CTX_size(e) EVP_MD_size(EVP_MD_CTX_md(e)) +# define EVP_MD_CTX_block_size(e) EVP_MD_block_size(EVP_MD_CTX_md(e)) +# define EVP_MD_CTX_type(e) EVP_MD_type(EVP_MD_CTX_md(e)) +EVP_PKEY_CTX *EVP_MD_CTX_pkey_ctx(const EVP_MD_CTX *ctx); +void *EVP_MD_CTX_md_data(const EVP_MD_CTX *ctx); + +int EVP_CIPHER_nid(const EVP_CIPHER *cipher); +# define EVP_CIPHER_name(e) OBJ_nid2sn(EVP_CIPHER_nid(e)) +int EVP_CIPHER_block_size(const EVP_CIPHER *cipher); +int EVP_CIPHER_impl_ctx_size(const EVP_CIPHER *cipher); +int EVP_CIPHER_key_length(const EVP_CIPHER *cipher); +int EVP_CIPHER_iv_length(const EVP_CIPHER *cipher); +unsigned long EVP_CIPHER_flags(const EVP_CIPHER *cipher); +# define EVP_CIPHER_mode(e) (EVP_CIPHER_flags(e) & EVP_CIPH_MODE) + +const EVP_CIPHER *EVP_CIPHER_CTX_cipher(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_encrypting(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_nid(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_block_size(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_key_length(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_iv_length(const EVP_CIPHER_CTX *ctx); +const unsigned char *EVP_CIPHER_CTX_iv(const EVP_CIPHER_CTX *ctx); +const unsigned char *EVP_CIPHER_CTX_original_iv(const EVP_CIPHER_CTX *ctx); +unsigned char *EVP_CIPHER_CTX_iv_noconst(EVP_CIPHER_CTX *ctx); +unsigned char *EVP_CIPHER_CTX_buf_noconst(EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_num(const EVP_CIPHER_CTX *ctx); +void EVP_CIPHER_CTX_set_num(EVP_CIPHER_CTX *ctx, int num); +int EVP_CIPHER_CTX_copy(EVP_CIPHER_CTX *out, const EVP_CIPHER_CTX *in); +void *EVP_CIPHER_CTX_get_app_data(const EVP_CIPHER_CTX *ctx); +void EVP_CIPHER_CTX_set_app_data(EVP_CIPHER_CTX *ctx, void *data); +void *EVP_CIPHER_CTX_get_cipher_data(const EVP_CIPHER_CTX *ctx); +void *EVP_CIPHER_CTX_set_cipher_data(EVP_CIPHER_CTX *ctx, void *cipher_data); +# define EVP_CIPHER_CTX_type(c) EVP_CIPHER_type(EVP_CIPHER_CTX_cipher(c)) +# if OPENSSL_API_COMPAT < 0x10100000L +# define EVP_CIPHER_CTX_flags(c) EVP_CIPHER_flags(EVP_CIPHER_CTX_cipher(c)) +# endif +# define EVP_CIPHER_CTX_mode(c) EVP_CIPHER_mode(EVP_CIPHER_CTX_cipher(c)) + +# define EVP_ENCODE_LENGTH(l) (((l+2)/3*4)+(l/48+1)*2+80) +# define EVP_DECODE_LENGTH(l) ((l+3)/4*3+80) + +# define EVP_SignInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +# define EVP_SignInit(a,b) EVP_DigestInit(a,b) +# define EVP_SignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +# define EVP_VerifyInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +# define EVP_VerifyInit(a,b) EVP_DigestInit(a,b) +# define EVP_VerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +# define EVP_OpenUpdate(a,b,c,d,e) EVP_DecryptUpdate(a,b,c,d,e) +# define EVP_SealUpdate(a,b,c,d,e) EVP_EncryptUpdate(a,b,c,d,e) +# define EVP_DigestSignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +# define EVP_DigestVerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) + +# ifdef CONST_STRICT +void BIO_set_md(BIO *, const EVP_MD *md); +# else +# define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,0,(char *)md) +# endif +# define BIO_get_md(b,mdp) BIO_ctrl(b,BIO_C_GET_MD,0,(char *)mdp) +# define BIO_get_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_GET_MD_CTX,0,(char *)mdcp) +# define BIO_set_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_SET_MD_CTX,0,(char *)mdcp) +# define BIO_get_cipher_status(b) BIO_ctrl(b,BIO_C_GET_CIPHER_STATUS,0,NULL) +# define BIO_get_cipher_ctx(b,c_pp) BIO_ctrl(b,BIO_C_GET_CIPHER_CTX,0,(char *)c_pp) + +/*__owur*/ int EVP_Cipher(EVP_CIPHER_CTX *c, + unsigned char *out, + const unsigned char *in, unsigned int inl); + +# define EVP_add_cipher_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS,(n)) +# define EVP_add_digest_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS,(n)) +# define EVP_delete_cipher_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS); +# define EVP_delete_digest_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS); + +int EVP_MD_CTX_ctrl(EVP_MD_CTX *ctx, int cmd, int p1, void *p2); +EVP_MD_CTX *EVP_MD_CTX_new(void); +int EVP_MD_CTX_reset(EVP_MD_CTX *ctx); +void EVP_MD_CTX_free(EVP_MD_CTX *ctx); +# define EVP_MD_CTX_create() EVP_MD_CTX_new() +# define EVP_MD_CTX_init(ctx) EVP_MD_CTX_reset((ctx)) +# define EVP_MD_CTX_destroy(ctx) EVP_MD_CTX_free((ctx)) +__owur int EVP_MD_CTX_copy_ex(EVP_MD_CTX *out, const EVP_MD_CTX *in); +void EVP_MD_CTX_set_flags(EVP_MD_CTX *ctx, int flags); +void EVP_MD_CTX_clear_flags(EVP_MD_CTX *ctx, int flags); +int EVP_MD_CTX_test_flags(const EVP_MD_CTX *ctx, int flags); +__owur int EVP_DigestInit_ex(EVP_MD_CTX *ctx, const EVP_MD *type, + ENGINE *impl); +__owur int EVP_DigestUpdate(EVP_MD_CTX *ctx, const void *d, + size_t cnt); +__owur int EVP_DigestFinal_ex(EVP_MD_CTX *ctx, unsigned char *md, + unsigned int *s); +__owur int EVP_Digest(const void *data, size_t count, + unsigned char *md, unsigned int *size, + const EVP_MD *type, ENGINE *impl); + +__owur int EVP_MD_CTX_copy(EVP_MD_CTX *out, const EVP_MD_CTX *in); +__owur int EVP_DigestInit(EVP_MD_CTX *ctx, const EVP_MD *type); +__owur int EVP_DigestFinal(EVP_MD_CTX *ctx, unsigned char *md, + unsigned int *s); + +#ifndef OPENSSL_NO_UI +int EVP_read_pw_string(char *buf, int length, const char *prompt, int verify); +int EVP_read_pw_string_min(char *buf, int minlen, int maxlen, + const char *prompt, int verify); +void EVP_set_pw_prompt(const char *prompt); +char *EVP_get_pw_prompt(void); +#endif + +__owur int EVP_BytesToKey(const EVP_CIPHER *type, const EVP_MD *md, + const unsigned char *salt, + const unsigned char *data, int datal, int count, + unsigned char *key, unsigned char *iv); + +void EVP_CIPHER_CTX_set_flags(EVP_CIPHER_CTX *ctx, int flags); +void EVP_CIPHER_CTX_clear_flags(EVP_CIPHER_CTX *ctx, int flags); +int EVP_CIPHER_CTX_test_flags(const EVP_CIPHER_CTX *ctx, int flags); + +__owur int EVP_EncryptInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +/*__owur*/ int EVP_EncryptInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv); +/*__owur*/ int EVP_EncryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +/*__owur*/ int EVP_EncryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl); +/*__owur*/ int EVP_EncryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl); + +__owur int EVP_DecryptInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +/*__owur*/ int EVP_DecryptInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv); +/*__owur*/ int EVP_DecryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +__owur int EVP_DecryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); +/*__owur*/ int EVP_DecryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); + +__owur int EVP_CipherInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv, + int enc); +/*__owur*/ int EVP_CipherInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv, int enc); +__owur int EVP_CipherUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +__owur int EVP_CipherFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); +__owur int EVP_CipherFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); + +__owur int EVP_SignFinal(EVP_MD_CTX *ctx, unsigned char *md, unsigned int *s, + EVP_PKEY *pkey); + +__owur int EVP_VerifyFinal(EVP_MD_CTX *ctx, const unsigned char *sigbuf, + unsigned int siglen, EVP_PKEY *pkey); + +/*__owur*/ int EVP_DigestSignInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, + EVP_PKEY *pkey); +__owur int EVP_DigestSignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + size_t *siglen); + +__owur int EVP_DigestVerifyInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, + EVP_PKEY *pkey); +__owur int EVP_DigestVerifyFinal(EVP_MD_CTX *ctx, const unsigned char *sig, + size_t siglen); + +# ifndef OPENSSL_NO_RSA +__owur int EVP_OpenInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + const unsigned char *ek, int ekl, + const unsigned char *iv, EVP_PKEY *priv); +__owur int EVP_OpenFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +__owur int EVP_SealInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + unsigned char **ek, int *ekl, unsigned char *iv, + EVP_PKEY **pubk, int npubk); +__owur int EVP_SealFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); +# endif + +EVP_ENCODE_CTX *EVP_ENCODE_CTX_new(void); +void EVP_ENCODE_CTX_free(EVP_ENCODE_CTX *ctx); +int EVP_ENCODE_CTX_copy(EVP_ENCODE_CTX *dctx, EVP_ENCODE_CTX *sctx); +int EVP_ENCODE_CTX_num(EVP_ENCODE_CTX *ctx); +void EVP_EncodeInit(EVP_ENCODE_CTX *ctx); +int EVP_EncodeUpdate(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl, + const unsigned char *in, int inl); +void EVP_EncodeFinal(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl); +int EVP_EncodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_DecodeInit(EVP_ENCODE_CTX *ctx); +int EVP_DecodeUpdate(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl, + const unsigned char *in, int inl); +int EVP_DecodeFinal(EVP_ENCODE_CTX *ctx, unsigned + char *out, int *outl); +int EVP_DecodeBlock(unsigned char *t, const unsigned char *f, int n); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define EVP_CIPHER_CTX_init(c) EVP_CIPHER_CTX_reset(c) +# define EVP_CIPHER_CTX_cleanup(c) EVP_CIPHER_CTX_reset(c) +# endif +EVP_CIPHER_CTX *EVP_CIPHER_CTX_new(void); +int EVP_CIPHER_CTX_reset(EVP_CIPHER_CTX *c); +void EVP_CIPHER_CTX_free(EVP_CIPHER_CTX *c); +int EVP_CIPHER_CTX_set_key_length(EVP_CIPHER_CTX *x, int keylen); +int EVP_CIPHER_CTX_set_padding(EVP_CIPHER_CTX *c, int pad); +int EVP_CIPHER_CTX_ctrl(EVP_CIPHER_CTX *ctx, int type, int arg, void *ptr); +int EVP_CIPHER_CTX_rand_key(EVP_CIPHER_CTX *ctx, unsigned char *key); + +const BIO_METHOD *BIO_f_md(void); +const BIO_METHOD *BIO_f_base64(void); +const BIO_METHOD *BIO_f_cipher(void); +const BIO_METHOD *BIO_f_reliable(void); +__owur int BIO_set_cipher(BIO *b, const EVP_CIPHER *c, const unsigned char *k, + const unsigned char *i, int enc); + +const EVP_MD *EVP_md_null(void); +# ifndef OPENSSL_NO_MD2 +const EVP_MD *EVP_md2(void); +# endif +# ifndef OPENSSL_NO_MD4 +const EVP_MD *EVP_md4(void); +# endif +# ifndef OPENSSL_NO_MD5 +const EVP_MD *EVP_md5(void); +const EVP_MD *EVP_md5_sha1(void); +# endif +# ifndef OPENSSL_NO_BLAKE2 +const EVP_MD *EVP_blake2b512(void); +const EVP_MD *EVP_blake2s256(void); +# endif +const EVP_MD *EVP_sha1(void); +const EVP_MD *EVP_sha224(void); +const EVP_MD *EVP_sha256(void); +const EVP_MD *EVP_sha384(void); +const EVP_MD *EVP_sha512(void); +# ifndef OPENSSL_NO_MDC2 +const EVP_MD *EVP_mdc2(void); +# endif +# ifndef OPENSSL_NO_RMD160 +const EVP_MD *EVP_ripemd160(void); +# endif +# ifndef OPENSSL_NO_WHIRLPOOL +const EVP_MD *EVP_whirlpool(void); +# endif +const EVP_CIPHER *EVP_enc_null(void); /* does nothing :-) */ +# ifndef OPENSSL_NO_DES +const EVP_CIPHER *EVP_des_ecb(void); +const EVP_CIPHER *EVP_des_ede(void); +const EVP_CIPHER *EVP_des_ede3(void); +const EVP_CIPHER *EVP_des_ede_ecb(void); +const EVP_CIPHER *EVP_des_ede3_ecb(void); +const EVP_CIPHER *EVP_des_cfb64(void); +# define EVP_des_cfb EVP_des_cfb64 +const EVP_CIPHER *EVP_des_cfb1(void); +const EVP_CIPHER *EVP_des_cfb8(void); +const EVP_CIPHER *EVP_des_ede_cfb64(void); +# define EVP_des_ede_cfb EVP_des_ede_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb64(void); +# define EVP_des_ede3_cfb EVP_des_ede3_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb1(void); +const EVP_CIPHER *EVP_des_ede3_cfb8(void); +const EVP_CIPHER *EVP_des_ofb(void); +const EVP_CIPHER *EVP_des_ede_ofb(void); +const EVP_CIPHER *EVP_des_ede3_ofb(void); +const EVP_CIPHER *EVP_des_cbc(void); +const EVP_CIPHER *EVP_des_ede_cbc(void); +const EVP_CIPHER *EVP_des_ede3_cbc(void); +const EVP_CIPHER *EVP_desx_cbc(void); +const EVP_CIPHER *EVP_des_ede3_wrap(void); +/* + * This should now be supported through the dev_crypto ENGINE. But also, why + * are rc4 and md5 declarations made here inside a "NO_DES" precompiler + * branch? + */ +# endif +# ifndef OPENSSL_NO_RC4 +const EVP_CIPHER *EVP_rc4(void); +const EVP_CIPHER *EVP_rc4_40(void); +# ifndef OPENSSL_NO_MD5 +const EVP_CIPHER *EVP_rc4_hmac_md5(void); +# endif +# endif +# ifndef OPENSSL_NO_IDEA +const EVP_CIPHER *EVP_idea_ecb(void); +const EVP_CIPHER *EVP_idea_cfb64(void); +# define EVP_idea_cfb EVP_idea_cfb64 +const EVP_CIPHER *EVP_idea_ofb(void); +const EVP_CIPHER *EVP_idea_cbc(void); +# endif +# ifndef OPENSSL_NO_RC2 +const EVP_CIPHER *EVP_rc2_ecb(void); +const EVP_CIPHER *EVP_rc2_cbc(void); +const EVP_CIPHER *EVP_rc2_40_cbc(void); +const EVP_CIPHER *EVP_rc2_64_cbc(void); +const EVP_CIPHER *EVP_rc2_cfb64(void); +# define EVP_rc2_cfb EVP_rc2_cfb64 +const EVP_CIPHER *EVP_rc2_ofb(void); +# endif +# ifndef OPENSSL_NO_BF +const EVP_CIPHER *EVP_bf_ecb(void); +const EVP_CIPHER *EVP_bf_cbc(void); +const EVP_CIPHER *EVP_bf_cfb64(void); +# define EVP_bf_cfb EVP_bf_cfb64 +const EVP_CIPHER *EVP_bf_ofb(void); +# endif +# ifndef OPENSSL_NO_CAST +const EVP_CIPHER *EVP_cast5_ecb(void); +const EVP_CIPHER *EVP_cast5_cbc(void); +const EVP_CIPHER *EVP_cast5_cfb64(void); +# define EVP_cast5_cfb EVP_cast5_cfb64 +const EVP_CIPHER *EVP_cast5_ofb(void); +# endif +# ifndef OPENSSL_NO_RC5 +const EVP_CIPHER *EVP_rc5_32_12_16_cbc(void); +const EVP_CIPHER *EVP_rc5_32_12_16_ecb(void); +const EVP_CIPHER *EVP_rc5_32_12_16_cfb64(void); +# define EVP_rc5_32_12_16_cfb EVP_rc5_32_12_16_cfb64 +const EVP_CIPHER *EVP_rc5_32_12_16_ofb(void); +# endif +const EVP_CIPHER *EVP_aes_128_ecb(void); +const EVP_CIPHER *EVP_aes_128_cbc(void); +const EVP_CIPHER *EVP_aes_128_cfb1(void); +const EVP_CIPHER *EVP_aes_128_cfb8(void); +const EVP_CIPHER *EVP_aes_128_cfb128(void); +# define EVP_aes_128_cfb EVP_aes_128_cfb128 +const EVP_CIPHER *EVP_aes_128_ofb(void); +const EVP_CIPHER *EVP_aes_128_ctr(void); +const EVP_CIPHER *EVP_aes_128_ccm(void); +const EVP_CIPHER *EVP_aes_128_gcm(void); +const EVP_CIPHER *EVP_aes_128_xts(void); +const EVP_CIPHER *EVP_aes_128_wrap(void); +const EVP_CIPHER *EVP_aes_128_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_128_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_192_ecb(void); +const EVP_CIPHER *EVP_aes_192_cbc(void); +const EVP_CIPHER *EVP_aes_192_cfb1(void); +const EVP_CIPHER *EVP_aes_192_cfb8(void); +const EVP_CIPHER *EVP_aes_192_cfb128(void); +# define EVP_aes_192_cfb EVP_aes_192_cfb128 +const EVP_CIPHER *EVP_aes_192_ofb(void); +const EVP_CIPHER *EVP_aes_192_ctr(void); +const EVP_CIPHER *EVP_aes_192_ccm(void); +const EVP_CIPHER *EVP_aes_192_gcm(void); +const EVP_CIPHER *EVP_aes_192_wrap(void); +const EVP_CIPHER *EVP_aes_192_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_192_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_256_ecb(void); +const EVP_CIPHER *EVP_aes_256_cbc(void); +const EVP_CIPHER *EVP_aes_256_cfb1(void); +const EVP_CIPHER *EVP_aes_256_cfb8(void); +const EVP_CIPHER *EVP_aes_256_cfb128(void); +# define EVP_aes_256_cfb EVP_aes_256_cfb128 +const EVP_CIPHER *EVP_aes_256_ofb(void); +const EVP_CIPHER *EVP_aes_256_ctr(void); +const EVP_CIPHER *EVP_aes_256_ccm(void); +const EVP_CIPHER *EVP_aes_256_gcm(void); +const EVP_CIPHER *EVP_aes_256_xts(void); +const EVP_CIPHER *EVP_aes_256_wrap(void); +const EVP_CIPHER *EVP_aes_256_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_256_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_128_cbc_hmac_sha1(void); +const EVP_CIPHER *EVP_aes_256_cbc_hmac_sha1(void); +const EVP_CIPHER *EVP_aes_128_cbc_hmac_sha256(void); +const EVP_CIPHER *EVP_aes_256_cbc_hmac_sha256(void); +# ifndef OPENSSL_NO_CAMELLIA +const EVP_CIPHER *EVP_camellia_128_ecb(void); +const EVP_CIPHER *EVP_camellia_128_cbc(void); +const EVP_CIPHER *EVP_camellia_128_cfb1(void); +const EVP_CIPHER *EVP_camellia_128_cfb8(void); +const EVP_CIPHER *EVP_camellia_128_cfb128(void); +# define EVP_camellia_128_cfb EVP_camellia_128_cfb128 +const EVP_CIPHER *EVP_camellia_128_ofb(void); +const EVP_CIPHER *EVP_camellia_128_ctr(void); +const EVP_CIPHER *EVP_camellia_192_ecb(void); +const EVP_CIPHER *EVP_camellia_192_cbc(void); +const EVP_CIPHER *EVP_camellia_192_cfb1(void); +const EVP_CIPHER *EVP_camellia_192_cfb8(void); +const EVP_CIPHER *EVP_camellia_192_cfb128(void); +# define EVP_camellia_192_cfb EVP_camellia_192_cfb128 +const EVP_CIPHER *EVP_camellia_192_ofb(void); +const EVP_CIPHER *EVP_camellia_192_ctr(void); +const EVP_CIPHER *EVP_camellia_256_ecb(void); +const EVP_CIPHER *EVP_camellia_256_cbc(void); +const EVP_CIPHER *EVP_camellia_256_cfb1(void); +const EVP_CIPHER *EVP_camellia_256_cfb8(void); +const EVP_CIPHER *EVP_camellia_256_cfb128(void); +# define EVP_camellia_256_cfb EVP_camellia_256_cfb128 +const EVP_CIPHER *EVP_camellia_256_ofb(void); +const EVP_CIPHER *EVP_camellia_256_ctr(void); +# endif +# ifndef OPENSSL_NO_CHACHA +const EVP_CIPHER *EVP_chacha20(void); +# ifndef OPENSSL_NO_POLY1305 +const EVP_CIPHER *EVP_chacha20_poly1305(void); +# endif +# endif + +# ifndef OPENSSL_NO_SEED +const EVP_CIPHER *EVP_seed_ecb(void); +const EVP_CIPHER *EVP_seed_cbc(void); +const EVP_CIPHER *EVP_seed_cfb128(void); +# define EVP_seed_cfb EVP_seed_cfb128 +const EVP_CIPHER *EVP_seed_ofb(void); +# endif + +# if OPENSSL_API_COMPAT < 0x10100000L +# define OPENSSL_add_all_algorithms_conf() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS \ + | OPENSSL_INIT_LOAD_CONFIG, NULL) +# define OPENSSL_add_all_algorithms_noconf() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS, NULL) + +# ifdef OPENSSL_LOAD_CONF +# define OpenSSL_add_all_algorithms() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS \ + | OPENSSL_INIT_LOAD_CONFIG, NULL) +# else +# define OpenSSL_add_all_algorithms() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS, NULL) +# endif + +# define OpenSSL_add_all_ciphers() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS, NULL) +# define OpenSSL_add_all_digests() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_DIGESTS, NULL) + +# define EVP_cleanup() while(0) continue +# endif + +int EVP_add_cipher(const EVP_CIPHER *cipher); +int EVP_add_digest(const EVP_MD *digest); + +const EVP_CIPHER *EVP_get_cipherbyname(const char *name); +const EVP_MD *EVP_get_digestbyname(const char *name); + +void EVP_CIPHER_do_all(void (*fn) (const EVP_CIPHER *ciph, + const char *from, const char *to, void *x), + void *arg); +void EVP_CIPHER_do_all_sorted(void (*fn) + (const EVP_CIPHER *ciph, const char *from, + const char *to, void *x), void *arg); + +void EVP_MD_do_all(void (*fn) (const EVP_MD *ciph, + const char *from, const char *to, void *x), + void *arg); +void EVP_MD_do_all_sorted(void (*fn) + (const EVP_MD *ciph, const char *from, + const char *to, void *x), void *arg); + +int EVP_PKEY_decrypt_old(unsigned char *dec_key, + const unsigned char *enc_key, int enc_key_len, + EVP_PKEY *private_key); +int EVP_PKEY_encrypt_old(unsigned char *enc_key, + const unsigned char *key, int key_len, + EVP_PKEY *pub_key); +int EVP_PKEY_type(int type); +int EVP_PKEY_id(const EVP_PKEY *pkey); +int EVP_PKEY_base_id(const EVP_PKEY *pkey); +int EVP_PKEY_bits(const EVP_PKEY *pkey); +int EVP_PKEY_security_bits(const EVP_PKEY *pkey); +int EVP_PKEY_size(EVP_PKEY *pkey); +int EVP_PKEY_set_type(EVP_PKEY *pkey, int type); +int EVP_PKEY_set_type_str(EVP_PKEY *pkey, const char *str, int len); +# ifndef OPENSSL_NO_ENGINE +int EVP_PKEY_set1_engine(EVP_PKEY *pkey, ENGINE *e); +# endif +int EVP_PKEY_assign(EVP_PKEY *pkey, int type, void *key); +void *EVP_PKEY_get0(const EVP_PKEY *pkey); +const unsigned char *EVP_PKEY_get0_hmac(const EVP_PKEY *pkey, size_t *len); + +# ifndef OPENSSL_NO_RSA +struct rsa_st; +int EVP_PKEY_set1_RSA(EVP_PKEY *pkey, struct rsa_st *key); +struct rsa_st *EVP_PKEY_get0_RSA(EVP_PKEY *pkey); +struct rsa_st *EVP_PKEY_get1_RSA(EVP_PKEY *pkey); +# endif +# ifndef OPENSSL_NO_DSA +struct dsa_st; +int EVP_PKEY_set1_DSA(EVP_PKEY *pkey, struct dsa_st *key); +struct dsa_st *EVP_PKEY_get0_DSA(EVP_PKEY *pkey); +struct dsa_st *EVP_PKEY_get1_DSA(EVP_PKEY *pkey); +# endif +# ifndef OPENSSL_NO_DH +struct dh_st; +int EVP_PKEY_set1_DH(EVP_PKEY *pkey, struct dh_st *key); +struct dh_st *EVP_PKEY_get0_DH(EVP_PKEY *pkey); +struct dh_st *EVP_PKEY_get1_DH(EVP_PKEY *pkey); +# endif +# ifndef OPENSSL_NO_EC +struct ec_key_st; +int EVP_PKEY_set1_EC_KEY(EVP_PKEY *pkey, struct ec_key_st *key); +struct ec_key_st *EVP_PKEY_get0_EC_KEY(EVP_PKEY *pkey); +struct ec_key_st *EVP_PKEY_get1_EC_KEY(EVP_PKEY *pkey); +# endif + +EVP_PKEY *EVP_PKEY_new(void); +int EVP_PKEY_up_ref(EVP_PKEY *pkey); +void EVP_PKEY_free(EVP_PKEY *pkey); + +EVP_PKEY *d2i_PublicKey(int type, EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PublicKey(EVP_PKEY *a, unsigned char **pp); + +EVP_PKEY *d2i_PrivateKey(int type, EVP_PKEY **a, const unsigned char **pp, + long length); +EVP_PKEY *d2i_AutoPrivateKey(EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PrivateKey(EVP_PKEY *a, unsigned char **pp); + +int EVP_PKEY_copy_parameters(EVP_PKEY *to, const EVP_PKEY *from); +int EVP_PKEY_missing_parameters(const EVP_PKEY *pkey); +int EVP_PKEY_save_parameters(EVP_PKEY *pkey, int mode); +int EVP_PKEY_cmp_parameters(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_PKEY_cmp(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_PKEY_print_public(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_private(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_params(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); + +int EVP_PKEY_get_default_digest_nid(EVP_PKEY *pkey, int *pnid); + +int EVP_PKEY_set1_tls_encodedpoint(EVP_PKEY *pkey, + const unsigned char *pt, size_t ptlen); +size_t EVP_PKEY_get1_tls_encodedpoint(EVP_PKEY *pkey, unsigned char **ppt); + +int EVP_CIPHER_type(const EVP_CIPHER *ctx); + +/* calls methods */ +int EVP_CIPHER_param_to_asn1(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_asn1_to_param(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* These are used by EVP_CIPHER methods */ +int EVP_CIPHER_set_asn1_iv(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_get_asn1_iv(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* PKCS5 password based encryption */ +int PKCS5_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); +int PKCS5_PBKDF2_HMAC_SHA1(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + int keylen, unsigned char *out); +int PKCS5_PBKDF2_HMAC(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + const EVP_MD *digest, int keylen, unsigned char *out); +int PKCS5_v2_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); + +#ifndef OPENSSL_NO_SCRYPT +int EVP_PBE_scrypt(const char *pass, size_t passlen, + const unsigned char *salt, size_t saltlen, + uint64_t N, uint64_t r, uint64_t p, uint64_t maxmem, + unsigned char *key, size_t keylen); + +int PKCS5_v2_scrypt_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *c, const EVP_MD *md, int en_de); +#endif + +void PKCS5_PBE_add(void); + +int EVP_PBE_CipherInit(ASN1_OBJECT *pbe_obj, const char *pass, int passlen, + ASN1_TYPE *param, EVP_CIPHER_CTX *ctx, int en_de); + +/* PBE type */ + +/* Can appear as the outermost AlgorithmIdentifier */ +# define EVP_PBE_TYPE_OUTER 0x0 +/* Is an PRF type OID */ +# define EVP_PBE_TYPE_PRF 0x1 +/* Is a PKCS#5 v2.0 KDF */ +# define EVP_PBE_TYPE_KDF 0x2 + +int EVP_PBE_alg_add_type(int pbe_type, int pbe_nid, int cipher_nid, + int md_nid, EVP_PBE_KEYGEN *keygen); +int EVP_PBE_alg_add(int nid, const EVP_CIPHER *cipher, const EVP_MD *md, + EVP_PBE_KEYGEN *keygen); +int EVP_PBE_find(int type, int pbe_nid, int *pcnid, int *pmnid, + EVP_PBE_KEYGEN **pkeygen); +void EVP_PBE_cleanup(void); +int EVP_PBE_get(int *ptype, int *ppbe_nid, size_t num); + +# define ASN1_PKEY_ALIAS 0x1 +# define ASN1_PKEY_DYNAMIC 0x2 +# define ASN1_PKEY_SIGPARAM_NULL 0x4 + +# define ASN1_PKEY_CTRL_PKCS7_SIGN 0x1 +# define ASN1_PKEY_CTRL_PKCS7_ENCRYPT 0x2 +# define ASN1_PKEY_CTRL_DEFAULT_MD_NID 0x3 +# define ASN1_PKEY_CTRL_CMS_SIGN 0x5 +# define ASN1_PKEY_CTRL_CMS_ENVELOPE 0x7 +# define ASN1_PKEY_CTRL_CMS_RI_TYPE 0x8 + +# define ASN1_PKEY_CTRL_SET1_TLS_ENCPT 0x9 +# define ASN1_PKEY_CTRL_GET1_TLS_ENCPT 0xa + +int EVP_PKEY_asn1_get_count(void); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_get0(int idx); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find(ENGINE **pe, int type); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find_str(ENGINE **pe, + const char *str, int len); +int EVP_PKEY_asn1_add0(const EVP_PKEY_ASN1_METHOD *ameth); +int EVP_PKEY_asn1_add_alias(int to, int from); +int EVP_PKEY_asn1_get0_info(int *ppkey_id, int *pkey_base_id, + int *ppkey_flags, const char **pinfo, + const char **ppem_str, + const EVP_PKEY_ASN1_METHOD *ameth); + +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_get0_asn1(const EVP_PKEY *pkey); +EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_new(int id, int flags, + const char *pem_str, + const char *info); +void EVP_PKEY_asn1_copy(EVP_PKEY_ASN1_METHOD *dst, + const EVP_PKEY_ASN1_METHOD *src); +void EVP_PKEY_asn1_free(EVP_PKEY_ASN1_METHOD *ameth); +void EVP_PKEY_asn1_set_public(EVP_PKEY_ASN1_METHOD *ameth, + int (*pub_decode) (EVP_PKEY *pk, + X509_PUBKEY *pub), + int (*pub_encode) (X509_PUBKEY *pub, + const EVP_PKEY *pk), + int (*pub_cmp) (const EVP_PKEY *a, + const EVP_PKEY *b), + int (*pub_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx), + int (*pkey_size) (const EVP_PKEY *pk), + int (*pkey_bits) (const EVP_PKEY *pk)); +void EVP_PKEY_asn1_set_private(EVP_PKEY_ASN1_METHOD *ameth, + int (*priv_decode) (EVP_PKEY *pk, + const PKCS8_PRIV_KEY_INFO + *p8inf), + int (*priv_encode) (PKCS8_PRIV_KEY_INFO *p8, + const EVP_PKEY *pk), + int (*priv_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, + ASN1_PCTX *pctx)); +void EVP_PKEY_asn1_set_param(EVP_PKEY_ASN1_METHOD *ameth, + int (*param_decode) (EVP_PKEY *pkey, + const unsigned char **pder, + int derlen), + int (*param_encode) (const EVP_PKEY *pkey, + unsigned char **pder), + int (*param_missing) (const EVP_PKEY *pk), + int (*param_copy) (EVP_PKEY *to, + const EVP_PKEY *from), + int (*param_cmp) (const EVP_PKEY *a, + const EVP_PKEY *b), + int (*param_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, + ASN1_PCTX *pctx)); + +void EVP_PKEY_asn1_set_free(EVP_PKEY_ASN1_METHOD *ameth, + void (*pkey_free) (EVP_PKEY *pkey)); +void EVP_PKEY_asn1_set_ctrl(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_ctrl) (EVP_PKEY *pkey, int op, + long arg1, void *arg2)); +void EVP_PKEY_asn1_set_item(EVP_PKEY_ASN1_METHOD *ameth, + int (*item_verify) (EVP_MD_CTX *ctx, + const ASN1_ITEM *it, + void *asn, + X509_ALGOR *a, + ASN1_BIT_STRING *sig, + EVP_PKEY *pkey), + int (*item_sign) (EVP_MD_CTX *ctx, + const ASN1_ITEM *it, + void *asn, + X509_ALGOR *alg1, + X509_ALGOR *alg2, + ASN1_BIT_STRING *sig)); + +void EVP_PKEY_asn1_set_security_bits(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_security_bits) (const EVP_PKEY + *pk)); + +# define EVP_PKEY_OP_UNDEFINED 0 +# define EVP_PKEY_OP_PARAMGEN (1<<1) +# define EVP_PKEY_OP_KEYGEN (1<<2) +# define EVP_PKEY_OP_SIGN (1<<3) +# define EVP_PKEY_OP_VERIFY (1<<4) +# define EVP_PKEY_OP_VERIFYRECOVER (1<<5) +# define EVP_PKEY_OP_SIGNCTX (1<<6) +# define EVP_PKEY_OP_VERIFYCTX (1<<7) +# define EVP_PKEY_OP_ENCRYPT (1<<8) +# define EVP_PKEY_OP_DECRYPT (1<<9) +# define EVP_PKEY_OP_DERIVE (1<<10) + +# define EVP_PKEY_OP_TYPE_SIG \ + (EVP_PKEY_OP_SIGN | EVP_PKEY_OP_VERIFY | EVP_PKEY_OP_VERIFYRECOVER \ + | EVP_PKEY_OP_SIGNCTX | EVP_PKEY_OP_VERIFYCTX) + +# define EVP_PKEY_OP_TYPE_CRYPT \ + (EVP_PKEY_OP_ENCRYPT | EVP_PKEY_OP_DECRYPT) + +# define EVP_PKEY_OP_TYPE_NOGEN \ + (EVP_PKEY_OP_TYPE_SIG | EVP_PKEY_OP_TYPE_CRYPT | EVP_PKEY_OP_DERIVE) + +# define EVP_PKEY_OP_TYPE_GEN \ + (EVP_PKEY_OP_PARAMGEN | EVP_PKEY_OP_KEYGEN) + +# define EVP_PKEY_CTX_set_signature_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, -1, EVP_PKEY_OP_TYPE_SIG, \ + EVP_PKEY_CTRL_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_get_signature_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, -1, EVP_PKEY_OP_TYPE_SIG, \ + EVP_PKEY_CTRL_GET_MD, 0, (void *)pmd) + +# define EVP_PKEY_CTX_set_mac_key(ctx, key, len) \ + EVP_PKEY_CTX_ctrl(ctx, -1, EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_SET_MAC_KEY, len, (void *)key) + +# define EVP_PKEY_CTRL_MD 1 +# define EVP_PKEY_CTRL_PEER_KEY 2 + +# define EVP_PKEY_CTRL_PKCS7_ENCRYPT 3 +# define EVP_PKEY_CTRL_PKCS7_DECRYPT 4 + +# define EVP_PKEY_CTRL_PKCS7_SIGN 5 + +# define EVP_PKEY_CTRL_SET_MAC_KEY 6 + +# define EVP_PKEY_CTRL_DIGESTINIT 7 + +/* Used by GOST key encryption in TLS */ +# define EVP_PKEY_CTRL_SET_IV 8 + +# define EVP_PKEY_CTRL_CMS_ENCRYPT 9 +# define EVP_PKEY_CTRL_CMS_DECRYPT 10 +# define EVP_PKEY_CTRL_CMS_SIGN 11 + +# define EVP_PKEY_CTRL_CIPHER 12 + +# define EVP_PKEY_CTRL_GET_MD 13 + +# define EVP_PKEY_ALG_CTRL 0x1000 + +# define EVP_PKEY_FLAG_AUTOARGLEN 2 +/* + * Method handles all operations: don't assume any digest related defaults. + */ +# define EVP_PKEY_FLAG_SIGCTX_CUSTOM 4 + +const EVP_PKEY_METHOD *EVP_PKEY_meth_find(int type); +EVP_PKEY_METHOD *EVP_PKEY_meth_new(int id, int flags); +void EVP_PKEY_meth_get0_info(int *ppkey_id, int *pflags, + const EVP_PKEY_METHOD *meth); +void EVP_PKEY_meth_copy(EVP_PKEY_METHOD *dst, const EVP_PKEY_METHOD *src); +void EVP_PKEY_meth_free(EVP_PKEY_METHOD *pmeth); +int EVP_PKEY_meth_add0(const EVP_PKEY_METHOD *pmeth); + +EVP_PKEY_CTX *EVP_PKEY_CTX_new(EVP_PKEY *pkey, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_new_id(int id, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_dup(EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_free(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_ctrl(EVP_PKEY_CTX *ctx, int keytype, int optype, + int cmd, int p1, void *p2); +int EVP_PKEY_CTX_ctrl_str(EVP_PKEY_CTX *ctx, const char *type, + const char *value); + +int EVP_PKEY_CTX_str2ctrl(EVP_PKEY_CTX *ctx, int cmd, const char *str); +int EVP_PKEY_CTX_hex2ctrl(EVP_PKEY_CTX *ctx, int cmd, const char *hex); + +int EVP_PKEY_CTX_get_operation(EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_set0_keygen_info(EVP_PKEY_CTX *ctx, int *dat, int datlen); + +EVP_PKEY *EVP_PKEY_new_mac_key(int type, ENGINE *e, + const unsigned char *key, int keylen); + +void EVP_PKEY_CTX_set_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_data(EVP_PKEY_CTX *ctx); +EVP_PKEY *EVP_PKEY_CTX_get0_pkey(EVP_PKEY_CTX *ctx); + +EVP_PKEY *EVP_PKEY_CTX_get0_peerkey(EVP_PKEY_CTX *ctx); + +void EVP_PKEY_CTX_set_app_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_app_data(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_sign_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_sign(EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify(EVP_PKEY_CTX *ctx, + const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_recover_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify_recover(EVP_PKEY_CTX *ctx, + unsigned char *rout, size_t *routlen, + const unsigned char *sig, size_t siglen); +int EVP_PKEY_encrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_encrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); +int EVP_PKEY_decrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_decrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); + +int EVP_PKEY_derive_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_derive_set_peer(EVP_PKEY_CTX *ctx, EVP_PKEY *peer); +int EVP_PKEY_derive(EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen); + +typedef int EVP_PKEY_gen_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_paramgen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_paramgen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); +int EVP_PKEY_keygen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_keygen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); + +void EVP_PKEY_CTX_set_cb(EVP_PKEY_CTX *ctx, EVP_PKEY_gen_cb *cb); +EVP_PKEY_gen_cb *EVP_PKEY_CTX_get_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_get_keygen_info(EVP_PKEY_CTX *ctx, int idx); + +void EVP_PKEY_meth_set_init(EVP_PKEY_METHOD *pmeth, + int (*init) (EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_set_copy(EVP_PKEY_METHOD *pmeth, + int (*copy) (EVP_PKEY_CTX *dst, + EVP_PKEY_CTX *src)); + +void EVP_PKEY_meth_set_cleanup(EVP_PKEY_METHOD *pmeth, + void (*cleanup) (EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_set_paramgen(EVP_PKEY_METHOD *pmeth, + int (*paramgen_init) (EVP_PKEY_CTX *ctx), + int (*paramgen) (EVP_PKEY_CTX *ctx, + EVP_PKEY *pkey)); + +void EVP_PKEY_meth_set_keygen(EVP_PKEY_METHOD *pmeth, + int (*keygen_init) (EVP_PKEY_CTX *ctx), + int (*keygen) (EVP_PKEY_CTX *ctx, + EVP_PKEY *pkey)); + +void EVP_PKEY_meth_set_sign(EVP_PKEY_METHOD *pmeth, + int (*sign_init) (EVP_PKEY_CTX *ctx), + int (*sign) (EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_set_verify(EVP_PKEY_METHOD *pmeth, + int (*verify_init) (EVP_PKEY_CTX *ctx), + int (*verify) (EVP_PKEY_CTX *ctx, + const unsigned char *sig, + size_t siglen, + const unsigned char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_set_verify_recover(EVP_PKEY_METHOD *pmeth, + int (*verify_recover_init) (EVP_PKEY_CTX + *ctx), + int (*verify_recover) (EVP_PKEY_CTX + *ctx, + unsigned char + *sig, + size_t *siglen, + const unsigned + char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_set_signctx(EVP_PKEY_METHOD *pmeth, + int (*signctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (*signctx) (EVP_PKEY_CTX *ctx, + unsigned char *sig, + size_t *siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_set_verifyctx(EVP_PKEY_METHOD *pmeth, + int (*verifyctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (*verifyctx) (EVP_PKEY_CTX *ctx, + const unsigned char *sig, + int siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_set_encrypt(EVP_PKEY_METHOD *pmeth, + int (*encrypt_init) (EVP_PKEY_CTX *ctx), + int (*encryptfn) (EVP_PKEY_CTX *ctx, + unsigned char *out, + size_t *outlen, + const unsigned char *in, + size_t inlen)); + +void EVP_PKEY_meth_set_decrypt(EVP_PKEY_METHOD *pmeth, + int (*decrypt_init) (EVP_PKEY_CTX *ctx), + int (*decrypt) (EVP_PKEY_CTX *ctx, + unsigned char *out, + size_t *outlen, + const unsigned char *in, + size_t inlen)); + +void EVP_PKEY_meth_set_derive(EVP_PKEY_METHOD *pmeth, + int (*derive_init) (EVP_PKEY_CTX *ctx), + int (*derive) (EVP_PKEY_CTX *ctx, + unsigned char *key, + size_t *keylen)); + +void EVP_PKEY_meth_set_ctrl(EVP_PKEY_METHOD *pmeth, + int (*ctrl) (EVP_PKEY_CTX *ctx, int type, int p1, + void *p2), + int (*ctrl_str) (EVP_PKEY_CTX *ctx, + const char *type, + const char *value)); + +void EVP_PKEY_meth_get_init(EVP_PKEY_METHOD *pmeth, + int (**pinit) (EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_get_copy(EVP_PKEY_METHOD *pmeth, + int (**pcopy) (EVP_PKEY_CTX *dst, + EVP_PKEY_CTX *src)); + +void EVP_PKEY_meth_get_cleanup(EVP_PKEY_METHOD *pmeth, + void (**pcleanup) (EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_get_paramgen(EVP_PKEY_METHOD *pmeth, + int (**pparamgen_init) (EVP_PKEY_CTX *ctx), + int (**pparamgen) (EVP_PKEY_CTX *ctx, + EVP_PKEY *pkey)); + +void EVP_PKEY_meth_get_keygen(EVP_PKEY_METHOD *pmeth, + int (**pkeygen_init) (EVP_PKEY_CTX *ctx), + int (**pkeygen) (EVP_PKEY_CTX *ctx, + EVP_PKEY *pkey)); + +void EVP_PKEY_meth_get_sign(EVP_PKEY_METHOD *pmeth, + int (**psign_init) (EVP_PKEY_CTX *ctx), + int (**psign) (EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_get_verify(EVP_PKEY_METHOD *pmeth, + int (**pverify_init) (EVP_PKEY_CTX *ctx), + int (**pverify) (EVP_PKEY_CTX *ctx, + const unsigned char *sig, + size_t siglen, + const unsigned char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_get_verify_recover(EVP_PKEY_METHOD *pmeth, + int (**pverify_recover_init) (EVP_PKEY_CTX + *ctx), + int (**pverify_recover) (EVP_PKEY_CTX + *ctx, + unsigned char + *sig, + size_t *siglen, + const unsigned + char *tbs, + size_t tbslen)); + +void EVP_PKEY_meth_get_signctx(EVP_PKEY_METHOD *pmeth, + int (**psignctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (**psignctx) (EVP_PKEY_CTX *ctx, + unsigned char *sig, + size_t *siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_get_verifyctx(EVP_PKEY_METHOD *pmeth, + int (**pverifyctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (**pverifyctx) (EVP_PKEY_CTX *ctx, + const unsigned char *sig, + int siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_get_encrypt(EVP_PKEY_METHOD *pmeth, + int (**pencrypt_init) (EVP_PKEY_CTX *ctx), + int (**pencryptfn) (EVP_PKEY_CTX *ctx, + unsigned char *out, + size_t *outlen, + const unsigned char *in, + size_t inlen)); + +void EVP_PKEY_meth_get_decrypt(EVP_PKEY_METHOD *pmeth, + int (**pdecrypt_init) (EVP_PKEY_CTX *ctx), + int (**pdecrypt) (EVP_PKEY_CTX *ctx, + unsigned char *out, + size_t *outlen, + const unsigned char *in, + size_t inlen)); + +void EVP_PKEY_meth_get_derive(EVP_PKEY_METHOD *pmeth, + int (**pderive_init) (EVP_PKEY_CTX *ctx), + int (**pderive) (EVP_PKEY_CTX *ctx, + unsigned char *key, + size_t *keylen)); + +void EVP_PKEY_meth_get_ctrl(EVP_PKEY_METHOD *pmeth, + int (**pctrl) (EVP_PKEY_CTX *ctx, int type, int p1, + void *p2), + int (**pctrl_str) (EVP_PKEY_CTX *ctx, + const char *type, + const char *value)); + +void EVP_add_alg_module(void); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_EVP_strings(void); + +/* Error codes for the EVP functions. */ + +/* Function codes. */ +# define EVP_F_AESNI_INIT_KEY 165 +# define EVP_F_AES_INIT_KEY 133 +# define EVP_F_AES_OCB_CIPHER 169 +# define EVP_F_AES_T4_INIT_KEY 178 +# define EVP_F_AES_WRAP_CIPHER 170 +# define EVP_F_ALG_MODULE_INIT 177 +# define EVP_F_CAMELLIA_INIT_KEY 159 +# define EVP_F_CHACHA20_POLY1305_CTRL 182 +# define EVP_F_CMLL_T4_INIT_KEY 179 +# define EVP_F_DES_EDE3_WRAP_CIPHER 171 +# define EVP_F_DO_SIGVER_INIT 161 +# define EVP_F_EVP_CIPHERINIT_EX 123 +# define EVP_F_EVP_CIPHER_CTX_COPY 163 +# define EVP_F_EVP_CIPHER_CTX_CTRL 124 +# define EVP_F_EVP_CIPHER_CTX_SET_KEY_LENGTH 122 +# define EVP_F_EVP_DECRYPTFINAL_EX 101 +# define EVP_F_EVP_DECRYPTUPDATE 166 +# define EVP_F_EVP_DIGESTINIT_EX 128 +# define EVP_F_EVP_ENCRYPTFINAL_EX 127 +# define EVP_F_EVP_ENCRYPTUPDATE 167 +# define EVP_F_EVP_MD_CTX_COPY_EX 110 +# define EVP_F_EVP_MD_SIZE 162 +# define EVP_F_EVP_OPENINIT 102 +# define EVP_F_EVP_PBE_ALG_ADD 115 +# define EVP_F_EVP_PBE_ALG_ADD_TYPE 160 +# define EVP_F_EVP_PBE_CIPHERINIT 116 +# define EVP_F_EVP_PBE_SCRYPT 181 +# define EVP_F_EVP_PKCS82PKEY 111 +# define EVP_F_EVP_PKEY2PKCS8 113 +# define EVP_F_EVP_PKEY_ASN1_ADD0 168 +# define EVP_F_EVP_PKEY_COPY_PARAMETERS 103 +# define EVP_F_EVP_PKEY_CTX_CTRL 137 +# define EVP_F_EVP_PKEY_CTX_CTRL_STR 150 +# define EVP_F_EVP_PKEY_CTX_DUP 156 +# define EVP_F_EVP_PKEY_DECRYPT 104 +# define EVP_F_EVP_PKEY_DECRYPT_INIT 138 +# define EVP_F_EVP_PKEY_DECRYPT_OLD 151 +# define EVP_F_EVP_PKEY_DERIVE 153 +# define EVP_F_EVP_PKEY_DERIVE_INIT 154 +# define EVP_F_EVP_PKEY_DERIVE_SET_PEER 155 +# define EVP_F_EVP_PKEY_ENCRYPT 105 +# define EVP_F_EVP_PKEY_ENCRYPT_INIT 139 +# define EVP_F_EVP_PKEY_ENCRYPT_OLD 152 +# define EVP_F_EVP_PKEY_GET0_DH 119 +# define EVP_F_EVP_PKEY_GET0_DSA 120 +# define EVP_F_EVP_PKEY_GET0_EC_KEY 131 +# define EVP_F_EVP_PKEY_GET0_HMAC 183 +# define EVP_F_EVP_PKEY_GET0_RSA 121 +# define EVP_F_EVP_PKEY_KEYGEN 146 +# define EVP_F_EVP_PKEY_KEYGEN_INIT 147 +# define EVP_F_EVP_PKEY_NEW 106 +# define EVP_F_EVP_PKEY_PARAMGEN 148 +# define EVP_F_EVP_PKEY_PARAMGEN_INIT 149 +# define EVP_F_EVP_PKEY_SET1_ENGINE 187 +# define EVP_F_EVP_PKEY_SIGN 140 +# define EVP_F_EVP_PKEY_SIGN_INIT 141 +# define EVP_F_EVP_PKEY_VERIFY 142 +# define EVP_F_EVP_PKEY_VERIFY_INIT 143 +# define EVP_F_EVP_PKEY_VERIFY_RECOVER 144 +# define EVP_F_EVP_PKEY_VERIFY_RECOVER_INIT 145 +# define EVP_F_EVP_SIGNFINAL 107 +# define EVP_F_EVP_VERIFYFINAL 108 +# define EVP_F_INT_CTX_NEW 157 +# define EVP_F_PKCS5_PBE_KEYIVGEN 117 +# define EVP_F_PKCS5_V2_PBE_KEYIVGEN 118 +# define EVP_F_PKCS5_V2_PBKDF2_KEYIVGEN 164 +# define EVP_F_PKCS5_V2_SCRYPT_KEYIVGEN 180 +# define EVP_F_PKEY_SET_TYPE 158 +# define EVP_F_RC2_MAGIC_TO_METH 109 +# define EVP_F_RC5_CTRL 125 + +/* Reason codes. */ +# define EVP_R_AES_KEY_SETUP_FAILED 143 +# define EVP_R_BAD_DECRYPT 100 +# define EVP_R_BUFFER_TOO_SMALL 155 +# define EVP_R_CAMELLIA_KEY_SETUP_FAILED 157 +# define EVP_R_CIPHER_PARAMETER_ERROR 122 +# define EVP_R_COMMAND_NOT_SUPPORTED 147 +# define EVP_R_COPY_ERROR 173 +# define EVP_R_CTRL_NOT_IMPLEMENTED 132 +# define EVP_R_CTRL_OPERATION_NOT_IMPLEMENTED 133 +# define EVP_R_DATA_NOT_MULTIPLE_OF_BLOCK_LENGTH 138 +# define EVP_R_DECODE_ERROR 114 +# define EVP_R_DIFFERENT_KEY_TYPES 101 +# define EVP_R_DIFFERENT_PARAMETERS 153 +# define EVP_R_ERROR_LOADING_SECTION 165 +# define EVP_R_ERROR_SETTING_FIPS_MODE 166 +# define EVP_R_EXPECTING_AN_HMAC_KEY 174 +# define EVP_R_EXPECTING_AN_RSA_KEY 127 +# define EVP_R_EXPECTING_A_DH_KEY 128 +# define EVP_R_EXPECTING_A_DSA_KEY 129 +# define EVP_R_EXPECTING_A_EC_KEY 142 +# define EVP_R_FIPS_MODE_NOT_SUPPORTED 167 +# define EVP_R_ILLEGAL_SCRYPT_PARAMETERS 171 +# define EVP_R_INITIALIZATION_ERROR 134 +# define EVP_R_INPUT_NOT_INITIALIZED 111 +# define EVP_R_INVALID_DIGEST 152 +# define EVP_R_INVALID_FIPS_MODE 168 +# define EVP_R_INVALID_KEY 163 +# define EVP_R_INVALID_KEY_LENGTH 130 +# define EVP_R_INVALID_OPERATION 148 +# define EVP_R_KEYGEN_FAILURE 120 +# define EVP_R_MEMORY_LIMIT_EXCEEDED 172 +# define EVP_R_MESSAGE_DIGEST_IS_NULL 159 +# define EVP_R_METHOD_NOT_SUPPORTED 144 +# define EVP_R_MISSING_PARAMETERS 103 +# define EVP_R_NO_CIPHER_SET 131 +# define EVP_R_NO_DEFAULT_DIGEST 158 +# define EVP_R_NO_DIGEST_SET 139 +# define EVP_R_NO_KEY_SET 154 +# define EVP_R_NO_OPERATION_SET 149 +# define EVP_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 150 +# define EVP_R_OPERATON_NOT_INITIALIZED 151 +# define EVP_R_PARTIALLY_OVERLAPPING 162 +# define EVP_R_PKEY_APPLICATION_ASN1_METHOD_ALREADY_REGISTERED 175 +# define EVP_R_PKEY_ASN1_METHOD_ALREADY_REGISTERED 164 +# define EVP_R_PRIVATE_KEY_DECODE_ERROR 145 +# define EVP_R_PRIVATE_KEY_ENCODE_ERROR 146 +# define EVP_R_PUBLIC_KEY_NOT_RSA 106 +# define EVP_R_UNKNOWN_CIPHER 160 +# define EVP_R_UNKNOWN_DIGEST 161 +# define EVP_R_UNKNOWN_OPTION 169 +# define EVP_R_UNKNOWN_PBE_ALGORITHM 121 +# define EVP_R_UNSUPPORTED_ALGORITHM 156 +# define EVP_R_UNSUPPORTED_CIPHER 107 +# define EVP_R_UNSUPPORTED_KEYLENGTH 123 +# define EVP_R_UNSUPPORTED_KEY_DERIVATION_FUNCTION 124 +# define EVP_R_UNSUPPORTED_KEY_SIZE 108 +# define EVP_R_UNSUPPORTED_NUMBER_OF_ROUNDS 135 +# define EVP_R_UNSUPPORTED_PRF 125 +# define EVP_R_UNSUPPORTED_PRIVATE_KEY_ALGORITHM 118 +# define EVP_R_UNSUPPORTED_SALT_TYPE 126 +# define EVP_R_WRAP_MODE_NOT_ALLOWED 170 +# define EVP_R_WRONG_FINAL_BLOCK_LENGTH 109 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/hmac.h b/dep/include/openssl/hmac.h new file mode 100644 index 00000000..9f068960 --- /dev/null +++ b/dep/include/openssl/hmac.h @@ -0,0 +1,49 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_HMAC_H +# define HEADER_HMAC_H + +# include + +# include + +# define HMAC_MAX_MD_CBLOCK 128/* largest known is SHA512 */ + +#ifdef __cplusplus +extern "C" { +#endif + +size_t HMAC_size(const HMAC_CTX *e); +HMAC_CTX *HMAC_CTX_new(void); +int HMAC_CTX_reset(HMAC_CTX *ctx); +void HMAC_CTX_free(HMAC_CTX *ctx); + +DEPRECATEDIN_1_1_0(__owur int HMAC_Init(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md)) + +/*__owur*/ int HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md, ENGINE *impl); +/*__owur*/ int HMAC_Update(HMAC_CTX *ctx, const unsigned char *data, + size_t len); +/*__owur*/ int HMAC_Final(HMAC_CTX *ctx, unsigned char *md, + unsigned int *len); +unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, + const unsigned char *d, size_t n, unsigned char *md, + unsigned int *md_len); +__owur int HMAC_CTX_copy(HMAC_CTX *dctx, HMAC_CTX *sctx); + +void HMAC_CTX_set_flags(HMAC_CTX *ctx, unsigned long flags); +const EVP_MD *HMAC_CTX_get_md(const HMAC_CTX *ctx); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/idea.h b/dep/include/openssl/idea.h new file mode 100644 index 00000000..4334f3ea --- /dev/null +++ b/dep/include/openssl/idea.h @@ -0,0 +1,64 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_IDEA_H +# define HEADER_IDEA_H + +# include + +# ifndef OPENSSL_NO_IDEA +# ifdef __cplusplus +extern "C" { +# endif + +typedef unsigned int IDEA_INT; + +# define IDEA_ENCRYPT 1 +# define IDEA_DECRYPT 0 + +# define IDEA_BLOCK 8 +# define IDEA_KEY_LENGTH 16 + +typedef struct idea_key_st { + IDEA_INT data[9][6]; +} IDEA_KEY_SCHEDULE; + +const char *IDEA_options(void); +void IDEA_ecb_encrypt(const unsigned char *in, unsigned char *out, + IDEA_KEY_SCHEDULE *ks); +void IDEA_set_encrypt_key(const unsigned char *key, IDEA_KEY_SCHEDULE *ks); +void IDEA_set_decrypt_key(IDEA_KEY_SCHEDULE *ek, IDEA_KEY_SCHEDULE *dk); +void IDEA_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, + int enc); +void IDEA_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, + int *num, int enc); +void IDEA_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, + int *num); +void IDEA_encrypt(unsigned long *in, IDEA_KEY_SCHEDULE *ks); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define idea_options IDEA_options +# define idea_ecb_encrypt IDEA_ecb_encrypt +# define idea_set_encrypt_key IDEA_set_encrypt_key +# define idea_set_decrypt_key IDEA_set_decrypt_key +# define idea_cbc_encrypt IDEA_cbc_encrypt +# define idea_cfb64_encrypt IDEA_cfb64_encrypt +# define idea_ofb64_encrypt IDEA_ofb64_encrypt +# define idea_encrypt IDEA_encrypt +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/kdf.h b/dep/include/openssl/kdf.h new file mode 100644 index 00000000..9f87f788 --- /dev/null +++ b/dep/include/openssl/kdf.h @@ -0,0 +1,75 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_KDF_H +# define HEADER_KDF_H + +#ifdef __cplusplus +extern "C" { +#endif + +# define EVP_PKEY_CTRL_TLS_MD (EVP_PKEY_ALG_CTRL) +# define EVP_PKEY_CTRL_TLS_SECRET (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_TLS_SEED (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_HKDF_MD (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_HKDF_SALT (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_HKDF_KEY (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_HKDF_INFO (EVP_PKEY_ALG_CTRL + 6) + +# define EVP_PKEY_CTX_set_tls1_prf_md(pctx, md) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_TLS_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_set1_tls1_prf_secret(pctx, sec, seclen) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_TLS_SECRET, seclen, (void *)sec) + +# define EVP_PKEY_CTX_add1_tls1_prf_seed(pctx, seed, seedlen) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_TLS_SEED, seedlen, (void *)seed) + +# define EVP_PKEY_CTX_set_hkdf_md(pctx, md) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_HKDF_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_set1_hkdf_salt(pctx, salt, saltlen) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_HKDF_SALT, saltlen, (void *)salt) + +# define EVP_PKEY_CTX_set1_hkdf_key(pctx, key, keylen) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_HKDF_KEY, keylen, (void *)key) + +# define EVP_PKEY_CTX_add1_hkdf_info(pctx, info, infolen) \ + EVP_PKEY_CTX_ctrl(pctx, -1, EVP_PKEY_OP_DERIVE, \ + EVP_PKEY_CTRL_HKDF_INFO, infolen, (void *)info) + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_KDF_strings(void); + +/* Error codes for the KDF functions. */ + +/* Function codes. */ +# define KDF_F_PKEY_TLS1_PRF_CTRL_STR 100 +# define KDF_F_PKEY_TLS1_PRF_DERIVE 101 + +/* Reason codes. */ +# define KDF_R_INVALID_DIGEST 100 +# define KDF_R_MISSING_PARAMETER 101 +# define KDF_R_VALUE_MISSING 102 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/lhash.h b/dep/include/openssl/lhash.h new file mode 100644 index 00000000..82d40c1e --- /dev/null +++ b/dep/include/openssl/lhash.h @@ -0,0 +1,217 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Header for dynamic hash table routines Author - Eric Young + */ + +#ifndef HEADER_LHASH_H +# define HEADER_LHASH_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct lhash_node_st OPENSSL_LH_NODE; +typedef int (*OPENSSL_LH_COMPFUNC) (const void *, const void *); +typedef unsigned long (*OPENSSL_LH_HASHFUNC) (const void *); +typedef void (*OPENSSL_LH_DOALL_FUNC) (void *); +typedef void (*OPENSSL_LH_DOALL_FUNCARG) (void *, void *); +typedef struct lhash_st OPENSSL_LHASH; + +/* + * Macros for declaring and implementing type-safe wrappers for LHASH + * callbacks. This way, callbacks can be provided to LHASH structures without + * function pointer casting and the macro-defined callbacks provide + * per-variable casting before deferring to the underlying type-specific + * callbacks. NB: It is possible to place a "static" in front of both the + * DECLARE and IMPLEMENT macros if the functions are strictly internal. + */ + +/* First: "hash" functions */ +# define DECLARE_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *); +# define IMPLEMENT_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *arg) { \ + const o_type *a = arg; \ + return name##_hash(a); } +# define LHASH_HASH_FN(name) name##_LHASH_HASH + +/* Second: "compare" functions */ +# define DECLARE_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *, const void *); +# define IMPLEMENT_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *arg1, const void *arg2) { \ + const o_type *a = arg1; \ + const o_type *b = arg2; \ + return name##_cmp(a,b); } +# define LHASH_COMP_FN(name) name##_LHASH_COMP + +/* Fourth: "doall_arg" functions */ +# define DECLARE_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *, void *); +# define IMPLEMENT_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *arg1, void *arg2) { \ + o_type *a = arg1; \ + a_type *b = arg2; \ + name##_doall_arg(a, b); } +# define LHASH_DOALL_ARG_FN(name) name##_LHASH_DOALL_ARG + + +# define LH_LOAD_MULT 256 + +int OPENSSL_LH_error(OPENSSL_LHASH *lh); +OPENSSL_LHASH *OPENSSL_LH_new(OPENSSL_LH_HASHFUNC h, OPENSSL_LH_COMPFUNC c); +void OPENSSL_LH_free(OPENSSL_LHASH *lh); +void *OPENSSL_LH_insert(OPENSSL_LHASH *lh, void *data); +void *OPENSSL_LH_delete(OPENSSL_LHASH *lh, const void *data); +void *OPENSSL_LH_retrieve(OPENSSL_LHASH *lh, const void *data); +void OPENSSL_LH_doall(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNC func); +void OPENSSL_LH_doall_arg(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNCARG func, void *arg); +unsigned long OPENSSL_LH_strhash(const char *c); +unsigned long OPENSSL_LH_num_items(const OPENSSL_LHASH *lh); +unsigned long OPENSSL_LH_get_down_load(const OPENSSL_LHASH *lh); +void OPENSSL_LH_set_down_load(OPENSSL_LHASH *lh, unsigned long down_load); + +# ifndef OPENSSL_NO_STDIO +void OPENSSL_LH_stats(const OPENSSL_LHASH *lh, FILE *fp); +void OPENSSL_LH_node_stats(const OPENSSL_LHASH *lh, FILE *fp); +void OPENSSL_LH_node_usage_stats(const OPENSSL_LHASH *lh, FILE *fp); +# endif +void OPENSSL_LH_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +void OPENSSL_LH_node_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +void OPENSSL_LH_node_usage_stats_bio(const OPENSSL_LHASH *lh, BIO *out); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define _LHASH OPENSSL_LHASH +# define LHASH_NODE OPENSSL_LH_NODE +# define lh_error OPENSSL_LH_error +# define lh_new OPENSSL_lh_new +# define lh_free OPENSSL_LH_free +# define lh_insert OPENSSL_LH_insert +# define lh_delete OPENSSL_LH_delete +# define lh_retrieve OPENSSL_LH_retrieve +# define lh_doall OPENSSL_LH_doall +# define lh_doall_arg OPENSSL_LH_doall_arg +# define lh_strhash OPENSSL_LH_strhash +# define lh_num_items OPENSSL_LH_num_items +# ifndef OPENSSL_NO_STDIO +# define lh_stats OPENSSL_LH_stats +# define lh_node_stats OPENSSL_LH_node_stats +# define lh_node_usage_stats OPENSSL_LH_node_usage_stats +# endif +# define lh_stats_bio OPENSSL_LH_stats_bio +# define lh_node_stats_bio OPENSSL_LH_node_stats_bio +# define lh_node_usage_stats_bio OPENSSL_LH_node_usage_stats_bio +# endif + +/* Type checking... */ + +# define LHASH_OF(type) struct lhash_st_##type + +# define DEFINE_LHASH_OF(type) \ + LHASH_OF(type) { union lh_##type##_dummy { void* d1; unsigned long d2; int d3; } dummy; }; \ + static ossl_inline LHASH_OF(type) * \ + lh_##type##_new(unsigned long (*hfn)(const type *), \ + int (*cfn)(const type *, const type *)) \ + { \ + return (LHASH_OF(type) *) \ + OPENSSL_LH_new((OPENSSL_LH_HASHFUNC)hfn, (OPENSSL_LH_COMPFUNC)cfn); \ + } \ + static ossl_inline void lh_##type##_free(LHASH_OF(type) *lh) \ + { \ + OPENSSL_LH_free((OPENSSL_LHASH *)lh); \ + } \ + static ossl_inline type *lh_##type##_insert(LHASH_OF(type) *lh, type *d) \ + { \ + return (type *)OPENSSL_LH_insert((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_inline type *lh_##type##_delete(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_delete((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_inline type *lh_##type##_retrieve(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_retrieve((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_inline int lh_##type##_error(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_error((OPENSSL_LHASH *)lh); \ + } \ + static ossl_inline unsigned long lh_##type##_num_items(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_num_items((OPENSSL_LHASH *)lh); \ + } \ + static ossl_inline void lh_##type##_node_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_inline void lh_##type##_node_usage_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_usage_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_inline void lh_##type##_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_inline unsigned long lh_##type##_get_down_load(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_get_down_load((OPENSSL_LHASH *)lh); \ + } \ + static ossl_inline void lh_##type##_set_down_load(LHASH_OF(type) *lh, unsigned long dl) \ + { \ + OPENSSL_LH_set_down_load((OPENSSL_LHASH *)lh, dl); \ + } \ + static ossl_inline void lh_##type##_doall(LHASH_OF(type) *lh, \ + void (*doall)(type *)) \ + { \ + OPENSSL_LH_doall((OPENSSL_LHASH *)lh, (OPENSSL_LH_DOALL_FUNC)doall); \ + } \ + LHASH_OF(type) + +#define IMPLEMENT_LHASH_DOALL_ARG_CONST(type, argtype) \ + int_implement_lhash_doall(type, argtype, const type) + +#define IMPLEMENT_LHASH_DOALL_ARG(type, argtype) \ + int_implement_lhash_doall(type, argtype, type) + +#define int_implement_lhash_doall(type, argtype, cbargtype) \ + static ossl_inline void \ + lh_##type##_doall_##argtype(LHASH_OF(type) *lh, \ + void (*fn)(cbargtype *, argtype *), \ + argtype *arg) \ + { \ + OPENSSL_LH_doall_arg((OPENSSL_LHASH *)lh, (OPENSSL_LH_DOALL_FUNCARG)fn, (void *)arg); \ + } \ + LHASH_OF(type) + +DEFINE_LHASH_OF(OPENSSL_STRING); +# ifdef _MSC_VER +/* + * push and pop this warning: + * warning C4090: 'function': different 'const' qualifiers + */ +# pragma warning (push) +# pragma warning (disable: 4090) +# endif + +DEFINE_LHASH_OF(OPENSSL_CSTRING); + +# ifdef _MSC_VER +# pragma warning (pop) +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/md2.h b/dep/include/openssl/md2.h new file mode 100644 index 00000000..7faf8e3d --- /dev/null +++ b/dep/include/openssl/md2.h @@ -0,0 +1,44 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_MD2_H +# define HEADER_MD2_H + +# include + +# ifndef OPENSSL_NO_MD2 +# include +# ifdef __cplusplus +extern "C" { +# endif + +typedef unsigned char MD2_INT; + +# define MD2_DIGEST_LENGTH 16 +# define MD2_BLOCK 16 + +typedef struct MD2state_st { + unsigned int num; + unsigned char data[MD2_BLOCK]; + MD2_INT cksm[MD2_BLOCK]; + MD2_INT state[MD2_BLOCK]; +} MD2_CTX; + +const char *MD2_options(void); +int MD2_Init(MD2_CTX *c); +int MD2_Update(MD2_CTX *c, const unsigned char *data, size_t len); +int MD2_Final(unsigned char *md, MD2_CTX *c); +unsigned char *MD2(const unsigned char *d, size_t n, unsigned char *md); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/md4.h b/dep/include/openssl/md4.h new file mode 100644 index 00000000..940e29db --- /dev/null +++ b/dep/include/openssl/md4.h @@ -0,0 +1,51 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_MD4_H +# define HEADER_MD4_H + +# include + +# ifndef OPENSSL_NO_MD4 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD4_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define MD4_LONG unsigned int + +# define MD4_CBLOCK 64 +# define MD4_LBLOCK (MD4_CBLOCK/4) +# define MD4_DIGEST_LENGTH 16 + +typedef struct MD4state_st { + MD4_LONG A, B, C, D; + MD4_LONG Nl, Nh; + MD4_LONG data[MD4_LBLOCK]; + unsigned int num; +} MD4_CTX; + +int MD4_Init(MD4_CTX *c); +int MD4_Update(MD4_CTX *c, const void *data, size_t len); +int MD4_Final(unsigned char *md, MD4_CTX *c); +unsigned char *MD4(const unsigned char *d, size_t n, unsigned char *md); +void MD4_Transform(MD4_CTX *c, const unsigned char *b); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/md5.h b/dep/include/openssl/md5.h new file mode 100644 index 00000000..2deb7721 --- /dev/null +++ b/dep/include/openssl/md5.h @@ -0,0 +1,50 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_MD5_H +# define HEADER_MD5_H + +# include + +# ifndef OPENSSL_NO_MD5 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD5_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define MD5_LONG unsigned int + +# define MD5_CBLOCK 64 +# define MD5_LBLOCK (MD5_CBLOCK/4) +# define MD5_DIGEST_LENGTH 16 + +typedef struct MD5state_st { + MD5_LONG A, B, C, D; + MD5_LONG Nl, Nh; + MD5_LONG data[MD5_LBLOCK]; + unsigned int num; +} MD5_CTX; + +int MD5_Init(MD5_CTX *c); +int MD5_Update(MD5_CTX *c, const void *data, size_t len); +int MD5_Final(unsigned char *md, MD5_CTX *c); +unsigned char *MD5(const unsigned char *d, size_t n, unsigned char *md); +void MD5_Transform(MD5_CTX *c, const unsigned char *b); +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/mdc2.h b/dep/include/openssl/mdc2.h new file mode 100644 index 00000000..aabd2bfa --- /dev/null +++ b/dep/include/openssl/mdc2.h @@ -0,0 +1,42 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_MDC2_H +# define HEADER_MDC2_H + +# include + +#ifndef OPENSSL_NO_MDC2 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define MDC2_BLOCK 8 +# define MDC2_DIGEST_LENGTH 16 + +typedef struct mdc2_ctx_st { + unsigned int num; + unsigned char data[MDC2_BLOCK]; + DES_cblock h, hh; + int pad_type; /* either 1 or 2, default 1 */ +} MDC2_CTX; + +int MDC2_Init(MDC2_CTX *c); +int MDC2_Update(MDC2_CTX *c, const unsigned char *data, size_t len); +int MDC2_Final(unsigned char *md, MDC2_CTX *c); +unsigned char *MDC2(const unsigned char *d, size_t n, unsigned char *md); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/modes.h b/dep/include/openssl/modes.h new file mode 100644 index 00000000..a04c6a59 --- /dev/null +++ b/dep/include/openssl/modes.h @@ -0,0 +1,203 @@ +/* + * Copyright 2008-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +#ifdef __cplusplus +extern "C" { +#endif +typedef void (*block128_f) (const unsigned char in[16], + unsigned char out[16], const void *key); + +typedef void (*cbc128_f) (const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int enc); + +typedef void (*ctr128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16]); + +typedef void (*ccm128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16], + unsigned char cmac[16]); + +void CRYPTO_cbc128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +void CRYPTO_cbc128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); + +void CRYPTO_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], + unsigned char ecount_buf[16], unsigned int *num, + block128_f block); + +void CRYPTO_ctr128_encrypt_ctr32(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], + unsigned char ecount_buf[16], + unsigned int *num, ctr128_f ctr); + +void CRYPTO_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + block128_f block); + +void CRYPTO_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_1_encrypt(const unsigned char *in, unsigned char *out, + size_t bits, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); + +size_t CRYPTO_cts128_encrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], + block128_f block); +size_t CRYPTO_cts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_cts128_decrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], + block128_f block); +size_t CRYPTO_cts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +size_t CRYPTO_nistcts128_encrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, + unsigned char ivec[16], + block128_f block); +size_t CRYPTO_nistcts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_nistcts128_decrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, + unsigned char ivec[16], + block128_f block); +size_t CRYPTO_nistcts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +typedef struct gcm128_context GCM128_CONTEXT; + +GCM128_CONTEXT *CRYPTO_gcm128_new(void *key, block128_f block); +void CRYPTO_gcm128_init(GCM128_CONTEXT *ctx, void *key, block128_f block); +void CRYPTO_gcm128_setiv(GCM128_CONTEXT *ctx, const unsigned char *iv, + size_t len); +int CRYPTO_gcm128_aad(GCM128_CONTEXT *ctx, const unsigned char *aad, + size_t len); +int CRYPTO_gcm128_encrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_decrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_encrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_decrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_finish(GCM128_CONTEXT *ctx, const unsigned char *tag, + size_t len); +void CRYPTO_gcm128_tag(GCM128_CONTEXT *ctx, unsigned char *tag, size_t len); +void CRYPTO_gcm128_release(GCM128_CONTEXT *ctx); + +typedef struct ccm128_context CCM128_CONTEXT; + +void CRYPTO_ccm128_init(CCM128_CONTEXT *ctx, + unsigned int M, unsigned int L, void *key, + block128_f block); +int CRYPTO_ccm128_setiv(CCM128_CONTEXT *ctx, const unsigned char *nonce, + size_t nlen, size_t mlen); +void CRYPTO_ccm128_aad(CCM128_CONTEXT *ctx, const unsigned char *aad, + size_t alen); +int CRYPTO_ccm128_encrypt(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len); +int CRYPTO_ccm128_decrypt(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len); +int CRYPTO_ccm128_encrypt_ccm64(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len, + ccm128_f stream); +int CRYPTO_ccm128_decrypt_ccm64(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len, + ccm128_f stream); +size_t CRYPTO_ccm128_tag(CCM128_CONTEXT *ctx, unsigned char *tag, size_t len); + +typedef struct xts128_context XTS128_CONTEXT; + +int CRYPTO_xts128_encrypt(const XTS128_CONTEXT *ctx, + const unsigned char iv[16], + const unsigned char *inp, unsigned char *out, + size_t len, int enc); + +size_t CRYPTO_128_wrap(void *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, size_t inlen, + block128_f block); + +size_t CRYPTO_128_unwrap(void *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, size_t inlen, + block128_f block); +size_t CRYPTO_128_wrap_pad(void *key, const unsigned char *icv, + unsigned char *out, const unsigned char *in, + size_t inlen, block128_f block); +size_t CRYPTO_128_unwrap_pad(void *key, const unsigned char *icv, + unsigned char *out, const unsigned char *in, + size_t inlen, block128_f block); + +#ifndef OPENSSL_NO_OCB +typedef struct ocb128_context OCB128_CONTEXT; + +typedef void (*ocb128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); + +OCB128_CONTEXT *CRYPTO_ocb128_new(void *keyenc, void *keydec, + block128_f encrypt, block128_f decrypt, + ocb128_f stream); +int CRYPTO_ocb128_init(OCB128_CONTEXT *ctx, void *keyenc, void *keydec, + block128_f encrypt, block128_f decrypt, + ocb128_f stream); +int CRYPTO_ocb128_copy_ctx(OCB128_CONTEXT *dest, OCB128_CONTEXT *src, + void *keyenc, void *keydec); +int CRYPTO_ocb128_setiv(OCB128_CONTEXT *ctx, const unsigned char *iv, + size_t len, size_t taglen); +int CRYPTO_ocb128_aad(OCB128_CONTEXT *ctx, const unsigned char *aad, + size_t len); +int CRYPTO_ocb128_encrypt(OCB128_CONTEXT *ctx, const unsigned char *in, + unsigned char *out, size_t len); +int CRYPTO_ocb128_decrypt(OCB128_CONTEXT *ctx, const unsigned char *in, + unsigned char *out, size_t len); +int CRYPTO_ocb128_finish(OCB128_CONTEXT *ctx, const unsigned char *tag, + size_t len); +int CRYPTO_ocb128_tag(OCB128_CONTEXT *ctx, unsigned char *tag, size_t len); +void CRYPTO_ocb128_cleanup(OCB128_CONTEXT *ctx); +#endif /* OPENSSL_NO_OCB */ + +#ifdef __cplusplus +} +#endif diff --git a/dep/include/openssl/obj_mac.h b/dep/include/openssl/obj_mac.h new file mode 100644 index 00000000..f97f3eaa --- /dev/null +++ b/dep/include/openssl/obj_mac.h @@ -0,0 +1,4577 @@ +/* + * WARNING: do not edit! + * Generated by crypto/objects/objects.pl + * + * Copyright 2000-2016 The OpenSSL Project Authors. All Rights Reserved. + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_itu_t "ITU-T" +#define LN_itu_t "itu-t" +#define NID_itu_t 645 +#define OBJ_itu_t 0L + +#define NID_ccitt 404 +#define OBJ_ccitt OBJ_itu_t + +#define SN_iso "ISO" +#define LN_iso "iso" +#define NID_iso 181 +#define OBJ_iso 1L + +#define SN_joint_iso_itu_t "JOINT-ISO-ITU-T" +#define LN_joint_iso_itu_t "joint-iso-itu-t" +#define NID_joint_iso_itu_t 646 +#define OBJ_joint_iso_itu_t 2L + +#define NID_joint_iso_ccitt 393 +#define OBJ_joint_iso_ccitt OBJ_joint_iso_itu_t + +#define SN_member_body "member-body" +#define LN_member_body "ISO Member Body" +#define NID_member_body 182 +#define OBJ_member_body OBJ_iso,2L + +#define SN_identified_organization "identified-organization" +#define NID_identified_organization 676 +#define OBJ_identified_organization OBJ_iso,3L + +#define SN_hmac_md5 "HMAC-MD5" +#define LN_hmac_md5 "hmac-md5" +#define NID_hmac_md5 780 +#define OBJ_hmac_md5 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,1L + +#define SN_hmac_sha1 "HMAC-SHA1" +#define LN_hmac_sha1 "hmac-sha1" +#define NID_hmac_sha1 781 +#define OBJ_hmac_sha1 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,2L + +#define SN_certicom_arc "certicom-arc" +#define NID_certicom_arc 677 +#define OBJ_certicom_arc OBJ_identified_organization,132L + +#define SN_international_organizations "international-organizations" +#define LN_international_organizations "International Organizations" +#define NID_international_organizations 647 +#define OBJ_international_organizations OBJ_joint_iso_itu_t,23L + +#define SN_wap "wap" +#define NID_wap 678 +#define OBJ_wap OBJ_international_organizations,43L + +#define SN_wap_wsg "wap-wsg" +#define NID_wap_wsg 679 +#define OBJ_wap_wsg OBJ_wap,1L + +#define SN_selected_attribute_types "selected-attribute-types" +#define LN_selected_attribute_types "Selected Attribute Types" +#define NID_selected_attribute_types 394 +#define OBJ_selected_attribute_types OBJ_joint_iso_itu_t,5L,1L,5L + +#define SN_clearance "clearance" +#define NID_clearance 395 +#define OBJ_clearance OBJ_selected_attribute_types,55L + +#define SN_ISO_US "ISO-US" +#define LN_ISO_US "ISO US Member Body" +#define NID_ISO_US 183 +#define OBJ_ISO_US OBJ_member_body,840L + +#define SN_X9_57 "X9-57" +#define LN_X9_57 "X9.57" +#define NID_X9_57 184 +#define OBJ_X9_57 OBJ_ISO_US,10040L + +#define SN_X9cm "X9cm" +#define LN_X9cm "X9.57 CM ?" +#define NID_X9cm 185 +#define OBJ_X9cm OBJ_X9_57,4L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa OBJ_X9cm,1L + +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 OBJ_X9cm,3L + +#define SN_ansi_X9_62 "ansi-X9-62" +#define LN_ansi_X9_62 "ANSI X9.62" +#define NID_ansi_X9_62 405 +#define OBJ_ansi_X9_62 OBJ_ISO_US,10045L + +#define OBJ_X9_62_id_fieldType OBJ_ansi_X9_62,1L + +#define SN_X9_62_prime_field "prime-field" +#define NID_X9_62_prime_field 406 +#define OBJ_X9_62_prime_field OBJ_X9_62_id_fieldType,1L + +#define SN_X9_62_characteristic_two_field "characteristic-two-field" +#define NID_X9_62_characteristic_two_field 407 +#define OBJ_X9_62_characteristic_two_field OBJ_X9_62_id_fieldType,2L + +#define SN_X9_62_id_characteristic_two_basis "id-characteristic-two-basis" +#define NID_X9_62_id_characteristic_two_basis 680 +#define OBJ_X9_62_id_characteristic_two_basis OBJ_X9_62_characteristic_two_field,3L + +#define SN_X9_62_onBasis "onBasis" +#define NID_X9_62_onBasis 681 +#define OBJ_X9_62_onBasis OBJ_X9_62_id_characteristic_two_basis,1L + +#define SN_X9_62_tpBasis "tpBasis" +#define NID_X9_62_tpBasis 682 +#define OBJ_X9_62_tpBasis OBJ_X9_62_id_characteristic_two_basis,2L + +#define SN_X9_62_ppBasis "ppBasis" +#define NID_X9_62_ppBasis 683 +#define OBJ_X9_62_ppBasis OBJ_X9_62_id_characteristic_two_basis,3L + +#define OBJ_X9_62_id_publicKeyType OBJ_ansi_X9_62,2L + +#define SN_X9_62_id_ecPublicKey "id-ecPublicKey" +#define NID_X9_62_id_ecPublicKey 408 +#define OBJ_X9_62_id_ecPublicKey OBJ_X9_62_id_publicKeyType,1L + +#define OBJ_X9_62_ellipticCurve OBJ_ansi_X9_62,3L + +#define OBJ_X9_62_c_TwoCurve OBJ_X9_62_ellipticCurve,0L + +#define SN_X9_62_c2pnb163v1 "c2pnb163v1" +#define NID_X9_62_c2pnb163v1 684 +#define OBJ_X9_62_c2pnb163v1 OBJ_X9_62_c_TwoCurve,1L + +#define SN_X9_62_c2pnb163v2 "c2pnb163v2" +#define NID_X9_62_c2pnb163v2 685 +#define OBJ_X9_62_c2pnb163v2 OBJ_X9_62_c_TwoCurve,2L + +#define SN_X9_62_c2pnb163v3 "c2pnb163v3" +#define NID_X9_62_c2pnb163v3 686 +#define OBJ_X9_62_c2pnb163v3 OBJ_X9_62_c_TwoCurve,3L + +#define SN_X9_62_c2pnb176v1 "c2pnb176v1" +#define NID_X9_62_c2pnb176v1 687 +#define OBJ_X9_62_c2pnb176v1 OBJ_X9_62_c_TwoCurve,4L + +#define SN_X9_62_c2tnb191v1 "c2tnb191v1" +#define NID_X9_62_c2tnb191v1 688 +#define OBJ_X9_62_c2tnb191v1 OBJ_X9_62_c_TwoCurve,5L + +#define SN_X9_62_c2tnb191v2 "c2tnb191v2" +#define NID_X9_62_c2tnb191v2 689 +#define OBJ_X9_62_c2tnb191v2 OBJ_X9_62_c_TwoCurve,6L + +#define SN_X9_62_c2tnb191v3 "c2tnb191v3" +#define NID_X9_62_c2tnb191v3 690 +#define OBJ_X9_62_c2tnb191v3 OBJ_X9_62_c_TwoCurve,7L + +#define SN_X9_62_c2onb191v4 "c2onb191v4" +#define NID_X9_62_c2onb191v4 691 +#define OBJ_X9_62_c2onb191v4 OBJ_X9_62_c_TwoCurve,8L + +#define SN_X9_62_c2onb191v5 "c2onb191v5" +#define NID_X9_62_c2onb191v5 692 +#define OBJ_X9_62_c2onb191v5 OBJ_X9_62_c_TwoCurve,9L + +#define SN_X9_62_c2pnb208w1 "c2pnb208w1" +#define NID_X9_62_c2pnb208w1 693 +#define OBJ_X9_62_c2pnb208w1 OBJ_X9_62_c_TwoCurve,10L + +#define SN_X9_62_c2tnb239v1 "c2tnb239v1" +#define NID_X9_62_c2tnb239v1 694 +#define OBJ_X9_62_c2tnb239v1 OBJ_X9_62_c_TwoCurve,11L + +#define SN_X9_62_c2tnb239v2 "c2tnb239v2" +#define NID_X9_62_c2tnb239v2 695 +#define OBJ_X9_62_c2tnb239v2 OBJ_X9_62_c_TwoCurve,12L + +#define SN_X9_62_c2tnb239v3 "c2tnb239v3" +#define NID_X9_62_c2tnb239v3 696 +#define OBJ_X9_62_c2tnb239v3 OBJ_X9_62_c_TwoCurve,13L + +#define SN_X9_62_c2onb239v4 "c2onb239v4" +#define NID_X9_62_c2onb239v4 697 +#define OBJ_X9_62_c2onb239v4 OBJ_X9_62_c_TwoCurve,14L + +#define SN_X9_62_c2onb239v5 "c2onb239v5" +#define NID_X9_62_c2onb239v5 698 +#define OBJ_X9_62_c2onb239v5 OBJ_X9_62_c_TwoCurve,15L + +#define SN_X9_62_c2pnb272w1 "c2pnb272w1" +#define NID_X9_62_c2pnb272w1 699 +#define OBJ_X9_62_c2pnb272w1 OBJ_X9_62_c_TwoCurve,16L + +#define SN_X9_62_c2pnb304w1 "c2pnb304w1" +#define NID_X9_62_c2pnb304w1 700 +#define OBJ_X9_62_c2pnb304w1 OBJ_X9_62_c_TwoCurve,17L + +#define SN_X9_62_c2tnb359v1 "c2tnb359v1" +#define NID_X9_62_c2tnb359v1 701 +#define OBJ_X9_62_c2tnb359v1 OBJ_X9_62_c_TwoCurve,18L + +#define SN_X9_62_c2pnb368w1 "c2pnb368w1" +#define NID_X9_62_c2pnb368w1 702 +#define OBJ_X9_62_c2pnb368w1 OBJ_X9_62_c_TwoCurve,19L + +#define SN_X9_62_c2tnb431r1 "c2tnb431r1" +#define NID_X9_62_c2tnb431r1 703 +#define OBJ_X9_62_c2tnb431r1 OBJ_X9_62_c_TwoCurve,20L + +#define OBJ_X9_62_primeCurve OBJ_X9_62_ellipticCurve,1L + +#define SN_X9_62_prime192v1 "prime192v1" +#define NID_X9_62_prime192v1 409 +#define OBJ_X9_62_prime192v1 OBJ_X9_62_primeCurve,1L + +#define SN_X9_62_prime192v2 "prime192v2" +#define NID_X9_62_prime192v2 410 +#define OBJ_X9_62_prime192v2 OBJ_X9_62_primeCurve,2L + +#define SN_X9_62_prime192v3 "prime192v3" +#define NID_X9_62_prime192v3 411 +#define OBJ_X9_62_prime192v3 OBJ_X9_62_primeCurve,3L + +#define SN_X9_62_prime239v1 "prime239v1" +#define NID_X9_62_prime239v1 412 +#define OBJ_X9_62_prime239v1 OBJ_X9_62_primeCurve,4L + +#define SN_X9_62_prime239v2 "prime239v2" +#define NID_X9_62_prime239v2 413 +#define OBJ_X9_62_prime239v2 OBJ_X9_62_primeCurve,5L + +#define SN_X9_62_prime239v3 "prime239v3" +#define NID_X9_62_prime239v3 414 +#define OBJ_X9_62_prime239v3 OBJ_X9_62_primeCurve,6L + +#define SN_X9_62_prime256v1 "prime256v1" +#define NID_X9_62_prime256v1 415 +#define OBJ_X9_62_prime256v1 OBJ_X9_62_primeCurve,7L + +#define OBJ_X9_62_id_ecSigType OBJ_ansi_X9_62,4L + +#define SN_ecdsa_with_SHA1 "ecdsa-with-SHA1" +#define NID_ecdsa_with_SHA1 416 +#define OBJ_ecdsa_with_SHA1 OBJ_X9_62_id_ecSigType,1L + +#define SN_ecdsa_with_Recommended "ecdsa-with-Recommended" +#define NID_ecdsa_with_Recommended 791 +#define OBJ_ecdsa_with_Recommended OBJ_X9_62_id_ecSigType,2L + +#define SN_ecdsa_with_Specified "ecdsa-with-Specified" +#define NID_ecdsa_with_Specified 792 +#define OBJ_ecdsa_with_Specified OBJ_X9_62_id_ecSigType,3L + +#define SN_ecdsa_with_SHA224 "ecdsa-with-SHA224" +#define NID_ecdsa_with_SHA224 793 +#define OBJ_ecdsa_with_SHA224 OBJ_ecdsa_with_Specified,1L + +#define SN_ecdsa_with_SHA256 "ecdsa-with-SHA256" +#define NID_ecdsa_with_SHA256 794 +#define OBJ_ecdsa_with_SHA256 OBJ_ecdsa_with_Specified,2L + +#define SN_ecdsa_with_SHA384 "ecdsa-with-SHA384" +#define NID_ecdsa_with_SHA384 795 +#define OBJ_ecdsa_with_SHA384 OBJ_ecdsa_with_Specified,3L + +#define SN_ecdsa_with_SHA512 "ecdsa-with-SHA512" +#define NID_ecdsa_with_SHA512 796 +#define OBJ_ecdsa_with_SHA512 OBJ_ecdsa_with_Specified,4L + +#define OBJ_secg_ellipticCurve OBJ_certicom_arc,0L + +#define SN_secp112r1 "secp112r1" +#define NID_secp112r1 704 +#define OBJ_secp112r1 OBJ_secg_ellipticCurve,6L + +#define SN_secp112r2 "secp112r2" +#define NID_secp112r2 705 +#define OBJ_secp112r2 OBJ_secg_ellipticCurve,7L + +#define SN_secp128r1 "secp128r1" +#define NID_secp128r1 706 +#define OBJ_secp128r1 OBJ_secg_ellipticCurve,28L + +#define SN_secp128r2 "secp128r2" +#define NID_secp128r2 707 +#define OBJ_secp128r2 OBJ_secg_ellipticCurve,29L + +#define SN_secp160k1 "secp160k1" +#define NID_secp160k1 708 +#define OBJ_secp160k1 OBJ_secg_ellipticCurve,9L + +#define SN_secp160r1 "secp160r1" +#define NID_secp160r1 709 +#define OBJ_secp160r1 OBJ_secg_ellipticCurve,8L + +#define SN_secp160r2 "secp160r2" +#define NID_secp160r2 710 +#define OBJ_secp160r2 OBJ_secg_ellipticCurve,30L + +#define SN_secp192k1 "secp192k1" +#define NID_secp192k1 711 +#define OBJ_secp192k1 OBJ_secg_ellipticCurve,31L + +#define SN_secp224k1 "secp224k1" +#define NID_secp224k1 712 +#define OBJ_secp224k1 OBJ_secg_ellipticCurve,32L + +#define SN_secp224r1 "secp224r1" +#define NID_secp224r1 713 +#define OBJ_secp224r1 OBJ_secg_ellipticCurve,33L + +#define SN_secp256k1 "secp256k1" +#define NID_secp256k1 714 +#define OBJ_secp256k1 OBJ_secg_ellipticCurve,10L + +#define SN_secp384r1 "secp384r1" +#define NID_secp384r1 715 +#define OBJ_secp384r1 OBJ_secg_ellipticCurve,34L + +#define SN_secp521r1 "secp521r1" +#define NID_secp521r1 716 +#define OBJ_secp521r1 OBJ_secg_ellipticCurve,35L + +#define SN_sect113r1 "sect113r1" +#define NID_sect113r1 717 +#define OBJ_sect113r1 OBJ_secg_ellipticCurve,4L + +#define SN_sect113r2 "sect113r2" +#define NID_sect113r2 718 +#define OBJ_sect113r2 OBJ_secg_ellipticCurve,5L + +#define SN_sect131r1 "sect131r1" +#define NID_sect131r1 719 +#define OBJ_sect131r1 OBJ_secg_ellipticCurve,22L + +#define SN_sect131r2 "sect131r2" +#define NID_sect131r2 720 +#define OBJ_sect131r2 OBJ_secg_ellipticCurve,23L + +#define SN_sect163k1 "sect163k1" +#define NID_sect163k1 721 +#define OBJ_sect163k1 OBJ_secg_ellipticCurve,1L + +#define SN_sect163r1 "sect163r1" +#define NID_sect163r1 722 +#define OBJ_sect163r1 OBJ_secg_ellipticCurve,2L + +#define SN_sect163r2 "sect163r2" +#define NID_sect163r2 723 +#define OBJ_sect163r2 OBJ_secg_ellipticCurve,15L + +#define SN_sect193r1 "sect193r1" +#define NID_sect193r1 724 +#define OBJ_sect193r1 OBJ_secg_ellipticCurve,24L + +#define SN_sect193r2 "sect193r2" +#define NID_sect193r2 725 +#define OBJ_sect193r2 OBJ_secg_ellipticCurve,25L + +#define SN_sect233k1 "sect233k1" +#define NID_sect233k1 726 +#define OBJ_sect233k1 OBJ_secg_ellipticCurve,26L + +#define SN_sect233r1 "sect233r1" +#define NID_sect233r1 727 +#define OBJ_sect233r1 OBJ_secg_ellipticCurve,27L + +#define SN_sect239k1 "sect239k1" +#define NID_sect239k1 728 +#define OBJ_sect239k1 OBJ_secg_ellipticCurve,3L + +#define SN_sect283k1 "sect283k1" +#define NID_sect283k1 729 +#define OBJ_sect283k1 OBJ_secg_ellipticCurve,16L + +#define SN_sect283r1 "sect283r1" +#define NID_sect283r1 730 +#define OBJ_sect283r1 OBJ_secg_ellipticCurve,17L + +#define SN_sect409k1 "sect409k1" +#define NID_sect409k1 731 +#define OBJ_sect409k1 OBJ_secg_ellipticCurve,36L + +#define SN_sect409r1 "sect409r1" +#define NID_sect409r1 732 +#define OBJ_sect409r1 OBJ_secg_ellipticCurve,37L + +#define SN_sect571k1 "sect571k1" +#define NID_sect571k1 733 +#define OBJ_sect571k1 OBJ_secg_ellipticCurve,38L + +#define SN_sect571r1 "sect571r1" +#define NID_sect571r1 734 +#define OBJ_sect571r1 OBJ_secg_ellipticCurve,39L + +#define OBJ_wap_wsg_idm_ecid OBJ_wap_wsg,4L + +#define SN_wap_wsg_idm_ecid_wtls1 "wap-wsg-idm-ecid-wtls1" +#define NID_wap_wsg_idm_ecid_wtls1 735 +#define OBJ_wap_wsg_idm_ecid_wtls1 OBJ_wap_wsg_idm_ecid,1L + +#define SN_wap_wsg_idm_ecid_wtls3 "wap-wsg-idm-ecid-wtls3" +#define NID_wap_wsg_idm_ecid_wtls3 736 +#define OBJ_wap_wsg_idm_ecid_wtls3 OBJ_wap_wsg_idm_ecid,3L + +#define SN_wap_wsg_idm_ecid_wtls4 "wap-wsg-idm-ecid-wtls4" +#define NID_wap_wsg_idm_ecid_wtls4 737 +#define OBJ_wap_wsg_idm_ecid_wtls4 OBJ_wap_wsg_idm_ecid,4L + +#define SN_wap_wsg_idm_ecid_wtls5 "wap-wsg-idm-ecid-wtls5" +#define NID_wap_wsg_idm_ecid_wtls5 738 +#define OBJ_wap_wsg_idm_ecid_wtls5 OBJ_wap_wsg_idm_ecid,5L + +#define SN_wap_wsg_idm_ecid_wtls6 "wap-wsg-idm-ecid-wtls6" +#define NID_wap_wsg_idm_ecid_wtls6 739 +#define OBJ_wap_wsg_idm_ecid_wtls6 OBJ_wap_wsg_idm_ecid,6L + +#define SN_wap_wsg_idm_ecid_wtls7 "wap-wsg-idm-ecid-wtls7" +#define NID_wap_wsg_idm_ecid_wtls7 740 +#define OBJ_wap_wsg_idm_ecid_wtls7 OBJ_wap_wsg_idm_ecid,7L + +#define SN_wap_wsg_idm_ecid_wtls8 "wap-wsg-idm-ecid-wtls8" +#define NID_wap_wsg_idm_ecid_wtls8 741 +#define OBJ_wap_wsg_idm_ecid_wtls8 OBJ_wap_wsg_idm_ecid,8L + +#define SN_wap_wsg_idm_ecid_wtls9 "wap-wsg-idm-ecid-wtls9" +#define NID_wap_wsg_idm_ecid_wtls9 742 +#define OBJ_wap_wsg_idm_ecid_wtls9 OBJ_wap_wsg_idm_ecid,9L + +#define SN_wap_wsg_idm_ecid_wtls10 "wap-wsg-idm-ecid-wtls10" +#define NID_wap_wsg_idm_ecid_wtls10 743 +#define OBJ_wap_wsg_idm_ecid_wtls10 OBJ_wap_wsg_idm_ecid,10L + +#define SN_wap_wsg_idm_ecid_wtls11 "wap-wsg-idm-ecid-wtls11" +#define NID_wap_wsg_idm_ecid_wtls11 744 +#define OBJ_wap_wsg_idm_ecid_wtls11 OBJ_wap_wsg_idm_ecid,11L + +#define SN_wap_wsg_idm_ecid_wtls12 "wap-wsg-idm-ecid-wtls12" +#define NID_wap_wsg_idm_ecid_wtls12 745 +#define OBJ_wap_wsg_idm_ecid_wtls12 OBJ_wap_wsg_idm_ecid,12L + +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc OBJ_ISO_US,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC OBJ_ISO_US,113533L,7L,66L,12L + +#define SN_id_PasswordBasedMAC "id-PasswordBasedMAC" +#define LN_id_PasswordBasedMAC "password based MAC" +#define NID_id_PasswordBasedMAC 782 +#define OBJ_id_PasswordBasedMAC OBJ_ISO_US,113533L,7L,66L,13L + +#define SN_id_DHBasedMac "id-DHBasedMac" +#define LN_id_DHBasedMac "Diffie-Hellman based MAC" +#define NID_id_DHBasedMac 783 +#define OBJ_id_DHBasedMac OBJ_ISO_US,113533L,7L,66L,30L + +#define SN_rsadsi "rsadsi" +#define LN_rsadsi "RSA Data Security, Inc." +#define NID_rsadsi 1 +#define OBJ_rsadsi OBJ_ISO_US,113549L + +#define SN_pkcs "pkcs" +#define LN_pkcs "RSA Data Security, Inc. PKCS" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_pkcs1 "pkcs1" +#define NID_pkcs1 186 +#define OBJ_pkcs1 OBJ_pkcs,1L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs1,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs1,2L + +#define SN_md4WithRSAEncryption "RSA-MD4" +#define LN_md4WithRSAEncryption "md4WithRSAEncryption" +#define NID_md4WithRSAEncryption 396 +#define OBJ_md4WithRSAEncryption OBJ_pkcs1,3L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs1,4L + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs1,5L + +#define SN_rsaesOaep "RSAES-OAEP" +#define LN_rsaesOaep "rsaesOaep" +#define NID_rsaesOaep 919 +#define OBJ_rsaesOaep OBJ_pkcs1,7L + +#define SN_mgf1 "MGF1" +#define LN_mgf1 "mgf1" +#define NID_mgf1 911 +#define OBJ_mgf1 OBJ_pkcs1,8L + +#define SN_pSpecified "PSPECIFIED" +#define LN_pSpecified "pSpecified" +#define NID_pSpecified 935 +#define OBJ_pSpecified OBJ_pkcs1,9L + +#define SN_rsassaPss "RSASSA-PSS" +#define LN_rsassaPss "rsassaPss" +#define NID_rsassaPss 912 +#define OBJ_rsassaPss OBJ_pkcs1,10L + +#define SN_sha256WithRSAEncryption "RSA-SHA256" +#define LN_sha256WithRSAEncryption "sha256WithRSAEncryption" +#define NID_sha256WithRSAEncryption 668 +#define OBJ_sha256WithRSAEncryption OBJ_pkcs1,11L + +#define SN_sha384WithRSAEncryption "RSA-SHA384" +#define LN_sha384WithRSAEncryption "sha384WithRSAEncryption" +#define NID_sha384WithRSAEncryption 669 +#define OBJ_sha384WithRSAEncryption OBJ_pkcs1,12L + +#define SN_sha512WithRSAEncryption "RSA-SHA512" +#define LN_sha512WithRSAEncryption "sha512WithRSAEncryption" +#define NID_sha512WithRSAEncryption 670 +#define OBJ_sha512WithRSAEncryption OBJ_pkcs1,13L + +#define SN_sha224WithRSAEncryption "RSA-SHA224" +#define LN_sha224WithRSAEncryption "sha224WithRSAEncryption" +#define NID_sha224WithRSAEncryption 671 +#define OBJ_sha224WithRSAEncryption OBJ_pkcs1,14L + +#define SN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_pkcs5 "pkcs5" +#define NID_pkcs5 187 +#define OBJ_pkcs5 OBJ_pkcs,5L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs5,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs5,3L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs5,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs5,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs5,10L + +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs5,11L + +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs5,12L + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs5,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs5,14L + +#define SN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define SN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_ext_req "extReq" +#define LN_ext_req "Extension Request" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_SMIME "SMIME" +#define LN_SMIME "S/MIME" +#define NID_SMIME 188 +#define OBJ_SMIME OBJ_pkcs9,16L + +#define SN_id_smime_mod "id-smime-mod" +#define NID_id_smime_mod 189 +#define OBJ_id_smime_mod OBJ_SMIME,0L + +#define SN_id_smime_ct "id-smime-ct" +#define NID_id_smime_ct 190 +#define OBJ_id_smime_ct OBJ_SMIME,1L + +#define SN_id_smime_aa "id-smime-aa" +#define NID_id_smime_aa 191 +#define OBJ_id_smime_aa OBJ_SMIME,2L + +#define SN_id_smime_alg "id-smime-alg" +#define NID_id_smime_alg 192 +#define OBJ_id_smime_alg OBJ_SMIME,3L + +#define SN_id_smime_cd "id-smime-cd" +#define NID_id_smime_cd 193 +#define OBJ_id_smime_cd OBJ_SMIME,4L + +#define SN_id_smime_spq "id-smime-spq" +#define NID_id_smime_spq 194 +#define OBJ_id_smime_spq OBJ_SMIME,5L + +#define SN_id_smime_cti "id-smime-cti" +#define NID_id_smime_cti 195 +#define OBJ_id_smime_cti OBJ_SMIME,6L + +#define SN_id_smime_mod_cms "id-smime-mod-cms" +#define NID_id_smime_mod_cms 196 +#define OBJ_id_smime_mod_cms OBJ_id_smime_mod,1L + +#define SN_id_smime_mod_ess "id-smime-mod-ess" +#define NID_id_smime_mod_ess 197 +#define OBJ_id_smime_mod_ess OBJ_id_smime_mod,2L + +#define SN_id_smime_mod_oid "id-smime-mod-oid" +#define NID_id_smime_mod_oid 198 +#define OBJ_id_smime_mod_oid OBJ_id_smime_mod,3L + +#define SN_id_smime_mod_msg_v3 "id-smime-mod-msg-v3" +#define NID_id_smime_mod_msg_v3 199 +#define OBJ_id_smime_mod_msg_v3 OBJ_id_smime_mod,4L + +#define SN_id_smime_mod_ets_eSignature_88 "id-smime-mod-ets-eSignature-88" +#define NID_id_smime_mod_ets_eSignature_88 200 +#define OBJ_id_smime_mod_ets_eSignature_88 OBJ_id_smime_mod,5L + +#define SN_id_smime_mod_ets_eSignature_97 "id-smime-mod-ets-eSignature-97" +#define NID_id_smime_mod_ets_eSignature_97 201 +#define OBJ_id_smime_mod_ets_eSignature_97 OBJ_id_smime_mod,6L + +#define SN_id_smime_mod_ets_eSigPolicy_88 "id-smime-mod-ets-eSigPolicy-88" +#define NID_id_smime_mod_ets_eSigPolicy_88 202 +#define OBJ_id_smime_mod_ets_eSigPolicy_88 OBJ_id_smime_mod,7L + +#define SN_id_smime_mod_ets_eSigPolicy_97 "id-smime-mod-ets-eSigPolicy-97" +#define NID_id_smime_mod_ets_eSigPolicy_97 203 +#define OBJ_id_smime_mod_ets_eSigPolicy_97 OBJ_id_smime_mod,8L + +#define SN_id_smime_ct_receipt "id-smime-ct-receipt" +#define NID_id_smime_ct_receipt 204 +#define OBJ_id_smime_ct_receipt OBJ_id_smime_ct,1L + +#define SN_id_smime_ct_authData "id-smime-ct-authData" +#define NID_id_smime_ct_authData 205 +#define OBJ_id_smime_ct_authData OBJ_id_smime_ct,2L + +#define SN_id_smime_ct_publishCert "id-smime-ct-publishCert" +#define NID_id_smime_ct_publishCert 206 +#define OBJ_id_smime_ct_publishCert OBJ_id_smime_ct,3L + +#define SN_id_smime_ct_TSTInfo "id-smime-ct-TSTInfo" +#define NID_id_smime_ct_TSTInfo 207 +#define OBJ_id_smime_ct_TSTInfo OBJ_id_smime_ct,4L + +#define SN_id_smime_ct_TDTInfo "id-smime-ct-TDTInfo" +#define NID_id_smime_ct_TDTInfo 208 +#define OBJ_id_smime_ct_TDTInfo OBJ_id_smime_ct,5L + +#define SN_id_smime_ct_contentInfo "id-smime-ct-contentInfo" +#define NID_id_smime_ct_contentInfo 209 +#define OBJ_id_smime_ct_contentInfo OBJ_id_smime_ct,6L + +#define SN_id_smime_ct_DVCSRequestData "id-smime-ct-DVCSRequestData" +#define NID_id_smime_ct_DVCSRequestData 210 +#define OBJ_id_smime_ct_DVCSRequestData OBJ_id_smime_ct,7L + +#define SN_id_smime_ct_DVCSResponseData "id-smime-ct-DVCSResponseData" +#define NID_id_smime_ct_DVCSResponseData 211 +#define OBJ_id_smime_ct_DVCSResponseData OBJ_id_smime_ct,8L + +#define SN_id_smime_ct_compressedData "id-smime-ct-compressedData" +#define NID_id_smime_ct_compressedData 786 +#define OBJ_id_smime_ct_compressedData OBJ_id_smime_ct,9L + +#define SN_id_smime_ct_contentCollection "id-smime-ct-contentCollection" +#define NID_id_smime_ct_contentCollection 1058 +#define OBJ_id_smime_ct_contentCollection OBJ_id_smime_ct,19L + +#define SN_id_smime_ct_authEnvelopedData "id-smime-ct-authEnvelopedData" +#define NID_id_smime_ct_authEnvelopedData 1059 +#define OBJ_id_smime_ct_authEnvelopedData OBJ_id_smime_ct,23L + +#define SN_id_ct_asciiTextWithCRLF "id-ct-asciiTextWithCRLF" +#define NID_id_ct_asciiTextWithCRLF 787 +#define OBJ_id_ct_asciiTextWithCRLF OBJ_id_smime_ct,27L + +#define SN_id_ct_xml "id-ct-xml" +#define NID_id_ct_xml 1060 +#define OBJ_id_ct_xml OBJ_id_smime_ct,28L + +#define SN_id_smime_aa_receiptRequest "id-smime-aa-receiptRequest" +#define NID_id_smime_aa_receiptRequest 212 +#define OBJ_id_smime_aa_receiptRequest OBJ_id_smime_aa,1L + +#define SN_id_smime_aa_securityLabel "id-smime-aa-securityLabel" +#define NID_id_smime_aa_securityLabel 213 +#define OBJ_id_smime_aa_securityLabel OBJ_id_smime_aa,2L + +#define SN_id_smime_aa_mlExpandHistory "id-smime-aa-mlExpandHistory" +#define NID_id_smime_aa_mlExpandHistory 214 +#define OBJ_id_smime_aa_mlExpandHistory OBJ_id_smime_aa,3L + +#define SN_id_smime_aa_contentHint "id-smime-aa-contentHint" +#define NID_id_smime_aa_contentHint 215 +#define OBJ_id_smime_aa_contentHint OBJ_id_smime_aa,4L + +#define SN_id_smime_aa_msgSigDigest "id-smime-aa-msgSigDigest" +#define NID_id_smime_aa_msgSigDigest 216 +#define OBJ_id_smime_aa_msgSigDigest OBJ_id_smime_aa,5L + +#define SN_id_smime_aa_encapContentType "id-smime-aa-encapContentType" +#define NID_id_smime_aa_encapContentType 217 +#define OBJ_id_smime_aa_encapContentType OBJ_id_smime_aa,6L + +#define SN_id_smime_aa_contentIdentifier "id-smime-aa-contentIdentifier" +#define NID_id_smime_aa_contentIdentifier 218 +#define OBJ_id_smime_aa_contentIdentifier OBJ_id_smime_aa,7L + +#define SN_id_smime_aa_macValue "id-smime-aa-macValue" +#define NID_id_smime_aa_macValue 219 +#define OBJ_id_smime_aa_macValue OBJ_id_smime_aa,8L + +#define SN_id_smime_aa_equivalentLabels "id-smime-aa-equivalentLabels" +#define NID_id_smime_aa_equivalentLabels 220 +#define OBJ_id_smime_aa_equivalentLabels OBJ_id_smime_aa,9L + +#define SN_id_smime_aa_contentReference "id-smime-aa-contentReference" +#define NID_id_smime_aa_contentReference 221 +#define OBJ_id_smime_aa_contentReference OBJ_id_smime_aa,10L + +#define SN_id_smime_aa_encrypKeyPref "id-smime-aa-encrypKeyPref" +#define NID_id_smime_aa_encrypKeyPref 222 +#define OBJ_id_smime_aa_encrypKeyPref OBJ_id_smime_aa,11L + +#define SN_id_smime_aa_signingCertificate "id-smime-aa-signingCertificate" +#define NID_id_smime_aa_signingCertificate 223 +#define OBJ_id_smime_aa_signingCertificate OBJ_id_smime_aa,12L + +#define SN_id_smime_aa_smimeEncryptCerts "id-smime-aa-smimeEncryptCerts" +#define NID_id_smime_aa_smimeEncryptCerts 224 +#define OBJ_id_smime_aa_smimeEncryptCerts OBJ_id_smime_aa,13L + +#define SN_id_smime_aa_timeStampToken "id-smime-aa-timeStampToken" +#define NID_id_smime_aa_timeStampToken 225 +#define OBJ_id_smime_aa_timeStampToken OBJ_id_smime_aa,14L + +#define SN_id_smime_aa_ets_sigPolicyId "id-smime-aa-ets-sigPolicyId" +#define NID_id_smime_aa_ets_sigPolicyId 226 +#define OBJ_id_smime_aa_ets_sigPolicyId OBJ_id_smime_aa,15L + +#define SN_id_smime_aa_ets_commitmentType "id-smime-aa-ets-commitmentType" +#define NID_id_smime_aa_ets_commitmentType 227 +#define OBJ_id_smime_aa_ets_commitmentType OBJ_id_smime_aa,16L + +#define SN_id_smime_aa_ets_signerLocation "id-smime-aa-ets-signerLocation" +#define NID_id_smime_aa_ets_signerLocation 228 +#define OBJ_id_smime_aa_ets_signerLocation OBJ_id_smime_aa,17L + +#define SN_id_smime_aa_ets_signerAttr "id-smime-aa-ets-signerAttr" +#define NID_id_smime_aa_ets_signerAttr 229 +#define OBJ_id_smime_aa_ets_signerAttr OBJ_id_smime_aa,18L + +#define SN_id_smime_aa_ets_otherSigCert "id-smime-aa-ets-otherSigCert" +#define NID_id_smime_aa_ets_otherSigCert 230 +#define OBJ_id_smime_aa_ets_otherSigCert OBJ_id_smime_aa,19L + +#define SN_id_smime_aa_ets_contentTimestamp "id-smime-aa-ets-contentTimestamp" +#define NID_id_smime_aa_ets_contentTimestamp 231 +#define OBJ_id_smime_aa_ets_contentTimestamp OBJ_id_smime_aa,20L + +#define SN_id_smime_aa_ets_CertificateRefs "id-smime-aa-ets-CertificateRefs" +#define NID_id_smime_aa_ets_CertificateRefs 232 +#define OBJ_id_smime_aa_ets_CertificateRefs OBJ_id_smime_aa,21L + +#define SN_id_smime_aa_ets_RevocationRefs "id-smime-aa-ets-RevocationRefs" +#define NID_id_smime_aa_ets_RevocationRefs 233 +#define OBJ_id_smime_aa_ets_RevocationRefs OBJ_id_smime_aa,22L + +#define SN_id_smime_aa_ets_certValues "id-smime-aa-ets-certValues" +#define NID_id_smime_aa_ets_certValues 234 +#define OBJ_id_smime_aa_ets_certValues OBJ_id_smime_aa,23L + +#define SN_id_smime_aa_ets_revocationValues "id-smime-aa-ets-revocationValues" +#define NID_id_smime_aa_ets_revocationValues 235 +#define OBJ_id_smime_aa_ets_revocationValues OBJ_id_smime_aa,24L + +#define SN_id_smime_aa_ets_escTimeStamp "id-smime-aa-ets-escTimeStamp" +#define NID_id_smime_aa_ets_escTimeStamp 236 +#define OBJ_id_smime_aa_ets_escTimeStamp OBJ_id_smime_aa,25L + +#define SN_id_smime_aa_ets_certCRLTimestamp "id-smime-aa-ets-certCRLTimestamp" +#define NID_id_smime_aa_ets_certCRLTimestamp 237 +#define OBJ_id_smime_aa_ets_certCRLTimestamp OBJ_id_smime_aa,26L + +#define SN_id_smime_aa_ets_archiveTimeStamp "id-smime-aa-ets-archiveTimeStamp" +#define NID_id_smime_aa_ets_archiveTimeStamp 238 +#define OBJ_id_smime_aa_ets_archiveTimeStamp OBJ_id_smime_aa,27L + +#define SN_id_smime_aa_signatureType "id-smime-aa-signatureType" +#define NID_id_smime_aa_signatureType 239 +#define OBJ_id_smime_aa_signatureType OBJ_id_smime_aa,28L + +#define SN_id_smime_aa_dvcs_dvc "id-smime-aa-dvcs-dvc" +#define NID_id_smime_aa_dvcs_dvc 240 +#define OBJ_id_smime_aa_dvcs_dvc OBJ_id_smime_aa,29L + +#define SN_id_smime_alg_ESDHwith3DES "id-smime-alg-ESDHwith3DES" +#define NID_id_smime_alg_ESDHwith3DES 241 +#define OBJ_id_smime_alg_ESDHwith3DES OBJ_id_smime_alg,1L + +#define SN_id_smime_alg_ESDHwithRC2 "id-smime-alg-ESDHwithRC2" +#define NID_id_smime_alg_ESDHwithRC2 242 +#define OBJ_id_smime_alg_ESDHwithRC2 OBJ_id_smime_alg,2L + +#define SN_id_smime_alg_3DESwrap "id-smime-alg-3DESwrap" +#define NID_id_smime_alg_3DESwrap 243 +#define OBJ_id_smime_alg_3DESwrap OBJ_id_smime_alg,3L + +#define SN_id_smime_alg_RC2wrap "id-smime-alg-RC2wrap" +#define NID_id_smime_alg_RC2wrap 244 +#define OBJ_id_smime_alg_RC2wrap OBJ_id_smime_alg,4L + +#define SN_id_smime_alg_ESDH "id-smime-alg-ESDH" +#define NID_id_smime_alg_ESDH 245 +#define OBJ_id_smime_alg_ESDH OBJ_id_smime_alg,5L + +#define SN_id_smime_alg_CMS3DESwrap "id-smime-alg-CMS3DESwrap" +#define NID_id_smime_alg_CMS3DESwrap 246 +#define OBJ_id_smime_alg_CMS3DESwrap OBJ_id_smime_alg,6L + +#define SN_id_smime_alg_CMSRC2wrap "id-smime-alg-CMSRC2wrap" +#define NID_id_smime_alg_CMSRC2wrap 247 +#define OBJ_id_smime_alg_CMSRC2wrap OBJ_id_smime_alg,7L + +#define SN_id_alg_PWRI_KEK "id-alg-PWRI-KEK" +#define NID_id_alg_PWRI_KEK 893 +#define OBJ_id_alg_PWRI_KEK OBJ_id_smime_alg,9L + +#define SN_id_smime_cd_ldap "id-smime-cd-ldap" +#define NID_id_smime_cd_ldap 248 +#define OBJ_id_smime_cd_ldap OBJ_id_smime_cd,1L + +#define SN_id_smime_spq_ets_sqt_uri "id-smime-spq-ets-sqt-uri" +#define NID_id_smime_spq_ets_sqt_uri 249 +#define OBJ_id_smime_spq_ets_sqt_uri OBJ_id_smime_spq,1L + +#define SN_id_smime_spq_ets_sqt_unotice "id-smime-spq-ets-sqt-unotice" +#define NID_id_smime_spq_ets_sqt_unotice 250 +#define OBJ_id_smime_spq_ets_sqt_unotice OBJ_id_smime_spq,2L + +#define SN_id_smime_cti_ets_proofOfOrigin "id-smime-cti-ets-proofOfOrigin" +#define NID_id_smime_cti_ets_proofOfOrigin 251 +#define OBJ_id_smime_cti_ets_proofOfOrigin OBJ_id_smime_cti,1L + +#define SN_id_smime_cti_ets_proofOfReceipt "id-smime-cti-ets-proofOfReceipt" +#define NID_id_smime_cti_ets_proofOfReceipt 252 +#define OBJ_id_smime_cti_ets_proofOfReceipt OBJ_id_smime_cti,2L + +#define SN_id_smime_cti_ets_proofOfDelivery "id-smime-cti-ets-proofOfDelivery" +#define NID_id_smime_cti_ets_proofOfDelivery 253 +#define OBJ_id_smime_cti_ets_proofOfDelivery OBJ_id_smime_cti,3L + +#define SN_id_smime_cti_ets_proofOfSender "id-smime-cti-ets-proofOfSender" +#define NID_id_smime_cti_ets_proofOfSender 254 +#define OBJ_id_smime_cti_ets_proofOfSender OBJ_id_smime_cti,4L + +#define SN_id_smime_cti_ets_proofOfApproval "id-smime-cti-ets-proofOfApproval" +#define NID_id_smime_cti_ets_proofOfApproval 255 +#define OBJ_id_smime_cti_ets_proofOfApproval OBJ_id_smime_cti,5L + +#define SN_id_smime_cti_ets_proofOfCreation "id-smime-cti-ets-proofOfCreation" +#define NID_id_smime_cti_ets_proofOfCreation 256 +#define OBJ_id_smime_cti_ets_proofOfCreation OBJ_id_smime_cti,6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9,20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9,21L + +#define SN_ms_csp_name "CSPName" +#define LN_ms_csp_name "Microsoft CSP Name" +#define NID_ms_csp_name 417 +#define OBJ_ms_csp_name 1L,3L,6L,1L,4L,1L,311L,17L,1L + +#define SN_LocalKeySet "LocalKeySet" +#define LN_LocalKeySet "Microsoft Local Key set" +#define NID_LocalKeySet 856 +#define OBJ_LocalKeySet 1L,3L,6L,1L,4L,1L,311L,17L,2L + +#define OBJ_certTypes OBJ_pkcs9,22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes,1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes,2L + +#define OBJ_crlTypes OBJ_pkcs9,23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes,1L + +#define OBJ_pkcs12 OBJ_pkcs,12L + +#define OBJ_pkcs12_pbeids OBJ_pkcs12,1L + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids,1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids,2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids,3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids,4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids,5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids,6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12,10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1,1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds,1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds,2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds,3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds,4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds,5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds,6L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md4 "MD4" +#define LN_md4 "md4" +#define NID_md4 257 +#define OBJ_md4 OBJ_rsadsi,2L,4L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" +#define NID_md5_sha1 114 + +#define LN_hmacWithMD5 "hmacWithMD5" +#define NID_hmacWithMD5 797 +#define OBJ_hmacWithMD5 OBJ_rsadsi,2L,6L + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +#define LN_hmacWithSHA224 "hmacWithSHA224" +#define NID_hmacWithSHA224 798 +#define OBJ_hmacWithSHA224 OBJ_rsadsi,2L,8L + +#define LN_hmacWithSHA256 "hmacWithSHA256" +#define NID_hmacWithSHA256 799 +#define OBJ_hmacWithSHA256 OBJ_rsadsi,2L,9L + +#define LN_hmacWithSHA384 "hmacWithSHA384" +#define NID_hmacWithSHA384 800 +#define OBJ_hmacWithSHA384 OBJ_rsadsi,2L,10L + +#define LN_hmacWithSHA512 "hmacWithSHA512" +#define NID_hmacWithSHA512 801 +#define OBJ_hmacWithSHA512 OBJ_rsadsi,2L,11L + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_ms_ext_req "msExtReq" +#define LN_ms_ext_req "Microsoft Extension Request" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +#define SN_ms_smartcard_login "msSmartcardLogin" +#define LN_ms_smartcard_login "Microsoft Smartcardlogin" +#define NID_ms_smartcard_login 648 +#define OBJ_ms_smartcard_login 1L,3L,6L,1L,4L,1L,311L,20L,2L,2L + +#define SN_ms_upn "msUPN" +#define LN_ms_upn "Microsoft Universal Principal Name" +#define NID_ms_upn 649 +#define OBJ_ms_upn 1L,3L,6L,1L,4L,1L,311L,20L,2L,3L + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_pkix_mod "id-pkix-mod" +#define NID_id_pkix_mod 258 +#define OBJ_id_pkix_mod OBJ_id_pkix,0L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_qt "id-qt" +#define NID_id_qt 259 +#define OBJ_id_qt OBJ_id_pkix,2L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +#define SN_id_it "id-it" +#define NID_id_it 260 +#define OBJ_id_it OBJ_id_pkix,4L + +#define SN_id_pkip "id-pkip" +#define NID_id_pkip 261 +#define OBJ_id_pkip OBJ_id_pkix,5L + +#define SN_id_alg "id-alg" +#define NID_id_alg 262 +#define OBJ_id_alg OBJ_id_pkix,6L + +#define SN_id_cmc "id-cmc" +#define NID_id_cmc 263 +#define OBJ_id_cmc OBJ_id_pkix,7L + +#define SN_id_on "id-on" +#define NID_id_on 264 +#define OBJ_id_on OBJ_id_pkix,8L + +#define SN_id_pda "id-pda" +#define NID_id_pda 265 +#define OBJ_id_pda OBJ_id_pkix,9L + +#define SN_id_aca "id-aca" +#define NID_id_aca 266 +#define OBJ_id_aca OBJ_id_pkix,10L + +#define SN_id_qcs "id-qcs" +#define NID_id_qcs 267 +#define OBJ_id_qcs OBJ_id_pkix,11L + +#define SN_id_cct "id-cct" +#define NID_id_cct 268 +#define OBJ_id_cct OBJ_id_pkix,12L + +#define SN_id_ppl "id-ppl" +#define NID_id_ppl 662 +#define OBJ_id_ppl OBJ_id_pkix,21L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_id_pkix1_explicit_88 "id-pkix1-explicit-88" +#define NID_id_pkix1_explicit_88 269 +#define OBJ_id_pkix1_explicit_88 OBJ_id_pkix_mod,1L + +#define SN_id_pkix1_implicit_88 "id-pkix1-implicit-88" +#define NID_id_pkix1_implicit_88 270 +#define OBJ_id_pkix1_implicit_88 OBJ_id_pkix_mod,2L + +#define SN_id_pkix1_explicit_93 "id-pkix1-explicit-93" +#define NID_id_pkix1_explicit_93 271 +#define OBJ_id_pkix1_explicit_93 OBJ_id_pkix_mod,3L + +#define SN_id_pkix1_implicit_93 "id-pkix1-implicit-93" +#define NID_id_pkix1_implicit_93 272 +#define OBJ_id_pkix1_implicit_93 OBJ_id_pkix_mod,4L + +#define SN_id_mod_crmf "id-mod-crmf" +#define NID_id_mod_crmf 273 +#define OBJ_id_mod_crmf OBJ_id_pkix_mod,5L + +#define SN_id_mod_cmc "id-mod-cmc" +#define NID_id_mod_cmc 274 +#define OBJ_id_mod_cmc OBJ_id_pkix_mod,6L + +#define SN_id_mod_kea_profile_88 "id-mod-kea-profile-88" +#define NID_id_mod_kea_profile_88 275 +#define OBJ_id_mod_kea_profile_88 OBJ_id_pkix_mod,7L + +#define SN_id_mod_kea_profile_93 "id-mod-kea-profile-93" +#define NID_id_mod_kea_profile_93 276 +#define OBJ_id_mod_kea_profile_93 OBJ_id_pkix_mod,8L + +#define SN_id_mod_cmp "id-mod-cmp" +#define NID_id_mod_cmp 277 +#define OBJ_id_mod_cmp OBJ_id_pkix_mod,9L + +#define SN_id_mod_qualified_cert_88 "id-mod-qualified-cert-88" +#define NID_id_mod_qualified_cert_88 278 +#define OBJ_id_mod_qualified_cert_88 OBJ_id_pkix_mod,10L + +#define SN_id_mod_qualified_cert_93 "id-mod-qualified-cert-93" +#define NID_id_mod_qualified_cert_93 279 +#define OBJ_id_mod_qualified_cert_93 OBJ_id_pkix_mod,11L + +#define SN_id_mod_attribute_cert "id-mod-attribute-cert" +#define NID_id_mod_attribute_cert 280 +#define OBJ_id_mod_attribute_cert OBJ_id_pkix_mod,12L + +#define SN_id_mod_timestamp_protocol "id-mod-timestamp-protocol" +#define NID_id_mod_timestamp_protocol 281 +#define OBJ_id_mod_timestamp_protocol OBJ_id_pkix_mod,13L + +#define SN_id_mod_ocsp "id-mod-ocsp" +#define NID_id_mod_ocsp 282 +#define OBJ_id_mod_ocsp OBJ_id_pkix_mod,14L + +#define SN_id_mod_dvcs "id-mod-dvcs" +#define NID_id_mod_dvcs 283 +#define OBJ_id_mod_dvcs OBJ_id_pkix_mod,15L + +#define SN_id_mod_cmp2000 "id-mod-cmp2000" +#define NID_id_mod_cmp2000 284 +#define OBJ_id_mod_cmp2000 OBJ_id_pkix_mod,16L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_biometricInfo "biometricInfo" +#define LN_biometricInfo "Biometric Info" +#define NID_biometricInfo 285 +#define OBJ_biometricInfo OBJ_id_pe,2L + +#define SN_qcStatements "qcStatements" +#define NID_qcStatements 286 +#define OBJ_qcStatements OBJ_id_pe,3L + +#define SN_ac_auditEntity "ac-auditEntity" +#define NID_ac_auditEntity 287 +#define OBJ_ac_auditEntity OBJ_id_pe,4L + +#define SN_ac_targeting "ac-targeting" +#define NID_ac_targeting 288 +#define OBJ_ac_targeting OBJ_id_pe,5L + +#define SN_aaControls "aaControls" +#define NID_aaControls 289 +#define OBJ_aaControls OBJ_id_pe,6L + +#define SN_sbgp_ipAddrBlock "sbgp-ipAddrBlock" +#define NID_sbgp_ipAddrBlock 290 +#define OBJ_sbgp_ipAddrBlock OBJ_id_pe,7L + +#define SN_sbgp_autonomousSysNum "sbgp-autonomousSysNum" +#define NID_sbgp_autonomousSysNum 291 +#define OBJ_sbgp_autonomousSysNum OBJ_id_pe,8L + +#define SN_sbgp_routerIdentifier "sbgp-routerIdentifier" +#define NID_sbgp_routerIdentifier 292 +#define OBJ_sbgp_routerIdentifier OBJ_id_pe,9L + +#define SN_ac_proxying "ac-proxying" +#define NID_ac_proxying 397 +#define OBJ_ac_proxying OBJ_id_pe,10L + +#define SN_sinfo_access "subjectInfoAccess" +#define LN_sinfo_access "Subject Information Access" +#define NID_sinfo_access 398 +#define OBJ_sinfo_access OBJ_id_pe,11L + +#define SN_proxyCertInfo "proxyCertInfo" +#define LN_proxyCertInfo "Proxy Certificate Information" +#define NID_proxyCertInfo 663 +#define OBJ_proxyCertInfo OBJ_id_pe,14L + +#define SN_tlsfeature "tlsfeature" +#define LN_tlsfeature "TLS Feature" +#define NID_tlsfeature 1020 +#define OBJ_tlsfeature OBJ_id_pe,24L + +#define SN_id_qt_cps "id-qt-cps" +#define LN_id_qt_cps "Policy Qualifier CPS" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_qt,1L + +#define SN_id_qt_unotice "id-qt-unotice" +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_qt,2L + +#define SN_textNotice "textNotice" +#define NID_textNotice 293 +#define OBJ_textNotice OBJ_id_qt,3L + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_ipsecEndSystem "ipsecEndSystem" +#define LN_ipsecEndSystem "IPSec End System" +#define NID_ipsecEndSystem 294 +#define OBJ_ipsecEndSystem OBJ_id_kp,5L + +#define SN_ipsecTunnel "ipsecTunnel" +#define LN_ipsecTunnel "IPSec Tunnel" +#define NID_ipsecTunnel 295 +#define OBJ_ipsecTunnel OBJ_id_kp,6L + +#define SN_ipsecUser "ipsecUser" +#define LN_ipsecUser "IPSec User" +#define NID_ipsecUser 296 +#define OBJ_ipsecUser OBJ_id_kp,7L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L + +#define SN_dvcs "DVCS" +#define LN_dvcs "dvcs" +#define NID_dvcs 297 +#define OBJ_dvcs OBJ_id_kp,10L + +#define SN_ipsec_IKE "ipsecIKE" +#define LN_ipsec_IKE "ipsec Internet Key Exchange" +#define NID_ipsec_IKE 1022 +#define OBJ_ipsec_IKE OBJ_id_kp,17L + +#define SN_capwapAC "capwapAC" +#define LN_capwapAC "Ctrl/provision WAP Access" +#define NID_capwapAC 1023 +#define OBJ_capwapAC OBJ_id_kp,18L + +#define SN_capwapWTP "capwapWTP" +#define LN_capwapWTP "Ctrl/Provision WAP Termination" +#define NID_capwapWTP 1024 +#define OBJ_capwapWTP OBJ_id_kp,19L + +#define SN_sshClient "secureShellClient" +#define LN_sshClient "SSH Client" +#define NID_sshClient 1025 +#define OBJ_sshClient OBJ_id_kp,21L + +#define SN_sshServer "secureShellServer" +#define LN_sshServer "SSH Server" +#define NID_sshServer 1026 +#define OBJ_sshServer OBJ_id_kp,22L + +#define SN_sendRouter "sendRouter" +#define LN_sendRouter "Send Router" +#define NID_sendRouter 1027 +#define OBJ_sendRouter OBJ_id_kp,23L + +#define SN_sendProxiedRouter "sendProxiedRouter" +#define LN_sendProxiedRouter "Send Proxied Router" +#define NID_sendProxiedRouter 1028 +#define OBJ_sendProxiedRouter OBJ_id_kp,24L + +#define SN_sendOwner "sendOwner" +#define LN_sendOwner "Send Owner" +#define NID_sendOwner 1029 +#define OBJ_sendOwner OBJ_id_kp,25L + +#define SN_sendProxiedOwner "sendProxiedOwner" +#define LN_sendProxiedOwner "Send Proxied Owner" +#define NID_sendProxiedOwner 1030 +#define OBJ_sendProxiedOwner OBJ_id_kp,26L + +#define SN_id_it_caProtEncCert "id-it-caProtEncCert" +#define NID_id_it_caProtEncCert 298 +#define OBJ_id_it_caProtEncCert OBJ_id_it,1L + +#define SN_id_it_signKeyPairTypes "id-it-signKeyPairTypes" +#define NID_id_it_signKeyPairTypes 299 +#define OBJ_id_it_signKeyPairTypes OBJ_id_it,2L + +#define SN_id_it_encKeyPairTypes "id-it-encKeyPairTypes" +#define NID_id_it_encKeyPairTypes 300 +#define OBJ_id_it_encKeyPairTypes OBJ_id_it,3L + +#define SN_id_it_preferredSymmAlg "id-it-preferredSymmAlg" +#define NID_id_it_preferredSymmAlg 301 +#define OBJ_id_it_preferredSymmAlg OBJ_id_it,4L + +#define SN_id_it_caKeyUpdateInfo "id-it-caKeyUpdateInfo" +#define NID_id_it_caKeyUpdateInfo 302 +#define OBJ_id_it_caKeyUpdateInfo OBJ_id_it,5L + +#define SN_id_it_currentCRL "id-it-currentCRL" +#define NID_id_it_currentCRL 303 +#define OBJ_id_it_currentCRL OBJ_id_it,6L + +#define SN_id_it_unsupportedOIDs "id-it-unsupportedOIDs" +#define NID_id_it_unsupportedOIDs 304 +#define OBJ_id_it_unsupportedOIDs OBJ_id_it,7L + +#define SN_id_it_subscriptionRequest "id-it-subscriptionRequest" +#define NID_id_it_subscriptionRequest 305 +#define OBJ_id_it_subscriptionRequest OBJ_id_it,8L + +#define SN_id_it_subscriptionResponse "id-it-subscriptionResponse" +#define NID_id_it_subscriptionResponse 306 +#define OBJ_id_it_subscriptionResponse OBJ_id_it,9L + +#define SN_id_it_keyPairParamReq "id-it-keyPairParamReq" +#define NID_id_it_keyPairParamReq 307 +#define OBJ_id_it_keyPairParamReq OBJ_id_it,10L + +#define SN_id_it_keyPairParamRep "id-it-keyPairParamRep" +#define NID_id_it_keyPairParamRep 308 +#define OBJ_id_it_keyPairParamRep OBJ_id_it,11L + +#define SN_id_it_revPassphrase "id-it-revPassphrase" +#define NID_id_it_revPassphrase 309 +#define OBJ_id_it_revPassphrase OBJ_id_it,12L + +#define SN_id_it_implicitConfirm "id-it-implicitConfirm" +#define NID_id_it_implicitConfirm 310 +#define OBJ_id_it_implicitConfirm OBJ_id_it,13L + +#define SN_id_it_confirmWaitTime "id-it-confirmWaitTime" +#define NID_id_it_confirmWaitTime 311 +#define OBJ_id_it_confirmWaitTime OBJ_id_it,14L + +#define SN_id_it_origPKIMessage "id-it-origPKIMessage" +#define NID_id_it_origPKIMessage 312 +#define OBJ_id_it_origPKIMessage OBJ_id_it,15L + +#define SN_id_it_suppLangTags "id-it-suppLangTags" +#define NID_id_it_suppLangTags 784 +#define OBJ_id_it_suppLangTags OBJ_id_it,16L + +#define SN_id_regCtrl "id-regCtrl" +#define NID_id_regCtrl 313 +#define OBJ_id_regCtrl OBJ_id_pkip,1L + +#define SN_id_regInfo "id-regInfo" +#define NID_id_regInfo 314 +#define OBJ_id_regInfo OBJ_id_pkip,2L + +#define SN_id_regCtrl_regToken "id-regCtrl-regToken" +#define NID_id_regCtrl_regToken 315 +#define OBJ_id_regCtrl_regToken OBJ_id_regCtrl,1L + +#define SN_id_regCtrl_authenticator "id-regCtrl-authenticator" +#define NID_id_regCtrl_authenticator 316 +#define OBJ_id_regCtrl_authenticator OBJ_id_regCtrl,2L + +#define SN_id_regCtrl_pkiPublicationInfo "id-regCtrl-pkiPublicationInfo" +#define NID_id_regCtrl_pkiPublicationInfo 317 +#define OBJ_id_regCtrl_pkiPublicationInfo OBJ_id_regCtrl,3L + +#define SN_id_regCtrl_pkiArchiveOptions "id-regCtrl-pkiArchiveOptions" +#define NID_id_regCtrl_pkiArchiveOptions 318 +#define OBJ_id_regCtrl_pkiArchiveOptions OBJ_id_regCtrl,4L + +#define SN_id_regCtrl_oldCertID "id-regCtrl-oldCertID" +#define NID_id_regCtrl_oldCertID 319 +#define OBJ_id_regCtrl_oldCertID OBJ_id_regCtrl,5L + +#define SN_id_regCtrl_protocolEncrKey "id-regCtrl-protocolEncrKey" +#define NID_id_regCtrl_protocolEncrKey 320 +#define OBJ_id_regCtrl_protocolEncrKey OBJ_id_regCtrl,6L + +#define SN_id_regInfo_utf8Pairs "id-regInfo-utf8Pairs" +#define NID_id_regInfo_utf8Pairs 321 +#define OBJ_id_regInfo_utf8Pairs OBJ_id_regInfo,1L + +#define SN_id_regInfo_certReq "id-regInfo-certReq" +#define NID_id_regInfo_certReq 322 +#define OBJ_id_regInfo_certReq OBJ_id_regInfo,2L + +#define SN_id_alg_des40 "id-alg-des40" +#define NID_id_alg_des40 323 +#define OBJ_id_alg_des40 OBJ_id_alg,1L + +#define SN_id_alg_noSignature "id-alg-noSignature" +#define NID_id_alg_noSignature 324 +#define OBJ_id_alg_noSignature OBJ_id_alg,2L + +#define SN_id_alg_dh_sig_hmac_sha1 "id-alg-dh-sig-hmac-sha1" +#define NID_id_alg_dh_sig_hmac_sha1 325 +#define OBJ_id_alg_dh_sig_hmac_sha1 OBJ_id_alg,3L + +#define SN_id_alg_dh_pop "id-alg-dh-pop" +#define NID_id_alg_dh_pop 326 +#define OBJ_id_alg_dh_pop OBJ_id_alg,4L + +#define SN_id_cmc_statusInfo "id-cmc-statusInfo" +#define NID_id_cmc_statusInfo 327 +#define OBJ_id_cmc_statusInfo OBJ_id_cmc,1L + +#define SN_id_cmc_identification "id-cmc-identification" +#define NID_id_cmc_identification 328 +#define OBJ_id_cmc_identification OBJ_id_cmc,2L + +#define SN_id_cmc_identityProof "id-cmc-identityProof" +#define NID_id_cmc_identityProof 329 +#define OBJ_id_cmc_identityProof OBJ_id_cmc,3L + +#define SN_id_cmc_dataReturn "id-cmc-dataReturn" +#define NID_id_cmc_dataReturn 330 +#define OBJ_id_cmc_dataReturn OBJ_id_cmc,4L + +#define SN_id_cmc_transactionId "id-cmc-transactionId" +#define NID_id_cmc_transactionId 331 +#define OBJ_id_cmc_transactionId OBJ_id_cmc,5L + +#define SN_id_cmc_senderNonce "id-cmc-senderNonce" +#define NID_id_cmc_senderNonce 332 +#define OBJ_id_cmc_senderNonce OBJ_id_cmc,6L + +#define SN_id_cmc_recipientNonce "id-cmc-recipientNonce" +#define NID_id_cmc_recipientNonce 333 +#define OBJ_id_cmc_recipientNonce OBJ_id_cmc,7L + +#define SN_id_cmc_addExtensions "id-cmc-addExtensions" +#define NID_id_cmc_addExtensions 334 +#define OBJ_id_cmc_addExtensions OBJ_id_cmc,8L + +#define SN_id_cmc_encryptedPOP "id-cmc-encryptedPOP" +#define NID_id_cmc_encryptedPOP 335 +#define OBJ_id_cmc_encryptedPOP OBJ_id_cmc,9L + +#define SN_id_cmc_decryptedPOP "id-cmc-decryptedPOP" +#define NID_id_cmc_decryptedPOP 336 +#define OBJ_id_cmc_decryptedPOP OBJ_id_cmc,10L + +#define SN_id_cmc_lraPOPWitness "id-cmc-lraPOPWitness" +#define NID_id_cmc_lraPOPWitness 337 +#define OBJ_id_cmc_lraPOPWitness OBJ_id_cmc,11L + +#define SN_id_cmc_getCert "id-cmc-getCert" +#define NID_id_cmc_getCert 338 +#define OBJ_id_cmc_getCert OBJ_id_cmc,15L + +#define SN_id_cmc_getCRL "id-cmc-getCRL" +#define NID_id_cmc_getCRL 339 +#define OBJ_id_cmc_getCRL OBJ_id_cmc,16L + +#define SN_id_cmc_revokeRequest "id-cmc-revokeRequest" +#define NID_id_cmc_revokeRequest 340 +#define OBJ_id_cmc_revokeRequest OBJ_id_cmc,17L + +#define SN_id_cmc_regInfo "id-cmc-regInfo" +#define NID_id_cmc_regInfo 341 +#define OBJ_id_cmc_regInfo OBJ_id_cmc,18L + +#define SN_id_cmc_responseInfo "id-cmc-responseInfo" +#define NID_id_cmc_responseInfo 342 +#define OBJ_id_cmc_responseInfo OBJ_id_cmc,19L + +#define SN_id_cmc_queryPending "id-cmc-queryPending" +#define NID_id_cmc_queryPending 343 +#define OBJ_id_cmc_queryPending OBJ_id_cmc,21L + +#define SN_id_cmc_popLinkRandom "id-cmc-popLinkRandom" +#define NID_id_cmc_popLinkRandom 344 +#define OBJ_id_cmc_popLinkRandom OBJ_id_cmc,22L + +#define SN_id_cmc_popLinkWitness "id-cmc-popLinkWitness" +#define NID_id_cmc_popLinkWitness 345 +#define OBJ_id_cmc_popLinkWitness OBJ_id_cmc,23L + +#define SN_id_cmc_confirmCertAcceptance "id-cmc-confirmCertAcceptance" +#define NID_id_cmc_confirmCertAcceptance 346 +#define OBJ_id_cmc_confirmCertAcceptance OBJ_id_cmc,24L + +#define SN_id_on_personalData "id-on-personalData" +#define NID_id_on_personalData 347 +#define OBJ_id_on_personalData OBJ_id_on,1L + +#define SN_id_on_permanentIdentifier "id-on-permanentIdentifier" +#define LN_id_on_permanentIdentifier "Permanent Identifier" +#define NID_id_on_permanentIdentifier 858 +#define OBJ_id_on_permanentIdentifier OBJ_id_on,3L + +#define SN_id_pda_dateOfBirth "id-pda-dateOfBirth" +#define NID_id_pda_dateOfBirth 348 +#define OBJ_id_pda_dateOfBirth OBJ_id_pda,1L + +#define SN_id_pda_placeOfBirth "id-pda-placeOfBirth" +#define NID_id_pda_placeOfBirth 349 +#define OBJ_id_pda_placeOfBirth OBJ_id_pda,2L + +#define SN_id_pda_gender "id-pda-gender" +#define NID_id_pda_gender 351 +#define OBJ_id_pda_gender OBJ_id_pda,3L + +#define SN_id_pda_countryOfCitizenship "id-pda-countryOfCitizenship" +#define NID_id_pda_countryOfCitizenship 352 +#define OBJ_id_pda_countryOfCitizenship OBJ_id_pda,4L + +#define SN_id_pda_countryOfResidence "id-pda-countryOfResidence" +#define NID_id_pda_countryOfResidence 353 +#define OBJ_id_pda_countryOfResidence OBJ_id_pda,5L + +#define SN_id_aca_authenticationInfo "id-aca-authenticationInfo" +#define NID_id_aca_authenticationInfo 354 +#define OBJ_id_aca_authenticationInfo OBJ_id_aca,1L + +#define SN_id_aca_accessIdentity "id-aca-accessIdentity" +#define NID_id_aca_accessIdentity 355 +#define OBJ_id_aca_accessIdentity OBJ_id_aca,2L + +#define SN_id_aca_chargingIdentity "id-aca-chargingIdentity" +#define NID_id_aca_chargingIdentity 356 +#define OBJ_id_aca_chargingIdentity OBJ_id_aca,3L + +#define SN_id_aca_group "id-aca-group" +#define NID_id_aca_group 357 +#define OBJ_id_aca_group OBJ_id_aca,4L + +#define SN_id_aca_role "id-aca-role" +#define NID_id_aca_role 358 +#define OBJ_id_aca_role OBJ_id_aca,5L + +#define SN_id_aca_encAttrs "id-aca-encAttrs" +#define NID_id_aca_encAttrs 399 +#define OBJ_id_aca_encAttrs OBJ_id_aca,6L + +#define SN_id_qcs_pkixQCSyntax_v1 "id-qcs-pkixQCSyntax-v1" +#define NID_id_qcs_pkixQCSyntax_v1 359 +#define OBJ_id_qcs_pkixQCSyntax_v1 OBJ_id_qcs,1L + +#define SN_id_cct_crs "id-cct-crs" +#define NID_id_cct_crs 360 +#define OBJ_id_cct_crs OBJ_id_cct,1L + +#define SN_id_cct_PKIData "id-cct-PKIData" +#define NID_id_cct_PKIData 361 +#define OBJ_id_cct_PKIData OBJ_id_cct,2L + +#define SN_id_cct_PKIResponse "id-cct-PKIResponse" +#define NID_id_cct_PKIResponse 362 +#define OBJ_id_cct_PKIResponse OBJ_id_cct,3L + +#define SN_id_ppl_anyLanguage "id-ppl-anyLanguage" +#define LN_id_ppl_anyLanguage "Any language" +#define NID_id_ppl_anyLanguage 664 +#define OBJ_id_ppl_anyLanguage OBJ_id_ppl,0L + +#define SN_id_ppl_inheritAll "id-ppl-inheritAll" +#define LN_id_ppl_inheritAll "Inherit all" +#define NID_id_ppl_inheritAll 665 +#define OBJ_id_ppl_inheritAll OBJ_id_ppl,1L + +#define SN_Independent "id-ppl-independent" +#define LN_Independent "Independent" +#define NID_Independent 667 +#define OBJ_Independent OBJ_id_ppl,2L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_ad_timeStamping "ad_timestamping" +#define LN_ad_timeStamping "AD Time Stamping" +#define NID_ad_timeStamping 363 +#define OBJ_ad_timeStamping OBJ_id_ad,3L + +#define SN_ad_dvcs "AD_DVCS" +#define LN_ad_dvcs "ad dvcs" +#define NID_ad_dvcs 364 +#define OBJ_ad_dvcs OBJ_id_ad,4L + +#define SN_caRepository "caRepository" +#define LN_caRepository "CA Repository" +#define NID_caRepository 785 +#define OBJ_caRepository OBJ_id_ad,5L + +#define OBJ_id_pkix_OCSP OBJ_ad_OCSP + +#define SN_id_pkix_OCSP_basic "basicOCSPResponse" +#define LN_id_pkix_OCSP_basic "Basic OCSP Response" +#define NID_id_pkix_OCSP_basic 365 +#define OBJ_id_pkix_OCSP_basic OBJ_id_pkix_OCSP,1L + +#define SN_id_pkix_OCSP_Nonce "Nonce" +#define LN_id_pkix_OCSP_Nonce "OCSP Nonce" +#define NID_id_pkix_OCSP_Nonce 366 +#define OBJ_id_pkix_OCSP_Nonce OBJ_id_pkix_OCSP,2L + +#define SN_id_pkix_OCSP_CrlID "CrlID" +#define LN_id_pkix_OCSP_CrlID "OCSP CRL ID" +#define NID_id_pkix_OCSP_CrlID 367 +#define OBJ_id_pkix_OCSP_CrlID OBJ_id_pkix_OCSP,3L + +#define SN_id_pkix_OCSP_acceptableResponses "acceptableResponses" +#define LN_id_pkix_OCSP_acceptableResponses "Acceptable OCSP Responses" +#define NID_id_pkix_OCSP_acceptableResponses 368 +#define OBJ_id_pkix_OCSP_acceptableResponses OBJ_id_pkix_OCSP,4L + +#define SN_id_pkix_OCSP_noCheck "noCheck" +#define LN_id_pkix_OCSP_noCheck "OCSP No Check" +#define NID_id_pkix_OCSP_noCheck 369 +#define OBJ_id_pkix_OCSP_noCheck OBJ_id_pkix_OCSP,5L + +#define SN_id_pkix_OCSP_archiveCutoff "archiveCutoff" +#define LN_id_pkix_OCSP_archiveCutoff "OCSP Archive Cutoff" +#define NID_id_pkix_OCSP_archiveCutoff 370 +#define OBJ_id_pkix_OCSP_archiveCutoff OBJ_id_pkix_OCSP,6L + +#define SN_id_pkix_OCSP_serviceLocator "serviceLocator" +#define LN_id_pkix_OCSP_serviceLocator "OCSP Service Locator" +#define NID_id_pkix_OCSP_serviceLocator 371 +#define OBJ_id_pkix_OCSP_serviceLocator OBJ_id_pkix_OCSP,7L + +#define SN_id_pkix_OCSP_extendedStatus "extendedStatus" +#define LN_id_pkix_OCSP_extendedStatus "Extended OCSP Status" +#define NID_id_pkix_OCSP_extendedStatus 372 +#define OBJ_id_pkix_OCSP_extendedStatus OBJ_id_pkix_OCSP,8L + +#define SN_id_pkix_OCSP_valid "valid" +#define NID_id_pkix_OCSP_valid 373 +#define OBJ_id_pkix_OCSP_valid OBJ_id_pkix_OCSP,9L + +#define SN_id_pkix_OCSP_path "path" +#define NID_id_pkix_OCSP_path 374 +#define OBJ_id_pkix_OCSP_path OBJ_id_pkix_OCSP,10L + +#define SN_id_pkix_OCSP_trustRoot "trustRoot" +#define LN_id_pkix_OCSP_trustRoot "Trust Root" +#define NID_id_pkix_OCSP_trustRoot 375 +#define OBJ_id_pkix_OCSP_trustRoot OBJ_id_pkix_OCSP,11L + +#define SN_algorithm "algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 376 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_rsaSignature "rsaSignature" +#define NID_rsaSignature 377 +#define OBJ_rsaSignature OBJ_algorithm,11L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_ecb "DES-EDE" +#define LN_des_ede_ecb "des-ede" +#define NID_des_ede_ecb 32 +#define OBJ_des_ede_ecb OBJ_algorithm,17L + +#define SN_des_ede3_ecb "DES-EDE3" +#define LN_des_ede3_ecb "des-ede3" +#define NID_des_ede3_ecb 33 + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +#define SN_blake2b512 "BLAKE2b512" +#define LN_blake2b512 "blake2b512" +#define NID_blake2b512 1056 +#define OBJ_blake2b512 1L,3L,6L,1L,4L,1L,1722L,12L,2L,1L,16L + +#define SN_blake2s256 "BLAKE2s256" +#define LN_blake2s256 "blake2s256" +#define NID_blake2s256 1057 +#define OBJ_blake2s256 1L,3L,6L,1L,4L,1L,1722L,12L,2L,2L,8L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +#define SN_X500 "X500" +#define LN_X500 "directory services (X.500)" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define SN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_surname "SN" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define SN_streetAddress "street" +#define LN_streetAddress "streetAddress" +#define NID_streetAddress 660 +#define OBJ_streetAddress OBJ_X509,9L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define SN_title "title" +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +#define LN_searchGuide "searchGuide" +#define NID_searchGuide 859 +#define OBJ_searchGuide OBJ_X509,14L + +#define LN_businessCategory "businessCategory" +#define NID_businessCategory 860 +#define OBJ_businessCategory OBJ_X509,15L + +#define LN_postalAddress "postalAddress" +#define NID_postalAddress 861 +#define OBJ_postalAddress OBJ_X509,16L + +#define LN_postalCode "postalCode" +#define NID_postalCode 661 +#define OBJ_postalCode OBJ_X509,17L + +#define LN_postOfficeBox "postOfficeBox" +#define NID_postOfficeBox 862 +#define OBJ_postOfficeBox OBJ_X509,18L + +#define LN_physicalDeliveryOfficeName "physicalDeliveryOfficeName" +#define NID_physicalDeliveryOfficeName 863 +#define OBJ_physicalDeliveryOfficeName OBJ_X509,19L + +#define LN_telephoneNumber "telephoneNumber" +#define NID_telephoneNumber 864 +#define OBJ_telephoneNumber OBJ_X509,20L + +#define LN_telexNumber "telexNumber" +#define NID_telexNumber 865 +#define OBJ_telexNumber OBJ_X509,21L + +#define LN_teletexTerminalIdentifier "teletexTerminalIdentifier" +#define NID_teletexTerminalIdentifier 866 +#define OBJ_teletexTerminalIdentifier OBJ_X509,22L + +#define LN_facsimileTelephoneNumber "facsimileTelephoneNumber" +#define NID_facsimileTelephoneNumber 867 +#define OBJ_facsimileTelephoneNumber OBJ_X509,23L + +#define LN_x121Address "x121Address" +#define NID_x121Address 868 +#define OBJ_x121Address OBJ_X509,24L + +#define LN_internationaliSDNNumber "internationaliSDNNumber" +#define NID_internationaliSDNNumber 869 +#define OBJ_internationaliSDNNumber OBJ_X509,25L + +#define LN_registeredAddress "registeredAddress" +#define NID_registeredAddress 870 +#define OBJ_registeredAddress OBJ_X509,26L + +#define LN_destinationIndicator "destinationIndicator" +#define NID_destinationIndicator 871 +#define OBJ_destinationIndicator OBJ_X509,27L + +#define LN_preferredDeliveryMethod "preferredDeliveryMethod" +#define NID_preferredDeliveryMethod 872 +#define OBJ_preferredDeliveryMethod OBJ_X509,28L + +#define LN_presentationAddress "presentationAddress" +#define NID_presentationAddress 873 +#define OBJ_presentationAddress OBJ_X509,29L + +#define LN_supportedApplicationContext "supportedApplicationContext" +#define NID_supportedApplicationContext 874 +#define OBJ_supportedApplicationContext OBJ_X509,30L + +#define SN_member "member" +#define NID_member 875 +#define OBJ_member OBJ_X509,31L + +#define SN_owner "owner" +#define NID_owner 876 +#define OBJ_owner OBJ_X509,32L + +#define LN_roleOccupant "roleOccupant" +#define NID_roleOccupant 877 +#define OBJ_roleOccupant OBJ_X509,33L + +#define SN_seeAlso "seeAlso" +#define NID_seeAlso 878 +#define OBJ_seeAlso OBJ_X509,34L + +#define LN_userPassword "userPassword" +#define NID_userPassword 879 +#define OBJ_userPassword OBJ_X509,35L + +#define LN_userCertificate "userCertificate" +#define NID_userCertificate 880 +#define OBJ_userCertificate OBJ_X509,36L + +#define LN_cACertificate "cACertificate" +#define NID_cACertificate 881 +#define OBJ_cACertificate OBJ_X509,37L + +#define LN_authorityRevocationList "authorityRevocationList" +#define NID_authorityRevocationList 882 +#define OBJ_authorityRevocationList OBJ_X509,38L + +#define LN_certificateRevocationList "certificateRevocationList" +#define NID_certificateRevocationList 883 +#define OBJ_certificateRevocationList OBJ_X509,39L + +#define LN_crossCertificatePair "crossCertificatePair" +#define NID_crossCertificatePair 884 +#define OBJ_crossCertificatePair OBJ_X509,40L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_givenName "GN" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define SN_initials "initials" +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define LN_generationQualifier "generationQualifier" +#define NID_generationQualifier 509 +#define OBJ_generationQualifier OBJ_X509,44L + +#define LN_x500UniqueIdentifier "x500UniqueIdentifier" +#define NID_x500UniqueIdentifier 503 +#define OBJ_x500UniqueIdentifier OBJ_X509,45L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define LN_enhancedSearchGuide "enhancedSearchGuide" +#define NID_enhancedSearchGuide 885 +#define OBJ_enhancedSearchGuide OBJ_X509,47L + +#define LN_protocolInformation "protocolInformation" +#define NID_protocolInformation 886 +#define OBJ_protocolInformation OBJ_X509,48L + +#define LN_distinguishedName "distinguishedName" +#define NID_distinguishedName 887 +#define OBJ_distinguishedName OBJ_X509,49L + +#define LN_uniqueMember "uniqueMember" +#define NID_uniqueMember 888 +#define OBJ_uniqueMember OBJ_X509,50L + +#define LN_houseIdentifier "houseIdentifier" +#define NID_houseIdentifier 889 +#define OBJ_houseIdentifier OBJ_X509,51L + +#define LN_supportedAlgorithms "supportedAlgorithms" +#define NID_supportedAlgorithms 890 +#define OBJ_supportedAlgorithms OBJ_X509,52L + +#define LN_deltaRevocationList "deltaRevocationList" +#define NID_deltaRevocationList 891 +#define OBJ_deltaRevocationList OBJ_X509,53L + +#define SN_dmdName "dmdName" +#define NID_dmdName 892 +#define OBJ_dmdName OBJ_X509,54L + +#define LN_pseudonym "pseudonym" +#define NID_pseudonym 510 +#define OBJ_pseudonym OBJ_X509,65L + +#define SN_role "role" +#define LN_role "role" +#define NID_role 400 +#define OBJ_role OBJ_X509,72L + +#define SN_X500algorithms "X500algorithms" +#define LN_X500algorithms "directory services - algorithms" +#define NID_X500algorithms 378 +#define OBJ_X500algorithms OBJ_X500,8L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500algorithms,1L,1L + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2WithRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA OBJ_X500algorithms,3L,100L + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 OBJ_X500algorithms,3L,101L + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce OBJ_X500,29L + +#define SN_subject_directory_attributes "subjectDirectoryAttributes" +#define LN_subject_directory_attributes "X509v3 Subject Directory Attributes" +#define NID_subject_directory_attributes 769 +#define OBJ_subject_directory_attributes OBJ_id_ce,9L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "X509v3 CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_issuing_distribution_point "issuingDistributionPoint" +#define LN_issuing_distribution_point "X509v3 Issuing Distribution Point" +#define NID_issuing_distribution_point 770 +#define OBJ_issuing_distribution_point OBJ_id_ce,28L + +#define SN_certificate_issuer "certificateIssuer" +#define LN_certificate_issuer "X509v3 Certificate Issuer" +#define NID_certificate_issuer 771 +#define OBJ_certificate_issuer OBJ_id_ce,29L + +#define SN_name_constraints "nameConstraints" +#define LN_name_constraints "X509v3 Name Constraints" +#define NID_name_constraints 666 +#define OBJ_name_constraints OBJ_id_ce,30L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_any_policy "anyPolicy" +#define LN_any_policy "X509v3 Any Policy" +#define NID_any_policy 746 +#define OBJ_any_policy OBJ_certificate_policies,0L + +#define SN_policy_mappings "policyMappings" +#define LN_policy_mappings "X509v3 Policy Mappings" +#define NID_policy_mappings 747 +#define OBJ_policy_mappings OBJ_id_ce,33L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_policy_constraints "policyConstraints" +#define LN_policy_constraints "X509v3 Policy Constraints" +#define NID_policy_constraints 401 +#define OBJ_policy_constraints OBJ_id_ce,36L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37L + +#define SN_freshest_crl "freshestCRL" +#define LN_freshest_crl "X509v3 Freshest CRL" +#define NID_freshest_crl 857 +#define OBJ_freshest_crl OBJ_id_ce,46L + +#define SN_inhibit_any_policy "inhibitAnyPolicy" +#define LN_inhibit_any_policy "X509v3 Inhibit Any Policy" +#define NID_inhibit_any_policy 748 +#define OBJ_inhibit_any_policy OBJ_id_ce,54L + +#define SN_target_information "targetInformation" +#define LN_target_information "X509v3 AC Targeting" +#define NID_target_information 402 +#define OBJ_target_information OBJ_id_ce,55L + +#define SN_no_rev_avail "noRevAvail" +#define LN_no_rev_avail "X509v3 No Revocation Available" +#define NID_no_rev_avail 403 +#define OBJ_no_rev_avail OBJ_id_ce,56L + +#define SN_anyExtendedKeyUsage "anyExtendedKeyUsage" +#define LN_anyExtendedKeyUsage "Any Extended Key Usage" +#define NID_anyExtendedKeyUsage 910 +#define OBJ_anyExtendedKeyUsage OBJ_ext_key_usage,0L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_org "ORG" +#define LN_org "org" +#define NID_org 379 +#define OBJ_org OBJ_iso,3L + +#define SN_dod "DOD" +#define LN_dod "dod" +#define NID_dod 380 +#define OBJ_dod OBJ_org,6L + +#define SN_iana "IANA" +#define LN_iana "iana" +#define NID_iana 381 +#define OBJ_iana OBJ_dod,1L + +#define OBJ_internet OBJ_iana + +#define SN_Directory "directory" +#define LN_Directory "Directory" +#define NID_Directory 382 +#define OBJ_Directory OBJ_internet,1L + +#define SN_Management "mgmt" +#define LN_Management "Management" +#define NID_Management 383 +#define OBJ_Management OBJ_internet,2L + +#define SN_Experimental "experimental" +#define LN_Experimental "Experimental" +#define NID_Experimental 384 +#define OBJ_Experimental OBJ_internet,3L + +#define SN_Private "private" +#define LN_Private "Private" +#define NID_Private 385 +#define OBJ_Private OBJ_internet,4L + +#define SN_Security "security" +#define LN_Security "Security" +#define NID_Security 386 +#define OBJ_Security OBJ_internet,5L + +#define SN_SNMPv2 "snmpv2" +#define LN_SNMPv2 "SNMPv2" +#define NID_SNMPv2 387 +#define OBJ_SNMPv2 OBJ_internet,6L + +#define LN_Mail "Mail" +#define NID_Mail 388 +#define OBJ_Mail OBJ_internet,7L + +#define SN_Enterprises "enterprises" +#define LN_Enterprises "Enterprises" +#define NID_Enterprises 389 +#define OBJ_Enterprises OBJ_Private,1L + +#define SN_dcObject "dcobject" +#define LN_dcObject "dcObject" +#define NID_dcObject 390 +#define OBJ_dcObject OBJ_Enterprises,1466L,344L + +#define SN_mime_mhs "mime-mhs" +#define LN_mime_mhs "MIME MHS" +#define NID_mime_mhs 504 +#define OBJ_mime_mhs OBJ_Mail,1L + +#define SN_mime_mhs_headings "mime-mhs-headings" +#define LN_mime_mhs_headings "mime-mhs-headings" +#define NID_mime_mhs_headings 505 +#define OBJ_mime_mhs_headings OBJ_mime_mhs,1L + +#define SN_mime_mhs_bodies "mime-mhs-bodies" +#define LN_mime_mhs_bodies "mime-mhs-bodies" +#define NID_mime_mhs_bodies 506 +#define OBJ_mime_mhs_bodies OBJ_mime_mhs,2L + +#define SN_id_hex_partial_message "id-hex-partial-message" +#define LN_id_hex_partial_message "id-hex-partial-message" +#define NID_id_hex_partial_message 507 +#define OBJ_id_hex_partial_message OBJ_mime_mhs_headings,1L + +#define SN_id_hex_multipart_message "id-hex-multipart-message" +#define LN_id_hex_multipart_message "id-hex-multipart-message" +#define NID_id_hex_multipart_message 508 +#define OBJ_id_hex_multipart_message OBJ_mime_mhs_headings,2L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression OBJ_id_smime_alg,8L + +#define OBJ_csor 2L,16L,840L,1L,101L,3L + +#define OBJ_nistAlgorithms OBJ_csor,4L + +#define OBJ_aes OBJ_nistAlgorithms,1L + +#define SN_aes_128_ecb "AES-128-ECB" +#define LN_aes_128_ecb "aes-128-ecb" +#define NID_aes_128_ecb 418 +#define OBJ_aes_128_ecb OBJ_aes,1L + +#define SN_aes_128_cbc "AES-128-CBC" +#define LN_aes_128_cbc "aes-128-cbc" +#define NID_aes_128_cbc 419 +#define OBJ_aes_128_cbc OBJ_aes,2L + +#define SN_aes_128_ofb128 "AES-128-OFB" +#define LN_aes_128_ofb128 "aes-128-ofb" +#define NID_aes_128_ofb128 420 +#define OBJ_aes_128_ofb128 OBJ_aes,3L + +#define SN_aes_128_cfb128 "AES-128-CFB" +#define LN_aes_128_cfb128 "aes-128-cfb" +#define NID_aes_128_cfb128 421 +#define OBJ_aes_128_cfb128 OBJ_aes,4L + +#define SN_id_aes128_wrap "id-aes128-wrap" +#define NID_id_aes128_wrap 788 +#define OBJ_id_aes128_wrap OBJ_aes,5L + +#define SN_aes_128_gcm "id-aes128-GCM" +#define LN_aes_128_gcm "aes-128-gcm" +#define NID_aes_128_gcm 895 +#define OBJ_aes_128_gcm OBJ_aes,6L + +#define SN_aes_128_ccm "id-aes128-CCM" +#define LN_aes_128_ccm "aes-128-ccm" +#define NID_aes_128_ccm 896 +#define OBJ_aes_128_ccm OBJ_aes,7L + +#define SN_id_aes128_wrap_pad "id-aes128-wrap-pad" +#define NID_id_aes128_wrap_pad 897 +#define OBJ_id_aes128_wrap_pad OBJ_aes,8L + +#define SN_aes_192_ecb "AES-192-ECB" +#define LN_aes_192_ecb "aes-192-ecb" +#define NID_aes_192_ecb 422 +#define OBJ_aes_192_ecb OBJ_aes,21L + +#define SN_aes_192_cbc "AES-192-CBC" +#define LN_aes_192_cbc "aes-192-cbc" +#define NID_aes_192_cbc 423 +#define OBJ_aes_192_cbc OBJ_aes,22L + +#define SN_aes_192_ofb128 "AES-192-OFB" +#define LN_aes_192_ofb128 "aes-192-ofb" +#define NID_aes_192_ofb128 424 +#define OBJ_aes_192_ofb128 OBJ_aes,23L + +#define SN_aes_192_cfb128 "AES-192-CFB" +#define LN_aes_192_cfb128 "aes-192-cfb" +#define NID_aes_192_cfb128 425 +#define OBJ_aes_192_cfb128 OBJ_aes,24L + +#define SN_id_aes192_wrap "id-aes192-wrap" +#define NID_id_aes192_wrap 789 +#define OBJ_id_aes192_wrap OBJ_aes,25L + +#define SN_aes_192_gcm "id-aes192-GCM" +#define LN_aes_192_gcm "aes-192-gcm" +#define NID_aes_192_gcm 898 +#define OBJ_aes_192_gcm OBJ_aes,26L + +#define SN_aes_192_ccm "id-aes192-CCM" +#define LN_aes_192_ccm "aes-192-ccm" +#define NID_aes_192_ccm 899 +#define OBJ_aes_192_ccm OBJ_aes,27L + +#define SN_id_aes192_wrap_pad "id-aes192-wrap-pad" +#define NID_id_aes192_wrap_pad 900 +#define OBJ_id_aes192_wrap_pad OBJ_aes,28L + +#define SN_aes_256_ecb "AES-256-ECB" +#define LN_aes_256_ecb "aes-256-ecb" +#define NID_aes_256_ecb 426 +#define OBJ_aes_256_ecb OBJ_aes,41L + +#define SN_aes_256_cbc "AES-256-CBC" +#define LN_aes_256_cbc "aes-256-cbc" +#define NID_aes_256_cbc 427 +#define OBJ_aes_256_cbc OBJ_aes,42L + +#define SN_aes_256_ofb128 "AES-256-OFB" +#define LN_aes_256_ofb128 "aes-256-ofb" +#define NID_aes_256_ofb128 428 +#define OBJ_aes_256_ofb128 OBJ_aes,43L + +#define SN_aes_256_cfb128 "AES-256-CFB" +#define LN_aes_256_cfb128 "aes-256-cfb" +#define NID_aes_256_cfb128 429 +#define OBJ_aes_256_cfb128 OBJ_aes,44L + +#define SN_id_aes256_wrap "id-aes256-wrap" +#define NID_id_aes256_wrap 790 +#define OBJ_id_aes256_wrap OBJ_aes,45L + +#define SN_aes_256_gcm "id-aes256-GCM" +#define LN_aes_256_gcm "aes-256-gcm" +#define NID_aes_256_gcm 901 +#define OBJ_aes_256_gcm OBJ_aes,46L + +#define SN_aes_256_ccm "id-aes256-CCM" +#define LN_aes_256_ccm "aes-256-ccm" +#define NID_aes_256_ccm 902 +#define OBJ_aes_256_ccm OBJ_aes,47L + +#define SN_id_aes256_wrap_pad "id-aes256-wrap-pad" +#define NID_id_aes256_wrap_pad 903 +#define OBJ_id_aes256_wrap_pad OBJ_aes,48L + +#define SN_aes_128_cfb1 "AES-128-CFB1" +#define LN_aes_128_cfb1 "aes-128-cfb1" +#define NID_aes_128_cfb1 650 + +#define SN_aes_192_cfb1 "AES-192-CFB1" +#define LN_aes_192_cfb1 "aes-192-cfb1" +#define NID_aes_192_cfb1 651 + +#define SN_aes_256_cfb1 "AES-256-CFB1" +#define LN_aes_256_cfb1 "aes-256-cfb1" +#define NID_aes_256_cfb1 652 + +#define SN_aes_128_cfb8 "AES-128-CFB8" +#define LN_aes_128_cfb8 "aes-128-cfb8" +#define NID_aes_128_cfb8 653 + +#define SN_aes_192_cfb8 "AES-192-CFB8" +#define LN_aes_192_cfb8 "aes-192-cfb8" +#define NID_aes_192_cfb8 654 + +#define SN_aes_256_cfb8 "AES-256-CFB8" +#define LN_aes_256_cfb8 "aes-256-cfb8" +#define NID_aes_256_cfb8 655 + +#define SN_aes_128_ctr "AES-128-CTR" +#define LN_aes_128_ctr "aes-128-ctr" +#define NID_aes_128_ctr 904 + +#define SN_aes_192_ctr "AES-192-CTR" +#define LN_aes_192_ctr "aes-192-ctr" +#define NID_aes_192_ctr 905 + +#define SN_aes_256_ctr "AES-256-CTR" +#define LN_aes_256_ctr "aes-256-ctr" +#define NID_aes_256_ctr 906 + +#define SN_aes_128_ocb "AES-128-OCB" +#define LN_aes_128_ocb "aes-128-ocb" +#define NID_aes_128_ocb 958 + +#define SN_aes_192_ocb "AES-192-OCB" +#define LN_aes_192_ocb "aes-192-ocb" +#define NID_aes_192_ocb 959 + +#define SN_aes_256_ocb "AES-256-OCB" +#define LN_aes_256_ocb "aes-256-ocb" +#define NID_aes_256_ocb 960 + +#define SN_aes_128_xts "AES-128-XTS" +#define LN_aes_128_xts "aes-128-xts" +#define NID_aes_128_xts 913 + +#define SN_aes_256_xts "AES-256-XTS" +#define LN_aes_256_xts "aes-256-xts" +#define NID_aes_256_xts 914 + +#define SN_des_cfb1 "DES-CFB1" +#define LN_des_cfb1 "des-cfb1" +#define NID_des_cfb1 656 + +#define SN_des_cfb8 "DES-CFB8" +#define LN_des_cfb8 "des-cfb8" +#define NID_des_cfb8 657 + +#define SN_des_ede3_cfb1 "DES-EDE3-CFB1" +#define LN_des_ede3_cfb1 "des-ede3-cfb1" +#define NID_des_ede3_cfb1 658 + +#define SN_des_ede3_cfb8 "DES-EDE3-CFB8" +#define LN_des_ede3_cfb8 "des-ede3-cfb8" +#define NID_des_ede3_cfb8 659 + +#define OBJ_nist_hashalgs OBJ_nistAlgorithms,2L + +#define SN_sha256 "SHA256" +#define LN_sha256 "sha256" +#define NID_sha256 672 +#define OBJ_sha256 OBJ_nist_hashalgs,1L + +#define SN_sha384 "SHA384" +#define LN_sha384 "sha384" +#define NID_sha384 673 +#define OBJ_sha384 OBJ_nist_hashalgs,2L + +#define SN_sha512 "SHA512" +#define LN_sha512 "sha512" +#define NID_sha512 674 +#define OBJ_sha512 OBJ_nist_hashalgs,3L + +#define SN_sha224 "SHA224" +#define LN_sha224 "sha224" +#define NID_sha224 675 +#define OBJ_sha224 OBJ_nist_hashalgs,4L + +#define OBJ_dsa_with_sha2 OBJ_nistAlgorithms,3L + +#define SN_dsa_with_SHA224 "dsa_with_SHA224" +#define NID_dsa_with_SHA224 802 +#define OBJ_dsa_with_SHA224 OBJ_dsa_with_sha2,1L + +#define SN_dsa_with_SHA256 "dsa_with_SHA256" +#define NID_dsa_with_SHA256 803 +#define OBJ_dsa_with_SHA256 OBJ_dsa_with_sha2,2L + +#define SN_hold_instruction_code "holdInstructionCode" +#define LN_hold_instruction_code "Hold Instruction Code" +#define NID_hold_instruction_code 430 +#define OBJ_hold_instruction_code OBJ_id_ce,23L + +#define OBJ_holdInstruction OBJ_X9_57,2L + +#define SN_hold_instruction_none "holdInstructionNone" +#define LN_hold_instruction_none "Hold Instruction None" +#define NID_hold_instruction_none 431 +#define OBJ_hold_instruction_none OBJ_holdInstruction,1L + +#define SN_hold_instruction_call_issuer "holdInstructionCallIssuer" +#define LN_hold_instruction_call_issuer "Hold Instruction Call Issuer" +#define NID_hold_instruction_call_issuer 432 +#define OBJ_hold_instruction_call_issuer OBJ_holdInstruction,2L + +#define SN_hold_instruction_reject "holdInstructionReject" +#define LN_hold_instruction_reject "Hold Instruction Reject" +#define NID_hold_instruction_reject 433 +#define OBJ_hold_instruction_reject OBJ_holdInstruction,3L + +#define SN_data "data" +#define NID_data 434 +#define OBJ_data OBJ_itu_t,9L + +#define SN_pss "pss" +#define NID_pss 435 +#define OBJ_pss OBJ_data,2342L + +#define SN_ucl "ucl" +#define NID_ucl 436 +#define OBJ_ucl OBJ_pss,19200300L + +#define SN_pilot "pilot" +#define NID_pilot 437 +#define OBJ_pilot OBJ_ucl,100L + +#define LN_pilotAttributeType "pilotAttributeType" +#define NID_pilotAttributeType 438 +#define OBJ_pilotAttributeType OBJ_pilot,1L + +#define LN_pilotAttributeSyntax "pilotAttributeSyntax" +#define NID_pilotAttributeSyntax 439 +#define OBJ_pilotAttributeSyntax OBJ_pilot,3L + +#define LN_pilotObjectClass "pilotObjectClass" +#define NID_pilotObjectClass 440 +#define OBJ_pilotObjectClass OBJ_pilot,4L + +#define LN_pilotGroups "pilotGroups" +#define NID_pilotGroups 441 +#define OBJ_pilotGroups OBJ_pilot,10L + +#define LN_iA5StringSyntax "iA5StringSyntax" +#define NID_iA5StringSyntax 442 +#define OBJ_iA5StringSyntax OBJ_pilotAttributeSyntax,4L + +#define LN_caseIgnoreIA5StringSyntax "caseIgnoreIA5StringSyntax" +#define NID_caseIgnoreIA5StringSyntax 443 +#define OBJ_caseIgnoreIA5StringSyntax OBJ_pilotAttributeSyntax,5L + +#define LN_pilotObject "pilotObject" +#define NID_pilotObject 444 +#define OBJ_pilotObject OBJ_pilotObjectClass,3L + +#define LN_pilotPerson "pilotPerson" +#define NID_pilotPerson 445 +#define OBJ_pilotPerson OBJ_pilotObjectClass,4L + +#define SN_account "account" +#define NID_account 446 +#define OBJ_account OBJ_pilotObjectClass,5L + +#define SN_document "document" +#define NID_document 447 +#define OBJ_document OBJ_pilotObjectClass,6L + +#define SN_room "room" +#define NID_room 448 +#define OBJ_room OBJ_pilotObjectClass,7L + +#define LN_documentSeries "documentSeries" +#define NID_documentSeries 449 +#define OBJ_documentSeries OBJ_pilotObjectClass,9L + +#define SN_Domain "domain" +#define LN_Domain "Domain" +#define NID_Domain 392 +#define OBJ_Domain OBJ_pilotObjectClass,13L + +#define LN_rFC822localPart "rFC822localPart" +#define NID_rFC822localPart 450 +#define OBJ_rFC822localPart OBJ_pilotObjectClass,14L + +#define LN_dNSDomain "dNSDomain" +#define NID_dNSDomain 451 +#define OBJ_dNSDomain OBJ_pilotObjectClass,15L + +#define LN_domainRelatedObject "domainRelatedObject" +#define NID_domainRelatedObject 452 +#define OBJ_domainRelatedObject OBJ_pilotObjectClass,17L + +#define LN_friendlyCountry "friendlyCountry" +#define NID_friendlyCountry 453 +#define OBJ_friendlyCountry OBJ_pilotObjectClass,18L + +#define LN_simpleSecurityObject "simpleSecurityObject" +#define NID_simpleSecurityObject 454 +#define OBJ_simpleSecurityObject OBJ_pilotObjectClass,19L + +#define LN_pilotOrganization "pilotOrganization" +#define NID_pilotOrganization 455 +#define OBJ_pilotOrganization OBJ_pilotObjectClass,20L + +#define LN_pilotDSA "pilotDSA" +#define NID_pilotDSA 456 +#define OBJ_pilotDSA OBJ_pilotObjectClass,21L + +#define LN_qualityLabelledData "qualityLabelledData" +#define NID_qualityLabelledData 457 +#define OBJ_qualityLabelledData OBJ_pilotObjectClass,22L + +#define SN_userId "UID" +#define LN_userId "userId" +#define NID_userId 458 +#define OBJ_userId OBJ_pilotAttributeType,1L + +#define LN_textEncodedORAddress "textEncodedORAddress" +#define NID_textEncodedORAddress 459 +#define OBJ_textEncodedORAddress OBJ_pilotAttributeType,2L + +#define SN_rfc822Mailbox "mail" +#define LN_rfc822Mailbox "rfc822Mailbox" +#define NID_rfc822Mailbox 460 +#define OBJ_rfc822Mailbox OBJ_pilotAttributeType,3L + +#define SN_info "info" +#define NID_info 461 +#define OBJ_info OBJ_pilotAttributeType,4L + +#define LN_favouriteDrink "favouriteDrink" +#define NID_favouriteDrink 462 +#define OBJ_favouriteDrink OBJ_pilotAttributeType,5L + +#define LN_roomNumber "roomNumber" +#define NID_roomNumber 463 +#define OBJ_roomNumber OBJ_pilotAttributeType,6L + +#define SN_photo "photo" +#define NID_photo 464 +#define OBJ_photo OBJ_pilotAttributeType,7L + +#define LN_userClass "userClass" +#define NID_userClass 465 +#define OBJ_userClass OBJ_pilotAttributeType,8L + +#define SN_host "host" +#define NID_host 466 +#define OBJ_host OBJ_pilotAttributeType,9L + +#define SN_manager "manager" +#define NID_manager 467 +#define OBJ_manager OBJ_pilotAttributeType,10L + +#define LN_documentIdentifier "documentIdentifier" +#define NID_documentIdentifier 468 +#define OBJ_documentIdentifier OBJ_pilotAttributeType,11L + +#define LN_documentTitle "documentTitle" +#define NID_documentTitle 469 +#define OBJ_documentTitle OBJ_pilotAttributeType,12L + +#define LN_documentVersion "documentVersion" +#define NID_documentVersion 470 +#define OBJ_documentVersion OBJ_pilotAttributeType,13L + +#define LN_documentAuthor "documentAuthor" +#define NID_documentAuthor 471 +#define OBJ_documentAuthor OBJ_pilotAttributeType,14L + +#define LN_documentLocation "documentLocation" +#define NID_documentLocation 472 +#define OBJ_documentLocation OBJ_pilotAttributeType,15L + +#define LN_homeTelephoneNumber "homeTelephoneNumber" +#define NID_homeTelephoneNumber 473 +#define OBJ_homeTelephoneNumber OBJ_pilotAttributeType,20L + +#define SN_secretary "secretary" +#define NID_secretary 474 +#define OBJ_secretary OBJ_pilotAttributeType,21L + +#define LN_otherMailbox "otherMailbox" +#define NID_otherMailbox 475 +#define OBJ_otherMailbox OBJ_pilotAttributeType,22L + +#define LN_lastModifiedTime "lastModifiedTime" +#define NID_lastModifiedTime 476 +#define OBJ_lastModifiedTime OBJ_pilotAttributeType,23L + +#define LN_lastModifiedBy "lastModifiedBy" +#define NID_lastModifiedBy 477 +#define OBJ_lastModifiedBy OBJ_pilotAttributeType,24L + +#define SN_domainComponent "DC" +#define LN_domainComponent "domainComponent" +#define NID_domainComponent 391 +#define OBJ_domainComponent OBJ_pilotAttributeType,25L + +#define LN_aRecord "aRecord" +#define NID_aRecord 478 +#define OBJ_aRecord OBJ_pilotAttributeType,26L + +#define LN_pilotAttributeType27 "pilotAttributeType27" +#define NID_pilotAttributeType27 479 +#define OBJ_pilotAttributeType27 OBJ_pilotAttributeType,27L + +#define LN_mXRecord "mXRecord" +#define NID_mXRecord 480 +#define OBJ_mXRecord OBJ_pilotAttributeType,28L + +#define LN_nSRecord "nSRecord" +#define NID_nSRecord 481 +#define OBJ_nSRecord OBJ_pilotAttributeType,29L + +#define LN_sOARecord "sOARecord" +#define NID_sOARecord 482 +#define OBJ_sOARecord OBJ_pilotAttributeType,30L + +#define LN_cNAMERecord "cNAMERecord" +#define NID_cNAMERecord 483 +#define OBJ_cNAMERecord OBJ_pilotAttributeType,31L + +#define LN_associatedDomain "associatedDomain" +#define NID_associatedDomain 484 +#define OBJ_associatedDomain OBJ_pilotAttributeType,37L + +#define LN_associatedName "associatedName" +#define NID_associatedName 485 +#define OBJ_associatedName OBJ_pilotAttributeType,38L + +#define LN_homePostalAddress "homePostalAddress" +#define NID_homePostalAddress 486 +#define OBJ_homePostalAddress OBJ_pilotAttributeType,39L + +#define LN_personalTitle "personalTitle" +#define NID_personalTitle 487 +#define OBJ_personalTitle OBJ_pilotAttributeType,40L + +#define LN_mobileTelephoneNumber "mobileTelephoneNumber" +#define NID_mobileTelephoneNumber 488 +#define OBJ_mobileTelephoneNumber OBJ_pilotAttributeType,41L + +#define LN_pagerTelephoneNumber "pagerTelephoneNumber" +#define NID_pagerTelephoneNumber 489 +#define OBJ_pagerTelephoneNumber OBJ_pilotAttributeType,42L + +#define LN_friendlyCountryName "friendlyCountryName" +#define NID_friendlyCountryName 490 +#define OBJ_friendlyCountryName OBJ_pilotAttributeType,43L + +#define SN_uniqueIdentifier "uid" +#define LN_uniqueIdentifier "uniqueIdentifier" +#define NID_uniqueIdentifier 102 +#define OBJ_uniqueIdentifier OBJ_pilotAttributeType,44L + +#define LN_organizationalStatus "organizationalStatus" +#define NID_organizationalStatus 491 +#define OBJ_organizationalStatus OBJ_pilotAttributeType,45L + +#define LN_janetMailbox "janetMailbox" +#define NID_janetMailbox 492 +#define OBJ_janetMailbox OBJ_pilotAttributeType,46L + +#define LN_mailPreferenceOption "mailPreferenceOption" +#define NID_mailPreferenceOption 493 +#define OBJ_mailPreferenceOption OBJ_pilotAttributeType,47L + +#define LN_buildingName "buildingName" +#define NID_buildingName 494 +#define OBJ_buildingName OBJ_pilotAttributeType,48L + +#define LN_dSAQuality "dSAQuality" +#define NID_dSAQuality 495 +#define OBJ_dSAQuality OBJ_pilotAttributeType,49L + +#define LN_singleLevelQuality "singleLevelQuality" +#define NID_singleLevelQuality 496 +#define OBJ_singleLevelQuality OBJ_pilotAttributeType,50L + +#define LN_subtreeMinimumQuality "subtreeMinimumQuality" +#define NID_subtreeMinimumQuality 497 +#define OBJ_subtreeMinimumQuality OBJ_pilotAttributeType,51L + +#define LN_subtreeMaximumQuality "subtreeMaximumQuality" +#define NID_subtreeMaximumQuality 498 +#define OBJ_subtreeMaximumQuality OBJ_pilotAttributeType,52L + +#define LN_personalSignature "personalSignature" +#define NID_personalSignature 499 +#define OBJ_personalSignature OBJ_pilotAttributeType,53L + +#define LN_dITRedirect "dITRedirect" +#define NID_dITRedirect 500 +#define OBJ_dITRedirect OBJ_pilotAttributeType,54L + +#define SN_audio "audio" +#define NID_audio 501 +#define OBJ_audio OBJ_pilotAttributeType,55L + +#define LN_documentPublisher "documentPublisher" +#define NID_documentPublisher 502 +#define OBJ_documentPublisher OBJ_pilotAttributeType,56L + +#define SN_id_set "id-set" +#define LN_id_set "Secure Electronic Transactions" +#define NID_id_set 512 +#define OBJ_id_set OBJ_international_organizations,42L + +#define SN_set_ctype "set-ctype" +#define LN_set_ctype "content types" +#define NID_set_ctype 513 +#define OBJ_set_ctype OBJ_id_set,0L + +#define SN_set_msgExt "set-msgExt" +#define LN_set_msgExt "message extensions" +#define NID_set_msgExt 514 +#define OBJ_set_msgExt OBJ_id_set,1L + +#define SN_set_attr "set-attr" +#define NID_set_attr 515 +#define OBJ_set_attr OBJ_id_set,3L + +#define SN_set_policy "set-policy" +#define NID_set_policy 516 +#define OBJ_set_policy OBJ_id_set,5L + +#define SN_set_certExt "set-certExt" +#define LN_set_certExt "certificate extensions" +#define NID_set_certExt 517 +#define OBJ_set_certExt OBJ_id_set,7L + +#define SN_set_brand "set-brand" +#define NID_set_brand 518 +#define OBJ_set_brand OBJ_id_set,8L + +#define SN_setct_PANData "setct-PANData" +#define NID_setct_PANData 519 +#define OBJ_setct_PANData OBJ_set_ctype,0L + +#define SN_setct_PANToken "setct-PANToken" +#define NID_setct_PANToken 520 +#define OBJ_setct_PANToken OBJ_set_ctype,1L + +#define SN_setct_PANOnly "setct-PANOnly" +#define NID_setct_PANOnly 521 +#define OBJ_setct_PANOnly OBJ_set_ctype,2L + +#define SN_setct_OIData "setct-OIData" +#define NID_setct_OIData 522 +#define OBJ_setct_OIData OBJ_set_ctype,3L + +#define SN_setct_PI "setct-PI" +#define NID_setct_PI 523 +#define OBJ_setct_PI OBJ_set_ctype,4L + +#define SN_setct_PIData "setct-PIData" +#define NID_setct_PIData 524 +#define OBJ_setct_PIData OBJ_set_ctype,5L + +#define SN_setct_PIDataUnsigned "setct-PIDataUnsigned" +#define NID_setct_PIDataUnsigned 525 +#define OBJ_setct_PIDataUnsigned OBJ_set_ctype,6L + +#define SN_setct_HODInput "setct-HODInput" +#define NID_setct_HODInput 526 +#define OBJ_setct_HODInput OBJ_set_ctype,7L + +#define SN_setct_AuthResBaggage "setct-AuthResBaggage" +#define NID_setct_AuthResBaggage 527 +#define OBJ_setct_AuthResBaggage OBJ_set_ctype,8L + +#define SN_setct_AuthRevReqBaggage "setct-AuthRevReqBaggage" +#define NID_setct_AuthRevReqBaggage 528 +#define OBJ_setct_AuthRevReqBaggage OBJ_set_ctype,9L + +#define SN_setct_AuthRevResBaggage "setct-AuthRevResBaggage" +#define NID_setct_AuthRevResBaggage 529 +#define OBJ_setct_AuthRevResBaggage OBJ_set_ctype,10L + +#define SN_setct_CapTokenSeq "setct-CapTokenSeq" +#define NID_setct_CapTokenSeq 530 +#define OBJ_setct_CapTokenSeq OBJ_set_ctype,11L + +#define SN_setct_PInitResData "setct-PInitResData" +#define NID_setct_PInitResData 531 +#define OBJ_setct_PInitResData OBJ_set_ctype,12L + +#define SN_setct_PI_TBS "setct-PI-TBS" +#define NID_setct_PI_TBS 532 +#define OBJ_setct_PI_TBS OBJ_set_ctype,13L + +#define SN_setct_PResData "setct-PResData" +#define NID_setct_PResData 533 +#define OBJ_setct_PResData OBJ_set_ctype,14L + +#define SN_setct_AuthReqTBS "setct-AuthReqTBS" +#define NID_setct_AuthReqTBS 534 +#define OBJ_setct_AuthReqTBS OBJ_set_ctype,16L + +#define SN_setct_AuthResTBS "setct-AuthResTBS" +#define NID_setct_AuthResTBS 535 +#define OBJ_setct_AuthResTBS OBJ_set_ctype,17L + +#define SN_setct_AuthResTBSX "setct-AuthResTBSX" +#define NID_setct_AuthResTBSX 536 +#define OBJ_setct_AuthResTBSX OBJ_set_ctype,18L + +#define SN_setct_AuthTokenTBS "setct-AuthTokenTBS" +#define NID_setct_AuthTokenTBS 537 +#define OBJ_setct_AuthTokenTBS OBJ_set_ctype,19L + +#define SN_setct_CapTokenData "setct-CapTokenData" +#define NID_setct_CapTokenData 538 +#define OBJ_setct_CapTokenData OBJ_set_ctype,20L + +#define SN_setct_CapTokenTBS "setct-CapTokenTBS" +#define NID_setct_CapTokenTBS 539 +#define OBJ_setct_CapTokenTBS OBJ_set_ctype,21L + +#define SN_setct_AcqCardCodeMsg "setct-AcqCardCodeMsg" +#define NID_setct_AcqCardCodeMsg 540 +#define OBJ_setct_AcqCardCodeMsg OBJ_set_ctype,22L + +#define SN_setct_AuthRevReqTBS "setct-AuthRevReqTBS" +#define NID_setct_AuthRevReqTBS 541 +#define OBJ_setct_AuthRevReqTBS OBJ_set_ctype,23L + +#define SN_setct_AuthRevResData "setct-AuthRevResData" +#define NID_setct_AuthRevResData 542 +#define OBJ_setct_AuthRevResData OBJ_set_ctype,24L + +#define SN_setct_AuthRevResTBS "setct-AuthRevResTBS" +#define NID_setct_AuthRevResTBS 543 +#define OBJ_setct_AuthRevResTBS OBJ_set_ctype,25L + +#define SN_setct_CapReqTBS "setct-CapReqTBS" +#define NID_setct_CapReqTBS 544 +#define OBJ_setct_CapReqTBS OBJ_set_ctype,26L + +#define SN_setct_CapReqTBSX "setct-CapReqTBSX" +#define NID_setct_CapReqTBSX 545 +#define OBJ_setct_CapReqTBSX OBJ_set_ctype,27L + +#define SN_setct_CapResData "setct-CapResData" +#define NID_setct_CapResData 546 +#define OBJ_setct_CapResData OBJ_set_ctype,28L + +#define SN_setct_CapRevReqTBS "setct-CapRevReqTBS" +#define NID_setct_CapRevReqTBS 547 +#define OBJ_setct_CapRevReqTBS OBJ_set_ctype,29L + +#define SN_setct_CapRevReqTBSX "setct-CapRevReqTBSX" +#define NID_setct_CapRevReqTBSX 548 +#define OBJ_setct_CapRevReqTBSX OBJ_set_ctype,30L + +#define SN_setct_CapRevResData "setct-CapRevResData" +#define NID_setct_CapRevResData 549 +#define OBJ_setct_CapRevResData OBJ_set_ctype,31L + +#define SN_setct_CredReqTBS "setct-CredReqTBS" +#define NID_setct_CredReqTBS 550 +#define OBJ_setct_CredReqTBS OBJ_set_ctype,32L + +#define SN_setct_CredReqTBSX "setct-CredReqTBSX" +#define NID_setct_CredReqTBSX 551 +#define OBJ_setct_CredReqTBSX OBJ_set_ctype,33L + +#define SN_setct_CredResData "setct-CredResData" +#define NID_setct_CredResData 552 +#define OBJ_setct_CredResData OBJ_set_ctype,34L + +#define SN_setct_CredRevReqTBS "setct-CredRevReqTBS" +#define NID_setct_CredRevReqTBS 553 +#define OBJ_setct_CredRevReqTBS OBJ_set_ctype,35L + +#define SN_setct_CredRevReqTBSX "setct-CredRevReqTBSX" +#define NID_setct_CredRevReqTBSX 554 +#define OBJ_setct_CredRevReqTBSX OBJ_set_ctype,36L + +#define SN_setct_CredRevResData "setct-CredRevResData" +#define NID_setct_CredRevResData 555 +#define OBJ_setct_CredRevResData OBJ_set_ctype,37L + +#define SN_setct_PCertReqData "setct-PCertReqData" +#define NID_setct_PCertReqData 556 +#define OBJ_setct_PCertReqData OBJ_set_ctype,38L + +#define SN_setct_PCertResTBS "setct-PCertResTBS" +#define NID_setct_PCertResTBS 557 +#define OBJ_setct_PCertResTBS OBJ_set_ctype,39L + +#define SN_setct_BatchAdminReqData "setct-BatchAdminReqData" +#define NID_setct_BatchAdminReqData 558 +#define OBJ_setct_BatchAdminReqData OBJ_set_ctype,40L + +#define SN_setct_BatchAdminResData "setct-BatchAdminResData" +#define NID_setct_BatchAdminResData 559 +#define OBJ_setct_BatchAdminResData OBJ_set_ctype,41L + +#define SN_setct_CardCInitResTBS "setct-CardCInitResTBS" +#define NID_setct_CardCInitResTBS 560 +#define OBJ_setct_CardCInitResTBS OBJ_set_ctype,42L + +#define SN_setct_MeAqCInitResTBS "setct-MeAqCInitResTBS" +#define NID_setct_MeAqCInitResTBS 561 +#define OBJ_setct_MeAqCInitResTBS OBJ_set_ctype,43L + +#define SN_setct_RegFormResTBS "setct-RegFormResTBS" +#define NID_setct_RegFormResTBS 562 +#define OBJ_setct_RegFormResTBS OBJ_set_ctype,44L + +#define SN_setct_CertReqData "setct-CertReqData" +#define NID_setct_CertReqData 563 +#define OBJ_setct_CertReqData OBJ_set_ctype,45L + +#define SN_setct_CertReqTBS "setct-CertReqTBS" +#define NID_setct_CertReqTBS 564 +#define OBJ_setct_CertReqTBS OBJ_set_ctype,46L + +#define SN_setct_CertResData "setct-CertResData" +#define NID_setct_CertResData 565 +#define OBJ_setct_CertResData OBJ_set_ctype,47L + +#define SN_setct_CertInqReqTBS "setct-CertInqReqTBS" +#define NID_setct_CertInqReqTBS 566 +#define OBJ_setct_CertInqReqTBS OBJ_set_ctype,48L + +#define SN_setct_ErrorTBS "setct-ErrorTBS" +#define NID_setct_ErrorTBS 567 +#define OBJ_setct_ErrorTBS OBJ_set_ctype,49L + +#define SN_setct_PIDualSignedTBE "setct-PIDualSignedTBE" +#define NID_setct_PIDualSignedTBE 568 +#define OBJ_setct_PIDualSignedTBE OBJ_set_ctype,50L + +#define SN_setct_PIUnsignedTBE "setct-PIUnsignedTBE" +#define NID_setct_PIUnsignedTBE 569 +#define OBJ_setct_PIUnsignedTBE OBJ_set_ctype,51L + +#define SN_setct_AuthReqTBE "setct-AuthReqTBE" +#define NID_setct_AuthReqTBE 570 +#define OBJ_setct_AuthReqTBE OBJ_set_ctype,52L + +#define SN_setct_AuthResTBE "setct-AuthResTBE" +#define NID_setct_AuthResTBE 571 +#define OBJ_setct_AuthResTBE OBJ_set_ctype,53L + +#define SN_setct_AuthResTBEX "setct-AuthResTBEX" +#define NID_setct_AuthResTBEX 572 +#define OBJ_setct_AuthResTBEX OBJ_set_ctype,54L + +#define SN_setct_AuthTokenTBE "setct-AuthTokenTBE" +#define NID_setct_AuthTokenTBE 573 +#define OBJ_setct_AuthTokenTBE OBJ_set_ctype,55L + +#define SN_setct_CapTokenTBE "setct-CapTokenTBE" +#define NID_setct_CapTokenTBE 574 +#define OBJ_setct_CapTokenTBE OBJ_set_ctype,56L + +#define SN_setct_CapTokenTBEX "setct-CapTokenTBEX" +#define NID_setct_CapTokenTBEX 575 +#define OBJ_setct_CapTokenTBEX OBJ_set_ctype,57L + +#define SN_setct_AcqCardCodeMsgTBE "setct-AcqCardCodeMsgTBE" +#define NID_setct_AcqCardCodeMsgTBE 576 +#define OBJ_setct_AcqCardCodeMsgTBE OBJ_set_ctype,58L + +#define SN_setct_AuthRevReqTBE "setct-AuthRevReqTBE" +#define NID_setct_AuthRevReqTBE 577 +#define OBJ_setct_AuthRevReqTBE OBJ_set_ctype,59L + +#define SN_setct_AuthRevResTBE "setct-AuthRevResTBE" +#define NID_setct_AuthRevResTBE 578 +#define OBJ_setct_AuthRevResTBE OBJ_set_ctype,60L + +#define SN_setct_AuthRevResTBEB "setct-AuthRevResTBEB" +#define NID_setct_AuthRevResTBEB 579 +#define OBJ_setct_AuthRevResTBEB OBJ_set_ctype,61L + +#define SN_setct_CapReqTBE "setct-CapReqTBE" +#define NID_setct_CapReqTBE 580 +#define OBJ_setct_CapReqTBE OBJ_set_ctype,62L + +#define SN_setct_CapReqTBEX "setct-CapReqTBEX" +#define NID_setct_CapReqTBEX 581 +#define OBJ_setct_CapReqTBEX OBJ_set_ctype,63L + +#define SN_setct_CapResTBE "setct-CapResTBE" +#define NID_setct_CapResTBE 582 +#define OBJ_setct_CapResTBE OBJ_set_ctype,64L + +#define SN_setct_CapRevReqTBE "setct-CapRevReqTBE" +#define NID_setct_CapRevReqTBE 583 +#define OBJ_setct_CapRevReqTBE OBJ_set_ctype,65L + +#define SN_setct_CapRevReqTBEX "setct-CapRevReqTBEX" +#define NID_setct_CapRevReqTBEX 584 +#define OBJ_setct_CapRevReqTBEX OBJ_set_ctype,66L + +#define SN_setct_CapRevResTBE "setct-CapRevResTBE" +#define NID_setct_CapRevResTBE 585 +#define OBJ_setct_CapRevResTBE OBJ_set_ctype,67L + +#define SN_setct_CredReqTBE "setct-CredReqTBE" +#define NID_setct_CredReqTBE 586 +#define OBJ_setct_CredReqTBE OBJ_set_ctype,68L + +#define SN_setct_CredReqTBEX "setct-CredReqTBEX" +#define NID_setct_CredReqTBEX 587 +#define OBJ_setct_CredReqTBEX OBJ_set_ctype,69L + +#define SN_setct_CredResTBE "setct-CredResTBE" +#define NID_setct_CredResTBE 588 +#define OBJ_setct_CredResTBE OBJ_set_ctype,70L + +#define SN_setct_CredRevReqTBE "setct-CredRevReqTBE" +#define NID_setct_CredRevReqTBE 589 +#define OBJ_setct_CredRevReqTBE OBJ_set_ctype,71L + +#define SN_setct_CredRevReqTBEX "setct-CredRevReqTBEX" +#define NID_setct_CredRevReqTBEX 590 +#define OBJ_setct_CredRevReqTBEX OBJ_set_ctype,72L + +#define SN_setct_CredRevResTBE "setct-CredRevResTBE" +#define NID_setct_CredRevResTBE 591 +#define OBJ_setct_CredRevResTBE OBJ_set_ctype,73L + +#define SN_setct_BatchAdminReqTBE "setct-BatchAdminReqTBE" +#define NID_setct_BatchAdminReqTBE 592 +#define OBJ_setct_BatchAdminReqTBE OBJ_set_ctype,74L + +#define SN_setct_BatchAdminResTBE "setct-BatchAdminResTBE" +#define NID_setct_BatchAdminResTBE 593 +#define OBJ_setct_BatchAdminResTBE OBJ_set_ctype,75L + +#define SN_setct_RegFormReqTBE "setct-RegFormReqTBE" +#define NID_setct_RegFormReqTBE 594 +#define OBJ_setct_RegFormReqTBE OBJ_set_ctype,76L + +#define SN_setct_CertReqTBE "setct-CertReqTBE" +#define NID_setct_CertReqTBE 595 +#define OBJ_setct_CertReqTBE OBJ_set_ctype,77L + +#define SN_setct_CertReqTBEX "setct-CertReqTBEX" +#define NID_setct_CertReqTBEX 596 +#define OBJ_setct_CertReqTBEX OBJ_set_ctype,78L + +#define SN_setct_CertResTBE "setct-CertResTBE" +#define NID_setct_CertResTBE 597 +#define OBJ_setct_CertResTBE OBJ_set_ctype,79L + +#define SN_setct_CRLNotificationTBS "setct-CRLNotificationTBS" +#define NID_setct_CRLNotificationTBS 598 +#define OBJ_setct_CRLNotificationTBS OBJ_set_ctype,80L + +#define SN_setct_CRLNotificationResTBS "setct-CRLNotificationResTBS" +#define NID_setct_CRLNotificationResTBS 599 +#define OBJ_setct_CRLNotificationResTBS OBJ_set_ctype,81L + +#define SN_setct_BCIDistributionTBS "setct-BCIDistributionTBS" +#define NID_setct_BCIDistributionTBS 600 +#define OBJ_setct_BCIDistributionTBS OBJ_set_ctype,82L + +#define SN_setext_genCrypt "setext-genCrypt" +#define LN_setext_genCrypt "generic cryptogram" +#define NID_setext_genCrypt 601 +#define OBJ_setext_genCrypt OBJ_set_msgExt,1L + +#define SN_setext_miAuth "setext-miAuth" +#define LN_setext_miAuth "merchant initiated auth" +#define NID_setext_miAuth 602 +#define OBJ_setext_miAuth OBJ_set_msgExt,3L + +#define SN_setext_pinSecure "setext-pinSecure" +#define NID_setext_pinSecure 603 +#define OBJ_setext_pinSecure OBJ_set_msgExt,4L + +#define SN_setext_pinAny "setext-pinAny" +#define NID_setext_pinAny 604 +#define OBJ_setext_pinAny OBJ_set_msgExt,5L + +#define SN_setext_track2 "setext-track2" +#define NID_setext_track2 605 +#define OBJ_setext_track2 OBJ_set_msgExt,7L + +#define SN_setext_cv "setext-cv" +#define LN_setext_cv "additional verification" +#define NID_setext_cv 606 +#define OBJ_setext_cv OBJ_set_msgExt,8L + +#define SN_set_policy_root "set-policy-root" +#define NID_set_policy_root 607 +#define OBJ_set_policy_root OBJ_set_policy,0L + +#define SN_setCext_hashedRoot "setCext-hashedRoot" +#define NID_setCext_hashedRoot 608 +#define OBJ_setCext_hashedRoot OBJ_set_certExt,0L + +#define SN_setCext_certType "setCext-certType" +#define NID_setCext_certType 609 +#define OBJ_setCext_certType OBJ_set_certExt,1L + +#define SN_setCext_merchData "setCext-merchData" +#define NID_setCext_merchData 610 +#define OBJ_setCext_merchData OBJ_set_certExt,2L + +#define SN_setCext_cCertRequired "setCext-cCertRequired" +#define NID_setCext_cCertRequired 611 +#define OBJ_setCext_cCertRequired OBJ_set_certExt,3L + +#define SN_setCext_tunneling "setCext-tunneling" +#define NID_setCext_tunneling 612 +#define OBJ_setCext_tunneling OBJ_set_certExt,4L + +#define SN_setCext_setExt "setCext-setExt" +#define NID_setCext_setExt 613 +#define OBJ_setCext_setExt OBJ_set_certExt,5L + +#define SN_setCext_setQualf "setCext-setQualf" +#define NID_setCext_setQualf 614 +#define OBJ_setCext_setQualf OBJ_set_certExt,6L + +#define SN_setCext_PGWYcapabilities "setCext-PGWYcapabilities" +#define NID_setCext_PGWYcapabilities 615 +#define OBJ_setCext_PGWYcapabilities OBJ_set_certExt,7L + +#define SN_setCext_TokenIdentifier "setCext-TokenIdentifier" +#define NID_setCext_TokenIdentifier 616 +#define OBJ_setCext_TokenIdentifier OBJ_set_certExt,8L + +#define SN_setCext_Track2Data "setCext-Track2Data" +#define NID_setCext_Track2Data 617 +#define OBJ_setCext_Track2Data OBJ_set_certExt,9L + +#define SN_setCext_TokenType "setCext-TokenType" +#define NID_setCext_TokenType 618 +#define OBJ_setCext_TokenType OBJ_set_certExt,10L + +#define SN_setCext_IssuerCapabilities "setCext-IssuerCapabilities" +#define NID_setCext_IssuerCapabilities 619 +#define OBJ_setCext_IssuerCapabilities OBJ_set_certExt,11L + +#define SN_setAttr_Cert "setAttr-Cert" +#define NID_setAttr_Cert 620 +#define OBJ_setAttr_Cert OBJ_set_attr,0L + +#define SN_setAttr_PGWYcap "setAttr-PGWYcap" +#define LN_setAttr_PGWYcap "payment gateway capabilities" +#define NID_setAttr_PGWYcap 621 +#define OBJ_setAttr_PGWYcap OBJ_set_attr,1L + +#define SN_setAttr_TokenType "setAttr-TokenType" +#define NID_setAttr_TokenType 622 +#define OBJ_setAttr_TokenType OBJ_set_attr,2L + +#define SN_setAttr_IssCap "setAttr-IssCap" +#define LN_setAttr_IssCap "issuer capabilities" +#define NID_setAttr_IssCap 623 +#define OBJ_setAttr_IssCap OBJ_set_attr,3L + +#define SN_set_rootKeyThumb "set-rootKeyThumb" +#define NID_set_rootKeyThumb 624 +#define OBJ_set_rootKeyThumb OBJ_setAttr_Cert,0L + +#define SN_set_addPolicy "set-addPolicy" +#define NID_set_addPolicy 625 +#define OBJ_set_addPolicy OBJ_setAttr_Cert,1L + +#define SN_setAttr_Token_EMV "setAttr-Token-EMV" +#define NID_setAttr_Token_EMV 626 +#define OBJ_setAttr_Token_EMV OBJ_setAttr_TokenType,1L + +#define SN_setAttr_Token_B0Prime "setAttr-Token-B0Prime" +#define NID_setAttr_Token_B0Prime 627 +#define OBJ_setAttr_Token_B0Prime OBJ_setAttr_TokenType,2L + +#define SN_setAttr_IssCap_CVM "setAttr-IssCap-CVM" +#define NID_setAttr_IssCap_CVM 628 +#define OBJ_setAttr_IssCap_CVM OBJ_setAttr_IssCap,3L + +#define SN_setAttr_IssCap_T2 "setAttr-IssCap-T2" +#define NID_setAttr_IssCap_T2 629 +#define OBJ_setAttr_IssCap_T2 OBJ_setAttr_IssCap,4L + +#define SN_setAttr_IssCap_Sig "setAttr-IssCap-Sig" +#define NID_setAttr_IssCap_Sig 630 +#define OBJ_setAttr_IssCap_Sig OBJ_setAttr_IssCap,5L + +#define SN_setAttr_GenCryptgrm "setAttr-GenCryptgrm" +#define LN_setAttr_GenCryptgrm "generate cryptogram" +#define NID_setAttr_GenCryptgrm 631 +#define OBJ_setAttr_GenCryptgrm OBJ_setAttr_IssCap_CVM,1L + +#define SN_setAttr_T2Enc "setAttr-T2Enc" +#define LN_setAttr_T2Enc "encrypted track 2" +#define NID_setAttr_T2Enc 632 +#define OBJ_setAttr_T2Enc OBJ_setAttr_IssCap_T2,1L + +#define SN_setAttr_T2cleartxt "setAttr-T2cleartxt" +#define LN_setAttr_T2cleartxt "cleartext track 2" +#define NID_setAttr_T2cleartxt 633 +#define OBJ_setAttr_T2cleartxt OBJ_setAttr_IssCap_T2,2L + +#define SN_setAttr_TokICCsig "setAttr-TokICCsig" +#define LN_setAttr_TokICCsig "ICC or token signature" +#define NID_setAttr_TokICCsig 634 +#define OBJ_setAttr_TokICCsig OBJ_setAttr_IssCap_Sig,1L + +#define SN_setAttr_SecDevSig "setAttr-SecDevSig" +#define LN_setAttr_SecDevSig "secure device signature" +#define NID_setAttr_SecDevSig 635 +#define OBJ_setAttr_SecDevSig OBJ_setAttr_IssCap_Sig,2L + +#define SN_set_brand_IATA_ATA "set-brand-IATA-ATA" +#define NID_set_brand_IATA_ATA 636 +#define OBJ_set_brand_IATA_ATA OBJ_set_brand,1L + +#define SN_set_brand_Diners "set-brand-Diners" +#define NID_set_brand_Diners 637 +#define OBJ_set_brand_Diners OBJ_set_brand,30L + +#define SN_set_brand_AmericanExpress "set-brand-AmericanExpress" +#define NID_set_brand_AmericanExpress 638 +#define OBJ_set_brand_AmericanExpress OBJ_set_brand,34L + +#define SN_set_brand_JCB "set-brand-JCB" +#define NID_set_brand_JCB 639 +#define OBJ_set_brand_JCB OBJ_set_brand,35L + +#define SN_set_brand_Visa "set-brand-Visa" +#define NID_set_brand_Visa 640 +#define OBJ_set_brand_Visa OBJ_set_brand,4L + +#define SN_set_brand_MasterCard "set-brand-MasterCard" +#define NID_set_brand_MasterCard 641 +#define OBJ_set_brand_MasterCard OBJ_set_brand,5L + +#define SN_set_brand_Novus "set-brand-Novus" +#define NID_set_brand_Novus 642 +#define OBJ_set_brand_Novus OBJ_set_brand,6011L + +#define SN_des_cdmf "DES-CDMF" +#define LN_des_cdmf "des-cdmf" +#define NID_des_cdmf 643 +#define OBJ_des_cdmf OBJ_rsadsi,3L,10L + +#define SN_rsaOAEPEncryptionSET "rsaOAEPEncryptionSET" +#define NID_rsaOAEPEncryptionSET 644 +#define OBJ_rsaOAEPEncryptionSET OBJ_rsadsi,1L,1L,6L + +#define SN_ipsec3 "Oakley-EC2N-3" +#define LN_ipsec3 "ipsec3" +#define NID_ipsec3 749 + +#define SN_ipsec4 "Oakley-EC2N-4" +#define LN_ipsec4 "ipsec4" +#define NID_ipsec4 750 + +#define SN_whirlpool "whirlpool" +#define NID_whirlpool 804 +#define OBJ_whirlpool OBJ_iso,0L,10118L,3L,0L,55L + +#define SN_cryptopro "cryptopro" +#define NID_cryptopro 805 +#define OBJ_cryptopro OBJ_member_body,643L,2L,2L + +#define SN_cryptocom "cryptocom" +#define NID_cryptocom 806 +#define OBJ_cryptocom OBJ_member_body,643L,2L,9L + +#define SN_id_tc26 "id-tc26" +#define NID_id_tc26 974 +#define OBJ_id_tc26 OBJ_member_body,643L,7L,1L + +#define SN_id_GostR3411_94_with_GostR3410_2001 "id-GostR3411-94-with-GostR3410-2001" +#define LN_id_GostR3411_94_with_GostR3410_2001 "GOST R 34.11-94 with GOST R 34.10-2001" +#define NID_id_GostR3411_94_with_GostR3410_2001 807 +#define OBJ_id_GostR3411_94_with_GostR3410_2001 OBJ_cryptopro,3L + +#define SN_id_GostR3411_94_with_GostR3410_94 "id-GostR3411-94-with-GostR3410-94" +#define LN_id_GostR3411_94_with_GostR3410_94 "GOST R 34.11-94 with GOST R 34.10-94" +#define NID_id_GostR3411_94_with_GostR3410_94 808 +#define OBJ_id_GostR3411_94_with_GostR3410_94 OBJ_cryptopro,4L + +#define SN_id_GostR3411_94 "md_gost94" +#define LN_id_GostR3411_94 "GOST R 34.11-94" +#define NID_id_GostR3411_94 809 +#define OBJ_id_GostR3411_94 OBJ_cryptopro,9L + +#define SN_id_HMACGostR3411_94 "id-HMACGostR3411-94" +#define LN_id_HMACGostR3411_94 "HMAC GOST 34.11-94" +#define NID_id_HMACGostR3411_94 810 +#define OBJ_id_HMACGostR3411_94 OBJ_cryptopro,10L + +#define SN_id_GostR3410_2001 "gost2001" +#define LN_id_GostR3410_2001 "GOST R 34.10-2001" +#define NID_id_GostR3410_2001 811 +#define OBJ_id_GostR3410_2001 OBJ_cryptopro,19L + +#define SN_id_GostR3410_94 "gost94" +#define LN_id_GostR3410_94 "GOST R 34.10-94" +#define NID_id_GostR3410_94 812 +#define OBJ_id_GostR3410_94 OBJ_cryptopro,20L + +#define SN_id_Gost28147_89 "gost89" +#define LN_id_Gost28147_89 "GOST 28147-89" +#define NID_id_Gost28147_89 813 +#define OBJ_id_Gost28147_89 OBJ_cryptopro,21L + +#define SN_gost89_cnt "gost89-cnt" +#define NID_gost89_cnt 814 + +#define SN_gost89_cnt_12 "gost89-cnt-12" +#define NID_gost89_cnt_12 975 + +#define SN_gost89_cbc "gost89-cbc" +#define NID_gost89_cbc 1009 + +#define SN_gost89_ecb "gost89-ecb" +#define NID_gost89_ecb 1010 + +#define SN_gost89_ctr "gost89-ctr" +#define NID_gost89_ctr 1011 + +#define SN_id_Gost28147_89_MAC "gost-mac" +#define LN_id_Gost28147_89_MAC "GOST 28147-89 MAC" +#define NID_id_Gost28147_89_MAC 815 +#define OBJ_id_Gost28147_89_MAC OBJ_cryptopro,22L + +#define SN_gost_mac_12 "gost-mac-12" +#define NID_gost_mac_12 976 + +#define SN_id_GostR3411_94_prf "prf-gostr3411-94" +#define LN_id_GostR3411_94_prf "GOST R 34.11-94 PRF" +#define NID_id_GostR3411_94_prf 816 +#define OBJ_id_GostR3411_94_prf OBJ_cryptopro,23L + +#define SN_id_GostR3410_2001DH "id-GostR3410-2001DH" +#define LN_id_GostR3410_2001DH "GOST R 34.10-2001 DH" +#define NID_id_GostR3410_2001DH 817 +#define OBJ_id_GostR3410_2001DH OBJ_cryptopro,98L + +#define SN_id_GostR3410_94DH "id-GostR3410-94DH" +#define LN_id_GostR3410_94DH "GOST R 34.10-94 DH" +#define NID_id_GostR3410_94DH 818 +#define OBJ_id_GostR3410_94DH OBJ_cryptopro,99L + +#define SN_id_Gost28147_89_CryptoPro_KeyMeshing "id-Gost28147-89-CryptoPro-KeyMeshing" +#define NID_id_Gost28147_89_CryptoPro_KeyMeshing 819 +#define OBJ_id_Gost28147_89_CryptoPro_KeyMeshing OBJ_cryptopro,14L,1L + +#define SN_id_Gost28147_89_None_KeyMeshing "id-Gost28147-89-None-KeyMeshing" +#define NID_id_Gost28147_89_None_KeyMeshing 820 +#define OBJ_id_Gost28147_89_None_KeyMeshing OBJ_cryptopro,14L,0L + +#define SN_id_GostR3411_94_TestParamSet "id-GostR3411-94-TestParamSet" +#define NID_id_GostR3411_94_TestParamSet 821 +#define OBJ_id_GostR3411_94_TestParamSet OBJ_cryptopro,30L,0L + +#define SN_id_GostR3411_94_CryptoProParamSet "id-GostR3411-94-CryptoProParamSet" +#define NID_id_GostR3411_94_CryptoProParamSet 822 +#define OBJ_id_GostR3411_94_CryptoProParamSet OBJ_cryptopro,30L,1L + +#define SN_id_Gost28147_89_TestParamSet "id-Gost28147-89-TestParamSet" +#define NID_id_Gost28147_89_TestParamSet 823 +#define OBJ_id_Gost28147_89_TestParamSet OBJ_cryptopro,31L,0L + +#define SN_id_Gost28147_89_CryptoPro_A_ParamSet "id-Gost28147-89-CryptoPro-A-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_A_ParamSet 824 +#define OBJ_id_Gost28147_89_CryptoPro_A_ParamSet OBJ_cryptopro,31L,1L + +#define SN_id_Gost28147_89_CryptoPro_B_ParamSet "id-Gost28147-89-CryptoPro-B-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_B_ParamSet 825 +#define OBJ_id_Gost28147_89_CryptoPro_B_ParamSet OBJ_cryptopro,31L,2L + +#define SN_id_Gost28147_89_CryptoPro_C_ParamSet "id-Gost28147-89-CryptoPro-C-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_C_ParamSet 826 +#define OBJ_id_Gost28147_89_CryptoPro_C_ParamSet OBJ_cryptopro,31L,3L + +#define SN_id_Gost28147_89_CryptoPro_D_ParamSet "id-Gost28147-89-CryptoPro-D-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_D_ParamSet 827 +#define OBJ_id_Gost28147_89_CryptoPro_D_ParamSet OBJ_cryptopro,31L,4L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet 828 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet OBJ_cryptopro,31L,5L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-0-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet 829 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet OBJ_cryptopro,31L,6L + +#define SN_id_Gost28147_89_CryptoPro_RIC_1_ParamSet "id-Gost28147-89-CryptoPro-RIC-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_RIC_1_ParamSet 830 +#define OBJ_id_Gost28147_89_CryptoPro_RIC_1_ParamSet OBJ_cryptopro,31L,7L + +#define SN_id_GostR3410_94_TestParamSet "id-GostR3410-94-TestParamSet" +#define NID_id_GostR3410_94_TestParamSet 831 +#define OBJ_id_GostR3410_94_TestParamSet OBJ_cryptopro,32L,0L + +#define SN_id_GostR3410_94_CryptoPro_A_ParamSet "id-GostR3410-94-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_A_ParamSet 832 +#define OBJ_id_GostR3410_94_CryptoPro_A_ParamSet OBJ_cryptopro,32L,2L + +#define SN_id_GostR3410_94_CryptoPro_B_ParamSet "id-GostR3410-94-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_B_ParamSet 833 +#define OBJ_id_GostR3410_94_CryptoPro_B_ParamSet OBJ_cryptopro,32L,3L + +#define SN_id_GostR3410_94_CryptoPro_C_ParamSet "id-GostR3410-94-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_C_ParamSet 834 +#define OBJ_id_GostR3410_94_CryptoPro_C_ParamSet OBJ_cryptopro,32L,4L + +#define SN_id_GostR3410_94_CryptoPro_D_ParamSet "id-GostR3410-94-CryptoPro-D-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_D_ParamSet 835 +#define OBJ_id_GostR3410_94_CryptoPro_D_ParamSet OBJ_cryptopro,32L,5L + +#define SN_id_GostR3410_94_CryptoPro_XchA_ParamSet "id-GostR3410-94-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchA_ParamSet 836 +#define OBJ_id_GostR3410_94_CryptoPro_XchA_ParamSet OBJ_cryptopro,33L,1L + +#define SN_id_GostR3410_94_CryptoPro_XchB_ParamSet "id-GostR3410-94-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchB_ParamSet 837 +#define OBJ_id_GostR3410_94_CryptoPro_XchB_ParamSet OBJ_cryptopro,33L,2L + +#define SN_id_GostR3410_94_CryptoPro_XchC_ParamSet "id-GostR3410-94-CryptoPro-XchC-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchC_ParamSet 838 +#define OBJ_id_GostR3410_94_CryptoPro_XchC_ParamSet OBJ_cryptopro,33L,3L + +#define SN_id_GostR3410_2001_TestParamSet "id-GostR3410-2001-TestParamSet" +#define NID_id_GostR3410_2001_TestParamSet 839 +#define OBJ_id_GostR3410_2001_TestParamSet OBJ_cryptopro,35L,0L + +#define SN_id_GostR3410_2001_CryptoPro_A_ParamSet "id-GostR3410-2001-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_A_ParamSet 840 +#define OBJ_id_GostR3410_2001_CryptoPro_A_ParamSet OBJ_cryptopro,35L,1L + +#define SN_id_GostR3410_2001_CryptoPro_B_ParamSet "id-GostR3410-2001-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_B_ParamSet 841 +#define OBJ_id_GostR3410_2001_CryptoPro_B_ParamSet OBJ_cryptopro,35L,2L + +#define SN_id_GostR3410_2001_CryptoPro_C_ParamSet "id-GostR3410-2001-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_C_ParamSet 842 +#define OBJ_id_GostR3410_2001_CryptoPro_C_ParamSet OBJ_cryptopro,35L,3L + +#define SN_id_GostR3410_2001_CryptoPro_XchA_ParamSet "id-GostR3410-2001-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchA_ParamSet 843 +#define OBJ_id_GostR3410_2001_CryptoPro_XchA_ParamSet OBJ_cryptopro,36L,0L + +#define SN_id_GostR3410_2001_CryptoPro_XchB_ParamSet "id-GostR3410-2001-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchB_ParamSet 844 +#define OBJ_id_GostR3410_2001_CryptoPro_XchB_ParamSet OBJ_cryptopro,36L,1L + +#define SN_id_GostR3410_94_a "id-GostR3410-94-a" +#define NID_id_GostR3410_94_a 845 +#define OBJ_id_GostR3410_94_a OBJ_id_GostR3410_94,1L + +#define SN_id_GostR3410_94_aBis "id-GostR3410-94-aBis" +#define NID_id_GostR3410_94_aBis 846 +#define OBJ_id_GostR3410_94_aBis OBJ_id_GostR3410_94,2L + +#define SN_id_GostR3410_94_b "id-GostR3410-94-b" +#define NID_id_GostR3410_94_b 847 +#define OBJ_id_GostR3410_94_b OBJ_id_GostR3410_94,3L + +#define SN_id_GostR3410_94_bBis "id-GostR3410-94-bBis" +#define NID_id_GostR3410_94_bBis 848 +#define OBJ_id_GostR3410_94_bBis OBJ_id_GostR3410_94,4L + +#define SN_id_Gost28147_89_cc "id-Gost28147-89-cc" +#define LN_id_Gost28147_89_cc "GOST 28147-89 Cryptocom ParamSet" +#define NID_id_Gost28147_89_cc 849 +#define OBJ_id_Gost28147_89_cc OBJ_cryptocom,1L,6L,1L + +#define SN_id_GostR3410_94_cc "gost94cc" +#define LN_id_GostR3410_94_cc "GOST 34.10-94 Cryptocom" +#define NID_id_GostR3410_94_cc 850 +#define OBJ_id_GostR3410_94_cc OBJ_cryptocom,1L,5L,3L + +#define SN_id_GostR3410_2001_cc "gost2001cc" +#define LN_id_GostR3410_2001_cc "GOST 34.10-2001 Cryptocom" +#define NID_id_GostR3410_2001_cc 851 +#define OBJ_id_GostR3410_2001_cc OBJ_cryptocom,1L,5L,4L + +#define SN_id_GostR3411_94_with_GostR3410_94_cc "id-GostR3411-94-with-GostR3410-94-cc" +#define LN_id_GostR3411_94_with_GostR3410_94_cc "GOST R 34.11-94 with GOST R 34.10-94 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_94_cc 852 +#define OBJ_id_GostR3411_94_with_GostR3410_94_cc OBJ_cryptocom,1L,3L,3L + +#define SN_id_GostR3411_94_with_GostR3410_2001_cc "id-GostR3411-94-with-GostR3410-2001-cc" +#define LN_id_GostR3411_94_with_GostR3410_2001_cc "GOST R 34.11-94 with GOST R 34.10-2001 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_2001_cc 853 +#define OBJ_id_GostR3411_94_with_GostR3410_2001_cc OBJ_cryptocom,1L,3L,4L + +#define SN_id_GostR3410_2001_ParamSet_cc "id-GostR3410-2001-ParamSet-cc" +#define LN_id_GostR3410_2001_ParamSet_cc "GOST R 3410-2001 Parameter Set Cryptocom" +#define NID_id_GostR3410_2001_ParamSet_cc 854 +#define OBJ_id_GostR3410_2001_ParamSet_cc OBJ_cryptocom,1L,8L,1L + +#define SN_id_tc26_algorithms "id-tc26-algorithms" +#define NID_id_tc26_algorithms 977 +#define OBJ_id_tc26_algorithms OBJ_id_tc26,1L + +#define SN_id_tc26_sign "id-tc26-sign" +#define NID_id_tc26_sign 978 +#define OBJ_id_tc26_sign OBJ_id_tc26_algorithms,1L + +#define SN_id_GostR3410_2012_256 "gost2012_256" +#define LN_id_GostR3410_2012_256 "GOST R 34.10-2012 with 256 bit modulus" +#define NID_id_GostR3410_2012_256 979 +#define OBJ_id_GostR3410_2012_256 OBJ_id_tc26_sign,1L + +#define SN_id_GostR3410_2012_512 "gost2012_512" +#define LN_id_GostR3410_2012_512 "GOST R 34.10-2012 with 512 bit modulus" +#define NID_id_GostR3410_2012_512 980 +#define OBJ_id_GostR3410_2012_512 OBJ_id_tc26_sign,2L + +#define SN_id_tc26_digest "id-tc26-digest" +#define NID_id_tc26_digest 981 +#define OBJ_id_tc26_digest OBJ_id_tc26_algorithms,2L + +#define SN_id_GostR3411_2012_256 "md_gost12_256" +#define LN_id_GostR3411_2012_256 "GOST R 34.11-2012 with 256 bit hash" +#define NID_id_GostR3411_2012_256 982 +#define OBJ_id_GostR3411_2012_256 OBJ_id_tc26_digest,2L + +#define SN_id_GostR3411_2012_512 "md_gost12_512" +#define LN_id_GostR3411_2012_512 "GOST R 34.11-2012 with 512 bit hash" +#define NID_id_GostR3411_2012_512 983 +#define OBJ_id_GostR3411_2012_512 OBJ_id_tc26_digest,3L + +#define SN_id_tc26_signwithdigest "id-tc26-signwithdigest" +#define NID_id_tc26_signwithdigest 984 +#define OBJ_id_tc26_signwithdigest OBJ_id_tc26_algorithms,3L + +#define SN_id_tc26_signwithdigest_gost3410_2012_256 "id-tc26-signwithdigest-gost3410-2012-256" +#define LN_id_tc26_signwithdigest_gost3410_2012_256 "GOST R 34.10-2012 with GOST R 34.11-2012 (256 bit)" +#define NID_id_tc26_signwithdigest_gost3410_2012_256 985 +#define OBJ_id_tc26_signwithdigest_gost3410_2012_256 OBJ_id_tc26_signwithdigest,2L + +#define SN_id_tc26_signwithdigest_gost3410_2012_512 "id-tc26-signwithdigest-gost3410-2012-512" +#define LN_id_tc26_signwithdigest_gost3410_2012_512 "GOST R 34.10-2012 with GOST R 34.11-2012 (512 bit)" +#define NID_id_tc26_signwithdigest_gost3410_2012_512 986 +#define OBJ_id_tc26_signwithdigest_gost3410_2012_512 OBJ_id_tc26_signwithdigest,3L + +#define SN_id_tc26_mac "id-tc26-mac" +#define NID_id_tc26_mac 987 +#define OBJ_id_tc26_mac OBJ_id_tc26_algorithms,4L + +#define SN_id_tc26_hmac_gost_3411_2012_256 "id-tc26-hmac-gost-3411-2012-256" +#define LN_id_tc26_hmac_gost_3411_2012_256 "HMAC GOST 34.11-2012 256 bit" +#define NID_id_tc26_hmac_gost_3411_2012_256 988 +#define OBJ_id_tc26_hmac_gost_3411_2012_256 OBJ_id_tc26_mac,1L + +#define SN_id_tc26_hmac_gost_3411_2012_512 "id-tc26-hmac-gost-3411-2012-512" +#define LN_id_tc26_hmac_gost_3411_2012_512 "HMAC GOST 34.11-2012 512 bit" +#define NID_id_tc26_hmac_gost_3411_2012_512 989 +#define OBJ_id_tc26_hmac_gost_3411_2012_512 OBJ_id_tc26_mac,2L + +#define SN_id_tc26_cipher "id-tc26-cipher" +#define NID_id_tc26_cipher 990 +#define OBJ_id_tc26_cipher OBJ_id_tc26_algorithms,5L + +#define SN_id_tc26_agreement "id-tc26-agreement" +#define NID_id_tc26_agreement 991 +#define OBJ_id_tc26_agreement OBJ_id_tc26_algorithms,6L + +#define SN_id_tc26_agreement_gost_3410_2012_256 "id-tc26-agreement-gost-3410-2012-256" +#define NID_id_tc26_agreement_gost_3410_2012_256 992 +#define OBJ_id_tc26_agreement_gost_3410_2012_256 OBJ_id_tc26_agreement,1L + +#define SN_id_tc26_agreement_gost_3410_2012_512 "id-tc26-agreement-gost-3410-2012-512" +#define NID_id_tc26_agreement_gost_3410_2012_512 993 +#define OBJ_id_tc26_agreement_gost_3410_2012_512 OBJ_id_tc26_agreement,2L + +#define SN_id_tc26_constants "id-tc26-constants" +#define NID_id_tc26_constants 994 +#define OBJ_id_tc26_constants OBJ_id_tc26,2L + +#define SN_id_tc26_sign_constants "id-tc26-sign-constants" +#define NID_id_tc26_sign_constants 995 +#define OBJ_id_tc26_sign_constants OBJ_id_tc26_constants,1L + +#define SN_id_tc26_gost_3410_2012_512_constants "id-tc26-gost-3410-2012-512-constants" +#define NID_id_tc26_gost_3410_2012_512_constants 996 +#define OBJ_id_tc26_gost_3410_2012_512_constants OBJ_id_tc26_sign_constants,2L + +#define SN_id_tc26_gost_3410_2012_512_paramSetTest "id-tc26-gost-3410-2012-512-paramSetTest" +#define LN_id_tc26_gost_3410_2012_512_paramSetTest "GOST R 34.10-2012 (512 bit) testing parameter set" +#define NID_id_tc26_gost_3410_2012_512_paramSetTest 997 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetTest OBJ_id_tc26_gost_3410_2012_512_constants,0L + +#define SN_id_tc26_gost_3410_2012_512_paramSetA "id-tc26-gost-3410-2012-512-paramSetA" +#define LN_id_tc26_gost_3410_2012_512_paramSetA "GOST R 34.10-2012 (512 bit) ParamSet A" +#define NID_id_tc26_gost_3410_2012_512_paramSetA 998 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetA OBJ_id_tc26_gost_3410_2012_512_constants,1L + +#define SN_id_tc26_gost_3410_2012_512_paramSetB "id-tc26-gost-3410-2012-512-paramSetB" +#define LN_id_tc26_gost_3410_2012_512_paramSetB "GOST R 34.10-2012 (512 bit) ParamSet B" +#define NID_id_tc26_gost_3410_2012_512_paramSetB 999 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetB OBJ_id_tc26_gost_3410_2012_512_constants,2L + +#define SN_id_tc26_digest_constants "id-tc26-digest-constants" +#define NID_id_tc26_digest_constants 1000 +#define OBJ_id_tc26_digest_constants OBJ_id_tc26_constants,2L + +#define SN_id_tc26_cipher_constants "id-tc26-cipher-constants" +#define NID_id_tc26_cipher_constants 1001 +#define OBJ_id_tc26_cipher_constants OBJ_id_tc26_constants,5L + +#define SN_id_tc26_gost_28147_constants "id-tc26-gost-28147-constants" +#define NID_id_tc26_gost_28147_constants 1002 +#define OBJ_id_tc26_gost_28147_constants OBJ_id_tc26_cipher_constants,1L + +#define SN_id_tc26_gost_28147_param_Z "id-tc26-gost-28147-param-Z" +#define LN_id_tc26_gost_28147_param_Z "GOST 28147-89 TC26 parameter set" +#define NID_id_tc26_gost_28147_param_Z 1003 +#define OBJ_id_tc26_gost_28147_param_Z OBJ_id_tc26_gost_28147_constants,1L + +#define SN_INN "INN" +#define LN_INN "INN" +#define NID_INN 1004 +#define OBJ_INN OBJ_member_body,643L,3L,131L,1L,1L + +#define SN_OGRN "OGRN" +#define LN_OGRN "OGRN" +#define NID_OGRN 1005 +#define OBJ_OGRN OBJ_member_body,643L,100L,1L + +#define SN_SNILS "SNILS" +#define LN_SNILS "SNILS" +#define NID_SNILS 1006 +#define OBJ_SNILS OBJ_member_body,643L,100L,3L + +#define SN_subjectSignTool "subjectSignTool" +#define LN_subjectSignTool "Signing Tool of Subject" +#define NID_subjectSignTool 1007 +#define OBJ_subjectSignTool OBJ_member_body,643L,100L,111L + +#define SN_issuerSignTool "issuerSignTool" +#define LN_issuerSignTool "Signing Tool of Issuer" +#define NID_issuerSignTool 1008 +#define OBJ_issuerSignTool OBJ_member_body,643L,100L,112L + +#define SN_grasshopper_ecb "grasshopper-ecb" +#define NID_grasshopper_ecb 1012 + +#define SN_grasshopper_ctr "grasshopper-ctr" +#define NID_grasshopper_ctr 1013 + +#define SN_grasshopper_ofb "grasshopper-ofb" +#define NID_grasshopper_ofb 1014 + +#define SN_grasshopper_cbc "grasshopper-cbc" +#define NID_grasshopper_cbc 1015 + +#define SN_grasshopper_cfb "grasshopper-cfb" +#define NID_grasshopper_cfb 1016 + +#define SN_grasshopper_mac "grasshopper-mac" +#define NID_grasshopper_mac 1017 + +#define SN_camellia_128_cbc "CAMELLIA-128-CBC" +#define LN_camellia_128_cbc "camellia-128-cbc" +#define NID_camellia_128_cbc 751 +#define OBJ_camellia_128_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,2L + +#define SN_camellia_192_cbc "CAMELLIA-192-CBC" +#define LN_camellia_192_cbc "camellia-192-cbc" +#define NID_camellia_192_cbc 752 +#define OBJ_camellia_192_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,3L + +#define SN_camellia_256_cbc "CAMELLIA-256-CBC" +#define LN_camellia_256_cbc "camellia-256-cbc" +#define NID_camellia_256_cbc 753 +#define OBJ_camellia_256_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,4L + +#define SN_id_camellia128_wrap "id-camellia128-wrap" +#define NID_id_camellia128_wrap 907 +#define OBJ_id_camellia128_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,2L + +#define SN_id_camellia192_wrap "id-camellia192-wrap" +#define NID_id_camellia192_wrap 908 +#define OBJ_id_camellia192_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,3L + +#define SN_id_camellia256_wrap "id-camellia256-wrap" +#define NID_id_camellia256_wrap 909 +#define OBJ_id_camellia256_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,4L + +#define OBJ_ntt_ds 0L,3L,4401L,5L + +#define OBJ_camellia OBJ_ntt_ds,3L,1L,9L + +#define SN_camellia_128_ecb "CAMELLIA-128-ECB" +#define LN_camellia_128_ecb "camellia-128-ecb" +#define NID_camellia_128_ecb 754 +#define OBJ_camellia_128_ecb OBJ_camellia,1L + +#define SN_camellia_128_ofb128 "CAMELLIA-128-OFB" +#define LN_camellia_128_ofb128 "camellia-128-ofb" +#define NID_camellia_128_ofb128 766 +#define OBJ_camellia_128_ofb128 OBJ_camellia,3L + +#define SN_camellia_128_cfb128 "CAMELLIA-128-CFB" +#define LN_camellia_128_cfb128 "camellia-128-cfb" +#define NID_camellia_128_cfb128 757 +#define OBJ_camellia_128_cfb128 OBJ_camellia,4L + +#define SN_camellia_128_gcm "CAMELLIA-128-GCM" +#define LN_camellia_128_gcm "camellia-128-gcm" +#define NID_camellia_128_gcm 961 +#define OBJ_camellia_128_gcm OBJ_camellia,6L + +#define SN_camellia_128_ccm "CAMELLIA-128-CCM" +#define LN_camellia_128_ccm "camellia-128-ccm" +#define NID_camellia_128_ccm 962 +#define OBJ_camellia_128_ccm OBJ_camellia,7L + +#define SN_camellia_128_ctr "CAMELLIA-128-CTR" +#define LN_camellia_128_ctr "camellia-128-ctr" +#define NID_camellia_128_ctr 963 +#define OBJ_camellia_128_ctr OBJ_camellia,9L + +#define SN_camellia_128_cmac "CAMELLIA-128-CMAC" +#define LN_camellia_128_cmac "camellia-128-cmac" +#define NID_camellia_128_cmac 964 +#define OBJ_camellia_128_cmac OBJ_camellia,10L + +#define SN_camellia_192_ecb "CAMELLIA-192-ECB" +#define LN_camellia_192_ecb "camellia-192-ecb" +#define NID_camellia_192_ecb 755 +#define OBJ_camellia_192_ecb OBJ_camellia,21L + +#define SN_camellia_192_ofb128 "CAMELLIA-192-OFB" +#define LN_camellia_192_ofb128 "camellia-192-ofb" +#define NID_camellia_192_ofb128 767 +#define OBJ_camellia_192_ofb128 OBJ_camellia,23L + +#define SN_camellia_192_cfb128 "CAMELLIA-192-CFB" +#define LN_camellia_192_cfb128 "camellia-192-cfb" +#define NID_camellia_192_cfb128 758 +#define OBJ_camellia_192_cfb128 OBJ_camellia,24L + +#define SN_camellia_192_gcm "CAMELLIA-192-GCM" +#define LN_camellia_192_gcm "camellia-192-gcm" +#define NID_camellia_192_gcm 965 +#define OBJ_camellia_192_gcm OBJ_camellia,26L + +#define SN_camellia_192_ccm "CAMELLIA-192-CCM" +#define LN_camellia_192_ccm "camellia-192-ccm" +#define NID_camellia_192_ccm 966 +#define OBJ_camellia_192_ccm OBJ_camellia,27L + +#define SN_camellia_192_ctr "CAMELLIA-192-CTR" +#define LN_camellia_192_ctr "camellia-192-ctr" +#define NID_camellia_192_ctr 967 +#define OBJ_camellia_192_ctr OBJ_camellia,29L + +#define SN_camellia_192_cmac "CAMELLIA-192-CMAC" +#define LN_camellia_192_cmac "camellia-192-cmac" +#define NID_camellia_192_cmac 968 +#define OBJ_camellia_192_cmac OBJ_camellia,30L + +#define SN_camellia_256_ecb "CAMELLIA-256-ECB" +#define LN_camellia_256_ecb "camellia-256-ecb" +#define NID_camellia_256_ecb 756 +#define OBJ_camellia_256_ecb OBJ_camellia,41L + +#define SN_camellia_256_ofb128 "CAMELLIA-256-OFB" +#define LN_camellia_256_ofb128 "camellia-256-ofb" +#define NID_camellia_256_ofb128 768 +#define OBJ_camellia_256_ofb128 OBJ_camellia,43L + +#define SN_camellia_256_cfb128 "CAMELLIA-256-CFB" +#define LN_camellia_256_cfb128 "camellia-256-cfb" +#define NID_camellia_256_cfb128 759 +#define OBJ_camellia_256_cfb128 OBJ_camellia,44L + +#define SN_camellia_256_gcm "CAMELLIA-256-GCM" +#define LN_camellia_256_gcm "camellia-256-gcm" +#define NID_camellia_256_gcm 969 +#define OBJ_camellia_256_gcm OBJ_camellia,46L + +#define SN_camellia_256_ccm "CAMELLIA-256-CCM" +#define LN_camellia_256_ccm "camellia-256-ccm" +#define NID_camellia_256_ccm 970 +#define OBJ_camellia_256_ccm OBJ_camellia,47L + +#define SN_camellia_256_ctr "CAMELLIA-256-CTR" +#define LN_camellia_256_ctr "camellia-256-ctr" +#define NID_camellia_256_ctr 971 +#define OBJ_camellia_256_ctr OBJ_camellia,49L + +#define SN_camellia_256_cmac "CAMELLIA-256-CMAC" +#define LN_camellia_256_cmac "camellia-256-cmac" +#define NID_camellia_256_cmac 972 +#define OBJ_camellia_256_cmac OBJ_camellia,50L + +#define SN_camellia_128_cfb1 "CAMELLIA-128-CFB1" +#define LN_camellia_128_cfb1 "camellia-128-cfb1" +#define NID_camellia_128_cfb1 760 + +#define SN_camellia_192_cfb1 "CAMELLIA-192-CFB1" +#define LN_camellia_192_cfb1 "camellia-192-cfb1" +#define NID_camellia_192_cfb1 761 + +#define SN_camellia_256_cfb1 "CAMELLIA-256-CFB1" +#define LN_camellia_256_cfb1 "camellia-256-cfb1" +#define NID_camellia_256_cfb1 762 + +#define SN_camellia_128_cfb8 "CAMELLIA-128-CFB8" +#define LN_camellia_128_cfb8 "camellia-128-cfb8" +#define NID_camellia_128_cfb8 763 + +#define SN_camellia_192_cfb8 "CAMELLIA-192-CFB8" +#define LN_camellia_192_cfb8 "camellia-192-cfb8" +#define NID_camellia_192_cfb8 764 + +#define SN_camellia_256_cfb8 "CAMELLIA-256-CFB8" +#define LN_camellia_256_cfb8 "camellia-256-cfb8" +#define NID_camellia_256_cfb8 765 + +#define SN_kisa "KISA" +#define LN_kisa "kisa" +#define NID_kisa 773 +#define OBJ_kisa OBJ_member_body,410L,200004L + +#define SN_seed_ecb "SEED-ECB" +#define LN_seed_ecb "seed-ecb" +#define NID_seed_ecb 776 +#define OBJ_seed_ecb OBJ_kisa,1L,3L + +#define SN_seed_cbc "SEED-CBC" +#define LN_seed_cbc "seed-cbc" +#define NID_seed_cbc 777 +#define OBJ_seed_cbc OBJ_kisa,1L,4L + +#define SN_seed_cfb128 "SEED-CFB" +#define LN_seed_cfb128 "seed-cfb" +#define NID_seed_cfb128 779 +#define OBJ_seed_cfb128 OBJ_kisa,1L,5L + +#define SN_seed_ofb128 "SEED-OFB" +#define LN_seed_ofb128 "seed-ofb" +#define NID_seed_ofb128 778 +#define OBJ_seed_ofb128 OBJ_kisa,1L,6L + +#define SN_hmac "HMAC" +#define LN_hmac "hmac" +#define NID_hmac 855 + +#define SN_cmac "CMAC" +#define LN_cmac "cmac" +#define NID_cmac 894 + +#define SN_rc4_hmac_md5 "RC4-HMAC-MD5" +#define LN_rc4_hmac_md5 "rc4-hmac-md5" +#define NID_rc4_hmac_md5 915 + +#define SN_aes_128_cbc_hmac_sha1 "AES-128-CBC-HMAC-SHA1" +#define LN_aes_128_cbc_hmac_sha1 "aes-128-cbc-hmac-sha1" +#define NID_aes_128_cbc_hmac_sha1 916 + +#define SN_aes_192_cbc_hmac_sha1 "AES-192-CBC-HMAC-SHA1" +#define LN_aes_192_cbc_hmac_sha1 "aes-192-cbc-hmac-sha1" +#define NID_aes_192_cbc_hmac_sha1 917 + +#define SN_aes_256_cbc_hmac_sha1 "AES-256-CBC-HMAC-SHA1" +#define LN_aes_256_cbc_hmac_sha1 "aes-256-cbc-hmac-sha1" +#define NID_aes_256_cbc_hmac_sha1 918 + +#define SN_aes_128_cbc_hmac_sha256 "AES-128-CBC-HMAC-SHA256" +#define LN_aes_128_cbc_hmac_sha256 "aes-128-cbc-hmac-sha256" +#define NID_aes_128_cbc_hmac_sha256 948 + +#define SN_aes_192_cbc_hmac_sha256 "AES-192-CBC-HMAC-SHA256" +#define LN_aes_192_cbc_hmac_sha256 "aes-192-cbc-hmac-sha256" +#define NID_aes_192_cbc_hmac_sha256 949 + +#define SN_aes_256_cbc_hmac_sha256 "AES-256-CBC-HMAC-SHA256" +#define LN_aes_256_cbc_hmac_sha256 "aes-256-cbc-hmac-sha256" +#define NID_aes_256_cbc_hmac_sha256 950 + +#define SN_chacha20_poly1305 "ChaCha20-Poly1305" +#define LN_chacha20_poly1305 "chacha20-poly1305" +#define NID_chacha20_poly1305 1018 + +#define SN_chacha20 "ChaCha20" +#define LN_chacha20 "chacha20" +#define NID_chacha20 1019 + +#define SN_dhpublicnumber "dhpublicnumber" +#define LN_dhpublicnumber "X9.42 DH" +#define NID_dhpublicnumber 920 +#define OBJ_dhpublicnumber OBJ_ISO_US,10046L,2L,1L + +#define SN_brainpoolP160r1 "brainpoolP160r1" +#define NID_brainpoolP160r1 921 +#define OBJ_brainpoolP160r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,1L + +#define SN_brainpoolP160t1 "brainpoolP160t1" +#define NID_brainpoolP160t1 922 +#define OBJ_brainpoolP160t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,2L + +#define SN_brainpoolP192r1 "brainpoolP192r1" +#define NID_brainpoolP192r1 923 +#define OBJ_brainpoolP192r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,3L + +#define SN_brainpoolP192t1 "brainpoolP192t1" +#define NID_brainpoolP192t1 924 +#define OBJ_brainpoolP192t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,4L + +#define SN_brainpoolP224r1 "brainpoolP224r1" +#define NID_brainpoolP224r1 925 +#define OBJ_brainpoolP224r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,5L + +#define SN_brainpoolP224t1 "brainpoolP224t1" +#define NID_brainpoolP224t1 926 +#define OBJ_brainpoolP224t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,6L + +#define SN_brainpoolP256r1 "brainpoolP256r1" +#define NID_brainpoolP256r1 927 +#define OBJ_brainpoolP256r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,7L + +#define SN_brainpoolP256t1 "brainpoolP256t1" +#define NID_brainpoolP256t1 928 +#define OBJ_brainpoolP256t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,8L + +#define SN_brainpoolP320r1 "brainpoolP320r1" +#define NID_brainpoolP320r1 929 +#define OBJ_brainpoolP320r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,9L + +#define SN_brainpoolP320t1 "brainpoolP320t1" +#define NID_brainpoolP320t1 930 +#define OBJ_brainpoolP320t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,10L + +#define SN_brainpoolP384r1 "brainpoolP384r1" +#define NID_brainpoolP384r1 931 +#define OBJ_brainpoolP384r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,11L + +#define SN_brainpoolP384t1 "brainpoolP384t1" +#define NID_brainpoolP384t1 932 +#define OBJ_brainpoolP384t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,12L + +#define SN_brainpoolP512r1 "brainpoolP512r1" +#define NID_brainpoolP512r1 933 +#define OBJ_brainpoolP512r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,13L + +#define SN_brainpoolP512t1 "brainpoolP512t1" +#define NID_brainpoolP512t1 934 +#define OBJ_brainpoolP512t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,14L + +#define OBJ_x9_63_scheme 1L,3L,133L,16L,840L,63L,0L + +#define OBJ_secg_scheme OBJ_certicom_arc,1L + +#define SN_dhSinglePass_stdDH_sha1kdf_scheme "dhSinglePass-stdDH-sha1kdf-scheme" +#define NID_dhSinglePass_stdDH_sha1kdf_scheme 936 +#define OBJ_dhSinglePass_stdDH_sha1kdf_scheme OBJ_x9_63_scheme,2L + +#define SN_dhSinglePass_stdDH_sha224kdf_scheme "dhSinglePass-stdDH-sha224kdf-scheme" +#define NID_dhSinglePass_stdDH_sha224kdf_scheme 937 +#define OBJ_dhSinglePass_stdDH_sha224kdf_scheme OBJ_secg_scheme,11L,0L + +#define SN_dhSinglePass_stdDH_sha256kdf_scheme "dhSinglePass-stdDH-sha256kdf-scheme" +#define NID_dhSinglePass_stdDH_sha256kdf_scheme 938 +#define OBJ_dhSinglePass_stdDH_sha256kdf_scheme OBJ_secg_scheme,11L,1L + +#define SN_dhSinglePass_stdDH_sha384kdf_scheme "dhSinglePass-stdDH-sha384kdf-scheme" +#define NID_dhSinglePass_stdDH_sha384kdf_scheme 939 +#define OBJ_dhSinglePass_stdDH_sha384kdf_scheme OBJ_secg_scheme,11L,2L + +#define SN_dhSinglePass_stdDH_sha512kdf_scheme "dhSinglePass-stdDH-sha512kdf-scheme" +#define NID_dhSinglePass_stdDH_sha512kdf_scheme 940 +#define OBJ_dhSinglePass_stdDH_sha512kdf_scheme OBJ_secg_scheme,11L,3L + +#define SN_dhSinglePass_cofactorDH_sha1kdf_scheme "dhSinglePass-cofactorDH-sha1kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha1kdf_scheme 941 +#define OBJ_dhSinglePass_cofactorDH_sha1kdf_scheme OBJ_x9_63_scheme,3L + +#define SN_dhSinglePass_cofactorDH_sha224kdf_scheme "dhSinglePass-cofactorDH-sha224kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha224kdf_scheme 942 +#define OBJ_dhSinglePass_cofactorDH_sha224kdf_scheme OBJ_secg_scheme,14L,0L + +#define SN_dhSinglePass_cofactorDH_sha256kdf_scheme "dhSinglePass-cofactorDH-sha256kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha256kdf_scheme 943 +#define OBJ_dhSinglePass_cofactorDH_sha256kdf_scheme OBJ_secg_scheme,14L,1L + +#define SN_dhSinglePass_cofactorDH_sha384kdf_scheme "dhSinglePass-cofactorDH-sha384kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha384kdf_scheme 944 +#define OBJ_dhSinglePass_cofactorDH_sha384kdf_scheme OBJ_secg_scheme,14L,2L + +#define SN_dhSinglePass_cofactorDH_sha512kdf_scheme "dhSinglePass-cofactorDH-sha512kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha512kdf_scheme 945 +#define OBJ_dhSinglePass_cofactorDH_sha512kdf_scheme OBJ_secg_scheme,14L,3L + +#define SN_dh_std_kdf "dh-std-kdf" +#define NID_dh_std_kdf 946 + +#define SN_dh_cofactor_kdf "dh-cofactor-kdf" +#define NID_dh_cofactor_kdf 947 + +#define SN_ct_precert_scts "ct_precert_scts" +#define LN_ct_precert_scts "CT Precertificate SCTs" +#define NID_ct_precert_scts 951 +#define OBJ_ct_precert_scts 1L,3L,6L,1L,4L,1L,11129L,2L,4L,2L + +#define SN_ct_precert_poison "ct_precert_poison" +#define LN_ct_precert_poison "CT Precertificate Poison" +#define NID_ct_precert_poison 952 +#define OBJ_ct_precert_poison 1L,3L,6L,1L,4L,1L,11129L,2L,4L,3L + +#define SN_ct_precert_signer "ct_precert_signer" +#define LN_ct_precert_signer "CT Precertificate Signer" +#define NID_ct_precert_signer 953 +#define OBJ_ct_precert_signer 1L,3L,6L,1L,4L,1L,11129L,2L,4L,4L + +#define SN_ct_cert_scts "ct_cert_scts" +#define LN_ct_cert_scts "CT Certificate SCTs" +#define NID_ct_cert_scts 954 +#define OBJ_ct_cert_scts 1L,3L,6L,1L,4L,1L,11129L,2L,4L,5L + +#define SN_jurisdictionLocalityName "jurisdictionL" +#define LN_jurisdictionLocalityName "jurisdictionLocalityName" +#define NID_jurisdictionLocalityName 955 +#define OBJ_jurisdictionLocalityName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,1L + +#define SN_jurisdictionStateOrProvinceName "jurisdictionST" +#define LN_jurisdictionStateOrProvinceName "jurisdictionStateOrProvinceName" +#define NID_jurisdictionStateOrProvinceName 956 +#define OBJ_jurisdictionStateOrProvinceName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,2L + +#define SN_jurisdictionCountryName "jurisdictionC" +#define LN_jurisdictionCountryName "jurisdictionCountryName" +#define NID_jurisdictionCountryName 957 +#define OBJ_jurisdictionCountryName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,3L + +#define SN_id_scrypt "id-scrypt" +#define NID_id_scrypt 973 +#define OBJ_id_scrypt 1L,3L,6L,1L,4L,1L,11591L,4L,11L + +#define SN_tls1_prf "TLS1-PRF" +#define LN_tls1_prf "tls1-prf" +#define NID_tls1_prf 1021 + +#define SN_hkdf "HKDF" +#define LN_hkdf "hkdf" +#define NID_hkdf 1036 + +#define SN_id_pkinit "id-pkinit" +#define NID_id_pkinit 1031 +#define OBJ_id_pkinit 1L,3L,6L,1L,5L,2L,3L + +#define SN_pkInitClientAuth "pkInitClientAuth" +#define LN_pkInitClientAuth "PKINIT Client Auth" +#define NID_pkInitClientAuth 1032 +#define OBJ_pkInitClientAuth OBJ_id_pkinit,4L + +#define SN_pkInitKDC "pkInitKDC" +#define LN_pkInitKDC "Signing KDC Response" +#define NID_pkInitKDC 1033 +#define OBJ_pkInitKDC OBJ_id_pkinit,5L + +#define SN_X25519 "X25519" +#define NID_X25519 1034 +#define OBJ_X25519 1L,3L,101L,110L + +#define SN_X448 "X448" +#define NID_X448 1035 +#define OBJ_X448 1L,3L,101L,111L + +#define SN_kx_rsa "KxRSA" +#define LN_kx_rsa "kx-rsa" +#define NID_kx_rsa 1037 + +#define SN_kx_ecdhe "KxECDHE" +#define LN_kx_ecdhe "kx-ecdhe" +#define NID_kx_ecdhe 1038 + +#define SN_kx_dhe "KxDHE" +#define LN_kx_dhe "kx-dhe" +#define NID_kx_dhe 1039 + +#define SN_kx_ecdhe_psk "KxECDHE-PSK" +#define LN_kx_ecdhe_psk "kx-ecdhe-psk" +#define NID_kx_ecdhe_psk 1040 + +#define SN_kx_dhe_psk "KxDHE-PSK" +#define LN_kx_dhe_psk "kx-dhe-psk" +#define NID_kx_dhe_psk 1041 + +#define SN_kx_rsa_psk "KxRSA_PSK" +#define LN_kx_rsa_psk "kx-rsa-psk" +#define NID_kx_rsa_psk 1042 + +#define SN_kx_psk "KxPSK" +#define LN_kx_psk "kx-psk" +#define NID_kx_psk 1043 + +#define SN_kx_srp "KxSRP" +#define LN_kx_srp "kx-srp" +#define NID_kx_srp 1044 + +#define SN_kx_gost "KxGOST" +#define LN_kx_gost "kx-gost" +#define NID_kx_gost 1045 + +#define SN_auth_rsa "AuthRSA" +#define LN_auth_rsa "auth-rsa" +#define NID_auth_rsa 1046 + +#define SN_auth_ecdsa "AuthECDSA" +#define LN_auth_ecdsa "auth-ecdsa" +#define NID_auth_ecdsa 1047 + +#define SN_auth_psk "AuthPSK" +#define LN_auth_psk "auth-psk" +#define NID_auth_psk 1048 + +#define SN_auth_dss "AuthDSS" +#define LN_auth_dss "auth-dss" +#define NID_auth_dss 1049 + +#define SN_auth_gost01 "AuthGOST01" +#define LN_auth_gost01 "auth-gost01" +#define NID_auth_gost01 1050 + +#define SN_auth_gost12 "AuthGOST12" +#define LN_auth_gost12 "auth-gost12" +#define NID_auth_gost12 1051 + +#define SN_auth_srp "AuthSRP" +#define LN_auth_srp "auth-srp" +#define NID_auth_srp 1052 + +#define SN_auth_null "AuthNULL" +#define LN_auth_null "auth-null" +#define NID_auth_null 1053 diff --git a/dep/include/openssl/objects.h b/dep/include/openssl/objects.h new file mode 100644 index 00000000..d4462fee --- /dev/null +++ b/dep/include/openssl/objects.h @@ -0,0 +1,1097 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_OBJECTS_H +# define HEADER_OBJECTS_H + +# define USE_OBJ_MAC + +# ifdef USE_OBJ_MAC +# include +# else +# define SN_undef "UNDEF" +# define LN_undef "undefined" +# define NID_undef 0 +# define OBJ_undef 0L + +# define SN_Algorithm "Algorithm" +# define LN_algorithm "algorithm" +# define NID_algorithm 38 +# define OBJ_algorithm 1L,3L,14L,3L,2L + +# define LN_rsadsi "rsadsi" +# define NID_rsadsi 1 +# define OBJ_rsadsi 1L,2L,840L,113549L + +# define LN_pkcs "pkcs" +# define NID_pkcs 2 +# define OBJ_pkcs OBJ_rsadsi,1L + +# define SN_md2 "MD2" +# define LN_md2 "md2" +# define NID_md2 3 +# define OBJ_md2 OBJ_rsadsi,2L,2L + +# define SN_md5 "MD5" +# define LN_md5 "md5" +# define NID_md5 4 +# define OBJ_md5 OBJ_rsadsi,2L,5L + +# define SN_rc4 "RC4" +# define LN_rc4 "rc4" +# define NID_rc4 5 +# define OBJ_rc4 OBJ_rsadsi,3L,4L + +# define LN_rsaEncryption "rsaEncryption" +# define NID_rsaEncryption 6 +# define OBJ_rsaEncryption OBJ_pkcs,1L,1L + +# define SN_md2WithRSAEncryption "RSA-MD2" +# define LN_md2WithRSAEncryption "md2WithRSAEncryption" +# define NID_md2WithRSAEncryption 7 +# define OBJ_md2WithRSAEncryption OBJ_pkcs,1L,2L + +# define SN_md5WithRSAEncryption "RSA-MD5" +# define LN_md5WithRSAEncryption "md5WithRSAEncryption" +# define NID_md5WithRSAEncryption 8 +# define OBJ_md5WithRSAEncryption OBJ_pkcs,1L,4L + +# define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +# define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +# define NID_pbeWithMD2AndDES_CBC 9 +# define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs,5L,1L + +# define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +# define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +# define NID_pbeWithMD5AndDES_CBC 10 +# define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs,5L,3L + +# define LN_X500 "X500" +# define NID_X500 11 +# define OBJ_X500 2L,5L + +# define LN_X509 "X509" +# define NID_X509 12 +# define OBJ_X509 OBJ_X500,4L + +# define SN_commonName "CN" +# define LN_commonName "commonName" +# define NID_commonName 13 +# define OBJ_commonName OBJ_X509,3L + +# define SN_countryName "C" +# define LN_countryName "countryName" +# define NID_countryName 14 +# define OBJ_countryName OBJ_X509,6L + +# define SN_localityName "L" +# define LN_localityName "localityName" +# define NID_localityName 15 +# define OBJ_localityName OBJ_X509,7L + +/* Postal Address? PA */ + +/* should be "ST" (rfc1327) but MS uses 'S' */ +# define SN_stateOrProvinceName "ST" +# define LN_stateOrProvinceName "stateOrProvinceName" +# define NID_stateOrProvinceName 16 +# define OBJ_stateOrProvinceName OBJ_X509,8L + +# define SN_organizationName "O" +# define LN_organizationName "organizationName" +# define NID_organizationName 17 +# define OBJ_organizationName OBJ_X509,10L + +# define SN_organizationalUnitName "OU" +# define LN_organizationalUnitName "organizationalUnitName" +# define NID_organizationalUnitName 18 +# define OBJ_organizationalUnitName OBJ_X509,11L + +# define SN_rsa "RSA" +# define LN_rsa "rsa" +# define NID_rsa 19 +# define OBJ_rsa OBJ_X500,8L,1L,1L + +# define LN_pkcs7 "pkcs7" +# define NID_pkcs7 20 +# define OBJ_pkcs7 OBJ_pkcs,7L + +# define LN_pkcs7_data "pkcs7-data" +# define NID_pkcs7_data 21 +# define OBJ_pkcs7_data OBJ_pkcs7,1L + +# define LN_pkcs7_signed "pkcs7-signedData" +# define NID_pkcs7_signed 22 +# define OBJ_pkcs7_signed OBJ_pkcs7,2L + +# define LN_pkcs7_enveloped "pkcs7-envelopedData" +# define NID_pkcs7_enveloped 23 +# define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +# define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +# define NID_pkcs7_signedAndEnveloped 24 +# define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +# define LN_pkcs7_digest "pkcs7-digestData" +# define NID_pkcs7_digest 25 +# define OBJ_pkcs7_digest OBJ_pkcs7,5L + +# define LN_pkcs7_encrypted "pkcs7-encryptedData" +# define NID_pkcs7_encrypted 26 +# define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +# define LN_pkcs3 "pkcs3" +# define NID_pkcs3 27 +# define OBJ_pkcs3 OBJ_pkcs,3L + +# define LN_dhKeyAgreement "dhKeyAgreement" +# define NID_dhKeyAgreement 28 +# define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +# define SN_des_ecb "DES-ECB" +# define LN_des_ecb "des-ecb" +# define NID_des_ecb 29 +# define OBJ_des_ecb OBJ_algorithm,6L + +# define SN_des_cfb64 "DES-CFB" +# define LN_des_cfb64 "des-cfb" +# define NID_des_cfb64 30 +/* IV + num */ +# define OBJ_des_cfb64 OBJ_algorithm,9L + +# define SN_des_cbc "DES-CBC" +# define LN_des_cbc "des-cbc" +# define NID_des_cbc 31 +/* IV */ +# define OBJ_des_cbc OBJ_algorithm,7L + +# define SN_des_ede "DES-EDE" +# define LN_des_ede "des-ede" +# define NID_des_ede 32 +/* ?? */ +# define OBJ_des_ede OBJ_algorithm,17L + +# define SN_des_ede3 "DES-EDE3" +# define LN_des_ede3 "des-ede3" +# define NID_des_ede3 33 + +# define SN_idea_cbc "IDEA-CBC" +# define LN_idea_cbc "idea-cbc" +# define NID_idea_cbc 34 +# define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +# define SN_idea_cfb64 "IDEA-CFB" +# define LN_idea_cfb64 "idea-cfb" +# define NID_idea_cfb64 35 + +# define SN_idea_ecb "IDEA-ECB" +# define LN_idea_ecb "idea-ecb" +# define NID_idea_ecb 36 + +# define SN_rc2_cbc "RC2-CBC" +# define LN_rc2_cbc "rc2-cbc" +# define NID_rc2_cbc 37 +# define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +# define SN_rc2_ecb "RC2-ECB" +# define LN_rc2_ecb "rc2-ecb" +# define NID_rc2_ecb 38 + +# define SN_rc2_cfb64 "RC2-CFB" +# define LN_rc2_cfb64 "rc2-cfb" +# define NID_rc2_cfb64 39 + +# define SN_rc2_ofb64 "RC2-OFB" +# define LN_rc2_ofb64 "rc2-ofb" +# define NID_rc2_ofb64 40 + +# define SN_sha "SHA" +# define LN_sha "sha" +# define NID_sha 41 +# define OBJ_sha OBJ_algorithm,18L + +# define SN_shaWithRSAEncryption "RSA-SHA" +# define LN_shaWithRSAEncryption "shaWithRSAEncryption" +# define NID_shaWithRSAEncryption 42 +# define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +# define SN_des_ede_cbc "DES-EDE-CBC" +# define LN_des_ede_cbc "des-ede-cbc" +# define NID_des_ede_cbc 43 + +# define SN_des_ede3_cbc "DES-EDE3-CBC" +# define LN_des_ede3_cbc "des-ede3-cbc" +# define NID_des_ede3_cbc 44 +# define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +# define SN_des_ofb64 "DES-OFB" +# define LN_des_ofb64 "des-ofb" +# define NID_des_ofb64 45 +# define OBJ_des_ofb64 OBJ_algorithm,8L + +# define SN_idea_ofb64 "IDEA-OFB" +# define LN_idea_ofb64 "idea-ofb" +# define NID_idea_ofb64 46 + +# define LN_pkcs9 "pkcs9" +# define NID_pkcs9 47 +# define OBJ_pkcs9 OBJ_pkcs,9L + +# define SN_pkcs9_emailAddress "Email" +# define LN_pkcs9_emailAddress "emailAddress" +# define NID_pkcs9_emailAddress 48 +# define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +# define LN_pkcs9_unstructuredName "unstructuredName" +# define NID_pkcs9_unstructuredName 49 +# define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +# define LN_pkcs9_contentType "contentType" +# define NID_pkcs9_contentType 50 +# define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +# define LN_pkcs9_messageDigest "messageDigest" +# define NID_pkcs9_messageDigest 51 +# define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +# define LN_pkcs9_signingTime "signingTime" +# define NID_pkcs9_signingTime 52 +# define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +# define LN_pkcs9_countersignature "countersignature" +# define NID_pkcs9_countersignature 53 +# define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +# define LN_pkcs9_challengePassword "challengePassword" +# define NID_pkcs9_challengePassword 54 +# define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +# define LN_pkcs9_unstructuredAddress "unstructuredAddress" +# define NID_pkcs9_unstructuredAddress 55 +# define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +# define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +# define NID_pkcs9_extCertAttributes 56 +# define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +# define SN_netscape "Netscape" +# define LN_netscape "Netscape Communications Corp." +# define NID_netscape 57 +# define OBJ_netscape 2L,16L,840L,1L,113730L + +# define SN_netscape_cert_extension "nsCertExt" +# define LN_netscape_cert_extension "Netscape Certificate Extension" +# define NID_netscape_cert_extension 58 +# define OBJ_netscape_cert_extension OBJ_netscape,1L + +# define SN_netscape_data_type "nsDataType" +# define LN_netscape_data_type "Netscape Data Type" +# define NID_netscape_data_type 59 +# define OBJ_netscape_data_type OBJ_netscape,2L + +# define SN_des_ede_cfb64 "DES-EDE-CFB" +# define LN_des_ede_cfb64 "des-ede-cfb" +# define NID_des_ede_cfb64 60 + +# define SN_des_ede3_cfb64 "DES-EDE3-CFB" +# define LN_des_ede3_cfb64 "des-ede3-cfb" +# define NID_des_ede3_cfb64 61 + +# define SN_des_ede_ofb64 "DES-EDE-OFB" +# define LN_des_ede_ofb64 "des-ede-ofb" +# define NID_des_ede_ofb64 62 + +# define SN_des_ede3_ofb64 "DES-EDE3-OFB" +# define LN_des_ede3_ofb64 "des-ede3-ofb" +# define NID_des_ede3_ofb64 63 + +/* I'm not sure about the object ID */ +# define SN_sha1 "SHA1" +# define LN_sha1 "sha1" +# define NID_sha1 64 +# define OBJ_sha1 OBJ_algorithm,26L +/* 28 Jun 1996 - eay */ +/* #define OBJ_sha1 1L,3L,14L,2L,26L,05L <- wrong */ + +# define SN_sha1WithRSAEncryption "RSA-SHA1" +# define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +# define NID_sha1WithRSAEncryption 65 +# define OBJ_sha1WithRSAEncryption OBJ_pkcs,1L,5L + +# define SN_dsaWithSHA "DSA-SHA" +# define LN_dsaWithSHA "dsaWithSHA" +# define NID_dsaWithSHA 66 +# define OBJ_dsaWithSHA OBJ_algorithm,13L + +# define SN_dsa_2 "DSA-old" +# define LN_dsa_2 "dsaEncryption-old" +# define NID_dsa_2 67 +# define OBJ_dsa_2 OBJ_algorithm,12L + +/* proposed by microsoft to RSA */ +# define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +# define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +# define NID_pbeWithSHA1AndRC2_CBC 68 +# define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs,5L,11L + +/* + * proposed by microsoft to RSA as pbeWithSHA1AndRC4: it is now defined + * explicitly in PKCS#5 v2.0 as id-PBKDF2 which is something completely + * different. + */ +# define LN_id_pbkdf2 "PBKDF2" +# define NID_id_pbkdf2 69 +# define OBJ_id_pbkdf2 OBJ_pkcs,5L,12L + +# define SN_dsaWithSHA1_2 "DSA-SHA1-old" +# define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +# define NID_dsaWithSHA1_2 70 +/* Got this one from 'sdn706r20.pdf' which is actually an NSA document :-) */ +# define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +# define SN_netscape_cert_type "nsCertType" +# define LN_netscape_cert_type "Netscape Cert Type" +# define NID_netscape_cert_type 71 +# define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +# define SN_netscape_base_url "nsBaseUrl" +# define LN_netscape_base_url "Netscape Base Url" +# define NID_netscape_base_url 72 +# define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +# define SN_netscape_revocation_url "nsRevocationUrl" +# define LN_netscape_revocation_url "Netscape Revocation Url" +# define NID_netscape_revocation_url 73 +# define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +# define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +# define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +# define NID_netscape_ca_revocation_url 74 +# define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +# define SN_netscape_renewal_url "nsRenewalUrl" +# define LN_netscape_renewal_url "Netscape Renewal Url" +# define NID_netscape_renewal_url 75 +# define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +# define SN_netscape_ca_policy_url "nsCaPolicyUrl" +# define LN_netscape_ca_policy_url "Netscape CA Policy Url" +# define NID_netscape_ca_policy_url 76 +# define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +# define SN_netscape_ssl_server_name "nsSslServerName" +# define LN_netscape_ssl_server_name "Netscape SSL Server Name" +# define NID_netscape_ssl_server_name 77 +# define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +# define SN_netscape_comment "nsComment" +# define LN_netscape_comment "Netscape Comment" +# define NID_netscape_comment 78 +# define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +# define SN_netscape_cert_sequence "nsCertSequence" +# define LN_netscape_cert_sequence "Netscape Certificate Sequence" +# define NID_netscape_cert_sequence 79 +# define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +# define SN_desx_cbc "DESX-CBC" +# define LN_desx_cbc "desx-cbc" +# define NID_desx_cbc 80 + +# define SN_id_ce "id-ce" +# define NID_id_ce 81 +# define OBJ_id_ce 2L,5L,29L + +# define SN_subject_key_identifier "subjectKeyIdentifier" +# define LN_subject_key_identifier "X509v3 Subject Key Identifier" +# define NID_subject_key_identifier 82 +# define OBJ_subject_key_identifier OBJ_id_ce,14L + +# define SN_key_usage "keyUsage" +# define LN_key_usage "X509v3 Key Usage" +# define NID_key_usage 83 +# define OBJ_key_usage OBJ_id_ce,15L + +# define SN_private_key_usage_period "privateKeyUsagePeriod" +# define LN_private_key_usage_period "X509v3 Private Key Usage Period" +# define NID_private_key_usage_period 84 +# define OBJ_private_key_usage_period OBJ_id_ce,16L + +# define SN_subject_alt_name "subjectAltName" +# define LN_subject_alt_name "X509v3 Subject Alternative Name" +# define NID_subject_alt_name 85 +# define OBJ_subject_alt_name OBJ_id_ce,17L + +# define SN_issuer_alt_name "issuerAltName" +# define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +# define NID_issuer_alt_name 86 +# define OBJ_issuer_alt_name OBJ_id_ce,18L + +# define SN_basic_constraints "basicConstraints" +# define LN_basic_constraints "X509v3 Basic Constraints" +# define NID_basic_constraints 87 +# define OBJ_basic_constraints OBJ_id_ce,19L + +# define SN_crl_number "crlNumber" +# define LN_crl_number "X509v3 CRL Number" +# define NID_crl_number 88 +# define OBJ_crl_number OBJ_id_ce,20L + +# define SN_certificate_policies "certificatePolicies" +# define LN_certificate_policies "X509v3 Certificate Policies" +# define NID_certificate_policies 89 +# define OBJ_certificate_policies OBJ_id_ce,32L + +# define SN_authority_key_identifier "authorityKeyIdentifier" +# define LN_authority_key_identifier "X509v3 Authority Key Identifier" +# define NID_authority_key_identifier 90 +# define OBJ_authority_key_identifier OBJ_id_ce,35L + +# define SN_bf_cbc "BF-CBC" +# define LN_bf_cbc "bf-cbc" +# define NID_bf_cbc 91 +# define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +# define SN_bf_ecb "BF-ECB" +# define LN_bf_ecb "bf-ecb" +# define NID_bf_ecb 92 + +# define SN_bf_cfb64 "BF-CFB" +# define LN_bf_cfb64 "bf-cfb" +# define NID_bf_cfb64 93 + +# define SN_bf_ofb64 "BF-OFB" +# define LN_bf_ofb64 "bf-ofb" +# define NID_bf_ofb64 94 + +# define SN_mdc2 "MDC2" +# define LN_mdc2 "mdc2" +# define NID_mdc2 95 +# define OBJ_mdc2 2L,5L,8L,3L,101L +/* An alternative? 1L,3L,14L,3L,2L,19L */ + +# define SN_mdc2WithRSA "RSA-MDC2" +# define LN_mdc2WithRSA "mdc2withRSA" +# define NID_mdc2WithRSA 96 +# define OBJ_mdc2WithRSA 2L,5L,8L,3L,100L + +# define SN_rc4_40 "RC4-40" +# define LN_rc4_40 "rc4-40" +# define NID_rc4_40 97 + +# define SN_rc2_40_cbc "RC2-40-CBC" +# define LN_rc2_40_cbc "rc2-40-cbc" +# define NID_rc2_40_cbc 98 + +# define SN_givenName "G" +# define LN_givenName "givenName" +# define NID_givenName 99 +# define OBJ_givenName OBJ_X509,42L + +# define SN_surname "S" +# define LN_surname "surname" +# define NID_surname 100 +# define OBJ_surname OBJ_X509,4L + +# define SN_initials "I" +# define LN_initials "initials" +# define NID_initials 101 +# define OBJ_initials OBJ_X509,43L + +# define SN_uniqueIdentifier "UID" +# define LN_uniqueIdentifier "uniqueIdentifier" +# define NID_uniqueIdentifier 102 +# define OBJ_uniqueIdentifier OBJ_X509,45L + +# define SN_crl_distribution_points "crlDistributionPoints" +# define LN_crl_distribution_points "X509v3 CRL Distribution Points" +# define NID_crl_distribution_points 103 +# define OBJ_crl_distribution_points OBJ_id_ce,31L + +# define SN_md5WithRSA "RSA-NP-MD5" +# define LN_md5WithRSA "md5WithRSA" +# define NID_md5WithRSA 104 +# define OBJ_md5WithRSA OBJ_algorithm,3L + +# define SN_serialNumber "SN" +# define LN_serialNumber "serialNumber" +# define NID_serialNumber 105 +# define OBJ_serialNumber OBJ_X509,5L + +# define SN_title "T" +# define LN_title "title" +# define NID_title 106 +# define OBJ_title OBJ_X509,12L + +# define SN_description "D" +# define LN_description "description" +# define NID_description 107 +# define OBJ_description OBJ_X509,13L + +/* CAST5 is CAST-128, I'm just sticking with the documentation */ +# define SN_cast5_cbc "CAST5-CBC" +# define LN_cast5_cbc "cast5-cbc" +# define NID_cast5_cbc 108 +# define OBJ_cast5_cbc 1L,2L,840L,113533L,7L,66L,10L + +# define SN_cast5_ecb "CAST5-ECB" +# define LN_cast5_ecb "cast5-ecb" +# define NID_cast5_ecb 109 + +# define SN_cast5_cfb64 "CAST5-CFB" +# define LN_cast5_cfb64 "cast5-cfb" +# define NID_cast5_cfb64 110 + +# define SN_cast5_ofb64 "CAST5-OFB" +# define LN_cast5_ofb64 "cast5-ofb" +# define NID_cast5_ofb64 111 + +# define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +# define NID_pbeWithMD5AndCast5_CBC 112 +# define OBJ_pbeWithMD5AndCast5_CBC 1L,2L,840L,113533L,7L,66L,12L + +/*- + * This is one sun will soon be using :-( + * id-dsa-with-sha1 ID ::= { + * iso(1) member-body(2) us(840) x9-57 (10040) x9cm(4) 3 } + */ +# define SN_dsaWithSHA1 "DSA-SHA1" +# define LN_dsaWithSHA1 "dsaWithSHA1" +# define NID_dsaWithSHA1 113 +# define OBJ_dsaWithSHA1 1L,2L,840L,10040L,4L,3L + +# define NID_md5_sha1 114 +# define SN_md5_sha1 "MD5-SHA1" +# define LN_md5_sha1 "md5-sha1" + +# define SN_sha1WithRSA "RSA-SHA1-2" +# define LN_sha1WithRSA "sha1WithRSA" +# define NID_sha1WithRSA 115 +# define OBJ_sha1WithRSA OBJ_algorithm,29L + +# define SN_dsa "DSA" +# define LN_dsa "dsaEncryption" +# define NID_dsa 116 +# define OBJ_dsa 1L,2L,840L,10040L,4L,1L + +# define SN_ripemd160 "RIPEMD160" +# define LN_ripemd160 "ripemd160" +# define NID_ripemd160 117 +# define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +/* + * The name should actually be rsaSignatureWithripemd160, but I'm going to + * continue using the convention I'm using with the other ciphers + */ +# define SN_ripemd160WithRSA "RSA-RIPEMD160" +# define LN_ripemd160WithRSA "ripemd160WithRSA" +# define NID_ripemd160WithRSA 119 +# define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +/*- + * Taken from rfc2040 + * RC5_CBC_Parameters ::= SEQUENCE { + * version INTEGER (v1_0(16)), + * rounds INTEGER (8..127), + * blockSizeInBits INTEGER (64, 128), + * iv OCTET STRING OPTIONAL + * } + */ +# define SN_rc5_cbc "RC5-CBC" +# define LN_rc5_cbc "rc5-cbc" +# define NID_rc5_cbc 120 +# define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +# define SN_rc5_ecb "RC5-ECB" +# define LN_rc5_ecb "rc5-ecb" +# define NID_rc5_ecb 121 + +# define SN_rc5_cfb64 "RC5-CFB" +# define LN_rc5_cfb64 "rc5-cfb" +# define NID_rc5_cfb64 122 + +# define SN_rc5_ofb64 "RC5-OFB" +# define LN_rc5_ofb64 "rc5-ofb" +# define NID_rc5_ofb64 123 + +# define SN_rle_compression "RLE" +# define LN_rle_compression "run length compression" +# define NID_rle_compression 124 +# define OBJ_rle_compression 1L,1L,1L,1L,666L,1L + +# define SN_zlib_compression "ZLIB" +# define LN_zlib_compression "zlib compression" +# define NID_zlib_compression 125 +# define OBJ_zlib_compression 1L,1L,1L,1L,666L,2L + +# define SN_ext_key_usage "extendedKeyUsage" +# define LN_ext_key_usage "X509v3 Extended Key Usage" +# define NID_ext_key_usage 126 +# define OBJ_ext_key_usage OBJ_id_ce,37 + +# define SN_id_pkix "PKIX" +# define NID_id_pkix 127 +# define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +# define SN_id_kp "id-kp" +# define NID_id_kp 128 +# define OBJ_id_kp OBJ_id_pkix,3L + +/* PKIX extended key usage OIDs */ + +# define SN_server_auth "serverAuth" +# define LN_server_auth "TLS Web Server Authentication" +# define NID_server_auth 129 +# define OBJ_server_auth OBJ_id_kp,1L + +# define SN_client_auth "clientAuth" +# define LN_client_auth "TLS Web Client Authentication" +# define NID_client_auth 130 +# define OBJ_client_auth OBJ_id_kp,2L + +# define SN_code_sign "codeSigning" +# define LN_code_sign "Code Signing" +# define NID_code_sign 131 +# define OBJ_code_sign OBJ_id_kp,3L + +# define SN_email_protect "emailProtection" +# define LN_email_protect "E-mail Protection" +# define NID_email_protect 132 +# define OBJ_email_protect OBJ_id_kp,4L + +# define SN_time_stamp "timeStamping" +# define LN_time_stamp "Time Stamping" +# define NID_time_stamp 133 +# define OBJ_time_stamp OBJ_id_kp,8L + +/* Additional extended key usage OIDs: Microsoft */ + +# define SN_ms_code_ind "msCodeInd" +# define LN_ms_code_ind "Microsoft Individual Code Signing" +# define NID_ms_code_ind 134 +# define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +# define SN_ms_code_com "msCodeCom" +# define LN_ms_code_com "Microsoft Commercial Code Signing" +# define NID_ms_code_com 135 +# define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +# define SN_ms_ctl_sign "msCTLSign" +# define LN_ms_ctl_sign "Microsoft Trust List Signing" +# define NID_ms_ctl_sign 136 +# define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +# define SN_ms_sgc "msSGC" +# define LN_ms_sgc "Microsoft Server Gated Crypto" +# define NID_ms_sgc 137 +# define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +# define SN_ms_efs "msEFS" +# define LN_ms_efs "Microsoft Encrypted File System" +# define NID_ms_efs 138 +# define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +/* Additional usage: Netscape */ + +# define SN_ns_sgc "nsSGC" +# define LN_ns_sgc "Netscape Server Gated Crypto" +# define NID_ns_sgc 139 +# define OBJ_ns_sgc OBJ_netscape,4L,1L + +# define SN_delta_crl "deltaCRL" +# define LN_delta_crl "X509v3 Delta CRL Indicator" +# define NID_delta_crl 140 +# define OBJ_delta_crl OBJ_id_ce,27L + +# define SN_crl_reason "CRLReason" +# define LN_crl_reason "CRL Reason Code" +# define NID_crl_reason 141 +# define OBJ_crl_reason OBJ_id_ce,21L + +# define SN_invalidity_date "invalidityDate" +# define LN_invalidity_date "Invalidity Date" +# define NID_invalidity_date 142 +# define OBJ_invalidity_date OBJ_id_ce,24L + +# define SN_sxnet "SXNetID" +# define LN_sxnet "Strong Extranet ID" +# define NID_sxnet 143 +# define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +/* PKCS12 and related OBJECT IDENTIFIERS */ + +# define OBJ_pkcs12 OBJ_pkcs,12L +# define OBJ_pkcs12_pbeids OBJ_pkcs12, 1 + +# define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +# define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +# define NID_pbe_WithSHA1And128BitRC4 144 +# define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids, 1L + +# define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +# define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +# define NID_pbe_WithSHA1And40BitRC4 145 +# define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids, 2L + +# define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +# define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +# define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +# define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 3L + +# define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +# define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +# define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +# define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 4L + +# define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +# define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +# define NID_pbe_WithSHA1And128BitRC2_CBC 148 +# define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids, 5L + +# define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +# define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +# define NID_pbe_WithSHA1And40BitRC2_CBC 149 +# define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids, 6L + +# define OBJ_pkcs12_Version1 OBJ_pkcs12, 10L + +# define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1, 1L + +# define LN_keyBag "keyBag" +# define NID_keyBag 150 +# define OBJ_keyBag OBJ_pkcs12_BagIds, 1L + +# define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +# define NID_pkcs8ShroudedKeyBag 151 +# define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds, 2L + +# define LN_certBag "certBag" +# define NID_certBag 152 +# define OBJ_certBag OBJ_pkcs12_BagIds, 3L + +# define LN_crlBag "crlBag" +# define NID_crlBag 153 +# define OBJ_crlBag OBJ_pkcs12_BagIds, 4L + +# define LN_secretBag "secretBag" +# define NID_secretBag 154 +# define OBJ_secretBag OBJ_pkcs12_BagIds, 5L + +# define LN_safeContentsBag "safeContentsBag" +# define NID_safeContentsBag 155 +# define OBJ_safeContentsBag OBJ_pkcs12_BagIds, 6L + +# define LN_friendlyName "friendlyName" +# define NID_friendlyName 156 +# define OBJ_friendlyName OBJ_pkcs9, 20L + +# define LN_localKeyID "localKeyID" +# define NID_localKeyID 157 +# define OBJ_localKeyID OBJ_pkcs9, 21L + +# define OBJ_certTypes OBJ_pkcs9, 22L + +# define LN_x509Certificate "x509Certificate" +# define NID_x509Certificate 158 +# define OBJ_x509Certificate OBJ_certTypes, 1L + +# define LN_sdsiCertificate "sdsiCertificate" +# define NID_sdsiCertificate 159 +# define OBJ_sdsiCertificate OBJ_certTypes, 2L + +# define OBJ_crlTypes OBJ_pkcs9, 23L + +# define LN_x509Crl "x509Crl" +# define NID_x509Crl 160 +# define OBJ_x509Crl OBJ_crlTypes, 1L + +/* PKCS#5 v2 OIDs */ + +# define LN_pbes2 "PBES2" +# define NID_pbes2 161 +# define OBJ_pbes2 OBJ_pkcs,5L,13L + +# define LN_pbmac1 "PBMAC1" +# define NID_pbmac1 162 +# define OBJ_pbmac1 OBJ_pkcs,5L,14L + +# define LN_hmacWithSHA1 "hmacWithSHA1" +# define NID_hmacWithSHA1 163 +# define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +/* Policy Qualifier Ids */ + +# define LN_id_qt_cps "Policy Qualifier CPS" +# define SN_id_qt_cps "id-qt-cps" +# define NID_id_qt_cps 164 +# define OBJ_id_qt_cps OBJ_id_pkix,2L,1L + +# define LN_id_qt_unotice "Policy Qualifier User Notice" +# define SN_id_qt_unotice "id-qt-unotice" +# define NID_id_qt_unotice 165 +# define OBJ_id_qt_unotice OBJ_id_pkix,2L,2L + +# define SN_rc2_64_cbc "RC2-64-CBC" +# define LN_rc2_64_cbc "rc2-64-cbc" +# define NID_rc2_64_cbc 166 + +# define SN_SMIMECapabilities "SMIME-CAPS" +# define LN_SMIMECapabilities "S/MIME Capabilities" +# define NID_SMIMECapabilities 167 +# define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +# define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +# define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +# define NID_pbeWithMD2AndRC2_CBC 168 +# define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs,5L,4L + +# define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +# define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +# define NID_pbeWithMD5AndRC2_CBC 169 +# define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs,5L,6L + +# define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +# define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +# define NID_pbeWithSHA1AndDES_CBC 170 +# define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs,5L,10L + +/* Extension request OIDs */ + +# define LN_ms_ext_req "Microsoft Extension Request" +# define SN_ms_ext_req "msExtReq" +# define NID_ms_ext_req 171 +# define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +# define LN_ext_req "Extension Request" +# define SN_ext_req "extReq" +# define NID_ext_req 172 +# define OBJ_ext_req OBJ_pkcs9,14L + +# define SN_name "name" +# define LN_name "name" +# define NID_name 173 +# define OBJ_name OBJ_X509,41L + +# define SN_dnQualifier "dnQualifier" +# define LN_dnQualifier "dnQualifier" +# define NID_dnQualifier 174 +# define OBJ_dnQualifier OBJ_X509,46L + +# define SN_id_pe "id-pe" +# define NID_id_pe 175 +# define OBJ_id_pe OBJ_id_pkix,1L + +# define SN_id_ad "id-ad" +# define NID_id_ad 176 +# define OBJ_id_ad OBJ_id_pkix,48L + +# define SN_info_access "authorityInfoAccess" +# define LN_info_access "Authority Information Access" +# define NID_info_access 177 +# define OBJ_info_access OBJ_id_pe,1L + +# define SN_ad_OCSP "OCSP" +# define LN_ad_OCSP "OCSP" +# define NID_ad_OCSP 178 +# define OBJ_ad_OCSP OBJ_id_ad,1L + +# define SN_ad_ca_issuers "caIssuers" +# define LN_ad_ca_issuers "CA Issuers" +# define NID_ad_ca_issuers 179 +# define OBJ_ad_ca_issuers OBJ_id_ad,2L + +# define SN_OCSP_sign "OCSPSigning" +# define LN_OCSP_sign "OCSP Signing" +# define NID_OCSP_sign 180 +# define OBJ_OCSP_sign OBJ_id_kp,9L +# endif /* USE_OBJ_MAC */ + +# include +# include + +# define OBJ_NAME_TYPE_UNDEF 0x00 +# define OBJ_NAME_TYPE_MD_METH 0x01 +# define OBJ_NAME_TYPE_CIPHER_METH 0x02 +# define OBJ_NAME_TYPE_PKEY_METH 0x03 +# define OBJ_NAME_TYPE_COMP_METH 0x04 +# define OBJ_NAME_TYPE_NUM 0x05 + +# define OBJ_NAME_ALIAS 0x8000 + +# define OBJ_BSEARCH_VALUE_ON_NOMATCH 0x01 +# define OBJ_BSEARCH_FIRST_VALUE_ON_MATCH 0x02 + + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct obj_name_st { + int type; + int alias; + const char *name; + const char *data; +} OBJ_NAME; + +# define OBJ_create_and_add_object(a,b,c) OBJ_create(a,b,c) + +int OBJ_NAME_init(void); +int OBJ_NAME_new_index(unsigned long (*hash_func) (const char *), + int (*cmp_func) (const char *, const char *), + void (*free_func) (const char *, int, const char *)); +const char *OBJ_NAME_get(const char *name, int type); +int OBJ_NAME_add(const char *name, int type, const char *data); +int OBJ_NAME_remove(const char *name, int type); +void OBJ_NAME_cleanup(int type); /* -1 for everything */ +void OBJ_NAME_do_all(int type, void (*fn) (const OBJ_NAME *, void *arg), + void *arg); +void OBJ_NAME_do_all_sorted(int type, + void (*fn) (const OBJ_NAME *, void *arg), + void *arg); + +ASN1_OBJECT *OBJ_dup(const ASN1_OBJECT *o); +ASN1_OBJECT *OBJ_nid2obj(int n); +const char *OBJ_nid2ln(int n); +const char *OBJ_nid2sn(int n); +int OBJ_obj2nid(const ASN1_OBJECT *o); +ASN1_OBJECT *OBJ_txt2obj(const char *s, int no_name); +int OBJ_obj2txt(char *buf, int buf_len, const ASN1_OBJECT *a, int no_name); +int OBJ_txt2nid(const char *s); +int OBJ_ln2nid(const char *s); +int OBJ_sn2nid(const char *s); +int OBJ_cmp(const ASN1_OBJECT *a, const ASN1_OBJECT *b); +const void *OBJ_bsearch_(const void *key, const void *base, int num, int size, + int (*cmp) (const void *, const void *)); +const void *OBJ_bsearch_ex_(const void *key, const void *base, int num, + int size, + int (*cmp) (const void *, const void *), + int flags); + +# define _DECLARE_OBJ_BSEARCH_CMP_FN(scope, type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *, const void *); \ + static int nm##_cmp(type1 const *, type2 const *); \ + scope type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +# define DECLARE_OBJ_BSEARCH_CMP_FN(type1, type2, cmp) \ + _DECLARE_OBJ_BSEARCH_CMP_FN(static, type1, type2, cmp) +# define DECLARE_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +/*- + * Unsolved problem: if a type is actually a pointer type, like + * nid_triple is, then its impossible to get a const where you need + * it. Consider: + * + * typedef int nid_triple[3]; + * const void *a_; + * const nid_triple const *a = a_; + * + * The assignment discards a const because what you really want is: + * + * const int const * const *a = a_; + * + * But if you do that, you lose the fact that a is an array of 3 ints, + * which breaks comparison functions. + * + * Thus we end up having to cast, sadly, or unpack the + * declarations. Or, as I finally did in this case, declare nid_triple + * to be a struct, which it should have been in the first place. + * + * Ben, August 2008. + * + * Also, strictly speaking not all types need be const, but handling + * the non-constness means a lot of complication, and in practice + * comparison routines do always not touch their arguments. + */ + +# define IMPLEMENT_OBJ_BSEARCH_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + static type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +# define IMPLEMENT_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +# define OBJ_bsearch(type1,key,type2,base,num,cmp) \ + ((type2 *)OBJ_bsearch_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN))) + +# define OBJ_bsearch_ex(type1,key,type2,base,num,cmp,flags) \ + ((type2 *)OBJ_bsearch_ex_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)type_2=CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN)),flags) + +int OBJ_new_nid(int num); +int OBJ_add_object(const ASN1_OBJECT *obj); +int OBJ_create(const char *oid, const char *sn, const char *ln); +#if OPENSSL_API_COMPAT < 0x10100000L +# define OBJ_cleanup() while(0) continue +#endif +int OBJ_create_objects(BIO *in); + +size_t OBJ_length(const ASN1_OBJECT *obj); +const unsigned char *OBJ_get0_data(const ASN1_OBJECT *obj); + +int OBJ_find_sigid_algs(int signid, int *pdig_nid, int *ppkey_nid); +int OBJ_find_sigid_by_algs(int *psignid, int dig_nid, int pkey_nid); +int OBJ_add_sigid(int signid, int dig_id, int pkey_id); +void OBJ_sigid_free(void); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_OBJ_strings(void); + +/* Error codes for the OBJ functions. */ + +/* Function codes. */ +# define OBJ_F_OBJ_ADD_OBJECT 105 +# define OBJ_F_OBJ_CREATE 100 +# define OBJ_F_OBJ_DUP 101 +# define OBJ_F_OBJ_NAME_NEW_INDEX 106 +# define OBJ_F_OBJ_NID2LN 102 +# define OBJ_F_OBJ_NID2OBJ 103 +# define OBJ_F_OBJ_NID2SN 104 + +/* Reason codes. */ +# define OBJ_R_OID_EXISTS 102 +# define OBJ_R_UNKNOWN_NID 101 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/ocsp.h b/dep/include/openssl/ocsp.h new file mode 100644 index 00000000..90ebe5cc --- /dev/null +++ b/dep/include/openssl/ocsp.h @@ -0,0 +1,398 @@ +/* + * Copyright 2000-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_OCSP_H +# define HEADER_OCSP_H + +#include + +/* + * These definitions are outside the OPENSSL_NO_OCSP guard because although for + * historical reasons they have OCSP_* names, they can actually be used + * independently of OCSP. E.g. see RFC5280 + */ +/*- + * CRLReason ::= ENUMERATED { + * unspecified (0), + * keyCompromise (1), + * cACompromise (2), + * affiliationChanged (3), + * superseded (4), + * cessationOfOperation (5), + * certificateHold (6), + * removeFromCRL (8) } + */ +# define OCSP_REVOKED_STATUS_NOSTATUS -1 +# define OCSP_REVOKED_STATUS_UNSPECIFIED 0 +# define OCSP_REVOKED_STATUS_KEYCOMPROMISE 1 +# define OCSP_REVOKED_STATUS_CACOMPROMISE 2 +# define OCSP_REVOKED_STATUS_AFFILIATIONCHANGED 3 +# define OCSP_REVOKED_STATUS_SUPERSEDED 4 +# define OCSP_REVOKED_STATUS_CESSATIONOFOPERATION 5 +# define OCSP_REVOKED_STATUS_CERTIFICATEHOLD 6 +# define OCSP_REVOKED_STATUS_REMOVEFROMCRL 8 + + +# ifndef OPENSSL_NO_OCSP + +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Various flags and values */ + +# define OCSP_DEFAULT_NONCE_LENGTH 16 + +# define OCSP_NOCERTS 0x1 +# define OCSP_NOINTERN 0x2 +# define OCSP_NOSIGS 0x4 +# define OCSP_NOCHAIN 0x8 +# define OCSP_NOVERIFY 0x10 +# define OCSP_NOEXPLICIT 0x20 +# define OCSP_NOCASIGN 0x40 +# define OCSP_NODELEGATED 0x80 +# define OCSP_NOCHECKS 0x100 +# define OCSP_TRUSTOTHER 0x200 +# define OCSP_RESPID_KEY 0x400 +# define OCSP_NOTIME 0x800 + +typedef struct ocsp_cert_id_st OCSP_CERTID; + +DEFINE_STACK_OF(OCSP_CERTID) + +typedef struct ocsp_one_request_st OCSP_ONEREQ; + +DEFINE_STACK_OF(OCSP_ONEREQ) + +typedef struct ocsp_req_info_st OCSP_REQINFO; +typedef struct ocsp_signature_st OCSP_SIGNATURE; +typedef struct ocsp_request_st OCSP_REQUEST; + +# define OCSP_RESPONSE_STATUS_SUCCESSFUL 0 +# define OCSP_RESPONSE_STATUS_MALFORMEDREQUEST 1 +# define OCSP_RESPONSE_STATUS_INTERNALERROR 2 +# define OCSP_RESPONSE_STATUS_TRYLATER 3 +# define OCSP_RESPONSE_STATUS_SIGREQUIRED 5 +# define OCSP_RESPONSE_STATUS_UNAUTHORIZED 6 + +typedef struct ocsp_resp_bytes_st OCSP_RESPBYTES; + +# define V_OCSP_RESPID_NAME 0 +# define V_OCSP_RESPID_KEY 1 + +DEFINE_STACK_OF(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) + +typedef struct ocsp_revoked_info_st OCSP_REVOKEDINFO; + +# define V_OCSP_CERTSTATUS_GOOD 0 +# define V_OCSP_CERTSTATUS_REVOKED 1 +# define V_OCSP_CERTSTATUS_UNKNOWN 2 + +typedef struct ocsp_cert_status_st OCSP_CERTSTATUS; +typedef struct ocsp_single_response_st OCSP_SINGLERESP; + +DEFINE_STACK_OF(OCSP_SINGLERESP) + +typedef struct ocsp_response_data_st OCSP_RESPDATA; + +typedef struct ocsp_basic_response_st OCSP_BASICRESP; + +typedef struct ocsp_crl_id_st OCSP_CRLID; +typedef struct ocsp_service_locator_st OCSP_SERVICELOC; + +# define PEM_STRING_OCSP_REQUEST "OCSP REQUEST" +# define PEM_STRING_OCSP_RESPONSE "OCSP RESPONSE" + +# define d2i_OCSP_REQUEST_bio(bp,p) ASN1_d2i_bio_of(OCSP_REQUEST,OCSP_REQUEST_new,d2i_OCSP_REQUEST,bp,p) + +# define d2i_OCSP_RESPONSE_bio(bp,p) ASN1_d2i_bio_of(OCSP_RESPONSE,OCSP_RESPONSE_new,d2i_OCSP_RESPONSE,bp,p) + +# define PEM_read_bio_OCSP_REQUEST(bp,x,cb) (OCSP_REQUEST *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,bp,(char **)x,cb,NULL) + +# define PEM_read_bio_OCSP_RESPONSE(bp,x,cb)(OCSP_RESPONSE *)PEM_ASN1_read_bio(\ + (char *(*)())d2i_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,bp,(char **)x,cb,NULL) + +# define PEM_write_bio_OCSP_REQUEST(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +# define PEM_write_bio_OCSP_RESPONSE(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +# define i2d_OCSP_RESPONSE_bio(bp,o) ASN1_i2d_bio_of(OCSP_RESPONSE,i2d_OCSP_RESPONSE,bp,o) + +# define i2d_OCSP_REQUEST_bio(bp,o) ASN1_i2d_bio_of(OCSP_REQUEST,i2d_OCSP_REQUEST,bp,o) + +# define ASN1_BIT_STRING_digest(data,type,md,len) \ + ASN1_item_digest(ASN1_ITEM_rptr(ASN1_BIT_STRING),type,data,md,len) + +# define OCSP_CERTSTATUS_dup(cs)\ + (OCSP_CERTSTATUS*)ASN1_dup((int(*)())i2d_OCSP_CERTSTATUS,\ + (char *(*)())d2i_OCSP_CERTSTATUS,(char *)(cs)) + +OCSP_CERTID *OCSP_CERTID_dup(OCSP_CERTID *id); + +OCSP_RESPONSE *OCSP_sendreq_bio(BIO *b, const char *path, OCSP_REQUEST *req); +OCSP_REQ_CTX *OCSP_sendreq_new(BIO *io, const char *path, OCSP_REQUEST *req, + int maxline); +int OCSP_REQ_CTX_nbio(OCSP_REQ_CTX *rctx); +int OCSP_sendreq_nbio(OCSP_RESPONSE **presp, OCSP_REQ_CTX *rctx); +OCSP_REQ_CTX *OCSP_REQ_CTX_new(BIO *io, int maxline); +void OCSP_REQ_CTX_free(OCSP_REQ_CTX *rctx); +void OCSP_set_max_response_length(OCSP_REQ_CTX *rctx, unsigned long len); +int OCSP_REQ_CTX_i2d(OCSP_REQ_CTX *rctx, const ASN1_ITEM *it, + ASN1_VALUE *val); +int OCSP_REQ_CTX_nbio_d2i(OCSP_REQ_CTX *rctx, ASN1_VALUE **pval, + const ASN1_ITEM *it); +BIO *OCSP_REQ_CTX_get0_mem_bio(OCSP_REQ_CTX *rctx); +int OCSP_REQ_CTX_i2d(OCSP_REQ_CTX *rctx, const ASN1_ITEM *it, + ASN1_VALUE *val); +int OCSP_REQ_CTX_http(OCSP_REQ_CTX *rctx, const char *op, const char *path); +int OCSP_REQ_CTX_set1_req(OCSP_REQ_CTX *rctx, OCSP_REQUEST *req); +int OCSP_REQ_CTX_add1_header(OCSP_REQ_CTX *rctx, + const char *name, const char *value); + +OCSP_CERTID *OCSP_cert_to_id(const EVP_MD *dgst, const X509 *subject, + const X509 *issuer); + +OCSP_CERTID *OCSP_cert_id_new(const EVP_MD *dgst, + const X509_NAME *issuerName, + const ASN1_BIT_STRING *issuerKey, + const ASN1_INTEGER *serialNumber); + +OCSP_ONEREQ *OCSP_request_add0_id(OCSP_REQUEST *req, OCSP_CERTID *cid); + +int OCSP_request_add1_nonce(OCSP_REQUEST *req, unsigned char *val, int len); +int OCSP_basic_add1_nonce(OCSP_BASICRESP *resp, unsigned char *val, int len); +int OCSP_check_nonce(OCSP_REQUEST *req, OCSP_BASICRESP *bs); +int OCSP_copy_nonce(OCSP_BASICRESP *resp, OCSP_REQUEST *req); + +int OCSP_request_set1_name(OCSP_REQUEST *req, X509_NAME *nm); +int OCSP_request_add1_cert(OCSP_REQUEST *req, X509 *cert); + +int OCSP_request_sign(OCSP_REQUEST *req, + X509 *signer, + EVP_PKEY *key, + const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); + +int OCSP_response_status(OCSP_RESPONSE *resp); +OCSP_BASICRESP *OCSP_response_get1_basic(OCSP_RESPONSE *resp); + +const ASN1_OCTET_STRING *OCSP_resp_get0_signature(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_signer(OCSP_BASICRESP *bs, X509 **signer, + STACK_OF(X509) *extra_certs); + +int OCSP_resp_count(OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_resp_get0(OCSP_BASICRESP *bs, int idx); +const ASN1_GENERALIZEDTIME *OCSP_resp_get0_produced_at(const OCSP_BASICRESP* bs); +const STACK_OF(X509) *OCSP_resp_get0_certs(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_id(const OCSP_BASICRESP *bs, + const ASN1_OCTET_STRING **pid, + const X509_NAME **pname); + +int OCSP_resp_find(OCSP_BASICRESP *bs, OCSP_CERTID *id, int last); +int OCSP_single_get0_status(OCSP_SINGLERESP *single, int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_resp_find_status(OCSP_BASICRESP *bs, OCSP_CERTID *id, int *status, + int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_check_validity(ASN1_GENERALIZEDTIME *thisupd, + ASN1_GENERALIZEDTIME *nextupd, long sec, long maxsec); + +int OCSP_request_verify(OCSP_REQUEST *req, STACK_OF(X509) *certs, + X509_STORE *store, unsigned long flags); + +int OCSP_parse_url(const char *url, char **phost, char **pport, char **ppath, + int *pssl); + +int OCSP_id_issuer_cmp(OCSP_CERTID *a, OCSP_CERTID *b); +int OCSP_id_cmp(OCSP_CERTID *a, OCSP_CERTID *b); + +int OCSP_request_onereq_count(OCSP_REQUEST *req); +OCSP_ONEREQ *OCSP_request_onereq_get0(OCSP_REQUEST *req, int i); +OCSP_CERTID *OCSP_onereq_get0_id(OCSP_ONEREQ *one); +int OCSP_id_get0_info(ASN1_OCTET_STRING **piNameHash, ASN1_OBJECT **pmd, + ASN1_OCTET_STRING **pikeyHash, + ASN1_INTEGER **pserial, OCSP_CERTID *cid); +int OCSP_request_is_signed(OCSP_REQUEST *req); +OCSP_RESPONSE *OCSP_response_create(int status, OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_basic_add1_status(OCSP_BASICRESP *rsp, + OCSP_CERTID *cid, + int status, int reason, + ASN1_TIME *revtime, + ASN1_TIME *thisupd, + ASN1_TIME *nextupd); +int OCSP_basic_add1_cert(OCSP_BASICRESP *resp, X509 *cert); +int OCSP_basic_sign(OCSP_BASICRESP *brsp, + X509 *signer, EVP_PKEY *key, const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); +int OCSP_RESPID_set_by_name(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_set_by_key(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_match(OCSP_RESPID *respid, X509 *cert); + +X509_EXTENSION *OCSP_crlID_new(const char *url, long *n, char *tim); + +X509_EXTENSION *OCSP_accept_responses_new(char **oids); + +X509_EXTENSION *OCSP_archive_cutoff_new(char *tim); + +X509_EXTENSION *OCSP_url_svcloc_new(X509_NAME *issuer, const char **urls); + +int OCSP_REQUEST_get_ext_count(OCSP_REQUEST *x); +int OCSP_REQUEST_get_ext_by_NID(OCSP_REQUEST *x, int nid, int lastpos); +int OCSP_REQUEST_get_ext_by_OBJ(OCSP_REQUEST *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_REQUEST_get_ext_by_critical(OCSP_REQUEST *x, int crit, int lastpos); +X509_EXTENSION *OCSP_REQUEST_get_ext(OCSP_REQUEST *x, int loc); +X509_EXTENSION *OCSP_REQUEST_delete_ext(OCSP_REQUEST *x, int loc); +void *OCSP_REQUEST_get1_ext_d2i(OCSP_REQUEST *x, int nid, int *crit, + int *idx); +int OCSP_REQUEST_add1_ext_i2d(OCSP_REQUEST *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_REQUEST_add_ext(OCSP_REQUEST *x, X509_EXTENSION *ex, int loc); + +int OCSP_ONEREQ_get_ext_count(OCSP_ONEREQ *x); +int OCSP_ONEREQ_get_ext_by_NID(OCSP_ONEREQ *x, int nid, int lastpos); +int OCSP_ONEREQ_get_ext_by_OBJ(OCSP_ONEREQ *x, const ASN1_OBJECT *obj, int lastpos); +int OCSP_ONEREQ_get_ext_by_critical(OCSP_ONEREQ *x, int crit, int lastpos); +X509_EXTENSION *OCSP_ONEREQ_get_ext(OCSP_ONEREQ *x, int loc); +X509_EXTENSION *OCSP_ONEREQ_delete_ext(OCSP_ONEREQ *x, int loc); +void *OCSP_ONEREQ_get1_ext_d2i(OCSP_ONEREQ *x, int nid, int *crit, int *idx); +int OCSP_ONEREQ_add1_ext_i2d(OCSP_ONEREQ *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_ONEREQ_add_ext(OCSP_ONEREQ *x, X509_EXTENSION *ex, int loc); + +int OCSP_BASICRESP_get_ext_count(OCSP_BASICRESP *x); +int OCSP_BASICRESP_get_ext_by_NID(OCSP_BASICRESP *x, int nid, int lastpos); +int OCSP_BASICRESP_get_ext_by_OBJ(OCSP_BASICRESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_BASICRESP_get_ext_by_critical(OCSP_BASICRESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_BASICRESP_get_ext(OCSP_BASICRESP *x, int loc); +X509_EXTENSION *OCSP_BASICRESP_delete_ext(OCSP_BASICRESP *x, int loc); +void *OCSP_BASICRESP_get1_ext_d2i(OCSP_BASICRESP *x, int nid, int *crit, + int *idx); +int OCSP_BASICRESP_add1_ext_i2d(OCSP_BASICRESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_BASICRESP_add_ext(OCSP_BASICRESP *x, X509_EXTENSION *ex, int loc); + +int OCSP_SINGLERESP_get_ext_count(OCSP_SINGLERESP *x); +int OCSP_SINGLERESP_get_ext_by_NID(OCSP_SINGLERESP *x, int nid, int lastpos); +int OCSP_SINGLERESP_get_ext_by_OBJ(OCSP_SINGLERESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_SINGLERESP_get_ext_by_critical(OCSP_SINGLERESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_SINGLERESP_get_ext(OCSP_SINGLERESP *x, int loc); +X509_EXTENSION *OCSP_SINGLERESP_delete_ext(OCSP_SINGLERESP *x, int loc); +void *OCSP_SINGLERESP_get1_ext_d2i(OCSP_SINGLERESP *x, int nid, int *crit, + int *idx); +int OCSP_SINGLERESP_add1_ext_i2d(OCSP_SINGLERESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_SINGLERESP_add_ext(OCSP_SINGLERESP *x, X509_EXTENSION *ex, int loc); +const OCSP_CERTID *OCSP_SINGLERESP_get0_id(const OCSP_SINGLERESP *x); + +DECLARE_ASN1_FUNCTIONS(OCSP_SINGLERESP) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTSTATUS) +DECLARE_ASN1_FUNCTIONS(OCSP_REVOKEDINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_BASICRESP) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPDATA) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPONSE) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPBYTES) +DECLARE_ASN1_FUNCTIONS(OCSP_ONEREQ) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTID) +DECLARE_ASN1_FUNCTIONS(OCSP_REQUEST) +DECLARE_ASN1_FUNCTIONS(OCSP_SIGNATURE) +DECLARE_ASN1_FUNCTIONS(OCSP_REQINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_CRLID) +DECLARE_ASN1_FUNCTIONS(OCSP_SERVICELOC) + +const char *OCSP_response_status_str(long s); +const char *OCSP_cert_status_str(long s); +const char *OCSP_crl_reason_str(long s); + +int OCSP_REQUEST_print(BIO *bp, OCSP_REQUEST *a, unsigned long flags); +int OCSP_RESPONSE_print(BIO *bp, OCSP_RESPONSE *o, unsigned long flags); + +int OCSP_basic_verify(OCSP_BASICRESP *bs, STACK_OF(X509) *certs, + X509_STORE *st, unsigned long flags); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_OCSP_strings(void); + +/* Error codes for the OCSP functions. */ + +/* Function codes. */ +# define OCSP_F_D2I_OCSP_NONCE 102 +# define OCSP_F_OCSP_BASIC_ADD1_STATUS 103 +# define OCSP_F_OCSP_BASIC_SIGN 104 +# define OCSP_F_OCSP_BASIC_VERIFY 105 +# define OCSP_F_OCSP_CERT_ID_NEW 101 +# define OCSP_F_OCSP_CHECK_DELEGATED 106 +# define OCSP_F_OCSP_CHECK_IDS 107 +# define OCSP_F_OCSP_CHECK_ISSUER 108 +# define OCSP_F_OCSP_CHECK_VALIDITY 115 +# define OCSP_F_OCSP_MATCH_ISSUERID 109 +# define OCSP_F_OCSP_PARSE_URL 114 +# define OCSP_F_OCSP_REQUEST_SIGN 110 +# define OCSP_F_OCSP_REQUEST_VERIFY 116 +# define OCSP_F_OCSP_RESPONSE_GET1_BASIC 111 +# define OCSP_F_PARSE_HTTP_LINE1 118 + +/* Reason codes. */ +# define OCSP_R_CERTIFICATE_VERIFY_ERROR 101 +# define OCSP_R_DIGEST_ERR 102 +# define OCSP_R_ERROR_IN_NEXTUPDATE_FIELD 122 +# define OCSP_R_ERROR_IN_THISUPDATE_FIELD 123 +# define OCSP_R_ERROR_PARSING_URL 121 +# define OCSP_R_MISSING_OCSPSIGNING_USAGE 103 +# define OCSP_R_NEXTUPDATE_BEFORE_THISUPDATE 124 +# define OCSP_R_NOT_BASIC_RESPONSE 104 +# define OCSP_R_NO_CERTIFICATES_IN_CHAIN 105 +# define OCSP_R_NO_RESPONSE_DATA 108 +# define OCSP_R_NO_REVOKED_TIME 109 +# define OCSP_R_NO_SIGNER_KEY 130 +# define OCSP_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 110 +# define OCSP_R_REQUEST_NOT_SIGNED 128 +# define OCSP_R_RESPONSE_CONTAINS_NO_REVOCATION_DATA 111 +# define OCSP_R_ROOT_CA_NOT_TRUSTED 112 +# define OCSP_R_SERVER_RESPONSE_ERROR 114 +# define OCSP_R_SERVER_RESPONSE_PARSE_ERROR 115 +# define OCSP_R_SIGNATURE_FAILURE 117 +# define OCSP_R_SIGNER_CERTIFICATE_NOT_FOUND 118 +# define OCSP_R_STATUS_EXPIRED 125 +# define OCSP_R_STATUS_NOT_YET_VALID 126 +# define OCSP_R_STATUS_TOO_OLD 127 +# define OCSP_R_UNKNOWN_MESSAGE_DIGEST 119 +# define OCSP_R_UNKNOWN_NID 120 +# define OCSP_R_UNSUPPORTED_REQUESTORNAME_TYPE 129 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/opensslconf.h b/dep/include/openssl/opensslconf.h new file mode 100644 index 00000000..1b3624f8 --- /dev/null +++ b/dep/include/openssl/opensslconf.h @@ -0,0 +1,172 @@ +/* + * WARNING: do not edit! + * Generated by Makefile from include/openssl/opensslconf.h.in + * + * Copyright 2016-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_ALGORITHM_DEFINES +# error OPENSSL_ALGORITHM_DEFINES no longer supported +#endif + +/* + * OpenSSL was configured with the following options: + */ + +#ifndef OPENSSL_SYS_MINGW64 +# define OPENSSL_SYS_MINGW64 1 +#endif +#ifndef OPENSSL_NO_MD2 +# define OPENSSL_NO_MD2 +#endif +#ifndef OPENSSL_NO_RC5 +# define OPENSSL_NO_RC5 +#endif +#ifndef OPENSSL_THREADS +# define OPENSSL_THREADS +#endif +#ifndef OPENSSL_NO_ASAN +# define OPENSSL_NO_ASAN +#endif +#ifndef OPENSSL_NO_CRYPTO_MDEBUG +# define OPENSSL_NO_CRYPTO_MDEBUG +#endif +#ifndef OPENSSL_NO_CRYPTO_MDEBUG_BACKTRACE +# define OPENSSL_NO_CRYPTO_MDEBUG_BACKTRACE +#endif +#ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +# define OPENSSL_NO_EC_NISTP_64_GCC_128 +#endif +#ifndef OPENSSL_NO_EGD +# define OPENSSL_NO_EGD +#endif +#ifndef OPENSSL_NO_FUZZ_AFL +# define OPENSSL_NO_FUZZ_AFL +#endif +#ifndef OPENSSL_NO_FUZZ_LIBFUZZER +# define OPENSSL_NO_FUZZ_LIBFUZZER +#endif +#ifndef OPENSSL_NO_HEARTBEATS +# define OPENSSL_NO_HEARTBEATS +#endif +#ifndef OPENSSL_NO_MSAN +# define OPENSSL_NO_MSAN +#endif +#ifndef OPENSSL_NO_SCTP +# define OPENSSL_NO_SCTP +#endif +#ifndef OPENSSL_NO_SSL_TRACE +# define OPENSSL_NO_SSL_TRACE +#endif +#ifndef OPENSSL_NO_SSL3 +# define OPENSSL_NO_SSL3 +#endif +#ifndef OPENSSL_NO_SSL3_METHOD +# define OPENSSL_NO_SSL3_METHOD +#endif +#ifndef OPENSSL_NO_UBSAN +# define OPENSSL_NO_UBSAN +#endif +#ifndef OPENSSL_NO_UNIT_TEST +# define OPENSSL_NO_UNIT_TEST +#endif +#ifndef OPENSSL_NO_WEAK_SSL_CIPHERS +# define OPENSSL_NO_WEAK_SSL_CIPHERS +#endif +#ifndef OPENSSL_NO_AFALGENG +# define OPENSSL_NO_AFALGENG +#endif + + +/* + * Sometimes OPENSSSL_NO_xxx ends up with an empty file and some compilers + * don't like that. This will hopefully silence them. + */ +#define NON_EMPTY_TRANSLATION_UNIT static void *dummy = &dummy; + +/* + * Applications should use -DOPENSSL_API_COMPAT= to suppress the + * declarations of functions deprecated in or before . Otherwise, they + * still won't see them if the library has been built to disable deprecated + * functions. + */ +#if defined(OPENSSL_NO_DEPRECATED) +# define DECLARE_DEPRECATED(f) +#elif __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ > 0) +# define DECLARE_DEPRECATED(f) f __attribute__ ((deprecated)); +#else +# define DECLARE_DEPRECATED(f) f; +#endif + +#ifndef OPENSSL_FILE +# ifdef OPENSSL_NO_FILENAMES +# define OPENSSL_FILE "" +# define OPENSSL_LINE 0 +# else +# define OPENSSL_FILE __FILE__ +# define OPENSSL_LINE __LINE__ +# endif +#endif + +#ifndef OPENSSL_MIN_API +# define OPENSSL_MIN_API 0 +#endif + +#if !defined(OPENSSL_API_COMPAT) || OPENSSL_API_COMPAT < OPENSSL_MIN_API +# undef OPENSSL_API_COMPAT +# define OPENSSL_API_COMPAT OPENSSL_MIN_API +#endif + +#if OPENSSL_API_COMPAT < 0x10100000L +# define DEPRECATEDIN_1_1_0(f) DECLARE_DEPRECATED(f) +#else +# define DEPRECATEDIN_1_1_0(f) +#endif + +#if OPENSSL_API_COMPAT < 0x10000000L +# define DEPRECATEDIN_1_0_0(f) DECLARE_DEPRECATED(f) +#else +# define DEPRECATEDIN_1_0_0(f) +#endif + +#if OPENSSL_API_COMPAT < 0x00908000L +# define DEPRECATEDIN_0_9_8(f) DECLARE_DEPRECATED(f) +#else +# define DEPRECATEDIN_0_9_8(f) +#endif + +#define OPENSSL_CPUID_OBJ + +/* Generate 80386 code? */ +#undef I386_ONLY + +#undef OPENSSL_UNISTD +#define OPENSSL_UNISTD + +#define OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* + * The following are cipher-specific, but are part of the public API. + */ +#if !defined(OPENSSL_SYS_UEFI) +# undef BN_LLONG +/* Only one for the following should be defined */ +# undef SIXTY_FOUR_BIT_LONG +# define SIXTY_FOUR_BIT +# undef THIRTY_TWO_BIT +#endif + +#define RC4_INT unsigned int + +#ifdef __cplusplus +} +#endif diff --git a/dep/include/openssl/opensslv.h b/dep/include/openssl/opensslv.h new file mode 100644 index 00000000..4fb437f2 --- /dev/null +++ b/dep/include/openssl/opensslv.h @@ -0,0 +1,110 @@ +/* + * Copyright 1999-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_OPENSSLV_H +# define HEADER_OPENSSLV_H + +#ifdef __cplusplus +extern "C" { +#endif + +/*- + * Numeric release version identifier: + * MNNFFPPS: major minor fix patch status + * The status nibble has one of the values 0 for development, 1 to e for betas + * 1 to 14, and f for release. The patch level is exactly that. + * For example: + * 0.9.3-dev 0x00903000 + * 0.9.3-beta1 0x00903001 + * 0.9.3-beta2-dev 0x00903002 + * 0.9.3-beta2 0x00903002 (same as ...beta2-dev) + * 0.9.3 0x0090300f + * 0.9.3a 0x0090301f + * 0.9.4 0x0090400f + * 1.2.3z 0x102031af + * + * For continuity reasons (because 0.9.5 is already out, and is coded + * 0x00905100), between 0.9.5 and 0.9.6 the coding of the patch level + * part is slightly different, by setting the highest bit. This means + * that 0.9.5a looks like this: 0x0090581f. At 0.9.6, we can start + * with 0x0090600S... + * + * (Prior to 0.9.3-dev a different scheme was used: 0.9.2b is 0x0922.) + * (Prior to 0.9.5a beta1, a different scheme was used: MMNNFFRBB for + * major minor fix final patch/beta) + */ +# define OPENSSL_VERSION_NUMBER 0x1010008fL +# ifdef OPENSSL_FIPS +# define OPENSSL_VERSION_TEXT "OpenSSL 1.1.0h-fips 27 Mar 2018" +# else +# define OPENSSL_VERSION_TEXT "OpenSSL 1.1.0h 27 Mar 2018" +# endif + +#define OPENSSL_MAKE_VERSION(maj,min,fix,patch) ((0x10000000L)+((maj&0xff)<<20)+((min&0xff)<<12)+((fix&0xff)<<4)+patch) + +/* use this for #if tests, should never depend upon fix/patch */ +#define OPENSSL_VERSION_AT_LEAST(maj,min) (OPENSSL_MAKE_VERSION(maj,min, 0, 0) >= OPENSSL_VERSION_NUMBER) + +/*- + * The macros below are to be used for shared library (.so, .dll, ...) + * versioning. That kind of versioning works a bit differently between + * operating systems. The most usual scheme is to set a major and a minor + * number, and have the runtime loader check that the major number is equal + * to what it was at application link time, while the minor number has to + * be greater or equal to what it was at application link time. With this + * scheme, the version number is usually part of the file name, like this: + * + * libcrypto.so.0.9 + * + * Some unixen also make a softlink with the major version number only: + * + * libcrypto.so.0 + * + * On Tru64 and IRIX 6.x it works a little bit differently. There, the + * shared library version is stored in the file, and is actually a series + * of versions, separated by colons. The rightmost version present in the + * library when linking an application is stored in the application to be + * matched at run time. When the application is run, a check is done to + * see if the library version stored in the application matches any of the + * versions in the version string of the library itself. + * This version string can be constructed in any way, depending on what + * kind of matching is desired. However, to implement the same scheme as + * the one used in the other unixen, all compatible versions, from lowest + * to highest, should be part of the string. Consecutive builds would + * give the following versions strings: + * + * 3.0 + * 3.0:3.1 + * 3.0:3.1:3.2 + * 4.0 + * 4.0:4.1 + * + * Notice how version 4 is completely incompatible with version, and + * therefore give the breach you can see. + * + * There may be other schemes as well that I haven't yet discovered. + * + * So, here's the way it works here: first of all, the library version + * number doesn't need at all to match the overall OpenSSL version. + * However, it's nice and more understandable if it actually does. + * The current library version is stored in the macro SHLIB_VERSION_NUMBER, + * which is just a piece of text in the format "M.m.e" (Major, minor, edit). + * For the sake of Tru64, IRIX, and any other OS that behaves in similar ways, + * we need to keep a history of version numbers, which is done in the + * macro SHLIB_VERSION_HISTORY. The numbers are separated by colons and + * should only keep the versions that are binary compatible with the current. + */ +# define SHLIB_VERSION_HISTORY "" +# define SHLIB_VERSION_NUMBER "1.1" + + +#ifdef __cplusplus +} +#endif +#endif /* HEADER_OPENSSLV_H */ diff --git a/dep/include/openssl/ossl_typ.h b/dep/include/openssl/ossl_typ.h new file mode 100644 index 00000000..129a67f0 --- /dev/null +++ b/dep/include/openssl/ossl_typ.h @@ -0,0 +1,190 @@ +/* + * Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_OPENSSL_TYPES_H +# define HEADER_OPENSSL_TYPES_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +# include + +# ifdef NO_ASN1_TYPEDEFS +# define ASN1_INTEGER ASN1_STRING +# define ASN1_ENUMERATED ASN1_STRING +# define ASN1_BIT_STRING ASN1_STRING +# define ASN1_OCTET_STRING ASN1_STRING +# define ASN1_PRINTABLESTRING ASN1_STRING +# define ASN1_T61STRING ASN1_STRING +# define ASN1_IA5STRING ASN1_STRING +# define ASN1_UTCTIME ASN1_STRING +# define ASN1_GENERALIZEDTIME ASN1_STRING +# define ASN1_TIME ASN1_STRING +# define ASN1_GENERALSTRING ASN1_STRING +# define ASN1_UNIVERSALSTRING ASN1_STRING +# define ASN1_BMPSTRING ASN1_STRING +# define ASN1_VISIBLESTRING ASN1_STRING +# define ASN1_UTF8STRING ASN1_STRING +# define ASN1_BOOLEAN int +# define ASN1_NULL int +# else +typedef struct asn1_string_st ASN1_INTEGER; +typedef struct asn1_string_st ASN1_ENUMERATED; +typedef struct asn1_string_st ASN1_BIT_STRING; +typedef struct asn1_string_st ASN1_OCTET_STRING; +typedef struct asn1_string_st ASN1_PRINTABLESTRING; +typedef struct asn1_string_st ASN1_T61STRING; +typedef struct asn1_string_st ASN1_IA5STRING; +typedef struct asn1_string_st ASN1_GENERALSTRING; +typedef struct asn1_string_st ASN1_UNIVERSALSTRING; +typedef struct asn1_string_st ASN1_BMPSTRING; +typedef struct asn1_string_st ASN1_UTCTIME; +typedef struct asn1_string_st ASN1_TIME; +typedef struct asn1_string_st ASN1_GENERALIZEDTIME; +typedef struct asn1_string_st ASN1_VISIBLESTRING; +typedef struct asn1_string_st ASN1_UTF8STRING; +typedef struct asn1_string_st ASN1_STRING; +typedef int ASN1_BOOLEAN; +typedef int ASN1_NULL; +# endif + +typedef struct asn1_object_st ASN1_OBJECT; + +typedef struct ASN1_ITEM_st ASN1_ITEM; +typedef struct asn1_pctx_st ASN1_PCTX; +typedef struct asn1_sctx_st ASN1_SCTX; + +# ifdef _WIN32 +# undef X509_NAME +# undef X509_EXTENSIONS +# undef PKCS7_ISSUER_AND_SERIAL +# undef PKCS7_SIGNER_INFO +# undef OCSP_REQUEST +# undef OCSP_RESPONSE +# endif + +# ifdef BIGNUM +# undef BIGNUM +# endif +struct dane_st; +typedef struct bio_st BIO; +typedef struct bignum_st BIGNUM; +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; + +typedef struct buf_mem_st BUF_MEM; + +typedef struct evp_cipher_st EVP_CIPHER; +typedef struct evp_cipher_ctx_st EVP_CIPHER_CTX; +typedef struct evp_md_st EVP_MD; +typedef struct evp_md_ctx_st EVP_MD_CTX; +typedef struct evp_pkey_st EVP_PKEY; + +typedef struct evp_pkey_asn1_method_st EVP_PKEY_ASN1_METHOD; + +typedef struct evp_pkey_method_st EVP_PKEY_METHOD; +typedef struct evp_pkey_ctx_st EVP_PKEY_CTX; + +typedef struct evp_Encode_Ctx_st EVP_ENCODE_CTX; + +typedef struct hmac_ctx_st HMAC_CTX; + +typedef struct dh_st DH; +typedef struct dh_method DH_METHOD; + +typedef struct dsa_st DSA; +typedef struct dsa_method DSA_METHOD; + +typedef struct rsa_st RSA; +typedef struct rsa_meth_st RSA_METHOD; + +typedef struct ec_key_st EC_KEY; +typedef struct ec_key_method_st EC_KEY_METHOD; + +typedef struct rand_meth_st RAND_METHOD; + +typedef struct ssl_dane_st SSL_DANE; +typedef struct x509_st X509; +typedef struct X509_algor_st X509_ALGOR; +typedef struct X509_crl_st X509_CRL; +typedef struct x509_crl_method_st X509_CRL_METHOD; +typedef struct x509_revoked_st X509_REVOKED; +typedef struct X509_name_st X509_NAME; +typedef struct X509_pubkey_st X509_PUBKEY; +typedef struct x509_store_st X509_STORE; +typedef struct x509_store_ctx_st X509_STORE_CTX; + +typedef struct x509_object_st X509_OBJECT; +typedef struct x509_lookup_st X509_LOOKUP; +typedef struct x509_lookup_method_st X509_LOOKUP_METHOD; +typedef struct X509_VERIFY_PARAM_st X509_VERIFY_PARAM; + +typedef struct pkcs8_priv_key_info_st PKCS8_PRIV_KEY_INFO; + +typedef struct v3_ext_ctx X509V3_CTX; +typedef struct conf_st CONF; +typedef struct ossl_init_settings_st OPENSSL_INIT_SETTINGS; + +typedef struct ui_st UI; +typedef struct ui_method_st UI_METHOD; + +typedef struct engine_st ENGINE; +typedef struct ssl_st SSL; +typedef struct ssl_ctx_st SSL_CTX; + +typedef struct comp_ctx_st COMP_CTX; +typedef struct comp_method_st COMP_METHOD; + +typedef struct X509_POLICY_NODE_st X509_POLICY_NODE; +typedef struct X509_POLICY_LEVEL_st X509_POLICY_LEVEL; +typedef struct X509_POLICY_TREE_st X509_POLICY_TREE; +typedef struct X509_POLICY_CACHE_st X509_POLICY_CACHE; + +typedef struct AUTHORITY_KEYID_st AUTHORITY_KEYID; +typedef struct DIST_POINT_st DIST_POINT; +typedef struct ISSUING_DIST_POINT_st ISSUING_DIST_POINT; +typedef struct NAME_CONSTRAINTS_st NAME_CONSTRAINTS; + +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; + +typedef struct ocsp_req_ctx_st OCSP_REQ_CTX; +typedef struct ocsp_response_st OCSP_RESPONSE; +typedef struct ocsp_responder_id_st OCSP_RESPID; + +typedef struct sct_st SCT; +typedef struct sct_ctx_st SCT_CTX; +typedef struct ctlog_st CTLOG; +typedef struct ctlog_store_st CTLOG_STORE; +typedef struct ct_policy_eval_ctx_st CT_POLICY_EVAL_CTX; + +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L && \ + defined(INTMAX_MAX) && defined(UINTMAX_MAX) +typedef intmax_t ossl_intmax_t; +typedef uintmax_t ossl_uintmax_t; +#else +/* + * Not long long, because the C-library can only be expected to provide + * strtoll(), strtoull() at the same time as intmax_t and strtoimax(), + * strtoumax(). Since we use these for parsing arguments, we need the + * conversion functions, not just the sizes. + */ +typedef long ossl_intmax_t; +typedef unsigned long ossl_uintmax_t; +#endif + +#ifdef __cplusplus +} +#endif +#endif /* def HEADER_OPENSSL_TYPES_H */ diff --git a/dep/include/openssl/pem.h b/dep/include/openssl/pem.h new file mode 100644 index 00000000..2375d635 --- /dev/null +++ b/dep/include/openssl/pem.h @@ -0,0 +1,501 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_PEM_H +# define HEADER_PEM_H + +# include +# include +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define PEM_BUFSIZE 1024 + +# define PEM_STRING_X509_OLD "X509 CERTIFICATE" +# define PEM_STRING_X509 "CERTIFICATE" +# define PEM_STRING_X509_TRUSTED "TRUSTED CERTIFICATE" +# define PEM_STRING_X509_REQ_OLD "NEW CERTIFICATE REQUEST" +# define PEM_STRING_X509_REQ "CERTIFICATE REQUEST" +# define PEM_STRING_X509_CRL "X509 CRL" +# define PEM_STRING_EVP_PKEY "ANY PRIVATE KEY" +# define PEM_STRING_PUBLIC "PUBLIC KEY" +# define PEM_STRING_RSA "RSA PRIVATE KEY" +# define PEM_STRING_RSA_PUBLIC "RSA PUBLIC KEY" +# define PEM_STRING_DSA "DSA PRIVATE KEY" +# define PEM_STRING_DSA_PUBLIC "DSA PUBLIC KEY" +# define PEM_STRING_PKCS7 "PKCS7" +# define PEM_STRING_PKCS7_SIGNED "PKCS #7 SIGNED DATA" +# define PEM_STRING_PKCS8 "ENCRYPTED PRIVATE KEY" +# define PEM_STRING_PKCS8INF "PRIVATE KEY" +# define PEM_STRING_DHPARAMS "DH PARAMETERS" +# define PEM_STRING_DHXPARAMS "X9.42 DH PARAMETERS" +# define PEM_STRING_SSL_SESSION "SSL SESSION PARAMETERS" +# define PEM_STRING_DSAPARAMS "DSA PARAMETERS" +# define PEM_STRING_ECDSA_PUBLIC "ECDSA PUBLIC KEY" +# define PEM_STRING_ECPARAMETERS "EC PARAMETERS" +# define PEM_STRING_ECPRIVATEKEY "EC PRIVATE KEY" +# define PEM_STRING_PARAMETERS "PARAMETERS" +# define PEM_STRING_CMS "CMS" + +# define PEM_TYPE_ENCRYPTED 10 +# define PEM_TYPE_MIC_ONLY 20 +# define PEM_TYPE_MIC_CLEAR 30 +# define PEM_TYPE_CLEAR 40 + +typedef struct pem_recip_st { + char *name; + X509_NAME *dn; + int cipher; + int key_enc; + /* char iv[8]; unused and wrong size */ +} PEM_USER; + +typedef struct pem_ctx_st { + int type; /* what type of object */ + struct { + int version; + int mode; + } proc_type; + + char *domain; + + struct { + int cipher; + /*- + unused, and wrong size + unsigned char iv[8]; */ + } DEK_info; + + PEM_USER *originator; + + int num_recipient; + PEM_USER **recipient; + +/*- + XXX(ben): don#t think this is used! + STACK *x509_chain; / * certificate chain */ + EVP_MD *md; /* signature type */ + + int md_enc; /* is the md encrypted or not? */ + int md_len; /* length of md_data */ + char *md_data; /* message digest, could be pkey encrypted */ + + EVP_CIPHER *dec; /* date encryption cipher */ + int key_len; /* key length */ + unsigned char *key; /* key */ + /*- + unused, and wrong size + unsigned char iv[8]; */ + + int data_enc; /* is the data encrypted */ + int data_len; + unsigned char *data; +} PEM_CTX; + +/* + * These macros make the PEM_read/PEM_write functions easier to maintain and + * write. Now they are all implemented with either: IMPLEMENT_PEM_rw(...) or + * IMPLEMENT_PEM_rw_cb(...) + */ + +# ifdef OPENSSL_NO_STDIO + +# define IMPLEMENT_PEM_read_fp(name, type, str, asn1) /**/ +# define IMPLEMENT_PEM_write_fp(name, type, str, asn1) /**/ +# define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) /**/ +# define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) /**/ +# define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) /**/ +# else + +# define IMPLEMENT_PEM_read_fp(name, type, str, asn1) \ +type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return PEM_ASN1_read((d2i_of_void *)d2i_##asn1, str,fp,(void **)x,cb,u); \ +} + +# define IMPLEMENT_PEM_write_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x) \ +{ \ +return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,NULL,NULL,0,NULL,NULL); \ +} + +# define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, const type *x) \ +{ \ +return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,(void *)x,NULL,NULL,0,NULL,NULL); \ +} + +# define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u); \ + } + +# define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u); \ + } + +# endif + +# define IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ +type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return PEM_ASN1_read_bio((d2i_of_void *)d2i_##asn1, str,bp,(void **)x,cb,u); \ +} + +# define IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x) \ +{ \ +return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,x,NULL,NULL,0,NULL,NULL); \ +} + +# define IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, const type *x) \ +{ \ +return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,(void *)x,NULL,NULL,0,NULL,NULL); \ +} + +# define IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,x,enc,kstr,klen,cb,u); \ + } + +# define IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,(void *)x,enc,kstr,klen,cb,u); \ + } + +# define IMPLEMENT_PEM_write(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp(name, type, str, asn1) + +# define IMPLEMENT_PEM_write_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) + +# define IMPLEMENT_PEM_write_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) + +# define IMPLEMENT_PEM_write_cb_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) + +# define IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_read_fp(name, type, str, asn1) + +# define IMPLEMENT_PEM_rw(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write(name, type, str, asn1) + +# define IMPLEMENT_PEM_rw_const(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_const(name, type, str, asn1) + +# define IMPLEMENT_PEM_rw_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb(name, type, str, asn1) + +/* These are the same except they are for the declarations */ + +# if defined(OPENSSL_NO_STDIO) + +# define DECLARE_PEM_read_fp(name, type) /**/ +# define DECLARE_PEM_write_fp(name, type) /**/ +# define DECLARE_PEM_write_fp_const(name, type) /**/ +# define DECLARE_PEM_write_cb_fp(name, type) /**/ +# else + +# define DECLARE_PEM_read_fp(name, type) \ + type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u); + +# define DECLARE_PEM_write_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x); + +# define DECLARE_PEM_write_fp_const(name, type) \ + int PEM_write_##name(FILE *fp, const type *x); + +# define DECLARE_PEM_write_cb_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +# endif + +# define DECLARE_PEM_read_bio(name, type) \ + type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u); + +# define DECLARE_PEM_write_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x); + +# define DECLARE_PEM_write_bio_const(name, type) \ + int PEM_write_bio_##name(BIO *bp, const type *x); + +# define DECLARE_PEM_write_cb_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +# define DECLARE_PEM_write(name, type) \ + DECLARE_PEM_write_bio(name, type) \ + DECLARE_PEM_write_fp(name, type) +# define DECLARE_PEM_write_const(name, type) \ + DECLARE_PEM_write_bio_const(name, type) \ + DECLARE_PEM_write_fp_const(name, type) +# define DECLARE_PEM_write_cb(name, type) \ + DECLARE_PEM_write_cb_bio(name, type) \ + DECLARE_PEM_write_cb_fp(name, type) +# define DECLARE_PEM_read(name, type) \ + DECLARE_PEM_read_bio(name, type) \ + DECLARE_PEM_read_fp(name, type) +# define DECLARE_PEM_rw(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write(name, type) +# define DECLARE_PEM_rw_const(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_const(name, type) +# define DECLARE_PEM_rw_cb(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_cb(name, type) +typedef int pem_password_cb (char *buf, int size, int rwflag, void *userdata); + +int PEM_get_EVP_CIPHER_INFO(char *header, EVP_CIPHER_INFO *cipher); +int PEM_do_header(EVP_CIPHER_INFO *cipher, unsigned char *data, long *len, + pem_password_cb *callback, void *u); + +int PEM_read_bio(BIO *bp, char **name, char **header, + unsigned char **data, long *len); +int PEM_write_bio(BIO *bp, const char *name, const char *hdr, + const unsigned char *data, long len); +int PEM_bytes_read_bio(unsigned char **pdata, long *plen, char **pnm, + const char *name, BIO *bp, pem_password_cb *cb, + void *u); +void *PEM_ASN1_read_bio(d2i_of_void *d2i, const char *name, BIO *bp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write_bio(i2d_of_void *i2d, const char *name, BIO *bp, void *x, + const EVP_CIPHER *enc, unsigned char *kstr, int klen, + pem_password_cb *cb, void *u); + +STACK_OF(X509_INFO) *PEM_X509_INFO_read_bio(BIO *bp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); +int PEM_X509_INFO_write_bio(BIO *bp, X509_INFO *xi, EVP_CIPHER *enc, + unsigned char *kstr, int klen, + pem_password_cb *cd, void *u); + +#ifndef OPENSSL_NO_STDIO +int PEM_read(FILE *fp, char **name, char **header, + unsigned char **data, long *len); +int PEM_write(FILE *fp, const char *name, const char *hdr, + const unsigned char *data, long len); +void *PEM_ASN1_read(d2i_of_void *d2i, const char *name, FILE *fp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write(i2d_of_void *i2d, const char *name, FILE *fp, + void *x, const EVP_CIPHER *enc, unsigned char *kstr, + int klen, pem_password_cb *callback, void *u); +STACK_OF(X509_INFO) *PEM_X509_INFO_read(FILE *fp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); +#endif + +int PEM_SignInit(EVP_MD_CTX *ctx, EVP_MD *type); +int PEM_SignUpdate(EVP_MD_CTX *ctx, unsigned char *d, unsigned int cnt); +int PEM_SignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + unsigned int *siglen, EVP_PKEY *pkey); + +int PEM_def_callback(char *buf, int num, int w, void *key); +void PEM_proc_type(char *buf, int type); +void PEM_dek_info(char *buf, const char *type, int len, char *str); + +# include + +DECLARE_PEM_rw(X509, X509) +DECLARE_PEM_rw(X509_AUX, X509) +DECLARE_PEM_rw(X509_REQ, X509_REQ) +DECLARE_PEM_write(X509_REQ_NEW, X509_REQ) +DECLARE_PEM_rw(X509_CRL, X509_CRL) +DECLARE_PEM_rw(PKCS7, PKCS7) +DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE, NETSCAPE_CERT_SEQUENCE) +DECLARE_PEM_rw(PKCS8, X509_SIG) +DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO, PKCS8_PRIV_KEY_INFO) +# ifndef OPENSSL_NO_RSA +DECLARE_PEM_rw_cb(RSAPrivateKey, RSA) +DECLARE_PEM_rw_const(RSAPublicKey, RSA) +DECLARE_PEM_rw(RSA_PUBKEY, RSA) +# endif +# ifndef OPENSSL_NO_DSA +DECLARE_PEM_rw_cb(DSAPrivateKey, DSA) +DECLARE_PEM_rw(DSA_PUBKEY, DSA) +DECLARE_PEM_rw_const(DSAparams, DSA) +# endif +# ifndef OPENSSL_NO_EC +DECLARE_PEM_rw_const(ECPKParameters, EC_GROUP) +DECLARE_PEM_rw_cb(ECPrivateKey, EC_KEY) +DECLARE_PEM_rw(EC_PUBKEY, EC_KEY) +# endif +# ifndef OPENSSL_NO_DH +DECLARE_PEM_rw_const(DHparams, DH) +DECLARE_PEM_write_const(DHxparams, DH) +# endif +DECLARE_PEM_rw_cb(PrivateKey, EVP_PKEY) +DECLARE_PEM_rw(PUBKEY, EVP_PKEY) + +int PEM_write_bio_PrivateKey_traditional(BIO *bp, EVP_PKEY *x, + const EVP_CIPHER *enc, + unsigned char *kstr, int klen, + pem_password_cb *cb, void *u); + +int PEM_write_bio_PKCS8PrivateKey_nid(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_bio_PKCS8PrivateKey(BIO *, EVP_PKEY *, const EVP_CIPHER *, + char *, int, pem_password_cb *, void *); +int i2d_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_bio(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +EVP_PKEY *d2i_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY **x, pem_password_cb *cb, + void *u); + +# ifndef OPENSSL_NO_STDIO +int i2d_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_fp(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_PKCS8PrivateKey_nid(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); + +EVP_PKEY *d2i_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY **x, pem_password_cb *cb, + void *u); + +int PEM_write_PKCS8PrivateKey(FILE *fp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, pem_password_cb *cd, + void *u); +# endif +EVP_PKEY *PEM_read_bio_Parameters(BIO *bp, EVP_PKEY **x); +int PEM_write_bio_Parameters(BIO *bp, EVP_PKEY *x); + +# ifndef OPENSSL_NO_DSA +EVP_PKEY *b2i_PrivateKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PublicKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PrivateKey_bio(BIO *in); +EVP_PKEY *b2i_PublicKey_bio(BIO *in); +int i2b_PrivateKey_bio(BIO *out, EVP_PKEY *pk); +int i2b_PublicKey_bio(BIO *out, EVP_PKEY *pk); +# ifndef OPENSSL_NO_RC4 +EVP_PKEY *b2i_PVK_bio(BIO *in, pem_password_cb *cb, void *u); +int i2b_PVK_bio(BIO *out, EVP_PKEY *pk, int enclevel, + pem_password_cb *cb, void *u); +# endif +# endif + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_PEM_strings(void); + +/* Error codes for the PEM functions. */ + +/* Function codes. */ +# define PEM_F_B2I_DSS 127 +# define PEM_F_B2I_PVK_BIO 128 +# define PEM_F_B2I_RSA 129 +# define PEM_F_CHECK_BITLEN_DSA 130 +# define PEM_F_CHECK_BITLEN_RSA 131 +# define PEM_F_D2I_PKCS8PRIVATEKEY_BIO 120 +# define PEM_F_D2I_PKCS8PRIVATEKEY_FP 121 +# define PEM_F_DO_B2I 132 +# define PEM_F_DO_B2I_BIO 133 +# define PEM_F_DO_BLOB_HEADER 134 +# define PEM_F_DO_PK8PKEY 126 +# define PEM_F_DO_PK8PKEY_FP 125 +# define PEM_F_DO_PVK_BODY 135 +# define PEM_F_DO_PVK_HEADER 136 +# define PEM_F_I2B_PVK 137 +# define PEM_F_I2B_PVK_BIO 138 +# define PEM_F_LOAD_IV 101 +# define PEM_F_PEM_ASN1_READ 102 +# define PEM_F_PEM_ASN1_READ_BIO 103 +# define PEM_F_PEM_ASN1_WRITE 104 +# define PEM_F_PEM_ASN1_WRITE_BIO 105 +# define PEM_F_PEM_DEF_CALLBACK 100 +# define PEM_F_PEM_DO_HEADER 106 +# define PEM_F_PEM_GET_EVP_CIPHER_INFO 107 +# define PEM_F_PEM_READ 108 +# define PEM_F_PEM_READ_BIO 109 +# define PEM_F_PEM_READ_BIO_DHPARAMS 141 +# define PEM_F_PEM_READ_BIO_PARAMETERS 140 +# define PEM_F_PEM_READ_BIO_PRIVATEKEY 123 +# define PEM_F_PEM_READ_DHPARAMS 142 +# define PEM_F_PEM_READ_PRIVATEKEY 124 +# define PEM_F_PEM_SIGNFINAL 112 +# define PEM_F_PEM_WRITE 113 +# define PEM_F_PEM_WRITE_BIO 114 +# define PEM_F_PEM_WRITE_PRIVATEKEY 139 +# define PEM_F_PEM_X509_INFO_READ 115 +# define PEM_F_PEM_X509_INFO_READ_BIO 116 +# define PEM_F_PEM_X509_INFO_WRITE_BIO 117 + +/* Reason codes. */ +# define PEM_R_BAD_BASE64_DECODE 100 +# define PEM_R_BAD_DECRYPT 101 +# define PEM_R_BAD_END_LINE 102 +# define PEM_R_BAD_IV_CHARS 103 +# define PEM_R_BAD_MAGIC_NUMBER 116 +# define PEM_R_BAD_PASSWORD_READ 104 +# define PEM_R_BAD_VERSION_NUMBER 117 +# define PEM_R_BIO_WRITE_FAILURE 118 +# define PEM_R_CIPHER_IS_NULL 127 +# define PEM_R_ERROR_CONVERTING_PRIVATE_KEY 115 +# define PEM_R_EXPECTING_PRIVATE_KEY_BLOB 119 +# define PEM_R_EXPECTING_PUBLIC_KEY_BLOB 120 +# define PEM_R_HEADER_TOO_LONG 128 +# define PEM_R_INCONSISTENT_HEADER 121 +# define PEM_R_KEYBLOB_HEADER_PARSE_ERROR 122 +# define PEM_R_KEYBLOB_TOO_SHORT 123 +# define PEM_R_MISSING_DEK_IV 129 +# define PEM_R_NOT_DEK_INFO 105 +# define PEM_R_NOT_ENCRYPTED 106 +# define PEM_R_NOT_PROC_TYPE 107 +# define PEM_R_NO_START_LINE 108 +# define PEM_R_PROBLEMS_GETTING_PASSWORD 109 +# define PEM_R_PVK_DATA_TOO_SHORT 124 +# define PEM_R_PVK_TOO_SHORT 125 +# define PEM_R_READ_KEY 111 +# define PEM_R_SHORT_HEADER 112 +# define PEM_R_UNEXPECTED_DEK_IV 130 +# define PEM_R_UNSUPPORTED_CIPHER 113 +# define PEM_R_UNSUPPORTED_ENCRYPTION 114 +# define PEM_R_UNSUPPORTED_KEY_COMPONENTS 126 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/pem2.h b/dep/include/openssl/pem2.h new file mode 100644 index 00000000..cfe73f13 --- /dev/null +++ b/dep/include/openssl/pem2.h @@ -0,0 +1,20 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef HEADER_PEM_H +int ERR_load_PEM_strings(void); +#endif + +#ifdef __cplusplus +} +#endif diff --git a/dep/include/openssl/pkcs12.h b/dep/include/openssl/pkcs12.h new file mode 100644 index 00000000..deaded9d --- /dev/null +++ b/dep/include/openssl/pkcs12.h @@ -0,0 +1,282 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_PKCS12_H +# define HEADER_PKCS12_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define PKCS12_KEY_ID 1 +# define PKCS12_IV_ID 2 +# define PKCS12_MAC_ID 3 + +/* Default iteration count */ +# ifndef PKCS12_DEFAULT_ITER +# define PKCS12_DEFAULT_ITER PKCS5_DEFAULT_ITER +# endif + +# define PKCS12_MAC_KEY_LENGTH 20 + +# define PKCS12_SALT_LEN 8 + +/* It's not clear if these are actually needed... */ +# define PKCS12_key_gen PKCS12_key_gen_utf8 +# define PKCS12_add_friendlyname PKCS12_add_friendlyname_utf8 + +/* MS key usage constants */ + +# define KEY_EX 0x10 +# define KEY_SIG 0x80 + +typedef struct PKCS12_MAC_DATA_st PKCS12_MAC_DATA; + +typedef struct PKCS12_st PKCS12; + +typedef struct PKCS12_SAFEBAG_st PKCS12_SAFEBAG; + +DEFINE_STACK_OF(PKCS12_SAFEBAG) + +typedef struct pkcs12_bag_st PKCS12_BAGS; + +# define PKCS12_ERROR 0 +# define PKCS12_OK 1 + +/* Compatibility macros */ + +#if OPENSSL_API_COMPAT < 0x10100000L + +# define M_PKCS12_bag_type PKCS12_bag_type +# define M_PKCS12_cert_bag_type PKCS12_cert_bag_type +# define M_PKCS12_crl_bag_type PKCS12_cert_bag_type + +# define PKCS12_certbag2x509 PKCS12_SAFEBAG_get1_cert +# define PKCS12_certbag2scrl PKCS12_SAFEBAG_get1_crl +# define PKCS12_bag_type PKCS12_SAFEBAG_get_nid +# define PKCS12_cert_bag_type PKCS12_SAFEBAG_get_bag_nid +# define PKCS12_x5092certbag PKCS12_SAFEBAG_create_cert +# define PKCS12_x509crl2certbag PKCS12_SAFEBAG_create_crl +# define PKCS12_MAKE_KEYBAG PKCS12_SAFEBAG_create0_p8inf +# define PKCS12_MAKE_SHKEYBAG PKCS12_SAFEBAG_create_pkcs8_encrypt + +#endif + +DEPRECATEDIN_1_1_0(ASN1_TYPE *PKCS12_get_attr(const PKCS12_SAFEBAG *bag, int attr_nid)) + +ASN1_TYPE *PKCS8_get_attr(PKCS8_PRIV_KEY_INFO *p8, int attr_nid); +int PKCS12_mac_present(const PKCS12 *p12); +void PKCS12_get0_mac(const ASN1_OCTET_STRING **pmac, + const X509_ALGOR **pmacalg, + const ASN1_OCTET_STRING **psalt, + const ASN1_INTEGER **piter, + const PKCS12 *p12); + +const ASN1_TYPE *PKCS12_SAFEBAG_get0_attr(const PKCS12_SAFEBAG *bag, + int attr_nid); +const ASN1_OBJECT *PKCS12_SAFEBAG_get0_type(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_nid(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_bag_nid(const PKCS12_SAFEBAG *bag); + +X509 *PKCS12_SAFEBAG_get1_cert(const PKCS12_SAFEBAG *bag); +X509_CRL *PKCS12_SAFEBAG_get1_crl(const PKCS12_SAFEBAG *bag); +const STACK_OF(PKCS12_SAFEBAG) * +PKCS12_SAFEBAG_get0_safes(const PKCS12_SAFEBAG *bag); +const PKCS8_PRIV_KEY_INFO *PKCS12_SAFEBAG_get0_p8inf(const PKCS12_SAFEBAG *bag); +const X509_SIG *PKCS12_SAFEBAG_get0_pkcs8(const PKCS12_SAFEBAG *bag); + +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_cert(X509 *x509); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_crl(X509_CRL *crl); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_p8inf(PKCS8_PRIV_KEY_INFO *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_pkcs8(X509_SIG *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_pkcs8_encrypt(int pbe_nid, + const char *pass, + int passlen, + unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8inf); + +PKCS12_SAFEBAG *PKCS12_item_pack_safebag(void *obj, const ASN1_ITEM *it, + int nid1, int nid2); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt(const X509_SIG *p8, const char *pass, + int passlen); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey(const PKCS12_SAFEBAG *bag, + const char *pass, int passlen); +X509_SIG *PKCS8_encrypt(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, unsigned char *salt, + int saltlen, int iter, PKCS8_PRIV_KEY_INFO *p8); +X509_SIG *PKCS8_set0_pbe(const char *pass, int passlen, + PKCS8_PRIV_KEY_INFO *p8inf, X509_ALGOR *pbe); +PKCS7 *PKCS12_pack_p7data(STACK_OF(PKCS12_SAFEBAG) *sk); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7data(PKCS7 *p7); +PKCS7 *PKCS12_pack_p7encdata(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7encdata(PKCS7 *p7, const char *pass, + int passlen); + +int PKCS12_pack_authsafes(PKCS12 *p12, STACK_OF(PKCS7) *safes); +STACK_OF(PKCS7) *PKCS12_unpack_authsafes(const PKCS12 *p12); + +int PKCS12_add_localkeyid(PKCS12_SAFEBAG *bag, unsigned char *name, + int namelen); +int PKCS12_add_friendlyname_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_utf8(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_CSPName_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_uni(PKCS12_SAFEBAG *bag, + const unsigned char *name, int namelen); +int PKCS8_add_keyusage(PKCS8_PRIV_KEY_INFO *p8, int usage); +ASN1_TYPE *PKCS12_get_attr_gen(const STACK_OF(X509_ATTRIBUTE) *attrs, + int attr_nid); +char *PKCS12_get_friendlyname(PKCS12_SAFEBAG *bag); +const STACK_OF(X509_ATTRIBUTE) * +PKCS12_SAFEBAG_get0_attrs(const PKCS12_SAFEBAG *bag); +unsigned char *PKCS12_pbe_crypt(const X509_ALGOR *algor, + const char *pass, int passlen, + const unsigned char *in, int inlen, + unsigned char **data, int *datalen, + int en_de); +void *PKCS12_item_decrypt_d2i(const X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + const ASN1_OCTET_STRING *oct, int zbuf); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt(X509_ALGOR *algor, + const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf); +PKCS12 *PKCS12_init(int mode); +int PKCS12_key_gen_asc(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_uni(unsigned char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_utf8(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md_type, int en_de); +int PKCS12_gen_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *mac, unsigned int *maclen); +int PKCS12_verify_mac(PKCS12 *p12, const char *pass, int passlen); +int PKCS12_set_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + const EVP_MD *md_type); +int PKCS12_setup_mac(PKCS12 *p12, int iter, unsigned char *salt, + int saltlen, const EVP_MD *md_type); +unsigned char *OPENSSL_asc2uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2asc(const unsigned char *uni, int unilen); +unsigned char *OPENSSL_utf82uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2utf8(const unsigned char *uni, int unilen); + +DECLARE_ASN1_FUNCTIONS(PKCS12) +DECLARE_ASN1_FUNCTIONS(PKCS12_MAC_DATA) +DECLARE_ASN1_FUNCTIONS(PKCS12_SAFEBAG) +DECLARE_ASN1_FUNCTIONS(PKCS12_BAGS) + +DECLARE_ASN1_ITEM(PKCS12_SAFEBAGS) +DECLARE_ASN1_ITEM(PKCS12_AUTHSAFES) + +void PKCS12_PBE_add(void); +int PKCS12_parse(PKCS12 *p12, const char *pass, EVP_PKEY **pkey, X509 **cert, + STACK_OF(X509) **ca); +PKCS12 *PKCS12_create(const char *pass, const char *name, EVP_PKEY *pkey, + X509 *cert, STACK_OF(X509) *ca, int nid_key, int nid_cert, + int iter, int mac_iter, int keytype); + +PKCS12_SAFEBAG *PKCS12_add_cert(STACK_OF(PKCS12_SAFEBAG) **pbags, X509 *cert); +PKCS12_SAFEBAG *PKCS12_add_key(STACK_OF(PKCS12_SAFEBAG) **pbags, + EVP_PKEY *key, int key_usage, int iter, + int key_nid, const char *pass); +int PKCS12_add_safe(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, const char *pass); +PKCS12 *PKCS12_add_safes(STACK_OF(PKCS7) *safes, int p7_nid); + +int i2d_PKCS12_bio(BIO *bp, PKCS12 *p12); +# ifndef OPENSSL_NO_STDIO +int i2d_PKCS12_fp(FILE *fp, PKCS12 *p12); +# endif +PKCS12 *d2i_PKCS12_bio(BIO *bp, PKCS12 **p12); +# ifndef OPENSSL_NO_STDIO +PKCS12 *d2i_PKCS12_fp(FILE *fp, PKCS12 **p12); +# endif +int PKCS12_newpass(PKCS12 *p12, const char *oldpass, const char *newpass); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_PKCS12_strings(void); + +/* Error codes for the PKCS12 functions. */ + +/* Function codes. */ +# define PKCS12_F_PKCS12_CREATE 105 +# define PKCS12_F_PKCS12_GEN_MAC 107 +# define PKCS12_F_PKCS12_INIT 109 +# define PKCS12_F_PKCS12_ITEM_DECRYPT_D2I 106 +# define PKCS12_F_PKCS12_ITEM_I2D_ENCRYPT 108 +# define PKCS12_F_PKCS12_ITEM_PACK_SAFEBAG 117 +# define PKCS12_F_PKCS12_KEY_GEN_ASC 110 +# define PKCS12_F_PKCS12_KEY_GEN_UNI 111 +# define PKCS12_F_PKCS12_KEY_GEN_UTF8 116 +# define PKCS12_F_PKCS12_NEWPASS 128 +# define PKCS12_F_PKCS12_PACK_P7DATA 114 +# define PKCS12_F_PKCS12_PACK_P7ENCDATA 115 +# define PKCS12_F_PKCS12_PARSE 118 +# define PKCS12_F_PKCS12_PBE_CRYPT 119 +# define PKCS12_F_PKCS12_PBE_KEYIVGEN 120 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE0_P8INF 112 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE0_PKCS8 113 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE_PKCS8_ENCRYPT 133 +# define PKCS12_F_PKCS12_SETUP_MAC 122 +# define PKCS12_F_PKCS12_SET_MAC 123 +# define PKCS12_F_PKCS12_UNPACK_AUTHSAFES 130 +# define PKCS12_F_PKCS12_UNPACK_P7DATA 131 +# define PKCS12_F_PKCS12_VERIFY_MAC 126 +# define PKCS12_F_PKCS8_ENCRYPT 125 +# define PKCS12_F_PKCS8_SET0_PBE 132 + +/* Reason codes. */ +# define PKCS12_R_CANT_PACK_STRUCTURE 100 +# define PKCS12_R_CONTENT_TYPE_NOT_DATA 121 +# define PKCS12_R_DECODE_ERROR 101 +# define PKCS12_R_ENCODE_ERROR 102 +# define PKCS12_R_ENCRYPT_ERROR 103 +# define PKCS12_R_ERROR_SETTING_ENCRYPTED_DATA_TYPE 120 +# define PKCS12_R_INVALID_NULL_ARGUMENT 104 +# define PKCS12_R_INVALID_NULL_PKCS12_POINTER 105 +# define PKCS12_R_IV_GEN_ERROR 106 +# define PKCS12_R_KEY_GEN_ERROR 107 +# define PKCS12_R_MAC_ABSENT 108 +# define PKCS12_R_MAC_GENERATION_ERROR 109 +# define PKCS12_R_MAC_SETUP_ERROR 110 +# define PKCS12_R_MAC_STRING_SET_ERROR 111 +# define PKCS12_R_MAC_VERIFY_FAILURE 113 +# define PKCS12_R_PARSE_ERROR 114 +# define PKCS12_R_PKCS12_ALGOR_CIPHERINIT_ERROR 115 +# define PKCS12_R_PKCS12_CIPHERFINAL_ERROR 116 +# define PKCS12_R_PKCS12_PBE_CRYPT_ERROR 117 +# define PKCS12_R_UNKNOWN_DIGEST_ALGORITHM 118 +# define PKCS12_R_UNSUPPORTED_PKCS12_MODE 119 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/pkcs7.h b/dep/include/openssl/pkcs7.h new file mode 100644 index 00000000..691f7220 --- /dev/null +++ b/dep/include/openssl/pkcs7.h @@ -0,0 +1,404 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_PKCS7_H +# define HEADER_PKCS7_H + +# include +# include +# include + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/*- +Encryption_ID DES-CBC +Digest_ID MD5 +Digest_Encryption_ID rsaEncryption +Key_Encryption_ID rsaEncryption +*/ + +typedef struct pkcs7_issuer_and_serial_st { + X509_NAME *issuer; + ASN1_INTEGER *serial; +} PKCS7_ISSUER_AND_SERIAL; + +typedef struct pkcs7_signer_info_st { + ASN1_INTEGER *version; /* version 1 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *digest_alg; + STACK_OF(X509_ATTRIBUTE) *auth_attr; /* [ 0 ] */ + X509_ALGOR *digest_enc_alg; + ASN1_OCTET_STRING *enc_digest; + STACK_OF(X509_ATTRIBUTE) *unauth_attr; /* [ 1 ] */ + /* The private key to sign with */ + EVP_PKEY *pkey; +} PKCS7_SIGNER_INFO; + +DEFINE_STACK_OF(PKCS7_SIGNER_INFO) + +typedef struct pkcs7_recip_info_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *key_enc_algor; + ASN1_OCTET_STRING *enc_key; + X509 *cert; /* get the pub-key from this */ +} PKCS7_RECIP_INFO; + +DEFINE_STACK_OF(PKCS7_RECIP_INFO) + +typedef struct pkcs7_signed_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + struct pkcs7_st *contents; +} PKCS7_SIGNED; +/* + * The above structure is very very similar to PKCS7_SIGN_ENVELOPE. How about + * merging the two + */ + +typedef struct pkcs7_enc_content_st { + ASN1_OBJECT *content_type; + X509_ALGOR *algorithm; + ASN1_OCTET_STRING *enc_data; /* [ 0 ] */ + const EVP_CIPHER *cipher; +} PKCS7_ENC_CONTENT; + +typedef struct pkcs7_enveloped_st { + ASN1_INTEGER *version; /* version 0 */ + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENVELOPE; + +typedef struct pkcs7_signedandenveloped_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + PKCS7_ENC_CONTENT *enc_data; + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; +} PKCS7_SIGN_ENVELOPE; + +typedef struct pkcs7_digest_st { + ASN1_INTEGER *version; /* version 0 */ + X509_ALGOR *md; /* md used */ + struct pkcs7_st *contents; + ASN1_OCTET_STRING *digest; +} PKCS7_DIGEST; + +typedef struct pkcs7_encrypted_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENCRYPT; + +typedef struct pkcs7_st { + /* + * The following is non NULL if it contains ASN1 encoding of this + * structure + */ + unsigned char *asn1; + long length; +# define PKCS7_S_HEADER 0 +# define PKCS7_S_BODY 1 +# define PKCS7_S_TAIL 2 + int state; /* used during processing */ + int detached; + ASN1_OBJECT *type; + /* content as defined by the type */ + /* + * all encryption/message digests are applied to the 'contents', leaving + * out the 'type' field. + */ + union { + char *ptr; + /* NID_pkcs7_data */ + ASN1_OCTET_STRING *data; + /* NID_pkcs7_signed */ + PKCS7_SIGNED *sign; + /* NID_pkcs7_enveloped */ + PKCS7_ENVELOPE *enveloped; + /* NID_pkcs7_signedAndEnveloped */ + PKCS7_SIGN_ENVELOPE *signed_and_enveloped; + /* NID_pkcs7_digest */ + PKCS7_DIGEST *digest; + /* NID_pkcs7_encrypted */ + PKCS7_ENCRYPT *encrypted; + /* Anything else */ + ASN1_TYPE *other; + } d; +} PKCS7; + +DEFINE_STACK_OF(PKCS7) + +# define PKCS7_OP_SET_DETACHED_SIGNATURE 1 +# define PKCS7_OP_GET_DETACHED_SIGNATURE 2 + +# define PKCS7_get_signed_attributes(si) ((si)->auth_attr) +# define PKCS7_get_attributes(si) ((si)->unauth_attr) + +# define PKCS7_type_is_signed(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_signed) +# define PKCS7_type_is_encrypted(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) +# define PKCS7_type_is_enveloped(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_enveloped) +# define PKCS7_type_is_signedAndEnveloped(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_signedAndEnveloped) +# define PKCS7_type_is_data(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_data) +# define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) + +# define PKCS7_set_detached(p,v) \ + PKCS7_ctrl(p,PKCS7_OP_SET_DETACHED_SIGNATURE,v,NULL) +# define PKCS7_get_detached(p) \ + PKCS7_ctrl(p,PKCS7_OP_GET_DETACHED_SIGNATURE,0,NULL) + +# define PKCS7_is_detached(p7) (PKCS7_type_is_signed(p7) && PKCS7_get_detached(p7)) + +/* S/MIME related flags */ + +# define PKCS7_TEXT 0x1 +# define PKCS7_NOCERTS 0x2 +# define PKCS7_NOSIGS 0x4 +# define PKCS7_NOCHAIN 0x8 +# define PKCS7_NOINTERN 0x10 +# define PKCS7_NOVERIFY 0x20 +# define PKCS7_DETACHED 0x40 +# define PKCS7_BINARY 0x80 +# define PKCS7_NOATTR 0x100 +# define PKCS7_NOSMIMECAP 0x200 +# define PKCS7_NOOLDMIMETYPE 0x400 +# define PKCS7_CRLFEOL 0x800 +# define PKCS7_STREAM 0x1000 +# define PKCS7_NOCRL 0x2000 +# define PKCS7_PARTIAL 0x4000 +# define PKCS7_REUSE_DIGEST 0x8000 +# define PKCS7_NO_DUAL_CONTENT 0x10000 + +/* Flags: for compatibility with older code */ + +# define SMIME_TEXT PKCS7_TEXT +# define SMIME_NOCERTS PKCS7_NOCERTS +# define SMIME_NOSIGS PKCS7_NOSIGS +# define SMIME_NOCHAIN PKCS7_NOCHAIN +# define SMIME_NOINTERN PKCS7_NOINTERN +# define SMIME_NOVERIFY PKCS7_NOVERIFY +# define SMIME_DETACHED PKCS7_DETACHED +# define SMIME_BINARY PKCS7_BINARY +# define SMIME_NOATTR PKCS7_NOATTR + +/* CRLF ASCII canonicalisation */ +# define SMIME_ASCIICRLF 0x80000 + +DECLARE_ASN1_FUNCTIONS(PKCS7_ISSUER_AND_SERIAL) + +int PKCS7_ISSUER_AND_SERIAL_digest(PKCS7_ISSUER_AND_SERIAL *data, + const EVP_MD *type, unsigned char *md, + unsigned int *len); +# ifndef OPENSSL_NO_STDIO +PKCS7 *d2i_PKCS7_fp(FILE *fp, PKCS7 **p7); +int i2d_PKCS7_fp(FILE *fp, PKCS7 *p7); +# endif +PKCS7 *PKCS7_dup(PKCS7 *p7); +PKCS7 *d2i_PKCS7_bio(BIO *bp, PKCS7 **p7); +int i2d_PKCS7_bio(BIO *bp, PKCS7 *p7); +int i2d_PKCS7_bio_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); +int PEM_write_bio_PKCS7_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); + +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNER_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_RECIP_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNED) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENC_CONTENT) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGN_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_DIGEST) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENCRYPT) +DECLARE_ASN1_FUNCTIONS(PKCS7) + +DECLARE_ASN1_ITEM(PKCS7_ATTR_SIGN) +DECLARE_ASN1_ITEM(PKCS7_ATTR_VERIFY) + +DECLARE_ASN1_NDEF_FUNCTION(PKCS7) +DECLARE_ASN1_PRINT_FUNCTION(PKCS7) + +long PKCS7_ctrl(PKCS7 *p7, int cmd, long larg, char *parg); + +int PKCS7_set_type(PKCS7 *p7, int type); +int PKCS7_set0_type_other(PKCS7 *p7, int type, ASN1_TYPE *other); +int PKCS7_set_content(PKCS7 *p7, PKCS7 *p7_data); +int PKCS7_SIGNER_INFO_set(PKCS7_SIGNER_INFO *p7i, X509 *x509, EVP_PKEY *pkey, + const EVP_MD *dgst); +int PKCS7_SIGNER_INFO_sign(PKCS7_SIGNER_INFO *si); +int PKCS7_add_signer(PKCS7 *p7, PKCS7_SIGNER_INFO *p7i); +int PKCS7_add_certificate(PKCS7 *p7, X509 *x509); +int PKCS7_add_crl(PKCS7 *p7, X509_CRL *x509); +int PKCS7_content_new(PKCS7 *p7, int nid); +int PKCS7_dataVerify(X509_STORE *cert_store, X509_STORE_CTX *ctx, + BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_signatureVerify(BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si, + X509 *x509); + +BIO *PKCS7_dataInit(PKCS7 *p7, BIO *bio); +int PKCS7_dataFinal(PKCS7 *p7, BIO *bio); +BIO *PKCS7_dataDecode(PKCS7 *p7, EVP_PKEY *pkey, BIO *in_bio, X509 *pcert); + +PKCS7_SIGNER_INFO *PKCS7_add_signature(PKCS7 *p7, X509 *x509, + EVP_PKEY *pkey, const EVP_MD *dgst); +X509 *PKCS7_cert_from_signer_info(PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_set_digest(PKCS7 *p7, const EVP_MD *md); +STACK_OF(PKCS7_SIGNER_INFO) *PKCS7_get_signer_info(PKCS7 *p7); + +PKCS7_RECIP_INFO *PKCS7_add_recipient(PKCS7 *p7, X509 *x509); +void PKCS7_SIGNER_INFO_get0_algs(PKCS7_SIGNER_INFO *si, EVP_PKEY **pk, + X509_ALGOR **pdig, X509_ALGOR **psig); +void PKCS7_RECIP_INFO_get0_alg(PKCS7_RECIP_INFO *ri, X509_ALGOR **penc); +int PKCS7_add_recipient_info(PKCS7 *p7, PKCS7_RECIP_INFO *ri); +int PKCS7_RECIP_INFO_set(PKCS7_RECIP_INFO *p7i, X509 *x509); +int PKCS7_set_cipher(PKCS7 *p7, const EVP_CIPHER *cipher); +int PKCS7_stream(unsigned char ***boundary, PKCS7 *p7); + +PKCS7_ISSUER_AND_SERIAL *PKCS7_get_issuer_and_serial(PKCS7 *p7, int idx); +ASN1_OCTET_STRING *PKCS7_digest_from_attributes(STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_add_signed_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int type, + void *data); +int PKCS7_add_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int atrtype, + void *value); +ASN1_TYPE *PKCS7_get_attribute(PKCS7_SIGNER_INFO *si, int nid); +ASN1_TYPE *PKCS7_get_signed_attribute(PKCS7_SIGNER_INFO *si, int nid); +int PKCS7_set_signed_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_set_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); + +PKCS7 *PKCS7_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags); + +PKCS7_SIGNER_INFO *PKCS7_sign_add_signer(PKCS7 *p7, + X509 *signcert, EVP_PKEY *pkey, + const EVP_MD *md, int flags); + +int PKCS7_final(PKCS7 *p7, BIO *data, int flags); +int PKCS7_verify(PKCS7 *p7, STACK_OF(X509) *certs, X509_STORE *store, + BIO *indata, BIO *out, int flags); +STACK_OF(X509) *PKCS7_get0_signers(PKCS7 *p7, STACK_OF(X509) *certs, + int flags); +PKCS7 *PKCS7_encrypt(STACK_OF(X509) *certs, BIO *in, const EVP_CIPHER *cipher, + int flags); +int PKCS7_decrypt(PKCS7 *p7, EVP_PKEY *pkey, X509 *cert, BIO *data, + int flags); + +int PKCS7_add_attrib_smimecap(PKCS7_SIGNER_INFO *si, + STACK_OF(X509_ALGOR) *cap); +STACK_OF(X509_ALGOR) *PKCS7_get_smimecap(PKCS7_SIGNER_INFO *si); +int PKCS7_simple_smimecap(STACK_OF(X509_ALGOR) *sk, int nid, int arg); + +int PKCS7_add_attrib_content_type(PKCS7_SIGNER_INFO *si, ASN1_OBJECT *coid); +int PKCS7_add0_attrib_signing_time(PKCS7_SIGNER_INFO *si, ASN1_TIME *t); +int PKCS7_add1_attrib_digest(PKCS7_SIGNER_INFO *si, + const unsigned char *md, int mdlen); + +int SMIME_write_PKCS7(BIO *bio, PKCS7 *p7, BIO *data, int flags); +PKCS7 *SMIME_read_PKCS7(BIO *bio, BIO **bcont); + +BIO *BIO_new_PKCS7(BIO *out, PKCS7 *p7); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_PKCS7_strings(void); + +/* Error codes for the PKCS7 functions. */ + +/* Function codes. */ +# define PKCS7_F_DO_PKCS7_SIGNED_ATTRIB 136 +# define PKCS7_F_PKCS7_ADD0_ATTRIB_SIGNING_TIME 135 +# define PKCS7_F_PKCS7_ADD_ATTRIB_SMIMECAP 118 +# define PKCS7_F_PKCS7_ADD_CERTIFICATE 100 +# define PKCS7_F_PKCS7_ADD_CRL 101 +# define PKCS7_F_PKCS7_ADD_RECIPIENT_INFO 102 +# define PKCS7_F_PKCS7_ADD_SIGNATURE 131 +# define PKCS7_F_PKCS7_ADD_SIGNER 103 +# define PKCS7_F_PKCS7_BIO_ADD_DIGEST 125 +# define PKCS7_F_PKCS7_COPY_EXISTING_DIGEST 138 +# define PKCS7_F_PKCS7_CTRL 104 +# define PKCS7_F_PKCS7_DATADECODE 112 +# define PKCS7_F_PKCS7_DATAFINAL 128 +# define PKCS7_F_PKCS7_DATAINIT 105 +# define PKCS7_F_PKCS7_DATAVERIFY 107 +# define PKCS7_F_PKCS7_DECRYPT 114 +# define PKCS7_F_PKCS7_DECRYPT_RINFO 133 +# define PKCS7_F_PKCS7_ENCODE_RINFO 132 +# define PKCS7_F_PKCS7_ENCRYPT 115 +# define PKCS7_F_PKCS7_FINAL 134 +# define PKCS7_F_PKCS7_FIND_DIGEST 127 +# define PKCS7_F_PKCS7_GET0_SIGNERS 124 +# define PKCS7_F_PKCS7_RECIP_INFO_SET 130 +# define PKCS7_F_PKCS7_SET_CIPHER 108 +# define PKCS7_F_PKCS7_SET_CONTENT 109 +# define PKCS7_F_PKCS7_SET_DIGEST 126 +# define PKCS7_F_PKCS7_SET_TYPE 110 +# define PKCS7_F_PKCS7_SIGN 116 +# define PKCS7_F_PKCS7_SIGNATUREVERIFY 113 +# define PKCS7_F_PKCS7_SIGNER_INFO_SET 129 +# define PKCS7_F_PKCS7_SIGNER_INFO_SIGN 139 +# define PKCS7_F_PKCS7_SIGN_ADD_SIGNER 137 +# define PKCS7_F_PKCS7_SIMPLE_SMIMECAP 119 +# define PKCS7_F_PKCS7_VERIFY 117 + +/* Reason codes. */ +# define PKCS7_R_CERTIFICATE_VERIFY_ERROR 117 +# define PKCS7_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 144 +# define PKCS7_R_CIPHER_NOT_INITIALIZED 116 +# define PKCS7_R_CONTENT_AND_DATA_PRESENT 118 +# define PKCS7_R_CTRL_ERROR 152 +# define PKCS7_R_DECRYPT_ERROR 119 +# define PKCS7_R_DIGEST_FAILURE 101 +# define PKCS7_R_ENCRYPTION_CTRL_FAILURE 149 +# define PKCS7_R_ENCRYPTION_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 150 +# define PKCS7_R_ERROR_ADDING_RECIPIENT 120 +# define PKCS7_R_ERROR_SETTING_CIPHER 121 +# define PKCS7_R_INVALID_NULL_POINTER 143 +# define PKCS7_R_INVALID_SIGNED_DATA_TYPE 155 +# define PKCS7_R_NO_CONTENT 122 +# define PKCS7_R_NO_DEFAULT_DIGEST 151 +# define PKCS7_R_NO_MATCHING_DIGEST_TYPE_FOUND 154 +# define PKCS7_R_NO_RECIPIENT_MATCHES_CERTIFICATE 115 +# define PKCS7_R_NO_SIGNATURES_ON_DATA 123 +# define PKCS7_R_NO_SIGNERS 142 +# define PKCS7_R_OPERATION_NOT_SUPPORTED_ON_THIS_TYPE 104 +# define PKCS7_R_PKCS7_ADD_SIGNATURE_ERROR 124 +# define PKCS7_R_PKCS7_ADD_SIGNER_ERROR 153 +# define PKCS7_R_PKCS7_DATASIGN 145 +# define PKCS7_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 127 +# define PKCS7_R_SIGNATURE_FAILURE 105 +# define PKCS7_R_SIGNER_CERTIFICATE_NOT_FOUND 128 +# define PKCS7_R_SIGNING_CTRL_FAILURE 147 +# define PKCS7_R_SIGNING_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 148 +# define PKCS7_R_SMIME_TEXT_ERROR 129 +# define PKCS7_R_UNABLE_TO_FIND_CERTIFICATE 106 +# define PKCS7_R_UNABLE_TO_FIND_MEM_BIO 107 +# define PKCS7_R_UNABLE_TO_FIND_MESSAGE_DIGEST 108 +# define PKCS7_R_UNKNOWN_DIGEST_TYPE 109 +# define PKCS7_R_UNKNOWN_OPERATION 110 +# define PKCS7_R_UNSUPPORTED_CIPHER_TYPE 111 +# define PKCS7_R_UNSUPPORTED_CONTENT_TYPE 112 +# define PKCS7_R_WRONG_CONTENT_TYPE 113 +# define PKCS7_R_WRONG_PKCS7_TYPE 114 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/rand.h b/dep/include/openssl/rand.h new file mode 100644 index 00000000..d521ae19 --- /dev/null +++ b/dep/include/openssl/rand.h @@ -0,0 +1,89 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RAND_H +# define HEADER_RAND_H + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct rand_meth_st RAND_METHOD; */ + +struct rand_meth_st { + int (*seed) (const void *buf, int num); + int (*bytes) (unsigned char *buf, int num); + void (*cleanup) (void); + int (*add) (const void *buf, int num, double entropy); + int (*pseudorand) (unsigned char *buf, int num); + int (*status) (void); +}; + +# ifdef BN_DEBUG +extern int rand_predictable; +# endif + +int RAND_set_rand_method(const RAND_METHOD *meth); +const RAND_METHOD *RAND_get_rand_method(void); +# ifndef OPENSSL_NO_ENGINE +int RAND_set_rand_engine(ENGINE *engine); +# endif +RAND_METHOD *RAND_OpenSSL(void); +#if OPENSSL_API_COMPAT < 0x10100000L +# define RAND_cleanup() while(0) continue +#endif +int RAND_bytes(unsigned char *buf, int num); +DEPRECATEDIN_1_1_0(int RAND_pseudo_bytes(unsigned char *buf, int num)) +void RAND_seed(const void *buf, int num); +#if defined(__ANDROID__) && defined(__NDK_FPABI__) +__NDK_FPABI__ /* __attribute__((pcs("aapcs"))) on ARM */ +#endif +void RAND_add(const void *buf, int num, double entropy); +int RAND_load_file(const char *file, long max_bytes); +int RAND_write_file(const char *file); +const char *RAND_file_name(char *file, size_t num); +int RAND_status(void); +# ifndef OPENSSL_NO_EGD +int RAND_query_egd_bytes(const char *path, unsigned char *buf, int bytes); +int RAND_egd(const char *path); +int RAND_egd_bytes(const char *path, int bytes); +# endif +int RAND_poll(void); + +#if defined(_WIN32) && (defined(BASETYPES) || defined(_WINDEF_H)) +/* application has to include in order to use these */ +DEPRECATEDIN_1_1_0(void RAND_screen(void)) +DEPRECATEDIN_1_1_0(int RAND_event(UINT, WPARAM, LPARAM)) +#endif + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_RAND_strings(void); + +/* Error codes for the RAND functions. */ + +/* Function codes. */ +# define RAND_F_RAND_BYTES 100 + +/* Reason codes. */ +# define RAND_R_PRNG_NOT_SEEDED 100 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/rc2.h b/dep/include/openssl/rc2.h new file mode 100644 index 00000000..585f9e4c --- /dev/null +++ b/dep/include/openssl/rc2.h @@ -0,0 +1,51 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RC2_H +# define HEADER_RC2_H + +# include + +# ifndef OPENSSL_NO_RC2 +# ifdef __cplusplus +extern "C" { +# endif + +typedef unsigned int RC2_INT; + +# define RC2_ENCRYPT 1 +# define RC2_DECRYPT 0 + +# define RC2_BLOCK 8 +# define RC2_KEY_LENGTH 16 + +typedef struct rc2_key_st { + RC2_INT data[64]; +} RC2_KEY; + +void RC2_set_key(RC2_KEY *key, int len, const unsigned char *data, int bits); +void RC2_ecb_encrypt(const unsigned char *in, unsigned char *out, + RC2_KEY *key, int enc); +void RC2_encrypt(unsigned long *data, RC2_KEY *key); +void RC2_decrypt(unsigned long *data, RC2_KEY *key); +void RC2_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + RC2_KEY *ks, unsigned char *iv, int enc); +void RC2_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num, int enc); +void RC2_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/rc4.h b/dep/include/openssl/rc4.h new file mode 100644 index 00000000..86803b37 --- /dev/null +++ b/dep/include/openssl/rc4.h @@ -0,0 +1,36 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RC4_H +# define HEADER_RC4_H + +# include + +# ifndef OPENSSL_NO_RC4 +# include +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct rc4_key_st { + RC4_INT x, y; + RC4_INT data[256]; +} RC4_KEY; + +const char *RC4_options(void); +void RC4_set_key(RC4_KEY *key, int len, const unsigned char *data); +void RC4(RC4_KEY *key, size_t len, const unsigned char *indata, + unsigned char *outdata); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/rc5.h b/dep/include/openssl/rc5.h new file mode 100644 index 00000000..793f88e4 --- /dev/null +++ b/dep/include/openssl/rc5.h @@ -0,0 +1,63 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RC5_H +# define HEADER_RC5_H + +# include + +# ifndef OPENSSL_NO_RC5 +# ifdef __cplusplus +extern "C" { +# endif + +# define RC5_ENCRYPT 1 +# define RC5_DECRYPT 0 + +# define RC5_32_INT unsigned int + +# define RC5_32_BLOCK 8 +# define RC5_32_KEY_LENGTH 16/* This is a default, max is 255 */ + +/* + * This are the only values supported. Tweak the code if you want more The + * most supported modes will be RC5-32/12/16 RC5-32/16/8 + */ +# define RC5_8_ROUNDS 8 +# define RC5_12_ROUNDS 12 +# define RC5_16_ROUNDS 16 + +typedef struct rc5_key_st { + /* Number of rounds */ + int rounds; + RC5_32_INT data[2 * (RC5_16_ROUNDS + 1)]; +} RC5_32_KEY; + +void RC5_32_set_key(RC5_32_KEY *key, int len, const unsigned char *data, + int rounds); +void RC5_32_ecb_encrypt(const unsigned char *in, unsigned char *out, + RC5_32_KEY *key, int enc); +void RC5_32_encrypt(unsigned long *data, RC5_32_KEY *key); +void RC5_32_decrypt(unsigned long *data, RC5_32_KEY *key); +void RC5_32_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, RC5_32_KEY *ks, unsigned char *iv, + int enc); +void RC5_32_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC5_32_KEY *schedule, + unsigned char *ivec, int *num, int enc); +void RC5_32_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC5_32_KEY *schedule, + unsigned char *ivec, int *num); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/ripemd.h b/dep/include/openssl/ripemd.h new file mode 100644 index 00000000..c42026aa --- /dev/null +++ b/dep/include/openssl/ripemd.h @@ -0,0 +1,47 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RIPEMD_H +# define HEADER_RIPEMD_H + +# include + +#ifndef OPENSSL_NO_RMD160 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define RIPEMD160_LONG unsigned int + +# define RIPEMD160_CBLOCK 64 +# define RIPEMD160_LBLOCK (RIPEMD160_CBLOCK/4) +# define RIPEMD160_DIGEST_LENGTH 20 + +typedef struct RIPEMD160state_st { + RIPEMD160_LONG A, B, C, D, E; + RIPEMD160_LONG Nl, Nh; + RIPEMD160_LONG data[RIPEMD160_LBLOCK]; + unsigned int num; +} RIPEMD160_CTX; + +int RIPEMD160_Init(RIPEMD160_CTX *c); +int RIPEMD160_Update(RIPEMD160_CTX *c, const void *data, size_t len); +int RIPEMD160_Final(unsigned char *md, RIPEMD160_CTX *c); +unsigned char *RIPEMD160(const unsigned char *d, size_t n, unsigned char *md); +void RIPEMD160_Transform(RIPEMD160_CTX *c, const unsigned char *b); + +# ifdef __cplusplus +} +# endif +# endif + + +#endif diff --git a/dep/include/openssl/rsa.h b/dep/include/openssl/rsa.h new file mode 100644 index 00000000..d97d6e07 --- /dev/null +++ b/dep/include/openssl/rsa.h @@ -0,0 +1,590 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_RSA_H +# define HEADER_RSA_H + +# include + +# ifndef OPENSSL_NO_RSA +# include +# include +# include +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif +# ifdef __cplusplus +extern "C" { +# endif + +/* The types RSA and RSA_METHOD are defined in ossl_typ.h */ + +# ifndef OPENSSL_RSA_MAX_MODULUS_BITS +# define OPENSSL_RSA_MAX_MODULUS_BITS 16384 +# endif + +# define OPENSSL_RSA_FIPS_MIN_MODULUS_BITS 1024 + +# ifndef OPENSSL_RSA_SMALL_MODULUS_BITS +# define OPENSSL_RSA_SMALL_MODULUS_BITS 3072 +# endif +# ifndef OPENSSL_RSA_MAX_PUBEXP_BITS + +/* exponent limit enforced for "large" modulus only */ +# define OPENSSL_RSA_MAX_PUBEXP_BITS 64 +# endif + +# define RSA_3 0x3L +# define RSA_F4 0x10001L + +# define RSA_METHOD_FLAG_NO_CHECK 0x0001/* don't check pub/private + * match */ + +# define RSA_FLAG_CACHE_PUBLIC 0x0002 +# define RSA_FLAG_CACHE_PRIVATE 0x0004 +# define RSA_FLAG_BLINDING 0x0008 +# define RSA_FLAG_THREAD_SAFE 0x0010 +/* + * This flag means the private key operations will be handled by rsa_mod_exp + * and that they do not depend on the private key components being present: + * for example a key stored in external hardware. Without this flag + * bn_mod_exp gets called when private key components are absent. + */ +# define RSA_FLAG_EXT_PKEY 0x0020 + +/* + * new with 0.9.6j and 0.9.7b; the built-in + * RSA implementation now uses blinding by + * default (ignoring RSA_FLAG_BLINDING), + * but other engines might not need it + */ +# define RSA_FLAG_NO_BLINDING 0x0080 +# if OPENSSL_API_COMPAT < 0x10100000L +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# define RSA_FLAG_NO_CONSTTIME 0x0000 +# endif +# if OPENSSL_API_COMPAT < 0x00908000L +/* deprecated name for the flag*/ +/* + * new with 0.9.7h; the built-in RSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ +# define RSA_FLAG_NO_EXP_CONSTTIME RSA_FLAG_NO_CONSTTIME +# endif + +# define EVP_PKEY_CTX_set_rsa_padding(ctx, pad) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, -1, EVP_PKEY_CTRL_RSA_PADDING, \ + pad, NULL) + +# define EVP_PKEY_CTX_get_rsa_padding(ctx, ppad) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, -1, \ + EVP_PKEY_CTRL_GET_RSA_PADDING, 0, ppad) + +# define EVP_PKEY_CTX_set_rsa_pss_saltlen(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + (EVP_PKEY_OP_SIGN|EVP_PKEY_OP_VERIFY), \ + EVP_PKEY_CTRL_RSA_PSS_SALTLEN, \ + len, NULL) + +# define EVP_PKEY_CTX_get_rsa_pss_saltlen(ctx, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + (EVP_PKEY_OP_SIGN|EVP_PKEY_OP_VERIFY), \ + EVP_PKEY_CTRL_GET_RSA_PSS_SALTLEN, \ + 0, plen) + +# define EVP_PKEY_CTX_set_rsa_keygen_bits(ctx, bits) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_RSA_KEYGEN_BITS, bits, NULL) + +# define EVP_PKEY_CTX_set_rsa_keygen_pubexp(ctx, pubexp) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_RSA_KEYGEN_PUBEXP, 0, pubexp) + +# define EVP_PKEY_CTX_set_rsa_mgf1_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + EVP_PKEY_OP_TYPE_SIG | EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_RSA_MGF1_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_set_rsa_oaep_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_RSA_OAEP_MD, 0, (void *)md) + +# define EVP_PKEY_CTX_get_rsa_mgf1_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + EVP_PKEY_OP_TYPE_SIG | EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_GET_RSA_MGF1_MD, 0, (void *)pmd) + +# define EVP_PKEY_CTX_get_rsa_oaep_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_GET_RSA_OAEP_MD, 0, (void *)pmd) + +# define EVP_PKEY_CTX_set0_rsa_oaep_label(ctx, l, llen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_RSA_OAEP_LABEL, llen, (void *)l) + +# define EVP_PKEY_CTX_get0_rsa_oaep_label(ctx, l) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_CRYPT, \ + EVP_PKEY_CTRL_GET_RSA_OAEP_LABEL, 0, (void *)l) + +# define EVP_PKEY_CTRL_RSA_PADDING (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 2) + +# define EVP_PKEY_CTRL_RSA_KEYGEN_BITS (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_RSA_KEYGEN_PUBEXP (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 5) + +# define EVP_PKEY_CTRL_GET_RSA_PADDING (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_GET_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 8) + +# define EVP_PKEY_CTRL_RSA_OAEP_MD (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_RSA_OAEP_LABEL (EVP_PKEY_ALG_CTRL + 10) + +# define EVP_PKEY_CTRL_GET_RSA_OAEP_MD (EVP_PKEY_ALG_CTRL + 11) +# define EVP_PKEY_CTRL_GET_RSA_OAEP_LABEL (EVP_PKEY_ALG_CTRL + 12) + +# define RSA_PKCS1_PADDING 1 +# define RSA_SSLV23_PADDING 2 +# define RSA_NO_PADDING 3 +# define RSA_PKCS1_OAEP_PADDING 4 +# define RSA_X931_PADDING 5 +/* EVP_PKEY_ only */ +# define RSA_PKCS1_PSS_PADDING 6 + +# define RSA_PKCS1_PADDING_SIZE 11 + +# define RSA_set_app_data(s,arg) RSA_set_ex_data(s,0,arg) +# define RSA_get_app_data(s) RSA_get_ex_data(s,0) + +RSA *RSA_new(void); +RSA *RSA_new_method(ENGINE *engine); +int RSA_bits(const RSA *rsa); +int RSA_size(const RSA *rsa); +int RSA_security_bits(const RSA *rsa); + +int RSA_set0_key(RSA *r, BIGNUM *n, BIGNUM *e, BIGNUM *d); +int RSA_set0_factors(RSA *r, BIGNUM *p, BIGNUM *q); +int RSA_set0_crt_params(RSA *r,BIGNUM *dmp1, BIGNUM *dmq1, BIGNUM *iqmp); +void RSA_get0_key(const RSA *r, + const BIGNUM **n, const BIGNUM **e, const BIGNUM **d); +void RSA_get0_factors(const RSA *r, const BIGNUM **p, const BIGNUM **q); +void RSA_get0_crt_params(const RSA *r, + const BIGNUM **dmp1, const BIGNUM **dmq1, + const BIGNUM **iqmp); +void RSA_clear_flags(RSA *r, int flags); +int RSA_test_flags(const RSA *r, int flags); +void RSA_set_flags(RSA *r, int flags); +ENGINE *RSA_get0_engine(const RSA *r); + +/* Deprecated version */ +DEPRECATEDIN_0_9_8(RSA *RSA_generate_key(int bits, unsigned long e, void + (*callback) (int, int, void *), + void *cb_arg)) + +/* New version */ +int RSA_generate_key_ex(RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); + +int RSA_X931_derive_ex(RSA *rsa, BIGNUM *p1, BIGNUM *p2, BIGNUM *q1, + BIGNUM *q2, const BIGNUM *Xp1, const BIGNUM *Xp2, + const BIGNUM *Xp, const BIGNUM *Xq1, const BIGNUM *Xq2, + const BIGNUM *Xq, const BIGNUM *e, BN_GENCB *cb); +int RSA_X931_generate_key_ex(RSA *rsa, int bits, const BIGNUM *e, + BN_GENCB *cb); + +int RSA_check_key(const RSA *); +int RSA_check_key_ex(const RSA *, BN_GENCB *cb); + /* next 4 return -1 on error */ +int RSA_public_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_private_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_public_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_private_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +void RSA_free(RSA *r); +/* "up" the RSA object's reference count */ +int RSA_up_ref(RSA *r); + +int RSA_flags(const RSA *r); + +void RSA_set_default_method(const RSA_METHOD *meth); +const RSA_METHOD *RSA_get_default_method(void); +const RSA_METHOD *RSA_get_method(const RSA *rsa); +int RSA_set_method(RSA *rsa, const RSA_METHOD *meth); + +/* these are the actual RSA functions */ +const RSA_METHOD *RSA_PKCS1_OpenSSL(void); + +const RSA_METHOD *RSA_null_method(void); + +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPublicKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPrivateKey) + +typedef struct rsa_pss_params_st { + X509_ALGOR *hashAlgorithm; + X509_ALGOR *maskGenAlgorithm; + ASN1_INTEGER *saltLength; + ASN1_INTEGER *trailerField; +} RSA_PSS_PARAMS; + +DECLARE_ASN1_FUNCTIONS(RSA_PSS_PARAMS) + +typedef struct rsa_oaep_params_st { + X509_ALGOR *hashFunc; + X509_ALGOR *maskGenFunc; + X509_ALGOR *pSourceFunc; +} RSA_OAEP_PARAMS; + +DECLARE_ASN1_FUNCTIONS(RSA_OAEP_PARAMS) + +# ifndef OPENSSL_NO_STDIO +int RSA_print_fp(FILE *fp, const RSA *r, int offset); +# endif + +int RSA_print(BIO *bp, const RSA *r, int offset); + +/* + * The following 2 functions sign and verify a X509_SIG ASN1 object inside + * PKCS#1 padded RSA encryption + */ +int RSA_sign(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, RSA *rsa); +int RSA_verify(int type, const unsigned char *m, unsigned int m_length, + const unsigned char *sigbuf, unsigned int siglen, RSA *rsa); + +/* + * The following 2 function sign and verify a ASN1_OCTET_STRING object inside + * PKCS#1 padded RSA encryption + */ +int RSA_sign_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, + RSA *rsa); +int RSA_verify_ASN1_OCTET_STRING(int type, const unsigned char *m, + unsigned int m_length, unsigned char *sigbuf, + unsigned int siglen, RSA *rsa); + +int RSA_blinding_on(RSA *rsa, BN_CTX *ctx); +void RSA_blinding_off(RSA *rsa); +BN_BLINDING *RSA_setup_blinding(RSA *rsa, BN_CTX *ctx); + +int RSA_padding_add_PKCS1_type_1(unsigned char *to, int tlen, + const unsigned char *f, int fl); +int RSA_padding_check_PKCS1_type_1(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +int RSA_padding_add_PKCS1_type_2(unsigned char *to, int tlen, + const unsigned char *f, int fl); +int RSA_padding_check_PKCS1_type_2(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +int PKCS1_MGF1(unsigned char *mask, long len, const unsigned char *seed, + long seedlen, const EVP_MD *dgst); +int RSA_padding_add_PKCS1_OAEP(unsigned char *to, int tlen, + const unsigned char *f, int fl, + const unsigned char *p, int pl); +int RSA_padding_check_PKCS1_OAEP(unsigned char *to, int tlen, + const unsigned char *f, int fl, int rsa_len, + const unsigned char *p, int pl); +int RSA_padding_add_PKCS1_OAEP_mgf1(unsigned char *to, int tlen, + const unsigned char *from, int flen, + const unsigned char *param, int plen, + const EVP_MD *md, const EVP_MD *mgf1md); +int RSA_padding_check_PKCS1_OAEP_mgf1(unsigned char *to, int tlen, + const unsigned char *from, int flen, + int num, const unsigned char *param, + int plen, const EVP_MD *md, + const EVP_MD *mgf1md); +int RSA_padding_add_SSLv23(unsigned char *to, int tlen, + const unsigned char *f, int fl); +int RSA_padding_check_SSLv23(unsigned char *to, int tlen, + const unsigned char *f, int fl, int rsa_len); +int RSA_padding_add_none(unsigned char *to, int tlen, const unsigned char *f, + int fl); +int RSA_padding_check_none(unsigned char *to, int tlen, + const unsigned char *f, int fl, int rsa_len); +int RSA_padding_add_X931(unsigned char *to, int tlen, const unsigned char *f, + int fl); +int RSA_padding_check_X931(unsigned char *to, int tlen, + const unsigned char *f, int fl, int rsa_len); +int RSA_X931_hash_id(int nid); + +int RSA_verify_PKCS1_PSS(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const unsigned char *EM, + int sLen); +int RSA_padding_add_PKCS1_PSS(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, const EVP_MD *Hash, + int sLen); + +int RSA_verify_PKCS1_PSS_mgf1(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, + const unsigned char *EM, int sLen); + +int RSA_padding_add_PKCS1_PSS_mgf1(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, + int sLen); + +#define RSA_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_RSA, l, p, newf, dupf, freef) +int RSA_set_ex_data(RSA *r, int idx, void *arg); +void *RSA_get_ex_data(const RSA *r, int idx); + +RSA *RSAPublicKey_dup(RSA *rsa); +RSA *RSAPrivateKey_dup(RSA *rsa); + +/* + * If this flag is set the RSA method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define RSA_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define RSA_FLAG_NON_FIPS_ALLOW 0x0400 +/* + * Application has decided PRNG is good enough to generate a key: don't + * check. + */ +# define RSA_FLAG_CHECKED 0x0800 + +RSA_METHOD *RSA_meth_new(const char *name, int flags); +void RSA_meth_free(RSA_METHOD *meth); +RSA_METHOD *RSA_meth_dup(const RSA_METHOD *meth); +const char *RSA_meth_get0_name(const RSA_METHOD *meth); +int RSA_meth_set1_name(RSA_METHOD *meth, const char *name); +int RSA_meth_get_flags(RSA_METHOD *meth); +int RSA_meth_set_flags(RSA_METHOD *meth, int flags); +void *RSA_meth_get0_app_data(const RSA_METHOD *meth); +int RSA_meth_set0_app_data(RSA_METHOD *meth, void *app_data); +int (*RSA_meth_get_pub_enc(const RSA_METHOD *meth)) + (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_meth_set_pub_enc(RSA_METHOD *rsa, + int (*pub_enc) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +int (*RSA_meth_get_pub_dec(const RSA_METHOD *meth)) + (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_meth_set_pub_dec(RSA_METHOD *rsa, + int (*pub_dec) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +int (*RSA_meth_get_priv_enc(const RSA_METHOD *meth)) + (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_meth_set_priv_enc(RSA_METHOD *rsa, + int (*priv_enc) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +int (*RSA_meth_get_priv_dec(const RSA_METHOD *meth)) + (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, int padding); +int RSA_meth_set_priv_dec(RSA_METHOD *rsa, + int (*priv_dec) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +int (*RSA_meth_get_mod_exp(const RSA_METHOD *meth)) + (BIGNUM *r0, const BIGNUM *I, RSA *rsa, BN_CTX *ctx); +int RSA_meth_set_mod_exp(RSA_METHOD *rsa, + int (*mod_exp) (BIGNUM *r0, const BIGNUM *I, RSA *rsa, + BN_CTX *ctx)); +int (*RSA_meth_get_bn_mod_exp(const RSA_METHOD *meth)) + (BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int RSA_meth_set_bn_mod_exp(RSA_METHOD *rsa, + int (*bn_mod_exp) (BIGNUM *r, + const BIGNUM *a, + const BIGNUM *p, + const BIGNUM *m, + BN_CTX *ctx, + BN_MONT_CTX *m_ctx)); +int (*RSA_meth_get_init(const RSA_METHOD *meth)) (RSA *rsa); +int RSA_meth_set_init(RSA_METHOD *rsa, int (*init) (RSA *rsa)); +int (*RSA_meth_get_finish(const RSA_METHOD *meth)) (RSA *rsa); +int RSA_meth_set_finish(RSA_METHOD *rsa, int (*finish) (RSA *rsa)); +int (*RSA_meth_get_sign(const RSA_METHOD *meth)) + (int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, + const RSA *rsa); +int RSA_meth_set_sign(RSA_METHOD *rsa, + int (*sign) (int type, const unsigned char *m, + unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, + const RSA *rsa)); +int (*RSA_meth_get_verify(const RSA_METHOD *meth)) + (int dtype, const unsigned char *m, + unsigned int m_length, const unsigned char *sigbuf, + unsigned int siglen, const RSA *rsa); +int RSA_meth_set_verify(RSA_METHOD *rsa, + int (*verify) (int dtype, const unsigned char *m, + unsigned int m_length, + const unsigned char *sigbuf, + unsigned int siglen, const RSA *rsa)); +int (*RSA_meth_get_keygen(const RSA_METHOD *meth)) + (RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); +int RSA_meth_set_keygen(RSA_METHOD *rsa, + int (*keygen) (RSA *rsa, int bits, BIGNUM *e, + BN_GENCB *cb)); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_RSA_strings(void); + +/* Error codes for the RSA functions. */ + +/* Function codes. */ +# define RSA_F_CHECK_PADDING_MD 140 +# define RSA_F_ENCODE_PKCS1 146 +# define RSA_F_INT_RSA_VERIFY 145 +# define RSA_F_OLD_RSA_PRIV_DECODE 147 +# define RSA_F_PKEY_RSA_CTRL 143 +# define RSA_F_PKEY_RSA_CTRL_STR 144 +# define RSA_F_PKEY_RSA_SIGN 142 +# define RSA_F_PKEY_RSA_VERIFY 149 +# define RSA_F_PKEY_RSA_VERIFYRECOVER 141 +# define RSA_F_RSA_ALGOR_TO_MD 156 +# define RSA_F_RSA_BUILTIN_KEYGEN 129 +# define RSA_F_RSA_CHECK_KEY 123 +# define RSA_F_RSA_CHECK_KEY_EX 160 +# define RSA_F_RSA_CMS_DECRYPT 159 +# define RSA_F_RSA_ITEM_VERIFY 148 +# define RSA_F_RSA_METH_DUP 161 +# define RSA_F_RSA_METH_NEW 162 +# define RSA_F_RSA_METH_SET1_NAME 163 +# define RSA_F_RSA_MGF1_TO_MD 157 +# define RSA_F_RSA_NEW_METHOD 106 +# define RSA_F_RSA_NULL 124 +# define RSA_F_RSA_NULL_PRIVATE_DECRYPT 132 +# define RSA_F_RSA_NULL_PRIVATE_ENCRYPT 133 +# define RSA_F_RSA_NULL_PUBLIC_DECRYPT 134 +# define RSA_F_RSA_NULL_PUBLIC_ENCRYPT 135 +# define RSA_F_RSA_OSSL_PRIVATE_DECRYPT 101 +# define RSA_F_RSA_OSSL_PRIVATE_ENCRYPT 102 +# define RSA_F_RSA_OSSL_PUBLIC_DECRYPT 103 +# define RSA_F_RSA_OSSL_PUBLIC_ENCRYPT 104 +# define RSA_F_RSA_PADDING_ADD_NONE 107 +# define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP 121 +# define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP_MGF1 154 +# define RSA_F_RSA_PADDING_ADD_PKCS1_PSS 125 +# define RSA_F_RSA_PADDING_ADD_PKCS1_PSS_MGF1 152 +# define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_1 108 +# define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_2 109 +# define RSA_F_RSA_PADDING_ADD_SSLV23 110 +# define RSA_F_RSA_PADDING_ADD_X931 127 +# define RSA_F_RSA_PADDING_CHECK_NONE 111 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP 122 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP_MGF1 153 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_1 112 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_2 113 +# define RSA_F_RSA_PADDING_CHECK_SSLV23 114 +# define RSA_F_RSA_PADDING_CHECK_X931 128 +# define RSA_F_RSA_PRINT 115 +# define RSA_F_RSA_PRINT_FP 116 +# define RSA_F_RSA_PRIV_ENCODE 138 +# define RSA_F_RSA_PSS_TO_CTX 155 +# define RSA_F_RSA_PUB_DECODE 139 +# define RSA_F_RSA_SETUP_BLINDING 136 +# define RSA_F_RSA_SIGN 117 +# define RSA_F_RSA_SIGN_ASN1_OCTET_STRING 118 +# define RSA_F_RSA_VERIFY 119 +# define RSA_F_RSA_VERIFY_ASN1_OCTET_STRING 120 +# define RSA_F_RSA_VERIFY_PKCS1_PSS_MGF1 126 + +/* Reason codes. */ +# define RSA_R_ALGORITHM_MISMATCH 100 +# define RSA_R_BAD_E_VALUE 101 +# define RSA_R_BAD_FIXED_HEADER_DECRYPT 102 +# define RSA_R_BAD_PAD_BYTE_COUNT 103 +# define RSA_R_BAD_SIGNATURE 104 +# define RSA_R_BLOCK_TYPE_IS_NOT_01 106 +# define RSA_R_BLOCK_TYPE_IS_NOT_02 107 +# define RSA_R_DATA_GREATER_THAN_MOD_LEN 108 +# define RSA_R_DATA_TOO_LARGE 109 +# define RSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 110 +# define RSA_R_DATA_TOO_LARGE_FOR_MODULUS 132 +# define RSA_R_DATA_TOO_SMALL 111 +# define RSA_R_DATA_TOO_SMALL_FOR_KEY_SIZE 122 +# define RSA_R_DIGEST_DOES_NOT_MATCH 158 +# define RSA_R_DIGEST_TOO_BIG_FOR_RSA_KEY 112 +# define RSA_R_DMP1_NOT_CONGRUENT_TO_D 124 +# define RSA_R_DMQ1_NOT_CONGRUENT_TO_D 125 +# define RSA_R_D_E_NOT_CONGRUENT_TO_1 123 +# define RSA_R_FIRST_OCTET_INVALID 133 +# define RSA_R_ILLEGAL_OR_UNSUPPORTED_PADDING_MODE 144 +# define RSA_R_INVALID_DIGEST 157 +# define RSA_R_INVALID_DIGEST_LENGTH 143 +# define RSA_R_INVALID_HEADER 137 +# define RSA_R_INVALID_LABEL 160 +# define RSA_R_INVALID_MESSAGE_LENGTH 131 +# define RSA_R_INVALID_MGF1_MD 156 +# define RSA_R_INVALID_OAEP_PARAMETERS 161 +# define RSA_R_INVALID_PADDING 138 +# define RSA_R_INVALID_PADDING_MODE 141 +# define RSA_R_INVALID_PSS_PARAMETERS 149 +# define RSA_R_INVALID_PSS_SALTLEN 146 +# define RSA_R_INVALID_SALT_LENGTH 150 +# define RSA_R_INVALID_TRAILER 139 +# define RSA_R_INVALID_X931_DIGEST 142 +# define RSA_R_IQMP_NOT_INVERSE_OF_Q 126 +# define RSA_R_KEY_SIZE_TOO_SMALL 120 +# define RSA_R_LAST_OCTET_INVALID 134 +# define RSA_R_MODULUS_TOO_LARGE 105 +# define RSA_R_NO_PUBLIC_EXPONENT 140 +# define RSA_R_NULL_BEFORE_BLOCK_MISSING 113 +# define RSA_R_N_DOES_NOT_EQUAL_P_Q 127 +# define RSA_R_OAEP_DECODING_ERROR 121 +# define RSA_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 148 +# define RSA_R_PADDING_CHECK_FAILED 114 +# define RSA_R_PKCS_DECODING_ERROR 159 +# define RSA_R_P_NOT_PRIME 128 +# define RSA_R_Q_NOT_PRIME 129 +# define RSA_R_RSA_OPERATIONS_NOT_SUPPORTED 130 +# define RSA_R_SLEN_CHECK_FAILED 136 +# define RSA_R_SLEN_RECOVERY_FAILED 135 +# define RSA_R_SSLV3_ROLLBACK_ATTACK 115 +# define RSA_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 116 +# define RSA_R_UNKNOWN_ALGORITHM_TYPE 117 +# define RSA_R_UNKNOWN_DIGEST 166 +# define RSA_R_UNKNOWN_MASK_DIGEST 151 +# define RSA_R_UNKNOWN_PADDING_TYPE 118 +# define RSA_R_UNSUPPORTED_ENCRYPTION_TYPE 162 +# define RSA_R_UNSUPPORTED_LABEL_SOURCE 163 +# define RSA_R_UNSUPPORTED_MASK_ALGORITHM 153 +# define RSA_R_UNSUPPORTED_MASK_PARAMETER 154 +# define RSA_R_UNSUPPORTED_SIGNATURE_TYPE 155 +# define RSA_R_VALUE_MISSING 147 +# define RSA_R_WRONG_SIGNATURE_LENGTH 119 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/safestack.h b/dep/include/openssl/safestack.h new file mode 100644 index 00000000..9fe733c2 --- /dev/null +++ b/dep/include/openssl/safestack.h @@ -0,0 +1,164 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_SAFESTACK_H +# define HEADER_SAFESTACK_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define STACK_OF(type) struct stack_st_##type + +# define SKM_DEFINE_STACK_OF(t1, t2, t3) \ + STACK_OF(t1); \ + typedef int (*sk_##t1##_compfunc)(const t3 * const *a, const t3 *const *b); \ + typedef void (*sk_##t1##_freefunc)(t3 *a); \ + typedef t3 * (*sk_##t1##_copyfunc)(const t3 *a); \ + static ossl_inline int sk_##t1##_num(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_num((const OPENSSL_STACK *)sk); \ + } \ + static ossl_inline t2 *sk_##t1##_value(const STACK_OF(t1) *sk, int idx) \ + { \ + return (t2 *)OPENSSL_sk_value((const OPENSSL_STACK *)sk, idx); \ + } \ + static ossl_inline STACK_OF(t1) *sk_##t1##_new(sk_##t1##_compfunc compare) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new((OPENSSL_sk_compfunc)compare); \ + } \ + static ossl_inline STACK_OF(t1) *sk_##t1##_new_null(void) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new_null(); \ + } \ + static ossl_inline void sk_##t1##_free(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_free((OPENSSL_STACK *)sk); \ + } \ + static ossl_inline void sk_##t1##_zero(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_zero((OPENSSL_STACK *)sk); \ + } \ + static ossl_inline t2 *sk_##t1##_delete(STACK_OF(t1) *sk, int i) \ + { \ + return (t2 *)OPENSSL_sk_delete((OPENSSL_STACK *)sk, i); \ + } \ + static ossl_inline t2 *sk_##t1##_delete_ptr(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_delete_ptr((OPENSSL_STACK *)sk, \ + (const void *)ptr); \ + } \ + static ossl_inline int sk_##t1##_push(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_push((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_inline int sk_##t1##_unshift(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_unshift((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_inline t2 *sk_##t1##_pop(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_pop((OPENSSL_STACK *)sk); \ + } \ + static ossl_inline t2 *sk_##t1##_shift(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_shift((OPENSSL_STACK *)sk); \ + } \ + static ossl_inline void sk_##t1##_pop_free(STACK_OF(t1) *sk, sk_##t1##_freefunc freefunc) \ + { \ + OPENSSL_sk_pop_free((OPENSSL_STACK *)sk, (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_inline int sk_##t1##_insert(STACK_OF(t1) *sk, t2 *ptr, int idx) \ + { \ + return OPENSSL_sk_insert((OPENSSL_STACK *)sk, (const void *)ptr, idx); \ + } \ + static ossl_inline t2 *sk_##t1##_set(STACK_OF(t1) *sk, int idx, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_set((OPENSSL_STACK *)sk, idx, (const void *)ptr); \ + } \ + static ossl_inline int sk_##t1##_find(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_inline int sk_##t1##_find_ex(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find_ex((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_inline void sk_##t1##_sort(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_sort((OPENSSL_STACK *)sk); \ + } \ + static ossl_inline int sk_##t1##_is_sorted(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_is_sorted((const OPENSSL_STACK *)sk); \ + } \ + static ossl_inline STACK_OF(t1) * sk_##t1##_dup(const STACK_OF(t1) *sk) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_dup((const OPENSSL_STACK *)sk); \ + } \ + static ossl_inline STACK_OF(t1) *sk_##t1##_deep_copy(const STACK_OF(t1) *sk, \ + sk_##t1##_copyfunc copyfunc, \ + sk_##t1##_freefunc freefunc) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_deep_copy((const OPENSSL_STACK *)sk, \ + (OPENSSL_sk_copyfunc)copyfunc, \ + (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_inline sk_##t1##_compfunc sk_##t1##_set_cmp_func(STACK_OF(t1) *sk, sk_##t1##_compfunc compare) \ + { \ + return (sk_##t1##_compfunc)OPENSSL_sk_set_cmp_func((OPENSSL_STACK *)sk, (OPENSSL_sk_compfunc)compare); \ + } + +# define DEFINE_SPECIAL_STACK_OF(t1, t2) SKM_DEFINE_STACK_OF(t1, t2, t2) +# define DEFINE_STACK_OF(t) SKM_DEFINE_STACK_OF(t, t, t) +# define DEFINE_SPECIAL_STACK_OF_CONST(t1, t2) \ + SKM_DEFINE_STACK_OF(t1, const t2, t2) +# define DEFINE_STACK_OF_CONST(t) SKM_DEFINE_STACK_OF(t, const t, t) + +/*- + * Strings are special: normally an lhash entry will point to a single + * (somewhat) mutable object. In the case of strings: + * + * a) Instead of a single char, there is an array of chars, NUL-terminated. + * b) The string may have be immutable. + * + * So, they need their own declarations. Especially important for + * type-checking tools, such as Deputy. + * + * In practice, however, it appears to be hard to have a const + * string. For now, I'm settling for dealing with the fact it is a + * string at all. + */ +typedef char *OPENSSL_STRING; +typedef const char *OPENSSL_CSTRING; + +/*- + * Confusingly, LHASH_OF(STRING) deals with char ** throughout, but + * STACK_OF(STRING) is really more like STACK_OF(char), only, as mentioned + * above, instead of a single char each entry is a NUL-terminated array of + * chars. So, we have to implement STRING specially for STACK_OF. This is + * dealt with in the autogenerated macros below. + */ +DEFINE_SPECIAL_STACK_OF(OPENSSL_STRING, char) +DEFINE_SPECIAL_STACK_OF_CONST(OPENSSL_CSTRING, char) + +/* + * Similarly, we sometimes use a block of characters, NOT nul-terminated. + * These should also be distinguished from "normal" stacks. + */ +typedef void *OPENSSL_BLOCK; +DEFINE_SPECIAL_STACK_OF(OPENSSL_BLOCK, void) + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/seed.h b/dep/include/openssl/seed.h new file mode 100644 index 00000000..de10b085 --- /dev/null +++ b/dep/include/openssl/seed.h @@ -0,0 +1,96 @@ +/* + * Copyright 2007-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Copyright (c) 2007 KISA(Korea Information Security Agency). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Neither the name of author nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef HEADER_SEED_H +# define HEADER_SEED_H + +# include + +# ifndef OPENSSL_NO_SEED +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* look whether we need 'long' to get 32 bits */ +# ifdef AES_LONG +# ifndef SEED_LONG +# define SEED_LONG 1 +# endif +# endif + +# include + +# define SEED_BLOCK_SIZE 16 +# define SEED_KEY_LENGTH 16 + +typedef struct seed_key_st { +# ifdef SEED_LONG + unsigned long data[32]; +# else + unsigned int data[32]; +# endif +} SEED_KEY_SCHEDULE; + +void SEED_set_key(const unsigned char rawkey[SEED_KEY_LENGTH], + SEED_KEY_SCHEDULE *ks); + +void SEED_encrypt(const unsigned char s[SEED_BLOCK_SIZE], + unsigned char d[SEED_BLOCK_SIZE], + const SEED_KEY_SCHEDULE *ks); +void SEED_decrypt(const unsigned char s[SEED_BLOCK_SIZE], + unsigned char d[SEED_BLOCK_SIZE], + const SEED_KEY_SCHEDULE *ks); + +void SEED_ecb_encrypt(const unsigned char *in, unsigned char *out, + const SEED_KEY_SCHEDULE *ks, int enc); +void SEED_cbc_encrypt(const unsigned char *in, unsigned char *out, size_t len, + const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], int enc); +void SEED_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], int *num, + int enc); +void SEED_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], int *num); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/sha.h b/dep/include/openssl/sha.h new file mode 100644 index 00000000..6a1eb0de --- /dev/null +++ b/dep/include/openssl/sha.h @@ -0,0 +1,119 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_SHA_H +# define HEADER_SHA_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! SHA_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define SHA_LONG unsigned int + +# define SHA_LBLOCK 16 +# define SHA_CBLOCK (SHA_LBLOCK*4)/* SHA treats input data as a + * contiguous array of 32 bit wide + * big-endian values. */ +# define SHA_LAST_BLOCK (SHA_CBLOCK-8) +# define SHA_DIGEST_LENGTH 20 + +typedef struct SHAstate_st { + SHA_LONG h0, h1, h2, h3, h4; + SHA_LONG Nl, Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num; +} SHA_CTX; + +int SHA1_Init(SHA_CTX *c); +int SHA1_Update(SHA_CTX *c, const void *data, size_t len); +int SHA1_Final(unsigned char *md, SHA_CTX *c); +unsigned char *SHA1(const unsigned char *d, size_t n, unsigned char *md); +void SHA1_Transform(SHA_CTX *c, const unsigned char *data); + +# define SHA256_CBLOCK (SHA_LBLOCK*4)/* SHA-256 treats input data as a + * contiguous array of 32 bit wide + * big-endian values. */ + +typedef struct SHA256state_st { + SHA_LONG h[8]; + SHA_LONG Nl, Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num, md_len; +} SHA256_CTX; + +int SHA224_Init(SHA256_CTX *c); +int SHA224_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA224_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA224(const unsigned char *d, size_t n, unsigned char *md); +int SHA256_Init(SHA256_CTX *c); +int SHA256_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA256_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA256(const unsigned char *d, size_t n, unsigned char *md); +void SHA256_Transform(SHA256_CTX *c, const unsigned char *data); + +# define SHA224_DIGEST_LENGTH 28 +# define SHA256_DIGEST_LENGTH 32 +# define SHA384_DIGEST_LENGTH 48 +# define SHA512_DIGEST_LENGTH 64 + +/* + * Unlike 32-bit digest algorithms, SHA-512 *relies* on SHA_LONG64 + * being exactly 64-bit wide. See Implementation Notes in sha512.c + * for further details. + */ +/* + * SHA-512 treats input data as a + * contiguous array of 64 bit + * wide big-endian values. + */ +# define SHA512_CBLOCK (SHA_LBLOCK*8) +# if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) +# define SHA_LONG64 unsigned __int64 +# define U64(C) C##UI64 +# elif defined(__arch64__) +# define SHA_LONG64 unsigned long +# define U64(C) C##UL +# else +# define SHA_LONG64 unsigned long long +# define U64(C) C##ULL +# endif + +typedef struct SHA512state_st { + SHA_LONG64 h[8]; + SHA_LONG64 Nl, Nh; + union { + SHA_LONG64 d[SHA_LBLOCK]; + unsigned char p[SHA512_CBLOCK]; + } u; + unsigned int num, md_len; +} SHA512_CTX; + +int SHA384_Init(SHA512_CTX *c); +int SHA384_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA384_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA384(const unsigned char *d, size_t n, unsigned char *md); +int SHA512_Init(SHA512_CTX *c); +int SHA512_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA512_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA512(const unsigned char *d, size_t n, unsigned char *md); +void SHA512_Transform(SHA512_CTX *c, const unsigned char *data); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/srp.h b/dep/include/openssl/srp.h new file mode 100644 index 00000000..f2b6ec75 --- /dev/null +++ b/dep/include/openssl/srp.h @@ -0,0 +1,131 @@ +/* + * Copyright 2011-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_SRP_H +# define HEADER_SRP_H + +#include + +#ifndef OPENSSL_NO_SRP +# include +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct SRP_gN_cache_st { + char *b64_bn; + BIGNUM *bn; +} SRP_gN_cache; + + +DEFINE_STACK_OF(SRP_gN_cache) + +typedef struct SRP_user_pwd_st { + /* Owned by us. */ + char *id; + BIGNUM *s; + BIGNUM *v; + /* Not owned by us. */ + const BIGNUM *g; + const BIGNUM *N; + /* Owned by us. */ + char *info; +} SRP_user_pwd; + +void SRP_user_pwd_free(SRP_user_pwd *user_pwd); + +DEFINE_STACK_OF(SRP_user_pwd) + +typedef struct SRP_VBASE_st { + STACK_OF(SRP_user_pwd) *users_pwd; + STACK_OF(SRP_gN_cache) *gN_cache; +/* to simulate a user */ + char *seed_key; + const BIGNUM *default_g; + const BIGNUM *default_N; +} SRP_VBASE; + +/* + * Internal structure storing N and g pair + */ +typedef struct SRP_gN_st { + char *id; + const BIGNUM *g; + const BIGNUM *N; +} SRP_gN; + +DEFINE_STACK_OF(SRP_gN) + +SRP_VBASE *SRP_VBASE_new(char *seed_key); +void SRP_VBASE_free(SRP_VBASE *vb); +int SRP_VBASE_init(SRP_VBASE *vb, char *verifier_file); + +/* This method ignores the configured seed and fails for an unknown user. */ +DEPRECATEDIN_1_1_0(SRP_user_pwd *SRP_VBASE_get_by_user(SRP_VBASE *vb, char *username)) +/* NOTE: unlike in SRP_VBASE_get_by_user, caller owns the returned pointer.*/ +SRP_user_pwd *SRP_VBASE_get1_by_user(SRP_VBASE *vb, char *username); + +char *SRP_create_verifier(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g); +int SRP_create_verifier_BN(const char *user, const char *pass, BIGNUM **salt, + BIGNUM **verifier, const BIGNUM *N, + const BIGNUM *g); + +# define SRP_NO_ERROR 0 +# define SRP_ERR_VBASE_INCOMPLETE_FILE 1 +# define SRP_ERR_VBASE_BN_LIB 2 +# define SRP_ERR_OPEN_FILE 3 +# define SRP_ERR_MEMORY 4 + +# define DB_srptype 0 +# define DB_srpverifier 1 +# define DB_srpsalt 2 +# define DB_srpid 3 +# define DB_srpgN 4 +# define DB_srpinfo 5 +# undef DB_NUMBER +# define DB_NUMBER 6 + +# define DB_SRP_INDEX 'I' +# define DB_SRP_VALID 'V' +# define DB_SRP_REVOKED 'R' +# define DB_SRP_MODIF 'v' + +/* see srp.c */ +char *SRP_check_known_gN_param(const BIGNUM *g, const BIGNUM *N); +SRP_gN *SRP_get_default_gN(const char *id); + +/* server side .... */ +BIGNUM *SRP_Calc_server_key(const BIGNUM *A, const BIGNUM *v, const BIGNUM *u, + const BIGNUM *b, const BIGNUM *N); +BIGNUM *SRP_Calc_B(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g, + const BIGNUM *v); +int SRP_Verify_A_mod_N(const BIGNUM *A, const BIGNUM *N); +BIGNUM *SRP_Calc_u(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N); + +/* client side .... */ +BIGNUM *SRP_Calc_x(const BIGNUM *s, const char *user, const char *pass); +BIGNUM *SRP_Calc_A(const BIGNUM *a, const BIGNUM *N, const BIGNUM *g); +BIGNUM *SRP_Calc_client_key(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g, + const BIGNUM *x, const BIGNUM *a, const BIGNUM *u); +int SRP_Verify_B_mod_N(const BIGNUM *B, const BIGNUM *N); + +# define SRP_MINIMAL_N 1024 + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/srtp.h b/dep/include/openssl/srtp.h new file mode 100644 index 00000000..0b57c235 --- /dev/null +++ b/dep/include/openssl/srtp.h @@ -0,0 +1,50 @@ +/* + * Copyright 2011-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * DTLS code by Eric Rescorla + * + * Copyright (C) 2006, Network Resonance, Inc. Copyright (C) 2011, RTFM, Inc. + */ + +#ifndef HEADER_D1_SRTP_H +# define HEADER_D1_SRTP_H + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define SRTP_AES128_CM_SHA1_80 0x0001 +# define SRTP_AES128_CM_SHA1_32 0x0002 +# define SRTP_AES128_F8_SHA1_80 0x0003 +# define SRTP_AES128_F8_SHA1_32 0x0004 +# define SRTP_NULL_SHA1_80 0x0005 +# define SRTP_NULL_SHA1_32 0x0006 + +/* AEAD SRTP protection profiles from RFC 7714 */ +# define SRTP_AEAD_AES_128_GCM 0x0007 +# define SRTP_AEAD_AES_256_GCM 0x0008 + +# ifndef OPENSSL_NO_SRTP + +__owur int SSL_CTX_set_tlsext_use_srtp(SSL_CTX *ctx, const char *profiles); +__owur int SSL_set_tlsext_use_srtp(SSL *ssl, const char *profiles); + +__owur STACK_OF(SRTP_PROTECTION_PROFILE) *SSL_get_srtp_profiles(SSL *ssl); +__owur SRTP_PROTECTION_PROFILE *SSL_get_selected_srtp_profile(SSL *s); + +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/ssl.h b/dep/include/openssl/ssl.h new file mode 100644 index 00000000..f070bd2d --- /dev/null +++ b/dep/include/openssl/ssl.h @@ -0,0 +1,2567 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ +/* ==================================================================== + * Copyright 2005 Nokia. All rights reserved. + * + * The portions of the attached software ("Contribution") is developed by + * Nokia Corporation and is licensed pursuant to the OpenSSL open source + * license. + * + * The Contribution, originally written by Mika Kousa and Pasi Eronen of + * Nokia Corporation, consists of the "PSK" (Pre-Shared Key) ciphersuites + * support (see RFC 4279) to OpenSSL. + * + * No patent licenses or other rights except those expressly stated in + * the OpenSSL open source license shall be deemed granted or received + * expressly, by implication, estoppel, or otherwise. + * + * No assurances are provided by Nokia that the Contribution does not + * infringe the patent or other intellectual property rights of any third + * party or that the license provides you with all the necessary rights + * to make use of the Contribution. + * + * THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. IN + * ADDITION TO THE DISCLAIMERS INCLUDED IN THE LICENSE, NOKIA + * SPECIFICALLY DISCLAIMS ANY LIABILITY FOR CLAIMS BROUGHT BY YOU OR ANY + * OTHER ENTITY BASED ON INFRINGEMENT OF INTELLECTUAL PROPERTY RIGHTS OR + * OTHERWISE. + */ + +#ifndef HEADER_SSL_H +# define HEADER_SSL_H + +# include +# include +# include +# include +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# include +# include +# include +# endif +# include +# include +# include + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* OpenSSL version number for ASN.1 encoding of the session information */ +/*- + * Version 0 - initial version + * Version 1 - added the optional peer certificate + */ +# define SSL_SESSION_ASN1_VERSION 0x0001 + +# define SSL_MAX_SSL_SESSION_ID_LENGTH 32 +# define SSL_MAX_SID_CTX_LENGTH 32 + +# define SSL_MIN_RSA_MODULUS_LENGTH_IN_BYTES (512/8) +# define SSL_MAX_KEY_ARG_LENGTH 8 +# define SSL_MAX_MASTER_KEY_LENGTH 48 + +/* The maximum number of encrypt/decrypt pipelines we can support */ +# define SSL_MAX_PIPELINES 32 + +/* text strings for the ciphers */ + +/* These are used to specify which ciphers to use and not to use */ + +# define SSL_TXT_LOW "LOW" +# define SSL_TXT_MEDIUM "MEDIUM" +# define SSL_TXT_HIGH "HIGH" +# define SSL_TXT_FIPS "FIPS" + +# define SSL_TXT_aNULL "aNULL" +# define SSL_TXT_eNULL "eNULL" +# define SSL_TXT_NULL "NULL" + +# define SSL_TXT_kRSA "kRSA" +# define SSL_TXT_kDHr "kDHr"/* this cipher class has been removed */ +# define SSL_TXT_kDHd "kDHd"/* this cipher class has been removed */ +# define SSL_TXT_kDH "kDH"/* this cipher class has been removed */ +# define SSL_TXT_kEDH "kEDH"/* alias for kDHE */ +# define SSL_TXT_kDHE "kDHE" +# define SSL_TXT_kECDHr "kECDHr"/* this cipher class has been removed */ +# define SSL_TXT_kECDHe "kECDHe"/* this cipher class has been removed */ +# define SSL_TXT_kECDH "kECDH"/* this cipher class has been removed */ +# define SSL_TXT_kEECDH "kEECDH"/* alias for kECDHE */ +# define SSL_TXT_kECDHE "kECDHE" +# define SSL_TXT_kPSK "kPSK" +# define SSL_TXT_kRSAPSK "kRSAPSK" +# define SSL_TXT_kECDHEPSK "kECDHEPSK" +# define SSL_TXT_kDHEPSK "kDHEPSK" +# define SSL_TXT_kGOST "kGOST" +# define SSL_TXT_kSRP "kSRP" + +# define SSL_TXT_aRSA "aRSA" +# define SSL_TXT_aDSS "aDSS" +# define SSL_TXT_aDH "aDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDH "aECDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDSA "aECDSA" +# define SSL_TXT_aPSK "aPSK" +# define SSL_TXT_aGOST94 "aGOST94" +# define SSL_TXT_aGOST01 "aGOST01" +# define SSL_TXT_aGOST12 "aGOST12" +# define SSL_TXT_aGOST "aGOST" +# define SSL_TXT_aSRP "aSRP" + +# define SSL_TXT_DSS "DSS" +# define SSL_TXT_DH "DH" +# define SSL_TXT_DHE "DHE"/* same as "kDHE:-ADH" */ +# define SSL_TXT_EDH "EDH"/* alias for DHE */ +# define SSL_TXT_ADH "ADH" +# define SSL_TXT_RSA "RSA" +# define SSL_TXT_ECDH "ECDH" +# define SSL_TXT_EECDH "EECDH"/* alias for ECDHE" */ +# define SSL_TXT_ECDHE "ECDHE"/* same as "kECDHE:-AECDH" */ +# define SSL_TXT_AECDH "AECDH" +# define SSL_TXT_ECDSA "ECDSA" +# define SSL_TXT_PSK "PSK" +# define SSL_TXT_SRP "SRP" + +# define SSL_TXT_DES "DES" +# define SSL_TXT_3DES "3DES" +# define SSL_TXT_RC4 "RC4" +# define SSL_TXT_RC2 "RC2" +# define SSL_TXT_IDEA "IDEA" +# define SSL_TXT_SEED "SEED" +# define SSL_TXT_AES128 "AES128" +# define SSL_TXT_AES256 "AES256" +# define SSL_TXT_AES "AES" +# define SSL_TXT_AES_GCM "AESGCM" +# define SSL_TXT_AES_CCM "AESCCM" +# define SSL_TXT_AES_CCM_8 "AESCCM8" +# define SSL_TXT_CAMELLIA128 "CAMELLIA128" +# define SSL_TXT_CAMELLIA256 "CAMELLIA256" +# define SSL_TXT_CAMELLIA "CAMELLIA" +# define SSL_TXT_CHACHA20 "CHACHA20" +# define SSL_TXT_GOST "GOST89" + +# define SSL_TXT_MD5 "MD5" +# define SSL_TXT_SHA1 "SHA1" +# define SSL_TXT_SHA "SHA"/* same as "SHA1" */ +# define SSL_TXT_GOST94 "GOST94" +# define SSL_TXT_GOST89MAC "GOST89MAC" +# define SSL_TXT_GOST12 "GOST12" +# define SSL_TXT_GOST89MAC12 "GOST89MAC12" +# define SSL_TXT_SHA256 "SHA256" +# define SSL_TXT_SHA384 "SHA384" + +# define SSL_TXT_SSLV3 "SSLv3" +# define SSL_TXT_TLSV1 "TLSv1" +# define SSL_TXT_TLSV1_1 "TLSv1.1" +# define SSL_TXT_TLSV1_2 "TLSv1.2" + +# define SSL_TXT_ALL "ALL" + +/*- + * COMPLEMENTOF* definitions. These identifiers are used to (de-select) + * ciphers normally not being used. + * Example: "RC4" will activate all ciphers using RC4 including ciphers + * without authentication, which would normally disabled by DEFAULT (due + * the "!ADH" being part of default). Therefore "RC4:!COMPLEMENTOFDEFAULT" + * will make sure that it is also disabled in the specific selection. + * COMPLEMENTOF* identifiers are portable between version, as adjustments + * to the default cipher setup will also be included here. + * + * COMPLEMENTOFDEFAULT does not experience the same special treatment that + * DEFAULT gets, as only selection is being done and no sorting as needed + * for DEFAULT. + */ +# define SSL_TXT_CMPALL "COMPLEMENTOFALL" +# define SSL_TXT_CMPDEF "COMPLEMENTOFDEFAULT" + +/* + * The following cipher list is used by default. It also is substituted when + * an application-defined cipher list string starts with 'DEFAULT'. + */ +# define SSL_DEFAULT_CIPHER_LIST "ALL:!COMPLEMENTOFDEFAULT:!eNULL" +/* + * As of OpenSSL 1.0.0, ssl_create_cipher_list() in ssl/ssl_ciph.c always + * starts with a reasonable order, and all we have to do for DEFAULT is + * throwing out anonymous and unencrypted ciphersuites! (The latter are not + * actually enabled by ALL, but "ALL:RSA" would enable some of them.) + */ + +/* Used in SSL_set_shutdown()/SSL_get_shutdown(); */ +# define SSL_SENT_SHUTDOWN 1 +# define SSL_RECEIVED_SHUTDOWN 2 + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define SSL_FILETYPE_ASN1 X509_FILETYPE_ASN1 +# define SSL_FILETYPE_PEM X509_FILETYPE_PEM + +/* + * This is needed to stop compilers complaining about the 'struct ssl_st *' + * function parameters used to prototype callbacks in SSL_CTX. + */ +typedef struct ssl_st *ssl_crock_st; +typedef struct tls_session_ticket_ext_st TLS_SESSION_TICKET_EXT; +typedef struct ssl_method_st SSL_METHOD; +typedef struct ssl_cipher_st SSL_CIPHER; +typedef struct ssl_session_st SSL_SESSION; +typedef struct tls_sigalgs_st TLS_SIGALGS; +typedef struct ssl_conf_ctx_st SSL_CONF_CTX; +typedef struct ssl_comp_st SSL_COMP; + +STACK_OF(SSL_CIPHER); +STACK_OF(SSL_COMP); + +/* SRTP protection profiles for use with the use_srtp extension (RFC 5764)*/ +typedef struct srtp_protection_profile_st { + const char *name; + unsigned long id; +} SRTP_PROTECTION_PROFILE; + +DEFINE_STACK_OF(SRTP_PROTECTION_PROFILE) + +typedef int (*tls_session_ticket_ext_cb_fn) (SSL *s, + const unsigned char *data, + int len, void *arg); +typedef int (*tls_session_secret_cb_fn) (SSL *s, void *secret, + int *secret_len, + STACK_OF(SSL_CIPHER) *peer_ciphers, + const SSL_CIPHER **cipher, void *arg); + +/* Typedefs for handling custom extensions */ + +typedef int (*custom_ext_add_cb) (SSL *s, unsigned int ext_type, + const unsigned char **out, + size_t *outlen, int *al, void *add_arg); + +typedef void (*custom_ext_free_cb) (SSL *s, unsigned int ext_type, + const unsigned char *out, void *add_arg); + +typedef int (*custom_ext_parse_cb) (SSL *s, unsigned int ext_type, + const unsigned char *in, + size_t inlen, int *al, void *parse_arg); + +/* Typedef for verification callback */ +typedef int (*SSL_verify_cb)(int preverify_ok, X509_STORE_CTX *x509_ctx); + +/* Allow initial connection to servers that don't support RI */ +# define SSL_OP_LEGACY_SERVER_CONNECT 0x00000004U +# define SSL_OP_TLSEXT_PADDING 0x00000010U +# define SSL_OP_SAFARI_ECDHE_ECDSA_BUG 0x00000040U + +/* + * Disable SSL 3.0/TLS 1.0 CBC vulnerability workaround that was added in + * OpenSSL 0.9.6d. Usually (depending on the application protocol) the + * workaround is not needed. Unfortunately some broken SSL/TLS + * implementations cannot handle it at all, which is why we include it in + * SSL_OP_ALL. Added in 0.9.6e + */ +# define SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS 0x00000800U + +/* DTLS options */ +# define SSL_OP_NO_QUERY_MTU 0x00001000U +/* Turn on Cookie Exchange (on relevant for servers) */ +# define SSL_OP_COOKIE_EXCHANGE 0x00002000U +/* Don't use RFC4507 ticket extension */ +# define SSL_OP_NO_TICKET 0x00004000U +# ifndef OPENSSL_NO_DTLS1_METHOD +/* Use Cisco's "speshul" version of DTLS_BAD_VER + * (only with deprecated DTLSv1_client_method()) */ +# define SSL_OP_CISCO_ANYCONNECT 0x00008000U +# endif + +/* As server, disallow session resumption on renegotiation */ +# define SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION 0x00010000U +/* Don't use compression even if supported */ +# define SSL_OP_NO_COMPRESSION 0x00020000U +/* Permit unsafe legacy renegotiation */ +# define SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION 0x00040000U +/* Disable encrypt-then-mac */ +# define SSL_OP_NO_ENCRYPT_THEN_MAC 0x00080000U +/* + * Set on servers to choose the cipher according to the server's preferences + */ +# define SSL_OP_CIPHER_SERVER_PREFERENCE 0x00400000U +/* + * If set, a server will allow a client to issue a SSLv3.0 version number as + * latest version supported in the premaster secret, even when TLSv1.0 + * (version 3.1) was announced in the client hello. Normally this is + * forbidden to prevent version rollback attacks. + */ +# define SSL_OP_TLS_ROLLBACK_BUG 0x00800000U + +# define SSL_OP_NO_SSLv3 0x02000000U +# define SSL_OP_NO_TLSv1 0x04000000U +# define SSL_OP_NO_TLSv1_2 0x08000000U +# define SSL_OP_NO_TLSv1_1 0x10000000U + +# define SSL_OP_NO_DTLSv1 0x04000000U +# define SSL_OP_NO_DTLSv1_2 0x08000000U + +# define SSL_OP_NO_SSL_MASK (SSL_OP_NO_SSLv3|\ + SSL_OP_NO_TLSv1|SSL_OP_NO_TLSv1_1|SSL_OP_NO_TLSv1_2) +# define SSL_OP_NO_DTLS_MASK (SSL_OP_NO_DTLSv1|SSL_OP_NO_DTLSv1_2) + +/* Disallow all renegotiation */ +# define SSL_OP_NO_RENEGOTIATION 0x40000000U + +/* + * Make server add server-hello extension from early version of cryptopro + * draft, when GOST ciphersuite is negotiated. Required for interoperability + * with CryptoPro CSP 3.x + */ +# define SSL_OP_CRYPTOPRO_TLSEXT_BUG 0x80000000U + +/* + * SSL_OP_ALL: various bug workarounds that should be rather harmless. + * This used to be 0x000FFFFFL before 0.9.7. + * This used to be 0x80000BFFU before 1.1.1. + */ +# define SSL_OP_ALL (SSL_OP_CRYPTOPRO_TLSEXT_BUG|\ + SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS|\ + SSL_OP_LEGACY_SERVER_CONNECT|\ + SSL_OP_TLSEXT_PADDING|\ + SSL_OP_SAFARI_ECDHE_ECDSA_BUG) + +/* OBSOLETE OPTIONS: retained for compatibility */ + +/* Removed from OpenSSL 1.1.0. Was 0x00000001L */ +/* Related to removed SSLv2. */ +# define SSL_OP_MICROSOFT_SESS_ID_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00000002L */ +/* Related to removed SSLv2. */ +# define SSL_OP_NETSCAPE_CHALLENGE_BUG 0x0 +/* Removed from OpenSSL 0.9.8q and 1.0.0c. Was 0x00000008L */ +/* Dead forever, see CVE-2010-4180 */ +# define SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG 0x0 +/* Removed from OpenSSL 1.0.1h and 1.0.2. Was 0x00000010L */ +/* Refers to ancient SSLREF and SSLv2. */ +# define SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00000020 */ +# define SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER 0x0 +/* Removed from OpenSSL 0.9.7h and 0.9.8b. Was 0x00000040L */ +# define SSL_OP_MSIE_SSLV2_RSA_PADDING 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00000080 */ +/* Ancient SSLeay version. */ +# define SSL_OP_SSLEAY_080_CLIENT_DH_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00000100L */ +# define SSL_OP_TLS_D5_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00000200L */ +# define SSL_OP_TLS_BLOCK_PADDING_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00080000L */ +# define SSL_OP_SINGLE_ECDH_USE 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x00100000L */ +# define SSL_OP_SINGLE_DH_USE 0x0 +/* Removed from OpenSSL 1.0.1k and 1.0.2. Was 0x00200000L */ +# define SSL_OP_EPHEMERAL_RSA 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x01000000L */ +# define SSL_OP_NO_SSLv2 0x0 +/* Removed from OpenSSL 1.0.1. Was 0x08000000L */ +# define SSL_OP_PKCS1_CHECK_1 0x0 +/* Removed from OpenSSL 1.0.1. Was 0x10000000L */ +# define SSL_OP_PKCS1_CHECK_2 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x20000000L */ +# define SSL_OP_NETSCAPE_CA_DN_BUG 0x0 +/* Removed from OpenSSL 1.1.0. Was 0x40000000L */ +# define SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG 0x0 + +/* + * Allow SSL_write(..., n) to return r with 0 < r < n (i.e. report success + * when just a single record has been written): + */ +# define SSL_MODE_ENABLE_PARTIAL_WRITE 0x00000001U +/* + * Make it possible to retry SSL_write() with changed buffer location (buffer + * contents must stay the same!); this is not the default to avoid the + * misconception that non-blocking SSL_write() behaves like non-blocking + * write(): + */ +# define SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER 0x00000002U +/* + * Never bother the application with retries if the transport is blocking: + */ +# define SSL_MODE_AUTO_RETRY 0x00000004U +/* Don't attempt to automatically build certificate chain */ +# define SSL_MODE_NO_AUTO_CHAIN 0x00000008U +/* + * Save RAM by releasing read and write buffers when they're empty. (SSL3 and + * TLS only.) "Released" buffers are put onto a free-list in the context or + * just freed (depending on the context's setting for freelist_max_len). + */ +# define SSL_MODE_RELEASE_BUFFERS 0x00000010U +/* + * Send the current time in the Random fields of the ClientHello and + * ServerHello records for compatibility with hypothetical implementations + * that require it. + */ +# define SSL_MODE_SEND_CLIENTHELLO_TIME 0x00000020U +# define SSL_MODE_SEND_SERVERHELLO_TIME 0x00000040U +/* + * Send TLS_FALLBACK_SCSV in the ClientHello. To be set only by applications + * that reconnect with a downgraded protocol version; see + * draft-ietf-tls-downgrade-scsv-00 for details. DO NOT ENABLE THIS if your + * application attempts a normal handshake. Only use this in explicit + * fallback retries, following the guidance in + * draft-ietf-tls-downgrade-scsv-00. + */ +# define SSL_MODE_SEND_FALLBACK_SCSV 0x00000080U +/* + * Support Asynchronous operation + */ +# define SSL_MODE_ASYNC 0x00000100U + +/* Cert related flags */ +/* + * Many implementations ignore some aspects of the TLS standards such as + * enforcing certificate chain algorithms. When this is set we enforce them. + */ +# define SSL_CERT_FLAG_TLS_STRICT 0x00000001U + +/* Suite B modes, takes same values as certificate verify flags */ +# define SSL_CERT_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define SSL_CERT_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define SSL_CERT_FLAG_SUITEB_128_LOS 0x30000 + +/* Perform all sorts of protocol violations for testing purposes */ +# define SSL_CERT_FLAG_BROKEN_PROTOCOL 0x10000000 + +/* Flags for building certificate chains */ +/* Treat any existing certificates as untrusted CAs */ +# define SSL_BUILD_CHAIN_FLAG_UNTRUSTED 0x1 +/* Don't include root CA in chain */ +# define SSL_BUILD_CHAIN_FLAG_NO_ROOT 0x2 +/* Just check certificates already there */ +# define SSL_BUILD_CHAIN_FLAG_CHECK 0x4 +/* Ignore verification errors */ +# define SSL_BUILD_CHAIN_FLAG_IGNORE_ERROR 0x8 +/* Clear verification errors from queue */ +# define SSL_BUILD_CHAIN_FLAG_CLEAR_ERROR 0x10 + +/* Flags returned by SSL_check_chain */ +/* Certificate can be used with this session */ +# define CERT_PKEY_VALID 0x1 +/* Certificate can also be used for signing */ +# define CERT_PKEY_SIGN 0x2 +/* EE certificate signing algorithm OK */ +# define CERT_PKEY_EE_SIGNATURE 0x10 +/* CA signature algorithms OK */ +# define CERT_PKEY_CA_SIGNATURE 0x20 +/* EE certificate parameters OK */ +# define CERT_PKEY_EE_PARAM 0x40 +/* CA certificate parameters OK */ +# define CERT_PKEY_CA_PARAM 0x80 +/* Signing explicitly allowed as opposed to SHA1 fallback */ +# define CERT_PKEY_EXPLICIT_SIGN 0x100 +/* Client CA issuer names match (always set for server cert) */ +# define CERT_PKEY_ISSUER_NAME 0x200 +/* Cert type matches client types (always set for server cert) */ +# define CERT_PKEY_CERT_TYPE 0x400 +/* Cert chain suitable to Suite B */ +# define CERT_PKEY_SUITEB 0x800 + +# define SSL_CONF_FLAG_CMDLINE 0x1 +# define SSL_CONF_FLAG_FILE 0x2 +# define SSL_CONF_FLAG_CLIENT 0x4 +# define SSL_CONF_FLAG_SERVER 0x8 +# define SSL_CONF_FLAG_SHOW_ERRORS 0x10 +# define SSL_CONF_FLAG_CERTIFICATE 0x20 +# define SSL_CONF_FLAG_REQUIRE_PRIVATE 0x40 +/* Configuration value types */ +# define SSL_CONF_TYPE_UNKNOWN 0x0 +# define SSL_CONF_TYPE_STRING 0x1 +# define SSL_CONF_TYPE_FILE 0x2 +# define SSL_CONF_TYPE_DIR 0x3 +# define SSL_CONF_TYPE_NONE 0x4 + +/* + * Note: SSL[_CTX]_set_{options,mode} use |= op on the previous value, they + * cannot be used to clear bits. + */ + +unsigned long SSL_CTX_get_options(const SSL_CTX *ctx); +unsigned long SSL_get_options(const SSL* s); +unsigned long SSL_CTX_clear_options(SSL_CTX *ctx, unsigned long op); +unsigned long SSL_clear_options(SSL *s, unsigned long op); +unsigned long SSL_CTX_set_options(SSL_CTX *ctx, unsigned long op); +unsigned long SSL_set_options(SSL *s, unsigned long op); + +# define SSL_CTX_set_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,(op),NULL) +# define SSL_CTX_clear_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_CTX_get_mode(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,0,NULL) +# define SSL_clear_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_set_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,(op),NULL) +# define SSL_get_mode(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,0,NULL) +# define SSL_set_mtu(ssl, mtu) \ + SSL_ctrl((ssl),SSL_CTRL_SET_MTU,(mtu),NULL) +# define DTLS_set_link_mtu(ssl, mtu) \ + SSL_ctrl((ssl),DTLS_CTRL_SET_LINK_MTU,(mtu),NULL) +# define DTLS_get_link_min_mtu(ssl) \ + SSL_ctrl((ssl),DTLS_CTRL_GET_LINK_MIN_MTU,0,NULL) + +# define SSL_get_secure_renegotiation_support(ssl) \ + SSL_ctrl((ssl), SSL_CTRL_GET_RI_SUPPORT, 0, NULL) + +# ifndef OPENSSL_NO_HEARTBEATS +# define SSL_heartbeat(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_DTLS_EXT_SEND_HEARTBEAT,0,NULL) +# endif + +# define SSL_CTX_set_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_set_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_CTX_clear_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) +# define SSL_clear_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) + +void SSL_CTX_set_msg_callback(SSL_CTX *ctx, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +void SSL_set_msg_callback(SSL *ssl, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +# define SSL_CTX_set_msg_callback_arg(ctx, arg) SSL_CTX_ctrl((ctx), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) +# define SSL_set_msg_callback_arg(ssl, arg) SSL_ctrl((ssl), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) + +# define SSL_get_extms_support(s) \ + SSL_ctrl((s),SSL_CTRL_GET_EXTMS_SUPPORT,0,NULL) + +# ifndef OPENSSL_NO_SRP + +/* see tls_srp.c */ +__owur int SSL_SRP_CTX_init(SSL *s); +__owur int SSL_CTX_SRP_CTX_init(SSL_CTX *ctx); +int SSL_SRP_CTX_free(SSL *ctx); +int SSL_CTX_SRP_CTX_free(SSL_CTX *ctx); +__owur int SSL_srp_server_param_with_username(SSL *s, int *ad); +__owur int SRP_Calc_A_param(SSL *s); + +# endif + +/* 100k max cert list */ +# define SSL_MAX_CERT_LIST_DEFAULT 1024*100 + +# define SSL_SESSION_CACHE_MAX_SIZE_DEFAULT (1024*20) + +/* + * This callback type is used inside SSL_CTX, SSL, and in the functions that + * set them. It is used to override the generation of SSL/TLS session IDs in + * a server. Return value should be zero on an error, non-zero to proceed. + * Also, callbacks should themselves check if the id they generate is unique + * otherwise the SSL handshake will fail with an error - callbacks can do + * this using the 'ssl' value they're passed by; + * SSL_has_matching_session_id(ssl, id, *id_len) The length value passed in + * is set at the maximum size the session ID can be. In SSLv3/TLSv1 it is 32 + * bytes. The callback can alter this length to be less if desired. It is + * also an error for the callback to set the size to zero. + */ +typedef int (*GEN_SESSION_CB) (const SSL *ssl, unsigned char *id, + unsigned int *id_len); + +# define SSL_SESS_CACHE_OFF 0x0000 +# define SSL_SESS_CACHE_CLIENT 0x0001 +# define SSL_SESS_CACHE_SERVER 0x0002 +# define SSL_SESS_CACHE_BOTH (SSL_SESS_CACHE_CLIENT|SSL_SESS_CACHE_SERVER) +# define SSL_SESS_CACHE_NO_AUTO_CLEAR 0x0080 +/* enough comments already ... see SSL_CTX_set_session_cache_mode(3) */ +# define SSL_SESS_CACHE_NO_INTERNAL_LOOKUP 0x0100 +# define SSL_SESS_CACHE_NO_INTERNAL_STORE 0x0200 +# define SSL_SESS_CACHE_NO_INTERNAL \ + (SSL_SESS_CACHE_NO_INTERNAL_LOOKUP|SSL_SESS_CACHE_NO_INTERNAL_STORE) + +LHASH_OF(SSL_SESSION) *SSL_CTX_sessions(SSL_CTX *ctx); +# define SSL_CTX_sess_number(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_NUMBER,0,NULL) +# define SSL_CTX_sess_connect(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT,0,NULL) +# define SSL_CTX_sess_connect_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_GOOD,0,NULL) +# define SSL_CTX_sess_connect_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT,0,NULL) +# define SSL_CTX_sess_accept_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_GOOD,0,NULL) +# define SSL_CTX_sess_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_HIT,0,NULL) +# define SSL_CTX_sess_cb_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CB_HIT,0,NULL) +# define SSL_CTX_sess_misses(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_MISSES,0,NULL) +# define SSL_CTX_sess_timeouts(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_TIMEOUTS,0,NULL) +# define SSL_CTX_sess_cache_full(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CACHE_FULL,0,NULL) + +void SSL_CTX_sess_set_new_cb(SSL_CTX *ctx, + int (*new_session_cb) (struct ssl_st *ssl, + SSL_SESSION *sess)); +int (*SSL_CTX_sess_get_new_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + SSL_SESSION *sess); +void SSL_CTX_sess_set_remove_cb(SSL_CTX *ctx, + void (*remove_session_cb) (struct ssl_ctx_st + *ctx, + SSL_SESSION + *sess)); +void (*SSL_CTX_sess_get_remove_cb(SSL_CTX *ctx)) (struct ssl_ctx_st *ctx, + SSL_SESSION *sess); +void SSL_CTX_sess_set_get_cb(SSL_CTX *ctx, + SSL_SESSION *(*get_session_cb) (struct ssl_st + *ssl, + const unsigned char + *data, int len, + int *copy)); +SSL_SESSION *(*SSL_CTX_sess_get_get_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + const unsigned char *data, + int len, int *copy); +void SSL_CTX_set_info_callback(SSL_CTX *ctx, + void (*cb) (const SSL *ssl, int type, + int val)); +void (*SSL_CTX_get_info_callback(SSL_CTX *ctx)) (const SSL *ssl, int type, + int val); +void SSL_CTX_set_client_cert_cb(SSL_CTX *ctx, + int (*client_cert_cb) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey)); +int (*SSL_CTX_get_client_cert_cb(SSL_CTX *ctx)) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey); +# ifndef OPENSSL_NO_ENGINE +__owur int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e); +# endif +void SSL_CTX_set_cookie_generate_cb(SSL_CTX *ctx, + int (*app_gen_cookie_cb) (SSL *ssl, + unsigned char + *cookie, + unsigned int + *cookie_len)); +void SSL_CTX_set_cookie_verify_cb(SSL_CTX *ctx, + int (*app_verify_cookie_cb) (SSL *ssl, + const unsigned char + *cookie, + unsigned int + cookie_len)); +# ifndef OPENSSL_NO_NEXTPROTONEG +void SSL_CTX_set_next_protos_advertised_cb(SSL_CTX *s, + int (*cb) (SSL *ssl, + const unsigned char + **out, + unsigned int *outlen, + void *arg), void *arg); +void SSL_CTX_set_next_proto_select_cb(SSL_CTX *s, + int (*cb) (SSL *ssl, + unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg), void *arg); +void SSL_get0_next_proto_negotiated(const SSL *s, const unsigned char **data, + unsigned *len); +# endif + +__owur int SSL_select_next_proto(unsigned char **out, unsigned char *outlen, + const unsigned char *in, unsigned int inlen, + const unsigned char *client, + unsigned int client_len); + +# define OPENSSL_NPN_UNSUPPORTED 0 +# define OPENSSL_NPN_NEGOTIATED 1 +# define OPENSSL_NPN_NO_OVERLAP 2 + +__owur int SSL_CTX_set_alpn_protos(SSL_CTX *ctx, const unsigned char *protos, + unsigned int protos_len); +__owur int SSL_set_alpn_protos(SSL *ssl, const unsigned char *protos, + unsigned int protos_len); +void SSL_CTX_set_alpn_select_cb(SSL_CTX *ctx, + int (*cb) (SSL *ssl, + const unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg), void *arg); +void SSL_get0_alpn_selected(const SSL *ssl, const unsigned char **data, + unsigned int *len); + +# ifndef OPENSSL_NO_PSK +/* + * the maximum length of the buffer given to callbacks containing the + * resulting identity/psk + */ +# define PSK_MAX_IDENTITY_LEN 128 +# define PSK_MAX_PSK_LEN 256 +void SSL_CTX_set_psk_client_callback(SSL_CTX *ctx, + unsigned int (*psk_client_callback) (SSL + *ssl, + const + char + *hint, + char + *identity, + unsigned + int + max_identity_len, + unsigned + char + *psk, + unsigned + int + max_psk_len)); +void SSL_set_psk_client_callback(SSL *ssl, + unsigned int (*psk_client_callback) (SSL + *ssl, + const + char + *hint, + char + *identity, + unsigned + int + max_identity_len, + unsigned + char + *psk, + unsigned + int + max_psk_len)); +void SSL_CTX_set_psk_server_callback(SSL_CTX *ctx, + unsigned int (*psk_server_callback) (SSL + *ssl, + const + char + *identity, + unsigned + char + *psk, + unsigned + int + max_psk_len)); +void SSL_set_psk_server_callback(SSL *ssl, + unsigned int (*psk_server_callback) (SSL + *ssl, + const + char + *identity, + unsigned + char + *psk, + unsigned + int + max_psk_len)); +__owur int SSL_CTX_use_psk_identity_hint(SSL_CTX *ctx, const char *identity_hint); +__owur int SSL_use_psk_identity_hint(SSL *s, const char *identity_hint); +const char *SSL_get_psk_identity_hint(const SSL *s); +const char *SSL_get_psk_identity(const SSL *s); +# endif + +/* Register callbacks to handle custom TLS Extensions for client or server. */ + +__owur int SSL_CTX_has_client_custom_ext(const SSL_CTX *ctx, + unsigned int ext_type); + +__owur int SSL_CTX_add_client_custom_ext(SSL_CTX *ctx, unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_CTX_add_server_custom_ext(SSL_CTX *ctx, unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_extension_supported(unsigned int ext_type); + +# define SSL_NOTHING 1 +# define SSL_WRITING 2 +# define SSL_READING 3 +# define SSL_X509_LOOKUP 4 +# define SSL_ASYNC_PAUSED 5 +# define SSL_ASYNC_NO_JOBS 6 + +/* These will only be used when doing non-blocking IO */ +# define SSL_want_nothing(s) (SSL_want(s) == SSL_NOTHING) +# define SSL_want_read(s) (SSL_want(s) == SSL_READING) +# define SSL_want_write(s) (SSL_want(s) == SSL_WRITING) +# define SSL_want_x509_lookup(s) (SSL_want(s) == SSL_X509_LOOKUP) +# define SSL_want_async(s) (SSL_want(s) == SSL_ASYNC_PAUSED) +# define SSL_want_async_job(s) (SSL_want(s) == SSL_ASYNC_NO_JOBS) + +# define SSL_MAC_FLAG_READ_MAC_STREAM 1 +# define SSL_MAC_FLAG_WRITE_MAC_STREAM 2 + +#ifdef __cplusplus +} +#endif + +# include +# include +# include /* This is mostly sslv3 with a few tweaks */ +# include /* Datagram TLS */ +# include /* Support for the use_srtp extension */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * These need to be after the above set of includes due to a compiler bug + * in VisualStudio 2015 + */ +DEFINE_STACK_OF_CONST(SSL_CIPHER) +DEFINE_STACK_OF(SSL_COMP) + +/* compatibility */ +# define SSL_set_app_data(s,arg) (SSL_set_ex_data(s,0,(char *)arg)) +# define SSL_get_app_data(s) (SSL_get_ex_data(s,0)) +# define SSL_SESSION_set_app_data(s,a) (SSL_SESSION_set_ex_data(s,0,(char *)a)) +# define SSL_SESSION_get_app_data(s) (SSL_SESSION_get_ex_data(s,0)) +# define SSL_CTX_get_app_data(ctx) (SSL_CTX_get_ex_data(ctx,0)) +# define SSL_CTX_set_app_data(ctx,arg) (SSL_CTX_set_ex_data(ctx,0,(char *)arg)) +DEPRECATEDIN_1_1_0(void SSL_set_debug(SSL *s, int debug)) + + +/* + * The valid handshake states (one for each type message sent and one for each + * type of message received). There are also two "special" states: + * TLS = TLS or DTLS state + * DTLS = DTLS specific state + * CR/SR = Client Read/Server Read + * CW/SW = Client Write/Server Write + * + * The "special" states are: + * TLS_ST_BEFORE = No handshake has been initiated yet + * TLS_ST_OK = A handshake has been successfully completed + */ +typedef enum { + TLS_ST_BEFORE, + TLS_ST_OK, + DTLS_ST_CR_HELLO_VERIFY_REQUEST, + TLS_ST_CR_SRVR_HELLO, + TLS_ST_CR_CERT, + TLS_ST_CR_CERT_STATUS, + TLS_ST_CR_KEY_EXCH, + TLS_ST_CR_CERT_REQ, + TLS_ST_CR_SRVR_DONE, + TLS_ST_CR_SESSION_TICKET, + TLS_ST_CR_CHANGE, + TLS_ST_CR_FINISHED, + TLS_ST_CW_CLNT_HELLO, + TLS_ST_CW_CERT, + TLS_ST_CW_KEY_EXCH, + TLS_ST_CW_CERT_VRFY, + TLS_ST_CW_CHANGE, + TLS_ST_CW_NEXT_PROTO, + TLS_ST_CW_FINISHED, + TLS_ST_SW_HELLO_REQ, + TLS_ST_SR_CLNT_HELLO, + DTLS_ST_SW_HELLO_VERIFY_REQUEST, + TLS_ST_SW_SRVR_HELLO, + TLS_ST_SW_CERT, + TLS_ST_SW_KEY_EXCH, + TLS_ST_SW_CERT_REQ, + TLS_ST_SW_SRVR_DONE, + TLS_ST_SR_CERT, + TLS_ST_SR_KEY_EXCH, + TLS_ST_SR_CERT_VRFY, + TLS_ST_SR_NEXT_PROTO, + TLS_ST_SR_CHANGE, + TLS_ST_SR_FINISHED, + TLS_ST_SW_SESSION_TICKET, + TLS_ST_SW_CERT_STATUS, + TLS_ST_SW_CHANGE, + TLS_ST_SW_FINISHED +} OSSL_HANDSHAKE_STATE; + +/* + * Most of the following state values are no longer used and are defined to be + * the closest equivalent value in the current state machine code. Not all + * defines have an equivalent and are set to a dummy value (-1). SSL_ST_CONNECT + * and SSL_ST_ACCEPT are still in use in the definition of SSL_CB_ACCEPT_LOOP, + * SSL_CB_ACCEPT_EXIT, SSL_CB_CONNECT_LOOP and SSL_CB_CONNECT_EXIT. + */ + +# define SSL_ST_CONNECT 0x1000 +# define SSL_ST_ACCEPT 0x2000 + +# define SSL_ST_MASK 0x0FFF + +# define SSL_CB_LOOP 0x01 +# define SSL_CB_EXIT 0x02 +# define SSL_CB_READ 0x04 +# define SSL_CB_WRITE 0x08 +# define SSL_CB_ALERT 0x4000/* used in callback */ +# define SSL_CB_READ_ALERT (SSL_CB_ALERT|SSL_CB_READ) +# define SSL_CB_WRITE_ALERT (SSL_CB_ALERT|SSL_CB_WRITE) +# define SSL_CB_ACCEPT_LOOP (SSL_ST_ACCEPT|SSL_CB_LOOP) +# define SSL_CB_ACCEPT_EXIT (SSL_ST_ACCEPT|SSL_CB_EXIT) +# define SSL_CB_CONNECT_LOOP (SSL_ST_CONNECT|SSL_CB_LOOP) +# define SSL_CB_CONNECT_EXIT (SSL_ST_CONNECT|SSL_CB_EXIT) +# define SSL_CB_HANDSHAKE_START 0x10 +# define SSL_CB_HANDSHAKE_DONE 0x20 + +/* Is the SSL_connection established? */ +# define SSL_in_connect_init(a) (SSL_in_init(a) && !SSL_is_server(a)) +# define SSL_in_accept_init(a) (SSL_in_init(a) && SSL_is_server(a)) +int SSL_in_init(SSL *s); +int SSL_in_before(SSL *s); +int SSL_is_init_finished(SSL *s); + +/* + * The following 3 states are kept in ssl->rlayer.rstate when reads fail, you + * should not need these + */ +# define SSL_ST_READ_HEADER 0xF0 +# define SSL_ST_READ_BODY 0xF1 +# define SSL_ST_READ_DONE 0xF2 + +/*- + * Obtain latest Finished message + * -- that we sent (SSL_get_finished) + * -- that we expected from peer (SSL_get_peer_finished). + * Returns length (0 == no Finished so far), copies up to 'count' bytes. + */ +size_t SSL_get_finished(const SSL *s, void *buf, size_t count); +size_t SSL_get_peer_finished(const SSL *s, void *buf, size_t count); + +/* + * use either SSL_VERIFY_NONE or SSL_VERIFY_PEER, the last 2 options are + * 'ored' with SSL_VERIFY_PEER if they are desired + */ +# define SSL_VERIFY_NONE 0x00 +# define SSL_VERIFY_PEER 0x01 +# define SSL_VERIFY_FAIL_IF_NO_PEER_CERT 0x02 +# define SSL_VERIFY_CLIENT_ONCE 0x04 + +# define OpenSSL_add_ssl_algorithms() SSL_library_init() +# if OPENSSL_API_COMPAT < 0x10100000L +# define SSLeay_add_ssl_algorithms() SSL_library_init() +# endif + +/* More backward compatibility */ +# define SSL_get_cipher(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_cipher_bits(s,np) \ + SSL_CIPHER_get_bits(SSL_get_current_cipher(s),np) +# define SSL_get_cipher_version(s) \ + SSL_CIPHER_get_version(SSL_get_current_cipher(s)) +# define SSL_get_cipher_name(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_time(a) SSL_SESSION_get_time(a) +# define SSL_set_time(a,b) SSL_SESSION_set_time((a),(b)) +# define SSL_get_timeout(a) SSL_SESSION_get_timeout(a) +# define SSL_set_timeout(a,b) SSL_SESSION_set_timeout((a),(b)) + +# define d2i_SSL_SESSION_bio(bp,s_id) ASN1_d2i_bio_of(SSL_SESSION,SSL_SESSION_new,d2i_SSL_SESSION,bp,s_id) +# define i2d_SSL_SESSION_bio(bp,s_id) ASN1_i2d_bio_of(SSL_SESSION,i2d_SSL_SESSION,bp,s_id) + +DECLARE_PEM_rw(SSL_SESSION, SSL_SESSION) +# define SSL_AD_REASON_OFFSET 1000/* offset to get SSL_R_... value + * from SSL_AD_... */ +/* These alert types are for SSLv3 and TLSv1 */ +# define SSL_AD_CLOSE_NOTIFY SSL3_AD_CLOSE_NOTIFY +/* fatal */ +# define SSL_AD_UNEXPECTED_MESSAGE SSL3_AD_UNEXPECTED_MESSAGE +/* fatal */ +# define SSL_AD_BAD_RECORD_MAC SSL3_AD_BAD_RECORD_MAC +# define SSL_AD_DECRYPTION_FAILED TLS1_AD_DECRYPTION_FAILED +# define SSL_AD_RECORD_OVERFLOW TLS1_AD_RECORD_OVERFLOW +/* fatal */ +# define SSL_AD_DECOMPRESSION_FAILURE SSL3_AD_DECOMPRESSION_FAILURE +/* fatal */ +# define SSL_AD_HANDSHAKE_FAILURE SSL3_AD_HANDSHAKE_FAILURE +/* Not for TLS */ +# define SSL_AD_NO_CERTIFICATE SSL3_AD_NO_CERTIFICATE +# define SSL_AD_BAD_CERTIFICATE SSL3_AD_BAD_CERTIFICATE +# define SSL_AD_UNSUPPORTED_CERTIFICATE SSL3_AD_UNSUPPORTED_CERTIFICATE +# define SSL_AD_CERTIFICATE_REVOKED SSL3_AD_CERTIFICATE_REVOKED +# define SSL_AD_CERTIFICATE_EXPIRED SSL3_AD_CERTIFICATE_EXPIRED +# define SSL_AD_CERTIFICATE_UNKNOWN SSL3_AD_CERTIFICATE_UNKNOWN +/* fatal */ +# define SSL_AD_ILLEGAL_PARAMETER SSL3_AD_ILLEGAL_PARAMETER +/* fatal */ +# define SSL_AD_UNKNOWN_CA TLS1_AD_UNKNOWN_CA +/* fatal */ +# define SSL_AD_ACCESS_DENIED TLS1_AD_ACCESS_DENIED +/* fatal */ +# define SSL_AD_DECODE_ERROR TLS1_AD_DECODE_ERROR +# define SSL_AD_DECRYPT_ERROR TLS1_AD_DECRYPT_ERROR +/* fatal */ +# define SSL_AD_EXPORT_RESTRICTION TLS1_AD_EXPORT_RESTRICTION +/* fatal */ +# define SSL_AD_PROTOCOL_VERSION TLS1_AD_PROTOCOL_VERSION +/* fatal */ +# define SSL_AD_INSUFFICIENT_SECURITY TLS1_AD_INSUFFICIENT_SECURITY +/* fatal */ +# define SSL_AD_INTERNAL_ERROR TLS1_AD_INTERNAL_ERROR +# define SSL_AD_USER_CANCELLED TLS1_AD_USER_CANCELLED +# define SSL_AD_NO_RENEGOTIATION TLS1_AD_NO_RENEGOTIATION +# define SSL_AD_UNSUPPORTED_EXTENSION TLS1_AD_UNSUPPORTED_EXTENSION +# define SSL_AD_CERTIFICATE_UNOBTAINABLE TLS1_AD_CERTIFICATE_UNOBTAINABLE +# define SSL_AD_UNRECOGNIZED_NAME TLS1_AD_UNRECOGNIZED_NAME +# define SSL_AD_BAD_CERTIFICATE_STATUS_RESPONSE TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE +# define SSL_AD_BAD_CERTIFICATE_HASH_VALUE TLS1_AD_BAD_CERTIFICATE_HASH_VALUE +/* fatal */ +# define SSL_AD_UNKNOWN_PSK_IDENTITY TLS1_AD_UNKNOWN_PSK_IDENTITY +/* fatal */ +# define SSL_AD_INAPPROPRIATE_FALLBACK TLS1_AD_INAPPROPRIATE_FALLBACK +# define SSL_AD_NO_APPLICATION_PROTOCOL TLS1_AD_NO_APPLICATION_PROTOCOL +# define SSL_ERROR_NONE 0 +# define SSL_ERROR_SSL 1 +# define SSL_ERROR_WANT_READ 2 +# define SSL_ERROR_WANT_WRITE 3 +# define SSL_ERROR_WANT_X509_LOOKUP 4 +# define SSL_ERROR_SYSCALL 5/* look at error stack/return + * value/errno */ +# define SSL_ERROR_ZERO_RETURN 6 +# define SSL_ERROR_WANT_CONNECT 7 +# define SSL_ERROR_WANT_ACCEPT 8 +# define SSL_ERROR_WANT_ASYNC 9 +# define SSL_ERROR_WANT_ASYNC_JOB 10 +# define SSL_CTRL_SET_TMP_DH 3 +# define SSL_CTRL_SET_TMP_ECDH 4 +# define SSL_CTRL_SET_TMP_DH_CB 6 +# define SSL_CTRL_GET_CLIENT_CERT_REQUEST 9 +# define SSL_CTRL_GET_NUM_RENEGOTIATIONS 10 +# define SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS 11 +# define SSL_CTRL_GET_TOTAL_RENEGOTIATIONS 12 +# define SSL_CTRL_GET_FLAGS 13 +# define SSL_CTRL_EXTRA_CHAIN_CERT 14 +# define SSL_CTRL_SET_MSG_CALLBACK 15 +# define SSL_CTRL_SET_MSG_CALLBACK_ARG 16 +/* only applies to datagram connections */ +# define SSL_CTRL_SET_MTU 17 +/* Stats */ +# define SSL_CTRL_SESS_NUMBER 20 +# define SSL_CTRL_SESS_CONNECT 21 +# define SSL_CTRL_SESS_CONNECT_GOOD 22 +# define SSL_CTRL_SESS_CONNECT_RENEGOTIATE 23 +# define SSL_CTRL_SESS_ACCEPT 24 +# define SSL_CTRL_SESS_ACCEPT_GOOD 25 +# define SSL_CTRL_SESS_ACCEPT_RENEGOTIATE 26 +# define SSL_CTRL_SESS_HIT 27 +# define SSL_CTRL_SESS_CB_HIT 28 +# define SSL_CTRL_SESS_MISSES 29 +# define SSL_CTRL_SESS_TIMEOUTS 30 +# define SSL_CTRL_SESS_CACHE_FULL 31 +# define SSL_CTRL_MODE 33 +# define SSL_CTRL_GET_READ_AHEAD 40 +# define SSL_CTRL_SET_READ_AHEAD 41 +# define SSL_CTRL_SET_SESS_CACHE_SIZE 42 +# define SSL_CTRL_GET_SESS_CACHE_SIZE 43 +# define SSL_CTRL_SET_SESS_CACHE_MODE 44 +# define SSL_CTRL_GET_SESS_CACHE_MODE 45 +# define SSL_CTRL_GET_MAX_CERT_LIST 50 +# define SSL_CTRL_SET_MAX_CERT_LIST 51 +# define SSL_CTRL_SET_MAX_SEND_FRAGMENT 52 +/* see tls1.h for macros based on these */ +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_CB 53 +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG 54 +# define SSL_CTRL_SET_TLSEXT_HOSTNAME 55 +# define SSL_CTRL_SET_TLSEXT_DEBUG_CB 56 +# define SSL_CTRL_SET_TLSEXT_DEBUG_ARG 57 +# define SSL_CTRL_GET_TLSEXT_TICKET_KEYS 58 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEYS 59 +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT 60 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB 61 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB_ARG 62 */ +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB 63 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG 64 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE 65 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS 66 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS 67 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS 68 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS 69 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP 70 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP 71 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB 72 +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME_CB 75 +# define SSL_CTRL_SET_SRP_VERIFY_PARAM_CB 76 +# define SSL_CTRL_SET_SRP_GIVE_CLIENT_PWD_CB 77 +# define SSL_CTRL_SET_SRP_ARG 78 +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME 79 +# define SSL_CTRL_SET_TLS_EXT_SRP_STRENGTH 80 +# define SSL_CTRL_SET_TLS_EXT_SRP_PASSWORD 81 +# ifndef OPENSSL_NO_HEARTBEATS +# define SSL_CTRL_DTLS_EXT_SEND_HEARTBEAT 85 +# define SSL_CTRL_GET_DTLS_EXT_HEARTBEAT_PENDING 86 +# define SSL_CTRL_SET_DTLS_EXT_HEARTBEAT_NO_REQUESTS 87 +# endif +# define DTLS_CTRL_GET_TIMEOUT 73 +# define DTLS_CTRL_HANDLE_TIMEOUT 74 +# define SSL_CTRL_GET_RI_SUPPORT 76 +# define SSL_CTRL_CLEAR_MODE 78 +# define SSL_CTRL_SET_NOT_RESUMABLE_SESS_CB 79 +# define SSL_CTRL_GET_EXTRA_CHAIN_CERTS 82 +# define SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS 83 +# define SSL_CTRL_CHAIN 88 +# define SSL_CTRL_CHAIN_CERT 89 +# define SSL_CTRL_GET_CURVES 90 +# define SSL_CTRL_SET_CURVES 91 +# define SSL_CTRL_SET_CURVES_LIST 92 +# define SSL_CTRL_GET_SHARED_CURVE 93 +# define SSL_CTRL_SET_SIGALGS 97 +# define SSL_CTRL_SET_SIGALGS_LIST 98 +# define SSL_CTRL_CERT_FLAGS 99 +# define SSL_CTRL_CLEAR_CERT_FLAGS 100 +# define SSL_CTRL_SET_CLIENT_SIGALGS 101 +# define SSL_CTRL_SET_CLIENT_SIGALGS_LIST 102 +# define SSL_CTRL_GET_CLIENT_CERT_TYPES 103 +# define SSL_CTRL_SET_CLIENT_CERT_TYPES 104 +# define SSL_CTRL_BUILD_CERT_CHAIN 105 +# define SSL_CTRL_SET_VERIFY_CERT_STORE 106 +# define SSL_CTRL_SET_CHAIN_CERT_STORE 107 +# define SSL_CTRL_GET_PEER_SIGNATURE_NID 108 +# define SSL_CTRL_GET_SERVER_TMP_KEY 109 +# define SSL_CTRL_GET_RAW_CIPHERLIST 110 +# define SSL_CTRL_GET_EC_POINT_FORMATS 111 +# define SSL_CTRL_GET_CHAIN_CERTS 115 +# define SSL_CTRL_SELECT_CURRENT_CERT 116 +# define SSL_CTRL_SET_CURRENT_CERT 117 +# define SSL_CTRL_SET_DH_AUTO 118 +# define DTLS_CTRL_SET_LINK_MTU 120 +# define DTLS_CTRL_GET_LINK_MIN_MTU 121 +# define SSL_CTRL_GET_EXTMS_SUPPORT 122 +# define SSL_CTRL_SET_MIN_PROTO_VERSION 123 +# define SSL_CTRL_SET_MAX_PROTO_VERSION 124 +# define SSL_CTRL_SET_SPLIT_SEND_FRAGMENT 125 +# define SSL_CTRL_SET_MAX_PIPELINES 126 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE 127 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB 128 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB_ARG 129 +# define SSL_CTRL_GET_MIN_PROTO_VERSION 130 +# define SSL_CTRL_GET_MAX_PROTO_VERSION 131 +# define SSL_CERT_SET_FIRST 1 +# define SSL_CERT_SET_NEXT 2 +# define SSL_CERT_SET_SERVER 3 +# define DTLSv1_get_timeout(ssl, arg) \ + SSL_ctrl(ssl,DTLS_CTRL_GET_TIMEOUT,0, (void *)arg) +# define DTLSv1_handle_timeout(ssl) \ + SSL_ctrl(ssl,DTLS_CTRL_HANDLE_TIMEOUT,0, NULL) +# define SSL_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_clear_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_total_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TOTAL_RENEGOTIATIONS,0,NULL) +# define SSL_CTX_set_tmp_dh(ctx,dh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +# define SSL_CTX_set_tmp_ecdh(ctx,ecdh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) +# define SSL_CTX_set_dh_auto(ctx, onoff) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# define SSL_set_dh_auto(s, onoff) \ + SSL_ctrl(s,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# define SSL_set_tmp_dh(ssl,dh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +# define SSL_set_tmp_ecdh(ssl,ecdh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) +# define SSL_CTX_add_extra_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_EXTRA_CHAIN_CERT,0,(char *)x509) +# define SSL_CTX_get_extra_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,0,px509) +# define SSL_CTX_get_extra_chain_certs_only(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,1,px509) +# define SSL_CTX_clear_extra_chain_certs(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS,0,NULL) +# define SSL_CTX_set0_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,0,(char *)sk) +# define SSL_CTX_set1_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,1,(char *)sk) +# define SSL_CTX_add0_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,0,(char *)x509) +# define SSL_CTX_add1_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,1,(char *)x509) +# define SSL_CTX_get0_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_CTX_clear_chain_certs(ctx) \ + SSL_CTX_set0_chain(ctx,NULL) +# define SSL_CTX_build_cert_chain(ctx, flags) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_CTX_select_current_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)x509) +# define SSL_CTX_set_current_cert(ctx, op) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_CTX_set0_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)st) +# define SSL_CTX_set1_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)st) +# define SSL_CTX_set0_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)st) +# define SSL_CTX_set1_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)st) +# define SSL_set0_chain(ctx,sk) \ + SSL_ctrl(ctx,SSL_CTRL_CHAIN,0,(char *)sk) +# define SSL_set1_chain(ctx,sk) \ + SSL_ctrl(ctx,SSL_CTRL_CHAIN,1,(char *)sk) +# define SSL_add0_chain_cert(ctx,x509) \ + SSL_ctrl(ctx,SSL_CTRL_CHAIN_CERT,0,(char *)x509) +# define SSL_add1_chain_cert(ctx,x509) \ + SSL_ctrl(ctx,SSL_CTRL_CHAIN_CERT,1,(char *)x509) +# define SSL_get0_chain_certs(ctx,px509) \ + SSL_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_clear_chain_certs(ctx) \ + SSL_set0_chain(ctx,NULL) +# define SSL_build_cert_chain(s, flags) \ + SSL_ctrl(s,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_select_current_cert(ctx,x509) \ + SSL_ctrl(ctx,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)x509) +# define SSL_set_current_cert(ctx,op) \ + SSL_ctrl(ctx,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_set0_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)st) +# define SSL_set1_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)st) +# define SSL_set0_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)st) +# define SSL_set1_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)st) +# define SSL_get1_curves(ctx, s) \ + SSL_ctrl(ctx,SSL_CTRL_GET_CURVES,0,(char *)s) +# define SSL_CTX_set1_curves(ctx, clist, clistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CURVES,clistlen,(char *)clist) +# define SSL_CTX_set1_curves_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CURVES_LIST,0,(char *)s) +# define SSL_set1_curves(ctx, clist, clistlen) \ + SSL_ctrl(ctx,SSL_CTRL_SET_CURVES,clistlen,(char *)clist) +# define SSL_set1_curves_list(ctx, s) \ + SSL_ctrl(ctx,SSL_CTRL_SET_CURVES_LIST,0,(char *)s) +# define SSL_get_shared_curve(s, n) \ + SSL_ctrl(s,SSL_CTRL_GET_SHARED_CURVE,n,NULL) +# define SSL_CTX_set1_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS,slistlen,(int *)slist) +# define SSL_CTX_set1_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)s) +# define SSL_set1_sigalgs(ctx, slist, slistlen) \ + SSL_ctrl(ctx,SSL_CTRL_SET_SIGALGS,slistlen,(int *)slist) +# define SSL_set1_sigalgs_list(ctx, s) \ + SSL_ctrl(ctx,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)s) +# define SSL_CTX_set1_client_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS,slistlen,(int *)slist) +# define SSL_CTX_set1_client_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)s) +# define SSL_set1_client_sigalgs(ctx, slist, slistlen) \ + SSL_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS,clistlen,(int *)slist) +# define SSL_set1_client_sigalgs_list(ctx, s) \ + SSL_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)s) +# define SSL_get0_certificate_types(s, clist) \ + SSL_ctrl(s, SSL_CTRL_GET_CLIENT_CERT_TYPES, 0, (char *)clist) +# define SSL_CTX_set1_client_certificate_types(ctx, clist, clistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen,(char *)clist) +# define SSL_set1_client_certificate_types(s, clist, clistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen,(char *)clist) +# define SSL_get_peer_signature_nid(s, pn) \ + SSL_ctrl(s,SSL_CTRL_GET_PEER_SIGNATURE_NID,0,pn) +# define SSL_get_server_tmp_key(s, pk) \ + SSL_ctrl(s,SSL_CTRL_GET_SERVER_TMP_KEY,0,pk) +# define SSL_get0_raw_cipherlist(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_RAW_CIPHERLIST,0,plst) +# define SSL_get0_ec_point_formats(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_EC_POINT_FORMATS,0,plst) +#define SSL_CTX_set_min_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +#define SSL_CTX_set_max_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +#define SSL_CTX_get_min_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +#define SSL_CTX_get_max_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) +#define SSL_set_min_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +#define SSL_set_max_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +#define SSL_get_min_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +#define SSL_get_max_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) + +#if OPENSSL_API_COMPAT < 0x10100000L +/* Provide some compatibility macros for removed functionality. */ +# define SSL_CTX_need_tmp_RSA(ctx) 0 +# define SSL_CTX_set_tmp_rsa(ctx,rsa) 1 +# define SSL_need_tmp_RSA(ssl) 0 +# define SSL_set_tmp_rsa(ssl,rsa) 1 +# define SSL_CTX_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +# define SSL_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +/* + * We "pretend" to call the callback to avoid warnings about unused static + * functions. + */ +# define SSL_CTX_set_tmp_rsa_callback(ctx, cb) while(0) (cb)(NULL, 0, 0) +# define SSL_set_tmp_rsa_callback(ssl, cb) while(0) (cb)(NULL, 0, 0) +#endif + +__owur const BIO_METHOD *BIO_f_ssl(void); +__owur BIO *BIO_new_ssl(SSL_CTX *ctx, int client); +__owur BIO *BIO_new_ssl_connect(SSL_CTX *ctx); +__owur BIO *BIO_new_buffer_ssl_connect(SSL_CTX *ctx); +__owur int BIO_ssl_copy_session_id(BIO *to, BIO *from); +void BIO_ssl_shutdown(BIO *ssl_bio); + +__owur int SSL_CTX_set_cipher_list(SSL_CTX *, const char *str); +__owur SSL_CTX *SSL_CTX_new(const SSL_METHOD *meth); +int SSL_CTX_up_ref(SSL_CTX *ctx); +void SSL_CTX_free(SSL_CTX *); +__owur long SSL_CTX_set_timeout(SSL_CTX *ctx, long t); +__owur long SSL_CTX_get_timeout(const SSL_CTX *ctx); +__owur X509_STORE *SSL_CTX_get_cert_store(const SSL_CTX *); +void SSL_CTX_set_cert_store(SSL_CTX *, X509_STORE *); +__owur int SSL_want(const SSL *s); +__owur int SSL_clear(SSL *s); + +void SSL_CTX_flush_sessions(SSL_CTX *ctx, long tm); + +__owur const SSL_CIPHER *SSL_get_current_cipher(const SSL *s); +__owur int SSL_CIPHER_get_bits(const SSL_CIPHER *c, int *alg_bits); +__owur const char *SSL_CIPHER_get_version(const SSL_CIPHER *c); +__owur const char *SSL_CIPHER_get_name(const SSL_CIPHER *c); +__owur uint32_t SSL_CIPHER_get_id(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_kx_nid(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_auth_nid(const SSL_CIPHER *c); +__owur int SSL_CIPHER_is_aead(const SSL_CIPHER *c); + +__owur int SSL_get_fd(const SSL *s); +__owur int SSL_get_rfd(const SSL *s); +__owur int SSL_get_wfd(const SSL *s); +__owur const char *SSL_get_cipher_list(const SSL *s, int n); +__owur char *SSL_get_shared_ciphers(const SSL *s, char *buf, int len); +__owur int SSL_get_read_ahead(const SSL *s); +__owur int SSL_pending(const SSL *s); +__owur int SSL_has_pending(const SSL *s); +# ifndef OPENSSL_NO_SOCK +__owur int SSL_set_fd(SSL *s, int fd); +__owur int SSL_set_rfd(SSL *s, int fd); +__owur int SSL_set_wfd(SSL *s, int fd); +# endif +void SSL_set0_rbio(SSL *s, BIO *rbio); +void SSL_set0_wbio(SSL *s, BIO *wbio); +void SSL_set_bio(SSL *s, BIO *rbio, BIO *wbio); +__owur BIO *SSL_get_rbio(const SSL *s); +__owur BIO *SSL_get_wbio(const SSL *s); +__owur int SSL_set_cipher_list(SSL *s, const char *str); +void SSL_set_read_ahead(SSL *s, int yes); +__owur int SSL_get_verify_mode(const SSL *s); +__owur int SSL_get_verify_depth(const SSL *s); +__owur SSL_verify_cb SSL_get_verify_callback(const SSL *s); +void SSL_set_verify(SSL *s, int mode, SSL_verify_cb callback); +void SSL_set_verify_depth(SSL *s, int depth); +void SSL_set_cert_cb(SSL *s, int (*cb) (SSL *ssl, void *arg), void *arg); +# ifndef OPENSSL_NO_RSA +__owur int SSL_use_RSAPrivateKey(SSL *ssl, RSA *rsa); +__owur int SSL_use_RSAPrivateKey_ASN1(SSL *ssl, const unsigned char *d, long len); +# endif +__owur int SSL_use_PrivateKey(SSL *ssl, EVP_PKEY *pkey); +__owur int SSL_use_PrivateKey_ASN1(int pk, SSL *ssl, const unsigned char *d, + long len); +__owur int SSL_use_certificate(SSL *ssl, X509 *x); +__owur int SSL_use_certificate_ASN1(SSL *ssl, const unsigned char *d, int len); + +/* Set serverinfo data for the current active cert. */ +__owur int SSL_CTX_use_serverinfo(SSL_CTX *ctx, const unsigned char *serverinfo, + size_t serverinfo_length); +__owur int SSL_CTX_use_serverinfo_file(SSL_CTX *ctx, const char *file); + +#ifndef OPENSSL_NO_RSA +__owur int SSL_use_RSAPrivateKey_file(SSL *ssl, const char *file, int type); +#endif + +__owur int SSL_use_PrivateKey_file(SSL *ssl, const char *file, int type); +__owur int SSL_use_certificate_file(SSL *ssl, const char *file, int type); + +#ifndef OPENSSL_NO_RSA +__owur int SSL_CTX_use_RSAPrivateKey_file(SSL_CTX *ctx, const char *file, int type); +#endif +__owur int SSL_CTX_use_PrivateKey_file(SSL_CTX *ctx, const char *file, int type); +__owur int SSL_CTX_use_certificate_file(SSL_CTX *ctx, const char *file, int type); +/* PEM type */ +__owur int SSL_CTX_use_certificate_chain_file(SSL_CTX *ctx, const char *file); +__owur int SSL_use_certificate_chain_file(SSL *ssl, const char *file); +__owur STACK_OF(X509_NAME) *SSL_load_client_CA_file(const char *file); +__owur int SSL_add_file_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *file); +int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *dir); + +#if OPENSSL_API_COMPAT < 0x10100000L +# define SSL_load_error_strings() \ + OPENSSL_init_ssl(OPENSSL_INIT_LOAD_SSL_STRINGS \ + | OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +#endif + +__owur const char *SSL_state_string(const SSL *s); +__owur const char *SSL_rstate_string(const SSL *s); +__owur const char *SSL_state_string_long(const SSL *s); +__owur const char *SSL_rstate_string_long(const SSL *s); +__owur long SSL_SESSION_get_time(const SSL_SESSION *s); +__owur long SSL_SESSION_set_time(SSL_SESSION *s, long t); +__owur long SSL_SESSION_get_timeout(const SSL_SESSION *s); +__owur long SSL_SESSION_set_timeout(SSL_SESSION *s, long t); +__owur int SSL_SESSION_get_protocol_version(const SSL_SESSION *s); +__owur const char *SSL_SESSION_get0_hostname(const SSL_SESSION *s); +__owur const SSL_CIPHER *SSL_SESSION_get0_cipher(const SSL_SESSION *s); +__owur int SSL_SESSION_has_ticket(const SSL_SESSION *s); +__owur unsigned long SSL_SESSION_get_ticket_lifetime_hint(const SSL_SESSION *s); +void SSL_SESSION_get0_ticket(const SSL_SESSION *s, const unsigned char **tick, + size_t *len); +__owur int SSL_copy_session_id(SSL *to, const SSL *from); +__owur X509 *SSL_SESSION_get0_peer(SSL_SESSION *s); +__owur int SSL_SESSION_set1_id_context(SSL_SESSION *s, const unsigned char *sid_ctx, + unsigned int sid_ctx_len); +__owur int SSL_SESSION_set1_id(SSL_SESSION *s, const unsigned char *sid, + unsigned int sid_len); + +__owur SSL_SESSION *SSL_SESSION_new(void); +const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, + unsigned int *len); +const unsigned char *SSL_SESSION_get0_id_context(const SSL_SESSION *s, + unsigned int *len); +__owur unsigned int SSL_SESSION_get_compress_id(const SSL_SESSION *s); +# ifndef OPENSSL_NO_STDIO +int SSL_SESSION_print_fp(FILE *fp, const SSL_SESSION *ses); +# endif +int SSL_SESSION_print(BIO *fp, const SSL_SESSION *ses); +int SSL_SESSION_print_keylog(BIO *bp, const SSL_SESSION *x); +int SSL_SESSION_up_ref(SSL_SESSION *ses); +void SSL_SESSION_free(SSL_SESSION *ses); +__owur int i2d_SSL_SESSION(SSL_SESSION *in, unsigned char **pp); +__owur int SSL_set_session(SSL *to, SSL_SESSION *session); +int SSL_CTX_add_session(SSL_CTX *s, SSL_SESSION *c); +int SSL_CTX_remove_session(SSL_CTX *, SSL_SESSION *c); +__owur int SSL_CTX_set_generate_session_id(SSL_CTX *, GEN_SESSION_CB); +__owur int SSL_set_generate_session_id(SSL *, GEN_SESSION_CB); +__owur int SSL_has_matching_session_id(const SSL *ssl, const unsigned char *id, + unsigned int id_len); +SSL_SESSION *d2i_SSL_SESSION(SSL_SESSION **a, const unsigned char **pp, + long length); + +# ifdef HEADER_X509_H +__owur X509 *SSL_get_peer_certificate(const SSL *s); +# endif + +__owur STACK_OF(X509) *SSL_get_peer_cert_chain(const SSL *s); + +__owur int SSL_CTX_get_verify_mode(const SSL_CTX *ctx); +__owur int SSL_CTX_get_verify_depth(const SSL_CTX *ctx); +__owur SSL_verify_cb SSL_CTX_get_verify_callback(const SSL_CTX *ctx); +void SSL_CTX_set_verify(SSL_CTX *ctx, int mode, SSL_verify_cb callback); +void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth); +void SSL_CTX_set_cert_verify_callback(SSL_CTX *ctx, + int (*cb) (X509_STORE_CTX *, void *), + void *arg); +void SSL_CTX_set_cert_cb(SSL_CTX *c, int (*cb) (SSL *ssl, void *arg), + void *arg); +# ifndef OPENSSL_NO_RSA +__owur int SSL_CTX_use_RSAPrivateKey(SSL_CTX *ctx, RSA *rsa); +__owur int SSL_CTX_use_RSAPrivateKey_ASN1(SSL_CTX *ctx, const unsigned char *d, + long len); +# endif +__owur int SSL_CTX_use_PrivateKey(SSL_CTX *ctx, EVP_PKEY *pkey); +__owur int SSL_CTX_use_PrivateKey_ASN1(int pk, SSL_CTX *ctx, + const unsigned char *d, long len); +__owur int SSL_CTX_use_certificate(SSL_CTX *ctx, X509 *x); +__owur int SSL_CTX_use_certificate_ASN1(SSL_CTX *ctx, int len, + const unsigned char *d); + +void SSL_CTX_set_default_passwd_cb(SSL_CTX *ctx, pem_password_cb *cb); +void SSL_CTX_set_default_passwd_cb_userdata(SSL_CTX *ctx, void *u); +pem_password_cb *SSL_CTX_get_default_passwd_cb(SSL_CTX *ctx); +void *SSL_CTX_get_default_passwd_cb_userdata(SSL_CTX *ctx); +void SSL_set_default_passwd_cb(SSL *s, pem_password_cb *cb); +void SSL_set_default_passwd_cb_userdata(SSL *s, void *u); +pem_password_cb *SSL_get_default_passwd_cb(SSL *s); +void *SSL_get_default_passwd_cb_userdata(SSL *s); + +__owur int SSL_CTX_check_private_key(const SSL_CTX *ctx); +__owur int SSL_check_private_key(const SSL *ctx); + +__owur int SSL_CTX_set_session_id_context(SSL_CTX *ctx, const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL *SSL_new(SSL_CTX *ctx); +int SSL_up_ref(SSL *s); +int SSL_is_dtls(const SSL *s); +__owur int SSL_set_session_id_context(SSL *ssl, const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +__owur int SSL_CTX_set_purpose(SSL_CTX *s, int purpose); +__owur int SSL_set_purpose(SSL *s, int purpose); +__owur int SSL_CTX_set_trust(SSL_CTX *s, int trust); +__owur int SSL_set_trust(SSL *s, int trust); + +__owur int SSL_set1_host(SSL *s, const char *hostname); +__owur int SSL_add1_host(SSL *s, const char *hostname); +__owur const char *SSL_get0_peername(SSL *s); +void SSL_set_hostflags(SSL *s, unsigned int flags); + +__owur int SSL_CTX_dane_enable(SSL_CTX *ctx); +__owur int SSL_CTX_dane_mtype_set(SSL_CTX *ctx, const EVP_MD *md, + uint8_t mtype, uint8_t ord); +__owur int SSL_dane_enable(SSL *s, const char *basedomain); +__owur int SSL_dane_tlsa_add(SSL *s, uint8_t usage, uint8_t selector, + uint8_t mtype, unsigned const char *data, size_t dlen); +__owur int SSL_get0_dane_authority(SSL *s, X509 **mcert, EVP_PKEY **mspki); +__owur int SSL_get0_dane_tlsa(SSL *s, uint8_t *usage, uint8_t *selector, + uint8_t *mtype, unsigned const char **data, + size_t *dlen); +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +SSL_DANE *SSL_get0_dane(SSL *ssl); +/* + * DANE flags + */ +unsigned long SSL_CTX_dane_set_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_CTX_dane_clear_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_dane_set_flags(SSL *ssl, unsigned long flags); +unsigned long SSL_dane_clear_flags(SSL *ssl, unsigned long flags); + +__owur int SSL_CTX_set1_param(SSL_CTX *ctx, X509_VERIFY_PARAM *vpm); +__owur int SSL_set1_param(SSL *ssl, X509_VERIFY_PARAM *vpm); + +__owur X509_VERIFY_PARAM *SSL_CTX_get0_param(SSL_CTX *ctx); +__owur X509_VERIFY_PARAM *SSL_get0_param(SSL *ssl); + +# ifndef OPENSSL_NO_SRP +int SSL_CTX_set_srp_username(SSL_CTX *ctx, char *name); +int SSL_CTX_set_srp_password(SSL_CTX *ctx, char *password); +int SSL_CTX_set_srp_strength(SSL_CTX *ctx, int strength); +int SSL_CTX_set_srp_client_pwd_callback(SSL_CTX *ctx, + char *(*cb) (SSL *, void *)); +int SSL_CTX_set_srp_verify_param_callback(SSL_CTX *ctx, + int (*cb) (SSL *, void *)); +int SSL_CTX_set_srp_username_callback(SSL_CTX *ctx, + int (*cb) (SSL *, int *, void *)); +int SSL_CTX_set_srp_cb_arg(SSL_CTX *ctx, void *arg); + +int SSL_set_srp_server_param(SSL *s, const BIGNUM *N, const BIGNUM *g, + BIGNUM *sa, BIGNUM *v, char *info); +int SSL_set_srp_server_param_pw(SSL *s, const char *user, const char *pass, + const char *grp); + +__owur BIGNUM *SSL_get_srp_g(SSL *s); +__owur BIGNUM *SSL_get_srp_N(SSL *s); + +__owur char *SSL_get_srp_username(SSL *s); +__owur char *SSL_get_srp_userinfo(SSL *s); +# endif + +void SSL_certs_clear(SSL *s); +void SSL_free(SSL *ssl); +# ifdef OSSL_ASYNC_FD +/* + * Windows application developer has to include windows.h to use these. + */ +__owur int SSL_waiting_for_async(SSL *s); +__owur int SSL_get_all_async_fds(SSL *s, OSSL_ASYNC_FD *fds, size_t *numfds); +__owur int SSL_get_changed_async_fds(SSL *s, OSSL_ASYNC_FD *addfd, + size_t *numaddfds, OSSL_ASYNC_FD *delfd, + size_t *numdelfds); +# endif +__owur int SSL_accept(SSL *ssl); +__owur int SSL_connect(SSL *ssl); +__owur int SSL_read(SSL *ssl, void *buf, int num); +__owur int SSL_peek(SSL *ssl, void *buf, int num); +__owur int SSL_write(SSL *ssl, const void *buf, int num); +long SSL_ctrl(SSL *ssl, int cmd, long larg, void *parg); +long SSL_callback_ctrl(SSL *, int, void (*)(void)); +long SSL_CTX_ctrl(SSL_CTX *ctx, int cmd, long larg, void *parg); +long SSL_CTX_callback_ctrl(SSL_CTX *, int, void (*)(void)); + +__owur int SSL_get_error(const SSL *s, int ret_code); +__owur const char *SSL_get_version(const SSL *s); + +/* This sets the 'default' SSL version that SSL_new() will create */ +__owur int SSL_CTX_set_ssl_version(SSL_CTX *ctx, const SSL_METHOD *meth); + +# ifndef OPENSSL_NO_SSL3_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *SSLv3_method(void)) /* SSLv3 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *SSLv3_server_method(void)) /* SSLv3 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *SSLv3_client_method(void)) /* SSLv3 */ +# endif + +#define SSLv23_method TLS_method +#define SSLv23_server_method TLS_server_method +#define SSLv23_client_method TLS_client_method + +/* Negotiate highest available SSL/TLS version */ +__owur const SSL_METHOD *TLS_method(void); +__owur const SSL_METHOD *TLS_server_method(void); +__owur const SSL_METHOD *TLS_client_method(void); + +# ifndef OPENSSL_NO_TLS1_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_method(void)) /* TLSv1.0 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_server_method(void)) /* TLSv1.0 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_client_method(void)) /* TLSv1.0 */ +# endif + +# ifndef OPENSSL_NO_TLS1_1_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_1_method(void)) /* TLSv1.1 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_1_server_method(void)) /* TLSv1.1 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_1_client_method(void)) /* TLSv1.1 */ +# endif + +# ifndef OPENSSL_NO_TLS1_2_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_2_method(void)) /* TLSv1.2 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_2_server_method(void)) /* TLSv1.2 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *TLSv1_2_client_method(void)) /* TLSv1.2 */ +# endif + +# ifndef OPENSSL_NO_DTLS1_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_method(void)) /* DTLSv1.0 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_server_method(void)) /* DTLSv1.0 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_client_method(void)) /* DTLSv1.0 */ +# endif + +# ifndef OPENSSL_NO_DTLS1_2_METHOD +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_2_method(void)) /* DTLSv1.2 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_2_server_method(void)) /* DTLSv1.2 */ +DEPRECATEDIN_1_1_0(__owur const SSL_METHOD *DTLSv1_2_client_method(void)) /* DTLSv1.2 */ +#endif + +__owur const SSL_METHOD *DTLS_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_server_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_client_method(void); /* DTLS 1.0 and 1.2 */ + +__owur STACK_OF(SSL_CIPHER) *SSL_get_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_CTX_get_ciphers(const SSL_CTX *ctx); +__owur STACK_OF(SSL_CIPHER) *SSL_get_client_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_get1_supported_ciphers(SSL *s); + +__owur int SSL_do_handshake(SSL *s); +int SSL_renegotiate(SSL *s); +__owur int SSL_renegotiate_abbreviated(SSL *s); +__owur int SSL_renegotiate_pending(SSL *s); +int SSL_shutdown(SSL *s); + +__owur const SSL_METHOD *SSL_CTX_get_ssl_method(SSL_CTX *ctx); +__owur const SSL_METHOD *SSL_get_ssl_method(SSL *s); +__owur int SSL_set_ssl_method(SSL *s, const SSL_METHOD *method); +__owur const char *SSL_alert_type_string_long(int value); +__owur const char *SSL_alert_type_string(int value); +__owur const char *SSL_alert_desc_string_long(int value); +__owur const char *SSL_alert_desc_string(int value); + +void SSL_set_client_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set_client_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +__owur STACK_OF(X509_NAME) *SSL_get_client_CA_list(const SSL *s); +__owur STACK_OF(X509_NAME) *SSL_CTX_get_client_CA_list(const SSL_CTX *s); +__owur int SSL_add_client_CA(SSL *ssl, X509 *x); +__owur int SSL_CTX_add_client_CA(SSL_CTX *ctx, X509 *x); + +void SSL_set_connect_state(SSL *s); +void SSL_set_accept_state(SSL *s); + +__owur long SSL_get_default_timeout(const SSL *s); + +#if OPENSSL_API_COMPAT < 0x10100000L +# define SSL_library_init() OPENSSL_init_ssl(0, NULL) +#endif + +__owur char *SSL_CIPHER_description(const SSL_CIPHER *, char *buf, int size); +__owur STACK_OF(X509_NAME) *SSL_dup_CA_list(STACK_OF(X509_NAME) *sk); + +__owur SSL *SSL_dup(SSL *ssl); + +__owur X509 *SSL_get_certificate(const SSL *ssl); +/* + * EVP_PKEY + */ struct evp_pkey_st *SSL_get_privatekey(const SSL *ssl); + +__owur X509 *SSL_CTX_get0_certificate(const SSL_CTX *ctx); +__owur EVP_PKEY *SSL_CTX_get0_privatekey(const SSL_CTX *ctx); + +void SSL_CTX_set_quiet_shutdown(SSL_CTX *ctx, int mode); +__owur int SSL_CTX_get_quiet_shutdown(const SSL_CTX *ctx); +void SSL_set_quiet_shutdown(SSL *ssl, int mode); +__owur int SSL_get_quiet_shutdown(const SSL *ssl); +void SSL_set_shutdown(SSL *ssl, int mode); +__owur int SSL_get_shutdown(const SSL *ssl); +__owur int SSL_version(const SSL *ssl); +__owur int SSL_client_version(const SSL *s); +__owur int SSL_CTX_set_default_verify_paths(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_dir(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_file(SSL_CTX *ctx); +__owur int SSL_CTX_load_verify_locations(SSL_CTX *ctx, const char *CAfile, + const char *CApath); +# define SSL_get0_session SSL_get_session/* just peek at pointer */ +__owur SSL_SESSION *SSL_get_session(const SSL *ssl); +__owur SSL_SESSION *SSL_get1_session(SSL *ssl); /* obtain a reference count */ +__owur SSL_CTX *SSL_get_SSL_CTX(const SSL *ssl); +SSL_CTX *SSL_set_SSL_CTX(SSL *ssl, SSL_CTX *ctx); +void SSL_set_info_callback(SSL *ssl, + void (*cb) (const SSL *ssl, int type, int val)); +void (*SSL_get_info_callback(const SSL *ssl)) (const SSL *ssl, int type, + int val); +__owur OSSL_HANDSHAKE_STATE SSL_get_state(const SSL *ssl); + +void SSL_set_verify_result(SSL *ssl, long v); +__owur long SSL_get_verify_result(const SSL *ssl); +__owur STACK_OF(X509) *SSL_get0_verified_chain(const SSL *s); + +__owur size_t SSL_get_client_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_get_server_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_SESSION_get_master_key(const SSL_SESSION *ssl, + unsigned char *out, size_t outlen); + +#define SSL_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL, l, p, newf, dupf, freef) +__owur int SSL_set_ex_data(SSL *ssl, int idx, void *data); +void *SSL_get_ex_data(const SSL *ssl, int idx); +#define SSL_SESSION_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_SESSION, l, p, newf, dupf, freef) +__owur int SSL_SESSION_set_ex_data(SSL_SESSION *ss, int idx, void *data); +void *SSL_SESSION_get_ex_data(const SSL_SESSION *ss, int idx); +#define SSL_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_CTX, l, p, newf, dupf, freef) +__owur int SSL_CTX_set_ex_data(SSL_CTX *ssl, int idx, void *data); +void *SSL_CTX_get_ex_data(const SSL_CTX *ssl, int idx); + +__owur int SSL_get_ex_data_X509_STORE_CTX_idx(void); + +# define SSL_CTX_sess_set_cache_size(ctx,t) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_SIZE,t,NULL) +# define SSL_CTX_sess_get_cache_size(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_SIZE,0,NULL) +# define SSL_CTX_set_session_cache_mode(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_MODE,m,NULL) +# define SSL_CTX_get_session_cache_mode(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_MODE,0,NULL) + +# define SSL_CTX_get_default_read_ahead(ctx) SSL_CTX_get_read_ahead(ctx) +# define SSL_CTX_set_default_read_ahead(ctx,m) SSL_CTX_set_read_ahead(ctx,m) +# define SSL_CTX_get_read_ahead(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_READ_AHEAD,0,NULL) +# define SSL_CTX_set_read_ahead(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_READ_AHEAD,m,NULL) +# define SSL_CTX_get_max_cert_list(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_CTX_set_max_cert_list(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) +# define SSL_get_max_cert_list(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_set_max_cert_list(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) + +# define SSL_CTX_set_max_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_set_max_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_split_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_set_split_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_max_pipelines(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) +# define SSL_set_max_pipelines(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) + +void SSL_CTX_set_default_read_buffer_len(SSL_CTX *ctx, size_t len); +void SSL_set_default_read_buffer_len(SSL *s, size_t len); + +# ifndef OPENSSL_NO_DH +/* NB: the |keylength| is only applicable when is_export is true */ +void SSL_CTX_set_tmp_dh_callback(SSL_CTX *ctx, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +void SSL_set_tmp_dh_callback(SSL *ssl, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +# endif + +__owur const COMP_METHOD *SSL_get_current_compression(SSL *s); +__owur const COMP_METHOD *SSL_get_current_expansion(SSL *s); +__owur const char *SSL_COMP_get_name(const COMP_METHOD *comp); +__owur const char *SSL_COMP_get0_name(const SSL_COMP *comp); +__owur int SSL_COMP_get_id(const SSL_COMP *comp); +STACK_OF(SSL_COMP) *SSL_COMP_get_compression_methods(void); +__owur STACK_OF(SSL_COMP) *SSL_COMP_set0_compression_methods(STACK_OF(SSL_COMP) + *meths); +#if OPENSSL_API_COMPAT < 0x10100000L +# define SSL_COMP_free_compression_methods() while(0) continue +#endif +__owur int SSL_COMP_add_compression_method(int id, COMP_METHOD *cm); + +const SSL_CIPHER *SSL_CIPHER_find(SSL *ssl, const unsigned char *ptr); +int SSL_CIPHER_get_cipher_nid(const SSL_CIPHER *c); +int SSL_CIPHER_get_digest_nid(const SSL_CIPHER *c); + +/* TLS extensions functions */ +__owur int SSL_set_session_ticket_ext(SSL *s, void *ext_data, int ext_len); + +__owur int SSL_set_session_ticket_ext_cb(SSL *s, tls_session_ticket_ext_cb_fn cb, + void *arg); + +/* Pre-shared secret session resumption functions */ +__owur int SSL_set_session_secret_cb(SSL *s, + tls_session_secret_cb_fn tls_session_secret_cb, + void *arg); + +void SSL_CTX_set_not_resumable_session_callback(SSL_CTX *ctx, + int (*cb) (SSL *ssl, + int + is_forward_secure)); + +void SSL_set_not_resumable_session_callback(SSL *ssl, + int (*cb) (SSL *ssl, + int + is_forward_secure)); +# if OPENSSL_API_COMPAT < 0x10100000L +# define SSL_cache_hit(s) SSL_session_reused(s) +# endif + +__owur int SSL_session_reused(SSL *s); +__owur int SSL_is_server(const SSL *s); + +__owur __owur SSL_CONF_CTX *SSL_CONF_CTX_new(void); +int SSL_CONF_CTX_finish(SSL_CONF_CTX *cctx); +void SSL_CONF_CTX_free(SSL_CONF_CTX *cctx); +unsigned int SSL_CONF_CTX_set_flags(SSL_CONF_CTX *cctx, unsigned int flags); +__owur unsigned int SSL_CONF_CTX_clear_flags(SSL_CONF_CTX *cctx, unsigned int flags); +__owur int SSL_CONF_CTX_set1_prefix(SSL_CONF_CTX *cctx, const char *pre); + +void SSL_CONF_CTX_set_ssl(SSL_CONF_CTX *cctx, SSL *ssl); +void SSL_CONF_CTX_set_ssl_ctx(SSL_CONF_CTX *cctx, SSL_CTX *ctx); + +__owur int SSL_CONF_cmd(SSL_CONF_CTX *cctx, const char *cmd, const char *value); +__owur int SSL_CONF_cmd_argv(SSL_CONF_CTX *cctx, int *pargc, char ***pargv); +__owur int SSL_CONF_cmd_value_type(SSL_CONF_CTX *cctx, const char *cmd); + +void SSL_add_ssl_module(void); +int SSL_config(SSL *s, const char *name); +int SSL_CTX_config(SSL_CTX *ctx, const char *name); + +# ifndef OPENSSL_NO_SSL_TRACE +void SSL_trace(int write_p, int version, int content_type, + const void *buf, size_t len, SSL *ssl, void *arg); +__owur const char *SSL_CIPHER_standard_name(const SSL_CIPHER *c); +# endif + +# ifndef OPENSSL_NO_SOCK +int DTLSv1_listen(SSL *s, BIO_ADDR *client); +# endif + +# ifndef OPENSSL_NO_CT + +/* + * A callback for verifying that the received SCTs are sufficient. + * Expected to return 1 if they are sufficient, otherwise 0. + * May return a negative integer if an error occurs. + * A connection should be aborted if the SCTs are deemed insufficient. + */ +typedef int(*ssl_ct_validation_cb)(const CT_POLICY_EVAL_CTX *ctx, + const STACK_OF(SCT) *scts, void *arg); + +/* + * Sets a |callback| that is invoked upon receipt of ServerHelloDone to validate + * the received SCTs. + * If the callback returns a non-positive result, the connection is terminated. + * Call this function before beginning a handshake. + * If a NULL |callback| is provided, SCT validation is disabled. + * |arg| is arbitrary userdata that will be passed to the callback whenever it + * is invoked. Ownership of |arg| remains with the caller. + * + * NOTE: A side-effect of setting a CT callback is that an OCSP stapled response + * will be requested. + */ +int SSL_set_ct_validation_callback(SSL *s, ssl_ct_validation_cb callback, + void *arg); +int SSL_CTX_set_ct_validation_callback(SSL_CTX *ctx, + ssl_ct_validation_cb callback, + void *arg); +#define SSL_disable_ct(s) \ + ((void) SSL_set_validation_callback((s), NULL, NULL)) +#define SSL_CTX_disable_ct(ctx) \ + ((void) SSL_CTX_set_validation_callback((ctx), NULL, NULL)) + +/* + * The validation type enumerates the available behaviours of the built-in SSL + * CT validation callback selected via SSL_enable_ct() and SSL_CTX_enable_ct(). + * The underlying callback is a static function in libssl. + */ +enum { + SSL_CT_VALIDATION_PERMISSIVE = 0, + SSL_CT_VALIDATION_STRICT +}; + +/* + * Enable CT by setting up a callback that implements one of the built-in + * validation variants. The SSL_CT_VALIDATION_PERMISSIVE variant always + * continues the handshake, the application can make appropriate decisions at + * handshake completion. The SSL_CT_VALIDATION_STRICT variant requires at + * least one valid SCT, or else handshake termination will be requested. The + * handshake may continue anyway if SSL_VERIFY_NONE is in effect. + */ +int SSL_enable_ct(SSL *s, int validation_mode); +int SSL_CTX_enable_ct(SSL_CTX *ctx, int validation_mode); + +/* + * Report whether a non-NULL callback is enabled. + */ +int SSL_ct_is_enabled(const SSL *s); +int SSL_CTX_ct_is_enabled(const SSL_CTX *ctx); + +/* Gets the SCTs received from a connection */ +const STACK_OF(SCT) *SSL_get0_peer_scts(SSL *s); + +/* + * Loads the CT log list from the default location. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_default_ctlog_list_file(SSL_CTX *ctx); + +/* + * Loads the CT log list from the specified file path. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_ctlog_list_file(SSL_CTX *ctx, const char *path); + +/* + * Sets the CT log list used by all SSL connections created from this SSL_CTX. + * Ownership of the CTLOG_STORE is transferred to the SSL_CTX. + */ +void SSL_CTX_set0_ctlog_store(SSL_CTX *ctx, CTLOG_STORE *logs); + +/* + * Gets the CT log list used by all SSL connections created from this SSL_CTX. + * This will be NULL unless one of the following functions has been called: + * - SSL_CTX_set_default_ctlog_list_file + * - SSL_CTX_set_ctlog_list_file + * - SSL_CTX_set_ctlog_store + */ +const CTLOG_STORE *SSL_CTX_get0_ctlog_store(const SSL_CTX *ctx); + +# endif /* OPENSSL_NO_CT */ + +/* What the "other" parameter contains in security callback */ +/* Mask for type */ +# define SSL_SECOP_OTHER_TYPE 0xffff0000 +# define SSL_SECOP_OTHER_NONE 0 +# define SSL_SECOP_OTHER_CIPHER (1 << 16) +# define SSL_SECOP_OTHER_CURVE (2 << 16) +# define SSL_SECOP_OTHER_DH (3 << 16) +# define SSL_SECOP_OTHER_PKEY (4 << 16) +# define SSL_SECOP_OTHER_SIGALG (5 << 16) +# define SSL_SECOP_OTHER_CERT (6 << 16) + +/* Indicated operation refers to peer key or certificate */ +# define SSL_SECOP_PEER 0x1000 + +/* Values for "op" parameter in security callback */ + +/* Called to filter ciphers */ +/* Ciphers client supports */ +# define SSL_SECOP_CIPHER_SUPPORTED (1 | SSL_SECOP_OTHER_CIPHER) +/* Cipher shared by client/server */ +# define SSL_SECOP_CIPHER_SHARED (2 | SSL_SECOP_OTHER_CIPHER) +/* Sanity check of cipher server selects */ +# define SSL_SECOP_CIPHER_CHECK (3 | SSL_SECOP_OTHER_CIPHER) +/* Curves supported by client */ +# define SSL_SECOP_CURVE_SUPPORTED (4 | SSL_SECOP_OTHER_CURVE) +/* Curves shared by client/server */ +# define SSL_SECOP_CURVE_SHARED (5 | SSL_SECOP_OTHER_CURVE) +/* Sanity check of curve server selects */ +# define SSL_SECOP_CURVE_CHECK (6 | SSL_SECOP_OTHER_CURVE) +/* Temporary DH key */ +# define SSL_SECOP_TMP_DH (7 | SSL_SECOP_OTHER_PKEY) +/* SSL/TLS version */ +# define SSL_SECOP_VERSION (9 | SSL_SECOP_OTHER_NONE) +/* Session tickets */ +# define SSL_SECOP_TICKET (10 | SSL_SECOP_OTHER_NONE) +/* Supported signature algorithms sent to peer */ +# define SSL_SECOP_SIGALG_SUPPORTED (11 | SSL_SECOP_OTHER_SIGALG) +/* Shared signature algorithm */ +# define SSL_SECOP_SIGALG_SHARED (12 | SSL_SECOP_OTHER_SIGALG) +/* Sanity check signature algorithm allowed */ +# define SSL_SECOP_SIGALG_CHECK (13 | SSL_SECOP_OTHER_SIGALG) +/* Used to get mask of supported public key signature algorithms */ +# define SSL_SECOP_SIGALG_MASK (14 | SSL_SECOP_OTHER_SIGALG) +/* Use to see if compression is allowed */ +# define SSL_SECOP_COMPRESSION (15 | SSL_SECOP_OTHER_NONE) +/* EE key in certificate */ +# define SSL_SECOP_EE_KEY (16 | SSL_SECOP_OTHER_CERT) +/* CA key in certificate */ +# define SSL_SECOP_CA_KEY (17 | SSL_SECOP_OTHER_CERT) +/* CA digest algorithm in certificate */ +# define SSL_SECOP_CA_MD (18 | SSL_SECOP_OTHER_CERT) +/* Peer EE key in certificate */ +# define SSL_SECOP_PEER_EE_KEY (SSL_SECOP_EE_KEY | SSL_SECOP_PEER) +/* Peer CA key in certificate */ +# define SSL_SECOP_PEER_CA_KEY (SSL_SECOP_CA_KEY | SSL_SECOP_PEER) +/* Peer CA digest algorithm in certificate */ +# define SSL_SECOP_PEER_CA_MD (SSL_SECOP_CA_MD | SSL_SECOP_PEER) + +void SSL_set_security_level(SSL *s, int level); +__owur int SSL_get_security_level(const SSL *s); +void SSL_set_security_callback(SSL *s, + int (*cb) (const SSL *s, const SSL_CTX *ctx, int op, + int bits, int nid, void *other, + void *ex)); +int (*SSL_get_security_callback(const SSL *s)) (const SSL *s, const SSL_CTX *ctx, int op, + int bits, int nid, + void *other, void *ex); +void SSL_set0_security_ex_data(SSL *s, void *ex); +__owur void *SSL_get0_security_ex_data(const SSL *s); + +void SSL_CTX_set_security_level(SSL_CTX *ctx, int level); +__owur int SSL_CTX_get_security_level(const SSL_CTX *ctx); +void SSL_CTX_set_security_callback(SSL_CTX *ctx, + int (*cb) (const SSL *s, const SSL_CTX *ctx, int op, + int bits, int nid, void *other, + void *ex)); +int (*SSL_CTX_get_security_callback(const SSL_CTX *ctx)) (const SSL *s, + const SSL_CTX *ctx, + int op, int bits, + int nid, + void *other, + void *ex); +void SSL_CTX_set0_security_ex_data(SSL_CTX *ctx, void *ex); +__owur void *SSL_CTX_get0_security_ex_data(const SSL_CTX *ctx); + +/* OPENSSL_INIT flag 0x010000 reserved for internal use */ +#define OPENSSL_INIT_NO_LOAD_SSL_STRINGS 0x00100000L +#define OPENSSL_INIT_LOAD_SSL_STRINGS 0x00200000L + +#define OPENSSL_INIT_SSL_DEFAULT \ + (OPENSSL_INIT_LOAD_SSL_STRINGS | OPENSSL_INIT_LOAD_CRYPTO_STRINGS) + +int OPENSSL_init_ssl(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); + +# ifndef OPENSSL_NO_UNIT_TEST +__owur const struct openssl_ssl_test_functions *SSL_test_functions(void); +# endif + +extern const char SSL_version_str[]; + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_SSL_strings(void); + +/* Error codes for the SSL functions. */ + +/* Function codes. */ +# define SSL_F_CHECK_SUITEB_CIPHER_LIST 331 +# define SSL_F_CT_MOVE_SCTS 345 +# define SSL_F_CT_STRICT 349 +# define SSL_F_D2I_SSL_SESSION 103 +# define SSL_F_DANE_CTX_ENABLE 347 +# define SSL_F_DANE_MTYPE_SET 393 +# define SSL_F_DANE_TLSA_ADD 394 +# define SSL_F_DO_DTLS1_WRITE 245 +# define SSL_F_DO_SSL3_WRITE 104 +# define SSL_F_DTLS1_BUFFER_RECORD 247 +# define SSL_F_DTLS1_CHECK_TIMEOUT_NUM 318 +# define SSL_F_DTLS1_HEARTBEAT 305 +# define SSL_F_DTLS1_PREPROCESS_FRAGMENT 288 +# define SSL_F_DTLS1_PROCESS_BUFFERED_RECORDS 424 +# define SSL_F_DTLS1_PROCESS_RECORD 257 +# define SSL_F_DTLS1_READ_BYTES 258 +# define SSL_F_DTLS1_READ_FAILED 339 +# define SSL_F_DTLS1_RETRANSMIT_MESSAGE 390 +# define SSL_F_DTLS1_WRITE_APP_DATA_BYTES 268 +# define SSL_F_DTLSV1_LISTEN 350 +# define SSL_F_DTLS_CONSTRUCT_CHANGE_CIPHER_SPEC 371 +# define SSL_F_DTLS_CONSTRUCT_HELLO_VERIFY_REQUEST 385 +# define SSL_F_DTLS_GET_REASSEMBLED_MESSAGE 370 +# define SSL_F_DTLS_PROCESS_HELLO_VERIFY 386 +# define SSL_F_DTLS_WAIT_FOR_DRY 592 +# define SSL_F_OPENSSL_INIT_SSL 342 +# define SSL_F_OSSL_STATEM_CLIENT_READ_TRANSITION 417 +# define SSL_F_OSSL_STATEM_SERVER_READ_TRANSITION 418 +# define SSL_F_READ_STATE_MACHINE 352 +# define SSL_F_SSL3_CHANGE_CIPHER_STATE 129 +# define SSL_F_SSL3_CHECK_CERT_AND_ALGORITHM 130 +# define SSL_F_SSL3_CTRL 213 +# define SSL_F_SSL3_CTX_CTRL 133 +# define SSL_F_SSL3_DIGEST_CACHED_RECORDS 293 +# define SSL_F_SSL3_DO_CHANGE_CIPHER_SPEC 292 +# define SSL_F_SSL3_FINAL_FINISH_MAC 285 +# define SSL_F_SSL3_GENERATE_KEY_BLOCK 238 +# define SSL_F_SSL3_GENERATE_MASTER_SECRET 388 +# define SSL_F_SSL3_GET_RECORD 143 +# define SSL_F_SSL3_INIT_FINISHED_MAC 397 +# define SSL_F_SSL3_OUTPUT_CERT_CHAIN 147 +# define SSL_F_SSL3_READ_BYTES 148 +# define SSL_F_SSL3_READ_N 149 +# define SSL_F_SSL3_SETUP_KEY_BLOCK 157 +# define SSL_F_SSL3_SETUP_READ_BUFFER 156 +# define SSL_F_SSL3_SETUP_WRITE_BUFFER 291 +# define SSL_F_SSL3_TAKE_MAC 425 +# define SSL_F_SSL3_WRITE_BYTES 158 +# define SSL_F_SSL3_WRITE_PENDING 159 +# define SSL_F_SSL_ADD_CERT_CHAIN 316 +# define SSL_F_SSL_ADD_CERT_TO_BUF 319 +# define SSL_F_SSL_ADD_CLIENTHELLO_RENEGOTIATE_EXT 298 +# define SSL_F_SSL_ADD_CLIENTHELLO_TLSEXT 277 +# define SSL_F_SSL_ADD_CLIENTHELLO_USE_SRTP_EXT 307 +# define SSL_F_SSL_ADD_DIR_CERT_SUBJECTS_TO_STACK 215 +# define SSL_F_SSL_ADD_FILE_CERT_SUBJECTS_TO_STACK 216 +# define SSL_F_SSL_ADD_SERVERHELLO_RENEGOTIATE_EXT 299 +# define SSL_F_SSL_ADD_SERVERHELLO_TLSEXT 278 +# define SSL_F_SSL_ADD_SERVERHELLO_USE_SRTP_EXT 308 +# define SSL_F_SSL_BAD_METHOD 160 +# define SSL_F_SSL_BUILD_CERT_CHAIN 332 +# define SSL_F_SSL_BYTES_TO_CIPHER_LIST 161 +# define SSL_F_SSL_CERT_ADD0_CHAIN_CERT 346 +# define SSL_F_SSL_CERT_DUP 221 +# define SSL_F_SSL_CERT_NEW 162 +# define SSL_F_SSL_CERT_SET0_CHAIN 340 +# define SSL_F_SSL_CHECK_PRIVATE_KEY 163 +# define SSL_F_SSL_CHECK_SERVERHELLO_TLSEXT 280 +# define SSL_F_SSL_CHECK_SRVR_ECC_CERT_AND_ALG 279 +# define SSL_F_SSL_CIPHER_PROCESS_RULESTR 230 +# define SSL_F_SSL_CIPHER_STRENGTH_SORT 231 +# define SSL_F_SSL_CLEAR 164 +# define SSL_F_SSL_COMP_ADD_COMPRESSION_METHOD 165 +# define SSL_F_SSL_CONF_CMD 334 +# define SSL_F_SSL_CREATE_CIPHER_LIST 166 +# define SSL_F_SSL_CTRL 232 +# define SSL_F_SSL_CTX_CHECK_PRIVATE_KEY 168 +# define SSL_F_SSL_CTX_ENABLE_CT 398 +# define SSL_F_SSL_CTX_MAKE_PROFILES 309 +# define SSL_F_SSL_CTX_NEW 169 +# define SSL_F_SSL_CTX_SET_ALPN_PROTOS 343 +# define SSL_F_SSL_CTX_SET_CIPHER_LIST 269 +# define SSL_F_SSL_CTX_SET_CLIENT_CERT_ENGINE 290 +# define SSL_F_SSL_CTX_SET_CT_VALIDATION_CALLBACK 396 +# define SSL_F_SSL_CTX_SET_SESSION_ID_CONTEXT 219 +# define SSL_F_SSL_CTX_SET_SSL_VERSION 170 +# define SSL_F_SSL_CTX_USE_CERTIFICATE 171 +# define SSL_F_SSL_CTX_USE_CERTIFICATE_ASN1 172 +# define SSL_F_SSL_CTX_USE_CERTIFICATE_FILE 173 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY 174 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY_ASN1 175 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY_FILE 176 +# define SSL_F_SSL_CTX_USE_PSK_IDENTITY_HINT 272 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY 177 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_ASN1 178 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_FILE 179 +# define SSL_F_SSL_CTX_USE_SERVERINFO 336 +# define SSL_F_SSL_CTX_USE_SERVERINFO_FILE 337 +# define SSL_F_SSL_DANE_DUP 403 +# define SSL_F_SSL_DANE_ENABLE 395 +# define SSL_F_SSL_DO_CONFIG 391 +# define SSL_F_SSL_DO_HANDSHAKE 180 +# define SSL_F_SSL_DUP_CA_LIST 408 +# define SSL_F_SSL_ENABLE_CT 402 +# define SSL_F_SSL_GET_NEW_SESSION 181 +# define SSL_F_SSL_GET_PREV_SESSION 217 +# define SSL_F_SSL_GET_SERVER_CERT_INDEX 322 +# define SSL_F_SSL_GET_SIGN_PKEY 183 +# define SSL_F_SSL_INIT_WBIO_BUFFER 184 +# define SSL_F_SSL_LOAD_CLIENT_CA_FILE 185 +# define SSL_F_SSL_MODULE_INIT 392 +# define SSL_F_SSL_NEW 186 +# define SSL_F_SSL_PARSE_CLIENTHELLO_RENEGOTIATE_EXT 300 +# define SSL_F_SSL_PARSE_CLIENTHELLO_TLSEXT 302 +# define SSL_F_SSL_PARSE_CLIENTHELLO_USE_SRTP_EXT 310 +# define SSL_F_SSL_PARSE_SERVERHELLO_RENEGOTIATE_EXT 301 +# define SSL_F_SSL_PARSE_SERVERHELLO_TLSEXT 303 +# define SSL_F_SSL_PARSE_SERVERHELLO_USE_SRTP_EXT 311 +# define SSL_F_SSL_PEEK 270 +# define SSL_F_SSL_READ 223 +# define SSL_F_SSL_RENEGOTIATE 516 +# define SSL_F_SSL_RENEGOTIATE_ABBREVIATED 546 +# define SSL_F_SSL_SCAN_CLIENTHELLO_TLSEXT 320 +# define SSL_F_SSL_SCAN_SERVERHELLO_TLSEXT 321 +# define SSL_F_SSL_SESSION_DUP 348 +# define SSL_F_SSL_SESSION_NEW 189 +# define SSL_F_SSL_SESSION_PRINT_FP 190 +# define SSL_F_SSL_SESSION_SET1_ID 423 +# define SSL_F_SSL_SESSION_SET1_ID_CONTEXT 312 +# define SSL_F_SSL_SET_ALPN_PROTOS 344 +# define SSL_F_SSL_SET_CERT 191 +# define SSL_F_SSL_SET_CIPHER_LIST 271 +# define SSL_F_SSL_SET_CT_VALIDATION_CALLBACK 399 +# define SSL_F_SSL_SET_FD 192 +# define SSL_F_SSL_SET_PKEY 193 +# define SSL_F_SSL_SET_RFD 194 +# define SSL_F_SSL_SET_SESSION 195 +# define SSL_F_SSL_SET_SESSION_ID_CONTEXT 218 +# define SSL_F_SSL_SET_SESSION_TICKET_EXT 294 +# define SSL_F_SSL_SET_WFD 196 +# define SSL_F_SSL_SHUTDOWN 224 +# define SSL_F_SSL_SRP_CTX_INIT 313 +# define SSL_F_SSL_START_ASYNC_JOB 389 +# define SSL_F_SSL_UNDEFINED_FUNCTION 197 +# define SSL_F_SSL_UNDEFINED_VOID_FUNCTION 244 +# define SSL_F_SSL_USE_CERTIFICATE 198 +# define SSL_F_SSL_USE_CERTIFICATE_ASN1 199 +# define SSL_F_SSL_USE_CERTIFICATE_FILE 200 +# define SSL_F_SSL_USE_PRIVATEKEY 201 +# define SSL_F_SSL_USE_PRIVATEKEY_ASN1 202 +# define SSL_F_SSL_USE_PRIVATEKEY_FILE 203 +# define SSL_F_SSL_USE_PSK_IDENTITY_HINT 273 +# define SSL_F_SSL_USE_RSAPRIVATEKEY 204 +# define SSL_F_SSL_USE_RSAPRIVATEKEY_ASN1 205 +# define SSL_F_SSL_USE_RSAPRIVATEKEY_FILE 206 +# define SSL_F_SSL_VALIDATE_CT 400 +# define SSL_F_SSL_VERIFY_CERT_CHAIN 207 +# define SSL_F_SSL_WRITE 208 +# define SSL_F_STATE_MACHINE 353 +# define SSL_F_TLS12_CHECK_PEER_SIGALG 333 +# define SSL_F_TLS1_CHANGE_CIPHER_STATE 209 +# define SSL_F_TLS1_CHECK_DUPLICATE_EXTENSIONS 341 +# define SSL_F_TLS1_ENC 401 +# define SSL_F_TLS1_EXPORT_KEYING_MATERIAL 314 +# define SSL_F_TLS1_GET_CURVELIST 338 +# define SSL_F_TLS1_PRF 284 +# define SSL_F_TLS1_SETUP_KEY_BLOCK 211 +# define SSL_F_TLS1_SET_SERVER_SIGALGS 335 +# define SSL_F_TLS_CLIENT_KEY_EXCHANGE_POST_WORK 354 +# define SSL_F_TLS_CONSTRUCT_CERTIFICATE_REQUEST 372 +# define SSL_F_TLS_CONSTRUCT_CKE_DHE 404 +# define SSL_F_TLS_CONSTRUCT_CKE_ECDHE 405 +# define SSL_F_TLS_CONSTRUCT_CKE_GOST 406 +# define SSL_F_TLS_CONSTRUCT_CKE_PSK_PREAMBLE 407 +# define SSL_F_TLS_CONSTRUCT_CKE_RSA 409 +# define SSL_F_TLS_CONSTRUCT_CKE_SRP 410 +# define SSL_F_TLS_CONSTRUCT_CLIENT_CERTIFICATE 355 +# define SSL_F_TLS_CONSTRUCT_CLIENT_HELLO 356 +# define SSL_F_TLS_CONSTRUCT_CLIENT_KEY_EXCHANGE 357 +# define SSL_F_TLS_CONSTRUCT_CLIENT_VERIFY 358 +# define SSL_F_TLS_CONSTRUCT_FINISHED 359 +# define SSL_F_TLS_CONSTRUCT_HELLO_REQUEST 373 +# define SSL_F_TLS_CONSTRUCT_NEW_SESSION_TICKET 428 +# define SSL_F_TLS_CONSTRUCT_SERVER_CERTIFICATE 374 +# define SSL_F_TLS_CONSTRUCT_SERVER_DONE 375 +# define SSL_F_TLS_CONSTRUCT_SERVER_HELLO 376 +# define SSL_F_TLS_CONSTRUCT_SERVER_KEY_EXCHANGE 377 +# define SSL_F_TLS_GET_MESSAGE_BODY 351 +# define SSL_F_TLS_GET_MESSAGE_HEADER 387 +# define SSL_F_TLS_POST_PROCESS_CLIENT_HELLO 378 +# define SSL_F_TLS_POST_PROCESS_CLIENT_KEY_EXCHANGE 384 +# define SSL_F_TLS_PREPARE_CLIENT_CERTIFICATE 360 +# define SSL_F_TLS_PROCESS_CERTIFICATE_REQUEST 361 +# define SSL_F_TLS_PROCESS_CERT_STATUS 362 +# define SSL_F_TLS_PROCESS_CERT_VERIFY 379 +# define SSL_F_TLS_PROCESS_CHANGE_CIPHER_SPEC 363 +# define SSL_F_TLS_PROCESS_CKE_DHE 411 +# define SSL_F_TLS_PROCESS_CKE_ECDHE 412 +# define SSL_F_TLS_PROCESS_CKE_GOST 413 +# define SSL_F_TLS_PROCESS_CKE_PSK_PREAMBLE 414 +# define SSL_F_TLS_PROCESS_CKE_RSA 415 +# define SSL_F_TLS_PROCESS_CKE_SRP 416 +# define SSL_F_TLS_PROCESS_CLIENT_CERTIFICATE 380 +# define SSL_F_TLS_PROCESS_CLIENT_HELLO 381 +# define SSL_F_TLS_PROCESS_CLIENT_KEY_EXCHANGE 382 +# define SSL_F_TLS_PROCESS_FINISHED 364 +# define SSL_F_TLS_PROCESS_KEY_EXCHANGE 365 +# define SSL_F_TLS_PROCESS_NEW_SESSION_TICKET 366 +# define SSL_F_TLS_PROCESS_NEXT_PROTO 383 +# define SSL_F_TLS_PROCESS_SERVER_CERTIFICATE 367 +# define SSL_F_TLS_PROCESS_SERVER_DONE 368 +# define SSL_F_TLS_PROCESS_SERVER_HELLO 369 +# define SSL_F_TLS_PROCESS_SKE_DHE 419 +# define SSL_F_TLS_PROCESS_SKE_ECDHE 420 +# define SSL_F_TLS_PROCESS_SKE_PSK_PREAMBLE 421 +# define SSL_F_TLS_PROCESS_SKE_SRP 422 +# define SSL_F_USE_CERTIFICATE_CHAIN_FILE 220 + +/* Reason codes. */ +# define SSL_R_APP_DATA_IN_HANDSHAKE 100 +# define SSL_R_ATTEMPT_TO_REUSE_SESSION_IN_DIFFERENT_CONTEXT 272 +# define SSL_R_AT_LEAST_TLS_1_0_NEEDED_IN_FIPS_MODE 143 +# define SSL_R_AT_LEAST_TLS_1_2_NEEDED_IN_SUITEB_MODE 158 +# define SSL_R_BAD_CHANGE_CIPHER_SPEC 103 +# define SSL_R_BAD_DATA 390 +# define SSL_R_BAD_DATA_RETURNED_BY_CALLBACK 106 +# define SSL_R_BAD_DECOMPRESSION 107 +# define SSL_R_BAD_DH_VALUE 102 +# define SSL_R_BAD_DIGEST_LENGTH 111 +# define SSL_R_BAD_ECC_CERT 304 +# define SSL_R_BAD_ECPOINT 306 +# define SSL_R_BAD_HANDSHAKE_LENGTH 332 +# define SSL_R_BAD_HELLO_REQUEST 105 +# define SSL_R_BAD_LENGTH 271 +# define SSL_R_BAD_PACKET_LENGTH 115 +# define SSL_R_BAD_PROTOCOL_VERSION_NUMBER 116 +# define SSL_R_BAD_RSA_ENCRYPT 119 +# define SSL_R_BAD_SIGNATURE 123 +# define SSL_R_BAD_SRP_A_LENGTH 347 +# define SSL_R_BAD_SRP_PARAMETERS 371 +# define SSL_R_BAD_SRTP_MKI_VALUE 352 +# define SSL_R_BAD_SRTP_PROTECTION_PROFILE_LIST 353 +# define SSL_R_BAD_SSL_FILETYPE 124 +# define SSL_R_BAD_VALUE 384 +# define SSL_R_BAD_WRITE_RETRY 127 +# define SSL_R_BIO_NOT_SET 128 +# define SSL_R_BLOCK_CIPHER_PAD_IS_WRONG 129 +# define SSL_R_BN_LIB 130 +# define SSL_R_CA_DN_LENGTH_MISMATCH 131 +# define SSL_R_CA_KEY_TOO_SMALL 397 +# define SSL_R_CA_MD_TOO_WEAK 398 +# define SSL_R_CCS_RECEIVED_EARLY 133 +# define SSL_R_CERTIFICATE_VERIFY_FAILED 134 +# define SSL_R_CERT_CB_ERROR 377 +# define SSL_R_CERT_LENGTH_MISMATCH 135 +# define SSL_R_CIPHER_CODE_WRONG_LENGTH 137 +# define SSL_R_CIPHER_OR_HASH_UNAVAILABLE 138 +# define SSL_R_CLIENTHELLO_TLSEXT 226 +# define SSL_R_COMPRESSED_LENGTH_TOO_LONG 140 +# define SSL_R_COMPRESSION_DISABLED 343 +# define SSL_R_COMPRESSION_FAILURE 141 +# define SSL_R_COMPRESSION_ID_NOT_WITHIN_PRIVATE_RANGE 307 +# define SSL_R_COMPRESSION_LIBRARY_ERROR 142 +# define SSL_R_CONNECTION_TYPE_NOT_SET 144 +# define SSL_R_CONTEXT_NOT_DANE_ENABLED 167 +# define SSL_R_COOKIE_GEN_CALLBACK_FAILURE 400 +# define SSL_R_COOKIE_MISMATCH 308 +# define SSL_R_CUSTOM_EXT_HANDLER_ALREADY_INSTALLED 206 +# define SSL_R_DANE_ALREADY_ENABLED 172 +# define SSL_R_DANE_CANNOT_OVERRIDE_MTYPE_FULL 173 +# define SSL_R_DANE_NOT_ENABLED 175 +# define SSL_R_DANE_TLSA_BAD_CERTIFICATE 180 +# define SSL_R_DANE_TLSA_BAD_CERTIFICATE_USAGE 184 +# define SSL_R_DANE_TLSA_BAD_DATA_LENGTH 189 +# define SSL_R_DANE_TLSA_BAD_DIGEST_LENGTH 192 +# define SSL_R_DANE_TLSA_BAD_MATCHING_TYPE 200 +# define SSL_R_DANE_TLSA_BAD_PUBLIC_KEY 201 +# define SSL_R_DANE_TLSA_BAD_SELECTOR 202 +# define SSL_R_DANE_TLSA_NULL_DATA 203 +# define SSL_R_DATA_BETWEEN_CCS_AND_FINISHED 145 +# define SSL_R_DATA_LENGTH_TOO_LONG 146 +# define SSL_R_DECRYPTION_FAILED 147 +# define SSL_R_DECRYPTION_FAILED_OR_BAD_RECORD_MAC 281 +# define SSL_R_DH_KEY_TOO_SMALL 394 +# define SSL_R_DH_PUBLIC_VALUE_LENGTH_IS_WRONG 148 +# define SSL_R_DIGEST_CHECK_FAILED 149 +# define SSL_R_DTLS_MESSAGE_TOO_BIG 334 +# define SSL_R_DUPLICATE_COMPRESSION_ID 309 +# define SSL_R_ECC_CERT_NOT_FOR_SIGNING 318 +# define SSL_R_ECDH_REQUIRED_FOR_SUITEB_MODE 374 +# define SSL_R_EE_KEY_TOO_SMALL 399 +# define SSL_R_EMPTY_SRTP_PROTECTION_PROFILE_LIST 354 +# define SSL_R_ENCRYPTED_LENGTH_TOO_LONG 150 +# define SSL_R_ERROR_IN_RECEIVED_CIPHER_LIST 151 +# define SSL_R_ERROR_SETTING_TLSA_BASE_DOMAIN 204 +# define SSL_R_EXCEEDS_MAX_FRAGMENT_SIZE 194 +# define SSL_R_EXCESSIVE_MESSAGE_SIZE 152 +# define SSL_R_EXTRA_DATA_IN_MESSAGE 153 +# define SSL_R_FAILED_TO_INIT_ASYNC 405 +# define SSL_R_FRAGMENTED_CLIENT_HELLO 401 +# define SSL_R_GOT_A_FIN_BEFORE_A_CCS 154 +# define SSL_R_HTTPS_PROXY_REQUEST 155 +# define SSL_R_HTTP_REQUEST 156 +# define SSL_R_ILLEGAL_SUITEB_DIGEST 380 +# define SSL_R_INAPPROPRIATE_FALLBACK 373 +# define SSL_R_INCONSISTENT_COMPRESSION 340 +# define SSL_R_INCONSISTENT_EXTMS 104 +# define SSL_R_INVALID_COMMAND 280 +# define SSL_R_INVALID_COMPRESSION_ALGORITHM 341 +# define SSL_R_INVALID_CONFIGURATION_NAME 113 +# define SSL_R_INVALID_CT_VALIDATION_TYPE 212 +# define SSL_R_INVALID_NULL_CMD_NAME 385 +# define SSL_R_INVALID_SEQUENCE_NUMBER 402 +# define SSL_R_INVALID_SERVERINFO_DATA 388 +# define SSL_R_INVALID_SRP_USERNAME 357 +# define SSL_R_INVALID_STATUS_RESPONSE 328 +# define SSL_R_INVALID_TICKET_KEYS_LENGTH 325 +# define SSL_R_LENGTH_MISMATCH 159 +# define SSL_R_LENGTH_TOO_LONG 404 +# define SSL_R_LENGTH_TOO_SHORT 160 +# define SSL_R_LIBRARY_BUG 274 +# define SSL_R_LIBRARY_HAS_NO_CIPHERS 161 +# define SSL_R_MISSING_DSA_SIGNING_CERT 165 +# define SSL_R_MISSING_ECDSA_SIGNING_CERT 381 +# define SSL_R_MISSING_RSA_CERTIFICATE 168 +# define SSL_R_MISSING_RSA_ENCRYPTING_CERT 169 +# define SSL_R_MISSING_RSA_SIGNING_CERT 170 +# define SSL_R_MISSING_SRP_PARAM 358 +# define SSL_R_MISSING_TMP_DH_KEY 171 +# define SSL_R_MISSING_TMP_ECDH_KEY 311 +# define SSL_R_NO_CERTIFICATES_RETURNED 176 +# define SSL_R_NO_CERTIFICATE_ASSIGNED 177 +# define SSL_R_NO_CERTIFICATE_SET 179 +# define SSL_R_NO_CIPHERS_AVAILABLE 181 +# define SSL_R_NO_CIPHERS_SPECIFIED 183 +# define SSL_R_NO_CIPHER_MATCH 185 +# define SSL_R_NO_CLIENT_CERT_METHOD 331 +# define SSL_R_NO_COMPRESSION_SPECIFIED 187 +# define SSL_R_NO_GOST_CERTIFICATE_SENT_BY_PEER 330 +# define SSL_R_NO_METHOD_SPECIFIED 188 +# define SSL_R_NO_PEM_EXTENSIONS 389 +# define SSL_R_NO_PRIVATE_KEY_ASSIGNED 190 +# define SSL_R_NO_PROTOCOLS_AVAILABLE 191 +# define SSL_R_NO_RENEGOTIATION 339 +# define SSL_R_NO_REQUIRED_DIGEST 324 +# define SSL_R_NO_SHARED_CIPHER 193 +# define SSL_R_NO_SHARED_SIGNATURE_ALGORITHMS 376 +# define SSL_R_NO_SRTP_PROFILES 359 +# define SSL_R_NO_VALID_SCTS 216 +# define SSL_R_NO_VERIFY_COOKIE_CALLBACK 403 +# define SSL_R_NULL_SSL_CTX 195 +# define SSL_R_NULL_SSL_METHOD_PASSED 196 +# define SSL_R_OLD_SESSION_CIPHER_NOT_RETURNED 197 +# define SSL_R_OLD_SESSION_COMPRESSION_ALGORITHM_NOT_RETURNED 344 +# define SSL_R_PACKET_LENGTH_TOO_LONG 198 +# define SSL_R_PARSE_TLSEXT 227 +# define SSL_R_PATH_TOO_LONG 270 +# define SSL_R_PEER_DID_NOT_RETURN_A_CERTIFICATE 199 +# define SSL_R_PEM_NAME_BAD_PREFIX 391 +# define SSL_R_PEM_NAME_TOO_SHORT 392 +# define SSL_R_PIPELINE_FAILURE 406 +# define SSL_R_PROTOCOL_IS_SHUTDOWN 207 +# define SSL_R_PSK_IDENTITY_NOT_FOUND 223 +# define SSL_R_PSK_NO_CLIENT_CB 224 +# define SSL_R_PSK_NO_SERVER_CB 225 +# define SSL_R_READ_BIO_NOT_SET 211 +# define SSL_R_READ_TIMEOUT_EXPIRED 312 +# define SSL_R_RECORD_LENGTH_MISMATCH 213 +# define SSL_R_RECORD_TOO_SMALL 298 +# define SSL_R_RENEGOTIATE_EXT_TOO_LONG 335 +# define SSL_R_RENEGOTIATION_ENCODING_ERR 336 +# define SSL_R_RENEGOTIATION_MISMATCH 337 +# define SSL_R_REQUIRED_CIPHER_MISSING 215 +# define SSL_R_REQUIRED_COMPRESSION_ALGORITHM_MISSING 342 +# define SSL_R_SCSV_RECEIVED_WHEN_RENEGOTIATING 345 +# define SSL_R_SCT_VERIFICATION_FAILED 208 +# define SSL_R_SERVERHELLO_TLSEXT 275 +# define SSL_R_SESSION_ID_CONTEXT_UNINITIALIZED 277 +# define SSL_R_SHUTDOWN_WHILE_IN_INIT 407 +# define SSL_R_SIGNATURE_ALGORITHMS_ERROR 360 +# define SSL_R_SIGNATURE_FOR_NON_SIGNING_CERTIFICATE 220 +# define SSL_R_SRP_A_CALC 361 +# define SSL_R_SRTP_COULD_NOT_ALLOCATE_PROFILES 362 +# define SSL_R_SRTP_PROTECTION_PROFILE_LIST_TOO_LONG 363 +# define SSL_R_SRTP_UNKNOWN_PROTECTION_PROFILE 364 +# define SSL_R_SSL3_EXT_INVALID_SERVERNAME 319 +# define SSL_R_SSL3_EXT_INVALID_SERVERNAME_TYPE 320 +# define SSL_R_SSL3_SESSION_ID_TOO_LONG 300 +# define SSL_R_SSLV3_ALERT_BAD_CERTIFICATE 1042 +# define SSL_R_SSLV3_ALERT_BAD_RECORD_MAC 1020 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_EXPIRED 1045 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_REVOKED 1044 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_UNKNOWN 1046 +# define SSL_R_SSLV3_ALERT_DECOMPRESSION_FAILURE 1030 +# define SSL_R_SSLV3_ALERT_HANDSHAKE_FAILURE 1040 +# define SSL_R_SSLV3_ALERT_ILLEGAL_PARAMETER 1047 +# define SSL_R_SSLV3_ALERT_NO_CERTIFICATE 1041 +# define SSL_R_SSLV3_ALERT_UNEXPECTED_MESSAGE 1010 +# define SSL_R_SSLV3_ALERT_UNSUPPORTED_CERTIFICATE 1043 +# define SSL_R_SSL_COMMAND_SECTION_EMPTY 117 +# define SSL_R_SSL_COMMAND_SECTION_NOT_FOUND 125 +# define SSL_R_SSL_CTX_HAS_NO_DEFAULT_SSL_VERSION 228 +# define SSL_R_SSL_HANDSHAKE_FAILURE 229 +# define SSL_R_SSL_LIBRARY_HAS_NO_CIPHERS 230 +# define SSL_R_SSL_NEGATIVE_LENGTH 372 +# define SSL_R_SSL_SECTION_EMPTY 126 +# define SSL_R_SSL_SECTION_NOT_FOUND 136 +# define SSL_R_SSL_SESSION_ID_CALLBACK_FAILED 301 +# define SSL_R_SSL_SESSION_ID_CONFLICT 302 +# define SSL_R_SSL_SESSION_ID_TOO_LONG 408 +# define SSL_R_SSL_SESSION_ID_CONTEXT_TOO_LONG 273 +# define SSL_R_SSL_SESSION_ID_HAS_BAD_LENGTH 303 +# define SSL_R_SSL_SESSION_VERSION_MISMATCH 210 +# define SSL_R_TLSV1_ALERT_ACCESS_DENIED 1049 +# define SSL_R_TLSV1_ALERT_DECODE_ERROR 1050 +# define SSL_R_TLSV1_ALERT_DECRYPTION_FAILED 1021 +# define SSL_R_TLSV1_ALERT_DECRYPT_ERROR 1051 +# define SSL_R_TLSV1_ALERT_EXPORT_RESTRICTION 1060 +# define SSL_R_TLSV1_ALERT_INAPPROPRIATE_FALLBACK 1086 +# define SSL_R_TLSV1_ALERT_INSUFFICIENT_SECURITY 1071 +# define SSL_R_TLSV1_ALERT_INTERNAL_ERROR 1080 +# define SSL_R_TLSV1_ALERT_NO_RENEGOTIATION 1100 +# define SSL_R_TLSV1_ALERT_PROTOCOL_VERSION 1070 +# define SSL_R_TLSV1_ALERT_RECORD_OVERFLOW 1022 +# define SSL_R_TLSV1_ALERT_UNKNOWN_CA 1048 +# define SSL_R_TLSV1_ALERT_USER_CANCELLED 1090 +# define SSL_R_TLSV1_BAD_CERTIFICATE_HASH_VALUE 1114 +# define SSL_R_TLSV1_BAD_CERTIFICATE_STATUS_RESPONSE 1113 +# define SSL_R_TLSV1_CERTIFICATE_UNOBTAINABLE 1111 +# define SSL_R_TLSV1_UNRECOGNIZED_NAME 1112 +# define SSL_R_TLSV1_UNSUPPORTED_EXTENSION 1110 +# define SSL_R_TLS_HEARTBEAT_PEER_DOESNT_ACCEPT 365 +# define SSL_R_TLS_HEARTBEAT_PENDING 366 +# define SSL_R_TLS_ILLEGAL_EXPORTER_LABEL 367 +# define SSL_R_TLS_INVALID_ECPOINTFORMAT_LIST 157 +# define SSL_R_TOO_MANY_WARN_ALERTS 409 +# define SSL_R_UNABLE_TO_FIND_ECDH_PARAMETERS 314 +# define SSL_R_UNABLE_TO_FIND_PUBLIC_KEY_PARAMETERS 239 +# define SSL_R_UNABLE_TO_LOAD_SSL3_MD5_ROUTINES 242 +# define SSL_R_UNABLE_TO_LOAD_SSL3_SHA1_ROUTINES 243 +# define SSL_R_UNEXPECTED_MESSAGE 244 +# define SSL_R_UNEXPECTED_RECORD 245 +# define SSL_R_UNINITIALIZED 276 +# define SSL_R_UNKNOWN_ALERT_TYPE 246 +# define SSL_R_UNKNOWN_CERTIFICATE_TYPE 247 +# define SSL_R_UNKNOWN_CIPHER_RETURNED 248 +# define SSL_R_UNKNOWN_CIPHER_TYPE 249 +# define SSL_R_UNKNOWN_CMD_NAME 386 +# define SSL_R_UNKNOWN_COMMAND 139 +# define SSL_R_UNKNOWN_DIGEST 368 +# define SSL_R_UNKNOWN_KEY_EXCHANGE_TYPE 250 +# define SSL_R_UNKNOWN_PKEY_TYPE 251 +# define SSL_R_UNKNOWN_PROTOCOL 252 +# define SSL_R_UNKNOWN_SSL_VERSION 254 +# define SSL_R_UNKNOWN_STATE 255 +# define SSL_R_UNSAFE_LEGACY_RENEGOTIATION_DISABLED 338 +# define SSL_R_UNSUPPORTED_COMPRESSION_ALGORITHM 257 +# define SSL_R_UNSUPPORTED_ELLIPTIC_CURVE 315 +# define SSL_R_UNSUPPORTED_PROTOCOL 258 +# define SSL_R_UNSUPPORTED_SSL_VERSION 259 +# define SSL_R_UNSUPPORTED_STATUS_TYPE 329 +# define SSL_R_USE_SRTP_NOT_NEGOTIATED 369 +# define SSL_R_VERSION_TOO_HIGH 166 +# define SSL_R_VERSION_TOO_LOW 396 +# define SSL_R_WRONG_CERTIFICATE_TYPE 383 +# define SSL_R_WRONG_CIPHER_RETURNED 261 +# define SSL_R_WRONG_CURVE 378 +# define SSL_R_WRONG_SIGNATURE_LENGTH 264 +# define SSL_R_WRONG_SIGNATURE_SIZE 265 +# define SSL_R_WRONG_SIGNATURE_TYPE 370 +# define SSL_R_WRONG_SSL_VERSION 266 +# define SSL_R_WRONG_VERSION_NUMBER 267 +# define SSL_R_X509_LIB 268 +# define SSL_R_X509_VERIFICATION_SETUP_PROBLEMS 269 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/ssl2.h b/dep/include/openssl/ssl2.h new file mode 100644 index 00000000..5321bd27 --- /dev/null +++ b/dep/include/openssl/ssl2.h @@ -0,0 +1,24 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_SSL2_H +# define HEADER_SSL2_H + +#ifdef __cplusplus +extern "C" { +#endif + +# define SSL2_VERSION 0x0002 + +# define SSL2_MT_CLIENT_HELLO 1 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/ssl3.h b/dep/include/openssl/ssl3.h new file mode 100644 index 00000000..4ca434e7 --- /dev/null +++ b/dep/include/openssl/ssl3.h @@ -0,0 +1,310 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_SSL3_H +# define HEADER_SSL3_H + +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Signalling cipher suite value from RFC 5746 + * (TLS_EMPTY_RENEGOTIATION_INFO_SCSV) + */ +# define SSL3_CK_SCSV 0x030000FF + +/* + * Signalling cipher suite value from draft-ietf-tls-downgrade-scsv-00 + * (TLS_FALLBACK_SCSV) + */ +# define SSL3_CK_FALLBACK_SCSV 0x03005600 + +# define SSL3_CK_RSA_NULL_MD5 0x03000001 +# define SSL3_CK_RSA_NULL_SHA 0x03000002 +# define SSL3_CK_RSA_RC4_40_MD5 0x03000003 +# define SSL3_CK_RSA_RC4_128_MD5 0x03000004 +# define SSL3_CK_RSA_RC4_128_SHA 0x03000005 +# define SSL3_CK_RSA_RC2_40_MD5 0x03000006 +# define SSL3_CK_RSA_IDEA_128_SHA 0x03000007 +# define SSL3_CK_RSA_DES_40_CBC_SHA 0x03000008 +# define SSL3_CK_RSA_DES_64_CBC_SHA 0x03000009 +# define SSL3_CK_RSA_DES_192_CBC3_SHA 0x0300000A + +# define SSL3_CK_DH_DSS_DES_40_CBC_SHA 0x0300000B +# define SSL3_CK_DH_DSS_DES_64_CBC_SHA 0x0300000C +# define SSL3_CK_DH_DSS_DES_192_CBC3_SHA 0x0300000D +# define SSL3_CK_DH_RSA_DES_40_CBC_SHA 0x0300000E +# define SSL3_CK_DH_RSA_DES_64_CBC_SHA 0x0300000F +# define SSL3_CK_DH_RSA_DES_192_CBC3_SHA 0x03000010 + +# define SSL3_CK_DHE_DSS_DES_40_CBC_SHA 0x03000011 +# define SSL3_CK_EDH_DSS_DES_40_CBC_SHA SSL3_CK_DHE_DSS_DES_40_CBC_SHA +# define SSL3_CK_DHE_DSS_DES_64_CBC_SHA 0x03000012 +# define SSL3_CK_EDH_DSS_DES_64_CBC_SHA SSL3_CK_DHE_DSS_DES_64_CBC_SHA +# define SSL3_CK_DHE_DSS_DES_192_CBC3_SHA 0x03000013 +# define SSL3_CK_EDH_DSS_DES_192_CBC3_SHA SSL3_CK_DHE_DSS_DES_192_CBC3_SHA +# define SSL3_CK_DHE_RSA_DES_40_CBC_SHA 0x03000014 +# define SSL3_CK_EDH_RSA_DES_40_CBC_SHA SSL3_CK_DHE_RSA_DES_40_CBC_SHA +# define SSL3_CK_DHE_RSA_DES_64_CBC_SHA 0x03000015 +# define SSL3_CK_EDH_RSA_DES_64_CBC_SHA SSL3_CK_DHE_RSA_DES_64_CBC_SHA +# define SSL3_CK_DHE_RSA_DES_192_CBC3_SHA 0x03000016 +# define SSL3_CK_EDH_RSA_DES_192_CBC3_SHA SSL3_CK_DHE_RSA_DES_192_CBC3_SHA + +# define SSL3_CK_ADH_RC4_40_MD5 0x03000017 +# define SSL3_CK_ADH_RC4_128_MD5 0x03000018 +# define SSL3_CK_ADH_DES_40_CBC_SHA 0x03000019 +# define SSL3_CK_ADH_DES_64_CBC_SHA 0x0300001A +# define SSL3_CK_ADH_DES_192_CBC_SHA 0x0300001B + +# define SSL3_TXT_RSA_NULL_MD5 "NULL-MD5" +# define SSL3_TXT_RSA_NULL_SHA "NULL-SHA" +# define SSL3_TXT_RSA_RC4_40_MD5 "EXP-RC4-MD5" +# define SSL3_TXT_RSA_RC4_128_MD5 "RC4-MD5" +# define SSL3_TXT_RSA_RC4_128_SHA "RC4-SHA" +# define SSL3_TXT_RSA_RC2_40_MD5 "EXP-RC2-CBC-MD5" +# define SSL3_TXT_RSA_IDEA_128_SHA "IDEA-CBC-SHA" +# define SSL3_TXT_RSA_DES_40_CBC_SHA "EXP-DES-CBC-SHA" +# define SSL3_TXT_RSA_DES_64_CBC_SHA "DES-CBC-SHA" +# define SSL3_TXT_RSA_DES_192_CBC3_SHA "DES-CBC3-SHA" + +# define SSL3_TXT_DH_DSS_DES_40_CBC_SHA "EXP-DH-DSS-DES-CBC-SHA" +# define SSL3_TXT_DH_DSS_DES_64_CBC_SHA "DH-DSS-DES-CBC-SHA" +# define SSL3_TXT_DH_DSS_DES_192_CBC3_SHA "DH-DSS-DES-CBC3-SHA" +# define SSL3_TXT_DH_RSA_DES_40_CBC_SHA "EXP-DH-RSA-DES-CBC-SHA" +# define SSL3_TXT_DH_RSA_DES_64_CBC_SHA "DH-RSA-DES-CBC-SHA" +# define SSL3_TXT_DH_RSA_DES_192_CBC3_SHA "DH-RSA-DES-CBC3-SHA" + +# define SSL3_TXT_DHE_DSS_DES_40_CBC_SHA "EXP-DHE-DSS-DES-CBC-SHA" +# define SSL3_TXT_DHE_DSS_DES_64_CBC_SHA "DHE-DSS-DES-CBC-SHA" +# define SSL3_TXT_DHE_DSS_DES_192_CBC3_SHA "DHE-DSS-DES-CBC3-SHA" +# define SSL3_TXT_DHE_RSA_DES_40_CBC_SHA "EXP-DHE-RSA-DES-CBC-SHA" +# define SSL3_TXT_DHE_RSA_DES_64_CBC_SHA "DHE-RSA-DES-CBC-SHA" +# define SSL3_TXT_DHE_RSA_DES_192_CBC3_SHA "DHE-RSA-DES-CBC3-SHA" + +/* + * This next block of six "EDH" labels is for backward compatibility with + * older versions of OpenSSL. New code should use the six "DHE" labels above + * instead: + */ +# define SSL3_TXT_EDH_DSS_DES_40_CBC_SHA "EXP-EDH-DSS-DES-CBC-SHA" +# define SSL3_TXT_EDH_DSS_DES_64_CBC_SHA "EDH-DSS-DES-CBC-SHA" +# define SSL3_TXT_EDH_DSS_DES_192_CBC3_SHA "EDH-DSS-DES-CBC3-SHA" +# define SSL3_TXT_EDH_RSA_DES_40_CBC_SHA "EXP-EDH-RSA-DES-CBC-SHA" +# define SSL3_TXT_EDH_RSA_DES_64_CBC_SHA "EDH-RSA-DES-CBC-SHA" +# define SSL3_TXT_EDH_RSA_DES_192_CBC3_SHA "EDH-RSA-DES-CBC3-SHA" + +# define SSL3_TXT_ADH_RC4_40_MD5 "EXP-ADH-RC4-MD5" +# define SSL3_TXT_ADH_RC4_128_MD5 "ADH-RC4-MD5" +# define SSL3_TXT_ADH_DES_40_CBC_SHA "EXP-ADH-DES-CBC-SHA" +# define SSL3_TXT_ADH_DES_64_CBC_SHA "ADH-DES-CBC-SHA" +# define SSL3_TXT_ADH_DES_192_CBC_SHA "ADH-DES-CBC3-SHA" + +# define SSL3_SSL_SESSION_ID_LENGTH 32 +# define SSL3_MAX_SSL_SESSION_ID_LENGTH 32 + +# define SSL3_MASTER_SECRET_SIZE 48 +# define SSL3_RANDOM_SIZE 32 +# define SSL3_SESSION_ID_SIZE 32 +# define SSL3_RT_HEADER_LENGTH 5 + +# define SSL3_HM_HEADER_LENGTH 4 + +# ifndef SSL3_ALIGN_PAYLOAD + /* + * Some will argue that this increases memory footprint, but it's not + * actually true. Point is that malloc has to return at least 64-bit aligned + * pointers, meaning that allocating 5 bytes wastes 3 bytes in either case. + * Suggested pre-gaping simply moves these wasted bytes from the end of + * allocated region to its front, but makes data payload aligned, which + * improves performance:-) + */ +# define SSL3_ALIGN_PAYLOAD 8 +# else +# if (SSL3_ALIGN_PAYLOAD&(SSL3_ALIGN_PAYLOAD-1))!=0 +# error "insane SSL3_ALIGN_PAYLOAD" +# undef SSL3_ALIGN_PAYLOAD +# endif +# endif + +/* + * This is the maximum MAC (digest) size used by the SSL library. Currently + * maximum of 20 is used by SHA1, but we reserve for future extension for + * 512-bit hashes. + */ + +# define SSL3_RT_MAX_MD_SIZE 64 + +/* + * Maximum block size used in all ciphersuites. Currently 16 for AES. + */ + +# define SSL_RT_MAX_CIPHER_BLOCK_SIZE 16 + +# define SSL3_RT_MAX_EXTRA (16384) + +/* Maximum plaintext length: defined by SSL/TLS standards */ +# define SSL3_RT_MAX_PLAIN_LENGTH 16384 +/* Maximum compression overhead: defined by SSL/TLS standards */ +# define SSL3_RT_MAX_COMPRESSED_OVERHEAD 1024 + +/* + * The standards give a maximum encryption overhead of 1024 bytes. In + * practice the value is lower than this. The overhead is the maximum number + * of padding bytes (256) plus the mac size. + */ +# define SSL3_RT_MAX_ENCRYPTED_OVERHEAD (256 + SSL3_RT_MAX_MD_SIZE) + +/* + * OpenSSL currently only uses a padding length of at most one block so the + * send overhead is smaller. + */ + +# define SSL3_RT_SEND_MAX_ENCRYPTED_OVERHEAD \ + (SSL_RT_MAX_CIPHER_BLOCK_SIZE + SSL3_RT_MAX_MD_SIZE) + +/* If compression isn't used don't include the compression overhead */ + +# ifdef OPENSSL_NO_COMP +# define SSL3_RT_MAX_COMPRESSED_LENGTH SSL3_RT_MAX_PLAIN_LENGTH +# else +# define SSL3_RT_MAX_COMPRESSED_LENGTH \ + (SSL3_RT_MAX_PLAIN_LENGTH+SSL3_RT_MAX_COMPRESSED_OVERHEAD) +# endif +# define SSL3_RT_MAX_ENCRYPTED_LENGTH \ + (SSL3_RT_MAX_ENCRYPTED_OVERHEAD+SSL3_RT_MAX_COMPRESSED_LENGTH) +# define SSL3_RT_MAX_PACKET_SIZE \ + (SSL3_RT_MAX_ENCRYPTED_LENGTH+SSL3_RT_HEADER_LENGTH) + +# define SSL3_MD_CLIENT_FINISHED_CONST "\x43\x4C\x4E\x54" +# define SSL3_MD_SERVER_FINISHED_CONST "\x53\x52\x56\x52" + +# define SSL3_VERSION 0x0300 +# define SSL3_VERSION_MAJOR 0x03 +# define SSL3_VERSION_MINOR 0x00 + +# define SSL3_RT_CHANGE_CIPHER_SPEC 20 +# define SSL3_RT_ALERT 21 +# define SSL3_RT_HANDSHAKE 22 +# define SSL3_RT_APPLICATION_DATA 23 +# define DTLS1_RT_HEARTBEAT 24 + +/* Pseudo content types to indicate additional parameters */ +# define TLS1_RT_CRYPTO 0x1000 +# define TLS1_RT_CRYPTO_PREMASTER (TLS1_RT_CRYPTO | 0x1) +# define TLS1_RT_CRYPTO_CLIENT_RANDOM (TLS1_RT_CRYPTO | 0x2) +# define TLS1_RT_CRYPTO_SERVER_RANDOM (TLS1_RT_CRYPTO | 0x3) +# define TLS1_RT_CRYPTO_MASTER (TLS1_RT_CRYPTO | 0x4) + +# define TLS1_RT_CRYPTO_READ 0x0000 +# define TLS1_RT_CRYPTO_WRITE 0x0100 +# define TLS1_RT_CRYPTO_MAC (TLS1_RT_CRYPTO | 0x5) +# define TLS1_RT_CRYPTO_KEY (TLS1_RT_CRYPTO | 0x6) +# define TLS1_RT_CRYPTO_IV (TLS1_RT_CRYPTO | 0x7) +# define TLS1_RT_CRYPTO_FIXED_IV (TLS1_RT_CRYPTO | 0x8) + +/* Pseudo content type for SSL/TLS header info */ +# define SSL3_RT_HEADER 0x100 + +# define SSL3_AL_WARNING 1 +# define SSL3_AL_FATAL 2 + +# define SSL3_AD_CLOSE_NOTIFY 0 +# define SSL3_AD_UNEXPECTED_MESSAGE 10/* fatal */ +# define SSL3_AD_BAD_RECORD_MAC 20/* fatal */ +# define SSL3_AD_DECOMPRESSION_FAILURE 30/* fatal */ +# define SSL3_AD_HANDSHAKE_FAILURE 40/* fatal */ +# define SSL3_AD_NO_CERTIFICATE 41 +# define SSL3_AD_BAD_CERTIFICATE 42 +# define SSL3_AD_UNSUPPORTED_CERTIFICATE 43 +# define SSL3_AD_CERTIFICATE_REVOKED 44 +# define SSL3_AD_CERTIFICATE_EXPIRED 45 +# define SSL3_AD_CERTIFICATE_UNKNOWN 46 +# define SSL3_AD_ILLEGAL_PARAMETER 47/* fatal */ + +# define TLS1_HB_REQUEST 1 +# define TLS1_HB_RESPONSE 2 + + +# define SSL3_CT_RSA_SIGN 1 +# define SSL3_CT_DSS_SIGN 2 +# define SSL3_CT_RSA_FIXED_DH 3 +# define SSL3_CT_DSS_FIXED_DH 4 +# define SSL3_CT_RSA_EPHEMERAL_DH 5 +# define SSL3_CT_DSS_EPHEMERAL_DH 6 +# define SSL3_CT_FORTEZZA_DMS 20 +/* + * SSL3_CT_NUMBER is used to size arrays and it must be large enough to + * contain all of the cert types defined either for SSLv3 and TLSv1. + */ +# define SSL3_CT_NUMBER 9 + +# define SSL3_FLAGS_NO_RENEGOTIATE_CIPHERS 0x0001 + +/* Removed from OpenSSL 1.1.0 */ +# define TLS1_FLAGS_TLS_PADDING_BUG 0x0 + +# define TLS1_FLAGS_SKIP_CERT_VERIFY 0x0010 + +/* Set if we encrypt then mac instead of usual mac then encrypt */ +# define TLS1_FLAGS_ENCRYPT_THEN_MAC_READ 0x0100 +# define TLS1_FLAGS_ENCRYPT_THEN_MAC TLS1_FLAGS_ENCRYPT_THEN_MAC_READ + +/* Set if extended master secret extension received from peer */ +# define TLS1_FLAGS_RECEIVED_EXTMS 0x0200 + +# define TLS1_FLAGS_ENCRYPT_THEN_MAC_WRITE 0x0400 + +# define SSL3_MT_HELLO_REQUEST 0 +# define SSL3_MT_CLIENT_HELLO 1 +# define SSL3_MT_SERVER_HELLO 2 +# define SSL3_MT_NEWSESSION_TICKET 4 +# define SSL3_MT_CERTIFICATE 11 +# define SSL3_MT_SERVER_KEY_EXCHANGE 12 +# define SSL3_MT_CERTIFICATE_REQUEST 13 +# define SSL3_MT_SERVER_DONE 14 +# define SSL3_MT_CERTIFICATE_VERIFY 15 +# define SSL3_MT_CLIENT_KEY_EXCHANGE 16 +# define SSL3_MT_FINISHED 20 +# define SSL3_MT_CERTIFICATE_STATUS 22 +# ifndef OPENSSL_NO_NEXTPROTONEG +# define SSL3_MT_NEXT_PROTO 67 +# endif +# define DTLS1_MT_HELLO_VERIFY_REQUEST 3 + +/* Dummy message type for handling CCS like a normal handshake message */ +# define SSL3_MT_CHANGE_CIPHER_SPEC 0x0101 + +# define SSL3_MT_CCS 1 + +/* These are used when changing over to a new cipher */ +# define SSL3_CC_READ 0x01 +# define SSL3_CC_WRITE 0x02 +# define SSL3_CC_CLIENT 0x10 +# define SSL3_CC_SERVER 0x20 +# define SSL3_CHANGE_CIPHER_CLIENT_WRITE (SSL3_CC_CLIENT|SSL3_CC_WRITE) +# define SSL3_CHANGE_CIPHER_SERVER_READ (SSL3_CC_SERVER|SSL3_CC_READ) +# define SSL3_CHANGE_CIPHER_CLIENT_READ (SSL3_CC_CLIENT|SSL3_CC_READ) +# define SSL3_CHANGE_CIPHER_SERVER_WRITE (SSL3_CC_SERVER|SSL3_CC_WRITE) + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/stack.h b/dep/include/openssl/stack.h new file mode 100644 index 00000000..23ad3b89 --- /dev/null +++ b/dep/include/openssl/stack.h @@ -0,0 +1,78 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_STACK_H +# define HEADER_STACK_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stack_st OPENSSL_STACK; /* Use STACK_OF(...) instead */ + +typedef int (*OPENSSL_sk_compfunc)(const void *, const void *); +typedef void (*OPENSSL_sk_freefunc)(void *); +typedef void *(*OPENSSL_sk_copyfunc)(const void *); + +int OPENSSL_sk_num(const OPENSSL_STACK *); +void *OPENSSL_sk_value(const OPENSSL_STACK *, int); + +void *OPENSSL_sk_set(OPENSSL_STACK *st, int i, const void *data); + +OPENSSL_STACK *OPENSSL_sk_new(OPENSSL_sk_compfunc cmp); +OPENSSL_STACK *OPENSSL_sk_new_null(void); +void OPENSSL_sk_free(OPENSSL_STACK *); +void OPENSSL_sk_pop_free(OPENSSL_STACK *st, void (*func) (void *)); +OPENSSL_STACK *OPENSSL_sk_deep_copy(const OPENSSL_STACK *, OPENSSL_sk_copyfunc c, OPENSSL_sk_freefunc f); +int OPENSSL_sk_insert(OPENSSL_STACK *sk, const void *data, int where); +void *OPENSSL_sk_delete(OPENSSL_STACK *st, int loc); +void *OPENSSL_sk_delete_ptr(OPENSSL_STACK *st, const void *p); +int OPENSSL_sk_find(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_find_ex(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_push(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_unshift(OPENSSL_STACK *st, const void *data); +void *OPENSSL_sk_shift(OPENSSL_STACK *st); +void *OPENSSL_sk_pop(OPENSSL_STACK *st); +void OPENSSL_sk_zero(OPENSSL_STACK *st); +OPENSSL_sk_compfunc OPENSSL_sk_set_cmp_func(OPENSSL_STACK *sk, OPENSSL_sk_compfunc cmp); +OPENSSL_STACK *OPENSSL_sk_dup(const OPENSSL_STACK *st); +void OPENSSL_sk_sort(OPENSSL_STACK *st); +int OPENSSL_sk_is_sorted(const OPENSSL_STACK *st); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define _STACK OPENSSL_STACK +# define sk_num OPENSSL_sk_num +# define sk_value OPENSSL_sk_value +# define sk_set OPENSSL_sk_set +# define sk_new OPENSSL_sk_new +# define sk_new_null OPENSSL_sk_new_null +# define sk_free OPENSSL_sk_free +# define sk_pop_free OPENSSL_sk_pop_free +# define sk_deep_copy OPENSSL_sk_deep_copy +# define sk_insert OPENSSL_sk_insert +# define sk_delete OPENSSL_sk_delete +# define sk_delete_ptr OPENSSL_sk_delete_ptr +# define sk_find OPENSSL_sk_find +# define sk_find_ex OPENSSL_sk_find_ex +# define sk_push OPENSSL_sk_push +# define sk_unshift OPENSSL_sk_unshift +# define sk_shift OPENSSL_sk_shift +# define sk_pop OPENSSL_sk_pop +# define sk_zero OPENSSL_sk_zero +# define sk_set_cmp_func OPENSSL_sk_set_cmp_func +# define sk_dup OPENSSL_sk_dup +# define sk_sort OPENSSL_sk_sort +# define sk_is_sorted OPENSSL_sk_is_sorted +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/symhacks.h b/dep/include/openssl/symhacks.h new file mode 100644 index 00000000..caf1f1a7 --- /dev/null +++ b/dep/include/openssl/symhacks.h @@ -0,0 +1,52 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_SYMHACKS_H +# define HEADER_SYMHACKS_H + +# include + +/* Case insensitive linking causes problems.... */ +# if defined(OPENSSL_SYS_VMS) +# undef ERR_load_CRYPTO_strings +# define ERR_load_CRYPTO_strings ERR_load_CRYPTOlib_strings +# undef OCSP_crlID_new +# define OCSP_crlID_new OCSP_crlID2_new + +# undef d2i_ECPARAMETERS +# define d2i_ECPARAMETERS d2i_UC_ECPARAMETERS +# undef i2d_ECPARAMETERS +# define i2d_ECPARAMETERS i2d_UC_ECPARAMETERS +# undef d2i_ECPKPARAMETERS +# define d2i_ECPKPARAMETERS d2i_UC_ECPKPARAMETERS +# undef i2d_ECPKPARAMETERS +# define i2d_ECPKPARAMETERS i2d_UC_ECPKPARAMETERS + +/* + * These functions do not seem to exist! However, I'm paranoid... Original + * command in x509v3.h: These functions are being redefined in another + * directory, and clash when the linker is case-insensitive, so let's hide + * them a little, by giving them an extra 'o' at the beginning of the name... + */ +# undef X509v3_cleanup_extensions +# define X509v3_cleanup_extensions oX509v3_cleanup_extensions +# undef X509v3_add_extension +# define X509v3_add_extension oX509v3_add_extension +# undef X509v3_add_netscape_extensions +# define X509v3_add_netscape_extensions oX509v3_add_netscape_extensions +# undef X509v3_add_standard_extensions +# define X509v3_add_standard_extensions oX509v3_add_standard_extensions + +/* This one clashes with CMS_data_create */ +# undef cms_Data_create +# define cms_Data_create priv_cms_Data_create + +# endif + +#endif /* ! defined HEADER_VMS_IDHACKS_H */ diff --git a/dep/include/openssl/tls1.h b/dep/include/openssl/tls1.h new file mode 100644 index 00000000..3fe01fe8 --- /dev/null +++ b/dep/include/openssl/tls1.h @@ -0,0 +1,972 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * ECC cipher suite support in OpenSSL originally written by + * Vipul Gupta and Sumit Gupta of Sun Microsystems Laboratories. + * + */ +/* ==================================================================== + * Copyright 2005 Nokia. All rights reserved. + * + * The portions of the attached software ("Contribution") is developed by + * Nokia Corporation and is licensed pursuant to the OpenSSL open source + * license. + * + * The Contribution, originally written by Mika Kousa and Pasi Eronen of + * Nokia Corporation, consists of the "PSK" (Pre-Shared Key) ciphersuites + * support (see RFC 4279) to OpenSSL. + * + * No patent licenses or other rights except those expressly stated in + * the OpenSSL open source license shall be deemed granted or received + * expressly, by implication, estoppel, or otherwise. + * + * No assurances are provided by Nokia that the Contribution does not + * infringe the patent or other intellectual property rights of any third + * party or that the license provides you with all the necessary rights + * to make use of the Contribution. + * + * THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. IN + * ADDITION TO THE DISCLAIMERS INCLUDED IN THE LICENSE, NOKIA + * SPECIFICALLY DISCLAIMS ANY LIABILITY FOR CLAIMS BROUGHT BY YOU OR ANY + * OTHER ENTITY BASED ON INFRINGEMENT OF INTELLECTUAL PROPERTY RIGHTS OR + * OTHERWISE. + */ + +#ifndef HEADER_TLS1_H +# define HEADER_TLS1_H + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Default security level if not overridden at config time */ +# ifndef OPENSSL_TLS_SECURITY_LEVEL +# define OPENSSL_TLS_SECURITY_LEVEL 1 +# endif + +# define TLS1_VERSION 0x0301 +# define TLS1_1_VERSION 0x0302 +# define TLS1_2_VERSION 0x0303 +# define TLS_MAX_VERSION TLS1_2_VERSION + +/* Special value for method supporting multiple versions */ +# define TLS_ANY_VERSION 0x10000 + +# define TLS1_VERSION_MAJOR 0x03 +# define TLS1_VERSION_MINOR 0x01 + +# define TLS1_1_VERSION_MAJOR 0x03 +# define TLS1_1_VERSION_MINOR 0x02 + +# define TLS1_2_VERSION_MAJOR 0x03 +# define TLS1_2_VERSION_MINOR 0x03 + +# define TLS1_get_version(s) \ + ((SSL_version(s) >> 8) == TLS1_VERSION_MAJOR ? SSL_version(s) : 0) + +# define TLS1_get_client_version(s) \ + ((SSL_client_version(s) >> 8) == TLS1_VERSION_MAJOR ? SSL_client_version(s) : 0) + +# define TLS1_AD_DECRYPTION_FAILED 21 +# define TLS1_AD_RECORD_OVERFLOW 22 +# define TLS1_AD_UNKNOWN_CA 48/* fatal */ +# define TLS1_AD_ACCESS_DENIED 49/* fatal */ +# define TLS1_AD_DECODE_ERROR 50/* fatal */ +# define TLS1_AD_DECRYPT_ERROR 51 +# define TLS1_AD_EXPORT_RESTRICTION 60/* fatal */ +# define TLS1_AD_PROTOCOL_VERSION 70/* fatal */ +# define TLS1_AD_INSUFFICIENT_SECURITY 71/* fatal */ +# define TLS1_AD_INTERNAL_ERROR 80/* fatal */ +# define TLS1_AD_INAPPROPRIATE_FALLBACK 86/* fatal */ +# define TLS1_AD_USER_CANCELLED 90 +# define TLS1_AD_NO_RENEGOTIATION 100 +/* codes 110-114 are from RFC3546 */ +# define TLS1_AD_UNSUPPORTED_EXTENSION 110 +# define TLS1_AD_CERTIFICATE_UNOBTAINABLE 111 +# define TLS1_AD_UNRECOGNIZED_NAME 112 +# define TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE 113 +# define TLS1_AD_BAD_CERTIFICATE_HASH_VALUE 114 +# define TLS1_AD_UNKNOWN_PSK_IDENTITY 115/* fatal */ +# define TLS1_AD_NO_APPLICATION_PROTOCOL 120 /* fatal */ + +/* ExtensionType values from RFC3546 / RFC4366 / RFC6066 */ +# define TLSEXT_TYPE_server_name 0 +# define TLSEXT_TYPE_max_fragment_length 1 +# define TLSEXT_TYPE_client_certificate_url 2 +# define TLSEXT_TYPE_trusted_ca_keys 3 +# define TLSEXT_TYPE_truncated_hmac 4 +# define TLSEXT_TYPE_status_request 5 +/* ExtensionType values from RFC4681 */ +# define TLSEXT_TYPE_user_mapping 6 +/* ExtensionType values from RFC5878 */ +# define TLSEXT_TYPE_client_authz 7 +# define TLSEXT_TYPE_server_authz 8 +/* ExtensionType values from RFC6091 */ +# define TLSEXT_TYPE_cert_type 9 + +/* ExtensionType values from RFC4492 */ +# define TLSEXT_TYPE_elliptic_curves 10 +# define TLSEXT_TYPE_ec_point_formats 11 + +/* ExtensionType value from RFC5054 */ +# define TLSEXT_TYPE_srp 12 + +/* ExtensionType values from RFC5246 */ +# define TLSEXT_TYPE_signature_algorithms 13 + +/* ExtensionType value from RFC5764 */ +# define TLSEXT_TYPE_use_srtp 14 + +/* ExtensionType value from RFC5620 */ +# define TLSEXT_TYPE_heartbeat 15 + +/* ExtensionType value from RFC7301 */ +# define TLSEXT_TYPE_application_layer_protocol_negotiation 16 + +/* + * Extension type for Certificate Transparency + * https://tools.ietf.org/html/rfc6962#section-3.3.1 + */ +# define TLSEXT_TYPE_signed_certificate_timestamp 18 + +/* + * ExtensionType value for TLS padding extension. + * http://tools.ietf.org/html/draft-agl-tls-padding + */ +# define TLSEXT_TYPE_padding 21 + +/* ExtensionType value from RFC7366 */ +# define TLSEXT_TYPE_encrypt_then_mac 22 + +/* ExtensionType value from RFC7627 */ +# define TLSEXT_TYPE_extended_master_secret 23 + +/* ExtensionType value from RFC4507 */ +# define TLSEXT_TYPE_session_ticket 35 + +/* Temporary extension type */ +# define TLSEXT_TYPE_renegotiate 0xff01 + +# ifndef OPENSSL_NO_NEXTPROTONEG +/* This is not an IANA defined extension number */ +# define TLSEXT_TYPE_next_proto_neg 13172 +# endif + +/* NameType value from RFC3546 */ +# define TLSEXT_NAMETYPE_host_name 0 +/* status request value from RFC3546 */ +# define TLSEXT_STATUSTYPE_ocsp 1 + +/* ECPointFormat values from RFC4492 */ +# define TLSEXT_ECPOINTFORMAT_first 0 +# define TLSEXT_ECPOINTFORMAT_uncompressed 0 +# define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_prime 1 +# define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_char2 2 +# define TLSEXT_ECPOINTFORMAT_last 2 + +/* Signature and hash algorithms from RFC5246 */ +# define TLSEXT_signature_anonymous 0 +# define TLSEXT_signature_rsa 1 +# define TLSEXT_signature_dsa 2 +# define TLSEXT_signature_ecdsa 3 +# define TLSEXT_signature_gostr34102001 237 +# define TLSEXT_signature_gostr34102012_256 238 +# define TLSEXT_signature_gostr34102012_512 239 + +/* Total number of different signature algorithms */ +# define TLSEXT_signature_num 7 + +# define TLSEXT_hash_none 0 +# define TLSEXT_hash_md5 1 +# define TLSEXT_hash_sha1 2 +# define TLSEXT_hash_sha224 3 +# define TLSEXT_hash_sha256 4 +# define TLSEXT_hash_sha384 5 +# define TLSEXT_hash_sha512 6 +# define TLSEXT_hash_gostr3411 237 +# define TLSEXT_hash_gostr34112012_256 238 +# define TLSEXT_hash_gostr34112012_512 239 + +/* Total number of different digest algorithms */ + +# define TLSEXT_hash_num 10 + +/* Flag set for unrecognised algorithms */ +# define TLSEXT_nid_unknown 0x1000000 + +/* ECC curves */ + +# define TLSEXT_curve_P_256 23 +# define TLSEXT_curve_P_384 24 + +# define TLSEXT_MAXLEN_host_name 255 + +__owur const char *SSL_get_servername(const SSL *s, const int type); +__owur int SSL_get_servername_type(const SSL *s); +/* + * SSL_export_keying_material exports a value derived from the master secret, + * as specified in RFC 5705. It writes |olen| bytes to |out| given a label and + * optional context. (Since a zero length context is allowed, the |use_context| + * flag controls whether a context is included.) It returns 1 on success and + * 0 or -1 otherwise. + */ +__owur int SSL_export_keying_material(SSL *s, unsigned char *out, size_t olen, + const char *label, size_t llen, + const unsigned char *context, + size_t contextlen, int use_context); + +int SSL_get_sigalgs(SSL *s, int idx, + int *psign, int *phash, int *psignandhash, + unsigned char *rsig, unsigned char *rhash); + +int SSL_get_shared_sigalgs(SSL *s, int idx, + int *psign, int *phash, int *psignandhash, + unsigned char *rsig, unsigned char *rhash); + +__owur int SSL_check_chain(SSL *s, X509 *x, EVP_PKEY *pk, STACK_OF(X509) *chain); + +# define SSL_set_tlsext_host_name(s,name) \ +SSL_ctrl(s,SSL_CTRL_SET_TLSEXT_HOSTNAME,TLSEXT_NAMETYPE_host_name,(char *)name) + +# define SSL_set_tlsext_debug_callback(ssl, cb) \ +SSL_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_CB,(void (*)(void))cb) + +# define SSL_set_tlsext_debug_arg(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_ARG,0, (void *)arg) + +# define SSL_get_tlsext_status_type(ssl) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE,0, NULL) + +# define SSL_set_tlsext_status_type(ssl, type) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE,type, NULL) + +# define SSL_get_tlsext_status_exts(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS,0, (void *)arg) + +# define SSL_set_tlsext_status_exts(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS,0, (void *)arg) + +# define SSL_get_tlsext_status_ids(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS,0, (void *)arg) + +# define SSL_set_tlsext_status_ids(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS,0, (void *)arg) + +# define SSL_get_tlsext_status_ocsp_resp(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP,0, (void *)arg) + +# define SSL_set_tlsext_status_ocsp_resp(ssl, arg, arglen) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP,arglen, (void *)arg) + +# define SSL_CTX_set_tlsext_servername_callback(ctx, cb) \ +SSL_CTX_callback_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_CB,(void (*)(void))cb) + +# define SSL_TLSEXT_ERR_OK 0 +# define SSL_TLSEXT_ERR_ALERT_WARNING 1 +# define SSL_TLSEXT_ERR_ALERT_FATAL 2 +# define SSL_TLSEXT_ERR_NOACK 3 + +# define SSL_CTX_set_tlsext_servername_arg(ctx, arg) \ +SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG,0, (void *)arg) + +# define SSL_CTX_get_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_GET_TLSEXT_TICKET_KEYS,(keylen),(keys)) +# define SSL_CTX_set_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_SET_TLSEXT_TICKET_KEYS,(keylen),(keys)) + +# define SSL_CTX_get_tlsext_status_cb(ssl, cb) \ +SSL_CTX_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB,0, (void (**)(void))cb) +# define SSL_CTX_set_tlsext_status_cb(ssl, cb) \ +SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB,(void (*)(void))cb) + +# define SSL_CTX_get_tlsext_status_arg(ssl, arg) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB_ARG,0, (void *)arg) +# define SSL_CTX_set_tlsext_status_arg(ssl, arg) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG,0, (void *)arg) + +#define SSL_CTX_set_tlsext_status_type(ssl, type) \ + SSL_CTX_ctrl(ssl, SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE, type, NULL) + +#define SSL_CTX_get_tlsext_status_type(ssl) \ + SSL_CTX_ctrl(ssl, SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE, 0, NULL) + +# define SSL_CTX_set_tlsext_ticket_key_cb(ssl, cb) \ +SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB,(void (*)(void))cb) + +# ifndef OPENSSL_NO_HEARTBEATS +# define SSL_DTLSEXT_HB_ENABLED 0x01 +# define SSL_DTLSEXT_HB_DONT_SEND_REQUESTS 0x02 +# define SSL_DTLSEXT_HB_DONT_RECV_REQUESTS 0x04 +# define SSL_get_dtlsext_heartbeat_pending(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_DTLS_EXT_HEARTBEAT_PENDING,0,NULL) +# define SSL_set_dtlsext_heartbeat_no_requests(ssl, arg) \ + SSL_ctrl((ssl),SSL_CTRL_SET_DTLS_EXT_HEARTBEAT_NO_REQUESTS,arg,NULL) + +# if OPENSSL_API_COMPAT < 0x10100000L +# define SSL_CTRL_TLS_EXT_SEND_HEARTBEAT \ + SSL_CTRL_DTLS_EXT_SEND_HEARTBEAT +# define SSL_CTRL_GET_TLS_EXT_HEARTBEAT_PENDING \ + SSL_CTRL_GET_DTLS_EXT_HEARTBEAT_PENDING +# define SSL_CTRL_SET_TLS_EXT_HEARTBEAT_NO_REQUESTS \ + SSL_CTRL_SET_DTLS_EXT_HEARTBEAT_NO_REQUESTS +# define SSL_TLSEXT_HB_ENABLED \ + SSL_DTLSEXT_HB_ENABLED +# define SSL_TLSEXT_HB_DONT_SEND_REQUESTS \ + SSL_DTLSEXT_HB_DONT_SEND_REQUESTS +# define SSL_TLSEXT_HB_DONT_RECV_REQUESTS \ + SSL_DTLSEXT_HB_DONT_RECV_REQUESTS +# define SSL_get_tlsext_heartbeat_pending(ssl) \ + SSL_get_dtlsext_heartbeat_pending(ssl) +# define SSL_set_tlsext_heartbeat_no_requests(ssl, arg) \ + SSL_set_dtlsext_heartbeat_no_requests(ssl, arg) +# endif +# endif + +/* PSK ciphersuites from 4279 */ +# define TLS1_CK_PSK_WITH_RC4_128_SHA 0x0300008A +# define TLS1_CK_PSK_WITH_3DES_EDE_CBC_SHA 0x0300008B +# define TLS1_CK_PSK_WITH_AES_128_CBC_SHA 0x0300008C +# define TLS1_CK_PSK_WITH_AES_256_CBC_SHA 0x0300008D + +# define TLS1_CK_DHE_PSK_WITH_RC4_128_SHA 0x0300008E +# define TLS1_CK_DHE_PSK_WITH_3DES_EDE_CBC_SHA 0x0300008F +# define TLS1_CK_DHE_PSK_WITH_AES_128_CBC_SHA 0x03000090 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CBC_SHA 0x03000091 + +# define TLS1_CK_RSA_PSK_WITH_RC4_128_SHA 0x03000092 +# define TLS1_CK_RSA_PSK_WITH_3DES_EDE_CBC_SHA 0x03000093 +# define TLS1_CK_RSA_PSK_WITH_AES_128_CBC_SHA 0x03000094 +# define TLS1_CK_RSA_PSK_WITH_AES_256_CBC_SHA 0x03000095 + +/* PSK ciphersuites from 5487 */ +# define TLS1_CK_PSK_WITH_AES_128_GCM_SHA256 0x030000A8 +# define TLS1_CK_PSK_WITH_AES_256_GCM_SHA384 0x030000A9 +# define TLS1_CK_DHE_PSK_WITH_AES_128_GCM_SHA256 0x030000AA +# define TLS1_CK_DHE_PSK_WITH_AES_256_GCM_SHA384 0x030000AB +# define TLS1_CK_RSA_PSK_WITH_AES_128_GCM_SHA256 0x030000AC +# define TLS1_CK_RSA_PSK_WITH_AES_256_GCM_SHA384 0x030000AD + +# define TLS1_CK_PSK_WITH_AES_128_CBC_SHA256 0x030000AE +# define TLS1_CK_PSK_WITH_AES_256_CBC_SHA384 0x030000AF +# define TLS1_CK_PSK_WITH_NULL_SHA256 0x030000B0 +# define TLS1_CK_PSK_WITH_NULL_SHA384 0x030000B1 + +# define TLS1_CK_DHE_PSK_WITH_AES_128_CBC_SHA256 0x030000B2 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CBC_SHA384 0x030000B3 +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA256 0x030000B4 +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA384 0x030000B5 + +# define TLS1_CK_RSA_PSK_WITH_AES_128_CBC_SHA256 0x030000B6 +# define TLS1_CK_RSA_PSK_WITH_AES_256_CBC_SHA384 0x030000B7 +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA256 0x030000B8 +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA384 0x030000B9 + +/* NULL PSK ciphersuites from RFC4785 */ +# define TLS1_CK_PSK_WITH_NULL_SHA 0x0300002C +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA 0x0300002D +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA 0x0300002E + +/* AES ciphersuites from RFC3268 */ +# define TLS1_CK_RSA_WITH_AES_128_SHA 0x0300002F +# define TLS1_CK_DH_DSS_WITH_AES_128_SHA 0x03000030 +# define TLS1_CK_DH_RSA_WITH_AES_128_SHA 0x03000031 +# define TLS1_CK_DHE_DSS_WITH_AES_128_SHA 0x03000032 +# define TLS1_CK_DHE_RSA_WITH_AES_128_SHA 0x03000033 +# define TLS1_CK_ADH_WITH_AES_128_SHA 0x03000034 + +# define TLS1_CK_RSA_WITH_AES_256_SHA 0x03000035 +# define TLS1_CK_DH_DSS_WITH_AES_256_SHA 0x03000036 +# define TLS1_CK_DH_RSA_WITH_AES_256_SHA 0x03000037 +# define TLS1_CK_DHE_DSS_WITH_AES_256_SHA 0x03000038 +# define TLS1_CK_DHE_RSA_WITH_AES_256_SHA 0x03000039 +# define TLS1_CK_ADH_WITH_AES_256_SHA 0x0300003A + +/* TLS v1.2 ciphersuites */ +# define TLS1_CK_RSA_WITH_NULL_SHA256 0x0300003B +# define TLS1_CK_RSA_WITH_AES_128_SHA256 0x0300003C +# define TLS1_CK_RSA_WITH_AES_256_SHA256 0x0300003D +# define TLS1_CK_DH_DSS_WITH_AES_128_SHA256 0x0300003E +# define TLS1_CK_DH_RSA_WITH_AES_128_SHA256 0x0300003F +# define TLS1_CK_DHE_DSS_WITH_AES_128_SHA256 0x03000040 + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000041 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000042 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000043 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000044 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000045 +# define TLS1_CK_ADH_WITH_CAMELLIA_128_CBC_SHA 0x03000046 + +/* TLS v1.2 ciphersuites */ +# define TLS1_CK_DHE_RSA_WITH_AES_128_SHA256 0x03000067 +# define TLS1_CK_DH_DSS_WITH_AES_256_SHA256 0x03000068 +# define TLS1_CK_DH_RSA_WITH_AES_256_SHA256 0x03000069 +# define TLS1_CK_DHE_DSS_WITH_AES_256_SHA256 0x0300006A +# define TLS1_CK_DHE_RSA_WITH_AES_256_SHA256 0x0300006B +# define TLS1_CK_ADH_WITH_AES_128_SHA256 0x0300006C +# define TLS1_CK_ADH_WITH_AES_256_SHA256 0x0300006D + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000084 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000085 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000086 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000087 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000088 +# define TLS1_CK_ADH_WITH_CAMELLIA_256_CBC_SHA 0x03000089 + +/* SEED ciphersuites from RFC4162 */ +# define TLS1_CK_RSA_WITH_SEED_SHA 0x03000096 +# define TLS1_CK_DH_DSS_WITH_SEED_SHA 0x03000097 +# define TLS1_CK_DH_RSA_WITH_SEED_SHA 0x03000098 +# define TLS1_CK_DHE_DSS_WITH_SEED_SHA 0x03000099 +# define TLS1_CK_DHE_RSA_WITH_SEED_SHA 0x0300009A +# define TLS1_CK_ADH_WITH_SEED_SHA 0x0300009B + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +# define TLS1_CK_RSA_WITH_AES_128_GCM_SHA256 0x0300009C +# define TLS1_CK_RSA_WITH_AES_256_GCM_SHA384 0x0300009D +# define TLS1_CK_DHE_RSA_WITH_AES_128_GCM_SHA256 0x0300009E +# define TLS1_CK_DHE_RSA_WITH_AES_256_GCM_SHA384 0x0300009F +# define TLS1_CK_DH_RSA_WITH_AES_128_GCM_SHA256 0x030000A0 +# define TLS1_CK_DH_RSA_WITH_AES_256_GCM_SHA384 0x030000A1 +# define TLS1_CK_DHE_DSS_WITH_AES_128_GCM_SHA256 0x030000A2 +# define TLS1_CK_DHE_DSS_WITH_AES_256_GCM_SHA384 0x030000A3 +# define TLS1_CK_DH_DSS_WITH_AES_128_GCM_SHA256 0x030000A4 +# define TLS1_CK_DH_DSS_WITH_AES_256_GCM_SHA384 0x030000A5 +# define TLS1_CK_ADH_WITH_AES_128_GCM_SHA256 0x030000A6 +# define TLS1_CK_ADH_WITH_AES_256_GCM_SHA384 0x030000A7 + +/* CCM ciphersuites from RFC6655 */ +# define TLS1_CK_RSA_WITH_AES_128_CCM 0x0300C09C +# define TLS1_CK_RSA_WITH_AES_256_CCM 0x0300C09D +# define TLS1_CK_DHE_RSA_WITH_AES_128_CCM 0x0300C09E +# define TLS1_CK_DHE_RSA_WITH_AES_256_CCM 0x0300C09F +# define TLS1_CK_RSA_WITH_AES_128_CCM_8 0x0300C0A0 +# define TLS1_CK_RSA_WITH_AES_256_CCM_8 0x0300C0A1 +# define TLS1_CK_DHE_RSA_WITH_AES_128_CCM_8 0x0300C0A2 +# define TLS1_CK_DHE_RSA_WITH_AES_256_CCM_8 0x0300C0A3 +# define TLS1_CK_PSK_WITH_AES_128_CCM 0x0300C0A4 +# define TLS1_CK_PSK_WITH_AES_256_CCM 0x0300C0A5 +# define TLS1_CK_DHE_PSK_WITH_AES_128_CCM 0x0300C0A6 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CCM 0x0300C0A7 +# define TLS1_CK_PSK_WITH_AES_128_CCM_8 0x0300C0A8 +# define TLS1_CK_PSK_WITH_AES_256_CCM_8 0x0300C0A9 +# define TLS1_CK_DHE_PSK_WITH_AES_128_CCM_8 0x0300C0AA +# define TLS1_CK_DHE_PSK_WITH_AES_256_CCM_8 0x0300C0AB + +/* CCM ciphersuites from RFC7251 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CCM 0x0300C0AC +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CCM 0x0300C0AD +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CCM_8 0x0300C0AE +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CCM_8 0x0300C0AF + +/* TLS 1.2 Camellia SHA-256 ciphersuites from RFC5932 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BA +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_128_CBC_SHA256 0x030000BB +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BC +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256 0x030000BD +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BE +# define TLS1_CK_ADH_WITH_CAMELLIA_128_CBC_SHA256 0x030000BF + +# define TLS1_CK_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C0 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_256_CBC_SHA256 0x030000C1 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C2 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256 0x030000C3 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C4 +# define TLS1_CK_ADH_WITH_CAMELLIA_256_CBC_SHA256 0x030000C5 + +/* ECC ciphersuites from RFC4492 */ +# define TLS1_CK_ECDH_ECDSA_WITH_NULL_SHA 0x0300C001 +# define TLS1_CK_ECDH_ECDSA_WITH_RC4_128_SHA 0x0300C002 +# define TLS1_CK_ECDH_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C003 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_CBC_SHA 0x0300C004 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_CBC_SHA 0x0300C005 + +# define TLS1_CK_ECDHE_ECDSA_WITH_NULL_SHA 0x0300C006 +# define TLS1_CK_ECDHE_ECDSA_WITH_RC4_128_SHA 0x0300C007 +# define TLS1_CK_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C008 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CBC_SHA 0x0300C009 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CBC_SHA 0x0300C00A + +# define TLS1_CK_ECDH_RSA_WITH_NULL_SHA 0x0300C00B +# define TLS1_CK_ECDH_RSA_WITH_RC4_128_SHA 0x0300C00C +# define TLS1_CK_ECDH_RSA_WITH_DES_192_CBC3_SHA 0x0300C00D +# define TLS1_CK_ECDH_RSA_WITH_AES_128_CBC_SHA 0x0300C00E +# define TLS1_CK_ECDH_RSA_WITH_AES_256_CBC_SHA 0x0300C00F + +# define TLS1_CK_ECDHE_RSA_WITH_NULL_SHA 0x0300C010 +# define TLS1_CK_ECDHE_RSA_WITH_RC4_128_SHA 0x0300C011 +# define TLS1_CK_ECDHE_RSA_WITH_DES_192_CBC3_SHA 0x0300C012 +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_CBC_SHA 0x0300C013 +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_CBC_SHA 0x0300C014 + +# define TLS1_CK_ECDH_anon_WITH_NULL_SHA 0x0300C015 +# define TLS1_CK_ECDH_anon_WITH_RC4_128_SHA 0x0300C016 +# define TLS1_CK_ECDH_anon_WITH_DES_192_CBC3_SHA 0x0300C017 +# define TLS1_CK_ECDH_anon_WITH_AES_128_CBC_SHA 0x0300C018 +# define TLS1_CK_ECDH_anon_WITH_AES_256_CBC_SHA 0x0300C019 + +/* SRP ciphersuites from RFC 5054 */ +# define TLS1_CK_SRP_SHA_WITH_3DES_EDE_CBC_SHA 0x0300C01A +# define TLS1_CK_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA 0x0300C01B +# define TLS1_CK_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA 0x0300C01C +# define TLS1_CK_SRP_SHA_WITH_AES_128_CBC_SHA 0x0300C01D +# define TLS1_CK_SRP_SHA_RSA_WITH_AES_128_CBC_SHA 0x0300C01E +# define TLS1_CK_SRP_SHA_DSS_WITH_AES_128_CBC_SHA 0x0300C01F +# define TLS1_CK_SRP_SHA_WITH_AES_256_CBC_SHA 0x0300C020 +# define TLS1_CK_SRP_SHA_RSA_WITH_AES_256_CBC_SHA 0x0300C021 +# define TLS1_CK_SRP_SHA_DSS_WITH_AES_256_CBC_SHA 0x0300C022 + +/* ECDH HMAC based ciphersuites from RFC5289 */ + +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_SHA256 0x0300C023 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_SHA384 0x0300C024 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_SHA256 0x0300C025 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_SHA384 0x0300C026 +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_SHA256 0x0300C027 +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_SHA384 0x0300C028 +# define TLS1_CK_ECDH_RSA_WITH_AES_128_SHA256 0x0300C029 +# define TLS1_CK_ECDH_RSA_WITH_AES_256_SHA384 0x0300C02A + +/* ECDH GCM based ciphersuites from RFC5289 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02B +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02C +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02D +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02E +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_GCM_SHA256 0x0300C02F +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_GCM_SHA384 0x0300C030 +# define TLS1_CK_ECDH_RSA_WITH_AES_128_GCM_SHA256 0x0300C031 +# define TLS1_CK_ECDH_RSA_WITH_AES_256_GCM_SHA384 0x0300C032 + +/* ECDHE PSK ciphersuites from RFC5489 */ +# define TLS1_CK_ECDHE_PSK_WITH_RC4_128_SHA 0x0300C033 +# define TLS1_CK_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA 0x0300C034 +# define TLS1_CK_ECDHE_PSK_WITH_AES_128_CBC_SHA 0x0300C035 +# define TLS1_CK_ECDHE_PSK_WITH_AES_256_CBC_SHA 0x0300C036 + +# define TLS1_CK_ECDHE_PSK_WITH_AES_128_CBC_SHA256 0x0300C037 +# define TLS1_CK_ECDHE_PSK_WITH_AES_256_CBC_SHA384 0x0300C038 + +/* NULL PSK ciphersuites from RFC4785 */ + +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA 0x0300C039 +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA256 0x0300C03A +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA384 0x0300C03B + +/* Camellia-CBC ciphersuites from RFC6367 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C072 +# define TLS1_CK_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C073 +# define TLS1_CK_ECDH_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C074 +# define TLS1_CK_ECDH_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C075 +# define TLS1_CK_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C076 +# define TLS1_CK_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C077 +# define TLS1_CK_ECDH_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C078 +# define TLS1_CK_ECDH_RSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C079 + +# define TLS1_CK_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C094 +# define TLS1_CK_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C095 +# define TLS1_CK_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C096 +# define TLS1_CK_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C097 +# define TLS1_CK_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C098 +# define TLS1_CK_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C099 +# define TLS1_CK_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C09A +# define TLS1_CK_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C09B + +/* draft-ietf-tls-chacha20-poly1305-03 */ +# define TLS1_CK_ECDHE_RSA_WITH_CHACHA20_POLY1305 0x0300CCA8 +# define TLS1_CK_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 0x0300CCA9 +# define TLS1_CK_DHE_RSA_WITH_CHACHA20_POLY1305 0x0300CCAA +# define TLS1_CK_PSK_WITH_CHACHA20_POLY1305 0x0300CCAB +# define TLS1_CK_ECDHE_PSK_WITH_CHACHA20_POLY1305 0x0300CCAC +# define TLS1_CK_DHE_PSK_WITH_CHACHA20_POLY1305 0x0300CCAD +# define TLS1_CK_RSA_PSK_WITH_CHACHA20_POLY1305 0x0300CCAE + +/* + * XXX Backward compatibility alert: Older versions of OpenSSL gave some DHE + * ciphers names with "EDH" instead of "DHE". Going forward, we should be + * using DHE everywhere, though we may indefinitely maintain aliases for + * users or configurations that used "EDH" + */ +# define TLS1_TXT_DHE_DSS_WITH_RC4_128_SHA "DHE-DSS-RC4-SHA" + +# define TLS1_TXT_PSK_WITH_NULL_SHA "PSK-NULL-SHA" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA "DHE-PSK-NULL-SHA" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA "RSA-PSK-NULL-SHA" + +/* AES ciphersuites from RFC3268 */ +# define TLS1_TXT_RSA_WITH_AES_128_SHA "AES128-SHA" +# define TLS1_TXT_DH_DSS_WITH_AES_128_SHA "DH-DSS-AES128-SHA" +# define TLS1_TXT_DH_RSA_WITH_AES_128_SHA "DH-RSA-AES128-SHA" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA "DHE-DSS-AES128-SHA" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA "DHE-RSA-AES128-SHA" +# define TLS1_TXT_ADH_WITH_AES_128_SHA "ADH-AES128-SHA" + +# define TLS1_TXT_RSA_WITH_AES_256_SHA "AES256-SHA" +# define TLS1_TXT_DH_DSS_WITH_AES_256_SHA "DH-DSS-AES256-SHA" +# define TLS1_TXT_DH_RSA_WITH_AES_256_SHA "DH-RSA-AES256-SHA" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA "DHE-DSS-AES256-SHA" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA "DHE-RSA-AES256-SHA" +# define TLS1_TXT_ADH_WITH_AES_256_SHA "ADH-AES256-SHA" + +/* ECC ciphersuites from RFC4492 */ +# define TLS1_TXT_ECDH_ECDSA_WITH_NULL_SHA "ECDH-ECDSA-NULL-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_RC4_128_SHA "ECDH-ECDSA-RC4-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_DES_192_CBC3_SHA "ECDH-ECDSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_CBC_SHA "ECDH-ECDSA-AES128-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_CBC_SHA "ECDH-ECDSA-AES256-SHA" + +# define TLS1_TXT_ECDHE_ECDSA_WITH_NULL_SHA "ECDHE-ECDSA-NULL-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_RC4_128_SHA "ECDHE-ECDSA-RC4-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA "ECDHE-ECDSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CBC_SHA "ECDHE-ECDSA-AES128-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CBC_SHA "ECDHE-ECDSA-AES256-SHA" + +# define TLS1_TXT_ECDH_RSA_WITH_NULL_SHA "ECDH-RSA-NULL-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_RC4_128_SHA "ECDH-RSA-RC4-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_DES_192_CBC3_SHA "ECDH-RSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_CBC_SHA "ECDH-RSA-AES128-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_CBC_SHA "ECDH-RSA-AES256-SHA" + +# define TLS1_TXT_ECDHE_RSA_WITH_NULL_SHA "ECDHE-RSA-NULL-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_RC4_128_SHA "ECDHE-RSA-RC4-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_DES_192_CBC3_SHA "ECDHE-RSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_CBC_SHA "ECDHE-RSA-AES128-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_CBC_SHA "ECDHE-RSA-AES256-SHA" + +# define TLS1_TXT_ECDH_anon_WITH_NULL_SHA "AECDH-NULL-SHA" +# define TLS1_TXT_ECDH_anon_WITH_RC4_128_SHA "AECDH-RC4-SHA" +# define TLS1_TXT_ECDH_anon_WITH_DES_192_CBC3_SHA "AECDH-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_anon_WITH_AES_128_CBC_SHA "AECDH-AES128-SHA" +# define TLS1_TXT_ECDH_anon_WITH_AES_256_CBC_SHA "AECDH-AES256-SHA" + +/* PSK ciphersuites from RFC 4279 */ +# define TLS1_TXT_PSK_WITH_RC4_128_SHA "PSK-RC4-SHA" +# define TLS1_TXT_PSK_WITH_3DES_EDE_CBC_SHA "PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_PSK_WITH_AES_128_CBC_SHA "PSK-AES128-CBC-SHA" +# define TLS1_TXT_PSK_WITH_AES_256_CBC_SHA "PSK-AES256-CBC-SHA" + +# define TLS1_TXT_DHE_PSK_WITH_RC4_128_SHA "DHE-PSK-RC4-SHA" +# define TLS1_TXT_DHE_PSK_WITH_3DES_EDE_CBC_SHA "DHE-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CBC_SHA "DHE-PSK-AES128-CBC-SHA" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CBC_SHA "DHE-PSK-AES256-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_RC4_128_SHA "RSA-PSK-RC4-SHA" +# define TLS1_TXT_RSA_PSK_WITH_3DES_EDE_CBC_SHA "RSA-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_AES_128_CBC_SHA "RSA-PSK-AES128-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_CBC_SHA "RSA-PSK-AES256-CBC-SHA" + +/* PSK ciphersuites from RFC 5487 */ +# define TLS1_TXT_PSK_WITH_AES_128_GCM_SHA256 "PSK-AES128-GCM-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_GCM_SHA384 "PSK-AES256-GCM-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_GCM_SHA256 "DHE-PSK-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_GCM_SHA384 "DHE-PSK-AES256-GCM-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_AES_128_GCM_SHA256 "RSA-PSK-AES128-GCM-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_GCM_SHA384 "RSA-PSK-AES256-GCM-SHA384" + +# define TLS1_TXT_PSK_WITH_AES_128_CBC_SHA256 "PSK-AES128-CBC-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_CBC_SHA384 "PSK-AES256-CBC-SHA384" +# define TLS1_TXT_PSK_WITH_NULL_SHA256 "PSK-NULL-SHA256" +# define TLS1_TXT_PSK_WITH_NULL_SHA384 "PSK-NULL-SHA384" + +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CBC_SHA256 "DHE-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CBC_SHA384 "DHE-PSK-AES256-CBC-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA256 "DHE-PSK-NULL-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA384 "DHE-PSK-NULL-SHA384" + +# define TLS1_TXT_RSA_PSK_WITH_AES_128_CBC_SHA256 "RSA-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_CBC_SHA384 "RSA-PSK-AES256-CBC-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA256 "RSA-PSK-NULL-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA384 "RSA-PSK-NULL-SHA384" + +/* SRP ciphersuite from RFC 5054 */ +# define TLS1_TXT_SRP_SHA_WITH_3DES_EDE_CBC_SHA "SRP-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA "SRP-RSA-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA "SRP-DSS-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_WITH_AES_128_CBC_SHA "SRP-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_AES_128_CBC_SHA "SRP-RSA-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_AES_128_CBC_SHA "SRP-DSS-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_WITH_AES_256_CBC_SHA "SRP-AES-256-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_AES_256_CBC_SHA "SRP-RSA-AES-256-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_AES_256_CBC_SHA "SRP-DSS-AES-256-CBC-SHA" + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_TXT_RSA_WITH_CAMELLIA_128_CBC_SHA "CAMELLIA128-SHA" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_128_CBC_SHA "DH-DSS-CAMELLIA128-SHA" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_128_CBC_SHA "DH-RSA-CAMELLIA128-SHA" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA "DHE-DSS-CAMELLIA128-SHA" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA "DHE-RSA-CAMELLIA128-SHA" +# define TLS1_TXT_ADH_WITH_CAMELLIA_128_CBC_SHA "ADH-CAMELLIA128-SHA" + +# define TLS1_TXT_RSA_WITH_CAMELLIA_256_CBC_SHA "CAMELLIA256-SHA" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_256_CBC_SHA "DH-DSS-CAMELLIA256-SHA" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_256_CBC_SHA "DH-RSA-CAMELLIA256-SHA" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA "DHE-DSS-CAMELLIA256-SHA" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA "DHE-RSA-CAMELLIA256-SHA" +# define TLS1_TXT_ADH_WITH_CAMELLIA_256_CBC_SHA "ADH-CAMELLIA256-SHA" + +/* TLS 1.2 Camellia SHA-256 ciphersuites from RFC5932 */ +# define TLS1_TXT_RSA_WITH_CAMELLIA_128_CBC_SHA256 "CAMELLIA128-SHA256" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_128_CBC_SHA256 "DH-DSS-CAMELLIA128-SHA256" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_128_CBC_SHA256 "DH-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256 "DHE-DSS-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "DHE-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ADH_WITH_CAMELLIA_128_CBC_SHA256 "ADH-CAMELLIA128-SHA256" + +# define TLS1_TXT_RSA_WITH_CAMELLIA_256_CBC_SHA256 "CAMELLIA256-SHA256" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_256_CBC_SHA256 "DH-DSS-CAMELLIA256-SHA256" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_256_CBC_SHA256 "DH-RSA-CAMELLIA256-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256 "DHE-DSS-CAMELLIA256-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256 "DHE-RSA-CAMELLIA256-SHA256" +# define TLS1_TXT_ADH_WITH_CAMELLIA_256_CBC_SHA256 "ADH-CAMELLIA256-SHA256" + +# define TLS1_TXT_PSK_WITH_CAMELLIA_128_CBC_SHA256 "PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_PSK_WITH_CAMELLIA_256_CBC_SHA384 "PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "DHE-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "DHE-PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256 "RSA-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384 "RSA-PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-PSK-CAMELLIA256-SHA384" + +/* SEED ciphersuites from RFC4162 */ +# define TLS1_TXT_RSA_WITH_SEED_SHA "SEED-SHA" +# define TLS1_TXT_DH_DSS_WITH_SEED_SHA "DH-DSS-SEED-SHA" +# define TLS1_TXT_DH_RSA_WITH_SEED_SHA "DH-RSA-SEED-SHA" +# define TLS1_TXT_DHE_DSS_WITH_SEED_SHA "DHE-DSS-SEED-SHA" +# define TLS1_TXT_DHE_RSA_WITH_SEED_SHA "DHE-RSA-SEED-SHA" +# define TLS1_TXT_ADH_WITH_SEED_SHA "ADH-SEED-SHA" + +/* TLS v1.2 ciphersuites */ +# define TLS1_TXT_RSA_WITH_NULL_SHA256 "NULL-SHA256" +# define TLS1_TXT_RSA_WITH_AES_128_SHA256 "AES128-SHA256" +# define TLS1_TXT_RSA_WITH_AES_256_SHA256 "AES256-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_128_SHA256 "DH-DSS-AES128-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_128_SHA256 "DH-RSA-AES128-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA256 "DHE-DSS-AES128-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA256 "DHE-RSA-AES128-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_256_SHA256 "DH-DSS-AES256-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_256_SHA256 "DH-RSA-AES256-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA256 "DHE-DSS-AES256-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA256 "DHE-RSA-AES256-SHA256" +# define TLS1_TXT_ADH_WITH_AES_128_SHA256 "ADH-AES128-SHA256" +# define TLS1_TXT_ADH_WITH_AES_256_SHA256 "ADH-AES256-SHA256" + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +# define TLS1_TXT_RSA_WITH_AES_128_GCM_SHA256 "AES128-GCM-SHA256" +# define TLS1_TXT_RSA_WITH_AES_256_GCM_SHA384 "AES256-GCM-SHA384" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_GCM_SHA256 "DHE-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_GCM_SHA384 "DHE-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_DH_RSA_WITH_AES_128_GCM_SHA256 "DH-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_256_GCM_SHA384 "DH-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_GCM_SHA256 "DHE-DSS-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_GCM_SHA384 "DHE-DSS-AES256-GCM-SHA384" +# define TLS1_TXT_DH_DSS_WITH_AES_128_GCM_SHA256 "DH-DSS-AES128-GCM-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_256_GCM_SHA384 "DH-DSS-AES256-GCM-SHA384" +# define TLS1_TXT_ADH_WITH_AES_128_GCM_SHA256 "ADH-AES128-GCM-SHA256" +# define TLS1_TXT_ADH_WITH_AES_256_GCM_SHA384 "ADH-AES256-GCM-SHA384" + +/* CCM ciphersuites from RFC6655 */ + +# define TLS1_TXT_RSA_WITH_AES_128_CCM "AES128-CCM" +# define TLS1_TXT_RSA_WITH_AES_256_CCM "AES256-CCM" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_CCM "DHE-RSA-AES128-CCM" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_CCM "DHE-RSA-AES256-CCM" + +# define TLS1_TXT_RSA_WITH_AES_128_CCM_8 "AES128-CCM8" +# define TLS1_TXT_RSA_WITH_AES_256_CCM_8 "AES256-CCM8" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_CCM_8 "DHE-RSA-AES128-CCM8" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_CCM_8 "DHE-RSA-AES256-CCM8" + +# define TLS1_TXT_PSK_WITH_AES_128_CCM "PSK-AES128-CCM" +# define TLS1_TXT_PSK_WITH_AES_256_CCM "PSK-AES256-CCM" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CCM "DHE-PSK-AES128-CCM" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CCM "DHE-PSK-AES256-CCM" + +# define TLS1_TXT_PSK_WITH_AES_128_CCM_8 "PSK-AES128-CCM8" +# define TLS1_TXT_PSK_WITH_AES_256_CCM_8 "PSK-AES256-CCM8" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CCM_8 "DHE-PSK-AES128-CCM8" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CCM_8 "DHE-PSK-AES256-CCM8" + +/* CCM ciphersuites from RFC7251 */ + +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CCM "ECDHE-ECDSA-AES128-CCM" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CCM "ECDHE-ECDSA-AES256-CCM" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CCM_8 "ECDHE-ECDSA-AES128-CCM8" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CCM_8 "ECDHE-ECDSA-AES256-CCM8" + +/* ECDH HMAC based ciphersuites from RFC5289 */ + +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_SHA256 "ECDHE-ECDSA-AES128-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_SHA384 "ECDHE-ECDSA-AES256-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_SHA256 "ECDH-ECDSA-AES128-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_SHA384 "ECDH-ECDSA-AES256-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_SHA256 "ECDHE-RSA-AES128-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_SHA384 "ECDHE-RSA-AES256-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_SHA256 "ECDH-RSA-AES128-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_SHA384 "ECDH-RSA-AES256-SHA384" + +/* ECDH GCM based ciphersuites from RFC5289 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 "ECDHE-ECDSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 "ECDHE-ECDSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 "ECDH-ECDSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 "ECDH-ECDSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_GCM_SHA256 "ECDHE-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_GCM_SHA384 "ECDHE-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_GCM_SHA256 "ECDH-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_GCM_SHA384 "ECDH-RSA-AES256-GCM-SHA384" + +/* TLS v1.2 PSK GCM ciphersuites from RFC5487 */ +# define TLS1_TXT_PSK_WITH_AES_128_GCM_SHA256 "PSK-AES128-GCM-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_GCM_SHA384 "PSK-AES256-GCM-SHA384" + +/* ECDHE PSK ciphersuites from RFC 5489 */ +# define TLS1_TXT_ECDHE_PSK_WITH_RC4_128_SHA "ECDHE-PSK-RC4-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA "ECDHE-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_128_CBC_SHA "ECDHE-PSK-AES128-CBC-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_256_CBC_SHA "ECDHE-PSK-AES256-CBC-SHA" + +# define TLS1_TXT_ECDHE_PSK_WITH_AES_128_CBC_SHA256 "ECDHE-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_256_CBC_SHA384 "ECDHE-PSK-AES256-CBC-SHA384" + +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA "ECDHE-PSK-NULL-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA256 "ECDHE-PSK-NULL-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA384 "ECDHE-PSK-NULL-SHA384" + +/* Camellia-CBC ciphersuites from RFC6367 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-ECDSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-ECDSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDH-ECDSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDH-ECDSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-RSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDH-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDH-RSA-CAMELLIA256-SHA384" + +/* draft-ietf-tls-chacha20-poly1305-03 */ +# define TLS1_TXT_ECDHE_RSA_WITH_CHACHA20_POLY1305 "ECDHE-RSA-CHACHA20-POLY1305" +# define TLS1_TXT_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 "ECDHE-ECDSA-CHACHA20-POLY1305" +# define TLS1_TXT_DHE_RSA_WITH_CHACHA20_POLY1305 "DHE-RSA-CHACHA20-POLY1305" +# define TLS1_TXT_PSK_WITH_CHACHA20_POLY1305 "PSK-CHACHA20-POLY1305" +# define TLS1_TXT_ECDHE_PSK_WITH_CHACHA20_POLY1305 "ECDHE-PSK-CHACHA20-POLY1305" +# define TLS1_TXT_DHE_PSK_WITH_CHACHA20_POLY1305 "DHE-PSK-CHACHA20-POLY1305" +# define TLS1_TXT_RSA_PSK_WITH_CHACHA20_POLY1305 "RSA-PSK-CHACHA20-POLY1305" + +# define TLS_CT_RSA_SIGN 1 +# define TLS_CT_DSS_SIGN 2 +# define TLS_CT_RSA_FIXED_DH 3 +# define TLS_CT_DSS_FIXED_DH 4 +# define TLS_CT_ECDSA_SIGN 64 +# define TLS_CT_RSA_FIXED_ECDH 65 +# define TLS_CT_ECDSA_FIXED_ECDH 66 +# define TLS_CT_GOST01_SIGN 22 +# define TLS_CT_GOST12_SIGN 238 +# define TLS_CT_GOST12_512_SIGN 239 + +/* + * when correcting this number, correct also SSL3_CT_NUMBER in ssl3.h (see + * comment there) + */ +# define TLS_CT_NUMBER 9 + +# define TLS1_FINISH_MAC_LENGTH 12 + +# define TLS_MD_MAX_CONST_SIZE 22 +# define TLS_MD_CLIENT_FINISH_CONST "client finished" +# define TLS_MD_CLIENT_FINISH_CONST_SIZE 15 +# define TLS_MD_SERVER_FINISH_CONST "server finished" +# define TLS_MD_SERVER_FINISH_CONST_SIZE 15 +# define TLS_MD_KEY_EXPANSION_CONST "key expansion" +# define TLS_MD_KEY_EXPANSION_CONST_SIZE 13 +# define TLS_MD_CLIENT_WRITE_KEY_CONST "client write key" +# define TLS_MD_CLIENT_WRITE_KEY_CONST_SIZE 16 +# define TLS_MD_SERVER_WRITE_KEY_CONST "server write key" +# define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +# define TLS_MD_IV_BLOCK_CONST "IV block" +# define TLS_MD_IV_BLOCK_CONST_SIZE 8 +# define TLS_MD_MASTER_SECRET_CONST "master secret" +# define TLS_MD_MASTER_SECRET_CONST_SIZE 13 +# define TLS_MD_EXTENDED_MASTER_SECRET_CONST "extended master secret" +# define TLS_MD_EXTENDED_MASTER_SECRET_CONST_SIZE 22 + +# ifdef CHARSET_EBCDIC +# undef TLS_MD_CLIENT_FINISH_CONST +/* + * client finished + */ +# define TLS_MD_CLIENT_FINISH_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x66\x69\x6e\x69\x73\x68\x65\x64" + +# undef TLS_MD_SERVER_FINISH_CONST +/* + * server finished + */ +# define TLS_MD_SERVER_FINISH_CONST "\x73\x65\x72\x76\x65\x72\x20\x66\x69\x6e\x69\x73\x68\x65\x64" + +# undef TLS_MD_SERVER_WRITE_KEY_CONST +/* + * server write key + */ +# define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" + +# undef TLS_MD_KEY_EXPANSION_CONST +/* + * key expansion + */ +# define TLS_MD_KEY_EXPANSION_CONST "\x6b\x65\x79\x20\x65\x78\x70\x61\x6e\x73\x69\x6f\x6e" + +# undef TLS_MD_CLIENT_WRITE_KEY_CONST +/* + * client write key + */ +# define TLS_MD_CLIENT_WRITE_KEY_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" + +# undef TLS_MD_SERVER_WRITE_KEY_CONST +/* + * server write key + */ +# define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" + +# undef TLS_MD_IV_BLOCK_CONST +/* + * IV block + */ +# define TLS_MD_IV_BLOCK_CONST "\x49\x56\x20\x62\x6c\x6f\x63\x6b" + +# undef TLS_MD_MASTER_SECRET_CONST +/* + * master secret + */ +# define TLS_MD_MASTER_SECRET_CONST "\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" +# undef TLS_MD_EXTENDED_MASTER_SECRET_CONST +/* + * extended master secret + */ +# define TLS_MD_EXTENDED_MASTER_SECRET_CONST "\x65\x78\x74\x65\x63\x64\x65\x64\x20\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" +# endif + +/* TLS Session Ticket extension struct */ +struct tls_session_ticket_ext_st { + unsigned short length; + void *data; +}; + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/ts.h b/dep/include/openssl/ts.h new file mode 100644 index 00000000..a5659825 --- /dev/null +++ b/dep/include/openssl/ts.h @@ -0,0 +1,643 @@ +/* + * Copyright 2006-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_TS_H +# define HEADER_TS_H + +# include + +# ifndef OPENSSL_NO_TS +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# include +# include + +typedef struct TS_msg_imprint_st TS_MSG_IMPRINT; +typedef struct TS_req_st TS_REQ; +typedef struct TS_accuracy_st TS_ACCURACY; +typedef struct TS_tst_info_st TS_TST_INFO; + +/* Possible values for status. */ +# define TS_STATUS_GRANTED 0 +# define TS_STATUS_GRANTED_WITH_MODS 1 +# define TS_STATUS_REJECTION 2 +# define TS_STATUS_WAITING 3 +# define TS_STATUS_REVOCATION_WARNING 4 +# define TS_STATUS_REVOCATION_NOTIFICATION 5 + +/* Possible values for failure_info. */ +# define TS_INFO_BAD_ALG 0 +# define TS_INFO_BAD_REQUEST 2 +# define TS_INFO_BAD_DATA_FORMAT 5 +# define TS_INFO_TIME_NOT_AVAILABLE 14 +# define TS_INFO_UNACCEPTED_POLICY 15 +# define TS_INFO_UNACCEPTED_EXTENSION 16 +# define TS_INFO_ADD_INFO_NOT_AVAILABLE 17 +# define TS_INFO_SYSTEM_FAILURE 25 + + +typedef struct TS_status_info_st TS_STATUS_INFO; +typedef struct ESS_issuer_serial ESS_ISSUER_SERIAL; +typedef struct ESS_cert_id ESS_CERT_ID; +typedef struct ESS_signing_cert ESS_SIGNING_CERT; + +DEFINE_STACK_OF(ESS_CERT_ID) + +typedef struct TS_resp_st TS_RESP; + +TS_REQ *TS_REQ_new(void); +void TS_REQ_free(TS_REQ *a); +int i2d_TS_REQ(const TS_REQ *a, unsigned char **pp); +TS_REQ *d2i_TS_REQ(TS_REQ **a, const unsigned char **pp, long length); + +TS_REQ *TS_REQ_dup(TS_REQ *a); + +#ifndef OPENSSL_NO_STDIO +TS_REQ *d2i_TS_REQ_fp(FILE *fp, TS_REQ **a); +int i2d_TS_REQ_fp(FILE *fp, TS_REQ *a); +#endif +TS_REQ *d2i_TS_REQ_bio(BIO *fp, TS_REQ **a); +int i2d_TS_REQ_bio(BIO *fp, TS_REQ *a); + +TS_MSG_IMPRINT *TS_MSG_IMPRINT_new(void); +void TS_MSG_IMPRINT_free(TS_MSG_IMPRINT *a); +int i2d_TS_MSG_IMPRINT(const TS_MSG_IMPRINT *a, unsigned char **pp); +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT(TS_MSG_IMPRINT **a, + const unsigned char **pp, long length); + +TS_MSG_IMPRINT *TS_MSG_IMPRINT_dup(TS_MSG_IMPRINT *a); + +#ifndef OPENSSL_NO_STDIO +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_fp(FILE *fp, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_fp(FILE *fp, TS_MSG_IMPRINT *a); +#endif +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_bio(BIO *bio, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_bio(BIO *bio, TS_MSG_IMPRINT *a); + +TS_RESP *TS_RESP_new(void); +void TS_RESP_free(TS_RESP *a); +int i2d_TS_RESP(const TS_RESP *a, unsigned char **pp); +TS_RESP *d2i_TS_RESP(TS_RESP **a, const unsigned char **pp, long length); +TS_TST_INFO *PKCS7_to_TS_TST_INFO(PKCS7 *token); +TS_RESP *TS_RESP_dup(TS_RESP *a); + +#ifndef OPENSSL_NO_STDIO +TS_RESP *d2i_TS_RESP_fp(FILE *fp, TS_RESP **a); +int i2d_TS_RESP_fp(FILE *fp, TS_RESP *a); +#endif +TS_RESP *d2i_TS_RESP_bio(BIO *bio, TS_RESP **a); +int i2d_TS_RESP_bio(BIO *bio, TS_RESP *a); + +TS_STATUS_INFO *TS_STATUS_INFO_new(void); +void TS_STATUS_INFO_free(TS_STATUS_INFO *a); +int i2d_TS_STATUS_INFO(const TS_STATUS_INFO *a, unsigned char **pp); +TS_STATUS_INFO *d2i_TS_STATUS_INFO(TS_STATUS_INFO **a, + const unsigned char **pp, long length); +TS_STATUS_INFO *TS_STATUS_INFO_dup(TS_STATUS_INFO *a); + +TS_TST_INFO *TS_TST_INFO_new(void); +void TS_TST_INFO_free(TS_TST_INFO *a); +int i2d_TS_TST_INFO(const TS_TST_INFO *a, unsigned char **pp); +TS_TST_INFO *d2i_TS_TST_INFO(TS_TST_INFO **a, const unsigned char **pp, + long length); +TS_TST_INFO *TS_TST_INFO_dup(TS_TST_INFO *a); + +#ifndef OPENSSL_NO_STDIO +TS_TST_INFO *d2i_TS_TST_INFO_fp(FILE *fp, TS_TST_INFO **a); +int i2d_TS_TST_INFO_fp(FILE *fp, TS_TST_INFO *a); +#endif +TS_TST_INFO *d2i_TS_TST_INFO_bio(BIO *bio, TS_TST_INFO **a); +int i2d_TS_TST_INFO_bio(BIO *bio, TS_TST_INFO *a); + +TS_ACCURACY *TS_ACCURACY_new(void); +void TS_ACCURACY_free(TS_ACCURACY *a); +int i2d_TS_ACCURACY(const TS_ACCURACY *a, unsigned char **pp); +TS_ACCURACY *d2i_TS_ACCURACY(TS_ACCURACY **a, const unsigned char **pp, + long length); +TS_ACCURACY *TS_ACCURACY_dup(TS_ACCURACY *a); + +ESS_ISSUER_SERIAL *ESS_ISSUER_SERIAL_new(void); +void ESS_ISSUER_SERIAL_free(ESS_ISSUER_SERIAL *a); +int i2d_ESS_ISSUER_SERIAL(const ESS_ISSUER_SERIAL *a, unsigned char **pp); +ESS_ISSUER_SERIAL *d2i_ESS_ISSUER_SERIAL(ESS_ISSUER_SERIAL **a, + const unsigned char **pp, + long length); +ESS_ISSUER_SERIAL *ESS_ISSUER_SERIAL_dup(ESS_ISSUER_SERIAL *a); + +ESS_CERT_ID *ESS_CERT_ID_new(void); +void ESS_CERT_ID_free(ESS_CERT_ID *a); +int i2d_ESS_CERT_ID(const ESS_CERT_ID *a, unsigned char **pp); +ESS_CERT_ID *d2i_ESS_CERT_ID(ESS_CERT_ID **a, const unsigned char **pp, + long length); +ESS_CERT_ID *ESS_CERT_ID_dup(ESS_CERT_ID *a); + +ESS_SIGNING_CERT *ESS_SIGNING_CERT_new(void); +void ESS_SIGNING_CERT_free(ESS_SIGNING_CERT *a); +int i2d_ESS_SIGNING_CERT(const ESS_SIGNING_CERT *a, unsigned char **pp); +ESS_SIGNING_CERT *d2i_ESS_SIGNING_CERT(ESS_SIGNING_CERT **a, + const unsigned char **pp, long length); +ESS_SIGNING_CERT *ESS_SIGNING_CERT_dup(ESS_SIGNING_CERT *a); + +int TS_REQ_set_version(TS_REQ *a, long version); +long TS_REQ_get_version(const TS_REQ *a); + +int TS_STATUS_INFO_set_status(TS_STATUS_INFO *a, int i); +const ASN1_INTEGER *TS_STATUS_INFO_get0_status(const TS_STATUS_INFO *a); + +const STACK_OF(ASN1_UTF8STRING) * +TS_STATUS_INFO_get0_text(const TS_STATUS_INFO *a); + +const ASN1_BIT_STRING * +TS_STATUS_INFO_get0_failure_info(const TS_STATUS_INFO *a); + +int TS_REQ_set_msg_imprint(TS_REQ *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_REQ_get_msg_imprint(TS_REQ *a); + +int TS_MSG_IMPRINT_set_algo(TS_MSG_IMPRINT *a, X509_ALGOR *alg); +X509_ALGOR *TS_MSG_IMPRINT_get_algo(TS_MSG_IMPRINT *a); + +int TS_MSG_IMPRINT_set_msg(TS_MSG_IMPRINT *a, unsigned char *d, int len); +ASN1_OCTET_STRING *TS_MSG_IMPRINT_get_msg(TS_MSG_IMPRINT *a); + +int TS_REQ_set_policy_id(TS_REQ *a, const ASN1_OBJECT *policy); +ASN1_OBJECT *TS_REQ_get_policy_id(TS_REQ *a); + +int TS_REQ_set_nonce(TS_REQ *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_REQ_get_nonce(const TS_REQ *a); + +int TS_REQ_set_cert_req(TS_REQ *a, int cert_req); +int TS_REQ_get_cert_req(const TS_REQ *a); + +STACK_OF(X509_EXTENSION) *TS_REQ_get_exts(TS_REQ *a); +void TS_REQ_ext_free(TS_REQ *a); +int TS_REQ_get_ext_count(TS_REQ *a); +int TS_REQ_get_ext_by_NID(TS_REQ *a, int nid, int lastpos); +int TS_REQ_get_ext_by_OBJ(TS_REQ *a, const ASN1_OBJECT *obj, int lastpos); +int TS_REQ_get_ext_by_critical(TS_REQ *a, int crit, int lastpos); +X509_EXTENSION *TS_REQ_get_ext(TS_REQ *a, int loc); +X509_EXTENSION *TS_REQ_delete_ext(TS_REQ *a, int loc); +int TS_REQ_add_ext(TS_REQ *a, X509_EXTENSION *ex, int loc); +void *TS_REQ_get_ext_d2i(TS_REQ *a, int nid, int *crit, int *idx); + +/* Function declarations for TS_REQ defined in ts/ts_req_print.c */ + +int TS_REQ_print_bio(BIO *bio, TS_REQ *a); + +/* Function declarations for TS_RESP defined in ts/ts_resp_utils.c */ + +int TS_RESP_set_status_info(TS_RESP *a, TS_STATUS_INFO *info); +TS_STATUS_INFO *TS_RESP_get_status_info(TS_RESP *a); + +/* Caller loses ownership of PKCS7 and TS_TST_INFO objects. */ +void TS_RESP_set_tst_info(TS_RESP *a, PKCS7 *p7, TS_TST_INFO *tst_info); +PKCS7 *TS_RESP_get_token(TS_RESP *a); +TS_TST_INFO *TS_RESP_get_tst_info(TS_RESP *a); + +int TS_TST_INFO_set_version(TS_TST_INFO *a, long version); +long TS_TST_INFO_get_version(const TS_TST_INFO *a); + +int TS_TST_INFO_set_policy_id(TS_TST_INFO *a, ASN1_OBJECT *policy_id); +ASN1_OBJECT *TS_TST_INFO_get_policy_id(TS_TST_INFO *a); + +int TS_TST_INFO_set_msg_imprint(TS_TST_INFO *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_TST_INFO_get_msg_imprint(TS_TST_INFO *a); + +int TS_TST_INFO_set_serial(TS_TST_INFO *a, const ASN1_INTEGER *serial); +const ASN1_INTEGER *TS_TST_INFO_get_serial(const TS_TST_INFO *a); + +int TS_TST_INFO_set_time(TS_TST_INFO *a, const ASN1_GENERALIZEDTIME *gtime); +const ASN1_GENERALIZEDTIME *TS_TST_INFO_get_time(const TS_TST_INFO *a); + +int TS_TST_INFO_set_accuracy(TS_TST_INFO *a, TS_ACCURACY *accuracy); +TS_ACCURACY *TS_TST_INFO_get_accuracy(TS_TST_INFO *a); + +int TS_ACCURACY_set_seconds(TS_ACCURACY *a, const ASN1_INTEGER *seconds); +const ASN1_INTEGER *TS_ACCURACY_get_seconds(const TS_ACCURACY *a); + +int TS_ACCURACY_set_millis(TS_ACCURACY *a, const ASN1_INTEGER *millis); +const ASN1_INTEGER *TS_ACCURACY_get_millis(const TS_ACCURACY *a); + +int TS_ACCURACY_set_micros(TS_ACCURACY *a, const ASN1_INTEGER *micros); +const ASN1_INTEGER *TS_ACCURACY_get_micros(const TS_ACCURACY *a); + +int TS_TST_INFO_set_ordering(TS_TST_INFO *a, int ordering); +int TS_TST_INFO_get_ordering(const TS_TST_INFO *a); + +int TS_TST_INFO_set_nonce(TS_TST_INFO *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_TST_INFO_get_nonce(const TS_TST_INFO *a); + +int TS_TST_INFO_set_tsa(TS_TST_INFO *a, GENERAL_NAME *tsa); +GENERAL_NAME *TS_TST_INFO_get_tsa(TS_TST_INFO *a); + +STACK_OF(X509_EXTENSION) *TS_TST_INFO_get_exts(TS_TST_INFO *a); +void TS_TST_INFO_ext_free(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_count(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_by_NID(TS_TST_INFO *a, int nid, int lastpos); +int TS_TST_INFO_get_ext_by_OBJ(TS_TST_INFO *a, const ASN1_OBJECT *obj, + int lastpos); +int TS_TST_INFO_get_ext_by_critical(TS_TST_INFO *a, int crit, int lastpos); +X509_EXTENSION *TS_TST_INFO_get_ext(TS_TST_INFO *a, int loc); +X509_EXTENSION *TS_TST_INFO_delete_ext(TS_TST_INFO *a, int loc); +int TS_TST_INFO_add_ext(TS_TST_INFO *a, X509_EXTENSION *ex, int loc); +void *TS_TST_INFO_get_ext_d2i(TS_TST_INFO *a, int nid, int *crit, int *idx); + +/* + * Declarations related to response generation, defined in ts/ts_resp_sign.c. + */ + +/* Optional flags for response generation. */ + +/* Don't include the TSA name in response. */ +# define TS_TSA_NAME 0x01 + +/* Set ordering to true in response. */ +# define TS_ORDERING 0x02 + +/* + * Include the signer certificate and the other specified certificates in + * the ESS signing certificate attribute beside the PKCS7 signed data. + * Only the signer certificates is included by default. + */ +# define TS_ESS_CERT_ID_CHAIN 0x04 + +/* Forward declaration. */ +struct TS_resp_ctx; + +/* This must return a unique number less than 160 bits long. */ +typedef ASN1_INTEGER *(*TS_serial_cb) (struct TS_resp_ctx *, void *); + +/* + * This must return the seconds and microseconds since Jan 1, 1970 in the sec + * and usec variables allocated by the caller. Return non-zero for success + * and zero for failure. + */ +typedef int (*TS_time_cb) (struct TS_resp_ctx *, void *, long *sec, + long *usec); + +/* + * This must process the given extension. It can modify the TS_TST_INFO + * object of the context. Return values: !0 (processed), 0 (error, it must + * set the status info/failure info of the response). + */ +typedef int (*TS_extension_cb) (struct TS_resp_ctx *, X509_EXTENSION *, + void *); + +typedef struct TS_resp_ctx TS_RESP_CTX; + +DEFINE_STACK_OF_CONST(EVP_MD) + +/* Creates a response context that can be used for generating responses. */ +TS_RESP_CTX *TS_RESP_CTX_new(void); +void TS_RESP_CTX_free(TS_RESP_CTX *ctx); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_cert(TS_RESP_CTX *ctx, X509 *signer); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_key(TS_RESP_CTX *ctx, EVP_PKEY *key); + +int TS_RESP_CTX_set_signer_digest(TS_RESP_CTX *ctx, + const EVP_MD *signer_digest); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_def_policy(TS_RESP_CTX *ctx, const ASN1_OBJECT *def_policy); + +/* No additional certs are included in the response by default. */ +int TS_RESP_CTX_set_certs(TS_RESP_CTX *ctx, STACK_OF(X509) *certs); + +/* + * Adds a new acceptable policy, only the default policy is accepted by + * default. + */ +int TS_RESP_CTX_add_policy(TS_RESP_CTX *ctx, const ASN1_OBJECT *policy); + +/* + * Adds a new acceptable message digest. Note that no message digests are + * accepted by default. The md argument is shared with the caller. + */ +int TS_RESP_CTX_add_md(TS_RESP_CTX *ctx, const EVP_MD *md); + +/* Accuracy is not included by default. */ +int TS_RESP_CTX_set_accuracy(TS_RESP_CTX *ctx, + int secs, int millis, int micros); + +/* + * Clock precision digits, i.e. the number of decimal digits: '0' means sec, + * '3' msec, '6' usec, and so on. Default is 0. + */ +int TS_RESP_CTX_set_clock_precision_digits(TS_RESP_CTX *ctx, + unsigned clock_precision_digits); +/* At most we accept usec precision. */ +# define TS_MAX_CLOCK_PRECISION_DIGITS 6 + +/* Maximum status message length */ +# define TS_MAX_STATUS_LENGTH (1024 * 1024) + +/* No flags are set by default. */ +void TS_RESP_CTX_add_flags(TS_RESP_CTX *ctx, int flags); + +/* Default callback always returns a constant. */ +void TS_RESP_CTX_set_serial_cb(TS_RESP_CTX *ctx, TS_serial_cb cb, void *data); + +/* Default callback uses the gettimeofday() and gmtime() system calls. */ +void TS_RESP_CTX_set_time_cb(TS_RESP_CTX *ctx, TS_time_cb cb, void *data); + +/* + * Default callback rejects all extensions. The extension callback is called + * when the TS_TST_INFO object is already set up and not signed yet. + */ +/* FIXME: extension handling is not tested yet. */ +void TS_RESP_CTX_set_extension_cb(TS_RESP_CTX *ctx, + TS_extension_cb cb, void *data); + +/* The following methods can be used in the callbacks. */ +int TS_RESP_CTX_set_status_info(TS_RESP_CTX *ctx, + int status, const char *text); + +/* Sets the status info only if it is still TS_STATUS_GRANTED. */ +int TS_RESP_CTX_set_status_info_cond(TS_RESP_CTX *ctx, + int status, const char *text); + +int TS_RESP_CTX_add_failure_info(TS_RESP_CTX *ctx, int failure); + +/* The get methods below can be used in the extension callback. */ +TS_REQ *TS_RESP_CTX_get_request(TS_RESP_CTX *ctx); + +TS_TST_INFO *TS_RESP_CTX_get_tst_info(TS_RESP_CTX *ctx); + +/* + * Creates the signed TS_TST_INFO and puts it in TS_RESP. + * In case of errors it sets the status info properly. + * Returns NULL only in case of memory allocation/fatal error. + */ +TS_RESP *TS_RESP_create_response(TS_RESP_CTX *ctx, BIO *req_bio); + +/* + * Declarations related to response verification, + * they are defined in ts/ts_resp_verify.c. + */ + +int TS_RESP_verify_signature(PKCS7 *token, STACK_OF(X509) *certs, + X509_STORE *store, X509 **signer_out); + +/* Context structure for the generic verify method. */ + +/* Verify the signer's certificate and the signature of the response. */ +# define TS_VFY_SIGNATURE (1u << 0) +/* Verify the version number of the response. */ +# define TS_VFY_VERSION (1u << 1) +/* Verify if the policy supplied by the user matches the policy of the TSA. */ +# define TS_VFY_POLICY (1u << 2) +/* + * Verify the message imprint provided by the user. This flag should not be + * specified with TS_VFY_DATA. + */ +# define TS_VFY_IMPRINT (1u << 3) +/* + * Verify the message imprint computed by the verify method from the user + * provided data and the MD algorithm of the response. This flag should not + * be specified with TS_VFY_IMPRINT. + */ +# define TS_VFY_DATA (1u << 4) +/* Verify the nonce value. */ +# define TS_VFY_NONCE (1u << 5) +/* Verify if the TSA name field matches the signer certificate. */ +# define TS_VFY_SIGNER (1u << 6) +/* Verify if the TSA name field equals to the user provided name. */ +# define TS_VFY_TSA_NAME (1u << 7) + +/* You can use the following convenience constants. */ +# define TS_VFY_ALL_IMPRINT (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_IMPRINT \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) +# define TS_VFY_ALL_DATA (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_DATA \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) + +typedef struct TS_verify_ctx TS_VERIFY_CTX; + +int TS_RESP_verify_response(TS_VERIFY_CTX *ctx, TS_RESP *response); +int TS_RESP_verify_token(TS_VERIFY_CTX *ctx, PKCS7 *token); + +/* + * Declarations related to response verification context, + */ +TS_VERIFY_CTX *TS_VERIFY_CTX_new(void); +void TS_VERIFY_CTX_init(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_free(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_cleanup(TS_VERIFY_CTX *ctx); +int TS_VERIFY_CTX_set_flags(TS_VERIFY_CTX *ctx, int f); +int TS_VERIFY_CTX_add_flags(TS_VERIFY_CTX *ctx, int f); +BIO *TS_VERIFY_CTX_set_data(TS_VERIFY_CTX *ctx, BIO *b); +unsigned char *TS_VERIFY_CTX_set_imprint(TS_VERIFY_CTX *ctx, + unsigned char *hexstr, long len); +X509_STORE *TS_VERIFY_CTX_set_store(TS_VERIFY_CTX *ctx, X509_STORE *s); +STACK_OF(X509) *TS_VERIFY_CTS_set_certs(TS_VERIFY_CTX *ctx, STACK_OF(X509) *certs); + +/*- + * If ctx is NULL, it allocates and returns a new object, otherwise + * it returns ctx. It initialises all the members as follows: + * flags = TS_VFY_ALL_IMPRINT & ~(TS_VFY_TSA_NAME | TS_VFY_SIGNATURE) + * certs = NULL + * store = NULL + * policy = policy from the request or NULL if absent (in this case + * TS_VFY_POLICY is cleared from flags as well) + * md_alg = MD algorithm from request + * imprint, imprint_len = imprint from request + * data = NULL + * nonce, nonce_len = nonce from the request or NULL if absent (in this case + * TS_VFY_NONCE is cleared from flags as well) + * tsa_name = NULL + * Important: after calling this method TS_VFY_SIGNATURE should be added! + */ +TS_VERIFY_CTX *TS_REQ_to_TS_VERIFY_CTX(TS_REQ *req, TS_VERIFY_CTX *ctx); + +/* Function declarations for TS_RESP defined in ts/ts_resp_print.c */ + +int TS_RESP_print_bio(BIO *bio, TS_RESP *a); +int TS_STATUS_INFO_print_bio(BIO *bio, TS_STATUS_INFO *a); +int TS_TST_INFO_print_bio(BIO *bio, TS_TST_INFO *a); + +/* Common utility functions defined in ts/ts_lib.c */ + +int TS_ASN1_INTEGER_print_bio(BIO *bio, const ASN1_INTEGER *num); +int TS_OBJ_print_bio(BIO *bio, const ASN1_OBJECT *obj); +int TS_ext_print_bio(BIO *bio, const STACK_OF(X509_EXTENSION) *extensions); +int TS_X509_ALGOR_print_bio(BIO *bio, const X509_ALGOR *alg); +int TS_MSG_IMPRINT_print_bio(BIO *bio, TS_MSG_IMPRINT *msg); + +/* + * Function declarations for handling configuration options, defined in + * ts/ts_conf.c + */ + +X509 *TS_CONF_load_cert(const char *file); +STACK_OF(X509) *TS_CONF_load_certs(const char *file); +EVP_PKEY *TS_CONF_load_key(const char *file, const char *pass); +const char *TS_CONF_get_tsa_section(CONF *conf, const char *section); +int TS_CONF_set_serial(CONF *conf, const char *section, TS_serial_cb cb, + TS_RESP_CTX *ctx); +#ifndef OPENSSL_NO_ENGINE +int TS_CONF_set_crypto_device(CONF *conf, const char *section, + const char *device); +int TS_CONF_set_default_engine(const char *name); +#endif +int TS_CONF_set_signer_cert(CONF *conf, const char *section, + const char *cert, TS_RESP_CTX *ctx); +int TS_CONF_set_certs(CONF *conf, const char *section, const char *certs, + TS_RESP_CTX *ctx); +int TS_CONF_set_signer_key(CONF *conf, const char *section, + const char *key, const char *pass, + TS_RESP_CTX *ctx); +int TS_CONF_set_signer_digest(CONF *conf, const char *section, + const char *md, TS_RESP_CTX *ctx); +int TS_CONF_set_def_policy(CONF *conf, const char *section, + const char *policy, TS_RESP_CTX *ctx); +int TS_CONF_set_policies(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_digests(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_accuracy(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_clock_precision_digits(CONF *conf, const char *section, + TS_RESP_CTX *ctx); +int TS_CONF_set_ordering(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_tsa_name(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_ess_cert_id_chain(CONF *conf, const char *section, + TS_RESP_CTX *ctx); + +/* -------------------------------------------------- */ +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_TS_strings(void); + +/* Error codes for the TS functions. */ + +/* Function codes. */ +# define TS_F_DEF_SERIAL_CB 110 +# define TS_F_DEF_TIME_CB 111 +# define TS_F_ESS_ADD_SIGNING_CERT 112 +# define TS_F_ESS_CERT_ID_NEW_INIT 113 +# define TS_F_ESS_SIGNING_CERT_NEW_INIT 114 +# define TS_F_INT_TS_RESP_VERIFY_TOKEN 149 +# define TS_F_PKCS7_TO_TS_TST_INFO 148 +# define TS_F_TS_ACCURACY_SET_MICROS 115 +# define TS_F_TS_ACCURACY_SET_MILLIS 116 +# define TS_F_TS_ACCURACY_SET_SECONDS 117 +# define TS_F_TS_CHECK_IMPRINTS 100 +# define TS_F_TS_CHECK_NONCES 101 +# define TS_F_TS_CHECK_POLICY 102 +# define TS_F_TS_CHECK_SIGNING_CERTS 103 +# define TS_F_TS_CHECK_STATUS_INFO 104 +# define TS_F_TS_COMPUTE_IMPRINT 145 +# define TS_F_TS_CONF_INVALID 151 +# define TS_F_TS_CONF_LOAD_CERT 153 +# define TS_F_TS_CONF_LOAD_CERTS 154 +# define TS_F_TS_CONF_LOAD_KEY 155 +# define TS_F_TS_CONF_LOOKUP_FAIL 152 +# define TS_F_TS_CONF_SET_DEFAULT_ENGINE 146 +# define TS_F_TS_GET_STATUS_TEXT 105 +# define TS_F_TS_MSG_IMPRINT_SET_ALGO 118 +# define TS_F_TS_REQ_SET_MSG_IMPRINT 119 +# define TS_F_TS_REQ_SET_NONCE 120 +# define TS_F_TS_REQ_SET_POLICY_ID 121 +# define TS_F_TS_RESP_CREATE_RESPONSE 122 +# define TS_F_TS_RESP_CREATE_TST_INFO 123 +# define TS_F_TS_RESP_CTX_ADD_FAILURE_INFO 124 +# define TS_F_TS_RESP_CTX_ADD_MD 125 +# define TS_F_TS_RESP_CTX_ADD_POLICY 126 +# define TS_F_TS_RESP_CTX_NEW 127 +# define TS_F_TS_RESP_CTX_SET_ACCURACY 128 +# define TS_F_TS_RESP_CTX_SET_CERTS 129 +# define TS_F_TS_RESP_CTX_SET_DEF_POLICY 130 +# define TS_F_TS_RESP_CTX_SET_SIGNER_CERT 131 +# define TS_F_TS_RESP_CTX_SET_STATUS_INFO 132 +# define TS_F_TS_RESP_GET_POLICY 133 +# define TS_F_TS_RESP_SET_GENTIME_WITH_PRECISION 134 +# define TS_F_TS_RESP_SET_STATUS_INFO 135 +# define TS_F_TS_RESP_SET_TST_INFO 150 +# define TS_F_TS_RESP_SIGN 136 +# define TS_F_TS_RESP_VERIFY_SIGNATURE 106 +# define TS_F_TS_TST_INFO_SET_ACCURACY 137 +# define TS_F_TS_TST_INFO_SET_MSG_IMPRINT 138 +# define TS_F_TS_TST_INFO_SET_NONCE 139 +# define TS_F_TS_TST_INFO_SET_POLICY_ID 140 +# define TS_F_TS_TST_INFO_SET_SERIAL 141 +# define TS_F_TS_TST_INFO_SET_TIME 142 +# define TS_F_TS_TST_INFO_SET_TSA 143 +# define TS_F_TS_VERIFY 108 +# define TS_F_TS_VERIFY_CERT 109 +# define TS_F_TS_VERIFY_CTX_NEW 144 + +/* Reason codes. */ +# define TS_R_BAD_PKCS7_TYPE 132 +# define TS_R_BAD_TYPE 133 +# define TS_R_CANNOT_LOAD_CERT 137 +# define TS_R_CANNOT_LOAD_KEY 138 +# define TS_R_CERTIFICATE_VERIFY_ERROR 100 +# define TS_R_COULD_NOT_SET_ENGINE 127 +# define TS_R_COULD_NOT_SET_TIME 115 +# define TS_R_DETACHED_CONTENT 134 +# define TS_R_ESS_ADD_SIGNING_CERT_ERROR 116 +# define TS_R_ESS_SIGNING_CERTIFICATE_ERROR 101 +# define TS_R_INVALID_NULL_POINTER 102 +# define TS_R_INVALID_SIGNER_CERTIFICATE_PURPOSE 117 +# define TS_R_MESSAGE_IMPRINT_MISMATCH 103 +# define TS_R_NONCE_MISMATCH 104 +# define TS_R_NONCE_NOT_RETURNED 105 +# define TS_R_NO_CONTENT 106 +# define TS_R_NO_TIME_STAMP_TOKEN 107 +# define TS_R_PKCS7_ADD_SIGNATURE_ERROR 118 +# define TS_R_PKCS7_ADD_SIGNED_ATTR_ERROR 119 +# define TS_R_PKCS7_TO_TS_TST_INFO_FAILED 129 +# define TS_R_POLICY_MISMATCH 108 +# define TS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 120 +# define TS_R_RESPONSE_SETUP_ERROR 121 +# define TS_R_SIGNATURE_FAILURE 109 +# define TS_R_THERE_MUST_BE_ONE_SIGNER 110 +# define TS_R_TIME_SYSCALL_ERROR 122 +# define TS_R_TOKEN_NOT_PRESENT 130 +# define TS_R_TOKEN_PRESENT 131 +# define TS_R_TSA_NAME_MISMATCH 111 +# define TS_R_TSA_UNTRUSTED 112 +# define TS_R_TST_INFO_SETUP_ERROR 123 +# define TS_R_TS_DATASIGN 124 +# define TS_R_UNACCEPTABLE_POLICY 125 +# define TS_R_UNSUPPORTED_MD_ALGORITHM 126 +# define TS_R_UNSUPPORTED_VERSION 113 +# define TS_R_VAR_BAD_VALUE 135 +# define TS_R_VAR_LOOKUP_FAILURE 136 +# define TS_R_WRONG_CONTENT_TYPE 114 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/txt_db.h b/dep/include/openssl/txt_db.h new file mode 100644 index 00000000..0e6c943e --- /dev/null +++ b/dep/include/openssl/txt_db.h @@ -0,0 +1,57 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_TXT_DB_H +# define HEADER_TXT_DB_H + +# include +# include +# include +# include + +# define DB_ERROR_OK 0 +# define DB_ERROR_MALLOC 1 +# define DB_ERROR_INDEX_CLASH 2 +# define DB_ERROR_INDEX_OUT_OF_RANGE 3 +# define DB_ERROR_NO_INDEX 4 +# define DB_ERROR_INSERT_INDEX_CLASH 5 +# define DB_ERROR_WRONG_NUM_FIELDS 6 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef OPENSSL_STRING *OPENSSL_PSTRING; +DEFINE_SPECIAL_STACK_OF(OPENSSL_PSTRING, OPENSSL_STRING) + +typedef struct txt_db_st { + int num_fields; + STACK_OF(OPENSSL_PSTRING) *data; + LHASH_OF(OPENSSL_STRING) **index; + int (**qual) (OPENSSL_STRING *); + long error; + long arg1; + long arg2; + OPENSSL_STRING *arg_row; +} TXT_DB; + +TXT_DB *TXT_DB_read(BIO *in, int num); +long TXT_DB_write(BIO *out, TXT_DB *db); +int TXT_DB_create_index(TXT_DB *db, int field, int (*qual) (OPENSSL_STRING *), + OPENSSL_LH_HASHFUNC hash, OPENSSL_LH_COMPFUNC cmp); +void TXT_DB_free(TXT_DB *db); +OPENSSL_STRING *TXT_DB_get_by_index(TXT_DB *db, int idx, + OPENSSL_STRING *value); +int TXT_DB_insert(TXT_DB *db, OPENSSL_STRING *value); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/openssl/ui.h b/dep/include/openssl/ui.h new file mode 100644 index 00000000..49e763de --- /dev/null +++ b/dep/include/openssl/ui.h @@ -0,0 +1,378 @@ +/* + * Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_UI_H +# define HEADER_UI_H + +# include + +# ifndef OPENSSL_NO_UI + +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# endif +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * All the following functions return -1 or NULL on error and in some cases + * (UI_process()) -2 if interrupted or in some other way cancelled. When + * everything is fine, they return 0, a positive value or a non-NULL pointer, + * all depending on their purpose. + */ + +/* Creators and destructor. */ +UI *UI_new(void); +UI *UI_new_method(const UI_METHOD *method); +void UI_free(UI *ui); + +/*- + The following functions are used to add strings to be printed and prompt + strings to prompt for data. The names are UI_{add,dup}__string + and UI_{add,dup}_input_boolean. + + UI_{add,dup}__string have the following meanings: + add add a text or prompt string. The pointers given to these + functions are used verbatim, no copying is done. + dup make a copy of the text or prompt string, then add the copy + to the collection of strings in the user interface. + + The function is a name for the functionality that the given + string shall be used for. It can be one of: + input use the string as data prompt. + verify use the string as verification prompt. This + is used to verify a previous input. + info use the string for informational output. + error use the string for error output. + Honestly, there's currently no difference between info and error for the + moment. + + UI_{add,dup}_input_boolean have the same semantics for "add" and "dup", + and are typically used when one wants to prompt for a yes/no response. + + All of the functions in this group take a UI and a prompt string. + The string input and verify addition functions also take a flag argument, + a buffer for the result to end up with, a minimum input size and a maximum + input size (the result buffer MUST be large enough to be able to contain + the maximum number of characters). Additionally, the verify addition + functions takes another buffer to compare the result against. + The boolean input functions take an action description string (which should + be safe to ignore if the expected user action is obvious, for example with + a dialog box with an OK button and a Cancel button), a string of acceptable + characters to mean OK and to mean Cancel. The two last strings are checked + to make sure they don't have common characters. Additionally, the same + flag argument as for the string input is taken, as well as a result buffer. + The result buffer is required to be at least one byte long. Depending on + the answer, the first character from the OK or the Cancel character strings + will be stored in the first byte of the result buffer. No NUL will be + added, so the result is *not* a string. + + On success, the all return an index of the added information. That index + is useful when retrieving results with UI_get0_result(). */ +int UI_add_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_dup_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_add_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_dup_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_add_info_string(UI *ui, const char *text); +int UI_dup_info_string(UI *ui, const char *text); +int UI_add_error_string(UI *ui, const char *text); +int UI_dup_error_string(UI *ui, const char *text); + +/* These are the possible flags. They can be or'ed together. */ +/* Use to have echoing of input */ +# define UI_INPUT_FLAG_ECHO 0x01 +/* + * Use a default password. Where that password is found is completely up to + * the application, it might for example be in the user data set with + * UI_add_user_data(). It is not recommended to have more than one input in + * each UI being marked with this flag, or the application might get + * confused. + */ +# define UI_INPUT_FLAG_DEFAULT_PWD 0x02 + +/*- + * The user of these routines may want to define flags of their own. The core + * UI won't look at those, but will pass them on to the method routines. They + * must use higher bits so they don't get confused with the UI bits above. + * UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good + * example of use is this: + * + * #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE) + * +*/ +# define UI_INPUT_FLAG_USER_BASE 16 + +/*- + * The following function helps construct a prompt. object_desc is a + * textual short description of the object, for example "pass phrase", + * and object_name is the name of the object (might be a card name or + * a file name. + * The returned string shall always be allocated on the heap with + * OPENSSL_malloc(), and need to be free'd with OPENSSL_free(). + * + * If the ui_method doesn't contain a pointer to a user-defined prompt + * constructor, a default string is built, looking like this: + * + * "Enter {object_desc} for {object_name}:" + * + * So, if object_desc has the value "pass phrase" and object_name has + * the value "foo.key", the resulting string is: + * + * "Enter pass phrase for foo.key:" +*/ +char *UI_construct_prompt(UI *ui_method, + const char *object_desc, const char *object_name); + +/* + * The following function is used to store a pointer to user-specific data. + * Any previous such pointer will be returned and replaced. + * + * For callback purposes, this function makes a lot more sense than using + * ex_data, since the latter requires that different parts of OpenSSL or + * applications share the same ex_data index. + * + * Note that the UI_OpenSSL() method completely ignores the user data. Other + * methods may not, however. + */ +void *UI_add_user_data(UI *ui, void *user_data); +/* We need a user data retrieving function as well. */ +void *UI_get0_user_data(UI *ui); + +/* Return the result associated with a prompt given with the index i. */ +const char *UI_get0_result(UI *ui, int i); + +/* When all strings have been added, process the whole thing. */ +int UI_process(UI *ui); + +/* + * Give a user interface parametrised control commands. This can be used to + * send down an integer, a data pointer or a function pointer, as well as be + * used to get information from a UI. + */ +int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f) (void)); + +/* The commands */ +/* + * Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the + * OpenSSL error stack before printing any info or added error messages and + * before any prompting. + */ +# define UI_CTRL_PRINT_ERRORS 1 +/* + * Check if a UI_process() is possible to do again with the same instance of + * a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0 + * if not. + */ +# define UI_CTRL_IS_REDOABLE 2 + +/* Some methods may use extra data */ +# define UI_set_app_data(s,arg) UI_set_ex_data(s,0,arg) +# define UI_get_app_data(s) UI_get_ex_data(s,0) + +#define UI_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_UI, l, p, newf, dupf, freef) +int UI_set_ex_data(UI *r, int idx, void *arg); +void *UI_get_ex_data(UI *r, int idx); + +/* Use specific methods instead of the built-in one */ +void UI_set_default_method(const UI_METHOD *meth); +const UI_METHOD *UI_get_default_method(void); +const UI_METHOD *UI_get_method(UI *ui); +const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth); + +/* The method with all the built-in thingies */ +UI_METHOD *UI_OpenSSL(void); + +/* ---------- For method writers ---------- */ +/*- + A method contains a number of functions that implement the low level + of the User Interface. The functions are: + + an opener This function starts a session, maybe by opening + a channel to a tty, or by opening a window. + a writer This function is called to write a given string, + maybe to the tty, maybe as a field label in a + window. + a flusher This function is called to flush everything that + has been output so far. It can be used to actually + display a dialog box after it has been built. + a reader This function is called to read a given prompt, + maybe from the tty, maybe from a field in a + window. Note that it's called with all string + structures, not only the prompt ones, so it must + check such things itself. + a closer This function closes the session, maybe by closing + the channel to the tty, or closing the window. + + All these functions are expected to return: + + 0 on error. + 1 on success. + -1 on out-of-band events, for example if some prompting has + been canceled (by pressing Ctrl-C, for example). This is + only checked when returned by the flusher or the reader. + + The way this is used, the opener is first called, then the writer for all + strings, then the flusher, then the reader for all strings and finally the + closer. Note that if you want to prompt from a terminal or other command + line interface, the best is to have the reader also write the prompts + instead of having the writer do it. If you want to prompt from a dialog + box, the writer can be used to build up the contents of the box, and the + flusher to actually display the box and run the event loop until all data + has been given, after which the reader only grabs the given data and puts + them back into the UI strings. + + All method functions take a UI as argument. Additionally, the writer and + the reader take a UI_STRING. +*/ + +/* + * The UI_STRING type is the data structure that contains all the needed info + * about a string or a prompt, including test data for a verification prompt. + */ +typedef struct ui_string_st UI_STRING; +DEFINE_STACK_OF(UI_STRING) + +/* + * The different types of strings that are currently supported. This is only + * needed by method authors. + */ +enum UI_string_types { + UIT_NONE = 0, + UIT_PROMPT, /* Prompt for a string */ + UIT_VERIFY, /* Prompt for a string and verify */ + UIT_BOOLEAN, /* Prompt for a yes/no response */ + UIT_INFO, /* Send info to the user */ + UIT_ERROR /* Send an error message to the user */ +}; + +/* Create and manipulate methods */ +UI_METHOD *UI_create_method(const char *name); +void UI_destroy_method(UI_METHOD *ui_method); +int UI_method_set_opener(UI_METHOD *method, int (*opener) (UI *ui)); +int UI_method_set_writer(UI_METHOD *method, + int (*writer) (UI *ui, UI_STRING *uis)); +int UI_method_set_flusher(UI_METHOD *method, int (*flusher) (UI *ui)); +int UI_method_set_reader(UI_METHOD *method, + int (*reader) (UI *ui, UI_STRING *uis)); +int UI_method_set_closer(UI_METHOD *method, int (*closer) (UI *ui)); +int UI_method_set_prompt_constructor(UI_METHOD *method, + char *(*prompt_constructor) (UI *ui, + const char + *object_desc, + const char + *object_name)); +int (*UI_method_get_opener(UI_METHOD *method)) (UI *); +int (*UI_method_get_writer(UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_flusher(UI_METHOD *method)) (UI *); +int (*UI_method_get_reader(UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_closer(UI_METHOD *method)) (UI *); +char *(*UI_method_get_prompt_constructor(UI_METHOD *method)) (UI *, + const char *, + const char *); + +/* + * The following functions are helpers for method writers to access relevant + * data from a UI_STRING. + */ + +/* Return type of the UI_STRING */ +enum UI_string_types UI_get_string_type(UI_STRING *uis); +/* Return input flags of the UI_STRING */ +int UI_get_input_flags(UI_STRING *uis); +/* Return the actual string to output (the prompt, info or error) */ +const char *UI_get0_output_string(UI_STRING *uis); +/* + * Return the optional action string to output (the boolean prompt + * instruction) + */ +const char *UI_get0_action_string(UI_STRING *uis); +/* Return the result of a prompt */ +const char *UI_get0_result_string(UI_STRING *uis); +/* + * Return the string to test the result against. Only useful with verifies. + */ +const char *UI_get0_test_string(UI_STRING *uis); +/* Return the required minimum size of the result */ +int UI_get_result_minsize(UI_STRING *uis); +/* Return the required maximum size of the result */ +int UI_get_result_maxsize(UI_STRING *uis); +/* Set the result of a UI_STRING. */ +int UI_set_result(UI *ui, UI_STRING *uis, const char *result); + +/* A couple of popular utility functions */ +int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt, + int verify); +int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt, + int verify); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_UI_strings(void); + +/* Error codes for the UI functions. */ + +/* Function codes. */ +# define UI_F_CLOSE_CONSOLE 115 +# define UI_F_ECHO_CONSOLE 116 +# define UI_F_GENERAL_ALLOCATE_BOOLEAN 108 +# define UI_F_GENERAL_ALLOCATE_PROMPT 109 +# define UI_F_NOECHO_CONSOLE 117 +# define UI_F_OPEN_CONSOLE 114 +# define UI_F_UI_CREATE_METHOD 112 +# define UI_F_UI_CTRL 111 +# define UI_F_UI_DUP_ERROR_STRING 101 +# define UI_F_UI_DUP_INFO_STRING 102 +# define UI_F_UI_DUP_INPUT_BOOLEAN 110 +# define UI_F_UI_DUP_INPUT_STRING 103 +# define UI_F_UI_DUP_VERIFY_STRING 106 +# define UI_F_UI_GET0_RESULT 107 +# define UI_F_UI_NEW_METHOD 104 +# define UI_F_UI_PROCESS 113 +# define UI_F_UI_SET_RESULT 105 + +/* Reason codes. */ +# define UI_R_COMMON_OK_AND_CANCEL_CHARACTERS 104 +# define UI_R_INDEX_TOO_LARGE 102 +# define UI_R_INDEX_TOO_SMALL 103 +# define UI_R_NO_RESULT_BUFFER 105 +# define UI_R_PROCESSING_ERROR 107 +# define UI_R_RESULT_TOO_LARGE 100 +# define UI_R_RESULT_TOO_SMALL 101 +# define UI_R_SYSASSIGN_ERROR 109 +# define UI_R_SYSDASSGN_ERROR 110 +# define UI_R_SYSQIOW_ERROR 111 +# define UI_R_UNKNOWN_CONTROL_COMMAND 106 +# define UI_R_UNKNOWN_TTYGET_ERRNO_VALUE 108 + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/dep/include/openssl/whrlpool.h b/dep/include/openssl/whrlpool.h new file mode 100644 index 00000000..20ea3503 --- /dev/null +++ b/dep/include/openssl/whrlpool.h @@ -0,0 +1,48 @@ +/* + * Copyright 2005-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_WHRLPOOL_H +# define HEADER_WHRLPOOL_H + +#include + +# ifndef OPENSSL_NO_WHIRLPOOL +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define WHIRLPOOL_DIGEST_LENGTH (512/8) +# define WHIRLPOOL_BBLOCK 512 +# define WHIRLPOOL_COUNTER (256/8) + +typedef struct { + union { + unsigned char c[WHIRLPOOL_DIGEST_LENGTH]; + /* double q is here to ensure 64-bit alignment */ + double q[WHIRLPOOL_DIGEST_LENGTH / sizeof(double)]; + } H; + unsigned char data[WHIRLPOOL_BBLOCK / 8]; + unsigned int bitoff; + size_t bitlen[WHIRLPOOL_COUNTER / sizeof(size_t)]; +} WHIRLPOOL_CTX; + +int WHIRLPOOL_Init(WHIRLPOOL_CTX *c); +int WHIRLPOOL_Update(WHIRLPOOL_CTX *c, const void *inp, size_t bytes); +void WHIRLPOOL_BitUpdate(WHIRLPOOL_CTX *c, const void *inp, size_t bits); +int WHIRLPOOL_Final(unsigned char *md, WHIRLPOOL_CTX *c); +unsigned char *WHIRLPOOL(const void *inp, size_t bytes, unsigned char *md); + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/dep/include/openssl/x509.h b/dep/include/openssl/x509.h new file mode 100644 index 00000000..ee98df8e --- /dev/null +++ b/dep/include/openssl/x509.h @@ -0,0 +1,1123 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_X509_H +# define HEADER_X509_H + +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include + +# if OPENSSL_API_COMPAT < 0x10100000L +# include +# include +# include +# endif + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define X509_FILETYPE_PEM 1 +# define X509_FILETYPE_ASN1 2 +# define X509_FILETYPE_DEFAULT 3 + +# define X509v3_KU_DIGITAL_SIGNATURE 0x0080 +# define X509v3_KU_NON_REPUDIATION 0x0040 +# define X509v3_KU_KEY_ENCIPHERMENT 0x0020 +# define X509v3_KU_DATA_ENCIPHERMENT 0x0010 +# define X509v3_KU_KEY_AGREEMENT 0x0008 +# define X509v3_KU_KEY_CERT_SIGN 0x0004 +# define X509v3_KU_CRL_SIGN 0x0002 +# define X509v3_KU_ENCIPHER_ONLY 0x0001 +# define X509v3_KU_DECIPHER_ONLY 0x8000 +# define X509v3_KU_UNDEF 0xffff + +struct X509_algor_st { + ASN1_OBJECT *algorithm; + ASN1_TYPE *parameter; +} /* X509_ALGOR */ ; + +typedef STACK_OF(X509_ALGOR) X509_ALGORS; + +typedef struct X509_val_st { + ASN1_TIME *notBefore; + ASN1_TIME *notAfter; +} X509_VAL; + +typedef struct X509_sig_st X509_SIG; + +typedef struct X509_name_entry_st X509_NAME_ENTRY; + +DEFINE_STACK_OF(X509_NAME_ENTRY) + +DEFINE_STACK_OF(X509_NAME) + +# define X509_EX_V_NETSCAPE_HACK 0x8000 +# define X509_EX_V_INIT 0x0001 +typedef struct X509_extension_st X509_EXTENSION; + +typedef STACK_OF(X509_EXTENSION) X509_EXTENSIONS; + +DEFINE_STACK_OF(X509_EXTENSION) + +typedef struct x509_attributes_st X509_ATTRIBUTE; + +DEFINE_STACK_OF(X509_ATTRIBUTE) + +typedef struct X509_req_info_st X509_REQ_INFO; + +typedef struct X509_req_st X509_REQ; + +typedef struct x509_cert_aux_st X509_CERT_AUX; + +typedef struct x509_cinf_st X509_CINF; + +DEFINE_STACK_OF(X509) + +/* This is used for a table of trust checking functions */ + +typedef struct x509_trust_st { + int trust; + int flags; + int (*check_trust) (struct x509_trust_st *, X509 *, int); + char *name; + int arg1; + void *arg2; +} X509_TRUST; + +DEFINE_STACK_OF(X509_TRUST) + +/* standard trust ids */ + +# define X509_TRUST_DEFAULT 0 /* Only valid in purpose settings */ + +# define X509_TRUST_COMPAT 1 +# define X509_TRUST_SSL_CLIENT 2 +# define X509_TRUST_SSL_SERVER 3 +# define X509_TRUST_EMAIL 4 +# define X509_TRUST_OBJECT_SIGN 5 +# define X509_TRUST_OCSP_SIGN 6 +# define X509_TRUST_OCSP_REQUEST 7 +# define X509_TRUST_TSA 8 + +/* Keep these up to date! */ +# define X509_TRUST_MIN 1 +# define X509_TRUST_MAX 8 + +/* trust_flags values */ +# define X509_TRUST_DYNAMIC (1U << 0) +# define X509_TRUST_DYNAMIC_NAME (1U << 1) +/* No compat trust if self-signed, preempts "DO_SS" */ +# define X509_TRUST_NO_SS_COMPAT (1U << 2) +/* Compat trust if no explicit accepted trust EKUs */ +# define X509_TRUST_DO_SS_COMPAT (1U << 3) +/* Accept "anyEKU" as a wildcard trust OID */ +# define X509_TRUST_OK_ANY_EKU (1U << 4) + +/* check_trust return codes */ + +# define X509_TRUST_TRUSTED 1 +# define X509_TRUST_REJECTED 2 +# define X509_TRUST_UNTRUSTED 3 + +/* Flags for X509_print_ex() */ + +# define X509_FLAG_COMPAT 0 +# define X509_FLAG_NO_HEADER 1L +# define X509_FLAG_NO_VERSION (1L << 1) +# define X509_FLAG_NO_SERIAL (1L << 2) +# define X509_FLAG_NO_SIGNAME (1L << 3) +# define X509_FLAG_NO_ISSUER (1L << 4) +# define X509_FLAG_NO_VALIDITY (1L << 5) +# define X509_FLAG_NO_SUBJECT (1L << 6) +# define X509_FLAG_NO_PUBKEY (1L << 7) +# define X509_FLAG_NO_EXTENSIONS (1L << 8) +# define X509_FLAG_NO_SIGDUMP (1L << 9) +# define X509_FLAG_NO_AUX (1L << 10) +# define X509_FLAG_NO_ATTRIBUTES (1L << 11) +# define X509_FLAG_NO_IDS (1L << 12) + +/* Flags specific to X509_NAME_print_ex() */ + +/* The field separator information */ + +# define XN_FLAG_SEP_MASK (0xf << 16) + +# define XN_FLAG_COMPAT 0/* Traditional; use old X509_NAME_print */ +# define XN_FLAG_SEP_COMMA_PLUS (1 << 16)/* RFC2253 ,+ */ +# define XN_FLAG_SEP_CPLUS_SPC (2 << 16)/* ,+ spaced: more readable */ +# define XN_FLAG_SEP_SPLUS_SPC (3 << 16)/* ;+ spaced */ +# define XN_FLAG_SEP_MULTILINE (4 << 16)/* One line per field */ + +# define XN_FLAG_DN_REV (1 << 20)/* Reverse DN order */ + +/* How the field name is shown */ + +# define XN_FLAG_FN_MASK (0x3 << 21) + +# define XN_FLAG_FN_SN 0/* Object short name */ +# define XN_FLAG_FN_LN (1 << 21)/* Object long name */ +# define XN_FLAG_FN_OID (2 << 21)/* Always use OIDs */ +# define XN_FLAG_FN_NONE (3 << 21)/* No field names */ + +# define XN_FLAG_SPC_EQ (1 << 23)/* Put spaces round '=' */ + +/* + * This determines if we dump fields we don't recognise: RFC2253 requires + * this. + */ + +# define XN_FLAG_DUMP_UNKNOWN_FIELDS (1 << 24) + +# define XN_FLAG_FN_ALIGN (1 << 25)/* Align field names to 20 + * characters */ + +/* Complete set of RFC2253 flags */ + +# define XN_FLAG_RFC2253 (ASN1_STRFLGS_RFC2253 | \ + XN_FLAG_SEP_COMMA_PLUS | \ + XN_FLAG_DN_REV | \ + XN_FLAG_FN_SN | \ + XN_FLAG_DUMP_UNKNOWN_FIELDS) + +/* readable oneline form */ + +# define XN_FLAG_ONELINE (ASN1_STRFLGS_RFC2253 | \ + ASN1_STRFLGS_ESC_QUOTE | \ + XN_FLAG_SEP_CPLUS_SPC | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_SN) + +/* readable multiline form */ + +# define XN_FLAG_MULTILINE (ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + XN_FLAG_SEP_MULTILINE | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_LN | \ + XN_FLAG_FN_ALIGN) + +DEFINE_STACK_OF(X509_REVOKED) + +typedef struct X509_crl_info_st X509_CRL_INFO; + +DEFINE_STACK_OF(X509_CRL) + +typedef struct private_key_st { + int version; + /* The PKCS#8 data types */ + X509_ALGOR *enc_algor; + ASN1_OCTET_STRING *enc_pkey; /* encrypted pub key */ + /* When decrypted, the following will not be NULL */ + EVP_PKEY *dec_pkey; + /* used to encrypt and decrypt */ + int key_length; + char *key_data; + int key_free; /* true if we should auto free key_data */ + /* expanded version of 'enc_algor' */ + EVP_CIPHER_INFO cipher; +} X509_PKEY; + +typedef struct X509_info_st { + X509 *x509; + X509_CRL *crl; + X509_PKEY *x_pkey; + EVP_CIPHER_INFO enc_cipher; + int enc_len; + char *enc_data; +} X509_INFO; + +DEFINE_STACK_OF(X509_INFO) + +/* + * The next 2 structures and their 8 routines were sent to me by Pat Richard + * and are used to manipulate Netscapes spki structures - + * useful if you are writing a CA web page + */ +typedef struct Netscape_spkac_st { + X509_PUBKEY *pubkey; + ASN1_IA5STRING *challenge; /* challenge sent in atlas >= PR2 */ +} NETSCAPE_SPKAC; + +typedef struct Netscape_spki_st { + NETSCAPE_SPKAC *spkac; /* signed public key and challenge */ + X509_ALGOR sig_algor; + ASN1_BIT_STRING *signature; +} NETSCAPE_SPKI; + +/* Netscape certificate sequence structure */ +typedef struct Netscape_certificate_sequence { + ASN1_OBJECT *type; + STACK_OF(X509) *certs; +} NETSCAPE_CERT_SEQUENCE; + +/*- Unused (and iv length is wrong) +typedef struct CBCParameter_st + { + unsigned char iv[8]; + } CBC_PARAM; +*/ + +/* Password based encryption structure */ + +typedef struct PBEPARAM_st { + ASN1_OCTET_STRING *salt; + ASN1_INTEGER *iter; +} PBEPARAM; + +/* Password based encryption V2 structures */ + +typedef struct PBE2PARAM_st { + X509_ALGOR *keyfunc; + X509_ALGOR *encryption; +} PBE2PARAM; + +typedef struct PBKDF2PARAM_st { +/* Usually OCTET STRING but could be anything */ + ASN1_TYPE *salt; + ASN1_INTEGER *iter; + ASN1_INTEGER *keylength; + X509_ALGOR *prf; +} PBKDF2PARAM; + +#ifdef __cplusplus +} +#endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define X509_EXT_PACK_UNKNOWN 1 +# define X509_EXT_PACK_STRING 2 + +# define X509_extract_key(x) X509_get_pubkey(x)/*****/ +# define X509_REQ_extract_key(a) X509_REQ_get_pubkey(a) +# define X509_name_cmp(a,b) X509_NAME_cmp((a),(b)) + +void X509_CRL_set_default_method(const X509_CRL_METHOD *meth); +X509_CRL_METHOD *X509_CRL_METHOD_new(int (*crl_init) (X509_CRL *crl), + int (*crl_free) (X509_CRL *crl), + int (*crl_lookup) (X509_CRL *crl, + X509_REVOKED **ret, + ASN1_INTEGER *ser, + X509_NAME *issuer), + int (*crl_verify) (X509_CRL *crl, + EVP_PKEY *pk)); +void X509_CRL_METHOD_free(X509_CRL_METHOD *m); + +void X509_CRL_set_meth_data(X509_CRL *crl, void *dat); +void *X509_CRL_get_meth_data(X509_CRL *crl); + +const char *X509_verify_cert_error_string(long n); + +int X509_verify(X509 *a, EVP_PKEY *r); + +int X509_REQ_verify(X509_REQ *a, EVP_PKEY *r); +int X509_CRL_verify(X509_CRL *a, EVP_PKEY *r); +int NETSCAPE_SPKI_verify(NETSCAPE_SPKI *a, EVP_PKEY *r); + +NETSCAPE_SPKI *NETSCAPE_SPKI_b64_decode(const char *str, int len); +char *NETSCAPE_SPKI_b64_encode(NETSCAPE_SPKI *x); +EVP_PKEY *NETSCAPE_SPKI_get_pubkey(NETSCAPE_SPKI *x); +int NETSCAPE_SPKI_set_pubkey(NETSCAPE_SPKI *x, EVP_PKEY *pkey); + +int NETSCAPE_SPKI_print(BIO *out, NETSCAPE_SPKI *spki); + +int X509_signature_dump(BIO *bp, const ASN1_STRING *sig, int indent); +int X509_signature_print(BIO *bp, const X509_ALGOR *alg, + const ASN1_STRING *sig); + +int X509_sign(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_sign_ctx(X509 *x, EVP_MD_CTX *ctx); +# ifndef OPENSSL_NO_OCSP +int X509_http_nbio(OCSP_REQ_CTX *rctx, X509 **pcert); +# endif +int X509_REQ_sign(X509_REQ *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_REQ_sign_ctx(X509_REQ *x, EVP_MD_CTX *ctx); +int X509_CRL_sign(X509_CRL *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_CRL_sign_ctx(X509_CRL *x, EVP_MD_CTX *ctx); +# ifndef OPENSSL_NO_OCSP +int X509_CRL_http_nbio(OCSP_REQ_CTX *rctx, X509_CRL **pcrl); +# endif +int NETSCAPE_SPKI_sign(NETSCAPE_SPKI *x, EVP_PKEY *pkey, const EVP_MD *md); + +int X509_pubkey_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_CRL_digest(const X509_CRL *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_REQ_digest(const X509_REQ *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_NAME_digest(const X509_NAME *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); + +# ifndef OPENSSL_NO_STDIO +X509 *d2i_X509_fp(FILE *fp, X509 **x509); +int i2d_X509_fp(FILE *fp, X509 *x509); +X509_CRL *d2i_X509_CRL_fp(FILE *fp, X509_CRL **crl); +int i2d_X509_CRL_fp(FILE *fp, X509_CRL *crl); +X509_REQ *d2i_X509_REQ_fp(FILE *fp, X509_REQ **req); +int i2d_X509_REQ_fp(FILE *fp, X509_REQ *req); +# ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_fp(FILE *fp, RSA **rsa); +int i2d_RSAPrivateKey_fp(FILE *fp, RSA *rsa); +RSA *d2i_RSAPublicKey_fp(FILE *fp, RSA **rsa); +int i2d_RSAPublicKey_fp(FILE *fp, RSA *rsa); +RSA *d2i_RSA_PUBKEY_fp(FILE *fp, RSA **rsa); +int i2d_RSA_PUBKEY_fp(FILE *fp, RSA *rsa); +# endif +# ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_fp(FILE *fp, DSA **dsa); +int i2d_DSA_PUBKEY_fp(FILE *fp, DSA *dsa); +DSA *d2i_DSAPrivateKey_fp(FILE *fp, DSA **dsa); +int i2d_DSAPrivateKey_fp(FILE *fp, DSA *dsa); +# endif +# ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_fp(FILE *fp, EC_KEY **eckey); +int i2d_EC_PUBKEY_fp(FILE *fp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_fp(FILE *fp, EC_KEY **eckey); +int i2d_ECPrivateKey_fp(FILE *fp, EC_KEY *eckey); +# endif +X509_SIG *d2i_PKCS8_fp(FILE *fp, X509_SIG **p8); +int i2d_PKCS8_fp(FILE *fp, X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_fp(FILE *fp, EVP_PKEY *key); +int i2d_PrivateKey_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_fp(FILE *fp, EVP_PKEY **a); +int i2d_PUBKEY_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_fp(FILE *fp, EVP_PKEY **a); +# endif + +X509 *d2i_X509_bio(BIO *bp, X509 **x509); +int i2d_X509_bio(BIO *bp, X509 *x509); +X509_CRL *d2i_X509_CRL_bio(BIO *bp, X509_CRL **crl); +int i2d_X509_CRL_bio(BIO *bp, X509_CRL *crl); +X509_REQ *d2i_X509_REQ_bio(BIO *bp, X509_REQ **req); +int i2d_X509_REQ_bio(BIO *bp, X509_REQ *req); +# ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_bio(BIO *bp, RSA **rsa); +int i2d_RSAPrivateKey_bio(BIO *bp, RSA *rsa); +RSA *d2i_RSAPublicKey_bio(BIO *bp, RSA **rsa); +int i2d_RSAPublicKey_bio(BIO *bp, RSA *rsa); +RSA *d2i_RSA_PUBKEY_bio(BIO *bp, RSA **rsa); +int i2d_RSA_PUBKEY_bio(BIO *bp, RSA *rsa); +# endif +# ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_bio(BIO *bp, DSA **dsa); +int i2d_DSA_PUBKEY_bio(BIO *bp, DSA *dsa); +DSA *d2i_DSAPrivateKey_bio(BIO *bp, DSA **dsa); +int i2d_DSAPrivateKey_bio(BIO *bp, DSA *dsa); +# endif +# ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_bio(BIO *bp, EC_KEY **eckey); +int i2d_EC_PUBKEY_bio(BIO *bp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_bio(BIO *bp, EC_KEY **eckey); +int i2d_ECPrivateKey_bio(BIO *bp, EC_KEY *eckey); +# endif +X509_SIG *d2i_PKCS8_bio(BIO *bp, X509_SIG **p8); +int i2d_PKCS8_bio(BIO *bp, X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_bio(BIO *bp, EVP_PKEY *key); +int i2d_PrivateKey_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_bio(BIO *bp, EVP_PKEY **a); +int i2d_PUBKEY_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_bio(BIO *bp, EVP_PKEY **a); + +X509 *X509_dup(X509 *x509); +X509_ATTRIBUTE *X509_ATTRIBUTE_dup(X509_ATTRIBUTE *xa); +X509_EXTENSION *X509_EXTENSION_dup(X509_EXTENSION *ex); +X509_CRL *X509_CRL_dup(X509_CRL *crl); +X509_REVOKED *X509_REVOKED_dup(X509_REVOKED *rev); +X509_REQ *X509_REQ_dup(X509_REQ *req); +X509_ALGOR *X509_ALGOR_dup(X509_ALGOR *xn); +int X509_ALGOR_set0(X509_ALGOR *alg, ASN1_OBJECT *aobj, int ptype, + void *pval); +void X509_ALGOR_get0(const ASN1_OBJECT **paobj, int *pptype, + const void **ppval, const X509_ALGOR *algor); +void X509_ALGOR_set_md(X509_ALGOR *alg, const EVP_MD *md); +int X509_ALGOR_cmp(const X509_ALGOR *a, const X509_ALGOR *b); + +X509_NAME *X509_NAME_dup(X509_NAME *xn); +X509_NAME_ENTRY *X509_NAME_ENTRY_dup(X509_NAME_ENTRY *ne); + +int X509_cmp_time(const ASN1_TIME *s, time_t *t); +int X509_cmp_current_time(const ASN1_TIME *s); +ASN1_TIME *X509_time_adj(ASN1_TIME *s, long adj, time_t *t); +ASN1_TIME *X509_time_adj_ex(ASN1_TIME *s, + int offset_day, long offset_sec, time_t *t); +ASN1_TIME *X509_gmtime_adj(ASN1_TIME *s, long adj); + +const char *X509_get_default_cert_area(void); +const char *X509_get_default_cert_dir(void); +const char *X509_get_default_cert_file(void); +const char *X509_get_default_cert_dir_env(void); +const char *X509_get_default_cert_file_env(void); +const char *X509_get_default_private_dir(void); + +X509_REQ *X509_to_X509_REQ(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +X509 *X509_REQ_to_X509(X509_REQ *r, int days, EVP_PKEY *pkey); + +DECLARE_ASN1_FUNCTIONS(X509_ALGOR) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_ALGORS, X509_ALGORS, X509_ALGORS) +DECLARE_ASN1_FUNCTIONS(X509_VAL) + +DECLARE_ASN1_FUNCTIONS(X509_PUBKEY) + +int X509_PUBKEY_set(X509_PUBKEY **x, EVP_PKEY *pkey); +EVP_PKEY *X509_PUBKEY_get0(X509_PUBKEY *key); +EVP_PKEY *X509_PUBKEY_get(X509_PUBKEY *key); +int X509_get_pubkey_parameters(EVP_PKEY *pkey, STACK_OF(X509) *chain); +long X509_get_pathlen(X509 *x); +int i2d_PUBKEY(EVP_PKEY *a, unsigned char **pp); +EVP_PKEY *d2i_PUBKEY(EVP_PKEY **a, const unsigned char **pp, long length); +# ifndef OPENSSL_NO_RSA +int i2d_RSA_PUBKEY(RSA *a, unsigned char **pp); +RSA *d2i_RSA_PUBKEY(RSA **a, const unsigned char **pp, long length); +# endif +# ifndef OPENSSL_NO_DSA +int i2d_DSA_PUBKEY(DSA *a, unsigned char **pp); +DSA *d2i_DSA_PUBKEY(DSA **a, const unsigned char **pp, long length); +# endif +# ifndef OPENSSL_NO_EC +int i2d_EC_PUBKEY(EC_KEY *a, unsigned char **pp); +EC_KEY *d2i_EC_PUBKEY(EC_KEY **a, const unsigned char **pp, long length); +# endif + +DECLARE_ASN1_FUNCTIONS(X509_SIG) +void X509_SIG_get0(const X509_SIG *sig, const X509_ALGOR **palg, + const ASN1_OCTET_STRING **pdigest); +void X509_SIG_getm(X509_SIG *sig, X509_ALGOR **palg, + ASN1_OCTET_STRING **pdigest); + +DECLARE_ASN1_FUNCTIONS(X509_REQ_INFO) +DECLARE_ASN1_FUNCTIONS(X509_REQ) + +DECLARE_ASN1_FUNCTIONS(X509_ATTRIBUTE) +X509_ATTRIBUTE *X509_ATTRIBUTE_create(int nid, int atrtype, void *value); + +DECLARE_ASN1_FUNCTIONS(X509_EXTENSION) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_EXTENSIONS, X509_EXTENSIONS, X509_EXTENSIONS) + +DECLARE_ASN1_FUNCTIONS(X509_NAME_ENTRY) + +DECLARE_ASN1_FUNCTIONS(X509_NAME) + +int X509_NAME_set(X509_NAME **xn, X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(X509_CINF) + +DECLARE_ASN1_FUNCTIONS(X509) +DECLARE_ASN1_FUNCTIONS(X509_CERT_AUX) + +#define X509_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509, l, p, newf, dupf, freef) +int X509_set_ex_data(X509 *r, int idx, void *arg); +void *X509_get_ex_data(X509 *r, int idx); +int i2d_X509_AUX(X509 *a, unsigned char **pp); +X509 *d2i_X509_AUX(X509 **a, const unsigned char **pp, long length); + +int i2d_re_X509_tbs(X509 *x, unsigned char **pp); + +void X509_get0_signature(const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg, const X509 *x); +int X509_get_signature_nid(const X509 *x); + +int X509_trusted(const X509 *x); +int X509_alias_set1(X509 *x, const unsigned char *name, int len); +int X509_keyid_set1(X509 *x, const unsigned char *id, int len); +unsigned char *X509_alias_get0(X509 *x, int *len); +unsigned char *X509_keyid_get0(X509 *x, int *len); +int (*X509_TRUST_set_default(int (*trust) (int, X509 *, int))) (int, X509 *, + int); +int X509_TRUST_set(int *t, int trust); +int X509_add1_trust_object(X509 *x, const ASN1_OBJECT *obj); +int X509_add1_reject_object(X509 *x, const ASN1_OBJECT *obj); +void X509_trust_clear(X509 *x); +void X509_reject_clear(X509 *x); + +STACK_OF(ASN1_OBJECT) *X509_get0_trust_objects(X509 *x); +STACK_OF(ASN1_OBJECT) *X509_get0_reject_objects(X509 *x); + +DECLARE_ASN1_FUNCTIONS(X509_REVOKED) +DECLARE_ASN1_FUNCTIONS(X509_CRL_INFO) +DECLARE_ASN1_FUNCTIONS(X509_CRL) + +int X509_CRL_add0_revoked(X509_CRL *crl, X509_REVOKED *rev); +int X509_CRL_get0_by_serial(X509_CRL *crl, + X509_REVOKED **ret, ASN1_INTEGER *serial); +int X509_CRL_get0_by_cert(X509_CRL *crl, X509_REVOKED **ret, X509 *x); + +X509_PKEY *X509_PKEY_new(void); +void X509_PKEY_free(X509_PKEY *a); + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKI) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKAC) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_CERT_SEQUENCE) + +X509_INFO *X509_INFO_new(void); +void X509_INFO_free(X509_INFO *a); +char *X509_NAME_oneline(const X509_NAME *a, char *buf, int size); + +int ASN1_verify(i2d_of_void *i2d, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature, char *data, EVP_PKEY *pkey); + +int ASN1_digest(i2d_of_void *i2d, const EVP_MD *type, char *data, + unsigned char *md, unsigned int *len); + +int ASN1_sign(i2d_of_void *i2d, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + char *data, EVP_PKEY *pkey, const EVP_MD *type); + +int ASN1_item_digest(const ASN1_ITEM *it, const EVP_MD *type, void *data, + unsigned char *md, unsigned int *len); + +int ASN1_item_verify(const ASN1_ITEM *it, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature, void *data, EVP_PKEY *pkey); + +int ASN1_item_sign(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, void *data, + EVP_PKEY *pkey, const EVP_MD *type); +int ASN1_item_sign_ctx(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + void *asn, EVP_MD_CTX *ctx); + +long X509_get_version(const X509 *x); +int X509_set_version(X509 *x, long version); +int X509_set_serialNumber(X509 *x, ASN1_INTEGER *serial); +ASN1_INTEGER *X509_get_serialNumber(X509 *x); +const ASN1_INTEGER *X509_get0_serialNumber(const X509 *x); +int X509_set_issuer_name(X509 *x, X509_NAME *name); +X509_NAME *X509_get_issuer_name(const X509 *a); +int X509_set_subject_name(X509 *x, X509_NAME *name); +X509_NAME *X509_get_subject_name(const X509 *a); +const ASN1_TIME * X509_get0_notBefore(const X509 *x); +ASN1_TIME *X509_getm_notBefore(const X509 *x); +int X509_set1_notBefore(X509 *x, const ASN1_TIME *tm); +const ASN1_TIME *X509_get0_notAfter(const X509 *x); +ASN1_TIME *X509_getm_notAfter(const X509 *x); +int X509_set1_notAfter(X509 *x, const ASN1_TIME *tm); +int X509_set_pubkey(X509 *x, EVP_PKEY *pkey); +int X509_up_ref(X509 *x); +int X509_get_signature_type(const X509 *x); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define X509_get_notBefore X509_getm_notBefore +# define X509_get_notAfter X509_getm_notAfter +# define X509_set_notBefore X509_set1_notBefore +# define X509_set_notAfter X509_set1_notAfter +#endif + + +/* + * This one is only used so that a binary form can output, as in + * i2d_X509_NAME(X509_get_X509_PUBKEY(x), &buf) + */ +X509_PUBKEY *X509_get_X509_PUBKEY(const X509 *x); +const STACK_OF(X509_EXTENSION) *X509_get0_extensions(const X509 *x); +void X509_get0_uids(const X509 *x, const ASN1_BIT_STRING **piuid, + const ASN1_BIT_STRING **psuid); +const X509_ALGOR *X509_get0_tbs_sigalg(const X509 *x); + +EVP_PKEY *X509_get0_pubkey(const X509 *x); +EVP_PKEY *X509_get_pubkey(X509 *x); +ASN1_BIT_STRING *X509_get0_pubkey_bitstr(const X509 *x); +int X509_certificate_type(const X509 *x, const EVP_PKEY *pubkey); + +long X509_REQ_get_version(const X509_REQ *req); +int X509_REQ_set_version(X509_REQ *x, long version); +X509_NAME *X509_REQ_get_subject_name(const X509_REQ *req); +int X509_REQ_set_subject_name(X509_REQ *req, X509_NAME *name); +void X509_REQ_get0_signature(const X509_REQ *req, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +int X509_REQ_get_signature_nid(const X509_REQ *req); +int i2d_re_X509_REQ_tbs(X509_REQ *req, unsigned char **pp); +int X509_REQ_set_pubkey(X509_REQ *x, EVP_PKEY *pkey); +EVP_PKEY *X509_REQ_get_pubkey(X509_REQ *req); +EVP_PKEY *X509_REQ_get0_pubkey(X509_REQ *req); +X509_PUBKEY *X509_REQ_get_X509_PUBKEY(X509_REQ *req); +int X509_REQ_extension_nid(int nid); +int *X509_REQ_get_extension_nids(void); +void X509_REQ_set_extension_nids(int *nids); +STACK_OF(X509_EXTENSION) *X509_REQ_get_extensions(X509_REQ *req); +int X509_REQ_add_extensions_nid(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts, + int nid); +int X509_REQ_add_extensions(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts); +int X509_REQ_get_attr_count(const X509_REQ *req); +int X509_REQ_get_attr_by_NID(const X509_REQ *req, int nid, int lastpos); +int X509_REQ_get_attr_by_OBJ(const X509_REQ *req, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509_REQ_get_attr(const X509_REQ *req, int loc); +X509_ATTRIBUTE *X509_REQ_delete_attr(X509_REQ *req, int loc); +int X509_REQ_add1_attr(X509_REQ *req, X509_ATTRIBUTE *attr); +int X509_REQ_add1_attr_by_OBJ(X509_REQ *req, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_NID(X509_REQ *req, + int nid, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_txt(X509_REQ *req, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_CRL_set_version(X509_CRL *x, long version); +int X509_CRL_set_issuer_name(X509_CRL *x, X509_NAME *name); +int X509_CRL_set1_lastUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_set1_nextUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_sort(X509_CRL *crl); +int X509_CRL_up_ref(X509_CRL *crl); + +# if OPENSSL_API_COMPAT < 0x10100000L +# define X509_CRL_set_lastUpdate X509_CRL_set1_lastUpdate +# define X509_CRL_set_nextUpdate X509_CRL_set1_nextUpdate +#endif + +long X509_CRL_get_version(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_lastUpdate(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_nextUpdate(const X509_CRL *crl); +DEPRECATEDIN_1_1_0(ASN1_TIME *X509_CRL_get_lastUpdate(X509_CRL *crl)) +DEPRECATEDIN_1_1_0(ASN1_TIME *X509_CRL_get_nextUpdate(X509_CRL *crl)) +X509_NAME *X509_CRL_get_issuer(const X509_CRL *crl); +const STACK_OF(X509_EXTENSION) *X509_CRL_get0_extensions(const X509_CRL *crl); +STACK_OF(X509_REVOKED) *X509_CRL_get_REVOKED(X509_CRL *crl); +void X509_CRL_get0_signature(const X509_CRL *crl, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +int X509_CRL_get_signature_nid(const X509_CRL *crl); +int i2d_re_X509_CRL_tbs(X509_CRL *req, unsigned char **pp); + +const ASN1_INTEGER *X509_REVOKED_get0_serialNumber(const X509_REVOKED *x); +int X509_REVOKED_set_serialNumber(X509_REVOKED *x, ASN1_INTEGER *serial); +const ASN1_TIME *X509_REVOKED_get0_revocationDate(const X509_REVOKED *x); +int X509_REVOKED_set_revocationDate(X509_REVOKED *r, ASN1_TIME *tm); +const STACK_OF(X509_EXTENSION) * +X509_REVOKED_get0_extensions(const X509_REVOKED *r); + +X509_CRL *X509_CRL_diff(X509_CRL *base, X509_CRL *newer, + EVP_PKEY *skey, const EVP_MD *md, unsigned int flags); + +int X509_REQ_check_private_key(X509_REQ *x509, EVP_PKEY *pkey); + +int X509_check_private_key(const X509 *x509, const EVP_PKEY *pkey); +int X509_chain_check_suiteb(int *perror_depth, + X509 *x, STACK_OF(X509) *chain, + unsigned long flags); +int X509_CRL_check_suiteb(X509_CRL *crl, EVP_PKEY *pk, unsigned long flags); +STACK_OF(X509) *X509_chain_up_ref(STACK_OF(X509) *chain); + +int X509_issuer_and_serial_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_and_serial_hash(X509 *a); + +int X509_issuer_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_name_hash(X509 *a); + +int X509_subject_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_subject_name_hash(X509 *x); + +# ifndef OPENSSL_NO_MD5 +unsigned long X509_issuer_name_hash_old(X509 *a); +unsigned long X509_subject_name_hash_old(X509 *x); +# endif + +int X509_cmp(const X509 *a, const X509 *b); +int X509_NAME_cmp(const X509_NAME *a, const X509_NAME *b); +unsigned long X509_NAME_hash(X509_NAME *x); +unsigned long X509_NAME_hash_old(X509_NAME *x); + +int X509_CRL_cmp(const X509_CRL *a, const X509_CRL *b); +int X509_CRL_match(const X509_CRL *a, const X509_CRL *b); +int X509_aux_print(BIO *out, X509 *x, int indent); +# ifndef OPENSSL_NO_STDIO +int X509_print_ex_fp(FILE *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print_fp(FILE *bp, X509 *x); +int X509_CRL_print_fp(FILE *bp, X509_CRL *x); +int X509_REQ_print_fp(FILE *bp, X509_REQ *req); +int X509_NAME_print_ex_fp(FILE *fp, const X509_NAME *nm, int indent, + unsigned long flags); +# endif + +int X509_NAME_print(BIO *bp, const X509_NAME *name, int obase); +int X509_NAME_print_ex(BIO *out, const X509_NAME *nm, int indent, + unsigned long flags); +int X509_print_ex(BIO *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print(BIO *bp, X509 *x); +int X509_ocspid_print(BIO *bp, X509 *x); +int X509_CRL_print(BIO *bp, X509_CRL *x); +int X509_REQ_print_ex(BIO *bp, X509_REQ *x, unsigned long nmflag, + unsigned long cflag); +int X509_REQ_print(BIO *bp, X509_REQ *req); + +int X509_NAME_entry_count(const X509_NAME *name); +int X509_NAME_get_text_by_NID(X509_NAME *name, int nid, char *buf, int len); +int X509_NAME_get_text_by_OBJ(X509_NAME *name, const ASN1_OBJECT *obj, + char *buf, int len); + +/* + * NOTE: you should be passing -1, not 0 as lastpos. The functions that use + * lastpos, search after that position on. + */ +int X509_NAME_get_index_by_NID(X509_NAME *name, int nid, int lastpos); +int X509_NAME_get_index_by_OBJ(X509_NAME *name, const ASN1_OBJECT *obj, + int lastpos); +X509_NAME_ENTRY *X509_NAME_get_entry(const X509_NAME *name, int loc); +X509_NAME_ENTRY *X509_NAME_delete_entry(X509_NAME *name, int loc); +int X509_NAME_add_entry(X509_NAME *name, const X509_NAME_ENTRY *ne, + int loc, int set); +int X509_NAME_add_entry_by_OBJ(X509_NAME *name, const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len, int loc, + int set); +int X509_NAME_add_entry_by_NID(X509_NAME *name, int nid, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_txt(X509_NAME_ENTRY **ne, + const char *field, int type, + const unsigned char *bytes, + int len); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_NID(X509_NAME_ENTRY **ne, int nid, + int type, + const unsigned char *bytes, + int len); +int X509_NAME_add_entry_by_txt(X509_NAME *name, const char *field, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_OBJ(X509_NAME_ENTRY **ne, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, + int len); +int X509_NAME_ENTRY_set_object(X509_NAME_ENTRY *ne, const ASN1_OBJECT *obj); +int X509_NAME_ENTRY_set_data(X509_NAME_ENTRY *ne, int type, + const unsigned char *bytes, int len); +ASN1_OBJECT *X509_NAME_ENTRY_get_object(const X509_NAME_ENTRY *ne); +ASN1_STRING * X509_NAME_ENTRY_get_data(const X509_NAME_ENTRY *ne); +int X509_NAME_ENTRY_set(const X509_NAME_ENTRY *ne); + +int X509_NAME_get0_der(X509_NAME *nm, const unsigned char **pder, + size_t *pderlen); + +int X509v3_get_ext_count(const STACK_OF(X509_EXTENSION) *x); +int X509v3_get_ext_by_NID(const STACK_OF(X509_EXTENSION) *x, + int nid, int lastpos); +int X509v3_get_ext_by_OBJ(const STACK_OF(X509_EXTENSION) *x, + const ASN1_OBJECT *obj, int lastpos); +int X509v3_get_ext_by_critical(const STACK_OF(X509_EXTENSION) *x, + int crit, int lastpos); +X509_EXTENSION *X509v3_get_ext(const STACK_OF(X509_EXTENSION) *x, int loc); +X509_EXTENSION *X509v3_delete_ext(STACK_OF(X509_EXTENSION) *x, int loc); +STACK_OF(X509_EXTENSION) *X509v3_add_ext(STACK_OF(X509_EXTENSION) **x, + X509_EXTENSION *ex, int loc); + +int X509_get_ext_count(const X509 *x); +int X509_get_ext_by_NID(const X509 *x, int nid, int lastpos); +int X509_get_ext_by_OBJ(const X509 *x, const ASN1_OBJECT *obj, int lastpos); +int X509_get_ext_by_critical(const X509 *x, int crit, int lastpos); +X509_EXTENSION *X509_get_ext(const X509 *x, int loc); +X509_EXTENSION *X509_delete_ext(X509 *x, int loc); +int X509_add_ext(X509 *x, X509_EXTENSION *ex, int loc); +void *X509_get_ext_d2i(const X509 *x, int nid, int *crit, int *idx); +int X509_add1_ext_i2d(X509 *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_CRL_get_ext_count(const X509_CRL *x); +int X509_CRL_get_ext_by_NID(const X509_CRL *x, int nid, int lastpos); +int X509_CRL_get_ext_by_OBJ(const X509_CRL *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_CRL_get_ext_by_critical(const X509_CRL *x, int crit, int lastpos); +X509_EXTENSION *X509_CRL_get_ext(const X509_CRL *x, int loc); +X509_EXTENSION *X509_CRL_delete_ext(X509_CRL *x, int loc); +int X509_CRL_add_ext(X509_CRL *x, X509_EXTENSION *ex, int loc); +void *X509_CRL_get_ext_d2i(const X509_CRL *x, int nid, int *crit, int *idx); +int X509_CRL_add1_ext_i2d(X509_CRL *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_REVOKED_get_ext_count(const X509_REVOKED *x); +int X509_REVOKED_get_ext_by_NID(const X509_REVOKED *x, int nid, int lastpos); +int X509_REVOKED_get_ext_by_OBJ(const X509_REVOKED *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_REVOKED_get_ext_by_critical(const X509_REVOKED *x, int crit, + int lastpos); +X509_EXTENSION *X509_REVOKED_get_ext(const X509_REVOKED *x, int loc); +X509_EXTENSION *X509_REVOKED_delete_ext(X509_REVOKED *x, int loc); +int X509_REVOKED_add_ext(X509_REVOKED *x, X509_EXTENSION *ex, int loc); +void *X509_REVOKED_get_ext_d2i(const X509_REVOKED *x, int nid, int *crit, + int *idx); +int X509_REVOKED_add1_ext_i2d(X509_REVOKED *x, int nid, void *value, int crit, + unsigned long flags); + +X509_EXTENSION *X509_EXTENSION_create_by_NID(X509_EXTENSION **ex, + int nid, int crit, + ASN1_OCTET_STRING *data); +X509_EXTENSION *X509_EXTENSION_create_by_OBJ(X509_EXTENSION **ex, + const ASN1_OBJECT *obj, int crit, + ASN1_OCTET_STRING *data); +int X509_EXTENSION_set_object(X509_EXTENSION *ex, const ASN1_OBJECT *obj); +int X509_EXTENSION_set_critical(X509_EXTENSION *ex, int crit); +int X509_EXTENSION_set_data(X509_EXTENSION *ex, ASN1_OCTET_STRING *data); +ASN1_OBJECT *X509_EXTENSION_get_object(X509_EXTENSION *ex); +ASN1_OCTET_STRING *X509_EXTENSION_get_data(X509_EXTENSION *ne); +int X509_EXTENSION_get_critical(const X509_EXTENSION *ex); + +int X509at_get_attr_count(const STACK_OF(X509_ATTRIBUTE) *x); +int X509at_get_attr_by_NID(const STACK_OF(X509_ATTRIBUTE) *x, int nid, + int lastpos); +int X509at_get_attr_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *sk, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *X509at_get_attr(const STACK_OF(X509_ATTRIBUTE) *x, int loc); +X509_ATTRIBUTE *X509at_delete_attr(STACK_OF(X509_ATTRIBUTE) *x, int loc); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr(STACK_OF(X509_ATTRIBUTE) **x, + X509_ATTRIBUTE *attr); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_OBJ(STACK_OF(X509_ATTRIBUTE) + **x, const ASN1_OBJECT *obj, + int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_NID(STACK_OF(X509_ATTRIBUTE) + **x, int nid, int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_txt(STACK_OF(X509_ATTRIBUTE) + **x, const char *attrname, + int type, + const unsigned char *bytes, + int len); +void *X509at_get0_data_by_OBJ(STACK_OF(X509_ATTRIBUTE) *x, + const ASN1_OBJECT *obj, int lastpos, int type); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_NID(X509_ATTRIBUTE **attr, int nid, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_OBJ(X509_ATTRIBUTE **attr, + const ASN1_OBJECT *obj, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_txt(X509_ATTRIBUTE **attr, + const char *atrname, int type, + const unsigned char *bytes, + int len); +int X509_ATTRIBUTE_set1_object(X509_ATTRIBUTE *attr, const ASN1_OBJECT *obj); +int X509_ATTRIBUTE_set1_data(X509_ATTRIBUTE *attr, int attrtype, + const void *data, int len); +void *X509_ATTRIBUTE_get0_data(X509_ATTRIBUTE *attr, int idx, int atrtype, + void *data); +int X509_ATTRIBUTE_count(const X509_ATTRIBUTE *attr); +ASN1_OBJECT *X509_ATTRIBUTE_get0_object(X509_ATTRIBUTE *attr); +ASN1_TYPE *X509_ATTRIBUTE_get0_type(X509_ATTRIBUTE *attr, int idx); + +int EVP_PKEY_get_attr_count(const EVP_PKEY *key); +int EVP_PKEY_get_attr_by_NID(const EVP_PKEY *key, int nid, int lastpos); +int EVP_PKEY_get_attr_by_OBJ(const EVP_PKEY *key, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *EVP_PKEY_get_attr(const EVP_PKEY *key, int loc); +X509_ATTRIBUTE *EVP_PKEY_delete_attr(EVP_PKEY *key, int loc); +int EVP_PKEY_add1_attr(EVP_PKEY *key, X509_ATTRIBUTE *attr); +int EVP_PKEY_add1_attr_by_OBJ(EVP_PKEY *key, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_NID(EVP_PKEY *key, + int nid, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_txt(EVP_PKEY *key, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_verify_cert(X509_STORE_CTX *ctx); + +/* lookup a cert from a X509 STACK */ +X509 *X509_find_by_issuer_and_serial(STACK_OF(X509) *sk, X509_NAME *name, + ASN1_INTEGER *serial); +X509 *X509_find_by_subject(STACK_OF(X509) *sk, X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(PBEPARAM) +DECLARE_ASN1_FUNCTIONS(PBE2PARAM) +DECLARE_ASN1_FUNCTIONS(PBKDF2PARAM) + +int PKCS5_pbe_set0_algor(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen); + +X509_ALGOR *PKCS5_pbe_set(int alg, int iter, + const unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set_iv(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid); + +#ifndef OPENSSL_NO_SCRYPT +X509_ALGOR *PKCS5_pbe2_set_scrypt(const EVP_CIPHER *cipher, + const unsigned char *salt, int saltlen, + unsigned char *aiv, uint64_t N, uint64_t r, + uint64_t p); +#endif + +X509_ALGOR *PKCS5_pbkdf2_set(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen); + +/* PKCS#8 utilities */ + +DECLARE_ASN1_FUNCTIONS(PKCS8_PRIV_KEY_INFO) + +EVP_PKEY *EVP_PKCS82PKEY(const PKCS8_PRIV_KEY_INFO *p8); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8(EVP_PKEY *pkey); + +int PKCS8_pkey_set0(PKCS8_PRIV_KEY_INFO *priv, ASN1_OBJECT *aobj, + int version, int ptype, void *pval, + unsigned char *penc, int penclen); +int PKCS8_pkey_get0(const ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + const X509_ALGOR **pa, const PKCS8_PRIV_KEY_INFO *p8); + +const STACK_OF(X509_ATTRIBUTE) * +PKCS8_pkey_get0_attrs(const PKCS8_PRIV_KEY_INFO *p8); +int PKCS8_pkey_add1_attr_by_NID(PKCS8_PRIV_KEY_INFO *p8, int nid, int type, + const unsigned char *bytes, int len); + +int X509_PUBKEY_set0_param(X509_PUBKEY *pub, ASN1_OBJECT *aobj, + int ptype, void *pval, + unsigned char *penc, int penclen); +int X509_PUBKEY_get0_param(ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + X509_ALGOR **pa, X509_PUBKEY *pub); + +int X509_check_trust(X509 *x, int id, int flags); +int X509_TRUST_get_count(void); +X509_TRUST *X509_TRUST_get0(int idx); +int X509_TRUST_get_by_id(int id); +int X509_TRUST_add(int id, int flags, int (*ck) (X509_TRUST *, X509 *, int), + const char *name, int arg1, void *arg2); +void X509_TRUST_cleanup(void); +int X509_TRUST_get_flags(const X509_TRUST *xp); +char *X509_TRUST_get0_name(const X509_TRUST *xp); +int X509_TRUST_get_trust(const X509_TRUST *xp); + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_X509_strings(void); + +/* Error codes for the X509 functions. */ + +/* Function codes. */ +# define X509_F_ADD_CERT_DIR 100 +# define X509_F_BUILD_CHAIN 106 +# define X509_F_BY_FILE_CTRL 101 +# define X509_F_CHECK_NAME_CONSTRAINTS 149 +# define X509_F_CHECK_POLICY 145 +# define X509_F_DANE_I2D 107 +# define X509_F_DIR_CTRL 102 +# define X509_F_GET_CERT_BY_SUBJECT 103 +# define X509_F_NETSCAPE_SPKI_B64_DECODE 129 +# define X509_F_NETSCAPE_SPKI_B64_ENCODE 130 +# define X509_F_X509AT_ADD1_ATTR 135 +# define X509_F_X509V3_ADD_EXT 104 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_NID 136 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_OBJ 137 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_TXT 140 +# define X509_F_X509_ATTRIBUTE_GET0_DATA 139 +# define X509_F_X509_ATTRIBUTE_SET1_DATA 138 +# define X509_F_X509_CHECK_PRIVATE_KEY 128 +# define X509_F_X509_CRL_DIFF 105 +# define X509_F_X509_CRL_PRINT_FP 147 +# define X509_F_X509_EXTENSION_CREATE_BY_NID 108 +# define X509_F_X509_EXTENSION_CREATE_BY_OBJ 109 +# define X509_F_X509_GET_PUBKEY_PARAMETERS 110 +# define X509_F_X509_LOAD_CERT_CRL_FILE 132 +# define X509_F_X509_LOAD_CERT_FILE 111 +# define X509_F_X509_LOAD_CRL_FILE 112 +# define X509_F_X509_NAME_ADD_ENTRY 113 +# define X509_F_X509_NAME_ENTRY_CREATE_BY_NID 114 +# define X509_F_X509_NAME_ENTRY_CREATE_BY_TXT 131 +# define X509_F_X509_NAME_ENTRY_SET_OBJECT 115 +# define X509_F_X509_NAME_ONELINE 116 +# define X509_F_X509_NAME_PRINT 117 +# define X509_F_X509_OBJECT_NEW 150 +# define X509_F_X509_PRINT_EX_FP 118 +# define X509_F_X509_PUBKEY_DECODE 148 +# define X509_F_X509_PUBKEY_GET0 119 +# define X509_F_X509_PUBKEY_SET 120 +# define X509_F_X509_REQ_CHECK_PRIVATE_KEY 144 +# define X509_F_X509_REQ_PRINT_EX 121 +# define X509_F_X509_REQ_PRINT_FP 122 +# define X509_F_X509_REQ_TO_X509 123 +# define X509_F_X509_STORE_ADD_CERT 124 +# define X509_F_X509_STORE_ADD_CRL 125 +# define X509_F_X509_STORE_CTX_GET1_ISSUER 146 +# define X509_F_X509_STORE_CTX_INIT 143 +# define X509_F_X509_STORE_CTX_NEW 142 +# define X509_F_X509_STORE_CTX_PURPOSE_INHERIT 134 +# define X509_F_X509_TO_X509_REQ 126 +# define X509_F_X509_TRUST_ADD 133 +# define X509_F_X509_TRUST_SET 141 +# define X509_F_X509_VERIFY_CERT 127 + +/* Reason codes. */ +# define X509_R_AKID_MISMATCH 110 +# define X509_R_BAD_SELECTOR 133 +# define X509_R_BAD_X509_FILETYPE 100 +# define X509_R_BASE64_DECODE_ERROR 118 +# define X509_R_CANT_CHECK_DH_KEY 114 +# define X509_R_CERT_ALREADY_IN_HASH_TABLE 101 +# define X509_R_CRL_ALREADY_DELTA 127 +# define X509_R_CRL_VERIFY_FAILURE 131 +# define X509_R_IDP_MISMATCH 128 +# define X509_R_INVALID_DIRECTORY 113 +# define X509_R_INVALID_FIELD_NAME 119 +# define X509_R_INVALID_TRUST 123 +# define X509_R_ISSUER_MISMATCH 129 +# define X509_R_KEY_TYPE_MISMATCH 115 +# define X509_R_KEY_VALUES_MISMATCH 116 +# define X509_R_LOADING_CERT_DIR 103 +# define X509_R_LOADING_DEFAULTS 104 +# define X509_R_METHOD_NOT_SUPPORTED 124 +# define X509_R_NAME_TOO_LONG 134 +# define X509_R_NEWER_CRL_NOT_NEWER 132 +# define X509_R_NO_CERT_SET_FOR_US_TO_VERIFY 105 +# define X509_R_NO_CRL_NUMBER 130 +# define X509_R_PUBLIC_KEY_DECODE_ERROR 125 +# define X509_R_PUBLIC_KEY_ENCODE_ERROR 126 +# define X509_R_SHOULD_RETRY 106 +# define X509_R_UNABLE_TO_FIND_PARAMETERS_IN_CHAIN 107 +# define X509_R_UNABLE_TO_GET_CERTS_PUBLIC_KEY 108 +# define X509_R_UNKNOWN_KEY_TYPE 117 +# define X509_R_UNKNOWN_NID 109 +# define X509_R_UNKNOWN_PURPOSE_ID 121 +# define X509_R_UNKNOWN_TRUST_ID 120 +# define X509_R_UNSUPPORTED_ALGORITHM 111 +# define X509_R_WRONG_LOOKUP_TYPE 112 +# define X509_R_WRONG_TYPE 122 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/openssl/x509_vfy.h b/dep/include/openssl/x509_vfy.h new file mode 100644 index 00000000..1aa0a33b --- /dev/null +++ b/dep/include/openssl/x509_vfy.h @@ -0,0 +1,544 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_X509_VFY_H +# define HEADER_X509_VFY_H + +/* + * Protect against recursion, x509.h and x509_vfy.h each include the other. + */ +# ifndef HEADER_X509_H +# include +# endif + +# include +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/*- +SSL_CTX -> X509_STORE + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + +SSL -> X509_STORE_CTX + ->X509_STORE + +The X509_STORE holds the tables etc for verification stuff. +A X509_STORE_CTX is used while validating a single certificate. +The X509_STORE has X509_LOOKUPs for looking up certs. +The X509_STORE then calls a function to actually verify the +certificate chain. +*/ + +typedef enum { + X509_LU_NONE = 0, + X509_LU_X509, X509_LU_CRL +} X509_LOOKUP_TYPE; + +#if OPENSSL_API_COMPAT < 0x10100000L +#define X509_LU_RETRY -1 +#define X509_LU_FAIL 0 +#endif + +DEFINE_STACK_OF(X509_LOOKUP) +DEFINE_STACK_OF(X509_OBJECT) +DEFINE_STACK_OF(X509_VERIFY_PARAM) + +int X509_STORE_set_depth(X509_STORE *store, int depth); + +typedef int (*X509_STORE_CTX_verify_cb)(int, X509_STORE_CTX *); +typedef int (*X509_STORE_CTX_verify_fn)(X509_STORE_CTX *); +typedef int (*X509_STORE_CTX_get_issuer_fn)(X509 **issuer, + X509_STORE_CTX *ctx, X509 *x); +typedef int (*X509_STORE_CTX_check_issued_fn)(X509_STORE_CTX *ctx, + X509 *x, X509 *issuer); +typedef int (*X509_STORE_CTX_check_revocation_fn)(X509_STORE_CTX *ctx); +typedef int (*X509_STORE_CTX_get_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL **crl, X509 *x); +typedef int (*X509_STORE_CTX_check_crl_fn)(X509_STORE_CTX *ctx, X509_CRL *crl); +typedef int (*X509_STORE_CTX_cert_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL *crl, X509 *x); +typedef int (*X509_STORE_CTX_check_policy_fn)(X509_STORE_CTX *ctx); +typedef STACK_OF(X509) *(*X509_STORE_CTX_lookup_certs_fn)(X509_STORE_CTX *ctx, + X509_NAME *nm); +typedef STACK_OF(X509_CRL) *(*X509_STORE_CTX_lookup_crls_fn)(X509_STORE_CTX *ctx, + X509_NAME *nm); +typedef int (*X509_STORE_CTX_cleanup_fn)(X509_STORE_CTX *ctx); + + +void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); + +# define X509_STORE_CTX_set_app_data(ctx,data) \ + X509_STORE_CTX_set_ex_data(ctx,0,data) +# define X509_STORE_CTX_get_app_data(ctx) \ + X509_STORE_CTX_get_ex_data(ctx,0) + +# define X509_L_FILE_LOAD 1 +# define X509_L_ADD_DIR 2 + +# define X509_LOOKUP_load_file(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_FILE_LOAD,(name),(long)(type),NULL) + +# define X509_LOOKUP_add_dir(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_DIR,(name),(long)(type),NULL) + +# define X509_V_OK 0 +# define X509_V_ERR_UNSPECIFIED 1 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT 2 +# define X509_V_ERR_UNABLE_TO_GET_CRL 3 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CERT_SIGNATURE 4 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CRL_SIGNATURE 5 +# define X509_V_ERR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY 6 +# define X509_V_ERR_CERT_SIGNATURE_FAILURE 7 +# define X509_V_ERR_CRL_SIGNATURE_FAILURE 8 +# define X509_V_ERR_CERT_NOT_YET_VALID 9 +# define X509_V_ERR_CERT_HAS_EXPIRED 10 +# define X509_V_ERR_CRL_NOT_YET_VALID 11 +# define X509_V_ERR_CRL_HAS_EXPIRED 12 +# define X509_V_ERR_ERROR_IN_CERT_NOT_BEFORE_FIELD 13 +# define X509_V_ERR_ERROR_IN_CERT_NOT_AFTER_FIELD 14 +# define X509_V_ERR_ERROR_IN_CRL_LAST_UPDATE_FIELD 15 +# define X509_V_ERR_ERROR_IN_CRL_NEXT_UPDATE_FIELD 16 +# define X509_V_ERR_OUT_OF_MEM 17 +# define X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT 18 +# define X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN 19 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY 20 +# define X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE 21 +# define X509_V_ERR_CERT_CHAIN_TOO_LONG 22 +# define X509_V_ERR_CERT_REVOKED 23 +# define X509_V_ERR_INVALID_CA 24 +# define X509_V_ERR_PATH_LENGTH_EXCEEDED 25 +# define X509_V_ERR_INVALID_PURPOSE 26 +# define X509_V_ERR_CERT_UNTRUSTED 27 +# define X509_V_ERR_CERT_REJECTED 28 +/* These are 'informational' when looking for issuer cert */ +# define X509_V_ERR_SUBJECT_ISSUER_MISMATCH 29 +# define X509_V_ERR_AKID_SKID_MISMATCH 30 +# define X509_V_ERR_AKID_ISSUER_SERIAL_MISMATCH 31 +# define X509_V_ERR_KEYUSAGE_NO_CERTSIGN 32 +# define X509_V_ERR_UNABLE_TO_GET_CRL_ISSUER 33 +# define X509_V_ERR_UNHANDLED_CRITICAL_EXTENSION 34 +# define X509_V_ERR_KEYUSAGE_NO_CRL_SIGN 35 +# define X509_V_ERR_UNHANDLED_CRITICAL_CRL_EXTENSION 36 +# define X509_V_ERR_INVALID_NON_CA 37 +# define X509_V_ERR_PROXY_PATH_LENGTH_EXCEEDED 38 +# define X509_V_ERR_KEYUSAGE_NO_DIGITAL_SIGNATURE 39 +# define X509_V_ERR_PROXY_CERTIFICATES_NOT_ALLOWED 40 +# define X509_V_ERR_INVALID_EXTENSION 41 +# define X509_V_ERR_INVALID_POLICY_EXTENSION 42 +# define X509_V_ERR_NO_EXPLICIT_POLICY 43 +# define X509_V_ERR_DIFFERENT_CRL_SCOPE 44 +# define X509_V_ERR_UNSUPPORTED_EXTENSION_FEATURE 45 +# define X509_V_ERR_UNNESTED_RESOURCE 46 +# define X509_V_ERR_PERMITTED_VIOLATION 47 +# define X509_V_ERR_EXCLUDED_VIOLATION 48 +# define X509_V_ERR_SUBTREE_MINMAX 49 +/* The application is not happy */ +# define X509_V_ERR_APPLICATION_VERIFICATION 50 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_TYPE 51 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_SYNTAX 52 +# define X509_V_ERR_UNSUPPORTED_NAME_SYNTAX 53 +# define X509_V_ERR_CRL_PATH_VALIDATION_ERROR 54 +/* Another issuer check debug option */ +# define X509_V_ERR_PATH_LOOP 55 +/* Suite B mode algorithm violation */ +# define X509_V_ERR_SUITE_B_INVALID_VERSION 56 +# define X509_V_ERR_SUITE_B_INVALID_ALGORITHM 57 +# define X509_V_ERR_SUITE_B_INVALID_CURVE 58 +# define X509_V_ERR_SUITE_B_INVALID_SIGNATURE_ALGORITHM 59 +# define X509_V_ERR_SUITE_B_LOS_NOT_ALLOWED 60 +# define X509_V_ERR_SUITE_B_CANNOT_SIGN_P_384_WITH_P_256 61 +/* Host, email and IP check errors */ +# define X509_V_ERR_HOSTNAME_MISMATCH 62 +# define X509_V_ERR_EMAIL_MISMATCH 63 +# define X509_V_ERR_IP_ADDRESS_MISMATCH 64 +/* DANE TLSA errors */ +# define X509_V_ERR_DANE_NO_MATCH 65 +/* security level errors */ +# define X509_V_ERR_EE_KEY_TOO_SMALL 66 +# define X509_V_ERR_CA_KEY_TOO_SMALL 67 +# define X509_V_ERR_CA_MD_TOO_WEAK 68 +/* Caller error */ +# define X509_V_ERR_INVALID_CALL 69 +/* Issuer lookup error */ +# define X509_V_ERR_STORE_LOOKUP 70 +/* Certificate transparency */ +# define X509_V_ERR_NO_VALID_SCTS 71 + +# define X509_V_ERR_PROXY_SUBJECT_NAME_VIOLATION 72 + +/* Certificate verify flags */ + +# if OPENSSL_API_COMPAT < 0x10100000L +# define X509_V_FLAG_CB_ISSUER_CHECK 0x0 /* Deprecated */ +# endif +/* Use check time instead of current time */ +# define X509_V_FLAG_USE_CHECK_TIME 0x2 +/* Lookup CRLs */ +# define X509_V_FLAG_CRL_CHECK 0x4 +/* Lookup CRLs for whole chain */ +# define X509_V_FLAG_CRL_CHECK_ALL 0x8 +/* Ignore unhandled critical extensions */ +# define X509_V_FLAG_IGNORE_CRITICAL 0x10 +/* Disable workarounds for broken certificates */ +# define X509_V_FLAG_X509_STRICT 0x20 +/* Enable proxy certificate validation */ +# define X509_V_FLAG_ALLOW_PROXY_CERTS 0x40 +/* Enable policy checking */ +# define X509_V_FLAG_POLICY_CHECK 0x80 +/* Policy variable require-explicit-policy */ +# define X509_V_FLAG_EXPLICIT_POLICY 0x100 +/* Policy variable inhibit-any-policy */ +# define X509_V_FLAG_INHIBIT_ANY 0x200 +/* Policy variable inhibit-policy-mapping */ +# define X509_V_FLAG_INHIBIT_MAP 0x400 +/* Notify callback that policy is OK */ +# define X509_V_FLAG_NOTIFY_POLICY 0x800 +/* Extended CRL features such as indirect CRLs, alternate CRL signing keys */ +# define X509_V_FLAG_EXTENDED_CRL_SUPPORT 0x1000 +/* Delta CRL support */ +# define X509_V_FLAG_USE_DELTAS 0x2000 +/* Check self-signed CA signature */ +# define X509_V_FLAG_CHECK_SS_SIGNATURE 0x4000 +/* Use trusted store first */ +# define X509_V_FLAG_TRUSTED_FIRST 0x8000 +/* Suite B 128 bit only mode: not normally used */ +# define X509_V_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define X509_V_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define X509_V_FLAG_SUITEB_128_LOS 0x30000 +/* Allow partial chains if at least one certificate is in trusted store */ +# define X509_V_FLAG_PARTIAL_CHAIN 0x80000 +/* + * If the initial chain is not trusted, do not attempt to build an alternative + * chain. Alternate chain checking was introduced in 1.1.0. Setting this flag + * will force the behaviour to match that of previous versions. + */ +# define X509_V_FLAG_NO_ALT_CHAINS 0x100000 +/* Do not check certificate/CRL validity against current time */ +# define X509_V_FLAG_NO_CHECK_TIME 0x200000 + +# define X509_VP_FLAG_DEFAULT 0x1 +# define X509_VP_FLAG_OVERWRITE 0x2 +# define X509_VP_FLAG_RESET_FLAGS 0x4 +# define X509_VP_FLAG_LOCKED 0x8 +# define X509_VP_FLAG_ONCE 0x10 + +/* Internal use: mask of policy related options */ +# define X509_V_FLAG_POLICY_MASK (X509_V_FLAG_POLICY_CHECK \ + | X509_V_FLAG_EXPLICIT_POLICY \ + | X509_V_FLAG_INHIBIT_ANY \ + | X509_V_FLAG_INHIBIT_MAP) + +int X509_OBJECT_idx_by_subject(STACK_OF(X509_OBJECT) *h, X509_LOOKUP_TYPE type, + X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_by_subject(STACK_OF(X509_OBJECT) *h, + X509_LOOKUP_TYPE type, + X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_match(STACK_OF(X509_OBJECT) *h, + X509_OBJECT *x); +int X509_OBJECT_up_ref_count(X509_OBJECT *a); +X509_OBJECT *X509_OBJECT_new(void); +void X509_OBJECT_free(X509_OBJECT *a); +X509_LOOKUP_TYPE X509_OBJECT_get_type(const X509_OBJECT *a); +X509 *X509_OBJECT_get0_X509(const X509_OBJECT *a); +X509_CRL *X509_OBJECT_get0_X509_CRL(X509_OBJECT *a); +X509_STORE *X509_STORE_new(void); +void X509_STORE_free(X509_STORE *v); +int X509_STORE_lock(X509_STORE *ctx); +int X509_STORE_unlock(X509_STORE *ctx); +int X509_STORE_up_ref(X509_STORE *v); +STACK_OF(X509_OBJECT) *X509_STORE_get0_objects(X509_STORE *v); + +STACK_OF(X509) *X509_STORE_CTX_get1_certs(X509_STORE_CTX *st, X509_NAME *nm); +STACK_OF(X509_CRL) *X509_STORE_CTX_get1_crls(X509_STORE_CTX *st, X509_NAME *nm); +int X509_STORE_set_flags(X509_STORE *ctx, unsigned long flags); +int X509_STORE_set_purpose(X509_STORE *ctx, int purpose); +int X509_STORE_set_trust(X509_STORE *ctx, int trust); +int X509_STORE_set1_param(X509_STORE *ctx, X509_VERIFY_PARAM *pm); +X509_VERIFY_PARAM *X509_STORE_get0_param(X509_STORE *ctx); + +void X509_STORE_set_verify(X509_STORE *ctx, X509_STORE_CTX_verify_fn verify); +#define X509_STORE_set_verify_func(ctx, func) \ + X509_STORE_set_verify((ctx),(func)) +void X509_STORE_CTX_set_verify(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_fn verify); +X509_STORE_CTX_verify_fn X509_STORE_get_verify(X509_STORE *ctx); +void X509_STORE_set_verify_cb(X509_STORE *ctx, + X509_STORE_CTX_verify_cb verify_cb); +# define X509_STORE_set_verify_cb_func(ctx,func) \ + X509_STORE_set_verify_cb((ctx),(func)) +X509_STORE_CTX_verify_cb X509_STORE_get_verify_cb(X509_STORE *ctx); +void X509_STORE_set_get_issuer(X509_STORE *ctx, + X509_STORE_CTX_get_issuer_fn get_issuer); +X509_STORE_CTX_get_issuer_fn X509_STORE_get_get_issuer(X509_STORE *ctx); +void X509_STORE_set_check_issued(X509_STORE *ctx, + X509_STORE_CTX_check_issued_fn check_issued); +X509_STORE_CTX_check_issued_fn X509_STORE_get_check_issued(X509_STORE *ctx); +void X509_STORE_set_check_revocation(X509_STORE *ctx, + X509_STORE_CTX_check_revocation_fn check_revocation); +X509_STORE_CTX_check_revocation_fn X509_STORE_get_check_revocation(X509_STORE *ctx); +void X509_STORE_set_get_crl(X509_STORE *ctx, + X509_STORE_CTX_get_crl_fn get_crl); +X509_STORE_CTX_get_crl_fn X509_STORE_get_get_crl(X509_STORE *ctx); +void X509_STORE_set_check_crl(X509_STORE *ctx, + X509_STORE_CTX_check_crl_fn check_crl); +X509_STORE_CTX_check_crl_fn X509_STORE_get_check_crl(X509_STORE *ctx); +void X509_STORE_set_cert_crl(X509_STORE *ctx, + X509_STORE_CTX_cert_crl_fn cert_crl); +X509_STORE_CTX_cert_crl_fn X509_STORE_get_cert_crl(X509_STORE *ctx); +void X509_STORE_set_check_policy(X509_STORE *ctx, + X509_STORE_CTX_check_policy_fn check_policy); +X509_STORE_CTX_check_policy_fn X509_STORE_get_check_policy(X509_STORE *ctx); +void X509_STORE_set_lookup_certs(X509_STORE *ctx, + X509_STORE_CTX_lookup_certs_fn lookup_certs); +X509_STORE_CTX_lookup_certs_fn X509_STORE_get_lookup_certs(X509_STORE *ctx); +void X509_STORE_set_lookup_crls(X509_STORE *ctx, + X509_STORE_CTX_lookup_crls_fn lookup_crls); +#define X509_STORE_set_lookup_crls_cb(ctx, func) \ + X509_STORE_set_lookup_crls((ctx), (func)) +X509_STORE_CTX_lookup_crls_fn X509_STORE_get_lookup_crls(X509_STORE *ctx); +void X509_STORE_set_cleanup(X509_STORE *ctx, + X509_STORE_CTX_cleanup_fn cleanup); +X509_STORE_CTX_cleanup_fn X509_STORE_get_cleanup(X509_STORE *ctx); + +#define X509_STORE_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE, l, p, newf, dupf, freef) +int X509_STORE_set_ex_data(X509_STORE *ctx, int idx, void *data); +void *X509_STORE_get_ex_data(X509_STORE *ctx, int idx); + +X509_STORE_CTX *X509_STORE_CTX_new(void); + +int X509_STORE_CTX_get1_issuer(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + +void X509_STORE_CTX_free(X509_STORE_CTX *ctx); +int X509_STORE_CTX_init(X509_STORE_CTX *ctx, X509_STORE *store, + X509 *x509, STACK_OF(X509) *chain); +void X509_STORE_CTX_set0_trusted_stack(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_cleanup(X509_STORE_CTX *ctx); + +X509_STORE *X509_STORE_CTX_get0_store(X509_STORE_CTX *ctx); +X509 *X509_STORE_CTX_get0_cert(X509_STORE_CTX *ctx); +STACK_OF(X509)* X509_STORE_CTX_get0_untrusted(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_untrusted(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_set_verify_cb(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_cb verify); +X509_STORE_CTX_verify_cb X509_STORE_CTX_get_verify_cb(X509_STORE_CTX *ctx); +X509_STORE_CTX_verify_fn X509_STORE_CTX_get_verify(X509_STORE_CTX *ctx); +X509_STORE_CTX_get_issuer_fn X509_STORE_CTX_get_get_issuer(X509_STORE_CTX *ctx); +X509_STORE_CTX_check_issued_fn X509_STORE_CTX_get_check_issued(X509_STORE_CTX *ctx); +X509_STORE_CTX_check_revocation_fn X509_STORE_CTX_get_check_revocation(X509_STORE_CTX *ctx); +X509_STORE_CTX_get_crl_fn X509_STORE_CTX_get_get_crl(X509_STORE_CTX *ctx); +X509_STORE_CTX_check_crl_fn X509_STORE_CTX_get_check_crl(X509_STORE_CTX *ctx); +X509_STORE_CTX_cert_crl_fn X509_STORE_CTX_get_cert_crl(X509_STORE_CTX *ctx); +X509_STORE_CTX_check_policy_fn X509_STORE_CTX_get_check_policy(X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_certs_fn X509_STORE_CTX_get_lookup_certs(X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_crls_fn X509_STORE_CTX_get_lookup_crls(X509_STORE_CTX *ctx); +X509_STORE_CTX_cleanup_fn X509_STORE_CTX_get_cleanup(X509_STORE_CTX *ctx); + +#if OPENSSL_API_COMPAT < 0x10100000L +# define X509_STORE_CTX_get_chain X509_STORE_CTX_get0_chain +# define X509_STORE_CTX_set_chain X509_STORE_CTX_set0_untrusted +# define X509_STORE_CTX_trusted_stack X509_STORE_CTX_set0_trusted_stack +# define X509_STORE_get_by_subject X509_STORE_CTX_get_by_subject +# define X509_STORE_get1_cert X509_STORE_CTX_get1_certs +# define X509_STORE_get1_crl X509_STORE_CTX_get1_crls +#endif + +X509_LOOKUP *X509_STORE_add_lookup(X509_STORE *v, X509_LOOKUP_METHOD *m); +X509_LOOKUP_METHOD *X509_LOOKUP_hash_dir(void); +X509_LOOKUP_METHOD *X509_LOOKUP_file(void); + +int X509_STORE_add_cert(X509_STORE *ctx, X509 *x); +int X509_STORE_add_crl(X509_STORE *ctx, X509_CRL *x); + +int X509_STORE_CTX_get_by_subject(X509_STORE_CTX *vs, X509_LOOKUP_TYPE type, + X509_NAME *name, X509_OBJECT *ret); +X509_OBJECT *X509_STORE_CTX_get_obj_by_subject(X509_STORE_CTX *vs, + X509_LOOKUP_TYPE type, + X509_NAME *name); + +int X509_LOOKUP_ctrl(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); + +int X509_load_cert_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file(X509_LOOKUP *ctx, const char *file, int type); + +X509_LOOKUP *X509_LOOKUP_new(X509_LOOKUP_METHOD *method); +void X509_LOOKUP_free(X509_LOOKUP *ctx); +int X509_LOOKUP_init(X509_LOOKUP *ctx); +int X509_LOOKUP_by_subject(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + X509_NAME *name, X509_OBJECT *ret); +int X509_LOOKUP_by_issuer_serial(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + X509_NAME *name, ASN1_INTEGER *serial, + X509_OBJECT *ret); +int X509_LOOKUP_by_fingerprint(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const unsigned char *bytes, int len, + X509_OBJECT *ret); +int X509_LOOKUP_by_alias(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const char *str, int len, X509_OBJECT *ret); +int X509_LOOKUP_shutdown(X509_LOOKUP *ctx); + +int X509_STORE_load_locations(X509_STORE *ctx, + const char *file, const char *dir); +int X509_STORE_set_default_paths(X509_STORE *ctx); + +#define X509_STORE_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE_CTX, l, p, newf, dupf, freef) +int X509_STORE_CTX_set_ex_data(X509_STORE_CTX *ctx, int idx, void *data); +void *X509_STORE_CTX_get_ex_data(X509_STORE_CTX *ctx, int idx); +int X509_STORE_CTX_get_error(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error(X509_STORE_CTX *ctx, int s); +int X509_STORE_CTX_get_error_depth(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error_depth(X509_STORE_CTX *ctx, int depth); +X509 *X509_STORE_CTX_get_current_cert(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_current_cert(X509_STORE_CTX *ctx, X509 *x); +X509 *X509_STORE_CTX_get0_current_issuer(X509_STORE_CTX *ctx); +X509_CRL *X509_STORE_CTX_get0_current_crl(X509_STORE_CTX *ctx); +X509_STORE_CTX *X509_STORE_CTX_get0_parent_ctx(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get0_chain(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get1_chain(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_cert(X509_STORE_CTX *c, X509 *x); +void X509_STORE_CTX_set0_verified_chain(X509_STORE_CTX *c, STACK_OF(X509) *sk); +void X509_STORE_CTX_set0_crls(X509_STORE_CTX *c, STACK_OF(X509_CRL) *sk); +int X509_STORE_CTX_set_purpose(X509_STORE_CTX *ctx, int purpose); +int X509_STORE_CTX_set_trust(X509_STORE_CTX *ctx, int trust); +int X509_STORE_CTX_purpose_inherit(X509_STORE_CTX *ctx, int def_purpose, + int purpose, int trust); +void X509_STORE_CTX_set_flags(X509_STORE_CTX *ctx, unsigned long flags); +void X509_STORE_CTX_set_time(X509_STORE_CTX *ctx, unsigned long flags, + time_t t); + +X509_POLICY_TREE *X509_STORE_CTX_get0_policy_tree(X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_explicit_policy(X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_num_untrusted(X509_STORE_CTX *ctx); + +X509_VERIFY_PARAM *X509_STORE_CTX_get0_param(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_param(X509_STORE_CTX *ctx, X509_VERIFY_PARAM *param); +int X509_STORE_CTX_set_default(X509_STORE_CTX *ctx, const char *name); + +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +void X509_STORE_CTX_set0_dane(X509_STORE_CTX *ctx, SSL_DANE *dane); +#define DANE_FLAG_NO_DANE_EE_NAMECHECKS (1L << 0) + +/* X509_VERIFY_PARAM functions */ + +X509_VERIFY_PARAM *X509_VERIFY_PARAM_new(void); +void X509_VERIFY_PARAM_free(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_inherit(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1_name(X509_VERIFY_PARAM *param, const char *name); +int X509_VERIFY_PARAM_set_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +int X509_VERIFY_PARAM_clear_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +unsigned long X509_VERIFY_PARAM_get_flags(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set_purpose(X509_VERIFY_PARAM *param, int purpose); +int X509_VERIFY_PARAM_set_trust(X509_VERIFY_PARAM *param, int trust); +void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth); +void X509_VERIFY_PARAM_set_auth_level(X509_VERIFY_PARAM *param, int auth_level); +time_t X509_VERIFY_PARAM_get_time(const X509_VERIFY_PARAM *param); +void X509_VERIFY_PARAM_set_time(X509_VERIFY_PARAM *param, time_t t); +int X509_VERIFY_PARAM_add0_policy(X509_VERIFY_PARAM *param, + ASN1_OBJECT *policy); +int X509_VERIFY_PARAM_set1_policies(X509_VERIFY_PARAM *param, + STACK_OF(ASN1_OBJECT) *policies); + +int X509_VERIFY_PARAM_set_inh_flags(X509_VERIFY_PARAM *param, + uint32_t flags); +uint32_t X509_VERIFY_PARAM_get_inh_flags(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_set1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +int X509_VERIFY_PARAM_add1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +void X509_VERIFY_PARAM_set_hostflags(X509_VERIFY_PARAM *param, + unsigned int flags); +char *X509_VERIFY_PARAM_get0_peername(X509_VERIFY_PARAM *); +void X509_VERIFY_PARAM_move_peername(X509_VERIFY_PARAM *, X509_VERIFY_PARAM *); +int X509_VERIFY_PARAM_set1_email(X509_VERIFY_PARAM *param, + const char *email, size_t emaillen); +int X509_VERIFY_PARAM_set1_ip(X509_VERIFY_PARAM *param, + const unsigned char *ip, size_t iplen); +int X509_VERIFY_PARAM_set1_ip_asc(X509_VERIFY_PARAM *param, + const char *ipasc); + +int X509_VERIFY_PARAM_get_depth(const X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_auth_level(const X509_VERIFY_PARAM *param); +const char *X509_VERIFY_PARAM_get0_name(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_add0_table(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_count(void); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_get0(int id); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_lookup(const char *name); +void X509_VERIFY_PARAM_table_cleanup(void); + +/* Non positive return values are errors */ +#define X509_PCY_TREE_FAILURE -2 /* Failure to satisfy explicit policy */ +#define X509_PCY_TREE_INVALID -1 /* Inconsistent or invalid extensions */ +#define X509_PCY_TREE_INTERNAL 0 /* Internal error, most likely malloc */ + +/* + * Positive return values form a bit mask, all but the first are internal to + * the library and don't appear in results from X509_policy_check(). + */ +#define X509_PCY_TREE_VALID 1 /* The policy tree is valid */ +#define X509_PCY_TREE_EMPTY 2 /* The policy tree is empty */ +#define X509_PCY_TREE_EXPLICIT 4 /* Explicit policy required */ + +int X509_policy_check(X509_POLICY_TREE **ptree, int *pexplicit_policy, + STACK_OF(X509) *certs, + STACK_OF(ASN1_OBJECT) *policy_oids, unsigned int flags); + +void X509_policy_tree_free(X509_POLICY_TREE *tree); + +int X509_policy_tree_level_count(const X509_POLICY_TREE *tree); +X509_POLICY_LEVEL *X509_policy_tree_get0_level(const X509_POLICY_TREE *tree, + int i); + +STACK_OF(X509_POLICY_NODE) *X509_policy_tree_get0_policies(const + X509_POLICY_TREE + *tree); + +STACK_OF(X509_POLICY_NODE) *X509_policy_tree_get0_user_policies(const + X509_POLICY_TREE + *tree); + +int X509_policy_level_node_count(X509_POLICY_LEVEL *level); + +X509_POLICY_NODE *X509_policy_level_get0_node(X509_POLICY_LEVEL *level, + int i); + +const ASN1_OBJECT *X509_policy_node_get0_policy(const X509_POLICY_NODE *node); + +STACK_OF(POLICYQUALINFO) *X509_policy_node_get0_qualifiers(const + X509_POLICY_NODE + *node); +const X509_POLICY_NODE *X509_policy_node_get0_parent(const X509_POLICY_NODE + *node); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/openssl/x509v3.h b/dep/include/openssl/x509v3.h new file mode 100644 index 00000000..c93b112f --- /dev/null +++ b/dep/include/openssl/x509v3.h @@ -0,0 +1,1008 @@ +/* + * Copyright 1999-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the OpenSSL license (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef HEADER_X509V3_H +# define HEADER_X509V3_H + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Forward reference */ +struct v3_ext_method; +struct v3_ext_ctx; + +/* Useful typedefs */ + +typedef void *(*X509V3_EXT_NEW)(void); +typedef void (*X509V3_EXT_FREE) (void *); +typedef void *(*X509V3_EXT_D2I)(void *, const unsigned char **, long); +typedef int (*X509V3_EXT_I2D) (void *, unsigned char **); +typedef STACK_OF(CONF_VALUE) * + (*X509V3_EXT_I2V) (const struct v3_ext_method *method, void *ext, + STACK_OF(CONF_VALUE) *extlist); +typedef void *(*X509V3_EXT_V2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, + STACK_OF(CONF_VALUE) *values); +typedef char *(*X509V3_EXT_I2S)(const struct v3_ext_method *method, + void *ext); +typedef void *(*X509V3_EXT_S2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); +typedef int (*X509V3_EXT_I2R) (const struct v3_ext_method *method, void *ext, + BIO *out, int indent); +typedef void *(*X509V3_EXT_R2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); + +/* V3 extension structure */ + +struct v3_ext_method { + int ext_nid; + int ext_flags; +/* If this is set the following four fields are ignored */ + ASN1_ITEM_EXP *it; +/* Old style ASN1 calls */ + X509V3_EXT_NEW ext_new; + X509V3_EXT_FREE ext_free; + X509V3_EXT_D2I d2i; + X509V3_EXT_I2D i2d; +/* The following pair is used for string extensions */ + X509V3_EXT_I2S i2s; + X509V3_EXT_S2I s2i; +/* The following pair is used for multi-valued extensions */ + X509V3_EXT_I2V i2v; + X509V3_EXT_V2I v2i; +/* The following are used for raw extensions */ + X509V3_EXT_I2R i2r; + X509V3_EXT_R2I r2i; + void *usr_data; /* Any extension specific data */ +}; + +typedef struct X509V3_CONF_METHOD_st { + char *(*get_string) (void *db, const char *section, const char *value); + STACK_OF(CONF_VALUE) *(*get_section) (void *db, const char *section); + void (*free_string) (void *db, char *string); + void (*free_section) (void *db, STACK_OF(CONF_VALUE) *section); +} X509V3_CONF_METHOD; + +/* Context specific info */ +struct v3_ext_ctx { +# define CTX_TEST 0x1 +# define X509V3_CTX_REPLACE 0x2 + int flags; + X509 *issuer_cert; + X509 *subject_cert; + X509_REQ *subject_req; + X509_CRL *crl; + X509V3_CONF_METHOD *db_meth; + void *db; +/* Maybe more here */ +}; + +typedef struct v3_ext_method X509V3_EXT_METHOD; + +DEFINE_STACK_OF(X509V3_EXT_METHOD) + +/* ext_flags values */ +# define X509V3_EXT_DYNAMIC 0x1 +# define X509V3_EXT_CTX_DEP 0x2 +# define X509V3_EXT_MULTILINE 0x4 + +typedef BIT_STRING_BITNAME ENUMERATED_NAMES; + +typedef struct BASIC_CONSTRAINTS_st { + int ca; + ASN1_INTEGER *pathlen; +} BASIC_CONSTRAINTS; + +typedef struct PKEY_USAGE_PERIOD_st { + ASN1_GENERALIZEDTIME *notBefore; + ASN1_GENERALIZEDTIME *notAfter; +} PKEY_USAGE_PERIOD; + +typedef struct otherName_st { + ASN1_OBJECT *type_id; + ASN1_TYPE *value; +} OTHERNAME; + +typedef struct EDIPartyName_st { + ASN1_STRING *nameAssigner; + ASN1_STRING *partyName; +} EDIPARTYNAME; + +typedef struct GENERAL_NAME_st { +# define GEN_OTHERNAME 0 +# define GEN_EMAIL 1 +# define GEN_DNS 2 +# define GEN_X400 3 +# define GEN_DIRNAME 4 +# define GEN_EDIPARTY 5 +# define GEN_URI 6 +# define GEN_IPADD 7 +# define GEN_RID 8 + int type; + union { + char *ptr; + OTHERNAME *otherName; /* otherName */ + ASN1_IA5STRING *rfc822Name; + ASN1_IA5STRING *dNSName; + ASN1_TYPE *x400Address; + X509_NAME *directoryName; + EDIPARTYNAME *ediPartyName; + ASN1_IA5STRING *uniformResourceIdentifier; + ASN1_OCTET_STRING *iPAddress; + ASN1_OBJECT *registeredID; + /* Old names */ + ASN1_OCTET_STRING *ip; /* iPAddress */ + X509_NAME *dirn; /* dirn */ + ASN1_IA5STRING *ia5; /* rfc822Name, dNSName, + * uniformResourceIdentifier */ + ASN1_OBJECT *rid; /* registeredID */ + ASN1_TYPE *other; /* x400Address */ + } d; +} GENERAL_NAME; + +typedef struct ACCESS_DESCRIPTION_st { + ASN1_OBJECT *method; + GENERAL_NAME *location; +} ACCESS_DESCRIPTION; + +typedef STACK_OF(ACCESS_DESCRIPTION) AUTHORITY_INFO_ACCESS; + +typedef STACK_OF(ASN1_OBJECT) EXTENDED_KEY_USAGE; + +typedef STACK_OF(ASN1_INTEGER) TLS_FEATURE; + +DEFINE_STACK_OF(GENERAL_NAME) +typedef STACK_OF(GENERAL_NAME) GENERAL_NAMES; +DEFINE_STACK_OF(GENERAL_NAMES) + +DEFINE_STACK_OF(ACCESS_DESCRIPTION) + +typedef struct DIST_POINT_NAME_st { + int type; + union { + GENERAL_NAMES *fullname; + STACK_OF(X509_NAME_ENTRY) *relativename; + } name; +/* If relativename then this contains the full distribution point name */ + X509_NAME *dpname; +} DIST_POINT_NAME; +/* All existing reasons */ +# define CRLDP_ALL_REASONS 0x807f + +# define CRL_REASON_NONE -1 +# define CRL_REASON_UNSPECIFIED 0 +# define CRL_REASON_KEY_COMPROMISE 1 +# define CRL_REASON_CA_COMPROMISE 2 +# define CRL_REASON_AFFILIATION_CHANGED 3 +# define CRL_REASON_SUPERSEDED 4 +# define CRL_REASON_CESSATION_OF_OPERATION 5 +# define CRL_REASON_CERTIFICATE_HOLD 6 +# define CRL_REASON_REMOVE_FROM_CRL 8 +# define CRL_REASON_PRIVILEGE_WITHDRAWN 9 +# define CRL_REASON_AA_COMPROMISE 10 + +struct DIST_POINT_st { + DIST_POINT_NAME *distpoint; + ASN1_BIT_STRING *reasons; + GENERAL_NAMES *CRLissuer; + int dp_reasons; +}; + +typedef STACK_OF(DIST_POINT) CRL_DIST_POINTS; + +DEFINE_STACK_OF(DIST_POINT) + +struct AUTHORITY_KEYID_st { + ASN1_OCTET_STRING *keyid; + GENERAL_NAMES *issuer; + ASN1_INTEGER *serial; +}; + +/* Strong extranet structures */ + +typedef struct SXNET_ID_st { + ASN1_INTEGER *zone; + ASN1_OCTET_STRING *user; +} SXNETID; + +DEFINE_STACK_OF(SXNETID) + +typedef struct SXNET_st { + ASN1_INTEGER *version; + STACK_OF(SXNETID) *ids; +} SXNET; + +typedef struct NOTICEREF_st { + ASN1_STRING *organization; + STACK_OF(ASN1_INTEGER) *noticenos; +} NOTICEREF; + +typedef struct USERNOTICE_st { + NOTICEREF *noticeref; + ASN1_STRING *exptext; +} USERNOTICE; + +typedef struct POLICYQUALINFO_st { + ASN1_OBJECT *pqualid; + union { + ASN1_IA5STRING *cpsuri; + USERNOTICE *usernotice; + ASN1_TYPE *other; + } d; +} POLICYQUALINFO; + +DEFINE_STACK_OF(POLICYQUALINFO) + +typedef struct POLICYINFO_st { + ASN1_OBJECT *policyid; + STACK_OF(POLICYQUALINFO) *qualifiers; +} POLICYINFO; + +typedef STACK_OF(POLICYINFO) CERTIFICATEPOLICIES; + +DEFINE_STACK_OF(POLICYINFO) + +typedef struct POLICY_MAPPING_st { + ASN1_OBJECT *issuerDomainPolicy; + ASN1_OBJECT *subjectDomainPolicy; +} POLICY_MAPPING; + +DEFINE_STACK_OF(POLICY_MAPPING) + +typedef STACK_OF(POLICY_MAPPING) POLICY_MAPPINGS; + +typedef struct GENERAL_SUBTREE_st { + GENERAL_NAME *base; + ASN1_INTEGER *minimum; + ASN1_INTEGER *maximum; +} GENERAL_SUBTREE; + +DEFINE_STACK_OF(GENERAL_SUBTREE) + +struct NAME_CONSTRAINTS_st { + STACK_OF(GENERAL_SUBTREE) *permittedSubtrees; + STACK_OF(GENERAL_SUBTREE) *excludedSubtrees; +}; + +typedef struct POLICY_CONSTRAINTS_st { + ASN1_INTEGER *requireExplicitPolicy; + ASN1_INTEGER *inhibitPolicyMapping; +} POLICY_CONSTRAINTS; + +/* Proxy certificate structures, see RFC 3820 */ +typedef struct PROXY_POLICY_st { + ASN1_OBJECT *policyLanguage; + ASN1_OCTET_STRING *policy; +} PROXY_POLICY; + +typedef struct PROXY_CERT_INFO_EXTENSION_st { + ASN1_INTEGER *pcPathLengthConstraint; + PROXY_POLICY *proxyPolicy; +} PROXY_CERT_INFO_EXTENSION; + +DECLARE_ASN1_FUNCTIONS(PROXY_POLICY) +DECLARE_ASN1_FUNCTIONS(PROXY_CERT_INFO_EXTENSION) + +struct ISSUING_DIST_POINT_st { + DIST_POINT_NAME *distpoint; + int onlyuser; + int onlyCA; + ASN1_BIT_STRING *onlysomereasons; + int indirectCRL; + int onlyattr; +}; + +/* Values in idp_flags field */ +/* IDP present */ +# define IDP_PRESENT 0x1 +/* IDP values inconsistent */ +# define IDP_INVALID 0x2 +/* onlyuser true */ +# define IDP_ONLYUSER 0x4 +/* onlyCA true */ +# define IDP_ONLYCA 0x8 +/* onlyattr true */ +# define IDP_ONLYATTR 0x10 +/* indirectCRL true */ +# define IDP_INDIRECT 0x20 +/* onlysomereasons present */ +# define IDP_REASONS 0x40 + +# define X509V3_conf_err(val) ERR_add_error_data(6, "section:", val->section, \ +",name:", val->name, ",value:", val->value); + +# define X509V3_set_ctx_test(ctx) \ + X509V3_set_ctx(ctx, NULL, NULL, NULL, NULL, CTX_TEST) +# define X509V3_set_ctx_nodb(ctx) (ctx)->db = NULL; + +# define EXT_BITSTRING(nid, table) { nid, 0, ASN1_ITEM_ref(ASN1_BIT_STRING), \ + 0,0,0,0, \ + 0,0, \ + (X509V3_EXT_I2V)i2v_ASN1_BIT_STRING, \ + (X509V3_EXT_V2I)v2i_ASN1_BIT_STRING, \ + NULL, NULL, \ + table} + +# define EXT_IA5STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_IA5STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_IA5STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_IA5STRING, \ + 0,0,0,0, \ + NULL} + +# define EXT_END { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + +/* X509_PURPOSE stuff */ + +# define EXFLAG_BCONS 0x1 +# define EXFLAG_KUSAGE 0x2 +# define EXFLAG_XKUSAGE 0x4 +# define EXFLAG_NSCERT 0x8 + +# define EXFLAG_CA 0x10 +/* Really self issued not necessarily self signed */ +# define EXFLAG_SI 0x20 +# define EXFLAG_V1 0x40 +# define EXFLAG_INVALID 0x80 +/* EXFLAG_SET is set to indicate that some values have been precomputed */ +# define EXFLAG_SET 0x100 +# define EXFLAG_CRITICAL 0x200 +# define EXFLAG_PROXY 0x400 + +# define EXFLAG_INVALID_POLICY 0x800 +# define EXFLAG_FRESHEST 0x1000 +/* Self signed */ +# define EXFLAG_SS 0x2000 + +# define KU_DIGITAL_SIGNATURE 0x0080 +# define KU_NON_REPUDIATION 0x0040 +# define KU_KEY_ENCIPHERMENT 0x0020 +# define KU_DATA_ENCIPHERMENT 0x0010 +# define KU_KEY_AGREEMENT 0x0008 +# define KU_KEY_CERT_SIGN 0x0004 +# define KU_CRL_SIGN 0x0002 +# define KU_ENCIPHER_ONLY 0x0001 +# define KU_DECIPHER_ONLY 0x8000 + +# define NS_SSL_CLIENT 0x80 +# define NS_SSL_SERVER 0x40 +# define NS_SMIME 0x20 +# define NS_OBJSIGN 0x10 +# define NS_SSL_CA 0x04 +# define NS_SMIME_CA 0x02 +# define NS_OBJSIGN_CA 0x01 +# define NS_ANY_CA (NS_SSL_CA|NS_SMIME_CA|NS_OBJSIGN_CA) + +# define XKU_SSL_SERVER 0x1 +# define XKU_SSL_CLIENT 0x2 +# define XKU_SMIME 0x4 +# define XKU_CODE_SIGN 0x8 +# define XKU_SGC 0x10 +# define XKU_OCSP_SIGN 0x20 +# define XKU_TIMESTAMP 0x40 +# define XKU_DVCS 0x80 +# define XKU_ANYEKU 0x100 + +# define X509_PURPOSE_DYNAMIC 0x1 +# define X509_PURPOSE_DYNAMIC_NAME 0x2 + +typedef struct x509_purpose_st { + int purpose; + int trust; /* Default trust ID */ + int flags; + int (*check_purpose) (const struct x509_purpose_st *, const X509 *, int); + char *name; + char *sname; + void *usr_data; +} X509_PURPOSE; + +# define X509_PURPOSE_SSL_CLIENT 1 +# define X509_PURPOSE_SSL_SERVER 2 +# define X509_PURPOSE_NS_SSL_SERVER 3 +# define X509_PURPOSE_SMIME_SIGN 4 +# define X509_PURPOSE_SMIME_ENCRYPT 5 +# define X509_PURPOSE_CRL_SIGN 6 +# define X509_PURPOSE_ANY 7 +# define X509_PURPOSE_OCSP_HELPER 8 +# define X509_PURPOSE_TIMESTAMP_SIGN 9 + +# define X509_PURPOSE_MIN 1 +# define X509_PURPOSE_MAX 9 + +/* Flags for X509V3_EXT_print() */ + +# define X509V3_EXT_UNKNOWN_MASK (0xfL << 16) +/* Return error for unknown extensions */ +# define X509V3_EXT_DEFAULT 0 +/* Print error for unknown extensions */ +# define X509V3_EXT_ERROR_UNKNOWN (1L << 16) +/* ASN1 parse unknown extensions */ +# define X509V3_EXT_PARSE_UNKNOWN (2L << 16) +/* BIO_dump unknown extensions */ +# define X509V3_EXT_DUMP_UNKNOWN (3L << 16) + +/* Flags for X509V3_add1_i2d */ + +# define X509V3_ADD_OP_MASK 0xfL +# define X509V3_ADD_DEFAULT 0L +# define X509V3_ADD_APPEND 1L +# define X509V3_ADD_REPLACE 2L +# define X509V3_ADD_REPLACE_EXISTING 3L +# define X509V3_ADD_KEEP_EXISTING 4L +# define X509V3_ADD_DELETE 5L +# define X509V3_ADD_SILENT 0x10 + +DEFINE_STACK_OF(X509_PURPOSE) + +DECLARE_ASN1_FUNCTIONS(BASIC_CONSTRAINTS) + +DECLARE_ASN1_FUNCTIONS(SXNET) +DECLARE_ASN1_FUNCTIONS(SXNETID) + +int SXNET_add_id_asc(SXNET **psx, const char *zone, const char *user, int userlen); +int SXNET_add_id_ulong(SXNET **psx, unsigned long lzone, const char *user, + int userlen); +int SXNET_add_id_INTEGER(SXNET **psx, ASN1_INTEGER *izone, const char *user, + int userlen); + +ASN1_OCTET_STRING *SXNET_get_id_asc(SXNET *sx, const char *zone); +ASN1_OCTET_STRING *SXNET_get_id_ulong(SXNET *sx, unsigned long lzone); +ASN1_OCTET_STRING *SXNET_get_id_INTEGER(SXNET *sx, ASN1_INTEGER *zone); + +DECLARE_ASN1_FUNCTIONS(AUTHORITY_KEYID) + +DECLARE_ASN1_FUNCTIONS(PKEY_USAGE_PERIOD) + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAME) +GENERAL_NAME *GENERAL_NAME_dup(GENERAL_NAME *a); +int GENERAL_NAME_cmp(GENERAL_NAME *a, GENERAL_NAME *b); + +ASN1_BIT_STRING *v2i_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, + STACK_OF(CONF_VALUE) *nval); +STACK_OF(CONF_VALUE) *i2v_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + ASN1_BIT_STRING *bits, + STACK_OF(CONF_VALUE) *extlist); +char *i2s_ASN1_IA5STRING(X509V3_EXT_METHOD *method, ASN1_IA5STRING *ia5); +ASN1_IA5STRING *s2i_ASN1_IA5STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAME(X509V3_EXT_METHOD *method, + GENERAL_NAME *gen, + STACK_OF(CONF_VALUE) *ret); +int GENERAL_NAME_print(BIO *out, GENERAL_NAME *gen); + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAMES) + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAMES(X509V3_EXT_METHOD *method, + GENERAL_NAMES *gen, + STACK_OF(CONF_VALUE) *extlist); +GENERAL_NAMES *v2i_GENERAL_NAMES(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); + +DECLARE_ASN1_FUNCTIONS(OTHERNAME) +DECLARE_ASN1_FUNCTIONS(EDIPARTYNAME) +int OTHERNAME_cmp(OTHERNAME *a, OTHERNAME *b); +void GENERAL_NAME_set0_value(GENERAL_NAME *a, int type, void *value); +void *GENERAL_NAME_get0_value(GENERAL_NAME *a, int *ptype); +int GENERAL_NAME_set0_othername(GENERAL_NAME *gen, + ASN1_OBJECT *oid, ASN1_TYPE *value); +int GENERAL_NAME_get0_otherName(GENERAL_NAME *gen, + ASN1_OBJECT **poid, ASN1_TYPE **pvalue); + +char *i2s_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + const ASN1_OCTET_STRING *ia5); +ASN1_OCTET_STRING *s2i_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +DECLARE_ASN1_FUNCTIONS(EXTENDED_KEY_USAGE) +int i2a_ACCESS_DESCRIPTION(BIO *bp, const ACCESS_DESCRIPTION *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TLS_FEATURE) + +DECLARE_ASN1_FUNCTIONS(CERTIFICATEPOLICIES) +DECLARE_ASN1_FUNCTIONS(POLICYINFO) +DECLARE_ASN1_FUNCTIONS(POLICYQUALINFO) +DECLARE_ASN1_FUNCTIONS(USERNOTICE) +DECLARE_ASN1_FUNCTIONS(NOTICEREF) + +DECLARE_ASN1_FUNCTIONS(CRL_DIST_POINTS) +DECLARE_ASN1_FUNCTIONS(DIST_POINT) +DECLARE_ASN1_FUNCTIONS(DIST_POINT_NAME) +DECLARE_ASN1_FUNCTIONS(ISSUING_DIST_POINT) + +int DIST_POINT_set_dpname(DIST_POINT_NAME *dpn, X509_NAME *iname); + +int NAME_CONSTRAINTS_check(X509 *x, NAME_CONSTRAINTS *nc); +int NAME_CONSTRAINTS_check_CN(X509 *x, NAME_CONSTRAINTS *nc); + +DECLARE_ASN1_FUNCTIONS(ACCESS_DESCRIPTION) +DECLARE_ASN1_FUNCTIONS(AUTHORITY_INFO_ACCESS) + +DECLARE_ASN1_ITEM(POLICY_MAPPING) +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_MAPPING) +DECLARE_ASN1_ITEM(POLICY_MAPPINGS) + +DECLARE_ASN1_ITEM(GENERAL_SUBTREE) +DECLARE_ASN1_ALLOC_FUNCTIONS(GENERAL_SUBTREE) + +DECLARE_ASN1_ITEM(NAME_CONSTRAINTS) +DECLARE_ASN1_ALLOC_FUNCTIONS(NAME_CONSTRAINTS) + +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_CONSTRAINTS) +DECLARE_ASN1_ITEM(POLICY_CONSTRAINTS) + +GENERAL_NAME *a2i_GENERAL_NAME(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, int gen_type, + const char *value, int is_nc); + +# ifdef HEADER_CONF_H +GENERAL_NAME *v2i_GENERAL_NAME(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf); +GENERAL_NAME *v2i_GENERAL_NAME_ex(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf, + int is_nc); +void X509V3_conf_free(CONF_VALUE *val); + +X509_EXTENSION *X509V3_EXT_nconf_nid(CONF *conf, X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_nconf(CONF *conf, X509V3_CTX *ctx, const char *name, + const char *value); +int X509V3_EXT_add_nconf_sk(CONF *conf, X509V3_CTX *ctx, const char *section, + STACK_OF(X509_EXTENSION) **sk); +int X509V3_EXT_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509 *cert); +int X509V3_EXT_REQ_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_REQ *req); +int X509V3_EXT_CRL_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_CRL *crl); + +X509_EXTENSION *X509V3_EXT_conf_nid(LHASH_OF(CONF_VALUE) *conf, + X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *name, const char *value); +int X509V3_EXT_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509 *cert); +int X509V3_EXT_REQ_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_CRL *crl); + +int X509V3_add_value_bool_nf(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_get_value_bool(const CONF_VALUE *value, int *asn1_bool); +int X509V3_get_value_int(const CONF_VALUE *value, ASN1_INTEGER **aint); +void X509V3_set_nconf(X509V3_CTX *ctx, CONF *conf); +void X509V3_set_conf_lhash(X509V3_CTX *ctx, LHASH_OF(CONF_VALUE) *lhash); +# endif + +char *X509V3_get_string(X509V3_CTX *ctx, const char *name, const char *section); +STACK_OF(CONF_VALUE) *X509V3_get_section(X509V3_CTX *ctx, const char *section); +void X509V3_string_free(X509V3_CTX *ctx, char *str); +void X509V3_section_free(X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *section); +void X509V3_set_ctx(X509V3_CTX *ctx, X509 *issuer, X509 *subject, + X509_REQ *req, X509_CRL *crl, int flags); + +int X509V3_add_value(const char *name, const char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_uchar(const char *name, const unsigned char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_bool(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_int(const char *name, const ASN1_INTEGER *aint, + STACK_OF(CONF_VALUE) **extlist); +char *i2s_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const ASN1_INTEGER *aint); +ASN1_INTEGER *s2i_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const char *value); +char *i2s_ASN1_ENUMERATED(X509V3_EXT_METHOD *meth, const ASN1_ENUMERATED *aint); +char *i2s_ASN1_ENUMERATED_TABLE(X509V3_EXT_METHOD *meth, + const ASN1_ENUMERATED *aint); +int X509V3_EXT_add(X509V3_EXT_METHOD *ext); +int X509V3_EXT_add_list(X509V3_EXT_METHOD *extlist); +int X509V3_EXT_add_alias(int nid_to, int nid_from); +void X509V3_EXT_cleanup(void); + +const X509V3_EXT_METHOD *X509V3_EXT_get(X509_EXTENSION *ext); +const X509V3_EXT_METHOD *X509V3_EXT_get_nid(int nid); +int X509V3_add_standard_extensions(void); +STACK_OF(CONF_VALUE) *X509V3_parse_list(const char *line); +void *X509V3_EXT_d2i(X509_EXTENSION *ext); +void *X509V3_get_d2i(const STACK_OF(X509_EXTENSION) *x, int nid, int *crit, + int *idx); + +X509_EXTENSION *X509V3_EXT_i2d(int ext_nid, int crit, void *ext_struc); +int X509V3_add1_i2d(STACK_OF(X509_EXTENSION) **x, int nid, void *value, + int crit, unsigned long flags); + +#if OPENSSL_API_COMPAT < 0x10100000L +/* The new declarations are in crypto.h, but the old ones were here. */ +# define hex_to_string OPENSSL_buf2hexstr +# define string_to_hex OPENSSL_hexstr2buf +#endif + +void X509V3_EXT_val_prn(BIO *out, STACK_OF(CONF_VALUE) *val, int indent, + int ml); +int X509V3_EXT_print(BIO *out, X509_EXTENSION *ext, unsigned long flag, + int indent); +#ifndef OPENSSL_NO_STDIO +int X509V3_EXT_print_fp(FILE *out, X509_EXTENSION *ext, int flag, int indent); +#endif +int X509V3_extensions_print(BIO *out, const char *title, + const STACK_OF(X509_EXTENSION) *exts, + unsigned long flag, int indent); + +int X509_check_ca(X509 *x); +int X509_check_purpose(X509 *x, int id, int ca); +int X509_supported_extension(X509_EXTENSION *ex); +int X509_PURPOSE_set(int *p, int purpose); +int X509_check_issued(X509 *issuer, X509 *subject); +int X509_check_akid(X509 *issuer, AUTHORITY_KEYID *akid); +void X509_set_proxy_flag(X509 *x); +void X509_set_proxy_pathlen(X509 *x, long l); +long X509_get_proxy_pathlen(X509 *x); + +uint32_t X509_get_extension_flags(X509 *x); +uint32_t X509_get_key_usage(X509 *x); +uint32_t X509_get_extended_key_usage(X509 *x); +const ASN1_OCTET_STRING *X509_get0_subject_key_id(X509 *x); +const ASN1_OCTET_STRING *X509_get0_authority_key_id(X509 *x); + +int X509_PURPOSE_get_count(void); +X509_PURPOSE *X509_PURPOSE_get0(int idx); +int X509_PURPOSE_get_by_sname(const char *sname); +int X509_PURPOSE_get_by_id(int id); +int X509_PURPOSE_add(int id, int trust, int flags, + int (*ck) (const X509_PURPOSE *, const X509 *, int), + const char *name, const char *sname, void *arg); +char *X509_PURPOSE_get0_name(const X509_PURPOSE *xp); +char *X509_PURPOSE_get0_sname(const X509_PURPOSE *xp); +int X509_PURPOSE_get_trust(const X509_PURPOSE *xp); +void X509_PURPOSE_cleanup(void); +int X509_PURPOSE_get_id(const X509_PURPOSE *); + +STACK_OF(OPENSSL_STRING) *X509_get1_email(X509 *x); +STACK_OF(OPENSSL_STRING) *X509_REQ_get1_email(X509_REQ *x); +void X509_email_free(STACK_OF(OPENSSL_STRING) *sk); +STACK_OF(OPENSSL_STRING) *X509_get1_ocsp(X509 *x); +/* Flags for X509_check_* functions */ + +/* + * Always check subject name for host match even if subject alt names present + */ +# define X509_CHECK_FLAG_ALWAYS_CHECK_SUBJECT 0x1 +/* Disable wildcard matching for dnsName fields and common name. */ +# define X509_CHECK_FLAG_NO_WILDCARDS 0x2 +/* Wildcards must not match a partial label. */ +# define X509_CHECK_FLAG_NO_PARTIAL_WILDCARDS 0x4 +/* Allow (non-partial) wildcards to match multiple labels. */ +# define X509_CHECK_FLAG_MULTI_LABEL_WILDCARDS 0x8 +/* Constraint verifier subdomain patterns to match a single labels. */ +# define X509_CHECK_FLAG_SINGLE_LABEL_SUBDOMAINS 0x10 +/* Never check the subject CN */ +# define X509_CHECK_FLAG_NEVER_CHECK_SUBJECT 0x20 +/* + * Match reference identifiers starting with "." to any sub-domain. + * This is a non-public flag, turned on implicitly when the subject + * reference identity is a DNS name. + */ +# define _X509_CHECK_FLAG_DOT_SUBDOMAINS 0x8000 + +int X509_check_host(X509 *x, const char *chk, size_t chklen, + unsigned int flags, char **peername); +int X509_check_email(X509 *x, const char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip(X509 *x, const unsigned char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip_asc(X509 *x, const char *ipasc, unsigned int flags); + +ASN1_OCTET_STRING *a2i_IPADDRESS(const char *ipasc); +ASN1_OCTET_STRING *a2i_IPADDRESS_NC(const char *ipasc); +int X509V3_NAME_from_section(X509_NAME *nm, STACK_OF(CONF_VALUE) *dn_sk, + unsigned long chtype); + +void X509_POLICY_NODE_print(BIO *out, X509_POLICY_NODE *node, int indent); +DEFINE_STACK_OF(X509_POLICY_NODE) + +#ifndef OPENSSL_NO_RFC3779 +typedef struct ASRange_st { + ASN1_INTEGER *min, *max; +} ASRange; + +# define ASIdOrRange_id 0 +# define ASIdOrRange_range 1 + +typedef struct ASIdOrRange_st { + int type; + union { + ASN1_INTEGER *id; + ASRange *range; + } u; +} ASIdOrRange; + +typedef STACK_OF(ASIdOrRange) ASIdOrRanges; +DEFINE_STACK_OF(ASIdOrRange) + +# define ASIdentifierChoice_inherit 0 +# define ASIdentifierChoice_asIdsOrRanges 1 + +typedef struct ASIdentifierChoice_st { + int type; + union { + ASN1_NULL *inherit; + ASIdOrRanges *asIdsOrRanges; + } u; +} ASIdentifierChoice; + +typedef struct ASIdentifiers_st { + ASIdentifierChoice *asnum, *rdi; +} ASIdentifiers; + +DECLARE_ASN1_FUNCTIONS(ASRange) +DECLARE_ASN1_FUNCTIONS(ASIdOrRange) +DECLARE_ASN1_FUNCTIONS(ASIdentifierChoice) +DECLARE_ASN1_FUNCTIONS(ASIdentifiers) + +typedef struct IPAddressRange_st { + ASN1_BIT_STRING *min, *max; +} IPAddressRange; + +# define IPAddressOrRange_addressPrefix 0 +# define IPAddressOrRange_addressRange 1 + +typedef struct IPAddressOrRange_st { + int type; + union { + ASN1_BIT_STRING *addressPrefix; + IPAddressRange *addressRange; + } u; +} IPAddressOrRange; + +typedef STACK_OF(IPAddressOrRange) IPAddressOrRanges; +DEFINE_STACK_OF(IPAddressOrRange) + +# define IPAddressChoice_inherit 0 +# define IPAddressChoice_addressesOrRanges 1 + +typedef struct IPAddressChoice_st { + int type; + union { + ASN1_NULL *inherit; + IPAddressOrRanges *addressesOrRanges; + } u; +} IPAddressChoice; + +typedef struct IPAddressFamily_st { + ASN1_OCTET_STRING *addressFamily; + IPAddressChoice *ipAddressChoice; +} IPAddressFamily; + +typedef STACK_OF(IPAddressFamily) IPAddrBlocks; +DEFINE_STACK_OF(IPAddressFamily) + +DECLARE_ASN1_FUNCTIONS(IPAddressRange) +DECLARE_ASN1_FUNCTIONS(IPAddressOrRange) +DECLARE_ASN1_FUNCTIONS(IPAddressChoice) +DECLARE_ASN1_FUNCTIONS(IPAddressFamily) + +/* + * API tag for elements of the ASIdentifer SEQUENCE. + */ +# define V3_ASID_ASNUM 0 +# define V3_ASID_RDI 1 + +/* + * AFI values, assigned by IANA. It'd be nice to make the AFI + * handling code totally generic, but there are too many little things + * that would need to be defined for other address families for it to + * be worth the trouble. + */ +# define IANA_AFI_IPV4 1 +# define IANA_AFI_IPV6 2 + +/* + * Utilities to construct and extract values from RFC3779 extensions, + * since some of the encodings (particularly for IP address prefixes + * and ranges) are a bit tedious to work with directly. + */ +int X509v3_asid_add_inherit(ASIdentifiers *asid, int which); +int X509v3_asid_add_id_or_range(ASIdentifiers *asid, int which, + ASN1_INTEGER *min, ASN1_INTEGER *max); +int X509v3_addr_add_inherit(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi); +int X509v3_addr_add_prefix(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *a, const int prefixlen); +int X509v3_addr_add_range(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *min, unsigned char *max); +unsigned X509v3_addr_get_afi(const IPAddressFamily *f); +int X509v3_addr_get_range(IPAddressOrRange *aor, const unsigned afi, + unsigned char *min, unsigned char *max, + const int length); + +/* + * Canonical forms. + */ +int X509v3_asid_is_canonical(ASIdentifiers *asid); +int X509v3_addr_is_canonical(IPAddrBlocks *addr); +int X509v3_asid_canonize(ASIdentifiers *asid); +int X509v3_addr_canonize(IPAddrBlocks *addr); + +/* + * Tests for inheritance and containment. + */ +int X509v3_asid_inherits(ASIdentifiers *asid); +int X509v3_addr_inherits(IPAddrBlocks *addr); +int X509v3_asid_subset(ASIdentifiers *a, ASIdentifiers *b); +int X509v3_addr_subset(IPAddrBlocks *a, IPAddrBlocks *b); + +/* + * Check whether RFC 3779 extensions nest properly in chains. + */ +int X509v3_asid_validate_path(X509_STORE_CTX *); +int X509v3_addr_validate_path(X509_STORE_CTX *); +int X509v3_asid_validate_resource_set(STACK_OF(X509) *chain, + ASIdentifiers *ext, + int allow_inheritance); +int X509v3_addr_validate_resource_set(STACK_OF(X509) *chain, + IPAddrBlocks *ext, int allow_inheritance); + +#endif /* OPENSSL_NO_RFC3779 */ + +/* BEGIN ERROR CODES */ +/* + * The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +int ERR_load_X509V3_strings(void); + +/* Error codes for the X509V3 functions. */ + +/* Function codes. */ +# define X509V3_F_A2I_GENERAL_NAME 164 +# define X509V3_F_ADDR_VALIDATE_PATH_INTERNAL 166 +# define X509V3_F_ASIDENTIFIERCHOICE_CANONIZE 161 +# define X509V3_F_ASIDENTIFIERCHOICE_IS_CANONICAL 162 +# define X509V3_F_BIGNUM_TO_STRING 167 +# define X509V3_F_COPY_EMAIL 122 +# define X509V3_F_COPY_ISSUER 123 +# define X509V3_F_DO_DIRNAME 144 +# define X509V3_F_DO_EXT_I2D 135 +# define X509V3_F_DO_EXT_NCONF 151 +# define X509V3_F_GNAMES_FROM_SECTNAME 156 +# define X509V3_F_I2S_ASN1_ENUMERATED 121 +# define X509V3_F_I2S_ASN1_IA5STRING 149 +# define X509V3_F_I2S_ASN1_INTEGER 120 +# define X509V3_F_I2V_AUTHORITY_INFO_ACCESS 138 +# define X509V3_F_NOTICE_SECTION 132 +# define X509V3_F_NREF_NOS 133 +# define X509V3_F_POLICY_SECTION 131 +# define X509V3_F_PROCESS_PCI_VALUE 150 +# define X509V3_F_R2I_CERTPOL 130 +# define X509V3_F_R2I_PCI 155 +# define X509V3_F_S2I_ASN1_IA5STRING 100 +# define X509V3_F_S2I_ASN1_INTEGER 108 +# define X509V3_F_S2I_ASN1_OCTET_STRING 112 +# define X509V3_F_S2I_SKEY_ID 115 +# define X509V3_F_SET_DIST_POINT_NAME 158 +# define X509V3_F_SXNET_ADD_ID_ASC 125 +# define X509V3_F_SXNET_ADD_ID_INTEGER 126 +# define X509V3_F_SXNET_ADD_ID_ULONG 127 +# define X509V3_F_SXNET_GET_ID_ASC 128 +# define X509V3_F_SXNET_GET_ID_ULONG 129 +# define X509V3_F_V2I_ASIDENTIFIERS 163 +# define X509V3_F_V2I_ASN1_BIT_STRING 101 +# define X509V3_F_V2I_AUTHORITY_INFO_ACCESS 139 +# define X509V3_F_V2I_AUTHORITY_KEYID 119 +# define X509V3_F_V2I_BASIC_CONSTRAINTS 102 +# define X509V3_F_V2I_CRLD 134 +# define X509V3_F_V2I_EXTENDED_KEY_USAGE 103 +# define X509V3_F_V2I_GENERAL_NAMES 118 +# define X509V3_F_V2I_GENERAL_NAME_EX 117 +# define X509V3_F_V2I_IDP 157 +# define X509V3_F_V2I_IPADDRBLOCKS 159 +# define X509V3_F_V2I_ISSUER_ALT 153 +# define X509V3_F_V2I_NAME_CONSTRAINTS 147 +# define X509V3_F_V2I_POLICY_CONSTRAINTS 146 +# define X509V3_F_V2I_POLICY_MAPPINGS 145 +# define X509V3_F_V2I_SUBJECT_ALT 154 +# define X509V3_F_V2I_TLS_FEATURE 165 +# define X509V3_F_V3_GENERIC_EXTENSION 116 +# define X509V3_F_X509V3_ADD1_I2D 140 +# define X509V3_F_X509V3_ADD_VALUE 105 +# define X509V3_F_X509V3_EXT_ADD 104 +# define X509V3_F_X509V3_EXT_ADD_ALIAS 106 +# define X509V3_F_X509V3_EXT_I2D 136 +# define X509V3_F_X509V3_EXT_NCONF 152 +# define X509V3_F_X509V3_GET_SECTION 142 +# define X509V3_F_X509V3_GET_STRING 143 +# define X509V3_F_X509V3_GET_VALUE_BOOL 110 +# define X509V3_F_X509V3_PARSE_LIST 109 +# define X509V3_F_X509_PURPOSE_ADD 137 +# define X509V3_F_X509_PURPOSE_SET 141 + +/* Reason codes. */ +# define X509V3_R_BAD_IP_ADDRESS 118 +# define X509V3_R_BAD_OBJECT 119 +# define X509V3_R_BN_DEC2BN_ERROR 100 +# define X509V3_R_BN_TO_ASN1_INTEGER_ERROR 101 +# define X509V3_R_DIRNAME_ERROR 149 +# define X509V3_R_DISTPOINT_ALREADY_SET 160 +# define X509V3_R_DUPLICATE_ZONE_ID 133 +# define X509V3_R_ERROR_CONVERTING_ZONE 131 +# define X509V3_R_ERROR_CREATING_EXTENSION 144 +# define X509V3_R_ERROR_IN_EXTENSION 128 +# define X509V3_R_EXPECTED_A_SECTION_NAME 137 +# define X509V3_R_EXTENSION_EXISTS 145 +# define X509V3_R_EXTENSION_NAME_ERROR 115 +# define X509V3_R_EXTENSION_NOT_FOUND 102 +# define X509V3_R_EXTENSION_SETTING_NOT_SUPPORTED 103 +# define X509V3_R_EXTENSION_VALUE_ERROR 116 +# define X509V3_R_ILLEGAL_EMPTY_EXTENSION 151 +# define X509V3_R_INCORRECT_POLICY_SYNTAX_TAG 152 +# define X509V3_R_INVALID_ASNUMBER 162 +# define X509V3_R_INVALID_ASRANGE 163 +# define X509V3_R_INVALID_BOOLEAN_STRING 104 +# define X509V3_R_INVALID_EXTENSION_STRING 105 +# define X509V3_R_INVALID_INHERITANCE 165 +# define X509V3_R_INVALID_IPADDRESS 166 +# define X509V3_R_INVALID_MULTIPLE_RDNS 161 +# define X509V3_R_INVALID_NAME 106 +# define X509V3_R_INVALID_NULL_ARGUMENT 107 +# define X509V3_R_INVALID_NULL_NAME 108 +# define X509V3_R_INVALID_NULL_VALUE 109 +# define X509V3_R_INVALID_NUMBER 140 +# define X509V3_R_INVALID_NUMBERS 141 +# define X509V3_R_INVALID_OBJECT_IDENTIFIER 110 +# define X509V3_R_INVALID_OPTION 138 +# define X509V3_R_INVALID_POLICY_IDENTIFIER 134 +# define X509V3_R_INVALID_PROXY_POLICY_SETTING 153 +# define X509V3_R_INVALID_PURPOSE 146 +# define X509V3_R_INVALID_SAFI 164 +# define X509V3_R_INVALID_SECTION 135 +# define X509V3_R_INVALID_SYNTAX 143 +# define X509V3_R_ISSUER_DECODE_ERROR 126 +# define X509V3_R_MISSING_VALUE 124 +# define X509V3_R_NEED_ORGANIZATION_AND_NUMBERS 142 +# define X509V3_R_NO_CONFIG_DATABASE 136 +# define X509V3_R_NO_ISSUER_CERTIFICATE 121 +# define X509V3_R_NO_ISSUER_DETAILS 127 +# define X509V3_R_NO_POLICY_IDENTIFIER 139 +# define X509V3_R_NO_PROXY_CERT_POLICY_LANGUAGE_DEFINED 154 +# define X509V3_R_NO_PUBLIC_KEY 114 +# define X509V3_R_NO_SUBJECT_DETAILS 125 +# define X509V3_R_OPERATION_NOT_DEFINED 148 +# define X509V3_R_OTHERNAME_ERROR 147 +# define X509V3_R_POLICY_LANGUAGE_ALREADY_DEFINED 155 +# define X509V3_R_POLICY_PATH_LENGTH 156 +# define X509V3_R_POLICY_PATH_LENGTH_ALREADY_DEFINED 157 +# define X509V3_R_POLICY_WHEN_PROXY_LANGUAGE_REQUIRES_NO_POLICY 159 +# define X509V3_R_SECTION_NOT_FOUND 150 +# define X509V3_R_UNABLE_TO_GET_ISSUER_DETAILS 122 +# define X509V3_R_UNABLE_TO_GET_ISSUER_KEYID 123 +# define X509V3_R_UNKNOWN_BIT_STRING_ARGUMENT 111 +# define X509V3_R_UNKNOWN_EXTENSION 129 +# define X509V3_R_UNKNOWN_EXTENSION_NAME 130 +# define X509V3_R_UNKNOWN_OPTION 120 +# define X509V3_R_UNSUPPORTED_OPTION 117 +# define X509V3_R_UNSUPPORTED_TYPE 167 +# define X509V3_R_USER_TOO_LONG 132 + +# ifdef __cplusplus +} +# endif +#endif diff --git a/dep/include/osdialog.h b/dep/include/osdialog.h new file mode 100644 index 00000000..13f6e1a0 --- /dev/null +++ b/dep/include/osdialog.h @@ -0,0 +1,82 @@ +#pragma once + +#ifdef __cplusplus +extern "C" { +#endif + + +#include + + +typedef enum { + OSDIALOG_INFO, + OSDIALOG_WARNING, + OSDIALOG_ERROR, +} osdialog_message_level; + +typedef enum { + OSDIALOG_OK, + OSDIALOG_OK_CANCEL, + OSDIALOG_YES_NO, +} osdialog_message_buttons; + +/** Launches a message box +Returns 1 if the "OK" or "Yes" button was pressed +*/ +int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char *message); + + +typedef enum { + OSDIALOG_OPEN, + OSDIALOG_OPEN_DIR, + OSDIALOG_SAVE, +} osdialog_file_action; + +/** Linked list of patterns */ +typedef struct osdialog_filter_patterns { + char *pattern; + struct osdialog_filter_patterns *next; +} osdialog_filter_patterns; + +/** Linked list of file filters */ +typedef struct osdialog_filters { + char *name; + osdialog_filter_patterns *patterns; + struct osdialog_filters *next; +} osdialog_filters; + +/** Launches a file dialog and returns the selected path or NULL if nothing was selected +If the return result is not NULL, caller must free() it + +`path` is the default folder the file dialog will attempt to open in. +`filename` is the default text that will appear in the filename input. Relevant to save dialog only. +`filters` is a list of patterns to filter the file selection, or NULL +*/ +char *osdialog_file(osdialog_file_action action, const char *path, const char *filename, osdialog_filters *filters); + +/** Parses a filter string of the form + Source:c,cpp,m;Header:h,hpp +Caller must eventually free with osdialog_filters_free() +*/ +osdialog_filters *osdialog_filters_parse(const char *str); +void osdialog_filters_free(osdialog_filters *filters); + + +typedef struct { + uint8_t r, g, b, a; +} osdialog_color; + +/** Launches an RGBA color picker dialog and sets `color` to the selected color +Returns 1 if "OK" was pressed + +`color` should be set to the initial color before calling. It is only overwritten if the user selects "OK". +`opacity` enables the opacity slider by setting to 1. Not supported on Windows. + +TODO Implement on Mac +*/ +int osdialog_color_picker(osdialog_color *color, int opacity); + + +#ifdef __cplusplus +} +#endif diff --git a/dep/include/oui.h b/dep/include/oui.h new file mode 100644 index 00000000..91e91c38 --- /dev/null +++ b/dep/include/oui.h @@ -0,0 +1,2033 @@ +/* +OUI - A minimal semi-immediate GUI handling & layouting library + +Copyright (c) 2014 Leonard Ritter + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + */ + +#ifndef _OUI_H_ +#define _OUI_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +Revision 4 (2014-12-17) + +OUI (short for "Open UI", spoken like the french "oui" for "yes") is a +platform agnostic single-header C library for layouting GUI elements and +handling related user input. Together with a set of widget drawing and logic +routines it can be used to build complex user interfaces. + +OUI is a semi-immediate GUI. Widget declarations are persistent for the duration +of the setup and evaluation, but do not need to be kept around longer than one +frame. + +OUI has no widget types; instead, it provides only one kind of element, "Items", +which can be tailored to the application by the user and expanded with custom +buffers and event handlers to behave as containers, buttons, sliders, radio +buttons, and so on. + +OUI also does not draw anything; Instead it provides a set of functions to +iterate and query the layouted items in order to allow client code to render +each widget with its current state using a preferred graphics library. + +See example.cpp in the repository for a full usage example. + +A basic setup for OUI usage in C looks like this: +================================================= + +// a header for each widget +typedef struct Data { + int type; + UIhandler handler; +} Data; + +/// global event dispatch +void ui_handler(int item, UIevent event) { + Data *data = (Data *)uiGetHandle(item); + if (data && data->handler) { + data->handler(item, event); + } +} + +void app_main(...) { + UIcontext *context = uiCreateContext(4096, 1<<20); + uiMakeCurrent(context); + uiSetHandler(ui_handler); + + while (app_running()) { + // update position of mouse cursor; the ui can also be updated + // from received events. + uiSetCursor(app_get_mouse_x(), app_get_mouse_y()); + + // update button state + for (int i = 0; i < 3; ++i) + uiSetButton(i, app_get_button_state(i)); + + // you can also send keys and scroll events; see example.cpp for more + + // -------------- + // this section does not have to be regenerated on frame; a good + // policy is to invalidate it on events, as this usually alters + // structure and layout. + + // begin new UI declarations + uiBeginLayout(); + + // - UI setup code goes here - + app_setup_ui(); + + // layout UI + uiEndLayout(); + + // -------------- + + // draw UI, starting with the first item, index 0 + app_draw_ui(render_context,0); + + // update states and fire handlers + uiProcess(get_time_ms()); + } + + uiDestroyContext(context); +} + +Here's an example setup for a checkbox control: +=============================================== + +typedef struct CheckBoxData { + Data head; + const char *label; + bool *checked; +} CheckBoxData; + +// called when the item is clicked (see checkbox()) +void app_checkbox_handler(int item, UIevent event) { + // retrieve custom data (see checkbox()) + CheckBoxData *data = (CheckBoxData *)uiGetHandle(item); + + switch(event) { + default: break; + case UI_BUTTON0_DOWN: { + // toggle value + *data->checked = !(*data->checked); + } break; + } +} + +// creates a checkbox control for a pointer to a boolean +int checkbox(const char *label, bool *checked) { + + // create new ui item + int item = uiItem(); + + // set minimum size of wiget; horizontal size is dynamic, vertical is fixed + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + + // store some custom data with the checkbox that we use for rendering + // and value changes. + CheckBoxData *data = (CheckBoxData *)uiAllocHandle(item, sizeof(CheckBoxData)); + + // assign a custom typeid to the data so the renderer knows how to + // render this control, and our event handler + data->head.type = APP_WIDGET_CHECKBOX; + data->head.handler = app_checkbox_handler; + data->label = label; + data->checked = checked; + + // set to fire as soon as the left button is + // pressed; UI_BUTTON0_HOT_UP is also a popular alternative. + uiSetEvents(item, UI_BUTTON0_DOWN); + + return item; +} + +A simple recursive drawing routine can look like this: +====================================================== + +void app_draw_ui(AppRenderContext *ctx, int item) { + // retrieve custom data and cast it to Data; we assume the first member + // of every widget data item to be a Data field. + Data *head = (Data *)uiGetHandle(item); + + // if a handle is set, this is a specialized widget + if (head) { + // get the widgets absolute rectangle + UIrect rect = uiGetRect(item); + + switch(head->type) { + default: break; + case APP_WIDGET_LABEL: { + // ... + } break; + case APP_WIDGET_BUTTON: { + // ... + } break; + case APP_WIDGET_CHECKBOX: { + // cast to the full data type + CheckBoxData *data = (CheckBoxData*)head; + + // get the widgets current state + int state = uiGetState(item); + + // if the value is set, the state is always active + if (*data->checked) + state = UI_ACTIVE; + + // draw the checkbox + app_draw_checkbox(ctx, rect, state, data->label); + } break; + } + } + + // iterate through all children and draw + int kid = uiFirstChild(item); + while (kid != -1) { + app_draw_ui(ctx, kid); + kid = uiNextSibling(kid); + } +} + +Layouting items works like this: +================================ + +void layout_window(int w, int h) { + // create root item; the first item always has index 0 + int parent = uiItem(); + // assign fixed size + uiSetSize(parent, w, h); + + // create column box and use as new parent + parent = uiInsert(parent, uiItem()); + // configure as column + uiSetBox(parent, UI_COLUMN); + // span horizontally, attach to top + uiSetLayout(parent, UI_HFILL | UI_TOP); + + // add a label - we're assuming custom control functions to exist + int item = uiInsert(parent, label("Hello World")); + // set a fixed height for the label + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + // span the label horizontally + uiSetLayout(item, UI_HFILL); + + static bool checked = false; + + // add a checkbox to the same parent as item; this is faster than + // calling uiInsert on the same parent repeatedly. + item = uiAppend(item, checkbox("Checked:", &checked)); + // set a fixed height for the checkbox + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + // span the checkbox in the same way as the label + uiSetLayout(item, UI_HFILL); +} + + + + */ + +// you can override this from the outside to pick +// the export level you need +#ifndef OUI_EXPORT +#define OUI_EXPORT +#endif + +// some language bindings (e.g. terra) have no good support +// for unions or unnamed structs; +// #define OUI_USE_UNION_VECTORS 0 to disable. +#ifndef OUI_USE_UNION_VECTORS +#define OUI_USE_UNION_VECTORS 1 +#endif + +// limits + +enum { + // maximum size in bytes of a single data buffer passed to uiAllocData(). + UI_MAX_DATASIZE = 4096, + // maximum depth of nested containers + UI_MAX_DEPTH = 64, + // maximum number of buffered input events + UI_MAX_INPUT_EVENTS = 64, + // consecutive click threshold in ms + UI_CLICK_THRESHOLD = 250, +}; + +typedef unsigned int UIuint; + +// opaque UI context +typedef struct UIcontext UIcontext; + +// item states as returned by uiGetState() + +typedef enum UIitemState { + // the item is inactive + UI_COLD = 0, + // the item is inactive, but the cursor is hovering over this item + UI_HOT = 1, + // the item is toggled, activated, focused (depends on item kind) + UI_ACTIVE = 2, + // the item is unresponsive + UI_FROZEN = 3, +} UIitemState; + +// container flags to pass to uiSetBox() +typedef enum UIboxFlags { + // flex-direction (bit 0+1) + + // left to right + UI_ROW = 0x002, + // top to bottom + UI_COLUMN = 0x003, + + // model (bit 1) + + // free layout + UI_LAYOUT = 0x000, + // flex model + UI_FLEX = 0x002, + + // flex-wrap (bit 2) + + // single-line + UI_NOWRAP = 0x000, + // multi-line, wrap left to right + UI_WRAP = 0x004, + + + // justify-content (start, end, center, space-between) + // at start of row/column + UI_START = 0x008, + // at center of row/column + UI_MIDDLE = 0x000, + // at end of row/column + UI_END = 0x010, + // insert spacing to stretch across whole row/column + UI_JUSTIFY = 0x018, + + // align-items + // can be implemented by putting a flex container in a layout container, + // then using UI_TOP, UI_DOWN, UI_VFILL, UI_VCENTER, etc. + // FILL is equivalent to stretch/grow + + // align-content (start, end, center, stretch) + // can be implemented by putting a flex container in a layout container, + // then using UI_TOP, UI_DOWN, UI_VFILL, UI_VCENTER, etc. + // FILL is equivalent to stretch; space-between is not supported. +} UIboxFlags; + +// child layout flags to pass to uiSetLayout() +typedef enum UIlayoutFlags { + // attachments (bit 5-8) + // fully valid when parent uses UI_LAYOUT model + // partially valid when in UI_FLEX model + + // anchor to left item or left side of parent + UI_LEFT = 0x020, + // anchor to top item or top side of parent + UI_TOP = 0x040, + // anchor to right item or right side of parent + UI_RIGHT = 0x080, + // anchor to bottom item or bottom side of parent + UI_DOWN = 0x100, + // anchor to both left and right item or parent borders + UI_HFILL = 0x0a0, + // anchor to both top and bottom item or parent borders + UI_VFILL = 0x140, + // center horizontally, with left margin as offset + UI_HCENTER = 0x000, + // center vertically, with top margin as offset + UI_VCENTER = 0x000, + // center in both directions, with left/top margin as offset + UI_CENTER = 0x000, + // anchor to all four directions + UI_FILL = 0x1e0, + // when wrapping, put this element on a new line + // wrapping layout code auto-inserts UI_BREAK flags, + // drawing routines can read them with uiGetLayout() + UI_BREAK = 0x200 +} UIlayoutFlags; + +// event flags +typedef enum UIevent { + // on button 0 down + UI_BUTTON0_DOWN = 0x0400, + // on button 0 up + // when this event has a handler, uiGetState() will return UI_ACTIVE as + // long as button 0 is down. + UI_BUTTON0_UP = 0x0800, + // on button 0 up while item is hovered + // when this event has a handler, uiGetState() will return UI_ACTIVE + // when the cursor is hovering the items rectangle; this is the + // behavior expected for buttons. + UI_BUTTON0_HOT_UP = 0x1000, + // item is being captured (button 0 constantly pressed); + // when this event has a handler, uiGetState() will return UI_ACTIVE as + // long as button 0 is down. + UI_BUTTON0_CAPTURE = 0x2000, + // on button 2 down (right mouse button, usually triggers context menu) + UI_BUTTON2_DOWN = 0x4000, + // item has received a scrollwheel event + // the accumulated wheel offset can be queried with uiGetScroll() + UI_SCROLL = 0x8000, + // item is focused and has received a key-down event + // the respective key can be queried using uiGetKey() and uiGetModifier() + UI_KEY_DOWN = 0x10000, + // item is focused and has received a key-up event + // the respective key can be queried using uiGetKey() and uiGetModifier() + UI_KEY_UP = 0x20000, + // item is focused and has received a character event + // the respective character can be queried using uiGetKey() + UI_CHAR = 0x40000, +} UIevent; + +enum { + // these bits, starting at bit 24, can be safely assigned by the + // application, e.g. as item types, other event types, drop targets, etc. + // they can be set and queried using uiSetFlags() and uiGetFlags() + UI_USERMASK = 0xff000000, + + // a special mask passed to uiFindItem() + UI_ANY = 0xffffffff, +}; + +// handler callback; event is one of UI_EVENT_* +typedef void (*UIhandler)(int item, UIevent event); + +// for cursor positions, mainly +typedef struct UIvec2 { +#if OUI_USE_UNION_VECTORS || defined(OUI_IMPLEMENTATION) + union { + int v[2]; + struct { int x, y; }; + }; +#else + int x, y; +#endif +} UIvec2; + +// layout rectangle +typedef struct UIrect { +#if OUI_USE_UNION_VECTORS || defined(OUI_IMPLEMENTATION) + union { + int v[4]; + struct { int x, y, w, h; }; + }; +#else + int x, y, w, h; +#endif +} UIrect; + +// unless declared otherwise, all operations have the complexity O(1). + +// Context Management +// ------------------ + +// create a new UI context; call uiMakeCurrent() to make this context the +// current context. The context is managed by the client and must be released +// using uiDestroyContext() +// item_capacity is the maximum of number of items that can be declared. +// buffer_capacity is the maximum total size of bytes that can be allocated +// using uiAllocHandle(); you may pass 0 if you don't need to allocate +// handles. +// 4096 and (1<<20) are good starting values. +OUI_EXPORT UIcontext *uiCreateContext( + unsigned int item_capacity, + unsigned int buffer_capacity); + +// select an UI context as the current context; a context must always be +// selected before using any of the other UI functions +OUI_EXPORT void uiMakeCurrent(UIcontext *ctx); + +// release the memory of an UI context created with uiCreateContext(); if the +// context is the current context, the current context will be set to NULL +OUI_EXPORT void uiDestroyContext(UIcontext *ctx); + +// returns the currently selected context or NULL +OUI_EXPORT UIcontext *uiGetContext(); + +// Input Control +// ------------- + +// sets the current cursor position (usually belonging to a mouse) to the +// screen coordinates at (x,y) +OUI_EXPORT void uiSetCursor(int x, int y); + +// returns the current cursor position in screen coordinates as set by +// uiSetCursor() +OUI_EXPORT UIvec2 uiGetCursor(); + +// returns the offset of the cursor relative to the last call to uiProcess() +OUI_EXPORT UIvec2 uiGetCursorDelta(); + +// returns the beginning point of a drag operation. +OUI_EXPORT UIvec2 uiGetCursorStart(); + +// returns the offset of the cursor relative to the beginning point of a drag +// operation. +OUI_EXPORT UIvec2 uiGetCursorStartDelta(); + +// sets a mouse or gamepad button as pressed/released +// button is in the range 0..63 and maps to an application defined input +// source. +// mod is an application defined set of flags for modifier keys +// enabled is 1 for pressed, 0 for released +OUI_EXPORT void uiSetButton(unsigned int button, unsigned int mod, int enabled); + +// returns the current state of an application dependent input button +// as set by uiSetButton(). +// the function returns 1 if the button has been set to pressed, 0 for released. +OUI_EXPORT int uiGetButton(unsigned int button); + +// returns the number of chained clicks; 1 is a single click, +// 2 is a double click, etc. +OUI_EXPORT int uiGetClicks(); + +// sets a key as down/up; the key can be any application defined keycode +// mod is an application defined set of flags for modifier keys +// enabled is 1 for key down, 0 for key up +// all key events are being buffered until the next call to uiProcess() +OUI_EXPORT void uiSetKey(unsigned int key, unsigned int mod, int enabled); + +// sends a single character for text input; the character is usually in the +// unicode range, but can be application defined. +// all char events are being buffered until the next call to uiProcess() +OUI_EXPORT void uiSetChar(unsigned int value); + +// accumulates scroll wheel offsets for the current frame +// all offsets are being accumulated until the next call to uiProcess() +OUI_EXPORT void uiSetScroll(int x, int y); + +// returns the currently accumulated scroll wheel offsets for this frame +OUI_EXPORT UIvec2 uiGetScroll(); + + + + + +// Stages +// ------ + +// clear the item buffer; uiBeginLayout() should be called before the first +// UI declaration for this frame to avoid concatenation of the same UI multiple +// times. +// After the call, all previously declared item IDs are invalid, and all +// application dependent context data has been freed. +// uiBeginLayout() must be followed by uiEndLayout(). +OUI_EXPORT void uiBeginLayout(); + +// layout all added items starting from the root item 0. +// after calling uiEndLayout(), no further modifications to the item tree should +// be done until the next call to uiBeginLayout(). +// It is safe to immediately draw the items after a call to uiEndLayout(). +// this is an O(N) operation for N = number of declared items. +OUI_EXPORT void uiEndLayout(); + +// update the current hot item; this only needs to be called if items are kept +// for more than one frame and uiEndLayout() is not called +OUI_EXPORT void uiUpdateHotItem(); + +// update the internal state according to the current cursor position and +// button states, and call all registered handlers. +// timestamp is the time in milliseconds relative to the last call to uiProcess() +// and is used to estimate the threshold for double-clicks +// after calling uiProcess(), no further modifications to the item tree should +// be done until the next call to uiBeginLayout(). +// Items should be drawn before a call to uiProcess() +// this is an O(N) operation for N = number of declared items. +OUI_EXPORT void uiProcess(int timestamp); + +// reset the currently stored hot/active etc. handles; this should be called when +// a re-declaration of the UI changes the item indices, to avoid state +// related glitches because item identities have changed. +OUI_EXPORT void uiClearState(); + +// UI Declaration +// -------------- + +// create a new UI item and return the new items ID. +OUI_EXPORT int uiItem(); + +// set an items state to frozen; the UI will not recurse into frozen items +// when searching for hot or active items; subsequently, frozen items and +// their child items will not cause mouse event notifications. +// The frozen state is not applied recursively; uiGetState() will report +// UI_COLD for child items. Upon encountering a frozen item, the drawing +// routine needs to handle rendering of child items appropriately. +// see example.cpp for a demonstration. +OUI_EXPORT void uiSetFrozen(int item, int enable); + +// set the application-dependent handle of an item. +// handle is an application defined 64-bit handle. If handle is NULL, the item +// will not be interactive. +OUI_EXPORT void uiSetHandle(int item, void *handle); + +// allocate space for application-dependent context data and assign it +// as the handle to the item. +// The memory of the pointer is managed by the UI context and released +// upon the next call to uiBeginLayout() +OUI_EXPORT void *uiAllocHandle(int item, unsigned int size); + +// set the global handler callback for interactive items. +// the handler will be called for each item whose event flags are set using +// uiSetEvents. +OUI_EXPORT void uiSetHandler(UIhandler handler); + +// flags is a combination of UI_EVENT_* and designates for which events the +// handler should be called. +OUI_EXPORT void uiSetEvents(int item, unsigned int flags); + +// flags is a user-defined set of flags defined by UI_USERMASK. +OUI_EXPORT void uiSetFlags(int item, unsigned int flags); + +// assign an item to a container. +// an item ID of 0 refers to the root item. +// the function returns the child item ID +// if the container has already added items, the function searches +// for the last item and calls uiAppend() on it, which is an +// O(N) operation for N siblings. +// it is usually more efficient to call uiInsert() for the first child, +// then chain additional siblings using uiAppend(). +OUI_EXPORT int uiInsert(int item, int child); + +// assign an item to the same container as another item +// sibling is inserted after item. +OUI_EXPORT int uiAppend(int item, int sibling); + +// insert child into container item like uiInsert(), but prepend +// it to the first child item, effectively putting it in +// the background. +// it is efficient to call uiInsertBack() repeatedly +// in cases where drawing or layout order doesn't matter. +OUI_EXPORT int uiInsertBack(int item, int child); + +// same as uiInsert() +OUI_EXPORT int uiInsertFront(int item, int child); + +// set the size of the item; a size of 0 indicates the dimension to be +// dynamic; if the size is set, the item can not expand beyond that size. +OUI_EXPORT void uiSetSize(int item, int w, int h); + +// set the anchoring behavior of the item to one or multiple UIlayoutFlags +OUI_EXPORT void uiSetLayout(int item, unsigned int flags); + +// set the box model behavior of the item to one or multiple UIboxFlags +OUI_EXPORT void uiSetBox(int item, unsigned int flags); + +// set the left, top, right and bottom margins of an item; when the item is +// anchored to the parent or another item, the margin controls the distance +// from the neighboring element. +OUI_EXPORT void uiSetMargins(int item, short l, short t, short r, short b); + +// set item as recipient of all keyboard events; if item is -1, no item will +// be focused. +OUI_EXPORT void uiFocus(int item); + +// Iteration +// --------- + +// returns the first child item of a container item. If the item is not +// a container or does not contain any items, -1 is returned. +// if item is 0, the first child item of the root item will be returned. +OUI_EXPORT int uiFirstChild(int item); + +// returns an items next sibling in the list of the parent containers children. +// if item is 0 or the item is the last child item, -1 will be returned. +OUI_EXPORT int uiNextSibling(int item); + +// Querying +// -------- + +// return the total number of allocated items +OUI_EXPORT int uiGetItemCount(); + +// return the total bytes that have been allocated by uiAllocHandle() +OUI_EXPORT unsigned int uiGetAllocSize(); + +// return the current state of the item. This state is only valid after +// a call to uiProcess(). +// The returned value is one of UI_COLD, UI_HOT, UI_ACTIVE, UI_FROZEN. +OUI_EXPORT UIitemState uiGetState(int item); + +// return the application-dependent handle of the item as passed to uiSetHandle() +// or uiAllocHandle(). +OUI_EXPORT void *uiGetHandle(int item); + +// return the item that is currently under the cursor or -1 for none +OUI_EXPORT int uiGetHotItem(); + +// return the item that is currently focused or -1 for none +OUI_EXPORT int uiGetFocusedItem(); + +// returns the topmost item containing absolute location (x,y), starting with +// item as parent, using a set of flags and masks as filter: +// if both flags and mask are UI_ANY, the first topmost item is returned. +// if mask is UI_ANY, the first topmost item matching *any* of flags is returned. +// otherwise the first item matching (item.flags & flags) == mask is returned. +// you may combine box, layout, event and user flags. +// frozen items will always be ignored. +OUI_EXPORT int uiFindItem(int item, int x, int y, + unsigned int flags, unsigned int mask); + +// return the handler callback as passed to uiSetHandler() +OUI_EXPORT UIhandler uiGetHandler(); +// return the event flags for an item as passed to uiSetEvents() +OUI_EXPORT unsigned int uiGetEvents(int item); +// return the user-defined flags for an item as passed to uiSetFlags() +OUI_EXPORT unsigned int uiGetFlags(int item); + +// when handling a KEY_DOWN/KEY_UP event: the key that triggered this event +OUI_EXPORT unsigned int uiGetKey(); +// when handling a keyboard or mouse event: the active modifier keys +OUI_EXPORT unsigned int uiGetModifier(); + +// returns the items layout rectangle in absolute coordinates. If +// uiGetRect() is called before uiEndLayout(), the values of the returned +// rectangle are undefined. +OUI_EXPORT UIrect uiGetRect(int item); + +// returns 1 if an items absolute rectangle contains a given coordinate +// otherwise 0 +OUI_EXPORT int uiContains(int item, int x, int y); + +// return the width of the item as set by uiSetSize() +OUI_EXPORT int uiGetWidth(int item); +// return the height of the item as set by uiSetSize() +OUI_EXPORT int uiGetHeight(int item); + +// return the anchoring behavior as set by uiSetLayout() +OUI_EXPORT unsigned int uiGetLayout(int item); +// return the box model as set by uiSetBox() +OUI_EXPORT unsigned int uiGetBox(int item); + +// return the left margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginLeft(int item); +// return the top margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginTop(int item); +// return the right margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginRight(int item); +// return the bottom margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginDown(int item); + +// when uiBeginLayout() is called, the most recently declared items are retained. +// when uiEndLayout() completes, it matches the old item hierarchy to the new one +// and attempts to map old items to new items as well as possible. +// when passed an item Id from the previous frame, uiRecoverItem() returns the +// items new assumed Id, or -1 if the item could not be mapped. +// it is valid to pass -1 as item. +OUI_EXPORT int uiRecoverItem(int olditem); + +// in cases where it is important to recover old state over changes in +// the view, and the built-in remapping fails, the UI declaration can manually +// remap old items to new IDs in cases where e.g. the previous item ID has been +// temporarily saved; uiRemapItem() would then be called after creating the +// new item using uiItem(). +OUI_EXPORT void uiRemapItem(int olditem, int newitem); + +// returns the number if items that have been allocated in the last frame +OUI_EXPORT int uiGetLastItemCount(); + +#ifdef __cplusplus +}; +#endif + +#endif // _OUI_H_ + +#ifdef OUI_IMPLEMENTATION + +#include + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #pragma warning (disable: 4244) + #pragma warning (disable: 4305) + + #ifdef __cplusplus + #define UI_INLINE inline + #else + #define UI_INLINE + #endif +#else + #define UI_INLINE inline +#endif + +#define UI_MAX_KIND 16 + +#define UI_ANY_BUTTON0_INPUT (UI_BUTTON0_DOWN \ + |UI_BUTTON0_UP \ + |UI_BUTTON0_HOT_UP \ + |UI_BUTTON0_CAPTURE) + +#define UI_ANY_BUTTON2_INPUT (UI_BUTTON2_DOWN) + +#define UI_ANY_MOUSE_INPUT (UI_ANY_BUTTON0_INPUT \ + |UI_ANY_BUTTON2_INPUT) + +#define UI_ANY_KEY_INPUT (UI_KEY_DOWN \ + |UI_KEY_UP \ + |UI_CHAR) + +#define UI_ANY_INPUT (UI_ANY_MOUSE_INPUT \ + |UI_ANY_KEY_INPUT) + +enum { + // extra item flags + + // bit 0-2 + UI_ITEM_BOX_MODEL_MASK = 0x000007, + // bit 0-4 + UI_ITEM_BOX_MASK = 0x00001F, + // bit 5-8 + UI_ITEM_LAYOUT_MASK = 0x0003E0, + // bit 9-18 + UI_ITEM_EVENT_MASK = 0x07FC00, + // item is frozen (bit 19) + UI_ITEM_FROZEN = 0x080000, + // item handle is pointer to data (bit 20) + UI_ITEM_DATA = 0x100000, + // item has been inserted (bit 21) + UI_ITEM_INSERTED = 0x200000, + // horizontal size has been explicitly set (bit 22) + UI_ITEM_HFIXED = 0x400000, + // vertical size has been explicitly set (bit 23) + UI_ITEM_VFIXED = 0x800000, + // bit 22-23 + UI_ITEM_FIXED_MASK = 0xC00000, + + // which flag bits will be compared + UI_ITEM_COMPARE_MASK = UI_ITEM_BOX_MODEL_MASK + | (UI_ITEM_LAYOUT_MASK & ~UI_BREAK) + | UI_ITEM_EVENT_MASK + | UI_USERMASK, +}; + +typedef struct UIitem { + // data handle + void *handle; + + // about 27 bits worth of flags + unsigned int flags; + + // index of first kid + // if old item: index of equivalent new item + int firstkid; + // index of next sibling with same parent + int nextitem; + + // margin offsets, interpretation depends on flags + // after layouting, the first two components are absolute coordinates + short margins[4]; + // size + short size[2]; +} UIitem; + +typedef enum UIstate { + UI_STATE_IDLE = 0, + UI_STATE_CAPTURE, +} UIstate; + +typedef enum UIstage { + UI_STAGE_LAYOUT = 0, + UI_STAGE_POST_LAYOUT, + UI_STAGE_PROCESS, +} UIstage; + +typedef struct UIhandleEntry { + unsigned int key; + int item; +} UIhandleEntry; + +typedef struct UIinputEvent { + unsigned int key; + unsigned int mod; + UIevent event; +} UIinputEvent; + +struct UIcontext { + unsigned int item_capacity; + unsigned int buffer_capacity; + + // handler + UIhandler handler; + + // button state in this frame + unsigned long long buttons; + // button state in the previous frame + unsigned long long last_buttons; + + // where the cursor was at the beginning of the active state + UIvec2 start_cursor; + // where the cursor was last frame + UIvec2 last_cursor; + // where the cursor is currently + UIvec2 cursor; + // accumulated scroll wheel offsets + UIvec2 scroll; + + int active_item; + int focus_item; + int last_hot_item; + int last_click_item; + int hot_item; + + UIstate state; + UIstage stage; + unsigned int active_key; + unsigned int active_modifier; + unsigned int active_button_modifier; + int last_timestamp; + int last_click_timestamp; + int clicks; + + int count; + int last_count; + int eventcount; + unsigned int datasize; + + UIitem *items; + unsigned char *data; + UIitem *last_items; + int *item_map; + UIinputEvent events[UI_MAX_INPUT_EVENTS]; +}; + +UI_INLINE int ui_max(int a, int b) { + return (a>b)?a:b; +} + +UI_INLINE int ui_min(int a, int b) { + return (ab)?a:b; +} + +UI_INLINE float ui_minf(float a, float b) { + return (alast_count = ui_context->count; + ui_context->count = 0; + ui_context->datasize = 0; + ui_context->hot_item = -1; + // swap buffers + UIitem *items = ui_context->items; + ui_context->items = ui_context->last_items; + ui_context->last_items = items; + for (int i = 0; i < ui_context->last_count; ++i) { + ui_context->item_map[i] = -1; + } +} + +UIcontext *uiCreateContext( + unsigned int item_capacity, + unsigned int buffer_capacity) { + assert(item_capacity); + UIcontext *ctx = (UIcontext *)malloc(sizeof(UIcontext)); + memset(ctx, 0, sizeof(UIcontext)); + ctx->item_capacity = item_capacity; + ctx->buffer_capacity = buffer_capacity; + ctx->stage = UI_STAGE_PROCESS; + ctx->items = (UIitem *)malloc(sizeof(UIitem) * item_capacity); + ctx->last_items = (UIitem *)malloc(sizeof(UIitem) * item_capacity); + ctx->item_map = (int *)malloc(sizeof(int) * item_capacity); + if (buffer_capacity) { + ctx->data = (unsigned char *)malloc(buffer_capacity); + } + + UIcontext *oldctx = ui_context; + uiMakeCurrent(ctx); + uiClear(); + uiClearState(); + uiMakeCurrent(oldctx); + return ctx; +} + +void uiMakeCurrent(UIcontext *ctx) { + ui_context = ctx; +} + +void uiDestroyContext(UIcontext *ctx) { + if (ui_context == ctx) + uiMakeCurrent(NULL); + free(ctx->items); + free(ctx->last_items); + free(ctx->item_map); + free(ctx->data); + free(ctx); +} + +OUI_EXPORT UIcontext *uiGetContext() { + return ui_context; +} + +void uiSetButton(unsigned int button, unsigned int mod, int enabled) { + assert(ui_context); + unsigned long long mask = 1ull<buttons = (enabled)? + (ui_context->buttons | mask): + (ui_context->buttons & ~mask); + ui_context->active_button_modifier = mod; +} + +static void uiAddInputEvent(UIinputEvent event) { + assert(ui_context); + if (ui_context->eventcount == UI_MAX_INPUT_EVENTS) return; + ui_context->events[ui_context->eventcount++] = event; +} + +static void uiClearInputEvents() { + assert(ui_context); + ui_context->eventcount = 0; + ui_context->scroll.x = 0; + ui_context->scroll.y = 0; +} + +void uiSetKey(unsigned int key, unsigned int mod, int enabled) { + assert(ui_context); + UIinputEvent event = { key, mod, enabled?UI_KEY_DOWN:UI_KEY_UP }; + uiAddInputEvent(event); +} + +void uiSetChar(unsigned int value) { + assert(ui_context); + UIinputEvent event = { value, 0, UI_CHAR }; + uiAddInputEvent(event); +} + +void uiSetScroll(int x, int y) { + assert(ui_context); + ui_context->scroll.x += x; + ui_context->scroll.y += y; +} + +UIvec2 uiGetScroll() { + assert(ui_context); + return ui_context->scroll; +} + +int uiGetLastButton(int button) { + assert(ui_context); + return (ui_context->last_buttons & (1ull<buttons & (1ull<cursor.x = x; + ui_context->cursor.y = y; +} + +UIvec2 uiGetCursor() { + assert(ui_context); + return ui_context->cursor; +} + +UIvec2 uiGetCursorStart() { + assert(ui_context); + return ui_context->start_cursor; +} + +UIvec2 uiGetCursorDelta() { + assert(ui_context); + UIvec2 result = {{{ + ui_context->cursor.x - ui_context->last_cursor.x, + ui_context->cursor.y - ui_context->last_cursor.y + }}}; + return result; +} + +UIvec2 uiGetCursorStartDelta() { + assert(ui_context); + UIvec2 result = {{{ + ui_context->cursor.x - ui_context->start_cursor.x, + ui_context->cursor.y - ui_context->start_cursor.y + }}}; + return result; +} + +unsigned int uiGetKey() { + assert(ui_context); + return ui_context->active_key; +} + +unsigned int uiGetModifier() { + assert(ui_context); + return ui_context->active_modifier; +} + +int uiGetItemCount() { + assert(ui_context); + return ui_context->count; +} + +int uiGetLastItemCount() { + assert(ui_context); + return ui_context->last_count; +} + +unsigned int uiGetAllocSize() { + assert(ui_context); + return ui_context->datasize; +} + +UIitem *uiItemPtr(int item) { + assert(ui_context && (item >= 0) && (item < ui_context->count)); + return ui_context->items + item; +} + +UIitem *uiLastItemPtr(int item) { + assert(ui_context && (item >= 0) && (item < ui_context->last_count)); + return ui_context->last_items + item; +} + +int uiGetHotItem() { + assert(ui_context); + return ui_context->hot_item; +} + +void uiFocus(int item) { + assert(ui_context && (item >= -1) && (item < ui_context->count)); + assert(ui_context->stage != UI_STAGE_LAYOUT); + ui_context->focus_item = item; +} + +static void uiValidateStateItems() { + assert(ui_context); + ui_context->last_hot_item = uiRecoverItem(ui_context->last_hot_item); + ui_context->active_item = uiRecoverItem(ui_context->active_item); + ui_context->focus_item = uiRecoverItem(ui_context->focus_item); + ui_context->last_click_item = uiRecoverItem(ui_context->last_click_item); +} + +int uiGetFocusedItem() { + assert(ui_context); + return ui_context->focus_item; +} + + +void uiBeginLayout() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_PROCESS); // must run uiEndLayout(), uiProcess() first + uiClear(); + ui_context->stage = UI_STAGE_LAYOUT; +} + +void uiClearState() { + assert(ui_context); + ui_context->last_hot_item = -1; + ui_context->active_item = -1; + ui_context->focus_item = -1; + ui_context->last_click_item = -1; +} + +int uiItem() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_LAYOUT); // must run between uiBeginLayout() and uiEndLayout() + assert(ui_context->count < (int)ui_context->item_capacity); + int idx = ui_context->count++; + UIitem *item = uiItemPtr(idx); + memset(item, 0, sizeof(UIitem)); + item->firstkid = -1; + item->nextitem = -1; + return idx; +} + +void uiNotifyItem(int item, UIevent event) { + assert(ui_context); + if (!ui_context->handler) + return; + assert((event & UI_ITEM_EVENT_MASK) == event); + UIitem *pitem = uiItemPtr(item); + if (pitem->flags & event) { + ui_context->handler(item, event); + } +} + +UI_INLINE int uiLastChild(int item) { + item = uiFirstChild(item); + if (item < 0) + return -1; + while (true) { + int nextitem = uiNextSibling(item); + if (nextitem < 0) + return item; + item = nextitem; + } +} + +int uiAppend(int item, int sibling) { + assert(sibling > 0); + UIitem *pitem = uiItemPtr(item); + UIitem *psibling = uiItemPtr(sibling); + assert(!(psibling->flags & UI_ITEM_INSERTED)); + psibling->nextitem = pitem->nextitem; + psibling->flags |= UI_ITEM_INSERTED; + pitem->nextitem = sibling; + return sibling; +} + +int uiInsert(int item, int child) { + assert(child > 0); + UIitem *pparent = uiItemPtr(item); + UIitem *pchild = uiItemPtr(child); + assert(!(pchild->flags & UI_ITEM_INSERTED)); + if (pparent->firstkid < 0) { + pparent->firstkid = child; + pchild->flags |= UI_ITEM_INSERTED; + } else { + uiAppend(uiLastChild(item), child); + } + return child; +} + +int uiInsertFront(int item, int child) { + return uiInsert(item, child); +} + +int uiInsertBack(int item, int child) { + assert(child > 0); + UIitem *pparent = uiItemPtr(item); + UIitem *pchild = uiItemPtr(child); + assert(!(pchild->flags & UI_ITEM_INSERTED)); + pchild->nextitem = pparent->firstkid; + pparent->firstkid = child; + pchild->flags |= UI_ITEM_INSERTED; + return child; +} + +void uiSetFrozen(int item, int enable) { + UIitem *pitem = uiItemPtr(item); + if (enable) + pitem->flags |= UI_ITEM_FROZEN; + else + pitem->flags &= ~UI_ITEM_FROZEN; +} + +void uiSetSize(int item, int w, int h) { + UIitem *pitem = uiItemPtr(item); + pitem->size[0] = w; + pitem->size[1] = h; + if (!w) + pitem->flags &= ~UI_ITEM_HFIXED; + else + pitem->flags |= UI_ITEM_HFIXED; + if (!h) + pitem->flags &= ~UI_ITEM_VFIXED; + else + pitem->flags |= UI_ITEM_VFIXED; +} + +int uiGetWidth(int item) { + return uiItemPtr(item)->size[0]; +} + +int uiGetHeight(int item) { + return uiItemPtr(item)->size[1]; +} + +void uiSetLayout(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + assert((flags & UI_ITEM_LAYOUT_MASK) == (unsigned int)flags); + pitem->flags &= ~UI_ITEM_LAYOUT_MASK; + pitem->flags |= flags & UI_ITEM_LAYOUT_MASK; +} + +unsigned int uiGetLayout(int item) { + return uiItemPtr(item)->flags & UI_ITEM_LAYOUT_MASK; +} + +void uiSetBox(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + assert((flags & UI_ITEM_BOX_MASK) == (unsigned int)flags); + pitem->flags &= ~UI_ITEM_BOX_MASK; + pitem->flags |= flags & UI_ITEM_BOX_MASK; +} + +unsigned int uiGetBox(int item) { + return uiItemPtr(item)->flags & UI_ITEM_BOX_MASK; +} + +void uiSetMargins(int item, short l, short t, short r, short b) { + UIitem *pitem = uiItemPtr(item); + pitem->margins[0] = l; + pitem->margins[1] = t; + pitem->margins[2] = r; + pitem->margins[3] = b; +} + +short uiGetMarginLeft(int item) { + return uiItemPtr(item)->margins[0]; +} +short uiGetMarginTop(int item) { + return uiItemPtr(item)->margins[1]; +} +short uiGetMarginRight(int item) { + return uiItemPtr(item)->margins[2]; +} +short uiGetMarginDown(int item) { + return uiItemPtr(item)->margins[3]; +} + +// compute bounding box of all items super-imposed +UI_INLINE void uiComputeImposedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + // largest size is required size + short need_size = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size; +} + +// compute bounding box of all items stacked +UI_INLINE void uiComputeStackedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + short need_size = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + // width += start margin + calculated width + end margin + need_size += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size; +} + +// compute bounding box of all items stacked, repeating when breaking +UI_INLINE void uiComputeWrappedStackedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + + short need_size = 0; + short need_size2 = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // if next position moved back, we assume a new line + if (pkid->flags & UI_BREAK) { + need_size2 = ui_max(need_size2, need_size); + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + need_size += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + kid = uiNextSibling(kid); + } + pitem->size[dim] = ui_max(need_size2, need_size); +} + +// compute bounding box of all items stacked + wrapped +UI_INLINE void uiComputeWrappedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + + short need_size = 0; + short need_size2 = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // if next position moved back, we assume a new line + if (pkid->flags & UI_BREAK) { + need_size2 += need_size; + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size2 + need_size; +} + +static void uiComputeSize(int item, int dim) { + UIitem *pitem = uiItemPtr(item); + + // children expand the size + int kid = pitem->firstkid; + while (kid >= 0) { + uiComputeSize(kid, dim); + kid = uiNextSibling(kid); + } + + if (pitem->size[dim]) + return; + switch(pitem->flags & UI_ITEM_BOX_MODEL_MASK) { + case UI_COLUMN|UI_WRAP: { + // flex model + if (dim) // direction + uiComputeStackedSize(pitem, 1); + else + uiComputeImposedSize(pitem, 0); + } break; + case UI_ROW|UI_WRAP: { + // flex model + if (!dim) // direction + uiComputeWrappedStackedSize(pitem, 0); + else + uiComputeWrappedSize(pitem, 1); + } break; + case UI_COLUMN: + case UI_ROW: { + // flex model + if ((pitem->flags & 1) == (unsigned int)dim) // direction + uiComputeStackedSize(pitem, dim); + else + uiComputeImposedSize(pitem, dim); + } break; + default: { + // layout model + uiComputeImposedSize(pitem, dim); + } break; + } +} + +// stack all items according to their alignment +UI_INLINE void uiArrangeStacked(UIitem *pitem, int dim, bool wrap) { + int wdim = dim+2; + + short space = pitem->size[dim]; + float max_x2 = (float)pitem->margins[dim] + (float)space; + + int start_kid = pitem->firstkid; + while (start_kid >= 0) { + short used = 0; + + int count = 0; // count of fillers + int squeezed_count = 0; // count of squeezable elements + int total = 0; + bool hardbreak = false; + // first pass: count items that need to be expanded, + // and the space that is used + int kid = start_kid; + int end_kid = -1; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + int fflags = (pkid->flags & UI_ITEM_FIXED_MASK) >> dim; + short extend = used; + if ((flags & UI_HFILL) == UI_HFILL) { // grow + count++; + extend += pkid->margins[dim] + pkid->margins[wdim]; + } else { + if ((fflags & UI_ITEM_HFIXED) != UI_ITEM_HFIXED) + squeezed_count++; + extend += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + } + // wrap on end of line or manual flag + if (wrap && (total && ((extend > space) || (pkid->flags & UI_BREAK)))) { + end_kid = kid; + hardbreak = ((pkid->flags & UI_BREAK) == UI_BREAK); + // add marker for subsequent queries + pkid->flags |= UI_BREAK; + break; + } else { + used = extend; + kid = uiNextSibling(kid); + } + total++; + } + + int extra_space = space - used; + float filler = 0.0f; + float spacer = 0.0f; + float extra_margin = 0.0f; + float eater = 0.0f; + + if (extra_space > 0) { + if (count) { + filler = (float)extra_space / (float)count; + } else if (total) { + switch(pitem->flags & UI_JUSTIFY) { + default: { + extra_margin = extra_space / 2.0f; + } break; + case UI_JUSTIFY: { + // justify when not wrapping or not in last line, + // or not manually breaking + if (!wrap || ((end_kid != -1) && !hardbreak)) + spacer = (float)extra_space / (float)(total-1); + } break; + case UI_START: { + } break; + case UI_END: { + extra_margin = extra_space; + } break; + } + } + } else if (!wrap && (extra_space < 0)) { + eater = (float)extra_space / (float)squeezed_count; + } + + // distribute width among items + float x = (float)pitem->margins[dim]; + float x1; + // second pass: distribute and rescale + kid = start_kid; + while (kid != end_kid) { + short ix0,ix1; + UIitem *pkid = uiItemPtr(kid); + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + int fflags = (pkid->flags & UI_ITEM_FIXED_MASK) >> dim; + + x += (float)pkid->margins[dim] + extra_margin; + if ((flags & UI_HFILL) == UI_HFILL) { // grow + x1 = x+filler; + } else if ((fflags & UI_ITEM_HFIXED) == UI_ITEM_HFIXED) { + x1 = x+(float)pkid->size[dim]; + } else { + // squeeze + x1 = x+ui_maxf(0.0f,(float)pkid->size[dim]+eater); + } + ix0 = (short)x; + if (wrap) + ix1 = (short)ui_minf(max_x2-(float)pkid->margins[wdim], x1); + else + ix1 = (short)x1; + pkid->margins[dim] = ix0; + pkid->size[dim] = ix1-ix0; + x = x1 + (float)pkid->margins[wdim]; + + kid = uiNextSibling(kid); + extra_margin = spacer; + } + + start_kid = end_kid; + } +} + +// superimpose all items according to their alignment +UI_INLINE void uiArrangeImposedRange(UIitem *pitem, int dim, + int start_kid, int end_kid, short offset, short space) { + int wdim = dim+2; + + int kid = start_kid; + while (kid != end_kid) { + UIitem *pkid = uiItemPtr(kid); + + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + + switch(flags & UI_HFILL) { + default: break; + case UI_HCENTER: { + pkid->margins[dim] += (space-pkid->size[dim])/2 - pkid->margins[wdim]; + } break; + case UI_RIGHT: { + pkid->margins[dim] = space-pkid->size[dim]-pkid->margins[wdim]; + } break; + case UI_HFILL: { + pkid->size[dim] = ui_max(0,space-pkid->margins[dim]-pkid->margins[wdim]); + } break; + } + pkid->margins[dim] += offset; + + kid = uiNextSibling(kid); + } +} + +UI_INLINE void uiArrangeImposed(UIitem *pitem, int dim) { + uiArrangeImposedRange(pitem, dim, pitem->firstkid, -1, pitem->margins[dim], pitem->size[dim]); +} + +// superimpose all items according to their alignment, +// squeeze items that expand the available space +UI_INLINE void uiArrangeImposedSqueezedRange(UIitem *pitem, int dim, + int start_kid, int end_kid, short offset, short space) { + int wdim = dim+2; + + int kid = start_kid; + while (kid != end_kid) { + UIitem *pkid = uiItemPtr(kid); + + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + + short min_size = ui_max(0,space-pkid->margins[dim]-pkid->margins[wdim]); + switch(flags & UI_HFILL) { + default: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + } break; + case UI_HCENTER: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + pkid->margins[dim] += (space-pkid->size[dim])/2 - pkid->margins[wdim]; + } break; + case UI_RIGHT: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + pkid->margins[dim] = space-pkid->size[dim]-pkid->margins[wdim]; + } break; + case UI_HFILL: { + pkid->size[dim] = min_size; + } break; + } + pkid->margins[dim] += offset; + + kid = uiNextSibling(kid); + } +} + +UI_INLINE void uiArrangeImposedSqueezed(UIitem *pitem, int dim) { + uiArrangeImposedSqueezedRange(pitem, dim, pitem->firstkid, -1, pitem->margins[dim], pitem->size[dim]); +} + +// superimpose all items according to their alignment +UI_INLINE short uiArrangeWrappedImposedSqueezed(UIitem *pitem, int dim) { + int wdim = dim+2; + + short offset = pitem->margins[dim]; + + short need_size = 0; + int kid = pitem->firstkid; + int start_kid = kid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + if (pkid->flags & UI_BREAK) { + uiArrangeImposedSqueezedRange(pitem, dim, start_kid, kid, offset, need_size); + offset += need_size; + start_kid = kid; + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + + uiArrangeImposedSqueezedRange(pitem, dim, start_kid, -1, offset, need_size); + offset += need_size; + return offset; +} + +static void uiArrange(int item, int dim) { + UIitem *pitem = uiItemPtr(item); + + switch(pitem->flags & UI_ITEM_BOX_MODEL_MASK) { + case UI_COLUMN|UI_WRAP: { + // flex model, wrapping + if (dim) { // direction + uiArrangeStacked(pitem, 1, true); + // this retroactive resize will not effect parent widths + short offset = uiArrangeWrappedImposedSqueezed(pitem, 0); + pitem->size[0] = offset - pitem->margins[0]; + } + } break; + case UI_ROW|UI_WRAP: { + // flex model, wrapping + if (!dim) { // direction + uiArrangeStacked(pitem, 0, true); + } else { + uiArrangeWrappedImposedSqueezed(pitem, 1); + } + } break; + case UI_COLUMN: + case UI_ROW: { + // flex model + if ((pitem->flags & 1) == (unsigned int)dim) // direction + uiArrangeStacked(pitem, dim, false); + else + uiArrangeImposedSqueezed(pitem, dim); + } break; + default: { + // layout model + uiArrangeImposed(pitem, dim); + } break; + } + + int kid = uiFirstChild(item); + while (kid >= 0) { + uiArrange(kid, dim); + kid = uiNextSibling(kid); + } +} + +UI_INLINE bool uiCompareItems(UIitem *item1, UIitem *item2) { + return ((item1->flags & UI_ITEM_COMPARE_MASK) == (item2->flags & UI_ITEM_COMPARE_MASK)); + +} + +static bool uiMapItems(int item1, int item2) { + UIitem *pitem1 = uiLastItemPtr(item1); + if (item2 == -1) { + return false; + } + + UIitem *pitem2 = uiItemPtr(item2); + if (!uiCompareItems(pitem1, pitem2)) { + return false; + } + + int count = 0; + int failed = 0; + int kid1 = pitem1->firstkid; + int kid2 = pitem2->firstkid; + while (kid1 != -1) { + UIitem *pkid1 = uiLastItemPtr(kid1); + count++; + if (!uiMapItems(kid1, kid2)) { + failed = count; + break; + } + kid1 = pkid1->nextitem; + if (kid2 != -1) { + kid2 = uiItemPtr(kid2)->nextitem; + } + } + + if (count && (failed == 1)) { + return false; + } + + ui_context->item_map[item1] = item2; + return true; +} + +int uiRecoverItem(int olditem) { + assert(ui_context); + assert((olditem >= -1) && (olditem < ui_context->last_count)); + if (olditem == -1) return -1; + return ui_context->item_map[olditem]; +} + +void uiRemapItem(int olditem, int newitem) { + assert(ui_context); + assert((olditem >= 0) && (olditem < ui_context->last_count)); + assert((newitem >= -1) && (newitem < ui_context->count)); + ui_context->item_map[olditem] = newitem; +} + +void uiEndLayout() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_LAYOUT); // must run uiBeginLayout() first + + if (ui_context->count) { + uiComputeSize(0,0); + uiArrange(0,0); + uiComputeSize(0,1); + uiArrange(0,1); + + if (ui_context->last_count) { + // map old item id to new item id + uiMapItems(0,0); + } + } + + uiValidateStateItems(); + if (ui_context->count) { + // drawing routines may require this to be set already + uiUpdateHotItem(); + } + + ui_context->stage = UI_STAGE_POST_LAYOUT; +} + +UIrect uiGetRect(int item) { + UIitem *pitem = uiItemPtr(item); + UIrect rc = {{{ + pitem->margins[0], pitem->margins[1], + pitem->size[0], pitem->size[1] + }}}; + return rc; +} + +int uiFirstChild(int item) { + return uiItemPtr(item)->firstkid; +} + +int uiNextSibling(int item) { + return uiItemPtr(item)->nextitem; +} + +void *uiAllocHandle(int item, unsigned int size) { + assert((size > 0) && (size < UI_MAX_DATASIZE)); + UIitem *pitem = uiItemPtr(item); + assert(pitem->handle == NULL); + assert((ui_context->datasize+size) <= ui_context->buffer_capacity); + pitem->handle = ui_context->data + ui_context->datasize; + pitem->flags |= UI_ITEM_DATA; + ui_context->datasize += size; + return pitem->handle; +} + +void uiSetHandle(int item, void *handle) { + UIitem *pitem = uiItemPtr(item); + assert(pitem->handle == NULL); + pitem->handle = handle; +} + +void *uiGetHandle(int item) { + return uiItemPtr(item)->handle; +} + +void uiSetHandler(UIhandler handler) { + assert(ui_context); + ui_context->handler = handler; +} + +UIhandler uiGetHandler() { + assert(ui_context); + return ui_context->handler; +} + +void uiSetEvents(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + pitem->flags &= ~UI_ITEM_EVENT_MASK; + pitem->flags |= flags & UI_ITEM_EVENT_MASK; +} + +unsigned int uiGetEvents(int item) { + return uiItemPtr(item)->flags & UI_ITEM_EVENT_MASK; +} + +void uiSetFlags(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + pitem->flags &= ~UI_USERMASK; + pitem->flags |= flags & UI_USERMASK; +} + +unsigned int uiGetFlags(int item) { + return uiItemPtr(item)->flags & UI_USERMASK; +} + +int uiContains(int item, int x, int y) { + UIrect rect = uiGetRect(item); + x -= rect.x; + y -= rect.y; + if ((x>=0) + && (y>=0) + && (xflags & UI_ITEM_FROZEN) return -1; + if (uiContains(item, x, y)) { + int best_hit = -1; + int kid = uiFirstChild(item); + while (kid >= 0) { + int hit = uiFindItem(kid, x, y, flags, mask); + if (hit >= 0) { + best_hit = hit; + } + kid = uiNextSibling(kid); + } + if (best_hit >= 0) { + return best_hit; + } + if (((mask == UI_ANY) && ((flags == UI_ANY) + || (pitem->flags & flags))) + || ((pitem->flags & flags) == mask)) { + return item; + } + } + return -1; +} + +void uiUpdateHotItem() { + assert(ui_context); + if (!ui_context->count) return; + ui_context->hot_item = uiFindItem(0, + ui_context->cursor.x, ui_context->cursor.y, + UI_ANY_MOUSE_INPUT, UI_ANY); +} + +int uiGetClicks() { + return ui_context->clicks; +} + +void uiProcess(int timestamp) { + assert(ui_context); + + assert(ui_context->stage != UI_STAGE_LAYOUT); // must run uiBeginLayout(), uiEndLayout() first + + if (ui_context->stage == UI_STAGE_PROCESS) { + uiUpdateHotItem(); + } + ui_context->stage = UI_STAGE_PROCESS; + + if (!ui_context->count) { + uiClearInputEvents(); + return; + } + + int hot_item = ui_context->last_hot_item; + int active_item = ui_context->active_item; + int focus_item = ui_context->focus_item; + + // send all keyboard events + if (focus_item >= 0) { + for (int i = 0; i < ui_context->eventcount; ++i) { + ui_context->active_key = ui_context->events[i].key; + ui_context->active_modifier = ui_context->events[i].mod; + uiNotifyItem(focus_item, + ui_context->events[i].event); + } + } else { + ui_context->focus_item = -1; + } + if (ui_context->scroll.x || ui_context->scroll.y) { + int scroll_item = uiFindItem(0, + ui_context->cursor.x, ui_context->cursor.y, + UI_SCROLL, UI_ANY); + if (scroll_item >= 0) { + uiNotifyItem(scroll_item, UI_SCROLL); + } + } + + uiClearInputEvents(); + + int hot = ui_context->hot_item; + + switch(ui_context->state) { + default: + case UI_STATE_IDLE: { + ui_context->start_cursor = ui_context->cursor; + if (uiGetButton(0)) { + hot_item = -1; + active_item = hot; + + if (active_item != focus_item) { + focus_item = -1; + ui_context->focus_item = -1; + } + + if (active_item >= 0) { + if ( + ((timestamp - ui_context->last_click_timestamp) > UI_CLICK_THRESHOLD) + || (ui_context->last_click_item != active_item)) { + ui_context->clicks = 0; + } + ui_context->clicks++; + + ui_context->last_click_timestamp = timestamp; + ui_context->last_click_item = active_item; + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_DOWN); + } + ui_context->state = UI_STATE_CAPTURE; + } else if (uiGetButton(2) && !uiGetLastButton(2)) { + hot_item = -1; + hot = uiFindItem(0, ui_context->cursor.x, ui_context->cursor.y, + UI_BUTTON2_DOWN, UI_ANY); + if (hot >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(hot, UI_BUTTON2_DOWN); + } + } else { + hot_item = hot; + } + } break; + case UI_STATE_CAPTURE: { + if (!uiGetButton(0)) { + if (active_item >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_UP); + if (active_item == hot) { + uiNotifyItem(active_item, UI_BUTTON0_HOT_UP); + } + } + active_item = -1; + ui_context->state = UI_STATE_IDLE; + } else { + if (active_item >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_CAPTURE); + } + if (hot == active_item) + hot_item = hot; + else + hot_item = -1; + } + } break; + } + + ui_context->last_cursor = ui_context->cursor; + ui_context->last_hot_item = hot_item; + ui_context->active_item = active_item; + + ui_context->last_timestamp = timestamp; + ui_context->last_buttons = ui_context->buttons; +} + +static int uiIsActive(int item) { + assert(ui_context); + return ui_context->active_item == item; +} + +static int uiIsHot(int item) { + assert(ui_context); + return ui_context->last_hot_item == item; +} + +static int uiIsFocused(int item) { + assert(ui_context); + return ui_context->focus_item == item; +} + +UIitemState uiGetState(int item) { + UIitem *pitem = uiItemPtr(item); + if (pitem->flags & UI_ITEM_FROZEN) return UI_FROZEN; + if (uiIsFocused(item)) { + if (pitem->flags & (UI_KEY_DOWN|UI_CHAR|UI_KEY_UP)) return UI_ACTIVE; + } + if (uiIsActive(item)) { + if (pitem->flags & (UI_BUTTON0_CAPTURE|UI_BUTTON0_UP)) return UI_ACTIVE; + if ((pitem->flags & UI_BUTTON0_HOT_UP) + && uiIsHot(item)) return UI_ACTIVE; + return UI_COLD; + } else if (uiIsHot(item)) { + return UI_HOT; + } + return UI_COLD; +} + +#endif // OUI_IMPLEMENTATION diff --git a/dep/include/pffft.h b/dep/include/pffft.h new file mode 100644 index 00000000..2bfa7b3e --- /dev/null +++ b/dep/include/pffft.h @@ -0,0 +1,177 @@ +/* Copyright (c) 2013 Julien Pommier ( pommier@modartt.com ) + + Based on original fortran 77 code from FFTPACKv4 from NETLIB, + authored by Dr Paul Swarztrauber of NCAR, in 1985. + + As confirmed by the NCAR fftpack software curators, the following + FFTPACKv5 license applies to FFTPACKv4 sources. My changes are + released under the same terms. + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. +*/ + +/* + PFFFT : a Pretty Fast FFT. + + This is basically an adaptation of the single precision fftpack + (v4) as found on netlib taking advantage of SIMD instruction found + on cpus such as intel x86 (SSE1), powerpc (Altivec), and arm (NEON). + + For architectures where no SIMD instruction is available, the code + falls back to a scalar version. + + Restrictions: + + - 1D transforms only, with 32-bit single precision. + + - supports only transforms for inputs of length N of the form + N=(2^a)*(3^b)*(5^c), a >= 5, b >=0, c >= 0 (32, 48, 64, 96, 128, + 144, 160, etc are all acceptable lengths). Performance is best for + 128<=N<=8192. + + - all (float*) pointers in the functions below are expected to + have an "simd-compatible" alignment, that is 16 bytes on x86 and + powerpc CPUs. + + You can allocate such buffers with the functions + pffft_aligned_malloc / pffft_aligned_free (or with stuff like + posix_memalign..) + +*/ + +#ifndef PFFFT_H +#define PFFFT_H + +#include // for size_t + +#ifdef __cplusplus +extern "C" { +#endif + + /* opaque struct holding internal stuff (precomputed twiddle factors) + this struct can be shared by many threads as it contains only + read-only data. + */ + typedef struct PFFFT_Setup PFFFT_Setup; + + /* direction of the transform */ + typedef enum { PFFFT_FORWARD, PFFFT_BACKWARD } pffft_direction_t; + + /* type of transform */ + typedef enum { PFFFT_REAL, PFFFT_COMPLEX } pffft_transform_t; + + /* + prepare for performing transforms of size N -- the returned + PFFFT_Setup structure is read-only so it can safely be shared by + multiple concurrent threads. + */ + PFFFT_Setup *pffft_new_setup(int N, pffft_transform_t transform); + void pffft_destroy_setup(PFFFT_Setup *); + /* + Perform a Fourier transform , The z-domain data is stored in the + most efficient order for transforming it back, or using it for + convolution. If you need to have its content sorted in the + "usual" way, that is as an array of interleaved complex numbers, + either use pffft_transform_ordered , or call pffft_zreorder after + the forward fft, and before the backward fft. + + Transforms are not scaled: PFFFT_BACKWARD(PFFFT_FORWARD(x)) = N*x. + Typically you will want to scale the backward transform by 1/N. + + The 'work' pointer should point to an area of N (2*N for complex + fft) floats, properly aligned. If 'work' is NULL, then stack will + be used instead (this is probably the best strategy for small + FFTs, say for N < 16384). + + input and output may alias. + */ + void pffft_transform(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction); + + /* + Similar to pffft_transform, but makes sure that the output is + ordered as expected (interleaved complex numbers). This is + similar to calling pffft_transform and then pffft_zreorder. + + input and output may alias. + */ + void pffft_transform_ordered(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction); + + /* + call pffft_zreorder(.., PFFFT_FORWARD) after pffft_transform(..., + PFFFT_FORWARD) if you want to have the frequency components in + the correct "canonical" order, as interleaved complex numbers. + + (for real transforms, both 0-frequency and half frequency + components, which are real, are assembled in the first entry as + F(0)+i*F(n/2+1). Note that the original fftpack did place + F(n/2+1) at the end of the arrays). + + input and output should not alias. + */ + void pffft_zreorder(PFFFT_Setup *setup, const float *input, float *output, pffft_direction_t direction); + + /* + Perform a multiplication of the frequency components of dft_a and + dft_b and accumulate them into dft_ab. The arrays should have + been obtained with pffft_transform(.., PFFFT_FORWARD) and should + *not* have been reordered with pffft_zreorder (otherwise just + perform the operation yourself as the dft coefs are stored as + interleaved complex numbers). + + the operation performed is: dft_ab += (dft_a * fdt_b)*scaling + + The dft_a, dft_b and dft_ab pointers may alias. + */ + void pffft_zconvolve_accumulate(PFFFT_Setup *setup, const float *dft_a, const float *dft_b, float *dft_ab, float scaling); + + /* + the float buffers must have the correct alignment (16-byte boundary + on intel and powerpc). This function may be used to obtain such + correctly aligned buffers. + */ + void *pffft_aligned_malloc(size_t nb_bytes); + void pffft_aligned_free(void *); + + /* return 4 or 1 wether support SSE/Altivec instructions was enable when building pffft.c */ + int pffft_simd_size(); + +#ifdef __cplusplus +} +#endif + +#endif // PFFFT_H diff --git a/dep/include/rtmidi/RtMidi.h b/dep/include/rtmidi/RtMidi.h new file mode 100644 index 00000000..ba5b38cc --- /dev/null +++ b/dep/include/rtmidi/RtMidi.h @@ -0,0 +1,804 @@ +/**********************************************************************/ +/*! \class RtMidi + \brief An abstract base class for realtime MIDI input/output. + + This class implements some common functionality for the realtime + MIDI input/output subclasses RtMidiIn and RtMidiOut. + + RtMidi WWW site: http://music.mcgill.ca/~gary/rtmidi/ + + RtMidi: realtime MIDI i/o C++ classes + Copyright (c) 2003-2017 Gary P. Scavone + + Permission is hereby granted, free of charge, to any person + obtaining a copy of this software and associated documentation files + (the "Software"), to deal in the Software without restriction, + including without limitation the rights to use, copy, modify, merge, + publish, distribute, sublicense, and/or sell copies of the Software, + and to permit persons to whom the Software is furnished to do so, + subject to the following conditions: + + The above copyright notice and this permission notice shall be + included in all copies or substantial portions of the Software. + + Any person wishing to distribute modifications to the Software is + asked to send the modifications to the original developer so that + they can be incorporated into the canonical version. This is, + however, not a binding provision of this license. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ +/**********************************************************************/ + +/*! + \file RtMidi.h + */ + +#ifndef RTMIDI_H +#define RTMIDI_H + +#if defined _WIN32 || defined __CYGWIN__ + #define RTMIDI_DLL_PUBLIC +#else + #if __GNUC__ >= 4 + #define RTMIDI_DLL_PUBLIC __attribute__( (visibility( "default" )) ) + #else + #define RTMIDI_DLL_PUBLIC + #endif +#endif + +#define RTMIDI_VERSION "3.0.0" + +#include +#include +#include +#include + +/************************************************************************/ +/*! \class RtMidiError + \brief Exception handling class for RtMidi. + + The RtMidiError class is quite simple but it does allow errors to be + "caught" by RtMidiError::Type. See the RtMidi documentation to know + which methods can throw an RtMidiError. +*/ +/************************************************************************/ + +class RTMIDI_DLL_PUBLIC RtMidiError : public std::exception +{ + public: + //! Defined RtMidiError types. + enum Type { + WARNING, /*!< A non-critical error. */ + DEBUG_WARNING, /*!< A non-critical error which might be useful for debugging. */ + UNSPECIFIED, /*!< The default, unspecified error type. */ + NO_DEVICES_FOUND, /*!< No devices found on system. */ + INVALID_DEVICE, /*!< An invalid device ID was specified. */ + MEMORY_ERROR, /*!< An error occured during memory allocation. */ + INVALID_PARAMETER, /*!< An invalid parameter was specified to a function. */ + INVALID_USE, /*!< The function was called incorrectly. */ + DRIVER_ERROR, /*!< A system driver error occured. */ + SYSTEM_ERROR, /*!< A system error occured. */ + THREAD_ERROR /*!< A thread error occured. */ + }; + + //! The constructor. + RtMidiError( const std::string& message, Type type = RtMidiError::UNSPECIFIED ) throw() : message_(message), type_(type) {} + + //! The destructor. + virtual ~RtMidiError( void ) throw() {} + + //! Prints thrown error message to stderr. + virtual void printMessage( void ) const throw() { std::cerr << '\n' << message_ << "\n\n"; } + + //! Returns the thrown error message type. + virtual const Type& getType(void) const throw() { return type_; } + + //! Returns the thrown error message string. + virtual const std::string& getMessage(void) const throw() { return message_; } + + //! Returns the thrown error message as a c-style string. + virtual const char* what( void ) const throw() { return message_.c_str(); } + + protected: + std::string message_; + Type type_; +}; + +//! RtMidi error callback function prototype. +/*! + \param type Type of error. + \param errorText Error description. + + Note that class behaviour is undefined after a critical error (not + a warning) is reported. + */ +typedef void (*RtMidiErrorCallback)( RtMidiError::Type type, const std::string &errorText, void *userData ); + +class MidiApi; + +class RTMIDI_DLL_PUBLIC RtMidi +{ + public: + + //! MIDI API specifier arguments. + enum Api { + UNSPECIFIED, /*!< Search for a working compiled API. */ + MACOSX_CORE, /*!< Macintosh OS-X Core Midi API. */ + LINUX_ALSA, /*!< The Advanced Linux Sound Architecture API. */ + UNIX_JACK, /*!< The JACK Low-Latency MIDI Server API. */ + WINDOWS_MM, /*!< The Microsoft Multimedia MIDI API. */ + RTMIDI_DUMMY /*!< A compilable but non-functional API. */ + }; + + //! A static function to determine the current RtMidi version. + static std::string getVersion( void ) throw(); + + //! A static function to determine the available compiled MIDI APIs. + /*! + The values returned in the std::vector can be compared against + the enumerated list values. Note that there can be more than one + API compiled for certain operating systems. + */ + static void getCompiledApi( std::vector &apis ) throw(); + + //! Pure virtual openPort() function. + virtual void openPort( unsigned int portNumber = 0, const std::string &portName = std::string( "RtMidi" ) ) = 0; + + //! Pure virtual openVirtualPort() function. + virtual void openVirtualPort( const std::string &portName = std::string( "RtMidi" ) ) = 0; + + //! Pure virtual getPortCount() function. + virtual unsigned int getPortCount() = 0; + + //! Pure virtual getPortName() function. + virtual std::string getPortName( unsigned int portNumber = 0 ) = 0; + + //! Pure virtual closePort() function. + virtual void closePort( void ) = 0; + + //! Returns true if a port is open and false if not. + /*! + Note that this only applies to connections made with the openPort() + function, not to virtual ports. + */ + virtual bool isPortOpen( void ) const = 0; + + //! Set an error callback function to be invoked when an error has occured. + /*! + The callback function will be called whenever an error has occured. It is best + to set the error callback function before opening a port. + */ + virtual void setErrorCallback( RtMidiErrorCallback errorCallback = NULL, void *userData = 0 ) = 0; + + protected: + + RtMidi(); + virtual ~RtMidi(); + + MidiApi *rtapi_; +}; + +/**********************************************************************/ +/*! \class RtMidiIn + \brief A realtime MIDI input class. + + This class provides a common, platform-independent API for + realtime MIDI input. It allows access to a single MIDI input + port. Incoming MIDI messages are either saved to a queue for + retrieval using the getMessage() function or immediately passed to + a user-specified callback function. Create multiple instances of + this class to connect to more than one MIDI device at the same + time. With the OS-X, Linux ALSA, and JACK MIDI APIs, it is also + possible to open a virtual input port to which other MIDI software + clients can connect. + + by Gary P. Scavone, 2003-2017. +*/ +/**********************************************************************/ + +// **************************************************************** // +// +// RtMidiIn and RtMidiOut class declarations. +// +// RtMidiIn / RtMidiOut are "controllers" used to select an available +// MIDI input or output interface. They present common APIs for the +// user to call but all functionality is implemented by the classes +// MidiInApi, MidiOutApi and their subclasses. RtMidiIn and RtMidiOut +// each create an instance of a MidiInApi or MidiOutApi subclass based +// on the user's API choice. If no choice is made, they attempt to +// make a "logical" API selection. +// +// **************************************************************** // + +class RTMIDI_DLL_PUBLIC RtMidiIn : public RtMidi +{ + public: + + //! User callback function type definition. + typedef void (*RtMidiCallback)( double timeStamp, std::vector *message, void *userData); + + //! Default constructor that allows an optional api, client name and queue size. + /*! + An exception will be thrown if a MIDI system initialization + error occurs. The queue size defines the maximum number of + messages that can be held in the MIDI queue (when not using a + callback function). If the queue size limit is reached, + incoming messages will be ignored. + + If no API argument is specified and multiple API support has been + compiled, the default order of use is ALSA, JACK (Linux) and CORE, + JACK (OS-X). + + \param api An optional API id can be specified. + \param clientName An optional client name can be specified. This + will be used to group the ports that are created + by the application. + \param queueSizeLimit An optional size of the MIDI input queue can be specified. + */ + RtMidiIn( RtMidi::Api api=UNSPECIFIED, + const std::string& clientName = "RtMidi Input Client", + unsigned int queueSizeLimit = 100 ); + + //! If a MIDI connection is still open, it will be closed by the destructor. + ~RtMidiIn ( void ) throw(); + + //! Returns the MIDI API specifier for the current instance of RtMidiIn. + RtMidi::Api getCurrentApi( void ) throw(); + + //! Open a MIDI input connection given by enumeration number. + /*! + \param portNumber An optional port number greater than 0 can be specified. + Otherwise, the default or first port found is opened. + \param portName An optional name for the application port that is used to connect to portId can be specified. + */ + void openPort( unsigned int portNumber = 0, const std::string &portName = std::string( "RtMidi Input" ) ); + + //! Create a virtual input port, with optional name, to allow software connections (OS X, JACK and ALSA only). + /*! + This function creates a virtual MIDI input port to which other + software applications can connect. This type of functionality + is currently only supported by the Macintosh OS-X, any JACK, + and Linux ALSA APIs (the function returns an error for the other APIs). + + \param portName An optional name for the application port that is + used to connect to portId can be specified. + */ + void openVirtualPort( const std::string &portName = std::string( "RtMidi Input" ) ); + + //! Set a callback function to be invoked for incoming MIDI messages. + /*! + The callback function will be called whenever an incoming MIDI + message is received. While not absolutely necessary, it is best + to set the callback function before opening a MIDI port to avoid + leaving some messages in the queue. + + \param callback A callback function must be given. + \param userData Optionally, a pointer to additional data can be + passed to the callback function whenever it is called. + */ + void setCallback( RtMidiCallback callback, void *userData = 0 ); + + //! Cancel use of the current callback function (if one exists). + /*! + Subsequent incoming MIDI messages will be written to the queue + and can be retrieved with the \e getMessage function. + */ + void cancelCallback(); + + //! Close an open MIDI connection (if one exists). + void closePort( void ); + + //! Returns true if a port is open and false if not. + /*! + Note that this only applies to connections made with the openPort() + function, not to virtual ports. + */ + virtual bool isPortOpen() const; + + //! Return the number of available MIDI input ports. + /*! + \return This function returns the number of MIDI ports of the selected API. + */ + unsigned int getPortCount(); + + //! Return a string identifier for the specified MIDI input port number. + /*! + \return The name of the port with the given Id is returned. + \retval An empty string is returned if an invalid port specifier + is provided. User code should assume a UTF-8 encoding. + */ + std::string getPortName( unsigned int portNumber = 0 ); + + //! Specify whether certain MIDI message types should be queued or ignored during input. + /*! + By default, MIDI timing and active sensing messages are ignored + during message input because of their relative high data rates. + MIDI sysex messages are ignored by default as well. Variable + values of "true" imply that the respective message type will be + ignored. + */ + void ignoreTypes( bool midiSysex = true, bool midiTime = true, bool midiSense = true ); + + //! Fill the user-provided vector with the data bytes for the next available MIDI message in the input queue and return the event delta-time in seconds. + /*! + This function returns immediately whether a new message is + available or not. A valid message is indicated by a non-zero + vector size. An exception is thrown if an error occurs during + message retrieval or an input connection was not previously + established. + */ + double getMessage( std::vector *message ); + + //! Set an error callback function to be invoked when an error has occured. + /*! + The callback function will be called whenever an error has occured. It is best + to set the error callback function before opening a port. + */ + virtual void setErrorCallback( RtMidiErrorCallback errorCallback = NULL, void *userData = 0 ); + + protected: + void openMidiApi( RtMidi::Api api, const std::string &clientName, unsigned int queueSizeLimit ); + +}; + +/**********************************************************************/ +/*! \class RtMidiOut + \brief A realtime MIDI output class. + + This class provides a common, platform-independent API for MIDI + output. It allows one to probe available MIDI output ports, to + connect to one such port, and to send MIDI bytes immediately over + the connection. Create multiple instances of this class to + connect to more than one MIDI device at the same time. With the + OS-X, Linux ALSA and JACK MIDI APIs, it is also possible to open a + virtual port to which other MIDI software clients can connect. + + by Gary P. Scavone, 2003-2017. +*/ +/**********************************************************************/ + +class RTMIDI_DLL_PUBLIC RtMidiOut : public RtMidi +{ + public: + + //! Default constructor that allows an optional client name. + /*! + An exception will be thrown if a MIDI system initialization error occurs. + + If no API argument is specified and multiple API support has been + compiled, the default order of use is ALSA, JACK (Linux) and CORE, + JACK (OS-X). + */ + RtMidiOut( RtMidi::Api api=UNSPECIFIED, + const std::string& clientName = "RtMidi Output Client" ); + + //! The destructor closes any open MIDI connections. + ~RtMidiOut( void ) throw(); + + //! Returns the MIDI API specifier for the current instance of RtMidiOut. + RtMidi::Api getCurrentApi( void ) throw(); + + //! Open a MIDI output connection. + /*! + An optional port number greater than 0 can be specified. + Otherwise, the default or first port found is opened. An + exception is thrown if an error occurs while attempting to make + the port connection. + */ + void openPort( unsigned int portNumber = 0, const std::string &portName = std::string( "RtMidi Output" ) ); + + //! Close an open MIDI connection (if one exists). + void closePort( void ); + + //! Returns true if a port is open and false if not. + /*! + Note that this only applies to connections made with the openPort() + function, not to virtual ports. + */ + virtual bool isPortOpen() const; + + //! Create a virtual output port, with optional name, to allow software connections (OS X, JACK and ALSA only). + /*! + This function creates a virtual MIDI output port to which other + software applications can connect. This type of functionality + is currently only supported by the Macintosh OS-X, Linux ALSA + and JACK APIs (the function does nothing with the other APIs). + An exception is thrown if an error occurs while attempting to + create the virtual port. + */ + void openVirtualPort( const std::string &portName = std::string( "RtMidi Output" ) ); + + //! Return the number of available MIDI output ports. + unsigned int getPortCount( void ); + + //! Return a string identifier for the specified MIDI port type and number. + /*! + \return The name of the port with the given Id is returned. + \retval An empty string is returned if an invalid port specifier + is provided. User code should assume a UTF-8 encoding. + */ + std::string getPortName( unsigned int portNumber = 0 ); + + //! Immediately send a single message out an open MIDI output port. + /*! + An exception is thrown if an error occurs during output or an + output connection was not previously established. + */ + void sendMessage( const std::vector *message ); + + //! Immediately send a single message out an open MIDI output port. + /*! + An exception is thrown if an error occurs during output or an + output connection was not previously established. + + \param message A pointer to the MIDI message as raw bytes + \param size Length of the MIDI message in bytes + */ + void sendMessage( const unsigned char *message, size_t size ); + + //! Set an error callback function to be invoked when an error has occured. + /*! + The callback function will be called whenever an error has occured. It is best + to set the error callback function before opening a port. + */ + virtual void setErrorCallback( RtMidiErrorCallback errorCallback = NULL, void *userData = 0 ); + + protected: + void openMidiApi( RtMidi::Api api, const std::string &clientName ); +}; + + +// **************************************************************** // +// +// MidiInApi / MidiOutApi class declarations. +// +// Subclasses of MidiInApi and MidiOutApi contain all API- and +// OS-specific code necessary to fully implement the RtMidi API. +// +// Note that MidiInApi and MidiOutApi are abstract base classes and +// cannot be explicitly instantiated. RtMidiIn and RtMidiOut will +// create instances of a MidiInApi or MidiOutApi subclass. +// +// **************************************************************** // + +class RTMIDI_DLL_PUBLIC MidiApi +{ + public: + + MidiApi(); + virtual ~MidiApi(); + virtual RtMidi::Api getCurrentApi( void ) = 0; + virtual void openPort( unsigned int portNumber, const std::string &portName ) = 0; + virtual void openVirtualPort( const std::string &portName ) = 0; + virtual void closePort( void ) = 0; + + virtual unsigned int getPortCount( void ) = 0; + virtual std::string getPortName( unsigned int portNumber ) = 0; + + inline bool isPortOpen() const { return connected_; } + void setErrorCallback( RtMidiErrorCallback errorCallback, void *userData ); + + //! A basic error reporting function for RtMidi classes. + void error( RtMidiError::Type type, std::string errorString ); + +protected: + virtual void initialize( const std::string& clientName ) = 0; + + void *apiData_; + bool connected_; + std::string errorString_; + RtMidiErrorCallback errorCallback_; + bool firstErrorOccurred_; + void *errorCallbackUserData_; +}; + +class RTMIDI_DLL_PUBLIC MidiInApi : public MidiApi +{ + public: + + MidiInApi( unsigned int queueSizeLimit ); + virtual ~MidiInApi( void ); + void setCallback( RtMidiIn::RtMidiCallback callback, void *userData ); + void cancelCallback( void ); + virtual void ignoreTypes( bool midiSysex, bool midiTime, bool midiSense ); + double getMessage( std::vector *message ); + + // A MIDI structure used internally by the class to store incoming + // messages. Each message represents one and only one MIDI message. + struct MidiMessage { + std::vector bytes; + + //! Time in seconds elapsed since the previous message + double timeStamp; + + // Default constructor. + MidiMessage() + :bytes(0), timeStamp(0.0) {} + }; + + struct MidiQueue { + unsigned int front; + unsigned int back; + unsigned int ringSize; + MidiMessage *ring; + + // Default constructor. + MidiQueue() + :front(0), back(0), ringSize(0), ring(0) {} + bool push(const MidiMessage&); + bool pop(std::vector*, double*); + unsigned int size(unsigned int *back=0, + unsigned int *front=0); + }; + + // The RtMidiInData structure is used to pass private class data to + // the MIDI input handling function or thread. + struct RtMidiInData { + MidiQueue queue; + MidiMessage message; + unsigned char ignoreFlags; + bool doInput; + bool firstMessage; + void *apiData; + bool usingCallback; + RtMidiIn::RtMidiCallback userCallback; + void *userData; + bool continueSysex; + + // Default constructor. + RtMidiInData() + : ignoreFlags(7), doInput(false), firstMessage(true), + apiData(0), usingCallback(false), userCallback(0), userData(0), + continueSysex(false) {} + }; + + protected: + RtMidiInData inputData_; +}; + +class RTMIDI_DLL_PUBLIC MidiOutApi : public MidiApi +{ + public: + + MidiOutApi( void ); + virtual ~MidiOutApi( void ); + virtual void sendMessage( const unsigned char *message, size_t size ) = 0; +}; + +// **************************************************************** // +// +// Inline RtMidiIn and RtMidiOut definitions. +// +// **************************************************************** // + +inline RtMidi::Api RtMidiIn :: getCurrentApi( void ) throw() { return rtapi_->getCurrentApi(); } +inline void RtMidiIn :: openPort( unsigned int portNumber, const std::string &portName ) { rtapi_->openPort( portNumber, portName ); } +inline void RtMidiIn :: openVirtualPort( const std::string &portName ) { rtapi_->openVirtualPort( portName ); } +inline void RtMidiIn :: closePort( void ) { rtapi_->closePort(); } +inline bool RtMidiIn :: isPortOpen() const { return rtapi_->isPortOpen(); } +inline void RtMidiIn :: setCallback( RtMidiCallback callback, void *userData ) { ((MidiInApi *)rtapi_)->setCallback( callback, userData ); } +inline void RtMidiIn :: cancelCallback( void ) { ((MidiInApi *)rtapi_)->cancelCallback(); } +inline unsigned int RtMidiIn :: getPortCount( void ) { return rtapi_->getPortCount(); } +inline std::string RtMidiIn :: getPortName( unsigned int portNumber ) { return rtapi_->getPortName( portNumber ); } +inline void RtMidiIn :: ignoreTypes( bool midiSysex, bool midiTime, bool midiSense ) { ((MidiInApi *)rtapi_)->ignoreTypes( midiSysex, midiTime, midiSense ); } +inline double RtMidiIn :: getMessage( std::vector *message ) { return ((MidiInApi *)rtapi_)->getMessage( message ); } +inline void RtMidiIn :: setErrorCallback( RtMidiErrorCallback errorCallback, void *userData ) { rtapi_->setErrorCallback(errorCallback, userData); } + +inline RtMidi::Api RtMidiOut :: getCurrentApi( void ) throw() { return rtapi_->getCurrentApi(); } +inline void RtMidiOut :: openPort( unsigned int portNumber, const std::string &portName ) { rtapi_->openPort( portNumber, portName ); } +inline void RtMidiOut :: openVirtualPort( const std::string &portName ) { rtapi_->openVirtualPort( portName ); } +inline void RtMidiOut :: closePort( void ) { rtapi_->closePort(); } +inline bool RtMidiOut :: isPortOpen() const { return rtapi_->isPortOpen(); } +inline unsigned int RtMidiOut :: getPortCount( void ) { return rtapi_->getPortCount(); } +inline std::string RtMidiOut :: getPortName( unsigned int portNumber ) { return rtapi_->getPortName( portNumber ); } +inline void RtMidiOut :: sendMessage( const std::vector *message ) { ((MidiOutApi *)rtapi_)->sendMessage( &message->at(0), message->size() ); } +inline void RtMidiOut :: sendMessage( const unsigned char *message, size_t size ) { ((MidiOutApi *)rtapi_)->sendMessage( message, size ); } +inline void RtMidiOut :: setErrorCallback( RtMidiErrorCallback errorCallback, void *userData ) { rtapi_->setErrorCallback(errorCallback, userData); } + +// **************************************************************** // +// +// MidiInApi and MidiOutApi subclass prototypes. +// +// **************************************************************** // + +#if !defined(__LINUX_ALSA__) && !defined(__UNIX_JACK__) && !defined(__MACOSX_CORE__) && !defined(__WINDOWS_MM__) + #define __RTMIDI_DUMMY__ +#endif + +#if defined(__MACOSX_CORE__) + +class MidiInCore: public MidiInApi +{ + public: + MidiInCore( const std::string &clientName, unsigned int queueSizeLimit ); + ~MidiInCore( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::MACOSX_CORE; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + + protected: + void initialize( const std::string& clientName ); +}; + +class MidiOutCore: public MidiOutApi +{ + public: + MidiOutCore( const std::string &clientName ); + ~MidiOutCore( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::MACOSX_CORE; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + void sendMessage( const unsigned char *message, size_t size ); + + protected: + void initialize( const std::string& clientName ); +}; + +#endif + +#if defined(__UNIX_JACK__) + +class MidiInJack: public MidiInApi +{ + public: + MidiInJack( const std::string &clientName, unsigned int queueSizeLimit ); + ~MidiInJack( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::UNIX_JACK; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + + protected: + std::string clientName; + + void connect( void ); + void initialize( const std::string& clientName ); +}; + +class MidiOutJack: public MidiOutApi +{ + public: + MidiOutJack( const std::string &clientName ); + ~MidiOutJack( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::UNIX_JACK; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + void sendMessage( const unsigned char *message, size_t size ); + + protected: + std::string clientName; + + void connect( void ); + void initialize( const std::string& clientName ); +}; + +#endif + +#if defined(__LINUX_ALSA__) + +class MidiInAlsa: public MidiInApi +{ + public: + MidiInAlsa( const std::string &clientName, unsigned int queueSizeLimit ); + ~MidiInAlsa( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::LINUX_ALSA; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + + protected: + void initialize( const std::string& clientName ); +}; + +class MidiOutAlsa: public MidiOutApi +{ + public: + MidiOutAlsa( const std::string &clientName ); + ~MidiOutAlsa( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::LINUX_ALSA; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + void sendMessage( const unsigned char *message, size_t size ); + + protected: + void initialize( const std::string& clientName ); +}; + +#endif + +#if defined(__WINDOWS_MM__) + +class MidiInWinMM: public MidiInApi +{ + public: + MidiInWinMM( const std::string &clientName, unsigned int queueSizeLimit ); + ~MidiInWinMM( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_MM; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + + protected: + void initialize( const std::string& clientName ); +}; + +class MidiOutWinMM: public MidiOutApi +{ + public: + MidiOutWinMM( const std::string &clientName ); + ~MidiOutWinMM( void ); + RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_MM; }; + void openPort( unsigned int portNumber, const std::string &portName ); + void openVirtualPort( const std::string &portName ); + void closePort( void ); + unsigned int getPortCount( void ); + std::string getPortName( unsigned int portNumber ); + void sendMessage( const unsigned char *message, size_t size ); + + protected: + void initialize( const std::string& clientName ); +}; + +#endif + +#if defined(__RTMIDI_DUMMY__) + +class MidiInDummy: public MidiInApi +{ + public: + MidiInDummy( const std::string &/*clientName*/, unsigned int queueSizeLimit ) : MidiInApi( queueSizeLimit ) { errorString_ = "MidiInDummy: This class provides no functionality."; error( RtMidiError::WARNING, errorString_ ); } + RtMidi::Api getCurrentApi( void ) { return RtMidi::RTMIDI_DUMMY; } + void openPort( unsigned int /*portNumber*/, const std::string &/*portName*/ ) {} + void openVirtualPort( const std::string &/*portName*/ ) {} + void closePort( void ) {} + unsigned int getPortCount( void ) { return 0; } + std::string getPortName( unsigned int /*portNumber*/ ) { return ""; } + + protected: + void initialize( const std::string& /*clientName*/ ) {} +}; + +class MidiOutDummy: public MidiOutApi +{ + public: + MidiOutDummy( const std::string &/*clientName*/ ) { errorString_ = "MidiOutDummy: This class provides no functionality."; error( RtMidiError::WARNING, errorString_ ); } + RtMidi::Api getCurrentApi( void ) { return RtMidi::RTMIDI_DUMMY; } + void openPort( unsigned int /*portNumber*/, const std::string &/*portName*/ ) {} + void openVirtualPort( const std::string &/*portName*/ ) {} + void closePort( void ) {} + unsigned int getPortCount( void ) { return 0; } + std::string getPortName( unsigned int /*portNumber*/ ) { return ""; } + void sendMessage( const unsigned char * /*message*/, size_t /*size*/ ) {} + + protected: + void initialize( const std::string& /*clientName*/ ) {} +}; + +#endif + +#endif diff --git a/dep/include/rtmidi/rtmidi_c.h b/dep/include/rtmidi/rtmidi_c.h new file mode 100644 index 00000000..5cb91c27 --- /dev/null +++ b/dep/include/rtmidi/rtmidi_c.h @@ -0,0 +1,172 @@ + +#include +#include +#ifndef RTMIDI_C_H +#define RTMIDI_C_H + +#if defined(RTMIDI_EXPORT) +#define RTMIDIAPI __declspec(dllexport) +#else +#define RTMIDIAPI //__declspec(dllimport) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +//! Wraps an RtMidi object for C function return statuses. +struct RtMidiWrapper { + //! The wrapped RtMidi object. + void* ptr; + void* data; + + //! True when the last function call was OK. + bool ok; + + //! If an error occured (ok != true), set to an error message. + const char* msg; +}; + +//! Typedef for a generic RtMidi pointer. +typedef struct RtMidiWrapper* RtMidiPtr; + +//! Typedef for a generic RtMidiIn pointer. +typedef struct RtMidiWrapper* RtMidiInPtr; + +//! Typedef for a generic RtMidiOut pointer. +typedef struct RtMidiWrapper* RtMidiOutPtr; + + +enum RtMidiApi { + RT_MIDI_API_UNSPECIFIED, /*!< Search for a working compiled API. */ + RT_MIDI_API_MACOSX_CORE, /*!< Macintosh OS-X Core Midi API. */ + RT_MIDI_API_LINUX_ALSA, /*!< The Advanced Linux Sound Architecture API. */ + RT_MIDI_API_UNIX_JACK, /*!< The Jack Low-Latency MIDI Server API. */ + RT_MIDI_API_WINDOWS_MM, /*!< The Microsoft Multimedia MIDI API. */ + RT_MIDI_API_RTMIDI_DUMMY /*!< A compilable but non-functional API. */ + }; + +enum RtMidiErrorType { + RT_ERROR_WARNING, RT_ERROR_DEBUG_WARNING, RT_ERROR_UNSPECIFIED, RT_ERROR_NO_DEVICES_FOUND, + RT_ERROR_INVALID_DEVICE, RT_ERROR_MEMORY_ERROR, RT_ERROR_INVALID_PARAMETER, RT_ERROR_INVALID_USE, + RT_ERROR_DRIVER_ERROR, RT_ERROR_SYSTEM_ERROR, RT_ERROR_THREAD_ERROR +}; + +/*! The type of a RtMidi callback function. + * \param timeStamp The time at which the message has been received. + * \param message The midi message. + * \param userData Additional user data for the callback. + */ +typedef void(* RtMidiCCallback) (double timeStamp, const unsigned char* message, + size_t messageSize, void *userData); + + +/* RtMidi API */ + +/*! Determine the available compiled MIDI APIs. + * If the given `apis` parameter is null, returns the number of available APIs. + * Otherwise, fill the given apis array with the RtMidi::Api values. + * + * \param apis An array or a null value. +*/ +RTMIDIAPI int rtmidi_get_compiled_api (enum RtMidiApi *apis); // return length for NULL argument. + +//! Report an error. +RTMIDIAPI void rtmidi_error (enum RtMidiErrorType type, const char* errorString); + +/*! Open a MIDI port. + * + * \param port Must be greater than 0 + * \param portName Name for the application port. + */ +RTMIDIAPI void rtmidi_open_port (RtMidiPtr device, unsigned int portNumber, const char *portName); + +/*! Creates a virtual MIDI port to which other software applications can + * connect. + * + * \param portName Name for the application port. + */ +RTMIDIAPI void rtmidi_open_virtual_port (RtMidiPtr device, const char *portName); + +/*! Close a MIDI connection. + */ +RTMIDIAPI void rtmidi_close_port (RtMidiPtr device); + +/*! Return the number of available MIDI ports. + */ +RTMIDIAPI unsigned int rtmidi_get_port_count (RtMidiPtr device); + +/*! Return a string identifier for the specified MIDI input port number. + */ +RTMIDIAPI const char* rtmidi_get_port_name (RtMidiPtr device, unsigned int portNumber); + +/* RtMidiIn API */ + +//! Create a default RtMidiInPtr value, with no initialization. +RTMIDIAPI RtMidiInPtr rtmidi_in_create_default (); + +/*! Create a RtMidiInPtr value, with given api, clientName and queueSizeLimit. + * + * \param api An optional API id can be specified. + * \param clientName An optional client name can be specified. This + * will be used to group the ports that are created + * by the application. + * \param queueSizeLimit An optional size of the MIDI input queue can be + * specified. + */ +RTMIDIAPI RtMidiInPtr rtmidi_in_create (enum RtMidiApi api, const char *clientName, unsigned int queueSizeLimit); + +//! Deallocate the given pointer. +RTMIDIAPI void rtmidi_in_free (RtMidiInPtr device); + +//! Returns the MIDI API specifier for the given instance of RtMidiIn. +RTMIDIAPI enum RtMidiApi rtmidi_in_get_current_api (RtMidiPtr device); + +//! Set a callback function to be invoked for incoming MIDI messages. +RTMIDIAPI void rtmidi_in_set_callback (RtMidiInPtr device, RtMidiCCallback callback, void *userData); + +//! Cancel use of the current callback function (if one exists). +RTMIDIAPI void rtmidi_in_cancel_callback (RtMidiInPtr device); + +//! Specify whether certain MIDI message types should be queued or ignored during input. +RTMIDIAPI void rtmidi_in_ignore_types (RtMidiInPtr device, bool midiSysex, bool midiTime, bool midiSense); + +/*! Fill the user-provided array with the data bytes for the next available + * MIDI message in the input queue and return the event delta-time in seconds. + * + * \param message Must point to a char* that is already allocated. + * SYSEX messages maximum size being 1024, a statically + * allocated array could + * be sufficient. + * \param size Is used to return the size of the message obtained. + */ +RTMIDIAPI double rtmidi_in_get_message (RtMidiInPtr device, unsigned char *message, size_t *size); + +/* RtMidiOut API */ + +//! Create a default RtMidiInPtr value, with no initialization. +RTMIDIAPI RtMidiOutPtr rtmidi_out_create_default (); + +/*! Create a RtMidiOutPtr value, with given and clientName. + * + * \param api An optional API id can be specified. + * \param clientName An optional client name can be specified. This + * will be used to group the ports that are created + * by the application. + */ +RTMIDIAPI RtMidiOutPtr rtmidi_out_create (enum RtMidiApi api, const char *clientName); + +//! Deallocate the given pointer. +RTMIDIAPI void rtmidi_out_free (RtMidiOutPtr device); + +//! Returns the MIDI API specifier for the given instance of RtMidiOut. +RTMIDIAPI enum RtMidiApi rtmidi_out_get_current_api (RtMidiPtr device); + +//! Immediately send a single message out an open MIDI output port. +RTMIDIAPI int rtmidi_out_send_message (RtMidiOutPtr device, const unsigned char *message, int length); + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/include/speex/speex_echo.h b/dep/include/speex/speex_echo.h new file mode 100644 index 00000000..6f14d091 --- /dev/null +++ b/dep/include/speex/speex_echo.h @@ -0,0 +1,170 @@ +/* Copyright (C) Jean-Marc Valin */ +/** + @file speex_echo.h + @brief Echo cancellation +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef SPEEX_ECHO_H +#define SPEEX_ECHO_H +/** @defgroup SpeexEchoState SpeexEchoState: Acoustic echo canceller + * This is the acoustic echo canceller module. + * @{ + */ +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** Obtain frame size used by the AEC */ +#define SPEEX_ECHO_GET_FRAME_SIZE 3 + +/** Set sampling rate */ +#define SPEEX_ECHO_SET_SAMPLING_RATE 24 +/** Get sampling rate */ +#define SPEEX_ECHO_GET_SAMPLING_RATE 25 + +/* Can't set window sizes */ +/** Get size of impulse response (int32) */ +#define SPEEX_ECHO_GET_IMPULSE_RESPONSE_SIZE 27 + +/* Can't set window content */ +/** Get impulse response (int32[]) */ +#define SPEEX_ECHO_GET_IMPULSE_RESPONSE 29 + +/** Internal echo canceller state. Should never be accessed directly. */ +struct SpeexEchoState_; + +/** @class SpeexEchoState + * This holds the state of the echo canceller. You need one per channel. +*/ + +/** Internal echo canceller state. Should never be accessed directly. */ +typedef struct SpeexEchoState_ SpeexEchoState; + +/** Creates a new echo canceller state + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms) + * @param filter_length Number of samples of echo to cancel (should generally correspond to 100-500 ms) + * @return Newly-created echo canceller state + */ +SpeexEchoState *speex_echo_state_init(int frame_size, int filter_length); + +/** Creates a new multi-channel echo canceller state + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms) + * @param filter_length Number of samples of echo to cancel (should generally correspond to 100-500 ms) + * @param nb_mic Number of microphone channels + * @param nb_speakers Number of speaker channels + * @return Newly-created echo canceller state + */ +SpeexEchoState *speex_echo_state_init_mc(int frame_size, int filter_length, int nb_mic, int nb_speakers); + +/** Destroys an echo canceller state + * @param st Echo canceller state +*/ +void speex_echo_state_destroy(SpeexEchoState *st); + +/** Performs echo cancellation a frame, based on the audio sent to the speaker (no delay is added + * to playback in this form) + * + * @param st Echo canceller state + * @param rec Signal from the microphone (near end + far end echo) + * @param play Signal played to the speaker (received from far end) + * @param out Returns near-end signal with echo removed + */ +void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out); + +/** Performs echo cancellation a frame (deprecated) */ +void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out, spx_int32_t *Yout); + +/** Perform echo cancellation using internal playback buffer, which is delayed by two frames + * to account for the delay introduced by most soundcards (but it could be off!) + * @param st Echo canceller state + * @param rec Signal from the microphone (near end + far end echo) + * @param out Returns near-end signal with echo removed +*/ +void speex_echo_capture(SpeexEchoState *st, const spx_int16_t *rec, spx_int16_t *out); + +/** Let the echo canceller know that a frame was just queued to the soundcard + * @param st Echo canceller state + * @param play Signal played to the speaker (received from far end) +*/ +void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play); + +/** Reset the echo canceller to its original state + * @param st Echo canceller state + */ +void speex_echo_state_reset(SpeexEchoState *st); + +/** Used like the ioctl function to control the echo canceller parameters + * + * @param st Echo canceller state + * @param request ioctl-type request (one of the SPEEX_ECHO_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown + */ +int speex_echo_ctl(SpeexEchoState *st, int request, void *ptr); + + + +struct SpeexDecorrState_; + +typedef struct SpeexDecorrState_ SpeexDecorrState; + + +/** Create a state for the channel decorrelation algorithm + This is useful for multi-channel echo cancellation only + * @param rate Sampling rate + * @param channels Number of channels (it's a bit pointless if you don't have at least 2) + * @param frame_size Size of the frame to process at ones (counting samples *per* channel) +*/ +SpeexDecorrState *speex_decorrelate_new(int rate, int channels, int frame_size); + +/** Remove correlation between the channels by modifying the phase and possibly + adding noise in a way that is not (or little) perceptible. + * @param st Decorrelator state + * @param in Input audio in interleaved format + * @param out Result of the decorrelation (out *may* alias in) + * @param strength How much alteration of the audio to apply from 0 to 100. +*/ +void speex_decorrelate(SpeexDecorrState *st, const spx_int16_t *in, spx_int16_t *out, int strength); + +/** Destroy a Decorrelation state + * @param st State to destroy +*/ +void speex_decorrelate_destroy(SpeexDecorrState *st); + + +#ifdef __cplusplus +} +#endif + + +/** @}*/ +#endif diff --git a/dep/include/speex/speex_jitter.h b/dep/include/speex/speex_jitter.h new file mode 100644 index 00000000..66708da5 --- /dev/null +++ b/dep/include/speex/speex_jitter.h @@ -0,0 +1,197 @@ +/* Copyright (C) 2002 Jean-Marc Valin */ +/** + @file speex_jitter.h + @brief Adaptive jitter buffer for Speex +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +#ifndef SPEEX_JITTER_H +#define SPEEX_JITTER_H +/** @defgroup JitterBuffer JitterBuffer: Adaptive jitter buffer + * This is the jitter buffer that reorders UDP/RTP packets and adjusts the buffer size + * to maintain good quality and low latency. + * @{ + */ + +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** Generic adaptive jitter buffer state */ +struct JitterBuffer_; + +/** Generic adaptive jitter buffer state */ +typedef struct JitterBuffer_ JitterBuffer; + +/** Definition of an incoming packet */ +typedef struct _JitterBufferPacket JitterBufferPacket; + +/** Definition of an incoming packet */ +struct _JitterBufferPacket { + char *data; /**< Data bytes contained in the packet */ + spx_uint32_t len; /**< Length of the packet in bytes */ + spx_uint32_t timestamp; /**< Timestamp for the packet */ + spx_uint32_t span; /**< Time covered by the packet (same units as timestamp) */ + spx_uint16_t sequence; /**< RTP Sequence number if available (0 otherwise) */ + spx_uint32_t user_data; /**< Put whatever data you like here (it's ignored by the jitter buffer) */ +}; + +/** Packet has been retrieved */ +#define JITTER_BUFFER_OK 0 +/** Packet is lost or is late */ +#define JITTER_BUFFER_MISSING 1 +/** A "fake" packet is meant to be inserted here to increase buffering */ +#define JITTER_BUFFER_INSERTION 2 +/** There was an error in the jitter buffer */ +#define JITTER_BUFFER_INTERNAL_ERROR -1 +/** Invalid argument */ +#define JITTER_BUFFER_BAD_ARGUMENT -2 + + +/** Set minimum amount of extra buffering required (margin) */ +#define JITTER_BUFFER_SET_MARGIN 0 +/** Get minimum amount of extra buffering required (margin) */ +#define JITTER_BUFFER_GET_MARGIN 1 +/* JITTER_BUFFER_SET_AVAILABLE_COUNT wouldn't make sense */ + +/** Get the amount of available packets currently buffered */ +#define JITTER_BUFFER_GET_AVAILABLE_COUNT 3 +/** Included because of an early misspelling (will remove in next release) */ +#define JITTER_BUFFER_GET_AVALIABLE_COUNT 3 + +/** Assign a function to destroy unused packet. When setting that, the jitter + buffer no longer copies packet data. */ +#define JITTER_BUFFER_SET_DESTROY_CALLBACK 4 +/** */ +#define JITTER_BUFFER_GET_DESTROY_CALLBACK 5 + +/** Tell the jitter buffer to only adjust the delay in multiples of the step parameter provided */ +#define JITTER_BUFFER_SET_DELAY_STEP 6 +/** */ +#define JITTER_BUFFER_GET_DELAY_STEP 7 + +/** Tell the jitter buffer to only do concealment in multiples of the size parameter provided */ +#define JITTER_BUFFER_SET_CONCEALMENT_SIZE 8 +#define JITTER_BUFFER_GET_CONCEALMENT_SIZE 9 + +/** Absolute max amount of loss that can be tolerated regardless of the delay. Typical loss + should be half of that or less. */ +#define JITTER_BUFFER_SET_MAX_LATE_RATE 10 +#define JITTER_BUFFER_GET_MAX_LATE_RATE 11 + +/** Equivalent cost of one percent late packet in timestamp units */ +#define JITTER_BUFFER_SET_LATE_COST 12 +#define JITTER_BUFFER_GET_LATE_COST 13 + + +/** Initialises jitter buffer + * + * @param step_size Starting value for the size of concleanment packets and delay + adjustment steps. Can be changed at any time using JITTER_BUFFER_SET_DELAY_STEP + and JITTER_BUFFER_GET_CONCEALMENT_SIZE. + * @return Newly created jitter buffer state + */ +JitterBuffer *jitter_buffer_init(int step_size); + +/** Restores jitter buffer to its original state + * + * @param jitter Jitter buffer state + */ +void jitter_buffer_reset(JitterBuffer *jitter); + +/** Destroys jitter buffer + * + * @param jitter Jitter buffer state + */ +void jitter_buffer_destroy(JitterBuffer *jitter); + +/** Put one packet into the jitter buffer + * + * @param jitter Jitter buffer state + * @param packet Incoming packet +*/ +void jitter_buffer_put(JitterBuffer *jitter, const JitterBufferPacket *packet); + +/** Get one packet from the jitter buffer + * + * @param jitter Jitter buffer state + * @param packet Returned packet + * @param desired_span Number of samples (or units) we wish to get from the buffer (no guarantee) + * @param current_timestamp Timestamp for the returned packet +*/ +int jitter_buffer_get(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t desired_span, spx_int32_t *start_offset); + +/** Used right after jitter_buffer_get() to obtain another packet that would have the same timestamp. + * This is mainly useful for media where a single "frame" can be split into several packets. + * + * @param jitter Jitter buffer state + * @param packet Returned packet + */ +int jitter_buffer_get_another(JitterBuffer *jitter, JitterBufferPacket *packet); + +/** Get pointer timestamp of jitter buffer + * + * @param jitter Jitter buffer state +*/ +int jitter_buffer_get_pointer_timestamp(JitterBuffer *jitter); + +/** Advance by one tick + * + * @param jitter Jitter buffer state +*/ +void jitter_buffer_tick(JitterBuffer *jitter); + +/** Telling the jitter buffer about the remaining data in the application buffer + * @param jitter Jitter buffer state + * @param rem Amount of data buffered by the application (timestamp units) + */ +void jitter_buffer_remaining_span(JitterBuffer *jitter, spx_uint32_t rem); + +/** Used like the ioctl function to control the jitter buffer parameters + * + * @param jitter Jitter buffer state + * @param request ioctl-type request (one of the JITTER_BUFFER_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown +*/ +int jitter_buffer_ctl(JitterBuffer *jitter, int request, void *ptr); + +int jitter_buffer_update_delay(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t *start_offset); + +/* @} */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/speex/speex_preprocess.h b/dep/include/speex/speex_preprocess.h new file mode 100644 index 00000000..b9555eb5 --- /dev/null +++ b/dep/include/speex/speex_preprocess.h @@ -0,0 +1,219 @@ +/* Copyright (C) 2003 Epic Games + Written by Jean-Marc Valin */ +/** + * @file speex_preprocess.h + * @brief Speex preprocessor. The preprocess can do noise suppression, + * residual echo suppression (after using the echo canceller), automatic + * gain control (AGC) and voice activity detection (VAD). +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef SPEEX_PREPROCESS_H +#define SPEEX_PREPROCESS_H +/** @defgroup SpeexPreprocessState SpeexPreprocessState: The Speex preprocessor + * This is the Speex preprocessor. The preprocess can do noise suppression, + * residual echo suppression (after using the echo canceller), automatic + * gain control (AGC) and voice activity detection (VAD). + * @{ + */ + +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** State of the preprocessor (one per channel). Should never be accessed directly. */ +struct SpeexPreprocessState_; + +/** State of the preprocessor (one per channel). Should never be accessed directly. */ +typedef struct SpeexPreprocessState_ SpeexPreprocessState; + + +/** Creates a new preprocessing state. You MUST create one state per channel processed. + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms). Must be + * the same value as that used for the echo canceller for residual echo cancellation to work. + * @param sampling_rate Sampling rate used for the input. + * @return Newly created preprocessor state +*/ +SpeexPreprocessState *speex_preprocess_state_init(int frame_size, int sampling_rate); + +/** Destroys a preprocessor state + * @param st Preprocessor state to destroy +*/ +void speex_preprocess_state_destroy(SpeexPreprocessState *st); + +/** Preprocess a frame + * @param st Preprocessor state + * @param x Audio sample vector (in and out). Must be same size as specified in speex_preprocess_state_init(). + * @return Bool value for voice activity (1 for speech, 0 for noise/silence), ONLY if VAD turned on. +*/ +int speex_preprocess_run(SpeexPreprocessState *st, spx_int16_t *x); + +/** Preprocess a frame (deprecated, use speex_preprocess_run() instead)*/ +int speex_preprocess(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo); + +/** Update preprocessor state, but do not compute the output + * @param st Preprocessor state + * @param x Audio sample vector (in only). Must be same size as specified in speex_preprocess_state_init(). +*/ +void speex_preprocess_estimate_update(SpeexPreprocessState *st, spx_int16_t *x); + +/** Used like the ioctl function to control the preprocessor parameters + * @param st Preprocessor state + * @param request ioctl-type request (one of the SPEEX_PREPROCESS_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown +*/ +int speex_preprocess_ctl(SpeexPreprocessState *st, int request, void *ptr); + + + +/** Set preprocessor denoiser state */ +#define SPEEX_PREPROCESS_SET_DENOISE 0 +/** Get preprocessor denoiser state */ +#define SPEEX_PREPROCESS_GET_DENOISE 1 + +/** Set preprocessor Automatic Gain Control state */ +#define SPEEX_PREPROCESS_SET_AGC 2 +/** Get preprocessor Automatic Gain Control state */ +#define SPEEX_PREPROCESS_GET_AGC 3 + +/** Set preprocessor Voice Activity Detection state */ +#define SPEEX_PREPROCESS_SET_VAD 4 +/** Get preprocessor Voice Activity Detection state */ +#define SPEEX_PREPROCESS_GET_VAD 5 + +/** Set preprocessor Automatic Gain Control level (float) */ +#define SPEEX_PREPROCESS_SET_AGC_LEVEL 6 +/** Get preprocessor Automatic Gain Control level (float) */ +#define SPEEX_PREPROCESS_GET_AGC_LEVEL 7 + +/** Set preprocessor dereverb state */ +#define SPEEX_PREPROCESS_SET_DEREVERB 8 +/** Get preprocessor dereverb state */ +#define SPEEX_PREPROCESS_GET_DEREVERB 9 + +/** Set preprocessor dereverb level */ +#define SPEEX_PREPROCESS_SET_DEREVERB_LEVEL 10 +/** Get preprocessor dereverb level */ +#define SPEEX_PREPROCESS_GET_DEREVERB_LEVEL 11 + +/** Set preprocessor dereverb decay */ +#define SPEEX_PREPROCESS_SET_DEREVERB_DECAY 12 +/** Get preprocessor dereverb decay */ +#define SPEEX_PREPROCESS_GET_DEREVERB_DECAY 13 + +/** Set probability required for the VAD to go from silence to voice */ +#define SPEEX_PREPROCESS_SET_PROB_START 14 +/** Get probability required for the VAD to go from silence to voice */ +#define SPEEX_PREPROCESS_GET_PROB_START 15 + +/** Set probability required for the VAD to stay in the voice state (integer percent) */ +#define SPEEX_PREPROCESS_SET_PROB_CONTINUE 16 +/** Get probability required for the VAD to stay in the voice state (integer percent) */ +#define SPEEX_PREPROCESS_GET_PROB_CONTINUE 17 + +/** Set maximum attenuation of the noise in dB (negative number) */ +#define SPEEX_PREPROCESS_SET_NOISE_SUPPRESS 18 +/** Get maximum attenuation of the noise in dB (negative number) */ +#define SPEEX_PREPROCESS_GET_NOISE_SUPPRESS 19 + +/** Set maximum attenuation of the residual echo in dB (negative number) */ +#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS 20 +/** Get maximum attenuation of the residual echo in dB (negative number) */ +#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS 21 + +/** Set maximum attenuation of the residual echo in dB when near end is active (negative number) */ +#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS_ACTIVE 22 +/** Get maximum attenuation of the residual echo in dB when near end is active (negative number) */ +#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS_ACTIVE 23 + +/** Set the corresponding echo canceller state so that residual echo suppression can be performed (NULL for no residual echo suppression) */ +#define SPEEX_PREPROCESS_SET_ECHO_STATE 24 +/** Get the corresponding echo canceller state */ +#define SPEEX_PREPROCESS_GET_ECHO_STATE 25 + +/** Set maximal gain increase in dB/second (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_INCREMENT 26 + +/** Get maximal gain increase in dB/second (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_INCREMENT 27 + +/** Set maximal gain decrease in dB/second (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_DECREMENT 28 + +/** Get maximal gain decrease in dB/second (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_DECREMENT 29 + +/** Set maximal gain in dB (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_MAX_GAIN 30 + +/** Get maximal gain in dB (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_MAX_GAIN 31 + +/* Can't set loudness */ +/** Get loudness */ +#define SPEEX_PREPROCESS_GET_AGC_LOUDNESS 33 + +/* Can't set gain */ +/** Get current gain (int32 percent) */ +#define SPEEX_PREPROCESS_GET_AGC_GAIN 35 + +/* Can't set spectrum size */ +/** Get spectrum size for power spectrum (int32) */ +#define SPEEX_PREPROCESS_GET_PSD_SIZE 37 + +/* Can't set power spectrum */ +/** Get power spectrum (int32[] of squared values) */ +#define SPEEX_PREPROCESS_GET_PSD 39 + +/* Can't set noise size */ +/** Get spectrum size for noise estimate (int32) */ +#define SPEEX_PREPROCESS_GET_NOISE_PSD_SIZE 41 + +/* Can't set noise estimate */ +/** Get noise estimate (int32[] of squared values) */ +#define SPEEX_PREPROCESS_GET_NOISE_PSD 43 + +/* Can't set speech probability */ +/** Get speech probability in last frame (int32). */ +#define SPEEX_PREPROCESS_GET_PROB 45 + +/** Set preprocessor Automatic Gain Control level (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_TARGET 46 +/** Get preprocessor Automatic Gain Control level (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_TARGET 47 + +#ifdef __cplusplus +} +#endif + +/** @}*/ +#endif diff --git a/dep/include/speex/speex_resampler.h b/dep/include/speex/speex_resampler.h new file mode 100644 index 00000000..50d777f5 --- /dev/null +++ b/dep/include/speex/speex_resampler.h @@ -0,0 +1,340 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: speex_resampler.h + Resampling code + + The design goals of this code are: + - Very fast algorithm + - Low memory requirement + - Good *perceptual* quality (and not best SNR) + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + + +#ifndef SPEEX_RESAMPLER_H +#define SPEEX_RESAMPLER_H + +#ifdef OUTSIDE_SPEEX + +/********* WARNING: MENTAL SANITY ENDS HERE *************/ + +/* If the resampler is defined outside of Speex, we change the symbol names so that + there won't be any clash if linking with Speex later on. */ + +/* #define RANDOM_PREFIX your software name here */ +#ifndef RANDOM_PREFIX +#error "Please define RANDOM_PREFIX (above) to something specific to your project to prevent symbol name clashes" +#endif + +#define CAT_PREFIX2(a,b) a ## b +#define CAT_PREFIX(a,b) CAT_PREFIX2(a, b) + +#define speex_resampler_init CAT_PREFIX(RANDOM_PREFIX,_resampler_init) +#define speex_resampler_init_frac CAT_PREFIX(RANDOM_PREFIX,_resampler_init_frac) +#define speex_resampler_destroy CAT_PREFIX(RANDOM_PREFIX,_resampler_destroy) +#define speex_resampler_process_float CAT_PREFIX(RANDOM_PREFIX,_resampler_process_float) +#define speex_resampler_process_int CAT_PREFIX(RANDOM_PREFIX,_resampler_process_int) +#define speex_resampler_process_interleaved_float CAT_PREFIX(RANDOM_PREFIX,_resampler_process_interleaved_float) +#define speex_resampler_process_interleaved_int CAT_PREFIX(RANDOM_PREFIX,_resampler_process_interleaved_int) +#define speex_resampler_set_rate CAT_PREFIX(RANDOM_PREFIX,_resampler_set_rate) +#define speex_resampler_get_rate CAT_PREFIX(RANDOM_PREFIX,_resampler_get_rate) +#define speex_resampler_set_rate_frac CAT_PREFIX(RANDOM_PREFIX,_resampler_set_rate_frac) +#define speex_resampler_get_ratio CAT_PREFIX(RANDOM_PREFIX,_resampler_get_ratio) +#define speex_resampler_set_quality CAT_PREFIX(RANDOM_PREFIX,_resampler_set_quality) +#define speex_resampler_get_quality CAT_PREFIX(RANDOM_PREFIX,_resampler_get_quality) +#define speex_resampler_set_input_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_set_input_stride) +#define speex_resampler_get_input_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_get_input_stride) +#define speex_resampler_set_output_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_set_output_stride) +#define speex_resampler_get_output_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_get_output_stride) +#define speex_resampler_get_input_latency CAT_PREFIX(RANDOM_PREFIX,_resampler_get_input_latency) +#define speex_resampler_get_output_latency CAT_PREFIX(RANDOM_PREFIX,_resampler_get_output_latency) +#define speex_resampler_skip_zeros CAT_PREFIX(RANDOM_PREFIX,_resampler_skip_zeros) +#define speex_resampler_reset_mem CAT_PREFIX(RANDOM_PREFIX,_resampler_reset_mem) +#define speex_resampler_strerror CAT_PREFIX(RANDOM_PREFIX,_resampler_strerror) + +#define spx_int16_t short +#define spx_int32_t int +#define spx_uint16_t unsigned short +#define spx_uint32_t unsigned int + +#else /* OUTSIDE_SPEEX */ + +#include "speexdsp_types.h" + +#endif /* OUTSIDE_SPEEX */ + +#ifdef __cplusplus +extern "C" { +#endif + +#define SPEEX_RESAMPLER_QUALITY_MAX 10 +#define SPEEX_RESAMPLER_QUALITY_MIN 0 +#define SPEEX_RESAMPLER_QUALITY_DEFAULT 4 +#define SPEEX_RESAMPLER_QUALITY_VOIP 3 +#define SPEEX_RESAMPLER_QUALITY_DESKTOP 5 + +enum { + RESAMPLER_ERR_SUCCESS = 0, + RESAMPLER_ERR_ALLOC_FAILED = 1, + RESAMPLER_ERR_BAD_STATE = 2, + RESAMPLER_ERR_INVALID_ARG = 3, + RESAMPLER_ERR_PTR_OVERLAP = 4, + + RESAMPLER_ERR_MAX_ERROR +}; + +struct SpeexResamplerState_; +typedef struct SpeexResamplerState_ SpeexResamplerState; + +/** Create a new resampler with integer input and output rates. + * @param nb_channels Number of channels to be processed + * @param in_rate Input sampling rate (integer number of Hz). + * @param out_rate Output sampling rate (integer number of Hz). + * @param quality Resampling quality between 0 and 10, where 0 has poor quality + * and 10 has very high quality. + * @return Newly created resampler state + * @retval NULL Error: not enough memory + */ +SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels, + spx_uint32_t in_rate, + spx_uint32_t out_rate, + int quality, + int *err); + +/** Create a new resampler with fractional input/output rates. The sampling + * rate ratio is an arbitrary rational number with both the numerator and + * denominator being 32-bit integers. + * @param nb_channels Number of channels to be processed + * @param ratio_num Numerator of the sampling rate ratio + * @param ratio_den Denominator of the sampling rate ratio + * @param in_rate Input sampling rate rounded to the nearest integer (in Hz). + * @param out_rate Output sampling rate rounded to the nearest integer (in Hz). + * @param quality Resampling quality between 0 and 10, where 0 has poor quality + * and 10 has very high quality. + * @return Newly created resampler state + * @retval NULL Error: not enough memory + */ +SpeexResamplerState *speex_resampler_init_frac(spx_uint32_t nb_channels, + spx_uint32_t ratio_num, + spx_uint32_t ratio_den, + spx_uint32_t in_rate, + spx_uint32_t out_rate, + int quality, + int *err); + +/** Destroy a resampler state. + * @param st Resampler state + */ +void speex_resampler_destroy(SpeexResamplerState *st); + +/** Resample a float array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param channel_index Index of the channel to process for the multi-channel + * base (0 otherwise) + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the + * number of samples processed + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written + */ +int speex_resampler_process_float(SpeexResamplerState *st, + spx_uint32_t channel_index, + const float *in, + spx_uint32_t *in_len, + float *out, + spx_uint32_t *out_len); + +/** Resample an int array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param channel_index Index of the channel to process for the multi-channel + * base (0 otherwise) + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written + */ +int speex_resampler_process_int(SpeexResamplerState *st, + spx_uint32_t channel_index, + const spx_int16_t *in, + spx_uint32_t *in_len, + spx_int16_t *out, + spx_uint32_t *out_len); + +/** Resample an interleaved float array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed. This is all per-channel. + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written. + * This is all per-channel. + */ +int speex_resampler_process_interleaved_float(SpeexResamplerState *st, + const float *in, + spx_uint32_t *in_len, + float *out, + spx_uint32_t *out_len); + +/** Resample an interleaved int array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed. This is all per-channel. + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written. + * This is all per-channel. + */ +int speex_resampler_process_interleaved_int(SpeexResamplerState *st, + const spx_int16_t *in, + spx_uint32_t *in_len, + spx_int16_t *out, + spx_uint32_t *out_len); + +/** Set (change) the input/output sampling rates (integer value). + * @param st Resampler state + * @param in_rate Input sampling rate (integer number of Hz). + * @param out_rate Output sampling rate (integer number of Hz). + */ +int speex_resampler_set_rate(SpeexResamplerState *st, + spx_uint32_t in_rate, + spx_uint32_t out_rate); + +/** Get the current input/output sampling rates (integer value). + * @param st Resampler state + * @param in_rate Input sampling rate (integer number of Hz) copied. + * @param out_rate Output sampling rate (integer number of Hz) copied. + */ +void speex_resampler_get_rate(SpeexResamplerState *st, + spx_uint32_t *in_rate, + spx_uint32_t *out_rate); + +/** Set (change) the input/output sampling rates and resampling ratio + * (fractional values in Hz supported). + * @param st Resampler state + * @param ratio_num Numerator of the sampling rate ratio + * @param ratio_den Denominator of the sampling rate ratio + * @param in_rate Input sampling rate rounded to the nearest integer (in Hz). + * @param out_rate Output sampling rate rounded to the nearest integer (in Hz). + */ +int speex_resampler_set_rate_frac(SpeexResamplerState *st, + spx_uint32_t ratio_num, + spx_uint32_t ratio_den, + spx_uint32_t in_rate, + spx_uint32_t out_rate); + +/** Get the current resampling ratio. This will be reduced to the least + * common denominator. + * @param st Resampler state + * @param ratio_num Numerator of the sampling rate ratio copied + * @param ratio_den Denominator of the sampling rate ratio copied + */ +void speex_resampler_get_ratio(SpeexResamplerState *st, + spx_uint32_t *ratio_num, + spx_uint32_t *ratio_den); + +/** Set (change) the conversion quality. + * @param st Resampler state + * @param quality Resampling quality between 0 and 10, where 0 has poor + * quality and 10 has very high quality. + */ +int speex_resampler_set_quality(SpeexResamplerState *st, + int quality); + +/** Get the conversion quality. + * @param st Resampler state + * @param quality Resampling quality between 0 and 10, where 0 has poor + * quality and 10 has very high quality. + */ +void speex_resampler_get_quality(SpeexResamplerState *st, + int *quality); + +/** Set (change) the input stride. + * @param st Resampler state + * @param stride Input stride + */ +void speex_resampler_set_input_stride(SpeexResamplerState *st, + spx_uint32_t stride); + +/** Get the input stride. + * @param st Resampler state + * @param stride Input stride copied + */ +void speex_resampler_get_input_stride(SpeexResamplerState *st, + spx_uint32_t *stride); + +/** Set (change) the output stride. + * @param st Resampler state + * @param stride Output stride + */ +void speex_resampler_set_output_stride(SpeexResamplerState *st, + spx_uint32_t stride); + +/** Get the output stride. + * @param st Resampler state copied + * @param stride Output stride + */ +void speex_resampler_get_output_stride(SpeexResamplerState *st, + spx_uint32_t *stride); + +/** Get the latency introduced by the resampler measured in input samples. + * @param st Resampler state + */ +int speex_resampler_get_input_latency(SpeexResamplerState *st); + +/** Get the latency introduced by the resampler measured in output samples. + * @param st Resampler state + */ +int speex_resampler_get_output_latency(SpeexResamplerState *st); + +/** Make sure that the first samples to go out of the resamplers don't have + * leading zeros. This is only useful before starting to use a newly created + * resampler. It is recommended to use that when resampling an audio file, as + * it will generate a file with the same length. For real-time processing, + * it is probably easier not to use this call (so that the output duration + * is the same for the first frame). + * @param st Resampler state + */ +int speex_resampler_skip_zeros(SpeexResamplerState *st); + +/** Reset a resampler so a new (unrelated) stream can be processed. + * @param st Resampler state + */ +int speex_resampler_reset_mem(SpeexResamplerState *st); + +/** Returns the English meaning for an error code + * @param err Error code + * @return English string + */ +const char *speex_resampler_strerror(int err); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/include/speex/speexdsp_config_types.h b/dep/include/speex/speexdsp_config_types.h new file mode 100644 index 00000000..42586184 --- /dev/null +++ b/dep/include/speex/speexdsp_config_types.h @@ -0,0 +1,18 @@ +#ifndef __SPEEX_TYPES_H__ +#define __SPEEX_TYPES_H__ + +#if defined HAVE_STDINT_H +# include +#elif defined HAVE_INTTYPES_H +# include +#elif defined HAVE_SYS_TYPES_H +# include +#endif + +typedef int16_t spx_int16_t; +typedef uint16_t spx_uint16_t; +typedef int32_t spx_int32_t; +typedef uint32_t spx_uint32_t; + +#endif + diff --git a/dep/include/speex/speexdsp_types.h b/dep/include/speex/speexdsp_types.h new file mode 100644 index 00000000..334d6745 --- /dev/null +++ b/dep/include/speex/speexdsp_types.h @@ -0,0 +1,126 @@ +/* speexdsp_types.h taken from libogg */ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: #ifdef jail to whip a few platforms into the UNIX ideal. + last mod: $Id: os_types.h 7524 2004-08-11 04:20:36Z conrad $ + + ********************************************************************/ +/** + @file speexdsp_types.h + @brief Speex types +*/ +#ifndef _SPEEX_TYPES_H +#define _SPEEX_TYPES_H + +#if defined(_WIN32) + +# if defined(__CYGWIN__) +# include <_G_config.h> + typedef _G_int32_t spx_int32_t; + typedef _G_uint32_t spx_uint32_t; + typedef _G_int16_t spx_int16_t; + typedef _G_uint16_t spx_uint16_t; +# elif defined(__MINGW32__) + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; +# elif defined(__MWERKS__) + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; +# else + /* MSVC/Borland */ + typedef __int32 spx_int32_t; + typedef unsigned __int32 spx_uint32_t; + typedef __int16 spx_int16_t; + typedef unsigned __int16 spx_uint16_t; +# endif + +#elif defined(__MACOS__) + +# include + typedef SInt16 spx_int16_t; + typedef UInt16 spx_uint16_t; + typedef SInt32 spx_int32_t; + typedef UInt32 spx_uint32_t; + +#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */ + +# include + typedef int16_t spx_int16_t; + typedef u_int16_t spx_uint16_t; + typedef int32_t spx_int32_t; + typedef u_int32_t spx_uint32_t; + +#elif defined(__BEOS__) + + /* Be */ +# include + typedef int16_t spx_int16_t; + typedef u_int16_t spx_uint16_t; + typedef int32_t spx_int32_t; + typedef u_int32_t spx_uint32_t; + +#elif defined (__EMX__) + + /* OS/2 GCC */ + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined (DJGPP) + + /* DJGPP */ + typedef short spx_int16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined(R5900) + + /* PS2 EE */ + typedef int spx_int32_t; + typedef unsigned spx_uint32_t; + typedef short spx_int16_t; + +#elif defined(__SYMBIAN32__) + + /* Symbian GCC */ + typedef signed short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef signed int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined(CONFIG_TI_C54X) || defined (CONFIG_TI_C55X) + + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef long spx_int32_t; + typedef unsigned long spx_uint32_t; + +#elif defined(CONFIG_TI_C6X) + + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#else + +#include "speexdsp_config_types.h" + +#endif + +#endif /* _SPEEX_TYPES_H */ diff --git a/dep/include/stb_image.h b/dep/include/stb_image.h new file mode 100644 index 00000000..e06f7a1d --- /dev/null +++ b/dep/include/stb_image.h @@ -0,0 +1,6614 @@ +/* stb_image - v2.10 - public domain image loader - http://nothings.org/stb_image.h + no warranty implied; use at your own risk + + Do this: + #define STB_IMAGE_IMPLEMENTATION + before you include this file in *one* C or C++ file to create the implementation. + + // i.e. it should look like this: + #include ... + #include ... + #include ... + #define STB_IMAGE_IMPLEMENTATION + #include "stb_image.h" + + You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. + And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free + + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) + PNG 1/2/4/8-bit-per-channel (16 bpc not supported) + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels, 8/16 bit-per-channel) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + PNM (PPM and PGM binary only) + + Animated GIF still needs a proper API, but here's one way to do it: + http://gist.github.com/urraka/685d9a6340b26b830d49 + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) + + Full documentation under "DOCUMENTATION" below. + + + Revision 2.00 release notes: + + - Progressive JPEG is now supported. + + - PPM and PGM binary formats are now supported, thanks to Ken Miller. + + - x86 platforms now make use of SSE2 SIMD instructions for + JPEG decoding, and ARM platforms can use NEON SIMD if requested. + This work was done by Fabian "ryg" Giesen. SSE2 is used by + default, but NEON must be enabled explicitly; see docs. + + With other JPEG optimizations included in this version, we see + 2x speedup on a JPEG on an x86 machine, and a 1.5x speedup + on a JPEG on an ARM machine, relative to previous versions of this + library. The same results will not obtain for all JPGs and for all + x86/ARM machines. (Note that progressive JPEGs are significantly + slower to decode than regular JPEGs.) This doesn't mean that this + is the fastest JPEG decoder in the land; rather, it brings it + closer to parity with standard libraries. If you want the fastest + decode, look elsewhere. (See "Philosophy" section of docs below.) + + See final bullet items below for more info on SIMD. + + - Added STBI_MALLOC, STBI_REALLOC, and STBI_FREE macros for replacing + the memory allocator. Unlike other STBI libraries, these macros don't + support a context parameter, so if you need to pass a context in to + the allocator, you'll have to store it in a global or a thread-local + variable. + + - Split existing STBI_NO_HDR flag into two flags, STBI_NO_HDR and + STBI_NO_LINEAR. + STBI_NO_HDR: suppress implementation of .hdr reader format + STBI_NO_LINEAR: suppress high-dynamic-range light-linear float API + + - You can suppress implementation of any of the decoders to reduce + your code footprint by #defining one or more of the following + symbols before creating the implementation. + + STBI_NO_JPEG + STBI_NO_PNG + STBI_NO_BMP + STBI_NO_PSD + STBI_NO_TGA + STBI_NO_GIF + STBI_NO_HDR + STBI_NO_PIC + STBI_NO_PNM (.ppm and .pgm) + + - You can request *only* certain decoders and suppress all other ones + (this will be more forward-compatible, as addition of new decoders + doesn't require you to disable them explicitly): + + STBI_ONLY_JPEG + STBI_ONLY_PNG + STBI_ONLY_BMP + STBI_ONLY_PSD + STBI_ONLY_TGA + STBI_ONLY_GIF + STBI_ONLY_HDR + STBI_ONLY_PIC + STBI_ONLY_PNM (.ppm and .pgm) + + Note that you can define multiples of these, and you will get all + of them ("only x" and "only y" is interpreted to mean "only x&y"). + + - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still + want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB + + - Compilation of all SIMD code can be suppressed with + #define STBI_NO_SIMD + It should not be necessary to disable SIMD unless you have issues + compiling (e.g. using an x86 compiler which doesn't support SSE + intrinsics or that doesn't support the method used to detect + SSE2 support at run-time), and even those can be reported as + bugs so I can refine the built-in compile-time checking to be + smarter. + + - The old STBI_SIMD system which allowed installing a user-defined + IDCT etc. has been removed. If you need this, don't upgrade. My + assumption is that almost nobody was doing this, and those who + were will find the built-in SIMD more satisfactory anyway. + + - RGB values computed for JPEG images are slightly different from + previous versions of stb_image. (This is due to using less + integer precision in SIMD.) The C code has been adjusted so + that the same RGB values will be computed regardless of whether + SIMD support is available, so your app should always produce + consistent results. But these results are slightly different from + previous versions. (Specifically, about 3% of available YCbCr values + will compute different RGB results from pre-1.49 versions by +-1; + most of the deviating values are one smaller in the G channel.) + + - If you must produce consistent results with previous versions of + stb_image, #define STBI_JPEG_OLD and you will get the same results + you used to; however, you will not get the SIMD speedups for + the YCbCr-to-RGB conversion step (although you should still see + significant JPEG speedup from the other changes). + + Please note that STBI_JPEG_OLD is a temporary feature; it will be + removed in future versions of the library. It is only intended for + near-term back-compatibility use. + + + Latest revision history: + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) partial animated GIF support + limited 16-bit PSD support + minor bugs, code cleanup, and compiler warnings + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) additional corruption checking + stbi_set_flip_vertically_on_load + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPEG, including x86 SSE2 & ARM NEON SIMD + progressive JPEG + PGM/PPM support + STBI_MALLOC,STBI_REALLOC,STBI_FREE + STBI_NO_*, STBI_ONLY_* + GIF bugfix + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support (both grayscale and paletted) + optimize PNG + fix bug in interlaced PNG with user-specified channel count + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + urraka@github (animated gif) Junggon Kim (PNM comments) + Daniel Gibson (16-bit TGA) + + Optimizations & bugfixes + Fabian "ryg" Giesen + Arseny Kapoulkine + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Martin Golini Jerry Jansson Joseph Thomson + Dave Moore Roy Eltham Hayaki Saito Phil Jordan + Won Chun Luke Graham Johan Duparc Nathan Reed + the Horde3D community Thomas Ruf Ronny Chevalier Nick Verigakis + Janez Zemva John Bartholomew Michal Cichon svdijk@github + Jonathan Blow Ken Hamada Tero Hanninen Baldur Karlsson + Laurent Gomila Cort Stratton Sergio Gonzalez romigrou@github + Aruelien Pocheville Thibault Reuille Cass Everitt + Ryamond Barbiero Paul Du Bois Engin Manap + Blazej Dariusz Roszkowski + Michaelangel007@github + + +LICENSE + +This software is in the public domain. Where that dedication is not +recognized, you are granted a perpetual, irrevocable license to copy, +distribute, and modify this file as you see fit. + +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// DOCUMENTATION +// +// Limitations: +// - no 16-bit-per-channel PNG +// - no 12-bit-per-channel JPEG +// - no JPEGs with arithmetic coding +// - no 1-bit BMP +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below for HDR usage): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *comp -- outputs # of image components in image file +// int req_comp -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data, or NULL on an allocation failure or if the image is +// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. +// If req_comp is non-zero, *comp has the number of components that _would_ +// have been output otherwise. E.g. if you set req_comp to 4, you will always +// get RGBA output, but you can check *comp to see if it's trivially opaque +// because e.g. there were only 3 channels in the source image. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() +// can be queried for an extremely brief, end-user unfriendly explanation +// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid +// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy to use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries do not emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// make more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). +// +// =========================================================================== +// +// SIMD support +// +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. +// +// (The old do-it-yourself SIMD API is no longer supported in the current +// code.) +// +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is +// toggled by a build flag: define STBI_NEON to get NEON loops. +// +// The output of the JPEG decoder is slightly different from versions where +// SIMD support was introduced (that is, for versions before 1.49). The +// difference is only +-1 in the 8-bit RGB channels, and only on a small +// fraction of pixels. You can force the pre-1.49 behavior by defining +// STBI_JPEG_OLD, but this will disable some of the SIMD decoding path +// and hence cost some performance. +// +// If for some reason you do not want to use any of SIMD code, or if +// you have issues compiling it, you can disable it entirely by +// defining STBI_NO_SIMD. +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image now supports loading HDR images in general, and currently +// the Radiance .HDR file format, although the support is provided +// generically. You can still load any file through the existing interface; +// if you attempt to load an HDR file, it will be automatically remapped to +// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB, even though +// they are internally encoded differently. You can disable this conversion +// by by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through (which +// is BGR stored in RGB). +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// + + +#ifndef STBI_NO_STDIO +#include +#endif // STBI_NO_STDIO + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for req_comp + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +typedef unsigned char stbi_uc; + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_STATIC +#define STBIDEF static +#else +#define STBIDEF extern +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); +STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *comp, int req_comp); +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +#ifndef STBI_NO_LINEAR + STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); + STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + + #ifndef STBI_NO_STDIO + STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); + #endif +#endif + +#ifndef STBI_NO_HDR + STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); + STBIDEF void stbi_hdr_to_ldr_scale(float scale); +#endif // STBI_NO_HDR + +#ifndef STBI_NO_LINEAR + STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); + STBIDEF void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_LINEAR + +// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename); +STBIDEF int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// NOT THREADSAFE +STBIDEF const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +STBIDEF void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); + +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + +// flip the image vertically, so the first pixel in the output array is the bottom left +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); + +// ZLIB client - used by PNG, available for other purposes + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); +STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifdef STB_IMAGE_IMPLEMENTATION + +#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ + || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ + || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ + || defined(STBI_ONLY_ZLIB) + #ifndef STBI_ONLY_JPEG + #define STBI_NO_JPEG + #endif + #ifndef STBI_ONLY_PNG + #define STBI_NO_PNG + #endif + #ifndef STBI_ONLY_BMP + #define STBI_NO_BMP + #endif + #ifndef STBI_ONLY_PSD + #define STBI_NO_PSD + #endif + #ifndef STBI_ONLY_TGA + #define STBI_NO_TGA + #endif + #ifndef STBI_ONLY_GIF + #define STBI_NO_GIF + #endif + #ifndef STBI_ONLY_HDR + #define STBI_NO_HDR + #endif + #ifndef STBI_ONLY_PIC + #define STBI_NO_PIC + #endif + #ifndef STBI_ONLY_PNM + #define STBI_NO_PNM + #endif +#endif + +#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) +#define STBI_NO_ZLIB +#endif + + +#include +#include // ptrdiff_t on osx +#include +#include + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#include // ldexp +#endif + +#ifndef STBI_NO_STDIO +#include +#endif + +#ifndef STBI_ASSERT +#include +#define STBI_ASSERT(x) assert(x) +#endif + + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + + +#ifdef _MSC_VER +typedef unsigned short stbi__uint16; +typedef signed short stbi__int16; +typedef unsigned int stbi__uint32; +typedef signed int stbi__int32; +#else +#include +typedef uint16_t stbi__uint16; +typedef int16_t stbi__int16; +typedef uint32_t stbi__uint32; +typedef int32_t stbi__int32; +#endif + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBI_NOTUSED(v) (void)(v) +#else +#define STBI_NOTUSED(v) (void)sizeof(v) +#endif + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) +// ok +#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." +#endif + +#ifndef STBI_MALLOC +#define STBI_MALLOC(sz) malloc(sz) +#define STBI_REALLOC(p,newsz) realloc(p,newsz) +#define STBI_FREE(p) free(p) +#endif + +#ifndef STBI_REALLOC_SIZED +#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) +#endif + +// x86/x64 detection +#if defined(__x86_64__) || defined(_M_X64) +#define STBI__X64_TARGET +#elif defined(__i386) || defined(_M_IX86) +#define STBI__X86_TARGET +#endif + +#if defined(__GNUC__) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) && !defined(__SSE2__) && !defined(STBI_NO_SIMD) +// NOTE: not clear do we actually need this for the 64-bit path? +// gcc doesn't support sse2 intrinsics unless you compile with -msse2, +// (but compiling with -msse2 allows the compiler to use SSE2 everywhere; +// this is just broken and gcc are jerks for not fixing it properly +// http://www.virtualdub.org/blog/pivot/entry.php?id=363 ) +#define STBI_NO_SIMD +#endif + +#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) +// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET +// +// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the +// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. +// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not +// simultaneously enabling "-mstackrealign". +// +// See https://github.com/nothings/stb/issues/81 for more information. +// +// So default to no SSE2 on 32-bit MinGW. If you've read this far and added +// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. +#define STBI_NO_SIMD +#endif + +#if !defined(STBI_NO_SIMD) && defined(STBI__X86_TARGET) +#define STBI_SSE2 +#include + +#ifdef _MSC_VER + +#if _MSC_VER >= 1400 // not VC6 +#include // __cpuid +static int stbi__cpuid3(void) +{ + int info[4]; + __cpuid(info,1); + return info[3]; +} +#else +static int stbi__cpuid3(void) +{ + int res; + __asm { + mov eax,1 + cpuid + mov res,edx + } + return res; +} +#endif + +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name + +static int stbi__sse2_available() +{ + int info3 = stbi__cpuid3(); + return ((info3 >> 26) & 1) != 0; +} +#else // assume GCC-style if not VC++ +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) + +static int stbi__sse2_available() +{ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later + // GCC 4.8+ has a nice way to do this + return __builtin_cpu_supports("sse2"); +#else + // portable way to do this, preferably without using GCC inline ASM? + // just bail for now. + return 0; +#endif +} +#endif +#endif + +// ARM NEON +#if defined(STBI_NO_SIMD) && defined(STBI_NEON) +#undef STBI_NEON +#endif + +#ifdef STBI_NEON +#include +// assume GCC or Clang on ARM targets +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) +#endif + +#ifndef STBI_SIMD_ALIGN +#define STBI_SIMD_ALIGN(type, name) type name +#endif + +/////////////////////////////////////////////// +// +// stbi__context struct and start_xxx functions + +// stbi__context structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + stbi__uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + stbi_uc buffer_start[128]; + + stbi_uc *img_buffer, *img_buffer_end; + stbi_uc *img_buffer_original, *img_buffer_original_end; +} stbi__context; + + +static void stbi__refill_buffer(stbi__context *s); + +// initialize a memory-decode context +static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; + s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; +} + +// initialize a callback-based context +static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + stbi__refill_buffer(s); + s->img_buffer_original_end = s->img_buffer_end; +} + +#ifndef STBI_NO_STDIO + +static int stbi__stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stbi__stdio_skip(void *user, int n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stbi__stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi__stdio_callbacks = +{ + stbi__stdio_read, + stbi__stdio_skip, + stbi__stdio_eof, +}; + +static void stbi__start_file(stbi__context *s, FILE *f) +{ + stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi__context *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi__rewind(stbi__context *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; + s->img_buffer_end = s->img_buffer_original_end; +} + +#ifndef STBI_NO_JPEG +static int stbi__jpeg_test(stbi__context *s); +static stbi_uc *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNG +static int stbi__png_test(stbi__context *s); +static stbi_uc *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_BMP +static int stbi__bmp_test(stbi__context *s); +static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_TGA +static int stbi__tga_test(stbi__context *s); +static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s); +static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_HDR +static int stbi__hdr_test(stbi__context *s); +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_test(stbi__context *s); +static stbi_uc *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_GIF +static int stbi__gif_test(stbi__context *s); +static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNM +static int stbi__pnm_test(stbi__context *s); +static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +// this is not threadsafe +static const char *stbi__g_failure_reason; + +STBIDEF const char *stbi_failure_reason(void) +{ + return stbi__g_failure_reason; +} + +static int stbi__err(const char *str) +{ + stbi__g_failure_reason = str; + return 0; +} + +static void *stbi__malloc(size_t size) +{ + return STBI_MALLOC(size); +} + +// stbi__err - error +// stbi__errpf - error returning pointer to float +// stbi__errpuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define stbi__err(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define stbi__err(x,y) stbi__err(y) +#else + #define stbi__err(x,y) stbi__err(x) +#endif + +#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) +#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) + +STBIDEF void stbi_image_free(void *retval_from_stbi_load) +{ + STBI_FREE(retval_from_stbi_load); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +#endif + +#ifndef STBI_NO_HDR +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static int stbi__vertically_flip_on_load = 0; + +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load = flag_true_if_should_flip; +} + +static unsigned char *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp); + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr = stbi__hdr_load(s, x,y,comp,req_comp); + return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + #ifndef STBI_NO_TGA + // test tga last because it's a crappy test! + if (stbi__tga_test(s)) + return stbi__tga_load(s,x,y,comp,req_comp); + #endif + + return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); +} + +static unsigned char *stbi__load_flip(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result = stbi__load_main(s, x, y, comp, req_comp); + + if (stbi__vertically_flip_on_load && result != NULL) { + int w = *x, h = *y; + int depth = req_comp ? req_comp : *comp; + int row,col,z; + stbi_uc temp; + + // @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once + for (row = 0; row < (h>>1); row++) { + for (col = 0; col < w; col++) { + for (z = 0; z < depth; z++) { + temp = result[(row * w + col) * depth + z]; + result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z]; + result[((h - row - 1) * w + col) * depth + z] = temp; + } + } + } + } + + return result; +} + +#ifndef STBI_NO_HDR +static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) +{ + if (stbi__vertically_flip_on_load && result != NULL) { + int w = *x, h = *y; + int depth = req_comp ? req_comp : *comp; + int row,col,z; + float temp; + + // @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once + for (row = 0; row < (h>>1); row++) { + for (col = 0; col < w; col++) { + for (z = 0; z < depth; z++) { + temp = result[(row * w + col) * depth + z]; + result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z]; + result[((h - row - 1) * w + col) * depth + z] = temp; + } + } + } + } +} +#endif + +#ifndef STBI_NO_STDIO + +static FILE *stbi__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + + +STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + unsigned char *result; + if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_flip(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} +#endif //!STBI_NO_STDIO + +STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_flip(&s,x,y,comp,req_comp); +} + +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__load_flip(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp); + if (hdr_data) + stbi__float_postprocess(hdr_data,x,y,comp,req_comp); + return hdr_data; + } + #endif + data = stbi__load_flip(s, x, y, comp, req_comp); + if (data) + return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); +} + +STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + float *result; + FILE *f = stbi__fopen(filename, "rb"); + if (!f) return stbi__errpf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_LINEAR + +// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is +// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always +// reports false! + +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +STBIDEF int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_file(&s,f); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(f); + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(clbk); + STBI_NOTUSED(user); + return 0; + #endif +} + +#ifndef STBI_NO_LINEAR +static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; + +STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } +STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } +#endif + +static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; + +STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } +STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + STBI__SCAN_load=0, + STBI__SCAN_type, + STBI__SCAN_header +}; + +static void stbi__refill_buffer(stbi__context *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory, but need to handle case + // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file + s->read_from_callbacks = 0; + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start+1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static stbi_uc stbi__get8(stbi__context *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + stbi__refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +stbi_inline static int stbi__at_eof(stbi__context *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} + +static void stbi__skip(stbi__context *s, int n) +{ + if (n < 0) { + s->img_buffer = s->img_buffer_end; + return; + } + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} + +static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} + +static int stbi__get16be(stbi__context *s) +{ + int z = stbi__get8(s); + return (z << 8) + stbi__get8(s); +} + +static stbi__uint32 stbi__get32be(stbi__context *s) +{ + stbi__uint32 z = stbi__get16be(s); + return (z << 16) + stbi__get16be(s); +} + +#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) +// nothing +#else +static int stbi__get16le(stbi__context *s) +{ + int z = stbi__get8(s); + return z + (stbi__get8(s) << 8); +} +#endif + +#ifndef STBI_NO_BMP +static stbi__uint32 stbi__get32le(stbi__context *s) +{ + stbi__uint32 z = stbi__get16le(s); + return z + (stbi__get16le(s) << 16); +} +#endif + +#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings + + +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static stbi_uc stbi__compute_y(int r, int g, int b) +{ + return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) stbi__malloc(req_comp * x * y); + if (good == NULL) { + STBI_FREE(data); + return stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define COMBO(a,b) ((a)*8+(b)) + #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (COMBO(img_n, req_comp)) { + CASE(1,2) dest[0]=src[0], dest[1]=255; break; + CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; + CASE(2,1) dest[0]=src[0]; break; + CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; + CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; + CASE(3,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break; + CASE(3,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; break; + CASE(4,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break; + CASE(4,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; + CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; + default: STBI_ASSERT(0); + } + #undef CASE + } + + STBI_FREE(data); + return good; +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output = (float *) stbi__malloc(x * y * comp * sizeof(float)); + if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); + } + if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; + } + STBI_FREE(data); + return output; +} +#endif + +#ifndef STBI_NO_HDR +#define stbi__float2int(x) ((int) (x)) +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output = (stbi_uc *) stbi__malloc(x * y * comp); + if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + } + STBI_FREE(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder +// +// simple implementation +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - some SIMD kernels for common paths on targets with SSE2/NEON +// - uses a lot of intermediate memory, could cache poorly + +#ifndef STBI_NO_JPEG + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + stbi_uc fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + stbi__uint16 code[256]; + stbi_uc values[256]; + stbi_uc size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} stbi__huffman; + +typedef struct +{ + stbi__context *s; + stbi__huffman huff_dc[4]; + stbi__huffman huff_ac[4]; + stbi_uc dequant[4][64]; + stbi__int16 fast_ac[4][1 << FAST_BITS]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + stbi_uc *data; + void *raw_data, *raw_coeff; + stbi_uc *linebuf; + short *coeff; // progressive only + int coeff_w, coeff_h; // number of 8x8 coefficient blocks + } img_comp[4]; + + stbi__uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int progressive; + int spec_start; + int spec_end; + int succ_high; + int succ_low; + int eob_run; + + int scan_n, order[4]; + int restart_interval, todo; + +// kernels + void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); + void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); + stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); +} stbi__jpeg; + +static int stbi__build_huffman(stbi__huffman *h, int *count) +{ + int i,j,k=0,code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (stbi_uc) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (stbi__uint16) (code++); + if (code-1 >= (1 << j)) return stbi__err("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (stbi_uc) i; + } + } + } + return 1; +} + +// build a table that decodes both magnitude and value of small ACs in +// one go. +static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) +{ + int i; + for (i=0; i < (1 << FAST_BITS); ++i) { + stbi_uc fast = h->fast[i]; + fast_ac[i] = 0; + if (fast < 255) { + int rs = h->values[fast]; + int run = (rs >> 4) & 15; + int magbits = rs & 15; + int len = h->size[fast]; + + if (magbits && len + magbits <= FAST_BITS) { + // magnitude code followed by receive_extend code + int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); + int m = 1 << (magbits - 1); + if (k < m) k += (-1 << magbits) + 1; + // if the result is small enough, we can fit it in fast_ac table + if (k >= -128 && k <= 127) + fast_ac[i] = (stbi__int16) ((k << 8) + (run << 4) + (len + magbits)); + } + } + } +} + +static void stbi__grow_buffer_unsafe(stbi__jpeg *j) +{ + do { + int b = j->nomore ? 0 : stbi__get8(j->s); + if (b == 0xff) { + int c = stbi__get8(j->s); + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// bias[n] = (-1<code_bits < n) stbi__grow_buffer_unsafe(j); + + sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB + k = stbi_lrot(j->code_buffer, n); + STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k + (stbi__jbias[n] & ~sgn); +} + +// get some unsigned bits +stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) +{ + unsigned int k; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k; +} + +stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) +{ + unsigned int k; + if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + k = j->code_buffer; + j->code_buffer <<= 1; + --j->code_bits; + return k & 0x80000000; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static stbi_uc stbi__jpeg_dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi_uc *dequant) +{ + int diff,dc,k; + int t; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? stbi__extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc * dequant[0]); + + // decode AC components, see JPEG spec + k = 1; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * dequant[zig]); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); + } + } + } while (k < 64); + return 1; +} + +static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) +{ + int diff,dc; + int t; + if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + if (j->succ_high == 0) { + // first scan for DC coefficient, must be first + memset(data,0,64*sizeof(data[0])); // 0 all the ac values now + t = stbi__jpeg_huff_decode(j, hdc); + diff = t ? stbi__extend_receive(j, t) : 0; + + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc << j->succ_low); + } else { + // refinement scan for DC coefficient + if (stbi__jpeg_get_bit(j)) + data[0] += (short) (1 << j->succ_low); + } + return 1; +} + +// @OPTIMIZE: store non-zigzagged during the decode passes, +// and only de-zigzag when dequantizing +static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) +{ + int k; + if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->succ_high == 0) { + int shift = j->succ_low; + + if (j->eob_run) { + --j->eob_run; + return 1; + } + + k = j->spec_start; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) << shift); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r); + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + --j->eob_run; + break; + } + k += 16; + } else { + k += r; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) << shift); + } + } + } while (k <= j->spec_end); + } else { + // refinement scan for these AC coefficients + + short bit = (short) (1 << j->succ_low); + + if (j->eob_run) { + --j->eob_run; + for (k = j->spec_start; k <= j->spec_end; ++k) { + short *p = &data[stbi__jpeg_dezigzag[k]]; + if (*p != 0) + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } + } else { + k = j->spec_start; + do { + int r,s; + int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r) - 1; + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + r = 64; // force end of block + } else { + // r=15 s=0 should write 16 0s, so we just do + // a run of 15 0s and then write s (which is 0), + // so we don't have to do anything special here + } + } else { + if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); + // sign bit + if (stbi__jpeg_get_bit(j)) + s = bit; + else + s = -bit; + } + + // advance by r + while (k <= j->spec_end) { + short *p = &data[stbi__jpeg_dezigzag[k++]]; + if (*p != 0) { + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } else { + if (r == 0) { + *p = (short) s; + break; + } + --r; + } + } + } while (k <= j->spec_end); + } + } + return 1; +} + +// take a -128..127 value and stbi__clamp it and convert to 0..255 +stbi_inline static stbi_uc stbi__clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (stbi_uc) x; +} + +#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) +#define stbi__fsh(x) ((x) << 12) + +// derived from jidctint -- DCT_ISLOW +#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * stbi__f2f(0.5411961f); \ + t2 = p1 + p3*stbi__f2f(-1.847759065f); \ + t3 = p1 + p2*stbi__f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = stbi__fsh(p2+p3); \ + t1 = stbi__fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ + t0 = t0*stbi__f2f( 0.298631336f); \ + t1 = t1*stbi__f2f( 2.053119869f); \ + t2 = t2*stbi__f2f( 3.072711026f); \ + t3 = t3*stbi__f2f( 1.501321110f); \ + p1 = p5 + p1*stbi__f2f(-0.899976223f); \ + p2 = p5 + p2*stbi__f2f(-2.562915447f); \ + p3 = p3*stbi__f2f(-1.961570560f); \ + p4 = p4*stbi__f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) +{ + int i,val[64],*v=val; + stbi_uc *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0] << 2; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = stbi__clamp((x0+t3) >> 17); + o[7] = stbi__clamp((x0-t3) >> 17); + o[1] = stbi__clamp((x1+t2) >> 17); + o[6] = stbi__clamp((x1-t2) >> 17); + o[2] = stbi__clamp((x2+t1) >> 17); + o[5] = stbi__clamp((x2-t1) >> 17); + o[3] = stbi__clamp((x3+t0) >> 17); + o[4] = stbi__clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SSE2 +// sse2 integer IDCT. not the fastest possible implementation but it +// produces bit-identical results to the generic C version so it's +// fully "transparent". +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + // This is constructed to match our regular (generic) integer IDCT exactly. + __m128i row0, row1, row2, row3, row4, row5, row6, row7; + __m128i tmp; + + // dot product constant: even elems=x, odd elems=y + #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) + + // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) + // out(1) = c1[even]*x + c1[odd]*y + #define dct_rot(out0,out1, x,y,c0,c1) \ + __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ + __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ + __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ + __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ + __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ + __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) + + // out = in << 12 (in 16-bit, out 32-bit) + #define dct_widen(out, in) \ + __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ + __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) + + // wide add + #define dct_wadd(out, a, b) \ + __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_add_epi32(a##_h, b##_h) + + // wide sub + #define dct_wsub(out, a, b) \ + __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) + + // butterfly a/b, add bias, then shift by "s" and pack + #define dct_bfly32o(out0, out1, a,b,bias,s) \ + { \ + __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ + __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ + dct_wadd(sum, abiased, b); \ + dct_wsub(dif, abiased, b); \ + out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ + out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ + } + + // 8-bit interleave step (for transposes) + #define dct_interleave8(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi8(a, b); \ + b = _mm_unpackhi_epi8(tmp, b) + + // 16-bit interleave step (for transposes) + #define dct_interleave16(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi16(a, b); \ + b = _mm_unpackhi_epi16(tmp, b) + + #define dct_pass(bias,shift) \ + { \ + /* even part */ \ + dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ + __m128i sum04 = _mm_add_epi16(row0, row4); \ + __m128i dif04 = _mm_sub_epi16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ + dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ + __m128i sum17 = _mm_add_epi16(row1, row7); \ + __m128i sum35 = _mm_add_epi16(row3, row5); \ + dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ + dct_wadd(x4, y0o, y4o); \ + dct_wadd(x5, y1o, y5o); \ + dct_wadd(x6, y2o, y5o); \ + dct_wadd(x7, y3o, y4o); \ + dct_bfly32o(row0,row7, x0,x7,bias,shift); \ + dct_bfly32o(row1,row6, x1,x6,bias,shift); \ + dct_bfly32o(row2,row5, x2,x5,bias,shift); \ + dct_bfly32o(row3,row4, x3,x4,bias,shift); \ + } + + __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); + __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); + __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); + __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); + __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); + __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); + __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); + __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); + + // rounding biases in column/row passes, see stbi__idct_block for explanation. + __m128i bias_0 = _mm_set1_epi32(512); + __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); + + // load + row0 = _mm_load_si128((const __m128i *) (data + 0*8)); + row1 = _mm_load_si128((const __m128i *) (data + 1*8)); + row2 = _mm_load_si128((const __m128i *) (data + 2*8)); + row3 = _mm_load_si128((const __m128i *) (data + 3*8)); + row4 = _mm_load_si128((const __m128i *) (data + 4*8)); + row5 = _mm_load_si128((const __m128i *) (data + 5*8)); + row6 = _mm_load_si128((const __m128i *) (data + 6*8)); + row7 = _mm_load_si128((const __m128i *) (data + 7*8)); + + // column pass + dct_pass(bias_0, 10); + + { + // 16bit 8x8 transpose pass 1 + dct_interleave16(row0, row4); + dct_interleave16(row1, row5); + dct_interleave16(row2, row6); + dct_interleave16(row3, row7); + + // transpose pass 2 + dct_interleave16(row0, row2); + dct_interleave16(row1, row3); + dct_interleave16(row4, row6); + dct_interleave16(row5, row7); + + // transpose pass 3 + dct_interleave16(row0, row1); + dct_interleave16(row2, row3); + dct_interleave16(row4, row5); + dct_interleave16(row6, row7); + } + + // row pass + dct_pass(bias_1, 17); + + { + // pack + __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 + __m128i p1 = _mm_packus_epi16(row2, row3); + __m128i p2 = _mm_packus_epi16(row4, row5); + __m128i p3 = _mm_packus_epi16(row6, row7); + + // 8bit 8x8 transpose pass 1 + dct_interleave8(p0, p2); // a0e0a1e1... + dct_interleave8(p1, p3); // c0g0c1g1... + + // transpose pass 2 + dct_interleave8(p0, p1); // a0c0e0g0... + dct_interleave8(p2, p3); // b0d0f0h0... + + // transpose pass 3 + dct_interleave8(p0, p2); // a0b0c0d0... + dct_interleave8(p1, p3); // a4b4c4d4... + + // store + _mm_storel_epi64((__m128i *) out, p0); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p2); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p1); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p3); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); + } + +#undef dct_const +#undef dct_rot +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_interleave8 +#undef dct_interleave16 +#undef dct_pass +} + +#endif // STBI_SSE2 + +#ifdef STBI_NEON + +// NEON integer IDCT. should produce bit-identical +// results to the generic C version. +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; + + int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); + int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); + int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); + int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); + int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); + int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); + int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); + int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); + int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); + int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); + int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); + int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); + +#define dct_long_mul(out, inq, coeff) \ + int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) + +#define dct_long_mac(out, acc, inq, coeff) \ + int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) + +#define dct_widen(out, inq) \ + int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ + int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) + +// wide add +#define dct_wadd(out, a, b) \ + int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vaddq_s32(a##_h, b##_h) + +// wide sub +#define dct_wsub(out, a, b) \ + int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vsubq_s32(a##_h, b##_h) + +// butterfly a/b, then shift using "shiftop" by "s" and pack +#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ + { \ + dct_wadd(sum, a, b); \ + dct_wsub(dif, a, b); \ + out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ + out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ + } + +#define dct_pass(shiftop, shift) \ + { \ + /* even part */ \ + int16x8_t sum26 = vaddq_s16(row2, row6); \ + dct_long_mul(p1e, sum26, rot0_0); \ + dct_long_mac(t2e, p1e, row6, rot0_1); \ + dct_long_mac(t3e, p1e, row2, rot0_2); \ + int16x8_t sum04 = vaddq_s16(row0, row4); \ + int16x8_t dif04 = vsubq_s16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + int16x8_t sum15 = vaddq_s16(row1, row5); \ + int16x8_t sum17 = vaddq_s16(row1, row7); \ + int16x8_t sum35 = vaddq_s16(row3, row5); \ + int16x8_t sum37 = vaddq_s16(row3, row7); \ + int16x8_t sumodd = vaddq_s16(sum17, sum35); \ + dct_long_mul(p5o, sumodd, rot1_0); \ + dct_long_mac(p1o, p5o, sum17, rot1_1); \ + dct_long_mac(p2o, p5o, sum35, rot1_2); \ + dct_long_mul(p3o, sum37, rot2_0); \ + dct_long_mul(p4o, sum15, rot2_1); \ + dct_wadd(sump13o, p1o, p3o); \ + dct_wadd(sump24o, p2o, p4o); \ + dct_wadd(sump23o, p2o, p3o); \ + dct_wadd(sump14o, p1o, p4o); \ + dct_long_mac(x4, sump13o, row7, rot3_0); \ + dct_long_mac(x5, sump24o, row5, rot3_1); \ + dct_long_mac(x6, sump23o, row3, rot3_2); \ + dct_long_mac(x7, sump14o, row1, rot3_3); \ + dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ + dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ + dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ + dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ + } + + // load + row0 = vld1q_s16(data + 0*8); + row1 = vld1q_s16(data + 1*8); + row2 = vld1q_s16(data + 2*8); + row3 = vld1q_s16(data + 3*8); + row4 = vld1q_s16(data + 4*8); + row5 = vld1q_s16(data + 5*8); + row6 = vld1q_s16(data + 6*8); + row7 = vld1q_s16(data + 7*8); + + // add DC bias + row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); + + // column pass + dct_pass(vrshrn_n_s32, 10); + + // 16bit 8x8 transpose + { +// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. +// whether compilers actually get this is another story, sadly. +#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } +#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } + + // pass 1 + dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 + dct_trn16(row2, row3); + dct_trn16(row4, row5); + dct_trn16(row6, row7); + + // pass 2 + dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 + dct_trn32(row1, row3); + dct_trn32(row4, row6); + dct_trn32(row5, row7); + + // pass 3 + dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 + dct_trn64(row1, row5); + dct_trn64(row2, row6); + dct_trn64(row3, row7); + +#undef dct_trn16 +#undef dct_trn32 +#undef dct_trn64 + } + + // row pass + // vrshrn_n_s32 only supports shifts up to 16, we need + // 17. so do a non-rounding shift of 16 first then follow + // up with a rounding shift by 1. + dct_pass(vshrn_n_s32, 16); + + { + // pack and round + uint8x8_t p0 = vqrshrun_n_s16(row0, 1); + uint8x8_t p1 = vqrshrun_n_s16(row1, 1); + uint8x8_t p2 = vqrshrun_n_s16(row2, 1); + uint8x8_t p3 = vqrshrun_n_s16(row3, 1); + uint8x8_t p4 = vqrshrun_n_s16(row4, 1); + uint8x8_t p5 = vqrshrun_n_s16(row5, 1); + uint8x8_t p6 = vqrshrun_n_s16(row6, 1); + uint8x8_t p7 = vqrshrun_n_s16(row7, 1); + + // again, these can translate into one instruction, but often don't. +#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } +#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } + + // sadly can't use interleaved stores here since we only write + // 8 bytes to each scan line! + + // 8x8 8-bit transpose pass 1 + dct_trn8_8(p0, p1); + dct_trn8_8(p2, p3); + dct_trn8_8(p4, p5); + dct_trn8_8(p6, p7); + + // pass 2 + dct_trn8_16(p0, p2); + dct_trn8_16(p1, p3); + dct_trn8_16(p4, p6); + dct_trn8_16(p5, p7); + + // pass 3 + dct_trn8_32(p0, p4); + dct_trn8_32(p1, p5); + dct_trn8_32(p2, p6); + dct_trn8_32(p3, p7); + + // store + vst1_u8(out, p0); out += out_stride; + vst1_u8(out, p1); out += out_stride; + vst1_u8(out, p2); out += out_stride; + vst1_u8(out, p3); out += out_stride; + vst1_u8(out, p4); out += out_stride; + vst1_u8(out, p5); out += out_stride; + vst1_u8(out, p6); out += out_stride; + vst1_u8(out, p7); + +#undef dct_trn8_8 +#undef dct_trn8_16 +#undef dct_trn8_32 + } + +#undef dct_long_mul +#undef dct_long_mac +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_pass +} + +#endif // STBI_NEON + +#define STBI__MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static stbi_uc stbi__get_marker(stbi__jpeg *j) +{ + stbi_uc x; + if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } + x = stbi__get8(j->s); + if (x != 0xff) return STBI__MARKER_none; + while (x == 0xff) + x = stbi__get8(j->s); + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, stbi__jpeg_reset the entropy decoder and +// the dc prediction +static void stbi__jpeg_reset(stbi__jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; + j->marker = STBI__MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + j->eob_run = 0; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int stbi__parse_entropy_coded_data(stbi__jpeg *z) +{ + stbi__jpeg_reset(z); + if (!z->progressive) { + if (z->scan_n == 1) { + int i,j; + STBI_SIMD_ALIGN(short, data[64]); + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + STBI_SIMD_ALIGN(short, data[64]); + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } else { + if (z->scan_n == 1) { + int i,j; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + if (z->spec_start == 0) { + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } else { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) + return 0; + } + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x); + int y2 = (j*z->img_comp[n].v + y); + short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } +} + +static void stbi__jpeg_dequantize(short *data, stbi_uc *dequant) +{ + int i; + for (i=0; i < 64; ++i) + data[i] *= dequant[i]; +} + +static void stbi__jpeg_finish(stbi__jpeg *z) +{ + if (z->progressive) { + // dequantize and idct the data + int i,j,n; + for (n=0; n < z->s->img_n; ++n) { + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + } + } + } + } +} + +static int stbi__process_marker(stbi__jpeg *z, int m) +{ + int L; + switch (m) { + case STBI__MARKER_none: // no marker found + return stbi__err("expected marker","Corrupt JPEG"); + + case 0xDD: // DRI - specify restart interval + if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); + z->restart_interval = stbi__get16be(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = stbi__get16be(z->s)-2; + while (L > 0) { + int q = stbi__get8(z->s); + int p = q >> 4; + int t = q & 15,i; + if (p != 0) return stbi__err("bad DQT type","Corrupt JPEG"); + if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); + for (i=0; i < 64; ++i) + z->dequant[t][stbi__jpeg_dezigzag[i]] = stbi__get8(z->s); + L -= 65; + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = stbi__get16be(z->s)-2; + while (L > 0) { + stbi_uc *v; + int sizes[16],i,n=0; + int q = stbi__get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = stbi__get8(z->s); + n += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < n; ++i) + v[i] = stbi__get8(z->s); + if (tc != 0) + stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); + L -= n; + } + return L==0; + } + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + stbi__skip(z->s, stbi__get16be(z->s)-2); + return 1; + } + return 0; +} + +// after we see SOS +static int stbi__process_scan_header(stbi__jpeg *z) +{ + int i; + int Ls = stbi__get16be(z->s); + z->scan_n = stbi__get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = stbi__get8(z->s), which; + int q = stbi__get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; // no match + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + + { + int aa; + z->spec_start = stbi__get8(z->s); + z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 + aa = stbi__get8(z->s); + z->succ_high = (aa >> 4); + z->succ_low = (aa & 15); + if (z->progressive) { + if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) + return stbi__err("bad SOS", "Corrupt JPEG"); + } else { + if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); + if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); + z->spec_end = 63; + } + } + + return 1; +} + +static int stbi__process_frame_header(stbi__jpeg *z, int scan) +{ + stbi__context *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG + p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires + c = stbi__get8(s); + if (c != 3 && c != 1) return stbi__err("bad component count","Corrupt JPEG"); // JFIF requires + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); + + for (i=0; i < s->img_n; ++i) { + z->img_comp[i].id = stbi__get8(s); + if (z->img_comp[i].id != i+1) // JFIF requires + if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! + return stbi__err("bad component ID","Corrupt JPEG"); + q = stbi__get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); + z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); + } + + if (scan != STBI__SCAN_load) return 1; + + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].raw_data = stbi__malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); + + if (z->img_comp[i].raw_data == NULL) { + for(--i; i >= 0; --i) { + STBI_FREE(z->img_comp[i].raw_data); + z->img_comp[i].raw_data = NULL; + } + return stbi__err("outofmem", "Out of memory"); + } + // align blocks for idct using mmx/sse + z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + z->img_comp[i].linebuf = NULL; + if (z->progressive) { + z->img_comp[i].coeff_w = (z->img_comp[i].w2 + 7) >> 3; + z->img_comp[i].coeff_h = (z->img_comp[i].h2 + 7) >> 3; + z->img_comp[i].raw_coeff = STBI_MALLOC(z->img_comp[i].coeff_w * z->img_comp[i].coeff_h * 64 * sizeof(short) + 15); + z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); + } else { + z->img_comp[i].coeff = 0; + z->img_comp[i].raw_coeff = 0; + } + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define stbi__DNL(x) ((x) == 0xdc) +#define stbi__SOI(x) ((x) == 0xd8) +#define stbi__EOI(x) ((x) == 0xd9) +#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) +#define stbi__SOS(x) ((x) == 0xda) + +#define stbi__SOF_progressive(x) ((x) == 0xc2) + +static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) +{ + int m; + z->marker = STBI__MARKER_none; // initialize cached marker to empty + m = stbi__get_marker(z); + if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); + if (scan == STBI__SCAN_type) return 1; + m = stbi__get_marker(z); + while (!stbi__SOF(m)) { + if (!stbi__process_marker(z,m)) return 0; + m = stbi__get_marker(z); + while (m == STBI__MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); + m = stbi__get_marker(z); + } + } + z->progressive = stbi__SOF_progressive(m); + if (!stbi__process_frame_header(z, scan)) return 0; + return 1; +} + +// decode image to YCbCr format +static int stbi__decode_jpeg_image(stbi__jpeg *j) +{ + int m; + for (m = 0; m < 4; m++) { + j->img_comp[m].raw_data = NULL; + j->img_comp[m].raw_coeff = NULL; + } + j->restart_interval = 0; + if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; + m = stbi__get_marker(j); + while (!stbi__EOI(m)) { + if (stbi__SOS(m)) { + if (!stbi__process_scan_header(j)) return 0; + if (!stbi__parse_entropy_coded_data(j)) return 0; + if (j->marker == STBI__MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!stbi__at_eof(j->s)) { + int x = stbi__get8(j->s); + if (x == 255) { + j->marker = stbi__get8(j->s); + break; + } else if (x != 0) { + return stbi__err("junk before marker", "Corrupt JPEG"); + } + } + // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 + } + } else { + if (!stbi__process_marker(j, m)) return 0; + } + m = stbi__get_marker(j); + } + if (j->progressive) + stbi__jpeg_finish(j); + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, + int w, int hs); + +#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) + +static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + stbi_uc *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = stbi__div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = stbi__div4(n+input[i-1]); + out[i*2+1] = stbi__div4(n+input[i+1]); + } + out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) + +static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = stbi__div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i=0,t0,t1; + + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + // process groups of 8 pixels for as long as we can. + // note we can't handle the last pixel in a row in this loop + // because we need to handle the filter boundary conditions. + for (; i < ((w-1) & ~7); i += 8) { +#if defined(STBI_SSE2) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + __m128i zero = _mm_setzero_si128(); + __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); + __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); + __m128i farw = _mm_unpacklo_epi8(farb, zero); + __m128i nearw = _mm_unpacklo_epi8(nearb, zero); + __m128i diff = _mm_sub_epi16(farw, nearw); + __m128i nears = _mm_slli_epi16(nearw, 2); + __m128i curr = _mm_add_epi16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + __m128i prv0 = _mm_slli_si128(curr, 2); + __m128i nxt0 = _mm_srli_si128(curr, 2); + __m128i prev = _mm_insert_epi16(prv0, t1, 0); + __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + __m128i bias = _mm_set1_epi16(8); + __m128i curs = _mm_slli_epi16(curr, 2); + __m128i prvd = _mm_sub_epi16(prev, curr); + __m128i nxtd = _mm_sub_epi16(next, curr); + __m128i curb = _mm_add_epi16(curs, bias); + __m128i even = _mm_add_epi16(prvd, curb); + __m128i odd = _mm_add_epi16(nxtd, curb); + + // interleave even and odd pixels, then undo scaling. + __m128i int0 = _mm_unpacklo_epi16(even, odd); + __m128i int1 = _mm_unpackhi_epi16(even, odd); + __m128i de0 = _mm_srli_epi16(int0, 4); + __m128i de1 = _mm_srli_epi16(int1, 4); + + // pack and write output + __m128i outv = _mm_packus_epi16(de0, de1); + _mm_storeu_si128((__m128i *) (out + i*2), outv); +#elif defined(STBI_NEON) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + uint8x8_t farb = vld1_u8(in_far + i); + uint8x8_t nearb = vld1_u8(in_near + i); + int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); + int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); + int16x8_t curr = vaddq_s16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + int16x8_t prv0 = vextq_s16(curr, curr, 7); + int16x8_t nxt0 = vextq_s16(curr, curr, 1); + int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); + int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + int16x8_t curs = vshlq_n_s16(curr, 2); + int16x8_t prvd = vsubq_s16(prev, curr); + int16x8_t nxtd = vsubq_s16(next, curr); + int16x8_t even = vaddq_s16(curs, prvd); + int16x8_t odd = vaddq_s16(curs, nxtd); + + // undo scaling and round, then store with even/odd phases interleaved + uint8x8x2_t o; + o.val[0] = vqrshrun_n_s16(even, 4); + o.val[1] = vqrshrun_n_s16(odd, 4); + vst2_u8(out + i*2, o); +#endif + + // "previous" value for next iter + t1 = 3*in_near[i+7] + in_far[i+7]; + } + + t0 = t1; + t1 = 3*in_near[i] + in_far[i]; + out[i*2] = stbi__div16(3*t1 + t0 + 8); + + for (++i; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} +#endif + +static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + STBI_NOTUSED(in_far); + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +#ifdef STBI_JPEG_OLD +// this is the same YCbCr-to-RGB calculation that stb_image has used +// historically before the algorithm changes in 1.49 +#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 16) + 32768; // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr*float2fixed(1.40200f); + g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); + b = y_fixed + cb*float2fixed(1.77200f); + r >>= 16; + g >>= 16; + b >>= 16; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#else +// this is a reduced-precision calculation of YCbCr-to-RGB introduced +// to make sure the code produces the same results in both SIMD and scalar +#define float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* float2fixed(1.40200f); + g = y_fixed + (cr*-float2fixed(0.71414f)) + ((cb*-float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) +{ + int i = 0; + +#ifdef STBI_SSE2 + // step == 3 is pretty ugly on the final interleave, and i'm not convinced + // it's useful in practice (you wouldn't use it for textures, for example). + // so just accelerate step == 4 case. + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + __m128i signflip = _mm_set1_epi8(-0x80); + __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); + __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); + __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); + __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); + __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); + __m128i xw = _mm_set1_epi16(255); // alpha channel + + for (; i+7 < count; i += 8) { + // load + __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); + __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); + __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); + __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 + __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 + + // unpack to short (and left-shift cr, cb by 8) + __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); + __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); + __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); + + // color transform + __m128i yws = _mm_srli_epi16(yw, 4); + __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); + __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); + __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); + __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); + __m128i rws = _mm_add_epi16(cr0, yws); + __m128i gwt = _mm_add_epi16(cb0, yws); + __m128i bws = _mm_add_epi16(yws, cb1); + __m128i gws = _mm_add_epi16(gwt, cr1); + + // descale + __m128i rw = _mm_srai_epi16(rws, 4); + __m128i bw = _mm_srai_epi16(bws, 4); + __m128i gw = _mm_srai_epi16(gws, 4); + + // back to byte, set up for transpose + __m128i brb = _mm_packus_epi16(rw, bw); + __m128i gxb = _mm_packus_epi16(gw, xw); + + // transpose to interleave channels + __m128i t0 = _mm_unpacklo_epi8(brb, gxb); + __m128i t1 = _mm_unpackhi_epi8(brb, gxb); + __m128i o0 = _mm_unpacklo_epi16(t0, t1); + __m128i o1 = _mm_unpackhi_epi16(t0, t1); + + // store + _mm_storeu_si128((__m128i *) (out + 0), o0); + _mm_storeu_si128((__m128i *) (out + 16), o1); + out += 32; + } + } +#endif + +#ifdef STBI_NEON + // in this version, step=3 support would be easy to add. but is there demand? + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + uint8x8_t signflip = vdup_n_u8(0x80); + int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); + int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); + int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); + int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); + + for (; i+7 < count; i += 8) { + // load + uint8x8_t y_bytes = vld1_u8(y + i); + uint8x8_t cr_bytes = vld1_u8(pcr + i); + uint8x8_t cb_bytes = vld1_u8(pcb + i); + int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); + int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); + + // expand to s16 + int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); + int16x8_t crw = vshll_n_s8(cr_biased, 7); + int16x8_t cbw = vshll_n_s8(cb_biased, 7); + + // color transform + int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); + int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); + int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); + int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); + int16x8_t rws = vaddq_s16(yws, cr0); + int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); + int16x8_t bws = vaddq_s16(yws, cb1); + + // undo scaling, round, convert to byte + uint8x8x4_t o; + o.val[0] = vqrshrun_n_s16(rws, 4); + o.val[1] = vqrshrun_n_s16(gws, 4); + o.val[2] = vqrshrun_n_s16(bws, 4); + o.val[3] = vdup_n_u8(255); + + // store, interleaving r/g/b/a + vst4_u8(out, o); + out += 8*4; + } + } +#endif + + for (; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* float2fixed(1.40200f); + g = y_fixed + cr*-float2fixed(0.71414f) + ((cb*-float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +// set up the kernels +static void stbi__setup_jpeg(stbi__jpeg *j) +{ + j->idct_block_kernel = stbi__idct_block; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; + +#ifdef STBI_SSE2 + if (stbi__sse2_available()) { + j->idct_block_kernel = stbi__idct_simd; + #ifndef STBI_JPEG_OLD + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + #endif + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; + } +#endif + +#ifdef STBI_NEON + j->idct_block_kernel = stbi__idct_simd; + #ifndef STBI_JPEG_OLD + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + #endif + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; +#endif +} + +// clean up the temporary component buffers +static void stbi__cleanup_jpeg(stbi__jpeg *j) +{ + int i; + for (i=0; i < j->s->img_n; ++i) { + if (j->img_comp[i].raw_data) { + STBI_FREE(j->img_comp[i].raw_data); + j->img_comp[i].raw_data = NULL; + j->img_comp[i].data = NULL; + } + if (j->img_comp[i].raw_coeff) { + STBI_FREE(j->img_comp[i].raw_coeff); + j->img_comp[i].raw_coeff = 0; + j->img_comp[i].coeff = 0; + } + if (j->img_comp[i].linebuf) { + STBI_FREE(j->img_comp[i].linebuf); + j->img_comp[i].linebuf = NULL; + } + } +} + +typedef struct +{ + resample_row_func resample; + stbi_uc *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi__resample; + +static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n; + z->s->img_n = 0; // make stbi__cleanup_jpeg safe + + // validate req_comp + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + + // load a jpeg image from whichever source, but leave in YCbCr format + if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n; + + if (z->s->img_n == 3 && n < 3) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + unsigned int i,j; + stbi_uc *output; + stbi_uc *coutput[4]; + + stbi__resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; + else r->resample = stbi__resample_row_generic; + } + + // can't error after this so, this is safe + output = (stbi_uc *) stbi__malloc(n * z->s->img_x * z->s->img_y + 1); + if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + stbi_uc *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + stbi_uc *y = coutput[0]; + if (z->s->img_n == 3) { + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + stbi_uc *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; + } + } + stbi__cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n; // report original components, not output + return output; + } +} + +static unsigned char *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__jpeg j; + j.s = s; + stbi__setup_jpeg(&j); + return load_jpeg_image(&j, x,y,comp,req_comp); +} + +static int stbi__jpeg_test(stbi__context *s) +{ + int r; + stbi__jpeg j; + j.s = s; + stbi__setup_jpeg(&j); + r = stbi__decode_jpeg_header(&j, STBI__SCAN_type); + stbi__rewind(s); + return r; +} + +static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) +{ + if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { + stbi__rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n; + return 1; +} + +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__jpeg j; + j.s = s; + return stbi__jpeg_info_raw(&j, x, y, comp); +} +#endif + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +#ifndef STBI_NO_ZLIB + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables +#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + stbi__uint16 fast[1 << STBI__ZFAST_BITS]; + stbi__uint16 firstcode[16]; + int maxcode[17]; + stbi__uint16 firstsymbol[16]; + stbi_uc size[288]; + stbi__uint16 value[288]; +} stbi__zhuffman; + +stbi_inline static int stbi__bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int stbi__bit_reverse(int v, int bits) +{ + STBI_ASSERT(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return stbi__bitreverse16(v) >> (16-bits); +} + +static int stbi__zbuild_huffman(stbi__zhuffman *z, stbi_uc *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 0, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + if (sizes[i] > (1 << i)) + return stbi__err("bad sizes", "Corrupt PNG"); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (stbi__uint16) code; + z->firstsymbol[i] = (stbi__uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); + z->size [c] = (stbi_uc ) s; + z->value[c] = (stbi__uint16) i; + if (s <= STBI__ZFAST_BITS) { + int j = stbi__bit_reverse(next_code[s],s); + while (j < (1 << STBI__ZFAST_BITS)) { + z->fast[j] = fastv; + j += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + stbi_uc *zbuffer, *zbuffer_end; + int num_bits; + stbi__uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + stbi__zhuffman z_length, z_distance; +} stbi__zbuf; + +stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void stbi__fill_bits(stbi__zbuf *z) +{ + do { + STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) stbi__fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s,k; + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = stbi__bit_reverse(a->code_buffer, 16); + for (s=STBI__ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + STBI_ASSERT(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s; + if (a->num_bits < 16) stbi__fill_bits(a); + b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; + if (b) { + s = b >> 9; + a->code_buffer >>= s; + a->num_bits -= s; + return b & 511; + } + return stbi__zhuffman_decode_slowpath(a, z); +} + +static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes +{ + char *q; + int cur, limit, old_limit; + z->zout = zout; + if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = old_limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); + STBI_NOTUSED(old_limit); + if (q == NULL) return stbi__err("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static int stbi__zlength_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static int stbi__zlength_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static int stbi__zdist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int stbi__parse_huffman_block(stbi__zbuf *a) +{ + char *zout = a->zout; + for(;;) { + int z = stbi__zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes + if (zout >= a->zout_end) { + if (!stbi__zexpand(a, zout, 1)) return 0; + zout = a->zout; + } + *zout++ = (char) z; + } else { + stbi_uc *p; + int len,dist; + if (z == 256) { + a->zout = zout; + return 1; + } + z -= 257; + len = stbi__zlength_base[z]; + if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); + z = stbi__zhuffman_decode(a, &a->z_distance); + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); + dist = stbi__zdist_base[z]; + if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); + if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); + if (zout + len > a->zout_end) { + if (!stbi__zexpand(a, zout, len)) return 0; + zout = a->zout; + } + p = (stbi_uc *) (zout - dist); + if (dist == 1) { // run of one byte; common in images. + stbi_uc v = *p; + if (len) { do *zout++ = v; while (--len); } + } else { + if (len) { do *zout++ = *p++; while (--len); } + } + } + } +} + +static int stbi__compute_huffman_codes(stbi__zbuf *a) +{ + static stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + stbi__zhuffman z_codelength; + stbi_uc lencodes[286+32+137];//padding for maximum single op + stbi_uc codelength_sizes[19]; + int i,n; + + int hlit = stbi__zreceive(a,5) + 257; + int hdist = stbi__zreceive(a,5) + 1; + int hclen = stbi__zreceive(a,4) + 4; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = stbi__zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; + } + if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < hlit + hdist) { + int c = stbi__zhuffman_decode(a, &z_codelength); + if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); + if (c < 16) + lencodes[n++] = (stbi_uc) c; + else if (c == 16) { + c = stbi__zreceive(a,2)+3; + memset(lencodes+n, lencodes[n-1], c); + n += c; + } else if (c == 17) { + c = stbi__zreceive(a,3)+3; + memset(lencodes+n, 0, c); + n += c; + } else { + STBI_ASSERT(c == 18); + c = stbi__zreceive(a,7)+11; + memset(lencodes+n, 0, c); + n += c; + } + } + if (n != hlit+hdist) return stbi__err("bad codelengths","Corrupt PNG"); + if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int stbi__parse_uncomperssed_block(stbi__zbuf *a) +{ + stbi_uc header[4]; + int len,nlen,k; + if (a->num_bits & 7) + stbi__zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check + a->code_buffer >>= 8; + a->num_bits -= 8; + } + STBI_ASSERT(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = stbi__zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!stbi__zexpand(a, a->zout, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int stbi__parse_zlib_header(stbi__zbuf *a) +{ + int cmf = stbi__zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = stbi__zget8(a); + if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +// @TODO: should statically initialize these for optimal thread safety +static stbi_uc stbi__zdefault_length[288], stbi__zdefault_distance[32]; +static void stbi__init_zdefaults(void) +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; + for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; + for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; + for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; + + for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; +} + +static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!stbi__parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = stbi__zreceive(a,1); + type = stbi__zreceive(a,2); + if (type == 0) { + if (!stbi__parse_uncomperssed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!stbi__zdefault_distance[31]) stbi__init_zdefaults(); + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; + } else { + if (!stbi__compute_huffman_codes(a)) return 0; + } + if (!stbi__parse_huffman_block(a)) return 0; + } + } while (!final); + return 1; +} + +static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return stbi__parse_zlib(a, parse_header); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer+len; + if (stbi__do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} +#endif + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + +#ifndef STBI_NO_PNG +typedef struct +{ + stbi__uint32 length; + stbi__uint32 type; +} stbi__pngchunk; + +static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) +{ + stbi__pngchunk c; + c.length = stbi__get32be(s); + c.type = stbi__get32be(s); + return c; +} + +static int stbi__check_png_header(stbi__context *s) +{ + static stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi__context *s; + stbi_uc *idata, *expanded, *out; +} stbi__png; + + +enum { + STBI__F_none=0, + STBI__F_sub=1, + STBI__F_up=2, + STBI__F_avg=3, + STBI__F_paeth=4, + // synthetic filters used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static stbi_uc first_row_filter[5] = +{ + STBI__F_none, + STBI__F_sub, + STBI__F_none, + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static int stbi__paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +static stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; + +// create the png data from post-deflated data +static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) +{ + stbi__context *s = a->s; + stbi__uint32 i,j,stride = x*out_n; + stbi__uint32 img_len, img_width_bytes; + int k; + int img_n = s->img_n; // copy it into a local for later + + STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); + a->out = (stbi_uc *) stbi__malloc(x * y * out_n); // extra bytes to write off the end into + if (!a->out) return stbi__err("outofmem", "Out of memory"); + + img_width_bytes = (((img_n * x * depth) + 7) >> 3); + img_len = (img_width_bytes + 1) * y; + if (s->img_x == x && s->img_y == y) { + if (raw_len != img_len) return stbi__err("not enough pixels","Corrupt PNG"); + } else { // interlaced: + if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + } + + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *prior = cur - stride; + int filter = *raw++; + int filter_bytes = img_n; + int width = x; + if (filter > 4) + return stbi__err("invalid filter","Corrupt PNG"); + + if (depth < 8) { + STBI_ASSERT(img_width_bytes <= x); + cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place + filter_bytes = 1; + width = img_width_bytes; + } + + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + + // handle first byte explicitly + for (k=0; k < filter_bytes; ++k) { + switch (filter) { + case STBI__F_none : cur[k] = raw[k]; break; + case STBI__F_sub : cur[k] = raw[k]; break; + case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; + case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; + case STBI__F_avg_first : cur[k] = raw[k]; break; + case STBI__F_paeth_first: cur[k] = raw[k]; break; + } + } + + if (depth == 8) { + if (img_n != out_n) + cur[img_n] = 255; // first pixel + raw += img_n; + cur += out_n; + prior += out_n; + } else { + raw += 1; + cur += 1; + prior += 1; + } + + // this is a little gross, so that we don't switch per-pixel or per-component + if (depth < 8 || img_n == out_n) { + int nk = (width - 1)*img_n; + #define CASE(f) \ + case f: \ + for (k=0; k < nk; ++k) + switch (filter) { + // "none" filter turns into a memcpy here; make that explicit. + case STBI__F_none: memcpy(cur, raw, nk); break; + CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); break; + CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); break; + CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); break; + CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); break; + CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); break; + } + #undef CASE + raw += nk; + } else { + STBI_ASSERT(img_n+1 == out_n); + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(STBI__F_none) cur[k] = raw[k]; break; + CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-out_n]); break; + CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-out_n])>>1)); break; + CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; + CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-out_n] >> 1)); break; + CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],0,0)); break; + } + #undef CASE + } + } + + // we make a separate pass to expand bits to pixels; for performance, + // this could run two scanlines behind the above code, so it won't + // intefere with filtering but will still be in the cache. + if (depth < 8) { + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; + // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit + // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + + // note that the final byte might overshoot and write more data than desired. + // we can allocate enough data that this never writes out of memory, but it + // could also overwrite the next scanline. can it overwrite non-empty data + // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. + // so we need to explicitly clamp the final ones + + if (depth == 4) { + for (k=x*img_n; k >= 2; k-=2, ++in) { + *cur++ = scale * ((*in >> 4) ); + *cur++ = scale * ((*in ) & 0x0f); + } + if (k > 0) *cur++ = scale * ((*in >> 4) ); + } else if (depth == 2) { + for (k=x*img_n; k >= 4; k-=4, ++in) { + *cur++ = scale * ((*in >> 6) ); + *cur++ = scale * ((*in >> 4) & 0x03); + *cur++ = scale * ((*in >> 2) & 0x03); + *cur++ = scale * ((*in ) & 0x03); + } + if (k > 0) *cur++ = scale * ((*in >> 6) ); + if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); + if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); + } else if (depth == 1) { + for (k=x*img_n; k >= 8; k-=8, ++in) { + *cur++ = scale * ((*in >> 7) ); + *cur++ = scale * ((*in >> 6) & 0x01); + *cur++ = scale * ((*in >> 5) & 0x01); + *cur++ = scale * ((*in >> 4) & 0x01); + *cur++ = scale * ((*in >> 3) & 0x01); + *cur++ = scale * ((*in >> 2) & 0x01); + *cur++ = scale * ((*in >> 1) & 0x01); + *cur++ = scale * ((*in ) & 0x01); + } + if (k > 0) *cur++ = scale * ((*in >> 7) ); + if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); + if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); + if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); + if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); + if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); + if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); + } + if (img_n != out_n) { + int q; + // insert alpha = 255 + cur = a->out + stride*j; + if (img_n == 1) { + for (q=x-1; q >= 0; --q) { + cur[q*2+1] = 255; + cur[q*2+0] = cur[q]; + } + } else { + STBI_ASSERT(img_n == 3); + for (q=x-1; q >= 0; --q) { + cur[q*4+3] = 255; + cur[q*4+2] = cur[q*3+2]; + cur[q*4+1] = cur[q*3+1]; + cur[q*4+0] = cur[q*3+0]; + } + } + } + } + } + + return 1; +} + +static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) +{ + stbi_uc *final; + int p; + if (!interlaced) + return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); + + // de-interlacing + final = (stbi_uc *) stbi__malloc(a->s->img_x * a->s->img_y * out_n); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; + if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { + STBI_FREE(final); + return 0; + } + for (j=0; j < y; ++j) { + for (i=0; i < x; ++i) { + int out_y = j*yspc[p]+yorig[p]; + int out_x = i*xspc[p]+xorig[p]; + memcpy(final + out_y*a->s->img_x*out_n + out_x*out_n, + a->out + (j*x+i)*out_n, out_n); + } + } + STBI_FREE(a->out); + image_data += img_len; + image_data_len -= img_len; + } + } + a->out = final; + + return 1; +} + +static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) +{ + stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; + stbi_uc *p, *temp_out, *orig = a->out; + + p = (stbi_uc *) stbi__malloc(pixel_count * pal_img_n); + if (p == NULL) return stbi__err("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + STBI_FREE(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi__unpremultiply_on_load = 0; +static int stbi__de_iphone_flag = 0; + +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi__de_iphone(stbi__png *z) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + STBI_ASSERT(s->img_out_n == 4); + if (stbi__unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + stbi_uc a = p[3]; + stbi_uc t = p[0]; + if (a) { + p[0] = p[2] * 255 / a; + p[1] = p[1] * 255 / a; + p[2] = t * 255 / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +#define STBI__PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) + +static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) +{ + stbi_uc palette[1024], pal_img_n=0; + stbi_uc has_trans=0, tc[3]; + stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, color=0, depth=0, is_iphone=0; + stbi__context *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!stbi__check_png_header(s)) return 0; + + if (scan == STBI__SCAN_type) return 1; + + for (;;) { + stbi__pngchunk c = stbi__get_chunk_header(s); + switch (c.type) { + case STBI__PNG_TYPE('C','g','B','I'): + is_iphone = 1; + stbi__skip(s, c.length); + break; + case STBI__PNG_TYPE('I','H','D','R'): { + int comp,filter; + if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); + s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + depth = stbi__get8(s); if (depth != 1 && depth != 2 && depth != 4 && depth != 8) return stbi__err("1/2/4/8-bit only","PNG not supported: 1/2/4/8-bit only"); + color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); + comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); + filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); + interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + if (scan == STBI__SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case STBI__PNG_TYPE('P','L','T','E'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = stbi__get8(s); + palette[i*4+1] = stbi__get8(s); + palette[i*4+2] = stbi__get8(s); + palette[i*4+3] = 255; + } + break; + } + + case STBI__PNG_TYPE('t','R','N','S'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = stbi__get8(s); + } else { + if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); + if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); + has_trans = 1; + for (k=0; k < s->img_n; ++k) + tc[k] = (stbi_uc) (stbi__get16be(s) & 255) * stbi__depth_scale_table[depth]; // non 8-bit images will be larger + } + break; + } + + case STBI__PNG_TYPE('I','D','A','T'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); + if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } + if ((int)(ioff + c.length) < (int)ioff) return 0; + if (ioff + c.length > idata_limit) { + stbi__uint32 idata_limit_old = idata_limit; + stbi_uc *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + STBI_NOTUSED(idata_limit_old); + p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); + z->idata = p; + } + if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case STBI__PNG_TYPE('I','E','N','D'): { + stbi__uint32 raw_len, bpl; + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (scan != STBI__SCAN_load) return 1; + if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); + // initial guess for decoded data size to avoid unnecessary reallocs + bpl = (s->img_x * depth + 7) / 8; // bytes per line, per component + raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; + z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); + if (z->expanded == NULL) return 0; // zlib should set error + STBI_FREE(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, depth, color, interlace)) return 0; + if (has_trans) + if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; + if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) + stbi__de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } + STBI_FREE(z->expanded); z->expanded = NULL; + return 1; + } + + default: + // if critical, fail + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX PNG chunk not known"; + invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); + invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); + invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); + invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); + #endif + return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); + } + stbi__skip(s, c.length); + break; + } + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + } +} + +static unsigned char *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp) +{ + unsigned char *result=NULL; + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + result = stbi__convert_format(result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_out_n; + } + STBI_FREE(p->out); p->out = NULL; + STBI_FREE(p->expanded); p->expanded = NULL; + STBI_FREE(p->idata); p->idata = NULL; + + return result; +} + +static unsigned char *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__png p; + p.s = s; + return stbi__do_png(&p, x,y,comp,req_comp); +} + +static int stbi__png_test(stbi__context *s) +{ + int r; + r = stbi__check_png_header(s); + stbi__rewind(s); + return r; +} + +static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) +{ + if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { + stbi__rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__png p; + p.s = s; + return stbi__png_info_raw(&p, x, y, comp); +} +#endif + +// Microsoft/Windows BMP image + +#ifndef STBI_NO_BMP +static int stbi__bmp_test_raw(stbi__context *s) +{ + int r; + int sz; + if (stbi__get8(s) != 'B') return 0; + if (stbi__get8(s) != 'M') return 0; + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + stbi__get32le(s); // discard data offset + sz = stbi__get32le(s); + r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); + return r; +} + +static int stbi__bmp_test(stbi__context *s) +{ + int r = stbi__bmp_test_raw(s); + stbi__rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int stbi__high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) n += 16, z >>= 16; + if (z >= 0x00100) n += 8, z >>= 8; + if (z >= 0x00010) n += 4, z >>= 4; + if (z >= 0x00004) n += 2, z >>= 2; + if (z >= 0x00002) n += 1, z >>= 1; + return n; +} + +static int stbi__bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +static int stbi__shiftsigned(int v, int shift, int bits) +{ + int result; + int z=0; + + if (shift < 0) v <<= -shift; + else v >>= shift; + result = v; + + z = bits; + while (z < 8) { + result += v >> z; + z += bits; + } + return result; +} + +typedef struct +{ + int bpp, offset, hsz; + unsigned int mr,mg,mb,ma, all_a; +} stbi__bmp_data; + +static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) +{ + int hsz; + if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + info->offset = stbi__get32le(s); + info->hsz = hsz = stbi__get32le(s); + + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = stbi__get16le(s); + s->img_y = stbi__get16le(s); + } else { + s->img_x = stbi__get32le(s); + s->img_y = stbi__get32le(s); + } + if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); + info->bpp = stbi__get16le(s); + if (info->bpp == 1) return stbi__errpuc("monochrome", "BMP type not supported: 1-bit"); + if (hsz != 12) { + int compress = stbi__get32le(s); + if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + stbi__get32le(s); // discard sizeof + stbi__get32le(s); // discard hres + stbi__get32le(s); // discard vres + stbi__get32le(s); // discard colorsused + stbi__get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + } + if (info->bpp == 16 || info->bpp == 32) { + info->mr = info->mg = info->mb = 0; + if (compress == 0) { + if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } + } else if (compress == 3) { + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + // not documented, but generated by photoshop and handled by mspaint + if (info->mr == info->mg && info->mg == info->mb) { + // ?!?!? + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else { + int i; + if (hsz != 108 && hsz != 124) + return stbi__errpuc("bad BMP", "bad BMP"); + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->ma = stbi__get32le(s); + stbi__get32le(s); // discard color space + for (i=0; i < 12; ++i) + stbi__get32le(s); // discard color space parameters + if (hsz == 124) { + stbi__get32le(s); // discard rendering intent + stbi__get32le(s); // discard offset of profile data + stbi__get32le(s); // discard size of profile data + stbi__get32le(s); // discard reserved + } + } + } + return (void *) 1; +} + + +static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *out; + unsigned int mr=0,mg=0,mb=0,ma=0, all_a; + stbi_uc pal[256][4]; + int psize=0,i,j,width; + int flip_vertically, pad, target; + stbi__bmp_data info; + + info.all_a = 255; + if (stbi__bmp_parse_header(s, &info) == NULL) + return NULL; // error code already set + + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + + mr = info.mr; + mg = info.mg; + mb = info.mb; + ma = info.ma; + all_a = info.all_a; + + if (info.hsz == 12) { + if (info.bpp < 24) + psize = (info.offset - 14 - 24) / 3; + } else { + if (info.bpp < 16) + psize = (info.offset - 14 - info.hsz) >> 2; + } + + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + + out = (stbi_uc *) stbi__malloc(target * s->img_x * s->img_y); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (info.bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + if (info.hsz != 12) stbi__get8(s); + pal[i][3] = 255; + } + stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); + if (info.bpp == 4) width = (s->img_x + 1) >> 1; + else if (info.bpp == 8) width = s->img_x; + else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=stbi__get8(s),v2=0; + if (info.bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (info.bpp == 8) ? stbi__get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + stbi__skip(s, pad); + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + stbi__skip(s, info.offset - 14 - info.hsz); + if (info.bpp == 24) width = 3 * s->img_x; + else if (info.bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (info.bpp == 24) { + easy = 1; + } else if (info.bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); + gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); + bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); + ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + unsigned char a; + out[z+2] = stbi__get8(s); + out[z+1] = stbi__get8(s); + out[z+0] = stbi__get8(s); + z += 3; + a = (easy == 2 ? stbi__get8(s) : 255); + all_a |= a; + if (target == 4) out[z++] = a; + } + } else { + int bpp = info.bpp; + for (i=0; i < (int) s->img_x; ++i) { + stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); + int a; + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); + a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); + all_a |= a; + if (target == 4) out[z++] = STBI__BYTECAST(a); + } + } + stbi__skip(s, pad); + } + } + + // if alpha channel is all 0s, replace with all 255s + if (target == 4 && all_a == 0) + for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) + out[i] = 255; + + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i], p1[i] = p2[i], p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} +#endif + +// Targa Truevision - TGA +// by Jonathan Dummer +#ifndef STBI_NO_TGA +// returns STBI_rgb or whatever, 0 on error +static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) +{ + // only RGB or RGBA (incl. 16bit) or grey allowed + if(is_rgb16) *is_rgb16 = 0; + switch(bits_per_pixel) { + case 8: return STBI_grey; + case 16: if(is_grey) return STBI_grey_alpha; + // else: fall-through + case 15: if(is_rgb16) *is_rgb16 = 1; + return STBI_rgb; + case 24: // fall-through + case 32: return bits_per_pixel/8; + default: return 0; + } +} + +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; + int sz, tga_colormap_type; + stbi__get8(s); // discard Offset + tga_colormap_type = stbi__get8(s); // colormap type + if( tga_colormap_type > 1 ) { + stbi__rewind(s); + return 0; // only RGB or indexed allowed + } + tga_image_type = stbi__get8(s); // image type + if ( tga_colormap_type == 1 ) { // colormapped (paletted) image + if (tga_image_type != 1 && tga_image_type != 9) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip image x and y origin + tga_colormap_bpp = sz; + } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE + if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { + stbi__rewind(s); + return 0; // only RGB or grey allowed, +/- RLE + } + stbi__skip(s,9); // skip colormap specification and image x/y origin + tga_colormap_bpp = 0; + } + tga_w = stbi__get16le(s); + if( tga_w < 1 ) { + stbi__rewind(s); + return 0; // test width + } + tga_h = stbi__get16le(s); + if( tga_h < 1 ) { + stbi__rewind(s); + return 0; // test height + } + tga_bits_per_pixel = stbi__get8(s); // bits per pixel + stbi__get8(s); // ignore alpha bits + if (tga_colormap_bpp != 0) { + if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { + // when using a colormap, tga_bits_per_pixel is the size of the indexes + // I don't think anything but 8 or 16bit indexes makes sense + stbi__rewind(s); + return 0; + } + tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); + } else { + tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); + } + if(!tga_comp) { + stbi__rewind(s); + return 0; + } + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp; + return 1; // seems to have passed everything +} + +static int stbi__tga_test(stbi__context *s) +{ + int res = 0; + int sz, tga_color_type; + stbi__get8(s); // discard Offset + tga_color_type = stbi__get8(s); // color type + if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed + sz = stbi__get8(s); // image type + if ( tga_color_type == 1 ) { // colormapped (paletted) image + if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + stbi__skip(s,4); // skip image x and y origin + } else { // "normal" image w/o colormap + if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE + stbi__skip(s,9); // skip colormap specification and image x/y origin + } + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height + sz = stbi__get8(s); // bits per pixel + if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + + res = 1; // if we got this far, everything's good and we can return 1 instead of 0 + +errorEnd: + stbi__rewind(s); + return res; +} + +// read 16bit value and convert to 24bit RGB +void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) +{ + stbi__uint16 px = stbi__get16le(s); + stbi__uint16 fiveBitMask = 31; + // we have 3 channels with 5bits each + int r = (px >> 10) & fiveBitMask; + int g = (px >> 5) & fiveBitMask; + int b = px & fiveBitMask; + // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later + out[0] = (r * 255)/31; + out[1] = (g * 255)/31; + out[2] = (b * 255)/31; + + // some people claim that the most significant bit might be used for alpha + // (possibly if an alpha-bit is set in the "image descriptor byte") + // but that only made 16bit test images completely translucent.. + // so let's treat all 15 and 16bit TGAs as RGB with no alpha. +} + +static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + // read in the TGA header stuff + int tga_offset = stbi__get8(s); + int tga_indexed = stbi__get8(s); + int tga_image_type = stbi__get8(s); + int tga_is_RLE = 0; + int tga_palette_start = stbi__get16le(s); + int tga_palette_len = stbi__get16le(s); + int tga_palette_bits = stbi__get8(s); + int tga_x_origin = stbi__get16le(s); + int tga_y_origin = stbi__get16le(s); + int tga_width = stbi__get16le(s); + int tga_height = stbi__get16le(s); + int tga_bits_per_pixel = stbi__get8(s); + int tga_comp, tga_rgb16=0; + int tga_inverted = stbi__get8(s); + // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4]; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); + else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); + + if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency + return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); + + // tga info + *x = tga_width; + *y = tga_height; + if (comp) *comp = tga_comp; + + tga_data = (unsigned char*)stbi__malloc( (size_t)tga_width * tga_height * tga_comp ); + if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + stbi__skip(s, tga_offset ); + + if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { + for (i=0; i < tga_height; ++i) { + int row = tga_inverted ? tga_height -i - 1 : i; + stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; + stbi__getn(s, tga_row, tga_width * tga_comp); + } + } else { + // do I need to load a palette? + if ( tga_indexed) + { + // any data to skip? (offset usually = 0) + stbi__skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)stbi__malloc( tga_palette_len * tga_comp ); + if (!tga_palette) { + STBI_FREE(tga_data); + return stbi__errpuc("outofmem", "Out of memory"); + } + if (tga_rgb16) { + stbi_uc *pal_entry = tga_palette; + STBI_ASSERT(tga_comp == STBI_rgb); + for (i=0; i < tga_palette_len; ++i) { + stbi__tga_read_rgb16(s, pal_entry); + pal_entry += tga_comp; + } + } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { + STBI_FREE(tga_data); + STBI_FREE(tga_palette); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + } + // load the data + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = stbi__get8(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in index, then perform the lookup + int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); + if ( pal_idx >= tga_palette_len ) { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_comp; + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else if(tga_rgb16) { + STBI_ASSERT(tga_comp == STBI_rgb); + stbi__tga_read_rgb16(s, raw_data); + } else { + // read in the data raw + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = stbi__get8(s); + } + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + + // copy data + for (j = 0; j < tga_comp; ++j) + tga_data[i*tga_comp+j] = raw_data[j]; + + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * tga_comp; + int index2 = (tga_height - 1 - j) * tga_width * tga_comp; + for (i = tga_width * tga_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + STBI_FREE( tga_palette ); + } + } + + // swap RGB - if the source data was RGB16, it already is in the right order + if (tga_comp >= 3 && !tga_rgb16) + { + unsigned char* tga_pixel = tga_data; + for (i=0; i < tga_width * tga_height; ++i) + { + unsigned char temp = tga_pixel[0]; + tga_pixel[0] = tga_pixel[2]; + tga_pixel[2] = temp; + tga_pixel += tga_comp; + } + } + + // convert to target component count + if (req_comp && req_comp != tga_comp) + tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); + + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + // OK, done + return tga_data; +} +#endif + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s) +{ + int r = (stbi__get32be(s) == 0x38425053); + stbi__rewind(s); + return r; +} + +static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + int pixelCount; + int channelCount, compression; + int channel, i, count, len; + int bitdepth; + int w,h; + stbi_uc *out; + + // Check identifier + if (stbi__get32be(s) != 0x38425053) // "8BPS" + return stbi__errpuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (stbi__get16be(s) != 1) + return stbi__errpuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + stbi__skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) + return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = stbi__get32be(s); + w = stbi__get32be(s); + + // Make sure the depth is 8 bits. + bitdepth = stbi__get16be(s); + if (bitdepth != 8 && bitdepth != 16) + return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (stbi__get16be(s) != 3) + return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + stbi__skip(s,stbi__get32be(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + stbi__skip(s, stbi__get32be(s) ); + + // Skip the reserved data. + stbi__skip(s, stbi__get32be(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = stbi__get16be(s); + if (compression > 1) + return stbi__errpuc("bad compression", "PSD has an unknown compression format"); + + // Create the destination image. + out = (stbi_uc *) stbi__malloc(4 * w*h); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, + // which we're going to just skip. + stbi__skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++, p += 4) + *p = (channel == 3 ? 255 : 0); + } else { + // Read the RLE data. + count = 0; + while (count < pixelCount) { + len = stbi__get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + count += len; + while (len) { + *p = stbi__get8(s); + p += 4; + len--; + } + } else if (len > 128) { + stbi_uc val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len ^= 0x0FF; + len += 2; + val = stbi__get8(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out + channel; + if (channel >= channelCount) { + // Fill this channel with default data. + stbi_uc val = channel == 3 ? 255 : 0; + for (i = 0; i < pixelCount; i++, p += 4) + *p = val; + } else { + // Read the data. + if (bitdepth == 16) { + for (i = 0; i < pixelCount; i++, p += 4) + *p = (stbi_uc) (stbi__get16be(s) >> 8); + } else { + for (i = 0; i < pixelCount; i++, p += 4) + *p = stbi__get8(s); + } + } + } + } + + if (req_comp && req_comp != 4) { + out = stbi__convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + if (comp) *comp = 4; + *y = h; + *x = w; + + return out; +} +#endif + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +#ifndef STBI_NO_PIC +static int stbi__pic_is4(stbi__context *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (stbi__get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int stbi__pic_test_core(stbi__context *s) +{ + int i; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + stbi__get8(s); + + if (!stbi__pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} stbi__pic_packet; + +static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); + dest[i]=stbi__get8(s); + } + } + + return dest; +} + +static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + stbi__pic_packet packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return stbi__errpuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + + act_comp |= packet->channel; + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; ytype) { + default: + return stbi__errpuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;xchannel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=stbi__get8(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (stbi_uc) left; + + if (!stbi__readval(s,packet->channel,value)) return 0; + + for(i=0; ichannel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = stbi__get8(s), i; + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + + if (count==128) + count = stbi__get16be(s); + else + count -= 127; + if (count > left) + return stbi__errpuc("bad file","scanline overrun"); + + if (!stbi__readval(s,packet->channel,value)) + return 0; + + for(i=0;ichannel,dest,value); + } else { // Raw + ++count; + if (count>left) return stbi__errpuc("bad file","scanline overrun"); + + for(i=0;ichannel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static stbi_uc *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp) +{ + stbi_uc *result; + int i, x,y; + + for (i=0; i<92; ++i) + stbi__get8(s); + + x = stbi__get16be(s); + y = stbi__get16be(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); + if ((1 << 28) / x < y) return stbi__errpuc("too large", "Image too large to decode"); + + stbi__get32be(s); //skip `ratio' + stbi__get16be(s); //skip `fields' + stbi__get16be(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) stbi__malloc(x*y*4); + memset(result, 0xff, x*y*4); + + if (!stbi__pic_load_core(s,x,y,comp, result)) { + STBI_FREE(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=stbi__convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi__pic_test(stbi__context *s) +{ + int r = stbi__pic_test_core(s); + stbi__rewind(s); + return r; +} +#endif + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb + +#ifndef STBI_NO_GIF +typedef struct +{ + stbi__int16 prefix; + stbi_uc first; + stbi_uc suffix; +} stbi__gif_lzw; + +typedef struct +{ + int w,h; + stbi_uc *out, *old_out; // output buffer (always 4 components) + int flags, bgindex, ratio, transparent, eflags, delay; + stbi_uc pal[256][4]; + stbi_uc lpal[256][4]; + stbi__gif_lzw codes[4096]; + stbi_uc *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; +} stbi__gif; + +static int stbi__gif_test_raw(stbi__context *s) +{ + int sz; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; + sz = stbi__get8(s); + if (sz != '9' && sz != '7') return 0; + if (stbi__get8(s) != 'a') return 0; + return 1; +} + +static int stbi__gif_test(stbi__context *s) +{ + int r = stbi__gif_test_raw(s); + stbi__rewind(s); + return r; +} + +static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + pal[i][3] = transp == i ? 0 : 255; + } +} + +static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) +{ + stbi_uc version; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') + return stbi__err("not GIF", "Corrupt GIF"); + + version = stbi__get8(s); + if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); + if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); + + stbi__g_failure_reason = ""; + g->w = stbi__get16le(s); + g->h = stbi__get16le(s); + g->flags = stbi__get8(s); + g->bgindex = stbi__get8(s); + g->ratio = stbi__get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__gif g; + if (!stbi__gif_header(s, &g, comp, 1)) { + stbi__rewind( s ); + return 0; + } + if (x) *x = g.w; + if (y) *y = g.h; + return 1; +} + +static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) +{ + stbi_uc *p, *c; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi__out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + p = &g->out[g->cur_x + g->cur_y]; + c = &g->color_table[g->codes[code].suffix * 4]; + + if (c[3] >= 128) { + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) +{ + stbi_uc lzw_cs; + stbi__int32 len, init_code; + stbi__uint32 first; + stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi__gif_lzw *p; + + lzw_cs = stbi__get8(s); + if (lzw_cs > 12) return NULL; + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (init_code = 0; init_code < clear; init_code++) { + g->codes[init_code].prefix = -1; + g->codes[init_code].first = (stbi_uc) init_code; + g->codes[init_code].suffix = (stbi_uc) init_code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = stbi__get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (stbi__int32) stbi__get8(s) << valid_bits; + valid_bits += 8; + } else { + stbi__int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + stbi__skip(s, len); + while ((len = stbi__get8(s)) > 0) + stbi__skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) return stbi__errpuc("no clear code", "Corrupt GIF"); + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 4096) return stbi__errpuc("too many codes", "Corrupt GIF"); + p->prefix = (stbi__int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + + stbi__out_gif_code(g, (stbi__uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +static void stbi__fill_gif_background(stbi__gif *g, int x0, int y0, int x1, int y1) +{ + int x, y; + stbi_uc *c = g->pal[g->bgindex]; + for (y = y0; y < y1; y += 4 * g->w) { + for (x = x0; x < x1; x += 4) { + stbi_uc *p = &g->out[y + x]; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = 0; + } + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp) +{ + int i; + stbi_uc *prev_out = 0; + + if (g->out == 0 && !stbi__gif_header(s, g, comp,0)) + return 0; // stbi__g_failure_reason set by stbi__gif_header + + prev_out = g->out; + g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h); + if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory"); + + switch ((g->eflags & 0x1C) >> 2) { + case 0: // unspecified (also always used on 1st frame) + stbi__fill_gif_background(g, 0, 0, 4 * g->w, 4 * g->w * g->h); + break; + case 1: // do not dispose + if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); + g->old_out = prev_out; + break; + case 2: // dispose to background + if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); + stbi__fill_gif_background(g, g->start_x, g->start_y, g->max_x, g->max_y); + break; + case 3: // dispose to previous + if (g->old_out) { + for (i = g->start_y; i < g->max_y; i += 4 * g->w) + memcpy(&g->out[i + g->start_x], &g->old_out[i + g->start_x], g->max_x - g->start_x); + } + break; + } + + for (;;) { + switch (stbi__get8(s)) { + case 0x2C: /* Image Descriptor */ + { + int prev_trans = -1; + stbi__int32 x, y, w, h; + stbi_uc *o; + + x = stbi__get16le(s); + y = stbi__get16le(s); + w = stbi__get16le(s); + h = stbi__get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + g->lflags = stbi__get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (stbi_uc *) g->lpal; + } else if (g->flags & 0x80) { + if (g->transparent >= 0 && (g->eflags & 0x01)) { + prev_trans = g->pal[g->transparent][3]; + g->pal[g->transparent][3] = 0; + } + g->color_table = (stbi_uc *) g->pal; + } else + return stbi__errpuc("missing color table", "Corrupt GIF"); + + o = stbi__process_gif_raster(s, g); + if (o == NULL) return NULL; + + if (prev_trans != -1) + g->pal[g->transparent][3] = (stbi_uc) prev_trans; + + return o; + } + + case 0x21: // Comment Extension. + { + int len; + if (stbi__get8(s) == 0xF9) { // Graphic Control Extension. + len = stbi__get8(s); + if (len == 4) { + g->eflags = stbi__get8(s); + g->delay = stbi__get16le(s); + g->transparent = stbi__get8(s); + } else { + stbi__skip(s, len); + break; + } + } + while ((len = stbi__get8(s)) != 0) + stbi__skip(s, len); + break; + } + + case 0x3B: // gif stream termination code + return (stbi_uc *) s; // using '1' causes warning on some compilers + + default: + return stbi__errpuc("unknown code", "Corrupt GIF"); + } + } + + STBI_NOTUSED(req_comp); +} + +static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *u = 0; + stbi__gif g; + memset(&g, 0, sizeof(g)); + + u = stbi__gif_load_next(s, &g, comp, req_comp); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + if (req_comp && req_comp != 4) + u = stbi__convert_format(u, 4, req_comp, g.w, g.h); + } + else if (g.out) + STBI_FREE(g.out); + + return u; +} + +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) +{ + return stbi__gif_info_raw(s,x,y,comp); +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int stbi__hdr_test_core(stbi__context *s) +{ + const char *signature = "#?RADIANCE\n"; + int i; + for (i=0; signature[i]; ++i) + if (stbi__get8(s) != signature[i]) + return 0; + return 1; +} + +static int stbi__hdr_test(stbi__context* s) +{ + int r = stbi__hdr_test_core(s); + stbi__rewind(s); + return r; +} + +#define STBI__HDR_BUFLEN 1024 +static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) stbi__get8(z); + + while (!stbi__at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == STBI__HDR_BUFLEN-1) { + // flush to end of line + while (!stbi__at_eof(z) && stbi__get8(z) != '\n') + ; + break; + } + c = (char) stbi__get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + + + // Check identifier + if (strcmp(stbi__hdr_gettoken(s,buffer), "#?RADIANCE") != 0) + return stbi__errpf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = (int) strtol(token, NULL, 10); + + *x = width; + *y = height; + + if (comp) *comp = 3; + if (req_comp == 0) req_comp = 3; + + // Read data + hdr_data = (float *) stbi__malloc(height * width * req_comp * sizeof(float)); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + stbi__getn(s, rgbe, 4); + stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = stbi__get8(s); + c2 = stbi__get8(s); + len = stbi__get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + stbi_uc rgbe[4]; + rgbe[0] = (stbi_uc) c1; + rgbe[1] = (stbi_uc) c2; + rgbe[2] = (stbi_uc) len; + rgbe[3] = (stbi_uc) stbi__get8(s); + stbi__hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + STBI_FREE(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= stbi__get8(s); + if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) scanline = (stbi_uc *) stbi__malloc(width * 4); + + for (k = 0; k < 4; ++k) { + i = 0; + while (i < width) { + count = stbi__get8(s); + if (count > 128) { + // Run + value = stbi__get8(s); + count -= 128; + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = stbi__get8(s); + } + } + } + for (i=0; i < width; ++i) + stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + STBI_FREE(scanline); + } + + return hdr_data; +} + +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + + if (stbi__hdr_test(s) == 0) { + stbi__rewind( s ); + return 0; + } + + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi__rewind( s ); + return 0; + } + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *y = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *x = (int) strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +#ifndef STBI_NO_BMP +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) +{ + void *p; + stbi__bmp_data info; + + info.all_a = 255; + p = stbi__bmp_parse_header(s, &info); + stbi__rewind( s ); + if (p == NULL) + return 0; + *x = s->img_x; + *y = s->img_y; + *comp = info.ma ? 4 : 3; + return 1; +} +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) +{ + int channelCount; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + *y = stbi__get32be(s); + *x = stbi__get32be(s); + if (stbi__get16be(s) != 8) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 3) { + stbi__rewind( s ); + return 0; + } + *comp = 4; + return 1; +} +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained; + stbi__pic_packet packets[10]; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { + stbi__rewind(s); + return 0; + } + + stbi__skip(s, 88); + + *x = stbi__get16be(s); + *y = stbi__get16be(s); + if (stbi__at_eof(s)) { + stbi__rewind( s); + return 0; + } + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi__rewind( s ); + return 0; + } + + stbi__skip(s, 8); + + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + act_comp |= packet->channel; + + if (stbi__at_eof(s)) { + stbi__rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi__rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} +#endif + +// ************************************************************************************************* +// Portable Gray Map and Portable Pixel Map loader +// by Ken Miller +// +// PGM: http://netpbm.sourceforge.net/doc/pgm.html +// PPM: http://netpbm.sourceforge.net/doc/ppm.html +// +// Known limitations: +// Does not support comments in the header section +// Does not support ASCII image data (formats P2 and P3) +// Does not support 16-bit-per-channel + +#ifndef STBI_NO_PNM + +static int stbi__pnm_test(stbi__context *s) +{ + char p, t; + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + return 1; +} + +static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *out; + if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) + return 0; + *x = s->img_x; + *y = s->img_y; + *comp = s->img_n; + + out = (stbi_uc *) stbi__malloc(s->img_n * s->img_x * s->img_y); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + stbi__getn(s, out, s->img_n * s->img_x * s->img_y); + + if (req_comp && req_comp != s->img_n) { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + return out; +} + +static int stbi__pnm_isspace(char c) +{ + return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; +} + +static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) +{ + for (;;) { + while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) + *c = (char) stbi__get8(s); + + if (stbi__at_eof(s) || *c != '#') + break; + + while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) + *c = (char) stbi__get8(s); + } +} + +static int stbi__pnm_isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int stbi__pnm_getinteger(stbi__context *s, char *c) +{ + int value = 0; + + while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { + value = value*10 + (*c - '0'); + *c = (char) stbi__get8(s); + } + + return value; +} + +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) +{ + int maxv; + char c, p, t; + + stbi__rewind( s ); + + // Get identifier + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + + *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm + + c = (char) stbi__get8(s); + stbi__pnm_skip_whitespace(s, &c); + + *x = stbi__pnm_getinteger(s, &c); // read width + stbi__pnm_skip_whitespace(s, &c); + + *y = stbi__pnm_getinteger(s, &c); // read height + stbi__pnm_skip_whitespace(s, &c); + + maxv = stbi__pnm_getinteger(s, &c); // read max value + + if (maxv > 255) + return stbi__err("max value > 255", "PPM image not 8-bit"); + else + return 1; +} +#endif + +static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNG + if (stbi__png_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_GIF + if (stbi__gif_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_BMP + if (stbi__bmp_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PIC + if (stbi__pic_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_info(s, x, y, comp)) return 1; + #endif + + // test tga last because it's a crappy test! + #ifndef STBI_NO_TGA + if (stbi__tga_info(s, x, y, comp)) + return 1; + #endif + return stbi__err("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__info_main(&s,x,y,comp); +} + +#endif // STB_IMAGE_IMPLEMENTATION + +/* + revision history: + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ diff --git a/dep/include/stb_truetype.h b/dep/include/stb_truetype.h new file mode 100644 index 00000000..bfb1841f --- /dev/null +++ b/dep/include/stb_truetype.h @@ -0,0 +1,3249 @@ +// stb_truetype.h - v1.09 - public domain +// authored from 2009-2015 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket (with fix) +// Cass Everitt +// stoiko (Haemimont Games) +// Brian Hook +// Walter van Niftrik +// David Gow +// David Given +// Ivan-Assen Ivanov +// Anthony Pesch +// Johan Duparc +// Hou Qiming +// Fabian "ryg" Giesen +// Martins Mozeiko +// Cap Petschulat +// Omar Cornut +// github:aloucks +// Peter LaValle +// Sergey Popov +// Giumo X. Clanjor +// Higor Euripedes +// Thomas Fields +// Derek Vinyard +// +// Misc other: +// Ryan Gordon +// +// VERSION HISTORY +// +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// This software is in the public domain. Where that dedication is not +// recognized, you are granted a perpetual, irrevocable license to copy, +// distribute, and modify this file as you see fit. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversample() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- use for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since they different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include + #define STBTT_sqrt(x) sqrt(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. You can just skip +// this step if you know it's that kind of font. + + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +typedef struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph +} stbtt_fontinfo; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of countours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) + + #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) + #define ttSHORT(p) (* (stbtt_int16 *) (p)) + #define ttULONG(p) (* (stbtt_uint32 *) (p)) + #define ttLONG(p) (* (stbtt_int32 *) (p)) + +#else + + static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#endif + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(const stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + stbtt_uint8 *data = (stbtt_uint8 *) data2; + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = sy1 - sy0; + STBTT_assert(x >= 0 && x < len); + scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; + scanline_fill[x] += e->direction * height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = (x1+1 - x0) * dy + y_top; + + sign = e->direction; + // area of the rectangle covered from y0..y_crossing + area = sign * (y_crossing-sy0); + // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) + scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += dy * (x2 - (x1+1)); + + STBTT_assert(fabs(area) <= 1.01f); + + scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clear pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float y1,y2; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + y1 = (x - x0) / dx + y_top; + y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + STBTT_assert(z->ey >= scan_y_top); + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshhold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) return NULL; + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + ++k; + } + } + + return k; +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// diff --git a/dep/include/zconf.h b/dep/include/zconf.h new file mode 100644 index 00000000..5e1d68a0 --- /dev/null +++ b/dep/include/zconf.h @@ -0,0 +1,534 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". + */ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ +# define Z_PREFIX_SET + +/* all linked symbols and init macros */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_bits z__tr_flush_bits +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# define adler32_z z_adler32_z +# ifndef Z_SOLO +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# endif +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 +# define crc32_z z_crc32_z +# define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy +# define deflateEnd z_deflateEnd +# define deflateGetDictionary z_deflateGetDictionary +# define deflateInit z_deflateInit +# define deflateInit2 z_deflateInit2 +# define deflateInit2_ z_deflateInit2_ +# define deflateInit_ z_deflateInit_ +# define deflateParams z_deflateParams +# define deflatePending z_deflatePending +# define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateResetKeep z_deflateResetKeep +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# ifndef Z_SOLO +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzfread z_gzfread +# define gzfwrite z_gzfwrite +# define gzgetc z_gzgetc +# define gzgetc_ z_gzgetc_ +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# ifdef _WIN32 +# define gzopen_w z_gzopen_w +# endif +# define gzprintf z_gzprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzvprintf z_gzvprintf +# define gzwrite z_gzwrite +# endif +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit z_inflateBackInit +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCodesUsed z_inflateCodesUsed +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetDictionary z_inflateGetDictionary +# define inflateGetHeader z_inflateGetHeader +# define inflateInit z_inflateInit +# define inflateInit2 z_inflateInit2 +# define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 +# define inflateResetKeep z_inflateResetKeep +# define inflateSetDictionary z_inflateSetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateUndermine z_inflateUndermine +# define inflateValidate z_inflateValidate +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table +# ifndef Z_SOLO +# define uncompress z_uncompress +# define uncompress2 z_uncompress2 +# endif +# define zError z_zError +# ifndef Z_SOLO +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# endif +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion + +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef +# define alloc_func z_alloc_func +# define charf z_charf +# define free_func z_free_func +# ifndef Z_SOLO +# define gzFile z_gzFile +# endif +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp +# define in_func z_in_func +# define intf z_intf +# define out_func z_out_func +# define uInt z_uInt +# define uIntf z_uIntf +# define uLong z_uLong +# define uLongf z_uLongf +# define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +#if defined(ZLIB_CONST) && !defined(z_const) +# define z_const const +#else +# define z_const +#endif + +#ifdef Z_SOLO + typedef unsigned long z_size_t; +#else +# define z_longlong long long +# if defined(NO_SIZE_T) + typedef unsigned NO_SIZE_T z_size_t; +# elif defined(STDC) +# include + typedef size_t z_size_t; +# else + typedef unsigned long z_size_t; +# endif +# undef z_longlong +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus about 7 kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +#ifndef Z_ARG /* function prototypes for stdarg */ +# if defined(STDC) || defined(Z_HAVE_STDARG_H) +# define Z_ARG(args) args +# else +# define Z_ARG(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC) +# include +# if (UINT_MAX == 0xffffffffUL) +# define Z_U4 unsigned +# elif (ULONG_MAX == 0xffffffffUL) +# define Z_U4 unsigned long +# elif (USHRT_MAX == 0xffffffffUL) +# define Z_U4 unsigned short +# endif +#endif + +#ifdef Z_U4 + typedef Z_U4 z_crc_t; +#else + typedef unsigned long z_crc_t; +#endif + +#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */ +# define Z_HAVE_STDARG_H +#endif + +#ifdef STDC +# ifndef Z_SOLO +# include /* for off_t */ +# endif +#endif + +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +# include /* for va_list */ +# endif +#endif + +#ifdef _WIN32 +# ifndef Z_SOLO +# include /* for wchar_t */ +# endif +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H) +# define Z_HAVE_UNISTD_H +#endif +#ifndef Z_SOLO +# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include /* for SEEK_*, off_t, and _LFS64_LARGEFILE */ +# ifdef VMS +# include /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t +# endif +# endif +#endif + +#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0 +# define Z_LFS64 +#endif + +#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64) +# define Z_LARGE64 +#endif + +#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64) +# define Z_WANT64 +#endif + +#if !defined(SEEK_SET) && !defined(Z_SOLO) +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif + +#ifndef z_off_t +# define z_off_t long +#endif + +#if !defined(_WIN32) && defined(Z_LARGE64) +# define z_off64_t off64_t +#else +# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) +# define z_off64_t __int64 +# else +# define z_off64_t z_off_t +# endif +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/dep/include/zip.h b/dep/include/zip.h new file mode 100644 index 00000000..abdaf07a --- /dev/null +++ b/dep/include/zip.h @@ -0,0 +1,431 @@ +#ifndef _HAD_ZIP_H +#define _HAD_ZIP_H + +/* + zip.h -- exported declarations. + Copyright (C) 1999-2016 Dieter Baron and Thomas Klausner + + This file is part of libzip, a library to manipulate ZIP archives. + The authors can be contacted at + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + 1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + 3. The names of the authors may not be used to endorse or promote + products derived from this software without specific prior + written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS + OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY + DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE + GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER + IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN + IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#ifndef ZIP_EXTERN +# ifndef ZIP_STATIC +# ifdef _WIN32 +# define ZIP_EXTERN __declspec(dllimport) +# elif defined(__GNUC__) && __GNUC__ >= 4 +# define ZIP_EXTERN __attribute__ ((visibility ("default"))) +# else +# define ZIP_EXTERN +# endif +# else +# define ZIP_EXTERN +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#if 0 +} /* fix autoindent */ +#endif +#endif + +#include + +#include +#include +#include + +/* flags for zip_open */ + +#define ZIP_CREATE 1 +#define ZIP_EXCL 2 +#define ZIP_CHECKCONS 4 +#define ZIP_TRUNCATE 8 +#define ZIP_RDONLY 16 + + +/* flags for zip_name_locate, zip_fopen, zip_stat, ... */ + +#define ZIP_FL_NOCASE 1u /* ignore case on name lookup */ +#define ZIP_FL_NODIR 2u /* ignore directory component */ +#define ZIP_FL_COMPRESSED 4u /* read compressed data */ +#define ZIP_FL_UNCHANGED 8u /* use original data, ignoring changes */ +#define ZIP_FL_RECOMPRESS 16u /* force recompression of data */ +#define ZIP_FL_ENCRYPTED 32u /* read encrypted data (implies ZIP_FL_COMPRESSED) */ +#define ZIP_FL_ENC_GUESS 0u /* guess string encoding (is default) */ +#define ZIP_FL_ENC_RAW 64u /* get unmodified string */ +#define ZIP_FL_ENC_STRICT 128u /* follow specification strictly */ +#define ZIP_FL_LOCAL 256u /* in local header */ +#define ZIP_FL_CENTRAL 512u /* in central directory */ +/* 1024u reserved for internal use */ +#define ZIP_FL_ENC_UTF_8 2048u /* string is UTF-8 encoded */ +#define ZIP_FL_ENC_CP437 4096u /* string is CP437 encoded */ +#define ZIP_FL_OVERWRITE 8192u /* zip_file_add: if file with name exists, overwrite (replace) it */ + +/* archive global flags flags */ + +#define ZIP_AFL_RDONLY 2u /* read only -- cannot be cleared */ + + +/* create a new extra field */ + +#define ZIP_EXTRA_FIELD_ALL ZIP_UINT16_MAX +#define ZIP_EXTRA_FIELD_NEW ZIP_UINT16_MAX + + +/* libzip error codes */ + +#define ZIP_ER_OK 0 /* N No error */ +#define ZIP_ER_MULTIDISK 1 /* N Multi-disk zip archives not supported */ +#define ZIP_ER_RENAME 2 /* S Renaming temporary file failed */ +#define ZIP_ER_CLOSE 3 /* S Closing zip archive failed */ +#define ZIP_ER_SEEK 4 /* S Seek error */ +#define ZIP_ER_READ 5 /* S Read error */ +#define ZIP_ER_WRITE 6 /* S Write error */ +#define ZIP_ER_CRC 7 /* N CRC error */ +#define ZIP_ER_ZIPCLOSED 8 /* N Containing zip archive was closed */ +#define ZIP_ER_NOENT 9 /* N No such file */ +#define ZIP_ER_EXISTS 10 /* N File already exists */ +#define ZIP_ER_OPEN 11 /* S Can't open file */ +#define ZIP_ER_TMPOPEN 12 /* S Failure to create temporary file */ +#define ZIP_ER_ZLIB 13 /* Z Zlib error */ +#define ZIP_ER_MEMORY 14 /* N Malloc failure */ +#define ZIP_ER_CHANGED 15 /* N Entry has been changed */ +#define ZIP_ER_COMPNOTSUPP 16 /* N Compression method not supported */ +#define ZIP_ER_EOF 17 /* N Premature end of file */ +#define ZIP_ER_INVAL 18 /* N Invalid argument */ +#define ZIP_ER_NOZIP 19 /* N Not a zip archive */ +#define ZIP_ER_INTERNAL 20 /* N Internal error */ +#define ZIP_ER_INCONS 21 /* N Zip archive inconsistent */ +#define ZIP_ER_REMOVE 22 /* S Can't remove file */ +#define ZIP_ER_DELETED 23 /* N Entry has been deleted */ +#define ZIP_ER_ENCRNOTSUPP 24 /* N Encryption method not supported */ +#define ZIP_ER_RDONLY 25 /* N Read-only archive */ +#define ZIP_ER_NOPASSWD 26 /* N No password provided */ +#define ZIP_ER_WRONGPASSWD 27 /* N Wrong password provided */ +#define ZIP_ER_OPNOTSUPP 28 /* N Operation not supported */ +#define ZIP_ER_INUSE 29 /* N Resource still in use */ +#define ZIP_ER_TELL 30 /* S Tell error */ + +/* type of system error value */ + +#define ZIP_ET_NONE 0 /* sys_err unused */ +#define ZIP_ET_SYS 1 /* sys_err is errno */ +#define ZIP_ET_ZLIB 2 /* sys_err is zlib error code */ + +/* compression methods */ + +#define ZIP_CM_DEFAULT -1 /* better of deflate or store */ +#define ZIP_CM_STORE 0 /* stored (uncompressed) */ +#define ZIP_CM_SHRINK 1 /* shrunk */ +#define ZIP_CM_REDUCE_1 2 /* reduced with factor 1 */ +#define ZIP_CM_REDUCE_2 3 /* reduced with factor 2 */ +#define ZIP_CM_REDUCE_3 4 /* reduced with factor 3 */ +#define ZIP_CM_REDUCE_4 5 /* reduced with factor 4 */ +#define ZIP_CM_IMPLODE 6 /* imploded */ +/* 7 - Reserved for Tokenizing compression algorithm */ +#define ZIP_CM_DEFLATE 8 /* deflated */ +#define ZIP_CM_DEFLATE64 9 /* deflate64 */ +#define ZIP_CM_PKWARE_IMPLODE 10 /* PKWARE imploding */ +/* 11 - Reserved by PKWARE */ +#define ZIP_CM_BZIP2 12 /* compressed using BZIP2 algorithm */ +/* 13 - Reserved by PKWARE */ +#define ZIP_CM_LZMA 14 /* LZMA (EFS) */ +/* 15-17 - Reserved by PKWARE */ +#define ZIP_CM_TERSE 18 /* compressed using IBM TERSE (new) */ +#define ZIP_CM_LZ77 19 /* IBM LZ77 z Architecture (PFS) */ +#define ZIP_CM_XZ 95 /* XZ compressed data */ +#define ZIP_CM_JPEG 96 /* Compressed Jpeg data */ +#define ZIP_CM_WAVPACK 97 /* WavPack compressed data */ +#define ZIP_CM_PPMD 98 /* PPMd version I, Rev 1 */ + +/* encryption methods */ + +#define ZIP_EM_NONE 0 /* not encrypted */ +#define ZIP_EM_TRAD_PKWARE 1 /* traditional PKWARE encryption */ +#if 0 /* Strong Encryption Header not parsed yet */ +#define ZIP_EM_DES 0x6601 /* strong encryption: DES */ +#define ZIP_EM_RC2_OLD 0x6602 /* strong encryption: RC2, version < 5.2 */ +#define ZIP_EM_3DES_168 0x6603 +#define ZIP_EM_3DES_112 0x6609 +#define ZIP_EM_PKZIP_AES_128 0x660e +#define ZIP_EM_PKZIP_AES_192 0x660f +#define ZIP_EM_PKZIP_AES_256 0x6610 +#define ZIP_EM_RC2 0x6702 /* strong encryption: RC2, version >= 5.2 */ +#define ZIP_EM_RC4 0x6801 +#endif +#define ZIP_EM_AES_128 0x0101 /* Winzip AES encryption */ +#define ZIP_EM_AES_192 0x0102 +#define ZIP_EM_AES_256 0x0103 +#define ZIP_EM_UNKNOWN 0xffff /* unknown algorithm */ + +#define ZIP_OPSYS_DOS 0x00u +#define ZIP_OPSYS_AMIGA 0x01u +#define ZIP_OPSYS_OPENVMS 0x02u +#define ZIP_OPSYS_UNIX 0x03u +#define ZIP_OPSYS_VM_CMS 0x04u +#define ZIP_OPSYS_ATARI_ST 0x05u +#define ZIP_OPSYS_OS_2 0x06u +#define ZIP_OPSYS_MACINTOSH 0x07u +#define ZIP_OPSYS_Z_SYSTEM 0x08u +#define ZIP_OPSYS_CPM 0x09u +#define ZIP_OPSYS_WINDOWS_NTFS 0x0au +#define ZIP_OPSYS_MVS 0x0bu +#define ZIP_OPSYS_VSE 0x0cu +#define ZIP_OPSYS_ACORN_RISC 0x0du +#define ZIP_OPSYS_VFAT 0x0eu +#define ZIP_OPSYS_ALTERNATE_MVS 0x0fu +#define ZIP_OPSYS_BEOS 0x10u +#define ZIP_OPSYS_TANDEM 0x11u +#define ZIP_OPSYS_OS_400 0x12u +#define ZIP_OPSYS_OS_X 0x13u + +#define ZIP_OPSYS_DEFAULT ZIP_OPSYS_UNIX + + +enum zip_source_cmd { + ZIP_SOURCE_OPEN, /* prepare for reading */ + ZIP_SOURCE_READ, /* read data */ + ZIP_SOURCE_CLOSE, /* reading is done */ + ZIP_SOURCE_STAT, /* get meta information */ + ZIP_SOURCE_ERROR, /* get error information */ + ZIP_SOURCE_FREE, /* cleanup and free resources */ + ZIP_SOURCE_SEEK, /* set position for reading */ + ZIP_SOURCE_TELL, /* get read position */ + ZIP_SOURCE_BEGIN_WRITE, /* prepare for writing */ + ZIP_SOURCE_COMMIT_WRITE, /* writing is done */ + ZIP_SOURCE_ROLLBACK_WRITE, /* discard written changes */ + ZIP_SOURCE_WRITE, /* write data */ + ZIP_SOURCE_SEEK_WRITE, /* set position for writing */ + ZIP_SOURCE_TELL_WRITE, /* get write position */ + ZIP_SOURCE_SUPPORTS, /* check whether source supports command */ + ZIP_SOURCE_REMOVE /* remove file */ +}; +typedef enum zip_source_cmd zip_source_cmd_t; + +#define ZIP_SOURCE_MAKE_COMMAND_BITMASK(cmd) (1<<(cmd)) + +#define ZIP_SOURCE_SUPPORTS_READABLE (ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_OPEN) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_READ) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_CLOSE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_STAT) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_ERROR) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_FREE)) + +#define ZIP_SOURCE_SUPPORTS_SEEKABLE (ZIP_SOURCE_SUPPORTS_READABLE \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_SEEK) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_TELL) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_SUPPORTS)) + +#define ZIP_SOURCE_SUPPORTS_WRITABLE (ZIP_SOURCE_SUPPORTS_SEEKABLE \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_BEGIN_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_COMMIT_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_ROLLBACK_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_SEEK_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_TELL_WRITE) \ + | ZIP_SOURCE_MAKE_COMMAND_BITMASK(ZIP_SOURCE_REMOVE)) + +/* for use by sources */ +struct zip_source_args_seek { + zip_int64_t offset; + int whence; +}; + +typedef struct zip_source_args_seek zip_source_args_seek_t; +#define ZIP_SOURCE_GET_ARGS(type, data, len, error) ((len) < sizeof(type) ? zip_error_set((error), ZIP_ER_INVAL, 0), (type *)NULL : (type *)(data)) + + +/* error information */ +/* use zip_error_*() to access */ +struct zip_error { + int zip_err; /* libzip error code (ZIP_ER_*) */ + int sys_err; /* copy of errno (E*) or zlib error code */ + char *str; /* string representation or NULL */ +}; + +#define ZIP_STAT_NAME 0x0001u +#define ZIP_STAT_INDEX 0x0002u +#define ZIP_STAT_SIZE 0x0004u +#define ZIP_STAT_COMP_SIZE 0x0008u +#define ZIP_STAT_MTIME 0x0010u +#define ZIP_STAT_CRC 0x0020u +#define ZIP_STAT_COMP_METHOD 0x0040u +#define ZIP_STAT_ENCRYPTION_METHOD 0x0080u +#define ZIP_STAT_FLAGS 0x0100u + +struct zip_stat { + zip_uint64_t valid; /* which fields have valid values */ + const char *name; /* name of the file */ + zip_uint64_t index; /* index within archive */ + zip_uint64_t size; /* size of file (uncompressed) */ + zip_uint64_t comp_size; /* size of file (compressed) */ + time_t mtime; /* modification time */ + zip_uint32_t crc; /* crc of file data */ + zip_uint16_t comp_method; /* compression method used */ + zip_uint16_t encryption_method; /* encryption method used */ + zip_uint32_t flags; /* reserved for future use */ +}; + +struct zip; +struct zip_file; +struct zip_source; + +typedef struct zip zip_t; +typedef struct zip_error zip_error_t; +typedef struct zip_file zip_file_t; +typedef struct zip_source zip_source_t; +typedef struct zip_stat zip_stat_t; + +typedef zip_uint32_t zip_flags_t; + +typedef zip_int64_t (*zip_source_callback)(void *, void *, zip_uint64_t, zip_source_cmd_t); +typedef void (*zip_progress_callback_t)(double); + + +#ifndef ZIP_DISABLE_DEPRECATED +ZIP_EXTERN zip_int64_t zip_add(zip_t *, const char *, zip_source_t *); /* use zip_file_add */ +ZIP_EXTERN zip_int64_t zip_add_dir(zip_t *, const char *); /* use zip_dir_add */ +ZIP_EXTERN const char *zip_get_file_comment(zip_t *, zip_uint64_t, int *, int); /* use zip_file_get_comment */ +ZIP_EXTERN int zip_get_num_files(zip_t *); /* use zip_get_num_entries instead */ +ZIP_EXTERN int zip_rename(zip_t *, zip_uint64_t, const char *); /* use zip_file_rename */ +ZIP_EXTERN int zip_replace(zip_t *, zip_uint64_t, zip_source_t *); /* use zip_file_replace */ +ZIP_EXTERN int zip_set_file_comment(zip_t *, zip_uint64_t, const char *, int); /* use zip_file_set_comment */ +ZIP_EXTERN int zip_error_get_sys_type(int); /* use zip_error_system_type */ +ZIP_EXTERN void zip_error_get(zip_t *, int *, int *); /* use zip_get_error, zip_error_code_zip / zip_error_code_system */ +ZIP_EXTERN int zip_error_to_str(char *, zip_uint64_t, int, int); +ZIP_EXTERN void zip_file_error_get(zip_file_t *, int *, int *); /* use zip_file_get_error, zip_error_code_zip / zip_error_code_system */ +#endif + +ZIP_EXTERN int zip_close(zip_t *); +ZIP_EXTERN int zip_delete(zip_t *, zip_uint64_t); +ZIP_EXTERN zip_int64_t zip_dir_add(zip_t *, const char *, zip_flags_t); +ZIP_EXTERN void zip_discard(zip_t *); + +ZIP_EXTERN zip_error_t *zip_get_error(zip_t *); +ZIP_EXTERN void zip_error_clear(zip_t *); +ZIP_EXTERN int zip_error_code_zip(const zip_error_t *); +ZIP_EXTERN int zip_error_code_system(const zip_error_t *); +ZIP_EXTERN void zip_error_fini(zip_error_t *); +ZIP_EXTERN void zip_error_init(zip_error_t *); +ZIP_EXTERN void zip_error_init_with_code(zip_error_t *, int); +ZIP_EXTERN void zip_error_set(zip_error_t *, int, int); +ZIP_EXTERN const char *zip_error_strerror(zip_error_t *); +ZIP_EXTERN int zip_error_system_type(const zip_error_t *); +ZIP_EXTERN zip_int64_t zip_error_to_data(const zip_error_t *, void *, zip_uint64_t); + +ZIP_EXTERN int zip_fclose(zip_file_t *); +ZIP_EXTERN zip_t *zip_fdopen(int, int, int *); +ZIP_EXTERN zip_int64_t zip_file_add(zip_t *, const char *, zip_source_t *, zip_flags_t); +ZIP_EXTERN void zip_file_error_clear(zip_file_t *); +ZIP_EXTERN int zip_file_extra_field_delete(zip_t *, zip_uint64_t, zip_uint16_t, zip_flags_t); +ZIP_EXTERN int zip_file_extra_field_delete_by_id(zip_t *, zip_uint64_t, zip_uint16_t, zip_uint16_t, zip_flags_t); +ZIP_EXTERN int zip_file_extra_field_set(zip_t *, zip_uint64_t, zip_uint16_t, zip_uint16_t, const zip_uint8_t *, zip_uint16_t, zip_flags_t); +ZIP_EXTERN zip_int16_t zip_file_extra_fields_count(zip_t *, zip_uint64_t, zip_flags_t); +ZIP_EXTERN zip_int16_t zip_file_extra_fields_count_by_id(zip_t *, zip_uint64_t, zip_uint16_t, zip_flags_t); +ZIP_EXTERN const zip_uint8_t *zip_file_extra_field_get(zip_t *, zip_uint64_t, zip_uint16_t, zip_uint16_t *, zip_uint16_t *, zip_flags_t); +ZIP_EXTERN const zip_uint8_t *zip_file_extra_field_get_by_id(zip_t *, zip_uint64_t, zip_uint16_t, zip_uint16_t, zip_uint16_t *, zip_flags_t); +ZIP_EXTERN const char *zip_file_get_comment(zip_t *, zip_uint64_t, zip_uint32_t *, zip_flags_t); +ZIP_EXTERN zip_error_t *zip_file_get_error(zip_file_t *); +ZIP_EXTERN int zip_file_get_external_attributes(zip_t *, zip_uint64_t, zip_flags_t, zip_uint8_t *, zip_uint32_t *); +ZIP_EXTERN int zip_file_rename(zip_t *, zip_uint64_t, const char *, zip_flags_t); +ZIP_EXTERN int zip_file_replace(zip_t *, zip_uint64_t, zip_source_t *, zip_flags_t); +ZIP_EXTERN int zip_file_set_comment(zip_t *, zip_uint64_t, const char *, zip_uint16_t, zip_flags_t); +ZIP_EXTERN int zip_file_set_encryption(zip_t *, zip_uint64_t, zip_uint16_t, const char *); +ZIP_EXTERN int zip_file_set_external_attributes(zip_t *, zip_uint64_t, zip_flags_t, zip_uint8_t, zip_uint32_t); +ZIP_EXTERN int zip_file_set_mtime(zip_t *, zip_uint64_t, time_t, zip_flags_t); +ZIP_EXTERN const char *zip_file_strerror(zip_file_t *); +ZIP_EXTERN zip_file_t *zip_fopen(zip_t *, const char *, zip_flags_t); +ZIP_EXTERN zip_file_t *zip_fopen_encrypted(zip_t *, const char *, zip_flags_t, const char *); +ZIP_EXTERN zip_file_t *zip_fopen_index(zip_t *, zip_uint64_t, zip_flags_t); +ZIP_EXTERN zip_file_t *zip_fopen_index_encrypted(zip_t *, zip_uint64_t, zip_flags_t, const char *); +ZIP_EXTERN zip_int64_t zip_fread(zip_file_t *, void *, zip_uint64_t); +ZIP_EXTERN zip_int8_t zip_fseek(zip_file_t *, zip_int64_t, int); +ZIP_EXTERN zip_int64_t zip_ftell(zip_file_t *); +ZIP_EXTERN const char *zip_get_archive_comment(zip_t *, int *, zip_flags_t); +ZIP_EXTERN int zip_get_archive_flag(zip_t *, zip_flags_t, zip_flags_t); +ZIP_EXTERN const char *zip_get_name(zip_t *, zip_uint64_t, zip_flags_t); +ZIP_EXTERN zip_int64_t zip_get_num_entries(zip_t *, zip_flags_t); +ZIP_EXTERN zip_int64_t zip_name_locate(zip_t *, const char *, zip_flags_t); +ZIP_EXTERN zip_t *zip_open(const char *, int, int *); +ZIP_EXTERN zip_t *zip_open_from_source(zip_source_t *, int, zip_error_t *); +ZIP_EXTERN void zip_register_progress_callback(zip_t *, zip_progress_callback_t); +ZIP_EXTERN int zip_set_archive_comment(zip_t *, const char *, zip_uint16_t); +ZIP_EXTERN int zip_set_archive_flag(zip_t *, zip_flags_t, int); +ZIP_EXTERN int zip_set_default_password(zip_t *, const char *); +ZIP_EXTERN int zip_set_file_compression(zip_t *, zip_uint64_t, zip_int32_t, zip_uint32_t); +ZIP_EXTERN int zip_source_begin_write(zip_source_t *); +ZIP_EXTERN zip_source_t *zip_source_buffer(zip_t *, const void *, zip_uint64_t, int); +ZIP_EXTERN zip_source_t *zip_source_buffer_create(const void *, zip_uint64_t, int, zip_error_t *); +ZIP_EXTERN int zip_source_close(zip_source_t *); +ZIP_EXTERN int zip_source_commit_write(zip_source_t *); +ZIP_EXTERN zip_error_t *zip_source_error(zip_source_t *); +ZIP_EXTERN zip_source_t *zip_source_file(zip_t *, const char *, zip_uint64_t, zip_int64_t); +ZIP_EXTERN zip_source_t *zip_source_file_create(const char *, zip_uint64_t, zip_int64_t, zip_error_t *); +ZIP_EXTERN zip_source_t *zip_source_filep(zip_t *, FILE *, zip_uint64_t, zip_int64_t); +ZIP_EXTERN zip_source_t *zip_source_filep_create(FILE *, zip_uint64_t, zip_int64_t, zip_error_t *); +ZIP_EXTERN void zip_source_free(zip_source_t *); +ZIP_EXTERN zip_source_t *zip_source_function(zip_t *, zip_source_callback, void *); +ZIP_EXTERN zip_source_t *zip_source_function_create(zip_source_callback, void *, zip_error_t *); +ZIP_EXTERN int zip_source_is_deleted(zip_source_t *); +ZIP_EXTERN void zip_source_keep(zip_source_t *); +ZIP_EXTERN zip_int64_t zip_source_make_command_bitmap(zip_source_cmd_t, ...); +ZIP_EXTERN int zip_source_open(zip_source_t *); +ZIP_EXTERN zip_int64_t zip_source_read(zip_source_t *, void *, zip_uint64_t); +ZIP_EXTERN void zip_source_rollback_write(zip_source_t *); +ZIP_EXTERN int zip_source_seek(zip_source_t *, zip_int64_t, int); +ZIP_EXTERN zip_int64_t zip_source_seek_compute_offset(zip_uint64_t, zip_uint64_t, void *, zip_uint64_t, zip_error_t *); +ZIP_EXTERN int zip_source_seek_write(zip_source_t *, zip_int64_t, int); +ZIP_EXTERN int zip_source_stat(zip_source_t *, zip_stat_t *); +ZIP_EXTERN zip_int64_t zip_source_tell(zip_source_t *); +ZIP_EXTERN zip_int64_t zip_source_tell_write(zip_source_t *); +#ifdef _WIN32 +ZIP_EXTERN zip_source_t *zip_source_win32a(zip_t *, const char *, zip_uint64_t, zip_int64_t); +ZIP_EXTERN zip_source_t *zip_source_win32a_create(const char *, zip_uint64_t, zip_int64_t, zip_error_t *); +ZIP_EXTERN zip_source_t *zip_source_win32handle(zip_t *, void *, zip_uint64_t, zip_int64_t); +ZIP_EXTERN zip_source_t *zip_source_win32handle_create(void *, zip_uint64_t, zip_int64_t, zip_error_t *); +ZIP_EXTERN zip_source_t *zip_source_win32w(zip_t *, const wchar_t *, zip_uint64_t, zip_int64_t); +ZIP_EXTERN zip_source_t *zip_source_win32w_create(const wchar_t *, zip_uint64_t, zip_int64_t, zip_error_t *); +#endif +ZIP_EXTERN zip_int64_t zip_source_write(zip_source_t *, const void *, zip_uint64_t); +ZIP_EXTERN zip_source_t *zip_source_zip(zip_t *, zip_t *, zip_uint64_t, zip_flags_t, zip_uint64_t, zip_int64_t); +ZIP_EXTERN int zip_stat(zip_t *, const char *, zip_flags_t, zip_stat_t *); +ZIP_EXTERN int zip_stat_index(zip_t *, zip_uint64_t, zip_flags_t, zip_stat_t *); +ZIP_EXTERN void zip_stat_init(zip_stat_t *); +ZIP_EXTERN const char *zip_strerror(zip_t *); +ZIP_EXTERN int zip_unchange(zip_t *, zip_uint64_t); +ZIP_EXTERN int zip_unchange_all(zip_t *); +ZIP_EXTERN int zip_unchange_archive(zip_t *); + +#ifdef __cplusplus +} +#endif + +#endif /* _HAD_ZIP_H */ diff --git a/dep/include/zlib.h b/dep/include/zlib.h new file mode 100644 index 00000000..f09cdaf1 --- /dev/null +++ b/dep/include/zlib.h @@ -0,0 +1,1912 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.11, January 15th, 2017 + + Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950 + (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.11" +#define ZLIB_VERNUM 0x12b0 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 11 +#define ZLIB_VER_SUBREVISION 0 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip and raw deflate streams in + memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in the case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + z_const Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total number of input bytes read so far */ + + Bytef *next_out; /* next output byte will go here */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total number of bytes output so far */ + + z_const char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text + for deflate, or the decoding state for inflate */ + uLong adler; /* Adler-32 or CRC-32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. In that case, zlib is thread-safe. When zalloc and zfree are + Z_NULL on entry to the initialization function, they are set to internal + routines that use the standard library functions malloc() and free(). + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use by the decompressor (particularly + if the decompressor wants to decompress everything in a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +#define Z_TREES 6 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field for deflate() */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Generate more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary. Some output may be provided even if + flush is zero. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. See deflatePending(), + which can be used if desired to determine whether or not there is more ouput + in that case. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumulate before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed + codes block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space. If deflate returns with Z_OK or Z_BUF_ERROR, this + function must be called again with Z_FINISH and more output space (updated + avail_out) but no more input data, until it returns with Z_STREAM_END or an + error. After deflate has returned Z_STREAM_END, the only possible operations + on the stream are deflateReset or deflateEnd. + + Z_FINISH can be used in the first deflate call after deflateInit if all the + compression is to be done in a single step. In order to complete in one + call, avail_out must be at least the value returned by deflateBound (see + below). Then deflate is guaranteed to return Z_STREAM_END. If not enough + output space is provided, deflate will not return Z_STREAM_END, and it must + be called again as described above. + + deflate() sets strm->adler to the Adler-32 checksum of all input read + so far (that is, total_in bytes). If a gzip stream is being generated, then + strm->adler will be the CRC-32 checksum of the input read so far. (See + deflateInit2 below.) + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). If in doubt, the data is + considered binary. This field is only for information purposes and does not + affect the compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was Z_NULL or the state was inadvertently written over + by the application), or Z_BUF_ERROR if no progress is possible (for example + avail_in or avail_out was zero). Note that Z_BUF_ERROR is not fatal, and + deflate() can be called again with more input and more output space to + continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. In the current version of inflate, the provided input is not + read or consumed. The allocation of a sliding window will be deferred to + the first call of inflate (if the decompression does not complete on the + first call). If zalloc and zfree are set to Z_NULL, inflateInit updates + them to use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression. + Actual decompression will be done by inflate(). So next_in, and avail_in, + next_out, and avail_out are unused and unchanged. The current + implementation of inflateInit() does not process any header information -- + that is deferred until inflate() is called. +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), then next_in and avail_in are updated + accordingly, and processing will resume at this point for the next call of + inflate(). + + - Generate more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. If the + caller of inflate() does not provide both available input and available + output space, it is possible that there will be no progress made. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + To assist in this, on return inflate() always sets strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all of the uncompressed data for the + operation to complete. (The size of the uncompressed data may have been + saved by the compressor for this purpose.) The use of Z_FINISH is not + required to perform an inflation in one step. However it may be used to + inform inflate that a faster approach can be used for the single inflate() + call. Z_FINISH also informs inflate to not maintain a sliding window if the + stream completes, which reduces inflate's memory footprint. If the stream + does not complete, either because not all of the stream is provided or not + enough output space is provided, then a sliding window will be allocated and + inflate() can be called again to continue the operation as if Z_NO_FLUSH had + been used. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the effects of the flush parameter in this implementation are + on the return value of inflate() as noted below, when inflate() returns early + when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of + memory for a sliding window when Z_FINISH is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the Adler-32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the Adler-32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed Adler-32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained unless inflateGetHeader() is used. When processing + gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output + produced so far. The CRC-32 is checked against the gzip trailer, as is the + uncompressed length, modulo 2^32. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value, in which case strm->msg points to a string with a more specific + error), Z_STREAM_ERROR if the stream structure was inconsistent (for example + next_in or next_out was Z_NULL, or the state was inadvertently written over + by the application), Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR + if no progress was possible or if there was not enough room in the output + buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is to be attempted. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + inflateEnd returns Z_OK if success, or Z_STREAM_ERROR if the stream state + was inconsistent. +*/ + + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + For the current implementation of deflate(), a windowBits value of 8 (a + window size of 256 bytes) is not supported. As a result, a request for 8 + will result in 9 (a 512-byte window). In that case, providing 8 to + inflateInit2() will result in an error when the zlib header with 9 is + checked against the initialization of inflate(). The remedy is to not use 8 + with deflateInit2() with this initialization, or at least in that case use 9 + with inflateInit2(). + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute a check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to the appropriate value, + if the operating system was determined at compile time. If a gzip stream is + being written, strm->adler is a CRC-32 instead of an Adler-32. + + For raw deflate or gzip encoding, a request for a 256-byte window is + rejected as invalid, since only the zlib header provides a means of + transmitting the window size to the decompressor. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. When using the zlib format, this + function must be called immediately after deflateInit, deflateInit2 or + deflateReset, and before any call of deflate. When doing raw deflate, this + function must be called either before any call of deflate, or immediately + after the completion of a deflate block, i.e. after all input has been + consumed and all output has been delivered when using any of the flush + options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH. The + compressor and decompressor must use exactly the same dictionary (see + inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the Adler-32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The Adler-32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + Adler-32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if not at a block boundary for raw deflate). deflateSetDictionary does + not perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateGetDictionary OF((z_streamp strm, + Bytef *dictionary, + uInt *dictLength)); +/* + Returns the sliding dictionary being maintained by deflate. dictLength is + set to the number of bytes in the dictionary, and that many bytes are copied + to dictionary. dictionary must have enough space, where 32768 bytes is + always enough. If deflateGetDictionary() is called with dictionary equal to + Z_NULL, then only the dictionary length is returned, and nothing is copied. + Similary, if dictLength is Z_NULL, then it is not set. + + deflateGetDictionary() may return a length less than the window size, even + when more than the window size in input has been provided. It may return up + to 258 bytes less in that case, due to how zlib's implementation of deflate + manages the sliding window and lookahead for matches, where matches can be + up to 258 bytes long. If the application needs the last window-size bytes of + input, then that would need to be saved by the application outside of zlib. + + deflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the + stream state is inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, but + does not free and reallocate the internal compression state. The stream + will leave the compression level and any other attributes that may have been + set unchanged. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2(). This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different strategy. + If the compression approach (which is a function of the level) or the + strategy is changed, and if any input has been consumed in a previous + deflate() call, then the input available so far is compressed with the old + level and strategy using deflate(strm, Z_BLOCK). There are three approaches + for the compression levels 0, 1..3, and 4..9 respectively. The new level + and strategy will take effect at the next call of deflate(). + + If a deflate(strm, Z_BLOCK) is performed by deflateParams(), and it does + not have enough output space to complete, then the parameter change will not + take effect. In this case, deflateParams() can be called again with the + same parameters and more output space to try again. + + In order to assure a change in the parameters on the first try, the + deflate stream should be flushed using deflate() with Z_BLOCK or other flush + request until strm.avail_out is not zero, before calling deflateParams(). + Then no more input data should be provided before the deflateParams() call. + If this is done, the old level and strategy will be applied to the data + compressed before deflateParams(), and the new level and strategy will be + applied to the the data compressed after deflateParams(). + + deflateParams returns Z_OK on success, Z_STREAM_ERROR if the source stream + state was inconsistent or if a parameter was invalid, or Z_BUF_ERROR if + there was not enough output space to complete the compression of the + available input data before a change in the strategy or approach. Note that + in the case of a Z_BUF_ERROR, the parameters are not changed. A return + value of Z_BUF_ERROR is not fatal, in which case deflateParams() can be + retried with more output space. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). If that first deflate() call is provided the + sourceLen input bytes, an output buffer allocated to the size returned by + deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed + to return Z_STREAM_END. Note that it is possible for the compressed size to + be larger than the value returned by deflateBound() if flush options other + than Z_FINISH or Z_NO_FLUSH are used. +*/ + +ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm, + unsigned *pending, + int *bits)); +/* + deflatePending() returns the number of bytes and bits of output that have + been generated, but not yet provided in the available output. The bytes not + provided would be due to the available output space having being consumed. + The number of bits of output not provided are between 0 and 7, where they + await more bits to join them in order to fill out a full byte. If pending + or bits are Z_NULL, then those values are not set. + + deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. + */ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough + room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an Adler-32 or a CRC-32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + CRC-32 instead of an Adler-32. Unlike the gunzip utility and gzread() (see + below), inflate() will not automatically decode concatenated gzip streams. + inflate() will return Z_STREAM_END at the end of the gzip stream. The state + would need to be reset to continue decoding a subsequent gzip stream. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the Adler-32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called at any + time to set the dictionary. If the provided dictionary is smaller than the + window and there is already data in the window, then the provided dictionary + will amend what's there. The application must insure that the dictionary + that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect Adler-32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm, + Bytef *dictionary, + uInt *dictLength)); +/* + Returns the sliding dictionary being maintained by inflate. dictLength is + set to the number of bytes in the dictionary, and that many bytes are copied + to dictionary. dictionary must have enough space, where 32768 bytes is + always enough. If inflateGetDictionary() is called with dictionary equal to + Z_NULL, then only the dictionary length is returned, and nothing is copied. + Similary, if dictLength is Z_NULL, then it is not set. + + inflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the + stream state is inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a possible full flush point (see above + for the description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync searches for a 00 00 FF FF pattern in the compressed data. + All full flush points have this pattern, but not all occurrences of this + pattern are full flush points. + + inflateSync returns Z_OK if a possible full flush point has been found, + Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point + has been found, or Z_STREAM_ERROR if the stream structure was inconsistent. + In the success case, the application may save the current current value of + total_in which indicates where valid compressed data was found. In the + error case, the application may repeatedly call inflateSync, providing more + input each time, until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. If the window size is changed, then the + memory allocated for the window is freed, and the window will be reallocated + by inflate() if needed. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above, or -65536 if the provided + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the parameters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, + z_const unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is potentially more efficient than + inflate() for file i/o applications, in that it avoids copying between the + output and the sliding window by simply making the window itself the output + buffer. inflate() can be faster on modern CPUs when used with large + buffers. inflateBack() trusts the application to not change the output + buffer passed by the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the default + behavior of inflate(), which expects a zlib header and trailer around the + deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero -- buf is ignored in that + case -- and inflateBack() will return a buffer error. inflateBack() will + call out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. + out() should return zero on success, or non-zero on failure. If out() + returns non-zero, inflateBack() will return with an error. Neither in() nor + out() are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: ZLIB_DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + +#ifndef Z_SOLO + + /* utility functions */ + +/* + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed data. compress() is equivalent to compress2() with a level + parameter of Z_DEFAULT_COMPRESSION. + + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed data. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed data. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. In + the case where there is not enough room, uncompress() will fill the output + buffer with the uncompressed data up to that point. +*/ + +ZEXTERN int ZEXPORT uncompress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen)); +/* + Same as uncompress, except that sourceLen is a pointer, where the + length of the source is *sourceLen. On return, *sourceLen is the number of + source bytes consumed. +*/ + + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */ + +/* +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) 'T' will + request transparent writing or appending with no compression and not using + the gzip format. + + "a" can be used instead of "w" to request that the gzip stream that will + be written be appended to the file. "+" will result in an error, since + reading and writing to the same gzip file is not supported. The addition of + "x" when writing will create the file exclusively, which fails if the file + already exists. On systems that support it, the addition of "e" when + reading or writing will set the flag to close the file on an execve() call. + + These functions, as well as gzip, will read and decode a sequence of gzip + streams in a file. The append function of gzopen() can be used to create + such a file. (Also see gzflush() for another way to do this.) When + appending, gzopen does not test whether the file begins with a gzip stream, + nor does it look for the end of the gzip streams to begin appending. gzopen + will simply append a gzip stream to the existing file. + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. When + reading, this will be detected automatically by looking for the magic two- + byte gzip header. + + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. If you are using fileno() to get the + file descriptor from a FILE *, then you will have to use dup() to avoid + double-close()ing the file descriptor. Both gzclose() and fclose() will + close the associated file descriptor, so they need to have different file + descriptors. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Three times that size in buffer space is allocated. A larger buffer + size of, for example, 64K or 128K bytes will noticeably increase the speed + of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. Previously provided + data is flushed before the parameter change. + + gzsetparams returns Z_OK if success, Z_STREAM_ERROR if the file was not + opened for writing, Z_ERRNO if there is an error writing the flushed data, + or Z_MEM_ERROR if there is a memory allocation error. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. If + the input file is not in gzip format, gzread copies the given number of + bytes into the buffer directly from the file. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream. Any number of gzip streams may be + concatenated in the input file, and will all be decompressed by gzread(). + If something other than a gzip stream is encountered after a gzip stream, + that remaining trailing garbage is ignored (and no error is returned). + + gzread can be used to read a gzip file that is being concurrently written. + Upon reaching the end of the input, gzread will return with the available + data. If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then + gzclearerr can be used to clear the end of file indicator in order to permit + gzread to be tried again. Z_OK indicates that a gzip stream was completed + on the last gzread. Z_BUF_ERROR indicates that the input file ended in the + middle of a gzip stream. Note that gzread does not return -1 in the event + of an incomplete gzip stream. This error is deferred until gzclose(), which + will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip + stream. Alternatively, gzerror can be used before gzclose to detect this + case. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. If len is too large to fit in an int, + then nothing is read, -1 is returned, and the error state is set to + Z_STREAM_ERROR. +*/ + +ZEXTERN z_size_t ZEXPORT gzfread OF((voidp buf, z_size_t size, z_size_t nitems, + gzFile file)); +/* + Read up to nitems items of size size from file to buf, otherwise operating + as gzread() does. This duplicates the interface of stdio's fread(), with + size_t request and return types. If the library defines size_t, then + z_size_t is identical to size_t. If not, then z_size_t is an unsigned + integer type that can contain a pointer. + + gzfread() returns the number of full items read of size size, or zero if + the end of the file was reached and a full item could not be read, or if + there was an error. gzerror() must be consulted if zero is returned in + order to determine if there was an error. If the multiplication of size and + nitems overflows, i.e. the product does not fit in a z_size_t, then nothing + is read, zero is returned, and the error state is set to Z_STREAM_ERROR. + + In the event that the end of file is reached and only a partial item is + available at the end, i.e. the remaining uncompressed data length is not a + multiple of size, then the final partial item is nevetheless read into buf + and the end-of-file flag is set. The length of the partial item read is not + provided, but could be inferred from the result of gztell(). This behavior + is the same as the behavior of fread() implementations in common libraries, + but it prevents the direct use of gzfread() to read a concurrently written + file, reseting and retrying on end-of-file, when size is not 1. +*/ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. +*/ + +ZEXTERN z_size_t ZEXPORT gzfwrite OF((voidpc buf, z_size_t size, + z_size_t nitems, gzFile file)); +/* + gzfwrite() writes nitems items of size size from buf to file, duplicating + the interface of stdio's fwrite(), with size_t request and return types. If + the library defines size_t, then z_size_t is identical to size_t. If not, + then z_size_t is an unsigned integer type that can contain a pointer. + + gzfwrite() returns the number of full items written of size size, or zero + if there was an error. If the multiplication of size and nitems overflows, + i.e. the product does not fit in a z_size_t, then nothing is written, zero + is returned, and the error state is set to Z_STREAM_ERROR. +*/ + +ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or a negative zlib error code in case + of error. The number of uncompressed bytes written is limited to 8191, or + one less than the buffer size given to gzbuffer(). The caller should assure + that this limit is not exceeded. If it is exceeded, then gzprintf() will + return an error (0) with nothing written. In this case, there may also be a + buffer overflow with unpredictable consequences, which is possible only if + zlib was compiled with the insecure functions sprintf() or vsprintf() + because the secure snprintf() or vsnprintf() functions were not available. + This can be determined using zlibCompileFlags(). +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. This is implemented as a macro for speed. + As such, it does not do all of the checking the other functions do. I.e. + it does not check to see if file is NULL, nor whether the structure file + points to has been clobbered or not. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatenated gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); + + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). + + When writing, gzdirect() returns true (1) if transparent writing was + requested ("wT" for the gzopen() mode), or false (0) otherwise. (Note: + gzdirect() is not needed when writing. Transparent writing must be + explicitly requested, so the application already knows the answer. When + linking statically, using gzdirect() will include all of the zlib code for + gzip file reading and decompression, which may not be desired.) +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the + last read ended in the middle of a gzip stream, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + +#endif /* !Z_SOLO */ + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the compression + library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC-32 but can be computed + much faster. + + Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +ZEXTERN uLong ZEXPORT adler32_z OF((uLong adler, const Bytef *buf, + z_size_t len)); +/* + Same as adler32(), but with a size_t length. +*/ + +/* +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); + + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. Note + that the z_off_t type (like off_t) is a signed integer. If len2 is + negative, the result has no meaning or utility. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the crc. Pre- and post-conditioning (one's complement) is + performed within this function so it shouldn't be done by the application. + + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +ZEXTERN uLong ZEXPORT crc32_z OF((uLong adler, const Bytef *buf, + z_size_t len)); +/* + Same as crc32(), but with a size_t length. +*/ + +/* +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#ifdef Z_PREFIX_SET +# define z_deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream)) +# define z_inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream)) +# define z_deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, (int)sizeof(z_stream)) +# define z_inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, \ + (int)sizeof(z_stream)) +# define z_inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, (int)sizeof(z_stream)) +#else +# define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream)) +# define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream)) +# define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, (int)sizeof(z_stream)) +# define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, \ + (int)sizeof(z_stream)) +# define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, (int)sizeof(z_stream)) +#endif + +#ifndef Z_SOLO + +/* gzgetc() macro and its supporting function and exposed data structure. Note + * that the real internal state is much larger than the exposed structure. + * This abbreviated structure exposes just enough for the gzgetc() macro. The + * user should not mess with these exposed elements, since their names or + * behavior could change in the future, perhaps even capriciously. They can + * only be used by the gzgetc() macro. You have been warned. + */ +struct gzFile_s { + unsigned have; + unsigned char *next; + z_off64_t pos; +}; +ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file)); /* backward compatibility */ +#ifdef Z_PREFIX_SET +# undef z_gzgetc +# define z_gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : (gzgetc)(g)) +#else +# define gzgetc(g) \ + ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : (gzgetc)(g)) +#endif + +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#ifdef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64) +# ifdef Z_PREFIX_SET +# define z_gzopen z_gzopen64 +# define z_gzseek z_gzseek64 +# define z_gztell z_gztell64 +# define z_gzoffset z_gzoffset64 +# define z_adler32_combine z_adler32_combine64 +# define z_crc32_combine z_crc32_combine64 +# else +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# endif +# ifndef Z_LARGE64 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif + +#else /* Z_SOLO */ + + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); + +#endif /* !Z_SOLO */ + +/* undocumented functions */ +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); +ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); +ZEXTERN int ZEXPORT inflateValidate OF((z_streamp, int)); +ZEXTERN unsigned long ZEXPORT inflateCodesUsed OF ((z_streamp)); +ZEXTERN int ZEXPORT inflateResetKeep OF((z_streamp)); +ZEXTERN int ZEXPORT deflateResetKeep OF((z_streamp)); +#if (defined(_WIN32) || defined(__CYGWIN__)) && !defined(Z_SOLO) +ZEXTERN gzFile ZEXPORT gzopen_w OF((const wchar_t *path, + const char *mode)); +#endif +#if defined(STDC) || defined(Z_HAVE_STDARG_H) +# ifndef Z_SOLO +ZEXTERN int ZEXPORTVA gzvprintf Z_ARG((gzFile file, + const char *format, + va_list va)); +# endif +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/dep/jansson-2.10/CHANGES b/dep/jansson-2.10/CHANGES new file mode 100644 index 00000000..ef4e8501 --- /dev/null +++ b/dep/jansson-2.10/CHANGES @@ -0,0 +1,821 @@ +Version 2.10 +============ + +Released 2017-03-02 + +* New features: + + - Add JSON_EMBED encoding flag allowing arrays and objects to be encoded + into existing streams (#329). + + - Add `json_dumpb()` function for dumping to a pre-allocated buffer (#328). + + - Add `json_dumpfd()` and `json_loadfd()` functions for dumping to streaming + file descriptors (#328). + + - Add support for parsing buffers larger than 2GB (#309). + +* Build: + + - Fix CMake build when LONG_LONG_INT is defined as "" (#321) + +* Other: + + - Internal code cleanup (#311, #314) + +Version 2.9 +=========== + +Released 2016-09-18 + +* New features: + + - Add ``json_auto_t`` to automatically decref a value that goes out + of scope. Available only on GCC and Clang. (#301) + +* Build: + + - Fix CMake build (at least on Linux) by removing conflicting + jansson_config.h from the distribution (#306) + + - Change CMake install target generation to be optional (#305) + +* Documentation: + + - Small documentation fixes. + + +Version 2.8 +=========== + +Released 2016-08-30 + +* New features: + + - Always preserve insertion order of object items. + `json_object_iter()` and friends, `json_object_foreach()` and + `json_dumps()` and friends now always work in the insertion order of + object items (#293). + + - Add `json_object_foreach_safe()` macro that allows + `json_object_del()` calls during iteration (#230). + + - Add `json_get_alloc_funcs()` to allow reading the allocation + functions set by `json_set_alloc_funcs()` (#262, #264). + + - Add `json_pack()` format specifiers s?, o? and O? for values that + can be null (#261, #270). + +* Bug fixes: + + - Fix a crash when parsing inputs consisting of very deeply nested + arrays or objects (#282, #284). + + - Never convert numbers to integers in the parser when + JSON_DECODE_INT_AS_REAL is set. This fixes error messages for + overflowing numbers when JSON_DECODE_INT_AS_REAL is set (#212). + + - Fix a use-after-free in `json_pack()` error handling. + + - Fix subnormal number parsing on mingw32. + + - Handle out-of-memory situations gracefully in the hashtable + implementation (#298). + +* Build: + + - Fix build with CMake on all versions of Visual Studio up to 2015 + (#262, #289). + + - Fix pkgconfig libdir when using CMake (#268). + + - Fix CMake config for static CRT builds on Windows (#206). + + - Fix warnings on LLVM 6.0 targeting iOS arm64 (#208). + + - Add coverlls.io support via Travis for a nice test coverage badge + (#211). + + - Don't expect ``jansson_config.h`` to be in the compiler's include + path (#209). + + - Add a build-time option to set initial hashtable size (#213). + + - Use snprintf and strncpy in place of sprintf and strcpy to silence + linker warnings on OpenBSD (#233). + +* Documentation: + + - Fix various typos in documentation, and a broken link (#258). + + - Add an example program in ``examples/`` (#214, #217). + + - Fix building of documentation man pages (#207). + + - Document the fact that copying objects doesn't preserve the + insertion order of keys (#237). + +* Tests: + + - Don't use the nonstandard __FUNCTION__ macro in tests. + + - Use expr instead of $((...)) in shell scripts for Solaris 10 + compatibility. + + - Disable Visual Studio warning C4756 when triggered deliberately in + tests (#216). + + - Other minor fixes (#221, #248). + +* Other changes: + + - List all unrecognized object keys when strict unpacking fails + (#263). + + - Alter the order of the members of the hashtable_pair struct for + easier debugging. + + - Minor performance improvement to `json_dump()` and friends (#234). + + - Minor style fixes (#255, #257). + + +Version 2.7 +=========== + +Released 2014-10-02 + +* New features: + + - `json_pack()` and friends: Add format specifiers ``s%`` and ``+%`` + for a size_t string length (#141). + + - `json_unpack()` and friends: Add format specifier ``s%`` for + unpacking the string length along with the string itself (#141). + + - Add length-aware string constructors `json_stringn()` and + `json_stringn_nocheck()`, length-aware string mutators + `json_string_setn()` and `json_string_setn_nocheck()`, and a + function for getting string's length `json_string_length()` (#141, + #143). + + - Support ``\u0000`` escapes in the decoder. The support can be + enabled by using the ``JSON_ALLOW_NUL`` decoding flag (#141). + + - Add `json_boolean_value()` as an alias for `json_is_true()` + (#146). + + - Add JSON_REAL_PRECISION encoding flag/macro for controlling real + number precision (#178). + + - Define the maximum indentation as JSON_MAX_INDENT (#191). + +* Bug fixes: + + - Some malformed ``\uNNNN`` escapes could crash the decoder with an + assertion failure. + + - Avoid integer overflows with very long strings in UTF-8 decoder and + hashtable. + + - Check for *NULL* key in `json_object_get()` and + `json_object_del()` (#151). + + - Enhance hashtable seeding on Windows (#162). + + - `json_unpack()`: Allow mixing JSON_STRICT with optional keys + (#162, #163). + + - Fix int/int32 mismatch (#142). + + - Parse subnormal numbers correctly (#202). + +* Build: + + - Remove VS2010 build files. CMake should be used on Windows instead + (#165). + + - Fix CMake build flags for MinGW (#193). + + - Add CMake config files for find_package. Rename config.h to + jansson_private_config.h (#157, #159). + + - Make Valgrind checks work with CMake (#160). + + - Fix feature checks to use correct __ATOMIC flags. + + - Fix CMake checks for uint16_t and uint8_t support (#177). + + - Make Jansson build on SmartOS/Solaris (#171). + + - Work around a GCC bug on Solaris (#175). + + - Fix autoreconf on Debian (#182). + + - Don't use GNU make specific export for global AM_CFLAGS (#203, + #204). + + - Fix building on Android using the supplied Android.mk (#166, + #174). + + - Android.mk: Add -DHAVE_STDINT_H to LOCAL_CFLAGS (#200). + +* Documentation: + + - Document JANSSON_BUILD_SHARED_LIBS CMake option (#187). + +* Tests: + + - Close file handles correctly (#198). + +* Other changes: + + - ``\uNNNN`` escapes are now encoded in upper case for better + readability. + + - Enable usage of AddressSanitizer (#180). + + +Version 2.6 +=========== + +Released 2014-02-11 + +* Security: + + - CVE-2013-6401: The hash function used by the hashtable + implementation has been changed, and is automatically seeded with + random data when the first JSON object is created. This prevents + an attacker from causing large JSON objects with specially crafted + keys perform poorly. + +* New features: + + - `json_object_seed()`: Set the seed value of the hash function. + +* Bug fixes: + + - Include CMake specific files in the release tarball. + +* Documentation: + + - Fix tutorial source to send a User-Agent header, which is now + required by the GitHub API. + + - Set all memory to zero in secure_free() example. + + +Version 2.5 +=========== + +Released 2013-09-19 + +* New features: + + - `json_pack()` and friends: Add format specifiers ``s#``, ``+`` and + ``+#``. + + - Add ``JSON_DECODE_INT_AS_REAL`` decoding flag to treat all numbers + as real in the decoder (#123). + + - Add `json_array_foreach()`, paralleling `json_object_foreach()` + (#118). + +* Bug fixes: + + - `json_dumps()` and friends: Don't crash if json is *NULL* and + ``JSON_ENCODE_ANY`` is set. + + - Fix a theoretical integer overflow in `jsonp_strdup()`. + + - Fix `l_isxdigit()` macro (#97). + + - Fix an off-by-one error in `json_array_remove()`. + +* Build: + + - Support CMake in addition to GNU Autotools (#106, #107, #112, + #115, #120, #127). + + - Support building for Android (#109). + + - Don't use ``-Werror`` by default. + + - Support building and testing with VPATH (#93). + + - Fix compilation when ``NDEBUG`` is defined (#128) + +* Tests: + + - Fix a refleak in ``test/bin/json_process.c``. + +* Documentation: + + - Clarify the return value of `json_load_callback_t`. + + - Document how to circumvent problems with separate heaps on Windows. + + - Fix memory leaks and warnings in ``github_commits.c``. + + - Use `json_decref()` properly in tutorial. + +* Other: + + - Make it possible to forward declare ``struct json_t``. + + +Version 2.4 +=========== + +Released 2012-09-23 + +* New features: + + - Add `json_boolean()` macro that returns the JSON true or false + value based on its argument (#86). + + - Add `json_load_callback()` that calls a callback function + repeatedly to read the JSON input (#57). + + - Add JSON_ESCAPE_SLASH encoding flag to escape all occurences of + ``/`` with ``\/``. + +* Bug fixes: + + - Check for and reject NaN and Inf values for reals. Encoding these + values resulted in invalid JSON. + + - Fix `json_real_set()` to return -1 on error. + +* Build: + + - Jansson now builds on Windows with Visual Studio 2010, and + includes solution and project files in ``win32/vs2010/`` + directory. + + - Fix build warnings (#77, #78). + + - Add ``-no-undefined`` to LDFLAGS (#90). + +* Tests: + + - Fix the symbol exports test on Linux/PPC64 (#88). + +* Documentation: + + - Fix typos (#73, #84). + + +Version 2.3.1 +============= + +Released 2012-04-20 + +* Build issues: + + - Only use ``long long`` if ``strtoll()`` is also available. + +* Documentation: + + - Fix the names of library version constants in documentation. (#52) + + - Change the tutorial to use GitHub API v3. (#65) + +* Tests: + + - Make some tests locale independent. (#51) + + - Distribute the library exports test in the tarball. + + - Make test run on shells that don't support the ``export FOO=bar`` + syntax. + + +Version 2.3 +=========== + +Released 2012-01-27 + +* New features: + + - `json_unpack()` and friends: Add support for optional object keys + with the ``{s?o}`` syntax. + + - Add `json_object_update_existing()` and + `json_object_update_missing()`, for updating only existing keys or + only adding missing keys to an object. (#37) + + - Add `json_object_foreach()` for more convenient iteration over + objects. (#45, #46) + + - When decoding JSON, write the number of bytes that were read from + input to ``error.position`` also on success. This is handy with + ``JSON_DISABLE_EOF_CHECK``. + + - Add support for decoding any JSON value, not just arrays or + objects. The support is enabled with the new ``JSON_DECODE_ANY`` + flag. Patch by Andrea Marchesini. (#4) + +* Bug fixes + + - Avoid problems with object's serial number growing too big. (#40, + #41) + + - Decoding functions now return NULL if the first argument is NULL. + Patch by Andrea Marchesini. + + - Include ``jansson_config.h.win32`` in the distribution tarball. + + - Remove ``+`` and leading zeros from exponents in the encoder. + (#39) + + - Make Jansson build and work on MinGW. (#39, #38) + +* Documentation + + - Note that the same JSON values must not be encoded in parallel by + separate threads. (#42) + + - Document MinGW support. + + +Version 2.2.1 +============= + +Released 2011-10-06 + +* Bug fixes: + + - Fix real number encoding and decoding under non-C locales. (#32) + + - Fix identifier decoding under non-UTF-8 locales. (#35) + + - `json_load_file()`: Open the input file in binary mode for maximum + compatiblity. + +* Documentation: + + - Clarify the lifecycle of the result of the ``s`` fromat of + `json_unpack()`. (#31) + + - Add some portability info. (#36) + + - Little clarifications here and there. + +* Other: + + - Some style fixes, issues detected by static analyzers. + + +Version 2.2 +=========== + +Released 2011-09-03 + +* New features: + + - `json_dump_callback()`: Pass the encoder output to a callback + function in chunks. + +* Bug fixes: + + - `json_string_set()`: Check that target is a string and value is + not NULL. + +* Other: + + - Documentation typo fixes and clarifications. + + +Version 2.1 +=========== + +Released 2011-06-10 + +* New features: + + - `json_loadb()`: Decode a string with a given size, useful if the + string is not null terminated. + + - Add ``JSON_ENCODE_ANY`` encoding flag to allow encoding any JSON + value. By default, only arrays and objects can be encoded. (#19) + + - Add ``JSON_REJECT_DUPLICATES`` decoding flag to issue a decoding + error if any JSON object in the input contins duplicate keys. (#3) + + - Add ``JSON_DISABLE_EOF_CHECK`` decoding flag to stop decoding after a + valid JSON input. This allows other data after the JSON data. + +* Bug fixes: + + - Fix an additional memory leak when memory allocation fails in + `json_object_set()` and friends. + + - Clear errno before calling `strtod()` for better portability. (#27) + +* Building: + + - Avoid set-but-not-used warning/error in a test. (#20) + +* Other: + + - Minor clarifications to documentation. + + +Version 2.0.1 +============= + +Released 2011-03-31 + +* Bug fixes: + + - Replace a few `malloc()` and `free()` calls with their + counterparts that support custom memory management. + + - Fix object key hashing in json_unpack() strict checking mode. + + - Fix the parentheses in ``JANSSON_VERSION_HEX`` macro. + + - Fix `json_object_size()` return value. + + - Fix a few compilation issues. + +* Portability: + + - Enhance portability of `va_copy()`. + + - Test framework portability enhancements. + +* Documentation: + + - Distribute ``doc/upgrading.rst`` with the source tarball. + + - Build documentation in strict mode in ``make distcheck``. + + +Version 2.0 +=========== + +Released 2011-02-28 + +This release is backwards incompatible with the 1.x release series. +See the chapter "Upgrading from older versions" in documentation for +details. + +* Backwards incompatible changes: + + - Unify unsigned integer usage in the API: All occurences of + unsigned int and unsigned long have been replaced with size_t. + + - Change JSON integer's underlying type to the widest signed integer + type available, i.e. long long if it's supported, otherwise long. + Add a typedef json_int_t that defines the type. + + - Change the maximum indentation depth to 31 spaces in encoder. This + frees up bits from the flags parameter of encoding functions + `json_dumpf()`, `json_dumps()` and `json_dump_file()`. + + - For future needs, add a flags parameter to all decoding functions + `json_loadf()`, `json_loads()` and `json_load_file()`. + +* New features + + - `json_pack()`, `json_pack_ex()`, `json_vpack_ex()`: Create JSON + values based on a format string. + + - `json_unpack()`, `json_unpack_ex()`, `json_vunpack_ex()`: Simple + value extraction and validation functionality based on a format + string. + + - Add column, position and source fields to the ``json_error_t`` + struct. + + - Enhance error reporting in the decoder. + + - ``JANSSON_VERSION`` et al.: Preprocessor constants that define the + library version. + + - `json_set_alloc_funcs()`: Set custom memory allocation functions. + +* Fix many portability issues, especially on Windows. + +* Configuration + + - Add file ``jansson_config.h`` that contains site specific + configuration. It's created automatically by the configure script, + or can be created by hand if the configure script cannot be used. + The file ``jansson_config.h.win32`` can be used without + modifications on Windows systems. + + - Add a section to documentation describing how to build Jansson on + Windows. + + - Documentation now requires Sphinx 1.0 or newer. + + +Version 1.3 +=========== + +Released 2010-06-13 + +* New functions: + + - `json_object_iter_set()`, `json_object_iter_set_new()`: Change + object contents while iterating over it. + + - `json_object_iter_at()`: Return an iterator that points to a + specific object item. + +* New encoding flags: + + - ``JSON_PRESERVE_ORDER``: Preserve the insertion order of object + keys. + +* Bug fixes: + + - Fix an error that occured when an array or object was first + encoded as empty, then populated with some data, and then + re-encoded + + - Fix the situation like above, but when the first encoding resulted + in an error + +* Documentation: + + - Clarify the documentation on reference stealing, providing an + example usage pattern + + +Version 1.2.1 +============= + +Released 2010-04-03 + +* Bug fixes: + + - Fix reference counting on ``true``, ``false`` and ``null`` + - Estimate real number underflows in decoder with 0.0 instead of + issuing an error + +* Portability: + + - Make ``int32_t`` available on all systems + - Support compilers that don't have the ``inline`` keyword + - Require Autoconf 2.60 (for ``int32_t``) + +* Tests: + + - Print test names correctly when ``VERBOSE=1`` + - ``test/suites/api``: Fail when a test fails + - Enhance tests for iterators + - Enhance tests for decoding texts that contain null bytes + +* Documentation: + + - Don't remove ``changes.rst`` in ``make clean`` + - Add a chapter on RFC conformance + + +Version 1.2 +=========== + +Released 2010-01-21 + +* New functions: + + - `json_equal()`: Test whether two JSON values are equal + - `json_copy()` and `json_deep_copy()`: Make shallow and deep copies + of JSON values + - Add a version of all functions taking a string argument that + doesn't check for valid UTF-8: `json_string_nocheck()`, + `json_string_set_nocheck()`, `json_object_set_nocheck()`, + `json_object_set_new_nocheck()` + +* New encoding flags: + + - ``JSON_SORT_KEYS``: Sort objects by key + - ``JSON_ENSURE_ASCII``: Escape all non-ASCII Unicode characters + - ``JSON_COMPACT``: Use a compact representation with all unneeded + whitespace stripped + +* Bug fixes: + + - Revise and unify whitespace usage in encoder: Add spaces between + array and object items, never append newline to output. + - Remove const qualifier from the ``json_t`` parameter in + `json_string_set()`, `json_integer_set()` and `json_real_set`. + - Use ``int32_t`` internally for representing Unicode code points + (int is not enough on all platforms) + +* Other changes: + + - Convert ``CHANGES`` (this file) to reStructured text and add it to + HTML documentation + - The test system has been refactored. Python is no longer required + to run the tests. + - Documentation can now be built by invoking ``make html`` + - Support for pkg-config + + +Version 1.1.3 +============= + +Released 2009-12-18 + +* Encode reals correctly, so that first encoding and then decoding a + real always produces the same value +* Don't export private symbols in ``libjansson.so`` + + +Version 1.1.2 +============= + +Released 2009-11-08 + +* Fix a bug where an error message was not produced if the input file + could not be opened in `json_load_file()` +* Fix an assertion failure in decoder caused by a minus sign without a + digit after it +* Remove an unneeded include of ``stdint.h`` in ``jansson.h`` + + +Version 1.1.1 +============= + +Released 2009-10-26 + +* All documentation files were not distributed with v1.1; build + documentation in make distcheck to prevent this in the future +* Fix v1.1 release date in ``CHANGES`` + + +Version 1.1 +=========== + +Released 2009-10-20 + +* API additions and improvements: + + - Extend array and object APIs + - Add functions to modify integer, real and string values + - Improve argument validation + - Use unsigned int instead of ``uint32_t`` for encoding flags + +* Enhance documentation + + - Add getting started guide and tutorial + - Fix some typos + - General clarifications and cleanup + +* Check for integer and real overflows and underflows in decoder +* Make singleton values thread-safe (``true``, ``false`` and ``null``) +* Enhance circular reference handling +* Don't define ``-std=c99`` in ``AM_CFLAGS`` +* Add C++ guards to ``jansson.h`` +* Minor performance and portability improvements +* Expand test coverage + + +Version 1.0.4 +============= + +Released 2009-10-11 + +* Relax Autoconf version requirement to 2.59 +* Make Jansson compile on platforms where plain ``char`` is unsigned +* Fix API tests for object + + +Version 1.0.3 +============= + +Released 2009-09-14 + +* Check for integer and real overflows and underflows in decoder +* Use the Python json module for tests, or simplejson if the json + module is not found +* Distribute changelog (this file) + + +Version 1.0.2 +============= + +Released 2009-09-08 + +* Handle EOF correctly in decoder + + +Version 1.0.1 +============= + +Released 2009-09-04 + +* Fixed broken `json_is_boolean()` + + +Version 1.0 +=========== + +Released 2009-08-25 + +* Initial release diff --git a/dep/jansson-2.10/CMakeLists.txt b/dep/jansson-2.10/CMakeLists.txt new file mode 100644 index 00000000..b2393332 --- /dev/null +++ b/dep/jansson-2.10/CMakeLists.txt @@ -0,0 +1,684 @@ +# Notes: +# +# Author: Paul Harris, June 2012 +# Additions: Joakim Soderberg, Febuary 2013 +# +# Supports: building static/shared, release/debug/etc, can also build html docs +# and some of the tests. +# Note that its designed for out-of-tree builds, so it will not pollute your +# source tree. +# +# TODO 1: Finish implementing tests. api tests are working, but the valgrind +# variants are not flagging problems. +# +# TODO 2: There is a check_exports script that would try and incorporate. +# +# TODO 3: Consolidate version numbers, currently the version number is written +# into: * cmake (here) * autotools (the configure) * source code header files. +# Should not be written directly into header files, autotools/cmake can do +# that job. +# +# Brief intro on how to use cmake: +# > mkdir build (somewhere - we do out-of-tree builds) +# > use cmake, ccmake, or cmake-gui to configure the project. for linux, you +# can only choose one variant: release,debug,etc... and static or shared. +# >> example: +# >> cd build +# >> ccmake -i ../path_to_jansson_dir +# >> inside, configure your options. press C until there are no lines +# with * next to them. +# >> note, I like to configure the 'install' path to ../install, so I get +# self-contained clean installs I can point other projects to. +# >> press G to 'generate' the project files. +# >> make (to build the project) +# >> make install +# >> make test (to run the tests, if you enabled them) +# +# Brief description on how it works: +# There is a small heirachy of CMakeLists.txt files which define how the +# project is built. +# Header file detection etc is done, and the results are written into config.h +# and jansson_config.h, which are generated from the corresponding +# config.h.cmake and jansson_config.h.cmake template files. +# The generated header files end up in the build directory - not in +# the source directory. +# The rest is down to the usual make process. + + + +cmake_minimum_required (VERSION 2.8) +# required for exports? cmake_minimum_required (VERSION 2.8.6) +project (jansson C) + +# Options +option(JANSSON_BUILD_SHARED_LIBS "Build shared libraries." OFF) +option(USE_URANDOM "Use /dev/urandom to seed the hash function." ON) +option(USE_WINDOWS_CRYPTOAPI "Use CryptGenRandom to seed the hash function." ON) + +if (MSVC) + # This option must match the settings used in your program, in particular if you + # are linking statically + option(JANSSON_STATIC_CRT "Link the static CRT libraries" OFF ) +endif () + +option(JANSSON_EXAMPLES "Compile example applications" ON) + +if (UNIX) + option(JANSSON_COVERAGE "(GCC Only! Requires gcov/lcov to be installed). Include target for doing coverage analysis for the test suite. Note that -DCMAKE_BUILD_TYPE=Debug must be set" OFF) + option(JANSSON_COVERALLS "Generate coverage info for Coveralls" OFF) + option(JANSSON_COVERALLS_UPLOAD "Upload coverage info to Coveralls (Only works via Travis)" ON) +endif () + +# Set some nicer output dirs. +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) +set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) +set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) +set(JANSSON_TEMP_DIR ${PROJECT_BINARY_DIR}/tmp) + +# Give the debug version a different postfix for windows, +# so both the debug and release version can be built in the +# same build-tree on Windows (MSVC). +if (WIN32) + set(CMAKE_DEBUG_POSTFIX "_d") +endif (WIN32) + +# This is how I thought it should go +# set (JANSSON_VERSION "2.3.1") +# set (JANSSON_SOVERSION 2) + +set(JANSSON_DISPLAY_VERSION "2.10") + +# This is what is required to match the same numbers as automake's +set(JANSSON_VERSION "4.10.0") +set(JANSSON_SOVERSION 4) + +# for CheckFunctionKeywords +set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") + +include (CheckCSourceCompiles) +include (CheckFunctionExists) +include (CheckFunctionKeywords) +include (CheckIncludeFiles) +include (CheckTypeSize) + +if (MSVC) + # Turn off Microsofts "security" warnings. + add_definitions( "/W3 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo" ) + + if (JANSSON_STATIC_CRT) + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MT") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd") + endif() + +endif() + +if (NOT WIN32 AND (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)) + add_definitions("-fPIC") +endif() + +message("C compiler: ${CMAKE_C_COMPILER_ID}") + +# Coverage only works with GCC for a debug build. +if (JANSSON_COVERALLS) + set(JANSSON_COVERAGE ON) +endif() + +if (JANSSON_COVERAGE) + include(CodeCoverage) + include(Coveralls) + + # This adds coverage arguments to gcc/clang. + coveralls_turn_on_coverage() +endif() + +check_include_files (endian.h HAVE_ENDIAN_H) +check_include_files (fcntl.h HAVE_FCNTL_H) +check_include_files (sched.h HAVE_SCHED_H) +check_include_files (unistd.h HAVE_UNISTD_H) +check_include_files (sys/param.h HAVE_SYS_PARAM_H) +check_include_files (sys/stat.h HAVE_SYS_STAT_H) +check_include_files (sys/time.h HAVE_SYS_TIME_H) +check_include_files (sys/time.h HAVE_SYS_TYPES_H) + +check_function_exists (close HAVE_CLOSE) +check_function_exists (getpid HAVE_GETPID) +check_function_exists (gettimeofday HAVE_GETTIMEOFDAY) +check_function_exists (open HAVE_OPEN) +check_function_exists (read HAVE_READ) +check_function_exists (sched_yield HAVE_SCHED_YIELD) + +# Check for the int-type includes +check_include_files (stdint.h HAVE_STDINT_H) + +# Check our 64 bit integer sizes +check_type_size (__int64 __INT64) +check_type_size (int64_t INT64_T) +check_type_size ("long long" LONG_LONG_INT) + +# Check our 32 bit integer sizes +check_type_size (int32_t INT32_T) +check_type_size (__int32 __INT32) +check_type_size ("long" LONG_INT) +check_type_size ("int" INT) +if (HAVE_INT32_T) + set (JSON_INT32 int32_t) +elseif (HAVE___INT32) + set (JSON_INT32 __int32) +elseif (HAVE_LONG_INT AND (${LONG_INT} EQUAL 4)) + set (JSON_INT32 long) +elseif (HAVE_INT AND (${INT} EQUAL 4)) + set (JSON_INT32 int) +else () + message (FATAL_ERROR "Could not detect a valid 32-bit integer type") +endif () + +check_type_size ("unsigned long" UNSIGNED_LONG_INT) +check_type_size ("unsigned int" UNSIGNED_INT) +check_type_size ("unsigned short" UNSIGNED_SHORT) + +check_type_size (uint32_t UINT32_T) +check_type_size (__uint32 __UINT32) +if (HAVE_UINT32_T) + set (JSON_UINT32 uint32_t) +elseif (HAVE___UINT32) + set (JSON_UINT32 __uint32) +elseif (HAVE_UNSIGNED_LONG_INT AND (${UNSIGNED_LONG_INT} EQUAL 4)) + set (JSON_UINT32 "unsigned long") +elseif (HAVE_UNSIGNED_INT AND (${UNSIGNED_INT} EQUAL 4)) + set (JSON_UINT32 "unsigned int") +else () + message (FATAL_ERROR "Could not detect a valid unsigned 32-bit integer type") +endif () + +check_type_size (uint16_t UINT16_T) +check_type_size (__uint16 __UINT16) +if (HAVE_UINT16_T) + set (JSON_UINT16 uint16_t) +elseif (HAVE___UINT16) + set (JSON_UINT16 __uint16) +elseif (HAVE_UNSIGNED_INT AND (${UNSIGNED_INT} EQUAL 2)) + set (JSON_UINT16 "unsigned int") +elseif (HAVE_UNSIGNED_SHORT AND (${UNSIGNED_SHORT} EQUAL 2)) + set (JSON_UINT16 "unsigned short") +else () + message (FATAL_ERROR "Could not detect a valid unsigned 16-bit integer type") +endif () + +check_type_size (uint8_t UINT8_T) +check_type_size (__uint8 __UINT8) +if (HAVE_UINT8_T) + set (JSON_UINT8 uint8_t) +elseif (HAVE___UINT8) + set (JSON_UINT8 __uint8) +else () + set (JSON_UINT8 "unsigned char") +endif () + +# Check for ssize_t and SSIZE_T existance. +check_type_size(ssize_t SSIZE_T) +check_type_size(SSIZE_T UPPERCASE_SSIZE_T) +if(NOT HAVE_SSIZE_T) + if(HAVE_UPPERCASE_SSIZE_T) + set(JSON_SSIZE SSIZE_T) + else() + set(JSON_SSIZE int) + endif() +endif() +set(CMAKE_EXTRA_INCLUDE_FILES "") + +# Check for all the variants of strtoll +check_function_exists (strtoll HAVE_STRTOLL) +check_function_exists (strtoq HAVE_STRTOQ) +check_function_exists (_strtoi64 HAVE__STRTOI64) + +# Figure out what variant we should use +if (HAVE_STRTOLL) + set (JSON_STRTOINT strtoll) +elseif (HAVE_STRTOQ) + set (JSON_STRTOINT strtoq) +elseif (HAVE__STRTOI64) + set (JSON_STRTOINT _strtoi64) +else () + # fallback to strtol (32 bit) + # this will set all the required variables + set (JSON_STRTOINT strtol) + set (JSON_INT_T long) + set (JSON_INTEGER_FORMAT "\"ld\"") +endif () + +# if we haven't defined JSON_INT_T, then we have a 64 bit conversion function. +# detect what to use for the 64 bit type. +# Note: I will prefer long long if I can get it, as that is what the automake system aimed for. +if (NOT DEFINED JSON_INT_T) + if (HAVE_LONG_LONG_INT AND ((${LONG_LONG_INT}) EQUAL 8)) + set (JSON_INT_T "long long") + elseif (HAVE_INT64_T) + set (JSON_INT_T int64_t) + elseif (HAVE___INT64) + set (JSON_INT_T __int64) + else () + message (FATAL_ERROR "Could not detect 64 bit type, although I detected the strtoll equivalent") + endif () + + # Apparently, Borland BCC and MSVC wants I64d, + # Borland BCC could also accept LD + # and gcc wants ldd, + # I am not sure what cygwin will want, so I will assume I64d + + if (WIN32) # matches both msvc and cygwin + set (JSON_INTEGER_FORMAT "\"I64d\"") + else () + set (JSON_INTEGER_FORMAT "\"lld\"") + endif () +endif () + + +# If locale.h and localeconv() are available, define to 1, otherwise to 0. +check_include_files (locale.h HAVE_LOCALE_H) +check_function_exists (localeconv HAVE_LOCALECONV) + +if (HAVE_LOCALECONV AND HAVE_LOCALE_H) + set (JSON_HAVE_LOCALECONV 1) +else () + set (JSON_HAVE_LOCALECONV 0) +endif() + +# check if we have setlocale +check_function_exists(setlocale HAVE_SETLOCALE) + +# Check what the inline keyword is. +# Note that the original JSON_INLINE was always set to just 'inline', so this goes further. +check_function_keywords("inline") +check_function_keywords("__inline") +check_function_keywords("__inline__") + +if (HAVE_INLINE) + set(JSON_INLINE inline) +elseif (HAVE___INLINE) + set(JSON_INLINE __inline) +elseif (HAVE___INLINE__) + set(JSON_INLINE __inline__) +else() + # no inline on this platform + set (JSON_INLINE) +endif() + +check_c_source_compiles ("int main() { unsigned long val; __sync_bool_compare_and_swap(&val, 0, 1); return 0; } " HAVE_SYNC_BUILTINS) +check_c_source_compiles ("int main() { char l; unsigned long v; __atomic_test_and_set(&l, __ATOMIC_RELAXED); __atomic_store_n(&v, 1, __ATOMIC_RELEASE); __atomic_load_n(&v, __ATOMIC_ACQUIRE); return 0; }" HAVE_ATOMIC_BUILTINS) + +set (JANSSON_INITIAL_HASHTABLE_ORDER 3 CACHE STRING "Number of buckets new object hashtables contain is 2 raised to this power. The default is 3, so empty hashtables contain 2^3 = 8 buckets.") + +# configure the public config file +configure_file (${CMAKE_CURRENT_SOURCE_DIR}/cmake/jansson_config.h.cmake + ${CMAKE_CURRENT_BINARY_DIR}/include/jansson_config.h) + +# Copy the jansson.h file to the public include folder +file (COPY ${CMAKE_CURRENT_SOURCE_DIR}/src/jansson.h + DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/include/) + +add_definitions(-DJANSSON_USING_CMAKE) + +# configure the private config file +configure_file (${CMAKE_CURRENT_SOURCE_DIR}/cmake/jansson_private_config.h.cmake + ${CMAKE_CURRENT_BINARY_DIR}/private_include/jansson_private_config.h) + +# and tell the source code to include it +add_definitions(-DHAVE_CONFIG_H) + +include_directories (${CMAKE_CURRENT_BINARY_DIR}/include) +include_directories (${CMAKE_CURRENT_BINARY_DIR}/private_include) + +# Add the lib sources. +file(GLOB JANSSON_SRC src/*.c) + +set(JANSSON_HDR_PRIVATE + ${CMAKE_CURRENT_SOURCE_DIR}/src/hashtable.h + ${CMAKE_CURRENT_SOURCE_DIR}/src/jansson_private.h + ${CMAKE_CURRENT_SOURCE_DIR}/src/strbuffer.h + ${CMAKE_CURRENT_SOURCE_DIR}/src/utf.h + ${CMAKE_CURRENT_BINARY_DIR}/private_include/jansson_private_config.h) + +set(JANSSON_HDR_PUBLIC + ${CMAKE_CURRENT_BINARY_DIR}/include/jansson_config.h + ${CMAKE_CURRENT_SOURCE_DIR}/src/jansson.h) + +source_group("Library Sources" FILES ${JANSSON_SRC}) +source_group("Library Private Headers" FILES ${JANSSON_HDR_PRIVATE}) +source_group("Library Public Headers" FILES ${JANSSON_HDR_PUBLIC}) + +if(JANSSON_BUILD_SHARED_LIBS) + add_library(jansson SHARED + ${JANSSON_SRC} + ${JANSSON_HDR_PRIVATE} + ${JANSSON_HDR_PUBLIC} + src/jansson.def) + + set_target_properties(jansson PROPERTIES + VERSION ${JANSSON_VERSION} + SOVERSION ${JANSSON_SOVERSION}) +else() + add_library(jansson + ${JANSSON_SRC} + ${JANSSON_HDR_PRIVATE} + ${JANSSON_HDR_PUBLIC}) +endif() + +if (JANSSON_EXAMPLES) + add_executable(simple_parse "${PROJECT_SOURCE_DIR}/examples/simple_parse.c") + target_link_libraries(simple_parse jansson) +endif() + +# For building Documentation (uses Sphinx) +option(JANSSON_BUILD_DOCS "Build documentation (uses python-sphinx)." ON) +if (JANSSON_BUILD_DOCS) + find_package(Sphinx) + + if (NOT SPHINX_FOUND) + message(WARNING "Sphinx not found. Cannot generate documentation! + Set -DJANSSON_BUILD_DOCS=OFF to get rid of this message.") + else() + if (Sphinx_VERSION_STRING VERSION_LESS 1.0) + message(WARNING "Your Sphinx version is too old! + This project requires Sphinx v1.0 or above to produce + proper documentation (you have v${Sphinx_VERSION_STRING}). + You will get output but it will have errors.") + endif() + + # configured documentation tools and intermediate build results + set(BINARY_BUILD_DIR "${CMAKE_CURRENT_BINARY_DIR}/_build") + + # Sphinx cache with pickled ReST documents + set(SPHINX_CACHE_DIR "${CMAKE_CURRENT_BINARY_DIR}/_doctrees") + + # CMake could be used to build the conf.py file too, + # eg it could automatically write the version of the program or change the theme. + # if(NOT DEFINED SPHINX_THEME) + # set(SPHINX_THEME default) + # endif() + # + # if(NOT DEFINED SPHINX_THEME_DIR) + # set(SPHINX_THEME_DIR) + # endif() + # + # configure_file( + # "${CMAKE_CURRENT_SOURCE_DIR}/conf.py.in" + # "${BINARY_BUILD_DIR}/conf.py" + # @ONLY) + + # TODO: Add support for all sphinx builders: http://sphinx-doc.org/builders.html + + # Add documentation targets. + set(DOC_TARGETS html) + + option(JANSSON_BUILD_MAN "Create a target for building man pages." ON) + + if (JANSSON_BUILD_MAN) + if (Sphinx_VERSION_STRING VERSION_LESS 1.0) + message(WARNING "Sphinx version 1.0 > is required to build man pages. You have v${Sphinx_VERSION_STRING}.") + else() + list(APPEND DOC_TARGETS man) + endif() + endif() + + option(JANSSON_BUILD_LATEX "Create a target for building latex docs (to create PDF)." OFF) + + if (JANSSON_BUILD_LATEX) + find_package(LATEX) + + if (NOT LATEX_COMPILER) + message("Couldn't find Latex, can't build latex docs using Sphinx") + else() + message("Latex found! If you have problems building, see Sphinx documentation for required Latex packages.") + list(APPEND DOC_TARGETS latex) + endif() + endif() + + # The doc target will build all documentation targets. + add_custom_target(doc) + + foreach (DOC_TARGET ${DOC_TARGETS}) + add_custom_target(${DOC_TARGET} + ${SPHINX_EXECUTABLE} + # -q # Enable for quiet mode + -b ${DOC_TARGET} + -d "${SPHINX_CACHE_DIR}" + # -c "${BINARY_BUILD_DIR}" # enable if using cmake-generated conf.py + "${CMAKE_CURRENT_SOURCE_DIR}/doc" + "${CMAKE_CURRENT_BINARY_DIR}/doc/${DOC_TARGET}" + COMMENT "Building ${DOC_TARGET} documentation with Sphinx") + + add_dependencies(doc ${DOC_TARGET}) + endforeach() + + message("Building documentation enabled for: ${DOC_TARGETS}") + endif() +endif () + + +option(JANSSON_WITHOUT_TESTS "Don't build tests ('make test' to execute tests)" OFF) + +if (NOT JANSSON_WITHOUT_TESTS) + option(JANSSON_TEST_WITH_VALGRIND "Enable valgrind tests." OFF) + + ENABLE_TESTING() + + if (JANSSON_TEST_WITH_VALGRIND) + # TODO: Add FindValgrind.cmake instead of having a hardcoded path. + + add_definitions(-DVALGRIND) + + # enable valgrind + set(CMAKE_MEMORYCHECK_COMMAND valgrind) + set(CMAKE_MEMORYCHECK_COMMAND_OPTIONS + "--error-exitcode=1 --leak-check=full --show-reachable=yes --track-origins=yes -q") + + set(MEMCHECK_COMMAND + "${CMAKE_MEMORYCHECK_COMMAND} ${CMAKE_MEMORYCHECK_COMMAND_OPTIONS}") + separate_arguments(MEMCHECK_COMMAND) + endif () + + # + # Test suites. + # + if (CMAKE_COMPILER_IS_GNUCC) + add_definitions(-Wall -Wextra -Wdeclaration-after-statement) + endif () + + set(api_tests + test_array + test_copy + test_dump + test_dump_callback + test_equal + test_load + test_loadb + test_number + test_object + test_pack + test_simple + test_unpack) + + # Doing arithmetic on void pointers is not allowed by Microsofts compiler + # such as secure_malloc and secure_free is doing, so exclude it for now. + if (NOT MSVC) + list(APPEND api_tests test_memory_funcs) + endif() + + # Helper macro for building and linking a test program. + macro(build_testprog name dir) + add_executable(${name} ${dir}/${name}.c) + add_dependencies(${name} jansson) + target_link_libraries(${name} jansson) + endmacro(build_testprog) + + # Create executables and tests/valgrind tests for API tests. + foreach (test ${api_tests}) + build_testprog(${test} ${PROJECT_SOURCE_DIR}/test/suites/api) + + if (JANSSON_TEST_WITH_VALGRIND) + add_test(memcheck__${test} + ${MEMCHECK_COMMAND} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${test} + WORKING_DIRECTORY ${JANSSON_TEMP_DIR}) + else() + add_test(${test} + ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${test} + WORKING_DIRECTORY ${JANSSON_TEMP_DIR}) + endif () + endforeach () + + # Test harness for the suites tests. + build_testprog(json_process ${PROJECT_SOURCE_DIR}/test/bin) + + set(SUITE_TEST_CMD ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/json_process) + set(SUITES encoding-flags valid invalid invalid-unicode) + foreach (SUITE ${SUITES}) + file(GLOB TESTDIRS ${jansson_SOURCE_DIR}/test/suites/${SUITE}/*) + + foreach (TESTDIR ${TESTDIRS}) + if (IS_DIRECTORY ${TESTDIR}) + get_filename_component(TNAME ${TESTDIR} NAME) + + if (JANSSON_TEST_WITH_VALGRIND) + add_test(memcheck__${SUITE}__${TNAME} + ${MEMCHECK_COMMAND} ${SUITE_TEST_CMD} ${TESTDIR}) + else() + add_test(${SUITE}__${TNAME} + ${SUITE_TEST_CMD} ${TESTDIR}) + endif() + + if ((${SUITE} STREQUAL "valid" OR ${SUITE} STREQUAL "invalid") AND NOT EXISTS ${TESTDIR}/nostrip) + if (JANSSON_TEST_WITH_VALGRIND) + add_test(memcheck__${SUITE}__${TNAME}__strip + ${MEMCHECK_COMMAND} ${SUITE_TEST_CMD} --strip ${TESTDIR}) + else() + add_test(${SUITE}__${TNAME}__strip + ${SUITE_TEST_CMD} --strip ${TESTDIR}) + endif() + endif () + endif () + endforeach () + endforeach () + + if (JANSSON_COVERAGE) + setup_target_for_coverage( + coverage # Coverage make target "make coverage". + coverage # Name of output directory. + make # Name of test runner executable. + test) # Arguments to the test runner above (make test). + + if (JANSSON_COVERALLS) + set(COVERAGE_SRCS ${JANSSON_SRC}) + coveralls_setup("${COVERAGE_SRCS}" ${JANSSON_COVERALLS_UPLOAD}) + endif () + endif () + + # Enable using "make check" just like the autotools project. + # By default cmake creates a target "make test" + add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND} + DEPENDS json_process ${api_tests}) +endif () + +# +# Installation preparation. +# + +# Allow the user to override installation directories. +set(JANSSON_INSTALL_LIB_DIR lib CACHE PATH "Installation directory for libraries") +set(JANSSON_INSTALL_BIN_DIR bin CACHE PATH "Installation directory for executables") +set(JANSSON_INSTALL_INCLUDE_DIR include CACHE PATH "Installation directory for header files") + +if(WIN32 AND NOT CYGWIN) + set(DEF_INSTALL_CMAKE_DIR cmake) +else() + set(DEF_INSTALL_CMAKE_DIR lib/cmake/jansson) +endif() + +set(JANSSON_INSTALL_CMAKE_DIR ${DEF_INSTALL_CMAKE_DIR} CACHE PATH "Installation directory for CMake files") + +# Create pkg-conf file. +# (We use the same files as ./configure does, so we +# have to defined the same variables used there). +set(prefix ${CMAKE_INSTALL_PREFIX}) +set(exec_prefix ${CMAKE_INSTALL_PREFIX}) +set(libdir ${CMAKE_INSTALL_PREFIX}/${JANSSON_INSTALL_LIB_DIR}) +set(VERSION ${JANSSON_DISPLAY_VERSION}) +configure_file(${CMAKE_CURRENT_SOURCE_DIR}/jansson.pc.in + ${CMAKE_CURRENT_BINARY_DIR}/jansson.pc @ONLY) + +# Make sure the paths are absolute. +foreach(p LIB BIN INCLUDE CMAKE) + set(var JANSSON_INSTALL_${p}_DIR) + if(NOT IS_ABSOLUTE "${${var}}") + set(${var} "${CMAKE_INSTALL_PREFIX}/${${var}}") + endif() +endforeach() + +# Export targets (This is used for other CMake projects to easily find the libraries and include files). +export(TARGETS jansson + FILE "${PROJECT_BINARY_DIR}/JanssonTargets.cmake") +export(PACKAGE jansson) + +# Generate the config file for the build-tree. +set(JANSSON__INCLUDE_DIRS + "${PROJECT_SOURCE_DIR}/include" + "${PROJECT_BINARY_DIR}/include") +set(JANSSON_INCLUDE_DIRS ${JANSSON__INCLUDE_DIRS} CACHE PATH "Jansson include directories") +configure_file(${PROJECT_SOURCE_DIR}/cmake/JanssonConfig.cmake.in + ${PROJECT_BINARY_DIR}/JanssonConfig.cmake + @ONLY) + +# Generate the config file for the installation tree. +file(RELATIVE_PATH + REL_INCLUDE_DIR + "${JANSSON_INSTALL_CMAKE_DIR}" + "${JANSSON_INSTALL_INCLUDE_DIR}") # Calculate the relative directory from the Cmake dir. + +# Note the EVENT_CMAKE_DIR is defined in JanssonConfig.cmake.in, +# we escape it here so it's evaluated when it is included instead +# so that the include dirs are given relative to where the +# config file is located. +set(JANSSON__INCLUDE_DIRS + "\${JANSSON_CMAKE_DIR}/${REL_INCLUDE_DIR}") +configure_file(${PROJECT_SOURCE_DIR}/cmake/JanssonConfig.cmake.in + ${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/JanssonConfig.cmake + @ONLY) + +# Generate version info for both build-tree and install-tree. +configure_file(${PROJECT_SOURCE_DIR}/cmake/JanssonConfigVersion.cmake.in + ${PROJECT_BINARY_DIR}/JanssonConfigVersion.cmake + @ONLY) + +# Define the public headers. +set_target_properties(jansson PROPERTIES PUBLIC_HEADER "${JANSSON_HDR_PUBLIC}") +#TODO: fix this. + +# +# Install targets. +# +option(JANSSON_INSTALL "Generate installation target" ON) +if (JANSSON_INSTALL) +install(TARGETS jansson + EXPORT JanssonTargets + LIBRARY DESTINATION "${JANSSON_INSTALL_LIB_DIR}" COMPONENT lib + ARCHIVE DESTINATION "${JANSSON_INSTALL_LIB_DIR}" COMPONENT lib + RUNTIME DESTINATION "${JANSSON_INSTALL_BIN_DIR}" COMPONENT lib # Windows DLLs + PUBLIC_HEADER DESTINATION "${JANSSON_INSTALL_INCLUDE_DIR}" COMPONENT dev) + +# Install the pkg-config. +install (FILES + ${CMAKE_CURRENT_BINARY_DIR}/jansson.pc + DESTINATION ${JANSSON_INSTALL_LIB_DIR}/pkgconfig COMPONENT dev) + +# Install the configs. +install(FILES + ${PROJECT_BINARY_DIR}/${CMAKE_FILES_DIRECTORY}/JanssonConfig.cmake + ${PROJECT_BINARY_DIR}/JanssonConfigVersion.cmake + DESTINATION "${JANSSON_INSTALL_CMAKE_DIR}" COMPONENT dev) + +# Install exports for the install-tree. +install(EXPORT JanssonTargets + DESTINATION "${JANSSON_INSTALL_CMAKE_DIR}" COMPONENT dev) +endif() + +# For use when simply using add_library from a parent project to build jansson. +set(JANSSON_LIBRARIES jansson CACHE STRING "Jansson libraries") diff --git a/dep/jansson-2.10/LICENSE b/dep/jansson-2.10/LICENSE new file mode 100644 index 00000000..eb63b932 --- /dev/null +++ b/dep/jansson-2.10/LICENSE @@ -0,0 +1,19 @@ +Copyright (c) 2009-2016 Petri Lehtinen + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/dep/jansson-2.10/Makefile b/dep/jansson-2.10/Makefile new file mode 100644 index 00000000..5eacfebe --- /dev/null +++ b/dep/jansson-2.10/Makefile @@ -0,0 +1,872 @@ +# Makefile.in generated by automake 1.15 from Makefile.am. +# Makefile. 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Its main features and design principles are: + +- Simple and intuitive API and data model + +- `Comprehensive documentation`_ + +- No dependencies on other libraries + +- Full Unicode support (UTF-8) + +- Extensive test suite + +Jansson is licensed under the `MIT license`_; see LICENSE in the +source distribution for details. + + +Compilation and Installation +---------------------------- + +If you obtained a source tarball, just use the standard autotools +commands:: + + $ ./configure + $ make + $ make install + +To run the test suite, invoke:: + + $ make check + +If the source has been checked out from a Git repository, the +./configure script has to be generated first. The easiest way is to +use autoreconf:: + + $ autoreconf -i + + +Documentation +------------- + +Documentation is available at http://jansson.readthedocs.io/en/latest/. + +The documentation source is in the ``doc/`` subdirectory. To generate +HTML documentation, invoke:: + + $ make html + +Then, point your browser to ``doc/_build/html/index.html``. Sphinx_ +1.0 or newer is required to generate the documentation. + + +.. _Jansson: http://www.digip.org/jansson/ +.. _`Comprehensive documentation`: http://jansson.readthedocs.io/en/latest/ +.. _`MIT license`: http://www.opensource.org/licenses/mit-license.php +.. _Sphinx: http://sphinx.pocoo.org/ diff --git a/dep/jansson-2.10/aclocal.m4 b/dep/jansson-2.10/aclocal.m4 new file mode 100644 index 00000000..b897e6f0 --- /dev/null +++ b/dep/jansson-2.10/aclocal.m4 @@ -0,0 +1,10295 @@ +# generated automatically by aclocal 1.15 -*- Autoconf -*- + +# Copyright (C) 1996-2014 Free Software Foundation, Inc. + +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +m4_ifndef([AC_CONFIG_MACRO_DIRS], [m4_defun([_AM_CONFIG_MACRO_DIRS], [])m4_defun([AC_CONFIG_MACRO_DIRS], [_AM_CONFIG_MACRO_DIRS($@)])]) +m4_ifndef([AC_AUTOCONF_VERSION], + [m4_copy([m4_PACKAGE_VERSION], [AC_AUTOCONF_VERSION])])dnl +m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.69],, +[m4_warning([this file was generated for autoconf 2.69. +You have another version of autoconf. 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There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program or library that is built +# using GNU Libtool, you may include this file under the same +# distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +]) + +# serial 58 LT_INIT + + +# LT_PREREQ(VERSION) +# ------------------ +# Complain and exit if this libtool version is less that VERSION. +m4_defun([LT_PREREQ], +[m4_if(m4_version_compare(m4_defn([LT_PACKAGE_VERSION]), [$1]), -1, + [m4_default([$3], + [m4_fatal([Libtool version $1 or higher is required], + 63)])], + [$2])]) + + +# _LT_CHECK_BUILDDIR +# ------------------ +# Complain if the absolute build directory name contains unusual characters +m4_defun([_LT_CHECK_BUILDDIR], +[case `pwd` in + *\ * | *\ *) + AC_MSG_WARN([Libtool does not cope well with whitespace in `pwd`]) ;; +esac +]) + + +# LT_INIT([OPTIONS]) +# ------------------ +AC_DEFUN([LT_INIT], +[AC_PREREQ([2.62])dnl We use AC_PATH_PROGS_FEATURE_CHECK +AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT])dnl +AC_BEFORE([$0], [LT_LANG])dnl +AC_BEFORE([$0], [LT_OUTPUT])dnl +AC_BEFORE([$0], [LTDL_INIT])dnl +m4_require([_LT_CHECK_BUILDDIR])dnl + +dnl Autoconf doesn't catch unexpanded LT_ macros by default: +m4_pattern_forbid([^_?LT_[A-Z_]+$])dnl +m4_pattern_allow([^(_LT_EOF|LT_DLGLOBAL|LT_DLLAZY_OR_NOW|LT_MULTI_MODULE)$])dnl +dnl aclocal doesn't pull ltoptions.m4, ltsugar.m4, or ltversion.m4 +dnl unless we require an AC_DEFUNed macro: +AC_REQUIRE([LTOPTIONS_VERSION])dnl +AC_REQUIRE([LTSUGAR_VERSION])dnl +AC_REQUIRE([LTVERSION_VERSION])dnl +AC_REQUIRE([LTOBSOLETE_VERSION])dnl +m4_require([_LT_PROG_LTMAIN])dnl + +_LT_SHELL_INIT([SHELL=${CONFIG_SHELL-/bin/sh}]) + +dnl Parse OPTIONS +_LT_SET_OPTIONS([$0], [$1]) + +# This can be used to rebuild libtool when needed +LIBTOOL_DEPS=$ltmain + +# Always use our own libtool. +LIBTOOL='$(SHELL) $(top_builddir)/libtool' +AC_SUBST(LIBTOOL)dnl + +_LT_SETUP + +# Only expand once: +m4_define([LT_INIT]) +])# LT_INIT + +# Old names: +AU_ALIAS([AC_PROG_LIBTOOL], [LT_INIT]) +AU_ALIAS([AM_PROG_LIBTOOL], [LT_INIT]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_PROG_LIBTOOL], []) +dnl AC_DEFUN([AM_PROG_LIBTOOL], []) + + +# _LT_PREPARE_CC_BASENAME +# ----------------------- +m4_defun([_LT_PREPARE_CC_BASENAME], [ +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in @S|@*""; do + case $cc_temp in + compile | *[[\\/]]compile | ccache | *[[\\/]]ccache ) ;; + distcc | *[[\\/]]distcc | purify | *[[\\/]]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} +])# _LT_PREPARE_CC_BASENAME + + +# _LT_CC_BASENAME(CC) +# ------------------- +# It would be clearer to call AC_REQUIREs from _LT_PREPARE_CC_BASENAME, +# but that macro is also expanded into generated libtool script, which +# arranges for $SED and $ECHO to be set by different means. +m4_defun([_LT_CC_BASENAME], +[m4_require([_LT_PREPARE_CC_BASENAME])dnl +AC_REQUIRE([_LT_DECL_SED])dnl +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl +func_cc_basename $1 +cc_basename=$func_cc_basename_result +]) + + +# _LT_FILEUTILS_DEFAULTS +# ---------------------- +# It is okay to use these file commands and assume they have been set +# sensibly after 'm4_require([_LT_FILEUTILS_DEFAULTS])'. +m4_defun([_LT_FILEUTILS_DEFAULTS], +[: ${CP="cp -f"} +: ${MV="mv -f"} +: ${RM="rm -f"} +])# _LT_FILEUTILS_DEFAULTS + + +# _LT_SETUP +# --------- +m4_defun([_LT_SETUP], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +AC_REQUIRE([_LT_PREPARE_SED_QUOTE_VARS])dnl +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl + +_LT_DECL([], [PATH_SEPARATOR], [1], [The PATH separator for the build system])dnl +dnl +_LT_DECL([], [host_alias], [0], [The host system])dnl +_LT_DECL([], [host], [0])dnl +_LT_DECL([], [host_os], [0])dnl +dnl +_LT_DECL([], [build_alias], [0], [The build system])dnl +_LT_DECL([], [build], [0])dnl +_LT_DECL([], [build_os], [0])dnl +dnl +AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([LT_PATH_LD])dnl +AC_REQUIRE([LT_PATH_NM])dnl +dnl +AC_REQUIRE([AC_PROG_LN_S])dnl +test -z "$LN_S" && LN_S="ln -s" +_LT_DECL([], [LN_S], [1], [Whether we need soft or hard links])dnl +dnl +AC_REQUIRE([LT_CMD_MAX_LEN])dnl +_LT_DECL([objext], [ac_objext], [0], [Object file suffix (normally "o")])dnl +_LT_DECL([], [exeext], [0], [Executable file suffix (normally "")])dnl +dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_CHECK_SHELL_FEATURES])dnl +m4_require([_LT_PATH_CONVERSION_FUNCTIONS])dnl +m4_require([_LT_CMD_RELOAD])dnl +m4_require([_LT_CHECK_MAGIC_METHOD])dnl +m4_require([_LT_CHECK_SHAREDLIB_FROM_LINKLIB])dnl +m4_require([_LT_CMD_OLD_ARCHIVE])dnl +m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl +m4_require([_LT_WITH_SYSROOT])dnl +m4_require([_LT_CMD_TRUNCATE])dnl + +_LT_CONFIG_LIBTOOL_INIT([ +# See if we are running on zsh, and set the options that allow our +# commands through without removal of \ escapes INIT. +if test -n "\${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi +]) +if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi + +_LT_CHECK_OBJDIR + +m4_require([_LT_TAG_COMPILER])dnl + +case $host_os in +aix3*) + # AIX sometimes has problems with the GCC collect2 program. For some + # reason, if we set the COLLECT_NAMES environment variable, the problems + # vanish in a puff of smoke. + if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES + fi + ;; +esac + +# Global variables: +ofile=libtool +can_build_shared=yes + +# All known linkers require a '.a' archive for static linking (except MSVC, +# which needs '.lib'). +libext=a + +with_gnu_ld=$lt_cv_prog_gnu_ld + +old_CC=$CC +old_CFLAGS=$CFLAGS + +# Set sane defaults for various variables +test -z "$CC" && CC=cc +test -z "$LTCC" && LTCC=$CC +test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS +test -z "$LD" && LD=ld +test -z "$ac_objext" && ac_objext=o + +_LT_CC_BASENAME([$compiler]) + +# Only perform the check for file, if the check method requires it +test -z "$MAGIC_CMD" && MAGIC_CMD=file +case $deplibs_check_method in +file_magic*) + if test "$file_magic_cmd" = '$MAGIC_CMD'; then + _LT_PATH_MAGIC + fi + ;; +esac + +# Use C for the default configuration in the libtool script +LT_SUPPORTED_TAG([CC]) +_LT_LANG_C_CONFIG +_LT_LANG_DEFAULT_CONFIG +_LT_CONFIG_COMMANDS +])# _LT_SETUP + + +# _LT_PREPARE_SED_QUOTE_VARS +# -------------------------- +# Define a few sed substitution that help us do robust quoting. +m4_defun([_LT_PREPARE_SED_QUOTE_VARS], +[# Backslashify metacharacters that are still active within +# double-quoted strings. +sed_quote_subst='s/\([["`$\\]]\)/\\\1/g' + +# Same as above, but do not quote variable references. +double_quote_subst='s/\([["`\\]]\)/\\\1/g' + +# Sed substitution to delay expansion of an escaped shell variable in a +# double_quote_subst'ed string. +delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g' + +# Sed substitution to delay expansion of an escaped single quote. +delay_single_quote_subst='s/'\''/'\'\\\\\\\'\''/g' + +# Sed substitution to avoid accidental globbing in evaled expressions +no_glob_subst='s/\*/\\\*/g' +]) + +# _LT_PROG_LTMAIN +# --------------- +# Note that this code is called both from 'configure', and 'config.status' +# now that we use AC_CONFIG_COMMANDS to generate libtool. Notably, +# 'config.status' has no value for ac_aux_dir unless we are using Automake, +# so we pass a copy along to make sure it has a sensible value anyway. +m4_defun([_LT_PROG_LTMAIN], +[m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([ltmain.sh])])dnl +_LT_CONFIG_LIBTOOL_INIT([ac_aux_dir='$ac_aux_dir']) +ltmain=$ac_aux_dir/ltmain.sh +])# _LT_PROG_LTMAIN + + + +# So that we can recreate a full libtool script including additional +# tags, we accumulate the chunks of code to send to AC_CONFIG_COMMANDS +# in macros and then make a single call at the end using the 'libtool' +# label. + + +# _LT_CONFIG_LIBTOOL_INIT([INIT-COMMANDS]) +# ---------------------------------------- +# Register INIT-COMMANDS to be passed to AC_CONFIG_COMMANDS later. +m4_define([_LT_CONFIG_LIBTOOL_INIT], +[m4_ifval([$1], + [m4_append([_LT_OUTPUT_LIBTOOL_INIT], + [$1 +])])]) + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_INIT]) + + +# _LT_CONFIG_LIBTOOL([COMMANDS]) +# ------------------------------ +# Register COMMANDS to be passed to AC_CONFIG_COMMANDS later. +m4_define([_LT_CONFIG_LIBTOOL], +[m4_ifval([$1], + [m4_append([_LT_OUTPUT_LIBTOOL_COMMANDS], + [$1 +])])]) + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS]) + + +# _LT_CONFIG_SAVE_COMMANDS([COMMANDS], [INIT_COMMANDS]) +# ----------------------------------------------------- +m4_defun([_LT_CONFIG_SAVE_COMMANDS], +[_LT_CONFIG_LIBTOOL([$1]) +_LT_CONFIG_LIBTOOL_INIT([$2]) +]) + + +# _LT_FORMAT_COMMENT([COMMENT]) +# ----------------------------- +# Add leading comment marks to the start of each line, and a trailing +# full-stop to the whole comment if one is not present already. +m4_define([_LT_FORMAT_COMMENT], +[m4_ifval([$1], [ +m4_bpatsubst([m4_bpatsubst([$1], [^ *], [# ])], + [['`$\]], [\\\&])]m4_bmatch([$1], [[!?.]$], [], [.]) +)]) + + + + + +# _LT_DECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION], [IS-TAGGED?]) +# ------------------------------------------------------------------- +# CONFIGNAME is the name given to the value in the libtool script. +# VARNAME is the (base) name used in the configure script. +# VALUE may be 0, 1 or 2 for a computed quote escaped value based on +# VARNAME. Any other value will be used directly. +m4_define([_LT_DECL], +[lt_if_append_uniq([lt_decl_varnames], [$2], [, ], + [lt_dict_add_subkey([lt_decl_dict], [$2], [libtool_name], + [m4_ifval([$1], [$1], [$2])]) + lt_dict_add_subkey([lt_decl_dict], [$2], [value], [$3]) + m4_ifval([$4], + [lt_dict_add_subkey([lt_decl_dict], [$2], [description], [$4])]) + lt_dict_add_subkey([lt_decl_dict], [$2], + [tagged?], [m4_ifval([$5], [yes], [no])])]) +]) + + +# _LT_TAGDECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION]) +# -------------------------------------------------------- +m4_define([_LT_TAGDECL], [_LT_DECL([$1], [$2], [$3], [$4], [yes])]) + + +# lt_decl_tag_varnames([SEPARATOR], [VARNAME1...]) +# ------------------------------------------------ +m4_define([lt_decl_tag_varnames], +[_lt_decl_filter([tagged?], [yes], $@)]) + + +# _lt_decl_filter(SUBKEY, VALUE, [SEPARATOR], [VARNAME1..]) +# --------------------------------------------------------- +m4_define([_lt_decl_filter], +[m4_case([$#], + [0], [m4_fatal([$0: too few arguments: $#])], + [1], [m4_fatal([$0: too few arguments: $#: $1])], + [2], [lt_dict_filter([lt_decl_dict], [$1], [$2], [], lt_decl_varnames)], + [3], [lt_dict_filter([lt_decl_dict], [$1], [$2], [$3], lt_decl_varnames)], + [lt_dict_filter([lt_decl_dict], $@)])[]dnl +]) + + +# lt_decl_quote_varnames([SEPARATOR], [VARNAME1...]) +# -------------------------------------------------- +m4_define([lt_decl_quote_varnames], +[_lt_decl_filter([value], [1], $@)]) + + +# lt_decl_dquote_varnames([SEPARATOR], [VARNAME1...]) +# --------------------------------------------------- +m4_define([lt_decl_dquote_varnames], +[_lt_decl_filter([value], [2], $@)]) + + +# lt_decl_varnames_tagged([SEPARATOR], [VARNAME1...]) +# --------------------------------------------------- +m4_define([lt_decl_varnames_tagged], +[m4_assert([$# <= 2])dnl +_$0(m4_quote(m4_default([$1], [[, ]])), + m4_ifval([$2], [[$2]], [m4_dquote(lt_decl_tag_varnames)]), + m4_split(m4_normalize(m4_quote(_LT_TAGS)), [ ]))]) +m4_define([_lt_decl_varnames_tagged], +[m4_ifval([$3], [lt_combine([$1], [$2], [_], $3)])]) + + +# lt_decl_all_varnames([SEPARATOR], [VARNAME1...]) +# ------------------------------------------------ +m4_define([lt_decl_all_varnames], +[_$0(m4_quote(m4_default([$1], [[, ]])), + m4_if([$2], [], + m4_quote(lt_decl_varnames), + m4_quote(m4_shift($@))))[]dnl +]) +m4_define([_lt_decl_all_varnames], +[lt_join($@, lt_decl_varnames_tagged([$1], + lt_decl_tag_varnames([[, ]], m4_shift($@))))dnl +]) + + +# _LT_CONFIG_STATUS_DECLARE([VARNAME]) +# ------------------------------------ +# Quote a variable value, and forward it to 'config.status' so that its +# declaration there will have the same value as in 'configure'. VARNAME +# must have a single quote delimited value for this to work. +m4_define([_LT_CONFIG_STATUS_DECLARE], +[$1='`$ECHO "$][$1" | $SED "$delay_single_quote_subst"`']) + + +# _LT_CONFIG_STATUS_DECLARATIONS +# ------------------------------ +# We delimit libtool config variables with single quotes, so when +# we write them to config.status, we have to be sure to quote all +# embedded single quotes properly. In configure, this macro expands +# each variable declared with _LT_DECL (and _LT_TAGDECL) into: +# +# ='`$ECHO "$" | $SED "$delay_single_quote_subst"`' +m4_defun([_LT_CONFIG_STATUS_DECLARATIONS], +[m4_foreach([_lt_var], m4_quote(lt_decl_all_varnames), + [m4_n([_LT_CONFIG_STATUS_DECLARE(_lt_var)])])]) + + +# _LT_LIBTOOL_TAGS +# ---------------- +# Output comment and list of tags supported by the script +m4_defun([_LT_LIBTOOL_TAGS], +[_LT_FORMAT_COMMENT([The names of the tagged configurations supported by this script])dnl +available_tags='_LT_TAGS'dnl +]) + + +# _LT_LIBTOOL_DECLARE(VARNAME, [TAG]) +# ----------------------------------- +# Extract the dictionary values for VARNAME (optionally with TAG) and +# expand to a commented shell variable setting: +# +# # Some comment about what VAR is for. +# visible_name=$lt_internal_name +m4_define([_LT_LIBTOOL_DECLARE], +[_LT_FORMAT_COMMENT(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], + [description])))[]dnl +m4_pushdef([_libtool_name], + m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [libtool_name])))[]dnl +m4_case(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [value])), + [0], [_libtool_name=[$]$1], + [1], [_libtool_name=$lt_[]$1], + [2], [_libtool_name=$lt_[]$1], + [_libtool_name=lt_dict_fetch([lt_decl_dict], [$1], [value])])[]dnl +m4_ifval([$2], [_$2])[]m4_popdef([_libtool_name])[]dnl +]) + + +# _LT_LIBTOOL_CONFIG_VARS +# ----------------------- +# Produce commented declarations of non-tagged libtool config variables +# suitable for insertion in the LIBTOOL CONFIG section of the 'libtool' +# script. Tagged libtool config variables (even for the LIBTOOL CONFIG +# section) are produced by _LT_LIBTOOL_TAG_VARS. +m4_defun([_LT_LIBTOOL_CONFIG_VARS], +[m4_foreach([_lt_var], + m4_quote(_lt_decl_filter([tagged?], [no], [], lt_decl_varnames)), + [m4_n([_LT_LIBTOOL_DECLARE(_lt_var)])])]) + + +# _LT_LIBTOOL_TAG_VARS(TAG) +# ------------------------- +m4_define([_LT_LIBTOOL_TAG_VARS], +[m4_foreach([_lt_var], m4_quote(lt_decl_tag_varnames), + [m4_n([_LT_LIBTOOL_DECLARE(_lt_var, [$1])])])]) + + +# _LT_TAGVAR(VARNAME, [TAGNAME]) +# ------------------------------ +m4_define([_LT_TAGVAR], [m4_ifval([$2], [$1_$2], [$1])]) + + +# _LT_CONFIG_COMMANDS +# ------------------- +# Send accumulated output to $CONFIG_STATUS. Thanks to the lists of +# variables for single and double quote escaping we saved from calls +# to _LT_DECL, we can put quote escaped variables declarations +# into 'config.status', and then the shell code to quote escape them in +# for loops in 'config.status'. Finally, any additional code accumulated +# from calls to _LT_CONFIG_LIBTOOL_INIT is expanded. +m4_defun([_LT_CONFIG_COMMANDS], +[AC_PROVIDE_IFELSE([LT_OUTPUT], + dnl If the libtool generation code has been placed in $CONFIG_LT, + dnl instead of duplicating it all over again into config.status, + dnl then we will have config.status run $CONFIG_LT later, so it + dnl needs to know what name is stored there: + [AC_CONFIG_COMMANDS([libtool], + [$SHELL $CONFIG_LT || AS_EXIT(1)], [CONFIG_LT='$CONFIG_LT'])], + dnl If the libtool generation code is destined for config.status, + dnl expand the accumulated commands and init code now: + [AC_CONFIG_COMMANDS([libtool], + [_LT_OUTPUT_LIBTOOL_COMMANDS], [_LT_OUTPUT_LIBTOOL_COMMANDS_INIT])]) +])#_LT_CONFIG_COMMANDS + + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS_INIT], +[ + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +sed_quote_subst='$sed_quote_subst' +double_quote_subst='$double_quote_subst' +delay_variable_subst='$delay_variable_subst' +_LT_CONFIG_STATUS_DECLARATIONS +LTCC='$LTCC' +LTCFLAGS='$LTCFLAGS' +compiler='$compiler_DEFAULT' + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +\$[]1 +_LTECHO_EOF' +} + +# Quote evaled strings. +for var in lt_decl_all_varnames([[ \ +]], lt_decl_quote_varnames); do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[[\\\\\\\`\\"\\\$]]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +# Double-quote double-evaled strings. +for var in lt_decl_all_varnames([[ \ +]], lt_decl_dquote_varnames); do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[[\\\\\\\`\\"\\\$]]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +_LT_OUTPUT_LIBTOOL_INIT +]) + +# _LT_GENERATED_FILE_INIT(FILE, [COMMENT]) +# ------------------------------------ +# Generate a child script FILE with all initialization necessary to +# reuse the environment learned by the parent script, and make the +# file executable. If COMMENT is supplied, it is inserted after the +# '#!' sequence but before initialization text begins. After this +# macro, additional text can be appended to FILE to form the body of +# the child script. The macro ends with non-zero status if the +# file could not be fully written (such as if the disk is full). +m4_ifdef([AS_INIT_GENERATED], +[m4_defun([_LT_GENERATED_FILE_INIT],[AS_INIT_GENERATED($@)])], +[m4_defun([_LT_GENERATED_FILE_INIT], +[m4_require([AS_PREPARE])]dnl +[m4_pushdef([AS_MESSAGE_LOG_FD])]dnl +[lt_write_fail=0 +cat >$1 <<_ASEOF || lt_write_fail=1 +#! $SHELL +# Generated by $as_me. +$2 +SHELL=\${CONFIG_SHELL-$SHELL} +export SHELL +_ASEOF +cat >>$1 <<\_ASEOF || lt_write_fail=1 +AS_SHELL_SANITIZE +_AS_PREPARE +exec AS_MESSAGE_FD>&1 +_ASEOF +test 0 = "$lt_write_fail" && chmod +x $1[]dnl +m4_popdef([AS_MESSAGE_LOG_FD])])])# _LT_GENERATED_FILE_INIT + +# LT_OUTPUT +# --------- +# This macro allows early generation of the libtool script (before +# AC_OUTPUT is called), incase it is used in configure for compilation +# tests. +AC_DEFUN([LT_OUTPUT], +[: ${CONFIG_LT=./config.lt} +AC_MSG_NOTICE([creating $CONFIG_LT]) +_LT_GENERATED_FILE_INIT(["$CONFIG_LT"], +[# Run this file to recreate a libtool stub with the current configuration.]) + +cat >>"$CONFIG_LT" <<\_LTEOF +lt_cl_silent=false +exec AS_MESSAGE_LOG_FD>>config.log +{ + echo + AS_BOX([Running $as_me.]) +} >&AS_MESSAGE_LOG_FD + +lt_cl_help="\ +'$as_me' creates a local libtool stub from the current configuration, +for use in further configure time tests before the real libtool is +generated. + +Usage: $[0] [[OPTIONS]] + + -h, --help print this help, then exit + -V, --version print version number, then exit + -q, --quiet do not print progress messages + -d, --debug don't remove temporary files + +Report bugs to ." + +lt_cl_version="\ +m4_ifset([AC_PACKAGE_NAME], [AC_PACKAGE_NAME ])config.lt[]dnl +m4_ifset([AC_PACKAGE_VERSION], [ AC_PACKAGE_VERSION]) +configured by $[0], generated by m4_PACKAGE_STRING. + +Copyright (C) 2011 Free Software Foundation, Inc. +This config.lt script is free software; the Free Software Foundation +gives unlimited permision to copy, distribute and modify it." + +while test 0 != $[#] +do + case $[1] in + --version | --v* | -V ) + echo "$lt_cl_version"; exit 0 ;; + --help | --h* | -h ) + echo "$lt_cl_help"; exit 0 ;; + --debug | --d* | -d ) + debug=: ;; + --quiet | --q* | --silent | --s* | -q ) + lt_cl_silent=: ;; + + -*) AC_MSG_ERROR([unrecognized option: $[1] +Try '$[0] --help' for more information.]) ;; + + *) AC_MSG_ERROR([unrecognized argument: $[1] +Try '$[0] --help' for more information.]) ;; + esac + shift +done + +if $lt_cl_silent; then + exec AS_MESSAGE_FD>/dev/null +fi +_LTEOF + +cat >>"$CONFIG_LT" <<_LTEOF +_LT_OUTPUT_LIBTOOL_COMMANDS_INIT +_LTEOF + +cat >>"$CONFIG_LT" <<\_LTEOF +AC_MSG_NOTICE([creating $ofile]) +_LT_OUTPUT_LIBTOOL_COMMANDS +AS_EXIT(0) +_LTEOF +chmod +x "$CONFIG_LT" + +# configure is writing to config.log, but config.lt does its own redirection, +# appending to config.log, which fails on DOS, as config.log is still kept +# open by configure. Here we exec the FD to /dev/null, effectively closing +# config.log, so it can be properly (re)opened and appended to by config.lt. +lt_cl_success=: +test yes = "$silent" && + lt_config_lt_args="$lt_config_lt_args --quiet" +exec AS_MESSAGE_LOG_FD>/dev/null +$SHELL "$CONFIG_LT" $lt_config_lt_args || lt_cl_success=false +exec AS_MESSAGE_LOG_FD>>config.log +$lt_cl_success || AS_EXIT(1) +])# LT_OUTPUT + + +# _LT_CONFIG(TAG) +# --------------- +# If TAG is the built-in tag, create an initial libtool script with a +# default configuration from the untagged config vars. Otherwise add code +# to config.status for appending the configuration named by TAG from the +# matching tagged config vars. +m4_defun([_LT_CONFIG], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +_LT_CONFIG_SAVE_COMMANDS([ + m4_define([_LT_TAG], m4_if([$1], [], [C], [$1]))dnl + m4_if(_LT_TAG, [C], [ + # See if we are running on zsh, and set the options that allow our + # commands through without removal of \ escapes. + if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST + fi + + cfgfile=${ofile}T + trap "$RM \"$cfgfile\"; exit 1" 1 2 15 + $RM "$cfgfile" + + cat <<_LT_EOF >> "$cfgfile" +#! $SHELL +# Generated automatically by $as_me ($PACKAGE) $VERSION +# Libtool was configured on host `(hostname || uname -n) 2>/dev/null | sed 1q`: +# NOTE: Changes made to this file will be lost: look at ltmain.sh. + +# Provide generalized library-building support services. +# Written by Gordon Matzigkeit, 1996 + +_LT_COPYING +_LT_LIBTOOL_TAGS + +# Configured defaults for sys_lib_dlsearch_path munging. +: \${LT_SYS_LIBRARY_PATH="$configure_time_lt_sys_library_path"} + +# ### BEGIN LIBTOOL CONFIG +_LT_LIBTOOL_CONFIG_VARS +_LT_LIBTOOL_TAG_VARS +# ### END LIBTOOL CONFIG + +_LT_EOF + + cat <<'_LT_EOF' >> "$cfgfile" + +# ### BEGIN FUNCTIONS SHARED WITH CONFIGURE + +_LT_PREPARE_MUNGE_PATH_LIST +_LT_PREPARE_CC_BASENAME + +# ### END FUNCTIONS SHARED WITH CONFIGURE + +_LT_EOF + + case $host_os in + aix3*) + cat <<\_LT_EOF >> "$cfgfile" +# AIX sometimes has problems with the GCC collect2 program. For some +# reason, if we set the COLLECT_NAMES environment variable, the problems +# vanish in a puff of smoke. +if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES +fi +_LT_EOF + ;; + esac + + _LT_PROG_LTMAIN + + # We use sed instead of cat because bash on DJGPP gets confused if + # if finds mixed CR/LF and LF-only lines. Since sed operates in + # text mode, it properly converts lines to CR/LF. This bash problem + # is reportedly fixed, but why not run on old versions too? + sed '$q' "$ltmain" >> "$cfgfile" \ + || (rm -f "$cfgfile"; exit 1) + + mv -f "$cfgfile" "$ofile" || + (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile") + chmod +x "$ofile" +], +[cat <<_LT_EOF >> "$ofile" + +dnl Unfortunately we have to use $1 here, since _LT_TAG is not expanded +dnl in a comment (ie after a #). +# ### BEGIN LIBTOOL TAG CONFIG: $1 +_LT_LIBTOOL_TAG_VARS(_LT_TAG) +# ### END LIBTOOL TAG CONFIG: $1 +_LT_EOF +])dnl /m4_if +], +[m4_if([$1], [], [ + PACKAGE='$PACKAGE' + VERSION='$VERSION' + RM='$RM' + ofile='$ofile'], []) +])dnl /_LT_CONFIG_SAVE_COMMANDS +])# _LT_CONFIG + + +# LT_SUPPORTED_TAG(TAG) +# --------------------- +# Trace this macro to discover what tags are supported by the libtool +# --tag option, using: +# autoconf --trace 'LT_SUPPORTED_TAG:$1' +AC_DEFUN([LT_SUPPORTED_TAG], []) + + +# C support is built-in for now +m4_define([_LT_LANG_C_enabled], []) +m4_define([_LT_TAGS], []) + + +# LT_LANG(LANG) +# ------------- +# Enable libtool support for the given language if not already enabled. +AC_DEFUN([LT_LANG], +[AC_BEFORE([$0], [LT_OUTPUT])dnl +m4_case([$1], + [C], [_LT_LANG(C)], + [C++], [_LT_LANG(CXX)], + [Go], [_LT_LANG(GO)], + [Java], [_LT_LANG(GCJ)], + [Fortran 77], [_LT_LANG(F77)], + [Fortran], [_LT_LANG(FC)], + [Windows Resource], [_LT_LANG(RC)], + [m4_ifdef([_LT_LANG_]$1[_CONFIG], + [_LT_LANG($1)], + [m4_fatal([$0: unsupported language: "$1"])])])dnl +])# LT_LANG + + +# _LT_LANG(LANGNAME) +# ------------------ +m4_defun([_LT_LANG], +[m4_ifdef([_LT_LANG_]$1[_enabled], [], + [LT_SUPPORTED_TAG([$1])dnl + m4_append([_LT_TAGS], [$1 ])dnl + m4_define([_LT_LANG_]$1[_enabled], [])dnl + _LT_LANG_$1_CONFIG($1)])dnl +])# _LT_LANG + + +m4_ifndef([AC_PROG_GO], [ +# NOTE: This macro has been submitted for inclusion into # +# GNU Autoconf as AC_PROG_GO. When it is available in # +# a released version of Autoconf we should remove this # +# macro and use it instead. # +m4_defun([AC_PROG_GO], +[AC_LANG_PUSH(Go)dnl +AC_ARG_VAR([GOC], [Go compiler command])dnl +AC_ARG_VAR([GOFLAGS], [Go compiler flags])dnl +_AC_ARG_VAR_LDFLAGS()dnl +AC_CHECK_TOOL(GOC, gccgo) +if test -z "$GOC"; then + if test -n "$ac_tool_prefix"; then + AC_CHECK_PROG(GOC, [${ac_tool_prefix}gccgo], [${ac_tool_prefix}gccgo]) + fi +fi +if test -z "$GOC"; then + AC_CHECK_PROG(GOC, gccgo, gccgo, false) +fi +])#m4_defun +])#m4_ifndef + + +# _LT_LANG_DEFAULT_CONFIG +# ----------------------- +m4_defun([_LT_LANG_DEFAULT_CONFIG], +[AC_PROVIDE_IFELSE([AC_PROG_CXX], + [LT_LANG(CXX)], + [m4_define([AC_PROG_CXX], defn([AC_PROG_CXX])[LT_LANG(CXX)])]) + +AC_PROVIDE_IFELSE([AC_PROG_F77], + [LT_LANG(F77)], + [m4_define([AC_PROG_F77], defn([AC_PROG_F77])[LT_LANG(F77)])]) + +AC_PROVIDE_IFELSE([AC_PROG_FC], + [LT_LANG(FC)], + [m4_define([AC_PROG_FC], defn([AC_PROG_FC])[LT_LANG(FC)])]) + +dnl The call to [A][M_PROG_GCJ] is quoted like that to stop aclocal +dnl pulling things in needlessly. +AC_PROVIDE_IFELSE([AC_PROG_GCJ], + [LT_LANG(GCJ)], + [AC_PROVIDE_IFELSE([A][M_PROG_GCJ], + [LT_LANG(GCJ)], + [AC_PROVIDE_IFELSE([LT_PROG_GCJ], + [LT_LANG(GCJ)], + [m4_ifdef([AC_PROG_GCJ], + [m4_define([AC_PROG_GCJ], defn([AC_PROG_GCJ])[LT_LANG(GCJ)])]) + m4_ifdef([A][M_PROG_GCJ], + [m4_define([A][M_PROG_GCJ], defn([A][M_PROG_GCJ])[LT_LANG(GCJ)])]) + m4_ifdef([LT_PROG_GCJ], + [m4_define([LT_PROG_GCJ], defn([LT_PROG_GCJ])[LT_LANG(GCJ)])])])])]) + +AC_PROVIDE_IFELSE([AC_PROG_GO], + [LT_LANG(GO)], + [m4_define([AC_PROG_GO], defn([AC_PROG_GO])[LT_LANG(GO)])]) + +AC_PROVIDE_IFELSE([LT_PROG_RC], + [LT_LANG(RC)], + [m4_define([LT_PROG_RC], defn([LT_PROG_RC])[LT_LANG(RC)])]) +])# _LT_LANG_DEFAULT_CONFIG + +# Obsolete macros: +AU_DEFUN([AC_LIBTOOL_CXX], [LT_LANG(C++)]) +AU_DEFUN([AC_LIBTOOL_F77], [LT_LANG(Fortran 77)]) +AU_DEFUN([AC_LIBTOOL_FC], [LT_LANG(Fortran)]) +AU_DEFUN([AC_LIBTOOL_GCJ], [LT_LANG(Java)]) +AU_DEFUN([AC_LIBTOOL_RC], [LT_LANG(Windows Resource)]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_CXX], []) +dnl AC_DEFUN([AC_LIBTOOL_F77], []) +dnl AC_DEFUN([AC_LIBTOOL_FC], []) +dnl AC_DEFUN([AC_LIBTOOL_GCJ], []) +dnl AC_DEFUN([AC_LIBTOOL_RC], []) + + +# _LT_TAG_COMPILER +# ---------------- +m4_defun([_LT_TAG_COMPILER], +[AC_REQUIRE([AC_PROG_CC])dnl + +_LT_DECL([LTCC], [CC], [1], [A C compiler])dnl +_LT_DECL([LTCFLAGS], [CFLAGS], [1], [LTCC compiler flags])dnl +_LT_TAGDECL([CC], [compiler], [1], [A language specific compiler])dnl +_LT_TAGDECL([with_gcc], [GCC], [0], [Is the compiler the GNU compiler?])dnl + +# If no C compiler was specified, use CC. +LTCC=${LTCC-"$CC"} + +# If no C compiler flags were specified, use CFLAGS. +LTCFLAGS=${LTCFLAGS-"$CFLAGS"} + +# Allow CC to be a program name with arguments. +compiler=$CC +])# _LT_TAG_COMPILER + + +# _LT_COMPILER_BOILERPLATE +# ------------------------ +# Check for compiler boilerplate output or warnings with +# the simple compiler test code. +m4_defun([_LT_COMPILER_BOILERPLATE], +[m4_require([_LT_DECL_SED])dnl +ac_outfile=conftest.$ac_objext +echo "$lt_simple_compile_test_code" >conftest.$ac_ext +eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_compiler_boilerplate=`cat conftest.err` +$RM conftest* +])# _LT_COMPILER_BOILERPLATE + + +# _LT_LINKER_BOILERPLATE +# ---------------------- +# Check for linker boilerplate output or warnings with +# the simple link test code. +m4_defun([_LT_LINKER_BOILERPLATE], +[m4_require([_LT_DECL_SED])dnl +ac_outfile=conftest.$ac_objext +echo "$lt_simple_link_test_code" >conftest.$ac_ext +eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_linker_boilerplate=`cat conftest.err` +$RM -r conftest* +])# _LT_LINKER_BOILERPLATE + +# _LT_REQUIRED_DARWIN_CHECKS +# ------------------------- +m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[ + case $host_os in + rhapsody* | darwin*) + AC_CHECK_TOOL([DSYMUTIL], [dsymutil], [:]) + AC_CHECK_TOOL([NMEDIT], [nmedit], [:]) + AC_CHECK_TOOL([LIPO], [lipo], [:]) + AC_CHECK_TOOL([OTOOL], [otool], [:]) + AC_CHECK_TOOL([OTOOL64], [otool64], [:]) + _LT_DECL([], [DSYMUTIL], [1], + [Tool to manipulate archived DWARF debug symbol files on Mac OS X]) + _LT_DECL([], [NMEDIT], [1], + [Tool to change global to local symbols on Mac OS X]) + _LT_DECL([], [LIPO], [1], + [Tool to manipulate fat objects and archives on Mac OS X]) + _LT_DECL([], [OTOOL], [1], + [ldd/readelf like tool for Mach-O binaries on Mac OS X]) + _LT_DECL([], [OTOOL64], [1], + [ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4]) + + AC_CACHE_CHECK([for -single_module linker flag],[lt_cv_apple_cc_single_mod], + [lt_cv_apple_cc_single_mod=no + if test -z "$LT_MULTI_MODULE"; then + # By default we will add the -single_module flag. You can override + # by either setting the environment variable LT_MULTI_MODULE + # non-empty at configure time, or by adding -multi_module to the + # link flags. + rm -rf libconftest.dylib* + echo "int foo(void){return 1;}" > conftest.c + echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ +-dynamiclib -Wl,-single_module conftest.c" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ + -dynamiclib -Wl,-single_module conftest.c 2>conftest.err + _lt_result=$? + # If there is a non-empty error log, and "single_module" + # appears in it, assume the flag caused a linker warning + if test -s conftest.err && $GREP single_module conftest.err; then + cat conftest.err >&AS_MESSAGE_LOG_FD + # Otherwise, if the output was created with a 0 exit code from + # the compiler, it worked. + elif test -f libconftest.dylib && test 0 = "$_lt_result"; then + lt_cv_apple_cc_single_mod=yes + else + cat conftest.err >&AS_MESSAGE_LOG_FD + fi + rm -rf libconftest.dylib* + rm -f conftest.* + fi]) + + AC_CACHE_CHECK([for -exported_symbols_list linker flag], + [lt_cv_ld_exported_symbols_list], + [lt_cv_ld_exported_symbols_list=no + save_LDFLAGS=$LDFLAGS + echo "_main" > conftest.sym + LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym" + AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])], + [lt_cv_ld_exported_symbols_list=yes], + [lt_cv_ld_exported_symbols_list=no]) + LDFLAGS=$save_LDFLAGS + ]) + + AC_CACHE_CHECK([for -force_load linker flag],[lt_cv_ld_force_load], + [lt_cv_ld_force_load=no + cat > conftest.c << _LT_EOF +int forced_loaded() { return 2;} +_LT_EOF + echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&AS_MESSAGE_LOG_FD + echo "$AR cru libconftest.a conftest.o" >&AS_MESSAGE_LOG_FD + $AR cru libconftest.a conftest.o 2>&AS_MESSAGE_LOG_FD + echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD + $RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD + cat > conftest.c << _LT_EOF +int main() { return 0;} +_LT_EOF + echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err + _lt_result=$? + if test -s conftest.err && $GREP force_load conftest.err; then + cat conftest.err >&AS_MESSAGE_LOG_FD + elif test -f conftest && test 0 = "$_lt_result" && $GREP forced_load conftest >/dev/null 2>&1; then + lt_cv_ld_force_load=yes + else + cat conftest.err >&AS_MESSAGE_LOG_FD + fi + rm -f conftest.err libconftest.a conftest conftest.c + rm -rf conftest.dSYM + ]) + case $host_os in + rhapsody* | darwin1.[[012]]) + _lt_dar_allow_undefined='$wl-undefined ${wl}suppress' ;; + darwin1.*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + darwin*) # darwin 5.x on + # if running on 10.5 or later, the deployment target defaults + # to the OS version, if on x86, and 10.4, the deployment + # target defaults to 10.4. Don't you love it? + case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in + 10.0,*86*-darwin8*|10.0,*-darwin[[91]]*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + 10.[[012]][[,.]]*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + 10.*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + esac + ;; + esac + if test yes = "$lt_cv_apple_cc_single_mod"; then + _lt_dar_single_mod='$single_module' + fi + if test yes = "$lt_cv_ld_exported_symbols_list"; then + _lt_dar_export_syms=' $wl-exported_symbols_list,$output_objdir/$libname-symbols.expsym' + else + _lt_dar_export_syms='~$NMEDIT -s $output_objdir/$libname-symbols.expsym $lib' + fi + if test : != "$DSYMUTIL" && test no = "$lt_cv_ld_force_load"; then + _lt_dsymutil='~$DSYMUTIL $lib || :' + else + _lt_dsymutil= + fi + ;; + esac +]) + + +# _LT_DARWIN_LINKER_FEATURES([TAG]) +# --------------------------------- +# Checks for linker and compiler features on darwin +m4_defun([_LT_DARWIN_LINKER_FEATURES], +[ + m4_require([_LT_REQUIRED_DARWIN_CHECKS]) + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_automatic, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported + if test yes = "$lt_cv_ld_force_load"; then + _LT_TAGVAR(whole_archive_flag_spec, $1)='`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience $wl-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`' + m4_case([$1], [F77], [_LT_TAGVAR(compiler_needs_object, $1)=yes], + [FC], [_LT_TAGVAR(compiler_needs_object, $1)=yes]) + else + _LT_TAGVAR(whole_archive_flag_spec, $1)='' + fi + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=$_lt_dar_allow_undefined + case $cc_basename in + ifort*|nagfor*) _lt_dar_can_shared=yes ;; + *) _lt_dar_can_shared=$GCC ;; + esac + if test yes = "$_lt_dar_can_shared"; then + output_verbose_link_cmd=func_echo_all + _LT_TAGVAR(archive_cmds, $1)="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dsymutil" + _LT_TAGVAR(module_cmds, $1)="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dsymutil" + _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dar_export_syms$_lt_dsymutil" + _LT_TAGVAR(module_expsym_cmds, $1)="sed -e 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dar_export_syms$_lt_dsymutil" + m4_if([$1], [CXX], +[ if test yes != "$lt_cv_apple_cc_single_mod"; then + _LT_TAGVAR(archive_cmds, $1)="\$CC -r -keep_private_externs -nostdlib -o \$lib-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$lib-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring$_lt_dsymutil" + _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC -r -keep_private_externs -nostdlib -o \$lib-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$lib-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring$_lt_dar_export_syms$_lt_dsymutil" + fi +],[]) + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi +]) + +# _LT_SYS_MODULE_PATH_AIX([TAGNAME]) +# ---------------------------------- +# Links a minimal program and checks the executable +# for the system default hardcoded library path. In most cases, +# this is /usr/lib:/lib, but when the MPI compilers are used +# the location of the communication and MPI libs are included too. +# If we don't find anything, use the default library path according +# to the aix ld manual. +# Store the results from the different compilers for each TAGNAME. +# Allow to override them for all tags through lt_cv_aix_libpath. +m4_defun([_LT_SYS_MODULE_PATH_AIX], +[m4_require([_LT_DECL_SED])dnl +if test set = "${lt_cv_aix_libpath+set}"; then + aix_libpath=$lt_cv_aix_libpath +else + AC_CACHE_VAL([_LT_TAGVAR([lt_cv_aix_libpath_], [$1])], + [AC_LINK_IFELSE([AC_LANG_PROGRAM],[ + lt_aix_libpath_sed='[ + /Import File Strings/,/^$/ { + /^0/ { + s/^0 *\([^ ]*\) *$/\1/ + p + } + }]' + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + # Check for a 64-bit object if we didn't find anything. + if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + fi],[]) + if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=/usr/lib:/lib + fi + ]) + aix_libpath=$_LT_TAGVAR([lt_cv_aix_libpath_], [$1]) +fi +])# _LT_SYS_MODULE_PATH_AIX + + +# _LT_SHELL_INIT(ARG) +# ------------------- +m4_define([_LT_SHELL_INIT], +[m4_divert_text([M4SH-INIT], [$1 +])])# _LT_SHELL_INIT + + + +# _LT_PROG_ECHO_BACKSLASH +# ----------------------- +# Find how we can fake an echo command that does not interpret backslash. +# In particular, with Autoconf 2.60 or later we add some code to the start +# of the generated configure script that will find a shell with a builtin +# printf (that we can use as an echo command). +m4_defun([_LT_PROG_ECHO_BACKSLASH], +[ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' +ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO +ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO + +AC_MSG_CHECKING([how to print strings]) +# Test print first, because it will be a builtin if present. +if test "X`( print -r -- -n ) 2>/dev/null`" = X-n && \ + test "X`print -r -- $ECHO 2>/dev/null`" = "X$ECHO"; then + ECHO='print -r --' +elif test "X`printf %s $ECHO 2>/dev/null`" = "X$ECHO"; then + ECHO='printf %s\n' +else + # Use this function as a fallback that always works. + func_fallback_echo () + { + eval 'cat <<_LTECHO_EOF +$[]1 +_LTECHO_EOF' + } + ECHO='func_fallback_echo' +fi + +# func_echo_all arg... +# Invoke $ECHO with all args, space-separated. +func_echo_all () +{ + $ECHO "$*" +} + +case $ECHO in + printf*) AC_MSG_RESULT([printf]) ;; + print*) AC_MSG_RESULT([print -r]) ;; + *) AC_MSG_RESULT([cat]) ;; +esac + +m4_ifdef([_AS_DETECT_SUGGESTED], +[_AS_DETECT_SUGGESTED([ + test -n "${ZSH_VERSION+set}${BASH_VERSION+set}" || ( + ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' + ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO + ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO + PATH=/empty FPATH=/empty; export PATH FPATH + test "X`printf %s $ECHO`" = "X$ECHO" \ + || test "X`print -r -- $ECHO`" = "X$ECHO" )])]) + +_LT_DECL([], [SHELL], [1], [Shell to use when invoking shell scripts]) +_LT_DECL([], [ECHO], [1], [An echo program that protects backslashes]) +])# _LT_PROG_ECHO_BACKSLASH + + +# _LT_WITH_SYSROOT +# ---------------- +AC_DEFUN([_LT_WITH_SYSROOT], +[AC_MSG_CHECKING([for sysroot]) +AC_ARG_WITH([sysroot], +[AS_HELP_STRING([--with-sysroot@<:@=DIR@:>@], + [Search for dependent libraries within DIR (or the compiler's sysroot + if not specified).])], +[], [with_sysroot=no]) + +dnl lt_sysroot will always be passed unquoted. We quote it here +dnl in case the user passed a directory name. +lt_sysroot= +case $with_sysroot in #( + yes) + if test yes = "$GCC"; then + lt_sysroot=`$CC --print-sysroot 2>/dev/null` + fi + ;; #( + /*) + lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"` + ;; #( + no|'') + ;; #( + *) + AC_MSG_RESULT([$with_sysroot]) + AC_MSG_ERROR([The sysroot must be an absolute path.]) + ;; +esac + + AC_MSG_RESULT([${lt_sysroot:-no}]) +_LT_DECL([], [lt_sysroot], [0], [The root where to search for ]dnl +[dependent libraries, and where our libraries should be installed.])]) + +# _LT_ENABLE_LOCK +# --------------- +m4_defun([_LT_ENABLE_LOCK], +[AC_ARG_ENABLE([libtool-lock], + [AS_HELP_STRING([--disable-libtool-lock], + [avoid locking (might break parallel builds)])]) +test no = "$enable_libtool_lock" || enable_libtool_lock=yes + +# Some flags need to be propagated to the compiler or linker for good +# libtool support. +case $host in +ia64-*-hpux*) + # Find out what ABI is being produced by ac_compile, and set mode + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.$ac_objext` in + *ELF-32*) + HPUX_IA64_MODE=32 + ;; + *ELF-64*) + HPUX_IA64_MODE=64 + ;; + esac + fi + rm -rf conftest* + ;; +*-*-irix6*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + if test yes = "$lt_cv_prog_gnu_ld"; then + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -melf32bsmip" + ;; + *N32*) + LD="${LD-ld} -melf32bmipn32" + ;; + *64-bit*) + LD="${LD-ld} -melf64bmip" + ;; + esac + else + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -32" + ;; + *N32*) + LD="${LD-ld} -n32" + ;; + *64-bit*) + LD="${LD-ld} -64" + ;; + esac + fi + fi + rm -rf conftest* + ;; + +mips64*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + emul=elf + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + emul="${emul}32" + ;; + *64-bit*) + emul="${emul}64" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *MSB*) + emul="${emul}btsmip" + ;; + *LSB*) + emul="${emul}ltsmip" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *N32*) + emul="${emul}n32" + ;; + esac + LD="${LD-ld} -m $emul" + fi + rm -rf conftest* + ;; + +x86_64-*kfreebsd*-gnu|x86_64-*linux*|powerpc*-*linux*| \ +s390*-*linux*|s390*-*tpf*|sparc*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. Note that the listed cases only cover the + # situations where additional linker options are needed (such as when + # doing 32-bit compilation for a host where ld defaults to 64-bit, or + # vice versa); the common cases where no linker options are needed do + # not appear in the list. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.o` in + *32-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_i386_fbsd" + ;; + x86_64-*linux*) + case `/usr/bin/file conftest.o` in + *x86-64*) + LD="${LD-ld} -m elf32_x86_64" + ;; + *) + LD="${LD-ld} -m elf_i386" + ;; + esac + ;; + powerpc64le-*linux*) + LD="${LD-ld} -m elf32lppclinux" + ;; + powerpc64-*linux*) + LD="${LD-ld} -m elf32ppclinux" + ;; + s390x-*linux*) + LD="${LD-ld} -m elf_s390" + ;; + sparc64-*linux*) + LD="${LD-ld} -m elf32_sparc" + ;; + esac + ;; + *64-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_x86_64_fbsd" + ;; + x86_64-*linux*) + LD="${LD-ld} -m elf_x86_64" + ;; + powerpcle-*linux*) + LD="${LD-ld} -m elf64lppc" + ;; + powerpc-*linux*) + LD="${LD-ld} -m elf64ppc" + ;; + s390*-*linux*|s390*-*tpf*) + LD="${LD-ld} -m elf64_s390" + ;; + sparc*-*linux*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; + +*-*-sco3.2v5*) + # On SCO OpenServer 5, we need -belf to get full-featured binaries. + SAVE_CFLAGS=$CFLAGS + CFLAGS="$CFLAGS -belf" + AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf, + [AC_LANG_PUSH(C) + AC_LINK_IFELSE([AC_LANG_PROGRAM([[]],[[]])],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no]) + AC_LANG_POP]) + if test yes != "$lt_cv_cc_needs_belf"; then + # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf + CFLAGS=$SAVE_CFLAGS + fi + ;; +*-*solaris*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.o` in + *64-bit*) + case $lt_cv_prog_gnu_ld in + yes*) + case $host in + i?86-*-solaris*|x86_64-*-solaris*) + LD="${LD-ld} -m elf_x86_64" + ;; + sparc*-*-solaris*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + # GNU ld 2.21 introduced _sol2 emulations. Use them if available. + if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then + LD=${LD-ld}_sol2 + fi + ;; + *) + if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then + LD="${LD-ld} -64" + fi + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; +esac + +need_locks=$enable_libtool_lock +])# _LT_ENABLE_LOCK + + +# _LT_PROG_AR +# ----------- +m4_defun([_LT_PROG_AR], +[AC_CHECK_TOOLS(AR, [ar], false) +: ${AR=ar} +: ${AR_FLAGS=cru} +_LT_DECL([], [AR], [1], [The archiver]) +_LT_DECL([], [AR_FLAGS], [1], [Flags to create an archive]) + +AC_CACHE_CHECK([for archiver @FILE support], [lt_cv_ar_at_file], + [lt_cv_ar_at_file=no + AC_COMPILE_IFELSE([AC_LANG_PROGRAM], + [echo conftest.$ac_objext > conftest.lst + lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&AS_MESSAGE_LOG_FD' + AC_TRY_EVAL([lt_ar_try]) + if test 0 -eq "$ac_status"; then + # Ensure the archiver fails upon bogus file names. + rm -f conftest.$ac_objext libconftest.a + AC_TRY_EVAL([lt_ar_try]) + if test 0 -ne "$ac_status"; then + lt_cv_ar_at_file=@ + fi + fi + rm -f conftest.* libconftest.a + ]) + ]) + +if test no = "$lt_cv_ar_at_file"; then + archiver_list_spec= +else + archiver_list_spec=$lt_cv_ar_at_file +fi +_LT_DECL([], [archiver_list_spec], [1], + [How to feed a file listing to the archiver]) +])# _LT_PROG_AR + + +# _LT_CMD_OLD_ARCHIVE +# ------------------- +m4_defun([_LT_CMD_OLD_ARCHIVE], +[_LT_PROG_AR + +AC_CHECK_TOOL(STRIP, strip, :) +test -z "$STRIP" && STRIP=: +_LT_DECL([], [STRIP], [1], [A symbol stripping program]) + +AC_CHECK_TOOL(RANLIB, ranlib, :) +test -z "$RANLIB" && RANLIB=: +_LT_DECL([], [RANLIB], [1], + [Commands used to install an old-style archive]) + +# Determine commands to create old-style static archives. +old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs' +old_postinstall_cmds='chmod 644 $oldlib' +old_postuninstall_cmds= + +if test -n "$RANLIB"; then + case $host_os in + bitrig* | openbsd*) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib" + ;; + *) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib" + ;; + esac + old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib" +fi + +case $host_os in + darwin*) + lock_old_archive_extraction=yes ;; + *) + lock_old_archive_extraction=no ;; +esac +_LT_DECL([], [old_postinstall_cmds], [2]) +_LT_DECL([], [old_postuninstall_cmds], [2]) +_LT_TAGDECL([], [old_archive_cmds], [2], + [Commands used to build an old-style archive]) +_LT_DECL([], [lock_old_archive_extraction], [0], + [Whether to use a lock for old archive extraction]) +])# _LT_CMD_OLD_ARCHIVE + + +# _LT_COMPILER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS, +# [OUTPUT-FILE], [ACTION-SUCCESS], [ACTION-FAILURE]) +# ---------------------------------------------------------------- +# Check whether the given compiler option works +AC_DEFUN([_LT_COMPILER_OPTION], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_SED])dnl +AC_CACHE_CHECK([$1], [$2], + [$2=no + m4_if([$4], , [ac_outfile=conftest.$ac_objext], [ac_outfile=$4]) + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + lt_compiler_flag="$3" ## exclude from sc_useless_quotes_in_assignment + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + # The option is referenced via a variable to avoid confusing sed. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$lt_compile" 2>conftest.err) + ac_status=$? + cat conftest.err >&AS_MESSAGE_LOG_FD + echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD + if (exit $ac_status) && test -s "$ac_outfile"; then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings other than the usual output. + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then + $2=yes + fi + fi + $RM conftest* +]) + +if test yes = "[$]$2"; then + m4_if([$5], , :, [$5]) +else + m4_if([$6], , :, [$6]) +fi +])# _LT_COMPILER_OPTION + +# Old name: +AU_ALIAS([AC_LIBTOOL_COMPILER_OPTION], [_LT_COMPILER_OPTION]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_COMPILER_OPTION], []) + + +# _LT_LINKER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS, +# [ACTION-SUCCESS], [ACTION-FAILURE]) +# ---------------------------------------------------- +# Check whether the given linker option works +AC_DEFUN([_LT_LINKER_OPTION], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_SED])dnl +AC_CACHE_CHECK([$1], [$2], + [$2=no + save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS $3" + echo "$lt_simple_link_test_code" > conftest.$ac_ext + if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then + # The linker can only warn and ignore the option if not recognized + # So say no if there are warnings + if test -s conftest.err; then + # Append any errors to the config.log. + cat conftest.err 1>&AS_MESSAGE_LOG_FD + $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if diff conftest.exp conftest.er2 >/dev/null; then + $2=yes + fi + else + $2=yes + fi + fi + $RM -r conftest* + LDFLAGS=$save_LDFLAGS +]) + +if test yes = "[$]$2"; then + m4_if([$4], , :, [$4]) +else + m4_if([$5], , :, [$5]) +fi +])# _LT_LINKER_OPTION + +# Old name: +AU_ALIAS([AC_LIBTOOL_LINKER_OPTION], [_LT_LINKER_OPTION]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_LINKER_OPTION], []) + + +# LT_CMD_MAX_LEN +#--------------- +AC_DEFUN([LT_CMD_MAX_LEN], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +# find the maximum length of command line arguments +AC_MSG_CHECKING([the maximum length of command line arguments]) +AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl + i=0 + teststring=ABCD + + case $build_os in + msdosdjgpp*) + # On DJGPP, this test can blow up pretty badly due to problems in libc + # (any single argument exceeding 2000 bytes causes a buffer overrun + # during glob expansion). Even if it were fixed, the result of this + # check would be larger than it should be. + lt_cv_sys_max_cmd_len=12288; # 12K is about right + ;; + + gnu*) + # Under GNU Hurd, this test is not required because there is + # no limit to the length of command line arguments. + # Libtool will interpret -1 as no limit whatsoever + lt_cv_sys_max_cmd_len=-1; + ;; + + cygwin* | mingw* | cegcc*) + # On Win9x/ME, this test blows up -- it succeeds, but takes + # about 5 minutes as the teststring grows exponentially. + # Worse, since 9x/ME are not pre-emptively multitasking, + # you end up with a "frozen" computer, even though with patience + # the test eventually succeeds (with a max line length of 256k). + # Instead, let's just punt: use the minimum linelength reported by + # all of the supported platforms: 8192 (on NT/2K/XP). + lt_cv_sys_max_cmd_len=8192; + ;; + + mint*) + # On MiNT this can take a long time and run out of memory. + lt_cv_sys_max_cmd_len=8192; + ;; + + amigaos*) + # On AmigaOS with pdksh, this test takes hours, literally. + # So we just punt and use a minimum line length of 8192. + lt_cv_sys_max_cmd_len=8192; + ;; + + bitrig* | darwin* | dragonfly* | freebsd* | netbsd* | openbsd*) + # This has been around since 386BSD, at least. Likely further. + if test -x /sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax` + elif test -x /usr/sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax` + else + lt_cv_sys_max_cmd_len=65536 # usable default for all BSDs + fi + # And add a safety zone + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + ;; + + interix*) + # We know the value 262144 and hardcode it with a safety zone (like BSD) + lt_cv_sys_max_cmd_len=196608 + ;; + + os2*) + # The test takes a long time on OS/2. + lt_cv_sys_max_cmd_len=8192 + ;; + + osf*) + # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure + # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not + # nice to cause kernel panics so lets avoid the loop below. + # First set a reasonable default. + lt_cv_sys_max_cmd_len=16384 + # + if test -x /sbin/sysconfig; then + case `/sbin/sysconfig -q proc exec_disable_arg_limit` in + *1*) lt_cv_sys_max_cmd_len=-1 ;; + esac + fi + ;; + sco3.2v5*) + lt_cv_sys_max_cmd_len=102400 + ;; + sysv5* | sco5v6* | sysv4.2uw2*) + kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null` + if test -n "$kargmax"; then + lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[[ ]]//'` + else + lt_cv_sys_max_cmd_len=32768 + fi + ;; + *) + lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null` + if test -n "$lt_cv_sys_max_cmd_len" && \ + test undefined != "$lt_cv_sys_max_cmd_len"; then + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + else + # Make teststring a little bigger before we do anything with it. + # a 1K string should be a reasonable start. + for i in 1 2 3 4 5 6 7 8; do + teststring=$teststring$teststring + done + SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}} + # If test is not a shell built-in, we'll probably end up computing a + # maximum length that is only half of the actual maximum length, but + # we can't tell. + while { test X`env echo "$teststring$teststring" 2>/dev/null` \ + = "X$teststring$teststring"; } >/dev/null 2>&1 && + test 17 != "$i" # 1/2 MB should be enough + do + i=`expr $i + 1` + teststring=$teststring$teststring + done + # Only check the string length outside the loop. + lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1` + teststring= + # Add a significant safety factor because C++ compilers can tack on + # massive amounts of additional arguments before passing them to the + # linker. It appears as though 1/2 is a usable value. + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2` + fi + ;; + esac +]) +if test -n "$lt_cv_sys_max_cmd_len"; then + AC_MSG_RESULT($lt_cv_sys_max_cmd_len) +else + AC_MSG_RESULT(none) +fi +max_cmd_len=$lt_cv_sys_max_cmd_len +_LT_DECL([], [max_cmd_len], [0], + [What is the maximum length of a command?]) +])# LT_CMD_MAX_LEN + +# Old name: +AU_ALIAS([AC_LIBTOOL_SYS_MAX_CMD_LEN], [LT_CMD_MAX_LEN]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_SYS_MAX_CMD_LEN], []) + + +# _LT_HEADER_DLFCN +# ---------------- +m4_defun([_LT_HEADER_DLFCN], +[AC_CHECK_HEADERS([dlfcn.h], [], [], [AC_INCLUDES_DEFAULT])dnl +])# _LT_HEADER_DLFCN + + +# _LT_TRY_DLOPEN_SELF (ACTION-IF-TRUE, ACTION-IF-TRUE-W-USCORE, +# ACTION-IF-FALSE, ACTION-IF-CROSS-COMPILING) +# ---------------------------------------------------------------- +m4_defun([_LT_TRY_DLOPEN_SELF], +[m4_require([_LT_HEADER_DLFCN])dnl +if test yes = "$cross_compiling"; then : + [$4] +else + lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2 + lt_status=$lt_dlunknown + cat > conftest.$ac_ext <<_LT_EOF +[#line $LINENO "configure" +#include "confdefs.h" + +#if HAVE_DLFCN_H +#include +#endif + +#include + +#ifdef RTLD_GLOBAL +# define LT_DLGLOBAL RTLD_GLOBAL +#else +# ifdef DL_GLOBAL +# define LT_DLGLOBAL DL_GLOBAL +# else +# define LT_DLGLOBAL 0 +# endif +#endif + +/* We may have to define LT_DLLAZY_OR_NOW in the command line if we + find out it does not work in some platform. */ +#ifndef LT_DLLAZY_OR_NOW +# ifdef RTLD_LAZY +# define LT_DLLAZY_OR_NOW RTLD_LAZY +# else +# ifdef DL_LAZY +# define LT_DLLAZY_OR_NOW DL_LAZY +# else +# ifdef RTLD_NOW +# define LT_DLLAZY_OR_NOW RTLD_NOW +# else +# ifdef DL_NOW +# define LT_DLLAZY_OR_NOW DL_NOW +# else +# define LT_DLLAZY_OR_NOW 0 +# endif +# endif +# endif +# endif +#endif + +/* When -fvisibility=hidden is used, assume the code has been annotated + correspondingly for the symbols needed. */ +#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3)) +int fnord () __attribute__((visibility("default"))); +#endif + +int fnord () { return 42; } +int main () +{ + void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW); + int status = $lt_dlunknown; + + if (self) + { + if (dlsym (self,"fnord")) status = $lt_dlno_uscore; + else + { + if (dlsym( self,"_fnord")) status = $lt_dlneed_uscore; + else puts (dlerror ()); + } + /* dlclose (self); */ + } + else + puts (dlerror ()); + + return status; +}] +_LT_EOF + if AC_TRY_EVAL(ac_link) && test -s "conftest$ac_exeext" 2>/dev/null; then + (./conftest; exit; ) >&AS_MESSAGE_LOG_FD 2>/dev/null + lt_status=$? + case x$lt_status in + x$lt_dlno_uscore) $1 ;; + x$lt_dlneed_uscore) $2 ;; + x$lt_dlunknown|x*) $3 ;; + esac + else : + # compilation failed + $3 + fi +fi +rm -fr conftest* +])# _LT_TRY_DLOPEN_SELF + + +# LT_SYS_DLOPEN_SELF +# ------------------ +AC_DEFUN([LT_SYS_DLOPEN_SELF], +[m4_require([_LT_HEADER_DLFCN])dnl +if test yes != "$enable_dlopen"; then + enable_dlopen=unknown + enable_dlopen_self=unknown + enable_dlopen_self_static=unknown +else + lt_cv_dlopen=no + lt_cv_dlopen_libs= + + case $host_os in + beos*) + lt_cv_dlopen=load_add_on + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + ;; + + mingw* | pw32* | cegcc*) + lt_cv_dlopen=LoadLibrary + lt_cv_dlopen_libs= + ;; + + cygwin*) + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + ;; + + darwin*) + # if libdl is installed we need to link against it + AC_CHECK_LIB([dl], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl],[ + lt_cv_dlopen=dyld + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + ]) + ;; + + tpf*) + # Don't try to run any link tests for TPF. We know it's impossible + # because TPF is a cross-compiler, and we know how we open DSOs. + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + lt_cv_dlopen_self=no + ;; + + *) + AC_CHECK_FUNC([shl_load], + [lt_cv_dlopen=shl_load], + [AC_CHECK_LIB([dld], [shl_load], + [lt_cv_dlopen=shl_load lt_cv_dlopen_libs=-ldld], + [AC_CHECK_FUNC([dlopen], + [lt_cv_dlopen=dlopen], + [AC_CHECK_LIB([dl], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl], + [AC_CHECK_LIB([svld], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-lsvld], + [AC_CHECK_LIB([dld], [dld_link], + [lt_cv_dlopen=dld_link lt_cv_dlopen_libs=-ldld]) + ]) + ]) + ]) + ]) + ]) + ;; + esac + + if test no = "$lt_cv_dlopen"; then + enable_dlopen=no + else + enable_dlopen=yes + fi + + case $lt_cv_dlopen in + dlopen) + save_CPPFLAGS=$CPPFLAGS + test yes = "$ac_cv_header_dlfcn_h" && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H" + + save_LDFLAGS=$LDFLAGS + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\" + + save_LIBS=$LIBS + LIBS="$lt_cv_dlopen_libs $LIBS" + + AC_CACHE_CHECK([whether a program can dlopen itself], + lt_cv_dlopen_self, [dnl + _LT_TRY_DLOPEN_SELF( + lt_cv_dlopen_self=yes, lt_cv_dlopen_self=yes, + lt_cv_dlopen_self=no, lt_cv_dlopen_self=cross) + ]) + + if test yes = "$lt_cv_dlopen_self"; then + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\" + AC_CACHE_CHECK([whether a statically linked program can dlopen itself], + lt_cv_dlopen_self_static, [dnl + _LT_TRY_DLOPEN_SELF( + lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=yes, + lt_cv_dlopen_self_static=no, lt_cv_dlopen_self_static=cross) + ]) + fi + + CPPFLAGS=$save_CPPFLAGS + LDFLAGS=$save_LDFLAGS + LIBS=$save_LIBS + ;; + esac + + case $lt_cv_dlopen_self in + yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;; + *) enable_dlopen_self=unknown ;; + esac + + case $lt_cv_dlopen_self_static in + yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;; + *) enable_dlopen_self_static=unknown ;; + esac +fi +_LT_DECL([dlopen_support], [enable_dlopen], [0], + [Whether dlopen is supported]) +_LT_DECL([dlopen_self], [enable_dlopen_self], [0], + [Whether dlopen of programs is supported]) +_LT_DECL([dlopen_self_static], [enable_dlopen_self_static], [0], + [Whether dlopen of statically linked programs is supported]) +])# LT_SYS_DLOPEN_SELF + +# Old name: +AU_ALIAS([AC_LIBTOOL_DLOPEN_SELF], [LT_SYS_DLOPEN_SELF]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_DLOPEN_SELF], []) + + +# _LT_COMPILER_C_O([TAGNAME]) +# --------------------------- +# Check to see if options -c and -o are simultaneously supported by compiler. +# This macro does not hard code the compiler like AC_PROG_CC_C_O. +m4_defun([_LT_COMPILER_C_O], +[m4_require([_LT_DECL_SED])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_TAG_COMPILER])dnl +AC_CACHE_CHECK([if $compiler supports -c -o file.$ac_objext], + [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)], + [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=no + $RM -r conftest 2>/dev/null + mkdir conftest + cd conftest + mkdir out + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + lt_compiler_flag="-o out/conftest2.$ac_objext" + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$lt_compile" 2>out/conftest.err) + ac_status=$? + cat out/conftest.err >&AS_MESSAGE_LOG_FD + echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD + if (exit $ac_status) && test -s out/conftest2.$ac_objext + then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp + $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2 + if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then + _LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes + fi + fi + chmod u+w . 2>&AS_MESSAGE_LOG_FD + $RM conftest* + # SGI C++ compiler will create directory out/ii_files/ for + # template instantiation + test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files + $RM out/* && rmdir out + cd .. + $RM -r conftest + $RM conftest* +]) +_LT_TAGDECL([compiler_c_o], [lt_cv_prog_compiler_c_o], [1], + [Does compiler simultaneously support -c and -o options?]) +])# _LT_COMPILER_C_O + + +# _LT_COMPILER_FILE_LOCKS([TAGNAME]) +# ---------------------------------- +# Check to see if we can do hard links to lock some files if needed +m4_defun([_LT_COMPILER_FILE_LOCKS], +[m4_require([_LT_ENABLE_LOCK])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +_LT_COMPILER_C_O([$1]) + +hard_links=nottested +if test no = "$_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)" && test no != "$need_locks"; then + # do not overwrite the value of need_locks provided by the user + AC_MSG_CHECKING([if we can lock with hard links]) + hard_links=yes + $RM conftest* + ln conftest.a conftest.b 2>/dev/null && hard_links=no + touch conftest.a + ln conftest.a conftest.b 2>&5 || hard_links=no + ln conftest.a conftest.b 2>/dev/null && hard_links=no + AC_MSG_RESULT([$hard_links]) + if test no = "$hard_links"; then + AC_MSG_WARN(['$CC' does not support '-c -o', so 'make -j' may be unsafe]) + need_locks=warn + fi +else + need_locks=no +fi +_LT_DECL([], [need_locks], [1], [Must we lock files when doing compilation?]) +])# _LT_COMPILER_FILE_LOCKS + + +# _LT_CHECK_OBJDIR +# ---------------- +m4_defun([_LT_CHECK_OBJDIR], +[AC_CACHE_CHECK([for objdir], [lt_cv_objdir], +[rm -f .libs 2>/dev/null +mkdir .libs 2>/dev/null +if test -d .libs; then + lt_cv_objdir=.libs +else + # MS-DOS does not allow filenames that begin with a dot. + lt_cv_objdir=_libs +fi +rmdir .libs 2>/dev/null]) +objdir=$lt_cv_objdir +_LT_DECL([], [objdir], [0], + [The name of the directory that contains temporary libtool files])dnl +m4_pattern_allow([LT_OBJDIR])dnl +AC_DEFINE_UNQUOTED([LT_OBJDIR], "$lt_cv_objdir/", + [Define to the sub-directory where libtool stores uninstalled libraries.]) +])# _LT_CHECK_OBJDIR + + +# _LT_LINKER_HARDCODE_LIBPATH([TAGNAME]) +# -------------------------------------- +# Check hardcoding attributes. +m4_defun([_LT_LINKER_HARDCODE_LIBPATH], +[AC_MSG_CHECKING([how to hardcode library paths into programs]) +_LT_TAGVAR(hardcode_action, $1)= +if test -n "$_LT_TAGVAR(hardcode_libdir_flag_spec, $1)" || + test -n "$_LT_TAGVAR(runpath_var, $1)" || + test yes = "$_LT_TAGVAR(hardcode_automatic, $1)"; then + + # We can hardcode non-existent directories. + if test no != "$_LT_TAGVAR(hardcode_direct, $1)" && + # If the only mechanism to avoid hardcoding is shlibpath_var, we + # have to relink, otherwise we might link with an installed library + # when we should be linking with a yet-to-be-installed one + ## test no != "$_LT_TAGVAR(hardcode_shlibpath_var, $1)" && + test no != "$_LT_TAGVAR(hardcode_minus_L, $1)"; then + # Linking always hardcodes the temporary library directory. + _LT_TAGVAR(hardcode_action, $1)=relink + else + # We can link without hardcoding, and we can hardcode nonexisting dirs. + _LT_TAGVAR(hardcode_action, $1)=immediate + fi +else + # We cannot hardcode anything, or else we can only hardcode existing + # directories. + _LT_TAGVAR(hardcode_action, $1)=unsupported +fi +AC_MSG_RESULT([$_LT_TAGVAR(hardcode_action, $1)]) + +if test relink = "$_LT_TAGVAR(hardcode_action, $1)" || + test yes = "$_LT_TAGVAR(inherit_rpath, $1)"; then + # Fast installation is not supported + enable_fast_install=no +elif test yes = "$shlibpath_overrides_runpath" || + test no = "$enable_shared"; then + # Fast installation is not necessary + enable_fast_install=needless +fi +_LT_TAGDECL([], [hardcode_action], [0], + [How to hardcode a shared library path into an executable]) +])# _LT_LINKER_HARDCODE_LIBPATH + + +# _LT_CMD_STRIPLIB +# ---------------- +m4_defun([_LT_CMD_STRIPLIB], +[m4_require([_LT_DECL_EGREP]) +striplib= +old_striplib= +AC_MSG_CHECKING([whether stripping libraries is possible]) +if test -n "$STRIP" && $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then + test -z "$old_striplib" && old_striplib="$STRIP --strip-debug" + test -z "$striplib" && striplib="$STRIP --strip-unneeded" + AC_MSG_RESULT([yes]) +else +# FIXME - insert some real tests, host_os isn't really good enough + case $host_os in + darwin*) + if test -n "$STRIP"; then + striplib="$STRIP -x" + old_striplib="$STRIP -S" + AC_MSG_RESULT([yes]) + else + AC_MSG_RESULT([no]) + fi + ;; + *) + AC_MSG_RESULT([no]) + ;; + esac +fi +_LT_DECL([], [old_striplib], [1], [Commands to strip libraries]) +_LT_DECL([], [striplib], [1]) +])# _LT_CMD_STRIPLIB + + +# _LT_PREPARE_MUNGE_PATH_LIST +# --------------------------- +# Make sure func_munge_path_list() is defined correctly. +m4_defun([_LT_PREPARE_MUNGE_PATH_LIST], +[[# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x@S|@2 in + x) + ;; + *:) + eval @S|@1=\"`$ECHO @S|@2 | $SED 's/:/ /g'` \@S|@@S|@1\" + ;; + x:*) + eval @S|@1=\"\@S|@@S|@1 `$ECHO @S|@2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval @S|@1=\"\@S|@@S|@1\ `$ECHO @S|@2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval @S|@1=\"`$ECHO @S|@2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \@S|@@S|@1\" + ;; + *) + eval @S|@1=\"`$ECHO @S|@2 | $SED 's/:/ /g'`\" + ;; + esac +} +]])# _LT_PREPARE_PATH_LIST + + +# _LT_SYS_DYNAMIC_LINKER([TAG]) +# ----------------------------- +# PORTME Fill in your ld.so characteristics +m4_defun([_LT_SYS_DYNAMIC_LINKER], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_OBJDUMP])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_CHECK_SHELL_FEATURES])dnl +m4_require([_LT_PREPARE_MUNGE_PATH_LIST])dnl +AC_MSG_CHECKING([dynamic linker characteristics]) +m4_if([$1], + [], [ +if test yes = "$GCC"; then + case $host_os in + darwin*) lt_awk_arg='/^libraries:/,/LR/' ;; + *) lt_awk_arg='/^libraries:/' ;; + esac + case $host_os in + mingw* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;; + *) lt_sed_strip_eq='s|=/|/|g' ;; + esac + lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq` + case $lt_search_path_spec in + *\;*) + # if the path contains ";" then we assume it to be the separator + # otherwise default to the standard path separator (i.e. ":") - it is + # assumed that no part of a normal pathname contains ";" but that should + # okay in the real world where ";" in dirpaths is itself problematic. + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'` + ;; + *) + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"` + ;; + esac + # Ok, now we have the path, separated by spaces, we can step through it + # and add multilib dir if necessary... + lt_tmp_lt_search_path_spec= + lt_multi_os_dir=/`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null` + # ...but if some path component already ends with the multilib dir we assume + # that all is fine and trust -print-search-dirs as is (GCC 4.2? or newer). + case "$lt_multi_os_dir; $lt_search_path_spec " in + "/; "* | "/.; "* | "/./; "* | *"$lt_multi_os_dir "* | *"$lt_multi_os_dir/ "*) + lt_multi_os_dir= + ;; + esac + for lt_sys_path in $lt_search_path_spec; do + if test -d "$lt_sys_path$lt_multi_os_dir"; then + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path$lt_multi_os_dir" + elif test -n "$lt_multi_os_dir"; then + test -d "$lt_sys_path" && \ + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path" + fi + done + lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk ' +BEGIN {RS = " "; FS = "/|\n";} { + lt_foo = ""; + lt_count = 0; + for (lt_i = NF; lt_i > 0; lt_i--) { + if ($lt_i != "" && $lt_i != ".") { + if ($lt_i == "..") { + lt_count++; + } else { + if (lt_count == 0) { + lt_foo = "/" $lt_i lt_foo; + } else { + lt_count--; + } + } + } + } + if (lt_foo != "") { lt_freq[[lt_foo]]++; } + if (lt_freq[[lt_foo]] == 1) { print lt_foo; } +}'` + # AWK program above erroneously prepends '/' to C:/dos/paths + # for these hosts. + case $host_os in + mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\ + $SED 's|/\([[A-Za-z]]:\)|\1|g'` ;; + esac + sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP` +else + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" +fi]) +library_names_spec= +libname_spec='lib$name' +soname_spec= +shrext_cmds=.so +postinstall_cmds= +postuninstall_cmds= +finish_cmds= +finish_eval= +shlibpath_var= +shlibpath_overrides_runpath=unknown +version_type=none +dynamic_linker="$host_os ld.so" +sys_lib_dlsearch_path_spec="/lib /usr/lib" +need_lib_prefix=unknown +hardcode_into_libs=no + +# when you set need_version to no, make sure it does not cause -set_version +# flags to be left without arguments +need_version=unknown + +AC_ARG_VAR([LT_SYS_LIBRARY_PATH], +[User-defined run-time library search path.]) + +case $host_os in +aix3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname.a' + shlibpath_var=LIBPATH + + # AIX 3 has no versioning support, so we append a major version to the name. + soname_spec='$libname$release$shared_ext$major' + ;; + +aix[[4-9]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + hardcode_into_libs=yes + if test ia64 = "$host_cpu"; then + # AIX 5 supports IA64 + library_names_spec='$libname$release$shared_ext$major $libname$release$shared_ext$versuffix $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + else + # With GCC up to 2.95.x, collect2 would create an import file + # for dependence libraries. The import file would start with + # the line '#! .'. This would cause the generated library to + # depend on '.', always an invalid library. This was fixed in + # development snapshots of GCC prior to 3.0. + case $host_os in + aix4 | aix4.[[01]] | aix4.[[01]].*) + if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)' + echo ' yes ' + echo '#endif'; } | $CC -E - | $GREP yes > /dev/null; then + : + else + can_build_shared=no + fi + ;; + esac + # Using Import Files as archive members, it is possible to support + # filename-based versioning of shared library archives on AIX. While + # this would work for both with and without runtime linking, it will + # prevent static linking of such archives. So we do filename-based + # shared library versioning with .so extension only, which is used + # when both runtime linking and shared linking is enabled. + # Unfortunately, runtime linking may impact performance, so we do + # not want this to be the default eventually. Also, we use the + # versioned .so libs for executables only if there is the -brtl + # linker flag in LDFLAGS as well, or --with-aix-soname=svr4 only. + # To allow for filename-based versioning support, we need to create + # libNAME.so.V as an archive file, containing: + # *) an Import File, referring to the versioned filename of the + # archive as well as the shared archive member, telling the + # bitwidth (32 or 64) of that shared object, and providing the + # list of exported symbols of that shared object, eventually + # decorated with the 'weak' keyword + # *) the shared object with the F_LOADONLY flag set, to really avoid + # it being seen by the linker. + # At run time we better use the real file rather than another symlink, + # but for link time we create the symlink libNAME.so -> libNAME.so.V + + case $with_aix_soname,$aix_use_runtimelinking in + # AIX (on Power*) has no versioning support, so currently we cannot hardcode correct + # soname into executable. Probably we can add versioning support to + # collect2, so additional links can be useful in future. + aix,yes) # traditional libtool + dynamic_linker='AIX unversionable lib.so' + # If using run time linking (on AIX 4.2 or later) use lib.so + # instead of lib.a to let people know that these are not + # typical AIX shared libraries. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + aix,no) # traditional AIX only + dynamic_linker='AIX lib.a[(]lib.so.V[)]' + # We preserve .a as extension for shared libraries through AIX4.2 + # and later when we are not doing run time linking. + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + ;; + svr4,*) # full svr4 only + dynamic_linker="AIX lib.so.V[(]$shared_archive_member_spec.o[)]" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,yes) # both, prefer svr4 + dynamic_linker="AIX lib.so.V[(]$shared_archive_member_spec.o[)], lib.a[(]lib.so.V[)]" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # unpreferred sharedlib libNAME.a needs extra handling + postinstall_cmds='test -n "$linkname" || linkname="$realname"~func_stripname "" ".so" "$linkname"~$install_shared_prog "$dir/$func_stripname_result.$libext" "$destdir/$func_stripname_result.$libext"~test -z "$tstripme" || test -z "$striplib" || $striplib "$destdir/$func_stripname_result.$libext"' + postuninstall_cmds='for n in $library_names $old_library; do :; done~func_stripname "" ".so" "$n"~test "$func_stripname_result" = "$n" || func_append rmfiles " $odir/$func_stripname_result.$libext"' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,no) # both, prefer aix + dynamic_linker="AIX lib.a[(]lib.so.V[)], lib.so.V[(]$shared_archive_member_spec.o[)]" + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + # unpreferred sharedlib libNAME.so.V and symlink libNAME.so need extra handling + postinstall_cmds='test -z "$dlname" || $install_shared_prog $dir/$dlname $destdir/$dlname~test -z "$tstripme" || test -z "$striplib" || $striplib $destdir/$dlname~test -n "$linkname" || linkname=$realname~func_stripname "" ".a" "$linkname"~(cd "$destdir" && $LN_S -f $dlname $func_stripname_result.so)' + postuninstall_cmds='test -z "$dlname" || func_append rmfiles " $odir/$dlname"~for n in $old_library $library_names; do :; done~func_stripname "" ".a" "$n"~func_append rmfiles " $odir/$func_stripname_result.so"' + ;; + esac + shlibpath_var=LIBPATH + fi + ;; + +amigaos*) + case $host_cpu in + powerpc) + # Since July 2007 AmigaOS4 officially supports .so libraries. + # When compiling the executable, add -use-dynld -Lsobjs: to the compileline. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + m68k) + library_names_spec='$libname.ixlibrary $libname.a' + # Create ${libname}_ixlibrary.a entries in /sys/libs. + finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([[^/]]*\)\.ixlibrary$%\1%'\''`; $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done' + ;; + esac + ;; + +beos*) + library_names_spec='$libname$shared_ext' + dynamic_linker="$host_os ld.so" + shlibpath_var=LIBRARY_PATH + ;; + +bsdi[[45]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib" + sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib" + # the default ld.so.conf also contains /usr/contrib/lib and + # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow + # libtool to hard-code these into programs + ;; + +cygwin* | mingw* | pw32* | cegcc*) + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + + case $GCC,$cc_basename in + yes,*) + # gcc + library_names_spec='$libname.dll.a' + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + + case $host_os in + cygwin*) + # Cygwin DLLs use 'cyg' prefix rather than 'lib' + soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' +m4_if([$1], [],[ + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"]) + ;; + mingw* | cegcc*) + # MinGW DLLs use traditional 'lib' prefix + soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + ;; + pw32*) + # pw32 DLLs use 'pw' prefix rather than 'lib' + library_names_spec='`echo $libname | sed -e 's/^lib/pw/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + ;; + esac + dynamic_linker='Win32 ld.exe' + ;; + + *,cl*) + # Native MSVC + libname_spec='$name' + soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + library_names_spec='$libname.dll.lib' + + case $build_os in + mingw*) + sys_lib_search_path_spec= + lt_save_ifs=$IFS + IFS=';' + for lt_path in $LIB + do + IFS=$lt_save_ifs + # Let DOS variable expansion print the short 8.3 style file name. + lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"` + sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path" + done + IFS=$lt_save_ifs + # Convert to MSYS style. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([[a-zA-Z]]\\):| /\\1|g' -e 's|^ ||'` + ;; + cygwin*) + # Convert to unix form, then to dos form, then back to unix form + # but this time dos style (no spaces!) so that the unix form looks + # like /cygdrive/c/PROGRA~1:/cygdr... + sys_lib_search_path_spec=`cygpath --path --unix "$LIB"` + sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null` + sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + ;; + *) + sys_lib_search_path_spec=$LIB + if $ECHO "$sys_lib_search_path_spec" | [$GREP ';[c-zC-Z]:/' >/dev/null]; then + # It is most probably a Windows format PATH. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'` + else + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + fi + # FIXME: find the short name or the path components, as spaces are + # common. (e.g. "Program Files" -> "PROGRA~1") + ;; + esac + + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + dynamic_linker='Win32 link.exe' + ;; + + *) + # Assume MSVC wrapper + library_names_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext $libname.lib' + dynamic_linker='Win32 ld.exe' + ;; + esac + # FIXME: first we should search . and the directory the executable is in + shlibpath_var=PATH + ;; + +darwin* | rhapsody*) + dynamic_linker="$host_os dyld" + version_type=darwin + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$major$shared_ext $libname$shared_ext' + soname_spec='$libname$release$major$shared_ext' + shlibpath_overrides_runpath=yes + shlibpath_var=DYLD_LIBRARY_PATH + shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`' +m4_if([$1], [],[ + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib"]) + sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib' + ;; + +dgux*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +freebsd* | dragonfly*) + # DragonFly does not have aout. When/if they implement a new + # versioning mechanism, adjust this. + if test -x /usr/bin/objformat; then + objformat=`/usr/bin/objformat` + else + case $host_os in + freebsd[[23]].*) objformat=aout ;; + *) objformat=elf ;; + esac + fi + version_type=freebsd-$objformat + case $version_type in + freebsd-elf*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + need_version=no + need_lib_prefix=no + ;; + freebsd-*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + need_version=yes + ;; + esac + shlibpath_var=LD_LIBRARY_PATH + case $host_os in + freebsd2.*) + shlibpath_overrides_runpath=yes + ;; + freebsd3.[[01]]* | freebsdelf3.[[01]]*) + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + freebsd3.[[2-9]]* | freebsdelf3.[[2-9]]* | \ + freebsd4.[[0-5]] | freebsdelf4.[[0-5]] | freebsd4.1.1 | freebsdelf4.1.1) + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + *) # from 4.6 on, and DragonFly + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + esac + ;; + +haiku*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + dynamic_linker="$host_os runtime_loader" + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LIBRARY_PATH + shlibpath_overrides_runpath=no + sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib' + hardcode_into_libs=yes + ;; + +hpux9* | hpux10* | hpux11*) + # Give a soname corresponding to the major version so that dld.sl refuses to + # link against other versions. + version_type=sunos + need_lib_prefix=no + need_version=no + case $host_cpu in + ia64*) + shrext_cmds='.so' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.so" + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + if test 32 = "$HPUX_IA64_MODE"; then + sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib" + sys_lib_dlsearch_path_spec=/usr/lib/hpux32 + else + sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64" + sys_lib_dlsearch_path_spec=/usr/lib/hpux64 + fi + ;; + hppa*64*) + shrext_cmds='.sl' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.sl" + shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + *) + shrext_cmds='.sl' + dynamic_linker="$host_os dld.sl" + shlibpath_var=SHLIB_PATH + shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + ;; + esac + # HP-UX runs *really* slowly unless shared libraries are mode 555, ... + postinstall_cmds='chmod 555 $lib' + # or fails outright, so override atomically: + install_override_mode=555 + ;; + +interix[[3-9]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +irix5* | irix6* | nonstopux*) + case $host_os in + nonstopux*) version_type=nonstopux ;; + *) + if test yes = "$lt_cv_prog_gnu_ld"; then + version_type=linux # correct to gnu/linux during the next big refactor + else + version_type=irix + fi ;; + esac + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$release$shared_ext $libname$shared_ext' + case $host_os in + irix5* | nonstopux*) + libsuff= shlibsuff= + ;; + *) + case $LD in # libtool.m4 will add one of these switches to LD + *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") + libsuff= shlibsuff= libmagic=32-bit;; + *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") + libsuff=32 shlibsuff=N32 libmagic=N32;; + *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") + libsuff=64 shlibsuff=64 libmagic=64-bit;; + *) libsuff= shlibsuff= libmagic=never-match;; + esac + ;; + esac + shlibpath_var=LD_LIBRARY${shlibsuff}_PATH + shlibpath_overrides_runpath=no + sys_lib_search_path_spec="/usr/lib$libsuff /lib$libsuff /usr/local/lib$libsuff" + sys_lib_dlsearch_path_spec="/usr/lib$libsuff /lib$libsuff" + hardcode_into_libs=yes + ;; + +# No shared lib support for Linux oldld, aout, or coff. +linux*oldld* | linux*aout* | linux*coff*) + dynamic_linker=no + ;; + +linux*android*) + version_type=none # Android doesn't support versioned libraries. + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext' + soname_spec='$libname$release$shared_ext' + finish_cmds= + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + dynamic_linker='Android linker' + # Don't embed -rpath directories since the linker doesn't support them. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + + # Some binutils ld are patched to set DT_RUNPATH + AC_CACHE_VAL([lt_cv_shlibpath_overrides_runpath], + [lt_cv_shlibpath_overrides_runpath=no + save_LDFLAGS=$LDFLAGS + save_libdir=$libdir + eval "libdir=/foo; wl=\"$_LT_TAGVAR(lt_prog_compiler_wl, $1)\"; \ + LDFLAGS=\"\$LDFLAGS $_LT_TAGVAR(hardcode_libdir_flag_spec, $1)\"" + AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])], + [AS_IF([ ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null], + [lt_cv_shlibpath_overrides_runpath=yes])]) + LDFLAGS=$save_LDFLAGS + libdir=$save_libdir + ]) + shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + # Ideally, we could use ldconfig to report *all* directores which are + # searched for libraries, however this is still not possible. Aside from not + # being certain /sbin/ldconfig is available, command + # 'ldconfig -N -X -v | grep ^/' on 64bit Fedora does not report /usr/lib64, + # even though it is searched at run-time. Try to do the best guess by + # appending ld.so.conf contents (and includes) to the search path. + if test -f /etc/ld.so.conf; then + lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \[$]2)); skip = 1; } { if (!skip) print \[$]0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[ ]*hwcap[ ]/d;s/[:, ]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '` + sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra" + fi + + # We used to test for /lib/ld.so.1 and disable shared libraries on + # powerpc, because MkLinux only supported shared libraries with the + # GNU dynamic linker. Since this was broken with cross compilers, + # most powerpc-linux boxes support dynamic linking these days and + # people can always --disable-shared, the test was removed, and we + # assume the GNU/Linux dynamic linker is in use. + dynamic_linker='GNU/Linux ld.so' + ;; + +netbsd*) + version_type=sunos + need_lib_prefix=no + need_version=no + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + dynamic_linker='NetBSD (a.out) ld.so' + else + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='NetBSD ld.elf_so' + fi + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + +newsos6) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +*nto* | *qnx*) + version_type=qnx + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + dynamic_linker='ldqnx.so' + ;; + +openbsd* | bitrig*) + version_type=sunos + sys_lib_dlsearch_path_spec=/usr/lib + need_lib_prefix=no + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + need_version=no + else + need_version=yes + fi + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +os2*) + libname_spec='$name' + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + # OS/2 can only load a DLL with a base name of 8 characters or less. + soname_spec='`test -n "$os2dllname" && libname="$os2dllname"; + v=$($ECHO $release$versuffix | tr -d .-); + n=$($ECHO $libname | cut -b -$((8 - ${#v})) | tr . _); + $ECHO $n$v`$shared_ext' + library_names_spec='${libname}_dll.$libext' + dynamic_linker='OS/2 ld.exe' + shlibpath_var=BEGINLIBPATH + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; $ECHO \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; $ECHO \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + ;; + +osf3* | osf4* | osf5*) + version_type=osf + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + +rdos*) + dynamic_linker=no + ;; + +solaris*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + # ldd complains unless libraries are executable + postinstall_cmds='chmod +x $lib' + ;; + +sunos4*) + version_type=sunos + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + if test yes = "$with_gnu_ld"; then + need_lib_prefix=no + fi + need_version=yes + ;; + +sysv4 | sysv4.3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + case $host_vendor in + sni) + shlibpath_overrides_runpath=no + need_lib_prefix=no + runpath_var=LD_RUN_PATH + ;; + siemens) + need_lib_prefix=no + ;; + motorola) + need_lib_prefix=no + need_version=no + shlibpath_overrides_runpath=no + sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib' + ;; + esac + ;; + +sysv4*MP*) + if test -d /usr/nec; then + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$shared_ext.$versuffix $libname$shared_ext.$major $libname$shared_ext' + soname_spec='$libname$shared_ext.$major' + shlibpath_var=LD_LIBRARY_PATH + fi + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + version_type=sco + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + if test yes = "$with_gnu_ld"; then + sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib' + else + sys_lib_search_path_spec='/usr/ccs/lib /usr/lib' + case $host_os in + sco3.2v5*) + sys_lib_search_path_spec="$sys_lib_search_path_spec /lib" + ;; + esac + fi + sys_lib_dlsearch_path_spec='/usr/lib' + ;; + +tpf*) + # TPF is a cross-target only. Preferred cross-host = GNU/Linux. + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +uts4*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +*) + dynamic_linker=no + ;; +esac +AC_MSG_RESULT([$dynamic_linker]) +test no = "$dynamic_linker" && can_build_shared=no + +variables_saved_for_relink="PATH $shlibpath_var $runpath_var" +if test yes = "$GCC"; then + variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" +fi + +if test set = "${lt_cv_sys_lib_search_path_spec+set}"; then + sys_lib_search_path_spec=$lt_cv_sys_lib_search_path_spec +fi + +if test set = "${lt_cv_sys_lib_dlsearch_path_spec+set}"; then + sys_lib_dlsearch_path_spec=$lt_cv_sys_lib_dlsearch_path_spec +fi + +# remember unaugmented sys_lib_dlsearch_path content for libtool script decls... +configure_time_dlsearch_path=$sys_lib_dlsearch_path_spec + +# ... but it needs LT_SYS_LIBRARY_PATH munging for other configure-time code +func_munge_path_list sys_lib_dlsearch_path_spec "$LT_SYS_LIBRARY_PATH" + +# to be used as default LT_SYS_LIBRARY_PATH value in generated libtool +configure_time_lt_sys_library_path=$LT_SYS_LIBRARY_PATH + +_LT_DECL([], [variables_saved_for_relink], [1], + [Variables whose values should be saved in libtool wrapper scripts and + restored at link time]) +_LT_DECL([], [need_lib_prefix], [0], + [Do we need the "lib" prefix for modules?]) +_LT_DECL([], [need_version], [0], [Do we need a version for libraries?]) +_LT_DECL([], [version_type], [0], [Library versioning type]) +_LT_DECL([], [runpath_var], [0], [Shared library runtime path variable]) +_LT_DECL([], [shlibpath_var], [0],[Shared library path variable]) +_LT_DECL([], [shlibpath_overrides_runpath], [0], + [Is shlibpath searched before the hard-coded library search path?]) +_LT_DECL([], [libname_spec], [1], [Format of library name prefix]) +_LT_DECL([], [library_names_spec], [1], + [[List of archive names. First name is the real one, the rest are links. + The last name is the one that the linker finds with -lNAME]]) +_LT_DECL([], [soname_spec], [1], + [[The coded name of the library, if different from the real name]]) +_LT_DECL([], [install_override_mode], [1], + [Permission mode override for installation of shared libraries]) +_LT_DECL([], [postinstall_cmds], [2], + [Command to use after installation of a shared archive]) +_LT_DECL([], [postuninstall_cmds], [2], + [Command to use after uninstallation of a shared archive]) +_LT_DECL([], [finish_cmds], [2], + [Commands used to finish a libtool library installation in a directory]) +_LT_DECL([], [finish_eval], [1], + [[As "finish_cmds", except a single script fragment to be evaled but + not shown]]) +_LT_DECL([], [hardcode_into_libs], [0], + [Whether we should hardcode library paths into libraries]) +_LT_DECL([], [sys_lib_search_path_spec], [2], + [Compile-time system search path for libraries]) +_LT_DECL([sys_lib_dlsearch_path_spec], [configure_time_dlsearch_path], [2], + [Detected run-time system search path for libraries]) +_LT_DECL([], [configure_time_lt_sys_library_path], [2], + [Explicit LT_SYS_LIBRARY_PATH set during ./configure time]) +])# _LT_SYS_DYNAMIC_LINKER + + +# _LT_PATH_TOOL_PREFIX(TOOL) +# -------------------------- +# find a file program that can recognize shared library +AC_DEFUN([_LT_PATH_TOOL_PREFIX], +[m4_require([_LT_DECL_EGREP])dnl +AC_MSG_CHECKING([for $1]) +AC_CACHE_VAL(lt_cv_path_MAGIC_CMD, +[case $MAGIC_CMD in +[[\\/*] | ?:[\\/]*]) + lt_cv_path_MAGIC_CMD=$MAGIC_CMD # Let the user override the test with a path. + ;; +*) + lt_save_MAGIC_CMD=$MAGIC_CMD + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR +dnl $ac_dummy forces splitting on constant user-supplied paths. +dnl POSIX.2 word splitting is done only on the output of word expansions, +dnl not every word. This closes a longstanding sh security hole. + ac_dummy="m4_if([$2], , $PATH, [$2])" + for ac_dir in $ac_dummy; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/$1"; then + lt_cv_path_MAGIC_CMD=$ac_dir/"$1" + if test -n "$file_magic_test_file"; then + case $deplibs_check_method in + "file_magic "*) + file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"` + MAGIC_CMD=$lt_cv_path_MAGIC_CMD + if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null | + $EGREP "$file_magic_regex" > /dev/null; then + : + else + cat <<_LT_EOF 1>&2 + +*** Warning: the command libtool uses to detect shared libraries, +*** $file_magic_cmd, produces output that libtool cannot recognize. +*** The result is that libtool may fail to recognize shared libraries +*** as such. This will affect the creation of libtool libraries that +*** depend on shared libraries, but programs linked with such libtool +*** libraries will work regardless of this problem. Nevertheless, you +*** may want to report the problem to your system manager and/or to +*** bug-libtool@gnu.org + +_LT_EOF + fi ;; + esac + fi + break + fi + done + IFS=$lt_save_ifs + MAGIC_CMD=$lt_save_MAGIC_CMD + ;; +esac]) +MAGIC_CMD=$lt_cv_path_MAGIC_CMD +if test -n "$MAGIC_CMD"; then + AC_MSG_RESULT($MAGIC_CMD) +else + AC_MSG_RESULT(no) +fi +_LT_DECL([], [MAGIC_CMD], [0], + [Used to examine libraries when file_magic_cmd begins with "file"])dnl +])# _LT_PATH_TOOL_PREFIX + +# Old name: +AU_ALIAS([AC_PATH_TOOL_PREFIX], [_LT_PATH_TOOL_PREFIX]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_PATH_TOOL_PREFIX], []) + + +# _LT_PATH_MAGIC +# -------------- +# find a file program that can recognize a shared library +m4_defun([_LT_PATH_MAGIC], +[_LT_PATH_TOOL_PREFIX(${ac_tool_prefix}file, /usr/bin$PATH_SEPARATOR$PATH) +if test -z "$lt_cv_path_MAGIC_CMD"; then + if test -n "$ac_tool_prefix"; then + _LT_PATH_TOOL_PREFIX(file, /usr/bin$PATH_SEPARATOR$PATH) + else + MAGIC_CMD=: + fi +fi +])# _LT_PATH_MAGIC + + +# LT_PATH_LD +# ---------- +# find the pathname to the GNU or non-GNU linker +AC_DEFUN([LT_PATH_LD], +[AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_PROG_ECHO_BACKSLASH])dnl + +AC_ARG_WITH([gnu-ld], + [AS_HELP_STRING([--with-gnu-ld], + [assume the C compiler uses GNU ld @<:@default=no@:>@])], + [test no = "$withval" || with_gnu_ld=yes], + [with_gnu_ld=no])dnl + +ac_prog=ld +if test yes = "$GCC"; then + # Check if gcc -print-prog-name=ld gives a path. + AC_MSG_CHECKING([for ld used by $CC]) + case $host in + *-*-mingw*) + # gcc leaves a trailing carriage return, which upsets mingw + ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; + *) + ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; + esac + case $ac_prog in + # Accept absolute paths. + [[\\/]]* | ?:[[\\/]]*) + re_direlt='/[[^/]][[^/]]*/\.\./' + # Canonicalize the pathname of ld + ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'` + while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do + ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"` + done + test -z "$LD" && LD=$ac_prog + ;; + "") + # If it fails, then pretend we aren't using GCC. + ac_prog=ld + ;; + *) + # If it is relative, then search for the first ld in PATH. + with_gnu_ld=unknown + ;; + esac +elif test yes = "$with_gnu_ld"; then + AC_MSG_CHECKING([for GNU ld]) +else + AC_MSG_CHECKING([for non-GNU ld]) +fi +AC_CACHE_VAL(lt_cv_path_LD, +[if test -z "$LD"; then + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then + lt_cv_path_LD=$ac_dir/$ac_prog + # Check to see if the program is GNU ld. I'd rather use --version, + # but apparently some variants of GNU ld only accept -v. + # Break only if it was the GNU/non-GNU ld that we prefer. + case `"$lt_cv_path_LD" -v 2>&1 &1 conftest.i +cat conftest.i conftest.i >conftest2.i +: ${lt_DD:=$DD} +AC_PATH_PROGS_FEATURE_CHECK([lt_DD], [dd], +[if "$ac_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && ac_cv_path_lt_DD="$ac_path_lt_DD" ac_path_lt_DD_found=: +fi]) +rm -f conftest.i conftest2.i conftest.out]) +])# _LT_PATH_DD + + +# _LT_CMD_TRUNCATE +# ---------------- +# find command to truncate a binary pipe +m4_defun([_LT_CMD_TRUNCATE], +[m4_require([_LT_PATH_DD]) +AC_CACHE_CHECK([how to truncate binary pipes], [lt_cv_truncate_bin], +[printf 0123456789abcdef0123456789abcdef >conftest.i +cat conftest.i conftest.i >conftest2.i +lt_cv_truncate_bin= +if "$ac_cv_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && lt_cv_truncate_bin="$ac_cv_path_lt_DD bs=4096 count=1" +fi +rm -f conftest.i conftest2.i conftest.out +test -z "$lt_cv_truncate_bin" && lt_cv_truncate_bin="$SED -e 4q"]) +_LT_DECL([lt_truncate_bin], [lt_cv_truncate_bin], [1], + [Command to truncate a binary pipe]) +])# _LT_CMD_TRUNCATE + + +# _LT_CHECK_MAGIC_METHOD +# ---------------------- +# how to check for library dependencies +# -- PORTME fill in with the dynamic library characteristics +m4_defun([_LT_CHECK_MAGIC_METHOD], +[m4_require([_LT_DECL_EGREP]) +m4_require([_LT_DECL_OBJDUMP]) +AC_CACHE_CHECK([how to recognize dependent libraries], +lt_cv_deplibs_check_method, +[lt_cv_file_magic_cmd='$MAGIC_CMD' +lt_cv_file_magic_test_file= +lt_cv_deplibs_check_method='unknown' +# Need to set the preceding variable on all platforms that support +# interlibrary dependencies. +# 'none' -- dependencies not supported. +# 'unknown' -- same as none, but documents that we really don't know. +# 'pass_all' -- all dependencies passed with no checks. +# 'test_compile' -- check by making test program. +# 'file_magic [[regex]]' -- check by looking for files in library path +# that responds to the $file_magic_cmd with a given extended regex. +# If you have 'file' or equivalent on your system and you're not sure +# whether 'pass_all' will *always* work, you probably want this one. + +case $host_os in +aix[[4-9]]*) + lt_cv_deplibs_check_method=pass_all + ;; + +beos*) + lt_cv_deplibs_check_method=pass_all + ;; + +bsdi[[45]]*) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib)' + lt_cv_file_magic_cmd='/usr/bin/file -L' + lt_cv_file_magic_test_file=/shlib/libc.so + ;; + +cygwin*) + # func_win32_libid is a shell function defined in ltmain.sh + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + ;; + +mingw* | pw32*) + # Base MSYS/MinGW do not provide the 'file' command needed by + # func_win32_libid shell function, so use a weaker test based on 'objdump', + # unless we find 'file', for example because we are cross-compiling. + if ( file / ) >/dev/null 2>&1; then + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + else + # Keep this pattern in sync with the one in func_win32_libid. + lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' + lt_cv_file_magic_cmd='$OBJDUMP -f' + fi + ;; + +cegcc*) + # use the weaker test based on 'objdump'. See mingw*. + lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?' + lt_cv_file_magic_cmd='$OBJDUMP -f' + ;; + +darwin* | rhapsody*) + lt_cv_deplibs_check_method=pass_all + ;; + +freebsd* | dragonfly*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + case $host_cpu in + i*86 ) + # Not sure whether the presence of OpenBSD here was a mistake. + # Let's accept both of them until this is cleared up. + lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[[3-9]]86 (compact )?demand paged shared library' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*` + ;; + esac + else + lt_cv_deplibs_check_method=pass_all + fi + ;; + +haiku*) + lt_cv_deplibs_check_method=pass_all + ;; + +hpux10.20* | hpux11*) + lt_cv_file_magic_cmd=/usr/bin/file + case $host_cpu in + ia64*) + lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|ELF-[[0-9]][[0-9]]) shared object file - IA64' + lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so + ;; + hppa*64*) + [lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]'] + lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl + ;; + *) + lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|PA-RISC[[0-9]]\.[[0-9]]) shared library' + lt_cv_file_magic_test_file=/usr/lib/libc.sl + ;; + esac + ;; + +interix[[3-9]]*) + # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|\.a)$' + ;; + +irix5* | irix6* | nonstopux*) + case $LD in + *-32|*"-32 ") libmagic=32-bit;; + *-n32|*"-n32 ") libmagic=N32;; + *-64|*"-64 ") libmagic=64-bit;; + *) libmagic=never-match;; + esac + lt_cv_deplibs_check_method=pass_all + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + lt_cv_deplibs_check_method=pass_all + ;; + +netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|_pic\.a)$' + fi + ;; + +newos6*) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (executable|dynamic lib)' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=/usr/lib/libnls.so + ;; + +*nto* | *qnx*) + lt_cv_deplibs_check_method=pass_all + ;; + +openbsd* | bitrig*) + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|\.so|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$' + fi + ;; + +osf3* | osf4* | osf5*) + lt_cv_deplibs_check_method=pass_all + ;; + +rdos*) + lt_cv_deplibs_check_method=pass_all + ;; + +solaris*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv4 | sysv4.3*) + case $host_vendor in + motorola) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib) M[[0-9]][[0-9]]* Version [[0-9]]' + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*` + ;; + ncr) + lt_cv_deplibs_check_method=pass_all + ;; + sequent) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB (shared object|dynamic lib )' + ;; + sni) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method="file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB dynamic lib" + lt_cv_file_magic_test_file=/lib/libc.so + ;; + siemens) + lt_cv_deplibs_check_method=pass_all + ;; + pc) + lt_cv_deplibs_check_method=pass_all + ;; + esac + ;; + +tpf*) + lt_cv_deplibs_check_method=pass_all + ;; +os2*) + lt_cv_deplibs_check_method=pass_all + ;; +esac +]) + +file_magic_glob= +want_nocaseglob=no +if test "$build" = "$host"; then + case $host_os in + mingw* | pw32*) + if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then + want_nocaseglob=yes + else + file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[[\1]]\/[[\1]]\/g;/g"` + fi + ;; + esac +fi + +file_magic_cmd=$lt_cv_file_magic_cmd +deplibs_check_method=$lt_cv_deplibs_check_method +test -z "$deplibs_check_method" && deplibs_check_method=unknown + +_LT_DECL([], [deplibs_check_method], [1], + [Method to check whether dependent libraries are shared objects]) +_LT_DECL([], [file_magic_cmd], [1], + [Command to use when deplibs_check_method = "file_magic"]) +_LT_DECL([], [file_magic_glob], [1], + [How to find potential files when deplibs_check_method = "file_magic"]) +_LT_DECL([], [want_nocaseglob], [1], + [Find potential files using nocaseglob when deplibs_check_method = "file_magic"]) +])# _LT_CHECK_MAGIC_METHOD + + +# LT_PATH_NM +# ---------- +# find the pathname to a BSD- or MS-compatible name lister +AC_DEFUN([LT_PATH_NM], +[AC_REQUIRE([AC_PROG_CC])dnl +AC_CACHE_CHECK([for BSD- or MS-compatible name lister (nm)], lt_cv_path_NM, +[if test -n "$NM"; then + # Let the user override the test. + lt_cv_path_NM=$NM +else + lt_nm_to_check=${ac_tool_prefix}nm + if test -n "$ac_tool_prefix" && test "$build" = "$host"; then + lt_nm_to_check="$lt_nm_to_check nm" + fi + for lt_tmp_nm in $lt_nm_to_check; do + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + tmp_nm=$ac_dir/$lt_tmp_nm + if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext"; then + # Check to see if the nm accepts a BSD-compat flag. + # Adding the 'sed 1q' prevents false positives on HP-UX, which says: + # nm: unknown option "B" ignored + # Tru64's nm complains that /dev/null is an invalid object file + # MSYS converts /dev/null to NUL, MinGW nm treats NUL as empty + case $build_os in + mingw*) lt_bad_file=conftest.nm/nofile ;; + *) lt_bad_file=/dev/null ;; + esac + case `"$tmp_nm" -B $lt_bad_file 2>&1 | sed '1q'` in + *$lt_bad_file* | *'Invalid file or object type'*) + lt_cv_path_NM="$tmp_nm -B" + break 2 + ;; + *) + case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in + */dev/null*) + lt_cv_path_NM="$tmp_nm -p" + break 2 + ;; + *) + lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but + continue # so that we can try to find one that supports BSD flags + ;; + esac + ;; + esac + fi + done + IFS=$lt_save_ifs + done + : ${lt_cv_path_NM=no} +fi]) +if test no != "$lt_cv_path_NM"; then + NM=$lt_cv_path_NM +else + # Didn't find any BSD compatible name lister, look for dumpbin. + if test -n "$DUMPBIN"; then : + # Let the user override the test. + else + AC_CHECK_TOOLS(DUMPBIN, [dumpbin "link -dump"], :) + case `$DUMPBIN -symbols -headers /dev/null 2>&1 | sed '1q'` in + *COFF*) + DUMPBIN="$DUMPBIN -symbols -headers" + ;; + *) + DUMPBIN=: + ;; + esac + fi + AC_SUBST([DUMPBIN]) + if test : != "$DUMPBIN"; then + NM=$DUMPBIN + fi +fi +test -z "$NM" && NM=nm +AC_SUBST([NM]) +_LT_DECL([], [NM], [1], [A BSD- or MS-compatible name lister])dnl + +AC_CACHE_CHECK([the name lister ($NM) interface], [lt_cv_nm_interface], + [lt_cv_nm_interface="BSD nm" + echo "int some_variable = 0;" > conftest.$ac_ext + (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$ac_compile" 2>conftest.err) + cat conftest.err >&AS_MESSAGE_LOG_FD + (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&AS_MESSAGE_LOG_FD) + (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out) + cat conftest.err >&AS_MESSAGE_LOG_FD + (eval echo "\"\$as_me:$LINENO: output\"" >&AS_MESSAGE_LOG_FD) + cat conftest.out >&AS_MESSAGE_LOG_FD + if $GREP 'External.*some_variable' conftest.out > /dev/null; then + lt_cv_nm_interface="MS dumpbin" + fi + rm -f conftest*]) +])# LT_PATH_NM + +# Old names: +AU_ALIAS([AM_PROG_NM], [LT_PATH_NM]) +AU_ALIAS([AC_PROG_NM], [LT_PATH_NM]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_PROG_NM], []) +dnl AC_DEFUN([AC_PROG_NM], []) + +# _LT_CHECK_SHAREDLIB_FROM_LINKLIB +# -------------------------------- +# how to determine the name of the shared library +# associated with a specific link library. +# -- PORTME fill in with the dynamic library characteristics +m4_defun([_LT_CHECK_SHAREDLIB_FROM_LINKLIB], +[m4_require([_LT_DECL_EGREP]) +m4_require([_LT_DECL_OBJDUMP]) +m4_require([_LT_DECL_DLLTOOL]) +AC_CACHE_CHECK([how to associate runtime and link libraries], +lt_cv_sharedlib_from_linklib_cmd, +[lt_cv_sharedlib_from_linklib_cmd='unknown' + +case $host_os in +cygwin* | mingw* | pw32* | cegcc*) + # two different shell functions defined in ltmain.sh; + # decide which one to use based on capabilities of $DLLTOOL + case `$DLLTOOL --help 2>&1` in + *--identify-strict*) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib + ;; + *) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback + ;; + esac + ;; +*) + # fallback: assume linklib IS sharedlib + lt_cv_sharedlib_from_linklib_cmd=$ECHO + ;; +esac +]) +sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd +test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO + +_LT_DECL([], [sharedlib_from_linklib_cmd], [1], + [Command to associate shared and link libraries]) +])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB + + +# _LT_PATH_MANIFEST_TOOL +# ---------------------- +# locate the manifest tool +m4_defun([_LT_PATH_MANIFEST_TOOL], +[AC_CHECK_TOOL(MANIFEST_TOOL, mt, :) +test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt +AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool], + [lt_cv_path_mainfest_tool=no + echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD + $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out + cat conftest.err >&AS_MESSAGE_LOG_FD + if $GREP 'Manifest Tool' conftest.out > /dev/null; then + lt_cv_path_mainfest_tool=yes + fi + rm -f conftest*]) +if test yes != "$lt_cv_path_mainfest_tool"; then + MANIFEST_TOOL=: +fi +_LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl +])# _LT_PATH_MANIFEST_TOOL + + +# _LT_DLL_DEF_P([FILE]) +# --------------------- +# True iff FILE is a Windows DLL '.def' file. +# Keep in sync with func_dll_def_p in the libtool script +AC_DEFUN([_LT_DLL_DEF_P], +[dnl + test DEF = "`$SED -n dnl + -e '\''s/^[[ ]]*//'\'' dnl Strip leading whitespace + -e '\''/^\(;.*\)*$/d'\'' dnl Delete empty lines and comments + -e '\''s/^\(EXPORTS\|LIBRARY\)\([[ ]].*\)*$/DEF/p'\'' dnl + -e q dnl Only consider the first "real" line + $1`" dnl +])# _LT_DLL_DEF_P + + +# LT_LIB_M +# -------- +# check for math library +AC_DEFUN([LT_LIB_M], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +LIBM= +case $host in +*-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*) + # These system don't have libm, or don't need it + ;; +*-ncr-sysv4.3*) + AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM=-lmw) + AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm") + ;; +*) + AC_CHECK_LIB(m, cos, LIBM=-lm) + ;; +esac +AC_SUBST([LIBM]) +])# LT_LIB_M + +# Old name: +AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_CHECK_LIBM], []) + + +# _LT_COMPILER_NO_RTTI([TAGNAME]) +# ------------------------------- +m4_defun([_LT_COMPILER_NO_RTTI], +[m4_require([_LT_TAG_COMPILER])dnl + +_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= + +if test yes = "$GCC"; then + case $cc_basename in + nvcc*) + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;; + *) + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;; + esac + + _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions], + lt_cv_prog_compiler_rtti_exceptions, + [-fno-rtti -fno-exceptions], [], + [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"]) +fi +_LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1], + [Compiler flag to turn off builtin functions]) +])# _LT_COMPILER_NO_RTTI + + +# _LT_CMD_GLOBAL_SYMBOLS +# ---------------------- +m4_defun([_LT_CMD_GLOBAL_SYMBOLS], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([AC_PROG_AWK])dnl +AC_REQUIRE([LT_PATH_NM])dnl +AC_REQUIRE([LT_PATH_LD])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_TAG_COMPILER])dnl + +# Check for command to grab the raw symbol name followed by C symbol from nm. +AC_MSG_CHECKING([command to parse $NM output from $compiler object]) +AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe], +[ +# These are sane defaults that work on at least a few old systems. +# [They come from Ultrix. What could be older than Ultrix?!! ;)] + +# Character class describing NM global symbol codes. +symcode='[[BCDEGRST]]' + +# Regexp to match symbols that can be accessed directly from C. +sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)' + +# Define system-specific variables. +case $host_os in +aix*) + symcode='[[BCDT]]' + ;; +cygwin* | mingw* | pw32* | cegcc*) + symcode='[[ABCDGISTW]]' + ;; +hpux*) + if test ia64 = "$host_cpu"; then + symcode='[[ABCDEGRST]]' + fi + ;; +irix* | nonstopux*) + symcode='[[BCDEGRST]]' + ;; +osf*) + symcode='[[BCDEGQRST]]' + ;; +solaris*) + symcode='[[BDRT]]' + ;; +sco3.2v5*) + symcode='[[DT]]' + ;; +sysv4.2uw2*) + symcode='[[DT]]' + ;; +sysv5* | sco5v6* | unixware* | OpenUNIX*) + symcode='[[ABDT]]' + ;; +sysv4) + symcode='[[DFNSTU]]' + ;; +esac + +# If we're using GNU nm, then use its standard symbol codes. +case `$NM -V 2>&1` in +*GNU* | *'with BFD'*) + symcode='[[ABCDGIRSTW]]' ;; +esac + +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Gets list of data symbols to import. + lt_cv_sys_global_symbol_to_import="sed -n -e 's/^I .* \(.*\)$/\1/p'" + # Adjust the below global symbol transforms to fixup imported variables. + lt_cdecl_hook=" -e 's/^I .* \(.*\)$/extern __declspec(dllimport) char \1;/p'" + lt_c_name_hook=" -e 's/^I .* \(.*\)$/ {\"\1\", (void *) 0},/p'" + lt_c_name_lib_hook="\ + -e 's/^I .* \(lib.*\)$/ {\"\1\", (void *) 0},/p'\ + -e 's/^I .* \(.*\)$/ {\"lib\1\", (void *) 0},/p'" +else + # Disable hooks by default. + lt_cv_sys_global_symbol_to_import= + lt_cdecl_hook= + lt_c_name_hook= + lt_c_name_lib_hook= +fi + +# Transform an extracted symbol line into a proper C declaration. +# Some systems (esp. on ia64) link data and code symbols differently, +# so use this general approach. +lt_cv_sys_global_symbol_to_cdecl="sed -n"\ +$lt_cdecl_hook\ +" -e 's/^T .* \(.*\)$/extern int \1();/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/extern char \1;/p'" + +# Transform an extracted symbol line into symbol name and symbol address +lt_cv_sys_global_symbol_to_c_name_address="sed -n"\ +$lt_c_name_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/p'" + +# Transform an extracted symbol line into symbol name with lib prefix and +# symbol address. +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n"\ +$lt_c_name_lib_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(lib.*\)$/ {\"\1\", (void *) \&\1},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"lib\1\", (void *) \&\1},/p'" + +# Handle CRLF in mingw tool chain +opt_cr= +case $build_os in +mingw*) + opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp + ;; +esac + +# Try without a prefix underscore, then with it. +for ac_symprfx in "" "_"; do + + # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. + symxfrm="\\1 $ac_symprfx\\2 \\2" + + # Write the raw and C identifiers. + if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Fake it for dumpbin and say T for any non-static function, + # D for any global variable and I for any imported variable. + # Also find C++ and __fastcall symbols from MSVC++, + # which start with @ or ?. + lt_cv_sys_global_symbol_pipe="$AWK ['"\ +" {last_section=section; section=\$ 3};"\ +" /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\ +" /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ +" /^ *Symbol name *: /{split(\$ 0,sn,\":\"); si=substr(sn[2],2)};"\ +" /^ *Type *: code/{print \"T\",si,substr(si,length(prfx))};"\ +" /^ *Type *: data/{print \"I\",si,substr(si,length(prfx))};"\ +" \$ 0!~/External *\|/{next};"\ +" / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ +" {if(hide[section]) next};"\ +" {f=\"D\"}; \$ 0~/\(\).*\|/{f=\"T\"};"\ +" {split(\$ 0,a,/\||\r/); split(a[2],s)};"\ +" s[1]~/^[@?]/{print f,s[1],s[1]; next};"\ +" s[1]~prfx {split(s[1],t,\"@\"); print f,t[1],substr(t[1],length(prfx))}"\ +" ' prfx=^$ac_symprfx]" + else + lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[ ]]\($symcode$symcode*\)[[ ]][[ ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" + fi + lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" + + # Check to see that the pipe works correctly. + pipe_works=no + + rm -f conftest* + cat > conftest.$ac_ext <<_LT_EOF +#ifdef __cplusplus +extern "C" { +#endif +char nm_test_var; +void nm_test_func(void); +void nm_test_func(void){} +#ifdef __cplusplus +} +#endif +int main(){nm_test_var='a';nm_test_func();return(0);} +_LT_EOF + + if AC_TRY_EVAL(ac_compile); then + # Now try to grab the symbols. + nlist=conftest.nm + if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then + # Try sorting and uniquifying the output. + if sort "$nlist" | uniq > "$nlist"T; then + mv -f "$nlist"T "$nlist" + else + rm -f "$nlist"T + fi + + # Make sure that we snagged all the symbols we need. + if $GREP ' nm_test_var$' "$nlist" >/dev/null; then + if $GREP ' nm_test_func$' "$nlist" >/dev/null; then + cat <<_LT_EOF > conftest.$ac_ext +/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ +#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE +/* DATA imports from DLLs on WIN32 can't be const, because runtime + relocations are performed -- see ld's documentation on pseudo-relocs. */ +# define LT@&t@_DLSYM_CONST +#elif defined __osf__ +/* This system does not cope well with relocations in const data. */ +# define LT@&t@_DLSYM_CONST +#else +# define LT@&t@_DLSYM_CONST const +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +_LT_EOF + # Now generate the symbol file. + eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' + + cat <<_LT_EOF >> conftest.$ac_ext + +/* The mapping between symbol names and symbols. */ +LT@&t@_DLSYM_CONST struct { + const char *name; + void *address; +} +lt__PROGRAM__LTX_preloaded_symbols[[]] = +{ + { "@PROGRAM@", (void *) 0 }, +_LT_EOF + $SED "s/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext + cat <<\_LT_EOF >> conftest.$ac_ext + {0, (void *) 0} +}; + +/* This works around a problem in FreeBSD linker */ +#ifdef FREEBSD_WORKAROUND +static const void *lt_preloaded_setup() { + return lt__PROGRAM__LTX_preloaded_symbols; +} +#endif + +#ifdef __cplusplus +} +#endif +_LT_EOF + # Now try linking the two files. + mv conftest.$ac_objext conftstm.$ac_objext + lt_globsym_save_LIBS=$LIBS + lt_globsym_save_CFLAGS=$CFLAGS + LIBS=conftstm.$ac_objext + CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)" + if AC_TRY_EVAL(ac_link) && test -s conftest$ac_exeext; then + pipe_works=yes + fi + LIBS=$lt_globsym_save_LIBS + CFLAGS=$lt_globsym_save_CFLAGS + else + echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD + fi + else + echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD + fi + else + echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD + fi + else + echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD + cat conftest.$ac_ext >&5 + fi + rm -rf conftest* conftst* + + # Do not use the global_symbol_pipe unless it works. + if test yes = "$pipe_works"; then + break + else + lt_cv_sys_global_symbol_pipe= + fi +done +]) +if test -z "$lt_cv_sys_global_symbol_pipe"; then + lt_cv_sys_global_symbol_to_cdecl= +fi +if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then + AC_MSG_RESULT(failed) +else + AC_MSG_RESULT(ok) +fi + +# Response file support. +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + nm_file_list_spec='@' +elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then + nm_file_list_spec='@' +fi + +_LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1], + [Take the output of nm and produce a listing of raw symbols and C names]) +_LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1], + [Transform the output of nm in a proper C declaration]) +_LT_DECL([global_symbol_to_import], [lt_cv_sys_global_symbol_to_import], [1], + [Transform the output of nm into a list of symbols to manually relocate]) +_LT_DECL([global_symbol_to_c_name_address], + [lt_cv_sys_global_symbol_to_c_name_address], [1], + [Transform the output of nm in a C name address pair]) +_LT_DECL([global_symbol_to_c_name_address_lib_prefix], + [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1], + [Transform the output of nm in a C name address pair when lib prefix is needed]) +_LT_DECL([nm_interface], [lt_cv_nm_interface], [1], + [The name lister interface]) +_LT_DECL([], [nm_file_list_spec], [1], + [Specify filename containing input files for $NM]) +]) # _LT_CMD_GLOBAL_SYMBOLS + + +# _LT_COMPILER_PIC([TAGNAME]) +# --------------------------- +m4_defun([_LT_COMPILER_PIC], +[m4_require([_LT_TAG_COMPILER])dnl +_LT_TAGVAR(lt_prog_compiler_wl, $1)= +_LT_TAGVAR(lt_prog_compiler_pic, $1)= +_LT_TAGVAR(lt_prog_compiler_static, $1)= + +m4_if([$1], [CXX], [ + # C++ specific cases for pic, static, wl, etc. + if test yes = "$GXX"; then + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + + case $host_os in + aix*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + m68k) + # FIXME: we need at least 68020 code to build shared libraries, but + # adding the '-m68020' flag to GCC prevents building anything better, + # like '-m68040'. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' + ;; + esac + ;; + + beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) + # PIC is the default for these OSes. + ;; + mingw* | cygwin* | os2* | pw32* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + # Although the cygwin gcc ignores -fPIC, still need this for old-style + # (--disable-auto-import) libraries + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + ;; + *djgpp*) + # DJGPP does not support shared libraries at all + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + ;; + haiku*) + # PIC is the default for Haiku. + # The "-static" flag exists, but is broken. + _LT_TAGVAR(lt_prog_compiler_static, $1)= + ;; + interix[[3-9]]*) + # Interix 3.x gcc -fpic/-fPIC options generate broken code. + # Instead, we relocate shared libraries at runtime. + ;; + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic + fi + ;; + hpux*) + # PIC is the default for 64-bit PA HP-UX, but not for 32-bit + # PA HP-UX. On IA64 HP-UX, PIC is the default but the pic flag + # sets the default TLS model and affects inlining. + case $host_cpu in + hppa*64*) + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + ;; + *qnx* | *nto*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + else + case $host_os in + aix[[4-9]]*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + else + _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' + fi + ;; + chorus*) + case $cc_basename in + cxch68*) + # Green Hills C++ Compiler + # _LT_TAGVAR(lt_prog_compiler_static, $1)="--no_auto_instantiation -u __main -u __premain -u _abort -r $COOL_DIR/lib/libOrb.a $MVME_DIR/lib/CC/libC.a $MVME_DIR/lib/classix/libcx.s.a" + ;; + esac + ;; + mingw* | cygwin* | os2* | pw32* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + ;; + dgux*) + case $cc_basename in + ec++*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + ;; + ghcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + *) + ;; + esac + ;; + freebsd* | dragonfly*) + # FreeBSD uses GNU C++ + ;; + hpux9* | hpux10* | hpux11*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + if test ia64 != "$host_cpu"; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + fi + ;; + aCC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + case $host_cpu in + hppa*64*|ia64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + ;; + esac + ;; + *) + ;; + esac + ;; + interix*) + # This is c89, which is MS Visual C++ (no shared libs) + # Anyone wants to do a port? + ;; + irix5* | irix6* | nonstopux*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + # CC pic flag -KPIC is the default. + ;; + *) + ;; + esac + ;; + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + KCC*) + # KAI C++ Compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + ecpc* ) + # old Intel C++ for x86_64, which still supported -KPIC. + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + icpc* ) + # Intel C++, used to be incompatible with GCC. + # ICC 10 doesn't accept -KPIC any more. + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + pgCC* | pgcpp*) + # Portland Group C++ compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + cxx*) + # Compaq C++ + # Make sure the PIC flag is empty. It appears that all Alpha + # Linux and Compaq Tru64 Unix objects are PIC. + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + xlc* | xlC* | bgxl[[cC]]* | mpixl[[cC]]*) + # IBM XL 8.0, 9.0 on PPC and BlueGene + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) + # Sun C++ 5.9 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + esac + ;; + esac + ;; + lynxos*) + ;; + m88k*) + ;; + mvs*) + case $cc_basename in + cxx*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-W c,exportall' + ;; + *) + ;; + esac + ;; + netbsd*) + ;; + *qnx* | *nto*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + osf3* | osf4* | osf5*) + case $cc_basename in + KCC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,' + ;; + RCC*) + # Rational C++ 2.4.1 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + cxx*) + # Digital/Compaq C++ + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # Make sure the PIC flag is empty. It appears that all Alpha + # Linux and Compaq Tru64 Unix objects are PIC. + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + *) + ;; + esac + ;; + psos*) + ;; + solaris*) + case $cc_basename in + CC* | sunCC*) + # Sun C++ 4.2, 5.x and Centerline C++ + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + gcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + ;; + *) + ;; + esac + ;; + sunos4*) + case $cc_basename in + CC*) + # Sun C++ 4.x + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + lcc*) + # Lucid + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + *) + ;; + esac + ;; + sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + tandem*) + case $cc_basename in + NCC*) + # NonStop-UX NCC 3.20 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + ;; + *) + ;; + esac + ;; + vxworks*) + ;; + *) + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + esac + fi +], +[ + if test yes = "$GCC"; then + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + + case $host_os in + aix*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + m68k) + # FIXME: we need at least 68020 code to build shared libraries, but + # adding the '-m68020' flag to GCC prevents building anything better, + # like '-m68040'. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' + ;; + esac + ;; + + beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) + # PIC is the default for these OSes. + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + # Although the cygwin gcc ignores -fPIC, still need this for old-style + # (--disable-auto-import) libraries + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + ;; + + haiku*) + # PIC is the default for Haiku. + # The "-static" flag exists, but is broken. + _LT_TAGVAR(lt_prog_compiler_static, $1)= + ;; + + hpux*) + # PIC is the default for 64-bit PA HP-UX, but not for 32-bit + # PA HP-UX. On IA64 HP-UX, PIC is the default but the pic flag + # sets the default TLS model and affects inlining. + case $host_cpu in + hppa*64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + ;; + + interix[[3-9]]*) + # Interix 3.x gcc -fpic/-fPIC options generate broken code. + # Instead, we relocate shared libraries at runtime. + ;; + + msdosdjgpp*) + # Just because we use GCC doesn't mean we suddenly get shared libraries + # on systems that don't support them. + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + enable_shared=no + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic + fi + ;; + + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + + case $cc_basename in + nvcc*) # Cuda Compiler Driver 2.2 + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Xlinker ' + if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)="-Xcompiler $_LT_TAGVAR(lt_prog_compiler_pic, $1)" + fi + ;; + esac + else + # PORTME Check for flag to pass linker flags through the system compiler. + case $host_os in + aix*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + else + _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' + fi + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + case $cc_basename in + nagfor*) + # NAG Fortran compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + + hpux9* | hpux10* | hpux11*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but + # not for PA HP-UX. + case $host_cpu in + hppa*64*|ia64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + ;; + esac + # Is there a better lt_prog_compiler_static that works with the bundled CC? + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + ;; + + irix5* | irix6* | nonstopux*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # PIC (with -KPIC) is the default. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + # old Intel for x86_64, which still supported -KPIC. + ecc*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + # icc used to be incompatible with GCC. + # ICC 10 doesn't accept -KPIC any more. + icc* | ifort*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + # Lahey Fortran 8.1. + lf95*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='--shared' + _LT_TAGVAR(lt_prog_compiler_static, $1)='--static' + ;; + nagfor*) + # NAG Fortran compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group compilers (*not* the Pentium gcc compiler, + # which looks to be a dead project) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + ccc*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # All Alpha code is PIC. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + xl* | bgxl* | bgf* | mpixl*) + # IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [[1-7]].* | *Sun*Fortran*\ 8.[[0-3]]*) + # Sun Fortran 8.3 passes all unrecognized flags to the linker + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='' + ;; + *Sun\ F* | *Sun*Fortran*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + *Sun\ C*) + # Sun C 5.9 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + ;; + *Intel*\ [[CF]]*Compiler*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + *Portland\ Group*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + esac + ;; + + newsos6) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + + osf3* | osf4* | osf5*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # All OSF/1 code is PIC. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + rdos*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + solaris*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + case $cc_basename in + f77* | f90* | f95* | sunf77* | sunf90* | sunf95*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ';; + *) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,';; + esac + ;; + + sunos4*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + sysv4 | sysv4.2uw2* | sysv4.3*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-Kconform_pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + ;; + + sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + unicos*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + + uts4*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + *) + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + esac + fi +]) +case $host_os in + # For platforms that do not support PIC, -DPIC is meaningless: + *djgpp*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)="$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])" + ;; +esac + +AC_CACHE_CHECK([for $compiler option to produce PIC], + [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)], + [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_prog_compiler_pic, $1)]) +_LT_TAGVAR(lt_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_cv_prog_compiler_pic, $1) + +# +# Check to make sure the PIC flag actually works. +# +if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then + _LT_COMPILER_OPTION([if $compiler PIC flag $_LT_TAGVAR(lt_prog_compiler_pic, $1) works], + [_LT_TAGVAR(lt_cv_prog_compiler_pic_works, $1)], + [$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])], [], + [case $_LT_TAGVAR(lt_prog_compiler_pic, $1) in + "" | " "*) ;; + *) _LT_TAGVAR(lt_prog_compiler_pic, $1)=" $_LT_TAGVAR(lt_prog_compiler_pic, $1)" ;; + esac], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no]) +fi +_LT_TAGDECL([pic_flag], [lt_prog_compiler_pic], [1], + [Additional compiler flags for building library objects]) + +_LT_TAGDECL([wl], [lt_prog_compiler_wl], [1], + [How to pass a linker flag through the compiler]) +# +# Check to make sure the static flag actually works. +# +wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) eval lt_tmp_static_flag=\"$_LT_TAGVAR(lt_prog_compiler_static, $1)\" +_LT_LINKER_OPTION([if $compiler static flag $lt_tmp_static_flag works], + _LT_TAGVAR(lt_cv_prog_compiler_static_works, $1), + $lt_tmp_static_flag, + [], + [_LT_TAGVAR(lt_prog_compiler_static, $1)=]) +_LT_TAGDECL([link_static_flag], [lt_prog_compiler_static], [1], + [Compiler flag to prevent dynamic linking]) +])# _LT_COMPILER_PIC + + +# _LT_LINKER_SHLIBS([TAGNAME]) +# ---------------------------- +# See if the linker supports building shared libraries. +m4_defun([_LT_LINKER_SHLIBS], +[AC_REQUIRE([LT_PATH_LD])dnl +AC_REQUIRE([LT_PATH_NM])dnl +m4_require([_LT_PATH_MANIFEST_TOOL])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl +m4_require([_LT_TAG_COMPILER])dnl +AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries]) +m4_if([$1], [CXX], [ + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'] + case $host_os in + aix[[4-9]]*) + # If we're using GNU nm, then we don't want the "-C" option. + # -C means demangle to GNU nm, but means don't demangle to AIX nm. + # Without the "-l" option, or with the "-B" option, AIX nm treats + # weak defined symbols like other global defined symbols, whereas + # GNU nm marks them as "W". + # While the 'weak' keyword is ignored in the Export File, we need + # it in the Import File for the 'aix-soname' feature, so we have + # to replace the "-B" option with "-P" for AIX nm. + if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then + _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { if (\$ 2 == "W") { print \$ 3 " weak" } else { print \$ 3 } } }'\'' | sort -u > $export_symbols' + else + _LT_TAGVAR(export_symbols_cmds, $1)='`func_echo_all $NM | $SED -e '\''s/B\([[^B]]*\)$/P\1/'\''` -PCpgl $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) && ([substr](\$ 1,1,1) != ".")) { if ((\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) { print \$ 1 " weak" } else { print \$ 1 } } }'\'' | sort -u > $export_symbols' + fi + ;; + pw32*) + _LT_TAGVAR(export_symbols_cmds, $1)=$ltdll_cmds + ;; + cygwin* | mingw* | cegcc*) + case $cc_basename in + cl*) + _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*' + ;; + *) + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'] + ;; + esac + ;; + *) + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + ;; + esac +], [ + runpath_var= + _LT_TAGVAR(allow_undefined_flag, $1)= + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(archive_cmds, $1)= + _LT_TAGVAR(archive_expsym_cmds, $1)= + _LT_TAGVAR(compiler_needs_object, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + _LT_TAGVAR(export_dynamic_flag_spec, $1)= + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(hardcode_automatic, $1)=no + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)= + _LT_TAGVAR(hardcode_libdir_separator, $1)= + _LT_TAGVAR(hardcode_minus_L, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported + _LT_TAGVAR(inherit_rpath, $1)=no + _LT_TAGVAR(link_all_deplibs, $1)=unknown + _LT_TAGVAR(module_cmds, $1)= + _LT_TAGVAR(module_expsym_cmds, $1)= + _LT_TAGVAR(old_archive_from_new_cmds, $1)= + _LT_TAGVAR(old_archive_from_expsyms_cmds, $1)= + _LT_TAGVAR(thread_safe_flag_spec, $1)= + _LT_TAGVAR(whole_archive_flag_spec, $1)= + # include_expsyms should be a list of space-separated symbols to be *always* + # included in the symbol list + _LT_TAGVAR(include_expsyms, $1)= + # exclude_expsyms can be an extended regexp of symbols to exclude + # it will be wrapped by ' (' and ')$', so one must not match beginning or + # end of line. Example: 'a|bc|.*d.*' will exclude the symbols 'a' and 'bc', + # as well as any symbol that contains 'd'. + _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'] + # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out + # platforms (ab)use it in PIC code, but their linkers get confused if + # the symbol is explicitly referenced. Since portable code cannot + # rely on this symbol name, it's probably fine to never include it in + # preloaded symbol tables. + # Exclude shared library initialization/finalization symbols. +dnl Note also adjust exclude_expsyms for C++ above. + extract_expsyms_cmds= + + case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + # FIXME: the MSVC++ port hasn't been tested in a loooong time + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + if test yes != "$GCC"; then + with_gnu_ld=no + fi + ;; + interix*) + # we just hope/assume this is gcc and not c89 (= MSVC++) + with_gnu_ld=yes + ;; + openbsd* | bitrig*) + with_gnu_ld=no + ;; + esac + + _LT_TAGVAR(ld_shlibs, $1)=yes + + # On some targets, GNU ld is compatible enough with the native linker + # that we're better off using the native interface for both. + lt_use_gnu_ld_interface=no + if test yes = "$with_gnu_ld"; then + case $host_os in + aix*) + # The AIX port of GNU ld has always aspired to compatibility + # with the native linker. However, as the warning in the GNU ld + # block says, versions before 2.19.5* couldn't really create working + # shared libraries, regardless of the interface used. + case `$LD -v 2>&1` in + *\ \(GNU\ Binutils\)\ 2.19.5*) ;; + *\ \(GNU\ Binutils\)\ 2.[[2-9]]*) ;; + *\ \(GNU\ Binutils\)\ [[3-9]]*) ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + fi + + if test yes = "$lt_use_gnu_ld_interface"; then + # If archive_cmds runs LD, not CC, wlarc should be empty + wlarc='$wl' + + # Set some defaults for GNU ld with shared library support. These + # are reset later if shared libraries are not supported. Putting them + # here allows them to be overridden if necessary. + runpath_var=LD_RUN_PATH + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + # ancient GNU ld didn't support --whole-archive et. al. + if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + supports_anon_versioning=no + case `$LD -v | $SED -e 's/([^)]\+)\s\+//' 2>&1` in + *GNU\ gold*) supports_anon_versioning=yes ;; + *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.10.*) ;; # catch versions < 2.11 + *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ... + *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ... + *\ 2.11.*) ;; # other 2.11 versions + *) supports_anon_versioning=yes ;; + esac + + # See if GNU ld supports shared libraries. + case $host_os in + aix[[3-9]]*) + # On AIX/PPC, the GNU linker is very broken + if test ia64 != "$host_cpu"; then + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: the GNU linker, at least up to release 2.19, is reported +*** to be unable to reliably create shared libraries on AIX. +*** Therefore, libtool is disabling shared libraries support. If you +*** really care for shared libraries, you may want to install binutils +*** 2.20 or above, or modify your PATH so that a non-GNU linker is found. +*** You will then need to restart the configuration process. + +_LT_EOF + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='' + ;; + m68k) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + ;; + + beos*) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Joseph Beckenbach says some releases of gcc + # support --undefined. This deserves some investigation. FIXME + _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless, + # as there is no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-all-symbols' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'] + + if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + # If the export-symbols file already is a .def file, use it as + # is; otherwise, prepend EXPORTS... + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + haiku*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + ;; + + interix[[3-9]]*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. + # Instead, shared libraries are loaded at an image base (0x10000000 by + # default) and relocated if they conflict, which is a slow very memory + # consuming and fragmenting process. To avoid this, we pick a random, + # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link + # time. Moving up from 0x10000000 also allows more sbrk(2) space. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s|^|_|" $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--retain-symbols-file,$output_objdir/$soname.expsym $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + ;; + + gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu) + tmp_diet=no + if test linux-dietlibc = "$host_os"; then + case $cc_basename in + diet\ *) tmp_diet=yes;; # linux-dietlibc with static linking (!diet-dyn) + esac + fi + if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \ + && test no = "$tmp_diet" + then + tmp_addflag=' $pic_flag' + tmp_sharedflag='-shared' + case $cc_basename,$host_cpu in + pgcc*) # Portland Group C compiler + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag' + ;; + pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group f77 and f90 compilers + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag -Mnomain' ;; + ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 + tmp_addflag=' -i_dynamic' ;; + efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 + tmp_addflag=' -i_dynamic -nofor_main' ;; + ifc* | ifort*) # Intel Fortran compiler + tmp_addflag=' -nofor_main' ;; + lf95*) # Lahey Fortran 8.1 + _LT_TAGVAR(whole_archive_flag_spec, $1)= + tmp_sharedflag='--shared' ;; + nagfor*) # NAGFOR 5.3 + tmp_sharedflag='-Wl,-shared' ;; + xl[[cC]]* | bgxl[[cC]]* | mpixl[[cC]]*) # IBM XL C 8.0 on PPC (deal with xlf below) + tmp_sharedflag='-qmkshrobj' + tmp_addflag= ;; + nvcc*) # Cuda Compiler Driver 2.2 + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + ;; + esac + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) # Sun C 5.9 + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + tmp_sharedflag='-G' ;; + *Sun\ F*) # Sun Fortran 8.3 + tmp_sharedflag='-G' ;; + esac + _LT_TAGVAR(archive_cmds, $1)='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-version-script $wl$output_objdir/$libname.ver -o $lib' + fi + + case $cc_basename in + tcc*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='-rdynamic' + ;; + xlf* | bgf* | bgxlf* | mpixlf*) + # IBM XL Fortran 10.1 on PPC cannot create shared libs itself + _LT_TAGVAR(whole_archive_flag_spec, $1)='--whole-archive$convenience --no-whole-archive' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(archive_cmds, $1)='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib' + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib' + fi + ;; + esac + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' + wlarc= + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + fi + ;; + + solaris*) + if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: The releases 2.8.* of the GNU linker cannot reliably +*** create shared libraries on Solaris systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.9.1 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) + case `$LD -v 2>&1` in + *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.1[[0-5]].*) + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 cannot +*** reliably create shared libraries on SCO systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.16.91.0.3 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + ;; + *) + # For security reasons, it is highly recommended that you always + # use absolute paths for naming shared libraries, and exclude the + # DT_RUNPATH tag from executables and libraries. But doing so + # requires that you compile everything twice, which is a pain. + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + sunos4*) + _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' + wlarc= + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + + if test no = "$_LT_TAGVAR(ld_shlibs, $1)"; then + runpath_var= + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)= + _LT_TAGVAR(export_dynamic_flag_spec, $1)= + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + else + # PORTME fill in a description of your system's linker (not GNU ld) + case $host_os in + aix3*) + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' + # Note: this linker hardcodes the directories in LIBPATH if there + # are no directories specified by -L. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + if test yes = "$GCC" && test -z "$lt_prog_compiler_static"; then + # Neither direct hardcoding nor static linking is supported with a + # broken collect2. + _LT_TAGVAR(hardcode_direct, $1)=unsupported + fi + ;; + + aix[[4-9]]*) + if test ia64 = "$host_cpu"; then + # On IA64, the linker does run time linking by default, so we don't + # have to do anything special. + aix_use_runtimelinking=no + exp_sym_flag='-Bexport' + no_entry_flag= + else + # If we're using GNU nm, then we don't want the "-C" option. + # -C means demangle to GNU nm, but means don't demangle to AIX nm. + # Without the "-l" option, or with the "-B" option, AIX nm treats + # weak defined symbols like other global defined symbols, whereas + # GNU nm marks them as "W". + # While the 'weak' keyword is ignored in the Export File, we need + # it in the Import File for the 'aix-soname' feature, so we have + # to replace the "-B" option with "-P" for AIX nm. + if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then + _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { if (\$ 2 == "W") { print \$ 3 " weak" } else { print \$ 3 } } }'\'' | sort -u > $export_symbols' + else + _LT_TAGVAR(export_symbols_cmds, $1)='`func_echo_all $NM | $SED -e '\''s/B\([[^B]]*\)$/P\1/'\''` -PCpgl $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) && ([substr](\$ 1,1,1) != ".")) { if ((\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) { print \$ 1 " weak" } else { print \$ 1 } } }'\'' | sort -u > $export_symbols' + fi + aix_use_runtimelinking=no + + # Test if we are trying to use run time linking or normal + # AIX style linking. If -brtl is somewhere in LDFLAGS, we + # have runtime linking enabled, and use it for executables. + # For shared libraries, we enable/disable runtime linking + # depending on the kind of the shared library created - + # when "with_aix_soname,aix_use_runtimelinking" is: + # "aix,no" lib.a(lib.so.V) shared, rtl:no, for executables + # "aix,yes" lib.so shared, rtl:yes, for executables + # lib.a static archive + # "both,no" lib.so.V(shr.o) shared, rtl:yes + # lib.a(lib.so.V) shared, rtl:no, for executables + # "both,yes" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a(lib.so.V) shared, rtl:no + # "svr4,*" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a static archive + case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*) + for ld_flag in $LDFLAGS; do + if (test x-brtl = "x$ld_flag" || test x-Wl,-brtl = "x$ld_flag"); then + aix_use_runtimelinking=yes + break + fi + done + if test svr4,no = "$with_aix_soname,$aix_use_runtimelinking"; then + # With aix-soname=svr4, we create the lib.so.V shared archives only, + # so we don't have lib.a shared libs to link our executables. + # We have to force runtime linking in this case. + aix_use_runtimelinking=yes + LDFLAGS="$LDFLAGS -Wl,-brtl" + fi + ;; + esac + + exp_sym_flag='-bexport' + no_entry_flag='-bnoentry' + fi + + # When large executables or shared objects are built, AIX ld can + # have problems creating the table of contents. If linking a library + # or program results in "error TOC overflow" add -mminimal-toc to + # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not + # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. + + _LT_TAGVAR(archive_cmds, $1)='' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='$wl-f,' + case $with_aix_soname,$aix_use_runtimelinking in + aix,*) ;; # traditional, no import file + svr4,* | *,yes) # use import file + # The Import File defines what to hardcode. + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + ;; + esac + + if test yes = "$GCC"; then + case $host_os in aix4.[[012]]|aix4.[[012]].*) + # We only want to do this on AIX 4.2 and lower, the check + # below for broken collect2 doesn't work under 4.3+ + collect2name=`$CC -print-prog-name=collect2` + if test -f "$collect2name" && + strings "$collect2name" | $GREP resolve_lib_name >/dev/null + then + # We have reworked collect2 + : + else + # We have old collect2 + _LT_TAGVAR(hardcode_direct, $1)=unsupported + # It fails to find uninstalled libraries when the uninstalled + # path is not listed in the libpath. Setting hardcode_minus_L + # to unsupported forces relinking + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)= + fi + ;; + esac + shared_flag='-shared' + if test yes = "$aix_use_runtimelinking"; then + shared_flag="$shared_flag "'$wl-G' + fi + # Need to ensure runtime linking is disabled for the traditional + # shared library, or the linker may eventually find shared libraries + # /with/ Import File - we do not want to mix them. + shared_flag_aix='-shared' + shared_flag_svr4='-shared $wl-G' + else + # not using gcc + if test ia64 = "$host_cpu"; then + # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release + # chokes on -Wl,-G. The following line is correct: + shared_flag='-G' + else + if test yes = "$aix_use_runtimelinking"; then + shared_flag='$wl-G' + else + shared_flag='$wl-bM:SRE' + fi + shared_flag_aix='$wl-bM:SRE' + shared_flag_svr4='$wl-G' + fi + fi + + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-bexpall' + # It seems that -bexpall does not export symbols beginning with + # underscore (_), so it is better to generate a list of symbols to export. + _LT_TAGVAR(always_export_symbols, $1)=yes + if test aix,yes = "$with_aix_soname,$aix_use_runtimelinking"; then + # Warning - without using the other runtime loading flags (-brtl), + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(allow_undefined_flag, $1)='-berok' + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs $wl'$no_entry_flag' $compiler_flags `if test -n "$allow_undefined_flag"; then func_echo_all "$wl$allow_undefined_flag"; else :; fi` $wl'$exp_sym_flag:\$export_symbols' '$shared_flag + else + if test ia64 = "$host_cpu"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $libdir:/usr/lib:/lib' + _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs" + _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\$wl$no_entry_flag"' $compiler_flags $wl$allow_undefined_flag '"\$wl$exp_sym_flag:\$export_symbols" + else + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + # Warning - without using the other run time loading flags, + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-bernotok' + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-berok' + if test yes = "$with_gnu_ld"; then + # We only use this code for GNU lds that support --whole-archive. + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + else + # Exported symbols can be pulled into shared objects from archives + _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$RM -r $output_objdir/$realname.d~$MKDIR $output_objdir/$realname.d' + # -brtl affects multiple linker settings, -berok does not and is overridden later + compiler_flags_filtered='`func_echo_all "$compiler_flags " | $SED -e "s%-brtl\\([[, ]]\\)%-berok\\1%g"`' + if test svr4 != "$with_aix_soname"; then + # This is similar to how AIX traditionally builds its shared libraries. + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_aix' -o $output_objdir/$realname.d/$soname $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$realname.d/$soname' + fi + if test aix != "$with_aix_soname"; then + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_svr4' -o $output_objdir/$realname.d/$shared_archive_member_spec.o $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$STRIP -e $output_objdir/$realname.d/$shared_archive_member_spec.o~( func_echo_all "#! $soname($shared_archive_member_spec.o)"; if test shr_64 = "$shared_archive_member_spec"; then func_echo_all "# 64"; else func_echo_all "# 32"; fi; cat $export_symbols ) > $output_objdir/$realname.d/$shared_archive_member_spec.imp~$AR $AR_FLAGS $output_objdir/$soname $output_objdir/$realname.d/$shared_archive_member_spec.o $output_objdir/$realname.d/$shared_archive_member_spec.imp' + else + # used by -dlpreopen to get the symbols + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$MV $output_objdir/$realname.d/$soname $output_objdir' + fi + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$RM -r $output_objdir/$realname.d' + fi + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='' + ;; + m68k) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + ;; + + bsdi[[45]]*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + # hardcode_libdir_flag_spec is actually meaningless, as there is + # no search path for DLLs. + case $cc_basename in + cl*) + # Native MSVC + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames=' + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp "$export_symbols" "$output_objdir/$soname.def"; + echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp"; + else + $SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp; + fi~ + $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ + linknames=' + # The linker will not automatically build a static lib if we build a DLL. + # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*' + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1,DATA/'\'' | $SED -e '\''/^[[AITW]][[ ]]/s/.*[[ ]]//'\'' | sort | uniq > $export_symbols' + # Don't use ranlib + _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib' + _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~ + lt_tool_outputfile="@TOOL_OUTPUT@"~ + case $lt_outputfile in + *.exe|*.EXE) ;; + *) + lt_outputfile=$lt_outputfile.exe + lt_tool_outputfile=$lt_tool_outputfile.exe + ;; + esac~ + if test : != "$MANIFEST_TOOL" && test -f "$lt_outputfile.manifest"; then + $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; + $RM "$lt_outputfile.manifest"; + fi' + ;; + *) + # Assume MSVC wrapper + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames=' + # The linker will automatically build a .lib file if we build a DLL. + _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + # FIXME: Should let the user specify the lib program. + _LT_TAGVAR(old_archive_cmds, $1)='lib -OUT:$oldlib$oldobjs$old_deplibs' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + ;; + esac + ;; + + darwin* | rhapsody*) + _LT_DARWIN_LINKER_FEATURES($1) + ;; + + dgux*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor + # support. Future versions do this automatically, but an explicit c++rt0.o + # does not break anything, and helps significantly (at the cost of a little + # extra space). + freebsd2.2*) + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # Unfortunately, older versions of FreeBSD 2 do not have this feature. + freebsd2.*) + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # FreeBSD 3 and greater uses gcc -shared to do shared libraries. + freebsd* | dragonfly*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + hpux9*) + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared $pic_flag $wl+b $wl$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + else + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_direct, $1)=yes + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + ;; + + hpux10*) + if test yes,no = "$GCC,$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' + fi + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + fi + ;; + + hpux11*) + if test yes,no = "$GCC,$with_gnu_ld"; then + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + else + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + m4_if($1, [], [ + # Older versions of the 11.00 compiler do not understand -b yet + # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does) + _LT_LINKER_OPTION([if $CC understands -b], + _LT_TAGVAR(lt_cv_prog_compiler__b, $1), [-b], + [_LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags'], + [_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'])], + [_LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags']) + ;; + esac + fi + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + case $host_cpu in + hppa*64*|ia64*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + *) + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + fi + ;; + + irix5* | irix6* | nonstopux*) + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + # Try to use the -exported_symbol ld option, if it does not + # work, assume that -exports_file does not work either and + # implicitly export all symbols. + # This should be the same for all languages, so no per-tag cache variable. + AC_CACHE_CHECK([whether the $host_os linker accepts -exported_symbol], + [lt_cv_irix_exported_symbol], + [save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS -shared $wl-exported_symbol ${wl}foo $wl-update_registry $wl/dev/null" + AC_LINK_IFELSE( + [AC_LANG_SOURCE( + [AC_LANG_CASE([C], [[int foo (void) { return 0; }]], + [C++], [[int foo (void) { return 0; }]], + [Fortran 77], [[ + subroutine foo + end]], + [Fortran], [[ + subroutine foo + end]])])], + [lt_cv_irix_exported_symbol=yes], + [lt_cv_irix_exported_symbol=no]) + LDFLAGS=$save_LDFLAGS]) + if test yes = "$lt_cv_irix_exported_symbol"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations $wl-exports_file $wl$export_symbols -o $lib' + fi + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -exports_file $export_symbols -o $lib' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(inherit_rpath, $1)=yes + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + linux*) + case $cc_basename in + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + _LT_TAGVAR(ld_shlibs, $1)=yes + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out + else + _LT_TAGVAR(archive_cmds, $1)='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + newsos6) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *nto* | *qnx*) + ;; + + openbsd* | bitrig*) + if test -f /usr/libexec/ld.so; then + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags $wl-retain-symbols-file,$export_symbols' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + fi + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + ;; + + osf3*) + if test yes = "$GCC"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + else + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + ;; + + osf4* | osf5*) # as osf3* with the addition of -msym flag + if test yes = "$GCC"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $pic_flag $libobjs $deplibs $compiler_flags $wl-msym $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + else + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~ + $CC -shared$allow_undefined_flag $wl-input $wl$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib~$RM $lib.exp' + + # Both c and cxx compiler support -rpath directly + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + ;; + + solaris*) + _LT_TAGVAR(no_undefined_flag, $1)=' -z defs' + if test yes = "$GCC"; then + wlarc='$wl' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl-z ${wl}text $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -shared $pic_flag $wl-z ${wl}text $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + else + case `$CC -V 2>&1` in + *"Compilers 5.0"*) + wlarc='' + _LT_TAGVAR(archive_cmds, $1)='$LD -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $LD -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp' + ;; + *) + wlarc='$wl' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + ;; + esac + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + # The compiler driver will combine and reorder linker options, + # but understands '-z linker_flag'. GCC discards it without '$wl', + # but is careful enough not to reorder. + # Supported since Solaris 2.6 (maybe 2.5.1?) + if test yes = "$GCC"; then + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl-z ${wl}allextract$convenience $wl-z ${wl}defaultextract' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract' + fi + ;; + esac + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + sunos4*) + if test sequent = "$host_vendor"; then + # Use $CC to link under sequent, because it throws in some extra .o + # files that make .init and .fini sections work. + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h $soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + sysv4) + case $host_vendor in + sni) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes # is this really true??? + ;; + siemens) + ## LD is ld it makes a PLAMLIB + ## CC just makes a GrossModule. + _LT_TAGVAR(archive_cmds, $1)='$LD -G -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(reload_cmds, $1)='$CC -r -o $output$reload_objs' + _LT_TAGVAR(hardcode_direct, $1)=no + ;; + motorola) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=no #Motorola manual says yes, but my tests say they lie + ;; + esac + runpath_var='LD_RUN_PATH' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + sysv4.3*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(export_dynamic_flag_spec, $1)='-Bexport' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var=LD_RUN_PATH + hardcode_runpath_var=yes + _LT_TAGVAR(ld_shlibs, $1)=yes + fi + ;; + + sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*) + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + sysv5* | sco3.2v5* | sco5v6*) + # Note: We CANNOT use -z defs as we might desire, because we do not + # link with -lc, and that would cause any symbols used from libc to + # always be unresolved, which means just about no library would + # ever link correctly. If we're not using GNU ld we use -z text + # though, which does catch some bad symbols but isn't as heavy-handed + # as -z defs. + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(allow_undefined_flag, $1)='$wl-z,nodefs' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Bexport' + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + uts4*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *) + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + + if test sni = "$host_vendor"; then + case $host in + sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Blargedynsym' + ;; + esac + fi + fi +]) +AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)]) +test no = "$_LT_TAGVAR(ld_shlibs, $1)" && can_build_shared=no + +_LT_TAGVAR(with_gnu_ld, $1)=$with_gnu_ld + +_LT_DECL([], [libext], [0], [Old archive suffix (normally "a")])dnl +_LT_DECL([], [shrext_cmds], [1], [Shared library suffix (normally ".so")])dnl +_LT_DECL([], [extract_expsyms_cmds], [2], + [The commands to extract the exported symbol list from a shared archive]) + +# +# Do we need to explicitly link libc? +# +case "x$_LT_TAGVAR(archive_cmds_need_lc, $1)" in +x|xyes) + # Assume -lc should be added + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + + if test yes,yes = "$GCC,$enable_shared"; then + case $_LT_TAGVAR(archive_cmds, $1) in + *'~'*) + # FIXME: we may have to deal with multi-command sequences. + ;; + '$CC '*) + # Test whether the compiler implicitly links with -lc since on some + # systems, -lgcc has to come before -lc. If gcc already passes -lc + # to ld, don't add -lc before -lgcc. + AC_CACHE_CHECK([whether -lc should be explicitly linked in], + [lt_cv_]_LT_TAGVAR(archive_cmds_need_lc, $1), + [$RM conftest* + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + if AC_TRY_EVAL(ac_compile) 2>conftest.err; then + soname=conftest + lib=conftest + libobjs=conftest.$ac_objext + deplibs= + wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) + pic_flag=$_LT_TAGVAR(lt_prog_compiler_pic, $1) + compiler_flags=-v + linker_flags=-v + verstring= + output_objdir=. + libname=conftest + lt_save_allow_undefined_flag=$_LT_TAGVAR(allow_undefined_flag, $1) + _LT_TAGVAR(allow_undefined_flag, $1)= + if AC_TRY_EVAL(_LT_TAGVAR(archive_cmds, $1) 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1) + then + lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=no + else + lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=yes + fi + _LT_TAGVAR(allow_undefined_flag, $1)=$lt_save_allow_undefined_flag + else + cat conftest.err 1>&5 + fi + $RM conftest* + ]) + _LT_TAGVAR(archive_cmds_need_lc, $1)=$lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1) + ;; + esac + fi + ;; +esac + +_LT_TAGDECL([build_libtool_need_lc], [archive_cmds_need_lc], [0], + [Whether or not to add -lc for building shared libraries]) +_LT_TAGDECL([allow_libtool_libs_with_static_runtimes], + [enable_shared_with_static_runtimes], [0], + [Whether or not to disallow shared libs when runtime libs are static]) +_LT_TAGDECL([], [export_dynamic_flag_spec], [1], + [Compiler flag to allow reflexive dlopens]) +_LT_TAGDECL([], [whole_archive_flag_spec], [1], + [Compiler flag to generate shared objects directly from archives]) +_LT_TAGDECL([], [compiler_needs_object], [1], + [Whether the compiler copes with passing no objects directly]) +_LT_TAGDECL([], [old_archive_from_new_cmds], [2], + [Create an old-style archive from a shared archive]) +_LT_TAGDECL([], [old_archive_from_expsyms_cmds], [2], + [Create a temporary old-style archive to link instead of a shared archive]) +_LT_TAGDECL([], [archive_cmds], [2], [Commands used to build a shared archive]) +_LT_TAGDECL([], [archive_expsym_cmds], [2]) +_LT_TAGDECL([], [module_cmds], [2], + [Commands used to build a loadable module if different from building + a shared archive.]) +_LT_TAGDECL([], [module_expsym_cmds], [2]) +_LT_TAGDECL([], [with_gnu_ld], [1], + [Whether we are building with GNU ld or not]) +_LT_TAGDECL([], [allow_undefined_flag], [1], + [Flag that allows shared libraries with undefined symbols to be built]) +_LT_TAGDECL([], [no_undefined_flag], [1], + [Flag that enforces no undefined symbols]) +_LT_TAGDECL([], [hardcode_libdir_flag_spec], [1], + [Flag to hardcode $libdir into a binary during linking. + This must work even if $libdir does not exist]) +_LT_TAGDECL([], [hardcode_libdir_separator], [1], + [Whether we need a single "-rpath" flag with a separated argument]) +_LT_TAGDECL([], [hardcode_direct], [0], + [Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes + DIR into the resulting binary]) +_LT_TAGDECL([], [hardcode_direct_absolute], [0], + [Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes + DIR into the resulting binary and the resulting library dependency is + "absolute", i.e impossible to change by setting $shlibpath_var if the + library is relocated]) +_LT_TAGDECL([], [hardcode_minus_L], [0], + [Set to "yes" if using the -LDIR flag during linking hardcodes DIR + into the resulting binary]) +_LT_TAGDECL([], [hardcode_shlibpath_var], [0], + [Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR + into the resulting binary]) +_LT_TAGDECL([], [hardcode_automatic], [0], + [Set to "yes" if building a shared library automatically hardcodes DIR + into the library and all subsequent libraries and executables linked + against it]) +_LT_TAGDECL([], [inherit_rpath], [0], + [Set to yes if linker adds runtime paths of dependent libraries + to runtime path list]) +_LT_TAGDECL([], [link_all_deplibs], [0], + [Whether libtool must link a program against all its dependency libraries]) +_LT_TAGDECL([], [always_export_symbols], [0], + [Set to "yes" if exported symbols are required]) +_LT_TAGDECL([], [export_symbols_cmds], [2], + [The commands to list exported symbols]) +_LT_TAGDECL([], [exclude_expsyms], [1], + [Symbols that should not be listed in the preloaded symbols]) +_LT_TAGDECL([], [include_expsyms], [1], + [Symbols that must always be exported]) +_LT_TAGDECL([], [prelink_cmds], [2], + [Commands necessary for linking programs (against libraries) with templates]) +_LT_TAGDECL([], [postlink_cmds], [2], + [Commands necessary for finishing linking programs]) +_LT_TAGDECL([], [file_list_spec], [1], + [Specify filename containing input files]) +dnl FIXME: Not yet implemented +dnl _LT_TAGDECL([], [thread_safe_flag_spec], [1], +dnl [Compiler flag to generate thread safe objects]) +])# _LT_LINKER_SHLIBS + + +# _LT_LANG_C_CONFIG([TAG]) +# ------------------------ +# Ensure that the configuration variables for a C compiler are suitably +# defined. These variables are subsequently used by _LT_CONFIG to write +# the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_C_CONFIG], +[m4_require([_LT_DECL_EGREP])dnl +lt_save_CC=$CC +AC_LANG_PUSH(C) + +# Source file extension for C test sources. +ac_ext=c + +# Object file extension for compiled C test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="int some_variable = 0;" + +# Code to be used in simple link tests +lt_simple_link_test_code='int main(){return(0);}' + +_LT_TAG_COMPILER +# Save the default compiler, since it gets overwritten when the other +# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP. +compiler_DEFAULT=$CC + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + LT_SYS_DLOPEN_SELF + _LT_CMD_STRIPLIB + + # Report what library types will actually be built + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_CONFIG($1) +fi +AC_LANG_POP +CC=$lt_save_CC +])# _LT_LANG_C_CONFIG + + +# _LT_LANG_CXX_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for a C++ compiler are suitably +# defined. These variables are subsequently used by _LT_CONFIG to write +# the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_CXX_CONFIG], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_PATH_MANIFEST_TOOL])dnl +if test -n "$CXX" && ( test no != "$CXX" && + ( (test g++ = "$CXX" && `g++ -v >/dev/null 2>&1` ) || + (test g++ != "$CXX"))); then + AC_PROG_CXXCPP +else + _lt_caught_CXX_error=yes +fi + +AC_LANG_PUSH(C++) +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(compiler_needs_object, $1)=no +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for C++ test sources. +ac_ext=cpp + +# Object file extension for compiled C++ test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the CXX compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_caught_CXX_error"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="int some_variable = 0;" + + # Code to be used in simple link tests + lt_simple_link_test_code='int main(int, char *[[]]) { return(0); }' + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_CFLAGS=$CFLAGS + lt_save_LD=$LD + lt_save_GCC=$GCC + GCC=$GXX + lt_save_with_gnu_ld=$with_gnu_ld + lt_save_path_LD=$lt_cv_path_LD + if test -n "${lt_cv_prog_gnu_ldcxx+set}"; then + lt_cv_prog_gnu_ld=$lt_cv_prog_gnu_ldcxx + else + $as_unset lt_cv_prog_gnu_ld + fi + if test -n "${lt_cv_path_LDCXX+set}"; then + lt_cv_path_LD=$lt_cv_path_LDCXX + else + $as_unset lt_cv_path_LD + fi + test -z "${LDCXX+set}" || LD=$LDCXX + CC=${CXX-"c++"} + CFLAGS=$CXXFLAGS + compiler=$CC + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + + if test -n "$compiler"; then + # We don't want -fno-exception when compiling C++ code, so set the + # no_builtin_flag separately + if test yes = "$GXX"; then + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' + else + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= + fi + + if test yes = "$GXX"; then + # Set up default GNU C++ configuration + + LT_PATH_LD + + # Check if GNU C++ uses GNU ld as the underlying linker, since the + # archiving commands below assume that GNU ld is being used. + if test yes = "$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + + # If archive_cmds runs LD, not CC, wlarc should be empty + # XXX I think wlarc can be eliminated in ltcf-cxx, but I need to + # investigate it a little bit more. (MM) + wlarc='$wl' + + # ancient GNU ld didn't support --whole-archive et. al. + if eval "`$CC -print-prog-name=ld` --help 2>&1" | + $GREP 'no-whole-archive' > /dev/null; then + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + else + with_gnu_ld=no + wlarc= + + # A generic and very simple default shared library creation + # command for GNU C++ for the case where it uses the native + # linker, instead of GNU ld. If possible, this setting should + # overridden to take advantage of the native linker features on + # the platform it is being used on. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib' + fi + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + + else + GXX=no + with_gnu_ld=no + wlarc= + fi + + # PORTME: fill in a description of your system's C++ link characteristics + AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries]) + _LT_TAGVAR(ld_shlibs, $1)=yes + case $host_os in + aix3*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aix[[4-9]]*) + if test ia64 = "$host_cpu"; then + # On IA64, the linker does run time linking by default, so we don't + # have to do anything special. + aix_use_runtimelinking=no + exp_sym_flag='-Bexport' + no_entry_flag= + else + aix_use_runtimelinking=no + + # Test if we are trying to use run time linking or normal + # AIX style linking. If -brtl is somewhere in LDFLAGS, we + # have runtime linking enabled, and use it for executables. + # For shared libraries, we enable/disable runtime linking + # depending on the kind of the shared library created - + # when "with_aix_soname,aix_use_runtimelinking" is: + # "aix,no" lib.a(lib.so.V) shared, rtl:no, for executables + # "aix,yes" lib.so shared, rtl:yes, for executables + # lib.a static archive + # "both,no" lib.so.V(shr.o) shared, rtl:yes + # lib.a(lib.so.V) shared, rtl:no, for executables + # "both,yes" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a(lib.so.V) shared, rtl:no + # "svr4,*" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a static archive + case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*) + for ld_flag in $LDFLAGS; do + case $ld_flag in + *-brtl*) + aix_use_runtimelinking=yes + break + ;; + esac + done + if test svr4,no = "$with_aix_soname,$aix_use_runtimelinking"; then + # With aix-soname=svr4, we create the lib.so.V shared archives only, + # so we don't have lib.a shared libs to link our executables. + # We have to force runtime linking in this case. + aix_use_runtimelinking=yes + LDFLAGS="$LDFLAGS -Wl,-brtl" + fi + ;; + esac + + exp_sym_flag='-bexport' + no_entry_flag='-bnoentry' + fi + + # When large executables or shared objects are built, AIX ld can + # have problems creating the table of contents. If linking a library + # or program results in "error TOC overflow" add -mminimal-toc to + # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not + # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. + + _LT_TAGVAR(archive_cmds, $1)='' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='$wl-f,' + case $with_aix_soname,$aix_use_runtimelinking in + aix,*) ;; # no import file + svr4,* | *,yes) # use import file + # The Import File defines what to hardcode. + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + ;; + esac + + if test yes = "$GXX"; then + case $host_os in aix4.[[012]]|aix4.[[012]].*) + # We only want to do this on AIX 4.2 and lower, the check + # below for broken collect2 doesn't work under 4.3+ + collect2name=`$CC -print-prog-name=collect2` + if test -f "$collect2name" && + strings "$collect2name" | $GREP resolve_lib_name >/dev/null + then + # We have reworked collect2 + : + else + # We have old collect2 + _LT_TAGVAR(hardcode_direct, $1)=unsupported + # It fails to find uninstalled libraries when the uninstalled + # path is not listed in the libpath. Setting hardcode_minus_L + # to unsupported forces relinking + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)= + fi + esac + shared_flag='-shared' + if test yes = "$aix_use_runtimelinking"; then + shared_flag=$shared_flag' $wl-G' + fi + # Need to ensure runtime linking is disabled for the traditional + # shared library, or the linker may eventually find shared libraries + # /with/ Import File - we do not want to mix them. + shared_flag_aix='-shared' + shared_flag_svr4='-shared $wl-G' + else + # not using gcc + if test ia64 = "$host_cpu"; then + # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release + # chokes on -Wl,-G. The following line is correct: + shared_flag='-G' + else + if test yes = "$aix_use_runtimelinking"; then + shared_flag='$wl-G' + else + shared_flag='$wl-bM:SRE' + fi + shared_flag_aix='$wl-bM:SRE' + shared_flag_svr4='$wl-G' + fi + fi + + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-bexpall' + # It seems that -bexpall does not export symbols beginning with + # underscore (_), so it is better to generate a list of symbols to + # export. + _LT_TAGVAR(always_export_symbols, $1)=yes + if test aix,yes = "$with_aix_soname,$aix_use_runtimelinking"; then + # Warning - without using the other runtime loading flags (-brtl), + # -berok will link without error, but may produce a broken library. + # The "-G" linker flag allows undefined symbols. + _LT_TAGVAR(no_undefined_flag, $1)='-bernotok' + # Determine the default libpath from the value encoded in an empty + # executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs $wl'$no_entry_flag' $compiler_flags `if test -n "$allow_undefined_flag"; then func_echo_all "$wl$allow_undefined_flag"; else :; fi` $wl'$exp_sym_flag:\$export_symbols' '$shared_flag + else + if test ia64 = "$host_cpu"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $libdir:/usr/lib:/lib' + _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs" + _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\$wl$no_entry_flag"' $compiler_flags $wl$allow_undefined_flag '"\$wl$exp_sym_flag:\$export_symbols" + else + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + # Warning - without using the other run time loading flags, + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-bernotok' + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-berok' + if test yes = "$with_gnu_ld"; then + # We only use this code for GNU lds that support --whole-archive. + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + else + # Exported symbols can be pulled into shared objects from archives + _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$RM -r $output_objdir/$realname.d~$MKDIR $output_objdir/$realname.d' + # -brtl affects multiple linker settings, -berok does not and is overridden later + compiler_flags_filtered='`func_echo_all "$compiler_flags " | $SED -e "s%-brtl\\([[, ]]\\)%-berok\\1%g"`' + if test svr4 != "$with_aix_soname"; then + # This is similar to how AIX traditionally builds its shared + # libraries. Need -bnortl late, we may have -brtl in LDFLAGS. + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_aix' -o $output_objdir/$realname.d/$soname $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$realname.d/$soname' + fi + if test aix != "$with_aix_soname"; then + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_svr4' -o $output_objdir/$realname.d/$shared_archive_member_spec.o $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$STRIP -e $output_objdir/$realname.d/$shared_archive_member_spec.o~( func_echo_all "#! $soname($shared_archive_member_spec.o)"; if test shr_64 = "$shared_archive_member_spec"; then func_echo_all "# 64"; else func_echo_all "# 32"; fi; cat $export_symbols ) > $output_objdir/$realname.d/$shared_archive_member_spec.imp~$AR $AR_FLAGS $output_objdir/$soname $output_objdir/$realname.d/$shared_archive_member_spec.o $output_objdir/$realname.d/$shared_archive_member_spec.imp' + else + # used by -dlpreopen to get the symbols + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$MV $output_objdir/$realname.d/$soname $output_objdir' + fi + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$RM -r $output_objdir/$realname.d' + fi + fi + ;; + + beos*) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Joseph Beckenbach says some releases of gcc + # support --undefined. This deserves some investigation. FIXME + _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + chorus*) + case $cc_basename in + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + cygwin* | mingw* | pw32* | cegcc*) + case $GXX,$cc_basename in + ,cl* | no,cl*) + # Native MSVC + # hardcode_libdir_flag_spec is actually meaningless, as there is + # no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames=' + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp "$export_symbols" "$output_objdir/$soname.def"; + echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp"; + else + $SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp; + fi~ + $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ + linknames=' + # The linker will not automatically build a static lib if we build a DLL. + # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + # Don't use ranlib + _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib' + _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~ + lt_tool_outputfile="@TOOL_OUTPUT@"~ + case $lt_outputfile in + *.exe|*.EXE) ;; + *) + lt_outputfile=$lt_outputfile.exe + lt_tool_outputfile=$lt_tool_outputfile.exe + ;; + esac~ + func_to_tool_file "$lt_outputfile"~ + if test : != "$MANIFEST_TOOL" && test -f "$lt_outputfile.manifest"; then + $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; + $RM "$lt_outputfile.manifest"; + fi' + ;; + *) + # g++ + # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless, + # as there is no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-all-symbols' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + + if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + # If the export-symbols file already is a .def file, use it as + # is; otherwise, prepend EXPORTS... + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared -nostdlib $output_objdir/$soname.def $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + darwin* | rhapsody*) + _LT_DARWIN_LINKER_FEATURES($1) + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + ;; + + dgux*) + case $cc_basename in + ec++*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + ghcx*) + # Green Hills C++ Compiler + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + freebsd2.*) + # C++ shared libraries reported to be fairly broken before + # switch to ELF + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + freebsd-elf*) + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + ;; + + freebsd* | dragonfly*) + # FreeBSD 3 and later use GNU C++ and GNU ld with standard ELF + # conventions + _LT_TAGVAR(ld_shlibs, $1)=yes + ;; + + haiku*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + hpux9*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH, + # but as the default + # location of the library. + + case $cc_basename in + CC*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aCC*) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -b $wl+b $wl$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes = "$GXX"; then + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared -nostdlib $pic_flag $wl+b $wl$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + hpux10*|hpux11*) + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + case $host_cpu in + hppa*64*|ia64*) + ;; + *) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + ;; + esac + fi + case $host_cpu in + hppa*64*|ia64*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + *) + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH, + # but as the default + # location of the library. + ;; + esac + + case $cc_basename in + CC*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aCC*) + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + esac + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes = "$GXX"; then + if test no = "$with_gnu_ld"; then + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC $wl+h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag $wl+h $wl$soname $wl+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + esac + fi + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + interix[[3-9]]*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. + # Instead, shared libraries are loaded at an image base (0x10000000 by + # default) and relocated if they conflict, which is a slow very memory + # consuming and fragmenting process. To avoid this, we pick a random, + # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link + # time. Moving up from 0x10000000 also allows more sbrk(2) space. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s|^|_|" $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--retain-symbols-file,$output_objdir/$soname.expsym $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + ;; + irix5* | irix6*) + case $cc_basename in + CC*) + # SGI C++ + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -all -multigot $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + + # Archives containing C++ object files must be created using + # "CC -ar", where "CC" is the IRIX C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -ar -WR,-u -o $oldlib $oldobjs' + ;; + *) + if test yes = "$GXX"; then + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` -o $lib' + fi + fi + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + esac + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(inherit_rpath, $1)=yes + ;; + + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + KCC*) + # Kuck and Associates, Inc. (KAI) C++ Compiler + + # KCC will only create a shared library if the output file + # ends with ".so" (or ".sl" for HP-UX), so rename the library + # to its proper name (with version) after linking. + _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib $wl-retain-symbols-file,$export_symbols; mv \$templib $lib' + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 | $GREP "ld"`; rm -f libconftest$shared_ext; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + + # Archives containing C++ object files must be created using + # "CC -Bstatic", where "CC" is the KAI C++ compiler. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' + ;; + icpc* | ecpc* ) + # Intel C++ + with_gnu_ld=yes + # version 8.0 and above of icpc choke on multiply defined symbols + # if we add $predep_objects and $postdep_objects, however 7.1 and + # earlier do not add the objects themselves. + case `$CC -V 2>&1` in + *"Version 7."*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + *) # Version 8.0 or newer + tmp_idyn= + case $host_cpu in + ia64*) tmp_idyn=' -i_dynamic';; + esac + _LT_TAGVAR(archive_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + esac + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + ;; + pgCC* | pgcpp*) + # Portland Group C++ compiler + case `$CC -V` in + *pgCC\ [[1-5]].* | *pgcpp\ [[1-5]].*) + _LT_TAGVAR(prelink_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $objs $libobjs $compile_deplibs~ + compile_command="$compile_command `find $tpldir -name \*.o | sort | $NL2SP`"' + _LT_TAGVAR(old_archive_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $oldobjs$old_deplibs~ + $AR $AR_FLAGS $oldlib$oldobjs$old_deplibs `find $tpldir -name \*.o | sort | $NL2SP`~ + $RANLIB $oldlib' + _LT_TAGVAR(archive_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~ + $CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~ + $CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + *) # Version 6 and above use weak symbols + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl--rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + ;; + cxx*) + # Compaq C++ + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib $wl-retain-symbols-file $wl$export_symbols' + + runpath_var=LD_RUN_PATH + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld .*$\)/\1/"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "X$list" | $Xsed' + ;; + xl* | mpixl* | bgxl*) + # IBM XL 8.0 on PPC, with GNU ld + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(archive_cmds, $1)='$CC -qmkshrobj $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $CC -qmkshrobj $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-version-script $wl$output_objdir/$libname.ver -o $lib' + fi + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) + # Sun C++ 5.9 + _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-retain-symbols-file $wl$export_symbols' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + + # Not sure whether something based on + # $CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 + # would be better. + output_verbose_link_cmd='func_echo_all' + + # Archives containing C++ object files must be created using + # "CC -xar", where "CC" is the Sun C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs' + ;; + esac + ;; + esac + ;; + + lynxos*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + m88k*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + mvs*) + case $cc_basename in + cxx*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $predep_objects $libobjs $deplibs $postdep_objects $linker_flags' + wlarc= + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + fi + # Workaround some broken pre-1.5 toolchains + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP conftest.$objext | $SED -e "s:-lgcc -lc -lgcc::"' + ;; + + *nto* | *qnx*) + _LT_TAGVAR(ld_shlibs, $1)=yes + ;; + + openbsd* | bitrig*) + if test -f /usr/libexec/ld.so; then + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-retain-symbols-file,$export_symbols -o $lib' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + fi + output_verbose_link_cmd=func_echo_all + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + osf3* | osf4* | osf5*) + case $cc_basename in + KCC*) + # Kuck and Associates, Inc. (KAI) C++ Compiler + + # KCC will only create a shared library if the output file + # ends with ".so" (or ".sl" for HP-UX), so rename the library + # to its proper name (with version) after linking. + _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo "$lib" | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Archives containing C++ object files must be created using + # the KAI C++ compiler. + case $host in + osf3*) _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' ;; + *) _LT_TAGVAR(old_archive_cmds, $1)='$CC -o $oldlib $oldobjs' ;; + esac + ;; + RCC*) + # Rational C++ 2.4.1 + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + cxx*) + case $host in + osf3*) + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $soname `test -n "$verstring" && func_echo_all "$wl-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + ;; + *) + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done~ + echo "-hidden">> $lib.exp~ + $CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname $wl-input $wl$lib.exp `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib~ + $RM $lib.exp' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld" | $GREP -v "ld:"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld.*$\)/\1/"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes,no = "$GXX,$with_gnu_ld"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + case $host in + osf3*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-msym $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + psos*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + sunos4*) + case $cc_basename in + CC*) + # Sun C++ 4.x + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + lcc*) + # Lucid + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + solaris*) + case $cc_basename in + CC* | sunCC*) + # Sun C++ 4.2, 5.x and Centerline C++ + _LT_TAGVAR(archive_cmds_need_lc,$1)=yes + _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G$allow_undefined_flag $wl-M $wl$lib.exp -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + # The compiler driver will combine and reorder linker options, + # but understands '-z linker_flag'. + # Supported since Solaris 2.6 (maybe 2.5.1?) + _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract' + ;; + esac + _LT_TAGVAR(link_all_deplibs, $1)=yes + + output_verbose_link_cmd='func_echo_all' + + # Archives containing C++ object files must be created using + # "CC -xar", where "CC" is the Sun C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs' + ;; + gcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + + # The C++ compiler must be used to create the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC $LDFLAGS -archive -o $oldlib $oldobjs' + ;; + *) + # GNU C++ compiler with Solaris linker + if test yes,no = "$GXX,$with_gnu_ld"; then + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-z ${wl}defs' + if $CC --version | $GREP -v '^2\.7' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -shared $pic_flag -nostdlib $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + else + # g++ 2.7 appears to require '-G' NOT '-shared' on this + # platform. + _LT_TAGVAR(archive_cmds, $1)='$CC -G -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G -nostdlib $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + fi + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $wl$libdir' + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl-z ${wl}allextract$convenience $wl-z ${wl}defaultextract' + ;; + esac + fi + ;; + esac + ;; + + sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*) + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var='LD_RUN_PATH' + + case $cc_basename in + CC*) + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + sysv5* | sco3.2v5* | sco5v6*) + # Note: We CANNOT use -z defs as we might desire, because we do not + # link with -lc, and that would cause any symbols used from libc to + # always be unresolved, which means just about no library would + # ever link correctly. If we're not using GNU ld we use -z text + # though, which does catch some bad symbols but isn't as heavy-handed + # as -z defs. + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(allow_undefined_flag, $1)='$wl-z,nodefs' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Bexport' + runpath_var='LD_RUN_PATH' + + case $cc_basename in + CC*) + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(old_archive_cmds, $1)='$CC -Tprelink_objects $oldobjs~ + '"$_LT_TAGVAR(old_archive_cmds, $1)" + _LT_TAGVAR(reload_cmds, $1)='$CC -Tprelink_objects $reload_objs~ + '"$_LT_TAGVAR(reload_cmds, $1)" + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + tandem*) + case $cc_basename in + NCC*) + # NonStop-UX NCC 3.20 + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + vxworks*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + + AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)]) + test no = "$_LT_TAGVAR(ld_shlibs, $1)" && can_build_shared=no + + _LT_TAGVAR(GCC, $1)=$GXX + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_SYS_HIDDEN_LIBDEPS($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS + LDCXX=$LD + LD=$lt_save_LD + GCC=$lt_save_GCC + with_gnu_ld=$lt_save_with_gnu_ld + lt_cv_path_LDCXX=$lt_cv_path_LD + lt_cv_path_LD=$lt_save_path_LD + lt_cv_prog_gnu_ldcxx=$lt_cv_prog_gnu_ld + lt_cv_prog_gnu_ld=$lt_save_with_gnu_ld +fi # test yes != "$_lt_caught_CXX_error" + +AC_LANG_POP +])# _LT_LANG_CXX_CONFIG + + +# _LT_FUNC_STRIPNAME_CNF +# ---------------------- +# func_stripname_cnf prefix suffix name +# strip PREFIX and SUFFIX off of NAME. +# PREFIX and SUFFIX must not contain globbing or regex special +# characters, hashes, percent signs, but SUFFIX may contain a leading +# dot (in which case that matches only a dot). +# +# This function is identical to the (non-XSI) version of func_stripname, +# except this one can be used by m4 code that may be executed by configure, +# rather than the libtool script. +m4_defun([_LT_FUNC_STRIPNAME_CNF],[dnl +AC_REQUIRE([_LT_DECL_SED]) +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH]) +func_stripname_cnf () +{ + case @S|@2 in + .*) func_stripname_result=`$ECHO "@S|@3" | $SED "s%^@S|@1%%; s%\\\\@S|@2\$%%"`;; + *) func_stripname_result=`$ECHO "@S|@3" | $SED "s%^@S|@1%%; s%@S|@2\$%%"`;; + esac +} # func_stripname_cnf +])# _LT_FUNC_STRIPNAME_CNF + + +# _LT_SYS_HIDDEN_LIBDEPS([TAGNAME]) +# --------------------------------- +# Figure out "hidden" library dependencies from verbose +# compiler output when linking a shared library. +# Parse the compiler output and extract the necessary +# objects, libraries and library flags. +m4_defun([_LT_SYS_HIDDEN_LIBDEPS], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +AC_REQUIRE([_LT_FUNC_STRIPNAME_CNF])dnl +# Dependencies to place before and after the object being linked: +_LT_TAGVAR(predep_objects, $1)= +_LT_TAGVAR(postdep_objects, $1)= +_LT_TAGVAR(predeps, $1)= +_LT_TAGVAR(postdeps, $1)= +_LT_TAGVAR(compiler_lib_search_path, $1)= + +dnl we can't use the lt_simple_compile_test_code here, +dnl because it contains code intended for an executable, +dnl not a library. It's possible we should let each +dnl tag define a new lt_????_link_test_code variable, +dnl but it's only used here... +m4_if([$1], [], [cat > conftest.$ac_ext <<_LT_EOF +int a; +void foo (void) { a = 0; } +_LT_EOF +], [$1], [CXX], [cat > conftest.$ac_ext <<_LT_EOF +class Foo +{ +public: + Foo (void) { a = 0; } +private: + int a; +}; +_LT_EOF +], [$1], [F77], [cat > conftest.$ac_ext <<_LT_EOF + subroutine foo + implicit none + integer*4 a + a=0 + return + end +_LT_EOF +], [$1], [FC], [cat > conftest.$ac_ext <<_LT_EOF + subroutine foo + implicit none + integer a + a=0 + return + end +_LT_EOF +], [$1], [GCJ], [cat > conftest.$ac_ext <<_LT_EOF +public class foo { + private int a; + public void bar (void) { + a = 0; + } +}; +_LT_EOF +], [$1], [GO], [cat > conftest.$ac_ext <<_LT_EOF +package foo +func foo() { +} +_LT_EOF +]) + +_lt_libdeps_save_CFLAGS=$CFLAGS +case "$CC $CFLAGS " in #( +*\ -flto*\ *) CFLAGS="$CFLAGS -fno-lto" ;; +*\ -fwhopr*\ *) CFLAGS="$CFLAGS -fno-whopr" ;; +*\ -fuse-linker-plugin*\ *) CFLAGS="$CFLAGS -fno-use-linker-plugin" ;; +esac + +dnl Parse the compiler output and extract the necessary +dnl objects, libraries and library flags. +if AC_TRY_EVAL(ac_compile); then + # Parse the compiler output and extract the necessary + # objects, libraries and library flags. + + # Sentinel used to keep track of whether or not we are before + # the conftest object file. + pre_test_object_deps_done=no + + for p in `eval "$output_verbose_link_cmd"`; do + case $prev$p in + + -L* | -R* | -l*) + # Some compilers place space between "-{L,R}" and the path. + # Remove the space. + if test x-L = "$p" || + test x-R = "$p"; then + prev=$p + continue + fi + + # Expand the sysroot to ease extracting the directories later. + if test -z "$prev"; then + case $p in + -L*) func_stripname_cnf '-L' '' "$p"; prev=-L; p=$func_stripname_result ;; + -R*) func_stripname_cnf '-R' '' "$p"; prev=-R; p=$func_stripname_result ;; + -l*) func_stripname_cnf '-l' '' "$p"; prev=-l; p=$func_stripname_result ;; + esac + fi + case $p in + =*) func_stripname_cnf '=' '' "$p"; p=$lt_sysroot$func_stripname_result ;; + esac + if test no = "$pre_test_object_deps_done"; then + case $prev in + -L | -R) + # Internal compiler library paths should come after those + # provided the user. The postdeps already come after the + # user supplied libs so there is no need to process them. + if test -z "$_LT_TAGVAR(compiler_lib_search_path, $1)"; then + _LT_TAGVAR(compiler_lib_search_path, $1)=$prev$p + else + _LT_TAGVAR(compiler_lib_search_path, $1)="${_LT_TAGVAR(compiler_lib_search_path, $1)} $prev$p" + fi + ;; + # The "-l" case would never come before the object being + # linked, so don't bother handling this case. + esac + else + if test -z "$_LT_TAGVAR(postdeps, $1)"; then + _LT_TAGVAR(postdeps, $1)=$prev$p + else + _LT_TAGVAR(postdeps, $1)="${_LT_TAGVAR(postdeps, $1)} $prev$p" + fi + fi + prev= + ;; + + *.lto.$objext) ;; # Ignore GCC LTO objects + *.$objext) + # This assumes that the test object file only shows up + # once in the compiler output. + if test "$p" = "conftest.$objext"; then + pre_test_object_deps_done=yes + continue + fi + + if test no = "$pre_test_object_deps_done"; then + if test -z "$_LT_TAGVAR(predep_objects, $1)"; then + _LT_TAGVAR(predep_objects, $1)=$p + else + _LT_TAGVAR(predep_objects, $1)="$_LT_TAGVAR(predep_objects, $1) $p" + fi + else + if test -z "$_LT_TAGVAR(postdep_objects, $1)"; then + _LT_TAGVAR(postdep_objects, $1)=$p + else + _LT_TAGVAR(postdep_objects, $1)="$_LT_TAGVAR(postdep_objects, $1) $p" + fi + fi + ;; + + *) ;; # Ignore the rest. + + esac + done + + # Clean up. + rm -f a.out a.exe +else + echo "libtool.m4: error: problem compiling $1 test program" +fi + +$RM -f confest.$objext +CFLAGS=$_lt_libdeps_save_CFLAGS + +# PORTME: override above test on systems where it is broken +m4_if([$1], [CXX], +[case $host_os in +interix[[3-9]]*) + # Interix 3.5 installs completely hosed .la files for C++, so rather than + # hack all around it, let's just trust "g++" to DTRT. + _LT_TAGVAR(predep_objects,$1)= + _LT_TAGVAR(postdep_objects,$1)= + _LT_TAGVAR(postdeps,$1)= + ;; +esac +]) + +case " $_LT_TAGVAR(postdeps, $1) " in +*" -lc "*) _LT_TAGVAR(archive_cmds_need_lc, $1)=no ;; +esac + _LT_TAGVAR(compiler_lib_search_dirs, $1)= +if test -n "${_LT_TAGVAR(compiler_lib_search_path, $1)}"; then + _LT_TAGVAR(compiler_lib_search_dirs, $1)=`echo " ${_LT_TAGVAR(compiler_lib_search_path, $1)}" | $SED -e 's! -L! !g' -e 's!^ !!'` +fi +_LT_TAGDECL([], [compiler_lib_search_dirs], [1], + [The directories searched by this compiler when creating a shared library]) +_LT_TAGDECL([], [predep_objects], [1], + [Dependencies to place before and after the objects being linked to + create a shared library]) +_LT_TAGDECL([], [postdep_objects], [1]) +_LT_TAGDECL([], [predeps], [1]) +_LT_TAGDECL([], [postdeps], [1]) +_LT_TAGDECL([], [compiler_lib_search_path], [1], + [The library search path used internally by the compiler when linking + a shared library]) +])# _LT_SYS_HIDDEN_LIBDEPS + + +# _LT_LANG_F77_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for a Fortran 77 compiler are +# suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_F77_CONFIG], +[AC_LANG_PUSH(Fortran 77) +if test -z "$F77" || test no = "$F77"; then + _lt_disable_F77=yes +fi + +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for f77 test sources. +ac_ext=f + +# Object file extension for compiled f77 test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the F77 compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_disable_F77"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="\ + subroutine t + return + end +" + + # Code to be used in simple link tests + lt_simple_link_test_code="\ + program t + end +" + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_GCC=$GCC + lt_save_CFLAGS=$CFLAGS + CC=${F77-"f77"} + CFLAGS=$FFLAGS + compiler=$CC + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + GCC=$G77 + if test -n "$compiler"; then + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_TAGVAR(GCC, $1)=$G77 + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + GCC=$lt_save_GCC + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS +fi # test yes != "$_lt_disable_F77" + +AC_LANG_POP +])# _LT_LANG_F77_CONFIG + + +# _LT_LANG_FC_CONFIG([TAG]) +# ------------------------- +# Ensure that the configuration variables for a Fortran compiler are +# suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_FC_CONFIG], +[AC_LANG_PUSH(Fortran) + +if test -z "$FC" || test no = "$FC"; then + _lt_disable_FC=yes +fi + +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for fc test sources. +ac_ext=${ac_fc_srcext-f} + +# Object file extension for compiled fc test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the FC compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_disable_FC"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="\ + subroutine t + return + end +" + + # Code to be used in simple link tests + lt_simple_link_test_code="\ + program t + end +" + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_GCC=$GCC + lt_save_CFLAGS=$CFLAGS + CC=${FC-"f95"} + CFLAGS=$FCFLAGS + compiler=$CC + GCC=$ac_cv_fc_compiler_gnu + + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + + if test -n "$compiler"; then + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_TAGVAR(GCC, $1)=$ac_cv_fc_compiler_gnu + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_SYS_HIDDEN_LIBDEPS($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + GCC=$lt_save_GCC + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS +fi # test yes != "$_lt_disable_FC" + +AC_LANG_POP +])# _LT_LANG_FC_CONFIG + + +# _LT_LANG_GCJ_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for the GNU Java Compiler compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_GCJ_CONFIG], +[AC_REQUIRE([LT_PROG_GCJ])dnl +AC_LANG_SAVE + +# Source file extension for Java test sources. +ac_ext=java + +# Object file extension for compiled Java test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="class foo {}" + +# Code to be used in simple link tests +lt_simple_link_test_code='public class conftest { public static void main(String[[]] argv) {}; }' + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC=yes +CC=${GCJ-"gcj"} +CFLAGS=$GCJFLAGS +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_TAGVAR(LD, $1)=$LD +_LT_CC_BASENAME([$compiler]) + +# GCJ did not exist at the time GCC didn't implicitly link libc in. +_LT_TAGVAR(archive_cmds_need_lc, $1)=no + +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds + +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) +fi + +AC_LANG_RESTORE + +GCC=$lt_save_GCC +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_GCJ_CONFIG + + +# _LT_LANG_GO_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for the GNU Go compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_GO_CONFIG], +[AC_REQUIRE([LT_PROG_GO])dnl +AC_LANG_SAVE + +# Source file extension for Go test sources. +ac_ext=go + +# Object file extension for compiled Go test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="package main; func main() { }" + +# Code to be used in simple link tests +lt_simple_link_test_code='package main; func main() { }' + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC=yes +CC=${GOC-"gccgo"} +CFLAGS=$GOFLAGS +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_TAGVAR(LD, $1)=$LD +_LT_CC_BASENAME([$compiler]) + +# Go did not exist at the time GCC didn't implicitly link libc in. +_LT_TAGVAR(archive_cmds_need_lc, $1)=no + +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds + +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) +fi + +AC_LANG_RESTORE + +GCC=$lt_save_GCC +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_GO_CONFIG + + +# _LT_LANG_RC_CONFIG([TAG]) +# ------------------------- +# Ensure that the configuration variables for the Windows resource compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_RC_CONFIG], +[AC_REQUIRE([LT_PROG_RC])dnl +AC_LANG_SAVE + +# Source file extension for RC test sources. +ac_ext=rc + +# Object file extension for compiled RC test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code='sample MENU { MENUITEM "&Soup", 100, CHECKED }' + +# Code to be used in simple link tests +lt_simple_link_test_code=$lt_simple_compile_test_code + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC= +CC=${RC-"windres"} +CFLAGS= +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_CC_BASENAME([$compiler]) +_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes + +if test -n "$compiler"; then + : + _LT_CONFIG($1) +fi + +GCC=$lt_save_GCC +AC_LANG_RESTORE +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_RC_CONFIG + + +# LT_PROG_GCJ +# ----------- +AC_DEFUN([LT_PROG_GCJ], +[m4_ifdef([AC_PROG_GCJ], [AC_PROG_GCJ], + [m4_ifdef([A][M_PROG_GCJ], [A][M_PROG_GCJ], + [AC_CHECK_TOOL(GCJ, gcj,) + test set = "${GCJFLAGS+set}" || GCJFLAGS="-g -O2" + AC_SUBST(GCJFLAGS)])])[]dnl +]) + +# Old name: +AU_ALIAS([LT_AC_PROG_GCJ], [LT_PROG_GCJ]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_GCJ], []) + + +# LT_PROG_GO +# ---------- +AC_DEFUN([LT_PROG_GO], +[AC_CHECK_TOOL(GOC, gccgo,) +]) + + +# LT_PROG_RC +# ---------- +AC_DEFUN([LT_PROG_RC], +[AC_CHECK_TOOL(RC, windres,) +]) + +# Old name: +AU_ALIAS([LT_AC_PROG_RC], [LT_PROG_RC]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_RC], []) + + +# _LT_DECL_EGREP +# -------------- +# If we don't have a new enough Autoconf to choose the best grep +# available, choose the one first in the user's PATH. +m4_defun([_LT_DECL_EGREP], +[AC_REQUIRE([AC_PROG_EGREP])dnl +AC_REQUIRE([AC_PROG_FGREP])dnl +test -z "$GREP" && GREP=grep +_LT_DECL([], [GREP], [1], [A grep program that handles long lines]) +_LT_DECL([], [EGREP], [1], [An ERE matcher]) +_LT_DECL([], [FGREP], [1], [A literal string matcher]) +dnl Non-bleeding-edge autoconf doesn't subst GREP, so do it here too +AC_SUBST([GREP]) +]) + + +# _LT_DECL_OBJDUMP +# -------------- +# If we don't have a new enough Autoconf to choose the best objdump +# available, choose the one first in the user's PATH. +m4_defun([_LT_DECL_OBJDUMP], +[AC_CHECK_TOOL(OBJDUMP, objdump, false) +test -z "$OBJDUMP" && OBJDUMP=objdump +_LT_DECL([], [OBJDUMP], [1], [An object symbol dumper]) +AC_SUBST([OBJDUMP]) +]) + +# _LT_DECL_DLLTOOL +# ---------------- +# Ensure DLLTOOL variable is set. +m4_defun([_LT_DECL_DLLTOOL], +[AC_CHECK_TOOL(DLLTOOL, dlltool, false) +test -z "$DLLTOOL" && DLLTOOL=dlltool +_LT_DECL([], [DLLTOOL], [1], [DLL creation program]) +AC_SUBST([DLLTOOL]) +]) + +# _LT_DECL_SED +# ------------ +# Check for a fully-functional sed program, that truncates +# as few characters as possible. Prefer GNU sed if found. +m4_defun([_LT_DECL_SED], +[AC_PROG_SED +test -z "$SED" && SED=sed +Xsed="$SED -e 1s/^X//" +_LT_DECL([], [SED], [1], [A sed program that does not truncate output]) +_LT_DECL([], [Xsed], ["\$SED -e 1s/^X//"], + [Sed that helps us avoid accidentally triggering echo(1) options like -n]) +])# _LT_DECL_SED + +m4_ifndef([AC_PROG_SED], [ +# NOTE: This macro has been submitted for inclusion into # +# GNU Autoconf as AC_PROG_SED. When it is available in # +# a released version of Autoconf we should remove this # +# macro and use it instead. # + +m4_defun([AC_PROG_SED], +[AC_MSG_CHECKING([for a sed that does not truncate output]) +AC_CACHE_VAL(lt_cv_path_SED, +[# Loop through the user's path and test for sed and gsed. +# Then use that list of sed's as ones to test for truncation. +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for lt_ac_prog in sed gsed; do + for ac_exec_ext in '' $ac_executable_extensions; do + if $as_executable_p "$as_dir/$lt_ac_prog$ac_exec_ext"; then + lt_ac_sed_list="$lt_ac_sed_list $as_dir/$lt_ac_prog$ac_exec_ext" + fi + done + done +done +IFS=$as_save_IFS +lt_ac_max=0 +lt_ac_count=0 +# Add /usr/xpg4/bin/sed as it is typically found on Solaris +# along with /bin/sed that truncates output. +for lt_ac_sed in $lt_ac_sed_list /usr/xpg4/bin/sed; do + test ! -f "$lt_ac_sed" && continue + cat /dev/null > conftest.in + lt_ac_count=0 + echo $ECHO_N "0123456789$ECHO_C" >conftest.in + # Check for GNU sed and select it if it is found. + if "$lt_ac_sed" --version 2>&1 < /dev/null | grep 'GNU' > /dev/null; then + lt_cv_path_SED=$lt_ac_sed + break + fi + while true; do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo >>conftest.nl + $lt_ac_sed -e 's/a$//' < conftest.nl >conftest.out || break + cmp -s conftest.out conftest.nl || break + # 10000 chars as input seems more than enough + test 10 -lt "$lt_ac_count" && break + lt_ac_count=`expr $lt_ac_count + 1` + if test "$lt_ac_count" -gt "$lt_ac_max"; then + lt_ac_max=$lt_ac_count + lt_cv_path_SED=$lt_ac_sed + fi + done +done +]) +SED=$lt_cv_path_SED +AC_SUBST([SED]) +AC_MSG_RESULT([$SED]) +])#AC_PROG_SED +])#m4_ifndef + +# Old name: +AU_ALIAS([LT_AC_PROG_SED], [AC_PROG_SED]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_SED], []) + + +# _LT_CHECK_SHELL_FEATURES +# ------------------------ +# Find out whether the shell is Bourne or XSI compatible, +# or has some other useful features. +m4_defun([_LT_CHECK_SHELL_FEATURES], +[if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then + lt_unset=unset +else + lt_unset=false +fi +_LT_DECL([], [lt_unset], [0], [whether the shell understands "unset"])dnl + +# test EBCDIC or ASCII +case `echo X|tr X '\101'` in + A) # ASCII based system + # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr + lt_SP2NL='tr \040 \012' + lt_NL2SP='tr \015\012 \040\040' + ;; + *) # EBCDIC based system + lt_SP2NL='tr \100 \n' + lt_NL2SP='tr \r\n \100\100' + ;; +esac +_LT_DECL([SP2NL], [lt_SP2NL], [1], [turn spaces into newlines])dnl +_LT_DECL([NL2SP], [lt_NL2SP], [1], [turn newlines into spaces])dnl +])# _LT_CHECK_SHELL_FEATURES + + +# _LT_PATH_CONVERSION_FUNCTIONS +# ----------------------------- +# Determine what file name conversion functions should be used by +# func_to_host_file (and, implicitly, by func_to_host_path). These are needed +# for certain cross-compile configurations and native mingw. +m4_defun([_LT_PATH_CONVERSION_FUNCTIONS], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +AC_MSG_CHECKING([how to convert $build file names to $host format]) +AC_CACHE_VAL(lt_cv_to_host_file_cmd, +[case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32 + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32 + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32 + ;; + esac + ;; + *-*-cygwin* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin + ;; + esac + ;; + * ) # unhandled hosts (and "normal" native builds) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; +esac +]) +to_host_file_cmd=$lt_cv_to_host_file_cmd +AC_MSG_RESULT([$lt_cv_to_host_file_cmd]) +_LT_DECL([to_host_file_cmd], [lt_cv_to_host_file_cmd], + [0], [convert $build file names to $host format])dnl + +AC_MSG_CHECKING([how to convert $build file names to toolchain format]) +AC_CACHE_VAL(lt_cv_to_tool_file_cmd, +[#assume ordinary cross tools, or native build. +lt_cv_to_tool_file_cmd=func_convert_file_noop +case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32 + ;; + esac + ;; +esac +]) +to_tool_file_cmd=$lt_cv_to_tool_file_cmd +AC_MSG_RESULT([$lt_cv_to_tool_file_cmd]) +_LT_DECL([to_tool_file_cmd], [lt_cv_to_tool_file_cmd], + [0], [convert $build files to toolchain format])dnl +])# _LT_PATH_CONVERSION_FUNCTIONS + +# longlong.m4 serial 17 +dnl Copyright (C) 1999-2007, 2009-2016 Free Software Foundation, Inc. +dnl This file is free software; the Free Software Foundation +dnl gives unlimited permission to copy and/or distribute it, +dnl with or without modifications, as long as this notice is preserved. + +dnl From Paul Eggert. + +# Define HAVE_LONG_LONG_INT if 'long long int' works. +# This fixes a bug in Autoconf 2.61, and can be faster +# than what's in Autoconf 2.62 through 2.68. + +# Note: If the type 'long long int' exists but is only 32 bits large +# (as on some very old compilers), HAVE_LONG_LONG_INT will not be +# defined. In this case you can treat 'long long int' like 'long int'. + +AC_DEFUN([AC_TYPE_LONG_LONG_INT], +[ + AC_REQUIRE([AC_TYPE_UNSIGNED_LONG_LONG_INT]) + AC_CACHE_CHECK([for long long int], [ac_cv_type_long_long_int], + [ac_cv_type_long_long_int=yes + if test "x${ac_cv_prog_cc_c99-no}" = xno; then + ac_cv_type_long_long_int=$ac_cv_type_unsigned_long_long_int + if test $ac_cv_type_long_long_int = yes; then + dnl Catch a bug in Tandem NonStop Kernel (OSS) cc -O circa 2004. + dnl If cross compiling, assume the bug is not important, since + dnl nobody cross compiles for this platform as far as we know. + AC_RUN_IFELSE( + [AC_LANG_PROGRAM( + [[@%:@include + @%:@ifndef LLONG_MAX + @%:@ define HALF \ + (1LL << (sizeof (long long int) * CHAR_BIT - 2)) + @%:@ define LLONG_MAX (HALF - 1 + HALF) + @%:@endif]], + [[long long int n = 1; + int i; + for (i = 0; ; i++) + { + long long int m = n << i; + if (m >> i != n) + return 1; + if (LLONG_MAX / 2 < m) + break; + } + return 0;]])], + [], + [ac_cv_type_long_long_int=no], + [:]) + fi + fi]) + if test $ac_cv_type_long_long_int = yes; then + AC_DEFINE([HAVE_LONG_LONG_INT], [1], + [Define to 1 if the system has the type 'long long int'.]) + fi +]) + +# Define HAVE_UNSIGNED_LONG_LONG_INT if 'unsigned long long int' works. +# This fixes a bug in Autoconf 2.61, and can be faster +# than what's in Autoconf 2.62 through 2.68. + +# Note: If the type 'unsigned long long int' exists but is only 32 bits +# large (as on some very old compilers), AC_TYPE_UNSIGNED_LONG_LONG_INT +# will not be defined. In this case you can treat 'unsigned long long int' +# like 'unsigned long int'. + +AC_DEFUN([AC_TYPE_UNSIGNED_LONG_LONG_INT], +[ + AC_CACHE_CHECK([for unsigned long long int], + [ac_cv_type_unsigned_long_long_int], + [ac_cv_type_unsigned_long_long_int=yes + if test "x${ac_cv_prog_cc_c99-no}" = xno; then + AC_LINK_IFELSE( + [_AC_TYPE_LONG_LONG_SNIPPET], + [], + [ac_cv_type_unsigned_long_long_int=no]) + fi]) + if test $ac_cv_type_unsigned_long_long_int = yes; then + AC_DEFINE([HAVE_UNSIGNED_LONG_LONG_INT], [1], + [Define to 1 if the system has the type 'unsigned long long int'.]) + fi +]) + +# Expands to a C program that can be used to test for simultaneous support +# of 'long long' and 'unsigned long long'. We don't want to say that +# 'long long' is available if 'unsigned long long' is not, or vice versa, +# because too many programs rely on the symmetry between signed and unsigned +# integer types (excluding 'bool'). +AC_DEFUN([_AC_TYPE_LONG_LONG_SNIPPET], +[ + AC_LANG_PROGRAM( + [[/* For now, do not test the preprocessor; as of 2007 there are too many + implementations with broken preprocessors. Perhaps this can + be revisited in 2012. In the meantime, code should not expect + #if to work with literals wider than 32 bits. */ + /* Test literals. */ + long long int ll = 9223372036854775807ll; + long long int nll = -9223372036854775807LL; + unsigned long long int ull = 18446744073709551615ULL; + /* Test constant expressions. */ + typedef int a[((-9223372036854775807LL < 0 && 0 < 9223372036854775807ll) + ? 1 : -1)]; + typedef int b[(18446744073709551615ULL <= (unsigned long long int) -1 + ? 1 : -1)]; + int i = 63;]], + [[/* Test availability of runtime routines for shift and division. */ + long long int llmax = 9223372036854775807ll; + unsigned long long int ullmax = 18446744073709551615ull; + return ((ll << 63) | (ll >> 63) | (ll < i) | (ll > i) + | (llmax / ll) | (llmax % ll) + | (ull << 63) | (ull >> 63) | (ull << i) | (ull >> i) + | (ullmax / ull) | (ullmax % ull));]]) +]) + +# Helper functions for option handling. -*- Autoconf -*- +# +# Copyright (C) 2004-2005, 2007-2009, 2011-2015 Free Software +# Foundation, Inc. +# Written by Gary V. Vaughan, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 8 ltoptions.m4 + +# This is to help aclocal find these macros, as it can't see m4_define. +AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])]) + + +# _LT_MANGLE_OPTION(MACRO-NAME, OPTION-NAME) +# ------------------------------------------ +m4_define([_LT_MANGLE_OPTION], +[[_LT_OPTION_]m4_bpatsubst($1__$2, [[^a-zA-Z0-9_]], [_])]) + + +# _LT_SET_OPTION(MACRO-NAME, OPTION-NAME) +# --------------------------------------- +# Set option OPTION-NAME for macro MACRO-NAME, and if there is a +# matching handler defined, dispatch to it. Other OPTION-NAMEs are +# saved as a flag. +m4_define([_LT_SET_OPTION], +[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl +m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]), + _LT_MANGLE_DEFUN([$1], [$2]), + [m4_warning([Unknown $1 option '$2'])])[]dnl +]) + + +# _LT_IF_OPTION(MACRO-NAME, OPTION-NAME, IF-SET, [IF-NOT-SET]) +# ------------------------------------------------------------ +# Execute IF-SET if OPTION is set, IF-NOT-SET otherwise. +m4_define([_LT_IF_OPTION], +[m4_ifdef(_LT_MANGLE_OPTION([$1], [$2]), [$3], [$4])]) + + +# _LT_UNLESS_OPTIONS(MACRO-NAME, OPTION-LIST, IF-NOT-SET) +# ------------------------------------------------------- +# Execute IF-NOT-SET unless all options in OPTION-LIST for MACRO-NAME +# are set. +m4_define([_LT_UNLESS_OPTIONS], +[m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), + [m4_ifdef(_LT_MANGLE_OPTION([$1], _LT_Option), + [m4_define([$0_found])])])[]dnl +m4_ifdef([$0_found], [m4_undefine([$0_found])], [$3 +])[]dnl +]) + + +# _LT_SET_OPTIONS(MACRO-NAME, OPTION-LIST) +# ---------------------------------------- +# OPTION-LIST is a space-separated list of Libtool options associated +# with MACRO-NAME. If any OPTION has a matching handler declared with +# LT_OPTION_DEFINE, dispatch to that macro; otherwise complain about +# the unknown option and exit. +m4_defun([_LT_SET_OPTIONS], +[# Set options +m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), + [_LT_SET_OPTION([$1], _LT_Option)]) + +m4_if([$1],[LT_INIT],[ + dnl + dnl Simply set some default values (i.e off) if boolean options were not + dnl specified: + _LT_UNLESS_OPTIONS([LT_INIT], [dlopen], [enable_dlopen=no + ]) + _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no + ]) + dnl + dnl If no reference was made to various pairs of opposing options, then + dnl we run the default mode handler for the pair. For example, if neither + dnl 'shared' nor 'disable-shared' was passed, we enable building of shared + dnl archives by default: + _LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED]) + _LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC]) + _LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC]) + _LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install], + [_LT_ENABLE_FAST_INSTALL]) + _LT_UNLESS_OPTIONS([LT_INIT], [aix-soname=aix aix-soname=both aix-soname=svr4], + [_LT_WITH_AIX_SONAME([aix])]) + ]) +])# _LT_SET_OPTIONS + + + +# _LT_MANGLE_DEFUN(MACRO-NAME, OPTION-NAME) +# ----------------------------------------- +m4_define([_LT_MANGLE_DEFUN], +[[_LT_OPTION_DEFUN_]m4_bpatsubst(m4_toupper([$1__$2]), [[^A-Z0-9_]], [_])]) + + +# LT_OPTION_DEFINE(MACRO-NAME, OPTION-NAME, CODE) +# ----------------------------------------------- +m4_define([LT_OPTION_DEFINE], +[m4_define(_LT_MANGLE_DEFUN([$1], [$2]), [$3])[]dnl +])# LT_OPTION_DEFINE + + +# dlopen +# ------ +LT_OPTION_DEFINE([LT_INIT], [dlopen], [enable_dlopen=yes +]) + +AU_DEFUN([AC_LIBTOOL_DLOPEN], +[_LT_SET_OPTION([LT_INIT], [dlopen]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'dlopen' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_DLOPEN], []) + + +# win32-dll +# --------- +# Declare package support for building win32 dll's. +LT_OPTION_DEFINE([LT_INIT], [win32-dll], +[enable_win32_dll=yes + +case $host in +*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*) + AC_CHECK_TOOL(AS, as, false) + AC_CHECK_TOOL(DLLTOOL, dlltool, false) + AC_CHECK_TOOL(OBJDUMP, objdump, false) + ;; +esac + +test -z "$AS" && AS=as +_LT_DECL([], [AS], [1], [Assembler program])dnl + +test -z "$DLLTOOL" && DLLTOOL=dlltool +_LT_DECL([], [DLLTOOL], [1], [DLL creation program])dnl + +test -z "$OBJDUMP" && OBJDUMP=objdump +_LT_DECL([], [OBJDUMP], [1], [Object dumper program])dnl +])# win32-dll + +AU_DEFUN([AC_LIBTOOL_WIN32_DLL], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +_LT_SET_OPTION([LT_INIT], [win32-dll]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'win32-dll' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], []) + + +# _LT_ENABLE_SHARED([DEFAULT]) +# ---------------------------- +# implement the --enable-shared flag, and supports the 'shared' and +# 'disable-shared' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_SHARED], +[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([shared], + [AS_HELP_STRING([--enable-shared@<:@=PKGS@:>@], + [build shared libraries @<:@default=]_LT_ENABLE_SHARED_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_shared=yes ;; + no) enable_shared=no ;; + *) + enable_shared=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_shared=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_shared=]_LT_ENABLE_SHARED_DEFAULT) + + _LT_DECL([build_libtool_libs], [enable_shared], [0], + [Whether or not to build shared libraries]) +])# _LT_ENABLE_SHARED + +LT_OPTION_DEFINE([LT_INIT], [shared], [_LT_ENABLE_SHARED([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-shared], [_LT_ENABLE_SHARED([no])]) + +# Old names: +AC_DEFUN([AC_ENABLE_SHARED], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[shared]) +]) + +AC_DEFUN([AC_DISABLE_SHARED], +[_LT_SET_OPTION([LT_INIT], [disable-shared]) +]) + +AU_DEFUN([AM_ENABLE_SHARED], [AC_ENABLE_SHARED($@)]) +AU_DEFUN([AM_DISABLE_SHARED], [AC_DISABLE_SHARED($@)]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_ENABLE_SHARED], []) +dnl AC_DEFUN([AM_DISABLE_SHARED], []) + + + +# _LT_ENABLE_STATIC([DEFAULT]) +# ---------------------------- +# implement the --enable-static flag, and support the 'static' and +# 'disable-static' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_STATIC], +[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([static], + [AS_HELP_STRING([--enable-static@<:@=PKGS@:>@], + [build static libraries @<:@default=]_LT_ENABLE_STATIC_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_static=yes ;; + no) enable_static=no ;; + *) + enable_static=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_static=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_static=]_LT_ENABLE_STATIC_DEFAULT) + + _LT_DECL([build_old_libs], [enable_static], [0], + [Whether or not to build static libraries]) +])# _LT_ENABLE_STATIC + +LT_OPTION_DEFINE([LT_INIT], [static], [_LT_ENABLE_STATIC([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-static], [_LT_ENABLE_STATIC([no])]) + +# Old names: +AC_DEFUN([AC_ENABLE_STATIC], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[static]) +]) + +AC_DEFUN([AC_DISABLE_STATIC], +[_LT_SET_OPTION([LT_INIT], [disable-static]) +]) + +AU_DEFUN([AM_ENABLE_STATIC], [AC_ENABLE_STATIC($@)]) +AU_DEFUN([AM_DISABLE_STATIC], [AC_DISABLE_STATIC($@)]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_ENABLE_STATIC], []) +dnl AC_DEFUN([AM_DISABLE_STATIC], []) + + + +# _LT_ENABLE_FAST_INSTALL([DEFAULT]) +# ---------------------------------- +# implement the --enable-fast-install flag, and support the 'fast-install' +# and 'disable-fast-install' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_FAST_INSTALL], +[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([fast-install], + [AS_HELP_STRING([--enable-fast-install@<:@=PKGS@:>@], + [optimize for fast installation @<:@default=]_LT_ENABLE_FAST_INSTALL_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_fast_install=yes ;; + no) enable_fast_install=no ;; + *) + enable_fast_install=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_fast_install=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT) + +_LT_DECL([fast_install], [enable_fast_install], [0], + [Whether or not to optimize for fast installation])dnl +])# _LT_ENABLE_FAST_INSTALL + +LT_OPTION_DEFINE([LT_INIT], [fast-install], [_LT_ENABLE_FAST_INSTALL([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-fast-install], [_LT_ENABLE_FAST_INSTALL([no])]) + +# Old names: +AU_DEFUN([AC_ENABLE_FAST_INSTALL], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you put +the 'fast-install' option into LT_INIT's first parameter.]) +]) + +AU_DEFUN([AC_DISABLE_FAST_INSTALL], +[_LT_SET_OPTION([LT_INIT], [disable-fast-install]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you put +the 'disable-fast-install' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], []) +dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], []) + + +# _LT_WITH_AIX_SONAME([DEFAULT]) +# ---------------------------------- +# implement the --with-aix-soname flag, and support the `aix-soname=aix' +# and `aix-soname=both' and `aix-soname=svr4' LT_INIT options. DEFAULT +# is either `aix', `both' or `svr4'. If omitted, it defaults to `aix'. +m4_define([_LT_WITH_AIX_SONAME], +[m4_define([_LT_WITH_AIX_SONAME_DEFAULT], [m4_if($1, svr4, svr4, m4_if($1, both, both, aix))])dnl +shared_archive_member_spec= +case $host,$enable_shared in +power*-*-aix[[5-9]]*,yes) + AC_MSG_CHECKING([which variant of shared library versioning to provide]) + AC_ARG_WITH([aix-soname], + [AS_HELP_STRING([--with-aix-soname=aix|svr4|both], + [shared library versioning (aka "SONAME") variant to provide on AIX, @<:@default=]_LT_WITH_AIX_SONAME_DEFAULT[@:>@.])], + [case $withval in + aix|svr4|both) + ;; + *) + AC_MSG_ERROR([Unknown argument to --with-aix-soname]) + ;; + esac + lt_cv_with_aix_soname=$with_aix_soname], + [AC_CACHE_VAL([lt_cv_with_aix_soname], + [lt_cv_with_aix_soname=]_LT_WITH_AIX_SONAME_DEFAULT) + with_aix_soname=$lt_cv_with_aix_soname]) + AC_MSG_RESULT([$with_aix_soname]) + if test aix != "$with_aix_soname"; then + # For the AIX way of multilib, we name the shared archive member + # based on the bitwidth used, traditionally 'shr.o' or 'shr_64.o', + # and 'shr.imp' or 'shr_64.imp', respectively, for the Import File. + # Even when GNU compilers ignore OBJECT_MODE but need '-maix64' flag, + # the AIX toolchain works better with OBJECT_MODE set (default 32). + if test 64 = "${OBJECT_MODE-32}"; then + shared_archive_member_spec=shr_64 + else + shared_archive_member_spec=shr + fi + fi + ;; +*) + with_aix_soname=aix + ;; +esac + +_LT_DECL([], [shared_archive_member_spec], [0], + [Shared archive member basename, for filename based shared library versioning on AIX])dnl +])# _LT_WITH_AIX_SONAME + +LT_OPTION_DEFINE([LT_INIT], [aix-soname=aix], [_LT_WITH_AIX_SONAME([aix])]) +LT_OPTION_DEFINE([LT_INIT], [aix-soname=both], [_LT_WITH_AIX_SONAME([both])]) +LT_OPTION_DEFINE([LT_INIT], [aix-soname=svr4], [_LT_WITH_AIX_SONAME([svr4])]) + + +# _LT_WITH_PIC([MODE]) +# -------------------- +# implement the --with-pic flag, and support the 'pic-only' and 'no-pic' +# LT_INIT options. +# MODE is either 'yes' or 'no'. If omitted, it defaults to 'both'. +m4_define([_LT_WITH_PIC], +[AC_ARG_WITH([pic], + [AS_HELP_STRING([--with-pic@<:@=PKGS@:>@], + [try to use only PIC/non-PIC objects @<:@default=use both@:>@])], + [lt_p=${PACKAGE-default} + case $withval in + yes|no) pic_mode=$withval ;; + *) + pic_mode=default + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for lt_pkg in $withval; do + IFS=$lt_save_ifs + if test "X$lt_pkg" = "X$lt_p"; then + pic_mode=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [pic_mode=m4_default([$1], [default])]) + +_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl +])# _LT_WITH_PIC + +LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])]) +LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])]) + +# Old name: +AU_DEFUN([AC_LIBTOOL_PICMODE], +[_LT_SET_OPTION([LT_INIT], [pic-only]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'pic-only' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_PICMODE], []) + + +m4_define([_LTDL_MODE], []) +LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive], + [m4_define([_LTDL_MODE], [nonrecursive])]) +LT_OPTION_DEFINE([LTDL_INIT], [recursive], + [m4_define([_LTDL_MODE], [recursive])]) +LT_OPTION_DEFINE([LTDL_INIT], [subproject], + [m4_define([_LTDL_MODE], [subproject])]) + +m4_define([_LTDL_TYPE], []) +LT_OPTION_DEFINE([LTDL_INIT], [installable], + [m4_define([_LTDL_TYPE], [installable])]) +LT_OPTION_DEFINE([LTDL_INIT], [convenience], + [m4_define([_LTDL_TYPE], [convenience])]) + +# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*- +# +# Copyright (C) 2004-2005, 2007-2008, 2011-2015 Free Software +# Foundation, Inc. +# Written by Gary V. Vaughan, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 6 ltsugar.m4 + +# This is to help aclocal find these macros, as it can't see m4_define. +AC_DEFUN([LTSUGAR_VERSION], [m4_if([0.1])]) + + +# lt_join(SEP, ARG1, [ARG2...]) +# ----------------------------- +# Produce ARG1SEPARG2...SEPARGn, omitting [] arguments and their +# associated separator. +# Needed until we can rely on m4_join from Autoconf 2.62, since all earlier +# versions in m4sugar had bugs. +m4_define([lt_join], +[m4_if([$#], [1], [], + [$#], [2], [[$2]], + [m4_if([$2], [], [], [[$2]_])$0([$1], m4_shift(m4_shift($@)))])]) +m4_define([_lt_join], +[m4_if([$#$2], [2], [], + [m4_if([$2], [], [], [[$1$2]])$0([$1], m4_shift(m4_shift($@)))])]) + + +# lt_car(LIST) +# lt_cdr(LIST) +# ------------ +# Manipulate m4 lists. +# These macros are necessary as long as will still need to support +# Autoconf-2.59, which quotes differently. +m4_define([lt_car], [[$1]]) +m4_define([lt_cdr], +[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])], + [$#], 1, [], + [m4_dquote(m4_shift($@))])]) +m4_define([lt_unquote], $1) + + +# lt_append(MACRO-NAME, STRING, [SEPARATOR]) +# ------------------------------------------ +# Redefine MACRO-NAME to hold its former content plus 'SEPARATOR''STRING'. +# Note that neither SEPARATOR nor STRING are expanded; they are appended +# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked). +# No SEPARATOR is output if MACRO-NAME was previously undefined (different +# than defined and empty). +# +# This macro is needed until we can rely on Autoconf 2.62, since earlier +# versions of m4sugar mistakenly expanded SEPARATOR but not STRING. +m4_define([lt_append], +[m4_define([$1], + m4_ifdef([$1], [m4_defn([$1])[$3]])[$2])]) + + + +# lt_combine(SEP, PREFIX-LIST, INFIX, SUFFIX1, [SUFFIX2...]) +# ---------------------------------------------------------- +# Produce a SEP delimited list of all paired combinations of elements of +# PREFIX-LIST with SUFFIX1 through SUFFIXn. Each element of the list +# has the form PREFIXmINFIXSUFFIXn. +# Needed until we can rely on m4_combine added in Autoconf 2.62. +m4_define([lt_combine], +[m4_if(m4_eval([$# > 3]), [1], + [m4_pushdef([_Lt_sep], [m4_define([_Lt_sep], m4_defn([lt_car]))])]]dnl +[[m4_foreach([_Lt_prefix], [$2], + [m4_foreach([_Lt_suffix], + ]m4_dquote(m4_dquote(m4_shift(m4_shift(m4_shift($@)))))[, + [_Lt_sep([$1])[]m4_defn([_Lt_prefix])[$3]m4_defn([_Lt_suffix])])])])]) + + +# lt_if_append_uniq(MACRO-NAME, VARNAME, [SEPARATOR], [UNIQ], [NOT-UNIQ]) +# ----------------------------------------------------------------------- +# Iff MACRO-NAME does not yet contain VARNAME, then append it (delimited +# by SEPARATOR if supplied) and expand UNIQ, else NOT-UNIQ. +m4_define([lt_if_append_uniq], +[m4_ifdef([$1], + [m4_if(m4_index([$3]m4_defn([$1])[$3], [$3$2$3]), [-1], + [lt_append([$1], [$2], [$3])$4], + [$5])], + [lt_append([$1], [$2], [$3])$4])]) + + +# lt_dict_add(DICT, KEY, VALUE) +# ----------------------------- +m4_define([lt_dict_add], +[m4_define([$1($2)], [$3])]) + + +# lt_dict_add_subkey(DICT, KEY, SUBKEY, VALUE) +# -------------------------------------------- +m4_define([lt_dict_add_subkey], +[m4_define([$1($2:$3)], [$4])]) + + +# lt_dict_fetch(DICT, KEY, [SUBKEY]) +# ---------------------------------- +m4_define([lt_dict_fetch], +[m4_ifval([$3], + m4_ifdef([$1($2:$3)], [m4_defn([$1($2:$3)])]), + m4_ifdef([$1($2)], [m4_defn([$1($2)])]))]) + + +# lt_if_dict_fetch(DICT, KEY, [SUBKEY], VALUE, IF-TRUE, [IF-FALSE]) +# ----------------------------------------------------------------- +m4_define([lt_if_dict_fetch], +[m4_if(lt_dict_fetch([$1], [$2], [$3]), [$4], + [$5], + [$6])]) + + +# lt_dict_filter(DICT, [SUBKEY], VALUE, [SEPARATOR], KEY, [...]) +# -------------------------------------------------------------- +m4_define([lt_dict_filter], +[m4_if([$5], [], [], + [lt_join(m4_quote(m4_default([$4], [[, ]])), + lt_unquote(m4_split(m4_normalize(m4_foreach(_Lt_key, lt_car([m4_shiftn(4, $@)]), + [lt_if_dict_fetch([$1], _Lt_key, [$2], [$3], [_Lt_key ])])))))])[]dnl +]) + +# ltversion.m4 -- version numbers -*- Autoconf -*- +# +# Copyright (C) 2004, 2011-2015 Free Software Foundation, Inc. +# Written by Scott James Remnant, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# @configure_input@ + +# serial 4179 ltversion.m4 +# This file is part of GNU Libtool + +m4_define([LT_PACKAGE_VERSION], [2.4.6]) +m4_define([LT_PACKAGE_REVISION], [2.4.6]) + +AC_DEFUN([LTVERSION_VERSION], +[macro_version='2.4.6' +macro_revision='2.4.6' +_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?]) +_LT_DECL(, macro_revision, 0) +]) + +# lt~obsolete.m4 -- aclocal satisfying obsolete definitions. -*-Autoconf-*- +# +# Copyright (C) 2004-2005, 2007, 2009, 2011-2015 Free Software +# Foundation, Inc. +# Written by Scott James Remnant, 2004. +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 5 lt~obsolete.m4 + +# These exist entirely to fool aclocal when bootstrapping libtool. +# +# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN), +# which have later been changed to m4_define as they aren't part of the +# exported API, or moved to Autoconf or Automake where they belong. +# +# The trouble is, aclocal is a bit thick. 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This can happen + # if, for instance, CONFIG_SHELL is bash and it inherits a + # broken ls alias from the environment. This has actually + # happened. Such a system could not be considered "sane". + AC_MSG_ERROR([ls -t appears to fail. Make sure there is not a broken + alias in your environment]) + fi + if test "$[2]" = conftest.file || test $am_try -eq 2; then + break + fi + # Just in case. + sleep 1 + am_has_slept=yes + done + test "$[2]" = conftest.file + ) +then + # Ok. + : +else + AC_MSG_ERROR([newly created file is older than distributed files! +Check your system clock]) +fi +AC_MSG_RESULT([yes]) +# If we didn't sleep, we still need to ensure time stamps of config.status and +# generated files are strictly newer. +am_sleep_pid= +if grep 'slept: no' conftest.file >/dev/null 2>&1; then + ( sleep 1 ) & + am_sleep_pid=$! +fi +AC_CONFIG_COMMANDS_PRE( + [AC_MSG_CHECKING([that generated files are newer than configure]) + if test -n "$am_sleep_pid"; then + # Hide warnings about reused PIDs. + wait $am_sleep_pid 2>/dev/null + fi + AC_MSG_RESULT([done])]) +rm -f conftest.file +]) + +# Copyright (C) 2009-2014 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# AM_SILENT_RULES([DEFAULT]) +# -------------------------- +# Enable less verbose build rules; with the default set to DEFAULT +# ("yes" being less verbose, "no" or empty being verbose). +AC_DEFUN([AM_SILENT_RULES], +[AC_ARG_ENABLE([silent-rules], [dnl +AS_HELP_STRING( + [--enable-silent-rules], + [less verbose build output (undo: "make V=1")]) +AS_HELP_STRING( + [--disable-silent-rules], + [verbose build output (undo: "make V=0")])dnl +]) +case $enable_silent_rules in @%:@ ((( + yes) AM_DEFAULT_VERBOSITY=0;; + no) AM_DEFAULT_VERBOSITY=1;; + *) AM_DEFAULT_VERBOSITY=m4_if([$1], [yes], [0], [1]);; +esac +dnl +dnl A few 'make' implementations (e.g., NonStop OS and NextStep) +dnl do not support nested variable expansions. +dnl See automake bug#9928 and bug#10237. +am_make=${MAKE-make} +AC_CACHE_CHECK([whether $am_make supports nested variables], + [am_cv_make_support_nested_variables], + [if AS_ECHO([['TRUE=$(BAR$(V)) +BAR0=false +BAR1=true +V=1 +am__doit: + @$(TRUE) +.PHONY: am__doit']]) | $am_make -f - >/dev/null 2>&1; then + am_cv_make_support_nested_variables=yes +else + am_cv_make_support_nested_variables=no +fi]) +if test $am_cv_make_support_nested_variables = yes; then + dnl Using '$V' instead of '$(V)' breaks IRIX make. + AM_V='$(V)' + AM_DEFAULT_V='$(AM_DEFAULT_VERBOSITY)' +else + AM_V=$AM_DEFAULT_VERBOSITY + AM_DEFAULT_V=$AM_DEFAULT_VERBOSITY +fi +AC_SUBST([AM_V])dnl +AM_SUBST_NOTMAKE([AM_V])dnl +AC_SUBST([AM_DEFAULT_V])dnl +AM_SUBST_NOTMAKE([AM_DEFAULT_V])dnl +AC_SUBST([AM_DEFAULT_VERBOSITY])dnl +AM_BACKSLASH='\' +AC_SUBST([AM_BACKSLASH])dnl +_AM_SUBST_NOTMAKE([AM_BACKSLASH])dnl +]) + +# Copyright (C) 2001-2014 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# AM_PROG_INSTALL_STRIP +# --------------------- +# One issue with vendor 'install' (even GNU) is that you can't +# specify the program used to strip binaries. This is especially +# annoying in cross-compiling environments, where the build's strip +# is unlikely to handle the host's binaries. +# Fortunately install-sh will honor a STRIPPROG variable, so we +# always use install-sh in "make install-strip", and initialize +# STRIPPROG with the value of the STRIP variable (set by the user). +AC_DEFUN([AM_PROG_INSTALL_STRIP], +[AC_REQUIRE([AM_PROG_INSTALL_SH])dnl +# Installed binaries are usually stripped using 'strip' when the user +# run "make install-strip". However 'strip' might not be the right +# tool to use in cross-compilation environments, therefore Automake +# will honor the 'STRIP' environment variable to overrule this program. +dnl Don't test for $cross_compiling = yes, because it might be 'maybe'. +if test "$cross_compiling" != no; then + AC_CHECK_TOOL([STRIP], [strip], :) +fi +INSTALL_STRIP_PROGRAM="\$(install_sh) -c -s" +AC_SUBST([INSTALL_STRIP_PROGRAM])]) + +# Copyright (C) 2006-2014 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# _AM_SUBST_NOTMAKE(VARIABLE) +# --------------------------- +# Prevent Automake from outputting VARIABLE = @VARIABLE@ in Makefile.in. +# This macro is traced by Automake. +AC_DEFUN([_AM_SUBST_NOTMAKE]) + +# AM_SUBST_NOTMAKE(VARIABLE) +# -------------------------- +# Public sister of _AM_SUBST_NOTMAKE. +AC_DEFUN([AM_SUBST_NOTMAKE], [_AM_SUBST_NOTMAKE($@)]) + +# Check how to create a tarball. -*- Autoconf -*- + +# Copyright (C) 2004-2014 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# _AM_PROG_TAR(FORMAT) +# -------------------- +# Check how to create a tarball in format FORMAT. +# FORMAT should be one of 'v7', 'ustar', or 'pax'. +# +# Substitute a variable $(am__tar) that is a command +# writing to stdout a FORMAT-tarball containing the directory +# $tardir. +# tardir=directory && $(am__tar) > result.tar +# +# Substitute a variable $(am__untar) that extract such +# a tarball read from stdin. +# $(am__untar) < result.tar +# +AC_DEFUN([_AM_PROG_TAR], +[# Always define AMTAR for backward compatibility. Yes, it's still used +# in the wild :-( We should find a proper way to deprecate it ... +AC_SUBST([AMTAR], ['$${TAR-tar}']) + +# We'll loop over all known methods to create a tar archive until one works. +_am_tools='gnutar m4_if([$1], [ustar], [plaintar]) pax cpio none' + +m4_if([$1], [v7], + [am__tar='$${TAR-tar} chof - "$$tardir"' am__untar='$${TAR-tar} xf -'], + + [m4_case([$1], + [ustar], + [# The POSIX 1988 'ustar' format is defined with fixed-size fields. + # There is notably a 21 bits limit for the UID and the GID. In fact, + # the 'pax' utility can hang on bigger UID/GID (see automake bug#8343 + # and bug#13588). + am_max_uid=2097151 # 2^21 - 1 + am_max_gid=$am_max_uid + # The $UID and $GID variables are not portable, so we need to resort + # to the POSIX-mandated id(1) utility. Errors in the 'id' calls + # below are definitely unexpected, so allow the users to see them + # (that is, avoid stderr redirection). + am_uid=`id -u || echo unknown` + am_gid=`id -g || echo unknown` + AC_MSG_CHECKING([whether UID '$am_uid' is supported by ustar format]) + if test $am_uid -le $am_max_uid; then + AC_MSG_RESULT([yes]) + else + AC_MSG_RESULT([no]) + _am_tools=none + fi + AC_MSG_CHECKING([whether GID '$am_gid' is supported by ustar format]) + if test $am_gid -le $am_max_gid; then + AC_MSG_RESULT([yes]) + else + AC_MSG_RESULT([no]) + _am_tools=none + fi], + + [pax], + [], + + [m4_fatal([Unknown tar format])]) + + AC_MSG_CHECKING([how to create a $1 tar archive]) + + # Go ahead even if we have the value already cached. We do so because we + # need to set the values for the 'am__tar' and 'am__untar' variables. + _am_tools=${am_cv_prog_tar_$1-$_am_tools} + + for _am_tool in $_am_tools; do + case $_am_tool in + gnutar) + for _am_tar in tar gnutar gtar; do + AM_RUN_LOG([$_am_tar --version]) && break + done + am__tar="$_am_tar --format=m4_if([$1], [pax], [posix], [$1]) -chf - "'"$$tardir"' + am__tar_="$_am_tar --format=m4_if([$1], [pax], [posix], [$1]) -chf - "'"$tardir"' + am__untar="$_am_tar -xf -" + ;; + plaintar) + # Must skip GNU tar: if it does not support --format= it doesn't create + # ustar tarball either. + (tar --version) >/dev/null 2>&1 && continue + am__tar='tar chf - "$$tardir"' + am__tar_='tar chf - "$tardir"' + am__untar='tar xf -' + ;; + pax) + am__tar='pax -L -x $1 -w "$$tardir"' + am__tar_='pax -L -x $1 -w "$tardir"' + am__untar='pax -r' + ;; + cpio) + am__tar='find "$$tardir" -print | cpio -o -H $1 -L' + am__tar_='find "$tardir" -print | cpio -o -H $1 -L' + am__untar='cpio -i -H $1 -d' + ;; + none) + am__tar=false + am__tar_=false + am__untar=false + ;; + esac + + # If the value was cached, stop now. We just wanted to have am__tar + # and am__untar set. + test -n "${am_cv_prog_tar_$1}" && break + + # tar/untar a dummy directory, and stop if the command works. + rm -rf conftest.dir + mkdir conftest.dir + echo GrepMe > conftest.dir/file + AM_RUN_LOG([tardir=conftest.dir && eval $am__tar_ >conftest.tar]) + rm -rf conftest.dir + if test -s conftest.tar; then + AM_RUN_LOG([$am__untar /dev/null 2>&1 && break + fi + done + rm -rf conftest.dir + + AC_CACHE_VAL([am_cv_prog_tar_$1], [am_cv_prog_tar_$1=$_am_tool]) + AC_MSG_RESULT([$am_cv_prog_tar_$1])]) + +AC_SUBST([am__tar]) +AC_SUBST([am__untar]) +]) # _AM_PROG_TAR + diff --git a/dep/jansson-2.10/android/jansson_config.h b/dep/jansson-2.10/android/jansson_config.h new file mode 100644 index 00000000..618a0da7 --- /dev/null +++ b/dep/jansson-2.10/android/jansson_config.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) 2010-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + * + * + * This file specifies a part of the site-specific configuration for + * Jansson, namely those things that affect the public API in + * jansson.h. + * + * The configure script copies this file to jansson_config.h and + * replaces @var@ substitutions by values that fit your system. If you + * cannot run the configure script, you can do the value substitution + * by hand. + */ + +#ifndef JANSSON_CONFIG_H +#define JANSSON_CONFIG_H + +/* If your compiler supports the inline keyword in C, JSON_INLINE is + defined to `inline', otherwise empty. In C++, the inline is always + supported. */ +#ifdef __cplusplus +#define JSON_INLINE inline +#else +#define JSON_INLINE inline +#endif + +/* If your compiler supports the `long long` type and the strtoll() + library function, JSON_INTEGER_IS_LONG_LONG is defined to 1, + otherwise to 0. */ +#define JSON_INTEGER_IS_LONG_LONG 1 + +/* If locale.h and localeconv() are available, define to 1, + otherwise to 0. */ +#define JSON_HAVE_LOCALECONV 0 + +/* Maximum recursion depth for parsing JSON input. + This limits the depth of e.g. array-within-array constructions. */ +#define JSON_PARSER_MAX_DEPTH 2048 + +#endif diff --git a/dep/jansson-2.10/cmake/CheckFunctionKeywords.cmake b/dep/jansson-2.10/cmake/CheckFunctionKeywords.cmake new file mode 100644 index 00000000..44601fd4 --- /dev/null +++ b/dep/jansson-2.10/cmake/CheckFunctionKeywords.cmake @@ -0,0 +1,15 @@ +include(CheckCSourceCompiles) + +macro(check_function_keywords _wordlist) + set(${_result} "") + foreach(flag ${_wordlist}) + string(REGEX REPLACE "[-+/ ()]" "_" flagname "${flag}") + string(TOUPPER "${flagname}" flagname) + set(have_flag "HAVE_${flagname}") + check_c_source_compiles("${flag} void func(); void func() { } int main() { func(); return 0; }" ${have_flag}) + if(${have_flag} AND NOT ${_result}) + set(${_result} "${flag}") +# break() + endif(${have_flag} AND NOT ${_result}) + endforeach(flag) +endmacro(check_function_keywords) diff --git a/dep/jansson-2.10/cmake/CodeCoverage.cmake b/dep/jansson-2.10/cmake/CodeCoverage.cmake new file mode 100644 index 00000000..402f6366 --- /dev/null +++ b/dep/jansson-2.10/cmake/CodeCoverage.cmake @@ -0,0 +1,163 @@ +# +# Boost Software License - Version 1.0 - August 17th, 2003 +# +# Permission is hereby granted, free of charge, to any person or organization +# obtaining a copy of the software and accompanying documentation covered by +# this license (the "Software") to use, reproduce, display, distribute, +# execute, and transmit the Software, and to prepare derivative works of the +# Software, and to permit third-parties to whom the Software is furnished to +# do so, all subject to the following: +# +# The copyright notices in the Software and this entire statement, including +# the above license grant, this restriction and the following disclaimer, +# must be included in all copies of the Software, in whole or in part, and +# all derivative works of the Software, unless such copies or derivative +# works are solely in the form of machine-executable object code generated by +# a source language processor. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT +# SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE +# FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, +# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +# DEALINGS IN THE SOFTWARE. +# +# 2012-01-31, Lars Bilke +# - Enable Code Coverage +# +# 2013-09-17, Joakim Söderberg +# - Added support for Clang. +# - Some additional usage instructions. +# +# USAGE: +# 1. Copy this file into your cmake modules path. +# +# 2. Add the following line to your CMakeLists.txt: +# INCLUDE(CodeCoverage) +# +# 3. Set compiler flags to turn off optimization and enable coverage: +# SET(CMAKE_CXX_FLAGS "-g -O0 -fprofile-arcs -ftest-coverage") +# SET(CMAKE_C_FLAGS "-g -O0 -fprofile-arcs -ftest-coverage") +# +# 3. Use the function SETUP_TARGET_FOR_COVERAGE to create a custom make target +# which runs your test executable and produces a lcov code coverage report: +# Example: +# SETUP_TARGET_FOR_COVERAGE( +# my_coverage_target # Name for custom target. +# test_driver # Name of the test driver executable that runs the tests. +# # NOTE! This should always have a ZERO as exit code +# # otherwise the coverage generation will not complete. +# coverage # Name of output directory. +# ) +# +# 4. Build a Debug build: +# cmake -DCMAKE_BUILD_TYPE=Debug .. +# make +# make my_coverage_target +# +# + +# Check prereqs +FIND_PROGRAM( GCOV_PATH gcov ) +FIND_PROGRAM( LCOV_PATH lcov ) +FIND_PROGRAM( GENHTML_PATH genhtml ) +FIND_PROGRAM( GCOVR_PATH gcovr PATHS ${CMAKE_SOURCE_DIR}/tests) + +IF(NOT GCOV_PATH) + MESSAGE(FATAL_ERROR "gcov not found! Aborting...") +ENDIF() # NOT GCOV_PATH + +IF(NOT (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_COMPILER_IS_GNUCC)) + # Clang version 3.0.0 and greater now supports gcov as well. + MESSAGE(WARNING "Compiler is not GNU gcc! Clang Version 3.0.0 and greater supports gcov as well, but older versions don't.") + + IF(NOT ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang")) + MESSAGE(FATAL_ERROR "Compiler is not GNU gcc or Clang! Aborting...") + ENDIF() +ENDIF() # NOT CMAKE_COMPILER_IS_GNUCXX + +IF ( NOT CMAKE_BUILD_TYPE STREQUAL "Debug" ) + MESSAGE( WARNING "Code coverage results with an optimized (non-Debug) build may be misleading" ) +ENDIF() # NOT CMAKE_BUILD_TYPE STREQUAL "Debug" + + +# Param _targetname The name of new the custom make target +# Param _outputname lcov output is generated as _outputname.info +# HTML report is generated in _outputname/index.html +# Param _testrunner The name of the target which runs the tests. +# MUST return ZERO always, even on errors. +# If not, no coverage report will be created! +# Optional fourth parameter is passed as arguments to _testrunner +# Pass them in list form, e.g.: "-j;2" for -j 2 +FUNCTION(SETUP_TARGET_FOR_COVERAGE _targetname _outputname _testrunner) + + IF(NOT LCOV_PATH) + MESSAGE(FATAL_ERROR "lcov not found! Aborting...") + ENDIF() # NOT LCOV_PATH + + IF(NOT GENHTML_PATH) + MESSAGE(FATAL_ERROR "genhtml not found! Aborting...") + ENDIF() # NOT GENHTML_PATH + + # Setup target + ADD_CUSTOM_TARGET(${_targetname} + + # Cleanup lcov + ${LCOV_PATH} --directory . --zerocounters + + # Run tests + COMMAND ${_testrunner} ${ARGV3} + + # Capturing lcov counters and generating report + COMMAND ${LCOV_PATH} --directory . --capture --output-file ${_outputname}.info + COMMAND ${LCOV_PATH} --remove ${_outputname}.info 'tests/*' '/usr/*' --output-file ${_outputname}.info.cleaned + COMMAND ${GENHTML_PATH} -o ${_outputname} ${_outputname}.info.cleaned + COMMAND ${CMAKE_COMMAND} -E remove ${_outputname}.info ${_outputname}.info.cleaned + + WORKING_DIRECTORY ${CMAKE_BINARY_DIR} + COMMENT "Resetting code coverage counters to zero.\nProcessing code coverage counters and generating report." + ) + + # Show info where to find the report + ADD_CUSTOM_COMMAND(TARGET ${_targetname} POST_BUILD + COMMAND ; + COMMENT "Open ./${_outputname}/index.html in your browser to view the coverage report." + ) + +ENDFUNCTION() # SETUP_TARGET_FOR_COVERAGE + +# Param _targetname The name of new the custom make target +# Param _testrunner The name of the target which runs the tests +# Param _outputname cobertura output is generated as _outputname.xml +# Optional fourth parameter is passed as arguments to _testrunner +# Pass them in list form, e.g.: "-j;2" for -j 2 +FUNCTION(SETUP_TARGET_FOR_COVERAGE_COBERTURA _targetname _testrunner _outputname) + + IF(NOT PYTHON_EXECUTABLE) + MESSAGE(FATAL_ERROR "Python not found! Aborting...") + ENDIF() # NOT PYTHON_EXECUTABLE + + IF(NOT GCOVR_PATH) + MESSAGE(FATAL_ERROR "gcovr not found! Aborting...") + ENDIF() # NOT GCOVR_PATH + + ADD_CUSTOM_TARGET(${_targetname} + + # Run tests + ${_testrunner} ${ARGV3} + + # Running gcovr + COMMAND ${GCOVR_PATH} -x -r ${CMAKE_SOURCE_DIR} -e '${CMAKE_SOURCE_DIR}/tests/' -o ${_outputname}.xml + WORKING_DIRECTORY ${CMAKE_BINARY_DIR} + COMMENT "Running gcovr to produce Cobertura code coverage report." + ) + + # Show info where to find the report + ADD_CUSTOM_COMMAND(TARGET ${_targetname} POST_BUILD + COMMAND ; + COMMENT "Cobertura code coverage report saved in ${_outputname}.xml." + ) + +ENDFUNCTION() # SETUP_TARGET_FOR_COVERAGE_COBERTURA + diff --git a/dep/jansson-2.10/cmake/Coveralls.cmake b/dep/jansson-2.10/cmake/Coveralls.cmake new file mode 100644 index 00000000..29221c91 --- /dev/null +++ b/dep/jansson-2.10/cmake/Coveralls.cmake @@ -0,0 +1,111 @@ +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +# +# Copyright (C) 2014 Joakim Söderberg +# + + +# +# Param _COVERAGE_SRCS A list of source files that coverage should be collected for. +# Param _COVERALLS_UPLOAD Upload the result to coveralls? +# +function(coveralls_setup _COVERAGE_SRCS _COVERALLS_UPLOAD) + # When passing a CMake list to an external process, the list + # will be converted from the format "1;2;3" to "1 2 3". + # This means the script we're calling won't see it as a list + # of sources, but rather just one long path. We remedy this + # by replacing ";" with "*" and then reversing that in the script + # that we're calling. + # http://cmake.3232098.n2.nabble.com/Passing-a-CMake-list-quot-as-is-quot-to-a-custom-target-td6505681.html + set(COVERAGE_SRCS_TMP ${_COVERAGE_SRCS}) + set(COVERAGE_SRCS "") + foreach (COVERAGE_SRC ${COVERAGE_SRCS_TMP}) + set(COVERAGE_SRCS "${COVERAGE_SRCS}*${COVERAGE_SRC}") + endforeach() + + #message("Coverage sources: ${COVERAGE_SRCS}") + set(COVERALLS_FILE ${PROJECT_BINARY_DIR}/coveralls.json) + + add_custom_target(coveralls_generate + + # Zero the coverage counters. + COMMAND ${CMAKE_COMMAND} + -P "${PROJECT_SOURCE_DIR}/cmake/CoverallsClear.cmake" + + # Run regress tests. + COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure + + # Generate Gcov and translate it into coveralls JSON. + # We do this by executing an external CMake script. + # (We don't want this to run at CMake generation time, but after compilation and everything has run). + COMMAND ${CMAKE_COMMAND} + -DCOVERAGE_SRCS="${COVERAGE_SRCS}" # TODO: This is passed like: "a b c", not "a;b;c" + -DCOVERALLS_OUTPUT_FILE="${COVERALLS_FILE}" + -DCOV_PATH="${PROJECT_BINARY_DIR}" + -DPROJECT_ROOT="${PROJECT_SOURCE_DIR}" + -P "${PROJECT_SOURCE_DIR}/cmake/CoverallsGenerateGcov.cmake" + + WORKING_DIRECTORY ${PROJECT_BINARY_DIR} + COMMENT "Generating coveralls output..." + ) + + if (_COVERALLS_UPLOAD) + message("COVERALLS UPLOAD: ON") + + find_program(CURL_EXECUTABLE curl) + + if (NOT CURL_EXECUTABLE) + message(FATAL_ERROR "Coveralls: curl not found! Aborting") + endif() + + add_custom_target(coveralls_upload + # Upload the JSON to coveralls. + COMMAND ${CURL_EXECUTABLE} + -S -F json_file=@${COVERALLS_FILE} + https://coveralls.io/api/v1/jobs + + DEPENDS coveralls_generate + + WORKING_DIRECTORY ${PROJECT_BINARY_DIR} + COMMENT "Uploading coveralls output...") + + add_custom_target(coveralls DEPENDS coveralls_upload) + else() + message("COVERALLS UPLOAD: OFF") + add_custom_target(coveralls DEPENDS coveralls_generate) + endif() + +endfunction() + +macro(coveralls_turn_on_coverage) + if(NOT (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) + AND (NOT "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang")) + message(FATAL_ERROR "Coveralls: Compiler ${CMAKE_C_COMPILER_ID} is not GNU gcc! Aborting... You can set this on the command line using CC=/usr/bin/gcc CXX=/usr/bin/g++ cmake ..") + endif() + + if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug") + message(FATAL_ERROR "Coveralls: Code coverage results with an optimised (non-Debug) build may be misleading! Add -DCMAKE_BUILD_TYPE=Debug") + endif() + + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage") +endmacro() + + + diff --git a/dep/jansson-2.10/cmake/CoverallsClear.cmake b/dep/jansson-2.10/cmake/CoverallsClear.cmake new file mode 100644 index 00000000..eb68695a --- /dev/null +++ b/dep/jansson-2.10/cmake/CoverallsClear.cmake @@ -0,0 +1,24 @@ +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +# +# Copyright (C) 2014 Joakim Söderberg +# + +file(REMOVE_RECURSE ${PROJECT_BINARY_DIR}/*.gcda) + diff --git a/dep/jansson-2.10/cmake/CoverallsGenerateGcov.cmake b/dep/jansson-2.10/cmake/CoverallsGenerateGcov.cmake new file mode 100644 index 00000000..0c4c2b0c --- /dev/null +++ b/dep/jansson-2.10/cmake/CoverallsGenerateGcov.cmake @@ -0,0 +1,380 @@ +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +# +# Copyright (C) 2014 Joakim Söderberg +# +# This is intended to be run by a custom target in a CMake project like this. +# 0. Compile program with coverage support. +# 1. Clear coverage data. (Recursively delete *.gcda in build dir) +# 2. Run the unit tests. +# 3. Run this script specifying which source files the coverage should be performed on. +# +# This script will then use gcov to generate .gcov files in the directory specified +# via the COV_PATH var. This should probably be the same as your cmake build dir. +# +# It then parses the .gcov files to convert them into the Coveralls JSON format: +# https://coveralls.io/docs/api +# +# Example for running as standalone CMake script from the command line: +# (Note it is important the -P is at the end...) +# $ cmake -DCOV_PATH=$(pwd) +# -DCOVERAGE_SRCS="catcierge_rfid.c;catcierge_timer.c" +# -P ../cmake/CoverallsGcovUpload.cmake +# +CMAKE_MINIMUM_REQUIRED(VERSION 2.8) + + +# +# Make sure we have the needed arguments. +# +if (NOT COVERALLS_OUTPUT_FILE) + message(FATAL_ERROR "Coveralls: No coveralls output file specified. Please set COVERALLS_OUTPUT_FILE") +endif() + +if (NOT COV_PATH) + message(FATAL_ERROR "Coveralls: Missing coverage directory path where gcov files will be generated. Please set COV_PATH") +endif() + +if (NOT COVERAGE_SRCS) + message(FATAL_ERROR "Coveralls: Missing the list of source files that we should get the coverage data for COVERAGE_SRCS") +endif() + +if (NOT PROJECT_ROOT) + message(FATAL_ERROR "Coveralls: Missing PROJECT_ROOT.") +endif() + +# Since it's not possible to pass a CMake list properly in the +# "1;2;3" format to an external process, we have replaced the +# ";" with "*", so reverse that here so we get it back into the +# CMake list format. +string(REGEX REPLACE "\\*" ";" COVERAGE_SRCS ${COVERAGE_SRCS}) + +find_program(GCOV_EXECUTABLE gcov) + +if (NOT GCOV_EXECUTABLE) + message(FATAL_ERROR "gcov not found! Aborting...") +endif() + +find_package(Git) + +# TODO: Add these git things to the coveralls json. +if (GIT_FOUND) + # Branch. + execute_process( + COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD + WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} + OUTPUT_VARIABLE GIT_BRANCH + OUTPUT_STRIP_TRAILING_WHITESPACE + ) + + macro (git_log_format FORMAT_CHARS VAR_NAME) + execute_process( + COMMAND ${GIT_EXECUTABLE} log -1 --pretty=format:%${FORMAT_CHARS} + WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} + OUTPUT_VARIABLE ${VAR_NAME} + OUTPUT_STRIP_TRAILING_WHITESPACE + ) + endmacro() + + git_log_format(an GIT_AUTHOR_EMAIL) + git_log_format(ae GIT_AUTHOR_EMAIL) + git_log_format(cn GIT_COMMITTER_NAME) + git_log_format(ce GIT_COMMITTER_EMAIL) + git_log_format(B GIT_COMMIT_MESSAGE) + + message("Git exe: ${GIT_EXECUTABLE}") + message("Git branch: ${GIT_BRANCH}") + message("Git author: ${GIT_AUTHOR_NAME}") + message("Git e-mail: ${GIT_AUTHOR_EMAIL}") + message("Git commiter name: ${GIT_COMMITTER_NAME}") + message("Git commiter e-mail: ${GIT_COMMITTER_EMAIL}") + message("Git commit message: ${GIT_COMMIT_MESSAGE}") + +endif() + +############################# Macros ######################################### + +# +# This macro converts from the full path format gcov outputs: +# +# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov +# +# to the original source file path the .gcov is for: +# +# /path/to/project/root/subdir/the_file.c +# +macro(get_source_path_from_gcov_filename _SRC_FILENAME _GCOV_FILENAME) + + # /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov + # -> + # #path#to#project#root#subdir#the_file.c.gcov + get_filename_component(_GCOV_FILENAME_WEXT ${_GCOV_FILENAME} NAME) + + # #path#to#project#root#subdir#the_file.c.gcov -> /path/to/project/root/subdir/the_file.c + string(REGEX REPLACE "\\.gcov$" "" SRC_FILENAME_TMP ${_GCOV_FILENAME_WEXT}) + string(REGEX REPLACE "\#" "/" SRC_FILENAME_TMP ${SRC_FILENAME_TMP}) + set(${_SRC_FILENAME} "${SRC_FILENAME_TMP}") +endmacro() + +############################################################################## + +# Get the coverage data. +file(GLOB_RECURSE GCDA_FILES "${COV_PATH}/*.gcda") +message("GCDA files:") + +# Get a list of all the object directories needed by gcov +# (The directories the .gcda files and .o files are found in) +# and run gcov on those. +foreach(GCDA ${GCDA_FILES}) + message("Process: ${GCDA}") + message("------------------------------------------------------------------------------") + get_filename_component(GCDA_DIR ${GCDA} PATH) + + # + # The -p below refers to "Preserve path components", + # This means that the generated gcov filename of a source file will + # keep the original files entire filepath, but / is replaced with #. + # Example: + # + # /path/to/project/root/build/CMakeFiles/the_file.dir/subdir/the_file.c.gcda + # ------------------------------------------------------------------------------ + # File '/path/to/project/root/subdir/the_file.c' + # Lines executed:68.34% of 199 + # /path/to/project/root/subdir/the_file.c:creating '#path#to#project#root#subdir#the_file.c.gcov' + # + # If -p is not specified then the file is named only "the_file.c.gcov" + # + execute_process( + COMMAND ${GCOV_EXECUTABLE} -p -o ${GCDA_DIR} ${GCDA} + WORKING_DIRECTORY ${COV_PATH} + ) +endforeach() + +# TODO: Make these be absolute path +file(GLOB ALL_GCOV_FILES ${COV_PATH}/*.gcov) + +# Get only the filenames to use for filtering. +#set(COVERAGE_SRCS_NAMES "") +#foreach (COVSRC ${COVERAGE_SRCS}) +# get_filename_component(COVSRC_NAME ${COVSRC} NAME) +# message("${COVSRC} -> ${COVSRC_NAME}") +# list(APPEND COVERAGE_SRCS_NAMES "${COVSRC_NAME}") +#endforeach() + +# +# Filter out all but the gcov files we want. +# +# We do this by comparing the list of COVERAGE_SRCS filepaths that the +# user wants the coverage data for with the paths of the generated .gcov files, +# so that we only keep the relevant gcov files. +# +# Example: +# COVERAGE_SRCS = +# /path/to/project/root/subdir/the_file.c +# +# ALL_GCOV_FILES = +# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov +# /path/to/project/root/build/#path#to#project#root#subdir#other_file.c.gcov +# +# Result should be: +# GCOV_FILES = +# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov +# +set(GCOV_FILES "") +#message("Look in coverage sources: ${COVERAGE_SRCS}") +message("\nFilter out unwanted GCOV files:") +message("===============================") + +set(COVERAGE_SRCS_REMAINING ${COVERAGE_SRCS}) + +foreach (GCOV_FILE ${ALL_GCOV_FILES}) + + # + # /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov + # -> + # /path/to/project/root/subdir/the_file.c + get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE}) + + # Is this in the list of source files? + # TODO: We want to match against relative path filenames from the source file root... + list(FIND COVERAGE_SRCS ${GCOV_SRC_PATH} WAS_FOUND) + + if (NOT WAS_FOUND EQUAL -1) + message("YES: ${GCOV_FILE}") + list(APPEND GCOV_FILES ${GCOV_FILE}) + + # We remove it from the list, so we don't bother searching for it again. + # Also files left in COVERAGE_SRCS_REMAINING after this loop ends should + # have coverage data generated from them (no lines are covered). + list(REMOVE_ITEM COVERAGE_SRCS_REMAINING ${GCOV_SRC_PATH}) + else() + message("NO: ${GCOV_FILE}") + endif() +endforeach() + +# TODO: Enable setting these +set(JSON_SERVICE_NAME "travis-ci") +set(JSON_SERVICE_JOB_ID $ENV{TRAVIS_JOB_ID}) + +set(JSON_TEMPLATE +"{ + \"service_name\": \"\@JSON_SERVICE_NAME\@\", + \"service_job_id\": \"\@JSON_SERVICE_JOB_ID\@\", + \"source_files\": \@JSON_GCOV_FILES\@ +}" +) + +set(SRC_FILE_TEMPLATE +"{ + \"name\": \"\@GCOV_SRC_REL_PATH\@\", + \"source\": \"\@GCOV_FILE_SOURCE\@\", + \"coverage\": \@GCOV_FILE_COVERAGE\@ +}" +) + +message("\nGenerate JSON for files:") +message("=========================") + +set(JSON_GCOV_FILES "[") + +# Read the GCOV files line by line and get the coverage data. +foreach (GCOV_FILE ${GCOV_FILES}) + + get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE}) + file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}") + + # Loads the gcov file as a list of lines. + file(STRINGS ${GCOV_FILE} GCOV_LINES) + + # Instead of trying to parse the source from the + # gcov file, simply read the file contents from the source file. + # (Parsing it from the gcov is hard because C-code uses ; in many places + # which also happens to be the same as the CMake list delimeter). + file(READ ${GCOV_SRC_PATH} GCOV_FILE_SOURCE) + + string(REPLACE "\\" "\\\\" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + string(REGEX REPLACE "\"" "\\\\\"" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + string(REPLACE "\t" "\\\\t" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + string(REPLACE "\r" "\\\\r" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + string(REPLACE "\n" "\\\\n" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + # According to http://json.org/ these should be escaped as well. + # Don't know how to do that in CMake however... + #string(REPLACE "\b" "\\\\b" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + #string(REPLACE "\f" "\\\\f" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + #string(REGEX REPLACE "\u([a-fA-F0-9]{4})" "\\\\u\\1" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}") + + # We want a json array of coverage data as a single string + # start building them from the contents of the .gcov + set(GCOV_FILE_COVERAGE "[") + + foreach (GCOV_LINE ${GCOV_LINES}) + # Example of what we're parsing: + # Hitcount |Line | Source + # " 8: 26: if (!allowed || (strlen(allowed) == 0))" + string(REGEX REPLACE + "^([^:]*):([^:]*):(.*)$" + "\\1;\\2;\\3" + RES + "${GCOV_LINE}") + + list(LENGTH RES RES_COUNT) + if (RES_COUNT GREATER 2) + list(GET RES 0 HITCOUNT) + list(GET RES 1 LINE) + list(GET RES 2 SOURCE) + + string(STRIP ${HITCOUNT} HITCOUNT) + string(STRIP ${LINE} LINE) + + # Lines with 0 line numbers are metadata and can be ignored. + if (NOT ${LINE} EQUAL 0) + + # Translate the hitcount into valid JSON values. + if (${HITCOUNT} STREQUAL "#####") + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}0, ") + elseif (${HITCOUNT} STREQUAL "-") + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ") + else() + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}${HITCOUNT}, ") + endif() + # TODO: Look for LCOV_EXCL_LINE in SOURCE to get rid of false positives. + endif() + else() + message(WARNING "Failed to properly parse line --> ${GCOV_LINE}") + endif() + endforeach() + + # Advanced way of removing the trailing comma in the JSON array. + # "[1, 2, 3, " -> "[1, 2, 3" + string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE}) + + # Append the trailing ] to complete the JSON array. + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]") + + # Generate the final JSON for this file. + message("Generate JSON for file: ${GCOV_SRC_REL_PATH}...") + string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON) + + set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ") +endforeach() + +# Loop through all files we couldn't find any coverage for +# as well, and generate JSON for those as well with 0% coverage. +foreach(NOT_COVERED_SRC ${COVERAGE_SRCS_REMAINING}) + + # Loads the source file as a list of lines. + file(STRINGS ${NOT_COVERED_SRC} SRC_LINES) + + set(GCOV_FILE_COVERAGE "[") + set(GCOV_FILE_SOURCE "") + + foreach (SOURCE ${SRC_LINES}) + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}0, ") + + string(REPLACE "\\" "\\\\" SOURCE "${SOURCE}") + string(REGEX REPLACE "\"" "\\\\\"" SOURCE "${SOURCE}") + string(REPLACE "\t" "\\\\t" SOURCE "${SOURCE}") + string(REPLACE "\r" "\\\\r" SOURCE "${SOURCE}") + set(GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}${SOURCE}\\n") + endforeach() + + # Remove trailing comma, and complete JSON array with ] + string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE}) + set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]") + + # Generate the final JSON for this file. + message("Generate JSON for non-gcov file: ${NOT_COVERED_SRC}...") + string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON) + set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ") +endforeach() + +# Get rid of trailing comma. +string(REGEX REPLACE ",[ ]*$" "" JSON_GCOV_FILES ${JSON_GCOV_FILES}) +set(JSON_GCOV_FILES "${JSON_GCOV_FILES}]") + +# Generate the final complete JSON! +message("Generate final JSON...") +string(CONFIGURE ${JSON_TEMPLATE} JSON) + +file(WRITE "${COVERALLS_OUTPUT_FILE}" "${JSON}") +message("###########################################################################") +message("Generated coveralls JSON containing coverage data:") +message("${COVERALLS_OUTPUT_FILE}") +message("###########################################################################") + diff --git a/dep/jansson-2.10/cmake/FindSphinx.cmake b/dep/jansson-2.10/cmake/FindSphinx.cmake new file mode 100644 index 00000000..55539d42 --- /dev/null +++ b/dep/jansson-2.10/cmake/FindSphinx.cmake @@ -0,0 +1,301 @@ +# +# PART B. DOWNLOADING AGREEMENT - LICENSE FROM SBIA WITH RIGHT TO SUBLICENSE ("SOFTWARE LICENSE"). +# ------------------------------------------------------------------------------------------------ +# +# 1. As used in this Software License, "you" means the individual downloading and/or +# using, reproducing, modifying, displaying and/or distributing the Software and +# the institution or entity which employs or is otherwise affiliated with such +# individual in connection therewith. The Section of Biomedical Image Analysis, +# Department of Radiology at the Universiy of Pennsylvania ("SBIA") hereby grants +# you, with right to sublicense, with respect to SBIA's rights in the software, +# and data, if any, which is the subject of this Software License (collectively, +# the "Software"), a royalty-free, non-exclusive license to use, reproduce, make +# derivative works of, display and distribute the Software, provided that: +# (a) you accept and adhere to all of the terms and conditions of this Software +# License; (b) in connection with any copy of or sublicense of all or any portion +# of the Software, all of the terms and conditions in this Software License shall +# appear in and shall apply to such copy and such sublicense, including without +# limitation all source and executable forms and on any user documentation, +# prefaced with the following words: "All or portions of this licensed product +# (such portions are the "Software") have been obtained under license from the +# Section of Biomedical Image Analysis, Department of Radiology at the University +# of Pennsylvania and are subject to the following terms and conditions:" +# (c) you preserve and maintain all applicable attributions, copyright notices +# and licenses included in or applicable to the Software; (d) modified versions +# of the Software must be clearly identified and marked as such, and must not +# be misrepresented as being the original Software; and (e) you consider making, +# but are under no obligation to make, the source code of any of your modifications +# to the Software freely available to others on an open source basis. +# +# 2. The license granted in this Software License includes without limitation the +# right to (i) incorporate the Software into proprietary programs (subject to +# any restrictions applicable to such programs), (ii) add your own copyright +# statement to your modifications of the Software, and (iii) provide additional +# or different license terms and conditions in your sublicenses of modifications +# of the Software; provided that in each case your use, reproduction or +# distribution of such modifications otherwise complies with the conditions +# stated in this Software License. +# +# 3. This Software License does not grant any rights with respect to third party +# software, except those rights that SBIA has been authorized by a third +# party to grant to you, and accordingly you are solely responsible for +# (i) obtaining any permissions from third parties that you need to use, +# reproduce, make derivative works of, display and distribute the Software, +# and (ii) informing your sublicensees, including without limitation your +# end-users, of their obligations to secure any such required permissions. +# +# 4. The Software has been designed for research purposes only and has not been +# reviewed or approved by the Food and Drug Administration or by any other +# agency. YOU ACKNOWLEDGE AND AGREE THAT CLINICAL APPLICATIONS ARE NEITHER +# RECOMMENDED NOR ADVISED. Any commercialization of the Software is at the +# sole risk of the party or parties engaged in such commercialization. +# You further agree to use, reproduce, make derivative works of, display +# and distribute the Software in compliance with all applicable governmental +# laws, regulations and orders, including without limitation those relating +# to export and import control. +# +# 5. The Software is provided "AS IS" and neither SBIA nor any contributor to +# the software (each a "Contributor") shall have any obligation to provide +# maintenance, support, updates, enhancements or modifications thereto. +# SBIA AND ALL CONTRIBUTORS SPECIFICALLY DISCLAIM ALL EXPRESS AND IMPLIED +# WARRANTIES OF ANY KIND INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL SBIA OR ANY CONTRIBUTOR BE LIABLE TO ANY PARTY FOR +# DIRECT, INDIRECT, SPECIAL, INCIDENTAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES +# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY ARISING IN ANY WAY RELATED +# TO THE SOFTWARE, EVEN IF SBIA OR ANY CONTRIBUTOR HAS BEEN ADVISED OF THE +# POSSIBILITY OF SUCH DAMAGES. TO THE MAXIMUM EXTENT NOT PROHIBITED BY LAW OR +# REGULATION, YOU FURTHER ASSUME ALL LIABILITY FOR YOUR USE, REPRODUCTION, +# MAKING OF DERIVATIVE WORKS, DISPLAY, LICENSE OR DISTRIBUTION OF THE SOFTWARE +# AND AGREE TO INDEMNIFY AND HOLD HARMLESS SBIA AND ALL CONTRIBUTORS FROM +# AND AGAINST ANY AND ALL CLAIMS, SUITS, ACTIONS, DEMANDS AND JUDGMENTS ARISING +# THEREFROM. +# +# 6. None of the names, logos or trademarks of SBIA or any of SBIA's affiliates +# or any of the Contributors, or any funding agency, may be used to endorse +# or promote products produced in whole or in part by operation of the Software +# or derived from or based on the Software without specific prior written +# permission from the applicable party. +# +# 7. Any use, reproduction or distribution of the Software which is not in accordance +# with this Software License shall automatically revoke all rights granted to you +# under this Software License and render Paragraphs 1 and 2 of this Software +# License null and void. +# +# 8. This Software License does not grant any rights in or to any intellectual +# property owned by SBIA or any Contributor except those rights expressly +# granted hereunder. +# +# +# PART C. MISCELLANEOUS +# --------------------- +# +# This Agreement shall be governed by and construed in accordance with the laws +# of The Commonwealth of Pennsylvania without regard to principles of conflicts +# of law. This Agreement shall supercede and replace any license terms that you +# may have agreed to previously with respect to Software from SBIA. +# +############################################################################## +# @file FindSphinx.cmake +# @brief Find Sphinx documentation build tools. +# +# @par Input variables: +# +# +# @tp @b Sphinx_DIR @endtp +# +# +# +# @tp @b SPHINX_DIR @endtp +# +# +# +# @tp @b Sphinx_FIND_COMPONENTS @endtp +# +# +#
Installation directory of Sphinx tools. Can also be set as environment variable.
Alternative environment variable for @c Sphinx_DIR.
Sphinx build tools to look for, i.e., 'apidoc' and/or 'build'.
+# +# @par Output variables: +# +# +# @tp @b Sphinx_FOUND @endtp +# +# +# +# @tp @b SPHINX_FOUND @endtp +# +# +# @tp @b SPHINX_EXECUTABLE @endtp +# +# +# +# @tp @b Sphinx_PYTHON_EXECUTABLE @endtp +# +# +# +# @tp @b Sphinx_PYTHON_OPTIONS @endtp +# +# +# +# @tp @b Sphinx-build_EXECUTABLE @endtp +# +# +# +# @tp @b Sphinx-apidoc_EXECUTABLE @endtp +# +# +# +# @tp @b Sphinx_VERSION_STRING @endtp +# +# +# +# @tp @b Sphinx_VERSION_MAJOR @endtp +# +# +# +# @tp @b Sphinx_VERSION_MINOR @endtp +# +# +# +# @tp @b Sphinx_VERSION_PATCH @endtp +# +# +#
Whether all or only the requested Sphinx build tools were found.
Alias for @c Sphinx_FOUND. +#
Non-cached alias for @c Sphinx-build_EXECUTABLE.
Python executable used to run sphinx-build. This is either the +# by default found Python interpreter or a specific version as +# specified by the shebang (#!) of the sphinx-build script.
A list of Python options extracted from the shebang (#!) of the +# sphinx-build script. The -E option is added by this module +# if the Python executable is not the system default to avoid +# problems with a differing setting of the @c PYTHONHOME.
Absolute path of the found sphinx-build tool.
Absolute path of the found sphinx-apidoc tool.
Sphinx version found e.g. 1.1.2.
Sphinx major version found e.g. 1.
Sphinx minor version found e.g. 1.
Sphinx patch version found e.g. 2.
+# +# @ingroup CMakeFindModules +############################################################################## + +set (_Sphinx_REQUIRED_VARS) + +# ---------------------------------------------------------------------------- +# initialize search +if (NOT Sphinx_DIR) + if (NOT $ENV{Sphinx_DIR} STREQUAL "") + set (Sphinx_DIR "$ENV{Sphinx_DIR}" CACHE PATH "Installation prefix of Sphinx (docutils)." FORCE) + else () + set (Sphinx_DIR "$ENV{SPHINX_DIR}" CACHE PATH "Installation prefix of Sphinx (docutils)." FORCE) + endif () +endif () + +# ---------------------------------------------------------------------------- +# default components to look for +if (NOT Sphinx_FIND_COMPONENTS) + set (Sphinx_FIND_COMPONENTS "build") +elseif (NOT Sphinx_FIND_COMPONENTS MATCHES "^(build|apidoc)$") + message (FATAL_ERROR "Invalid Sphinx component in: ${Sphinx_FIND_COMPONENTS}") +endif () + +# ---------------------------------------------------------------------------- +# find components, i.e., build tools +foreach (_Sphinx_TOOL IN LISTS Sphinx_FIND_COMPONENTS) + if (Sphinx_DIR) + find_program ( + Sphinx-${_Sphinx_TOOL}_EXECUTABLE + NAMES sphinx-${_Sphinx_TOOL} sphinx-${_Sphinx_TOOL}.py + HINTS "${Sphinx_DIR}" + PATH_SUFFIXES bin + DOC "The sphinx-${_Sphinx_TOOL} Python script." + NO_DEFAULT_PATH + ) + else () + find_program ( + Sphinx-${_Sphinx_TOOL}_EXECUTABLE + NAMES sphinx-${_Sphinx_TOOL} sphinx-${_Sphinx_TOOL}.py + DOC "The sphinx-${_Sphinx_TOOL} Python script." + ) + endif () + mark_as_advanced (Sphinx-${_Sphinx_TOOL}_EXECUTABLE) + list (APPEND _Sphinx_REQUIRED_VARS Sphinx-${_Sphinx_TOOL}_EXECUTABLE) +endforeach () + +# ---------------------------------------------------------------------------- +# determine Python executable used by Sphinx +if (Sphinx-build_EXECUTABLE) + # extract python executable from shebang of sphinx-build + find_package (PythonInterp QUIET) + set (Sphinx_PYTHON_EXECUTABLE "${PYTHON_EXECUTABLE}") + set (Sphinx_PYTHON_OPTIONS) + file (STRINGS "${Sphinx-build_EXECUTABLE}" FIRST_LINE LIMIT_COUNT 1) + if (FIRST_LINE MATCHES "^#!(.*/python.*)") # does not match "#!/usr/bin/env python" ! + string (REGEX REPLACE "^ +| +$" "" Sphinx_PYTHON_EXECUTABLE "${CMAKE_MATCH_1}") + if (Sphinx_PYTHON_EXECUTABLE MATCHES "([^ ]+) (.*)") + set (Sphinx_PYTHON_EXECUTABLE "${CMAKE_MATCH_1}") + string (REGEX REPLACE " +" ";" Sphinx_PYTHON_OPTIONS "${CMAKE_MATCH_2}") + endif () + endif () + # this is done to avoid problems with multiple Python versions being installed + # remember: CMake command if(STR EQUAL STR) is bad and may cause many troubles ! + string (REGEX REPLACE "([.+*?^$])" "\\\\\\1" _Sphinx_PYTHON_EXECUTABLE_RE "${PYTHON_EXECUTABLE}") + list (FIND Sphinx_PYTHON_OPTIONS -E IDX) + if (IDX EQUAL -1 AND NOT Sphinx_PYTHON_EXECUTABLE MATCHES "^${_Sphinx_PYTHON_EXECUTABLE_RE}$") + list (INSERT Sphinx_PYTHON_OPTIONS 0 -E) + endif () + unset (_Sphinx_PYTHON_EXECUTABLE_RE) +endif () + +# ---------------------------------------------------------------------------- +# determine Sphinx version +if (Sphinx-build_EXECUTABLE) + # intentionally use invalid -h option here as the help that is shown then + # will include the Sphinx version information + if (Sphinx_PYTHON_EXECUTABLE) + execute_process ( + COMMAND "${Sphinx_PYTHON_EXECUTABLE}" ${Sphinx_PYTHON_OPTIONS} "${Sphinx-build_EXECUTABLE}" -h + OUTPUT_VARIABLE _Sphinx_VERSION + ERROR_VARIABLE _Sphinx_VERSION + ) + elseif (UNIX) + execute_process ( + COMMAND "${Sphinx-build_EXECUTABLE}" -h + OUTPUT_VARIABLE _Sphinx_VERSION + ERROR_VARIABLE _Sphinx_VERSION + ) + endif () + + # The sphinx version can also contain a "b" instead of the last dot. + # For example "Sphinx v1.2b1" so we cannot just split on "." + if (_Sphinx_VERSION MATCHES "Sphinx v([0-9]+\\.[0-9]+(\\.|b)[0-9]+)") + set (Sphinx_VERSION_STRING "${CMAKE_MATCH_1}") + string(REGEX REPLACE "([0-9]+)\\.[0-9]+(\\.|b)[0-9]+" "\\1" Sphinx_VERSION_MAJOR ${Sphinx_VERSION_STRING}) + string(REGEX REPLACE "[0-9]+\\.([0-9]+)(\\.|b)[0-9]+" "\\1" Sphinx_VERSION_MINOR ${Sphinx_VERSION_STRING}) + string(REGEX REPLACE "[0-9]+\\.[0-9]+(\\.|b)([0-9]+)" "\\1" Sphinx_VERSION_PATCH ${Sphinx_VERSION_STRING}) + + # v1.2.0 -> v1.2 + if (Sphinx_VERSION_PATCH EQUAL 0) + string (REGEX REPLACE "\\.0$" "" Sphinx_VERSION_STRING "${Sphinx_VERSION_STRING}") + endif () + endif() +endif () + +# ---------------------------------------------------------------------------- +# compatibility with FindPythonInterp.cmake and FindPerl.cmake +set (SPHINX_EXECUTABLE "${Sphinx-build_EXECUTABLE}") + +# ---------------------------------------------------------------------------- +# handle the QUIETLY and REQUIRED arguments and set SPHINX_FOUND to TRUE if +# all listed variables are TRUE +include (FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS ( + Sphinx + REQUIRED_VARS + ${_Sphinx_REQUIRED_VARS} +# VERSION_VAR # This isn't available until CMake 2.8.8 so don't use it. + Sphinx_VERSION_STRING +) + +# ---------------------------------------------------------------------------- +# set Sphinx_DIR +if (NOT Sphinx_DIR AND Sphinx-build_EXECUTABLE) + get_filename_component (Sphinx_DIR "${Sphinx-build_EXECUTABLE}" PATH) + string (REGEX REPLACE "/bin/?" "" Sphinx_DIR "${Sphinx_DIR}") + set (Sphinx_DIR "${Sphinx_DIR}" CACHE PATH "Installation directory of Sphinx tools." FORCE) +endif () + +unset (_Sphinx_VERSION) +unset (_Sphinx_REQUIRED_VARS) \ No newline at end of file diff --git a/dep/jansson-2.10/cmake/JanssonConfig.cmake.in b/dep/jansson-2.10/cmake/JanssonConfig.cmake.in new file mode 100644 index 00000000..d00b3c40 --- /dev/null +++ b/dep/jansson-2.10/cmake/JanssonConfig.cmake.in @@ -0,0 +1,17 @@ +# - Config file for the jansson package +# It defines the following variables +# JANSSON_INCLUDE_DIRS - include directories for FooBar +# JANSSON_LIBRARIES - libraries to link against + +# Get the path of the current file. +get_filename_component(JANSSON_CMAKE_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH) + +# Set the include directories. +set(JANSSON_INCLUDE_DIRS "@JANSSON__INCLUDE_DIRS@") + +# Include the project Targets file, this contains definitions for IMPORTED targets. +include(${JANSSON_CMAKE_DIR}/JanssonTargets.cmake) + +# IMPORTED targets from JanssonTargets.cmake +set(JANSSON_LIBRARIES jansson) + diff --git a/dep/jansson-2.10/cmake/JanssonConfigVersion.cmake.in b/dep/jansson-2.10/cmake/JanssonConfigVersion.cmake.in new file mode 100644 index 00000000..83b0d74d --- /dev/null +++ b/dep/jansson-2.10/cmake/JanssonConfigVersion.cmake.in @@ -0,0 +1,11 @@ +set(PACKAGE_VERSION "@JANSSON_DISPLAY_VERSION@") + +# Check whether the requested PACKAGE_FIND_VERSION is compatible +if("${PACKAGE_VERSION}" VERSION_LESS "${PACKAGE_FIND_VERSION}") + set(PACKAGE_VERSION_COMPATIBLE FALSE) +else() + set(PACKAGE_VERSION_COMPATIBLE TRUE) + if ("${PACKAGE_VERSION}" VERSION_EQUAL "${PACKAGE_FIND_VERSION}") + set(PACKAGE_VERSION_EXACT TRUE) + endif() +endif() diff --git a/dep/jansson-2.10/cmake/jansson_config.h.cmake b/dep/jansson-2.10/cmake/jansson_config.h.cmake new file mode 100644 index 00000000..f703dcb0 --- /dev/null +++ b/dep/jansson-2.10/cmake/jansson_config.h.cmake @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2010-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + * + * + * This file specifies a part of the site-specific configuration for + * Jansson, namely those things that affect the public API in + * jansson.h. + * + * The CMake system will generate the jansson_config.h file and + * copy it to the build and install directories. + */ + +#ifndef JANSSON_CONFIG_H +#define JANSSON_CONFIG_H + +/* Define this so that we can disable scattered automake configuration in source files */ +#ifndef JANSSON_USING_CMAKE +#define JANSSON_USING_CMAKE +#endif + +/* Note: when using cmake, JSON_INTEGER_IS_LONG_LONG is not defined nor used, + * as we will also check for __int64 etc types. + * (the definition was used in the automake system) */ + +/* Bring in the cmake-detected defines */ +#cmakedefine HAVE_STDINT_H 1 +#cmakedefine HAVE_INTTYPES_H 1 +#cmakedefine HAVE_SYS_TYPES_H 1 + +/* Include our standard type header for the integer typedef */ + +#if defined(HAVE_STDINT_H) +# include +#elif defined(HAVE_INTTYPES_H) +# include +#elif defined(HAVE_SYS_TYPES_H) +# include +#endif + + +/* If your compiler supports the inline keyword in C, JSON_INLINE is + defined to `inline', otherwise empty. In C++, the inline is always + supported. */ +#ifdef __cplusplus +#define JSON_INLINE inline +#else +#define JSON_INLINE @JSON_INLINE@ +#endif + + +#define json_int_t @JSON_INT_T@ +#define json_strtoint @JSON_STRTOINT@ +#define JSON_INTEGER_FORMAT @JSON_INTEGER_FORMAT@ + + +/* If locale.h and localeconv() are available, define to 1, otherwise to 0. */ +#define JSON_HAVE_LOCALECONV @JSON_HAVE_LOCALECONV@ + + +/* Maximum recursion depth for parsing JSON input. + This limits the depth of e.g. array-within-array constructions. */ +#define JSON_PARSER_MAX_DEPTH 2048 + + +#endif diff --git a/dep/jansson-2.10/cmake/jansson_private_config.h.cmake b/dep/jansson-2.10/cmake/jansson_private_config.h.cmake new file mode 100644 index 00000000..b7c45149 --- /dev/null +++ b/dep/jansson-2.10/cmake/jansson_private_config.h.cmake @@ -0,0 +1,53 @@ +#cmakedefine HAVE_ENDIAN_H 1 +#cmakedefine HAVE_FCNTL_H 1 +#cmakedefine HAVE_SCHED_H 1 +#cmakedefine HAVE_UNISTD_H 1 +#cmakedefine HAVE_SYS_PARAM_H 1 +#cmakedefine HAVE_SYS_STAT_H 1 +#cmakedefine HAVE_SYS_TIME_H 1 +#cmakedefine HAVE_SYS_TYPES_H 1 +#cmakedefine HAVE_STDINT_H 1 + +#cmakedefine HAVE_CLOSE 1 +#cmakedefine HAVE_GETPID 1 +#cmakedefine HAVE_GETTIMEOFDAY 1 +#cmakedefine HAVE_OPEN 1 +#cmakedefine HAVE_READ 1 +#cmakedefine HAVE_SCHED_YIELD 1 + +#cmakedefine HAVE_SYNC_BUILTINS 1 +#cmakedefine HAVE_ATOMIC_BUILTINS 1 + +#cmakedefine HAVE_LOCALE_H 1 +#cmakedefine HAVE_SETLOCALE 1 + +#cmakedefine HAVE_INT32_T 1 +#ifndef HAVE_INT32_T +# define int32_t @JSON_INT32@ +#endif + +#cmakedefine HAVE_UINT32_T 1 +#ifndef HAVE_UINT32_T +# define uint32_t @JSON_UINT32@ +#endif + +#cmakedefine HAVE_UINT16_T 1 +#ifndef HAVE_UINT16_T +# define uint16_t @JSON_UINT16@ +#endif + +#cmakedefine HAVE_UINT8_T 1 +#ifndef HAVE_UINT8_T +# define uint8_t @JSON_UINT8@ +#endif + +#cmakedefine HAVE_SSIZE_T 1 + +#ifndef HAVE_SSIZE_T +# define ssize_t @JSON_SSIZE@ +#endif + +#cmakedefine USE_URANDOM 1 +#cmakedefine USE_WINDOWS_CRYPTOAPI 1 + +#define INITIAL_HASHTABLE_ORDER @JANSSON_INITIAL_HASHTABLE_ORDER@ diff --git a/dep/jansson-2.10/compile b/dep/jansson-2.10/compile new file mode 100644 index 00000000..a85b723c --- /dev/null +++ b/dep/jansson-2.10/compile @@ -0,0 +1,347 @@ +#! /bin/sh +# Wrapper for compilers which do not understand '-c -o'. + +scriptversion=2012-10-14.11; # UTC + +# Copyright (C) 1999-2014 Free Software Foundation, Inc. +# Written by Tom Tromey . +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + +# This file is maintained in Automake, please report +# bugs to or send patches to +# . + +nl=' +' + +# We need space, tab and new line, in precisely that order. Quoting is +# there to prevent tools from complaining about whitespace usage. +IFS=" "" $nl" + +file_conv= + +# func_file_conv build_file lazy +# Convert a $build file to $host form and store it in $file +# Currently only supports Windows hosts. If the determined conversion +# type is listed in (the comma separated) LAZY, no conversion will +# take place. +func_file_conv () +{ + file=$1 + case $file in + / | /[!/]*) # absolute file, and not a UNC file + if test -z "$file_conv"; then + # lazily determine how to convert abs files + case `uname -s` in + MINGW*) + file_conv=mingw + ;; + CYGWIN*) + file_conv=cygwin + ;; + *) + file_conv=wine + ;; + esac + fi + case $file_conv/,$2, in + *,$file_conv,*) + ;; + mingw/*) + file=`cmd //C echo "$file " | sed -e 's/"\(.*\) " *$/\1/'` + ;; + cygwin/*) + file=`cygpath -m "$file" || echo "$file"` + ;; + wine/*) + file=`winepath -w "$file" || echo "$file"` + ;; + esac + ;; + esac +} + +# func_cl_dashL linkdir +# Make cl look for libraries in LINKDIR +func_cl_dashL () +{ + func_file_conv "$1" + if test -z "$lib_path"; then + lib_path=$file + else + lib_path="$lib_path;$file" + fi + linker_opts="$linker_opts -LIBPATH:$file" +} + +# func_cl_dashl library +# Do a library search-path lookup for cl +func_cl_dashl () +{ + lib=$1 + found=no + save_IFS=$IFS + IFS=';' + for dir in $lib_path $LIB + do + IFS=$save_IFS + if $shared && test -f "$dir/$lib.dll.lib"; then + found=yes + lib=$dir/$lib.dll.lib + break + fi + if test -f "$dir/$lib.lib"; then + found=yes + lib=$dir/$lib.lib + break + fi + if test -f "$dir/lib$lib.a"; then + found=yes + lib=$dir/lib$lib.a + break + fi + done + IFS=$save_IFS + + if test "$found" != yes; then + lib=$lib.lib + fi +} + +# func_cl_wrapper cl arg... +# Adjust compile command to suit cl +func_cl_wrapper () +{ + # Assume a capable shell + lib_path= + shared=: + linker_opts= + for arg + do + if test -n "$eat"; then + eat= + else + case $1 in + -o) + # configure might choose to run compile as 'compile cc -o foo foo.c'. + eat=1 + case $2 in + *.o | *.[oO][bB][jJ]) + func_file_conv "$2" + set x "$@" -Fo"$file" + shift + ;; + *) + func_file_conv "$2" + set x "$@" -Fe"$file" + shift + ;; + esac + ;; + -I) + eat=1 + func_file_conv "$2" mingw + set x "$@" -I"$file" + shift + ;; + -I*) + func_file_conv "${1#-I}" mingw + set x "$@" -I"$file" + shift + ;; + -l) + eat=1 + func_cl_dashl "$2" + set x "$@" "$lib" + shift + ;; + -l*) + func_cl_dashl "${1#-l}" + set x "$@" "$lib" + shift + ;; + -L) + eat=1 + func_cl_dashL "$2" + ;; + -L*) + func_cl_dashL "${1#-L}" + ;; + -static) + shared=false + ;; + -Wl,*) + arg=${1#-Wl,} + save_ifs="$IFS"; IFS=',' + for flag in $arg; do + IFS="$save_ifs" + linker_opts="$linker_opts $flag" + done + IFS="$save_ifs" + ;; + -Xlinker) + eat=1 + linker_opts="$linker_opts $2" + ;; + -*) + set x "$@" "$1" + shift + ;; + *.cc | *.CC | *.cxx | *.CXX | *.[cC]++) + func_file_conv "$1" + set x "$@" -Tp"$file" + shift + ;; + *.c | *.cpp | *.CPP | *.lib | *.LIB | *.Lib | *.OBJ | *.obj | *.[oO]) + func_file_conv "$1" mingw + set x "$@" "$file" + shift + ;; + *) + set x "$@" "$1" + shift + ;; + esac + fi + shift + done + if test -n "$linker_opts"; then + linker_opts="-link$linker_opts" + fi + exec "$@" $linker_opts + exit 1 +} + +eat= + +case $1 in + '') + echo "$0: No command. Try '$0 --help' for more information." 1>&2 + exit 1; + ;; + -h | --h*) + cat <<\EOF +Usage: compile [--help] [--version] PROGRAM [ARGS] + +Wrapper for compilers which do not understand '-c -o'. +Remove '-o dest.o' from ARGS, run PROGRAM with the remaining +arguments, and rename the output as expected. + +If you are trying to build a whole package this is not the +right script to run: please start by reading the file 'INSTALL'. + +Report bugs to . +EOF + exit $? + ;; + -v | --v*) + echo "compile $scriptversion" + exit $? + ;; + cl | *[/\\]cl | cl.exe | *[/\\]cl.exe ) + func_cl_wrapper "$@" # Doesn't return... + ;; +esac + +ofile= +cfile= + +for arg +do + if test -n "$eat"; then + eat= + else + case $1 in + -o) + # configure might choose to run compile as 'compile cc -o foo foo.c'. + # So we strip '-o arg' only if arg is an object. + eat=1 + case $2 in + *.o | *.obj) + ofile=$2 + ;; + *) + set x "$@" -o "$2" + shift + ;; + esac + ;; + *.c) + cfile=$1 + set x "$@" "$1" + shift + ;; + *) + set x "$@" "$1" + shift + ;; + esac + fi + shift +done + +if test -z "$ofile" || test -z "$cfile"; then + # If no '-o' option was seen then we might have been invoked from a + # pattern rule where we don't need one. That is ok -- this is a + # normal compilation that the losing compiler can handle. If no + # '.c' file was seen then we are probably linking. That is also + # ok. + exec "$@" +fi + +# Name of file we expect compiler to create. +cofile=`echo "$cfile" | sed 's|^.*[\\/]||; s|^[a-zA-Z]:||; s/\.c$/.o/'` + +# Create the lock directory. +# Note: use '[/\\:.-]' here to ensure that we don't use the same name +# that we are using for the .o file. Also, base the name on the expected +# object file name, since that is what matters with a parallel build. +lockdir=`echo "$cofile" | sed -e 's|[/\\:.-]|_|g'`.d +while true; do + if mkdir "$lockdir" >/dev/null 2>&1; then + break + fi + sleep 1 +done +# FIXME: race condition here if user kills between mkdir and trap. +trap "rmdir '$lockdir'; exit 1" 1 2 15 + +# Run the compile. +"$@" +ret=$? + +if test -f "$cofile"; then + test "$cofile" = "$ofile" || mv "$cofile" "$ofile" +elif test -f "${cofile}bj"; then + test "${cofile}bj" = "$ofile" || mv "${cofile}bj" "$ofile" +fi + +rmdir "$lockdir" +exit $ret + +# Local Variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC" +# time-stamp-end: "; # UTC" +# End: diff --git a/dep/jansson-2.10/config.guess b/dep/jansson-2.10/config.guess new file mode 100644 index 00000000..6c32c864 --- /dev/null +++ b/dep/jansson-2.10/config.guess @@ -0,0 +1,1421 @@ +#! /bin/sh +# Attempt to guess a canonical system name. +# Copyright 1992-2014 Free Software Foundation, Inc. + +timestamp='2014-11-04' + +# This file is free software; you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, see . +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that +# program. This Exception is an additional permission under section 7 +# of the GNU General Public License, version 3 ("GPLv3"). +# +# Originally written by Per Bothner; maintained since 2000 by Ben Elliston. +# +# You can get the latest version of this script from: +# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD +# +# Please send patches to . + + +me=`echo "$0" | sed -e 's,.*/,,'` + +usage="\ +Usage: $0 [OPTION] + +Output the configuration name of the system \`$me' is run on. + +Operation modes: + -h, --help print this help, then exit + -t, --time-stamp print date of last modification, then exit + -v, --version print version number, then exit + +Report bugs and patches to ." + +version="\ +GNU config.guess ($timestamp) + +Originally written by Per Bothner. +Copyright 1992-2014 Free Software Foundation, Inc. + +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." + +help=" +Try \`$me --help' for more information." + +# Parse command line +while test $# -gt 0 ; do + case $1 in + --time-stamp | --time* | -t ) + echo "$timestamp" ; exit ;; + --version | -v ) + echo "$version" ; exit ;; + --help | --h* | -h ) + echo "$usage"; exit ;; + -- ) # Stop option processing + shift; break ;; + - ) # Use stdin as input. + break ;; + -* ) + echo "$me: invalid option $1$help" >&2 + exit 1 ;; + * ) + break ;; + esac +done + +if test $# != 0; then + echo "$me: too many arguments$help" >&2 + exit 1 +fi + +trap 'exit 1' 1 2 15 + +# CC_FOR_BUILD -- compiler used by this script. Note that the use of a +# compiler to aid in system detection is discouraged as it requires +# temporary files to be created and, as you can see below, it is a +# headache to deal with in a portable fashion. + +# Historically, `CC_FOR_BUILD' used to be named `HOST_CC'. We still +# use `HOST_CC' if defined, but it is deprecated. + +# Portable tmp directory creation inspired by the Autoconf team. + +set_cc_for_build=' +trap "exitcode=\$?; (rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null) && exit \$exitcode" 0 ; +trap "rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null; exit 1" 1 2 13 15 ; +: ${TMPDIR=/tmp} ; + { tmp=`(umask 077 && mktemp -d "$TMPDIR/cgXXXXXX") 2>/dev/null` && test -n "$tmp" && test -d "$tmp" ; } || + { test -n "$RANDOM" && tmp=$TMPDIR/cg$$-$RANDOM && (umask 077 && mkdir $tmp) ; } || + { tmp=$TMPDIR/cg-$$ && (umask 077 && mkdir $tmp) && echo "Warning: creating insecure temp directory" >&2 ; } || + { echo "$me: cannot create a temporary directory in $TMPDIR" >&2 ; exit 1 ; } ; +dummy=$tmp/dummy ; +tmpfiles="$dummy.c $dummy.o $dummy.rel $dummy" ; +case $CC_FOR_BUILD,$HOST_CC,$CC in + ,,) echo "int x;" > $dummy.c ; + for c in cc gcc c89 c99 ; do + if ($c -c -o $dummy.o $dummy.c) >/dev/null 2>&1 ; then + CC_FOR_BUILD="$c"; break ; + fi ; + done ; + if test x"$CC_FOR_BUILD" = x ; then + CC_FOR_BUILD=no_compiler_found ; + fi + ;; + ,,*) CC_FOR_BUILD=$CC ;; + ,*,*) CC_FOR_BUILD=$HOST_CC ;; +esac ; set_cc_for_build= ;' + +# This is needed to find uname on a Pyramid OSx when run in the BSD universe. +# (ghazi@noc.rutgers.edu 1994-08-24) +if (test -f /.attbin/uname) >/dev/null 2>&1 ; then + PATH=$PATH:/.attbin ; export PATH +fi + +UNAME_MACHINE=`(uname -m) 2>/dev/null` || UNAME_MACHINE=unknown +UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown +UNAME_SYSTEM=`(uname -s) 2>/dev/null` || UNAME_SYSTEM=unknown +UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown + +case "${UNAME_SYSTEM}" in +Linux|GNU|GNU/*) + # If the system lacks a compiler, then just pick glibc. + # We could probably try harder. + LIBC=gnu + + eval $set_cc_for_build + cat <<-EOF > $dummy.c + #include + #if defined(__UCLIBC__) + LIBC=uclibc + #elif defined(__dietlibc__) + LIBC=dietlibc + #else + LIBC=gnu + #endif + EOF + eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC' | sed 's, ,,g'` + ;; +esac + +# Note: order is significant - the case branches are not exclusive. + +case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in + *:NetBSD:*:*) + # NetBSD (nbsd) targets should (where applicable) match one or + # more of the tuples: *-*-netbsdelf*, *-*-netbsdaout*, + # *-*-netbsdecoff* and *-*-netbsd*. For targets that recently + # switched to ELF, *-*-netbsd* would select the old + # object file format. This provides both forward + # compatibility and a consistent mechanism for selecting the + # object file format. + # + # Note: NetBSD doesn't particularly care about the vendor + # portion of the name. We always set it to "unknown". + sysctl="sysctl -n hw.machine_arch" + UNAME_MACHINE_ARCH=`(/sbin/$sysctl 2>/dev/null || \ + /usr/sbin/$sysctl 2>/dev/null || echo unknown)` + case "${UNAME_MACHINE_ARCH}" in + armeb) machine=armeb-unknown ;; + arm*) machine=arm-unknown ;; + sh3el) machine=shl-unknown ;; + sh3eb) machine=sh-unknown ;; + sh5el) machine=sh5le-unknown ;; + *) machine=${UNAME_MACHINE_ARCH}-unknown ;; + esac + # The Operating System including object format, if it has switched + # to ELF recently, or will in the future. + case "${UNAME_MACHINE_ARCH}" in + arm*|i386|m68k|ns32k|sh3*|sparc|vax) + eval $set_cc_for_build + if echo __ELF__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ELF__ + then + # Once all utilities can be ECOFF (netbsdecoff) or a.out (netbsdaout). + # Return netbsd for either. FIX? + os=netbsd + else + os=netbsdelf + fi + ;; + *) + os=netbsd + ;; + esac + # The OS release + # Debian GNU/NetBSD machines have a different userland, and + # thus, need a distinct triplet. However, they do not need + # kernel version information, so it can be replaced with a + # suitable tag, in the style of linux-gnu. + case "${UNAME_VERSION}" in + Debian*) + release='-gnu' + ;; + *) + release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` + ;; + esac + # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: + # contains redundant information, the shorter form: + # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. + echo "${machine}-${os}${release}" + exit ;; + *:Bitrig:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-bitrig${UNAME_RELEASE} + exit ;; + *:OpenBSD:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} + exit ;; + *:ekkoBSD:*:*) + echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE} + exit ;; + *:SolidBSD:*:*) + echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE} + exit ;; + macppc:MirBSD:*:*) + echo powerpc-unknown-mirbsd${UNAME_RELEASE} + exit ;; + *:MirBSD:*:*) + echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE} + exit ;; + alpha:OSF1:*:*) + case $UNAME_RELEASE in + *4.0) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` + ;; + *5.*) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'` + ;; + esac + # According to Compaq, /usr/sbin/psrinfo has been available on + # OSF/1 and Tru64 systems produced since 1995. I hope that + # covers most systems running today. This code pipes the CPU + # types through head -n 1, so we only detect the type of CPU 0. + ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^ The alpha \(.*\) processor.*$/\1/p' | head -n 1` + case "$ALPHA_CPU_TYPE" in + "EV4 (21064)") + UNAME_MACHINE="alpha" ;; + "EV4.5 (21064)") + UNAME_MACHINE="alpha" ;; + "LCA4 (21066/21068)") + UNAME_MACHINE="alpha" ;; + "EV5 (21164)") + UNAME_MACHINE="alphaev5" ;; + "EV5.6 (21164A)") + UNAME_MACHINE="alphaev56" ;; + "EV5.6 (21164PC)") + UNAME_MACHINE="alphapca56" ;; + "EV5.7 (21164PC)") + UNAME_MACHINE="alphapca57" ;; + "EV6 (21264)") + UNAME_MACHINE="alphaev6" ;; + "EV6.7 (21264A)") + UNAME_MACHINE="alphaev67" ;; + "EV6.8CB (21264C)") + UNAME_MACHINE="alphaev68" ;; + "EV6.8AL (21264B)") + UNAME_MACHINE="alphaev68" ;; + "EV6.8CX (21264D)") + UNAME_MACHINE="alphaev68" ;; + "EV6.9A (21264/EV69A)") + UNAME_MACHINE="alphaev69" ;; + "EV7 (21364)") + UNAME_MACHINE="alphaev7" ;; + "EV7.9 (21364A)") + UNAME_MACHINE="alphaev79" ;; + esac + # A Pn.n version is a patched version. + # A Vn.n version is a released version. + # A Tn.n version is a released field test version. + # A Xn.n version is an unreleased experimental baselevel. + # 1.2 uses "1.2" for uname -r. + echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` + # Reset EXIT trap before exiting to avoid spurious non-zero exit code. + exitcode=$? + trap '' 0 + exit $exitcode ;; + Alpha\ *:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # Should we change UNAME_MACHINE based on the output of uname instead + # of the specific Alpha model? + echo alpha-pc-interix + exit ;; + 21064:Windows_NT:50:3) + echo alpha-dec-winnt3.5 + exit ;; + Amiga*:UNIX_System_V:4.0:*) + echo m68k-unknown-sysv4 + exit ;; + *:[Aa]miga[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-amigaos + exit ;; + *:[Mm]orph[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-morphos + exit ;; + *:OS/390:*:*) + echo i370-ibm-openedition + exit ;; + *:z/VM:*:*) + echo s390-ibm-zvmoe + exit ;; + *:OS400:*:*) + echo powerpc-ibm-os400 + exit ;; + arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) + echo arm-acorn-riscix${UNAME_RELEASE} + exit ;; + arm*:riscos:*:*|arm*:RISCOS:*:*) + echo arm-unknown-riscos + exit ;; + SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) + echo hppa1.1-hitachi-hiuxmpp + exit ;; + Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) + # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. + if test "`(/bin/universe) 2>/dev/null`" = att ; then + echo pyramid-pyramid-sysv3 + else + echo pyramid-pyramid-bsd + fi + exit ;; + NILE*:*:*:dcosx) + echo pyramid-pyramid-svr4 + exit ;; + DRS?6000:unix:4.0:6*) + echo sparc-icl-nx6 + exit ;; + DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) + case `/usr/bin/uname -p` in + sparc) echo sparc-icl-nx7; exit ;; + esac ;; + s390x:SunOS:*:*) + echo ${UNAME_MACHINE}-ibm-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4H:SunOS:5.*:*) + echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) + echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + i86pc:AuroraUX:5.*:* | i86xen:AuroraUX:5.*:*) + echo i386-pc-auroraux${UNAME_RELEASE} + exit ;; + i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*) + eval $set_cc_for_build + SUN_ARCH="i386" + # If there is a compiler, see if it is configured for 64-bit objects. + # Note that the Sun cc does not turn __LP64__ into 1 like gcc does. + # This test works for both compilers. + if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then + if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \ + (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ + grep IS_64BIT_ARCH >/dev/null + then + SUN_ARCH="x86_64" + fi + fi + echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:6*:*) + # According to config.sub, this is the proper way to canonicalize + # SunOS6. Hard to guess exactly what SunOS6 will be like, but + # it's likely to be more like Solaris than SunOS4. + echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:*:*) + case "`/usr/bin/arch -k`" in + Series*|S4*) + UNAME_RELEASE=`uname -v` + ;; + esac + # Japanese Language versions have a version number like `4.1.3-JL'. + echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` + exit ;; + sun3*:SunOS:*:*) + echo m68k-sun-sunos${UNAME_RELEASE} + exit ;; + sun*:*:4.2BSD:*) + UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` + test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 + case "`/bin/arch`" in + sun3) + echo m68k-sun-sunos${UNAME_RELEASE} + ;; + sun4) + echo sparc-sun-sunos${UNAME_RELEASE} + ;; + esac + exit ;; + aushp:SunOS:*:*) + echo sparc-auspex-sunos${UNAME_RELEASE} + exit ;; + # The situation for MiNT is a little confusing. The machine name + # can be virtually everything (everything which is not + # "atarist" or "atariste" at least should have a processor + # > m68000). The system name ranges from "MiNT" over "FreeMiNT" + # to the lowercase version "mint" (or "freemint"). Finally + # the system name "TOS" denotes a system which is actually not + # MiNT. But MiNT is downward compatible to TOS, so this should + # be no problem. + atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) + echo m68k-milan-mint${UNAME_RELEASE} + exit ;; + hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) + echo m68k-hades-mint${UNAME_RELEASE} + exit ;; + *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) + echo m68k-unknown-mint${UNAME_RELEASE} + exit ;; + m68k:machten:*:*) + echo m68k-apple-machten${UNAME_RELEASE} + exit ;; + powerpc:machten:*:*) + echo powerpc-apple-machten${UNAME_RELEASE} + exit ;; + RISC*:Mach:*:*) + echo mips-dec-mach_bsd4.3 + exit ;; + RISC*:ULTRIX:*:*) + echo mips-dec-ultrix${UNAME_RELEASE} + exit ;; + VAX*:ULTRIX*:*:*) + echo vax-dec-ultrix${UNAME_RELEASE} + exit ;; + 2020:CLIX:*:* | 2430:CLIX:*:*) + echo clipper-intergraph-clix${UNAME_RELEASE} + exit ;; + mips:*:*:UMIPS | mips:*:*:RISCos) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c +#ifdef __cplusplus +#include /* for printf() prototype */ + int main (int argc, char *argv[]) { +#else + int main (argc, argv) int argc; char *argv[]; { +#endif + #if defined (host_mips) && defined (MIPSEB) + #if defined (SYSTYPE_SYSV) + printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_SVR4) + printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) + printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); + #endif + #endif + exit (-1); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && + dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && + SYSTEM_NAME=`$dummy $dummyarg` && + { echo "$SYSTEM_NAME"; exit; } + echo mips-mips-riscos${UNAME_RELEASE} + exit ;; + Motorola:PowerMAX_OS:*:*) + echo powerpc-motorola-powermax + exit ;; + Motorola:*:4.3:PL8-*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:Power_UNIX:*:*) + echo powerpc-harris-powerunix + exit ;; + m88k:CX/UX:7*:*) + echo m88k-harris-cxux7 + exit ;; + m88k:*:4*:R4*) + echo m88k-motorola-sysv4 + exit ;; + m88k:*:3*:R3*) + echo m88k-motorola-sysv3 + exit ;; + AViiON:dgux:*:*) + # DG/UX returns AViiON for all architectures + UNAME_PROCESSOR=`/usr/bin/uname -p` + if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] + then + if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ + [ ${TARGET_BINARY_INTERFACE}x = x ] + then + echo m88k-dg-dgux${UNAME_RELEASE} + else + echo m88k-dg-dguxbcs${UNAME_RELEASE} + fi + else + echo i586-dg-dgux${UNAME_RELEASE} + fi + exit ;; + M88*:DolphinOS:*:*) # DolphinOS (SVR3) + echo m88k-dolphin-sysv3 + exit ;; + M88*:*:R3*:*) + # Delta 88k system running SVR3 + echo m88k-motorola-sysv3 + exit ;; + XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) + echo m88k-tektronix-sysv3 + exit ;; + Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) + echo m68k-tektronix-bsd + exit ;; + *:IRIX*:*:*) + echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` + exit ;; + ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. + echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id + exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' + i*86:AIX:*:*) + echo i386-ibm-aix + exit ;; + ia64:AIX:*:*) + if [ -x /usr/bin/oslevel ] ; then + IBM_REV=`/usr/bin/oslevel` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} + exit ;; + *:AIX:2:3) + if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + + main() + { + if (!__power_pc()) + exit(1); + puts("powerpc-ibm-aix3.2.5"); + exit(0); + } +EOF + if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` + then + echo "$SYSTEM_NAME" + else + echo rs6000-ibm-aix3.2.5 + fi + elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then + echo rs6000-ibm-aix3.2.4 + else + echo rs6000-ibm-aix3.2 + fi + exit ;; + *:AIX:*:[4567]) + IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` + if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then + IBM_ARCH=rs6000 + else + IBM_ARCH=powerpc + fi + if [ -x /usr/bin/lslpp ] ; then + IBM_REV=`/usr/bin/lslpp -Lqc bos.rte.libc | + awk -F: '{ print $3 }' | sed s/[0-9]*$/0/` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${IBM_ARCH}-ibm-aix${IBM_REV} + exit ;; + *:AIX:*:*) + echo rs6000-ibm-aix + exit ;; + ibmrt:4.4BSD:*|romp-ibm:BSD:*) + echo romp-ibm-bsd4.4 + exit ;; + ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and + echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to + exit ;; # report: romp-ibm BSD 4.3 + *:BOSX:*:*) + echo rs6000-bull-bosx + exit ;; + DPX/2?00:B.O.S.:*:*) + echo m68k-bull-sysv3 + exit ;; + 9000/[34]??:4.3bsd:1.*:*) + echo m68k-hp-bsd + exit ;; + hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) + echo m68k-hp-bsd4.4 + exit ;; + 9000/[34678]??:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + case "${UNAME_MACHINE}" in + 9000/31? ) HP_ARCH=m68000 ;; + 9000/[34]?? ) HP_ARCH=m68k ;; + 9000/[678][0-9][0-9]) + if [ -x /usr/bin/getconf ]; then + sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` + sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` + case "${sc_cpu_version}" in + 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 + 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 + 532) # CPU_PA_RISC2_0 + case "${sc_kernel_bits}" in + 32) HP_ARCH="hppa2.0n" ;; + 64) HP_ARCH="hppa2.0w" ;; + '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 + esac ;; + esac + fi + if [ "${HP_ARCH}" = "" ]; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + + #define _HPUX_SOURCE + #include + #include + + int main () + { + #if defined(_SC_KERNEL_BITS) + long bits = sysconf(_SC_KERNEL_BITS); + #endif + long cpu = sysconf (_SC_CPU_VERSION); + + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1"); break; + case CPU_PA_RISC2_0: + #if defined(_SC_KERNEL_BITS) + switch (bits) + { + case 64: puts ("hppa2.0w"); break; + case 32: puts ("hppa2.0n"); break; + default: puts ("hppa2.0"); break; + } break; + #else /* !defined(_SC_KERNEL_BITS) */ + puts ("hppa2.0"); break; + #endif + default: puts ("hppa1.0"); break; + } + exit (0); + } +EOF + (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` + test -z "$HP_ARCH" && HP_ARCH=hppa + fi ;; + esac + if [ ${HP_ARCH} = "hppa2.0w" ] + then + eval $set_cc_for_build + + # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating + # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler + # generating 64-bit code. GNU and HP use different nomenclature: + # + # $ CC_FOR_BUILD=cc ./config.guess + # => hppa2.0w-hp-hpux11.23 + # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess + # => hppa64-hp-hpux11.23 + + if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | + grep -q __LP64__ + then + HP_ARCH="hppa2.0w" + else + HP_ARCH="hppa64" + fi + fi + echo ${HP_ARCH}-hp-hpux${HPUX_REV} + exit ;; + ia64:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + echo ia64-hp-hpux${HPUX_REV} + exit ;; + 3050*:HI-UX:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + int + main () + { + long cpu = sysconf (_SC_CPU_VERSION); + /* The order matters, because CPU_IS_HP_MC68K erroneously returns + true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct + results, however. */ + if (CPU_IS_PA_RISC (cpu)) + { + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; + case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; + default: puts ("hppa-hitachi-hiuxwe2"); break; + } + } + else if (CPU_IS_HP_MC68K (cpu)) + puts ("m68k-hitachi-hiuxwe2"); + else puts ("unknown-hitachi-hiuxwe2"); + exit (0); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && + { echo "$SYSTEM_NAME"; exit; } + echo unknown-hitachi-hiuxwe2 + exit ;; + 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) + echo hppa1.1-hp-bsd + exit ;; + 9000/8??:4.3bsd:*:*) + echo hppa1.0-hp-bsd + exit ;; + *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) + echo hppa1.0-hp-mpeix + exit ;; + hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) + echo hppa1.1-hp-osf + exit ;; + hp8??:OSF1:*:*) + echo hppa1.0-hp-osf + exit ;; + i*86:OSF1:*:*) + if [ -x /usr/sbin/sysversion ] ; then + echo ${UNAME_MACHINE}-unknown-osf1mk + else + echo ${UNAME_MACHINE}-unknown-osf1 + fi + exit ;; + parisc*:Lites*:*:*) + echo hppa1.1-hp-lites + exit ;; + C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) + echo c1-convex-bsd + exit ;; + C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) + if getsysinfo -f scalar_acc + then echo c32-convex-bsd + else echo c2-convex-bsd + fi + exit ;; + C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) + echo c34-convex-bsd + exit ;; + C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) + echo c38-convex-bsd + exit ;; + C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) + echo c4-convex-bsd + exit ;; + CRAY*Y-MP:*:*:*) + echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*[A-Z]90:*:*:*) + echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ + | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ + -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ + -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*TS:*:*:*) + echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*T3E:*:*:*) + echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*SV1:*:*:*) + echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + *:UNICOS/mp:*:*) + echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) + FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` + FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` + echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + 5000:UNIX_System_V:4.*:*) + FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` + echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) + echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} + exit ;; + sparc*:BSD/OS:*:*) + echo sparc-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:BSD/OS:*:*) + echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:FreeBSD:*:*) + UNAME_PROCESSOR=`/usr/bin/uname -p` + case ${UNAME_PROCESSOR} in + amd64) + echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + *) + echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + esac + exit ;; + i*:CYGWIN*:*) + echo ${UNAME_MACHINE}-pc-cygwin + exit ;; + *:MINGW64*:*) + echo ${UNAME_MACHINE}-pc-mingw64 + exit ;; + *:MINGW*:*) + echo ${UNAME_MACHINE}-pc-mingw32 + exit ;; + *:MSYS*:*) + echo ${UNAME_MACHINE}-pc-msys + exit ;; + i*:windows32*:*) + # uname -m includes "-pc" on this system. + echo ${UNAME_MACHINE}-mingw32 + exit ;; + i*:PW*:*) + echo ${UNAME_MACHINE}-pc-pw32 + exit ;; + *:Interix*:*) + case ${UNAME_MACHINE} in + x86) + echo i586-pc-interix${UNAME_RELEASE} + exit ;; + authenticamd | genuineintel | EM64T) + echo x86_64-unknown-interix${UNAME_RELEASE} + exit ;; + IA64) + echo ia64-unknown-interix${UNAME_RELEASE} + exit ;; + esac ;; + [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) + echo i${UNAME_MACHINE}-pc-mks + exit ;; + 8664:Windows_NT:*) + echo x86_64-pc-mks + exit ;; + i*:Windows_NT*:* | Pentium*:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we + # UNAME_MACHINE based on the output of uname instead of i386? + echo i586-pc-interix + exit ;; + i*:UWIN*:*) + echo ${UNAME_MACHINE}-pc-uwin + exit ;; + amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) + echo x86_64-unknown-cygwin + exit ;; + p*:CYGWIN*:*) + echo powerpcle-unknown-cygwin + exit ;; + prep*:SunOS:5.*:*) + echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + *:GNU:*:*) + # the GNU system + echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` + exit ;; + *:GNU/*:*:*) + # other systems with GNU libc and userland + echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC} + exit ;; + i*86:Minix:*:*) + echo ${UNAME_MACHINE}-pc-minix + exit ;; + aarch64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + aarch64_be:Linux:*:*) + UNAME_MACHINE=aarch64_be + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + alpha:Linux:*:*) + case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in + EV5) UNAME_MACHINE=alphaev5 ;; + EV56) UNAME_MACHINE=alphaev56 ;; + PCA56) UNAME_MACHINE=alphapca56 ;; + PCA57) UNAME_MACHINE=alphapca56 ;; + EV6) UNAME_MACHINE=alphaev6 ;; + EV67) UNAME_MACHINE=alphaev67 ;; + EV68*) UNAME_MACHINE=alphaev68 ;; + esac + objdump --private-headers /bin/sh | grep -q ld.so.1 + if test "$?" = 0 ; then LIBC="gnulibc1" ; fi + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + arc:Linux:*:* | arceb:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + arm*:Linux:*:*) + eval $set_cc_for_build + if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ARM_EABI__ + then + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + else + if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ARM_PCS_VFP + then + echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi + else + echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf + fi + fi + exit ;; + avr32*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + cris:Linux:*:*) + echo ${UNAME_MACHINE}-axis-linux-${LIBC} + exit ;; + crisv32:Linux:*:*) + echo ${UNAME_MACHINE}-axis-linux-${LIBC} + exit ;; + frv:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + hexagon:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + i*86:Linux:*:*) + echo ${UNAME_MACHINE}-pc-linux-${LIBC} + exit ;; + ia64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + m32r*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + m68*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + mips:Linux:*:* | mips64:Linux:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #undef CPU + #undef ${UNAME_MACHINE} + #undef ${UNAME_MACHINE}el + #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) + CPU=${UNAME_MACHINE}el + #else + #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) + CPU=${UNAME_MACHINE} + #else + CPU= + #endif + #endif +EOF + eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` + test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; } + ;; + openrisc*:Linux:*:*) + echo or1k-unknown-linux-${LIBC} + exit ;; + or32:Linux:*:* | or1k*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + padre:Linux:*:*) + echo sparc-unknown-linux-${LIBC} + exit ;; + parisc64:Linux:*:* | hppa64:Linux:*:*) + echo hppa64-unknown-linux-${LIBC} + exit ;; + parisc:Linux:*:* | hppa:Linux:*:*) + # Look for CPU level + case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in + PA7*) echo hppa1.1-unknown-linux-${LIBC} ;; + PA8*) echo hppa2.0-unknown-linux-${LIBC} ;; + *) echo hppa-unknown-linux-${LIBC} ;; + esac + exit ;; + ppc64:Linux:*:*) + echo powerpc64-unknown-linux-${LIBC} + exit ;; + ppc:Linux:*:*) + echo powerpc-unknown-linux-${LIBC} + exit ;; + ppc64le:Linux:*:*) + echo powerpc64le-unknown-linux-${LIBC} + exit ;; + ppcle:Linux:*:*) + echo powerpcle-unknown-linux-${LIBC} + exit ;; + s390:Linux:*:* | s390x:Linux:*:*) + echo ${UNAME_MACHINE}-ibm-linux-${LIBC} + exit ;; + sh64*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + sh*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + sparc:Linux:*:* | sparc64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + tile*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + vax:Linux:*:*) + echo ${UNAME_MACHINE}-dec-linux-${LIBC} + exit ;; + x86_64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + xtensa*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-${LIBC} + exit ;; + i*86:DYNIX/ptx:4*:*) + # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. + # earlier versions are messed up and put the nodename in both + # sysname and nodename. + echo i386-sequent-sysv4 + exit ;; + i*86:UNIX_SV:4.2MP:2.*) + # Unixware is an offshoot of SVR4, but it has its own version + # number series starting with 2... + # I am not positive that other SVR4 systems won't match this, + # I just have to hope. -- rms. + # Use sysv4.2uw... so that sysv4* matches it. + echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} + exit ;; + i*86:OS/2:*:*) + # If we were able to find `uname', then EMX Unix compatibility + # is probably installed. + echo ${UNAME_MACHINE}-pc-os2-emx + exit ;; + i*86:XTS-300:*:STOP) + echo ${UNAME_MACHINE}-unknown-stop + exit ;; + i*86:atheos:*:*) + echo ${UNAME_MACHINE}-unknown-atheos + exit ;; + i*86:syllable:*:*) + echo ${UNAME_MACHINE}-pc-syllable + exit ;; + i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*) + echo i386-unknown-lynxos${UNAME_RELEASE} + exit ;; + i*86:*DOS:*:*) + echo ${UNAME_MACHINE}-pc-msdosdjgpp + exit ;; + i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) + UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` + if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then + echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} + else + echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} + fi + exit ;; + i*86:*:5:[678]*) + # UnixWare 7.x, OpenUNIX and OpenServer 6. + case `/bin/uname -X | grep "^Machine"` in + *486*) UNAME_MACHINE=i486 ;; + *Pentium) UNAME_MACHINE=i586 ;; + *Pent*|*Celeron) UNAME_MACHINE=i686 ;; + esac + echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} + exit ;; + i*86:*:3.2:*) + if test -f /usr/options/cb.name; then + UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then + UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` + (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 + (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ + && UNAME_MACHINE=i586 + (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ + && UNAME_MACHINE=i686 + (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ + && UNAME_MACHINE=i686 + echo ${UNAME_MACHINE}-pc-sco$UNAME_REL + else + echo ${UNAME_MACHINE}-pc-sysv32 + fi + exit ;; + pc:*:*:*) + # Left here for compatibility: + # uname -m prints for DJGPP always 'pc', but it prints nothing about + # the processor, so we play safe by assuming i586. + # Note: whatever this is, it MUST be the same as what config.sub + # prints for the "djgpp" host, or else GDB configury will decide that + # this is a cross-build. + echo i586-pc-msdosdjgpp + exit ;; + Intel:Mach:3*:*) + echo i386-pc-mach3 + exit ;; + paragon:*:*:*) + echo i860-intel-osf1 + exit ;; + i860:*:4.*:*) # i860-SVR4 + if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then + echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 + else # Add other i860-SVR4 vendors below as they are discovered. + echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 + fi + exit ;; + mini*:CTIX:SYS*5:*) + # "miniframe" + echo m68010-convergent-sysv + exit ;; + mc68k:UNIX:SYSTEM5:3.51m) + echo m68k-convergent-sysv + exit ;; + M680?0:D-NIX:5.3:*) + echo m68k-diab-dnix + exit ;; + M68*:*:R3V[5678]*:*) + test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; + 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) + OS_REL='' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; + 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4; exit; } ;; + NCR*:*:4.2:* | MPRAS*:*:4.2:*) + OS_REL='.3' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; + m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) + echo m68k-unknown-lynxos${UNAME_RELEASE} + exit ;; + mc68030:UNIX_System_V:4.*:*) + echo m68k-atari-sysv4 + exit ;; + TSUNAMI:LynxOS:2.*:*) + echo sparc-unknown-lynxos${UNAME_RELEASE} + exit ;; + rs6000:LynxOS:2.*:*) + echo rs6000-unknown-lynxos${UNAME_RELEASE} + exit ;; + PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*) + echo powerpc-unknown-lynxos${UNAME_RELEASE} + exit ;; + SM[BE]S:UNIX_SV:*:*) + echo mips-dde-sysv${UNAME_RELEASE} + exit ;; + RM*:ReliantUNIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + RM*:SINIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + *:SINIX-*:*:*) + if uname -p 2>/dev/null >/dev/null ; then + UNAME_MACHINE=`(uname -p) 2>/dev/null` + echo ${UNAME_MACHINE}-sni-sysv4 + else + echo ns32k-sni-sysv + fi + exit ;; + PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort + # says + echo i586-unisys-sysv4 + exit ;; + *:UNIX_System_V:4*:FTX*) + # From Gerald Hewes . + # How about differentiating between stratus architectures? -djm + echo hppa1.1-stratus-sysv4 + exit ;; + *:*:*:FTX*) + # From seanf@swdc.stratus.com. + echo i860-stratus-sysv4 + exit ;; + i*86:VOS:*:*) + # From Paul.Green@stratus.com. + echo ${UNAME_MACHINE}-stratus-vos + exit ;; + *:VOS:*:*) + # From Paul.Green@stratus.com. + echo hppa1.1-stratus-vos + exit ;; + mc68*:A/UX:*:*) + echo m68k-apple-aux${UNAME_RELEASE} + exit ;; + news*:NEWS-OS:6*:*) + echo mips-sony-newsos6 + exit ;; + R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) + if [ -d /usr/nec ]; then + echo mips-nec-sysv${UNAME_RELEASE} + else + echo mips-unknown-sysv${UNAME_RELEASE} + fi + exit ;; + BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. + echo powerpc-be-beos + exit ;; + BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. + echo powerpc-apple-beos + exit ;; + BePC:BeOS:*:*) # BeOS running on Intel PC compatible. + echo i586-pc-beos + exit ;; + BePC:Haiku:*:*) # Haiku running on Intel PC compatible. + echo i586-pc-haiku + exit ;; + x86_64:Haiku:*:*) + echo x86_64-unknown-haiku + exit ;; + SX-4:SUPER-UX:*:*) + echo sx4-nec-superux${UNAME_RELEASE} + exit ;; + SX-5:SUPER-UX:*:*) + echo sx5-nec-superux${UNAME_RELEASE} + exit ;; + SX-6:SUPER-UX:*:*) + echo sx6-nec-superux${UNAME_RELEASE} + exit ;; + SX-7:SUPER-UX:*:*) + echo sx7-nec-superux${UNAME_RELEASE} + exit ;; + SX-8:SUPER-UX:*:*) + echo sx8-nec-superux${UNAME_RELEASE} + exit ;; + SX-8R:SUPER-UX:*:*) + echo sx8r-nec-superux${UNAME_RELEASE} + exit ;; + Power*:Rhapsody:*:*) + echo powerpc-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Rhapsody:*:*) + echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Darwin:*:*) + UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown + eval $set_cc_for_build + if test "$UNAME_PROCESSOR" = unknown ; then + UNAME_PROCESSOR=powerpc + fi + if test `echo "$UNAME_RELEASE" | sed -e 's/\..*//'` -le 10 ; then + if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then + if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \ + (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ + grep IS_64BIT_ARCH >/dev/null + then + case $UNAME_PROCESSOR in + i386) UNAME_PROCESSOR=x86_64 ;; + powerpc) UNAME_PROCESSOR=powerpc64 ;; + esac + fi + fi + elif test "$UNAME_PROCESSOR" = i386 ; then + # Avoid executing cc on OS X 10.9, as it ships with a stub + # that puts up a graphical alert prompting to install + # developer tools. Any system running Mac OS X 10.7 or + # later (Darwin 11 and later) is required to have a 64-bit + # processor. This is not true of the ARM version of Darwin + # that Apple uses in portable devices. + UNAME_PROCESSOR=x86_64 + fi + echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} + exit ;; + *:procnto*:*:* | *:QNX:[0123456789]*:*) + UNAME_PROCESSOR=`uname -p` + if test "$UNAME_PROCESSOR" = "x86"; then + UNAME_PROCESSOR=i386 + UNAME_MACHINE=pc + fi + echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} + exit ;; + *:QNX:*:4*) + echo i386-pc-qnx + exit ;; + NEO-?:NONSTOP_KERNEL:*:*) + echo neo-tandem-nsk${UNAME_RELEASE} + exit ;; + NSE-*:NONSTOP_KERNEL:*:*) + echo nse-tandem-nsk${UNAME_RELEASE} + exit ;; + NSR-?:NONSTOP_KERNEL:*:*) + echo nsr-tandem-nsk${UNAME_RELEASE} + exit ;; + *:NonStop-UX:*:*) + echo mips-compaq-nonstopux + exit ;; + BS2000:POSIX*:*:*) + echo bs2000-siemens-sysv + exit ;; + DS/*:UNIX_System_V:*:*) + echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} + exit ;; + *:Plan9:*:*) + # "uname -m" is not consistent, so use $cputype instead. 386 + # is converted to i386 for consistency with other x86 + # operating systems. + if test "$cputype" = "386"; then + UNAME_MACHINE=i386 + else + UNAME_MACHINE="$cputype" + fi + echo ${UNAME_MACHINE}-unknown-plan9 + exit ;; + *:TOPS-10:*:*) + echo pdp10-unknown-tops10 + exit ;; + *:TENEX:*:*) + echo pdp10-unknown-tenex + exit ;; + KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) + echo pdp10-dec-tops20 + exit ;; + XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) + echo pdp10-xkl-tops20 + exit ;; + *:TOPS-20:*:*) + echo pdp10-unknown-tops20 + exit ;; + *:ITS:*:*) + echo pdp10-unknown-its + exit ;; + SEI:*:*:SEIUX) + echo mips-sei-seiux${UNAME_RELEASE} + exit ;; + *:DragonFly:*:*) + echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` + exit ;; + *:*VMS:*:*) + UNAME_MACHINE=`(uname -p) 2>/dev/null` + case "${UNAME_MACHINE}" in + A*) echo alpha-dec-vms ; exit ;; + I*) echo ia64-dec-vms ; exit ;; + V*) echo vax-dec-vms ; exit ;; + esac ;; + *:XENIX:*:SysV) + echo i386-pc-xenix + exit ;; + i*86:skyos:*:*) + echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//' + exit ;; + i*86:rdos:*:*) + echo ${UNAME_MACHINE}-pc-rdos + exit ;; + i*86:AROS:*:*) + echo ${UNAME_MACHINE}-pc-aros + exit ;; + x86_64:VMkernel:*:*) + echo ${UNAME_MACHINE}-unknown-esx + exit ;; +esac + +cat >&2 < in order to provide the needed +information to handle your system. + +config.guess timestamp = $timestamp + +uname -m = `(uname -m) 2>/dev/null || echo unknown` +uname -r = `(uname -r) 2>/dev/null || echo unknown` +uname -s = `(uname -s) 2>/dev/null || echo unknown` +uname -v = `(uname -v) 2>/dev/null || echo unknown` + +/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` +/bin/uname -X = `(/bin/uname -X) 2>/dev/null` + +hostinfo = `(hostinfo) 2>/dev/null` +/bin/universe = `(/bin/universe) 2>/dev/null` +/usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` +/bin/arch = `(/bin/arch) 2>/dev/null` +/usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` +/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` + +UNAME_MACHINE = ${UNAME_MACHINE} +UNAME_RELEASE = ${UNAME_RELEASE} +UNAME_SYSTEM = ${UNAME_SYSTEM} +UNAME_VERSION = ${UNAME_VERSION} +EOF + +exit 1 + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "timestamp='" +# time-stamp-format: "%:y-%02m-%02d" +# time-stamp-end: "'" +# End: diff --git a/dep/jansson-2.10/config.log b/dep/jansson-2.10/config.log new file mode 100644 index 00000000..1dd9291d --- /dev/null +++ b/dep/jansson-2.10/config.log @@ -0,0 +1,1059 @@ +This file contains any messages produced by compilers while +running configure, to aid debugging if configure makes a mistake. + +It was created by jansson configure 2.10, which was +generated by GNU Autoconf 2.69. Invocation command line was + + $ ./configure --prefix=/f/git/Rack/dep/. + +## --------- ## +## Platform. ## +## --------- ## + +hostname = TERA +uname -m = x86_64 +uname -r = 2.10.0(0.325/5/3) +uname -s = MINGW64_NT-10.0 +uname -v = 2018-02-09 15:25 + +/usr/bin/uname -p = unknown +/bin/uname -X = unknown + +/bin/arch = x86_64 +/usr/bin/arch -k = unknown +/usr/convex/getsysinfo = unknown +/usr/bin/hostinfo = unknown +/bin/machine = unknown +/usr/bin/oslevel = unknown +/bin/universe = unknown + +PATH: /mingw64/bin +PATH: /usr/local/bin +PATH: /usr/bin +PATH: /bin +PATH: /c/Windows/System32 +PATH: /c/Windows +PATH: /c/Windows/System32/Wbem +PATH: /c/Windows/System32/WindowsPowerShell/v1.0/ + + +## ----------- ## +## Core tests. ## +## ----------- ## + +configure:2263: loading site script /mingw64/etc/config.site +| # This file is in public domain. +| # Original author: Karlson2k (Evgeny Grin) +| # Written for MSys2/MinGW64 to help running 'configure' scripts +| +| # Defaults for MinGW64-targeted programs +| +| # Set proper selfname on bash and fallback to default name on other shells +| test -n "${BASH_SOURCE}" 2>/dev/null && config_site_me="${BASH_SOURCE[0]##*/}" || config_site_me=config.site +| +| # Set default 'host' to speedup configure +| if test -z "$build_alias"; then +| build_alias="${MSYSTEM_CHOST-x86_64-w64-mingw32}" && \ +| $as_echo "$config_site_me:${as_lineno-$LINENO}: default build_alias set to $build_alias" >&5 +| fi +| +| # Set default 'prefix' to "/mingw64" +| if ( test -z "$prefix" || test "x$prefix" = "xNONE" ) && \ +| ( test -z "$exec_prefix" || test "x$exec_prefix" = "xNONE" ); then +| prefix="${MSYSTEM_PREFIX-/mingw64}" && \ +| $as_echo "$config_site_me:${as_lineno-$LINENO}: default prefix set to $prefix" >&5 +| fi +config.site:13: default build_alias set to x86_64-w64-mingw32 +configure:2405: checking for a BSD-compatible install +configure:2473: result: /usr/bin/install -c +configure:2484: checking whether build environment is sane +configure:2539: result: yes +configure:2690: checking for a thread-safe mkdir -p +configure:2729: result: /usr/bin/mkdir -p +configure:2736: checking for gawk +configure:2752: found /usr/bin/gawk +configure:2763: result: gawk +configure:2774: checking whether make sets $(MAKE) +configure:2796: result: yes +configure:2825: checking whether make supports nested variables +configure:2842: result: yes +configure:3022: checking for gcc +configure:3038: found /mingw64/bin/gcc +configure:3049: result: gcc +configure:3278: checking for C compiler version +configure:3287: gcc --version >&5 +gcc.exe (Rev2, Built by MSYS2 project) 7.3.0 +Copyright (C) 2017 Free Software Foundation, Inc. +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +configure:3298: $? = 0 +configure:3287: gcc -v >&5 +Using built-in specs. +COLLECT_GCC=C:\msys64\mingw64\bin\gcc.exe +COLLECT_LTO_WRAPPER=C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/7.3.0/lto-wrapper.exe +Target: x86_64-w64-mingw32 +Configured with: ../gcc-7.3.0/configure --prefix=/mingw64 --with-local-prefix=/mingw64/local --build=x86_64-w64-mingw32 --host=x86_64-w64-mingw32 --target=x86_64-w64-mingw32 --with-native-system-header-dir=/mingw64/x86_64-w64-mingw32/include --libexecdir=/mingw64/lib --enable-bootstrap --with-arch=x86-64 --with-tune=generic --enable-languages=c,lto,c++,objc,obj-c++,fortran,ada --enable-shared --enable-static --enable-libatomic --enable-threads=posix --enable-graphite --enable-fully-dynamic-string --enable-libstdcxx-time=yes --enable-libstdcxx-filesystem-ts=yes --disable-libstdcxx-pch --disable-libstdcxx-debug --disable-isl-version-check --enable-lto --enable-libgomp --disable-multilib --enable-checking=release --disable-rpath --disable-win32-registry --disable-nls --disable-werror --disable-symvers --with-libiconv --with-system-zlib --with-gmp=/mingw64 --with-mpfr=/mingw64 --with-mpc=/mingw64 --with-isl=/mingw64 --with-pkgversion='Rev2, Built by MSYS2 project' --with-bugurl=https://sourceforge.net/projects/msys2 --with-gnu-as --with-gnu-ld +Thread model: posix +gcc version 7.3.0 (Rev2, Built by MSYS2 project) +configure:3298: $? = 0 +configure:3287: gcc -V >&5 +gcc.exe: error: unrecognized command line option '-V' +gcc.exe: fatal error: no input files +compilation terminated. +configure:3298: $? = 1 +configure:3287: gcc -qversion >&5 +gcc.exe: error: unrecognized command line option '-qversion'; did you mean '--version'? +gcc.exe: fatal error: no input files +compilation terminated. +configure:3298: $? = 1 +configure:3318: checking whether the C compiler works +configure:3340: gcc -g -O3 -march=nocona conftest.c >&5 +configure:3344: $? = 0 +configure:3392: result: yes +configure:3395: checking for C compiler default output file name +configure:3397: result: a.exe +configure:3403: checking for suffix of executables +configure:3410: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:3414: $? = 0 +configure:3436: result: .exe +configure:3458: checking whether we are cross compiling +configure:3466: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:3470: $? = 0 +configure:3477: ./conftest.exe +configure:3481: $? = 0 +configure:3496: result: no +configure:3501: checking for suffix of object files +configure:3523: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:3527: $? = 0 +configure:3548: result: o +configure:3552: checking whether we are using the GNU C compiler +configure:3571: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:3571: $? = 0 +configure:3580: result: yes +configure:3589: checking whether gcc accepts -g +configure:3609: gcc -c -g conftest.c >&5 +configure:3609: $? = 0 +configure:3650: result: yes +configure:3667: checking for gcc option to accept ISO C89 +configure:3730: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:3730: $? = 0 +configure:3743: result: none needed +configure:3768: checking whether gcc understands -c and -o together +configure:3790: gcc -c conftest.c -o conftest2.o +configure:3793: $? = 0 +configure:3790: gcc -c conftest.c -o conftest2.o +configure:3793: $? = 0 +configure:3805: result: yes +configure:3833: checking for style of include used by make +configure:3861: result: GNU +configure:3887: checking dependency style of gcc +configure:3998: result: gcc3 +configure:4042: checking build system type +configure:4056: result: x86_64-w64-mingw32 +configure:4076: checking host system type +configure:4089: result: x86_64-w64-mingw32 +configure:4130: checking how to print strings +configure:4157: result: printf +configure:4178: checking for a sed that does not truncate output +configure:4242: result: /usr/bin/sed +configure:4260: checking for grep that handles long lines and -e +configure:4318: result: /usr/bin/grep +configure:4323: checking for egrep +configure:4385: result: /usr/bin/grep -E +configure:4390: checking for fgrep +configure:4452: result: /usr/bin/grep -F +configure:4487: checking for ld used by gcc +configure:4554: result: C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe +configure:4561: checking if the linker (C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe) is GNU ld +configure:4576: result: yes +configure:4588: checking for BSD- or MS-compatible name lister (nm) +configure:4642: result: /mingw64/bin/nm -B +configure:4772: checking the name lister (/mingw64/bin/nm -B) interface +configure:4779: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:4782: /mingw64/bin/nm -B "conftest.o" +configure:4785: output +0000000000000000 b .bss +0000000000000000 d .data +0000000000000000 N .debug_abbrev +0000000000000000 N .debug_aranges +0000000000000000 N .debug_info +0000000000000000 N .debug_line +0000000000000000 r .rdata$zzz +0000000000000000 t .text +0000000000000000 B some_variable +configure:4792: result: BSD nm +configure:4795: checking whether ln -s works +configure:4802: result: no, using cp -pR +configure:4807: checking the maximum length of command line arguments +configure:4938: result: 8192 +configure:4986: checking how to convert x86_64-w64-mingw32 file names to x86_64-w64-mingw32 format +configure:5026: result: func_convert_file_msys_to_w32 +configure:5033: checking how to convert x86_64-w64-mingw32 file names to toolchain format +configure:5053: result: func_convert_file_msys_to_w32 +configure:5060: checking for C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe option to reload object files +configure:5067: result: -r +configure:5141: checking for objdump +configure:5157: found /mingw64/bin/objdump +configure:5168: result: objdump +configure:5200: checking how to recognize dependent libraries +configure:5400: result: file_magic ^x86 archive import|^x86 DLL +configure:5485: checking for dlltool +configure:5501: found /mingw64/bin/dlltool +configure:5512: result: dlltool +configure:5545: checking how to associate runtime and link libraries +configure:5572: result: func_cygming_dll_for_implib +configure:5633: checking for ar +configure:5649: found /mingw64/bin/ar +configure:5660: result: ar +configure:5697: checking for archiver @FILE support +configure:5714: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:5714: $? = 0 +configure:5717: ar cru libconftest.a @conftest.lst >&5 +configure:5720: $? = 0 +configure:5725: ar cru libconftest.a @conftest.lst >&5 +C:\msys64\mingw64\bin\ar.exe: conftest.o: No such file or directory +configure:5728: $? = 1 +configure:5740: result: @ +configure:5798: checking for strip +configure:5814: found /mingw64/bin/strip +configure:5825: result: strip +configure:5897: checking for ranlib +configure:5913: found /mingw64/bin/ranlib +configure:5924: result: ranlib +configure:6026: checking command to parse /mingw64/bin/nm -B output from gcc object +configure:6179: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:6182: $? = 0 +configure:6186: /mingw64/bin/nm -B conftest.o \| sed -n -e 's/^.*[ ]\([ABCDGIRSTW][ABCDGIRSTW]*\)[ ][ ]*\([_A-Za-z][_A-Za-z0-9]*\)\{0,1\}$/\1 \2 \2/p' | sed '/ __gnu_lto/d' \> conftest.nm +configure:6189: $? = 0 +configure:6255: gcc -o conftest.exe -g -O3 -march=nocona conftest.c conftstm.o >&5 +configure:6258: $? = 0 +configure:6296: result: ok +configure:6343: checking for sysroot +configure:6373: result: no +configure:6380: checking for a working dd +configure:6418: result: /usr/bin/dd +configure:6422: checking how to truncate binary pipes +configure:6437: result: /usr/bin/dd bs=4096 count=1 +configure:6766: checking for mt +configure:6796: result: no +configure:6816: checking if : is a manifest tool +configure:6822: : '-?' +configure:6830: result: no +configure:7507: checking how to run the C preprocessor +configure:7538: gcc -E conftest.c +configure:7538: $? = 0 +configure:7552: gcc -E conftest.c +conftest.c:11:10: fatal error: ac_nonexistent.h: No such file or directory + #include + ^~~~~~~~~~~~~~~~~~ +compilation terminated. +configure:7552: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| /* end confdefs.h. */ +| #include +configure:7577: result: gcc -E +configure:7597: gcc -E conftest.c +configure:7597: $? = 0 +configure:7611: gcc -E conftest.c +conftest.c:11:10: fatal error: ac_nonexistent.h: No such file or directory + #include + ^~~~~~~~~~~~~~~~~~ +compilation terminated. +configure:7611: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| /* end confdefs.h. */ +| #include +configure:7640: checking for ANSI C header files +configure:7660: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7660: $? = 0 +configure:7733: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:7733: $? = 0 +configure:7733: ./conftest.exe +configure:7733: $? = 0 +configure:7744: result: yes +configure:7757: checking for sys/types.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for sys/stat.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for stdlib.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for string.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for memory.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for strings.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for inttypes.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for stdint.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7757: checking for unistd.h +configure:7757: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:7757: $? = 0 +configure:7757: result: yes +configure:7771: checking for dlfcn.h +configure:7771: gcc -c -g -O3 -march=nocona conftest.c >&5 +conftest.c:55:10: fatal error: dlfcn.h: No such file or directory + #include + ^~~~~~~~~ +compilation terminated. +configure:7771: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| #define STDC_HEADERS 1 +| #define HAVE_SYS_TYPES_H 1 +| #define HAVE_SYS_STAT_H 1 +| #define HAVE_STDLIB_H 1 +| #define HAVE_STRING_H 1 +| #define HAVE_MEMORY_H 1 +| #define HAVE_STRINGS_H 1 +| #define HAVE_INTTYPES_H 1 +| #define HAVE_STDINT_H 1 +| #define HAVE_UNISTD_H 1 +| /* end confdefs.h. */ +| #include +| #ifdef HAVE_SYS_TYPES_H +| # include +| #endif +| #ifdef HAVE_SYS_STAT_H +| # include +| #endif +| #ifdef STDC_HEADERS +| # include +| # include +| #else +| # ifdef HAVE_STDLIB_H +| # include +| # endif +| #endif +| #ifdef HAVE_STRING_H +| # if !defined STDC_HEADERS && defined HAVE_MEMORY_H +| # include +| # endif +| # include +| #endif +| #ifdef HAVE_STRINGS_H +| # include +| #endif +| #ifdef HAVE_INTTYPES_H +| # include +| #endif +| #ifdef HAVE_STDINT_H +| # include +| #endif +| #ifdef HAVE_UNISTD_H +| # include +| #endif +| +| #include +configure:7771: result: no +configure:8027: checking for objdir +configure:8042: result: .libs +configure:8302: checking if gcc supports -fno-rtti -fno-exceptions +configure:8320: gcc -c -g -O3 -march=nocona -fno-rtti -fno-exceptions conftest.c >&5 +cc1.exe: warning: command line option '-fno-rtti' is valid for C++/ObjC++ but not for C +configure:8324: $? = 0 +configure:8337: result: no +configure:8695: checking for gcc option to produce PIC +configure:8702: result: -DDLL_EXPORT -DPIC +configure:8710: checking if gcc PIC flag -DDLL_EXPORT -DPIC works +configure:8728: gcc -c -g -O3 -march=nocona -DDLL_EXPORT -DPIC -DPIC conftest.c >&5 +configure:8732: $? = 0 +configure:8745: result: yes +configure:8774: checking if gcc static flag -static works +configure:8802: result: yes +configure:8817: checking if gcc supports -c -o file.o +configure:8838: gcc -c -g -O3 -march=nocona -o out/conftest2.o conftest.c >&5 +configure:8842: $? = 0 +configure:8864: result: yes +configure:8872: checking if gcc supports -c -o file.o +configure:8919: result: yes +configure:8952: checking whether the gcc linker (C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe) supports shared libraries +configure:10211: result: yes +configure:10248: checking whether -lc should be explicitly linked in +configure:10256: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:10259: $? = 0 +configure:10274: gcc -shared conftest.o -v -o ./conftest -Wl,--enable-auto-image-base -Xlinker --out-implib -Xlinker conftest 2\>\&1 \| /usr/bin/grep -lc \>/dev/null 2\>\&1 +configure:10277: $? = 1 +configure:10291: result: yes +configure:10451: checking dynamic linker characteristics +configure:11269: result: Win32 ld.exe +configure:11391: checking how to hardcode library paths into programs +configure:11416: result: immediate +configure:11964: checking whether stripping libraries is possible +configure:11969: result: yes +configure:12004: checking if libtool supports shared libraries +configure:12006: result: yes +configure:12009: checking whether to build shared libraries +configure:12034: result: yes +configure:12037: checking whether to build static libraries +configure:12041: result: yes +configure:12093: checking endian.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +conftest.c:55:10: fatal error: endian.h: No such file or directory + #include + ^~~~~~~~~~ +compilation terminated. +configure:12093: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| #define STDC_HEADERS 1 +| #define HAVE_SYS_TYPES_H 1 +| #define HAVE_SYS_STAT_H 1 +| #define HAVE_STDLIB_H 1 +| #define HAVE_STRING_H 1 +| #define HAVE_MEMORY_H 1 +| #define HAVE_STRINGS_H 1 +| #define HAVE_INTTYPES_H 1 +| #define HAVE_STDINT_H 1 +| #define HAVE_UNISTD_H 1 +| #define LT_OBJDIR ".libs/" +| /* end confdefs.h. */ +| #include +| #ifdef HAVE_SYS_TYPES_H +| # include +| #endif +| #ifdef HAVE_SYS_STAT_H +| # include +| #endif +| #ifdef STDC_HEADERS +| # include +| # include +| #else +| # ifdef HAVE_STDLIB_H +| # include +| # endif +| #endif +| #ifdef HAVE_STRING_H +| # if !defined STDC_HEADERS && defined HAVE_MEMORY_H +| # include +| # endif +| # include +| #endif +| #ifdef HAVE_STRINGS_H +| # include +| #endif +| #ifdef HAVE_INTTYPES_H +| # include +| #endif +| #ifdef HAVE_STDINT_H +| # include +| #endif +| #ifdef HAVE_UNISTD_H +| # include +| #endif +| #include +configure:12093: result: no +configure:12093: checking endian.h presence +configure:12093: gcc -E conftest.c +conftest.c:22:10: fatal error: endian.h: No such file or directory + #include + ^~~~~~~~~~ +compilation terminated. +configure:12093: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| #define STDC_HEADERS 1 +| #define HAVE_SYS_TYPES_H 1 +| #define HAVE_SYS_STAT_H 1 +| #define HAVE_STDLIB_H 1 +| #define HAVE_STRING_H 1 +| #define HAVE_MEMORY_H 1 +| #define HAVE_STRINGS_H 1 +| #define HAVE_INTTYPES_H 1 +| #define HAVE_STDINT_H 1 +| #define HAVE_UNISTD_H 1 +| #define LT_OBJDIR ".libs/" +| /* end confdefs.h. */ +| #include +configure:12093: result: no +configure:12093: checking for endian.h +configure:12093: result: no +configure:12093: checking fcntl.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking fcntl.h presence +configure:12093: gcc -E conftest.c +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking for fcntl.h +configure:12093: result: yes +configure:12093: checking locale.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking locale.h presence +configure:12093: gcc -E conftest.c +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking for locale.h +configure:12093: result: yes +configure:12093: checking sched.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking sched.h presence +configure:12093: gcc -E conftest.c +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking for sched.h +configure:12093: result: yes +configure:12093: checking for unistd.h +configure:12093: result: yes +configure:12093: checking sys/param.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking sys/param.h presence +configure:12093: gcc -E conftest.c +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking for sys/param.h +configure:12093: result: yes +configure:12093: checking for sys/stat.h +configure:12093: result: yes +configure:12093: checking sys/time.h usability +configure:12093: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking sys/time.h presence +configure:12093: gcc -E conftest.c +configure:12093: $? = 0 +configure:12093: result: yes +configure:12093: checking for sys/time.h +configure:12093: result: yes +configure:12093: checking for sys/types.h +configure:12093: result: yes +configure:12105: checking for int32_t +configure:12105: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12105: $? = 0 +configure:12105: gcc -c -g -O3 -march=nocona conftest.c >&5 +conftest.c: In function 'main': +conftest.c:68:53: warning: integer overflow in expression [-Woverflow] + < (int32_t) (((((int32_t) 1 << N) << N) - 1) * 2 + 2))]; + ^ +conftest.c:67:12: error: storage size of 'test_array' isn't constant + static int test_array [1 - 2 * !((int32_t) (((((int32_t) 1 << N) << N) - 1) * 2 + 1) + ^~~~~~~~~~ +configure:12105: $? = 1 +configure: failed program was: +| /* confdefs.h */ +| #define PACKAGE_NAME "jansson" +| #define PACKAGE_TARNAME "jansson" +| #define PACKAGE_VERSION "2.10" +| #define PACKAGE_STRING "jansson 2.10" +| #define PACKAGE_BUGREPORT "petri@digip.org" +| #define PACKAGE_URL "" +| #define PACKAGE "jansson" +| #define VERSION "2.10" +| #define STDC_HEADERS 1 +| #define HAVE_SYS_TYPES_H 1 +| #define HAVE_SYS_STAT_H 1 +| #define HAVE_STDLIB_H 1 +| #define HAVE_STRING_H 1 +| #define HAVE_MEMORY_H 1 +| #define HAVE_STRINGS_H 1 +| #define HAVE_INTTYPES_H 1 +| #define HAVE_STDINT_H 1 +| #define HAVE_UNISTD_H 1 +| #define LT_OBJDIR ".libs/" +| #define HAVE_FCNTL_H 1 +| #define HAVE_LOCALE_H 1 +| #define HAVE_SCHED_H 1 +| #define HAVE_UNISTD_H 1 +| #define HAVE_SYS_PARAM_H 1 +| #define HAVE_SYS_STAT_H 1 +| #define HAVE_SYS_TIME_H 1 +| #define HAVE_SYS_TYPES_H 1 +| /* end confdefs.h. */ +| #include +| #ifdef HAVE_SYS_TYPES_H +| # include +| #endif +| #ifdef HAVE_SYS_STAT_H +| # include +| #endif +| #ifdef STDC_HEADERS +| # include +| # include +| #else +| # ifdef HAVE_STDLIB_H +| # include +| # endif +| #endif +| #ifdef HAVE_STRING_H +| # if !defined STDC_HEADERS && defined HAVE_MEMORY_H +| # include +| # endif +| # include +| #endif +| #ifdef HAVE_STRINGS_H +| # include +| #endif +| #ifdef HAVE_INTTYPES_H +| # include +| #endif +| #ifdef HAVE_STDINT_H +| # include +| #endif +| #ifdef HAVE_UNISTD_H +| # include +| #endif +| enum { N = 32 / 2 - 1 }; +| int +| main () +| { +| static int test_array [1 - 2 * !((int32_t) (((((int32_t) 1 << N) << N) - 1) * 2 + 1) +| < (int32_t) (((((int32_t) 1 << N) << N) - 1) * 2 + 2))]; +| test_array [0] = 0; +| return test_array [0]; +| +| ; +| return 0; +| } +configure:12105: result: yes +configure:12116: checking for uint32_t +configure:12116: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12116: $? = 0 +configure:12116: result: yes +configure:12130: checking for uint16_t +configure:12130: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12130: $? = 0 +configure:12130: result: yes +configure:12142: checking for uint8_t +configure:12142: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12142: $? = 0 +configure:12142: result: yes +configure:12157: checking for unsigned long long int +configure:12196: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12196: $? = 0 +configure:12205: result: yes +configure:12215: checking for long long int +configure:12253: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12253: $? = 0 +configure:12253: ./conftest.exe +configure:12253: $? = 0 +configure:12265: result: yes +configure:12274: checking for inline +configure:12290: gcc -c -g -O3 -march=nocona conftest.c >&5 +configure:12290: $? = 0 +configure:12298: result: inline +configure:12327: checking for close +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for getpid +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for gettimeofday +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for localeconv +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for open +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for read +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for sched_yield +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12327: checking for strtoll +configure:12327: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12327: $? = 0 +configure:12327: result: yes +configure:12337: checking for gcc __sync builtins +configure:12351: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12351: $? = 0 +configure:12361: result: yes +configure:12364: checking for gcc __atomic builtins +configure:12378: gcc -o conftest.exe -g -O3 -march=nocona conftest.c >&5 +configure:12378: $? = 0 +configure:12388: result: yes +configure:12561: checking that generated files are newer than configure +configure:12567: result: done +configure:12594: creating ./config.status + +## ---------------------- ## +## Running config.status. ## +## ---------------------- ## + +This file was extended by jansson config.status 2.10, which was +generated by GNU Autoconf 2.69. Invocation command line was + + CONFIG_FILES = + CONFIG_HEADERS = + CONFIG_LINKS = + CONFIG_COMMANDS = + $ ./config.status + +on TERA + +config.status:1132: creating jansson.pc +config.status:1132: creating Makefile +config.status:1132: creating doc/Makefile +config.status:1132: creating src/Makefile +config.status:1132: creating src/jansson_config.h +config.status:1132: creating test/Makefile +config.status:1132: creating test/bin/Makefile +config.status:1132: creating test/suites/Makefile +config.status:1132: creating test/suites/api/Makefile +config.status:1132: creating jansson_private_config.h +config.status:1361: executing depfiles commands +config.status:1361: executing libtool commands + +## ---------------- ## +## Cache variables. ## +## ---------------- ## + +ac_cv_build=x86_64-w64-mingw32 +ac_cv_c_compiler_gnu=yes +ac_cv_c_inline=inline +ac_cv_c_int32_t=yes +ac_cv_c_uint16_t=yes +ac_cv_c_uint32_t=yes +ac_cv_c_uint8_t=yes +ac_cv_env_CC_set= +ac_cv_env_CC_value= +ac_cv_env_CFLAGS_set=set +ac_cv_env_CFLAGS_value='-g -O3 -march=nocona' +ac_cv_env_CPPFLAGS_set= +ac_cv_env_CPPFLAGS_value= +ac_cv_env_CPP_set= +ac_cv_env_CPP_value= +ac_cv_env_LDFLAGS_set=set +ac_cv_env_LDFLAGS_value= +ac_cv_env_LIBS_set= +ac_cv_env_LIBS_value= +ac_cv_env_LT_SYS_LIBRARY_PATH_set= +ac_cv_env_LT_SYS_LIBRARY_PATH_value= +ac_cv_env_build_alias_set= +ac_cv_env_build_alias_value= +ac_cv_env_host_alias_set= +ac_cv_env_host_alias_value= +ac_cv_env_target_alias_set= +ac_cv_env_target_alias_value= +ac_cv_exeext=.exe +ac_cv_func_close=yes +ac_cv_func_getpid=yes +ac_cv_func_gettimeofday=yes +ac_cv_func_localeconv=yes +ac_cv_func_open=yes +ac_cv_func_read=yes +ac_cv_func_sched_yield=yes +ac_cv_func_strtoll=yes +ac_cv_header_dlfcn_h=no +ac_cv_header_endian_h=no +ac_cv_header_fcntl_h=yes +ac_cv_header_inttypes_h=yes +ac_cv_header_locale_h=yes +ac_cv_header_memory_h=yes +ac_cv_header_sched_h=yes +ac_cv_header_stdc=yes +ac_cv_header_stdint_h=yes +ac_cv_header_stdlib_h=yes +ac_cv_header_string_h=yes +ac_cv_header_strings_h=yes +ac_cv_header_sys_param_h=yes +ac_cv_header_sys_stat_h=yes +ac_cv_header_sys_time_h=yes +ac_cv_header_sys_types_h=yes +ac_cv_header_unistd_h=yes +ac_cv_host=x86_64-w64-mingw32 +ac_cv_objext=o +ac_cv_path_EGREP='/usr/bin/grep -E' +ac_cv_path_FGREP='/usr/bin/grep -F' +ac_cv_path_GREP=/usr/bin/grep +ac_cv_path_SED=/usr/bin/sed +ac_cv_path_install='/usr/bin/install -c' +ac_cv_path_lt_DD=/usr/bin/dd +ac_cv_path_mkdir=/usr/bin/mkdir +ac_cv_prog_AWK=gawk +ac_cv_prog_CPP='gcc -E' +ac_cv_prog_ac_ct_AR=ar +ac_cv_prog_ac_ct_CC=gcc +ac_cv_prog_ac_ct_DLLTOOL=dlltool +ac_cv_prog_ac_ct_OBJDUMP=objdump +ac_cv_prog_ac_ct_RANLIB=ranlib +ac_cv_prog_ac_ct_STRIP=strip +ac_cv_prog_cc_c89= +ac_cv_prog_cc_g=yes +ac_cv_prog_make_make_set=yes +ac_cv_type_long_long_int=yes +ac_cv_type_unsigned_long_long_int=yes +am_cv_CC_dependencies_compiler_type=gcc3 +am_cv_make_support_nested_variables=yes +am_cv_prog_cc_c_o=yes +lt_cv_ar_at_file=@ +lt_cv_archive_cmds_need_lc=yes +lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' +lt_cv_file_magic_cmd=func_win32_libid +lt_cv_file_magic_test_file= +lt_cv_ld_reload_flag=-r +lt_cv_nm_interface='BSD nm' +lt_cv_objdir=.libs +lt_cv_path_LD=C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe +lt_cv_path_NM='/mingw64/bin/nm -B' +lt_cv_path_mainfest_tool=no +lt_cv_prog_compiler_c_o=yes +lt_cv_prog_compiler_pic='-DDLL_EXPORT -DPIC' +lt_cv_prog_compiler_pic_works=yes +lt_cv_prog_compiler_rtti_exceptions=no +lt_cv_prog_compiler_static_works=yes +lt_cv_prog_gnu_ld=yes +lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib +lt_cv_sys_global_symbol_pipe='sed -n -e '\''s/^.*[ ]\([ABCDGIRSTW][ABCDGIRSTW]*\)[ ][ ]*\([_A-Za-z][_A-Za-z0-9]*\) \{0,1\}$/\1 \2 \2/p'\'' | sed '\''/ __gnu_lto/d'\''' +lt_cv_sys_global_symbol_to_c_name_address='sed -n -e '\''s/^: \(.*\) .*$/ {"\1", (void *) 0},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/ {"\1", (void *) \&\1},/p'\''' +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix='sed -n -e '\''s/^: \(.*\) .*$/ {"\1", (void *) 0},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(lib.*\)$/ {"\1", (void *) \&\1},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/ {"lib\1", (void *) \&\1},/p'\''' +lt_cv_sys_global_symbol_to_cdecl='sed -n -e '\''s/^T .* \(.*\)$/extern int \1();/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/extern char \1;/p'\''' +lt_cv_sys_global_symbol_to_import= +lt_cv_sys_max_cmd_len=8192 +lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32 +lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32 +lt_cv_truncate_bin='/usr/bin/dd bs=4096 count=1' + +## ----------------- ## +## Output variables. ## +## ----------------- ## + +ACLOCAL='${SHELL} /f/git/Rack/dep/jansson-2.10/missing aclocal-1.15' +AMDEPBACKSLASH='\' +AMDEP_FALSE='#' +AMDEP_TRUE='' +AMTAR='$${TAR-tar}' +AM_BACKSLASH='\' +AM_CFLAGS='-Wall -Wextra -Wdeclaration-after-statement' +AM_DEFAULT_V='$(AM_DEFAULT_VERBOSITY)' +AM_DEFAULT_VERBOSITY='1' +AM_V='$(V)' +AR='ar' +AUTOCONF='${SHELL} /f/git/Rack/dep/jansson-2.10/missing autoconf' +AUTOHEADER='${SHELL} /f/git/Rack/dep/jansson-2.10/missing autoheader' +AUTOMAKE='${SHELL} /f/git/Rack/dep/jansson-2.10/missing automake-1.15' +AWK='gawk' +CC='gcc' +CCDEPMODE='depmode=gcc3' +CFLAGS='-g -O3 -march=nocona' +CPP='gcc -E' +CPPFLAGS='' +CYGPATH_W='cygpath -w' +DEFS='-DHAVE_CONFIG_H' +DEPDIR='.deps' +DLLTOOL='dlltool' +DSYMUTIL='' +DUMPBIN='' +ECHO_C='' +ECHO_N='-n' +ECHO_T='' +EGREP='/usr/bin/grep -E' +EXEEXT='.exe' +FGREP='/usr/bin/grep -F' +GCC_FALSE='#' +GCC_TRUE='' +GREP='/usr/bin/grep' +INSTALL_DATA='${INSTALL} -m 644' +INSTALL_PROGRAM='${INSTALL}' +INSTALL_SCRIPT='${INSTALL}' +INSTALL_STRIP_PROGRAM='$(install_sh) -c -s' +LD='C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe' +LDFLAGS='' +LIBOBJS='' +LIBS='' +LIBTOOL='$(SHELL) $(top_builddir)/libtool' +LIPO='' +LN_S='cp -pR' +LTLIBOBJS='' +LT_SYS_LIBRARY_PATH='' +MAKEINFO='${SHELL} /f/git/Rack/dep/jansson-2.10/missing makeinfo' +MANIFEST_TOOL=':' +MKDIR_P='/usr/bin/mkdir -p' +NM='/mingw64/bin/nm -B' +NMEDIT='' +OBJDUMP='objdump' +OBJEXT='o' +OTOOL64='' +OTOOL='' +PACKAGE='jansson' +PACKAGE_BUGREPORT='petri@digip.org' +PACKAGE_NAME='jansson' +PACKAGE_STRING='jansson 2.10' +PACKAGE_TARNAME='jansson' +PACKAGE_URL='' +PACKAGE_VERSION='2.10' +PATH_SEPARATOR=':' +RANLIB='ranlib' +SED='/usr/bin/sed' +SET_MAKE='' +SHELL='/bin/sh' +STRIP='strip' +VERSION='2.10' +ac_ct_AR='ar' +ac_ct_CC='gcc' +ac_ct_DUMPBIN='' +am__EXEEXT_FALSE='#' +am__EXEEXT_TRUE='' +am__fastdepCC_FALSE='#' +am__fastdepCC_TRUE='' +am__include='include' +am__isrc='' +am__leading_dot='.' +am__nodep='_no' +am__quote='' +am__tar='$${TAR-tar} chof - "$$tardir"' +am__untar='$${TAR-tar} xf -' +bindir='${exec_prefix}/bin' +build='x86_64-w64-mingw32' +build_alias='x86_64-w64-mingw32' +build_cpu='x86_64' +build_os='mingw32' +build_vendor='w64' +datadir='${datarootdir}' +datarootdir='${prefix}/share' +docdir='${datarootdir}/doc/${PACKAGE_TARNAME}' +dvidir='${docdir}' +exec_prefix='${prefix}' +host='x86_64-w64-mingw32' +host_alias='' +host_cpu='x86_64' +host_os='mingw32' +host_vendor='w64' +htmldir='${docdir}' +includedir='${prefix}/include' +infodir='${datarootdir}/info' +install_sh='${SHELL} /f/git/Rack/dep/jansson-2.10/install-sh' +json_have_localeconv='1' +json_have_long_long='1' +json_inline='inline' +libdir='${exec_prefix}/lib' +libexecdir='${exec_prefix}/libexec' +localedir='${datarootdir}/locale' +localstatedir='${prefix}/var' +mandir='${datarootdir}/man' +mkdir_p='$(MKDIR_P)' +oldincludedir='/usr/include' +pdfdir='${docdir}' +prefix='/f/git/Rack/dep/.' +program_transform_name='s,x,x,' +psdir='${docdir}' +sbindir='${exec_prefix}/sbin' +sharedstatedir='${prefix}/com' +sysconfdir='${prefix}/etc' +target_alias='' + +## ----------- ## +## confdefs.h. ## +## ----------- ## + +/* confdefs.h */ +#define PACKAGE_NAME "jansson" +#define PACKAGE_TARNAME "jansson" +#define PACKAGE_VERSION "2.10" +#define PACKAGE_STRING "jansson 2.10" +#define PACKAGE_BUGREPORT "petri@digip.org" +#define PACKAGE_URL "" +#define PACKAGE "jansson" +#define VERSION "2.10" +#define STDC_HEADERS 1 +#define HAVE_SYS_TYPES_H 1 +#define HAVE_SYS_STAT_H 1 +#define HAVE_STDLIB_H 1 +#define HAVE_STRING_H 1 +#define HAVE_MEMORY_H 1 +#define HAVE_STRINGS_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_STDINT_H 1 +#define HAVE_UNISTD_H 1 +#define LT_OBJDIR ".libs/" +#define HAVE_FCNTL_H 1 +#define HAVE_LOCALE_H 1 +#define HAVE_SCHED_H 1 +#define HAVE_UNISTD_H 1 +#define HAVE_SYS_PARAM_H 1 +#define HAVE_SYS_STAT_H 1 +#define HAVE_SYS_TIME_H 1 +#define HAVE_SYS_TYPES_H 1 +#define HAVE_UNSIGNED_LONG_LONG_INT 1 +#define HAVE_LONG_LONG_INT 1 +#define HAVE_CLOSE 1 +#define HAVE_GETPID 1 +#define HAVE_GETTIMEOFDAY 1 +#define HAVE_LOCALECONV 1 +#define HAVE_OPEN 1 +#define HAVE_READ 1 +#define HAVE_SCHED_YIELD 1 +#define HAVE_STRTOLL 1 +#define HAVE_SYNC_BUILTINS 1 +#define HAVE_ATOMIC_BUILTINS 1 +#define USE_URANDOM 1 +#define USE_WINDOWS_CRYPTOAPI 1 +#define INITIAL_HASHTABLE_ORDER 3 + +configure: exit 0 diff --git a/dep/jansson-2.10/config.status b/dep/jansson-2.10/config.status new file mode 100644 index 00000000..5a252c33 --- /dev/null +++ b/dep/jansson-2.10/config.status @@ -0,0 +1,2009 @@ +#! /bin/sh +# Generated by configure. +# Run this file to recreate the current configuration. +# Compiler output produced by configure, useful for debugging +# configure, is in config.log if it exists. + +debug=false +ac_cs_recheck=false +ac_cs_silent=false + +SHELL=${CONFIG_SHELL-/bin/sh} +export SHELL +## -------------------- ## +## M4sh Initialization. ## +## -------------------- ## + +# Be more Bourne compatible +DUALCASE=1; export DUALCASE # for MKS sh +if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : + emulate sh + NULLCMD=: + # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which + # is contrary to our usage. Disable this feature. + alias -g '${1+"$@"}'='"$@"' + setopt NO_GLOB_SUBST +else + case `(set -o) 2>/dev/null` in #( + *posix*) : + set -o posix ;; #( + *) : + ;; +esac +fi + + +as_nl=' +' +export as_nl +# Printing a long string crashes Solaris 7 /usr/bin/printf. +as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' +as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo +as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo +# Prefer a ksh shell builtin over an external printf program on Solaris, +# but without wasting forks for bash or zsh. +if test -z "$BASH_VERSION$ZSH_VERSION" \ + && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then + as_echo='print -r --' + as_echo_n='print -rn --' +elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then + as_echo='printf %s\n' + as_echo_n='printf %s' +else + if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then + as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"' + as_echo_n='/usr/ucb/echo -n' + else + as_echo_body='eval expr "X$1" : "X\\(.*\\)"' + as_echo_n_body='eval + arg=$1; + case $arg in #( + *"$as_nl"*) + expr "X$arg" : "X\\(.*\\)$as_nl"; + arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;; + esac; + expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl" + ' + export as_echo_n_body + as_echo_n='sh -c $as_echo_n_body as_echo' + fi + export as_echo_body + as_echo='sh -c $as_echo_body as_echo' +fi + +# The user is always right. +if test "${PATH_SEPARATOR+set}" != set; then + PATH_SEPARATOR=: + (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && { + (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 || + PATH_SEPARATOR=';' + } +fi + + +# IFS +# We need space, tab and new line, in precisely that order. Quoting is +# there to prevent editors from complaining about space-tab. +# (If _AS_PATH_WALK were called with IFS unset, it would disable word +# splitting by setting IFS to empty value.) +IFS=" "" $as_nl" + +# Find who we are. Look in the path if we contain no directory separator. +as_myself= +case $0 in #(( + *[\\/]* ) as_myself=$0 ;; + *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break + done +IFS=$as_save_IFS + + ;; +esac +# We did not find ourselves, most probably we were run as `sh COMMAND' +# in which case we are not to be found in the path. +if test "x$as_myself" = x; then + as_myself=$0 +fi +if test ! -f "$as_myself"; then + $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2 + exit 1 +fi + +# Unset variables that we do not need and which cause bugs (e.g. in +# pre-3.0 UWIN ksh). But do not cause bugs in bash 2.01; the "|| exit 1" +# suppresses any "Segmentation fault" message there. '((' could +# trigger a bug in pdksh 5.2.14. +for as_var in BASH_ENV ENV MAIL MAILPATH +do eval test x\${$as_var+set} = xset \ + && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || : +done +PS1='$ ' +PS2='> ' +PS4='+ ' + +# NLS nuisances. +LC_ALL=C +export LC_ALL +LANGUAGE=C +export LANGUAGE + +# CDPATH. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + + +# as_fn_error STATUS ERROR [LINENO LOG_FD] +# ---------------------------------------- +# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are +# provided, also output the error to LOG_FD, referencing LINENO. Then exit the +# script with STATUS, using 1 if that was 0. +as_fn_error () +{ + as_status=$1; test $as_status -eq 0 && as_status=1 + if test "$4"; then + as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack + $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4 + fi + $as_echo "$as_me: error: $2" >&2 + as_fn_exit $as_status +} # as_fn_error + + +# as_fn_set_status STATUS +# ----------------------- +# Set $? to STATUS, without forking. +as_fn_set_status () +{ + return $1 +} # as_fn_set_status + +# as_fn_exit STATUS +# ----------------- +# Exit the shell with STATUS, even in a "trap 0" or "set -e" context. +as_fn_exit () +{ + set +e + as_fn_set_status $1 + exit $1 +} # as_fn_exit + +# as_fn_unset VAR +# --------------- +# Portably unset VAR. +as_fn_unset () +{ + { eval $1=; unset $1;} +} +as_unset=as_fn_unset +# as_fn_append VAR VALUE +# ---------------------- +# Append the text in VALUE to the end of the definition contained in VAR. Take +# advantage of any shell optimizations that allow amortized linear growth over +# repeated appends, instead of the typical quadratic growth present in naive +# implementations. +if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then : + eval 'as_fn_append () + { + eval $1+=\$2 + }' +else + as_fn_append () + { + eval $1=\$$1\$2 + } +fi # as_fn_append + +# as_fn_arith ARG... +# ------------------ +# Perform arithmetic evaluation on the ARGs, and store the result in the +# global $as_val. Take advantage of shells that can avoid forks. The arguments +# must be portable across $(()) and expr. +if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then : + eval 'as_fn_arith () + { + as_val=$(( $* )) + }' +else + as_fn_arith () + { + as_val=`expr "$@" || test $? -eq 1` + } +fi # as_fn_arith + + +if expr a : '\(a\)' >/dev/null 2>&1 && + test "X`expr 00001 : '.*\(...\)'`" = X001; then + as_expr=expr +else + as_expr=false +fi + +if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then + as_basename=basename +else + as_basename=false +fi + +if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then + as_dirname=dirname +else + as_dirname=false +fi + +as_me=`$as_basename -- "$0" || +$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \ + X"$0" : 'X\(//\)$' \| \ + X"$0" : 'X\(/\)' \| . 2>/dev/null || +$as_echo X/"$0" | + sed '/^.*\/\([^/][^/]*\)\/*$/{ + s//\1/ + q + } + /^X\/\(\/\/\)$/{ + s//\1/ + q + } + /^X\/\(\/\).*/{ + s//\1/ + q + } + s/.*/./; q'` + +# Avoid depending upon Character Ranges. +as_cr_letters='abcdefghijklmnopqrstuvwxyz' +as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ' +as_cr_Letters=$as_cr_letters$as_cr_LETTERS +as_cr_digits='0123456789' +as_cr_alnum=$as_cr_Letters$as_cr_digits + +ECHO_C= ECHO_N= ECHO_T= +case `echo -n x` in #((((( +-n*) + case `echo 'xy\c'` in + *c*) ECHO_T=' ';; # ECHO_T is single tab character. + xy) ECHO_C='\c';; + *) echo `echo ksh88 bug on AIX 6.1` > /dev/null + ECHO_T=' ';; + esac;; +*) + ECHO_N='-n';; +esac + +rm -f conf$$ conf$$.exe conf$$.file +if test -d conf$$.dir; then + rm -f conf$$.dir/conf$$.file +else + rm -f conf$$.dir + mkdir conf$$.dir 2>/dev/null +fi +if (echo >conf$$.file) 2>/dev/null; then + if ln -s conf$$.file conf$$ 2>/dev/null; then + as_ln_s='ln -s' + # ... but there are two gotchas: + # 1) On MSYS, both `ln -s file dir' and `ln file dir' fail. + # 2) DJGPP < 2.04 has no symlinks; `ln -s' creates a wrapper executable. + # In both cases, we have to default to `cp -pR'. + ln -s conf$$.file conf$$.dir 2>/dev/null && test ! -f conf$$.exe || + as_ln_s='cp -pR' + elif ln conf$$.file conf$$ 2>/dev/null; then + as_ln_s=ln + else + as_ln_s='cp -pR' + fi +else + as_ln_s='cp -pR' +fi +rm -f conf$$ conf$$.exe conf$$.dir/conf$$.file conf$$.file +rmdir conf$$.dir 2>/dev/null + + +# as_fn_mkdir_p +# ------------- +# Create "$as_dir" as a directory, including parents if necessary. +as_fn_mkdir_p () +{ + + case $as_dir in #( + -*) as_dir=./$as_dir;; + esac + test -d "$as_dir" || eval $as_mkdir_p || { + as_dirs= + while :; do + case $as_dir in #( + *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'( + *) as_qdir=$as_dir;; + esac + as_dirs="'$as_qdir' $as_dirs" + as_dir=`$as_dirname -- "$as_dir" || +$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \ + X"$as_dir" : 'X\(//\)[^/]' \| \ + X"$as_dir" : 'X\(//\)$' \| \ + X"$as_dir" : 'X\(/\)' \| . 2>/dev/null || +$as_echo X"$as_dir" | + sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{ + s//\1/ + q + } + /^X\(\/\/\)[^/].*/{ + s//\1/ + q + } + /^X\(\/\/\)$/{ + s//\1/ + q + } + /^X\(\/\).*/{ + s//\1/ + q + } + s/.*/./; q'` + test -d "$as_dir" && break + done + test -z "$as_dirs" || eval "mkdir $as_dirs" + } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir" + + +} # as_fn_mkdir_p +if mkdir -p . 2>/dev/null; then + as_mkdir_p='mkdir -p "$as_dir"' +else + test -d ./-p && rmdir ./-p + as_mkdir_p=false +fi + + +# as_fn_executable_p FILE +# ----------------------- +# Test if FILE is an executable regular file. +as_fn_executable_p () +{ + test -f "$1" && test -x "$1" +} # as_fn_executable_p +as_test_x='test -x' +as_executable_p=as_fn_executable_p + +# Sed expression to map a string onto a valid CPP name. +as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'" + +# Sed expression to map a string onto a valid variable name. +as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'" + + +exec 6>&1 +## ----------------------------------- ## +## Main body of $CONFIG_STATUS script. ## +## ----------------------------------- ## +# Save the log message, to keep $0 and so on meaningful, and to +# report actual input values of CONFIG_FILES etc. instead of their +# values after options handling. +ac_log=" +This file was extended by jansson $as_me 2.10, which was +generated by GNU Autoconf 2.69. Invocation command line was + + CONFIG_FILES = $CONFIG_FILES + CONFIG_HEADERS = $CONFIG_HEADERS + CONFIG_LINKS = $CONFIG_LINKS + CONFIG_COMMANDS = $CONFIG_COMMANDS + $ $0 $@ + +on `(hostname || uname -n) 2>/dev/null | sed 1q` +" + +# Files that config.status was made for. +config_files=" jansson.pc Makefile doc/Makefile src/Makefile src/jansson_config.h test/Makefile test/bin/Makefile test/suites/Makefile test/suites/api/Makefile" +config_headers=" jansson_private_config.h" +config_commands=" depfiles libtool" + +ac_cs_usage="\ +\`$as_me' instantiates files and other configuration actions +from templates according to the current configuration. Unless the files +and actions are specified as TAGs, all are instantiated by default. + +Usage: $0 [OPTION]... [TAG]... + + -h, --help print this help, then exit + -V, --version print version number and configuration settings, then exit + --config print configuration, then exit + -q, --quiet, --silent + do not print progress messages + -d, --debug don't remove temporary files + --recheck update $as_me by reconfiguring in the same conditions + --file=FILE[:TEMPLATE] + instantiate the configuration file FILE + --header=FILE[:TEMPLATE] + instantiate the configuration header FILE + +Configuration files: +$config_files + +Configuration headers: +$config_headers + +Configuration commands: +$config_commands + +Report bugs to ." + +ac_cs_config="'--prefix=/f/git/Rack/dep/.' 'CFLAGS=-g -O3 -march=nocona' 'LDFLAGS='" +ac_cs_version="\ +jansson config.status 2.10 +configured by ./configure, generated by GNU Autoconf 2.69, + with options \"$ac_cs_config\" + +Copyright (C) 2012 Free Software Foundation, Inc. +This config.status script is free software; the Free Software Foundation +gives unlimited permission to copy, distribute and modify it." + +ac_pwd='/f/git/Rack/dep/jansson-2.10' +srcdir='.' +INSTALL='/usr/bin/install -c' +MKDIR_P='/usr/bin/mkdir -p' +AWK='gawk' +test -n "$AWK" || AWK=awk +# The default lists apply if the user does not specify any file. +ac_need_defaults=: +while test $# != 0 +do + case $1 in + --*=?*) + ac_option=`expr "X$1" : 'X\([^=]*\)='` + ac_optarg=`expr "X$1" : 'X[^=]*=\(.*\)'` + ac_shift=: + ;; + --*=) + ac_option=`expr "X$1" : 'X\([^=]*\)='` + ac_optarg= + ac_shift=: + ;; + *) + ac_option=$1 + ac_optarg=$2 + ac_shift=shift + ;; + esac + + case $ac_option in + # Handling of the options. + -recheck | --recheck | --rechec | --reche | --rech | --rec | --re | --r) + ac_cs_recheck=: ;; + --version | --versio | --versi | --vers | --ver | --ve | --v | -V ) + $as_echo "$ac_cs_version"; exit ;; + --config | --confi | --conf | --con | --co | --c ) + $as_echo "$ac_cs_config"; exit ;; + --debug | --debu | --deb | --de | --d | -d ) + debug=: ;; + --file | --fil | --fi | --f ) + $ac_shift + case $ac_optarg in + *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;; + '') as_fn_error $? "missing file argument" ;; + esac + as_fn_append CONFIG_FILES " '$ac_optarg'" + ac_need_defaults=false;; + --header | --heade | --head | --hea ) + $ac_shift + case $ac_optarg in + *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;; + esac + as_fn_append CONFIG_HEADERS " '$ac_optarg'" + ac_need_defaults=false;; + --he | --h) + # Conflict between --help and --header + as_fn_error $? "ambiguous option: \`$1' +Try \`$0 --help' for more information.";; + --help | --hel | -h ) + $as_echo "$ac_cs_usage"; exit ;; + -q | -quiet | --quiet | --quie | --qui | --qu | --q \ + | -silent | --silent | --silen | --sile | --sil | --si | --s) + ac_cs_silent=: ;; + + # This is an error. + -*) as_fn_error $? "unrecognized option: \`$1' +Try \`$0 --help' for more information." ;; + + *) as_fn_append ac_config_targets " $1" + ac_need_defaults=false ;; + + esac + shift +done + +ac_configure_extra_args= + +if $ac_cs_silent; then + exec 6>/dev/null + ac_configure_extra_args="$ac_configure_extra_args --silent" +fi + +if $ac_cs_recheck; then + set X /bin/sh './configure' '--prefix=/f/git/Rack/dep/.' 'CFLAGS=-g -O3 -march=nocona' 'LDFLAGS=' $ac_configure_extra_args --no-create --no-recursion + shift + $as_echo "running CONFIG_SHELL=/bin/sh $*" >&6 + CONFIG_SHELL='/bin/sh' + export CONFIG_SHELL + exec "$@" +fi + +exec 5>>config.log +{ + echo + sed 'h;s/./-/g;s/^.../## /;s/...$/ ##/;p;x;p;x' <<_ASBOX +## Running $as_me. ## +_ASBOX + $as_echo "$ac_log" +} >&5 + +# +# INIT-COMMANDS +# +AMDEP_TRUE="" ac_aux_dir="." + + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +sed_quote_subst='s/\(["`$\\]\)/\\\1/g' +double_quote_subst='s/\(["`\\]\)/\\\1/g' +delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g' +macro_version='2.4.6' +macro_revision='2.4.6' +enable_shared='yes' +enable_static='yes' +pic_mode='default' +enable_fast_install='needless' +shared_archive_member_spec='' +SHELL='/bin/sh' +ECHO='printf %s\n' +PATH_SEPARATOR=':' +host_alias='' +host='x86_64-w64-mingw32' +host_os='mingw32' +build_alias='x86_64-w64-mingw32' +build='x86_64-w64-mingw32' +build_os='mingw32' +SED='/usr/bin/sed' +Xsed='/usr/bin/sed -e 1s/^X//' +GREP='/usr/bin/grep' +EGREP='/usr/bin/grep -E' +FGREP='/usr/bin/grep -F' +LD='C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe' +NM='/mingw64/bin/nm -B' +LN_S='cp -pR' +max_cmd_len='8192' +ac_objext='o' +exeext='' +lt_unset='unset' +lt_SP2NL='tr \040 \012' +lt_NL2SP='tr \015\012 \040\040' +lt_cv_to_host_file_cmd='func_convert_file_msys_to_w32' +lt_cv_to_tool_file_cmd='func_convert_file_msys_to_w32' +reload_flag=' -r' +reload_cmds='$LD$reload_flag -o $output$reload_objs' +OBJDUMP='objdump' +deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' +file_magic_cmd='func_win32_libid' +file_magic_glob='' +want_nocaseglob='yes' +DLLTOOL='dlltool' +sharedlib_from_linklib_cmd='func_cygming_dll_for_implib' +AR='ar' +AR_FLAGS='cru' +archiver_list_spec='@' +STRIP='strip' +RANLIB='ranlib' +old_postinstall_cmds='chmod 644 $oldlib~$RANLIB $tool_oldlib' +old_postuninstall_cmds='' +old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs~$RANLIB $tool_oldlib' +lock_old_archive_extraction='no' +CC='gcc' +CFLAGS='-g -O3 -march=nocona' +compiler='gcc' +GCC='yes' +lt_cv_sys_global_symbol_pipe='sed -n -e '\''s/^.*[ ]\([ABCDGIRSTW][ABCDGIRSTW]*\)[ ][ ]*\([_A-Za-z][_A-Za-z0-9]*\) \{0,1\}$/\1 \2 \2/p'\'' | sed '\''/ __gnu_lto/d'\''' +lt_cv_sys_global_symbol_to_cdecl='sed -n -e '\''s/^T .* \(.*\)$/extern int \1();/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/extern char \1;/p'\''' +lt_cv_sys_global_symbol_to_import='' +lt_cv_sys_global_symbol_to_c_name_address='sed -n -e '\''s/^: \(.*\) .*$/ {"\1", (void *) 0},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/ {"\1", (void *) \&\1},/p'\''' +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix='sed -n -e '\''s/^: \(.*\) .*$/ {"\1", (void *) 0},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(lib.*\)$/ {"\1", (void *) \&\1},/p'\'' -e '\''s/^[ABCDGIRSTW][ABCDGIRSTW]* .* \(.*\)$/ {"lib\1", (void *) \&\1},/p'\''' +lt_cv_nm_interface='BSD nm' +nm_file_list_spec='@' +lt_sysroot='' +lt_cv_truncate_bin='/usr/bin/dd bs=4096 count=1' +objdir='.libs' +MAGIC_CMD='file' +lt_prog_compiler_no_builtin_flag=' -fno-builtin' +lt_prog_compiler_pic=' -DDLL_EXPORT -DPIC' +lt_prog_compiler_wl='-Wl,' +lt_prog_compiler_static='-static' +lt_cv_prog_compiler_c_o='yes' +need_locks='no' +MANIFEST_TOOL=':' +DSYMUTIL='' +NMEDIT='' +LIPO='' +OTOOL='' +OTOOL64='' +libext='a' +shrext_cmds='.dll' +extract_expsyms_cmds='' +archive_cmds_need_lc='yes' +enable_shared_with_static_runtimes='yes' +export_dynamic_flag_spec='$wl--export-all-symbols' +whole_archive_flag_spec='$wl--whole-archive$convenience $wl--no-whole-archive' +compiler_needs_object='no' +old_archive_from_new_cmds='' +old_archive_from_expsyms_cmds='' +archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' +archive_expsym_cmds='if test DEF = "`$SED -n -e '\''s/^[ ]*//'\'' -e '\''/^\(;.*\)*$/d'\'' -e '\''s/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p'\'' -e q $export_symbols`" ; then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' +module_cmds='' +module_expsym_cmds='' +with_gnu_ld='yes' +allow_undefined_flag='unsupported' +no_undefined_flag='' +hardcode_libdir_flag_spec='-L$libdir' +hardcode_libdir_separator='' +hardcode_direct='no' +hardcode_direct_absolute='no' +hardcode_minus_L='no' +hardcode_shlibpath_var='unsupported' +hardcode_automatic='no' +inherit_rpath='no' +link_all_deplibs='unknown' +always_export_symbols='no' +export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1 DATA/;s/^.*[ ]__nm__\([^ ]*\)[ ][^ ]*/\1 DATA/;/^I[ ]/d;/^[AITW][ ]/s/.* //'\'' | sort | uniq > $export_symbols' +exclude_expsyms='[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname' +include_expsyms='' +prelink_cmds='' +postlink_cmds='' +file_list_spec='' +variables_saved_for_relink='PATH PATH LD_RUN_PATH GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH' +need_lib_prefix='no' +need_version='no' +version_type='windows' +runpath_var='LD_RUN_PATH' +shlibpath_var='PATH' +shlibpath_overrides_runpath='yes' +libname_spec='lib$name' +library_names_spec='$libname.dll.a' +soname_spec='$libname`echo $release | $SED -e s/[.]/-/g`$versuffix$shared_ext' +install_override_mode='' +postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' +postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' +finish_cmds='' +finish_eval='' +hardcode_into_libs='no' +sys_lib_search_path_spec='C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0 C:/msys64/mingw64/lib/gcc C:/msys64/mingw64/x86_64-w64-mingw32/lib C:/msys64/mingw64/lib ' +configure_time_dlsearch_path='/lib /usr/lib' +configure_time_lt_sys_library_path='' +hardcode_action='immediate' +enable_dlopen='unknown' +enable_dlopen_self='unknown' +enable_dlopen_self_static='unknown' +old_striplib='strip --strip-debug' +striplib='strip --strip-unneeded' + +LTCC='gcc' +LTCFLAGS='-g -O3 -march=nocona' +compiler='gcc' + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +$1 +_LTECHO_EOF' +} + +# Quote evaled strings. +for var in SHELL ECHO PATH_SEPARATOR SED GREP EGREP FGREP LD NM LN_S lt_SP2NL lt_NL2SP reload_flag OBJDUMP deplibs_check_method file_magic_cmd file_magic_glob want_nocaseglob DLLTOOL sharedlib_from_linklib_cmd AR AR_FLAGS archiver_list_spec STRIP RANLIB CC CFLAGS compiler lt_cv_sys_global_symbol_pipe lt_cv_sys_global_symbol_to_cdecl lt_cv_sys_global_symbol_to_import lt_cv_sys_global_symbol_to_c_name_address lt_cv_sys_global_symbol_to_c_name_address_lib_prefix lt_cv_nm_interface nm_file_list_spec lt_cv_truncate_bin lt_prog_compiler_no_builtin_flag lt_prog_compiler_pic lt_prog_compiler_wl lt_prog_compiler_static lt_cv_prog_compiler_c_o need_locks MANIFEST_TOOL DSYMUTIL NMEDIT LIPO OTOOL OTOOL64 shrext_cmds export_dynamic_flag_spec whole_archive_flag_spec compiler_needs_object with_gnu_ld allow_undefined_flag no_undefined_flag hardcode_libdir_flag_spec hardcode_libdir_separator exclude_expsyms include_expsyms file_list_spec variables_saved_for_relink libname_spec library_names_spec soname_spec install_override_mode finish_eval old_striplib striplib; do + case `eval \\$ECHO \\""\\$$var"\\"` in + *[\\\`\"\$]*) + eval "lt_$var=\\\"\`\$ECHO \"\$$var\" | \$SED \"\$sed_quote_subst\"\`\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_$var=\\\"\$$var\\\"" + ;; + esac +done + +# Double-quote double-evaled strings. +for var in reload_cmds old_postinstall_cmds old_postuninstall_cmds old_archive_cmds extract_expsyms_cmds old_archive_from_new_cmds old_archive_from_expsyms_cmds archive_cmds archive_expsym_cmds module_cmds module_expsym_cmds export_symbols_cmds prelink_cmds postlink_cmds postinstall_cmds postuninstall_cmds finish_cmds sys_lib_search_path_spec configure_time_dlsearch_path configure_time_lt_sys_library_path; do + case `eval \\$ECHO \\""\\$$var"\\"` in + *[\\\`\"\$]*) + eval "lt_$var=\\\"\`\$ECHO \"\$$var\" | \$SED -e \"\$double_quote_subst\" -e \"\$sed_quote_subst\" -e \"\$delay_variable_subst\"\`\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_$var=\\\"\$$var\\\"" + ;; + esac +done + +ac_aux_dir='.' + +# See if we are running on zsh, and set the options that allow our +# commands through without removal of \ escapes INIT. +if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi + + + PACKAGE='jansson' + VERSION='2.10' + RM='rm -f' + ofile='libtool' + + + + + +# Handling of arguments. +for ac_config_target in $ac_config_targets +do + case $ac_config_target in + "jansson_private_config.h") CONFIG_HEADERS="$CONFIG_HEADERS jansson_private_config.h" ;; + "depfiles") CONFIG_COMMANDS="$CONFIG_COMMANDS depfiles" ;; + "libtool") CONFIG_COMMANDS="$CONFIG_COMMANDS libtool" ;; + "jansson.pc") CONFIG_FILES="$CONFIG_FILES jansson.pc" ;; + "Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;; + "doc/Makefile") CONFIG_FILES="$CONFIG_FILES doc/Makefile" ;; + "src/Makefile") CONFIG_FILES="$CONFIG_FILES src/Makefile" ;; + "src/jansson_config.h") CONFIG_FILES="$CONFIG_FILES src/jansson_config.h" ;; + "test/Makefile") CONFIG_FILES="$CONFIG_FILES test/Makefile" ;; + "test/bin/Makefile") CONFIG_FILES="$CONFIG_FILES test/bin/Makefile" ;; + "test/suites/Makefile") CONFIG_FILES="$CONFIG_FILES test/suites/Makefile" ;; + "test/suites/api/Makefile") CONFIG_FILES="$CONFIG_FILES test/suites/api/Makefile" ;; + + *) as_fn_error $? "invalid argument: \`$ac_config_target'" "$LINENO" 5;; + esac +done + + +# If the user did not use the arguments to specify the items to instantiate, +# then the envvar interface is used. Set only those that are not. +# We use the long form for the default assignment because of an extremely +# bizarre bug on SunOS 4.1.3. +if $ac_need_defaults; then + test "${CONFIG_FILES+set}" = set || CONFIG_FILES=$config_files + test "${CONFIG_HEADERS+set}" = set || CONFIG_HEADERS=$config_headers + test "${CONFIG_COMMANDS+set}" = set || CONFIG_COMMANDS=$config_commands +fi + +# Have a temporary directory for convenience. Make it in the build tree +# simply because there is no reason against having it here, and in addition, +# creating and moving files from /tmp can sometimes cause problems. +# Hook for its removal unless debugging. +# Note that there is a small window in which the directory will not be cleaned: +# after its creation but before its name has been assigned to `$tmp'. +$debug || +{ + tmp= ac_tmp= + trap 'exit_status=$? + : "${ac_tmp:=$tmp}" + { test ! -d "$ac_tmp" || rm -fr "$ac_tmp"; } && exit $exit_status +' 0 + trap 'as_fn_exit 1' 1 2 13 15 +} +# Create a (secure) tmp directory for tmp files. + +{ + tmp=`(umask 077 && mktemp -d "./confXXXXXX") 2>/dev/null` && + test -d "$tmp" +} || +{ + tmp=./conf$$-$RANDOM + (umask 077 && mkdir "$tmp") +} || as_fn_error $? "cannot create a temporary directory in ." 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There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program or library that is built +# using GNU Libtool, you may include this file under the same +# distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + + +# The names of the tagged configurations supported by this script. +available_tags='' + +# Configured defaults for sys_lib_dlsearch_path munging. +: \${LT_SYS_LIBRARY_PATH="$configure_time_lt_sys_library_path"} + +# ### BEGIN LIBTOOL CONFIG + +# Which release of libtool.m4 was used? +macro_version=$macro_version +macro_revision=$macro_revision + +# Whether or not to build shared libraries. +build_libtool_libs=$enable_shared + +# Whether or not to build static libraries. +build_old_libs=$enable_static + +# What type of objects to build. +pic_mode=$pic_mode + +# Whether or not to optimize for fast installation. +fast_install=$enable_fast_install + +# Shared archive member basename,for filename based shared library versioning on AIX. +shared_archive_member_spec=$shared_archive_member_spec + +# Shell to use when invoking shell scripts. +SHELL=$lt_SHELL + +# An echo program that protects backslashes. +ECHO=$lt_ECHO + +# The PATH separator for the build system. +PATH_SEPARATOR=$lt_PATH_SEPARATOR + +# The host system. +host_alias=$host_alias +host=$host +host_os=$host_os + +# The build system. +build_alias=$build_alias +build=$build +build_os=$build_os + +# A sed program that does not truncate output. +SED=$lt_SED + +# Sed that helps us avoid accidentally triggering echo(1) options like -n. +Xsed="\$SED -e 1s/^X//" + +# A grep program that handles long lines. +GREP=$lt_GREP + +# An ERE matcher. +EGREP=$lt_EGREP + +# A literal string matcher. +FGREP=$lt_FGREP + +# A BSD- or MS-compatible name lister. +NM=$lt_NM + +# Whether we need soft or hard links. +LN_S=$lt_LN_S + +# What is the maximum length of a command? +max_cmd_len=$max_cmd_len + +# Object file suffix (normally "o"). +objext=$ac_objext + +# Executable file suffix (normally ""). +exeext=$exeext + +# whether the shell understands "unset". +lt_unset=$lt_unset + +# turn spaces into newlines. +SP2NL=$lt_lt_SP2NL + +# turn newlines into spaces. +NL2SP=$lt_lt_NL2SP + +# convert \$build file names to \$host format. +to_host_file_cmd=$lt_cv_to_host_file_cmd + +# convert \$build files to toolchain format. +to_tool_file_cmd=$lt_cv_to_tool_file_cmd + +# An object symbol dumper. +OBJDUMP=$lt_OBJDUMP + +# Method to check whether dependent libraries are shared objects. +deplibs_check_method=$lt_deplibs_check_method + +# Command to use when deplibs_check_method = "file_magic". +file_magic_cmd=$lt_file_magic_cmd + +# How to find potential files when deplibs_check_method = "file_magic". +file_magic_glob=$lt_file_magic_glob + +# Find potential files using nocaseglob when deplibs_check_method = "file_magic". +want_nocaseglob=$lt_want_nocaseglob + +# DLL creation program. +DLLTOOL=$lt_DLLTOOL + +# Command to associate shared and link libraries. +sharedlib_from_linklib_cmd=$lt_sharedlib_from_linklib_cmd + +# The archiver. +AR=$lt_AR + +# Flags to create an archive. +AR_FLAGS=$lt_AR_FLAGS + +# How to feed a file listing to the archiver. +archiver_list_spec=$lt_archiver_list_spec + +# A symbol stripping program. +STRIP=$lt_STRIP + +# Commands used to install an old-style archive. +RANLIB=$lt_RANLIB +old_postinstall_cmds=$lt_old_postinstall_cmds +old_postuninstall_cmds=$lt_old_postuninstall_cmds + +# Whether to use a lock for old archive extraction. +lock_old_archive_extraction=$lock_old_archive_extraction + +# A C compiler. +LTCC=$lt_CC + +# LTCC compiler flags. +LTCFLAGS=$lt_CFLAGS + +# Take the output of nm and produce a listing of raw symbols and C names. +global_symbol_pipe=$lt_lt_cv_sys_global_symbol_pipe + +# Transform the output of nm in a proper C declaration. +global_symbol_to_cdecl=$lt_lt_cv_sys_global_symbol_to_cdecl + +# Transform the output of nm into a list of symbols to manually relocate. +global_symbol_to_import=$lt_lt_cv_sys_global_symbol_to_import + +# Transform the output of nm in a C name address pair. +global_symbol_to_c_name_address=$lt_lt_cv_sys_global_symbol_to_c_name_address + +# Transform the output of nm in a C name address pair when lib prefix is needed. +global_symbol_to_c_name_address_lib_prefix=$lt_lt_cv_sys_global_symbol_to_c_name_address_lib_prefix + +# The name lister interface. +nm_interface=$lt_lt_cv_nm_interface + +# Specify filename containing input files for \$NM. +nm_file_list_spec=$lt_nm_file_list_spec + +# The root where to search for dependent libraries,and where our libraries should be installed. +lt_sysroot=$lt_sysroot + +# Command to truncate a binary pipe. +lt_truncate_bin=$lt_lt_cv_truncate_bin + +# The name of the directory that contains temporary libtool files. +objdir=$objdir + +# Used to examine libraries when file_magic_cmd begins with "file". +MAGIC_CMD=$MAGIC_CMD + +# Must we lock files when doing compilation? +need_locks=$lt_need_locks + +# Manifest tool. +MANIFEST_TOOL=$lt_MANIFEST_TOOL + +# Tool to manipulate archived DWARF debug symbol files on Mac OS X. +DSYMUTIL=$lt_DSYMUTIL + +# Tool to change global to local symbols on Mac OS X. +NMEDIT=$lt_NMEDIT + +# Tool to manipulate fat objects and archives on Mac OS X. +LIPO=$lt_LIPO + +# ldd/readelf like tool for Mach-O binaries on Mac OS X. +OTOOL=$lt_OTOOL + +# ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4. +OTOOL64=$lt_OTOOL64 + +# Old archive suffix (normally "a"). +libext=$libext + +# Shared library suffix (normally ".so"). +shrext_cmds=$lt_shrext_cmds + +# The commands to extract the exported symbol list from a shared archive. +extract_expsyms_cmds=$lt_extract_expsyms_cmds + +# Variables whose values should be saved in libtool wrapper scripts and +# restored at link time. +variables_saved_for_relink=$lt_variables_saved_for_relink + +# Do we need the "lib" prefix for modules? +need_lib_prefix=$need_lib_prefix + +# Do we need a version for libraries? 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First name is the real one, the rest are links. +# The last name is the one that the linker finds with -lNAME +library_names_spec=$lt_library_names_spec + +# The coded name of the library, if different from the real name. +soname_spec=$lt_soname_spec + +# Permission mode override for installation of shared libraries. +install_override_mode=$lt_install_override_mode + +# Command to use after installation of a shared archive. +postinstall_cmds=$lt_postinstall_cmds + +# Command to use after uninstallation of a shared archive. +postuninstall_cmds=$lt_postuninstall_cmds + +# Commands used to finish a libtool library installation in a directory. +finish_cmds=$lt_finish_cmds + +# As "finish_cmds", except a single script fragment to be evaled but +# not shown. +finish_eval=$lt_finish_eval + +# Whether we should hardcode library paths into libraries. +hardcode_into_libs=$hardcode_into_libs + +# Compile-time system search path for libraries. +sys_lib_search_path_spec=$lt_sys_lib_search_path_spec + +# Detected run-time system search path for libraries. +sys_lib_dlsearch_path_spec=$lt_configure_time_dlsearch_path + +# Explicit LT_SYS_LIBRARY_PATH set during ./configure time. +configure_time_lt_sys_library_path=$lt_configure_time_lt_sys_library_path + +# Whether dlopen is supported. +dlopen_support=$enable_dlopen + +# Whether dlopen of programs is supported. +dlopen_self=$enable_dlopen_self + +# Whether dlopen of statically linked programs is supported. +dlopen_self_static=$enable_dlopen_self_static + +# Commands to strip libraries. +old_striplib=$lt_old_striplib +striplib=$lt_striplib + + +# The linker used to build libraries. +LD=$lt_LD + +# How to create reloadable object files. +reload_flag=$lt_reload_flag +reload_cmds=$lt_reload_cmds + +# Commands used to build an old-style archive. +old_archive_cmds=$lt_old_archive_cmds + +# A language specific compiler. +CC=$lt_compiler + +# Is the compiler the GNU compiler? +with_gcc=$GCC + +# Compiler flag to turn off builtin functions. +no_builtin_flag=$lt_lt_prog_compiler_no_builtin_flag + +# Additional compiler flags for building library objects. +pic_flag=$lt_lt_prog_compiler_pic + +# How to pass a linker flag through the compiler. +wl=$lt_lt_prog_compiler_wl + +# Compiler flag to prevent dynamic linking. +link_static_flag=$lt_lt_prog_compiler_static + +# Does compiler simultaneously support -c and -o options? +compiler_c_o=$lt_lt_cv_prog_compiler_c_o + +# Whether or not to add -lc for building shared libraries. +build_libtool_need_lc=$archive_cmds_need_lc + +# Whether or not to disallow shared libs when runtime libs are static. +allow_libtool_libs_with_static_runtimes=$enable_shared_with_static_runtimes + +# Compiler flag to allow reflexive dlopens. +export_dynamic_flag_spec=$lt_export_dynamic_flag_spec + +# Compiler flag to generate shared objects directly from archives. +whole_archive_flag_spec=$lt_whole_archive_flag_spec + +# Whether the compiler copes with passing no objects directly. +compiler_needs_object=$lt_compiler_needs_object + +# Create an old-style archive from a shared archive. +old_archive_from_new_cmds=$lt_old_archive_from_new_cmds + +# Create a temporary old-style archive to link instead of a shared archive. +old_archive_from_expsyms_cmds=$lt_old_archive_from_expsyms_cmds + +# Commands used to build a shared archive. +archive_cmds=$lt_archive_cmds +archive_expsym_cmds=$lt_archive_expsym_cmds + +# Commands used to build a loadable module if different from building +# a shared archive. +module_cmds=$lt_module_cmds +module_expsym_cmds=$lt_module_expsym_cmds + +# Whether we are building with GNU ld or not. +with_gnu_ld=$lt_with_gnu_ld + +# Flag that allows shared libraries with undefined symbols to be built. +allow_undefined_flag=$lt_allow_undefined_flag + +# Flag that enforces no undefined symbols. +no_undefined_flag=$lt_no_undefined_flag + +# Flag to hardcode \$libdir into a binary during linking. +# This must work even if \$libdir does not exist +hardcode_libdir_flag_spec=$lt_hardcode_libdir_flag_spec + +# Whether we need a single "-rpath" flag with a separated argument. +hardcode_libdir_separator=$lt_hardcode_libdir_separator + +# Set to "yes" if using DIR/libNAME\$shared_ext during linking hardcodes +# DIR into the resulting binary. +hardcode_direct=$hardcode_direct + +# Set to "yes" if using DIR/libNAME\$shared_ext during linking hardcodes +# DIR into the resulting binary and the resulting library dependency is +# "absolute",i.e impossible to change by setting \$shlibpath_var if the +# library is relocated. +hardcode_direct_absolute=$hardcode_direct_absolute + +# Set to "yes" if using the -LDIR flag during linking hardcodes DIR +# into the resulting binary. +hardcode_minus_L=$hardcode_minus_L + +# Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR +# into the resulting binary. +hardcode_shlibpath_var=$hardcode_shlibpath_var + +# Set to "yes" if building a shared library automatically hardcodes DIR +# into the library and all subsequent libraries and executables linked +# against it. +hardcode_automatic=$hardcode_automatic + +# Set to yes if linker adds runtime paths of dependent libraries +# to runtime path list. +inherit_rpath=$inherit_rpath + +# Whether libtool must link a program against all its dependency libraries. +link_all_deplibs=$link_all_deplibs + +# Set to "yes" if exported symbols are required. +always_export_symbols=$always_export_symbols + +# The commands to list exported symbols. +export_symbols_cmds=$lt_export_symbols_cmds + +# Symbols that should not be listed in the preloaded symbols. +exclude_expsyms=$lt_exclude_expsyms + +# Symbols that must always be exported. +include_expsyms=$lt_include_expsyms + +# Commands necessary for linking programs (against libraries) with templates. +prelink_cmds=$lt_prelink_cmds + +# Commands necessary for finishing linking programs. +postlink_cmds=$lt_postlink_cmds + +# Specify filename containing input files. +file_list_spec=$lt_file_list_spec + +# How to hardcode a shared library path into an executable. +hardcode_action=$hardcode_action + +# ### END LIBTOOL CONFIG + +_LT_EOF + + cat <<'_LT_EOF' >> "$cfgfile" + +# ### BEGIN FUNCTIONS SHARED WITH CONFIGURE + +# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x$2 in + x) + ;; + *:) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'` \$$1\" + ;; + x:*) + eval $1=\"\$$1 `$ECHO $2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval $1=\"\$$1\ `$ECHO $2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval $1=\"`$ECHO $2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \$$1\" + ;; + *) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'`\" + ;; + esac +} + + +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in $*""; do + case $cc_temp in + compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; + distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} + + +# ### END FUNCTIONS SHARED WITH CONFIGURE + +_LT_EOF + + case $host_os in + aix3*) + cat <<\_LT_EOF >> "$cfgfile" +# AIX sometimes has problems with the GCC collect2 program. For some +# reason, if we set the COLLECT_NAMES environment variable, the problems +# vanish in a puff of smoke. +if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES +fi +_LT_EOF + ;; + esac + + +ltmain=$ac_aux_dir/ltmain.sh + + + # We use sed instead of cat because bash on DJGPP gets confused if + # if finds mixed CR/LF and LF-only lines. Since sed operates in + # text mode, it properly converts lines to CR/LF. This bash problem + # is reportedly fixed, but why not run on old versions too? + sed '$q' "$ltmain" >> "$cfgfile" \ + || (rm -f "$cfgfile"; exit 1) + + mv -f "$cfgfile" "$ofile" || + (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile") + chmod +x "$ofile" + + ;; + + esac +done # for ac_tag + + +as_fn_exit 0 diff --git a/dep/jansson-2.10/config.sub b/dep/jansson-2.10/config.sub new file mode 100644 index 00000000..7ffe3737 --- /dev/null +++ b/dep/jansson-2.10/config.sub @@ -0,0 +1,1807 @@ +#! /bin/sh +# Configuration validation subroutine script. +# Copyright 1992-2014 Free Software Foundation, Inc. + +timestamp='2014-12-03' + +# This file is free software; you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, see . +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that +# program. This Exception is an additional permission under section 7 +# of the GNU General Public License, version 3 ("GPLv3"). + + +# Please send patches to . +# +# Configuration subroutine to validate and canonicalize a configuration type. +# Supply the specified configuration type as an argument. +# If it is invalid, we print an error message on stderr and exit with code 1. +# Otherwise, we print the canonical config type on stdout and succeed. + +# You can get the latest version of this script from: +# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD + +# This file is supposed to be the same for all GNU packages +# and recognize all the CPU types, system types and aliases +# that are meaningful with *any* GNU software. +# Each package is responsible for reporting which valid configurations +# it does not support. The user should be able to distinguish +# a failure to support a valid configuration from a meaningless +# configuration. + +# The goal of this file is to map all the various variations of a given +# machine specification into a single specification in the form: +# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM +# or in some cases, the newer four-part form: +# CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM +# It is wrong to echo any other type of specification. + +me=`echo "$0" | sed -e 's,.*/,,'` + +usage="\ +Usage: $0 [OPTION] CPU-MFR-OPSYS + $0 [OPTION] ALIAS + +Canonicalize a configuration name. + +Operation modes: + -h, --help print this help, then exit + -t, --time-stamp print date of last modification, then exit + -v, --version print version number, then exit + +Report bugs and patches to ." + +version="\ +GNU config.sub ($timestamp) + +Copyright 1992-2014 Free Software Foundation, Inc. + +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." + +help=" +Try \`$me --help' for more information." + +# Parse command line +while test $# -gt 0 ; do + case $1 in + --time-stamp | --time* | -t ) + echo "$timestamp" ; exit ;; + --version | -v ) + echo "$version" ; exit ;; + --help | --h* | -h ) + echo "$usage"; exit ;; + -- ) # Stop option processing + shift; break ;; + - ) # Use stdin as input. + break ;; + -* ) + echo "$me: invalid option $1$help" + exit 1 ;; + + *local*) + # First pass through any local machine types. + echo $1 + exit ;; + + * ) + break ;; + esac +done + +case $# in + 0) echo "$me: missing argument$help" >&2 + exit 1;; + 1) ;; + *) echo "$me: too many arguments$help" >&2 + exit 1;; +esac + +# Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any). +# Here we must recognize all the valid KERNEL-OS combinations. +maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` +case $maybe_os in + nto-qnx* | linux-gnu* | linux-android* | linux-dietlibc | linux-newlib* | \ + linux-musl* | linux-uclibc* | uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | \ + knetbsd*-gnu* | netbsd*-gnu* | \ + kopensolaris*-gnu* | \ + storm-chaos* | os2-emx* | rtmk-nova*) + os=-$maybe_os + basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` + ;; + android-linux) + os=-linux-android + basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`-unknown + ;; + *) + basic_machine=`echo $1 | sed 's/-[^-]*$//'` + if [ $basic_machine != $1 ] + then os=`echo $1 | sed 's/.*-/-/'` + else os=; fi + ;; +esac + +### Let's recognize common machines as not being operating systems so +### that things like config.sub decstation-3100 work. We also +### recognize some manufacturers as not being operating systems, so we +### can provide default operating systems below. +case $os in + -sun*os*) + # Prevent following clause from handling this invalid input. + ;; + -dec* | -mips* | -sequent* | -encore* | -pc532* | -sgi* | -sony* | \ + -att* | -7300* | -3300* | -delta* | -motorola* | -sun[234]* | \ + -unicom* | -ibm* | -next | -hp | -isi* | -apollo | -altos* | \ + -convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\ + -c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \ + -harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \ + -apple | -axis | -knuth | -cray | -microblaze*) + os= + basic_machine=$1 + ;; + -bluegene*) + os=-cnk + ;; + -sim | -cisco | -oki | -wec | -winbond) + os= + basic_machine=$1 + ;; + -scout) + ;; + -wrs) + os=-vxworks + basic_machine=$1 + ;; + -chorusos*) + os=-chorusos + basic_machine=$1 + ;; + -chorusrdb) + os=-chorusrdb + basic_machine=$1 + ;; + -hiux*) + os=-hiuxwe2 + ;; + -sco6) + os=-sco5v6 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco5) + os=-sco3.2v5 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco4) + os=-sco3.2v4 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco3.2.[4-9]*) + os=`echo $os | sed -e 's/sco3.2./sco3.2v/'` + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco3.2v[4-9]*) + # Don't forget version if it is 3.2v4 or newer. + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco5v6*) + # Don't forget version if it is 3.2v4 or newer. + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco*) + os=-sco3.2v2 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -udk*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -isc) + os=-isc2.2 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -clix*) + basic_machine=clipper-intergraph + ;; + -isc*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -lynx*178) + os=-lynxos178 + ;; + -lynx*5) + os=-lynxos5 + ;; + -lynx*) + os=-lynxos + ;; + -ptx*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'` + ;; + -windowsnt*) + os=`echo $os | sed -e 's/windowsnt/winnt/'` + ;; + -psos*) + os=-psos + ;; + -mint | -mint[0-9]*) + basic_machine=m68k-atari + os=-mint + ;; +esac + +# Decode aliases for certain CPU-COMPANY combinations. +case $basic_machine in + # Recognize the basic CPU types without company name. + # Some are omitted here because they have special meanings below. + 1750a | 580 \ + | a29k \ + | aarch64 | aarch64_be \ + | alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \ + | alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \ + | am33_2.0 \ + | arc | arceb \ + | arm | arm[bl]e | arme[lb] | armv[2-8] | armv[3-8][lb] | armv7[arm] \ + | avr | avr32 \ + | be32 | be64 \ + | bfin \ + | c4x | c8051 | clipper \ + | d10v | d30v | dlx | dsp16xx \ + | epiphany \ + | fido | fr30 | frv \ + | h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \ + | hexagon \ + | i370 | i860 | i960 | ia64 \ + | ip2k | iq2000 \ + | k1om \ + | le32 | le64 \ + | lm32 \ + | m32c | m32r | m32rle | m68000 | m68k | m88k \ + | maxq | mb | microblaze | microblazeel | mcore | mep | metag \ + | mips | mipsbe | mipseb | mipsel | mipsle \ + | mips16 \ + | mips64 | mips64el \ + | mips64octeon | mips64octeonel \ + | mips64orion | mips64orionel \ + | mips64r5900 | mips64r5900el \ + | mips64vr | mips64vrel \ + | mips64vr4100 | mips64vr4100el \ + | mips64vr4300 | mips64vr4300el \ + | mips64vr5000 | mips64vr5000el \ + | mips64vr5900 | mips64vr5900el \ + | mipsisa32 | mipsisa32el \ + | mipsisa32r2 | mipsisa32r2el \ + | mipsisa32r6 | mipsisa32r6el \ + | mipsisa64 | mipsisa64el \ + | mipsisa64r2 | mipsisa64r2el \ + | mipsisa64r6 | mipsisa64r6el \ + | mipsisa64sb1 | mipsisa64sb1el \ + | mipsisa64sr71k | mipsisa64sr71kel \ + | mipsr5900 | mipsr5900el \ + | mipstx39 | mipstx39el \ + | mn10200 | mn10300 \ + | moxie \ + | mt \ + | msp430 \ + | nds32 | nds32le | nds32be \ + | nios | nios2 | nios2eb | nios2el \ + | ns16k | ns32k \ + | open8 | or1k | or1knd | or32 \ + | pdp10 | pdp11 | pj | pjl \ + | powerpc | powerpc64 | powerpc64le | powerpcle \ + | pyramid \ + | riscv32 | riscv64 \ + | rl78 | rx \ + | score \ + | sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \ + | sh64 | sh64le \ + | sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \ + | sparcv8 | sparcv9 | sparcv9b | sparcv9v \ + | spu \ + | tahoe | tic4x | tic54x | tic55x | tic6x | tic80 | tron \ + | ubicom32 \ + | v850 | v850e | v850e1 | v850e2 | v850es | v850e2v3 \ + | visium \ + | we32k \ + | x86 | xc16x | xstormy16 | xtensa \ + | z8k | z80) + basic_machine=$basic_machine-unknown + ;; + c54x) + basic_machine=tic54x-unknown + ;; + c55x) + basic_machine=tic55x-unknown + ;; + c6x) + basic_machine=tic6x-unknown + ;; + leon|leon[3-9]) + basic_machine=sparc-$basic_machine + ;; + m6811 | m68hc11 | m6812 | m68hc12 | m68hcs12x | nvptx | picochip) + basic_machine=$basic_machine-unknown + os=-none + ;; + m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k) + ;; + ms1) + basic_machine=mt-unknown + ;; + + strongarm | thumb | xscale) + basic_machine=arm-unknown + ;; + xgate) + basic_machine=$basic_machine-unknown + os=-none + ;; + xscaleeb) + basic_machine=armeb-unknown + ;; + + xscaleel) + basic_machine=armel-unknown + ;; + + # We use `pc' rather than `unknown' + # because (1) that's what they normally are, and + # (2) the word "unknown" tends to confuse beginning users. + i*86 | x86_64) + basic_machine=$basic_machine-pc + ;; + # Object if more than one company name word. + *-*-*) + echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 + exit 1 + ;; + # Recognize the basic CPU types with company name. + 580-* \ + | a29k-* \ + | aarch64-* | aarch64_be-* \ + | alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \ + | alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \ + | alphapca5[67]-* | alpha64pca5[67]-* | arc-* | arceb-* \ + | arm-* | armbe-* | armle-* | armeb-* | armv*-* \ + | avr-* | avr32-* \ + | be32-* | be64-* \ + | bfin-* | bs2000-* \ + | c[123]* | c30-* | [cjt]90-* | c4x-* \ + | c8051-* | clipper-* | craynv-* | cydra-* \ + | d10v-* | d30v-* | dlx-* \ + | elxsi-* \ + | f30[01]-* | f700-* | fido-* | fr30-* | frv-* | fx80-* \ + | h8300-* | h8500-* \ + | hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \ + | hexagon-* \ + | i*86-* | i860-* | i960-* | ia64-* \ + | ip2k-* | iq2000-* \ + | k1om-* \ + | le32-* | le64-* \ + | lm32-* \ + | m32c-* | m32r-* | m32rle-* \ + | m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \ + | m88110-* | m88k-* | maxq-* | mcore-* | metag-* \ + | microblaze-* | microblazeel-* \ + | mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \ + | mips16-* \ + | mips64-* | mips64el-* \ + | mips64octeon-* | mips64octeonel-* \ + | mips64orion-* | mips64orionel-* \ + | mips64r5900-* | mips64r5900el-* \ + | mips64vr-* | mips64vrel-* \ + | mips64vr4100-* | mips64vr4100el-* \ + | mips64vr4300-* | mips64vr4300el-* \ + | mips64vr5000-* | mips64vr5000el-* \ + | mips64vr5900-* | mips64vr5900el-* \ + | mipsisa32-* | mipsisa32el-* \ + | mipsisa32r2-* | mipsisa32r2el-* \ + | mipsisa32r6-* | mipsisa32r6el-* \ + | mipsisa64-* | mipsisa64el-* \ + | mipsisa64r2-* | mipsisa64r2el-* \ + | mipsisa64r6-* | mipsisa64r6el-* \ + | mipsisa64sb1-* | mipsisa64sb1el-* \ + | mipsisa64sr71k-* | mipsisa64sr71kel-* \ + | mipsr5900-* | mipsr5900el-* \ + | mipstx39-* | mipstx39el-* \ + | mmix-* \ + | mt-* \ + | msp430-* \ + | nds32-* | nds32le-* | nds32be-* \ + | nios-* | nios2-* | nios2eb-* | nios2el-* \ + | none-* | np1-* | ns16k-* | ns32k-* \ + | open8-* \ + | or1k*-* \ + | orion-* \ + | pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \ + | powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* \ + | pyramid-* \ + | rl78-* | romp-* | rs6000-* | rx-* \ + | sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \ + | shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \ + | sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \ + | sparclite-* \ + | sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | sv1-* | sx?-* \ + | tahoe-* \ + | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \ + | tile*-* \ + | tron-* \ + | ubicom32-* \ + | v850-* | v850e-* | v850e1-* | v850es-* | v850e2-* | v850e2v3-* \ + | vax-* \ + | visium-* \ + | we32k-* \ + | x86-* | x86_64-* | xc16x-* | xps100-* \ + | xstormy16-* | xtensa*-* \ + | ymp-* \ + | z8k-* | z80-*) + ;; + # Recognize the basic CPU types without company name, with glob match. + xtensa*) + basic_machine=$basic_machine-unknown + ;; + # Recognize the various machine names and aliases which stand + # for a CPU type and a company and sometimes even an OS. + 386bsd) + basic_machine=i386-unknown + os=-bsd + ;; + 3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc) + basic_machine=m68000-att + ;; + 3b*) + basic_machine=we32k-att + ;; + a29khif) + basic_machine=a29k-amd + os=-udi + ;; + abacus) + basic_machine=abacus-unknown + ;; + adobe68k) + basic_machine=m68010-adobe + os=-scout + ;; + alliant | fx80) + basic_machine=fx80-alliant + ;; + altos | altos3068) + basic_machine=m68k-altos + ;; + am29k) + basic_machine=a29k-none + os=-bsd + ;; + amd64) + basic_machine=x86_64-pc + ;; + amd64-*) + basic_machine=x86_64-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + amdahl) + basic_machine=580-amdahl + os=-sysv + ;; + amiga | amiga-*) + basic_machine=m68k-unknown + ;; + amigaos | amigados) + basic_machine=m68k-unknown + os=-amigaos + ;; + amigaunix | amix) + basic_machine=m68k-unknown + os=-sysv4 + ;; + apollo68) + basic_machine=m68k-apollo + os=-sysv + ;; + apollo68bsd) + basic_machine=m68k-apollo + os=-bsd + ;; + aros) + basic_machine=i386-pc + os=-aros + ;; + aux) + basic_machine=m68k-apple + os=-aux + ;; + balance) + basic_machine=ns32k-sequent + os=-dynix + ;; + blackfin) + basic_machine=bfin-unknown + os=-linux + ;; + blackfin-*) + basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; + bluegene*) + basic_machine=powerpc-ibm + os=-cnk + ;; + c54x-*) + basic_machine=tic54x-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + c55x-*) + basic_machine=tic55x-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + c6x-*) + basic_machine=tic6x-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + c90) + basic_machine=c90-cray + os=-unicos + ;; + cegcc) + basic_machine=arm-unknown + os=-cegcc + ;; + convex-c1) + basic_machine=c1-convex + os=-bsd + ;; + convex-c2) + basic_machine=c2-convex + os=-bsd + ;; + convex-c32) + basic_machine=c32-convex + os=-bsd + ;; + convex-c34) + basic_machine=c34-convex + os=-bsd + ;; + convex-c38) + basic_machine=c38-convex + os=-bsd + ;; + cray | j90) + basic_machine=j90-cray + os=-unicos + ;; + craynv) + basic_machine=craynv-cray + os=-unicosmp + ;; + cr16 | cr16-*) + basic_machine=cr16-unknown + os=-elf + ;; + crds | unos) + basic_machine=m68k-crds + ;; + crisv32 | crisv32-* | etraxfs*) + basic_machine=crisv32-axis + ;; + cris | cris-* | etrax*) + basic_machine=cris-axis + ;; + crx) + basic_machine=crx-unknown + os=-elf + ;; + da30 | da30-*) + basic_machine=m68k-da30 + ;; + decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn) + basic_machine=mips-dec + ;; + decsystem10* | dec10*) + basic_machine=pdp10-dec + os=-tops10 + ;; + decsystem20* | dec20*) + basic_machine=pdp10-dec + os=-tops20 + ;; + delta | 3300 | motorola-3300 | motorola-delta \ + | 3300-motorola | delta-motorola) + basic_machine=m68k-motorola + ;; + delta88) + basic_machine=m88k-motorola + os=-sysv3 + ;; + dicos) + basic_machine=i686-pc + os=-dicos + ;; + djgpp) + basic_machine=i586-pc + os=-msdosdjgpp + ;; + dpx20 | dpx20-*) + basic_machine=rs6000-bull + os=-bosx + ;; + dpx2* | dpx2*-bull) + basic_machine=m68k-bull + os=-sysv3 + ;; + ebmon29k) + basic_machine=a29k-amd + os=-ebmon + ;; + elxsi) + basic_machine=elxsi-elxsi + os=-bsd + ;; + encore | umax | mmax) + basic_machine=ns32k-encore + ;; + es1800 | OSE68k | ose68k | ose | OSE) + basic_machine=m68k-ericsson + os=-ose + ;; + fx2800) + basic_machine=i860-alliant + ;; + genix) + basic_machine=ns32k-ns + ;; + gmicro) + basic_machine=tron-gmicro + os=-sysv + ;; + go32) + basic_machine=i386-pc + os=-go32 + ;; + h3050r* | hiux*) + basic_machine=hppa1.1-hitachi + os=-hiuxwe2 + ;; + h8300hms) + basic_machine=h8300-hitachi + os=-hms + ;; + h8300xray) + basic_machine=h8300-hitachi + os=-xray + ;; + h8500hms) + basic_machine=h8500-hitachi + os=-hms + ;; + harris) + basic_machine=m88k-harris + os=-sysv3 + ;; + hp300-*) + basic_machine=m68k-hp + ;; + hp300bsd) + basic_machine=m68k-hp + os=-bsd + ;; + hp300hpux) + basic_machine=m68k-hp + os=-hpux + ;; + hp3k9[0-9][0-9] | hp9[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hp9k2[0-9][0-9] | hp9k31[0-9]) + basic_machine=m68000-hp + ;; + hp9k3[2-9][0-9]) + basic_machine=m68k-hp + ;; + hp9k6[0-9][0-9] | hp6[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hp9k7[0-79][0-9] | hp7[0-79][0-9]) + basic_machine=hppa1.1-hp + ;; + hp9k78[0-9] | hp78[0-9]) + # FIXME: really hppa2.0-hp + basic_machine=hppa1.1-hp + ;; + hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893) + # FIXME: really hppa2.0-hp + basic_machine=hppa1.1-hp + ;; + hp9k8[0-9][13679] | hp8[0-9][13679]) + basic_machine=hppa1.1-hp + ;; + hp9k8[0-9][0-9] | hp8[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hppa-next) + os=-nextstep3 + ;; + hppaosf) + basic_machine=hppa1.1-hp + os=-osf + ;; + hppro) + basic_machine=hppa1.1-hp + os=-proelf + ;; + i370-ibm* | ibm*) + basic_machine=i370-ibm + ;; + i*86v32) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv32 + ;; + i*86v4*) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv4 + ;; + i*86v) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv + ;; + i*86sol2) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-solaris2 + ;; + i386mach) + basic_machine=i386-mach + os=-mach + ;; + i386-vsta | vsta) + basic_machine=i386-unknown + os=-vsta + ;; + iris | iris4d) + basic_machine=mips-sgi + case $os in + -irix*) + ;; + *) + os=-irix4 + ;; + esac + ;; + isi68 | isi) + basic_machine=m68k-isi + os=-sysv + ;; + leon-*|leon[3-9]-*) + basic_machine=sparc-`echo $basic_machine | sed 's/-.*//'` + ;; + m68knommu) + basic_machine=m68k-unknown + os=-linux + ;; + m68knommu-*) + basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; + m88k-omron*) + basic_machine=m88k-omron + ;; + magnum | m3230) + basic_machine=mips-mips + os=-sysv + ;; + merlin) + basic_machine=ns32k-utek + os=-sysv + ;; + microblaze*) + basic_machine=microblaze-xilinx + ;; + mingw64) + basic_machine=x86_64-pc + os=-mingw64 + ;; + mingw32) + basic_machine=i686-pc + os=-mingw32 + ;; + mingw32ce) + basic_machine=arm-unknown + os=-mingw32ce + ;; + miniframe) + basic_machine=m68000-convergent + ;; + *mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*) + basic_machine=m68k-atari + os=-mint + ;; + mips3*-*) + basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'` + ;; + mips3*) + basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown + ;; + monitor) + basic_machine=m68k-rom68k + os=-coff + ;; + morphos) + basic_machine=powerpc-unknown + os=-morphos + ;; + moxiebox) + basic_machine=moxie-unknown + os=-moxiebox + ;; + msdos) + basic_machine=i386-pc + os=-msdos + ;; + ms1-*) + basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'` + ;; + msys) + basic_machine=i686-pc + os=-msys + ;; + mvs) + basic_machine=i370-ibm + os=-mvs + ;; + nacl) + basic_machine=le32-unknown + os=-nacl + ;; + ncr3000) + basic_machine=i486-ncr + os=-sysv4 + ;; + netbsd386) + basic_machine=i386-unknown + os=-netbsd + ;; + netwinder) + basic_machine=armv4l-rebel + os=-linux + ;; + news | news700 | news800 | news900) + basic_machine=m68k-sony + os=-newsos + ;; + news1000) + basic_machine=m68030-sony + os=-newsos + ;; + news-3600 | risc-news) + basic_machine=mips-sony + os=-newsos + ;; + necv70) + basic_machine=v70-nec + os=-sysv + ;; + next | m*-next ) + basic_machine=m68k-next + case $os in + -nextstep* ) + ;; + -ns2*) + os=-nextstep2 + ;; + *) + os=-nextstep3 + ;; + esac + ;; + nh3000) + basic_machine=m68k-harris + os=-cxux + ;; + nh[45]000) + basic_machine=m88k-harris + os=-cxux + ;; + nindy960) + basic_machine=i960-intel + os=-nindy + ;; + mon960) + basic_machine=i960-intel + os=-mon960 + ;; + nonstopux) + basic_machine=mips-compaq + os=-nonstopux + ;; + np1) + basic_machine=np1-gould + ;; + neo-tandem) + basic_machine=neo-tandem + ;; + nse-tandem) + basic_machine=nse-tandem + ;; + nsr-tandem) + basic_machine=nsr-tandem + ;; + op50n-* | op60c-*) + basic_machine=hppa1.1-oki + os=-proelf + ;; + openrisc | openrisc-*) + basic_machine=or32-unknown + ;; + os400) + basic_machine=powerpc-ibm + os=-os400 + ;; + OSE68000 | ose68000) + basic_machine=m68000-ericsson + os=-ose + ;; + os68k) + basic_machine=m68k-none + os=-os68k + ;; + pa-hitachi) + basic_machine=hppa1.1-hitachi + os=-hiuxwe2 + ;; + paragon) + basic_machine=i860-intel + os=-osf + ;; + parisc) + basic_machine=hppa-unknown + os=-linux + ;; + parisc-*) + basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; + pbd) + basic_machine=sparc-tti + ;; + pbb) + basic_machine=m68k-tti + ;; + pc532 | pc532-*) + basic_machine=ns32k-pc532 + ;; + pc98) + basic_machine=i386-pc + ;; + pc98-*) + basic_machine=i386-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentium | p5 | k5 | k6 | nexgen | viac3) + basic_machine=i586-pc + ;; + pentiumpro | p6 | 6x86 | athlon | athlon_*) + basic_machine=i686-pc + ;; + pentiumii | pentium2 | pentiumiii | pentium3) + basic_machine=i686-pc + ;; + pentium4) + basic_machine=i786-pc + ;; + pentium-* | p5-* | k5-* | k6-* | nexgen-* | viac3-*) + basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentiumpro-* | p6-* | 6x86-* | athlon-*) + basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentiumii-* | pentium2-* | pentiumiii-* | pentium3-*) + basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentium4-*) + basic_machine=i786-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pn) + basic_machine=pn-gould + ;; + power) basic_machine=power-ibm + ;; + ppc | ppcbe) basic_machine=powerpc-unknown + ;; + ppc-* | ppcbe-*) + basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppcle | powerpclittle | ppc-le | powerpc-little) + basic_machine=powerpcle-unknown + ;; + ppcle-* | powerpclittle-*) + basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppc64) basic_machine=powerpc64-unknown + ;; + ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppc64le | powerpc64little | ppc64-le | powerpc64-little) + basic_machine=powerpc64le-unknown + ;; + ppc64le-* | powerpc64little-*) + basic_machine=powerpc64le-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ps2) + basic_machine=i386-ibm + ;; + pw32) + basic_machine=i586-unknown + os=-pw32 + ;; + rdos | rdos64) + basic_machine=x86_64-pc + os=-rdos + ;; + rdos32) + basic_machine=i386-pc + os=-rdos + ;; + rom68k) + basic_machine=m68k-rom68k + os=-coff + ;; + rm[46]00) + basic_machine=mips-siemens + ;; + rtpc | rtpc-*) + basic_machine=romp-ibm + ;; + s390 | s390-*) + basic_machine=s390-ibm + ;; + s390x | s390x-*) + basic_machine=s390x-ibm + ;; + sa29200) + basic_machine=a29k-amd + os=-udi + ;; + sb1) + basic_machine=mipsisa64sb1-unknown + ;; + sb1el) + basic_machine=mipsisa64sb1el-unknown + ;; + sde) + basic_machine=mipsisa32-sde + os=-elf + ;; + sei) + basic_machine=mips-sei + os=-seiux + ;; + sequent) + basic_machine=i386-sequent + ;; + sh) + basic_machine=sh-hitachi + os=-hms + ;; + sh5el) + basic_machine=sh5le-unknown + ;; + sh64) + basic_machine=sh64-unknown + ;; + sparclite-wrs | simso-wrs) + basic_machine=sparclite-wrs + os=-vxworks + ;; + sps7) + basic_machine=m68k-bull + os=-sysv2 + ;; + spur) + basic_machine=spur-unknown + ;; + st2000) + basic_machine=m68k-tandem + ;; + stratus) + basic_machine=i860-stratus + os=-sysv4 + ;; + strongarm-* | thumb-*) + basic_machine=arm-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + sun2) + basic_machine=m68000-sun + ;; + sun2os3) + basic_machine=m68000-sun + os=-sunos3 + ;; + sun2os4) + basic_machine=m68000-sun + os=-sunos4 + ;; + sun3os3) + basic_machine=m68k-sun + os=-sunos3 + ;; + sun3os4) + basic_machine=m68k-sun + os=-sunos4 + ;; + sun4os3) + basic_machine=sparc-sun + os=-sunos3 + ;; + sun4os4) + basic_machine=sparc-sun + os=-sunos4 + ;; + sun4sol2) + basic_machine=sparc-sun + os=-solaris2 + ;; + sun3 | sun3-*) + basic_machine=m68k-sun + ;; + sun4) + basic_machine=sparc-sun + ;; + sun386 | sun386i | roadrunner) + basic_machine=i386-sun + ;; + sv1) + basic_machine=sv1-cray + os=-unicos + ;; + symmetry) + basic_machine=i386-sequent + os=-dynix + ;; + t3e) + basic_machine=alphaev5-cray + os=-unicos + ;; + t90) + basic_machine=t90-cray + os=-unicos + ;; + tile*) + basic_machine=$basic_machine-unknown + os=-linux-gnu + ;; + tx39) + basic_machine=mipstx39-unknown + ;; + tx39el) + basic_machine=mipstx39el-unknown + ;; + toad1) + basic_machine=pdp10-xkl + os=-tops20 + ;; + tower | tower-32) + basic_machine=m68k-ncr + ;; + tpf) + basic_machine=s390x-ibm + os=-tpf + ;; + udi29k) + basic_machine=a29k-amd + os=-udi + ;; + ultra3) + basic_machine=a29k-nyu + os=-sym1 + ;; + v810 | necv810) + basic_machine=v810-nec + os=-none + ;; + vaxv) + basic_machine=vax-dec + os=-sysv + ;; + vms) + basic_machine=vax-dec + os=-vms + ;; + vpp*|vx|vx-*) + basic_machine=f301-fujitsu + ;; + vxworks960) + basic_machine=i960-wrs + os=-vxworks + ;; + vxworks68) + basic_machine=m68k-wrs + os=-vxworks + ;; + vxworks29k) + basic_machine=a29k-wrs + os=-vxworks + ;; + w65*) + basic_machine=w65-wdc + os=-none + ;; + w89k-*) + basic_machine=hppa1.1-winbond + os=-proelf + ;; + xbox) + basic_machine=i686-pc + os=-mingw32 + ;; + xps | xps100) + basic_machine=xps100-honeywell + ;; + xscale-* | xscalee[bl]-*) + basic_machine=`echo $basic_machine | sed 's/^xscale/arm/'` + ;; + ymp) + basic_machine=ymp-cray + os=-unicos + ;; + z8k-*-coff) + basic_machine=z8k-unknown + os=-sim + ;; + z80-*-coff) + basic_machine=z80-unknown + os=-sim + ;; + none) + basic_machine=none-none + os=-none + ;; + +# Here we handle the default manufacturer of certain CPU types. It is in +# some cases the only manufacturer, in others, it is the most popular. + w89k) + basic_machine=hppa1.1-winbond + ;; + op50n) + basic_machine=hppa1.1-oki + ;; + op60c) + basic_machine=hppa1.1-oki + ;; + romp) + basic_machine=romp-ibm + ;; + mmix) + basic_machine=mmix-knuth + ;; + rs6000) + basic_machine=rs6000-ibm + ;; + vax) + basic_machine=vax-dec + ;; + pdp10) + # there are many clones, so DEC is not a safe bet + basic_machine=pdp10-unknown + ;; + pdp11) + basic_machine=pdp11-dec + ;; + we32k) + basic_machine=we32k-att + ;; + sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele) + basic_machine=sh-unknown + ;; + sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v) + basic_machine=sparc-sun + ;; + cydra) + basic_machine=cydra-cydrome + ;; + orion) + basic_machine=orion-highlevel + ;; + orion105) + basic_machine=clipper-highlevel + ;; + mac | mpw | mac-mpw) + basic_machine=m68k-apple + ;; + pmac | pmac-mpw) + basic_machine=powerpc-apple + ;; + *-unknown) + # Make sure to match an already-canonicalized machine name. + ;; + *) + echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 + exit 1 + ;; +esac + +# Here we canonicalize certain aliases for manufacturers. +case $basic_machine in + *-digital*) + basic_machine=`echo $basic_machine | sed 's/digital.*/dec/'` + ;; + *-commodore*) + basic_machine=`echo $basic_machine | sed 's/commodore.*/cbm/'` + ;; + *) + ;; +esac + +# Decode manufacturer-specific aliases for certain operating systems. + +if [ x"$os" != x"" ] +then +case $os in + # First match some system type aliases + # that might get confused with valid system types. + # -solaris* is a basic system type, with this one exception. + -auroraux) + os=-auroraux + ;; + -solaris1 | -solaris1.*) + os=`echo $os | sed -e 's|solaris1|sunos4|'` + ;; + -solaris) + os=-solaris2 + ;; + -svr4*) + os=-sysv4 + ;; + -unixware*) + os=-sysv4.2uw + ;; + -gnu/linux*) + os=`echo $os | sed -e 's|gnu/linux|linux-gnu|'` + ;; + # First accept the basic system types. + # The portable systems comes first. + # Each alternative MUST END IN A *, to match a version number. + # -sysv* is not here because it comes later, after sysvr4. + -gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \ + | -*vms* | -sco* | -esix* | -isc* | -aix* | -cnk* | -sunos | -sunos[34]*\ + | -hpux* | -unos* | -osf* | -luna* | -dgux* | -auroraux* | -solaris* \ + | -sym* | -kopensolaris* | -plan9* \ + | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \ + | -aos* | -aros* \ + | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \ + | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \ + | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \ + | -bitrig* | -openbsd* | -solidbsd* \ + | -ekkobsd* | -kfreebsd* | -freebsd* | -riscix* | -lynxos* \ + | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \ + | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \ + | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \ + | -chorusos* | -chorusrdb* | -cegcc* \ + | -cygwin* | -msys* | -pe* | -psos* | -moss* | -proelf* | -rtems* \ + | -mingw32* | -mingw64* | -linux-gnu* | -linux-android* \ + | -linux-newlib* | -linux-musl* | -linux-uclibc* \ + | -uxpv* | -beos* | -mpeix* | -udk* | -moxiebox* \ + | -interix* | -uwin* | -mks* | -rhapsody* | -darwin* | -opened* \ + | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \ + | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* \ + | -os2* | -vos* | -palmos* | -uclinux* | -nucleus* \ + | -morphos* | -superux* | -rtmk* | -rtmk-nova* | -windiss* \ + | -powermax* | -dnix* | -nx6 | -nx7 | -sei* | -dragonfly* \ + | -skyos* | -haiku* | -rdos* | -toppers* | -drops* | -es* | -tirtos*) + # Remember, each alternative MUST END IN *, to match a version number. + ;; + -qnx*) + case $basic_machine in + x86-* | i*86-*) + ;; + *) + os=-nto$os + ;; + esac + ;; + -nto-qnx*) + ;; + -nto*) + os=`echo $os | sed -e 's|nto|nto-qnx|'` + ;; + -sim | -es1800* | -hms* | -xray | -os68k* | -none* | -v88r* \ + | -windows* | -osx | -abug | -netware* | -os9* | -beos* | -haiku* \ + | -macos* | -mpw* | -magic* | -mmixware* | -mon960* | -lnews*) + ;; + -mac*) + os=`echo $os | sed -e 's|mac|macos|'` + ;; + -linux-dietlibc) + os=-linux-dietlibc + ;; + -linux*) + os=`echo $os | sed -e 's|linux|linux-gnu|'` + ;; + -sunos5*) + os=`echo $os | sed -e 's|sunos5|solaris2|'` + ;; + -sunos6*) + os=`echo $os | sed -e 's|sunos6|solaris3|'` + ;; + -opened*) + os=-openedition + ;; + -os400*) + os=-os400 + ;; + -wince*) + os=-wince + ;; + -osfrose*) + os=-osfrose + ;; + -osf*) + os=-osf + ;; + -utek*) + os=-bsd + ;; + -dynix*) + os=-bsd + ;; + -acis*) + os=-aos + ;; + -atheos*) + os=-atheos + ;; + -syllable*) + os=-syllable + ;; + -386bsd) + os=-bsd + ;; + -ctix* | -uts*) + os=-sysv + ;; + -nova*) + os=-rtmk-nova + ;; + -ns2 ) + os=-nextstep2 + ;; + -nsk*) + os=-nsk + ;; + # Preserve the version number of sinix5. + -sinix5.*) + os=`echo $os | sed -e 's|sinix|sysv|'` + ;; + -sinix*) + os=-sysv4 + ;; + -tpf*) + os=-tpf + ;; + -triton*) + os=-sysv3 + ;; + -oss*) + os=-sysv3 + ;; + -svr4) + os=-sysv4 + ;; + -svr3) + os=-sysv3 + ;; + -sysvr4) + os=-sysv4 + ;; + # This must come after -sysvr4. + -sysv*) + ;; + -ose*) + os=-ose + ;; + -es1800*) + os=-ose + ;; + -xenix) + os=-xenix + ;; + -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) + os=-mint + ;; + -aros*) + os=-aros + ;; + -zvmoe) + os=-zvmoe + ;; + -dicos*) + os=-dicos + ;; + -nacl*) + ;; + -none) + ;; + *) + # Get rid of the `-' at the beginning of $os. + os=`echo $os | sed 's/[^-]*-//'` + echo Invalid configuration \`$1\': system \`$os\' not recognized 1>&2 + exit 1 + ;; +esac +else + +# Here we handle the default operating systems that come with various machines. +# The value should be what the vendor currently ships out the door with their +# machine or put another way, the most popular os provided with the machine. + +# Note that if you're going to try to match "-MANUFACTURER" here (say, +# "-sun"), then you have to tell the case statement up towards the top +# that MANUFACTURER isn't an operating system. Otherwise, code above +# will signal an error saying that MANUFACTURER isn't an operating +# system, and we'll never get to this point. + +case $basic_machine in + score-*) + os=-elf + ;; + spu-*) + os=-elf + ;; + *-acorn) + os=-riscix1.2 + ;; + arm*-rebel) + os=-linux + ;; + arm*-semi) + os=-aout + ;; + c4x-* | tic4x-*) + os=-coff + ;; + c8051-*) + os=-elf + ;; + hexagon-*) + os=-elf + ;; + tic54x-*) + os=-coff + ;; + tic55x-*) + os=-coff + ;; + tic6x-*) + os=-coff + ;; + # This must come before the *-dec entry. + pdp10-*) + os=-tops20 + ;; + pdp11-*) + os=-none + ;; + *-dec | vax-*) + os=-ultrix4.2 + ;; + m68*-apollo) + os=-domain + ;; + i386-sun) + os=-sunos4.0.2 + ;; + m68000-sun) + os=-sunos3 + ;; + m68*-cisco) + os=-aout + ;; + mep-*) + os=-elf + ;; + mips*-cisco) + os=-elf + ;; + mips*-*) + os=-elf + ;; + or32-*) + os=-coff + ;; + *-tti) # must be before sparc entry or we get the wrong os. + os=-sysv3 + ;; + sparc-* | *-sun) + os=-sunos4.1.1 + ;; + *-be) + os=-beos + ;; + *-haiku) + os=-haiku + ;; + *-ibm) + os=-aix + ;; + *-knuth) + os=-mmixware + ;; + *-wec) + os=-proelf + ;; + *-winbond) + os=-proelf + ;; + *-oki) + os=-proelf + ;; + *-hp) + os=-hpux + ;; + *-hitachi) + os=-hiux + ;; + i860-* | *-att | *-ncr | *-altos | *-motorola | *-convergent) + os=-sysv + ;; + *-cbm) + os=-amigaos + ;; + *-dg) + os=-dgux + ;; + *-dolphin) + os=-sysv3 + ;; + m68k-ccur) + os=-rtu + ;; + m88k-omron*) + os=-luna + ;; + *-next ) + os=-nextstep + ;; + *-sequent) + os=-ptx + ;; + *-crds) + os=-unos + ;; + *-ns) + os=-genix + ;; + i370-*) + os=-mvs + ;; + *-next) + os=-nextstep3 + ;; + *-gould) + os=-sysv + ;; + *-highlevel) + os=-bsd + ;; + *-encore) + os=-bsd + ;; + *-sgi) + os=-irix + ;; + *-siemens) + os=-sysv4 + ;; + *-masscomp) + os=-rtu + ;; + f30[01]-fujitsu | f700-fujitsu) + os=-uxpv + ;; + *-rom68k) + os=-coff + ;; + *-*bug) + os=-coff + ;; + *-apple) + os=-macos + ;; + *-atari*) + os=-mint + ;; + *) + os=-none + ;; +esac +fi + +# Here we handle the case where we know the os, and the CPU type, but not the +# manufacturer. We pick the logical manufacturer. +vendor=unknown +case $basic_machine in + *-unknown) + case $os in + -riscix*) + vendor=acorn + ;; + -sunos*) + vendor=sun + ;; + -cnk*|-aix*) + vendor=ibm + ;; + -beos*) + vendor=be + ;; + -hpux*) + vendor=hp + ;; + -mpeix*) + vendor=hp + ;; + -hiux*) + vendor=hitachi + ;; + -unos*) + vendor=crds + ;; + -dgux*) + vendor=dg + ;; + -luna*) + vendor=omron + ;; + -genix*) + vendor=ns + ;; + -mvs* | -opened*) + vendor=ibm + ;; + -os400*) + vendor=ibm + ;; + -ptx*) + vendor=sequent + ;; + -tpf*) + vendor=ibm + ;; + -vxsim* | -vxworks* | -windiss*) + vendor=wrs + ;; + -aux*) + vendor=apple + ;; + -hms*) + vendor=hitachi + ;; + -mpw* | -macos*) + vendor=apple + ;; + -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) + vendor=atari + ;; + -vos*) + vendor=stratus + ;; + esac + basic_machine=`echo $basic_machine | sed "s/unknown/$vendor/"` + ;; +esac + +echo $basic_machine$os +exit + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "timestamp='" +# time-stamp-format: "%:y-%02m-%02d" +# time-stamp-end: "'" +# End: diff --git a/dep/jansson-2.10/configure b/dep/jansson-2.10/configure new file mode 100644 index 00000000..134eb8db --- /dev/null +++ b/dep/jansson-2.10/configure @@ -0,0 +1,14744 @@ +#! /bin/sh +# Guess values for system-dependent variables and create Makefiles. +# Generated by GNU Autoconf 2.69 for jansson 2.10. +# +# Report bugs to . +# +# +# Copyright (C) 1992-1996, 1998-2012 Free Software Foundation, Inc. +# +# +# This configure script is free software; the Free Software Foundation +# gives unlimited permission to copy, distribute and modify it. +## -------------------- ## +## M4sh Initialization. ## +## -------------------- ## + +# Be more Bourne compatible +DUALCASE=1; export DUALCASE # for MKS sh +if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : + emulate sh + NULLCMD=: + # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which + # is contrary to our usage. Disable this feature. + alias -g '${1+"$@"}'='"$@"' + setopt NO_GLOB_SUBST +else + case `(set -o) 2>/dev/null` in #( + *posix*) : + set -o posix ;; #( + *) : + ;; +esac +fi + + +as_nl=' +' +export as_nl +# Printing a long string crashes Solaris 7 /usr/bin/printf. +as_echo='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' +as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo +as_echo=$as_echo$as_echo$as_echo$as_echo$as_echo$as_echo +# Prefer a ksh shell builtin over an external printf program on Solaris, +# but without wasting forks for bash or zsh. +if test -z "$BASH_VERSION$ZSH_VERSION" \ + && (test "X`print -r -- $as_echo`" = "X$as_echo") 2>/dev/null; then + as_echo='print -r --' + as_echo_n='print -rn --' +elif (test "X`printf %s $as_echo`" = "X$as_echo") 2>/dev/null; then + as_echo='printf %s\n' + as_echo_n='printf %s' +else + if test "X`(/usr/ucb/echo -n -n $as_echo) 2>/dev/null`" = "X-n $as_echo"; then + as_echo_body='eval /usr/ucb/echo -n "$1$as_nl"' + as_echo_n='/usr/ucb/echo -n' + else + as_echo_body='eval expr "X$1" : "X\\(.*\\)"' + as_echo_n_body='eval + arg=$1; + case $arg in #( + *"$as_nl"*) + expr "X$arg" : "X\\(.*\\)$as_nl"; + arg=`expr "X$arg" : ".*$as_nl\\(.*\\)"`;; + esac; + expr "X$arg" : "X\\(.*\\)" | tr -d "$as_nl" + ' + export as_echo_n_body + as_echo_n='sh -c $as_echo_n_body as_echo' + fi + export as_echo_body + as_echo='sh -c $as_echo_body as_echo' +fi + +# The user is always right. +if test "${PATH_SEPARATOR+set}" != set; then + PATH_SEPARATOR=: + (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && { + (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 || + PATH_SEPARATOR=';' + } +fi + + +# IFS +# We need space, tab and new line, in precisely that order. Quoting is +# there to prevent editors from complaining about space-tab. +# (If _AS_PATH_WALK were called with IFS unset, it would disable word +# splitting by setting IFS to empty value.) +IFS=" "" $as_nl" + +# Find who we are. Look in the path if we contain no directory separator. +as_myself= +case $0 in #(( + *[\\/]* ) as_myself=$0 ;; + *) as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + test -r "$as_dir/$0" && as_myself=$as_dir/$0 && break + done +IFS=$as_save_IFS + + ;; +esac +# We did not find ourselves, most probably we were run as `sh COMMAND' +# in which case we are not to be found in the path. +if test "x$as_myself" = x; then + as_myself=$0 +fi +if test ! -f "$as_myself"; then + $as_echo "$as_myself: error: cannot find myself; rerun with an absolute file name" >&2 + exit 1 +fi + +# Unset variables that we do not need and which cause bugs (e.g. in +# pre-3.0 UWIN ksh). But do not cause bugs in bash 2.01; the "|| exit 1" +# suppresses any "Segmentation fault" message there. '((' could +# trigger a bug in pdksh 5.2.14. +for as_var in BASH_ENV ENV MAIL MAILPATH +do eval test x\${$as_var+set} = xset \ + && ( (unset $as_var) || exit 1) >/dev/null 2>&1 && unset $as_var || : +done +PS1='$ ' +PS2='> ' +PS4='+ ' + +# NLS nuisances. +LC_ALL=C +export LC_ALL +LANGUAGE=C +export LANGUAGE + +# CDPATH. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +# Use a proper internal environment variable to ensure we don't fall + # into an infinite loop, continuously re-executing ourselves. + if test x"${_as_can_reexec}" != xno && test "x$CONFIG_SHELL" != x; then + _as_can_reexec=no; export _as_can_reexec; + # We cannot yet assume a decent shell, so we have to provide a +# neutralization value for shells without unset; and this also +# works around shells that cannot unset nonexistent variables. +# Preserve -v and -x to the replacement shell. +BASH_ENV=/dev/null +ENV=/dev/null +(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV +case $- in # (((( + *v*x* | *x*v* ) as_opts=-vx ;; + *v* ) as_opts=-v ;; + *x* ) as_opts=-x ;; + * ) as_opts= ;; +esac +exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"} +# Admittedly, this is quite paranoid, since all the known shells bail +# out after a failed `exec'. +$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2 +as_fn_exit 255 + fi + # We don't want this to propagate to other subprocesses. + { _as_can_reexec=; unset _as_can_reexec;} +if test "x$CONFIG_SHELL" = x; then + as_bourne_compatible="if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then : + emulate sh + NULLCMD=: + # Pre-4.2 versions of Zsh do word splitting on \${1+\"\$@\"}, which + # is contrary to our usage. Disable this feature. + alias -g '\${1+\"\$@\"}'='\"\$@\"' + setopt NO_GLOB_SUBST +else + case \`(set -o) 2>/dev/null\` in #( + *posix*) : + set -o posix ;; #( + *) : + ;; +esac +fi +" + as_required="as_fn_return () { (exit \$1); } +as_fn_success () { as_fn_return 0; } +as_fn_failure () { as_fn_return 1; } +as_fn_ret_success () { return 0; } +as_fn_ret_failure () { return 1; } + +exitcode=0 +as_fn_success || { exitcode=1; echo as_fn_success failed.; } +as_fn_failure && { exitcode=1; echo as_fn_failure succeeded.; } +as_fn_ret_success || { exitcode=1; echo as_fn_ret_success failed.; } +as_fn_ret_failure && { exitcode=1; echo as_fn_ret_failure succeeded.; } +if ( set x; as_fn_ret_success y && test x = \"\$1\" ); then : + +else + exitcode=1; echo positional parameters were not saved. +fi +test x\$exitcode = x0 || exit 1 +test -x / || exit 1" + as_suggested=" as_lineno_1=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_1a=\$LINENO + as_lineno_2=";as_suggested=$as_suggested$LINENO;as_suggested=$as_suggested" as_lineno_2a=\$LINENO + eval 'test \"x\$as_lineno_1'\$as_run'\" != \"x\$as_lineno_2'\$as_run'\" && + test \"x\`expr \$as_lineno_1'\$as_run' + 1\`\" = \"x\$as_lineno_2'\$as_run'\"' || exit 1 + + test -n \"\${ZSH_VERSION+set}\${BASH_VERSION+set}\" || ( + ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' + ECHO=\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO + ECHO=\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO\$ECHO + PATH=/empty FPATH=/empty; export PATH FPATH + test \"X\`printf %s \$ECHO\`\" = \"X\$ECHO\" \\ + || test \"X\`print -r -- \$ECHO\`\" = \"X\$ECHO\" ) || exit 1 +test \$(( 1 + 1 )) = 2 || exit 1" + if (eval "$as_required") 2>/dev/null; then : + as_have_required=yes +else + as_have_required=no +fi + if test x$as_have_required = xyes && (eval "$as_suggested") 2>/dev/null; then : + +else + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +as_found=false +for as_dir in /bin$PATH_SEPARATOR/usr/bin$PATH_SEPARATOR$PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + as_found=: + case $as_dir in #( + /*) + for as_base in sh bash ksh sh5; do + # Try only shells that exist, to save several forks. + as_shell=$as_dir/$as_base + if { test -f "$as_shell" || test -f "$as_shell.exe"; } && + { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$as_shell"; } 2>/dev/null; then : + CONFIG_SHELL=$as_shell as_have_required=yes + if { $as_echo "$as_bourne_compatible""$as_suggested" | as_run=a "$as_shell"; } 2>/dev/null; then : + break 2 +fi +fi + done;; + esac + as_found=false +done +$as_found || { if { test -f "$SHELL" || test -f "$SHELL.exe"; } && + { $as_echo "$as_bourne_compatible""$as_required" | as_run=a "$SHELL"; } 2>/dev/null; then : + CONFIG_SHELL=$SHELL as_have_required=yes +fi; } +IFS=$as_save_IFS + + + if test "x$CONFIG_SHELL" != x; then : + export CONFIG_SHELL + # We cannot yet assume a decent shell, so we have to provide a +# neutralization value for shells without unset; and this also +# works around shells that cannot unset nonexistent variables. +# Preserve -v and -x to the replacement shell. +BASH_ENV=/dev/null +ENV=/dev/null +(unset BASH_ENV) >/dev/null 2>&1 && unset BASH_ENV ENV +case $- in # (((( + *v*x* | *x*v* ) as_opts=-vx ;; + *v* ) as_opts=-v ;; + *x* ) as_opts=-x ;; + * ) as_opts= ;; +esac +exec $CONFIG_SHELL $as_opts "$as_myself" ${1+"$@"} +# Admittedly, this is quite paranoid, since all the known shells bail +# out after a failed `exec'. +$as_echo "$0: could not re-execute with $CONFIG_SHELL" >&2 +exit 255 +fi + + if test x$as_have_required = xno; then : + $as_echo "$0: This script requires a shell more modern than all" + $as_echo "$0: the shells that I found on your system." + if test x${ZSH_VERSION+set} = xset ; then + $as_echo "$0: In particular, zsh $ZSH_VERSION has bugs and should" + $as_echo "$0: be upgraded to zsh 4.3.4 or later." + else + $as_echo "$0: Please tell bug-autoconf@gnu.org and petri@digip.org +$0: about your system, including any error possibly output +$0: before this message. Then install a modern shell, or +$0: manually run the script under such a shell if you do +$0: have one." + fi + exit 1 +fi +fi +fi +SHELL=${CONFIG_SHELL-/bin/sh} +export SHELL +# Unset more variables known to interfere with behavior of common tools. +CLICOLOR_FORCE= GREP_OPTIONS= +unset CLICOLOR_FORCE GREP_OPTIONS + +## --------------------- ## +## M4sh Shell Functions. ## +## --------------------- ## +# as_fn_unset VAR +# --------------- +# Portably unset VAR. +as_fn_unset () +{ + { eval $1=; unset $1;} +} +as_unset=as_fn_unset + +# as_fn_set_status STATUS +# ----------------------- +# Set $? to STATUS, without forking. +as_fn_set_status () +{ + return $1 +} # as_fn_set_status + +# as_fn_exit STATUS +# ----------------- +# Exit the shell with STATUS, even in a "trap 0" or "set -e" context. +as_fn_exit () +{ + set +e + as_fn_set_status $1 + exit $1 +} # as_fn_exit + +# as_fn_mkdir_p +# ------------- +# Create "$as_dir" as a directory, including parents if necessary. +as_fn_mkdir_p () +{ + + case $as_dir in #( + -*) as_dir=./$as_dir;; + esac + test -d "$as_dir" || eval $as_mkdir_p || { + as_dirs= + while :; do + case $as_dir in #( + *\'*) as_qdir=`$as_echo "$as_dir" | sed "s/'/'\\\\\\\\''/g"`;; #'( + *) as_qdir=$as_dir;; + esac + as_dirs="'$as_qdir' $as_dirs" + as_dir=`$as_dirname -- "$as_dir" || +$as_expr X"$as_dir" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \ + X"$as_dir" : 'X\(//\)[^/]' \| \ + X"$as_dir" : 'X\(//\)$' \| \ + X"$as_dir" : 'X\(/\)' \| . 2>/dev/null || +$as_echo X"$as_dir" | + sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{ + s//\1/ + q + } + /^X\(\/\/\)[^/].*/{ + s//\1/ + q + } + /^X\(\/\/\)$/{ + s//\1/ + q + } + /^X\(\/\).*/{ + s//\1/ + q + } + s/.*/./; q'` + test -d "$as_dir" && break + done + test -z "$as_dirs" || eval "mkdir $as_dirs" + } || test -d "$as_dir" || as_fn_error $? "cannot create directory $as_dir" + + +} # as_fn_mkdir_p + +# as_fn_executable_p FILE +# ----------------------- +# Test if FILE is an executable regular file. +as_fn_executable_p () +{ + test -f "$1" && test -x "$1" +} # as_fn_executable_p +# as_fn_append VAR VALUE +# ---------------------- +# Append the text in VALUE to the end of the definition contained in VAR. Take +# advantage of any shell optimizations that allow amortized linear growth over +# repeated appends, instead of the typical quadratic growth present in naive +# implementations. +if (eval "as_var=1; as_var+=2; test x\$as_var = x12") 2>/dev/null; then : + eval 'as_fn_append () + { + eval $1+=\$2 + }' +else + as_fn_append () + { + eval $1=\$$1\$2 + } +fi # as_fn_append + +# as_fn_arith ARG... +# ------------------ +# Perform arithmetic evaluation on the ARGs, and store the result in the +# global $as_val. Take advantage of shells that can avoid forks. The arguments +# must be portable across $(()) and expr. +if (eval "test \$(( 1 + 1 )) = 2") 2>/dev/null; then : + eval 'as_fn_arith () + { + as_val=$(( $* )) + }' +else + as_fn_arith () + { + as_val=`expr "$@" || test $? -eq 1` + } +fi # as_fn_arith + + +# as_fn_error STATUS ERROR [LINENO LOG_FD] +# ---------------------------------------- +# Output "`basename $0`: error: ERROR" to stderr. If LINENO and LOG_FD are +# provided, also output the error to LOG_FD, referencing LINENO. Then exit the +# script with STATUS, using 1 if that was 0. +as_fn_error () +{ + as_status=$1; test $as_status -eq 0 && as_status=1 + if test "$4"; then + as_lineno=${as_lineno-"$3"} as_lineno_stack=as_lineno_stack=$as_lineno_stack + $as_echo "$as_me:${as_lineno-$LINENO}: error: $2" >&$4 + fi + $as_echo "$as_me: error: $2" >&2 + as_fn_exit $as_status +} # as_fn_error + +if expr a : '\(a\)' >/dev/null 2>&1 && + test "X`expr 00001 : '.*\(...\)'`" = X001; then + as_expr=expr +else + as_expr=false +fi + +if (basename -- /) >/dev/null 2>&1 && test "X`basename -- / 2>&1`" = "X/"; then + as_basename=basename +else + as_basename=false +fi + +if (as_dir=`dirname -- /` && test "X$as_dir" = X/) >/dev/null 2>&1; then + as_dirname=dirname +else + as_dirname=false +fi + +as_me=`$as_basename -- "$0" || +$as_expr X/"$0" : '.*/\([^/][^/]*\)/*$' \| \ + X"$0" : 'X\(//\)$' \| \ + X"$0" : 'X\(/\)' \| . 2>/dev/null || +$as_echo X/"$0" | + sed '/^.*\/\([^/][^/]*\)\/*$/{ + s//\1/ + q + } + /^X\/\(\/\/\)$/{ + s//\1/ + q + } + /^X\/\(\/\).*/{ + s//\1/ + q + } + s/.*/./; q'` + +# Avoid depending upon Character Ranges. +as_cr_letters='abcdefghijklmnopqrstuvwxyz' +as_cr_LETTERS='ABCDEFGHIJKLMNOPQRSTUVWXYZ' +as_cr_Letters=$as_cr_letters$as_cr_LETTERS +as_cr_digits='0123456789' +as_cr_alnum=$as_cr_Letters$as_cr_digits + + + as_lineno_1=$LINENO as_lineno_1a=$LINENO + as_lineno_2=$LINENO as_lineno_2a=$LINENO + eval 'test "x$as_lineno_1'$as_run'" != "x$as_lineno_2'$as_run'" && + test "x`expr $as_lineno_1'$as_run' + 1`" = "x$as_lineno_2'$as_run'"' || { + # Blame Lee E. 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It has an incompatible calling convention. + : + elif test $ac_prog = install && + grep pwplus "$as_dir/$ac_prog$ac_exec_ext" >/dev/null 2>&1; then + # program-specific install script used by HP pwplus--don't use. + : + else + rm -rf conftest.one conftest.two conftest.dir + echo one > conftest.one + echo two > conftest.two + mkdir conftest.dir + if "$as_dir/$ac_prog$ac_exec_ext" -c conftest.one conftest.two "`pwd`/conftest.dir" && + test -s conftest.one && test -s conftest.two && + test -s conftest.dir/conftest.one && + test -s conftest.dir/conftest.two + then + ac_cv_path_install="$as_dir/$ac_prog$ac_exec_ext -c" + break 3 + fi + fi + fi + done + done + ;; +esac + + done +IFS=$as_save_IFS + +rm -rf conftest.one conftest.two conftest.dir + +fi + if test "${ac_cv_path_install+set}" = set; then + INSTALL=$ac_cv_path_install + else + # As a last resort, use the slow shell script. Don't cache a + # value for INSTALL within a source directory, because that will + # break other packages using the cache if that directory is + # removed, or if the value is a relative name. + INSTALL=$ac_install_sh + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $INSTALL" >&5 +$as_echo "$INSTALL" >&6; } + +# Use test -z because SunOS4 sh mishandles braces in ${var-val}. +# It thinks the first close brace ends the variable substitution. +test -z "$INSTALL_PROGRAM" && INSTALL_PROGRAM='${INSTALL}' + +test -z "$INSTALL_SCRIPT" && INSTALL_SCRIPT='${INSTALL}' + +test -z "$INSTALL_DATA" && INSTALL_DATA='${INSTALL} -m 644' + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether build environment is sane" >&5 +$as_echo_n "checking whether build environment is sane... " >&6; } +# Reject unsafe characters in $srcdir or the absolute working directory +# name. Accept space and tab only in the latter. +am_lf=' +' +case `pwd` in + *[\\\"\#\$\&\'\`$am_lf]*) + as_fn_error $? "unsafe absolute working directory name" "$LINENO" 5;; +esac +case $srcdir in + *[\\\"\#\$\&\'\`$am_lf\ \ ]*) + as_fn_error $? "unsafe srcdir value: '$srcdir'" "$LINENO" 5;; +esac + +# Do 'set' in a subshell so we don't clobber the current shell's +# arguments. Must try -L first in case configure is actually a +# symlink; some systems play weird games with the mod time of symlinks +# (eg FreeBSD returns the mod time of the symlink's containing +# directory). +if ( + am_has_slept=no + for am_try in 1 2; do + echo "timestamp, slept: $am_has_slept" > conftest.file + set X `ls -Lt "$srcdir/configure" conftest.file 2> /dev/null` + if test "$*" = "X"; then + # -L didn't work. + set X `ls -t "$srcdir/configure" conftest.file` + fi + if test "$*" != "X $srcdir/configure conftest.file" \ + && test "$*" != "X conftest.file $srcdir/configure"; then + + # If neither matched, then we have a broken ls. This can happen + # if, for instance, CONFIG_SHELL is bash and it inherits a + # broken ls alias from the environment. This has actually + # happened. Such a system could not be considered "sane". + as_fn_error $? "ls -t appears to fail. Make sure there is not a broken + alias in your environment" "$LINENO" 5 + fi + if test "$2" = conftest.file || test $am_try -eq 2; then + break + fi + # Just in case. + sleep 1 + am_has_slept=yes + done + test "$2" = conftest.file + ) +then + # Ok. + : +else + as_fn_error $? "newly created file is older than distributed files! +Check your system clock" "$LINENO" 5 +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } +# If we didn't sleep, we still need to ensure time stamps of config.status and +# generated files are strictly newer. +am_sleep_pid= +if grep 'slept: no' conftest.file >/dev/null 2>&1; then + ( sleep 1 ) & + am_sleep_pid=$! +fi + +rm -f conftest.file + +test "$program_prefix" != NONE && + program_transform_name="s&^&$program_prefix&;$program_transform_name" +# Use a double $ so make ignores it. +test "$program_suffix" != NONE && + program_transform_name="s&\$&$program_suffix&;$program_transform_name" +# Double any \ or $. +# By default was `s,x,x', remove it if useless. +ac_script='s/[\\$]/&&/g;s/;s,x,x,$//' +program_transform_name=`$as_echo "$program_transform_name" | sed "$ac_script"` + +# Expand $ac_aux_dir to an absolute path. +am_aux_dir=`cd "$ac_aux_dir" && pwd` + +if test x"${MISSING+set}" != xset; then + case $am_aux_dir in + *\ * | *\ *) + MISSING="\${SHELL} \"$am_aux_dir/missing\"" ;; + *) + MISSING="\${SHELL} $am_aux_dir/missing" ;; + esac +fi +# Use eval to expand $SHELL +if eval "$MISSING --is-lightweight"; then + am_missing_run="$MISSING " +else + am_missing_run= + { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: 'missing' script is too old or missing" >&5 +$as_echo "$as_me: WARNING: 'missing' script is too old or missing" >&2;} +fi + +if test x"${install_sh+set}" != xset; then + case $am_aux_dir in + *\ * | *\ *) + install_sh="\${SHELL} '$am_aux_dir/install-sh'" ;; + *) + install_sh="\${SHELL} $am_aux_dir/install-sh" + esac +fi + +# Installed binaries are usually stripped using 'strip' when the user +# run "make install-strip". However 'strip' might not be the right +# tool to use in cross-compilation environments, therefore Automake +# will honor the 'STRIP' environment variable to overrule this program. +if test "$cross_compiling" != no; then + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}strip", so it can be a program name with args. +set dummy ${ac_tool_prefix}strip; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_STRIP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$STRIP"; then + ac_cv_prog_STRIP="$STRIP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_STRIP="${ac_tool_prefix}strip" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +STRIP=$ac_cv_prog_STRIP +if test -n "$STRIP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $STRIP" >&5 +$as_echo "$STRIP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_STRIP"; then + ac_ct_STRIP=$STRIP + # Extract the first word of "strip", so it can be a program name with args. +set dummy strip; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_STRIP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_STRIP"; then + ac_cv_prog_ac_ct_STRIP="$ac_ct_STRIP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_STRIP="strip" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_STRIP=$ac_cv_prog_ac_ct_STRIP +if test -n "$ac_ct_STRIP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_STRIP" >&5 +$as_echo "$ac_ct_STRIP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_STRIP" = x; then + STRIP=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + STRIP=$ac_ct_STRIP + fi +else + STRIP="$ac_cv_prog_STRIP" +fi + +fi +INSTALL_STRIP_PROGRAM="\$(install_sh) -c -s" + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for a thread-safe mkdir -p" >&5 +$as_echo_n "checking for a thread-safe mkdir -p... " >&6; } +if test -z "$MKDIR_P"; then + if ${ac_cv_path_mkdir+:} false; then : + $as_echo_n "(cached) " >&6 +else + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH$PATH_SEPARATOR/opt/sfw/bin +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in mkdir gmkdir; do + for ac_exec_ext in '' $ac_executable_extensions; do + as_fn_executable_p "$as_dir/$ac_prog$ac_exec_ext" || continue + case `"$as_dir/$ac_prog$ac_exec_ext" --version 2>&1` in #( + 'mkdir (GNU coreutils) '* | \ + 'mkdir (coreutils) '* | \ + 'mkdir (fileutils) '4.1*) + ac_cv_path_mkdir=$as_dir/$ac_prog$ac_exec_ext + break 3;; + esac + done + done + done +IFS=$as_save_IFS + +fi + + test -d ./--version && rmdir ./--version + if test "${ac_cv_path_mkdir+set}" = set; then + MKDIR_P="$ac_cv_path_mkdir -p" + else + # As a last resort, use the slow shell script. Don't cache a + # value for MKDIR_P within a source directory, because that will + # break other packages using the cache if that directory is + # removed, or if the value is a relative name. + MKDIR_P="$ac_install_sh -d" + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $MKDIR_P" >&5 +$as_echo "$MKDIR_P" >&6; } + +for ac_prog in gawk mawk nawk awk +do + # Extract the first word of "$ac_prog", so it can be a program name with args. +set dummy $ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_AWK+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$AWK"; then + ac_cv_prog_AWK="$AWK" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_AWK="$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +AWK=$ac_cv_prog_AWK +if test -n "$AWK"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AWK" >&5 +$as_echo "$AWK" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$AWK" && break +done + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether ${MAKE-make} sets \$(MAKE)" >&5 +$as_echo_n "checking whether ${MAKE-make} sets \$(MAKE)... " >&6; } +set x ${MAKE-make} +ac_make=`$as_echo "$2" | sed 's/+/p/g; s/[^a-zA-Z0-9_]/_/g'` +if eval \${ac_cv_prog_make_${ac_make}_set+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat >conftest.make <<\_ACEOF +SHELL = /bin/sh +all: + @echo '@@@%%%=$(MAKE)=@@@%%%' +_ACEOF +# GNU make sometimes prints "make[1]: Entering ...", which would confuse us. +case `${MAKE-make} -f conftest.make 2>/dev/null` in + *@@@%%%=?*=@@@%%%*) + eval ac_cv_prog_make_${ac_make}_set=yes;; + *) + eval ac_cv_prog_make_${ac_make}_set=no;; +esac +rm -f conftest.make +fi +if eval test \$ac_cv_prog_make_${ac_make}_set = yes; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } + SET_MAKE= +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } + SET_MAKE="MAKE=${MAKE-make}" +fi + +rm -rf .tst 2>/dev/null +mkdir .tst 2>/dev/null +if test -d .tst; then + am__leading_dot=. +else + am__leading_dot=_ +fi +rmdir .tst 2>/dev/null + +# Check whether --enable-silent-rules was given. +if test "${enable_silent_rules+set}" = set; then : + enableval=$enable_silent_rules; +fi + +case $enable_silent_rules in # ((( + yes) AM_DEFAULT_VERBOSITY=0;; + no) AM_DEFAULT_VERBOSITY=1;; + *) AM_DEFAULT_VERBOSITY=1;; +esac +am_make=${MAKE-make} +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $am_make supports nested variables" >&5 +$as_echo_n "checking whether $am_make supports nested variables... " >&6; } +if ${am_cv_make_support_nested_variables+:} false; then : + $as_echo_n "(cached) " >&6 +else + if $as_echo 'TRUE=$(BAR$(V)) +BAR0=false +BAR1=true +V=1 +am__doit: + @$(TRUE) +.PHONY: am__doit' | $am_make -f - >/dev/null 2>&1; then + am_cv_make_support_nested_variables=yes +else + am_cv_make_support_nested_variables=no +fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $am_cv_make_support_nested_variables" >&5 +$as_echo "$am_cv_make_support_nested_variables" >&6; } +if test $am_cv_make_support_nested_variables = yes; then + AM_V='$(V)' + AM_DEFAULT_V='$(AM_DEFAULT_VERBOSITY)' +else + AM_V=$AM_DEFAULT_VERBOSITY + AM_DEFAULT_V=$AM_DEFAULT_VERBOSITY +fi +AM_BACKSLASH='\' + +if test "`cd $srcdir && pwd`" != "`pwd`"; then + # Use -I$(srcdir) only when $(srcdir) != ., so that make's output + # is not polluted with repeated "-I." + am__isrc=' -I$(srcdir)' + # test to see if srcdir already configured + if test -f $srcdir/config.status; then + as_fn_error $? "source directory already configured; run \"make distclean\" there first" "$LINENO" 5 + fi +fi + +# test whether we have cygpath +if test -z "$CYGPATH_W"; then + if (cygpath --version) >/dev/null 2>/dev/null; then + CYGPATH_W='cygpath -w' + else + CYGPATH_W=echo + fi +fi + + +# Define the identity of the package. + PACKAGE='jansson' + VERSION='2.10' + + +cat >>confdefs.h <<_ACEOF +#define PACKAGE "$PACKAGE" +_ACEOF + + +cat >>confdefs.h <<_ACEOF +#define VERSION "$VERSION" +_ACEOF + +# Some tools Automake needs. + +ACLOCAL=${ACLOCAL-"${am_missing_run}aclocal-${am__api_version}"} + + +AUTOCONF=${AUTOCONF-"${am_missing_run}autoconf"} + + +AUTOMAKE=${AUTOMAKE-"${am_missing_run}automake-${am__api_version}"} + + +AUTOHEADER=${AUTOHEADER-"${am_missing_run}autoheader"} + + +MAKEINFO=${MAKEINFO-"${am_missing_run}makeinfo"} + +# For better backward compatibility. To be removed once Automake 1.9.x +# dies out for good. For more background, see: +# +# +mkdir_p='$(MKDIR_P)' + +# We need awk for the "check" target (and possibly the TAP driver). The +# system "awk" is bad on some platforms. +# Always define AMTAR for backward compatibility. Yes, it's still used +# in the wild :-( We should find a proper way to deprecate it ... +AMTAR='$${TAR-tar}' + + +# We'll loop over all known methods to create a tar archive until one works. +_am_tools='gnutar pax cpio none' + +am__tar='$${TAR-tar} chof - "$$tardir"' am__untar='$${TAR-tar} xf -' + + + + + + +# POSIX will say in a future version that running "rm -f" with no argument +# is OK; and we want to be able to make that assumption in our Makefile +# recipes. So use an aggressive probe to check that the usage we want is +# actually supported "in the wild" to an acceptable degree. +# See automake bug#10828. +# To make any issue more visible, cause the running configure to be aborted +# by default if the 'rm' program in use doesn't match our expectations; the +# user can still override this though. +if rm -f && rm -fr && rm -rf; then : OK; else + cat >&2 <<'END' +Oops! + +Your 'rm' program seems unable to run without file operands specified +on the command line, even when the '-f' option is present. This is contrary +to the behaviour of most rm programs out there, and not conforming with +the upcoming POSIX standard: + +Please tell bug-automake@gnu.org about your system, including the value +of your $PATH and any error possibly output before this message. This +can help us improve future automake versions. + +END + if test x"$ACCEPT_INFERIOR_RM_PROGRAM" = x"yes"; then + echo 'Configuration will proceed anyway, since you have set the' >&2 + echo 'ACCEPT_INFERIOR_RM_PROGRAM variable to "yes"' >&2 + echo >&2 + else + cat >&2 <<'END' +Aborting the configuration process, to ensure you take notice of the issue. + +You can download and install GNU coreutils to get an 'rm' implementation +that behaves properly: . + +If you want to complete the configuration process using your problematic +'rm' anyway, export the environment variable ACCEPT_INFERIOR_RM_PROGRAM +to "yes", and re-run configure. + +END + as_fn_error $? "Your 'rm' program is bad, sorry." "$LINENO" 5 + fi +fi + + + +ac_config_headers="$ac_config_headers jansson_private_config.h" + + +# Checks for programs. +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}gcc", so it can be a program name with args. +set dummy ${ac_tool_prefix}gcc; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$CC"; then + ac_cv_prog_CC="$CC" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_CC="${ac_tool_prefix}gcc" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +CC=$ac_cv_prog_CC +if test -n "$CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5 +$as_echo "$CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_CC"; then + ac_ct_CC=$CC + # Extract the first word of "gcc", so it can be a program name with args. +set dummy gcc; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_CC"; then + ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_CC="gcc" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_CC=$ac_cv_prog_ac_ct_CC +if test -n "$ac_ct_CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5 +$as_echo "$ac_ct_CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_CC" = x; then + CC="" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + CC=$ac_ct_CC + fi +else + CC="$ac_cv_prog_CC" +fi + +if test -z "$CC"; then + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}cc", so it can be a program name with args. +set dummy ${ac_tool_prefix}cc; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$CC"; then + ac_cv_prog_CC="$CC" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_CC="${ac_tool_prefix}cc" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +CC=$ac_cv_prog_CC +if test -n "$CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5 +$as_echo "$CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + fi +fi +if test -z "$CC"; then + # Extract the first word of "cc", so it can be a program name with args. +set dummy cc; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$CC"; then + ac_cv_prog_CC="$CC" # Let the user override the test. +else + ac_prog_rejected=no +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + if test "$as_dir/$ac_word$ac_exec_ext" = "/usr/ucb/cc"; then + ac_prog_rejected=yes + continue + fi + ac_cv_prog_CC="cc" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +if test $ac_prog_rejected = yes; then + # We found a bogon in the path, so make sure we never use it. + set dummy $ac_cv_prog_CC + shift + if test $# != 0; then + # We chose a different compiler from the bogus one. + # However, it has the same basename, so the bogon will be chosen + # first if we set CC to just the basename; use the full file name. + shift + ac_cv_prog_CC="$as_dir/$ac_word${1+' '}$@" + fi +fi +fi +fi +CC=$ac_cv_prog_CC +if test -n "$CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5 +$as_echo "$CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$CC"; then + if test -n "$ac_tool_prefix"; then + for ac_prog in cl.exe + do + # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args. +set dummy $ac_tool_prefix$ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$CC"; then + ac_cv_prog_CC="$CC" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_CC="$ac_tool_prefix$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +CC=$ac_cv_prog_CC +if test -n "$CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $CC" >&5 +$as_echo "$CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$CC" && break + done +fi +if test -z "$CC"; then + ac_ct_CC=$CC + for ac_prog in cl.exe +do + # Extract the first word of "$ac_prog", so it can be a program name with args. +set dummy $ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_CC+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_CC"; then + ac_cv_prog_ac_ct_CC="$ac_ct_CC" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_CC="$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_CC=$ac_cv_prog_ac_ct_CC +if test -n "$ac_ct_CC"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_CC" >&5 +$as_echo "$ac_ct_CC" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$ac_ct_CC" && break +done + + if test "x$ac_ct_CC" = x; then + CC="" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + CC=$ac_ct_CC + fi +fi + +fi + + +test -z "$CC" && { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error $? "no acceptable C compiler found in \$PATH +See \`config.log' for more details" "$LINENO" 5; } + +# Provide some information about the compiler. +$as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler version" >&5 +set X $ac_compile +ac_compiler=$2 +for ac_option in --version -v -V -qversion; do + { { ac_try="$ac_compiler $ac_option >&5" +case "(($ac_try" in + *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; + *) ac_try_echo=$ac_try;; +esac +eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\"" +$as_echo "$ac_try_echo"; } >&5 + (eval "$ac_compiler $ac_option >&5") 2>conftest.err + ac_status=$? + if test -s conftest.err; then + sed '10a\ +... rest of stderr output deleted ... + 10q' conftest.err >conftest.er1 + cat conftest.er1 >&5 + fi + rm -f conftest.er1 conftest.err + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } +done + +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +ac_clean_files_save=$ac_clean_files +ac_clean_files="$ac_clean_files a.out a.out.dSYM a.exe b.out" +# Try to create an executable without -o first, disregard a.out. +# It will help us diagnose broken compilers, and finding out an intuition +# of exeext. +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler works" >&5 +$as_echo_n "checking whether the C compiler works... " >&6; } +ac_link_default=`$as_echo "$ac_link" | sed 's/ -o *conftest[^ ]*//'` + +# The possible output files: +ac_files="a.out conftest.exe conftest a.exe a_out.exe b.out conftest.*" + +ac_rmfiles= +for ac_file in $ac_files +do + case $ac_file in + *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;; + * ) ac_rmfiles="$ac_rmfiles $ac_file";; + esac +done +rm -f $ac_rmfiles + +if { { ac_try="$ac_link_default" +case "(($ac_try" in + *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; + *) ac_try_echo=$ac_try;; +esac +eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\"" +$as_echo "$ac_try_echo"; } >&5 + (eval "$ac_link_default") 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then : + # Autoconf-2.13 could set the ac_cv_exeext variable to `no'. +# So ignore a value of `no', otherwise this would lead to `EXEEXT = no' +# in a Makefile. We should not override ac_cv_exeext if it was cached, +# so that the user can short-circuit this test for compilers unknown to +# Autoconf. +for ac_file in $ac_files '' +do + test -f "$ac_file" || continue + case $ac_file in + *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) + ;; + [ab].out ) + # We found the default executable, but exeext='' is most + # certainly right. + break;; + *.* ) + if test "${ac_cv_exeext+set}" = set && test "$ac_cv_exeext" != no; + then :; else + ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'` + fi + # We set ac_cv_exeext here because the later test for it is not + # safe: cross compilers may not add the suffix if given an `-o' + # argument, so we may need to know it at that point already. + # Even if this section looks crufty: it has the advantage of + # actually working. + break;; + * ) + break;; + esac +done +test "$ac_cv_exeext" = no && ac_cv_exeext= + +else + ac_file='' +fi +if test -z "$ac_file"; then : + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +$as_echo "$as_me: failed program was:" >&5 +sed 's/^/| /' conftest.$ac_ext >&5 + +{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error 77 "C compiler cannot create executables +See \`config.log' for more details" "$LINENO" 5; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for C compiler default output file name" >&5 +$as_echo_n "checking for C compiler default output file name... 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For instance with Cygwin, `ls conftest' will +# work properly (i.e., refer to `conftest.exe'), while it won't with +# `rm'. +for ac_file in conftest.exe conftest conftest.*; do + test -f "$ac_file" || continue + case $ac_file in + *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM | *.o | *.obj ) ;; + *.* ) ac_cv_exeext=`expr "$ac_file" : '[^.]*\(\..*\)'` + break;; + * ) break;; + esac +done +else + { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error $? "cannot compute suffix of executables: cannot compile and link +See \`config.log' for more details" "$LINENO" 5; } +fi +rm -f conftest conftest$ac_cv_exeext +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_exeext" >&5 +$as_echo "$ac_cv_exeext" >&6; } + +rm -f conftest.$ac_ext +EXEEXT=$ac_cv_exeext +ac_exeext=$EXEEXT +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include +int +main () +{ +FILE *f = fopen ("conftest.out", "w"); + return ferror (f) || fclose (f) != 0; + + ; + return 0; +} +_ACEOF +ac_clean_files="$ac_clean_files conftest.out" +# Check that the compiler produces executables we can run. If not, either +# the compiler is broken, or we cross compile. +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are cross compiling" >&5 +$as_echo_n "checking whether we are cross compiling... " >&6; } +if test "$cross_compiling" != yes; then + { { ac_try="$ac_link" +case "(($ac_try" in + *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; + *) ac_try_echo=$ac_try;; +esac +eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\"" +$as_echo "$ac_try_echo"; } >&5 + (eval "$ac_link") 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } + if { ac_try='./conftest$ac_cv_exeext' + { { case "(($ac_try" in + *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; + *) ac_try_echo=$ac_try;; +esac +eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\"" +$as_echo "$ac_try_echo"; } >&5 + (eval "$ac_try") 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; }; then + cross_compiling=no + else + if test "$cross_compiling" = maybe; then + cross_compiling=yes + else + { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error $? "cannot run C compiled programs. +If you meant to cross compile, use \`--host'. +See \`config.log' for more details" "$LINENO" 5; } + fi + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $cross_compiling" >&5 +$as_echo "$cross_compiling" >&6; } + +rm -f conftest.$ac_ext conftest$ac_cv_exeext conftest.out +ac_clean_files=$ac_clean_files_save +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for suffix of object files" >&5 +$as_echo_n "checking for suffix of object files... " >&6; } +if ${ac_cv_objext+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +rm -f conftest.o conftest.obj +if { { ac_try="$ac_compile" +case "(($ac_try" in + *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; + *) ac_try_echo=$ac_try;; +esac +eval ac_try_echo="\"\$as_me:${as_lineno-$LINENO}: $ac_try_echo\"" +$as_echo "$ac_try_echo"; } >&5 + (eval "$ac_compile") 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then : + for ac_file in conftest.o conftest.obj conftest.*; do + test -f "$ac_file" || continue; + case $ac_file in + *.$ac_ext | *.xcoff | *.tds | *.d | *.pdb | *.xSYM | *.bb | *.bbg | *.map | *.inf | *.dSYM ) ;; + *) ac_cv_objext=`expr "$ac_file" : '.*\.\(.*\)'` + break;; + esac +done +else + $as_echo "$as_me: failed program was:" >&5 +sed 's/^/| /' conftest.$ac_ext >&5 + +{ { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error $? "cannot compute suffix of object files: cannot compile +See \`config.log' for more details" "$LINENO" 5; } +fi +rm -f conftest.$ac_cv_objext conftest.$ac_ext +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_objext" >&5 +$as_echo "$ac_cv_objext" >&6; } +OBJEXT=$ac_cv_objext +ac_objext=$OBJEXT +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether we are using the GNU C compiler" >&5 +$as_echo_n "checking whether we are using the GNU C compiler... " >&6; } +if ${ac_cv_c_compiler_gnu+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ +#ifndef __GNUC__ + choke me +#endif + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_compile "$LINENO"; then : + ac_compiler_gnu=yes +else + ac_compiler_gnu=no +fi +rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext +ac_cv_c_compiler_gnu=$ac_compiler_gnu + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_compiler_gnu" >&5 +$as_echo "$ac_cv_c_compiler_gnu" >&6; } +if test $ac_compiler_gnu = yes; then + GCC=yes +else + GCC= +fi +ac_test_CFLAGS=${CFLAGS+set} +ac_save_CFLAGS=$CFLAGS +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC accepts -g" >&5 +$as_echo_n "checking whether $CC accepts -g... 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It's necessary to write '\x00'==0 to get something + that's true only with -std. */ +int osf4_cc_array ['\x00' == 0 ? 1 : -1]; + +/* IBM C 6 for AIX is almost-ANSI by default, but it replaces macro parameters + inside strings and character constants. */ +#define FOO(x) 'x' +int xlc6_cc_array[FOO(a) == 'x' ? 1 : -1]; + +int test (int i, double x); +struct s1 {int (*f) (int a);}; +struct s2 {int (*f) (double a);}; +int pairnames (int, char **, FILE *(*)(struct buf *, struct stat *, int), int, int); +int argc; +char **argv; +int +main () +{ +return f (e, argv, 0) != argv[0] || f (e, argv, 1) != argv[1]; + ; + return 0; +} +_ACEOF +for ac_arg in '' -qlanglvl=extc89 -qlanglvl=ansi -std \ + -Ae "-Aa -D_HPUX_SOURCE" "-Xc -D__EXTENSIONS__" +do + CC="$ac_save_CC $ac_arg" + if ac_fn_c_try_compile "$LINENO"; then : + ac_cv_prog_cc_c89=$ac_arg +fi +rm -f core conftest.err conftest.$ac_objext + test "x$ac_cv_prog_cc_c89" != "xno" && break +done +rm -f conftest.$ac_ext +CC=$ac_save_CC + +fi +# AC_CACHE_VAL +case "x$ac_cv_prog_cc_c89" in + x) + { $as_echo "$as_me:${as_lineno-$LINENO}: result: none needed" >&5 +$as_echo "none needed" >&6; } ;; + xno) + { $as_echo "$as_me:${as_lineno-$LINENO}: result: unsupported" >&5 +$as_echo "unsupported" >&6; } ;; + *) + CC="$CC $ac_cv_prog_cc_c89" + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_prog_cc_c89" >&5 +$as_echo "$ac_cv_prog_cc_c89" >&6; } ;; +esac +if test "x$ac_cv_prog_cc_c89" != xno; then : + +fi + +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC understands -c and -o together" >&5 +$as_echo_n "checking whether $CC understands -c and -o together... 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" >&6; } +if ${ac_cv_path_SED+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_script=s/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa/bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb/ + for ac_i in 1 2 3 4 5 6 7; do + ac_script="$ac_script$as_nl$ac_script" + done + echo "$ac_script" 2>/dev/null | sed 99q >conftest.sed + { ac_script=; unset ac_script;} + if test -z "$SED"; then + ac_path_SED_found=false + # Loop through the user's path and test for each of PROGNAME-LIST + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in sed gsed; do + for ac_exec_ext in '' $ac_executable_extensions; do + ac_path_SED="$as_dir/$ac_prog$ac_exec_ext" + as_fn_executable_p "$ac_path_SED" || continue +# Check for GNU ac_path_SED and select it if it is found. + # Check for GNU $ac_path_SED +case `"$ac_path_SED" --version 2>&1` in +*GNU*) + ac_cv_path_SED="$ac_path_SED" ac_path_SED_found=:;; +*) + ac_count=0 + $as_echo_n 0123456789 >"conftest.in" + while : + do + cat "conftest.in" "conftest.in" >"conftest.tmp" + mv "conftest.tmp" "conftest.in" + cp "conftest.in" "conftest.nl" + $as_echo '' >> "conftest.nl" + "$ac_path_SED" -f conftest.sed < "conftest.nl" >"conftest.out" 2>/dev/null || break + diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break + as_fn_arith $ac_count + 1 && ac_count=$as_val + if test $ac_count -gt ${ac_path_SED_max-0}; then + # Best one so far, save it but keep looking for a better one + ac_cv_path_SED="$ac_path_SED" + ac_path_SED_max=$ac_count + fi + # 10*(2^10) chars as input seems more than enough + test $ac_count -gt 10 && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out;; +esac + + $ac_path_SED_found && break 3 + done + done + done +IFS=$as_save_IFS + if test -z "$ac_cv_path_SED"; then + as_fn_error $? "no acceptable sed could be found in \$PATH" "$LINENO" 5 + fi +else + ac_cv_path_SED=$SED +fi + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_SED" >&5 +$as_echo "$ac_cv_path_SED" >&6; } + SED="$ac_cv_path_SED" + rm -f conftest.sed + +test -z "$SED" && SED=sed +Xsed="$SED -e 1s/^X//" + + + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for grep that handles long lines and -e" >&5 +$as_echo_n "checking for grep that handles long lines and -e... " >&6; } +if ${ac_cv_path_GREP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -z "$GREP"; then + ac_path_GREP_found=false + # Loop through the user's path and test for each of PROGNAME-LIST + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in grep ggrep; do + for ac_exec_ext in '' $ac_executable_extensions; do + ac_path_GREP="$as_dir/$ac_prog$ac_exec_ext" + as_fn_executable_p "$ac_path_GREP" || continue +# Check for GNU ac_path_GREP and select it if it is found. + # Check for GNU $ac_path_GREP +case `"$ac_path_GREP" --version 2>&1` in +*GNU*) + ac_cv_path_GREP="$ac_path_GREP" ac_path_GREP_found=:;; +*) + ac_count=0 + $as_echo_n 0123456789 >"conftest.in" + while : + do + cat "conftest.in" "conftest.in" >"conftest.tmp" + mv "conftest.tmp" "conftest.in" + cp "conftest.in" "conftest.nl" + $as_echo 'GREP' >> "conftest.nl" + "$ac_path_GREP" -e 'GREP$' -e '-(cannot match)-' < "conftest.nl" >"conftest.out" 2>/dev/null || break + diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break + as_fn_arith $ac_count + 1 && ac_count=$as_val + if test $ac_count -gt ${ac_path_GREP_max-0}; then + # Best one so far, save it but keep looking for a better one + ac_cv_path_GREP="$ac_path_GREP" + ac_path_GREP_max=$ac_count + fi + # 10*(2^10) chars as input seems more than enough + test $ac_count -gt 10 && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out;; +esac + + $ac_path_GREP_found && break 3 + done + done + done +IFS=$as_save_IFS + if test -z "$ac_cv_path_GREP"; then + as_fn_error $? "no acceptable grep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5 + fi +else + ac_cv_path_GREP=$GREP +fi + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_GREP" >&5 +$as_echo "$ac_cv_path_GREP" >&6; } + GREP="$ac_cv_path_GREP" + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for egrep" >&5 +$as_echo_n "checking for egrep... " >&6; } +if ${ac_cv_path_EGREP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if echo a | $GREP -E '(a|b)' >/dev/null 2>&1 + then ac_cv_path_EGREP="$GREP -E" + else + if test -z "$EGREP"; then + ac_path_EGREP_found=false + # Loop through the user's path and test for each of PROGNAME-LIST + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in egrep; do + for ac_exec_ext in '' $ac_executable_extensions; do + ac_path_EGREP="$as_dir/$ac_prog$ac_exec_ext" + as_fn_executable_p "$ac_path_EGREP" || continue +# Check for GNU ac_path_EGREP and select it if it is found. + # Check for GNU $ac_path_EGREP +case `"$ac_path_EGREP" --version 2>&1` in +*GNU*) + ac_cv_path_EGREP="$ac_path_EGREP" ac_path_EGREP_found=:;; +*) + ac_count=0 + $as_echo_n 0123456789 >"conftest.in" + while : + do + cat "conftest.in" "conftest.in" >"conftest.tmp" + mv "conftest.tmp" "conftest.in" + cp "conftest.in" "conftest.nl" + $as_echo 'EGREP' >> "conftest.nl" + "$ac_path_EGREP" 'EGREP$' < "conftest.nl" >"conftest.out" 2>/dev/null || break + diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break + as_fn_arith $ac_count + 1 && ac_count=$as_val + if test $ac_count -gt ${ac_path_EGREP_max-0}; then + # Best one so far, save it but keep looking for a better one + ac_cv_path_EGREP="$ac_path_EGREP" + ac_path_EGREP_max=$ac_count + fi + # 10*(2^10) chars as input seems more than enough + test $ac_count -gt 10 && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out;; +esac + + $ac_path_EGREP_found && break 3 + done + done + done +IFS=$as_save_IFS + if test -z "$ac_cv_path_EGREP"; then + as_fn_error $? "no acceptable egrep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5 + fi +else + ac_cv_path_EGREP=$EGREP +fi + + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_EGREP" >&5 +$as_echo "$ac_cv_path_EGREP" >&6; } + EGREP="$ac_cv_path_EGREP" + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for fgrep" >&5 +$as_echo_n "checking for fgrep... " >&6; } +if ${ac_cv_path_FGREP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if echo 'ab*c' | $GREP -F 'ab*c' >/dev/null 2>&1 + then ac_cv_path_FGREP="$GREP -F" + else + if test -z "$FGREP"; then + ac_path_FGREP_found=false + # Loop through the user's path and test for each of PROGNAME-LIST + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH$PATH_SEPARATOR/usr/xpg4/bin +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in fgrep; do + for ac_exec_ext in '' $ac_executable_extensions; do + ac_path_FGREP="$as_dir/$ac_prog$ac_exec_ext" + as_fn_executable_p "$ac_path_FGREP" || continue +# Check for GNU ac_path_FGREP and select it if it is found. + # Check for GNU $ac_path_FGREP +case `"$ac_path_FGREP" --version 2>&1` in +*GNU*) + ac_cv_path_FGREP="$ac_path_FGREP" ac_path_FGREP_found=:;; +*) + ac_count=0 + $as_echo_n 0123456789 >"conftest.in" + while : + do + cat "conftest.in" "conftest.in" >"conftest.tmp" + mv "conftest.tmp" "conftest.in" + cp "conftest.in" "conftest.nl" + $as_echo 'FGREP' >> "conftest.nl" + "$ac_path_FGREP" FGREP < "conftest.nl" >"conftest.out" 2>/dev/null || break + diff "conftest.out" "conftest.nl" >/dev/null 2>&1 || break + as_fn_arith $ac_count + 1 && ac_count=$as_val + if test $ac_count -gt ${ac_path_FGREP_max-0}; then + # Best one so far, save it but keep looking for a better one + ac_cv_path_FGREP="$ac_path_FGREP" + ac_path_FGREP_max=$ac_count + fi + # 10*(2^10) chars as input seems more than enough + test $ac_count -gt 10 && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out;; +esac + + $ac_path_FGREP_found && break 3 + done + done + done +IFS=$as_save_IFS + if test -z "$ac_cv_path_FGREP"; then + as_fn_error $? "no acceptable fgrep could be found in $PATH$PATH_SEPARATOR/usr/xpg4/bin" "$LINENO" 5 + fi +else + ac_cv_path_FGREP=$FGREP +fi + + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_FGREP" >&5 +$as_echo "$ac_cv_path_FGREP" >&6; } + FGREP="$ac_cv_path_FGREP" + + +test -z "$GREP" && GREP=grep + + + + + + + + + + + + + + + + + + + +# Check whether --with-gnu-ld was given. +if test "${with_gnu_ld+set}" = set; then : + withval=$with_gnu_ld; test no = "$withval" || with_gnu_ld=yes +else + with_gnu_ld=no +fi + +ac_prog=ld +if test yes = "$GCC"; then + # Check if gcc -print-prog-name=ld gives a path. + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ld used by $CC" >&5 +$as_echo_n "checking for ld used by $CC... " >&6; } + case $host in + *-*-mingw*) + # gcc leaves a trailing carriage return, which upsets mingw + ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; + *) + ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; + esac + case $ac_prog in + # Accept absolute paths. + [\\/]* | ?:[\\/]*) + re_direlt='/[^/][^/]*/\.\./' + # Canonicalize the pathname of ld + ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'` + while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do + ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"` + done + test -z "$LD" && LD=$ac_prog + ;; + "") + # If it fails, then pretend we aren't using GCC. + ac_prog=ld + ;; + *) + # If it is relative, then search for the first ld in PATH. + with_gnu_ld=unknown + ;; + esac +elif test yes = "$with_gnu_ld"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for GNU ld" >&5 +$as_echo_n "checking for GNU ld... " >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for non-GNU ld" >&5 +$as_echo_n "checking for non-GNU ld... " >&6; } +fi +if ${lt_cv_path_LD+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -z "$LD"; then + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then + lt_cv_path_LD=$ac_dir/$ac_prog + # Check to see if the program is GNU ld. I'd rather use --version, + # but apparently some variants of GNU ld only accept -v. + # Break only if it was the GNU/non-GNU ld that we prefer. + case `"$lt_cv_path_LD" -v 2>&1 &5 +$as_echo "$LD" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi +test -z "$LD" && as_fn_error $? "no acceptable ld found in \$PATH" "$LINENO" 5 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if the linker ($LD) is GNU ld" >&5 +$as_echo_n "checking if the linker ($LD) is GNU ld... " >&6; } +if ${lt_cv_prog_gnu_ld+:} false; then : + $as_echo_n "(cached) " >&6 +else + # I'd rather use --version here, but apparently some GNU lds only accept -v. +case `$LD -v 2>&1 &5 +$as_echo "$lt_cv_prog_gnu_ld" >&6; } +with_gnu_ld=$lt_cv_prog_gnu_ld + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for BSD- or MS-compatible name lister (nm)" >&5 +$as_echo_n "checking for BSD- or MS-compatible name lister (nm)... " >&6; } +if ${lt_cv_path_NM+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$NM"; then + # Let the user override the test. + lt_cv_path_NM=$NM +else + lt_nm_to_check=${ac_tool_prefix}nm + if test -n "$ac_tool_prefix" && test "$build" = "$host"; then + lt_nm_to_check="$lt_nm_to_check nm" + fi + for lt_tmp_nm in $lt_nm_to_check; do + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + tmp_nm=$ac_dir/$lt_tmp_nm + if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext"; then + # Check to see if the nm accepts a BSD-compat flag. + # Adding the 'sed 1q' prevents false positives on HP-UX, which says: + # nm: unknown option "B" ignored + # Tru64's nm complains that /dev/null is an invalid object file + # MSYS converts /dev/null to NUL, MinGW nm treats NUL as empty + case $build_os in + mingw*) lt_bad_file=conftest.nm/nofile ;; + *) lt_bad_file=/dev/null ;; + esac + case `"$tmp_nm" -B $lt_bad_file 2>&1 | sed '1q'` in + *$lt_bad_file* | *'Invalid file or object type'*) + lt_cv_path_NM="$tmp_nm -B" + break 2 + ;; + *) + case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in + */dev/null*) + lt_cv_path_NM="$tmp_nm -p" + break 2 + ;; + *) + lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but + continue # so that we can try to find one that supports BSD flags + ;; + esac + ;; + esac + fi + done + IFS=$lt_save_ifs + done + : ${lt_cv_path_NM=no} +fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_path_NM" >&5 +$as_echo "$lt_cv_path_NM" >&6; } +if test no != "$lt_cv_path_NM"; then + NM=$lt_cv_path_NM +else + # Didn't find any BSD compatible name lister, look for dumpbin. + if test -n "$DUMPBIN"; then : + # Let the user override the test. + else + if test -n "$ac_tool_prefix"; then + for ac_prog in dumpbin "link -dump" + do + # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args. +set dummy $ac_tool_prefix$ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_DUMPBIN+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$DUMPBIN"; then + ac_cv_prog_DUMPBIN="$DUMPBIN" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_DUMPBIN="$ac_tool_prefix$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +DUMPBIN=$ac_cv_prog_DUMPBIN +if test -n "$DUMPBIN"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DUMPBIN" >&5 +$as_echo "$DUMPBIN" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$DUMPBIN" && break + done +fi +if test -z "$DUMPBIN"; then + ac_ct_DUMPBIN=$DUMPBIN + for ac_prog in dumpbin "link -dump" +do + # Extract the first word of "$ac_prog", so it can be a program name with args. +set dummy $ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_DUMPBIN+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_DUMPBIN"; then + ac_cv_prog_ac_ct_DUMPBIN="$ac_ct_DUMPBIN" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_DUMPBIN="$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_DUMPBIN=$ac_cv_prog_ac_ct_DUMPBIN +if test -n "$ac_ct_DUMPBIN"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DUMPBIN" >&5 +$as_echo "$ac_ct_DUMPBIN" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$ac_ct_DUMPBIN" && break +done + + if test "x$ac_ct_DUMPBIN" = x; then + DUMPBIN=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + DUMPBIN=$ac_ct_DUMPBIN + fi +fi + + case `$DUMPBIN -symbols -headers /dev/null 2>&1 | sed '1q'` in + *COFF*) + DUMPBIN="$DUMPBIN -symbols -headers" + ;; + *) + DUMPBIN=: + ;; + esac + fi + + if test : != "$DUMPBIN"; then + NM=$DUMPBIN + fi +fi +test -z "$NM" && NM=nm + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking the name lister ($NM) interface" >&5 +$as_echo_n "checking the name lister ($NM) interface... " >&6; } +if ${lt_cv_nm_interface+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_nm_interface="BSD nm" + echo "int some_variable = 0;" > conftest.$ac_ext + (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&5) + (eval "$ac_compile" 2>conftest.err) + cat conftest.err >&5 + (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&5) + (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out) + cat conftest.err >&5 + (eval echo "\"\$as_me:$LINENO: output\"" >&5) + cat conftest.out >&5 + if $GREP 'External.*some_variable' conftest.out > /dev/null; then + lt_cv_nm_interface="MS dumpbin" + fi + rm -f conftest* +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_nm_interface" >&5 +$as_echo "$lt_cv_nm_interface" >&6; } + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether ln -s works" >&5 +$as_echo_n "checking whether ln -s works... " >&6; } +LN_S=$as_ln_s +if test "$LN_S" = "ln -s"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no, using $LN_S" >&5 +$as_echo "no, using $LN_S" >&6; } +fi + +# find the maximum length of command line arguments +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking the maximum length of command line arguments" >&5 +$as_echo_n "checking the maximum length of command line arguments... " >&6; } +if ${lt_cv_sys_max_cmd_len+:} false; then : + $as_echo_n "(cached) " >&6 +else + i=0 + teststring=ABCD + + case $build_os in + msdosdjgpp*) + # On DJGPP, this test can blow up pretty badly due to problems in libc + # (any single argument exceeding 2000 bytes causes a buffer overrun + # during glob expansion). Even if it were fixed, the result of this + # check would be larger than it should be. + lt_cv_sys_max_cmd_len=12288; # 12K is about right + ;; + + gnu*) + # Under GNU Hurd, this test is not required because there is + # no limit to the length of command line arguments. + # Libtool will interpret -1 as no limit whatsoever + lt_cv_sys_max_cmd_len=-1; + ;; + + cygwin* | mingw* | cegcc*) + # On Win9x/ME, this test blows up -- it succeeds, but takes + # about 5 minutes as the teststring grows exponentially. + # Worse, since 9x/ME are not pre-emptively multitasking, + # you end up with a "frozen" computer, even though with patience + # the test eventually succeeds (with a max line length of 256k). + # Instead, let's just punt: use the minimum linelength reported by + # all of the supported platforms: 8192 (on NT/2K/XP). + lt_cv_sys_max_cmd_len=8192; + ;; + + mint*) + # On MiNT this can take a long time and run out of memory. + lt_cv_sys_max_cmd_len=8192; + ;; + + amigaos*) + # On AmigaOS with pdksh, this test takes hours, literally. + # So we just punt and use a minimum line length of 8192. + lt_cv_sys_max_cmd_len=8192; + ;; + + bitrig* | darwin* | dragonfly* | freebsd* | netbsd* | openbsd*) + # This has been around since 386BSD, at least. Likely further. + if test -x /sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax` + elif test -x /usr/sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax` + else + lt_cv_sys_max_cmd_len=65536 # usable default for all BSDs + fi + # And add a safety zone + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + ;; + + interix*) + # We know the value 262144 and hardcode it with a safety zone (like BSD) + lt_cv_sys_max_cmd_len=196608 + ;; + + os2*) + # The test takes a long time on OS/2. + lt_cv_sys_max_cmd_len=8192 + ;; + + osf*) + # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure + # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not + # nice to cause kernel panics so lets avoid the loop below. + # First set a reasonable default. + lt_cv_sys_max_cmd_len=16384 + # + if test -x /sbin/sysconfig; then + case `/sbin/sysconfig -q proc exec_disable_arg_limit` in + *1*) lt_cv_sys_max_cmd_len=-1 ;; + esac + fi + ;; + sco3.2v5*) + lt_cv_sys_max_cmd_len=102400 + ;; + sysv5* | sco5v6* | sysv4.2uw2*) + kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null` + if test -n "$kargmax"; then + lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[ ]//'` + else + lt_cv_sys_max_cmd_len=32768 + fi + ;; + *) + lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null` + if test -n "$lt_cv_sys_max_cmd_len" && \ + test undefined != "$lt_cv_sys_max_cmd_len"; then + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + else + # Make teststring a little bigger before we do anything with it. + # a 1K string should be a reasonable start. + for i in 1 2 3 4 5 6 7 8; do + teststring=$teststring$teststring + done + SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}} + # If test is not a shell built-in, we'll probably end up computing a + # maximum length that is only half of the actual maximum length, but + # we can't tell. + while { test X`env echo "$teststring$teststring" 2>/dev/null` \ + = "X$teststring$teststring"; } >/dev/null 2>&1 && + test 17 != "$i" # 1/2 MB should be enough + do + i=`expr $i + 1` + teststring=$teststring$teststring + done + # Only check the string length outside the loop. + lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1` + teststring= + # Add a significant safety factor because C++ compilers can tack on + # massive amounts of additional arguments before passing them to the + # linker. It appears as though 1/2 is a usable value. + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2` + fi + ;; + esac + +fi + +if test -n "$lt_cv_sys_max_cmd_len"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_sys_max_cmd_len" >&5 +$as_echo "$lt_cv_sys_max_cmd_len" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: none" >&5 +$as_echo "none" >&6; } +fi +max_cmd_len=$lt_cv_sys_max_cmd_len + + + + + + +: ${CP="cp -f"} +: ${MV="mv -f"} +: ${RM="rm -f"} + +if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then + lt_unset=unset +else + lt_unset=false +fi + + + + + +# test EBCDIC or ASCII +case `echo X|tr X '\101'` in + A) # ASCII based system + # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr + lt_SP2NL='tr \040 \012' + lt_NL2SP='tr \015\012 \040\040' + ;; + *) # EBCDIC based system + lt_SP2NL='tr \100 \n' + lt_NL2SP='tr \r\n \100\100' + ;; +esac + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to convert $build file names to $host format" >&5 +$as_echo_n "checking how to convert $build file names to $host format... " >&6; } +if ${lt_cv_to_host_file_cmd+:} false; then : + $as_echo_n "(cached) " >&6 +else + case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32 + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32 + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32 + ;; + esac + ;; + *-*-cygwin* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin + ;; + esac + ;; + * ) # unhandled hosts (and "normal" native builds) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; +esac + +fi + +to_host_file_cmd=$lt_cv_to_host_file_cmd +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_to_host_file_cmd" >&5 +$as_echo "$lt_cv_to_host_file_cmd" >&6; } + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to convert $build file names to toolchain format" >&5 +$as_echo_n "checking how to convert $build file names to toolchain format... " >&6; } +if ${lt_cv_to_tool_file_cmd+:} false; then : + $as_echo_n "(cached) " >&6 +else + #assume ordinary cross tools, or native build. +lt_cv_to_tool_file_cmd=func_convert_file_noop +case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32 + ;; + esac + ;; +esac + +fi + +to_tool_file_cmd=$lt_cv_to_tool_file_cmd +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_to_tool_file_cmd" >&5 +$as_echo "$lt_cv_to_tool_file_cmd" >&6; } + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $LD option to reload object files" >&5 +$as_echo_n "checking for $LD option to reload object files... " >&6; } +if ${lt_cv_ld_reload_flag+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_ld_reload_flag='-r' +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_reload_flag" >&5 +$as_echo "$lt_cv_ld_reload_flag" >&6; } +reload_flag=$lt_cv_ld_reload_flag +case $reload_flag in +"" | " "*) ;; +*) reload_flag=" $reload_flag" ;; +esac +reload_cmds='$LD$reload_flag -o $output$reload_objs' +case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + if test yes != "$GCC"; then + reload_cmds=false + fi + ;; + darwin*) + if test yes = "$GCC"; then + reload_cmds='$LTCC $LTCFLAGS -nostdlib $wl-r -o $output$reload_objs' + else + reload_cmds='$LD$reload_flag -o $output$reload_objs' + fi + ;; +esac + + + + + + + + + +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}objdump", so it can be a program name with args. +set dummy ${ac_tool_prefix}objdump; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_OBJDUMP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$OBJDUMP"; then + ac_cv_prog_OBJDUMP="$OBJDUMP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_OBJDUMP="${ac_tool_prefix}objdump" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +OBJDUMP=$ac_cv_prog_OBJDUMP +if test -n "$OBJDUMP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OBJDUMP" >&5 +$as_echo "$OBJDUMP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_OBJDUMP"; then + ac_ct_OBJDUMP=$OBJDUMP + # Extract the first word of "objdump", so it can be a program name with args. +set dummy objdump; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_OBJDUMP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_OBJDUMP"; then + ac_cv_prog_ac_ct_OBJDUMP="$ac_ct_OBJDUMP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_OBJDUMP="objdump" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_OBJDUMP=$ac_cv_prog_ac_ct_OBJDUMP +if test -n "$ac_ct_OBJDUMP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OBJDUMP" >&5 +$as_echo "$ac_ct_OBJDUMP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_OBJDUMP" = x; then + OBJDUMP="false" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + OBJDUMP=$ac_ct_OBJDUMP + fi +else + OBJDUMP="$ac_cv_prog_OBJDUMP" +fi + +test -z "$OBJDUMP" && OBJDUMP=objdump + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to recognize dependent libraries" >&5 +$as_echo_n "checking how to recognize dependent libraries... " >&6; } +if ${lt_cv_deplibs_check_method+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_file_magic_cmd='$MAGIC_CMD' +lt_cv_file_magic_test_file= +lt_cv_deplibs_check_method='unknown' +# Need to set the preceding variable on all platforms that support +# interlibrary dependencies. +# 'none' -- dependencies not supported. +# 'unknown' -- same as none, but documents that we really don't know. +# 'pass_all' -- all dependencies passed with no checks. +# 'test_compile' -- check by making test program. +# 'file_magic [[regex]]' -- check by looking for files in library path +# that responds to the $file_magic_cmd with a given extended regex. +# If you have 'file' or equivalent on your system and you're not sure +# whether 'pass_all' will *always* work, you probably want this one. + +case $host_os in +aix[4-9]*) + lt_cv_deplibs_check_method=pass_all + ;; + +beos*) + lt_cv_deplibs_check_method=pass_all + ;; + +bsdi[45]*) + lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib)' + lt_cv_file_magic_cmd='/usr/bin/file -L' + lt_cv_file_magic_test_file=/shlib/libc.so + ;; + +cygwin*) + # func_win32_libid is a shell function defined in ltmain.sh + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + ;; + +mingw* | pw32*) + # Base MSYS/MinGW do not provide the 'file' command needed by + # func_win32_libid shell function, so use a weaker test based on 'objdump', + # unless we find 'file', for example because we are cross-compiling. + if ( file / ) >/dev/null 2>&1; then + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + else + # Keep this pattern in sync with the one in func_win32_libid. + lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' + lt_cv_file_magic_cmd='$OBJDUMP -f' + fi + ;; + +cegcc*) + # use the weaker test based on 'objdump'. See mingw*. + lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?' + lt_cv_file_magic_cmd='$OBJDUMP -f' + ;; + +darwin* | rhapsody*) + lt_cv_deplibs_check_method=pass_all + ;; + +freebsd* | dragonfly*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + case $host_cpu in + i*86 ) + # Not sure whether the presence of OpenBSD here was a mistake. + # Let's accept both of them until this is cleared up. + lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[3-9]86 (compact )?demand paged shared library' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*` + ;; + esac + else + lt_cv_deplibs_check_method=pass_all + fi + ;; + +haiku*) + lt_cv_deplibs_check_method=pass_all + ;; + +hpux10.20* | hpux11*) + lt_cv_file_magic_cmd=/usr/bin/file + case $host_cpu in + ia64*) + lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF-[0-9][0-9]) shared object file - IA64' + lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so + ;; + hppa*64*) + lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]' + lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl + ;; + *) + lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|PA-RISC[0-9]\.[0-9]) shared library' + lt_cv_file_magic_test_file=/usr/lib/libc.sl + ;; + esac + ;; + +interix[3-9]*) + # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here + lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|\.a)$' + ;; + +irix5* | irix6* | nonstopux*) + case $LD in + *-32|*"-32 ") libmagic=32-bit;; + *-n32|*"-n32 ") libmagic=N32;; + *-64|*"-64 ") libmagic=64-bit;; + *) libmagic=never-match;; + esac + lt_cv_deplibs_check_method=pass_all + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + lt_cv_deplibs_check_method=pass_all + ;; + +netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so|_pic\.a)$' + fi + ;; + +newos6*) + lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (executable|dynamic lib)' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=/usr/lib/libnls.so + ;; + +*nto* | *qnx*) + lt_cv_deplibs_check_method=pass_all + ;; + +openbsd* | bitrig*) + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|\.so|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[^/]+(\.so\.[0-9]+\.[0-9]+|_pic\.a)$' + fi + ;; + +osf3* | osf4* | osf5*) + lt_cv_deplibs_check_method=pass_all + ;; + +rdos*) + lt_cv_deplibs_check_method=pass_all + ;; + +solaris*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv4 | sysv4.3*) + case $host_vendor in + motorola) + lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [ML]SB (shared object|dynamic lib) M[0-9][0-9]* Version [0-9]' + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*` + ;; + ncr) + lt_cv_deplibs_check_method=pass_all + ;; + sequent) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method='file_magic ELF [0-9][0-9]*-bit [LM]SB (shared object|dynamic lib )' + ;; + sni) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method="file_magic ELF [0-9][0-9]*-bit [LM]SB dynamic lib" + lt_cv_file_magic_test_file=/lib/libc.so + ;; + siemens) + lt_cv_deplibs_check_method=pass_all + ;; + pc) + lt_cv_deplibs_check_method=pass_all + ;; + esac + ;; + +tpf*) + lt_cv_deplibs_check_method=pass_all + ;; +os2*) + lt_cv_deplibs_check_method=pass_all + ;; +esac + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_deplibs_check_method" >&5 +$as_echo "$lt_cv_deplibs_check_method" >&6; } + +file_magic_glob= +want_nocaseglob=no +if test "$build" = "$host"; then + case $host_os in + mingw* | pw32*) + if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then + want_nocaseglob=yes + else + file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[\1]\/[\1]\/g;/g"` + fi + ;; + esac +fi + +file_magic_cmd=$lt_cv_file_magic_cmd +deplibs_check_method=$lt_cv_deplibs_check_method +test -z "$deplibs_check_method" && deplibs_check_method=unknown + + + + + + + + + + + + + + + + + + + + + + +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}dlltool", so it can be a program name with args. +set dummy ${ac_tool_prefix}dlltool; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_DLLTOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$DLLTOOL"; then + ac_cv_prog_DLLTOOL="$DLLTOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_DLLTOOL="${ac_tool_prefix}dlltool" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +DLLTOOL=$ac_cv_prog_DLLTOOL +if test -n "$DLLTOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DLLTOOL" >&5 +$as_echo "$DLLTOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_DLLTOOL"; then + ac_ct_DLLTOOL=$DLLTOOL + # Extract the first word of "dlltool", so it can be a program name with args. +set dummy dlltool; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_DLLTOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_DLLTOOL"; then + ac_cv_prog_ac_ct_DLLTOOL="$ac_ct_DLLTOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_DLLTOOL="dlltool" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_DLLTOOL=$ac_cv_prog_ac_ct_DLLTOOL +if test -n "$ac_ct_DLLTOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DLLTOOL" >&5 +$as_echo "$ac_ct_DLLTOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_DLLTOOL" = x; then + DLLTOOL="false" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + DLLTOOL=$ac_ct_DLLTOOL + fi +else + DLLTOOL="$ac_cv_prog_DLLTOOL" +fi + +test -z "$DLLTOOL" && DLLTOOL=dlltool + + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to associate runtime and link libraries" >&5 +$as_echo_n "checking how to associate runtime and link libraries... " >&6; } +if ${lt_cv_sharedlib_from_linklib_cmd+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_sharedlib_from_linklib_cmd='unknown' + +case $host_os in +cygwin* | mingw* | pw32* | cegcc*) + # two different shell functions defined in ltmain.sh; + # decide which one to use based on capabilities of $DLLTOOL + case `$DLLTOOL --help 2>&1` in + *--identify-strict*) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib + ;; + *) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback + ;; + esac + ;; +*) + # fallback: assume linklib IS sharedlib + lt_cv_sharedlib_from_linklib_cmd=$ECHO + ;; +esac + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_sharedlib_from_linklib_cmd" >&5 +$as_echo "$lt_cv_sharedlib_from_linklib_cmd" >&6; } +sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd +test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO + + + + + + + + +if test -n "$ac_tool_prefix"; then + for ac_prog in ar + do + # Extract the first word of "$ac_tool_prefix$ac_prog", so it can be a program name with args. +set dummy $ac_tool_prefix$ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_AR+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$AR"; then + ac_cv_prog_AR="$AR" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_AR="$ac_tool_prefix$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +AR=$ac_cv_prog_AR +if test -n "$AR"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $AR" >&5 +$as_echo "$AR" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$AR" && break + done +fi +if test -z "$AR"; then + ac_ct_AR=$AR + for ac_prog in ar +do + # Extract the first word of "$ac_prog", so it can be a program name with args. +set dummy $ac_prog; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_AR+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_AR"; then + ac_cv_prog_ac_ct_AR="$ac_ct_AR" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_AR="$ac_prog" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_AR=$ac_cv_prog_ac_ct_AR +if test -n "$ac_ct_AR"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_AR" >&5 +$as_echo "$ac_ct_AR" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + test -n "$ac_ct_AR" && break +done + + if test "x$ac_ct_AR" = x; then + AR="false" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + AR=$ac_ct_AR + fi +fi + +: ${AR=ar} +: ${AR_FLAGS=cru} + + + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for archiver @FILE support" >&5 +$as_echo_n "checking for archiver @FILE support... " >&6; } +if ${lt_cv_ar_at_file+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_ar_at_file=no + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_compile "$LINENO"; then : + echo conftest.$ac_objext > conftest.lst + lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&5' + { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5 + (eval $lt_ar_try) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } + if test 0 -eq "$ac_status"; then + # Ensure the archiver fails upon bogus file names. + rm -f conftest.$ac_objext libconftest.a + { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$lt_ar_try\""; } >&5 + (eval $lt_ar_try) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } + if test 0 -ne "$ac_status"; then + lt_cv_ar_at_file=@ + fi + fi + rm -f conftest.* libconftest.a + +fi +rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ar_at_file" >&5 +$as_echo "$lt_cv_ar_at_file" >&6; } + +if test no = "$lt_cv_ar_at_file"; then + archiver_list_spec= +else + archiver_list_spec=$lt_cv_ar_at_file +fi + + + + + + + +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}strip", so it can be a program name with args. +set dummy ${ac_tool_prefix}strip; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_STRIP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$STRIP"; then + ac_cv_prog_STRIP="$STRIP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_STRIP="${ac_tool_prefix}strip" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +STRIP=$ac_cv_prog_STRIP +if test -n "$STRIP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $STRIP" >&5 +$as_echo "$STRIP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_STRIP"; then + ac_ct_STRIP=$STRIP + # Extract the first word of "strip", so it can be a program name with args. +set dummy strip; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_STRIP+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_STRIP"; then + ac_cv_prog_ac_ct_STRIP="$ac_ct_STRIP" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_STRIP="strip" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_STRIP=$ac_cv_prog_ac_ct_STRIP +if test -n "$ac_ct_STRIP"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_STRIP" >&5 +$as_echo "$ac_ct_STRIP" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_STRIP" = x; then + STRIP=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + STRIP=$ac_ct_STRIP + fi +else + STRIP="$ac_cv_prog_STRIP" +fi + +test -z "$STRIP" && STRIP=: + + + + + + +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}ranlib", so it can be a program name with args. +set dummy ${ac_tool_prefix}ranlib; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_RANLIB+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$RANLIB"; then + ac_cv_prog_RANLIB="$RANLIB" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_RANLIB="${ac_tool_prefix}ranlib" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +RANLIB=$ac_cv_prog_RANLIB +if test -n "$RANLIB"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $RANLIB" >&5 +$as_echo "$RANLIB" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_RANLIB"; then + ac_ct_RANLIB=$RANLIB + # Extract the first word of "ranlib", so it can be a program name with args. +set dummy ranlib; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_RANLIB+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_RANLIB"; then + ac_cv_prog_ac_ct_RANLIB="$ac_ct_RANLIB" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_RANLIB="ranlib" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_RANLIB=$ac_cv_prog_ac_ct_RANLIB +if test -n "$ac_ct_RANLIB"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_RANLIB" >&5 +$as_echo "$ac_ct_RANLIB" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_RANLIB" = x; then + RANLIB=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + RANLIB=$ac_ct_RANLIB + fi +else + RANLIB="$ac_cv_prog_RANLIB" +fi + +test -z "$RANLIB" && RANLIB=: + + + + + + +# Determine commands to create old-style static archives. +old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs' +old_postinstall_cmds='chmod 644 $oldlib' +old_postuninstall_cmds= + +if test -n "$RANLIB"; then + case $host_os in + bitrig* | openbsd*) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib" + ;; + *) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib" + ;; + esac + old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib" +fi + +case $host_os in + darwin*) + lock_old_archive_extraction=yes ;; + *) + lock_old_archive_extraction=no ;; +esac + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +# If no C compiler was specified, use CC. +LTCC=${LTCC-"$CC"} + +# If no C compiler flags were specified, use CFLAGS. +LTCFLAGS=${LTCFLAGS-"$CFLAGS"} + +# Allow CC to be a program name with arguments. +compiler=$CC + + +# Check for command to grab the raw symbol name followed by C symbol from nm. +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking command to parse $NM output from $compiler object" >&5 +$as_echo_n "checking command to parse $NM output from $compiler object... " >&6; } +if ${lt_cv_sys_global_symbol_pipe+:} false; then : + $as_echo_n "(cached) " >&6 +else + +# These are sane defaults that work on at least a few old systems. +# [They come from Ultrix. What could be older than Ultrix?!! ;)] + +# Character class describing NM global symbol codes. +symcode='[BCDEGRST]' + +# Regexp to match symbols that can be accessed directly from C. +sympat='\([_A-Za-z][_A-Za-z0-9]*\)' + +# Define system-specific variables. +case $host_os in +aix*) + symcode='[BCDT]' + ;; +cygwin* | mingw* | pw32* | cegcc*) + symcode='[ABCDGISTW]' + ;; +hpux*) + if test ia64 = "$host_cpu"; then + symcode='[ABCDEGRST]' + fi + ;; +irix* | nonstopux*) + symcode='[BCDEGRST]' + ;; +osf*) + symcode='[BCDEGQRST]' + ;; +solaris*) + symcode='[BDRT]' + ;; +sco3.2v5*) + symcode='[DT]' + ;; +sysv4.2uw2*) + symcode='[DT]' + ;; +sysv5* | sco5v6* | unixware* | OpenUNIX*) + symcode='[ABDT]' + ;; +sysv4) + symcode='[DFNSTU]' + ;; +esac + +# If we're using GNU nm, then use its standard symbol codes. +case `$NM -V 2>&1` in +*GNU* | *'with BFD'*) + symcode='[ABCDGIRSTW]' ;; +esac + +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Gets list of data symbols to import. + lt_cv_sys_global_symbol_to_import="sed -n -e 's/^I .* \(.*\)$/\1/p'" + # Adjust the below global symbol transforms to fixup imported variables. + lt_cdecl_hook=" -e 's/^I .* \(.*\)$/extern __declspec(dllimport) char \1;/p'" + lt_c_name_hook=" -e 's/^I .* \(.*\)$/ {\"\1\", (void *) 0},/p'" + lt_c_name_lib_hook="\ + -e 's/^I .* \(lib.*\)$/ {\"\1\", (void *) 0},/p'\ + -e 's/^I .* \(.*\)$/ {\"lib\1\", (void *) 0},/p'" +else + # Disable hooks by default. + lt_cv_sys_global_symbol_to_import= + lt_cdecl_hook= + lt_c_name_hook= + lt_c_name_lib_hook= +fi + +# Transform an extracted symbol line into a proper C declaration. +# Some systems (esp. on ia64) link data and code symbols differently, +# so use this general approach. +lt_cv_sys_global_symbol_to_cdecl="sed -n"\ +$lt_cdecl_hook\ +" -e 's/^T .* \(.*\)$/extern int \1();/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/extern char \1;/p'" + +# Transform an extracted symbol line into symbol name and symbol address +lt_cv_sys_global_symbol_to_c_name_address="sed -n"\ +$lt_c_name_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/p'" + +# Transform an extracted symbol line into symbol name with lib prefix and +# symbol address. +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n"\ +$lt_c_name_lib_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(lib.*\)$/ {\"\1\", (void *) \&\1},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"lib\1\", (void *) \&\1},/p'" + +# Handle CRLF in mingw tool chain +opt_cr= +case $build_os in +mingw*) + opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp + ;; +esac + +# Try without a prefix underscore, then with it. +for ac_symprfx in "" "_"; do + + # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. + symxfrm="\\1 $ac_symprfx\\2 \\2" + + # Write the raw and C identifiers. + if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Fake it for dumpbin and say T for any non-static function, + # D for any global variable and I for any imported variable. + # Also find C++ and __fastcall symbols from MSVC++, + # which start with @ or ?. + lt_cv_sys_global_symbol_pipe="$AWK '"\ +" {last_section=section; section=\$ 3};"\ +" /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\ +" /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ +" /^ *Symbol name *: /{split(\$ 0,sn,\":\"); si=substr(sn[2],2)};"\ +" /^ *Type *: code/{print \"T\",si,substr(si,length(prfx))};"\ +" /^ *Type *: data/{print \"I\",si,substr(si,length(prfx))};"\ +" \$ 0!~/External *\|/{next};"\ +" / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ +" {if(hide[section]) next};"\ +" {f=\"D\"}; \$ 0~/\(\).*\|/{f=\"T\"};"\ +" {split(\$ 0,a,/\||\r/); split(a[2],s)};"\ +" s[1]~/^[@?]/{print f,s[1],s[1]; next};"\ +" s[1]~prfx {split(s[1],t,\"@\"); print f,t[1],substr(t[1],length(prfx))}"\ +" ' prfx=^$ac_symprfx" + else + lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[ ]\($symcode$symcode*\)[ ][ ]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" + fi + lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" + + # Check to see that the pipe works correctly. + pipe_works=no + + rm -f conftest* + cat > conftest.$ac_ext <<_LT_EOF +#ifdef __cplusplus +extern "C" { +#endif +char nm_test_var; +void nm_test_func(void); +void nm_test_func(void){} +#ifdef __cplusplus +} +#endif +int main(){nm_test_var='a';nm_test_func();return(0);} +_LT_EOF + + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + # Now try to grab the symbols. + nlist=conftest.nm + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist\""; } >&5 + (eval $NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } && test -s "$nlist"; then + # Try sorting and uniquifying the output. + if sort "$nlist" | uniq > "$nlist"T; then + mv -f "$nlist"T "$nlist" + else + rm -f "$nlist"T + fi + + # Make sure that we snagged all the symbols we need. + if $GREP ' nm_test_var$' "$nlist" >/dev/null; then + if $GREP ' nm_test_func$' "$nlist" >/dev/null; then + cat <<_LT_EOF > conftest.$ac_ext +/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ +#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE +/* DATA imports from DLLs on WIN32 can't be const, because runtime + relocations are performed -- see ld's documentation on pseudo-relocs. */ +# define LT_DLSYM_CONST +#elif defined __osf__ +/* This system does not cope well with relocations in const data. */ +# define LT_DLSYM_CONST +#else +# define LT_DLSYM_CONST const +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +_LT_EOF + # Now generate the symbol file. + eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' + + cat <<_LT_EOF >> conftest.$ac_ext + +/* The mapping between symbol names and symbols. */ +LT_DLSYM_CONST struct { + const char *name; + void *address; +} +lt__PROGRAM__LTX_preloaded_symbols[] = +{ + { "@PROGRAM@", (void *) 0 }, +_LT_EOF + $SED "s/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext + cat <<\_LT_EOF >> conftest.$ac_ext + {0, (void *) 0} +}; + +/* This works around a problem in FreeBSD linker */ +#ifdef FREEBSD_WORKAROUND +static const void *lt_preloaded_setup() { + return lt__PROGRAM__LTX_preloaded_symbols; +} +#endif + +#ifdef __cplusplus +} +#endif +_LT_EOF + # Now try linking the two files. + mv conftest.$ac_objext conftstm.$ac_objext + lt_globsym_save_LIBS=$LIBS + lt_globsym_save_CFLAGS=$CFLAGS + LIBS=conftstm.$ac_objext + CFLAGS="$CFLAGS$lt_prog_compiler_no_builtin_flag" + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5 + (eval $ac_link) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } && test -s conftest$ac_exeext; then + pipe_works=yes + fi + LIBS=$lt_globsym_save_LIBS + CFLAGS=$lt_globsym_save_CFLAGS + else + echo "cannot find nm_test_func in $nlist" >&5 + fi + else + echo "cannot find nm_test_var in $nlist" >&5 + fi + else + echo "cannot run $lt_cv_sys_global_symbol_pipe" >&5 + fi + else + echo "$progname: failed program was:" >&5 + cat conftest.$ac_ext >&5 + fi + rm -rf conftest* conftst* + + # Do not use the global_symbol_pipe unless it works. + if test yes = "$pipe_works"; then + break + else + lt_cv_sys_global_symbol_pipe= + fi +done + +fi + +if test -z "$lt_cv_sys_global_symbol_pipe"; then + lt_cv_sys_global_symbol_to_cdecl= +fi +if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: failed" >&5 +$as_echo "failed" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: ok" >&5 +$as_echo "ok" >&6; } +fi + +# Response file support. +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + nm_file_list_spec='@' +elif $NM --help 2>/dev/null | grep '[@]FILE' >/dev/null; then + nm_file_list_spec='@' +fi + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for sysroot" >&5 +$as_echo_n "checking for sysroot... " >&6; } + +# Check whether --with-sysroot was given. +if test "${with_sysroot+set}" = set; then : + withval=$with_sysroot; +else + with_sysroot=no +fi + + +lt_sysroot= +case $with_sysroot in #( + yes) + if test yes = "$GCC"; then + lt_sysroot=`$CC --print-sysroot 2>/dev/null` + fi + ;; #( + /*) + lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"` + ;; #( + no|'') + ;; #( + *) + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $with_sysroot" >&5 +$as_echo "$with_sysroot" >&6; } + as_fn_error $? "The sysroot must be an absolute path." "$LINENO" 5 + ;; +esac + + { $as_echo "$as_me:${as_lineno-$LINENO}: result: ${lt_sysroot:-no}" >&5 +$as_echo "${lt_sysroot:-no}" >&6; } + + + + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for a working dd" >&5 +$as_echo_n "checking for a working dd... " >&6; } +if ${ac_cv_path_lt_DD+:} false; then : + $as_echo_n "(cached) " >&6 +else + printf 0123456789abcdef0123456789abcdef >conftest.i +cat conftest.i conftest.i >conftest2.i +: ${lt_DD:=$DD} +if test -z "$lt_DD"; then + ac_path_lt_DD_found=false + # Loop through the user's path and test for each of PROGNAME-LIST + as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_prog in dd; do + for ac_exec_ext in '' $ac_executable_extensions; do + ac_path_lt_DD="$as_dir/$ac_prog$ac_exec_ext" + as_fn_executable_p "$ac_path_lt_DD" || continue +if "$ac_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && ac_cv_path_lt_DD="$ac_path_lt_DD" ac_path_lt_DD_found=: +fi + $ac_path_lt_DD_found && break 3 + done + done + done +IFS=$as_save_IFS + if test -z "$ac_cv_path_lt_DD"; then + : + fi +else + ac_cv_path_lt_DD=$lt_DD +fi + +rm -f conftest.i conftest2.i conftest.out +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_path_lt_DD" >&5 +$as_echo "$ac_cv_path_lt_DD" >&6; } + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to truncate binary pipes" >&5 +$as_echo_n "checking how to truncate binary pipes... " >&6; } +if ${lt_cv_truncate_bin+:} false; then : + $as_echo_n "(cached) " >&6 +else + printf 0123456789abcdef0123456789abcdef >conftest.i +cat conftest.i conftest.i >conftest2.i +lt_cv_truncate_bin= +if "$ac_cv_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && lt_cv_truncate_bin="$ac_cv_path_lt_DD bs=4096 count=1" +fi +rm -f conftest.i conftest2.i conftest.out +test -z "$lt_cv_truncate_bin" && lt_cv_truncate_bin="$SED -e 4q" +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_truncate_bin" >&5 +$as_echo "$lt_cv_truncate_bin" >&6; } + + + + + + + +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in $*""; do + case $cc_temp in + compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; + distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} + +# Check whether --enable-libtool-lock was given. +if test "${enable_libtool_lock+set}" = set; then : + enableval=$enable_libtool_lock; +fi + +test no = "$enable_libtool_lock" || enable_libtool_lock=yes + +# Some flags need to be propagated to the compiler or linker for good +# libtool support. +case $host in +ia64-*-hpux*) + # Find out what ABI is being produced by ac_compile, and set mode + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + case `/usr/bin/file conftest.$ac_objext` in + *ELF-32*) + HPUX_IA64_MODE=32 + ;; + *ELF-64*) + HPUX_IA64_MODE=64 + ;; + esac + fi + rm -rf conftest* + ;; +*-*-irix6*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '#line '$LINENO' "configure"' > conftest.$ac_ext + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + if test yes = "$lt_cv_prog_gnu_ld"; then + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -melf32bsmip" + ;; + *N32*) + LD="${LD-ld} -melf32bmipn32" + ;; + *64-bit*) + LD="${LD-ld} -melf64bmip" + ;; + esac + else + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -32" + ;; + *N32*) + LD="${LD-ld} -n32" + ;; + *64-bit*) + LD="${LD-ld} -64" + ;; + esac + fi + fi + rm -rf conftest* + ;; + +mips64*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '#line '$LINENO' "configure"' > conftest.$ac_ext + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + emul=elf + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + emul="${emul}32" + ;; + *64-bit*) + emul="${emul}64" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *MSB*) + emul="${emul}btsmip" + ;; + *LSB*) + emul="${emul}ltsmip" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *N32*) + emul="${emul}n32" + ;; + esac + LD="${LD-ld} -m $emul" + fi + rm -rf conftest* + ;; + +x86_64-*kfreebsd*-gnu|x86_64-*linux*|powerpc*-*linux*| \ +s390*-*linux*|s390*-*tpf*|sparc*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. Note that the listed cases only cover the + # situations where additional linker options are needed (such as when + # doing 32-bit compilation for a host where ld defaults to 64-bit, or + # vice versa); the common cases where no linker options are needed do + # not appear in the list. + echo 'int i;' > conftest.$ac_ext + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + case `/usr/bin/file conftest.o` in + *32-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_i386_fbsd" + ;; + x86_64-*linux*) + case `/usr/bin/file conftest.o` in + *x86-64*) + LD="${LD-ld} -m elf32_x86_64" + ;; + *) + LD="${LD-ld} -m elf_i386" + ;; + esac + ;; + powerpc64le-*linux*) + LD="${LD-ld} -m elf32lppclinux" + ;; + powerpc64-*linux*) + LD="${LD-ld} -m elf32ppclinux" + ;; + s390x-*linux*) + LD="${LD-ld} -m elf_s390" + ;; + sparc64-*linux*) + LD="${LD-ld} -m elf32_sparc" + ;; + esac + ;; + *64-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_x86_64_fbsd" + ;; + x86_64-*linux*) + LD="${LD-ld} -m elf_x86_64" + ;; + powerpcle-*linux*) + LD="${LD-ld} -m elf64lppc" + ;; + powerpc-*linux*) + LD="${LD-ld} -m elf64ppc" + ;; + s390*-*linux*|s390*-*tpf*) + LD="${LD-ld} -m elf64_s390" + ;; + sparc*-*linux*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; + +*-*-sco3.2v5*) + # On SCO OpenServer 5, we need -belf to get full-featured binaries. + SAVE_CFLAGS=$CFLAGS + CFLAGS="$CFLAGS -belf" + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the C compiler needs -belf" >&5 +$as_echo_n "checking whether the C compiler needs -belf... " >&6; } +if ${lt_cv_cc_needs_belf+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + lt_cv_cc_needs_belf=yes +else + lt_cv_cc_needs_belf=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_cc_needs_belf" >&5 +$as_echo "$lt_cv_cc_needs_belf" >&6; } + if test yes != "$lt_cv_cc_needs_belf"; then + # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf + CFLAGS=$SAVE_CFLAGS + fi + ;; +*-*solaris*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; }; then + case `/usr/bin/file conftest.o` in + *64-bit*) + case $lt_cv_prog_gnu_ld in + yes*) + case $host in + i?86-*-solaris*|x86_64-*-solaris*) + LD="${LD-ld} -m elf_x86_64" + ;; + sparc*-*-solaris*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + # GNU ld 2.21 introduced _sol2 emulations. Use them if available. + if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then + LD=${LD-ld}_sol2 + fi + ;; + *) + if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then + LD="${LD-ld} -64" + fi + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; +esac + +need_locks=$enable_libtool_lock + +if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}mt", so it can be a program name with args. +set dummy ${ac_tool_prefix}mt; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_MANIFEST_TOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$MANIFEST_TOOL"; then + ac_cv_prog_MANIFEST_TOOL="$MANIFEST_TOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_MANIFEST_TOOL="${ac_tool_prefix}mt" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +MANIFEST_TOOL=$ac_cv_prog_MANIFEST_TOOL +if test -n "$MANIFEST_TOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MANIFEST_TOOL" >&5 +$as_echo "$MANIFEST_TOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_MANIFEST_TOOL"; then + ac_ct_MANIFEST_TOOL=$MANIFEST_TOOL + # Extract the first word of "mt", so it can be a program name with args. +set dummy mt; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_MANIFEST_TOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_MANIFEST_TOOL"; then + ac_cv_prog_ac_ct_MANIFEST_TOOL="$ac_ct_MANIFEST_TOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_MANIFEST_TOOL="mt" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_MANIFEST_TOOL=$ac_cv_prog_ac_ct_MANIFEST_TOOL +if test -n "$ac_ct_MANIFEST_TOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_MANIFEST_TOOL" >&5 +$as_echo "$ac_ct_MANIFEST_TOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_MANIFEST_TOOL" = x; then + MANIFEST_TOOL=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + MANIFEST_TOOL=$ac_ct_MANIFEST_TOOL + fi +else + MANIFEST_TOOL="$ac_cv_prog_MANIFEST_TOOL" +fi + +test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if $MANIFEST_TOOL is a manifest tool" >&5 +$as_echo_n "checking if $MANIFEST_TOOL is a manifest tool... " >&6; } +if ${lt_cv_path_mainfest_tool+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_path_mainfest_tool=no + echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&5 + $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out + cat conftest.err >&5 + if $GREP 'Manifest Tool' conftest.out > /dev/null; then + lt_cv_path_mainfest_tool=yes + fi + rm -f conftest* +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_path_mainfest_tool" >&5 +$as_echo "$lt_cv_path_mainfest_tool" >&6; } +if test yes != "$lt_cv_path_mainfest_tool"; then + MANIFEST_TOOL=: +fi + + + + + + + case $host_os in + rhapsody* | darwin*) + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}dsymutil", so it can be a program name with args. +set dummy ${ac_tool_prefix}dsymutil; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_DSYMUTIL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$DSYMUTIL"; then + ac_cv_prog_DSYMUTIL="$DSYMUTIL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_DSYMUTIL="${ac_tool_prefix}dsymutil" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +DSYMUTIL=$ac_cv_prog_DSYMUTIL +if test -n "$DSYMUTIL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $DSYMUTIL" >&5 +$as_echo "$DSYMUTIL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_DSYMUTIL"; then + ac_ct_DSYMUTIL=$DSYMUTIL + # Extract the first word of "dsymutil", so it can be a program name with args. +set dummy dsymutil; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_DSYMUTIL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_DSYMUTIL"; then + ac_cv_prog_ac_ct_DSYMUTIL="$ac_ct_DSYMUTIL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_DSYMUTIL="dsymutil" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_DSYMUTIL=$ac_cv_prog_ac_ct_DSYMUTIL +if test -n "$ac_ct_DSYMUTIL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_DSYMUTIL" >&5 +$as_echo "$ac_ct_DSYMUTIL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_DSYMUTIL" = x; then + DSYMUTIL=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + DSYMUTIL=$ac_ct_DSYMUTIL + fi +else + DSYMUTIL="$ac_cv_prog_DSYMUTIL" +fi + + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}nmedit", so it can be a program name with args. +set dummy ${ac_tool_prefix}nmedit; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_NMEDIT+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$NMEDIT"; then + ac_cv_prog_NMEDIT="$NMEDIT" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_NMEDIT="${ac_tool_prefix}nmedit" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +NMEDIT=$ac_cv_prog_NMEDIT +if test -n "$NMEDIT"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $NMEDIT" >&5 +$as_echo "$NMEDIT" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_NMEDIT"; then + ac_ct_NMEDIT=$NMEDIT + # Extract the first word of "nmedit", so it can be a program name with args. +set dummy nmedit; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_NMEDIT+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_NMEDIT"; then + ac_cv_prog_ac_ct_NMEDIT="$ac_ct_NMEDIT" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_NMEDIT="nmedit" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_NMEDIT=$ac_cv_prog_ac_ct_NMEDIT +if test -n "$ac_ct_NMEDIT"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_NMEDIT" >&5 +$as_echo "$ac_ct_NMEDIT" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_NMEDIT" = x; then + NMEDIT=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + NMEDIT=$ac_ct_NMEDIT + fi +else + NMEDIT="$ac_cv_prog_NMEDIT" +fi + + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}lipo", so it can be a program name with args. +set dummy ${ac_tool_prefix}lipo; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_LIPO+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$LIPO"; then + ac_cv_prog_LIPO="$LIPO" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_LIPO="${ac_tool_prefix}lipo" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +LIPO=$ac_cv_prog_LIPO +if test -n "$LIPO"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $LIPO" >&5 +$as_echo "$LIPO" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_LIPO"; then + ac_ct_LIPO=$LIPO + # Extract the first word of "lipo", so it can be a program name with args. +set dummy lipo; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_LIPO+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_LIPO"; then + ac_cv_prog_ac_ct_LIPO="$ac_ct_LIPO" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_LIPO="lipo" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_LIPO=$ac_cv_prog_ac_ct_LIPO +if test -n "$ac_ct_LIPO"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_LIPO" >&5 +$as_echo "$ac_ct_LIPO" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_LIPO" = x; then + LIPO=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + LIPO=$ac_ct_LIPO + fi +else + LIPO="$ac_cv_prog_LIPO" +fi + + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}otool", so it can be a program name with args. +set dummy ${ac_tool_prefix}otool; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_OTOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$OTOOL"; then + ac_cv_prog_OTOOL="$OTOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_OTOOL="${ac_tool_prefix}otool" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +OTOOL=$ac_cv_prog_OTOOL +if test -n "$OTOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL" >&5 +$as_echo "$OTOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_OTOOL"; then + ac_ct_OTOOL=$OTOOL + # Extract the first word of "otool", so it can be a program name with args. +set dummy otool; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_OTOOL+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_OTOOL"; then + ac_cv_prog_ac_ct_OTOOL="$ac_ct_OTOOL" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_OTOOL="otool" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_OTOOL=$ac_cv_prog_ac_ct_OTOOL +if test -n "$ac_ct_OTOOL"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OTOOL" >&5 +$as_echo "$ac_ct_OTOOL" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_OTOOL" = x; then + OTOOL=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + OTOOL=$ac_ct_OTOOL + fi +else + OTOOL="$ac_cv_prog_OTOOL" +fi + + if test -n "$ac_tool_prefix"; then + # Extract the first word of "${ac_tool_prefix}otool64", so it can be a program name with args. +set dummy ${ac_tool_prefix}otool64; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_OTOOL64+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$OTOOL64"; then + ac_cv_prog_OTOOL64="$OTOOL64" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_OTOOL64="${ac_tool_prefix}otool64" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +OTOOL64=$ac_cv_prog_OTOOL64 +if test -n "$OTOOL64"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $OTOOL64" >&5 +$as_echo "$OTOOL64" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + +fi +if test -z "$ac_cv_prog_OTOOL64"; then + ac_ct_OTOOL64=$OTOOL64 + # Extract the first word of "otool64", so it can be a program name with args. +set dummy otool64; ac_word=$2 +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $ac_word" >&5 +$as_echo_n "checking for $ac_word... " >&6; } +if ${ac_cv_prog_ac_ct_OTOOL64+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test -n "$ac_ct_OTOOL64"; then + ac_cv_prog_ac_ct_OTOOL64="$ac_ct_OTOOL64" # Let the user override the test. +else +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for ac_exec_ext in '' $ac_executable_extensions; do + if as_fn_executable_p "$as_dir/$ac_word$ac_exec_ext"; then + ac_cv_prog_ac_ct_OTOOL64="otool64" + $as_echo "$as_me:${as_lineno-$LINENO}: found $as_dir/$ac_word$ac_exec_ext" >&5 + break 2 + fi +done + done +IFS=$as_save_IFS + +fi +fi +ac_ct_OTOOL64=$ac_cv_prog_ac_ct_OTOOL64 +if test -n "$ac_ct_OTOOL64"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_ct_OTOOL64" >&5 +$as_echo "$ac_ct_OTOOL64" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + if test "x$ac_ct_OTOOL64" = x; then + OTOOL64=":" + else + case $cross_compiling:$ac_tool_warned in +yes:) +{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: using cross tools not prefixed with host triplet" >&5 +$as_echo "$as_me: WARNING: using cross tools not prefixed with host triplet" >&2;} +ac_tool_warned=yes ;; +esac + OTOOL64=$ac_ct_OTOOL64 + fi +else + OTOOL64="$ac_cv_prog_OTOOL64" +fi + + + + + + + + + + + + + + + + + + + + + + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -single_module linker flag" >&5 +$as_echo_n "checking for -single_module linker flag... " >&6; } +if ${lt_cv_apple_cc_single_mod+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_apple_cc_single_mod=no + if test -z "$LT_MULTI_MODULE"; then + # By default we will add the -single_module flag. You can override + # by either setting the environment variable LT_MULTI_MODULE + # non-empty at configure time, or by adding -multi_module to the + # link flags. + rm -rf libconftest.dylib* + echo "int foo(void){return 1;}" > conftest.c + echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ +-dynamiclib -Wl,-single_module conftest.c" >&5 + $LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ + -dynamiclib -Wl,-single_module conftest.c 2>conftest.err + _lt_result=$? + # If there is a non-empty error log, and "single_module" + # appears in it, assume the flag caused a linker warning + if test -s conftest.err && $GREP single_module conftest.err; then + cat conftest.err >&5 + # Otherwise, if the output was created with a 0 exit code from + # the compiler, it worked. + elif test -f libconftest.dylib && test 0 = "$_lt_result"; then + lt_cv_apple_cc_single_mod=yes + else + cat conftest.err >&5 + fi + rm -rf libconftest.dylib* + rm -f conftest.* + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_apple_cc_single_mod" >&5 +$as_echo "$lt_cv_apple_cc_single_mod" >&6; } + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -exported_symbols_list linker flag" >&5 +$as_echo_n "checking for -exported_symbols_list linker flag... " >&6; } +if ${lt_cv_ld_exported_symbols_list+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_ld_exported_symbols_list=no + save_LDFLAGS=$LDFLAGS + echo "_main" > conftest.sym + LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym" + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + lt_cv_ld_exported_symbols_list=yes +else + lt_cv_ld_exported_symbols_list=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + LDFLAGS=$save_LDFLAGS + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_exported_symbols_list" >&5 +$as_echo "$lt_cv_ld_exported_symbols_list" >&6; } + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -force_load linker flag" >&5 +$as_echo_n "checking for -force_load linker flag... " >&6; } +if ${lt_cv_ld_force_load+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_ld_force_load=no + cat > conftest.c << _LT_EOF +int forced_loaded() { return 2;} +_LT_EOF + echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&5 + $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&5 + echo "$AR cru libconftest.a conftest.o" >&5 + $AR cru libconftest.a conftest.o 2>&5 + echo "$RANLIB libconftest.a" >&5 + $RANLIB libconftest.a 2>&5 + cat > conftest.c << _LT_EOF +int main() { return 0;} +_LT_EOF + echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&5 + $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err + _lt_result=$? + if test -s conftest.err && $GREP force_load conftest.err; then + cat conftest.err >&5 + elif test -f conftest && test 0 = "$_lt_result" && $GREP forced_load conftest >/dev/null 2>&1; then + lt_cv_ld_force_load=yes + else + cat conftest.err >&5 + fi + rm -f conftest.err libconftest.a conftest conftest.c + rm -rf conftest.dSYM + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_ld_force_load" >&5 +$as_echo "$lt_cv_ld_force_load" >&6; } + case $host_os in + rhapsody* | darwin1.[012]) + _lt_dar_allow_undefined='$wl-undefined ${wl}suppress' ;; + darwin1.*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + darwin*) # darwin 5.x on + # if running on 10.5 or later, the deployment target defaults + # to the OS version, if on x86, and 10.4, the deployment + # target defaults to 10.4. Don't you love it? + case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in + 10.0,*86*-darwin8*|10.0,*-darwin[91]*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + 10.[012][,.]*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + 10.*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + esac + ;; + esac + if test yes = "$lt_cv_apple_cc_single_mod"; then + _lt_dar_single_mod='$single_module' + fi + if test yes = "$lt_cv_ld_exported_symbols_list"; then + _lt_dar_export_syms=' $wl-exported_symbols_list,$output_objdir/$libname-symbols.expsym' + else + _lt_dar_export_syms='~$NMEDIT -s $output_objdir/$libname-symbols.expsym $lib' + fi + if test : != "$DSYMUTIL" && test no = "$lt_cv_ld_force_load"; then + _lt_dsymutil='~$DSYMUTIL $lib || :' + else + _lt_dsymutil= + fi + ;; + esac + +# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x$2 in + x) + ;; + *:) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'` \$$1\" + ;; + x:*) + eval $1=\"\$$1 `$ECHO $2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval $1=\"\$$1\ `$ECHO $2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval $1=\"`$ECHO $2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \$$1\" + ;; + *) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'`\" + ;; + esac +} + +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking how to run the C preprocessor" >&5 +$as_echo_n "checking how to run the C preprocessor... " >&6; } +# On Suns, sometimes $CPP names a directory. +if test -n "$CPP" && test -d "$CPP"; then + CPP= +fi +if test -z "$CPP"; then + if ${ac_cv_prog_CPP+:} false; then : + $as_echo_n "(cached) " >&6 +else + # Double quotes because CPP needs to be expanded + for CPP in "$CC -E" "$CC -E -traditional-cpp" "/lib/cpp" + do + ac_preproc_ok=false +for ac_c_preproc_warn_flag in '' yes +do + # Use a header file that comes with gcc, so configuring glibc + # with a fresh cross-compiler works. + # Prefer to if __STDC__ is defined, since + # exists even on freestanding compilers. + # On the NeXT, cc -E runs the code through the compiler's parser, + # not just through cpp. "Syntax error" is here to catch this case. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#ifdef __STDC__ +# include +#else +# include +#endif + Syntax error +_ACEOF +if ac_fn_c_try_cpp "$LINENO"; then : + +else + # Broken: fails on valid input. +continue +fi +rm -f conftest.err conftest.i conftest.$ac_ext + + # OK, works on sane cases. Now check whether nonexistent headers + # can be detected and how. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include +_ACEOF +if ac_fn_c_try_cpp "$LINENO"; then : + # Broken: success on invalid input. +continue +else + # Passes both tests. +ac_preproc_ok=: +break +fi +rm -f conftest.err conftest.i conftest.$ac_ext + +done +# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped. +rm -f conftest.i conftest.err conftest.$ac_ext +if $ac_preproc_ok; then : + break +fi + + done + ac_cv_prog_CPP=$CPP + +fi + CPP=$ac_cv_prog_CPP +else + ac_cv_prog_CPP=$CPP +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $CPP" >&5 +$as_echo "$CPP" >&6; } +ac_preproc_ok=false +for ac_c_preproc_warn_flag in '' yes +do + # Use a header file that comes with gcc, so configuring glibc + # with a fresh cross-compiler works. + # Prefer to if __STDC__ is defined, since + # exists even on freestanding compilers. + # On the NeXT, cc -E runs the code through the compiler's parser, + # not just through cpp. "Syntax error" is here to catch this case. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#ifdef __STDC__ +# include +#else +# include +#endif + Syntax error +_ACEOF +if ac_fn_c_try_cpp "$LINENO"; then : + +else + # Broken: fails on valid input. +continue +fi +rm -f conftest.err conftest.i conftest.$ac_ext + + # OK, works on sane cases. Now check whether nonexistent headers + # can be detected and how. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include +_ACEOF +if ac_fn_c_try_cpp "$LINENO"; then : + # Broken: success on invalid input. +continue +else + # Passes both tests. +ac_preproc_ok=: +break +fi +rm -f conftest.err conftest.i conftest.$ac_ext + +done +# Because of `break', _AC_PREPROC_IFELSE's cleaning code was skipped. +rm -f conftest.i conftest.err conftest.$ac_ext +if $ac_preproc_ok; then : + +else + { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5 +$as_echo "$as_me: error: in \`$ac_pwd':" >&2;} +as_fn_error $? "C preprocessor \"$CPP\" fails sanity check +See \`config.log' for more details" "$LINENO" 5; } +fi + +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for ANSI C header files" >&5 +$as_echo_n "checking for ANSI C header files... " >&6; } +if ${ac_cv_header_stdc+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include +#include +#include +#include + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_compile "$LINENO"; then : + ac_cv_header_stdc=yes +else + ac_cv_header_stdc=no +fi +rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext + +if test $ac_cv_header_stdc = yes; then + # SunOS 4.x string.h does not declare mem*, contrary to ANSI. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include + +_ACEOF +if (eval "$ac_cpp conftest.$ac_ext") 2>&5 | + $EGREP "memchr" >/dev/null 2>&1; then : + +else + ac_cv_header_stdc=no +fi +rm -f conftest* + +fi + +if test $ac_cv_header_stdc = yes; then + # ISC 2.0.2 stdlib.h does not declare free, contrary to ANSI. + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include + +_ACEOF +if (eval "$ac_cpp conftest.$ac_ext") 2>&5 | + $EGREP "free" >/dev/null 2>&1; then : + +else + ac_cv_header_stdc=no +fi +rm -f conftest* + +fi + +if test $ac_cv_header_stdc = yes; then + # /bin/cc in Irix-4.0.5 gets non-ANSI ctype macros unless using -ansi. + if test "$cross_compiling" = yes; then : + : +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include +#include +#if ((' ' & 0x0FF) == 0x020) +# define ISLOWER(c) ('a' <= (c) && (c) <= 'z') +# define TOUPPER(c) (ISLOWER(c) ? 'A' + ((c) - 'a') : (c)) +#else +# define ISLOWER(c) \ + (('a' <= (c) && (c) <= 'i') \ + || ('j' <= (c) && (c) <= 'r') \ + || ('s' <= (c) && (c) <= 'z')) +# define TOUPPER(c) (ISLOWER(c) ? ((c) | 0x40) : (c)) +#endif + +#define XOR(e, f) (((e) && !(f)) || (!(e) && (f))) +int +main () +{ + int i; + for (i = 0; i < 256; i++) + if (XOR (islower (i), ISLOWER (i)) + || toupper (i) != TOUPPER (i)) + return 2; + return 0; +} +_ACEOF +if ac_fn_c_try_run "$LINENO"; then : + +else + ac_cv_header_stdc=no +fi +rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \ + conftest.$ac_objext conftest.beam conftest.$ac_ext +fi + +fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_header_stdc" >&5 +$as_echo "$ac_cv_header_stdc" >&6; } +if test $ac_cv_header_stdc = yes; then + +$as_echo "#define STDC_HEADERS 1" >>confdefs.h + +fi + +# On IRIX 5.3, sys/types and inttypes.h are conflicting. +for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \ + inttypes.h stdint.h unistd.h +do : + as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh` +ac_fn_c_check_header_compile "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default +" +if eval test \"x\$"$as_ac_Header"\" = x"yes"; then : + cat >>confdefs.h <<_ACEOF +#define `$as_echo "HAVE_$ac_header" | $as_tr_cpp` 1 +_ACEOF + +fi + +done + + +for ac_header in dlfcn.h +do : + ac_fn_c_check_header_compile "$LINENO" "dlfcn.h" "ac_cv_header_dlfcn_h" "$ac_includes_default +" +if test "x$ac_cv_header_dlfcn_h" = xyes; then : + cat >>confdefs.h <<_ACEOF +#define HAVE_DLFCN_H 1 +_ACEOF + +fi + +done + + + + + +# Set options + + + + enable_dlopen=no + + + enable_win32_dll=no + + + # Check whether --enable-shared was given. +if test "${enable_shared+set}" = set; then : + enableval=$enable_shared; p=${PACKAGE-default} + case $enableval in + yes) enable_shared=yes ;; + no) enable_shared=no ;; + *) + enable_shared=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_shared=yes + fi + done + IFS=$lt_save_ifs + ;; + esac +else + enable_shared=yes +fi + + + + + + + + + + # Check whether --enable-static was given. +if test "${enable_static+set}" = set; then : + enableval=$enable_static; p=${PACKAGE-default} + case $enableval in + yes) enable_static=yes ;; + no) enable_static=no ;; + *) + enable_static=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_static=yes + fi + done + IFS=$lt_save_ifs + ;; + esac +else + enable_static=yes +fi + + + + + + + + + + +# Check whether --with-pic was given. +if test "${with_pic+set}" = set; then : + withval=$with_pic; lt_p=${PACKAGE-default} + case $withval in + yes|no) pic_mode=$withval ;; + *) + pic_mode=default + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for lt_pkg in $withval; do + IFS=$lt_save_ifs + if test "X$lt_pkg" = "X$lt_p"; then + pic_mode=yes + fi + done + IFS=$lt_save_ifs + ;; + esac +else + pic_mode=default +fi + + + + + + + + + # Check whether --enable-fast-install was given. +if test "${enable_fast_install+set}" = set; then : + enableval=$enable_fast_install; p=${PACKAGE-default} + case $enableval in + yes) enable_fast_install=yes ;; + no) enable_fast_install=no ;; + *) + enable_fast_install=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_fast_install=yes + fi + done + IFS=$lt_save_ifs + ;; + esac +else + enable_fast_install=yes +fi + + + + + + + + + shared_archive_member_spec= +case $host,$enable_shared in +power*-*-aix[5-9]*,yes) + { $as_echo "$as_me:${as_lineno-$LINENO}: checking which variant of shared library versioning to provide" >&5 +$as_echo_n "checking which variant of shared library versioning to provide... " >&6; } + +# Check whether --with-aix-soname was given. +if test "${with_aix_soname+set}" = set; then : + withval=$with_aix_soname; case $withval in + aix|svr4|both) + ;; + *) + as_fn_error $? "Unknown argument to --with-aix-soname" "$LINENO" 5 + ;; + esac + lt_cv_with_aix_soname=$with_aix_soname +else + if ${lt_cv_with_aix_soname+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_with_aix_soname=aix +fi + + with_aix_soname=$lt_cv_with_aix_soname +fi + + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $with_aix_soname" >&5 +$as_echo "$with_aix_soname" >&6; } + if test aix != "$with_aix_soname"; then + # For the AIX way of multilib, we name the shared archive member + # based on the bitwidth used, traditionally 'shr.o' or 'shr_64.o', + # and 'shr.imp' or 'shr_64.imp', respectively, for the Import File. + # Even when GNU compilers ignore OBJECT_MODE but need '-maix64' flag, + # the AIX toolchain works better with OBJECT_MODE set (default 32). + if test 64 = "${OBJECT_MODE-32}"; then + shared_archive_member_spec=shr_64 + else + shared_archive_member_spec=shr + fi + fi + ;; +*) + with_aix_soname=aix + ;; +esac + + + + + + + + + + +# This can be used to rebuild libtool when needed +LIBTOOL_DEPS=$ltmain + +# Always use our own libtool. +LIBTOOL='$(SHELL) $(top_builddir)/libtool' + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +test -z "$LN_S" && LN_S="ln -s" + + + + + + + + + + + + + + +if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for objdir" >&5 +$as_echo_n "checking for objdir... " >&6; } +if ${lt_cv_objdir+:} false; then : + $as_echo_n "(cached) " >&6 +else + rm -f .libs 2>/dev/null +mkdir .libs 2>/dev/null +if test -d .libs; then + lt_cv_objdir=.libs +else + # MS-DOS does not allow filenames that begin with a dot. + lt_cv_objdir=_libs +fi +rmdir .libs 2>/dev/null +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_objdir" >&5 +$as_echo "$lt_cv_objdir" >&6; } +objdir=$lt_cv_objdir + + + + + +cat >>confdefs.h <<_ACEOF +#define LT_OBJDIR "$lt_cv_objdir/" +_ACEOF + + + + +case $host_os in +aix3*) + # AIX sometimes has problems with the GCC collect2 program. For some + # reason, if we set the COLLECT_NAMES environment variable, the problems + # vanish in a puff of smoke. + if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES + fi + ;; +esac + +# Global variables: +ofile=libtool +can_build_shared=yes + +# All known linkers require a '.a' archive for static linking (except MSVC, +# which needs '.lib'). +libext=a + +with_gnu_ld=$lt_cv_prog_gnu_ld + +old_CC=$CC +old_CFLAGS=$CFLAGS + +# Set sane defaults for various variables +test -z "$CC" && CC=cc +test -z "$LTCC" && LTCC=$CC +test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS +test -z "$LD" && LD=ld +test -z "$ac_objext" && ac_objext=o + +func_cc_basename $compiler +cc_basename=$func_cc_basename_result + + +# Only perform the check for file, if the check method requires it +test -z "$MAGIC_CMD" && MAGIC_CMD=file +case $deplibs_check_method in +file_magic*) + if test "$file_magic_cmd" = '$MAGIC_CMD'; then + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for ${ac_tool_prefix}file" >&5 +$as_echo_n "checking for ${ac_tool_prefix}file... " >&6; } +if ${lt_cv_path_MAGIC_CMD+:} false; then : + $as_echo_n "(cached) " >&6 +else + case $MAGIC_CMD in +[\\/*] | ?:[\\/]*) + lt_cv_path_MAGIC_CMD=$MAGIC_CMD # Let the user override the test with a path. + ;; +*) + lt_save_MAGIC_CMD=$MAGIC_CMD + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + ac_dummy="/usr/bin$PATH_SEPARATOR$PATH" + for ac_dir in $ac_dummy; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/${ac_tool_prefix}file"; then + lt_cv_path_MAGIC_CMD=$ac_dir/"${ac_tool_prefix}file" + if test -n "$file_magic_test_file"; then + case $deplibs_check_method in + "file_magic "*) + file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"` + MAGIC_CMD=$lt_cv_path_MAGIC_CMD + if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null | + $EGREP "$file_magic_regex" > /dev/null; then + : + else + cat <<_LT_EOF 1>&2 + +*** Warning: the command libtool uses to detect shared libraries, +*** $file_magic_cmd, produces output that libtool cannot recognize. +*** The result is that libtool may fail to recognize shared libraries +*** as such. This will affect the creation of libtool libraries that +*** depend on shared libraries, but programs linked with such libtool +*** libraries will work regardless of this problem. Nevertheless, you +*** may want to report the problem to your system manager and/or to +*** bug-libtool@gnu.org + +_LT_EOF + fi ;; + esac + fi + break + fi + done + IFS=$lt_save_ifs + MAGIC_CMD=$lt_save_MAGIC_CMD + ;; +esac +fi + +MAGIC_CMD=$lt_cv_path_MAGIC_CMD +if test -n "$MAGIC_CMD"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MAGIC_CMD" >&5 +$as_echo "$MAGIC_CMD" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + + + +if test -z "$lt_cv_path_MAGIC_CMD"; then + if test -n "$ac_tool_prefix"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for file" >&5 +$as_echo_n "checking for file... " >&6; } +if ${lt_cv_path_MAGIC_CMD+:} false; then : + $as_echo_n "(cached) " >&6 +else + case $MAGIC_CMD in +[\\/*] | ?:[\\/]*) + lt_cv_path_MAGIC_CMD=$MAGIC_CMD # Let the user override the test with a path. + ;; +*) + lt_save_MAGIC_CMD=$MAGIC_CMD + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + ac_dummy="/usr/bin$PATH_SEPARATOR$PATH" + for ac_dir in $ac_dummy; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/file"; then + lt_cv_path_MAGIC_CMD=$ac_dir/"file" + if test -n "$file_magic_test_file"; then + case $deplibs_check_method in + "file_magic "*) + file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"` + MAGIC_CMD=$lt_cv_path_MAGIC_CMD + if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null | + $EGREP "$file_magic_regex" > /dev/null; then + : + else + cat <<_LT_EOF 1>&2 + +*** Warning: the command libtool uses to detect shared libraries, +*** $file_magic_cmd, produces output that libtool cannot recognize. +*** The result is that libtool may fail to recognize shared libraries +*** as such. This will affect the creation of libtool libraries that +*** depend on shared libraries, but programs linked with such libtool +*** libraries will work regardless of this problem. Nevertheless, you +*** may want to report the problem to your system manager and/or to +*** bug-libtool@gnu.org + +_LT_EOF + fi ;; + esac + fi + break + fi + done + IFS=$lt_save_ifs + MAGIC_CMD=$lt_save_MAGIC_CMD + ;; +esac +fi + +MAGIC_CMD=$lt_cv_path_MAGIC_CMD +if test -n "$MAGIC_CMD"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $MAGIC_CMD" >&5 +$as_echo "$MAGIC_CMD" >&6; } +else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } +fi + + + else + MAGIC_CMD=: + fi +fi + + fi + ;; +esac + +# Use C for the default configuration in the libtool script + +lt_save_CC=$CC +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + + +# Source file extension for C test sources. +ac_ext=c + +# Object file extension for compiled C test sources. +objext=o +objext=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="int some_variable = 0;" + +# Code to be used in simple link tests +lt_simple_link_test_code='int main(){return(0);}' + + + + + + + +# If no C compiler was specified, use CC. +LTCC=${LTCC-"$CC"} + +# If no C compiler flags were specified, use CFLAGS. +LTCFLAGS=${LTCFLAGS-"$CFLAGS"} + +# Allow CC to be a program name with arguments. +compiler=$CC + +# Save the default compiler, since it gets overwritten when the other +# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP. +compiler_DEFAULT=$CC + +# save warnings/boilerplate of simple test code +ac_outfile=conftest.$ac_objext +echo "$lt_simple_compile_test_code" >conftest.$ac_ext +eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_compiler_boilerplate=`cat conftest.err` +$RM conftest* + +ac_outfile=conftest.$ac_objext +echo "$lt_simple_link_test_code" >conftest.$ac_ext +eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_linker_boilerplate=`cat conftest.err` +$RM -r conftest* + + +if test -n "$compiler"; then + +lt_prog_compiler_no_builtin_flag= + +if test yes = "$GCC"; then + case $cc_basename in + nvcc*) + lt_prog_compiler_no_builtin_flag=' -Xcompiler -fno-builtin' ;; + *) + lt_prog_compiler_no_builtin_flag=' -fno-builtin' ;; + esac + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -fno-rtti -fno-exceptions" >&5 +$as_echo_n "checking if $compiler supports -fno-rtti -fno-exceptions... " >&6; } +if ${lt_cv_prog_compiler_rtti_exceptions+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_rtti_exceptions=no + ac_outfile=conftest.$ac_objext + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + lt_compiler_flag="-fno-rtti -fno-exceptions" ## exclude from sc_useless_quotes_in_assignment + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + # The option is referenced via a variable to avoid confusing sed. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5) + (eval "$lt_compile" 2>conftest.err) + ac_status=$? + cat conftest.err >&5 + echo "$as_me:$LINENO: \$? = $ac_status" >&5 + if (exit $ac_status) && test -s "$ac_outfile"; then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings other than the usual output. + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then + lt_cv_prog_compiler_rtti_exceptions=yes + fi + fi + $RM conftest* + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_rtti_exceptions" >&5 +$as_echo "$lt_cv_prog_compiler_rtti_exceptions" >&6; } + +if test yes = "$lt_cv_prog_compiler_rtti_exceptions"; then + lt_prog_compiler_no_builtin_flag="$lt_prog_compiler_no_builtin_flag -fno-rtti -fno-exceptions" +else + : +fi + +fi + + + + + + + lt_prog_compiler_wl= +lt_prog_compiler_pic= +lt_prog_compiler_static= + + + if test yes = "$GCC"; then + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_static='-static' + + case $host_os in + aix*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + lt_prog_compiler_static='-Bstatic' + fi + lt_prog_compiler_pic='-fPIC' + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + lt_prog_compiler_pic='-fPIC' + ;; + m68k) + # FIXME: we need at least 68020 code to build shared libraries, but + # adding the '-m68020' flag to GCC prevents building anything better, + # like '-m68040'. + lt_prog_compiler_pic='-m68020 -resident32 -malways-restore-a4' + ;; + esac + ;; + + beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) + # PIC is the default for these OSes. + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + # Although the cygwin gcc ignores -fPIC, still need this for old-style + # (--disable-auto-import) libraries + lt_prog_compiler_pic='-DDLL_EXPORT' + case $host_os in + os2*) + lt_prog_compiler_static='$wl-static' + ;; + esac + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + lt_prog_compiler_pic='-fno-common' + ;; + + haiku*) + # PIC is the default for Haiku. + # The "-static" flag exists, but is broken. + lt_prog_compiler_static= + ;; + + hpux*) + # PIC is the default for 64-bit PA HP-UX, but not for 32-bit + # PA HP-UX. On IA64 HP-UX, PIC is the default but the pic flag + # sets the default TLS model and affects inlining. + case $host_cpu in + hppa*64*) + # +Z the default + ;; + *) + lt_prog_compiler_pic='-fPIC' + ;; + esac + ;; + + interix[3-9]*) + # Interix 3.x gcc -fpic/-fPIC options generate broken code. + # Instead, we relocate shared libraries at runtime. + ;; + + msdosdjgpp*) + # Just because we use GCC doesn't mean we suddenly get shared libraries + # on systems that don't support them. + lt_prog_compiler_can_build_shared=no + enable_shared=no + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + lt_prog_compiler_pic='-fPIC -shared' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + lt_prog_compiler_pic=-Kconform_pic + fi + ;; + + *) + lt_prog_compiler_pic='-fPIC' + ;; + esac + + case $cc_basename in + nvcc*) # Cuda Compiler Driver 2.2 + lt_prog_compiler_wl='-Xlinker ' + if test -n "$lt_prog_compiler_pic"; then + lt_prog_compiler_pic="-Xcompiler $lt_prog_compiler_pic" + fi + ;; + esac + else + # PORTME Check for flag to pass linker flags through the system compiler. + case $host_os in + aix*) + lt_prog_compiler_wl='-Wl,' + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + lt_prog_compiler_static='-Bstatic' + else + lt_prog_compiler_static='-bnso -bI:/lib/syscalls.exp' + fi + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + lt_prog_compiler_pic='-fno-common' + case $cc_basename in + nagfor*) + # NAG Fortran compiler + lt_prog_compiler_wl='-Wl,-Wl,,' + lt_prog_compiler_pic='-PIC' + lt_prog_compiler_static='-Bstatic' + ;; + esac + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + lt_prog_compiler_pic='-DDLL_EXPORT' + case $host_os in + os2*) + lt_prog_compiler_static='$wl-static' + ;; + esac + ;; + + hpux9* | hpux10* | hpux11*) + lt_prog_compiler_wl='-Wl,' + # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but + # not for PA HP-UX. + case $host_cpu in + hppa*64*|ia64*) + # +Z the default + ;; + *) + lt_prog_compiler_pic='+Z' + ;; + esac + # Is there a better lt_prog_compiler_static that works with the bundled CC? + lt_prog_compiler_static='$wl-a ${wl}archive' + ;; + + irix5* | irix6* | nonstopux*) + lt_prog_compiler_wl='-Wl,' + # PIC (with -KPIC) is the default. + lt_prog_compiler_static='-non_shared' + ;; + + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + # old Intel for x86_64, which still supported -KPIC. + ecc*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-static' + ;; + # icc used to be incompatible with GCC. + # ICC 10 doesn't accept -KPIC any more. + icc* | ifort*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-fPIC' + lt_prog_compiler_static='-static' + ;; + # Lahey Fortran 8.1. + lf95*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='--shared' + lt_prog_compiler_static='--static' + ;; + nagfor*) + # NAG Fortran compiler + lt_prog_compiler_wl='-Wl,-Wl,,' + lt_prog_compiler_pic='-PIC' + lt_prog_compiler_static='-Bstatic' + ;; + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-fPIC' + lt_prog_compiler_static='-static' + ;; + pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group compilers (*not* the Pentium gcc compiler, + # which looks to be a dead project) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-fpic' + lt_prog_compiler_static='-Bstatic' + ;; + ccc*) + lt_prog_compiler_wl='-Wl,' + # All Alpha code is PIC. + lt_prog_compiler_static='-non_shared' + ;; + xl* | bgxl* | bgf* | mpixl*) + # IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-qpic' + lt_prog_compiler_static='-qstaticlink' + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [1-7].* | *Sun*Fortran*\ 8.[0-3]*) + # Sun Fortran 8.3 passes all unrecognized flags to the linker + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + lt_prog_compiler_wl='' + ;; + *Sun\ F* | *Sun*Fortran*) + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + lt_prog_compiler_wl='-Qoption ld ' + ;; + *Sun\ C*) + # Sun C 5.9 + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + lt_prog_compiler_wl='-Wl,' + ;; + *Intel*\ [CF]*Compiler*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-fPIC' + lt_prog_compiler_static='-static' + ;; + *Portland\ Group*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-fpic' + lt_prog_compiler_static='-Bstatic' + ;; + esac + ;; + esac + ;; + + newsos6) + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + lt_prog_compiler_pic='-fPIC -shared' + ;; + + osf3* | osf4* | osf5*) + lt_prog_compiler_wl='-Wl,' + # All OSF/1 code is PIC. + lt_prog_compiler_static='-non_shared' + ;; + + rdos*) + lt_prog_compiler_static='-non_shared' + ;; + + solaris*) + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + case $cc_basename in + f77* | f90* | f95* | sunf77* | sunf90* | sunf95*) + lt_prog_compiler_wl='-Qoption ld ';; + *) + lt_prog_compiler_wl='-Wl,';; + esac + ;; + + sunos4*) + lt_prog_compiler_wl='-Qoption ld ' + lt_prog_compiler_pic='-PIC' + lt_prog_compiler_static='-Bstatic' + ;; + + sysv4 | sysv4.2uw2* | sysv4.3*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + lt_prog_compiler_pic='-Kconform_pic' + lt_prog_compiler_static='-Bstatic' + fi + ;; + + sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_pic='-KPIC' + lt_prog_compiler_static='-Bstatic' + ;; + + unicos*) + lt_prog_compiler_wl='-Wl,' + lt_prog_compiler_can_build_shared=no + ;; + + uts4*) + lt_prog_compiler_pic='-pic' + lt_prog_compiler_static='-Bstatic' + ;; + + *) + lt_prog_compiler_can_build_shared=no + ;; + esac + fi + +case $host_os in + # For platforms that do not support PIC, -DPIC is meaningless: + *djgpp*) + lt_prog_compiler_pic= + ;; + *) + lt_prog_compiler_pic="$lt_prog_compiler_pic -DPIC" + ;; +esac + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for $compiler option to produce PIC" >&5 +$as_echo_n "checking for $compiler option to produce PIC... " >&6; } +if ${lt_cv_prog_compiler_pic+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_pic=$lt_prog_compiler_pic +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic" >&5 +$as_echo "$lt_cv_prog_compiler_pic" >&6; } +lt_prog_compiler_pic=$lt_cv_prog_compiler_pic + +# +# Check to make sure the PIC flag actually works. +# +if test -n "$lt_prog_compiler_pic"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler PIC flag $lt_prog_compiler_pic works" >&5 +$as_echo_n "checking if $compiler PIC flag $lt_prog_compiler_pic works... " >&6; } +if ${lt_cv_prog_compiler_pic_works+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_pic_works=no + ac_outfile=conftest.$ac_objext + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + lt_compiler_flag="$lt_prog_compiler_pic -DPIC" ## exclude from sc_useless_quotes_in_assignment + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + # The option is referenced via a variable to avoid confusing sed. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5) + (eval "$lt_compile" 2>conftest.err) + ac_status=$? + cat conftest.err >&5 + echo "$as_me:$LINENO: \$? = $ac_status" >&5 + if (exit $ac_status) && test -s "$ac_outfile"; then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings other than the usual output. + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then + lt_cv_prog_compiler_pic_works=yes + fi + fi + $RM conftest* + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_pic_works" >&5 +$as_echo "$lt_cv_prog_compiler_pic_works" >&6; } + +if test yes = "$lt_cv_prog_compiler_pic_works"; then + case $lt_prog_compiler_pic in + "" | " "*) ;; + *) lt_prog_compiler_pic=" $lt_prog_compiler_pic" ;; + esac +else + lt_prog_compiler_pic= + lt_prog_compiler_can_build_shared=no +fi + +fi + + + + + + + + + + + +# +# Check to make sure the static flag actually works. +# +wl=$lt_prog_compiler_wl eval lt_tmp_static_flag=\"$lt_prog_compiler_static\" +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler static flag $lt_tmp_static_flag works" >&5 +$as_echo_n "checking if $compiler static flag $lt_tmp_static_flag works... " >&6; } +if ${lt_cv_prog_compiler_static_works+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_static_works=no + save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS $lt_tmp_static_flag" + echo "$lt_simple_link_test_code" > conftest.$ac_ext + if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then + # The linker can only warn and ignore the option if not recognized + # So say no if there are warnings + if test -s conftest.err; then + # Append any errors to the config.log. + cat conftest.err 1>&5 + $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if diff conftest.exp conftest.er2 >/dev/null; then + lt_cv_prog_compiler_static_works=yes + fi + else + lt_cv_prog_compiler_static_works=yes + fi + fi + $RM -r conftest* + LDFLAGS=$save_LDFLAGS + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_static_works" >&5 +$as_echo "$lt_cv_prog_compiler_static_works" >&6; } + +if test yes = "$lt_cv_prog_compiler_static_works"; then + : +else + lt_prog_compiler_static= +fi + + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5 +$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; } +if ${lt_cv_prog_compiler_c_o+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_c_o=no + $RM -r conftest 2>/dev/null + mkdir conftest + cd conftest + mkdir out + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + lt_compiler_flag="-o out/conftest2.$ac_objext" + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5) + (eval "$lt_compile" 2>out/conftest.err) + ac_status=$? + cat out/conftest.err >&5 + echo "$as_me:$LINENO: \$? = $ac_status" >&5 + if (exit $ac_status) && test -s out/conftest2.$ac_objext + then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp + $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2 + if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then + lt_cv_prog_compiler_c_o=yes + fi + fi + chmod u+w . 2>&5 + $RM conftest* + # SGI C++ compiler will create directory out/ii_files/ for + # template instantiation + test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files + $RM out/* && rmdir out + cd .. + $RM -r conftest + $RM conftest* + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o" >&5 +$as_echo "$lt_cv_prog_compiler_c_o" >&6; } + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $compiler supports -c -o file.$ac_objext" >&5 +$as_echo_n "checking if $compiler supports -c -o file.$ac_objext... " >&6; } +if ${lt_cv_prog_compiler_c_o+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler_c_o=no + $RM -r conftest 2>/dev/null + mkdir conftest + cd conftest + mkdir out + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + lt_compiler_flag="-o out/conftest2.$ac_objext" + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [^ ]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&5) + (eval "$lt_compile" 2>out/conftest.err) + ac_status=$? + cat out/conftest.err >&5 + echo "$as_me:$LINENO: \$? = $ac_status" >&5 + if (exit $ac_status) && test -s out/conftest2.$ac_objext + then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp + $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2 + if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then + lt_cv_prog_compiler_c_o=yes + fi + fi + chmod u+w . 2>&5 + $RM conftest* + # SGI C++ compiler will create directory out/ii_files/ for + # template instantiation + test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files + $RM out/* && rmdir out + cd .. + $RM -r conftest + $RM conftest* + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler_c_o" >&5 +$as_echo "$lt_cv_prog_compiler_c_o" >&6; } + + + + +hard_links=nottested +if test no = "$lt_cv_prog_compiler_c_o" && test no != "$need_locks"; then + # do not overwrite the value of need_locks provided by the user + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if we can lock with hard links" >&5 +$as_echo_n "checking if we can lock with hard links... " >&6; } + hard_links=yes + $RM conftest* + ln conftest.a conftest.b 2>/dev/null && hard_links=no + touch conftest.a + ln conftest.a conftest.b 2>&5 || hard_links=no + ln conftest.a conftest.b 2>/dev/null && hard_links=no + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $hard_links" >&5 +$as_echo "$hard_links" >&6; } + if test no = "$hard_links"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: '$CC' does not support '-c -o', so 'make -j' may be unsafe" >&5 +$as_echo "$as_me: WARNING: '$CC' does not support '-c -o', so 'make -j' may be unsafe" >&2;} + need_locks=warn + fi +else + need_locks=no +fi + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $compiler linker ($LD) supports shared libraries" >&5 +$as_echo_n "checking whether the $compiler linker ($LD) supports shared libraries... " >&6; } + + runpath_var= + allow_undefined_flag= + always_export_symbols=no + archive_cmds= + archive_expsym_cmds= + compiler_needs_object=no + enable_shared_with_static_runtimes=no + export_dynamic_flag_spec= + export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + hardcode_automatic=no + hardcode_direct=no + hardcode_direct_absolute=no + hardcode_libdir_flag_spec= + hardcode_libdir_separator= + hardcode_minus_L=no + hardcode_shlibpath_var=unsupported + inherit_rpath=no + link_all_deplibs=unknown + module_cmds= + module_expsym_cmds= + old_archive_from_new_cmds= + old_archive_from_expsyms_cmds= + thread_safe_flag_spec= + whole_archive_flag_spec= + # include_expsyms should be a list of space-separated symbols to be *always* + # included in the symbol list + include_expsyms= + # exclude_expsyms can be an extended regexp of symbols to exclude + # it will be wrapped by ' (' and ')$', so one must not match beginning or + # end of line. Example: 'a|bc|.*d.*' will exclude the symbols 'a' and 'bc', + # as well as any symbol that contains 'd'. + exclude_expsyms='_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*' + # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out + # platforms (ab)use it in PIC code, but their linkers get confused if + # the symbol is explicitly referenced. Since portable code cannot + # rely on this symbol name, it's probably fine to never include it in + # preloaded symbol tables. + # Exclude shared library initialization/finalization symbols. + extract_expsyms_cmds= + + case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + # FIXME: the MSVC++ port hasn't been tested in a loooong time + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + if test yes != "$GCC"; then + with_gnu_ld=no + fi + ;; + interix*) + # we just hope/assume this is gcc and not c89 (= MSVC++) + with_gnu_ld=yes + ;; + openbsd* | bitrig*) + with_gnu_ld=no + ;; + esac + + ld_shlibs=yes + + # On some targets, GNU ld is compatible enough with the native linker + # that we're better off using the native interface for both. + lt_use_gnu_ld_interface=no + if test yes = "$with_gnu_ld"; then + case $host_os in + aix*) + # The AIX port of GNU ld has always aspired to compatibility + # with the native linker. However, as the warning in the GNU ld + # block says, versions before 2.19.5* couldn't really create working + # shared libraries, regardless of the interface used. + case `$LD -v 2>&1` in + *\ \(GNU\ Binutils\)\ 2.19.5*) ;; + *\ \(GNU\ Binutils\)\ 2.[2-9]*) ;; + *\ \(GNU\ Binutils\)\ [3-9]*) ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + fi + + if test yes = "$lt_use_gnu_ld_interface"; then + # If archive_cmds runs LD, not CC, wlarc should be empty + wlarc='$wl' + + # Set some defaults for GNU ld with shared library support. These + # are reset later if shared libraries are not supported. Putting them + # here allows them to be overridden if necessary. + runpath_var=LD_RUN_PATH + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + export_dynamic_flag_spec='$wl--export-dynamic' + # ancient GNU ld didn't support --whole-archive et. al. + if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then + whole_archive_flag_spec=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + else + whole_archive_flag_spec= + fi + supports_anon_versioning=no + case `$LD -v | $SED -e 's/(^)\+)\s\+//' 2>&1` in + *GNU\ gold*) supports_anon_versioning=yes ;; + *\ [01].* | *\ 2.[0-9].* | *\ 2.10.*) ;; # catch versions < 2.11 + *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ... + *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ... + *\ 2.11.*) ;; # other 2.11 versions + *) supports_anon_versioning=yes ;; + esac + + # See if GNU ld supports shared libraries. + case $host_os in + aix[3-9]*) + # On AIX/PPC, the GNU linker is very broken + if test ia64 != "$host_cpu"; then + ld_shlibs=no + cat <<_LT_EOF 1>&2 + +*** Warning: the GNU linker, at least up to release 2.19, is reported +*** to be unable to reliably create shared libraries on AIX. +*** Therefore, libtool is disabling shared libraries support. If you +*** really care for shared libraries, you may want to install binutils +*** 2.20 or above, or modify your PATH so that a non-GNU linker is found. +*** You will then need to restart the configuration process. + +_LT_EOF + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='' + ;; + m68k) + archive_cmds='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + hardcode_libdir_flag_spec='-L$libdir' + hardcode_minus_L=yes + ;; + esac + ;; + + beos*) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + allow_undefined_flag=unsupported + # Joseph Beckenbach says some releases of gcc + # support --undefined. This deserves some investigation. FIXME + archive_cmds='$CC -nostart $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + else + ld_shlibs=no + fi + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # _LT_TAGVAR(hardcode_libdir_flag_spec, ) is actually meaningless, + # as there is no search path for DLLs. + hardcode_libdir_flag_spec='-L$libdir' + export_dynamic_flag_spec='$wl--export-all-symbols' + allow_undefined_flag=unsupported + always_export_symbols=no + enable_shared_with_static_runtimes=yes + export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1 DATA/;s/^.*[ ]__nm__\([^ ]*\)[ ][^ ]*/\1 DATA/;/^I[ ]/d;/^[AITW][ ]/s/.* //'\'' | sort | uniq > $export_symbols' + exclude_expsyms='[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname' + + if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + # If the export-symbols file already is a .def file, use it as + # is; otherwise, prepend EXPORTS... + archive_expsym_cmds='if test DEF = "`$SED -n -e '\''s/^[ ]*//'\'' -e '\''/^\(;.*\)*$/d'\'' -e '\''s/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p'\'' -e q $export_symbols`" ; then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + else + ld_shlibs=no + fi + ;; + + haiku*) + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + link_all_deplibs=yes + ;; + + os2*) + hardcode_libdir_flag_spec='-L$libdir' + hardcode_minus_L=yes + allow_undefined_flag=unsupported + shrext_cmds=.dll + archive_cmds='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + archive_expsym_cmds='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + old_archive_From_new_cmds='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + enable_shared_with_static_runtimes=yes + ;; + + interix[3-9]*) + hardcode_direct=no + hardcode_shlibpath_var=no + hardcode_libdir_flag_spec='$wl-rpath,$libdir' + export_dynamic_flag_spec='$wl-E' + # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. + # Instead, shared libraries are loaded at an image base (0x10000000 by + # default) and relocated if they conflict, which is a slow very memory + # consuming and fragmenting process. To avoid this, we pick a random, + # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link + # time. Moving up from 0x10000000 also allows more sbrk(2) space. + archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + archive_expsym_cmds='sed "s|^|_|" $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--retain-symbols-file,$output_objdir/$soname.expsym $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + ;; + + gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu) + tmp_diet=no + if test linux-dietlibc = "$host_os"; then + case $cc_basename in + diet\ *) tmp_diet=yes;; # linux-dietlibc with static linking (!diet-dyn) + esac + fi + if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \ + && test no = "$tmp_diet" + then + tmp_addflag=' $pic_flag' + tmp_sharedflag='-shared' + case $cc_basename,$host_cpu in + pgcc*) # Portland Group C compiler + whole_archive_flag_spec='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag' + ;; + pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group f77 and f90 compilers + whole_archive_flag_spec='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag -Mnomain' ;; + ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 + tmp_addflag=' -i_dynamic' ;; + efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 + tmp_addflag=' -i_dynamic -nofor_main' ;; + ifc* | ifort*) # Intel Fortran compiler + tmp_addflag=' -nofor_main' ;; + lf95*) # Lahey Fortran 8.1 + whole_archive_flag_spec= + tmp_sharedflag='--shared' ;; + nagfor*) # NAGFOR 5.3 + tmp_sharedflag='-Wl,-shared' ;; + xl[cC]* | bgxl[cC]* | mpixl[cC]*) # IBM XL C 8.0 on PPC (deal with xlf below) + tmp_sharedflag='-qmkshrobj' + tmp_addflag= ;; + nvcc*) # Cuda Compiler Driver 2.2 + whole_archive_flag_spec='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + compiler_needs_object=yes + ;; + esac + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) # Sun C 5.9 + whole_archive_flag_spec='$wl--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + compiler_needs_object=yes + tmp_sharedflag='-G' ;; + *Sun\ F*) # Sun Fortran 8.3 + tmp_sharedflag='-G' ;; + esac + archive_cmds='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + + if test yes = "$supports_anon_versioning"; then + archive_expsym_cmds='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-version-script $wl$output_objdir/$libname.ver -o $lib' + fi + + case $cc_basename in + tcc*) + export_dynamic_flag_spec='-rdynamic' + ;; + xlf* | bgf* | bgxlf* | mpixlf*) + # IBM XL Fortran 10.1 on PPC cannot create shared libs itself + whole_archive_flag_spec='--whole-archive$convenience --no-whole-archive' + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + archive_cmds='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib' + if test yes = "$supports_anon_versioning"; then + archive_expsym_cmds='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib' + fi + ;; + esac + else + ld_shlibs=no + fi + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + archive_cmds='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' + wlarc= + else + archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + fi + ;; + + solaris*) + if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then + ld_shlibs=no + cat <<_LT_EOF 1>&2 + +*** Warning: The releases 2.8.* of the GNU linker cannot reliably +*** create shared libraries on Solaris systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.9.1 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + ld_shlibs=no + fi + ;; + + sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) + case `$LD -v 2>&1` in + *\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*) + ld_shlibs=no + cat <<_LT_EOF 1>&2 + +*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 cannot +*** reliably create shared libraries on SCO systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.16.91.0.3 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + ;; + *) + # For security reasons, it is highly recommended that you always + # use absolute paths for naming shared libraries, and exclude the + # DT_RUNPATH tag from executables and libraries. But doing so + # requires that you compile everything twice, which is a pain. + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + ld_shlibs=no + fi + ;; + esac + ;; + + sunos4*) + archive_cmds='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' + wlarc= + hardcode_direct=yes + hardcode_shlibpath_var=no + ;; + + *) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + ld_shlibs=no + fi + ;; + esac + + if test no = "$ld_shlibs"; then + runpath_var= + hardcode_libdir_flag_spec= + export_dynamic_flag_spec= + whole_archive_flag_spec= + fi + else + # PORTME fill in a description of your system's linker (not GNU ld) + case $host_os in + aix3*) + allow_undefined_flag=unsupported + always_export_symbols=yes + archive_expsym_cmds='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' + # Note: this linker hardcodes the directories in LIBPATH if there + # are no directories specified by -L. + hardcode_minus_L=yes + if test yes = "$GCC" && test -z "$lt_prog_compiler_static"; then + # Neither direct hardcoding nor static linking is supported with a + # broken collect2. + hardcode_direct=unsupported + fi + ;; + + aix[4-9]*) + if test ia64 = "$host_cpu"; then + # On IA64, the linker does run time linking by default, so we don't + # have to do anything special. + aix_use_runtimelinking=no + exp_sym_flag='-Bexport' + no_entry_flag= + else + # If we're using GNU nm, then we don't want the "-C" option. + # -C means demangle to GNU nm, but means don't demangle to AIX nm. + # Without the "-l" option, or with the "-B" option, AIX nm treats + # weak defined symbols like other global defined symbols, whereas + # GNU nm marks them as "W". + # While the 'weak' keyword is ignored in the Export File, we need + # it in the Import File for the 'aix-soname' feature, so we have + # to replace the "-B" option with "-P" for AIX nm. + if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then + export_symbols_cmds='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && (substr(\$ 3,1,1) != ".")) { if (\$ 2 == "W") { print \$ 3 " weak" } else { print \$ 3 } } }'\'' | sort -u > $export_symbols' + else + export_symbols_cmds='`func_echo_all $NM | $SED -e '\''s/B\([^B]*\)$/P\1/'\''` -PCpgl $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) && (substr(\$ 1,1,1) != ".")) { if ((\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) { print \$ 1 " weak" } else { print \$ 1 } } }'\'' | sort -u > $export_symbols' + fi + aix_use_runtimelinking=no + + # Test if we are trying to use run time linking or normal + # AIX style linking. If -brtl is somewhere in LDFLAGS, we + # have runtime linking enabled, and use it for executables. + # For shared libraries, we enable/disable runtime linking + # depending on the kind of the shared library created - + # when "with_aix_soname,aix_use_runtimelinking" is: + # "aix,no" lib.a(lib.so.V) shared, rtl:no, for executables + # "aix,yes" lib.so shared, rtl:yes, for executables + # lib.a static archive + # "both,no" lib.so.V(shr.o) shared, rtl:yes + # lib.a(lib.so.V) shared, rtl:no, for executables + # "both,yes" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a(lib.so.V) shared, rtl:no + # "svr4,*" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a static archive + case $host_os in aix4.[23]|aix4.[23].*|aix[5-9]*) + for ld_flag in $LDFLAGS; do + if (test x-brtl = "x$ld_flag" || test x-Wl,-brtl = "x$ld_flag"); then + aix_use_runtimelinking=yes + break + fi + done + if test svr4,no = "$with_aix_soname,$aix_use_runtimelinking"; then + # With aix-soname=svr4, we create the lib.so.V shared archives only, + # so we don't have lib.a shared libs to link our executables. + # We have to force runtime linking in this case. + aix_use_runtimelinking=yes + LDFLAGS="$LDFLAGS -Wl,-brtl" + fi + ;; + esac + + exp_sym_flag='-bexport' + no_entry_flag='-bnoentry' + fi + + # When large executables or shared objects are built, AIX ld can + # have problems creating the table of contents. If linking a library + # or program results in "error TOC overflow" add -mminimal-toc to + # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not + # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. + + archive_cmds='' + hardcode_direct=yes + hardcode_direct_absolute=yes + hardcode_libdir_separator=':' + link_all_deplibs=yes + file_list_spec='$wl-f,' + case $with_aix_soname,$aix_use_runtimelinking in + aix,*) ;; # traditional, no import file + svr4,* | *,yes) # use import file + # The Import File defines what to hardcode. + hardcode_direct=no + hardcode_direct_absolute=no + ;; + esac + + if test yes = "$GCC"; then + case $host_os in aix4.[012]|aix4.[012].*) + # We only want to do this on AIX 4.2 and lower, the check + # below for broken collect2 doesn't work under 4.3+ + collect2name=`$CC -print-prog-name=collect2` + if test -f "$collect2name" && + strings "$collect2name" | $GREP resolve_lib_name >/dev/null + then + # We have reworked collect2 + : + else + # We have old collect2 + hardcode_direct=unsupported + # It fails to find uninstalled libraries when the uninstalled + # path is not listed in the libpath. Setting hardcode_minus_L + # to unsupported forces relinking + hardcode_minus_L=yes + hardcode_libdir_flag_spec='-L$libdir' + hardcode_libdir_separator= + fi + ;; + esac + shared_flag='-shared' + if test yes = "$aix_use_runtimelinking"; then + shared_flag="$shared_flag "'$wl-G' + fi + # Need to ensure runtime linking is disabled for the traditional + # shared library, or the linker may eventually find shared libraries + # /with/ Import File - we do not want to mix them. + shared_flag_aix='-shared' + shared_flag_svr4='-shared $wl-G' + else + # not using gcc + if test ia64 = "$host_cpu"; then + # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release + # chokes on -Wl,-G. The following line is correct: + shared_flag='-G' + else + if test yes = "$aix_use_runtimelinking"; then + shared_flag='$wl-G' + else + shared_flag='$wl-bM:SRE' + fi + shared_flag_aix='$wl-bM:SRE' + shared_flag_svr4='$wl-G' + fi + fi + + export_dynamic_flag_spec='$wl-bexpall' + # It seems that -bexpall does not export symbols beginning with + # underscore (_), so it is better to generate a list of symbols to export. + always_export_symbols=yes + if test aix,yes = "$with_aix_soname,$aix_use_runtimelinking"; then + # Warning - without using the other runtime loading flags (-brtl), + # -berok will link without error, but may produce a broken library. + allow_undefined_flag='-berok' + # Determine the default libpath from the value encoded in an + # empty executable. + if test set = "${lt_cv_aix_libpath+set}"; then + aix_libpath=$lt_cv_aix_libpath +else + if ${lt_cv_aix_libpath_+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + + lt_aix_libpath_sed=' + /Import File Strings/,/^$/ { + /^0/ { + s/^0 *\([^ ]*\) *$/\1/ + p + } + }' + lt_cv_aix_libpath_=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + # Check for a 64-bit object if we didn't find anything. + if test -z "$lt_cv_aix_libpath_"; then + lt_cv_aix_libpath_=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + fi +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + if test -z "$lt_cv_aix_libpath_"; then + lt_cv_aix_libpath_=/usr/lib:/lib + fi + +fi + + aix_libpath=$lt_cv_aix_libpath_ +fi + + hardcode_libdir_flag_spec='$wl-blibpath:$libdir:'"$aix_libpath" + archive_expsym_cmds='$CC -o $output_objdir/$soname $libobjs $deplibs $wl'$no_entry_flag' $compiler_flags `if test -n "$allow_undefined_flag"; then func_echo_all "$wl$allow_undefined_flag"; else :; fi` $wl'$exp_sym_flag:\$export_symbols' '$shared_flag + else + if test ia64 = "$host_cpu"; then + hardcode_libdir_flag_spec='$wl-R $libdir:/usr/lib:/lib' + allow_undefined_flag="-z nodefs" + archive_expsym_cmds="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\$wl$no_entry_flag"' $compiler_flags $wl$allow_undefined_flag '"\$wl$exp_sym_flag:\$export_symbols" + else + # Determine the default libpath from the value encoded in an + # empty executable. + if test set = "${lt_cv_aix_libpath+set}"; then + aix_libpath=$lt_cv_aix_libpath +else + if ${lt_cv_aix_libpath_+:} false; then : + $as_echo_n "(cached) " >&6 +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + + lt_aix_libpath_sed=' + /Import File Strings/,/^$/ { + /^0/ { + s/^0 *\([^ ]*\) *$/\1/ + p + } + }' + lt_cv_aix_libpath_=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + # Check for a 64-bit object if we didn't find anything. + if test -z "$lt_cv_aix_libpath_"; then + lt_cv_aix_libpath_=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + fi +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + if test -z "$lt_cv_aix_libpath_"; then + lt_cv_aix_libpath_=/usr/lib:/lib + fi + +fi + + aix_libpath=$lt_cv_aix_libpath_ +fi + + hardcode_libdir_flag_spec='$wl-blibpath:$libdir:'"$aix_libpath" + # Warning - without using the other run time loading flags, + # -berok will link without error, but may produce a broken library. + no_undefined_flag=' $wl-bernotok' + allow_undefined_flag=' $wl-berok' + if test yes = "$with_gnu_ld"; then + # We only use this code for GNU lds that support --whole-archive. + whole_archive_flag_spec='$wl--whole-archive$convenience $wl--no-whole-archive' + else + # Exported symbols can be pulled into shared objects from archives + whole_archive_flag_spec='$convenience' + fi + archive_cmds_need_lc=yes + archive_expsym_cmds='$RM -r $output_objdir/$realname.d~$MKDIR $output_objdir/$realname.d' + # -brtl affects multiple linker settings, -berok does not and is overridden later + compiler_flags_filtered='`func_echo_all "$compiler_flags " | $SED -e "s%-brtl\\([, ]\\)%-berok\\1%g"`' + if test svr4 != "$with_aix_soname"; then + # This is similar to how AIX traditionally builds its shared libraries. + archive_expsym_cmds="$archive_expsym_cmds"'~$CC '$shared_flag_aix' -o $output_objdir/$realname.d/$soname $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$realname.d/$soname' + fi + if test aix != "$with_aix_soname"; then + archive_expsym_cmds="$archive_expsym_cmds"'~$CC '$shared_flag_svr4' -o $output_objdir/$realname.d/$shared_archive_member_spec.o $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$STRIP -e $output_objdir/$realname.d/$shared_archive_member_spec.o~( func_echo_all "#! $soname($shared_archive_member_spec.o)"; if test shr_64 = "$shared_archive_member_spec"; then func_echo_all "# 64"; else func_echo_all "# 32"; fi; cat $export_symbols ) > $output_objdir/$realname.d/$shared_archive_member_spec.imp~$AR $AR_FLAGS $output_objdir/$soname $output_objdir/$realname.d/$shared_archive_member_spec.o $output_objdir/$realname.d/$shared_archive_member_spec.imp' + else + # used by -dlpreopen to get the symbols + archive_expsym_cmds="$archive_expsym_cmds"'~$MV $output_objdir/$realname.d/$soname $output_objdir' + fi + archive_expsym_cmds="$archive_expsym_cmds"'~$RM -r $output_objdir/$realname.d' + fi + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + archive_expsym_cmds='' + ;; + m68k) + archive_cmds='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + hardcode_libdir_flag_spec='-L$libdir' + hardcode_minus_L=yes + ;; + esac + ;; + + bsdi[45]*) + export_dynamic_flag_spec=-rdynamic + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + # hardcode_libdir_flag_spec is actually meaningless, as there is + # no search path for DLLs. + case $cc_basename in + cl*) + # Native MSVC + hardcode_libdir_flag_spec=' ' + allow_undefined_flag=unsupported + always_export_symbols=yes + file_list_spec='@' + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + archive_cmds='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames=' + archive_expsym_cmds='if test DEF = "`$SED -n -e '\''s/^[ ]*//'\'' -e '\''/^\(;.*\)*$/d'\'' -e '\''s/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p'\'' -e q $export_symbols`" ; then + cp "$export_symbols" "$output_objdir/$soname.def"; + echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp"; + else + $SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp; + fi~ + $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ + linknames=' + # The linker will not automatically build a static lib if we build a DLL. + # _LT_TAGVAR(old_archive_from_new_cmds, )='true' + enable_shared_with_static_runtimes=yes + exclude_expsyms='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*' + export_symbols_cmds='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[BCDGRS][ ]/s/.*[ ]\([^ ]*\)/\1,DATA/'\'' | $SED -e '\''/^[AITW][ ]/s/.*[ ]//'\'' | sort | uniq > $export_symbols' + # Don't use ranlib + old_postinstall_cmds='chmod 644 $oldlib' + postlink_cmds='lt_outputfile="@OUTPUT@"~ + lt_tool_outputfile="@TOOL_OUTPUT@"~ + case $lt_outputfile in + *.exe|*.EXE) ;; + *) + lt_outputfile=$lt_outputfile.exe + lt_tool_outputfile=$lt_tool_outputfile.exe + ;; + esac~ + if test : != "$MANIFEST_TOOL" && test -f "$lt_outputfile.manifest"; then + $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; + $RM "$lt_outputfile.manifest"; + fi' + ;; + *) + # Assume MSVC wrapper + hardcode_libdir_flag_spec=' ' + allow_undefined_flag=unsupported + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + archive_cmds='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames=' + # The linker will automatically build a .lib file if we build a DLL. + old_archive_from_new_cmds='true' + # FIXME: Should let the user specify the lib program. + old_archive_cmds='lib -OUT:$oldlib$oldobjs$old_deplibs' + enable_shared_with_static_runtimes=yes + ;; + esac + ;; + + darwin* | rhapsody*) + + + archive_cmds_need_lc=no + hardcode_direct=no + hardcode_automatic=yes + hardcode_shlibpath_var=unsupported + if test yes = "$lt_cv_ld_force_load"; then + whole_archive_flag_spec='`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience $wl-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`' + + else + whole_archive_flag_spec='' + fi + link_all_deplibs=yes + allow_undefined_flag=$_lt_dar_allow_undefined + case $cc_basename in + ifort*|nagfor*) _lt_dar_can_shared=yes ;; + *) _lt_dar_can_shared=$GCC ;; + esac + if test yes = "$_lt_dar_can_shared"; then + output_verbose_link_cmd=func_echo_all + archive_cmds="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dsymutil" + module_cmds="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dsymutil" + archive_expsym_cmds="sed 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dar_export_syms$_lt_dsymutil" + module_expsym_cmds="sed -e 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dar_export_syms$_lt_dsymutil" + + else + ld_shlibs=no + fi + + ;; + + dgux*) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_libdir_flag_spec='-L$libdir' + hardcode_shlibpath_var=no + ;; + + # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor + # support. Future versions do this automatically, but an explicit c++rt0.o + # does not break anything, and helps significantly (at the cost of a little + # extra space). + freebsd2.2*) + archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' + hardcode_libdir_flag_spec='-R$libdir' + hardcode_direct=yes + hardcode_shlibpath_var=no + ;; + + # Unfortunately, older versions of FreeBSD 2 do not have this feature. + freebsd2.*) + archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' + hardcode_direct=yes + hardcode_minus_L=yes + hardcode_shlibpath_var=no + ;; + + # FreeBSD 3 and greater uses gcc -shared to do shared libraries. + freebsd* | dragonfly*) + archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + hardcode_libdir_flag_spec='-R$libdir' + hardcode_direct=yes + hardcode_shlibpath_var=no + ;; + + hpux9*) + if test yes = "$GCC"; then + archive_cmds='$RM $output_objdir/$soname~$CC -shared $pic_flag $wl+b $wl$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + else + archive_cmds='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + fi + hardcode_libdir_flag_spec='$wl+b $wl$libdir' + hardcode_libdir_separator=: + hardcode_direct=yes + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + hardcode_minus_L=yes + export_dynamic_flag_spec='$wl-E' + ;; + + hpux10*) + if test yes,no = "$GCC,$with_gnu_ld"; then + archive_cmds='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + else + archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' + fi + if test no = "$with_gnu_ld"; then + hardcode_libdir_flag_spec='$wl+b $wl$libdir' + hardcode_libdir_separator=: + hardcode_direct=yes + hardcode_direct_absolute=yes + export_dynamic_flag_spec='$wl-E' + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + hardcode_minus_L=yes + fi + ;; + + hpux11*) + if test yes,no = "$GCC,$with_gnu_ld"; then + case $host_cpu in + hppa*64*) + archive_cmds='$CC -shared $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + archive_cmds='$CC -shared $pic_flag $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + archive_cmds='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + else + case $host_cpu in + hppa*64*) + archive_cmds='$CC -b $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + archive_cmds='$CC -b $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + + # Older versions of the 11.00 compiler do not understand -b yet + # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does) + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if $CC understands -b" >&5 +$as_echo_n "checking if $CC understands -b... " >&6; } +if ${lt_cv_prog_compiler__b+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_prog_compiler__b=no + save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS -b" + echo "$lt_simple_link_test_code" > conftest.$ac_ext + if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then + # The linker can only warn and ignore the option if not recognized + # So say no if there are warnings + if test -s conftest.err; then + # Append any errors to the config.log. + cat conftest.err 1>&5 + $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if diff conftest.exp conftest.er2 >/dev/null; then + lt_cv_prog_compiler__b=yes + fi + else + lt_cv_prog_compiler__b=yes + fi + fi + $RM -r conftest* + LDFLAGS=$save_LDFLAGS + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_prog_compiler__b" >&5 +$as_echo "$lt_cv_prog_compiler__b" >&6; } + +if test yes = "$lt_cv_prog_compiler__b"; then + archive_cmds='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' +else + archive_cmds='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' +fi + + ;; + esac + fi + if test no = "$with_gnu_ld"; then + hardcode_libdir_flag_spec='$wl+b $wl$libdir' + hardcode_libdir_separator=: + + case $host_cpu in + hppa*64*|ia64*) + hardcode_direct=no + hardcode_shlibpath_var=no + ;; + *) + hardcode_direct=yes + hardcode_direct_absolute=yes + export_dynamic_flag_spec='$wl-E' + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + hardcode_minus_L=yes + ;; + esac + fi + ;; + + irix5* | irix6* | nonstopux*) + if test yes = "$GCC"; then + archive_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + # Try to use the -exported_symbol ld option, if it does not + # work, assume that -exports_file does not work either and + # implicitly export all symbols. + # This should be the same for all languages, so no per-tag cache variable. + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether the $host_os linker accepts -exported_symbol" >&5 +$as_echo_n "checking whether the $host_os linker accepts -exported_symbol... " >&6; } +if ${lt_cv_irix_exported_symbol+:} false; then : + $as_echo_n "(cached) " >&6 +else + save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS -shared $wl-exported_symbol ${wl}foo $wl-update_registry $wl/dev/null" + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +int foo (void) { return 0; } +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + lt_cv_irix_exported_symbol=yes +else + lt_cv_irix_exported_symbol=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + LDFLAGS=$save_LDFLAGS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_irix_exported_symbol" >&5 +$as_echo "$lt_cv_irix_exported_symbol" >&6; } + if test yes = "$lt_cv_irix_exported_symbol"; then + archive_expsym_cmds='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations $wl-exports_file $wl$export_symbols -o $lib' + fi + else + archive_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + archive_expsym_cmds='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -exports_file $export_symbols -o $lib' + fi + archive_cmds_need_lc='no' + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + hardcode_libdir_separator=: + inherit_rpath=yes + link_all_deplibs=yes + ;; + + linux*) + case $cc_basename in + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + ld_shlibs=yes + archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + archive_cmds='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out + else + archive_cmds='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF + fi + hardcode_libdir_flag_spec='-R$libdir' + hardcode_direct=yes + hardcode_shlibpath_var=no + ;; + + newsos6) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_direct=yes + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + hardcode_libdir_separator=: + hardcode_shlibpath_var=no + ;; + + *nto* | *qnx*) + ;; + + openbsd* | bitrig*) + if test -f /usr/libexec/ld.so; then + hardcode_direct=yes + hardcode_shlibpath_var=no + hardcode_direct_absolute=yes + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags $wl-retain-symbols-file,$export_symbols' + hardcode_libdir_flag_spec='$wl-rpath,$libdir' + export_dynamic_flag_spec='$wl-E' + else + archive_cmds='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + hardcode_libdir_flag_spec='$wl-rpath,$libdir' + fi + else + ld_shlibs=no + fi + ;; + + os2*) + hardcode_libdir_flag_spec='-L$libdir' + hardcode_minus_L=yes + allow_undefined_flag=unsupported + shrext_cmds=.dll + archive_cmds='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + archive_expsym_cmds='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + old_archive_From_new_cmds='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + enable_shared_with_static_runtimes=yes + ;; + + osf3*) + if test yes = "$GCC"; then + allow_undefined_flag=' $wl-expect_unresolved $wl\*' + archive_cmds='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + else + allow_undefined_flag=' -expect_unresolved \*' + archive_cmds='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + fi + archive_cmds_need_lc='no' + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + hardcode_libdir_separator=: + ;; + + osf4* | osf5*) # as osf3* with the addition of -msym flag + if test yes = "$GCC"; then + allow_undefined_flag=' $wl-expect_unresolved $wl\*' + archive_cmds='$CC -shared$allow_undefined_flag $pic_flag $libobjs $deplibs $compiler_flags $wl-msym $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + hardcode_libdir_flag_spec='$wl-rpath $wl$libdir' + else + allow_undefined_flag=' -expect_unresolved \*' + archive_cmds='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + archive_expsym_cmds='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~ + $CC -shared$allow_undefined_flag $wl-input $wl$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib~$RM $lib.exp' + + # Both c and cxx compiler support -rpath directly + hardcode_libdir_flag_spec='-rpath $libdir' + fi + archive_cmds_need_lc='no' + hardcode_libdir_separator=: + ;; + + solaris*) + no_undefined_flag=' -z defs' + if test yes = "$GCC"; then + wlarc='$wl' + archive_cmds='$CC -shared $pic_flag $wl-z ${wl}text $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -shared $pic_flag $wl-z ${wl}text $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + else + case `$CC -V 2>&1` in + *"Compilers 5.0"*) + wlarc='' + archive_cmds='$LD -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $linker_flags' + archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $LD -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp' + ;; + *) + wlarc='$wl' + archive_cmds='$CC -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + ;; + esac + fi + hardcode_libdir_flag_spec='-R$libdir' + hardcode_shlibpath_var=no + case $host_os in + solaris2.[0-5] | solaris2.[0-5].*) ;; + *) + # The compiler driver will combine and reorder linker options, + # but understands '-z linker_flag'. GCC discards it without '$wl', + # but is careful enough not to reorder. + # Supported since Solaris 2.6 (maybe 2.5.1?) + if test yes = "$GCC"; then + whole_archive_flag_spec='$wl-z ${wl}allextract$convenience $wl-z ${wl}defaultextract' + else + whole_archive_flag_spec='-z allextract$convenience -z defaultextract' + fi + ;; + esac + link_all_deplibs=yes + ;; + + sunos4*) + if test sequent = "$host_vendor"; then + # Use $CC to link under sequent, because it throws in some extra .o + # files that make .init and .fini sections work. + archive_cmds='$CC -G $wl-h $soname -o $lib $libobjs $deplibs $compiler_flags' + else + archive_cmds='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' + fi + hardcode_libdir_flag_spec='-L$libdir' + hardcode_direct=yes + hardcode_minus_L=yes + hardcode_shlibpath_var=no + ;; + + sysv4) + case $host_vendor in + sni) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_direct=yes # is this really true??? + ;; + siemens) + ## LD is ld it makes a PLAMLIB + ## CC just makes a GrossModule. + archive_cmds='$LD -G -o $lib $libobjs $deplibs $linker_flags' + reload_cmds='$CC -r -o $output$reload_objs' + hardcode_direct=no + ;; + motorola) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_direct=no #Motorola manual says yes, but my tests say they lie + ;; + esac + runpath_var='LD_RUN_PATH' + hardcode_shlibpath_var=no + ;; + + sysv4.3*) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_shlibpath_var=no + export_dynamic_flag_spec='-Bexport' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_shlibpath_var=no + runpath_var=LD_RUN_PATH + hardcode_runpath_var=yes + ld_shlibs=yes + fi + ;; + + sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7* | sco3.2v5.0.[024]*) + no_undefined_flag='$wl-z,text' + archive_cmds_need_lc=no + hardcode_shlibpath_var=no + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + archive_cmds='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + archive_cmds='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + sysv5* | sco3.2v5* | sco5v6*) + # Note: We CANNOT use -z defs as we might desire, because we do not + # link with -lc, and that would cause any symbols used from libc to + # always be unresolved, which means just about no library would + # ever link correctly. If we're not using GNU ld we use -z text + # though, which does catch some bad symbols but isn't as heavy-handed + # as -z defs. + no_undefined_flag='$wl-z,text' + allow_undefined_flag='$wl-z,nodefs' + archive_cmds_need_lc=no + hardcode_shlibpath_var=no + hardcode_libdir_flag_spec='$wl-R,$libdir' + hardcode_libdir_separator=':' + link_all_deplibs=yes + export_dynamic_flag_spec='$wl-Bexport' + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + archive_cmds='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + archive_cmds='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + archive_expsym_cmds='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + uts4*) + archive_cmds='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + hardcode_libdir_flag_spec='-L$libdir' + hardcode_shlibpath_var=no + ;; + + *) + ld_shlibs=no + ;; + esac + + if test sni = "$host_vendor"; then + case $host in + sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*) + export_dynamic_flag_spec='$wl-Blargedynsym' + ;; + esac + fi + fi + +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ld_shlibs" >&5 +$as_echo "$ld_shlibs" >&6; } +test no = "$ld_shlibs" && can_build_shared=no + +with_gnu_ld=$with_gnu_ld + + + + + + + + + + + + + + + +# +# Do we need to explicitly link libc? +# +case "x$archive_cmds_need_lc" in +x|xyes) + # Assume -lc should be added + archive_cmds_need_lc=yes + + if test yes,yes = "$GCC,$enable_shared"; then + case $archive_cmds in + *'~'*) + # FIXME: we may have to deal with multi-command sequences. + ;; + '$CC '*) + # Test whether the compiler implicitly links with -lc since on some + # systems, -lgcc has to come before -lc. If gcc already passes -lc + # to ld, don't add -lc before -lgcc. + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether -lc should be explicitly linked in" >&5 +$as_echo_n "checking whether -lc should be explicitly linked in... " >&6; } +if ${lt_cv_archive_cmds_need_lc+:} false; then : + $as_echo_n "(cached) " >&6 +else + $RM conftest* + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5 + (eval $ac_compile) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } 2>conftest.err; then + soname=conftest + lib=conftest + libobjs=conftest.$ac_objext + deplibs= + wl=$lt_prog_compiler_wl + pic_flag=$lt_prog_compiler_pic + compiler_flags=-v + linker_flags=-v + verstring= + output_objdir=. + libname=conftest + lt_save_allow_undefined_flag=$allow_undefined_flag + allow_undefined_flag= + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$archive_cmds 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1\""; } >&5 + (eval $archive_cmds 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } + then + lt_cv_archive_cmds_need_lc=no + else + lt_cv_archive_cmds_need_lc=yes + fi + allow_undefined_flag=$lt_save_allow_undefined_flag + else + cat conftest.err 1>&5 + fi + $RM conftest* + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_archive_cmds_need_lc" >&5 +$as_echo "$lt_cv_archive_cmds_need_lc" >&6; } + archive_cmds_need_lc=$lt_cv_archive_cmds_need_lc + ;; + esac + fi + ;; +esac + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking dynamic linker characteristics" >&5 +$as_echo_n "checking dynamic linker characteristics... " >&6; } + +if test yes = "$GCC"; then + case $host_os in + darwin*) lt_awk_arg='/^libraries:/,/LR/' ;; + *) lt_awk_arg='/^libraries:/' ;; + esac + case $host_os in + mingw* | cegcc*) lt_sed_strip_eq='s|=\([A-Za-z]:\)|\1|g' ;; + *) lt_sed_strip_eq='s|=/|/|g' ;; + esac + lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq` + case $lt_search_path_spec in + *\;*) + # if the path contains ";" then we assume it to be the separator + # otherwise default to the standard path separator (i.e. ":") - it is + # assumed that no part of a normal pathname contains ";" but that should + # okay in the real world where ";" in dirpaths is itself problematic. + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'` + ;; + *) + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"` + ;; + esac + # Ok, now we have the path, separated by spaces, we can step through it + # and add multilib dir if necessary... + lt_tmp_lt_search_path_spec= + lt_multi_os_dir=/`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null` + # ...but if some path component already ends with the multilib dir we assume + # that all is fine and trust -print-search-dirs as is (GCC 4.2? or newer). + case "$lt_multi_os_dir; $lt_search_path_spec " in + "/; "* | "/.; "* | "/./; "* | *"$lt_multi_os_dir "* | *"$lt_multi_os_dir/ "*) + lt_multi_os_dir= + ;; + esac + for lt_sys_path in $lt_search_path_spec; do + if test -d "$lt_sys_path$lt_multi_os_dir"; then + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path$lt_multi_os_dir" + elif test -n "$lt_multi_os_dir"; then + test -d "$lt_sys_path" && \ + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path" + fi + done + lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk ' +BEGIN {RS = " "; FS = "/|\n";} { + lt_foo = ""; + lt_count = 0; + for (lt_i = NF; lt_i > 0; lt_i--) { + if ($lt_i != "" && $lt_i != ".") { + if ($lt_i == "..") { + lt_count++; + } else { + if (lt_count == 0) { + lt_foo = "/" $lt_i lt_foo; + } else { + lt_count--; + } + } + } + } + if (lt_foo != "") { lt_freq[lt_foo]++; } + if (lt_freq[lt_foo] == 1) { print lt_foo; } +}'` + # AWK program above erroneously prepends '/' to C:/dos/paths + # for these hosts. + case $host_os in + mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\ + $SED 's|/\([A-Za-z]:\)|\1|g'` ;; + esac + sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP` +else + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" +fi +library_names_spec= +libname_spec='lib$name' +soname_spec= +shrext_cmds=.so +postinstall_cmds= +postuninstall_cmds= +finish_cmds= +finish_eval= +shlibpath_var= +shlibpath_overrides_runpath=unknown +version_type=none +dynamic_linker="$host_os ld.so" +sys_lib_dlsearch_path_spec="/lib /usr/lib" +need_lib_prefix=unknown +hardcode_into_libs=no + +# when you set need_version to no, make sure it does not cause -set_version +# flags to be left without arguments +need_version=unknown + + + +case $host_os in +aix3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname.a' + shlibpath_var=LIBPATH + + # AIX 3 has no versioning support, so we append a major version to the name. + soname_spec='$libname$release$shared_ext$major' + ;; + +aix[4-9]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + hardcode_into_libs=yes + if test ia64 = "$host_cpu"; then + # AIX 5 supports IA64 + library_names_spec='$libname$release$shared_ext$major $libname$release$shared_ext$versuffix $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + else + # With GCC up to 2.95.x, collect2 would create an import file + # for dependence libraries. The import file would start with + # the line '#! .'. This would cause the generated library to + # depend on '.', always an invalid library. This was fixed in + # development snapshots of GCC prior to 3.0. + case $host_os in + aix4 | aix4.[01] | aix4.[01].*) + if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)' + echo ' yes ' + echo '#endif'; } | $CC -E - | $GREP yes > /dev/null; then + : + else + can_build_shared=no + fi + ;; + esac + # Using Import Files as archive members, it is possible to support + # filename-based versioning of shared library archives on AIX. While + # this would work for both with and without runtime linking, it will + # prevent static linking of such archives. So we do filename-based + # shared library versioning with .so extension only, which is used + # when both runtime linking and shared linking is enabled. + # Unfortunately, runtime linking may impact performance, so we do + # not want this to be the default eventually. Also, we use the + # versioned .so libs for executables only if there is the -brtl + # linker flag in LDFLAGS as well, or --with-aix-soname=svr4 only. + # To allow for filename-based versioning support, we need to create + # libNAME.so.V as an archive file, containing: + # *) an Import File, referring to the versioned filename of the + # archive as well as the shared archive member, telling the + # bitwidth (32 or 64) of that shared object, and providing the + # list of exported symbols of that shared object, eventually + # decorated with the 'weak' keyword + # *) the shared object with the F_LOADONLY flag set, to really avoid + # it being seen by the linker. + # At run time we better use the real file rather than another symlink, + # but for link time we create the symlink libNAME.so -> libNAME.so.V + + case $with_aix_soname,$aix_use_runtimelinking in + # AIX (on Power*) has no versioning support, so currently we cannot hardcode correct + # soname into executable. Probably we can add versioning support to + # collect2, so additional links can be useful in future. + aix,yes) # traditional libtool + dynamic_linker='AIX unversionable lib.so' + # If using run time linking (on AIX 4.2 or later) use lib.so + # instead of lib.a to let people know that these are not + # typical AIX shared libraries. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + aix,no) # traditional AIX only + dynamic_linker='AIX lib.a(lib.so.V)' + # We preserve .a as extension for shared libraries through AIX4.2 + # and later when we are not doing run time linking. + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + ;; + svr4,*) # full svr4 only + dynamic_linker="AIX lib.so.V($shared_archive_member_spec.o)" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,yes) # both, prefer svr4 + dynamic_linker="AIX lib.so.V($shared_archive_member_spec.o), lib.a(lib.so.V)" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # unpreferred sharedlib libNAME.a needs extra handling + postinstall_cmds='test -n "$linkname" || linkname="$realname"~func_stripname "" ".so" "$linkname"~$install_shared_prog "$dir/$func_stripname_result.$libext" "$destdir/$func_stripname_result.$libext"~test -z "$tstripme" || test -z "$striplib" || $striplib "$destdir/$func_stripname_result.$libext"' + postuninstall_cmds='for n in $library_names $old_library; do :; done~func_stripname "" ".so" "$n"~test "$func_stripname_result" = "$n" || func_append rmfiles " $odir/$func_stripname_result.$libext"' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,no) # both, prefer aix + dynamic_linker="AIX lib.a(lib.so.V), lib.so.V($shared_archive_member_spec.o)" + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + # unpreferred sharedlib libNAME.so.V and symlink libNAME.so need extra handling + postinstall_cmds='test -z "$dlname" || $install_shared_prog $dir/$dlname $destdir/$dlname~test -z "$tstripme" || test -z "$striplib" || $striplib $destdir/$dlname~test -n "$linkname" || linkname=$realname~func_stripname "" ".a" "$linkname"~(cd "$destdir" && $LN_S -f $dlname $func_stripname_result.so)' + postuninstall_cmds='test -z "$dlname" || func_append rmfiles " $odir/$dlname"~for n in $old_library $library_names; do :; done~func_stripname "" ".a" "$n"~func_append rmfiles " $odir/$func_stripname_result.so"' + ;; + esac + shlibpath_var=LIBPATH + fi + ;; + +amigaos*) + case $host_cpu in + powerpc) + # Since July 2007 AmigaOS4 officially supports .so libraries. + # When compiling the executable, add -use-dynld -Lsobjs: to the compileline. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + m68k) + library_names_spec='$libname.ixlibrary $libname.a' + # Create ${libname}_ixlibrary.a entries in /sys/libs. + finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([^/]*\)\.ixlibrary$%\1%'\''`; $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done' + ;; + esac + ;; + +beos*) + library_names_spec='$libname$shared_ext' + dynamic_linker="$host_os ld.so" + shlibpath_var=LIBRARY_PATH + ;; + +bsdi[45]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib" + sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib" + # the default ld.so.conf also contains /usr/contrib/lib and + # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow + # libtool to hard-code these into programs + ;; + +cygwin* | mingw* | pw32* | cegcc*) + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + + case $GCC,$cc_basename in + yes,*) + # gcc + library_names_spec='$libname.dll.a' + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + + case $host_os in + cygwin*) + # Cygwin DLLs use 'cyg' prefix rather than 'lib' + soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[.]/-/g'`$versuffix$shared_ext' + + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api" + ;; + mingw* | cegcc*) + # MinGW DLLs use traditional 'lib' prefix + soname_spec='$libname`echo $release | $SED -e 's/[.]/-/g'`$versuffix$shared_ext' + ;; + pw32*) + # pw32 DLLs use 'pw' prefix rather than 'lib' + library_names_spec='`echo $libname | sed -e 's/^lib/pw/'``echo $release | $SED -e 's/[.]/-/g'`$versuffix$shared_ext' + ;; + esac + dynamic_linker='Win32 ld.exe' + ;; + + *,cl*) + # Native MSVC + libname_spec='$name' + soname_spec='$libname`echo $release | $SED -e 's/[.]/-/g'`$versuffix$shared_ext' + library_names_spec='$libname.dll.lib' + + case $build_os in + mingw*) + sys_lib_search_path_spec= + lt_save_ifs=$IFS + IFS=';' + for lt_path in $LIB + do + IFS=$lt_save_ifs + # Let DOS variable expansion print the short 8.3 style file name. + lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"` + sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path" + done + IFS=$lt_save_ifs + # Convert to MSYS style. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([a-zA-Z]\\):| /\\1|g' -e 's|^ ||'` + ;; + cygwin*) + # Convert to unix form, then to dos form, then back to unix form + # but this time dos style (no spaces!) so that the unix form looks + # like /cygdrive/c/PROGRA~1:/cygdr... + sys_lib_search_path_spec=`cygpath --path --unix "$LIB"` + sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null` + sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + ;; + *) + sys_lib_search_path_spec=$LIB + if $ECHO "$sys_lib_search_path_spec" | $GREP ';[c-zC-Z]:/' >/dev/null; then + # It is most probably a Windows format PATH. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'` + else + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + fi + # FIXME: find the short name or the path components, as spaces are + # common. (e.g. "Program Files" -> "PROGRA~1") + ;; + esac + + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + dynamic_linker='Win32 link.exe' + ;; + + *) + # Assume MSVC wrapper + library_names_spec='$libname`echo $release | $SED -e 's/[.]/-/g'`$versuffix$shared_ext $libname.lib' + dynamic_linker='Win32 ld.exe' + ;; + esac + # FIXME: first we should search . and the directory the executable is in + shlibpath_var=PATH + ;; + +darwin* | rhapsody*) + dynamic_linker="$host_os dyld" + version_type=darwin + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$major$shared_ext $libname$shared_ext' + soname_spec='$libname$release$major$shared_ext' + shlibpath_overrides_runpath=yes + shlibpath_var=DYLD_LIBRARY_PATH + shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`' + + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib" + sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib' + ;; + +dgux*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +freebsd* | dragonfly*) + # DragonFly does not have aout. When/if they implement a new + # versioning mechanism, adjust this. + if test -x /usr/bin/objformat; then + objformat=`/usr/bin/objformat` + else + case $host_os in + freebsd[23].*) objformat=aout ;; + *) objformat=elf ;; + esac + fi + version_type=freebsd-$objformat + case $version_type in + freebsd-elf*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + need_version=no + need_lib_prefix=no + ;; + freebsd-*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + need_version=yes + ;; + esac + shlibpath_var=LD_LIBRARY_PATH + case $host_os in + freebsd2.*) + shlibpath_overrides_runpath=yes + ;; + freebsd3.[01]* | freebsdelf3.[01]*) + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + freebsd3.[2-9]* | freebsdelf3.[2-9]* | \ + freebsd4.[0-5] | freebsdelf4.[0-5] | freebsd4.1.1 | freebsdelf4.1.1) + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + *) # from 4.6 on, and DragonFly + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + esac + ;; + +haiku*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + dynamic_linker="$host_os runtime_loader" + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LIBRARY_PATH + shlibpath_overrides_runpath=no + sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib' + hardcode_into_libs=yes + ;; + +hpux9* | hpux10* | hpux11*) + # Give a soname corresponding to the major version so that dld.sl refuses to + # link against other versions. + version_type=sunos + need_lib_prefix=no + need_version=no + case $host_cpu in + ia64*) + shrext_cmds='.so' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.so" + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + if test 32 = "$HPUX_IA64_MODE"; then + sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib" + sys_lib_dlsearch_path_spec=/usr/lib/hpux32 + else + sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64" + sys_lib_dlsearch_path_spec=/usr/lib/hpux64 + fi + ;; + hppa*64*) + shrext_cmds='.sl' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.sl" + shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + *) + shrext_cmds='.sl' + dynamic_linker="$host_os dld.sl" + shlibpath_var=SHLIB_PATH + shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + ;; + esac + # HP-UX runs *really* slowly unless shared libraries are mode 555, ... + postinstall_cmds='chmod 555 $lib' + # or fails outright, so override atomically: + install_override_mode=555 + ;; + +interix[3-9]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +irix5* | irix6* | nonstopux*) + case $host_os in + nonstopux*) version_type=nonstopux ;; + *) + if test yes = "$lt_cv_prog_gnu_ld"; then + version_type=linux # correct to gnu/linux during the next big refactor + else + version_type=irix + fi ;; + esac + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$release$shared_ext $libname$shared_ext' + case $host_os in + irix5* | nonstopux*) + libsuff= shlibsuff= + ;; + *) + case $LD in # libtool.m4 will add one of these switches to LD + *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") + libsuff= shlibsuff= libmagic=32-bit;; + *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") + libsuff=32 shlibsuff=N32 libmagic=N32;; + *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") + libsuff=64 shlibsuff=64 libmagic=64-bit;; + *) libsuff= shlibsuff= libmagic=never-match;; + esac + ;; + esac + shlibpath_var=LD_LIBRARY${shlibsuff}_PATH + shlibpath_overrides_runpath=no + sys_lib_search_path_spec="/usr/lib$libsuff /lib$libsuff /usr/local/lib$libsuff" + sys_lib_dlsearch_path_spec="/usr/lib$libsuff /lib$libsuff" + hardcode_into_libs=yes + ;; + +# No shared lib support for Linux oldld, aout, or coff. +linux*oldld* | linux*aout* | linux*coff*) + dynamic_linker=no + ;; + +linux*android*) + version_type=none # Android doesn't support versioned libraries. + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext' + soname_spec='$libname$release$shared_ext' + finish_cmds= + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + dynamic_linker='Android linker' + # Don't embed -rpath directories since the linker doesn't support them. + hardcode_libdir_flag_spec='-L$libdir' + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + + # Some binutils ld are patched to set DT_RUNPATH + if ${lt_cv_shlibpath_overrides_runpath+:} false; then : + $as_echo_n "(cached) " >&6 +else + lt_cv_shlibpath_overrides_runpath=no + save_LDFLAGS=$LDFLAGS + save_libdir=$libdir + eval "libdir=/foo; wl=\"$lt_prog_compiler_wl\"; \ + LDFLAGS=\"\$LDFLAGS $hardcode_libdir_flag_spec\"" + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ + + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + if ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null; then : + lt_cv_shlibpath_overrides_runpath=yes +fi +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + LDFLAGS=$save_LDFLAGS + libdir=$save_libdir + +fi + + shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + # Ideally, we could use ldconfig to report *all* directores which are + # searched for libraries, however this is still not possible. Aside from not + # being certain /sbin/ldconfig is available, command + # 'ldconfig -N -X -v | grep ^/' on 64bit Fedora does not report /usr/lib64, + # even though it is searched at run-time. Try to do the best guess by + # appending ld.so.conf contents (and includes) to the search path. + if test -f /etc/ld.so.conf; then + lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \$2)); skip = 1; } { if (!skip) print \$0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[ ]*hwcap[ ]/d;s/[:, ]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '` + sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra" + fi + + # We used to test for /lib/ld.so.1 and disable shared libraries on + # powerpc, because MkLinux only supported shared libraries with the + # GNU dynamic linker. Since this was broken with cross compilers, + # most powerpc-linux boxes support dynamic linking these days and + # people can always --disable-shared, the test was removed, and we + # assume the GNU/Linux dynamic linker is in use. + dynamic_linker='GNU/Linux ld.so' + ;; + +netbsd*) + version_type=sunos + need_lib_prefix=no + need_version=no + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + dynamic_linker='NetBSD (a.out) ld.so' + else + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='NetBSD ld.elf_so' + fi + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + +newsos6) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +*nto* | *qnx*) + version_type=qnx + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + dynamic_linker='ldqnx.so' + ;; + +openbsd* | bitrig*) + version_type=sunos + sys_lib_dlsearch_path_spec=/usr/lib + need_lib_prefix=no + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + need_version=no + else + need_version=yes + fi + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +os2*) + libname_spec='$name' + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + # OS/2 can only load a DLL with a base name of 8 characters or less. + soname_spec='`test -n "$os2dllname" && libname="$os2dllname"; + v=$($ECHO $release$versuffix | tr -d .-); + n=$($ECHO $libname | cut -b -$((8 - ${#v})) | tr . _); + $ECHO $n$v`$shared_ext' + library_names_spec='${libname}_dll.$libext' + dynamic_linker='OS/2 ld.exe' + shlibpath_var=BEGINLIBPATH + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; $ECHO \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; $ECHO \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + ;; + +osf3* | osf4* | osf5*) + version_type=osf + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + +rdos*) + dynamic_linker=no + ;; + +solaris*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + # ldd complains unless libraries are executable + postinstall_cmds='chmod +x $lib' + ;; + +sunos4*) + version_type=sunos + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + if test yes = "$with_gnu_ld"; then + need_lib_prefix=no + fi + need_version=yes + ;; + +sysv4 | sysv4.3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + case $host_vendor in + sni) + shlibpath_overrides_runpath=no + need_lib_prefix=no + runpath_var=LD_RUN_PATH + ;; + siemens) + need_lib_prefix=no + ;; + motorola) + need_lib_prefix=no + need_version=no + shlibpath_overrides_runpath=no + sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib' + ;; + esac + ;; + +sysv4*MP*) + if test -d /usr/nec; then + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$shared_ext.$versuffix $libname$shared_ext.$major $libname$shared_ext' + soname_spec='$libname$shared_ext.$major' + shlibpath_var=LD_LIBRARY_PATH + fi + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + version_type=sco + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + if test yes = "$with_gnu_ld"; then + sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib' + else + sys_lib_search_path_spec='/usr/ccs/lib /usr/lib' + case $host_os in + sco3.2v5*) + sys_lib_search_path_spec="$sys_lib_search_path_spec /lib" + ;; + esac + fi + sys_lib_dlsearch_path_spec='/usr/lib' + ;; + +tpf*) + # TPF is a cross-target only. Preferred cross-host = GNU/Linux. + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +uts4*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +*) + dynamic_linker=no + ;; +esac +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $dynamic_linker" >&5 +$as_echo "$dynamic_linker" >&6; } +test no = "$dynamic_linker" && can_build_shared=no + +variables_saved_for_relink="PATH $shlibpath_var $runpath_var" +if test yes = "$GCC"; then + variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" +fi + +if test set = "${lt_cv_sys_lib_search_path_spec+set}"; then + sys_lib_search_path_spec=$lt_cv_sys_lib_search_path_spec +fi + +if test set = "${lt_cv_sys_lib_dlsearch_path_spec+set}"; then + sys_lib_dlsearch_path_spec=$lt_cv_sys_lib_dlsearch_path_spec +fi + +# remember unaugmented sys_lib_dlsearch_path content for libtool script decls... +configure_time_dlsearch_path=$sys_lib_dlsearch_path_spec + +# ... but it needs LT_SYS_LIBRARY_PATH munging for other configure-time code +func_munge_path_list sys_lib_dlsearch_path_spec "$LT_SYS_LIBRARY_PATH" + +# to be used as default LT_SYS_LIBRARY_PATH value in generated libtool +configure_time_lt_sys_library_path=$LT_SYS_LIBRARY_PATH + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking how to hardcode library paths into programs" >&5 +$as_echo_n "checking how to hardcode library paths into programs... " >&6; } +hardcode_action= +if test -n "$hardcode_libdir_flag_spec" || + test -n "$runpath_var" || + test yes = "$hardcode_automatic"; then + + # We can hardcode non-existent directories. + if test no != "$hardcode_direct" && + # If the only mechanism to avoid hardcoding is shlibpath_var, we + # have to relink, otherwise we might link with an installed library + # when we should be linking with a yet-to-be-installed one + ## test no != "$_LT_TAGVAR(hardcode_shlibpath_var, )" && + test no != "$hardcode_minus_L"; then + # Linking always hardcodes the temporary library directory. + hardcode_action=relink + else + # We can link without hardcoding, and we can hardcode nonexisting dirs. + hardcode_action=immediate + fi +else + # We cannot hardcode anything, or else we can only hardcode existing + # directories. + hardcode_action=unsupported +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $hardcode_action" >&5 +$as_echo "$hardcode_action" >&6; } + +if test relink = "$hardcode_action" || + test yes = "$inherit_rpath"; then + # Fast installation is not supported + enable_fast_install=no +elif test yes = "$shlibpath_overrides_runpath" || + test no = "$enable_shared"; then + # Fast installation is not necessary + enable_fast_install=needless +fi + + + + + + + if test yes != "$enable_dlopen"; then + enable_dlopen=unknown + enable_dlopen_self=unknown + enable_dlopen_self_static=unknown +else + lt_cv_dlopen=no + lt_cv_dlopen_libs= + + case $host_os in + beos*) + lt_cv_dlopen=load_add_on + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + ;; + + mingw* | pw32* | cegcc*) + lt_cv_dlopen=LoadLibrary + lt_cv_dlopen_libs= + ;; + + cygwin*) + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + ;; + + darwin*) + # if libdl is installed we need to link against it + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -ldl" >&5 +$as_echo_n "checking for dlopen in -ldl... " >&6; } +if ${ac_cv_lib_dl_dlopen+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_check_lib_save_LIBS=$LIBS +LIBS="-ldl $LIBS" +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +/* Override any GCC internal prototype to avoid an error. + Use char because int might match the return type of a GCC + builtin and then its argument prototype would still apply. */ +#ifdef __cplusplus +extern "C" +#endif +char dlopen (); +int +main () +{ +return dlopen (); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + ac_cv_lib_dl_dlopen=yes +else + ac_cv_lib_dl_dlopen=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +LIBS=$ac_check_lib_save_LIBS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5 +$as_echo "$ac_cv_lib_dl_dlopen" >&6; } +if test "x$ac_cv_lib_dl_dlopen" = xyes; then : + lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl +else + + lt_cv_dlopen=dyld + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + +fi + + ;; + + tpf*) + # Don't try to run any link tests for TPF. We know it's impossible + # because TPF is a cross-compiler, and we know how we open DSOs. + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + lt_cv_dlopen_self=no + ;; + + *) + ac_fn_c_check_func "$LINENO" "shl_load" "ac_cv_func_shl_load" +if test "x$ac_cv_func_shl_load" = xyes; then : + lt_cv_dlopen=shl_load +else + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for shl_load in -ldld" >&5 +$as_echo_n "checking for shl_load in -ldld... " >&6; } +if ${ac_cv_lib_dld_shl_load+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_check_lib_save_LIBS=$LIBS +LIBS="-ldld $LIBS" +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +/* Override any GCC internal prototype to avoid an error. + Use char because int might match the return type of a GCC + builtin and then its argument prototype would still apply. */ +#ifdef __cplusplus +extern "C" +#endif +char shl_load (); +int +main () +{ +return shl_load (); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + ac_cv_lib_dld_shl_load=yes +else + ac_cv_lib_dld_shl_load=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +LIBS=$ac_check_lib_save_LIBS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dld_shl_load" >&5 +$as_echo "$ac_cv_lib_dld_shl_load" >&6; } +if test "x$ac_cv_lib_dld_shl_load" = xyes; then : + lt_cv_dlopen=shl_load lt_cv_dlopen_libs=-ldld +else + ac_fn_c_check_func "$LINENO" "dlopen" "ac_cv_func_dlopen" +if test "x$ac_cv_func_dlopen" = xyes; then : + lt_cv_dlopen=dlopen +else + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -ldl" >&5 +$as_echo_n "checking for dlopen in -ldl... " >&6; } +if ${ac_cv_lib_dl_dlopen+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_check_lib_save_LIBS=$LIBS +LIBS="-ldl $LIBS" +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +/* Override any GCC internal prototype to avoid an error. + Use char because int might match the return type of a GCC + builtin and then its argument prototype would still apply. */ +#ifdef __cplusplus +extern "C" +#endif +char dlopen (); +int +main () +{ +return dlopen (); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + ac_cv_lib_dl_dlopen=yes +else + ac_cv_lib_dl_dlopen=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +LIBS=$ac_check_lib_save_LIBS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dl_dlopen" >&5 +$as_echo "$ac_cv_lib_dl_dlopen" >&6; } +if test "x$ac_cv_lib_dl_dlopen" = xyes; then : + lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl +else + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dlopen in -lsvld" >&5 +$as_echo_n "checking for dlopen in -lsvld... " >&6; } +if ${ac_cv_lib_svld_dlopen+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_check_lib_save_LIBS=$LIBS +LIBS="-lsvld $LIBS" +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +/* Override any GCC internal prototype to avoid an error. + Use char because int might match the return type of a GCC + builtin and then its argument prototype would still apply. */ +#ifdef __cplusplus +extern "C" +#endif +char dlopen (); +int +main () +{ +return dlopen (); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + ac_cv_lib_svld_dlopen=yes +else + ac_cv_lib_svld_dlopen=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +LIBS=$ac_check_lib_save_LIBS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_svld_dlopen" >&5 +$as_echo "$ac_cv_lib_svld_dlopen" >&6; } +if test "x$ac_cv_lib_svld_dlopen" = xyes; then : + lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-lsvld +else + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for dld_link in -ldld" >&5 +$as_echo_n "checking for dld_link in -ldld... " >&6; } +if ${ac_cv_lib_dld_dld_link+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_check_lib_save_LIBS=$LIBS +LIBS="-ldld $LIBS" +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +/* Override any GCC internal prototype to avoid an error. + Use char because int might match the return type of a GCC + builtin and then its argument prototype would still apply. */ +#ifdef __cplusplus +extern "C" +#endif +char dld_link (); +int +main () +{ +return dld_link (); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + ac_cv_lib_dld_dld_link=yes +else + ac_cv_lib_dld_dld_link=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +LIBS=$ac_check_lib_save_LIBS +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_dld_dld_link" >&5 +$as_echo "$ac_cv_lib_dld_dld_link" >&6; } +if test "x$ac_cv_lib_dld_dld_link" = xyes; then : + lt_cv_dlopen=dld_link lt_cv_dlopen_libs=-ldld +fi + + +fi + + +fi + + +fi + + +fi + + +fi + + ;; + esac + + if test no = "$lt_cv_dlopen"; then + enable_dlopen=no + else + enable_dlopen=yes + fi + + case $lt_cv_dlopen in + dlopen) + save_CPPFLAGS=$CPPFLAGS + test yes = "$ac_cv_header_dlfcn_h" && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H" + + save_LDFLAGS=$LDFLAGS + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\" + + save_LIBS=$LIBS + LIBS="$lt_cv_dlopen_libs $LIBS" + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether a program can dlopen itself" >&5 +$as_echo_n "checking whether a program can dlopen itself... " >&6; } +if ${lt_cv_dlopen_self+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test yes = "$cross_compiling"; then : + lt_cv_dlopen_self=cross +else + lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2 + lt_status=$lt_dlunknown + cat > conftest.$ac_ext <<_LT_EOF +#line $LINENO "configure" +#include "confdefs.h" + +#if HAVE_DLFCN_H +#include +#endif + +#include + +#ifdef RTLD_GLOBAL +# define LT_DLGLOBAL RTLD_GLOBAL +#else +# ifdef DL_GLOBAL +# define LT_DLGLOBAL DL_GLOBAL +# else +# define LT_DLGLOBAL 0 +# endif +#endif + +/* We may have to define LT_DLLAZY_OR_NOW in the command line if we + find out it does not work in some platform. */ +#ifndef LT_DLLAZY_OR_NOW +# ifdef RTLD_LAZY +# define LT_DLLAZY_OR_NOW RTLD_LAZY +# else +# ifdef DL_LAZY +# define LT_DLLAZY_OR_NOW DL_LAZY +# else +# ifdef RTLD_NOW +# define LT_DLLAZY_OR_NOW RTLD_NOW +# else +# ifdef DL_NOW +# define LT_DLLAZY_OR_NOW DL_NOW +# else +# define LT_DLLAZY_OR_NOW 0 +# endif +# endif +# endif +# endif +#endif + +/* When -fvisibility=hidden is used, assume the code has been annotated + correspondingly for the symbols needed. */ +#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3)) +int fnord () __attribute__((visibility("default"))); +#endif + +int fnord () { return 42; } +int main () +{ + void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW); + int status = $lt_dlunknown; + + if (self) + { + if (dlsym (self,"fnord")) status = $lt_dlno_uscore; + else + { + if (dlsym( self,"_fnord")) status = $lt_dlneed_uscore; + else puts (dlerror ()); + } + /* dlclose (self); */ + } + else + puts (dlerror ()); + + return status; +} +_LT_EOF + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5 + (eval $ac_link) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } && test -s "conftest$ac_exeext" 2>/dev/null; then + (./conftest; exit; ) >&5 2>/dev/null + lt_status=$? + case x$lt_status in + x$lt_dlno_uscore) lt_cv_dlopen_self=yes ;; + x$lt_dlneed_uscore) lt_cv_dlopen_self=yes ;; + x$lt_dlunknown|x*) lt_cv_dlopen_self=no ;; + esac + else : + # compilation failed + lt_cv_dlopen_self=no + fi +fi +rm -fr conftest* + + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_dlopen_self" >&5 +$as_echo "$lt_cv_dlopen_self" >&6; } + + if test yes = "$lt_cv_dlopen_self"; then + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\" + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether a statically linked program can dlopen itself" >&5 +$as_echo_n "checking whether a statically linked program can dlopen itself... " >&6; } +if ${lt_cv_dlopen_self_static+:} false; then : + $as_echo_n "(cached) " >&6 +else + if test yes = "$cross_compiling"; then : + lt_cv_dlopen_self_static=cross +else + lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2 + lt_status=$lt_dlunknown + cat > conftest.$ac_ext <<_LT_EOF +#line $LINENO "configure" +#include "confdefs.h" + +#if HAVE_DLFCN_H +#include +#endif + +#include + +#ifdef RTLD_GLOBAL +# define LT_DLGLOBAL RTLD_GLOBAL +#else +# ifdef DL_GLOBAL +# define LT_DLGLOBAL DL_GLOBAL +# else +# define LT_DLGLOBAL 0 +# endif +#endif + +/* We may have to define LT_DLLAZY_OR_NOW in the command line if we + find out it does not work in some platform. */ +#ifndef LT_DLLAZY_OR_NOW +# ifdef RTLD_LAZY +# define LT_DLLAZY_OR_NOW RTLD_LAZY +# else +# ifdef DL_LAZY +# define LT_DLLAZY_OR_NOW DL_LAZY +# else +# ifdef RTLD_NOW +# define LT_DLLAZY_OR_NOW RTLD_NOW +# else +# ifdef DL_NOW +# define LT_DLLAZY_OR_NOW DL_NOW +# else +# define LT_DLLAZY_OR_NOW 0 +# endif +# endif +# endif +# endif +#endif + +/* When -fvisibility=hidden is used, assume the code has been annotated + correspondingly for the symbols needed. */ +#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3)) +int fnord () __attribute__((visibility("default"))); +#endif + +int fnord () { return 42; } +int main () +{ + void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW); + int status = $lt_dlunknown; + + if (self) + { + if (dlsym (self,"fnord")) status = $lt_dlno_uscore; + else + { + if (dlsym( self,"_fnord")) status = $lt_dlneed_uscore; + else puts (dlerror ()); + } + /* dlclose (self); */ + } + else + puts (dlerror ()); + + return status; +} +_LT_EOF + if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_link\""; } >&5 + (eval $ac_link) 2>&5 + ac_status=$? + $as_echo "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5 + test $ac_status = 0; } && test -s "conftest$ac_exeext" 2>/dev/null; then + (./conftest; exit; ) >&5 2>/dev/null + lt_status=$? + case x$lt_status in + x$lt_dlno_uscore) lt_cv_dlopen_self_static=yes ;; + x$lt_dlneed_uscore) lt_cv_dlopen_self_static=yes ;; + x$lt_dlunknown|x*) lt_cv_dlopen_self_static=no ;; + esac + else : + # compilation failed + lt_cv_dlopen_self_static=no + fi +fi +rm -fr conftest* + + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $lt_cv_dlopen_self_static" >&5 +$as_echo "$lt_cv_dlopen_self_static" >&6; } + fi + + CPPFLAGS=$save_CPPFLAGS + LDFLAGS=$save_LDFLAGS + LIBS=$save_LIBS + ;; + esac + + case $lt_cv_dlopen_self in + yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;; + *) enable_dlopen_self=unknown ;; + esac + + case $lt_cv_dlopen_self_static in + yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;; + *) enable_dlopen_self_static=unknown ;; + esac +fi + + + + + + + + + + + + + + + + + +striplib= +old_striplib= +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether stripping libraries is possible" >&5 +$as_echo_n "checking whether stripping libraries is possible... " >&6; } +if test -n "$STRIP" && $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then + test -z "$old_striplib" && old_striplib="$STRIP --strip-debug" + test -z "$striplib" && striplib="$STRIP --strip-unneeded" + { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } +else +# FIXME - insert some real tests, host_os isn't really good enough + case $host_os in + darwin*) + if test -n "$STRIP"; then + striplib="$STRIP -x" + old_striplib="$STRIP -S" + { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5 +$as_echo "yes" >&6; } + else + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } + fi + ;; + *) + { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5 +$as_echo "no" >&6; } + ;; + esac +fi + + + + + + + + + + + + + # Report what library types will actually be built + { $as_echo "$as_me:${as_lineno-$LINENO}: checking if libtool supports shared libraries" >&5 +$as_echo_n "checking if libtool supports shared libraries... " >&6; } + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $can_build_shared" >&5 +$as_echo "$can_build_shared" >&6; } + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether to build shared libraries" >&5 +$as_echo_n "checking whether to build shared libraries... " >&6; } + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + + aix[4-9]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $enable_shared" >&5 +$as_echo "$enable_shared" >&6; } + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether to build static libraries" >&5 +$as_echo_n "checking whether to build static libraries... " >&6; } + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + { $as_echo "$as_me:${as_lineno-$LINENO}: result: $enable_static" >&5 +$as_echo "$enable_static" >&6; } + + + + +fi +ac_ext=c +ac_cpp='$CPP $CPPFLAGS' +ac_compile='$CC -c $CFLAGS $CPPFLAGS conftest.$ac_ext >&5' +ac_link='$CC -o conftest$ac_exeext $CFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS >&5' +ac_compiler_gnu=$ac_cv_c_compiler_gnu + +CC=$lt_save_CC + + + + + + + + + + + + + + + + ac_config_commands="$ac_config_commands libtool" + + + + +# Only expand once: + + + if test x$GCC = xyes; then + GCC_TRUE= + GCC_FALSE='#' +else + GCC_TRUE='#' + GCC_FALSE= +fi + + +# Checks for libraries. + +# Checks for header files. +for ac_header in endian.h fcntl.h locale.h sched.h unistd.h sys/param.h sys/stat.h sys/time.h sys/types.h +do : + as_ac_Header=`$as_echo "ac_cv_header_$ac_header" | $as_tr_sh` +ac_fn_c_check_header_mongrel "$LINENO" "$ac_header" "$as_ac_Header" "$ac_includes_default" +if eval test \"x\$"$as_ac_Header"\" = x"yes"; then : + cat >>confdefs.h <<_ACEOF +#define `$as_echo "HAVE_$ac_header" | $as_tr_cpp` 1 +_ACEOF + +fi + +done + + +# Checks for typedefs, structures, and compiler characteristics. +ac_fn_c_find_intX_t "$LINENO" "32" "ac_cv_c_int32_t" +case $ac_cv_c_int32_t in #( + no|yes) ;; #( + *) + +cat >>confdefs.h <<_ACEOF +#define int32_t $ac_cv_c_int32_t +_ACEOF +;; +esac + +ac_fn_c_find_uintX_t "$LINENO" "32" "ac_cv_c_uint32_t" +case $ac_cv_c_uint32_t in #( + no|yes) ;; #( + *) + +$as_echo "#define _UINT32_T 1" >>confdefs.h + + +cat >>confdefs.h <<_ACEOF +#define uint32_t $ac_cv_c_uint32_t +_ACEOF +;; + esac + +ac_fn_c_find_uintX_t "$LINENO" "16" "ac_cv_c_uint16_t" +case $ac_cv_c_uint16_t in #( + no|yes) ;; #( + *) + + +cat >>confdefs.h <<_ACEOF +#define uint16_t $ac_cv_c_uint16_t +_ACEOF +;; + esac + +ac_fn_c_find_uintX_t "$LINENO" "8" "ac_cv_c_uint8_t" +case $ac_cv_c_uint8_t in #( + no|yes) ;; #( + *) + +$as_echo "#define _UINT8_T 1" >>confdefs.h + + +cat >>confdefs.h <<_ACEOF +#define uint8_t $ac_cv_c_uint8_t +_ACEOF +;; + esac + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for unsigned long long int" >&5 +$as_echo_n "checking for unsigned long long int... " >&6; } +if ${ac_cv_type_unsigned_long_long_int+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_cv_type_unsigned_long_long_int=yes + if test "x${ac_cv_prog_cc_c99-no}" = xno; then + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + + /* For now, do not test the preprocessor; as of 2007 there are too many + implementations with broken preprocessors. Perhaps this can + be revisited in 2012. In the meantime, code should not expect + #if to work with literals wider than 32 bits. */ + /* Test literals. */ + long long int ll = 9223372036854775807ll; + long long int nll = -9223372036854775807LL; + unsigned long long int ull = 18446744073709551615ULL; + /* Test constant expressions. */ + typedef int a[((-9223372036854775807LL < 0 && 0 < 9223372036854775807ll) + ? 1 : -1)]; + typedef int b[(18446744073709551615ULL <= (unsigned long long int) -1 + ? 1 : -1)]; + int i = 63; +int +main () +{ +/* Test availability of runtime routines for shift and division. */ + long long int llmax = 9223372036854775807ll; + unsigned long long int ullmax = 18446744073709551615ull; + return ((ll << 63) | (ll >> 63) | (ll < i) | (ll > i) + | (llmax / ll) | (llmax % ll) + | (ull << 63) | (ull >> 63) | (ull << i) | (ull >> i) + | (ullmax / ull) | (ullmax % ull)); + ; + return 0; +} + +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + +else + ac_cv_type_unsigned_long_long_int=no +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_type_unsigned_long_long_int" >&5 +$as_echo "$ac_cv_type_unsigned_long_long_int" >&6; } + if test $ac_cv_type_unsigned_long_long_int = yes; then + +$as_echo "#define HAVE_UNSIGNED_LONG_LONG_INT 1" >>confdefs.h + + fi + + + + { $as_echo "$as_me:${as_lineno-$LINENO}: checking for long long int" >&5 +$as_echo_n "checking for long long int... " >&6; } +if ${ac_cv_type_long_long_int+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_cv_type_long_long_int=yes + if test "x${ac_cv_prog_cc_c99-no}" = xno; then + ac_cv_type_long_long_int=$ac_cv_type_unsigned_long_long_int + if test $ac_cv_type_long_long_int = yes; then + if test "$cross_compiling" = yes; then : + : +else + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#include + #ifndef LLONG_MAX + # define HALF \ + (1LL << (sizeof (long long int) * CHAR_BIT - 2)) + # define LLONG_MAX (HALF - 1 + HALF) + #endif +int +main () +{ +long long int n = 1; + int i; + for (i = 0; ; i++) + { + long long int m = n << i; + if (m >> i != n) + return 1; + if (LLONG_MAX / 2 < m) + break; + } + return 0; + ; + return 0; +} +_ACEOF +if ac_fn_c_try_run "$LINENO"; then : + +else + ac_cv_type_long_long_int=no +fi +rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \ + conftest.$ac_objext conftest.beam conftest.$ac_ext +fi + + fi + fi +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_type_long_long_int" >&5 +$as_echo "$ac_cv_type_long_long_int" >&6; } + if test $ac_cv_type_long_long_int = yes; then + +$as_echo "#define HAVE_LONG_LONG_INT 1" >>confdefs.h + + fi + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for inline" >&5 +$as_echo_n "checking for inline... " >&6; } +if ${ac_cv_c_inline+:} false; then : + $as_echo_n "(cached) " >&6 +else + ac_cv_c_inline=no +for ac_kw in inline __inline__ __inline; do + cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ +#ifndef __cplusplus +typedef int foo_t; +static $ac_kw foo_t static_foo () {return 0; } +$ac_kw foo_t foo () {return 0; } +#endif + +_ACEOF +if ac_fn_c_try_compile "$LINENO"; then : + ac_cv_c_inline=$ac_kw +fi +rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext + test "$ac_cv_c_inline" != no && break +done + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_c_inline" >&5 +$as_echo "$ac_cv_c_inline" >&6; } + +case $ac_cv_c_inline in + inline | yes) ;; + *) + case $ac_cv_c_inline in + no) ac_val=;; + *) ac_val=$ac_cv_c_inline;; + esac + cat >>confdefs.h <<_ACEOF +#ifndef __cplusplus +#define inline $ac_val +#endif +_ACEOF + ;; +esac + +case $ac_cv_c_inline in + yes) json_inline=inline;; + no) json_inline=;; + *) json_inline=$ac_cv_c_inline;; +esac + + +# Checks for library functions. +for ac_func in close getpid gettimeofday localeconv open read sched_yield strtoll +do : + as_ac_var=`$as_echo "ac_cv_func_$ac_func" | $as_tr_sh` +ac_fn_c_check_func "$LINENO" "$ac_func" "$as_ac_var" +if eval test \"x\$"$as_ac_var"\" = x"yes"; then : + cat >>confdefs.h <<_ACEOF +#define `$as_echo "HAVE_$ac_func" | $as_tr_cpp` 1 +_ACEOF + +fi +done + + +{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for gcc __sync builtins" >&5 +$as_echo_n "checking for gcc __sync builtins... 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" >&6; } +have_atomic_builtins=no +cat confdefs.h - <<_ACEOF >conftest.$ac_ext +/* end confdefs.h. */ + +int +main () +{ +char l; unsigned long v; __atomic_test_and_set(&l, __ATOMIC_RELAXED); __atomic_store_n(&v, 1, __ATOMIC_RELEASE); __atomic_load_n(&v, __ATOMIC_ACQUIRE); + ; + return 0; +} +_ACEOF +if ac_fn_c_try_link "$LINENO"; then : + have_atomic_builtins=yes +fi +rm -f core conftest.err conftest.$ac_objext \ + conftest$ac_exeext conftest.$ac_ext +if test "x$have_atomic_builtins" = "xyes"; then + +$as_echo "#define HAVE_ATOMIC_BUILTINS 1" >>confdefs.h + +fi +{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_atomic_builtins" >&5 +$as_echo "$have_atomic_builtins" >&6; } + +case "$ac_cv_type_long_long_int$ac_cv_func_strtoll" in + yesyes) json_have_long_long=1;; + *) json_have_long_long=0;; +esac + + +case "$ac_cv_header_locale_h$ac_cv_func_localeconv" in + yesyes) json_have_localeconv=1;; + *) json_have_localeconv=0;; +esac + + +# Features +# Check whether --enable-urandom was given. +if test "${enable_urandom+set}" = set; then : + enableval=$enable_urandom; use_urandom=$enableval +else + use_urandom=yes +fi + + +if test "x$use_urandom" = xyes; then + +$as_echo "#define USE_URANDOM 1" >>confdefs.h + +fi + +# Check whether --enable-windows-cryptoapi was given. +if test "${enable_windows_cryptoapi+set}" = set; then : + enableval=$enable_windows_cryptoapi; use_windows_cryptoapi=$enableval +else + use_windows_cryptoapi=yes +fi + + +if test "x$use_windows_cryptoapi" = xyes; then + +$as_echo "#define USE_WINDOWS_CRYPTOAPI 1" >>confdefs.h + +fi + +# Check whether --enable-initial-hashtable-order was given. +if test "${enable_initial_hashtable_order+set}" = set; then : + enableval=$enable_initial_hashtable_order; initial_hashtable_order=$enableval +else + initial_hashtable_order=3 +fi + + +cat >>confdefs.h <<_ACEOF +#define INITIAL_HASHTABLE_ORDER $initial_hashtable_order +_ACEOF + + +if test x$GCC = xyes; then + AM_CFLAGS="-Wall -Wextra -Wdeclaration-after-statement" +fi + + +ac_config_files="$ac_config_files jansson.pc Makefile doc/Makefile src/Makefile src/jansson_config.h test/Makefile test/bin/Makefile test/suites/Makefile test/suites/api/Makefile" + +cat >confcache <<\_ACEOF +# This file is a shell script that caches the results of configure +# tests run on this system so they can be shared between configure +# scripts and configure runs, see configure's option --config-cache. +# It is not useful on other systems. If it contains results you don't +# want to keep, you may remove or edit it. +# +# config.status only pays attention to the cache file if you give it +# the --recheck option to rerun configure. +# +# `ac_cv_env_foo' variables (set or unset) will be overridden when +# loading this file, other *unset* `ac_cv_foo' will be assigned the +# following values. + +_ACEOF + +# The following way of writing the cache mishandles newlines in values, +# but we know of no workaround that is simple, portable, and efficient. +# So, we kill variables containing newlines. +# Ultrix sh set writes to stderr and can't be redirected directly, +# and sets the high bit in the cache file unless we assign to the vars. +( + for ac_var in `(set) 2>&1 | sed -n 's/^\([a-zA-Z_][a-zA-Z0-9_]*\)=.*/\1/p'`; do + eval ac_val=\$$ac_var + case $ac_val in #( + *${as_nl}*) + case $ac_var in #( + *_cv_*) { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: cache variable $ac_var contains a newline" >&5 +$as_echo "$as_me: WARNING: cache variable $ac_var contains a newline" >&2;} ;; + esac + case $ac_var in #( + _ | IFS | as_nl) ;; #( + BASH_ARGV | BASH_SOURCE) eval $ac_var= ;; #( + *) { eval $ac_var=; unset $ac_var;} ;; + esac ;; + esac + done + + (set) 2>&1 | + case $as_nl`(ac_space=' '; set) 2>&1` in #( + *${as_nl}ac_space=\ *) + # `set' does not quote correctly, so add quotes: double-quote + # substitution turns \\\\ into \\, and sed turns \\ into \. + sed -n \ + "s/'/'\\\\''/g; + s/^\\([_$as_cr_alnum]*_cv_[_$as_cr_alnum]*\\)=\\(.*\\)/\\1='\\2'/p" + ;; #( + *) + # `set' quotes correctly as required by POSIX, so do not add quotes. + sed -n "/^[_$as_cr_alnum]*_cv_[_$as_cr_alnum]*=/p" + ;; + esac | + sort +) | + sed ' + /^ac_cv_env_/b end + t clear + :clear + s/^\([^=]*\)=\(.*[{}].*\)$/test "${\1+set}" = set || &/ + t end + s/^\([^=]*\)=\(.*\)$/\1=${\1=\2}/ + :end' >>confcache +if diff "$cache_file" confcache >/dev/null 2>&1; then :; else + if test -w "$cache_file"; then + if test "x$cache_file" != "x/dev/null"; then + { $as_echo "$as_me:${as_lineno-$LINENO}: updating cache $cache_file" >&5 +$as_echo "$as_me: updating cache $cache_file" >&6;} + if test ! -f "$cache_file" || test -h "$cache_file"; then + cat confcache >"$cache_file" + else + case $cache_file in #( + */* | ?:*) + mv -f confcache "$cache_file"$$ && + mv -f "$cache_file"$$ "$cache_file" ;; #( + *) + mv -f confcache "$cache_file" ;; + esac + fi + fi + else + { $as_echo "$as_me:${as_lineno-$LINENO}: not updating unwritable cache $cache_file" >&5 +$as_echo "$as_me: not updating unwritable cache $cache_file" >&6;} + fi +fi +rm -f confcache + +test "x$prefix" = xNONE && prefix=$ac_default_prefix +# Let make expand exec_prefix. +test "x$exec_prefix" = xNONE && exec_prefix='${prefix}' + +DEFS=-DHAVE_CONFIG_H + +ac_libobjs= +ac_ltlibobjs= +U= +for ac_i in : $LIBOBJS; do test "x$ac_i" = x: && continue + # 1. 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"cannot create directory $as_dir" + + +} # as_fn_mkdir_p +if mkdir -p . 2>/dev/null; then + as_mkdir_p='mkdir -p "$as_dir"' +else + test -d ./-p && rmdir ./-p + as_mkdir_p=false +fi + + +# as_fn_executable_p FILE +# ----------------------- +# Test if FILE is an executable regular file. +as_fn_executable_p () +{ + test -f "$1" && test -x "$1" +} # as_fn_executable_p +as_test_x='test -x' +as_executable_p=as_fn_executable_p + +# Sed expression to map a string onto a valid CPP name. +as_tr_cpp="eval sed 'y%*$as_cr_letters%P$as_cr_LETTERS%;s%[^_$as_cr_alnum]%_%g'" + +# Sed expression to map a string onto a valid variable name. +as_tr_sh="eval sed 'y%*+%pp%;s%[^_$as_cr_alnum]%_%g'" + + +exec 6>&1 +## ----------------------------------- ## +## Main body of $CONFIG_STATUS script. ## +## ----------------------------------- ## +_ASEOF +test $as_write_fail = 0 && chmod +x $CONFIG_STATUS || ac_write_fail=1 + +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +# Save the log message, to keep $0 and so on meaningful, and to +# report actual input values of CONFIG_FILES etc. instead of their +# values after options handling. +ac_log=" +This file was extended by jansson $as_me 2.10, which was +generated by GNU Autoconf 2.69. Invocation command line was + + CONFIG_FILES = $CONFIG_FILES + CONFIG_HEADERS = $CONFIG_HEADERS + CONFIG_LINKS = $CONFIG_LINKS + CONFIG_COMMANDS = $CONFIG_COMMANDS + $ $0 $@ + +on `(hostname || uname -n) 2>/dev/null | sed 1q` +" + +_ACEOF + +case $ac_config_files in *" +"*) set x $ac_config_files; shift; ac_config_files=$*;; +esac + +case $ac_config_headers in *" +"*) set x $ac_config_headers; shift; ac_config_headers=$*;; +esac + + +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +# Files that config.status was made for. +config_files="$ac_config_files" +config_headers="$ac_config_headers" +config_commands="$ac_config_commands" + +_ACEOF + +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +ac_cs_usage="\ +\`$as_me' instantiates files and other configuration actions +from templates according to the current configuration. Unless the files +and actions are specified as TAGs, all are instantiated by default. + +Usage: $0 [OPTION]... [TAG]... + + -h, --help print this help, then exit + -V, --version print version number and configuration settings, then exit + --config print configuration, then exit + -q, --quiet, --silent + do not print progress messages + -d, --debug don't remove temporary files + --recheck update $as_me by reconfiguring in the same conditions + --file=FILE[:TEMPLATE] + instantiate the configuration file FILE + --header=FILE[:TEMPLATE] + instantiate the configuration header FILE + +Configuration files: +$config_files + +Configuration headers: +$config_headers + +Configuration commands: +$config_commands + +Report bugs to ." + +_ACEOF +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" +ac_cs_version="\\ +jansson config.status 2.10 +configured by $0, generated by GNU Autoconf 2.69, + with options \\"\$ac_cs_config\\" + +Copyright (C) 2012 Free Software Foundation, Inc. +This config.status script is free software; the Free Software Foundation +gives unlimited permission to copy, distribute and modify it." + +ac_pwd='$ac_pwd' +srcdir='$srcdir' +INSTALL='$INSTALL' +MKDIR_P='$MKDIR_P' +AWK='$AWK' +test -n "\$AWK" || AWK=awk +_ACEOF + +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +# The default lists apply if the user does not specify any file. +ac_need_defaults=: +while test $# != 0 +do + case $1 in + --*=?*) + ac_option=`expr "X$1" : 'X\([^=]*\)='` + ac_optarg=`expr "X$1" : 'X[^=]*=\(.*\)'` + ac_shift=: + ;; + --*=) + ac_option=`expr "X$1" : 'X\([^=]*\)='` + ac_optarg= + ac_shift=: + ;; + *) + ac_option=$1 + ac_optarg=$2 + ac_shift=shift + ;; + esac + + case $ac_option in + # Handling of the options. + -recheck | --recheck | --rechec | --reche | --rech | --rec | --re | --r) + ac_cs_recheck=: ;; + --version | --versio | --versi | --vers | --ver | --ve | --v | -V ) + $as_echo "$ac_cs_version"; exit ;; + --config | --confi | --conf | --con | --co | --c ) + $as_echo "$ac_cs_config"; exit ;; + --debug | --debu | --deb | --de | --d | -d ) + debug=: ;; + --file | --fil | --fi | --f ) + $ac_shift + case $ac_optarg in + *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;; + '') as_fn_error $? "missing file argument" ;; + esac + as_fn_append CONFIG_FILES " '$ac_optarg'" + ac_need_defaults=false;; + --header | --heade | --head | --hea ) + $ac_shift + case $ac_optarg in + *\'*) ac_optarg=`$as_echo "$ac_optarg" | sed "s/'/'\\\\\\\\''/g"` ;; + esac + as_fn_append CONFIG_HEADERS " '$ac_optarg'" + ac_need_defaults=false;; + --he | --h) + # Conflict between --help and --header + as_fn_error $? "ambiguous option: \`$1' +Try \`$0 --help' for more information.";; + --help | --hel | -h ) + $as_echo "$ac_cs_usage"; exit ;; + -q | -quiet | --quiet | --quie | --qui | --qu | --q \ + | -silent | --silent | --silen | --sile | --sil | --si | --s) + ac_cs_silent=: ;; + + # This is an error. + -*) as_fn_error $? "unrecognized option: \`$1' +Try \`$0 --help' for more information." ;; + + *) as_fn_append ac_config_targets " $1" + ac_need_defaults=false ;; + + esac + shift +done + +ac_configure_extra_args= + +if $ac_cs_silent; then + exec 6>/dev/null + ac_configure_extra_args="$ac_configure_extra_args --silent" +fi + +_ACEOF +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +if \$ac_cs_recheck; then + set X $SHELL '$0' $ac_configure_args \$ac_configure_extra_args --no-create --no-recursion + shift + \$as_echo "running CONFIG_SHELL=$SHELL \$*" >&6 + CONFIG_SHELL='$SHELL' + export CONFIG_SHELL + exec "\$@" +fi + +_ACEOF +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +exec 5>>config.log +{ + echo + sed 'h;s/./-/g;s/^.../## /;s/...$/ ##/;p;x;p;x' <<_ASBOX +## Running $as_me. ## +_ASBOX + $as_echo "$ac_log" +} >&5 + +_ACEOF +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +# +# INIT-COMMANDS +# +AMDEP_TRUE="$AMDEP_TRUE" ac_aux_dir="$ac_aux_dir" + + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +sed_quote_subst='$sed_quote_subst' +double_quote_subst='$double_quote_subst' +delay_variable_subst='$delay_variable_subst' +macro_version='`$ECHO "$macro_version" | $SED "$delay_single_quote_subst"`' +macro_revision='`$ECHO "$macro_revision" | $SED "$delay_single_quote_subst"`' +enable_shared='`$ECHO "$enable_shared" | $SED "$delay_single_quote_subst"`' +enable_static='`$ECHO "$enable_static" | $SED "$delay_single_quote_subst"`' +pic_mode='`$ECHO "$pic_mode" | $SED "$delay_single_quote_subst"`' +enable_fast_install='`$ECHO "$enable_fast_install" | $SED "$delay_single_quote_subst"`' +shared_archive_member_spec='`$ECHO "$shared_archive_member_spec" | $SED "$delay_single_quote_subst"`' +SHELL='`$ECHO "$SHELL" | $SED "$delay_single_quote_subst"`' +ECHO='`$ECHO "$ECHO" | $SED "$delay_single_quote_subst"`' +PATH_SEPARATOR='`$ECHO "$PATH_SEPARATOR" | $SED "$delay_single_quote_subst"`' 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"$old_archive_from_new_cmds" | $SED "$delay_single_quote_subst"`' +old_archive_from_expsyms_cmds='`$ECHO "$old_archive_from_expsyms_cmds" | $SED "$delay_single_quote_subst"`' +archive_cmds='`$ECHO "$archive_cmds" | $SED "$delay_single_quote_subst"`' +archive_expsym_cmds='`$ECHO "$archive_expsym_cmds" | $SED "$delay_single_quote_subst"`' +module_cmds='`$ECHO "$module_cmds" | $SED "$delay_single_quote_subst"`' +module_expsym_cmds='`$ECHO "$module_expsym_cmds" | $SED "$delay_single_quote_subst"`' +with_gnu_ld='`$ECHO "$with_gnu_ld" | $SED "$delay_single_quote_subst"`' +allow_undefined_flag='`$ECHO "$allow_undefined_flag" | $SED "$delay_single_quote_subst"`' +no_undefined_flag='`$ECHO "$no_undefined_flag" | $SED "$delay_single_quote_subst"`' +hardcode_libdir_flag_spec='`$ECHO "$hardcode_libdir_flag_spec" | $SED "$delay_single_quote_subst"`' +hardcode_libdir_separator='`$ECHO "$hardcode_libdir_separator" | $SED "$delay_single_quote_subst"`' +hardcode_direct='`$ECHO "$hardcode_direct" | $SED "$delay_single_quote_subst"`' +hardcode_direct_absolute='`$ECHO "$hardcode_direct_absolute" | $SED "$delay_single_quote_subst"`' +hardcode_minus_L='`$ECHO "$hardcode_minus_L" | $SED "$delay_single_quote_subst"`' +hardcode_shlibpath_var='`$ECHO "$hardcode_shlibpath_var" | $SED "$delay_single_quote_subst"`' +hardcode_automatic='`$ECHO "$hardcode_automatic" | $SED "$delay_single_quote_subst"`' +inherit_rpath='`$ECHO "$inherit_rpath" | $SED "$delay_single_quote_subst"`' +link_all_deplibs='`$ECHO "$link_all_deplibs" | $SED "$delay_single_quote_subst"`' +always_export_symbols='`$ECHO "$always_export_symbols" | $SED "$delay_single_quote_subst"`' +export_symbols_cmds='`$ECHO "$export_symbols_cmds" | $SED "$delay_single_quote_subst"`' +exclude_expsyms='`$ECHO "$exclude_expsyms" | $SED "$delay_single_quote_subst"`' +include_expsyms='`$ECHO "$include_expsyms" | $SED "$delay_single_quote_subst"`' +prelink_cmds='`$ECHO "$prelink_cmds" | $SED "$delay_single_quote_subst"`' +postlink_cmds='`$ECHO "$postlink_cmds" | $SED "$delay_single_quote_subst"`' +file_list_spec='`$ECHO "$file_list_spec" | $SED "$delay_single_quote_subst"`' +variables_saved_for_relink='`$ECHO "$variables_saved_for_relink" | $SED "$delay_single_quote_subst"`' +need_lib_prefix='`$ECHO "$need_lib_prefix" | $SED "$delay_single_quote_subst"`' +need_version='`$ECHO "$need_version" | $SED "$delay_single_quote_subst"`' +version_type='`$ECHO "$version_type" | $SED "$delay_single_quote_subst"`' +runpath_var='`$ECHO "$runpath_var" | $SED "$delay_single_quote_subst"`' +shlibpath_var='`$ECHO "$shlibpath_var" | $SED "$delay_single_quote_subst"`' +shlibpath_overrides_runpath='`$ECHO "$shlibpath_overrides_runpath" | $SED "$delay_single_quote_subst"`' +libname_spec='`$ECHO "$libname_spec" | $SED "$delay_single_quote_subst"`' +library_names_spec='`$ECHO "$library_names_spec" | $SED "$delay_single_quote_subst"`' +soname_spec='`$ECHO "$soname_spec" | $SED "$delay_single_quote_subst"`' +install_override_mode='`$ECHO "$install_override_mode" | $SED "$delay_single_quote_subst"`' +postinstall_cmds='`$ECHO "$postinstall_cmds" | $SED "$delay_single_quote_subst"`' +postuninstall_cmds='`$ECHO "$postuninstall_cmds" | $SED "$delay_single_quote_subst"`' +finish_cmds='`$ECHO "$finish_cmds" | $SED "$delay_single_quote_subst"`' +finish_eval='`$ECHO "$finish_eval" | $SED "$delay_single_quote_subst"`' +hardcode_into_libs='`$ECHO "$hardcode_into_libs" | $SED "$delay_single_quote_subst"`' +sys_lib_search_path_spec='`$ECHO "$sys_lib_search_path_spec" | $SED "$delay_single_quote_subst"`' +configure_time_dlsearch_path='`$ECHO "$configure_time_dlsearch_path" | $SED "$delay_single_quote_subst"`' +configure_time_lt_sys_library_path='`$ECHO "$configure_time_lt_sys_library_path" | $SED "$delay_single_quote_subst"`' +hardcode_action='`$ECHO "$hardcode_action" | $SED "$delay_single_quote_subst"`' +enable_dlopen='`$ECHO "$enable_dlopen" | $SED "$delay_single_quote_subst"`' +enable_dlopen_self='`$ECHO "$enable_dlopen_self" | $SED "$delay_single_quote_subst"`' +enable_dlopen_self_static='`$ECHO "$enable_dlopen_self_static" | $SED "$delay_single_quote_subst"`' +old_striplib='`$ECHO "$old_striplib" | $SED "$delay_single_quote_subst"`' +striplib='`$ECHO "$striplib" | $SED "$delay_single_quote_subst"`' + +LTCC='$LTCC' +LTCFLAGS='$LTCFLAGS' +compiler='$compiler_DEFAULT' + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +\$1 +_LTECHO_EOF' +} + +# Quote evaled strings. +for var in SHELL \ +ECHO \ +PATH_SEPARATOR \ +SED \ +GREP \ +EGREP \ +FGREP \ +LD \ +NM \ +LN_S \ +lt_SP2NL \ +lt_NL2SP \ +reload_flag \ +OBJDUMP \ +deplibs_check_method \ +file_magic_cmd \ +file_magic_glob \ +want_nocaseglob \ +DLLTOOL \ +sharedlib_from_linklib_cmd \ +AR \ +AR_FLAGS \ +archiver_list_spec \ +STRIP \ +RANLIB \ +CC \ +CFLAGS \ +compiler \ +lt_cv_sys_global_symbol_pipe \ +lt_cv_sys_global_symbol_to_cdecl \ +lt_cv_sys_global_symbol_to_import \ +lt_cv_sys_global_symbol_to_c_name_address \ +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix \ +lt_cv_nm_interface \ +nm_file_list_spec \ +lt_cv_truncate_bin \ +lt_prog_compiler_no_builtin_flag \ +lt_prog_compiler_pic \ +lt_prog_compiler_wl \ +lt_prog_compiler_static \ +lt_cv_prog_compiler_c_o \ +need_locks \ +MANIFEST_TOOL \ +DSYMUTIL \ +NMEDIT \ +LIPO \ +OTOOL \ +OTOOL64 \ +shrext_cmds \ +export_dynamic_flag_spec \ +whole_archive_flag_spec \ +compiler_needs_object \ +with_gnu_ld \ +allow_undefined_flag \ +no_undefined_flag \ +hardcode_libdir_flag_spec \ +hardcode_libdir_separator \ +exclude_expsyms \ +include_expsyms \ +file_list_spec \ +variables_saved_for_relink \ +libname_spec \ +library_names_spec \ +soname_spec \ +install_override_mode \ +finish_eval \ +old_striplib \ +striplib; do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[\\\\\\\`\\"\\\$]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +# Double-quote double-evaled strings. +for var in reload_cmds \ +old_postinstall_cmds \ +old_postuninstall_cmds \ +old_archive_cmds \ +extract_expsyms_cmds \ +old_archive_from_new_cmds \ +old_archive_from_expsyms_cmds \ +archive_cmds \ +archive_expsym_cmds \ +module_cmds \ +module_expsym_cmds \ +export_symbols_cmds \ +prelink_cmds \ +postlink_cmds \ +postinstall_cmds \ +postuninstall_cmds \ +finish_cmds \ +sys_lib_search_path_spec \ +configure_time_dlsearch_path \ +configure_time_lt_sys_library_path; do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[\\\\\\\`\\"\\\$]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +ac_aux_dir='$ac_aux_dir' + +# See if we are running on zsh, and set the options that allow our +# commands through without removal of \ escapes INIT. +if test -n "\${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi + + + PACKAGE='$PACKAGE' + VERSION='$VERSION' + RM='$RM' + ofile='$ofile' + + + + +_ACEOF + +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 + +# Handling of arguments. +for ac_config_target in $ac_config_targets +do + case $ac_config_target in + "jansson_private_config.h") CONFIG_HEADERS="$CONFIG_HEADERS jansson_private_config.h" ;; + "depfiles") CONFIG_COMMANDS="$CONFIG_COMMANDS depfiles" ;; + "libtool") CONFIG_COMMANDS="$CONFIG_COMMANDS libtool" ;; + "jansson.pc") CONFIG_FILES="$CONFIG_FILES jansson.pc" ;; + "Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;; + "doc/Makefile") CONFIG_FILES="$CONFIG_FILES doc/Makefile" ;; + "src/Makefile") CONFIG_FILES="$CONFIG_FILES src/Makefile" ;; + "src/jansson_config.h") CONFIG_FILES="$CONFIG_FILES src/jansson_config.h" ;; + "test/Makefile") CONFIG_FILES="$CONFIG_FILES test/Makefile" ;; + "test/bin/Makefile") CONFIG_FILES="$CONFIG_FILES test/bin/Makefile" ;; + "test/suites/Makefile") CONFIG_FILES="$CONFIG_FILES test/suites/Makefile" ;; + "test/suites/api/Makefile") CONFIG_FILES="$CONFIG_FILES test/suites/api/Makefile" ;; + + *) as_fn_error $? "invalid argument: \`$ac_config_target'" "$LINENO" 5;; + esac +done + + +# If the user did not use the arguments to specify the items to instantiate, +# then the envvar interface is used. Set only those that are not. +# We use the long form for the default assignment because of an extremely +# bizarre bug on SunOS 4.1.3. +if $ac_need_defaults; then + test "${CONFIG_FILES+set}" = set || CONFIG_FILES=$config_files + test "${CONFIG_HEADERS+set}" = set || CONFIG_HEADERS=$config_headers + test "${CONFIG_COMMANDS+set}" = set || CONFIG_COMMANDS=$config_commands +fi + +# Have a temporary directory for convenience. Make it in the build tree +# simply because there is no reason against having it here, and in addition, +# creating and moving files from /tmp can sometimes cause problems. +# Hook for its removal unless debugging. +# Note that there is a small window in which the directory will not be cleaned: +# after its creation but before its name has been assigned to `$tmp'. +$debug || +{ + tmp= ac_tmp= + trap 'exit_status=$? + : "${ac_tmp:=$tmp}" + { test ! -d "$ac_tmp" || rm -fr "$ac_tmp"; } && exit $exit_status +' 0 + trap 'as_fn_exit 1' 1 2 13 15 +} +# Create a (secure) tmp directory for tmp files. + +{ + tmp=`(umask 077 && mktemp -d "./confXXXXXX") 2>/dev/null` && + test -d "$tmp" +} || +{ + tmp=./conf$$-$RANDOM + (umask 077 && mkdir "$tmp") +} || as_fn_error $? "cannot create a temporary directory in ." "$LINENO" 5 +ac_tmp=$tmp + +# Set up the scripts for CONFIG_FILES section. +# No need to generate them if there are no CONFIG_FILES. +# This happens for instance with `./config.status config.h'. +if test -n "$CONFIG_FILES"; then + + +ac_cr=`echo X | tr X '\015'` +# On cygwin, bash can eat \r inside `` if the user requested igncr. +# But we know of no other shell where ac_cr would be empty at this +# point, so we can use a bashism as a fallback. +if test "x$ac_cr" = x; then + eval ac_cr=\$\'\\r\' +fi +ac_cs_awk_cr=`$AWK 'BEGIN { print "a\rb" }' /dev/null` +if test "$ac_cs_awk_cr" = "a${ac_cr}b"; then + ac_cs_awk_cr='\\r' +else + ac_cs_awk_cr=$ac_cr +fi + +echo 'BEGIN {' >"$ac_tmp/subs1.awk" && +_ACEOF + + +{ + echo "cat >conf$$subs.awk <<_ACEOF" && + echo "$ac_subst_vars" | sed 's/.*/&!$&$ac_delim/' && + echo "_ACEOF" +} >conf$$subs.sh || + as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5 +ac_delim_num=`echo "$ac_subst_vars" | grep -c '^'` +ac_delim='%!_!# ' +for ac_last_try in false false false false false :; do + . ./conf$$subs.sh || + as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5 + + ac_delim_n=`sed -n "s/.*$ac_delim\$/X/p" conf$$subs.awk | grep -c X` + if test $ac_delim_n = $ac_delim_num; then + break + elif $ac_last_try; then + as_fn_error $? "could not make $CONFIG_STATUS" "$LINENO" 5 + else + ac_delim="$ac_delim!$ac_delim _$ac_delim!! " + fi +done +rm -f conf$$subs.sh + +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +cat >>"\$ac_tmp/subs1.awk" <<\\_ACAWK && +_ACEOF +sed -n ' +h +s/^/S["/; s/!.*/"]=/ +p +g +s/^[^!]*!// +:repl +t repl +s/'"$ac_delim"'$// +t delim +:nl +h +s/\(.\{148\}\)..*/\1/ +t more1 +s/["\\]/\\&/g; s/^/"/; s/$/\\n"\\/ +p +n +b repl +:more1 +s/["\\]/\\&/g; s/^/"/; s/$/"\\/ +p +g +s/.\{148\}// +t nl +:delim +h +s/\(.\{148\}\)..*/\1/ +t more2 +s/["\\]/\\&/g; s/^/"/; s/$/"/ +p +b +:more2 +s/["\\]/\\&/g; s/^/"/; s/$/"\\/ +p +g +s/.\{148\}// +t delim +' >$CONFIG_STATUS || ac_write_fail=1 +rm -f conf$$subs.awk +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 +_ACAWK +cat >>"\$ac_tmp/subs1.awk" <<_ACAWK && + for (key in S) S_is_set[key] = 1 + FS = "" + +} +{ + line = $ 0 + nfields = split(line, field, "@") + substed = 0 + len = length(field[1]) + for (i = 2; i < nfields; i++) { + key = field[i] + keylen = length(key) + if (S_is_set[key]) { + value = S[key] + line = substr(line, 1, len) "" value "" substr(line, len + keylen + 3) + len += length(value) + length(field[++i]) + substed = 1 + } else + len += 1 + keylen + } + + print line +} + +_ACAWK +_ACEOF +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +if sed "s/$ac_cr//" < /dev/null > /dev/null 2>&1; then + sed "s/$ac_cr\$//; s/$ac_cr/$ac_cs_awk_cr/g" +else + cat +fi < "$ac_tmp/subs1.awk" > "$ac_tmp/subs.awk" \ + || as_fn_error $? "could not setup config files machinery" "$LINENO" 5 +_ACEOF + +# VPATH may cause trouble with some makes, so we remove sole $(srcdir), +# ${srcdir} and @srcdir@ entries from VPATH if srcdir is ".", strip leading and +# trailing colons and then remove the whole line if VPATH becomes empty +# (actually we leave an empty line to preserve line numbers). +if test "x$srcdir" = x.; then + ac_vpsub='/^[ ]*VPATH[ ]*=[ ]*/{ +h +s/// +s/^/:/ +s/[ ]*$/:/ +s/:\$(srcdir):/:/g +s/:\${srcdir}:/:/g +s/:@srcdir@:/:/g +s/^:*// +s/:*$// +x +s/\(=[ ]*\).*/\1/ +G +s/\n// +s/^[^=]*=[ ]*$// +}' +fi + +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 +fi # test -n "$CONFIG_FILES" + +# Set up the scripts for CONFIG_HEADERS section. +# No need to generate them if there are no CONFIG_HEADERS. +# This happens for instance with `./config.status Makefile'. +if test -n "$CONFIG_HEADERS"; then +cat >"$ac_tmp/defines.awk" <<\_ACAWK || +BEGIN { +_ACEOF + +# Transform confdefs.h into an awk script `defines.awk', embedded as +# here-document in config.status, that substitutes the proper values into +# config.h.in to produce config.h. + +# Create a delimiter string that does not exist in confdefs.h, to ease +# handling of long lines. +ac_delim='%!_!# ' +for ac_last_try in false false :; do + ac_tt=`sed -n "/$ac_delim/p" confdefs.h` + if test -z "$ac_tt"; then + break + elif $ac_last_try; then + as_fn_error $? "could not make $CONFIG_HEADERS" "$LINENO" 5 + else + ac_delim="$ac_delim!$ac_delim _$ac_delim!! " + fi +done + +# For the awk script, D is an array of macro values keyed by name, +# likewise P contains macro parameters if any. Preserve backslash +# newline sequences. + +ac_word_re=[_$as_cr_Letters][_$as_cr_alnum]* +sed -n ' +s/.\{148\}/&'"$ac_delim"'/g +t rset +:rset +s/^[ ]*#[ ]*define[ ][ ]*/ / +t def +d +:def +s/\\$// +t bsnl +s/["\\]/\\&/g +s/^ \('"$ac_word_re"'\)\(([^()]*)\)[ ]*\(.*\)/P["\1"]="\2"\ +D["\1"]=" \3"/p +s/^ \('"$ac_word_re"'\)[ ]*\(.*\)/D["\1"]=" \2"/p +d +:bsnl +s/["\\]/\\&/g +s/^ \('"$ac_word_re"'\)\(([^()]*)\)[ ]*\(.*\)/P["\1"]="\2"\ +D["\1"]=" \3\\\\\\n"\\/p +t cont +s/^ \('"$ac_word_re"'\)[ ]*\(.*\)/D["\1"]=" \2\\\\\\n"\\/p +t cont +d +:cont +n +s/.\{148\}/&'"$ac_delim"'/g +t clear +:clear +s/\\$// +t bsnlc +s/["\\]/\\&/g; s/^/"/; s/$/"/p +d +:bsnlc +s/["\\]/\\&/g; s/^/"/; s/$/\\\\\\n"\\/p +b cont +' >$CONFIG_STATUS || ac_write_fail=1 + +cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 + for (key in D) D_is_set[key] = 1 + FS = "" +} +/^[\t ]*#[\t ]*(define|undef)[\t ]+$ac_word_re([\t (]|\$)/ { + line = \$ 0 + split(line, arg, " ") + if (arg[1] == "#") { + defundef = arg[2] + mac1 = arg[3] + } else { + defundef = substr(arg[1], 2) + mac1 = arg[2] + } + split(mac1, mac2, "(") #) + macro = mac2[1] + prefix = substr(line, 1, index(line, defundef) - 1) + if (D_is_set[macro]) { + # Preserve the white space surrounding the "#". + print prefix "define", macro P[macro] D[macro] + next + } else { + # Replace #undef with comments. This is necessary, for example, + # in the case of _POSIX_SOURCE, which is predefined and required + # on some systems where configure will not decide to define it. + if (defundef == "undef") { + print "/*", prefix defundef, macro, "*/" + next + } + } +} +{ print } +_ACAWK +_ACEOF +cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 + as_fn_error $? "could not setup config headers machinery" "$LINENO" 5 +fi # test -n "$CONFIG_HEADERS" + + +eval set X " :F $CONFIG_FILES :H $CONFIG_HEADERS :C $CONFIG_COMMANDS" +shift +for ac_tag +do + case $ac_tag in + :[FHLC]) ac_mode=$ac_tag; continue;; + esac + case $ac_mode$ac_tag in + :[FHL]*:*);; + :L* | :C*:*) as_fn_error $? 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Generated by config.status. */ + configure_input='Generated from '` + $as_echo "$*" | sed 's|^[^:]*/||;s|:[^:]*/|, |g' + `' by configure.' + if test x"$ac_file" != x-; then + configure_input="$ac_file. $configure_input" + { $as_echo "$as_me:${as_lineno-$LINENO}: creating $ac_file" >&5 +$as_echo "$as_me: creating $ac_file" >&6;} + fi + # Neutralize special characters interpreted by sed in replacement strings. + case $configure_input in #( + *\&* | *\|* | *\\* ) + ac_sed_conf_input=`$as_echo "$configure_input" | + sed 's/[\\\\&|]/\\\\&/g'`;; #( + *) ac_sed_conf_input=$configure_input;; + esac + + case $ac_tag in + *:-:* | *:-) cat >"$ac_tmp/stdin" \ + || as_fn_error $? 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+no_builtin_flag=$lt_lt_prog_compiler_no_builtin_flag + +# Additional compiler flags for building library objects. +pic_flag=$lt_lt_prog_compiler_pic + +# How to pass a linker flag through the compiler. +wl=$lt_lt_prog_compiler_wl + +# Compiler flag to prevent dynamic linking. +link_static_flag=$lt_lt_prog_compiler_static + +# Does compiler simultaneously support -c and -o options? +compiler_c_o=$lt_lt_cv_prog_compiler_c_o + +# Whether or not to add -lc for building shared libraries. +build_libtool_need_lc=$archive_cmds_need_lc + +# Whether or not to disallow shared libs when runtime libs are static. +allow_libtool_libs_with_static_runtimes=$enable_shared_with_static_runtimes + +# Compiler flag to allow reflexive dlopens. +export_dynamic_flag_spec=$lt_export_dynamic_flag_spec + +# Compiler flag to generate shared objects directly from archives. +whole_archive_flag_spec=$lt_whole_archive_flag_spec + +# Whether the compiler copes with passing no objects directly. +compiler_needs_object=$lt_compiler_needs_object + +# Create an old-style archive from a shared archive. +old_archive_from_new_cmds=$lt_old_archive_from_new_cmds + +# Create a temporary old-style archive to link instead of a shared archive. +old_archive_from_expsyms_cmds=$lt_old_archive_from_expsyms_cmds + +# Commands used to build a shared archive. +archive_cmds=$lt_archive_cmds +archive_expsym_cmds=$lt_archive_expsym_cmds + +# Commands used to build a loadable module if different from building +# a shared archive. +module_cmds=$lt_module_cmds +module_expsym_cmds=$lt_module_expsym_cmds + +# Whether we are building with GNU ld or not. +with_gnu_ld=$lt_with_gnu_ld + +# Flag that allows shared libraries with undefined symbols to be built. +allow_undefined_flag=$lt_allow_undefined_flag + +# Flag that enforces no undefined symbols. +no_undefined_flag=$lt_no_undefined_flag + +# Flag to hardcode \$libdir into a binary during linking. +# This must work even if \$libdir does not exist +hardcode_libdir_flag_spec=$lt_hardcode_libdir_flag_spec + +# Whether we need a single "-rpath" flag with a separated argument. +hardcode_libdir_separator=$lt_hardcode_libdir_separator + +# Set to "yes" if using DIR/libNAME\$shared_ext during linking hardcodes +# DIR into the resulting binary. +hardcode_direct=$hardcode_direct + +# Set to "yes" if using DIR/libNAME\$shared_ext during linking hardcodes +# DIR into the resulting binary and the resulting library dependency is +# "absolute",i.e impossible to change by setting \$shlibpath_var if the +# library is relocated. +hardcode_direct_absolute=$hardcode_direct_absolute + +# Set to "yes" if using the -LDIR flag during linking hardcodes DIR +# into the resulting binary. +hardcode_minus_L=$hardcode_minus_L + +# Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR +# into the resulting binary. +hardcode_shlibpath_var=$hardcode_shlibpath_var + +# Set to "yes" if building a shared library automatically hardcodes DIR +# into the library and all subsequent libraries and executables linked +# against it. +hardcode_automatic=$hardcode_automatic + +# Set to yes if linker adds runtime paths of dependent libraries +# to runtime path list. +inherit_rpath=$inherit_rpath + +# Whether libtool must link a program against all its dependency libraries. +link_all_deplibs=$link_all_deplibs + +# Set to "yes" if exported symbols are required. +always_export_symbols=$always_export_symbols + +# The commands to list exported symbols. +export_symbols_cmds=$lt_export_symbols_cmds + +# Symbols that should not be listed in the preloaded symbols. +exclude_expsyms=$lt_exclude_expsyms + +# Symbols that must always be exported. +include_expsyms=$lt_include_expsyms + +# Commands necessary for linking programs (against libraries) with templates. +prelink_cmds=$lt_prelink_cmds + +# Commands necessary for finishing linking programs. +postlink_cmds=$lt_postlink_cmds + +# Specify filename containing input files. +file_list_spec=$lt_file_list_spec + +# How to hardcode a shared library path into an executable. +hardcode_action=$hardcode_action + +# ### END LIBTOOL CONFIG + +_LT_EOF + + cat <<'_LT_EOF' >> "$cfgfile" + +# ### BEGIN FUNCTIONS SHARED WITH CONFIGURE + +# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x$2 in + x) + ;; + *:) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'` \$$1\" + ;; + x:*) + eval $1=\"\$$1 `$ECHO $2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval $1=\"\$$1\ `$ECHO $2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval $1=\"`$ECHO $2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \$$1\" + ;; + *) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'`\" + ;; + esac +} + + +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in $*""; do + case $cc_temp in + compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; + distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} + + +# ### END FUNCTIONS SHARED WITH CONFIGURE + +_LT_EOF + + case $host_os in + aix3*) + cat <<\_LT_EOF >> "$cfgfile" +# AIX sometimes has problems with the GCC collect2 program. For some +# reason, if we set the COLLECT_NAMES environment variable, the problems +# vanish in a puff of smoke. +if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES +fi +_LT_EOF + ;; + esac + + +ltmain=$ac_aux_dir/ltmain.sh + + + # We use sed instead of cat because bash on DJGPP gets confused if + # if finds mixed CR/LF and LF-only lines. Since sed operates in + # text mode, it properly converts lines to CR/LF. This bash problem + # is reportedly fixed, but why not run on old versions too? + sed '$q' "$ltmain" >> "$cfgfile" \ + || (rm -f "$cfgfile"; exit 1) + + mv -f "$cfgfile" "$ofile" || + (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile") + chmod +x "$ofile" + + ;; + + esac +done # for ac_tag + + +as_fn_exit 0 +_ACEOF +ac_clean_files=$ac_clean_files_save + +test $ac_write_fail = 0 || + as_fn_error $? "write failure creating $CONFIG_STATUS" "$LINENO" 5 + + +# configure is writing to config.log, and then calls config.status. +# config.status does its own redirection, appending to config.log. +# Unfortunately, on DOS this fails, as config.log is still kept open +# by configure, so config.status won't be able to write to it; its +# output is simply discarded. So we exec the FD to /dev/null, +# effectively closing config.log, so it can be properly (re)opened and +# appended to by config.status. When coming back to configure, we +# need to make the FD available again. +if test "$no_create" != yes; then + ac_cs_success=: + ac_config_status_args= + test "$silent" = yes && + ac_config_status_args="$ac_config_status_args --quiet" + exec 5>/dev/null + $SHELL $CONFIG_STATUS $ac_config_status_args || ac_cs_success=false + exec 5>>config.log + # Use ||, not &&, to avoid exiting from the if with $? = 1, which + # would make configure fail if this is the last instruction. + $ac_cs_success || as_fn_exit 1 +fi +if test -n "$ac_unrecognized_opts" && test "$enable_option_checking" != no; then + { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unrecognized options: $ac_unrecognized_opts" >&5 +$as_echo "$as_me: WARNING: unrecognized options: $ac_unrecognized_opts" >&2;} +fi + diff --git a/dep/jansson-2.10/configure.ac b/dep/jansson-2.10/configure.ac new file mode 100644 index 00000000..d1c4fafa --- /dev/null +++ b/dep/jansson-2.10/configure.ac @@ -0,0 +1,118 @@ +AC_PREREQ([2.60]) +AC_INIT([jansson], [2.10], [petri@digip.org]) + +AC_CONFIG_AUX_DIR([.]) +AM_INIT_AUTOMAKE([1.10 foreign]) + +AC_CONFIG_SRCDIR([src/value.c]) +AC_CONFIG_HEADERS([jansson_private_config.h]) + +# Checks for programs. +AC_PROG_CC +AC_PROG_LIBTOOL +AM_CONDITIONAL([GCC], [test x$GCC = xyes]) + +# Checks for libraries. + +# Checks for header files. +AC_CHECK_HEADERS([endian.h fcntl.h locale.h sched.h unistd.h sys/param.h sys/stat.h sys/time.h sys/types.h]) + +# Checks for typedefs, structures, and compiler characteristics. +AC_TYPE_INT32_T +AC_TYPE_UINT32_T +AC_TYPE_UINT16_T +AC_TYPE_UINT8_T +AC_TYPE_LONG_LONG_INT + +AC_C_INLINE +case $ac_cv_c_inline in + yes) json_inline=inline;; + no) json_inline=;; + *) json_inline=$ac_cv_c_inline;; +esac +AC_SUBST([json_inline]) + +# Checks for library functions. +AC_CHECK_FUNCS([close getpid gettimeofday localeconv open read sched_yield strtoll]) + +AC_MSG_CHECKING([for gcc __sync builtins]) +have_sync_builtins=no +AC_TRY_LINK( + [], [unsigned long val; __sync_bool_compare_and_swap(&val, 0, 1);], + [have_sync_builtins=yes], +) +if test "x$have_sync_builtins" = "xyes"; then + AC_DEFINE([HAVE_SYNC_BUILTINS], [1], + [Define to 1 if gcc's __sync builtins are available]) +fi +AC_MSG_RESULT([$have_sync_builtins]) + +AC_MSG_CHECKING([for gcc __atomic builtins]) +have_atomic_builtins=no +AC_TRY_LINK( + [], [char l; unsigned long v; __atomic_test_and_set(&l, __ATOMIC_RELAXED); __atomic_store_n(&v, 1, __ATOMIC_RELEASE); __atomic_load_n(&v, __ATOMIC_ACQUIRE);], + [have_atomic_builtins=yes], +) +if test "x$have_atomic_builtins" = "xyes"; then + AC_DEFINE([HAVE_ATOMIC_BUILTINS], [1], + [Define to 1 if gcc's __atomic builtins are available]) +fi +AC_MSG_RESULT([$have_atomic_builtins]) + +case "$ac_cv_type_long_long_int$ac_cv_func_strtoll" in + yesyes) json_have_long_long=1;; + *) json_have_long_long=0;; +esac +AC_SUBST([json_have_long_long]) + +case "$ac_cv_header_locale_h$ac_cv_func_localeconv" in + yesyes) json_have_localeconv=1;; + *) json_have_localeconv=0;; +esac +AC_SUBST([json_have_localeconv]) + +# Features +AC_ARG_ENABLE([urandom], + [AS_HELP_STRING([--disable-urandom], + [Don't use /dev/urandom to seed the hash function])], + [use_urandom=$enableval], [use_urandom=yes]) + +if test "x$use_urandom" = xyes; then +AC_DEFINE([USE_URANDOM], [1], + [Define to 1 if /dev/urandom should be used for seeding the hash function]) +fi + +AC_ARG_ENABLE([windows-cryptoapi], + [AS_HELP_STRING([--disable-windows-cryptoapi], + [Don't use CryptGenRandom to seed the hash function])], + [use_windows_cryptoapi=$enableval], [use_windows_cryptoapi=yes]) + +if test "x$use_windows_cryptoapi" = xyes; then +AC_DEFINE([USE_WINDOWS_CRYPTOAPI], [1], + [Define to 1 if CryptGenRandom should be used for seeding the hash function]) +fi + +AC_ARG_ENABLE([initial-hashtable-order], + [AS_HELP_STRING([--enable-initial-hashtable-order=VAL], + [Number of buckets new object hashtables contain is 2 raised to this power. The default is 3, so empty hashtables contain 2^3 = 8 buckets.])], + [initial_hashtable_order=$enableval], [initial_hashtable_order=3]) +AC_DEFINE_UNQUOTED([INITIAL_HASHTABLE_ORDER], [$initial_hashtable_order], + [Number of buckets new object hashtables contain is 2 raised to this power. E.g. 3 -> 2^3 = 8.]) + +if test x$GCC = xyes; then + AM_CFLAGS="-Wall -Wextra -Wdeclaration-after-statement" +fi +AC_SUBST([AM_CFLAGS]) + +AC_CONFIG_FILES([ + jansson.pc + Makefile + doc/Makefile + src/Makefile + src/jansson_config.h + test/Makefile + test/bin/Makefile + test/suites/Makefile + test/suites/api/Makefile +]) +AC_OUTPUT diff --git a/dep/jansson-2.10/depcomp b/dep/jansson-2.10/depcomp new file mode 100644 index 00000000..fc98710e --- /dev/null +++ b/dep/jansson-2.10/depcomp @@ -0,0 +1,791 @@ +#! /bin/sh +# depcomp - compile a program generating dependencies as side-effects + +scriptversion=2013-05-30.07; # UTC + +# Copyright (C) 1999-2014 Free Software Foundation, Inc. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + +# Originally written by Alexandre Oliva . + +case $1 in + '') + echo "$0: No command. Try '$0 --help' for more information." 1>&2 + exit 1; + ;; + -h | --h*) + cat <<\EOF +Usage: depcomp [--help] [--version] PROGRAM [ARGS] + +Run PROGRAMS ARGS to compile a file, generating dependencies +as side-effects. + +Environment variables: + depmode Dependency tracking mode. + source Source file read by 'PROGRAMS ARGS'. + object Object file output by 'PROGRAMS ARGS'. + DEPDIR directory where to store dependencies. + depfile Dependency file to output. + tmpdepfile Temporary file to use when outputting dependencies. + libtool Whether libtool is used (yes/no). + +Report bugs to . +EOF + exit $? + ;; + -v | --v*) + echo "depcomp $scriptversion" + exit $? + ;; +esac + +# Get the directory component of the given path, and save it in the +# global variables '$dir'. Note that this directory component will +# be either empty or ending with a '/' character. This is deliberate. +set_dir_from () +{ + case $1 in + */*) dir=`echo "$1" | sed -e 's|/[^/]*$|/|'`;; + *) dir=;; + esac +} + +# Get the suffix-stripped basename of the given path, and save it the +# global variable '$base'. +set_base_from () +{ + base=`echo "$1" | sed -e 's|^.*/||' -e 's/\.[^.]*$//'` +} + +# If no dependency file was actually created by the compiler invocation, +# we still have to create a dummy depfile, to avoid errors with the +# Makefile "include basename.Plo" scheme. +make_dummy_depfile () +{ + echo "#dummy" > "$depfile" +} + +# Factor out some common post-processing of the generated depfile. +# Requires the auxiliary global variable '$tmpdepfile' to be set. +aix_post_process_depfile () +{ + # If the compiler actually managed to produce a dependency file, + # post-process it. + if test -f "$tmpdepfile"; then + # Each line is of the form 'foo.o: dependency.h'. + # Do two passes, one to just change these to + # $object: dependency.h + # and one to simply output + # dependency.h: + # which is needed to avoid the deleted-header problem. + { sed -e "s,^.*\.[$lower]*:,$object:," < "$tmpdepfile" + sed -e "s,^.*\.[$lower]*:[$tab ]*,," -e 's,$,:,' < "$tmpdepfile" + } > "$depfile" + rm -f "$tmpdepfile" + else + make_dummy_depfile + fi +} + +# A tabulation character. +tab=' ' +# A newline character. +nl=' +' +# Character ranges might be problematic outside the C locale. +# These definitions help. +upper=ABCDEFGHIJKLMNOPQRSTUVWXYZ +lower=abcdefghijklmnopqrstuvwxyz +digits=0123456789 +alpha=${upper}${lower} + +if test -z "$depmode" || test -z "$source" || test -z "$object"; then + echo "depcomp: Variables source, object and depmode must be set" 1>&2 + exit 1 +fi + +# Dependencies for sub/bar.o or sub/bar.obj go into sub/.deps/bar.Po. +depfile=${depfile-`echo "$object" | + sed 's|[^\\/]*$|'${DEPDIR-.deps}'/&|;s|\.\([^.]*\)$|.P\1|;s|Pobj$|Po|'`} +tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`} + +rm -f "$tmpdepfile" + +# Avoid interferences from the environment. +gccflag= dashmflag= + +# Some modes work just like other modes, but use different flags. We +# parameterize here, but still list the modes in the big case below, +# to make depend.m4 easier to write. Note that we *cannot* use a case +# here, because this file can only contain one case statement. +if test "$depmode" = hp; then + # HP compiler uses -M and no extra arg. + gccflag=-M + depmode=gcc +fi + +if test "$depmode" = dashXmstdout; then + # This is just like dashmstdout with a different argument. + dashmflag=-xM + depmode=dashmstdout +fi + +cygpath_u="cygpath -u -f -" +if test "$depmode" = msvcmsys; then + # This is just like msvisualcpp but w/o cygpath translation. + # Just convert the backslash-escaped backslashes to single forward + # slashes to satisfy depend.m4 + cygpath_u='sed s,\\\\,/,g' + depmode=msvisualcpp +fi + +if test "$depmode" = msvc7msys; then + # This is just like msvc7 but w/o cygpath translation. + # Just convert the backslash-escaped backslashes to single forward + # slashes to satisfy depend.m4 + cygpath_u='sed s,\\\\,/,g' + depmode=msvc7 +fi + +if test "$depmode" = xlc; then + # IBM C/C++ Compilers xlc/xlC can output gcc-like dependency information. + gccflag=-qmakedep=gcc,-MF + depmode=gcc +fi + +case "$depmode" in +gcc3) +## gcc 3 implements dependency tracking that does exactly what +## we want. Yay! Note: for some reason libtool 1.4 doesn't like +## it if -MD -MP comes after the -MF stuff. Hmm. +## Unfortunately, FreeBSD c89 acceptance of flags depends upon +## the command line argument order; so add the flags where they +## appear in depend2.am. Note that the slowdown incurred here +## affects only configure: in makefiles, %FASTDEP% shortcuts this. + for arg + do + case $arg in + -c) set fnord "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" "$arg" ;; + *) set fnord "$@" "$arg" ;; + esac + shift # fnord + shift # $arg + done + "$@" + stat=$? + if test $stat -ne 0; then + rm -f "$tmpdepfile" + exit $stat + fi + mv "$tmpdepfile" "$depfile" + ;; + +gcc) +## Note that this doesn't just cater to obsosete pre-3.x GCC compilers. +## but also to in-use compilers like IMB xlc/xlC and the HP C compiler. +## (see the conditional assignment to $gccflag above). +## There are various ways to get dependency output from gcc. Here's +## why we pick this rather obscure method: +## - Don't want to use -MD because we'd like the dependencies to end +## up in a subdir. Having to rename by hand is ugly. +## (We might end up doing this anyway to support other compilers.) +## - The DEPENDENCIES_OUTPUT environment variable makes gcc act like +## -MM, not -M (despite what the docs say). Also, it might not be +## supported by the other compilers which use the 'gcc' depmode. +## - Using -M directly means running the compiler twice (even worse +## than renaming). + if test -z "$gccflag"; then + gccflag=-MD, + fi + "$@" -Wp,"$gccflag$tmpdepfile" + stat=$? + if test $stat -ne 0; then + rm -f "$tmpdepfile" + exit $stat + fi + rm -f "$depfile" + echo "$object : \\" > "$depfile" + # The second -e expression handles DOS-style file names with drive + # letters. + sed -e 's/^[^:]*: / /' \ + -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile" +## This next piece of magic avoids the "deleted header file" problem. +## The problem is that when a header file which appears in a .P file +## is deleted, the dependency causes make to die (because there is +## typically no way to rebuild the header). We avoid this by adding +## dummy dependencies for each header file. Too bad gcc doesn't do +## this for us directly. +## Some versions of gcc put a space before the ':'. On the theory +## that the space means something, we add a space to the output as +## well. hp depmode also adds that space, but also prefixes the VPATH +## to the object. Take care to not repeat it in the output. +## Some versions of the HPUX 10.20 sed can't process this invocation +## correctly. Breaking it into two sed invocations is a workaround. + tr ' ' "$nl" < "$tmpdepfile" \ + | sed -e 's/^\\$//' -e '/^$/d' -e "s|.*$object$||" -e '/:$/d' \ + | sed -e 's/$/ :/' >> "$depfile" + rm -f "$tmpdepfile" + ;; + +hp) + # This case exists only to let depend.m4 do its work. It works by + # looking at the text of this script. This case will never be run, + # since it is checked for above. + exit 1 + ;; + +sgi) + if test "$libtool" = yes; then + "$@" "-Wp,-MDupdate,$tmpdepfile" + else + "$@" -MDupdate "$tmpdepfile" + fi + stat=$? + if test $stat -ne 0; then + rm -f "$tmpdepfile" + exit $stat + fi + rm -f "$depfile" + + if test -f "$tmpdepfile"; then # yes, the sourcefile depend on other files + echo "$object : \\" > "$depfile" + # Clip off the initial element (the dependent). Don't try to be + # clever and replace this with sed code, as IRIX sed won't handle + # lines with more than a fixed number of characters (4096 in + # IRIX 6.2 sed, 8192 in IRIX 6.5). We also remove comment lines; + # the IRIX cc adds comments like '#:fec' to the end of the + # dependency line. + tr ' ' "$nl" < "$tmpdepfile" \ + | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' \ + | tr "$nl" ' ' >> "$depfile" + echo >> "$depfile" + # The second pass generates a dummy entry for each header file. + tr ' ' "$nl" < "$tmpdepfile" \ + | sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' -e 's/$/:/' \ + >> "$depfile" + else + make_dummy_depfile + fi + rm -f "$tmpdepfile" + ;; + +xlc) + # This case exists only to let depend.m4 do its work. It works by + # looking at the text of this script. This case will never be run, + # since it is checked for above. + exit 1 + ;; + +aix) + # The C for AIX Compiler uses -M and outputs the dependencies + # in a .u file. In older versions, this file always lives in the + # current directory. Also, the AIX compiler puts '$object:' at the + # start of each line; $object doesn't have directory information. + # Version 6 uses the directory in both cases. + set_dir_from "$object" + set_base_from "$object" + if test "$libtool" = yes; then + tmpdepfile1=$dir$base.u + tmpdepfile2=$base.u + tmpdepfile3=$dir.libs/$base.u + "$@" -Wc,-M + else + tmpdepfile1=$dir$base.u + tmpdepfile2=$dir$base.u + tmpdepfile3=$dir$base.u + "$@" -M + fi + stat=$? + if test $stat -ne 0; then + rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" + exit $stat + fi + + for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3" + do + test -f "$tmpdepfile" && break + done + aix_post_process_depfile + ;; + +tcc) + # tcc (Tiny C Compiler) understand '-MD -MF file' since version 0.9.26 + # FIXME: That version still under development at the moment of writing. + # Make that this statement remains true also for stable, released + # versions. + # It will wrap lines (doesn't matter whether long or short) with a + # trailing '\', as in: + # + # foo.o : \ + # foo.c \ + # foo.h \ + # + # It will put a trailing '\' even on the last line, and will use leading + # spaces rather than leading tabs (at least since its commit 0394caf7 + # "Emit spaces for -MD"). + "$@" -MD -MF "$tmpdepfile" + stat=$? + if test $stat -ne 0; then + rm -f "$tmpdepfile" + exit $stat + fi + rm -f "$depfile" + # Each non-empty line is of the form 'foo.o : \' or ' dep.h \'. + # We have to change lines of the first kind to '$object: \'. + sed -e "s|.*:|$object :|" < "$tmpdepfile" > "$depfile" + # And for each line of the second kind, we have to emit a 'dep.h:' + # dummy dependency, to avoid the deleted-header problem. + sed -n -e 's|^ *\(.*\) *\\$|\1:|p' < "$tmpdepfile" >> "$depfile" + rm -f "$tmpdepfile" + ;; + +## The order of this option in the case statement is important, since the +## shell code in configure will try each of these formats in the order +## listed in this file. A plain '-MD' option would be understood by many +## compilers, so we must ensure this comes after the gcc and icc options. +pgcc) + # Portland's C compiler understands '-MD'. + # Will always output deps to 'file.d' where file is the root name of the + # source file under compilation, even if file resides in a subdirectory. + # The object file name does not affect the name of the '.d' file. + # pgcc 10.2 will output + # foo.o: sub/foo.c sub/foo.h + # and will wrap long lines using '\' : + # foo.o: sub/foo.c ... \ + # sub/foo.h ... \ + # ... + set_dir_from "$object" + # Use the source, not the object, to determine the base name, since + # that's sadly what pgcc will do too. + set_base_from "$source" + tmpdepfile=$base.d + + # For projects that build the same source file twice into different object + # files, the pgcc approach of using the *source* file root name can cause + # problems in parallel builds. Use a locking strategy to avoid stomping on + # the same $tmpdepfile. + lockdir=$base.d-lock + trap " + echo '$0: caught signal, cleaning up...' >&2 + rmdir '$lockdir' + exit 1 + " 1 2 13 15 + numtries=100 + i=$numtries + while test $i -gt 0; do + # mkdir is a portable test-and-set. + if mkdir "$lockdir" 2>/dev/null; then + # This process acquired the lock. + "$@" -MD + stat=$? + # Release the lock. + rmdir "$lockdir" + break + else + # If the lock is being held by a different process, wait + # until the winning process is done or we timeout. + while test -d "$lockdir" && test $i -gt 0; do + sleep 1 + i=`expr $i - 1` + done + fi + i=`expr $i - 1` + done + trap - 1 2 13 15 + if test $i -le 0; then + echo "$0: failed to acquire lock after $numtries attempts" >&2 + echo "$0: check lockdir '$lockdir'" >&2 + exit 1 + fi + + if test $stat -ne 0; then + rm -f "$tmpdepfile" + exit $stat + fi + rm -f "$depfile" + # Each line is of the form `foo.o: dependent.h', + # or `foo.o: dep1.h dep2.h \', or ` dep3.h dep4.h \'. + # Do two passes, one to just change these to + # `$object: dependent.h' and one to simply `dependent.h:'. + sed "s,^[^:]*:,$object :," < "$tmpdepfile" > "$depfile" + # Some versions of the HPUX 10.20 sed can't process this invocation + # correctly. 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Other identifiers +are prefixed with ``json_``. Type names are suffixed with ``_t`` and +``typedef``\ 'd so that the ``struct`` keyword need not be used. + + +Library Version +=============== + +The Jansson version is of the form *A.B.C*, where *A* is the major +version, *B* is the minor version and *C* is the micro version. If the +micro version is zero, it's omitted from the version string, i.e. the +version string is just *A.B*. + +When a new release only fixes bugs and doesn't add new features or +functionality, the micro version is incremented. When new features are +added in a backwards compatible way, the minor version is incremented +and the micro version is set to zero. When there are backwards +incompatible changes, the major version is incremented and others are +set to zero. + +The following preprocessor constants specify the current version of +the library: + +``JANSSON_MAJOR_VERSION``, ``JANSSON_MINOR_VERSION``, ``JANSSON_MICRO_VERSION`` + Integers specifying the major, minor and micro versions, + respectively. + +``JANSSON_VERSION`` + A string representation of the current version, e.g. ``"1.2.1"`` or + ``"1.3"``. + +``JANSSON_VERSION_HEX`` + A 3-byte hexadecimal representation of the version, e.g. + ``0x010201`` for version 1.2.1 and ``0x010300`` for version 1.3. + This is useful in numeric comparisons, e.g.:: + + #if JANSSON_VERSION_HEX >= 0x010300 + /* Code specific to version 1.3 and above */ + #endif + + +Value Representation +==================== + +The JSON specification (:rfc:`4627`) defines the following data types: +*object*, *array*, *string*, *number*, *boolean*, and *null*. JSON +types are used dynamically; arrays and objects can hold any other data +type, including themselves. For this reason, Jansson's type system is +also dynamic in nature. There's one C type to represent all JSON +values, and this structure knows the type of the JSON value it holds. + +.. type:: json_t + + This data structure is used throughout the library to represent all + JSON values. It always contains the type of the JSON value it holds + and the value's reference count. The rest depends on the type of the + value. + +Objects of :type:`json_t` are always used through a pointer. There +are APIs for querying the type, manipulating the reference count, and +for constructing and manipulating values of different types. + +Unless noted otherwise, all API functions return an error value if an +error occurs. Depending on the function's signature, the error value +is either *NULL* or -1. Invalid arguments or invalid input are +apparent sources for errors. Memory allocation and I/O operations may +also cause errors. + + +Type +---- + +.. type:: enum json_type + + The type of a JSON value. The following members are defined: + + +--------------------+ + | ``JSON_OBJECT`` | + +--------------------+ + | ``JSON_ARRAY`` | + +--------------------+ + | ``JSON_STRING`` | + +--------------------+ + | ``JSON_INTEGER`` | + +--------------------+ + | ``JSON_REAL`` | + +--------------------+ + | ``JSON_TRUE`` | + +--------------------+ + | ``JSON_FALSE`` | + +--------------------+ + | ``JSON_NULL`` | + +--------------------+ + + These correspond to JSON object, array, string, number, boolean and + null. A number is represented by either a value of the type + ``JSON_INTEGER`` or of the type ``JSON_REAL``. A true boolean value + is represented by a value of the type ``JSON_TRUE`` and false by a + value of the type ``JSON_FALSE``. + +.. function:: int json_typeof(const json_t *json) + + Return the type of the JSON value (a :type:`json_type` cast to + :type:`int`). *json* MUST NOT be *NULL*. This function is actually + implemented as a macro for speed. + +.. function:: json_is_object(const json_t *json) + json_is_array(const json_t *json) + json_is_string(const json_t *json) + json_is_integer(const json_t *json) + json_is_real(const json_t *json) + json_is_true(const json_t *json) + json_is_false(const json_t *json) + json_is_null(const json_t *json) + + These functions (actually macros) return true (non-zero) for values + of the given type, and false (zero) for values of other types and + for *NULL*. + +.. function:: json_is_number(const json_t *json) + + Returns true for values of types ``JSON_INTEGER`` and + ``JSON_REAL``, and false for other types and for *NULL*. + +.. function:: json_is_boolean(const json_t *json) + + Returns true for types ``JSON_TRUE`` and ``JSON_FALSE``, and false + for values of other types and for *NULL*. + +.. function:: json_boolean_value(const json_t *json) + + Alias of :func:`json_is_true()`, i.e. returns 1 for ``JSON_TRUE`` + and 0 otherwise. + + .. versionadded:: 2.7 + + +.. _apiref-reference-count: + +Reference Count +--------------- + +The reference count is used to track whether a value is still in use +or not. When a value is created, it's reference count is set to 1. If +a reference to a value is kept (e.g. a value is stored somewhere for +later use), its reference count is incremented, and when the value is +no longer needed, the reference count is decremented. When the +reference count drops to zero, there are no references left, and the +value can be destroyed. + +.. function:: json_t *json_incref(json_t *json) + + Increment the reference count of *json* if it's not *NULL*. + Returns *json*. + +.. function:: void json_decref(json_t *json) + + Decrement the reference count of *json*. As soon as a call to + :func:`json_decref()` drops the reference count to zero, the value + is destroyed and it can no longer be used. + +Functions creating new JSON values set the reference count to 1. These +functions are said to return a **new reference**. Other functions +returning (existing) JSON values do not normally increase the +reference count. These functions are said to return a **borrowed +reference**. So, if the user will hold a reference to a value returned +as a borrowed reference, he must call :func:`json_incref`. As soon as +the value is no longer needed, :func:`json_decref` should be called +to release the reference. + +Normally, all functions accepting a JSON value as an argument will +manage the reference, i.e. increase and decrease the reference count +as needed. However, some functions **steal** the reference, i.e. they +have the same result as if the user called :func:`json_decref()` on +the argument right after calling the function. These functions are +suffixed with ``_new`` or have ``_new_`` somewhere in their name. + +For example, the following code creates a new JSON array and appends +an integer to it:: + + json_t *array, *integer; + + array = json_array(); + integer = json_integer(42); + + json_array_append(array, integer); + json_decref(integer); + +Note how the caller has to release the reference to the integer value +by calling :func:`json_decref()`. By using a reference stealing +function :func:`json_array_append_new()` instead of +:func:`json_array_append()`, the code becomes much simpler:: + + json_t *array = json_array(); + json_array_append_new(array, json_integer(42)); + +In this case, the user doesn't have to explicitly release the +reference to the integer value, as :func:`json_array_append_new()` +steals the reference when appending the value to the array. + +In the following sections it is clearly documented whether a function +will return a new or borrowed reference or steal a reference to its +argument. + + +Circular References +------------------- + +A circular reference is created when an object or an array is, +directly or indirectly, inserted inside itself. The direct case is +simple:: + + json_t *obj = json_object(); + json_object_set(obj, "foo", obj); + +Jansson will refuse to do this, and :func:`json_object_set()` (and +all the other such functions for objects and arrays) will return with +an error status. The indirect case is the dangerous one:: + + json_t *arr1 = json_array(), *arr2 = json_array(); + json_array_append(arr1, arr2); + json_array_append(arr2, arr1); + +In this example, the array ``arr2`` is contained in the array +``arr1``, and vice versa. Jansson cannot check for this kind of +indirect circular references without a performance hit, so it's up to +the user to avoid them. + +If a circular reference is created, the memory consumed by the values +cannot be freed by :func:`json_decref()`. The reference counts never +drops to zero because the values are keeping the references to each +other. Moreover, trying to encode the values with any of the encoding +functions will fail. The encoder detects circular references and +returns an error status. + +Scope Dereferencing +------------------- + +.. versionadded:: 2.9 + +It is possible to use the ``json_auto_t`` type to automatically +dereference a value at the end of a scope. For example:: + + void function(void) { + json_auto_t *value = NULL; + value = json_string("foo"); + /* json_decref(value) is automatically called. */ + } + +This feature is only available on GCC and Clang. So if your project +has a portability requirement for other compilers, you should avoid +this feature. + +Additionally, as always, care should be taken when passing values to +functions that steal references. + +True, False and Null +==================== + +These three values are implemented as singletons, so the returned +pointers won't change between invocations of these functions. + +.. function:: json_t *json_true(void) + + .. refcounting:: new + + Returns the JSON true value. + +.. function:: json_t *json_false(void) + + .. refcounting:: new + + Returns the JSON false value. + +.. function:: json_t *json_boolean(val) + + .. refcounting:: new + + Returns JSON false if ``val`` is zero, and JSON true otherwise. + This is a macro, and equivalent to ``val ? json_true() : + json_false()``. + + .. versionadded:: 2.4 + + +.. function:: json_t *json_null(void) + + .. refcounting:: new + + Returns the JSON null value. + + +String +====== + +Jansson uses UTF-8 as the character encoding. All JSON strings must be +valid UTF-8 (or ASCII, as it's a subset of UTF-8). All Unicode +codepoints U+0000 through U+10FFFF are allowed, but you must use +length-aware functions if you wish to embed null bytes in strings. + +.. function:: json_t *json_string(const char *value) + + .. refcounting:: new + + Returns a new JSON string, or *NULL* on error. *value* must be a + valid null terminated UTF-8 encoded Unicode string. + +.. function:: json_t *json_stringn(const char *value, size_t len) + + .. refcounting:: new + + Like :func:`json_string`, but with explicit length, so *value* may + contain null characters or not be null terminated. + +.. function:: json_t *json_string_nocheck(const char *value) + + .. refcounting:: new + + Like :func:`json_string`, but doesn't check that *value* is valid + UTF-8. Use this function only if you are certain that this really + is the case (e.g. you have already checked it by other means). + +.. function:: json_t *json_stringn_nocheck(const char *value, size_t len) + + .. refcounting:: new + + Like :func:`json_string_nocheck`, but with explicit length, so + *value* may contain null characters or not be null terminated. + +.. function:: const char *json_string_value(const json_t *string) + + Returns the associated value of *string* as a null terminated UTF-8 + encoded string, or *NULL* if *string* is not a JSON string. + + The returned value is read-only and must not be modified or freed by + the user. It is valid as long as *string* exists, i.e. as long as + its reference count has not dropped to zero. + +.. function:: size_t json_string_length(const json_t *string) + + Returns the length of *string* in its UTF-8 presentation, or zero + if *string* is not a JSON string. + +.. function:: int json_string_set(json_t *string, const char *value) + + Sets the associated value of *string* to *value*. *value* must be a + valid UTF-8 encoded Unicode string. Returns 0 on success and -1 on + error. + +.. function:: int json_string_setn(json_t *string, const char *value, size_t len) + + Like :func:`json_string_set`, but with explicit length, so *value* + may contain null characters or not be null terminated. + +.. function:: int json_string_set_nocheck(json_t *string, const char *value) + + Like :func:`json_string_set`, but doesn't check that *value* is + valid UTF-8. Use this function only if you are certain that this + really is the case (e.g. you have already checked it by other + means). + +.. function:: int json_string_setn_nocheck(json_t *string, const char *value, size_t len) + + Like :func:`json_string_set_nocheck`, but with explicit length, + so *value* may contain null characters or not be null terminated. + + +Number +====== + +The JSON specification only contains one numeric type, "number". The C +programming language has distinct types for integer and floating-point +numbers, so for practical reasons Jansson also has distinct types for +the two. They are called "integer" and "real", respectively. For more +information, see :ref:`rfc-conformance`. + +.. type:: json_int_t + + This is the C type that is used to store JSON integer values. It + represents the widest integer type available on your system. In + practice it's just a typedef of ``long long`` if your compiler + supports it, otherwise ``long``. + + Usually, you can safely use plain ``int`` in place of + ``json_int_t``, and the implicit C integer conversion handles the + rest. Only when you know that you need the full 64-bit range, you + should use ``json_int_t`` explicitly. + +``JSON_INTEGER_IS_LONG_LONG`` + This is a preprocessor variable that holds the value 1 if + :type:`json_int_t` is ``long long``, and 0 if it's ``long``. It + can be used as follows:: + + #if JSON_INTEGER_IS_LONG_LONG + /* Code specific for long long */ + #else + /* Code specific for long */ + #endif + +``JSON_INTEGER_FORMAT`` + This is a macro that expands to a :func:`printf()` conversion + specifier that corresponds to :type:`json_int_t`, without the + leading ``%`` sign, i.e. either ``"lld"`` or ``"ld"``. This macro + is required because the actual type of :type:`json_int_t` can be + either ``long`` or ``long long``, and :func:`printf()` requires + different length modifiers for the two. + + Example:: + + json_int_t x = 123123123; + printf("x is %" JSON_INTEGER_FORMAT "\n", x); + + +.. function:: json_t *json_integer(json_int_t value) + + .. refcounting:: new + + Returns a new JSON integer, or *NULL* on error. + +.. function:: json_int_t json_integer_value(const json_t *integer) + + Returns the associated value of *integer*, or 0 if *json* is not a + JSON integer. + +.. function:: int json_integer_set(const json_t *integer, json_int_t value) + + Sets the associated value of *integer* to *value*. Returns 0 on + success and -1 if *integer* is not a JSON integer. + +.. function:: json_t *json_real(double value) + + .. refcounting:: new + + Returns a new JSON real, or *NULL* on error. + +.. function:: double json_real_value(const json_t *real) + + Returns the associated value of *real*, or 0.0 if *real* is not a + JSON real. + +.. function:: int json_real_set(const json_t *real, double value) + + Sets the associated value of *real* to *value*. Returns 0 on + success and -1 if *real* is not a JSON real. + +.. function:: double json_number_value(const json_t *json) + + Returns the associated value of the JSON integer or JSON real + *json*, cast to double regardless of the actual type. If *json* is + neither JSON real nor JSON integer, 0.0 is returned. + + +Array +===== + +A JSON array is an ordered collection of other JSON values. + +.. function:: json_t *json_array(void) + + .. refcounting:: new + + Returns a new JSON array, or *NULL* on error. Initially, the array + is empty. + +.. function:: size_t json_array_size(const json_t *array) + + Returns the number of elements in *array*, or 0 if *array* is NULL + or not a JSON array. + +.. function:: json_t *json_array_get(const json_t *array, size_t index) + + .. refcounting:: borrow + + Returns the element in *array* at position *index*. The valid range + for *index* is from 0 to the return value of + :func:`json_array_size()` minus 1. If *array* is not a JSON array, + if *array* is *NULL*, or if *index* is out of range, *NULL* is + returned. + +.. function:: int json_array_set(json_t *array, size_t index, json_t *value) + + Replaces the element in *array* at position *index* with *value*. + The valid range for *index* is from 0 to the return value of + :func:`json_array_size()` minus 1. Returns 0 on success and -1 on + error. + +.. function:: int json_array_set_new(json_t *array, size_t index, json_t *value) + + Like :func:`json_array_set()` but steals the reference to *value*. + This is useful when *value* is newly created and not used after + the call. + +.. function:: int json_array_append(json_t *array, json_t *value) + + Appends *value* to the end of *array*, growing the size of *array* + by 1. Returns 0 on success and -1 on error. + +.. function:: int json_array_append_new(json_t *array, json_t *value) + + Like :func:`json_array_append()` but steals the reference to + *value*. This is useful when *value* is newly created and not used + after the call. + +.. function:: int json_array_insert(json_t *array, size_t index, json_t *value) + + Inserts *value* to *array* at position *index*, shifting the + elements at *index* and after it one position towards the end of + the array. Returns 0 on success and -1 on error. + +.. function:: int json_array_insert_new(json_t *array, size_t index, json_t *value) + + Like :func:`json_array_insert()` but steals the reference to + *value*. This is useful when *value* is newly created and not used + after the call. + +.. function:: int json_array_remove(json_t *array, size_t index) + + Removes the element in *array* at position *index*, shifting the + elements after *index* one position towards the start of the array. + Returns 0 on success and -1 on error. The reference count of the + removed value is decremented. + +.. function:: int json_array_clear(json_t *array) + + Removes all elements from *array*. Returns 0 on success and -1 on + error. The reference count of all removed values are decremented. + +.. function:: int json_array_extend(json_t *array, json_t *other_array) + + Appends all elements in *other_array* to the end of *array*. + Returns 0 on success and -1 on error. + +.. function:: json_array_foreach(array, index, value) + + Iterate over every element of ``array``, running the block + of code that follows each time with the proper values set to + variables ``index`` and ``value``, of types :type:`size_t` and + :type:`json_t *` respectively. Example:: + + /* array is a JSON array */ + size_t index; + json_t *value; + + json_array_foreach(array, index, value) { + /* block of code that uses index and value */ + } + + The items are returned in increasing index order. + + This macro expands to an ordinary ``for`` statement upon + preprocessing, so its performance is equivalent to that of + hand-written code using the array access functions. + The main advantage of this macro is that it abstracts + away the complexity, and makes for more concise and readable code. + + .. versionadded:: 2.5 + + +Object +====== + +A JSON object is a dictionary of key-value pairs, where the key is a +Unicode string and the value is any JSON value. + +Even though null bytes are allowed in string values, they are not +allowed in object keys. + +.. function:: json_t *json_object(void) + + .. refcounting:: new + + Returns a new JSON object, or *NULL* on error. Initially, the + object is empty. + +.. function:: size_t json_object_size(const json_t *object) + + Returns the number of elements in *object*, or 0 if *object* is not + a JSON object. + +.. function:: json_t *json_object_get(const json_t *object, const char *key) + + .. refcounting:: borrow + + Get a value corresponding to *key* from *object*. Returns *NULL* if + *key* is not found and on error. + +.. function:: int json_object_set(json_t *object, const char *key, json_t *value) + + Set the value of *key* to *value* in *object*. *key* must be a + valid null terminated UTF-8 encoded Unicode string. If there + already is a value for *key*, it is replaced by the new value. + Returns 0 on success and -1 on error. + +.. function:: int json_object_set_nocheck(json_t *object, const char *key, json_t *value) + + Like :func:`json_object_set`, but doesn't check that *key* is + valid UTF-8. Use this function only if you are certain that this + really is the case (e.g. you have already checked it by other + means). + +.. function:: int json_object_set_new(json_t *object, const char *key, json_t *value) + + Like :func:`json_object_set()` but steals the reference to + *value*. This is useful when *value* is newly created and not used + after the call. + +.. function:: int json_object_set_new_nocheck(json_t *object, const char *key, json_t *value) + + Like :func:`json_object_set_new`, but doesn't check that *key* is + valid UTF-8. Use this function only if you are certain that this + really is the case (e.g. you have already checked it by other + means). + +.. function:: int json_object_del(json_t *object, const char *key) + + Delete *key* from *object* if it exists. Returns 0 on success, or + -1 if *key* was not found. The reference count of the removed value + is decremented. + +.. function:: int json_object_clear(json_t *object) + + Remove all elements from *object*. Returns 0 on success and -1 if + *object* is not a JSON object. The reference count of all removed + values are decremented. + +.. function:: int json_object_update(json_t *object, json_t *other) + + Update *object* with the key-value pairs from *other*, overwriting + existing keys. Returns 0 on success or -1 on error. + +.. function:: int json_object_update_existing(json_t *object, json_t *other) + + Like :func:`json_object_update()`, but only the values of existing + keys are updated. No new keys are created. Returns 0 on success or + -1 on error. + + .. versionadded:: 2.3 + +.. function:: int json_object_update_missing(json_t *object, json_t *other) + + Like :func:`json_object_update()`, but only new keys are created. + The value of any existing key is not changed. Returns 0 on success + or -1 on error. + + .. versionadded:: 2.3 + +.. function:: json_object_foreach(object, key, value) + + Iterate over every key-value pair of ``object``, running the block + of code that follows each time with the proper values set to + variables ``key`` and ``value``, of types :type:`const char *` and + :type:`json_t *` respectively. Example:: + + /* obj is a JSON object */ + const char *key; + json_t *value; + + json_object_foreach(obj, key, value) { + /* block of code that uses key and value */ + } + + The items are returned in the order they were inserted to the + object. + + **Note:** It's not safe to call ``json_object_del(object, key)`` + during iteration. If you need to, use + :func:`json_object_foreach_safe` instead. + + This macro expands to an ordinary ``for`` statement upon + preprocessing, so its performance is equivalent to that of + hand-written iteration code using the object iteration protocol + (see below). The main advantage of this macro is that it abstracts + away the complexity behind iteration, and makes for more concise and + readable code. + + .. versionadded:: 2.3 + + +.. function:: json_object_foreach_safe(object, tmp, key, value) + + Like :func:`json_object_foreach()`, but it's safe to call + ``json_object_del(object, key)`` during iteration. You need to pass + an extra ``void *`` parameter ``tmp`` that is used for temporary storage. + + .. versionadded:: 2.8 + + +The following functions can be used to iterate through all key-value +pairs in an object. The items are returned in the order they were +inserted to the object. + +.. function:: void *json_object_iter(json_t *object) + + Returns an opaque iterator which can be used to iterate over all + key-value pairs in *object*, or *NULL* if *object* is empty. + +.. function:: void *json_object_iter_at(json_t *object, const char *key) + + Like :func:`json_object_iter()`, but returns an iterator to the + key-value pair in *object* whose key is equal to *key*, or NULL if + *key* is not found in *object*. Iterating forward to the end of + *object* only yields all key-value pairs of the object if *key* + happens to be the first key in the underlying hash table. + +.. function:: void *json_object_iter_next(json_t *object, void *iter) + + Returns an iterator pointing to the next key-value pair in *object* + after *iter*, or *NULL* if the whole object has been iterated + through. + +.. function:: const char *json_object_iter_key(void *iter) + + Extract the associated key from *iter*. + +.. function:: json_t *json_object_iter_value(void *iter) + + .. refcounting:: borrow + + Extract the associated value from *iter*. + +.. function:: int json_object_iter_set(json_t *object, void *iter, json_t *value) + + Set the value of the key-value pair in *object*, that is pointed to + by *iter*, to *value*. + +.. function:: int json_object_iter_set_new(json_t *object, void *iter, json_t *value) + + Like :func:`json_object_iter_set()`, but steals the reference to + *value*. This is useful when *value* is newly created and not used + after the call. + +.. function:: void *json_object_key_to_iter(const char *key) + + Like :func:`json_object_iter_at()`, but much faster. Only works for + values returned by :func:`json_object_iter_key()`. Using other keys + will lead to segfaults. This function is used internally to + implement :func:`json_object_foreach`. Example:: + + /* obj is a JSON object */ + const char *key; + json_t *value; + + void *iter = json_object_iter(obj); + while(iter) + { + key = json_object_iter_key(iter); + value = json_object_iter_value(iter); + /* use key and value ... */ + iter = json_object_iter_next(obj, iter); + } + + .. versionadded:: 2.3 + +.. function:: void json_object_seed(size_t seed) + + Seed the hash function used in Jansson's hashtable implementation. + The seed is used to randomize the hash function so that an + attacker cannot control its output. + + If *seed* is 0, Jansson generates the seed itself by reading + random data from the operating system's entropy sources. If no + entropy sources are available, falls back to using a combination + of the current timestamp (with microsecond precision if possible) + and the process ID. + + If called at all, this function must be called before any calls to + :func:`json_object()`, either explicit or implicit. If this + function is not called by the user, the first call to + :func:`json_object()` (either explicit or implicit) seeds the hash + function. See :ref:`portability-thread-safety` for notes on thread + safety. + + If repeatable results are required, for e.g. unit tests, the hash + function can be "unrandomized" by calling :func:`json_object_seed` + with a constant value on program startup, e.g. + ``json_object_seed(1)``. + + .. versionadded:: 2.6 + + +Error reporting +=============== + +Jansson uses a single struct type to pass error information to the +user. See sections :ref:`apiref-decoding`, :ref:`apiref-pack` and +:ref:`apiref-unpack` for functions that pass error information using +this struct. + +.. type:: json_error_t + + .. member:: char text[] + + The error message (in UTF-8), or an empty string if a message is + not available. + + .. member:: char source[] + + Source of the error. This can be (a part of) the file name or a + special identifier in angle brackets (e.g. ````). + + .. member:: int line + + The line number on which the error occurred. + + .. member:: int column + + The column on which the error occurred. Note that this is the + *character column*, not the byte column, i.e. a multibyte UTF-8 + character counts as one column. + + .. member:: int position + + The position in bytes from the start of the input. This is + useful for debugging Unicode encoding problems. + +The normal use of :type:`json_error_t` is to allocate it on the stack, +and pass a pointer to a function. Example:: + + int main() { + json_t *json; + json_error_t error; + + json = json_load_file("/path/to/file.json", 0, &error); + if(!json) { + /* the error variable contains error information */ + } + ... + } + +Also note that if the call succeeded (``json != NULL`` in the above +example), the contents of ``error`` are generally left unspecified. +The decoding functions write to the ``position`` member also on +success. See :ref:`apiref-decoding` for more info. + +All functions also accept *NULL* as the :type:`json_error_t` pointer, +in which case no error information is returned to the caller. + + +Encoding +======== + +This sections describes the functions that can be used to encode +values to JSON. By default, only objects and arrays can be encoded +directly, since they are the only valid *root* values of a JSON text. +To encode any JSON value, use the ``JSON_ENCODE_ANY`` flag (see +below). + +By default, the output has no newlines, and spaces are used between +array and object elements for a readable output. This behavior can be +altered by using the ``JSON_INDENT`` and ``JSON_COMPACT`` flags +described below. A newline is never appended to the end of the encoded +JSON data. + +Each function takes a *flags* parameter that controls some aspects of +how the data is encoded. Its default value is 0. The following macros +can be ORed together to obtain *flags*. + +``JSON_INDENT(n)`` + Pretty-print the result, using newlines between array and object + items, and indenting with *n* spaces. The valid range for *n* is + between 0 and 31 (inclusive), other values result in an undefined + output. If ``JSON_INDENT`` is not used or *n* is 0, no newlines are + inserted between array and object items. + + The ``JSON_MAX_INDENT`` constant defines the maximum indentation + that can be used, and its value is 31. + + .. versionchanged:: 2.7 + Added ``JSON_MAX_INDENT``. + +``JSON_COMPACT`` + This flag enables a compact representation, i.e. sets the separator + between array and object items to ``","`` and between object keys + and values to ``":"``. Without this flag, the corresponding + separators are ``", "`` and ``": "`` for more readable output. + +``JSON_ENSURE_ASCII`` + If this flag is used, the output is guaranteed to consist only of + ASCII characters. This is achieved by escaping all Unicode + characters outside the ASCII range. + +``JSON_SORT_KEYS`` + If this flag is used, all the objects in output are sorted by key. + This is useful e.g. if two JSON texts are diffed or visually + compared. + +``JSON_PRESERVE_ORDER`` + **Deprecated since version 2.8:** Order of object keys + is always preserved. + + Prior to version 2.8: If this flag is used, object keys in the + output are sorted into the same order in which they were first + inserted to the object. For example, decoding a JSON text and then + encoding with this flag preserves the order of object keys. + +``JSON_ENCODE_ANY`` + Specifying this flag makes it possible to encode any JSON value on + its own. Without it, only objects and arrays can be passed as the + *json* value to the encoding functions. + + **Note:** Encoding any value may be useful in some scenarios, but + it's generally discouraged as it violates strict compatibility with + :rfc:`4627`. If you use this flag, don't expect interoperability + with other JSON systems. + + .. versionadded:: 2.1 + +``JSON_ESCAPE_SLASH`` + Escape the ``/`` characters in strings with ``\/``. + + .. versionadded:: 2.4 + +``JSON_REAL_PRECISION(n)`` + Output all real numbers with at most *n* digits of precision. The + valid range for *n* is between 0 and 31 (inclusive), and other + values result in an undefined behavior. + + By default, the precision is 17, to correctly and losslessly encode + all IEEE 754 double precision floating point numbers. + + .. versionadded:: 2.7 + +``JSON_EMBED`` + If this flag is used, the opening and closing characters of the top-level + array ('[', ']') or object ('{', '}') are omitted during encoding. This + flag is useful when concatenating multiple arrays or objects into a stream. + + .. versionadded:: 2.10 + +These functions output UTF-8: + +.. function:: char *json_dumps(const json_t *json, size_t flags) + + Returns the JSON representation of *json* as a string, or *NULL* on + error. *flags* is described above. The return value must be freed + by the caller using :func:`free()`. + +.. function:: size_t json_dumpb(const json_t *json, char *buffer, size_t size, size_t flags) + + Writes the JSON representation of *json* to the *buffer* of + *size* bytes. Returns the number of bytes that would be written + or 0 on error. *flags* is described above. *buffer* is not + null-terminated. + + This function never writes more than *size* bytes. If the return + value is greater than *size*, the contents of the *buffer* are + undefined. This behavior enables you to specify a NULL *buffer* + to determine the length of the encoding. For example:: + + size_t size = json_dumpb(json, NULL, 0, 0); + if (size == 0) + return -1; + + char *buf = alloca(size); + + size = json_dumpb(json, buf, size, 0); + + .. versionadded:: 2.10 + +.. function:: int json_dumpf(const json_t *json, FILE *output, size_t flags) + + Write the JSON representation of *json* to the stream *output*. + *flags* is described above. Returns 0 on success and -1 on error. + If an error occurs, something may have already been written to + *output*. In this case, the output is undefined and most likely not + valid JSON. + +.. function:: int json_dumpfd(const json_t *json, int output, size_t flags) + + Write the JSON representation of *json* to the stream *output*. + *flags* is described above. Returns 0 on success and -1 on error. + If an error occurs, something may have already been written to + *output*. In this case, the output is undefined and most likely not + valid JSON. + + It is important to note that this function can only succeed on stream + file descriptors (such as SOCK_STREAM). Using this function on a + non-stream file descriptor will result in undefined behavior. For + non-stream file descriptors, see instead :func:`json_dumpb()`. + + This function requires POSIX and fails on all non-POSIX systems. + + .. versionadded:: 2.10 + +.. function:: int json_dump_file(const json_t *json, const char *path, size_t flags) + + Write the JSON representation of *json* to the file *path*. If + *path* already exists, it is overwritten. *flags* is described + above. Returns 0 on success and -1 on error. + +.. type:: json_dump_callback_t + + A typedef for a function that's called by + :func:`json_dump_callback()`:: + + typedef int (*json_dump_callback_t)(const char *buffer, size_t size, void *data); + + *buffer* points to a buffer containing a chunk of output, *size* is + the length of the buffer, and *data* is the corresponding + :func:`json_dump_callback()` argument passed through. + + On error, the function should return -1 to stop the encoding + process. On success, it should return 0. + + .. versionadded:: 2.2 + +.. function:: int json_dump_callback(const json_t *json, json_dump_callback_t callback, void *data, size_t flags) + + Call *callback* repeatedly, passing a chunk of the JSON + representation of *json* each time. *flags* is described above. + Returns 0 on success and -1 on error. + + .. versionadded:: 2.2 + + +.. _apiref-decoding: + +Decoding +======== + +This sections describes the functions that can be used to decode JSON +text to the Jansson representation of JSON data. The JSON +specification requires that a JSON text is either a serialized array +or object, and this requirement is also enforced with the following +functions. In other words, the top level value in the JSON text being +decoded must be either array or object. To decode any JSON value, use +the ``JSON_DECODE_ANY`` flag (see below). + +See :ref:`rfc-conformance` for a discussion on Jansson's conformance +to the JSON specification. It explains many design decisions that +affect especially the behavior of the decoder. + +Each function takes a *flags* parameter that can be used to control +the behavior of the decoder. Its default value is 0. The following +macros can be ORed together to obtain *flags*. + +``JSON_REJECT_DUPLICATES`` + Issue a decoding error if any JSON object in the input text + contains duplicate keys. Without this flag, the value of the last + occurrence of each key ends up in the result. Key equivalence is + checked byte-by-byte, without special Unicode comparison + algorithms. + + .. versionadded:: 2.1 + +``JSON_DECODE_ANY`` + By default, the decoder expects an array or object as the input. + With this flag enabled, the decoder accepts any valid JSON value. + + **Note:** Decoding any value may be useful in some scenarios, but + it's generally discouraged as it violates strict compatibility with + :rfc:`4627`. If you use this flag, don't expect interoperability + with other JSON systems. + + .. versionadded:: 2.3 + +``JSON_DISABLE_EOF_CHECK`` + By default, the decoder expects that its whole input constitutes a + valid JSON text, and issues an error if there's extra data after + the otherwise valid JSON input. With this flag enabled, the decoder + stops after decoding a valid JSON array or object, and thus allows + extra data after the JSON text. + + Normally, reading will stop when the last ``]`` or ``}`` in the + JSON input is encountered. If both ``JSON_DISABLE_EOF_CHECK`` and + ``JSON_DECODE_ANY`` flags are used, the decoder may read one extra + UTF-8 code unit (up to 4 bytes of input). For example, decoding + ``4true`` correctly decodes the integer 4, but also reads the + ``t``. For this reason, if reading multiple consecutive values that + are not arrays or objects, they should be separated by at least one + whitespace character. + + .. versionadded:: 2.1 + +``JSON_DECODE_INT_AS_REAL`` + JSON defines only one number type. Jansson distinguishes between + ints and reals. For more information see :ref:`real-vs-integer`. + With this flag enabled the decoder interprets all numbers as real + values. Integers that do not have an exact double representation + will silently result in a loss of precision. Integers that cause + a double overflow will cause an error. + + .. versionadded:: 2.5 + +``JSON_ALLOW_NUL`` + Allow ``\u0000`` escape inside string values. This is a safety + measure; If you know your input can contain null bytes, use this + flag. If you don't use this flag, you don't have to worry about null + bytes inside strings unless you explicitly create themselves by + using e.g. :func:`json_stringn()` or ``s#`` format specifier for + :func:`json_pack()`. + + Object keys cannot have embedded null bytes even if this flag is + used. + + .. versionadded:: 2.6 + +Each function also takes an optional :type:`json_error_t` parameter +that is filled with error information if decoding fails. It's also +updated on success; the number of bytes of input read is written to +its ``position`` field. This is especially useful when using +``JSON_DISABLE_EOF_CHECK`` to read multiple consecutive JSON texts. + +.. versionadded:: 2.3 + Number of bytes of input read is written to the ``position`` field + of the :type:`json_error_t` structure. + +If no error or position information is needed, you can pass *NULL*. + +.. function:: json_t *json_loads(const char *input, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON string *input* and returns the array or object it + contains, or *NULL* on error, in which case *error* is filled with + information about the error. *flags* is described above. + +.. function:: json_t *json_loadb(const char *buffer, size_t buflen, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON string *buffer*, whose length is *buflen*, and + returns the array or object it contains, or *NULL* on error, in + which case *error* is filled with information about the error. This + is similar to :func:`json_loads()` except that the string doesn't + need to be null-terminated. *flags* is described above. + + .. versionadded:: 2.1 + +.. function:: json_t *json_loadf(FILE *input, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON text in stream *input* and returns the array or + object it contains, or *NULL* on error, in which case *error* is + filled with information about the error. *flags* is described + above. + + This function will start reading the input from whatever position + the input file was in, without attempting to seek first. If an error + occurs, the file position will be left indeterminate. On success, + the file position will be at EOF, unless ``JSON_DISABLE_EOF_CHECK`` + flag was used. In this case, the file position will be at the first + character after the last ``]`` or ``}`` in the JSON input. This + allows calling :func:`json_loadf()` on the same ``FILE`` object + multiple times, if the input consists of consecutive JSON texts, + possibly separated by whitespace. + +.. function:: json_t *json_loadfd(int input, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON text in stream *input* and returns the array or + object it contains, or *NULL* on error, in which case *error* is + filled with information about the error. *flags* is described + above. + + This function will start reading the input from whatever position + the input file descriptor was in, without attempting to seek first. + If an error occurs, the file position will be left indeterminate. + On success, the file position will be at EOF, unless + ``JSON_DISABLE_EOF_CHECK`` flag was used. In this case, the file + descriptor's position will be at the first character after the last + ``]`` or ``}`` in the JSON input. This allows calling + :func:`json_loadfd()` on the same file descriptor multiple times, + if the input consists of consecutive JSON texts, possibly separated + by whitespace. + + It is important to note that this function can only succeed on stream + file descriptors (such as SOCK_STREAM). Using this function on a + non-stream file descriptor will result in undefined behavior. For + non-stream file descriptors, see instead :func:`json_loadb()`. + + This function requires POSIX and fails on all non-POSIX systems. + + .. versionadded:: 2.10 + +.. function:: json_t *json_load_file(const char *path, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON text in file *path* and returns the array or + object it contains, or *NULL* on error, in which case *error* is + filled with information about the error. *flags* is described + above. + +.. type:: json_load_callback_t + + A typedef for a function that's called by + :func:`json_load_callback()` to read a chunk of input data:: + + typedef size_t (*json_load_callback_t)(void *buffer, size_t buflen, void *data); + + *buffer* points to a buffer of *buflen* bytes, and *data* is the + corresponding :func:`json_load_callback()` argument passed through. + + On success, the function should return the number of bytes read; a + returned value of 0 indicates that no data was read and that the + end of file has been reached. On error, the function should return + ``(size_t)-1`` to abort the decoding process. + + .. versionadded:: 2.4 + +.. function:: json_t *json_load_callback(json_load_callback_t callback, void *data, size_t flags, json_error_t *error) + + .. refcounting:: new + + Decodes the JSON text produced by repeated calls to *callback*, and + returns the array or object it contains, or *NULL* on error, in + which case *error* is filled with information about the error. + *data* is passed through to *callback* on each call. *flags* is + described above. + + .. versionadded:: 2.4 + + +.. _apiref-pack: + +Building Values +=============== + +This section describes functions that help to create, or *pack*, +complex JSON values, especially nested objects and arrays. Value +building is based on a *format string* that is used to tell the +functions about the expected arguments. + +For example, the format string ``"i"`` specifies a single integer +value, while the format string ``"[ssb]"`` or the equivalent ``"[s, s, +b]"`` specifies an array value with two strings and a boolean as its +items:: + + /* Create the JSON integer 42 */ + json_pack("i", 42); + + /* Create the JSON array ["foo", "bar", true] */ + json_pack("[ssb]", "foo", "bar", 1); + +Here's the full list of format specifiers. The type in parentheses +denotes the resulting JSON type, and the type in brackets (if any) +denotes the C type that is expected as the corresponding argument or +arguments. + +``s`` (string) [const char \*] + Convert a null terminated UTF-8 string to a JSON string. + +``s?`` (string) [const char \*] + Like ``s``, but if the argument is *NULL*, output a JSON null + value. + + .. versionadded:: 2.8 + +``s#`` (string) [const char \*, int] + Convert a UTF-8 buffer of a given length to a JSON string. + + .. versionadded:: 2.5 + +``s%`` (string) [const char \*, size_t] + Like ``s#`` but the length argument is of type :type:`size_t`. + + .. versionadded:: 2.6 + +``+`` [const char \*] + Like ``s``, but concatenate to the previous string. Only valid + after ``s``, ``s#``, ``+`` or ``+#``. + + .. versionadded:: 2.5 + +``+#`` [const char \*, int] + Like ``s#``, but concatenate to the previous string. Only valid + after ``s``, ``s#``, ``+`` or ``+#``. + + .. versionadded:: 2.5 + +``+%`` (string) [const char \*, size_t] + Like ``+#`` but the length argument is of type :type:`size_t`. + + .. versionadded:: 2.6 + +``n`` (null) + Output a JSON null value. No argument is consumed. + +``b`` (boolean) [int] + Convert a C :type:`int` to JSON boolean value. Zero is converted + to ``false`` and non-zero to ``true``. + +``i`` (integer) [int] + Convert a C :type:`int` to JSON integer. + +``I`` (integer) [json_int_t] + Convert a C :type:`json_int_t` to JSON integer. + +``f`` (real) [double] + Convert a C :type:`double` to JSON real. + +``o`` (any value) [json_t \*] + Output any given JSON value as-is. If the value is added to an + array or object, the reference to the value passed to ``o`` is + stolen by the container. + +``O`` (any value) [json_t \*] + Like ``o``, but the argument's reference count is incremented. + This is useful if you pack into an array or object and want to + keep the reference for the JSON value consumed by ``O`` to + yourself. + +``o?``, ``O?`` (any value) [json_t \*] + Like ``o`` and ``O?``, respectively, but if the argument is + *NULL*, output a JSON null value. + + .. versionadded:: 2.8 + +``[fmt]`` (array) + Build an array with contents from the inner format string. ``fmt`` + may contain objects and arrays, i.e. recursive value building is + supported. + +``{fmt}`` (object) + Build an object with contents from the inner format string + ``fmt``. The first, third, etc. format specifier represent a key, + and must be a string (see ``s``, ``s#``, ``+`` and ``+#`` above), + as object keys are always strings. The second, fourth, etc. format + specifier represent a value. Any value may be an object or array, + i.e. recursive value building is supported. + +Whitespace, ``:`` and ``,`` are ignored. + +.. function:: json_t *json_pack(const char *fmt, ...) + + .. refcounting:: new + + Build a new JSON value according to the format string *fmt*. For + each format specifier (except for ``{}[]n``), one or more arguments + are consumed and used to build the corresponding value. Returns + *NULL* on error. + +.. function:: json_t *json_pack_ex(json_error_t *error, size_t flags, const char *fmt, ...) + json_t *json_vpack_ex(json_error_t *error, size_t flags, const char *fmt, va_list ap) + + .. refcounting:: new + + Like :func:`json_pack()`, but an in the case of an error, an error + message is written to *error*, if it's not *NULL*. The *flags* + parameter is currently unused and should be set to 0. + + As only the errors in format string (and out-of-memory errors) can + be caught by the packer, these two functions are most likely only + useful for debugging format strings. + +More examples:: + + /* Build an empty JSON object */ + json_pack("{}"); + + /* Build the JSON object {"foo": 42, "bar": 7} */ + json_pack("{sisi}", "foo", 42, "bar", 7); + + /* Like above, ':', ',' and whitespace are ignored */ + json_pack("{s:i, s:i}", "foo", 42, "bar", 7); + + /* Build the JSON array [[1, 2], {"cool": true}] */ + json_pack("[[i,i],{s:b}]", 1, 2, "cool", 1); + + /* Build a string from a non-null terminated buffer */ + char buffer[4] = {'t', 'e', 's', 't'}; + json_pack("s#", buffer, 4); + + /* Concatenate strings together to build the JSON string "foobarbaz" */ + json_pack("s++", "foo", "bar", "baz"); + + +.. _apiref-unpack: + +Parsing and Validating Values +============================= + +This section describes functions that help to validate complex values +and extract, or *unpack*, data from them. Like :ref:`building values +`, this is also based on format strings. + +While a JSON value is unpacked, the type specified in the format +string is checked to match that of the JSON value. This is the +validation part of the process. In addition to this, the unpacking +functions can also check that all items of arrays and objects are +unpacked. This check be enabled with the format specifier ``!`` or by +using the flag ``JSON_STRICT``. See below for details. + +Here's the full list of format specifiers. The type in parentheses +denotes the JSON type, and the type in brackets (if any) denotes the C +type whose address should be passed. + +``s`` (string) [const char \*] + Convert a JSON string to a pointer to a null terminated UTF-8 + string. The resulting string is extracted by using + :func:`json_string_value()` internally, so it exists as long as + there are still references to the corresponding JSON string. + +``s%`` (string) [const char \*, size_t \*] + Convert a JSON string to a pointer to a null terminated UTF-8 + string and its length. + + .. versionadded:: 2.6 + +``n`` (null) + Expect a JSON null value. Nothing is extracted. + +``b`` (boolean) [int] + Convert a JSON boolean value to a C :type:`int`, so that ``true`` + is converted to 1 and ``false`` to 0. + +``i`` (integer) [int] + Convert a JSON integer to C :type:`int`. + +``I`` (integer) [json_int_t] + Convert a JSON integer to C :type:`json_int_t`. + +``f`` (real) [double] + Convert a JSON real to C :type:`double`. + +``F`` (integer or real) [double] + Convert a JSON number (integer or real) to C :type:`double`. + +``o`` (any value) [json_t \*] + Store a JSON value with no conversion to a :type:`json_t` pointer. + +``O`` (any value) [json_t \*] + Like ``O``, but the JSON value's reference count is incremented. + +``[fmt]`` (array) + Convert each item in the JSON array according to the inner format + string. ``fmt`` may contain objects and arrays, i.e. recursive + value extraction is supported. + +``{fmt}`` (object) + Convert each item in the JSON object according to the inner format + string ``fmt``. The first, third, etc. format specifier represent + a key, and must be ``s``. The corresponding argument to unpack + functions is read as the object key. The second fourth, etc. + format specifier represent a value and is written to the address + given as the corresponding argument. **Note** that every other + argument is read from and every other is written to. + + ``fmt`` may contain objects and arrays as values, i.e. recursive + value extraction is supported. + + .. versionadded:: 2.3 + Any ``s`` representing a key may be suffixed with a ``?`` to + make the key optional. If the key is not found, nothing is + extracted. See below for an example. + +``!`` + This special format specifier is used to enable the check that + all object and array items are accessed, on a per-value basis. It + must appear inside an array or object as the last format specifier + before the closing bracket or brace. To enable the check globally, + use the ``JSON_STRICT`` unpacking flag. + +``*`` + This special format specifier is the opposite of ``!``. If the + ``JSON_STRICT`` flag is used, ``*`` can be used to disable the + strict check on a per-value basis. It must appear inside an array + or object as the last format specifier before the closing bracket + or brace. + +Whitespace, ``:`` and ``,`` are ignored. + +.. function:: int json_unpack(json_t *root, const char *fmt, ...) + + Validate and unpack the JSON value *root* according to the format + string *fmt*. Returns 0 on success and -1 on failure. + +.. function:: int json_unpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, ...) + int json_vunpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, va_list ap) + + Validate and unpack the JSON value *root* according to the format + string *fmt*. If an error occurs and *error* is not *NULL*, write + error information to *error*. *flags* can be used to control the + behaviour of the unpacker, see below for the flags. Returns 0 on + success and -1 on failure. + +.. note:: + + The first argument of all unpack functions is ``json_t *root`` + instead of ``const json_t *root``, because the use of ``O`` format + specifier causes the reference count of ``root``, or some value + reachable from ``root``, to be increased. Furthermore, the ``o`` + format specifier may be used to extract a value as-is, which allows + modifying the structure or contents of a value reachable from + ``root``. + + If the ``O`` and ``o`` format specifiers are not used, it's + perfectly safe to cast a ``const json_t *`` variable to plain + ``json_t *`` when used with these functions. + +The following unpacking flags are available: + +``JSON_STRICT`` + Enable the extra validation step checking that all object and + array items are unpacked. This is equivalent to appending the + format specifier ``!`` to the end of every array and object in the + format string. + +``JSON_VALIDATE_ONLY`` + Don't extract any data, just validate the JSON value against the + given format string. Note that object keys must still be specified + after the format string. + +Examples:: + + /* root is the JSON integer 42 */ + int myint; + json_unpack(root, "i", &myint); + assert(myint == 42); + + /* root is the JSON object {"foo": "bar", "quux": true} */ + const char *str; + int boolean; + json_unpack(root, "{s:s, s:b}", "foo", &str, "quux", &boolean); + assert(strcmp(str, "bar") == 0 && boolean == 1); + + /* root is the JSON array [[1, 2], {"baz": null} */ + json_error_t error; + json_unpack_ex(root, &error, JSON_VALIDATE_ONLY, "[[i,i], {s:n}]", "baz"); + /* returns 0 for validation success, nothing is extracted */ + + /* root is the JSON array [1, 2, 3, 4, 5] */ + int myint1, myint2; + json_unpack(root, "[ii!]", &myint1, &myint2); + /* returns -1 for failed validation */ + + /* root is an empty JSON object */ + int myint = 0, myint2 = 0, myint3 = 0; + json_unpack(root, "{s?i, s?[ii]}", + "foo", &myint1, + "bar", &myint2, &myint3); + /* myint1, myint2 or myint3 is no touched as "foo" and "bar" don't exist */ + + +Equality +======== + +Testing for equality of two JSON values cannot, in general, be +achieved using the ``==`` operator. Equality in the terms of the +``==`` operator states that the two :type:`json_t` pointers point to +exactly the same JSON value. However, two JSON values can be equal not +only if they are exactly the same value, but also if they have equal +"contents": + +* Two integer or real values are equal if their contained numeric + values are equal. An integer value is never equal to a real value, + though. + +* Two strings are equal if their contained UTF-8 strings are equal, + byte by byte. Unicode comparison algorithms are not implemented. + +* Two arrays are equal if they have the same number of elements and + each element in the first array is equal to the corresponding + element in the second array. + +* Two objects are equal if they have exactly the same keys and the + value for each key in the first object is equal to the value of the + corresponding key in the second object. + +* Two true, false or null values have no "contents", so they are equal + if their types are equal. (Because these values are singletons, + their equality can actually be tested with ``==``.) + +.. function:: int json_equal(json_t *value1, json_t *value2) + + Returns 1 if *value1* and *value2* are equal, as defined above. + Returns 0 if they are unequal or one or both of the pointers are + *NULL*. + + +Copying +======= + +Because of reference counting, passing JSON values around doesn't +require copying them. But sometimes a fresh copy of a JSON value is +needed. For example, if you need to modify an array, but still want to +use the original afterwards, you should take a copy of it first. + +Jansson supports two kinds of copying: shallow and deep. There is a +difference between these methods only for arrays and objects. Shallow +copying only copies the first level value (array or object) and uses +the same child values in the copied value. Deep copying makes a fresh +copy of the child values, too. Moreover, all the child values are deep +copied in a recursive fashion. + +Copying objects preserves the insertion order of keys. + +.. function:: json_t *json_copy(json_t *value) + + .. refcounting:: new + + Returns a shallow copy of *value*, or *NULL* on error. + +.. function:: json_t *json_deep_copy(const json_t *value) + + .. refcounting:: new + + Returns a deep copy of *value*, or *NULL* on error. + + +.. _apiref-custom-memory-allocation: + +Custom Memory Allocation +======================== + +By default, Jansson uses :func:`malloc()` and :func:`free()` for +memory allocation. These functions can be overridden if custom +behavior is needed. + +.. type:: json_malloc_t + + A typedef for a function pointer with :func:`malloc()`'s + signature:: + + typedef void *(*json_malloc_t)(size_t); + +.. type:: json_free_t + + A typedef for a function pointer with :func:`free()`'s + signature:: + + typedef void (*json_free_t)(void *); + +.. function:: void json_set_alloc_funcs(json_malloc_t malloc_fn, json_free_t free_fn) + + Use *malloc_fn* instead of :func:`malloc()` and *free_fn* instead + of :func:`free()`. This function has to be called before any other + Jansson's API functions to ensure that all memory operations use + the same functions. + +.. function:: void json_get_alloc_funcs(json_malloc_t *malloc_fn, json_free_t *free_fn) + + Fetch the current malloc_fn and free_fn used. Either parameter + may be NULL. + + .. versionadded:: 2.8 + +**Examples:** + +Circumvent problems with different CRT heaps on Windows by using +application's :func:`malloc()` and :func:`free()`:: + + json_set_alloc_funcs(malloc, free); + +Use the `Boehm's conservative garbage collector`_ for memory +operations:: + + json_set_alloc_funcs(GC_malloc, GC_free); + +.. _Boehm's conservative garbage collector: http://www.hboehm.info/gc/ + +Allow storing sensitive data (e.g. passwords or encryption keys) in +JSON structures by zeroing all memory when freed:: + + static void *secure_malloc(size_t size) + { + /* Store the memory area size in the beginning of the block */ + void *ptr = malloc(size + 8); + *((size_t *)ptr) = size; + return ptr + 8; + } + + static void secure_free(void *ptr) + { + size_t size; + + ptr -= 8; + size = *((size_t *)ptr); + + guaranteed_memset(ptr, 0, size + 8); + free(ptr); + } + + int main() + { + json_set_alloc_funcs(secure_malloc, secure_free); + /* ... */ + } + +For more information about the issues of storing sensitive data in +memory, see +http://www.dwheeler.com/secure-programs/Secure-Programs-HOWTO/protect-secrets.html. +The page also explains the :func:`guaranteed_memset()` function used +in the example and gives a sample implementation for it. diff --git a/dep/jansson-2.10/doc/changes.rst b/dep/jansson-2.10/doc/changes.rst new file mode 100644 index 00000000..ea568437 --- /dev/null +++ b/dep/jansson-2.10/doc/changes.rst @@ -0,0 +1,5 @@ +****************** +Changes in Jansson +****************** + +.. include:: ../CHANGES diff --git a/dep/jansson-2.10/doc/conf.py b/dep/jansson-2.10/doc/conf.py new file mode 100644 index 00000000..5a66f3d0 --- /dev/null +++ b/dep/jansson-2.10/doc/conf.py @@ -0,0 +1,217 @@ +# -*- coding: utf-8 -*- +# +# Jansson documentation build configuration file, created by +# sphinx-quickstart on Sun Sep 5 21:47:20 2010. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +sys.path.insert(0, os.path.abspath('ext')) + +# -- General configuration ----------------------------------------------------- + +# If your documentation needs a minimal Sphinx version, state it here. +needs_sphinx = '1.0' + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = ['refcounting'] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8-sig' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'Jansson' +copyright = u'2009-2016, Petri Lehtinen' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = '2.10' +# The full version, including alpha/beta/rc tags. +release = version + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of patterns, relative to source directory, that match files and +# directories to ignore when looking for source files. +exclude_patterns = ['_build'] + +# The reST default role (used for this markup: `text`) to use for all documents. +default_role = 'c:func' +primary_domain = 'c' + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. See the documentation for +# a list of builtin themes. +#html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# " v documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +#html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_domain_indices = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, "Created using Sphinx" is shown in the HTML footer. Default is True. +#html_show_sphinx = True + +# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True. +#html_show_copyright = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# This is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = None + +# Output file base name for HTML help builder. +htmlhelp_basename = 'Janssondoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +# The paper size ('letter' or 'a4'). +#latex_paper_size = 'letter' + +# The font size ('10pt', '11pt' or '12pt'). +#latex_font_size = '10pt' + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'Jansson.tex', u'Jansson Documentation', + u'Petri Lehtinen', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# If true, show page references after internal links. +#latex_show_pagerefs = False + +# If true, show URL addresses after external links. +#latex_show_urls = False + +# Additional stuff for the LaTeX preamble. +#latex_preamble = '' + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_domain_indices = True + + +# -- Options for manual page output -------------------------------------------- + +# One entry per manual page. List of tuples +# (source start file, name, description, authors, manual section). +man_pages = [ + ('index', 'jansson', u'Jansson Documentation', + [u'Petri Lehtinen'], 1) +] diff --git a/dep/jansson-2.10/doc/conformance.rst b/dep/jansson-2.10/doc/conformance.rst new file mode 100644 index 00000000..ea41d5cf --- /dev/null +++ b/dep/jansson-2.10/doc/conformance.rst @@ -0,0 +1,120 @@ +.. _rfc-conformance: + +*************** +RFC Conformance +*************** + +JSON is specified in :rfc:`4627`, *"The application/json Media Type +for JavaScript Object Notation (JSON)"*. + +Character Encoding +================== + +Jansson only supports UTF-8 encoded JSON texts. It does not support or +auto-detect any of the other encodings mentioned in the RFC, namely +UTF-16LE, UTF-16BE, UTF-32LE or UTF-32BE. Pure ASCII is supported, as +it's a subset of UTF-8. + +Strings +======= + +JSON strings are mapped to C-style null-terminated character arrays, +and UTF-8 encoding is used internally. + +All Unicode codepoints U+0000 through U+10FFFF are allowed in string +values. However, U+0000 is not allowed in object keys because of API +restrictions. + +Unicode normalization or any other transformation is never performed +on any strings (string values or object keys). When checking for +equivalence of strings or object keys, the comparison is performed +byte by byte between the original UTF-8 representations of the +strings. + +Numbers +======= + +.. _real-vs-integer: + +Real vs. Integer +---------------- + +JSON makes no distinction between real and integer numbers; Jansson +does. Real numbers are mapped to the ``double`` type and integers to +the ``json_int_t`` type, which is a typedef of ``long long`` or +``long``, depending on whether ``long long`` is supported by your +compiler or not. + +A JSON number is considered to be a real number if its lexical +representation includes one of ``e``, ``E``, or ``.``; regardless if +its actual numeric value is a true integer (e.g., all of ``1E6``, +``3.0``, ``400E-2``, and ``3.14E3`` are mathematical integers, but +will be treated as real values). With the ``JSON_DECODE_INT_AS_REAL`` +decoder flag set all numbers are interpreted as real. + +All other JSON numbers are considered integers. + +When encoding to JSON, real values are always represented +with a fractional part; e.g., the ``double`` value 3.0 will be +represented in JSON as ``3.0``, not ``3``. + +Overflow, Underflow & Precision +------------------------------- + +Real numbers whose absolute values are too small to be represented in +a C ``double`` will be silently estimated with 0.0. Thus, depending on +platform, JSON numbers very close to zero such as 1E-999 may result in +0.0. + +Real numbers whose absolute values are too large to be represented in +a C ``double`` will result in an overflow error (a JSON decoding +error). Thus, depending on platform, JSON numbers like 1E+999 or +-1E+999 may result in a parsing error. + +Likewise, integer numbers whose absolute values are too large to be +represented in the ``json_int_t`` type (see above) will result in an +overflow error (a JSON decoding error). Thus, depending on platform, +JSON numbers like 1000000000000000 may result in parsing error. + +Parsing JSON real numbers may result in a loss of precision. As long +as overflow does not occur (i.e. a total loss of precision), the +rounded approximate value is silently used. Thus the JSON number +1.000000000000000005 may, depending on platform, result in the +``double`` value 1.0. + +Signed zeros +------------ + +JSON makes no statement about what a number means; however Javascript +(ECMAscript) does state that +0.0 and -0.0 must be treated as being +distinct values, i.e. -0.0 |not-equal| 0.0. Jansson relies on the +underlying floating point library in the C environment in which it is +compiled. Therefore it is platform-dependent whether 0.0 and -0.0 will +be distinct values. Most platforms that use the IEEE 754 +floating-point standard will support signed zeros. + +Note that this only applies to floating-point; neither JSON, C, or +IEEE support the concept of signed integer zeros. + +.. |not-equal| unicode:: U+2260 + +Types +----- + +No support is provided in Jansson for any C numeric types other than +``json_int_t`` and ``double``. This excludes things such as unsigned +types, ``long double``, etc. Obviously, shorter types like ``short``, +``int``, ``long`` (if ``json_int_t`` is ``long long``) and ``float`` +are implicitly handled via the ordinary C type coercion rules (subject +to overflow semantics). Also, no support or hooks are provided for any +supplemental "bignum" type add-on packages. + +Depth of nested values +---------------------- + +To avoid stack exhaustion, Jansson currently limits the nesting depth +for arrays and objects to a certain value (default: 2048), defined as +a macro ``JSON_PARSER_MAX_DEPTH`` within ``jansson_config.h``. + +The limit is allowed to be set by the RFC; there is no recommended value +or required minimum depth to be supported. diff --git a/dep/jansson-2.10/doc/ext/refcounting.py b/dep/jansson-2.10/doc/ext/refcounting.py new file mode 100644 index 00000000..bba26849 --- /dev/null +++ b/dep/jansson-2.10/doc/ext/refcounting.py @@ -0,0 +1,60 @@ +""" + refcounting + ~~~~~~~~~~~ + + Reference count annotations for C API functions. Has the same + result as the sphinx.ext.refcounting extension but works for all + functions regardless of the signature, and the reference counting + information is written inline with the documentation instead of a + separate file. + + Adds a new directive "refcounting". The directive has no content + and one required positional parameter:: "new" or "borrow". + + Example: + + .. cfunction:: json_t *json_object(void) + + .. refcounting:: new + + + + :copyright: Copyright (c) 2009-2016 Petri Lehtinen + :license: MIT, see LICENSE for details. +""" + +from docutils import nodes + +class refcounting(nodes.emphasis): pass + +def visit(self, node): + self.visit_emphasis(node) + +def depart(self, node): + self.depart_emphasis(node) + +def html_visit(self, node): + self.body.append(self.starttag(node, 'em', '', CLASS='refcount')) + +def html_depart(self, node): + self.body.append('') + + +def refcounting_directive(name, arguments, options, content, lineno, + content_offset, block_text, state, state_machine): + if arguments[0] == 'borrow': + text = 'Return value: Borrowed reference.' + elif arguments[0] == 'new': + text = 'Return value: New reference.' + else: + raise Error('Valid arguments: new, borrow') + + return [refcounting(text, text)] + +def setup(app): + app.add_node(refcounting, + html=(html_visit, html_depart), + latex=(visit, depart), + text=(visit, depart), + man=(visit, depart)) + app.add_directive('refcounting', refcounting_directive, 0, (1, 0, 0)) diff --git a/dep/jansson-2.10/doc/gettingstarted.rst b/dep/jansson-2.10/doc/gettingstarted.rst new file mode 100644 index 00000000..292cfb66 --- /dev/null +++ b/dep/jansson-2.10/doc/gettingstarted.rst @@ -0,0 +1,228 @@ +*************** +Getting Started +*************** + +.. highlight:: c + +Compiling and Installing Jansson +================================ + +The Jansson source is available at +http://www.digip.org/jansson/releases/. + +Unix-like systems (including MinGW) +----------------------------------- + +Unpack the source tarball and change to the source directory: + +.. parsed-literal:: + + bunzip2 -c jansson-|release|.tar.bz2 | tar xf - + cd jansson-|release| + +The source uses GNU Autotools (autoconf_, automake_, libtool_), so +compiling and installing is extremely simple:: + + ./configure + make + make check + make install + +To change the destination directory (``/usr/local`` by default), use +the ``--prefix=DIR`` argument to ``./configure``. See ``./configure +--help`` for the list of all possible configuration options. + +The command ``make check`` runs the test suite distributed with +Jansson. This step is not strictly necessary, but it may find possible +problems that Jansson has on your platform. If any problems are found, +please report them. + +If you obtained the source from a Git repository (or any other source +control system), there's no ``./configure`` script as it's not kept in +version control. To create the script, the build system needs to be +bootstrapped. There are many ways to do this, but the easiest one is +to use ``autoreconf``:: + + autoreconf -fi + +This command creates the ``./configure`` script, which can then be +used as described above. + +.. _autoconf: http://www.gnu.org/software/autoconf/ +.. _automake: http://www.gnu.org/software/automake/ +.. _libtool: http://www.gnu.org/software/libtool/ + + +.. _build-cmake: + +CMake (various platforms, including Windows) +-------------------------------------------- + +Jansson can be built using CMake_. Create a build directory for an +out-of-tree build, change to that directory, and run ``cmake`` (or ``ccmake``, +``cmake-gui``, or similar) to configure the project. + +See the examples below for more detailed information. + +.. note:: In the below examples ``..`` is used as an argument for ``cmake``. + This is simply the path to the jansson project root directory. + In the example it is assumed you've created a sub-directory ``build`` + and are using that. You could use any path you want. + +.. _build-cmake-unix: + +Unix (Make files) +^^^^^^^^^^^^^^^^^ +Generating make files on unix: + +.. parsed-literal:: + + bunzip2 -c jansson-|release|.tar.bz2 | tar xf - + cd jansson-|release| + + mkdir build + cd build + cmake .. # or ccmake .. for a GUI. + +Then to build:: + + make + make check + make install + +Windows (Visual Studio) +^^^^^^^^^^^^^^^^^^^^^^^ +Creating Visual Studio project files from the command line: + +.. parsed-literal:: + + + cd jansson-|release| + + md build + cd build + cmake -G "Visual Studio 10" .. + +You will now have a *Visual Studio Solution* in your build directory. +To run the unit tests build the ``RUN_TESTS`` project. + +If you prefer a GUI the ``cmake`` line in the above example can +be replaced with:: + + cmake-gui .. + +For command line help (including a list of available generators) +for CMake_ simply run:: + + cmake + +To list available CMake_ settings (and what they are currently set to) +for the project, run:: + + cmake -LH .. + +Mac OSX (Xcode) +^^^^^^^^^^^^^^^ +If you prefer using Xcode instead of make files on OSX, +do the following. (Use the same steps as +for :ref:`Unix `):: + + ... + cmake -G "Xcode" .. + +Additional CMake settings +^^^^^^^^^^^^^^^^^^^^^^^^^ + +Shared library +"""""""""""""" +By default the CMake_ project will generate build files for building the +static library. To build the shared version use:: + + ... + cmake -DJANSSON_BUILD_SHARED_LIBS=1 .. + +Changing install directory (same as autoconf --prefix) +"""""""""""""""""""""""""""""""""""""""""""""""""""""" +Just as with the autoconf_ project you can change the destination directory +for ``make install``. The equivalent for autoconfs ``./configure --prefix`` +in CMake_ is:: + + ... + cmake -DCMAKE_INSTALL_PREFIX:PATH=/some/other/path .. + make install + +.. _CMake: http://www.cmake.org + + +Android +------- + +Jansson can be built for Android platforms. Android.mk is in the +source root directory. The configuration header file is located in the +``android`` directory in the source distribution. + + +Other Systems +------------- + +On non Unix-like systems, you may be unable to run the ``./configure`` +script. In this case, follow these steps. All the files mentioned can +be found in the ``src/`` directory. + +1. Create ``jansson_config.h`` (which has some platform-specific + parameters that are normally filled in by the ``./configure`` + script). Edit ``jansson_config.h.in``, replacing all ``@variable@`` + placeholders, and rename the file to ``jansson_config.h``. + +2. Make ``jansson.h`` and ``jansson_config.h`` available to the + compiler, so that they can be found when compiling programs that + use Jansson. + +3. Compile all the ``.c`` files (in the ``src/`` directory) into a + library file. Make the library available to the compiler, as in + step 2. + + +Building the Documentation +-------------------------- + +(This subsection describes how to build the HTML documentation you are +currently reading, so it can be safely skipped.) + +Documentation is in the ``doc/`` subdirectory. It's written in +reStructuredText_ with Sphinx_ annotations. To generate the HTML +documentation, invoke:: + + make html + +and point your browser to ``doc/_build/html/index.html``. Sphinx_ 1.0 +or newer is required to generate the documentation. + +.. _reStructuredText: http://docutils.sourceforge.net/rst.html +.. _Sphinx: http://sphinx.pocoo.org/ + + +Compiling Programs that Use Jansson +=================================== + +Jansson involves one C header file, :file:`jansson.h`, so it's enough +to put the line + +:: + + #include + +in the beginning of every source file that uses Jansson. + +There's also just one library to link with, ``libjansson``. Compile and +link the program as follows:: + + cc -o prog prog.c -ljansson + +Starting from version 1.2, there's also support for pkg-config_: + +.. code-block:: shell + + cc -o prog prog.c `pkg-config --cflags --libs jansson` + +.. _pkg-config: http://pkg-config.freedesktop.org/ diff --git a/dep/jansson-2.10/doc/github_commits.c b/dep/jansson-2.10/doc/github_commits.c new file mode 100644 index 00000000..a9a84d8f --- /dev/null +++ b/dep/jansson-2.10/doc/github_commits.c @@ -0,0 +1,201 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include + +#include +#include + +#define BUFFER_SIZE (256 * 1024) /* 256 KB */ + +#define URL_FORMAT "https://api.github.com/repos/%s/%s/commits" +#define URL_SIZE 256 + +/* Return the offset of the first newline in text or the length of + text if there's no newline */ +static int newline_offset(const char *text) +{ + const char *newline = strchr(text, '\n'); + if(!newline) + return strlen(text); + else + return (int)(newline - text); +} + +struct write_result +{ + char *data; + int pos; +}; + +static size_t write_response(void *ptr, size_t size, size_t nmemb, void *stream) +{ + struct write_result *result = (struct write_result *)stream; + + if(result->pos + size * nmemb >= BUFFER_SIZE - 1) + { + fprintf(stderr, "error: too small buffer\n"); + return 0; + } + + memcpy(result->data + result->pos, ptr, size * nmemb); + result->pos += size * nmemb; + + return size * nmemb; +} + +static char *request(const char *url) +{ + CURL *curl = NULL; + CURLcode status; + struct curl_slist *headers = NULL; + char *data = NULL; + long code; + + curl_global_init(CURL_GLOBAL_ALL); + curl = curl_easy_init(); + if(!curl) + goto error; + + data = malloc(BUFFER_SIZE); + if(!data) + goto error; + + struct write_result write_result = { + .data = data, + .pos = 0 + }; + + curl_easy_setopt(curl, CURLOPT_URL, url); + + /* GitHub commits API v3 requires a User-Agent header */ + headers = curl_slist_append(headers, "User-Agent: Jansson-Tutorial"); + curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers); + + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_response); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &write_result); + + status = curl_easy_perform(curl); + if(status != 0) + { + fprintf(stderr, "error: unable to request data from %s:\n", url); + fprintf(stderr, "%s\n", curl_easy_strerror(status)); + goto error; + } + + curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &code); + if(code != 200) + { + fprintf(stderr, "error: server responded with code %ld\n", code); + goto error; + } + + curl_easy_cleanup(curl); + curl_slist_free_all(headers); + curl_global_cleanup(); + + /* zero-terminate the result */ + data[write_result.pos] = '\0'; + + return data; + +error: + if(data) + free(data); + if(curl) + curl_easy_cleanup(curl); + if(headers) + curl_slist_free_all(headers); + curl_global_cleanup(); + return NULL; +} + +int main(int argc, char *argv[]) +{ + size_t i; + char *text; + char url[URL_SIZE]; + + json_t *root; + json_error_t error; + + if(argc != 3) + { + fprintf(stderr, "usage: %s USER REPOSITORY\n\n", argv[0]); + fprintf(stderr, "List commits at USER's REPOSITORY.\n\n"); + return 2; + } + + snprintf(url, URL_SIZE, URL_FORMAT, argv[1], argv[2]); + + text = request(url); + if(!text) + return 1; + + root = json_loads(text, 0, &error); + free(text); + + if(!root) + { + fprintf(stderr, "error: on line %d: %s\n", error.line, error.text); + return 1; + } + + if(!json_is_array(root)) + { + fprintf(stderr, "error: root is not an array\n"); + json_decref(root); + return 1; + } + + for(i = 0; i < json_array_size(root); i++) + { + json_t *data, *sha, *commit, *message; + const char *message_text; + + data = json_array_get(root, i); + if(!json_is_object(data)) + { + fprintf(stderr, "error: commit data %d is not an object\n", (int)(i + 1)); + json_decref(root); + return 1; + } + + sha = json_object_get(data, "sha"); + if(!json_is_string(sha)) + { + fprintf(stderr, "error: commit %d: sha is not a string\n", (int)(i + 1)); + return 1; + } + + commit = json_object_get(data, "commit"); + if(!json_is_object(commit)) + { + fprintf(stderr, "error: commit %d: commit is not an object\n", (int)(i + 1)); + json_decref(root); + return 1; + } + + message = json_object_get(commit, "message"); + if(!json_is_string(message)) + { + fprintf(stderr, "error: commit %d: message is not a string\n", (int)(i + 1)); + json_decref(root); + return 1; + } + + message_text = json_string_value(message); + printf("%.8s %.*s\n", + json_string_value(sha), + newline_offset(message_text), + message_text); + } + + json_decref(root); + return 0; +} diff --git a/dep/jansson-2.10/doc/index.rst b/dep/jansson-2.10/doc/index.rst new file mode 100644 index 00000000..1f3f8ef7 --- /dev/null +++ b/dep/jansson-2.10/doc/index.rst @@ -0,0 +1,53 @@ +Jansson Documentation +===================== + +This is the documentation for Jansson_ |release|, last updated |today|. + +Introduction +------------ + +Jansson_ is a C library for encoding, decoding and manipulating JSON +data. Its main features and design principles are: + +- Simple and intuitive API and data model + +- Comprehensive documentation + +- No dependencies on other libraries + +- Full Unicode support (UTF-8) + +- Extensive test suite + +Jansson is licensed under the `MIT license`_; see LICENSE in the +source distribution for details. + +Jansson is used in production and its API is stable. It works on +numerous platforms, including numerous Unix like systems and Windows. +It's suitable for use on any system, including desktop, server, and +small embedded systems. + + +.. _`MIT license`: http://www.opensource.org/licenses/mit-license.php +.. _Jansson: http://www.digip.org/jansson/ + +Contents +-------- + +.. toctree:: + :maxdepth: 2 + + gettingstarted + upgrading + tutorial + conformance + portability + apiref + changes + + +Indices and Tables +================== + +* :ref:`genindex` +* :ref:`search` diff --git a/dep/jansson-2.10/doc/portability.rst b/dep/jansson-2.10/doc/portability.rst new file mode 100644 index 00000000..272e46ab --- /dev/null +++ b/dep/jansson-2.10/doc/portability.rst @@ -0,0 +1,83 @@ +*********** +Portability +*********** + +.. _portability-thread-safety: + +Thread safety +------------- + +Jansson is thread safe and has no mutable global state. The only +exceptions are the hash function seed and memory allocation functions, +see below. + +There's no locking performed inside Jansson's code, so a multithreaded +program must perform its own locking if JSON values are shared by +multiple threads. Jansson's reference counting semantics may make this +a bit harder than it seems, as it's possible to have a reference to a +value that's also stored inside a list or object. Modifying the +container (adding or removing values) may trigger concurrent access to +such values, as containers manage the reference count of their +contained values. Bugs involving concurrent incrementing or +decrementing of deference counts may be hard to track. + +The encoding functions (:func:`json_dumps()` and friends) track +reference loops by modifying the internal state of objects and arrays. +For this reason, encoding functions must not be run on the same JSON +values in two separate threads at the same time. As already noted +above, be especially careful if two arrays or objects share their +contained values with another array or object. + +If you want to make sure that two JSON value hierarchies do not +contain shared values, use :func:`json_deep_copy()` to make copies. + + +Hash function seed +================== + +To prevent an attacker from intentionally causing large JSON objects +with specially crafted keys to perform very slow, the hash function +used by Jansson is randomized using a seed value. The seed is +automatically generated on the first explicit or implicit call to +:func:`json_object()`, if :func:`json_object_seed()` has not been +called beforehand. + +The seed is generated by using operating system's entropy sources if +they are available (``/dev/urandom``, ``CryptGenRandom()``). The +initialization is done in as thread safe manner as possible, by using +architecture specific lockless operations if provided by the platform +or the compiler. + +If you're using threads, it's recommended to autoseed the hashtable +explicitly before spawning any threads by calling +``json_object_seed(0)`` , especially if you're unsure whether the +initialization is thread safe on your platform. + + +Memory allocation functions +=========================== + +Memory allocation functions should be set at most once, and only on +program startup. See :ref:`apiref-custom-memory-allocation`. + + +Locale +------ + +Jansson works fine under any locale. + +However, if the host program is multithreaded and uses ``setlocale()`` +to switch the locale in one thread while Jansson is currently encoding +or decoding JSON data in another thread, the result may be wrong or +the program may even crash. + +Jansson uses locale specific functions for certain string conversions +in the encoder and decoder, and then converts the locale specific +values to/from the JSON representation. This fails if the locale +changes between the string conversion and the locale-to-JSON +conversion. This can only happen in multithreaded programs that use +``setlocale()``, because ``setlocale()`` switches the locale for all +running threads, not only the thread that calls ``setlocale()``. + +If your program uses ``setlocale()`` as described above, consider +using the thread-safe ``uselocale()`` instead. diff --git a/dep/jansson-2.10/doc/tutorial.rst b/dep/jansson-2.10/doc/tutorial.rst new file mode 100644 index 00000000..a92f488a --- /dev/null +++ b/dep/jansson-2.10/doc/tutorial.rst @@ -0,0 +1,288 @@ +.. _tutorial: + +******** +Tutorial +******** + +.. highlight:: c + +In this tutorial, we create a program that fetches the latest commits +of a repository in GitHub_ over the web. `GitHub API`_ uses JSON, so +the result can be parsed using Jansson. + +To stick to the the scope of this tutorial, we will only cover the the +parts of the program related to handling JSON data. For the best user +experience, the full source code is available: +:download:`github_commits.c`. To compile it (on Unix-like systems with +gcc), use the following command:: + + gcc -o github_commits github_commits.c -ljansson -lcurl + +libcurl_ is used to communicate over the web, so it is required to +compile the program. + +The command line syntax is:: + + github_commits USER REPOSITORY + +``USER`` is a GitHub user ID and ``REPOSITORY`` is the repository +name. Please note that the GitHub API is rate limited, so if you run +the program too many times within a short period of time, the sever +starts to respond with an error. + +.. _GitHub: https://github.com/ +.. _GitHub API: http://developer.github.com/ +.. _libcurl: http://curl.haxx.se/ + + +.. _tutorial-github-commits-api: + +The GitHub Repo Commits API +=========================== + +The `GitHub Repo Commits API`_ is used by sending HTTP requests to +URLs like ``https://api.github.com/repos/USER/REPOSITORY/commits``, +where ``USER`` and ``REPOSITORY`` are the GitHub user ID and the name +of the repository whose commits are to be listed, respectively. + +GitHub responds with a JSON array of the following form: + +.. code-block:: none + + [ + { + "sha": "", + "commit": { + "message": "", + + }, + + }, + { + "sha": "", + "commit": { + "message": "", + + }, + + }, + + ] + +In our program, the HTTP request is sent using the following +function:: + + static char *request(const char *url); + +It takes the URL as a parameter, preforms a HTTP GET request, and +returns a newly allocated string that contains the response body. If +the request fails, an error message is printed to stderr and the +return value is *NULL*. For full details, refer to :download:`the code +`, as the actual implementation is not important +here. + +.. _GitHub Repo Commits API: http://developer.github.com/v3/repos/commits/ + +.. _tutorial-the-program: + +The Program +=========== + +First the includes:: + + #include + #include + +Like all the programs using Jansson, we need to include +:file:`jansson.h`. + +The following definitions are used to build the GitHub API request +URL:: + + #define URL_FORMAT "https://api.github.com/repos/%s/%s/commits" + #define URL_SIZE 256 + +The following function is used when formatting the result to find the +first newline in the commit message:: + + /* Return the offset of the first newline in text or the length of + text if there's no newline */ + static int newline_offset(const char *text) + { + const char *newline = strchr(text, '\n'); + if(!newline) + return strlen(text); + else + return (int)(newline - text); + } + +The main function follows. In the beginning, we first declare a bunch +of variables and check the command line parameters:: + + int main(int argc, char *argv[]) + { + size_t i; + char *text; + char url[URL_SIZE]; + + json_t *root; + json_error_t error; + + if(argc != 3) + { + fprintf(stderr, "usage: %s USER REPOSITORY\n\n", argv[0]); + fprintf(stderr, "List commits at USER's REPOSITORY.\n\n"); + return 2; + } + +Then we build the request URL using the user and repository names +given as command line parameters:: + + snprintf(url, URL_SIZE, URL_FORMAT, argv[1], argv[2]); + +This uses the ``URL_SIZE`` and ``URL_FORMAT`` constants defined above. +Now we're ready to actually request the JSON data over the web:: + + text = request(url); + if(!text) + return 1; + +If an error occurs, our function ``request`` prints the error and +returns *NULL*, so it's enough to just return 1 from the main +function. + +Next we'll call :func:`json_loads()` to decode the JSON text we got +as a response:: + + root = json_loads(text, 0, &error); + free(text); + + if(!root) + { + fprintf(stderr, "error: on line %d: %s\n", error.line, error.text); + return 1; + } + +We don't need the JSON text anymore, so we can free the ``text`` +variable right after decoding it. If :func:`json_loads()` fails, it +returns *NULL* and sets error information to the :type:`json_error_t` +structure given as the second parameter. In this case, our program +prints the error information out and returns 1 from the main function. + +Now we're ready to extract the data out of the decoded JSON response. +The structure of the response JSON was explained in section +:ref:`tutorial-github-commits-api`. + +We check that the returned value really is an array:: + + if(!json_is_array(root)) + { + fprintf(stderr, "error: root is not an array\n"); + json_decref(root); + return 1; + } + +Then we proceed to loop over all the commits in the array:: + + for(i = 0; i < json_array_size(root); i++) + { + json_t *data, *sha, *commit, *message; + const char *message_text; + + data = json_array_get(root, i); + if(!json_is_object(data)) + { + fprintf(stderr, "error: commit data %d is not an object\n", i + 1); + json_decref(root); + return 1; + } + ... + +The function :func:`json_array_size()` returns the size of a JSON +array. First, we again declare some variables and then extract the +i'th element of the ``root`` array using :func:`json_array_get()`. +We also check that the resulting value is a JSON object. + +Next we'll extract the commit ID (a hexadecimal SHA-1 sum), +intermediate commit info object, and the commit message from that +object. We also do proper type checks:: + + sha = json_object_get(data, "sha"); + if(!json_is_string(sha)) + { + fprintf(stderr, "error: commit %d: sha is not a string\n", i + 1); + json_decref(root); + return 1; + } + + commit = json_object_get(data, "commit"); + if(!json_is_object(commit)) + { + fprintf(stderr, "error: commit %d: commit is not an object\n", i + 1); + json_decref(root); + return 1; + } + + message = json_object_get(commit, "message"); + if(!json_is_string(message)) + { + fprintf(stderr, "error: commit %d: message is not a string\n", i + 1); + json_decref(root); + return 1; + } + ... + +And finally, we'll print the first 8 characters of the commit ID and +the first line of the commit message. A C-style string is extracted +from a JSON string using :func:`json_string_value()`:: + + message_text = json_string_value(message); + printf("%.8s %.*s\n", + json_string_value(id), + newline_offset(message_text), + message_text); + } + +After sending the HTTP request, we decoded the JSON text using +:func:`json_loads()`, remember? It returns a *new reference* to the +JSON value it decodes. When we're finished with the value, we'll need +to decrease the reference count using :func:`json_decref()`. This way +Jansson can release the resources:: + + json_decref(root); + return 0; + +For a detailed explanation of reference counting in Jansson, see +:ref:`apiref-reference-count` in :ref:`apiref`. + +The program's ready, let's test it and view the latest commits in +Jansson's repository: + +.. code-block:: shell + + $ ./github_commits akheron jansson + 1581f26a Merge branch '2.3' + aabfd493 load: Change buffer_pos to be a size_t + bd72efbd load: Avoid unexpected behaviour in macro expansion + e8fd3e30 Document and tweak json_load_callback() + 873eddaf Merge pull request #60 from rogerz/contrib + bd2c0c73 Ignore the binary test_load_callback + 17a51a4b Merge branch '2.3' + 09c39adc Add json_load_callback to the list of exported symbols + cbb80baf Merge pull request #57 from rogerz/contrib + 040bd7b0 Add json_load_callback() + 2637faa4 Make test stripping locale independent + <...> + + +Conclusion +========== + +In this tutorial, we implemented a program that fetches the latest +commits of a GitHub repository using the GitHub Repo Commits API. +Jansson was used to decode the JSON response and to extract the commit +data. + +This tutorial only covered a small part of Jansson. For example, we +did not create or manipulate JSON values at all. Proceed to +:ref:`apiref` to explore all features of Jansson. diff --git a/dep/jansson-2.10/doc/upgrading.rst b/dep/jansson-2.10/doc/upgrading.rst new file mode 100644 index 00000000..9b490461 --- /dev/null +++ b/dep/jansson-2.10/doc/upgrading.rst @@ -0,0 +1,76 @@ +.. highlight:: c + +****************** +Upgrading from 1.x +****************** + +This chapter lists the backwards incompatible changes introduced in +Jansson 2.0, and the steps that are needed for upgrading your code. + +**The incompatibilities are not dramatic.** The biggest change is that +all decoding functions now require and extra parameter. Most programs +can be modified to work with 2.0 by adding a ``0`` as the second +parameter to all calls of :func:`json_loads()`, :func:`json_loadf()` +and :func:`json_load_file()`. + + +Compatibility +============= + +Jansson 2.0 is backwards incompatible with the Jansson 1.x releases. +It is ABI incompatible, i.e. all programs dynamically linking to the +Jansson library need to be recompiled. It's also API incompatible, +i.e. the source code of programs using Jansson 1.x may need +modifications to make them compile against Jansson 2.0. + +All the 2.x releases are guaranteed to be backwards compatible for +both ABI and API, so no recompilation or source changes are needed +when upgrading from 2.x to 2.y. + + +List of Incompatible Changes +============================ + +**Decoding flags** + For future needs, a ``flags`` parameter was added as the second + parameter to all decoding functions, i.e. :func:`json_loads()`, + :func:`json_loadf()` and :func:`json_load_file()`. All calls to + these functions need to be changed by adding a ``0`` as the second + argument. For example:: + + /* old code */ + json_loads(input, &error); + + /* new code */ + json_loads(input, 0, &error); + + +**Underlying type of JSON integers** + The underlying C type of JSON integers has been changed from + :type:`int` to the widest available signed integer type, i.e. + :type:`long long` or :type:`long`, depending on whether + :type:`long long` is supported on your system or not. This makes + the whole 64-bit integer range available on most modern systems. + + ``jansson.h`` has a typedef :type:`json_int_t` to the underlying + integer type. :type:`int` should still be used in most cases when + dealing with smallish JSON integers, as the compiler handles + implicit type coercion. Only when the full 64-bit range is needed, + :type:`json_int_t` should be explicitly used. + + +**Maximum encoder indentation depth** + The maximum argument of the ``JSON_INDENT()`` macro has been + changed from 255 to 31, to free up bits from the ``flags`` + parameter of :func:`json_dumps()`, :func:`json_dumpf()` and + :func:`json_dump_file()`. If your code uses a bigger indentation + than 31, it needs to be changed. + + +**Unsigned integers in API functions** + Version 2.0 unifies unsigned integer usage in the API. All uses of + :type:`unsigned int` and :type:`unsigned long` have been replaced + with :type:`size_t`. This includes flags, container sizes, etc. + This should not require source code changes, as both + :type:`unsigned int` and :type:`unsigned long` are usually + compatible with :type:`size_t`. diff --git a/dep/jansson-2.10/examples/README.rst b/dep/jansson-2.10/examples/README.rst new file mode 100644 index 00000000..a7c5274d --- /dev/null +++ b/dep/jansson-2.10/examples/README.rst @@ -0,0 +1,4 @@ +Jansson examples +================ + +This directory contains simple example programs that use Jansson. diff --git a/dep/jansson-2.10/examples/simple_parse.c b/dep/jansson-2.10/examples/simple_parse.c new file mode 100644 index 00000000..044337b8 --- /dev/null +++ b/dep/jansson-2.10/examples/simple_parse.c @@ -0,0 +1,203 @@ +/* + * Simple example of parsing and printing JSON using jansson. + * + * SYNOPSIS: + * $ examples/simple_parse + * Type some JSON > [true, false, null, 1, 0.0, -0.0, "", {"name": "barney"}] + * JSON Array of 8 elements: + * JSON True + * JSON False + * JSON Null + * JSON Integer: "1" + * JSON Real: 0.000000 + * JSON Real: -0.000000 + * JSON String: "" + * JSON Object of 1 pair: + * JSON Key: "name" + * JSON String: "barney" + * + * Copyright (c) 2014 Robert Poor + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include + +/* forward refs */ +void print_json(json_t *root); +void print_json_aux(json_t *element, int indent); +void print_json_indent(int indent); +const char *json_plural(int count); +void print_json_object(json_t *element, int indent); +void print_json_array(json_t *element, int indent); +void print_json_string(json_t *element, int indent); +void print_json_integer(json_t *element, int indent); +void print_json_real(json_t *element, int indent); +void print_json_true(json_t *element, int indent); +void print_json_false(json_t *element, int indent); +void print_json_null(json_t *element, int indent); + +void print_json(json_t *root) { + print_json_aux(root, 0); +} + +void print_json_aux(json_t *element, int indent) { + switch (json_typeof(element)) { + case JSON_OBJECT: + print_json_object(element, indent); + break; + case JSON_ARRAY: + print_json_array(element, indent); + break; + case JSON_STRING: + print_json_string(element, indent); + break; + case JSON_INTEGER: + print_json_integer(element, indent); + break; + case JSON_REAL: + print_json_real(element, indent); + break; + case JSON_TRUE: + print_json_true(element, indent); + break; + case JSON_FALSE: + print_json_false(element, indent); + break; + case JSON_NULL: + print_json_null(element, indent); + break; + default: + fprintf(stderr, "unrecognized JSON type %d\n", json_typeof(element)); + } +} + +void print_json_indent(int indent) { + int i; + for (i = 0; i < indent; i++) { putchar(' '); } +} + +const char *json_plural(int count) { + return count == 1 ? "" : "s"; +} + +void print_json_object(json_t *element, int indent) { + size_t size; + const char *key; + json_t *value; + + print_json_indent(indent); + size = json_object_size(element); + + printf("JSON Object of %ld pair%s:\n", size, json_plural(size)); + json_object_foreach(element, key, value) { + print_json_indent(indent + 2); + printf("JSON Key: \"%s\"\n", key); + print_json_aux(value, indent + 2); + } + +} + +void print_json_array(json_t *element, int indent) { + size_t i; + size_t size = json_array_size(element); + print_json_indent(indent); + + printf("JSON Array of %ld element%s:\n", size, json_plural(size)); + for (i = 0; i < size; i++) { + print_json_aux(json_array_get(element, i), indent + 2); + } +} + +void print_json_string(json_t *element, int indent) { + print_json_indent(indent); + printf("JSON String: \"%s\"\n", json_string_value(element)); +} + +void print_json_integer(json_t *element, int indent) { + print_json_indent(indent); + printf("JSON Integer: \"%" JSON_INTEGER_FORMAT "\"\n", json_integer_value(element)); +} + +void print_json_real(json_t *element, int indent) { + print_json_indent(indent); + printf("JSON Real: %f\n", json_real_value(element)); +} + +void print_json_true(json_t *element, int indent) { + (void)element; + print_json_indent(indent); + printf("JSON True\n"); +} + +void print_json_false(json_t *element, int indent) { + (void)element; + print_json_indent(indent); + printf("JSON False\n"); +} + +void print_json_null(json_t *element, int indent) { + (void)element; + print_json_indent(indent); + printf("JSON Null\n"); +} + +/* + * Parse text into a JSON object. If text is valid JSON, returns a + * json_t structure, otherwise prints and error and returns null. + */ +json_t *load_json(const char *text) { + json_t *root; + json_error_t error; + + root = json_loads(text, 0, &error); + + if (root) { + return root; + } else { + fprintf(stderr, "json error on line %d: %s\n", error.line, error.text); + return (json_t *)0; + } +} + +/* + * Print a prompt and return (by reference) a null-terminated line of + * text. Returns NULL on eof or some error. + */ +char *read_line(char *line, int max_chars) { + printf("Type some JSON > "); + fflush(stdout); + return fgets(line, max_chars, stdin); +} + +/* ================================================================ + * main + */ + +#define MAX_CHARS 4096 + +int main(int argc, char *argv[]) { + char line[MAX_CHARS]; + + if (argc != 1) { + fprintf(stderr, "Usage: %s\n", argv[0]); + exit(-1); + } + + while (read_line(line, MAX_CHARS) != (char *)NULL) { + + /* parse text into JSON structure */ + json_t *root = load_json(line); + + if (root) { + /* print and release the JSON structure */ + print_json(root); + json_decref(root); + } + } + + return 0; +} diff --git a/dep/jansson-2.10/install-sh b/dep/jansson-2.10/install-sh new file mode 100644 index 00000000..0b0fdcbb --- /dev/null +++ b/dep/jansson-2.10/install-sh @@ -0,0 +1,501 @@ +#!/bin/sh +# install - install a program, script, or datafile + +scriptversion=2013-12-25.23; # UTC + +# This originates from X11R5 (mit/util/scripts/install.sh), which was +# later released in X11R6 (xc/config/util/install.sh) with the +# following copyright and license. +# +# Copyright (C) 1994 X Consortium +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC- +# TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +# Except as contained in this notice, the name of the X Consortium shall not +# be used in advertising or otherwise to promote the sale, use or other deal- +# ings in this Software without prior written authorization from the X Consor- +# tium. +# +# +# FSF changes to this file are in the public domain. +# +# Calling this script install-sh is preferred over install.sh, to prevent +# 'make' implicit rules from creating a file called install from it +# when there is no Makefile. +# +# This script is compatible with the BSD install script, but was written +# from scratch. + +tab=' ' +nl=' +' +IFS=" $tab$nl" + +# Set DOITPROG to "echo" to test this script. + +doit=${DOITPROG-} +doit_exec=${doit:-exec} + +# Put in absolute file names if you don't have them in your path; +# or use environment vars. + +chgrpprog=${CHGRPPROG-chgrp} +chmodprog=${CHMODPROG-chmod} +chownprog=${CHOWNPROG-chown} +cmpprog=${CMPPROG-cmp} +cpprog=${CPPROG-cp} +mkdirprog=${MKDIRPROG-mkdir} +mvprog=${MVPROG-mv} +rmprog=${RMPROG-rm} +stripprog=${STRIPPROG-strip} + +posix_mkdir= + +# Desired mode of installed file. +mode=0755 + +chgrpcmd= +chmodcmd=$chmodprog +chowncmd= +mvcmd=$mvprog +rmcmd="$rmprog -f" +stripcmd= + +src= +dst= +dir_arg= +dst_arg= + +copy_on_change=false +is_target_a_directory=possibly + +usage="\ +Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE + or: $0 [OPTION]... SRCFILES... DIRECTORY + or: $0 [OPTION]... -t DIRECTORY SRCFILES... + or: $0 [OPTION]... -d DIRECTORIES... + +In the 1st form, copy SRCFILE to DSTFILE. +In the 2nd and 3rd, copy all SRCFILES to DIRECTORY. +In the 4th, create DIRECTORIES. + +Options: + --help display this help and exit. + --version display version info and exit. + + -c (ignored) + -C install only if different (preserve the last data modification time) + -d create directories instead of installing files. + -g GROUP $chgrpprog installed files to GROUP. + -m MODE $chmodprog installed files to MODE. + -o USER $chownprog installed files to USER. + -s $stripprog installed files. + -t DIRECTORY install into DIRECTORY. + -T report an error if DSTFILE is a directory. + +Environment variables override the default commands: + CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG + RMPROG STRIPPROG +" + +while test $# -ne 0; do + case $1 in + -c) ;; + + -C) copy_on_change=true;; + + -d) dir_arg=true;; + + -g) chgrpcmd="$chgrpprog $2" + shift;; + + --help) echo "$usage"; exit $?;; + + -m) mode=$2 + case $mode in + *' '* | *"$tab"* | *"$nl"* | *'*'* | *'?'* | *'['*) + echo "$0: invalid mode: $mode" >&2 + exit 1;; + esac + shift;; + + -o) chowncmd="$chownprog $2" + shift;; + + -s) stripcmd=$stripprog;; + + -t) + is_target_a_directory=always + dst_arg=$2 + # Protect names problematic for 'test' and other utilities. + case $dst_arg in + -* | [=\(\)!]) dst_arg=./$dst_arg;; + esac + shift;; + + -T) is_target_a_directory=never;; + + --version) echo "$0 $scriptversion"; exit $?;; + + --) shift + break;; + + -*) echo "$0: invalid option: $1" >&2 + exit 1;; + + *) break;; + esac + shift +done + +# We allow the use of options -d and -T together, by making -d +# take the precedence; this is for compatibility with GNU install. + +if test -n "$dir_arg"; then + if test -n "$dst_arg"; then + echo "$0: target directory not allowed when installing a directory." >&2 + exit 1 + fi +fi + +if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then + # When -d is used, all remaining arguments are directories to create. + # When -t is used, the destination is already specified. + # Otherwise, the last argument is the destination. Remove it from $@. + for arg + do + if test -n "$dst_arg"; then + # $@ is not empty: it contains at least $arg. + set fnord "$@" "$dst_arg" + shift # fnord + fi + shift # arg + dst_arg=$arg + # Protect names problematic for 'test' and other utilities. + case $dst_arg in + -* | [=\(\)!]) dst_arg=./$dst_arg;; + esac + done +fi + +if test $# -eq 0; then + if test -z "$dir_arg"; then + echo "$0: no input file specified." >&2 + exit 1 + fi + # It's OK to call 'install-sh -d' without argument. + # This can happen when creating conditional directories. + exit 0 +fi + +if test -z "$dir_arg"; then + if test $# -gt 1 || test "$is_target_a_directory" = always; then + if test ! -d "$dst_arg"; then + echo "$0: $dst_arg: Is not a directory." >&2 + exit 1 + fi + fi +fi + +if test -z "$dir_arg"; then + do_exit='(exit $ret); exit $ret' + trap "ret=129; $do_exit" 1 + trap "ret=130; $do_exit" 2 + trap "ret=141; $do_exit" 13 + trap "ret=143; $do_exit" 15 + + # Set umask so as not to create temps with too-generous modes. + # However, 'strip' requires both read and write access to temps. + case $mode in + # Optimize common cases. + *644) cp_umask=133;; + *755) cp_umask=22;; + + *[0-7]) + if test -z "$stripcmd"; then + u_plus_rw= + else + u_plus_rw='% 200' + fi + cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;; + *) + if test -z "$stripcmd"; then + u_plus_rw= + else + u_plus_rw=,u+rw + fi + cp_umask=$mode$u_plus_rw;; + esac +fi + +for src +do + # Protect names problematic for 'test' and other utilities. + case $src in + -* | [=\(\)!]) src=./$src;; + esac + + if test -n "$dir_arg"; then + dst=$src + dstdir=$dst + test -d "$dstdir" + dstdir_status=$? + else + + # Waiting for this to be detected by the "$cpprog $src $dsttmp" command + # might cause directories to be created, which would be especially bad + # if $src (and thus $dsttmp) contains '*'. + if test ! -f "$src" && test ! -d "$src"; then + echo "$0: $src does not exist." >&2 + exit 1 + fi + + if test -z "$dst_arg"; then + echo "$0: no destination specified." >&2 + exit 1 + fi + dst=$dst_arg + + # If destination is a directory, append the input filename; won't work + # if double slashes aren't ignored. + if test -d "$dst"; then + if test "$is_target_a_directory" = never; then + echo "$0: $dst_arg: Is a directory" >&2 + exit 1 + fi + dstdir=$dst + dst=$dstdir/`basename "$src"` + dstdir_status=0 + else + dstdir=`dirname "$dst"` + test -d "$dstdir" + dstdir_status=$? + fi + fi + + obsolete_mkdir_used=false + + if test $dstdir_status != 0; then + case $posix_mkdir in + '') + # Create intermediate dirs using mode 755 as modified by the umask. + # This is like FreeBSD 'install' as of 1997-10-28. + umask=`umask` + case $stripcmd.$umask in + # Optimize common cases. + *[2367][2367]) mkdir_umask=$umask;; + .*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;; + + *[0-7]) + mkdir_umask=`expr $umask + 22 \ + - $umask % 100 % 40 + $umask % 20 \ + - $umask % 10 % 4 + $umask % 2 + `;; + *) mkdir_umask=$umask,go-w;; + esac + + # With -d, create the new directory with the user-specified mode. + # Otherwise, rely on $mkdir_umask. + if test -n "$dir_arg"; then + mkdir_mode=-m$mode + else + mkdir_mode= + fi + + posix_mkdir=false + case $umask in + *[123567][0-7][0-7]) + # POSIX mkdir -p sets u+wx bits regardless of umask, which + # is incompatible with FreeBSD 'install' when (umask & 300) != 0. + ;; + *) + tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$ + trap 'ret=$?; rmdir "$tmpdir/d" "$tmpdir" 2>/dev/null; exit $ret' 0 + + if (umask $mkdir_umask && + exec $mkdirprog $mkdir_mode -p -- "$tmpdir/d") >/dev/null 2>&1 + then + if test -z "$dir_arg" || { + # Check for POSIX incompatibilities with -m. + # HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or + # other-writable bit of parent directory when it shouldn't. + # FreeBSD 6.1 mkdir -m -p sets mode of existing directory. + ls_ld_tmpdir=`ls -ld "$tmpdir"` + case $ls_ld_tmpdir in + d????-?r-*) different_mode=700;; + d????-?--*) different_mode=755;; + *) false;; + esac && + $mkdirprog -m$different_mode -p -- "$tmpdir" && { + ls_ld_tmpdir_1=`ls -ld "$tmpdir"` + test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1" + } + } + then posix_mkdir=: + fi + rmdir "$tmpdir/d" "$tmpdir" + else + # Remove any dirs left behind by ancient mkdir implementations. + rmdir ./$mkdir_mode ./-p ./-- 2>/dev/null + fi + trap '' 0;; + esac;; + esac + + if + $posix_mkdir && ( + umask $mkdir_umask && + $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir" + ) + then : + else + + # The umask is ridiculous, or mkdir does not conform to POSIX, + # or it failed possibly due to a race condition. Create the + # directory the slow way, step by step, checking for races as we go. + + case $dstdir in + /*) prefix='/';; + [-=\(\)!]*) prefix='./';; + *) prefix='';; + esac + + oIFS=$IFS + IFS=/ + set -f + set fnord $dstdir + shift + set +f + IFS=$oIFS + + prefixes= + + for d + do + test X"$d" = X && continue + + prefix=$prefix$d + if test -d "$prefix"; then + prefixes= + else + if $posix_mkdir; then + (umask=$mkdir_umask && + $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break + # Don't fail if two instances are running concurrently. + test -d "$prefix" || exit 1 + else + case $prefix in + *\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;; + *) qprefix=$prefix;; + esac + prefixes="$prefixes '$qprefix'" + fi + fi + prefix=$prefix/ + done + + if test -n "$prefixes"; then + # Don't fail if two instances are running concurrently. + (umask $mkdir_umask && + eval "\$doit_exec \$mkdirprog $prefixes") || + test -d "$dstdir" || exit 1 + obsolete_mkdir_used=true + fi + fi + fi + + if test -n "$dir_arg"; then + { test -z "$chowncmd" || $doit $chowncmd "$dst"; } && + { test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } && + { test "$obsolete_mkdir_used$chowncmd$chgrpcmd" = false || + test -z "$chmodcmd" || $doit $chmodcmd $mode "$dst"; } || exit 1 + else + + # Make a couple of temp file names in the proper directory. + dsttmp=$dstdir/_inst.$$_ + rmtmp=$dstdir/_rm.$$_ + + # Trap to clean up those temp files at exit. + trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0 + + # Copy the file name to the temp name. + (umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") && + + # and set any options; do chmod last to preserve setuid bits. + # + # If any of these fail, we abort the whole thing. If we want to + # ignore errors from any of these, just make sure not to ignore + # errors from the above "$doit $cpprog $src $dsttmp" command. + # + { test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } && + { test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } && + { test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } && + { test -z "$chmodcmd" || $doit $chmodcmd $mode "$dsttmp"; } && + + # If -C, don't bother to copy if it wouldn't change the file. + if $copy_on_change && + old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` && + new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` && + set -f && + set X $old && old=:$2:$4:$5:$6 && + set X $new && new=:$2:$4:$5:$6 && + set +f && + test "$old" = "$new" && + $cmpprog "$dst" "$dsttmp" >/dev/null 2>&1 + then + rm -f "$dsttmp" + else + # Rename the file to the real destination. + $doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null || + + # The rename failed, perhaps because mv can't rename something else + # to itself, or perhaps because mv is so ancient that it does not + # support -f. + { + # Now remove or move aside any old file at destination location. + # We try this two ways since rm can't unlink itself on some + # systems and the destination file might be busy for other + # reasons. In this case, the final cleanup might fail but the new + # file should still install successfully. + { + test ! -f "$dst" || + $doit $rmcmd -f "$dst" 2>/dev/null || + { $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null && + { $doit $rmcmd -f "$rmtmp" 2>/dev/null; :; } + } || + { echo "$0: cannot unlink or rename $dst" >&2 + (exit 1); exit 1 + } + } && + + # Now rename the file to the real destination. + $doit $mvcmd "$dsttmp" "$dst" + } + fi || exit 1 + + trap '' 0 + fi +done + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC" +# time-stamp-end: "; # UTC" +# End: diff --git a/dep/jansson-2.10/jansson.pc b/dep/jansson-2.10/jansson.pc new file mode 100644 index 00000000..85f66f14 --- /dev/null +++ b/dep/jansson-2.10/jansson.pc @@ -0,0 +1,10 @@ +prefix=/f/git/Rack/dep/. +exec_prefix=${prefix} +libdir=${exec_prefix}/lib +includedir=${prefix}/include + +Name: Jansson +Description: Library for encoding, decoding and manipulating JSON data +Version: 2.10 +Libs: -L${libdir} -ljansson +Cflags: -I${includedir} diff --git a/dep/jansson-2.10/jansson.pc.in b/dep/jansson-2.10/jansson.pc.in new file mode 100644 index 00000000..d9bf4dad --- /dev/null +++ b/dep/jansson-2.10/jansson.pc.in @@ -0,0 +1,10 @@ +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=${prefix}/include + +Name: Jansson +Description: Library for encoding, decoding and manipulating JSON data +Version: @VERSION@ +Libs: -L${libdir} -ljansson +Cflags: -I${includedir} diff --git a/dep/jansson-2.10/jansson_private_config.h b/dep/jansson-2.10/jansson_private_config.h new file mode 100644 index 00000000..02239e38 --- /dev/null +++ b/dep/jansson-2.10/jansson_private_config.h @@ -0,0 +1,159 @@ +/* jansson_private_config.h. Generated from jansson_private_config.h.in by configure. */ +/* jansson_private_config.h.in. Generated from configure.ac by autoheader. */ + +/* Define to 1 if gcc's __atomic builtins are available */ +#define HAVE_ATOMIC_BUILTINS 1 + +/* Define to 1 if you have the `close' function. */ +#define HAVE_CLOSE 1 + +/* Define to 1 if you have the header file. */ +/* #undef HAVE_DLFCN_H */ + +/* Define to 1 if you have the header file. */ +/* #undef HAVE_ENDIAN_H */ + +/* Define to 1 if you have the header file. */ +#define HAVE_FCNTL_H 1 + +/* Define to 1 if you have the `getpid' function. */ +#define HAVE_GETPID 1 + +/* Define to 1 if you have the `gettimeofday' function. */ +#define HAVE_GETTIMEOFDAY 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_INTTYPES_H 1 + +/* Define to 1 if you have the `localeconv' function. */ +#define HAVE_LOCALECONV 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_LOCALE_H 1 + +/* Define to 1 if the system has the type 'long long int'. */ +#define HAVE_LONG_LONG_INT 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_MEMORY_H 1 + +/* Define to 1 if you have the `open' function. */ +#define HAVE_OPEN 1 + +/* Define to 1 if you have the `read' function. */ +#define HAVE_READ 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_SCHED_H 1 + +/* Define to 1 if you have the `sched_yield' function. */ +#define HAVE_SCHED_YIELD 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_STDINT_H 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_STDLIB_H 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_STRINGS_H 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_STRING_H 1 + +/* Define to 1 if you have the `strtoll' function. */ +#define HAVE_STRTOLL 1 + +/* Define to 1 if gcc's __sync builtins are available */ +#define HAVE_SYNC_BUILTINS 1 + +/* Define to 1 if you have the header file. */ +/* #define HAVE_SYS_PARAM_H 1 */ + +/* Define to 1 if you have the header file. */ +#define HAVE_SYS_STAT_H 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_SYS_TIME_H 1 + +/* Define to 1 if you have the header file. */ +#define HAVE_SYS_TYPES_H 1 + +/* Define to 1 if you have the header file. */ +/* #define HAVE_UNISTD_H 1 */ + +/* Define to 1 if the system has the type 'unsigned long long int'. */ +#define HAVE_UNSIGNED_LONG_LONG_INT 1 + +/* Number of buckets new object hashtables contain is 2 raised to this power. + E.g. 3 -> 2^3 = 8. */ +#define INITIAL_HASHTABLE_ORDER 3 + +/* Define to the sub-directory where libtool stores uninstalled libraries. */ +#define LT_OBJDIR ".libs/" + +/* Name of package */ +#define PACKAGE "jansson" + +/* Define to the address where bug reports for this package should be sent. */ +#define PACKAGE_BUGREPORT "petri@digip.org" + +/* Define to the full name of this package. */ +#define PACKAGE_NAME "jansson" + +/* Define to the full name and version of this package. */ +#define PACKAGE_STRING "jansson 2.10" + +/* Define to the one symbol short name of this package. */ +#define PACKAGE_TARNAME "jansson" + +/* Define to the home page for this package. */ +#define PACKAGE_URL "" + +/* Define to the version of this package. */ +#define PACKAGE_VERSION "2.10" + +/* Define to 1 if you have the ANSI C header files. */ +#define STDC_HEADERS 1 + +/* Define to 1 if /dev/urandom should be used for seeding the hash function */ +#define USE_URANDOM 1 + +/* Define to 1 if CryptGenRandom should be used for seeding the hash function + */ +#define USE_WINDOWS_CRYPTOAPI 1 + +/* Version number of package */ +#define VERSION "2.10" + +/* Define for Solaris 2.5.1 so the uint32_t typedef from , + , or is not used. If the typedef were allowed, the + #define below would cause a syntax error. */ +/* #undef _UINT32_T */ + +/* Define for Solaris 2.5.1 so the uint8_t typedef from , + , or is not used. If the typedef were allowed, the + #define below would cause a syntax error. */ +/* #undef _UINT8_T */ + +/* Define to `__inline__' or `__inline' if that's what the C compiler + calls it, or to nothing if 'inline' is not supported under any name. */ +#ifndef __cplusplus +/* #undef inline */ +#endif + +/* Define to the type of a signed integer type of width exactly 32 bits if + such a type exists and the standard includes do not define it. */ +/* #undef int32_t */ + +/* Define to the type of an unsigned integer type of width exactly 16 bits if + such a type exists and the standard includes do not define it. */ +/* #undef uint16_t */ + +/* Define to the type of an unsigned integer type of width exactly 32 bits if + such a type exists and the standard includes do not define it. */ +/* #undef uint32_t */ + +/* Define to the type of an unsigned integer type of width exactly 8 bits if + such a type exists and the standard includes do not define it. */ +/* #undef uint8_t */ diff --git a/dep/jansson-2.10/jansson_private_config.h.in b/dep/jansson-2.10/jansson_private_config.h.in new file mode 100644 index 00000000..fa85b741 --- /dev/null +++ b/dep/jansson-2.10/jansson_private_config.h.in @@ -0,0 +1,158 @@ +/* jansson_private_config.h.in. Generated from configure.ac by autoheader. */ + +/* Define to 1 if gcc's __atomic builtins are available */ +#undef HAVE_ATOMIC_BUILTINS + +/* Define to 1 if you have the `close' function. */ +#undef HAVE_CLOSE + +/* Define to 1 if you have the header file. */ +#undef HAVE_DLFCN_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_ENDIAN_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_FCNTL_H + +/* Define to 1 if you have the `getpid' function. */ +#undef HAVE_GETPID + +/* Define to 1 if you have the `gettimeofday' function. */ +#undef HAVE_GETTIMEOFDAY + +/* Define to 1 if you have the header file. */ +#undef HAVE_INTTYPES_H + +/* Define to 1 if you have the `localeconv' function. */ +#undef HAVE_LOCALECONV + +/* Define to 1 if you have the header file. */ +#undef HAVE_LOCALE_H + +/* Define to 1 if the system has the type 'long long int'. */ +#undef HAVE_LONG_LONG_INT + +/* Define to 1 if you have the header file. */ +#undef HAVE_MEMORY_H + +/* Define to 1 if you have the `open' function. */ +#undef HAVE_OPEN + +/* Define to 1 if you have the `read' function. */ +#undef HAVE_READ + +/* Define to 1 if you have the header file. */ +#undef HAVE_SCHED_H + +/* Define to 1 if you have the `sched_yield' function. */ +#undef HAVE_SCHED_YIELD + +/* Define to 1 if you have the header file. */ +#undef HAVE_STDINT_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STDLIB_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STRINGS_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STRING_H + +/* Define to 1 if you have the `strtoll' function. */ +#undef HAVE_STRTOLL + +/* Define to 1 if gcc's __sync builtins are available */ +#undef HAVE_SYNC_BUILTINS + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_PARAM_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_STAT_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_TIME_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_TYPES_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_UNISTD_H + +/* Define to 1 if the system has the type 'unsigned long long int'. */ +#undef HAVE_UNSIGNED_LONG_LONG_INT + +/* Number of buckets new object hashtables contain is 2 raised to this power. + E.g. 3 -> 2^3 = 8. */ +#undef INITIAL_HASHTABLE_ORDER + +/* Define to the sub-directory where libtool stores uninstalled libraries. */ +#undef LT_OBJDIR + +/* Name of package */ +#undef PACKAGE + +/* Define to the address where bug reports for this package should be sent. */ +#undef PACKAGE_BUGREPORT + +/* Define to the full name of this package. */ +#undef PACKAGE_NAME + +/* Define to the full name and version of this package. */ +#undef PACKAGE_STRING + +/* Define to the one symbol short name of this package. */ +#undef PACKAGE_TARNAME + +/* Define to the home page for this package. */ +#undef PACKAGE_URL + +/* Define to the version of this package. */ +#undef PACKAGE_VERSION + +/* Define to 1 if you have the ANSI C header files. */ +#undef STDC_HEADERS + +/* Define to 1 if /dev/urandom should be used for seeding the hash function */ +#undef USE_URANDOM + +/* Define to 1 if CryptGenRandom should be used for seeding the hash function + */ +#undef USE_WINDOWS_CRYPTOAPI + +/* Version number of package */ +#undef VERSION + +/* Define for Solaris 2.5.1 so the uint32_t typedef from , + , or is not used. If the typedef were allowed, the + #define below would cause a syntax error. */ +#undef _UINT32_T + +/* Define for Solaris 2.5.1 so the uint8_t typedef from , + , or is not used. If the typedef were allowed, the + #define below would cause a syntax error. */ +#undef _UINT8_T + +/* Define to `__inline__' or `__inline' if that's what the C compiler + calls it, or to nothing if 'inline' is not supported under any name. */ +#ifndef __cplusplus +#undef inline +#endif + +/* Define to the type of a signed integer type of width exactly 32 bits if + such a type exists and the standard includes do not define it. */ +#undef int32_t + +/* Define to the type of an unsigned integer type of width exactly 16 bits if + such a type exists and the standard includes do not define it. */ +#undef uint16_t + +/* Define to the type of an unsigned integer type of width exactly 32 bits if + such a type exists and the standard includes do not define it. */ +#undef uint32_t + +/* Define to the type of an unsigned integer type of width exactly 8 bits if + such a type exists and the standard includes do not define it. */ +#undef uint8_t diff --git a/dep/jansson-2.10/libtool b/dep/jansson-2.10/libtool new file mode 100644 index 00000000..5ce986c2 --- /dev/null +++ b/dep/jansson-2.10/libtool @@ -0,0 +1,11658 @@ +#! /bin/sh +# Generated automatically by config.status (jansson) 2.10 +# Libtool was configured on host TERA: +# NOTE: Changes made to this file will be lost: look at ltmain.sh. + +# Provide generalized library-building support services. +# Written by Gordon Matzigkeit, 1996 + +# Copyright (C) 2014 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program or library that is built +# using GNU Libtool, you may include this file under the same +# distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + + +# The names of the tagged configurations supported by this script. +available_tags='' + +# Configured defaults for sys_lib_dlsearch_path munging. +: ${LT_SYS_LIBRARY_PATH=""} + +# ### BEGIN LIBTOOL CONFIG + +# Which release of libtool.m4 was used? +macro_version=2.4.6 +macro_revision=2.4.6 + +# Whether or not to build shared libraries. +build_libtool_libs=yes + +# Whether or not to build static libraries. +build_old_libs=yes + +# What type of objects to build. +pic_mode=default + +# Whether or not to optimize for fast installation. +fast_install=needless + +# Shared archive member basename,for filename based shared library versioning on AIX. +shared_archive_member_spec= + +# Shell to use when invoking shell scripts. +SHELL="/bin/sh" + +# An echo program that protects backslashes. +ECHO="printf %s\\n" + +# The PATH separator for the build system. +PATH_SEPARATOR=":" + +# The host system. +host_alias= +host=x86_64-w64-mingw32 +host_os=mingw32 + +# The build system. +build_alias=x86_64-w64-mingw32 +build=x86_64-w64-mingw32 +build_os=mingw32 + +# A sed program that does not truncate output. +SED="/usr/bin/sed" + +# Sed that helps us avoid accidentally triggering echo(1) options like -n. +Xsed="$SED -e 1s/^X//" + +# A grep program that handles long lines. +GREP="/usr/bin/grep" + +# An ERE matcher. +EGREP="/usr/bin/grep -E" + +# A literal string matcher. +FGREP="/usr/bin/grep -F" + +# A BSD- or MS-compatible name lister. +NM="/mingw64/bin/nm -B" + +# Whether we need soft or hard links. +LN_S="cp -pR" + +# What is the maximum length of a command? +max_cmd_len=8192 + +# Object file suffix (normally "o"). +objext=o + +# Executable file suffix (normally ""). +exeext= + +# whether the shell understands "unset". +lt_unset=unset + +# turn spaces into newlines. +SP2NL="tr \\040 \\012" + +# turn newlines into spaces. +NL2SP="tr \\015\\012 \\040\\040" + +# convert $build file names to $host format. +to_host_file_cmd=func_convert_file_msys_to_w32 + +# convert $build files to toolchain format. +to_tool_file_cmd=func_convert_file_msys_to_w32 + +# An object symbol dumper. +OBJDUMP="objdump" + +# Method to check whether dependent libraries are shared objects. +deplibs_check_method="file_magic ^x86 archive import|^x86 DLL" + +# Command to use when deplibs_check_method = "file_magic". +file_magic_cmd="func_win32_libid" + +# How to find potential files when deplibs_check_method = "file_magic". +file_magic_glob="" + +# Find potential files using nocaseglob when deplibs_check_method = "file_magic". +want_nocaseglob="yes" + +# DLL creation program. +DLLTOOL="dlltool" + +# Command to associate shared and link libraries. +sharedlib_from_linklib_cmd="func_cygming_dll_for_implib" + +# The archiver. +AR="ar" + +# Flags to create an archive. +AR_FLAGS="cru" + +# How to feed a file listing to the archiver. +archiver_list_spec="@" + +# A symbol stripping program. +STRIP="strip" + +# Commands used to install an old-style archive. +RANLIB="ranlib" +old_postinstall_cmds="chmod 644 \$oldlib~\$RANLIB \$tool_oldlib" +old_postuninstall_cmds="" + +# Whether to use a lock for old archive extraction. +lock_old_archive_extraction=no + +# A C compiler. +LTCC="gcc" + +# LTCC compiler flags. +LTCFLAGS="-g -O3 -march=nocona" + +# Take the output of nm and produce a listing of raw symbols and C names. +global_symbol_pipe="sed -n -e 's/^.*[ ]\\([ABCDGIRSTW][ABCDGIRSTW]*\\)[ ][ ]*\\([_A-Za-z][_A-Za-z0-9]*\\)\\{0,1\\}\$/\\1 \\2 \\2/p' | sed '/ __gnu_lto/d'" + +# Transform the output of nm in a proper C declaration. +global_symbol_to_cdecl="sed -n -e 's/^T .* \\(.*\\)\$/extern int \\1();/p' -e 's/^[ABCDGIRSTW][ABCDGIRSTW]* .* \\(.*\\)\$/extern char \\1;/p'" + +# Transform the output of nm into a list of symbols to manually relocate. +global_symbol_to_import="" + +# Transform the output of nm in a C name address pair. +global_symbol_to_c_name_address="sed -n -e 's/^: \\(.*\\) .*\$/ {\"\\1\", (void *) 0},/p' -e 's/^[ABCDGIRSTW][ABCDGIRSTW]* .* \\(.*\\)\$/ {\"\\1\", (void *) \\&\\1},/p'" + +# Transform the output of nm in a C name address pair when lib prefix is needed. +global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \\(.*\\) .*\$/ {\"\\1\", (void *) 0},/p' -e 's/^[ABCDGIRSTW][ABCDGIRSTW]* .* \\(lib.*\\)\$/ {\"\\1\", (void *) \\&\\1},/p' -e 's/^[ABCDGIRSTW][ABCDGIRSTW]* .* \\(.*\\)\$/ {\"lib\\1\", (void *) \\&\\1},/p'" + +# The name lister interface. +nm_interface="BSD nm" + +# Specify filename containing input files for $NM. +nm_file_list_spec="@" + +# The root where to search for dependent libraries,and where our libraries should be installed. +lt_sysroot= + +# Command to truncate a binary pipe. +lt_truncate_bin="/usr/bin/dd bs=4096 count=1" + +# The name of the directory that contains temporary libtool files. +objdir=.libs + +# Used to examine libraries when file_magic_cmd begins with "file". +MAGIC_CMD=file + +# Must we lock files when doing compilation? +need_locks="no" + +# Manifest tool. +MANIFEST_TOOL=":" + +# Tool to manipulate archived DWARF debug symbol files on Mac OS X. +DSYMUTIL="" + +# Tool to change global to local symbols on Mac OS X. +NMEDIT="" + +# Tool to manipulate fat objects and archives on Mac OS X. +LIPO="" + +# ldd/readelf like tool for Mach-O binaries on Mac OS X. +OTOOL="" + +# ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4. +OTOOL64="" + +# Old archive suffix (normally "a"). +libext=a + +# Shared library suffix (normally ".so"). +shrext_cmds=".dll" + +# The commands to extract the exported symbol list from a shared archive. +extract_expsyms_cmds="" + +# Variables whose values should be saved in libtool wrapper scripts and +# restored at link time. +variables_saved_for_relink="PATH PATH LD_RUN_PATH GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" + +# Do we need the "lib" prefix for modules? +need_lib_prefix=no + +# Do we need a version for libraries? +need_version=no + +# Library versioning type. +version_type=windows + +# Shared library runtime path variable. +runpath_var=LD_RUN_PATH + +# Shared library path variable. +shlibpath_var=PATH + +# Is shlibpath searched before the hard-coded library search path? +shlibpath_overrides_runpath=yes + +# Format of library name prefix. +libname_spec="lib\$name" + +# List of archive names. First name is the real one, the rest are links. +# The last name is the one that the linker finds with -lNAME +library_names_spec="\$libname.dll.a" + +# The coded name of the library, if different from the real name. +soname_spec="\$libname\`echo \$release | \$SED -e s/[.]/-/g\`\$versuffix\$shared_ext" + +# Permission mode override for installation of shared libraries. +install_override_mode="" + +# Command to use after installation of a shared archive. +postinstall_cmds="base_file=\\\`basename \\\$file\\\`~ + dlpath=\\\`\$SHELL 2>&1 -c '. \$dir/'\\\$base_file'i; echo \\\$dlname'\\\`~ + dldir=\$destdir/\\\`dirname \\\$dlpath\\\`~ + test -d \\\$dldir || mkdir -p \\\$dldir~ + \$install_prog \$dir/\$dlname \\\$dldir/\$dlname~ + chmod a+x \\\$dldir/\$dlname~ + if test -n '\$stripme' && test -n '\$striplib'; then + eval '\$striplib \\\$dldir/\$dlname' || exit \\\$?; + fi" + +# Command to use after uninstallation of a shared archive. +postuninstall_cmds="dldll=\\\`\$SHELL 2>&1 -c '. \$file; echo \\\$dlname'\\\`~ + dlpath=\$dir/\\\$dldll~ + \$RM \\\$dlpath" + +# Commands used to finish a libtool library installation in a directory. +finish_cmds="" + +# As "finish_cmds", except a single script fragment to be evaled but +# not shown. +finish_eval="" + +# Whether we should hardcode library paths into libraries. +hardcode_into_libs=no + +# Compile-time system search path for libraries. +sys_lib_search_path_spec="C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0 C:/msys64/mingw64/lib/gcc C:/msys64/mingw64/x86_64-w64-mingw32/lib C:/msys64/mingw64/lib " + +# Detected run-time system search path for libraries. +sys_lib_dlsearch_path_spec="/lib /usr/lib" + +# Explicit LT_SYS_LIBRARY_PATH set during ./configure time. +configure_time_lt_sys_library_path="" + +# Whether dlopen is supported. +dlopen_support=unknown + +# Whether dlopen of programs is supported. +dlopen_self=unknown + +# Whether dlopen of statically linked programs is supported. +dlopen_self_static=unknown + +# Commands to strip libraries. +old_striplib="strip --strip-debug" +striplib="strip --strip-unneeded" + + +# The linker used to build libraries. +LD="C:/msys64/mingw64/x86_64-w64-mingw32/bin/ld.exe" + +# How to create reloadable object files. +reload_flag=" -r" +reload_cmds="\$LD\$reload_flag -o \$output\$reload_objs" + +# Commands used to build an old-style archive. +old_archive_cmds="\$AR \$AR_FLAGS \$oldlib\$oldobjs~\$RANLIB \$tool_oldlib" + +# A language specific compiler. +CC="gcc" + +# Is the compiler the GNU compiler? +with_gcc=yes + +# Compiler flag to turn off builtin functions. +no_builtin_flag=" -fno-builtin" + +# Additional compiler flags for building library objects. +pic_flag=" -DDLL_EXPORT -DPIC" + +# How to pass a linker flag through the compiler. +wl="-Wl," + +# Compiler flag to prevent dynamic linking. +link_static_flag="-static" + +# Does compiler simultaneously support -c and -o options? +compiler_c_o="yes" + +# Whether or not to add -lc for building shared libraries. +build_libtool_need_lc=yes + +# Whether or not to disallow shared libs when runtime libs are static. +allow_libtool_libs_with_static_runtimes=yes + +# Compiler flag to allow reflexive dlopens. +export_dynamic_flag_spec="\$wl--export-all-symbols" + +# Compiler flag to generate shared objects directly from archives. +whole_archive_flag_spec="\$wl--whole-archive\$convenience \$wl--no-whole-archive" + +# Whether the compiler copes with passing no objects directly. +compiler_needs_object="no" + +# Create an old-style archive from a shared archive. +old_archive_from_new_cmds="" + +# Create a temporary old-style archive to link instead of a shared archive. +old_archive_from_expsyms_cmds="" + +# Commands used to build a shared archive. +archive_cmds="\$CC -shared \$libobjs \$deplibs \$compiler_flags -o \$output_objdir/\$soname \$wl--enable-auto-image-base -Xlinker --out-implib -Xlinker \$lib" +archive_expsym_cmds="if test DEF = \\\"\\\`\$SED -n -e 's/^[ ]*//' -e '/^\\\\(;.*\\\\)*\$/d' -e 's/^\\\\(EXPORTS\\\\|LIBRARY\\\\)\\\\([ ].*\\\\)*\$/DEF/p' -e q \$export_symbols\\\`\\\" ; then + cp \$export_symbols \$output_objdir/\$soname.def; + else + echo EXPORTS > \$output_objdir/\$soname.def; + cat \$export_symbols >> \$output_objdir/\$soname.def; + fi~ + \$CC -shared \$output_objdir/\$soname.def \$libobjs \$deplibs \$compiler_flags -o \$output_objdir/\$soname \$wl--enable-auto-image-base -Xlinker --out-implib -Xlinker \$lib" + +# Commands used to build a loadable module if different from building +# a shared archive. +module_cmds="" +module_expsym_cmds="" + +# Whether we are building with GNU ld or not. +with_gnu_ld="yes" + +# Flag that allows shared libraries with undefined symbols to be built. +allow_undefined_flag="unsupported" + +# Flag that enforces no undefined symbols. +no_undefined_flag="" + +# Flag to hardcode $libdir into a binary during linking. +# This must work even if $libdir does not exist +hardcode_libdir_flag_spec="-L\$libdir" + +# Whether we need a single "-rpath" flag with a separated argument. +hardcode_libdir_separator="" + +# Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes +# DIR into the resulting binary. +hardcode_direct=no + +# Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes +# DIR into the resulting binary and the resulting library dependency is +# "absolute",i.e impossible to change by setting $shlibpath_var if the +# library is relocated. +hardcode_direct_absolute=no + +# Set to "yes" if using the -LDIR flag during linking hardcodes DIR +# into the resulting binary. +hardcode_minus_L=no + +# Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR +# into the resulting binary. +hardcode_shlibpath_var=unsupported + +# Set to "yes" if building a shared library automatically hardcodes DIR +# into the library and all subsequent libraries and executables linked +# against it. +hardcode_automatic=no + +# Set to yes if linker adds runtime paths of dependent libraries +# to runtime path list. +inherit_rpath=no + +# Whether libtool must link a program against all its dependency libraries. +link_all_deplibs=unknown + +# Set to "yes" if exported symbols are required. +always_export_symbols=no + +# The commands to list exported symbols. +export_symbols_cmds="\$NM \$libobjs \$convenience | \$global_symbol_pipe | \$SED -e '/^[BCDGRS][ ]/s/.*[ ]\\\\([^ ]*\\\\)/\\\\1 DATA/;s/^.*[ ]__nm__\\\\([^ ]*\\\\)[ ][^ ]*/\\\\1 DATA/;/^I[ ]/d;/^[AITW][ ]/s/.* //' | sort | uniq > \$export_symbols" + +# Symbols that should not be listed in the preloaded symbols. +exclude_expsyms="[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname" + +# Symbols that must always be exported. +include_expsyms="" + +# Commands necessary for linking programs (against libraries) with templates. +prelink_cmds="" + +# Commands necessary for finishing linking programs. +postlink_cmds="" + +# Specify filename containing input files. +file_list_spec="" + +# How to hardcode a shared library path into an executable. +hardcode_action=immediate + +# ### END LIBTOOL CONFIG + + +# ### BEGIN FUNCTIONS SHARED WITH CONFIGURE + +# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x$2 in + x) + ;; + *:) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'` \$$1\" + ;; + x:*) + eval $1=\"\$$1 `$ECHO $2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval $1=\"\$$1\ `$ECHO $2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval $1=\"`$ECHO $2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \$$1\" + ;; + *) + eval $1=\"`$ECHO $2 | $SED 's/:/ /g'`\" + ;; + esac +} + + +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in $*""; do + case $cc_temp in + compile | *[\\/]compile | ccache | *[\\/]ccache ) ;; + distcc | *[\\/]distcc | purify | *[\\/]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} + + +# ### END FUNCTIONS SHARED WITH CONFIGURE + +#! /bin/sh +## DO NOT EDIT - This file generated from ./build-aux/ltmain.in +## by inline-source v2014-01-03.01 + +# libtool (GNU libtool) 2.4.6 +# Provide generalized library-building support services. +# Written by Gordon Matzigkeit , 1996 + +# Copyright (C) 1996-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, +# if you distribute this file as part of a program or library that +# is built using GNU Libtool, you may include this file under the +# same distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + + +PROGRAM=libtool +PACKAGE=libtool +VERSION=2.4.6 +package_revision=2.4.6 + + +## ------ ## +## Usage. ## +## ------ ## + +# Run './libtool --help' for help with using this script from the +# command line. + + +## ------------------------------- ## +## User overridable command paths. ## +## ------------------------------- ## + +# After configure completes, it has a better idea of some of the +# shell tools we need than the defaults used by the functions shared +# with bootstrap, so set those here where they can still be over- +# ridden by the user, but otherwise take precedence. + +: ${AUTOCONF="autoconf"} +: ${AUTOMAKE="automake"} + + +## -------------------------- ## +## Source external libraries. ## +## -------------------------- ## + +# Much of our low-level functionality needs to be sourced from external +# libraries, which are installed to $pkgauxdir. + +# Set a version string for this script. +scriptversion=2015-01-20.17; # UTC + +# General shell script boiler plate, and helper functions. +# Written by Gary V. Vaughan, 2004 + +# Copyright (C) 2004-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. + +# As a special exception to the GNU General Public License, if you distribute +# this file as part of a program or library that is built using GNU Libtool, +# you may include this file under the same distribution terms that you use +# for the rest of that program. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNES FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# Please report bugs or propose patches to gary@gnu.org. + + +## ------ ## +## Usage. ## +## ------ ## + +# Evaluate this file near the top of your script to gain access to +# the functions and variables defined here: +# +# . `echo "$0" | ${SED-sed} 's|[^/]*$||'`/build-aux/funclib.sh +# +# If you need to override any of the default environment variable +# settings, do that before evaluating this file. + + +## -------------------- ## +## Shell normalisation. ## +## -------------------- ## + +# Some shells need a little help to be as Bourne compatible as possible. +# Before doing anything else, make sure all that help has been provided! + +DUALCASE=1; export DUALCASE # for MKS sh +if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : + emulate sh + NULLCMD=: + # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which + # is contrary to our usage. Disable this feature. + alias -g '${1+"$@"}'='"$@"' + setopt NO_GLOB_SUBST +else + case `(set -o) 2>/dev/null` in *posix*) set -o posix ;; esac +fi + +# NLS nuisances: We save the old values in case they are required later. +_G_user_locale= +_G_safe_locale= +for _G_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES +do + eval "if test set = \"\${$_G_var+set}\"; then + save_$_G_var=\$$_G_var + $_G_var=C + export $_G_var + _G_user_locale=\"$_G_var=\\\$save_\$_G_var; \$_G_user_locale\" + _G_safe_locale=\"$_G_var=C; \$_G_safe_locale\" + fi" +done + +# CDPATH. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +# Make sure IFS has a sensible default +sp=' ' +nl=' +' +IFS="$sp $nl" + +# There are apparently some retarded systems that use ';' as a PATH separator! +if test "${PATH_SEPARATOR+set}" != set; then + PATH_SEPARATOR=: + (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && { + (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 || + PATH_SEPARATOR=';' + } +fi + + + +## ------------------------- ## +## Locate command utilities. ## +## ------------------------- ## + + +# func_executable_p FILE +# ---------------------- +# Check that FILE is an executable regular file. +func_executable_p () +{ + test -f "$1" && test -x "$1" +} + + +# func_path_progs PROGS_LIST CHECK_FUNC [PATH] +# -------------------------------------------- +# Search for either a program that responds to --version with output +# containing "GNU", or else returned by CHECK_FUNC otherwise, by +# trying all the directories in PATH with each of the elements of +# PROGS_LIST. +# +# CHECK_FUNC should accept the path to a candidate program, and +# set $func_check_prog_result if it truncates its output less than +# $_G_path_prog_max characters. +func_path_progs () +{ + _G_progs_list=$1 + _G_check_func=$2 + _G_PATH=${3-"$PATH"} + + _G_path_prog_max=0 + _G_path_prog_found=false + _G_save_IFS=$IFS; IFS=${PATH_SEPARATOR-:} + for _G_dir in $_G_PATH; do + IFS=$_G_save_IFS + test -z "$_G_dir" && _G_dir=. + for _G_prog_name in $_G_progs_list; do + for _exeext in '' .EXE; do + _G_path_prog=$_G_dir/$_G_prog_name$_exeext + func_executable_p "$_G_path_prog" || continue + case `"$_G_path_prog" --version 2>&1` in + *GNU*) func_path_progs_result=$_G_path_prog _G_path_prog_found=: ;; + *) $_G_check_func $_G_path_prog + func_path_progs_result=$func_check_prog_result + ;; + esac + $_G_path_prog_found && break 3 + done + done + done + IFS=$_G_save_IFS + test -z "$func_path_progs_result" && { + echo "no acceptable sed could be found in \$PATH" >&2 + exit 1 + } +} + + +# We want to be able to use the functions in this file before configure +# has figured out where the best binaries are kept, which means we have +# to search for them ourselves - except when the results are already set +# where we skip the searches. + +# Unless the user overrides by setting SED, search the path for either GNU +# sed, or the sed that truncates its output the least. +test -z "$SED" && { + _G_sed_script=s/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa/bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb/ + for _G_i in 1 2 3 4 5 6 7; do + _G_sed_script=$_G_sed_script$nl$_G_sed_script + done + echo "$_G_sed_script" 2>/dev/null | sed 99q >conftest.sed + _G_sed_script= + + func_check_prog_sed () + { + _G_path_prog=$1 + + _G_count=0 + printf 0123456789 >conftest.in + while : + do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo '' >> conftest.nl + "$_G_path_prog" -f conftest.sed conftest.out 2>/dev/null || break + diff conftest.out conftest.nl >/dev/null 2>&1 || break + _G_count=`expr $_G_count + 1` + if test "$_G_count" -gt "$_G_path_prog_max"; then + # Best one so far, save it but keep looking for a better one + func_check_prog_result=$_G_path_prog + _G_path_prog_max=$_G_count + fi + # 10*(2^10) chars as input seems more than enough + test 10 -lt "$_G_count" && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out + } + + func_path_progs "sed gsed" func_check_prog_sed $PATH:/usr/xpg4/bin + rm -f conftest.sed + SED=$func_path_progs_result +} + + +# Unless the user overrides by setting GREP, search the path for either GNU +# grep, or the grep that truncates its output the least. +test -z "$GREP" && { + func_check_prog_grep () + { + _G_path_prog=$1 + + _G_count=0 + _G_path_prog_max=0 + printf 0123456789 >conftest.in + while : + do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo 'GREP' >> conftest.nl + "$_G_path_prog" -e 'GREP$' -e '-(cannot match)-' conftest.out 2>/dev/null || break + diff conftest.out conftest.nl >/dev/null 2>&1 || break + _G_count=`expr $_G_count + 1` + if test "$_G_count" -gt "$_G_path_prog_max"; then + # Best one so far, save it but keep looking for a better one + func_check_prog_result=$_G_path_prog + _G_path_prog_max=$_G_count + fi + # 10*(2^10) chars as input seems more than enough + test 10 -lt "$_G_count" && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out + } + + func_path_progs "grep ggrep" func_check_prog_grep $PATH:/usr/xpg4/bin + GREP=$func_path_progs_result +} + + +## ------------------------------- ## +## User overridable command paths. ## +## ------------------------------- ## + +# All uppercase variable names are used for environment variables. These +# variables can be overridden by the user before calling a script that +# uses them if a suitable command of that name is not already available +# in the command search PATH. + +: ${CP="cp -f"} +: ${ECHO="printf %s\n"} +: ${EGREP="$GREP -E"} +: ${FGREP="$GREP -F"} +: ${LN_S="ln -s"} +: ${MAKE="make"} +: ${MKDIR="mkdir"} +: ${MV="mv -f"} +: ${RM="rm -f"} +: ${SHELL="${CONFIG_SHELL-/bin/sh}"} + + +## -------------------- ## +## Useful sed snippets. ## +## -------------------- ## + +sed_dirname='s|/[^/]*$||' +sed_basename='s|^.*/||' + +# Sed substitution that helps us do robust quoting. It backslashifies +# metacharacters that are still active within double-quoted strings. +sed_quote_subst='s|\([`"$\\]\)|\\\1|g' + +# Same as above, but do not quote variable references. +sed_double_quote_subst='s/\(["`\\]\)/\\\1/g' + +# Sed substitution that turns a string into a regex matching for the +# string literally. +sed_make_literal_regex='s|[].[^$\\*\/]|\\&|g' + +# Sed substitution that converts a w32 file name or path +# that contains forward slashes, into one that contains +# (escaped) backslashes. A very naive implementation. +sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' + +# Re-'\' parameter expansions in output of sed_double_quote_subst that +# were '\'-ed in input to the same. If an odd number of '\' preceded a +# '$' in input to sed_double_quote_subst, that '$' was protected from +# expansion. Since each input '\' is now two '\'s, look for any number +# of runs of four '\'s followed by two '\'s and then a '$'. '\' that '$'. +_G_bs='\\' +_G_bs2='\\\\' +_G_bs4='\\\\\\\\' +_G_dollar='\$' +sed_double_backslash="\ + s/$_G_bs4/&\\ +/g + s/^$_G_bs2$_G_dollar/$_G_bs&/ + s/\\([^$_G_bs]\\)$_G_bs2$_G_dollar/\\1$_G_bs2$_G_bs$_G_dollar/g + s/\n//g" + + +## ----------------- ## +## Global variables. ## +## ----------------- ## + +# Except for the global variables explicitly listed below, the following +# functions in the '^func_' namespace, and the '^require_' namespace +# variables initialised in the 'Resource management' section, sourcing +# this file will not pollute your global namespace with anything +# else. There's no portable way to scope variables in Bourne shell +# though, so actually running these functions will sometimes place +# results into a variable named after the function, and often use +# temporary variables in the '^_G_' namespace. If you are careful to +# avoid using those namespaces casually in your sourcing script, things +# should continue to work as you expect. And, of course, you can freely +# overwrite any of the functions or variables defined here before +# calling anything to customize them. + +EXIT_SUCCESS=0 +EXIT_FAILURE=1 +EXIT_MISMATCH=63 # $? = 63 is used to indicate version mismatch to missing. +EXIT_SKIP=77 # $? = 77 is used to indicate a skipped test to automake. + +# Allow overriding, eg assuming that you follow the convention of +# putting '$debug_cmd' at the start of all your functions, you can get +# bash to show function call trace with: +# +# debug_cmd='eval echo "${FUNCNAME[0]} $*" >&2' bash your-script-name +debug_cmd=${debug_cmd-":"} +exit_cmd=: + +# By convention, finish your script with: +# +# exit $exit_status +# +# so that you can set exit_status to non-zero if you want to indicate +# something went wrong during execution without actually bailing out at +# the point of failure. +exit_status=$EXIT_SUCCESS + +# Work around backward compatibility issue on IRIX 6.5. On IRIX 6.4+, sh +# is ksh but when the shell is invoked as "sh" and the current value of +# the _XPG environment variable is not equal to 1 (one), the special +# positional parameter $0, within a function call, is the name of the +# function. +progpath=$0 + +# The name of this program. +progname=`$ECHO "$progpath" |$SED "$sed_basename"` + +# Make sure we have an absolute progpath for reexecution: +case $progpath in + [\\/]*|[A-Za-z]:\\*) ;; + *[\\/]*) + progdir=`$ECHO "$progpath" |$SED "$sed_dirname"` + progdir=`cd "$progdir" && pwd` + progpath=$progdir/$progname + ;; + *) + _G_IFS=$IFS + IFS=${PATH_SEPARATOR-:} + for progdir in $PATH; do + IFS=$_G_IFS + test -x "$progdir/$progname" && break + done + IFS=$_G_IFS + test -n "$progdir" || progdir=`pwd` + progpath=$progdir/$progname + ;; +esac + + +## ----------------- ## +## Standard options. ## +## ----------------- ## + +# The following options affect the operation of the functions defined +# below, and should be set appropriately depending on run-time para- +# meters passed on the command line. + +opt_dry_run=false +opt_quiet=false +opt_verbose=false + +# Categories 'all' and 'none' are always available. Append any others +# you will pass as the first argument to func_warning from your own +# code. +warning_categories= + +# By default, display warnings according to 'opt_warning_types'. Set +# 'warning_func' to ':' to elide all warnings, or func_fatal_error to +# treat the next displayed warning as a fatal error. +warning_func=func_warn_and_continue + +# Set to 'all' to display all warnings, 'none' to suppress all +# warnings, or a space delimited list of some subset of +# 'warning_categories' to display only the listed warnings. +opt_warning_types=all + + +## -------------------- ## +## Resource management. ## +## -------------------- ## + +# This section contains definitions for functions that each ensure a +# particular resource (a file, or a non-empty configuration variable for +# example) is available, and if appropriate to extract default values +# from pertinent package files. Call them using their associated +# 'require_*' variable to ensure that they are executed, at most, once. +# +# It's entirely deliberate that calling these functions can set +# variables that don't obey the namespace limitations obeyed by the rest +# of this file, in order that that they be as useful as possible to +# callers. + + +# require_term_colors +# ------------------- +# Allow display of bold text on terminals that support it. +require_term_colors=func_require_term_colors +func_require_term_colors () +{ + $debug_cmd + + test -t 1 && { + # COLORTERM and USE_ANSI_COLORS environment variables take + # precedence, because most terminfo databases neglect to describe + # whether color sequences are supported. + test -n "${COLORTERM+set}" && : ${USE_ANSI_COLORS="1"} + + if test 1 = "$USE_ANSI_COLORS"; then + # Standard ANSI escape sequences + tc_reset='' + tc_bold=''; tc_standout='' + tc_red=''; tc_green='' + tc_blue=''; tc_cyan='' + else + # Otherwise trust the terminfo database after all. + test -n "`tput sgr0 2>/dev/null`" && { + tc_reset=`tput sgr0` + test -n "`tput bold 2>/dev/null`" && tc_bold=`tput bold` + tc_standout=$tc_bold + test -n "`tput smso 2>/dev/null`" && tc_standout=`tput smso` + test -n "`tput setaf 1 2>/dev/null`" && tc_red=`tput setaf 1` + test -n "`tput setaf 2 2>/dev/null`" && tc_green=`tput setaf 2` + test -n "`tput setaf 4 2>/dev/null`" && tc_blue=`tput setaf 4` + test -n "`tput setaf 5 2>/dev/null`" && tc_cyan=`tput setaf 5` + } + fi + } + + require_term_colors=: +} + + +## ----------------- ## +## Function library. ## +## ----------------- ## + +# This section contains a variety of useful functions to call in your +# scripts. Take note of the portable wrappers for features provided by +# some modern shells, which will fall back to slower equivalents on +# less featureful shells. + + +# func_append VAR VALUE +# --------------------- +# Append VALUE onto the existing contents of VAR. + + # We should try to minimise forks, especially on Windows where they are + # unreasonably slow, so skip the feature probes when bash or zsh are + # being used: + if test set = "${BASH_VERSION+set}${ZSH_VERSION+set}"; then + : ${_G_HAVE_ARITH_OP="yes"} + : ${_G_HAVE_XSI_OPS="yes"} + # The += operator was introduced in bash 3.1 + case $BASH_VERSION in + [12].* | 3.0 | 3.0*) ;; + *) + : ${_G_HAVE_PLUSEQ_OP="yes"} + ;; + esac + fi + + # _G_HAVE_PLUSEQ_OP + # Can be empty, in which case the shell is probed, "yes" if += is + # useable or anything else if it does not work. + test -z "$_G_HAVE_PLUSEQ_OP" \ + && (eval 'x=a; x+=" b"; test "a b" = "$x"') 2>/dev/null \ + && _G_HAVE_PLUSEQ_OP=yes + +if test yes = "$_G_HAVE_PLUSEQ_OP" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_append () + { + $debug_cmd + + eval "$1+=\$2" + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_append () + { + $debug_cmd + + eval "$1=\$$1\$2" + } +fi + + +# func_append_quoted VAR VALUE +# ---------------------------- +# Quote VALUE and append to the end of shell variable VAR, separated +# by a space. +if test yes = "$_G_HAVE_PLUSEQ_OP"; then + eval 'func_append_quoted () + { + $debug_cmd + + func_quote_for_eval "$2" + eval "$1+=\\ \$func_quote_for_eval_result" + }' +else + func_append_quoted () + { + $debug_cmd + + func_quote_for_eval "$2" + eval "$1=\$$1\\ \$func_quote_for_eval_result" + } +fi + + +# func_append_uniq VAR VALUE +# -------------------------- +# Append unique VALUE onto the existing contents of VAR, assuming +# entries are delimited by the first character of VALUE. For example: +# +# func_append_uniq options " --another-option option-argument" +# +# will only append to $options if " --another-option option-argument " +# is not already present somewhere in $options already (note spaces at +# each end implied by leading space in second argument). +func_append_uniq () +{ + $debug_cmd + + eval _G_current_value='`$ECHO $'$1'`' + _G_delim=`expr "$2" : '\(.\)'` + + case $_G_delim$_G_current_value$_G_delim in + *"$2$_G_delim"*) ;; + *) func_append "$@" ;; + esac +} + + +# func_arith TERM... +# ------------------ +# Set func_arith_result to the result of evaluating TERMs. + test -z "$_G_HAVE_ARITH_OP" \ + && (eval 'test 2 = $(( 1 + 1 ))') 2>/dev/null \ + && _G_HAVE_ARITH_OP=yes + +if test yes = "$_G_HAVE_ARITH_OP"; then + eval 'func_arith () + { + $debug_cmd + + func_arith_result=$(( $* )) + }' +else + func_arith () + { + $debug_cmd + + func_arith_result=`expr "$@"` + } +fi + + +# func_basename FILE +# ------------------ +# Set func_basename_result to FILE with everything up to and including +# the last / stripped. +if test yes = "$_G_HAVE_XSI_OPS"; then + # If this shell supports suffix pattern removal, then use it to avoid + # forking. Hide the definitions single quotes in case the shell chokes + # on unsupported syntax... + _b='func_basename_result=${1##*/}' + _d='case $1 in + */*) func_dirname_result=${1%/*}$2 ;; + * ) func_dirname_result=$3 ;; + esac' + +else + # ...otherwise fall back to using sed. + _b='func_basename_result=`$ECHO "$1" |$SED "$sed_basename"`' + _d='func_dirname_result=`$ECHO "$1" |$SED "$sed_dirname"` + if test "X$func_dirname_result" = "X$1"; then + func_dirname_result=$3 + else + func_append func_dirname_result "$2" + fi' +fi + +eval 'func_basename () +{ + $debug_cmd + + '"$_b"' +}' + + +# func_dirname FILE APPEND NONDIR_REPLACEMENT +# ------------------------------------------- +# Compute the dirname of FILE. If nonempty, add APPEND to the result, +# otherwise set result to NONDIR_REPLACEMENT. +eval 'func_dirname () +{ + $debug_cmd + + '"$_d"' +}' + + +# func_dirname_and_basename FILE APPEND NONDIR_REPLACEMENT +# -------------------------------------------------------- +# Perform func_basename and func_dirname in a single function +# call: +# dirname: Compute the dirname of FILE. If nonempty, +# add APPEND to the result, otherwise set result +# to NONDIR_REPLACEMENT. +# value returned in "$func_dirname_result" +# basename: Compute filename of FILE. +# value retuned in "$func_basename_result" +# For efficiency, we do not delegate to the functions above but instead +# duplicate the functionality here. +eval 'func_dirname_and_basename () +{ + $debug_cmd + + '"$_b"' + '"$_d"' +}' + + +# func_echo ARG... +# ---------------- +# Echo program name prefixed message. +func_echo () +{ + $debug_cmd + + _G_message=$* + + func_echo_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_IFS + $ECHO "$progname: $_G_line" + done + IFS=$func_echo_IFS +} + + +# func_echo_all ARG... +# -------------------- +# Invoke $ECHO with all args, space-separated. +func_echo_all () +{ + $ECHO "$*" +} + + +# func_echo_infix_1 INFIX ARG... +# ------------------------------ +# Echo program name, followed by INFIX on the first line, with any +# additional lines not showing INFIX. +func_echo_infix_1 () +{ + $debug_cmd + + $require_term_colors + + _G_infix=$1; shift + _G_indent=$_G_infix + _G_prefix="$progname: $_G_infix: " + _G_message=$* + + # Strip color escape sequences before counting printable length + for _G_tc in "$tc_reset" "$tc_bold" "$tc_standout" "$tc_red" "$tc_green" "$tc_blue" "$tc_cyan" + do + test -n "$_G_tc" && { + _G_esc_tc=`$ECHO "$_G_tc" | $SED "$sed_make_literal_regex"` + _G_indent=`$ECHO "$_G_indent" | $SED "s|$_G_esc_tc||g"` + } + done + _G_indent="$progname: "`echo "$_G_indent" | $SED 's|.| |g'`" " ## exclude from sc_prohibit_nested_quotes + + func_echo_infix_1_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_infix_1_IFS + $ECHO "$_G_prefix$tc_bold$_G_line$tc_reset" >&2 + _G_prefix=$_G_indent + done + IFS=$func_echo_infix_1_IFS +} + + +# func_error ARG... +# ----------------- +# Echo program name prefixed message to standard error. +func_error () +{ + $debug_cmd + + $require_term_colors + + func_echo_infix_1 " $tc_standout${tc_red}error$tc_reset" "$*" >&2 +} + + +# func_fatal_error ARG... +# ----------------------- +# Echo program name prefixed message to standard error, and exit. +func_fatal_error () +{ + $debug_cmd + + func_error "$*" + exit $EXIT_FAILURE +} + + +# func_grep EXPRESSION FILENAME +# ----------------------------- +# Check whether EXPRESSION matches any line of FILENAME, without output. +func_grep () +{ + $debug_cmd + + $GREP "$1" "$2" >/dev/null 2>&1 +} + + +# func_len STRING +# --------------- +# Set func_len_result to the length of STRING. STRING may not +# start with a hyphen. + test -z "$_G_HAVE_XSI_OPS" \ + && (eval 'x=a/b/c; + test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ + && _G_HAVE_XSI_OPS=yes + +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_len () + { + $debug_cmd + + func_len_result=${#1} + }' +else + func_len () + { + $debug_cmd + + func_len_result=`expr "$1" : ".*" 2>/dev/null || echo $max_cmd_len` + } +fi + + +# func_mkdir_p DIRECTORY-PATH +# --------------------------- +# Make sure the entire path to DIRECTORY-PATH is available. +func_mkdir_p () +{ + $debug_cmd + + _G_directory_path=$1 + _G_dir_list= + + if test -n "$_G_directory_path" && test : != "$opt_dry_run"; then + + # Protect directory names starting with '-' + case $_G_directory_path in + -*) _G_directory_path=./$_G_directory_path ;; + esac + + # While some portion of DIR does not yet exist... + while test ! -d "$_G_directory_path"; do + # ...make a list in topmost first order. Use a colon delimited + # list incase some portion of path contains whitespace. + _G_dir_list=$_G_directory_path:$_G_dir_list + + # If the last portion added has no slash in it, the list is done + case $_G_directory_path in */*) ;; *) break ;; esac + + # ...otherwise throw away the child directory and loop + _G_directory_path=`$ECHO "$_G_directory_path" | $SED -e "$sed_dirname"` + done + _G_dir_list=`$ECHO "$_G_dir_list" | $SED 's|:*$||'` + + func_mkdir_p_IFS=$IFS; IFS=: + for _G_dir in $_G_dir_list; do + IFS=$func_mkdir_p_IFS + # mkdir can fail with a 'File exist' error if two processes + # try to create one of the directories concurrently. Don't + # stop in that case! + $MKDIR "$_G_dir" 2>/dev/null || : + done + IFS=$func_mkdir_p_IFS + + # Bail out if we (or some other process) failed to create a directory. + test -d "$_G_directory_path" || \ + func_fatal_error "Failed to create '$1'" + fi +} + + +# func_mktempdir [BASENAME] +# ------------------------- +# Make a temporary directory that won't clash with other running +# libtool processes, and avoids race conditions if possible. If +# given, BASENAME is the basename for that directory. +func_mktempdir () +{ + $debug_cmd + + _G_template=${TMPDIR-/tmp}/${1-$progname} + + if test : = "$opt_dry_run"; then + # Return a directory name, but don't create it in dry-run mode + _G_tmpdir=$_G_template-$$ + else + + # If mktemp works, use that first and foremost + _G_tmpdir=`mktemp -d "$_G_template-XXXXXXXX" 2>/dev/null` + + if test ! -d "$_G_tmpdir"; then + # Failing that, at least try and use $RANDOM to avoid a race + _G_tmpdir=$_G_template-${RANDOM-0}$$ + + func_mktempdir_umask=`umask` + umask 0077 + $MKDIR "$_G_tmpdir" + umask $func_mktempdir_umask + fi + + # If we're not in dry-run mode, bomb out on failure + test -d "$_G_tmpdir" || \ + func_fatal_error "cannot create temporary directory '$_G_tmpdir'" + fi + + $ECHO "$_G_tmpdir" +} + + +# func_normal_abspath PATH +# ------------------------ +# Remove doubled-up and trailing slashes, "." path components, +# and cancel out any ".." path components in PATH after making +# it an absolute path. +func_normal_abspath () +{ + $debug_cmd + + # These SED scripts presuppose an absolute path with a trailing slash. + _G_pathcar='s|^/\([^/]*\).*$|\1|' + _G_pathcdr='s|^/[^/]*||' + _G_removedotparts=':dotsl + s|/\./|/|g + t dotsl + s|/\.$|/|' + _G_collapseslashes='s|/\{1,\}|/|g' + _G_finalslash='s|/*$|/|' + + # Start from root dir and reassemble the path. + func_normal_abspath_result= + func_normal_abspath_tpath=$1 + func_normal_abspath_altnamespace= + case $func_normal_abspath_tpath in + "") + # Empty path, that just means $cwd. + func_stripname '' '/' "`pwd`" + func_normal_abspath_result=$func_stripname_result + return + ;; + # The next three entries are used to spot a run of precisely + # two leading slashes without using negated character classes; + # we take advantage of case's first-match behaviour. + ///*) + # Unusual form of absolute path, do nothing. + ;; + //*) + # Not necessarily an ordinary path; POSIX reserves leading '//' + # and for example Cygwin uses it to access remote file shares + # over CIFS/SMB, so we conserve a leading double slash if found. + func_normal_abspath_altnamespace=/ + ;; + /*) + # Absolute path, do nothing. + ;; + *) + # Relative path, prepend $cwd. + func_normal_abspath_tpath=`pwd`/$func_normal_abspath_tpath + ;; + esac + + # Cancel out all the simple stuff to save iterations. We also want + # the path to end with a slash for ease of parsing, so make sure + # there is one (and only one) here. + func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_removedotparts" -e "$_G_collapseslashes" -e "$_G_finalslash"` + while :; do + # Processed it all yet? + if test / = "$func_normal_abspath_tpath"; then + # If we ascended to the root using ".." the result may be empty now. + if test -z "$func_normal_abspath_result"; then + func_normal_abspath_result=/ + fi + break + fi + func_normal_abspath_tcomponent=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_pathcar"` + func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_pathcdr"` + # Figure out what to do with it + case $func_normal_abspath_tcomponent in + "") + # Trailing empty path component, ignore it. + ;; + ..) + # Parent dir; strip last assembled component from result. + func_dirname "$func_normal_abspath_result" + func_normal_abspath_result=$func_dirname_result + ;; + *) + # Actual path component, append it. + func_append func_normal_abspath_result "/$func_normal_abspath_tcomponent" + ;; + esac + done + # Restore leading double-slash if one was found on entry. + func_normal_abspath_result=$func_normal_abspath_altnamespace$func_normal_abspath_result +} + + +# func_notquiet ARG... +# -------------------- +# Echo program name prefixed message only when not in quiet mode. +func_notquiet () +{ + $debug_cmd + + $opt_quiet || func_echo ${1+"$@"} + + # A bug in bash halts the script if the last line of a function + # fails when set -e is in force, so we need another command to + # work around that: + : +} + + +# func_relative_path SRCDIR DSTDIR +# -------------------------------- +# Set func_relative_path_result to the relative path from SRCDIR to DSTDIR. +func_relative_path () +{ + $debug_cmd + + func_relative_path_result= + func_normal_abspath "$1" + func_relative_path_tlibdir=$func_normal_abspath_result + func_normal_abspath "$2" + func_relative_path_tbindir=$func_normal_abspath_result + + # Ascend the tree starting from libdir + while :; do + # check if we have found a prefix of bindir + case $func_relative_path_tbindir in + $func_relative_path_tlibdir) + # found an exact match + func_relative_path_tcancelled= + break + ;; + $func_relative_path_tlibdir*) + # found a matching prefix + func_stripname "$func_relative_path_tlibdir" '' "$func_relative_path_tbindir" + func_relative_path_tcancelled=$func_stripname_result + if test -z "$func_relative_path_result"; then + func_relative_path_result=. + fi + break + ;; + *) + func_dirname $func_relative_path_tlibdir + func_relative_path_tlibdir=$func_dirname_result + if test -z "$func_relative_path_tlibdir"; then + # Have to descend all the way to the root! + func_relative_path_result=../$func_relative_path_result + func_relative_path_tcancelled=$func_relative_path_tbindir + break + fi + func_relative_path_result=../$func_relative_path_result + ;; + esac + done + + # Now calculate path; take care to avoid doubling-up slashes. + func_stripname '' '/' "$func_relative_path_result" + func_relative_path_result=$func_stripname_result + func_stripname '/' '/' "$func_relative_path_tcancelled" + if test -n "$func_stripname_result"; then + func_append func_relative_path_result "/$func_stripname_result" + fi + + # Normalisation. If bindir is libdir, return '.' else relative path. + if test -n "$func_relative_path_result"; then + func_stripname './' '' "$func_relative_path_result" + func_relative_path_result=$func_stripname_result + fi + + test -n "$func_relative_path_result" || func_relative_path_result=. + + : +} + + +# func_quote_for_eval ARG... +# -------------------------- +# Aesthetically quote ARGs to be evaled later. +# This function returns two values: +# i) func_quote_for_eval_result +# double-quoted, suitable for a subsequent eval +# ii) func_quote_for_eval_unquoted_result +# has all characters that are still active within double +# quotes backslashified. +func_quote_for_eval () +{ + $debug_cmd + + func_quote_for_eval_unquoted_result= + func_quote_for_eval_result= + while test 0 -lt $#; do + case $1 in + *[\\\`\"\$]*) + _G_unquoted_arg=`printf '%s\n' "$1" |$SED "$sed_quote_subst"` ;; + *) + _G_unquoted_arg=$1 ;; + esac + if test -n "$func_quote_for_eval_unquoted_result"; then + func_append func_quote_for_eval_unquoted_result " $_G_unquoted_arg" + else + func_append func_quote_for_eval_unquoted_result "$_G_unquoted_arg" + fi + + case $_G_unquoted_arg in + # Double-quote args containing shell metacharacters to delay + # word splitting, command substitution and variable expansion + # for a subsequent eval. + # Many Bourne shells cannot handle close brackets correctly + # in scan sets, so we specify it separately. + *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") + _G_quoted_arg=\"$_G_unquoted_arg\" + ;; + *) + _G_quoted_arg=$_G_unquoted_arg + ;; + esac + + if test -n "$func_quote_for_eval_result"; then + func_append func_quote_for_eval_result " $_G_quoted_arg" + else + func_append func_quote_for_eval_result "$_G_quoted_arg" + fi + shift + done +} + + +# func_quote_for_expand ARG +# ------------------------- +# Aesthetically quote ARG to be evaled later; same as above, +# but do not quote variable references. +func_quote_for_expand () +{ + $debug_cmd + + case $1 in + *[\\\`\"]*) + _G_arg=`$ECHO "$1" | $SED \ + -e "$sed_double_quote_subst" -e "$sed_double_backslash"` ;; + *) + _G_arg=$1 ;; + esac + + case $_G_arg in + # Double-quote args containing shell metacharacters to delay + # word splitting and command substitution for a subsequent eval. + # Many Bourne shells cannot handle close brackets correctly + # in scan sets, so we specify it separately. + *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") + _G_arg=\"$_G_arg\" + ;; + esac + + func_quote_for_expand_result=$_G_arg +} + + +# func_stripname PREFIX SUFFIX NAME +# --------------------------------- +# strip PREFIX and SUFFIX from NAME, and store in func_stripname_result. +# PREFIX and SUFFIX must not contain globbing or regex special +# characters, hashes, percent signs, but SUFFIX may contain a leading +# dot (in which case that matches only a dot). +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_stripname () + { + $debug_cmd + + # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are + # positional parameters, so assign one to ordinary variable first. + func_stripname_result=$3 + func_stripname_result=${func_stripname_result#"$1"} + func_stripname_result=${func_stripname_result%"$2"} + }' +else + func_stripname () + { + $debug_cmd + + case $2 in + .*) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%\\\\$2\$%%"`;; + *) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%$2\$%%"`;; + esac + } +fi + + +# func_show_eval CMD [FAIL_EXP] +# ----------------------------- +# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is +# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP +# is given, then evaluate it. +func_show_eval () +{ + $debug_cmd + + _G_cmd=$1 + _G_fail_exp=${2-':'} + + func_quote_for_expand "$_G_cmd" + eval "func_notquiet $func_quote_for_expand_result" + + $opt_dry_run || { + eval "$_G_cmd" + _G_status=$? + if test 0 -ne "$_G_status"; then + eval "(exit $_G_status); $_G_fail_exp" + fi + } +} + + +# func_show_eval_locale CMD [FAIL_EXP] +# ------------------------------------ +# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is +# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP +# is given, then evaluate it. Use the saved locale for evaluation. +func_show_eval_locale () +{ + $debug_cmd + + _G_cmd=$1 + _G_fail_exp=${2-':'} + + $opt_quiet || { + func_quote_for_expand "$_G_cmd" + eval "func_echo $func_quote_for_expand_result" + } + + $opt_dry_run || { + eval "$_G_user_locale + $_G_cmd" + _G_status=$? + eval "$_G_safe_locale" + if test 0 -ne "$_G_status"; then + eval "(exit $_G_status); $_G_fail_exp" + fi + } +} + + +# func_tr_sh +# ---------- +# Turn $1 into a string suitable for a shell variable name. +# Result is stored in $func_tr_sh_result. All characters +# not in the set a-zA-Z0-9_ are replaced with '_'. Further, +# if $1 begins with a digit, a '_' is prepended as well. +func_tr_sh () +{ + $debug_cmd + + case $1 in + [0-9]* | *[!a-zA-Z0-9_]*) + func_tr_sh_result=`$ECHO "$1" | $SED -e 's/^\([0-9]\)/_\1/' -e 's/[^a-zA-Z0-9_]/_/g'` + ;; + * ) + func_tr_sh_result=$1 + ;; + esac +} + + +# func_verbose ARG... +# ------------------- +# Echo program name prefixed message in verbose mode only. +func_verbose () +{ + $debug_cmd + + $opt_verbose && func_echo "$*" + + : +} + + +# func_warn_and_continue ARG... +# ----------------------------- +# Echo program name prefixed warning message to standard error. +func_warn_and_continue () +{ + $debug_cmd + + $require_term_colors + + func_echo_infix_1 "${tc_red}warning$tc_reset" "$*" >&2 +} + + +# func_warning CATEGORY ARG... +# ---------------------------- +# Echo program name prefixed warning message to standard error. Warning +# messages can be filtered according to CATEGORY, where this function +# elides messages where CATEGORY is not listed in the global variable +# 'opt_warning_types'. +func_warning () +{ + $debug_cmd + + # CATEGORY must be in the warning_categories list! + case " $warning_categories " in + *" $1 "*) ;; + *) func_internal_error "invalid warning category '$1'" ;; + esac + + _G_category=$1 + shift + + case " $opt_warning_types " in + *" $_G_category "*) $warning_func ${1+"$@"} ;; + esac +} + + +# func_sort_ver VER1 VER2 +# ----------------------- +# 'sort -V' is not generally available. +# Note this deviates from the version comparison in automake +# in that it treats 1.5 < 1.5.0, and treats 1.4.4a < 1.4-p3a +# but this should suffice as we won't be specifying old +# version formats or redundant trailing .0 in bootstrap.conf. +# If we did want full compatibility then we should probably +# use m4_version_compare from autoconf. +func_sort_ver () +{ + $debug_cmd + + printf '%s\n%s\n' "$1" "$2" \ + | sort -t. -k 1,1n -k 2,2n -k 3,3n -k 4,4n -k 5,5n -k 6,6n -k 7,7n -k 8,8n -k 9,9n +} + +# func_lt_ver PREV CURR +# --------------------- +# Return true if PREV and CURR are in the correct order according to +# func_sort_ver, otherwise false. Use it like this: +# +# func_lt_ver "$prev_ver" "$proposed_ver" || func_fatal_error "..." +func_lt_ver () +{ + $debug_cmd + + test "x$1" = x`func_sort_ver "$1" "$2" | $SED 1q` +} + + +# Local variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" +# time-stamp-time-zone: "UTC" +# End: +#! /bin/sh + +# Set a version string for this script. +scriptversion=2014-01-07.03; # UTC + +# A portable, pluggable option parser for Bourne shell. +# Written by Gary V. Vaughan, 2010 + +# Copyright (C) 2010-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# Please report bugs or propose patches to gary@gnu.org. + + +## ------ ## +## Usage. ## +## ------ ## + +# This file is a library for parsing options in your shell scripts along +# with assorted other useful supporting features that you can make use +# of too. +# +# For the simplest scripts you might need only: +# +# #!/bin/sh +# . relative/path/to/funclib.sh +# . relative/path/to/options-parser +# scriptversion=1.0 +# func_options ${1+"$@"} +# eval set dummy "$func_options_result"; shift +# ...rest of your script... +# +# In order for the '--version' option to work, you will need to have a +# suitably formatted comment like the one at the top of this file +# starting with '# Written by ' and ending with '# warranty; '. +# +# For '-h' and '--help' to work, you will also need a one line +# description of your script's purpose in a comment directly above the +# '# Written by ' line, like the one at the top of this file. +# +# The default options also support '--debug', which will turn on shell +# execution tracing (see the comment above debug_cmd below for another +# use), and '--verbose' and the func_verbose function to allow your script +# to display verbose messages only when your user has specified +# '--verbose'. +# +# After sourcing this file, you can plug processing for additional +# options by amending the variables from the 'Configuration' section +# below, and following the instructions in the 'Option parsing' +# section further down. + +## -------------- ## +## Configuration. ## +## -------------- ## + +# You should override these variables in your script after sourcing this +# file so that they reflect the customisations you have added to the +# option parser. + +# The usage line for option parsing errors and the start of '-h' and +# '--help' output messages. You can embed shell variables for delayed +# expansion at the time the message is displayed, but you will need to +# quote other shell meta-characters carefully to prevent them being +# expanded when the contents are evaled. +usage='$progpath [OPTION]...' + +# Short help message in response to '-h' and '--help'. Add to this or +# override it after sourcing this library to reflect the full set of +# options your script accepts. +usage_message="\ + --debug enable verbose shell tracing + -W, --warnings=CATEGORY + report the warnings falling in CATEGORY [all] + -v, --verbose verbosely report processing + --version print version information and exit + -h, --help print short or long help message and exit +" + +# Additional text appended to 'usage_message' in response to '--help'. +long_help_message=" +Warning categories include: + 'all' show all warnings + 'none' turn off all the warnings + 'error' warnings are treated as fatal errors" + +# Help message printed before fatal option parsing errors. +fatal_help="Try '\$progname --help' for more information." + + + +## ------------------------- ## +## Hook function management. ## +## ------------------------- ## + +# This section contains functions for adding, removing, and running hooks +# to the main code. A hook is just a named list of of function, that can +# be run in order later on. + +# func_hookable FUNC_NAME +# ----------------------- +# Declare that FUNC_NAME will run hooks added with +# 'func_add_hook FUNC_NAME ...'. +func_hookable () +{ + $debug_cmd + + func_append hookable_fns " $1" +} + + +# func_add_hook FUNC_NAME HOOK_FUNC +# --------------------------------- +# Request that FUNC_NAME call HOOK_FUNC before it returns. FUNC_NAME must +# first have been declared "hookable" by a call to 'func_hookable'. +func_add_hook () +{ + $debug_cmd + + case " $hookable_fns " in + *" $1 "*) ;; + *) func_fatal_error "'$1' does not accept hook functions." ;; + esac + + eval func_append ${1}_hooks '" $2"' +} + + +# func_remove_hook FUNC_NAME HOOK_FUNC +# ------------------------------------ +# Remove HOOK_FUNC from the list of functions called by FUNC_NAME. +func_remove_hook () +{ + $debug_cmd + + eval ${1}_hooks='`$ECHO "\$'$1'_hooks" |$SED "s| '$2'||"`' +} + + +# func_run_hooks FUNC_NAME [ARG]... +# --------------------------------- +# Run all hook functions registered to FUNC_NAME. +# It is assumed that the list of hook functions contains nothing more +# than a whitespace-delimited list of legal shell function names, and +# no effort is wasted trying to catch shell meta-characters or preserve +# whitespace. +func_run_hooks () +{ + $debug_cmd + + case " $hookable_fns " in + *" $1 "*) ;; + *) func_fatal_error "'$1' does not support hook funcions.n" ;; + esac + + eval _G_hook_fns=\$$1_hooks; shift + + for _G_hook in $_G_hook_fns; do + eval $_G_hook '"$@"' + + # store returned options list back into positional + # parameters for next 'cmd' execution. + eval _G_hook_result=\$${_G_hook}_result + eval set dummy "$_G_hook_result"; shift + done + + func_quote_for_eval ${1+"$@"} + func_run_hooks_result=$func_quote_for_eval_result +} + + + +## --------------- ## +## Option parsing. ## +## --------------- ## + +# In order to add your own option parsing hooks, you must accept the +# full positional parameter list in your hook function, remove any +# options that you action, and then pass back the remaining unprocessed +# options in '_result', escaped suitably for +# 'eval'. Like this: +# +# my_options_prep () +# { +# $debug_cmd +# +# # Extend the existing usage message. +# usage_message=$usage_message' +# -s, --silent don'\''t print informational messages +# ' +# +# func_quote_for_eval ${1+"$@"} +# my_options_prep_result=$func_quote_for_eval_result +# } +# func_add_hook func_options_prep my_options_prep +# +# +# my_silent_option () +# { +# $debug_cmd +# +# # Note that for efficiency, we parse as many options as we can +# # recognise in a loop before passing the remainder back to the +# # caller on the first unrecognised argument we encounter. +# while test $# -gt 0; do +# opt=$1; shift +# case $opt in +# --silent|-s) opt_silent=: ;; +# # Separate non-argument short options: +# -s*) func_split_short_opt "$_G_opt" +# set dummy "$func_split_short_opt_name" \ +# "-$func_split_short_opt_arg" ${1+"$@"} +# shift +# ;; +# *) set dummy "$_G_opt" "$*"; shift; break ;; +# esac +# done +# +# func_quote_for_eval ${1+"$@"} +# my_silent_option_result=$func_quote_for_eval_result +# } +# func_add_hook func_parse_options my_silent_option +# +# +# my_option_validation () +# { +# $debug_cmd +# +# $opt_silent && $opt_verbose && func_fatal_help "\ +# '--silent' and '--verbose' options are mutually exclusive." +# +# func_quote_for_eval ${1+"$@"} +# my_option_validation_result=$func_quote_for_eval_result +# } +# func_add_hook func_validate_options my_option_validation +# +# You'll alse need to manually amend $usage_message to reflect the extra +# options you parse. It's preferable to append if you can, so that +# multiple option parsing hooks can be added safely. + + +# func_options [ARG]... +# --------------------- +# All the functions called inside func_options are hookable. See the +# individual implementations for details. +func_hookable func_options +func_options () +{ + $debug_cmd + + func_options_prep ${1+"$@"} + eval func_parse_options \ + ${func_options_prep_result+"$func_options_prep_result"} + eval func_validate_options \ + ${func_parse_options_result+"$func_parse_options_result"} + + eval func_run_hooks func_options \ + ${func_validate_options_result+"$func_validate_options_result"} + + # save modified positional parameters for caller + func_options_result=$func_run_hooks_result +} + + +# func_options_prep [ARG]... +# -------------------------- +# All initialisations required before starting the option parse loop. +# Note that when calling hook functions, we pass through the list of +# positional parameters. If a hook function modifies that list, and +# needs to propogate that back to rest of this script, then the complete +# modified list must be put in 'func_run_hooks_result' before +# returning. +func_hookable func_options_prep +func_options_prep () +{ + $debug_cmd + + # Option defaults: + opt_verbose=false + opt_warning_types= + + func_run_hooks func_options_prep ${1+"$@"} + + # save modified positional parameters for caller + func_options_prep_result=$func_run_hooks_result +} + + +# func_parse_options [ARG]... +# --------------------------- +# The main option parsing loop. +func_hookable func_parse_options +func_parse_options () +{ + $debug_cmd + + func_parse_options_result= + + # this just eases exit handling + while test $# -gt 0; do + # Defer to hook functions for initial option parsing, so they + # get priority in the event of reusing an option name. + func_run_hooks func_parse_options ${1+"$@"} + + # Adjust func_parse_options positional parameters to match + eval set dummy "$func_run_hooks_result"; shift + + # Break out of the loop if we already parsed every option. + test $# -gt 0 || break + + _G_opt=$1 + shift + case $_G_opt in + --debug|-x) debug_cmd='set -x' + func_echo "enabling shell trace mode" + $debug_cmd + ;; + + --no-warnings|--no-warning|--no-warn) + set dummy --warnings none ${1+"$@"} + shift + ;; + + --warnings|--warning|-W) + test $# = 0 && func_missing_arg $_G_opt && break + case " $warning_categories $1" in + *" $1 "*) + # trailing space prevents matching last $1 above + func_append_uniq opt_warning_types " $1" + ;; + *all) + opt_warning_types=$warning_categories + ;; + *none) + opt_warning_types=none + warning_func=: + ;; + *error) + opt_warning_types=$warning_categories + warning_func=func_fatal_error + ;; + *) + func_fatal_error \ + "unsupported warning category: '$1'" + ;; + esac + shift + ;; + + --verbose|-v) opt_verbose=: ;; + --version) func_version ;; + -\?|-h) func_usage ;; + --help) func_help ;; + + # Separate optargs to long options (plugins may need this): + --*=*) func_split_equals "$_G_opt" + set dummy "$func_split_equals_lhs" \ + "$func_split_equals_rhs" ${1+"$@"} + shift + ;; + + # Separate optargs to short options: + -W*) + func_split_short_opt "$_G_opt" + set dummy "$func_split_short_opt_name" \ + "$func_split_short_opt_arg" ${1+"$@"} + shift + ;; + + # Separate non-argument short options: + -\?*|-h*|-v*|-x*) + func_split_short_opt "$_G_opt" + set dummy "$func_split_short_opt_name" \ + "-$func_split_short_opt_arg" ${1+"$@"} + shift + ;; + + --) break ;; + -*) func_fatal_help "unrecognised option: '$_G_opt'" ;; + *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; + esac + done + + # save modified positional parameters for caller + func_quote_for_eval ${1+"$@"} + func_parse_options_result=$func_quote_for_eval_result +} + + +# func_validate_options [ARG]... +# ------------------------------ +# Perform any sanity checks on option settings and/or unconsumed +# arguments. +func_hookable func_validate_options +func_validate_options () +{ + $debug_cmd + + # Display all warnings if -W was not given. + test -n "$opt_warning_types" || opt_warning_types=" $warning_categories" + + func_run_hooks func_validate_options ${1+"$@"} + + # Bail if the options were screwed! + $exit_cmd $EXIT_FAILURE + + # save modified positional parameters for caller + func_validate_options_result=$func_run_hooks_result +} + + + +## ----------------- ## +## Helper functions. ## +## ----------------- ## + +# This section contains the helper functions used by the rest of the +# hookable option parser framework in ascii-betical order. + + +# func_fatal_help ARG... +# ---------------------- +# Echo program name prefixed message to standard error, followed by +# a help hint, and exit. +func_fatal_help () +{ + $debug_cmd + + eval \$ECHO \""Usage: $usage"\" + eval \$ECHO \""$fatal_help"\" + func_error ${1+"$@"} + exit $EXIT_FAILURE +} + + +# func_help +# --------- +# Echo long help message to standard output and exit. +func_help () +{ + $debug_cmd + + func_usage_message + $ECHO "$long_help_message" + exit 0 +} + + +# func_missing_arg ARGNAME +# ------------------------ +# Echo program name prefixed message to standard error and set global +# exit_cmd. +func_missing_arg () +{ + $debug_cmd + + func_error "Missing argument for '$1'." + exit_cmd=exit +} + + +# func_split_equals STRING +# ------------------------ +# Set func_split_equals_lhs and func_split_equals_rhs shell variables after +# splitting STRING at the '=' sign. +test -z "$_G_HAVE_XSI_OPS" \ + && (eval 'x=a/b/c; + test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ + && _G_HAVE_XSI_OPS=yes + +if test yes = "$_G_HAVE_XSI_OPS" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_split_equals () + { + $debug_cmd + + func_split_equals_lhs=${1%%=*} + func_split_equals_rhs=${1#*=} + test "x$func_split_equals_lhs" = "x$1" \ + && func_split_equals_rhs= + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_split_equals () + { + $debug_cmd + + func_split_equals_lhs=`expr "x$1" : 'x\([^=]*\)'` + func_split_equals_rhs= + test "x$func_split_equals_lhs" = "x$1" \ + || func_split_equals_rhs=`expr "x$1" : 'x[^=]*=\(.*\)$'` + } +fi #func_split_equals + + +# func_split_short_opt SHORTOPT +# ----------------------------- +# Set func_split_short_opt_name and func_split_short_opt_arg shell +# variables after splitting SHORTOPT after the 2nd character. +if test yes = "$_G_HAVE_XSI_OPS" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_split_short_opt () + { + $debug_cmd + + func_split_short_opt_arg=${1#??} + func_split_short_opt_name=${1%"$func_split_short_opt_arg"} + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_split_short_opt () + { + $debug_cmd + + func_split_short_opt_name=`expr "x$1" : 'x-\(.\)'` + func_split_short_opt_arg=`expr "x$1" : 'x-.\(.*\)$'` + } +fi #func_split_short_opt + + +# func_usage +# ---------- +# Echo short help message to standard output and exit. +func_usage () +{ + $debug_cmd + + func_usage_message + $ECHO "Run '$progname --help |${PAGER-more}' for full usage" + exit 0 +} + + +# func_usage_message +# ------------------ +# Echo short help message to standard output. +func_usage_message () +{ + $debug_cmd + + eval \$ECHO \""Usage: $usage"\" + echo + $SED -n 's|^# || + /^Written by/{ + x;p;x + } + h + /^Written by/q' < "$progpath" + echo + eval \$ECHO \""$usage_message"\" +} + + +# func_version +# ------------ +# Echo version message to standard output and exit. +func_version () +{ + $debug_cmd + + printf '%s\n' "$progname $scriptversion" + $SED -n ' + /(C)/!b go + :more + /\./!{ + N + s|\n# | | + b more + } + :go + /^# Written by /,/# warranty; / { + s|^# || + s|^# *$|| + s|\((C)\)[ 0-9,-]*[ ,-]\([1-9][0-9]* \)|\1 \2| + p + } + /^# Written by / { + s|^# || + p + } + /^warranty; /q' < "$progpath" + + exit $? +} + + +# Local variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" +# time-stamp-time-zone: "UTC" +# End: + +# Set a version string. +scriptversion='(GNU libtool) 2.4.6' + + +# func_echo ARG... +# ---------------- +# Libtool also displays the current mode in messages, so override +# funclib.sh func_echo with this custom definition. +func_echo () +{ + $debug_cmd + + _G_message=$* + + func_echo_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_IFS + $ECHO "$progname${opt_mode+: $opt_mode}: $_G_line" + done + IFS=$func_echo_IFS +} + + +# func_warning ARG... +# ------------------- +# Libtool warnings are not categorized, so override funclib.sh +# func_warning with this simpler definition. +func_warning () +{ + $debug_cmd + + $warning_func ${1+"$@"} +} + + +## ---------------- ## +## Options parsing. ## +## ---------------- ## + +# Hook in the functions to make sure our own options are parsed during +# the option parsing loop. + +usage='$progpath [OPTION]... [MODE-ARG]...' + +# Short help message in response to '-h'. +usage_message="Options: + --config show all configuration variables + --debug enable verbose shell tracing + -n, --dry-run display commands without modifying any files + --features display basic configuration information and exit + --mode=MODE use operation mode MODE + --no-warnings equivalent to '-Wnone' + --preserve-dup-deps don't remove duplicate dependency libraries + --quiet, --silent don't print informational messages + --tag=TAG use configuration variables from tag TAG + -v, --verbose print more informational messages than default + --version print version information + -W, --warnings=CATEGORY report the warnings falling in CATEGORY [all] + -h, --help, --help-all print short, long, or detailed help message +" + +# Additional text appended to 'usage_message' in response to '--help'. +func_help () +{ + $debug_cmd + + func_usage_message + $ECHO "$long_help_message + +MODE must be one of the following: + + clean remove files from the build directory + compile compile a source file into a libtool object + execute automatically set library path, then run a program + finish complete the installation of libtool libraries + install install libraries or executables + link create a library or an executable + uninstall remove libraries from an installed directory + +MODE-ARGS vary depending on the MODE. When passed as first option, +'--mode=MODE' may be abbreviated as 'MODE' or a unique abbreviation of that. +Try '$progname --help --mode=MODE' for a more detailed description of MODE. + +When reporting a bug, please describe a test case to reproduce it and +include the following information: + + host-triplet: $host + shell: $SHELL + compiler: $LTCC + compiler flags: $LTCFLAGS + linker: $LD (gnu? $with_gnu_ld) + version: $progname (GNU libtool) 2.4.6 + automake: `($AUTOMAKE --version) 2>/dev/null |$SED 1q` + autoconf: `($AUTOCONF --version) 2>/dev/null |$SED 1q` + +Report bugs to . +GNU libtool home page: . +General help using GNU software: ." + exit 0 +} + + +# func_lo2o OBJECT-NAME +# --------------------- +# Transform OBJECT-NAME from a '.lo' suffix to the platform specific +# object suffix. + +lo2o=s/\\.lo\$/.$objext/ +o2lo=s/\\.$objext\$/.lo/ + +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_lo2o () + { + case $1 in + *.lo) func_lo2o_result=${1%.lo}.$objext ;; + * ) func_lo2o_result=$1 ;; + esac + }' + + # func_xform LIBOBJ-OR-SOURCE + # --------------------------- + # Transform LIBOBJ-OR-SOURCE from a '.o' or '.c' (or otherwise) + # suffix to a '.lo' libtool-object suffix. + eval 'func_xform () + { + func_xform_result=${1%.*}.lo + }' +else + # ...otherwise fall back to using sed. + func_lo2o () + { + func_lo2o_result=`$ECHO "$1" | $SED "$lo2o"` + } + + func_xform () + { + func_xform_result=`$ECHO "$1" | $SED 's|\.[^.]*$|.lo|'` + } +fi + + +# func_fatal_configuration ARG... +# ------------------------------- +# Echo program name prefixed message to standard error, followed by +# a configuration failure hint, and exit. +func_fatal_configuration () +{ + func__fatal_error ${1+"$@"} \ + "See the $PACKAGE documentation for more information." \ + "Fatal configuration error." +} + + +# func_config +# ----------- +# Display the configuration for all the tags in this script. +func_config () +{ + re_begincf='^# ### BEGIN LIBTOOL' + re_endcf='^# ### END LIBTOOL' + + # Default configuration. + $SED "1,/$re_begincf CONFIG/d;/$re_endcf CONFIG/,\$d" < "$progpath" + + # Now print the configurations for the tags. + for tagname in $taglist; do + $SED -n "/$re_begincf TAG CONFIG: $tagname\$/,/$re_endcf TAG CONFIG: $tagname\$/p" < "$progpath" + done + + exit $? +} + + +# func_features +# ------------- +# Display the features supported by this script. +func_features () +{ + echo "host: $host" + if test yes = "$build_libtool_libs"; then + echo "enable shared libraries" + else + echo "disable shared libraries" + fi + if test yes = "$build_old_libs"; then + echo "enable static libraries" + else + echo "disable static libraries" + fi + + exit $? +} + + +# func_enable_tag TAGNAME +# ----------------------- +# Verify that TAGNAME is valid, and either flag an error and exit, or +# enable the TAGNAME tag. We also add TAGNAME to the global $taglist +# variable here. +func_enable_tag () +{ + # Global variable: + tagname=$1 + + re_begincf="^# ### BEGIN LIBTOOL TAG CONFIG: $tagname\$" + re_endcf="^# ### END LIBTOOL TAG CONFIG: $tagname\$" + sed_extractcf=/$re_begincf/,/$re_endcf/p + + # Validate tagname. + case $tagname in + *[!-_A-Za-z0-9,/]*) + func_fatal_error "invalid tag name: $tagname" + ;; + esac + + # Don't test for the "default" C tag, as we know it's + # there but not specially marked. + case $tagname in + CC) ;; + *) + if $GREP "$re_begincf" "$progpath" >/dev/null 2>&1; then + taglist="$taglist $tagname" + + # Evaluate the configuration. Be careful to quote the path + # and the sed script, to avoid splitting on whitespace, but + # also don't use non-portable quotes within backquotes within + # quotes we have to do it in 2 steps: + extractedcf=`$SED -n -e "$sed_extractcf" < "$progpath"` + eval "$extractedcf" + else + func_error "ignoring unknown tag $tagname" + fi + ;; + esac +} + + +# func_check_version_match +# ------------------------ +# Ensure that we are using m4 macros, and libtool script from the same +# release of libtool. +func_check_version_match () +{ + if test "$package_revision" != "$macro_revision"; then + if test "$VERSION" != "$macro_version"; then + if test -z "$macro_version"; then + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, but the +$progname: definition of this LT_INIT comes from an older release. +$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION +$progname: and run autoconf again. +_LT_EOF + else + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, but the +$progname: definition of this LT_INIT comes from $PACKAGE $macro_version. +$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION +$progname: and run autoconf again. +_LT_EOF + fi + else + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, revision $package_revision, +$progname: but the definition of this LT_INIT comes from revision $macro_revision. +$progname: You should recreate aclocal.m4 with macros from revision $package_revision +$progname: of $PACKAGE $VERSION and run autoconf again. +_LT_EOF + fi + + exit $EXIT_MISMATCH + fi +} + + +# libtool_options_prep [ARG]... +# ----------------------------- +# Preparation for options parsed by libtool. +libtool_options_prep () +{ + $debug_mode + + # Option defaults: + opt_config=false + opt_dlopen= + opt_dry_run=false + opt_help=false + opt_mode= + opt_preserve_dup_deps=false + opt_quiet=false + + nonopt= + preserve_args= + + # Shorthand for --mode=foo, only valid as the first argument + case $1 in + clean|clea|cle|cl) + shift; set dummy --mode clean ${1+"$@"}; shift + ;; + compile|compil|compi|comp|com|co|c) + shift; set dummy --mode compile ${1+"$@"}; shift + ;; + execute|execut|execu|exec|exe|ex|e) + shift; set dummy --mode execute ${1+"$@"}; shift + ;; + finish|finis|fini|fin|fi|f) + shift; set dummy --mode finish ${1+"$@"}; shift + ;; + install|instal|insta|inst|ins|in|i) + shift; set dummy --mode install ${1+"$@"}; shift + ;; + link|lin|li|l) + shift; set dummy --mode link ${1+"$@"}; shift + ;; + uninstall|uninstal|uninsta|uninst|unins|unin|uni|un|u) + shift; set dummy --mode uninstall ${1+"$@"}; shift + ;; + esac + + # Pass back the list of options. + func_quote_for_eval ${1+"$@"} + libtool_options_prep_result=$func_quote_for_eval_result +} +func_add_hook func_options_prep libtool_options_prep + + +# libtool_parse_options [ARG]... +# --------------------------------- +# Provide handling for libtool specific options. +libtool_parse_options () +{ + $debug_cmd + + # Perform our own loop to consume as many options as possible in + # each iteration. + while test $# -gt 0; do + _G_opt=$1 + shift + case $_G_opt in + --dry-run|--dryrun|-n) + opt_dry_run=: + ;; + + --config) func_config ;; + + --dlopen|-dlopen) + opt_dlopen="${opt_dlopen+$opt_dlopen +}$1" + shift + ;; + + --preserve-dup-deps) + opt_preserve_dup_deps=: ;; + + --features) func_features ;; + + --finish) set dummy --mode finish ${1+"$@"}; shift ;; + + --help) opt_help=: ;; + + --help-all) opt_help=': help-all' ;; + + --mode) test $# = 0 && func_missing_arg $_G_opt && break + opt_mode=$1 + case $1 in + # Valid mode arguments: + clean|compile|execute|finish|install|link|relink|uninstall) ;; + + # Catch anything else as an error + *) func_error "invalid argument for $_G_opt" + exit_cmd=exit + break + ;; + esac + shift + ;; + + --no-silent|--no-quiet) + opt_quiet=false + func_append preserve_args " $_G_opt" + ;; + + --no-warnings|--no-warning|--no-warn) + opt_warning=false + func_append preserve_args " $_G_opt" + ;; + + --no-verbose) + opt_verbose=false + func_append preserve_args " $_G_opt" + ;; + + --silent|--quiet) + opt_quiet=: + opt_verbose=false + func_append preserve_args " $_G_opt" + ;; + + --tag) test $# = 0 && func_missing_arg $_G_opt && break + opt_tag=$1 + func_append preserve_args " $_G_opt $1" + func_enable_tag "$1" + shift + ;; + + --verbose|-v) opt_quiet=false + opt_verbose=: + func_append preserve_args " $_G_opt" + ;; + + # An option not handled by this hook function: + *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; + esac + done + + + # save modified positional parameters for caller + func_quote_for_eval ${1+"$@"} + libtool_parse_options_result=$func_quote_for_eval_result +} +func_add_hook func_parse_options libtool_parse_options + + + +# libtool_validate_options [ARG]... +# --------------------------------- +# Perform any sanity checks on option settings and/or unconsumed +# arguments. +libtool_validate_options () +{ + # save first non-option argument + if test 0 -lt $#; then + nonopt=$1 + shift + fi + + # preserve --debug + test : = "$debug_cmd" || func_append preserve_args " --debug" + + case $host in + # Solaris2 added to fix http://debbugs.gnu.org/cgi/bugreport.cgi?bug=16452 + # see also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59788 + *cygwin* | *mingw* | *pw32* | *cegcc* | *solaris2* | *os2*) + # don't eliminate duplications in $postdeps and $predeps + opt_duplicate_compiler_generated_deps=: + ;; + *) + opt_duplicate_compiler_generated_deps=$opt_preserve_dup_deps + ;; + esac + + $opt_help || { + # Sanity checks first: + func_check_version_match + + test yes != "$build_libtool_libs" \ + && test yes != "$build_old_libs" \ + && func_fatal_configuration "not configured to build any kind of library" + + # Darwin sucks + eval std_shrext=\"$shrext_cmds\" + + # Only execute mode is allowed to have -dlopen flags. + if test -n "$opt_dlopen" && test execute != "$opt_mode"; then + func_error "unrecognized option '-dlopen'" + $ECHO "$help" 1>&2 + exit $EXIT_FAILURE + fi + + # Change the help message to a mode-specific one. + generic_help=$help + help="Try '$progname --help --mode=$opt_mode' for more information." + } + + # Pass back the unparsed argument list + func_quote_for_eval ${1+"$@"} + libtool_validate_options_result=$func_quote_for_eval_result +} +func_add_hook func_validate_options libtool_validate_options + + +# Process options as early as possible so that --help and --version +# can return quickly. +func_options ${1+"$@"} +eval set dummy "$func_options_result"; shift + + + +## ----------- ## +## Main. ## +## ----------- ## + +magic='%%%MAGIC variable%%%' +magic_exe='%%%MAGIC EXE variable%%%' + +# Global variables. +extracted_archives= +extracted_serial=0 + +# If this variable is set in any of the actions, the command in it +# will be execed at the end. This prevents here-documents from being +# left over by shells. +exec_cmd= + + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +$1 +_LTECHO_EOF' +} + +# func_generated_by_libtool +# True iff stdin has been generated by Libtool. This function is only +# a basic sanity check; it will hardly flush out determined imposters. +func_generated_by_libtool_p () +{ + $GREP "^# Generated by .*$PACKAGE" > /dev/null 2>&1 +} + +# func_lalib_p file +# True iff FILE is a libtool '.la' library or '.lo' object file. +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_lalib_p () +{ + test -f "$1" && + $SED -e 4q "$1" 2>/dev/null | func_generated_by_libtool_p +} + +# func_lalib_unsafe_p file +# True iff FILE is a libtool '.la' library or '.lo' object file. +# This function implements the same check as func_lalib_p without +# resorting to external programs. To this end, it redirects stdin and +# closes it afterwards, without saving the original file descriptor. +# As a safety measure, use it only where a negative result would be +# fatal anyway. Works if 'file' does not exist. +func_lalib_unsafe_p () +{ + lalib_p=no + if test -f "$1" && test -r "$1" && exec 5<&0 <"$1"; then + for lalib_p_l in 1 2 3 4 + do + read lalib_p_line + case $lalib_p_line in + \#\ Generated\ by\ *$PACKAGE* ) lalib_p=yes; break;; + esac + done + exec 0<&5 5<&- + fi + test yes = "$lalib_p" +} + +# func_ltwrapper_script_p file +# True iff FILE is a libtool wrapper script +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_script_p () +{ + test -f "$1" && + $lt_truncate_bin < "$1" 2>/dev/null | func_generated_by_libtool_p +} + +# func_ltwrapper_executable_p file +# True iff FILE is a libtool wrapper executable +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_executable_p () +{ + func_ltwrapper_exec_suffix= + case $1 in + *.exe) ;; + *) func_ltwrapper_exec_suffix=.exe ;; + esac + $GREP "$magic_exe" "$1$func_ltwrapper_exec_suffix" >/dev/null 2>&1 +} + +# func_ltwrapper_scriptname file +# Assumes file is an ltwrapper_executable +# uses $file to determine the appropriate filename for a +# temporary ltwrapper_script. +func_ltwrapper_scriptname () +{ + func_dirname_and_basename "$1" "" "." + func_stripname '' '.exe' "$func_basename_result" + func_ltwrapper_scriptname_result=$func_dirname_result/$objdir/${func_stripname_result}_ltshwrapper +} + +# func_ltwrapper_p file +# True iff FILE is a libtool wrapper script or wrapper executable +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_p () +{ + func_ltwrapper_script_p "$1" || func_ltwrapper_executable_p "$1" +} + + +# func_execute_cmds commands fail_cmd +# Execute tilde-delimited COMMANDS. +# If FAIL_CMD is given, eval that upon failure. +# FAIL_CMD may read-access the current command in variable CMD! +func_execute_cmds () +{ + $debug_cmd + + save_ifs=$IFS; IFS='~' + for cmd in $1; do + IFS=$sp$nl + eval cmd=\"$cmd\" + IFS=$save_ifs + func_show_eval "$cmd" "${2-:}" + done + IFS=$save_ifs +} + + +# func_source file +# Source FILE, adding directory component if necessary. +# Note that it is not necessary on cygwin/mingw to append a dot to +# FILE even if both FILE and FILE.exe exist: automatic-append-.exe +# behavior happens only for exec(3), not for open(2)! Also, sourcing +# 'FILE.' does not work on cygwin managed mounts. +func_source () +{ + $debug_cmd + + case $1 in + */* | *\\*) . "$1" ;; + *) . "./$1" ;; + esac +} + + +# func_resolve_sysroot PATH +# Replace a leading = in PATH with a sysroot. Store the result into +# func_resolve_sysroot_result +func_resolve_sysroot () +{ + func_resolve_sysroot_result=$1 + case $func_resolve_sysroot_result in + =*) + func_stripname '=' '' "$func_resolve_sysroot_result" + func_resolve_sysroot_result=$lt_sysroot$func_stripname_result + ;; + esac +} + +# func_replace_sysroot PATH +# If PATH begins with the sysroot, replace it with = and +# store the result into func_replace_sysroot_result. +func_replace_sysroot () +{ + case $lt_sysroot:$1 in + ?*:"$lt_sysroot"*) + func_stripname "$lt_sysroot" '' "$1" + func_replace_sysroot_result='='$func_stripname_result + ;; + *) + # Including no sysroot. + func_replace_sysroot_result=$1 + ;; + esac +} + +# func_infer_tag arg +# Infer tagged configuration to use if any are available and +# if one wasn't chosen via the "--tag" command line option. +# Only attempt this if the compiler in the base compile +# command doesn't match the default compiler. +# arg is usually of the form 'gcc ...' +func_infer_tag () +{ + $debug_cmd + + if test -n "$available_tags" && test -z "$tagname"; then + CC_quoted= + for arg in $CC; do + func_append_quoted CC_quoted "$arg" + done + CC_expanded=`func_echo_all $CC` + CC_quoted_expanded=`func_echo_all $CC_quoted` + case $@ in + # Blanks in the command may have been stripped by the calling shell, + # but not from the CC environment variable when configure was run. + " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ + " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) ;; + # Blanks at the start of $base_compile will cause this to fail + # if we don't check for them as well. + *) + for z in $available_tags; do + if $GREP "^# ### BEGIN LIBTOOL TAG CONFIG: $z$" < "$progpath" > /dev/null; then + # Evaluate the configuration. + eval "`$SED -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$z'$/,/^# ### END LIBTOOL TAG CONFIG: '$z'$/p' < $progpath`" + CC_quoted= + for arg in $CC; do + # Double-quote args containing other shell metacharacters. + func_append_quoted CC_quoted "$arg" + done + CC_expanded=`func_echo_all $CC` + CC_quoted_expanded=`func_echo_all $CC_quoted` + case "$@ " in + " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ + " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) + # The compiler in the base compile command matches + # the one in the tagged configuration. + # Assume this is the tagged configuration we want. + tagname=$z + break + ;; + esac + fi + done + # If $tagname still isn't set, then no tagged configuration + # was found and let the user know that the "--tag" command + # line option must be used. + if test -z "$tagname"; then + func_echo "unable to infer tagged configuration" + func_fatal_error "specify a tag with '--tag'" +# else +# func_verbose "using $tagname tagged configuration" + fi + ;; + esac + fi +} + + + +# func_write_libtool_object output_name pic_name nonpic_name +# Create a libtool object file (analogous to a ".la" file), +# but don't create it if we're doing a dry run. +func_write_libtool_object () +{ + write_libobj=$1 + if test yes = "$build_libtool_libs"; then + write_lobj=\'$2\' + else + write_lobj=none + fi + + if test yes = "$build_old_libs"; then + write_oldobj=\'$3\' + else + write_oldobj=none + fi + + $opt_dry_run || { + cat >${write_libobj}T </dev/null` + if test "$?" -eq 0 && test -n "$func_convert_core_file_wine_to_w32_tmp"; then + func_convert_core_file_wine_to_w32_result=`$ECHO "$func_convert_core_file_wine_to_w32_tmp" | + $SED -e "$sed_naive_backslashify"` + else + func_convert_core_file_wine_to_w32_result= + fi + fi +} +# end: func_convert_core_file_wine_to_w32 + + +# func_convert_core_path_wine_to_w32 ARG +# Helper function used by path conversion functions when $build is *nix, and +# $host is mingw, cygwin, or some other w32 environment. Relies on a correctly +# configured wine environment available, with the winepath program in $build's +# $PATH. Assumes ARG has no leading or trailing path separator characters. +# +# ARG is path to be converted from $build format to win32. +# Result is available in $func_convert_core_path_wine_to_w32_result. +# Unconvertible file (directory) names in ARG are skipped; if no directory names +# are convertible, then the result may be empty. +func_convert_core_path_wine_to_w32 () +{ + $debug_cmd + + # unfortunately, winepath doesn't convert paths, only file names + func_convert_core_path_wine_to_w32_result= + if test -n "$1"; then + oldIFS=$IFS + IFS=: + for func_convert_core_path_wine_to_w32_f in $1; do + IFS=$oldIFS + func_convert_core_file_wine_to_w32 "$func_convert_core_path_wine_to_w32_f" + if test -n "$func_convert_core_file_wine_to_w32_result"; then + if test -z "$func_convert_core_path_wine_to_w32_result"; then + func_convert_core_path_wine_to_w32_result=$func_convert_core_file_wine_to_w32_result + else + func_append func_convert_core_path_wine_to_w32_result ";$func_convert_core_file_wine_to_w32_result" + fi + fi + done + IFS=$oldIFS + fi +} +# end: func_convert_core_path_wine_to_w32 + + +# func_cygpath ARGS... +# Wrapper around calling the cygpath program via LT_CYGPATH. This is used when +# when (1) $build is *nix and Cygwin is hosted via a wine environment; or (2) +# $build is MSYS and $host is Cygwin, or (3) $build is Cygwin. In case (1) or +# (2), returns the Cygwin file name or path in func_cygpath_result (input +# file name or path is assumed to be in w32 format, as previously converted +# from $build's *nix or MSYS format). In case (3), returns the w32 file name +# or path in func_cygpath_result (input file name or path is assumed to be in +# Cygwin format). Returns an empty string on error. +# +# ARGS are passed to cygpath, with the last one being the file name or path to +# be converted. +# +# Specify the absolute *nix (or w32) name to cygpath in the LT_CYGPATH +# environment variable; do not put it in $PATH. +func_cygpath () +{ + $debug_cmd + + if test -n "$LT_CYGPATH" && test -f "$LT_CYGPATH"; then + func_cygpath_result=`$LT_CYGPATH "$@" 2>/dev/null` + if test "$?" -ne 0; then + # on failure, ensure result is empty + func_cygpath_result= + fi + else + func_cygpath_result= + func_error "LT_CYGPATH is empty or specifies non-existent file: '$LT_CYGPATH'" + fi +} +#end: func_cygpath + + +# func_convert_core_msys_to_w32 ARG +# Convert file name or path ARG from MSYS format to w32 format. Return +# result in func_convert_core_msys_to_w32_result. +func_convert_core_msys_to_w32 () +{ + $debug_cmd + + # awkward: cmd appends spaces to result + func_convert_core_msys_to_w32_result=`( cmd //c echo "$1" ) 2>/dev/null | + $SED -e 's/[ ]*$//' -e "$sed_naive_backslashify"` +} +#end: func_convert_core_msys_to_w32 + + +# func_convert_file_check ARG1 ARG2 +# Verify that ARG1 (a file name in $build format) was converted to $host +# format in ARG2. Otherwise, emit an error message, but continue (resetting +# func_to_host_file_result to ARG1). +func_convert_file_check () +{ + $debug_cmd + + if test -z "$2" && test -n "$1"; then + func_error "Could not determine host file name corresponding to" + func_error " '$1'" + func_error "Continuing, but uninstalled executables may not work." + # Fallback: + func_to_host_file_result=$1 + fi +} +# end func_convert_file_check + + +# func_convert_path_check FROM_PATHSEP TO_PATHSEP FROM_PATH TO_PATH +# Verify that FROM_PATH (a path in $build format) was converted to $host +# format in TO_PATH. Otherwise, emit an error message, but continue, resetting +# func_to_host_file_result to a simplistic fallback value (see below). +func_convert_path_check () +{ + $debug_cmd + + if test -z "$4" && test -n "$3"; then + func_error "Could not determine the host path corresponding to" + func_error " '$3'" + func_error "Continuing, but uninstalled executables may not work." + # Fallback. This is a deliberately simplistic "conversion" and + # should not be "improved". See libtool.info. + if test "x$1" != "x$2"; then + lt_replace_pathsep_chars="s|$1|$2|g" + func_to_host_path_result=`echo "$3" | + $SED -e "$lt_replace_pathsep_chars"` + else + func_to_host_path_result=$3 + fi + fi +} +# end func_convert_path_check + + +# func_convert_path_front_back_pathsep FRONTPAT BACKPAT REPL ORIG +# Modifies func_to_host_path_result by prepending REPL if ORIG matches FRONTPAT +# and appending REPL if ORIG matches BACKPAT. +func_convert_path_front_back_pathsep () +{ + $debug_cmd + + case $4 in + $1 ) func_to_host_path_result=$3$func_to_host_path_result + ;; + esac + case $4 in + $2 ) func_append func_to_host_path_result "$3" + ;; + esac +} +# end func_convert_path_front_back_pathsep + + +################################################## +# $build to $host FILE NAME CONVERSION FUNCTIONS # +################################################## +# invoked via '$to_host_file_cmd ARG' +# +# In each case, ARG is the path to be converted from $build to $host format. +# Result will be available in $func_to_host_file_result. + + +# func_to_host_file ARG +# Converts the file name ARG from $build format to $host format. Return result +# in func_to_host_file_result. +func_to_host_file () +{ + $debug_cmd + + $to_host_file_cmd "$1" +} +# end func_to_host_file + + +# func_to_tool_file ARG LAZY +# converts the file name ARG from $build format to toolchain format. Return +# result in func_to_tool_file_result. If the conversion in use is listed +# in (the comma separated) LAZY, no conversion takes place. +func_to_tool_file () +{ + $debug_cmd + + case ,$2, in + *,"$to_tool_file_cmd",*) + func_to_tool_file_result=$1 + ;; + *) + $to_tool_file_cmd "$1" + func_to_tool_file_result=$func_to_host_file_result + ;; + esac +} +# end func_to_tool_file + + +# func_convert_file_noop ARG +# Copy ARG to func_to_host_file_result. +func_convert_file_noop () +{ + func_to_host_file_result=$1 +} +# end func_convert_file_noop + + +# func_convert_file_msys_to_w32 ARG +# Convert file name ARG from (mingw) MSYS to (mingw) w32 format; automatic +# conversion to w32 is not available inside the cwrapper. Returns result in +# func_to_host_file_result. +func_convert_file_msys_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_msys_to_w32 "$1" + func_to_host_file_result=$func_convert_core_msys_to_w32_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_msys_to_w32 + + +# func_convert_file_cygwin_to_w32 ARG +# Convert file name ARG from Cygwin to w32 format. Returns result in +# func_to_host_file_result. +func_convert_file_cygwin_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + # because $build is cygwin, we call "the" cygpath in $PATH; no need to use + # LT_CYGPATH in this case. + func_to_host_file_result=`cygpath -m "$1"` + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_cygwin_to_w32 + + +# func_convert_file_nix_to_w32 ARG +# Convert file name ARG from *nix to w32 format. Requires a wine environment +# and a working winepath. Returns result in func_to_host_file_result. +func_convert_file_nix_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_file_wine_to_w32 "$1" + func_to_host_file_result=$func_convert_core_file_wine_to_w32_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_nix_to_w32 + + +# func_convert_file_msys_to_cygwin ARG +# Convert file name ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. +# Returns result in func_to_host_file_result. +func_convert_file_msys_to_cygwin () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_msys_to_w32 "$1" + func_cygpath -u "$func_convert_core_msys_to_w32_result" + func_to_host_file_result=$func_cygpath_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_msys_to_cygwin + + +# func_convert_file_nix_to_cygwin ARG +# Convert file name ARG from *nix to Cygwin format. Requires Cygwin installed +# in a wine environment, working winepath, and LT_CYGPATH set. Returns result +# in func_to_host_file_result. +func_convert_file_nix_to_cygwin () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + # convert from *nix to w32, then use cygpath to convert from w32 to cygwin. + func_convert_core_file_wine_to_w32 "$1" + func_cygpath -u "$func_convert_core_file_wine_to_w32_result" + func_to_host_file_result=$func_cygpath_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_nix_to_cygwin + + +############################################# +# $build to $host PATH CONVERSION FUNCTIONS # +############################################# +# invoked via '$to_host_path_cmd ARG' +# +# In each case, ARG is the path to be converted from $build to $host format. +# The result will be available in $func_to_host_path_result. +# +# Path separators are also converted from $build format to $host format. If +# ARG begins or ends with a path separator character, it is preserved (but +# converted to $host format) on output. +# +# All path conversion functions are named using the following convention: +# file name conversion function : func_convert_file_X_to_Y () +# path conversion function : func_convert_path_X_to_Y () +# where, for any given $build/$host combination the 'X_to_Y' value is the +# same. If conversion functions are added for new $build/$host combinations, +# the two new functions must follow this pattern, or func_init_to_host_path_cmd +# will break. + + +# func_init_to_host_path_cmd +# Ensures that function "pointer" variable $to_host_path_cmd is set to the +# appropriate value, based on the value of $to_host_file_cmd. +to_host_path_cmd= +func_init_to_host_path_cmd () +{ + $debug_cmd + + if test -z "$to_host_path_cmd"; then + func_stripname 'func_convert_file_' '' "$to_host_file_cmd" + to_host_path_cmd=func_convert_path_$func_stripname_result + fi +} + + +# func_to_host_path ARG +# Converts the path ARG from $build format to $host format. Return result +# in func_to_host_path_result. +func_to_host_path () +{ + $debug_cmd + + func_init_to_host_path_cmd + $to_host_path_cmd "$1" +} +# end func_to_host_path + + +# func_convert_path_noop ARG +# Copy ARG to func_to_host_path_result. +func_convert_path_noop () +{ + func_to_host_path_result=$1 +} +# end func_convert_path_noop + + +# func_convert_path_msys_to_w32 ARG +# Convert path ARG from (mingw) MSYS to (mingw) w32 format; automatic +# conversion to w32 is not available inside the cwrapper. Returns result in +# func_to_host_path_result. +func_convert_path_msys_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # Remove leading and trailing path separator characters from ARG. MSYS + # behavior is inconsistent here; cygpath turns them into '.;' and ';.'; + # and winepath ignores them completely. + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" + func_to_host_path_result=$func_convert_core_msys_to_w32_result + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_msys_to_w32 + + +# func_convert_path_cygwin_to_w32 ARG +# Convert path ARG from Cygwin to w32 format. Returns result in +# func_to_host_file_result. +func_convert_path_cygwin_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_to_host_path_result=`cygpath -m -p "$func_to_host_path_tmp1"` + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_cygwin_to_w32 + + +# func_convert_path_nix_to_w32 ARG +# Convert path ARG from *nix to w32 format. Requires a wine environment and +# a working winepath. Returns result in func_to_host_file_result. +func_convert_path_nix_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" + func_to_host_path_result=$func_convert_core_path_wine_to_w32_result + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_nix_to_w32 + + +# func_convert_path_msys_to_cygwin ARG +# Convert path ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. +# Returns result in func_to_host_file_result. +func_convert_path_msys_to_cygwin () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" + func_cygpath -u -p "$func_convert_core_msys_to_w32_result" + func_to_host_path_result=$func_cygpath_result + func_convert_path_check : : \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" : "$1" + fi +} +# end func_convert_path_msys_to_cygwin + + +# func_convert_path_nix_to_cygwin ARG +# Convert path ARG from *nix to Cygwin format. Requires Cygwin installed in a +# a wine environment, working winepath, and LT_CYGPATH set. Returns result in +# func_to_host_file_result. +func_convert_path_nix_to_cygwin () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # Remove leading and trailing path separator characters from + # ARG. msys behavior is inconsistent here, cygpath turns them + # into '.;' and ';.', and winepath ignores them completely. + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" + func_cygpath -u -p "$func_convert_core_path_wine_to_w32_result" + func_to_host_path_result=$func_cygpath_result + func_convert_path_check : : \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" : "$1" + fi +} +# end func_convert_path_nix_to_cygwin + + +# func_dll_def_p FILE +# True iff FILE is a Windows DLL '.def' file. +# Keep in sync with _LT_DLL_DEF_P in libtool.m4 +func_dll_def_p () +{ + $debug_cmd + + func_dll_def_p_tmp=`$SED -n \ + -e 's/^[ ]*//' \ + -e '/^\(;.*\)*$/d' \ + -e 's/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p' \ + -e q \ + "$1"` + test DEF = "$func_dll_def_p_tmp" +} + + +# func_mode_compile arg... +func_mode_compile () +{ + $debug_cmd + + # Get the compilation command and the source file. + base_compile= + srcfile=$nonopt # always keep a non-empty value in "srcfile" + suppress_opt=yes + suppress_output= + arg_mode=normal + libobj= + later= + pie_flag= + + for arg + do + case $arg_mode in + arg ) + # do not "continue". Instead, add this to base_compile + lastarg=$arg + arg_mode=normal + ;; + + target ) + libobj=$arg + arg_mode=normal + continue + ;; + + normal ) + # Accept any command-line options. + case $arg in + -o) + test -n "$libobj" && \ + func_fatal_error "you cannot specify '-o' more than once" + arg_mode=target + continue + ;; + + -pie | -fpie | -fPIE) + func_append pie_flag " $arg" + continue + ;; + + -shared | -static | -prefer-pic | -prefer-non-pic) + func_append later " $arg" + continue + ;; + + -no-suppress) + suppress_opt=no + continue + ;; + + -Xcompiler) + arg_mode=arg # the next one goes into the "base_compile" arg list + continue # The current "srcfile" will either be retained or + ;; # replaced later. I would guess that would be a bug. + + -Wc,*) + func_stripname '-Wc,' '' "$arg" + args=$func_stripname_result + lastarg= + save_ifs=$IFS; IFS=, + for arg in $args; do + IFS=$save_ifs + func_append_quoted lastarg "$arg" + done + IFS=$save_ifs + func_stripname ' ' '' "$lastarg" + lastarg=$func_stripname_result + + # Add the arguments to base_compile. + func_append base_compile " $lastarg" + continue + ;; + + *) + # Accept the current argument as the source file. + # The previous "srcfile" becomes the current argument. + # + lastarg=$srcfile + srcfile=$arg + ;; + esac # case $arg + ;; + esac # case $arg_mode + + # Aesthetically quote the previous argument. + func_append_quoted base_compile "$lastarg" + done # for arg + + case $arg_mode in + arg) + func_fatal_error "you must specify an argument for -Xcompile" + ;; + target) + func_fatal_error "you must specify a target with '-o'" + ;; + *) + # Get the name of the library object. + test -z "$libobj" && { + func_basename "$srcfile" + libobj=$func_basename_result + } + ;; + esac + + # Recognize several different file suffixes. + # If the user specifies -o file.o, it is replaced with file.lo + case $libobj in + *.[cCFSifmso] | \ + *.ada | *.adb | *.ads | *.asm | \ + *.c++ | *.cc | *.ii | *.class | *.cpp | *.cxx | \ + *.[fF][09]? | *.for | *.java | *.go | *.obj | *.sx | *.cu | *.cup) + func_xform "$libobj" + libobj=$func_xform_result + ;; + esac + + case $libobj in + *.lo) func_lo2o "$libobj"; obj=$func_lo2o_result ;; + *) + func_fatal_error "cannot determine name of library object from '$libobj'" + ;; + esac + + func_infer_tag $base_compile + + for arg in $later; do + case $arg in + -shared) + test yes = "$build_libtool_libs" \ + || func_fatal_configuration "cannot build a shared library" + build_old_libs=no + continue + ;; + + -static) + build_libtool_libs=no + build_old_libs=yes + continue + ;; + + -prefer-pic) + pic_mode=yes + continue + ;; + + -prefer-non-pic) + pic_mode=no + continue + ;; + esac + done + + func_quote_for_eval "$libobj" + test "X$libobj" != "X$func_quote_for_eval_result" \ + && $ECHO "X$libobj" | $GREP '[]~#^*{};<>?"'"'"' &()|`$[]' \ + && func_warning "libobj name '$libobj' may not contain shell special characters." + func_dirname_and_basename "$obj" "/" "" + objname=$func_basename_result + xdir=$func_dirname_result + lobj=$xdir$objdir/$objname + + test -z "$base_compile" && \ + func_fatal_help "you must specify a compilation command" + + # Delete any leftover library objects. + if test yes = "$build_old_libs"; then + removelist="$obj $lobj $libobj ${libobj}T" + else + removelist="$lobj $libobj ${libobj}T" + fi + + # On Cygwin there's no "real" PIC flag so we must build both object types + case $host_os in + cygwin* | mingw* | pw32* | os2* | cegcc*) + pic_mode=default + ;; + esac + if test no = "$pic_mode" && test pass_all != "$deplibs_check_method"; then + # non-PIC code in shared libraries is not supported + pic_mode=default + fi + + # Calculate the filename of the output object if compiler does + # not support -o with -c + if test no = "$compiler_c_o"; then + output_obj=`$ECHO "$srcfile" | $SED 's%^.*/%%; s%\.[^.]*$%%'`.$objext + lockfile=$output_obj.lock + else + output_obj= + need_locks=no + lockfile= + fi + + # Lock this critical section if it is needed + # We use this script file to make the link, it avoids creating a new file + if test yes = "$need_locks"; then + until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do + func_echo "Waiting for $lockfile to be removed" + sleep 2 + done + elif test warn = "$need_locks"; then + if test -f "$lockfile"; then + $ECHO "\ +*** ERROR, $lockfile exists and contains: +`cat $lockfile 2>/dev/null` + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + func_append removelist " $output_obj" + $ECHO "$srcfile" > "$lockfile" + fi + + $opt_dry_run || $RM $removelist + func_append removelist " $lockfile" + trap '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' 1 2 15 + + func_to_tool_file "$srcfile" func_convert_file_msys_to_w32 + srcfile=$func_to_tool_file_result + func_quote_for_eval "$srcfile" + qsrcfile=$func_quote_for_eval_result + + # Only build a PIC object if we are building libtool libraries. + if test yes = "$build_libtool_libs"; then + # Without this assignment, base_compile gets emptied. + fbsd_hideous_sh_bug=$base_compile + + if test no != "$pic_mode"; then + command="$base_compile $qsrcfile $pic_flag" + else + # Don't build PIC code + command="$base_compile $qsrcfile" + fi + + func_mkdir_p "$xdir$objdir" + + if test -z "$output_obj"; then + # Place PIC objects in $objdir + func_append command " -o $lobj" + fi + + func_show_eval_locale "$command" \ + 'test -n "$output_obj" && $RM $removelist; exit $EXIT_FAILURE' + + if test warn = "$need_locks" && + test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then + $ECHO "\ +*** ERROR, $lockfile contains: +`cat $lockfile 2>/dev/null` + +but it should contain: +$srcfile + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + + # Just move the object if needed, then go on to compile the next one + if test -n "$output_obj" && test "X$output_obj" != "X$lobj"; then + func_show_eval '$MV "$output_obj" "$lobj"' \ + 'error=$?; $opt_dry_run || $RM $removelist; exit $error' + fi + + # Allow error messages only from the first compilation. + if test yes = "$suppress_opt"; then + suppress_output=' >/dev/null 2>&1' + fi + fi + + # Only build a position-dependent object if we build old libraries. + if test yes = "$build_old_libs"; then + if test yes != "$pic_mode"; then + # Don't build PIC code + command="$base_compile $qsrcfile$pie_flag" + else + command="$base_compile $qsrcfile $pic_flag" + fi + if test yes = "$compiler_c_o"; then + func_append command " -o $obj" + fi + + # Suppress compiler output if we already did a PIC compilation. + func_append command "$suppress_output" + func_show_eval_locale "$command" \ + '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' + + if test warn = "$need_locks" && + test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then + $ECHO "\ +*** ERROR, $lockfile contains: +`cat $lockfile 2>/dev/null` + +but it should contain: +$srcfile + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + + # Just move the object if needed + if test -n "$output_obj" && test "X$output_obj" != "X$obj"; then + func_show_eval '$MV "$output_obj" "$obj"' \ + 'error=$?; $opt_dry_run || $RM $removelist; exit $error' + fi + fi + + $opt_dry_run || { + func_write_libtool_object "$libobj" "$objdir/$objname" "$objname" + + # Unlock the critical section if it was locked + if test no != "$need_locks"; then + removelist=$lockfile + $RM "$lockfile" + fi + } + + exit $EXIT_SUCCESS +} + +$opt_help || { + test compile = "$opt_mode" && func_mode_compile ${1+"$@"} +} + +func_mode_help () +{ + # We need to display help for each of the modes. + case $opt_mode in + "") + # Generic help is extracted from the usage comments + # at the start of this file. + func_help + ;; + + clean) + $ECHO \ +"Usage: $progname [OPTION]... --mode=clean RM [RM-OPTION]... FILE... + +Remove files from the build directory. + +RM is the name of the program to use to delete files associated with each FILE +(typically '/bin/rm'). RM-OPTIONS are options (such as '-f') to be passed +to RM. + +If FILE is a libtool library, object or program, all the files associated +with it are deleted. Otherwise, only FILE itself is deleted using RM." + ;; + + compile) + $ECHO \ +"Usage: $progname [OPTION]... --mode=compile COMPILE-COMMAND... SOURCEFILE + +Compile a source file into a libtool library object. + +This mode accepts the following additional options: + + -o OUTPUT-FILE set the output file name to OUTPUT-FILE + -no-suppress do not suppress compiler output for multiple passes + -prefer-pic try to build PIC objects only + -prefer-non-pic try to build non-PIC objects only + -shared do not build a '.o' file suitable for static linking + -static only build a '.o' file suitable for static linking + -Wc,FLAG pass FLAG directly to the compiler + +COMPILE-COMMAND is a command to be used in creating a 'standard' object file +from the given SOURCEFILE. + +The output file name is determined by removing the directory component from +SOURCEFILE, then substituting the C source code suffix '.c' with the +library object suffix, '.lo'." + ;; + + execute) + $ECHO \ +"Usage: $progname [OPTION]... --mode=execute COMMAND [ARGS]... + +Automatically set library path, then run a program. + +This mode accepts the following additional options: + + -dlopen FILE add the directory containing FILE to the library path + +This mode sets the library path environment variable according to '-dlopen' +flags. + +If any of the ARGS are libtool executable wrappers, then they are translated +into their corresponding uninstalled binary, and any of their required library +directories are added to the library path. + +Then, COMMAND is executed, with ARGS as arguments." + ;; + + finish) + $ECHO \ +"Usage: $progname [OPTION]... --mode=finish [LIBDIR]... + +Complete the installation of libtool libraries. + +Each LIBDIR is a directory that contains libtool libraries. + +The commands that this mode executes may require superuser privileges. Use +the '--dry-run' option if you just want to see what would be executed." + ;; + + install) + $ECHO \ +"Usage: $progname [OPTION]... --mode=install INSTALL-COMMAND... + +Install executables or libraries. + +INSTALL-COMMAND is the installation command. The first component should be +either the 'install' or 'cp' program. + +The following components of INSTALL-COMMAND are treated specially: + + -inst-prefix-dir PREFIX-DIR Use PREFIX-DIR as a staging area for installation + +The rest of the components are interpreted as arguments to that command (only +BSD-compatible install options are recognized)." + ;; + + link) + $ECHO \ +"Usage: $progname [OPTION]... --mode=link LINK-COMMAND... + +Link object files or libraries together to form another library, or to +create an executable program. + +LINK-COMMAND is a command using the C compiler that you would use to create +a program from several object files. + +The following components of LINK-COMMAND are treated specially: + + -all-static do not do any dynamic linking at all + -avoid-version do not add a version suffix if possible + -bindir BINDIR specify path to binaries directory (for systems where + libraries must be found in the PATH setting at runtime) + -dlopen FILE '-dlpreopen' FILE if it cannot be dlopened at runtime + -dlpreopen FILE link in FILE and add its symbols to lt_preloaded_symbols + -export-dynamic allow symbols from OUTPUT-FILE to be resolved with dlsym(3) + -export-symbols SYMFILE + try to export only the symbols listed in SYMFILE + -export-symbols-regex REGEX + try to export only the symbols matching REGEX + -LLIBDIR search LIBDIR for required installed libraries + -lNAME OUTPUT-FILE requires the installed library libNAME + -module build a library that can dlopened + -no-fast-install disable the fast-install mode + -no-install link a not-installable executable + -no-undefined declare that a library does not refer to external symbols + -o OUTPUT-FILE create OUTPUT-FILE from the specified objects + -objectlist FILE use a list of object files found in FILE to specify objects + -os2dllname NAME force a short DLL name on OS/2 (no effect on other OSes) + -precious-files-regex REGEX + don't remove output files matching REGEX + -release RELEASE specify package release information + -rpath LIBDIR the created library will eventually be installed in LIBDIR + -R[ ]LIBDIR add LIBDIR to the runtime path of programs and libraries + -shared only do dynamic linking of libtool libraries + -shrext SUFFIX override the standard shared library file extension + -static do not do any dynamic linking of uninstalled libtool libraries + -static-libtool-libs + do not do any dynamic linking of libtool libraries + -version-info CURRENT[:REVISION[:AGE]] + specify library version info [each variable defaults to 0] + -weak LIBNAME declare that the target provides the LIBNAME interface + -Wc,FLAG + -Xcompiler FLAG pass linker-specific FLAG directly to the compiler + -Wl,FLAG + -Xlinker FLAG pass linker-specific FLAG directly to the linker + -XCClinker FLAG pass link-specific FLAG to the compiler driver (CC) + +All other options (arguments beginning with '-') are ignored. + +Every other argument is treated as a filename. Files ending in '.la' are +treated as uninstalled libtool libraries, other files are standard or library +object files. + +If the OUTPUT-FILE ends in '.la', then a libtool library is created, +only library objects ('.lo' files) may be specified, and '-rpath' is +required, except when creating a convenience library. + +If OUTPUT-FILE ends in '.a' or '.lib', then a standard library is created +using 'ar' and 'ranlib', or on Windows using 'lib'. + +If OUTPUT-FILE ends in '.lo' or '.$objext', then a reloadable object file +is created, otherwise an executable program is created." + ;; + + uninstall) + $ECHO \ +"Usage: $progname [OPTION]... --mode=uninstall RM [RM-OPTION]... FILE... + +Remove libraries from an installation directory. + +RM is the name of the program to use to delete files associated with each FILE +(typically '/bin/rm'). RM-OPTIONS are options (such as '-f') to be passed +to RM. + +If FILE is a libtool library, all the files associated with it are deleted. +Otherwise, only FILE itself is deleted using RM." + ;; + + *) + func_fatal_help "invalid operation mode '$opt_mode'" + ;; + esac + + echo + $ECHO "Try '$progname --help' for more information about other modes." +} + +# Now that we've collected a possible --mode arg, show help if necessary +if $opt_help; then + if test : = "$opt_help"; then + func_mode_help + else + { + func_help noexit + for opt_mode in compile link execute install finish uninstall clean; do + func_mode_help + done + } | $SED -n '1p; 2,$s/^Usage:/ or: /p' + { + func_help noexit + for opt_mode in compile link execute install finish uninstall clean; do + echo + func_mode_help + done + } | + $SED '1d + /^When reporting/,/^Report/{ + H + d + } + $x + /information about other modes/d + /more detailed .*MODE/d + s/^Usage:.*--mode=\([^ ]*\) .*/Description of \1 mode:/' + fi + exit $? +fi + + +# func_mode_execute arg... +func_mode_execute () +{ + $debug_cmd + + # The first argument is the command name. + cmd=$nonopt + test -z "$cmd" && \ + func_fatal_help "you must specify a COMMAND" + + # Handle -dlopen flags immediately. + for file in $opt_dlopen; do + test -f "$file" \ + || func_fatal_help "'$file' is not a file" + + dir= + case $file in + *.la) + func_resolve_sysroot "$file" + file=$func_resolve_sysroot_result + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$file" \ + || func_fatal_help "'$lib' is not a valid libtool archive" + + # Read the libtool library. + dlname= + library_names= + func_source "$file" + + # Skip this library if it cannot be dlopened. + if test -z "$dlname"; then + # Warn if it was a shared library. + test -n "$library_names" && \ + func_warning "'$file' was not linked with '-export-dynamic'" + continue + fi + + func_dirname "$file" "" "." + dir=$func_dirname_result + + if test -f "$dir/$objdir/$dlname"; then + func_append dir "/$objdir" + else + if test ! -f "$dir/$dlname"; then + func_fatal_error "cannot find '$dlname' in '$dir' or '$dir/$objdir'" + fi + fi + ;; + + *.lo) + # Just add the directory containing the .lo file. + func_dirname "$file" "" "." + dir=$func_dirname_result + ;; + + *) + func_warning "'-dlopen' is ignored for non-libtool libraries and objects" + continue + ;; + esac + + # Get the absolute pathname. + absdir=`cd "$dir" && pwd` + test -n "$absdir" && dir=$absdir + + # Now add the directory to shlibpath_var. + if eval "test -z \"\$$shlibpath_var\""; then + eval "$shlibpath_var=\"\$dir\"" + else + eval "$shlibpath_var=\"\$dir:\$$shlibpath_var\"" + fi + done + + # This variable tells wrapper scripts just to set shlibpath_var + # rather than running their programs. + libtool_execute_magic=$magic + + # Check if any of the arguments is a wrapper script. + args= + for file + do + case $file in + -* | *.la | *.lo ) ;; + *) + # Do a test to see if this is really a libtool program. + if func_ltwrapper_script_p "$file"; then + func_source "$file" + # Transform arg to wrapped name. + file=$progdir/$program + elif func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + func_source "$func_ltwrapper_scriptname_result" + # Transform arg to wrapped name. + file=$progdir/$program + fi + ;; + esac + # Quote arguments (to preserve shell metacharacters). + func_append_quoted args "$file" + done + + if $opt_dry_run; then + # Display what would be done. + if test -n "$shlibpath_var"; then + eval "\$ECHO \"\$shlibpath_var=\$$shlibpath_var\"" + echo "export $shlibpath_var" + fi + $ECHO "$cmd$args" + exit $EXIT_SUCCESS + else + if test -n "$shlibpath_var"; then + # Export the shlibpath_var. + eval "export $shlibpath_var" + fi + + # Restore saved environment variables + for lt_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES + do + eval "if test \"\${save_$lt_var+set}\" = set; then + $lt_var=\$save_$lt_var; export $lt_var + else + $lt_unset $lt_var + fi" + done + + # Now prepare to actually exec the command. + exec_cmd=\$cmd$args + fi +} + +test execute = "$opt_mode" && func_mode_execute ${1+"$@"} + + +# func_mode_finish arg... +func_mode_finish () +{ + $debug_cmd + + libs= + libdirs= + admincmds= + + for opt in "$nonopt" ${1+"$@"} + do + if test -d "$opt"; then + func_append libdirs " $opt" + + elif test -f "$opt"; then + if func_lalib_unsafe_p "$opt"; then + func_append libs " $opt" + else + func_warning "'$opt' is not a valid libtool archive" + fi + + else + func_fatal_error "invalid argument '$opt'" + fi + done + + if test -n "$libs"; then + if test -n "$lt_sysroot"; then + sysroot_regex=`$ECHO "$lt_sysroot" | $SED "$sed_make_literal_regex"` + sysroot_cmd="s/\([ ']\)$sysroot_regex/\1/g;" + else + sysroot_cmd= + fi + + # Remove sysroot references + if $opt_dry_run; then + for lib in $libs; do + echo "removing references to $lt_sysroot and '=' prefixes from $lib" + done + else + tmpdir=`func_mktempdir` + for lib in $libs; do + $SED -e "$sysroot_cmd s/\([ ']-[LR]\)=/\1/g; s/\([ ']\)=/\1/g" $lib \ + > $tmpdir/tmp-la + mv -f $tmpdir/tmp-la $lib + done + ${RM}r "$tmpdir" + fi + fi + + if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then + for libdir in $libdirs; do + if test -n "$finish_cmds"; then + # Do each command in the finish commands. + func_execute_cmds "$finish_cmds" 'admincmds="$admincmds +'"$cmd"'"' + fi + if test -n "$finish_eval"; then + # Do the single finish_eval. + eval cmds=\"$finish_eval\" + $opt_dry_run || eval "$cmds" || func_append admincmds " + $cmds" + fi + done + fi + + # Exit here if they wanted silent mode. + $opt_quiet && exit $EXIT_SUCCESS + + if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then + echo "----------------------------------------------------------------------" + echo "Libraries have been installed in:" + for libdir in $libdirs; do + $ECHO " $libdir" + done + echo + echo "If you ever happen to want to link against installed libraries" + echo "in a given directory, LIBDIR, you must either use libtool, and" + echo "specify the full pathname of the library, or use the '-LLIBDIR'" + echo "flag during linking and do at least one of the following:" + if test -n "$shlibpath_var"; then + echo " - add LIBDIR to the '$shlibpath_var' environment variable" + echo " during execution" + fi + if test -n "$runpath_var"; then + echo " - add LIBDIR to the '$runpath_var' environment variable" + echo " during linking" + fi + if test -n "$hardcode_libdir_flag_spec"; then + libdir=LIBDIR + eval flag=\"$hardcode_libdir_flag_spec\" + + $ECHO " - use the '$flag' linker flag" + fi + if test -n "$admincmds"; then + $ECHO " - have your system administrator run these commands:$admincmds" + fi + if test -f /etc/ld.so.conf; then + echo " - have your system administrator add LIBDIR to '/etc/ld.so.conf'" + fi + echo + + echo "See any operating system documentation about shared libraries for" + case $host in + solaris2.[6789]|solaris2.1[0-9]) + echo "more information, such as the ld(1), crle(1) and ld.so(8) manual" + echo "pages." + ;; + *) + echo "more information, such as the ld(1) and ld.so(8) manual pages." + ;; + esac + echo "----------------------------------------------------------------------" + fi + exit $EXIT_SUCCESS +} + +test finish = "$opt_mode" && func_mode_finish ${1+"$@"} + + +# func_mode_install arg... +func_mode_install () +{ + $debug_cmd + + # There may be an optional sh(1) argument at the beginning of + # install_prog (especially on Windows NT). + if test "$SHELL" = "$nonopt" || test /bin/sh = "$nonopt" || + # Allow the use of GNU shtool's install command. + case $nonopt in *shtool*) :;; *) false;; esac + then + # Aesthetically quote it. + func_quote_for_eval "$nonopt" + install_prog="$func_quote_for_eval_result " + arg=$1 + shift + else + install_prog= + arg=$nonopt + fi + + # The real first argument should be the name of the installation program. + # Aesthetically quote it. + func_quote_for_eval "$arg" + func_append install_prog "$func_quote_for_eval_result" + install_shared_prog=$install_prog + case " $install_prog " in + *[\\\ /]cp\ *) install_cp=: ;; + *) install_cp=false ;; + esac + + # We need to accept at least all the BSD install flags. + dest= + files= + opts= + prev= + install_type= + isdir=false + stripme= + no_mode=: + for arg + do + arg2= + if test -n "$dest"; then + func_append files " $dest" + dest=$arg + continue + fi + + case $arg in + -d) isdir=: ;; + -f) + if $install_cp; then :; else + prev=$arg + fi + ;; + -g | -m | -o) + prev=$arg + ;; + -s) + stripme=" -s" + continue + ;; + -*) + ;; + *) + # If the previous option needed an argument, then skip it. + if test -n "$prev"; then + if test X-m = "X$prev" && test -n "$install_override_mode"; then + arg2=$install_override_mode + no_mode=false + fi + prev= + else + dest=$arg + continue + fi + ;; + esac + + # Aesthetically quote the argument. + func_quote_for_eval "$arg" + func_append install_prog " $func_quote_for_eval_result" + if test -n "$arg2"; then + func_quote_for_eval "$arg2" + fi + func_append install_shared_prog " $func_quote_for_eval_result" + done + + test -z "$install_prog" && \ + func_fatal_help "you must specify an install program" + + test -n "$prev" && \ + func_fatal_help "the '$prev' option requires an argument" + + if test -n "$install_override_mode" && $no_mode; then + if $install_cp; then :; else + func_quote_for_eval "$install_override_mode" + func_append install_shared_prog " -m $func_quote_for_eval_result" + fi + fi + + if test -z "$files"; then + if test -z "$dest"; then + func_fatal_help "no file or destination specified" + else + func_fatal_help "you must specify a destination" + fi + fi + + # Strip any trailing slash from the destination. + func_stripname '' '/' "$dest" + dest=$func_stripname_result + + # Check to see that the destination is a directory. + test -d "$dest" && isdir=: + if $isdir; then + destdir=$dest + destname= + else + func_dirname_and_basename "$dest" "" "." + destdir=$func_dirname_result + destname=$func_basename_result + + # Not a directory, so check to see that there is only one file specified. + set dummy $files; shift + test "$#" -gt 1 && \ + func_fatal_help "'$dest' is not a directory" + fi + case $destdir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + for file in $files; do + case $file in + *.lo) ;; + *) + func_fatal_help "'$destdir' must be an absolute directory name" + ;; + esac + done + ;; + esac + + # This variable tells wrapper scripts just to set variables rather + # than running their programs. + libtool_install_magic=$magic + + staticlibs= + future_libdirs= + current_libdirs= + for file in $files; do + + # Do each installation. + case $file in + *.$libext) + # Do the static libraries later. + func_append staticlibs " $file" + ;; + + *.la) + func_resolve_sysroot "$file" + file=$func_resolve_sysroot_result + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$file" \ + || func_fatal_help "'$file' is not a valid libtool archive" + + library_names= + old_library= + relink_command= + func_source "$file" + + # Add the libdir to current_libdirs if it is the destination. + if test "X$destdir" = "X$libdir"; then + case "$current_libdirs " in + *" $libdir "*) ;; + *) func_append current_libdirs " $libdir" ;; + esac + else + # Note the libdir as a future libdir. + case "$future_libdirs " in + *" $libdir "*) ;; + *) func_append future_libdirs " $libdir" ;; + esac + fi + + func_dirname "$file" "/" "" + dir=$func_dirname_result + func_append dir "$objdir" + + if test -n "$relink_command"; then + # Determine the prefix the user has applied to our future dir. + inst_prefix_dir=`$ECHO "$destdir" | $SED -e "s%$libdir\$%%"` + + # Don't allow the user to place us outside of our expected + # location b/c this prevents finding dependent libraries that + # are installed to the same prefix. + # At present, this check doesn't affect windows .dll's that + # are installed into $libdir/../bin (currently, that works fine) + # but it's something to keep an eye on. + test "$inst_prefix_dir" = "$destdir" && \ + func_fatal_error "error: cannot install '$file' to a directory not ending in $libdir" + + if test -n "$inst_prefix_dir"; then + # Stick the inst_prefix_dir data into the link command. + relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"` + else + relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%%"` + fi + + func_warning "relinking '$file'" + func_show_eval "$relink_command" \ + 'func_fatal_error "error: relink '\''$file'\'' with the above command before installing it"' + fi + + # See the names of the shared library. + set dummy $library_names; shift + if test -n "$1"; then + realname=$1 + shift + + srcname=$realname + test -n "$relink_command" && srcname=${realname}T + + # Install the shared library and build the symlinks. + func_show_eval "$install_shared_prog $dir/$srcname $destdir/$realname" \ + 'exit $?' + tstripme=$stripme + case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + case $realname in + *.dll.a) + tstripme= + ;; + esac + ;; + os2*) + case $realname in + *_dll.a) + tstripme= + ;; + esac + ;; + esac + if test -n "$tstripme" && test -n "$striplib"; then + func_show_eval "$striplib $destdir/$realname" 'exit $?' + fi + + if test "$#" -gt 0; then + # Delete the old symlinks, and create new ones. + # Try 'ln -sf' first, because the 'ln' binary might depend on + # the symlink we replace! Solaris /bin/ln does not understand -f, + # so we also need to try rm && ln -s. + for linkname + do + test "$linkname" != "$realname" \ + && func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })" + done + fi + + # Do each command in the postinstall commands. + lib=$destdir/$realname + func_execute_cmds "$postinstall_cmds" 'exit $?' + fi + + # Install the pseudo-library for information purposes. + func_basename "$file" + name=$func_basename_result + instname=$dir/${name}i + func_show_eval "$install_prog $instname $destdir/$name" 'exit $?' + + # Maybe install the static library, too. + test -n "$old_library" && func_append staticlibs " $dir/$old_library" + ;; + + *.lo) + # Install (i.e. copy) a libtool object. + + # Figure out destination file name, if it wasn't already specified. + if test -n "$destname"; then + destfile=$destdir/$destname + else + func_basename "$file" + destfile=$func_basename_result + destfile=$destdir/$destfile + fi + + # Deduce the name of the destination old-style object file. + case $destfile in + *.lo) + func_lo2o "$destfile" + staticdest=$func_lo2o_result + ;; + *.$objext) + staticdest=$destfile + destfile= + ;; + *) + func_fatal_help "cannot copy a libtool object to '$destfile'" + ;; + esac + + # Install the libtool object if requested. + test -n "$destfile" && \ + func_show_eval "$install_prog $file $destfile" 'exit $?' + + # Install the old object if enabled. + if test yes = "$build_old_libs"; then + # Deduce the name of the old-style object file. + func_lo2o "$file" + staticobj=$func_lo2o_result + func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?' + fi + exit $EXIT_SUCCESS + ;; + + *) + # Figure out destination file name, if it wasn't already specified. + if test -n "$destname"; then + destfile=$destdir/$destname + else + func_basename "$file" + destfile=$func_basename_result + destfile=$destdir/$destfile + fi + + # If the file is missing, and there is a .exe on the end, strip it + # because it is most likely a libtool script we actually want to + # install + stripped_ext= + case $file in + *.exe) + if test ! -f "$file"; then + func_stripname '' '.exe' "$file" + file=$func_stripname_result + stripped_ext=.exe + fi + ;; + esac + + # Do a test to see if this is really a libtool program. + case $host in + *cygwin* | *mingw*) + if func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + wrapper=$func_ltwrapper_scriptname_result + else + func_stripname '' '.exe' "$file" + wrapper=$func_stripname_result + fi + ;; + *) + wrapper=$file + ;; + esac + if func_ltwrapper_script_p "$wrapper"; then + notinst_deplibs= + relink_command= + + func_source "$wrapper" + + # Check the variables that should have been set. + test -z "$generated_by_libtool_version" && \ + func_fatal_error "invalid libtool wrapper script '$wrapper'" + + finalize=: + for lib in $notinst_deplibs; do + # Check to see that each library is installed. + libdir= + if test -f "$lib"; then + func_source "$lib" + fi + libfile=$libdir/`$ECHO "$lib" | $SED 's%^.*/%%g'` + if test -n "$libdir" && test ! -f "$libfile"; then + func_warning "'$lib' has not been installed in '$libdir'" + finalize=false + fi + done + + relink_command= + func_source "$wrapper" + + outputname= + if test no = "$fast_install" && test -n "$relink_command"; then + $opt_dry_run || { + if $finalize; then + tmpdir=`func_mktempdir` + func_basename "$file$stripped_ext" + file=$func_basename_result + outputname=$tmpdir/$file + # Replace the output file specification. + relink_command=`$ECHO "$relink_command" | $SED 's%@OUTPUT@%'"$outputname"'%g'` + + $opt_quiet || { + func_quote_for_expand "$relink_command" + eval "func_echo $func_quote_for_expand_result" + } + if eval "$relink_command"; then : + else + func_error "error: relink '$file' with the above command before installing it" + $opt_dry_run || ${RM}r "$tmpdir" + continue + fi + file=$outputname + else + func_warning "cannot relink '$file'" + fi + } + else + # Install the binary that we compiled earlier. + file=`$ECHO "$file$stripped_ext" | $SED "s%\([^/]*\)$%$objdir/\1%"` + fi + fi + + # remove .exe since cygwin /usr/bin/install will append another + # one anyway + case $install_prog,$host in + */usr/bin/install*,*cygwin*) + case $file:$destfile in + *.exe:*.exe) + # this is ok + ;; + *.exe:*) + destfile=$destfile.exe + ;; + *:*.exe) + func_stripname '' '.exe' "$destfile" + destfile=$func_stripname_result + ;; + esac + ;; + esac + func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?' + $opt_dry_run || if test -n "$outputname"; then + ${RM}r "$tmpdir" + fi + ;; + esac + done + + for file in $staticlibs; do + func_basename "$file" + name=$func_basename_result + + # Set up the ranlib parameters. + oldlib=$destdir/$name + func_to_tool_file "$oldlib" func_convert_file_msys_to_w32 + tool_oldlib=$func_to_tool_file_result + + func_show_eval "$install_prog \$file \$oldlib" 'exit $?' + + if test -n "$stripme" && test -n "$old_striplib"; then + func_show_eval "$old_striplib $tool_oldlib" 'exit $?' + fi + + # Do each command in the postinstall commands. + func_execute_cmds "$old_postinstall_cmds" 'exit $?' + done + + test -n "$future_libdirs" && \ + func_warning "remember to run '$progname --finish$future_libdirs'" + + if test -n "$current_libdirs"; then + # Maybe just do a dry run. + $opt_dry_run && current_libdirs=" -n$current_libdirs" + exec_cmd='$SHELL "$progpath" $preserve_args --finish$current_libdirs' + else + exit $EXIT_SUCCESS + fi +} + +test install = "$opt_mode" && func_mode_install ${1+"$@"} + + +# func_generate_dlsyms outputname originator pic_p +# Extract symbols from dlprefiles and create ${outputname}S.o with +# a dlpreopen symbol table. +func_generate_dlsyms () +{ + $debug_cmd + + my_outputname=$1 + my_originator=$2 + my_pic_p=${3-false} + my_prefix=`$ECHO "$my_originator" | $SED 's%[^a-zA-Z0-9]%_%g'` + my_dlsyms= + + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + if test -n "$NM" && test -n "$global_symbol_pipe"; then + my_dlsyms=${my_outputname}S.c + else + func_error "not configured to extract global symbols from dlpreopened files" + fi + fi + + if test -n "$my_dlsyms"; then + case $my_dlsyms in + "") ;; + *.c) + # Discover the nlist of each of the dlfiles. + nlist=$output_objdir/$my_outputname.nm + + func_show_eval "$RM $nlist ${nlist}S ${nlist}T" + + # Parse the name list into a source file. + func_verbose "creating $output_objdir/$my_dlsyms" + + $opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\ +/* $my_dlsyms - symbol resolution table for '$my_outputname' dlsym emulation. */ +/* Generated by $PROGRAM (GNU $PACKAGE) $VERSION */ + +#ifdef __cplusplus +extern \"C\" { +#endif + +#if defined __GNUC__ && (((__GNUC__ == 4) && (__GNUC_MINOR__ >= 4)) || (__GNUC__ > 4)) +#pragma GCC diagnostic ignored \"-Wstrict-prototypes\" +#endif + +/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ +#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE +/* DATA imports from DLLs on WIN32 can't be const, because runtime + relocations are performed -- see ld's documentation on pseudo-relocs. */ +# define LT_DLSYM_CONST +#elif defined __osf__ +/* This system does not cope well with relocations in const data. */ +# define LT_DLSYM_CONST +#else +# define LT_DLSYM_CONST const +#endif + +#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) + +/* External symbol declarations for the compiler. */\ +" + + if test yes = "$dlself"; then + func_verbose "generating symbol list for '$output'" + + $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist" + + # Add our own program objects to the symbol list. + progfiles=`$ECHO "$objs$old_deplibs" | $SP2NL | $SED "$lo2o" | $NL2SP` + for progfile in $progfiles; do + func_to_tool_file "$progfile" func_convert_file_msys_to_w32 + func_verbose "extracting global C symbols from '$func_to_tool_file_result'" + $opt_dry_run || eval "$NM $func_to_tool_file_result | $global_symbol_pipe >> '$nlist'" + done + + if test -n "$exclude_expsyms"; then + $opt_dry_run || { + eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + } + fi + + if test -n "$export_symbols_regex"; then + $opt_dry_run || { + eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + } + fi + + # Prepare the list of exported symbols + if test -z "$export_symbols"; then + export_symbols=$output_objdir/$outputname.exp + $opt_dry_run || { + $RM $export_symbols + eval "$SED -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' + case $host in + *cygwin* | *mingw* | *cegcc* ) + eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' + eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' + ;; + esac + } + else + $opt_dry_run || { + eval "$SED -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' + eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + case $host in + *cygwin* | *mingw* | *cegcc* ) + eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' + eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' + ;; + esac + } + fi + fi + + for dlprefile in $dlprefiles; do + func_verbose "extracting global C symbols from '$dlprefile'" + func_basename "$dlprefile" + name=$func_basename_result + case $host in + *cygwin* | *mingw* | *cegcc* ) + # if an import library, we need to obtain dlname + if func_win32_import_lib_p "$dlprefile"; then + func_tr_sh "$dlprefile" + eval "curr_lafile=\$libfile_$func_tr_sh_result" + dlprefile_dlbasename= + if test -n "$curr_lafile" && func_lalib_p "$curr_lafile"; then + # Use subshell, to avoid clobbering current variable values + dlprefile_dlname=`source "$curr_lafile" && echo "$dlname"` + if test -n "$dlprefile_dlname"; then + func_basename "$dlprefile_dlname" + dlprefile_dlbasename=$func_basename_result + else + # no lafile. user explicitly requested -dlpreopen . + $sharedlib_from_linklib_cmd "$dlprefile" + dlprefile_dlbasename=$sharedlib_from_linklib_result + fi + fi + $opt_dry_run || { + if test -n "$dlprefile_dlbasename"; then + eval '$ECHO ": $dlprefile_dlbasename" >> "$nlist"' + else + func_warning "Could not compute DLL name from $name" + eval '$ECHO ": $name " >> "$nlist"' + fi + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe | + $SED -e '/I __imp/d' -e 's/I __nm_/D /;s/_nm__//' >> '$nlist'" + } + else # not an import lib + $opt_dry_run || { + eval '$ECHO ": $name " >> "$nlist"' + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" + } + fi + ;; + *) + $opt_dry_run || { + eval '$ECHO ": $name " >> "$nlist"' + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" + } + ;; + esac + done + + $opt_dry_run || { + # Make sure we have at least an empty file. + test -f "$nlist" || : > "$nlist" + + if test -n "$exclude_expsyms"; then + $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T + $MV "$nlist"T "$nlist" + fi + + # Try sorting and uniquifying the output. + if $GREP -v "^: " < "$nlist" | + if sort -k 3 /dev/null 2>&1; then + sort -k 3 + else + sort +2 + fi | + uniq > "$nlist"S; then + : + else + $GREP -v "^: " < "$nlist" > "$nlist"S + fi + + if test -f "$nlist"S; then + eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"' + else + echo '/* NONE */' >> "$output_objdir/$my_dlsyms" + fi + + func_show_eval '$RM "${nlist}I"' + if test -n "$global_symbol_to_import"; then + eval "$global_symbol_to_import"' < "$nlist"S > "$nlist"I' + fi + + echo >> "$output_objdir/$my_dlsyms" "\ + +/* The mapping between symbol names and symbols. */ +typedef struct { + const char *name; + void *address; +} lt_dlsymlist; +extern LT_DLSYM_CONST lt_dlsymlist +lt_${my_prefix}_LTX_preloaded_symbols[];\ +" + + if test -s "$nlist"I; then + echo >> "$output_objdir/$my_dlsyms" "\ +static void lt_syminit(void) +{ + LT_DLSYM_CONST lt_dlsymlist *symbol = lt_${my_prefix}_LTX_preloaded_symbols; + for (; symbol->name; ++symbol) + {" + $SED 's/.*/ if (STREQ (symbol->name, \"&\")) symbol->address = (void *) \&&;/' < "$nlist"I >> "$output_objdir/$my_dlsyms" + echo >> "$output_objdir/$my_dlsyms" "\ + } +}" + fi + echo >> "$output_objdir/$my_dlsyms" "\ +LT_DLSYM_CONST lt_dlsymlist +lt_${my_prefix}_LTX_preloaded_symbols[] = +{ {\"$my_originator\", (void *) 0}," + + if test -s "$nlist"I; then + echo >> "$output_objdir/$my_dlsyms" "\ + {\"@INIT@\", (void *) <_syminit}," + fi + + case $need_lib_prefix in + no) + eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms" + ;; + *) + eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms" + ;; + esac + echo >> "$output_objdir/$my_dlsyms" "\ + {0, (void *) 0} +}; + +/* This works around a problem in FreeBSD linker */ +#ifdef FREEBSD_WORKAROUND +static const void *lt_preloaded_setup() { + return lt_${my_prefix}_LTX_preloaded_symbols; +} +#endif + +#ifdef __cplusplus +} +#endif\ +" + } # !$opt_dry_run + + pic_flag_for_symtable= + case "$compile_command " in + *" -static "*) ;; + *) + case $host in + # compiling the symbol table file with pic_flag works around + # a FreeBSD bug that causes programs to crash when -lm is + # linked before any other PIC object. But we must not use + # pic_flag when linking with -static. The problem exists in + # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1. + *-*-freebsd2.*|*-*-freebsd3.0*|*-*-freebsdelf3.0*) + pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;; + *-*-hpux*) + pic_flag_for_symtable=" $pic_flag" ;; + *) + $my_pic_p && pic_flag_for_symtable=" $pic_flag" + ;; + esac + ;; + esac + symtab_cflags= + for arg in $LTCFLAGS; do + case $arg in + -pie | -fpie | -fPIE) ;; + *) func_append symtab_cflags " $arg" ;; + esac + done + + # Now compile the dynamic symbol file. + func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?' + + # Clean up the generated files. + func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T" "${nlist}I"' + + # Transform the symbol file into the correct name. + symfileobj=$output_objdir/${my_outputname}S.$objext + case $host in + *cygwin* | *mingw* | *cegcc* ) + if test -f "$output_objdir/$my_outputname.def"; then + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` + else + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` + fi + ;; + *) + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` + ;; + esac + ;; + *) + func_fatal_error "unknown suffix for '$my_dlsyms'" + ;; + esac + else + # We keep going just in case the user didn't refer to + # lt_preloaded_symbols. The linker will fail if global_symbol_pipe + # really was required. + + # Nullify the symbol file. + compile_command=`$ECHO "$compile_command" | $SED "s% @SYMFILE@%%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s% @SYMFILE@%%"` + fi +} + +# func_cygming_gnu_implib_p ARG +# This predicate returns with zero status (TRUE) if +# ARG is a GNU/binutils-style import library. Returns +# with nonzero status (FALSE) otherwise. +func_cygming_gnu_implib_p () +{ + $debug_cmd + + func_to_tool_file "$1" func_convert_file_msys_to_w32 + func_cygming_gnu_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $EGREP ' (_head_[A-Za-z0-9_]+_[ad]l*|[A-Za-z0-9_]+_[ad]l*_iname)$'` + test -n "$func_cygming_gnu_implib_tmp" +} + +# func_cygming_ms_implib_p ARG +# This predicate returns with zero status (TRUE) if +# ARG is an MS-style import library. Returns +# with nonzero status (FALSE) otherwise. +func_cygming_ms_implib_p () +{ + $debug_cmd + + func_to_tool_file "$1" func_convert_file_msys_to_w32 + func_cygming_ms_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $GREP '_NULL_IMPORT_DESCRIPTOR'` + test -n "$func_cygming_ms_implib_tmp" +} + +# func_win32_libid arg +# return the library type of file 'arg' +# +# Need a lot of goo to handle *both* DLLs and import libs +# Has to be a shell function in order to 'eat' the argument +# that is supplied when $file_magic_command is called. +# Despite the name, also deal with 64 bit binaries. +func_win32_libid () +{ + $debug_cmd + + win32_libid_type=unknown + win32_fileres=`file -L $1 2>/dev/null` + case $win32_fileres in + *ar\ archive\ import\ library*) # definitely import + win32_libid_type="x86 archive import" + ;; + *ar\ archive*) # could be an import, or static + # Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD. + if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null | + $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then + case $nm_interface in + "MS dumpbin") + if func_cygming_ms_implib_p "$1" || + func_cygming_gnu_implib_p "$1" + then + win32_nmres=import + else + win32_nmres= + fi + ;; + *) + func_to_tool_file "$1" func_convert_file_msys_to_w32 + win32_nmres=`eval $NM -f posix -A \"$func_to_tool_file_result\" | + $SED -n -e ' + 1,100{ + / I /{ + s|.*|import| + p + q + } + }'` + ;; + esac + case $win32_nmres in + import*) win32_libid_type="x86 archive import";; + *) win32_libid_type="x86 archive static";; + esac + fi + ;; + *DLL*) + win32_libid_type="x86 DLL" + ;; + *executable*) # but shell scripts are "executable" too... + case $win32_fileres in + *MS\ Windows\ PE\ Intel*) + win32_libid_type="x86 DLL" + ;; + esac + ;; + esac + $ECHO "$win32_libid_type" +} + +# func_cygming_dll_for_implib ARG +# +# Platform-specific function to extract the +# name of the DLL associated with the specified +# import library ARG. +# Invoked by eval'ing the libtool variable +# $sharedlib_from_linklib_cmd +# Result is available in the variable +# $sharedlib_from_linklib_result +func_cygming_dll_for_implib () +{ + $debug_cmd + + sharedlib_from_linklib_result=`$DLLTOOL --identify-strict --identify "$1"` +} + +# func_cygming_dll_for_implib_fallback_core SECTION_NAME LIBNAMEs +# +# The is the core of a fallback implementation of a +# platform-specific function to extract the name of the +# DLL associated with the specified import library LIBNAME. +# +# SECTION_NAME is either .idata$6 or .idata$7, depending +# on the platform and compiler that created the implib. +# +# Echos the name of the DLL associated with the +# specified import library. +func_cygming_dll_for_implib_fallback_core () +{ + $debug_cmd + + match_literal=`$ECHO "$1" | $SED "$sed_make_literal_regex"` + $OBJDUMP -s --section "$1" "$2" 2>/dev/null | + $SED '/^Contents of section '"$match_literal"':/{ + # Place marker at beginning of archive member dllname section + s/.*/====MARK====/ + p + d + } + # These lines can sometimes be longer than 43 characters, but + # are always uninteresting + /:[ ]*file format pe[i]\{,1\}-/d + /^In archive [^:]*:/d + # Ensure marker is printed + /^====MARK====/p + # Remove all lines with less than 43 characters + /^.\{43\}/!d + # From remaining lines, remove first 43 characters + s/^.\{43\}//' | + $SED -n ' + # Join marker and all lines until next marker into a single line + /^====MARK====/ b para + H + $ b para + b + :para + x + s/\n//g + # Remove the marker + s/^====MARK====// + # Remove trailing dots and whitespace + s/[\. \t]*$// + # Print + /./p' | + # we now have a list, one entry per line, of the stringified + # contents of the appropriate section of all members of the + # archive that possess that section. Heuristic: eliminate + # all those that have a first or second character that is + # a '.' (that is, objdump's representation of an unprintable + # character.) This should work for all archives with less than + # 0x302f exports -- but will fail for DLLs whose name actually + # begins with a literal '.' or a single character followed by + # a '.'. + # + # Of those that remain, print the first one. + $SED -e '/^\./d;/^.\./d;q' +} + +# func_cygming_dll_for_implib_fallback ARG +# Platform-specific function to extract the +# name of the DLL associated with the specified +# import library ARG. +# +# This fallback implementation is for use when $DLLTOOL +# does not support the --identify-strict option. +# Invoked by eval'ing the libtool variable +# $sharedlib_from_linklib_cmd +# Result is available in the variable +# $sharedlib_from_linklib_result +func_cygming_dll_for_implib_fallback () +{ + $debug_cmd + + if func_cygming_gnu_implib_p "$1"; then + # binutils import library + sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$7' "$1"` + elif func_cygming_ms_implib_p "$1"; then + # ms-generated import library + sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$6' "$1"` + else + # unknown + sharedlib_from_linklib_result= + fi +} + + +# func_extract_an_archive dir oldlib +func_extract_an_archive () +{ + $debug_cmd + + f_ex_an_ar_dir=$1; shift + f_ex_an_ar_oldlib=$1 + if test yes = "$lock_old_archive_extraction"; then + lockfile=$f_ex_an_ar_oldlib.lock + until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do + func_echo "Waiting for $lockfile to be removed" + sleep 2 + done + fi + func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" \ + 'stat=$?; rm -f "$lockfile"; exit $stat' + if test yes = "$lock_old_archive_extraction"; then + $opt_dry_run || rm -f "$lockfile" + fi + if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then + : + else + func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib" + fi +} + + +# func_extract_archives gentop oldlib ... +func_extract_archives () +{ + $debug_cmd + + my_gentop=$1; shift + my_oldlibs=${1+"$@"} + my_oldobjs= + my_xlib= + my_xabs= + my_xdir= + + for my_xlib in $my_oldlibs; do + # Extract the objects. + case $my_xlib in + [\\/]* | [A-Za-z]:[\\/]*) my_xabs=$my_xlib ;; + *) my_xabs=`pwd`"/$my_xlib" ;; + esac + func_basename "$my_xlib" + my_xlib=$func_basename_result + my_xlib_u=$my_xlib + while :; do + case " $extracted_archives " in + *" $my_xlib_u "*) + func_arith $extracted_serial + 1 + extracted_serial=$func_arith_result + my_xlib_u=lt$extracted_serial-$my_xlib ;; + *) break ;; + esac + done + extracted_archives="$extracted_archives $my_xlib_u" + my_xdir=$my_gentop/$my_xlib_u + + func_mkdir_p "$my_xdir" + + case $host in + *-darwin*) + func_verbose "Extracting $my_xabs" + # Do not bother doing anything if just a dry run + $opt_dry_run || { + darwin_orig_dir=`pwd` + cd $my_xdir || exit $? + darwin_archive=$my_xabs + darwin_curdir=`pwd` + func_basename "$darwin_archive" + darwin_base_archive=$func_basename_result + darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true` + if test -n "$darwin_arches"; then + darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'` + darwin_arch= + func_verbose "$darwin_base_archive has multiple architectures $darwin_arches" + for darwin_arch in $darwin_arches; do + func_mkdir_p "unfat-$$/$darwin_base_archive-$darwin_arch" + $LIPO -thin $darwin_arch -output "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" "$darwin_archive" + cd "unfat-$$/$darwin_base_archive-$darwin_arch" + func_extract_an_archive "`pwd`" "$darwin_base_archive" + cd "$darwin_curdir" + $RM "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" + done # $darwin_arches + ## Okay now we've a bunch of thin objects, gotta fatten them up :) + darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$sed_basename" | sort -u` + darwin_file= + darwin_files= + for darwin_file in $darwin_filelist; do + darwin_files=`find unfat-$$ -name $darwin_file -print | sort | $NL2SP` + $LIPO -create -output "$darwin_file" $darwin_files + done # $darwin_filelist + $RM -rf unfat-$$ + cd "$darwin_orig_dir" + else + cd $darwin_orig_dir + func_extract_an_archive "$my_xdir" "$my_xabs" + fi # $darwin_arches + } # !$opt_dry_run + ;; + *) + func_extract_an_archive "$my_xdir" "$my_xabs" + ;; + esac + my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | sort | $NL2SP` + done + + func_extract_archives_result=$my_oldobjs +} + + +# func_emit_wrapper [arg=no] +# +# Emit a libtool wrapper script on stdout. +# Don't directly open a file because we may want to +# incorporate the script contents within a cygwin/mingw +# wrapper executable. Must ONLY be called from within +# func_mode_link because it depends on a number of variables +# set therein. +# +# ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR +# variable will take. If 'yes', then the emitted script +# will assume that the directory where it is stored is +# the $objdir directory. This is a cygwin/mingw-specific +# behavior. +func_emit_wrapper () +{ + func_emit_wrapper_arg1=${1-no} + + $ECHO "\ +#! $SHELL + +# $output - temporary wrapper script for $objdir/$outputname +# Generated by $PROGRAM (GNU $PACKAGE) $VERSION +# +# The $output program cannot be directly executed until all the libtool +# libraries that it depends on are installed. +# +# This wrapper script should never be moved out of the build directory. +# If it is, it will not operate correctly. + +# Sed substitution that helps us do robust quoting. It backslashifies +# metacharacters that are still active within double-quoted strings. +sed_quote_subst='$sed_quote_subst' + +# Be Bourne compatible +if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then + emulate sh + NULLCMD=: + # Zsh 3.x and 4.x performs word splitting on \${1+\"\$@\"}, which + # is contrary to our usage. Disable this feature. + alias -g '\${1+\"\$@\"}'='\"\$@\"' + setopt NO_GLOB_SUBST +else + case \`(set -o) 2>/dev/null\` in *posix*) set -o posix;; esac +fi +BIN_SH=xpg4; export BIN_SH # for Tru64 +DUALCASE=1; export DUALCASE # for MKS sh + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +relink_command=\"$relink_command\" + +# This environment variable determines our operation mode. +if test \"\$libtool_install_magic\" = \"$magic\"; then + # install mode needs the following variables: + generated_by_libtool_version='$macro_version' + notinst_deplibs='$notinst_deplibs' +else + # When we are sourced in execute mode, \$file and \$ECHO are already set. + if test \"\$libtool_execute_magic\" != \"$magic\"; then + file=\"\$0\"" + + qECHO=`$ECHO "$ECHO" | $SED "$sed_quote_subst"` + $ECHO "\ + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +\$1 +_LTECHO_EOF' +} + ECHO=\"$qECHO\" + fi + +# Very basic option parsing. These options are (a) specific to +# the libtool wrapper, (b) are identical between the wrapper +# /script/ and the wrapper /executable/ that is used only on +# windows platforms, and (c) all begin with the string "--lt-" +# (application programs are unlikely to have options that match +# this pattern). +# +# There are only two supported options: --lt-debug and +# --lt-dump-script. There is, deliberately, no --lt-help. +# +# The first argument to this parsing function should be the +# script's $0 value, followed by "$@". +lt_option_debug= +func_parse_lt_options () +{ + lt_script_arg0=\$0 + shift + for lt_opt + do + case \"\$lt_opt\" in + --lt-debug) lt_option_debug=1 ;; + --lt-dump-script) + lt_dump_D=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%/[^/]*$%%'\` + test \"X\$lt_dump_D\" = \"X\$lt_script_arg0\" && lt_dump_D=. + lt_dump_F=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%^.*/%%'\` + cat \"\$lt_dump_D/\$lt_dump_F\" + exit 0 + ;; + --lt-*) + \$ECHO \"Unrecognized --lt- option: '\$lt_opt'\" 1>&2 + exit 1 + ;; + esac + done + + # Print the debug banner immediately: + if test -n \"\$lt_option_debug\"; then + echo \"$outputname:$output:\$LINENO: libtool wrapper (GNU $PACKAGE) $VERSION\" 1>&2 + fi +} + +# Used when --lt-debug. Prints its arguments to stdout +# (redirection is the responsibility of the caller) +func_lt_dump_args () +{ + lt_dump_args_N=1; + for lt_arg + do + \$ECHO \"$outputname:$output:\$LINENO: newargv[\$lt_dump_args_N]: \$lt_arg\" + lt_dump_args_N=\`expr \$lt_dump_args_N + 1\` + done +} + +# Core function for launching the target application +func_exec_program_core () +{ +" + case $host in + # Backslashes separate directories on plain windows + *-*-mingw | *-*-os2* | *-cegcc*) + $ECHO "\ + if test -n \"\$lt_option_debug\"; then + \$ECHO \"$outputname:$output:\$LINENO: newargv[0]: \$progdir\\\\\$program\" 1>&2 + func_lt_dump_args \${1+\"\$@\"} 1>&2 + fi + exec \"\$progdir\\\\\$program\" \${1+\"\$@\"} +" + ;; + + *) + $ECHO "\ + if test -n \"\$lt_option_debug\"; then + \$ECHO \"$outputname:$output:\$LINENO: newargv[0]: \$progdir/\$program\" 1>&2 + func_lt_dump_args \${1+\"\$@\"} 1>&2 + fi + exec \"\$progdir/\$program\" \${1+\"\$@\"} +" + ;; + esac + $ECHO "\ + \$ECHO \"\$0: cannot exec \$program \$*\" 1>&2 + exit 1 +} + +# A function to encapsulate launching the target application +# Strips options in the --lt-* namespace from \$@ and +# launches target application with the remaining arguments. +func_exec_program () +{ + case \" \$* \" in + *\\ --lt-*) + for lt_wr_arg + do + case \$lt_wr_arg in + --lt-*) ;; + *) set x \"\$@\" \"\$lt_wr_arg\"; shift;; + esac + shift + done ;; + esac + func_exec_program_core \${1+\"\$@\"} +} + + # Parse options + func_parse_lt_options \"\$0\" \${1+\"\$@\"} + + # Find the directory that this script lives in. + thisdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*$%%'\` + test \"x\$thisdir\" = \"x\$file\" && thisdir=. + + # Follow symbolic links until we get to the real thisdir. + file=\`ls -ld \"\$file\" | $SED -n 's/.*-> //p'\` + while test -n \"\$file\"; do + destdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*\$%%'\` + + # If there was a directory component, then change thisdir. + if test \"x\$destdir\" != \"x\$file\"; then + case \"\$destdir\" in + [\\\\/]* | [A-Za-z]:[\\\\/]*) thisdir=\"\$destdir\" ;; + *) thisdir=\"\$thisdir/\$destdir\" ;; + esac + fi + + file=\`\$ECHO \"\$file\" | $SED 's%^.*/%%'\` + file=\`ls -ld \"\$thisdir/\$file\" | $SED -n 's/.*-> //p'\` + done + + # Usually 'no', except on cygwin/mingw when embedded into + # the cwrapper. + WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_arg1 + if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then + # special case for '.' + if test \"\$thisdir\" = \".\"; then + thisdir=\`pwd\` + fi + # remove .libs from thisdir + case \"\$thisdir\" in + *[\\\\/]$objdir ) thisdir=\`\$ECHO \"\$thisdir\" | $SED 's%[\\\\/][^\\\\/]*$%%'\` ;; + $objdir ) thisdir=. ;; + esac + fi + + # Try to get the absolute directory name. + absdir=\`cd \"\$thisdir\" && pwd\` + test -n \"\$absdir\" && thisdir=\"\$absdir\" +" + + if test yes = "$fast_install"; then + $ECHO "\ + program=lt-'$outputname'$exeext + progdir=\"\$thisdir/$objdir\" + + if test ! -f \"\$progdir/\$program\" || + { file=\`ls -1dt \"\$progdir/\$program\" \"\$progdir/../\$program\" 2>/dev/null | $SED 1q\`; \\ + test \"X\$file\" != \"X\$progdir/\$program\"; }; then + + file=\"\$\$-\$program\" + + if test ! -d \"\$progdir\"; then + $MKDIR \"\$progdir\" + else + $RM \"\$progdir/\$file\" + fi" + + $ECHO "\ + + # relink executable if necessary + if test -n \"\$relink_command\"; then + if relink_command_output=\`eval \$relink_command 2>&1\`; then : + else + \$ECHO \"\$relink_command_output\" >&2 + $RM \"\$progdir/\$file\" + exit 1 + fi + fi + + $MV \"\$progdir/\$file\" \"\$progdir/\$program\" 2>/dev/null || + { $RM \"\$progdir/\$program\"; + $MV \"\$progdir/\$file\" \"\$progdir/\$program\"; } + $RM \"\$progdir/\$file\" + fi" + else + $ECHO "\ + program='$outputname' + progdir=\"\$thisdir/$objdir\" +" + fi + + $ECHO "\ + + if test -f \"\$progdir/\$program\"; then" + + # fixup the dll searchpath if we need to. + # + # Fix the DLL searchpath if we need to. Do this before prepending + # to shlibpath, because on Windows, both are PATH and uninstalled + # libraries must come first. + if test -n "$dllsearchpath"; then + $ECHO "\ + # Add the dll search path components to the executable PATH + PATH=$dllsearchpath:\$PATH +" + fi + + # Export our shlibpath_var if we have one. + if test yes = "$shlibpath_overrides_runpath" && test -n "$shlibpath_var" && test -n "$temp_rpath"; then + $ECHO "\ + # Add our own library path to $shlibpath_var + $shlibpath_var=\"$temp_rpath\$$shlibpath_var\" + + # Some systems cannot cope with colon-terminated $shlibpath_var + # The second colon is a workaround for a bug in BeOS R4 sed + $shlibpath_var=\`\$ECHO \"\$$shlibpath_var\" | $SED 's/::*\$//'\` + + export $shlibpath_var +" + fi + + $ECHO "\ + if test \"\$libtool_execute_magic\" != \"$magic\"; then + # Run the actual program with our arguments. + func_exec_program \${1+\"\$@\"} + fi + else + # The program doesn't exist. + \$ECHO \"\$0: error: '\$progdir/\$program' does not exist\" 1>&2 + \$ECHO \"This script is just a wrapper for \$program.\" 1>&2 + \$ECHO \"See the $PACKAGE documentation for more information.\" 1>&2 + exit 1 + fi +fi\ +" +} + + +# func_emit_cwrapperexe_src +# emit the source code for a wrapper executable on stdout +# Must ONLY be called from within func_mode_link because +# it depends on a number of variable set therein. +func_emit_cwrapperexe_src () +{ + cat < +#include +#ifdef _MSC_VER +# include +# include +# include +#else +# include +# include +# ifdef __CYGWIN__ +# include +# endif +#endif +#include +#include +#include +#include +#include +#include +#include +#include + +#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) + +/* declarations of non-ANSI functions */ +#if defined __MINGW32__ +# ifdef __STRICT_ANSI__ +int _putenv (const char *); +# endif +#elif defined __CYGWIN__ +# ifdef __STRICT_ANSI__ +char *realpath (const char *, char *); +int putenv (char *); +int setenv (const char *, const char *, int); +# endif +/* #elif defined other_platform || defined ... */ +#endif + +/* portability defines, excluding path handling macros */ +#if defined _MSC_VER +# define setmode _setmode +# define stat _stat +# define chmod _chmod +# define getcwd _getcwd +# define putenv _putenv +# define S_IXUSR _S_IEXEC +#elif defined __MINGW32__ +# define setmode _setmode +# define stat _stat +# define chmod _chmod +# define getcwd _getcwd +# define putenv _putenv +#elif defined __CYGWIN__ +# define HAVE_SETENV +# define FOPEN_WB "wb" +/* #elif defined other platforms ... */ +#endif + +#if defined PATH_MAX +# define LT_PATHMAX PATH_MAX +#elif defined MAXPATHLEN +# define LT_PATHMAX MAXPATHLEN +#else +# define LT_PATHMAX 1024 +#endif + +#ifndef S_IXOTH +# define S_IXOTH 0 +#endif +#ifndef S_IXGRP +# define S_IXGRP 0 +#endif + +/* path handling portability macros */ +#ifndef DIR_SEPARATOR +# define DIR_SEPARATOR '/' +# define PATH_SEPARATOR ':' +#endif + +#if defined _WIN32 || defined __MSDOS__ || defined __DJGPP__ || \ + defined __OS2__ +# define HAVE_DOS_BASED_FILE_SYSTEM +# define FOPEN_WB "wb" +# ifndef DIR_SEPARATOR_2 +# define DIR_SEPARATOR_2 '\\' +# endif +# ifndef PATH_SEPARATOR_2 +# define PATH_SEPARATOR_2 ';' +# endif +#endif + +#ifndef DIR_SEPARATOR_2 +# define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR) +#else /* DIR_SEPARATOR_2 */ +# define IS_DIR_SEPARATOR(ch) \ + (((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2)) +#endif /* DIR_SEPARATOR_2 */ + +#ifndef PATH_SEPARATOR_2 +# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR) +#else /* PATH_SEPARATOR_2 */ +# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2) +#endif /* PATH_SEPARATOR_2 */ + +#ifndef FOPEN_WB +# define FOPEN_WB "w" +#endif +#ifndef _O_BINARY +# define _O_BINARY 0 +#endif + +#define XMALLOC(type, num) ((type *) xmalloc ((num) * sizeof(type))) +#define XFREE(stale) do { \ + if (stale) { free (stale); stale = 0; } \ +} while (0) + +#if defined LT_DEBUGWRAPPER +static int lt_debug = 1; +#else +static int lt_debug = 0; +#endif + +const char *program_name = "libtool-wrapper"; /* in case xstrdup fails */ + +void *xmalloc (size_t num); +char *xstrdup (const char *string); +const char *base_name (const char *name); +char *find_executable (const char *wrapper); +char *chase_symlinks (const char *pathspec); +int make_executable (const char *path); +int check_executable (const char *path); +char *strendzap (char *str, const char *pat); +void lt_debugprintf (const char *file, int line, const char *fmt, ...); +void lt_fatal (const char *file, int line, const char *message, ...); +static const char *nonnull (const char *s); +static const char *nonempty (const char *s); +void lt_setenv (const char *name, const char *value); +char *lt_extend_str (const char *orig_value, const char *add, int to_end); +void lt_update_exe_path (const char *name, const char *value); +void lt_update_lib_path (const char *name, const char *value); +char **prepare_spawn (char **argv); +void lt_dump_script (FILE *f); +EOF + + cat <= 0) + && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH))) + return 1; + else + return 0; +} + +int +make_executable (const char *path) +{ + int rval = 0; + struct stat st; + + lt_debugprintf (__FILE__, __LINE__, "(make_executable): %s\n", + nonempty (path)); + if ((!path) || (!*path)) + return 0; + + if (stat (path, &st) >= 0) + { + rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR); + } + return rval; +} + +/* Searches for the full path of the wrapper. Returns + newly allocated full path name if found, NULL otherwise + Does not chase symlinks, even on platforms that support them. +*/ +char * +find_executable (const char *wrapper) +{ + int has_slash = 0; + const char *p; + const char *p_next; + /* static buffer for getcwd */ + char tmp[LT_PATHMAX + 1]; + size_t tmp_len; + char *concat_name; + + lt_debugprintf (__FILE__, __LINE__, "(find_executable): %s\n", + nonempty (wrapper)); + + if ((wrapper == NULL) || (*wrapper == '\0')) + return NULL; + + /* Absolute path? */ +#if defined HAVE_DOS_BASED_FILE_SYSTEM + if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':') + { + concat_name = xstrdup (wrapper); + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } + else + { +#endif + if (IS_DIR_SEPARATOR (wrapper[0])) + { + concat_name = xstrdup (wrapper); + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } +#if defined HAVE_DOS_BASED_FILE_SYSTEM + } +#endif + + for (p = wrapper; *p; p++) + if (*p == '/') + { + has_slash = 1; + break; + } + if (!has_slash) + { + /* no slashes; search PATH */ + const char *path = getenv ("PATH"); + if (path != NULL) + { + for (p = path; *p; p = p_next) + { + const char *q; + size_t p_len; + for (q = p; *q; q++) + if (IS_PATH_SEPARATOR (*q)) + break; + p_len = (size_t) (q - p); + p_next = (*q == '\0' ? q : q + 1); + if (p_len == 0) + { + /* empty path: current directory */ + if (getcwd (tmp, LT_PATHMAX) == NULL) + lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", + nonnull (strerror (errno))); + tmp_len = strlen (tmp); + concat_name = + XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, tmp, tmp_len); + concat_name[tmp_len] = '/'; + strcpy (concat_name + tmp_len + 1, wrapper); + } + else + { + concat_name = + XMALLOC (char, p_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, p, p_len); + concat_name[p_len] = '/'; + strcpy (concat_name + p_len + 1, wrapper); + } + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } + } + /* not found in PATH; assume curdir */ + } + /* Relative path | not found in path: prepend cwd */ + if (getcwd (tmp, LT_PATHMAX) == NULL) + lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", + nonnull (strerror (errno))); + tmp_len = strlen (tmp); + concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, tmp, tmp_len); + concat_name[tmp_len] = '/'; + strcpy (concat_name + tmp_len + 1, wrapper); + + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + return NULL; +} + +char * +chase_symlinks (const char *pathspec) +{ +#ifndef S_ISLNK + return xstrdup (pathspec); +#else + char buf[LT_PATHMAX]; + struct stat s; + char *tmp_pathspec = xstrdup (pathspec); + char *p; + int has_symlinks = 0; + while (strlen (tmp_pathspec) && !has_symlinks) + { + lt_debugprintf (__FILE__, __LINE__, + "checking path component for symlinks: %s\n", + tmp_pathspec); + if (lstat (tmp_pathspec, &s) == 0) + { + if (S_ISLNK (s.st_mode) != 0) + { + has_symlinks = 1; + break; + } + + /* search backwards for last DIR_SEPARATOR */ + p = tmp_pathspec + strlen (tmp_pathspec) - 1; + while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) + p--; + if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) + { + /* no more DIR_SEPARATORS left */ + break; + } + *p = '\0'; + } + else + { + lt_fatal (__FILE__, __LINE__, + "error accessing file \"%s\": %s", + tmp_pathspec, nonnull (strerror (errno))); + } + } + XFREE (tmp_pathspec); + + if (!has_symlinks) + { + return xstrdup (pathspec); + } + + tmp_pathspec = realpath (pathspec, buf); + if (tmp_pathspec == 0) + { + lt_fatal (__FILE__, __LINE__, + "could not follow symlinks for %s", pathspec); + } + return xstrdup (tmp_pathspec); +#endif +} + +char * +strendzap (char *str, const char *pat) +{ + size_t len, patlen; + + assert (str != NULL); + assert (pat != NULL); + + len = strlen (str); + patlen = strlen (pat); + + if (patlen <= len) + { + str += len - patlen; + if (STREQ (str, pat)) + *str = '\0'; + } + return str; +} + +void +lt_debugprintf (const char *file, int line, const char *fmt, ...) +{ + va_list args; + if (lt_debug) + { + (void) fprintf (stderr, "%s:%s:%d: ", program_name, file, line); + va_start (args, fmt); + (void) vfprintf (stderr, fmt, args); + va_end (args); + } +} + +static void +lt_error_core (int exit_status, const char *file, + int line, const char *mode, + const char *message, va_list ap) +{ + fprintf (stderr, "%s:%s:%d: %s: ", program_name, file, line, mode); + vfprintf (stderr, message, ap); + fprintf (stderr, ".\n"); + + if (exit_status >= 0) + exit (exit_status); +} + +void +lt_fatal (const char *file, int line, const char *message, ...) +{ + va_list ap; + va_start (ap, message); + lt_error_core (EXIT_FAILURE, file, line, "FATAL", message, ap); + va_end (ap); +} + +static const char * +nonnull (const char *s) +{ + return s ? s : "(null)"; +} + +static const char * +nonempty (const char *s) +{ + return (s && !*s) ? "(empty)" : nonnull (s); +} + +void +lt_setenv (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_setenv) setting '%s' to '%s'\n", + nonnull (name), nonnull (value)); + { +#ifdef HAVE_SETENV + /* always make a copy, for consistency with !HAVE_SETENV */ + char *str = xstrdup (value); + setenv (name, str, 1); +#else + size_t len = strlen (name) + 1 + strlen (value) + 1; + char *str = XMALLOC (char, len); + sprintf (str, "%s=%s", name, value); + if (putenv (str) != EXIT_SUCCESS) + { + XFREE (str); + } +#endif + } +} + +char * +lt_extend_str (const char *orig_value, const char *add, int to_end) +{ + char *new_value; + if (orig_value && *orig_value) + { + size_t orig_value_len = strlen (orig_value); + size_t add_len = strlen (add); + new_value = XMALLOC (char, add_len + orig_value_len + 1); + if (to_end) + { + strcpy (new_value, orig_value); + strcpy (new_value + orig_value_len, add); + } + else + { + strcpy (new_value, add); + strcpy (new_value + add_len, orig_value); + } + } + else + { + new_value = xstrdup (add); + } + return new_value; +} + +void +lt_update_exe_path (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_update_exe_path) modifying '%s' by prepending '%s'\n", + nonnull (name), nonnull (value)); + + if (name && *name && value && *value) + { + char *new_value = lt_extend_str (getenv (name), value, 0); + /* some systems can't cope with a ':'-terminated path #' */ + size_t len = strlen (new_value); + while ((len > 0) && IS_PATH_SEPARATOR (new_value[len-1])) + { + new_value[--len] = '\0'; + } + lt_setenv (name, new_value); + XFREE (new_value); + } +} + +void +lt_update_lib_path (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_update_lib_path) modifying '%s' by prepending '%s'\n", + nonnull (name), nonnull (value)); + + if (name && *name && value && *value) + { + char *new_value = lt_extend_str (getenv (name), value, 0); + lt_setenv (name, new_value); + XFREE (new_value); + } +} + +EOF + case $host_os in + mingw*) + cat <<"EOF" + +/* Prepares an argument vector before calling spawn(). + Note that spawn() does not by itself call the command interpreter + (getenv ("COMSPEC") != NULL ? getenv ("COMSPEC") : + ({ OSVERSIONINFO v; v.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); + GetVersionEx(&v); + v.dwPlatformId == VER_PLATFORM_WIN32_NT; + }) ? "cmd.exe" : "command.com"). + Instead it simply concatenates the arguments, separated by ' ', and calls + CreateProcess(). We must quote the arguments since Win32 CreateProcess() + interprets characters like ' ', '\t', '\\', '"' (but not '<' and '>') in a + special way: + - Space and tab are interpreted as delimiters. They are not treated as + delimiters if they are surrounded by double quotes: "...". + - Unescaped double quotes are removed from the input. Their only effect is + that within double quotes, space and tab are treated like normal + characters. + - Backslashes not followed by double quotes are not special. + - But 2*n+1 backslashes followed by a double quote become + n backslashes followed by a double quote (n >= 0): + \" -> " + \\\" -> \" + \\\\\" -> \\" + */ +#define SHELL_SPECIAL_CHARS "\"\\ \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" +#define SHELL_SPACE_CHARS " \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" +char ** +prepare_spawn (char **argv) +{ + size_t argc; + char **new_argv; + size_t i; + + /* Count number of arguments. */ + for (argc = 0; argv[argc] != NULL; argc++) + ; + + /* Allocate new argument vector. */ + new_argv = XMALLOC (char *, argc + 1); + + /* Put quoted arguments into the new argument vector. */ + for (i = 0; i < argc; i++) + { + const char *string = argv[i]; + + if (string[0] == '\0') + new_argv[i] = xstrdup ("\"\""); + else if (strpbrk (string, SHELL_SPECIAL_CHARS) != NULL) + { + int quote_around = (strpbrk (string, SHELL_SPACE_CHARS) != NULL); + size_t length; + unsigned int backslashes; + const char *s; + char *quoted_string; + char *p; + + length = 0; + backslashes = 0; + if (quote_around) + length++; + for (s = string; *s != '\0'; s++) + { + char c = *s; + if (c == '"') + length += backslashes + 1; + length++; + if (c == '\\') + backslashes++; + else + backslashes = 0; + } + if (quote_around) + length += backslashes + 1; + + quoted_string = XMALLOC (char, length + 1); + + p = quoted_string; + backslashes = 0; + if (quote_around) + *p++ = '"'; + for (s = string; *s != '\0'; s++) + { + char c = *s; + if (c == '"') + { + unsigned int j; + for (j = backslashes + 1; j > 0; j--) + *p++ = '\\'; + } + *p++ = c; + if (c == '\\') + backslashes++; + else + backslashes = 0; + } + if (quote_around) + { + unsigned int j; + for (j = backslashes; j > 0; j--) + *p++ = '\\'; + *p++ = '"'; + } + *p = '\0'; + + new_argv[i] = quoted_string; + } + else + new_argv[i] = (char *) string; + } + new_argv[argc] = NULL; + + return new_argv; +} +EOF + ;; + esac + + cat <<"EOF" +void lt_dump_script (FILE* f) +{ +EOF + func_emit_wrapper yes | + $SED -n -e ' +s/^\(.\{79\}\)\(..*\)/\1\ +\2/ +h +s/\([\\"]\)/\\\1/g +s/$/\\n/ +s/\([^\n]*\).*/ fputs ("\1", f);/p +g +D' + cat <<"EOF" +} +EOF +} +# end: func_emit_cwrapperexe_src + +# func_win32_import_lib_p ARG +# True if ARG is an import lib, as indicated by $file_magic_cmd +func_win32_import_lib_p () +{ + $debug_cmd + + case `eval $file_magic_cmd \"\$1\" 2>/dev/null | $SED -e 10q` in + *import*) : ;; + *) false ;; + esac +} + +# func_suncc_cstd_abi +# !!ONLY CALL THIS FOR SUN CC AFTER $compile_command IS FULLY EXPANDED!! +# Several compiler flags select an ABI that is incompatible with the +# Cstd library. Avoid specifying it if any are in CXXFLAGS. +func_suncc_cstd_abi () +{ + $debug_cmd + + case " $compile_command " in + *" -compat=g "*|*\ -std=c++[0-9][0-9]\ *|*" -library=stdcxx4 "*|*" -library=stlport4 "*) + suncc_use_cstd_abi=no + ;; + *) + suncc_use_cstd_abi=yes + ;; + esac +} + +# func_mode_link arg... +func_mode_link () +{ + $debug_cmd + + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + # It is impossible to link a dll without this setting, and + # we shouldn't force the makefile maintainer to figure out + # what system we are compiling for in order to pass an extra + # flag for every libtool invocation. + # allow_undefined=no + + # FIXME: Unfortunately, there are problems with the above when trying + # to make a dll that has undefined symbols, in which case not + # even a static library is built. For now, we need to specify + # -no-undefined on the libtool link line when we can be certain + # that all symbols are satisfied, otherwise we get a static library. + allow_undefined=yes + ;; + *) + allow_undefined=yes + ;; + esac + libtool_args=$nonopt + base_compile="$nonopt $@" + compile_command=$nonopt + finalize_command=$nonopt + + compile_rpath= + finalize_rpath= + compile_shlibpath= + finalize_shlibpath= + convenience= + old_convenience= + deplibs= + old_deplibs= + compiler_flags= + linker_flags= + dllsearchpath= + lib_search_path=`pwd` + inst_prefix_dir= + new_inherited_linker_flags= + + avoid_version=no + bindir= + dlfiles= + dlprefiles= + dlself=no + export_dynamic=no + export_symbols= + export_symbols_regex= + generated= + libobjs= + ltlibs= + module=no + no_install=no + objs= + os2dllname= + non_pic_objects= + precious_files_regex= + prefer_static_libs=no + preload=false + prev= + prevarg= + release= + rpath= + xrpath= + perm_rpath= + temp_rpath= + thread_safe=no + vinfo= + vinfo_number=no + weak_libs= + single_module=$wl-single_module + func_infer_tag $base_compile + + # We need to know -static, to get the right output filenames. + for arg + do + case $arg in + -shared) + test yes != "$build_libtool_libs" \ + && func_fatal_configuration "cannot build a shared library" + build_old_libs=no + break + ;; + -all-static | -static | -static-libtool-libs) + case $arg in + -all-static) + if test yes = "$build_libtool_libs" && test -z "$link_static_flag"; then + func_warning "complete static linking is impossible in this configuration" + fi + if test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=yes + ;; + -static) + if test -z "$pic_flag" && test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=built + ;; + -static-libtool-libs) + if test -z "$pic_flag" && test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=yes + ;; + esac + build_libtool_libs=no + build_old_libs=yes + break + ;; + esac + done + + # See if our shared archives depend on static archives. + test -n "$old_archive_from_new_cmds" && build_old_libs=yes + + # Go through the arguments, transforming them on the way. + while test "$#" -gt 0; do + arg=$1 + shift + func_quote_for_eval "$arg" + qarg=$func_quote_for_eval_unquoted_result + func_append libtool_args " $func_quote_for_eval_result" + + # If the previous option needs an argument, assign it. + if test -n "$prev"; then + case $prev in + output) + func_append compile_command " @OUTPUT@" + func_append finalize_command " @OUTPUT@" + ;; + esac + + case $prev in + bindir) + bindir=$arg + prev= + continue + ;; + dlfiles|dlprefiles) + $preload || { + # Add the symbol object into the linking commands. + func_append compile_command " @SYMFILE@" + func_append finalize_command " @SYMFILE@" + preload=: + } + case $arg in + *.la | *.lo) ;; # We handle these cases below. + force) + if test no = "$dlself"; then + dlself=needless + export_dynamic=yes + fi + prev= + continue + ;; + self) + if test dlprefiles = "$prev"; then + dlself=yes + elif test dlfiles = "$prev" && test yes != "$dlopen_self"; then + dlself=yes + else + dlself=needless + export_dynamic=yes + fi + prev= + continue + ;; + *) + if test dlfiles = "$prev"; then + func_append dlfiles " $arg" + else + func_append dlprefiles " $arg" + fi + prev= + continue + ;; + esac + ;; + expsyms) + export_symbols=$arg + test -f "$arg" \ + || func_fatal_error "symbol file '$arg' does not exist" + prev= + continue + ;; + expsyms_regex) + export_symbols_regex=$arg + prev= + continue + ;; + framework) + case $host in + *-*-darwin*) + case "$deplibs " in + *" $qarg.ltframework "*) ;; + *) func_append deplibs " $qarg.ltframework" # this is fixed later + ;; + esac + ;; + esac + prev= + continue + ;; + inst_prefix) + inst_prefix_dir=$arg + prev= + continue + ;; + mllvm) + # Clang does not use LLVM to link, so we can simply discard any + # '-mllvm $arg' options when doing the link step. + prev= + continue + ;; + objectlist) + if test -f "$arg"; then + save_arg=$arg + moreargs= + for fil in `cat "$save_arg"` + do +# func_append moreargs " $fil" + arg=$fil + # A libtool-controlled object. + + # Check to see that this really is a libtool object. + if func_lalib_unsafe_p "$arg"; then + pic_object= + non_pic_object= + + # Read the .lo file + func_source "$arg" + + if test -z "$pic_object" || + test -z "$non_pic_object" || + test none = "$pic_object" && + test none = "$non_pic_object"; then + func_fatal_error "cannot find name of object for '$arg'" + fi + + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + if test none != "$pic_object"; then + # Prepend the subdirectory the object is found in. + pic_object=$xdir$pic_object + + if test dlfiles = "$prev"; then + if test yes = "$build_libtool_libs" && test yes = "$dlopen_support"; then + func_append dlfiles " $pic_object" + prev= + continue + else + # If libtool objects are unsupported, then we need to preload. + prev=dlprefiles + fi + fi + + # CHECK ME: I think I busted this. -Ossama + if test dlprefiles = "$prev"; then + # Preload the old-style object. + func_append dlprefiles " $pic_object" + prev= + fi + + # A PIC object. + func_append libobjs " $pic_object" + arg=$pic_object + fi + + # Non-PIC object. + if test none != "$non_pic_object"; then + # Prepend the subdirectory the object is found in. + non_pic_object=$xdir$non_pic_object + + # A standard non-PIC object + func_append non_pic_objects " $non_pic_object" + if test -z "$pic_object" || test none = "$pic_object"; then + arg=$non_pic_object + fi + else + # If the PIC object exists, use it instead. + # $xdir was prepended to $pic_object above. + non_pic_object=$pic_object + func_append non_pic_objects " $non_pic_object" + fi + else + # Only an error if not doing a dry-run. + if $opt_dry_run; then + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + func_lo2o "$arg" + pic_object=$xdir$objdir/$func_lo2o_result + non_pic_object=$xdir$func_lo2o_result + func_append libobjs " $pic_object" + func_append non_pic_objects " $non_pic_object" + else + func_fatal_error "'$arg' is not a valid libtool object" + fi + fi + done + else + func_fatal_error "link input file '$arg' does not exist" + fi + arg=$save_arg + prev= + continue + ;; + os2dllname) + os2dllname=$arg + prev= + continue + ;; + precious_regex) + precious_files_regex=$arg + prev= + continue + ;; + release) + release=-$arg + prev= + continue + ;; + rpath | xrpath) + # We need an absolute path. + case $arg in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + func_fatal_error "only absolute run-paths are allowed" + ;; + esac + if test rpath = "$prev"; then + case "$rpath " in + *" $arg "*) ;; + *) func_append rpath " $arg" ;; + esac + else + case "$xrpath " in + *" $arg "*) ;; + *) func_append xrpath " $arg" ;; + esac + fi + prev= + continue + ;; + shrext) + shrext_cmds=$arg + prev= + continue + ;; + weak) + func_append weak_libs " $arg" + prev= + continue + ;; + xcclinker) + func_append linker_flags " $qarg" + func_append compiler_flags " $qarg" + prev= + func_append compile_command " $qarg" + func_append finalize_command " $qarg" + continue + ;; + xcompiler) + func_append compiler_flags " $qarg" + prev= + func_append compile_command " $qarg" + func_append finalize_command " $qarg" + continue + ;; + xlinker) + func_append linker_flags " $qarg" + func_append compiler_flags " $wl$qarg" + prev= + func_append compile_command " $wl$qarg" + func_append finalize_command " $wl$qarg" + continue + ;; + *) + eval "$prev=\"\$arg\"" + prev= + continue + ;; + esac + fi # test -n "$prev" + + prevarg=$arg + + case $arg in + -all-static) + if test -n "$link_static_flag"; then + # See comment for -static flag below, for more details. + func_append compile_command " $link_static_flag" + func_append finalize_command " $link_static_flag" + fi + continue + ;; + + -allow-undefined) + # FIXME: remove this flag sometime in the future. + func_fatal_error "'-allow-undefined' must not be used because it is the default" + ;; + + -avoid-version) + avoid_version=yes + continue + ;; + + -bindir) + prev=bindir + continue + ;; + + -dlopen) + prev=dlfiles + continue + ;; + + -dlpreopen) + prev=dlprefiles + continue + ;; + + -export-dynamic) + export_dynamic=yes + continue + ;; + + -export-symbols | -export-symbols-regex) + if test -n "$export_symbols" || test -n "$export_symbols_regex"; then + func_fatal_error "more than one -exported-symbols argument is not allowed" + fi + if test X-export-symbols = "X$arg"; then + prev=expsyms + else + prev=expsyms_regex + fi + continue + ;; + + -framework) + prev=framework + continue + ;; + + -inst-prefix-dir) + prev=inst_prefix + continue + ;; + + # The native IRIX linker understands -LANG:*, -LIST:* and -LNO:* + # so, if we see these flags be careful not to treat them like -L + -L[A-Z][A-Z]*:*) + case $with_gcc/$host in + no/*-*-irix* | /*-*-irix*) + func_append compile_command " $arg" + func_append finalize_command " $arg" + ;; + esac + continue + ;; + + -L*) + func_stripname "-L" '' "$arg" + if test -z "$func_stripname_result"; then + if test "$#" -gt 0; then + func_fatal_error "require no space between '-L' and '$1'" + else + func_fatal_error "need path for '-L' option" + fi + fi + func_resolve_sysroot "$func_stripname_result" + dir=$func_resolve_sysroot_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + absdir=`cd "$dir" && pwd` + test -z "$absdir" && \ + func_fatal_error "cannot determine absolute directory name of '$dir'" + dir=$absdir + ;; + esac + case "$deplibs " in + *" -L$dir "* | *" $arg "*) + # Will only happen for absolute or sysroot arguments + ;; + *) + # Preserve sysroot, but never include relative directories + case $dir in + [\\/]* | [A-Za-z]:[\\/]* | =*) func_append deplibs " $arg" ;; + *) func_append deplibs " -L$dir" ;; + esac + func_append lib_search_path " $dir" + ;; + esac + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + testbindir=`$ECHO "$dir" | $SED 's*/lib$*/bin*'` + case :$dllsearchpath: in + *":$dir:"*) ;; + ::) dllsearchpath=$dir;; + *) func_append dllsearchpath ":$dir";; + esac + case :$dllsearchpath: in + *":$testbindir:"*) ;; + ::) dllsearchpath=$testbindir;; + *) func_append dllsearchpath ":$testbindir";; + esac + ;; + esac + continue + ;; + + -l*) + if test X-lc = "X$arg" || test X-lm = "X$arg"; then + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*) + # These systems don't actually have a C or math library (as such) + continue + ;; + *-*-os2*) + # These systems don't actually have a C library (as such) + test X-lc = "X$arg" && continue + ;; + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly* | *-*-bitrig*) + # Do not include libc due to us having libc/libc_r. + test X-lc = "X$arg" && continue + ;; + *-*-rhapsody* | *-*-darwin1.[012]) + # Rhapsody C and math libraries are in the System framework + func_append deplibs " System.ltframework" + continue + ;; + *-*-sco3.2v5* | *-*-sco5v6*) + # Causes problems with __ctype + test X-lc = "X$arg" && continue + ;; + *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) + # Compiler inserts libc in the correct place for threads to work + test X-lc = "X$arg" && continue + ;; + esac + elif test X-lc_r = "X$arg"; then + case $host in + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly* | *-*-bitrig*) + # Do not include libc_r directly, use -pthread flag. + continue + ;; + esac + fi + func_append deplibs " $arg" + continue + ;; + + -mllvm) + prev=mllvm + continue + ;; + + -module) + module=yes + continue + ;; + + # Tru64 UNIX uses -model [arg] to determine the layout of C++ + # classes, name mangling, and exception handling. + # Darwin uses the -arch flag to determine output architecture. + -model|-arch|-isysroot|--sysroot) + func_append compiler_flags " $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + prev=xcompiler + continue + ;; + + -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \ + |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*) + func_append compiler_flags " $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + case "$new_inherited_linker_flags " in + *" $arg "*) ;; + * ) func_append new_inherited_linker_flags " $arg" ;; + esac + continue + ;; + + -multi_module) + single_module=$wl-multi_module + continue + ;; + + -no-fast-install) + fast_install=no + continue + ;; + + -no-install) + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*) + # The PATH hackery in wrapper scripts is required on Windows + # and Darwin in order for the loader to find any dlls it needs. + func_warning "'-no-install' is ignored for $host" + func_warning "assuming '-no-fast-install' instead" + fast_install=no + ;; + *) no_install=yes ;; + esac + continue + ;; + + -no-undefined) + allow_undefined=no + continue + ;; + + -objectlist) + prev=objectlist + continue + ;; + + -os2dllname) + prev=os2dllname + continue + ;; + + -o) prev=output ;; + + -precious-files-regex) + prev=precious_regex + continue + ;; + + -release) + prev=release + continue + ;; + + -rpath) + prev=rpath + continue + ;; + + -R) + prev=xrpath + continue + ;; + + -R*) + func_stripname '-R' '' "$arg" + dir=$func_stripname_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + =*) + func_stripname '=' '' "$dir" + dir=$lt_sysroot$func_stripname_result + ;; + *) + func_fatal_error "only absolute run-paths are allowed" + ;; + esac + case "$xrpath " in + *" $dir "*) ;; + *) func_append xrpath " $dir" ;; + esac + continue + ;; + + -shared) + # The effects of -shared are defined in a previous loop. + continue + ;; + + -shrext) + prev=shrext + continue + ;; + + -static | -static-libtool-libs) + # The effects of -static are defined in a previous loop. + # We used to do the same as -all-static on platforms that + # didn't have a PIC flag, but the assumption that the effects + # would be equivalent was wrong. It would break on at least + # Digital Unix and AIX. + continue + ;; + + -thread-safe) + thread_safe=yes + continue + ;; + + -version-info) + prev=vinfo + continue + ;; + + -version-number) + prev=vinfo + vinfo_number=yes + continue + ;; + + -weak) + prev=weak + continue + ;; + + -Wc,*) + func_stripname '-Wc,' '' "$arg" + args=$func_stripname_result + arg= + save_ifs=$IFS; IFS=, + for flag in $args; do + IFS=$save_ifs + func_quote_for_eval "$flag" + func_append arg " $func_quote_for_eval_result" + func_append compiler_flags " $func_quote_for_eval_result" + done + IFS=$save_ifs + func_stripname ' ' '' "$arg" + arg=$func_stripname_result + ;; + + -Wl,*) + func_stripname '-Wl,' '' "$arg" + args=$func_stripname_result + arg= + save_ifs=$IFS; IFS=, + for flag in $args; do + IFS=$save_ifs + func_quote_for_eval "$flag" + func_append arg " $wl$func_quote_for_eval_result" + func_append compiler_flags " $wl$func_quote_for_eval_result" + func_append linker_flags " $func_quote_for_eval_result" + done + IFS=$save_ifs + func_stripname ' ' '' "$arg" + arg=$func_stripname_result + ;; + + -Xcompiler) + prev=xcompiler + continue + ;; + + -Xlinker) + prev=xlinker + continue + ;; + + -XCClinker) + prev=xcclinker + continue + ;; + + # -msg_* for osf cc + -msg_*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + + # Flags to be passed through unchanged, with rationale: + # -64, -mips[0-9] enable 64-bit mode for the SGI compiler + # -r[0-9][0-9]* specify processor for the SGI compiler + # -xarch=*, -xtarget=* enable 64-bit mode for the Sun compiler + # +DA*, +DD* enable 64-bit mode for the HP compiler + # -q* compiler args for the IBM compiler + # -m*, -t[45]*, -txscale* architecture-specific flags for GCC + # -F/path path to uninstalled frameworks, gcc on darwin + # -p, -pg, --coverage, -fprofile-* profiling flags for GCC + # -fstack-protector* stack protector flags for GCC + # @file GCC response files + # -tp=* Portland pgcc target processor selection + # --sysroot=* for sysroot support + # -O*, -g*, -flto*, -fwhopr*, -fuse-linker-plugin GCC link-time optimization + # -stdlib=* select c++ std lib with clang + -64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \ + -t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \ + -O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*|-stdlib=*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + func_append compile_command " $arg" + func_append finalize_command " $arg" + func_append compiler_flags " $arg" + continue + ;; + + -Z*) + if test os2 = "`expr $host : '.*\(os2\)'`"; then + # OS/2 uses -Zxxx to specify OS/2-specific options + compiler_flags="$compiler_flags $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + case $arg in + -Zlinker | -Zstack) + prev=xcompiler + ;; + esac + continue + else + # Otherwise treat like 'Some other compiler flag' below + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + fi + ;; + + # Some other compiler flag. + -* | +*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + + *.$objext) + # A standard object. + func_append objs " $arg" + ;; + + *.lo) + # A libtool-controlled object. + + # Check to see that this really is a libtool object. + if func_lalib_unsafe_p "$arg"; then + pic_object= + non_pic_object= + + # Read the .lo file + func_source "$arg" + + if test -z "$pic_object" || + test -z "$non_pic_object" || + test none = "$pic_object" && + test none = "$non_pic_object"; then + func_fatal_error "cannot find name of object for '$arg'" + fi + + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + test none = "$pic_object" || { + # Prepend the subdirectory the object is found in. + pic_object=$xdir$pic_object + + if test dlfiles = "$prev"; then + if test yes = "$build_libtool_libs" && test yes = "$dlopen_support"; then + func_append dlfiles " $pic_object" + prev= + continue + else + # If libtool objects are unsupported, then we need to preload. + prev=dlprefiles + fi + fi + + # CHECK ME: I think I busted this. -Ossama + if test dlprefiles = "$prev"; then + # Preload the old-style object. + func_append dlprefiles " $pic_object" + prev= + fi + + # A PIC object. + func_append libobjs " $pic_object" + arg=$pic_object + } + + # Non-PIC object. + if test none != "$non_pic_object"; then + # Prepend the subdirectory the object is found in. + non_pic_object=$xdir$non_pic_object + + # A standard non-PIC object + func_append non_pic_objects " $non_pic_object" + if test -z "$pic_object" || test none = "$pic_object"; then + arg=$non_pic_object + fi + else + # If the PIC object exists, use it instead. + # $xdir was prepended to $pic_object above. + non_pic_object=$pic_object + func_append non_pic_objects " $non_pic_object" + fi + else + # Only an error if not doing a dry-run. + if $opt_dry_run; then + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + func_lo2o "$arg" + pic_object=$xdir$objdir/$func_lo2o_result + non_pic_object=$xdir$func_lo2o_result + func_append libobjs " $pic_object" + func_append non_pic_objects " $non_pic_object" + else + func_fatal_error "'$arg' is not a valid libtool object" + fi + fi + ;; + + *.$libext) + # An archive. + func_append deplibs " $arg" + func_append old_deplibs " $arg" + continue + ;; + + *.la) + # A libtool-controlled library. + + func_resolve_sysroot "$arg" + if test dlfiles = "$prev"; then + # This library was specified with -dlopen. + func_append dlfiles " $func_resolve_sysroot_result" + prev= + elif test dlprefiles = "$prev"; then + # The library was specified with -dlpreopen. + func_append dlprefiles " $func_resolve_sysroot_result" + prev= + else + func_append deplibs " $func_resolve_sysroot_result" + fi + continue + ;; + + # Some other compiler argument. + *) + # Unknown arguments in both finalize_command and compile_command need + # to be aesthetically quoted because they are evaled later. + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + esac # arg + + # Now actually substitute the argument into the commands. + if test -n "$arg"; then + func_append compile_command " $arg" + func_append finalize_command " $arg" + fi + done # argument parsing loop + + test -n "$prev" && \ + func_fatal_help "the '$prevarg' option requires an argument" + + if test yes = "$export_dynamic" && test -n "$export_dynamic_flag_spec"; then + eval arg=\"$export_dynamic_flag_spec\" + func_append compile_command " $arg" + func_append finalize_command " $arg" + fi + + oldlibs= + # calculate the name of the file, without its directory + func_basename "$output" + outputname=$func_basename_result + libobjs_save=$libobjs + + if test -n "$shlibpath_var"; then + # get the directories listed in $shlibpath_var + eval shlib_search_path=\`\$ECHO \"\$$shlibpath_var\" \| \$SED \'s/:/ /g\'\` + else + shlib_search_path= + fi + eval sys_lib_search_path=\"$sys_lib_search_path_spec\" + eval sys_lib_dlsearch_path=\"$sys_lib_dlsearch_path_spec\" + + # Definition is injected by LT_CONFIG during libtool generation. + func_munge_path_list sys_lib_dlsearch_path "$LT_SYS_LIBRARY_PATH" + + func_dirname "$output" "/" "" + output_objdir=$func_dirname_result$objdir + func_to_tool_file "$output_objdir/" + tool_output_objdir=$func_to_tool_file_result + # Create the object directory. + func_mkdir_p "$output_objdir" + + # Determine the type of output + case $output in + "") + func_fatal_help "you must specify an output file" + ;; + *.$libext) linkmode=oldlib ;; + *.lo | *.$objext) linkmode=obj ;; + *.la) linkmode=lib ;; + *) linkmode=prog ;; # Anything else should be a program. + esac + + specialdeplibs= + + libs= + # Find all interdependent deplibs by searching for libraries + # that are linked more than once (e.g. -la -lb -la) + for deplib in $deplibs; do + if $opt_preserve_dup_deps; then + case "$libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append libs " $deplib" + done + + if test lib = "$linkmode"; then + libs="$predeps $libs $compiler_lib_search_path $postdeps" + + # Compute libraries that are listed more than once in $predeps + # $postdeps and mark them as special (i.e., whose duplicates are + # not to be eliminated). + pre_post_deps= + if $opt_duplicate_compiler_generated_deps; then + for pre_post_dep in $predeps $postdeps; do + case "$pre_post_deps " in + *" $pre_post_dep "*) func_append specialdeplibs " $pre_post_deps" ;; + esac + func_append pre_post_deps " $pre_post_dep" + done + fi + pre_post_deps= + fi + + deplibs= + newdependency_libs= + newlib_search_path= + need_relink=no # whether we're linking any uninstalled libtool libraries + notinst_deplibs= # not-installed libtool libraries + notinst_path= # paths that contain not-installed libtool libraries + + case $linkmode in + lib) + passes="conv dlpreopen link" + for file in $dlfiles $dlprefiles; do + case $file in + *.la) ;; + *) + func_fatal_help "libraries can '-dlopen' only libtool libraries: $file" + ;; + esac + done + ;; + prog) + compile_deplibs= + finalize_deplibs= + alldeplibs=false + newdlfiles= + newdlprefiles= + passes="conv scan dlopen dlpreopen link" + ;; + *) passes="conv" + ;; + esac + + for pass in $passes; do + # The preopen pass in lib mode reverses $deplibs; put it back here + # so that -L comes before libs that need it for instance... + if test lib,link = "$linkmode,$pass"; then + ## FIXME: Find the place where the list is rebuilt in the wrong + ## order, and fix it there properly + tmp_deplibs= + for deplib in $deplibs; do + tmp_deplibs="$deplib $tmp_deplibs" + done + deplibs=$tmp_deplibs + fi + + if test lib,link = "$linkmode,$pass" || + test prog,scan = "$linkmode,$pass"; then + libs=$deplibs + deplibs= + fi + if test prog = "$linkmode"; then + case $pass in + dlopen) libs=$dlfiles ;; + dlpreopen) libs=$dlprefiles ;; + link) libs="$deplibs %DEPLIBS% $dependency_libs" ;; + esac + fi + if test lib,dlpreopen = "$linkmode,$pass"; then + # Collect and forward deplibs of preopened libtool libs + for lib in $dlprefiles; do + # Ignore non-libtool-libs + dependency_libs= + func_resolve_sysroot "$lib" + case $lib in + *.la) func_source "$func_resolve_sysroot_result" ;; + esac + + # Collect preopened libtool deplibs, except any this library + # has declared as weak libs + for deplib in $dependency_libs; do + func_basename "$deplib" + deplib_base=$func_basename_result + case " $weak_libs " in + *" $deplib_base "*) ;; + *) func_append deplibs " $deplib" ;; + esac + done + done + libs=$dlprefiles + fi + if test dlopen = "$pass"; then + # Collect dlpreopened libraries + save_deplibs=$deplibs + deplibs= + fi + + for deplib in $libs; do + lib= + found=false + case $deplib in + -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \ + |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*) + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + func_append compiler_flags " $deplib" + if test lib = "$linkmode"; then + case "$new_inherited_linker_flags " in + *" $deplib "*) ;; + * ) func_append new_inherited_linker_flags " $deplib" ;; + esac + fi + fi + continue + ;; + -l*) + if test lib != "$linkmode" && test prog != "$linkmode"; then + func_warning "'-l' is ignored for archives/objects" + continue + fi + func_stripname '-l' '' "$deplib" + name=$func_stripname_result + if test lib = "$linkmode"; then + searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path" + else + searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path" + fi + for searchdir in $searchdirs; do + for search_ext in .la $std_shrext .so .a; do + # Search the libtool library + lib=$searchdir/lib$name$search_ext + if test -f "$lib"; then + if test .la = "$search_ext"; then + found=: + else + found=false + fi + break 2 + fi + done + done + if $found; then + # deplib is a libtool library + # If $allow_libtool_libs_with_static_runtimes && $deplib is a stdlib, + # We need to do some special things here, and not later. + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + case " $predeps $postdeps " in + *" $deplib "*) + if func_lalib_p "$lib"; then + library_names= + old_library= + func_source "$lib" + for l in $old_library $library_names; do + ll=$l + done + if test "X$ll" = "X$old_library"; then # only static version available + found=false + func_dirname "$lib" "" "." + ladir=$func_dirname_result + lib=$ladir/$old_library + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" + fi + continue + fi + fi + ;; + *) ;; + esac + fi + else + # deplib doesn't seem to be a libtool library + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" + fi + continue + fi + ;; # -l + *.ltframework) + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + if test lib = "$linkmode"; then + case "$new_inherited_linker_flags " in + *" $deplib "*) ;; + * ) func_append new_inherited_linker_flags " $deplib" ;; + esac + fi + fi + continue + ;; + -L*) + case $linkmode in + lib) + deplibs="$deplib $deplibs" + test conv = "$pass" && continue + newdependency_libs="$deplib $newdependency_libs" + func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + prog) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + continue + fi + if test scan = "$pass"; then + deplibs="$deplib $deplibs" + else + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + fi + func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + *) + func_warning "'-L' is ignored for archives/objects" + ;; + esac # linkmode + continue + ;; # -L + -R*) + if test link = "$pass"; then + func_stripname '-R' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + dir=$func_resolve_sysroot_result + # Make sure the xrpath contains only unique directories. + case "$xrpath " in + *" $dir "*) ;; + *) func_append xrpath " $dir" ;; + esac + fi + deplibs="$deplib $deplibs" + continue + ;; + *.la) + func_resolve_sysroot "$deplib" + lib=$func_resolve_sysroot_result + ;; + *.$libext) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + continue + fi + case $linkmode in + lib) + # Linking convenience modules into shared libraries is allowed, + # but linking other static libraries is non-portable. + case " $dlpreconveniencelibs " in + *" $deplib "*) ;; + *) + valid_a_lib=false + case $deplibs_check_method in + match_pattern*) + set dummy $deplibs_check_method; shift + match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` + if eval "\$ECHO \"$deplib\"" 2>/dev/null | $SED 10q \ + | $EGREP "$match_pattern_regex" > /dev/null; then + valid_a_lib=: + fi + ;; + pass_all) + valid_a_lib=: + ;; + esac + if $valid_a_lib; then + echo + $ECHO "*** Warning: Linking the shared library $output against the" + $ECHO "*** static library $deplib is not portable!" + deplibs="$deplib $deplibs" + else + echo + $ECHO "*** Warning: Trying to link with static lib archive $deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because the file extensions .$libext of this argument makes me believe" + echo "*** that it is just a static archive that I should not use here." + fi + ;; + esac + continue + ;; + prog) + if test link != "$pass"; then + deplibs="$deplib $deplibs" + else + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + fi + continue + ;; + esac # linkmode + ;; # *.$libext + *.lo | *.$objext) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + elif test prog = "$linkmode"; then + if test dlpreopen = "$pass" || test yes != "$dlopen_support" || test no = "$build_libtool_libs"; then + # If there is no dlopen support or we're linking statically, + # we need to preload. + func_append newdlprefiles " $deplib" + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + func_append newdlfiles " $deplib" + fi + fi + continue + ;; + %DEPLIBS%) + alldeplibs=: + continue + ;; + esac # case $deplib + + $found || test -f "$lib" \ + || func_fatal_error "cannot find the library '$lib' or unhandled argument '$deplib'" + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$lib" \ + || func_fatal_error "'$lib' is not a valid libtool archive" + + func_dirname "$lib" "" "." + ladir=$func_dirname_result + + dlname= + dlopen= + dlpreopen= + libdir= + library_names= + old_library= + inherited_linker_flags= + # If the library was installed with an old release of libtool, + # it will not redefine variables installed, or shouldnotlink + installed=yes + shouldnotlink=no + avoidtemprpath= + + + # Read the .la file + func_source "$lib" + + # Convert "-framework foo" to "foo.ltframework" + if test -n "$inherited_linker_flags"; then + tmp_inherited_linker_flags=`$ECHO "$inherited_linker_flags" | $SED 's/-framework \([^ $]*\)/\1.ltframework/g'` + for tmp_inherited_linker_flag in $tmp_inherited_linker_flags; do + case " $new_inherited_linker_flags " in + *" $tmp_inherited_linker_flag "*) ;; + *) func_append new_inherited_linker_flags " $tmp_inherited_linker_flag";; + esac + done + fi + dependency_libs=`$ECHO " $dependency_libs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + if test lib,link = "$linkmode,$pass" || + test prog,scan = "$linkmode,$pass" || + { test prog != "$linkmode" && test lib != "$linkmode"; }; then + test -n "$dlopen" && func_append dlfiles " $dlopen" + test -n "$dlpreopen" && func_append dlprefiles " $dlpreopen" + fi + + if test conv = "$pass"; then + # Only check for convenience libraries + deplibs="$lib $deplibs" + if test -z "$libdir"; then + if test -z "$old_library"; then + func_fatal_error "cannot find name of link library for '$lib'" + fi + # It is a libtool convenience library, so add in its objects. + func_append convenience " $ladir/$objdir/$old_library" + func_append old_convenience " $ladir/$objdir/$old_library" + elif test prog != "$linkmode" && test lib != "$linkmode"; then + func_fatal_error "'$lib' is not a convenience library" + fi + tmp_libs= + for deplib in $dependency_libs; do + deplibs="$deplib $deplibs" + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append tmp_libs " $deplib" + done + continue + fi # $pass = conv + + + # Get the name of the library we link against. + linklib= + if test -n "$old_library" && + { test yes = "$prefer_static_libs" || + test built,no = "$prefer_static_libs,$installed"; }; then + linklib=$old_library + else + for l in $old_library $library_names; do + linklib=$l + done + fi + if test -z "$linklib"; then + func_fatal_error "cannot find name of link library for '$lib'" + fi + + # This library was specified with -dlopen. + if test dlopen = "$pass"; then + test -z "$libdir" \ + && func_fatal_error "cannot -dlopen a convenience library: '$lib'" + if test -z "$dlname" || + test yes != "$dlopen_support" || + test no = "$build_libtool_libs" + then + # If there is no dlname, no dlopen support or we're linking + # statically, we need to preload. We also need to preload any + # dependent libraries so libltdl's deplib preloader doesn't + # bomb out in the load deplibs phase. + func_append dlprefiles " $lib $dependency_libs" + else + func_append newdlfiles " $lib" + fi + continue + fi # $pass = dlopen + + # We need an absolute path. + case $ladir in + [\\/]* | [A-Za-z]:[\\/]*) abs_ladir=$ladir ;; + *) + abs_ladir=`cd "$ladir" && pwd` + if test -z "$abs_ladir"; then + func_warning "cannot determine absolute directory name of '$ladir'" + func_warning "passing it literally to the linker, although it might fail" + abs_ladir=$ladir + fi + ;; + esac + func_basename "$lib" + laname=$func_basename_result + + # Find the relevant object directory and library name. + if test yes = "$installed"; then + if test ! -f "$lt_sysroot$libdir/$linklib" && test -f "$abs_ladir/$linklib"; then + func_warning "library '$lib' was moved." + dir=$ladir + absdir=$abs_ladir + libdir=$abs_ladir + else + dir=$lt_sysroot$libdir + absdir=$lt_sysroot$libdir + fi + test yes = "$hardcode_automatic" && avoidtemprpath=yes + else + if test ! -f "$ladir/$objdir/$linklib" && test -f "$abs_ladir/$linklib"; then + dir=$ladir + absdir=$abs_ladir + # Remove this search path later + func_append notinst_path " $abs_ladir" + else + dir=$ladir/$objdir + absdir=$abs_ladir/$objdir + # Remove this search path later + func_append notinst_path " $abs_ladir" + fi + fi # $installed = yes + func_stripname 'lib' '.la' "$laname" + name=$func_stripname_result + + # This library was specified with -dlpreopen. + if test dlpreopen = "$pass"; then + if test -z "$libdir" && test prog = "$linkmode"; then + func_fatal_error "only libraries may -dlpreopen a convenience library: '$lib'" + fi + case $host in + # special handling for platforms with PE-DLLs. + *cygwin* | *mingw* | *cegcc* ) + # Linker will automatically link against shared library if both + # static and shared are present. Therefore, ensure we extract + # symbols from the import library if a shared library is present + # (otherwise, the dlopen module name will be incorrect). We do + # this by putting the import library name into $newdlprefiles. + # We recover the dlopen module name by 'saving' the la file + # name in a special purpose variable, and (later) extracting the + # dlname from the la file. + if test -n "$dlname"; then + func_tr_sh "$dir/$linklib" + eval "libfile_$func_tr_sh_result=\$abs_ladir/\$laname" + func_append newdlprefiles " $dir/$linklib" + else + func_append newdlprefiles " $dir/$old_library" + # Keep a list of preopened convenience libraries to check + # that they are being used correctly in the link pass. + test -z "$libdir" && \ + func_append dlpreconveniencelibs " $dir/$old_library" + fi + ;; + * ) + # Prefer using a static library (so that no silly _DYNAMIC symbols + # are required to link). + if test -n "$old_library"; then + func_append newdlprefiles " $dir/$old_library" + # Keep a list of preopened convenience libraries to check + # that they are being used correctly in the link pass. + test -z "$libdir" && \ + func_append dlpreconveniencelibs " $dir/$old_library" + # Otherwise, use the dlname, so that lt_dlopen finds it. + elif test -n "$dlname"; then + func_append newdlprefiles " $dir/$dlname" + else + func_append newdlprefiles " $dir/$linklib" + fi + ;; + esac + fi # $pass = dlpreopen + + if test -z "$libdir"; then + # Link the convenience library + if test lib = "$linkmode"; then + deplibs="$dir/$old_library $deplibs" + elif test prog,link = "$linkmode,$pass"; then + compile_deplibs="$dir/$old_library $compile_deplibs" + finalize_deplibs="$dir/$old_library $finalize_deplibs" + else + deplibs="$lib $deplibs" # used for prog,scan pass + fi + continue + fi + + + if test prog = "$linkmode" && test link != "$pass"; then + func_append newlib_search_path " $ladir" + deplibs="$lib $deplibs" + + linkalldeplibs=false + if test no != "$link_all_deplibs" || test -z "$library_names" || + test no = "$build_libtool_libs"; then + linkalldeplibs=: + fi + + tmp_libs= + for deplib in $dependency_libs; do + case $deplib in + -L*) func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + esac + # Need to link against all dependency_libs? + if $linkalldeplibs; then + deplibs="$deplib $deplibs" + else + # Need to hardcode shared library paths + # or/and link against static libraries + newdependency_libs="$deplib $newdependency_libs" + fi + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append tmp_libs " $deplib" + done # for deplib + continue + fi # $linkmode = prog... + + if test prog,link = "$linkmode,$pass"; then + if test -n "$library_names" && + { { test no = "$prefer_static_libs" || + test built,yes = "$prefer_static_libs,$installed"; } || + test -z "$old_library"; }; then + # We need to hardcode the library path + if test -n "$shlibpath_var" && test -z "$avoidtemprpath"; then + # Make sure the rpath contains only unique directories. + case $temp_rpath: in + *"$absdir:"*) ;; + *) func_append temp_rpath "$absdir:" ;; + esac + fi + + # Hardcode the library path. + # Skip directories that are in the system default run-time + # search path. + case " $sys_lib_dlsearch_path " in + *" $absdir "*) ;; + *) + case "$compile_rpath " in + *" $absdir "*) ;; + *) func_append compile_rpath " $absdir" ;; + esac + ;; + esac + case " $sys_lib_dlsearch_path " in + *" $libdir "*) ;; + *) + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + ;; + esac + fi # $linkmode,$pass = prog,link... + + if $alldeplibs && + { test pass_all = "$deplibs_check_method" || + { test yes = "$build_libtool_libs" && + test -n "$library_names"; }; }; then + # We only need to search for static libraries + continue + fi + fi + + link_static=no # Whether the deplib will be linked statically + use_static_libs=$prefer_static_libs + if test built = "$use_static_libs" && test yes = "$installed"; then + use_static_libs=no + fi + if test -n "$library_names" && + { test no = "$use_static_libs" || test -z "$old_library"; }; then + case $host in + *cygwin* | *mingw* | *cegcc* | *os2*) + # No point in relinking DLLs because paths are not encoded + func_append notinst_deplibs " $lib" + need_relink=no + ;; + *) + if test no = "$installed"; then + func_append notinst_deplibs " $lib" + need_relink=yes + fi + ;; + esac + # This is a shared library + + # Warn about portability, can't link against -module's on some + # systems (darwin). Don't bleat about dlopened modules though! + dlopenmodule= + for dlpremoduletest in $dlprefiles; do + if test "X$dlpremoduletest" = "X$lib"; then + dlopenmodule=$dlpremoduletest + break + fi + done + if test -z "$dlopenmodule" && test yes = "$shouldnotlink" && test link = "$pass"; then + echo + if test prog = "$linkmode"; then + $ECHO "*** Warning: Linking the executable $output against the loadable module" + else + $ECHO "*** Warning: Linking the shared library $output against the loadable module" + fi + $ECHO "*** $linklib is not portable!" + fi + if test lib = "$linkmode" && + test yes = "$hardcode_into_libs"; then + # Hardcode the library path. + # Skip directories that are in the system default run-time + # search path. + case " $sys_lib_dlsearch_path " in + *" $absdir "*) ;; + *) + case "$compile_rpath " in + *" $absdir "*) ;; + *) func_append compile_rpath " $absdir" ;; + esac + ;; + esac + case " $sys_lib_dlsearch_path " in + *" $libdir "*) ;; + *) + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + ;; + esac + fi + + if test -n "$old_archive_from_expsyms_cmds"; then + # figure out the soname + set dummy $library_names + shift + realname=$1 + shift + libname=`eval "\\$ECHO \"$libname_spec\""` + # use dlname if we got it. it's perfectly good, no? + if test -n "$dlname"; then + soname=$dlname + elif test -n "$soname_spec"; then + # bleh windows + case $host in + *cygwin* | mingw* | *cegcc* | *os2*) + func_arith $current - $age + major=$func_arith_result + versuffix=-$major + ;; + esac + eval soname=\"$soname_spec\" + else + soname=$realname + fi + + # Make a new name for the extract_expsyms_cmds to use + soroot=$soname + func_basename "$soroot" + soname=$func_basename_result + func_stripname 'lib' '.dll' "$soname" + newlib=libimp-$func_stripname_result.a + + # If the library has no export list, then create one now + if test -f "$output_objdir/$soname-def"; then : + else + func_verbose "extracting exported symbol list from '$soname'" + func_execute_cmds "$extract_expsyms_cmds" 'exit $?' + fi + + # Create $newlib + if test -f "$output_objdir/$newlib"; then :; else + func_verbose "generating import library for '$soname'" + func_execute_cmds "$old_archive_from_expsyms_cmds" 'exit $?' + fi + # make sure the library variables are pointing to the new library + dir=$output_objdir + linklib=$newlib + fi # test -n "$old_archive_from_expsyms_cmds" + + if test prog = "$linkmode" || test relink != "$opt_mode"; then + add_shlibpath= + add_dir= + add= + lib_linked=yes + case $hardcode_action in + immediate | unsupported) + if test no = "$hardcode_direct"; then + add=$dir/$linklib + case $host in + *-*-sco3.2v5.0.[024]*) add_dir=-L$dir ;; + *-*-sysv4*uw2*) add_dir=-L$dir ;; + *-*-sysv5OpenUNIX* | *-*-sysv5UnixWare7.[01].[10]* | \ + *-*-unixware7*) add_dir=-L$dir ;; + *-*-darwin* ) + # if the lib is a (non-dlopened) module then we cannot + # link against it, someone is ignoring the earlier warnings + if /usr/bin/file -L $add 2> /dev/null | + $GREP ": [^:]* bundle" >/dev/null; then + if test "X$dlopenmodule" != "X$lib"; then + $ECHO "*** Warning: lib $linklib is a module, not a shared library" + if test -z "$old_library"; then + echo + echo "*** And there doesn't seem to be a static archive available" + echo "*** The link will probably fail, sorry" + else + add=$dir/$old_library + fi + elif test -n "$old_library"; then + add=$dir/$old_library + fi + fi + esac + elif test no = "$hardcode_minus_L"; then + case $host in + *-*-sunos*) add_shlibpath=$dir ;; + esac + add_dir=-L$dir + add=-l$name + elif test no = "$hardcode_shlibpath_var"; then + add_shlibpath=$dir + add=-l$name + else + lib_linked=no + fi + ;; + relink) + if test yes = "$hardcode_direct" && + test no = "$hardcode_direct_absolute"; then + add=$dir/$linklib + elif test yes = "$hardcode_minus_L"; then + add_dir=-L$absdir + # Try looking first in the location we're being installed to. + if test -n "$inst_prefix_dir"; then + case $libdir in + [\\/]*) + func_append add_dir " -L$inst_prefix_dir$libdir" + ;; + esac + fi + add=-l$name + elif test yes = "$hardcode_shlibpath_var"; then + add_shlibpath=$dir + add=-l$name + else + lib_linked=no + fi + ;; + *) lib_linked=no ;; + esac + + if test yes != "$lib_linked"; then + func_fatal_configuration "unsupported hardcode properties" + fi + + if test -n "$add_shlibpath"; then + case :$compile_shlibpath: in + *":$add_shlibpath:"*) ;; + *) func_append compile_shlibpath "$add_shlibpath:" ;; + esac + fi + if test prog = "$linkmode"; then + test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs" + test -n "$add" && compile_deplibs="$add $compile_deplibs" + else + test -n "$add_dir" && deplibs="$add_dir $deplibs" + test -n "$add" && deplibs="$add $deplibs" + if test yes != "$hardcode_direct" && + test yes != "$hardcode_minus_L" && + test yes = "$hardcode_shlibpath_var"; then + case :$finalize_shlibpath: in + *":$libdir:"*) ;; + *) func_append finalize_shlibpath "$libdir:" ;; + esac + fi + fi + fi + + if test prog = "$linkmode" || test relink = "$opt_mode"; then + add_shlibpath= + add_dir= + add= + # Finalize command for both is simple: just hardcode it. + if test yes = "$hardcode_direct" && + test no = "$hardcode_direct_absolute"; then + add=$libdir/$linklib + elif test yes = "$hardcode_minus_L"; then + add_dir=-L$libdir + add=-l$name + elif test yes = "$hardcode_shlibpath_var"; then + case :$finalize_shlibpath: in + *":$libdir:"*) ;; + *) func_append finalize_shlibpath "$libdir:" ;; + esac + add=-l$name + elif test yes = "$hardcode_automatic"; then + if test -n "$inst_prefix_dir" && + test -f "$inst_prefix_dir$libdir/$linklib"; then + add=$inst_prefix_dir$libdir/$linklib + else + add=$libdir/$linklib + fi + else + # We cannot seem to hardcode it, guess we'll fake it. + add_dir=-L$libdir + # Try looking first in the location we're being installed to. + if test -n "$inst_prefix_dir"; then + case $libdir in + [\\/]*) + func_append add_dir " -L$inst_prefix_dir$libdir" + ;; + esac + fi + add=-l$name + fi + + if test prog = "$linkmode"; then + test -n "$add_dir" && finalize_deplibs="$add_dir $finalize_deplibs" + test -n "$add" && finalize_deplibs="$add $finalize_deplibs" + else + test -n "$add_dir" && deplibs="$add_dir $deplibs" + test -n "$add" && deplibs="$add $deplibs" + fi + fi + elif test prog = "$linkmode"; then + # Here we assume that one of hardcode_direct or hardcode_minus_L + # is not unsupported. This is valid on all known static and + # shared platforms. + if test unsupported != "$hardcode_direct"; then + test -n "$old_library" && linklib=$old_library + compile_deplibs="$dir/$linklib $compile_deplibs" + finalize_deplibs="$dir/$linklib $finalize_deplibs" + else + compile_deplibs="-l$name -L$dir $compile_deplibs" + finalize_deplibs="-l$name -L$dir $finalize_deplibs" + fi + elif test yes = "$build_libtool_libs"; then + # Not a shared library + if test pass_all != "$deplibs_check_method"; then + # We're trying link a shared library against a static one + # but the system doesn't support it. + + # Just print a warning and add the library to dependency_libs so + # that the program can be linked against the static library. + echo + $ECHO "*** Warning: This system cannot link to static lib archive $lib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have." + if test yes = "$module"; then + echo "*** But as you try to build a module library, libtool will still create " + echo "*** a static module, that should work as long as the dlopening application" + echo "*** is linked with the -dlopen flag to resolve symbols at runtime." + if test -z "$global_symbol_pipe"; then + echo + echo "*** However, this would only work if libtool was able to extract symbol" + echo "*** lists from a program, using 'nm' or equivalent, but libtool could" + echo "*** not find such a program. So, this module is probably useless." + echo "*** 'nm' from GNU binutils and a full rebuild may help." + fi + if test no = "$build_old_libs"; then + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + fi + else + deplibs="$dir/$old_library $deplibs" + link_static=yes + fi + fi # link shared/static library? + + if test lib = "$linkmode"; then + if test -n "$dependency_libs" && + { test yes != "$hardcode_into_libs" || + test yes = "$build_old_libs" || + test yes = "$link_static"; }; then + # Extract -R from dependency_libs + temp_deplibs= + for libdir in $dependency_libs; do + case $libdir in + -R*) func_stripname '-R' '' "$libdir" + temp_xrpath=$func_stripname_result + case " $xrpath " in + *" $temp_xrpath "*) ;; + *) func_append xrpath " $temp_xrpath";; + esac;; + *) func_append temp_deplibs " $libdir";; + esac + done + dependency_libs=$temp_deplibs + fi + + func_append newlib_search_path " $absdir" + # Link against this library + test no = "$link_static" && newdependency_libs="$abs_ladir/$laname $newdependency_libs" + # ... and its dependency_libs + tmp_libs= + for deplib in $dependency_libs; do + newdependency_libs="$deplib $newdependency_libs" + case $deplib in + -L*) func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result";; + *) func_resolve_sysroot "$deplib" ;; + esac + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $func_resolve_sysroot_result "*) + func_append specialdeplibs " $func_resolve_sysroot_result" ;; + esac + fi + func_append tmp_libs " $func_resolve_sysroot_result" + done + + if test no != "$link_all_deplibs"; then + # Add the search paths of all dependency libraries + for deplib in $dependency_libs; do + path= + case $deplib in + -L*) path=$deplib ;; + *.la) + func_resolve_sysroot "$deplib" + deplib=$func_resolve_sysroot_result + func_dirname "$deplib" "" "." + dir=$func_dirname_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) absdir=$dir ;; + *) + absdir=`cd "$dir" && pwd` + if test -z "$absdir"; then + func_warning "cannot determine absolute directory name of '$dir'" + absdir=$dir + fi + ;; + esac + if $GREP "^installed=no" $deplib > /dev/null; then + case $host in + *-*-darwin*) + depdepl= + eval deplibrary_names=`$SED -n -e 's/^library_names=\(.*\)$/\1/p' $deplib` + if test -n "$deplibrary_names"; then + for tmp in $deplibrary_names; do + depdepl=$tmp + done + if test -f "$absdir/$objdir/$depdepl"; then + depdepl=$absdir/$objdir/$depdepl + darwin_install_name=`$OTOOL -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` + if test -z "$darwin_install_name"; then + darwin_install_name=`$OTOOL64 -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` + fi + func_append compiler_flags " $wl-dylib_file $wl$darwin_install_name:$depdepl" + func_append linker_flags " -dylib_file $darwin_install_name:$depdepl" + path= + fi + fi + ;; + *) + path=-L$absdir/$objdir + ;; + esac + else + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $deplib` + test -z "$libdir" && \ + func_fatal_error "'$deplib' is not a valid libtool archive" + test "$absdir" != "$libdir" && \ + func_warning "'$deplib' seems to be moved" + + path=-L$absdir + fi + ;; + esac + case " $deplibs " in + *" $path "*) ;; + *) deplibs="$path $deplibs" ;; + esac + done + fi # link_all_deplibs != no + fi # linkmode = lib + done # for deplib in $libs + if test link = "$pass"; then + if test prog = "$linkmode"; then + compile_deplibs="$new_inherited_linker_flags $compile_deplibs" + finalize_deplibs="$new_inherited_linker_flags $finalize_deplibs" + else + compiler_flags="$compiler_flags "`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + fi + fi + dependency_libs=$newdependency_libs + if test dlpreopen = "$pass"; then + # Link the dlpreopened libraries before other libraries + for deplib in $save_deplibs; do + deplibs="$deplib $deplibs" + done + fi + if test dlopen != "$pass"; then + test conv = "$pass" || { + # Make sure lib_search_path contains only unique directories. + lib_search_path= + for dir in $newlib_search_path; do + case "$lib_search_path " in + *" $dir "*) ;; + *) func_append lib_search_path " $dir" ;; + esac + done + newlib_search_path= + } + + if test prog,link = "$linkmode,$pass"; then + vars="compile_deplibs finalize_deplibs" + else + vars=deplibs + fi + for var in $vars dependency_libs; do + # Add libraries to $var in reverse order + eval tmp_libs=\"\$$var\" + new_libs= + for deplib in $tmp_libs; do + # FIXME: Pedantically, this is the right thing to do, so + # that some nasty dependency loop isn't accidentally + # broken: + #new_libs="$deplib $new_libs" + # Pragmatically, this seems to cause very few problems in + # practice: + case $deplib in + -L*) new_libs="$deplib $new_libs" ;; + -R*) ;; + *) + # And here is the reason: when a library appears more + # than once as an explicit dependence of a library, or + # is implicitly linked in more than once by the + # compiler, it is considered special, and multiple + # occurrences thereof are not removed. Compare this + # with having the same library being listed as a + # dependency of multiple other libraries: in this case, + # we know (pedantically, we assume) the library does not + # need to be listed more than once, so we keep only the + # last copy. This is not always right, but it is rare + # enough that we require users that really mean to play + # such unportable linking tricks to link the library + # using -Wl,-lname, so that libtool does not consider it + # for duplicate removal. + case " $specialdeplibs " in + *" $deplib "*) new_libs="$deplib $new_libs" ;; + *) + case " $new_libs " in + *" $deplib "*) ;; + *) new_libs="$deplib $new_libs" ;; + esac + ;; + esac + ;; + esac + done + tmp_libs= + for deplib in $new_libs; do + case $deplib in + -L*) + case " $tmp_libs " in + *" $deplib "*) ;; + *) func_append tmp_libs " $deplib" ;; + esac + ;; + *) func_append tmp_libs " $deplib" ;; + esac + done + eval $var=\"$tmp_libs\" + done # for var + fi + + # Add Sun CC postdeps if required: + test CXX = "$tagname" && { + case $host_os in + linux*) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) # Sun C++ 5.9 + func_suncc_cstd_abi + + if test no != "$suncc_use_cstd_abi"; then + func_append postdeps ' -library=Cstd -library=Crun' + fi + ;; + esac + ;; + + solaris*) + func_cc_basename "$CC" + case $func_cc_basename_result in + CC* | sunCC*) + func_suncc_cstd_abi + + if test no != "$suncc_use_cstd_abi"; then + func_append postdeps ' -library=Cstd -library=Crun' + fi + ;; + esac + ;; + esac + } + + # Last step: remove runtime libs from dependency_libs + # (they stay in deplibs) + tmp_libs= + for i in $dependency_libs; do + case " $predeps $postdeps $compiler_lib_search_path " in + *" $i "*) + i= + ;; + esac + if test -n "$i"; then + func_append tmp_libs " $i" + fi + done + dependency_libs=$tmp_libs + done # for pass + if test prog = "$linkmode"; then + dlfiles=$newdlfiles + fi + if test prog = "$linkmode" || test lib = "$linkmode"; then + dlprefiles=$newdlprefiles + fi + + case $linkmode in + oldlib) + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + func_warning "'-dlopen' is ignored for archives" + fi + + case " $deplibs" in + *\ -l* | *\ -L*) + func_warning "'-l' and '-L' are ignored for archives" ;; + esac + + test -n "$rpath" && \ + func_warning "'-rpath' is ignored for archives" + + test -n "$xrpath" && \ + func_warning "'-R' is ignored for archives" + + test -n "$vinfo" && \ + func_warning "'-version-info/-version-number' is ignored for archives" + + test -n "$release" && \ + func_warning "'-release' is ignored for archives" + + test -n "$export_symbols$export_symbols_regex" && \ + func_warning "'-export-symbols' is ignored for archives" + + # Now set the variables for building old libraries. + build_libtool_libs=no + oldlibs=$output + func_append objs "$old_deplibs" + ;; + + lib) + # Make sure we only generate libraries of the form 'libNAME.la'. + case $outputname in + lib*) + func_stripname 'lib' '.la' "$outputname" + name=$func_stripname_result + eval shared_ext=\"$shrext_cmds\" + eval libname=\"$libname_spec\" + ;; + *) + test no = "$module" \ + && func_fatal_help "libtool library '$output' must begin with 'lib'" + + if test no != "$need_lib_prefix"; then + # Add the "lib" prefix for modules if required + func_stripname '' '.la' "$outputname" + name=$func_stripname_result + eval shared_ext=\"$shrext_cmds\" + eval libname=\"$libname_spec\" + else + func_stripname '' '.la' "$outputname" + libname=$func_stripname_result + fi + ;; + esac + + if test -n "$objs"; then + if test pass_all != "$deplibs_check_method"; then + func_fatal_error "cannot build libtool library '$output' from non-libtool objects on this host:$objs" + else + echo + $ECHO "*** Warning: Linking the shared library $output against the non-libtool" + $ECHO "*** objects $objs is not portable!" + func_append libobjs " $objs" + fi + fi + + test no = "$dlself" \ + || func_warning "'-dlopen self' is ignored for libtool libraries" + + set dummy $rpath + shift + test 1 -lt "$#" \ + && func_warning "ignoring multiple '-rpath's for a libtool library" + + install_libdir=$1 + + oldlibs= + if test -z "$rpath"; then + if test yes = "$build_libtool_libs"; then + # Building a libtool convenience library. + # Some compilers have problems with a '.al' extension so + # convenience libraries should have the same extension an + # archive normally would. + oldlibs="$output_objdir/$libname.$libext $oldlibs" + build_libtool_libs=convenience + build_old_libs=yes + fi + + test -n "$vinfo" && \ + func_warning "'-version-info/-version-number' is ignored for convenience libraries" + + test -n "$release" && \ + func_warning "'-release' is ignored for convenience libraries" + else + + # Parse the version information argument. + save_ifs=$IFS; IFS=: + set dummy $vinfo 0 0 0 + shift + IFS=$save_ifs + + test -n "$7" && \ + func_fatal_help "too many parameters to '-version-info'" + + # convert absolute version numbers to libtool ages + # this retains compatibility with .la files and attempts + # to make the code below a bit more comprehensible + + case $vinfo_number in + yes) + number_major=$1 + number_minor=$2 + number_revision=$3 + # + # There are really only two kinds -- those that + # use the current revision as the major version + # and those that subtract age and use age as + # a minor version. But, then there is irix + # that has an extra 1 added just for fun + # + case $version_type in + # correct linux to gnu/linux during the next big refactor + darwin|freebsd-elf|linux|osf|windows|none) + func_arith $number_major + $number_minor + current=$func_arith_result + age=$number_minor + revision=$number_revision + ;; + freebsd-aout|qnx|sunos) + current=$number_major + revision=$number_minor + age=0 + ;; + irix|nonstopux) + func_arith $number_major + $number_minor + current=$func_arith_result + age=$number_minor + revision=$number_minor + lt_irix_increment=no + ;; + esac + ;; + no) + current=$1 + revision=$2 + age=$3 + ;; + esac + + # Check that each of the things are valid numbers. + case $current in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "CURRENT '$current' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + case $revision in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "REVISION '$revision' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + case $age in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "AGE '$age' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + if test "$age" -gt "$current"; then + func_error "AGE '$age' is greater than the current interface number '$current'" + func_fatal_error "'$vinfo' is not valid version information" + fi + + # Calculate the version variables. + major= + versuffix= + verstring= + case $version_type in + none) ;; + + darwin) + # Like Linux, but with the current version available in + # verstring for coding it into the library header + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + # Darwin ld doesn't like 0 for these options... + func_arith $current + 1 + minor_current=$func_arith_result + xlcverstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" + verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" + # On Darwin other compilers + case $CC in + nagfor*) + verstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" + ;; + *) + verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" + ;; + esac + ;; + + freebsd-aout) + major=.$current + versuffix=.$current.$revision + ;; + + freebsd-elf) + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + ;; + + irix | nonstopux) + if test no = "$lt_irix_increment"; then + func_arith $current - $age + else + func_arith $current - $age + 1 + fi + major=$func_arith_result + + case $version_type in + nonstopux) verstring_prefix=nonstopux ;; + *) verstring_prefix=sgi ;; + esac + verstring=$verstring_prefix$major.$revision + + # Add in all the interfaces that we are compatible with. + loop=$revision + while test 0 -ne "$loop"; do + func_arith $revision - $loop + iface=$func_arith_result + func_arith $loop - 1 + loop=$func_arith_result + verstring=$verstring_prefix$major.$iface:$verstring + done + + # Before this point, $major must not contain '.'. + major=.$major + versuffix=$major.$revision + ;; + + linux) # correct to gnu/linux during the next big refactor + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + ;; + + osf) + func_arith $current - $age + major=.$func_arith_result + versuffix=.$current.$age.$revision + verstring=$current.$age.$revision + + # Add in all the interfaces that we are compatible with. + loop=$age + while test 0 -ne "$loop"; do + func_arith $current - $loop + iface=$func_arith_result + func_arith $loop - 1 + loop=$func_arith_result + verstring=$verstring:$iface.0 + done + + # Make executables depend on our current version. + func_append verstring ":$current.0" + ;; + + qnx) + major=.$current + versuffix=.$current + ;; + + sco) + major=.$current + versuffix=.$current + ;; + + sunos) + major=.$current + versuffix=.$current.$revision + ;; + + windows) + # Use '-' rather than '.', since we only want one + # extension on DOS 8.3 file systems. + func_arith $current - $age + major=$func_arith_result + versuffix=-$major + ;; + + *) + func_fatal_configuration "unknown library version type '$version_type'" + ;; + esac + + # Clear the version info if we defaulted, and they specified a release. + if test -z "$vinfo" && test -n "$release"; then + major= + case $version_type in + darwin) + # we can't check for "0.0" in archive_cmds due to quoting + # problems, so we reset it completely + verstring= + ;; + *) + verstring=0.0 + ;; + esac + if test no = "$need_version"; then + versuffix= + else + versuffix=.0.0 + fi + fi + + # Remove version info from name if versioning should be avoided + if test yes,no = "$avoid_version,$need_version"; then + major= + versuffix= + verstring= + fi + + # Check to see if the archive will have undefined symbols. + if test yes = "$allow_undefined"; then + if test unsupported = "$allow_undefined_flag"; then + if test yes = "$build_old_libs"; then + func_warning "undefined symbols not allowed in $host shared libraries; building static only" + build_libtool_libs=no + else + func_fatal_error "can't build $host shared library unless -no-undefined is specified" + fi + fi + else + # Don't allow undefined symbols. + allow_undefined_flag=$no_undefined_flag + fi + + fi + + func_generate_dlsyms "$libname" "$libname" : + func_append libobjs " $symfileobj" + test " " = "$libobjs" && libobjs= + + if test relink != "$opt_mode"; then + # Remove our outputs, but don't remove object files since they + # may have been created when compiling PIC objects. + removelist= + tempremovelist=`$ECHO "$output_objdir/*"` + for p in $tempremovelist; do + case $p in + *.$objext | *.gcno) + ;; + $output_objdir/$outputname | $output_objdir/$libname.* | $output_objdir/$libname$release.*) + if test -n "$precious_files_regex"; then + if $ECHO "$p" | $EGREP -e "$precious_files_regex" >/dev/null 2>&1 + then + continue + fi + fi + func_append removelist " $p" + ;; + *) ;; + esac + done + test -n "$removelist" && \ + func_show_eval "${RM}r \$removelist" + fi + + # Now set the variables for building old libraries. + if test yes = "$build_old_libs" && test convenience != "$build_libtool_libs"; then + func_append oldlibs " $output_objdir/$libname.$libext" + + # Transform .lo files to .o files. + oldobjs="$objs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.$libext$/d; $lo2o" | $NL2SP` + fi + + # Eliminate all temporary directories. + #for path in $notinst_path; do + # lib_search_path=`$ECHO "$lib_search_path " | $SED "s% $path % %g"` + # deplibs=`$ECHO "$deplibs " | $SED "s% -L$path % %g"` + # dependency_libs=`$ECHO "$dependency_libs " | $SED "s% -L$path % %g"` + #done + + if test -n "$xrpath"; then + # If the user specified any rpath flags, then add them. + temp_xrpath= + for libdir in $xrpath; do + func_replace_sysroot "$libdir" + func_append temp_xrpath " -R$func_replace_sysroot_result" + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + done + if test yes != "$hardcode_into_libs" || test yes = "$build_old_libs"; then + dependency_libs="$temp_xrpath $dependency_libs" + fi + fi + + # Make sure dlfiles contains only unique files that won't be dlpreopened + old_dlfiles=$dlfiles + dlfiles= + for lib in $old_dlfiles; do + case " $dlprefiles $dlfiles " in + *" $lib "*) ;; + *) func_append dlfiles " $lib" ;; + esac + done + + # Make sure dlprefiles contains only unique files + old_dlprefiles=$dlprefiles + dlprefiles= + for lib in $old_dlprefiles; do + case "$dlprefiles " in + *" $lib "*) ;; + *) func_append dlprefiles " $lib" ;; + esac + done + + if test yes = "$build_libtool_libs"; then + if test -n "$rpath"; then + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*) + # these systems don't actually have a c library (as such)! + ;; + *-*-rhapsody* | *-*-darwin1.[012]) + # Rhapsody C library is in the System framework + func_append deplibs " System.ltframework" + ;; + *-*-netbsd*) + # Don't link with libc until the a.out ld.so is fixed. + ;; + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) + # Do not include libc due to us having libc/libc_r. + ;; + *-*-sco3.2v5* | *-*-sco5v6*) + # Causes problems with __ctype + ;; + *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) + # Compiler inserts libc in the correct place for threads to work + ;; + *) + # Add libc to deplibs on all other systems if necessary. + if test yes = "$build_libtool_need_lc"; then + func_append deplibs " -lc" + fi + ;; + esac + fi + + # Transform deplibs into only deplibs that can be linked in shared. + name_save=$name + libname_save=$libname + release_save=$release + versuffix_save=$versuffix + major_save=$major + # I'm not sure if I'm treating the release correctly. I think + # release should show up in the -l (ie -lgmp5) so we don't want to + # add it in twice. Is that correct? + release= + versuffix= + major= + newdeplibs= + droppeddeps=no + case $deplibs_check_method in + pass_all) + # Don't check for shared/static. Everything works. + # This might be a little naive. We might want to check + # whether the library exists or not. But this is on + # osf3 & osf4 and I'm not really sure... Just + # implementing what was already the behavior. + newdeplibs=$deplibs + ;; + test_compile) + # This code stresses the "libraries are programs" paradigm to its + # limits. Maybe even breaks it. We compile a program, linking it + # against the deplibs as a proxy for the library. Then we can check + # whether they linked in statically or dynamically with ldd. + $opt_dry_run || $RM conftest.c + cat > conftest.c </dev/null` + $nocaseglob + else + potential_libs=`ls $i/$libnameglob[.-]* 2>/dev/null` + fi + for potent_lib in $potential_libs; do + # Follow soft links. + if ls -lLd "$potent_lib" 2>/dev/null | + $GREP " -> " >/dev/null; then + continue + fi + # The statement above tries to avoid entering an + # endless loop below, in case of cyclic links. + # We might still enter an endless loop, since a link + # loop can be closed while we follow links, + # but so what? + potlib=$potent_lib + while test -h "$potlib" 2>/dev/null; do + potliblink=`ls -ld $potlib | $SED 's/.* -> //'` + case $potliblink in + [\\/]* | [A-Za-z]:[\\/]*) potlib=$potliblink;; + *) potlib=`$ECHO "$potlib" | $SED 's|[^/]*$||'`"$potliblink";; + esac + done + if eval $file_magic_cmd \"\$potlib\" 2>/dev/null | + $SED -e 10q | + $EGREP "$file_magic_regex" > /dev/null; then + func_append newdeplibs " $a_deplib" + a_deplib= + break 2 + fi + done + done + fi + if test -n "$a_deplib"; then + droppeddeps=yes + echo + $ECHO "*** Warning: linker path does not have real file for library $a_deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because I did check the linker path looking for a file starting" + if test -z "$potlib"; then + $ECHO "*** with $libname but no candidates were found. (...for file magic test)" + else + $ECHO "*** with $libname and none of the candidates passed a file format test" + $ECHO "*** using a file magic. Last file checked: $potlib" + fi + fi + ;; + *) + # Add a -L argument. + func_append newdeplibs " $a_deplib" + ;; + esac + done # Gone through all deplibs. + ;; + match_pattern*) + set dummy $deplibs_check_method; shift + match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` + for a_deplib in $deplibs; do + case $a_deplib in + -l*) + func_stripname -l '' "$a_deplib" + name=$func_stripname_result + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + case " $predeps $postdeps " in + *" $a_deplib "*) + func_append newdeplibs " $a_deplib" + a_deplib= + ;; + esac + fi + if test -n "$a_deplib"; then + libname=`eval "\\$ECHO \"$libname_spec\""` + for i in $lib_search_path $sys_lib_search_path $shlib_search_path; do + potential_libs=`ls $i/$libname[.-]* 2>/dev/null` + for potent_lib in $potential_libs; do + potlib=$potent_lib # see symlink-check above in file_magic test + if eval "\$ECHO \"$potent_lib\"" 2>/dev/null | $SED 10q | \ + $EGREP "$match_pattern_regex" > /dev/null; then + func_append newdeplibs " $a_deplib" + a_deplib= + break 2 + fi + done + done + fi + if test -n "$a_deplib"; then + droppeddeps=yes + echo + $ECHO "*** Warning: linker path does not have real file for library $a_deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because I did check the linker path looking for a file starting" + if test -z "$potlib"; then + $ECHO "*** with $libname but no candidates were found. (...for regex pattern test)" + else + $ECHO "*** with $libname and none of the candidates passed a file format test" + $ECHO "*** using a regex pattern. Last file checked: $potlib" + fi + fi + ;; + *) + # Add a -L argument. + func_append newdeplibs " $a_deplib" + ;; + esac + done # Gone through all deplibs. + ;; + none | unknown | *) + newdeplibs= + tmp_deplibs=`$ECHO " $deplibs" | $SED 's/ -lc$//; s/ -[LR][^ ]*//g'` + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + for i in $predeps $postdeps; do + # can't use Xsed below, because $i might contain '/' + tmp_deplibs=`$ECHO " $tmp_deplibs" | $SED "s|$i||"` + done + fi + case $tmp_deplibs in + *[!\ \ ]*) + echo + if test none = "$deplibs_check_method"; then + echo "*** Warning: inter-library dependencies are not supported in this platform." + else + echo "*** Warning: inter-library dependencies are not known to be supported." + fi + echo "*** All declared inter-library dependencies are being dropped." + droppeddeps=yes + ;; + esac + ;; + esac + versuffix=$versuffix_save + major=$major_save + release=$release_save + libname=$libname_save + name=$name_save + + case $host in + *-*-rhapsody* | *-*-darwin1.[012]) + # On Rhapsody replace the C library with the System framework + newdeplibs=`$ECHO " $newdeplibs" | $SED 's/ -lc / System.ltframework /'` + ;; + esac + + if test yes = "$droppeddeps"; then + if test yes = "$module"; then + echo + echo "*** Warning: libtool could not satisfy all declared inter-library" + $ECHO "*** dependencies of module $libname. Therefore, libtool will create" + echo "*** a static module, that should work as long as the dlopening" + echo "*** application is linked with the -dlopen flag." + if test -z "$global_symbol_pipe"; then + echo + echo "*** However, this would only work if libtool was able to extract symbol" + echo "*** lists from a program, using 'nm' or equivalent, but libtool could" + echo "*** not find such a program. So, this module is probably useless." + echo "*** 'nm' from GNU binutils and a full rebuild may help." + fi + if test no = "$build_old_libs"; then + oldlibs=$output_objdir/$libname.$libext + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + else + echo "*** The inter-library dependencies that have been dropped here will be" + echo "*** automatically added whenever a program is linked with this library" + echo "*** or is declared to -dlopen it." + + if test no = "$allow_undefined"; then + echo + echo "*** Since this library must not contain undefined symbols," + echo "*** because either the platform does not support them or" + echo "*** it was explicitly requested with -no-undefined," + echo "*** libtool will only create a static version of it." + if test no = "$build_old_libs"; then + oldlibs=$output_objdir/$libname.$libext + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + fi + fi + fi + # Done checking deplibs! + deplibs=$newdeplibs + fi + # Time to change all our "foo.ltframework" stuff back to "-framework foo" + case $host in + *-*-darwin*) + newdeplibs=`$ECHO " $newdeplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + new_inherited_linker_flags=`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + deplibs=`$ECHO " $deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + ;; + esac + + # move library search paths that coincide with paths to not yet + # installed libraries to the beginning of the library search list + new_libs= + for path in $notinst_path; do + case " $new_libs " in + *" -L$path/$objdir "*) ;; + *) + case " $deplibs " in + *" -L$path/$objdir "*) + func_append new_libs " -L$path/$objdir" ;; + esac + ;; + esac + done + for deplib in $deplibs; do + case $deplib in + -L*) + case " $new_libs " in + *" $deplib "*) ;; + *) func_append new_libs " $deplib" ;; + esac + ;; + *) func_append new_libs " $deplib" ;; + esac + done + deplibs=$new_libs + + # All the library-specific variables (install_libdir is set above). + library_names= + old_library= + dlname= + + # Test again, we may have decided not to build it any more + if test yes = "$build_libtool_libs"; then + # Remove $wl instances when linking with ld. + # FIXME: should test the right _cmds variable. + case $archive_cmds in + *\$LD\ *) wl= ;; + esac + if test yes = "$hardcode_into_libs"; then + # Hardcode the library paths + hardcode_libdirs= + dep_rpath= + rpath=$finalize_rpath + test relink = "$opt_mode" || rpath=$compile_rpath$rpath + for libdir in $rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + func_replace_sysroot "$libdir" + libdir=$func_replace_sysroot_result + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append dep_rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$perm_rpath " in + *" $libdir "*) ;; + *) func_append perm_rpath " $libdir" ;; + esac + fi + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval "dep_rpath=\"$hardcode_libdir_flag_spec\"" + fi + if test -n "$runpath_var" && test -n "$perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $perm_rpath; do + func_append rpath "$dir:" + done + eval "$runpath_var='$rpath\$$runpath_var'; export $runpath_var" + fi + test -n "$dep_rpath" && deplibs="$dep_rpath $deplibs" + fi + + shlibpath=$finalize_shlibpath + test relink = "$opt_mode" || shlibpath=$compile_shlibpath$shlibpath + if test -n "$shlibpath"; then + eval "$shlibpath_var='$shlibpath\$$shlibpath_var'; export $shlibpath_var" + fi + + # Get the real and link names of the library. + eval shared_ext=\"$shrext_cmds\" + eval library_names=\"$library_names_spec\" + set dummy $library_names + shift + realname=$1 + shift + + if test -n "$soname_spec"; then + eval soname=\"$soname_spec\" + else + soname=$realname + fi + if test -z "$dlname"; then + dlname=$soname + fi + + lib=$output_objdir/$realname + linknames= + for link + do + func_append linknames " $link" + done + + # Use standard objects if they are pic + test -z "$pic_flag" && libobjs=`$ECHO "$libobjs" | $SP2NL | $SED "$lo2o" | $NL2SP` + test "X$libobjs" = "X " && libobjs= + + delfiles= + if test -n "$export_symbols" && test -n "$include_expsyms"; then + $opt_dry_run || cp "$export_symbols" "$output_objdir/$libname.uexp" + export_symbols=$output_objdir/$libname.uexp + func_append delfiles " $export_symbols" + fi + + orig_export_symbols= + case $host_os in + cygwin* | mingw* | cegcc*) + if test -n "$export_symbols" && test -z "$export_symbols_regex"; then + # exporting using user supplied symfile + func_dll_def_p "$export_symbols" || { + # and it's NOT already a .def file. Must figure out + # which of the given symbols are data symbols and tag + # them as such. So, trigger use of export_symbols_cmds. + # export_symbols gets reassigned inside the "prepare + # the list of exported symbols" if statement, so the + # include_expsyms logic still works. + orig_export_symbols=$export_symbols + export_symbols= + always_export_symbols=yes + } + fi + ;; + esac + + # Prepare the list of exported symbols + if test -z "$export_symbols"; then + if test yes = "$always_export_symbols" || test -n "$export_symbols_regex"; then + func_verbose "generating symbol list for '$libname.la'" + export_symbols=$output_objdir/$libname.exp + $opt_dry_run || $RM $export_symbols + cmds=$export_symbols_cmds + save_ifs=$IFS; IFS='~' + for cmd1 in $cmds; do + IFS=$save_ifs + # Take the normal branch if the nm_file_list_spec branch + # doesn't work or if tool conversion is not needed. + case $nm_file_list_spec~$to_tool_file_cmd in + *~func_convert_file_noop | *~func_convert_file_msys_to_w32 | ~*) + try_normal_branch=yes + eval cmd=\"$cmd1\" + func_len " $cmd" + len=$func_len_result + ;; + *) + try_normal_branch=no + ;; + esac + if test yes = "$try_normal_branch" \ + && { test "$len" -lt "$max_cmd_len" \ + || test "$max_cmd_len" -le -1; } + then + func_show_eval "$cmd" 'exit $?' + skipped_export=false + elif test -n "$nm_file_list_spec"; then + func_basename "$output" + output_la=$func_basename_result + save_libobjs=$libobjs + save_output=$output + output=$output_objdir/$output_la.nm + func_to_tool_file "$output" + libobjs=$nm_file_list_spec$func_to_tool_file_result + func_append delfiles " $output" + func_verbose "creating $NM input file list: $output" + for obj in $save_libobjs; do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" + done > "$output" + eval cmd=\"$cmd1\" + func_show_eval "$cmd" 'exit $?' + output=$save_output + libobjs=$save_libobjs + skipped_export=false + else + # The command line is too long to execute in one step. + func_verbose "using reloadable object file for export list..." + skipped_export=: + # Break out early, otherwise skipped_export may be + # set to false by a later but shorter cmd. + break + fi + done + IFS=$save_ifs + if test -n "$export_symbols_regex" && test : != "$skipped_export"; then + func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' + func_show_eval '$MV "${export_symbols}T" "$export_symbols"' + fi + fi + fi + + if test -n "$export_symbols" && test -n "$include_expsyms"; then + tmp_export_symbols=$export_symbols + test -n "$orig_export_symbols" && tmp_export_symbols=$orig_export_symbols + $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' + fi + + if test : != "$skipped_export" && test -n "$orig_export_symbols"; then + # The given exports_symbols file has to be filtered, so filter it. + func_verbose "filter symbol list for '$libname.la' to tag DATA exports" + # FIXME: $output_objdir/$libname.filter potentially contains lots of + # 's' commands, which not all seds can handle. GNU sed should be fine + # though. Also, the filter scales superlinearly with the number of + # global variables. join(1) would be nice here, but unfortunately + # isn't a blessed tool. + $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter + func_append delfiles " $export_symbols $output_objdir/$libname.filter" + export_symbols=$output_objdir/$libname.def + $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols + fi + + tmp_deplibs= + for test_deplib in $deplibs; do + case " $convenience " in + *" $test_deplib "*) ;; + *) + func_append tmp_deplibs " $test_deplib" + ;; + esac + done + deplibs=$tmp_deplibs + + if test -n "$convenience"; then + if test -n "$whole_archive_flag_spec" && + test yes = "$compiler_needs_object" && + test -z "$libobjs"; then + # extract the archives, so we have objects to list. + # TODO: could optimize this to just extract one archive. + whole_archive_flag_spec= + fi + if test -n "$whole_archive_flag_spec"; then + save_libobjs=$libobjs + eval libobjs=\"\$libobjs $whole_archive_flag_spec\" + test "X$libobjs" = "X " && libobjs= + else + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $convenience + func_append libobjs " $func_extract_archives_result" + test "X$libobjs" = "X " && libobjs= + fi + fi + + if test yes = "$thread_safe" && test -n "$thread_safe_flag_spec"; then + eval flag=\"$thread_safe_flag_spec\" + func_append linker_flags " $flag" + fi + + # Make a backup of the uninstalled library when relinking + if test relink = "$opt_mode"; then + $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}U && $MV $realname ${realname}U)' || exit $? + fi + + # Do each of the archive commands. + if test yes = "$module" && test -n "$module_cmds"; then + if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then + eval test_cmds=\"$module_expsym_cmds\" + cmds=$module_expsym_cmds + else + eval test_cmds=\"$module_cmds\" + cmds=$module_cmds + fi + else + if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then + eval test_cmds=\"$archive_expsym_cmds\" + cmds=$archive_expsym_cmds + else + eval test_cmds=\"$archive_cmds\" + cmds=$archive_cmds + fi + fi + + if test : != "$skipped_export" && + func_len " $test_cmds" && + len=$func_len_result && + test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then + : + else + # The command line is too long to link in one step, link piecewise + # or, if using GNU ld and skipped_export is not :, use a linker + # script. + + # Save the value of $output and $libobjs because we want to + # use them later. If we have whole_archive_flag_spec, we + # want to use save_libobjs as it was before + # whole_archive_flag_spec was expanded, because we can't + # assume the linker understands whole_archive_flag_spec. + # This may have to be revisited, in case too many + # convenience libraries get linked in and end up exceeding + # the spec. + if test -z "$convenience" || test -z "$whole_archive_flag_spec"; then + save_libobjs=$libobjs + fi + save_output=$output + func_basename "$output" + output_la=$func_basename_result + + # Clear the reloadable object creation command queue and + # initialize k to one. + test_cmds= + concat_cmds= + objlist= + last_robj= + k=1 + + if test -n "$save_libobjs" && test : != "$skipped_export" && test yes = "$with_gnu_ld"; then + output=$output_objdir/$output_la.lnkscript + func_verbose "creating GNU ld script: $output" + echo 'INPUT (' > $output + for obj in $save_libobjs + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" >> $output + done + echo ')' >> $output + func_append delfiles " $output" + func_to_tool_file "$output" + output=$func_to_tool_file_result + elif test -n "$save_libobjs" && test : != "$skipped_export" && test -n "$file_list_spec"; then + output=$output_objdir/$output_la.lnk + func_verbose "creating linker input file list: $output" + : > $output + set x $save_libobjs + shift + firstobj= + if test yes = "$compiler_needs_object"; then + firstobj="$1 " + shift + fi + for obj + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" >> $output + done + func_append delfiles " $output" + func_to_tool_file "$output" + output=$firstobj\"$file_list_spec$func_to_tool_file_result\" + else + if test -n "$save_libobjs"; then + func_verbose "creating reloadable object files..." + output=$output_objdir/$output_la-$k.$objext + eval test_cmds=\"$reload_cmds\" + func_len " $test_cmds" + len0=$func_len_result + len=$len0 + + # Loop over the list of objects to be linked. + for obj in $save_libobjs + do + func_len " $obj" + func_arith $len + $func_len_result + len=$func_arith_result + if test -z "$objlist" || + test "$len" -lt "$max_cmd_len"; then + func_append objlist " $obj" + else + # The command $test_cmds is almost too long, add a + # command to the queue. + if test 1 -eq "$k"; then + # The first file doesn't have a previous command to add. + reload_objs=$objlist + eval concat_cmds=\"$reload_cmds\" + else + # All subsequent reloadable object files will link in + # the last one created. + reload_objs="$objlist $last_robj" + eval concat_cmds=\"\$concat_cmds~$reload_cmds~\$RM $last_robj\" + fi + last_robj=$output_objdir/$output_la-$k.$objext + func_arith $k + 1 + k=$func_arith_result + output=$output_objdir/$output_la-$k.$objext + objlist=" $obj" + func_len " $last_robj" + func_arith $len0 + $func_len_result + len=$func_arith_result + fi + done + # Handle the remaining objects by creating one last + # reloadable object file. All subsequent reloadable object + # files will link in the last one created. + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + reload_objs="$objlist $last_robj" + eval concat_cmds=\"\$concat_cmds$reload_cmds\" + if test -n "$last_robj"; then + eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" + fi + func_append delfiles " $output" + + else + output= + fi + + ${skipped_export-false} && { + func_verbose "generating symbol list for '$libname.la'" + export_symbols=$output_objdir/$libname.exp + $opt_dry_run || $RM $export_symbols + libobjs=$output + # Append the command to create the export file. + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + eval concat_cmds=\"\$concat_cmds$export_symbols_cmds\" + if test -n "$last_robj"; then + eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" + fi + } + + test -n "$save_libobjs" && + func_verbose "creating a temporary reloadable object file: $output" + + # Loop through the commands generated above and execute them. + save_ifs=$IFS; IFS='~' + for cmd in $concat_cmds; do + IFS=$save_ifs + $opt_quiet || { + func_quote_for_expand "$cmd" + eval "func_echo $func_quote_for_expand_result" + } + $opt_dry_run || eval "$cmd" || { + lt_exit=$? + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + ( cd "$output_objdir" && \ + $RM "${realname}T" && \ + $MV "${realname}U" "$realname" ) + fi + + exit $lt_exit + } + done + IFS=$save_ifs + + if test -n "$export_symbols_regex" && ${skipped_export-false}; then + func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' + func_show_eval '$MV "${export_symbols}T" "$export_symbols"' + fi + fi + + ${skipped_export-false} && { + if test -n "$export_symbols" && test -n "$include_expsyms"; then + tmp_export_symbols=$export_symbols + test -n "$orig_export_symbols" && tmp_export_symbols=$orig_export_symbols + $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' + fi + + if test -n "$orig_export_symbols"; then + # The given exports_symbols file has to be filtered, so filter it. + func_verbose "filter symbol list for '$libname.la' to tag DATA exports" + # FIXME: $output_objdir/$libname.filter potentially contains lots of + # 's' commands, which not all seds can handle. GNU sed should be fine + # though. Also, the filter scales superlinearly with the number of + # global variables. join(1) would be nice here, but unfortunately + # isn't a blessed tool. + $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter + func_append delfiles " $export_symbols $output_objdir/$libname.filter" + export_symbols=$output_objdir/$libname.def + $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols + fi + } + + libobjs=$output + # Restore the value of output. + output=$save_output + + if test -n "$convenience" && test -n "$whole_archive_flag_spec"; then + eval libobjs=\"\$libobjs $whole_archive_flag_spec\" + test "X$libobjs" = "X " && libobjs= + fi + # Expand the library linking commands again to reset the + # value of $libobjs for piecewise linking. + + # Do each of the archive commands. + if test yes = "$module" && test -n "$module_cmds"; then + if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then + cmds=$module_expsym_cmds + else + cmds=$module_cmds + fi + else + if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then + cmds=$archive_expsym_cmds + else + cmds=$archive_cmds + fi + fi + fi + + if test -n "$delfiles"; then + # Append the command to remove temporary files to $cmds. + eval cmds=\"\$cmds~\$RM $delfiles\" + fi + + # Add any objects from preloaded convenience libraries + if test -n "$dlprefiles"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $dlprefiles + func_append libobjs " $func_extract_archives_result" + test "X$libobjs" = "X " && libobjs= + fi + + save_ifs=$IFS; IFS='~' + for cmd in $cmds; do + IFS=$sp$nl + eval cmd=\"$cmd\" + IFS=$save_ifs + $opt_quiet || { + func_quote_for_expand "$cmd" + eval "func_echo $func_quote_for_expand_result" + } + $opt_dry_run || eval "$cmd" || { + lt_exit=$? + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + ( cd "$output_objdir" && \ + $RM "${realname}T" && \ + $MV "${realname}U" "$realname" ) + fi + + exit $lt_exit + } + done + IFS=$save_ifs + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}T && $MV $realname ${realname}T && $MV ${realname}U $realname)' || exit $? + + if test -n "$convenience"; then + if test -z "$whole_archive_flag_spec"; then + func_show_eval '${RM}r "$gentop"' + fi + fi + + exit $EXIT_SUCCESS + fi + + # Create links to the real library. + for linkname in $linknames; do + if test "$realname" != "$linkname"; then + func_show_eval '(cd "$output_objdir" && $RM "$linkname" && $LN_S "$realname" "$linkname")' 'exit $?' + fi + done + + # If -module or -export-dynamic was specified, set the dlname. + if test yes = "$module" || test yes = "$export_dynamic"; then + # On all known operating systems, these are identical. + dlname=$soname + fi + fi + ;; + + obj) + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + func_warning "'-dlopen' is ignored for objects" + fi + + case " $deplibs" in + *\ -l* | *\ -L*) + func_warning "'-l' and '-L' are ignored for objects" ;; + esac + + test -n "$rpath" && \ + func_warning "'-rpath' is ignored for objects" + + test -n "$xrpath" && \ + func_warning "'-R' is ignored for objects" + + test -n "$vinfo" && \ + func_warning "'-version-info' is ignored for objects" + + test -n "$release" && \ + func_warning "'-release' is ignored for objects" + + case $output in + *.lo) + test -n "$objs$old_deplibs" && \ + func_fatal_error "cannot build library object '$output' from non-libtool objects" + + libobj=$output + func_lo2o "$libobj" + obj=$func_lo2o_result + ;; + *) + libobj= + obj=$output + ;; + esac + + # Delete the old objects. + $opt_dry_run || $RM $obj $libobj + + # Objects from convenience libraries. This assumes + # single-version convenience libraries. Whenever we create + # different ones for PIC/non-PIC, this we'll have to duplicate + # the extraction. + reload_conv_objs= + gentop= + # if reload_cmds runs $LD directly, get rid of -Wl from + # whole_archive_flag_spec and hope we can get by with turning comma + # into space. + case $reload_cmds in + *\$LD[\ \$]*) wl= ;; + esac + if test -n "$convenience"; then + if test -n "$whole_archive_flag_spec"; then + eval tmp_whole_archive_flags=\"$whole_archive_flag_spec\" + test -n "$wl" || tmp_whole_archive_flags=`$ECHO "$tmp_whole_archive_flags" | $SED 's|,| |g'` + reload_conv_objs=$reload_objs\ $tmp_whole_archive_flags + else + gentop=$output_objdir/${obj}x + func_append generated " $gentop" + + func_extract_archives $gentop $convenience + reload_conv_objs="$reload_objs $func_extract_archives_result" + fi + fi + + # If we're not building shared, we need to use non_pic_objs + test yes = "$build_libtool_libs" || libobjs=$non_pic_objects + + # Create the old-style object. + reload_objs=$objs$old_deplibs' '`$ECHO "$libobjs" | $SP2NL | $SED "/\.$libext$/d; /\.lib$/d; $lo2o" | $NL2SP`' '$reload_conv_objs + + output=$obj + func_execute_cmds "$reload_cmds" 'exit $?' + + # Exit if we aren't doing a library object file. + if test -z "$libobj"; then + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + exit $EXIT_SUCCESS + fi + + test yes = "$build_libtool_libs" || { + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + # Create an invalid libtool object if no PIC, so that we don't + # accidentally link it into a program. + # $show "echo timestamp > $libobj" + # $opt_dry_run || eval "echo timestamp > $libobj" || exit $? + exit $EXIT_SUCCESS + } + + if test -n "$pic_flag" || test default != "$pic_mode"; then + # Only do commands if we really have different PIC objects. + reload_objs="$libobjs $reload_conv_objs" + output=$libobj + func_execute_cmds "$reload_cmds" 'exit $?' + fi + + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + exit $EXIT_SUCCESS + ;; + + prog) + case $host in + *cygwin*) func_stripname '' '.exe' "$output" + output=$func_stripname_result.exe;; + esac + test -n "$vinfo" && \ + func_warning "'-version-info' is ignored for programs" + + test -n "$release" && \ + func_warning "'-release' is ignored for programs" + + $preload \ + && test unknown,unknown,unknown = "$dlopen_support,$dlopen_self,$dlopen_self_static" \ + && func_warning "'LT_INIT([dlopen])' not used. Assuming no dlopen support." + + case $host in + *-*-rhapsody* | *-*-darwin1.[012]) + # On Rhapsody replace the C library is the System framework + compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's/ -lc / System.ltframework /'` + finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's/ -lc / System.ltframework /'` + ;; + esac + + case $host in + *-*-darwin*) + # Don't allow lazy linking, it breaks C++ global constructors + # But is supposedly fixed on 10.4 or later (yay!). + if test CXX = "$tagname"; then + case ${MACOSX_DEPLOYMENT_TARGET-10.0} in + 10.[0123]) + func_append compile_command " $wl-bind_at_load" + func_append finalize_command " $wl-bind_at_load" + ;; + esac + fi + # Time to change all our "foo.ltframework" stuff back to "-framework foo" + compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + ;; + esac + + + # move library search paths that coincide with paths to not yet + # installed libraries to the beginning of the library search list + new_libs= + for path in $notinst_path; do + case " $new_libs " in + *" -L$path/$objdir "*) ;; + *) + case " $compile_deplibs " in + *" -L$path/$objdir "*) + func_append new_libs " -L$path/$objdir" ;; + esac + ;; + esac + done + for deplib in $compile_deplibs; do + case $deplib in + -L*) + case " $new_libs " in + *" $deplib "*) ;; + *) func_append new_libs " $deplib" ;; + esac + ;; + *) func_append new_libs " $deplib" ;; + esac + done + compile_deplibs=$new_libs + + + func_append compile_command " $compile_deplibs" + func_append finalize_command " $finalize_deplibs" + + if test -n "$rpath$xrpath"; then + # If the user specified any rpath flags, then add them. + for libdir in $rpath $xrpath; do + # This is the magic to use -rpath. + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + done + fi + + # Now hardcode the library paths + rpath= + hardcode_libdirs= + for libdir in $compile_rpath $finalize_rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$perm_rpath " in + *" $libdir "*) ;; + *) func_append perm_rpath " $libdir" ;; + esac + fi + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + testbindir=`$ECHO "$libdir" | $SED -e 's*/lib$*/bin*'` + case :$dllsearchpath: in + *":$libdir:"*) ;; + ::) dllsearchpath=$libdir;; + *) func_append dllsearchpath ":$libdir";; + esac + case :$dllsearchpath: in + *":$testbindir:"*) ;; + ::) dllsearchpath=$testbindir;; + *) func_append dllsearchpath ":$testbindir";; + esac + ;; + esac + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval rpath=\" $hardcode_libdir_flag_spec\" + fi + compile_rpath=$rpath + + rpath= + hardcode_libdirs= + for libdir in $finalize_rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$finalize_perm_rpath " in + *" $libdir "*) ;; + *) func_append finalize_perm_rpath " $libdir" ;; + esac + fi + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval rpath=\" $hardcode_libdir_flag_spec\" + fi + finalize_rpath=$rpath + + if test -n "$libobjs" && test yes = "$build_old_libs"; then + # Transform all the library objects into standard objects. + compile_command=`$ECHO "$compile_command" | $SP2NL | $SED "$lo2o" | $NL2SP` + finalize_command=`$ECHO "$finalize_command" | $SP2NL | $SED "$lo2o" | $NL2SP` + fi + + func_generate_dlsyms "$outputname" "@PROGRAM@" false + + # template prelinking step + if test -n "$prelink_cmds"; then + func_execute_cmds "$prelink_cmds" 'exit $?' + fi + + wrappers_required=: + case $host in + *cegcc* | *mingw32ce*) + # Disable wrappers for cegcc and mingw32ce hosts, we are cross compiling anyway. + wrappers_required=false + ;; + *cygwin* | *mingw* ) + test yes = "$build_libtool_libs" || wrappers_required=false + ;; + *) + if test no = "$need_relink" || test yes != "$build_libtool_libs"; then + wrappers_required=false + fi + ;; + esac + $wrappers_required || { + # Replace the output file specification. + compile_command=`$ECHO "$compile_command" | $SED 's%@OUTPUT@%'"$output"'%g'` + link_command=$compile_command$compile_rpath + + # We have no uninstalled library dependencies, so finalize right now. + exit_status=0 + func_show_eval "$link_command" 'exit_status=$?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + # Delete the generated files. + if test -f "$output_objdir/${outputname}S.$objext"; then + func_show_eval '$RM "$output_objdir/${outputname}S.$objext"' + fi + + exit $exit_status + } + + if test -n "$compile_shlibpath$finalize_shlibpath"; then + compile_command="$shlibpath_var=\"$compile_shlibpath$finalize_shlibpath\$$shlibpath_var\" $compile_command" + fi + if test -n "$finalize_shlibpath"; then + finalize_command="$shlibpath_var=\"$finalize_shlibpath\$$shlibpath_var\" $finalize_command" + fi + + compile_var= + finalize_var= + if test -n "$runpath_var"; then + if test -n "$perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $perm_rpath; do + func_append rpath "$dir:" + done + compile_var="$runpath_var=\"$rpath\$$runpath_var\" " + fi + if test -n "$finalize_perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $finalize_perm_rpath; do + func_append rpath "$dir:" + done + finalize_var="$runpath_var=\"$rpath\$$runpath_var\" " + fi + fi + + if test yes = "$no_install"; then + # We don't need to create a wrapper script. + link_command=$compile_var$compile_command$compile_rpath + # Replace the output file specification. + link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output"'%g'` + # Delete the old output file. + $opt_dry_run || $RM $output + # Link the executable and exit + func_show_eval "$link_command" 'exit $?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + exit $EXIT_SUCCESS + fi + + case $hardcode_action,$fast_install in + relink,*) + # Fast installation is not supported + link_command=$compile_var$compile_command$compile_rpath + relink_command=$finalize_var$finalize_command$finalize_rpath + + func_warning "this platform does not like uninstalled shared libraries" + func_warning "'$output' will be relinked during installation" + ;; + *,yes) + link_command=$finalize_var$compile_command$finalize_rpath + relink_command=`$ECHO "$compile_var$compile_command$compile_rpath" | $SED 's%@OUTPUT@%\$progdir/\$file%g'` + ;; + *,no) + link_command=$compile_var$compile_command$compile_rpath + relink_command=$finalize_var$finalize_command$finalize_rpath + ;; + *,needless) + link_command=$finalize_var$compile_command$finalize_rpath + relink_command= + ;; + esac + + # Replace the output file specification. + link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output_objdir/$outputname"'%g'` + + # Delete the old output files. + $opt_dry_run || $RM $output $output_objdir/$outputname $output_objdir/lt-$outputname + + func_show_eval "$link_command" 'exit $?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output_objdir/$outputname" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output_objdir/$outputname"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + # Now create the wrapper script. + func_verbose "creating $output" + + # Quote the relink command for shipping. + if test -n "$relink_command"; then + # Preserve any variables that may affect compiler behavior + for var in $variables_saved_for_relink; do + if eval test -z \"\${$var+set}\"; then + relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" + elif eval var_value=\$$var; test -z "$var_value"; then + relink_command="$var=; export $var; $relink_command" + else + func_quote_for_eval "$var_value" + relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" + fi + done + relink_command="(cd `pwd`; $relink_command)" + relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` + fi + + # Only actually do things if not in dry run mode. + $opt_dry_run || { + # win32 will think the script is a binary if it has + # a .exe suffix, so we strip it off here. + case $output in + *.exe) func_stripname '' '.exe' "$output" + output=$func_stripname_result ;; + esac + # test for cygwin because mv fails w/o .exe extensions + case $host in + *cygwin*) + exeext=.exe + func_stripname '' '.exe' "$outputname" + outputname=$func_stripname_result ;; + *) exeext= ;; + esac + case $host in + *cygwin* | *mingw* ) + func_dirname_and_basename "$output" "" "." + output_name=$func_basename_result + output_path=$func_dirname_result + cwrappersource=$output_path/$objdir/lt-$output_name.c + cwrapper=$output_path/$output_name.exe + $RM $cwrappersource $cwrapper + trap "$RM $cwrappersource $cwrapper; exit $EXIT_FAILURE" 1 2 15 + + func_emit_cwrapperexe_src > $cwrappersource + + # The wrapper executable is built using the $host compiler, + # because it contains $host paths and files. If cross- + # compiling, it, like the target executable, must be + # executed on the $host or under an emulation environment. + $opt_dry_run || { + $LTCC $LTCFLAGS -o $cwrapper $cwrappersource + $STRIP $cwrapper + } + + # Now, create the wrapper script for func_source use: + func_ltwrapper_scriptname $cwrapper + $RM $func_ltwrapper_scriptname_result + trap "$RM $func_ltwrapper_scriptname_result; exit $EXIT_FAILURE" 1 2 15 + $opt_dry_run || { + # note: this script will not be executed, so do not chmod. + if test "x$build" = "x$host"; then + $cwrapper --lt-dump-script > $func_ltwrapper_scriptname_result + else + func_emit_wrapper no > $func_ltwrapper_scriptname_result + fi + } + ;; + * ) + $RM $output + trap "$RM $output; exit $EXIT_FAILURE" 1 2 15 + + func_emit_wrapper no > $output + chmod +x $output + ;; + esac + } + exit $EXIT_SUCCESS + ;; + esac + + # See if we need to build an old-fashioned archive. + for oldlib in $oldlibs; do + + case $build_libtool_libs in + convenience) + oldobjs="$libobjs_save $symfileobj" + addlibs=$convenience + build_libtool_libs=no + ;; + module) + oldobjs=$libobjs_save + addlibs=$old_convenience + build_libtool_libs=no + ;; + *) + oldobjs="$old_deplibs $non_pic_objects" + $preload && test -f "$symfileobj" \ + && func_append oldobjs " $symfileobj" + addlibs=$old_convenience + ;; + esac + + if test -n "$addlibs"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $addlibs + func_append oldobjs " $func_extract_archives_result" + fi + + # Do each command in the archive commands. + if test -n "$old_archive_from_new_cmds" && test yes = "$build_libtool_libs"; then + cmds=$old_archive_from_new_cmds + else + + # Add any objects from preloaded convenience libraries + if test -n "$dlprefiles"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $dlprefiles + func_append oldobjs " $func_extract_archives_result" + fi + + # POSIX demands no paths to be encoded in archives. We have + # to avoid creating archives with duplicate basenames if we + # might have to extract them afterwards, e.g., when creating a + # static archive out of a convenience library, or when linking + # the entirety of a libtool archive into another (currently + # not supported by libtool). + if (for obj in $oldobjs + do + func_basename "$obj" + $ECHO "$func_basename_result" + done | sort | sort -uc >/dev/null 2>&1); then + : + else + echo "copying selected object files to avoid basename conflicts..." + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + func_mkdir_p "$gentop" + save_oldobjs=$oldobjs + oldobjs= + counter=1 + for obj in $save_oldobjs + do + func_basename "$obj" + objbase=$func_basename_result + case " $oldobjs " in + " ") oldobjs=$obj ;; + *[\ /]"$objbase "*) + while :; do + # Make sure we don't pick an alternate name that also + # overlaps. + newobj=lt$counter-$objbase + func_arith $counter + 1 + counter=$func_arith_result + case " $oldobjs " in + *[\ /]"$newobj "*) ;; + *) if test ! -f "$gentop/$newobj"; then break; fi ;; + esac + done + func_show_eval "ln $obj $gentop/$newobj || cp $obj $gentop/$newobj" + func_append oldobjs " $gentop/$newobj" + ;; + *) func_append oldobjs " $obj" ;; + esac + done + fi + func_to_tool_file "$oldlib" func_convert_file_msys_to_w32 + tool_oldlib=$func_to_tool_file_result + eval cmds=\"$old_archive_cmds\" + + func_len " $cmds" + len=$func_len_result + if test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then + cmds=$old_archive_cmds + elif test -n "$archiver_list_spec"; then + func_verbose "using command file archive linking..." + for obj in $oldobjs + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" + done > $output_objdir/$libname.libcmd + func_to_tool_file "$output_objdir/$libname.libcmd" + oldobjs=" $archiver_list_spec$func_to_tool_file_result" + cmds=$old_archive_cmds + else + # the command line is too long to link in one step, link in parts + func_verbose "using piecewise archive linking..." + save_RANLIB=$RANLIB + RANLIB=: + objlist= + concat_cmds= + save_oldobjs=$oldobjs + oldobjs= + # Is there a better way of finding the last object in the list? + for obj in $save_oldobjs + do + last_oldobj=$obj + done + eval test_cmds=\"$old_archive_cmds\" + func_len " $test_cmds" + len0=$func_len_result + len=$len0 + for obj in $save_oldobjs + do + func_len " $obj" + func_arith $len + $func_len_result + len=$func_arith_result + func_append objlist " $obj" + if test "$len" -lt "$max_cmd_len"; then + : + else + # the above command should be used before it gets too long + oldobjs=$objlist + if test "$obj" = "$last_oldobj"; then + RANLIB=$save_RANLIB + fi + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + eval concat_cmds=\"\$concat_cmds$old_archive_cmds\" + objlist= + len=$len0 + fi + done + RANLIB=$save_RANLIB + oldobjs=$objlist + if test -z "$oldobjs"; then + eval cmds=\"\$concat_cmds\" + else + eval cmds=\"\$concat_cmds~\$old_archive_cmds\" + fi + fi + fi + func_execute_cmds "$cmds" 'exit $?' + done + + test -n "$generated" && \ + func_show_eval "${RM}r$generated" + + # Now create the libtool archive. + case $output in + *.la) + old_library= + test yes = "$build_old_libs" && old_library=$libname.$libext + func_verbose "creating $output" + + # Preserve any variables that may affect compiler behavior + for var in $variables_saved_for_relink; do + if eval test -z \"\${$var+set}\"; then + relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" + elif eval var_value=\$$var; test -z "$var_value"; then + relink_command="$var=; export $var; $relink_command" + else + func_quote_for_eval "$var_value" + relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" + fi + done + # Quote the link command for shipping. + relink_command="(cd `pwd`; $SHELL \"$progpath\" $preserve_args --mode=relink $libtool_args @inst_prefix_dir@)" + relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` + if test yes = "$hardcode_automatic"; then + relink_command= + fi + + # Only create the output if not a dry run. + $opt_dry_run || { + for installed in no yes; do + if test yes = "$installed"; then + if test -z "$install_libdir"; then + break + fi + output=$output_objdir/${outputname}i + # Replace all uninstalled libtool libraries with the installed ones + newdependency_libs= + for deplib in $dependency_libs; do + case $deplib in + *.la) + func_basename "$deplib" + name=$func_basename_result + func_resolve_sysroot "$deplib" + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $func_resolve_sysroot_result` + test -z "$libdir" && \ + func_fatal_error "'$deplib' is not a valid libtool archive" + func_append newdependency_libs " ${lt_sysroot:+=}$libdir/$name" + ;; + -L*) + func_stripname -L '' "$deplib" + func_replace_sysroot "$func_stripname_result" + func_append newdependency_libs " -L$func_replace_sysroot_result" + ;; + -R*) + func_stripname -R '' "$deplib" + func_replace_sysroot "$func_stripname_result" + func_append newdependency_libs " -R$func_replace_sysroot_result" + ;; + *) func_append newdependency_libs " $deplib" ;; + esac + done + dependency_libs=$newdependency_libs + newdlfiles= + + for lib in $dlfiles; do + case $lib in + *.la) + func_basename "$lib" + name=$func_basename_result + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $lib` + test -z "$libdir" && \ + func_fatal_error "'$lib' is not a valid libtool archive" + func_append newdlfiles " ${lt_sysroot:+=}$libdir/$name" + ;; + *) func_append newdlfiles " $lib" ;; + esac + done + dlfiles=$newdlfiles + newdlprefiles= + for lib in $dlprefiles; do + case $lib in + *.la) + # Only pass preopened files to the pseudo-archive (for + # eventual linking with the app. that links it) if we + # didn't already link the preopened objects directly into + # the library: + func_basename "$lib" + name=$func_basename_result + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $lib` + test -z "$libdir" && \ + func_fatal_error "'$lib' is not a valid libtool archive" + func_append newdlprefiles " ${lt_sysroot:+=}$libdir/$name" + ;; + esac + done + dlprefiles=$newdlprefiles + else + newdlfiles= + for lib in $dlfiles; do + case $lib in + [\\/]* | [A-Za-z]:[\\/]*) abs=$lib ;; + *) abs=`pwd`"/$lib" ;; + esac + func_append newdlfiles " $abs" + done + dlfiles=$newdlfiles + newdlprefiles= + for lib in $dlprefiles; do + case $lib in + [\\/]* | [A-Za-z]:[\\/]*) abs=$lib ;; + *) abs=`pwd`"/$lib" ;; + esac + func_append newdlprefiles " $abs" + done + dlprefiles=$newdlprefiles + fi + $RM $output + # place dlname in correct position for cygwin + # In fact, it would be nice if we could use this code for all target + # systems that can't hard-code library paths into their executables + # and that have no shared library path variable independent of PATH, + # but it turns out we can't easily determine that from inspecting + # libtool variables, so we have to hard-code the OSs to which it + # applies here; at the moment, that means platforms that use the PE + # object format with DLL files. See the long comment at the top of + # tests/bindir.at for full details. + tdlname=$dlname + case $host,$output,$installed,$module,$dlname in + *cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll) + # If a -bindir argument was supplied, place the dll there. + if test -n "$bindir"; then + func_relative_path "$install_libdir" "$bindir" + tdlname=$func_relative_path_result/$dlname + else + # Otherwise fall back on heuristic. + tdlname=../bin/$dlname + fi + ;; + esac + $ECHO > $output "\ +# $outputname - a libtool library file +# Generated by $PROGRAM (GNU $PACKAGE) $VERSION +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# The name that we can dlopen(3). +dlname='$tdlname' + +# Names of this library. +library_names='$library_names' + +# The name of the static archive. +old_library='$old_library' + +# Linker flags that cannot go in dependency_libs. +inherited_linker_flags='$new_inherited_linker_flags' + +# Libraries that this one depends upon. +dependency_libs='$dependency_libs' + +# Names of additional weak libraries provided by this library +weak_library_names='$weak_libs' + +# Version information for $libname. +current=$current +age=$age +revision=$revision + +# Is this an already installed library? +installed=$installed + +# Should we warn about portability when linking against -modules? +shouldnotlink=$module + +# Files to dlopen/dlpreopen +dlopen='$dlfiles' +dlpreopen='$dlprefiles' + +# Directory that this library needs to be installed in: +libdir='$install_libdir'" + if test no,yes = "$installed,$need_relink"; then + $ECHO >> $output "\ +relink_command=\"$relink_command\"" + fi + done + } + + # Do a symbolic link so that the libtool archive can be found in + # LD_LIBRARY_PATH before the program is installed. + func_show_eval '( cd "$output_objdir" && $RM "$outputname" && $LN_S "../$outputname" "$outputname" )' 'exit $?' + ;; + esac + exit $EXIT_SUCCESS +} + +if test link = "$opt_mode" || test relink = "$opt_mode"; then + func_mode_link ${1+"$@"} +fi + + +# func_mode_uninstall arg... +func_mode_uninstall () +{ + $debug_cmd + + RM=$nonopt + files= + rmforce=false + exit_status=0 + + # This variable tells wrapper scripts just to set variables rather + # than running their programs. + libtool_install_magic=$magic + + for arg + do + case $arg in + -f) func_append RM " $arg"; rmforce=: ;; + -*) func_append RM " $arg" ;; + *) func_append files " $arg" ;; + esac + done + + test -z "$RM" && \ + func_fatal_help "you must specify an RM program" + + rmdirs= + + for file in $files; do + func_dirname "$file" "" "." + dir=$func_dirname_result + if test . = "$dir"; then + odir=$objdir + else + odir=$dir/$objdir + fi + func_basename "$file" + name=$func_basename_result + test uninstall = "$opt_mode" && odir=$dir + + # Remember odir for removal later, being careful to avoid duplicates + if test clean = "$opt_mode"; then + case " $rmdirs " in + *" $odir "*) ;; + *) func_append rmdirs " $odir" ;; + esac + fi + + # Don't error if the file doesn't exist and rm -f was used. + if { test -L "$file"; } >/dev/null 2>&1 || + { test -h "$file"; } >/dev/null 2>&1 || + test -f "$file"; then + : + elif test -d "$file"; then + exit_status=1 + continue + elif $rmforce; then + continue + fi + + rmfiles=$file + + case $name in + *.la) + # Possibly a libtool archive, so verify it. + if func_lalib_p "$file"; then + func_source $dir/$name + + # Delete the libtool libraries and symlinks. + for n in $library_names; do + func_append rmfiles " $odir/$n" + done + test -n "$old_library" && func_append rmfiles " $odir/$old_library" + + case $opt_mode in + clean) + case " $library_names " in + *" $dlname "*) ;; + *) test -n "$dlname" && func_append rmfiles " $odir/$dlname" ;; + esac + test -n "$libdir" && func_append rmfiles " $odir/$name $odir/${name}i" + ;; + uninstall) + if test -n "$library_names"; then + # Do each command in the postuninstall commands. + func_execute_cmds "$postuninstall_cmds" '$rmforce || exit_status=1' + fi + + if test -n "$old_library"; then + # Do each command in the old_postuninstall commands. + func_execute_cmds "$old_postuninstall_cmds" '$rmforce || exit_status=1' + fi + # FIXME: should reinstall the best remaining shared library. + ;; + esac + fi + ;; + + *.lo) + # Possibly a libtool object, so verify it. + if func_lalib_p "$file"; then + + # Read the .lo file + func_source $dir/$name + + # Add PIC object to the list of files to remove. + if test -n "$pic_object" && test none != "$pic_object"; then + func_append rmfiles " $dir/$pic_object" + fi + + # Add non-PIC object to the list of files to remove. + if test -n "$non_pic_object" && test none != "$non_pic_object"; then + func_append rmfiles " $dir/$non_pic_object" + fi + fi + ;; + + *) + if test clean = "$opt_mode"; then + noexename=$name + case $file in + *.exe) + func_stripname '' '.exe' "$file" + file=$func_stripname_result + func_stripname '' '.exe' "$name" + noexename=$func_stripname_result + # $file with .exe has already been added to rmfiles, + # add $file without .exe + func_append rmfiles " $file" + ;; + esac + # Do a test to see if this is a libtool program. + if func_ltwrapper_p "$file"; then + if func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + relink_command= + func_source $func_ltwrapper_scriptname_result + func_append rmfiles " $func_ltwrapper_scriptname_result" + else + relink_command= + func_source $dir/$noexename + fi + + # note $name still contains .exe if it was in $file originally + # as does the version of $file that was added into $rmfiles + func_append rmfiles " $odir/$name $odir/${name}S.$objext" + if test yes = "$fast_install" && test -n "$relink_command"; then + func_append rmfiles " $odir/lt-$name" + fi + if test "X$noexename" != "X$name"; then + func_append rmfiles " $odir/lt-$noexename.c" + fi + fi + fi + ;; + esac + func_show_eval "$RM $rmfiles" 'exit_status=1' + done + + # Try to remove the $objdir's in the directories where we deleted files + for dir in $rmdirs; do + if test -d "$dir"; then + func_show_eval "rmdir $dir >/dev/null 2>&1" + fi + done + + exit $exit_status +} + +if test uninstall = "$opt_mode" || test clean = "$opt_mode"; then + func_mode_uninstall ${1+"$@"} +fi + +test -z "$opt_mode" && { + help=$generic_help + func_fatal_help "you must specify a MODE" +} + +test -z "$exec_cmd" && \ + func_fatal_help "invalid operation mode '$opt_mode'" + +if test -n "$exec_cmd"; then + eval exec "$exec_cmd" + exit $EXIT_FAILURE +fi + +exit $exit_status + + +# The TAGs below are defined such that we never get into a situation +# where we disable both kinds of libraries. Given conflicting +# choices, we go for a static library, that is the most portable, +# since we can't tell whether shared libraries were disabled because +# the user asked for that or because the platform doesn't support +# them. This is particularly important on AIX, because we don't +# support having both static and shared libraries enabled at the same +# time on that platform, so we default to a shared-only configuration. +# If a disable-shared tag is given, we'll fallback to a static-only +# configuration. But we'll never go from static-only to shared-only. + +# ### BEGIN LIBTOOL TAG CONFIG: disable-shared +build_libtool_libs=no +build_old_libs=yes +# ### END LIBTOOL TAG CONFIG: disable-shared + +# ### BEGIN LIBTOOL TAG CONFIG: disable-static +build_old_libs=`case $build_libtool_libs in yes) echo no;; *) echo yes;; esac` +# ### END LIBTOOL TAG CONFIG: disable-static + +# Local Variables: +# mode:shell-script +# sh-indentation:2 +# End: diff --git a/dep/jansson-2.10/ltmain.sh b/dep/jansson-2.10/ltmain.sh new file mode 100644 index 00000000..0f0a2da3 --- /dev/null +++ b/dep/jansson-2.10/ltmain.sh @@ -0,0 +1,11147 @@ +#! /bin/sh +## DO NOT EDIT - This file generated from ./build-aux/ltmain.in +## by inline-source v2014-01-03.01 + +# libtool (GNU libtool) 2.4.6 +# Provide generalized library-building support services. +# Written by Gordon Matzigkeit , 1996 + +# Copyright (C) 1996-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, +# if you distribute this file as part of a program or library that +# is built using GNU Libtool, you may include this file under the +# same distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + + +PROGRAM=libtool +PACKAGE=libtool +VERSION=2.4.6 +package_revision=2.4.6 + + +## ------ ## +## Usage. ## +## ------ ## + +# Run './libtool --help' for help with using this script from the +# command line. + + +## ------------------------------- ## +## User overridable command paths. ## +## ------------------------------- ## + +# After configure completes, it has a better idea of some of the +# shell tools we need than the defaults used by the functions shared +# with bootstrap, so set those here where they can still be over- +# ridden by the user, but otherwise take precedence. + +: ${AUTOCONF="autoconf"} +: ${AUTOMAKE="automake"} + + +## -------------------------- ## +## Source external libraries. ## +## -------------------------- ## + +# Much of our low-level functionality needs to be sourced from external +# libraries, which are installed to $pkgauxdir. + +# Set a version string for this script. +scriptversion=2015-01-20.17; # UTC + +# General shell script boiler plate, and helper functions. +# Written by Gary V. Vaughan, 2004 + +# Copyright (C) 2004-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. + +# As a special exception to the GNU General Public License, if you distribute +# this file as part of a program or library that is built using GNU Libtool, +# you may include this file under the same distribution terms that you use +# for the rest of that program. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNES FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# Please report bugs or propose patches to gary@gnu.org. + + +## ------ ## +## Usage. ## +## ------ ## + +# Evaluate this file near the top of your script to gain access to +# the functions and variables defined here: +# +# . `echo "$0" | ${SED-sed} 's|[^/]*$||'`/build-aux/funclib.sh +# +# If you need to override any of the default environment variable +# settings, do that before evaluating this file. + + +## -------------------- ## +## Shell normalisation. ## +## -------------------- ## + +# Some shells need a little help to be as Bourne compatible as possible. +# Before doing anything else, make sure all that help has been provided! + +DUALCASE=1; export DUALCASE # for MKS sh +if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : + emulate sh + NULLCMD=: + # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which + # is contrary to our usage. Disable this feature. + alias -g '${1+"$@"}'='"$@"' + setopt NO_GLOB_SUBST +else + case `(set -o) 2>/dev/null` in *posix*) set -o posix ;; esac +fi + +# NLS nuisances: We save the old values in case they are required later. +_G_user_locale= +_G_safe_locale= +for _G_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES +do + eval "if test set = \"\${$_G_var+set}\"; then + save_$_G_var=\$$_G_var + $_G_var=C + export $_G_var + _G_user_locale=\"$_G_var=\\\$save_\$_G_var; \$_G_user_locale\" + _G_safe_locale=\"$_G_var=C; \$_G_safe_locale\" + fi" +done + +# CDPATH. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +# Make sure IFS has a sensible default +sp=' ' +nl=' +' +IFS="$sp $nl" + +# There are apparently some retarded systems that use ';' as a PATH separator! +if test "${PATH_SEPARATOR+set}" != set; then + PATH_SEPARATOR=: + (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && { + (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 || + PATH_SEPARATOR=';' + } +fi + + + +## ------------------------- ## +## Locate command utilities. ## +## ------------------------- ## + + +# func_executable_p FILE +# ---------------------- +# Check that FILE is an executable regular file. +func_executable_p () +{ + test -f "$1" && test -x "$1" +} + + +# func_path_progs PROGS_LIST CHECK_FUNC [PATH] +# -------------------------------------------- +# Search for either a program that responds to --version with output +# containing "GNU", or else returned by CHECK_FUNC otherwise, by +# trying all the directories in PATH with each of the elements of +# PROGS_LIST. +# +# CHECK_FUNC should accept the path to a candidate program, and +# set $func_check_prog_result if it truncates its output less than +# $_G_path_prog_max characters. +func_path_progs () +{ + _G_progs_list=$1 + _G_check_func=$2 + _G_PATH=${3-"$PATH"} + + _G_path_prog_max=0 + _G_path_prog_found=false + _G_save_IFS=$IFS; IFS=${PATH_SEPARATOR-:} + for _G_dir in $_G_PATH; do + IFS=$_G_save_IFS + test -z "$_G_dir" && _G_dir=. + for _G_prog_name in $_G_progs_list; do + for _exeext in '' .EXE; do + _G_path_prog=$_G_dir/$_G_prog_name$_exeext + func_executable_p "$_G_path_prog" || continue + case `"$_G_path_prog" --version 2>&1` in + *GNU*) func_path_progs_result=$_G_path_prog _G_path_prog_found=: ;; + *) $_G_check_func $_G_path_prog + func_path_progs_result=$func_check_prog_result + ;; + esac + $_G_path_prog_found && break 3 + done + done + done + IFS=$_G_save_IFS + test -z "$func_path_progs_result" && { + echo "no acceptable sed could be found in \$PATH" >&2 + exit 1 + } +} + + +# We want to be able to use the functions in this file before configure +# has figured out where the best binaries are kept, which means we have +# to search for them ourselves - except when the results are already set +# where we skip the searches. + +# Unless the user overrides by setting SED, search the path for either GNU +# sed, or the sed that truncates its output the least. +test -z "$SED" && { + _G_sed_script=s/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa/bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb/ + for _G_i in 1 2 3 4 5 6 7; do + _G_sed_script=$_G_sed_script$nl$_G_sed_script + done + echo "$_G_sed_script" 2>/dev/null | sed 99q >conftest.sed + _G_sed_script= + + func_check_prog_sed () + { + _G_path_prog=$1 + + _G_count=0 + printf 0123456789 >conftest.in + while : + do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo '' >> conftest.nl + "$_G_path_prog" -f conftest.sed conftest.out 2>/dev/null || break + diff conftest.out conftest.nl >/dev/null 2>&1 || break + _G_count=`expr $_G_count + 1` + if test "$_G_count" -gt "$_G_path_prog_max"; then + # Best one so far, save it but keep looking for a better one + func_check_prog_result=$_G_path_prog + _G_path_prog_max=$_G_count + fi + # 10*(2^10) chars as input seems more than enough + test 10 -lt "$_G_count" && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out + } + + func_path_progs "sed gsed" func_check_prog_sed $PATH:/usr/xpg4/bin + rm -f conftest.sed + SED=$func_path_progs_result +} + + +# Unless the user overrides by setting GREP, search the path for either GNU +# grep, or the grep that truncates its output the least. +test -z "$GREP" && { + func_check_prog_grep () + { + _G_path_prog=$1 + + _G_count=0 + _G_path_prog_max=0 + printf 0123456789 >conftest.in + while : + do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo 'GREP' >> conftest.nl + "$_G_path_prog" -e 'GREP$' -e '-(cannot match)-' conftest.out 2>/dev/null || break + diff conftest.out conftest.nl >/dev/null 2>&1 || break + _G_count=`expr $_G_count + 1` + if test "$_G_count" -gt "$_G_path_prog_max"; then + # Best one so far, save it but keep looking for a better one + func_check_prog_result=$_G_path_prog + _G_path_prog_max=$_G_count + fi + # 10*(2^10) chars as input seems more than enough + test 10 -lt "$_G_count" && break + done + rm -f conftest.in conftest.tmp conftest.nl conftest.out + } + + func_path_progs "grep ggrep" func_check_prog_grep $PATH:/usr/xpg4/bin + GREP=$func_path_progs_result +} + + +## ------------------------------- ## +## User overridable command paths. ## +## ------------------------------- ## + +# All uppercase variable names are used for environment variables. These +# variables can be overridden by the user before calling a script that +# uses them if a suitable command of that name is not already available +# in the command search PATH. + +: ${CP="cp -f"} +: ${ECHO="printf %s\n"} +: ${EGREP="$GREP -E"} +: ${FGREP="$GREP -F"} +: ${LN_S="ln -s"} +: ${MAKE="make"} +: ${MKDIR="mkdir"} +: ${MV="mv -f"} +: ${RM="rm -f"} +: ${SHELL="${CONFIG_SHELL-/bin/sh}"} + + +## -------------------- ## +## Useful sed snippets. ## +## -------------------- ## + +sed_dirname='s|/[^/]*$||' +sed_basename='s|^.*/||' + +# Sed substitution that helps us do robust quoting. It backslashifies +# metacharacters that are still active within double-quoted strings. +sed_quote_subst='s|\([`"$\\]\)|\\\1|g' + +# Same as above, but do not quote variable references. +sed_double_quote_subst='s/\(["`\\]\)/\\\1/g' + +# Sed substitution that turns a string into a regex matching for the +# string literally. +sed_make_literal_regex='s|[].[^$\\*\/]|\\&|g' + +# Sed substitution that converts a w32 file name or path +# that contains forward slashes, into one that contains +# (escaped) backslashes. A very naive implementation. +sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' + +# Re-'\' parameter expansions in output of sed_double_quote_subst that +# were '\'-ed in input to the same. If an odd number of '\' preceded a +# '$' in input to sed_double_quote_subst, that '$' was protected from +# expansion. Since each input '\' is now two '\'s, look for any number +# of runs of four '\'s followed by two '\'s and then a '$'. '\' that '$'. +_G_bs='\\' +_G_bs2='\\\\' +_G_bs4='\\\\\\\\' +_G_dollar='\$' +sed_double_backslash="\ + s/$_G_bs4/&\\ +/g + s/^$_G_bs2$_G_dollar/$_G_bs&/ + s/\\([^$_G_bs]\\)$_G_bs2$_G_dollar/\\1$_G_bs2$_G_bs$_G_dollar/g + s/\n//g" + + +## ----------------- ## +## Global variables. ## +## ----------------- ## + +# Except for the global variables explicitly listed below, the following +# functions in the '^func_' namespace, and the '^require_' namespace +# variables initialised in the 'Resource management' section, sourcing +# this file will not pollute your global namespace with anything +# else. There's no portable way to scope variables in Bourne shell +# though, so actually running these functions will sometimes place +# results into a variable named after the function, and often use +# temporary variables in the '^_G_' namespace. If you are careful to +# avoid using those namespaces casually in your sourcing script, things +# should continue to work as you expect. And, of course, you can freely +# overwrite any of the functions or variables defined here before +# calling anything to customize them. + +EXIT_SUCCESS=0 +EXIT_FAILURE=1 +EXIT_MISMATCH=63 # $? = 63 is used to indicate version mismatch to missing. +EXIT_SKIP=77 # $? = 77 is used to indicate a skipped test to automake. + +# Allow overriding, eg assuming that you follow the convention of +# putting '$debug_cmd' at the start of all your functions, you can get +# bash to show function call trace with: +# +# debug_cmd='eval echo "${FUNCNAME[0]} $*" >&2' bash your-script-name +debug_cmd=${debug_cmd-":"} +exit_cmd=: + +# By convention, finish your script with: +# +# exit $exit_status +# +# so that you can set exit_status to non-zero if you want to indicate +# something went wrong during execution without actually bailing out at +# the point of failure. +exit_status=$EXIT_SUCCESS + +# Work around backward compatibility issue on IRIX 6.5. On IRIX 6.4+, sh +# is ksh but when the shell is invoked as "sh" and the current value of +# the _XPG environment variable is not equal to 1 (one), the special +# positional parameter $0, within a function call, is the name of the +# function. +progpath=$0 + +# The name of this program. +progname=`$ECHO "$progpath" |$SED "$sed_basename"` + +# Make sure we have an absolute progpath for reexecution: +case $progpath in + [\\/]*|[A-Za-z]:\\*) ;; + *[\\/]*) + progdir=`$ECHO "$progpath" |$SED "$sed_dirname"` + progdir=`cd "$progdir" && pwd` + progpath=$progdir/$progname + ;; + *) + _G_IFS=$IFS + IFS=${PATH_SEPARATOR-:} + for progdir in $PATH; do + IFS=$_G_IFS + test -x "$progdir/$progname" && break + done + IFS=$_G_IFS + test -n "$progdir" || progdir=`pwd` + progpath=$progdir/$progname + ;; +esac + + +## ----------------- ## +## Standard options. ## +## ----------------- ## + +# The following options affect the operation of the functions defined +# below, and should be set appropriately depending on run-time para- +# meters passed on the command line. + +opt_dry_run=false +opt_quiet=false +opt_verbose=false + +# Categories 'all' and 'none' are always available. Append any others +# you will pass as the first argument to func_warning from your own +# code. +warning_categories= + +# By default, display warnings according to 'opt_warning_types'. Set +# 'warning_func' to ':' to elide all warnings, or func_fatal_error to +# treat the next displayed warning as a fatal error. +warning_func=func_warn_and_continue + +# Set to 'all' to display all warnings, 'none' to suppress all +# warnings, or a space delimited list of some subset of +# 'warning_categories' to display only the listed warnings. +opt_warning_types=all + + +## -------------------- ## +## Resource management. ## +## -------------------- ## + +# This section contains definitions for functions that each ensure a +# particular resource (a file, or a non-empty configuration variable for +# example) is available, and if appropriate to extract default values +# from pertinent package files. Call them using their associated +# 'require_*' variable to ensure that they are executed, at most, once. +# +# It's entirely deliberate that calling these functions can set +# variables that don't obey the namespace limitations obeyed by the rest +# of this file, in order that that they be as useful as possible to +# callers. + + +# require_term_colors +# ------------------- +# Allow display of bold text on terminals that support it. +require_term_colors=func_require_term_colors +func_require_term_colors () +{ + $debug_cmd + + test -t 1 && { + # COLORTERM and USE_ANSI_COLORS environment variables take + # precedence, because most terminfo databases neglect to describe + # whether color sequences are supported. + test -n "${COLORTERM+set}" && : ${USE_ANSI_COLORS="1"} + + if test 1 = "$USE_ANSI_COLORS"; then + # Standard ANSI escape sequences + tc_reset='' + tc_bold=''; tc_standout='' + tc_red=''; tc_green='' + tc_blue=''; tc_cyan='' + else + # Otherwise trust the terminfo database after all. + test -n "`tput sgr0 2>/dev/null`" && { + tc_reset=`tput sgr0` + test -n "`tput bold 2>/dev/null`" && tc_bold=`tput bold` + tc_standout=$tc_bold + test -n "`tput smso 2>/dev/null`" && tc_standout=`tput smso` + test -n "`tput setaf 1 2>/dev/null`" && tc_red=`tput setaf 1` + test -n "`tput setaf 2 2>/dev/null`" && tc_green=`tput setaf 2` + test -n "`tput setaf 4 2>/dev/null`" && tc_blue=`tput setaf 4` + test -n "`tput setaf 5 2>/dev/null`" && tc_cyan=`tput setaf 5` + } + fi + } + + require_term_colors=: +} + + +## ----------------- ## +## Function library. ## +## ----------------- ## + +# This section contains a variety of useful functions to call in your +# scripts. Take note of the portable wrappers for features provided by +# some modern shells, which will fall back to slower equivalents on +# less featureful shells. + + +# func_append VAR VALUE +# --------------------- +# Append VALUE onto the existing contents of VAR. + + # We should try to minimise forks, especially on Windows where they are + # unreasonably slow, so skip the feature probes when bash or zsh are + # being used: + if test set = "${BASH_VERSION+set}${ZSH_VERSION+set}"; then + : ${_G_HAVE_ARITH_OP="yes"} + : ${_G_HAVE_XSI_OPS="yes"} + # The += operator was introduced in bash 3.1 + case $BASH_VERSION in + [12].* | 3.0 | 3.0*) ;; + *) + : ${_G_HAVE_PLUSEQ_OP="yes"} + ;; + esac + fi + + # _G_HAVE_PLUSEQ_OP + # Can be empty, in which case the shell is probed, "yes" if += is + # useable or anything else if it does not work. + test -z "$_G_HAVE_PLUSEQ_OP" \ + && (eval 'x=a; x+=" b"; test "a b" = "$x"') 2>/dev/null \ + && _G_HAVE_PLUSEQ_OP=yes + +if test yes = "$_G_HAVE_PLUSEQ_OP" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_append () + { + $debug_cmd + + eval "$1+=\$2" + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_append () + { + $debug_cmd + + eval "$1=\$$1\$2" + } +fi + + +# func_append_quoted VAR VALUE +# ---------------------------- +# Quote VALUE and append to the end of shell variable VAR, separated +# by a space. +if test yes = "$_G_HAVE_PLUSEQ_OP"; then + eval 'func_append_quoted () + { + $debug_cmd + + func_quote_for_eval "$2" + eval "$1+=\\ \$func_quote_for_eval_result" + }' +else + func_append_quoted () + { + $debug_cmd + + func_quote_for_eval "$2" + eval "$1=\$$1\\ \$func_quote_for_eval_result" + } +fi + + +# func_append_uniq VAR VALUE +# -------------------------- +# Append unique VALUE onto the existing contents of VAR, assuming +# entries are delimited by the first character of VALUE. For example: +# +# func_append_uniq options " --another-option option-argument" +# +# will only append to $options if " --another-option option-argument " +# is not already present somewhere in $options already (note spaces at +# each end implied by leading space in second argument). +func_append_uniq () +{ + $debug_cmd + + eval _G_current_value='`$ECHO $'$1'`' + _G_delim=`expr "$2" : '\(.\)'` + + case $_G_delim$_G_current_value$_G_delim in + *"$2$_G_delim"*) ;; + *) func_append "$@" ;; + esac +} + + +# func_arith TERM... +# ------------------ +# Set func_arith_result to the result of evaluating TERMs. + test -z "$_G_HAVE_ARITH_OP" \ + && (eval 'test 2 = $(( 1 + 1 ))') 2>/dev/null \ + && _G_HAVE_ARITH_OP=yes + +if test yes = "$_G_HAVE_ARITH_OP"; then + eval 'func_arith () + { + $debug_cmd + + func_arith_result=$(( $* )) + }' +else + func_arith () + { + $debug_cmd + + func_arith_result=`expr "$@"` + } +fi + + +# func_basename FILE +# ------------------ +# Set func_basename_result to FILE with everything up to and including +# the last / stripped. +if test yes = "$_G_HAVE_XSI_OPS"; then + # If this shell supports suffix pattern removal, then use it to avoid + # forking. Hide the definitions single quotes in case the shell chokes + # on unsupported syntax... + _b='func_basename_result=${1##*/}' + _d='case $1 in + */*) func_dirname_result=${1%/*}$2 ;; + * ) func_dirname_result=$3 ;; + esac' + +else + # ...otherwise fall back to using sed. + _b='func_basename_result=`$ECHO "$1" |$SED "$sed_basename"`' + _d='func_dirname_result=`$ECHO "$1" |$SED "$sed_dirname"` + if test "X$func_dirname_result" = "X$1"; then + func_dirname_result=$3 + else + func_append func_dirname_result "$2" + fi' +fi + +eval 'func_basename () +{ + $debug_cmd + + '"$_b"' +}' + + +# func_dirname FILE APPEND NONDIR_REPLACEMENT +# ------------------------------------------- +# Compute the dirname of FILE. If nonempty, add APPEND to the result, +# otherwise set result to NONDIR_REPLACEMENT. +eval 'func_dirname () +{ + $debug_cmd + + '"$_d"' +}' + + +# func_dirname_and_basename FILE APPEND NONDIR_REPLACEMENT +# -------------------------------------------------------- +# Perform func_basename and func_dirname in a single function +# call: +# dirname: Compute the dirname of FILE. If nonempty, +# add APPEND to the result, otherwise set result +# to NONDIR_REPLACEMENT. +# value returned in "$func_dirname_result" +# basename: Compute filename of FILE. +# value retuned in "$func_basename_result" +# For efficiency, we do not delegate to the functions above but instead +# duplicate the functionality here. +eval 'func_dirname_and_basename () +{ + $debug_cmd + + '"$_b"' + '"$_d"' +}' + + +# func_echo ARG... +# ---------------- +# Echo program name prefixed message. +func_echo () +{ + $debug_cmd + + _G_message=$* + + func_echo_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_IFS + $ECHO "$progname: $_G_line" + done + IFS=$func_echo_IFS +} + + +# func_echo_all ARG... +# -------------------- +# Invoke $ECHO with all args, space-separated. +func_echo_all () +{ + $ECHO "$*" +} + + +# func_echo_infix_1 INFIX ARG... +# ------------------------------ +# Echo program name, followed by INFIX on the first line, with any +# additional lines not showing INFIX. +func_echo_infix_1 () +{ + $debug_cmd + + $require_term_colors + + _G_infix=$1; shift + _G_indent=$_G_infix + _G_prefix="$progname: $_G_infix: " + _G_message=$* + + # Strip color escape sequences before counting printable length + for _G_tc in "$tc_reset" "$tc_bold" "$tc_standout" "$tc_red" "$tc_green" "$tc_blue" "$tc_cyan" + do + test -n "$_G_tc" && { + _G_esc_tc=`$ECHO "$_G_tc" | $SED "$sed_make_literal_regex"` + _G_indent=`$ECHO "$_G_indent" | $SED "s|$_G_esc_tc||g"` + } + done + _G_indent="$progname: "`echo "$_G_indent" | $SED 's|.| |g'`" " ## exclude from sc_prohibit_nested_quotes + + func_echo_infix_1_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_infix_1_IFS + $ECHO "$_G_prefix$tc_bold$_G_line$tc_reset" >&2 + _G_prefix=$_G_indent + done + IFS=$func_echo_infix_1_IFS +} + + +# func_error ARG... +# ----------------- +# Echo program name prefixed message to standard error. +func_error () +{ + $debug_cmd + + $require_term_colors + + func_echo_infix_1 " $tc_standout${tc_red}error$tc_reset" "$*" >&2 +} + + +# func_fatal_error ARG... +# ----------------------- +# Echo program name prefixed message to standard error, and exit. +func_fatal_error () +{ + $debug_cmd + + func_error "$*" + exit $EXIT_FAILURE +} + + +# func_grep EXPRESSION FILENAME +# ----------------------------- +# Check whether EXPRESSION matches any line of FILENAME, without output. +func_grep () +{ + $debug_cmd + + $GREP "$1" "$2" >/dev/null 2>&1 +} + + +# func_len STRING +# --------------- +# Set func_len_result to the length of STRING. STRING may not +# start with a hyphen. + test -z "$_G_HAVE_XSI_OPS" \ + && (eval 'x=a/b/c; + test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ + && _G_HAVE_XSI_OPS=yes + +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_len () + { + $debug_cmd + + func_len_result=${#1} + }' +else + func_len () + { + $debug_cmd + + func_len_result=`expr "$1" : ".*" 2>/dev/null || echo $max_cmd_len` + } +fi + + +# func_mkdir_p DIRECTORY-PATH +# --------------------------- +# Make sure the entire path to DIRECTORY-PATH is available. +func_mkdir_p () +{ + $debug_cmd + + _G_directory_path=$1 + _G_dir_list= + + if test -n "$_G_directory_path" && test : != "$opt_dry_run"; then + + # Protect directory names starting with '-' + case $_G_directory_path in + -*) _G_directory_path=./$_G_directory_path ;; + esac + + # While some portion of DIR does not yet exist... + while test ! -d "$_G_directory_path"; do + # ...make a list in topmost first order. Use a colon delimited + # list incase some portion of path contains whitespace. + _G_dir_list=$_G_directory_path:$_G_dir_list + + # If the last portion added has no slash in it, the list is done + case $_G_directory_path in */*) ;; *) break ;; esac + + # ...otherwise throw away the child directory and loop + _G_directory_path=`$ECHO "$_G_directory_path" | $SED -e "$sed_dirname"` + done + _G_dir_list=`$ECHO "$_G_dir_list" | $SED 's|:*$||'` + + func_mkdir_p_IFS=$IFS; IFS=: + for _G_dir in $_G_dir_list; do + IFS=$func_mkdir_p_IFS + # mkdir can fail with a 'File exist' error if two processes + # try to create one of the directories concurrently. Don't + # stop in that case! + $MKDIR "$_G_dir" 2>/dev/null || : + done + IFS=$func_mkdir_p_IFS + + # Bail out if we (or some other process) failed to create a directory. + test -d "$_G_directory_path" || \ + func_fatal_error "Failed to create '$1'" + fi +} + + +# func_mktempdir [BASENAME] +# ------------------------- +# Make a temporary directory that won't clash with other running +# libtool processes, and avoids race conditions if possible. If +# given, BASENAME is the basename for that directory. +func_mktempdir () +{ + $debug_cmd + + _G_template=${TMPDIR-/tmp}/${1-$progname} + + if test : = "$opt_dry_run"; then + # Return a directory name, but don't create it in dry-run mode + _G_tmpdir=$_G_template-$$ + else + + # If mktemp works, use that first and foremost + _G_tmpdir=`mktemp -d "$_G_template-XXXXXXXX" 2>/dev/null` + + if test ! -d "$_G_tmpdir"; then + # Failing that, at least try and use $RANDOM to avoid a race + _G_tmpdir=$_G_template-${RANDOM-0}$$ + + func_mktempdir_umask=`umask` + umask 0077 + $MKDIR "$_G_tmpdir" + umask $func_mktempdir_umask + fi + + # If we're not in dry-run mode, bomb out on failure + test -d "$_G_tmpdir" || \ + func_fatal_error "cannot create temporary directory '$_G_tmpdir'" + fi + + $ECHO "$_G_tmpdir" +} + + +# func_normal_abspath PATH +# ------------------------ +# Remove doubled-up and trailing slashes, "." path components, +# and cancel out any ".." path components in PATH after making +# it an absolute path. +func_normal_abspath () +{ + $debug_cmd + + # These SED scripts presuppose an absolute path with a trailing slash. + _G_pathcar='s|^/\([^/]*\).*$|\1|' + _G_pathcdr='s|^/[^/]*||' + _G_removedotparts=':dotsl + s|/\./|/|g + t dotsl + s|/\.$|/|' + _G_collapseslashes='s|/\{1,\}|/|g' + _G_finalslash='s|/*$|/|' + + # Start from root dir and reassemble the path. + func_normal_abspath_result= + func_normal_abspath_tpath=$1 + func_normal_abspath_altnamespace= + case $func_normal_abspath_tpath in + "") + # Empty path, that just means $cwd. + func_stripname '' '/' "`pwd`" + func_normal_abspath_result=$func_stripname_result + return + ;; + # The next three entries are used to spot a run of precisely + # two leading slashes without using negated character classes; + # we take advantage of case's first-match behaviour. + ///*) + # Unusual form of absolute path, do nothing. + ;; + //*) + # Not necessarily an ordinary path; POSIX reserves leading '//' + # and for example Cygwin uses it to access remote file shares + # over CIFS/SMB, so we conserve a leading double slash if found. + func_normal_abspath_altnamespace=/ + ;; + /*) + # Absolute path, do nothing. + ;; + *) + # Relative path, prepend $cwd. + func_normal_abspath_tpath=`pwd`/$func_normal_abspath_tpath + ;; + esac + + # Cancel out all the simple stuff to save iterations. We also want + # the path to end with a slash for ease of parsing, so make sure + # there is one (and only one) here. + func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_removedotparts" -e "$_G_collapseslashes" -e "$_G_finalslash"` + while :; do + # Processed it all yet? + if test / = "$func_normal_abspath_tpath"; then + # If we ascended to the root using ".." the result may be empty now. + if test -z "$func_normal_abspath_result"; then + func_normal_abspath_result=/ + fi + break + fi + func_normal_abspath_tcomponent=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_pathcar"` + func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ + -e "$_G_pathcdr"` + # Figure out what to do with it + case $func_normal_abspath_tcomponent in + "") + # Trailing empty path component, ignore it. + ;; + ..) + # Parent dir; strip last assembled component from result. + func_dirname "$func_normal_abspath_result" + func_normal_abspath_result=$func_dirname_result + ;; + *) + # Actual path component, append it. + func_append func_normal_abspath_result "/$func_normal_abspath_tcomponent" + ;; + esac + done + # Restore leading double-slash if one was found on entry. + func_normal_abspath_result=$func_normal_abspath_altnamespace$func_normal_abspath_result +} + + +# func_notquiet ARG... +# -------------------- +# Echo program name prefixed message only when not in quiet mode. +func_notquiet () +{ + $debug_cmd + + $opt_quiet || func_echo ${1+"$@"} + + # A bug in bash halts the script if the last line of a function + # fails when set -e is in force, so we need another command to + # work around that: + : +} + + +# func_relative_path SRCDIR DSTDIR +# -------------------------------- +# Set func_relative_path_result to the relative path from SRCDIR to DSTDIR. +func_relative_path () +{ + $debug_cmd + + func_relative_path_result= + func_normal_abspath "$1" + func_relative_path_tlibdir=$func_normal_abspath_result + func_normal_abspath "$2" + func_relative_path_tbindir=$func_normal_abspath_result + + # Ascend the tree starting from libdir + while :; do + # check if we have found a prefix of bindir + case $func_relative_path_tbindir in + $func_relative_path_tlibdir) + # found an exact match + func_relative_path_tcancelled= + break + ;; + $func_relative_path_tlibdir*) + # found a matching prefix + func_stripname "$func_relative_path_tlibdir" '' "$func_relative_path_tbindir" + func_relative_path_tcancelled=$func_stripname_result + if test -z "$func_relative_path_result"; then + func_relative_path_result=. + fi + break + ;; + *) + func_dirname $func_relative_path_tlibdir + func_relative_path_tlibdir=$func_dirname_result + if test -z "$func_relative_path_tlibdir"; then + # Have to descend all the way to the root! + func_relative_path_result=../$func_relative_path_result + func_relative_path_tcancelled=$func_relative_path_tbindir + break + fi + func_relative_path_result=../$func_relative_path_result + ;; + esac + done + + # Now calculate path; take care to avoid doubling-up slashes. + func_stripname '' '/' "$func_relative_path_result" + func_relative_path_result=$func_stripname_result + func_stripname '/' '/' "$func_relative_path_tcancelled" + if test -n "$func_stripname_result"; then + func_append func_relative_path_result "/$func_stripname_result" + fi + + # Normalisation. If bindir is libdir, return '.' else relative path. + if test -n "$func_relative_path_result"; then + func_stripname './' '' "$func_relative_path_result" + func_relative_path_result=$func_stripname_result + fi + + test -n "$func_relative_path_result" || func_relative_path_result=. + + : +} + + +# func_quote_for_eval ARG... +# -------------------------- +# Aesthetically quote ARGs to be evaled later. +# This function returns two values: +# i) func_quote_for_eval_result +# double-quoted, suitable for a subsequent eval +# ii) func_quote_for_eval_unquoted_result +# has all characters that are still active within double +# quotes backslashified. +func_quote_for_eval () +{ + $debug_cmd + + func_quote_for_eval_unquoted_result= + func_quote_for_eval_result= + while test 0 -lt $#; do + case $1 in + *[\\\`\"\$]*) + _G_unquoted_arg=`printf '%s\n' "$1" |$SED "$sed_quote_subst"` ;; + *) + _G_unquoted_arg=$1 ;; + esac + if test -n "$func_quote_for_eval_unquoted_result"; then + func_append func_quote_for_eval_unquoted_result " $_G_unquoted_arg" + else + func_append func_quote_for_eval_unquoted_result "$_G_unquoted_arg" + fi + + case $_G_unquoted_arg in + # Double-quote args containing shell metacharacters to delay + # word splitting, command substitution and variable expansion + # for a subsequent eval. + # Many Bourne shells cannot handle close brackets correctly + # in scan sets, so we specify it separately. + *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") + _G_quoted_arg=\"$_G_unquoted_arg\" + ;; + *) + _G_quoted_arg=$_G_unquoted_arg + ;; + esac + + if test -n "$func_quote_for_eval_result"; then + func_append func_quote_for_eval_result " $_G_quoted_arg" + else + func_append func_quote_for_eval_result "$_G_quoted_arg" + fi + shift + done +} + + +# func_quote_for_expand ARG +# ------------------------- +# Aesthetically quote ARG to be evaled later; same as above, +# but do not quote variable references. +func_quote_for_expand () +{ + $debug_cmd + + case $1 in + *[\\\`\"]*) + _G_arg=`$ECHO "$1" | $SED \ + -e "$sed_double_quote_subst" -e "$sed_double_backslash"` ;; + *) + _G_arg=$1 ;; + esac + + case $_G_arg in + # Double-quote args containing shell metacharacters to delay + # word splitting and command substitution for a subsequent eval. + # Many Bourne shells cannot handle close brackets correctly + # in scan sets, so we specify it separately. + *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") + _G_arg=\"$_G_arg\" + ;; + esac + + func_quote_for_expand_result=$_G_arg +} + + +# func_stripname PREFIX SUFFIX NAME +# --------------------------------- +# strip PREFIX and SUFFIX from NAME, and store in func_stripname_result. +# PREFIX and SUFFIX must not contain globbing or regex special +# characters, hashes, percent signs, but SUFFIX may contain a leading +# dot (in which case that matches only a dot). +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_stripname () + { + $debug_cmd + + # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are + # positional parameters, so assign one to ordinary variable first. + func_stripname_result=$3 + func_stripname_result=${func_stripname_result#"$1"} + func_stripname_result=${func_stripname_result%"$2"} + }' +else + func_stripname () + { + $debug_cmd + + case $2 in + .*) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%\\\\$2\$%%"`;; + *) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%$2\$%%"`;; + esac + } +fi + + +# func_show_eval CMD [FAIL_EXP] +# ----------------------------- +# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is +# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP +# is given, then evaluate it. +func_show_eval () +{ + $debug_cmd + + _G_cmd=$1 + _G_fail_exp=${2-':'} + + func_quote_for_expand "$_G_cmd" + eval "func_notquiet $func_quote_for_expand_result" + + $opt_dry_run || { + eval "$_G_cmd" + _G_status=$? + if test 0 -ne "$_G_status"; then + eval "(exit $_G_status); $_G_fail_exp" + fi + } +} + + +# func_show_eval_locale CMD [FAIL_EXP] +# ------------------------------------ +# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is +# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP +# is given, then evaluate it. Use the saved locale for evaluation. +func_show_eval_locale () +{ + $debug_cmd + + _G_cmd=$1 + _G_fail_exp=${2-':'} + + $opt_quiet || { + func_quote_for_expand "$_G_cmd" + eval "func_echo $func_quote_for_expand_result" + } + + $opt_dry_run || { + eval "$_G_user_locale + $_G_cmd" + _G_status=$? + eval "$_G_safe_locale" + if test 0 -ne "$_G_status"; then + eval "(exit $_G_status); $_G_fail_exp" + fi + } +} + + +# func_tr_sh +# ---------- +# Turn $1 into a string suitable for a shell variable name. +# Result is stored in $func_tr_sh_result. All characters +# not in the set a-zA-Z0-9_ are replaced with '_'. Further, +# if $1 begins with a digit, a '_' is prepended as well. +func_tr_sh () +{ + $debug_cmd + + case $1 in + [0-9]* | *[!a-zA-Z0-9_]*) + func_tr_sh_result=`$ECHO "$1" | $SED -e 's/^\([0-9]\)/_\1/' -e 's/[^a-zA-Z0-9_]/_/g'` + ;; + * ) + func_tr_sh_result=$1 + ;; + esac +} + + +# func_verbose ARG... +# ------------------- +# Echo program name prefixed message in verbose mode only. +func_verbose () +{ + $debug_cmd + + $opt_verbose && func_echo "$*" + + : +} + + +# func_warn_and_continue ARG... +# ----------------------------- +# Echo program name prefixed warning message to standard error. +func_warn_and_continue () +{ + $debug_cmd + + $require_term_colors + + func_echo_infix_1 "${tc_red}warning$tc_reset" "$*" >&2 +} + + +# func_warning CATEGORY ARG... +# ---------------------------- +# Echo program name prefixed warning message to standard error. Warning +# messages can be filtered according to CATEGORY, where this function +# elides messages where CATEGORY is not listed in the global variable +# 'opt_warning_types'. +func_warning () +{ + $debug_cmd + + # CATEGORY must be in the warning_categories list! + case " $warning_categories " in + *" $1 "*) ;; + *) func_internal_error "invalid warning category '$1'" ;; + esac + + _G_category=$1 + shift + + case " $opt_warning_types " in + *" $_G_category "*) $warning_func ${1+"$@"} ;; + esac +} + + +# func_sort_ver VER1 VER2 +# ----------------------- +# 'sort -V' is not generally available. +# Note this deviates from the version comparison in automake +# in that it treats 1.5 < 1.5.0, and treats 1.4.4a < 1.4-p3a +# but this should suffice as we won't be specifying old +# version formats or redundant trailing .0 in bootstrap.conf. +# If we did want full compatibility then we should probably +# use m4_version_compare from autoconf. +func_sort_ver () +{ + $debug_cmd + + printf '%s\n%s\n' "$1" "$2" \ + | sort -t. -k 1,1n -k 2,2n -k 3,3n -k 4,4n -k 5,5n -k 6,6n -k 7,7n -k 8,8n -k 9,9n +} + +# func_lt_ver PREV CURR +# --------------------- +# Return true if PREV and CURR are in the correct order according to +# func_sort_ver, otherwise false. Use it like this: +# +# func_lt_ver "$prev_ver" "$proposed_ver" || func_fatal_error "..." +func_lt_ver () +{ + $debug_cmd + + test "x$1" = x`func_sort_ver "$1" "$2" | $SED 1q` +} + + +# Local variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" +# time-stamp-time-zone: "UTC" +# End: +#! /bin/sh + +# Set a version string for this script. +scriptversion=2014-01-07.03; # UTC + +# A portable, pluggable option parser for Bourne shell. +# Written by Gary V. Vaughan, 2010 + +# Copyright (C) 2010-2015 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# Please report bugs or propose patches to gary@gnu.org. + + +## ------ ## +## Usage. ## +## ------ ## + +# This file is a library for parsing options in your shell scripts along +# with assorted other useful supporting features that you can make use +# of too. +# +# For the simplest scripts you might need only: +# +# #!/bin/sh +# . relative/path/to/funclib.sh +# . relative/path/to/options-parser +# scriptversion=1.0 +# func_options ${1+"$@"} +# eval set dummy "$func_options_result"; shift +# ...rest of your script... +# +# In order for the '--version' option to work, you will need to have a +# suitably formatted comment like the one at the top of this file +# starting with '# Written by ' and ending with '# warranty; '. +# +# For '-h' and '--help' to work, you will also need a one line +# description of your script's purpose in a comment directly above the +# '# Written by ' line, like the one at the top of this file. +# +# The default options also support '--debug', which will turn on shell +# execution tracing (see the comment above debug_cmd below for another +# use), and '--verbose' and the func_verbose function to allow your script +# to display verbose messages only when your user has specified +# '--verbose'. +# +# After sourcing this file, you can plug processing for additional +# options by amending the variables from the 'Configuration' section +# below, and following the instructions in the 'Option parsing' +# section further down. + +## -------------- ## +## Configuration. ## +## -------------- ## + +# You should override these variables in your script after sourcing this +# file so that they reflect the customisations you have added to the +# option parser. + +# The usage line for option parsing errors and the start of '-h' and +# '--help' output messages. You can embed shell variables for delayed +# expansion at the time the message is displayed, but you will need to +# quote other shell meta-characters carefully to prevent them being +# expanded when the contents are evaled. +usage='$progpath [OPTION]...' + +# Short help message in response to '-h' and '--help'. Add to this or +# override it after sourcing this library to reflect the full set of +# options your script accepts. +usage_message="\ + --debug enable verbose shell tracing + -W, --warnings=CATEGORY + report the warnings falling in CATEGORY [all] + -v, --verbose verbosely report processing + --version print version information and exit + -h, --help print short or long help message and exit +" + +# Additional text appended to 'usage_message' in response to '--help'. +long_help_message=" +Warning categories include: + 'all' show all warnings + 'none' turn off all the warnings + 'error' warnings are treated as fatal errors" + +# Help message printed before fatal option parsing errors. +fatal_help="Try '\$progname --help' for more information." + + + +## ------------------------- ## +## Hook function management. ## +## ------------------------- ## + +# This section contains functions for adding, removing, and running hooks +# to the main code. A hook is just a named list of of function, that can +# be run in order later on. + +# func_hookable FUNC_NAME +# ----------------------- +# Declare that FUNC_NAME will run hooks added with +# 'func_add_hook FUNC_NAME ...'. +func_hookable () +{ + $debug_cmd + + func_append hookable_fns " $1" +} + + +# func_add_hook FUNC_NAME HOOK_FUNC +# --------------------------------- +# Request that FUNC_NAME call HOOK_FUNC before it returns. FUNC_NAME must +# first have been declared "hookable" by a call to 'func_hookable'. +func_add_hook () +{ + $debug_cmd + + case " $hookable_fns " in + *" $1 "*) ;; + *) func_fatal_error "'$1' does not accept hook functions." ;; + esac + + eval func_append ${1}_hooks '" $2"' +} + + +# func_remove_hook FUNC_NAME HOOK_FUNC +# ------------------------------------ +# Remove HOOK_FUNC from the list of functions called by FUNC_NAME. +func_remove_hook () +{ + $debug_cmd + + eval ${1}_hooks='`$ECHO "\$'$1'_hooks" |$SED "s| '$2'||"`' +} + + +# func_run_hooks FUNC_NAME [ARG]... +# --------------------------------- +# Run all hook functions registered to FUNC_NAME. +# It is assumed that the list of hook functions contains nothing more +# than a whitespace-delimited list of legal shell function names, and +# no effort is wasted trying to catch shell meta-characters or preserve +# whitespace. +func_run_hooks () +{ + $debug_cmd + + case " $hookable_fns " in + *" $1 "*) ;; + *) func_fatal_error "'$1' does not support hook funcions.n" ;; + esac + + eval _G_hook_fns=\$$1_hooks; shift + + for _G_hook in $_G_hook_fns; do + eval $_G_hook '"$@"' + + # store returned options list back into positional + # parameters for next 'cmd' execution. + eval _G_hook_result=\$${_G_hook}_result + eval set dummy "$_G_hook_result"; shift + done + + func_quote_for_eval ${1+"$@"} + func_run_hooks_result=$func_quote_for_eval_result +} + + + +## --------------- ## +## Option parsing. ## +## --------------- ## + +# In order to add your own option parsing hooks, you must accept the +# full positional parameter list in your hook function, remove any +# options that you action, and then pass back the remaining unprocessed +# options in '_result', escaped suitably for +# 'eval'. Like this: +# +# my_options_prep () +# { +# $debug_cmd +# +# # Extend the existing usage message. +# usage_message=$usage_message' +# -s, --silent don'\''t print informational messages +# ' +# +# func_quote_for_eval ${1+"$@"} +# my_options_prep_result=$func_quote_for_eval_result +# } +# func_add_hook func_options_prep my_options_prep +# +# +# my_silent_option () +# { +# $debug_cmd +# +# # Note that for efficiency, we parse as many options as we can +# # recognise in a loop before passing the remainder back to the +# # caller on the first unrecognised argument we encounter. +# while test $# -gt 0; do +# opt=$1; shift +# case $opt in +# --silent|-s) opt_silent=: ;; +# # Separate non-argument short options: +# -s*) func_split_short_opt "$_G_opt" +# set dummy "$func_split_short_opt_name" \ +# "-$func_split_short_opt_arg" ${1+"$@"} +# shift +# ;; +# *) set dummy "$_G_opt" "$*"; shift; break ;; +# esac +# done +# +# func_quote_for_eval ${1+"$@"} +# my_silent_option_result=$func_quote_for_eval_result +# } +# func_add_hook func_parse_options my_silent_option +# +# +# my_option_validation () +# { +# $debug_cmd +# +# $opt_silent && $opt_verbose && func_fatal_help "\ +# '--silent' and '--verbose' options are mutually exclusive." +# +# func_quote_for_eval ${1+"$@"} +# my_option_validation_result=$func_quote_for_eval_result +# } +# func_add_hook func_validate_options my_option_validation +# +# You'll alse need to manually amend $usage_message to reflect the extra +# options you parse. It's preferable to append if you can, so that +# multiple option parsing hooks can be added safely. + + +# func_options [ARG]... +# --------------------- +# All the functions called inside func_options are hookable. See the +# individual implementations for details. +func_hookable func_options +func_options () +{ + $debug_cmd + + func_options_prep ${1+"$@"} + eval func_parse_options \ + ${func_options_prep_result+"$func_options_prep_result"} + eval func_validate_options \ + ${func_parse_options_result+"$func_parse_options_result"} + + eval func_run_hooks func_options \ + ${func_validate_options_result+"$func_validate_options_result"} + + # save modified positional parameters for caller + func_options_result=$func_run_hooks_result +} + + +# func_options_prep [ARG]... +# -------------------------- +# All initialisations required before starting the option parse loop. +# Note that when calling hook functions, we pass through the list of +# positional parameters. If a hook function modifies that list, and +# needs to propogate that back to rest of this script, then the complete +# modified list must be put in 'func_run_hooks_result' before +# returning. +func_hookable func_options_prep +func_options_prep () +{ + $debug_cmd + + # Option defaults: + opt_verbose=false + opt_warning_types= + + func_run_hooks func_options_prep ${1+"$@"} + + # save modified positional parameters for caller + func_options_prep_result=$func_run_hooks_result +} + + +# func_parse_options [ARG]... +# --------------------------- +# The main option parsing loop. +func_hookable func_parse_options +func_parse_options () +{ + $debug_cmd + + func_parse_options_result= + + # this just eases exit handling + while test $# -gt 0; do + # Defer to hook functions for initial option parsing, so they + # get priority in the event of reusing an option name. + func_run_hooks func_parse_options ${1+"$@"} + + # Adjust func_parse_options positional parameters to match + eval set dummy "$func_run_hooks_result"; shift + + # Break out of the loop if we already parsed every option. + test $# -gt 0 || break + + _G_opt=$1 + shift + case $_G_opt in + --debug|-x) debug_cmd='set -x' + func_echo "enabling shell trace mode" + $debug_cmd + ;; + + --no-warnings|--no-warning|--no-warn) + set dummy --warnings none ${1+"$@"} + shift + ;; + + --warnings|--warning|-W) + test $# = 0 && func_missing_arg $_G_opt && break + case " $warning_categories $1" in + *" $1 "*) + # trailing space prevents matching last $1 above + func_append_uniq opt_warning_types " $1" + ;; + *all) + opt_warning_types=$warning_categories + ;; + *none) + opt_warning_types=none + warning_func=: + ;; + *error) + opt_warning_types=$warning_categories + warning_func=func_fatal_error + ;; + *) + func_fatal_error \ + "unsupported warning category: '$1'" + ;; + esac + shift + ;; + + --verbose|-v) opt_verbose=: ;; + --version) func_version ;; + -\?|-h) func_usage ;; + --help) func_help ;; + + # Separate optargs to long options (plugins may need this): + --*=*) func_split_equals "$_G_opt" + set dummy "$func_split_equals_lhs" \ + "$func_split_equals_rhs" ${1+"$@"} + shift + ;; + + # Separate optargs to short options: + -W*) + func_split_short_opt "$_G_opt" + set dummy "$func_split_short_opt_name" \ + "$func_split_short_opt_arg" ${1+"$@"} + shift + ;; + + # Separate non-argument short options: + -\?*|-h*|-v*|-x*) + func_split_short_opt "$_G_opt" + set dummy "$func_split_short_opt_name" \ + "-$func_split_short_opt_arg" ${1+"$@"} + shift + ;; + + --) break ;; + -*) func_fatal_help "unrecognised option: '$_G_opt'" ;; + *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; + esac + done + + # save modified positional parameters for caller + func_quote_for_eval ${1+"$@"} + func_parse_options_result=$func_quote_for_eval_result +} + + +# func_validate_options [ARG]... +# ------------------------------ +# Perform any sanity checks on option settings and/or unconsumed +# arguments. +func_hookable func_validate_options +func_validate_options () +{ + $debug_cmd + + # Display all warnings if -W was not given. + test -n "$opt_warning_types" || opt_warning_types=" $warning_categories" + + func_run_hooks func_validate_options ${1+"$@"} + + # Bail if the options were screwed! + $exit_cmd $EXIT_FAILURE + + # save modified positional parameters for caller + func_validate_options_result=$func_run_hooks_result +} + + + +## ----------------- ## +## Helper functions. ## +## ----------------- ## + +# This section contains the helper functions used by the rest of the +# hookable option parser framework in ascii-betical order. + + +# func_fatal_help ARG... +# ---------------------- +# Echo program name prefixed message to standard error, followed by +# a help hint, and exit. +func_fatal_help () +{ + $debug_cmd + + eval \$ECHO \""Usage: $usage"\" + eval \$ECHO \""$fatal_help"\" + func_error ${1+"$@"} + exit $EXIT_FAILURE +} + + +# func_help +# --------- +# Echo long help message to standard output and exit. +func_help () +{ + $debug_cmd + + func_usage_message + $ECHO "$long_help_message" + exit 0 +} + + +# func_missing_arg ARGNAME +# ------------------------ +# Echo program name prefixed message to standard error and set global +# exit_cmd. +func_missing_arg () +{ + $debug_cmd + + func_error "Missing argument for '$1'." + exit_cmd=exit +} + + +# func_split_equals STRING +# ------------------------ +# Set func_split_equals_lhs and func_split_equals_rhs shell variables after +# splitting STRING at the '=' sign. +test -z "$_G_HAVE_XSI_OPS" \ + && (eval 'x=a/b/c; + test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ + && _G_HAVE_XSI_OPS=yes + +if test yes = "$_G_HAVE_XSI_OPS" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_split_equals () + { + $debug_cmd + + func_split_equals_lhs=${1%%=*} + func_split_equals_rhs=${1#*=} + test "x$func_split_equals_lhs" = "x$1" \ + && func_split_equals_rhs= + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_split_equals () + { + $debug_cmd + + func_split_equals_lhs=`expr "x$1" : 'x\([^=]*\)'` + func_split_equals_rhs= + test "x$func_split_equals_lhs" = "x$1" \ + || func_split_equals_rhs=`expr "x$1" : 'x[^=]*=\(.*\)$'` + } +fi #func_split_equals + + +# func_split_short_opt SHORTOPT +# ----------------------------- +# Set func_split_short_opt_name and func_split_short_opt_arg shell +# variables after splitting SHORTOPT after the 2nd character. +if test yes = "$_G_HAVE_XSI_OPS" +then + # This is an XSI compatible shell, allowing a faster implementation... + eval 'func_split_short_opt () + { + $debug_cmd + + func_split_short_opt_arg=${1#??} + func_split_short_opt_name=${1%"$func_split_short_opt_arg"} + }' +else + # ...otherwise fall back to using expr, which is often a shell builtin. + func_split_short_opt () + { + $debug_cmd + + func_split_short_opt_name=`expr "x$1" : 'x-\(.\)'` + func_split_short_opt_arg=`expr "x$1" : 'x-.\(.*\)$'` + } +fi #func_split_short_opt + + +# func_usage +# ---------- +# Echo short help message to standard output and exit. +func_usage () +{ + $debug_cmd + + func_usage_message + $ECHO "Run '$progname --help |${PAGER-more}' for full usage" + exit 0 +} + + +# func_usage_message +# ------------------ +# Echo short help message to standard output. +func_usage_message () +{ + $debug_cmd + + eval \$ECHO \""Usage: $usage"\" + echo + $SED -n 's|^# || + /^Written by/{ + x;p;x + } + h + /^Written by/q' < "$progpath" + echo + eval \$ECHO \""$usage_message"\" +} + + +# func_version +# ------------ +# Echo version message to standard output and exit. +func_version () +{ + $debug_cmd + + printf '%s\n' "$progname $scriptversion" + $SED -n ' + /(C)/!b go + :more + /\./!{ + N + s|\n# | | + b more + } + :go + /^# Written by /,/# warranty; / { + s|^# || + s|^# *$|| + s|\((C)\)[ 0-9,-]*[ ,-]\([1-9][0-9]* \)|\1 \2| + p + } + /^# Written by / { + s|^# || + p + } + /^warranty; /q' < "$progpath" + + exit $? +} + + +# Local variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" +# time-stamp-time-zone: "UTC" +# End: + +# Set a version string. +scriptversion='(GNU libtool) 2.4.6' + + +# func_echo ARG... +# ---------------- +# Libtool also displays the current mode in messages, so override +# funclib.sh func_echo with this custom definition. +func_echo () +{ + $debug_cmd + + _G_message=$* + + func_echo_IFS=$IFS + IFS=$nl + for _G_line in $_G_message; do + IFS=$func_echo_IFS + $ECHO "$progname${opt_mode+: $opt_mode}: $_G_line" + done + IFS=$func_echo_IFS +} + + +# func_warning ARG... +# ------------------- +# Libtool warnings are not categorized, so override funclib.sh +# func_warning with this simpler definition. +func_warning () +{ + $debug_cmd + + $warning_func ${1+"$@"} +} + + +## ---------------- ## +## Options parsing. ## +## ---------------- ## + +# Hook in the functions to make sure our own options are parsed during +# the option parsing loop. + +usage='$progpath [OPTION]... [MODE-ARG]...' + +# Short help message in response to '-h'. +usage_message="Options: + --config show all configuration variables + --debug enable verbose shell tracing + -n, --dry-run display commands without modifying any files + --features display basic configuration information and exit + --mode=MODE use operation mode MODE + --no-warnings equivalent to '-Wnone' + --preserve-dup-deps don't remove duplicate dependency libraries + --quiet, --silent don't print informational messages + --tag=TAG use configuration variables from tag TAG + -v, --verbose print more informational messages than default + --version print version information + -W, --warnings=CATEGORY report the warnings falling in CATEGORY [all] + -h, --help, --help-all print short, long, or detailed help message +" + +# Additional text appended to 'usage_message' in response to '--help'. +func_help () +{ + $debug_cmd + + func_usage_message + $ECHO "$long_help_message + +MODE must be one of the following: + + clean remove files from the build directory + compile compile a source file into a libtool object + execute automatically set library path, then run a program + finish complete the installation of libtool libraries + install install libraries or executables + link create a library or an executable + uninstall remove libraries from an installed directory + +MODE-ARGS vary depending on the MODE. When passed as first option, +'--mode=MODE' may be abbreviated as 'MODE' or a unique abbreviation of that. +Try '$progname --help --mode=MODE' for a more detailed description of MODE. + +When reporting a bug, please describe a test case to reproduce it and +include the following information: + + host-triplet: $host + shell: $SHELL + compiler: $LTCC + compiler flags: $LTCFLAGS + linker: $LD (gnu? $with_gnu_ld) + version: $progname (GNU libtool) 2.4.6 + automake: `($AUTOMAKE --version) 2>/dev/null |$SED 1q` + autoconf: `($AUTOCONF --version) 2>/dev/null |$SED 1q` + +Report bugs to . +GNU libtool home page: . +General help using GNU software: ." + exit 0 +} + + +# func_lo2o OBJECT-NAME +# --------------------- +# Transform OBJECT-NAME from a '.lo' suffix to the platform specific +# object suffix. + +lo2o=s/\\.lo\$/.$objext/ +o2lo=s/\\.$objext\$/.lo/ + +if test yes = "$_G_HAVE_XSI_OPS"; then + eval 'func_lo2o () + { + case $1 in + *.lo) func_lo2o_result=${1%.lo}.$objext ;; + * ) func_lo2o_result=$1 ;; + esac + }' + + # func_xform LIBOBJ-OR-SOURCE + # --------------------------- + # Transform LIBOBJ-OR-SOURCE from a '.o' or '.c' (or otherwise) + # suffix to a '.lo' libtool-object suffix. + eval 'func_xform () + { + func_xform_result=${1%.*}.lo + }' +else + # ...otherwise fall back to using sed. + func_lo2o () + { + func_lo2o_result=`$ECHO "$1" | $SED "$lo2o"` + } + + func_xform () + { + func_xform_result=`$ECHO "$1" | $SED 's|\.[^.]*$|.lo|'` + } +fi + + +# func_fatal_configuration ARG... +# ------------------------------- +# Echo program name prefixed message to standard error, followed by +# a configuration failure hint, and exit. +func_fatal_configuration () +{ + func__fatal_error ${1+"$@"} \ + "See the $PACKAGE documentation for more information." \ + "Fatal configuration error." +} + + +# func_config +# ----------- +# Display the configuration for all the tags in this script. +func_config () +{ + re_begincf='^# ### BEGIN LIBTOOL' + re_endcf='^# ### END LIBTOOL' + + # Default configuration. + $SED "1,/$re_begincf CONFIG/d;/$re_endcf CONFIG/,\$d" < "$progpath" + + # Now print the configurations for the tags. + for tagname in $taglist; do + $SED -n "/$re_begincf TAG CONFIG: $tagname\$/,/$re_endcf TAG CONFIG: $tagname\$/p" < "$progpath" + done + + exit $? +} + + +# func_features +# ------------- +# Display the features supported by this script. +func_features () +{ + echo "host: $host" + if test yes = "$build_libtool_libs"; then + echo "enable shared libraries" + else + echo "disable shared libraries" + fi + if test yes = "$build_old_libs"; then + echo "enable static libraries" + else + echo "disable static libraries" + fi + + exit $? +} + + +# func_enable_tag TAGNAME +# ----------------------- +# Verify that TAGNAME is valid, and either flag an error and exit, or +# enable the TAGNAME tag. We also add TAGNAME to the global $taglist +# variable here. +func_enable_tag () +{ + # Global variable: + tagname=$1 + + re_begincf="^# ### BEGIN LIBTOOL TAG CONFIG: $tagname\$" + re_endcf="^# ### END LIBTOOL TAG CONFIG: $tagname\$" + sed_extractcf=/$re_begincf/,/$re_endcf/p + + # Validate tagname. + case $tagname in + *[!-_A-Za-z0-9,/]*) + func_fatal_error "invalid tag name: $tagname" + ;; + esac + + # Don't test for the "default" C tag, as we know it's + # there but not specially marked. + case $tagname in + CC) ;; + *) + if $GREP "$re_begincf" "$progpath" >/dev/null 2>&1; then + taglist="$taglist $tagname" + + # Evaluate the configuration. Be careful to quote the path + # and the sed script, to avoid splitting on whitespace, but + # also don't use non-portable quotes within backquotes within + # quotes we have to do it in 2 steps: + extractedcf=`$SED -n -e "$sed_extractcf" < "$progpath"` + eval "$extractedcf" + else + func_error "ignoring unknown tag $tagname" + fi + ;; + esac +} + + +# func_check_version_match +# ------------------------ +# Ensure that we are using m4 macros, and libtool script from the same +# release of libtool. +func_check_version_match () +{ + if test "$package_revision" != "$macro_revision"; then + if test "$VERSION" != "$macro_version"; then + if test -z "$macro_version"; then + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, but the +$progname: definition of this LT_INIT comes from an older release. +$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION +$progname: and run autoconf again. +_LT_EOF + else + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, but the +$progname: definition of this LT_INIT comes from $PACKAGE $macro_version. +$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION +$progname: and run autoconf again. +_LT_EOF + fi + else + cat >&2 <<_LT_EOF +$progname: Version mismatch error. This is $PACKAGE $VERSION, revision $package_revision, +$progname: but the definition of this LT_INIT comes from revision $macro_revision. +$progname: You should recreate aclocal.m4 with macros from revision $package_revision +$progname: of $PACKAGE $VERSION and run autoconf again. +_LT_EOF + fi + + exit $EXIT_MISMATCH + fi +} + + +# libtool_options_prep [ARG]... +# ----------------------------- +# Preparation for options parsed by libtool. +libtool_options_prep () +{ + $debug_mode + + # Option defaults: + opt_config=false + opt_dlopen= + opt_dry_run=false + opt_help=false + opt_mode= + opt_preserve_dup_deps=false + opt_quiet=false + + nonopt= + preserve_args= + + # Shorthand for --mode=foo, only valid as the first argument + case $1 in + clean|clea|cle|cl) + shift; set dummy --mode clean ${1+"$@"}; shift + ;; + compile|compil|compi|comp|com|co|c) + shift; set dummy --mode compile ${1+"$@"}; shift + ;; + execute|execut|execu|exec|exe|ex|e) + shift; set dummy --mode execute ${1+"$@"}; shift + ;; + finish|finis|fini|fin|fi|f) + shift; set dummy --mode finish ${1+"$@"}; shift + ;; + install|instal|insta|inst|ins|in|i) + shift; set dummy --mode install ${1+"$@"}; shift + ;; + link|lin|li|l) + shift; set dummy --mode link ${1+"$@"}; shift + ;; + uninstall|uninstal|uninsta|uninst|unins|unin|uni|un|u) + shift; set dummy --mode uninstall ${1+"$@"}; shift + ;; + esac + + # Pass back the list of options. + func_quote_for_eval ${1+"$@"} + libtool_options_prep_result=$func_quote_for_eval_result +} +func_add_hook func_options_prep libtool_options_prep + + +# libtool_parse_options [ARG]... +# --------------------------------- +# Provide handling for libtool specific options. +libtool_parse_options () +{ + $debug_cmd + + # Perform our own loop to consume as many options as possible in + # each iteration. + while test $# -gt 0; do + _G_opt=$1 + shift + case $_G_opt in + --dry-run|--dryrun|-n) + opt_dry_run=: + ;; + + --config) func_config ;; + + --dlopen|-dlopen) + opt_dlopen="${opt_dlopen+$opt_dlopen +}$1" + shift + ;; + + --preserve-dup-deps) + opt_preserve_dup_deps=: ;; + + --features) func_features ;; + + --finish) set dummy --mode finish ${1+"$@"}; shift ;; + + --help) opt_help=: ;; + + --help-all) opt_help=': help-all' ;; + + --mode) test $# = 0 && func_missing_arg $_G_opt && break + opt_mode=$1 + case $1 in + # Valid mode arguments: + clean|compile|execute|finish|install|link|relink|uninstall) ;; + + # Catch anything else as an error + *) func_error "invalid argument for $_G_opt" + exit_cmd=exit + break + ;; + esac + shift + ;; + + --no-silent|--no-quiet) + opt_quiet=false + func_append preserve_args " $_G_opt" + ;; + + --no-warnings|--no-warning|--no-warn) + opt_warning=false + func_append preserve_args " $_G_opt" + ;; + + --no-verbose) + opt_verbose=false + func_append preserve_args " $_G_opt" + ;; + + --silent|--quiet) + opt_quiet=: + opt_verbose=false + func_append preserve_args " $_G_opt" + ;; + + --tag) test $# = 0 && func_missing_arg $_G_opt && break + opt_tag=$1 + func_append preserve_args " $_G_opt $1" + func_enable_tag "$1" + shift + ;; + + --verbose|-v) opt_quiet=false + opt_verbose=: + func_append preserve_args " $_G_opt" + ;; + + # An option not handled by this hook function: + *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; + esac + done + + + # save modified positional parameters for caller + func_quote_for_eval ${1+"$@"} + libtool_parse_options_result=$func_quote_for_eval_result +} +func_add_hook func_parse_options libtool_parse_options + + + +# libtool_validate_options [ARG]... +# --------------------------------- +# Perform any sanity checks on option settings and/or unconsumed +# arguments. +libtool_validate_options () +{ + # save first non-option argument + if test 0 -lt $#; then + nonopt=$1 + shift + fi + + # preserve --debug + test : = "$debug_cmd" || func_append preserve_args " --debug" + + case $host in + # Solaris2 added to fix http://debbugs.gnu.org/cgi/bugreport.cgi?bug=16452 + # see also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59788 + *cygwin* | *mingw* | *pw32* | *cegcc* | *solaris2* | *os2*) + # don't eliminate duplications in $postdeps and $predeps + opt_duplicate_compiler_generated_deps=: + ;; + *) + opt_duplicate_compiler_generated_deps=$opt_preserve_dup_deps + ;; + esac + + $opt_help || { + # Sanity checks first: + func_check_version_match + + test yes != "$build_libtool_libs" \ + && test yes != "$build_old_libs" \ + && func_fatal_configuration "not configured to build any kind of library" + + # Darwin sucks + eval std_shrext=\"$shrext_cmds\" + + # Only execute mode is allowed to have -dlopen flags. + if test -n "$opt_dlopen" && test execute != "$opt_mode"; then + func_error "unrecognized option '-dlopen'" + $ECHO "$help" 1>&2 + exit $EXIT_FAILURE + fi + + # Change the help message to a mode-specific one. + generic_help=$help + help="Try '$progname --help --mode=$opt_mode' for more information." + } + + # Pass back the unparsed argument list + func_quote_for_eval ${1+"$@"} + libtool_validate_options_result=$func_quote_for_eval_result +} +func_add_hook func_validate_options libtool_validate_options + + +# Process options as early as possible so that --help and --version +# can return quickly. +func_options ${1+"$@"} +eval set dummy "$func_options_result"; shift + + + +## ----------- ## +## Main. ## +## ----------- ## + +magic='%%%MAGIC variable%%%' +magic_exe='%%%MAGIC EXE variable%%%' + +# Global variables. +extracted_archives= +extracted_serial=0 + +# If this variable is set in any of the actions, the command in it +# will be execed at the end. This prevents here-documents from being +# left over by shells. +exec_cmd= + + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +$1 +_LTECHO_EOF' +} + +# func_generated_by_libtool +# True iff stdin has been generated by Libtool. This function is only +# a basic sanity check; it will hardly flush out determined imposters. +func_generated_by_libtool_p () +{ + $GREP "^# Generated by .*$PACKAGE" > /dev/null 2>&1 +} + +# func_lalib_p file +# True iff FILE is a libtool '.la' library or '.lo' object file. +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_lalib_p () +{ + test -f "$1" && + $SED -e 4q "$1" 2>/dev/null | func_generated_by_libtool_p +} + +# func_lalib_unsafe_p file +# True iff FILE is a libtool '.la' library or '.lo' object file. +# This function implements the same check as func_lalib_p without +# resorting to external programs. To this end, it redirects stdin and +# closes it afterwards, without saving the original file descriptor. +# As a safety measure, use it only where a negative result would be +# fatal anyway. Works if 'file' does not exist. +func_lalib_unsafe_p () +{ + lalib_p=no + if test -f "$1" && test -r "$1" && exec 5<&0 <"$1"; then + for lalib_p_l in 1 2 3 4 + do + read lalib_p_line + case $lalib_p_line in + \#\ Generated\ by\ *$PACKAGE* ) lalib_p=yes; break;; + esac + done + exec 0<&5 5<&- + fi + test yes = "$lalib_p" +} + +# func_ltwrapper_script_p file +# True iff FILE is a libtool wrapper script +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_script_p () +{ + test -f "$1" && + $lt_truncate_bin < "$1" 2>/dev/null | func_generated_by_libtool_p +} + +# func_ltwrapper_executable_p file +# True iff FILE is a libtool wrapper executable +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_executable_p () +{ + func_ltwrapper_exec_suffix= + case $1 in + *.exe) ;; + *) func_ltwrapper_exec_suffix=.exe ;; + esac + $GREP "$magic_exe" "$1$func_ltwrapper_exec_suffix" >/dev/null 2>&1 +} + +# func_ltwrapper_scriptname file +# Assumes file is an ltwrapper_executable +# uses $file to determine the appropriate filename for a +# temporary ltwrapper_script. +func_ltwrapper_scriptname () +{ + func_dirname_and_basename "$1" "" "." + func_stripname '' '.exe' "$func_basename_result" + func_ltwrapper_scriptname_result=$func_dirname_result/$objdir/${func_stripname_result}_ltshwrapper +} + +# func_ltwrapper_p file +# True iff FILE is a libtool wrapper script or wrapper executable +# This function is only a basic sanity check; it will hardly flush out +# determined imposters. +func_ltwrapper_p () +{ + func_ltwrapper_script_p "$1" || func_ltwrapper_executable_p "$1" +} + + +# func_execute_cmds commands fail_cmd +# Execute tilde-delimited COMMANDS. +# If FAIL_CMD is given, eval that upon failure. +# FAIL_CMD may read-access the current command in variable CMD! +func_execute_cmds () +{ + $debug_cmd + + save_ifs=$IFS; IFS='~' + for cmd in $1; do + IFS=$sp$nl + eval cmd=\"$cmd\" + IFS=$save_ifs + func_show_eval "$cmd" "${2-:}" + done + IFS=$save_ifs +} + + +# func_source file +# Source FILE, adding directory component if necessary. +# Note that it is not necessary on cygwin/mingw to append a dot to +# FILE even if both FILE and FILE.exe exist: automatic-append-.exe +# behavior happens only for exec(3), not for open(2)! Also, sourcing +# 'FILE.' does not work on cygwin managed mounts. +func_source () +{ + $debug_cmd + + case $1 in + */* | *\\*) . "$1" ;; + *) . "./$1" ;; + esac +} + + +# func_resolve_sysroot PATH +# Replace a leading = in PATH with a sysroot. Store the result into +# func_resolve_sysroot_result +func_resolve_sysroot () +{ + func_resolve_sysroot_result=$1 + case $func_resolve_sysroot_result in + =*) + func_stripname '=' '' "$func_resolve_sysroot_result" + func_resolve_sysroot_result=$lt_sysroot$func_stripname_result + ;; + esac +} + +# func_replace_sysroot PATH +# If PATH begins with the sysroot, replace it with = and +# store the result into func_replace_sysroot_result. +func_replace_sysroot () +{ + case $lt_sysroot:$1 in + ?*:"$lt_sysroot"*) + func_stripname "$lt_sysroot" '' "$1" + func_replace_sysroot_result='='$func_stripname_result + ;; + *) + # Including no sysroot. + func_replace_sysroot_result=$1 + ;; + esac +} + +# func_infer_tag arg +# Infer tagged configuration to use if any are available and +# if one wasn't chosen via the "--tag" command line option. +# Only attempt this if the compiler in the base compile +# command doesn't match the default compiler. +# arg is usually of the form 'gcc ...' +func_infer_tag () +{ + $debug_cmd + + if test -n "$available_tags" && test -z "$tagname"; then + CC_quoted= + for arg in $CC; do + func_append_quoted CC_quoted "$arg" + done + CC_expanded=`func_echo_all $CC` + CC_quoted_expanded=`func_echo_all $CC_quoted` + case $@ in + # Blanks in the command may have been stripped by the calling shell, + # but not from the CC environment variable when configure was run. + " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ + " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) ;; + # Blanks at the start of $base_compile will cause this to fail + # if we don't check for them as well. + *) + for z in $available_tags; do + if $GREP "^# ### BEGIN LIBTOOL TAG CONFIG: $z$" < "$progpath" > /dev/null; then + # Evaluate the configuration. + eval "`$SED -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$z'$/,/^# ### END LIBTOOL TAG CONFIG: '$z'$/p' < $progpath`" + CC_quoted= + for arg in $CC; do + # Double-quote args containing other shell metacharacters. + func_append_quoted CC_quoted "$arg" + done + CC_expanded=`func_echo_all $CC` + CC_quoted_expanded=`func_echo_all $CC_quoted` + case "$@ " in + " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ + " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) + # The compiler in the base compile command matches + # the one in the tagged configuration. + # Assume this is the tagged configuration we want. + tagname=$z + break + ;; + esac + fi + done + # If $tagname still isn't set, then no tagged configuration + # was found and let the user know that the "--tag" command + # line option must be used. + if test -z "$tagname"; then + func_echo "unable to infer tagged configuration" + func_fatal_error "specify a tag with '--tag'" +# else +# func_verbose "using $tagname tagged configuration" + fi + ;; + esac + fi +} + + + +# func_write_libtool_object output_name pic_name nonpic_name +# Create a libtool object file (analogous to a ".la" file), +# but don't create it if we're doing a dry run. +func_write_libtool_object () +{ + write_libobj=$1 + if test yes = "$build_libtool_libs"; then + write_lobj=\'$2\' + else + write_lobj=none + fi + + if test yes = "$build_old_libs"; then + write_oldobj=\'$3\' + else + write_oldobj=none + fi + + $opt_dry_run || { + cat >${write_libobj}T </dev/null` + if test "$?" -eq 0 && test -n "$func_convert_core_file_wine_to_w32_tmp"; then + func_convert_core_file_wine_to_w32_result=`$ECHO "$func_convert_core_file_wine_to_w32_tmp" | + $SED -e "$sed_naive_backslashify"` + else + func_convert_core_file_wine_to_w32_result= + fi + fi +} +# end: func_convert_core_file_wine_to_w32 + + +# func_convert_core_path_wine_to_w32 ARG +# Helper function used by path conversion functions when $build is *nix, and +# $host is mingw, cygwin, or some other w32 environment. Relies on a correctly +# configured wine environment available, with the winepath program in $build's +# $PATH. Assumes ARG has no leading or trailing path separator characters. +# +# ARG is path to be converted from $build format to win32. +# Result is available in $func_convert_core_path_wine_to_w32_result. +# Unconvertible file (directory) names in ARG are skipped; if no directory names +# are convertible, then the result may be empty. +func_convert_core_path_wine_to_w32 () +{ + $debug_cmd + + # unfortunately, winepath doesn't convert paths, only file names + func_convert_core_path_wine_to_w32_result= + if test -n "$1"; then + oldIFS=$IFS + IFS=: + for func_convert_core_path_wine_to_w32_f in $1; do + IFS=$oldIFS + func_convert_core_file_wine_to_w32 "$func_convert_core_path_wine_to_w32_f" + if test -n "$func_convert_core_file_wine_to_w32_result"; then + if test -z "$func_convert_core_path_wine_to_w32_result"; then + func_convert_core_path_wine_to_w32_result=$func_convert_core_file_wine_to_w32_result + else + func_append func_convert_core_path_wine_to_w32_result ";$func_convert_core_file_wine_to_w32_result" + fi + fi + done + IFS=$oldIFS + fi +} +# end: func_convert_core_path_wine_to_w32 + + +# func_cygpath ARGS... +# Wrapper around calling the cygpath program via LT_CYGPATH. This is used when +# when (1) $build is *nix and Cygwin is hosted via a wine environment; or (2) +# $build is MSYS and $host is Cygwin, or (3) $build is Cygwin. In case (1) or +# (2), returns the Cygwin file name or path in func_cygpath_result (input +# file name or path is assumed to be in w32 format, as previously converted +# from $build's *nix or MSYS format). In case (3), returns the w32 file name +# or path in func_cygpath_result (input file name or path is assumed to be in +# Cygwin format). Returns an empty string on error. +# +# ARGS are passed to cygpath, with the last one being the file name or path to +# be converted. +# +# Specify the absolute *nix (or w32) name to cygpath in the LT_CYGPATH +# environment variable; do not put it in $PATH. +func_cygpath () +{ + $debug_cmd + + if test -n "$LT_CYGPATH" && test -f "$LT_CYGPATH"; then + func_cygpath_result=`$LT_CYGPATH "$@" 2>/dev/null` + if test "$?" -ne 0; then + # on failure, ensure result is empty + func_cygpath_result= + fi + else + func_cygpath_result= + func_error "LT_CYGPATH is empty or specifies non-existent file: '$LT_CYGPATH'" + fi +} +#end: func_cygpath + + +# func_convert_core_msys_to_w32 ARG +# Convert file name or path ARG from MSYS format to w32 format. Return +# result in func_convert_core_msys_to_w32_result. +func_convert_core_msys_to_w32 () +{ + $debug_cmd + + # awkward: cmd appends spaces to result + func_convert_core_msys_to_w32_result=`( cmd //c echo "$1" ) 2>/dev/null | + $SED -e 's/[ ]*$//' -e "$sed_naive_backslashify"` +} +#end: func_convert_core_msys_to_w32 + + +# func_convert_file_check ARG1 ARG2 +# Verify that ARG1 (a file name in $build format) was converted to $host +# format in ARG2. Otherwise, emit an error message, but continue (resetting +# func_to_host_file_result to ARG1). +func_convert_file_check () +{ + $debug_cmd + + if test -z "$2" && test -n "$1"; then + func_error "Could not determine host file name corresponding to" + func_error " '$1'" + func_error "Continuing, but uninstalled executables may not work." + # Fallback: + func_to_host_file_result=$1 + fi +} +# end func_convert_file_check + + +# func_convert_path_check FROM_PATHSEP TO_PATHSEP FROM_PATH TO_PATH +# Verify that FROM_PATH (a path in $build format) was converted to $host +# format in TO_PATH. Otherwise, emit an error message, but continue, resetting +# func_to_host_file_result to a simplistic fallback value (see below). +func_convert_path_check () +{ + $debug_cmd + + if test -z "$4" && test -n "$3"; then + func_error "Could not determine the host path corresponding to" + func_error " '$3'" + func_error "Continuing, but uninstalled executables may not work." + # Fallback. This is a deliberately simplistic "conversion" and + # should not be "improved". See libtool.info. + if test "x$1" != "x$2"; then + lt_replace_pathsep_chars="s|$1|$2|g" + func_to_host_path_result=`echo "$3" | + $SED -e "$lt_replace_pathsep_chars"` + else + func_to_host_path_result=$3 + fi + fi +} +# end func_convert_path_check + + +# func_convert_path_front_back_pathsep FRONTPAT BACKPAT REPL ORIG +# Modifies func_to_host_path_result by prepending REPL if ORIG matches FRONTPAT +# and appending REPL if ORIG matches BACKPAT. +func_convert_path_front_back_pathsep () +{ + $debug_cmd + + case $4 in + $1 ) func_to_host_path_result=$3$func_to_host_path_result + ;; + esac + case $4 in + $2 ) func_append func_to_host_path_result "$3" + ;; + esac +} +# end func_convert_path_front_back_pathsep + + +################################################## +# $build to $host FILE NAME CONVERSION FUNCTIONS # +################################################## +# invoked via '$to_host_file_cmd ARG' +# +# In each case, ARG is the path to be converted from $build to $host format. +# Result will be available in $func_to_host_file_result. + + +# func_to_host_file ARG +# Converts the file name ARG from $build format to $host format. Return result +# in func_to_host_file_result. +func_to_host_file () +{ + $debug_cmd + + $to_host_file_cmd "$1" +} +# end func_to_host_file + + +# func_to_tool_file ARG LAZY +# converts the file name ARG from $build format to toolchain format. Return +# result in func_to_tool_file_result. If the conversion in use is listed +# in (the comma separated) LAZY, no conversion takes place. +func_to_tool_file () +{ + $debug_cmd + + case ,$2, in + *,"$to_tool_file_cmd",*) + func_to_tool_file_result=$1 + ;; + *) + $to_tool_file_cmd "$1" + func_to_tool_file_result=$func_to_host_file_result + ;; + esac +} +# end func_to_tool_file + + +# func_convert_file_noop ARG +# Copy ARG to func_to_host_file_result. +func_convert_file_noop () +{ + func_to_host_file_result=$1 +} +# end func_convert_file_noop + + +# func_convert_file_msys_to_w32 ARG +# Convert file name ARG from (mingw) MSYS to (mingw) w32 format; automatic +# conversion to w32 is not available inside the cwrapper. Returns result in +# func_to_host_file_result. +func_convert_file_msys_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_msys_to_w32 "$1" + func_to_host_file_result=$func_convert_core_msys_to_w32_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_msys_to_w32 + + +# func_convert_file_cygwin_to_w32 ARG +# Convert file name ARG from Cygwin to w32 format. Returns result in +# func_to_host_file_result. +func_convert_file_cygwin_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + # because $build is cygwin, we call "the" cygpath in $PATH; no need to use + # LT_CYGPATH in this case. + func_to_host_file_result=`cygpath -m "$1"` + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_cygwin_to_w32 + + +# func_convert_file_nix_to_w32 ARG +# Convert file name ARG from *nix to w32 format. Requires a wine environment +# and a working winepath. Returns result in func_to_host_file_result. +func_convert_file_nix_to_w32 () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_file_wine_to_w32 "$1" + func_to_host_file_result=$func_convert_core_file_wine_to_w32_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_nix_to_w32 + + +# func_convert_file_msys_to_cygwin ARG +# Convert file name ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. +# Returns result in func_to_host_file_result. +func_convert_file_msys_to_cygwin () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + func_convert_core_msys_to_w32 "$1" + func_cygpath -u "$func_convert_core_msys_to_w32_result" + func_to_host_file_result=$func_cygpath_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_msys_to_cygwin + + +# func_convert_file_nix_to_cygwin ARG +# Convert file name ARG from *nix to Cygwin format. Requires Cygwin installed +# in a wine environment, working winepath, and LT_CYGPATH set. Returns result +# in func_to_host_file_result. +func_convert_file_nix_to_cygwin () +{ + $debug_cmd + + func_to_host_file_result=$1 + if test -n "$1"; then + # convert from *nix to w32, then use cygpath to convert from w32 to cygwin. + func_convert_core_file_wine_to_w32 "$1" + func_cygpath -u "$func_convert_core_file_wine_to_w32_result" + func_to_host_file_result=$func_cygpath_result + fi + func_convert_file_check "$1" "$func_to_host_file_result" +} +# end func_convert_file_nix_to_cygwin + + +############################################# +# $build to $host PATH CONVERSION FUNCTIONS # +############################################# +# invoked via '$to_host_path_cmd ARG' +# +# In each case, ARG is the path to be converted from $build to $host format. +# The result will be available in $func_to_host_path_result. +# +# Path separators are also converted from $build format to $host format. If +# ARG begins or ends with a path separator character, it is preserved (but +# converted to $host format) on output. +# +# All path conversion functions are named using the following convention: +# file name conversion function : func_convert_file_X_to_Y () +# path conversion function : func_convert_path_X_to_Y () +# where, for any given $build/$host combination the 'X_to_Y' value is the +# same. If conversion functions are added for new $build/$host combinations, +# the two new functions must follow this pattern, or func_init_to_host_path_cmd +# will break. + + +# func_init_to_host_path_cmd +# Ensures that function "pointer" variable $to_host_path_cmd is set to the +# appropriate value, based on the value of $to_host_file_cmd. +to_host_path_cmd= +func_init_to_host_path_cmd () +{ + $debug_cmd + + if test -z "$to_host_path_cmd"; then + func_stripname 'func_convert_file_' '' "$to_host_file_cmd" + to_host_path_cmd=func_convert_path_$func_stripname_result + fi +} + + +# func_to_host_path ARG +# Converts the path ARG from $build format to $host format. Return result +# in func_to_host_path_result. +func_to_host_path () +{ + $debug_cmd + + func_init_to_host_path_cmd + $to_host_path_cmd "$1" +} +# end func_to_host_path + + +# func_convert_path_noop ARG +# Copy ARG to func_to_host_path_result. +func_convert_path_noop () +{ + func_to_host_path_result=$1 +} +# end func_convert_path_noop + + +# func_convert_path_msys_to_w32 ARG +# Convert path ARG from (mingw) MSYS to (mingw) w32 format; automatic +# conversion to w32 is not available inside the cwrapper. Returns result in +# func_to_host_path_result. +func_convert_path_msys_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # Remove leading and trailing path separator characters from ARG. MSYS + # behavior is inconsistent here; cygpath turns them into '.;' and ';.'; + # and winepath ignores them completely. + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" + func_to_host_path_result=$func_convert_core_msys_to_w32_result + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_msys_to_w32 + + +# func_convert_path_cygwin_to_w32 ARG +# Convert path ARG from Cygwin to w32 format. Returns result in +# func_to_host_file_result. +func_convert_path_cygwin_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_to_host_path_result=`cygpath -m -p "$func_to_host_path_tmp1"` + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_cygwin_to_w32 + + +# func_convert_path_nix_to_w32 ARG +# Convert path ARG from *nix to w32 format. Requires a wine environment and +# a working winepath. Returns result in func_to_host_file_result. +func_convert_path_nix_to_w32 () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" + func_to_host_path_result=$func_convert_core_path_wine_to_w32_result + func_convert_path_check : ";" \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" + fi +} +# end func_convert_path_nix_to_w32 + + +# func_convert_path_msys_to_cygwin ARG +# Convert path ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. +# Returns result in func_to_host_file_result. +func_convert_path_msys_to_cygwin () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # See func_convert_path_msys_to_w32: + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" + func_cygpath -u -p "$func_convert_core_msys_to_w32_result" + func_to_host_path_result=$func_cygpath_result + func_convert_path_check : : \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" : "$1" + fi +} +# end func_convert_path_msys_to_cygwin + + +# func_convert_path_nix_to_cygwin ARG +# Convert path ARG from *nix to Cygwin format. Requires Cygwin installed in a +# a wine environment, working winepath, and LT_CYGPATH set. Returns result in +# func_to_host_file_result. +func_convert_path_nix_to_cygwin () +{ + $debug_cmd + + func_to_host_path_result=$1 + if test -n "$1"; then + # Remove leading and trailing path separator characters from + # ARG. msys behavior is inconsistent here, cygpath turns them + # into '.;' and ';.', and winepath ignores them completely. + func_stripname : : "$1" + func_to_host_path_tmp1=$func_stripname_result + func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" + func_cygpath -u -p "$func_convert_core_path_wine_to_w32_result" + func_to_host_path_result=$func_cygpath_result + func_convert_path_check : : \ + "$func_to_host_path_tmp1" "$func_to_host_path_result" + func_convert_path_front_back_pathsep ":*" "*:" : "$1" + fi +} +# end func_convert_path_nix_to_cygwin + + +# func_dll_def_p FILE +# True iff FILE is a Windows DLL '.def' file. +# Keep in sync with _LT_DLL_DEF_P in libtool.m4 +func_dll_def_p () +{ + $debug_cmd + + func_dll_def_p_tmp=`$SED -n \ + -e 's/^[ ]*//' \ + -e '/^\(;.*\)*$/d' \ + -e 's/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p' \ + -e q \ + "$1"` + test DEF = "$func_dll_def_p_tmp" +} + + +# func_mode_compile arg... +func_mode_compile () +{ + $debug_cmd + + # Get the compilation command and the source file. + base_compile= + srcfile=$nonopt # always keep a non-empty value in "srcfile" + suppress_opt=yes + suppress_output= + arg_mode=normal + libobj= + later= + pie_flag= + + for arg + do + case $arg_mode in + arg ) + # do not "continue". Instead, add this to base_compile + lastarg=$arg + arg_mode=normal + ;; + + target ) + libobj=$arg + arg_mode=normal + continue + ;; + + normal ) + # Accept any command-line options. + case $arg in + -o) + test -n "$libobj" && \ + func_fatal_error "you cannot specify '-o' more than once" + arg_mode=target + continue + ;; + + -pie | -fpie | -fPIE) + func_append pie_flag " $arg" + continue + ;; + + -shared | -static | -prefer-pic | -prefer-non-pic) + func_append later " $arg" + continue + ;; + + -no-suppress) + suppress_opt=no + continue + ;; + + -Xcompiler) + arg_mode=arg # the next one goes into the "base_compile" arg list + continue # The current "srcfile" will either be retained or + ;; # replaced later. I would guess that would be a bug. + + -Wc,*) + func_stripname '-Wc,' '' "$arg" + args=$func_stripname_result + lastarg= + save_ifs=$IFS; IFS=, + for arg in $args; do + IFS=$save_ifs + func_append_quoted lastarg "$arg" + done + IFS=$save_ifs + func_stripname ' ' '' "$lastarg" + lastarg=$func_stripname_result + + # Add the arguments to base_compile. + func_append base_compile " $lastarg" + continue + ;; + + *) + # Accept the current argument as the source file. + # The previous "srcfile" becomes the current argument. + # + lastarg=$srcfile + srcfile=$arg + ;; + esac # case $arg + ;; + esac # case $arg_mode + + # Aesthetically quote the previous argument. + func_append_quoted base_compile "$lastarg" + done # for arg + + case $arg_mode in + arg) + func_fatal_error "you must specify an argument for -Xcompile" + ;; + target) + func_fatal_error "you must specify a target with '-o'" + ;; + *) + # Get the name of the library object. + test -z "$libobj" && { + func_basename "$srcfile" + libobj=$func_basename_result + } + ;; + esac + + # Recognize several different file suffixes. + # If the user specifies -o file.o, it is replaced with file.lo + case $libobj in + *.[cCFSifmso] | \ + *.ada | *.adb | *.ads | *.asm | \ + *.c++ | *.cc | *.ii | *.class | *.cpp | *.cxx | \ + *.[fF][09]? | *.for | *.java | *.go | *.obj | *.sx | *.cu | *.cup) + func_xform "$libobj" + libobj=$func_xform_result + ;; + esac + + case $libobj in + *.lo) func_lo2o "$libobj"; obj=$func_lo2o_result ;; + *) + func_fatal_error "cannot determine name of library object from '$libobj'" + ;; + esac + + func_infer_tag $base_compile + + for arg in $later; do + case $arg in + -shared) + test yes = "$build_libtool_libs" \ + || func_fatal_configuration "cannot build a shared library" + build_old_libs=no + continue + ;; + + -static) + build_libtool_libs=no + build_old_libs=yes + continue + ;; + + -prefer-pic) + pic_mode=yes + continue + ;; + + -prefer-non-pic) + pic_mode=no + continue + ;; + esac + done + + func_quote_for_eval "$libobj" + test "X$libobj" != "X$func_quote_for_eval_result" \ + && $ECHO "X$libobj" | $GREP '[]~#^*{};<>?"'"'"' &()|`$[]' \ + && func_warning "libobj name '$libobj' may not contain shell special characters." + func_dirname_and_basename "$obj" "/" "" + objname=$func_basename_result + xdir=$func_dirname_result + lobj=$xdir$objdir/$objname + + test -z "$base_compile" && \ + func_fatal_help "you must specify a compilation command" + + # Delete any leftover library objects. + if test yes = "$build_old_libs"; then + removelist="$obj $lobj $libobj ${libobj}T" + else + removelist="$lobj $libobj ${libobj}T" + fi + + # On Cygwin there's no "real" PIC flag so we must build both object types + case $host_os in + cygwin* | mingw* | pw32* | os2* | cegcc*) + pic_mode=default + ;; + esac + if test no = "$pic_mode" && test pass_all != "$deplibs_check_method"; then + # non-PIC code in shared libraries is not supported + pic_mode=default + fi + + # Calculate the filename of the output object if compiler does + # not support -o with -c + if test no = "$compiler_c_o"; then + output_obj=`$ECHO "$srcfile" | $SED 's%^.*/%%; s%\.[^.]*$%%'`.$objext + lockfile=$output_obj.lock + else + output_obj= + need_locks=no + lockfile= + fi + + # Lock this critical section if it is needed + # We use this script file to make the link, it avoids creating a new file + if test yes = "$need_locks"; then + until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do + func_echo "Waiting for $lockfile to be removed" + sleep 2 + done + elif test warn = "$need_locks"; then + if test -f "$lockfile"; then + $ECHO "\ +*** ERROR, $lockfile exists and contains: +`cat $lockfile 2>/dev/null` + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + func_append removelist " $output_obj" + $ECHO "$srcfile" > "$lockfile" + fi + + $opt_dry_run || $RM $removelist + func_append removelist " $lockfile" + trap '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' 1 2 15 + + func_to_tool_file "$srcfile" func_convert_file_msys_to_w32 + srcfile=$func_to_tool_file_result + func_quote_for_eval "$srcfile" + qsrcfile=$func_quote_for_eval_result + + # Only build a PIC object if we are building libtool libraries. + if test yes = "$build_libtool_libs"; then + # Without this assignment, base_compile gets emptied. + fbsd_hideous_sh_bug=$base_compile + + if test no != "$pic_mode"; then + command="$base_compile $qsrcfile $pic_flag" + else + # Don't build PIC code + command="$base_compile $qsrcfile" + fi + + func_mkdir_p "$xdir$objdir" + + if test -z "$output_obj"; then + # Place PIC objects in $objdir + func_append command " -o $lobj" + fi + + func_show_eval_locale "$command" \ + 'test -n "$output_obj" && $RM $removelist; exit $EXIT_FAILURE' + + if test warn = "$need_locks" && + test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then + $ECHO "\ +*** ERROR, $lockfile contains: +`cat $lockfile 2>/dev/null` + +but it should contain: +$srcfile + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + + # Just move the object if needed, then go on to compile the next one + if test -n "$output_obj" && test "X$output_obj" != "X$lobj"; then + func_show_eval '$MV "$output_obj" "$lobj"' \ + 'error=$?; $opt_dry_run || $RM $removelist; exit $error' + fi + + # Allow error messages only from the first compilation. + if test yes = "$suppress_opt"; then + suppress_output=' >/dev/null 2>&1' + fi + fi + + # Only build a position-dependent object if we build old libraries. + if test yes = "$build_old_libs"; then + if test yes != "$pic_mode"; then + # Don't build PIC code + command="$base_compile $qsrcfile$pie_flag" + else + command="$base_compile $qsrcfile $pic_flag" + fi + if test yes = "$compiler_c_o"; then + func_append command " -o $obj" + fi + + # Suppress compiler output if we already did a PIC compilation. + func_append command "$suppress_output" + func_show_eval_locale "$command" \ + '$opt_dry_run || $RM $removelist; exit $EXIT_FAILURE' + + if test warn = "$need_locks" && + test "X`cat $lockfile 2>/dev/null`" != "X$srcfile"; then + $ECHO "\ +*** ERROR, $lockfile contains: +`cat $lockfile 2>/dev/null` + +but it should contain: +$srcfile + +This indicates that another process is trying to use the same +temporary object file, and libtool could not work around it because +your compiler does not support '-c' and '-o' together. If you +repeat this compilation, it may succeed, by chance, but you had better +avoid parallel builds (make -j) in this platform, or get a better +compiler." + + $opt_dry_run || $RM $removelist + exit $EXIT_FAILURE + fi + + # Just move the object if needed + if test -n "$output_obj" && test "X$output_obj" != "X$obj"; then + func_show_eval '$MV "$output_obj" "$obj"' \ + 'error=$?; $opt_dry_run || $RM $removelist; exit $error' + fi + fi + + $opt_dry_run || { + func_write_libtool_object "$libobj" "$objdir/$objname" "$objname" + + # Unlock the critical section if it was locked + if test no != "$need_locks"; then + removelist=$lockfile + $RM "$lockfile" + fi + } + + exit $EXIT_SUCCESS +} + +$opt_help || { + test compile = "$opt_mode" && func_mode_compile ${1+"$@"} +} + +func_mode_help () +{ + # We need to display help for each of the modes. + case $opt_mode in + "") + # Generic help is extracted from the usage comments + # at the start of this file. + func_help + ;; + + clean) + $ECHO \ +"Usage: $progname [OPTION]... --mode=clean RM [RM-OPTION]... FILE... + +Remove files from the build directory. + +RM is the name of the program to use to delete files associated with each FILE +(typically '/bin/rm'). RM-OPTIONS are options (such as '-f') to be passed +to RM. + +If FILE is a libtool library, object or program, all the files associated +with it are deleted. Otherwise, only FILE itself is deleted using RM." + ;; + + compile) + $ECHO \ +"Usage: $progname [OPTION]... --mode=compile COMPILE-COMMAND... SOURCEFILE + +Compile a source file into a libtool library object. + +This mode accepts the following additional options: + + -o OUTPUT-FILE set the output file name to OUTPUT-FILE + -no-suppress do not suppress compiler output for multiple passes + -prefer-pic try to build PIC objects only + -prefer-non-pic try to build non-PIC objects only + -shared do not build a '.o' file suitable for static linking + -static only build a '.o' file suitable for static linking + -Wc,FLAG pass FLAG directly to the compiler + +COMPILE-COMMAND is a command to be used in creating a 'standard' object file +from the given SOURCEFILE. + +The output file name is determined by removing the directory component from +SOURCEFILE, then substituting the C source code suffix '.c' with the +library object suffix, '.lo'." + ;; + + execute) + $ECHO \ +"Usage: $progname [OPTION]... --mode=execute COMMAND [ARGS]... + +Automatically set library path, then run a program. + +This mode accepts the following additional options: + + -dlopen FILE add the directory containing FILE to the library path + +This mode sets the library path environment variable according to '-dlopen' +flags. + +If any of the ARGS are libtool executable wrappers, then they are translated +into their corresponding uninstalled binary, and any of their required library +directories are added to the library path. + +Then, COMMAND is executed, with ARGS as arguments." + ;; + + finish) + $ECHO \ +"Usage: $progname [OPTION]... --mode=finish [LIBDIR]... + +Complete the installation of libtool libraries. + +Each LIBDIR is a directory that contains libtool libraries. + +The commands that this mode executes may require superuser privileges. Use +the '--dry-run' option if you just want to see what would be executed." + ;; + + install) + $ECHO \ +"Usage: $progname [OPTION]... --mode=install INSTALL-COMMAND... + +Install executables or libraries. + +INSTALL-COMMAND is the installation command. The first component should be +either the 'install' or 'cp' program. + +The following components of INSTALL-COMMAND are treated specially: + + -inst-prefix-dir PREFIX-DIR Use PREFIX-DIR as a staging area for installation + +The rest of the components are interpreted as arguments to that command (only +BSD-compatible install options are recognized)." + ;; + + link) + $ECHO \ +"Usage: $progname [OPTION]... --mode=link LINK-COMMAND... + +Link object files or libraries together to form another library, or to +create an executable program. + +LINK-COMMAND is a command using the C compiler that you would use to create +a program from several object files. + +The following components of LINK-COMMAND are treated specially: + + -all-static do not do any dynamic linking at all + -avoid-version do not add a version suffix if possible + -bindir BINDIR specify path to binaries directory (for systems where + libraries must be found in the PATH setting at runtime) + -dlopen FILE '-dlpreopen' FILE if it cannot be dlopened at runtime + -dlpreopen FILE link in FILE and add its symbols to lt_preloaded_symbols + -export-dynamic allow symbols from OUTPUT-FILE to be resolved with dlsym(3) + -export-symbols SYMFILE + try to export only the symbols listed in SYMFILE + -export-symbols-regex REGEX + try to export only the symbols matching REGEX + -LLIBDIR search LIBDIR for required installed libraries + -lNAME OUTPUT-FILE requires the installed library libNAME + -module build a library that can dlopened + -no-fast-install disable the fast-install mode + -no-install link a not-installable executable + -no-undefined declare that a library does not refer to external symbols + -o OUTPUT-FILE create OUTPUT-FILE from the specified objects + -objectlist FILE use a list of object files found in FILE to specify objects + -os2dllname NAME force a short DLL name on OS/2 (no effect on other OSes) + -precious-files-regex REGEX + don't remove output files matching REGEX + -release RELEASE specify package release information + -rpath LIBDIR the created library will eventually be installed in LIBDIR + -R[ ]LIBDIR add LIBDIR to the runtime path of programs and libraries + -shared only do dynamic linking of libtool libraries + -shrext SUFFIX override the standard shared library file extension + -static do not do any dynamic linking of uninstalled libtool libraries + -static-libtool-libs + do not do any dynamic linking of libtool libraries + -version-info CURRENT[:REVISION[:AGE]] + specify library version info [each variable defaults to 0] + -weak LIBNAME declare that the target provides the LIBNAME interface + -Wc,FLAG + -Xcompiler FLAG pass linker-specific FLAG directly to the compiler + -Wl,FLAG + -Xlinker FLAG pass linker-specific FLAG directly to the linker + -XCClinker FLAG pass link-specific FLAG to the compiler driver (CC) + +All other options (arguments beginning with '-') are ignored. + +Every other argument is treated as a filename. Files ending in '.la' are +treated as uninstalled libtool libraries, other files are standard or library +object files. + +If the OUTPUT-FILE ends in '.la', then a libtool library is created, +only library objects ('.lo' files) may be specified, and '-rpath' is +required, except when creating a convenience library. + +If OUTPUT-FILE ends in '.a' or '.lib', then a standard library is created +using 'ar' and 'ranlib', or on Windows using 'lib'. + +If OUTPUT-FILE ends in '.lo' or '.$objext', then a reloadable object file +is created, otherwise an executable program is created." + ;; + + uninstall) + $ECHO \ +"Usage: $progname [OPTION]... --mode=uninstall RM [RM-OPTION]... FILE... + +Remove libraries from an installation directory. + +RM is the name of the program to use to delete files associated with each FILE +(typically '/bin/rm'). RM-OPTIONS are options (such as '-f') to be passed +to RM. + +If FILE is a libtool library, all the files associated with it are deleted. +Otherwise, only FILE itself is deleted using RM." + ;; + + *) + func_fatal_help "invalid operation mode '$opt_mode'" + ;; + esac + + echo + $ECHO "Try '$progname --help' for more information about other modes." +} + +# Now that we've collected a possible --mode arg, show help if necessary +if $opt_help; then + if test : = "$opt_help"; then + func_mode_help + else + { + func_help noexit + for opt_mode in compile link execute install finish uninstall clean; do + func_mode_help + done + } | $SED -n '1p; 2,$s/^Usage:/ or: /p' + { + func_help noexit + for opt_mode in compile link execute install finish uninstall clean; do + echo + func_mode_help + done + } | + $SED '1d + /^When reporting/,/^Report/{ + H + d + } + $x + /information about other modes/d + /more detailed .*MODE/d + s/^Usage:.*--mode=\([^ ]*\) .*/Description of \1 mode:/' + fi + exit $? +fi + + +# func_mode_execute arg... +func_mode_execute () +{ + $debug_cmd + + # The first argument is the command name. + cmd=$nonopt + test -z "$cmd" && \ + func_fatal_help "you must specify a COMMAND" + + # Handle -dlopen flags immediately. + for file in $opt_dlopen; do + test -f "$file" \ + || func_fatal_help "'$file' is not a file" + + dir= + case $file in + *.la) + func_resolve_sysroot "$file" + file=$func_resolve_sysroot_result + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$file" \ + || func_fatal_help "'$lib' is not a valid libtool archive" + + # Read the libtool library. + dlname= + library_names= + func_source "$file" + + # Skip this library if it cannot be dlopened. + if test -z "$dlname"; then + # Warn if it was a shared library. + test -n "$library_names" && \ + func_warning "'$file' was not linked with '-export-dynamic'" + continue + fi + + func_dirname "$file" "" "." + dir=$func_dirname_result + + if test -f "$dir/$objdir/$dlname"; then + func_append dir "/$objdir" + else + if test ! -f "$dir/$dlname"; then + func_fatal_error "cannot find '$dlname' in '$dir' or '$dir/$objdir'" + fi + fi + ;; + + *.lo) + # Just add the directory containing the .lo file. + func_dirname "$file" "" "." + dir=$func_dirname_result + ;; + + *) + func_warning "'-dlopen' is ignored for non-libtool libraries and objects" + continue + ;; + esac + + # Get the absolute pathname. + absdir=`cd "$dir" && pwd` + test -n "$absdir" && dir=$absdir + + # Now add the directory to shlibpath_var. + if eval "test -z \"\$$shlibpath_var\""; then + eval "$shlibpath_var=\"\$dir\"" + else + eval "$shlibpath_var=\"\$dir:\$$shlibpath_var\"" + fi + done + + # This variable tells wrapper scripts just to set shlibpath_var + # rather than running their programs. + libtool_execute_magic=$magic + + # Check if any of the arguments is a wrapper script. + args= + for file + do + case $file in + -* | *.la | *.lo ) ;; + *) + # Do a test to see if this is really a libtool program. + if func_ltwrapper_script_p "$file"; then + func_source "$file" + # Transform arg to wrapped name. + file=$progdir/$program + elif func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + func_source "$func_ltwrapper_scriptname_result" + # Transform arg to wrapped name. + file=$progdir/$program + fi + ;; + esac + # Quote arguments (to preserve shell metacharacters). + func_append_quoted args "$file" + done + + if $opt_dry_run; then + # Display what would be done. + if test -n "$shlibpath_var"; then + eval "\$ECHO \"\$shlibpath_var=\$$shlibpath_var\"" + echo "export $shlibpath_var" + fi + $ECHO "$cmd$args" + exit $EXIT_SUCCESS + else + if test -n "$shlibpath_var"; then + # Export the shlibpath_var. + eval "export $shlibpath_var" + fi + + # Restore saved environment variables + for lt_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES + do + eval "if test \"\${save_$lt_var+set}\" = set; then + $lt_var=\$save_$lt_var; export $lt_var + else + $lt_unset $lt_var + fi" + done + + # Now prepare to actually exec the command. + exec_cmd=\$cmd$args + fi +} + +test execute = "$opt_mode" && func_mode_execute ${1+"$@"} + + +# func_mode_finish arg... +func_mode_finish () +{ + $debug_cmd + + libs= + libdirs= + admincmds= + + for opt in "$nonopt" ${1+"$@"} + do + if test -d "$opt"; then + func_append libdirs " $opt" + + elif test -f "$opt"; then + if func_lalib_unsafe_p "$opt"; then + func_append libs " $opt" + else + func_warning "'$opt' is not a valid libtool archive" + fi + + else + func_fatal_error "invalid argument '$opt'" + fi + done + + if test -n "$libs"; then + if test -n "$lt_sysroot"; then + sysroot_regex=`$ECHO "$lt_sysroot" | $SED "$sed_make_literal_regex"` + sysroot_cmd="s/\([ ']\)$sysroot_regex/\1/g;" + else + sysroot_cmd= + fi + + # Remove sysroot references + if $opt_dry_run; then + for lib in $libs; do + echo "removing references to $lt_sysroot and '=' prefixes from $lib" + done + else + tmpdir=`func_mktempdir` + for lib in $libs; do + $SED -e "$sysroot_cmd s/\([ ']-[LR]\)=/\1/g; s/\([ ']\)=/\1/g" $lib \ + > $tmpdir/tmp-la + mv -f $tmpdir/tmp-la $lib + done + ${RM}r "$tmpdir" + fi + fi + + if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then + for libdir in $libdirs; do + if test -n "$finish_cmds"; then + # Do each command in the finish commands. + func_execute_cmds "$finish_cmds" 'admincmds="$admincmds +'"$cmd"'"' + fi + if test -n "$finish_eval"; then + # Do the single finish_eval. + eval cmds=\"$finish_eval\" + $opt_dry_run || eval "$cmds" || func_append admincmds " + $cmds" + fi + done + fi + + # Exit here if they wanted silent mode. + $opt_quiet && exit $EXIT_SUCCESS + + if test -n "$finish_cmds$finish_eval" && test -n "$libdirs"; then + echo "----------------------------------------------------------------------" + echo "Libraries have been installed in:" + for libdir in $libdirs; do + $ECHO " $libdir" + done + echo + echo "If you ever happen to want to link against installed libraries" + echo "in a given directory, LIBDIR, you must either use libtool, and" + echo "specify the full pathname of the library, or use the '-LLIBDIR'" + echo "flag during linking and do at least one of the following:" + if test -n "$shlibpath_var"; then + echo " - add LIBDIR to the '$shlibpath_var' environment variable" + echo " during execution" + fi + if test -n "$runpath_var"; then + echo " - add LIBDIR to the '$runpath_var' environment variable" + echo " during linking" + fi + if test -n "$hardcode_libdir_flag_spec"; then + libdir=LIBDIR + eval flag=\"$hardcode_libdir_flag_spec\" + + $ECHO " - use the '$flag' linker flag" + fi + if test -n "$admincmds"; then + $ECHO " - have your system administrator run these commands:$admincmds" + fi + if test -f /etc/ld.so.conf; then + echo " - have your system administrator add LIBDIR to '/etc/ld.so.conf'" + fi + echo + + echo "See any operating system documentation about shared libraries for" + case $host in + solaris2.[6789]|solaris2.1[0-9]) + echo "more information, such as the ld(1), crle(1) and ld.so(8) manual" + echo "pages." + ;; + *) + echo "more information, such as the ld(1) and ld.so(8) manual pages." + ;; + esac + echo "----------------------------------------------------------------------" + fi + exit $EXIT_SUCCESS +} + +test finish = "$opt_mode" && func_mode_finish ${1+"$@"} + + +# func_mode_install arg... +func_mode_install () +{ + $debug_cmd + + # There may be an optional sh(1) argument at the beginning of + # install_prog (especially on Windows NT). + if test "$SHELL" = "$nonopt" || test /bin/sh = "$nonopt" || + # Allow the use of GNU shtool's install command. + case $nonopt in *shtool*) :;; *) false;; esac + then + # Aesthetically quote it. + func_quote_for_eval "$nonopt" + install_prog="$func_quote_for_eval_result " + arg=$1 + shift + else + install_prog= + arg=$nonopt + fi + + # The real first argument should be the name of the installation program. + # Aesthetically quote it. + func_quote_for_eval "$arg" + func_append install_prog "$func_quote_for_eval_result" + install_shared_prog=$install_prog + case " $install_prog " in + *[\\\ /]cp\ *) install_cp=: ;; + *) install_cp=false ;; + esac + + # We need to accept at least all the BSD install flags. + dest= + files= + opts= + prev= + install_type= + isdir=false + stripme= + no_mode=: + for arg + do + arg2= + if test -n "$dest"; then + func_append files " $dest" + dest=$arg + continue + fi + + case $arg in + -d) isdir=: ;; + -f) + if $install_cp; then :; else + prev=$arg + fi + ;; + -g | -m | -o) + prev=$arg + ;; + -s) + stripme=" -s" + continue + ;; + -*) + ;; + *) + # If the previous option needed an argument, then skip it. + if test -n "$prev"; then + if test X-m = "X$prev" && test -n "$install_override_mode"; then + arg2=$install_override_mode + no_mode=false + fi + prev= + else + dest=$arg + continue + fi + ;; + esac + + # Aesthetically quote the argument. + func_quote_for_eval "$arg" + func_append install_prog " $func_quote_for_eval_result" + if test -n "$arg2"; then + func_quote_for_eval "$arg2" + fi + func_append install_shared_prog " $func_quote_for_eval_result" + done + + test -z "$install_prog" && \ + func_fatal_help "you must specify an install program" + + test -n "$prev" && \ + func_fatal_help "the '$prev' option requires an argument" + + if test -n "$install_override_mode" && $no_mode; then + if $install_cp; then :; else + func_quote_for_eval "$install_override_mode" + func_append install_shared_prog " -m $func_quote_for_eval_result" + fi + fi + + if test -z "$files"; then + if test -z "$dest"; then + func_fatal_help "no file or destination specified" + else + func_fatal_help "you must specify a destination" + fi + fi + + # Strip any trailing slash from the destination. + func_stripname '' '/' "$dest" + dest=$func_stripname_result + + # Check to see that the destination is a directory. + test -d "$dest" && isdir=: + if $isdir; then + destdir=$dest + destname= + else + func_dirname_and_basename "$dest" "" "." + destdir=$func_dirname_result + destname=$func_basename_result + + # Not a directory, so check to see that there is only one file specified. + set dummy $files; shift + test "$#" -gt 1 && \ + func_fatal_help "'$dest' is not a directory" + fi + case $destdir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + for file in $files; do + case $file in + *.lo) ;; + *) + func_fatal_help "'$destdir' must be an absolute directory name" + ;; + esac + done + ;; + esac + + # This variable tells wrapper scripts just to set variables rather + # than running their programs. + libtool_install_magic=$magic + + staticlibs= + future_libdirs= + current_libdirs= + for file in $files; do + + # Do each installation. + case $file in + *.$libext) + # Do the static libraries later. + func_append staticlibs " $file" + ;; + + *.la) + func_resolve_sysroot "$file" + file=$func_resolve_sysroot_result + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$file" \ + || func_fatal_help "'$file' is not a valid libtool archive" + + library_names= + old_library= + relink_command= + func_source "$file" + + # Add the libdir to current_libdirs if it is the destination. + if test "X$destdir" = "X$libdir"; then + case "$current_libdirs " in + *" $libdir "*) ;; + *) func_append current_libdirs " $libdir" ;; + esac + else + # Note the libdir as a future libdir. + case "$future_libdirs " in + *" $libdir "*) ;; + *) func_append future_libdirs " $libdir" ;; + esac + fi + + func_dirname "$file" "/" "" + dir=$func_dirname_result + func_append dir "$objdir" + + if test -n "$relink_command"; then + # Determine the prefix the user has applied to our future dir. + inst_prefix_dir=`$ECHO "$destdir" | $SED -e "s%$libdir\$%%"` + + # Don't allow the user to place us outside of our expected + # location b/c this prevents finding dependent libraries that + # are installed to the same prefix. + # At present, this check doesn't affect windows .dll's that + # are installed into $libdir/../bin (currently, that works fine) + # but it's something to keep an eye on. + test "$inst_prefix_dir" = "$destdir" && \ + func_fatal_error "error: cannot install '$file' to a directory not ending in $libdir" + + if test -n "$inst_prefix_dir"; then + # Stick the inst_prefix_dir data into the link command. + relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"` + else + relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%%"` + fi + + func_warning "relinking '$file'" + func_show_eval "$relink_command" \ + 'func_fatal_error "error: relink '\''$file'\'' with the above command before installing it"' + fi + + # See the names of the shared library. + set dummy $library_names; shift + if test -n "$1"; then + realname=$1 + shift + + srcname=$realname + test -n "$relink_command" && srcname=${realname}T + + # Install the shared library and build the symlinks. + func_show_eval "$install_shared_prog $dir/$srcname $destdir/$realname" \ + 'exit $?' + tstripme=$stripme + case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + case $realname in + *.dll.a) + tstripme= + ;; + esac + ;; + os2*) + case $realname in + *_dll.a) + tstripme= + ;; + esac + ;; + esac + if test -n "$tstripme" && test -n "$striplib"; then + func_show_eval "$striplib $destdir/$realname" 'exit $?' + fi + + if test "$#" -gt 0; then + # Delete the old symlinks, and create new ones. + # Try 'ln -sf' first, because the 'ln' binary might depend on + # the symlink we replace! Solaris /bin/ln does not understand -f, + # so we also need to try rm && ln -s. + for linkname + do + test "$linkname" != "$realname" \ + && func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })" + done + fi + + # Do each command in the postinstall commands. + lib=$destdir/$realname + func_execute_cmds "$postinstall_cmds" 'exit $?' + fi + + # Install the pseudo-library for information purposes. + func_basename "$file" + name=$func_basename_result + instname=$dir/${name}i + func_show_eval "$install_prog $instname $destdir/$name" 'exit $?' + + # Maybe install the static library, too. + test -n "$old_library" && func_append staticlibs " $dir/$old_library" + ;; + + *.lo) + # Install (i.e. copy) a libtool object. + + # Figure out destination file name, if it wasn't already specified. + if test -n "$destname"; then + destfile=$destdir/$destname + else + func_basename "$file" + destfile=$func_basename_result + destfile=$destdir/$destfile + fi + + # Deduce the name of the destination old-style object file. + case $destfile in + *.lo) + func_lo2o "$destfile" + staticdest=$func_lo2o_result + ;; + *.$objext) + staticdest=$destfile + destfile= + ;; + *) + func_fatal_help "cannot copy a libtool object to '$destfile'" + ;; + esac + + # Install the libtool object if requested. + test -n "$destfile" && \ + func_show_eval "$install_prog $file $destfile" 'exit $?' + + # Install the old object if enabled. + if test yes = "$build_old_libs"; then + # Deduce the name of the old-style object file. + func_lo2o "$file" + staticobj=$func_lo2o_result + func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?' + fi + exit $EXIT_SUCCESS + ;; + + *) + # Figure out destination file name, if it wasn't already specified. + if test -n "$destname"; then + destfile=$destdir/$destname + else + func_basename "$file" + destfile=$func_basename_result + destfile=$destdir/$destfile + fi + + # If the file is missing, and there is a .exe on the end, strip it + # because it is most likely a libtool script we actually want to + # install + stripped_ext= + case $file in + *.exe) + if test ! -f "$file"; then + func_stripname '' '.exe' "$file" + file=$func_stripname_result + stripped_ext=.exe + fi + ;; + esac + + # Do a test to see if this is really a libtool program. + case $host in + *cygwin* | *mingw*) + if func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + wrapper=$func_ltwrapper_scriptname_result + else + func_stripname '' '.exe' "$file" + wrapper=$func_stripname_result + fi + ;; + *) + wrapper=$file + ;; + esac + if func_ltwrapper_script_p "$wrapper"; then + notinst_deplibs= + relink_command= + + func_source "$wrapper" + + # Check the variables that should have been set. + test -z "$generated_by_libtool_version" && \ + func_fatal_error "invalid libtool wrapper script '$wrapper'" + + finalize=: + for lib in $notinst_deplibs; do + # Check to see that each library is installed. + libdir= + if test -f "$lib"; then + func_source "$lib" + fi + libfile=$libdir/`$ECHO "$lib" | $SED 's%^.*/%%g'` + if test -n "$libdir" && test ! -f "$libfile"; then + func_warning "'$lib' has not been installed in '$libdir'" + finalize=false + fi + done + + relink_command= + func_source "$wrapper" + + outputname= + if test no = "$fast_install" && test -n "$relink_command"; then + $opt_dry_run || { + if $finalize; then + tmpdir=`func_mktempdir` + func_basename "$file$stripped_ext" + file=$func_basename_result + outputname=$tmpdir/$file + # Replace the output file specification. + relink_command=`$ECHO "$relink_command" | $SED 's%@OUTPUT@%'"$outputname"'%g'` + + $opt_quiet || { + func_quote_for_expand "$relink_command" + eval "func_echo $func_quote_for_expand_result" + } + if eval "$relink_command"; then : + else + func_error "error: relink '$file' with the above command before installing it" + $opt_dry_run || ${RM}r "$tmpdir" + continue + fi + file=$outputname + else + func_warning "cannot relink '$file'" + fi + } + else + # Install the binary that we compiled earlier. + file=`$ECHO "$file$stripped_ext" | $SED "s%\([^/]*\)$%$objdir/\1%"` + fi + fi + + # remove .exe since cygwin /usr/bin/install will append another + # one anyway + case $install_prog,$host in + */usr/bin/install*,*cygwin*) + case $file:$destfile in + *.exe:*.exe) + # this is ok + ;; + *.exe:*) + destfile=$destfile.exe + ;; + *:*.exe) + func_stripname '' '.exe' "$destfile" + destfile=$func_stripname_result + ;; + esac + ;; + esac + func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?' + $opt_dry_run || if test -n "$outputname"; then + ${RM}r "$tmpdir" + fi + ;; + esac + done + + for file in $staticlibs; do + func_basename "$file" + name=$func_basename_result + + # Set up the ranlib parameters. + oldlib=$destdir/$name + func_to_tool_file "$oldlib" func_convert_file_msys_to_w32 + tool_oldlib=$func_to_tool_file_result + + func_show_eval "$install_prog \$file \$oldlib" 'exit $?' + + if test -n "$stripme" && test -n "$old_striplib"; then + func_show_eval "$old_striplib $tool_oldlib" 'exit $?' + fi + + # Do each command in the postinstall commands. + func_execute_cmds "$old_postinstall_cmds" 'exit $?' + done + + test -n "$future_libdirs" && \ + func_warning "remember to run '$progname --finish$future_libdirs'" + + if test -n "$current_libdirs"; then + # Maybe just do a dry run. + $opt_dry_run && current_libdirs=" -n$current_libdirs" + exec_cmd='$SHELL "$progpath" $preserve_args --finish$current_libdirs' + else + exit $EXIT_SUCCESS + fi +} + +test install = "$opt_mode" && func_mode_install ${1+"$@"} + + +# func_generate_dlsyms outputname originator pic_p +# Extract symbols from dlprefiles and create ${outputname}S.o with +# a dlpreopen symbol table. +func_generate_dlsyms () +{ + $debug_cmd + + my_outputname=$1 + my_originator=$2 + my_pic_p=${3-false} + my_prefix=`$ECHO "$my_originator" | $SED 's%[^a-zA-Z0-9]%_%g'` + my_dlsyms= + + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + if test -n "$NM" && test -n "$global_symbol_pipe"; then + my_dlsyms=${my_outputname}S.c + else + func_error "not configured to extract global symbols from dlpreopened files" + fi + fi + + if test -n "$my_dlsyms"; then + case $my_dlsyms in + "") ;; + *.c) + # Discover the nlist of each of the dlfiles. + nlist=$output_objdir/$my_outputname.nm + + func_show_eval "$RM $nlist ${nlist}S ${nlist}T" + + # Parse the name list into a source file. + func_verbose "creating $output_objdir/$my_dlsyms" + + $opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\ +/* $my_dlsyms - symbol resolution table for '$my_outputname' dlsym emulation. */ +/* Generated by $PROGRAM (GNU $PACKAGE) $VERSION */ + +#ifdef __cplusplus +extern \"C\" { +#endif + +#if defined __GNUC__ && (((__GNUC__ == 4) && (__GNUC_MINOR__ >= 4)) || (__GNUC__ > 4)) +#pragma GCC diagnostic ignored \"-Wstrict-prototypes\" +#endif + +/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ +#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE +/* DATA imports from DLLs on WIN32 can't be const, because runtime + relocations are performed -- see ld's documentation on pseudo-relocs. */ +# define LT_DLSYM_CONST +#elif defined __osf__ +/* This system does not cope well with relocations in const data. */ +# define LT_DLSYM_CONST +#else +# define LT_DLSYM_CONST const +#endif + +#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) + +/* External symbol declarations for the compiler. */\ +" + + if test yes = "$dlself"; then + func_verbose "generating symbol list for '$output'" + + $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist" + + # Add our own program objects to the symbol list. + progfiles=`$ECHO "$objs$old_deplibs" | $SP2NL | $SED "$lo2o" | $NL2SP` + for progfile in $progfiles; do + func_to_tool_file "$progfile" func_convert_file_msys_to_w32 + func_verbose "extracting global C symbols from '$func_to_tool_file_result'" + $opt_dry_run || eval "$NM $func_to_tool_file_result | $global_symbol_pipe >> '$nlist'" + done + + if test -n "$exclude_expsyms"; then + $opt_dry_run || { + eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + } + fi + + if test -n "$export_symbols_regex"; then + $opt_dry_run || { + eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + } + fi + + # Prepare the list of exported symbols + if test -z "$export_symbols"; then + export_symbols=$output_objdir/$outputname.exp + $opt_dry_run || { + $RM $export_symbols + eval "$SED -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' + case $host in + *cygwin* | *mingw* | *cegcc* ) + eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' + eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' + ;; + esac + } + else + $opt_dry_run || { + eval "$SED -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' + eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' + eval '$MV "$nlist"T "$nlist"' + case $host in + *cygwin* | *mingw* | *cegcc* ) + eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' + eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' + ;; + esac + } + fi + fi + + for dlprefile in $dlprefiles; do + func_verbose "extracting global C symbols from '$dlprefile'" + func_basename "$dlprefile" + name=$func_basename_result + case $host in + *cygwin* | *mingw* | *cegcc* ) + # if an import library, we need to obtain dlname + if func_win32_import_lib_p "$dlprefile"; then + func_tr_sh "$dlprefile" + eval "curr_lafile=\$libfile_$func_tr_sh_result" + dlprefile_dlbasename= + if test -n "$curr_lafile" && func_lalib_p "$curr_lafile"; then + # Use subshell, to avoid clobbering current variable values + dlprefile_dlname=`source "$curr_lafile" && echo "$dlname"` + if test -n "$dlprefile_dlname"; then + func_basename "$dlprefile_dlname" + dlprefile_dlbasename=$func_basename_result + else + # no lafile. user explicitly requested -dlpreopen . + $sharedlib_from_linklib_cmd "$dlprefile" + dlprefile_dlbasename=$sharedlib_from_linklib_result + fi + fi + $opt_dry_run || { + if test -n "$dlprefile_dlbasename"; then + eval '$ECHO ": $dlprefile_dlbasename" >> "$nlist"' + else + func_warning "Could not compute DLL name from $name" + eval '$ECHO ": $name " >> "$nlist"' + fi + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe | + $SED -e '/I __imp/d' -e 's/I __nm_/D /;s/_nm__//' >> '$nlist'" + } + else # not an import lib + $opt_dry_run || { + eval '$ECHO ": $name " >> "$nlist"' + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" + } + fi + ;; + *) + $opt_dry_run || { + eval '$ECHO ": $name " >> "$nlist"' + func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 + eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" + } + ;; + esac + done + + $opt_dry_run || { + # Make sure we have at least an empty file. + test -f "$nlist" || : > "$nlist" + + if test -n "$exclude_expsyms"; then + $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T + $MV "$nlist"T "$nlist" + fi + + # Try sorting and uniquifying the output. + if $GREP -v "^: " < "$nlist" | + if sort -k 3 /dev/null 2>&1; then + sort -k 3 + else + sort +2 + fi | + uniq > "$nlist"S; then + : + else + $GREP -v "^: " < "$nlist" > "$nlist"S + fi + + if test -f "$nlist"S; then + eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"' + else + echo '/* NONE */' >> "$output_objdir/$my_dlsyms" + fi + + func_show_eval '$RM "${nlist}I"' + if test -n "$global_symbol_to_import"; then + eval "$global_symbol_to_import"' < "$nlist"S > "$nlist"I' + fi + + echo >> "$output_objdir/$my_dlsyms" "\ + +/* The mapping between symbol names and symbols. */ +typedef struct { + const char *name; + void *address; +} lt_dlsymlist; +extern LT_DLSYM_CONST lt_dlsymlist +lt_${my_prefix}_LTX_preloaded_symbols[];\ +" + + if test -s "$nlist"I; then + echo >> "$output_objdir/$my_dlsyms" "\ +static void lt_syminit(void) +{ + LT_DLSYM_CONST lt_dlsymlist *symbol = lt_${my_prefix}_LTX_preloaded_symbols; + for (; symbol->name; ++symbol) + {" + $SED 's/.*/ if (STREQ (symbol->name, \"&\")) symbol->address = (void *) \&&;/' < "$nlist"I >> "$output_objdir/$my_dlsyms" + echo >> "$output_objdir/$my_dlsyms" "\ + } +}" + fi + echo >> "$output_objdir/$my_dlsyms" "\ +LT_DLSYM_CONST lt_dlsymlist +lt_${my_prefix}_LTX_preloaded_symbols[] = +{ {\"$my_originator\", (void *) 0}," + + if test -s "$nlist"I; then + echo >> "$output_objdir/$my_dlsyms" "\ + {\"@INIT@\", (void *) <_syminit}," + fi + + case $need_lib_prefix in + no) + eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms" + ;; + *) + eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms" + ;; + esac + echo >> "$output_objdir/$my_dlsyms" "\ + {0, (void *) 0} +}; + +/* This works around a problem in FreeBSD linker */ +#ifdef FREEBSD_WORKAROUND +static const void *lt_preloaded_setup() { + return lt_${my_prefix}_LTX_preloaded_symbols; +} +#endif + +#ifdef __cplusplus +} +#endif\ +" + } # !$opt_dry_run + + pic_flag_for_symtable= + case "$compile_command " in + *" -static "*) ;; + *) + case $host in + # compiling the symbol table file with pic_flag works around + # a FreeBSD bug that causes programs to crash when -lm is + # linked before any other PIC object. But we must not use + # pic_flag when linking with -static. The problem exists in + # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1. + *-*-freebsd2.*|*-*-freebsd3.0*|*-*-freebsdelf3.0*) + pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;; + *-*-hpux*) + pic_flag_for_symtable=" $pic_flag" ;; + *) + $my_pic_p && pic_flag_for_symtable=" $pic_flag" + ;; + esac + ;; + esac + symtab_cflags= + for arg in $LTCFLAGS; do + case $arg in + -pie | -fpie | -fPIE) ;; + *) func_append symtab_cflags " $arg" ;; + esac + done + + # Now compile the dynamic symbol file. + func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?' + + # Clean up the generated files. + func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T" "${nlist}I"' + + # Transform the symbol file into the correct name. + symfileobj=$output_objdir/${my_outputname}S.$objext + case $host in + *cygwin* | *mingw* | *cegcc* ) + if test -f "$output_objdir/$my_outputname.def"; then + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` + else + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` + fi + ;; + *) + compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` + ;; + esac + ;; + *) + func_fatal_error "unknown suffix for '$my_dlsyms'" + ;; + esac + else + # We keep going just in case the user didn't refer to + # lt_preloaded_symbols. The linker will fail if global_symbol_pipe + # really was required. + + # Nullify the symbol file. + compile_command=`$ECHO "$compile_command" | $SED "s% @SYMFILE@%%"` + finalize_command=`$ECHO "$finalize_command" | $SED "s% @SYMFILE@%%"` + fi +} + +# func_cygming_gnu_implib_p ARG +# This predicate returns with zero status (TRUE) if +# ARG is a GNU/binutils-style import library. Returns +# with nonzero status (FALSE) otherwise. +func_cygming_gnu_implib_p () +{ + $debug_cmd + + func_to_tool_file "$1" func_convert_file_msys_to_w32 + func_cygming_gnu_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $EGREP ' (_head_[A-Za-z0-9_]+_[ad]l*|[A-Za-z0-9_]+_[ad]l*_iname)$'` + test -n "$func_cygming_gnu_implib_tmp" +} + +# func_cygming_ms_implib_p ARG +# This predicate returns with zero status (TRUE) if +# ARG is an MS-style import library. Returns +# with nonzero status (FALSE) otherwise. +func_cygming_ms_implib_p () +{ + $debug_cmd + + func_to_tool_file "$1" func_convert_file_msys_to_w32 + func_cygming_ms_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $GREP '_NULL_IMPORT_DESCRIPTOR'` + test -n "$func_cygming_ms_implib_tmp" +} + +# func_win32_libid arg +# return the library type of file 'arg' +# +# Need a lot of goo to handle *both* DLLs and import libs +# Has to be a shell function in order to 'eat' the argument +# that is supplied when $file_magic_command is called. +# Despite the name, also deal with 64 bit binaries. +func_win32_libid () +{ + $debug_cmd + + win32_libid_type=unknown + win32_fileres=`file -L $1 2>/dev/null` + case $win32_fileres in + *ar\ archive\ import\ library*) # definitely import + win32_libid_type="x86 archive import" + ;; + *ar\ archive*) # could be an import, or static + # Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD. + if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null | + $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then + case $nm_interface in + "MS dumpbin") + if func_cygming_ms_implib_p "$1" || + func_cygming_gnu_implib_p "$1" + then + win32_nmres=import + else + win32_nmres= + fi + ;; + *) + func_to_tool_file "$1" func_convert_file_msys_to_w32 + win32_nmres=`eval $NM -f posix -A \"$func_to_tool_file_result\" | + $SED -n -e ' + 1,100{ + / I /{ + s|.*|import| + p + q + } + }'` + ;; + esac + case $win32_nmres in + import*) win32_libid_type="x86 archive import";; + *) win32_libid_type="x86 archive static";; + esac + fi + ;; + *DLL*) + win32_libid_type="x86 DLL" + ;; + *executable*) # but shell scripts are "executable" too... + case $win32_fileres in + *MS\ Windows\ PE\ Intel*) + win32_libid_type="x86 DLL" + ;; + esac + ;; + esac + $ECHO "$win32_libid_type" +} + +# func_cygming_dll_for_implib ARG +# +# Platform-specific function to extract the +# name of the DLL associated with the specified +# import library ARG. +# Invoked by eval'ing the libtool variable +# $sharedlib_from_linklib_cmd +# Result is available in the variable +# $sharedlib_from_linklib_result +func_cygming_dll_for_implib () +{ + $debug_cmd + + sharedlib_from_linklib_result=`$DLLTOOL --identify-strict --identify "$1"` +} + +# func_cygming_dll_for_implib_fallback_core SECTION_NAME LIBNAMEs +# +# The is the core of a fallback implementation of a +# platform-specific function to extract the name of the +# DLL associated with the specified import library LIBNAME. +# +# SECTION_NAME is either .idata$6 or .idata$7, depending +# on the platform and compiler that created the implib. +# +# Echos the name of the DLL associated with the +# specified import library. +func_cygming_dll_for_implib_fallback_core () +{ + $debug_cmd + + match_literal=`$ECHO "$1" | $SED "$sed_make_literal_regex"` + $OBJDUMP -s --section "$1" "$2" 2>/dev/null | + $SED '/^Contents of section '"$match_literal"':/{ + # Place marker at beginning of archive member dllname section + s/.*/====MARK====/ + p + d + } + # These lines can sometimes be longer than 43 characters, but + # are always uninteresting + /:[ ]*file format pe[i]\{,1\}-/d + /^In archive [^:]*:/d + # Ensure marker is printed + /^====MARK====/p + # Remove all lines with less than 43 characters + /^.\{43\}/!d + # From remaining lines, remove first 43 characters + s/^.\{43\}//' | + $SED -n ' + # Join marker and all lines until next marker into a single line + /^====MARK====/ b para + H + $ b para + b + :para + x + s/\n//g + # Remove the marker + s/^====MARK====// + # Remove trailing dots and whitespace + s/[\. \t]*$// + # Print + /./p' | + # we now have a list, one entry per line, of the stringified + # contents of the appropriate section of all members of the + # archive that possess that section. Heuristic: eliminate + # all those that have a first or second character that is + # a '.' (that is, objdump's representation of an unprintable + # character.) This should work for all archives with less than + # 0x302f exports -- but will fail for DLLs whose name actually + # begins with a literal '.' or a single character followed by + # a '.'. + # + # Of those that remain, print the first one. + $SED -e '/^\./d;/^.\./d;q' +} + +# func_cygming_dll_for_implib_fallback ARG +# Platform-specific function to extract the +# name of the DLL associated with the specified +# import library ARG. +# +# This fallback implementation is for use when $DLLTOOL +# does not support the --identify-strict option. +# Invoked by eval'ing the libtool variable +# $sharedlib_from_linklib_cmd +# Result is available in the variable +# $sharedlib_from_linklib_result +func_cygming_dll_for_implib_fallback () +{ + $debug_cmd + + if func_cygming_gnu_implib_p "$1"; then + # binutils import library + sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$7' "$1"` + elif func_cygming_ms_implib_p "$1"; then + # ms-generated import library + sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$6' "$1"` + else + # unknown + sharedlib_from_linklib_result= + fi +} + + +# func_extract_an_archive dir oldlib +func_extract_an_archive () +{ + $debug_cmd + + f_ex_an_ar_dir=$1; shift + f_ex_an_ar_oldlib=$1 + if test yes = "$lock_old_archive_extraction"; then + lockfile=$f_ex_an_ar_oldlib.lock + until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do + func_echo "Waiting for $lockfile to be removed" + sleep 2 + done + fi + func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" \ + 'stat=$?; rm -f "$lockfile"; exit $stat' + if test yes = "$lock_old_archive_extraction"; then + $opt_dry_run || rm -f "$lockfile" + fi + if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then + : + else + func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib" + fi +} + + +# func_extract_archives gentop oldlib ... +func_extract_archives () +{ + $debug_cmd + + my_gentop=$1; shift + my_oldlibs=${1+"$@"} + my_oldobjs= + my_xlib= + my_xabs= + my_xdir= + + for my_xlib in $my_oldlibs; do + # Extract the objects. + case $my_xlib in + [\\/]* | [A-Za-z]:[\\/]*) my_xabs=$my_xlib ;; + *) my_xabs=`pwd`"/$my_xlib" ;; + esac + func_basename "$my_xlib" + my_xlib=$func_basename_result + my_xlib_u=$my_xlib + while :; do + case " $extracted_archives " in + *" $my_xlib_u "*) + func_arith $extracted_serial + 1 + extracted_serial=$func_arith_result + my_xlib_u=lt$extracted_serial-$my_xlib ;; + *) break ;; + esac + done + extracted_archives="$extracted_archives $my_xlib_u" + my_xdir=$my_gentop/$my_xlib_u + + func_mkdir_p "$my_xdir" + + case $host in + *-darwin*) + func_verbose "Extracting $my_xabs" + # Do not bother doing anything if just a dry run + $opt_dry_run || { + darwin_orig_dir=`pwd` + cd $my_xdir || exit $? + darwin_archive=$my_xabs + darwin_curdir=`pwd` + func_basename "$darwin_archive" + darwin_base_archive=$func_basename_result + darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true` + if test -n "$darwin_arches"; then + darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'` + darwin_arch= + func_verbose "$darwin_base_archive has multiple architectures $darwin_arches" + for darwin_arch in $darwin_arches; do + func_mkdir_p "unfat-$$/$darwin_base_archive-$darwin_arch" + $LIPO -thin $darwin_arch -output "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" "$darwin_archive" + cd "unfat-$$/$darwin_base_archive-$darwin_arch" + func_extract_an_archive "`pwd`" "$darwin_base_archive" + cd "$darwin_curdir" + $RM "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" + done # $darwin_arches + ## Okay now we've a bunch of thin objects, gotta fatten them up :) + darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$sed_basename" | sort -u` + darwin_file= + darwin_files= + for darwin_file in $darwin_filelist; do + darwin_files=`find unfat-$$ -name $darwin_file -print | sort | $NL2SP` + $LIPO -create -output "$darwin_file" $darwin_files + done # $darwin_filelist + $RM -rf unfat-$$ + cd "$darwin_orig_dir" + else + cd $darwin_orig_dir + func_extract_an_archive "$my_xdir" "$my_xabs" + fi # $darwin_arches + } # !$opt_dry_run + ;; + *) + func_extract_an_archive "$my_xdir" "$my_xabs" + ;; + esac + my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | sort | $NL2SP` + done + + func_extract_archives_result=$my_oldobjs +} + + +# func_emit_wrapper [arg=no] +# +# Emit a libtool wrapper script on stdout. +# Don't directly open a file because we may want to +# incorporate the script contents within a cygwin/mingw +# wrapper executable. Must ONLY be called from within +# func_mode_link because it depends on a number of variables +# set therein. +# +# ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR +# variable will take. If 'yes', then the emitted script +# will assume that the directory where it is stored is +# the $objdir directory. This is a cygwin/mingw-specific +# behavior. +func_emit_wrapper () +{ + func_emit_wrapper_arg1=${1-no} + + $ECHO "\ +#! $SHELL + +# $output - temporary wrapper script for $objdir/$outputname +# Generated by $PROGRAM (GNU $PACKAGE) $VERSION +# +# The $output program cannot be directly executed until all the libtool +# libraries that it depends on are installed. +# +# This wrapper script should never be moved out of the build directory. +# If it is, it will not operate correctly. + +# Sed substitution that helps us do robust quoting. It backslashifies +# metacharacters that are still active within double-quoted strings. +sed_quote_subst='$sed_quote_subst' + +# Be Bourne compatible +if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then + emulate sh + NULLCMD=: + # Zsh 3.x and 4.x performs word splitting on \${1+\"\$@\"}, which + # is contrary to our usage. Disable this feature. + alias -g '\${1+\"\$@\"}'='\"\$@\"' + setopt NO_GLOB_SUBST +else + case \`(set -o) 2>/dev/null\` in *posix*) set -o posix;; esac +fi +BIN_SH=xpg4; export BIN_SH # for Tru64 +DUALCASE=1; export DUALCASE # for MKS sh + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +relink_command=\"$relink_command\" + +# This environment variable determines our operation mode. +if test \"\$libtool_install_magic\" = \"$magic\"; then + # install mode needs the following variables: + generated_by_libtool_version='$macro_version' + notinst_deplibs='$notinst_deplibs' +else + # When we are sourced in execute mode, \$file and \$ECHO are already set. + if test \"\$libtool_execute_magic\" != \"$magic\"; then + file=\"\$0\"" + + qECHO=`$ECHO "$ECHO" | $SED "$sed_quote_subst"` + $ECHO "\ + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +\$1 +_LTECHO_EOF' +} + ECHO=\"$qECHO\" + fi + +# Very basic option parsing. These options are (a) specific to +# the libtool wrapper, (b) are identical between the wrapper +# /script/ and the wrapper /executable/ that is used only on +# windows platforms, and (c) all begin with the string "--lt-" +# (application programs are unlikely to have options that match +# this pattern). +# +# There are only two supported options: --lt-debug and +# --lt-dump-script. There is, deliberately, no --lt-help. +# +# The first argument to this parsing function should be the +# script's $0 value, followed by "$@". +lt_option_debug= +func_parse_lt_options () +{ + lt_script_arg0=\$0 + shift + for lt_opt + do + case \"\$lt_opt\" in + --lt-debug) lt_option_debug=1 ;; + --lt-dump-script) + lt_dump_D=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%/[^/]*$%%'\` + test \"X\$lt_dump_D\" = \"X\$lt_script_arg0\" && lt_dump_D=. + lt_dump_F=\`\$ECHO \"X\$lt_script_arg0\" | $SED -e 's/^X//' -e 's%^.*/%%'\` + cat \"\$lt_dump_D/\$lt_dump_F\" + exit 0 + ;; + --lt-*) + \$ECHO \"Unrecognized --lt- option: '\$lt_opt'\" 1>&2 + exit 1 + ;; + esac + done + + # Print the debug banner immediately: + if test -n \"\$lt_option_debug\"; then + echo \"$outputname:$output:\$LINENO: libtool wrapper (GNU $PACKAGE) $VERSION\" 1>&2 + fi +} + +# Used when --lt-debug. Prints its arguments to stdout +# (redirection is the responsibility of the caller) +func_lt_dump_args () +{ + lt_dump_args_N=1; + for lt_arg + do + \$ECHO \"$outputname:$output:\$LINENO: newargv[\$lt_dump_args_N]: \$lt_arg\" + lt_dump_args_N=\`expr \$lt_dump_args_N + 1\` + done +} + +# Core function for launching the target application +func_exec_program_core () +{ +" + case $host in + # Backslashes separate directories on plain windows + *-*-mingw | *-*-os2* | *-cegcc*) + $ECHO "\ + if test -n \"\$lt_option_debug\"; then + \$ECHO \"$outputname:$output:\$LINENO: newargv[0]: \$progdir\\\\\$program\" 1>&2 + func_lt_dump_args \${1+\"\$@\"} 1>&2 + fi + exec \"\$progdir\\\\\$program\" \${1+\"\$@\"} +" + ;; + + *) + $ECHO "\ + if test -n \"\$lt_option_debug\"; then + \$ECHO \"$outputname:$output:\$LINENO: newargv[0]: \$progdir/\$program\" 1>&2 + func_lt_dump_args \${1+\"\$@\"} 1>&2 + fi + exec \"\$progdir/\$program\" \${1+\"\$@\"} +" + ;; + esac + $ECHO "\ + \$ECHO \"\$0: cannot exec \$program \$*\" 1>&2 + exit 1 +} + +# A function to encapsulate launching the target application +# Strips options in the --lt-* namespace from \$@ and +# launches target application with the remaining arguments. +func_exec_program () +{ + case \" \$* \" in + *\\ --lt-*) + for lt_wr_arg + do + case \$lt_wr_arg in + --lt-*) ;; + *) set x \"\$@\" \"\$lt_wr_arg\"; shift;; + esac + shift + done ;; + esac + func_exec_program_core \${1+\"\$@\"} +} + + # Parse options + func_parse_lt_options \"\$0\" \${1+\"\$@\"} + + # Find the directory that this script lives in. + thisdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*$%%'\` + test \"x\$thisdir\" = \"x\$file\" && thisdir=. + + # Follow symbolic links until we get to the real thisdir. + file=\`ls -ld \"\$file\" | $SED -n 's/.*-> //p'\` + while test -n \"\$file\"; do + destdir=\`\$ECHO \"\$file\" | $SED 's%/[^/]*\$%%'\` + + # If there was a directory component, then change thisdir. + if test \"x\$destdir\" != \"x\$file\"; then + case \"\$destdir\" in + [\\\\/]* | [A-Za-z]:[\\\\/]*) thisdir=\"\$destdir\" ;; + *) thisdir=\"\$thisdir/\$destdir\" ;; + esac + fi + + file=\`\$ECHO \"\$file\" | $SED 's%^.*/%%'\` + file=\`ls -ld \"\$thisdir/\$file\" | $SED -n 's/.*-> //p'\` + done + + # Usually 'no', except on cygwin/mingw when embedded into + # the cwrapper. + WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_arg1 + if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then + # special case for '.' + if test \"\$thisdir\" = \".\"; then + thisdir=\`pwd\` + fi + # remove .libs from thisdir + case \"\$thisdir\" in + *[\\\\/]$objdir ) thisdir=\`\$ECHO \"\$thisdir\" | $SED 's%[\\\\/][^\\\\/]*$%%'\` ;; + $objdir ) thisdir=. ;; + esac + fi + + # Try to get the absolute directory name. + absdir=\`cd \"\$thisdir\" && pwd\` + test -n \"\$absdir\" && thisdir=\"\$absdir\" +" + + if test yes = "$fast_install"; then + $ECHO "\ + program=lt-'$outputname'$exeext + progdir=\"\$thisdir/$objdir\" + + if test ! -f \"\$progdir/\$program\" || + { file=\`ls -1dt \"\$progdir/\$program\" \"\$progdir/../\$program\" 2>/dev/null | $SED 1q\`; \\ + test \"X\$file\" != \"X\$progdir/\$program\"; }; then + + file=\"\$\$-\$program\" + + if test ! -d \"\$progdir\"; then + $MKDIR \"\$progdir\" + else + $RM \"\$progdir/\$file\" + fi" + + $ECHO "\ + + # relink executable if necessary + if test -n \"\$relink_command\"; then + if relink_command_output=\`eval \$relink_command 2>&1\`; then : + else + \$ECHO \"\$relink_command_output\" >&2 + $RM \"\$progdir/\$file\" + exit 1 + fi + fi + + $MV \"\$progdir/\$file\" \"\$progdir/\$program\" 2>/dev/null || + { $RM \"\$progdir/\$program\"; + $MV \"\$progdir/\$file\" \"\$progdir/\$program\"; } + $RM \"\$progdir/\$file\" + fi" + else + $ECHO "\ + program='$outputname' + progdir=\"\$thisdir/$objdir\" +" + fi + + $ECHO "\ + + if test -f \"\$progdir/\$program\"; then" + + # fixup the dll searchpath if we need to. + # + # Fix the DLL searchpath if we need to. Do this before prepending + # to shlibpath, because on Windows, both are PATH and uninstalled + # libraries must come first. + if test -n "$dllsearchpath"; then + $ECHO "\ + # Add the dll search path components to the executable PATH + PATH=$dllsearchpath:\$PATH +" + fi + + # Export our shlibpath_var if we have one. + if test yes = "$shlibpath_overrides_runpath" && test -n "$shlibpath_var" && test -n "$temp_rpath"; then + $ECHO "\ + # Add our own library path to $shlibpath_var + $shlibpath_var=\"$temp_rpath\$$shlibpath_var\" + + # Some systems cannot cope with colon-terminated $shlibpath_var + # The second colon is a workaround for a bug in BeOS R4 sed + $shlibpath_var=\`\$ECHO \"\$$shlibpath_var\" | $SED 's/::*\$//'\` + + export $shlibpath_var +" + fi + + $ECHO "\ + if test \"\$libtool_execute_magic\" != \"$magic\"; then + # Run the actual program with our arguments. + func_exec_program \${1+\"\$@\"} + fi + else + # The program doesn't exist. + \$ECHO \"\$0: error: '\$progdir/\$program' does not exist\" 1>&2 + \$ECHO \"This script is just a wrapper for \$program.\" 1>&2 + \$ECHO \"See the $PACKAGE documentation for more information.\" 1>&2 + exit 1 + fi +fi\ +" +} + + +# func_emit_cwrapperexe_src +# emit the source code for a wrapper executable on stdout +# Must ONLY be called from within func_mode_link because +# it depends on a number of variable set therein. +func_emit_cwrapperexe_src () +{ + cat < +#include +#ifdef _MSC_VER +# include +# include +# include +#else +# include +# include +# ifdef __CYGWIN__ +# include +# endif +#endif +#include +#include +#include +#include +#include +#include +#include +#include + +#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) + +/* declarations of non-ANSI functions */ +#if defined __MINGW32__ +# ifdef __STRICT_ANSI__ +int _putenv (const char *); +# endif +#elif defined __CYGWIN__ +# ifdef __STRICT_ANSI__ +char *realpath (const char *, char *); +int putenv (char *); +int setenv (const char *, const char *, int); +# endif +/* #elif defined other_platform || defined ... */ +#endif + +/* portability defines, excluding path handling macros */ +#if defined _MSC_VER +# define setmode _setmode +# define stat _stat +# define chmod _chmod +# define getcwd _getcwd +# define putenv _putenv +# define S_IXUSR _S_IEXEC +#elif defined __MINGW32__ +# define setmode _setmode +# define stat _stat +# define chmod _chmod +# define getcwd _getcwd +# define putenv _putenv +#elif defined __CYGWIN__ +# define HAVE_SETENV +# define FOPEN_WB "wb" +/* #elif defined other platforms ... */ +#endif + +#if defined PATH_MAX +# define LT_PATHMAX PATH_MAX +#elif defined MAXPATHLEN +# define LT_PATHMAX MAXPATHLEN +#else +# define LT_PATHMAX 1024 +#endif + +#ifndef S_IXOTH +# define S_IXOTH 0 +#endif +#ifndef S_IXGRP +# define S_IXGRP 0 +#endif + +/* path handling portability macros */ +#ifndef DIR_SEPARATOR +# define DIR_SEPARATOR '/' +# define PATH_SEPARATOR ':' +#endif + +#if defined _WIN32 || defined __MSDOS__ || defined __DJGPP__ || \ + defined __OS2__ +# define HAVE_DOS_BASED_FILE_SYSTEM +# define FOPEN_WB "wb" +# ifndef DIR_SEPARATOR_2 +# define DIR_SEPARATOR_2 '\\' +# endif +# ifndef PATH_SEPARATOR_2 +# define PATH_SEPARATOR_2 ';' +# endif +#endif + +#ifndef DIR_SEPARATOR_2 +# define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR) +#else /* DIR_SEPARATOR_2 */ +# define IS_DIR_SEPARATOR(ch) \ + (((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2)) +#endif /* DIR_SEPARATOR_2 */ + +#ifndef PATH_SEPARATOR_2 +# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR) +#else /* PATH_SEPARATOR_2 */ +# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2) +#endif /* PATH_SEPARATOR_2 */ + +#ifndef FOPEN_WB +# define FOPEN_WB "w" +#endif +#ifndef _O_BINARY +# define _O_BINARY 0 +#endif + +#define XMALLOC(type, num) ((type *) xmalloc ((num) * sizeof(type))) +#define XFREE(stale) do { \ + if (stale) { free (stale); stale = 0; } \ +} while (0) + +#if defined LT_DEBUGWRAPPER +static int lt_debug = 1; +#else +static int lt_debug = 0; +#endif + +const char *program_name = "libtool-wrapper"; /* in case xstrdup fails */ + +void *xmalloc (size_t num); +char *xstrdup (const char *string); +const char *base_name (const char *name); +char *find_executable (const char *wrapper); +char *chase_symlinks (const char *pathspec); +int make_executable (const char *path); +int check_executable (const char *path); +char *strendzap (char *str, const char *pat); +void lt_debugprintf (const char *file, int line, const char *fmt, ...); +void lt_fatal (const char *file, int line, const char *message, ...); +static const char *nonnull (const char *s); +static const char *nonempty (const char *s); +void lt_setenv (const char *name, const char *value); +char *lt_extend_str (const char *orig_value, const char *add, int to_end); +void lt_update_exe_path (const char *name, const char *value); +void lt_update_lib_path (const char *name, const char *value); +char **prepare_spawn (char **argv); +void lt_dump_script (FILE *f); +EOF + + cat <= 0) + && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH))) + return 1; + else + return 0; +} + +int +make_executable (const char *path) +{ + int rval = 0; + struct stat st; + + lt_debugprintf (__FILE__, __LINE__, "(make_executable): %s\n", + nonempty (path)); + if ((!path) || (!*path)) + return 0; + + if (stat (path, &st) >= 0) + { + rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR); + } + return rval; +} + +/* Searches for the full path of the wrapper. Returns + newly allocated full path name if found, NULL otherwise + Does not chase symlinks, even on platforms that support them. +*/ +char * +find_executable (const char *wrapper) +{ + int has_slash = 0; + const char *p; + const char *p_next; + /* static buffer for getcwd */ + char tmp[LT_PATHMAX + 1]; + size_t tmp_len; + char *concat_name; + + lt_debugprintf (__FILE__, __LINE__, "(find_executable): %s\n", + nonempty (wrapper)); + + if ((wrapper == NULL) || (*wrapper == '\0')) + return NULL; + + /* Absolute path? */ +#if defined HAVE_DOS_BASED_FILE_SYSTEM + if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':') + { + concat_name = xstrdup (wrapper); + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } + else + { +#endif + if (IS_DIR_SEPARATOR (wrapper[0])) + { + concat_name = xstrdup (wrapper); + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } +#if defined HAVE_DOS_BASED_FILE_SYSTEM + } +#endif + + for (p = wrapper; *p; p++) + if (*p == '/') + { + has_slash = 1; + break; + } + if (!has_slash) + { + /* no slashes; search PATH */ + const char *path = getenv ("PATH"); + if (path != NULL) + { + for (p = path; *p; p = p_next) + { + const char *q; + size_t p_len; + for (q = p; *q; q++) + if (IS_PATH_SEPARATOR (*q)) + break; + p_len = (size_t) (q - p); + p_next = (*q == '\0' ? q : q + 1); + if (p_len == 0) + { + /* empty path: current directory */ + if (getcwd (tmp, LT_PATHMAX) == NULL) + lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", + nonnull (strerror (errno))); + tmp_len = strlen (tmp); + concat_name = + XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, tmp, tmp_len); + concat_name[tmp_len] = '/'; + strcpy (concat_name + tmp_len + 1, wrapper); + } + else + { + concat_name = + XMALLOC (char, p_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, p, p_len); + concat_name[p_len] = '/'; + strcpy (concat_name + p_len + 1, wrapper); + } + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + } + } + /* not found in PATH; assume curdir */ + } + /* Relative path | not found in path: prepend cwd */ + if (getcwd (tmp, LT_PATHMAX) == NULL) + lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", + nonnull (strerror (errno))); + tmp_len = strlen (tmp); + concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); + memcpy (concat_name, tmp, tmp_len); + concat_name[tmp_len] = '/'; + strcpy (concat_name + tmp_len + 1, wrapper); + + if (check_executable (concat_name)) + return concat_name; + XFREE (concat_name); + return NULL; +} + +char * +chase_symlinks (const char *pathspec) +{ +#ifndef S_ISLNK + return xstrdup (pathspec); +#else + char buf[LT_PATHMAX]; + struct stat s; + char *tmp_pathspec = xstrdup (pathspec); + char *p; + int has_symlinks = 0; + while (strlen (tmp_pathspec) && !has_symlinks) + { + lt_debugprintf (__FILE__, __LINE__, + "checking path component for symlinks: %s\n", + tmp_pathspec); + if (lstat (tmp_pathspec, &s) == 0) + { + if (S_ISLNK (s.st_mode) != 0) + { + has_symlinks = 1; + break; + } + + /* search backwards for last DIR_SEPARATOR */ + p = tmp_pathspec + strlen (tmp_pathspec) - 1; + while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) + p--; + if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) + { + /* no more DIR_SEPARATORS left */ + break; + } + *p = '\0'; + } + else + { + lt_fatal (__FILE__, __LINE__, + "error accessing file \"%s\": %s", + tmp_pathspec, nonnull (strerror (errno))); + } + } + XFREE (tmp_pathspec); + + if (!has_symlinks) + { + return xstrdup (pathspec); + } + + tmp_pathspec = realpath (pathspec, buf); + if (tmp_pathspec == 0) + { + lt_fatal (__FILE__, __LINE__, + "could not follow symlinks for %s", pathspec); + } + return xstrdup (tmp_pathspec); +#endif +} + +char * +strendzap (char *str, const char *pat) +{ + size_t len, patlen; + + assert (str != NULL); + assert (pat != NULL); + + len = strlen (str); + patlen = strlen (pat); + + if (patlen <= len) + { + str += len - patlen; + if (STREQ (str, pat)) + *str = '\0'; + } + return str; +} + +void +lt_debugprintf (const char *file, int line, const char *fmt, ...) +{ + va_list args; + if (lt_debug) + { + (void) fprintf (stderr, "%s:%s:%d: ", program_name, file, line); + va_start (args, fmt); + (void) vfprintf (stderr, fmt, args); + va_end (args); + } +} + +static void +lt_error_core (int exit_status, const char *file, + int line, const char *mode, + const char *message, va_list ap) +{ + fprintf (stderr, "%s:%s:%d: %s: ", program_name, file, line, mode); + vfprintf (stderr, message, ap); + fprintf (stderr, ".\n"); + + if (exit_status >= 0) + exit (exit_status); +} + +void +lt_fatal (const char *file, int line, const char *message, ...) +{ + va_list ap; + va_start (ap, message); + lt_error_core (EXIT_FAILURE, file, line, "FATAL", message, ap); + va_end (ap); +} + +static const char * +nonnull (const char *s) +{ + return s ? s : "(null)"; +} + +static const char * +nonempty (const char *s) +{ + return (s && !*s) ? "(empty)" : nonnull (s); +} + +void +lt_setenv (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_setenv) setting '%s' to '%s'\n", + nonnull (name), nonnull (value)); + { +#ifdef HAVE_SETENV + /* always make a copy, for consistency with !HAVE_SETENV */ + char *str = xstrdup (value); + setenv (name, str, 1); +#else + size_t len = strlen (name) + 1 + strlen (value) + 1; + char *str = XMALLOC (char, len); + sprintf (str, "%s=%s", name, value); + if (putenv (str) != EXIT_SUCCESS) + { + XFREE (str); + } +#endif + } +} + +char * +lt_extend_str (const char *orig_value, const char *add, int to_end) +{ + char *new_value; + if (orig_value && *orig_value) + { + size_t orig_value_len = strlen (orig_value); + size_t add_len = strlen (add); + new_value = XMALLOC (char, add_len + orig_value_len + 1); + if (to_end) + { + strcpy (new_value, orig_value); + strcpy (new_value + orig_value_len, add); + } + else + { + strcpy (new_value, add); + strcpy (new_value + add_len, orig_value); + } + } + else + { + new_value = xstrdup (add); + } + return new_value; +} + +void +lt_update_exe_path (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_update_exe_path) modifying '%s' by prepending '%s'\n", + nonnull (name), nonnull (value)); + + if (name && *name && value && *value) + { + char *new_value = lt_extend_str (getenv (name), value, 0); + /* some systems can't cope with a ':'-terminated path #' */ + size_t len = strlen (new_value); + while ((len > 0) && IS_PATH_SEPARATOR (new_value[len-1])) + { + new_value[--len] = '\0'; + } + lt_setenv (name, new_value); + XFREE (new_value); + } +} + +void +lt_update_lib_path (const char *name, const char *value) +{ + lt_debugprintf (__FILE__, __LINE__, + "(lt_update_lib_path) modifying '%s' by prepending '%s'\n", + nonnull (name), nonnull (value)); + + if (name && *name && value && *value) + { + char *new_value = lt_extend_str (getenv (name), value, 0); + lt_setenv (name, new_value); + XFREE (new_value); + } +} + +EOF + case $host_os in + mingw*) + cat <<"EOF" + +/* Prepares an argument vector before calling spawn(). + Note that spawn() does not by itself call the command interpreter + (getenv ("COMSPEC") != NULL ? getenv ("COMSPEC") : + ({ OSVERSIONINFO v; v.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); + GetVersionEx(&v); + v.dwPlatformId == VER_PLATFORM_WIN32_NT; + }) ? "cmd.exe" : "command.com"). + Instead it simply concatenates the arguments, separated by ' ', and calls + CreateProcess(). We must quote the arguments since Win32 CreateProcess() + interprets characters like ' ', '\t', '\\', '"' (but not '<' and '>') in a + special way: + - Space and tab are interpreted as delimiters. They are not treated as + delimiters if they are surrounded by double quotes: "...". + - Unescaped double quotes are removed from the input. Their only effect is + that within double quotes, space and tab are treated like normal + characters. + - Backslashes not followed by double quotes are not special. + - But 2*n+1 backslashes followed by a double quote become + n backslashes followed by a double quote (n >= 0): + \" -> " + \\\" -> \" + \\\\\" -> \\" + */ +#define SHELL_SPECIAL_CHARS "\"\\ \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" +#define SHELL_SPACE_CHARS " \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" +char ** +prepare_spawn (char **argv) +{ + size_t argc; + char **new_argv; + size_t i; + + /* Count number of arguments. */ + for (argc = 0; argv[argc] != NULL; argc++) + ; + + /* Allocate new argument vector. */ + new_argv = XMALLOC (char *, argc + 1); + + /* Put quoted arguments into the new argument vector. */ + for (i = 0; i < argc; i++) + { + const char *string = argv[i]; + + if (string[0] == '\0') + new_argv[i] = xstrdup ("\"\""); + else if (strpbrk (string, SHELL_SPECIAL_CHARS) != NULL) + { + int quote_around = (strpbrk (string, SHELL_SPACE_CHARS) != NULL); + size_t length; + unsigned int backslashes; + const char *s; + char *quoted_string; + char *p; + + length = 0; + backslashes = 0; + if (quote_around) + length++; + for (s = string; *s != '\0'; s++) + { + char c = *s; + if (c == '"') + length += backslashes + 1; + length++; + if (c == '\\') + backslashes++; + else + backslashes = 0; + } + if (quote_around) + length += backslashes + 1; + + quoted_string = XMALLOC (char, length + 1); + + p = quoted_string; + backslashes = 0; + if (quote_around) + *p++ = '"'; + for (s = string; *s != '\0'; s++) + { + char c = *s; + if (c == '"') + { + unsigned int j; + for (j = backslashes + 1; j > 0; j--) + *p++ = '\\'; + } + *p++ = c; + if (c == '\\') + backslashes++; + else + backslashes = 0; + } + if (quote_around) + { + unsigned int j; + for (j = backslashes; j > 0; j--) + *p++ = '\\'; + *p++ = '"'; + } + *p = '\0'; + + new_argv[i] = quoted_string; + } + else + new_argv[i] = (char *) string; + } + new_argv[argc] = NULL; + + return new_argv; +} +EOF + ;; + esac + + cat <<"EOF" +void lt_dump_script (FILE* f) +{ +EOF + func_emit_wrapper yes | + $SED -n -e ' +s/^\(.\{79\}\)\(..*\)/\1\ +\2/ +h +s/\([\\"]\)/\\\1/g +s/$/\\n/ +s/\([^\n]*\).*/ fputs ("\1", f);/p +g +D' + cat <<"EOF" +} +EOF +} +# end: func_emit_cwrapperexe_src + +# func_win32_import_lib_p ARG +# True if ARG is an import lib, as indicated by $file_magic_cmd +func_win32_import_lib_p () +{ + $debug_cmd + + case `eval $file_magic_cmd \"\$1\" 2>/dev/null | $SED -e 10q` in + *import*) : ;; + *) false ;; + esac +} + +# func_suncc_cstd_abi +# !!ONLY CALL THIS FOR SUN CC AFTER $compile_command IS FULLY EXPANDED!! +# Several compiler flags select an ABI that is incompatible with the +# Cstd library. Avoid specifying it if any are in CXXFLAGS. +func_suncc_cstd_abi () +{ + $debug_cmd + + case " $compile_command " in + *" -compat=g "*|*\ -std=c++[0-9][0-9]\ *|*" -library=stdcxx4 "*|*" -library=stlport4 "*) + suncc_use_cstd_abi=no + ;; + *) + suncc_use_cstd_abi=yes + ;; + esac +} + +# func_mode_link arg... +func_mode_link () +{ + $debug_cmd + + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + # It is impossible to link a dll without this setting, and + # we shouldn't force the makefile maintainer to figure out + # what system we are compiling for in order to pass an extra + # flag for every libtool invocation. + # allow_undefined=no + + # FIXME: Unfortunately, there are problems with the above when trying + # to make a dll that has undefined symbols, in which case not + # even a static library is built. For now, we need to specify + # -no-undefined on the libtool link line when we can be certain + # that all symbols are satisfied, otherwise we get a static library. + allow_undefined=yes + ;; + *) + allow_undefined=yes + ;; + esac + libtool_args=$nonopt + base_compile="$nonopt $@" + compile_command=$nonopt + finalize_command=$nonopt + + compile_rpath= + finalize_rpath= + compile_shlibpath= + finalize_shlibpath= + convenience= + old_convenience= + deplibs= + old_deplibs= + compiler_flags= + linker_flags= + dllsearchpath= + lib_search_path=`pwd` + inst_prefix_dir= + new_inherited_linker_flags= + + avoid_version=no + bindir= + dlfiles= + dlprefiles= + dlself=no + export_dynamic=no + export_symbols= + export_symbols_regex= + generated= + libobjs= + ltlibs= + module=no + no_install=no + objs= + os2dllname= + non_pic_objects= + precious_files_regex= + prefer_static_libs=no + preload=false + prev= + prevarg= + release= + rpath= + xrpath= + perm_rpath= + temp_rpath= + thread_safe=no + vinfo= + vinfo_number=no + weak_libs= + single_module=$wl-single_module + func_infer_tag $base_compile + + # We need to know -static, to get the right output filenames. + for arg + do + case $arg in + -shared) + test yes != "$build_libtool_libs" \ + && func_fatal_configuration "cannot build a shared library" + build_old_libs=no + break + ;; + -all-static | -static | -static-libtool-libs) + case $arg in + -all-static) + if test yes = "$build_libtool_libs" && test -z "$link_static_flag"; then + func_warning "complete static linking is impossible in this configuration" + fi + if test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=yes + ;; + -static) + if test -z "$pic_flag" && test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=built + ;; + -static-libtool-libs) + if test -z "$pic_flag" && test -n "$link_static_flag"; then + dlopen_self=$dlopen_self_static + fi + prefer_static_libs=yes + ;; + esac + build_libtool_libs=no + build_old_libs=yes + break + ;; + esac + done + + # See if our shared archives depend on static archives. + test -n "$old_archive_from_new_cmds" && build_old_libs=yes + + # Go through the arguments, transforming them on the way. + while test "$#" -gt 0; do + arg=$1 + shift + func_quote_for_eval "$arg" + qarg=$func_quote_for_eval_unquoted_result + func_append libtool_args " $func_quote_for_eval_result" + + # If the previous option needs an argument, assign it. + if test -n "$prev"; then + case $prev in + output) + func_append compile_command " @OUTPUT@" + func_append finalize_command " @OUTPUT@" + ;; + esac + + case $prev in + bindir) + bindir=$arg + prev= + continue + ;; + dlfiles|dlprefiles) + $preload || { + # Add the symbol object into the linking commands. + func_append compile_command " @SYMFILE@" + func_append finalize_command " @SYMFILE@" + preload=: + } + case $arg in + *.la | *.lo) ;; # We handle these cases below. + force) + if test no = "$dlself"; then + dlself=needless + export_dynamic=yes + fi + prev= + continue + ;; + self) + if test dlprefiles = "$prev"; then + dlself=yes + elif test dlfiles = "$prev" && test yes != "$dlopen_self"; then + dlself=yes + else + dlself=needless + export_dynamic=yes + fi + prev= + continue + ;; + *) + if test dlfiles = "$prev"; then + func_append dlfiles " $arg" + else + func_append dlprefiles " $arg" + fi + prev= + continue + ;; + esac + ;; + expsyms) + export_symbols=$arg + test -f "$arg" \ + || func_fatal_error "symbol file '$arg' does not exist" + prev= + continue + ;; + expsyms_regex) + export_symbols_regex=$arg + prev= + continue + ;; + framework) + case $host in + *-*-darwin*) + case "$deplibs " in + *" $qarg.ltframework "*) ;; + *) func_append deplibs " $qarg.ltframework" # this is fixed later + ;; + esac + ;; + esac + prev= + continue + ;; + inst_prefix) + inst_prefix_dir=$arg + prev= + continue + ;; + mllvm) + # Clang does not use LLVM to link, so we can simply discard any + # '-mllvm $arg' options when doing the link step. + prev= + continue + ;; + objectlist) + if test -f "$arg"; then + save_arg=$arg + moreargs= + for fil in `cat "$save_arg"` + do +# func_append moreargs " $fil" + arg=$fil + # A libtool-controlled object. + + # Check to see that this really is a libtool object. + if func_lalib_unsafe_p "$arg"; then + pic_object= + non_pic_object= + + # Read the .lo file + func_source "$arg" + + if test -z "$pic_object" || + test -z "$non_pic_object" || + test none = "$pic_object" && + test none = "$non_pic_object"; then + func_fatal_error "cannot find name of object for '$arg'" + fi + + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + if test none != "$pic_object"; then + # Prepend the subdirectory the object is found in. + pic_object=$xdir$pic_object + + if test dlfiles = "$prev"; then + if test yes = "$build_libtool_libs" && test yes = "$dlopen_support"; then + func_append dlfiles " $pic_object" + prev= + continue + else + # If libtool objects are unsupported, then we need to preload. + prev=dlprefiles + fi + fi + + # CHECK ME: I think I busted this. -Ossama + if test dlprefiles = "$prev"; then + # Preload the old-style object. + func_append dlprefiles " $pic_object" + prev= + fi + + # A PIC object. + func_append libobjs " $pic_object" + arg=$pic_object + fi + + # Non-PIC object. + if test none != "$non_pic_object"; then + # Prepend the subdirectory the object is found in. + non_pic_object=$xdir$non_pic_object + + # A standard non-PIC object + func_append non_pic_objects " $non_pic_object" + if test -z "$pic_object" || test none = "$pic_object"; then + arg=$non_pic_object + fi + else + # If the PIC object exists, use it instead. + # $xdir was prepended to $pic_object above. + non_pic_object=$pic_object + func_append non_pic_objects " $non_pic_object" + fi + else + # Only an error if not doing a dry-run. + if $opt_dry_run; then + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + func_lo2o "$arg" + pic_object=$xdir$objdir/$func_lo2o_result + non_pic_object=$xdir$func_lo2o_result + func_append libobjs " $pic_object" + func_append non_pic_objects " $non_pic_object" + else + func_fatal_error "'$arg' is not a valid libtool object" + fi + fi + done + else + func_fatal_error "link input file '$arg' does not exist" + fi + arg=$save_arg + prev= + continue + ;; + os2dllname) + os2dllname=$arg + prev= + continue + ;; + precious_regex) + precious_files_regex=$arg + prev= + continue + ;; + release) + release=-$arg + prev= + continue + ;; + rpath | xrpath) + # We need an absolute path. + case $arg in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + func_fatal_error "only absolute run-paths are allowed" + ;; + esac + if test rpath = "$prev"; then + case "$rpath " in + *" $arg "*) ;; + *) func_append rpath " $arg" ;; + esac + else + case "$xrpath " in + *" $arg "*) ;; + *) func_append xrpath " $arg" ;; + esac + fi + prev= + continue + ;; + shrext) + shrext_cmds=$arg + prev= + continue + ;; + weak) + func_append weak_libs " $arg" + prev= + continue + ;; + xcclinker) + func_append linker_flags " $qarg" + func_append compiler_flags " $qarg" + prev= + func_append compile_command " $qarg" + func_append finalize_command " $qarg" + continue + ;; + xcompiler) + func_append compiler_flags " $qarg" + prev= + func_append compile_command " $qarg" + func_append finalize_command " $qarg" + continue + ;; + xlinker) + func_append linker_flags " $qarg" + func_append compiler_flags " $wl$qarg" + prev= + func_append compile_command " $wl$qarg" + func_append finalize_command " $wl$qarg" + continue + ;; + *) + eval "$prev=\"\$arg\"" + prev= + continue + ;; + esac + fi # test -n "$prev" + + prevarg=$arg + + case $arg in + -all-static) + if test -n "$link_static_flag"; then + # See comment for -static flag below, for more details. + func_append compile_command " $link_static_flag" + func_append finalize_command " $link_static_flag" + fi + continue + ;; + + -allow-undefined) + # FIXME: remove this flag sometime in the future. + func_fatal_error "'-allow-undefined' must not be used because it is the default" + ;; + + -avoid-version) + avoid_version=yes + continue + ;; + + -bindir) + prev=bindir + continue + ;; + + -dlopen) + prev=dlfiles + continue + ;; + + -dlpreopen) + prev=dlprefiles + continue + ;; + + -export-dynamic) + export_dynamic=yes + continue + ;; + + -export-symbols | -export-symbols-regex) + if test -n "$export_symbols" || test -n "$export_symbols_regex"; then + func_fatal_error "more than one -exported-symbols argument is not allowed" + fi + if test X-export-symbols = "X$arg"; then + prev=expsyms + else + prev=expsyms_regex + fi + continue + ;; + + -framework) + prev=framework + continue + ;; + + -inst-prefix-dir) + prev=inst_prefix + continue + ;; + + # The native IRIX linker understands -LANG:*, -LIST:* and -LNO:* + # so, if we see these flags be careful not to treat them like -L + -L[A-Z][A-Z]*:*) + case $with_gcc/$host in + no/*-*-irix* | /*-*-irix*) + func_append compile_command " $arg" + func_append finalize_command " $arg" + ;; + esac + continue + ;; + + -L*) + func_stripname "-L" '' "$arg" + if test -z "$func_stripname_result"; then + if test "$#" -gt 0; then + func_fatal_error "require no space between '-L' and '$1'" + else + func_fatal_error "need path for '-L' option" + fi + fi + func_resolve_sysroot "$func_stripname_result" + dir=$func_resolve_sysroot_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + *) + absdir=`cd "$dir" && pwd` + test -z "$absdir" && \ + func_fatal_error "cannot determine absolute directory name of '$dir'" + dir=$absdir + ;; + esac + case "$deplibs " in + *" -L$dir "* | *" $arg "*) + # Will only happen for absolute or sysroot arguments + ;; + *) + # Preserve sysroot, but never include relative directories + case $dir in + [\\/]* | [A-Za-z]:[\\/]* | =*) func_append deplibs " $arg" ;; + *) func_append deplibs " -L$dir" ;; + esac + func_append lib_search_path " $dir" + ;; + esac + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + testbindir=`$ECHO "$dir" | $SED 's*/lib$*/bin*'` + case :$dllsearchpath: in + *":$dir:"*) ;; + ::) dllsearchpath=$dir;; + *) func_append dllsearchpath ":$dir";; + esac + case :$dllsearchpath: in + *":$testbindir:"*) ;; + ::) dllsearchpath=$testbindir;; + *) func_append dllsearchpath ":$testbindir";; + esac + ;; + esac + continue + ;; + + -l*) + if test X-lc = "X$arg" || test X-lm = "X$arg"; then + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-beos* | *-cegcc* | *-*-haiku*) + # These systems don't actually have a C or math library (as such) + continue + ;; + *-*-os2*) + # These systems don't actually have a C library (as such) + test X-lc = "X$arg" && continue + ;; + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly* | *-*-bitrig*) + # Do not include libc due to us having libc/libc_r. + test X-lc = "X$arg" && continue + ;; + *-*-rhapsody* | *-*-darwin1.[012]) + # Rhapsody C and math libraries are in the System framework + func_append deplibs " System.ltframework" + continue + ;; + *-*-sco3.2v5* | *-*-sco5v6*) + # Causes problems with __ctype + test X-lc = "X$arg" && continue + ;; + *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) + # Compiler inserts libc in the correct place for threads to work + test X-lc = "X$arg" && continue + ;; + esac + elif test X-lc_r = "X$arg"; then + case $host in + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly* | *-*-bitrig*) + # Do not include libc_r directly, use -pthread flag. + continue + ;; + esac + fi + func_append deplibs " $arg" + continue + ;; + + -mllvm) + prev=mllvm + continue + ;; + + -module) + module=yes + continue + ;; + + # Tru64 UNIX uses -model [arg] to determine the layout of C++ + # classes, name mangling, and exception handling. + # Darwin uses the -arch flag to determine output architecture. + -model|-arch|-isysroot|--sysroot) + func_append compiler_flags " $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + prev=xcompiler + continue + ;; + + -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \ + |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*) + func_append compiler_flags " $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + case "$new_inherited_linker_flags " in + *" $arg "*) ;; + * ) func_append new_inherited_linker_flags " $arg" ;; + esac + continue + ;; + + -multi_module) + single_module=$wl-multi_module + continue + ;; + + -no-fast-install) + fast_install=no + continue + ;; + + -no-install) + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-darwin* | *-cegcc*) + # The PATH hackery in wrapper scripts is required on Windows + # and Darwin in order for the loader to find any dlls it needs. + func_warning "'-no-install' is ignored for $host" + func_warning "assuming '-no-fast-install' instead" + fast_install=no + ;; + *) no_install=yes ;; + esac + continue + ;; + + -no-undefined) + allow_undefined=no + continue + ;; + + -objectlist) + prev=objectlist + continue + ;; + + -os2dllname) + prev=os2dllname + continue + ;; + + -o) prev=output ;; + + -precious-files-regex) + prev=precious_regex + continue + ;; + + -release) + prev=release + continue + ;; + + -rpath) + prev=rpath + continue + ;; + + -R) + prev=xrpath + continue + ;; + + -R*) + func_stripname '-R' '' "$arg" + dir=$func_stripname_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) ;; + =*) + func_stripname '=' '' "$dir" + dir=$lt_sysroot$func_stripname_result + ;; + *) + func_fatal_error "only absolute run-paths are allowed" + ;; + esac + case "$xrpath " in + *" $dir "*) ;; + *) func_append xrpath " $dir" ;; + esac + continue + ;; + + -shared) + # The effects of -shared are defined in a previous loop. + continue + ;; + + -shrext) + prev=shrext + continue + ;; + + -static | -static-libtool-libs) + # The effects of -static are defined in a previous loop. + # We used to do the same as -all-static on platforms that + # didn't have a PIC flag, but the assumption that the effects + # would be equivalent was wrong. It would break on at least + # Digital Unix and AIX. + continue + ;; + + -thread-safe) + thread_safe=yes + continue + ;; + + -version-info) + prev=vinfo + continue + ;; + + -version-number) + prev=vinfo + vinfo_number=yes + continue + ;; + + -weak) + prev=weak + continue + ;; + + -Wc,*) + func_stripname '-Wc,' '' "$arg" + args=$func_stripname_result + arg= + save_ifs=$IFS; IFS=, + for flag in $args; do + IFS=$save_ifs + func_quote_for_eval "$flag" + func_append arg " $func_quote_for_eval_result" + func_append compiler_flags " $func_quote_for_eval_result" + done + IFS=$save_ifs + func_stripname ' ' '' "$arg" + arg=$func_stripname_result + ;; + + -Wl,*) + func_stripname '-Wl,' '' "$arg" + args=$func_stripname_result + arg= + save_ifs=$IFS; IFS=, + for flag in $args; do + IFS=$save_ifs + func_quote_for_eval "$flag" + func_append arg " $wl$func_quote_for_eval_result" + func_append compiler_flags " $wl$func_quote_for_eval_result" + func_append linker_flags " $func_quote_for_eval_result" + done + IFS=$save_ifs + func_stripname ' ' '' "$arg" + arg=$func_stripname_result + ;; + + -Xcompiler) + prev=xcompiler + continue + ;; + + -Xlinker) + prev=xlinker + continue + ;; + + -XCClinker) + prev=xcclinker + continue + ;; + + # -msg_* for osf cc + -msg_*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + + # Flags to be passed through unchanged, with rationale: + # -64, -mips[0-9] enable 64-bit mode for the SGI compiler + # -r[0-9][0-9]* specify processor for the SGI compiler + # -xarch=*, -xtarget=* enable 64-bit mode for the Sun compiler + # +DA*, +DD* enable 64-bit mode for the HP compiler + # -q* compiler args for the IBM compiler + # -m*, -t[45]*, -txscale* architecture-specific flags for GCC + # -F/path path to uninstalled frameworks, gcc on darwin + # -p, -pg, --coverage, -fprofile-* profiling flags for GCC + # -fstack-protector* stack protector flags for GCC + # @file GCC response files + # -tp=* Portland pgcc target processor selection + # --sysroot=* for sysroot support + # -O*, -g*, -flto*, -fwhopr*, -fuse-linker-plugin GCC link-time optimization + # -stdlib=* select c++ std lib with clang + -64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \ + -t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \ + -O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*|-stdlib=*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + func_append compile_command " $arg" + func_append finalize_command " $arg" + func_append compiler_flags " $arg" + continue + ;; + + -Z*) + if test os2 = "`expr $host : '.*\(os2\)'`"; then + # OS/2 uses -Zxxx to specify OS/2-specific options + compiler_flags="$compiler_flags $arg" + func_append compile_command " $arg" + func_append finalize_command " $arg" + case $arg in + -Zlinker | -Zstack) + prev=xcompiler + ;; + esac + continue + else + # Otherwise treat like 'Some other compiler flag' below + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + fi + ;; + + # Some other compiler flag. + -* | +*) + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + + *.$objext) + # A standard object. + func_append objs " $arg" + ;; + + *.lo) + # A libtool-controlled object. + + # Check to see that this really is a libtool object. + if func_lalib_unsafe_p "$arg"; then + pic_object= + non_pic_object= + + # Read the .lo file + func_source "$arg" + + if test -z "$pic_object" || + test -z "$non_pic_object" || + test none = "$pic_object" && + test none = "$non_pic_object"; then + func_fatal_error "cannot find name of object for '$arg'" + fi + + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + test none = "$pic_object" || { + # Prepend the subdirectory the object is found in. + pic_object=$xdir$pic_object + + if test dlfiles = "$prev"; then + if test yes = "$build_libtool_libs" && test yes = "$dlopen_support"; then + func_append dlfiles " $pic_object" + prev= + continue + else + # If libtool objects are unsupported, then we need to preload. + prev=dlprefiles + fi + fi + + # CHECK ME: I think I busted this. -Ossama + if test dlprefiles = "$prev"; then + # Preload the old-style object. + func_append dlprefiles " $pic_object" + prev= + fi + + # A PIC object. + func_append libobjs " $pic_object" + arg=$pic_object + } + + # Non-PIC object. + if test none != "$non_pic_object"; then + # Prepend the subdirectory the object is found in. + non_pic_object=$xdir$non_pic_object + + # A standard non-PIC object + func_append non_pic_objects " $non_pic_object" + if test -z "$pic_object" || test none = "$pic_object"; then + arg=$non_pic_object + fi + else + # If the PIC object exists, use it instead. + # $xdir was prepended to $pic_object above. + non_pic_object=$pic_object + func_append non_pic_objects " $non_pic_object" + fi + else + # Only an error if not doing a dry-run. + if $opt_dry_run; then + # Extract subdirectory from the argument. + func_dirname "$arg" "/" "" + xdir=$func_dirname_result + + func_lo2o "$arg" + pic_object=$xdir$objdir/$func_lo2o_result + non_pic_object=$xdir$func_lo2o_result + func_append libobjs " $pic_object" + func_append non_pic_objects " $non_pic_object" + else + func_fatal_error "'$arg' is not a valid libtool object" + fi + fi + ;; + + *.$libext) + # An archive. + func_append deplibs " $arg" + func_append old_deplibs " $arg" + continue + ;; + + *.la) + # A libtool-controlled library. + + func_resolve_sysroot "$arg" + if test dlfiles = "$prev"; then + # This library was specified with -dlopen. + func_append dlfiles " $func_resolve_sysroot_result" + prev= + elif test dlprefiles = "$prev"; then + # The library was specified with -dlpreopen. + func_append dlprefiles " $func_resolve_sysroot_result" + prev= + else + func_append deplibs " $func_resolve_sysroot_result" + fi + continue + ;; + + # Some other compiler argument. + *) + # Unknown arguments in both finalize_command and compile_command need + # to be aesthetically quoted because they are evaled later. + func_quote_for_eval "$arg" + arg=$func_quote_for_eval_result + ;; + esac # arg + + # Now actually substitute the argument into the commands. + if test -n "$arg"; then + func_append compile_command " $arg" + func_append finalize_command " $arg" + fi + done # argument parsing loop + + test -n "$prev" && \ + func_fatal_help "the '$prevarg' option requires an argument" + + if test yes = "$export_dynamic" && test -n "$export_dynamic_flag_spec"; then + eval arg=\"$export_dynamic_flag_spec\" + func_append compile_command " $arg" + func_append finalize_command " $arg" + fi + + oldlibs= + # calculate the name of the file, without its directory + func_basename "$output" + outputname=$func_basename_result + libobjs_save=$libobjs + + if test -n "$shlibpath_var"; then + # get the directories listed in $shlibpath_var + eval shlib_search_path=\`\$ECHO \"\$$shlibpath_var\" \| \$SED \'s/:/ /g\'\` + else + shlib_search_path= + fi + eval sys_lib_search_path=\"$sys_lib_search_path_spec\" + eval sys_lib_dlsearch_path=\"$sys_lib_dlsearch_path_spec\" + + # Definition is injected by LT_CONFIG during libtool generation. + func_munge_path_list sys_lib_dlsearch_path "$LT_SYS_LIBRARY_PATH" + + func_dirname "$output" "/" "" + output_objdir=$func_dirname_result$objdir + func_to_tool_file "$output_objdir/" + tool_output_objdir=$func_to_tool_file_result + # Create the object directory. + func_mkdir_p "$output_objdir" + + # Determine the type of output + case $output in + "") + func_fatal_help "you must specify an output file" + ;; + *.$libext) linkmode=oldlib ;; + *.lo | *.$objext) linkmode=obj ;; + *.la) linkmode=lib ;; + *) linkmode=prog ;; # Anything else should be a program. + esac + + specialdeplibs= + + libs= + # Find all interdependent deplibs by searching for libraries + # that are linked more than once (e.g. -la -lb -la) + for deplib in $deplibs; do + if $opt_preserve_dup_deps; then + case "$libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append libs " $deplib" + done + + if test lib = "$linkmode"; then + libs="$predeps $libs $compiler_lib_search_path $postdeps" + + # Compute libraries that are listed more than once in $predeps + # $postdeps and mark them as special (i.e., whose duplicates are + # not to be eliminated). + pre_post_deps= + if $opt_duplicate_compiler_generated_deps; then + for pre_post_dep in $predeps $postdeps; do + case "$pre_post_deps " in + *" $pre_post_dep "*) func_append specialdeplibs " $pre_post_deps" ;; + esac + func_append pre_post_deps " $pre_post_dep" + done + fi + pre_post_deps= + fi + + deplibs= + newdependency_libs= + newlib_search_path= + need_relink=no # whether we're linking any uninstalled libtool libraries + notinst_deplibs= # not-installed libtool libraries + notinst_path= # paths that contain not-installed libtool libraries + + case $linkmode in + lib) + passes="conv dlpreopen link" + for file in $dlfiles $dlprefiles; do + case $file in + *.la) ;; + *) + func_fatal_help "libraries can '-dlopen' only libtool libraries: $file" + ;; + esac + done + ;; + prog) + compile_deplibs= + finalize_deplibs= + alldeplibs=false + newdlfiles= + newdlprefiles= + passes="conv scan dlopen dlpreopen link" + ;; + *) passes="conv" + ;; + esac + + for pass in $passes; do + # The preopen pass in lib mode reverses $deplibs; put it back here + # so that -L comes before libs that need it for instance... + if test lib,link = "$linkmode,$pass"; then + ## FIXME: Find the place where the list is rebuilt in the wrong + ## order, and fix it there properly + tmp_deplibs= + for deplib in $deplibs; do + tmp_deplibs="$deplib $tmp_deplibs" + done + deplibs=$tmp_deplibs + fi + + if test lib,link = "$linkmode,$pass" || + test prog,scan = "$linkmode,$pass"; then + libs=$deplibs + deplibs= + fi + if test prog = "$linkmode"; then + case $pass in + dlopen) libs=$dlfiles ;; + dlpreopen) libs=$dlprefiles ;; + link) libs="$deplibs %DEPLIBS% $dependency_libs" ;; + esac + fi + if test lib,dlpreopen = "$linkmode,$pass"; then + # Collect and forward deplibs of preopened libtool libs + for lib in $dlprefiles; do + # Ignore non-libtool-libs + dependency_libs= + func_resolve_sysroot "$lib" + case $lib in + *.la) func_source "$func_resolve_sysroot_result" ;; + esac + + # Collect preopened libtool deplibs, except any this library + # has declared as weak libs + for deplib in $dependency_libs; do + func_basename "$deplib" + deplib_base=$func_basename_result + case " $weak_libs " in + *" $deplib_base "*) ;; + *) func_append deplibs " $deplib" ;; + esac + done + done + libs=$dlprefiles + fi + if test dlopen = "$pass"; then + # Collect dlpreopened libraries + save_deplibs=$deplibs + deplibs= + fi + + for deplib in $libs; do + lib= + found=false + case $deplib in + -mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \ + |-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*) + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + func_append compiler_flags " $deplib" + if test lib = "$linkmode"; then + case "$new_inherited_linker_flags " in + *" $deplib "*) ;; + * ) func_append new_inherited_linker_flags " $deplib" ;; + esac + fi + fi + continue + ;; + -l*) + if test lib != "$linkmode" && test prog != "$linkmode"; then + func_warning "'-l' is ignored for archives/objects" + continue + fi + func_stripname '-l' '' "$deplib" + name=$func_stripname_result + if test lib = "$linkmode"; then + searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path" + else + searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path" + fi + for searchdir in $searchdirs; do + for search_ext in .la $std_shrext .so .a; do + # Search the libtool library + lib=$searchdir/lib$name$search_ext + if test -f "$lib"; then + if test .la = "$search_ext"; then + found=: + else + found=false + fi + break 2 + fi + done + done + if $found; then + # deplib is a libtool library + # If $allow_libtool_libs_with_static_runtimes && $deplib is a stdlib, + # We need to do some special things here, and not later. + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + case " $predeps $postdeps " in + *" $deplib "*) + if func_lalib_p "$lib"; then + library_names= + old_library= + func_source "$lib" + for l in $old_library $library_names; do + ll=$l + done + if test "X$ll" = "X$old_library"; then # only static version available + found=false + func_dirname "$lib" "" "." + ladir=$func_dirname_result + lib=$ladir/$old_library + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" + fi + continue + fi + fi + ;; + *) ;; + esac + fi + else + # deplib doesn't seem to be a libtool library + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" + fi + continue + fi + ;; # -l + *.ltframework) + if test prog,link = "$linkmode,$pass"; then + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + deplibs="$deplib $deplibs" + if test lib = "$linkmode"; then + case "$new_inherited_linker_flags " in + *" $deplib "*) ;; + * ) func_append new_inherited_linker_flags " $deplib" ;; + esac + fi + fi + continue + ;; + -L*) + case $linkmode in + lib) + deplibs="$deplib $deplibs" + test conv = "$pass" && continue + newdependency_libs="$deplib $newdependency_libs" + func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + prog) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + continue + fi + if test scan = "$pass"; then + deplibs="$deplib $deplibs" + else + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + fi + func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + *) + func_warning "'-L' is ignored for archives/objects" + ;; + esac # linkmode + continue + ;; # -L + -R*) + if test link = "$pass"; then + func_stripname '-R' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + dir=$func_resolve_sysroot_result + # Make sure the xrpath contains only unique directories. + case "$xrpath " in + *" $dir "*) ;; + *) func_append xrpath " $dir" ;; + esac + fi + deplibs="$deplib $deplibs" + continue + ;; + *.la) + func_resolve_sysroot "$deplib" + lib=$func_resolve_sysroot_result + ;; + *.$libext) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + continue + fi + case $linkmode in + lib) + # Linking convenience modules into shared libraries is allowed, + # but linking other static libraries is non-portable. + case " $dlpreconveniencelibs " in + *" $deplib "*) ;; + *) + valid_a_lib=false + case $deplibs_check_method in + match_pattern*) + set dummy $deplibs_check_method; shift + match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` + if eval "\$ECHO \"$deplib\"" 2>/dev/null | $SED 10q \ + | $EGREP "$match_pattern_regex" > /dev/null; then + valid_a_lib=: + fi + ;; + pass_all) + valid_a_lib=: + ;; + esac + if $valid_a_lib; then + echo + $ECHO "*** Warning: Linking the shared library $output against the" + $ECHO "*** static library $deplib is not portable!" + deplibs="$deplib $deplibs" + else + echo + $ECHO "*** Warning: Trying to link with static lib archive $deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because the file extensions .$libext of this argument makes me believe" + echo "*** that it is just a static archive that I should not use here." + fi + ;; + esac + continue + ;; + prog) + if test link != "$pass"; then + deplibs="$deplib $deplibs" + else + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + fi + continue + ;; + esac # linkmode + ;; # *.$libext + *.lo | *.$objext) + if test conv = "$pass"; then + deplibs="$deplib $deplibs" + elif test prog = "$linkmode"; then + if test dlpreopen = "$pass" || test yes != "$dlopen_support" || test no = "$build_libtool_libs"; then + # If there is no dlopen support or we're linking statically, + # we need to preload. + func_append newdlprefiles " $deplib" + compile_deplibs="$deplib $compile_deplibs" + finalize_deplibs="$deplib $finalize_deplibs" + else + func_append newdlfiles " $deplib" + fi + fi + continue + ;; + %DEPLIBS%) + alldeplibs=: + continue + ;; + esac # case $deplib + + $found || test -f "$lib" \ + || func_fatal_error "cannot find the library '$lib' or unhandled argument '$deplib'" + + # Check to see that this really is a libtool archive. + func_lalib_unsafe_p "$lib" \ + || func_fatal_error "'$lib' is not a valid libtool archive" + + func_dirname "$lib" "" "." + ladir=$func_dirname_result + + dlname= + dlopen= + dlpreopen= + libdir= + library_names= + old_library= + inherited_linker_flags= + # If the library was installed with an old release of libtool, + # it will not redefine variables installed, or shouldnotlink + installed=yes + shouldnotlink=no + avoidtemprpath= + + + # Read the .la file + func_source "$lib" + + # Convert "-framework foo" to "foo.ltframework" + if test -n "$inherited_linker_flags"; then + tmp_inherited_linker_flags=`$ECHO "$inherited_linker_flags" | $SED 's/-framework \([^ $]*\)/\1.ltframework/g'` + for tmp_inherited_linker_flag in $tmp_inherited_linker_flags; do + case " $new_inherited_linker_flags " in + *" $tmp_inherited_linker_flag "*) ;; + *) func_append new_inherited_linker_flags " $tmp_inherited_linker_flag";; + esac + done + fi + dependency_libs=`$ECHO " $dependency_libs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + if test lib,link = "$linkmode,$pass" || + test prog,scan = "$linkmode,$pass" || + { test prog != "$linkmode" && test lib != "$linkmode"; }; then + test -n "$dlopen" && func_append dlfiles " $dlopen" + test -n "$dlpreopen" && func_append dlprefiles " $dlpreopen" + fi + + if test conv = "$pass"; then + # Only check for convenience libraries + deplibs="$lib $deplibs" + if test -z "$libdir"; then + if test -z "$old_library"; then + func_fatal_error "cannot find name of link library for '$lib'" + fi + # It is a libtool convenience library, so add in its objects. + func_append convenience " $ladir/$objdir/$old_library" + func_append old_convenience " $ladir/$objdir/$old_library" + elif test prog != "$linkmode" && test lib != "$linkmode"; then + func_fatal_error "'$lib' is not a convenience library" + fi + tmp_libs= + for deplib in $dependency_libs; do + deplibs="$deplib $deplibs" + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append tmp_libs " $deplib" + done + continue + fi # $pass = conv + + + # Get the name of the library we link against. + linklib= + if test -n "$old_library" && + { test yes = "$prefer_static_libs" || + test built,no = "$prefer_static_libs,$installed"; }; then + linklib=$old_library + else + for l in $old_library $library_names; do + linklib=$l + done + fi + if test -z "$linklib"; then + func_fatal_error "cannot find name of link library for '$lib'" + fi + + # This library was specified with -dlopen. + if test dlopen = "$pass"; then + test -z "$libdir" \ + && func_fatal_error "cannot -dlopen a convenience library: '$lib'" + if test -z "$dlname" || + test yes != "$dlopen_support" || + test no = "$build_libtool_libs" + then + # If there is no dlname, no dlopen support or we're linking + # statically, we need to preload. We also need to preload any + # dependent libraries so libltdl's deplib preloader doesn't + # bomb out in the load deplibs phase. + func_append dlprefiles " $lib $dependency_libs" + else + func_append newdlfiles " $lib" + fi + continue + fi # $pass = dlopen + + # We need an absolute path. + case $ladir in + [\\/]* | [A-Za-z]:[\\/]*) abs_ladir=$ladir ;; + *) + abs_ladir=`cd "$ladir" && pwd` + if test -z "$abs_ladir"; then + func_warning "cannot determine absolute directory name of '$ladir'" + func_warning "passing it literally to the linker, although it might fail" + abs_ladir=$ladir + fi + ;; + esac + func_basename "$lib" + laname=$func_basename_result + + # Find the relevant object directory and library name. + if test yes = "$installed"; then + if test ! -f "$lt_sysroot$libdir/$linklib" && test -f "$abs_ladir/$linklib"; then + func_warning "library '$lib' was moved." + dir=$ladir + absdir=$abs_ladir + libdir=$abs_ladir + else + dir=$lt_sysroot$libdir + absdir=$lt_sysroot$libdir + fi + test yes = "$hardcode_automatic" && avoidtemprpath=yes + else + if test ! -f "$ladir/$objdir/$linklib" && test -f "$abs_ladir/$linklib"; then + dir=$ladir + absdir=$abs_ladir + # Remove this search path later + func_append notinst_path " $abs_ladir" + else + dir=$ladir/$objdir + absdir=$abs_ladir/$objdir + # Remove this search path later + func_append notinst_path " $abs_ladir" + fi + fi # $installed = yes + func_stripname 'lib' '.la' "$laname" + name=$func_stripname_result + + # This library was specified with -dlpreopen. + if test dlpreopen = "$pass"; then + if test -z "$libdir" && test prog = "$linkmode"; then + func_fatal_error "only libraries may -dlpreopen a convenience library: '$lib'" + fi + case $host in + # special handling for platforms with PE-DLLs. + *cygwin* | *mingw* | *cegcc* ) + # Linker will automatically link against shared library if both + # static and shared are present. Therefore, ensure we extract + # symbols from the import library if a shared library is present + # (otherwise, the dlopen module name will be incorrect). We do + # this by putting the import library name into $newdlprefiles. + # We recover the dlopen module name by 'saving' the la file + # name in a special purpose variable, and (later) extracting the + # dlname from the la file. + if test -n "$dlname"; then + func_tr_sh "$dir/$linklib" + eval "libfile_$func_tr_sh_result=\$abs_ladir/\$laname" + func_append newdlprefiles " $dir/$linklib" + else + func_append newdlprefiles " $dir/$old_library" + # Keep a list of preopened convenience libraries to check + # that they are being used correctly in the link pass. + test -z "$libdir" && \ + func_append dlpreconveniencelibs " $dir/$old_library" + fi + ;; + * ) + # Prefer using a static library (so that no silly _DYNAMIC symbols + # are required to link). + if test -n "$old_library"; then + func_append newdlprefiles " $dir/$old_library" + # Keep a list of preopened convenience libraries to check + # that they are being used correctly in the link pass. + test -z "$libdir" && \ + func_append dlpreconveniencelibs " $dir/$old_library" + # Otherwise, use the dlname, so that lt_dlopen finds it. + elif test -n "$dlname"; then + func_append newdlprefiles " $dir/$dlname" + else + func_append newdlprefiles " $dir/$linklib" + fi + ;; + esac + fi # $pass = dlpreopen + + if test -z "$libdir"; then + # Link the convenience library + if test lib = "$linkmode"; then + deplibs="$dir/$old_library $deplibs" + elif test prog,link = "$linkmode,$pass"; then + compile_deplibs="$dir/$old_library $compile_deplibs" + finalize_deplibs="$dir/$old_library $finalize_deplibs" + else + deplibs="$lib $deplibs" # used for prog,scan pass + fi + continue + fi + + + if test prog = "$linkmode" && test link != "$pass"; then + func_append newlib_search_path " $ladir" + deplibs="$lib $deplibs" + + linkalldeplibs=false + if test no != "$link_all_deplibs" || test -z "$library_names" || + test no = "$build_libtool_libs"; then + linkalldeplibs=: + fi + + tmp_libs= + for deplib in $dependency_libs; do + case $deplib in + -L*) func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result" + func_append newlib_search_path " $func_resolve_sysroot_result" + ;; + esac + # Need to link against all dependency_libs? + if $linkalldeplibs; then + deplibs="$deplib $deplibs" + else + # Need to hardcode shared library paths + # or/and link against static libraries + newdependency_libs="$deplib $newdependency_libs" + fi + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $deplib "*) func_append specialdeplibs " $deplib" ;; + esac + fi + func_append tmp_libs " $deplib" + done # for deplib + continue + fi # $linkmode = prog... + + if test prog,link = "$linkmode,$pass"; then + if test -n "$library_names" && + { { test no = "$prefer_static_libs" || + test built,yes = "$prefer_static_libs,$installed"; } || + test -z "$old_library"; }; then + # We need to hardcode the library path + if test -n "$shlibpath_var" && test -z "$avoidtemprpath"; then + # Make sure the rpath contains only unique directories. + case $temp_rpath: in + *"$absdir:"*) ;; + *) func_append temp_rpath "$absdir:" ;; + esac + fi + + # Hardcode the library path. + # Skip directories that are in the system default run-time + # search path. + case " $sys_lib_dlsearch_path " in + *" $absdir "*) ;; + *) + case "$compile_rpath " in + *" $absdir "*) ;; + *) func_append compile_rpath " $absdir" ;; + esac + ;; + esac + case " $sys_lib_dlsearch_path " in + *" $libdir "*) ;; + *) + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + ;; + esac + fi # $linkmode,$pass = prog,link... + + if $alldeplibs && + { test pass_all = "$deplibs_check_method" || + { test yes = "$build_libtool_libs" && + test -n "$library_names"; }; }; then + # We only need to search for static libraries + continue + fi + fi + + link_static=no # Whether the deplib will be linked statically + use_static_libs=$prefer_static_libs + if test built = "$use_static_libs" && test yes = "$installed"; then + use_static_libs=no + fi + if test -n "$library_names" && + { test no = "$use_static_libs" || test -z "$old_library"; }; then + case $host in + *cygwin* | *mingw* | *cegcc* | *os2*) + # No point in relinking DLLs because paths are not encoded + func_append notinst_deplibs " $lib" + need_relink=no + ;; + *) + if test no = "$installed"; then + func_append notinst_deplibs " $lib" + need_relink=yes + fi + ;; + esac + # This is a shared library + + # Warn about portability, can't link against -module's on some + # systems (darwin). Don't bleat about dlopened modules though! + dlopenmodule= + for dlpremoduletest in $dlprefiles; do + if test "X$dlpremoduletest" = "X$lib"; then + dlopenmodule=$dlpremoduletest + break + fi + done + if test -z "$dlopenmodule" && test yes = "$shouldnotlink" && test link = "$pass"; then + echo + if test prog = "$linkmode"; then + $ECHO "*** Warning: Linking the executable $output against the loadable module" + else + $ECHO "*** Warning: Linking the shared library $output against the loadable module" + fi + $ECHO "*** $linklib is not portable!" + fi + if test lib = "$linkmode" && + test yes = "$hardcode_into_libs"; then + # Hardcode the library path. + # Skip directories that are in the system default run-time + # search path. + case " $sys_lib_dlsearch_path " in + *" $absdir "*) ;; + *) + case "$compile_rpath " in + *" $absdir "*) ;; + *) func_append compile_rpath " $absdir" ;; + esac + ;; + esac + case " $sys_lib_dlsearch_path " in + *" $libdir "*) ;; + *) + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + ;; + esac + fi + + if test -n "$old_archive_from_expsyms_cmds"; then + # figure out the soname + set dummy $library_names + shift + realname=$1 + shift + libname=`eval "\\$ECHO \"$libname_spec\""` + # use dlname if we got it. it's perfectly good, no? + if test -n "$dlname"; then + soname=$dlname + elif test -n "$soname_spec"; then + # bleh windows + case $host in + *cygwin* | mingw* | *cegcc* | *os2*) + func_arith $current - $age + major=$func_arith_result + versuffix=-$major + ;; + esac + eval soname=\"$soname_spec\" + else + soname=$realname + fi + + # Make a new name for the extract_expsyms_cmds to use + soroot=$soname + func_basename "$soroot" + soname=$func_basename_result + func_stripname 'lib' '.dll' "$soname" + newlib=libimp-$func_stripname_result.a + + # If the library has no export list, then create one now + if test -f "$output_objdir/$soname-def"; then : + else + func_verbose "extracting exported symbol list from '$soname'" + func_execute_cmds "$extract_expsyms_cmds" 'exit $?' + fi + + # Create $newlib + if test -f "$output_objdir/$newlib"; then :; else + func_verbose "generating import library for '$soname'" + func_execute_cmds "$old_archive_from_expsyms_cmds" 'exit $?' + fi + # make sure the library variables are pointing to the new library + dir=$output_objdir + linklib=$newlib + fi # test -n "$old_archive_from_expsyms_cmds" + + if test prog = "$linkmode" || test relink != "$opt_mode"; then + add_shlibpath= + add_dir= + add= + lib_linked=yes + case $hardcode_action in + immediate | unsupported) + if test no = "$hardcode_direct"; then + add=$dir/$linklib + case $host in + *-*-sco3.2v5.0.[024]*) add_dir=-L$dir ;; + *-*-sysv4*uw2*) add_dir=-L$dir ;; + *-*-sysv5OpenUNIX* | *-*-sysv5UnixWare7.[01].[10]* | \ + *-*-unixware7*) add_dir=-L$dir ;; + *-*-darwin* ) + # if the lib is a (non-dlopened) module then we cannot + # link against it, someone is ignoring the earlier warnings + if /usr/bin/file -L $add 2> /dev/null | + $GREP ": [^:]* bundle" >/dev/null; then + if test "X$dlopenmodule" != "X$lib"; then + $ECHO "*** Warning: lib $linklib is a module, not a shared library" + if test -z "$old_library"; then + echo + echo "*** And there doesn't seem to be a static archive available" + echo "*** The link will probably fail, sorry" + else + add=$dir/$old_library + fi + elif test -n "$old_library"; then + add=$dir/$old_library + fi + fi + esac + elif test no = "$hardcode_minus_L"; then + case $host in + *-*-sunos*) add_shlibpath=$dir ;; + esac + add_dir=-L$dir + add=-l$name + elif test no = "$hardcode_shlibpath_var"; then + add_shlibpath=$dir + add=-l$name + else + lib_linked=no + fi + ;; + relink) + if test yes = "$hardcode_direct" && + test no = "$hardcode_direct_absolute"; then + add=$dir/$linklib + elif test yes = "$hardcode_minus_L"; then + add_dir=-L$absdir + # Try looking first in the location we're being installed to. + if test -n "$inst_prefix_dir"; then + case $libdir in + [\\/]*) + func_append add_dir " -L$inst_prefix_dir$libdir" + ;; + esac + fi + add=-l$name + elif test yes = "$hardcode_shlibpath_var"; then + add_shlibpath=$dir + add=-l$name + else + lib_linked=no + fi + ;; + *) lib_linked=no ;; + esac + + if test yes != "$lib_linked"; then + func_fatal_configuration "unsupported hardcode properties" + fi + + if test -n "$add_shlibpath"; then + case :$compile_shlibpath: in + *":$add_shlibpath:"*) ;; + *) func_append compile_shlibpath "$add_shlibpath:" ;; + esac + fi + if test prog = "$linkmode"; then + test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs" + test -n "$add" && compile_deplibs="$add $compile_deplibs" + else + test -n "$add_dir" && deplibs="$add_dir $deplibs" + test -n "$add" && deplibs="$add $deplibs" + if test yes != "$hardcode_direct" && + test yes != "$hardcode_minus_L" && + test yes = "$hardcode_shlibpath_var"; then + case :$finalize_shlibpath: in + *":$libdir:"*) ;; + *) func_append finalize_shlibpath "$libdir:" ;; + esac + fi + fi + fi + + if test prog = "$linkmode" || test relink = "$opt_mode"; then + add_shlibpath= + add_dir= + add= + # Finalize command for both is simple: just hardcode it. + if test yes = "$hardcode_direct" && + test no = "$hardcode_direct_absolute"; then + add=$libdir/$linklib + elif test yes = "$hardcode_minus_L"; then + add_dir=-L$libdir + add=-l$name + elif test yes = "$hardcode_shlibpath_var"; then + case :$finalize_shlibpath: in + *":$libdir:"*) ;; + *) func_append finalize_shlibpath "$libdir:" ;; + esac + add=-l$name + elif test yes = "$hardcode_automatic"; then + if test -n "$inst_prefix_dir" && + test -f "$inst_prefix_dir$libdir/$linklib"; then + add=$inst_prefix_dir$libdir/$linklib + else + add=$libdir/$linklib + fi + else + # We cannot seem to hardcode it, guess we'll fake it. + add_dir=-L$libdir + # Try looking first in the location we're being installed to. + if test -n "$inst_prefix_dir"; then + case $libdir in + [\\/]*) + func_append add_dir " -L$inst_prefix_dir$libdir" + ;; + esac + fi + add=-l$name + fi + + if test prog = "$linkmode"; then + test -n "$add_dir" && finalize_deplibs="$add_dir $finalize_deplibs" + test -n "$add" && finalize_deplibs="$add $finalize_deplibs" + else + test -n "$add_dir" && deplibs="$add_dir $deplibs" + test -n "$add" && deplibs="$add $deplibs" + fi + fi + elif test prog = "$linkmode"; then + # Here we assume that one of hardcode_direct or hardcode_minus_L + # is not unsupported. This is valid on all known static and + # shared platforms. + if test unsupported != "$hardcode_direct"; then + test -n "$old_library" && linklib=$old_library + compile_deplibs="$dir/$linklib $compile_deplibs" + finalize_deplibs="$dir/$linklib $finalize_deplibs" + else + compile_deplibs="-l$name -L$dir $compile_deplibs" + finalize_deplibs="-l$name -L$dir $finalize_deplibs" + fi + elif test yes = "$build_libtool_libs"; then + # Not a shared library + if test pass_all != "$deplibs_check_method"; then + # We're trying link a shared library against a static one + # but the system doesn't support it. + + # Just print a warning and add the library to dependency_libs so + # that the program can be linked against the static library. + echo + $ECHO "*** Warning: This system cannot link to static lib archive $lib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have." + if test yes = "$module"; then + echo "*** But as you try to build a module library, libtool will still create " + echo "*** a static module, that should work as long as the dlopening application" + echo "*** is linked with the -dlopen flag to resolve symbols at runtime." + if test -z "$global_symbol_pipe"; then + echo + echo "*** However, this would only work if libtool was able to extract symbol" + echo "*** lists from a program, using 'nm' or equivalent, but libtool could" + echo "*** not find such a program. So, this module is probably useless." + echo "*** 'nm' from GNU binutils and a full rebuild may help." + fi + if test no = "$build_old_libs"; then + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + fi + else + deplibs="$dir/$old_library $deplibs" + link_static=yes + fi + fi # link shared/static library? + + if test lib = "$linkmode"; then + if test -n "$dependency_libs" && + { test yes != "$hardcode_into_libs" || + test yes = "$build_old_libs" || + test yes = "$link_static"; }; then + # Extract -R from dependency_libs + temp_deplibs= + for libdir in $dependency_libs; do + case $libdir in + -R*) func_stripname '-R' '' "$libdir" + temp_xrpath=$func_stripname_result + case " $xrpath " in + *" $temp_xrpath "*) ;; + *) func_append xrpath " $temp_xrpath";; + esac;; + *) func_append temp_deplibs " $libdir";; + esac + done + dependency_libs=$temp_deplibs + fi + + func_append newlib_search_path " $absdir" + # Link against this library + test no = "$link_static" && newdependency_libs="$abs_ladir/$laname $newdependency_libs" + # ... and its dependency_libs + tmp_libs= + for deplib in $dependency_libs; do + newdependency_libs="$deplib $newdependency_libs" + case $deplib in + -L*) func_stripname '-L' '' "$deplib" + func_resolve_sysroot "$func_stripname_result";; + *) func_resolve_sysroot "$deplib" ;; + esac + if $opt_preserve_dup_deps; then + case "$tmp_libs " in + *" $func_resolve_sysroot_result "*) + func_append specialdeplibs " $func_resolve_sysroot_result" ;; + esac + fi + func_append tmp_libs " $func_resolve_sysroot_result" + done + + if test no != "$link_all_deplibs"; then + # Add the search paths of all dependency libraries + for deplib in $dependency_libs; do + path= + case $deplib in + -L*) path=$deplib ;; + *.la) + func_resolve_sysroot "$deplib" + deplib=$func_resolve_sysroot_result + func_dirname "$deplib" "" "." + dir=$func_dirname_result + # We need an absolute path. + case $dir in + [\\/]* | [A-Za-z]:[\\/]*) absdir=$dir ;; + *) + absdir=`cd "$dir" && pwd` + if test -z "$absdir"; then + func_warning "cannot determine absolute directory name of '$dir'" + absdir=$dir + fi + ;; + esac + if $GREP "^installed=no" $deplib > /dev/null; then + case $host in + *-*-darwin*) + depdepl= + eval deplibrary_names=`$SED -n -e 's/^library_names=\(.*\)$/\1/p' $deplib` + if test -n "$deplibrary_names"; then + for tmp in $deplibrary_names; do + depdepl=$tmp + done + if test -f "$absdir/$objdir/$depdepl"; then + depdepl=$absdir/$objdir/$depdepl + darwin_install_name=`$OTOOL -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` + if test -z "$darwin_install_name"; then + darwin_install_name=`$OTOOL64 -L $depdepl | awk '{if (NR == 2) {print $1;exit}}'` + fi + func_append compiler_flags " $wl-dylib_file $wl$darwin_install_name:$depdepl" + func_append linker_flags " -dylib_file $darwin_install_name:$depdepl" + path= + fi + fi + ;; + *) + path=-L$absdir/$objdir + ;; + esac + else + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $deplib` + test -z "$libdir" && \ + func_fatal_error "'$deplib' is not a valid libtool archive" + test "$absdir" != "$libdir" && \ + func_warning "'$deplib' seems to be moved" + + path=-L$absdir + fi + ;; + esac + case " $deplibs " in + *" $path "*) ;; + *) deplibs="$path $deplibs" ;; + esac + done + fi # link_all_deplibs != no + fi # linkmode = lib + done # for deplib in $libs + if test link = "$pass"; then + if test prog = "$linkmode"; then + compile_deplibs="$new_inherited_linker_flags $compile_deplibs" + finalize_deplibs="$new_inherited_linker_flags $finalize_deplibs" + else + compiler_flags="$compiler_flags "`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + fi + fi + dependency_libs=$newdependency_libs + if test dlpreopen = "$pass"; then + # Link the dlpreopened libraries before other libraries + for deplib in $save_deplibs; do + deplibs="$deplib $deplibs" + done + fi + if test dlopen != "$pass"; then + test conv = "$pass" || { + # Make sure lib_search_path contains only unique directories. + lib_search_path= + for dir in $newlib_search_path; do + case "$lib_search_path " in + *" $dir "*) ;; + *) func_append lib_search_path " $dir" ;; + esac + done + newlib_search_path= + } + + if test prog,link = "$linkmode,$pass"; then + vars="compile_deplibs finalize_deplibs" + else + vars=deplibs + fi + for var in $vars dependency_libs; do + # Add libraries to $var in reverse order + eval tmp_libs=\"\$$var\" + new_libs= + for deplib in $tmp_libs; do + # FIXME: Pedantically, this is the right thing to do, so + # that some nasty dependency loop isn't accidentally + # broken: + #new_libs="$deplib $new_libs" + # Pragmatically, this seems to cause very few problems in + # practice: + case $deplib in + -L*) new_libs="$deplib $new_libs" ;; + -R*) ;; + *) + # And here is the reason: when a library appears more + # than once as an explicit dependence of a library, or + # is implicitly linked in more than once by the + # compiler, it is considered special, and multiple + # occurrences thereof are not removed. Compare this + # with having the same library being listed as a + # dependency of multiple other libraries: in this case, + # we know (pedantically, we assume) the library does not + # need to be listed more than once, so we keep only the + # last copy. This is not always right, but it is rare + # enough that we require users that really mean to play + # such unportable linking tricks to link the library + # using -Wl,-lname, so that libtool does not consider it + # for duplicate removal. + case " $specialdeplibs " in + *" $deplib "*) new_libs="$deplib $new_libs" ;; + *) + case " $new_libs " in + *" $deplib "*) ;; + *) new_libs="$deplib $new_libs" ;; + esac + ;; + esac + ;; + esac + done + tmp_libs= + for deplib in $new_libs; do + case $deplib in + -L*) + case " $tmp_libs " in + *" $deplib "*) ;; + *) func_append tmp_libs " $deplib" ;; + esac + ;; + *) func_append tmp_libs " $deplib" ;; + esac + done + eval $var=\"$tmp_libs\" + done # for var + fi + + # Add Sun CC postdeps if required: + test CXX = "$tagname" && { + case $host_os in + linux*) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) # Sun C++ 5.9 + func_suncc_cstd_abi + + if test no != "$suncc_use_cstd_abi"; then + func_append postdeps ' -library=Cstd -library=Crun' + fi + ;; + esac + ;; + + solaris*) + func_cc_basename "$CC" + case $func_cc_basename_result in + CC* | sunCC*) + func_suncc_cstd_abi + + if test no != "$suncc_use_cstd_abi"; then + func_append postdeps ' -library=Cstd -library=Crun' + fi + ;; + esac + ;; + esac + } + + # Last step: remove runtime libs from dependency_libs + # (they stay in deplibs) + tmp_libs= + for i in $dependency_libs; do + case " $predeps $postdeps $compiler_lib_search_path " in + *" $i "*) + i= + ;; + esac + if test -n "$i"; then + func_append tmp_libs " $i" + fi + done + dependency_libs=$tmp_libs + done # for pass + if test prog = "$linkmode"; then + dlfiles=$newdlfiles + fi + if test prog = "$linkmode" || test lib = "$linkmode"; then + dlprefiles=$newdlprefiles + fi + + case $linkmode in + oldlib) + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + func_warning "'-dlopen' is ignored for archives" + fi + + case " $deplibs" in + *\ -l* | *\ -L*) + func_warning "'-l' and '-L' are ignored for archives" ;; + esac + + test -n "$rpath" && \ + func_warning "'-rpath' is ignored for archives" + + test -n "$xrpath" && \ + func_warning "'-R' is ignored for archives" + + test -n "$vinfo" && \ + func_warning "'-version-info/-version-number' is ignored for archives" + + test -n "$release" && \ + func_warning "'-release' is ignored for archives" + + test -n "$export_symbols$export_symbols_regex" && \ + func_warning "'-export-symbols' is ignored for archives" + + # Now set the variables for building old libraries. + build_libtool_libs=no + oldlibs=$output + func_append objs "$old_deplibs" + ;; + + lib) + # Make sure we only generate libraries of the form 'libNAME.la'. + case $outputname in + lib*) + func_stripname 'lib' '.la' "$outputname" + name=$func_stripname_result + eval shared_ext=\"$shrext_cmds\" + eval libname=\"$libname_spec\" + ;; + *) + test no = "$module" \ + && func_fatal_help "libtool library '$output' must begin with 'lib'" + + if test no != "$need_lib_prefix"; then + # Add the "lib" prefix for modules if required + func_stripname '' '.la' "$outputname" + name=$func_stripname_result + eval shared_ext=\"$shrext_cmds\" + eval libname=\"$libname_spec\" + else + func_stripname '' '.la' "$outputname" + libname=$func_stripname_result + fi + ;; + esac + + if test -n "$objs"; then + if test pass_all != "$deplibs_check_method"; then + func_fatal_error "cannot build libtool library '$output' from non-libtool objects on this host:$objs" + else + echo + $ECHO "*** Warning: Linking the shared library $output against the non-libtool" + $ECHO "*** objects $objs is not portable!" + func_append libobjs " $objs" + fi + fi + + test no = "$dlself" \ + || func_warning "'-dlopen self' is ignored for libtool libraries" + + set dummy $rpath + shift + test 1 -lt "$#" \ + && func_warning "ignoring multiple '-rpath's for a libtool library" + + install_libdir=$1 + + oldlibs= + if test -z "$rpath"; then + if test yes = "$build_libtool_libs"; then + # Building a libtool convenience library. + # Some compilers have problems with a '.al' extension so + # convenience libraries should have the same extension an + # archive normally would. + oldlibs="$output_objdir/$libname.$libext $oldlibs" + build_libtool_libs=convenience + build_old_libs=yes + fi + + test -n "$vinfo" && \ + func_warning "'-version-info/-version-number' is ignored for convenience libraries" + + test -n "$release" && \ + func_warning "'-release' is ignored for convenience libraries" + else + + # Parse the version information argument. + save_ifs=$IFS; IFS=: + set dummy $vinfo 0 0 0 + shift + IFS=$save_ifs + + test -n "$7" && \ + func_fatal_help "too many parameters to '-version-info'" + + # convert absolute version numbers to libtool ages + # this retains compatibility with .la files and attempts + # to make the code below a bit more comprehensible + + case $vinfo_number in + yes) + number_major=$1 + number_minor=$2 + number_revision=$3 + # + # There are really only two kinds -- those that + # use the current revision as the major version + # and those that subtract age and use age as + # a minor version. But, then there is irix + # that has an extra 1 added just for fun + # + case $version_type in + # correct linux to gnu/linux during the next big refactor + darwin|freebsd-elf|linux|osf|windows|none) + func_arith $number_major + $number_minor + current=$func_arith_result + age=$number_minor + revision=$number_revision + ;; + freebsd-aout|qnx|sunos) + current=$number_major + revision=$number_minor + age=0 + ;; + irix|nonstopux) + func_arith $number_major + $number_minor + current=$func_arith_result + age=$number_minor + revision=$number_minor + lt_irix_increment=no + ;; + esac + ;; + no) + current=$1 + revision=$2 + age=$3 + ;; + esac + + # Check that each of the things are valid numbers. + case $current in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "CURRENT '$current' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + case $revision in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "REVISION '$revision' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + case $age in + 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; + *) + func_error "AGE '$age' must be a nonnegative integer" + func_fatal_error "'$vinfo' is not valid version information" + ;; + esac + + if test "$age" -gt "$current"; then + func_error "AGE '$age' is greater than the current interface number '$current'" + func_fatal_error "'$vinfo' is not valid version information" + fi + + # Calculate the version variables. + major= + versuffix= + verstring= + case $version_type in + none) ;; + + darwin) + # Like Linux, but with the current version available in + # verstring for coding it into the library header + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + # Darwin ld doesn't like 0 for these options... + func_arith $current + 1 + minor_current=$func_arith_result + xlcverstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" + verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" + # On Darwin other compilers + case $CC in + nagfor*) + verstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" + ;; + *) + verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" + ;; + esac + ;; + + freebsd-aout) + major=.$current + versuffix=.$current.$revision + ;; + + freebsd-elf) + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + ;; + + irix | nonstopux) + if test no = "$lt_irix_increment"; then + func_arith $current - $age + else + func_arith $current - $age + 1 + fi + major=$func_arith_result + + case $version_type in + nonstopux) verstring_prefix=nonstopux ;; + *) verstring_prefix=sgi ;; + esac + verstring=$verstring_prefix$major.$revision + + # Add in all the interfaces that we are compatible with. + loop=$revision + while test 0 -ne "$loop"; do + func_arith $revision - $loop + iface=$func_arith_result + func_arith $loop - 1 + loop=$func_arith_result + verstring=$verstring_prefix$major.$iface:$verstring + done + + # Before this point, $major must not contain '.'. + major=.$major + versuffix=$major.$revision + ;; + + linux) # correct to gnu/linux during the next big refactor + func_arith $current - $age + major=.$func_arith_result + versuffix=$major.$age.$revision + ;; + + osf) + func_arith $current - $age + major=.$func_arith_result + versuffix=.$current.$age.$revision + verstring=$current.$age.$revision + + # Add in all the interfaces that we are compatible with. + loop=$age + while test 0 -ne "$loop"; do + func_arith $current - $loop + iface=$func_arith_result + func_arith $loop - 1 + loop=$func_arith_result + verstring=$verstring:$iface.0 + done + + # Make executables depend on our current version. + func_append verstring ":$current.0" + ;; + + qnx) + major=.$current + versuffix=.$current + ;; + + sco) + major=.$current + versuffix=.$current + ;; + + sunos) + major=.$current + versuffix=.$current.$revision + ;; + + windows) + # Use '-' rather than '.', since we only want one + # extension on DOS 8.3 file systems. + func_arith $current - $age + major=$func_arith_result + versuffix=-$major + ;; + + *) + func_fatal_configuration "unknown library version type '$version_type'" + ;; + esac + + # Clear the version info if we defaulted, and they specified a release. + if test -z "$vinfo" && test -n "$release"; then + major= + case $version_type in + darwin) + # we can't check for "0.0" in archive_cmds due to quoting + # problems, so we reset it completely + verstring= + ;; + *) + verstring=0.0 + ;; + esac + if test no = "$need_version"; then + versuffix= + else + versuffix=.0.0 + fi + fi + + # Remove version info from name if versioning should be avoided + if test yes,no = "$avoid_version,$need_version"; then + major= + versuffix= + verstring= + fi + + # Check to see if the archive will have undefined symbols. + if test yes = "$allow_undefined"; then + if test unsupported = "$allow_undefined_flag"; then + if test yes = "$build_old_libs"; then + func_warning "undefined symbols not allowed in $host shared libraries; building static only" + build_libtool_libs=no + else + func_fatal_error "can't build $host shared library unless -no-undefined is specified" + fi + fi + else + # Don't allow undefined symbols. + allow_undefined_flag=$no_undefined_flag + fi + + fi + + func_generate_dlsyms "$libname" "$libname" : + func_append libobjs " $symfileobj" + test " " = "$libobjs" && libobjs= + + if test relink != "$opt_mode"; then + # Remove our outputs, but don't remove object files since they + # may have been created when compiling PIC objects. + removelist= + tempremovelist=`$ECHO "$output_objdir/*"` + for p in $tempremovelist; do + case $p in + *.$objext | *.gcno) + ;; + $output_objdir/$outputname | $output_objdir/$libname.* | $output_objdir/$libname$release.*) + if test -n "$precious_files_regex"; then + if $ECHO "$p" | $EGREP -e "$precious_files_regex" >/dev/null 2>&1 + then + continue + fi + fi + func_append removelist " $p" + ;; + *) ;; + esac + done + test -n "$removelist" && \ + func_show_eval "${RM}r \$removelist" + fi + + # Now set the variables for building old libraries. + if test yes = "$build_old_libs" && test convenience != "$build_libtool_libs"; then + func_append oldlibs " $output_objdir/$libname.$libext" + + # Transform .lo files to .o files. + oldobjs="$objs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.$libext$/d; $lo2o" | $NL2SP` + fi + + # Eliminate all temporary directories. + #for path in $notinst_path; do + # lib_search_path=`$ECHO "$lib_search_path " | $SED "s% $path % %g"` + # deplibs=`$ECHO "$deplibs " | $SED "s% -L$path % %g"` + # dependency_libs=`$ECHO "$dependency_libs " | $SED "s% -L$path % %g"` + #done + + if test -n "$xrpath"; then + # If the user specified any rpath flags, then add them. + temp_xrpath= + for libdir in $xrpath; do + func_replace_sysroot "$libdir" + func_append temp_xrpath " -R$func_replace_sysroot_result" + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + done + if test yes != "$hardcode_into_libs" || test yes = "$build_old_libs"; then + dependency_libs="$temp_xrpath $dependency_libs" + fi + fi + + # Make sure dlfiles contains only unique files that won't be dlpreopened + old_dlfiles=$dlfiles + dlfiles= + for lib in $old_dlfiles; do + case " $dlprefiles $dlfiles " in + *" $lib "*) ;; + *) func_append dlfiles " $lib" ;; + esac + done + + # Make sure dlprefiles contains only unique files + old_dlprefiles=$dlprefiles + dlprefiles= + for lib in $old_dlprefiles; do + case "$dlprefiles " in + *" $lib "*) ;; + *) func_append dlprefiles " $lib" ;; + esac + done + + if test yes = "$build_libtool_libs"; then + if test -n "$rpath"; then + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*) + # these systems don't actually have a c library (as such)! + ;; + *-*-rhapsody* | *-*-darwin1.[012]) + # Rhapsody C library is in the System framework + func_append deplibs " System.ltframework" + ;; + *-*-netbsd*) + # Don't link with libc until the a.out ld.so is fixed. + ;; + *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) + # Do not include libc due to us having libc/libc_r. + ;; + *-*-sco3.2v5* | *-*-sco5v6*) + # Causes problems with __ctype + ;; + *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) + # Compiler inserts libc in the correct place for threads to work + ;; + *) + # Add libc to deplibs on all other systems if necessary. + if test yes = "$build_libtool_need_lc"; then + func_append deplibs " -lc" + fi + ;; + esac + fi + + # Transform deplibs into only deplibs that can be linked in shared. + name_save=$name + libname_save=$libname + release_save=$release + versuffix_save=$versuffix + major_save=$major + # I'm not sure if I'm treating the release correctly. I think + # release should show up in the -l (ie -lgmp5) so we don't want to + # add it in twice. Is that correct? + release= + versuffix= + major= + newdeplibs= + droppeddeps=no + case $deplibs_check_method in + pass_all) + # Don't check for shared/static. Everything works. + # This might be a little naive. We might want to check + # whether the library exists or not. But this is on + # osf3 & osf4 and I'm not really sure... Just + # implementing what was already the behavior. + newdeplibs=$deplibs + ;; + test_compile) + # This code stresses the "libraries are programs" paradigm to its + # limits. Maybe even breaks it. We compile a program, linking it + # against the deplibs as a proxy for the library. Then we can check + # whether they linked in statically or dynamically with ldd. + $opt_dry_run || $RM conftest.c + cat > conftest.c </dev/null` + $nocaseglob + else + potential_libs=`ls $i/$libnameglob[.-]* 2>/dev/null` + fi + for potent_lib in $potential_libs; do + # Follow soft links. + if ls -lLd "$potent_lib" 2>/dev/null | + $GREP " -> " >/dev/null; then + continue + fi + # The statement above tries to avoid entering an + # endless loop below, in case of cyclic links. + # We might still enter an endless loop, since a link + # loop can be closed while we follow links, + # but so what? + potlib=$potent_lib + while test -h "$potlib" 2>/dev/null; do + potliblink=`ls -ld $potlib | $SED 's/.* -> //'` + case $potliblink in + [\\/]* | [A-Za-z]:[\\/]*) potlib=$potliblink;; + *) potlib=`$ECHO "$potlib" | $SED 's|[^/]*$||'`"$potliblink";; + esac + done + if eval $file_magic_cmd \"\$potlib\" 2>/dev/null | + $SED -e 10q | + $EGREP "$file_magic_regex" > /dev/null; then + func_append newdeplibs " $a_deplib" + a_deplib= + break 2 + fi + done + done + fi + if test -n "$a_deplib"; then + droppeddeps=yes + echo + $ECHO "*** Warning: linker path does not have real file for library $a_deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because I did check the linker path looking for a file starting" + if test -z "$potlib"; then + $ECHO "*** with $libname but no candidates were found. (...for file magic test)" + else + $ECHO "*** with $libname and none of the candidates passed a file format test" + $ECHO "*** using a file magic. Last file checked: $potlib" + fi + fi + ;; + *) + # Add a -L argument. + func_append newdeplibs " $a_deplib" + ;; + esac + done # Gone through all deplibs. + ;; + match_pattern*) + set dummy $deplibs_check_method; shift + match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` + for a_deplib in $deplibs; do + case $a_deplib in + -l*) + func_stripname -l '' "$a_deplib" + name=$func_stripname_result + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + case " $predeps $postdeps " in + *" $a_deplib "*) + func_append newdeplibs " $a_deplib" + a_deplib= + ;; + esac + fi + if test -n "$a_deplib"; then + libname=`eval "\\$ECHO \"$libname_spec\""` + for i in $lib_search_path $sys_lib_search_path $shlib_search_path; do + potential_libs=`ls $i/$libname[.-]* 2>/dev/null` + for potent_lib in $potential_libs; do + potlib=$potent_lib # see symlink-check above in file_magic test + if eval "\$ECHO \"$potent_lib\"" 2>/dev/null | $SED 10q | \ + $EGREP "$match_pattern_regex" > /dev/null; then + func_append newdeplibs " $a_deplib" + a_deplib= + break 2 + fi + done + done + fi + if test -n "$a_deplib"; then + droppeddeps=yes + echo + $ECHO "*** Warning: linker path does not have real file for library $a_deplib." + echo "*** I have the capability to make that library automatically link in when" + echo "*** you link to this library. But I can only do this if you have a" + echo "*** shared version of the library, which you do not appear to have" + echo "*** because I did check the linker path looking for a file starting" + if test -z "$potlib"; then + $ECHO "*** with $libname but no candidates were found. (...for regex pattern test)" + else + $ECHO "*** with $libname and none of the candidates passed a file format test" + $ECHO "*** using a regex pattern. Last file checked: $potlib" + fi + fi + ;; + *) + # Add a -L argument. + func_append newdeplibs " $a_deplib" + ;; + esac + done # Gone through all deplibs. + ;; + none | unknown | *) + newdeplibs= + tmp_deplibs=`$ECHO " $deplibs" | $SED 's/ -lc$//; s/ -[LR][^ ]*//g'` + if test yes = "$allow_libtool_libs_with_static_runtimes"; then + for i in $predeps $postdeps; do + # can't use Xsed below, because $i might contain '/' + tmp_deplibs=`$ECHO " $tmp_deplibs" | $SED "s|$i||"` + done + fi + case $tmp_deplibs in + *[!\ \ ]*) + echo + if test none = "$deplibs_check_method"; then + echo "*** Warning: inter-library dependencies are not supported in this platform." + else + echo "*** Warning: inter-library dependencies are not known to be supported." + fi + echo "*** All declared inter-library dependencies are being dropped." + droppeddeps=yes + ;; + esac + ;; + esac + versuffix=$versuffix_save + major=$major_save + release=$release_save + libname=$libname_save + name=$name_save + + case $host in + *-*-rhapsody* | *-*-darwin1.[012]) + # On Rhapsody replace the C library with the System framework + newdeplibs=`$ECHO " $newdeplibs" | $SED 's/ -lc / System.ltframework /'` + ;; + esac + + if test yes = "$droppeddeps"; then + if test yes = "$module"; then + echo + echo "*** Warning: libtool could not satisfy all declared inter-library" + $ECHO "*** dependencies of module $libname. Therefore, libtool will create" + echo "*** a static module, that should work as long as the dlopening" + echo "*** application is linked with the -dlopen flag." + if test -z "$global_symbol_pipe"; then + echo + echo "*** However, this would only work if libtool was able to extract symbol" + echo "*** lists from a program, using 'nm' or equivalent, but libtool could" + echo "*** not find such a program. So, this module is probably useless." + echo "*** 'nm' from GNU binutils and a full rebuild may help." + fi + if test no = "$build_old_libs"; then + oldlibs=$output_objdir/$libname.$libext + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + else + echo "*** The inter-library dependencies that have been dropped here will be" + echo "*** automatically added whenever a program is linked with this library" + echo "*** or is declared to -dlopen it." + + if test no = "$allow_undefined"; then + echo + echo "*** Since this library must not contain undefined symbols," + echo "*** because either the platform does not support them or" + echo "*** it was explicitly requested with -no-undefined," + echo "*** libtool will only create a static version of it." + if test no = "$build_old_libs"; then + oldlibs=$output_objdir/$libname.$libext + build_libtool_libs=module + build_old_libs=yes + else + build_libtool_libs=no + fi + fi + fi + fi + # Done checking deplibs! + deplibs=$newdeplibs + fi + # Time to change all our "foo.ltframework" stuff back to "-framework foo" + case $host in + *-*-darwin*) + newdeplibs=`$ECHO " $newdeplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + new_inherited_linker_flags=`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + deplibs=`$ECHO " $deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + ;; + esac + + # move library search paths that coincide with paths to not yet + # installed libraries to the beginning of the library search list + new_libs= + for path in $notinst_path; do + case " $new_libs " in + *" -L$path/$objdir "*) ;; + *) + case " $deplibs " in + *" -L$path/$objdir "*) + func_append new_libs " -L$path/$objdir" ;; + esac + ;; + esac + done + for deplib in $deplibs; do + case $deplib in + -L*) + case " $new_libs " in + *" $deplib "*) ;; + *) func_append new_libs " $deplib" ;; + esac + ;; + *) func_append new_libs " $deplib" ;; + esac + done + deplibs=$new_libs + + # All the library-specific variables (install_libdir is set above). + library_names= + old_library= + dlname= + + # Test again, we may have decided not to build it any more + if test yes = "$build_libtool_libs"; then + # Remove $wl instances when linking with ld. + # FIXME: should test the right _cmds variable. + case $archive_cmds in + *\$LD\ *) wl= ;; + esac + if test yes = "$hardcode_into_libs"; then + # Hardcode the library paths + hardcode_libdirs= + dep_rpath= + rpath=$finalize_rpath + test relink = "$opt_mode" || rpath=$compile_rpath$rpath + for libdir in $rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + func_replace_sysroot "$libdir" + libdir=$func_replace_sysroot_result + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append dep_rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$perm_rpath " in + *" $libdir "*) ;; + *) func_append perm_rpath " $libdir" ;; + esac + fi + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval "dep_rpath=\"$hardcode_libdir_flag_spec\"" + fi + if test -n "$runpath_var" && test -n "$perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $perm_rpath; do + func_append rpath "$dir:" + done + eval "$runpath_var='$rpath\$$runpath_var'; export $runpath_var" + fi + test -n "$dep_rpath" && deplibs="$dep_rpath $deplibs" + fi + + shlibpath=$finalize_shlibpath + test relink = "$opt_mode" || shlibpath=$compile_shlibpath$shlibpath + if test -n "$shlibpath"; then + eval "$shlibpath_var='$shlibpath\$$shlibpath_var'; export $shlibpath_var" + fi + + # Get the real and link names of the library. + eval shared_ext=\"$shrext_cmds\" + eval library_names=\"$library_names_spec\" + set dummy $library_names + shift + realname=$1 + shift + + if test -n "$soname_spec"; then + eval soname=\"$soname_spec\" + else + soname=$realname + fi + if test -z "$dlname"; then + dlname=$soname + fi + + lib=$output_objdir/$realname + linknames= + for link + do + func_append linknames " $link" + done + + # Use standard objects if they are pic + test -z "$pic_flag" && libobjs=`$ECHO "$libobjs" | $SP2NL | $SED "$lo2o" | $NL2SP` + test "X$libobjs" = "X " && libobjs= + + delfiles= + if test -n "$export_symbols" && test -n "$include_expsyms"; then + $opt_dry_run || cp "$export_symbols" "$output_objdir/$libname.uexp" + export_symbols=$output_objdir/$libname.uexp + func_append delfiles " $export_symbols" + fi + + orig_export_symbols= + case $host_os in + cygwin* | mingw* | cegcc*) + if test -n "$export_symbols" && test -z "$export_symbols_regex"; then + # exporting using user supplied symfile + func_dll_def_p "$export_symbols" || { + # and it's NOT already a .def file. Must figure out + # which of the given symbols are data symbols and tag + # them as such. So, trigger use of export_symbols_cmds. + # export_symbols gets reassigned inside the "prepare + # the list of exported symbols" if statement, so the + # include_expsyms logic still works. + orig_export_symbols=$export_symbols + export_symbols= + always_export_symbols=yes + } + fi + ;; + esac + + # Prepare the list of exported symbols + if test -z "$export_symbols"; then + if test yes = "$always_export_symbols" || test -n "$export_symbols_regex"; then + func_verbose "generating symbol list for '$libname.la'" + export_symbols=$output_objdir/$libname.exp + $opt_dry_run || $RM $export_symbols + cmds=$export_symbols_cmds + save_ifs=$IFS; IFS='~' + for cmd1 in $cmds; do + IFS=$save_ifs + # Take the normal branch if the nm_file_list_spec branch + # doesn't work or if tool conversion is not needed. + case $nm_file_list_spec~$to_tool_file_cmd in + *~func_convert_file_noop | *~func_convert_file_msys_to_w32 | ~*) + try_normal_branch=yes + eval cmd=\"$cmd1\" + func_len " $cmd" + len=$func_len_result + ;; + *) + try_normal_branch=no + ;; + esac + if test yes = "$try_normal_branch" \ + && { test "$len" -lt "$max_cmd_len" \ + || test "$max_cmd_len" -le -1; } + then + func_show_eval "$cmd" 'exit $?' + skipped_export=false + elif test -n "$nm_file_list_spec"; then + func_basename "$output" + output_la=$func_basename_result + save_libobjs=$libobjs + save_output=$output + output=$output_objdir/$output_la.nm + func_to_tool_file "$output" + libobjs=$nm_file_list_spec$func_to_tool_file_result + func_append delfiles " $output" + func_verbose "creating $NM input file list: $output" + for obj in $save_libobjs; do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" + done > "$output" + eval cmd=\"$cmd1\" + func_show_eval "$cmd" 'exit $?' + output=$save_output + libobjs=$save_libobjs + skipped_export=false + else + # The command line is too long to execute in one step. + func_verbose "using reloadable object file for export list..." + skipped_export=: + # Break out early, otherwise skipped_export may be + # set to false by a later but shorter cmd. + break + fi + done + IFS=$save_ifs + if test -n "$export_symbols_regex" && test : != "$skipped_export"; then + func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' + func_show_eval '$MV "${export_symbols}T" "$export_symbols"' + fi + fi + fi + + if test -n "$export_symbols" && test -n "$include_expsyms"; then + tmp_export_symbols=$export_symbols + test -n "$orig_export_symbols" && tmp_export_symbols=$orig_export_symbols + $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' + fi + + if test : != "$skipped_export" && test -n "$orig_export_symbols"; then + # The given exports_symbols file has to be filtered, so filter it. + func_verbose "filter symbol list for '$libname.la' to tag DATA exports" + # FIXME: $output_objdir/$libname.filter potentially contains lots of + # 's' commands, which not all seds can handle. GNU sed should be fine + # though. Also, the filter scales superlinearly with the number of + # global variables. join(1) would be nice here, but unfortunately + # isn't a blessed tool. + $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter + func_append delfiles " $export_symbols $output_objdir/$libname.filter" + export_symbols=$output_objdir/$libname.def + $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols + fi + + tmp_deplibs= + for test_deplib in $deplibs; do + case " $convenience " in + *" $test_deplib "*) ;; + *) + func_append tmp_deplibs " $test_deplib" + ;; + esac + done + deplibs=$tmp_deplibs + + if test -n "$convenience"; then + if test -n "$whole_archive_flag_spec" && + test yes = "$compiler_needs_object" && + test -z "$libobjs"; then + # extract the archives, so we have objects to list. + # TODO: could optimize this to just extract one archive. + whole_archive_flag_spec= + fi + if test -n "$whole_archive_flag_spec"; then + save_libobjs=$libobjs + eval libobjs=\"\$libobjs $whole_archive_flag_spec\" + test "X$libobjs" = "X " && libobjs= + else + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $convenience + func_append libobjs " $func_extract_archives_result" + test "X$libobjs" = "X " && libobjs= + fi + fi + + if test yes = "$thread_safe" && test -n "$thread_safe_flag_spec"; then + eval flag=\"$thread_safe_flag_spec\" + func_append linker_flags " $flag" + fi + + # Make a backup of the uninstalled library when relinking + if test relink = "$opt_mode"; then + $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}U && $MV $realname ${realname}U)' || exit $? + fi + + # Do each of the archive commands. + if test yes = "$module" && test -n "$module_cmds"; then + if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then + eval test_cmds=\"$module_expsym_cmds\" + cmds=$module_expsym_cmds + else + eval test_cmds=\"$module_cmds\" + cmds=$module_cmds + fi + else + if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then + eval test_cmds=\"$archive_expsym_cmds\" + cmds=$archive_expsym_cmds + else + eval test_cmds=\"$archive_cmds\" + cmds=$archive_cmds + fi + fi + + if test : != "$skipped_export" && + func_len " $test_cmds" && + len=$func_len_result && + test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then + : + else + # The command line is too long to link in one step, link piecewise + # or, if using GNU ld and skipped_export is not :, use a linker + # script. + + # Save the value of $output and $libobjs because we want to + # use them later. If we have whole_archive_flag_spec, we + # want to use save_libobjs as it was before + # whole_archive_flag_spec was expanded, because we can't + # assume the linker understands whole_archive_flag_spec. + # This may have to be revisited, in case too many + # convenience libraries get linked in and end up exceeding + # the spec. + if test -z "$convenience" || test -z "$whole_archive_flag_spec"; then + save_libobjs=$libobjs + fi + save_output=$output + func_basename "$output" + output_la=$func_basename_result + + # Clear the reloadable object creation command queue and + # initialize k to one. + test_cmds= + concat_cmds= + objlist= + last_robj= + k=1 + + if test -n "$save_libobjs" && test : != "$skipped_export" && test yes = "$with_gnu_ld"; then + output=$output_objdir/$output_la.lnkscript + func_verbose "creating GNU ld script: $output" + echo 'INPUT (' > $output + for obj in $save_libobjs + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" >> $output + done + echo ')' >> $output + func_append delfiles " $output" + func_to_tool_file "$output" + output=$func_to_tool_file_result + elif test -n "$save_libobjs" && test : != "$skipped_export" && test -n "$file_list_spec"; then + output=$output_objdir/$output_la.lnk + func_verbose "creating linker input file list: $output" + : > $output + set x $save_libobjs + shift + firstobj= + if test yes = "$compiler_needs_object"; then + firstobj="$1 " + shift + fi + for obj + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" >> $output + done + func_append delfiles " $output" + func_to_tool_file "$output" + output=$firstobj\"$file_list_spec$func_to_tool_file_result\" + else + if test -n "$save_libobjs"; then + func_verbose "creating reloadable object files..." + output=$output_objdir/$output_la-$k.$objext + eval test_cmds=\"$reload_cmds\" + func_len " $test_cmds" + len0=$func_len_result + len=$len0 + + # Loop over the list of objects to be linked. + for obj in $save_libobjs + do + func_len " $obj" + func_arith $len + $func_len_result + len=$func_arith_result + if test -z "$objlist" || + test "$len" -lt "$max_cmd_len"; then + func_append objlist " $obj" + else + # The command $test_cmds is almost too long, add a + # command to the queue. + if test 1 -eq "$k"; then + # The first file doesn't have a previous command to add. + reload_objs=$objlist + eval concat_cmds=\"$reload_cmds\" + else + # All subsequent reloadable object files will link in + # the last one created. + reload_objs="$objlist $last_robj" + eval concat_cmds=\"\$concat_cmds~$reload_cmds~\$RM $last_robj\" + fi + last_robj=$output_objdir/$output_la-$k.$objext + func_arith $k + 1 + k=$func_arith_result + output=$output_objdir/$output_la-$k.$objext + objlist=" $obj" + func_len " $last_robj" + func_arith $len0 + $func_len_result + len=$func_arith_result + fi + done + # Handle the remaining objects by creating one last + # reloadable object file. All subsequent reloadable object + # files will link in the last one created. + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + reload_objs="$objlist $last_robj" + eval concat_cmds=\"\$concat_cmds$reload_cmds\" + if test -n "$last_robj"; then + eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" + fi + func_append delfiles " $output" + + else + output= + fi + + ${skipped_export-false} && { + func_verbose "generating symbol list for '$libname.la'" + export_symbols=$output_objdir/$libname.exp + $opt_dry_run || $RM $export_symbols + libobjs=$output + # Append the command to create the export file. + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + eval concat_cmds=\"\$concat_cmds$export_symbols_cmds\" + if test -n "$last_robj"; then + eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" + fi + } + + test -n "$save_libobjs" && + func_verbose "creating a temporary reloadable object file: $output" + + # Loop through the commands generated above and execute them. + save_ifs=$IFS; IFS='~' + for cmd in $concat_cmds; do + IFS=$save_ifs + $opt_quiet || { + func_quote_for_expand "$cmd" + eval "func_echo $func_quote_for_expand_result" + } + $opt_dry_run || eval "$cmd" || { + lt_exit=$? + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + ( cd "$output_objdir" && \ + $RM "${realname}T" && \ + $MV "${realname}U" "$realname" ) + fi + + exit $lt_exit + } + done + IFS=$save_ifs + + if test -n "$export_symbols_regex" && ${skipped_export-false}; then + func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' + func_show_eval '$MV "${export_symbols}T" "$export_symbols"' + fi + fi + + ${skipped_export-false} && { + if test -n "$export_symbols" && test -n "$include_expsyms"; then + tmp_export_symbols=$export_symbols + test -n "$orig_export_symbols" && tmp_export_symbols=$orig_export_symbols + $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' + fi + + if test -n "$orig_export_symbols"; then + # The given exports_symbols file has to be filtered, so filter it. + func_verbose "filter symbol list for '$libname.la' to tag DATA exports" + # FIXME: $output_objdir/$libname.filter potentially contains lots of + # 's' commands, which not all seds can handle. GNU sed should be fine + # though. Also, the filter scales superlinearly with the number of + # global variables. join(1) would be nice here, but unfortunately + # isn't a blessed tool. + $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter + func_append delfiles " $export_symbols $output_objdir/$libname.filter" + export_symbols=$output_objdir/$libname.def + $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols + fi + } + + libobjs=$output + # Restore the value of output. + output=$save_output + + if test -n "$convenience" && test -n "$whole_archive_flag_spec"; then + eval libobjs=\"\$libobjs $whole_archive_flag_spec\" + test "X$libobjs" = "X " && libobjs= + fi + # Expand the library linking commands again to reset the + # value of $libobjs for piecewise linking. + + # Do each of the archive commands. + if test yes = "$module" && test -n "$module_cmds"; then + if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then + cmds=$module_expsym_cmds + else + cmds=$module_cmds + fi + else + if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then + cmds=$archive_expsym_cmds + else + cmds=$archive_cmds + fi + fi + fi + + if test -n "$delfiles"; then + # Append the command to remove temporary files to $cmds. + eval cmds=\"\$cmds~\$RM $delfiles\" + fi + + # Add any objects from preloaded convenience libraries + if test -n "$dlprefiles"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $dlprefiles + func_append libobjs " $func_extract_archives_result" + test "X$libobjs" = "X " && libobjs= + fi + + save_ifs=$IFS; IFS='~' + for cmd in $cmds; do + IFS=$sp$nl + eval cmd=\"$cmd\" + IFS=$save_ifs + $opt_quiet || { + func_quote_for_expand "$cmd" + eval "func_echo $func_quote_for_expand_result" + } + $opt_dry_run || eval "$cmd" || { + lt_exit=$? + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + ( cd "$output_objdir" && \ + $RM "${realname}T" && \ + $MV "${realname}U" "$realname" ) + fi + + exit $lt_exit + } + done + IFS=$save_ifs + + # Restore the uninstalled library and exit + if test relink = "$opt_mode"; then + $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}T && $MV $realname ${realname}T && $MV ${realname}U $realname)' || exit $? + + if test -n "$convenience"; then + if test -z "$whole_archive_flag_spec"; then + func_show_eval '${RM}r "$gentop"' + fi + fi + + exit $EXIT_SUCCESS + fi + + # Create links to the real library. + for linkname in $linknames; do + if test "$realname" != "$linkname"; then + func_show_eval '(cd "$output_objdir" && $RM "$linkname" && $LN_S "$realname" "$linkname")' 'exit $?' + fi + done + + # If -module or -export-dynamic was specified, set the dlname. + if test yes = "$module" || test yes = "$export_dynamic"; then + # On all known operating systems, these are identical. + dlname=$soname + fi + fi + ;; + + obj) + if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then + func_warning "'-dlopen' is ignored for objects" + fi + + case " $deplibs" in + *\ -l* | *\ -L*) + func_warning "'-l' and '-L' are ignored for objects" ;; + esac + + test -n "$rpath" && \ + func_warning "'-rpath' is ignored for objects" + + test -n "$xrpath" && \ + func_warning "'-R' is ignored for objects" + + test -n "$vinfo" && \ + func_warning "'-version-info' is ignored for objects" + + test -n "$release" && \ + func_warning "'-release' is ignored for objects" + + case $output in + *.lo) + test -n "$objs$old_deplibs" && \ + func_fatal_error "cannot build library object '$output' from non-libtool objects" + + libobj=$output + func_lo2o "$libobj" + obj=$func_lo2o_result + ;; + *) + libobj= + obj=$output + ;; + esac + + # Delete the old objects. + $opt_dry_run || $RM $obj $libobj + + # Objects from convenience libraries. This assumes + # single-version convenience libraries. Whenever we create + # different ones for PIC/non-PIC, this we'll have to duplicate + # the extraction. + reload_conv_objs= + gentop= + # if reload_cmds runs $LD directly, get rid of -Wl from + # whole_archive_flag_spec and hope we can get by with turning comma + # into space. + case $reload_cmds in + *\$LD[\ \$]*) wl= ;; + esac + if test -n "$convenience"; then + if test -n "$whole_archive_flag_spec"; then + eval tmp_whole_archive_flags=\"$whole_archive_flag_spec\" + test -n "$wl" || tmp_whole_archive_flags=`$ECHO "$tmp_whole_archive_flags" | $SED 's|,| |g'` + reload_conv_objs=$reload_objs\ $tmp_whole_archive_flags + else + gentop=$output_objdir/${obj}x + func_append generated " $gentop" + + func_extract_archives $gentop $convenience + reload_conv_objs="$reload_objs $func_extract_archives_result" + fi + fi + + # If we're not building shared, we need to use non_pic_objs + test yes = "$build_libtool_libs" || libobjs=$non_pic_objects + + # Create the old-style object. + reload_objs=$objs$old_deplibs' '`$ECHO "$libobjs" | $SP2NL | $SED "/\.$libext$/d; /\.lib$/d; $lo2o" | $NL2SP`' '$reload_conv_objs + + output=$obj + func_execute_cmds "$reload_cmds" 'exit $?' + + # Exit if we aren't doing a library object file. + if test -z "$libobj"; then + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + exit $EXIT_SUCCESS + fi + + test yes = "$build_libtool_libs" || { + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + # Create an invalid libtool object if no PIC, so that we don't + # accidentally link it into a program. + # $show "echo timestamp > $libobj" + # $opt_dry_run || eval "echo timestamp > $libobj" || exit $? + exit $EXIT_SUCCESS + } + + if test -n "$pic_flag" || test default != "$pic_mode"; then + # Only do commands if we really have different PIC objects. + reload_objs="$libobjs $reload_conv_objs" + output=$libobj + func_execute_cmds "$reload_cmds" 'exit $?' + fi + + if test -n "$gentop"; then + func_show_eval '${RM}r "$gentop"' + fi + + exit $EXIT_SUCCESS + ;; + + prog) + case $host in + *cygwin*) func_stripname '' '.exe' "$output" + output=$func_stripname_result.exe;; + esac + test -n "$vinfo" && \ + func_warning "'-version-info' is ignored for programs" + + test -n "$release" && \ + func_warning "'-release' is ignored for programs" + + $preload \ + && test unknown,unknown,unknown = "$dlopen_support,$dlopen_self,$dlopen_self_static" \ + && func_warning "'LT_INIT([dlopen])' not used. Assuming no dlopen support." + + case $host in + *-*-rhapsody* | *-*-darwin1.[012]) + # On Rhapsody replace the C library is the System framework + compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's/ -lc / System.ltframework /'` + finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's/ -lc / System.ltframework /'` + ;; + esac + + case $host in + *-*-darwin*) + # Don't allow lazy linking, it breaks C++ global constructors + # But is supposedly fixed on 10.4 or later (yay!). + if test CXX = "$tagname"; then + case ${MACOSX_DEPLOYMENT_TARGET-10.0} in + 10.[0123]) + func_append compile_command " $wl-bind_at_load" + func_append finalize_command " $wl-bind_at_load" + ;; + esac + fi + # Time to change all our "foo.ltframework" stuff back to "-framework foo" + compile_deplibs=`$ECHO " $compile_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + finalize_deplibs=`$ECHO " $finalize_deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` + ;; + esac + + + # move library search paths that coincide with paths to not yet + # installed libraries to the beginning of the library search list + new_libs= + for path in $notinst_path; do + case " $new_libs " in + *" -L$path/$objdir "*) ;; + *) + case " $compile_deplibs " in + *" -L$path/$objdir "*) + func_append new_libs " -L$path/$objdir" ;; + esac + ;; + esac + done + for deplib in $compile_deplibs; do + case $deplib in + -L*) + case " $new_libs " in + *" $deplib "*) ;; + *) func_append new_libs " $deplib" ;; + esac + ;; + *) func_append new_libs " $deplib" ;; + esac + done + compile_deplibs=$new_libs + + + func_append compile_command " $compile_deplibs" + func_append finalize_command " $finalize_deplibs" + + if test -n "$rpath$xrpath"; then + # If the user specified any rpath flags, then add them. + for libdir in $rpath $xrpath; do + # This is the magic to use -rpath. + case "$finalize_rpath " in + *" $libdir "*) ;; + *) func_append finalize_rpath " $libdir" ;; + esac + done + fi + + # Now hardcode the library paths + rpath= + hardcode_libdirs= + for libdir in $compile_rpath $finalize_rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$perm_rpath " in + *" $libdir "*) ;; + *) func_append perm_rpath " $libdir" ;; + esac + fi + case $host in + *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) + testbindir=`$ECHO "$libdir" | $SED -e 's*/lib$*/bin*'` + case :$dllsearchpath: in + *":$libdir:"*) ;; + ::) dllsearchpath=$libdir;; + *) func_append dllsearchpath ":$libdir";; + esac + case :$dllsearchpath: in + *":$testbindir:"*) ;; + ::) dllsearchpath=$testbindir;; + *) func_append dllsearchpath ":$testbindir";; + esac + ;; + esac + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval rpath=\" $hardcode_libdir_flag_spec\" + fi + compile_rpath=$rpath + + rpath= + hardcode_libdirs= + for libdir in $finalize_rpath; do + if test -n "$hardcode_libdir_flag_spec"; then + if test -n "$hardcode_libdir_separator"; then + if test -z "$hardcode_libdirs"; then + hardcode_libdirs=$libdir + else + # Just accumulate the unique libdirs. + case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in + *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) + ;; + *) + func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" + ;; + esac + fi + else + eval flag=\"$hardcode_libdir_flag_spec\" + func_append rpath " $flag" + fi + elif test -n "$runpath_var"; then + case "$finalize_perm_rpath " in + *" $libdir "*) ;; + *) func_append finalize_perm_rpath " $libdir" ;; + esac + fi + done + # Substitute the hardcoded libdirs into the rpath. + if test -n "$hardcode_libdir_separator" && + test -n "$hardcode_libdirs"; then + libdir=$hardcode_libdirs + eval rpath=\" $hardcode_libdir_flag_spec\" + fi + finalize_rpath=$rpath + + if test -n "$libobjs" && test yes = "$build_old_libs"; then + # Transform all the library objects into standard objects. + compile_command=`$ECHO "$compile_command" | $SP2NL | $SED "$lo2o" | $NL2SP` + finalize_command=`$ECHO "$finalize_command" | $SP2NL | $SED "$lo2o" | $NL2SP` + fi + + func_generate_dlsyms "$outputname" "@PROGRAM@" false + + # template prelinking step + if test -n "$prelink_cmds"; then + func_execute_cmds "$prelink_cmds" 'exit $?' + fi + + wrappers_required=: + case $host in + *cegcc* | *mingw32ce*) + # Disable wrappers for cegcc and mingw32ce hosts, we are cross compiling anyway. + wrappers_required=false + ;; + *cygwin* | *mingw* ) + test yes = "$build_libtool_libs" || wrappers_required=false + ;; + *) + if test no = "$need_relink" || test yes != "$build_libtool_libs"; then + wrappers_required=false + fi + ;; + esac + $wrappers_required || { + # Replace the output file specification. + compile_command=`$ECHO "$compile_command" | $SED 's%@OUTPUT@%'"$output"'%g'` + link_command=$compile_command$compile_rpath + + # We have no uninstalled library dependencies, so finalize right now. + exit_status=0 + func_show_eval "$link_command" 'exit_status=$?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + # Delete the generated files. + if test -f "$output_objdir/${outputname}S.$objext"; then + func_show_eval '$RM "$output_objdir/${outputname}S.$objext"' + fi + + exit $exit_status + } + + if test -n "$compile_shlibpath$finalize_shlibpath"; then + compile_command="$shlibpath_var=\"$compile_shlibpath$finalize_shlibpath\$$shlibpath_var\" $compile_command" + fi + if test -n "$finalize_shlibpath"; then + finalize_command="$shlibpath_var=\"$finalize_shlibpath\$$shlibpath_var\" $finalize_command" + fi + + compile_var= + finalize_var= + if test -n "$runpath_var"; then + if test -n "$perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $perm_rpath; do + func_append rpath "$dir:" + done + compile_var="$runpath_var=\"$rpath\$$runpath_var\" " + fi + if test -n "$finalize_perm_rpath"; then + # We should set the runpath_var. + rpath= + for dir in $finalize_perm_rpath; do + func_append rpath "$dir:" + done + finalize_var="$runpath_var=\"$rpath\$$runpath_var\" " + fi + fi + + if test yes = "$no_install"; then + # We don't need to create a wrapper script. + link_command=$compile_var$compile_command$compile_rpath + # Replace the output file specification. + link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output"'%g'` + # Delete the old output file. + $opt_dry_run || $RM $output + # Link the executable and exit + func_show_eval "$link_command" 'exit $?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + exit $EXIT_SUCCESS + fi + + case $hardcode_action,$fast_install in + relink,*) + # Fast installation is not supported + link_command=$compile_var$compile_command$compile_rpath + relink_command=$finalize_var$finalize_command$finalize_rpath + + func_warning "this platform does not like uninstalled shared libraries" + func_warning "'$output' will be relinked during installation" + ;; + *,yes) + link_command=$finalize_var$compile_command$finalize_rpath + relink_command=`$ECHO "$compile_var$compile_command$compile_rpath" | $SED 's%@OUTPUT@%\$progdir/\$file%g'` + ;; + *,no) + link_command=$compile_var$compile_command$compile_rpath + relink_command=$finalize_var$finalize_command$finalize_rpath + ;; + *,needless) + link_command=$finalize_var$compile_command$finalize_rpath + relink_command= + ;; + esac + + # Replace the output file specification. + link_command=`$ECHO "$link_command" | $SED 's%@OUTPUT@%'"$output_objdir/$outputname"'%g'` + + # Delete the old output files. + $opt_dry_run || $RM $output $output_objdir/$outputname $output_objdir/lt-$outputname + + func_show_eval "$link_command" 'exit $?' + + if test -n "$postlink_cmds"; then + func_to_tool_file "$output_objdir/$outputname" + postlink_cmds=`func_echo_all "$postlink_cmds" | $SED -e 's%@OUTPUT@%'"$output_objdir/$outputname"'%g' -e 's%@TOOL_OUTPUT@%'"$func_to_tool_file_result"'%g'` + func_execute_cmds "$postlink_cmds" 'exit $?' + fi + + # Now create the wrapper script. + func_verbose "creating $output" + + # Quote the relink command for shipping. + if test -n "$relink_command"; then + # Preserve any variables that may affect compiler behavior + for var in $variables_saved_for_relink; do + if eval test -z \"\${$var+set}\"; then + relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" + elif eval var_value=\$$var; test -z "$var_value"; then + relink_command="$var=; export $var; $relink_command" + else + func_quote_for_eval "$var_value" + relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" + fi + done + relink_command="(cd `pwd`; $relink_command)" + relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` + fi + + # Only actually do things if not in dry run mode. + $opt_dry_run || { + # win32 will think the script is a binary if it has + # a .exe suffix, so we strip it off here. + case $output in + *.exe) func_stripname '' '.exe' "$output" + output=$func_stripname_result ;; + esac + # test for cygwin because mv fails w/o .exe extensions + case $host in + *cygwin*) + exeext=.exe + func_stripname '' '.exe' "$outputname" + outputname=$func_stripname_result ;; + *) exeext= ;; + esac + case $host in + *cygwin* | *mingw* ) + func_dirname_and_basename "$output" "" "." + output_name=$func_basename_result + output_path=$func_dirname_result + cwrappersource=$output_path/$objdir/lt-$output_name.c + cwrapper=$output_path/$output_name.exe + $RM $cwrappersource $cwrapper + trap "$RM $cwrappersource $cwrapper; exit $EXIT_FAILURE" 1 2 15 + + func_emit_cwrapperexe_src > $cwrappersource + + # The wrapper executable is built using the $host compiler, + # because it contains $host paths and files. If cross- + # compiling, it, like the target executable, must be + # executed on the $host or under an emulation environment. + $opt_dry_run || { + $LTCC $LTCFLAGS -o $cwrapper $cwrappersource + $STRIP $cwrapper + } + + # Now, create the wrapper script for func_source use: + func_ltwrapper_scriptname $cwrapper + $RM $func_ltwrapper_scriptname_result + trap "$RM $func_ltwrapper_scriptname_result; exit $EXIT_FAILURE" 1 2 15 + $opt_dry_run || { + # note: this script will not be executed, so do not chmod. + if test "x$build" = "x$host"; then + $cwrapper --lt-dump-script > $func_ltwrapper_scriptname_result + else + func_emit_wrapper no > $func_ltwrapper_scriptname_result + fi + } + ;; + * ) + $RM $output + trap "$RM $output; exit $EXIT_FAILURE" 1 2 15 + + func_emit_wrapper no > $output + chmod +x $output + ;; + esac + } + exit $EXIT_SUCCESS + ;; + esac + + # See if we need to build an old-fashioned archive. + for oldlib in $oldlibs; do + + case $build_libtool_libs in + convenience) + oldobjs="$libobjs_save $symfileobj" + addlibs=$convenience + build_libtool_libs=no + ;; + module) + oldobjs=$libobjs_save + addlibs=$old_convenience + build_libtool_libs=no + ;; + *) + oldobjs="$old_deplibs $non_pic_objects" + $preload && test -f "$symfileobj" \ + && func_append oldobjs " $symfileobj" + addlibs=$old_convenience + ;; + esac + + if test -n "$addlibs"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $addlibs + func_append oldobjs " $func_extract_archives_result" + fi + + # Do each command in the archive commands. + if test -n "$old_archive_from_new_cmds" && test yes = "$build_libtool_libs"; then + cmds=$old_archive_from_new_cmds + else + + # Add any objects from preloaded convenience libraries + if test -n "$dlprefiles"; then + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + + func_extract_archives $gentop $dlprefiles + func_append oldobjs " $func_extract_archives_result" + fi + + # POSIX demands no paths to be encoded in archives. We have + # to avoid creating archives with duplicate basenames if we + # might have to extract them afterwards, e.g., when creating a + # static archive out of a convenience library, or when linking + # the entirety of a libtool archive into another (currently + # not supported by libtool). + if (for obj in $oldobjs + do + func_basename "$obj" + $ECHO "$func_basename_result" + done | sort | sort -uc >/dev/null 2>&1); then + : + else + echo "copying selected object files to avoid basename conflicts..." + gentop=$output_objdir/${outputname}x + func_append generated " $gentop" + func_mkdir_p "$gentop" + save_oldobjs=$oldobjs + oldobjs= + counter=1 + for obj in $save_oldobjs + do + func_basename "$obj" + objbase=$func_basename_result + case " $oldobjs " in + " ") oldobjs=$obj ;; + *[\ /]"$objbase "*) + while :; do + # Make sure we don't pick an alternate name that also + # overlaps. + newobj=lt$counter-$objbase + func_arith $counter + 1 + counter=$func_arith_result + case " $oldobjs " in + *[\ /]"$newobj "*) ;; + *) if test ! -f "$gentop/$newobj"; then break; fi ;; + esac + done + func_show_eval "ln $obj $gentop/$newobj || cp $obj $gentop/$newobj" + func_append oldobjs " $gentop/$newobj" + ;; + *) func_append oldobjs " $obj" ;; + esac + done + fi + func_to_tool_file "$oldlib" func_convert_file_msys_to_w32 + tool_oldlib=$func_to_tool_file_result + eval cmds=\"$old_archive_cmds\" + + func_len " $cmds" + len=$func_len_result + if test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then + cmds=$old_archive_cmds + elif test -n "$archiver_list_spec"; then + func_verbose "using command file archive linking..." + for obj in $oldobjs + do + func_to_tool_file "$obj" + $ECHO "$func_to_tool_file_result" + done > $output_objdir/$libname.libcmd + func_to_tool_file "$output_objdir/$libname.libcmd" + oldobjs=" $archiver_list_spec$func_to_tool_file_result" + cmds=$old_archive_cmds + else + # the command line is too long to link in one step, link in parts + func_verbose "using piecewise archive linking..." + save_RANLIB=$RANLIB + RANLIB=: + objlist= + concat_cmds= + save_oldobjs=$oldobjs + oldobjs= + # Is there a better way of finding the last object in the list? + for obj in $save_oldobjs + do + last_oldobj=$obj + done + eval test_cmds=\"$old_archive_cmds\" + func_len " $test_cmds" + len0=$func_len_result + len=$len0 + for obj in $save_oldobjs + do + func_len " $obj" + func_arith $len + $func_len_result + len=$func_arith_result + func_append objlist " $obj" + if test "$len" -lt "$max_cmd_len"; then + : + else + # the above command should be used before it gets too long + oldobjs=$objlist + if test "$obj" = "$last_oldobj"; then + RANLIB=$save_RANLIB + fi + test -z "$concat_cmds" || concat_cmds=$concat_cmds~ + eval concat_cmds=\"\$concat_cmds$old_archive_cmds\" + objlist= + len=$len0 + fi + done + RANLIB=$save_RANLIB + oldobjs=$objlist + if test -z "$oldobjs"; then + eval cmds=\"\$concat_cmds\" + else + eval cmds=\"\$concat_cmds~\$old_archive_cmds\" + fi + fi + fi + func_execute_cmds "$cmds" 'exit $?' + done + + test -n "$generated" && \ + func_show_eval "${RM}r$generated" + + # Now create the libtool archive. + case $output in + *.la) + old_library= + test yes = "$build_old_libs" && old_library=$libname.$libext + func_verbose "creating $output" + + # Preserve any variables that may affect compiler behavior + for var in $variables_saved_for_relink; do + if eval test -z \"\${$var+set}\"; then + relink_command="{ test -z \"\${$var+set}\" || $lt_unset $var || { $var=; export $var; }; }; $relink_command" + elif eval var_value=\$$var; test -z "$var_value"; then + relink_command="$var=; export $var; $relink_command" + else + func_quote_for_eval "$var_value" + relink_command="$var=$func_quote_for_eval_result; export $var; $relink_command" + fi + done + # Quote the link command for shipping. + relink_command="(cd `pwd`; $SHELL \"$progpath\" $preserve_args --mode=relink $libtool_args @inst_prefix_dir@)" + relink_command=`$ECHO "$relink_command" | $SED "$sed_quote_subst"` + if test yes = "$hardcode_automatic"; then + relink_command= + fi + + # Only create the output if not a dry run. + $opt_dry_run || { + for installed in no yes; do + if test yes = "$installed"; then + if test -z "$install_libdir"; then + break + fi + output=$output_objdir/${outputname}i + # Replace all uninstalled libtool libraries with the installed ones + newdependency_libs= + for deplib in $dependency_libs; do + case $deplib in + *.la) + func_basename "$deplib" + name=$func_basename_result + func_resolve_sysroot "$deplib" + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $func_resolve_sysroot_result` + test -z "$libdir" && \ + func_fatal_error "'$deplib' is not a valid libtool archive" + func_append newdependency_libs " ${lt_sysroot:+=}$libdir/$name" + ;; + -L*) + func_stripname -L '' "$deplib" + func_replace_sysroot "$func_stripname_result" + func_append newdependency_libs " -L$func_replace_sysroot_result" + ;; + -R*) + func_stripname -R '' "$deplib" + func_replace_sysroot "$func_stripname_result" + func_append newdependency_libs " -R$func_replace_sysroot_result" + ;; + *) func_append newdependency_libs " $deplib" ;; + esac + done + dependency_libs=$newdependency_libs + newdlfiles= + + for lib in $dlfiles; do + case $lib in + *.la) + func_basename "$lib" + name=$func_basename_result + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $lib` + test -z "$libdir" && \ + func_fatal_error "'$lib' is not a valid libtool archive" + func_append newdlfiles " ${lt_sysroot:+=}$libdir/$name" + ;; + *) func_append newdlfiles " $lib" ;; + esac + done + dlfiles=$newdlfiles + newdlprefiles= + for lib in $dlprefiles; do + case $lib in + *.la) + # Only pass preopened files to the pseudo-archive (for + # eventual linking with the app. that links it) if we + # didn't already link the preopened objects directly into + # the library: + func_basename "$lib" + name=$func_basename_result + eval libdir=`$SED -n -e 's/^libdir=\(.*\)$/\1/p' $lib` + test -z "$libdir" && \ + func_fatal_error "'$lib' is not a valid libtool archive" + func_append newdlprefiles " ${lt_sysroot:+=}$libdir/$name" + ;; + esac + done + dlprefiles=$newdlprefiles + else + newdlfiles= + for lib in $dlfiles; do + case $lib in + [\\/]* | [A-Za-z]:[\\/]*) abs=$lib ;; + *) abs=`pwd`"/$lib" ;; + esac + func_append newdlfiles " $abs" + done + dlfiles=$newdlfiles + newdlprefiles= + for lib in $dlprefiles; do + case $lib in + [\\/]* | [A-Za-z]:[\\/]*) abs=$lib ;; + *) abs=`pwd`"/$lib" ;; + esac + func_append newdlprefiles " $abs" + done + dlprefiles=$newdlprefiles + fi + $RM $output + # place dlname in correct position for cygwin + # In fact, it would be nice if we could use this code for all target + # systems that can't hard-code library paths into their executables + # and that have no shared library path variable independent of PATH, + # but it turns out we can't easily determine that from inspecting + # libtool variables, so we have to hard-code the OSs to which it + # applies here; at the moment, that means platforms that use the PE + # object format with DLL files. See the long comment at the top of + # tests/bindir.at for full details. + tdlname=$dlname + case $host,$output,$installed,$module,$dlname in + *cygwin*,*lai,yes,no,*.dll | *mingw*,*lai,yes,no,*.dll | *cegcc*,*lai,yes,no,*.dll) + # If a -bindir argument was supplied, place the dll there. + if test -n "$bindir"; then + func_relative_path "$install_libdir" "$bindir" + tdlname=$func_relative_path_result/$dlname + else + # Otherwise fall back on heuristic. + tdlname=../bin/$dlname + fi + ;; + esac + $ECHO > $output "\ +# $outputname - a libtool library file +# Generated by $PROGRAM (GNU $PACKAGE) $VERSION +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# The name that we can dlopen(3). +dlname='$tdlname' + +# Names of this library. +library_names='$library_names' + +# The name of the static archive. +old_library='$old_library' + +# Linker flags that cannot go in dependency_libs. +inherited_linker_flags='$new_inherited_linker_flags' + +# Libraries that this one depends upon. +dependency_libs='$dependency_libs' + +# Names of additional weak libraries provided by this library +weak_library_names='$weak_libs' + +# Version information for $libname. +current=$current +age=$age +revision=$revision + +# Is this an already installed library? +installed=$installed + +# Should we warn about portability when linking against -modules? +shouldnotlink=$module + +# Files to dlopen/dlpreopen +dlopen='$dlfiles' +dlpreopen='$dlprefiles' + +# Directory that this library needs to be installed in: +libdir='$install_libdir'" + if test no,yes = "$installed,$need_relink"; then + $ECHO >> $output "\ +relink_command=\"$relink_command\"" + fi + done + } + + # Do a symbolic link so that the libtool archive can be found in + # LD_LIBRARY_PATH before the program is installed. + func_show_eval '( cd "$output_objdir" && $RM "$outputname" && $LN_S "../$outputname" "$outputname" )' 'exit $?' + ;; + esac + exit $EXIT_SUCCESS +} + +if test link = "$opt_mode" || test relink = "$opt_mode"; then + func_mode_link ${1+"$@"} +fi + + +# func_mode_uninstall arg... +func_mode_uninstall () +{ + $debug_cmd + + RM=$nonopt + files= + rmforce=false + exit_status=0 + + # This variable tells wrapper scripts just to set variables rather + # than running their programs. + libtool_install_magic=$magic + + for arg + do + case $arg in + -f) func_append RM " $arg"; rmforce=: ;; + -*) func_append RM " $arg" ;; + *) func_append files " $arg" ;; + esac + done + + test -z "$RM" && \ + func_fatal_help "you must specify an RM program" + + rmdirs= + + for file in $files; do + func_dirname "$file" "" "." + dir=$func_dirname_result + if test . = "$dir"; then + odir=$objdir + else + odir=$dir/$objdir + fi + func_basename "$file" + name=$func_basename_result + test uninstall = "$opt_mode" && odir=$dir + + # Remember odir for removal later, being careful to avoid duplicates + if test clean = "$opt_mode"; then + case " $rmdirs " in + *" $odir "*) ;; + *) func_append rmdirs " $odir" ;; + esac + fi + + # Don't error if the file doesn't exist and rm -f was used. + if { test -L "$file"; } >/dev/null 2>&1 || + { test -h "$file"; } >/dev/null 2>&1 || + test -f "$file"; then + : + elif test -d "$file"; then + exit_status=1 + continue + elif $rmforce; then + continue + fi + + rmfiles=$file + + case $name in + *.la) + # Possibly a libtool archive, so verify it. + if func_lalib_p "$file"; then + func_source $dir/$name + + # Delete the libtool libraries and symlinks. + for n in $library_names; do + func_append rmfiles " $odir/$n" + done + test -n "$old_library" && func_append rmfiles " $odir/$old_library" + + case $opt_mode in + clean) + case " $library_names " in + *" $dlname "*) ;; + *) test -n "$dlname" && func_append rmfiles " $odir/$dlname" ;; + esac + test -n "$libdir" && func_append rmfiles " $odir/$name $odir/${name}i" + ;; + uninstall) + if test -n "$library_names"; then + # Do each command in the postuninstall commands. + func_execute_cmds "$postuninstall_cmds" '$rmforce || exit_status=1' + fi + + if test -n "$old_library"; then + # Do each command in the old_postuninstall commands. + func_execute_cmds "$old_postuninstall_cmds" '$rmforce || exit_status=1' + fi + # FIXME: should reinstall the best remaining shared library. + ;; + esac + fi + ;; + + *.lo) + # Possibly a libtool object, so verify it. + if func_lalib_p "$file"; then + + # Read the .lo file + func_source $dir/$name + + # Add PIC object to the list of files to remove. + if test -n "$pic_object" && test none != "$pic_object"; then + func_append rmfiles " $dir/$pic_object" + fi + + # Add non-PIC object to the list of files to remove. + if test -n "$non_pic_object" && test none != "$non_pic_object"; then + func_append rmfiles " $dir/$non_pic_object" + fi + fi + ;; + + *) + if test clean = "$opt_mode"; then + noexename=$name + case $file in + *.exe) + func_stripname '' '.exe' "$file" + file=$func_stripname_result + func_stripname '' '.exe' "$name" + noexename=$func_stripname_result + # $file with .exe has already been added to rmfiles, + # add $file without .exe + func_append rmfiles " $file" + ;; + esac + # Do a test to see if this is a libtool program. + if func_ltwrapper_p "$file"; then + if func_ltwrapper_executable_p "$file"; then + func_ltwrapper_scriptname "$file" + relink_command= + func_source $func_ltwrapper_scriptname_result + func_append rmfiles " $func_ltwrapper_scriptname_result" + else + relink_command= + func_source $dir/$noexename + fi + + # note $name still contains .exe if it was in $file originally + # as does the version of $file that was added into $rmfiles + func_append rmfiles " $odir/$name $odir/${name}S.$objext" + if test yes = "$fast_install" && test -n "$relink_command"; then + func_append rmfiles " $odir/lt-$name" + fi + if test "X$noexename" != "X$name"; then + func_append rmfiles " $odir/lt-$noexename.c" + fi + fi + fi + ;; + esac + func_show_eval "$RM $rmfiles" 'exit_status=1' + done + + # Try to remove the $objdir's in the directories where we deleted files + for dir in $rmdirs; do + if test -d "$dir"; then + func_show_eval "rmdir $dir >/dev/null 2>&1" + fi + done + + exit $exit_status +} + +if test uninstall = "$opt_mode" || test clean = "$opt_mode"; then + func_mode_uninstall ${1+"$@"} +fi + +test -z "$opt_mode" && { + help=$generic_help + func_fatal_help "you must specify a MODE" +} + +test -z "$exec_cmd" && \ + func_fatal_help "invalid operation mode '$opt_mode'" + +if test -n "$exec_cmd"; then + eval exec "$exec_cmd" + exit $EXIT_FAILURE +fi + +exit $exit_status + + +# The TAGs below are defined such that we never get into a situation +# where we disable both kinds of libraries. Given conflicting +# choices, we go for a static library, that is the most portable, +# since we can't tell whether shared libraries were disabled because +# the user asked for that or because the platform doesn't support +# them. This is particularly important on AIX, because we don't +# support having both static and shared libraries enabled at the same +# time on that platform, so we default to a shared-only configuration. +# If a disable-shared tag is given, we'll fallback to a static-only +# configuration. But we'll never go from static-only to shared-only. + +# ### BEGIN LIBTOOL TAG CONFIG: disable-shared +build_libtool_libs=no +build_old_libs=yes +# ### END LIBTOOL TAG CONFIG: disable-shared + +# ### BEGIN LIBTOOL TAG CONFIG: disable-static +build_old_libs=`case $build_libtool_libs in yes) echo no;; *) echo yes;; esac` +# ### END LIBTOOL TAG CONFIG: disable-static + +# Local Variables: +# mode:shell-script +# sh-indentation:2 +# End: diff --git a/dep/jansson-2.10/make.objects b/dep/jansson-2.10/make.objects new file mode 100644 index 00000000..ddc975cc --- /dev/null +++ b/dep/jansson-2.10/make.objects @@ -0,0 +1,12 @@ +ALL_OBJ = \ + src/dump.o \ + src/error.o \ + src/hashtable.o \ + src/hashtable_seed.o \ + src/load.o \ + src/memory.o \ + src/pack_unpack.o \ + src/strbuffer.o \ + src/strconv.o \ + src/utf.o \ + src/value.o diff --git a/dep/jansson-2.10/makefile.msvc b/dep/jansson-2.10/makefile.msvc new file mode 100644 index 00000000..346c6436 --- /dev/null +++ b/dep/jansson-2.10/makefile.msvc @@ -0,0 +1,19 @@ +# +# Makefile for jansson lib + Microsoft Visual C++ 2003 / 2005 / 2008 ToolKit +# +# + +include ../yac/install_msvc.mk + +TARGET_BASENAME=jansson + +EXTRAFLAGS= -I./ -Isrc/ -DHAVE_STDINT_H + +EXTRALIBS= +# opengl32.lib gdi32.lib user32.lib kernel32.lib + +PLAF_OBJ= + +include make.objects + +include ../yac/staticlib_msvc.mk diff --git a/dep/jansson-2.10/missing b/dep/jansson-2.10/missing new file mode 100644 index 00000000..f62bbae3 --- /dev/null +++ b/dep/jansson-2.10/missing @@ -0,0 +1,215 @@ +#! /bin/sh +# Common wrapper for a few potentially missing GNU programs. + +scriptversion=2013-10-28.13; # UTC + +# Copyright (C) 1996-2014 Free Software Foundation, Inc. +# Originally written by Fran,cois Pinard , 1996. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + +if test $# -eq 0; then + echo 1>&2 "Try '$0 --help' for more information" + exit 1 +fi + +case $1 in + + --is-lightweight) + # Used by our autoconf macros to check whether the available missing + # script is modern enough. + exit 0 + ;; + + --run) + # Back-compat with the calling convention used by older automake. + shift + ;; + + -h|--h|--he|--hel|--help) + echo "\ +$0 [OPTION]... PROGRAM [ARGUMENT]... + +Run 'PROGRAM [ARGUMENT]...', returning a proper advice when this fails due +to PROGRAM being missing or too old. + +Options: + -h, --help display this help and exit + -v, --version output version information and exit + +Supported PROGRAM values: + aclocal autoconf autoheader autom4te automake makeinfo + bison yacc flex lex help2man + +Version suffixes to PROGRAM as well as the prefixes 'gnu-', 'gnu', and +'g' are ignored when checking the name. + +Send bug reports to ." + exit $? + ;; + + -v|--v|--ve|--ver|--vers|--versi|--versio|--version) + echo "missing $scriptversion (GNU Automake)" + exit $? + ;; + + -*) + echo 1>&2 "$0: unknown '$1' option" + echo 1>&2 "Try '$0 --help' for more information" + exit 1 + ;; + +esac + +# Run the given program, remember its exit status. +"$@"; st=$? + +# If it succeeded, we are done. +test $st -eq 0 && exit 0 + +# Also exit now if we it failed (or wasn't found), and '--version' was +# passed; such an option is passed most likely to detect whether the +# program is present and works. +case $2 in --version|--help) exit $st;; esac + +# Exit code 63 means version mismatch. This often happens when the user +# tries to use an ancient version of a tool on a file that requires a +# minimum version. +if test $st -eq 63; then + msg="probably too old" +elif test $st -eq 127; then + # Program was missing. + msg="missing on your system" +else + # Program was found and executed, but failed. Give up. + exit $st +fi + +perl_URL=http://www.perl.org/ +flex_URL=http://flex.sourceforge.net/ +gnu_software_URL=http://www.gnu.org/software + +program_details () +{ + case $1 in + aclocal|automake) + echo "The '$1' program is part of the GNU Automake package:" + echo "<$gnu_software_URL/automake>" + echo "It also requires GNU Autoconf, GNU m4 and Perl in order to run:" + echo "<$gnu_software_URL/autoconf>" + echo "<$gnu_software_URL/m4/>" + echo "<$perl_URL>" + ;; + autoconf|autom4te|autoheader) + echo "The '$1' program is part of the GNU Autoconf package:" + echo "<$gnu_software_URL/autoconf/>" + echo "It also requires GNU m4 and Perl in order to run:" + echo "<$gnu_software_URL/m4/>" + echo "<$perl_URL>" + ;; + esac +} + +give_advice () +{ + # Normalize program name to check for. + normalized_program=`echo "$1" | sed ' + s/^gnu-//; t + s/^gnu//; t + s/^g//; t'` + + printf '%s\n' "'$1' is $msg." + + configure_deps="'configure.ac' or m4 files included by 'configure.ac'" + case $normalized_program in + autoconf*) + echo "You should only need it if you modified 'configure.ac'," + echo "or m4 files included by it." + program_details 'autoconf' + ;; + autoheader*) + echo "You should only need it if you modified 'acconfig.h' or" + echo "$configure_deps." + program_details 'autoheader' + ;; + automake*) + echo "You should only need it if you modified 'Makefile.am' or" + echo "$configure_deps." + program_details 'automake' + ;; + aclocal*) + echo "You should only need it if you modified 'acinclude.m4' or" + echo "$configure_deps." + program_details 'aclocal' + ;; + autom4te*) + echo "You might have modified some maintainer files that require" + echo "the 'autom4te' program to be rebuilt." + program_details 'autom4te' + ;; + bison*|yacc*) + echo "You should only need it if you modified a '.y' file." + echo "You may want to install the GNU Bison package:" + echo "<$gnu_software_URL/bison/>" + ;; + lex*|flex*) + echo "You should only need it if you modified a '.l' file." + echo "You may want to install the Fast Lexical Analyzer package:" + echo "<$flex_URL>" + ;; + help2man*) + echo "You should only need it if you modified a dependency" \ + "of a man page." + echo "You may want to install the GNU Help2man package:" + echo "<$gnu_software_URL/help2man/>" + ;; + makeinfo*) + echo "You should only need it if you modified a '.texi' file, or" + echo "any other file indirectly affecting the aspect of the manual." + echo "You might want to install the Texinfo package:" + echo "<$gnu_software_URL/texinfo/>" + echo "The spurious makeinfo call might also be the consequence of" + echo "using a buggy 'make' (AIX, DU, IRIX), in which case you might" + echo "want to install GNU make:" + echo "<$gnu_software_URL/make/>" + ;; + *) + echo "You might have modified some files without having the proper" + echo "tools for further handling them. Check the 'README' file, it" + echo "often tells you about the needed prerequisites for installing" + echo "this package. You may also peek at any GNU archive site, in" + echo "case some other package contains this missing '$1' program." + ;; + esac +} + +give_advice "$1" | sed -e '1s/^/WARNING: /' \ + -e '2,$s/^/ /' >&2 + +# Propagate the correct exit status (expected to be 127 for a program +# not found, 63 for a program that failed due to version mismatch). +exit $st + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC" +# time-stamp-end: "; # UTC" +# End: diff --git a/dep/jansson-2.10/src/.deps/dump.Plo b/dep/jansson-2.10/src/.deps/dump.Plo new file mode 100644 index 00000000..b5f15879 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/dump.Plo @@ -0,0 +1,124 @@ +dump.lo: dump.c jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h utf.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h: + +utf.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: diff --git a/dep/jansson-2.10/src/.deps/error.Plo b/dep/jansson-2.10/src/.deps/error.Plo new file mode 100644 index 00000000..205c23e4 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/error.Plo @@ -0,0 +1,92 @@ +error.lo: error.c C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: diff --git a/dep/jansson-2.10/src/.deps/hashtable.Plo b/dep/jansson-2.10/src/.deps/hashtable.Plo new file mode 100644 index 00000000..c384c81c --- /dev/null +++ b/dep/jansson-2.10/src/.deps/hashtable.Plo @@ -0,0 +1,109 @@ +hashtable.lo: hashtable.c ../jansson_private_config.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h jansson_config.h \ + jansson_private.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h lookup3.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/param.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h + +../jansson_private_config.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +jansson_config.h: + +jansson_private.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: + +lookup3.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/param.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h: diff --git a/dep/jansson-2.10/src/.deps/hashtable_seed.Plo b/dep/jansson-2.10/src/.deps/hashtable_seed.Plo new file mode 100644 index 00000000..d873ea90 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/hashtable_seed.Plo @@ -0,0 +1,728 @@ +hashtable_seed.lo: hashtable_seed.c ../jansson_private_config.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \ + 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+ +C:/msys64/mingw64/x86_64-w64-mingw32/include/oleauto.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/winioctl.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/winsmcrd.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/winspool.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/prsht.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/commdlg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stralign.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stralign_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/winsvc.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/mcx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/imm.h: + +jansson.h: + +jansson_config.h: diff --git a/dep/jansson-2.10/src/.deps/load.Plo b/dep/jansson-2.10/src/.deps/load.Plo new file mode 100644 index 00000000..55e42101 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/load.Plo @@ -0,0 +1,127 @@ +load.lo: load.c jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h utf.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h: + +utf.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: diff --git a/dep/jansson-2.10/src/.deps/memory.Plo b/dep/jansson-2.10/src/.deps/memory.Plo new file mode 100644 index 00000000..ad51112b --- /dev/null +++ b/dep/jansson-2.10/src/.deps/memory.Plo @@ -0,0 +1,92 @@ +memory.lo: memory.c C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + jansson.h C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h hashtable.h \ + strbuffer.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +hashtable.h: + +strbuffer.h: diff --git a/dep/jansson-2.10/src/.deps/pack_unpack.Plo b/dep/jansson-2.10/src/.deps/pack_unpack.Plo new file mode 100644 index 00000000..9fe967a7 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/pack_unpack.Plo @@ -0,0 +1,101 @@ +pack_unpack.lo: pack_unpack.c \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + jansson.h C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h hashtable.h \ + strbuffer.h utf.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +hashtable.h: + +strbuffer.h: + +utf.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: diff --git a/dep/jansson-2.10/src/.deps/strbuffer.Plo b/dep/jansson-2.10/src/.deps/strbuffer.Plo new file mode 100644 index 00000000..7d8f16f0 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/strbuffer.Plo @@ -0,0 +1,93 @@ +strbuffer.lo: strbuffer.c \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + jansson_private.h ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: diff --git a/dep/jansson-2.10/src/.deps/strconv.Plo b/dep/jansson-2.10/src/.deps/strconv.Plo new file mode 100644 index 00000000..ae9378e3 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/strconv.Plo @@ -0,0 +1,105 @@ +strconv.lo: strconv.c \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h jansson_private.h \ + ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h strbuffer.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/locale.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h: + +jansson_private.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h: + +jansson_config.h: + +hashtable.h: + +strbuffer.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/locale.h: diff --git a/dep/jansson-2.10/src/.deps/utf.Plo b/dep/jansson-2.10/src/.deps/utf.Plo new file mode 100644 index 00000000..637dc5e2 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/utf.Plo @@ -0,0 +1,44 @@ +utf.lo: utf.c C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h utf.h \ + ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +utf.h: + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: diff --git a/dep/jansson-2.10/src/.deps/value.Plo b/dep/jansson-2.10/src/.deps/value.Plo new file mode 100644 index 00000000..75a9cb13 --- /dev/null +++ b/dep/jansson-2.10/src/.deps/value.Plo @@ -0,0 +1,103 @@ +value.lo: value.c ../jansson_private_config.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h jansson.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_push.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_print_pop.h \ + C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \ + C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \ + jansson_config.h hashtable.h jansson_private.h strbuffer.h utf.h + +../jansson_private_config.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/limits.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include-fixed/syslimits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h: + +C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/7.3.0/include/stdint.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdint.h: + +jansson.h: + +C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h: + 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you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef _GNU_SOURCE +#define _GNU_SOURCE +#endif + +#include "jansson_private.h" + +#include +#include +#include +#include +#ifdef HAVE_UNISTD_H +#include +#endif + +#include "jansson.h" +#include "strbuffer.h" +#include "utf.h" + +#define MAX_INTEGER_STR_LENGTH 100 +#define MAX_REAL_STR_LENGTH 100 + +#define FLAGS_TO_INDENT(f) ((f) & 0x1F) +#define FLAGS_TO_PRECISION(f) (((f) >> 11) & 0x1F) + +struct buffer { + const size_t size; + size_t used; + char *data; +}; + +static int dump_to_strbuffer(const char *buffer, size_t size, void *data) +{ + return strbuffer_append_bytes((strbuffer_t *)data, buffer, size); +} + +static int dump_to_buffer(const char *buffer, size_t size, void *data) +{ + struct buffer *buf = (struct buffer *)data; + + if(buf->used + size <= buf->size) + memcpy(&buf->data[buf->used], buffer, size); + + buf->used += size; + return 0; +} + +static int dump_to_file(const char *buffer, size_t size, void *data) +{ + FILE *dest = (FILE *)data; + if(fwrite(buffer, size, 1, dest) != 1) + return -1; + return 0; +} + +static int dump_to_fd(const char *buffer, size_t size, void *data) +{ + int *dest = (int *)data; +#ifdef HAVE_UNISTD_H + if(write(*dest, buffer, size) == (ssize_t)size) + return 0; +#endif + return -1; +} + +/* 32 spaces (the maximum indentation size) */ +static const char whitespace[] = " "; + +static int dump_indent(size_t flags, int depth, int space, json_dump_callback_t dump, void *data) +{ + if(FLAGS_TO_INDENT(flags) > 0) + { + unsigned int ws_count = FLAGS_TO_INDENT(flags), n_spaces = depth * ws_count; + + if(dump("\n", 1, data)) + return -1; + + while(n_spaces > 0) + { + int cur_n = n_spaces < sizeof whitespace - 1 ? n_spaces : sizeof whitespace - 1; + + if(dump(whitespace, cur_n, data)) + return -1; + + n_spaces -= cur_n; + } + } + else if(space && !(flags & JSON_COMPACT)) + { + return dump(" ", 1, data); + } + return 0; +} + +static int dump_string(const char *str, size_t len, json_dump_callback_t dump, void *data, size_t flags) +{ + const char *pos, *end, *lim; + int32_t codepoint; + + if(dump("\"", 1, data)) + return -1; + + end = pos = str; + lim = str + len; + while(1) + { + const char *text; + char seq[13]; + int length; + + while(end < lim) + { + end = utf8_iterate(pos, lim - pos, &codepoint); + if(!end) + return -1; + + /* mandatory escape or control char */ + if(codepoint == '\\' || codepoint == '"' || codepoint < 0x20) + break; + + /* slash */ + if((flags & JSON_ESCAPE_SLASH) && codepoint == '/') + break; + + /* non-ASCII */ + if((flags & JSON_ENSURE_ASCII) && codepoint > 0x7F) + break; + + pos = end; + } + + if(pos != str) { + if(dump(str, pos - str, data)) + return -1; + } + + if(end == pos) + break; + + /* handle \, /, ", and control codes */ + length = 2; + switch(codepoint) + { + case '\\': text = "\\\\"; break; + case '\"': text = "\\\""; break; + case '\b': text = "\\b"; break; + case '\f': text = "\\f"; break; + case '\n': text = "\\n"; break; + case '\r': text = "\\r"; break; + case '\t': text = "\\t"; break; + case '/': text = "\\/"; break; + default: + { + /* codepoint is in BMP */ + if(codepoint < 0x10000) + { + snprintf(seq, sizeof(seq), "\\u%04X", (unsigned int)codepoint); + length = 6; + } + + /* not in BMP -> construct a UTF-16 surrogate pair */ + else + { + int32_t first, last; + + codepoint -= 0x10000; + first = 0xD800 | ((codepoint & 0xffc00) >> 10); + last = 0xDC00 | (codepoint & 0x003ff); + + snprintf(seq, sizeof(seq), "\\u%04X\\u%04X", (unsigned int)first, (unsigned int)last); + length = 12; + } + + text = seq; + break; + } + } + + if(dump(text, length, data)) + return -1; + + str = pos = end; + } + + return dump("\"", 1, data); +} + +static int compare_keys(const void *key1, const void *key2) +{ + return strcmp(*(const char **)key1, *(const char **)key2); +} + +static int do_dump(const json_t *json, size_t flags, int depth, + json_dump_callback_t dump, void *data) +{ + int embed = flags & JSON_EMBED; + + flags &= ~JSON_EMBED; + + if(!json) + return -1; + + switch(json_typeof(json)) { + case JSON_NULL: + return dump("null", 4, data); + + case JSON_TRUE: + return dump("true", 4, data); + + case JSON_FALSE: + return dump("false", 5, data); + + case JSON_INTEGER: + { + char buffer[MAX_INTEGER_STR_LENGTH]; + int size; + + size = snprintf(buffer, MAX_INTEGER_STR_LENGTH, + "%" JSON_INTEGER_FORMAT, + json_integer_value(json)); + if(size < 0 || size >= MAX_INTEGER_STR_LENGTH) + return -1; + + return dump(buffer, size, data); + } + + case JSON_REAL: + { + char buffer[MAX_REAL_STR_LENGTH]; + int size; + double value = json_real_value(json); + + size = jsonp_dtostr(buffer, MAX_REAL_STR_LENGTH, value, + FLAGS_TO_PRECISION(flags)); + if(size < 0) + return -1; + + return dump(buffer, size, data); + } + + case JSON_STRING: + return dump_string(json_string_value(json), json_string_length(json), dump, data, flags); + + case JSON_ARRAY: + { + size_t n; + size_t i; + + json_array_t *array; + + /* detect circular references */ + array = json_to_array(json); + if(array->visited) + goto array_error; + array->visited = 1; + + n = json_array_size(json); + + if(!embed && dump("[", 1, data)) + goto array_error; + if(n == 0) { + array->visited = 0; + return embed ? 0 : dump("]", 1, data); + } + if(dump_indent(flags, depth + 1, 0, dump, data)) + goto array_error; + + for(i = 0; i < n; ++i) { + if(do_dump(json_array_get(json, i), flags, depth + 1, + dump, data)) + goto array_error; + + if(i < n - 1) + { + if(dump(",", 1, data) || + dump_indent(flags, depth + 1, 1, dump, data)) + goto array_error; + } + else + { + if(dump_indent(flags, depth, 0, dump, data)) + goto array_error; + } + } + + array->visited = 0; + return embed ? 0 : dump("]", 1, data); + + array_error: + array->visited = 0; + return -1; + } + + case JSON_OBJECT: + { + json_object_t *object; + void *iter; + const char *separator; + int separator_length; + + if(flags & JSON_COMPACT) { + separator = ":"; + separator_length = 1; + } + else { + separator = ": "; + separator_length = 2; + } + + /* detect circular references */ + object = json_to_object(json); + if(object->visited) + goto object_error; + object->visited = 1; + + iter = json_object_iter((json_t *)json); + + if(!embed && dump("{", 1, data)) + goto object_error; + if(!iter) { + object->visited = 0; + return embed ? 0 : dump("}", 1, data); + } + if(dump_indent(flags, depth + 1, 0, dump, data)) + goto object_error; + + if(flags & JSON_SORT_KEYS) + { + const char **keys; + size_t size, i; + + size = json_object_size(json); + keys = jsonp_malloc(size * sizeof(const char *)); + if(!keys) + goto object_error; + + i = 0; + while(iter) + { + keys[i] = json_object_iter_key(iter); + iter = json_object_iter_next((json_t *)json, iter); + i++; + } + assert(i == size); + + qsort(keys, size, sizeof(const char *), compare_keys); + + for(i = 0; i < size; i++) + { + const char *key; + json_t *value; + + key = keys[i]; + value = json_object_get(json, key); + assert(value); + + dump_string(key, strlen(key), dump, data, flags); + if(dump(separator, separator_length, data) || + do_dump(value, flags, depth + 1, dump, data)) + { + jsonp_free(keys); + goto object_error; + } + + if(i < size - 1) + { + if(dump(",", 1, data) || + dump_indent(flags, depth + 1, 1, dump, data)) + { + jsonp_free(keys); + goto object_error; + } + } + else + { + if(dump_indent(flags, depth, 0, dump, data)) + { + jsonp_free(keys); + goto object_error; + } + } + } + + jsonp_free(keys); + } + else + { + /* Don't sort keys */ + + while(iter) + { + void *next = json_object_iter_next((json_t *)json, iter); + const char *key = json_object_iter_key(iter); + + dump_string(key, strlen(key), dump, data, flags); + if(dump(separator, separator_length, data) || + do_dump(json_object_iter_value(iter), flags, depth + 1, + dump, data)) + goto object_error; + + if(next) + { + if(dump(",", 1, data) || + dump_indent(flags, depth + 1, 1, dump, data)) + goto object_error; + } + else + { + if(dump_indent(flags, depth, 0, dump, data)) + goto object_error; + } + + iter = next; + } + } + + object->visited = 0; + return embed ? 0 : dump("}", 1, data); + + object_error: + object->visited = 0; + return -1; + } + + default: + /* not reached */ + return -1; + } +} + +char *json_dumps(const json_t *json, size_t flags) +{ + strbuffer_t strbuff; + char *result; + + if(strbuffer_init(&strbuff)) + return NULL; + + if(json_dump_callback(json, dump_to_strbuffer, (void *)&strbuff, flags)) + result = NULL; + else + result = jsonp_strdup(strbuffer_value(&strbuff)); + + strbuffer_close(&strbuff); + return result; +} + +size_t json_dumpb(const json_t *json, char *buffer, size_t size, size_t flags) +{ + struct buffer buf = { size, 0, buffer }; + + if(json_dump_callback(json, dump_to_buffer, (void *)&buf, flags)) + return 0; + + return buf.used; +} + +int json_dumpf(const json_t *json, FILE *output, size_t flags) +{ + return json_dump_callback(json, dump_to_file, (void *)output, flags); +} + +int json_dumpfd(const json_t *json, int output, size_t flags) +{ + return json_dump_callback(json, dump_to_fd, (void *)&output, flags); +} + +int json_dump_file(const json_t *json, const char *path, size_t flags) +{ + int result; + + FILE *output = fopen(path, "w"); + if(!output) + return -1; + + result = json_dumpf(json, output, flags); + + fclose(output); + return result; +} + +int json_dump_callback(const json_t *json, json_dump_callback_t callback, void *data, size_t flags) +{ + if(!(flags & JSON_ENCODE_ANY)) { + if(!json_is_array(json) && !json_is_object(json)) + return -1; + } + + return do_dump(json, flags, 0, callback, data); +} diff --git a/dep/jansson-2.10/src/dump.lo b/dep/jansson-2.10/src/dump.lo new file mode 100644 index 00000000..9f8ad91b --- /dev/null +++ b/dep/jansson-2.10/src/dump.lo @@ -0,0 +1,12 @@ +# dump.lo - a libtool object file +# Generated by libtool (GNU libtool) 2.4.6 +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# Name of the PIC object. +pic_object='.libs/dump.o' + +# Name of the non-PIC object +non_pic_object='dump.o' + diff --git a/dep/jansson-2.10/src/error.c b/dep/jansson-2.10/src/error.c new file mode 100644 index 00000000..58c83790 --- /dev/null +++ b/dep/jansson-2.10/src/error.c @@ -0,0 +1,63 @@ +#include +#include "jansson_private.h" + +void jsonp_error_init(json_error_t *error, const char *source) +{ + if(error) + { + error->text[0] = '\0'; + error->line = -1; + error->column = -1; + error->position = 0; + if(source) + jsonp_error_set_source(error, source); + else + error->source[0] = '\0'; + } +} + +void jsonp_error_set_source(json_error_t *error, const char *source) +{ + size_t length; + + if(!error || !source) + return; + + length = strlen(source); + if(length < JSON_ERROR_SOURCE_LENGTH) + strncpy(error->source, source, length + 1); + else { + size_t extra = length - JSON_ERROR_SOURCE_LENGTH + 4; + strncpy(error->source, "...", 3); + strncpy(error->source + 3, source + extra, length - extra + 1); + } +} + +void jsonp_error_set(json_error_t *error, int line, int column, + size_t position, const char *msg, ...) +{ + va_list ap; + + va_start(ap, msg); + jsonp_error_vset(error, line, column, position, msg, ap); + va_end(ap); +} + +void jsonp_error_vset(json_error_t *error, int line, int column, + size_t position, const char *msg, va_list ap) +{ + if(!error) + return; + + if(error->text[0] != '\0') { + /* error already set */ + return; + } + + error->line = line; + error->column = column; + error->position = (int)position; + + vsnprintf(error->text, JSON_ERROR_TEXT_LENGTH, msg, ap); + error->text[JSON_ERROR_TEXT_LENGTH - 1] = '\0'; +} diff --git a/dep/jansson-2.10/src/error.lo b/dep/jansson-2.10/src/error.lo new file mode 100644 index 00000000..0074fc00 --- /dev/null +++ b/dep/jansson-2.10/src/error.lo @@ -0,0 +1,12 @@ +# error.lo - a libtool object file +# Generated by libtool (GNU libtool) 2.4.6 +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# Name of the PIC object. +pic_object='.libs/error.o' + +# Name of the non-PIC object +non_pic_object='error.o' + diff --git a/dep/jansson-2.10/src/hashtable.c b/dep/jansson-2.10/src/hashtable.c new file mode 100644 index 00000000..2572a564 --- /dev/null +++ b/dep/jansson-2.10/src/hashtable.c @@ -0,0 +1,356 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * This library is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#if HAVE_CONFIG_H +#include +#endif + +#include +#include + +#ifdef HAVE_STDINT_H +#include +#endif + +#include /* for JSON_INLINE */ +#include "jansson_private.h" /* for container_of() */ +#include "hashtable.h" + +#ifndef INITIAL_HASHTABLE_ORDER +#define INITIAL_HASHTABLE_ORDER 3 +#endif + +typedef struct hashtable_list list_t; +typedef struct hashtable_pair pair_t; +typedef struct hashtable_bucket bucket_t; + +extern volatile uint32_t hashtable_seed; + +/* Implementation of the hash function */ +#include "lookup3.h" + +#define list_to_pair(list_) container_of(list_, pair_t, list) +#define ordered_list_to_pair(list_) container_of(list_, pair_t, ordered_list) +#define hash_str(key) ((size_t)hashlittle((key), strlen(key), hashtable_seed)) + +static JSON_INLINE void list_init(list_t *list) +{ + list->next = list; + list->prev = list; +} + +static JSON_INLINE void list_insert(list_t *list, list_t *node) +{ + node->next = list; + node->prev = list->prev; + list->prev->next = node; + list->prev = node; +} + +static JSON_INLINE void list_remove(list_t *list) +{ + list->prev->next = list->next; + list->next->prev = list->prev; +} + +static JSON_INLINE int bucket_is_empty(hashtable_t *hashtable, bucket_t *bucket) +{ + return bucket->first == &hashtable->list && bucket->first == bucket->last; +} + +static void insert_to_bucket(hashtable_t *hashtable, bucket_t *bucket, + list_t *list) +{ + if(bucket_is_empty(hashtable, bucket)) + { + list_insert(&hashtable->list, list); + bucket->first = bucket->last = list; + } + else + { + list_insert(bucket->first, list); + bucket->first = list; + } +} + +static pair_t *hashtable_find_pair(hashtable_t *hashtable, bucket_t *bucket, + const char *key, size_t hash) +{ + list_t *list; + pair_t *pair; + + if(bucket_is_empty(hashtable, bucket)) + return NULL; + + list = bucket->first; + while(1) + { + pair = list_to_pair(list); + if(pair->hash == hash && strcmp(pair->key, key) == 0) + return pair; + + if(list == bucket->last) + break; + + list = list->next; + } + + return NULL; +} + +/* returns 0 on success, -1 if key was not found */ +static int hashtable_do_del(hashtable_t *hashtable, + const char *key, size_t hash) +{ + pair_t *pair; + bucket_t *bucket; + size_t index; + + index = hash & hashmask(hashtable->order); + bucket = &hashtable->buckets[index]; + + pair = hashtable_find_pair(hashtable, bucket, key, hash); + if(!pair) + return -1; + + if(&pair->list == bucket->first && &pair->list == bucket->last) + bucket->first = bucket->last = &hashtable->list; + + else if(&pair->list == bucket->first) + bucket->first = pair->list.next; + + else if(&pair->list == bucket->last) + bucket->last = pair->list.prev; + + list_remove(&pair->list); + list_remove(&pair->ordered_list); + json_decref(pair->value); + + jsonp_free(pair); + hashtable->size--; + + return 0; +} + +static void hashtable_do_clear(hashtable_t *hashtable) +{ + list_t *list, *next; + pair_t *pair; + + for(list = hashtable->list.next; list != &hashtable->list; list = next) + { + next = list->next; + pair = list_to_pair(list); + json_decref(pair->value); + jsonp_free(pair); + } +} + +static int hashtable_do_rehash(hashtable_t *hashtable) +{ + list_t *list, *next; + pair_t *pair; + size_t i, index, new_size, new_order; + struct hashtable_bucket *new_buckets; + + new_order = hashtable->order + 1; + new_size = hashsize(new_order); + + new_buckets = jsonp_malloc(new_size * sizeof(bucket_t)); + if(!new_buckets) + return -1; + + jsonp_free(hashtable->buckets); + hashtable->buckets = new_buckets; + hashtable->order = new_order; + + for(i = 0; i < hashsize(hashtable->order); i++) + { + hashtable->buckets[i].first = hashtable->buckets[i].last = + &hashtable->list; + } + + list = hashtable->list.next; + list_init(&hashtable->list); + + for(; list != &hashtable->list; list = next) { + next = list->next; + pair = list_to_pair(list); + index = pair->hash % new_size; + insert_to_bucket(hashtable, &hashtable->buckets[index], &pair->list); + } + + return 0; +} + + +int hashtable_init(hashtable_t *hashtable) +{ + size_t i; + + hashtable->size = 0; + hashtable->order = INITIAL_HASHTABLE_ORDER; + hashtable->buckets = jsonp_malloc(hashsize(hashtable->order) * sizeof(bucket_t)); + if(!hashtable->buckets) + return -1; + + list_init(&hashtable->list); + list_init(&hashtable->ordered_list); + + for(i = 0; i < hashsize(hashtable->order); i++) + { + hashtable->buckets[i].first = hashtable->buckets[i].last = + &hashtable->list; + } + + return 0; +} + +void hashtable_close(hashtable_t *hashtable) +{ + hashtable_do_clear(hashtable); + jsonp_free(hashtable->buckets); +} + +int hashtable_set(hashtable_t *hashtable, const char *key, json_t *value) +{ + pair_t *pair; + bucket_t *bucket; + size_t hash, index; + + /* rehash if the load ratio exceeds 1 */ + if(hashtable->size >= hashsize(hashtable->order)) + if(hashtable_do_rehash(hashtable)) + return -1; + + hash = hash_str(key); + index = hash & hashmask(hashtable->order); + bucket = &hashtable->buckets[index]; + pair = hashtable_find_pair(hashtable, bucket, key, hash); + + if(pair) + { + json_decref(pair->value); + pair->value = value; + } + else + { + /* offsetof(...) returns the size of pair_t without the last, + flexible member. This way, the correct amount is + allocated. */ + + size_t len = strlen(key); + if(len >= (size_t)-1 - offsetof(pair_t, key)) { + /* Avoid an overflow if the key is very long */ + return -1; + } + + pair = jsonp_malloc(offsetof(pair_t, key) + len + 1); + if(!pair) + return -1; + + pair->hash = hash; + strncpy(pair->key, key, len + 1); + pair->value = value; + list_init(&pair->list); + list_init(&pair->ordered_list); + + insert_to_bucket(hashtable, bucket, &pair->list); + list_insert(&hashtable->ordered_list, &pair->ordered_list); + + hashtable->size++; + } + return 0; +} + +void *hashtable_get(hashtable_t *hashtable, const char *key) +{ + pair_t *pair; + size_t hash; + bucket_t *bucket; + + hash = hash_str(key); + bucket = &hashtable->buckets[hash & hashmask(hashtable->order)]; + + pair = hashtable_find_pair(hashtable, bucket, key, hash); + if(!pair) + return NULL; + + return pair->value; +} + +int hashtable_del(hashtable_t *hashtable, const char *key) +{ + size_t hash = hash_str(key); + return hashtable_do_del(hashtable, key, hash); +} + +void hashtable_clear(hashtable_t *hashtable) +{ + size_t i; + + hashtable_do_clear(hashtable); + + for(i = 0; i < hashsize(hashtable->order); i++) + { + hashtable->buckets[i].first = hashtable->buckets[i].last = + &hashtable->list; + } + + list_init(&hashtable->list); + list_init(&hashtable->ordered_list); + hashtable->size = 0; +} + +void *hashtable_iter(hashtable_t *hashtable) +{ + return hashtable_iter_next(hashtable, &hashtable->ordered_list); +} + +void *hashtable_iter_at(hashtable_t *hashtable, const char *key) +{ + pair_t *pair; + size_t hash; + bucket_t *bucket; + + hash = hash_str(key); + bucket = &hashtable->buckets[hash & hashmask(hashtable->order)]; + + pair = hashtable_find_pair(hashtable, bucket, key, hash); + if(!pair) + return NULL; + + return &pair->ordered_list; +} + +void *hashtable_iter_next(hashtable_t *hashtable, void *iter) +{ + list_t *list = (list_t *)iter; + if(list->next == &hashtable->ordered_list) + return NULL; + return list->next; +} + +void *hashtable_iter_key(void *iter) +{ + pair_t *pair = ordered_list_to_pair((list_t *)iter); + return pair->key; +} + +void *hashtable_iter_value(void *iter) +{ + pair_t *pair = ordered_list_to_pair((list_t *)iter); + return pair->value; +} + +void hashtable_iter_set(void *iter, json_t *value) +{ + pair_t *pair = ordered_list_to_pair((list_t *)iter); + + json_decref(pair->value); + pair->value = value; +} diff --git a/dep/jansson-2.10/src/hashtable.h b/dep/jansson-2.10/src/hashtable.h new file mode 100644 index 00000000..d4c32ae0 --- /dev/null +++ b/dep/jansson-2.10/src/hashtable.h @@ -0,0 +1,176 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * This library is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef HASHTABLE_H +#define HASHTABLE_H + +#include +#include "jansson.h" + +struct hashtable_list { + struct hashtable_list *prev; + struct hashtable_list *next; +}; + +/* "pair" may be a bit confusing a name, but think of it as a + key-value pair. In this case, it just encodes some extra data, + too */ +struct hashtable_pair { + struct hashtable_list list; + struct hashtable_list ordered_list; + size_t hash; + json_t *value; + char key[1]; +}; + +struct hashtable_bucket { + struct hashtable_list *first; + struct hashtable_list *last; +}; + +typedef struct hashtable { + size_t size; + struct hashtable_bucket *buckets; + size_t order; /* hashtable has pow(2, order) buckets */ + struct hashtable_list list; + struct hashtable_list ordered_list; +} hashtable_t; + + +#define hashtable_key_to_iter(key_) \ + (&(container_of(key_, struct hashtable_pair, key)->ordered_list)) + + +/** + * hashtable_init - Initialize a hashtable object + * + * @hashtable: The (statically allocated) hashtable object + * + * Initializes a statically allocated hashtable object. The object + * should be cleared with hashtable_close when it's no longer used. + * + * Returns 0 on success, -1 on error (out of memory). + */ +int hashtable_init(hashtable_t *hashtable); + +/** + * hashtable_close - Release all resources used by a hashtable object + * + * @hashtable: The hashtable + * + * Destroys a statically allocated hashtable object. + */ +void hashtable_close(hashtable_t *hashtable); + +/** + * hashtable_set - Add/modify value in hashtable + * + * @hashtable: The hashtable object + * @key: The key + * @serial: For addition order of keys + * @value: The value + * + * If a value with the given key already exists, its value is replaced + * with the new value. Value is "stealed" in the sense that hashtable + * doesn't increment its refcount but decreases the refcount when the + * value is no longer needed. + * + * Returns 0 on success, -1 on failure (out of memory). + */ +int hashtable_set(hashtable_t *hashtable, const char *key, json_t *value); + +/** + * hashtable_get - Get a value associated with a key + * + * @hashtable: The hashtable object + * @key: The key + * + * Returns value if it is found, or NULL otherwise. + */ +void *hashtable_get(hashtable_t *hashtable, const char *key); + +/** + * hashtable_del - Remove a value from the hashtable + * + * @hashtable: The hashtable object + * @key: The key + * + * Returns 0 on success, or -1 if the key was not found. + */ +int hashtable_del(hashtable_t *hashtable, const char *key); + +/** + * hashtable_clear - Clear hashtable + * + * @hashtable: The hashtable object + * + * Removes all items from the hashtable. + */ +void hashtable_clear(hashtable_t *hashtable); + +/** + * hashtable_iter - Iterate over hashtable + * + * @hashtable: The hashtable object + * + * Returns an opaque iterator to the first element in the hashtable. + * The iterator should be passed to hashtable_iter_* functions. + * The hashtable items are not iterated over in any particular order. + * + * There's no need to free the iterator in any way. The iterator is + * valid as long as the item that is referenced by the iterator is not + * deleted. Other values may be added or deleted. In particular, + * hashtable_iter_next() may be called on an iterator, and after that + * the key/value pair pointed by the old iterator may be deleted. + */ +void *hashtable_iter(hashtable_t *hashtable); + +/** + * hashtable_iter_at - Return an iterator at a specific key + * + * @hashtable: The hashtable object + * @key: The key that the iterator should point to + * + * Like hashtable_iter() but returns an iterator pointing to a + * specific key. + */ +void *hashtable_iter_at(hashtable_t *hashtable, const char *key); + +/** + * hashtable_iter_next - Advance an iterator + * + * @hashtable: The hashtable object + * @iter: The iterator + * + * Returns a new iterator pointing to the next element in the + * hashtable or NULL if the whole hastable has been iterated over. + */ +void *hashtable_iter_next(hashtable_t *hashtable, void *iter); + +/** + * hashtable_iter_key - Retrieve the key pointed by an iterator + * + * @iter: The iterator + */ +void *hashtable_iter_key(void *iter); + +/** + * hashtable_iter_value - Retrieve the value pointed by an iterator + * + * @iter: The iterator + */ +void *hashtable_iter_value(void *iter); + +/** + * hashtable_iter_set - Set the value pointed by an iterator + * + * @iter: The iterator + * @value: The value to set + */ +void hashtable_iter_set(void *iter, json_t *value); + +#endif diff --git a/dep/jansson-2.10/src/hashtable.lo b/dep/jansson-2.10/src/hashtable.lo new file mode 100644 index 00000000..63412155 --- /dev/null +++ b/dep/jansson-2.10/src/hashtable.lo @@ -0,0 +1,12 @@ +# hashtable.lo - a libtool object file +# Generated by libtool (GNU libtool) 2.4.6 +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# Name of the PIC object. +pic_object='.libs/hashtable.o' + +# Name of the non-PIC object +non_pic_object='hashtable.o' + diff --git a/dep/jansson-2.10/src/hashtable_seed.c b/dep/jansson-2.10/src/hashtable_seed.c new file mode 100644 index 00000000..45b1adee --- /dev/null +++ b/dep/jansson-2.10/src/hashtable_seed.c @@ -0,0 +1,277 @@ +/* Generate sizeof(uint32_t) bytes of as random data as possible to seed + the hash function. +*/ + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include +#include + +#ifdef HAVE_STDINT_H +#include +#endif + +#ifdef HAVE_FCNTL_H +#include +#endif + +#ifdef HAVE_SCHED_H +#include +#endif + +#ifdef HAVE_UNISTD_H +#include +#endif + +#ifdef HAVE_SYS_STAT_H +#include +#endif + +#ifdef HAVE_SYS_TIME_H +#include +#endif + +#ifdef HAVE_SYS_TYPES_H +#include +#endif + +#if defined(_WIN32) +/* For GetModuleHandle(), GetProcAddress() and GetCurrentProcessId() */ +#include +#endif + +#include "jansson.h" + + +static uint32_t buf_to_uint32(char *data) { + size_t i; + uint32_t result = 0; + + for (i = 0; i < sizeof(uint32_t); i++) + result = (result << 8) | (unsigned char)data[i]; + + return result; +} + + + +/* /dev/urandom */ +#if !defined(_WIN32) && defined(USE_URANDOM) +static int seed_from_urandom(uint32_t *seed) { + /* Use unbuffered I/O if we have open(), close() and read(). Otherwise + fall back to fopen() */ + + char data[sizeof(uint32_t)]; + int ok; + +#if defined(HAVE_OPEN) && defined(HAVE_CLOSE) && defined(HAVE_READ) + int urandom; + urandom = open("/dev/urandom", O_RDONLY); + if (urandom == -1) + return 1; + + ok = read(urandom, data, sizeof(uint32_t)) == sizeof(uint32_t); + close(urandom); +#else + FILE *urandom; + + urandom = fopen("/dev/urandom", "rb"); + if (!urandom) + return 1; + + ok = fread(data, 1, sizeof(uint32_t), urandom) == sizeof(uint32_t); + fclose(urandom); +#endif + + if (!ok) + return 1; + + *seed = buf_to_uint32(data); + return 0; +} +#endif + +/* Windows Crypto API */ +#if defined(_WIN32) && defined(USE_WINDOWS_CRYPTOAPI) +#include + +typedef BOOL (WINAPI *CRYPTACQUIRECONTEXTA)(HCRYPTPROV *phProv, LPCSTR pszContainer, LPCSTR pszProvider, DWORD dwProvType, DWORD dwFlags); +typedef BOOL (WINAPI *CRYPTGENRANDOM)(HCRYPTPROV hProv, DWORD dwLen, BYTE *pbBuffer); +typedef BOOL (WINAPI *CRYPTRELEASECONTEXT)(HCRYPTPROV hProv, DWORD dwFlags); + +static int seed_from_windows_cryptoapi(uint32_t *seed) +{ + HINSTANCE hAdvAPI32 = NULL; + CRYPTACQUIRECONTEXTA pCryptAcquireContext = NULL; + CRYPTGENRANDOM pCryptGenRandom = NULL; + CRYPTRELEASECONTEXT pCryptReleaseContext = NULL; + HCRYPTPROV hCryptProv = 0; + BYTE data[sizeof(uint32_t)]; + int ok; + + hAdvAPI32 = GetModuleHandle(TEXT("advapi32.dll")); + if(hAdvAPI32 == NULL) + return 1; + + pCryptAcquireContext = (CRYPTACQUIRECONTEXTA)GetProcAddress(hAdvAPI32, "CryptAcquireContextA"); + if (!pCryptAcquireContext) + return 1; + + pCryptGenRandom = (CRYPTGENRANDOM)GetProcAddress(hAdvAPI32, "CryptGenRandom"); + if (!pCryptGenRandom) + return 1; + + pCryptReleaseContext = (CRYPTRELEASECONTEXT)GetProcAddress(hAdvAPI32, "CryptReleaseContext"); + if (!pCryptReleaseContext) + return 1; + + if (!pCryptAcquireContext(&hCryptProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) + return 1; + + ok = pCryptGenRandom(hCryptProv, sizeof(uint32_t), data); + pCryptReleaseContext(hCryptProv, 0); + + if (!ok) + return 1; + + *seed = buf_to_uint32((char *)data); + return 0; +} +#endif + +/* gettimeofday() and getpid() */ +static int seed_from_timestamp_and_pid(uint32_t *seed) { +#ifdef HAVE_GETTIMEOFDAY + /* XOR of seconds and microseconds */ + struct timeval tv; + gettimeofday(&tv, NULL); + *seed = (uint32_t)tv.tv_sec ^ (uint32_t)tv.tv_usec; +#else + /* Seconds only */ + *seed = (uint32_t)time(NULL); +#endif + + /* XOR with PID for more randomness */ +#if defined(_WIN32) + *seed ^= (uint32_t)GetCurrentProcessId(); +#elif defined(HAVE_GETPID) + *seed ^= (uint32_t)getpid(); +#endif + + return 0; +} + +static uint32_t generate_seed() { + uint32_t seed; + int done = 0; + +#if !defined(_WIN32) && defined(USE_URANDOM) + if (seed_from_urandom(&seed) == 0) + done = 1; +#endif + +#if defined(_WIN32) && defined(USE_WINDOWS_CRYPTOAPI) + if (seed_from_windows_cryptoapi(&seed) == 0) + done = 1; +#endif + + if (!done) { + /* Fall back to timestamp and PID if no better randomness is + available */ + seed_from_timestamp_and_pid(&seed); + } + + /* Make sure the seed is never zero */ + if (seed == 0) + seed = 1; + + return seed; +} + + +volatile uint32_t hashtable_seed = 0; + +#if defined(HAVE_ATOMIC_BUILTINS) && (defined(HAVE_SCHED_YIELD) || !defined(_WIN32)) +volatile char seed_initialized = 0; + +void json_object_seed(size_t seed) { + uint32_t new_seed = (uint32_t)seed; + + if (hashtable_seed == 0) { + if (__atomic_test_and_set(&seed_initialized, __ATOMIC_RELAXED) == 0) { + /* Do the seeding ourselves */ + if (new_seed == 0) + new_seed = generate_seed(); + + __atomic_store_n(&hashtable_seed, new_seed, __ATOMIC_RELEASE); + } else { + /* Wait for another thread to do the seeding */ + do { +#ifdef HAVE_SCHED_YIELD + sched_yield(); +#endif + } while(__atomic_load_n(&hashtable_seed, __ATOMIC_ACQUIRE) == 0); + } + } +} +#elif defined(HAVE_SYNC_BUILTINS) && (defined(HAVE_SCHED_YIELD) || !defined(_WIN32)) +void json_object_seed(size_t seed) { + uint32_t new_seed = (uint32_t)seed; + + if (hashtable_seed == 0) { + if (new_seed == 0) { + /* Explicit synchronization fences are not supported by the + __sync builtins, so every thread getting here has to + generate the seed value. + */ + new_seed = generate_seed(); + } + + do { + if (__sync_bool_compare_and_swap(&hashtable_seed, 0, new_seed)) { + /* We were the first to seed */ + break; + } else { + /* Wait for another thread to do the seeding */ +#ifdef HAVE_SCHED_YIELD + sched_yield(); +#endif + } + } while(hashtable_seed == 0); + } +} +#elif defined(_WIN32) +long seed_initialized = 0; +void json_object_seed(size_t seed) { + uint32_t new_seed = (uint32_t)seed; + + if (hashtable_seed == 0) { + if (InterlockedIncrement(&seed_initialized) == 1) { + /* Do the seeding ourselves */ + if (new_seed == 0) + new_seed = generate_seed(); + + hashtable_seed = new_seed; + } else { + /* Wait for another thread to do the seeding */ + do { + SwitchToThread(); + } while (hashtable_seed == 0); + } + } +} +#else +/* Fall back to a thread-unsafe version */ +void json_object_seed(size_t seed) { + uint32_t new_seed = (uint32_t)seed; + + if (hashtable_seed == 0) { + if (new_seed == 0) + new_seed = generate_seed(); + + hashtable_seed = new_seed; + } +} +#endif diff --git a/dep/jansson-2.10/src/hashtable_seed.lo b/dep/jansson-2.10/src/hashtable_seed.lo new file mode 100644 index 00000000..44cc4c70 --- /dev/null +++ b/dep/jansson-2.10/src/hashtable_seed.lo @@ -0,0 +1,12 @@ +# hashtable_seed.lo - a libtool object file +# Generated by libtool (GNU libtool) 2.4.6 +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# Name of the PIC object. +pic_object='.libs/hashtable_seed.o' + +# Name of the non-PIC object +non_pic_object='hashtable_seed.o' + diff --git a/dep/jansson-2.10/src/jansson.def b/dep/jansson-2.10/src/jansson.def new file mode 100644 index 00000000..cbebefbb --- /dev/null +++ b/dep/jansson-2.10/src/jansson.def @@ -0,0 +1,73 @@ +EXPORTS + json_delete + json_true + json_false + json_null + json_string + json_stringn + json_string_nocheck + json_stringn_nocheck + json_string_value + json_string_length + json_string_set + json_string_setn + json_string_set_nocheck + json_string_setn_nocheck + json_integer + json_integer_value + json_integer_set + json_real + json_real_value + json_real_set + json_number_value + json_array + json_array_size + json_array_get + json_array_set_new + json_array_append_new + json_array_insert_new + json_array_remove + json_array_clear + json_array_extend + json_object + json_object_size + json_object_get + json_object_set_new + json_object_set_new_nocheck + json_object_del + json_object_clear + json_object_update + json_object_update_existing + json_object_update_missing + json_object_iter + json_object_iter_at + json_object_iter_next + json_object_iter_key + json_object_iter_value + json_object_iter_set_new + json_object_key_to_iter + json_object_seed + json_dumps + json_dumpb + json_dumpf + json_dumpfd + json_dump_file + json_dump_callback + json_loads + json_loadb + json_loadf + json_loadfd + json_load_file + json_load_callback + json_equal + json_copy + json_deep_copy + json_pack + json_pack_ex + json_vpack_ex + json_unpack + json_unpack_ex + json_vunpack_ex + json_set_alloc_funcs + json_get_alloc_funcs + diff --git a/dep/jansson-2.10/src/jansson.h b/dep/jansson-2.10/src/jansson.h new file mode 100644 index 00000000..a5927bd6 --- /dev/null +++ b/dep/jansson-2.10/src/jansson.h @@ -0,0 +1,315 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef JANSSON_H +#define JANSSON_H + +#include +#include /* for size_t */ +#include + +#include "jansson_config.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* version */ + +#define JANSSON_MAJOR_VERSION 2 +#define JANSSON_MINOR_VERSION 10 +#define JANSSON_MICRO_VERSION 0 + +/* Micro version is omitted if it's 0 */ +#define JANSSON_VERSION "2.10" + +/* Version as a 3-byte hex number, e.g. 0x010201 == 1.2.1. Use this + for numeric comparisons, e.g. #if JANSSON_VERSION_HEX >= ... */ +#define JANSSON_VERSION_HEX ((JANSSON_MAJOR_VERSION << 16) | \ + (JANSSON_MINOR_VERSION << 8) | \ + (JANSSON_MICRO_VERSION << 0)) + + +/* types */ + +typedef enum { + JSON_OBJECT, + JSON_ARRAY, + JSON_STRING, + JSON_INTEGER, + JSON_REAL, + JSON_TRUE, + JSON_FALSE, + JSON_NULL +} json_type; + +typedef struct json_t { + json_type type; + size_t refcount; +} json_t; + +#ifndef JANSSON_USING_CMAKE /* disabled if using cmake */ +#if JSON_INTEGER_IS_LONG_LONG +#ifdef _WIN32 +#define JSON_INTEGER_FORMAT "I64d" +#else +#define JSON_INTEGER_FORMAT "lld" +#endif +typedef long long json_int_t; +#else +#define JSON_INTEGER_FORMAT "ld" +typedef long json_int_t; +#endif /* JSON_INTEGER_IS_LONG_LONG */ +#endif + +#define json_typeof(json) ((json)->type) +#define json_is_object(json) ((json) && json_typeof(json) == JSON_OBJECT) +#define json_is_array(json) ((json) && json_typeof(json) == JSON_ARRAY) +#define json_is_string(json) ((json) && json_typeof(json) == JSON_STRING) +#define json_is_integer(json) ((json) && json_typeof(json) == JSON_INTEGER) +#define json_is_real(json) ((json) && json_typeof(json) == JSON_REAL) +#define json_is_number(json) (json_is_integer(json) || json_is_real(json)) +#define json_is_true(json) ((json) && json_typeof(json) == JSON_TRUE) +#define json_is_false(json) ((json) && json_typeof(json) == JSON_FALSE) +#define json_boolean_value json_is_true +#define json_is_boolean(json) (json_is_true(json) || json_is_false(json)) +#define json_is_null(json) ((json) && json_typeof(json) == JSON_NULL) + +/* construction, destruction, reference counting */ + +json_t *json_object(void); +json_t *json_array(void); +json_t *json_string(const char *value); +json_t *json_stringn(const char *value, size_t len); +json_t *json_string_nocheck(const char *value); +json_t *json_stringn_nocheck(const char *value, size_t len); +json_t *json_integer(json_int_t value); +json_t *json_real(double value); +json_t *json_true(void); +json_t *json_false(void); +#define json_boolean(val) ((val) ? json_true() : json_false()) +json_t *json_null(void); + +static JSON_INLINE +json_t *json_incref(json_t *json) +{ + if(json && json->refcount != (size_t)-1) + ++json->refcount; + return json; +} + +/* do not call json_delete directly */ +void json_delete(json_t *json); + +static JSON_INLINE +void json_decref(json_t *json) +{ + if(json && json->refcount != (size_t)-1 && --json->refcount == 0) + json_delete(json); +} + +#if defined(__GNUC__) || defined(__clang__) +static JSON_INLINE +void json_decrefp(json_t **json) +{ + if(json) { + json_decref(*json); + *json = NULL; + } +} + +#define json_auto_t json_t __attribute__((cleanup(json_decrefp))) +#endif + + +/* error reporting */ + +#define JSON_ERROR_TEXT_LENGTH 160 +#define JSON_ERROR_SOURCE_LENGTH 80 + +typedef struct { + int line; + int column; + int position; + char source[JSON_ERROR_SOURCE_LENGTH]; + char text[JSON_ERROR_TEXT_LENGTH]; +} json_error_t; + + +/* getters, setters, manipulation */ + +void json_object_seed(size_t seed); +size_t json_object_size(const json_t *object); +json_t *json_object_get(const json_t *object, const char *key); +int json_object_set_new(json_t *object, const char *key, json_t *value); +int json_object_set_new_nocheck(json_t *object, const char *key, json_t *value); +int json_object_del(json_t *object, const char *key); +int json_object_clear(json_t *object); +int json_object_update(json_t *object, json_t *other); +int json_object_update_existing(json_t *object, json_t *other); +int json_object_update_missing(json_t *object, json_t *other); +void *json_object_iter(json_t *object); +void *json_object_iter_at(json_t *object, const char *key); +void *json_object_key_to_iter(const char *key); +void *json_object_iter_next(json_t *object, void *iter); +const char *json_object_iter_key(void *iter); +json_t *json_object_iter_value(void *iter); +int json_object_iter_set_new(json_t *object, void *iter, json_t *value); + +#define json_object_foreach(object, key, value) \ + for(key = json_object_iter_key(json_object_iter(object)); \ + key && (value = json_object_iter_value(json_object_key_to_iter(key))); \ + key = json_object_iter_key(json_object_iter_next(object, json_object_key_to_iter(key)))) + +#define json_object_foreach_safe(object, n, key, value) \ + for(key = json_object_iter_key(json_object_iter(object)), \ + n = json_object_iter_next(object, json_object_key_to_iter(key)); \ + key && (value = json_object_iter_value(json_object_key_to_iter(key))); \ + key = json_object_iter_key(n), \ + n = json_object_iter_next(object, json_object_key_to_iter(key))) + +#define json_array_foreach(array, index, value) \ + for(index = 0; \ + index < json_array_size(array) && (value = json_array_get(array, index)); \ + index++) + +static JSON_INLINE +int json_object_set(json_t *object, const char *key, json_t *value) +{ + return json_object_set_new(object, key, json_incref(value)); +} + +static JSON_INLINE +int json_object_set_nocheck(json_t *object, const char *key, json_t *value) +{ + return json_object_set_new_nocheck(object, key, json_incref(value)); +} + +static JSON_INLINE +int json_object_iter_set(json_t *object, void *iter, json_t *value) +{ + return json_object_iter_set_new(object, iter, json_incref(value)); +} + +size_t json_array_size(const json_t *array); +json_t *json_array_get(const json_t *array, size_t index); +int json_array_set_new(json_t *array, size_t index, json_t *value); +int json_array_append_new(json_t *array, json_t *value); +int json_array_insert_new(json_t *array, size_t index, json_t *value); +int json_array_remove(json_t *array, size_t index); +int json_array_clear(json_t *array); +int json_array_extend(json_t *array, json_t *other); + +static JSON_INLINE +int json_array_set(json_t *array, size_t ind, json_t *value) +{ + return json_array_set_new(array, ind, json_incref(value)); +} + +static JSON_INLINE +int json_array_append(json_t *array, json_t *value) +{ + return json_array_append_new(array, json_incref(value)); +} + +static JSON_INLINE +int json_array_insert(json_t *array, size_t ind, json_t *value) +{ + return json_array_insert_new(array, ind, json_incref(value)); +} + +const char *json_string_value(const json_t *string); +size_t json_string_length(const json_t *string); +json_int_t json_integer_value(const json_t *integer); +double json_real_value(const json_t *real); +double json_number_value(const json_t *json); + +int json_string_set(json_t *string, const char *value); +int json_string_setn(json_t *string, const char *value, size_t len); +int json_string_set_nocheck(json_t *string, const char *value); +int json_string_setn_nocheck(json_t *string, const char *value, size_t len); +int json_integer_set(json_t *integer, json_int_t value); +int json_real_set(json_t *real, double value); + +/* pack, unpack */ + +json_t *json_pack(const char *fmt, ...); +json_t *json_pack_ex(json_error_t *error, size_t flags, const char *fmt, ...); +json_t *json_vpack_ex(json_error_t *error, size_t flags, const char *fmt, va_list ap); + +#define JSON_VALIDATE_ONLY 0x1 +#define JSON_STRICT 0x2 + +int json_unpack(json_t *root, const char *fmt, ...); +int json_unpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, ...); +int json_vunpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, va_list ap); + + +/* equality */ + +int json_equal(json_t *value1, json_t *value2); + + +/* copying */ + +json_t *json_copy(json_t *value); +json_t *json_deep_copy(const json_t *value); + + +/* decoding */ + +#define JSON_REJECT_DUPLICATES 0x1 +#define JSON_DISABLE_EOF_CHECK 0x2 +#define JSON_DECODE_ANY 0x4 +#define JSON_DECODE_INT_AS_REAL 0x8 +#define JSON_ALLOW_NUL 0x10 + +typedef size_t (*json_load_callback_t)(void *buffer, size_t buflen, void *data); + +json_t *json_loads(const char *input, size_t flags, json_error_t *error); +json_t *json_loadb(const char *buffer, size_t buflen, size_t flags, json_error_t *error); +json_t *json_loadf(FILE *input, size_t flags, json_error_t *error); +json_t *json_loadfd(int input, size_t flags, json_error_t *error); +json_t *json_load_file(const char *path, size_t flags, json_error_t *error); +json_t *json_load_callback(json_load_callback_t callback, void *data, size_t flags, json_error_t *error); + + +/* encoding */ + +#define JSON_MAX_INDENT 0x1F +#define JSON_INDENT(n) ((n) & JSON_MAX_INDENT) +#define JSON_COMPACT 0x20 +#define JSON_ENSURE_ASCII 0x40 +#define JSON_SORT_KEYS 0x80 +#define JSON_PRESERVE_ORDER 0x100 +#define JSON_ENCODE_ANY 0x200 +#define JSON_ESCAPE_SLASH 0x400 +#define JSON_REAL_PRECISION(n) (((n) & 0x1F) << 11) +#define JSON_EMBED 0x10000 + +typedef int (*json_dump_callback_t)(const char *buffer, size_t size, void *data); + +char *json_dumps(const json_t *json, size_t flags); +size_t json_dumpb(const json_t *json, char *buffer, size_t size, size_t flags); +int json_dumpf(const json_t *json, FILE *output, size_t flags); +int json_dumpfd(const json_t *json, int output, size_t flags); +int json_dump_file(const json_t *json, const char *path, size_t flags); +int json_dump_callback(const json_t *json, json_dump_callback_t callback, void *data, size_t flags); + +/* custom memory allocation */ + +typedef void *(*json_malloc_t)(size_t); +typedef void (*json_free_t)(void *); + +void json_set_alloc_funcs(json_malloc_t malloc_fn, json_free_t free_fn); +void json_get_alloc_funcs(json_malloc_t *malloc_fn, json_free_t *free_fn); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/jansson-2.10/src/jansson_config.h b/dep/jansson-2.10/src/jansson_config.h new file mode 100644 index 00000000..f1a5ddd2 --- /dev/null +++ b/dep/jansson-2.10/src/jansson_config.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) 2010-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + * + * + * This file specifies a part of the site-specific configuration for + * Jansson, namely those things that affect the public API in + * jansson.h. + * + * The configure script copies this file to jansson_config.h and + * replaces @var@ substitutions by values that fit your system. If you + * cannot run the configure script, you can do the value substitution + * by hand. + */ + +#ifndef JANSSON_CONFIG_H +#define JANSSON_CONFIG_H + +/* If your compiler supports the inline keyword in C, JSON_INLINE is + defined to `inline', otherwise empty. In C++, the inline is always + supported. */ +#ifdef __cplusplus +#define JSON_INLINE inline +#else +#define JSON_INLINE inline +#endif + +/* If your compiler supports the `long long` type and the strtoll() + library function, JSON_INTEGER_IS_LONG_LONG is defined to 1, + otherwise to 0. */ +#define JSON_INTEGER_IS_LONG_LONG 1 + +/* If locale.h and localeconv() are available, define to 1, + otherwise to 0. */ +#define JSON_HAVE_LOCALECONV 1 + +/* Maximum recursion depth for parsing JSON input. + This limits the depth of e.g. array-within-array constructions. */ +#define JSON_PARSER_MAX_DEPTH 2048 + +#endif diff --git a/dep/jansson-2.10/src/jansson_config.h.in b/dep/jansson-2.10/src/jansson_config.h.in new file mode 100644 index 00000000..5e94762f --- /dev/null +++ b/dep/jansson-2.10/src/jansson_config.h.in @@ -0,0 +1,43 @@ +/* + * Copyright (c) 2010-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + * + * + * This file specifies a part of the site-specific configuration for + * Jansson, namely those things that affect the public API in + * jansson.h. + * + * The configure script copies this file to jansson_config.h and + * replaces @var@ substitutions by values that fit your system. If you + * cannot run the configure script, you can do the value substitution + * by hand. + */ + +#ifndef JANSSON_CONFIG_H +#define JANSSON_CONFIG_H + +/* If your compiler supports the inline keyword in C, JSON_INLINE is + defined to `inline', otherwise empty. In C++, the inline is always + supported. */ +#ifdef __cplusplus +#define JSON_INLINE inline +#else +#define JSON_INLINE @json_inline@ +#endif + +/* If your compiler supports the `long long` type and the strtoll() + library function, JSON_INTEGER_IS_LONG_LONG is defined to 1, + otherwise to 0. */ +#define JSON_INTEGER_IS_LONG_LONG @json_have_long_long@ + +/* If locale.h and localeconv() are available, define to 1, + otherwise to 0. */ +#define JSON_HAVE_LOCALECONV @json_have_localeconv@ + +/* Maximum recursion depth for parsing JSON input. + This limits the depth of e.g. array-within-array constructions. */ +#define JSON_PARSER_MAX_DEPTH 2048 + +#endif diff --git a/dep/jansson-2.10/src/jansson_private.h b/dep/jansson-2.10/src/jansson_private.h new file mode 100644 index 00000000..5ed96158 --- /dev/null +++ b/dep/jansson-2.10/src/jansson_private.h @@ -0,0 +1,109 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef JANSSON_PRIVATE_H +#define JANSSON_PRIVATE_H + +#include "jansson_private_config.h" +#include +#include "jansson.h" +#include "hashtable.h" +#include "strbuffer.h" + +#define container_of(ptr_, type_, member_) \ + ((type_ *)((char *)ptr_ - offsetof(type_, member_))) + +/* On some platforms, max() may already be defined */ +#ifndef max +#define max(a, b) ((a) > (b) ? (a) : (b)) +#endif + +/* va_copy is a C99 feature. In C89 implementations, it's sometimes + available as __va_copy. If not, memcpy() should do the trick. */ +#ifndef va_copy +#ifdef __va_copy +#define va_copy __va_copy +#else +#define va_copy(a, b) memcpy(&(a), &(b), sizeof(va_list)) +#endif +#endif + +typedef struct { + json_t json; + hashtable_t hashtable; + int visited; +} json_object_t; + +typedef struct { + json_t json; + size_t size; + size_t entries; + json_t **table; + int visited; +} json_array_t; + +typedef struct { + json_t json; + char *value; + size_t length; +} json_string_t; + +typedef struct { + json_t json; + double value; +} json_real_t; + +typedef struct { + json_t json; + json_int_t value; +} json_integer_t; + +#define json_to_object(json_) container_of(json_, json_object_t, json) +#define json_to_array(json_) container_of(json_, json_array_t, json) +#define json_to_string(json_) container_of(json_, json_string_t, json) +#define json_to_real(json_) container_of(json_, json_real_t, json) +#define json_to_integer(json_) container_of(json_, json_integer_t, json) + +/* Create a string by taking ownership of an existing buffer */ +json_t *jsonp_stringn_nocheck_own(const char *value, size_t len); + +/* Error message formatting */ +void jsonp_error_init(json_error_t *error, const char *source); +void jsonp_error_set_source(json_error_t *error, const char *source); +void jsonp_error_set(json_error_t *error, int line, int column, + size_t position, const char *msg, ...); +void jsonp_error_vset(json_error_t *error, int line, int column, + size_t position, const char *msg, va_list ap); + +/* Locale independent string<->double conversions */ +int jsonp_strtod(strbuffer_t *strbuffer, double *out); +int jsonp_dtostr(char *buffer, size_t size, double value, int prec); + +/* Wrappers for custom memory functions */ +void* jsonp_malloc(size_t size); +void jsonp_free(void *ptr); +char *jsonp_strndup(const char *str, size_t length); +char *jsonp_strdup(const char *str); +char *jsonp_strndup(const char *str, size_t len); + + +/* Windows compatibility */ +#if defined(_WIN32) || defined(WIN32) +# if defined(_MSC_VER) /* MS compiller */ +# if (_MSC_VER < 1900) && !defined(snprintf) /* snprintf not defined yet & not introduced */ +# define snprintf _snprintf +# endif +# if (_MSC_VER < 1500) && !defined(vsnprintf) /* vsnprintf not defined yet & not introduced */ +# define vsnprintf(b,c,f,a) _vsnprintf(b,c,f,a) +# endif +# else /* Other Windows compiller, old definition */ +# define snprintf _snprintf +# define vsnprintf _vsnprintf +# endif +#endif + +#endif diff --git a/dep/jansson-2.10/src/load.c b/dep/jansson-2.10/src/load.c new file mode 100644 index 00000000..c212489a --- /dev/null +++ b/dep/jansson-2.10/src/load.c @@ -0,0 +1,1153 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef _GNU_SOURCE +#define _GNU_SOURCE +#endif + +#include "jansson_private.h" + +#include +#include +#include +#include +#include +#include +#ifdef HAVE_UNISTD_H +#include +#endif + +#include "jansson.h" +#include "strbuffer.h" +#include "utf.h" + +#define STREAM_STATE_OK 0 +#define STREAM_STATE_EOF -1 +#define STREAM_STATE_ERROR -2 + +#define TOKEN_INVALID -1 +#define TOKEN_EOF 0 +#define TOKEN_STRING 256 +#define TOKEN_INTEGER 257 +#define TOKEN_REAL 258 +#define TOKEN_TRUE 259 +#define TOKEN_FALSE 260 +#define TOKEN_NULL 261 + +/* Locale independent versions of isxxx() functions */ +#define l_isupper(c) ('A' <= (c) && (c) <= 'Z') +#define l_islower(c) ('a' <= (c) && (c) <= 'z') +#define l_isalpha(c) (l_isupper(c) || l_islower(c)) +#define l_isdigit(c) ('0' <= (c) && (c) <= '9') +#define l_isxdigit(c) \ + (l_isdigit(c) || ('A' <= (c) && (c) <= 'F') || ('a' <= (c) && (c) <= 'f')) + +/* Read one byte from stream, convert to unsigned char, then int, and + return. return EOF on end of file. This corresponds to the + behaviour of fgetc(). */ +typedef int (*get_func)(void *data); + +typedef struct { + get_func get; + void *data; + char buffer[5]; + size_t buffer_pos; + int state; + int line; + int column, last_column; + size_t position; +} stream_t; + +typedef struct { + stream_t stream; + strbuffer_t saved_text; + size_t flags; + size_t depth; + int token; + union { + struct { + char *val; + size_t len; + } string; + json_int_t integer; + double real; + } value; +} lex_t; + +#define stream_to_lex(stream) container_of(stream, lex_t, stream) + + +/*** error reporting ***/ + +static void error_set(json_error_t *error, const lex_t *lex, + const char *msg, ...) +{ + va_list ap; + char msg_text[JSON_ERROR_TEXT_LENGTH]; + char msg_with_context[JSON_ERROR_TEXT_LENGTH]; + + int line = -1, col = -1; + size_t pos = 0; + const char *result = msg_text; + + if(!error) + return; + + va_start(ap, msg); + vsnprintf(msg_text, JSON_ERROR_TEXT_LENGTH, msg, ap); + msg_text[JSON_ERROR_TEXT_LENGTH - 1] = '\0'; + va_end(ap); + + if(lex) + { + const char *saved_text = strbuffer_value(&lex->saved_text); + + line = lex->stream.line; + col = lex->stream.column; + pos = lex->stream.position; + + if(saved_text && saved_text[0]) + { + if(lex->saved_text.length <= 20) { + snprintf(msg_with_context, JSON_ERROR_TEXT_LENGTH, + "%s near '%s'", msg_text, saved_text); + msg_with_context[JSON_ERROR_TEXT_LENGTH - 1] = '\0'; + result = msg_with_context; + } + } + else + { + if(lex->stream.state == STREAM_STATE_ERROR) { + /* No context for UTF-8 decoding errors */ + result = msg_text; + } + else { + snprintf(msg_with_context, JSON_ERROR_TEXT_LENGTH, + "%s near end of file", msg_text); + msg_with_context[JSON_ERROR_TEXT_LENGTH - 1] = '\0'; + result = msg_with_context; + } + } + } + + jsonp_error_set(error, line, col, pos, "%s", result); +} + + +/*** lexical analyzer ***/ + +static void +stream_init(stream_t *stream, get_func get, void *data) +{ + stream->get = get; + stream->data = data; + stream->buffer[0] = '\0'; + stream->buffer_pos = 0; + + stream->state = STREAM_STATE_OK; + stream->line = 1; + stream->column = 0; + stream->position = 0; +} + +static int stream_get(stream_t *stream, json_error_t *error) +{ + int c; + + if(stream->state != STREAM_STATE_OK) + return stream->state; + + if(!stream->buffer[stream->buffer_pos]) + { + c = stream->get(stream->data); + if(c == EOF) { + stream->state = STREAM_STATE_EOF; + return STREAM_STATE_EOF; + } + + stream->buffer[0] = c; + stream->buffer_pos = 0; + + if(0x80 <= c && c <= 0xFF) + { + /* multi-byte UTF-8 sequence */ + size_t i, count; + + count = utf8_check_first(c); + if(!count) + goto out; + + assert(count >= 2); + + for(i = 1; i < count; i++) + stream->buffer[i] = stream->get(stream->data); + + if(!utf8_check_full(stream->buffer, count, NULL)) + goto out; + + stream->buffer[count] = '\0'; + } + else + stream->buffer[1] = '\0'; + } + + c = stream->buffer[stream->buffer_pos++]; + + stream->position++; + if(c == '\n') { + stream->line++; + stream->last_column = stream->column; + stream->column = 0; + } + else if(utf8_check_first(c)) { + /* track the Unicode character column, so increment only if + this is the first character of a UTF-8 sequence */ + stream->column++; + } + + return c; + +out: + stream->state = STREAM_STATE_ERROR; + error_set(error, stream_to_lex(stream), "unable to decode byte 0x%x", c); + return STREAM_STATE_ERROR; +} + +static void stream_unget(stream_t *stream, int c) +{ + if(c == STREAM_STATE_EOF || c == STREAM_STATE_ERROR) + return; + + stream->position--; + if(c == '\n') { + stream->line--; + stream->column = stream->last_column; + } + else if(utf8_check_first(c)) + stream->column--; + + assert(stream->buffer_pos > 0); + stream->buffer_pos--; + assert(stream->buffer[stream->buffer_pos] == c); +} + + +static int lex_get(lex_t *lex, json_error_t *error) +{ + return stream_get(&lex->stream, error); +} + +static void lex_save(lex_t *lex, int c) +{ + strbuffer_append_byte(&lex->saved_text, c); +} + +static int lex_get_save(lex_t *lex, json_error_t *error) +{ + int c = stream_get(&lex->stream, error); + if(c != STREAM_STATE_EOF && c != STREAM_STATE_ERROR) + lex_save(lex, c); + return c; +} + +static void lex_unget(lex_t *lex, int c) +{ + stream_unget(&lex->stream, c); +} + +static void lex_unget_unsave(lex_t *lex, int c) +{ + if(c != STREAM_STATE_EOF && c != STREAM_STATE_ERROR) { + /* Since we treat warnings as errors, when assertions are turned + * off the "d" variable would be set but never used. Which is + * treated as an error by GCC. + */ + #ifndef NDEBUG + char d; + #endif + stream_unget(&lex->stream, c); + #ifndef NDEBUG + d = + #endif + strbuffer_pop(&lex->saved_text); + assert(c == d); + } +} + +static void lex_save_cached(lex_t *lex) +{ + while(lex->stream.buffer[lex->stream.buffer_pos] != '\0') + { + lex_save(lex, lex->stream.buffer[lex->stream.buffer_pos]); + lex->stream.buffer_pos++; + lex->stream.position++; + } +} + +static void lex_free_string(lex_t *lex) +{ + jsonp_free(lex->value.string.val); + lex->value.string.val = NULL; + lex->value.string.len = 0; +} + +/* assumes that str points to 'u' plus at least 4 valid hex digits */ +static int32_t decode_unicode_escape(const char *str) +{ + int i; + int32_t value = 0; + + assert(str[0] == 'u'); + + for(i = 1; i <= 4; i++) { + char c = str[i]; + value <<= 4; + if(l_isdigit(c)) + value += c - '0'; + else if(l_islower(c)) + value += c - 'a' + 10; + else if(l_isupper(c)) + value += c - 'A' + 10; + else + return -1; + } + + return value; +} + +static void lex_scan_string(lex_t *lex, json_error_t *error) +{ + int c; + const char *p; + char *t; + int i; + + lex->value.string.val = NULL; + lex->token = TOKEN_INVALID; + + c = lex_get_save(lex, error); + + while(c != '"') { + if(c == STREAM_STATE_ERROR) + goto out; + + else if(c == STREAM_STATE_EOF) { + error_set(error, lex, "premature end of input"); + goto out; + } + + else if(0 <= c && c <= 0x1F) { + /* control character */ + lex_unget_unsave(lex, c); + if(c == '\n') + error_set(error, lex, "unexpected newline"); + else + error_set(error, lex, "control character 0x%x", c); + goto out; + } + + else if(c == '\\') { + c = lex_get_save(lex, error); + if(c == 'u') { + c = lex_get_save(lex, error); + for(i = 0; i < 4; i++) { + if(!l_isxdigit(c)) { + error_set(error, lex, "invalid escape"); + goto out; + } + c = lex_get_save(lex, error); + } + } + else if(c == '"' || c == '\\' || c == '/' || c == 'b' || + c == 'f' || c == 'n' || c == 'r' || c == 't') + c = lex_get_save(lex, error); + else { + error_set(error, lex, "invalid escape"); + goto out; + } + } + else + c = lex_get_save(lex, error); + } + + /* the actual value is at most of the same length as the source + string, because: + - shortcut escapes (e.g. "\t") (length 2) are converted to 1 byte + - a single \uXXXX escape (length 6) is converted to at most 3 bytes + - two \uXXXX escapes (length 12) forming an UTF-16 surrogate pair + are converted to 4 bytes + */ + t = jsonp_malloc(lex->saved_text.length + 1); + if(!t) { + /* this is not very nice, since TOKEN_INVALID is returned */ + goto out; + } + lex->value.string.val = t; + + /* + 1 to skip the " */ + p = strbuffer_value(&lex->saved_text) + 1; + + while(*p != '"') { + if(*p == '\\') { + p++; + if(*p == 'u') { + size_t length; + int32_t value; + + value = decode_unicode_escape(p); + if(value < 0) { + error_set(error, lex, "invalid Unicode escape '%.6s'", p - 1); + goto out; + } + p += 5; + + if(0xD800 <= value && value <= 0xDBFF) { + /* surrogate pair */ + if(*p == '\\' && *(p + 1) == 'u') { + int32_t value2 = decode_unicode_escape(++p); + if(value2 < 0) { + error_set(error, lex, "invalid Unicode escape '%.6s'", p - 1); + goto out; + } + p += 5; + + if(0xDC00 <= value2 && value2 <= 0xDFFF) { + /* valid second surrogate */ + value = + ((value - 0xD800) << 10) + + (value2 - 0xDC00) + + 0x10000; + } + else { + /* invalid second surrogate */ + error_set(error, lex, + "invalid Unicode '\\u%04X\\u%04X'", + value, value2); + goto out; + } + } + else { + /* no second surrogate */ + error_set(error, lex, "invalid Unicode '\\u%04X'", + value); + goto out; + } + } + else if(0xDC00 <= value && value <= 0xDFFF) { + error_set(error, lex, "invalid Unicode '\\u%04X'", value); + goto out; + } + + if(utf8_encode(value, t, &length)) + assert(0); + t += length; + } + else { + switch(*p) { + case '"': case '\\': case '/': + *t = *p; break; + case 'b': *t = '\b'; break; + case 'f': *t = '\f'; break; + case 'n': *t = '\n'; break; + case 'r': *t = '\r'; break; + case 't': *t = '\t'; break; + default: assert(0); + } + t++; + p++; + } + } + else + *(t++) = *(p++); + } + *t = '\0'; + lex->value.string.len = t - lex->value.string.val; + lex->token = TOKEN_STRING; + return; + +out: + lex_free_string(lex); +} + +#ifndef JANSSON_USING_CMAKE /* disabled if using cmake */ +#if JSON_INTEGER_IS_LONG_LONG +#ifdef _MSC_VER /* Microsoft Visual Studio */ +#define json_strtoint _strtoi64 +#else +#define json_strtoint strtoll +#endif +#else +#define json_strtoint strtol +#endif +#endif + +static int lex_scan_number(lex_t *lex, int c, json_error_t *error) +{ + const char *saved_text; + char *end; + double doubleval; + + lex->token = TOKEN_INVALID; + + if(c == '-') + c = lex_get_save(lex, error); + + if(c == '0') { + c = lex_get_save(lex, error); + if(l_isdigit(c)) { + lex_unget_unsave(lex, c); + goto out; + } + } + else if(l_isdigit(c)) { + do + c = lex_get_save(lex, error); + while(l_isdigit(c)); + } + else { + lex_unget_unsave(lex, c); + goto out; + } + + if(!(lex->flags & JSON_DECODE_INT_AS_REAL) && + c != '.' && c != 'E' && c != 'e') + { + json_int_t intval; + + lex_unget_unsave(lex, c); + + saved_text = strbuffer_value(&lex->saved_text); + + errno = 0; + intval = json_strtoint(saved_text, &end, 10); + if(errno == ERANGE) { + if(intval < 0) + error_set(error, lex, "too big negative integer"); + else + error_set(error, lex, "too big integer"); + goto out; + } + + assert(end == saved_text + lex->saved_text.length); + + lex->token = TOKEN_INTEGER; + lex->value.integer = intval; + return 0; + } + + if(c == '.') { + c = lex_get(lex, error); + if(!l_isdigit(c)) { + lex_unget(lex, c); + goto out; + } + lex_save(lex, c); + + do + c = lex_get_save(lex, error); + while(l_isdigit(c)); + } + + if(c == 'E' || c == 'e') { + c = lex_get_save(lex, error); + if(c == '+' || c == '-') + c = lex_get_save(lex, error); + + if(!l_isdigit(c)) { + lex_unget_unsave(lex, c); + goto out; + } + + do + c = lex_get_save(lex, error); + while(l_isdigit(c)); + } + + lex_unget_unsave(lex, c); + + if(jsonp_strtod(&lex->saved_text, &doubleval)) { + error_set(error, lex, "real number overflow"); + goto out; + } + + lex->token = TOKEN_REAL; + lex->value.real = doubleval; + return 0; + +out: + return -1; +} + +static int lex_scan(lex_t *lex, json_error_t *error) +{ + int c; + + strbuffer_clear(&lex->saved_text); + + if(lex->token == TOKEN_STRING) + lex_free_string(lex); + + do + c = lex_get(lex, error); + while(c == ' ' || c == '\t' || c == '\n' || c == '\r'); + + if(c == STREAM_STATE_EOF) { + lex->token = TOKEN_EOF; + goto out; + } + + if(c == STREAM_STATE_ERROR) { + lex->token = TOKEN_INVALID; + goto out; + } + + lex_save(lex, c); + + if(c == '{' || c == '}' || c == '[' || c == ']' || c == ':' || c == ',') + lex->token = c; + + else if(c == '"') + lex_scan_string(lex, error); + + else if(l_isdigit(c) || c == '-') { + if(lex_scan_number(lex, c, error)) + goto out; + } + + else if(l_isalpha(c)) { + /* eat up the whole identifier for clearer error messages */ + const char *saved_text; + + do + c = lex_get_save(lex, error); + while(l_isalpha(c)); + lex_unget_unsave(lex, c); + + saved_text = strbuffer_value(&lex->saved_text); + + if(strcmp(saved_text, "true") == 0) + lex->token = TOKEN_TRUE; + else if(strcmp(saved_text, "false") == 0) + lex->token = TOKEN_FALSE; + else if(strcmp(saved_text, "null") == 0) + lex->token = TOKEN_NULL; + else + lex->token = TOKEN_INVALID; + } + + else { + /* save the rest of the input UTF-8 sequence to get an error + message of valid UTF-8 */ + lex_save_cached(lex); + lex->token = TOKEN_INVALID; + } + +out: + return lex->token; +} + +static char *lex_steal_string(lex_t *lex, size_t *out_len) +{ + char *result = NULL; + if(lex->token == TOKEN_STRING) { + result = lex->value.string.val; + *out_len = lex->value.string.len; + lex->value.string.val = NULL; + lex->value.string.len = 0; + } + return result; +} + +static int lex_init(lex_t *lex, get_func get, size_t flags, void *data) +{ + stream_init(&lex->stream, get, data); + if(strbuffer_init(&lex->saved_text)) + return -1; + + lex->flags = flags; + lex->token = TOKEN_INVALID; + return 0; +} + +static void lex_close(lex_t *lex) +{ + if(lex->token == TOKEN_STRING) + lex_free_string(lex); + strbuffer_close(&lex->saved_text); +} + + +/*** parser ***/ + +static json_t *parse_value(lex_t *lex, size_t flags, json_error_t *error); + +static json_t *parse_object(lex_t *lex, size_t flags, json_error_t *error) +{ + json_t *object = json_object(); + if(!object) + return NULL; + + lex_scan(lex, error); + if(lex->token == '}') + return object; + + while(1) { + char *key; + size_t len; + json_t *value; + + if(lex->token != TOKEN_STRING) { + error_set(error, lex, "string or '}' expected"); + goto error; + } + + key = lex_steal_string(lex, &len); + if(!key) + return NULL; + if (memchr(key, '\0', len)) { + jsonp_free(key); + error_set(error, lex, "NUL byte in object key not supported"); + goto error; + } + + if(flags & JSON_REJECT_DUPLICATES) { + if(json_object_get(object, key)) { + jsonp_free(key); + error_set(error, lex, "duplicate object key"); + goto error; + } + } + + lex_scan(lex, error); + if(lex->token != ':') { + jsonp_free(key); + error_set(error, lex, "':' expected"); + goto error; + } + + lex_scan(lex, error); + value = parse_value(lex, flags, error); + if(!value) { + jsonp_free(key); + goto error; + } + + if(json_object_set_nocheck(object, key, value)) { + jsonp_free(key); + json_decref(value); + goto error; + } + + json_decref(value); + jsonp_free(key); + + lex_scan(lex, error); + if(lex->token != ',') + break; + + lex_scan(lex, error); + } + + if(lex->token != '}') { + error_set(error, lex, "'}' expected"); + goto error; + } + + return object; + +error: + json_decref(object); + return NULL; +} + +static json_t *parse_array(lex_t *lex, size_t flags, json_error_t *error) +{ + json_t *array = json_array(); + if(!array) + return NULL; + + lex_scan(lex, error); + if(lex->token == ']') + return array; + + while(lex->token) { + json_t *elem = parse_value(lex, flags, error); + if(!elem) + goto error; + + if(json_array_append(array, elem)) { + json_decref(elem); + goto error; + } + json_decref(elem); + + lex_scan(lex, error); + if(lex->token != ',') + break; + + lex_scan(lex, error); + } + + if(lex->token != ']') { + error_set(error, lex, "']' expected"); + goto error; + } + + return array; + +error: + json_decref(array); + return NULL; +} + +static json_t *parse_value(lex_t *lex, size_t flags, json_error_t *error) +{ + json_t *json; + + lex->depth++; + if(lex->depth > JSON_PARSER_MAX_DEPTH) { + error_set(error, lex, "maximum parsing depth reached"); + return NULL; + } + + switch(lex->token) { + case TOKEN_STRING: { + const char *value = lex->value.string.val; + size_t len = lex->value.string.len; + + if(!(flags & JSON_ALLOW_NUL)) { + if(memchr(value, '\0', len)) { + error_set(error, lex, "\\u0000 is not allowed without JSON_ALLOW_NUL"); + return NULL; + } + } + + json = jsonp_stringn_nocheck_own(value, len); + if(json) { + lex->value.string.val = NULL; + lex->value.string.len = 0; + } + break; + } + + case TOKEN_INTEGER: { + json = json_integer(lex->value.integer); + break; + } + + case TOKEN_REAL: { + json = json_real(lex->value.real); + break; + } + + case TOKEN_TRUE: + json = json_true(); + break; + + case TOKEN_FALSE: + json = json_false(); + break; + + case TOKEN_NULL: + json = json_null(); + break; + + case '{': + json = parse_object(lex, flags, error); + break; + + case '[': + json = parse_array(lex, flags, error); + break; + + case TOKEN_INVALID: + error_set(error, lex, "invalid token"); + return NULL; + + default: + error_set(error, lex, "unexpected token"); + return NULL; + } + + if(!json) + return NULL; + + lex->depth--; + return json; +} + +static json_t *parse_json(lex_t *lex, size_t flags, json_error_t *error) +{ + json_t *result; + + lex->depth = 0; + + lex_scan(lex, error); + if(!(flags & JSON_DECODE_ANY)) { + if(lex->token != '[' && lex->token != '{') { + error_set(error, lex, "'[' or '{' expected"); + return NULL; + } + } + + result = parse_value(lex, flags, error); + if(!result) + return NULL; + + if(!(flags & JSON_DISABLE_EOF_CHECK)) { + lex_scan(lex, error); + if(lex->token != TOKEN_EOF) { + error_set(error, lex, "end of file expected"); + json_decref(result); + return NULL; + } + } + + if(error) { + /* Save the position even though there was no error */ + error->position = (int)lex->stream.position; + } + + return result; +} + +typedef struct +{ + const char *data; + size_t pos; +} string_data_t; + +static int string_get(void *data) +{ + char c; + string_data_t *stream = (string_data_t *)data; + c = stream->data[stream->pos]; + if(c == '\0') + return EOF; + else + { + stream->pos++; + return (unsigned char)c; + } +} + +json_t *json_loads(const char *string, size_t flags, json_error_t *error) +{ + lex_t lex; + json_t *result; + string_data_t stream_data; + + jsonp_error_init(error, ""); + + if (string == NULL) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + stream_data.data = string; + stream_data.pos = 0; + + if(lex_init(&lex, string_get, flags, (void *)&stream_data)) + return NULL; + + result = parse_json(&lex, flags, error); + + lex_close(&lex); + return result; +} + +typedef struct +{ + const char *data; + size_t len; + size_t pos; +} buffer_data_t; + +static int buffer_get(void *data) +{ + char c; + buffer_data_t *stream = data; + if(stream->pos >= stream->len) + return EOF; + + c = stream->data[stream->pos]; + stream->pos++; + return (unsigned char)c; +} + +json_t *json_loadb(const char *buffer, size_t buflen, size_t flags, json_error_t *error) +{ + lex_t lex; + json_t *result; + buffer_data_t stream_data; + + jsonp_error_init(error, ""); + + if (buffer == NULL) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + stream_data.data = buffer; + stream_data.pos = 0; + stream_data.len = buflen; + + if(lex_init(&lex, buffer_get, flags, (void *)&stream_data)) + return NULL; + + result = parse_json(&lex, flags, error); + + lex_close(&lex); + return result; +} + +json_t *json_loadf(FILE *input, size_t flags, json_error_t *error) +{ + lex_t lex; + const char *source; + json_t *result; + + if(input == stdin) + source = ""; + else + source = ""; + + jsonp_error_init(error, source); + + if (input == NULL) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + if(lex_init(&lex, (get_func)fgetc, flags, input)) + return NULL; + + result = parse_json(&lex, flags, error); + + lex_close(&lex); + return result; +} + +static int fd_get_func(int *fd) +{ + uint8_t c; +#ifdef HAVE_UNISTD_H + if (read(*fd, &c, 1) == 1) + return c; +#endif + return EOF; +} + +json_t *json_loadfd(int input, size_t flags, json_error_t *error) +{ + lex_t lex; + const char *source; + json_t *result; + +#ifdef HAVE_UNISTD_H + if(input == STDIN_FILENO) + source = ""; + else +#endif + source = ""; + + jsonp_error_init(error, source); + + if (input < 0) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + if(lex_init(&lex, (get_func)fd_get_func, flags, &input)) + return NULL; + + result = parse_json(&lex, flags, error); + + lex_close(&lex); + return result; +} + +json_t *json_load_file(const char *path, size_t flags, json_error_t *error) +{ + json_t *result; + FILE *fp; + + jsonp_error_init(error, path); + + if (path == NULL) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + fp = fopen(path, "rb"); + if(!fp) + { + error_set(error, NULL, "unable to open %s: %s", + path, strerror(errno)); + return NULL; + } + + result = json_loadf(fp, flags, error); + + fclose(fp); + return result; +} + +#define MAX_BUF_LEN 1024 + +typedef struct +{ + char data[MAX_BUF_LEN]; + size_t len; + size_t pos; + json_load_callback_t callback; + void *arg; +} callback_data_t; + +static int callback_get(void *data) +{ + char c; + callback_data_t *stream = data; + + if(stream->pos >= stream->len) { + stream->pos = 0; + stream->len = stream->callback(stream->data, MAX_BUF_LEN, stream->arg); + if(stream->len == 0 || stream->len == (size_t)-1) + return EOF; + } + + c = stream->data[stream->pos]; + stream->pos++; + return (unsigned char)c; +} + +json_t *json_load_callback(json_load_callback_t callback, void *arg, size_t flags, json_error_t *error) +{ + lex_t lex; + json_t *result; + + callback_data_t stream_data; + + memset(&stream_data, 0, sizeof(stream_data)); + stream_data.callback = callback; + stream_data.arg = arg; + + jsonp_error_init(error, ""); + + if (callback == NULL) { + error_set(error, NULL, "wrong arguments"); + return NULL; + } + + if(lex_init(&lex, (get_func)callback_get, flags, &stream_data)) + return NULL; + + result = parse_json(&lex, flags, error); + + lex_close(&lex); + return result; +} diff --git a/dep/jansson-2.10/src/lookup3.h b/dep/jansson-2.10/src/lookup3.h new file mode 100644 index 00000000..522a41ae --- /dev/null +++ b/dep/jansson-2.10/src/lookup3.h @@ -0,0 +1,381 @@ +/* +------------------------------------------------------------------------------- +lookup3.c, by Bob Jenkins, May 2006, Public Domain. + +These are functions for producing 32-bit hashes for hash table lookup. +hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final() +are externally useful functions. Routines to test the hash are included +if SELF_TEST is defined. You can use this free for any purpose. It's in +the public domain. It has no warranty. + +You probably want to use hashlittle(). hashlittle() and hashbig() +hash byte arrays. hashlittle() is is faster than hashbig() on +little-endian machines. Intel and AMD are little-endian machines. +On second thought, you probably want hashlittle2(), which is identical to +hashlittle() except it returns two 32-bit hashes for the price of one. +You could implement hashbig2() if you wanted but I haven't bothered here. + +If you want to find a hash of, say, exactly 7 integers, do + a = i1; b = i2; c = i3; + mix(a,b,c); + a += i4; b += i5; c += i6; + mix(a,b,c); + a += i7; + final(a,b,c); +then use c as the hash value. If you have a variable length array of +4-byte integers to hash, use hashword(). If you have a byte array (like +a character string), use hashlittle(). If you have several byte arrays, or +a mix of things, see the comments above hashlittle(). + +Why is this so big? I read 12 bytes at a time into 3 4-byte integers, +then mix those integers. This is fast (you can do a lot more thorough +mixing with 12*3 instructions on 3 integers than you can with 3 instructions +on 1 byte), but shoehorning those bytes into integers efficiently is messy. +------------------------------------------------------------------------------- +*/ + +#include + +#ifdef HAVE_CONFIG_H +#include +#endif + +#ifdef HAVE_STDINT_H +#include /* defines uint32_t etc */ +#endif + +#ifdef HAVE_SYS_PARAM_H +#include /* attempt to define endianness */ +#endif + +#ifdef HAVE_ENDIAN_H +# include /* attempt to define endianness */ +#endif + +/* + * My best guess at if you are big-endian or little-endian. This may + * need adjustment. + */ +#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \ + __BYTE_ORDER == __LITTLE_ENDIAN) || \ + (defined(i386) || defined(__i386__) || defined(__i486__) || \ + defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL)) +# define HASH_LITTLE_ENDIAN 1 +# define HASH_BIG_ENDIAN 0 +#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \ + __BYTE_ORDER == __BIG_ENDIAN) || \ + (defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel)) +# define HASH_LITTLE_ENDIAN 0 +# define HASH_BIG_ENDIAN 1 +#else +# define HASH_LITTLE_ENDIAN 0 +# define HASH_BIG_ENDIAN 0 +#endif + +#define hashsize(n) ((uint32_t)1<<(n)) +#define hashmask(n) (hashsize(n)-1) +#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) + +/* +------------------------------------------------------------------------------- +mix -- mix 3 32-bit values reversibly. + +This is reversible, so any information in (a,b,c) before mix() is +still in (a,b,c) after mix(). + +If four pairs of (a,b,c) inputs are run through mix(), or through +mix() in reverse, there are at least 32 bits of the output that +are sometimes the same for one pair and different for another pair. +This was tested for: +* pairs that differed by one bit, by two bits, in any combination + of top bits of (a,b,c), or in any combination of bottom bits of + (a,b,c). +* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed + the output delta to a Gray code (a^(a>>1)) so a string of 1's (as + is commonly produced by subtraction) look like a single 1-bit + difference. +* the base values were pseudorandom, all zero but one bit set, or + all zero plus a counter that starts at zero. + +Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that +satisfy this are + 4 6 8 16 19 4 + 9 15 3 18 27 15 + 14 9 3 7 17 3 +Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing +for "differ" defined as + with a one-bit base and a two-bit delta. I +used http://burtleburtle.net/bob/hash/avalanche.html to choose +the operations, constants, and arrangements of the variables. + +This does not achieve avalanche. There are input bits of (a,b,c) +that fail to affect some output bits of (a,b,c), especially of a. The +most thoroughly mixed value is c, but it doesn't really even achieve +avalanche in c. + +This allows some parallelism. Read-after-writes are good at doubling +the number of bits affected, so the goal of mixing pulls in the opposite +direction as the goal of parallelism. I did what I could. Rotates +seem to cost as much as shifts on every machine I could lay my hands +on, and rotates are much kinder to the top and bottom bits, so I used +rotates. +------------------------------------------------------------------------------- +*/ +#define mix(a,b,c) \ +{ \ + a -= c; a ^= rot(c, 4); c += b; \ + b -= a; b ^= rot(a, 6); a += c; \ + c -= b; c ^= rot(b, 8); b += a; \ + a -= c; a ^= rot(c,16); c += b; \ + b -= a; b ^= rot(a,19); a += c; \ + c -= b; c ^= rot(b, 4); b += a; \ +} + +/* +------------------------------------------------------------------------------- +final -- final mixing of 3 32-bit values (a,b,c) into c + +Pairs of (a,b,c) values differing in only a few bits will usually +produce values of c that look totally different. This was tested for +* pairs that differed by one bit, by two bits, in any combination + of top bits of (a,b,c), or in any combination of bottom bits of + (a,b,c). +* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed + the output delta to a Gray code (a^(a>>1)) so a string of 1's (as + is commonly produced by subtraction) look like a single 1-bit + difference. +* the base values were pseudorandom, all zero but one bit set, or + all zero plus a counter that starts at zero. + +These constants passed: + 14 11 25 16 4 14 24 + 12 14 25 16 4 14 24 +and these came close: + 4 8 15 26 3 22 24 + 10 8 15 26 3 22 24 + 11 8 15 26 3 22 24 +------------------------------------------------------------------------------- +*/ +#define final(a,b,c) \ +{ \ + c ^= b; c -= rot(b,14); \ + a ^= c; a -= rot(c,11); \ + b ^= a; b -= rot(a,25); \ + c ^= b; c -= rot(b,16); \ + a ^= c; a -= rot(c,4); \ + b ^= a; b -= rot(a,14); \ + c ^= b; c -= rot(b,24); \ +} + +/* +------------------------------------------------------------------------------- +hashlittle() -- hash a variable-length key into a 32-bit value + k : the key (the unaligned variable-length array of bytes) + length : the length of the key, counting by bytes + initval : can be any 4-byte value +Returns a 32-bit value. Every bit of the key affects every bit of +the return value. Two keys differing by one or two bits will have +totally different hash values. + +The best hash table sizes are powers of 2. There is no need to do +mod a prime (mod is sooo slow!). If you need less than 32 bits, +use a bitmask. For example, if you need only 10 bits, do + h = (h & hashmask(10)); +In which case, the hash table should have hashsize(10) elements. + +If you are hashing n strings (uint8_t **)k, do it like this: + for (i=0, h=0; i 12) + { + a += k[0]; + b += k[1]; + c += k[2]; + mix(a,b,c); + length -= 12; + k += 3; + } + + /*----------------------------- handle the last (probably partial) block */ + /* + * "k[2]&0xffffff" actually reads beyond the end of the string, but + * then masks off the part it's not allowed to read. Because the + * string is aligned, the masked-off tail is in the same word as the + * rest of the string. Every machine with memory protection I've seen + * does it on word boundaries, so is OK with this. But VALGRIND will + * still catch it and complain. The masking trick does make the hash + * noticably faster for short strings (like English words). + */ +#ifndef NO_MASKING_TRICK + + switch(length) + { + case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; + case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break; + case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break; + case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break; + case 8 : b+=k[1]; a+=k[0]; break; + case 7 : b+=k[1]&0xffffff; a+=k[0]; break; + case 6 : b+=k[1]&0xffff; a+=k[0]; break; + case 5 : b+=k[1]&0xff; a+=k[0]; break; + case 4 : a+=k[0]; break; + case 3 : a+=k[0]&0xffffff; break; + case 2 : a+=k[0]&0xffff; break; + case 1 : a+=k[0]&0xff; break; + case 0 : return c; /* zero length strings require no mixing */ + } + +#else /* make valgrind happy */ + + k8 = (const uint8_t *)k; + switch(length) + { + case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; + case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ + case 10: c+=((uint32_t)k8[9])<<8; /* fall through */ + case 9 : c+=k8[8]; /* fall through */ + case 8 : b+=k[1]; a+=k[0]; break; + case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ + case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */ + case 5 : b+=k8[4]; /* fall through */ + case 4 : a+=k[0]; break; + case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ + case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */ + case 1 : a+=k8[0]; break; + case 0 : return c; + } + +#endif /* !valgrind */ + + } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) { + const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */ + const uint8_t *k8; + + /*--------------- all but last block: aligned reads and different mixing */ + while (length > 12) + { + a += k[0] + (((uint32_t)k[1])<<16); + b += k[2] + (((uint32_t)k[3])<<16); + c += k[4] + (((uint32_t)k[5])<<16); + mix(a,b,c); + length -= 12; + k += 6; + } + + /*----------------------------- handle the last (probably partial) block */ + k8 = (const uint8_t *)k; + switch(length) + { + case 12: c+=k[4]+(((uint32_t)k[5])<<16); + b+=k[2]+(((uint32_t)k[3])<<16); + a+=k[0]+(((uint32_t)k[1])<<16); + break; + case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ + case 10: c+=k[4]; + b+=k[2]+(((uint32_t)k[3])<<16); + a+=k[0]+(((uint32_t)k[1])<<16); + break; + case 9 : c+=k8[8]; /* fall through */ + case 8 : b+=k[2]+(((uint32_t)k[3])<<16); + a+=k[0]+(((uint32_t)k[1])<<16); + break; + case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ + case 6 : b+=k[2]; + a+=k[0]+(((uint32_t)k[1])<<16); + break; + case 5 : b+=k8[4]; /* fall through */ + case 4 : a+=k[0]+(((uint32_t)k[1])<<16); + break; + case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ + case 2 : a+=k[0]; + break; + case 1 : a+=k8[0]; + break; + case 0 : return c; /* zero length requires no mixing */ + } + + } else { /* need to read the key one byte at a time */ + const uint8_t *k = (const uint8_t *)key; + + /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ + while (length > 12) + { + a += k[0]; + a += ((uint32_t)k[1])<<8; + a += ((uint32_t)k[2])<<16; + a += ((uint32_t)k[3])<<24; + b += k[4]; + b += ((uint32_t)k[5])<<8; + b += ((uint32_t)k[6])<<16; + b += ((uint32_t)k[7])<<24; + c += k[8]; + c += ((uint32_t)k[9])<<8; + c += ((uint32_t)k[10])<<16; + c += ((uint32_t)k[11])<<24; + mix(a,b,c); + length -= 12; + k += 12; + } + + /*-------------------------------- last block: affect all 32 bits of (c) */ + switch(length) /* all the case statements fall through */ + { + case 12: c+=((uint32_t)k[11])<<24; + case 11: c+=((uint32_t)k[10])<<16; + case 10: c+=((uint32_t)k[9])<<8; + case 9 : c+=k[8]; + case 8 : b+=((uint32_t)k[7])<<24; + case 7 : b+=((uint32_t)k[6])<<16; + case 6 : b+=((uint32_t)k[5])<<8; + case 5 : b+=k[4]; + case 4 : a+=((uint32_t)k[3])<<24; + case 3 : a+=((uint32_t)k[2])<<16; + case 2 : a+=((uint32_t)k[1])<<8; + case 1 : a+=k[0]; + break; + case 0 : return c; + } + } + + final(a,b,c); + return c; +} diff --git a/dep/jansson-2.10/src/memory.c b/dep/jansson-2.10/src/memory.c new file mode 100644 index 00000000..a2be5d23 --- /dev/null +++ b/dep/jansson-2.10/src/memory.c @@ -0,0 +1,69 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * Copyright (c) 2011-2012 Basile Starynkevitch + * + * Jansson is free software; you can redistribute it and/or modify it + * under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include + +#include "jansson.h" +#include "jansson_private.h" + +/* C89 allows these to be macros */ +#undef malloc +#undef free + +/* memory function pointers */ +static json_malloc_t do_malloc = malloc; +static json_free_t do_free = free; + +void *jsonp_malloc(size_t size) +{ + if(!size) + return NULL; + + return (*do_malloc)(size); +} + +void jsonp_free(void *ptr) +{ + if(!ptr) + return; + + (*do_free)(ptr); +} + +char *jsonp_strdup(const char *str) +{ + return jsonp_strndup(str, strlen(str)); +} + +char *jsonp_strndup(const char *str, size_t len) +{ + char *new_str; + + new_str = jsonp_malloc(len + 1); + if(!new_str) + return NULL; + + memcpy(new_str, str, len); + new_str[len] = '\0'; + return new_str; +} + +void json_set_alloc_funcs(json_malloc_t malloc_fn, json_free_t free_fn) +{ + do_malloc = malloc_fn; + do_free = free_fn; +} + +void json_get_alloc_funcs(json_malloc_t *malloc_fn, json_free_t *free_fn) +{ + if (malloc_fn) + *malloc_fn = do_malloc; + if (free_fn) + *free_fn = do_free; +} diff --git a/dep/jansson-2.10/src/pack_unpack.c b/dep/jansson-2.10/src/pack_unpack.c new file mode 100644 index 00000000..2a2da353 --- /dev/null +++ b/dep/jansson-2.10/src/pack_unpack.c @@ -0,0 +1,871 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * Copyright (c) 2011-2012 Graeme Smecher + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include "jansson.h" +#include "jansson_private.h" +#include "utf.h" + +typedef struct { + int line; + int column; + size_t pos; + char token; +} token_t; + +typedef struct { + const char *start; + const char *fmt; + token_t prev_token; + token_t token; + token_t next_token; + json_error_t *error; + size_t flags; + int line; + int column; + size_t pos; +} scanner_t; + +#define token(scanner) ((scanner)->token.token) + +static const char * const type_names[] = { + "object", + "array", + "string", + "integer", + "real", + "true", + "false", + "null" +}; + +#define type_name(x) type_names[json_typeof(x)] + +static const char unpack_value_starters[] = "{[siIbfFOon"; + +static void scanner_init(scanner_t *s, json_error_t *error, + size_t flags, const char *fmt) +{ + s->error = error; + s->flags = flags; + s->fmt = s->start = fmt; + memset(&s->prev_token, 0, sizeof(token_t)); + memset(&s->token, 0, sizeof(token_t)); + memset(&s->next_token, 0, sizeof(token_t)); + s->line = 1; + s->column = 0; + s->pos = 0; +} + +static void next_token(scanner_t *s) +{ + const char *t; + s->prev_token = s->token; + + if(s->next_token.line) { + s->token = s->next_token; + s->next_token.line = 0; + return; + } + + t = s->fmt; + s->column++; + s->pos++; + + /* skip space and ignored chars */ + while(*t == ' ' || *t == '\t' || *t == '\n' || *t == ',' || *t == ':') { + if(*t == '\n') { + s->line++; + s->column = 1; + } + else + s->column++; + + s->pos++; + t++; + } + + s->token.token = *t; + s->token.line = s->line; + s->token.column = s->column; + s->token.pos = s->pos; + + t++; + s->fmt = t; +} + +static void prev_token(scanner_t *s) +{ + s->next_token = s->token; + s->token = s->prev_token; +} + +static void set_error(scanner_t *s, const char *source, const char *fmt, ...) +{ + va_list ap; + va_start(ap, fmt); + + jsonp_error_vset(s->error, s->token.line, s->token.column, s->token.pos, + fmt, ap); + + jsonp_error_set_source(s->error, source); + + va_end(ap); +} + +static json_t *pack(scanner_t *s, va_list *ap); + + +/* ours will be set to 1 if jsonp_free() must be called for the result + afterwards */ +static char *read_string(scanner_t *s, va_list *ap, + const char *purpose, size_t *out_len, int *ours) +{ + char t; + strbuffer_t strbuff; + const char *str; + size_t length; + + next_token(s); + t = token(s); + prev_token(s); + + if(t != '#' && t != '%' && t != '+') { + /* Optimize the simple case */ + str = va_arg(*ap, const char *); + + if(!str) { + set_error(s, "", "NULL string argument"); + return NULL; + } + + length = strlen(str); + + if(!utf8_check_string(str, length)) { + set_error(s, "", "Invalid UTF-8 %s", purpose); + return NULL; + } + + *out_len = length; + *ours = 0; + return (char *)str; + } + + strbuffer_init(&strbuff); + + while(1) { + str = va_arg(*ap, const char *); + if(!str) { + set_error(s, "", "NULL string argument"); + strbuffer_close(&strbuff); + return NULL; + } + + next_token(s); + + if(token(s) == '#') { + length = va_arg(*ap, int); + } + else if(token(s) == '%') { + length = va_arg(*ap, size_t); + } + else { + prev_token(s); + length = strlen(str); + } + + if(strbuffer_append_bytes(&strbuff, str, length) == -1) { + set_error(s, "", "Out of memory"); + strbuffer_close(&strbuff); + return NULL; + } + + next_token(s); + if(token(s) != '+') { + prev_token(s); + break; + } + } + + if(!utf8_check_string(strbuff.value, strbuff.length)) { + set_error(s, "", "Invalid UTF-8 %s", purpose); + strbuffer_close(&strbuff); + return NULL; + } + + *out_len = strbuff.length; + *ours = 1; + return strbuffer_steal_value(&strbuff); +} + +static json_t *pack_object(scanner_t *s, va_list *ap) +{ + json_t *object = json_object(); + next_token(s); + + while(token(s) != '}') { + char *key; + size_t len; + int ours; + json_t *value; + + if(!token(s)) { + set_error(s, "", "Unexpected end of format string"); + goto error; + } + + if(token(s) != 's') { + set_error(s, "", "Expected format 's', got '%c'", token(s)); + goto error; + } + + key = read_string(s, ap, "object key", &len, &ours); + if(!key) + goto error; + + next_token(s); + + value = pack(s, ap); + if(!value) { + if(ours) + jsonp_free(key); + + goto error; + } + + if(json_object_set_new_nocheck(object, key, value)) { + set_error(s, "", "Unable to add key \"%s\"", key); + if(ours) + jsonp_free(key); + + goto error; + } + + if(ours) + jsonp_free(key); + + next_token(s); + } + + return object; + +error: + json_decref(object); + return NULL; +} + +static json_t *pack_array(scanner_t *s, va_list *ap) +{ + json_t *array = json_array(); + next_token(s); + + while(token(s) != ']') { + json_t *value; + + if(!token(s)) { + set_error(s, "", "Unexpected end of format string"); + goto error; + } + + value = pack(s, ap); + if(!value) + goto error; + + if(json_array_append_new(array, value)) { + set_error(s, "", "Unable to append to array"); + goto error; + } + + next_token(s); + } + return array; + +error: + json_decref(array); + return NULL; +} + +static json_t *pack_string(scanner_t *s, va_list *ap) +{ + char *str; + size_t len; + int ours; + int nullable; + + next_token(s); + nullable = token(s) == '?'; + if (!nullable) + prev_token(s); + + str = read_string(s, ap, "string", &len, &ours); + if (!str) { + return nullable ? json_null() : NULL; + } else if (ours) { + return jsonp_stringn_nocheck_own(str, len); + } else { + return json_stringn_nocheck(str, len); + } +} + +static json_t *pack(scanner_t *s, va_list *ap) +{ + switch(token(s)) { + case '{': + return pack_object(s, ap); + + case '[': + return pack_array(s, ap); + + case 's': /* string */ + return pack_string(s, ap); + + case 'n': /* null */ + return json_null(); + + case 'b': /* boolean */ + return va_arg(*ap, int) ? json_true() : json_false(); + + case 'i': /* integer from int */ + return json_integer(va_arg(*ap, int)); + + case 'I': /* integer from json_int_t */ + return json_integer(va_arg(*ap, json_int_t)); + + case 'f': /* real */ + return json_real(va_arg(*ap, double)); + + case 'O': /* a json_t object; increments refcount */ + { + int nullable; + json_t *json; + + next_token(s); + nullable = token(s) == '?'; + if (!nullable) + prev_token(s); + + json = va_arg(*ap, json_t *); + if (!json && nullable) { + return json_null(); + } else { + return json_incref(json); + } + } + + case 'o': /* a json_t object; doesn't increment refcount */ + { + int nullable; + json_t *json; + + next_token(s); + nullable = token(s) == '?'; + if (!nullable) + prev_token(s); + + json = va_arg(*ap, json_t *); + if (!json && nullable) { + return json_null(); + } else { + return json; + } + } + + default: + set_error(s, "", "Unexpected format character '%c'", + token(s)); + return NULL; + } +} + +static int unpack(scanner_t *s, json_t *root, va_list *ap); + +static int unpack_object(scanner_t *s, json_t *root, va_list *ap) +{ + int ret = -1; + int strict = 0; + int gotopt = 0; + + /* Use a set (emulated by a hashtable) to check that all object + keys are accessed. Checking that the correct number of keys + were accessed is not enough, as the same key can be unpacked + multiple times. + */ + hashtable_t key_set; + + if(hashtable_init(&key_set)) { + set_error(s, "", "Out of memory"); + return -1; + } + + if(root && !json_is_object(root)) { + set_error(s, "", "Expected object, got %s", + type_name(root)); + goto out; + } + next_token(s); + + while(token(s) != '}') { + const char *key; + json_t *value; + int opt = 0; + + if(strict != 0) { + set_error(s, "", "Expected '}' after '%c', got '%c'", + (strict == 1 ? '!' : '*'), token(s)); + goto out; + } + + if(!token(s)) { + set_error(s, "", "Unexpected end of format string"); + goto out; + } + + if(token(s) == '!' || token(s) == '*') { + strict = (token(s) == '!' ? 1 : -1); + next_token(s); + continue; + } + + if(token(s) != 's') { + set_error(s, "", "Expected format 's', got '%c'", token(s)); + goto out; + } + + key = va_arg(*ap, const char *); + if(!key) { + set_error(s, "", "NULL object key"); + goto out; + } + + next_token(s); + + if(token(s) == '?') { + opt = gotopt = 1; + next_token(s); + } + + if(!root) { + /* skipping */ + value = NULL; + } + else { + value = json_object_get(root, key); + if(!value && !opt) { + set_error(s, "", "Object item not found: %s", key); + goto out; + } + } + + if(unpack(s, value, ap)) + goto out; + + hashtable_set(&key_set, key, json_null()); + next_token(s); + } + + if(strict == 0 && (s->flags & JSON_STRICT)) + strict = 1; + + if(root && strict == 1) { + /* We need to check that all non optional items have been parsed */ + const char *key; + int have_unrecognized_keys = 0; + strbuffer_t unrecognized_keys; + json_t *value; + long unpacked = 0; + if (gotopt) { + /* We have optional keys, we need to iter on each key */ + json_object_foreach(root, key, value) { + if(!hashtable_get(&key_set, key)) { + unpacked++; + + /* Save unrecognized keys for the error message */ + if (!have_unrecognized_keys) { + strbuffer_init(&unrecognized_keys); + have_unrecognized_keys = 1; + } else { + strbuffer_append_bytes(&unrecognized_keys, ", ", 2); + } + strbuffer_append_bytes(&unrecognized_keys, key, strlen(key)); + } + } + } else { + /* No optional keys, we can just compare the number of items */ + unpacked = (long)json_object_size(root) - (long)key_set.size; + } + if (unpacked) { + if (!gotopt) { + /* Save unrecognized keys for the error message */ + json_object_foreach(root, key, value) { + if(!hashtable_get(&key_set, key)) { + if (!have_unrecognized_keys) { + strbuffer_init(&unrecognized_keys); + have_unrecognized_keys = 1; + } else { + strbuffer_append_bytes(&unrecognized_keys, ", ", 2); + } + strbuffer_append_bytes(&unrecognized_keys, key, strlen(key)); + } + } + } + set_error(s, "", + "%li object item(s) left unpacked: %s", + unpacked, strbuffer_value(&unrecognized_keys)); + strbuffer_close(&unrecognized_keys); + goto out; + } + } + + ret = 0; + +out: + hashtable_close(&key_set); + return ret; +} + +static int unpack_array(scanner_t *s, json_t *root, va_list *ap) +{ + size_t i = 0; + int strict = 0; + + if(root && !json_is_array(root)) { + set_error(s, "", "Expected array, got %s", type_name(root)); + return -1; + } + next_token(s); + + while(token(s) != ']') { + json_t *value; + + if(strict != 0) { + set_error(s, "", "Expected ']' after '%c', got '%c'", + (strict == 1 ? '!' : '*'), + token(s)); + return -1; + } + + if(!token(s)) { + set_error(s, "", "Unexpected end of format string"); + return -1; + } + + if(token(s) == '!' || token(s) == '*') { + strict = (token(s) == '!' ? 1 : -1); + next_token(s); + continue; + } + + if(!strchr(unpack_value_starters, token(s))) { + set_error(s, "", "Unexpected format character '%c'", + token(s)); + return -1; + } + + if(!root) { + /* skipping */ + value = NULL; + } + else { + value = json_array_get(root, i); + if(!value) { + set_error(s, "", "Array index %lu out of range", + (unsigned long)i); + return -1; + } + } + + if(unpack(s, value, ap)) + return -1; + + next_token(s); + i++; + } + + if(strict == 0 && (s->flags & JSON_STRICT)) + strict = 1; + + if(root && strict == 1 && i != json_array_size(root)) { + long diff = (long)json_array_size(root) - (long)i; + set_error(s, "", "%li array item(s) left unpacked", diff); + return -1; + } + + return 0; +} + +static int unpack(scanner_t *s, json_t *root, va_list *ap) +{ + switch(token(s)) + { + case '{': + return unpack_object(s, root, ap); + + case '[': + return unpack_array(s, root, ap); + + case 's': + if(root && !json_is_string(root)) { + set_error(s, "", "Expected string, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + const char **str_target; + size_t *len_target = NULL; + + str_target = va_arg(*ap, const char **); + if(!str_target) { + set_error(s, "", "NULL string argument"); + return -1; + } + + next_token(s); + + if(token(s) == '%') { + len_target = va_arg(*ap, size_t *); + if(!len_target) { + set_error(s, "", "NULL string length argument"); + return -1; + } + } + else + prev_token(s); + + if(root) { + *str_target = json_string_value(root); + if(len_target) + *len_target = json_string_length(root); + } + } + return 0; + + case 'i': + if(root && !json_is_integer(root)) { + set_error(s, "", "Expected integer, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + int *target = va_arg(*ap, int*); + if(root) + *target = (int)json_integer_value(root); + } + + return 0; + + case 'I': + if(root && !json_is_integer(root)) { + set_error(s, "", "Expected integer, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + json_int_t *target = va_arg(*ap, json_int_t*); + if(root) + *target = json_integer_value(root); + } + + return 0; + + case 'b': + if(root && !json_is_boolean(root)) { + set_error(s, "", "Expected true or false, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + int *target = va_arg(*ap, int*); + if(root) + *target = json_is_true(root); + } + + return 0; + + case 'f': + if(root && !json_is_real(root)) { + set_error(s, "", "Expected real, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + double *target = va_arg(*ap, double*); + if(root) + *target = json_real_value(root); + } + + return 0; + + case 'F': + if(root && !json_is_number(root)) { + set_error(s, "", "Expected real or integer, got %s", + type_name(root)); + return -1; + } + + if(!(s->flags & JSON_VALIDATE_ONLY)) { + double *target = va_arg(*ap, double*); + if(root) + *target = json_number_value(root); + } + + return 0; + + case 'O': + if(root && !(s->flags & JSON_VALIDATE_ONLY)) + json_incref(root); + /* Fall through */ + + case 'o': + if(!(s->flags & JSON_VALIDATE_ONLY)) { + json_t **target = va_arg(*ap, json_t**); + if(root) + *target = root; + } + + return 0; + + case 'n': + /* Never assign, just validate */ + if(root && !json_is_null(root)) { + set_error(s, "", "Expected null, got %s", + type_name(root)); + return -1; + } + return 0; + + default: + set_error(s, "", "Unexpected format character '%c'", + token(s)); + return -1; + } +} + +json_t *json_vpack_ex(json_error_t *error, size_t flags, + const char *fmt, va_list ap) +{ + scanner_t s; + va_list ap_copy; + json_t *value; + + if(!fmt || !*fmt) { + jsonp_error_init(error, ""); + jsonp_error_set(error, -1, -1, 0, "NULL or empty format string"); + return NULL; + } + jsonp_error_init(error, NULL); + + scanner_init(&s, error, flags, fmt); + next_token(&s); + + va_copy(ap_copy, ap); + value = pack(&s, &ap_copy); + va_end(ap_copy); + + if(!value) + return NULL; + + next_token(&s); + if(token(&s)) { + json_decref(value); + set_error(&s, "", "Garbage after format string"); + return NULL; + } + + return value; +} + +json_t *json_pack_ex(json_error_t *error, size_t flags, const char *fmt, ...) +{ + json_t *value; + va_list ap; + + va_start(ap, fmt); + value = json_vpack_ex(error, flags, fmt, ap); + va_end(ap); + + return value; +} + +json_t *json_pack(const char *fmt, ...) +{ + json_t *value; + va_list ap; + + va_start(ap, fmt); + value = json_vpack_ex(NULL, 0, fmt, ap); + va_end(ap); + + return value; +} + +int json_vunpack_ex(json_t *root, json_error_t *error, size_t flags, + const char *fmt, va_list ap) +{ + scanner_t s; + va_list ap_copy; + + if(!root) { + jsonp_error_init(error, ""); + jsonp_error_set(error, -1, -1, 0, "NULL root value"); + return -1; + } + + if(!fmt || !*fmt) { + jsonp_error_init(error, ""); + jsonp_error_set(error, -1, -1, 0, "NULL or empty format string"); + return -1; + } + jsonp_error_init(error, NULL); + + scanner_init(&s, error, flags, fmt); + next_token(&s); + + va_copy(ap_copy, ap); + if(unpack(&s, root, &ap_copy)) { + va_end(ap_copy); + return -1; + } + va_end(ap_copy); + + next_token(&s); + if(token(&s)) { + set_error(&s, "", "Garbage after format string"); + return -1; + } + + return 0; +} + +int json_unpack_ex(json_t *root, json_error_t *error, size_t flags, const char *fmt, ...) +{ + int ret; + va_list ap; + + va_start(ap, fmt); + ret = json_vunpack_ex(root, error, flags, fmt, ap); + va_end(ap); + + return ret; +} + +int json_unpack(json_t *root, const char *fmt, ...) +{ + int ret; + va_list ap; + + va_start(ap, fmt); + ret = json_vunpack_ex(root, NULL, 0, fmt, ap); + va_end(ap); + + return ret; +} diff --git a/dep/jansson-2.10/src/strbuffer.c b/dep/jansson-2.10/src/strbuffer.c new file mode 100644 index 00000000..5e8c0039 --- /dev/null +++ b/dep/jansson-2.10/src/strbuffer.c @@ -0,0 +1,111 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef _GNU_SOURCE +#define _GNU_SOURCE +#endif + +#include +#include +#include "jansson_private.h" +#include "strbuffer.h" + +#define STRBUFFER_MIN_SIZE 16 +#define STRBUFFER_FACTOR 2 +#define STRBUFFER_SIZE_MAX ((size_t)-1) + +int strbuffer_init(strbuffer_t *strbuff) +{ + strbuff->size = STRBUFFER_MIN_SIZE; + strbuff->length = 0; + + strbuff->value = jsonp_malloc(strbuff->size); + if(!strbuff->value) + return -1; + + /* initialize to empty */ + strbuff->value[0] = '\0'; + return 0; +} + +void strbuffer_close(strbuffer_t *strbuff) +{ + if(strbuff->value) + jsonp_free(strbuff->value); + + strbuff->size = 0; + strbuff->length = 0; + strbuff->value = NULL; +} + +void strbuffer_clear(strbuffer_t *strbuff) +{ + strbuff->length = 0; + strbuff->value[0] = '\0'; +} + +const char *strbuffer_value(const strbuffer_t *strbuff) +{ + return strbuff->value; +} + +char *strbuffer_steal_value(strbuffer_t *strbuff) +{ + char *result = strbuff->value; + strbuff->value = NULL; + return result; +} + +int strbuffer_append_byte(strbuffer_t *strbuff, char byte) +{ + return strbuffer_append_bytes(strbuff, &byte, 1); +} + +int strbuffer_append_bytes(strbuffer_t *strbuff, const char *data, size_t size) +{ + if(size >= strbuff->size - strbuff->length) + { + size_t new_size; + char *new_value; + + /* avoid integer overflow */ + if (strbuff->size > STRBUFFER_SIZE_MAX / STRBUFFER_FACTOR + || size > STRBUFFER_SIZE_MAX - 1 + || strbuff->length > STRBUFFER_SIZE_MAX - 1 - size) + return -1; + + new_size = max(strbuff->size * STRBUFFER_FACTOR, + strbuff->length + size + 1); + + new_value = jsonp_malloc(new_size); + if(!new_value) + return -1; + + memcpy(new_value, strbuff->value, strbuff->length); + + jsonp_free(strbuff->value); + strbuff->value = new_value; + strbuff->size = new_size; + } + + memcpy(strbuff->value + strbuff->length, data, size); + strbuff->length += size; + strbuff->value[strbuff->length] = '\0'; + + return 0; +} + +char strbuffer_pop(strbuffer_t *strbuff) +{ + if(strbuff->length > 0) { + char c = strbuff->value[--strbuff->length]; + strbuff->value[strbuff->length] = '\0'; + return c; + } + else + return '\0'; +} diff --git a/dep/jansson-2.10/src/strbuffer.h b/dep/jansson-2.10/src/strbuffer.h new file mode 100644 index 00000000..615b7f5f --- /dev/null +++ b/dep/jansson-2.10/src/strbuffer.h @@ -0,0 +1,34 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef STRBUFFER_H +#define STRBUFFER_H + +#include + +typedef struct { + char *value; + size_t length; /* bytes used */ + size_t size; /* bytes allocated */ +} strbuffer_t; + +int strbuffer_init(strbuffer_t *strbuff); +void strbuffer_close(strbuffer_t *strbuff); + +void strbuffer_clear(strbuffer_t *strbuff); + +const char *strbuffer_value(const strbuffer_t *strbuff); + +/* Steal the value and close the strbuffer */ +char *strbuffer_steal_value(strbuffer_t *strbuff); + +int strbuffer_append_byte(strbuffer_t *strbuff, char byte); +int strbuffer_append_bytes(strbuffer_t *strbuff, const char *data, size_t size); + +char strbuffer_pop(strbuffer_t *strbuff); + +#endif diff --git a/dep/jansson-2.10/src/strconv.c b/dep/jansson-2.10/src/strconv.c new file mode 100644 index 00000000..8075481e --- /dev/null +++ b/dep/jansson-2.10/src/strconv.c @@ -0,0 +1,145 @@ +#include +#include +#include +#include +#include +#ifdef __MINGW32__ +#undef __NO_ISOCEXT /* ensure stdlib.h will declare prototypes for mingw own 'strtod' replacement, called '__strtod' */ +#endif +#include "jansson_private.h" +#include "strbuffer.h" + +/* need jansson_private_config.h to get the correct snprintf */ +#ifdef HAVE_CONFIG_H +#include +#endif + +#ifdef __MINGW32__ +#define strtod __strtod +#endif + +#if JSON_HAVE_LOCALECONV +#include + +/* + - This code assumes that the decimal separator is exactly one + character. + + - If setlocale() is called by another thread between the call to + localeconv() and the call to sprintf() or strtod(), the result may + be wrong. setlocale() is not thread-safe and should not be used + this way. Multi-threaded programs should use uselocale() instead. +*/ + +static void to_locale(strbuffer_t *strbuffer) +{ + const char *point; + char *pos; + + point = localeconv()->decimal_point; + if(*point == '.') { + /* No conversion needed */ + return; + } + + pos = strchr(strbuffer->value, '.'); + if(pos) + *pos = *point; +} + +static void from_locale(char *buffer) +{ + const char *point; + char *pos; + + point = localeconv()->decimal_point; + if(*point == '.') { + /* No conversion needed */ + return; + } + + pos = strchr(buffer, *point); + if(pos) + *pos = '.'; +} +#endif + +int jsonp_strtod(strbuffer_t *strbuffer, double *out) +{ + double value; + char *end; + +#if JSON_HAVE_LOCALECONV + to_locale(strbuffer); +#endif + + errno = 0; + value = strtod(strbuffer->value, &end); + assert(end == strbuffer->value + strbuffer->length); + + if((value == HUGE_VAL || value == -HUGE_VAL) && errno == ERANGE) { + /* Overflow */ + return -1; + } + + *out = value; + return 0; +} + +int jsonp_dtostr(char *buffer, size_t size, double value, int precision) +{ + int ret; + char *start, *end; + size_t length; + + if (precision == 0) + precision = 17; + + ret = snprintf(buffer, size, "%.*g", precision, value); + if(ret < 0) + return -1; + + length = (size_t)ret; + if(length >= size) + return -1; + +#if JSON_HAVE_LOCALECONV + from_locale(buffer); +#endif + + /* Make sure there's a dot or 'e' in the output. Otherwise + a real is converted to an integer when decoding */ + if(strchr(buffer, '.') == NULL && + strchr(buffer, 'e') == NULL) + { + if(length + 3 >= size) { + /* No space to append ".0" */ + return -1; + } + buffer[length] = '.'; + buffer[length + 1] = '0'; + buffer[length + 2] = '\0'; + length += 2; + } + + /* Remove leading '+' from positive exponent. Also remove leading + zeros from exponents (added by some printf() implementations) */ + start = strchr(buffer, 'e'); + if(start) { + start++; + end = start + 1; + + if(*start == '-') + start++; + + while(*end == '0') + end++; + + if(end != start) { + memmove(start, end, length - (size_t)(end - buffer)); + length -= (size_t)(end - start); + } + } + + return (int)length; +} diff --git a/dep/jansson-2.10/src/utf.c b/dep/jansson-2.10/src/utf.c new file mode 100644 index 00000000..be966cbd --- /dev/null +++ b/dep/jansson-2.10/src/utf.c @@ -0,0 +1,187 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include "utf.h" + +int utf8_encode(int32_t codepoint, char *buffer, size_t *size) +{ + if(codepoint < 0) + return -1; + else if(codepoint < 0x80) + { + buffer[0] = (char)codepoint; + *size = 1; + } + else if(codepoint < 0x800) + { + buffer[0] = 0xC0 + ((codepoint & 0x7C0) >> 6); + buffer[1] = 0x80 + ((codepoint & 0x03F)); + *size = 2; + } + else if(codepoint < 0x10000) + { + buffer[0] = 0xE0 + ((codepoint & 0xF000) >> 12); + buffer[1] = 0x80 + ((codepoint & 0x0FC0) >> 6); + buffer[2] = 0x80 + ((codepoint & 0x003F)); + *size = 3; + } + else if(codepoint <= 0x10FFFF) + { + buffer[0] = 0xF0 + ((codepoint & 0x1C0000) >> 18); + buffer[1] = 0x80 + ((codepoint & 0x03F000) >> 12); + buffer[2] = 0x80 + ((codepoint & 0x000FC0) >> 6); + buffer[3] = 0x80 + ((codepoint & 0x00003F)); + *size = 4; + } + else + return -1; + + return 0; +} + +size_t utf8_check_first(char byte) +{ + unsigned char u = (unsigned char)byte; + + if(u < 0x80) + return 1; + + if(0x80 <= u && u <= 0xBF) { + /* second, third or fourth byte of a multi-byte + sequence, i.e. a "continuation byte" */ + return 0; + } + else if(u == 0xC0 || u == 0xC1) { + /* overlong encoding of an ASCII byte */ + return 0; + } + else if(0xC2 <= u && u <= 0xDF) { + /* 2-byte sequence */ + return 2; + } + + else if(0xE0 <= u && u <= 0xEF) { + /* 3-byte sequence */ + return 3; + } + else if(0xF0 <= u && u <= 0xF4) { + /* 4-byte sequence */ + return 4; + } + else { /* u >= 0xF5 */ + /* Restricted (start of 4-, 5- or 6-byte sequence) or invalid + UTF-8 */ + return 0; + } +} + +size_t utf8_check_full(const char *buffer, size_t size, int32_t *codepoint) +{ + size_t i; + int32_t value = 0; + unsigned char u = (unsigned char)buffer[0]; + + if(size == 2) + { + value = u & 0x1F; + } + else if(size == 3) + { + value = u & 0xF; + } + else if(size == 4) + { + value = u & 0x7; + } + else + return 0; + + for(i = 1; i < size; i++) + { + u = (unsigned char)buffer[i]; + + if(u < 0x80 || u > 0xBF) { + /* not a continuation byte */ + return 0; + } + + value = (value << 6) + (u & 0x3F); + } + + if(value > 0x10FFFF) { + /* not in Unicode range */ + return 0; + } + + else if(0xD800 <= value && value <= 0xDFFF) { + /* invalid code point (UTF-16 surrogate halves) */ + return 0; + } + + else if((size == 2 && value < 0x80) || + (size == 3 && value < 0x800) || + (size == 4 && value < 0x10000)) { + /* overlong encoding */ + return 0; + } + + if(codepoint) + *codepoint = value; + + return 1; +} + +const char *utf8_iterate(const char *buffer, size_t bufsize, int32_t *codepoint) +{ + size_t count; + int32_t value; + + if(!bufsize) + return buffer; + + count = utf8_check_first(buffer[0]); + if(count <= 0) + return NULL; + + if(count == 1) + value = (unsigned char)buffer[0]; + else + { + if(count > bufsize || !utf8_check_full(buffer, count, &value)) + return NULL; + } + + if(codepoint) + *codepoint = value; + + return buffer + count; +} + +int utf8_check_string(const char *string, size_t length) +{ + size_t i; + + for(i = 0; i < length; i++) + { + size_t count = utf8_check_first(string[i]); + if(count == 0) + return 0; + else if(count > 1) + { + if(count > length - i) + return 0; + + if(!utf8_check_full(&string[i], count, NULL)) + return 0; + + i += count - 1; + } + } + + return 1; +} diff --git a/dep/jansson-2.10/src/utf.h b/dep/jansson-2.10/src/utf.h new file mode 100644 index 00000000..e182df78 --- /dev/null +++ b/dep/jansson-2.10/src/utf.h @@ -0,0 +1,27 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef UTF_H +#define UTF_H + +#ifdef HAVE_CONFIG_H +#include +#endif + +#ifdef HAVE_STDINT_H +#include +#endif + +int utf8_encode(int32_t codepoint, char *buffer, size_t *size); + +size_t utf8_check_first(char byte); +size_t utf8_check_full(const char *buffer, size_t size, int32_t *codepoint); +const char *utf8_iterate(const char *buffer, size_t size, int32_t *codepoint); + +int utf8_check_string(const char *string, size_t length); + +#endif diff --git a/dep/jansson-2.10/src/value.c b/dep/jansson-2.10/src/value.c new file mode 100644 index 00000000..3d7f314e --- /dev/null +++ b/dep/jansson-2.10/src/value.c @@ -0,0 +1,1046 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef _GNU_SOURCE +#define _GNU_SOURCE +#endif + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include +#include +#include +#include + +#ifdef HAVE_STDINT_H +#include +#endif + +#include "jansson.h" +#include "hashtable.h" +#include "jansson_private.h" +#include "utf.h" + +/* Work around nonstandard isnan() and isinf() implementations */ +#ifndef isnan +#ifndef __sun +static JSON_INLINE int isnan(double x) { return x != x; } +#endif +#endif +#ifndef isinf +static JSON_INLINE int isinf(double x) { return !isnan(x) && isnan(x - x); } +#endif + +static JSON_INLINE void json_init(json_t *json, json_type type) +{ + json->type = type; + json->refcount = 1; +} + + +/*** object ***/ + +extern volatile uint32_t hashtable_seed; + +json_t *json_object(void) +{ + json_object_t *object = jsonp_malloc(sizeof(json_object_t)); + if(!object) + return NULL; + + if (!hashtable_seed) { + /* Autoseed */ + json_object_seed(0); + } + + json_init(&object->json, JSON_OBJECT); + + if(hashtable_init(&object->hashtable)) + { + jsonp_free(object); + return NULL; + } + + object->visited = 0; + + return &object->json; +} + +static void json_delete_object(json_object_t *object) +{ + hashtable_close(&object->hashtable); + jsonp_free(object); +} + +size_t json_object_size(const json_t *json) +{ + json_object_t *object; + + if(!json_is_object(json)) + return 0; + + object = json_to_object(json); + return object->hashtable.size; +} + +json_t *json_object_get(const json_t *json, const char *key) +{ + json_object_t *object; + + if(!key || !json_is_object(json)) + return NULL; + + object = json_to_object(json); + // printf("xxx json_object_get: key=\"%s\" object=%p\n", key, object); + return hashtable_get(&object->hashtable, key); +} + +int json_object_set_new_nocheck(json_t *json, const char *key, json_t *value) +{ + json_object_t *object; + + if(!value) + return -1; + + if(!key || !json_is_object(json) || json == value) + { + json_decref(value); + return -1; + } + object = json_to_object(json); + + if(hashtable_set(&object->hashtable, key, value)) + { + json_decref(value); + return -1; + } + + return 0; +} + +int json_object_set_new(json_t *json, const char *key, json_t *value) +{ + if(!key || !utf8_check_string(key, strlen(key))) + { + json_decref(value); + return -1; + } + + return json_object_set_new_nocheck(json, key, value); +} + +int json_object_del(json_t *json, const char *key) +{ + json_object_t *object; + + if(!key || !json_is_object(json)) + return -1; + + object = json_to_object(json); + return hashtable_del(&object->hashtable, key); +} + +int json_object_clear(json_t *json) +{ + json_object_t *object; + + if(!json_is_object(json)) + return -1; + + object = json_to_object(json); + hashtable_clear(&object->hashtable); + + return 0; +} + +int json_object_update(json_t *object, json_t *other) +{ + const char *key; + json_t *value; + + if(!json_is_object(object) || !json_is_object(other)) + return -1; + + json_object_foreach(other, key, value) { + if(json_object_set_nocheck(object, key, value)) + return -1; + } + + return 0; +} + +int json_object_update_existing(json_t *object, json_t *other) +{ + const char *key; + json_t *value; + + if(!json_is_object(object) || !json_is_object(other)) + return -1; + + json_object_foreach(other, key, value) { + if(json_object_get(object, key)) + json_object_set_nocheck(object, key, value); + } + + return 0; +} + +int json_object_update_missing(json_t *object, json_t *other) +{ + const char *key; + json_t *value; + + if(!json_is_object(object) || !json_is_object(other)) + return -1; + + json_object_foreach(other, key, value) { + if(!json_object_get(object, key)) + json_object_set_nocheck(object, key, value); + } + + return 0; +} + +void *json_object_iter(json_t *json) +{ + json_object_t *object; + + if(!json_is_object(json)) + return NULL; + + object = json_to_object(json); + return hashtable_iter(&object->hashtable); +} + +void *json_object_iter_at(json_t *json, const char *key) +{ + json_object_t *object; + + if(!key || !json_is_object(json)) + return NULL; + + object = json_to_object(json); + return hashtable_iter_at(&object->hashtable, key); +} + +void *json_object_iter_next(json_t *json, void *iter) +{ + json_object_t *object; + + if(!json_is_object(json) || iter == NULL) + return NULL; + + object = json_to_object(json); + return hashtable_iter_next(&object->hashtable, iter); +} + +const char *json_object_iter_key(void *iter) +{ + if(!iter) + return NULL; + + return hashtable_iter_key(iter); +} + +json_t *json_object_iter_value(void *iter) +{ + if(!iter) + return NULL; + + return (json_t *)hashtable_iter_value(iter); +} + +int json_object_iter_set_new(json_t *json, void *iter, json_t *value) +{ + if(!json_is_object(json) || !iter || !value) + return -1; + + hashtable_iter_set(iter, value); + return 0; +} + +void *json_object_key_to_iter(const char *key) +{ + if(!key) + return NULL; + + return hashtable_key_to_iter(key); +} + +static int json_object_equal(json_t *object1, json_t *object2) +{ + const char *key; + json_t *value1, *value2; + + if(json_object_size(object1) != json_object_size(object2)) + return 0; + + json_object_foreach(object1, key, value1) { + value2 = json_object_get(object2, key); + + if(!json_equal(value1, value2)) + return 0; + } + + return 1; +} + +static json_t *json_object_copy(json_t *object) +{ + json_t *result; + + const char *key; + json_t *value; + + result = json_object(); + if(!result) + return NULL; + + json_object_foreach(object, key, value) + json_object_set_nocheck(result, key, value); + + return result; +} + +static json_t *json_object_deep_copy(const json_t *object) +{ + json_t *result; + void *iter; + + result = json_object(); + if(!result) + return NULL; + + /* Cannot use json_object_foreach because object has to be cast + non-const */ + iter = json_object_iter((json_t *)object); + while(iter) { + const char *key; + const json_t *value; + key = json_object_iter_key(iter); + value = json_object_iter_value(iter); + + json_object_set_new_nocheck(result, key, json_deep_copy(value)); + iter = json_object_iter_next((json_t *)object, iter); + } + + return result; +} + + +/*** array ***/ + +json_t *json_array(void) +{ + json_array_t *array = jsonp_malloc(sizeof(json_array_t)); + if(!array) + return NULL; + json_init(&array->json, JSON_ARRAY); + + array->entries = 0; + array->size = 8; + + array->table = jsonp_malloc(array->size * sizeof(json_t *)); + if(!array->table) { + jsonp_free(array); + return NULL; + } + + array->visited = 0; + + return &array->json; +} + +static void json_delete_array(json_array_t *array) +{ + size_t i; + + for(i = 0; i < array->entries; i++) + json_decref(array->table[i]); + + jsonp_free(array->table); + jsonp_free(array); +} + +size_t json_array_size(const json_t *json) +{ + if(!json_is_array(json)) + return 0; + + return json_to_array(json)->entries; +} + +json_t *json_array_get(const json_t *json, size_t index) +{ + json_array_t *array; + if(!json_is_array(json)) + return NULL; + array = json_to_array(json); + + if(index >= array->entries) + return NULL; + + return array->table[index]; +} + +int json_array_set_new(json_t *json, size_t index, json_t *value) +{ + json_array_t *array; + + if(!value) + return -1; + + if(!json_is_array(json) || json == value) + { + json_decref(value); + return -1; + } + array = json_to_array(json); + + if(index >= array->entries) + { + json_decref(value); + return -1; + } + + json_decref(array->table[index]); + array->table[index] = value; + + return 0; +} + +static void array_move(json_array_t *array, size_t dest, + size_t src, size_t count) +{ + memmove(&array->table[dest], &array->table[src], count * sizeof(json_t *)); +} + +static void array_copy(json_t **dest, size_t dpos, + json_t **src, size_t spos, + size_t count) +{ + memcpy(&dest[dpos], &src[spos], count * sizeof(json_t *)); +} + +static json_t **json_array_grow(json_array_t *array, + size_t amount, + int copy) +{ + size_t new_size; + json_t **old_table, **new_table; + + if(array->entries + amount <= array->size) + return array->table; + + old_table = array->table; + + new_size = max(array->size + amount, array->size * 2); + new_table = jsonp_malloc(new_size * sizeof(json_t *)); + if(!new_table) + return NULL; + + array->size = new_size; + array->table = new_table; + + if(copy) { + array_copy(array->table, 0, old_table, 0, array->entries); + jsonp_free(old_table); + return array->table; + } + + return old_table; +} + +int json_array_append_new(json_t *json, json_t *value) +{ + json_array_t *array; + + if(!value) + return -1; + + if(!json_is_array(json) || json == value) + { + json_decref(value); + return -1; + } + array = json_to_array(json); + + if(!json_array_grow(array, 1, 1)) { + json_decref(value); + return -1; + } + + array->table[array->entries] = value; + array->entries++; + + return 0; +} + +int json_array_insert_new(json_t *json, size_t index, json_t *value) +{ + json_array_t *array; + json_t **old_table; + + if(!value) + return -1; + + if(!json_is_array(json) || json == value) { + json_decref(value); + return -1; + } + array = json_to_array(json); + + if(index > array->entries) { + json_decref(value); + return -1; + } + + old_table = json_array_grow(array, 1, 0); + if(!old_table) { + json_decref(value); + return -1; + } + + if(old_table != array->table) { + array_copy(array->table, 0, old_table, 0, index); + array_copy(array->table, index + 1, old_table, index, + array->entries - index); + jsonp_free(old_table); + } + else + array_move(array, index + 1, index, array->entries - index); + + array->table[index] = value; + array->entries++; + + return 0; +} + +int json_array_remove(json_t *json, size_t index) +{ + json_array_t *array; + + if(!json_is_array(json)) + return -1; + array = json_to_array(json); + + if(index >= array->entries) + return -1; + + json_decref(array->table[index]); + + /* If we're removing the last element, nothing has to be moved */ + if(index < array->entries - 1) + array_move(array, index, index + 1, array->entries - index - 1); + + array->entries--; + + return 0; +} + +int json_array_clear(json_t *json) +{ + json_array_t *array; + size_t i; + + if(!json_is_array(json)) + return -1; + array = json_to_array(json); + + for(i = 0; i < array->entries; i++) + json_decref(array->table[i]); + + array->entries = 0; + return 0; +} + +int json_array_extend(json_t *json, json_t *other_json) +{ + json_array_t *array, *other; + size_t i; + + if(!json_is_array(json) || !json_is_array(other_json)) + return -1; + array = json_to_array(json); + other = json_to_array(other_json); + + if(!json_array_grow(array, other->entries, 1)) + return -1; + + for(i = 0; i < other->entries; i++) + json_incref(other->table[i]); + + array_copy(array->table, array->entries, other->table, 0, other->entries); + + array->entries += other->entries; + return 0; +} + +static int json_array_equal(json_t *array1, json_t *array2) +{ + size_t i, size; + + size = json_array_size(array1); + if(size != json_array_size(array2)) + return 0; + + for(i = 0; i < size; i++) + { + json_t *value1, *value2; + + value1 = json_array_get(array1, i); + value2 = json_array_get(array2, i); + + if(!json_equal(value1, value2)) + return 0; + } + + return 1; +} + +static json_t *json_array_copy(json_t *array) +{ + json_t *result; + size_t i; + + result = json_array(); + if(!result) + return NULL; + + for(i = 0; i < json_array_size(array); i++) + json_array_append(result, json_array_get(array, i)); + + return result; +} + +static json_t *json_array_deep_copy(const json_t *array) +{ + json_t *result; + size_t i; + + result = json_array(); + if(!result) + return NULL; + + for(i = 0; i < json_array_size(array); i++) + json_array_append_new(result, json_deep_copy(json_array_get(array, i))); + + return result; +} + +/*** string ***/ + +static json_t *string_create(const char *value, size_t len, int own) +{ + char *v; + json_string_t *string; + + if(!value) + return NULL; + + if(own) + v = (char *)value; + else { + v = jsonp_strndup(value, len); + if(!v) + return NULL; + } + + string = jsonp_malloc(sizeof(json_string_t)); + if(!string) { + if(!own) + jsonp_free(v); + return NULL; + } + json_init(&string->json, JSON_STRING); + string->value = v; + string->length = len; + + return &string->json; +} + +json_t *json_string_nocheck(const char *value) +{ + if(!value) + return NULL; + + return string_create(value, strlen(value), 0); +} + +json_t *json_stringn_nocheck(const char *value, size_t len) +{ + return string_create(value, len, 0); +} + +/* this is private; "steal" is not a public API concept */ +json_t *jsonp_stringn_nocheck_own(const char *value, size_t len) +{ + return string_create(value, len, 1); +} + +json_t *json_string(const char *value) +{ + if(!value) + return NULL; + + return json_stringn(value, strlen(value)); +} + +json_t *json_stringn(const char *value, size_t len) +{ + if(!value || !utf8_check_string(value, len)) + return NULL; + + return json_stringn_nocheck(value, len); +} + +const char *json_string_value(const json_t *json) +{ + if(!json_is_string(json)) + return NULL; + + return json_to_string(json)->value; +} + +size_t json_string_length(const json_t *json) +{ + if(!json_is_string(json)) + return 0; + + return json_to_string(json)->length; +} + +int json_string_set_nocheck(json_t *json, const char *value) +{ + if(!value) + return -1; + + return json_string_setn_nocheck(json, value, strlen(value)); +} + +int json_string_setn_nocheck(json_t *json, const char *value, size_t len) +{ + char *dup; + json_string_t *string; + + if(!json_is_string(json) || !value) + return -1; + + dup = jsonp_strndup(value, len); + if(!dup) + return -1; + + string = json_to_string(json); + jsonp_free(string->value); + string->value = dup; + string->length = len; + + return 0; +} + +int json_string_set(json_t *json, const char *value) +{ + if(!value) + return -1; + + return json_string_setn(json, value, strlen(value)); +} + +int json_string_setn(json_t *json, const char *value, size_t len) +{ + if(!value || !utf8_check_string(value, len)) + return -1; + + return json_string_setn_nocheck(json, value, len); +} + +static void json_delete_string(json_string_t *string) +{ + jsonp_free(string->value); + jsonp_free(string); +} + +static int json_string_equal(json_t *string1, json_t *string2) +{ + json_string_t *s1, *s2; + + if(!json_is_string(string1) || !json_is_string(string2)) + return 0; + + s1 = json_to_string(string1); + s2 = json_to_string(string2); + return s1->length == s2->length && !memcmp(s1->value, s2->value, s1->length); +} + +static json_t *json_string_copy(const json_t *string) +{ + json_string_t *s; + + if(!json_is_string(string)) + return NULL; + + s = json_to_string(string); + return json_stringn_nocheck(s->value, s->length); +} + + +/*** integer ***/ + +json_t *json_integer(json_int_t value) +{ + json_integer_t *integer = jsonp_malloc(sizeof(json_integer_t)); + if(!integer) + return NULL; + json_init(&integer->json, JSON_INTEGER); + + integer->value = value; + return &integer->json; +} + +json_int_t json_integer_value(const json_t *json) +{ + if(!json_is_integer(json)) + return 0; + + return json_to_integer(json)->value; +} + +int json_integer_set(json_t *json, json_int_t value) +{ + if(!json_is_integer(json)) + return -1; + + json_to_integer(json)->value = value; + + return 0; +} + +static void json_delete_integer(json_integer_t *integer) +{ + jsonp_free(integer); +} + +static int json_integer_equal(json_t *integer1, json_t *integer2) +{ + return json_integer_value(integer1) == json_integer_value(integer2); +} + +static json_t *json_integer_copy(const json_t *integer) +{ + return json_integer(json_integer_value(integer)); +} + + +/*** real ***/ + +json_t *json_real(double value) +{ + json_real_t *real; + + if(isnan(value) || isinf(value)) + return NULL; + + real = jsonp_malloc(sizeof(json_real_t)); + if(!real) + return NULL; + json_init(&real->json, JSON_REAL); + + real->value = value; + return &real->json; +} + +double json_real_value(const json_t *json) +{ + if(!json_is_real(json)) + return 0; + + return json_to_real(json)->value; +} + +int json_real_set(json_t *json, double value) +{ + if(!json_is_real(json) || isnan(value) || isinf(value)) + return -1; + + json_to_real(json)->value = value; + + return 0; +} + +static void json_delete_real(json_real_t *real) +{ + jsonp_free(real); +} + +static int json_real_equal(json_t *real1, json_t *real2) +{ + return json_real_value(real1) == json_real_value(real2); +} + +static json_t *json_real_copy(const json_t *real) +{ + return json_real(json_real_value(real)); +} + + +/*** number ***/ + +double json_number_value(const json_t *json) +{ + if(json_is_integer(json)) + return (double)json_integer_value(json); + else if(json_is_real(json)) + return json_real_value(json); + else + return 0.0; +} + + +/*** simple values ***/ + +json_t *json_true(void) +{ + static json_t the_true = {JSON_TRUE, (size_t)-1}; + return &the_true; +} + + +json_t *json_false(void) +{ + static json_t the_false = {JSON_FALSE, (size_t)-1}; + return &the_false; +} + + +json_t *json_null(void) +{ + static json_t the_null = {JSON_NULL, (size_t)-1}; + return &the_null; +} + + +/*** deletion ***/ + +void json_delete(json_t *json) +{ + if (!json) + return; + + switch(json_typeof(json)) { + case JSON_OBJECT: + json_delete_object(json_to_object(json)); + break; + case JSON_ARRAY: + json_delete_array(json_to_array(json)); + break; + case JSON_STRING: + json_delete_string(json_to_string(json)); + break; + case JSON_INTEGER: + json_delete_integer(json_to_integer(json)); + break; + case JSON_REAL: + json_delete_real(json_to_real(json)); + break; + default: + return; + } + + /* json_delete is not called for true, false or null */ +} + + +/*** equality ***/ + +int json_equal(json_t *json1, json_t *json2) +{ + if(!json1 || !json2) + return 0; + + if(json_typeof(json1) != json_typeof(json2)) + return 0; + + /* this covers true, false and null as they are singletons */ + if(json1 == json2) + return 1; + + switch(json_typeof(json1)) { + case JSON_OBJECT: + return json_object_equal(json1, json2); + case JSON_ARRAY: + return json_array_equal(json1, json2); + case JSON_STRING: + return json_string_equal(json1, json2); + case JSON_INTEGER: + return json_integer_equal(json1, json2); + case JSON_REAL: + return json_real_equal(json1, json2); + default: + return 0; + } +} + + +/*** copying ***/ + +json_t *json_copy(json_t *json) +{ + if(!json) + return NULL; + + switch(json_typeof(json)) { + case JSON_OBJECT: + return json_object_copy(json); + case JSON_ARRAY: + return json_array_copy(json); + case JSON_STRING: + return json_string_copy(json); + case JSON_INTEGER: + return json_integer_copy(json); + case JSON_REAL: + return json_real_copy(json); + case JSON_TRUE: + case JSON_FALSE: + case JSON_NULL: + return json; + default: + return NULL; + } + + return NULL; +} + +json_t *json_deep_copy(const json_t *json) +{ + if(!json) + return NULL; + + switch(json_typeof(json)) { + case JSON_OBJECT: + return json_object_deep_copy(json); + case JSON_ARRAY: + return json_array_deep_copy(json); + /* for the rest of the types, deep copying doesn't differ from + shallow copying */ + case JSON_STRING: + return json_string_copy(json); + case JSON_INTEGER: + return json_integer_copy(json); + case JSON_REAL: + return json_real_copy(json); + case JSON_TRUE: + case JSON_FALSE: + case JSON_NULL: + return (json_t *)json; + default: + return NULL; + } + + return NULL; +} diff --git a/dep/jansson-2.10/stamp-h1 b/dep/jansson-2.10/stamp-h1 new file mode 100644 index 00000000..ae7c6a2d --- /dev/null +++ b/dep/jansson-2.10/stamp-h1 @@ -0,0 +1 @@ +timestamp for jansson_private_config.h diff --git a/dep/jansson-2.10/test-driver b/dep/jansson-2.10/test-driver new file mode 100644 index 00000000..8e575b01 --- /dev/null +++ b/dep/jansson-2.10/test-driver @@ -0,0 +1,148 @@ +#! /bin/sh +# test-driver - basic testsuite driver script. + +scriptversion=2013-07-13.22; # UTC + +# Copyright (C) 2011-2014 Free Software Foundation, Inc. +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + +# This file is maintained in Automake, please report +# bugs to or send patches to +# . + +# Make unconditional expansion of undefined variables an error. This +# helps a lot in preventing typo-related bugs. +set -u + +usage_error () +{ + echo "$0: $*" >&2 + print_usage >&2 + exit 2 +} + +print_usage () +{ + cat <$log_file 2>&1 +estatus=$? + +if test $enable_hard_errors = no && test $estatus -eq 99; then + tweaked_estatus=1 +else + tweaked_estatus=$estatus +fi + +case $tweaked_estatus:$expect_failure in + 0:yes) col=$red res=XPASS recheck=yes gcopy=yes;; + 0:*) col=$grn res=PASS recheck=no gcopy=no;; + 77:*) col=$blu res=SKIP recheck=no gcopy=yes;; + 99:*) col=$mgn res=ERROR recheck=yes gcopy=yes;; + *:yes) col=$lgn res=XFAIL recheck=no gcopy=yes;; + *:*) col=$red res=FAIL recheck=yes gcopy=yes;; +esac + +# Report the test outcome and exit status in the logs, so that one can +# know whether the test passed or failed simply by looking at the '.log' +# file, without the need of also peaking into the corresponding '.trs' +# file (automake bug#11814). +echo "$res $test_name (exit status: $estatus)" >>$log_file + +# Report outcome to console. +echo "${col}${res}${std}: $test_name" + +# Register the test result, and other relevant metadata. +echo ":test-result: $res" > $trs_file +echo ":global-test-result: $res" >> $trs_file +echo ":recheck: $recheck" >> $trs_file +echo ":copy-in-global-log: $gcopy" >> $trs_file + +# Local Variables: +# mode: shell-script +# sh-indentation: 2 +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC" +# time-stamp-end: "; # UTC" +# End: diff --git a/dep/jansson-2.10/test/Makefile b/dep/jansson-2.10/test/Makefile new file mode 100644 index 00000000..ba003954 --- /dev/null +++ b/dep/jansson-2.10/test/Makefile @@ -0,0 +1,997 @@ +# Makefile.in generated by automake 1.15 from Makefile.am. +# test/Makefile. 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you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include +#include +#include +#include +#include + +#ifdef HAVE_LOCALE_H +#include + #endif + +#if _WIN32 +#include /* for _setmode() */ +#include /* for _O_BINARY */ + +static const char dir_sep = '\\'; +#else +static const char dir_sep = '/'; +#endif + + +struct config { + int indent; + int compact; + int preserve_order; + int ensure_ascii; + int sort_keys; + int strip; + int use_env; + int have_hashseed; + int hashseed; + int precision; +} conf; + +#define l_isspace(c) ((c) == ' ' || (c) == '\n' || (c) == '\r' || (c) == '\t') + +/* Return a pointer to the first non-whitespace character of str. + Modifies str so that all trailing whitespace characters are + replaced by '\0'. */ +static const char *strip(char *str) +{ + size_t length; + char *result = str; + while (*result && l_isspace(*result)) + result++; + + length = strlen(result); + if (length == 0) + return result; + + while (l_isspace(result[length - 1])) + result[--length] = '\0'; + + return result; +} + + +static char *loadfile(FILE *file) +{ + long fsize, ret; + char *buf; + + fseek(file, 0, SEEK_END); + fsize = ftell(file); + fseek(file, 0, SEEK_SET); + + buf = malloc(fsize+1); + ret = fread(buf, 1, fsize, file); + if (ret != fsize) + exit(1); + buf[fsize] = '\0'; + + return buf; +} + + +static void read_conf(FILE *conffile) +{ + char *buffer, *line, *val; + + buffer = loadfile(conffile); + for (line = strtok(buffer, "\r\n"); line; line = strtok(NULL, "\r\n")) { + if (!strncmp(line, "export ", 7)) + continue; + val = strchr(line, '='); + if (!val) { + printf("invalid configuration line\n"); + break; + } + *val++ = '\0'; + + if (!strcmp(line, "JSON_INDENT")) + conf.indent = atoi(val); + if (!strcmp(line, "JSON_COMPACT")) + conf.compact = atoi(val); + if (!strcmp(line, "JSON_ENSURE_ASCII")) + conf.ensure_ascii = atoi(val); + if (!strcmp(line, "JSON_PRESERVE_ORDER")) + conf.preserve_order = atoi(val); + if (!strcmp(line, "JSON_SORT_KEYS")) + conf.sort_keys = atoi(val); + if (!strcmp(line, "JSON_REAL_PRECISION")) + conf.precision = atoi(val); + if (!strcmp(line, "STRIP")) + conf.strip = atoi(val); + if (!strcmp(line, "HASHSEED")) { + conf.have_hashseed = 1; + conf.hashseed = atoi(val); + } else { + conf.have_hashseed = 0; + } + } + + free(buffer); +} + + +static int cmpfile(const char *str, const char *path, const char *fname) +{ + char filename[1024], *buffer; + int ret; + FILE *file; + + sprintf(filename, "%s%c%s", path, dir_sep, fname); + file = fopen(filename, "rb"); + if (!file) { + if (conf.strip) + strcat(filename, ".strip"); + else + strcat(filename, ".normal"); + file = fopen(filename, "rb"); + } + if (!file) { + printf("Error: test result file could not be opened.\n"); + exit(1); + } + + buffer = loadfile(file); + if (strcmp(buffer, str) != 0) + ret = 1; + else + ret = 0; + free(buffer); + fclose(file); + + return ret; +} + +int use_conf(char *test_path) +{ + int ret; + size_t flags = 0; + char filename[1024], errstr[1024]; + char *buffer; + FILE *infile, *conffile; + json_t *json; + json_error_t error; + + sprintf(filename, "%s%cinput", test_path, dir_sep); + if (!(infile = fopen(filename, "rb"))) { + fprintf(stderr, "Could not open \"%s\"\n", filename); + return 2; + } + + sprintf(filename, "%s%cenv", test_path, dir_sep); + conffile = fopen(filename, "rb"); + if (conffile) { + read_conf(conffile); + fclose(conffile); + } + + if (conf.indent < 0 || conf.indent > 31) { + fprintf(stderr, "invalid value for JSON_INDENT: %d\n", conf.indent); + fclose(infile); + return 2; + } + if (conf.indent) + flags |= JSON_INDENT(conf.indent); + + if (conf.compact) + flags |= JSON_COMPACT; + + if (conf.ensure_ascii) + flags |= JSON_ENSURE_ASCII; + + if (conf.preserve_order) + flags |= JSON_PRESERVE_ORDER; + + if (conf.sort_keys) + flags |= JSON_SORT_KEYS; + + if (conf.precision < 0 || conf.precision > 31) { + fprintf(stderr, "invalid value for JSON_REAL_PRECISION: %d\n", + conf.precision); + fclose(infile); + return 2; + } + if (conf.precision) + flags |= JSON_REAL_PRECISION(conf.precision); + + if (conf.have_hashseed) + json_object_seed(conf.hashseed); + + if (conf.strip) { + /* Load to memory, strip leading and trailing whitespace */ + buffer = loadfile(infile); + json = json_loads(strip(buffer), 0, &error); + free(buffer); + } + else + json = json_loadf(infile, 0, &error); + + fclose(infile); + + if (!json) { + sprintf(errstr, "%d %d %d\n%s\n", + error.line, error.column, error.position, + error.text); + + ret = cmpfile(errstr, test_path, "error"); + return ret; + } + + buffer = json_dumps(json, flags); + ret = cmpfile(buffer, test_path, "output"); + free(buffer); + json_decref(json); + + return ret; +} + +static int getenv_int(const char *name) +{ + char *value, *end; + long result; + + value = getenv(name); + if(!value) + return 0; + + result = strtol(value, &end, 10); + if(*end != '\0') + return 0; + + return (int)result; +} + +int use_env() +{ + int indent, precision; + size_t flags = 0; + json_t *json; + json_error_t error; + + #ifdef _WIN32 + /* On Windows, set stdout and stderr to binary mode to avoid + outputting DOS line terminators */ + _setmode(_fileno(stdout), _O_BINARY); + _setmode(_fileno(stderr), _O_BINARY); + #endif + + indent = getenv_int("JSON_INDENT"); + if(indent < 0 || indent > 31) { + fprintf(stderr, "invalid value for JSON_INDENT: %d\n", indent); + return 2; + } + if(indent > 0) + flags |= JSON_INDENT(indent); + + if(getenv_int("JSON_COMPACT") > 0) + flags |= JSON_COMPACT; + + if(getenv_int("JSON_ENSURE_ASCII")) + flags |= JSON_ENSURE_ASCII; + + if(getenv_int("JSON_PRESERVE_ORDER")) + flags |= JSON_PRESERVE_ORDER; + + if(getenv_int("JSON_SORT_KEYS")) + flags |= JSON_SORT_KEYS; + + precision = getenv_int("JSON_REAL_PRECISION"); + if(precision < 0 || precision > 31) { + fprintf(stderr, "invalid value for JSON_REAL_PRECISION: %d\n", + precision); + return 2; + } + + if(getenv("HASHSEED")) + json_object_seed(getenv_int("HASHSEED")); + + if(precision > 0) + flags |= JSON_REAL_PRECISION(precision); + + if(getenv_int("STRIP")) { + /* Load to memory, strip leading and trailing whitespace */ + size_t size = 0, used = 0; + char *buffer = NULL, *buf_ck = NULL; + + while(1) { + size_t count; + + size = (size == 0 ? 128 : size * 2); + buf_ck = realloc(buffer, size); + if(!buf_ck) { + fprintf(stderr, "Unable to allocate %d bytes\n", (int)size); + free(buffer); + return 1; + } + buffer = buf_ck; + + count = fread(buffer + used, 1, size - used, stdin); + if(count < size - used) { + buffer[used + count] = '\0'; + break; + } + used += count; + } + + json = json_loads(strip(buffer), 0, &error); + free(buffer); + } + else + json = json_loadf(stdin, 0, &error); + + if(!json) { + fprintf(stderr, "%d %d %d\n%s\n", + error.line, error.column, + error.position, error.text); + return 1; + } + + json_dumpf(json, stdout, flags); + json_decref(json); + + return 0; +} + +int main(int argc, char *argv[]) +{ + int i; + char *test_path = NULL; + + #ifdef HAVE_SETLOCALE + setlocale(LC_ALL, ""); + #endif + + if (argc < 2) { + goto usage; + } + + for (i = 1; i < argc; i++) { + if (!strcmp(argv[i], "--strip")) + conf.strip = 1; + else if (!strcmp(argv[i], "--env")) + conf.use_env = 1; + else + test_path = argv[i]; + } + + if (conf.use_env) + return use_env(); + else + { + if (!test_path) + goto usage; + + return use_conf(test_path); + } + +usage: + fprintf(stderr, "argc =%d\n", argc); + fprintf(stderr, "usage: %s [--strip] [--env] test_dir\n", argv[0]); + return 2; +} diff --git a/dep/jansson-2.10/test/run-suites b/dep/jansson-2.10/test/run-suites new file mode 100644 index 00000000..fd1b89b5 --- /dev/null +++ b/dep/jansson-2.10/test/run-suites @@ -0,0 +1,50 @@ +#!/bin/sh + +while [ -n "$1" ]; do + suite=$1 + if [ -x $top_srcdir/test/suites/$suite/run ]; then + SUITES="$SUITES $suite" + else + echo "No such suite: $suite" + exit 1 + fi + shift +done + +if [ -z "$SUITES" ]; then + suitedirs=$top_srcdir/test/suites/* + for suitedir in $suitedirs; do + if [ -d $suitedir ]; then + SUITES="$SUITES `basename $suitedir`" + fi + done +fi + +[ -z "$STOP" ] && STOP=0 + +suites_srcdir=$top_srcdir/test/suites +suites_builddir=suites +scriptdir=$top_srcdir/test/scripts +logdir=logs +bindir=bin +export suites_srcdir suites_builddir scriptdir logdir bindir + +passed=0 +failed=0 +for suite in $SUITES; do + echo "Suite: $suite" + if $suites_srcdir/$suite/run $suite; then + passed=`expr $passed + 1` + else + failed=`expr $failed + 1` + [ $STOP -eq 1 ] && break + fi +done + +if [ $failed -gt 0 ]; then + echo "$failed of `expr $passed + $failed` test suites failed" + exit 1 +else + echo "$passed test suites passed" + rm -rf $logdir +fi diff --git a/dep/jansson-2.10/test/scripts/run-tests.sh b/dep/jansson-2.10/test/scripts/run-tests.sh new file mode 100644 index 00000000..f980a765 --- /dev/null +++ b/dep/jansson-2.10/test/scripts/run-tests.sh @@ -0,0 +1,100 @@ +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +die() { + echo "$1" >&2 + exit 1 +} + +[ -n "$1" ] || die "Usage: $0 suite-name" +[ -n "$bindir" ] || die "Set bindir" +[ -n "$logdir" ] || die "Set logdir" +[ -n "$scriptdir" ] || die "Set scriptdir" +[ -n "$suites_srcdir" ] || die "Set suites_srcdir" +[ -n "$suites_builddir" ] || die "Set suites_builddir" + +json_process=$bindir/json_process + +suite_name=$1 +suite_srcdir=$suites_srcdir/$suite_name +suite_builddir=$suites_builddir/$suite_name +suite_log=$logdir/$suite_name + +[ -z "$VERBOSE" ] && VERBOSE=0 +[ -z "$STOP" ] && STOP=0 + +. $scriptdir/valgrind.sh + +rm -rf $suite_log +mkdir -p $suite_log + +for test_path in $suite_srcdir/*; do + test_name=$(basename $test_path) + test_builddir=$suite_builddir/$test_name + test_log=$suite_log/$test_name + + [ "$test_name" = "run" ] && continue + is_test || continue + + rm -rf $test_log + mkdir -p $test_log + if [ $VERBOSE -eq 1 ]; then + printf '%s... ' "$test_name" + fi + + run_test + case $? in + 0) + # Success + if [ $VERBOSE -eq 1 ]; then + printf 'ok\n' + else + printf '.' + fi + rm -rf $test_log + ;; + + 77) + # Skip + if [ $VERBOSE -eq 1 ]; then + printf 'skipped\n' + else + printf 'S' + fi + rm -rf $test_log + ;; + + *) + # Failure + if [ $VERBOSE -eq 1 ]; then + printf 'FAILED\n' + else + printf 'F' + fi + + [ $STOP -eq 1 ] && break + ;; + esac +done + +if [ $VERBOSE -eq 0 ]; then + printf '\n' +fi + +if [ -n "$(ls -A $suite_log)" ]; then + for test_log in $suite_log/*; do + test_name=$(basename $test_log) + test_path=$suite_srcdir/$test_name + echo "=================================================================" + echo "$suite_name/$test_name" + echo "=================================================================" + show_error + echo + done + echo "=================================================================" + exit 1 +else + rm -rf $suite_log +fi diff --git a/dep/jansson-2.10/test/scripts/valgrind.sh b/dep/jansson-2.10/test/scripts/valgrind.sh new file mode 100644 index 00000000..afbdcee1 --- /dev/null +++ b/dep/jansson-2.10/test/scripts/valgrind.sh @@ -0,0 +1,35 @@ +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +[ -z "$VALGRIND" ] && VALGRIND=0 + +VALGRIND_CMDLINE="valgrind --leak-check=full --show-reachable=yes --track-origins=yes -q" + +if [ $VALGRIND -eq 1 ]; then + test_runner="$VALGRIND_CMDLINE" + json_process="$VALGRIND_CMDLINE $json_process" +else + test_runner="" +fi + +valgrind_check() { + if [ $VALGRIND -eq 1 ]; then + # Check for Valgrind error output. The valgrind option + # --error-exitcode is not enough because Valgrind doesn't + # think unfreed allocs are errors. + if grep -E -q '^==[0-9]+== ' $1; then + touch $test_log/valgrind_error + return 1 + fi + fi +} + +valgrind_show_error() { + if [ $VALGRIND -eq 1 -a -f $test_log/valgrind_error ]; then + echo "valgrind detected an error" + return 0 + fi + return 1 +} diff --git a/dep/jansson-2.10/test/suites/Makefile b/dep/jansson-2.10/test/suites/Makefile new file mode 100644 index 00000000..95dd63a8 --- /dev/null +++ b/dep/jansson-2.10/test/suites/Makefile @@ -0,0 +1,617 @@ +# Makefile.in generated by automake 1.15 from Makefile.am. +# test/suites/Makefile. 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new file mode 100644 index 00000000..9ce06a81 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/.deps/test_copy.Po @@ -0,0 +1 @@ +# dummy diff --git a/dep/jansson-2.10/test/suites/api/.deps/test_dump.Po b/dep/jansson-2.10/test/suites/api/.deps/test_dump.Po new file mode 100644 index 00000000..9ce06a81 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/.deps/test_dump.Po @@ -0,0 +1 @@ +# dummy diff --git a/dep/jansson-2.10/test/suites/api/.deps/test_dump_callback.Po b/dep/jansson-2.10/test/suites/api/.deps/test_dump_callback.Po new file mode 100644 index 00000000..9ce06a81 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/.deps/test_dump_callback.Po @@ -0,0 +1 @@ +# dummy diff --git a/dep/jansson-2.10/test/suites/api/.deps/test_equal.Po b/dep/jansson-2.10/test/suites/api/.deps/test_equal.Po new file mode 100644 index 00000000..9ce06a81 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/.deps/test_equal.Po @@ -0,0 +1 @@ +# dummy diff --git 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--git a/dep/jansson-2.10/test/suites/api/check-exports b/dep/jansson-2.10/test/suites/api/check-exports new file mode 100644 index 00000000..9adca7d3 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/check-exports @@ -0,0 +1,23 @@ +#!/bin/sh +# +# This test checks that libjansson.so exports the correct symbols. +# + +SOFILE="../src/.libs/libjansson.so" + +# The list of symbols, which the shared object should export, is read +# from the def file, which is used in Windows builds +grep 'json_' $top_srcdir/src/jansson.def \ + | sed -e 's/ //g' \ + | sort \ + >$test_log/exports + +nm -D $SOFILE >/dev/null >$test_log/symbols 2>/dev/null \ + || exit 77 # Skip if "nm -D" doesn't seem to work + +grep ' [DT] ' $test_log/symbols | cut -d' ' -f3 | grep -v '^_' | sort >$test_log/output + +if ! cmp -s $test_log/exports $test_log/output; then + diff -u $test_log/exports $test_log/output >&2 + exit 1 +fi diff --git a/dep/jansson-2.10/test/suites/api/run b/dep/jansson-2.10/test/suites/api/run new file mode 100644 index 00000000..0c017bca --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/run @@ -0,0 +1,36 @@ +#!/bin/sh +# +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +is_test() { + case "$test_name" in + *.c|check-exports) + return 0 + ;; + *) + return 1 + ;; + esac +} + +run_test() { + if [ "$test_name" = "check-exports" ]; then + test_log=$test_log $test_path >$test_log/stdout 2>$test_log/stderr + else + $test_runner $suite_builddir/${test_name%.c} \ + >$test_log/stdout \ + 2>$test_log/stderr \ + || return 1 + valgrind_check $test_log/stderr || return 1 + fi +} + +show_error() { + valgrind_show_error && return + cat $test_log/stderr +} + +. $top_srcdir/test/scripts/run-tests.sh diff --git a/dep/jansson-2.10/test/suites/api/test_array.c b/dep/jansson-2.10/test/suites/api/test_array.c new file mode 100644 index 00000000..34bdc510 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_array.c @@ -0,0 +1,432 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include "util.h" + +static void test_misc(void) +{ + json_t *array, *five, *seven, *value; + size_t i; + + array = json_array(); + five = json_integer(5); + seven = json_integer(7); + + if(!array) + fail("unable to create array"); + if(!five || !seven) + fail("unable to create integer"); + + if(json_array_size(array) != 0) + fail("empty array has nonzero size"); + + if(!json_array_append(array, NULL)) + fail("able to append NULL"); + + if(json_array_append(array, five)) + fail("unable to append"); + + if(json_array_size(array) != 1) + fail("wrong array size"); + + value = json_array_get(array, 0); + if(!value) + fail("unable to get item"); + if(value != five) + fail("got wrong value"); + + if(json_array_append(array, seven)) + fail("unable to append value"); + + if(json_array_size(array) != 2) + fail("wrong array size"); + + value = json_array_get(array, 1); + if(!value) + fail("unable to get item"); + if(value != seven) + fail("got wrong value"); + + if(json_array_set(array, 0, seven)) + fail("unable to set value"); + + if(!json_array_set(array, 0, NULL)) + fail("able to set NULL"); + + if(json_array_size(array) != 2) + fail("wrong array size"); + + value = json_array_get(array, 0); + if(!value) + fail("unable to get item"); + if(value != seven) + fail("got wrong value"); + + if(json_array_get(array, 2) != NULL) + fail("able to get value out of bounds"); + + if(!json_array_set(array, 2, seven)) + fail("able to set value out of bounds"); + + for(i = 2; i < 30; i++) { + if(json_array_append(array, seven)) + fail("unable to append value"); + + if(json_array_size(array) != i + 1) + fail("wrong array size"); + } + + for(i = 0; i < 30; i++) { + value = json_array_get(array, i); + if(!value) + fail("unable to get item"); + if(value != seven) + fail("got wrong value"); + } + + if(json_array_set_new(array, 15, json_integer(123))) + fail("unable to set new value"); + + value = json_array_get(array, 15); + if(!json_is_integer(value) || json_integer_value(value) != 123) + fail("json_array_set_new works incorrectly"); + + if(!json_array_set_new(array, 15, NULL)) + fail("able to set_new NULL value"); + + if(json_array_append_new(array, json_integer(321))) + fail("unable to append new value"); + + value = json_array_get(array, json_array_size(array) - 1); + if(!json_is_integer(value) || json_integer_value(value) != 321) + fail("json_array_append_new works incorrectly"); + + if(!json_array_append_new(array, NULL)) + fail("able to append_new NULL value"); + + json_decref(five); + json_decref(seven); + json_decref(array); +} + +static void test_insert(void) +{ + json_t *array, *five, *seven, *eleven, *value; + int i; + + array = json_array(); + five = json_integer(5); + seven = json_integer(7); + eleven = json_integer(11); + + if(!array) + fail("unable to create array"); + if(!five || !seven || !eleven) + fail("unable to create integer"); + + + if(!json_array_insert(array, 1, five)) + fail("able to insert value out of bounds"); + + + if(json_array_insert(array, 0, five)) + fail("unable to insert value in an empty array"); + + if(json_array_get(array, 0) != five) + fail("json_array_insert works incorrectly"); + + if(json_array_size(array) != 1) + fail("array size is invalid after insertion"); + + + if(json_array_insert(array, 1, seven)) + fail("unable to insert value at the end of an array"); + + if(json_array_get(array, 0) != five) + fail("json_array_insert works incorrectly"); + + if(json_array_get(array, 1) != seven) + fail("json_array_insert works incorrectly"); + + if(json_array_size(array) != 2) + fail("array size is invalid after insertion"); + + + if(json_array_insert(array, 1, eleven)) + fail("unable to insert value in the middle of an array"); + + if(json_array_get(array, 0) != five) + fail("json_array_insert works incorrectly"); + + if(json_array_get(array, 1) != eleven) + fail("json_array_insert works incorrectly"); + + if(json_array_get(array, 2) != seven) + fail("json_array_insert works incorrectly"); + + if(json_array_size(array) != 3) + fail("array size is invalid after insertion"); + + + if(json_array_insert_new(array, 2, json_integer(123))) + fail("unable to insert value in the middle of an array"); + + value = json_array_get(array, 2); + if(!json_is_integer(value) || json_integer_value(value) != 123) + fail("json_array_insert_new works incorrectly"); + + if(json_array_size(array) != 4) + fail("array size is invalid after insertion"); + + + for(i = 0; i < 20; i++) { + if(json_array_insert(array, 0, seven)) + fail("unable to insert value at the begining of an array"); + } + + for(i = 0; i < 20; i++) { + if(json_array_get(array, i) != seven) + fail("json_aray_insert works incorrectly"); + } + + if(json_array_size(array) != 24) + fail("array size is invalid after loop insertion"); + + json_decref(five); + json_decref(seven); + json_decref(eleven); + json_decref(array); +} + +static void test_remove(void) +{ + json_t *array, *five, *seven; + int i; + + array = json_array(); + five = json_integer(5); + seven = json_integer(7); + + if(!array) + fail("unable to create array"); + if(!five) + fail("unable to create integer"); + if(!seven) + fail("unable to create integer"); + + + if(!json_array_remove(array, 0)) + fail("able to remove an unexisting index"); + + + if(json_array_append(array, five)) + fail("unable to append"); + + if(!json_array_remove(array, 1)) + fail("able to remove an unexisting index"); + + if(json_array_remove(array, 0)) + fail("unable to remove"); + + if(json_array_size(array) != 0) + fail("array size is invalid after removing"); + + + if(json_array_append(array, five) || + json_array_append(array, seven) || + json_array_append(array, five) || + json_array_append(array, seven)) + fail("unable to append"); + + if(json_array_remove(array, 2)) + fail("unable to remove"); + + if(json_array_size(array) != 3) + fail("array size is invalid after removing"); + + if(json_array_get(array, 0) != five || + json_array_get(array, 1) != seven || + json_array_get(array, 2) != seven) + fail("remove works incorrectly"); + + json_decref(array); + + array = json_array(); + for(i = 0; i < 4; i++) { + json_array_append(array, five); + json_array_append(array, seven); + } + if(json_array_size(array) != 8) + fail("unable to append 8 items to array"); + + /* Remove an element from a "full" array. */ + json_array_remove(array, 5); + + json_decref(five); + json_decref(seven); + json_decref(array); +} + +static void test_clear(void) +{ + json_t *array, *five, *seven; + int i; + + array = json_array(); + five = json_integer(5); + seven = json_integer(7); + + if(!array) + fail("unable to create array"); + if(!five || !seven) + fail("unable to create integer"); + + for(i = 0; i < 10; i++) { + if(json_array_append(array, five)) + fail("unable to append"); + } + for(i = 0; i < 10; i++) { + if(json_array_append(array, seven)) + fail("unable to append"); + } + + if(json_array_size(array) != 20) + fail("array size is invalid after appending"); + + if(json_array_clear(array)) + fail("unable to clear"); + + if(json_array_size(array) != 0) + fail("array size is invalid after clearing"); + + json_decref(five); + json_decref(seven); + json_decref(array); +} + +static void test_extend(void) +{ + json_t *array1, *array2, *five, *seven; + int i; + + array1 = json_array(); + array2 = json_array(); + five = json_integer(5); + seven = json_integer(7); + + if(!array1 || !array2) + fail("unable to create array"); + if(!five || !seven) + fail("unable to create integer"); + + for(i = 0; i < 10; i++) { + if(json_array_append(array1, five)) + fail("unable to append"); + } + for(i = 0; i < 10; i++) { + if(json_array_append(array2, seven)) + fail("unable to append"); + } + + if(json_array_size(array1) != 10 || json_array_size(array2) != 10) + fail("array size is invalid after appending"); + + if(json_array_extend(array1, array2)) + fail("unable to extend"); + + for(i = 0; i < 10; i++) { + if(json_array_get(array1, i) != five) + fail("invalid array contents after extending"); + } + for(i = 10; i < 20; i++) { + if(json_array_get(array1, i) != seven) + fail("invalid array contents after extending"); + } + + json_decref(five); + json_decref(seven); + json_decref(array1); + json_decref(array2); +} + +static void test_circular() +{ + json_t *array1, *array2; + + /* the simple cases are checked */ + + array1 = json_array(); + if(!array1) + fail("unable to create array"); + + if(json_array_append(array1, array1) == 0) + fail("able to append self"); + + if(json_array_insert(array1, 0, array1) == 0) + fail("able to insert self"); + + if(json_array_append_new(array1, json_true())) + fail("failed to append true"); + + if(json_array_set(array1, 0, array1) == 0) + fail("able to set self"); + + json_decref(array1); + + + /* create circular references */ + + array1 = json_array(); + array2 = json_array(); + if(!array1 || !array2) + fail("unable to create array"); + + if(json_array_append(array1, array2) || + json_array_append(array2, array1)) + fail("unable to append"); + + /* circularity is detected when dumping */ + if(json_dumps(array1, 0) != NULL) + fail("able to dump circulars"); + + /* decref twice to deal with the circular references */ + json_decref(array1); + json_decref(array2); + json_decref(array1); +} + +static void test_array_foreach() +{ + size_t index; + json_t *array1, *array2, *value; + + array1 = json_pack("[sisisi]", "foo", 1, "bar", 2, "baz", 3); + array2 = json_array(); + + json_array_foreach(array1, index, value) { + json_array_append(array2, value); + } + + if(!json_equal(array1, array2)) + fail("json_array_foreach failed to iterate all elements"); + + json_decref(array1); + json_decref(array2); +} + + +static void run_tests() +{ + test_misc(); + test_insert(); + test_remove(); + test_clear(); + test_extend(); + test_circular(); + test_array_foreach(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_copy.c b/dep/jansson-2.10/test/suites/api/test_copy.c new file mode 100644 index 00000000..41f0c7f6 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_copy.c @@ -0,0 +1,334 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +static void test_copy_simple(void) +{ + json_t *value, *copy; + + if(json_copy(NULL)) + fail("copying NULL doesn't return NULL"); + + /* true */ + value = json_true(); + copy = json_copy(value); + if(value != copy) + fail("copying true failed"); + json_decref(value); + json_decref(copy); + + /* false */ + value = json_false(); + copy = json_copy(value); + if(value != copy) + fail("copying false failed"); + json_decref(value); + json_decref(copy); + + /* null */ + value = json_null(); + copy = json_copy(value); + if(value != copy) + fail("copying null failed"); + json_decref(value); + json_decref(copy); + + /* string */ + value = json_string("foo"); + if(!value) + fail("unable to create a string"); + copy = json_copy(value); + if(!copy) + fail("unable to copy a string"); + if(copy == value) + fail("copying a string doesn't copy"); + if(!json_equal(copy, value)) + fail("copying a string produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); + + /* integer */ + value = json_integer(543); + if(!value) + fail("unable to create an integer"); + copy = json_copy(value); + if(!copy) + fail("unable to copy an integer"); + if(copy == value) + fail("copying an integer doesn't copy"); + if(!json_equal(copy, value)) + fail("copying an integer produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); + + /* real */ + value = json_real(123e9); + if(!value) + fail("unable to create a real"); + copy = json_copy(value); + if(!copy) + fail("unable to copy a real"); + if(copy == value) + fail("copying a real doesn't copy"); + if(!json_equal(copy, value)) + fail("copying a real produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); +} + +static void test_deep_copy_simple(void) +{ + json_t *value, *copy; + + if(json_deep_copy(NULL)) + fail("deep copying NULL doesn't return NULL"); + + /* true */ + value = json_true(); + copy = json_deep_copy(value); + if(value != copy) + fail("deep copying true failed"); + json_decref(value); + json_decref(copy); + + /* false */ + value = json_false(); + copy = json_deep_copy(value); + if(value != copy) + fail("deep copying false failed"); + json_decref(value); + json_decref(copy); + + /* null */ + value = json_null(); + copy = json_deep_copy(value); + if(value != copy) + fail("deep copying null failed"); + json_decref(value); + json_decref(copy); + + /* string */ + value = json_string("foo"); + if(!value) + fail("unable to create a string"); + copy = json_deep_copy(value); + if(!copy) + fail("unable to deep copy a string"); + if(copy == value) + fail("deep copying a string doesn't copy"); + if(!json_equal(copy, value)) + fail("deep copying a string produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); + + /* integer */ + value = json_integer(543); + if(!value) + fail("unable to create an integer"); + copy = json_deep_copy(value); + if(!copy) + fail("unable to deep copy an integer"); + if(copy == value) + fail("deep copying an integer doesn't copy"); + if(!json_equal(copy, value)) + fail("deep copying an integer produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); + + /* real */ + value = json_real(123e9); + if(!value) + fail("unable to create a real"); + copy = json_deep_copy(value); + if(!copy) + fail("unable to deep copy a real"); + if(copy == value) + fail("deep copying a real doesn't copy"); + if(!json_equal(copy, value)) + fail("deep copying a real produces an inequal copy"); + if(value->refcount != 1 || copy->refcount != 1) + fail("invalid refcounts"); + json_decref(value); + json_decref(copy); +} + +static void test_copy_array(void) +{ + const char *json_array_text = "[1, \"foo\", 3.141592, {\"foo\": \"bar\"}]"; + + json_t *array, *copy; + size_t i; + + array = json_loads(json_array_text, 0, NULL); + if(!array) + fail("unable to parse an array"); + + copy = json_copy(array); + if(!copy) + fail("unable to copy an array"); + if(copy == array) + fail("copying an array doesn't copy"); + if(!json_equal(copy, array)) + fail("copying an array produces an inequal copy"); + + for(i = 0; i < json_array_size(copy); i++) + { + if(json_array_get(array, i) != json_array_get(copy, i)) + fail("copying an array modifies its elements"); + } + + json_decref(array); + json_decref(copy); +} + +static void test_deep_copy_array(void) +{ + const char *json_array_text = "[1, \"foo\", 3.141592, {\"foo\": \"bar\"}]"; + + json_t *array, *copy; + size_t i; + + array = json_loads(json_array_text, 0, NULL); + if(!array) + fail("unable to parse an array"); + + copy = json_deep_copy(array); + if(!copy) + fail("unable to deep copy an array"); + if(copy == array) + fail("deep copying an array doesn't copy"); + if(!json_equal(copy, array)) + fail("deep copying an array produces an inequal copy"); + + for(i = 0; i < json_array_size(copy); i++) + { + if(json_array_get(array, i) == json_array_get(copy, i)) + fail("deep copying an array doesn't copy its elements"); + } + + json_decref(array); + json_decref(copy); +} + +static void test_copy_object(void) +{ + const char *json_object_text = + "{\"foo\": \"bar\", \"a\": 1, \"b\": 3.141592, \"c\": [1,2,3,4]}"; + + const char *keys[] = {"foo", "a", "b", "c"}; + int i; + + json_t *object, *copy; + void *iter; + + object = json_loads(json_object_text, 0, NULL); + if(!object) + fail("unable to parse an object"); + + copy = json_copy(object); + if(!copy) + fail("unable to copy an object"); + if(copy == object) + fail("copying an object doesn't copy"); + if(!json_equal(copy, object)) + fail("copying an object produces an inequal copy"); + + i = 0; + iter = json_object_iter(object); + while(iter) + { + const char *key; + json_t *value1, *value2; + + key = json_object_iter_key(iter); + value1 = json_object_iter_value(iter); + value2 = json_object_get(copy, key); + + if(value1 != value2) + fail("copying an object modifies its items"); + + if (strcmp(key, keys[i]) != 0) + fail("copying an object doesn't preserve key order"); + + iter = json_object_iter_next(object, iter); + i++; + } + + json_decref(object); + json_decref(copy); +} + +static void test_deep_copy_object(void) +{ + const char *json_object_text = + "{\"foo\": \"bar\", \"a\": 1, \"b\": 3.141592, \"c\": [1,2,3,4]}"; + + const char *keys[] = {"foo", "a", "b", "c"}; + int i; + + json_t *object, *copy; + void *iter; + + object = json_loads(json_object_text, 0, NULL); + if(!object) + fail("unable to parse an object"); + + copy = json_deep_copy(object); + if(!copy) + fail("unable to deep copy an object"); + if(copy == object) + fail("deep copying an object doesn't copy"); + if(!json_equal(copy, object)) + fail("deep copying an object produces an inequal copy"); + + i = 0; + iter = json_object_iter(object); + while(iter) + { + const char *key; + json_t *value1, *value2; + + key = json_object_iter_key(iter); + value1 = json_object_iter_value(iter); + value2 = json_object_get(copy, key); + + if(value1 == value2) + fail("deep copying an object doesn't copy its items"); + + if (strcmp(key, keys[i]) != 0) + fail("deep copying an object doesn't preserve key order"); + + iter = json_object_iter_next(object, iter); + i++; + } + + json_decref(object); + json_decref(copy); +} + +static void run_tests() +{ + test_copy_simple(); + test_deep_copy_simple(); + test_copy_array(); + test_deep_copy_array(); + test_copy_object(); + test_deep_copy_object(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_dump.c b/dep/jansson-2.10/test/suites/api/test_dump.c new file mode 100644 index 00000000..17c495a1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_dump.c @@ -0,0 +1,326 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include "jansson_private_config.h" + +#include +#include +#ifdef HAVE_UNISTD_H +#include +#endif +#include "util.h" + +static int encode_null_callback(const char *buffer, size_t size, void *data) +{ + (void)buffer; + (void)size; + (void)data; + return 0; +} + +static void encode_null() +{ + if(json_dumps(NULL, JSON_ENCODE_ANY) != NULL) + fail("json_dumps didn't fail for NULL"); + + if(json_dumpb(NULL, NULL, 0, JSON_ENCODE_ANY) != 0) + fail("json_dumps didn't fail for NULL"); + + if(json_dumpf(NULL, stderr, JSON_ENCODE_ANY) != -1) + fail("json_dumpf didn't fail for NULL"); + +#ifdef HAVE_UNISTD_H + if(json_dumpfd(NULL, STDERR_FILENO, JSON_ENCODE_ANY) != -1) + fail("json_dumpfd didn't fail for NULL"); +#endif + + /* Don't test json_dump_file to avoid creating a file */ + + if(json_dump_callback(NULL, encode_null_callback, NULL, JSON_ENCODE_ANY) != -1) + fail("json_dump_callback didn't fail for NULL"); +} + + +static void encode_twice() +{ + /* Encode an empty object/array, add an item, encode again */ + + json_t *json; + char *result; + + json = json_object(); + result = json_dumps(json, 0); + if(!result || strcmp(result, "{}")) + fail("json_dumps failed"); + free(result); + + json_object_set_new(json, "foo", json_integer(5)); + result = json_dumps(json, 0); + if(!result || strcmp(result, "{\"foo\": 5}")) + fail("json_dumps failed"); + free(result); + + json_decref(json); + + json = json_array(); + result = json_dumps(json, 0); + if(!result || strcmp(result, "[]")) + fail("json_dumps failed"); + free(result); + + json_array_append_new(json, json_integer(5)); + result = json_dumps(json, 0); + if(!result || strcmp(result, "[5]")) + fail("json_dumps failed"); + free(result); + + json_decref(json); +} + +static void circular_references() +{ + /* Construct a JSON object/array with a circular reference: + + object: {"a": {"b": {"c": }}} + array: [[[]]] + + Encode it, remove the circular reference and encode again. + */ + + json_t *json; + char *result; + + json = json_object(); + json_object_set_new(json, "a", json_object()); + json_object_set_new(json_object_get(json, "a"), "b", json_object()); + json_object_set(json_object_get(json_object_get(json, "a"), "b"), "c", + json_object_get(json, "a")); + + if(json_dumps(json, 0)) + fail("json_dumps encoded a circular reference!"); + + json_object_del(json_object_get(json_object_get(json, "a"), "b"), "c"); + + result = json_dumps(json, 0); + if(!result || strcmp(result, "{\"a\": {\"b\": {}}}")) + fail("json_dumps failed!"); + free(result); + + json_decref(json); + + json = json_array(); + json_array_append_new(json, json_array()); + json_array_append_new(json_array_get(json, 0), json_array()); + json_array_append(json_array_get(json_array_get(json, 0), 0), + json_array_get(json, 0)); + + if(json_dumps(json, 0)) + fail("json_dumps encoded a circular reference!"); + + json_array_remove(json_array_get(json_array_get(json, 0), 0), 0); + + result = json_dumps(json, 0); + if(!result || strcmp(result, "[[[]]]")) + fail("json_dumps failed!"); + free(result); + + json_decref(json); +} + +static void encode_other_than_array_or_object() +{ + /* Encoding anything other than array or object should only + * succeed if the JSON_ENCODE_ANY flag is used */ + + json_t *json; + char *result; + + json = json_string("foo"); + if(json_dumps(json, 0) != NULL) + fail("json_dumps encoded a string!"); + if(json_dumpf(json, NULL, 0) == 0) + fail("json_dumpf encoded a string!"); + if(json_dumpfd(json, -1, 0) == 0) + fail("json_dumpfd encoded a string!"); + + result = json_dumps(json, JSON_ENCODE_ANY); + if(!result || strcmp(result, "\"foo\"") != 0) + fail("json_dumps failed to encode a string with JSON_ENCODE_ANY"); + + free(result); + json_decref(json); + + json = json_integer(42); + if(json_dumps(json, 0) != NULL) + fail("json_dumps encoded an integer!"); + if(json_dumpf(json, NULL, 0) == 0) + fail("json_dumpf encoded an integer!"); + if(json_dumpfd(json, -1, 0) == 0) + fail("json_dumpfd encoded an integer!"); + + result = json_dumps(json, JSON_ENCODE_ANY); + if(!result || strcmp(result, "42") != 0) + fail("json_dumps failed to encode an integer with JSON_ENCODE_ANY"); + + free(result); + json_decref(json); + + +} + +static void escape_slashes() +{ + /* Test dump escaping slashes */ + + json_t *json; + char *result; + + json = json_object(); + json_object_set_new(json, "url", json_string("https://github.com/akheron/jansson")); + + result = json_dumps(json, 0); + if(!result || strcmp(result, "{\"url\": \"https://github.com/akheron/jansson\"}")) + fail("json_dumps failed to not escape slashes"); + + free(result); + + result = json_dumps(json, JSON_ESCAPE_SLASH); + if(!result || strcmp(result, "{\"url\": \"https:\\/\\/github.com\\/akheron\\/jansson\"}")) + fail("json_dumps failed to escape slashes"); + + free(result); + json_decref(json); +} + +static void encode_nul_byte() +{ + json_t *json; + char *result; + + json = json_stringn("nul byte \0 in string", 20); + result = json_dumps(json, JSON_ENCODE_ANY); + if(!result || memcmp(result, "\"nul byte \\u0000 in string\"", 27)) + fail("json_dumps failed to dump an embedded NUL byte"); + + free(result); + json_decref(json); +} + +static void dump_file() +{ + json_t *json; + int result; + + result = json_dump_file(NULL, "", 0); + if (result != -1) + fail("json_dump_file succeeded with invalid args"); + + json = json_object(); + result = json_dump_file(json, "json_dump_file.json", 0); + if (result != 0) + fail("json_dump_file failed"); + + json_decref(json); + remove("json_dump_file.json"); +} + +static void dumpb() +{ + char buf[2]; + json_t *obj; + size_t size; + + obj = json_object(); + + size = json_dumpb(obj, buf, sizeof(buf), 0); + if(size != 2 || strncmp(buf, "{}", 2)) + fail("json_dumpb failed"); + + json_decref(obj); + obj = json_pack("{s:s}", "foo", "bar"); + + size = json_dumpb(obj, buf, sizeof(buf), JSON_COMPACT); + if(size != 13) + fail("json_dumpb size check failed"); + + json_decref(obj); +} + +static void dumpfd() +{ +#ifdef HAVE_UNISTD_H + int fds[2] = {-1, -1}; + json_t *a, *b; + + if(pipe(fds)) + fail("pipe() failed"); + + a = json_pack("{s:s}", "foo", "bar"); + + if(json_dumpfd(a, fds[1], 0)) + fail("json_dumpfd() failed"); + close(fds[1]); + + b = json_loadfd(fds[0], 0, NULL); + if (!b) + fail("json_loadfd() failed"); + close(fds[0]); + + if (!json_equal(a, b)) + fail("json_equal() failed for fd test"); + + json_decref(a); + json_decref(b); +#endif +} + +static void embed() +{ + static const char *plains[] = { + "{\"bar\":[],\"foo\":{}}", + "[[],{}]", + "{}", + "[]", + NULL + }; + + size_t i; + + for(i = 0; plains[i]; i++) { + const char *plain = plains[i]; + json_t *parse = NULL; + char *embed = NULL; + size_t psize = 0; + size_t esize = 0; + + psize = strlen(plain) - 2; + embed = calloc(1, psize); + parse = json_loads(plain, 0, NULL); + esize = json_dumpb(parse, embed, psize, + JSON_COMPACT | JSON_SORT_KEYS | JSON_EMBED); + json_decref(parse); + if(esize != psize) + fail("json_dumpb(JSON_EMBED) returned an invalid size"); + if(strncmp(plain + 1, embed, esize) != 0) + fail("json_dumps(JSON_EMBED) returned an invalid value"); + free(embed); + } +} + +static void run_tests() +{ + encode_null(); + encode_twice(); + circular_references(); + encode_other_than_array_or_object(); + escape_slashes(); + encode_nul_byte(); + dump_file(); + dumpb(); + dumpfd(); + embed(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_dump_callback.c b/dep/jansson-2.10/test/suites/api/test_dump_callback.c new file mode 100644 index 00000000..1ceb968f --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_dump_callback.c @@ -0,0 +1,81 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include +#include "util.h" + +struct my_sink { + char *buf; + size_t off; + size_t cap; +}; + +static int my_writer(const char *buffer, size_t len, void *data) { + struct my_sink *s = data; + if (len > s->cap - s->off) { + return -1; + } + memcpy(s->buf + s->off, buffer, len); + s->off += len; + return 0; +} + +static void run_tests() +{ + struct my_sink s; + json_t *json; + const char str[] = "[\"A\", {\"B\": \"C\", \"e\": false}, 1, null, \"foo\"]"; + char *dumped_to_string; + + json = json_loads(str, 0, NULL); + if(!json) { + fail("json_loads failed"); + } + + dumped_to_string = json_dumps(json, 0); + if (!dumped_to_string) { + json_decref(json); + fail("json_dumps failed"); + } + + s.off = 0; + s.cap = strlen(dumped_to_string); + s.buf = malloc(s.cap); + if (!s.buf) { + json_decref(json); + free(dumped_to_string); + fail("malloc failed"); + } + + if (json_dump_callback(json, my_writer, &s, 0) == -1) { + json_decref(json); + free(dumped_to_string); + free(s.buf); + fail("json_dump_callback failed on an exact-length sink buffer"); + } + + if (strncmp(dumped_to_string, s.buf, s.off) != 0) { + json_decref(json); + free(dumped_to_string); + free(s.buf); + fail("json_dump_callback and json_dumps did not produce identical output"); + } + + s.off = 1; + if (json_dump_callback(json, my_writer, &s, 0) != -1) { + json_decref(json); + free(dumped_to_string); + free(s.buf); + fail("json_dump_callback succeeded on a short buffer when it should have failed"); + } + + json_decref(json); + free(dumped_to_string); + free(s.buf); +} diff --git a/dep/jansson-2.10/test/suites/api/test_equal.c b/dep/jansson-2.10/test/suites/api/test_equal.c new file mode 100644 index 00000000..7a176363 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_equal.c @@ -0,0 +1,189 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include "util.h" + +static void test_equal_simple() +{ + json_t *value1, *value2; + + if(json_equal(NULL, NULL)) + fail("json_equal fails for two NULLs"); + + value1 = json_true(); + if(json_equal(value1, NULL) || json_equal(NULL, value1)) + fail("json_equal fails for NULL"); + + /* this covers true, false and null as they are singletons */ + if(!json_equal(value1, value1)) + fail("identical objects are not equal"); + json_decref(value1); + + /* integer */ + value1 = json_integer(1); + value2 = json_integer(1); + if(!value1 || !value2) + fail("unable to create integers"); + if(!json_equal(value1, value2)) + fail("json_equal fails for two equal integers"); + json_decref(value2); + + value2 = json_integer(2); + if(!value2) + fail("unable to create an integer"); + if(json_equal(value1, value2)) + fail("json_equal fails for two inequal integers"); + + json_decref(value1); + json_decref(value2); + + /* real */ + value1 = json_real(1.2); + value2 = json_real(1.2); + if(!value1 || !value2) + fail("unable to create reals"); + if(!json_equal(value1, value2)) + fail("json_equal fails for two equal reals"); + json_decref(value2); + + value2 = json_real(3.141592); + if(!value2) + fail("unable to create an real"); + if(json_equal(value1, value2)) + fail("json_equal fails for two inequal reals"); + + json_decref(value1); + json_decref(value2); + + /* string */ + value1 = json_string("foo"); + value2 = json_string("foo"); + if(!value1 || !value2) + fail("unable to create strings"); + if(!json_equal(value1, value2)) + fail("json_equal fails for two equal strings"); + json_decref(value2); + + value2 = json_string("bar"); + if(!value2) + fail("unable to create an string"); + if(json_equal(value1, value2)) + fail("json_equal fails for two inequal strings"); + + json_decref(value1); + json_decref(value2); +} + +static void test_equal_array() +{ + json_t *array1, *array2; + + array1 = json_array(); + array2 = json_array(); + if(!array1 || !array2) + fail("unable to create arrays"); + + if(!json_equal(array1, array2)) + fail("json_equal fails for two empty arrays"); + + json_array_append_new(array1, json_integer(1)); + json_array_append_new(array2, json_integer(1)); + json_array_append_new(array1, json_string("foo")); + json_array_append_new(array2, json_string("foo")); + json_array_append_new(array1, json_integer(2)); + json_array_append_new(array2, json_integer(2)); + if(!json_equal(array1, array2)) + fail("json_equal fails for two equal arrays"); + + json_array_remove(array2, 2); + if(json_equal(array1, array2)) + fail("json_equal fails for two inequal arrays"); + + json_array_append_new(array2, json_integer(3)); + if(json_equal(array1, array2)) + fail("json_equal fails for two inequal arrays"); + + json_decref(array1); + json_decref(array2); +} + +static void test_equal_object() +{ + json_t *object1, *object2; + + object1 = json_object(); + object2 = json_object(); + if(!object1 || !object2) + fail("unable to create objects"); + + if(!json_equal(object1, object2)) + fail("json_equal fails for two empty objects"); + + json_object_set_new(object1, "a", json_integer(1)); + json_object_set_new(object2, "a", json_integer(1)); + json_object_set_new(object1, "b", json_string("foo")); + json_object_set_new(object2, "b", json_string("foo")); + json_object_set_new(object1, "c", json_integer(2)); + json_object_set_new(object2, "c", json_integer(2)); + if(!json_equal(object1, object2)) + fail("json_equal fails for two equal objects"); + + json_object_del(object2, "c"); + if(json_equal(object1, object2)) + fail("json_equal fails for two inequal objects"); + + json_object_set_new(object2, "c", json_integer(3)); + if(json_equal(object1, object2)) + fail("json_equal fails for two inequal objects"); + + json_object_del(object2, "c"); + json_object_set_new(object2, "d", json_integer(2)); + if(json_equal(object1, object2)) + fail("json_equal fails for two inequal objects"); + + json_decref(object1); + json_decref(object2); +} + +static void test_equal_complex() +{ + json_t *value1, *value2; + + const char *complex_json = +"{" +" \"integer\": 1, " +" \"real\": 3.141592, " +" \"string\": \"foobar\", " +" \"true\": true, " +" \"object\": {" +" \"array-in-object\": [1,true,\"foo\",{}]," +" \"object-in-object\": {\"foo\": \"bar\"}" +" }," +" \"array\": [\"foo\", false, null, 1.234]" +"}"; + + value1 = json_loads(complex_json, 0, NULL); + value2 = json_loads(complex_json, 0, NULL); + if(!value1 || !value2) + fail("unable to parse JSON"); + if(!json_equal(value1, value2)) + fail("json_equal fails for two inequal strings"); + + json_decref(value1); + json_decref(value2); + + /* TODO: There's no negative test case here */ +} + +static void run_tests() +{ + test_equal_simple(); + test_equal_array(); + test_equal_object(); + test_equal_complex(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_load.c b/dep/jansson-2.10/test/suites/api/test_load.c new file mode 100644 index 00000000..3416af1d --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_load.c @@ -0,0 +1,220 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +static void file_not_found() +{ + json_t *json; + json_error_t error; + char *pos; + + json = json_load_file("/path/to/nonexistent/file.json", 0, &error); + if(json) + fail("json_load_file returned non-NULL for a nonexistent file"); + if(error.line != -1) + fail("json_load_file returned an invalid line number"); + + /* The error message is locale specific, only check the beginning + of the error message. */ + + pos = strchr(error.text, ':'); + if(!pos) + fail("json_load_file returne an invalid error message"); + + *pos = '\0'; + + if(strcmp(error.text, "unable to open /path/to/nonexistent/file.json") != 0) + fail("json_load_file returned an invalid error message"); +} + +static void very_long_file_name() { + json_t *json; + json_error_t error; + + json = json_load_file("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", 0, &error); + if(json) + fail("json_load_file returned non-NULL for a nonexistent file"); + if(error.line != -1) + fail("json_load_file returned an invalid line number"); + + if (strncmp(error.source, "...aaa", 6) != 0) + fail("error source was set incorrectly"); +} + +static void reject_duplicates() +{ + json_error_t error; + + if(json_loads("{\"foo\": 1, \"foo\": 2}", JSON_REJECT_DUPLICATES, &error)) + fail("json_loads did not detect a duplicate key"); + check_error("duplicate object key near '\"foo\"'", "", 1, 16, 16); +} + +static void disable_eof_check() +{ + json_error_t error; + json_t *json; + + const char *text = "{\"foo\": 1} garbage"; + + if(json_loads(text, 0, &error)) + fail("json_loads did not detect garbage after JSON text"); + check_error("end of file expected near 'garbage'", "", 1, 18, 18); + + json = json_loads(text, JSON_DISABLE_EOF_CHECK, &error); + if(!json) + fail("json_loads failed with JSON_DISABLE_EOF_CHECK"); + + json_decref(json); +} + +static void decode_any() +{ + json_t *json; + json_error_t error; + + json = json_loads("\"foo\"", JSON_DECODE_ANY, &error); + if (!json || !json_is_string(json)) + fail("json_load decoded any failed - string"); + json_decref(json); + + json = json_loads("42", JSON_DECODE_ANY, &error); + if (!json || !json_is_integer(json)) + fail("json_load decoded any failed - integer"); + json_decref(json); + + json = json_loads("true", JSON_DECODE_ANY, &error); + if (!json || !json_is_true(json)) + fail("json_load decoded any failed - boolean"); + json_decref(json); + + json = json_loads("null", JSON_DECODE_ANY, &error); + if (!json || !json_is_null(json)) + fail("json_load decoded any failed - null"); + json_decref(json); +} + +static void decode_int_as_real() +{ + json_t *json; + json_error_t error; + +#if JSON_INTEGER_IS_LONG_LONG + const char *imprecise; + json_int_t expected; +#endif + + char big[311]; + + json = json_loads("42", JSON_DECODE_INT_AS_REAL | JSON_DECODE_ANY, &error); + if (!json || !json_is_real(json) || json_real_value(json) != 42.0) + fail("json_load decode int as real failed - int"); + json_decref(json); + +#if JSON_INTEGER_IS_LONG_LONG + /* This number cannot be represented exactly by a double */ + imprecise = "9007199254740993"; + expected = 9007199254740992ll; + + json = json_loads(imprecise, JSON_DECODE_INT_AS_REAL | JSON_DECODE_ANY, + &error); + if (!json || !json_is_real(json) || expected != (json_int_t)json_real_value(json)) + fail("json_load decode int as real failed - expected imprecision"); + json_decref(json); +#endif + + /* 1E309 overflows. Here we create 1E309 as a decimal number, i.e. + 1000...(309 zeroes)...0. */ + big[0] = '1'; + memset(big + 1, '0', 309); + big[310] = '\0'; + + json = json_loads(big, JSON_DECODE_INT_AS_REAL | JSON_DECODE_ANY, &error); + if (json || strcmp(error.text, "real number overflow") != 0) + fail("json_load decode int as real failed - expected overflow"); + json_decref(json); + +} + +static void allow_nul() +{ + const char *text = "\"nul byte \\u0000 in string\""; + const char *expected = "nul byte \0 in string"; + size_t len = 20; + json_t *json; + + json = json_loads(text, JSON_ALLOW_NUL | JSON_DECODE_ANY, NULL); + if(!json || !json_is_string(json)) + fail("unable to decode embedded NUL byte"); + + if(json_string_length(json) != len) + fail("decoder returned wrong string length"); + + if(memcmp(json_string_value(json), expected, len + 1)) + fail("decoder returned wrong string content"); + + json_decref(json); +} + +static void load_wrong_args() +{ + json_t *json; + json_error_t error; + + json = json_loads(NULL, 0, &error); + if (json) + fail("json_loads should return NULL if the first argument is NULL"); + + json = json_loadb(NULL, 0, 0, &error); + if (json) + fail("json_loadb should return NULL if the first argument is NULL"); + + json = json_loadf(NULL, 0, &error); + if (json) + fail("json_loadf should return NULL if the first argument is NULL"); + + json = json_loadfd(-1, 0, &error); + if (json) + fail("json_loadfd should return NULL if the first argument is < 0"); + + json = json_load_file(NULL, 0, &error); + if (json) + fail("json_load_file should return NULL if the first argument is NULL"); +} + +static void position() +{ + json_t *json; + size_t flags = JSON_DISABLE_EOF_CHECK; + json_error_t error; + + json = json_loads("{\"foo\": \"bar\"}", 0, &error); + if(error.position != 14) + fail("json_loads returned a wrong position"); + json_decref(json); + + json = json_loads("{\"foo\": \"bar\"} baz quux", flags, &error); + if(error.position != 14) + fail("json_loads returned a wrong position"); + json_decref(json); +} + +static void run_tests() +{ + file_not_found(); + very_long_file_name(); + reject_duplicates(); + disable_eof_check(); + decode_any(); + decode_int_as_real(); + allow_nul(); + load_wrong_args(); + position(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_load_callback.c b/dep/jansson-2.10/test/suites/api/test_load_callback.c new file mode 100644 index 00000000..94495281 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_load_callback.c @@ -0,0 +1,75 @@ +/* + * Copyright (c) 2009-2011 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include +#include "util.h" + +struct my_source { + const char *buf; + size_t off; + size_t cap; +}; + +static const char my_str[] = "[\"A\", {\"B\": \"C\", \"e\": false}, 1, null, \"foo\"]"; + +static size_t greedy_reader(void *buf, size_t buflen, void *arg) +{ + struct my_source *s = arg; + if (buflen > s->cap - s->off) + buflen = s->cap - s->off; + if (buflen > 0) { + memcpy(buf, s->buf + s->off, buflen); + s->off += buflen; + return buflen; + } else { + return 0; + } +} + +static void run_tests() +{ + struct my_source s; + json_t *json; + json_error_t error; + + s.off = 0; + s.cap = strlen(my_str); + s.buf = my_str; + + json = json_load_callback(greedy_reader, &s, 0, &error); + + if (!json) + fail("json_load_callback failed on a valid callback"); + json_decref(json); + + s.off = 0; + s.cap = strlen(my_str) - 1; + s.buf = my_str; + + json = json_load_callback(greedy_reader, &s, 0, &error); + if (json) { + json_decref(json); + fail("json_load_callback should have failed on an incomplete stream, but it didn't"); + } + if (strcmp(error.source, "") != 0) { + fail("json_load_callback returned an invalid error source"); + } + if (strcmp(error.text, "']' expected near end of file") != 0) { + fail("json_load_callback returned an invalid error message for an unclosed top-level array"); + } + + json = json_load_callback(NULL, NULL, 0, &error); + if (json) { + json_decref(json); + fail("json_load_callback should have failed on NULL load callback, but it didn't"); + } + if (strcmp(error.text, "wrong arguments") != 0) { + fail("json_load_callback returned an invalid error message for a NULL load callback"); + } +} diff --git a/dep/jansson-2.10/test/suites/api/test_loadb.c b/dep/jansson-2.10/test/suites/api/test_loadb.c new file mode 100644 index 00000000..64e1fc56 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_loadb.c @@ -0,0 +1,36 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +static void run_tests() +{ + json_t *json; + json_error_t error; + const char str[] = "[\"A\", {\"B\": \"C\"}, 1, 2, 3]garbage"; + size_t len = strlen(str) - strlen("garbage"); + + json = json_loadb(str, len, 0, &error); + if(!json) { + fail("json_loadb failed on a valid JSON buffer"); + } + json_decref(json); + + json = json_loadb(str, len - 1, 0, &error); + if (json) { + json_decref(json); + fail("json_loadb should have failed on an incomplete buffer, but it didn't"); + } + if(error.line != 1) { + fail("json_loadb returned an invalid line number on fail"); + } + if(strcmp(error.text, "']' expected near end of file") != 0) { + fail("json_loadb returned an invalid error message for an unclosed top-level array"); + } +} diff --git a/dep/jansson-2.10/test/suites/api/test_memory_funcs.c b/dep/jansson-2.10/test/suites/api/test_memory_funcs.c new file mode 100644 index 00000000..7cb4b730 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_memory_funcs.c @@ -0,0 +1,130 @@ +#include +#include + +#include "util.h" + +static int malloc_called = 0; +static int free_called = 0; +static size_t malloc_used = 0; + +/* helpers */ +static void create_and_free_complex_object() +{ + json_t *obj; + + obj = json_pack("{s:i,s:n,s:b,s:b,s:{s:s},s:[i,i,i]}", + "foo", 42, + "bar", + "baz", 1, + "qux", 0, + "alice", "bar", "baz", + "bob", 9, 8, 7); + + json_decref(obj); +} + +static void create_and_free_object_with_oom() +{ + int i; + char key[4]; + json_t *obj = json_object(); + + for (i = 0; i < 10; i++) + { + snprintf(key, sizeof key, "%d", i); + json_object_set_new(obj, key, json_integer(i)); + } + + json_decref(obj); +} + +static void *my_malloc(size_t size) +{ + malloc_called = 1; + return malloc(size); +} + +static void my_free(void *ptr) +{ + free_called = 1; + free(ptr); +} + +static void test_simple() +{ + json_malloc_t mfunc = NULL; + json_free_t ffunc = NULL; + + json_set_alloc_funcs(my_malloc, my_free); + json_get_alloc_funcs(&mfunc, &ffunc); + create_and_free_complex_object(); + + if (malloc_called != 1 || free_called != 1 + || mfunc != my_malloc || ffunc != my_free) + fail("Custom allocation failed"); +} + + +static void *oom_malloc(size_t size) +{ + if (malloc_used + size > 800) + return NULL; + + malloc_used += size; + return malloc(size); +} + +static void oom_free(void *ptr) +{ + free_called++; + free(ptr); +} + +static void test_oom() +{ + free_called = 0; + json_set_alloc_funcs(oom_malloc, oom_free); + create_and_free_object_with_oom(); + + if (free_called == 0) + fail("Allocation with OOM failed"); +} + + +/* + Test the secure memory functions code given in the API reference + documentation, but by using plain memset instead of + guaranteed_memset(). +*/ + +static void *secure_malloc(size_t size) +{ + /* Store the memory area size in the beginning of the block */ + void *ptr = malloc(size + 8); + *((size_t *)ptr) = size; + return (char *)ptr + 8; +} + +static void secure_free(void *ptr) +{ + size_t size; + + ptr = (char *)ptr - 8; + size = *((size_t *)ptr); + + /*guaranteed_*/memset(ptr, 0, size + 8); + free(ptr); +} + +static void test_secure_funcs(void) +{ + json_set_alloc_funcs(secure_malloc, secure_free); + create_and_free_complex_object(); +} + +static void run_tests() +{ + test_simple(); + test_secure_funcs(); + test_oom(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_number.c b/dep/jansson-2.10/test/suites/api/test_number.c new file mode 100644 index 00000000..3f0a63ac --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_number.c @@ -0,0 +1,90 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +#ifdef INFINITY +// This test triggers "warning C4756: overflow in constant arithmetic" +// in Visual Studio. This warning is triggered here by design, so disable it. +// (This can only be done on function level so we keep these tests separate) +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning (disable: 4756) +#endif +static void test_inifity() +{ + json_t *real = json_real(INFINITY); + if (real != NULL) + fail("could construct a real from Inf"); + + real = json_real(1.0); + if (json_real_set(real, INFINITY) != -1) + fail("could set a real to Inf"); + + if (json_real_value(real) != 1.0) + fail("real value changed unexpectedly"); + + json_decref(real); +#ifdef _MSC_VER +#pragma warning(pop) +#endif +} +#endif // INFINITY + +static void run_tests() +{ + json_t *integer, *real; + json_int_t i; + double d; + + integer = json_integer(5); + real = json_real(100.1); + + if(!integer) + fail("unable to create integer"); + if(!real) + fail("unable to create real"); + + i = json_integer_value(integer); + if(i != 5) + fail("wrong integer value"); + + d = json_real_value(real); + if(d != 100.1) + fail("wrong real value"); + + d = json_number_value(integer); + if(d != 5.0) + fail("wrong number value"); + d = json_number_value(real); + if(d != 100.1) + fail("wrong number value"); + + json_decref(integer); + json_decref(real); + +#ifdef NAN + real = json_real(NAN); + if(real != NULL) + fail("could construct a real from NaN"); + + real = json_real(1.0); + if(json_real_set(real, NAN) != -1) + fail("could set a real to NaN"); + + if(json_real_value(real) != 1.0) + fail("real value changed unexpectedly"); + + json_decref(real); +#endif + +#ifdef INFINITY + test_inifity(); +#endif +} diff --git a/dep/jansson-2.10/test/suites/api/test_object.c b/dep/jansson-2.10/test/suites/api/test_object.c new file mode 100644 index 00000000..d417e613 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_object.c @@ -0,0 +1,555 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +static void test_clear() +{ + json_t *object, *ten; + + object = json_object(); + ten = json_integer(10); + + if(!object) + fail("unable to create object"); + if(!ten) + fail("unable to create integer"); + + if(json_object_set(object, "a", ten) || + json_object_set(object, "b", ten) || + json_object_set(object, "c", ten) || + json_object_set(object, "d", ten) || + json_object_set(object, "e", ten)) + fail("unable to set value"); + + if(json_object_size(object) != 5) + fail("invalid size"); + + json_object_clear(object); + + if(json_object_size(object) != 0) + fail("invalid size after clear"); + + json_decref(ten); + json_decref(object); +} + +static void test_update() +{ + json_t *object, *other, *nine, *ten; + + object = json_object(); + other = json_object(); + + nine = json_integer(9); + ten = json_integer(10); + + if(!object || !other) + fail("unable to create object"); + if(!nine || !ten) + fail("unable to create integer"); + + + /* update an empty object with an empty object */ + + if(json_object_update(object, other)) + fail("unable to update an emtpy object with an empty object"); + + if(json_object_size(object) != 0) + fail("invalid size after update"); + + if(json_object_size(other) != 0) + fail("invalid size for updater after update"); + + + /* update an empty object with a nonempty object */ + + if(json_object_set(other, "a", ten) || + json_object_set(other, "b", ten) || + json_object_set(other, "c", ten) || + json_object_set(other, "d", ten) || + json_object_set(other, "e", ten)) + fail("unable to set value"); + + if(json_object_update(object, other)) + fail("unable to update an empty object"); + + if(json_object_size(object) != 5) + fail("invalid size after update"); + + if(json_object_get(object, "a") != ten || + json_object_get(object, "b") != ten || + json_object_get(object, "c") != ten || + json_object_get(object, "d") != ten || + json_object_get(object, "e") != ten) + fail("update works incorrectly"); + + + /* perform the same update again */ + + if(json_object_update(object, other)) + fail("unable to update a non-empty object"); + + if(json_object_size(object) != 5) + fail("invalid size after update"); + + if(json_object_get(object, "a") != ten || + json_object_get(object, "b") != ten || + json_object_get(object, "c") != ten || + json_object_get(object, "d") != ten || + json_object_get(object, "e") != ten) + fail("update works incorrectly"); + + + /* update a nonempty object with a nonempty object with both old + and new keys */ + + if(json_object_clear(other)) + fail("clear failed"); + + if(json_object_set(other, "a", nine) || + json_object_set(other, "b", nine) || + json_object_set(other, "f", nine) || + json_object_set(other, "g", nine) || + json_object_set(other, "h", nine)) + fail("unable to set value"); + + if(json_object_update(object, other)) + fail("unable to update a nonempty object"); + + if(json_object_size(object) != 8) + fail("invalid size after update"); + + if(json_object_get(object, "a") != nine || + json_object_get(object, "b") != nine || + json_object_get(object, "f") != nine || + json_object_get(object, "g") != nine || + json_object_get(object, "h") != nine) + fail("update works incorrectly"); + + json_decref(nine); + json_decref(ten); + json_decref(other); + json_decref(object); +} + +static void test_set_many_keys() +{ + json_t *object, *value; + const char *keys = "abcdefghijklmnopqrstuvwxyz"; + char buf[2]; + size_t i; + + object = json_object(); + if (!object) + fail("unable to create object"); + + value = json_string("a"); + if (!value) + fail("unable to create string"); + + buf[1] = '\0'; + for (i = 0; i < strlen(keys); i++) { + buf[0] = keys[i]; + if (json_object_set(object, buf, value)) + fail("unable to set object key"); + } + + json_decref(object); + json_decref(value); +} + +static void test_conditional_updates() +{ + json_t *object, *other; + + object = json_pack("{sisi}", "foo", 1, "bar", 2); + other = json_pack("{sisi}", "foo", 3, "baz", 4); + + if(json_object_update_existing(object, other)) + fail("json_object_update_existing failed"); + + if(json_object_size(object) != 2) + fail("json_object_update_existing added new items"); + + if(json_integer_value(json_object_get(object, "foo")) != 3) + fail("json_object_update_existing failed to update existing key"); + + if(json_integer_value(json_object_get(object, "bar")) != 2) + fail("json_object_update_existing updated wrong key"); + + json_decref(object); + + object = json_pack("{sisi}", "foo", 1, "bar", 2); + + if(json_object_update_missing(object, other)) + fail("json_object_update_missing failed"); + + if(json_object_size(object) != 3) + fail("json_object_update_missing didn't add new items"); + + if(json_integer_value(json_object_get(object, "foo")) != 1) + fail("json_object_update_missing updated existing key"); + + if(json_integer_value(json_object_get(object, "bar")) != 2) + fail("json_object_update_missing updated wrong key"); + + if(json_integer_value(json_object_get(object, "baz")) != 4) + fail("json_object_update_missing didn't add new items"); + + json_decref(object); + json_decref(other); +} + +static void test_circular() +{ + json_t *object1, *object2; + + object1 = json_object(); + object2 = json_object(); + if(!object1 || !object2) + fail("unable to create object"); + + /* the simple case is checked */ + if(json_object_set(object1, "a", object1) == 0) + fail("able to set self"); + + /* create circular references */ + if(json_object_set(object1, "a", object2) || + json_object_set(object2, "a", object1)) + fail("unable to set value"); + + /* circularity is detected when dumping */ + if(json_dumps(object1, 0) != NULL) + fail("able to dump circulars"); + + /* decref twice to deal with the circular references */ + json_decref(object1); + json_decref(object2); + json_decref(object1); +} + +static void test_set_nocheck() +{ + json_t *object, *string; + + object = json_object(); + string = json_string("bar"); + + if(!object) + fail("unable to create object"); + if(!string) + fail("unable to create string"); + + if(json_object_set_nocheck(object, "foo", string)) + fail("json_object_set_nocheck failed"); + if(json_object_get(object, "foo") != string) + fail("json_object_get after json_object_set_nocheck failed"); + + /* invalid UTF-8 in key */ + if(json_object_set_nocheck(object, "a\xefz", string)) + fail("json_object_set_nocheck failed for invalid UTF-8"); + if(json_object_get(object, "a\xefz") != string) + fail("json_object_get after json_object_set_nocheck failed"); + + if(json_object_set_new_nocheck(object, "bax", json_integer(123))) + fail("json_object_set_new_nocheck failed"); + if(json_integer_value(json_object_get(object, "bax")) != 123) + fail("json_object_get after json_object_set_new_nocheck failed"); + + /* invalid UTF-8 in key */ + if(json_object_set_new_nocheck(object, "asdf\xfe", json_integer(321))) + fail("json_object_set_new_nocheck failed for invalid UTF-8"); + if(json_integer_value(json_object_get(object, "asdf\xfe")) != 321) + fail("json_object_get after json_object_set_new_nocheck failed"); + + json_decref(string); + json_decref(object); +} + +static void test_iterators() +{ + json_t *object, *foo, *bar, *baz; + void *iter; + + if(json_object_iter(NULL)) + fail("able to iterate over NULL"); + + if(json_object_iter_next(NULL, NULL)) + fail("able to increment an iterator on a NULL object"); + + object = json_object(); + foo = json_string("foo"); + bar = json_string("bar"); + baz = json_string("baz"); + if(!object || !foo || !bar || !baz) + fail("unable to create values"); + + if(json_object_iter_next(object, NULL)) + fail("able to increment a NULL iterator"); + + if(json_object_set(object, "a", foo) || + json_object_set(object, "b", bar) || + json_object_set(object, "c", baz)) + fail("unable to populate object"); + + iter = json_object_iter(object); + if(!iter) + fail("unable to get iterator"); + if (strcmp(json_object_iter_key(iter), "a") != 0) + fail("iterating doesn't yield keys in order"); + if (json_object_iter_value(iter) != foo) + fail("iterating doesn't yield values in order"); + + iter = json_object_iter_next(object, iter); + if(!iter) + fail("unable to increment iterator"); + if (strcmp(json_object_iter_key(iter), "b") != 0) + fail("iterating doesn't yield keys in order"); + if (json_object_iter_value(iter) != bar) + fail("iterating doesn't yield values in order"); + + iter = json_object_iter_next(object, iter); + if(!iter) + fail("unable to increment iterator"); + if (strcmp(json_object_iter_key(iter), "c") != 0) + fail("iterating doesn't yield keys in order"); + if (json_object_iter_value(iter) != baz) + fail("iterating doesn't yield values in order"); + + if(json_object_iter_next(object, iter) != NULL) + fail("able to iterate over the end"); + + if(json_object_iter_at(object, "foo")) + fail("json_object_iter_at() succeeds for non-existent key"); + + iter = json_object_iter_at(object, "b"); + if(!iter) + fail("json_object_iter_at() fails for an existing key"); + + if(strcmp(json_object_iter_key(iter), "b")) + fail("iterating failed: wrong key"); + if(json_object_iter_value(iter) != bar) + fail("iterating failed: wrong value"); + + if(json_object_iter_set(object, iter, baz)) + fail("unable to set value at iterator"); + + if(strcmp(json_object_iter_key(iter), "b")) + fail("json_object_iter_key() fails after json_object_iter_set()"); + if(json_object_iter_value(iter) != baz) + fail("json_object_iter_value() fails after json_object_iter_set()"); + if(json_object_get(object, "b") != baz) + fail("json_object_get() fails after json_object_iter_set()"); + + json_decref(object); + json_decref(foo); + json_decref(bar); + json_decref(baz); +} + +static void test_misc() +{ + json_t *object, *string, *other_string, *value; + + object = json_object(); + string = json_string("test"); + other_string = json_string("other"); + + if(!object) + fail("unable to create object"); + if(!string || !other_string) + fail("unable to create string"); + + if(json_object_get(object, "a")) + fail("value for nonexisting key"); + + if(json_object_set(object, "a", string)) + fail("unable to set value"); + + if(!json_object_set(object, NULL, string)) + fail("able to set NULL key"); + + if(json_object_del(object, "a")) + fail("unable to del the only key"); + + if(json_object_set(object, "a", string)) + fail("unable to set value"); + + if(!json_object_set(object, "a", NULL)) + fail("able to set NULL value"); + + /* invalid UTF-8 in key */ + if(!json_object_set(object, "a\xefz", string)) + fail("able to set invalid unicode key"); + + value = json_object_get(object, "a"); + if(!value) + fail("no value for existing key"); + if(value != string) + fail("got different value than what was added"); + + /* "a", "lp" and "px" collide in a five-bucket hashtable */ + if(json_object_set(object, "b", string) || + json_object_set(object, "lp", string) || + json_object_set(object, "px", string)) + fail("unable to set value"); + + value = json_object_get(object, "a"); + if(!value) + fail("no value for existing key"); + if(value != string) + fail("got different value than what was added"); + + if(json_object_set(object, "a", other_string)) + fail("unable to replace an existing key"); + + value = json_object_get(object, "a"); + if(!value) + fail("no value for existing key"); + if(value != other_string) + fail("got different value than what was set"); + + if(!json_object_del(object, "nonexisting")) + fail("able to delete a nonexisting key"); + + if(json_object_del(object, "px")) + fail("unable to delete an existing key"); + + if(json_object_del(object, "a")) + fail("unable to delete an existing key"); + + if(json_object_del(object, "lp")) + fail("unable to delete an existing key"); + + + /* add many keys to initiate rehashing */ + + if(json_object_set(object, "a", string)) + fail("unable to set value"); + + if(json_object_set(object, "lp", string)) + fail("unable to set value"); + + if(json_object_set(object, "px", string)) + fail("unable to set value"); + + if(json_object_set(object, "c", string)) + fail("unable to set value"); + + if(json_object_set(object, "d", string)) + fail("unable to set value"); + + if(json_object_set(object, "e", string)) + fail("unable to set value"); + + + if(json_object_set_new(object, "foo", json_integer(123))) + fail("unable to set new value"); + + value = json_object_get(object, "foo"); + if(!json_is_integer(value) || json_integer_value(value) != 123) + fail("json_object_set_new works incorrectly"); + + if(!json_object_set_new(object, NULL, json_integer(432))) + fail("able to set_new NULL key"); + + if(!json_object_set_new(object, "foo", NULL)) + fail("able to set_new NULL value"); + + json_decref(string); + json_decref(other_string); + json_decref(object); +} + +static void test_preserve_order() +{ + json_t *object; + char *result; + + const char *expected = "{\"foobar\": 1, \"bazquux\": 6, \"lorem ipsum\": 3, \"sit amet\": 5, \"helicopter\": 7}"; + + object = json_object(); + + json_object_set_new(object, "foobar", json_integer(1)); + json_object_set_new(object, "bazquux", json_integer(2)); + json_object_set_new(object, "lorem ipsum", json_integer(3)); + json_object_set_new(object, "dolor", json_integer(4)); + json_object_set_new(object, "sit amet", json_integer(5)); + + /* changing a value should preserve the order */ + json_object_set_new(object, "bazquux", json_integer(6)); + + /* deletion shouldn't change the order of others */ + json_object_del(object, "dolor"); + + /* add a new item just to make sure */ + json_object_set_new(object, "helicopter", json_integer(7)); + + result = json_dumps(object, JSON_PRESERVE_ORDER); + + if(strcmp(expected, result) != 0) { + fprintf(stderr, "%s != %s", expected, result); + fail("JSON_PRESERVE_ORDER doesn't work"); + } + + free(result); + json_decref(object); +} + +static void test_object_foreach() +{ + const char *key; + json_t *object1, *object2, *value; + + object1 = json_pack("{sisisi}", "foo", 1, "bar", 2, "baz", 3); + object2 = json_object(); + + json_object_foreach(object1, key, value) + json_object_set(object2, key, value); + + if(!json_equal(object1, object2)) + fail("json_object_foreach failed to iterate all key-value pairs"); + + json_decref(object1); + json_decref(object2); +} + +static void test_object_foreach_safe() +{ + const char *key; + void *tmp; + json_t *object, *value; + + object = json_pack("{sisisi}", "foo", 1, "bar", 2, "baz", 3); + + json_object_foreach_safe(object, tmp, key, value) { + json_object_del(object, key); + } + + if(json_object_size(object) != 0) + fail("json_object_foreach_safe failed to iterate all key-value pairs"); + + json_decref(object); +} + +static void run_tests() +{ + test_misc(); + test_clear(); + test_update(); + test_set_many_keys(); + test_conditional_updates(); + test_circular(); + test_set_nocheck(); + test_iterators(); + test_preserve_order(); + test_object_foreach(); + test_object_foreach_safe(); +} diff --git a/dep/jansson-2.10/test/suites/api/test_pack.c b/dep/jansson-2.10/test/suites/api/test_pack.c new file mode 100644 index 00000000..798a0575 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_pack.c @@ -0,0 +1,355 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * Copyright (c) 2010-2012 Graeme Smecher + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include + +#include +#include +#include +#include "util.h" + +static void run_tests() +{ + json_t *value; + int i; + char buffer[4] = {'t', 'e', 's', 't'}; + json_error_t error; + + /* + * Simple, valid json_pack cases + */ + /* true */ + value = json_pack("b", 1); + if(!json_is_true(value)) + fail("json_pack boolean failed"); + if(value->refcount != (size_t)-1) + fail("json_pack boolean refcount failed"); + json_decref(value); + + /* false */ + value = json_pack("b", 0); + if(!json_is_false(value)) + fail("json_pack boolean failed"); + if(value->refcount != (size_t)-1) + fail("json_pack boolean refcount failed"); + json_decref(value); + + /* null */ + value = json_pack("n"); + if(!json_is_null(value)) + fail("json_pack null failed"); + if(value->refcount != (size_t)-1) + fail("json_pack null refcount failed"); + json_decref(value); + + /* integer */ + value = json_pack("i", 1); + if(!json_is_integer(value) || json_integer_value(value) != 1) + fail("json_pack integer failed"); + if(value->refcount != (size_t)1) + fail("json_pack integer refcount failed"); + json_decref(value); + + /* integer from json_int_t */ + value = json_pack("I", (json_int_t)555555); + if(!json_is_integer(value) || json_integer_value(value) != 555555) + fail("json_pack json_int_t failed"); + if(value->refcount != (size_t)1) + fail("json_pack integer refcount failed"); + json_decref(value); + + /* real */ + value = json_pack("f", 1.0); + if(!json_is_real(value) || json_real_value(value) != 1.0) + fail("json_pack real failed"); + if(value->refcount != (size_t)1) + fail("json_pack real refcount failed"); + json_decref(value); + + /* string */ + value = json_pack("s", "test"); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string failed"); + if(value->refcount != (size_t)1) + fail("json_pack string refcount failed"); + json_decref(value); + + /* nullable string (defined case) */ + value = json_pack("s?", "test"); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack nullable string (defined case) failed"); + if(value->refcount != (size_t)1) + fail("json_pack nullable string (defined case) refcount failed"); + json_decref(value); + + /* nullable string (NULL case) */ + value = json_pack("s?", NULL); + if(!json_is_null(value)) + fail("json_pack nullable string (NULL case) failed"); + if(value->refcount != (size_t)-1) + fail("json_pack nullable string (NULL case) refcount failed"); + json_decref(value); + + /* string and length (int) */ + value = json_pack("s#", "test asdf", 4); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string and length failed"); + if(value->refcount != (size_t)1) + fail("json_pack string and length refcount failed"); + json_decref(value); + + /* string and length (size_t) */ + value = json_pack("s%", "test asdf", (size_t)4); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string and length failed"); + if(value->refcount != (size_t)1) + fail("json_pack string and length refcount failed"); + json_decref(value); + + /* string and length (int), non-NUL terminated string */ + value = json_pack("s#", buffer, 4); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string and length (int) failed"); + if(value->refcount != (size_t)1) + fail("json_pack string and length (int) refcount failed"); + json_decref(value); + + /* string and length (size_t), non-NUL terminated string */ + value = json_pack("s%", buffer, (size_t)4); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string and length (size_t) failed"); + if(value->refcount != (size_t)1) + fail("json_pack string and length (size_t) refcount failed"); + json_decref(value); + + /* string concatenation */ + value = json_pack("s++", "te", "st", "ing"); + if(!json_is_string(value) || strcmp("testing", json_string_value(value))) + fail("json_pack string concatenation failed"); + if(value->refcount != (size_t)1) + fail("json_pack string concatenation refcount failed"); + json_decref(value); + + /* string concatenation and length (int) */ + value = json_pack("s#+#+", "test", 1, "test", 2, "test"); + if(!json_is_string(value) || strcmp("ttetest", json_string_value(value))) + fail("json_pack string concatenation and length (int) failed"); + if(value->refcount != (size_t)1) + fail("json_pack string concatenation and length (int) refcount failed"); + json_decref(value); + + /* string concatenation and length (size_t) */ + value = json_pack("s%+%+", "test", (size_t)1, "test", (size_t)2, "test"); + if(!json_is_string(value) || strcmp("ttetest", json_string_value(value))) + fail("json_pack string concatenation and length (size_t) failed"); + if(value->refcount != (size_t)1) + fail("json_pack string concatenation and length (size_t) refcount failed"); + json_decref(value); + + /* empty object */ + value = json_pack("{}", 1.0); + if(!json_is_object(value) || json_object_size(value) != 0) + fail("json_pack empty object failed"); + if(value->refcount != (size_t)1) + fail("json_pack empty object refcount failed"); + json_decref(value); + + /* empty list */ + value = json_pack("[]", 1.0); + if(!json_is_array(value) || json_array_size(value) != 0) + fail("json_pack empty list failed"); + if(value->refcount != (size_t)1) + fail("json_pack empty list failed"); + json_decref(value); + + /* non-incref'd object */ + value = json_pack("o", json_integer(1)); + if(!json_is_integer(value) || json_integer_value(value) != 1) + fail("json_pack object failed"); + if(value->refcount != (size_t)1) + fail("json_pack integer refcount failed"); + json_decref(value); + + /* non-incref'd nullable object (defined case) */ + value = json_pack("o?", json_integer(1)); + if(!json_is_integer(value) || json_integer_value(value) != 1) + fail("json_pack nullable object (defined case) failed"); + if(value->refcount != (size_t)1) + fail("json_pack nullable object (defined case) refcount failed"); + json_decref(value); + + /* non-incref'd nullable object (NULL case) */ + value = json_pack("o?", NULL); + if(!json_is_null(value)) + fail("json_pack nullable object (NULL case) failed"); + if(value->refcount != (size_t)-1) + fail("json_pack nullable object (NULL case) refcount failed"); + json_decref(value); + + /* incref'd object */ + value = json_pack("O", json_integer(1)); + if(!json_is_integer(value) || json_integer_value(value) != 1) + fail("json_pack object failed"); + if(value->refcount != (size_t)2) + fail("json_pack integer refcount failed"); + json_decref(value); + json_decref(value); + + /* incref'd nullable object (defined case) */ + value = json_pack("O?", json_integer(1)); + if(!json_is_integer(value) || json_integer_value(value) != 1) + fail("json_pack incref'd nullable object (defined case) failed"); + if(value->refcount != (size_t)2) + fail("json_pack incref'd nullable object (defined case) refcount failed"); + json_decref(value); + json_decref(value); + + /* incref'd nullable object (NULL case) */ + value = json_pack("O?", NULL); + if(!json_is_null(value)) + fail("json_pack incref'd nullable object (NULL case) failed"); + if(value->refcount != (size_t)-1) + fail("json_pack incref'd nullable object (NULL case) refcount failed"); + + /* simple object */ + value = json_pack("{s:[]}", "foo"); + if(!json_is_object(value) || json_object_size(value) != 1) + fail("json_pack array failed"); + if(!json_is_array(json_object_get(value, "foo"))) + fail("json_pack array failed"); + if(json_object_get(value, "foo")->refcount != (size_t)1) + fail("json_pack object refcount failed"); + json_decref(value); + + /* object with complex key */ + value = json_pack("{s+#+: []}", "foo", "barbar", 3, "baz"); + if(!json_is_object(value) || json_object_size(value) != 1) + fail("json_pack array failed"); + if(!json_is_array(json_object_get(value, "foobarbaz"))) + fail("json_pack array failed"); + if(json_object_get(value, "foobarbaz")->refcount != (size_t)1) + fail("json_pack object refcount failed"); + json_decref(value); + + /* simple array */ + value = json_pack("[i,i,i]", 0, 1, 2); + if(!json_is_array(value) || json_array_size(value) != 3) + fail("json_pack object failed"); + for(i=0; i<3; i++) + { + if(!json_is_integer(json_array_get(value, i)) || + json_integer_value(json_array_get(value, i)) != i) + + fail("json_pack integer array failed"); + } + json_decref(value); + + /* Whitespace; regular string */ + value = json_pack(" s ", "test"); + if(!json_is_string(value) || strcmp("test", json_string_value(value))) + fail("json_pack string (with whitespace) failed"); + json_decref(value); + + /* Whitespace; empty array */ + value = json_pack("[ ]"); + if(!json_is_array(value) || json_array_size(value) != 0) + fail("json_pack empty array (with whitespace) failed"); + json_decref(value); + + /* Whitespace; array */ + value = json_pack("[ i , i, i ] ", 1, 2, 3); + if(!json_is_array(value) || json_array_size(value) != 3) + fail("json_pack array (with whitespace) failed"); + json_decref(value); + + /* + * Invalid cases + */ + + /* newline in format string */ + if(json_pack_ex(&error, 0, "{\n\n1")) + fail("json_pack failed to catch invalid format '1'"); + check_error("Expected format 's', got '1'", "", 3, 1, 4); + + /* mismatched open/close array/object */ + if(json_pack_ex(&error, 0, "[}")) + fail("json_pack failed to catch mismatched '}'"); + check_error("Unexpected format character '}'", "", 1, 2, 2); + + if(json_pack_ex(&error, 0, "{]")) + fail("json_pack failed to catch mismatched ']'"); + check_error("Expected format 's', got ']'", "", 1, 2, 2); + + /* missing close array */ + if(json_pack_ex(&error, 0, "[")) + fail("json_pack failed to catch missing ']'"); + check_error("Unexpected end of format string", "", 1, 2, 2); + + /* missing close object */ + if(json_pack_ex(&error, 0, "{")) + fail("json_pack failed to catch missing '}'"); + check_error("Unexpected end of format string", "", 1, 2, 2); + + /* garbage after format string */ + if(json_pack_ex(&error, 0, "[i]a", 42)) + fail("json_pack failed to catch garbage after format string"); + check_error("Garbage after format string", "", 1, 4, 4); + + if(json_pack_ex(&error, 0, "ia", 42)) + fail("json_pack failed to catch garbage after format string"); + check_error("Garbage after format string", "", 1, 2, 2); + + /* NULL string */ + if(json_pack_ex(&error, 0, "s", NULL)) + fail("json_pack failed to catch null argument string"); + check_error("NULL string argument", "", 1, 1, 1); + + /* + on its own */ + if(json_pack_ex(&error, 0, "+", NULL)) + fail("json_pack failed to a lone +"); + check_error("Unexpected format character '+'", "", 1, 1, 1); + + /* NULL format */ + if(json_pack_ex(&error, 0, NULL)) + fail("json_pack failed to catch NULL format string"); + check_error("NULL or empty format string", "", -1, -1, 0); + + /* NULL key */ + if(json_pack_ex(&error, 0, "{s:i}", NULL, 1)) + fail("json_pack failed to catch NULL key"); + check_error("NULL string argument", "", 1, 2, 2); + + /* More complicated checks for row/columns */ + if(json_pack_ex(&error, 0, "{ {}: s }", "foo")) + fail("json_pack failed to catch object as key"); + check_error("Expected format 's', got '{'", "", 1, 3, 3); + + /* Complex object */ + if(json_pack_ex(&error, 0, "{ s: {}, s:[ii{} }", "foo", "bar", 12, 13)) + fail("json_pack failed to catch missing ]"); + check_error("Unexpected format character '}'", "", 1, 19, 19); + + /* Complex array */ + if(json_pack_ex(&error, 0, "[[[[[ [[[[[ [[[[ }]]]] ]]]] ]]]]]")) + fail("json_pack failed to catch extra }"); + check_error("Unexpected format character '}'", "", 1, 21, 21); + + /* Invalid UTF-8 in object key */ + if(json_pack_ex(&error, 0, "{s:i}", "\xff\xff", 42)) + fail("json_pack failed to catch invalid UTF-8 in an object key"); + check_error("Invalid UTF-8 object key", "", 1, 2, 2); + + /* Invalid UTF-8 in a string */ + if(json_pack_ex(&error, 0, "{s:s}", "foo", "\xff\xff")) + fail("json_pack failed to catch invalid UTF-8 in a string"); + check_error("Invalid UTF-8 string", "", 1, 4, 4); +} diff --git a/dep/jansson-2.10/test/suites/api/test_simple.c b/dep/jansson-2.10/test/suites/api/test_simple.c new file mode 100644 index 00000000..c3d507aa --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_simple.c @@ -0,0 +1,240 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include "util.h" + +/* Call the simple functions not covered by other tests of the public API */ +static void run_tests() +{ + json_t *value; + + value = json_boolean(1); + if(!json_is_true(value)) + fail("json_boolean(1) failed"); + json_decref(value); + + value = json_boolean(-123); + if(!json_is_true(value)) + fail("json_boolean(-123) failed"); + json_decref(value); + + value = json_boolean(0); + if(!json_is_false(value)) + fail("json_boolean(0) failed"); + if(json_boolean_value(value) != 0) + fail("json_boolean_value failed"); + json_decref(value); + + + value = json_integer(1); + if(json_typeof(value) != JSON_INTEGER) + fail("json_typeof failed"); + + if(json_is_object(value)) + fail("json_is_object failed"); + + if(json_is_array(value)) + fail("json_is_array failed"); + + if(json_is_string(value)) + fail("json_is_string failed"); + + if(!json_is_integer(value)) + fail("json_is_integer failed"); + + if(json_is_real(value)) + fail("json_is_real failed"); + + if(!json_is_number(value)) + fail("json_is_number failed"); + + if(json_is_true(value)) + fail("json_is_true failed"); + + if(json_is_false(value)) + fail("json_is_false failed"); + + if(json_is_boolean(value)) + fail("json_is_boolean failed"); + + if(json_is_null(value)) + fail("json_is_null failed"); + + json_decref(value); + + + value = json_string("foo"); + if(!value) + fail("json_string failed"); + if(strcmp(json_string_value(value), "foo")) + fail("invalid string value"); + if (json_string_length(value) != 3) + fail("invalid string length"); + + if(json_string_set(value, "barr")) + fail("json_string_set failed"); + if(strcmp(json_string_value(value), "barr")) + fail("invalid string value"); + if (json_string_length(value) != 4) + fail("invalid string length"); + + if(json_string_setn(value, "hi\0ho", 5)) + fail("json_string_set failed"); + if(memcmp(json_string_value(value), "hi\0ho\0", 6)) + fail("invalid string value"); + if (json_string_length(value) != 5) + fail("invalid string length"); + + json_decref(value); + + value = json_string(NULL); + if(value) + fail("json_string(NULL) failed"); + + /* invalid UTF-8 */ + value = json_string("a\xefz"); + if(value) + fail("json_string() failed"); + + value = json_string_nocheck("foo"); + if(!value) + fail("json_string_nocheck failed"); + if(strcmp(json_string_value(value), "foo")) + fail("invalid string value"); + if (json_string_length(value) != 3) + fail("invalid string length"); + + if(json_string_set_nocheck(value, "barr")) + fail("json_string_set_nocheck failed"); + if(strcmp(json_string_value(value), "barr")) + fail("invalid string value"); + if (json_string_length(value) != 4) + fail("invalid string length"); + + if(json_string_setn_nocheck(value, "hi\0ho", 5)) + fail("json_string_set failed"); + if(memcmp(json_string_value(value), "hi\0ho\0", 6)) + fail("invalid string value"); + if (json_string_length(value) != 5) + fail("invalid string length"); + + json_decref(value); + + /* invalid UTF-8 */ + value = json_string_nocheck("qu\xff"); + if(!value) + fail("json_string_nocheck failed"); + if(strcmp(json_string_value(value), "qu\xff")) + fail("invalid string value"); + if (json_string_length(value) != 3) + fail("invalid string length"); + + if(json_string_set_nocheck(value, "\xfd\xfe\xff")) + fail("json_string_set_nocheck failed"); + if(strcmp(json_string_value(value), "\xfd\xfe\xff")) + fail("invalid string value"); + if (json_string_length(value) != 3) + fail("invalid string length"); + + json_decref(value); + + + value = json_integer(123); + if(!value) + fail("json_integer failed"); + if(json_integer_value(value) != 123) + fail("invalid integer value"); + if(json_number_value(value) != 123.0) + fail("invalid number value"); + + if(json_integer_set(value, 321)) + fail("json_integer_set failed"); + if(json_integer_value(value) != 321) + fail("invalid integer value"); + if(json_number_value(value) != 321.0) + fail("invalid number value"); + + json_decref(value); + + value = json_real(123.123); + if(!value) + fail("json_real failed"); + if(json_real_value(value) != 123.123) + fail("invalid integer value"); + if(json_number_value(value) != 123.123) + fail("invalid number value"); + + if(json_real_set(value, 321.321)) + fail("json_real_set failed"); + if(json_real_value(value) != 321.321) + fail("invalid real value"); + if(json_number_value(value) != 321.321) + fail("invalid number value"); + + json_decref(value); + + value = json_true(); + if(!value) + fail("json_true failed"); + json_decref(value); + + value = json_false(); + if(!value) + fail("json_false failed"); + json_decref(value); + + value = json_null(); + if(!value) + fail("json_null failed"); + json_decref(value); + + /* Test reference counting on singletons (true, false, null) */ + value = json_true(); + if(value->refcount != (size_t)-1) + fail("refcounting true works incorrectly"); + json_decref(value); + if(value->refcount != (size_t)-1) + fail("refcounting true works incorrectly"); + json_incref(value); + if(value->refcount != (size_t)-1) + fail("refcounting true works incorrectly"); + + value = json_false(); + if(value->refcount != (size_t)-1) + fail("refcounting false works incorrectly"); + json_decref(value); + if(value->refcount != (size_t)-1) + fail("refcounting false works incorrectly"); + json_incref(value); + if(value->refcount != (size_t)-1) + fail("refcounting false works incorrectly"); + + value = json_null(); + if(value->refcount != (size_t)-1) + fail("refcounting null works incorrectly"); + json_decref(value); + if(value->refcount != (size_t)-1) + fail("refcounting null works incorrectly"); + json_incref(value); + if(value->refcount != (size_t)-1) + fail("refcounting null works incorrectly"); + +#ifdef json_auto_t + value = json_string("foo"); + { + json_auto_t *test = json_incref(value); + /* Use test so GCC doesn't complain it is unused. */ + if(!json_is_string(test)) + fail("value type check failed"); + } + if(value->refcount != 1) + fail("automatic decrement failed"); + json_decref(value); +#endif +} diff --git a/dep/jansson-2.10/test/suites/api/test_unpack.c b/dep/jansson-2.10/test/suites/api/test_unpack.c new file mode 100644 index 00000000..a3d208ac --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/test_unpack.c @@ -0,0 +1,406 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * Copyright (c) 2010-2012 Graeme Smecher + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#include +#include +#include +#include "util.h" + +static void run_tests() +{ + json_t *j, *j2; + int i1, i2, i3; + json_int_t I1; + int rv; + size_t z; + double f; + char *s; + + json_error_t error; + + /* + * Simple, valid json_pack cases + */ + + /* true */ + rv = json_unpack(json_true(), "b", &i1); + if(rv || !i1) + fail("json_unpack boolean failed"); + + /* false */ + rv = json_unpack(json_false(), "b", &i1); + if(rv || i1) + fail("json_unpack boolean failed"); + + /* null */ + if(json_unpack(json_null(), "n")) + fail("json_unpack null failed"); + + /* integer */ + j = json_integer(42); + rv = json_unpack(j, "i", &i1); + if(rv || i1 != 42) + fail("json_unpack integer failed"); + json_decref(j); + + /* json_int_t */ + j = json_integer(5555555); + rv = json_unpack(j, "I", &I1); + if(rv || I1 != 5555555) + fail("json_unpack json_int_t failed"); + json_decref(j); + + /* real */ + j = json_real(1.7); + rv = json_unpack(j, "f", &f); + if(rv || f != 1.7) + fail("json_unpack real failed"); + json_decref(j); + + /* number */ + j = json_integer(12345); + rv = json_unpack(j, "F", &f); + if(rv || f != 12345.0) + fail("json_unpack (real or) integer failed"); + json_decref(j); + + j = json_real(1.7); + rv = json_unpack(j, "F", &f); + if(rv || f != 1.7) + fail("json_unpack real (or integer) failed"); + json_decref(j); + + /* string */ + j = json_string("foo"); + rv = json_unpack(j, "s", &s); + if(rv || strcmp(s, "foo")) + fail("json_unpack string failed"); + json_decref(j); + + /* string with length (size_t) */ + j = json_string("foo"); + rv = json_unpack(j, "s%", &s, &z); + if(rv || strcmp(s, "foo") || z != 3) + fail("json_unpack string with length (size_t) failed"); + json_decref(j); + + /* empty object */ + j = json_object(); + if(json_unpack(j, "{}")) + fail("json_unpack empty object failed"); + json_decref(j); + + /* empty list */ + j = json_array(); + if(json_unpack(j, "[]")) + fail("json_unpack empty list failed"); + json_decref(j); + + /* non-incref'd object */ + j = json_object(); + rv = json_unpack(j, "o", &j2); + if(rv || j2 != j || j->refcount != 1) + fail("json_unpack object failed"); + json_decref(j); + + /* incref'd object */ + j = json_object(); + rv = json_unpack(j, "O", &j2); + if(rv || j2 != j || j->refcount != 2) + fail("json_unpack object failed"); + json_decref(j); + json_decref(j); + + /* simple object */ + j = json_pack("{s:i}", "foo", 42); + rv = json_unpack(j, "{s:i}", "foo", &i1); + if(rv || i1 != 42) + fail("json_unpack simple object failed"); + json_decref(j); + + /* simple array */ + j = json_pack("[iii]", 1, 2, 3); + rv = json_unpack(j, "[i,i,i]", &i1, &i2, &i3); + if(rv || i1 != 1 || i2 != 2 || i3 != 3) + fail("json_unpack simple array failed"); + json_decref(j); + + /* object with many items & strict checking */ + j = json_pack("{s:i, s:i, s:i}", "a", 1, "b", 2, "c", 3); + rv = json_unpack(j, "{s:i, s:i, s:i}", "a", &i1, "b", &i2, "c", &i3); + if(rv || i1 != 1 || i2 != 2 || i3 != 3) + fail("json_unpack object with many items failed"); + json_decref(j); + + /* + * Invalid cases + */ + + j = json_integer(42); + if(!json_unpack_ex(j, &error, 0, "z")) + fail("json_unpack succeeded with invalid format character"); + check_error("Unexpected format character 'z'", "", 1, 1, 1); + + if(!json_unpack_ex(NULL, &error, 0, "[i]")) + fail("json_unpack succeeded with NULL root"); + check_error("NULL root value", "", -1, -1, 0); + json_decref(j); + + /* mismatched open/close array/object */ + j = json_pack("[]"); + if(!json_unpack_ex(j, &error, 0, "[}")) + fail("json_unpack failed to catch mismatched ']'"); + check_error("Unexpected format character '}'", "", 1, 2, 2); + json_decref(j); + + j = json_pack("{}"); + if(!json_unpack_ex(j, &error, 0, "{]")) + fail("json_unpack failed to catch mismatched '}'"); + check_error("Expected format 's', got ']'", "", 1, 2, 2); + json_decref(j); + + /* missing close array */ + j = json_pack("[]"); + if(!json_unpack_ex(j, &error, 0, "[")) + fail("json_unpack failed to catch missing ']'"); + check_error("Unexpected end of format string", "", 1, 2, 2); + json_decref(j); + + /* missing close object */ + j = json_pack("{}"); + if(!json_unpack_ex(j, &error, 0, "{")) + fail("json_unpack failed to catch missing '}'"); + check_error("Unexpected end of format string", "", 1, 2, 2); + json_decref(j); + + /* garbage after format string */ + j = json_pack("[i]", 42); + if(!json_unpack_ex(j, &error, 0, "[i]a", &i1)) + fail("json_unpack failed to catch garbage after format string"); + check_error("Garbage after format string", "", 1, 4, 4); + json_decref(j); + + j = json_integer(12345); + if(!json_unpack_ex(j, &error, 0, "ia", &i1)) + fail("json_unpack failed to catch garbage after format string"); + check_error("Garbage after format string", "", 1, 2, 2); + json_decref(j); + + /* NULL format string */ + j = json_pack("[]"); + if(!json_unpack_ex(j, &error, 0, NULL)) + fail("json_unpack failed to catch null format string"); + check_error("NULL or empty format string", "", -1, -1, 0); + json_decref(j); + + /* NULL string pointer */ + j = json_string("foobie"); + if(!json_unpack_ex(j, &error, 0, "s", NULL)) + fail("json_unpack failed to catch null string pointer"); + check_error("NULL string argument", "", 1, 1, 1); + json_decref(j); + + /* invalid types */ + j = json_integer(42); + j2 = json_string("foo"); + if(!json_unpack_ex(j, &error, 0, "s")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected string, got integer", "", 1, 1, 1); + + if(!json_unpack_ex(j, &error, 0, "n")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected null, got integer", "", 1, 1, 1); + + if(!json_unpack_ex(j, &error, 0, "b")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected true or false, got integer", "", 1, 1, 1); + + if(!json_unpack_ex(j2, &error, 0, "i")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected integer, got string", "", 1, 1, 1); + + if(!json_unpack_ex(j2, &error, 0, "I")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected integer, got string", "", 1, 1, 1); + + if(!json_unpack_ex(j, &error, 0, "f")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected real, got integer", "", 1, 1, 1); + + if(!json_unpack_ex(j2, &error, 0, "F")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected real or integer, got string", "", 1, 1, 1); + + if(!json_unpack_ex(j, &error, 0, "[i]")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected array, got integer", "", 1, 1, 1); + + if(!json_unpack_ex(j, &error, 0, "{si}", "foo")) + fail("json_unpack failed to catch invalid type"); + check_error("Expected object, got integer", "", 1, 1, 1); + + json_decref(j); + json_decref(j2); + + /* Array index out of range */ + j = json_pack("[i]", 1); + if(!json_unpack_ex(j, &error, 0, "[ii]", &i1, &i2)) + fail("json_unpack failed to catch index out of array bounds"); + check_error("Array index 1 out of range", "", 1, 3, 3); + json_decref(j); + + /* NULL object key */ + j = json_pack("{si}", "foo", 42); + if(!json_unpack_ex(j, &error, 0, "{si}", NULL, &i1)) + fail("json_unpack failed to catch null string pointer"); + check_error("NULL object key", "", 1, 2, 2); + json_decref(j); + + /* Object key not found */ + j = json_pack("{si}", "foo", 42); + if(!json_unpack_ex(j, &error, 0, "{si}", "baz", &i1)) + fail("json_unpack failed to catch null string pointer"); + check_error("Object item not found: baz", "", 1, 3, 3); + json_decref(j); + + /* + * Strict validation + */ + + j = json_pack("[iii]", 1, 2, 3); + rv = json_unpack(j, "[iii!]", &i1, &i2, &i3); + if(rv || i1 != 1 || i2 != 2 || i3 != 3) + fail("json_unpack array with strict validation failed"); + json_decref(j); + + j = json_pack("[iii]", 1, 2, 3); + if(!json_unpack_ex(j, &error, 0, "[ii!]", &i1, &i2)) + fail("json_unpack array with strict validation failed"); + check_error("1 array item(s) left unpacked", "", 1, 5, 5); + json_decref(j); + + /* Like above, but with JSON_STRICT instead of '!' format */ + j = json_pack("[iii]", 1, 2, 3); + if(!json_unpack_ex(j, &error, JSON_STRICT, "[ii]", &i1, &i2)) + fail("json_unpack array with strict validation failed"); + check_error("1 array item(s) left unpacked", "", 1, 4, 4); + json_decref(j); + + j = json_pack("{s:s, s:i}", "foo", "bar", "baz", 42); + rv = json_unpack(j, "{sssi!}", "foo", &s, "baz", &i1); + if(rv || strcmp(s, "bar") != 0 || i1 != 42) + fail("json_unpack object with strict validation failed"); + json_decref(j); + + /* Unpack the same item twice */ + j = json_pack("{s:s, s:i, s:b}", "foo", "bar", "baz", 42, "quux", 1); + if(!json_unpack_ex(j, &error, 0, "{s:s,s:s!}", "foo", &s, "foo", &s)) + fail("json_unpack object with strict validation failed"); + { + const char *possible_errors[] = { + "2 object item(s) left unpacked: baz, quux", + "2 object item(s) left unpacked: quux, baz" + }; + check_errors(possible_errors, 2, "", 1, 10, 10); + } + json_decref(j); + + j = json_pack("[i,{s:i,s:n},[i,i]]", 1, "foo", 2, "bar", 3, 4); + if(json_unpack_ex(j, NULL, JSON_STRICT | JSON_VALIDATE_ONLY, + "[i{sisn}[ii]]", "foo", "bar")) + fail("json_unpack complex value with strict validation failed"); + json_decref(j); + + /* ! and * must be last */ + j = json_pack("[ii]", 1, 2); + if(!json_unpack_ex(j, &error, 0, "[i!i]", &i1, &i2)) + fail("json_unpack failed to catch ! in the middle of an array"); + check_error("Expected ']' after '!', got 'i'", "", 1, 4, 4); + + if(!json_unpack_ex(j, &error, 0, "[i*i]", &i1, &i2)) + fail("json_unpack failed to catch * in the middle of an array"); + check_error("Expected ']' after '*', got 'i'", "", 1, 4, 4); + json_decref(j); + + j = json_pack("{sssi}", "foo", "bar", "baz", 42); + if(!json_unpack_ex(j, &error, 0, "{ss!si}", "foo", &s, "baz", &i1)) + fail("json_unpack failed to catch ! in the middle of an object"); + check_error("Expected '}' after '!', got 's'", "", 1, 5, 5); + + if(!json_unpack_ex(j, &error, 0, "{ss*si}", "foo", &s, "baz", &i1)) + fail("json_unpack failed to catch ! in the middle of an object"); + check_error("Expected '}' after '*', got 's'", "", 1, 5, 5); + json_decref(j); + + /* Error in nested object */ + j = json_pack("{s{snsn}}", "foo", "bar", "baz"); + if(!json_unpack_ex(j, &error, 0, "{s{sn!}}", "foo", "bar")) + fail("json_unpack nested object with strict validation failed"); + check_error("1 object item(s) left unpacked: baz", "", 1, 7, 7); + json_decref(j); + + /* Error in nested array */ + j = json_pack("[[ii]]", 1, 2); + if(!json_unpack_ex(j, &error, 0, "[[i!]]", &i1)) + fail("json_unpack nested array with strict validation failed"); + check_error("1 array item(s) left unpacked", "", 1, 5, 5); + json_decref(j); + + /* Optional values */ + j = json_object(); + i1 = 0; + if(json_unpack(j, "{s?i}", "foo", &i1)) + fail("json_unpack failed for optional key"); + if(i1 != 0) + fail("json_unpack unpacked an optional key"); + json_decref(j); + + i1 = 0; + j = json_pack("{si}", "foo", 42); + if(json_unpack(j, "{s?i}", "foo", &i1)) + fail("json_unpack failed for an optional value"); + if(i1 != 42) + fail("json_unpack failed to unpack an optional value"); + json_decref(j); + + j = json_object(); + i1 = i2 = i3 = 0; + if(json_unpack(j, "{s?[ii]s?{s{si}}}", + "foo", &i1, &i2, + "bar", "baz", "quux", &i3)) + fail("json_unpack failed for complex optional values"); + if(i1 != 0 || i2 != 0 || i3 != 0) + fail("json_unpack unexpectedly unpacked something"); + json_decref(j); + + j = json_pack("{s{si}}", "foo", "bar", 42); + if(json_unpack(j, "{s?{s?i}}", "foo", "bar", &i1)) + fail("json_unpack failed for complex optional values"); + if(i1 != 42) + fail("json_unpack failed to unpack"); + json_decref(j); + + /* Combine ? and ! */ + j = json_pack("{si}", "foo", 42); + i1 = i2 = 0; + if(json_unpack(j, "{sis?i!}", "foo", &i1, "bar", &i2)) + fail("json_unpack failed for optional values with strict mode"); + if(i1 != 42) + fail("json_unpack failed to unpack"); + if(i2 != 0) + fail("json_unpack failed to unpack"); + json_decref(j); + + /* But don't compensate a missing key with an optional one. */ + j = json_pack("{sisi}", "foo", 42, "baz", 43); + i1 = i2 = i3 = 0; + if(!json_unpack_ex(j, &error, 0, "{sis?i!}", "foo", &i1, "bar", &i2)) + fail("json_unpack failed for optional values with strict mode and compensation"); + check_error("1 object item(s) left unpacked: baz", "", 1, 8, 8); + json_decref(j); +} diff --git a/dep/jansson-2.10/test/suites/api/util.h b/dep/jansson-2.10/test/suites/api/util.h new file mode 100644 index 00000000..a3a27d35 --- /dev/null +++ b/dep/jansson-2.10/test/suites/api/util.h @@ -0,0 +1,90 @@ +/* + * Copyright (c) 2009-2016 Petri Lehtinen + * + * Jansson is free software; you can redistribute it and/or modify + * it under the terms of the MIT license. See LICENSE for details. + */ + +#ifndef UTIL_H +#define UTIL_H + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include +#include +#if HAVE_LOCALE_H +#include +#endif + +#include + +#define failhdr fprintf(stderr, "%s:%d: ", __FILE__, __LINE__) + +#define fail(msg) \ + do { \ + failhdr; \ + fprintf(stderr, "%s\n", msg); \ + exit(1); \ + } while(0) + +/* Assumes json_error_t error */ +#define check_errors(texts_, num_, source_, line_, column_, position_) \ + do { \ + int i_, found_ = 0; \ + for(i_ = 0; i_ < num_; i_++) { \ + if(strcmp(error.text, texts_[i_]) == 0) { \ + found_ = 1; \ + break; \ + } \ + } \ + if (!found_) { \ + failhdr; \ + if (num_ == 1) { \ + fprintf(stderr, "text: \"%s\" != \"%s\"\n", error.text, texts_[0]); \ + } else { \ + fprintf(stderr, "text: \"%s\" does not match\n", error.text); \ + } \ + exit(1); \ + } \ + if(strcmp(error.source, source_) != 0) { \ + failhdr; \ + \ + fprintf(stderr, "source: \"%s\" != \"%s\"\n", error.source, source_); \ + exit(1); \ + } \ + if(error.line != line_) { \ + failhdr; \ + fprintf(stderr, "line: %d != %d\n", error.line, line_); \ + exit(1); \ + } \ + if(error.column != column_) { \ + failhdr; \ + fprintf(stderr, "column: %d != %d\n", error.column, column_); \ + exit(1); \ + } \ + if(error.position != position_) { \ + failhdr; \ + fprintf(stderr, "position: %d != %d\n", error.position, position_); \ + exit(1); \ + } \ + } while(0) + + +/* Assumes json_error_t error */ +#define check_error(text_, source_, line_, column_, position_) \ + check_errors(&text_, 1, source_, line_, column_, position_) + + +static void run_tests(); + +int main() { +#ifdef HAVE_SETLOCALE + setlocale(LC_ALL, ""); +#endif + run_tests(); + return 0; +} + +#endif diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/error b/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/error new file mode 100644 index 00000000..762d2c4b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xed near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/input b/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/input new file mode 100644 index 00000000..515dd933 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/encoded-surrogate-half/input @@ -0,0 +1 @@ +["í¢« <-- encoded surrogate half"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/error new file mode 100644 index 00000000..b16dc171 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/error @@ -0,0 +1,2 @@ +1 3 3 +unable to decode byte 0xe5 near '"\' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/input new file mode 100644 index 00000000..57c8beef --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-after-backslash/input @@ -0,0 +1 @@ +["\å"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/error new file mode 100644 index 00000000..be15386d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/error @@ -0,0 +1,2 @@ +1 1 1 +unable to decode byte 0xe5 diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/input new file mode 100644 index 00000000..ebefcd6f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-array/input @@ -0,0 +1 @@ +[å] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/error new file mode 100644 index 00000000..01b44763 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/error @@ -0,0 +1,2 @@ +1 4 4 +unable to decode byte 0xe5 near '123' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/input new file mode 100644 index 00000000..e512f9ae --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-bigger-int/input @@ -0,0 +1 @@ +[123å] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/error new file mode 100644 index 00000000..c13583dd --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/error @@ -0,0 +1,2 @@ +1 4 4 +unable to decode byte 0xe5 near '"\u' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/input new file mode 100644 index 00000000..2b271b82 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-escape/input @@ -0,0 +1 @@ +["\uå"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/error new file mode 100644 index 00000000..c7b20b7a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/error @@ -0,0 +1,2 @@ +1 4 4 +unable to decode byte 0xe5 near '1e1' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/input new file mode 100644 index 00000000..d8e83c59 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-exponent/input @@ -0,0 +1 @@ +[1e1å] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/error new file mode 100644 index 00000000..33dfc232 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xe5 near 'a' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/input new file mode 100644 index 00000000..ef038514 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-identifier/input @@ -0,0 +1 @@ +[aå] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/error new file mode 100644 index 00000000..8f08970c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xe5 near '0' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/input new file mode 100644 index 00000000..371226e4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-int/input @@ -0,0 +1 @@ +[0å] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/error new file mode 100644 index 00000000..b7660e32 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/error @@ -0,0 +1,2 @@ +1 3 3 +unable to decode byte 0xe5 near '1e' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/input new file mode 100644 index 00000000..17fc29c9 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-real-after-e/input @@ -0,0 +1 @@ +[1eå] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/error b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/error new file mode 100644 index 00000000..0b7039a5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xe5 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/input b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/input new file mode 100644 index 00000000..00b79c0a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/invalid-utf-8-in-string/input @@ -0,0 +1 @@ +["å <-- invalid UTF-8"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/error b/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/error new file mode 100644 index 00000000..8e9a5111 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/error @@ -0,0 +1,2 @@ +1 0 0 +unable to decode byte 0xe5 diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/input b/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/input new file mode 100644 index 00000000..eb807969 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/lone-invalid-utf-8/input @@ -0,0 +1 @@ +å diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/error b/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/error new file mode 100644 index 00000000..86bbad3c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0x81 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/input b/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/input new file mode 100644 index 00000000..62a26b6f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/lone-utf-8-continuation-byte/input @@ -0,0 +1 @@ +[""] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/error b/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/error new file mode 100644 index 00000000..d07ccb3e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xf4 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/input b/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/input new file mode 100644 index 00000000..1216186a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/not-in-unicode-range/input @@ -0,0 +1 @@ +["ô¿¿¿"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/error b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/error new file mode 100644 index 00000000..8a05abae --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xe0 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/input b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/input new file mode 100644 index 00000000..0bf909f7 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-3-byte-encoding/input @@ -0,0 +1 @@ +["à€¢ <-- overlong encoding"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/error b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/error new file mode 100644 index 00000000..7e19c5fe --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xf0 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/input b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/input new file mode 100644 index 00000000..c6b63135 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-4-byte-encoding/input @@ -0,0 +1 @@ +["ð€€¢ <-- overlong encoding"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/error b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/error new file mode 100644 index 00000000..1d382edd --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xc1 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/input b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/input new file mode 100644 index 00000000..ef6e10a3 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/overlong-ascii-encoding/input @@ -0,0 +1 @@ +["Á"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/error b/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/error new file mode 100644 index 00000000..d018f5ff --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xfd near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/input b/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/input new file mode 100644 index 00000000..ba601700 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/restricted-utf-8/input @@ -0,0 +1 @@ +["ý"] diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/run b/dep/jansson-2.10/test/suites/invalid-unicode/run new file mode 100644 index 00000000..369c43da --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/run @@ -0,0 +1,27 @@ +#!/bin/sh +# +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +is_test() { + test -d $test_path +} + +run_test() { + $json_process --env <$test_path/input >$test_log/stdout 2>$test_log/stderr + valgrind_check $test_log/stderr || return 1 + cmp -s $test_path/error $test_log/stderr +} + +show_error() { + valgrind_show_error && return + + echo "EXPECTED ERROR:" + nl -bn $test_path/error + echo "ACTUAL ERROR:" + nl -bn $test_log/stderr +} + +. $top_srcdir/test/scripts/run-tests.sh diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/error b/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/error new file mode 100644 index 00000000..8a05abae --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/error @@ -0,0 +1,2 @@ +1 2 2 +unable to decode byte 0xe0 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/input b/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/input new file mode 100644 index 00000000..bce9e18b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid-unicode/truncated-utf-8/input @@ -0,0 +1 @@ +["àÿ <-- truncated UTF-8"] diff --git a/dep/jansson-2.10/test/suites/invalid/apostrophe/error b/dep/jansson-2.10/test/suites/invalid/apostrophe/error new file mode 100644 index 00000000..79bb2a0e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/apostrophe/error @@ -0,0 +1,2 @@ +1 2 2 +invalid token near ''' diff --git a/dep/jansson-2.10/test/suites/invalid/apostrophe/input b/dep/jansson-2.10/test/suites/invalid/apostrophe/input new file mode 100644 index 00000000..f2dd4d22 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/apostrophe/input @@ -0,0 +1 @@ +[' diff --git a/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/error b/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/error new file mode 100644 index 00000000..a4d81428 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/error @@ -0,0 +1,2 @@ +1 1 1 +'[' or '{' expected near 'a' diff --git a/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/input b/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/input new file mode 100644 index 00000000..c2c0208e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/ascii-unicode-identifier/input @@ -0,0 +1 @@ +aÃ¥ diff --git a/dep/jansson-2.10/test/suites/invalid/brace-comma/error b/dep/jansson-2.10/test/suites/invalid/brace-comma/error new file mode 100644 index 00000000..ce046213 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/brace-comma/error @@ -0,0 +1,2 @@ +1 2 2 +string or '}' expected near ',' diff --git a/dep/jansson-2.10/test/suites/invalid/brace-comma/input b/dep/jansson-2.10/test/suites/invalid/brace-comma/input new file mode 100644 index 00000000..74a6628d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/brace-comma/input @@ -0,0 +1 @@ +{, diff --git a/dep/jansson-2.10/test/suites/invalid/bracket-comma/error b/dep/jansson-2.10/test/suites/invalid/bracket-comma/error new file mode 100644 index 00000000..ce0a912b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/bracket-comma/error @@ -0,0 +1,2 @@ +1 2 2 +unexpected token near ',' diff --git a/dep/jansson-2.10/test/suites/invalid/bracket-comma/input b/dep/jansson-2.10/test/suites/invalid/bracket-comma/input new file mode 100644 index 00000000..5b911f11 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/bracket-comma/input @@ -0,0 +1 @@ +[, diff --git a/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.normal b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.normal new file mode 100644 index 00000000..0248b114 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.normal @@ -0,0 +1,2 @@ +2 0 4 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.strip b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.strip new file mode 100644 index 00000000..f89b38fc --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/error.strip @@ -0,0 +1,2 @@ +1 3 3 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/input b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/input new file mode 100644 index 00000000..874691b1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/bracket-one-comma/input @@ -0,0 +1 @@ +[1, diff --git a/dep/jansson-2.10/test/suites/invalid/empty/error b/dep/jansson-2.10/test/suites/invalid/empty/error new file mode 100644 index 00000000..f45da6f8 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/empty/error @@ -0,0 +1,2 @@ +1 0 0 +'[' or '{' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/empty/input b/dep/jansson-2.10/test/suites/invalid/empty/input new file mode 100644 index 00000000..e69de29b diff --git a/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/error b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/error new file mode 100644 index 00000000..cae86c24 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/error @@ -0,0 +1,2 @@ +1 4 4 +unexpected token near ']' diff --git a/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/input b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/input new file mode 100644 index 00000000..e8b1a170 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-array/input @@ -0,0 +1 @@ +[1,] diff --git a/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/error b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/error new file mode 100644 index 00000000..5baeea44 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/error @@ -0,0 +1,2 @@ +6 1 17 +unexpected token near ']' diff --git a/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/input b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/input new file mode 100644 index 00000000..bcb2a752 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/extra-comma-in-multiline-array/input @@ -0,0 +1,6 @@ +[1, +2, +3, +4, +5, +] diff --git a/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/error b/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/error new file mode 100644 index 00000000..5d2dec37 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/error @@ -0,0 +1,2 @@ +2 3 11 +end of file expected near 'foo' diff --git a/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/input b/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/input new file mode 100644 index 00000000..3614ac78 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/garbage-after-newline/input @@ -0,0 +1,2 @@ +[1,2,3] +foo diff --git a/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/error b/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/error new file mode 100644 index 00000000..cdd81757 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/error @@ -0,0 +1,2 @@ +1 10 10 +end of file expected near 'foo' diff --git a/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/input b/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/input new file mode 100644 index 00000000..55aee53d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/garbage-at-the-end/input @@ -0,0 +1 @@ +[1,2,3]foo diff --git a/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/error b/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/error new file mode 100644 index 00000000..64e0536a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/error @@ -0,0 +1,2 @@ +1 2 2 +invalid token near '0' diff --git a/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/input b/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/input new file mode 100644 index 00000000..12f67e2c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/integer-starting-with-zero/input @@ -0,0 +1 @@ +[012] diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-escape/error b/dep/jansson-2.10/test/suites/invalid/invalid-escape/error new file mode 100644 index 00000000..d9863f73 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-escape/error @@ -0,0 +1,2 @@ +1 4 4 +invalid escape near '"\a' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-escape/input b/dep/jansson-2.10/test/suites/invalid/invalid-escape/input new file mode 100644 index 00000000..64c7b70d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-escape/input @@ -0,0 +1 @@ +["\a <-- invalid escape"] diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-identifier/error b/dep/jansson-2.10/test/suites/invalid/invalid-identifier/error new file mode 100644 index 00000000..496c6aba --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-identifier/error @@ -0,0 +1,2 @@ +1 5 5 +invalid token near 'troo' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-identifier/input b/dep/jansson-2.10/test/suites/invalid/invalid-identifier/input new file mode 100644 index 00000000..3d2860da --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-identifier/input @@ -0,0 +1 @@ +[troo diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/error b/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/error new file mode 100644 index 00000000..f2526c51 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/error @@ -0,0 +1,2 @@ +1 8 8 +']' expected near 'foo' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/input b/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/input new file mode 100644 index 00000000..6196980e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-negative-integer/input @@ -0,0 +1 @@ +[-123foo] diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/error b/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/error new file mode 100644 index 00000000..933158ae --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/error @@ -0,0 +1,2 @@ +1 12 12 +']' expected near 'foo' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/input b/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/input new file mode 100644 index 00000000..3c763d33 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-negative-real/input @@ -0,0 +1 @@ +[-123.123foo] diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/error b/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/error new file mode 100644 index 00000000..e5a2359e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/error @@ -0,0 +1,2 @@ +1 62 62 +invalid Unicode '\uD888\u3210' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/input b/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/input new file mode 100644 index 00000000..b21453f6 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-second-surrogate/input @@ -0,0 +1 @@ +["\uD888\u3210 (first surrogate and invalid second surrogate)"] diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/error b/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/error new file mode 100644 index 00000000..221c762e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/error @@ -0,0 +1,2 @@ +1 5 5 +invalid escape near '"\uq' diff --git a/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/input b/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/input new file mode 100644 index 00000000..f381e85b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/invalid-unicode-escape/input @@ -0,0 +1 @@ +["\uqqqq <-- invalid unicode escape"] diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.normal b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.normal new file mode 100644 index 00000000..00dc765b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.normal @@ -0,0 +1,2 @@ +2 0 2 +string or '}' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.strip b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.strip new file mode 100644 index 00000000..bb1c0474 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/error.strip @@ -0,0 +1,2 @@ +1 1 1 +string or '}' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-brace/input b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/input new file mode 100644 index 00000000..98232c64 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-brace/input @@ -0,0 +1 @@ +{ diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.normal b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.normal new file mode 100644 index 00000000..f463928f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.normal @@ -0,0 +1,2 @@ +2 0 2 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.strip b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.strip new file mode 100644 index 00000000..2bc07ea0 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/error.strip @@ -0,0 +1,2 @@ +1 1 1 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/input b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/input new file mode 100644 index 00000000..558ed37d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-open-bracket/input @@ -0,0 +1 @@ +[ diff --git a/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/error b/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/error new file mode 100644 index 00000000..bc5f34e1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/error @@ -0,0 +1,2 @@ +1 40 40 +invalid Unicode '\uDFAA' diff --git a/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/input b/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/input new file mode 100644 index 00000000..328e35c8 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/lone-second-surrogate/input @@ -0,0 +1 @@ +["\uDFAA (second surrogate on it's own)"] diff --git a/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/error b/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/error new file mode 100644 index 00000000..b3a78b97 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/error @@ -0,0 +1,2 @@ +1 2 2 +invalid token near '-' diff --git a/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/input b/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/input new file mode 100644 index 00000000..03378835 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/minus-sign-without-number/input @@ -0,0 +1 @@ +[-foo] diff --git a/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/error b/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/error new file mode 100644 index 00000000..36adc34b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/error @@ -0,0 +1,2 @@ +1 3 3 +invalid token near '-0' diff --git a/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/input b/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/input new file mode 100644 index 00000000..6fbb7a2f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/negative-integer-starting-with-zero/input @@ -0,0 +1 @@ +[-012] diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/error b/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/error new file mode 100644 index 00000000..3ec685b5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/error @@ -0,0 +1,2 @@ +1 15 15 +NUL byte in object key not supported near '"foo\u0000bar"' diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/input b/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/input new file mode 100644 index 00000000..593f0f67 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-in-object-key/input @@ -0,0 +1 @@ +{"foo\u0000bar": 42} \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/error b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/error new file mode 100644 index 00000000..45f9bd81 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/error @@ -0,0 +1,2 @@ +1 12 12 +control character 0x0 near '"null byte ' diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/input b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/input new file mode 100644 index 00000000..268d1f19 Binary files /dev/null and b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/input differ diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/nostrip b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/nostrip new file mode 100644 index 00000000..80f4bf76 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-in-string/nostrip @@ -0,0 +1,2 @@ +The embedded NULL byte breaks json_loads(), which is used instead of +json_loadf() in the stripped tests. diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/error b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/error new file mode 100644 index 00000000..44d4def9 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/error @@ -0,0 +1,2 @@ +1 2 2 +invalid token near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/input b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/input new file mode 100644 index 00000000..aa550eb0 Binary files /dev/null and b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/input differ diff --git a/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/nostrip b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/nostrip new file mode 100644 index 00000000..80f4bf76 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-byte-outside-string/nostrip @@ -0,0 +1,2 @@ +The embedded NULL byte breaks json_loads(), which is used instead of +json_loadf() in the stripped tests. diff --git a/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/error b/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/error new file mode 100644 index 00000000..3f5c8c6c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/error @@ -0,0 +1,2 @@ +1 33 33 +\u0000 is not allowed without JSON_ALLOW_NUL diff --git a/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/input b/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/input new file mode 100644 index 00000000..dbc9c9a9 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null-escape-in-string/input @@ -0,0 +1 @@ +["null escape \u0000 not allowed"] diff --git a/dep/jansson-2.10/test/suites/invalid/null/error b/dep/jansson-2.10/test/suites/invalid/null/error new file mode 100644 index 00000000..1f5d4649 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null/error @@ -0,0 +1,2 @@ +1 4 4 +'[' or '{' expected near 'null' diff --git a/dep/jansson-2.10/test/suites/invalid/null/input b/dep/jansson-2.10/test/suites/invalid/null/input new file mode 100644 index 00000000..19765bd5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/null/input @@ -0,0 +1 @@ +null diff --git a/dep/jansson-2.10/test/suites/invalid/object-apostrophes/error b/dep/jansson-2.10/test/suites/invalid/object-apostrophes/error new file mode 100644 index 00000000..23fab01f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-apostrophes/error @@ -0,0 +1,2 @@ +1 2 2 +string or '}' expected near ''' diff --git a/dep/jansson-2.10/test/suites/invalid/object-apostrophes/input b/dep/jansson-2.10/test/suites/invalid/object-apostrophes/input new file mode 100644 index 00000000..52b29057 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-apostrophes/input @@ -0,0 +1 @@ +{'a' diff --git a/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/error b/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/error new file mode 100644 index 00000000..06c4ec1c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/error @@ -0,0 +1,2 @@ +1 12 12 +'}' expected near '123' diff --git a/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/input b/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/input new file mode 100644 index 00000000..62c19d74 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-garbage-at-end/input @@ -0,0 +1 @@ +{"a":"a" 123} diff --git a/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.normal b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.normal new file mode 100644 index 00000000..0248b114 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.normal @@ -0,0 +1,2 @@ +2 0 4 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.strip b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.strip new file mode 100644 index 00000000..f89b38fc --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/error.strip @@ -0,0 +1,2 @@ +1 3 3 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/input b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/input new file mode 100644 index 00000000..ca9ec378 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-in-unterminated-array/input @@ -0,0 +1 @@ +[{} diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.normal b/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.normal new file mode 100644 index 00000000..78d84f7b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.normal @@ -0,0 +1,2 @@ +2 0 5 +':' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.strip b/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.strip new file mode 100644 index 00000000..528e266d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-colon/error.strip @@ -0,0 +1,2 @@ +1 4 4 +':' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-colon/input b/dep/jansson-2.10/test/suites/invalid/object-no-colon/input new file mode 100644 index 00000000..107e6265 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-colon/input @@ -0,0 +1 @@ +{"a" diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-value/error.normal b/dep/jansson-2.10/test/suites/invalid/object-no-value/error.normal new file mode 100644 index 00000000..47ad902d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-value/error.normal @@ -0,0 +1,2 @@ +2 0 6 +unexpected token near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-value/error.strip b/dep/jansson-2.10/test/suites/invalid/object-no-value/error.strip new file mode 100644 index 00000000..b36c5e2b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-value/error.strip @@ -0,0 +1,2 @@ +1 5 5 +unexpected token near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/object-no-value/input b/dep/jansson-2.10/test/suites/invalid/object-no-value/input new file mode 100644 index 00000000..f68f2626 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-no-value/input @@ -0,0 +1 @@ +{"a": diff --git a/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.normal b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.normal new file mode 100644 index 00000000..2ad76d47 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.normal @@ -0,0 +1,2 @@ +1 7 7 +unexpected newline near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.strip b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.strip new file mode 100644 index 00000000..385afb53 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/error.strip @@ -0,0 +1,2 @@ +1 7 7 +premature end of input near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/input b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/input new file mode 100644 index 00000000..b854d7e1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/object-unterminated-value/input @@ -0,0 +1 @@ +{"a":"a diff --git a/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/error b/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/error new file mode 100644 index 00000000..b40ffa9b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/error @@ -0,0 +1,2 @@ +1 3 3 +invalid token near '1e' diff --git a/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/input b/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/input new file mode 100644 index 00000000..6a945ac0 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-garbage-after-e/input @@ -0,0 +1 @@ +[1ea] diff --git a/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/error b/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/error new file mode 100644 index 00000000..d7f8e412 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/error @@ -0,0 +1,2 @@ +1 15 15 +real number overflow near '-123123e100000' diff --git a/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/input b/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/input new file mode 100644 index 00000000..b5bd21c4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-negative-overflow/input @@ -0,0 +1 @@ +[-123123e100000] diff --git a/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/error b/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/error new file mode 100644 index 00000000..55883c98 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/error @@ -0,0 +1,2 @@ +1 14 14 +real number overflow near '123123e100000' diff --git a/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/input b/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/input new file mode 100644 index 00000000..524e53b3 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-positive-overflow/input @@ -0,0 +1 @@ +[123123e100000] diff --git a/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/error b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/error new file mode 100644 index 00000000..b40ffa9b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/error @@ -0,0 +1,2 @@ +1 3 3 +invalid token near '1e' diff --git a/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/input b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/input new file mode 100644 index 00000000..1d67b7b8 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-e/input @@ -0,0 +1 @@ +[1e] diff --git a/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/error b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/error new file mode 100644 index 00000000..db972e8e --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/error @@ -0,0 +1,2 @@ +1 3 3 +invalid token near '1.' diff --git a/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/input b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/input new file mode 100644 index 00000000..b652b3fe --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/real-truncated-at-point/input @@ -0,0 +1 @@ +[1.] diff --git a/dep/jansson-2.10/test/suites/invalid/recursion-depth/error b/dep/jansson-2.10/test/suites/invalid/recursion-depth/error new file mode 100644 index 00000000..11e0537f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/recursion-depth/error @@ -0,0 +1,2 @@ +1 2049 2049 +maximum parsing depth reached near '[' diff --git a/dep/jansson-2.10/test/suites/invalid/recursion-depth/input b/dep/jansson-2.10/test/suites/invalid/recursion-depth/input new file mode 100644 index 00000000..bfa47d9d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/recursion-depth/input @@ -0,0 +1 @@ +[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[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[ diff --git a/dep/jansson-2.10/test/suites/invalid/run b/dep/jansson-2.10/test/suites/invalid/run new file mode 100644 index 00000000..d1d490c6 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/run @@ -0,0 +1,57 @@ +#!/bin/sh +# +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +is_test() { + test -d $test_path +} + +do_run() { + variant=$1 + s=".$1" + + strip=0 + if [ "$variant" = "strip" ]; then + # This test should not be stripped + [ -f $test_path/nostrip ] && return + strip=1 + fi + + STRIP=$strip $json_process --env \ + <$test_path/input >$test_log/stdout$s 2>$test_log/stderr$s + valgrind_check $test_log/stderr$s || return 1 + + ref=error + [ -f $test_path/error$s ] && ref=error$s + + if ! cmp -s $test_path/$ref $test_log/stderr$s; then + echo $variant > $test_log/variant + return 1 + fi +} + +run_test() { + do_run normal && do_run strip +} + +show_error() { + valgrind_show_error && return + + read variant < $test_log/variant + s=".$variant" + + echo "VARIANT: $variant" + + echo "EXPECTED ERROR:" + ref=error + [ -f $test_path/error$s ] && ref=error$s + nl -bn $test_path/$ref + + echo "ACTUAL ERROR:" + nl -bn $test_log/stderr$s +} + +. $top_srcdir/test/scripts/run-tests.sh diff --git a/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/error b/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/error new file mode 100644 index 00000000..9e2f76ed --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/error @@ -0,0 +1,2 @@ +1 2 2 +control character 0x9 near '"' diff --git a/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/input b/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/input new file mode 100644 index 00000000..3ebae095 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/tab-character-in-string/input @@ -0,0 +1 @@ +[" <-- tab character"] diff --git a/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/error b/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/error new file mode 100644 index 00000000..a0640b9a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/error @@ -0,0 +1,2 @@ +1 32 32 +too big negative integer diff --git a/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/input b/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/input new file mode 100644 index 00000000..d6c26f1c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/too-big-negative-integer/input @@ -0,0 +1 @@ +[-123123123123123123123123123123] diff --git a/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/error b/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/error new file mode 100644 index 00000000..3bdbefd5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/error @@ -0,0 +1,2 @@ +1 31 31 +too big integer diff --git a/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/input b/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/input new file mode 100644 index 00000000..27c85539 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/too-big-positive-integer/input @@ -0,0 +1 @@ +[123123123123123123123123123123] diff --git a/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/error b/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/error new file mode 100644 index 00000000..1b99f061 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/error @@ -0,0 +1,2 @@ +1 46 46 +invalid Unicode '\uDADA' diff --git a/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/input b/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/input new file mode 100644 index 00000000..2b340f4a --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/truncated-unicode-surrogate/input @@ -0,0 +1 @@ +["\uDADA (first surrogate without the second)"] diff --git a/dep/jansson-2.10/test/suites/invalid/unicode-identifier/error b/dep/jansson-2.10/test/suites/invalid/unicode-identifier/error new file mode 100644 index 00000000..178b0dd4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unicode-identifier/error @@ -0,0 +1,2 @@ +1 1 2 +'[' or '{' expected near 'Ã¥' diff --git a/dep/jansson-2.10/test/suites/invalid/unicode-identifier/input b/dep/jansson-2.10/test/suites/invalid/unicode-identifier/input new file mode 100644 index 00000000..aad321ca --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unicode-identifier/input @@ -0,0 +1 @@ +Ã¥ diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.normal b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.normal new file mode 100644 index 00000000..5b19804b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.normal @@ -0,0 +1,2 @@ +2 0 3 +string or '}' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.strip b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.strip new file mode 100644 index 00000000..da2bb22f --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/error.strip @@ -0,0 +1,2 @@ +1 2 2 +string or '}' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/input b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/input new file mode 100644 index 00000000..cd9dc648 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array-and-object/input @@ -0,0 +1 @@ +[{ diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.normal b/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.normal new file mode 100644 index 00000000..8025ed1b --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.normal @@ -0,0 +1,2 @@ +2 0 5 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.strip b/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.strip new file mode 100644 index 00000000..495d0f7c --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array/error.strip @@ -0,0 +1,2 @@ +1 4 4 +']' expected near end of file diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-array/input b/dep/jansson-2.10/test/suites/invalid/unterminated-array/input new file mode 100644 index 00000000..727ee810 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-array/input @@ -0,0 +1 @@ +["a" diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.normal b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.normal new file mode 100644 index 00000000..3d646abd --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.normal @@ -0,0 +1,2 @@ +1 2 2 +unexpected newline near '"' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.strip b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.strip new file mode 100644 index 00000000..94f19471 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/error.strip @@ -0,0 +1,2 @@ +1 2 2 +premature end of input near '"' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/input b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/input new file mode 100644 index 00000000..4117452d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-empty-key/input @@ -0,0 +1 @@ +{" diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.normal b/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.normal new file mode 100644 index 00000000..5f09b77d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.normal @@ -0,0 +1,2 @@ +1 3 3 +unexpected newline near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.strip b/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.strip new file mode 100644 index 00000000..8b6bec43 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-key/error.strip @@ -0,0 +1,2 @@ +1 3 3 +premature end of input near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-key/input b/dep/jansson-2.10/test/suites/invalid/unterminated-key/input new file mode 100644 index 00000000..705948c6 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-key/input @@ -0,0 +1 @@ +{"a diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/error b/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/error new file mode 100644 index 00000000..ed97be73 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/error @@ -0,0 +1,2 @@ +1 2 2 +string or '}' expected near '[' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/input b/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/input new file mode 100644 index 00000000..da35a862 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-object-and-array/input @@ -0,0 +1 @@ +{[ diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.normal b/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.normal new file mode 100644 index 00000000..5f09b77d --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.normal @@ -0,0 +1,2 @@ +1 3 3 +unexpected newline near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.strip b/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.strip new file mode 100644 index 00000000..8b6bec43 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-string/error.strip @@ -0,0 +1,2 @@ +1 3 3 +premature end of input near '"a' diff --git a/dep/jansson-2.10/test/suites/invalid/unterminated-string/input b/dep/jansson-2.10/test/suites/invalid/unterminated-string/input new file mode 100644 index 00000000..38ab6b04 --- /dev/null +++ b/dep/jansson-2.10/test/suites/invalid/unterminated-string/input @@ -0,0 +1 @@ +["a diff --git a/dep/jansson-2.10/test/suites/valid/complex-array/env b/dep/jansson-2.10/test/suites/valid/complex-array/env new file mode 100644 index 00000000..bd89eff9 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/complex-array/env @@ -0,0 +1 @@ +JSON_SORT_KEYS=1 \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/complex-array/input b/dep/jansson-2.10/test/suites/valid/complex-array/input new file mode 100644 index 00000000..1b9bbb94 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/complex-array/input @@ -0,0 +1,5 @@ +[1,2,3,4, +"a", "b", "c", +{"foo": "bar", "core": "dump"}, +true, false, true, true, null, false +] diff --git a/dep/jansson-2.10/test/suites/valid/complex-array/output b/dep/jansson-2.10/test/suites/valid/complex-array/output new file mode 100644 index 00000000..7aefe564 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/complex-array/output @@ -0,0 +1 @@ +[1, 2, 3, 4, "a", "b", "c", {"core": "dump", "foo": "bar"}, true, false, true, true, null, false] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/empty-array/input b/dep/jansson-2.10/test/suites/valid/empty-array/input new file mode 100644 index 00000000..fe51488c --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-array/input @@ -0,0 +1 @@ +[] diff --git a/dep/jansson-2.10/test/suites/valid/empty-array/output b/dep/jansson-2.10/test/suites/valid/empty-array/output new file mode 100644 index 00000000..0637a088 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-array/output @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/empty-object-in-array/input b/dep/jansson-2.10/test/suites/valid/empty-object-in-array/input new file mode 100644 index 00000000..93d51406 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-object-in-array/input @@ -0,0 +1 @@ +[{}] diff --git a/dep/jansson-2.10/test/suites/valid/empty-object-in-array/output b/dep/jansson-2.10/test/suites/valid/empty-object-in-array/output new file mode 100644 index 00000000..ee1aac42 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-object-in-array/output @@ -0,0 +1 @@ +[{}] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/empty-object/input b/dep/jansson-2.10/test/suites/valid/empty-object/input new file mode 100644 index 00000000..0967ef42 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-object/input @@ -0,0 +1 @@ +{} diff --git a/dep/jansson-2.10/test/suites/valid/empty-object/output b/dep/jansson-2.10/test/suites/valid/empty-object/output new file mode 100644 index 00000000..9e26dfee --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-object/output @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/empty-string/input b/dep/jansson-2.10/test/suites/valid/empty-string/input new file mode 100644 index 00000000..66a1e185 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-string/input @@ -0,0 +1 @@ +[""] diff --git a/dep/jansson-2.10/test/suites/valid/empty-string/output b/dep/jansson-2.10/test/suites/valid/empty-string/output new file mode 100644 index 00000000..93b6be2b --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/empty-string/output @@ -0,0 +1 @@ +[""] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/input b/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/input new file mode 100644 index 00000000..9a98545c --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/input @@ -0,0 +1 @@ +["\u0012 escaped control character"] diff --git a/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/output b/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/output new file mode 100644 index 00000000..07221b78 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/escaped-utf-control-char/output @@ -0,0 +1 @@ +["\u0012 escaped control character"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/false/input b/dep/jansson-2.10/test/suites/valid/false/input new file mode 100644 index 00000000..43436520 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/false/input @@ -0,0 +1 @@ +[false] diff --git a/dep/jansson-2.10/test/suites/valid/false/output b/dep/jansson-2.10/test/suites/valid/false/output new file mode 100644 index 00000000..67b2f076 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/false/output @@ -0,0 +1 @@ +[false] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/negative-int/input b/dep/jansson-2.10/test/suites/valid/negative-int/input new file mode 100644 index 00000000..a96d5cdb --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-int/input @@ -0,0 +1 @@ +[-123] diff --git a/dep/jansson-2.10/test/suites/valid/negative-int/output b/dep/jansson-2.10/test/suites/valid/negative-int/output new file mode 100644 index 00000000..8e30f8bd --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-int/output @@ -0,0 +1 @@ +[-123] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/negative-one/input b/dep/jansson-2.10/test/suites/valid/negative-one/input new file mode 100644 index 00000000..2363a1ac --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-one/input @@ -0,0 +1 @@ +[-1] diff --git a/dep/jansson-2.10/test/suites/valid/negative-one/output b/dep/jansson-2.10/test/suites/valid/negative-one/output new file mode 100644 index 00000000..99d21a2a --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-one/output @@ -0,0 +1 @@ +[-1] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/negative-zero/input b/dep/jansson-2.10/test/suites/valid/negative-zero/input new file mode 100644 index 00000000..40fc49c7 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-zero/input @@ -0,0 +1 @@ +[-0] diff --git a/dep/jansson-2.10/test/suites/valid/negative-zero/output b/dep/jansson-2.10/test/suites/valid/negative-zero/output new file mode 100644 index 00000000..6e7ea636 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/negative-zero/output @@ -0,0 +1 @@ +[0] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/null/input b/dep/jansson-2.10/test/suites/valid/null/input new file mode 100644 index 00000000..62864b31 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/null/input @@ -0,0 +1 @@ +[null] diff --git a/dep/jansson-2.10/test/suites/valid/null/output b/dep/jansson-2.10/test/suites/valid/null/output new file mode 100644 index 00000000..500db4a8 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/null/output @@ -0,0 +1 @@ +[null] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/input b/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/input new file mode 100644 index 00000000..8bda4685 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/input @@ -0,0 +1 @@ +["\u002c one-byte UTF-8"] diff --git a/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/output b/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/output new file mode 100644 index 00000000..c33d250f --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/one-byte-utf-8/output @@ -0,0 +1 @@ +[", one-byte UTF-8"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/input b/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/input new file mode 100644 index 00000000..1e9fa515 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/input @@ -0,0 +1 @@ +[1E-2] diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/output b/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/output new file mode 100644 index 00000000..75b9ef92 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e-negative-exponent/output @@ -0,0 +1 @@ +[0.01] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/input b/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/input new file mode 100644 index 00000000..6a6ab933 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/input @@ -0,0 +1 @@ +[1E+2] diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/output b/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/output new file mode 100644 index 00000000..d8ff702a --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e-positive-exponent/output @@ -0,0 +1 @@ +[100.0] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e/input b/dep/jansson-2.10/test/suites/valid/real-capital-e/input new file mode 100644 index 00000000..e7032235 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e/input @@ -0,0 +1 @@ +[1E22] diff --git a/dep/jansson-2.10/test/suites/valid/real-capital-e/output b/dep/jansson-2.10/test/suites/valid/real-capital-e/output new file mode 100644 index 00000000..9a739f21 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-capital-e/output @@ -0,0 +1 @@ +[1e22] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-exponent/input b/dep/jansson-2.10/test/suites/valid/real-exponent/input new file mode 100644 index 00000000..b2a69b9a --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-exponent/input @@ -0,0 +1 @@ +[123e45] diff --git a/dep/jansson-2.10/test/suites/valid/real-exponent/output b/dep/jansson-2.10/test/suites/valid/real-exponent/output new file mode 100644 index 00000000..5ffc7196 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-exponent/output @@ -0,0 +1 @@ +[1.2299999999999999e47] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/input b/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/input new file mode 100644 index 00000000..0c1660d1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/input @@ -0,0 +1 @@ +[123.456e78] diff --git a/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/output b/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/output new file mode 100644 index 00000000..66a3c818 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-fraction-exponent/output @@ -0,0 +1 @@ +[1.23456e80] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-negative-exponent/input b/dep/jansson-2.10/test/suites/valid/real-negative-exponent/input new file mode 100644 index 00000000..daa4af93 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-negative-exponent/input @@ -0,0 +1 @@ +[1e-2] diff --git a/dep/jansson-2.10/test/suites/valid/real-negative-exponent/output b/dep/jansson-2.10/test/suites/valid/real-negative-exponent/output new file mode 100644 index 00000000..75b9ef92 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-negative-exponent/output @@ -0,0 +1 @@ +[0.01] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-positive-exponent/input b/dep/jansson-2.10/test/suites/valid/real-positive-exponent/input new file mode 100644 index 00000000..f3780773 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-positive-exponent/input @@ -0,0 +1 @@ +[1e+2] diff --git a/dep/jansson-2.10/test/suites/valid/real-positive-exponent/output b/dep/jansson-2.10/test/suites/valid/real-positive-exponent/output new file mode 100644 index 00000000..d8ff702a --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-positive-exponent/output @@ -0,0 +1 @@ +[100.0] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-subnormal-number/input b/dep/jansson-2.10/test/suites/valid/real-subnormal-number/input new file mode 100644 index 00000000..df606534 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-subnormal-number/input @@ -0,0 +1 @@ +[1.8011670033376514e-308] diff --git a/dep/jansson-2.10/test/suites/valid/real-subnormal-number/output b/dep/jansson-2.10/test/suites/valid/real-subnormal-number/output new file mode 100644 index 00000000..e6b0a58e --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-subnormal-number/output @@ -0,0 +1 @@ +[1.8011670033376514e-308] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/real-underflow/input b/dep/jansson-2.10/test/suites/valid/real-underflow/input new file mode 100644 index 00000000..dc709960 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-underflow/input @@ -0,0 +1 @@ +[123e-10000000] diff --git a/dep/jansson-2.10/test/suites/valid/real-underflow/output b/dep/jansson-2.10/test/suites/valid/real-underflow/output new file mode 100644 index 00000000..92df1df1 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/real-underflow/output @@ -0,0 +1 @@ +[0.0] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/run b/dep/jansson-2.10/test/suites/valid/run new file mode 100644 index 00000000..d9954896 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/run @@ -0,0 +1,56 @@ +#!/bin/sh +# +# Copyright (c) 2009-2016 Petri Lehtinen +# +# Jansson is free software; you can redistribute it and/or modify +# it under the terms of the MIT license. See LICENSE for details. + +JSON_SORT_KEYS=1 +export JSON_SORT_KEYS + +is_test() { + test -d $test_path +} + +do_run() { + variant=$1 + s=".$1" + + strip=0 + [ "$variant" = "strip" ] && strip=1 + + STRIP=$strip $json_process --env \ + <$test_path/input >$test_log/stdout$s 2>$test_log/stderr$s + valgrind_check $test_log/stderr$s || return 1 + + ref=output + [ -f $test_path/output$s ] && ref=output$s + + if ! cmp -s $test_path/$ref $test_log/stdout$s; then + echo $variant > $test_log/variant + return 1 + fi +} + +run_test() { + do_run normal && do_run strip +} + +show_error() { + valgrind_show_error && return + + read variant < $test_log/variant + s=".$variant" + + echo "VARIANT: $variant" + + echo "EXPECTED OUTPUT:" + ref=output + [ -f $test_path/output$s ] && ref=output$s + nl -bn $test_path/$ref + + echo "ACTUAL OUTPUT:" + nl -bn $test_log/stdout$s +} + +. $top_srcdir/test/scripts/run-tests.sh diff --git a/dep/jansson-2.10/test/suites/valid/short-string/input b/dep/jansson-2.10/test/suites/valid/short-string/input new file mode 100644 index 00000000..0c3426d4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/short-string/input @@ -0,0 +1 @@ +["a"] diff --git a/dep/jansson-2.10/test/suites/valid/short-string/output b/dep/jansson-2.10/test/suites/valid/short-string/output new file mode 100644 index 00000000..eac5f7b4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/short-string/output @@ -0,0 +1 @@ +["a"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-ascii-string/input b/dep/jansson-2.10/test/suites/valid/simple-ascii-string/input new file mode 100644 index 00000000..929b215c --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-ascii-string/input @@ -0,0 +1 @@ +["abcdefghijklmnopqrstuvwxyz1234567890 "] diff --git a/dep/jansson-2.10/test/suites/valid/simple-ascii-string/output b/dep/jansson-2.10/test/suites/valid/simple-ascii-string/output new file mode 100644 index 00000000..90358ab7 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-ascii-string/output @@ -0,0 +1 @@ +["abcdefghijklmnopqrstuvwxyz1234567890 "] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-0/input b/dep/jansson-2.10/test/suites/valid/simple-int-0/input new file mode 100644 index 00000000..111bb868 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-0/input @@ -0,0 +1 @@ +[0] diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-0/output b/dep/jansson-2.10/test/suites/valid/simple-int-0/output new file mode 100644 index 00000000..6e7ea636 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-0/output @@ -0,0 +1 @@ +[0] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-1/input b/dep/jansson-2.10/test/suites/valid/simple-int-1/input new file mode 100644 index 00000000..7660873d --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-1/input @@ -0,0 +1 @@ +[1] diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-1/output b/dep/jansson-2.10/test/suites/valid/simple-int-1/output new file mode 100644 index 00000000..bace2a0b --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-1/output @@ -0,0 +1 @@ +[1] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-123/input b/dep/jansson-2.10/test/suites/valid/simple-int-123/input new file mode 100644 index 00000000..3214bfe5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-123/input @@ -0,0 +1 @@ +[123] diff --git a/dep/jansson-2.10/test/suites/valid/simple-int-123/output b/dep/jansson-2.10/test/suites/valid/simple-int-123/output new file mode 100644 index 00000000..e47f69af --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-int-123/output @@ -0,0 +1 @@ +[123] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-object/input b/dep/jansson-2.10/test/suites/valid/simple-object/input new file mode 100644 index 00000000..a34fb490 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-object/input @@ -0,0 +1 @@ +{"a":[]} diff --git a/dep/jansson-2.10/test/suites/valid/simple-object/output b/dep/jansson-2.10/test/suites/valid/simple-object/output new file mode 100644 index 00000000..982abe82 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-object/output @@ -0,0 +1 @@ +{"a": []} \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/simple-real/input b/dep/jansson-2.10/test/suites/valid/simple-real/input new file mode 100644 index 00000000..0fed7df3 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-real/input @@ -0,0 +1 @@ +[123.456789] diff --git a/dep/jansson-2.10/test/suites/valid/simple-real/output b/dep/jansson-2.10/test/suites/valid/simple-real/output new file mode 100644 index 00000000..b02878e5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/simple-real/output @@ -0,0 +1 @@ +[123.456789] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/string-escapes/input b/dep/jansson-2.10/test/suites/valid/string-escapes/input new file mode 100644 index 00000000..d994564d --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/string-escapes/input @@ -0,0 +1 @@ +["\"\\\/\b\f\n\r\t"] diff --git a/dep/jansson-2.10/test/suites/valid/string-escapes/output b/dep/jansson-2.10/test/suites/valid/string-escapes/output new file mode 100644 index 00000000..ca5c1c65 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/string-escapes/output @@ -0,0 +1 @@ +["\"\\/\b\f\n\r\t"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/input b/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/input new file mode 100644 index 00000000..ccc0bfa5 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/input @@ -0,0 +1 @@ +["\u0821 three-byte UTF-8"] diff --git a/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/output b/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/output new file mode 100644 index 00000000..c44d124e --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/three-byte-utf-8/output @@ -0,0 +1 @@ +["à ¡ three-byte UTF-8"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/true/input b/dep/jansson-2.10/test/suites/valid/true/input new file mode 100644 index 00000000..29513c49 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/true/input @@ -0,0 +1 @@ +[true] diff --git a/dep/jansson-2.10/test/suites/valid/true/output b/dep/jansson-2.10/test/suites/valid/true/output new file mode 100644 index 00000000..de601e30 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/true/output @@ -0,0 +1 @@ +[true] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/input b/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/input new file mode 100644 index 00000000..05ae854b --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/input @@ -0,0 +1 @@ +["\u0123 two-byte UTF-8"] diff --git a/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/output b/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/output new file mode 100644 index 00000000..1f0988d9 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/two-byte-utf-8/output @@ -0,0 +1 @@ +["Ä£ two-byte UTF-8"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/utf-8-string/input b/dep/jansson-2.10/test/suites/valid/utf-8-string/input new file mode 100644 index 00000000..20dc64a4 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/utf-8-string/input @@ -0,0 +1 @@ +["€þıœəßð some utf-8 ĸʒ×ŋµåäöð„ž"] diff --git a/dep/jansson-2.10/test/suites/valid/utf-8-string/output b/dep/jansson-2.10/test/suites/valid/utf-8-string/output new file mode 100644 index 00000000..53728650 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/utf-8-string/output @@ -0,0 +1 @@ +["€þıœəßð some utf-8 ĸʒ×ŋµåäöð„ž"] \ No newline at end of file diff --git a/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/input b/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/input new file mode 100644 index 00000000..c598b417 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/input @@ -0,0 +1 @@ +["\uD834\uDD1E surrogate, four-byte UTF-8"] diff --git a/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/output b/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/output new file mode 100644 index 00000000..fa806d25 --- /dev/null +++ b/dep/jansson-2.10/test/suites/valid/utf-surrogate-four-byte-encoding/output @@ -0,0 +1 @@ +["ð„ž surrogate, four-byte UTF-8"] \ No newline at end of file diff --git a/dep/jpommier-pffft-29e4f76ac53b/.hg_archival.txt b/dep/jpommier-pffft-29e4f76ac53b/.hg_archival.txt new file mode 100644 index 00000000..b9d992cc --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/.hg_archival.txt @@ -0,0 +1,6 @@ +repo: 1bfcf8236f333bc33fbe62e8477f0b628969a9d2 +node: 29e4f76ac53bef048938754f32231d7836401f79 +branch: default +latesttag: null +latesttagdistance: 9 +changessincelatesttag: 9 diff --git a/dep/jpommier-pffft-29e4f76ac53b/README.txt b/dep/jpommier-pffft-29e4f76ac53b/README.txt new file mode 100644 index 00000000..ee20b428 --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/README.txt @@ -0,0 +1,416 @@ +PFFFT: a pretty fast FFT. + +TL;DR +-- + +PFFFT does 1D Fast Fourier Transforms, of single precision real and +complex vectors. It tries do it fast, it tries to be correct, and it +tries to be small. Computations do take advantage of SSE1 instructions +on x86 cpus, Altivec on powerpc cpus, and NEON on ARM cpus. The +license is BSD-like. + + +Why does it exist: +-- + +I was in search of a good performing FFT library , preferably very +small and with a very liberal license. + +When one says "fft library", FFTW ("Fastest Fourier Transform in the +West") is probably the first name that comes to mind -- I guess that +99% of open-source projects that need a FFT do use FFTW, and are happy +with it. However, it is quite a large library , which does everything +fft related (2d transforms, 3d transforms, other transformations such +as discrete cosine , or fast hartley). And it is licensed under the +GNU GPL , which means that it cannot be used in non open-source +products. + +An alternative to FFTW that is really small, is the venerable FFTPACK +v4, which is available on NETLIB. A more recent version (v5) exists, +but it is larger as it deals with multi-dimensional transforms. This +is a library that is written in FORTRAN 77, a language that is now +considered as a bit antiquated by many. FFTPACKv4 was written in 1985, +by Dr Paul Swarztrauber of NCAR, more than 25 years ago ! And despite +its age, benchmarks show it that it still a very good performing FFT +library, see for example the 1d single precision benchmarks here: +http://www.fftw.org/speed/opteron-2.2GHz-32bit/ . It is however not +competitive with the fastest ones, such as FFTW, Intel MKL, AMD ACML, +Apple vDSP. The reason for that is that those libraries do take +advantage of the SSE SIMD instructions available on Intel CPUs, +available since the days of the Pentium III. These instructions deal +with small vectors of 4 floats at a time, instead of a single float +for a traditionnal FPU, so when using these instructions one may expect +a 4-fold performance improvement. + +The idea was to take this fortran fftpack v4 code, translate to C, +modify it to deal with those SSE instructions, and check that the +final performance is not completely ridiculous when compared to other +SIMD FFT libraries. Translation to C was performed with f2c ( +http://www.netlib.org/f2c/ ). The resulting file was a bit edited in +order to remove the thousands of gotos that were introduced by +f2c. You will find the fftpack.h and fftpack.c sources in the +repository, this a complete translation of +http://www.netlib.org/fftpack/ , with the discrete cosine transform +and the test program. There is no license information in the netlib +repository, but it was confirmed to me by the fftpack v5 curators that +the same terms do apply to fftpack v4: +http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html . This is a +"BSD-like" license, it is compatible with proprietary projects. + +Adapting fftpack to deal with the SIMD 4-element vectors instead of +scalar single precision numbers was more complex than I originally +thought, especially with the real transforms, and I ended up writing +more code than I planned.. + + +The code: +-- + +Only two files, in good old C, pffft.c and pffft.h . The API is very +very simple, just make sure that you read the comments in pffft.h. + + +Comparison with other FFTs: +-- + +The idea was not to break speed records, but to get a decently fast +fft that is at least 50% as fast as the fastest FFT -- especially on +slowest computers . I'm more focused on getting the best performance +on slow cpus (Atom, Intel Core 1, old Athlons, ARM Cortex-A9...), than +on getting top performance on today fastest cpus. + +It can be used in a real-time context as the fft functions do not +perform any memory allocation -- that is why they accept a 'work' +array in their arguments. + +It is also a bit focused on performing 1D convolutions, that is why it +provides "unordered" FFTs , and a fourier domain convolution +operation. + + +Benchmark results (cpu tested: core i7 2600, core 2 quad, core 1 duo, atom N270, cortex-A9, cortex-A15, A8X) +-- + +The benchmark shows the performance of various fft implementations measured in +MFlops, with the number of floating point operations being defined as 5Nlog2(N) +for a length N complex fft, and 2.5*Nlog2(N) for a real fft. +See http://www.fftw.org/speed/method.html for an explanation of these formulas. + +MacOS Lion, gcc 4.2, 64-bit, fftw 3.3 on a 3.4 GHz core i7 2600 + +Built with: + + gcc-4.2 -o test_pffft -arch x86_64 -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -DHAVE_VECLIB -framework veclib -DHAVE_FFTW -lfftw3f + +| input len |real FFTPack| real vDSP | real FFTW | real PFFFT | |cplx FFTPack| cplx vDSP | cplx FFTW | cplx PFFFT | +|-----------+------------+------------+------------+------------| |------------+------------+------------+------------| +| 64 | 2816 | 8596 | 7329 | 8187 | | 2887 | 14898 | 14668 | 11108 | +| 96 | 3298 | n/a | 8378 | 7727 | | 3953 | n/a | 15680 | 10878 | +| 128 | 3507 | 11575 | 9266 | 10108 | | 4233 | 17598 | 16427 | 12000 | +| 160 | 3391 | n/a | 9838 | 10711 | | 4220 | n/a | 16653 | 11187 | +| 192 | 3919 | n/a | 9868 | 10956 | | 4297 | n/a | 15770 | 12540 | +| 256 | 4283 | 13179 | 10694 | 13128 | | 4545 | 19550 | 16350 | 13822 | +| 384 | 3136 | n/a | 10810 | 12061 | | 3600 | n/a | 16103 | 13240 | +| 480 | 3477 | n/a | 10632 | 12074 | | 3536 | n/a | 11630 | 12522 | +| 512 | 3783 | 15141 | 11267 | 13838 | | 3649 | 20002 | 16560 | 13580 | +| 640 | 3639 | n/a | 11164 | 13946 | | 3695 | n/a | 15416 | 13890 | +| 768 | 3800 | n/a | 11245 | 13495 | | 3590 | n/a | 15802 | 14552 | +| 800 | 3440 | n/a | 10499 | 13301 | | 3659 | n/a | 12056 | 13268 | +| 1024 | 3924 | 15605 | 11450 | 15339 | | 3769 | 20963 | 13941 | 15467 | +| 2048 | 4518 | 16195 | 11551 | 15532 | | 4258 | 20413 | 13723 | 15042 | +| 2400 | 4294 | n/a | 10685 | 13078 | | 4093 | n/a | 12777 | 13119 | +| 4096 | 4750 | 16596 | 11672 | 15817 | | 4157 | 19662 | 14316 | 14336 | +| 8192 | 3820 | 16227 | 11084 | 12555 | | 3691 | 18132 | 12102 | 13813 | +| 9216 | 3864 | n/a | 10254 | 12870 | | 3586 | n/a | 12119 | 13994 | +| 16384 | 3822 | 15123 | 10454 | 12822 | | 3613 | 16874 | 12370 | 13881 | +| 32768 | 4175 | 14512 | 10662 | 11095 | | 3881 | 14702 | 11619 | 11524 | +| 262144 | 3317 | 11429 | 6269 | 9517 | | 2810 | 11729 | 7757 | 10179 | +| 1048576 | 2913 | 10551 | 4730 | 5867 | | 2661 | 7881 | 3520 | 5350 | +|-----------+------------+------------+------------+------------| |------------+------------+------------+------------| + + +Debian 6, gcc 4.4.5, 64-bit, fftw 3.3.1 on a 3.4 GHz core i7 2600 + +Built with: +gcc -o test_pffft -DHAVE_FFTW -msse2 -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L$HOME/local/lib -I$HOME/local/include/ -lfftw3f -lm + +| N (input length) | real FFTPack | real FFTW | real PFFFT | | cplx FFTPack | cplx FFTW | cplx PFFFT | +|------------------+--------------+--------------+--------------| |--------------+--------------+--------------| +| 64 | 3840 | 7680 | 8777 | | 4389 | 20480 | 11171 | +| 96 | 4214 | 9633 | 8429 | | 4816 | 22477 | 11238 | +| 128 | 3584 | 10240 | 10240 | | 5120 | 23893 | 11947 | +| 192 | 4854 | 11095 | 12945 | | 4854 | 22191 | 14121 | +| 256 | 4096 | 11703 | 16384 | | 5120 | 23406 | 13653 | +| 384 | 4395 | 14651 | 12558 | | 4884 | 19535 | 14651 | +| 512 | 5760 | 13166 | 15360 | | 4608 | 23040 | 15360 | +| 768 | 4907 | 14020 | 16357 | | 4461 | 19628 | 14020 | +| 1024 | 5120 | 14629 | 14629 | | 5120 | 20480 | 15754 | +| 2048 | 5632 | 14080 | 18773 | | 4693 | 12516 | 16091 | +| 4096 | 5120 | 13653 | 17554 | | 4726 | 7680 | 14456 | +| 8192 | 4160 | 7396 | 13312 | | 4437 | 14791 | 13312 | +| 9216 | 4210 | 6124 | 13473 | | 4491 | 7282 | 14970 | +| 16384 | 3976 | 11010 | 14313 | | 4210 | 11450 | 13631 | +| 32768 | 4260 | 10224 | 10954 | | 4260 | 6816 | 11797 | +| 262144 | 3736 | 6896 | 9961 | | 2359 | 8965 | 9437 | +| 1048576 | 2796 | 4534 | 6453 | | 1864 | 3078 | 5592 | +|------------------+--------------+--------------+--------------| |--------------+--------------+--------------| + + + +MacOS Snow Leopard, gcc 4.0, 32-bit, fftw 3.3 on a 1.83 GHz core 1 duo + +Built with: + + gcc -o test_pffft -DHAVE_FFTW -DHAVE_VECLIB -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -lfftw3f -framework veclib + +| input len |real FFTPack| real vDSP | real FFTW | real PFFFT | |cplx FFTPack| cplx vDSP | cplx FFTW | cplx PFFFT | +|-----------+------------+------------+------------+------------| |------------+------------+------------+------------| +| 64 | 745 | 2145 | 1706 | 2028 | | 961 | 3356 | 3313 | 2300 | +| 96 | 877 | n/a | 1976 | 1978 | | 1059 | n/a | 3333 | 2233 | +| 128 | 951 | 2808 | 2213 | 2279 | | 1202 | 3803 | 3739 | 2494 | +| 192 | 1002 | n/a | 2456 | 2429 | | 1186 | n/a | 3701 | 2508 | +| 256 | 1065 | 3205 | 2641 | 2793 | | 1302 | 4013 | 3912 | 2663 | +| 384 | 845 | n/a | 2759 | 2499 | | 948 | n/a | 3729 | 2504 | +| 512 | 900 | 3476 | 2956 | 2759 | | 974 | 4057 | 3954 | 2645 | +| 768 | 910 | n/a | 2912 | 2737 | | 975 | n/a | 3837 | 2614 | +| 1024 | 936 | 3583 | 3107 | 3009 | | 1006 | 4124 | 3821 | 2697 | +| 2048 | 1057 | 3585 | 3091 | 2837 | | 1089 | 3889 | 3701 | 2513 | +| 4096 | 1083 | 3524 | 3092 | 2733 | | 1039 | 3617 | 3462 | 2364 | +| 8192 | 874 | 3252 | 2967 | 2363 | | 911 | 3106 | 2789 | 2302 | +| 9216 | 898 | n/a | 2420 | 2290 | | 865 | n/a | 2676 | 2204 | +| 16384 | 903 | 2892 | 2506 | 2421 | | 899 | 3026 | 2797 | 2289 | +| 32768 | 965 | 2837 | 2550 | 2358 | | 920 | 2922 | 2763 | 2240 | +| 262144 | 738 | 2422 | 1589 | 1708 | | 610 | 2038 | 1436 | 1091 | +| 1048576 | 528 | 1207 | 845 | 880 | | 606 | 1020 | 669 | 1036 | +|-----------+------------+------------+------------+------------| |------------+------------+------------+------------| + + + +Ubuntu 11.04, gcc 4.5, 32-bit, fftw 3.2 on a 2.66 core 2 quad + +Built with: +gcc -o test_pffft -DHAVE_FFTW -msse -mfpmath=sse -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -lfftw3f -lm + +| input len |real FFTPack| real FFTW | real PFFFT | |cplx FFTPack| cplx FFTW | cplx PFFFT | +|-----------+------------+------------+------------| |------------+------------+------------| +| 64 | 1920 | 3614 | 5120 | | 2194 | 7680 | 6467 | +| 96 | 1873 | 3549 | 5187 | | 2107 | 8429 | 5863 | +| 128 | 2240 | 3773 | 5514 | | 2560 | 7964 | 6827 | +| 192 | 1765 | 4569 | 7767 | | 2284 | 9137 | 7061 | +| 256 | 2048 | 5461 | 7447 | | 2731 | 9638 | 7802 | +| 384 | 1998 | 5861 | 6762 | | 2313 | 9253 | 7644 | +| 512 | 2095 | 6144 | 7680 | | 2194 | 10240 | 7089 | +| 768 | 2230 | 5773 | 7549 | | 2045 | 10331 | 7010 | +| 1024 | 2133 | 6400 | 8533 | | 2133 | 10779 | 7877 | +| 2048 | 2011 | 7040 | 8665 | | 1942 | 10240 | 7768 | +| 4096 | 2194 | 6827 | 8777 | | 1755 | 9452 | 6827 | +| 8192 | 1849 | 6656 | 6656 | | 1752 | 7831 | 6827 | +| 9216 | 1871 | 5858 | 6416 | | 1643 | 6909 | 6266 | +| 16384 | 1883 | 6223 | 6506 | | 1664 | 7340 | 6982 | +| 32768 | 1826 | 6390 | 6667 | | 1631 | 7481 | 6971 | +| 262144 | 1546 | 4075 | 5977 | | 1299 | 3415 | 3551 | +| 1048576 | 1104 | 2071 | 1730 | | 1104 | 1149 | 1834 | +|-----------+------------+------------+------------| |------------+------------+------------| + + + +Ubuntu 11.04, gcc 4.5, 32-bit, fftw 3.3 on a 1.6 GHz Atom N270 + +Built with: +gcc -o test_pffft -DHAVE_FFTW -msse -mfpmath=sse -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -lfftw3f -lm + +| N (input length) | real FFTPack | real FFTW | real PFFFT | | cplx FFTPack | cplx FFTW | cplx PFFFT | +|------------------+--------------+--------------+--------------| |--------------+--------------+--------------| +| 64 | 452 | 1041 | 1336 | | 549 | 2318 | 1781 | +| 96 | 444 | 1297 | 1297 | | 503 | 2408 | 1686 | +| 128 | 527 | 1525 | 1707 | | 543 | 2655 | 1886 | +| 192 | 498 | 1653 | 1849 | | 539 | 2678 | 1942 | +| 256 | 585 | 1862 | 2156 | | 594 | 2777 | 2244 | +| 384 | 499 | 1870 | 1998 | | 511 | 2586 | 1890 | +| 512 | 562 | 2095 | 2194 | | 542 | 2973 | 2194 | +| 768 | 545 | 2045 | 2133 | | 545 | 2365 | 2133 | +| 1024 | 595 | 2133 | 2438 | | 569 | 2695 | 2179 | +| 2048 | 587 | 2125 | 2347 | | 521 | 2230 | 1707 | +| 4096 | 495 | 1890 | 1834 | | 492 | 1876 | 1672 | +| 8192 | 469 | 1548 | 1729 | | 438 | 1740 | 1664 | +| 9216 | 468 | 1663 | 1663 | | 446 | 1585 | 1531 | +| 16384 | 453 | 1608 | 1767 | | 398 | 1476 | 1664 | +| 32768 | 456 | 1420 | 1503 | | 387 | 1388 | 1345 | +| 262144 | 309 | 385 | 726 | | 262 | 415 | 840 | +| 1048576 | 280 | 351 | 739 | | 261 | 313 | 797 | +|------------------+--------------+--------------+--------------| |--------------+--------------+--------------| + + + +Windows 7, visual c++ 2010 on a 1.6 GHz Atom N270 + +Built with: +cl /Ox -D_USE_MATH_DEFINES /arch:SSE test_pffft.c pffft.c fftpack.c + +(visual c++ is definitively not very good with SSE intrinsics...) + +| N (input length) | real FFTPack | real PFFFT | | cplx FFTPack | cplx PFFFT | +|------------------+--------------+--------------| |--------------+--------------| +| 64 | 173 | 1009 | | 174 | 1159 | +| 96 | 169 | 1029 | | 188 | 1201 | +| 128 | 195 | 1242 | | 191 | 1275 | +| 192 | 178 | 1312 | | 184 | 1276 | +| 256 | 196 | 1591 | | 186 | 1281 | +| 384 | 172 | 1409 | | 181 | 1281 | +| 512 | 187 | 1640 | | 181 | 1313 | +| 768 | 171 | 1614 | | 176 | 1258 | +| 1024 | 186 | 1812 | | 178 | 1223 | +| 2048 | 190 | 1707 | | 186 | 1099 | +| 4096 | 182 | 1446 | | 177 | 975 | +| 8192 | 175 | 1345 | | 169 | 1034 | +| 9216 | 165 | 1271 | | 168 | 1023 | +| 16384 | 166 | 1396 | | 165 | 949 | +| 32768 | 172 | 1311 | | 161 | 881 | +| 262144 | 136 | 632 | | 134 | 629 | +| 1048576 | 134 | 698 | | 127 | 623 | +|------------------+--------------+--------------| |--------------+--------------| + + + +Ubuntu 12.04, gcc-4.7.3, 32-bit, with fftw 3.3.3 (built with --enable-neon), on a 1.2GHz ARM Cortex A9 (Tegra 3) + +Built with: +gcc-4.7 -O3 -DHAVE_FFTW -march=armv7-a -mtune=cortex-a9 -mfloat-abi=hard -mfpu=neon -ffast-math test_pffft.c pffft.c -o test_pffft_arm fftpack.c -lm -I/usr/local/include/ -L/usr/local/lib/ -lfftw3f + +| input len |real FFTPack| real FFTW | real PFFFT | |cplx FFTPack| cplx FFTW | cplx PFFFT | +|-----------+------------+------------+------------| |------------+------------+------------| +| 64 | 549 | 452 | 731 | | 512 | 602 | 640 | +| 96 | 421 | 272 | 702 | | 496 | 571 | 602 | +| 128 | 498 | 512 | 815 | | 597 | 618 | 652 | +| 160 | 521 | 536 | 815 | | 586 | 669 | 625 | +| 192 | 539 | 571 | 883 | | 485 | 597 | 626 | +| 256 | 640 | 539 | 975 | | 569 | 611 | 671 | +| 384 | 499 | 610 | 879 | | 499 | 602 | 637 | +| 480 | 518 | 507 | 877 | | 496 | 661 | 616 | +| 512 | 524 | 591 | 1002 | | 549 | 678 | 668 | +| 640 | 542 | 612 | 955 | | 568 | 663 | 645 | +| 768 | 557 | 613 | 981 | | 491 | 663 | 598 | +| 800 | 514 | 353 | 882 | | 514 | 360 | 574 | +| 1024 | 640 | 640 | 1067 | | 492 | 683 | 602 | +| 2048 | 587 | 640 | 908 | | 486 | 640 | 552 | +| 2400 | 479 | 368 | 777 | | 422 | 376 | 518 | +| 4096 | 511 | 614 | 853 | | 426 | 640 | 534 | +| 8192 | 415 | 584 | 708 | | 386 | 622 | 516 | +| 9216 | 419 | 571 | 687 | | 364 | 586 | 506 | +| 16384 | 426 | 577 | 716 | | 398 | 606 | 530 | +| 32768 | 417 | 572 | 673 | | 399 | 572 | 468 | +| 262144 | 219 | 380 | 293 | | 255 | 431 | 343 | +| 1048576 | 202 | 274 | 237 | | 265 | 282 | 355 | +|-----------+------------+------------+------------| |------------+------------+------------| + +Same platform as above, but this time pffft and fftpack are built with clang 3.2: + +clang -O3 -DHAVE_FFTW -march=armv7-a -mtune=cortex-a9 -mfloat-abi=hard -mfpu=neon -ffast-math test_pffft.c pffft.c -o test_pffft_arm fftpack.c -lm -I/usr/local/include/ -L/usr/local/lib/ -lfftw3f + +| input len |real FFTPack| real FFTW | real PFFFT | |cplx FFTPack| cplx FFTW | cplx PFFFT | +|-----------+------------+------------+------------| |------------+------------+------------| +| 64 | 427 | 452 | 853 | | 427 | 602 | 1024 | +| 96 | 351 | 276 | 843 | | 337 | 571 | 963 | +| 128 | 373 | 512 | 996 | | 390 | 618 | 1054 | +| 160 | 426 | 536 | 987 | | 375 | 669 | 914 | +| 192 | 404 | 571 | 1079 | | 388 | 588 | 1079 | +| 256 | 465 | 539 | 1205 | | 445 | 602 | 1170 | +| 384 | 366 | 610 | 1099 | | 343 | 594 | 1099 | +| 480 | 356 | 507 | 1140 | | 335 | 651 | 931 | +| 512 | 411 | 591 | 1213 | | 384 | 649 | 1124 | +| 640 | 398 | 612 | 1193 | | 373 | 654 | 901 | +| 768 | 409 | 613 | 1227 | | 383 | 663 | 1044 | +| 800 | 411 | 348 | 1073 | | 353 | 358 | 809 | +| 1024 | 427 | 640 | 1280 | | 413 | 692 | 1004 | +| 2048 | 414 | 626 | 1126 | | 371 | 640 | 853 | +| 2400 | 399 | 373 | 898 | | 319 | 368 | 653 | +| 4096 | 404 | 602 | 1059 | | 357 | 633 | 778 | +| 8192 | 332 | 584 | 792 | | 308 | 616 | 716 | +| 9216 | 322 | 561 | 783 | | 299 | 586 | 687 | +| 16384 | 344 | 568 | 778 | | 314 | 617 | 745 | +| 32768 | 342 | 564 | 737 | | 314 | 552 | 629 | +| 262144 | 201 | 383 | 313 | | 227 | 435 | 413 | +| 1048576 | 187 | 262 | 251 | | 228 | 281 | 409 | +|-----------+------------+------------+------------| |------------+------------+------------| + +So it looks like, on ARM, gcc 4.7 is the best at scalar floating point +(the fftpack performance numbers are better with gcc), while clang is +the best with neon intrinsics (see how pffft perf has improved with +clang 3.2). + + +NVIDIA Jetson TK1 board, gcc-4.8.2. The cpu is a 2.3GHz cortex A15 (Tegra K1). + +Built with: +gcc -O3 -march=armv7-a -mtune=native -mfloat-abi=hard -mfpu=neon -ffast-math test_pffft.c pffft.c -o test_pffft_arm fftpack.c -lm + +| input len |real FFTPack| real PFFFT | |cplx FFTPack| cplx PFFFT | +|-----------+------------+------------| |------------+------------| +| 64 | 1735 | 3308 | | 1994 | 3744 | +| 96 | 1596 | 3448 | | 1987 | 3572 | +| 128 | 1807 | 4076 | | 2255 | 3960 | +| 160 | 1769 | 4083 | | 2071 | 3845 | +| 192 | 1990 | 4233 | | 2017 | 3939 | +| 256 | 2191 | 4882 | | 2254 | 4346 | +| 384 | 1878 | 4492 | | 2073 | 4012 | +| 480 | 1748 | 4398 | | 1923 | 3951 | +| 512 | 2030 | 5064 | | 2267 | 4195 | +| 640 | 1918 | 4756 | | 2094 | 4184 | +| 768 | 2099 | 4907 | | 2048 | 4297 | +| 800 | 1822 | 4555 | | 1880 | 4063 | +| 1024 | 2232 | 5355 | | 2187 | 4420 | +| 2048 | 2176 | 4983 | | 2027 | 3602 | +| 2400 | 1741 | 4256 | | 1710 | 3344 | +| 4096 | 1816 | 3914 | | 1851 | 3349 | +| 8192 | 1716 | 3481 | | 1700 | 3255 | +| 9216 | 1735 | 3589 | | 1653 | 3094 | +| 16384 | 1567 | 3483 | | 1637 | 3244 | +| 32768 | 1624 | 3240 | | 1655 | 3156 | +| 262144 | 1012 | 1898 | | 983 | 1503 | +| 1048576 | 876 | 1154 | | 868 | 1341 | +|-----------+------------+------------| |------------+------------| + +The performance on the tegra K1 is pretty impressive. I'm not +including the FFTW numbers as they as slightly below the scalar +fftpack numbers, so something must be wrong (however it seems to be +correctly configured and is using neon simd instructions). + +When using clang 3.4 the pffft version is even a bit faster, reaching +5.7 GFlops for real ffts of size 1024. + + +iPad Air 2 with iOS9, xcode 8.0, arm64. The cpu is an Apple A8X, supposedly running at 1.5GHz. + +| input len |real FFTPack| real vDSP | real PFFFT | |cplx FFTPack| cplx vDSP | cplx PFFFT | +|-----------+------------+------------+------------| |------------+------------+------------| +| 64 | 2517 | 7995 | 6086 | | 2725 | 13006 | 8495 | +| 96 | 2442 | n/a | 6691 | | 2256 | n/a | 7991 | +| 128 | 2664 | 10186 | 7877 | | 2575 | 15115 | 9115 | +| 160 | 2638 | n/a | 8283 | | 2682 | n/a | 8806 | +| 192 | 2903 | n/a | 9083 | | 2634 | n/a | 8980 | +| 256 | 3184 | 11452 | 10039 | | 3026 | 15410 | 10199 | +| 384 | 2665 | n/a | 10100 | | 2275 | n/a | 9247 | +| 480 | 2546 | n/a | 9863 | | 2341 | n/a | 8892 | +| 512 | 2832 | 12197 | 10989 | | 2547 | 16768 | 10154 | +| 640 | 2755 | n/a | 10461 | | 2569 | n/a | 9666 | +| 768 | 2998 | n/a | 11355 | | 2585 | n/a | 9813 | +| 800 | 2516 | n/a | 10332 | | 2433 | n/a | 9164 | +| 1024 | 3109 | 12965 | 12114 | | 2869 | 16448 | 10519 | +| 2048 | 3027 | 12996 | 12023 | | 2648 | 17304 | 10307 | +| 2400 | 2515 | n/a | 10372 | | 2355 | n/a | 8443 | +| 4096 | 3204 | 13603 | 12359 | | 2814 | 16570 | 9780 | +| 8192 | 2759 | 13422 | 10824 | | 2153 | 15652 | 7884 | +| 9216 | 2700 | n/a | 9938 | | 2241 | n/a | 7900 | +| 16384 | 2280 | 13057 | 7976 | | 593 | 4272 | 2534 | +| 32768 | 768 | 4269 | 2882 | | 606 | 4405 | 2604 | +| 262144 | 724 | 3527 | 2630 | | 534 | 2418 | 2157 | +| 1048576 | 674 | 1467 | 2135 | | 530 | 1621 | 2055 | +|-----------+------------+------------+------------| |------------+------------+------------| + +I double-checked to make sure I did not make a mistake in the time +measurements, as the numbers are much higher than what I initially +expected. They are in fact higher than the number I get on the 2.8GHz +Xeon of my 2008 mac pro.. (except for FFT lengths >= 32768 where +having a big cache is useful). A good surprise is also that the perf +is not too far from apple's vDSP (at least for the real FFT). + diff --git a/dep/jpommier-pffft-29e4f76ac53b/fftpack.c b/dep/jpommier-pffft-29e4f76ac53b/fftpack.c new file mode 100644 index 00000000..b6375a80 --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/fftpack.c @@ -0,0 +1,3112 @@ +/* + compile with cc -DTESTING_FFTPACK fftpack.c in order to build the + test application. + + This is an f2c translation of the full fftpack sources as found on + http://www.netlib.org/fftpack/ The translated code has been + slightlty edited to remove the ugliest artefacts of the translation + (a hundred of wild GOTOs were wiped during that operation). + + The original fftpack file was written by Paul N. Swarztrauber + (Version 4, 1985), in fortran 77. + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. + + ChangeLog: + 2011/10/02: this is my first release of this file. +*/ + +#include "fftpack.h" +#include + +typedef fftpack_real real; +typedef fftpack_int integer; + +typedef struct f77complex { + real r, i; +} f77complex; + +#ifdef TESTING_FFTPACK +static real c_abs(f77complex *c) { return sqrt(c->r*c->r + c->i*c->i); } +static double dmax(double a, double b) { return a < b ? b : a; } +#endif + +/* translated by f2c (version 20061008), and slightly edited */ + +static void passfb(integer *nac, integer ido, integer ip, integer l1, integer idl1, + real *cc, real *c1, real *c2, real *ch, real *ch2, const real *wa, real fsign) +{ + /* System generated locals */ + integer ch_offset, cc_offset, + c1_offset, c2_offset, ch2_offset; + + /* Local variables */ + integer i, j, k, l, jc, lc, ik, idj, idl, inc, idp; + real wai, war; + integer ipp2, idij, idlj, idot, ipph; + + +#define c1_ref(a_1,a_2,a_3) c1[((a_3)*l1 + (a_2))*ido + a_1] +#define c2_ref(a_1,a_2) c2[(a_2)*idl1 + a_1] +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*ip + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] +#define ch2_ref(a_1,a_2) ch2[(a_2)*idl1 + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + c1_offset = 1 + ido * (1 + l1); + c1 -= c1_offset; + cc_offset = 1 + ido * (1 + ip); + cc -= cc_offset; + ch2_offset = 1 + idl1; + ch2 -= ch2_offset; + c2_offset = 1 + idl1; + c2 -= c2_offset; + --wa; + + /* Function Body */ + idot = ido / 2; + ipp2 = ip + 2; + ipph = (ip + 1) / 2; + idp = ip * ido; + + if (ido >= l1) { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + for (i = 1; i <= ido; ++i) { + ch_ref(i, k, j) = cc_ref(i, j, k) + cc_ref(i, jc, k); + ch_ref(i, k, jc) = cc_ref(i, j, k) - cc_ref(i, jc, k); + } + } + } + for (k = 1; k <= l1; ++k) { + for (i = 1; i <= ido; ++i) { + ch_ref(i, k, 1) = cc_ref(i, 1, k); + } + } + } else { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (i = 1; i <= ido; ++i) { + for (k = 1; k <= l1; ++k) { + ch_ref(i, k, j) = cc_ref(i, j, k) + cc_ref(i, jc, k); + ch_ref(i, k, jc) = cc_ref(i, j, k) - cc_ref(i, jc, k); + } + } + } + for (i = 1; i <= ido; ++i) { + for (k = 1; k <= l1; ++k) { + ch_ref(i, k, 1) = cc_ref(i, 1, k); + } + } + } + idl = 2 - ido; + inc = 0; + for (l = 2; l <= ipph; ++l) { + lc = ipp2 - l; + idl += ido; + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, l) = ch2_ref(ik, 1) + wa[idl - 1] * ch2_ref(ik, 2); + c2_ref(ik, lc) = fsign*wa[idl] * ch2_ref(ik, ip); + } + idlj = idl; + inc += ido; + for (j = 3; j <= ipph; ++j) { + jc = ipp2 - j; + idlj += inc; + if (idlj > idp) { + idlj -= idp; + } + war = wa[idlj - 1]; + wai = wa[idlj]; + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, l) = c2_ref(ik, l) + war * ch2_ref(ik, j); + c2_ref(ik, lc) = c2_ref(ik, lc) + fsign*wai * ch2_ref(ik, jc); + } + } + } + for (j = 2; j <= ipph; ++j) { + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, 1) = ch2_ref(ik, 1) + ch2_ref(ik, j); + } + } + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (ik = 2; ik <= idl1; ik += 2) { + ch2_ref(ik - 1, j) = c2_ref(ik - 1, j) - c2_ref(ik, jc); + ch2_ref(ik - 1, jc) = c2_ref(ik - 1, j) + c2_ref(ik, jc); + ch2_ref(ik, j) = c2_ref(ik, j) + c2_ref(ik - 1, jc); + ch2_ref(ik, jc) = c2_ref(ik, j) - c2_ref(ik - 1, jc); + } + } + *nac = 1; + if (ido == 2) { + return; + } + *nac = 0; + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, 1) = ch2_ref(ik, 1); + } + for (j = 2; j <= ip; ++j) { + for (k = 1; k <= l1; ++k) { + c1_ref(1, k, j) = ch_ref(1, k, j); + c1_ref(2, k, j) = ch_ref(2, k, j); + } + } + if (idot <= l1) { + idij = 0; + for (j = 2; j <= ip; ++j) { + idij += 2; + for (i = 4; i <= ido; i += 2) { + idij += 2; + for (k = 1; k <= l1; ++k) { + c1_ref(i - 1, k, j) = wa[idij - 1] * ch_ref(i - 1, k, j) - fsign*wa[idij] * ch_ref(i, k, j); + c1_ref(i, k, j) = wa[idij - 1] * ch_ref(i, k, j) + fsign*wa[idij] * ch_ref(i - 1, k, j); + } + } + } + return; + } + idj = 2 - ido; + for (j = 2; j <= ip; ++j) { + idj += ido; + for (k = 1; k <= l1; ++k) { + idij = idj; + for (i = 4; i <= ido; i += 2) { + idij += 2; + c1_ref(i - 1, k, j) = wa[idij - 1] * ch_ref(i - 1, k, j) - fsign*wa[idij] * ch_ref(i, k, j); + c1_ref(i, k, j) = wa[idij - 1] * ch_ref(i, k, j) + fsign*wa[idij] * ch_ref(i - 1, k, j); + } + } + } +} /* passb */ + +#undef ch2_ref +#undef ch_ref +#undef cc_ref +#undef c2_ref +#undef c1_ref + + +static void passb2(integer ido, integer l1, const real *cc, real *ch, const real *wa1) +{ + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ti2, tr2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*2 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 3; + cc -= cc_offset; + --wa1; + + /* Function Body */ + if (ido <= 2) { + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, 1) = cc_ref(1, 1, k) + cc_ref(1, 2, k); + ch_ref(1, k, 2) = cc_ref(1, 1, k) - cc_ref(1, 2, k); + ch_ref(2, k, 1) = cc_ref(2, 1, k) + cc_ref(2, 2, k); + ch_ref(2, k, 2) = cc_ref(2, 1, k) - cc_ref(2, 2, k); + } + return; + } + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + cc_ref(i - 1, 2, k); + tr2 = cc_ref(i - 1, 1, k) - cc_ref(i - 1, 2, k); + ch_ref(i, k, 1) = cc_ref(i, 1, k) + cc_ref(i, 2, k); + ti2 = cc_ref(i, 1, k) - cc_ref(i, 2, k); + ch_ref(i, k, 2) = wa1[i - 1] * ti2 + wa1[i] * tr2; + ch_ref(i - 1, k, 2) = wa1[i - 1] * tr2 - wa1[i] * ti2; + } + } +} /* passb2 */ + +#undef ch_ref +#undef cc_ref + + +static void passb3(integer ido, integer l1, const real *cc, real *ch, const real *wa1, const real *wa2) +{ + static const real taur = -.5f; + static const real taui = .866025403784439f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ci2, ci3, di2, di3, cr2, cr3, dr2, dr3, ti2, tr2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*3 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + (ido << 2); + cc -= cc_offset; + --wa1; + --wa2; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + tr2 = cc_ref(1, 2, k) + cc_ref(1, 3, k); + cr2 = cc_ref(1, 1, k) + taur * tr2; + ch_ref(1, k, 1) = cc_ref(1, 1, k) + tr2; + ti2 = cc_ref(2, 2, k) + cc_ref(2, 3, k); + ci2 = cc_ref(2, 1, k) + taur * ti2; + ch_ref(2, k, 1) = cc_ref(2, 1, k) + ti2; + cr3 = taui * (cc_ref(1, 2, k) - cc_ref(1, 3, k)); + ci3 = taui * (cc_ref(2, 2, k) - cc_ref(2, 3, k)); + ch_ref(1, k, 2) = cr2 - ci3; + ch_ref(1, k, 3) = cr2 + ci3; + ch_ref(2, k, 2) = ci2 + cr3; + ch_ref(2, k, 3) = ci2 - cr3; + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + tr2 = cc_ref(i - 1, 2, k) + cc_ref(i - 1, 3, k); + cr2 = cc_ref(i - 1, 1, k) + taur * tr2; + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + tr2; + ti2 = cc_ref(i, 2, k) + cc_ref(i, 3, k); + ci2 = cc_ref(i, 1, k) + taur * ti2; + ch_ref(i, k, 1) = cc_ref(i, 1, k) + ti2; + cr3 = taui * (cc_ref(i - 1, 2, k) - cc_ref(i - 1, 3, k)); + ci3 = taui * (cc_ref(i, 2, k) - cc_ref(i, 3, k)); + dr2 = cr2 - ci3; + dr3 = cr2 + ci3; + di2 = ci2 + cr3; + di3 = ci2 - cr3; + ch_ref(i, k, 2) = wa1[i - 1] * di2 + wa1[i] * dr2; + ch_ref(i - 1, k, 2) = wa1[i - 1] * dr2 - wa1[i] * di2; + ch_ref(i, k, 3) = wa2[i - 1] * di3 + wa2[i] * dr3; + ch_ref(i - 1, k, 3) = wa2[i - 1] * dr3 - wa2[i] * di3; + } + } + } +} /* passb3 */ + +#undef ch_ref +#undef cc_ref + + +static void passb4(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3) +{ + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ci2, ci3, ci4, cr2, cr3, cr4, ti1, ti2, ti3, ti4, tr1, tr2, tr3, tr4; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*4 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 5; + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + ti1 = cc_ref(2, 1, k) - cc_ref(2, 3, k); + ti2 = cc_ref(2, 1, k) + cc_ref(2, 3, k); + tr4 = cc_ref(2, 4, k) - cc_ref(2, 2, k); + ti3 = cc_ref(2, 2, k) + cc_ref(2, 4, k); + tr1 = cc_ref(1, 1, k) - cc_ref(1, 3, k); + tr2 = cc_ref(1, 1, k) + cc_ref(1, 3, k); + ti4 = cc_ref(1, 2, k) - cc_ref(1, 4, k); + tr3 = cc_ref(1, 2, k) + cc_ref(1, 4, k); + ch_ref(1, k, 1) = tr2 + tr3; + ch_ref(1, k, 3) = tr2 - tr3; + ch_ref(2, k, 1) = ti2 + ti3; + ch_ref(2, k, 3) = ti2 - ti3; + ch_ref(1, k, 2) = tr1 + tr4; + ch_ref(1, k, 4) = tr1 - tr4; + ch_ref(2, k, 2) = ti1 + ti4; + ch_ref(2, k, 4) = ti1 - ti4; + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + ti1 = cc_ref(i, 1, k) - cc_ref(i, 3, k); + ti2 = cc_ref(i, 1, k) + cc_ref(i, 3, k); + ti3 = cc_ref(i, 2, k) + cc_ref(i, 4, k); + tr4 = cc_ref(i, 4, k) - cc_ref(i, 2, k); + tr1 = cc_ref(i - 1, 1, k) - cc_ref(i - 1, 3, k); + tr2 = cc_ref(i - 1, 1, k) + cc_ref(i - 1, 3, k); + ti4 = cc_ref(i - 1, 2, k) - cc_ref(i - 1, 4, k); + tr3 = cc_ref(i - 1, 2, k) + cc_ref(i - 1, 4, k); + ch_ref(i - 1, k, 1) = tr2 + tr3; + cr3 = tr2 - tr3; + ch_ref(i, k, 1) = ti2 + ti3; + ci3 = ti2 - ti3; + cr2 = tr1 + tr4; + cr4 = tr1 - tr4; + ci2 = ti1 + ti4; + ci4 = ti1 - ti4; + ch_ref(i - 1, k, 2) = wa1[i - 1] * cr2 - wa1[i] * ci2; + ch_ref(i, k, 2) = wa1[i - 1] * ci2 + wa1[i] * cr2; + ch_ref(i - 1, k, 3) = wa2[i - 1] * cr3 - wa2[i] * ci3; + ch_ref(i, k, 3) = wa2[i - 1] * ci3 + wa2[i] * cr3; + ch_ref(i - 1, k, 4) = wa3[i - 1] * cr4 - wa3[i] * ci4; + ch_ref(i, k, 4) = wa3[i - 1] * ci4 + wa3[i] * cr4; + } + } + } +} /* passb4 */ + +#undef ch_ref +#undef cc_ref + +/* passf5 and passb5 merged */ +static void passfb5(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3, const real *wa4, real fsign) +{ + const real tr11 = .309016994374947f; + const real ti11 = .951056516295154f*fsign; + const real tr12 = -.809016994374947f; + const real ti12 = .587785252292473f*fsign; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ci2, ci3, ci4, ci5, di3, di4, di5, di2, cr2, cr3, cr5, cr4, ti2, ti3, + ti4, ti5, dr3, dr4, dr5, dr2, tr2, tr3, tr4, tr5; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*5 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 6; + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + --wa4; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + ti5 = cc_ref(2, 2, k) - cc_ref(2, 5, k); + ti2 = cc_ref(2, 2, k) + cc_ref(2, 5, k); + ti4 = cc_ref(2, 3, k) - cc_ref(2, 4, k); + ti3 = cc_ref(2, 3, k) + cc_ref(2, 4, k); + tr5 = cc_ref(1, 2, k) - cc_ref(1, 5, k); + tr2 = cc_ref(1, 2, k) + cc_ref(1, 5, k); + tr4 = cc_ref(1, 3, k) - cc_ref(1, 4, k); + tr3 = cc_ref(1, 3, k) + cc_ref(1, 4, k); + ch_ref(1, k, 1) = cc_ref(1, 1, k) + tr2 + tr3; + ch_ref(2, k, 1) = cc_ref(2, 1, k) + ti2 + ti3; + cr2 = cc_ref(1, 1, k) + tr11 * tr2 + tr12 * tr3; + ci2 = cc_ref(2, 1, k) + tr11 * ti2 + tr12 * ti3; + cr3 = cc_ref(1, 1, k) + tr12 * tr2 + tr11 * tr3; + ci3 = cc_ref(2, 1, k) + tr12 * ti2 + tr11 * ti3; + cr5 = ti11 * tr5 + ti12 * tr4; + ci5 = ti11 * ti5 + ti12 * ti4; + cr4 = ti12 * tr5 - ti11 * tr4; + ci4 = ti12 * ti5 - ti11 * ti4; + ch_ref(1, k, 2) = cr2 - ci5; + ch_ref(1, k, 5) = cr2 + ci5; + ch_ref(2, k, 2) = ci2 + cr5; + ch_ref(2, k, 3) = ci3 + cr4; + ch_ref(1, k, 3) = cr3 - ci4; + ch_ref(1, k, 4) = cr3 + ci4; + ch_ref(2, k, 4) = ci3 - cr4; + ch_ref(2, k, 5) = ci2 - cr5; + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + ti5 = cc_ref(i, 2, k) - cc_ref(i, 5, k); + ti2 = cc_ref(i, 2, k) + cc_ref(i, 5, k); + ti4 = cc_ref(i, 3, k) - cc_ref(i, 4, k); + ti3 = cc_ref(i, 3, k) + cc_ref(i, 4, k); + tr5 = cc_ref(i - 1, 2, k) - cc_ref(i - 1, 5, k); + tr2 = cc_ref(i - 1, 2, k) + cc_ref(i - 1, 5, k); + tr4 = cc_ref(i - 1, 3, k) - cc_ref(i - 1, 4, k); + tr3 = cc_ref(i - 1, 3, k) + cc_ref(i - 1, 4, k); + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + tr2 + tr3; + ch_ref(i, k, 1) = cc_ref(i, 1, k) + ti2 + ti3; + cr2 = cc_ref(i - 1, 1, k) + tr11 * tr2 + tr12 * tr3; + ci2 = cc_ref(i, 1, k) + tr11 * ti2 + tr12 * ti3; + cr3 = cc_ref(i - 1, 1, k) + tr12 * tr2 + tr11 * tr3; + ci3 = cc_ref(i, 1, k) + tr12 * ti2 + tr11 * ti3; + cr5 = ti11 * tr5 + ti12 * tr4; + ci5 = ti11 * ti5 + ti12 * ti4; + cr4 = ti12 * tr5 - ti11 * tr4; + ci4 = ti12 * ti5 - ti11 * ti4; + dr3 = cr3 - ci4; + dr4 = cr3 + ci4; + di3 = ci3 + cr4; + di4 = ci3 - cr4; + dr5 = cr2 + ci5; + dr2 = cr2 - ci5; + di5 = ci2 - cr5; + di2 = ci2 + cr5; + ch_ref(i - 1, k, 2) = wa1[i - 1] * dr2 - fsign*wa1[i] * di2; + ch_ref(i, k, 2) = wa1[i - 1] * di2 + fsign*wa1[i] * dr2; + ch_ref(i - 1, k, 3) = wa2[i - 1] * dr3 - fsign*wa2[i] * di3; + ch_ref(i, k, 3) = wa2[i - 1] * di3 + fsign*wa2[i] * dr3; + ch_ref(i - 1, k, 4) = wa3[i - 1] * dr4 - fsign*wa3[i] * di4; + ch_ref(i, k, 4) = wa3[i - 1] * di4 + fsign*wa3[i] * dr4; + ch_ref(i - 1, k, 5) = wa4[i - 1] * dr5 - fsign*wa4[i] * di5; + ch_ref(i, k, 5) = wa4[i - 1] * di5 + fsign*wa4[i] * dr5; + } + } + } +} /* passb5 */ + +#undef ch_ref +#undef cc_ref + +static void passf2(integer ido, integer l1, const real *cc, real *ch, const real *wa1) +{ + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ti2, tr2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*2 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 3; + cc -= cc_offset; + --wa1; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, 1) = cc_ref(1, 1, k) + cc_ref(1, 2, k); + ch_ref(1, k, 2) = cc_ref(1, 1, k) - cc_ref(1, 2, k); + ch_ref(2, k, 1) = cc_ref(2, 1, k) + cc_ref(2, 2, k); + ch_ref(2, k, 2) = cc_ref(2, 1, k) - cc_ref(2, 2, k); + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + cc_ref(i - 1, 2, + k); + tr2 = cc_ref(i - 1, 1, k) - cc_ref(i - 1, 2, k); + ch_ref(i, k, 1) = cc_ref(i, 1, k) + cc_ref(i, 2, k); + ti2 = cc_ref(i, 1, k) - cc_ref(i, 2, k); + ch_ref(i, k, 2) = wa1[i - 1] * ti2 - wa1[i] * tr2; + ch_ref(i - 1, k, 2) = wa1[i - 1] * tr2 + wa1[i] * ti2; + } + } + } +} /* passf2 */ + +#undef ch_ref +#undef cc_ref + + +static void passf3(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2) +{ + static const real taur = -.5f; + static const real taui = -.866025403784439f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ci2, ci3, di2, di3, cr2, cr3, dr2, dr3, ti2, tr2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*3 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + (ido << 2); + cc -= cc_offset; + --wa1; + --wa2; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + tr2 = cc_ref(1, 2, k) + cc_ref(1, 3, k); + cr2 = cc_ref(1, 1, k) + taur * tr2; + ch_ref(1, k, 1) = cc_ref(1, 1, k) + tr2; + ti2 = cc_ref(2, 2, k) + cc_ref(2, 3, k); + ci2 = cc_ref(2, 1, k) + taur * ti2; + ch_ref(2, k, 1) = cc_ref(2, 1, k) + ti2; + cr3 = taui * (cc_ref(1, 2, k) - cc_ref(1, 3, k)); + ci3 = taui * (cc_ref(2, 2, k) - cc_ref(2, 3, k)); + ch_ref(1, k, 2) = cr2 - ci3; + ch_ref(1, k, 3) = cr2 + ci3; + ch_ref(2, k, 2) = ci2 + cr3; + ch_ref(2, k, 3) = ci2 - cr3; + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + tr2 = cc_ref(i - 1, 2, k) + cc_ref(i - 1, 3, k); + cr2 = cc_ref(i - 1, 1, k) + taur * tr2; + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + tr2; + ti2 = cc_ref(i, 2, k) + cc_ref(i, 3, k); + ci2 = cc_ref(i, 1, k) + taur * ti2; + ch_ref(i, k, 1) = cc_ref(i, 1, k) + ti2; + cr3 = taui * (cc_ref(i - 1, 2, k) - cc_ref(i - 1, 3, k)); + ci3 = taui * (cc_ref(i, 2, k) - cc_ref(i, 3, k)); + dr2 = cr2 - ci3; + dr3 = cr2 + ci3; + di2 = ci2 + cr3; + di3 = ci2 - cr3; + ch_ref(i, k, 2) = wa1[i - 1] * di2 - wa1[i] * dr2; + ch_ref(i - 1, k, 2) = wa1[i - 1] * dr2 + wa1[i] * di2; + ch_ref(i, k, 3) = wa2[i - 1] * di3 - wa2[i] * dr3; + ch_ref(i - 1, k, 3) = wa2[i - 1] * dr3 + wa2[i] * di3; + } + } + } +} /* passf3 */ + +#undef ch_ref +#undef cc_ref + + +static void passf4(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3) +{ + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k; + real ci2, ci3, ci4, cr2, cr3, cr4, ti1, ti2, ti3, ti4, tr1, tr2, tr3, tr4; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*4 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 5; + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + + /* Function Body */ + if (ido == 2) { + for (k = 1; k <= l1; ++k) { + ti1 = cc_ref(2, 1, k) - cc_ref(2, 3, k); + ti2 = cc_ref(2, 1, k) + cc_ref(2, 3, k); + tr4 = cc_ref(2, 2, k) - cc_ref(2, 4, k); + ti3 = cc_ref(2, 2, k) + cc_ref(2, 4, k); + tr1 = cc_ref(1, 1, k) - cc_ref(1, 3, k); + tr2 = cc_ref(1, 1, k) + cc_ref(1, 3, k); + ti4 = cc_ref(1, 4, k) - cc_ref(1, 2, k); + tr3 = cc_ref(1, 2, k) + cc_ref(1, 4, k); + ch_ref(1, k, 1) = tr2 + tr3; + ch_ref(1, k, 3) = tr2 - tr3; + ch_ref(2, k, 1) = ti2 + ti3; + ch_ref(2, k, 3) = ti2 - ti3; + ch_ref(1, k, 2) = tr1 + tr4; + ch_ref(1, k, 4) = tr1 - tr4; + ch_ref(2, k, 2) = ti1 + ti4; + ch_ref(2, k, 4) = ti1 - ti4; + } + } else { + for (k = 1; k <= l1; ++k) { + for (i = 2; i <= ido; i += 2) { + ti1 = cc_ref(i, 1, k) - cc_ref(i, 3, k); + ti2 = cc_ref(i, 1, k) + cc_ref(i, 3, k); + ti3 = cc_ref(i, 2, k) + cc_ref(i, 4, k); + tr4 = cc_ref(i, 2, k) - cc_ref(i, 4, k); + tr1 = cc_ref(i - 1, 1, k) - cc_ref(i - 1, 3, k); + tr2 = cc_ref(i - 1, 1, k) + cc_ref(i - 1, 3, k); + ti4 = cc_ref(i - 1, 4, k) - cc_ref(i - 1, 2, k); + tr3 = cc_ref(i - 1, 2, k) + cc_ref(i - 1, 4, k); + ch_ref(i - 1, k, 1) = tr2 + tr3; + cr3 = tr2 - tr3; + ch_ref(i, k, 1) = ti2 + ti3; + ci3 = ti2 - ti3; + cr2 = tr1 + tr4; + cr4 = tr1 - tr4; + ci2 = ti1 + ti4; + ci4 = ti1 - ti4; + ch_ref(i - 1, k, 2) = wa1[i - 1] * cr2 + wa1[i] * ci2; + ch_ref(i, k, 2) = wa1[i - 1] * ci2 - wa1[i] * cr2; + ch_ref(i - 1, k, 3) = wa2[i - 1] * cr3 + wa2[i] * ci3; + ch_ref(i, k, 3) = wa2[i - 1] * ci3 - wa2[i] * cr3; + ch_ref(i - 1, k, 4) = wa3[i - 1] * cr4 + wa3[i] * ci4; + ch_ref(i, k, 4) = wa3[i - 1] * ci4 - wa3[i] * cr4; + } + } + } +} /* passf4 */ + +#undef ch_ref +#undef cc_ref + +static void radb2(integer ido, integer l1, const real *cc, real *ch, const real *wa1) +{ + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ti2, tr2; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*2 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 3; + cc -= cc_offset; + --wa1; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, 1) = cc_ref(1, 1, k) + cc_ref(ido, 2, k); + ch_ref(1, k, 2) = cc_ref(1, 1, k) - cc_ref(ido, 2, k); + } + if (ido < 2) return; + else if (ido != 2) { + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + cc_ref(ic - 1, 2, + k); + tr2 = cc_ref(i - 1, 1, k) - cc_ref(ic - 1, 2, k); + ch_ref(i, k, 1) = cc_ref(i, 1, k) - cc_ref(ic, 2, k); + ti2 = cc_ref(i, 1, k) + cc_ref(ic, 2, k); + ch_ref(i - 1, k, 2) = wa1[i - 2] * tr2 - wa1[i - 1] * ti2; + ch_ref(i, k, 2) = wa1[i - 2] * ti2 + wa1[i - 1] * tr2; + } + } + if (ido % 2 == 1) return; + } + for (k = 1; k <= l1; ++k) { + ch_ref(ido, k, 1) = cc_ref(ido, 1, k) + cc_ref(ido, 1, k); + ch_ref(ido, k, 2) = -(cc_ref(1, 2, k) + cc_ref(1, 2, k)); + } +} /* radb2 */ + +#undef ch_ref +#undef cc_ref + + +static void radb3(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2) +{ + /* Initialized data */ + + static const real taur = -.5f; + static const real taui = .866025403784439f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, ci3, di2, di3, cr2, cr3, dr2, dr3, ti2, tr2; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*3 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + (ido << 2); + cc -= cc_offset; + --wa1; + --wa2; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + tr2 = cc_ref(ido, 2, k) + cc_ref(ido, 2, k); + cr2 = cc_ref(1, 1, k) + taur * tr2; + ch_ref(1, k, 1) = cc_ref(1, 1, k) + tr2; + ci3 = taui * (cc_ref(1, 3, k) + cc_ref(1, 3, k)); + ch_ref(1, k, 2) = cr2 - ci3; + ch_ref(1, k, 3) = cr2 + ci3; + } + if (ido == 1) { + return; + } + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + tr2 = cc_ref(i - 1, 3, k) + cc_ref(ic - 1, 2, k); + cr2 = cc_ref(i - 1, 1, k) + taur * tr2; + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + tr2; + ti2 = cc_ref(i, 3, k) - cc_ref(ic, 2, k); + ci2 = cc_ref(i, 1, k) + taur * ti2; + ch_ref(i, k, 1) = cc_ref(i, 1, k) + ti2; + cr3 = taui * (cc_ref(i - 1, 3, k) - cc_ref(ic - 1, 2, k)); + ci3 = taui * (cc_ref(i, 3, k) + cc_ref(ic, 2, k)); + dr2 = cr2 - ci3; + dr3 = cr2 + ci3; + di2 = ci2 + cr3; + di3 = ci2 - cr3; + ch_ref(i - 1, k, 2) = wa1[i - 2] * dr2 - wa1[i - 1] * di2; + ch_ref(i, k, 2) = wa1[i - 2] * di2 + wa1[i - 1] * dr2; + ch_ref(i - 1, k, 3) = wa2[i - 2] * dr3 - wa2[i - 1] * di3; + ch_ref(i, k, 3) = wa2[i - 2] * di3 + wa2[i - 1] * dr3; + } + } +} /* radb3 */ + +#undef ch_ref +#undef cc_ref + + +static void radb4(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3) +{ + /* Initialized data */ + + static const real sqrt2 = 1.414213562373095f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, ci3, ci4, cr2, cr3, cr4, ti1, ti2, ti3, ti4, tr1, tr2, tr3, tr4; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*4 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 5; + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + tr1 = cc_ref(1, 1, k) - cc_ref(ido, 4, k); + tr2 = cc_ref(1, 1, k) + cc_ref(ido, 4, k); + tr3 = cc_ref(ido, 2, k) + cc_ref(ido, 2, k); + tr4 = cc_ref(1, 3, k) + cc_ref(1, 3, k); + ch_ref(1, k, 1) = tr2 + tr3; + ch_ref(1, k, 2) = tr1 - tr4; + ch_ref(1, k, 3) = tr2 - tr3; + ch_ref(1, k, 4) = tr1 + tr4; + } + if (ido < 2) return; + if (ido != 2) { + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + ti1 = cc_ref(i, 1, k) + cc_ref(ic, 4, k); + ti2 = cc_ref(i, 1, k) - cc_ref(ic, 4, k); + ti3 = cc_ref(i, 3, k) - cc_ref(ic, 2, k); + tr4 = cc_ref(i, 3, k) + cc_ref(ic, 2, k); + tr1 = cc_ref(i - 1, 1, k) - cc_ref(ic - 1, 4, k); + tr2 = cc_ref(i - 1, 1, k) + cc_ref(ic - 1, 4, k); + ti4 = cc_ref(i - 1, 3, k) - cc_ref(ic - 1, 2, k); + tr3 = cc_ref(i - 1, 3, k) + cc_ref(ic - 1, 2, k); + ch_ref(i - 1, k, 1) = tr2 + tr3; + cr3 = tr2 - tr3; + ch_ref(i, k, 1) = ti2 + ti3; + ci3 = ti2 - ti3; + cr2 = tr1 - tr4; + cr4 = tr1 + tr4; + ci2 = ti1 + ti4; + ci4 = ti1 - ti4; + ch_ref(i - 1, k, 2) = wa1[i - 2] * cr2 - wa1[i - 1] * ci2; + ch_ref(i, k, 2) = wa1[i - 2] * ci2 + wa1[i - 1] * cr2; + ch_ref(i - 1, k, 3) = wa2[i - 2] * cr3 - wa2[i - 1] * ci3; + ch_ref(i, k, 3) = wa2[i - 2] * ci3 + wa2[i - 1] * cr3; + ch_ref(i - 1, k, 4) = wa3[i - 2] * cr4 - wa3[i - 1] * ci4; + ch_ref(i, k, 4) = wa3[i - 2] * ci4 + wa3[i - 1] * cr4; + } + } + if (ido % 2 == 1) return; + } + for (k = 1; k <= l1; ++k) { + ti1 = cc_ref(1, 2, k) + cc_ref(1, 4, k); + ti2 = cc_ref(1, 4, k) - cc_ref(1, 2, k); + tr1 = cc_ref(ido, 1, k) - cc_ref(ido, 3, k); + tr2 = cc_ref(ido, 1, k) + cc_ref(ido, 3, k); + ch_ref(ido, k, 1) = tr2 + tr2; + ch_ref(ido, k, 2) = sqrt2 * (tr1 - ti1); + ch_ref(ido, k, 3) = ti2 + ti2; + ch_ref(ido, k, 4) = -sqrt2 * (tr1 + ti1); + } +} /* radb4 */ + +#undef ch_ref +#undef cc_ref + + +static void radb5(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3, const real *wa4) +{ + /* Initialized data */ + + static const real tr11 = .309016994374947f; + static const real ti11 = .951056516295154f; + static const real tr12 = -.809016994374947f; + static const real ti12 = .587785252292473f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, ci3, ci4, ci5, di3, di4, di5, di2, cr2, cr3, cr5, cr4, ti2, ti3, + ti4, ti5, dr3, dr4, dr5, dr2, tr2, tr3, tr4, tr5; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*5 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + cc_offset = 1 + ido * 6; + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + --wa4; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + ti5 = cc_ref(1, 3, k) + cc_ref(1, 3, k); + ti4 = cc_ref(1, 5, k) + cc_ref(1, 5, k); + tr2 = cc_ref(ido, 2, k) + cc_ref(ido, 2, k); + tr3 = cc_ref(ido, 4, k) + cc_ref(ido, 4, k); + ch_ref(1, k, 1) = cc_ref(1, 1, k) + tr2 + tr3; + cr2 = cc_ref(1, 1, k) + tr11 * tr2 + tr12 * tr3; + cr3 = cc_ref(1, 1, k) + tr12 * tr2 + tr11 * tr3; + ci5 = ti11 * ti5 + ti12 * ti4; + ci4 = ti12 * ti5 - ti11 * ti4; + ch_ref(1, k, 2) = cr2 - ci5; + ch_ref(1, k, 3) = cr3 - ci4; + ch_ref(1, k, 4) = cr3 + ci4; + ch_ref(1, k, 5) = cr2 + ci5; + } + if (ido == 1) { + return; + } + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + ti5 = cc_ref(i, 3, k) + cc_ref(ic, 2, k); + ti2 = cc_ref(i, 3, k) - cc_ref(ic, 2, k); + ti4 = cc_ref(i, 5, k) + cc_ref(ic, 4, k); + ti3 = cc_ref(i, 5, k) - cc_ref(ic, 4, k); + tr5 = cc_ref(i - 1, 3, k) - cc_ref(ic - 1, 2, k); + tr2 = cc_ref(i - 1, 3, k) + cc_ref(ic - 1, 2, k); + tr4 = cc_ref(i - 1, 5, k) - cc_ref(ic - 1, 4, k); + tr3 = cc_ref(i - 1, 5, k) + cc_ref(ic - 1, 4, k); + ch_ref(i - 1, k, 1) = cc_ref(i - 1, 1, k) + tr2 + tr3; + ch_ref(i, k, 1) = cc_ref(i, 1, k) + ti2 + ti3; + cr2 = cc_ref(i - 1, 1, k) + tr11 * tr2 + tr12 * tr3; + ci2 = cc_ref(i, 1, k) + tr11 * ti2 + tr12 * ti3; + cr3 = cc_ref(i - 1, 1, k) + tr12 * tr2 + tr11 * tr3; + ci3 = cc_ref(i, 1, k) + tr12 * ti2 + tr11 * ti3; + cr5 = ti11 * tr5 + ti12 * tr4; + ci5 = ti11 * ti5 + ti12 * ti4; + cr4 = ti12 * tr5 - ti11 * tr4; + ci4 = ti12 * ti5 - ti11 * ti4; + dr3 = cr3 - ci4; + dr4 = cr3 + ci4; + di3 = ci3 + cr4; + di4 = ci3 - cr4; + dr5 = cr2 + ci5; + dr2 = cr2 - ci5; + di5 = ci2 - cr5; + di2 = ci2 + cr5; + ch_ref(i - 1, k, 2) = wa1[i - 2] * dr2 - wa1[i - 1] * di2; + ch_ref(i, k, 2) = wa1[i - 2] * di2 + wa1[i - 1] * dr2; + ch_ref(i - 1, k, 3) = wa2[i - 2] * dr3 - wa2[i - 1] * di3; + ch_ref(i, k, 3) = wa2[i - 2] * di3 + wa2[i - 1] * dr3; + ch_ref(i - 1, k, 4) = wa3[i - 2] * dr4 - wa3[i - 1] * di4; + ch_ref(i, k, 4) = wa3[i - 2] * di4 + wa3[i - 1] * dr4; + ch_ref(i - 1, k, 5) = wa4[i - 2] * dr5 - wa4[i - 1] * di5; + ch_ref(i, k, 5) = wa4[i - 2] * di5 + wa4[i - 1] * dr5; + } + } +} /* radb5 */ + +#undef ch_ref +#undef cc_ref + + +static void radbg(integer ido, integer ip, integer l1, integer idl1, + const real *cc, real *c1, real *c2, real *ch, real *ch2, const real *wa) +{ + /* System generated locals */ + integer ch_offset, cc_offset, + c1_offset, c2_offset, ch2_offset; + + /* Local variables */ + integer i, j, k, l, j2, ic, jc, lc, ik, is; + real dc2, ai1, ai2, ar1, ar2, ds2; + integer nbd; + real dcp, arg, dsp, ar1h, ar2h; + integer idp2, ipp2, idij, ipph; + + +#define c1_ref(a_1,a_2,a_3) c1[((a_3)*l1 + (a_2))*ido + a_1] +#define c2_ref(a_1,a_2) c2[(a_2)*idl1 + a_1] +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*ip + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] +#define ch2_ref(a_1,a_2) ch2[(a_2)*idl1 + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + c1_offset = 1 + ido * (1 + l1); + c1 -= c1_offset; + cc_offset = 1 + ido * (1 + ip); + cc -= cc_offset; + ch2_offset = 1 + idl1; + ch2 -= ch2_offset; + c2_offset = 1 + idl1; + c2 -= c2_offset; + --wa; + + /* Function Body */ + arg = (2*M_PI) / (real) (ip); + dcp = cos(arg); + dsp = sin(arg); + idp2 = ido + 2; + nbd = (ido - 1) / 2; + ipp2 = ip + 2; + ipph = (ip + 1) / 2; + if (ido >= l1) { + for (k = 1; k <= l1; ++k) { + for (i = 1; i <= ido; ++i) { + ch_ref(i, k, 1) = cc_ref(i, 1, k); + } + } + } else { + for (i = 1; i <= ido; ++i) { + for (k = 1; k <= l1; ++k) { + ch_ref(i, k, 1) = cc_ref(i, 1, k); + } + } + } + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + j2 = j + j; + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, j) = cc_ref(ido, j2 - 2, k) + cc_ref(ido, j2 - 2, k); + ch_ref(1, k, jc) = cc_ref(1, j2 - 1, k) + cc_ref(1, j2 - 1, k); + } + } + if (ido != 1) { + if (nbd >= l1) { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + ch_ref(i - 1, k, j) = cc_ref(i - 1, (j << 1) - 1, k) + cc_ref(ic - 1, (j << 1) - 2, k); + ch_ref(i - 1, k, jc) = cc_ref(i - 1, (j << 1) - 1, k) - cc_ref(ic - 1, (j << 1) - 2, k); + ch_ref(i, k, j) = cc_ref(i, (j << 1) - 1, k) - cc_ref(ic, (j << 1) - 2, k); + ch_ref(i, k, jc) = cc_ref(i, (j << 1) - 1, k) + cc_ref(ic, (j << 1) - 2, k); + } + } + } + } else { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + for (k = 1; k <= l1; ++k) { + ch_ref(i - 1, k, j) = cc_ref(i - 1, (j << 1) - 1, k) + cc_ref(ic - 1, (j << 1) - 2, k); + ch_ref(i - 1, k, jc) = cc_ref(i - 1, (j << 1) - 1, k) - cc_ref(ic - 1, (j << 1) - 2, k); + ch_ref(i, k, j) = cc_ref(i, (j << 1) - 1, k) - cc_ref(ic, (j << 1) - 2, k); + ch_ref(i, k, jc) = cc_ref(i, (j << 1) - 1, k) + cc_ref(ic, (j << 1) - 2, k); + } + } + } + } + } + ar1 = 1.f; + ai1 = 0.f; + for (l = 2; l <= ipph; ++l) { + lc = ipp2 - l; + ar1h = dcp * ar1 - dsp * ai1; + ai1 = dcp * ai1 + dsp * ar1; + ar1 = ar1h; + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, l) = ch2_ref(ik, 1) + ar1 * ch2_ref(ik, 2); + c2_ref(ik, lc) = ai1 * ch2_ref(ik, ip); + } + dc2 = ar1; + ds2 = ai1; + ar2 = ar1; + ai2 = ai1; + for (j = 3; j <= ipph; ++j) { + jc = ipp2 - j; + ar2h = dc2 * ar2 - ds2 * ai2; + ai2 = dc2 * ai2 + ds2 * ar2; + ar2 = ar2h; + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, l) = c2_ref(ik, l) + ar2 * ch2_ref(ik, j); + c2_ref(ik, lc) = c2_ref(ik, lc) + ai2 * ch2_ref(ik, jc); + } + } + } + for (j = 2; j <= ipph; ++j) { + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, 1) = ch2_ref(ik, 1) + ch2_ref(ik, j); + } + } + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, j) = c1_ref(1, k, j) - c1_ref(1, k, jc); + ch_ref(1, k, jc) = c1_ref(1, k, j) + c1_ref(1, k, jc); + } + } + if (ido != 1) { + if (nbd >= l1) { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ch_ref(i - 1, k, j) = c1_ref(i - 1, k, j) - c1_ref(i, k, jc); + ch_ref(i - 1, k, jc) = c1_ref(i - 1, k, j) + c1_ref(i, k, jc); + ch_ref(i, k, j) = c1_ref(i, k, j) + c1_ref(i - 1, k, jc); + ch_ref(i, k, jc) = c1_ref(i, k, j) - c1_ref(i - 1, k, jc); + } + } + } + } else { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (i = 3; i <= ido; i += 2) { + for (k = 1; k <= l1; ++k) { + ch_ref(i - 1, k, j) = c1_ref(i - 1, k, j) - c1_ref(i, k, jc); + ch_ref(i - 1, k, jc) = c1_ref(i - 1, k, j) + c1_ref(i, k, jc); + ch_ref(i, k, j) = c1_ref(i, k, j) + c1_ref(i - 1, k, jc); + ch_ref(i, k, jc) = c1_ref(i, k, j) - c1_ref(i - 1, k, jc); + } + } + } + } + } + if (ido == 1) { + return; + } + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, 1) = ch2_ref(ik, 1); + } + for (j = 2; j <= ip; ++j) { + for (k = 1; k <= l1; ++k) { + c1_ref(1, k, j) = ch_ref(1, k, j); + } + } + if (nbd <= l1) { + is = -(ido); + for (j = 2; j <= ip; ++j) { + is += ido; + idij = is; + for (i = 3; i <= ido; i += 2) { + idij += 2; + for (k = 1; k <= l1; ++k) { + c1_ref(i - 1, k, j) = wa[idij - 1] * ch_ref(i - 1, k, j) + - wa[idij] * ch_ref(i, k, j); + c1_ref(i, k, j) = wa[idij - 1] * ch_ref(i, k, j) + wa[idij] * ch_ref(i - 1, k, j); + } + } + } + } else { + is = -(ido); + for (j = 2; j <= ip; ++j) { + is += ido; + for (k = 1; k <= l1; ++k) { + idij = is; + for (i = 3; i <= ido; i += 2) { + idij += 2; + c1_ref(i - 1, k, j) = wa[idij - 1] * ch_ref(i - 1, k, j) + - wa[idij] * ch_ref(i, k, j); + c1_ref(i, k, j) = wa[idij - 1] * ch_ref(i, k, j) + wa[idij] * ch_ref(i - 1, k, j); + } + } + } + } +} /* radbg */ + +#undef ch2_ref +#undef ch_ref +#undef cc_ref +#undef c2_ref +#undef c1_ref + + +static void radf2(integer ido, integer l1, const real *cc, real *ch, + const real *wa1) +{ + /* System generated locals */ + integer ch_offset, cc_offset; + + /* Local variables */ + integer i, k, ic; + real ti2, tr2; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*l1 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*2 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * 3; + ch -= ch_offset; + cc_offset = 1 + ido * (1 + l1); + cc -= cc_offset; + --wa1; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + ch_ref(1, 1, k) = cc_ref(1, k, 1) + cc_ref(1, k, 2); + ch_ref(ido, 2, k) = cc_ref(1, k, 1) - cc_ref(1, k, 2); + } + if (ido < 2) return; + if (ido != 2) { + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + tr2 = wa1[i - 2] * cc_ref(i - 1, k, 2) + wa1[i - 1] * + cc_ref(i, k, 2); + ti2 = wa1[i - 2] * cc_ref(i, k, 2) - wa1[i - 1] * cc_ref( + i - 1, k, 2); + ch_ref(i, 1, k) = cc_ref(i, k, 1) + ti2; + ch_ref(ic, 2, k) = ti2 - cc_ref(i, k, 1); + ch_ref(i - 1, 1, k) = cc_ref(i - 1, k, 1) + tr2; + ch_ref(ic - 1, 2, k) = cc_ref(i - 1, k, 1) - tr2; + } + } + if (ido % 2 == 1) { + return; + } + } + for (k = 1; k <= l1; ++k) { + ch_ref(1, 2, k) = -cc_ref(ido, k, 2); + ch_ref(ido, 1, k) = cc_ref(ido, k, 1); + } +} /* radf2 */ + +#undef ch_ref +#undef cc_ref + + +static void radf3(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2) +{ + static const real taur = -.5f; + static const real taui = .866025403784439f; + + /* System generated locals */ + integer ch_offset, cc_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, di2, di3, cr2, dr2, dr3, ti2, ti3, tr2, tr3; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*l1 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*3 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + (ido << 2); + ch -= ch_offset; + cc_offset = 1 + ido * (1 + l1); + cc -= cc_offset; + --wa1; + --wa2; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + cr2 = cc_ref(1, k, 2) + cc_ref(1, k, 3); + ch_ref(1, 1, k) = cc_ref(1, k, 1) + cr2; + ch_ref(1, 3, k) = taui * (cc_ref(1, k, 3) - cc_ref(1, k, 2)); + ch_ref(ido, 2, k) = cc_ref(1, k, 1) + taur * cr2; + } + if (ido == 1) { + return; + } + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + dr2 = wa1[i - 2] * cc_ref(i - 1, k, 2) + wa1[i - 1] * + cc_ref(i, k, 2); + di2 = wa1[i - 2] * cc_ref(i, k, 2) - wa1[i - 1] * cc_ref( + i - 1, k, 2); + dr3 = wa2[i - 2] * cc_ref(i - 1, k, 3) + wa2[i - 1] * + cc_ref(i, k, 3); + di3 = wa2[i - 2] * cc_ref(i, k, 3) - wa2[i - 1] * cc_ref( + i - 1, k, 3); + cr2 = dr2 + dr3; + ci2 = di2 + di3; + ch_ref(i - 1, 1, k) = cc_ref(i - 1, k, 1) + cr2; + ch_ref(i, 1, k) = cc_ref(i, k, 1) + ci2; + tr2 = cc_ref(i - 1, k, 1) + taur * cr2; + ti2 = cc_ref(i, k, 1) + taur * ci2; + tr3 = taui * (di2 - di3); + ti3 = taui * (dr3 - dr2); + ch_ref(i - 1, 3, k) = tr2 + tr3; + ch_ref(ic - 1, 2, k) = tr2 - tr3; + ch_ref(i, 3, k) = ti2 + ti3; + ch_ref(ic, 2, k) = ti3 - ti2; + } + } +} /* radf3 */ + +#undef ch_ref +#undef cc_ref + + +static void radf4(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3) +{ + /* Initialized data */ + + static const real hsqt2 = .7071067811865475f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, ci3, ci4, cr2, cr3, cr4, ti1, ti2, ti3, ti4, tr1, tr2, tr3, tr4; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*l1 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*4 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * 5; + ch -= ch_offset; + cc_offset = 1 + ido * (1 + l1); + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + tr1 = cc_ref(1, k, 2) + cc_ref(1, k, 4); + tr2 = cc_ref(1, k, 1) + cc_ref(1, k, 3); + ch_ref(1, 1, k) = tr1 + tr2; + ch_ref(ido, 4, k) = tr2 - tr1; + ch_ref(ido, 2, k) = cc_ref(1, k, 1) - cc_ref(1, k, 3); + ch_ref(1, 3, k) = cc_ref(1, k, 4) - cc_ref(1, k, 2); + } + if (ido < 2) return; + if (ido != 2) { + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + cr2 = wa1[i - 2] * cc_ref(i - 1, k, 2) + wa1[i - 1] * + cc_ref(i, k, 2); + ci2 = wa1[i - 2] * cc_ref(i, k, 2) - wa1[i - 1] * cc_ref( + i - 1, k, 2); + cr3 = wa2[i - 2] * cc_ref(i - 1, k, 3) + wa2[i - 1] * + cc_ref(i, k, 3); + ci3 = wa2[i - 2] * cc_ref(i, k, 3) - wa2[i - 1] * cc_ref( + i - 1, k, 3); + cr4 = wa3[i - 2] * cc_ref(i - 1, k, 4) + wa3[i - 1] * + cc_ref(i, k, 4); + ci4 = wa3[i - 2] * cc_ref(i, k, 4) - wa3[i - 1] * cc_ref( + i - 1, k, 4); + tr1 = cr2 + cr4; + tr4 = cr4 - cr2; + ti1 = ci2 + ci4; + ti4 = ci2 - ci4; + ti2 = cc_ref(i, k, 1) + ci3; + ti3 = cc_ref(i, k, 1) - ci3; + tr2 = cc_ref(i - 1, k, 1) + cr3; + tr3 = cc_ref(i - 1, k, 1) - cr3; + ch_ref(i - 1, 1, k) = tr1 + tr2; + ch_ref(ic - 1, 4, k) = tr2 - tr1; + ch_ref(i, 1, k) = ti1 + ti2; + ch_ref(ic, 4, k) = ti1 - ti2; + ch_ref(i - 1, 3, k) = ti4 + tr3; + ch_ref(ic - 1, 2, k) = tr3 - ti4; + ch_ref(i, 3, k) = tr4 + ti3; + ch_ref(ic, 2, k) = tr4 - ti3; + } + } + if (ido % 2 == 1) { + return; + } + } + for (k = 1; k <= l1; ++k) { + ti1 = -hsqt2 * (cc_ref(ido, k, 2) + cc_ref(ido, k, 4)); + tr1 = hsqt2 * (cc_ref(ido, k, 2) - cc_ref(ido, k, 4)); + ch_ref(ido, 1, k) = tr1 + cc_ref(ido, k, 1); + ch_ref(ido, 3, k) = cc_ref(ido, k, 1) - tr1; + ch_ref(1, 2, k) = ti1 - cc_ref(ido, k, 3); + ch_ref(1, 4, k) = ti1 + cc_ref(ido, k, 3); + } +} /* radf4 */ + +#undef ch_ref +#undef cc_ref + + +static void radf5(integer ido, integer l1, const real *cc, real *ch, + const real *wa1, const real *wa2, const real *wa3, const real *wa4) +{ + /* Initialized data */ + + static const real tr11 = .309016994374947f; + static const real ti11 = .951056516295154f; + static const real tr12 = -.809016994374947f; + static const real ti12 = .587785252292473f; + + /* System generated locals */ + integer cc_offset, ch_offset; + + /* Local variables */ + integer i, k, ic; + real ci2, di2, ci4, ci5, di3, di4, di5, ci3, cr2, cr3, dr2, dr3, dr4, dr5, + cr5, cr4, ti2, ti3, ti5, ti4, tr2, tr3, tr4, tr5; + integer idp2; + + +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*l1 + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*5 + (a_2))*ido + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * 6; + ch -= ch_offset; + cc_offset = 1 + ido * (1 + l1); + cc -= cc_offset; + --wa1; + --wa2; + --wa3; + --wa4; + + /* Function Body */ + for (k = 1; k <= l1; ++k) { + cr2 = cc_ref(1, k, 5) + cc_ref(1, k, 2); + ci5 = cc_ref(1, k, 5) - cc_ref(1, k, 2); + cr3 = cc_ref(1, k, 4) + cc_ref(1, k, 3); + ci4 = cc_ref(1, k, 4) - cc_ref(1, k, 3); + ch_ref(1, 1, k) = cc_ref(1, k, 1) + cr2 + cr3; + ch_ref(ido, 2, k) = cc_ref(1, k, 1) + tr11 * cr2 + tr12 * cr3; + ch_ref(1, 3, k) = ti11 * ci5 + ti12 * ci4; + ch_ref(ido, 4, k) = cc_ref(1, k, 1) + tr12 * cr2 + tr11 * cr3; + ch_ref(1, 5, k) = ti12 * ci5 - ti11 * ci4; + } + if (ido == 1) { + return; + } + idp2 = ido + 2; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + dr2 = wa1[i - 2] * cc_ref(i - 1, k, 2) + wa1[i - 1] * cc_ref(i, k, 2); + di2 = wa1[i - 2] * cc_ref(i, k, 2) - wa1[i - 1] * cc_ref(i - 1, k, 2); + dr3 = wa2[i - 2] * cc_ref(i - 1, k, 3) + wa2[i - 1] * cc_ref(i, k, 3); + di3 = wa2[i - 2] * cc_ref(i, k, 3) - wa2[i - 1] * cc_ref(i - 1, k, 3); + dr4 = wa3[i - 2] * cc_ref(i - 1, k, 4) + wa3[i - 1] * cc_ref(i, k, 4); + di4 = wa3[i - 2] * cc_ref(i, k, 4) - wa3[i - 1] * cc_ref(i - 1, k, 4); + dr5 = wa4[i - 2] * cc_ref(i - 1, k, 5) + wa4[i - 1] * cc_ref(i, k, 5); + di5 = wa4[i - 2] * cc_ref(i, k, 5) - wa4[i - 1] * cc_ref(i - 1, k, 5); + cr2 = dr2 + dr5; + ci5 = dr5 - dr2; + cr5 = di2 - di5; + ci2 = di2 + di5; + cr3 = dr3 + dr4; + ci4 = dr4 - dr3; + cr4 = di3 - di4; + ci3 = di3 + di4; + ch_ref(i - 1, 1, k) = cc_ref(i - 1, k, 1) + cr2 + cr3; + ch_ref(i, 1, k) = cc_ref(i, k, 1) + ci2 + ci3; + tr2 = cc_ref(i - 1, k, 1) + tr11 * cr2 + tr12 * cr3; + ti2 = cc_ref(i, k, 1) + tr11 * ci2 + tr12 * ci3; + tr3 = cc_ref(i - 1, k, 1) + tr12 * cr2 + tr11 * cr3; + ti3 = cc_ref(i, k, 1) + tr12 * ci2 + tr11 * ci3; + tr5 = ti11 * cr5 + ti12 * cr4; + ti5 = ti11 * ci5 + ti12 * ci4; + tr4 = ti12 * cr5 - ti11 * cr4; + ti4 = ti12 * ci5 - ti11 * ci4; + ch_ref(i - 1, 3, k) = tr2 + tr5; + ch_ref(ic - 1, 2, k) = tr2 - tr5; + ch_ref(i, 3, k) = ti2 + ti5; + ch_ref(ic, 2, k) = ti5 - ti2; + ch_ref(i - 1, 5, k) = tr3 + tr4; + ch_ref(ic - 1, 4, k) = tr3 - tr4; + ch_ref(i, 5, k) = ti3 + ti4; + ch_ref(ic, 4, k) = ti4 - ti3; + } + } +} /* radf5 */ + +#undef ch_ref +#undef cc_ref + + +static void radfg(integer ido, integer ip, integer l1, integer idl1, + real *cc, real *c1, real *c2, real *ch, real *ch2, const real *wa) +{ + /* System generated locals */ + integer ch_offset, cc_offset, + c1_offset, c2_offset, ch2_offset; + + /* Local variables */ + integer i, j, k, l, j2, ic, jc, lc, ik, is; + real dc2, ai1, ai2, ar1, ar2, ds2; + integer nbd; + real dcp, arg, dsp, ar1h, ar2h; + integer idp2, ipp2, idij, ipph; + + +#define c1_ref(a_1,a_2,a_3) c1[((a_3)*l1 + (a_2))*ido + a_1] +#define c2_ref(a_1,a_2) c2[(a_2)*idl1 + a_1] +#define cc_ref(a_1,a_2,a_3) cc[((a_3)*ip + (a_2))*ido + a_1] +#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1] +#define ch2_ref(a_1,a_2) ch2[(a_2)*idl1 + a_1] + + /* Parameter adjustments */ + ch_offset = 1 + ido * (1 + l1); + ch -= ch_offset; + c1_offset = 1 + ido * (1 + l1); + c1 -= c1_offset; + cc_offset = 1 + ido * (1 + ip); + cc -= cc_offset; + ch2_offset = 1 + idl1; + ch2 -= ch2_offset; + c2_offset = 1 + idl1; + c2 -= c2_offset; + --wa; + + /* Function Body */ + arg = (2*M_PI) / (real) (ip); + dcp = cos(arg); + dsp = sin(arg); + ipph = (ip + 1) / 2; + ipp2 = ip + 2; + idp2 = ido + 2; + nbd = (ido - 1) / 2; + if (ido == 1) { + for (ik = 1; ik <= idl1; ++ik) { + c2_ref(ik, 1) = ch2_ref(ik, 1); + } + } else { + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, 1) = c2_ref(ik, 1); + } + for (j = 2; j <= ip; ++j) { + for (k = 1; k <= l1; ++k) { + ch_ref(1, k, j) = c1_ref(1, k, j); + } + } + if (nbd <= l1) { + is = -(ido); + for (j = 2; j <= ip; ++j) { + is += ido; + idij = is; + for (i = 3; i <= ido; i += 2) { + idij += 2; + for (k = 1; k <= l1; ++k) { + ch_ref(i - 1, k, j) = wa[idij - 1] * c1_ref(i - 1, k, j) + + wa[idij] * c1_ref(i, k, j); + ch_ref(i, k, j) = wa[idij - 1] * c1_ref(i, k, j) - wa[ + idij] * c1_ref(i - 1, k, j); + } + } + } + } else { + is = -(ido); + for (j = 2; j <= ip; ++j) { + is += ido; + for (k = 1; k <= l1; ++k) { + idij = is; + for (i = 3; i <= ido; i += 2) { + idij += 2; + ch_ref(i - 1, k, j) = wa[idij - 1] * c1_ref(i - 1, k, j) + + wa[idij] * c1_ref(i, k, j); + ch_ref(i, k, j) = wa[idij - 1] * c1_ref(i, k, j) - wa[ + idij] * c1_ref(i - 1, k, j); + } + } + } + } + if (nbd >= l1) { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + c1_ref(i - 1, k, j) = ch_ref(i - 1, k, j) + ch_ref(i - + 1, k, jc); + c1_ref(i - 1, k, jc) = ch_ref(i, k, j) - ch_ref(i, k, + jc); + c1_ref(i, k, j) = ch_ref(i, k, j) + ch_ref(i, k, jc); + c1_ref(i, k, jc) = ch_ref(i - 1, k, jc) - ch_ref(i - 1, + k, j); + } + } + } + } else { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (i = 3; i <= ido; i += 2) { + for (k = 1; k <= l1; ++k) { + c1_ref(i - 1, k, j) = ch_ref(i - 1, k, j) + ch_ref(i - + 1, k, jc); + c1_ref(i - 1, k, jc) = ch_ref(i, k, j) - ch_ref(i, k, + jc); + c1_ref(i, k, j) = ch_ref(i, k, j) + ch_ref(i, k, jc); + c1_ref(i, k, jc) = ch_ref(i - 1, k, jc) - ch_ref(i - 1, + k, j); + } + } + } + } + } + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + for (k = 1; k <= l1; ++k) { + c1_ref(1, k, j) = ch_ref(1, k, j) + ch_ref(1, k, jc); + c1_ref(1, k, jc) = ch_ref(1, k, jc) - ch_ref(1, k, j); + } + } + + ar1 = 1.f; + ai1 = 0.f; + for (l = 2; l <= ipph; ++l) { + lc = ipp2 - l; + ar1h = dcp * ar1 - dsp * ai1; + ai1 = dcp * ai1 + dsp * ar1; + ar1 = ar1h; + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, l) = c2_ref(ik, 1) + ar1 * c2_ref(ik, 2); + ch2_ref(ik, lc) = ai1 * c2_ref(ik, ip); + } + dc2 = ar1; + ds2 = ai1; + ar2 = ar1; + ai2 = ai1; + for (j = 3; j <= ipph; ++j) { + jc = ipp2 - j; + ar2h = dc2 * ar2 - ds2 * ai2; + ai2 = dc2 * ai2 + ds2 * ar2; + ar2 = ar2h; + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, l) = ch2_ref(ik, l) + ar2 * c2_ref(ik, j); + ch2_ref(ik, lc) = ch2_ref(ik, lc) + ai2 * c2_ref(ik, jc); + } + } + } + for (j = 2; j <= ipph; ++j) { + for (ik = 1; ik <= idl1; ++ik) { + ch2_ref(ik, 1) = ch2_ref(ik, 1) + c2_ref(ik, j); + } + } + + if (ido >= l1) { + for (k = 1; k <= l1; ++k) { + for (i = 1; i <= ido; ++i) { + cc_ref(i, 1, k) = ch_ref(i, k, 1); + } + } + } else { + for (i = 1; i <= ido; ++i) { + for (k = 1; k <= l1; ++k) { + cc_ref(i, 1, k) = ch_ref(i, k, 1); + } + } + } + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + j2 = j + j; + for (k = 1; k <= l1; ++k) { + cc_ref(ido, j2 - 2, k) = ch_ref(1, k, j); + cc_ref(1, j2 - 1, k) = ch_ref(1, k, jc); + } + } + if (ido == 1) { + return; + } + if (nbd >= l1) { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + j2 = j + j; + for (k = 1; k <= l1; ++k) { + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + cc_ref(i - 1, j2 - 1, k) = ch_ref(i - 1, k, j) + ch_ref( + i - 1, k, jc); + cc_ref(ic - 1, j2 - 2, k) = ch_ref(i - 1, k, j) - ch_ref( + i - 1, k, jc); + cc_ref(i, j2 - 1, k) = ch_ref(i, k, j) + ch_ref(i, k, + jc); + cc_ref(ic, j2 - 2, k) = ch_ref(i, k, jc) - ch_ref(i, k, j) + ; + } + } + } + } else { + for (j = 2; j <= ipph; ++j) { + jc = ipp2 - j; + j2 = j + j; + for (i = 3; i <= ido; i += 2) { + ic = idp2 - i; + for (k = 1; k <= l1; ++k) { + cc_ref(i - 1, j2 - 1, k) = ch_ref(i - 1, k, j) + ch_ref( + i - 1, k, jc); + cc_ref(ic - 1, j2 - 2, k) = ch_ref(i - 1, k, j) - ch_ref( + i - 1, k, jc); + cc_ref(i, j2 - 1, k) = ch_ref(i, k, j) + ch_ref(i, k, + jc); + cc_ref(ic, j2 - 2, k) = ch_ref(i, k, jc) - ch_ref(i, k, j) + ; + } + } + } + } +} /* radfg */ + +#undef ch2_ref +#undef ch_ref +#undef cc_ref +#undef c2_ref +#undef c1_ref + + +static void cfftb1(integer n, real *c, real *ch, const real *wa, integer *ifac) +{ + integer i, k1, l1, l2, na, nf, ip, iw, ix2, ix3, ix4, nac, ido, + idl1, idot; + + /* Function Body */ + nf = ifac[1]; + na = 0; + l1 = 1; + iw = 0; + for (k1 = 1; k1 <= nf; ++k1) { + ip = ifac[k1 + 1]; + l2 = ip * l1; + ido = n / l2; + idot = ido + ido; + idl1 = idot * l1; + switch (ip) { + case 4: + ix2 = iw + idot; + ix3 = ix2 + idot; + passb4(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3]); + na = 1 - na; + break; + case 2: + passb2(idot, l1, na?ch:c, na?c:ch, &wa[iw]); + na = 1 - na; + break; + case 3: + ix2 = iw + idot; + passb3(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2]); + na = 1 - na; + break; + case 5: + ix2 = iw + idot; + ix3 = ix2 + idot; + ix4 = ix3 + idot; + passfb5(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4], +1); + na = 1 - na; + break; + default: + if (na == 0) { + passfb(&nac, idot, ip, l1, idl1, c, c, c, ch, ch, &wa[iw], +1); + } else { + passfb(&nac, idot, ip, l1, idl1, ch, ch, ch, c, c, &wa[iw], +1); + } + if (nac != 0) { + na = 1 - na; + } + break; + } + l1 = l2; + iw += (ip - 1) * idot; + } + if (na == 0) { + return; + } + for (i = 0; i < 2*n; ++i) { + c[i] = ch[i]; + } +} /* cfftb1 */ + +void cfftb(integer n, real *c, real *wsave) +{ + integer iw1, iw2; + + /* Parameter adjustments */ + --wsave; + --c; + + /* Function Body */ + if (n == 1) { + return; + } + iw1 = 2*n + 1; + iw2 = iw1 + 2*n; + cfftb1(n, &c[1], &wsave[1], &wsave[iw1], (int*)&wsave[iw2]); +} /* cfftb */ + +static void cfftf1(integer n, real *c, real *ch, const real *wa, integer *ifac) +{ + /* Local variables */ + integer i, k1, l1, l2, na, nf, ip, iw, ix2, ix3, ix4, nac, ido, + idl1, idot; + + /* Function Body */ + nf = ifac[1]; + na = 0; + l1 = 1; + iw = 0; + for (k1 = 1; k1 <= nf; ++k1) { + ip = ifac[k1 + 1]; + l2 = ip * l1; + ido = n / l2; + idot = ido + ido; + idl1 = idot * l1; + switch (ip) { + case 4: + ix2 = iw + idot; + ix3 = ix2 + idot; + passf4(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3]); + na = 1 - na; + break; + case 2: + passf2(idot, l1, na?ch:c, na?c:ch, &wa[iw]); + na = 1 - na; + break; + case 3: + ix2 = iw + idot; + passf3(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2]); + na = 1 - na; + break; + case 5: + ix2 = iw + idot; + ix3 = ix2 + idot; + ix4 = ix3 + idot; + passfb5(idot, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4], -1); + na = 1 - na; + break; + default: + if (na == 0) { + passfb(&nac, idot, ip, l1, idl1, c, c, c, ch, ch, &wa[iw], -1); + } else { + passfb(&nac, idot, ip, l1, idl1, ch, ch, ch, c, c, &wa[iw], -1); + } + if (nac != 0) { + na = 1 - na; + } + break; + } + l1 = l2; + iw += (ip - 1)*idot; + } + if (na == 0) { + return; + } + for (i = 0; i < 2*n; ++i) { + c[i] = ch[i]; + } +} /* cfftf1 */ + +void cfftf(integer n, real *c, real *wsave) +{ + integer iw1, iw2; + + /* Parameter adjustments */ + --wsave; + --c; + + /* Function Body */ + if (n == 1) { + return; + } + iw1 = 2*n + 1; + iw2 = iw1 + 2*n; + cfftf1(n, &c[1], &wsave[1], &wsave[iw1], (int*)&wsave[iw2]); +} /* cfftf */ + +static int decompose(integer n, integer *ifac, integer ntryh[4]) { + integer ntry=0, nl = n, nf = 0, nq, nr, i, j = 0; + do { + if (j < 4) { + ntry = ntryh[j]; + } else { + ntry += 2; + } + ++j; + L104: + nq = nl / ntry; + nr = nl - ntry * nq; + if (nr != 0) continue; + ++nf; + ifac[nf + 2] = ntry; + nl = nq; + if (ntry == 2 && nf != 1) { + for (i = 2; i <= nf; ++i) { + integer ib = nf - i + 2; + ifac[ib + 2] = ifac[ib + 1]; + } + ifac[3] = 2; + } + if (nl != 1) { + goto L104; + } + } while (nl != 1); + ifac[1] = n; + ifac[2] = nf; + return nf; +} + +static void cffti1(integer n, real *wa, integer *ifac) +{ + static integer ntryh[4] = { 3,4,2,5 }; + + /* Local variables */ + integer i, j, i1, k1, l1, l2; + real fi; + integer ld, ii, nf, ip; + real arg; + integer ido, ipm; + real argh; + integer idot; + real argld; + + /* Parameter adjustments */ + --ifac; + --wa; + + nf = decompose(n, ifac, ntryh); + + argh = (2*M_PI) / (real) (n); + i = 2; + l1 = 1; + for (k1 = 1; k1 <= nf; ++k1) { + ip = ifac[k1 + 2]; + ld = 0; + l2 = l1 * ip; + ido = n / l2; + idot = ido + ido + 2; + ipm = ip - 1; + for (j = 1; j <= ipm; ++j) { + i1 = i; + wa[i - 1] = 1.f; + wa[i] = 0.f; + ld += l1; + fi = 0.f; + argld = (real) ld * argh; + for (ii = 4; ii <= idot; ii += 2) { + i += 2; + fi += 1.f; + arg = fi * argld; + wa[i - 1] = cos(arg); + wa[i] = sin(arg); + } + if (ip > 5) { + wa[i1 - 1] = wa[i - 1]; + wa[i1] = wa[i]; + }; + } + l1 = l2; + } +} /* cffti1 */ + +void cffti(integer n, real *wsave) +{ + integer iw1, iw2; + /* Parameter adjustments */ + --wsave; + + /* Function Body */ + if (n == 1) { + return; + } + iw1 = 2*n + 1; + iw2 = iw1 + 2*n; + cffti1(n, &wsave[iw1], (int*)&wsave[iw2]); + return; +} /* cffti */ + +static void rfftb1(integer n, real *c, real *ch, const real *wa, integer *ifac) +{ + /* Local variables */ + integer i, k1, l1, l2, na, nf, ip, iw, ix2, ix3, ix4, ido, idl1; + + /* Function Body */ + nf = ifac[1]; + na = 0; + l1 = 1; + iw = 0; + for (k1 = 1; k1 <= nf; ++k1) { + ip = ifac[k1 + 1]; + l2 = ip * l1; + ido = n / l2; + idl1 = ido * l1; + switch (ip) { + case 4: + ix2 = iw + ido; + ix3 = ix2 + ido; + radb4(ido, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3]); + na = 1 - na; + break; + case 2: + radb2(ido, l1, na?ch:c, na?c:ch, &wa[iw]); + na = 1 - na; + break; + case 3: + ix2 = iw + ido; + radb3(ido, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2]); + na = 1 - na; + break; + case 5: + ix2 = iw + ido; + ix3 = ix2 + ido; + ix4 = ix3 + ido; + radb5(ido, l1, na?ch:c, na?c:ch, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4]); + na = 1 - na; + break; + default: + if (na == 0) { + radbg(ido, ip, l1, idl1, c, c, c, ch, ch, &wa[iw]); + } else { + radbg(ido, ip, l1, idl1, ch, ch, ch, c, c, &wa[iw]); + } + if (ido == 1) { + na = 1 - na; + } + break; + } + l1 = l2; + iw += (ip - 1) * ido; + } + if (na == 0) { + return; + } + for (i = 0; i < n; ++i) { + c[i] = ch[i]; + } +} /* rfftb1 */ + +static void rfftf1(integer n, real *c, real *ch, const real *wa, integer *ifac) +{ + /* Local variables */ + integer i, k1, l1, l2, na, kh, nf, ip, iw, ix2, ix3, ix4, ido, idl1; + + /* Function Body */ + nf = ifac[1]; + na = 1; + l2 = n; + iw = n-1; + for (k1 = 1; k1 <= nf; ++k1) { + kh = nf - k1; + ip = ifac[kh + 2]; + l1 = l2 / ip; + ido = n / l2; + idl1 = ido * l1; + iw -= (ip - 1) * ido; + na = 1 - na; + switch (ip) { + case 4: + ix2 = iw + ido; + ix3 = ix2 + ido; + radf4(ido, l1, na ? ch : c, na ? c : ch, &wa[iw], &wa[ix2], &wa[ix3]); + break; + case 2: + radf2(ido, l1, na ? ch : c, na ? c : ch, &wa[iw]); + break; + case 3: + ix2 = iw + ido; + radf3(ido, l1, na ? ch : c, na ? c : ch, &wa[iw], &wa[ix2]); + break; + case 5: + ix2 = iw + ido; + ix3 = ix2 + ido; + ix4 = ix3 + ido; + radf5(ido, l1, na ? ch : c, na ? c : ch, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4]); + break; + default: + if (ido == 1) { + na = 1 - na; + } + if (na == 0) { + radfg(ido, ip, l1, idl1, c, c, c, ch, ch, &wa[iw]); + na = 1; + } else { + radfg(ido, ip, l1, idl1, ch, ch, ch, c, c, &wa[iw]); + na = 0; + } + break; + } + l2 = l1; + } + if (na == 1) { + return; + } + for (i = 0; i < n; ++i) { + c[i] = ch[i]; + } +} + +void rfftb(integer n, real *r, real *wsave) +{ + + /* Parameter adjustments */ + --wsave; + --r; + + /* Function Body */ + if (n == 1) { + return; + } + rfftb1(n, &r[1], &wsave[1], &wsave[n + 1], (int*)&wsave[(n << 1) + 1]); +} /* rfftb */ + +static void rffti1(integer n, real *wa, integer *ifac) +{ + static integer ntryh[4] = { 4,2,3,5 }; + + /* Local variables */ + integer i, j, k1, l1, l2; + real fi; + integer ld, ii, nf, ip, is; + real arg; + integer ido, ipm; + integer nfm1; + real argh; + real argld; + + /* Parameter adjustments */ + --ifac; + --wa; + + nf = decompose(n, ifac, ntryh); + + argh = (2*M_PI) / (real) (n); + is = 0; + nfm1 = nf - 1; + l1 = 1; + if (nfm1 == 0) { + return; + } + for (k1 = 1; k1 <= nfm1; ++k1) { + ip = ifac[k1 + 2]; + ld = 0; + l2 = l1 * ip; + ido = n / l2; + ipm = ip - 1; + for (j = 1; j <= ipm; ++j) { + ld += l1; + i = is; + argld = (real) ld * argh; + fi = 0.f; + for (ii = 3; ii <= ido; ii += 2) { + i += 2; + fi += 1.f; + arg = fi * argld; + wa[i - 1] = cos(arg); + wa[i] = sin(arg); + } + is += ido; + } + l1 = l2; + } +} /* rffti1 */ + +void rfftf(integer n, real *r, real *wsave) +{ + + /* Parameter adjustments */ + --wsave; + --r; + + /* Function Body */ + if (n == 1) { + return; + } + rfftf1(n, &r[1], &wsave[1], &wsave[n + 1], (int*)&wsave[(n << 1) + 1]); +} /* rfftf */ + +void rffti(integer n, real *wsave) +{ + /* Parameter adjustments */ + --wsave; + + /* Function Body */ + if (n == 1) { + return; + } + rffti1(n, &wsave[n + 1], (int*)&wsave[(n << 1) + 1]); + return; +} /* rffti */ + +static void cosqb1(integer n, real *x, real *w, real *xh) +{ + /* Local variables */ + integer i, k, kc, np2, ns2; + real xim1; + integer modn; + + /* Parameter adjustments */ + --xh; + --w; + --x; + + /* Function Body */ + ns2 = (n + 1) / 2; + np2 = n + 2; + for (i = 3; i <= n; i += 2) { + xim1 = x[i - 1] + x[i]; + x[i] -= x[i - 1]; + x[i - 1] = xim1; + } + x[1] += x[1]; + modn = n % 2; + if (modn == 0) { + x[n] += x[n]; + } + rfftb(n, &x[1], &xh[1]); + for (k = 2; k <= ns2; ++k) { + kc = np2 - k; + xh[k] = w[k - 1] * x[kc] + w[kc - 1] * x[k]; + xh[kc] = w[k - 1] * x[k] - w[kc - 1] * x[kc]; + } + if (modn == 0) { + x[ns2 + 1] = w[ns2] * (x[ns2 + 1] + x[ns2 + 1]); + } + for (k = 2; k <= ns2; ++k) { + kc = np2 - k; + x[k] = xh[k] + xh[kc]; + x[kc] = xh[k] - xh[kc]; + } + x[1] += x[1]; +} /* cosqb1 */ + +void cosqb(integer n, real *x, real *wsave) +{ + static const real tsqrt2 = 2.82842712474619f; + + /* Local variables */ + real x1; + + /* Parameter adjustments */ + --wsave; + --x; + + if (n < 2) { + x[1] *= 4.f; + } else if (n == 2) { + x1 = (x[1] + x[2]) * 4.f; + x[2] = tsqrt2 * (x[1] - x[2]); + x[1] = x1; + } else { + cosqb1(n, &x[1], &wsave[1], &wsave[n + 1]); + } +} /* cosqb */ + +static void cosqf1(integer n, real *x, real *w, real *xh) +{ + /* Local variables */ + integer i, k, kc, np2, ns2; + real xim1; + integer modn; + + /* Parameter adjustments */ + --xh; + --w; + --x; + + /* Function Body */ + ns2 = (n + 1) / 2; + np2 = n + 2; + for (k = 2; k <= ns2; ++k) { + kc = np2 - k; + xh[k] = x[k] + x[kc]; + xh[kc] = x[k] - x[kc]; + } + modn = n % 2; + if (modn == 0) { + xh[ns2 + 1] = x[ns2 + 1] + x[ns2 + 1]; + } + for (k = 2; k <= ns2; ++k) { + kc = np2 - k; + x[k] = w[k - 1] * xh[kc] + w[kc - 1] * xh[k]; + x[kc] = w[k - 1] * xh[k] - w[kc - 1] * xh[kc]; + } + if (modn == 0) { + x[ns2 + 1] = w[ns2] * xh[ns2 + 1]; + } + rfftf(n, &x[1], &xh[1]); + for (i = 3; i <= n; i += 2) { + xim1 = x[i - 1] - x[i]; + x[i] = x[i - 1] + x[i]; + x[i - 1] = xim1; + } +} /* cosqf1 */ + +void cosqf(integer n, real *x, real *wsave) +{ + static const real sqrt2 = 1.4142135623731f; + + /* Local variables */ + real tsqx; + + /* Parameter adjustments */ + --wsave; + --x; + + if (n == 2) { + tsqx = sqrt2 * x[2]; + x[2] = x[1] - tsqx; + x[1] += tsqx; + } else if (n > 2) { + cosqf1(n, &x[1], &wsave[1], &wsave[n + 1]); + } +} /* cosqf */ + +void cosqi(integer n, real *wsave) +{ + /* Local variables */ + integer k; + real fk, dt; + + /* Parameter adjustments */ + --wsave; + + dt = M_PI/2 / (real) (n); + fk = 0.f; + for (k = 1; k <= n; ++k) { + fk += 1.f; + wsave[k] = cos(fk * dt); + } + rffti(n, &wsave[n + 1]); +} /* cosqi */ + +void cost(integer n, real *x, real *wsave) +{ + /* Local variables */ + integer i, k; + real c1, t1, t2; + integer kc; + real xi; + integer nm1, np1; + real x1h; + integer ns2; + real tx2, x1p3, xim2; + integer modn; + + /* Parameter adjustments */ + --wsave; + --x; + + /* Function Body */ + nm1 = n - 1; + np1 = n + 1; + ns2 = n / 2; + if (n < 2) { + } else if (n == 2) { + x1h = x[1] + x[2]; + x[2] = x[1] - x[2]; + x[1] = x1h; + } else if (n == 3) { + x1p3 = x[1] + x[3]; + tx2 = x[2] + x[2]; + x[2] = x[1] - x[3]; + x[1] = x1p3 + tx2; + x[3] = x1p3 - tx2; + } else { + c1 = x[1] - x[n]; + x[1] += x[n]; + for (k = 2; k <= ns2; ++k) { + kc = np1 - k; + t1 = x[k] + x[kc]; + t2 = x[k] - x[kc]; + c1 += wsave[kc] * t2; + t2 = wsave[k] * t2; + x[k] = t1 - t2; + x[kc] = t1 + t2; + } + modn = n % 2; + if (modn != 0) { + x[ns2 + 1] += x[ns2 + 1]; + } + rfftf(nm1, &x[1], &wsave[n + 1]); + xim2 = x[2]; + x[2] = c1; + for (i = 4; i <= n; i += 2) { + xi = x[i]; + x[i] = x[i - 2] - x[i - 1]; + x[i - 1] = xim2; + xim2 = xi; + } + if (modn != 0) { + x[n] = xim2; + } + } +} /* cost */ + +void costi(integer n, real *wsave) +{ + /* Initialized data */ + + /* Local variables */ + integer k, kc; + real fk, dt; + integer nm1, np1, ns2; + + /* Parameter adjustments */ + --wsave; + + /* Function Body */ + if (n <= 3) { + return; + } + nm1 = n - 1; + np1 = n + 1; + ns2 = n / 2; + dt = M_PI / (real) nm1; + fk = 0.f; + for (k = 2; k <= ns2; ++k) { + kc = np1 - k; + fk += 1.f; + wsave[k] = sin(fk * dt) * 2.f; + wsave[kc] = cos(fk * dt) * 2.f; + } + rffti(nm1, &wsave[n + 1]); +} /* costi */ + +void sinqb(integer n, real *x, real *wsave) +{ + /* Local variables */ + integer k, kc, ns2; + real xhold; + + /* Parameter adjustments */ + --wsave; + --x; + + /* Function Body */ + if (n <= 1) { + x[1] *= 4.f; + return; + } + ns2 = n / 2; + for (k = 2; k <= n; k += 2) { + x[k] = -x[k]; + } + cosqb(n, &x[1], &wsave[1]); + for (k = 1; k <= ns2; ++k) { + kc = n - k; + xhold = x[k]; + x[k] = x[kc + 1]; + x[kc + 1] = xhold; + } +} /* sinqb */ + +void sinqf(integer n, real *x, real *wsave) +{ + /* Local variables */ + integer k, kc, ns2; + real xhold; + + /* Parameter adjustments */ + --wsave; + --x; + + /* Function Body */ + if (n == 1) { + return; + } + ns2 = n / 2; + for (k = 1; k <= ns2; ++k) { + kc = n - k; + xhold = x[k]; + x[k] = x[kc + 1]; + x[kc + 1] = xhold; + } + cosqf(n, &x[1], &wsave[1]); + for (k = 2; k <= n; k += 2) { + x[k] = -x[k]; + } +} /* sinqf */ + +void sinqi(integer n, real *wsave) +{ + + /* Parameter adjustments */ + --wsave; + + /* Function Body */ + cosqi(n, &wsave[1]); +} /* sinqi */ + +static void sint1(integer n, real *war, real *was, real *xh, real * + x, integer *ifac) +{ + /* Initialized data */ + + static const real sqrt3 = 1.73205080756888f; + + /* Local variables */ + integer i, k; + real t1, t2; + integer kc, np1, ns2, modn; + real xhold; + + /* Parameter adjustments */ + --ifac; + --x; + --xh; + --was; + --war; + + /* Function Body */ + for (i = 1; i <= n; ++i) { + xh[i] = war[i]; + war[i] = x[i]; + } + + if (n < 2) { + xh[1] += xh[1]; + } else if (n == 2) { + xhold = sqrt3 * (xh[1] + xh[2]); + xh[2] = sqrt3 * (xh[1] - xh[2]); + xh[1] = xhold; + } else { + np1 = n + 1; + ns2 = n / 2; + x[1] = 0.f; + for (k = 1; k <= ns2; ++k) { + kc = np1 - k; + t1 = xh[k] - xh[kc]; + t2 = was[k] * (xh[k] + xh[kc]); + x[k + 1] = t1 + t2; + x[kc + 1] = t2 - t1; + } + modn = n % 2; + if (modn != 0) { + x[ns2 + 2] = xh[ns2 + 1] * 4.f; + } + rfftf1(np1, &x[1], &xh[1], &war[1], &ifac[1]); + xh[1] = x[1] * .5f; + for (i = 3; i <= n; i += 2) { + xh[i - 1] = -x[i]; + xh[i] = xh[i - 2] + x[i - 1]; + } + if (modn == 0) { + xh[n] = -x[n + 1]; + } + } + for (i = 1; i <= n; ++i) { + x[i] = war[i]; + war[i] = xh[i]; + } +} /* sint1 */ + +void sinti(integer n, real *wsave) +{ + /* Local variables */ + integer k; + real dt; + integer np1, ns2; + + /* Parameter adjustments */ + --wsave; + + /* Function Body */ + if (n <= 1) { + return; + } + ns2 = n / 2; + np1 = n + 1; + dt = M_PI / (real) np1; + for (k = 1; k <= ns2; ++k) { + wsave[k] = sin(k * dt) * 2.f; + } + rffti(np1, &wsave[ns2 + 1]); +} /* sinti */ + +void sint(integer n, real *x, real *wsave) +{ + integer np1, iw1, iw2, iw3; + + /* Parameter adjustments */ + --wsave; + --x; + + /* Function Body */ + np1 = n + 1; + iw1 = n / 2 + 1; + iw2 = iw1 + np1; + iw3 = iw2 + np1; + sint1(n, &x[1], &wsave[1], &wsave[iw1], &wsave[iw2], (int*)&wsave[iw3]); +} /* sint */ + +#ifdef TESTING_FFTPACK +#include + +int main(void) +{ + static integer nd[] = { 120,91,54,49,32,28,24,8,4,3,2 }; + + /* System generated locals */ + real r1, r2, r3; + f77complex q1, q2, q3; + + /* Local variables */ + integer i, j, k, n; + real w[2000], x[200], y[200], cf, fn, dt; + f77complex cx[200], cy[200]; + real xh[200]; + integer nz, nm1, np1, ns2; + real arg, tfn; + real sum, arg1, arg2; + real sum1, sum2, dcfb; + integer modn; + real rftb, rftf; + real sqrt2; + real rftfb; + real costt, sintt, dcfftb, dcfftf, cosqfb, costfb; + real sinqfb; + real sintfb; + real cosqbt, cosqft, sinqbt, sinqft; + + + + /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ + + /* VERSION 4 APRIL 1985 */ + + /* A TEST DRIVER FOR */ + /* A PACKAGE OF FORTRAN SUBPROGRAMS FOR THE FAST FOURIER */ + /* TRANSFORM OF PERIODIC AND OTHER SYMMETRIC SEQUENCES */ + + /* BY */ + + /* PAUL N SWARZTRAUBER */ + + /* NATIONAL CENTER FOR ATMOSPHERIC RESEARCH BOULDER,COLORADO 80307 */ + + /* WHICH IS SPONSORED BY THE NATIONAL SCIENCE FOUNDATION */ + + /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ + + + /* THIS PROGRAM TESTS THE PACKAGE OF FAST FOURIER */ + /* TRANSFORMS FOR BOTH COMPLEX AND REAL PERIODIC SEQUENCES AND */ + /* CERTIAN OTHER SYMMETRIC SEQUENCES THAT ARE LISTED BELOW. */ + + /* 1. RFFTI INITIALIZE RFFTF AND RFFTB */ + /* 2. RFFTF FORWARD TRANSFORM OF A REAL PERIODIC SEQUENCE */ + /* 3. RFFTB BACKWARD TRANSFORM OF A REAL COEFFICIENT ARRAY */ + + /* 4. EZFFTI INITIALIZE EZFFTF AND EZFFTB */ + /* 5. EZFFTF A SIMPLIFIED REAL PERIODIC FORWARD TRANSFORM */ + /* 6. EZFFTB A SIMPLIFIED REAL PERIODIC BACKWARD TRANSFORM */ + + /* 7. SINTI INITIALIZE SINT */ + /* 8. SINT SINE TRANSFORM OF A REAL ODD SEQUENCE */ + + /* 9. COSTI INITIALIZE COST */ + /* 10. COST COSINE TRANSFORM OF A REAL EVEN SEQUENCE */ + + /* 11. SINQI INITIALIZE SINQF AND SINQB */ + /* 12. SINQF FORWARD SINE TRANSFORM WITH ODD WAVE NUMBERS */ + /* 13. SINQB UNNORMALIZED INVERSE OF SINQF */ + + /* 14. COSQI INITIALIZE COSQF AND COSQB */ + /* 15. COSQF FORWARD COSINE TRANSFORM WITH ODD WAVE NUMBERS */ + /* 16. COSQB UNNORMALIZED INVERSE OF COSQF */ + + /* 17. CFFTI INITIALIZE CFFTF AND CFFTB */ + /* 18. CFFTF FORWARD TRANSFORM OF A COMPLEX PERIODIC SEQUENCE */ + /* 19. CFFTB UNNORMALIZED INVERSE OF CFFTF */ + + + sqrt2 = sqrt(2.f); + int all_ok = 1; + for (nz = 1; nz <= (int)(sizeof nd/sizeof nd[0]); ++nz) { + n = nd[nz - 1]; + modn = n % 2; + fn = (real) n; + tfn = fn + fn; + np1 = n + 1; + nm1 = n - 1; + for (j = 1; j <= np1; ++j) { + x[j - 1] = sin((real) j * sqrt2); + y[j - 1] = x[j - 1]; + xh[j - 1] = x[j - 1]; + } + + /* TEST SUBROUTINES RFFTI,RFFTF AND RFFTB */ + + rffti(n, w); + dt = (2*M_PI) / fn; + ns2 = (n + 1) / 2; + if (ns2 < 2) { + goto L104; + } + for (k = 2; k <= ns2; ++k) { + sum1 = 0.f; + sum2 = 0.f; + arg = (real) (k - 1) * dt; + for (i = 1; i <= n; ++i) { + arg1 = (real) (i - 1) * arg; + sum1 += x[i - 1] * cos(arg1); + sum2 += x[i - 1] * sin(arg1); + } + y[(k << 1) - 3] = sum1; + y[(k << 1) - 2] = -sum2; + } + L104: + sum1 = 0.f; + sum2 = 0.f; + for (i = 1; i <= nm1; i += 2) { + sum1 += x[i - 1]; + sum2 += x[i]; + } + if (modn == 1) { + sum1 += x[n - 1]; + } + y[0] = sum1 + sum2; + if (modn == 0) { + y[n - 1] = sum1 - sum2; + } + rfftf(n, x, w); + rftf = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = rftf, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)); + rftf = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + } + rftf /= fn; + for (i = 1; i <= n; ++i) { + sum = x[0] * .5f; + arg = (real) (i - 1) * dt; + if (ns2 < 2) { + goto L108; + } + for (k = 2; k <= ns2; ++k) { + arg1 = (real) (k - 1) * arg; + sum = sum + x[(k << 1) - 3] * cos(arg1) - x[(k << 1) - 2] * + sin(arg1); + } + L108: + if (modn == 0) { + sum += (real)pow(-1, i-1) * .5f * x[n - 1]; + } + y[i - 1] = sum + sum; + } + rfftb(n, x, w); + rftb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = rftb, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)); + rftb = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + y[i - 1] = xh[i - 1]; + } + rfftb(n, y, w); + rfftf(n, y, w); + cf = 1.f / fn; + rftfb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = rftfb, r3 = (r1 = cf * y[i - 1] - x[i - 1], fabs( + r1)); + rftfb = dmax(r2,r3); + } + + /* TEST SUBROUTINES SINTI AND SINT */ + + dt = M_PI / fn; + for (i = 1; i <= nm1; ++i) { + x[i - 1] = xh[i - 1]; + } + for (i = 1; i <= nm1; ++i) { + y[i - 1] = 0.f; + arg1 = (real) i * dt; + for (k = 1; k <= nm1; ++k) { + y[i - 1] += x[k - 1] * sin((real) k * arg1); + } + y[i - 1] += y[i - 1]; + } + sinti(nm1, w); + sint(nm1, x, w); + cf = .5f / fn; + sintt = 0.f; + for (i = 1; i <= nm1; ++i) { + /* Computing MAX */ + r2 = sintt, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)); + sintt = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + y[i - 1] = x[i - 1]; + } + sintt = cf * sintt; + sint(nm1, x, w); + sint(nm1, x, w); + sintfb = 0.f; + for (i = 1; i <= nm1; ++i) { + /* Computing MAX */ + r2 = sintfb, r3 = (r1 = cf * x[i - 1] - y[i - 1], fabs( + r1)); + sintfb = dmax(r2,r3); + } + + /* TEST SUBROUTINES COSTI AND COST */ + + for (i = 1; i <= np1; ++i) { + x[i - 1] = xh[i - 1]; + } + for (i = 1; i <= np1; ++i) { + y[i - 1] = (x[0] + (real) pow(-1, i+1) * x[n]) * .5f; + arg = (real) (i - 1) * dt; + for (k = 2; k <= n; ++k) { + y[i - 1] += x[k - 1] * cos((real) (k - 1) * arg); + } + y[i - 1] += y[i - 1]; + } + costi(np1, w); + cost(np1, x, w); + costt = 0.f; + for (i = 1; i <= np1; ++i) { + /* Computing MAX */ + r2 = costt, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)); + costt = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + y[i - 1] = xh[i - 1]; + } + costt = cf * costt; + cost(np1, x, w); + cost(np1, x, w); + costfb = 0.f; + for (i = 1; i <= np1; ++i) { + /* Computing MAX */ + r2 = costfb, r3 = (r1 = cf * x[i - 1] - y[i - 1], fabs( + r1)); + costfb = dmax(r2,r3); + } + + /* TEST SUBROUTINES SINQI,SINQF AND SINQB */ + + cf = .25f / fn; + for (i = 1; i <= n; ++i) { + y[i - 1] = xh[i - 1]; + } + dt = M_PI / (fn + fn); + for (i = 1; i <= n; ++i) { + x[i - 1] = 0.f; + arg = dt * (real) i; + for (k = 1; k <= n; ++k) { + x[i - 1] += y[k - 1] * sin((real) (k + k - 1) * arg); + } + x[i - 1] *= 4.f; + } + sinqi(n, w); + sinqb(n, y, w); + sinqbt = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = sinqbt, r3 = (r1 = y[i - 1] - x[i - 1], fabs(r1)) + ; + sinqbt = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + } + sinqbt = cf * sinqbt; + for (i = 1; i <= n; ++i) { + arg = (real) (i + i - 1) * dt; + y[i - 1] = (real) pow(-1, i+1) * .5f * x[n - 1]; + for (k = 1; k <= nm1; ++k) { + y[i - 1] += x[k - 1] * sin((real) k * arg); + } + y[i - 1] += y[i - 1]; + } + sinqf(n, x, w); + sinqft = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = sinqft, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)) + ; + sinqft = dmax(r2,r3); + y[i - 1] = xh[i - 1]; + x[i - 1] = xh[i - 1]; + } + sinqf(n, y, w); + sinqb(n, y, w); + sinqfb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = sinqfb, r3 = (r1 = cf * y[i - 1] - x[i - 1], fabs( + r1)); + sinqfb = dmax(r2,r3); + } + + /* TEST SUBROUTINES COSQI,COSQF AND COSQB */ + + for (i = 1; i <= n; ++i) { + y[i - 1] = xh[i - 1]; + } + for (i = 1; i <= n; ++i) { + x[i - 1] = 0.f; + arg = (real) (i - 1) * dt; + for (k = 1; k <= n; ++k) { + x[i - 1] += y[k - 1] * cos((real) (k + k - 1) * arg); + } + x[i - 1] *= 4.f; + } + cosqi(n, w); + cosqb(n, y, w); + cosqbt = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = cosqbt, r3 = (r1 = x[i - 1] - y[i - 1], fabs(r1)) + ; + cosqbt = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + } + cosqbt = cf * cosqbt; + for (i = 1; i <= n; ++i) { + y[i - 1] = x[0] * .5f; + arg = (real) (i + i - 1) * dt; + for (k = 2; k <= n; ++k) { + y[i - 1] += x[k - 1] * cos((real) (k - 1) * arg); + } + y[i - 1] += y[i - 1]; + } + cosqf(n, x, w); + cosqft = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = cosqft, r3 = (r1 = y[i - 1] - x[i - 1], fabs(r1)) + ; + cosqft = dmax(r2,r3); + x[i - 1] = xh[i - 1]; + y[i - 1] = xh[i - 1]; + } + cosqft = cf * cosqft; + cosqb(n, x, w); + cosqf(n, x, w); + cosqfb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + r2 = cosqfb, r3 = (r1 = cf * x[i - 1] - y[i - 1], fabs(r1)); + cosqfb = dmax(r2,r3); + } + + /* TEST CFFTI,CFFTF,CFFTB */ + + for (i = 1; i <= n; ++i) { + r1 = cos(sqrt2 * (real) i); + r2 = sin(sqrt2 * (real) (i * i)); + q1.r = r1, q1.i = r2; + cx[i-1].r = q1.r, cx[i-1].i = q1.i; + } + dt = (2*M_PI) / fn; + for (i = 1; i <= n; ++i) { + arg1 = -((real) (i - 1)) * dt; + cy[i-1].r = 0.f, cy[i-1].i = 0.f; + for (k = 1; k <= n; ++k) { + arg2 = (real) (k - 1) * arg1; + r1 = cos(arg2); + r2 = sin(arg2); + q3.r = r1, q3.i = r2; + q2.r = q3.r * cx[k-1].r - q3.i * cx[k-1].i, q2.i = + q3.r * cx[k-1].i + q3.i * cx[k-1].r; + q1.r = cy[i-1].r + q2.r, q1.i = cy[i-1].i + q2.i; + cy[i-1].r = q1.r, cy[i-1].i = q1.i; + } + } + cffti(n, w); + cfftf(n, (real*)cx, w); + dcfftf = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + q1.r = cx[i-1].r - cy[i-1].r, q1.i = cx[i-1].i - cy[i-1] + .i; + r1 = dcfftf, r2 = c_abs(&q1); + dcfftf = dmax(r1,r2); + q1.r = cx[i-1].r / fn, q1.i = cx[i-1].i / fn; + cx[i-1].r = q1.r, cx[i-1].i = q1.i; + } + dcfftf /= fn; + for (i = 1; i <= n; ++i) { + arg1 = (real) (i - 1) * dt; + cy[i-1].r = 0.f, cy[i-1].i = 0.f; + for (k = 1; k <= n; ++k) { + arg2 = (real) (k - 1) * arg1; + r1 = cos(arg2); + r2 = sin(arg2); + q3.r = r1, q3.i = r2; + q2.r = q3.r * cx[k-1].r - q3.i * cx[k-1].i, q2.i = + q3.r * cx[k-1].i + q3.i * cx[k-1].r; + q1.r = cy[i-1].r + q2.r, q1.i = cy[i-1].i + q2.i; + cy[i-1].r = q1.r, cy[i-1].i = q1.i; + } + } + cfftb(n, (real*)cx, w); + dcfftb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + q1.r = cx[i-1].r - cy[i-1].r, q1.i = cx[i-1].i - cy[i-1].i; + r1 = dcfftb, r2 = c_abs(&q1); + dcfftb = dmax(r1,r2); + cx[i-1].r = cy[i-1].r, cx[i-1].i = cy[i-1].i; + } + cf = 1.f / fn; + cfftf(n, (real*)cx, w); + cfftb(n, (real*)cx, w); + dcfb = 0.f; + for (i = 1; i <= n; ++i) { + /* Computing MAX */ + q2.r = cf * cx[i-1].r, q2.i = cf * cx[i-1].i; + q1.r = q2.r - cy[i-1].r, q1.i = q2.i - cy[i-1].i; + r1 = dcfb, r2 = c_abs(&q1); + dcfb = dmax(r1,r2); + } + printf("%d\tRFFTF %10.3g\tRFFTB %10.ge\tRFFTFB %10.3g", n, rftf, rftb, rftfb); + printf( "\tSINT %10.3g\tSINTFB %10.ge\tCOST %10.3g\n", sintt, sintfb, costt); + printf( "\tCOSTFB %10.3g\tSINQF %10.ge\tSINQB %10.3g", costfb, sinqft, sinqbt); + printf( "\tSINQFB %10.3g\tCOSQF %10.ge\tCOSQB %10.3g\n", sinqfb, cosqft, cosqbt); + printf( "\tCOSQFB %10.3g\t", cosqfb); + printf( "\tCFFTF %10.ge\tCFFTB %10.3g\n", dcfftf, dcfftb); + printf( "\tCFFTFB %10.3g\n", dcfb); + +#define CHECK(x) if (x > 1e-3) { printf(#x " failed: %g\n", x); all_ok = 0; } + CHECK(rftf); CHECK(rftb); CHECK(rftfb); CHECK(sintt); CHECK(sintfb); CHECK(costt); + CHECK(costfb); CHECK(sinqft); CHECK(sinqbt); CHECK(sinqfb); CHECK(cosqft); CHECK(cosqbt); + CHECK(cosqfb); CHECK(dcfftf); CHECK(dcfftb); + } + + if (all_ok) printf("Everything looks fine.\n"); + else printf("ERRORS WERE DETECTED.\n"); + /* + expected: + 120 RFFTF 2.786e-06 RFFTB 6.847e-04 RFFTFB 2.795e-07 SINT 1.312e-06 SINTFB 1.237e-06 COST 1.319e-06 + COSTFB 4.355e-06 SINQF 3.281e-04 SINQB 1.876e-06 SINQFB 2.198e-07 COSQF 6.199e-07 COSQB 2.193e-06 + COSQFB 2.300e-07 DEZF 5.573e-06 DEZB 1.363e-05 DEZFB 1.371e-06 CFFTF 5.590e-06 CFFTB 4.751e-05 + CFFTFB 4.215e-07 + 54 RFFTF 4.708e-07 RFFTB 3.052e-05 RFFTFB 3.439e-07 SINT 3.532e-07 SINTFB 4.145e-07 COST 3.002e-07 + COSTFB 6.343e-07 SINQF 4.959e-05 SINQB 4.415e-07 SINQFB 2.882e-07 COSQF 2.826e-07 COSQB 2.472e-07 + COSQFB 3.439e-07 DEZF 9.388e-07 DEZB 5.066e-06 DEZFB 5.960e-07 CFFTF 1.426e-06 CFFTB 9.482e-06 + CFFTFB 2.980e-07 + 49 RFFTF 4.476e-07 RFFTB 5.341e-05 RFFTFB 2.574e-07 SINT 9.196e-07 SINTFB 9.401e-07 COST 8.174e-07 + COSTFB 1.331e-06 SINQF 4.005e-05 SINQB 9.342e-07 SINQFB 3.057e-07 COSQF 2.530e-07 COSQB 6.228e-07 + COSQFB 4.826e-07 DEZF 9.071e-07 DEZB 4.590e-06 DEZFB 5.960e-07 CFFTF 2.095e-06 CFFTB 1.414e-05 + CFFTFB 7.398e-07 + 32 RFFTF 4.619e-07 RFFTB 2.861e-05 RFFTFB 1.192e-07 SINT 3.874e-07 SINTFB 4.172e-07 COST 4.172e-07 + COSTFB 1.699e-06 SINQF 2.551e-05 SINQB 6.407e-07 SINQFB 2.980e-07 COSQF 1.639e-07 COSQB 1.714e-07 + COSQFB 2.384e-07 DEZF 1.013e-06 DEZB 2.339e-06 DEZFB 7.749e-07 CFFTF 1.127e-06 CFFTB 6.744e-06 + CFFTFB 2.666e-07 + 4 RFFTF 1.490e-08 RFFTB 1.490e-07 RFFTFB 5.960e-08 SINT 7.451e-09 SINTFB 0.000e+00 COST 2.980e-08 + COSTFB 1.192e-07 SINQF 4.768e-07 SINQB 2.980e-08 SINQFB 5.960e-08 COSQF 2.608e-08 COSQB 5.960e-08 + COSQFB 1.192e-07 DEZF 2.980e-08 DEZB 5.960e-08 DEZFB 0.000e+00 CFFTF 6.664e-08 CFFTB 5.960e-08 + CFFTFB 6.144e-08 + 3 RFFTF 3.974e-08 RFFTB 1.192e-07 RFFTFB 3.303e-08 SINT 1.987e-08 SINTFB 1.069e-08 COST 4.967e-08 + COSTFB 5.721e-08 SINQF 8.941e-08 SINQB 2.980e-08 SINQFB 1.259e-07 COSQF 7.451e-09 COSQB 4.967e-08 + COSQFB 7.029e-08 DEZF 1.192e-07 DEZB 5.960e-08 DEZFB 5.960e-08 CFFTF 7.947e-08 CFFTB 8.429e-08 + CFFTFB 9.064e-08 + 2 RFFTF 0.000e+00 RFFTB 0.000e+00 RFFTFB 0.000e+00 SINT 0.000e+00 SINTFB 0.000e+00 COST 0.000e+00 + COSTFB 0.000e+00 SINQF 1.192e-07 SINQB 2.980e-08 SINQFB 5.960e-08 COSQF 7.451e-09 COSQB 1.490e-08 + COSQFB 0.000e+00 DEZF 0.000e+00 DEZB 0.000e+00 DEZFB 0.000e+00 CFFTF 0.000e+00 CFFTB 5.960e-08 + CFFTFB 5.960e-08 + Everything looks fine. + + */ + + return all_ok ? 0 : 1; +} +#endif //TESTING_FFTPACK diff --git a/dep/jpommier-pffft-29e4f76ac53b/fftpack.h b/dep/jpommier-pffft-29e4f76ac53b/fftpack.h new file mode 100644 index 00000000..381bcc61 --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/fftpack.h @@ -0,0 +1,799 @@ +/* + Interface for the f2c translation of fftpack as found on http://www.netlib.org/fftpack/ + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. + + ChangeLog: + 2011/10/02: this is my first release of this file. +*/ + +#ifndef FFTPACK_H +#define FFTPACK_H + +#ifdef __cplusplus +extern "C" { +#endif + +// just define FFTPACK_DOUBLE_PRECISION if you want to build it as a double precision fft + +#ifndef FFTPACK_DOUBLE_PRECISION + typedef float fftpack_real; + typedef int fftpack_int; +#else + typedef double fftpack_real; + typedef int fftpack_int; +#endif + + void cffti(fftpack_int n, fftpack_real *wsave); + + void cfftf(fftpack_int n, fftpack_real *c, fftpack_real *wsave); + + void cfftb(fftpack_int n, fftpack_real *c, fftpack_real *wsave); + + void rffti(fftpack_int n, fftpack_real *wsave); + void rfftf(fftpack_int n, fftpack_real *r, fftpack_real *wsave); + void rfftb(fftpack_int n, fftpack_real *r, fftpack_real *wsave); + + void cosqi(fftpack_int n, fftpack_real *wsave); + void cosqf(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + void cosqb(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void costi(fftpack_int n, fftpack_real *wsave); + void cost(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void sinqi(fftpack_int n, fftpack_real *wsave); + void sinqb(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + void sinqf(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + + void sinti(fftpack_int n, fftpack_real *wsave); + void sint(fftpack_int n, fftpack_real *x, fftpack_real *wsave); + +#ifdef __cplusplus +} +#endif + +#endif /* FFTPACK_H */ + +/* + + FFTPACK + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + + version 4 april 1985 + + a package of fortran subprograms for the fast fourier + transform of periodic and other symmetric sequences + + by + + paul n swarztrauber + + national center for atmospheric research boulder,colorado 80307 + + which is sponsored by the national science foundation + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + + +this package consists of programs which perform fast fourier +transforms for both complex and real periodic sequences and +certain other symmetric sequences that are listed below. + +1. rffti initialize rfftf and rfftb +2. rfftf forward transform of a real periodic sequence +3. rfftb backward transform of a real coefficient array + +4. ezffti initialize ezfftf and ezfftb +5. ezfftf a simplified real periodic forward transform +6. ezfftb a simplified real periodic backward transform + +7. sinti initialize sint +8. sint sine transform of a real odd sequence + +9. costi initialize cost +10. cost cosine transform of a real even sequence + +11. sinqi initialize sinqf and sinqb +12. sinqf forward sine transform with odd wave numbers +13. sinqb unnormalized inverse of sinqf + +14. cosqi initialize cosqf and cosqb +15. cosqf forward cosine transform with odd wave numbers +16. cosqb unnormalized inverse of cosqf + +17. cffti initialize cfftf and cfftb +18. cfftf forward transform of a complex periodic sequence +19. cfftb unnormalized inverse of cfftf + + +****************************************************************** + +subroutine rffti(n,wsave) + + **************************************************************** + +subroutine rffti initializes the array wsave which is used in +both rfftf and rfftb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. + +output parameter + +wsave a work array which must be dimensioned at least 2*n+15. + the same work array can be used for both rfftf and rfftb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of rfftf or rfftb. + +****************************************************************** + +subroutine rfftf(n,r,wsave) + +****************************************************************** + +subroutine rfftf computes the fourier coefficients of a real +perodic sequence (fourier analysis). the transform is defined +below at output parameter r. + +input parameters + +n the length of the array r to be transformed. the method + is most efficient when n is a product of small primes. + n may change so long as different work arrays are provided + +r a real array of length n which contains the sequence + to be transformed + +wsave a work array which must be dimensioned at least 2*n+15. + in the program that calls rfftf. the wsave array must be + initialized by calling subroutine rffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by rfftf and rfftb. + + +output parameters + +r r(1) = the sum from i=1 to i=n of r(i) + + if n is even set l =n/2 , if n is odd set l = (n+1)/2 + + then for k = 2,...,l + + r(2*k-2) = the sum from i = 1 to i = n of + + r(i)*cos((k-1)*(i-1)*2*pi/n) + + r(2*k-1) = the sum from i = 1 to i = n of + + -r(i)*sin((k-1)*(i-1)*2*pi/n) + + if n is even + + r(n) = the sum from i = 1 to i = n of + + (-1)**(i-1)*r(i) + + ***** note + this transform is unnormalized since a call of rfftf + followed by a call of rfftb will multiply the input + sequence by n. + +wsave contains results which must not be destroyed between + calls of rfftf or rfftb. + + +****************************************************************** + +subroutine rfftb(n,r,wsave) + +****************************************************************** + +subroutine rfftb computes the real perodic sequence from its +fourier coefficients (fourier synthesis). the transform is defined +below at output parameter r. + +input parameters + +n the length of the array r to be transformed. the method + is most efficient when n is a product of small primes. + n may change so long as different work arrays are provided + +r a real array of length n which contains the sequence + to be transformed + +wsave a work array which must be dimensioned at least 2*n+15. + in the program that calls rfftb. the wsave array must be + initialized by calling subroutine rffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by rfftf and rfftb. + + +output parameters + +r for n even and for i = 1,...,n + + r(i) = r(1)+(-1)**(i-1)*r(n) + + plus the sum from k=2 to k=n/2 of + + 2.*r(2*k-2)*cos((k-1)*(i-1)*2*pi/n) + + -2.*r(2*k-1)*sin((k-1)*(i-1)*2*pi/n) + + for n odd and for i = 1,...,n + + r(i) = r(1) plus the sum from k=2 to k=(n+1)/2 of + + 2.*r(2*k-2)*cos((k-1)*(i-1)*2*pi/n) + + -2.*r(2*k-1)*sin((k-1)*(i-1)*2*pi/n) + + ***** note + this transform is unnormalized since a call of rfftf + followed by a call of rfftb will multiply the input + sequence by n. + +wsave contains results which must not be destroyed between + calls of rfftb or rfftf. + +****************************************************************** + +subroutine sinti(n,wsave) + +****************************************************************** + +subroutine sinti initializes the array wsave which is used in +subroutine sint. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n+1 is a product of small primes. + +output parameter + +wsave a work array with at least int(2.5*n+15) locations. + different wsave arrays are required for different values + of n. the contents of wsave must not be changed between + calls of sint. + +****************************************************************** + +subroutine sint(n,x,wsave) + +****************************************************************** + +subroutine sint computes the discrete fourier sine transform +of an odd sequence x(i). the transform is defined below at +output parameter x. + +sint is the unnormalized inverse of itself since a call of sint +followed by another call of sint will multiply the input sequence +x by 2*(n+1). + +the array wsave which is used by subroutine sint must be +initialized by calling subroutine sinti(n,wsave). + +input parameters + +n the length of the sequence to be transformed. the method + is most efficient when n+1 is the product of small primes. + +x an array which contains the sequence to be transformed + + +wsave a work array with dimension at least int(2.5*n+15) + in the program that calls sint. the wsave array must be + initialized by calling subroutine sinti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n + + 2*x(k)*sin(k*i*pi/(n+1)) + + a call of sint followed by another call of + sint will multiply the sequence x by 2*(n+1). + hence sint is the unnormalized inverse + of itself. + +wsave contains initialization calculations which must not be + destroyed between calls of sint. + +****************************************************************** + +subroutine costi(n,wsave) + +****************************************************************** + +subroutine costi initializes the array wsave which is used in +subroutine cost. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n-1 is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + different wsave arrays are required for different values + of n. the contents of wsave must not be changed between + calls of cost. + +****************************************************************** + +subroutine cost(n,x,wsave) + +****************************************************************** + +subroutine cost computes the discrete fourier cosine transform +of an even sequence x(i). the transform is defined below at output +parameter x. + +cost is the unnormalized inverse of itself since a call of cost +followed by another call of cost will multiply the input sequence +x by 2*(n-1). the transform is defined below at output parameter x + +the array wsave which is used by subroutine cost must be +initialized by calling subroutine costi(n,wsave). + +input parameters + +n the length of the sequence x. n must be greater than 1. + the method is most efficient when n-1 is a product of + small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15 + in the program that calls cost. the wsave array must be + initialized by calling subroutine costi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = x(1)+(-1)**(i-1)*x(n) + + + the sum from k=2 to k=n-1 + + 2*x(k)*cos((k-1)*(i-1)*pi/(n-1)) + + a call of cost followed by another call of + cost will multiply the sequence x by 2*(n-1) + hence cost is the unnormalized inverse + of itself. + +wsave contains initialization calculations which must not be + destroyed between calls of cost. + +****************************************************************** + +subroutine sinqi(n,wsave) + +****************************************************************** + +subroutine sinqi initializes the array wsave which is used in +both sinqf and sinqb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed. the method + is most efficient when n is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + the same work array can be used for both sinqf and sinqb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of sinqf or sinqb. + +****************************************************************** + +subroutine sinqf(n,x,wsave) + +****************************************************************** + +subroutine sinqf computes the fast fourier transform of quarter +wave data. that is , sinqf computes the coefficients in a sine +series representation with only odd wave numbers. the transform +is defined below at output parameter x. + +sinqb is the unnormalized inverse of sinqf since a call of sinqf +followed by a call of sinqb will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine sinqf must be +initialized by calling subroutine sinqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15. + in the program that calls sinqf. the wsave array must be + initialized by calling subroutine sinqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = (-1)**(i-1)*x(n) + + + the sum from k=1 to k=n-1 of + + 2*x(k)*sin((2*i-1)*k*pi/(2*n)) + + a call of sinqf followed by a call of + sinqb will multiply the sequence x by 4*n. + therefore sinqb is the unnormalized inverse + of sinqf. + +wsave contains initialization calculations which must not + be destroyed between calls of sinqf or sinqb. + +****************************************************************** + +subroutine sinqb(n,x,wsave) + +****************************************************************** + +subroutine sinqb computes the fast fourier transform of quarter +wave data. that is , sinqb computes a sequence from its +representation in terms of a sine series with odd wave numbers. +the transform is defined below at output parameter x. + +sinqf is the unnormalized inverse of sinqb since a call of sinqb +followed by a call of sinqf will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine sinqb must be +initialized by calling subroutine sinqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15. + in the program that calls sinqb. the wsave array must be + initialized by calling subroutine sinqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n of + + 4*x(k)*sin((2k-1)*i*pi/(2*n)) + + a call of sinqb followed by a call of + sinqf will multiply the sequence x by 4*n. + therefore sinqf is the unnormalized inverse + of sinqb. + +wsave contains initialization calculations which must not + be destroyed between calls of sinqb or sinqf. + +****************************************************************** + +subroutine cosqi(n,wsave) + +****************************************************************** + +subroutine cosqi initializes the array wsave which is used in +both cosqf and cosqb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the array to be transformed. the method + is most efficient when n is a product of small primes. + +output parameter + +wsave a work array which must be dimensioned at least 3*n+15. + the same work array can be used for both cosqf and cosqb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of cosqf or cosqb. + +****************************************************************** + +subroutine cosqf(n,x,wsave) + +****************************************************************** + +subroutine cosqf computes the fast fourier transform of quarter +wave data. that is , cosqf computes the coefficients in a cosine +series representation with only odd wave numbers. the transform +is defined below at output parameter x + +cosqf is the unnormalized inverse of cosqb since a call of cosqf +followed by a call of cosqb will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine cosqf must be +initialized by calling subroutine cosqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array which must be dimensioned at least 3*n+15 + in the program that calls cosqf. the wsave array must be + initialized by calling subroutine cosqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i) = x(1) plus the sum from k=2 to k=n of + + 2*x(k)*cos((2*i-1)*(k-1)*pi/(2*n)) + + a call of cosqf followed by a call of + cosqb will multiply the sequence x by 4*n. + therefore cosqb is the unnormalized inverse + of cosqf. + +wsave contains initialization calculations which must not + be destroyed between calls of cosqf or cosqb. + +****************************************************************** + +subroutine cosqb(n,x,wsave) + +****************************************************************** + +subroutine cosqb computes the fast fourier transform of quarter +wave data. that is , cosqb computes a sequence from its +representation in terms of a cosine series with odd wave numbers. +the transform is defined below at output parameter x. + +cosqb is the unnormalized inverse of cosqf since a call of cosqb +followed by a call of cosqf will multiply the input sequence x +by 4*n. + +the array wsave which is used by subroutine cosqb must be +initialized by calling subroutine cosqi(n,wsave). + + +input parameters + +n the length of the array x to be transformed. the method + is most efficient when n is a product of small primes. + +x an array which contains the sequence to be transformed + +wsave a work array that must be dimensioned at least 3*n+15 + in the program that calls cosqb. the wsave array must be + initialized by calling subroutine cosqi(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + +output parameters + +x for i=1,...,n + + x(i)= the sum from k=1 to k=n of + + 4*x(k)*cos((2*k-1)*(i-1)*pi/(2*n)) + + a call of cosqb followed by a call of + cosqf will multiply the sequence x by 4*n. + therefore cosqf is the unnormalized inverse + of cosqb. + +wsave contains initialization calculations which must not + be destroyed between calls of cosqb or cosqf. + +****************************************************************** + +subroutine cffti(n,wsave) + +****************************************************************** + +subroutine cffti initializes the array wsave which is used in +both cfftf and cfftb. the prime factorization of n together with +a tabulation of the trigonometric functions are computed and +stored in wsave. + +input parameter + +n the length of the sequence to be transformed + +output parameter + +wsave a work array which must be dimensioned at least 4*n+15 + the same work array can be used for both cfftf and cfftb + as long as n remains unchanged. different wsave arrays + are required for different values of n. the contents of + wsave must not be changed between calls of cfftf or cfftb. + +****************************************************************** + +subroutine cfftf(n,c,wsave) + +****************************************************************** + +subroutine cfftf computes the forward complex discrete fourier +transform (the fourier analysis). equivalently , cfftf computes +the fourier coefficients of a complex periodic sequence. +the transform is defined below at output parameter c. + +the transform is not normalized. to obtain a normalized transform +the output must be divided by n. otherwise a call of cfftf +followed by a call of cfftb will multiply the sequence by n. + +the array wsave which is used by subroutine cfftf must be +initialized by calling subroutine cffti(n,wsave). + +input parameters + + +n the length of the complex sequence c. the method is + more efficient when n is the product of small primes. n + +c a complex array of length n which contains the sequence + +wsave a real work array which must be dimensioned at least 4n+15 + in the program that calls cfftf. the wsave array must be + initialized by calling subroutine cffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by cfftf and cfftb. + +output parameters + +c for j=1,...,n + + c(j)=the sum from k=1,...,n of + + c(k)*exp(-i*(j-1)*(k-1)*2*pi/n) + + where i=sqrt(-1) + +wsave contains initialization calculations which must not be + destroyed between calls of subroutine cfftf or cfftb + +****************************************************************** + +subroutine cfftb(n,c,wsave) + +****************************************************************** + +subroutine cfftb computes the backward complex discrete fourier +transform (the fourier synthesis). equivalently , cfftb computes +a complex periodic sequence from its fourier coefficients. +the transform is defined below at output parameter c. + +a call of cfftf followed by a call of cfftb will multiply the +sequence by n. + +the array wsave which is used by subroutine cfftb must be +initialized by calling subroutine cffti(n,wsave). + +input parameters + + +n the length of the complex sequence c. the method is + more efficient when n is the product of small primes. + +c a complex array of length n which contains the sequence + +wsave a real work array which must be dimensioned at least 4n+15 + in the program that calls cfftb. the wsave array must be + initialized by calling subroutine cffti(n,wsave) and a + different wsave array must be used for each different + value of n. this initialization does not have to be + repeated so long as n remains unchanged thus subsequent + transforms can be obtained faster than the first. + the same wsave array can be used by cfftf and cfftb. + +output parameters + +c for j=1,...,n + + c(j)=the sum from k=1,...,n of + + c(k)*exp(i*(j-1)*(k-1)*2*pi/n) + + where i=sqrt(-1) + +wsave contains initialization calculations which must not be + destroyed between calls of subroutine cfftf or cfftb + +*/ diff --git a/dep/jpommier-pffft-29e4f76ac53b/pffft.c b/dep/jpommier-pffft-29e4f76ac53b/pffft.c new file mode 100644 index 00000000..1686e154 --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/pffft.c @@ -0,0 +1,1881 @@ +/* Copyright (c) 2013 Julien Pommier ( pommier@modartt.com ) + + Based on original fortran 77 code from FFTPACKv4 from NETLIB + (http://www.netlib.org/fftpack), authored by Dr Paul Swarztrauber + of NCAR, in 1985. + + As confirmed by the NCAR fftpack software curators, the following + FFTPACKv5 license applies to FFTPACKv4 sources. My changes are + released under the same terms. + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. + + + PFFFT : a Pretty Fast FFT. + + This file is largerly based on the original FFTPACK implementation, modified in + order to take advantage of SIMD instructions of modern CPUs. +*/ + +/* + ChangeLog: + - 2011/10/02, version 1: This is the very first release of this file. +*/ + +#include "pffft.h" +#include +#include +#include +#include + +/* detect compiler flavour */ +#if defined(_MSC_VER) +# define COMPILER_MSVC +#elif defined(__GNUC__) +# define COMPILER_GCC +#endif + +#if defined(COMPILER_GCC) +# define ALWAYS_INLINE(return_type) inline return_type __attribute__ ((always_inline)) +# define NEVER_INLINE(return_type) return_type __attribute__ ((noinline)) +# define RESTRICT __restrict +# define VLA_ARRAY_ON_STACK(type__, varname__, size__) type__ varname__[size__]; +#elif defined(COMPILER_MSVC) +# define ALWAYS_INLINE(return_type) __forceinline return_type +# define NEVER_INLINE(return_type) __declspec(noinline) return_type +# define RESTRICT __restrict +# define VLA_ARRAY_ON_STACK(type__, varname__, size__) type__ *varname__ = (type__*)_alloca(size__ * sizeof(type__)) +#endif + + +/* + vector support macros: the rest of the code is independant of + SSE/Altivec/NEON -- adding support for other platforms with 4-element + vectors should be limited to these macros +*/ + + +// define PFFFT_SIMD_DISABLE if you want to use scalar code instead of simd code +//#define PFFFT_SIMD_DISABLE + +/* + Altivec support macros +*/ +#if !defined(PFFFT_SIMD_DISABLE) && (defined(__ppc__) || defined(__ppc64__)) +typedef vector float v4sf; +# define SIMD_SZ 4 +# define VZERO() ((vector float) vec_splat_u8(0)) +# define VMUL(a,b) vec_madd(a,b, VZERO()) +# define VADD(a,b) vec_add(a,b) +# define VMADD(a,b,c) vec_madd(a,b,c) +# define VSUB(a,b) vec_sub(a,b) +inline v4sf ld_ps1(const float *p) { v4sf v=vec_lde(0,p); return vec_splat(vec_perm(v, v, vec_lvsl(0, p)), 0); } +# define LD_PS1(p) ld_ps1(&p) +# define INTERLEAVE2(in1, in2, out1, out2) { v4sf tmp__ = vec_mergeh(in1, in2); out2 = vec_mergel(in1, in2); out1 = tmp__; } +# define UNINTERLEAVE2(in1, in2, out1, out2) { \ + vector unsigned char vperm1 = (vector unsigned char)(0,1,2,3,8,9,10,11,16,17,18,19,24,25,26,27); \ + vector unsigned char vperm2 = (vector unsigned char)(4,5,6,7,12,13,14,15,20,21,22,23,28,29,30,31); \ + v4sf tmp__ = vec_perm(in1, in2, vperm1); out2 = vec_perm(in1, in2, vperm2); out1 = tmp__; \ + } +# define VTRANSPOSE4(x0,x1,x2,x3) { \ + v4sf y0 = vec_mergeh(x0, x2); \ + v4sf y1 = vec_mergel(x0, x2); \ + v4sf y2 = vec_mergeh(x1, x3); \ + v4sf y3 = vec_mergel(x1, x3); \ + x0 = vec_mergeh(y0, y2); \ + x1 = vec_mergel(y0, y2); \ + x2 = vec_mergeh(y1, y3); \ + x3 = vec_mergel(y1, y3); \ + } +# define VSWAPHL(a,b) vec_perm(a,b, (vector unsigned char)(16,17,18,19,20,21,22,23,8,9,10,11,12,13,14,15)) +# define VALIGNED(ptr) ((((long)(ptr)) & 0xF) == 0) + +/* + SSE1 support macros +*/ +#elif !defined(PFFFT_SIMD_DISABLE) && (defined(__x86_64__) || defined(_M_X64) || defined(i386) || defined(_M_IX86)) + +#include +typedef __m128 v4sf; +# define SIMD_SZ 4 // 4 floats by simd vector -- this is pretty much hardcoded in the preprocess/finalize functions anyway so you will have to work if you want to enable AVX with its 256-bit vectors. +# define VZERO() _mm_setzero_ps() +# define VMUL(a,b) _mm_mul_ps(a,b) +# define VADD(a,b) _mm_add_ps(a,b) +# define VMADD(a,b,c) _mm_add_ps(_mm_mul_ps(a,b), c) +# define VSUB(a,b) _mm_sub_ps(a,b) +# define LD_PS1(p) _mm_set1_ps(p) +# define INTERLEAVE2(in1, in2, out1, out2) { v4sf tmp__ = _mm_unpacklo_ps(in1, in2); out2 = _mm_unpackhi_ps(in1, in2); out1 = tmp__; } +# define UNINTERLEAVE2(in1, in2, out1, out2) { v4sf tmp__ = _mm_shuffle_ps(in1, in2, _MM_SHUFFLE(2,0,2,0)); out2 = _mm_shuffle_ps(in1, in2, _MM_SHUFFLE(3,1,3,1)); out1 = tmp__; } +# define VTRANSPOSE4(x0,x1,x2,x3) _MM_TRANSPOSE4_PS(x0,x1,x2,x3) +# define VSWAPHL(a,b) _mm_shuffle_ps(b, a, _MM_SHUFFLE(3,2,1,0)) +# define VALIGNED(ptr) ((((long)(ptr)) & 0xF) == 0) + +/* + ARM NEON support macros +*/ +#elif !defined(PFFFT_SIMD_DISABLE) && (defined(__arm__) || defined(__aarch64__) || defined(__arm64__)) +# include +typedef float32x4_t v4sf; +# define SIMD_SZ 4 +# define VZERO() vdupq_n_f32(0) +# define VMUL(a,b) vmulq_f32(a,b) +# define VADD(a,b) vaddq_f32(a,b) +# define VMADD(a,b,c) vmlaq_f32(c,a,b) +# define VSUB(a,b) vsubq_f32(a,b) +# define LD_PS1(p) vld1q_dup_f32(&(p)) +# define INTERLEAVE2(in1, in2, out1, out2) { float32x4x2_t tmp__ = vzipq_f32(in1,in2); out1=tmp__.val[0]; out2=tmp__.val[1]; } +# define UNINTERLEAVE2(in1, in2, out1, out2) { float32x4x2_t tmp__ = vuzpq_f32(in1,in2); out1=tmp__.val[0]; out2=tmp__.val[1]; } +# define VTRANSPOSE4(x0,x1,x2,x3) { \ + float32x4x2_t t0_ = vzipq_f32(x0, x2); \ + float32x4x2_t t1_ = vzipq_f32(x1, x3); \ + float32x4x2_t u0_ = vzipq_f32(t0_.val[0], t1_.val[0]); \ + float32x4x2_t u1_ = vzipq_f32(t0_.val[1], t1_.val[1]); \ + x0 = u0_.val[0]; x1 = u0_.val[1]; x2 = u1_.val[0]; x3 = u1_.val[1]; \ + } +// marginally faster version +//# define VTRANSPOSE4(x0,x1,x2,x3) { asm("vtrn.32 %q0, %q1;\n vtrn.32 %q2,%q3\n vswp %f0,%e2\n vswp %f1,%e3" : "+w"(x0), "+w"(x1), "+w"(x2), "+w"(x3)::); } +# define VSWAPHL(a,b) vcombine_f32(vget_low_f32(b), vget_high_f32(a)) +# define VALIGNED(ptr) ((((long)(ptr)) & 0x3) == 0) +#else +# if !defined(PFFFT_SIMD_DISABLE) +# warning "building with simd disabled !\n"; +# define PFFFT_SIMD_DISABLE // fallback to scalar code +# endif +#endif + +// fallback mode for situations where SSE/Altivec are not available, use scalar mode instead +#ifdef PFFFT_SIMD_DISABLE +typedef float v4sf; +# define SIMD_SZ 1 +# define VZERO() 0.f +# define VMUL(a,b) ((a)*(b)) +# define VADD(a,b) ((a)+(b)) +# define VMADD(a,b,c) ((a)*(b)+(c)) +# define VSUB(a,b) ((a)-(b)) +# define LD_PS1(p) (p) +# define VALIGNED(ptr) ((((long)(ptr)) & 0x3) == 0) +#endif + +// shortcuts for complex multiplcations +#define VCPLXMUL(ar,ai,br,bi) { v4sf tmp; tmp=VMUL(ar,bi); ar=VMUL(ar,br); ar=VSUB(ar,VMUL(ai,bi)); ai=VMUL(ai,br); ai=VADD(ai,tmp); } +#define VCPLXMULCONJ(ar,ai,br,bi) { v4sf tmp; tmp=VMUL(ar,bi); ar=VMUL(ar,br); ar=VADD(ar,VMUL(ai,bi)); ai=VMUL(ai,br); ai=VSUB(ai,tmp); } +#ifndef SVMUL +// multiply a scalar with a vector +#define SVMUL(f,v) VMUL(LD_PS1(f),v) +#endif + +#if !defined(PFFFT_SIMD_DISABLE) +typedef union v4sf_union { + v4sf v; + float f[4]; +} v4sf_union; + +#include + +#define assertv4(v,f0,f1,f2,f3) assert(v.f[0] == (f0) && v.f[1] == (f1) && v.f[2] == (f2) && v.f[3] == (f3)) + +/* detect bugs with the vector support macros */ +void validate_pffft_simd() { + float f[16] = { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 }; + v4sf_union a0, a1, a2, a3, t, u; + memcpy(a0.f, f, 4*sizeof(float)); + memcpy(a1.f, f+4, 4*sizeof(float)); + memcpy(a2.f, f+8, 4*sizeof(float)); + memcpy(a3.f, f+12, 4*sizeof(float)); + + t = a0; u = a1; t.v = VZERO(); + printf("VZERO=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 0, 0, 0, 0); + t.v = VADD(a1.v, a2.v); + printf("VADD(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 12, 14, 16, 18); + t.v = VMUL(a1.v, a2.v); + printf("VMUL(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 32, 45, 60, 77); + t.v = VMADD(a1.v, a2.v,a0.v); + printf("VMADD(4:7,8:11,0:3)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 32, 46, 62, 80); + + INTERLEAVE2(a1.v,a2.v,t.v,u.v); + printf("INTERLEAVE2(4:7,8:11)=[%2g %2g %2g %2g] [%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3], u.f[0], u.f[1], u.f[2], u.f[3]); + assertv4(t, 4, 8, 5, 9); assertv4(u, 6, 10, 7, 11); + UNINTERLEAVE2(a1.v,a2.v,t.v,u.v); + printf("UNINTERLEAVE2(4:7,8:11)=[%2g %2g %2g %2g] [%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3], u.f[0], u.f[1], u.f[2], u.f[3]); + assertv4(t, 4, 6, 8, 10); assertv4(u, 5, 7, 9, 11); + + t.v=LD_PS1(f[15]); + printf("LD_PS1(15)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); + assertv4(t, 15, 15, 15, 15); + t.v = VSWAPHL(a1.v, a2.v); + printf("VSWAPHL(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); + assertv4(t, 8, 9, 6, 7); + VTRANSPOSE4(a0.v, a1.v, a2.v, a3.v); + printf("VTRANSPOSE4(0:3,4:7,8:11,12:15)=[%2g %2g %2g %2g] [%2g %2g %2g %2g] [%2g %2g %2g %2g] [%2g %2g %2g %2g]\n", + a0.f[0], a0.f[1], a0.f[2], a0.f[3], a1.f[0], a1.f[1], a1.f[2], a1.f[3], + a2.f[0], a2.f[1], a2.f[2], a2.f[3], a3.f[0], a3.f[1], a3.f[2], a3.f[3]); + assertv4(a0, 0, 4, 8, 12); assertv4(a1, 1, 5, 9, 13); assertv4(a2, 2, 6, 10, 14); assertv4(a3, 3, 7, 11, 15); +} +#endif //!PFFFT_SIMD_DISABLE + +/* SSE and co like 16-bytes aligned pointers */ +#define MALLOC_V4SF_ALIGNMENT 64 // with a 64-byte alignment, we are even aligned on L2 cache lines... +void *pffft_aligned_malloc(size_t nb_bytes) { + void *p, *p0 = malloc(nb_bytes + MALLOC_V4SF_ALIGNMENT); + if (!p0) return (void *) 0; + p = (void *) (((size_t) p0 + MALLOC_V4SF_ALIGNMENT) & (~((size_t) (MALLOC_V4SF_ALIGNMENT-1)))); + *((void **) p - 1) = p0; + return p; +} + +void pffft_aligned_free(void *p) { + if (p) free(*((void **) p - 1)); +} + +int pffft_simd_size() { return SIMD_SZ; } + +/* + passf2 and passb2 has been merged here, fsign = -1 for passf2, +1 for passb2 +*/ +static NEVER_INLINE(void) passf2_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1, float fsign) { + int k, i; + int l1ido = l1*ido; + if (ido <= 2) { + for (k=0; k < l1ido; k += ido, ch += ido, cc+= 2*ido) { + ch[0] = VADD(cc[0], cc[ido+0]); + ch[l1ido] = VSUB(cc[0], cc[ido+0]); + ch[1] = VADD(cc[1], cc[ido+1]); + ch[l1ido + 1] = VSUB(cc[1], cc[ido+1]); + } + } else { + for (k=0; k < l1ido; k += ido, ch += ido, cc += 2*ido) { + for (i=0; i 2); + for (k=0; k< l1ido; k += ido, cc+= 3*ido, ch +=ido) { + for (i=0; i 2); + for (k = 0; k < l1; ++k, cc += 5*ido, ch += ido) { + for (i = 0; i < ido-1; i += 2) { + ti5 = VSUB(cc_ref(i , 2), cc_ref(i , 5)); + ti2 = VADD(cc_ref(i , 2), cc_ref(i , 5)); + ti4 = VSUB(cc_ref(i , 3), cc_ref(i , 4)); + ti3 = VADD(cc_ref(i , 3), cc_ref(i , 4)); + tr5 = VSUB(cc_ref(i-1, 2), cc_ref(i-1, 5)); + tr2 = VADD(cc_ref(i-1, 2), cc_ref(i-1, 5)); + tr4 = VSUB(cc_ref(i-1, 3), cc_ref(i-1, 4)); + tr3 = VADD(cc_ref(i-1, 3), cc_ref(i-1, 4)); + ch_ref(i-1, 1) = VADD(cc_ref(i-1, 1), VADD(tr2, tr3)); + ch_ref(i , 1) = VADD(cc_ref(i , 1), VADD(ti2, ti3)); + cr2 = VADD(cc_ref(i-1, 1), VADD(SVMUL(tr11, tr2),SVMUL(tr12, tr3))); + ci2 = VADD(cc_ref(i , 1), VADD(SVMUL(tr11, ti2),SVMUL(tr12, ti3))); + cr3 = VADD(cc_ref(i-1, 1), VADD(SVMUL(tr12, tr2),SVMUL(tr11, tr3))); + ci3 = VADD(cc_ref(i , 1), VADD(SVMUL(tr12, ti2),SVMUL(tr11, ti3))); + cr5 = VADD(SVMUL(ti11, tr5), SVMUL(ti12, tr4)); + ci5 = VADD(SVMUL(ti11, ti5), SVMUL(ti12, ti4)); + cr4 = VSUB(SVMUL(ti12, tr5), SVMUL(ti11, tr4)); + ci4 = VSUB(SVMUL(ti12, ti5), SVMUL(ti11, ti4)); + dr3 = VSUB(cr3, ci4); + dr4 = VADD(cr3, ci4); + di3 = VADD(ci3, cr4); + di4 = VSUB(ci3, cr4); + dr5 = VADD(cr2, ci5); + dr2 = VSUB(cr2, ci5); + di5 = VSUB(ci2, cr5); + di2 = VADD(ci2, cr5); + wr1=wa1[i], wi1=fsign*wa1[i+1], wr2=wa2[i], wi2=fsign*wa2[i+1]; + wr3=wa3[i], wi3=fsign*wa3[i+1], wr4=wa4[i], wi4=fsign*wa4[i+1]; + VCPLXMUL(dr2, di2, LD_PS1(wr1), LD_PS1(wi1)); + ch_ref(i - 1, 2) = dr2; + ch_ref(i, 2) = di2; + VCPLXMUL(dr3, di3, LD_PS1(wr2), LD_PS1(wi2)); + ch_ref(i - 1, 3) = dr3; + ch_ref(i, 3) = di3; + VCPLXMUL(dr4, di4, LD_PS1(wr3), LD_PS1(wi3)); + ch_ref(i - 1, 4) = dr4; + ch_ref(i, 4) = di4; + VCPLXMUL(dr5, di5, LD_PS1(wr4), LD_PS1(wi4)); + ch_ref(i - 1, 5) = dr5; + ch_ref(i, 5) = di5; + } + } +#undef ch_ref +#undef cc_ref +} + +static NEVER_INLINE(void) radf2_ps(int ido, int l1, const v4sf * RESTRICT cc, v4sf * RESTRICT ch, const float *wa1) { + static const float minus_one = -1.f; + int i, k, l1ido = l1*ido; + for (k=0; k < l1ido; k += ido) { + v4sf a = cc[k], b = cc[k + l1ido]; + ch[2*k] = VADD(a, b); + ch[2*(k+ido)-1] = VSUB(a, b); + } + if (ido < 2) return; + if (ido != 2) { + for (k=0; k < l1ido; k += ido) { + for (i=2; i 5) { + wa[i1-1] = wa[i-1]; + wa[i1] = wa[i]; + } + } + l1 = l2; + } +} /* cffti1 */ + + +v4sf *cfftf1_ps(int n, const v4sf *input_readonly, v4sf *work1, v4sf *work2, const float *wa, const int *ifac, int isign) { + v4sf *in = (v4sf*)input_readonly; + v4sf *out = (in == work2 ? work1 : work2); + int nf = ifac[1], k1; + int l1 = 1; + int iw = 0; + assert(in != out && work1 != work2); + for (k1=2; k1<=nf+1; k1++) { + int ip = ifac[k1]; + int l2 = ip*l1; + int ido = n / l2; + int idot = ido + ido; + switch (ip) { + case 5: { + int ix2 = iw + idot; + int ix3 = ix2 + idot; + int ix4 = ix3 + idot; + passf5_ps(idot, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4], isign); + } break; + case 4: { + int ix2 = iw + idot; + int ix3 = ix2 + idot; + passf4_ps(idot, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], isign); + } break; + case 2: { + passf2_ps(idot, l1, in, out, &wa[iw], isign); + } break; + case 3: { + int ix2 = iw + idot; + passf3_ps(idot, l1, in, out, &wa[iw], &wa[ix2], isign); + } break; + default: + assert(0); + } + l1 = l2; + iw += (ip - 1)*idot; + if (out == work2) { + out = work1; in = work2; + } else { + out = work2; in = work1; + } + } + + return in; /* this is in fact the output .. */ +} + + +struct PFFFT_Setup { + int N; + int Ncvec; // nb of complex simd vectors (N/4 if PFFFT_COMPLEX, N/8 if PFFFT_REAL) + int ifac[15]; + pffft_transform_t transform; + v4sf *data; // allocated room for twiddle coefs + float *e; // points into 'data' , N/4*3 elements + float *twiddle; // points into 'data', N/4 elements +}; + +PFFFT_Setup *pffft_new_setup(int N, pffft_transform_t transform) { + PFFFT_Setup *s = (PFFFT_Setup*)malloc(sizeof(PFFFT_Setup)); + int k, m; + /* unfortunately, the fft size must be a multiple of 16 for complex FFTs + and 32 for real FFTs -- a lot of stuff would need to be rewritten to + handle other cases (or maybe just switch to a scalar fft, I don't know..) */ + if (transform == PFFFT_REAL) { assert((N%(2*SIMD_SZ*SIMD_SZ))==0 && N>0); } + if (transform == PFFFT_COMPLEX) { assert((N%(SIMD_SZ*SIMD_SZ))==0 && N>0); } + //assert((N % 32) == 0); + s->N = N; + s->transform = transform; + /* nb of complex simd vectors */ + s->Ncvec = (transform == PFFFT_REAL ? N/2 : N)/SIMD_SZ; + s->data = (v4sf*)pffft_aligned_malloc(2*s->Ncvec * sizeof(v4sf)); + s->e = (float*)s->data; + s->twiddle = (float*)(s->data + (2*s->Ncvec*(SIMD_SZ-1))/SIMD_SZ); + + if (transform == PFFFT_REAL) { + for (k=0; k < s->Ncvec; ++k) { + int i = k/SIMD_SZ; + int j = k%SIMD_SZ; + for (m=0; m < SIMD_SZ-1; ++m) { + float A = -2*M_PI*(m+1)*k / N; + s->e[(2*(i*3 + m) + 0) * SIMD_SZ + j] = cos(A); + s->e[(2*(i*3 + m) + 1) * SIMD_SZ + j] = sin(A); + } + } + rffti1_ps(N/SIMD_SZ, s->twiddle, s->ifac); + } else { + for (k=0; k < s->Ncvec; ++k) { + int i = k/SIMD_SZ; + int j = k%SIMD_SZ; + for (m=0; m < SIMD_SZ-1; ++m) { + float A = -2*M_PI*(m+1)*k / N; + s->e[(2*(i*3 + m) + 0)*SIMD_SZ + j] = cos(A); + s->e[(2*(i*3 + m) + 1)*SIMD_SZ + j] = sin(A); + } + } + cffti1_ps(N/SIMD_SZ, s->twiddle, s->ifac); + } + + /* check that N is decomposable with allowed prime factors */ + for (k=0, m=1; k < s->ifac[1]; ++k) { m *= s->ifac[2+k]; } + if (m != N/SIMD_SZ) { + pffft_destroy_setup(s); s = 0; + } + + return s; +} + + +void pffft_destroy_setup(PFFFT_Setup *s) { + pffft_aligned_free(s->data); + free(s); +} + +#if !defined(PFFFT_SIMD_DISABLE) + +/* [0 0 1 2 3 4 5 6 7 8] -> [0 8 7 6 5 4 3 2 1] */ +static void reversed_copy(int N, const v4sf *in, int in_stride, v4sf *out) { + v4sf g0, g1; + int k; + INTERLEAVE2(in[0], in[1], g0, g1); in += in_stride; + + *--out = VSWAPHL(g0, g1); // [g0l, g0h], [g1l g1h] -> [g1l, g0h] + for (k=1; k < N; ++k) { + v4sf h0, h1; + INTERLEAVE2(in[0], in[1], h0, h1); in += in_stride; + *--out = VSWAPHL(g1, h0); + *--out = VSWAPHL(h0, h1); + g1 = h1; + } + *--out = VSWAPHL(g1, g0); +} + +static void unreversed_copy(int N, const v4sf *in, v4sf *out, int out_stride) { + v4sf g0, g1, h0, h1; + int k; + g0 = g1 = in[0]; ++in; + for (k=1; k < N; ++k) { + h0 = *in++; h1 = *in++; + g1 = VSWAPHL(g1, h0); + h0 = VSWAPHL(h0, h1); + UNINTERLEAVE2(h0, g1, out[0], out[1]); out += out_stride; + g1 = h1; + } + h0 = *in++; h1 = g0; + g1 = VSWAPHL(g1, h0); + h0 = VSWAPHL(h0, h1); + UNINTERLEAVE2(h0, g1, out[0], out[1]); +} + +void pffft_zreorder(PFFFT_Setup *setup, const float *in, float *out, pffft_direction_t direction) { + int k, N = setup->N, Ncvec = setup->Ncvec; + const v4sf *vin = (const v4sf*)in; + v4sf *vout = (v4sf*)out; + assert(in != out); + if (setup->transform == PFFFT_REAL) { + int k, dk = N/32; + if (direction == PFFFT_FORWARD) { + for (k=0; k < dk; ++k) { + INTERLEAVE2(vin[k*8 + 0], vin[k*8 + 1], vout[2*(0*dk + k) + 0], vout[2*(0*dk + k) + 1]); + INTERLEAVE2(vin[k*8 + 4], vin[k*8 + 5], vout[2*(2*dk + k) + 0], vout[2*(2*dk + k) + 1]); + } + reversed_copy(dk, vin+2, 8, (v4sf*)(out + N/2)); + reversed_copy(dk, vin+6, 8, (v4sf*)(out + N)); + } else { + for (k=0; k < dk; ++k) { + UNINTERLEAVE2(vin[2*(0*dk + k) + 0], vin[2*(0*dk + k) + 1], vout[k*8 + 0], vout[k*8 + 1]); + UNINTERLEAVE2(vin[2*(2*dk + k) + 0], vin[2*(2*dk + k) + 1], vout[k*8 + 4], vout[k*8 + 5]); + } + unreversed_copy(dk, (v4sf*)(in + N/4), (v4sf*)(out + N - 6*SIMD_SZ), -8); + unreversed_copy(dk, (v4sf*)(in + 3*N/4), (v4sf*)(out + N - 2*SIMD_SZ), -8); + } + } else { + if (direction == PFFFT_FORWARD) { + for (k=0; k < Ncvec; ++k) { + int kk = (k/4) + (k%4)*(Ncvec/4); + INTERLEAVE2(vin[k*2], vin[k*2+1], vout[kk*2], vout[kk*2+1]); + } + } else { + for (k=0; k < Ncvec; ++k) { + int kk = (k/4) + (k%4)*(Ncvec/4); + UNINTERLEAVE2(vin[kk*2], vin[kk*2+1], vout[k*2], vout[k*2+1]); + } + } + } +} + +void pffft_cplx_finalize(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e) { + int k, dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks + v4sf r0, i0, r1, i1, r2, i2, r3, i3; + v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1; + assert(in != out); + for (k=0; k < dk; ++k) { + r0 = in[8*k+0]; i0 = in[8*k+1]; + r1 = in[8*k+2]; i1 = in[8*k+3]; + r2 = in[8*k+4]; i2 = in[8*k+5]; + r3 = in[8*k+6]; i3 = in[8*k+7]; + VTRANSPOSE4(r0,r1,r2,r3); + VTRANSPOSE4(i0,i1,i2,i3); + VCPLXMUL(r1,i1,e[k*6+0],e[k*6+1]); + VCPLXMUL(r2,i2,e[k*6+2],e[k*6+3]); + VCPLXMUL(r3,i3,e[k*6+4],e[k*6+5]); + + sr0 = VADD(r0,r2); dr0 = VSUB(r0, r2); + sr1 = VADD(r1,r3); dr1 = VSUB(r1, r3); + si0 = VADD(i0,i2); di0 = VSUB(i0, i2); + si1 = VADD(i1,i3); di1 = VSUB(i1, i3); + + /* + transformation for each column is: + + [1 1 1 1 0 0 0 0] [r0] + [1 0 -1 0 0 -1 0 1] [r1] + [1 -1 1 -1 0 0 0 0] [r2] + [1 0 -1 0 0 1 0 -1] [r3] + [0 0 0 0 1 1 1 1] * [i0] + [0 1 0 -1 1 0 -1 0] [i1] + [0 0 0 0 1 -1 1 -1] [i2] + [0 -1 0 1 1 0 -1 0] [i3] + */ + + r0 = VADD(sr0, sr1); i0 = VADD(si0, si1); + r1 = VADD(dr0, di1); i1 = VSUB(di0, dr1); + r2 = VSUB(sr0, sr1); i2 = VSUB(si0, si1); + r3 = VSUB(dr0, di1); i3 = VADD(di0, dr1); + + *out++ = r0; *out++ = i0; *out++ = r1; *out++ = i1; + *out++ = r2; *out++ = i2; *out++ = r3; *out++ = i3; + } +} + +void pffft_cplx_preprocess(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e) { + int k, dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks + v4sf r0, i0, r1, i1, r2, i2, r3, i3; + v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1; + assert(in != out); + for (k=0; k < dk; ++k) { + r0 = in[8*k+0]; i0 = in[8*k+1]; + r1 = in[8*k+2]; i1 = in[8*k+3]; + r2 = in[8*k+4]; i2 = in[8*k+5]; + r3 = in[8*k+6]; i3 = in[8*k+7]; + + sr0 = VADD(r0,r2); dr0 = VSUB(r0, r2); + sr1 = VADD(r1,r3); dr1 = VSUB(r1, r3); + si0 = VADD(i0,i2); di0 = VSUB(i0, i2); + si1 = VADD(i1,i3); di1 = VSUB(i1, i3); + + r0 = VADD(sr0, sr1); i0 = VADD(si0, si1); + r1 = VSUB(dr0, di1); i1 = VADD(di0, dr1); + r2 = VSUB(sr0, sr1); i2 = VSUB(si0, si1); + r3 = VADD(dr0, di1); i3 = VSUB(di0, dr1); + + VCPLXMULCONJ(r1,i1,e[k*6+0],e[k*6+1]); + VCPLXMULCONJ(r2,i2,e[k*6+2],e[k*6+3]); + VCPLXMULCONJ(r3,i3,e[k*6+4],e[k*6+5]); + + VTRANSPOSE4(r0,r1,r2,r3); + VTRANSPOSE4(i0,i1,i2,i3); + + *out++ = r0; *out++ = i0; *out++ = r1; *out++ = i1; + *out++ = r2; *out++ = i2; *out++ = r3; *out++ = i3; + } +} + + +static ALWAYS_INLINE(void) pffft_real_finalize_4x4(const v4sf *in0, const v4sf *in1, const v4sf *in, + const v4sf *e, v4sf *out) { + v4sf r0, i0, r1, i1, r2, i2, r3, i3; + v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1; + r0 = *in0; i0 = *in1; + r1 = *in++; i1 = *in++; r2 = *in++; i2 = *in++; r3 = *in++; i3 = *in++; + VTRANSPOSE4(r0,r1,r2,r3); + VTRANSPOSE4(i0,i1,i2,i3); + + /* + transformation for each column is: + + [1 1 1 1 0 0 0 0] [r0] + [1 0 -1 0 0 -1 0 1] [r1] + [1 0 -1 0 0 1 0 -1] [r2] + [1 -1 1 -1 0 0 0 0] [r3] + [0 0 0 0 1 1 1 1] * [i0] + [0 -1 0 1 -1 0 1 0] [i1] + [0 -1 0 1 1 0 -1 0] [i2] + [0 0 0 0 -1 1 -1 1] [i3] + */ + + //cerr << "matrix initial, before e , REAL:\n 1: " << r0 << "\n 1: " << r1 << "\n 1: " << r2 << "\n 1: " << r3 << "\n"; + //cerr << "matrix initial, before e, IMAG :\n 1: " << i0 << "\n 1: " << i1 << "\n 1: " << i2 << "\n 1: " << i3 << "\n"; + + VCPLXMUL(r1,i1,e[0],e[1]); + VCPLXMUL(r2,i2,e[2],e[3]); + VCPLXMUL(r3,i3,e[4],e[5]); + + //cerr << "matrix initial, real part:\n 1: " << r0 << "\n 1: " << r1 << "\n 1: " << r2 << "\n 1: " << r3 << "\n"; + //cerr << "matrix initial, imag part:\n 1: " << i0 << "\n 1: " << i1 << "\n 1: " << i2 << "\n 1: " << i3 << "\n"; + + sr0 = VADD(r0,r2); dr0 = VSUB(r0,r2); + sr1 = VADD(r1,r3); dr1 = VSUB(r3,r1); + si0 = VADD(i0,i2); di0 = VSUB(i0,i2); + si1 = VADD(i1,i3); di1 = VSUB(i3,i1); + + r0 = VADD(sr0, sr1); + r3 = VSUB(sr0, sr1); + i0 = VADD(si0, si1); + i3 = VSUB(si1, si0); + r1 = VADD(dr0, di1); + r2 = VSUB(dr0, di1); + i1 = VSUB(dr1, di0); + i2 = VADD(dr1, di0); + + *out++ = r0; + *out++ = i0; + *out++ = r1; + *out++ = i1; + *out++ = r2; + *out++ = i2; + *out++ = r3; + *out++ = i3; + +} + +static NEVER_INLINE(void) pffft_real_finalize(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e) { + int k, dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks + /* fftpack order is f0r f1r f1i f2r f2i ... f(n-1)r f(n-1)i f(n)r */ + + v4sf_union cr, ci, *uout = (v4sf_union*)out; + v4sf save = in[7], zero=VZERO(); + float xr0, xi0, xr1, xi1, xr2, xi2, xr3, xi3; + static const float s = M_SQRT2/2; + + cr.v = in[0]; ci.v = in[Ncvec*2-1]; + assert(in != out); + pffft_real_finalize_4x4(&zero, &zero, in+1, e, out); + + /* + [cr0 cr1 cr2 cr3 ci0 ci1 ci2 ci3] + + [Xr(1)] ] [1 1 1 1 0 0 0 0] + [Xr(N/4) ] [0 0 0 0 1 s 0 -s] + [Xr(N/2) ] [1 0 -1 0 0 0 0 0] + [Xr(3N/4)] [0 0 0 0 1 -s 0 s] + [Xi(1) ] [1 -1 1 -1 0 0 0 0] + [Xi(N/4) ] [0 0 0 0 0 -s -1 -s] + [Xi(N/2) ] [0 -1 0 1 0 0 0 0] + [Xi(3N/4)] [0 0 0 0 0 -s 1 -s] + */ + + xr0=(cr.f[0]+cr.f[2]) + (cr.f[1]+cr.f[3]); uout[0].f[0] = xr0; + xi0=(cr.f[0]+cr.f[2]) - (cr.f[1]+cr.f[3]); uout[1].f[0] = xi0; + xr2=(cr.f[0]-cr.f[2]); uout[4].f[0] = xr2; + xi2=(cr.f[3]-cr.f[1]); uout[5].f[0] = xi2; + xr1= ci.f[0] + s*(ci.f[1]-ci.f[3]); uout[2].f[0] = xr1; + xi1=-ci.f[2] - s*(ci.f[1]+ci.f[3]); uout[3].f[0] = xi1; + xr3= ci.f[0] - s*(ci.f[1]-ci.f[3]); uout[6].f[0] = xr3; + xi3= ci.f[2] - s*(ci.f[1]+ci.f[3]); uout[7].f[0] = xi3; + + for (k=1; k < dk; ++k) { + v4sf save_next = in[8*k+7]; + pffft_real_finalize_4x4(&save, &in[8*k+0], in + 8*k+1, + e + k*6, out + k*8); + save = save_next; + } + +} + +static ALWAYS_INLINE(void) pffft_real_preprocess_4x4(const v4sf *in, + const v4sf *e, v4sf *out, int first) { + v4sf r0=in[0], i0=in[1], r1=in[2], i1=in[3], r2=in[4], i2=in[5], r3=in[6], i3=in[7]; + /* + transformation for each column is: + + [1 1 1 1 0 0 0 0] [r0] + [1 0 0 -1 0 -1 -1 0] [r1] + [1 -1 -1 1 0 0 0 0] [r2] + [1 0 0 -1 0 1 1 0] [r3] + [0 0 0 0 1 -1 1 -1] * [i0] + [0 -1 1 0 1 0 0 1] [i1] + [0 0 0 0 1 1 -1 -1] [i2] + [0 1 -1 0 1 0 0 1] [i3] + */ + + v4sf sr0 = VADD(r0,r3), dr0 = VSUB(r0,r3); + v4sf sr1 = VADD(r1,r2), dr1 = VSUB(r1,r2); + v4sf si0 = VADD(i0,i3), di0 = VSUB(i0,i3); + v4sf si1 = VADD(i1,i2), di1 = VSUB(i1,i2); + + r0 = VADD(sr0, sr1); + r2 = VSUB(sr0, sr1); + r1 = VSUB(dr0, si1); + r3 = VADD(dr0, si1); + i0 = VSUB(di0, di1); + i2 = VADD(di0, di1); + i1 = VSUB(si0, dr1); + i3 = VADD(si0, dr1); + + VCPLXMULCONJ(r1,i1,e[0],e[1]); + VCPLXMULCONJ(r2,i2,e[2],e[3]); + VCPLXMULCONJ(r3,i3,e[4],e[5]); + + VTRANSPOSE4(r0,r1,r2,r3); + VTRANSPOSE4(i0,i1,i2,i3); + + if (!first) { + *out++ = r0; + *out++ = i0; + } + *out++ = r1; + *out++ = i1; + *out++ = r2; + *out++ = i2; + *out++ = r3; + *out++ = i3; +} + +static NEVER_INLINE(void) pffft_real_preprocess(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e) { + int k, dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks + /* fftpack order is f0r f1r f1i f2r f2i ... f(n-1)r f(n-1)i f(n)r */ + + v4sf_union Xr, Xi, *uout = (v4sf_union*)out; + float cr0, ci0, cr1, ci1, cr2, ci2, cr3, ci3; + static const float s = M_SQRT2; + assert(in != out); + for (k=0; k < 4; ++k) { + Xr.f[k] = ((float*)in)[8*k]; + Xi.f[k] = ((float*)in)[8*k+4]; + } + + pffft_real_preprocess_4x4(in, e, out+1, 1); // will write only 6 values + + /* + [Xr0 Xr1 Xr2 Xr3 Xi0 Xi1 Xi2 Xi3] + + [cr0] [1 0 2 0 1 0 0 0] + [cr1] [1 0 0 0 -1 0 -2 0] + [cr2] [1 0 -2 0 1 0 0 0] + [cr3] [1 0 0 0 -1 0 2 0] + [ci0] [0 2 0 2 0 0 0 0] + [ci1] [0 s 0 -s 0 -s 0 -s] + [ci2] [0 0 0 0 0 -2 0 2] + [ci3] [0 -s 0 s 0 -s 0 -s] + */ + for (k=1; k < dk; ++k) { + pffft_real_preprocess_4x4(in+8*k, e + k*6, out-1+k*8, 0); + } + + cr0=(Xr.f[0]+Xi.f[0]) + 2*Xr.f[2]; uout[0].f[0] = cr0; + cr1=(Xr.f[0]-Xi.f[0]) - 2*Xi.f[2]; uout[0].f[1] = cr1; + cr2=(Xr.f[0]+Xi.f[0]) - 2*Xr.f[2]; uout[0].f[2] = cr2; + cr3=(Xr.f[0]-Xi.f[0]) + 2*Xi.f[2]; uout[0].f[3] = cr3; + ci0= 2*(Xr.f[1]+Xr.f[3]); uout[2*Ncvec-1].f[0] = ci0; + ci1= s*(Xr.f[1]-Xr.f[3]) - s*(Xi.f[1]+Xi.f[3]); uout[2*Ncvec-1].f[1] = ci1; + ci2= 2*(Xi.f[3]-Xi.f[1]); uout[2*Ncvec-1].f[2] = ci2; + ci3=-s*(Xr.f[1]-Xr.f[3]) - s*(Xi.f[1]+Xi.f[3]); uout[2*Ncvec-1].f[3] = ci3; +} + + +void pffft_transform_internal(PFFFT_Setup *setup, const float *finput, float *foutput, v4sf *scratch, + pffft_direction_t direction, int ordered) { + int k, Ncvec = setup->Ncvec; + int nf_odd = (setup->ifac[1] & 1); + + // temporary buffer is allocated on the stack if the scratch pointer is NULL + int stack_allocate = (scratch == 0 ? Ncvec*2 : 1); + VLA_ARRAY_ON_STACK(v4sf, scratch_on_stack, stack_allocate); + + const v4sf *vinput = (const v4sf*)finput; + v4sf *voutput = (v4sf*)foutput; + v4sf *buff[2] = { voutput, scratch ? scratch : scratch_on_stack }; + int ib = (nf_odd ^ ordered ? 1 : 0); + + assert(VALIGNED(finput) && VALIGNED(foutput)); + + //assert(finput != foutput); + if (direction == PFFFT_FORWARD) { + ib = !ib; + if (setup->transform == PFFFT_REAL) { + ib = (rfftf1_ps(Ncvec*2, vinput, buff[ib], buff[!ib], + setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1); + pffft_real_finalize(Ncvec, buff[ib], buff[!ib], (v4sf*)setup->e); + } else { + v4sf *tmp = buff[ib]; + for (k=0; k < Ncvec; ++k) { + UNINTERLEAVE2(vinput[k*2], vinput[k*2+1], tmp[k*2], tmp[k*2+1]); + } + ib = (cfftf1_ps(Ncvec, buff[ib], buff[!ib], buff[ib], + setup->twiddle, &setup->ifac[0], -1) == buff[0] ? 0 : 1); + pffft_cplx_finalize(Ncvec, buff[ib], buff[!ib], (v4sf*)setup->e); + } + if (ordered) { + pffft_zreorder(setup, (float*)buff[!ib], (float*)buff[ib], PFFFT_FORWARD); + } else ib = !ib; + } else { + if (vinput == buff[ib]) { + ib = !ib; // may happen when finput == foutput + } + if (ordered) { + pffft_zreorder(setup, (float*)vinput, (float*)buff[ib], PFFFT_BACKWARD); + vinput = buff[ib]; ib = !ib; + } + if (setup->transform == PFFFT_REAL) { + pffft_real_preprocess(Ncvec, vinput, buff[ib], (v4sf*)setup->e); + ib = (rfftb1_ps(Ncvec*2, buff[ib], buff[0], buff[1], + setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1); + } else { + pffft_cplx_preprocess(Ncvec, vinput, buff[ib], (v4sf*)setup->e); + ib = (cfftf1_ps(Ncvec, buff[ib], buff[0], buff[1], + setup->twiddle, &setup->ifac[0], +1) == buff[0] ? 0 : 1); + for (k=0; k < Ncvec; ++k) { + INTERLEAVE2(buff[ib][k*2], buff[ib][k*2+1], buff[ib][k*2], buff[ib][k*2+1]); + } + } + } + + if (buff[ib] != voutput) { + /* extra copy required -- this situation should only happen when finput == foutput */ + assert(finput==foutput); + for (k=0; k < Ncvec; ++k) { + v4sf a = buff[ib][2*k], b = buff[ib][2*k+1]; + voutput[2*k] = a; voutput[2*k+1] = b; + } + ib = !ib; + } + assert(buff[ib] == voutput); +} + +void pffft_zconvolve_accumulate(PFFFT_Setup *s, const float *a, const float *b, float *ab, float scaling) { + int Ncvec = s->Ncvec; + const v4sf * RESTRICT va = (const v4sf*)a; + const v4sf * RESTRICT vb = (const v4sf*)b; + v4sf * RESTRICT vab = (v4sf*)ab; + +#ifdef __arm__ + __builtin_prefetch(va); + __builtin_prefetch(vb); + __builtin_prefetch(vab); + __builtin_prefetch(va+2); + __builtin_prefetch(vb+2); + __builtin_prefetch(vab+2); + __builtin_prefetch(va+4); + __builtin_prefetch(vb+4); + __builtin_prefetch(vab+4); + __builtin_prefetch(va+6); + __builtin_prefetch(vb+6); + __builtin_prefetch(vab+6); +# ifndef __clang__ +# define ZCONVOLVE_USING_INLINE_NEON_ASM +# endif +#endif + + float ar, ai, br, bi, abr, abi; +#ifndef ZCONVOLVE_USING_INLINE_ASM + v4sf vscal = LD_PS1(scaling); + int i; +#endif + + assert(VALIGNED(a) && VALIGNED(b) && VALIGNED(ab)); + ar = ((v4sf_union*)va)[0].f[0]; + ai = ((v4sf_union*)va)[1].f[0]; + br = ((v4sf_union*)vb)[0].f[0]; + bi = ((v4sf_union*)vb)[1].f[0]; + abr = ((v4sf_union*)vab)[0].f[0]; + abi = ((v4sf_union*)vab)[1].f[0]; + +#ifdef ZCONVOLVE_USING_INLINE_ASM // inline asm version, unfortunately miscompiled by clang 3.2, at least on ubuntu.. so this will be restricted to gcc + const float *a_ = a, *b_ = b; float *ab_ = ab; + int N = Ncvec; + asm volatile("mov r8, %2 \n" + "vdup.f32 q15, %4 \n" + "1: \n" + "pld [%0,#64] \n" + "pld [%1,#64] \n" + "pld [%2,#64] \n" + "pld [%0,#96] \n" + "pld [%1,#96] \n" + "pld [%2,#96] \n" + "vld1.f32 {q0,q1}, [%0,:128]! \n" + "vld1.f32 {q4,q5}, [%1,:128]! \n" + "vld1.f32 {q2,q3}, [%0,:128]! \n" + "vld1.f32 {q6,q7}, [%1,:128]! \n" + "vld1.f32 {q8,q9}, [r8,:128]! \n" + + "vmul.f32 q10, q0, q4 \n" + "vmul.f32 q11, q0, q5 \n" + "vmul.f32 q12, q2, q6 \n" + "vmul.f32 q13, q2, q7 \n" + "vmls.f32 q10, q1, q5 \n" + "vmla.f32 q11, q1, q4 \n" + "vld1.f32 {q0,q1}, [r8,:128]! \n" + "vmls.f32 q12, q3, q7 \n" + "vmla.f32 q13, q3, q6 \n" + "vmla.f32 q8, q10, q15 \n" + "vmla.f32 q9, q11, q15 \n" + "vmla.f32 q0, q12, q15 \n" + "vmla.f32 q1, q13, q15 \n" + "vst1.f32 {q8,q9},[%2,:128]! \n" + "vst1.f32 {q0,q1},[%2,:128]! \n" + "subs %3, #2 \n" + "bne 1b \n" + : "+r"(a_), "+r"(b_), "+r"(ab_), "+r"(N) : "r"(scaling) : "r8", "q0","q1","q2","q3","q4","q5","q6","q7","q8","q9", "q10","q11","q12","q13","q15","memory"); +#else // default routine, works fine for non-arm cpus with current compilers + for (i=0; i < Ncvec; i += 2) { + v4sf ar, ai, br, bi; + ar = va[2*i+0]; ai = va[2*i+1]; + br = vb[2*i+0]; bi = vb[2*i+1]; + VCPLXMUL(ar, ai, br, bi); + vab[2*i+0] = VMADD(ar, vscal, vab[2*i+0]); + vab[2*i+1] = VMADD(ai, vscal, vab[2*i+1]); + ar = va[2*i+2]; ai = va[2*i+3]; + br = vb[2*i+2]; bi = vb[2*i+3]; + VCPLXMUL(ar, ai, br, bi); + vab[2*i+2] = VMADD(ar, vscal, vab[2*i+2]); + vab[2*i+3] = VMADD(ai, vscal, vab[2*i+3]); + } +#endif + if (s->transform == PFFFT_REAL) { + ((v4sf_union*)vab)[0].f[0] = abr + ar*br*scaling; + ((v4sf_union*)vab)[1].f[0] = abi + ai*bi*scaling; + } +} + + +#else // defined(PFFFT_SIMD_DISABLE) + +// standard routine using scalar floats, without SIMD stuff. + +#define pffft_zreorder_nosimd pffft_zreorder +void pffft_zreorder_nosimd(PFFFT_Setup *setup, const float *in, float *out, pffft_direction_t direction) { + int k, N = setup->N; + if (setup->transform == PFFFT_COMPLEX) { + for (k=0; k < 2*N; ++k) out[k] = in[k]; + return; + } + else if (direction == PFFFT_FORWARD) { + float x_N = in[N-1]; + for (k=N-1; k > 1; --k) out[k] = in[k-1]; + out[0] = in[0]; + out[1] = x_N; + } else { + float x_N = in[1]; + for (k=1; k < N-1; ++k) out[k] = in[k+1]; + out[0] = in[0]; + out[N-1] = x_N; + } +} + +#define pffft_transform_internal_nosimd pffft_transform_internal +void pffft_transform_internal_nosimd(PFFFT_Setup *setup, const float *input, float *output, float *scratch, + pffft_direction_t direction, int ordered) { + int Ncvec = setup->Ncvec; + int nf_odd = (setup->ifac[1] & 1); + + // temporary buffer is allocated on the stack if the scratch pointer is NULL + int stack_allocate = (scratch == 0 ? Ncvec*2 : 1); + VLA_ARRAY_ON_STACK(v4sf, scratch_on_stack, stack_allocate); + float *buff[2]; + int ib; + if (scratch == 0) scratch = scratch_on_stack; + buff[0] = output; buff[1] = scratch; + + if (setup->transform == PFFFT_COMPLEX) ordered = 0; // it is always ordered. + ib = (nf_odd ^ ordered ? 1 : 0); + + if (direction == PFFFT_FORWARD) { + if (setup->transform == PFFFT_REAL) { + ib = (rfftf1_ps(Ncvec*2, input, buff[ib], buff[!ib], + setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1); + } else { + ib = (cfftf1_ps(Ncvec, input, buff[ib], buff[!ib], + setup->twiddle, &setup->ifac[0], -1) == buff[0] ? 0 : 1); + } + if (ordered) { + pffft_zreorder(setup, buff[ib], buff[!ib], PFFFT_FORWARD); ib = !ib; + } + } else { + if (input == buff[ib]) { + ib = !ib; // may happen when finput == foutput + } + if (ordered) { + pffft_zreorder(setup, input, buff[!ib], PFFFT_BACKWARD); + input = buff[!ib]; + } + if (setup->transform == PFFFT_REAL) { + ib = (rfftb1_ps(Ncvec*2, input, buff[ib], buff[!ib], + setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1); + } else { + ib = (cfftf1_ps(Ncvec, input, buff[ib], buff[!ib], + setup->twiddle, &setup->ifac[0], +1) == buff[0] ? 0 : 1); + } + } + if (buff[ib] != output) { + int k; + // extra copy required -- this situation should happens only when finput == foutput + assert(input==output); + for (k=0; k < Ncvec; ++k) { + float a = buff[ib][2*k], b = buff[ib][2*k+1]; + output[2*k] = a; output[2*k+1] = b; + } + ib = !ib; + } + assert(buff[ib] == output); +} + +#define pffft_zconvolve_accumulate_nosimd pffft_zconvolve_accumulate +void pffft_zconvolve_accumulate_nosimd(PFFFT_Setup *s, const float *a, const float *b, + float *ab, float scaling) { + int i, Ncvec = s->Ncvec; + + if (s->transform == PFFFT_REAL) { + // take care of the fftpack ordering + ab[0] += a[0]*b[0]*scaling; + ab[2*Ncvec-1] += a[2*Ncvec-1]*b[2*Ncvec-1]*scaling; + ++ab; ++a; ++b; --Ncvec; + } + for (i=0; i < Ncvec; ++i) { + float ar, ai, br, bi; + ar = a[2*i+0]; ai = a[2*i+1]; + br = b[2*i+0]; bi = b[2*i+1]; + VCPLXMUL(ar, ai, br, bi); + ab[2*i+0] += ar*scaling; + ab[2*i+1] += ai*scaling; + } +} + +#endif // defined(PFFFT_SIMD_DISABLE) + +void pffft_transform(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction) { + pffft_transform_internal(setup, input, output, (v4sf*)work, direction, 0); +} + +void pffft_transform_ordered(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction) { + pffft_transform_internal(setup, input, output, (v4sf*)work, direction, 1); +} diff --git a/dep/jpommier-pffft-29e4f76ac53b/pffft.h b/dep/jpommier-pffft-29e4f76ac53b/pffft.h new file mode 100644 index 00000000..2bfa7b3e --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/pffft.h @@ -0,0 +1,177 @@ +/* Copyright (c) 2013 Julien Pommier ( pommier@modartt.com ) + + Based on original fortran 77 code from FFTPACKv4 from NETLIB, + authored by Dr Paul Swarztrauber of NCAR, in 1985. + + As confirmed by the NCAR fftpack software curators, the following + FFTPACKv5 license applies to FFTPACKv4 sources. My changes are + released under the same terms. + + FFTPACK license: + + http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html + + Copyright (c) 2004 the University Corporation for Atmospheric + Research ("UCAR"). All rights reserved. Developed by NCAR's + Computational and Information Systems Laboratory, UCAR, + www.cisl.ucar.edu. + + Redistribution and use of the Software in source and binary forms, + with or without modification, is permitted provided that the + following conditions are met: + + - Neither the names of NCAR's Computational and Information Systems + Laboratory, the University Corporation for Atmospheric Research, + nor the names of its sponsors or contributors may be used to + endorse or promote products derived from this Software without + specific prior written permission. + + - Redistributions of source code must retain the above copyright + notices, this list of conditions, and the disclaimer below. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions, and the disclaimer below in the + documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT + HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN + ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + SOFTWARE. +*/ + +/* + PFFFT : a Pretty Fast FFT. + + This is basically an adaptation of the single precision fftpack + (v4) as found on netlib taking advantage of SIMD instruction found + on cpus such as intel x86 (SSE1), powerpc (Altivec), and arm (NEON). + + For architectures where no SIMD instruction is available, the code + falls back to a scalar version. + + Restrictions: + + - 1D transforms only, with 32-bit single precision. + + - supports only transforms for inputs of length N of the form + N=(2^a)*(3^b)*(5^c), a >= 5, b >=0, c >= 0 (32, 48, 64, 96, 128, + 144, 160, etc are all acceptable lengths). Performance is best for + 128<=N<=8192. + + - all (float*) pointers in the functions below are expected to + have an "simd-compatible" alignment, that is 16 bytes on x86 and + powerpc CPUs. + + You can allocate such buffers with the functions + pffft_aligned_malloc / pffft_aligned_free (or with stuff like + posix_memalign..) + +*/ + +#ifndef PFFFT_H +#define PFFFT_H + +#include // for size_t + +#ifdef __cplusplus +extern "C" { +#endif + + /* opaque struct holding internal stuff (precomputed twiddle factors) + this struct can be shared by many threads as it contains only + read-only data. + */ + typedef struct PFFFT_Setup PFFFT_Setup; + + /* direction of the transform */ + typedef enum { PFFFT_FORWARD, PFFFT_BACKWARD } pffft_direction_t; + + /* type of transform */ + typedef enum { PFFFT_REAL, PFFFT_COMPLEX } pffft_transform_t; + + /* + prepare for performing transforms of size N -- the returned + PFFFT_Setup structure is read-only so it can safely be shared by + multiple concurrent threads. + */ + PFFFT_Setup *pffft_new_setup(int N, pffft_transform_t transform); + void pffft_destroy_setup(PFFFT_Setup *); + /* + Perform a Fourier transform , The z-domain data is stored in the + most efficient order for transforming it back, or using it for + convolution. If you need to have its content sorted in the + "usual" way, that is as an array of interleaved complex numbers, + either use pffft_transform_ordered , or call pffft_zreorder after + the forward fft, and before the backward fft. + + Transforms are not scaled: PFFFT_BACKWARD(PFFFT_FORWARD(x)) = N*x. + Typically you will want to scale the backward transform by 1/N. + + The 'work' pointer should point to an area of N (2*N for complex + fft) floats, properly aligned. If 'work' is NULL, then stack will + be used instead (this is probably the best strategy for small + FFTs, say for N < 16384). + + input and output may alias. + */ + void pffft_transform(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction); + + /* + Similar to pffft_transform, but makes sure that the output is + ordered as expected (interleaved complex numbers). This is + similar to calling pffft_transform and then pffft_zreorder. + + input and output may alias. + */ + void pffft_transform_ordered(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction); + + /* + call pffft_zreorder(.., PFFFT_FORWARD) after pffft_transform(..., + PFFFT_FORWARD) if you want to have the frequency components in + the correct "canonical" order, as interleaved complex numbers. + + (for real transforms, both 0-frequency and half frequency + components, which are real, are assembled in the first entry as + F(0)+i*F(n/2+1). Note that the original fftpack did place + F(n/2+1) at the end of the arrays). + + input and output should not alias. + */ + void pffft_zreorder(PFFFT_Setup *setup, const float *input, float *output, pffft_direction_t direction); + + /* + Perform a multiplication of the frequency components of dft_a and + dft_b and accumulate them into dft_ab. The arrays should have + been obtained with pffft_transform(.., PFFFT_FORWARD) and should + *not* have been reordered with pffft_zreorder (otherwise just + perform the operation yourself as the dft coefs are stored as + interleaved complex numbers). + + the operation performed is: dft_ab += (dft_a * fdt_b)*scaling + + The dft_a, dft_b and dft_ab pointers may alias. + */ + void pffft_zconvolve_accumulate(PFFFT_Setup *setup, const float *dft_a, const float *dft_b, float *dft_ab, float scaling); + + /* + the float buffers must have the correct alignment (16-byte boundary + on intel and powerpc). This function may be used to obtain such + correctly aligned buffers. + */ + void *pffft_aligned_malloc(size_t nb_bytes); + void pffft_aligned_free(void *); + + /* return 4 or 1 wether support SSE/Altivec instructions was enable when building pffft.c */ + int pffft_simd_size(); + +#ifdef __cplusplus +} +#endif + +#endif // PFFFT_H diff --git a/dep/jpommier-pffft-29e4f76ac53b/test_pffft.c b/dep/jpommier-pffft-29e4f76ac53b/test_pffft.c new file mode 100644 index 00000000..a5d20c28 --- /dev/null +++ b/dep/jpommier-pffft-29e4f76ac53b/test_pffft.c @@ -0,0 +1,419 @@ +/* + Copyright (c) 2013 Julien Pommier. + + Small test & bench for PFFFT, comparing its performance with the scalar FFTPACK, FFTW, and Apple vDSP + + How to build: + + on linux, with fftw3: + gcc -o test_pffft -DHAVE_FFTW -msse -mfpmath=sse -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -lfftw3f -lm + + on macos, without fftw3: + clang -o test_pffft -DHAVE_VECLIB -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -framework Accelerate + + on macos, with fftw3: + clang -o test_pffft -DHAVE_FFTW -DHAVE_VECLIB -O3 -Wall -W pffft.c test_pffft.c fftpack.c -L/usr/local/lib -I/usr/local/include/ -lfftw3f -framework Accelerate + + on windows, with visual c++: + cl /Ox -D_USE_MATH_DEFINES /arch:SSE test_pffft.c pffft.c fftpack.c + + build without SIMD instructions: + gcc -o test_pffft -DPFFFT_SIMD_DISABLE -O3 -Wall -W pffft.c test_pffft.c fftpack.c -lm + + */ + +#include "pffft.h" +#include "fftpack.h" + +#include +#include +#include +#include +#include +#include + +#ifdef HAVE_SYS_TIMES +# include +# include +#endif + +#ifdef HAVE_VECLIB +# include +#endif + +#ifdef HAVE_FFTW +# include +#endif + +#define MAX(x,y) ((x)>(y)?(x):(y)) + +double frand() { + return rand()/(double)RAND_MAX; +} + +#if defined(HAVE_SYS_TIMES) + inline double uclock_sec(void) { + static double ttclk = 0.; + if (ttclk == 0.) ttclk = sysconf(_SC_CLK_TCK); + struct tms t; return ((double)times(&t)) / ttclk; + } +# else + double uclock_sec(void) +{ return (double)clock()/(double)CLOCKS_PER_SEC; } +#endif + + +/* compare results with the regular fftpack */ +void pffft_validate_N(int N, int cplx) { + int Nfloat = N*(cplx?2:1); + int Nbytes = Nfloat * sizeof(float); + float *ref, *in, *out, *tmp, *tmp2; + PFFFT_Setup *s = pffft_new_setup(N, cplx ? PFFFT_COMPLEX : PFFFT_REAL); + int pass; + + if (!s) { printf("Skipping N=%d, not supported\n", N); return; } + ref = pffft_aligned_malloc(Nbytes); + in = pffft_aligned_malloc(Nbytes); + out = pffft_aligned_malloc(Nbytes); + tmp = pffft_aligned_malloc(Nbytes); + tmp2 = pffft_aligned_malloc(Nbytes); + + for (pass=0; pass < 2; ++pass) { + float ref_max = 0; + int k; + //printf("N=%d pass=%d cplx=%d\n", N, pass, cplx); + // compute reference solution with FFTPACK + if (pass == 0) { + float *wrk = malloc(2*Nbytes+15*sizeof(float)); + for (k=0; k < Nfloat; ++k) { + ref[k] = in[k] = frand()*2-1; + out[k] = 1e30; + } + if (!cplx) { + rffti(N, wrk); + rfftf(N, ref, wrk); + // use our ordering for real ffts instead of the one of fftpack + { + float refN=ref[N-1]; + for (k=N-2; k >= 1; --k) ref[k+1] = ref[k]; + ref[1] = refN; + } + } else { + cffti(N, wrk); + cfftf(N, ref, wrk); + } + free(wrk); + } + + for (k = 0; k < Nfloat; ++k) ref_max = MAX(ref_max, fabs(ref[k])); + + + // pass 0 : non canonical ordering of transform coefficients + if (pass == 0) { + // test forward transform, with different input / output + pffft_transform(s, in, tmp, 0, PFFFT_FORWARD); + memcpy(tmp2, tmp, Nbytes); + memcpy(tmp, in, Nbytes); + pffft_transform(s, tmp, tmp, 0, PFFFT_FORWARD); + for (k = 0; k < Nfloat; ++k) { + assert(tmp2[k] == tmp[k]); + } + + // test reordering + pffft_zreorder(s, tmp, out, PFFFT_FORWARD); + pffft_zreorder(s, out, tmp, PFFFT_BACKWARD); + for (k = 0; k < Nfloat; ++k) { + assert(tmp2[k] == tmp[k]); + } + pffft_zreorder(s, tmp, out, PFFFT_FORWARD); + } else { + // pass 1 : canonical ordering of transform coeffs. + pffft_transform_ordered(s, in, tmp, 0, PFFFT_FORWARD); + memcpy(tmp2, tmp, Nbytes); + memcpy(tmp, in, Nbytes); + pffft_transform_ordered(s, tmp, tmp, 0, PFFFT_FORWARD); + for (k = 0; k < Nfloat; ++k) { + assert(tmp2[k] == tmp[k]); + } + memcpy(out, tmp, Nbytes); + } + + { + for (k=0; k < Nfloat; ++k) { + if (!(fabs(ref[k] - out[k]) < 1e-3*ref_max)) { + printf("%s forward PFFFT mismatch found for N=%d\n", (cplx?"CPLX":"REAL"), N); + exit(1); + } + } + + if (pass == 0) pffft_transform(s, tmp, out, 0, PFFFT_BACKWARD); + else pffft_transform_ordered(s, tmp, out, 0, PFFFT_BACKWARD); + memcpy(tmp2, out, Nbytes); + memcpy(out, tmp, Nbytes); + if (pass == 0) pffft_transform(s, out, out, 0, PFFFT_BACKWARD); + else pffft_transform_ordered(s, out, out, 0, PFFFT_BACKWARD); + for (k = 0; k < Nfloat; ++k) { + assert(tmp2[k] == out[k]); + out[k] *= 1.f/N; + } + for (k = 0; k < Nfloat; ++k) { + if (fabs(in[k] - out[k]) > 1e-3 * ref_max) { + printf("pass=%d, %s IFFFT does not match for N=%d\n", pass, (cplx?"CPLX":"REAL"), N); break; + exit(1); + } + } + } + + // quick test of the circular convolution in fft domain + { + float conv_err = 0, conv_max = 0; + + pffft_zreorder(s, ref, tmp, PFFFT_FORWARD); + memset(out, 0, Nbytes); + pffft_zconvolve_accumulate(s, ref, ref, out, 1.0); + pffft_zreorder(s, out, tmp2, PFFFT_FORWARD); + + for (k=0; k < Nfloat; k += 2) { + float ar = tmp[k], ai=tmp[k+1]; + if (cplx || k > 0) { + tmp[k] = ar*ar - ai*ai; + tmp[k+1] = 2*ar*ai; + } else { + tmp[0] = ar*ar; + tmp[1] = ai*ai; + } + } + + for (k=0; k < Nfloat; ++k) { + float d = fabs(tmp[k] - tmp2[k]), e = fabs(tmp[k]); + if (d > conv_err) conv_err = d; + if (e > conv_max) conv_max = e; + } + if (conv_err > 1e-5*conv_max) { + printf("zconvolve error ? %g %g\n", conv_err, conv_max); exit(1); + } + } + + } + + printf("%s PFFFT is OK for N=%d\n", (cplx?"CPLX":"REAL"), N); fflush(stdout); + + pffft_destroy_setup(s); + pffft_aligned_free(ref); + pffft_aligned_free(in); + pffft_aligned_free(out); + pffft_aligned_free(tmp); + pffft_aligned_free(tmp2); +} + +void pffft_validate(int cplx) { + static int Ntest[] = { 16, 32, 64, 96, 128, 160, 192, 256, 288, 384, 5*96, 512, 576, 5*128, 800, 864, 1024, 2048, 2592, 4000, 4096, 12000, 36864, 0}; + int k; + for (k = 0; Ntest[k]; ++k) { + int N = Ntest[k]; + if (N == 16 && !cplx) continue; + pffft_validate_N(N, cplx); + } +} + +int array_output_format = 0; + +void show_output(const char *name, int N, int cplx, float flops, float t0, float t1, int max_iter) { + float mflops = flops/1e6/(t1 - t0 + 1e-16); + if (array_output_format) { + if (flops != -1) { + printf("|%9.0f ", mflops); + } else printf("| n/a "); + } else { + if (flops != -1) { + printf("N=%5d, %s %16s : %6.0f MFlops [t=%6.0f ns, %d runs]\n", N, (cplx?"CPLX":"REAL"), name, mflops, (t1-t0)/2/max_iter * 1e9, max_iter); + } + } + fflush(stdout); +} + +void benchmark_ffts(int N, int cplx) { + int Nfloat = (cplx ? N*2 : N); + int Nbytes = Nfloat * sizeof(float); + float *X = pffft_aligned_malloc(Nbytes), *Y = pffft_aligned_malloc(Nbytes), *Z = pffft_aligned_malloc(Nbytes); + + double t0, t1, flops; + + int k; + int max_iter = 5120000/N*4; +#ifdef __arm__ + max_iter /= 4; +#endif + int iter; + + for (k = 0; k < Nfloat; ++k) { + X[k] = 0; //sqrtf(k+1); + } + + // FFTPack benchmark + { + float *wrk = malloc(2*Nbytes + 15*sizeof(float)); + int max_iter_ = max_iter/pffft_simd_size(); if (max_iter_ == 0) max_iter_ = 1; + if (cplx) cffti(N, wrk); + else rffti(N, wrk); + t0 = uclock_sec(); + + for (iter = 0; iter < max_iter_; ++iter) { + if (cplx) { + cfftf(N, X, wrk); + cfftb(N, X, wrk); + } else { + rfftf(N, X, wrk); + rfftb(N, X, wrk); + } + } + t1 = uclock_sec(); + free(wrk); + + flops = (max_iter_*2) * ((cplx ? 5 : 2.5)*N*log((double)N)/M_LN2); // see http://www.fftw.org/speed/method.html + show_output("FFTPack", N, cplx, flops, t0, t1, max_iter_); + } + +#ifdef HAVE_VECLIB + int log2N = (int)(log(N)/log(2) + 0.5f); + if (N == (1< 1 && strcmp(argv[1], "--array-format") == 0) { + array_output_format = 1; + } + +#ifndef PFFFT_SIMD_DISABLE + validate_pffft_simd(); +#endif + pffft_validate(1); + pffft_validate(0); + if (!array_output_format) { + for (i=0; Nvalues[i] > 0; ++i) { + benchmark_ffts(Nvalues[i], 0 /* real fft */); + } + for (i=0; Nvalues[i] > 0; ++i) { + benchmark_ffts(Nvalues[i], 1 /* cplx fft */); + } + } else { + printf("| input len "); + printf("|real FFTPack"); +#ifdef HAVE_VECLIB + printf("| real vDSP "); +#endif +#ifdef HAVE_FFTW + printf("| real FFTW "); +#endif + printf("| real PFFFT | "); + + printf("|cplx FFTPack"); +#ifdef HAVE_VECLIB + printf("| cplx vDSP "); +#endif +#ifdef HAVE_FFTW + printf("| cplx FFTW "); +#endif + printf("| cplx PFFFT |\n"); + for (i=0; Nvalues[i] > 0; ++i) { + printf("|%9d ", Nvalues[i]); + benchmark_ffts(Nvalues[i], 0); + printf("| "); + benchmark_ffts(Nvalues[i], 1); + printf("|\n"); + } + printf(" (numbers are given in MFlops)\n"); + } + + + return 0; +} diff --git a/dep/lglw/README.md b/dep/lglw/README.md new file mode 100644 index 00000000..ac065905 --- /dev/null +++ b/dep/lglw/README.md @@ -0,0 +1,20 @@ + +# About + +LGLW is a lightweight OpenGL window utility library. + +It was designed for OpenGL based VST plugin UIs. + + +# Features + +* creates OpenGL context before actual output window is opened +* keyboard input works in VST hosts + - virtual touch keyboard support (win8+) +* mouse input + - mouse grab (lock / warp) feature + - touch input +* file drag'n'drop support +* clipboard support +* event driven + - mouse, focus, keyboard, dropfiles, timer, and redraw callback functions diff --git a/dep/lglw/cplusplus_begin.h b/dep/lglw/cplusplus_begin.h new file mode 100644 index 00000000..b04cbf89 --- /dev/null +++ b/dep/lglw/cplusplus_begin.h @@ -0,0 +1,8 @@ +/* + * why this is in a separate include file: + * well, putting this directly into the respective header file confuses the emacs syntax highlighter/indenter :-) + */ + +#ifdef __cplusplus +extern "C" { +#endif diff --git a/dep/lglw/cplusplus_end.h b/dep/lglw/cplusplus_end.h new file mode 100644 index 00000000..3ce29686 --- /dev/null +++ b/dep/lglw/cplusplus_end.h @@ -0,0 +1,8 @@ +/* + * why this is in a separate include file: + * well, putting this directly into the respective header file confuses the emacs syntax highlighter/indenter :-) + */ +#ifdef __cplusplus +} +#endif + diff --git a/dep/lglw/lglw.h b/dep/lglw/lglw.h new file mode 100644 index 00000000..646987b2 --- /dev/null +++ b/dep/lglw/lglw.h @@ -0,0 +1,272 @@ +/* ---- + * ---- file : lglw.h + * ---- author : bsp + * ---- legal : Distributed under terms of the MIT LICENSE (MIT). + * ---- + * ---- Permission is hereby granted, free of charge, to any person obtaining a copy + * ---- of this software and associated documentation files (the "Software"), to deal + * ---- in the Software without restriction, including without limitation the rights + * ---- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * ---- copies of the Software, and to permit persons to whom the Software is + * ---- furnished to do so, subject to the following conditions: + * ---- + * ---- The above copyright notice and this permission notice shall be included in + * ---- all copies or substantial portions of the Software. + * ---- + * ---- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * ---- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * ---- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * ---- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * ---- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * ---- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * ---- THE SOFTWARE. + * ---- + * ---- info : This is part of the "lglw" package. + * ---- + * ---- created: 04Aug2018 + * ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 18Aug2018, 05Sep2018 + * ---- + * ---- + */ + +#ifndef __LGLW_H__ +#define __LGLW_H__ + +#include "cplusplus_begin.h" + +#include + + +// Opaque library / instance handle +typedef void *lglw_t; + +// Boolean type +#define LGLW_TRUE (1) +#define LGLW_FALSE (0) +typedef int32_t lglw_bool_t; + +// Vector type +typedef struct lglw_vec2i_s { + int32_t x; + int32_t y; +} lglw_vec2i_t; + +// Mouse buttons +#define LGLW_MOUSE_LBUTTON (1u << 0) +#define LGLW_MOUSE_RBUTTON (1u << 1) +#define LGLW_MOUSE_MBUTTON (1u << 2) +#define LGLW_MOUSE_WHEELUP (1u << 3) +#define LGLW_MOUSE_WHEELDOWN (1u << 4) + +// Mouse button utility macros +#define LGLW_IS_MOUSE_BUTTON_DOWN(a) ((a) == (_buttonState & _changedButtonState)) +#define LGLW_IS_MOUSE_BUTTON_UP(a) ( (0u != (_changedButtonState & (a))) && (0u == (_buttonState & (a))) ) + +#define LGLW_IS_MOUSE_LBUTTON_DOWN() LGLW_IS_MOUSE_BUTTON_DOWN(LGLW_MOUSE_LBUTTON) +#define LGLW_IS_MOUSE_RBUTTON_DOWN() LGLW_IS_MOUSE_BUTTON_DOWN(LGLW_MOUSE_RBUTTON) +#define LGLW_IS_MOUSE_MBUTTON_DOWN() LGLW_IS_MOUSE_BUTTON_DOWN(LGLW_MOUSE_MBUTTON) +#define LGLW_IS_MOUSE_WHEELUP() LGLW_IS_MOUSE_BUTTON_DOWN(LGLW_MOUSE_WHEELUP) +#define LGLW_IS_MOUSE_WHEELDOWN() LGLW_IS_MOUSE_BUTTON_DOWN(LGLW_MOUSE_WHEELDOWN) + +#define LGLW_IS_MOUSE_LBUTTON_UP() LGLW_IS_MOUSE_BUTTON_UP(LGLW_MOUSE_LBUTTON) +#define LGLW_IS_MOUSE_RBUTTON_UP() LGLW_IS_MOUSE_BUTTON_UP(LGLW_MOUSE_RBUTTON) +#define LGLW_IS_MOUSE_MBUTTON_UP() LGLW_IS_MOUSE_BUTTON_UP(LGLW_MOUSE_MBUTTON) + +// Mouse grab modes +#define LGLW_MOUSE_GRAB_NONE (0u) // no mouse grab +#define LGLW_MOUSE_GRAB_CAPTURE (1u) // report mouse positions beyond window boundaries (+ show mouse pointer) +#define LGLW_MOUSE_GRAB_WARP (2u) // capture + invisible mouse pointer + warp back to original position when ungrabbed + +// Focus types +#define LGLW_FOCUS_MOUSE (1u << 0) + +// Focus utility macros +#define LGLW_FOCUS_MOUSE_GAINED (LGLW_FOCUS_MOUSE == (_focusState & _changedFocusState)) +#define LGLW_FOCUS_MOUSE_LOST ( (0u != (_changedFocusState & LGLW_FOCUS_MOUSE)) && (0u == (_focusState & LGLW_FOCUS_MOUSE)) ) + +// Modifier keys +#define LGLW_KMOD_LCTRL (1u << 0) +#define LGLW_KMOD_LSHIFT (1u << 1) +#define LGLW_KMOD_RCTRL (1u << 2) +#define LGLW_KMOD_RSHIFT (1u << 3) + +#define LGLW_KMOD_CTRL (LGLW_KMOD_LCTRL | LGLW_KMOD_RCTRL) +#define LGLW_KMOD_SHIFT (LGLW_KMOD_LSHIFT | LGLW_KMOD_RSHIFT) + +// Special (non-unicode) keys +#define LGLW_VKEY_EXT (0x10000000u) +#define LGLW_VKEY_BACKSPACE (LGLW_VKEY_EXT | 0x08u) +#define LGLW_VKEY_TAB (LGLW_VKEY_EXT | 0x09u) +#define LGLW_VKEY_RETURN (LGLW_VKEY_EXT | 0x0Du) +#define LGLW_VKEY_ESCAPE (LGLW_VKEY_EXT | 0x1Bu) +#define LGLW_VKEY_PAGEUP (LGLW_VKEY_EXT | 0x21u) +#define LGLW_VKEY_PAGEDOWN (LGLW_VKEY_EXT | 0x22u) +#define LGLW_VKEY_END (LGLW_VKEY_EXT | 0x23u) +#define LGLW_VKEY_HOME (LGLW_VKEY_EXT | 0x24u) +#define LGLW_VKEY_LEFT (LGLW_VKEY_EXT | 0x25u) +#define LGLW_VKEY_UP (LGLW_VKEY_EXT | 0x26u) +#define LGLW_VKEY_RIGHT (LGLW_VKEY_EXT | 0x27u) +#define LGLW_VKEY_DOWN (LGLW_VKEY_EXT | 0x28u) +#define LGLW_VKEY_INSERT (LGLW_VKEY_EXT | 0x2Du) +#define LGLW_VKEY_DELETE (LGLW_VKEY_EXT | 0x2Eu) +#define LGLW_VKEY_F1 (LGLW_VKEY_EXT | 0x70u) +#define LGLW_VKEY_F2 (LGLW_VKEY_EXT | 0x71u) +#define LGLW_VKEY_F3 (LGLW_VKEY_EXT | 0x72u) +#define LGLW_VKEY_F4 (LGLW_VKEY_EXT | 0x73u) +#define LGLW_VKEY_F5 (LGLW_VKEY_EXT | 0x74u) +#define LGLW_VKEY_F6 (LGLW_VKEY_EXT | 0x75u) +#define LGLW_VKEY_F7 (LGLW_VKEY_EXT | 0x76u) +#define LGLW_VKEY_F8 (LGLW_VKEY_EXT | 0x77u) +#define LGLW_VKEY_F9 (LGLW_VKEY_EXT | 0x78u) +#define LGLW_VKEY_F10 (LGLW_VKEY_EXT | 0x79u) +#define LGLW_VKEY_F11 (LGLW_VKEY_EXT | 0x7Au) +#define LGLW_VKEY_F12 (LGLW_VKEY_EXT | 0x7Bu) +#define LGLW_VKEY_NUMLOCK (LGLW_VKEY_EXT | 0x90u) +#define LGLW_VKEY_SCROLLLOCK (LGLW_VKEY_EXT | 0x91u) +#define LGLW_VKEY_LSHIFT (LGLW_VKEY_EXT | 0xa0u) +#define LGLW_VKEY_RSHIFT (LGLW_VKEY_EXT | 0xa1u) +#define LGLW_VKEY_LCTRL (LGLW_VKEY_EXT | 0xa2u) +#define LGLW_VKEY_RCTRL (LGLW_VKEY_EXT | 0xa3u) + +// Keyboard utility macros +#define LGLW_IS_CHAR_KEY(a) (0u == ((a) & LGLW_VKEY_EXT)) +#define LGLW_IS_SPECIAL_KEY(a) (0u != ((a) & LGLW_VKEY_EXT)) + +// Mouse callback function type +typedef void (*lglw_mouse_fxn_t) (lglw_t _lglw, int32_t _x, int32_t _y, uint32_t _buttonState, uint32_t _changedButtonState); + +// Focus callback function type +typedef void (*lglw_focus_fxn_t) (lglw_t _lglw, uint32_t _focusState, uint32_t _changedFocusState); + +// Keyboard callback function type +// (note) 'vkey' is either a special key (cursor, insert, ..) or a unicode-translated character +// Must return LGLW_TRUE when event has been processed, LGLW_FALSE when event shall be forwarded to next window / listener +typedef lglw_bool_t (*lglw_keyboard_fxn_t) (lglw_t _lglw, uint32_t _vkey, uint32_t _kmod, lglw_bool_t _bPressed); + +// Timer callback function type +typedef void (*lglw_timer_fxn_t) (lglw_t _lglw); + +// File drag'n'drop callback function type +typedef void (*lglw_dropfiles_fxn_t) (lglw_t _lglw, int32_t _x, int32_t _y, uint32_t _numFiles, const char**_pathNames); + +// Redraw function type +typedef void (*lglw_redraw_fxn_t) (lglw_t _lglw); + +// Initialize LGLW instance +// (note) (w; h) determine the hidden window size, which should match the size of the actual window that is created later on +// (note) when w or h is less than 16, a default width/height is used instead +lglw_t lglw_init (int32_t _w, int32_t _h); + +// Shutdown LGLW instance +void lglw_exit (lglw_t _lglw); + +// Set LGLW instance userdata +void lglw_userdata_set (lglw_t _lglw, void *_userData); + +// Get LGLW instance userdata +void *lglw_userdata_get (lglw_t _lglw); + +// Open LGLW window +// Return: 1=window open, 0=error +// (note) when w or h is less than 16, the hidden window size is used instead (see lglw_init()) +lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h); + +// Resize previously opened LGLW window +lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h); + +// Close LGLW window +void lglw_window_close (lglw_t _lglw); + +// Show window +void lglw_window_show (lglw_t _lglw); + +// Hide window +void lglw_window_hide (lglw_t _lglw); + +// Check if window is visible +lglw_bool_t lglw_window_is_visible (lglw_t _lglw); + +// Get window size +void lglw_window_size_get (lglw_t _lglw, int32_t *_retX, int32_t *_retY); + +// Redraw window (send message) +void lglw_redraw (lglw_t _lglw); + +// Set redraw callback +void lglw_redraw_callback_set (lglw_t _lglw, lglw_redraw_fxn_t _cbk); + +// Save previous GL context and bind LGLW context +void lglw_glcontext_push (lglw_t _lglw); + +// Unbind LGLW context and restore previous GL context +void lglw_glcontext_pop (lglw_t _lglw); + +// Swap front- and backbuffers +void lglw_swap_buffers (lglw_t _lglw); + +// Set swap interval (0=vsync off, 1=vsync on) +void lglw_swap_interval_set (lglw_t _lglw, int32_t _ival); + +// Get swap interval (0=vsync off, 1=vsync on) +int32_t lglw_swap_interval_get (lglw_t _lglw); + +// Install mouse callback +void lglw_mouse_callback_set (lglw_t _lglw, lglw_mouse_fxn_t _cbk); + +// Install focus callback +void lglw_focus_callback_set (lglw_t _lglw, lglw_focus_fxn_t _cbk); + +// Install keyboard callback +void lglw_keyboard_callback_set (lglw_t _lglw, lglw_keyboard_fxn_t _cbk); + +// Get current key modifier state +uint32_t lglw_keyboard_get_modifiers (lglw_t _lglw); + +// Get current mouse button state +uint32_t lglw_mouse_get_buttons (lglw_t _lglw); + +// Grab (lock) mouse pointer +// (note) see LGLW_MOUSE_GRAB_xxx +void lglw_mouse_grab (lglw_t _lglw, uint32_t _grabMode); + +// Ungrab (unlock) mouse pointer +void lglw_mouse_ungrab (lglw_t _lglw); + +// Set mouse pointer position +void lglw_mouse_warp (lglw_t _lglw, int32_t _x, int32_t _y); + +// Show / hide mouse pointer +void lglw_mouse_cursor_show (lglw_t _lglw, lglw_bool_t _bShow); + +// Start periodic timer +// (note) requires an output window (see lglw_window_open()) +void lglw_timer_start (lglw_t _lglw, uint32_t _millisec); + +// Stop periodic timer +void lglw_timer_stop (lglw_t _lglw); + +// Set periodic timer callback +void lglw_timer_callback_set (lglw_t _lglw, lglw_timer_fxn_t _cbk); + +// Set file drag'n'drop callback +void lglw_dropfiles_callback_set (lglw_t _lglw, lglw_dropfiles_fxn_t _cbk); + +// Enable / disable Windows 8+ touch API +void lglw_touchinput_set (lglw_t _lglw, lglw_bool_t _bEnable); + +// Check if touch input is enabled +lglw_bool_t lglw_touchinput_get (lglw_t _lglw); + +// Show / hide virtual keyboard +void lglw_touchkeyboard_show (lglw_t _lglw, lglw_bool_t _bEnable); + +// Set clipboard string +// (note) numChars==0: copy until (including) ASCIIz +void lglw_clipboard_text_set (lglw_t _lglw, const uint32_t _numChars, const char *_text); + +// Get clipboard string +void lglw_clipboard_text_get (lglw_t _lglw, uint32_t _maxChars, uint32_t *_retNumChars, char *_retText); + +#include "cplusplus_end.h" + +#endif // __LGLW_H__ diff --git a/dep/lglw/lglw_linux.c b/dep/lglw/lglw_linux.c new file mode 100644 index 00000000..bb7974ac --- /dev/null +++ b/dep/lglw/lglw_linux.c @@ -0,0 +1,810 @@ +/* ---- + * ---- file : lglw_linux.c (**stub**) + * ---- author : bsp + * ---- legal : Distributed under terms of the MIT LICENSE (MIT). + * ---- + * ---- Permission is hereby granted, free of charge, to any person obtaining a copy + * ---- of this software and associated documentation files (the "Software"), to deal + * ---- in the Software without restriction, including without limitation the rights + * ---- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * ---- copies of the Software, and to permit persons to whom the Software is + * ---- furnished to do so, subject to the following conditions: + * ---- + * ---- The above copyright notice and this permission notice shall be included in + * ---- all copies or substantial portions of the Software. + * ---- + * ---- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * ---- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * ---- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * ---- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * ---- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * ---- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * ---- THE SOFTWARE. + * ---- + * ---- info : This is part of the "lglw" package. + * ---- + * ---- created: 04Aug2018 + * ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 09Aug2018, 18Aug2018, 10Oct2018 + * ---- + * ---- + */ + +#include "lglw.h" + +#include +#include +#include + +#define Dprintf if(0);else printf +// #define Dprintf if(1);else printf + +// ---------------------------------------------------------------------------- macros and defines +#define LGLW(a) lglw_int_t *lglw = ((lglw_int_t*)(a)) + +#define LGLW_DEFAULT_HIDDEN_W (800) +#define LGLW_DEFAULT_HIDDEN_H (600) + +#define LGLW_MOUSE_TOUCH_LMB_TIMEOUT (250u) +#define LGLW_MOUSE_TOUCH_RMB_TIMEOUT (500u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_IDLE (0u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_LMB (1u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_WAIT (2u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_RMB (3u) +#define LGLW_MOUSE_TOUCH_RMB_MOVE_THRESHOLD (7u) + +#define sABS(x) (((x)>0)?(x):-(x)) + + +// ---------------------------------------------------------------------------- structs and typedefs +typedef struct lglw_int_s { + void *user_data; // arbitrary user data + + struct { + lglw_vec2i_t size; + } hidden; + + struct { + lglw_vec2i_t size; + int32_t swap_interval; + } win; + + struct { + } prev; + + struct { + uint32_t kmod_state; // See LGLW_KMOD_xxx + lglw_keyboard_fxn_t cbk; + } keyboard; + + struct { + lglw_vec2i_t p; // last seen mouse position + uint32_t button_state; + lglw_mouse_fxn_t cbk; + struct { + uint32_t mode; + lglw_vec2i_t p; // grab-start mouse position + lglw_bool_t b_queue_warp; + lglw_vec2i_t last_p; + } grab; + struct { + lglw_bool_t b_enable; + lglw_bool_t b_update_queued; + lglw_bool_t b_syn_rmb; + uint32_t syn_rmb_hold_state; // see LGLW_MOUSE_TOUCH_RMB_STATE_xxx + uint32_t hold_start_ms; + lglw_vec2i_t hold_start_p; + } touch; + } mouse; + + struct { + uint32_t state; + lglw_focus_fxn_t cbk; + } focus; + + struct { + lglw_bool_t b_running; + lglw_timer_fxn_t cbk; + } timer; + + struct { + lglw_dropfiles_fxn_t cbk; + } dropfiles; + + struct { + lglw_redraw_fxn_t cbk; + } redraw; + +} lglw_int_t; + + +// ---------------------------------------------------------------------------- module fxn fwd decls +static lglw_bool_t loc_create_hidden_window (lglw_int_t *lglw, int32_t _w, int32_t _h); +static void loc_destroy_hidden_window(lglw_int_t *lglw); + +static void loc_key_hook(lglw_int_t *lglw); +static void loc_key_unhook(lglw_int_t *lglw); +static lglw_bool_t loc_handle_key (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey); +// static lglw_bool_t loc_touchkeyboard_get_rect (RECT *rect); +// static lglw_bool_t loc_touchkeyboard_is_visible (void); +extern lglw_bool_t lglw_int_touchkeyboard_toggle (void); + +static void loc_handle_mouseleave (lglw_int_t *lglw); +static void loc_handle_mouseenter (lglw_int_t *lglw); +static void loc_handle_mousebutton (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button); +static void loc_handle_mousemotion (lglw_int_t *lglw); +static void loc_handle_queued_mouse_warp (lglw_int_t *lglw); +static void loc_touchinput_update (lglw_int_t *lglw); + +static void loc_enable_dropfiles (lglw_int_t *lglw, lglw_bool_t _bEnable); + + +// ---------------------------------------------------------------------------- module vars +static lglw_int_t *khook_lglw = NULL; // currently key-hooked lglw instance (one at a time) + + +// ---------------------------------------------------------------------------- lglw_init +lglw_t lglw_init(int32_t _w, int32_t _h) { + lglw_int_t *lglw = malloc(sizeof(lglw_int_t)); + + if(NULL != lglw) + { + memset(lglw, 0, sizeof(lglw_int_t)); + + if(_w <= 16) + _w = LGLW_DEFAULT_HIDDEN_W; + + if(_h <= 16) + _h = LGLW_DEFAULT_HIDDEN_H; + + if(!loc_create_hidden_window(lglw, _w, _h)) + { + free(lglw); + lglw = NULL; + } + } + + return lglw; +} + + +// ---------------------------------------------------------------------------- lglw_exit +void lglw_exit(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + loc_destroy_hidden_window(lglw); + + free(lglw); + } +} + + +// ---------------------------------------------------------------------------- lglw_userdata_set +void lglw_userdata_set(lglw_t _lglw, void *_userData) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->user_data = _userData; + } +} + +// ---------------------------------------------------------------------------- lglw_userdata_get +void *lglw_userdata_get(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + return lglw->user_data; + } + + return NULL; +} + + +// ---------------------------------------------------------------------------- loc_create_hidden_window +static lglw_bool_t loc_create_hidden_window(lglw_int_t *lglw, int32_t _w, int32_t _h) { + + // (todo) implement me + + lglw->hidden.size.x = _w; + lglw->hidden.size.y = _h; + + return LGLW_FALSE; +} + + +// ---------------------------------------------------------------------------- loc_destroy_hidden_window +static void loc_destroy_hidden_window(lglw_int_t *lglw) { + // (todo) implement me +} + + +// ---------------------------------------------------------------------------- lglw_window_open +lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + if(_w <= 16) + _w = lglw->hidden.size.x; + + if(_h <= 16) + _h = lglw->hidden.size.y; + + lglw->win.size.x = _w; + lglw->win.size.y = _h; + + loc_enable_dropfiles(lglw, (NULL != lglw->dropfiles.cbk)); + } + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_resize +lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_close +void lglw_window_close (lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + // if(NULL != lglw->win.hwnd) + { + lglw_timer_stop(_lglw); + + loc_key_unhook(lglw); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_window_show +void lglw_window_show(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_window_hide +void lglw_window_hide(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_window_is_visible +lglw_bool_t lglw_window_is_visible(lglw_t _lglw) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_size_get +void lglw_window_size_get(lglw_t _lglw, int32_t *_retX, int32_t *_retY) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_redraw +void lglw_redraw(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_redraw_callback_set +void lglw_redraw_callback_set(lglw_t _lglw, lglw_redraw_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->redraw.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_glcontext_push +void lglw_glcontext_push(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_glcontext_pop +void lglw_glcontext_pop(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_buffers +void lglw_swap_buffers(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_interval_set +void lglw_swap_interval_set(lglw_t _lglw, int32_t _ival) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_interval_get +int32_t lglw_swap_interval_get(lglw_t _lglw) { + LGLW(_lglw); + int32_t r = 0; + + if(NULL != lglw) + { + r = lglw->win.swap_interval; + } + + return r; +} + + +// ---------------------------------------------------------------------------- loc_key_hook +static void loc_key_hook(lglw_int_t *lglw) { + loc_key_unhook(lglw); + + // (todo) implement me + + khook_lglw = lglw; +} + + +// ---------------------------------------------------------------------------- loc_key_unhook +static void loc_key_unhook(lglw_int_t *lglw) { + + // (todo) implement me + if(khook_lglw == lglw) + khook_lglw = NULL; +} + + +// ---------------------------------------------------------------------------- loc_handle_mouseleave +static void loc_handle_mouseleave(lglw_int_t *lglw) { + loc_key_unhook(lglw); + + lglw->focus.state &= ~LGLW_FOCUS_MOUSE; + + if(NULL != lglw->focus.cbk) + { + lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); + } + + Dprintf("xxx lglw:loc_handle_mouseleave: LEAVE\n"); +} + + +// ---------------------------------------------------------------------------- loc_handle_mouseenter +static void loc_handle_mouseenter(lglw_int_t *lglw) { + + loc_key_hook(lglw); + + lglw->focus.state |= LGLW_FOCUS_MOUSE; + + if(NULL != lglw->focus.cbk) + { + lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); + } + + Dprintf("xxx lglw:loc_handle_mouseenter: LEAVE\n"); +} + + +// ---------------------------------------------------------------------------- loc_handle_mousebutton +static void loc_handle_mousebutton(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button) { + if(_bPressed) + lglw->mouse.button_state |= _button; + else + lglw->mouse.button_state &= ~_button; + + if(NULL != lglw->mouse.cbk) + { + lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, _button); + } +} + + +// ---------------------------------------------------------------------------- loc_handle_mousemotion +static void loc_handle_mousemotion(lglw_int_t *lglw) { + + if(NULL != lglw->mouse.cbk) + { + lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, 0u/*changedbuttonstate*/); + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_callback_set +void lglw_mouse_callback_set(lglw_t _lglw, lglw_mouse_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->mouse.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_callback_set +void lglw_focus_callback_set(lglw_t _lglw, lglw_focus_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->focus.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- loc_handle_key +static lglw_bool_t loc_handle_key(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey) { + lglw_bool_t r = LGLW_FALSE; + + if(NULL != lglw->keyboard.cbk) + { + r = lglw->keyboard.cbk(lglw, _vkey, lglw->keyboard.kmod_state, _bPressed); + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_keyboard_callback_set +void lglw_keyboard_callback_set(lglw_t _lglw, lglw_keyboard_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->keyboard.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_keyboard_get_modifiers +uint32_t lglw_keyboard_get_modifiers(lglw_t _lglw) { + uint32_t r = 0u; + LGLW(_lglw); + + if(NULL != lglw) + { + r = lglw->keyboard.kmod_state; + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_touchkeyboard_show +void lglw_touchkeyboard_show(lglw_t _lglw, lglw_bool_t _bEnable) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_get_buttons +uint32_t lglw_mouse_get_buttons(lglw_t _lglw) { + uint32_t r = 0u; + LGLW(_lglw); + + if(NULL != lglw) + { + r = lglw->mouse.button_state; + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_mouse_grab +void lglw_mouse_grab(lglw_t _lglw, uint32_t _grabMode) { + LGLW(_lglw); + + if(NULL != lglw) + { + // (todo) implement me + // if(NULL != lglw->win.hwnd) + { + if(!lglw->mouse.touch.b_enable) + { + if(lglw->mouse.grab.mode != _grabMode) + { + lglw_mouse_ungrab(_lglw); + } + + switch(_grabMode) + { + default: + case LGLW_MOUSE_GRAB_NONE: + break; + + case LGLW_MOUSE_GRAB_CAPTURE: + // (todo) implement me + // (void)SetCapture(lglw->win.hwnd); + lglw->mouse.grab.mode = _grabMode; + break; + + case LGLW_MOUSE_GRAB_WARP: + // (todo) implement me + // (void)SetCapture(lglw->win.hwnd); + lglw_mouse_cursor_show(_lglw, LGLW_FALSE); + lglw->mouse.grab.p = lglw->mouse.p; + lglw->mouse.grab.last_p = lglw->mouse.p; + lglw->mouse.grab.mode = _grabMode; + break; + } + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_ungrab +void lglw_mouse_ungrab(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + // (todo) implement me + // if(NULL != lglw->win.hwnd) + { + if(!lglw->mouse.touch.b_enable) + { + switch(lglw->mouse.grab.mode) + { + default: + case LGLW_MOUSE_GRAB_NONE: + break; + + case LGLW_MOUSE_GRAB_CAPTURE: + // (todo) implement me + // (void)ReleaseCapture(); + lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; + break; + + case LGLW_MOUSE_GRAB_WARP: + // (todo) implement me + // (void)ReleaseCapture(); + lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; + lglw->mouse.grab.b_queue_warp = LGLW_TRUE; + lglw_mouse_cursor_show(_lglw, LGLW_TRUE); + break; + } + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_warp +void lglw_mouse_warp(lglw_t _lglw, int32_t _x, int32_t _y) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- loc_handle_queued_mouse_warp +static void loc_handle_queued_mouse_warp(lglw_int_t *lglw) { + if(lglw->mouse.grab.b_queue_warp) + { + lglw->mouse.grab.b_queue_warp = LGLW_FALSE; + lglw_mouse_warp(lglw, lglw->mouse.grab.p.x, lglw->mouse.grab.p.y); + lglw->mouse.grab.last_p = lglw->mouse.grab.p; + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_cursor_show +void lglw_mouse_cursor_show (lglw_t _lglw, lglw_bool_t _bShow) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_start +void lglw_timer_start(lglw_t _lglw, uint32_t _millisec) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_stop +void lglw_timer_stop(lglw_t _lglw) { + LGLW(_lglw); + + // (todo) implement me + + if(NULL != lglw) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_callback_set +void lglw_timer_callback_set(lglw_t _lglw, lglw_timer_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->timer.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- loc_enable_dropfiles +static void loc_enable_dropfiles(lglw_int_t *lglw, lglw_bool_t _bEnable) { + + // (todo) implement me +} + + +// ---------------------------------------------------------------------------- lglw_dropfiles_callback_set +void lglw_dropfiles_callback_set(lglw_t _lglw, lglw_dropfiles_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != _lglw) + { + lglw->dropfiles.cbk = _cbk; + + loc_enable_dropfiles(lglw, (NULL != _cbk)); + } +} + + +// ---------------------------------------------------------------------------- loc_touchinput_update +static void loc_touchinput_update(lglw_int_t *lglw) { + + // (todo) implement me +} + + +// ---------------------------------------------------------------------------- lglw_touchinput_set +void lglw_touchinput_set(lglw_t _lglw, lglw_bool_t _bEnable) { + LGLW(_lglw); + + if(NULL != _lglw) + { + lglw->mouse.touch.b_enable = _bEnable; + lglw->mouse.touch.b_update_queued = LGLW_TRUE; + } +} + + +// ---------------------------------------------------------------------------- lglw_touchinput_get +lglw_bool_t lglw_touchinput_get(lglw_t _lglw) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + if(NULL != _lglw) + { + r = lglw->mouse.touch.b_enable; + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_clipboard_text_set +void lglw_clipboard_text_set(lglw_t _lglw, const uint32_t _numChars, const char *_text) { + LGLW(_lglw); + (void)_numChars; + + // (todo) implement me + + if(NULL != _text) + { + } +} + + +// ---------------------------------------------------------------------------- lglw_clipboard_text_get +void lglw_clipboard_text_get(lglw_t _lglw, uint32_t _maxChars, uint32_t *_retNumChars, char *_retText) { + LGLW(_lglw); + + if(NULL != _retNumChars) + *_retNumChars = 0u; + + if(NULL != _retText) + *_retText = 0; + + if(_maxChars > 0u) + { + if(NULL != _lglw) + { + // (todo) implement me + } + } +} diff --git a/dep/lglw/lglw_windows.c b/dep/lglw/lglw_windows.c new file mode 100644 index 00000000..ccfbaeaa --- /dev/null +++ b/dep/lglw/lglw_windows.c @@ -0,0 +1,1895 @@ +/* ---- + * ---- file : lglw_windows.c + * ---- author : bsp + * ---- legal : Distributed under terms of the MIT LICENSE (MIT). + * ---- + * ---- Permission is hereby granted, free of charge, to any person obtaining a copy + * ---- of this software and associated documentation files (the "Software"), to deal + * ---- in the Software without restriction, including without limitation the rights + * ---- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * ---- copies of the Software, and to permit persons to whom the Software is + * ---- furnished to do so, subject to the following conditions: + * ---- + * ---- The above copyright notice and this permission notice shall be included in + * ---- all copies or substantial portions of the Software. + * ---- + * ---- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * ---- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * ---- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * ---- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * ---- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * ---- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * ---- THE SOFTWARE. + * ---- + * ---- info : This is part of the "lglw" package. + * ---- + * ---- created: 04Aug2018 + * ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 09Aug2018, 18Aug2018 + * ---- + * ---- + */ + +#include "lglw.h" + +#include +#include +#include + +#include +#include + +// #define Dprintf if(0);else printf +#define Dprintf if(1);else printf + +// ---------------------------------------------------------------------------- macros and defines +#define LGLW(a) lglw_int_t *lglw = ((lglw_int_t*)(a)) + +#define LGLW_HIDDEN_BASE_CLASS_NAME "hidden_LGLW" +#define LGLW_WIN_BASE_CLASS_NAME "LGLW_" + +#define LGLW_DEFAULT_HIDDEN_W (800) +#define LGLW_DEFAULT_HIDDEN_H (600) + +#define LGLW_MOUSE_TOUCH_LMB_TIMEOUT (250u) +#define LGLW_MOUSE_TOUCH_RMB_TIMEOUT (500u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_IDLE (0u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_LMB (1u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_WAIT (2u) +#define LGLW_MOUSE_TOUCH_RMB_STATE_RMB (3u) +#define LGLW_MOUSE_TOUCH_RMB_MOVE_THRESHOLD (7u) + +#define sABS(x) (((x)>0)?(x):-(x)) + + +// ---------------------------------------------------------------------------- structs and typedefs +typedef struct lglw_int_s { + void *user_data; // arbitrary user data + HWND parent_hwnd; // created by host + + struct { + char class_name[128]; + HWND hwnd; + HDC hdc; + lglw_vec2i_t size; + } hidden; + + struct { + char class_name[128]; + HWND hwnd; + HDC hdc; + HHOOK keyboard_ll_hhook; + lglw_vec2i_t size; + int32_t swap_interval; + } win; + + struct { + HDC hdc; + HGLRC hglrc; + } prev; + + HGLRC hglrc; + + struct { + uint32_t kmod_state; // See LGLW_KMOD_xxx + lglw_keyboard_fxn_t cbk; + } keyboard; + + struct { + lglw_vec2i_t p; // last seen mouse position + uint32_t button_state; + lglw_mouse_fxn_t cbk; + struct { + uint32_t mode; + lglw_vec2i_t p; // grab-start mouse position + lglw_bool_t b_queue_warp; + lglw_vec2i_t last_p; + } grab; + struct { + lglw_bool_t b_enable; + lglw_bool_t b_update_queued; + lglw_bool_t b_syn_rmb; + uint32_t syn_rmb_hold_state; // see LGLW_MOUSE_TOUCH_RMB_STATE_xxx + uint32_t hold_start_ms; + lglw_vec2i_t hold_start_p; + } touch; + } mouse; + + struct { + uint32_t state; + lglw_focus_fxn_t cbk; + } focus; + + struct { + lglw_bool_t b_running; + lglw_timer_fxn_t cbk; + } timer; + + struct { + lglw_dropfiles_fxn_t cbk; + } dropfiles; + + struct { + lglw_redraw_fxn_t cbk; + } redraw; + +} lglw_int_t; + + +// ---------------------------------------------------------------------------- module fxn fwd decls +static lglw_bool_t loc_create_hidden_window (lglw_int_t *lglw, int32_t _w, int32_t _h); +static void loc_destroy_hidden_window(lglw_int_t *lglw); + +static LRESULT CALLBACK loc_WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); + +static void loc_key_hook(lglw_int_t *lglw); +static void loc_key_unhook(lglw_int_t *lglw); +static LRESULT CALLBACK loc_LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam); +static lglw_bool_t loc_handle_key (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey); +// static lglw_bool_t loc_touchkeyboard_get_rect (RECT *rect); +// static lglw_bool_t loc_touchkeyboard_is_visible (void); +extern lglw_bool_t lglw_int_touchkeyboard_toggle (void); + +static void loc_handle_mouseleave (lglw_int_t *lglw); +static void loc_handle_mouseenter (lglw_int_t *lglw); +static void loc_handle_mousebutton (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button); +static void loc_handle_mousemotion (lglw_int_t *lglw); +static void loc_handle_queued_mouse_warp (lglw_int_t *lglw); +static void loc_touchinput_update (lglw_int_t *lglw); + +static void loc_enable_dropfiles (lglw_int_t *lglw, lglw_bool_t _bEnable); + + +// ---------------------------------------------------------------------------- module vars +static lglw_int_t *khook_lglw = NULL; // currently key-hooked lglw instance (one at a time) + + +// ---------------------------------------------------------------------------- lglw_init +lglw_t lglw_init(int32_t _w, int32_t _h) { + lglw_int_t *lglw = malloc(sizeof(lglw_int_t)); + + if(NULL != lglw) + { + memset(lglw, 0, sizeof(lglw_int_t)); + + if(_w <= 16) + _w = LGLW_DEFAULT_HIDDEN_W; + + if(_h <= 16) + _h = LGLW_DEFAULT_HIDDEN_H; + + if(!loc_create_hidden_window(lglw, _w, _h)) + { + free(lglw); + lglw = NULL; + } + } + + return lglw; +} + + +// ---------------------------------------------------------------------------- lglw_exit +void lglw_exit(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + loc_destroy_hidden_window(lglw); + + free(lglw); + } +} + + +// ---------------------------------------------------------------------------- lglw_userdata_set +void lglw_userdata_set(lglw_t _lglw, void *_userData) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->user_data = _userData; + } +} + +// ---------------------------------------------------------------------------- lglw_userdata_get +void *lglw_userdata_get(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + return lglw->user_data; + } + + return NULL; +} + + +// ---------------------------------------------------------------------------- loc_create_hidden_window +static lglw_bool_t loc_create_hidden_window(lglw_int_t *lglw, int32_t _w, int32_t _h) { + + sprintf(lglw->hidden.class_name, LGLW_HIDDEN_BASE_CLASS_NAME "%p", lglw); + + WNDCLASS wc; + ZeroMemory(&wc, sizeof(wc)); + wc.style = CS_OWNDC; + wc.lpfnWndProc = (WNDPROC) &loc_WndProc; + wc.hInstance = GetModuleHandle(NULL); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.lpszClassName = lglw->hidden.class_name; + + if(!RegisterClass(&wc)) + { + // something went terribly wrong + printf("[---] lglw: failed to register hidden window class\n"); + return LGLW_FALSE; + } + + DWORD dwExStyle = 0; + DWORD dwStyle = 0; + + lglw->hidden.hwnd = CreateWindowEx(dwExStyle, + lglw->hidden.class_name, + "LGLW_hidden", + dwStyle, + 0/*xpos*/, 0/*ypos*/, + _w, _h, + NULL/*parentHWND*/, + NULL/*window menu*/, + GetModuleHandle(NULL), + NULL + ); + + lglw->hidden.size.x = _w; + lglw->hidden.size.y = _h; + + PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), + 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, //Flags + PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. + 32, // Colordepth of the framebuffer. + 0, 0, 0, 0, 0, 0, + 0, + 0, + 0, + 0, 0, 0, 0, + 24, // Number of bits for the depthbuffer + 8, // Number of bits for the stencilbuffer + 0, // Number of Aux buffers in the framebuffer. + PFD_MAIN_PLANE, + 0, + 0, 0, 0 + }; + + lglw->hidden.hdc = GetDC(lglw->hidden.hwnd); + Dprintf("xxx lglw: hidden hdc=%p\n", lglw->hidden.hdc); + + int pfmt = ChoosePixelFormat(lglw->hidden.hdc, &pfd); + Dprintf("xxx lglw: hidden pfmt=%d\n", pfmt); + SetPixelFormat(lglw->hidden.hdc, pfmt, &pfd); + + lglw->hglrc = wglCreateContext(lglw->hidden.hdc); + Dprintf("xxx lglw: hidden hglrc=%p\n", lglw->hglrc); + + return LGLW_TRUE; +} + + +// ---------------------------------------------------------------------------- loc_destroy_hidden_window +static void loc_destroy_hidden_window(lglw_int_t *lglw) { + if(NULL != lglw->hidden.hwnd) + { + wglDeleteContext(lglw->hglrc); + lglw->hglrc = NULL; + + DestroyWindow(lglw->hidden.hwnd); + lglw->hidden.hwnd = NULL; + + UnregisterClass(lglw->hidden.class_name, GetModuleHandle(NULL)); + } +} + + +// ---------------------------------------------------------------------------- lglw_window_open +lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->parent_hwnd = (HWND)_parentHWNDOrNull; + + sprintf(lglw->win.class_name, LGLW_WIN_BASE_CLASS_NAME "%p", lglw); + + WNDCLASS wc; + ZeroMemory(&wc, sizeof(wc)); + wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; + wc.lpfnWndProc = (WNDPROC) &loc_WndProc; + wc.hInstance = GetModuleHandle(NULL); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.lpszClassName = lglw->win.class_name; + + if(!RegisterClass(&wc)) + { + // something went terribly wrong + printf("[---] lglw: failed to register window class\n"); + return LGLW_FALSE; + } + + if(_w <= 16) + _w = lglw->hidden.size.x; + + if(_h <= 16) + _h = lglw->hidden.size.y; + + DWORD dwExStyle = 0; + DWORD dwStyle = ((NULL != _parentHWNDOrNull) ? WS_CHILD : 0) | WS_VISIBLE; + + lglw->win.hwnd = CreateWindowEx(dwExStyle, + lglw->win.class_name, + "LGLW", + dwStyle, + (NULL == _parentHWNDOrNull) ? _x : 0, + (NULL == _parentHWNDOrNull) ? _y : 0, + _w, _h, + _parentHWNDOrNull, + NULL/*window menu*/, + GetModuleHandle(NULL), + NULL + ); + + lglw->win.size.x = _w; + lglw->win.size.y = _h; + + // window_to_wrapper = this; + + PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), + 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, //Flags + PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. + 32, // Colordepth of the framebuffer. + 0, 0, 0, 0, 0, 0, + 0, + 0, + 0, + 0, 0, 0, 0, + 24, // Number of bits for the depthbuffer + 8, // Number of bits for the stencilbuffer + 0, // Number of Aux buffers in the framebuffer. + PFD_MAIN_PLANE, + 0, + 0, 0, 0 + }; + + lglw->win.hdc = GetDC(lglw->win.hwnd); + + int pfmt = ChoosePixelFormat(lglw->win.hdc, &pfd); + Dprintf("xxx lglw: win pfmt=%d\n", pfmt); + SetPixelFormat(lglw->win.hdc, pfmt, &pfd); + + (void)SetWindowLongPtr(lglw->win.hwnd, GWLP_USERDATA, (LONG_PTR)lglw); + + loc_enable_dropfiles(lglw, (NULL != lglw->dropfiles.cbk)); + } + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_resize +lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + r = LGLW_TRUE; + + SetWindowPos(lglw->win.hwnd, + HWND_TOP, + 0, 0, // x/y + _w, _h, + SWP_NOMOVE | SWP_SHOWWINDOW + ); + + int deltaW = _w - lglw->win.size.x; + int deltaH = _h - lglw->win.size.y; + + lglw->win.size.x = _w; + lglw->win.size.y = _h; + + // Resize parent window (if any) + { + HWND hwnd; + hwnd = GetAncestor(lglw->win.hwnd, GA_ROOT); + Dprintf("xxx lglw_window_resize: ancestor=%p\n", hwnd); + if(NULL != hwnd) + { + RECT rect; + if(GetWindowRect(hwnd, &rect)) + { + rect.right += deltaW; + rect.bottom += deltaH; + + SetWindowPos(hwnd, + HWND_TOP, + 0, 0, // x/y + rect.right - rect.left, rect.bottom - rect.top, + SWP_NOMOVE | SWP_FRAMECHANGED | SWP_SHOWWINDOW + ); + } + } + } + } + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_close +void lglw_window_close (lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + lglw_timer_stop(_lglw); + + loc_key_unhook(lglw); + + DestroyWindow(lglw->win.hwnd); + lglw->win.hwnd = NULL; + lglw->win.hdc = NULL; + + UnregisterClass(lglw->win.class_name, GetModuleHandle(NULL)); + + // window_to_wrapper = NULL; + } + } +} + + +// ---------------------------------------------------------------------------- lglw_window_show +void lglw_window_show(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + ShowWindow(lglw->win.hwnd, SW_SHOWNORMAL); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_window_hide +void lglw_window_hide(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + ShowWindow(lglw->win.hwnd, SW_HIDE); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_window_is_visible +lglw_bool_t lglw_window_is_visible(lglw_t _lglw) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + if(NULL != lglw) + { + r = (lglw_bool_t)IsWindowVisible(lglw->win.hwnd); + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_window_size_get +void lglw_window_size_get(lglw_t _lglw, int32_t *_retX, int32_t *_retY) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + if(NULL != _retX) + *_retX = lglw->win.size.x; + + if(NULL != _retY) + *_retY = lglw->win.size.y; + } + } +} + + +// ---------------------------------------------------------------------------- lglw_redraw +void lglw_redraw(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + RedrawWindow(lglw->win.hwnd, NULL/*lprcUpdate*/, NULL/*hrgnUpdate*/, RDW_INTERNALPAINT | RDW_UPDATENOW); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_redraw_callback_set +void lglw_redraw_callback_set(lglw_t _lglw, lglw_redraw_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->redraw.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_glcontext_push +void lglw_glcontext_push(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->prev.hdc = wglGetCurrentDC(); + lglw->prev.hglrc = wglGetCurrentContext(); + // Dprintf("xxx lglw_glcontext_push: prev.hdc=%p prev.hglrc=%p\n", lglw->prev.hdc, lglw->prev.hglrc); + + // Dprintf("xxx lglw_glcontext_push: win.hdc=%p lglw->hglrc=%p\n", lglw->win.hdc, lglw->hglrc); + if(!wglMakeCurrent((NULL == lglw->win.hdc) ? lglw->hidden.hdc : lglw->win.hdc, lglw->hglrc)) + { + printf("[---] lglw_glcontext_push: wglMakeCurrent() failed. win.hdc=%p hidden.hdc=%p hglrc=%p GetLastError()=%d\n", lglw->win.hdc, lglw->hidden.hdc, lglw->hglrc, GetLastError()); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_glcontext_pop +void lglw_glcontext_pop(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + // Dprintf("xxx lglw_glcontext_pop: prev.hdc=%p prev.hglrc=%p\n", lglw->prev.hdc, lglw->prev.hglrc); + if(!wglMakeCurrent(lglw->prev.hdc, lglw->prev.hglrc)) + { + printf("[---] lglw_glcontext_pop: wglMakeCurrent() failed. prev.hdc=%p hglrc=%p GetLastError()=%d\n", lglw->prev.hdc, lglw->prev.hglrc, GetLastError()); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_buffers +void lglw_swap_buffers(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + wglSwapLayerBuffers(lglw->win.hdc, WGL_SWAP_MAIN_PLANE); + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_interval_set +typedef void (APIENTRY *PFNWGLEXTSWAPINTERVALPROC) (int); +void lglw_swap_interval_set(lglw_t _lglw, int32_t _ival) { + LGLW(_lglw); + + if(NULL != lglw) + { + PFNWGLEXTSWAPINTERVALPROC wglSwapIntervalEXT; + wglSwapIntervalEXT = (PFNWGLEXTSWAPINTERVALPROC) wglGetProcAddress("wglSwapIntervalEXT"); + if(NULL != wglSwapIntervalEXT) + { + wglSwapIntervalEXT(_ival); + lglw->win.swap_interval = _ival; + } + } +} + + +// ---------------------------------------------------------------------------- lglw_swap_interval_get +int32_t lglw_swap_interval_get(lglw_t _lglw) { + LGLW(_lglw); + int32_t r = 0; + + if(NULL != lglw) + { + r = lglw->win.swap_interval; + } + + return r; +} + + +// ---------------------------------------------------------------------------- loc_key_hook +static void loc_key_hook(lglw_int_t *lglw) { + loc_key_unhook(lglw); + + // https://msdn.microsoft.com/en-us/library/windows/desktop/ms644990(v=vs.85).aspx + lglw->win.keyboard_ll_hhook = SetWindowsHookEx(WH_KEYBOARD_LL, &loc_LowLevelKeyboardProc, GetModuleHandle(NULL), 0/*dwThreadId*/); + + khook_lglw = lglw; +} + + +// ---------------------------------------------------------------------------- loc_key_unhook +static void loc_key_unhook(lglw_int_t *lglw) { + if(NULL != lglw->win.keyboard_ll_hhook) + { + UnhookWindowsHookEx(lglw->win.keyboard_ll_hhook); + lglw->win.keyboard_ll_hhook = NULL; + + if(khook_lglw == lglw) + khook_lglw = NULL; + } +} + + +// ---------------------------------------------------------------------------- loc_handle_mouseleave +static void loc_handle_mouseleave(lglw_int_t *lglw) { + loc_key_unhook(lglw); + + lglw->focus.state &= ~LGLW_FOCUS_MOUSE; + + if(NULL != lglw->focus.cbk) + { + lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); + } + + Dprintf("xxx lglw:loc_handle_mouseleave: LEAVE\n"); +} + + +// ---------------------------------------------------------------------------- loc_handle_mouseenter +static void loc_handle_mouseenter(lglw_int_t *lglw) { + TRACKMOUSEEVENT tme; + ZeroMemory(&tme, sizeof(tme)); + tme.cbSize = sizeof(TRACKMOUSEEVENT); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = lglw->win.hwnd; + tme.dwHoverTime = HOVER_DEFAULT; + (void)TrackMouseEvent(&tme); + + loc_key_hook(lglw); + + lglw->focus.state |= LGLW_FOCUS_MOUSE; + + if(NULL != lglw->focus.cbk) + { + lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); + } + + Dprintf("xxx lglw:loc_handle_mouseenter: LEAVE\n"); +} + + +// ---------------------------------------------------------------------------- loc_handle_mousebutton +static void loc_handle_mousebutton(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button) { + if(_bPressed) + lglw->mouse.button_state |= _button; + else + lglw->mouse.button_state &= ~_button; + + if(NULL != lglw->mouse.cbk) + { + lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, _button); + } +} + + +// ---------------------------------------------------------------------------- loc_handle_mousemotion +static void loc_handle_mousemotion(lglw_int_t *lglw) { + + if(NULL != lglw->mouse.cbk) + { + lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, 0u/*changedbuttonstate*/); + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_callback_set +void lglw_mouse_callback_set(lglw_t _lglw, lglw_mouse_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->mouse.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_callback_set +void lglw_focus_callback_set(lglw_t _lglw, lglw_focus_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->focus.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- loc_handle_key +static lglw_bool_t loc_handle_key(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey) { + lglw_bool_t r = LGLW_FALSE; + + if(NULL != lglw->keyboard.cbk) + { + r = lglw->keyboard.cbk(lglw, _vkey, lglw->keyboard.kmod_state, _bPressed); + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_keyboard_callback_set +void lglw_keyboard_callback_set(lglw_t _lglw, lglw_keyboard_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->keyboard.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- lglw_keyboard_get_modifiers +uint32_t lglw_keyboard_get_modifiers(lglw_t _lglw) { + uint32_t r = 0u; + LGLW(_lglw); + + if(NULL != lglw) + { + r = lglw->keyboard.kmod_state; + } + + return r; +} + + +// ---------------------------------------------------------------------------- loc_touchkeyboard_get_rect +#if 0 +static lglw_bool_t loc_touchkeyboard_get_rect(RECT *rect) { + lglw_bool_t r = LGLW_FALSE; + //******************************************************************* + // + // RETURNS KEYBOARD RECTANGLE OR EMPTY ONE IF KEYBOARD IS NOT VISIBLE + // + //******************************************************************* + // by "Sevast", + IFrameworkInputPane *inputPane = NULL; + HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); + rect->left = rect->right = rect->top = rect->bottom = 0; // screen location + if (SUCCEEDED(hr)) + { + hr = CoCreateInstance(CLSID_FrameworkInputPane, NULL, CLSCTX_INPROC_SERVER, IID_IFrameworkInputPane, (LPVOID*)&inputPane); + if (SUCCEEDED(hr)) + { + hr=inputPane->Location(rect); + if(SUCCEEDED(hr)) + { + r = LGLW_TRUE; + } + inputPane->Release(); + } + } + CoUninitialize(); + return r; +} +#endif + + + +// ---------------------------------------------------------------------------- loc_touchkeyboard_is_visible +#if 0 +static lglw_bool_t loc_touchkeyboard_is_visible(void) { + lglw_bool_t r = LGLW_FALSE; + HWND hwnd = FindWindow("IPTIP_Main_Window", NULL); + printf("xxx lglw: IPTIP hwnd=%p\n", hwnd); + if(NULL != hwnd) + { +#if 0 + // (note) does not work, style flags are always the same and rect is always (0; 0; 0; 0) + LONG style = GetWindowLong(hwnd, GWL_STYLE); + RECT rect; + r = (0u != (style & WS_VISIBLE)) && (0u == (style & WS_DISABLED)); + GetWindowRect(hwnd, &rect); + printf("xxx lglw: touchkeyboard_is_visible: style=0x%08x rect=(%d; %d; %d; %d) r=%d\n", style, rect.top, rect.left, rect.bottom, rect.right, r); +#endif + // (note) does not work, either + static const char *WindowClass1709 = "Windows.UI.Core.CoreWindow"; + static const char *WindowCaption1709 = "Microsoft Text Input Application"; + static const char *WindowParentClass1709 = "ApplicationFrameWindow"; + HWND hwnd1709 = FindWindowEx(NULL, NULL, WindowClass1709, WindowCaption1709); + printf("xxx lglw: touchkeyboard_is_visible: hwnd1709=%p\n", hwnd1709); + // if there is a top-level window - the keyboard is closed + if(NULL != hwnd1709) + { + r = LGLW_FALSE; + } + else + { + HWND parent = NULL; + for(;;) + { + HWND childHWND; + + parent = FindWindowEx(NULL, parent, WindowParentClass1709, NULL); + if(NULL == parent) + break; // no more windows, keyboard state is unknown + + // if it's a child of a WindowParentClass1709 window - the keyboard is open + childHWND = FindWindowEx(parent, NULL, WindowClass1709, WindowCaption1709); + + if (NULL != childHWND) + { + r = LGLW_TRUE; + break; + } + } + } + } + return r; +} +#endif + + +// ---------------------------------------------------------------------------- lglw_touchkeyboard_show +void lglw_touchkeyboard_show(lglw_t _lglw, lglw_bool_t _bEnable) { + LGLW(_lglw); + + if(NULL != lglw) + { +#if 0 + RECT keyRect; + if(loc_touchkeyboard_get_rect(&keyRect)) + { + lglw_bool_t bToggle = _bEnable ^ ((keyRect.right - keyRect.left) > 0); + + if(bToggle) + { + loc_touchkeyboard_toggle(); + } + } +#endif + +#if 0 + lglw_bool_t bToggle = _bEnable ^ loc_touchkeyboard_is_visible(); + + if(bToggle) + { + lglw_int_touchkeyboard_toggle(); + } +#endif + + // (note) there seems to be no (sane) way to determine whether the virtual keyboard is visible. + // the solutions suggested on stack overflow don't work (anymore). + // => just toggle the kbd + lglw_int_touchkeyboard_toggle(); + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_get_buttons +uint32_t lglw_mouse_get_buttons(lglw_t _lglw) { + uint32_t r = 0u; + LGLW(_lglw); + + if(NULL != lglw) + { + r = lglw->mouse.button_state; + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_mouse_grab +void lglw_mouse_grab(lglw_t _lglw, uint32_t _grabMode) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + if(!lglw->mouse.touch.b_enable) + { + if(lglw->mouse.grab.mode != _grabMode) + { + lglw_mouse_ungrab(_lglw); + } + + switch(_grabMode) + { + default: + case LGLW_MOUSE_GRAB_NONE: + break; + + case LGLW_MOUSE_GRAB_CAPTURE: + (void)SetCapture(lglw->win.hwnd); + lglw->mouse.grab.mode = _grabMode; + break; + + case LGLW_MOUSE_GRAB_WARP: + (void)SetCapture(lglw->win.hwnd); + lglw_mouse_cursor_show(_lglw, LGLW_FALSE); + lglw->mouse.grab.p = lglw->mouse.p; + lglw->mouse.grab.last_p = lglw->mouse.p; + lglw->mouse.grab.mode = _grabMode; + break; + } + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_ungrab +void lglw_mouse_ungrab(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + if(!lglw->mouse.touch.b_enable) + { + switch(lglw->mouse.grab.mode) + { + default: + case LGLW_MOUSE_GRAB_NONE: + break; + + case LGLW_MOUSE_GRAB_CAPTURE: + (void)ReleaseCapture(); + lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; + break; + + case LGLW_MOUSE_GRAB_WARP: + (void)ReleaseCapture(); + lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; + lglw->mouse.grab.b_queue_warp = LGLW_TRUE; + lglw_mouse_cursor_show(_lglw, LGLW_TRUE); + break; + } + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_warp +void lglw_mouse_warp(lglw_t _lglw, int32_t _x, int32_t _y) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + POINT p; + p.x = _x; + p.y = _y; + + if(ClientToScreen(lglw->win.hwnd, &p)) + { + SetCursorPos(p.x, p.y); + + if(LGLW_MOUSE_GRAB_WARP != lglw->mouse.grab.mode) + { + lglw->mouse.p.x = p.x; + lglw->mouse.p.y = p.y; + } + } + } + } +} + + +// ---------------------------------------------------------------------------- loc_handle_queued_mouse_warp +static void loc_handle_queued_mouse_warp(lglw_int_t *lglw) { + if(lglw->mouse.grab.b_queue_warp) + { + lglw->mouse.grab.b_queue_warp = LGLW_FALSE; + lglw_mouse_warp(lglw, lglw->mouse.grab.p.x, lglw->mouse.grab.p.y); + lglw->mouse.grab.last_p = lglw->mouse.grab.p; + } +} + + +// ---------------------------------------------------------------------------- lglw_mouse_cursor_show +void lglw_mouse_cursor_show (lglw_t _lglw, lglw_bool_t _bShow) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + (void)ShowCursor(_bShow); + } + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_start +void lglw_timer_start(lglw_t _lglw, uint32_t _millisec) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + (void)SetTimer(lglw->win.hwnd, 1/*nIDEvent*/, _millisec, NULL/*lpTimerFunc*/); + lglw->timer.b_running = LGLW_TRUE; + } + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_stop +void lglw_timer_stop(lglw_t _lglw) { + LGLW(_lglw); + + if(NULL != lglw) + { + if(NULL != lglw->win.hwnd) + { + if(lglw->timer.b_running) + { + (void)KillTimer(lglw->win.hwnd, 1/*nIDEvent*/); + lglw->timer.b_running = LGLW_FALSE; + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_timer_callback_set +void lglw_timer_callback_set(lglw_t _lglw, lglw_timer_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != lglw) + { + lglw->timer.cbk = _cbk; + } +} + + +// ---------------------------------------------------------------------------- loc_enable_dropfiles +static void loc_enable_dropfiles(lglw_int_t *lglw, lglw_bool_t _bEnable) { + if(NULL != lglw->win.hwnd) + { + DragAcceptFiles(lglw->win.hwnd, _bEnable ? TRUE : FALSE); + } +} + + +// ---------------------------------------------------------------------------- lglw_dropfiles_callback_set +void lglw_dropfiles_callback_set(lglw_t _lglw, lglw_dropfiles_fxn_t _cbk) { + LGLW(_lglw); + + if(NULL != _lglw) + { + lglw->dropfiles.cbk = _cbk; + + loc_enable_dropfiles(lglw, (NULL != _cbk)); + } +} + + +// ---------------------------------------------------------------------------- loc_touchinput_update +typedef void (*EnableMouseInPointer_fxn_t)(BOOL fEnable); +static void loc_touchinput_update(lglw_int_t *lglw) { + HMODULE hDLL = LoadLibrary("User32.dll"); + + if(NULL != hDLL) + { + EnableMouseInPointer_fxn_t enableMouseInPointer = (EnableMouseInPointer_fxn_t) + GetProcAddress(hDLL, "EnableMouseInPointer"); + + if(NULL != enableMouseInPointer) + { + Dprintf("[dbg] lglw: EnableMouseInPointer() detected (win8+)\n"); + (void)enableMouseInPointer(lglw->mouse.touch.b_enable); + } + + FreeLibrary(hDLL); + } +} + + +// ---------------------------------------------------------------------------- lglw_touchinput_set +void lglw_touchinput_set(lglw_t _lglw, lglw_bool_t _bEnable) { + LGLW(_lglw); + + if(NULL != _lglw) + { + lglw->mouse.touch.b_enable = _bEnable; + lglw->mouse.touch.b_update_queued = LGLW_TRUE; + } +} + + +// ---------------------------------------------------------------------------- lglw_touchinput_get +lglw_bool_t lglw_touchinput_get(lglw_t _lglw) { + lglw_bool_t r = LGLW_FALSE; + LGLW(_lglw); + + if(NULL != _lglw) + { + r = lglw->mouse.touch.b_enable; + } + + return r; +} + + +// ---------------------------------------------------------------------------- lglw_clipboard_text_set +void lglw_clipboard_text_set(lglw_t _lglw, const uint32_t _numChars, const char *_text) { + LGLW(_lglw); + (void)_numChars; + + if(NULL != _text) + { + if(NULL != _lglw) + { + if(NULL != lglw->win.hwnd) + { + uint32_t numChars = (0u == _numChars) ? ((uint32_t)strlen(_text)+1u) : _numChars; + + if(numChars > 0u) + { + if(OpenClipboard(lglw->win.hwnd)) + { + HANDLE hGlobal = GlobalAlloc(GMEM_MOVEABLE, numChars * sizeof(TCHAR)); + + if(NULL != hGlobal) + { + char *d = (char*) GlobalLock(hGlobal); + + if(NULL != d) + { + uint32_t i; + for(i = 0u; i < numChars; i++) + { + d[i] = _text[i]; + } + d[numChars - 1] = 0; + + Dprintf("xxx lglw_clipboard_text_set: SetClipboardData(\"%s\")\n", d); + + GlobalUnlock(hGlobal); + (void)SetClipboardData(CF_TEXT, hGlobal); + } + } + + CloseClipboard(); + } + } + } + } + } +} + + +// ---------------------------------------------------------------------------- lglw_clipboard_text_get +void lglw_clipboard_text_get(lglw_t _lglw, uint32_t _maxChars, uint32_t *_retNumChars, char *_retText) { + LGLW(_lglw); + + if(NULL != _retNumChars) + *_retNumChars = 0u; + + if(NULL != _retText) + *_retText = 0; + + if(_maxChars > 0u) + { + if(NULL != _lglw) + { + if(NULL != lglw->win.hwnd) + { + if(OpenClipboard(lglw->win.hwnd)) + { + const char *data = (const char*)GetClipboardData(CF_TEXT); + + Dprintf("xxx lglw_clipboard_text_get: data=\"%s\"\n", data); + + if(NULL != data) + { + uint32_t i = 0u; + + for(; i < _maxChars; i++) + { + _retText[i] = data[i]; + + if(0 == _retText[i]) + break; + } + _retText[_maxChars - 1u] = 0; // ASCIIZ + + if(NULL != _retNumChars) + { + *_retNumChars = i; + } + } + + CloseClipboard(); + } + } + } + } +} + + +// ---------------------------------------------------------------------------- loc_LowLevelKeyboardProc +static LRESULT CALLBACK loc_LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam) { + + Dprintf("xxx lglw:loc_LowLevelKeyboardProc: wParam=0x%08x lParam=0x%08x\n", (uint32_t)wParam, (uint32_t)lParam); + + if(HC_ACTION == nCode) + { + if(NULL != khook_lglw) + { + KBDLLHOOKSTRUCT *hs = (KBDLLHOOKSTRUCT*)lParam; + lglw_bool_t bHandled = LGLW_FALSE; + + switch(wParam) + { + default: + break; + + case WM_KEYDOWN: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: WM_KEYDOWN vkCode=0x%08x scanCode=0x%08x bExt=%d\n", hs->vkCode, hs->scanCode, (0 != (hs->flags & LLKHF_EXTENDED))); + + switch(hs->vkCode) + { + default: + if(0u == (hs->flags & LLKHF_EXTENDED)) + { + uint16_t ucBuf[16]; + BYTE keyState[256]; + + // Dprintf("xxx lglw call toUnicode\n"); + GetKeyboardState(keyState); + + // don't let e.g. ctrl- produce symbol chars + keyState[VK_CONTROL] = 0; + keyState[VK_LCONTROL] = 0; + keyState[VK_RCONTROL] = 0; + + if(ToUnicode(hs->vkCode, hs->scanCode, keyState, (LPWSTR)ucBuf, 8/*cchBuff*/, 0/*wFlags*/) >= 1) + { + // Dprintf("xxx lglw toUnicode: ucBuf[0]=0x%04x\n", ucBuf[0]); + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, ucBuf[0]); + } + else + { + Dprintf("xxx lglw:loc_LowLevelKeyboardProc: ToUnicode failed\n"); + } + } + else + { + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, hs->vkCode | LGLW_VKEY_EXT); + bHandled = LGLW_FALSE; + } + break; + + case VK_F1: + case VK_F2: + case VK_F3: + case VK_F4: + case VK_F5: + case VK_F6: + case VK_F7: + case VK_F8: + case VK_F9: + case VK_F10: + case VK_F11: + case VK_F12: + case VK_BACK: + case VK_TAB: + case VK_RETURN: + case VK_ESCAPE: + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, hs->vkCode | LGLW_VKEY_EXT); + break; + + case VK_LSHIFT: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_LSHIFT\n"); + khook_lglw->keyboard.kmod_state |= LGLW_KMOD_LSHIFT; + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, LGLW_VKEY_LSHIFT); + bHandled = LGLW_FALSE; + break; + + case VK_RSHIFT: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_RSHIFT\n"); + khook_lglw->keyboard.kmod_state |= LGLW_KMOD_RSHIFT; + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, LGLW_VKEY_RSHIFT); + bHandled = LGLW_FALSE; + break; + + case VK_LCONTROL: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_LCONTROL\n"); + khook_lglw->keyboard.kmod_state |= LGLW_KMOD_LCTRL; + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, LGLW_VKEY_LCTRL); + bHandled = LGLW_FALSE; + break; + + case VK_RCONTROL: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_RCONTROL\n"); + khook_lglw->keyboard.kmod_state |= LGLW_KMOD_RCTRL; + bHandled = loc_handle_key(khook_lglw, LGLW_TRUE/*bPressed*/, LGLW_VKEY_RCTRL); + bHandled = LGLW_FALSE; + break; + + //case VK_RWIN: + //case VK_F1: + case VK_LMENU: // alt + // not received + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_LMENU\n"); + break; + + case VK_RMENU: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: VK_RMENU\n"); + break; + } + + break; + + case WM_KEYUP: + // Dprintf("xxx lglw:loc_LowLevelKeyboardProc: WM_KEYUP vkCode=0x%08x scanCode=0x%08x bExt=%d\n", hs->vkCode, hs->scanCode, (0 != (hs->flags & LLKHF_EXTENDED))); + switch(hs->vkCode) + { + default: + if(0u == (hs->flags & LLKHF_EXTENDED)) + { + uint16_t ucBuf[16]; + BYTE keyState[256]; + + GetKeyboardState(keyState); + + if(ToUnicode(hs->vkCode, hs->scanCode, keyState, (LPWSTR)ucBuf, 8/*cchBuff*/, 0/*wFlags*/) >= 1) + { + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, ucBuf[0]); + } + } + else + { + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, hs->vkCode | LGLW_VKEY_EXT); + bHandled = LGLW_FALSE; + } + break; + + case VK_F1: + case VK_F2: + case VK_F3: + case VK_F4: + case VK_F5: + case VK_F6: + case VK_F7: + case VK_F8: + case VK_F9: + case VK_F10: + case VK_F11: + case VK_F12: + case VK_BACK: + case VK_TAB: + case VK_RETURN: + case VK_ESCAPE: + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, hs->vkCode | LGLW_VKEY_EXT); + break; + + case VK_LSHIFT: + khook_lglw->keyboard.kmod_state &= ~LGLW_KMOD_LSHIFT; + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, LGLW_VKEY_LSHIFT); + bHandled = LGLW_FALSE; + break; + + case VK_RSHIFT: + khook_lglw->keyboard.kmod_state &= ~LGLW_KMOD_RSHIFT; + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, LGLW_VKEY_RSHIFT); + bHandled = LGLW_FALSE; + break; + + case VK_LCONTROL: + khook_lglw->keyboard.kmod_state &= ~LGLW_KMOD_LCTRL; + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, LGLW_VKEY_LCTRL); + bHandled = LGLW_FALSE; + break; + + case VK_RCONTROL: + khook_lglw->keyboard.kmod_state &= ~LGLW_KMOD_RCTRL; + bHandled = loc_handle_key(khook_lglw, LGLW_FALSE/*bPressed*/, LGLW_VKEY_RCTRL); + bHandled = LGLW_FALSE; + break; + } + break; + } + + if(!bHandled) + { + Dprintf("xxx lglw: CallNextHookEx\n"); + return CallNextHookEx(NULL, nCode, wParam, lParam); + } + else + { + Dprintf("xxx lglw: CallNextHookEx: was handled\n"); + return 1; + } + + } // if khook_lglw + } + return CallNextHookEx(NULL, nCode, wParam, lParam); +} + + +// ---------------------------------------------------------------------------- loc_WndProc +LRESULT CALLBACK loc_WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { + + LGLW(GetWindowLongPtr(hWnd, GWLP_USERDATA)); + + if(NULL != lglw) + { + // Dprintf("xxx lglw:loc_WndProc: message=%08x wParam=0x%08x lParam=0x%08x\n", message, (uint32_t)wParam, (uint32_t)lParam); + + switch(message) + { + case WM_CREATE: + Dprintf("xxx lglw: WM_CREATE\n"); + break; + + case WM_DESTROY: + Dprintf("xxx lglw: WM_DESTROY\n"); + break; + + case WM_ACTIVATEAPP: // 0x1c wParam=0/1 + Dprintf("xxx lglw: WM_ACTIVATEAPP wParam=%d\n", (int32_t)wParam); + break; + + case WM_MOUSELEAVE: + // (note) only received after TrackMouseEvent() has been called + Dprintf("xxx lglw: WM_MOUSELEAVE\n"); + loc_handle_mouseleave(lglw); + break; + + case WM_MOUSEMOVE: + // Dprintf("xxx lglw: WM_MOUSEMOVE:\n"); + if(lglw->mouse.touch.b_update_queued) + { + loc_touchinput_update(lglw); + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + } + if(!lglw->mouse.touch.b_enable) + { + int32_t x = GET_X_LPARAM(lParam); // lo + int32_t y = GET_Y_LPARAM(lParam); // hi + + if(LGLW_MOUSE_GRAB_WARP == lglw->mouse.grab.mode) + { + lglw->mouse.grab.b_queue_warp = LGLW_TRUE; + + lglw->mouse.p.x += (x - lglw->mouse.grab.last_p.x); + lglw->mouse.p.y += (y - lglw->mouse.grab.last_p.y); + + lglw->mouse.grab.last_p.x = x; + lglw->mouse.grab.last_p.y = y; + } + else + { + lglw->mouse.p.x = x; + lglw->mouse.p.y = y; + } + + if(0u == (lglw->focus.state & LGLW_FOCUS_MOUSE)) + { + loc_handle_mouseenter(lglw); + } + + loc_handle_mousemotion(lglw); + } + break; + + case WM_LBUTTONDOWN: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_LBUTTONDOWN\n"); + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_LBUTTON); + } + break; + + case WM_LBUTTONUP: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_LBUTTONUP\n"); + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_LBUTTON); + } + break; + + case WM_RBUTTONDOWN: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_RBUTTONDOWN\n"); + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + break; + + case WM_RBUTTONUP: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_RBUTTONUP\n"); + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + break; + + case WM_MBUTTONDOWN: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_MBUTTONDOWN\n"); + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_MBUTTON); + } + break; + + case WM_MBUTTONUP: + if(!lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_MBUTTONUP\n"); + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_MBUTTON); + } + break; + + case WM_MOUSEWHEEL: + // Dprintf("xxx lglw: WM_MOUSEWHEEL\n"); + { + uint32_t bt = (((int16_t)(((uint32_t)wParam)>>16)) > 0) ? LGLW_MOUSE_WHEELUP : LGLW_MOUSE_WHEELDOWN; + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, bt); + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, bt); + } + break; + + case WM_CAPTURECHANGED: + // e.g. after alt-tab + Dprintf("xxx lglw: WM_CAPTURECHANGED\n"); + lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; + break; + +#if 1 + // (note) VST windows usually don't receive key/char messages (they are consumed by the DAW) + + case WM_GETDLGCODE: + // never received + Dprintf("xxx lglw: WM_GETDLGCODE\n"); + return DLGC_WANTALLKEYS; + + case WM_KEYDOWN: + // never received + Dprintf("xxx lglw: WM_KEYDOWN nVirtKey=0x%08x lKeydata=0x%08x\n", (uint32_t)wParam, (uint32_t)lParam); + break; + + case WM_KEYUP: + // never received + Dprintf("xxx lglw: WM_KEYUP nVirtKey=0x%08x lKeydata=0x%08x\n", (uint32_t)wParam, (uint32_t)lParam); + break; + + case WM_CHAR: + // never received + Dprintf("xxx lglw: WM_CHAR charCode=0x%08x bPressed=%u\n", (uint32_t)wParam, (((uint32_t)lParam)>>31)&1u); + break; +#endif + + case WM_PAINT: + // https://docs.microsoft.com/en-us/windows/desktop/api/Winuser/nf-winuser-redrawwindow + // Dprintf("xxx lglw: WM_PAINT\n"); + loc_handle_queued_mouse_warp(lglw); + if(NULL != lglw->redraw.cbk) + { + lglw->redraw.cbk(lglw); + } + break; + + case WM_TIMER: + // Dprintf("xxx lglw: WM_TIMER cbk=%p\n", lglw->timer.cbk); + if(lglw->mouse.touch.b_enable) + { + // Dprintf("xxx lglw: WM_TIMER hold_state=%u\n", lglw->mouse.touch.syn_rmb_hold_state); + if(LGLW_MOUSE_TOUCH_RMB_STATE_IDLE != lglw->mouse.touch.syn_rmb_hold_state) + { + uint32_t ms = (uint32_t)GetTickCount(); + uint32_t delta; + if(ms < lglw->mouse.touch.hold_start_ms) + { + // Overflow after 49.7 days + delta = ~lglw->mouse.touch.hold_start_ms + 1u + ms; + } + else + { + delta = (ms - lglw->mouse.touch.hold_start_ms); + } + + if(LGLW_MOUSE_TOUCH_RMB_STATE_LMB == lglw->mouse.touch.syn_rmb_hold_state) + { + if(delta >= LGLW_MOUSE_TOUCH_LMB_TIMEOUT) + { + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_LBUTTON); + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_WAIT; + } + } + + if(LGLW_MOUSE_TOUCH_RMB_STATE_WAIT == lglw->mouse.touch.syn_rmb_hold_state) + { + if(delta >= LGLW_MOUSE_TOUCH_RMB_TIMEOUT) + { + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_RMB; + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + } + } + } + else + { + loc_handle_queued_mouse_warp(lglw); + } + + if(NULL != lglw->timer.cbk) + { + lglw->timer.cbk(lglw); + } + break; + + case WM_DROPFILES: + if(NULL != lglw->dropfiles.cbk) + { + HDROP hDrop = (HDROP) wParam; + POINT p; + + if(TRUE == DragQueryPoint(hDrop, &p)) + { + Dprintf("xxx lglw: WM_DROPFILES: p=(%d; %d)\n", p.x, p.y); + + UINT numFiles = DragQueryFile(hDrop, 0xffffffff, NULL, 0); + Dprintf("xxx lglw: WM_DROPFILES: dropped %u file(s)\n", numFiles); + + if(numFiles > 0u) + { + UINT i; + char **pathnames = malloc((sizeof(char*) * numFiles) + (MAX_PATH * sizeof(char) * numFiles)); + char *pathname = (char*)&pathnames[numFiles]; + + for(i=0; idropfiles.cbk(lglw, p.x, p.y, numFiles, pathnames); + + free(pathnames); + } + } + } + break; + +#ifdef BUILD_64 + // Touch messages: +#ifndef GET_X_LPARAM +#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp)) +#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp)) +#define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam)) +#define IS_POINTER_FLAG_SET_WPARAM(wParam, flag) (((DWORD)HIWORD(wParam) & (flag)) == (flag)) +#define IS_POINTER_NEW_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_NEW) +#define IS_POINTER_INRANGE_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_INRANGE) +#define IS_POINTER_INCONTACT_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_INCONTACT) +#define IS_POINTER_FIRSTBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_FIRSTBUTTON) +#define IS_POINTER_SECONDBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_SECONDBUTTON) +#define IS_POINTER_THIRDBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_THIRDBUTTON) +#define IS_POINTER_FOURTHBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_FOURTHBUTTON) +#define IS_POINTER_FIFTHBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_FIFTHBUTTON) +#define IS_POINTER_PRIMARY_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_PRIMARY) +#define HAS_POINTER_CONFIDENCE_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_CONFIDENCE) +#define IS_POINTER_CANCELED_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_CANCELED) +#endif + case WM_POINTERDOWN: + { + POINT p; + + lglw->mouse.touch.b_enable = LGLW_TRUE; + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + + if(0u == (lglw->focus.state & LGLW_FOCUS_MOUSE)) + { + loc_handle_mouseenter(lglw); + } + + // Dprintf("xxx lglw: WM_POINTERDOWN\n"); + + // Dprintf("xxx lglw: WM_POINTERDOWN: IS_POINTER_FIRSTBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_FIRSTBUTTON_WPARAM(wParam)); + // Dprintf("xxx lglw: WM_POINTERDOWN: IS_POINTER_SECONDBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_SECONDBUTTON_WPARAM(wParam)); + // Dprintf("xxx lglw: WM_POINTERDOWN: IS_POINTER_THIRDBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_THIRDBUTTON_WPARAM(wParam)); + + p.x = GET_X_LPARAM(lParam); + p.y = GET_Y_LPARAM(lParam); + (void)ScreenToClient(lglw->win.hwnd, &p); + lglw->mouse.p.x = p.x; + lglw->mouse.p.y = p.y; + loc_handle_mousemotion(lglw); + + if(IS_POINTER_FIRSTBUTTON_WPARAM(wParam)) + { + lglw->mouse.touch.b_syn_rmb = (0u != (lglw->keyboard.kmod_state & LGLW_KMOD_CTRL)); + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, + lglw->mouse.touch.b_syn_rmb ? LGLW_MOUSE_RBUTTON : LGLW_MOUSE_LBUTTON + ); + if(lglw->mouse.touch.b_syn_rmb) + { + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_IDLE; + } + else + { + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_LMB; + lglw->mouse.touch.hold_start_ms = GetTickCount(); + lglw->mouse.touch.hold_start_p = lglw->mouse.p; + } + } + else if(IS_POINTER_SECONDBUTTON_WPARAM(wParam)) + { + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + else if(IS_POINTER_THIRDBUTTON_WPARAM(wParam)) + { + loc_handle_mousebutton(lglw, LGLW_TRUE/*bPressed*/, LGLW_MOUSE_MBUTTON); + } + } + break; + + case WM_POINTERUP: + { + POINT p; + + // Dprintf("xxx lglw: WM_POINTERUP\n"); + + lglw->mouse.touch.b_enable = LGLW_TRUE; + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + + p.x = GET_X_LPARAM(lParam); + p.y = GET_Y_LPARAM(lParam); + (void)ScreenToClient(lglw->win.hwnd, &p); + lglw->mouse.p.x = p.x; + lglw->mouse.p.y = p.y; + loc_handle_mousemotion(lglw); + + // Dprintf("xxx lglw: WM_POINTERUP: IS_POINTER_FIRSTBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_FIRSTBUTTON_WPARAM(wParam)); + // Dprintf("xxx lglw: WM_POINTERUP: IS_POINTER_SECONDBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_SECONDBUTTON_WPARAM(wParam)); + // Dprintf("xxx lglw: WM_POINTERUP: IS_POINTER_THIRDBUTTON_WPARAM(wParam)=%d\n", IS_POINTER_THIRDBUTTON_WPARAM(wParam)); + + if( (0u != (lglw->mouse.button_state & LGLW_MOUSE_LBUTTON)) && !IS_POINTER_FIRSTBUTTON_WPARAM(wParam) ) + { + if(LGLW_MOUSE_TOUCH_RMB_STATE_RMB == lglw->mouse.touch.syn_rmb_hold_state) + { + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + else + { + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, + lglw->mouse.touch.b_syn_rmb ? LGLW_MOUSE_RBUTTON : LGLW_MOUSE_LBUTTON + ); + } + lglw->mouse.touch.b_syn_rmb = LGLW_FALSE; + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_IDLE; + } + else if( (0u != (lglw->mouse.button_state & LGLW_MOUSE_RBUTTON)) && !IS_POINTER_SECONDBUTTON_WPARAM(wParam)) + { + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_RBUTTON); + } + else if( (0u != (lglw->mouse.button_state & LGLW_MOUSE_MBUTTON)) && !IS_POINTER_THIRDBUTTON_WPARAM(wParam)) + { + loc_handle_mousebutton(lglw, LGLW_FALSE/*bPressed*/, LGLW_MOUSE_MBUTTON); + } + } + break; + + case WM_POINTERENTER: + { + POINT p; + + Dprintf("xxx lglw: WM_POINTERENTER\n"); + + lglw->mouse.touch.b_enable = LGLW_TRUE; + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + + if(0u == (lglw->focus.state & LGLW_FOCUS_MOUSE)) + { + loc_handle_mouseenter(lglw); + } + + p.x = GET_X_LPARAM(lParam); + p.y = GET_Y_LPARAM(lParam); + (void)ScreenToClient(lglw->win.hwnd, &p); + lglw->mouse.p.x = p.x; + lglw->mouse.p.y = p.y; + loc_handle_mousemotion(lglw); + loc_handle_mouseenter(lglw); + } + break; + + case WM_POINTERLEAVE: + { + POINT p; + + Dprintf("xxx lglw: WM_POINTERLEAVE\n"); + + lglw->mouse.touch.b_enable = LGLW_TRUE; + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + + p.x = GET_X_LPARAM(lParam); + p.y = GET_Y_LPARAM(lParam); + (void)ScreenToClient(lglw->win.hwnd, &p); + loc_handle_mouseleave(lglw); + } + break; + + case WM_POINTERUPDATE: + { + POINT p; + + lglw->mouse.touch.b_enable = LGLW_TRUE; + lglw->mouse.touch.b_update_queued = LGLW_FALSE; + + p.x = GET_X_LPARAM(lParam); + p.y = GET_Y_LPARAM(lParam); + (void)ScreenToClient(lglw->win.hwnd, &p); + lglw->mouse.p.x = p.x; + lglw->mouse.p.y = p.y; + loc_handle_mousemotion(lglw); + + if(LGLW_MOUSE_TOUCH_RMB_STATE_LMB == lglw->mouse.touch.syn_rmb_hold_state) + { + if( (sABS(p.x - lglw->mouse.touch.hold_start_p.x) >= LGLW_MOUSE_TOUCH_RMB_MOVE_THRESHOLD) || + (sABS(p.y - lglw->mouse.touch.hold_start_p.y) >= LGLW_MOUSE_TOUCH_RMB_MOVE_THRESHOLD) + ) + { + lglw->mouse.touch.syn_rmb_hold_state = LGLW_MOUSE_TOUCH_RMB_STATE_IDLE; + } + } + + } + break; +#endif // BUILD_64 + + } // switch message + } // if lglw + + return DefWindowProc(hWnd, message, wParam, lParam); +} diff --git a/dep/lglw/lglw_windows_cpp.cpp b/dep/lglw/lglw_windows_cpp.cpp new file mode 100644 index 00000000..c3d1a5e5 --- /dev/null +++ b/dep/lglw/lglw_windows_cpp.cpp @@ -0,0 +1,76 @@ +/* ---- + * ---- file : lglw_windows_cpp.cpp + * ---- author : bsp + * ---- legal : Distributed under terms of the MIT LICENSE (MIT). + * ---- + * ---- Permission is hereby granted, free of charge, to any person obtaining a copy + * ---- of this software and associated documentation files (the "Software"), to deal + * ---- in the Software without restriction, including without limitation the rights + * ---- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * ---- copies of the Software, and to permit persons to whom the Software is + * ---- furnished to do so, subject to the following conditions: + * ---- + * ---- The above copyright notice and this permission notice shall be included in + * ---- all copies or substantial portions of the Software. + * ---- + * ---- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * ---- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * ---- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * ---- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * ---- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * ---- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * ---- THE SOFTWARE. + * ---- + * ---- info : This is part of the "lglw" package. + * ---- + * ---- created: 09Aug2018 + * ---- changed: + * ---- + * ---- + */ + +#include "lglw.h" + +#include +#include +#include + +#include +#include +#include // for touch keyboard +#include // for touch keyboard +#include // for IFrameworkInputPane + + +// ---------------------------------------------------------------------------- lglw_int_touchkeyboard_toggle +// 4ce576fa-83dc-4F88-951c-9d0782b4e376 +DEFINE_GUID(CLSID_UIHostNoLaunch, + 0x4CE576FA, 0x83DC, 0x4f88, 0x95, 0x1C, 0x9D, 0x07, 0x82, 0xB4, 0xE3, 0x76); + +// 37c994e7_432b_4834_a2f7_dce1f13b834b +DEFINE_GUID(IID_ITipInvocation, + 0x37c994e7, 0x432b, 0x4834, 0xa2, 0xf7, 0xdc, 0xe1, 0xf1, 0x3b, 0x83, 0x4b); + +struct ITipInvocation : IUnknown +{ + virtual HRESULT STDMETHODCALLTYPE Toggle(HWND wnd) = 0; +}; + +extern "C" lglw_bool_t lglw_int_touchkeyboard_toggle(void) { + // by "torvin", + HRESULT hr; + lglw_bool_t r = LGLW_FALSE; + ITipInvocation *tip; + + hr = CoInitialize(0); + hr = CoCreateInstance(CLSID_UIHostNoLaunch, 0, CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER, IID_ITipInvocation, (void**)&tip); + + if(NULL != tip) + { + tip->Toggle(GetDesktopWindow()); + tip->Release(); + r = LGLW_TRUE; + } + + return r; +} diff --git a/dep/makefile.msvc b/dep/makefile.msvc new file mode 100644 index 00000000..1cbc537c --- /dev/null +++ b/dep/makefile.msvc @@ -0,0 +1,23 @@ +NUM_JOBS=20 + +.PHONY: bin +bin: + make -C glew-2.1.0/ -f makefile.msvc -j $(NUM_JOBS) bin + make -C glfw/src/ -f makefile.msvc -j $(NUM_JOBS) bin + make -C jansson-2.10/ -f makefile.msvc -j $(NUM_JOBS) bin + make -C speexdsp-SpeexDSP-1.2rc3/ -f makefile.msvc -j $(NUM_JOBS) bin + +.PHONY: install +install: + make -C glew-2.1.0/ -f makefile.msvc install + make -C glfw/src/ -f makefile.msvc install + make -C jansson-2.10/ -f makefile.msvc install + make -C speexdsp-SpeexDSP-1.2rc3/ -f makefile.msvc install + +.PHONY: clean +clean: + make -C glew-2.1.0/ -f makefile.msvc clean + make -C glfw/src/ -f makefile.msvc clean + make -C jansson-2.10/ -f makefile.msvc clean + make -C speexdsp-SpeexDSP-1.2rc3/ -f makefile.msvc clean + diff --git a/dep/nanosvg/.gitignore b/dep/nanosvg/.gitignore new file mode 100644 index 00000000..5b3d1a08 --- /dev/null +++ b/dep/nanosvg/.gitignore @@ -0,0 +1,31 @@ +## Compiled source # +*.com +*.class +*.dll +*.exe +*.o +*.so +test + +## Logs and databases # +*.log +*.sql +*.sqlite + +## OS generated files # +.DS_Store +.DS_Store? +._* +.Spotlight-V100 +.Trashes +ehthumbs.db +Thumbs.db + +## Build dir +build/* + +## Stuff in example +example/_* + +## xcode specific +*xcuserdata* diff --git a/dep/nanosvg/LICENSE.txt b/dep/nanosvg/LICENSE.txt new file mode 100644 index 00000000..f896f2eb --- /dev/null +++ b/dep/nanosvg/LICENSE.txt @@ -0,0 +1,18 @@ +Copyright (c) 2013-14 Mikko Mononen memon@inside.org + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + diff --git a/dep/nanosvg/README.md b/dep/nanosvg/README.md new file mode 100644 index 00000000..d6b5aea6 --- /dev/null +++ b/dep/nanosvg/README.md @@ -0,0 +1,100 @@ +Nano SVG +========== + +## Parser + +![screenshot of some splines rendered with the sample program](/example/screenshot-1.png?raw=true) + +NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes. + +The library suits well for anything from rendering scalable icons in your editor application to prototyping a game. + +NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request! + +The shapes in the SVG images are transformed by the viewBox and converted to specified units. +That is, you should get the same looking data as your designed in your favorite app. + +NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose +to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters. + +The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'. +DPI (dots-per-inch) controls how the unit conversion is done. + +If you don't know or care about the units stuff, "px" and 96 should get you going. + +## Rasterizer + +![screenshot of tiger.svg rendered with NanoSVG rasterizer](/example/screenshot-2.png?raw=true) + +The parser library is accompanied with really simpler SVG rasterizer. Currently it only renders flat filled shapes. + +The intended usage for the rasterizer is to for example bake icons of different size into a texture. The rasterizer is not particular fast or accurate, but it's small and packed in one header file. + + +## Example Usage + +``` C +// Load +struct NSVGimage* image; +image = nsvgParseFromFile("test.svg", "px", 96); +printf("size: %f x %f\n", image->width, image->height); +// Use... +for (shape = image->shapes; shape != NULL; shape = shape->next) { + for (path = shape->paths; path != NULL; path = path->next) { + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]); + } + } +} +// Delete +nsvgDelete(image); +``` + +## Using NanoSVG in your project + +In order to use NanoSVG in your own project, just copy nanosvg.h to your project. +In one C/C++ define `NANOSVG_IMPLEMENTATION` before including the library to expand the NanoSVG implementation in that file. +NanoSVG depends on `stdio.h` ,`string.h` and `math.h`, they should be included where the implementation is expanded before including NanoSVG. + +``` C +#include +#include +#include +#define NANOSVG_IMPLEMENTATION // Expands implementation +#include "nanosvg.h" +``` + +By default, NanoSVG parses only the most common colors. In order to get support for full list of [SVG color keywords](http://www.w3.org/TR/SVG11/types.html#ColorKeywords), define `NANOSVG_ALL_COLOR_KEYWORDS` before expanding the implementation. + +``` C +#include +#include +#include +#define NANOSVG_ALL_COLOR_KEYWORDS // Include full list of color keywords. +#define NANOSVG_IMPLEMENTATION // Expands implementation +#include "nanosvg.h" +``` + +## Compiling Example Project + +In order to compile the demo project, your will need to install [GLFW](http://www.glfw.org/) to compile. + +NanoSVG demo project uses [premake4](http://industriousone.com/premake) to build platform specific projects, now is good time to install it if you don't have it already. To build the example, navigate into the root folder in your favorite terminal, then: + +- *OS X*: `premake4 xcode4` +- *Windows*: `premake4 vs2010` +- *Linux*: `premake4 gmake` + +See premake4 documentation for full list of supported build file types. The projects will be created in `build` folder. An example of building and running the example on OS X: + +```bash +$ premake4 gmake +$ cd build/ +$ make +$ ./example +``` + +# License + +The library is licensed under [zlib license](LICENSE.txt) diff --git a/dep/nanosvg/example/23.svg b/dep/nanosvg/example/23.svg new file mode 100644 index 00000000..983e5702 --- /dev/null +++ b/dep/nanosvg/example/23.svg @@ -0,0 +1,730 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/nanosvg/example/drawing.svg b/dep/nanosvg/example/drawing.svg new file mode 100644 index 00000000..428a8e13 --- /dev/null +++ b/dep/nanosvg/example/drawing.svg @@ -0,0 +1,97 @@ + + + + + + + + + + image/svg+xml + + + + + + + + + + + + + diff --git a/dep/nanosvg/example/example1.c b/dep/nanosvg/example/example1.c new file mode 100644 index 00000000..100831be --- /dev/null +++ b/dep/nanosvg/example/example1.c @@ -0,0 +1,258 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#include +#include +#include + +#define NANOSVG_IMPLEMENTATION +#include "nanosvg.h" + +NSVGimage* g_image = NULL; + +static unsigned char bgColor[4] = {205,202,200,255}; +static unsigned char lineColor[4] = {0,160,192,255}; + +static float distPtSeg(float x, float y, float px, float py, float qx, float qy) +{ + float pqx, pqy, dx, dy, d, t; + pqx = qx-px; + pqy = qy-py; + dx = x-px; + dy = y-py; + d = pqx*pqx + pqy*pqy; + t = pqx*dx + pqy*dy; + if (d > 0) t /= d; + if (t < 0) t = 0; + else if (t > 1) t = 1; + dx = px + t*pqx - x; + dy = py + t*pqy - y; + return dx*dx + dy*dy; +} + +static void cubicBez(float x1, float y1, float x2, float y2, + float x3, float y3, float x4, float y4, + float tol, int level) +{ + float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; + float d; + + if (level > 12) return; + + x12 = (x1+x2)*0.5f; + y12 = (y1+y2)*0.5f; + x23 = (x2+x3)*0.5f; + y23 = (y2+y3)*0.5f; + x34 = (x3+x4)*0.5f; + y34 = (y3+y4)*0.5f; + x123 = (x12+x23)*0.5f; + y123 = (y12+y23)*0.5f; + x234 = (x23+x34)*0.5f; + y234 = (y23+y34)*0.5f; + x1234 = (x123+x234)*0.5f; + y1234 = (y123+y234)*0.5f; + + d = distPtSeg(x1234, y1234, x1,y1, x4,y4); + if (d > tol*tol) { + cubicBez(x1,y1, x12,y12, x123,y123, x1234,y1234, tol, level+1); + cubicBez(x1234,y1234, x234,y234, x34,y34, x4,y4, tol, level+1); + } else { + glVertex2f(x4, y4); + } +} + +void drawPath(float* pts, int npts, char closed, float tol) +{ + int i; + glBegin(GL_LINE_STRIP); + glColor4ubv(lineColor); + glVertex2f(pts[0], pts[1]); + for (i = 0; i < npts-1; i += 3) { + float* p = &pts[i*2]; + cubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7], tol, 0); + } + if (closed) { + glVertex2f(pts[0], pts[1]); + } + glEnd(); +} + +void drawControlPts(float* pts, int npts) +{ + int i; + + // Control lines + glColor4ubv(lineColor); + glBegin(GL_LINES); + for (i = 0; i < npts-1; i += 3) { + float* p = &pts[i*2]; + glVertex2f(p[0],p[1]); + glVertex2f(p[2],p[3]); + glVertex2f(p[4],p[5]); + glVertex2f(p[6],p[7]); + } + glEnd(); + + // Points + glPointSize(6.0f); + glColor4ubv(lineColor); + + glBegin(GL_POINTS); + glVertex2f(pts[0],pts[1]); + for (i = 0; i < npts-1; i += 3) { + float* p = &pts[i*2]; + glVertex2f(p[6],p[7]); + } + glEnd(); + + // Points + glPointSize(3.0f); + + glBegin(GL_POINTS); + glColor4ubv(bgColor); + glVertex2f(pts[0],pts[1]); + for (i = 0; i < npts-1; i += 3) { + float* p = &pts[i*2]; + glColor4ubv(lineColor); + glVertex2f(p[2],p[3]); + glVertex2f(p[4],p[5]); + glColor4ubv(bgColor); + glVertex2f(p[6],p[7]); + } + glEnd(); +} + +void drawframe(GLFWwindow* window) +{ + int width = 0, height = 0; + float view[4], cx, cy, hw, hh, aspect, px; + NSVGshape* shape; + NSVGpath* path; + + glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); + glfwGetFramebufferSize(window, &width, &height); + + glViewport(0, 0, width, height); + glClearColor(220.0f/255.0f, 220.0f/255.0f, 220.0f/255.0f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_TEXTURE_2D); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + + // Fit view to bounds + cx = g_image->width*0.5f; + cy = g_image->height*0.5f; + hw = g_image->width*0.5f; + hh = g_image->height*0.5f; + + if (width/hw < height/hh) { + aspect = (float)height / (float)width; + view[0] = cx - hw * 1.2f; + view[2] = cx + hw * 1.2f; + view[1] = cy - hw * 1.2f * aspect; + view[3] = cy + hw * 1.2f * aspect; + } else { + aspect = (float)width / (float)height; + view[0] = cx - hh * 1.2f * aspect; + view[2] = cx + hh * 1.2f * aspect; + view[1] = cy - hh * 1.2f; + view[3] = cy + hh * 1.2f; + } + // Size of one pixel. + px = (view[2] - view[1]) / (float)width; + + glOrtho(view[0], view[2], view[3], view[1], -1, 1); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glDisable(GL_DEPTH_TEST); + glColor4ub(255,255,255,255); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + + // Draw bounds + glColor4ub(0,0,0,64); + glBegin(GL_LINE_LOOP); + glVertex2f(0, 0); + glVertex2f(g_image->width, 0); + glVertex2f(g_image->width, g_image->height); + glVertex2f(0, g_image->height); + glEnd(); + + for (shape = g_image->shapes; shape != NULL; shape = shape->next) { + for (path = shape->paths; path != NULL; path = path->next) { + drawPath(path->pts, path->npts, path->closed, px * 1.5f); + drawControlPts(path->pts, path->npts); + } + } + + glfwSwapBuffers(window); +} + +void resizecb(GLFWwindow* window, int width, int height) +{ + // Update and render + NSVG_NOTUSED(width); + NSVG_NOTUSED(height); + drawframe(window); +} + +int main() +{ + GLFWwindow* window; + const GLFWvidmode* mode; + + if (!glfwInit()) + return -1; + + mode = glfwGetVideoMode(glfwGetPrimaryMonitor()); + window = glfwCreateWindow(mode->width - 40, mode->height - 80, "Nano SVG", NULL, NULL); + if (!window) + { + printf("Could not open window\n"); + glfwTerminate(); + return -1; + } + + glfwSetFramebufferSizeCallback(window, resizecb); + glfwMakeContextCurrent(window); + glEnable(GL_POINT_SMOOTH); + glEnable(GL_LINE_SMOOTH); + + + g_image = nsvgParseFromFile("../example/nano.svg", "px", 96.0f); + if (g_image == NULL) { + printf("Could not open SVG image.\n"); + glfwTerminate(); + return -1; + } + + while (!glfwWindowShouldClose(window)) + { + drawframe(window); + glfwPollEvents(); + } + + nsvgDelete(g_image); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanosvg/example/example2.c b/dep/nanosvg/example/example2.c new file mode 100644 index 00000000..9ae9b595 --- /dev/null +++ b/dep/nanosvg/example/example2.c @@ -0,0 +1,69 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#include +#include +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" +#define NANOSVG_IMPLEMENTATION +#include "nanosvg.h" +#define NANOSVGRAST_IMPLEMENTATION +#include "nanosvgrast.h" + +int main() +{ + NSVGimage *image = NULL; + NSVGrasterizer *rast = NULL; + unsigned char* img = NULL; + int w, h; + const char* filename = "../example/23.svg"; + + printf("parsing %s\n", filename); + image = nsvgParseFromFile(filename, "px", 96.0f); + if (image == NULL) { + printf("Could not open SVG image.\n"); + goto error; + } + w = (int)image->width; + h = (int)image->height; + + rast = nsvgCreateRasterizer(); + if (rast == NULL) { + printf("Could not init rasterizer.\n"); + goto error; + } + + img = malloc(w*h*4); + if (img == NULL) { + printf("Could not alloc image buffer.\n"); + goto error; + } + + printf("rasterizing image %d x %d\n", w, h); + nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4); + + printf("writing svg.png\n"); + stbi_write_png("svg.png", w, h, 4, img, w*4); + +error: + nsvgDeleteRasterizer(rast); + nsvgDelete(image); + + return 0; +} diff --git a/dep/nanosvg/example/nano.svg b/dep/nanosvg/example/nano.svg new file mode 100644 index 00000000..882830f8 --- /dev/null +++ b/dep/nanosvg/example/nano.svg @@ -0,0 +1,27 @@ + + + + + + diff --git a/dep/nanosvg/example/screenshot-1.png b/dep/nanosvg/example/screenshot-1.png new file mode 100644 index 00000000..f6526cfb Binary files /dev/null and b/dep/nanosvg/example/screenshot-1.png differ diff --git a/dep/nanosvg/example/screenshot-2.png b/dep/nanosvg/example/screenshot-2.png new file mode 100644 index 00000000..a4641f8e Binary files /dev/null and b/dep/nanosvg/example/screenshot-2.png differ diff --git a/dep/nanosvg/example/stb_image_write.h b/dep/nanosvg/example/stb_image_write.h new file mode 100644 index 00000000..b9f7aaeb --- /dev/null +++ b/dep/nanosvg/example/stb_image_write.h @@ -0,0 +1,511 @@ +/* stbiw-0.92 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010 + no warranty implied; use at your own risk + + +Before including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + +in the file that you want to have the implementation. + + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicitly, not optimal image file size + or run-time performance. + +USAGE: + + There are three functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP and TGA formats expand Y to RGB in the file format. BMP does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +extern int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +extern int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +extern int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#include +#include +#include +#include +#include + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +static void writefv(FILE *f, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = (unsigned char) va_arg(v, int); fputc(x,f); break; } + case '2': { int x = va_arg(v,int); unsigned char b[2]; + b[0] = (unsigned char) x; b[1] = (unsigned char) (x>>8); + fwrite(b,2,1,f); break; } + case '4': { stbiw_uint32 x = va_arg(v,int); unsigned char b[4]; + b[0]=(unsigned char)x; b[1]=(unsigned char)(x>>8); + b[2]=(unsigned char)(x>>16); b[3]=(unsigned char)(x>>24); + fwrite(b,4,1,f); break; } + default: + assert(0); + return; + } + } +} + +static void write3(FILE *f, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + fwrite(arr, 3, 1, f); +} + +static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + stbiw_uint32 zero = 0; + int i,j,k, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + if (write_alpha < 0) + fwrite(&d[comp-1], 1, 1, f); + switch (comp) { + case 1: + case 2: write3(f, d[0],d[0],d[0]); + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k=0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; + write3(f, px[1-rgb_dir],px[1],px[1+rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + write3(f, d[1-rgb_dir],d[1],d[1+rgb_dir]); + break; + } + if (write_alpha > 0) + fwrite(&d[comp-1], 1, 1, f); + } + fwrite(&zero,scanline_pad,1,f); + } +} + +static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, const char *fmt, ...) +{ + FILE *f; + if (y < 0 || x < 0) return 0; + f = fopen(filename, "wb"); + if (f) { + va_list v; + va_start(v, fmt); + writefv(f, fmt, v); + va_end(v); + write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); + fclose(f); + } + return f != NULL; +} + +int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return outfile(filename,-1,-1,x,y,comp,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + int has_alpha = !(comp & 1); + return outfile(filename, -1,-1, x, y, comp, (void *) data, has_alpha, 0, + "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); +} + +// stretchy buffer; stbi__sbpush() == vector<>::push_back() -- stbi__sbcount() == vector<>::size() +#define stbi__sbraw(a) ((int *) (a) - 2) +#define stbi__sbm(a) stbi__sbraw(a)[0] +#define stbi__sbn(a) stbi__sbraw(a)[1] + +#define stbi__sbneedgrow(a,n) ((a)==0 || stbi__sbn(a)+n >= stbi__sbm(a)) +#define stbi__sbmaybegrow(a,n) (stbi__sbneedgrow(a,(n)) ? stbi__sbgrow(a,n) : 0) +#define stbi__sbgrow(a,n) stbi__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbi__sbpush(a, v) (stbi__sbmaybegrow(a,1), (a)[stbi__sbn(a)++] = (v)) +#define stbi__sbcount(a) ((a) ? stbi__sbn(a) : 0) +#define stbi__sbfree(a) ((a) ? free(stbi__sbraw(a)),0 : 0) + +static void *stbi__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbi__sbm(*arr)+increment : increment+1; + void *p = realloc(*arr ? stbi__sbraw(*arr) : 0, itemsize * m + sizeof(int)*2); + assert(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbi__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbi__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbi__sbpush(data, (unsigned char) *bitbuffer); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbi__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbi__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbi__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbi__zlib_flush() (out = stbi__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbi__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbi__zlib_flush()) +#define stbi__zlib_huffa(b,c) stbi__zlib_add(stbi__zlib_bitrev(b,c),c) +// default huffman tables +#define stbi__zlib_huff1(n) stbi__zlib_huffa(0x30 + (n), 8) +#define stbi__zlib_huff2(n) stbi__zlib_huffa(0x190 + (n)-144, 9) +#define stbi__zlib_huff3(n) stbi__zlib_huffa(0 + (n)-256,7) +#define stbi__zlib_huff4(n) stbi__zlib_huffa(0xc0 + (n)-280,8) +#define stbi__zlib_huff(n) ((n) <= 143 ? stbi__zlib_huff1(n) : (n) <= 255 ? stbi__zlib_huff2(n) : (n) <= 279 ? stbi__zlib_huff3(n) : stbi__zlib_huff4(n)) +#define stbi__zlib_huffb(n) ((n) <= 143 ? stbi__zlib_huff1(n) : stbi__zlib_huff2(n)) + +#define stbi__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char **hash_table[stbi__ZHASH]; // 64KB on the stack! + if (quality < 5) quality = 5; + + stbi__sbpush(out, 0x78); // DEFLATE 32K window + stbi__sbpush(out, 0x5e); // FLEVEL = 1 + stbi__zlib_add(1,1); // BFINAL = 1 + stbi__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbi__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbi__zhash(data+i)&(stbi__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbi__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbi__sbn(hash_table[h]) == 2*quality) { + memcpy(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbi__sbn(hash_table[h]) = quality; + } + stbi__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbi__zhash(data+i+1)&(stbi__ZHASH-1); + hlist = hash_table[h]; + n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbi__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = data+i - bestloc; // distance back + assert(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbi__zlib_huff(j+257); + if (lengtheb[j]) stbi__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbi__zlib_add(stbi__zlib_bitrev(j,5),5); + if (disteb[j]) stbi__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbi__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbi__zlib_huffb(data[i]); + stbi__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbi__zlib_add(0,1); + + for (i=0; i < stbi__ZHASH; ++i) + (void) stbi__sbfree(hash_table[i]); + + { + // compute adler32 on input + unsigned int i=0, s1=1, s2=0, blocklen = data_len % 5552; + int j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbi__sbpush(out, (unsigned char) (s2 >> 8)); + stbi__sbpush(out, (unsigned char) s2); + stbi__sbpush(out, (unsigned char) (s1 >> 8)); + stbi__sbpush(out, (unsigned char) s1); + } + *out_len = stbi__sbn(out); + // make returned pointer freeable + memmove(stbi__sbraw(out), out, *out_len); + return (unsigned char *) stbi__sbraw(out); +} + +unsigned int stbi__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256]; + unsigned int crc = ~0u; + int i,j; + if (crc_table[1] == 0) + for(i=0; i < 256; i++) + for (crc_table[i]=i, j=0; j < 8; ++j) + crc_table[i] = (crc_table[i] >> 1) ^ (crc_table[i] & 1 ? 0xedb88320 : 0); + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbi__wpng4(o,a,b,c,d) ((o)[0]=(unsigned char)(a),(o)[1]=(unsigned char)(b),(o)[2]=(unsigned char)(c),(o)[3]=(unsigned char)(d),(o)+=4) +#define stbi__wp32(data,v) stbi__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbi__wptag(data,s) stbi__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbi__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbi__crc32(*data - len - 4, len+4); + stbi__wp32(*data, crc); +} + +static unsigned char stbi__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return (unsigned char) a; + if (pb <= pc) return (unsigned char) b; + return (unsigned char) c; +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) malloc((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) malloc(x * n); if (!line_buffer) { free(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbi__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbi__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbi__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + memcpy(filt+j*(x*n+1)+1, line_buffer, x*n); + } + free(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + free(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) malloc(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + memcpy(o,sig,8); o+= 8; + stbi__wp32(o, 13); // header length + stbi__wptag(o, "IHDR"); + stbi__wp32(o, x); + stbi__wp32(o, y); + *o++ = 8; + *o++ = (unsigned char) ctype[n]; + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbi__wpcrc(&o,13); + + stbi__wp32(o, zlen); + stbi__wptag(o, "IDAT"); + memcpy(o, zlib, zlen); o += zlen; free(zlib); + stbi__wpcrc(&o, zlen); + + stbi__wp32(o,0); + stbi__wptag(o, "IEND"); + stbi__wpcrc(&o,0); + + assert(o == out + *out_len); + + return out; +} + +int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (!png) return 0; + f = fopen(filename, "wb"); + if (!f) { free(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + free(png); + return 1; +} +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/dep/nanosvg/premake4.lua b/dep/nanosvg/premake4.lua new file mode 100644 index 00000000..8befd82e --- /dev/null +++ b/dep/nanosvg/premake4.lua @@ -0,0 +1,56 @@ + +local action = _ACTION or "" + +solution "nanosvg" + location ( "build" ) + configurations { "Debug", "Release" } + platforms {"native", "x64", "x32"} + + project "example1" + kind "ConsoleApp" + language "C++" + files { "example/example1.c", "example/*.h", "src/*.h" } + includedirs { "example", "src" } + targetdir("build") + + configuration { "linux" } + links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "glfw" } + + configuration { "windows" } + links { "glu32","opengl32", "gdi32", "winmm", "user32" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example2" + kind "ConsoleApp" + language "C++" + files { "example/example2.c", "example/*.h", "src/*.h" } + includedirs { "example", "src" } + targetdir("build") + + configuration { "linux" } + links { "X11","Xrandr", "rt", "pthread" } + + configuration { "windows" } + links { "winmm", "user32" } + + configuration { "macosx" } + linkoptions { "-framework Cocoa", "-framework IOKit" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} diff --git a/dep/nanosvg/src/nanosvg.h b/dep/nanosvg/src/nanosvg.h new file mode 100644 index 00000000..65ba2a79 --- /dev/null +++ b/dep/nanosvg/src/nanosvg.h @@ -0,0 +1,2925 @@ +/* + * Copyright (c) 2013-14 Mikko Mononen memon@inside.org + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example + * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/) + * + * Arc calculation code based on canvg (https://code.google.com/p/canvg/) + * + * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html + * + */ + +#ifndef NANOSVG_H +#define NANOSVG_H + +#ifdef __cplusplus +extern "C" { +#endif + +// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes. +// +// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game. +// +// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request! +// +// The shapes in the SVG images are transformed by the viewBox and converted to specified units. +// That is, you should get the same looking data as your designed in your favorite app. +// +// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose +// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters. +// +// The units passed to NanoVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'. +// DPI (dots-per-inch) controls how the unit conversion is done. +// +// If you don't know or care about the units stuff, "px" and 96 should get you going. + + +/* Example Usage: + // Load + NSVGImage* image; + image = nsvgParseFromFile("test.svg", "px", 96); + printf("size: %f x %f\n", image->width, image->height); + // Use... + for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) { + for (NSVGpath *path = shape->paths; path != NULL; path = path->next) { + for (int i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]); + } + } + } + // Delete + nsvgDelete(image); +*/ + +enum NSVGpaintType { + NSVG_PAINT_NONE = 0, + NSVG_PAINT_COLOR = 1, + NSVG_PAINT_LINEAR_GRADIENT = 2, + NSVG_PAINT_RADIAL_GRADIENT = 3 +}; + +enum NSVGspreadType { + NSVG_SPREAD_PAD = 0, + NSVG_SPREAD_REFLECT = 1, + NSVG_SPREAD_REPEAT = 2 +}; + +enum NSVGlineJoin { + NSVG_JOIN_MITER = 0, + NSVG_JOIN_ROUND = 1, + NSVG_JOIN_BEVEL = 2 +}; + +enum NSVGlineCap { + NSVG_CAP_BUTT = 0, + NSVG_CAP_ROUND = 1, + NSVG_CAP_SQUARE = 2 +}; + +enum NSVGfillRule { + NSVG_FILLRULE_NONZERO = 0, + NSVG_FILLRULE_EVENODD = 1 +}; + +enum NSVGflags { + NSVG_FLAGS_VISIBLE = 0x01 +}; + +typedef struct NSVGgradientStop { + unsigned int color; + float offset; +} NSVGgradientStop; + +typedef struct NSVGgradient { + float xform[6]; + char spread; + float fx, fy; + int nstops; + NSVGgradientStop stops[1]; +} NSVGgradient; + +typedef struct NSVGpaint { + char type; + union { + unsigned int color; + NSVGgradient* gradient; + }; +} NSVGpaint; + +typedef struct NSVGpath +{ + float* pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ... + int npts; // Total number of bezier points. + char closed; // Flag indicating if shapes should be treated as closed. + float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy]. + struct NSVGpath* next; // Pointer to next path, or NULL if last element. +} NSVGpath; + +typedef struct NSVGshape +{ + char id[64]; // Optional 'id' attr of the shape or its group + NSVGpaint fill; // Fill paint + NSVGpaint stroke; // Stroke paint + float opacity; // Opacity of the shape. + float strokeWidth; // Stroke width (scaled). + float strokeDashOffset; // Stroke dash offset (scaled). + float strokeDashArray[8]; // Stroke dash array (scaled). + char strokeDashCount; // Number of dash values in dash array. + char strokeLineJoin; // Stroke join type. + char strokeLineCap; // Stroke cap type. + float miterLimit; // Miter limit + char fillRule; // Fill rule, see NSVGfillRule. + unsigned char flags; // Logical or of NSVG_FLAGS_* flags + float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy]. + NSVGpath* paths; // Linked list of paths in the image. + struct NSVGshape* next; // Pointer to next shape, or NULL if last element. +} NSVGshape; + +typedef struct NSVGimage +{ + float width; // Width of the image. + float height; // Height of the image. + NSVGshape* shapes; // Linked list of shapes in the image. +} NSVGimage; + +// Parses SVG file from a file, returns SVG image as paths. +NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi); + +// Parses SVG file from a null terminated string, returns SVG image as paths. +// Important note: changes the string. +NSVGimage* nsvgParse(char* input, const char* units, float dpi); + +// Deletes list of paths. +void nsvgDelete(NSVGimage* image); + +#ifdef __cplusplus +} +#endif + +#endif // NANOSVG_H + +#ifdef NANOSVG_IMPLEMENTATION + +#include +#include +#include + +#define NSVG_PI (3.14159265358979323846264338327f) +#define NSVG_KAPPA90 (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs. + +#define NSVG_ALIGN_MIN 0 +#define NSVG_ALIGN_MID 1 +#define NSVG_ALIGN_MAX 2 +#define NSVG_ALIGN_NONE 0 +#define NSVG_ALIGN_MEET 1 +#define NSVG_ALIGN_SLICE 2 + +#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0) +#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16)) + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #ifdef __cplusplus + #define NSVG_INLINE inline + #else + #define NSVG_INLINE + #endif +#else + #define NSVG_INLINE inline +#endif + + +static int nsvg__isspace(char c) +{ + return strchr(" \t\n\v\f\r", c) != 0; +} + +static int nsvg__isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int nsvg__isnum(char c) +{ + return strchr("0123456789+-.eE", c) != 0; +} + +static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; } +static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; } + + +// Simple XML parser + +#define NSVG_XML_TAG 1 +#define NSVG_XML_CONTENT 2 +#define NSVG_XML_MAX_ATTRIBS 256 + +static void nsvg__parseContent(char* s, + void (*contentCb)(void* ud, const char* s), + void* ud) +{ + // Trim start white spaces + while (*s && nsvg__isspace(*s)) s++; + if (!*s) return; + + if (contentCb) + (*contentCb)(ud, s); +} + +static void nsvg__parseElement(char* s, + void (*startelCb)(void* ud, const char* el, const char** attr), + void (*endelCb)(void* ud, const char* el), + void* ud) +{ + const char* attr[NSVG_XML_MAX_ATTRIBS]; + int nattr = 0; + char* name; + int start = 0; + int end = 0; + char quote; + + // Skip white space after the '<' + while (*s && nsvg__isspace(*s)) s++; + + // Check if the tag is end tag + if (*s == '/') { + s++; + end = 1; + } else { + start = 1; + } + + // Skip comments, data and preprocessor stuff. + if (!*s || *s == '?' || *s == '!') + return; + + // Get tag name + name = s; + while (*s && !nsvg__isspace(*s)) s++; + if (*s) { *s++ = '\0'; } + + // Get attribs + while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) { + char* name = NULL; + char* value = NULL; + + // Skip white space before the attrib name + while (*s && nsvg__isspace(*s)) s++; + if (!*s) break; + if (*s == '/') { + end = 1; + break; + } + name = s; + // Find end of the attrib name. + while (*s && !nsvg__isspace(*s) && *s != '=') s++; + if (*s) { *s++ = '\0'; } + // Skip until the beginning of the value. + while (*s && *s != '\"' && *s != '\'') s++; + if (!*s) break; + quote = *s; + s++; + // Store value and find the end of it. + value = s; + while (*s && *s != quote) s++; + if (*s) { *s++ = '\0'; } + + // Store only well formed attributes + if (name && value) { + attr[nattr++] = name; + attr[nattr++] = value; + } + } + + // List terminator + attr[nattr++] = 0; + attr[nattr++] = 0; + + // Call callbacks. + if (start && startelCb) + (*startelCb)(ud, name, attr); + if (end && endelCb) + (*endelCb)(ud, name); +} + +int nsvg__parseXML(char* input, + void (*startelCb)(void* ud, const char* el, const char** attr), + void (*endelCb)(void* ud, const char* el), + void (*contentCb)(void* ud, const char* s), + void* ud) +{ + char* s = input; + char* mark = s; + int state = NSVG_XML_CONTENT; + while (*s) { + if (*s == '<' && state == NSVG_XML_CONTENT) { + // Start of a tag + *s++ = '\0'; + nsvg__parseContent(mark, contentCb, ud); + mark = s; + state = NSVG_XML_TAG; + } else if (*s == '>' && state == NSVG_XML_TAG) { + // Start of a content or new tag. + *s++ = '\0'; + nsvg__parseElement(mark, startelCb, endelCb, ud); + mark = s; + state = NSVG_XML_CONTENT; + } else { + s++; + } + } + + return 1; +} + + +/* Simple SVG parser. */ + +#define NSVG_MAX_ATTR 128 + +enum NSVGgradientUnits { + NSVG_USER_SPACE = 0, + NSVG_OBJECT_SPACE = 1 +}; + +#define NSVG_MAX_DASHES 8 + +enum NSVGunits { + NSVG_UNITS_USER, + NSVG_UNITS_PX, + NSVG_UNITS_PT, + NSVG_UNITS_PC, + NSVG_UNITS_MM, + NSVG_UNITS_CM, + NSVG_UNITS_IN, + NSVG_UNITS_PERCENT, + NSVG_UNITS_EM, + NSVG_UNITS_EX +}; + +typedef struct NSVGcoordinate { + float value; + int units; +} NSVGcoordinate; + +typedef struct NSVGlinearData { + NSVGcoordinate x1, y1, x2, y2; +} NSVGlinearData; + +typedef struct NSVGradialData { + NSVGcoordinate cx, cy, r, fx, fy; +} NSVGradialData; + +typedef struct NSVGgradientData +{ + char id[64]; + char ref[64]; + char type; + union { + NSVGlinearData linear; + NSVGradialData radial; + }; + char spread; + char units; + float xform[6]; + int nstops; + NSVGgradientStop* stops; + struct NSVGgradientData* next; +} NSVGgradientData; + +typedef struct NSVGattrib +{ + char id[64]; + float xform[6]; + unsigned int fillColor; + unsigned int strokeColor; + float opacity; + float fillOpacity; + float strokeOpacity; + char fillGradient[64]; + char strokeGradient[64]; + float strokeWidth; + float strokeDashOffset; + float strokeDashArray[NSVG_MAX_DASHES]; + int strokeDashCount; + char strokeLineJoin; + char strokeLineCap; + float miterLimit; + char fillRule; + float fontSize; + unsigned int stopColor; + float stopOpacity; + float stopOffset; + char hasFill; + char hasStroke; + char visible; +} NSVGattrib; + +typedef struct NSVGparser +{ + NSVGattrib attr[NSVG_MAX_ATTR]; + int attrHead; + float* pts; + int npts; + int cpts; + NSVGpath* plist; + NSVGimage* image; + NSVGgradientData* gradients; + NSVGshape* shapesTail; + float viewMinx, viewMiny, viewWidth, viewHeight; + int alignX, alignY, alignType; + float dpi; + char pathFlag; + char defsFlag; +} NSVGparser; + +static void nsvg__xformIdentity(float* t) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetTranslation(float* t, float tx, float ty) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = tx; t[5] = ty; +} + +static void nsvg__xformSetScale(float* t, float sx, float sy) +{ + t[0] = sx; t[1] = 0.0f; + t[2] = 0.0f; t[3] = sy; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetSkewX(float* t, float a) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = tanf(a); t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetSkewY(float* t, float a) +{ + t[0] = 1.0f; t[1] = tanf(a); + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformSetRotation(float* t, float a) +{ + float cs = cosf(a), sn = sinf(a); + t[0] = cs; t[1] = sn; + t[2] = -sn; t[3] = cs; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void nsvg__xformMultiply(float* t, float* s) +{ + float t0 = t[0] * s[0] + t[1] * s[2]; + float t2 = t[2] * s[0] + t[3] * s[2]; + float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; + t[1] = t[0] * s[1] + t[1] * s[3]; + t[3] = t[2] * s[1] + t[3] * s[3]; + t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; + t[0] = t0; + t[2] = t2; + t[4] = t4; +} + +static void nsvg__xformInverse(float* inv, float* t) +{ + double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; + if (det > -1e-6 && det < 1e-6) { + nsvg__xformIdentity(t); + return; + } + invdet = 1.0 / det; + inv[0] = (float)(t[3] * invdet); + inv[2] = (float)(-t[2] * invdet); + inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); + inv[1] = (float)(-t[1] * invdet); + inv[3] = (float)(t[0] * invdet); + inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); +} + +static void nsvg__xformPremultiply(float* t, float* s) +{ + float s2[6]; + memcpy(s2, s, sizeof(float)*6); + nsvg__xformMultiply(s2, t); + memcpy(t, s2, sizeof(float)*6); +} + +static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t) +{ + *dx = x*t[0] + y*t[2] + t[4]; + *dy = x*t[1] + y*t[3] + t[5]; +} + +static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t) +{ + *dx = x*t[0] + y*t[2]; + *dy = x*t[1] + y*t[3]; +} + +#define NSVG_EPSILON (1e-12) + +static int nsvg__ptInBounds(float* pt, float* bounds) +{ + return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3]; +} + + +static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3) +{ + double it = 1.0-t; + return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3; +} + +static void nsvg__curveBounds(float* bounds, float* curve) +{ + int i, j, count; + double roots[2], a, b, c, b2ac, t, v; + float* v0 = &curve[0]; + float* v1 = &curve[2]; + float* v2 = &curve[4]; + float* v3 = &curve[6]; + + // Start the bounding box by end points + bounds[0] = nsvg__minf(v0[0], v3[0]); + bounds[1] = nsvg__minf(v0[1], v3[1]); + bounds[2] = nsvg__maxf(v0[0], v3[0]); + bounds[3] = nsvg__maxf(v0[1], v3[1]); + + // Bezier curve fits inside the convex hull of it's control points. + // If control points are inside the bounds, we're done. + if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds)) + return; + + // Add bezier curve inflection points in X and Y. + for (i = 0; i < 2; i++) { + a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i]; + b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i]; + c = 3.0 * v1[i] - 3.0 * v0[i]; + count = 0; + if (fabs(a) < NSVG_EPSILON) { + if (fabs(b) > NSVG_EPSILON) { + t = -c / b; + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + } + } else { + b2ac = b*b - 4.0*c*a; + if (b2ac > NSVG_EPSILON) { + t = (-b + sqrt(b2ac)) / (2.0 * a); + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + t = (-b - sqrt(b2ac)) / (2.0 * a); + if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON) + roots[count++] = t; + } + } + for (j = 0; j < count; j++) { + v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]); + bounds[0+i] = nsvg__minf(bounds[0+i], (float)v); + bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v); + } + } +} + +static NSVGparser* nsvg__createParser() +{ + NSVGparser* p; + p = (NSVGparser*)malloc(sizeof(NSVGparser)); + if (p == NULL) goto error; + memset(p, 0, sizeof(NSVGparser)); + + p->image = (NSVGimage*)malloc(sizeof(NSVGimage)); + if (p->image == NULL) goto error; + memset(p->image, 0, sizeof(NSVGimage)); + + // Init style + nsvg__xformIdentity(p->attr[0].xform); + memset(p->attr[0].id, 0, sizeof p->attr[0].id); + p->attr[0].fillColor = NSVG_RGB(0,0,0); + p->attr[0].strokeColor = NSVG_RGB(0,0,0); + p->attr[0].opacity = 1; + p->attr[0].fillOpacity = 1; + p->attr[0].strokeOpacity = 1; + p->attr[0].stopOpacity = 1; + p->attr[0].strokeWidth = 1; + p->attr[0].strokeLineJoin = NSVG_JOIN_MITER; + p->attr[0].strokeLineCap = NSVG_CAP_BUTT; + p->attr[0].miterLimit = 4; + p->attr[0].fillRule = NSVG_FILLRULE_NONZERO; + p->attr[0].hasFill = 1; + p->attr[0].visible = 1; + + return p; + +error: + if (p) { + if (p->image) free(p->image); + free(p); + } + return NULL; +} + +static void nsvg__deletePaths(NSVGpath* path) +{ + while (path) { + NSVGpath *next = path->next; + if (path->pts != NULL) + free(path->pts); + free(path); + path = next; + } +} + +static void nsvg__deletePaint(NSVGpaint* paint) +{ + if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT) + free(paint->gradient); +} + +static void nsvg__deleteGradientData(NSVGgradientData* grad) +{ + NSVGgradientData* next; + while (grad != NULL) { + next = grad->next; + free(grad->stops); + free(grad); + grad = next; + } +} + +static void nsvg__deleteParser(NSVGparser* p) +{ + if (p != NULL) { + nsvg__deletePaths(p->plist); + nsvg__deleteGradientData(p->gradients); + nsvgDelete(p->image); + free(p->pts); + free(p); + } +} + +static void nsvg__resetPath(NSVGparser* p) +{ + p->npts = 0; +} + +static void nsvg__addPoint(NSVGparser* p, float x, float y) +{ + if (p->npts+1 > p->cpts) { + p->cpts = p->cpts ? p->cpts*2 : 8; + p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float)); + if (!p->pts) return; + } + p->pts[p->npts*2+0] = x; + p->pts[p->npts*2+1] = y; + p->npts++; +} + +static void nsvg__moveTo(NSVGparser* p, float x, float y) +{ + if (p->npts > 0) { + p->pts[(p->npts-1)*2+0] = x; + p->pts[(p->npts-1)*2+1] = y; + } else { + nsvg__addPoint(p, x, y); + } +} + +static void nsvg__lineTo(NSVGparser* p, float x, float y) +{ + float px,py, dx,dy; + if (p->npts > 0) { + px = p->pts[(p->npts-1)*2+0]; + py = p->pts[(p->npts-1)*2+1]; + dx = x - px; + dy = y - py; + nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f); + nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f); + nsvg__addPoint(p, x, y); + } +} + +static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y) +{ + nsvg__addPoint(p, cpx1, cpy1); + nsvg__addPoint(p, cpx2, cpy2); + nsvg__addPoint(p, x, y); +} + +static NSVGattrib* nsvg__getAttr(NSVGparser* p) +{ + return &p->attr[p->attrHead]; +} + +static void nsvg__pushAttr(NSVGparser* p) +{ + if (p->attrHead < NSVG_MAX_ATTR-1) { + p->attrHead++; + memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib)); + } +} + +static void nsvg__popAttr(NSVGparser* p) +{ + if (p->attrHead > 0) + p->attrHead--; +} + +static float nsvg__actualOrigX(NSVGparser* p) +{ + return p->viewMinx; +} + +static float nsvg__actualOrigY(NSVGparser* p) +{ + return p->viewMiny; +} + +static float nsvg__actualWidth(NSVGparser* p) +{ + return p->viewWidth; +} + +static float nsvg__actualHeight(NSVGparser* p) +{ + return p->viewHeight; +} + +static float nsvg__actualLength(NSVGparser* p) +{ + float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p); + return sqrtf(w*w + h*h) / sqrtf(2.0f); +} + +static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length) +{ + NSVGattrib* attr = nsvg__getAttr(p); + switch (c.units) { + case NSVG_UNITS_USER: return c.value; + case NSVG_UNITS_PX: return c.value; + case NSVG_UNITS_PT: return c.value / 72.0f * p->dpi; + case NSVG_UNITS_PC: return c.value / 6.0f * p->dpi; + case NSVG_UNITS_MM: return c.value / 25.4f * p->dpi; + case NSVG_UNITS_CM: return c.value / 2.54f * p->dpi; + case NSVG_UNITS_IN: return c.value * p->dpi; + case NSVG_UNITS_EM: return c.value * attr->fontSize; + case NSVG_UNITS_EX: return c.value * attr->fontSize * 0.52f; // x-height of Helvetica. + case NSVG_UNITS_PERCENT: return orig + c.value / 100.0f * length; + default: return c.value; + } + return c.value; +} + +static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id) +{ + NSVGgradientData* grad = p->gradients; + while (grad) { + if (strcmp(grad->id, id) == 0) + return grad; + grad = grad->next; + } + return NULL; +} + +static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType) +{ + NSVGattrib* attr = nsvg__getAttr(p); + NSVGgradientData* data = NULL; + NSVGgradientData* ref = NULL; + NSVGgradientStop* stops = NULL; + NSVGgradient* grad; + float ox, oy, sw, sh, sl; + int nstops = 0; + + data = nsvg__findGradientData(p, id); + if (data == NULL) return NULL; + + // TODO: use ref to fill in all unset values too. + ref = data; + while (ref != NULL) { + if (stops == NULL && ref->stops != NULL) { + stops = ref->stops; + nstops = ref->nstops; + break; + } + ref = nsvg__findGradientData(p, ref->ref); + } + if (stops == NULL) return NULL; + + grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1)); + if (grad == NULL) return NULL; + + // The shape width and height. + if (data->units == NSVG_OBJECT_SPACE) { + ox = localBounds[0]; + oy = localBounds[1]; + sw = localBounds[2] - localBounds[0]; + sh = localBounds[3] - localBounds[1]; + } else { + ox = nsvg__actualOrigX(p); + oy = nsvg__actualOrigY(p); + sw = nsvg__actualWidth(p); + sh = nsvg__actualHeight(p); + } + sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f); + + if (data->type == NSVG_PAINT_LINEAR_GRADIENT) { + float x1, y1, x2, y2, dx, dy; + x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw); + y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh); + x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw); + y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh); + // Calculate transform aligned to the line + dx = x2 - x1; + dy = y2 - y1; + grad->xform[0] = dy; grad->xform[1] = -dx; + grad->xform[2] = dx; grad->xform[3] = dy; + grad->xform[4] = x1; grad->xform[5] = y1; + } else { + float cx, cy, fx, fy, r; + cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw); + cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh); + fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw); + fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh); + r = nsvg__convertToPixels(p, data->radial.r, 0, sl); + // Calculate transform aligned to the circle + grad->xform[0] = r; grad->xform[1] = 0; + grad->xform[2] = 0; grad->xform[3] = r; + grad->xform[4] = cx; grad->xform[5] = cy; + grad->fx = fx / r; + grad->fy = fy / r; + } + + nsvg__xformMultiply(grad->xform, data->xform); + nsvg__xformMultiply(grad->xform, attr->xform); + + grad->spread = data->spread; + memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop)); + grad->nstops = nstops; + + *paintType = data->type; + + return grad; +} + +static float nsvg__getAverageScale(float* t) +{ + float sx = sqrtf(t[0]*t[0] + t[2]*t[2]); + float sy = sqrtf(t[1]*t[1] + t[3]*t[3]); + return (sx + sy) * 0.5f; +} + +static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform) +{ + NSVGpath* path; + float curve[4*2], curveBounds[4]; + int i, first = 1; + for (path = shape->paths; path != NULL; path = path->next) { + nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform); + for (i = 0; i < path->npts-1; i += 3) { + nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform); + nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform); + nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform); + nsvg__curveBounds(curveBounds, curve); + if (first) { + bounds[0] = curveBounds[0]; + bounds[1] = curveBounds[1]; + bounds[2] = curveBounds[2]; + bounds[3] = curveBounds[3]; + first = 0; + } else { + bounds[0] = nsvg__minf(bounds[0], curveBounds[0]); + bounds[1] = nsvg__minf(bounds[1], curveBounds[1]); + bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]); + bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]); + } + curve[0] = curve[6]; + curve[1] = curve[7]; + } + } +} + +static void nsvg__addShape(NSVGparser* p) +{ + NSVGattrib* attr = nsvg__getAttr(p); + float scale = 1.0f; + NSVGshape* shape; + NSVGpath* path; + int i; + + if (p->plist == NULL) + return; + + shape = (NSVGshape*)malloc(sizeof(NSVGshape)); + if (shape == NULL) goto error; + memset(shape, 0, sizeof(NSVGshape)); + + memcpy(shape->id, attr->id, sizeof shape->id); + scale = nsvg__getAverageScale(attr->xform); + shape->strokeWidth = attr->strokeWidth * scale; + shape->strokeDashOffset = attr->strokeDashOffset * scale; + shape->strokeDashCount = (char)attr->strokeDashCount; + for (i = 0; i < attr->strokeDashCount; i++) + shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale; + shape->strokeLineJoin = attr->strokeLineJoin; + shape->strokeLineCap = attr->strokeLineCap; + shape->miterLimit = attr->miterLimit; + shape->fillRule = attr->fillRule; + shape->opacity = attr->opacity; + + shape->paths = p->plist; + p->plist = NULL; + + // Calculate shape bounds + shape->bounds[0] = shape->paths->bounds[0]; + shape->bounds[1] = shape->paths->bounds[1]; + shape->bounds[2] = shape->paths->bounds[2]; + shape->bounds[3] = shape->paths->bounds[3]; + for (path = shape->paths->next; path != NULL; path = path->next) { + shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]); + shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]); + shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]); + shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]); + } + + // Set fill + if (attr->hasFill == 0) { + shape->fill.type = NSVG_PAINT_NONE; + } else if (attr->hasFill == 1) { + shape->fill.type = NSVG_PAINT_COLOR; + shape->fill.color = attr->fillColor; + shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24; + } else if (attr->hasFill == 2) { + float inv[6], localBounds[4]; + nsvg__xformInverse(inv, attr->xform); + nsvg__getLocalBounds(localBounds, shape, inv); + shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type); + if (shape->fill.gradient == NULL) { + shape->fill.type = NSVG_PAINT_NONE; + } + } + + // Set stroke + if (attr->hasStroke == 0) { + shape->stroke.type = NSVG_PAINT_NONE; + } else if (attr->hasStroke == 1) { + shape->stroke.type = NSVG_PAINT_COLOR; + shape->stroke.color = attr->strokeColor; + shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24; + } else if (attr->hasStroke == 2) { + float inv[6], localBounds[4]; + nsvg__xformInverse(inv, attr->xform); + nsvg__getLocalBounds(localBounds, shape, inv); + shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type); + if (shape->stroke.gradient == NULL) + shape->stroke.type = NSVG_PAINT_NONE; + } + + // Set flags + shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00); + + // Add to tail + if (p->image->shapes == NULL) + p->image->shapes = shape; + else + p->shapesTail->next = shape; + p->shapesTail = shape; + + return; + +error: + if (shape) free(shape); +} + +static void nsvg__addPath(NSVGparser* p, char closed) +{ + NSVGattrib* attr = nsvg__getAttr(p); + NSVGpath* path = NULL; + float bounds[4]; + float* curve; + int i; + + if (p->npts < 4) + return; + + if (closed) + nsvg__lineTo(p, p->pts[0], p->pts[1]); + + path = (NSVGpath*)malloc(sizeof(NSVGpath)); + if (path == NULL) goto error; + memset(path, 0, sizeof(NSVGpath)); + + path->pts = (float*)malloc(p->npts*2*sizeof(float)); + if (path->pts == NULL) goto error; + path->closed = closed; + path->npts = p->npts; + + // Transform path. + for (i = 0; i < p->npts; ++i) + nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform); + + // Find bounds + for (i = 0; i < path->npts-1; i += 3) { + curve = &path->pts[i*2]; + nsvg__curveBounds(bounds, curve); + if (i == 0) { + path->bounds[0] = bounds[0]; + path->bounds[1] = bounds[1]; + path->bounds[2] = bounds[2]; + path->bounds[3] = bounds[3]; + } else { + path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]); + path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]); + path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]); + path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]); + } + } + + path->next = p->plist; + p->plist = path; + + return; + +error: + if (path != NULL) { + if (path->pts != NULL) free(path->pts); + free(path); + } +} + +// We roll our own string to float because the std library one uses locale and messes things up. +static double nsvg__atof(const char* s) +{ + char* cur = (char*)s; + char* end = NULL; + double res = 0.0, sign = 1.0; + long long intPart = 0, fracPart = 0; + char hasIntPart = 0, hasFracPart = 0; + + // Parse optional sign + if (*cur == '+') { + cur++; + } else if (*cur == '-') { + sign = -1; + cur++; + } + + // Parse integer part + if (nsvg__isdigit(*cur)) { + // Parse digit sequence + intPart = (double)strtoll(cur, &end, 10); + if (cur != end) { + res = (double)intPart; + hasIntPart = 1; + cur = end; + } + } + + // Parse fractional part. + if (*cur == '.') { + cur++; // Skip '.' + if (nsvg__isdigit(*cur)) { + // Parse digit sequence + fracPart = strtoll(cur, &end, 10); + if (cur != end) { + res += (double)fracPart / pow(10.0, (double)(end - cur)); + hasFracPart = 1; + cur = end; + } + } + } + + // A valid number should have integer or fractional part. + if (!hasIntPart && !hasFracPart) + return 0.0; + + // Parse optional exponent + if (*cur == 'e' || *cur == 'E') { + int expPart = 0; + cur++; // skip 'E' + expPart = strtol(cur, &end, 10); // Parse digit sequence with sign + if (cur != end) { + res *= pow(10.0, (double)expPart); + } + } + + return res * sign; +} + + +static const char* nsvg__parseNumber(const char* s, char* it, const int size) +{ + const int last = size-1; + int i = 0; + + // sign + if (*s == '-' || *s == '+') { + if (i < last) it[i++] = *s; + s++; + } + // integer part + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + if (*s == '.') { + // decimal point + if (i < last) it[i++] = *s; + s++; + // fraction part + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + } + // exponent + if (*s == 'e' || *s == 'E') { + if (i < last) it[i++] = *s; + s++; + if (*s == '-' || *s == '+') { + if (i < last) it[i++] = *s; + s++; + } + while (*s && nsvg__isdigit(*s)) { + if (i < last) it[i++] = *s; + s++; + } + } + it[i] = '\0'; + + return s; +} + +static const char* nsvg__getNextPathItem(const char* s, char* it) +{ + it[0] = '\0'; + // Skip white spaces and commas + while (*s && (nsvg__isspace(*s) || *s == ',')) s++; + if (!*s) return s; + if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) { + s = nsvg__parseNumber(s, it, 64); + } else { + // Parse command + it[0] = *s++; + it[1] = '\0'; + return s; + } + + return s; +} + +static unsigned int nsvg__parseColorHex(const char* str) +{ + unsigned int c = 0, r = 0, g = 0, b = 0; + int n = 0; + str++; // skip # + // Calculate number of characters. + while(str[n] && !nsvg__isspace(str[n])) + n++; + if (n == 6) { + sscanf(str, "%x", &c); + } else if (n == 3) { + sscanf(str, "%x", &c); + c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8); + c |= c<<4; + } + r = (c >> 16) & 0xff; + g = (c >> 8) & 0xff; + b = c & 0xff; + return NSVG_RGB(r,g,b); +} + +static unsigned int nsvg__parseColorRGB(const char* str) +{ + int r = -1, g = -1, b = -1; + char s1[32]="", s2[32]=""; + sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b); + if (strchr(s1, '%')) { + return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100); + } else { + return NSVG_RGB(r,g,b); + } +} + +typedef struct NSVGNamedColor { + const char* name; + unsigned int color; +} NSVGNamedColor; + +NSVGNamedColor nsvg__colors[] = { + + { "red", NSVG_RGB(255, 0, 0) }, + { "green", NSVG_RGB( 0, 128, 0) }, + { "blue", NSVG_RGB( 0, 0, 255) }, + { "yellow", NSVG_RGB(255, 255, 0) }, + { "cyan", NSVG_RGB( 0, 255, 255) }, + { "magenta", NSVG_RGB(255, 0, 255) }, + { "black", NSVG_RGB( 0, 0, 0) }, + { "grey", NSVG_RGB(128, 128, 128) }, + { "gray", NSVG_RGB(128, 128, 128) }, + { "white", NSVG_RGB(255, 255, 255) }, + +#ifdef NANOSVG_ALL_COLOR_KEYWORDS + { "aliceblue", NSVG_RGB(240, 248, 255) }, + { "antiquewhite", NSVG_RGB(250, 235, 215) }, + { "aqua", NSVG_RGB( 0, 255, 255) }, + { "aquamarine", NSVG_RGB(127, 255, 212) }, + { "azure", NSVG_RGB(240, 255, 255) }, + { "beige", NSVG_RGB(245, 245, 220) }, + { "bisque", NSVG_RGB(255, 228, 196) }, + { "blanchedalmond", NSVG_RGB(255, 235, 205) }, + { "blueviolet", NSVG_RGB(138, 43, 226) }, + { "brown", NSVG_RGB(165, 42, 42) }, + { "burlywood", NSVG_RGB(222, 184, 135) }, + { "cadetblue", NSVG_RGB( 95, 158, 160) }, + { "chartreuse", NSVG_RGB(127, 255, 0) }, + { "chocolate", NSVG_RGB(210, 105, 30) }, + { "coral", NSVG_RGB(255, 127, 80) }, + { "cornflowerblue", NSVG_RGB(100, 149, 237) }, + { "cornsilk", NSVG_RGB(255, 248, 220) }, + { "crimson", NSVG_RGB(220, 20, 60) }, + { "darkblue", NSVG_RGB( 0, 0, 139) }, + { "darkcyan", NSVG_RGB( 0, 139, 139) }, + { "darkgoldenrod", NSVG_RGB(184, 134, 11) }, + { "darkgray", NSVG_RGB(169, 169, 169) }, + { "darkgreen", NSVG_RGB( 0, 100, 0) }, + { "darkgrey", NSVG_RGB(169, 169, 169) }, + { "darkkhaki", NSVG_RGB(189, 183, 107) }, + { "darkmagenta", NSVG_RGB(139, 0, 139) }, + { "darkolivegreen", NSVG_RGB( 85, 107, 47) }, + { "darkorange", NSVG_RGB(255, 140, 0) }, + { "darkorchid", NSVG_RGB(153, 50, 204) }, + { "darkred", NSVG_RGB(139, 0, 0) }, + { "darksalmon", NSVG_RGB(233, 150, 122) }, + { "darkseagreen", NSVG_RGB(143, 188, 143) }, + { "darkslateblue", NSVG_RGB( 72, 61, 139) }, + { "darkslategray", NSVG_RGB( 47, 79, 79) }, + { "darkslategrey", NSVG_RGB( 47, 79, 79) }, + { "darkturquoise", NSVG_RGB( 0, 206, 209) }, + { "darkviolet", NSVG_RGB(148, 0, 211) }, + { "deeppink", NSVG_RGB(255, 20, 147) }, + { "deepskyblue", NSVG_RGB( 0, 191, 255) }, + { "dimgray", NSVG_RGB(105, 105, 105) }, + { "dimgrey", NSVG_RGB(105, 105, 105) }, + { "dodgerblue", NSVG_RGB( 30, 144, 255) }, + { "firebrick", NSVG_RGB(178, 34, 34) }, + { "floralwhite", NSVG_RGB(255, 250, 240) }, + { "forestgreen", NSVG_RGB( 34, 139, 34) }, + { "fuchsia", NSVG_RGB(255, 0, 255) }, + { "gainsboro", NSVG_RGB(220, 220, 220) }, + { "ghostwhite", NSVG_RGB(248, 248, 255) }, + { "gold", NSVG_RGB(255, 215, 0) }, + { "goldenrod", NSVG_RGB(218, 165, 32) }, + { "greenyellow", NSVG_RGB(173, 255, 47) }, + { "honeydew", NSVG_RGB(240, 255, 240) }, + { "hotpink", NSVG_RGB(255, 105, 180) }, + { "indianred", NSVG_RGB(205, 92, 92) }, + { "indigo", NSVG_RGB( 75, 0, 130) }, + { "ivory", NSVG_RGB(255, 255, 240) }, + { "khaki", NSVG_RGB(240, 230, 140) }, + { "lavender", NSVG_RGB(230, 230, 250) }, + { "lavenderblush", NSVG_RGB(255, 240, 245) }, + { "lawngreen", NSVG_RGB(124, 252, 0) }, + { "lemonchiffon", NSVG_RGB(255, 250, 205) }, + { "lightblue", NSVG_RGB(173, 216, 230) }, + { "lightcoral", NSVG_RGB(240, 128, 128) }, + { "lightcyan", NSVG_RGB(224, 255, 255) }, + { "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) }, + { "lightgray", NSVG_RGB(211, 211, 211) }, + { "lightgreen", NSVG_RGB(144, 238, 144) }, + { "lightgrey", NSVG_RGB(211, 211, 211) }, + { "lightpink", NSVG_RGB(255, 182, 193) }, + { "lightsalmon", NSVG_RGB(255, 160, 122) }, + { "lightseagreen", NSVG_RGB( 32, 178, 170) }, + { "lightskyblue", NSVG_RGB(135, 206, 250) }, + { "lightslategray", NSVG_RGB(119, 136, 153) }, + { "lightslategrey", NSVG_RGB(119, 136, 153) }, + { "lightsteelblue", NSVG_RGB(176, 196, 222) }, + { "lightyellow", NSVG_RGB(255, 255, 224) }, + { "lime", NSVG_RGB( 0, 255, 0) }, + { "limegreen", NSVG_RGB( 50, 205, 50) }, + { "linen", NSVG_RGB(250, 240, 230) }, + { "maroon", NSVG_RGB(128, 0, 0) }, + { "mediumaquamarine", NSVG_RGB(102, 205, 170) }, + { "mediumblue", NSVG_RGB( 0, 0, 205) }, + { "mediumorchid", NSVG_RGB(186, 85, 211) }, + { "mediumpurple", NSVG_RGB(147, 112, 219) }, + { "mediumseagreen", NSVG_RGB( 60, 179, 113) }, + { "mediumslateblue", NSVG_RGB(123, 104, 238) }, + { "mediumspringgreen", NSVG_RGB( 0, 250, 154) }, + { "mediumturquoise", NSVG_RGB( 72, 209, 204) }, + { "mediumvioletred", NSVG_RGB(199, 21, 133) }, + { "midnightblue", NSVG_RGB( 25, 25, 112) }, + { "mintcream", NSVG_RGB(245, 255, 250) }, + { "mistyrose", NSVG_RGB(255, 228, 225) }, + { "moccasin", NSVG_RGB(255, 228, 181) }, + { "navajowhite", NSVG_RGB(255, 222, 173) }, + { "navy", NSVG_RGB( 0, 0, 128) }, + { "oldlace", NSVG_RGB(253, 245, 230) }, + { "olive", NSVG_RGB(128, 128, 0) }, + { "olivedrab", NSVG_RGB(107, 142, 35) }, + { "orange", NSVG_RGB(255, 165, 0) }, + { "orangered", NSVG_RGB(255, 69, 0) }, + { "orchid", NSVG_RGB(218, 112, 214) }, + { "palegoldenrod", NSVG_RGB(238, 232, 170) }, + { "palegreen", NSVG_RGB(152, 251, 152) }, + { "paleturquoise", NSVG_RGB(175, 238, 238) }, + { "palevioletred", NSVG_RGB(219, 112, 147) }, + { "papayawhip", NSVG_RGB(255, 239, 213) }, + { "peachpuff", NSVG_RGB(255, 218, 185) }, + { "peru", NSVG_RGB(205, 133, 63) }, + { "pink", NSVG_RGB(255, 192, 203) }, + { "plum", NSVG_RGB(221, 160, 221) }, + { "powderblue", NSVG_RGB(176, 224, 230) }, + { "purple", NSVG_RGB(128, 0, 128) }, + { "rosybrown", NSVG_RGB(188, 143, 143) }, + { "royalblue", NSVG_RGB( 65, 105, 225) }, + { "saddlebrown", NSVG_RGB(139, 69, 19) }, + { "salmon", NSVG_RGB(250, 128, 114) }, + { "sandybrown", NSVG_RGB(244, 164, 96) }, + { "seagreen", NSVG_RGB( 46, 139, 87) }, + { "seashell", NSVG_RGB(255, 245, 238) }, + { "sienna", NSVG_RGB(160, 82, 45) }, + { "silver", NSVG_RGB(192, 192, 192) }, + { "skyblue", NSVG_RGB(135, 206, 235) }, + { "slateblue", NSVG_RGB(106, 90, 205) }, + { "slategray", NSVG_RGB(112, 128, 144) }, + { "slategrey", NSVG_RGB(112, 128, 144) }, + { "snow", NSVG_RGB(255, 250, 250) }, + { "springgreen", NSVG_RGB( 0, 255, 127) }, + { "steelblue", NSVG_RGB( 70, 130, 180) }, + { "tan", NSVG_RGB(210, 180, 140) }, + { "teal", NSVG_RGB( 0, 128, 128) }, + { "thistle", NSVG_RGB(216, 191, 216) }, + { "tomato", NSVG_RGB(255, 99, 71) }, + { "turquoise", NSVG_RGB( 64, 224, 208) }, + { "violet", NSVG_RGB(238, 130, 238) }, + { "wheat", NSVG_RGB(245, 222, 179) }, + { "whitesmoke", NSVG_RGB(245, 245, 245) }, + { "yellowgreen", NSVG_RGB(154, 205, 50) }, +#endif +}; + +static unsigned int nsvg__parseColorName(const char* str) +{ + int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor); + + for (i = 0; i < ncolors; i++) { + if (strcmp(nsvg__colors[i].name, str) == 0) { + return nsvg__colors[i].color; + } + } + + return NSVG_RGB(128, 128, 128); +} + +static unsigned int nsvg__parseColor(const char* str) +{ + size_t len = 0; + while(*str == ' ') ++str; + len = strlen(str); + if (len >= 1 && *str == '#') + return nsvg__parseColorHex(str); + else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(') + return nsvg__parseColorRGB(str); + return nsvg__parseColorName(str); +} + +static float nsvg__parseOpacity(const char* str) +{ + float val = 0; + sscanf(str, "%f", &val); + if (val < 0.0f) val = 0.0f; + if (val > 1.0f) val = 1.0f; + return val; +} + +static float nsvg__parseMiterLimit(const char* str) +{ + float val = 0; + sscanf(str, "%f", &val); + if (val < 0.0f) val = 0.0f; + return val; +} + +static int nsvg__parseUnits(const char* units) +{ + if (units[0] == 'p' && units[1] == 'x') + return NSVG_UNITS_PX; + else if (units[0] == 'p' && units[1] == 't') + return NSVG_UNITS_PT; + else if (units[0] == 'p' && units[1] == 'c') + return NSVG_UNITS_PC; + else if (units[0] == 'm' && units[1] == 'm') + return NSVG_UNITS_MM; + else if (units[0] == 'c' && units[1] == 'm') + return NSVG_UNITS_CM; + else if (units[0] == 'i' && units[1] == 'n') + return NSVG_UNITS_IN; + else if (units[0] == '%') + return NSVG_UNITS_PERCENT; + else if (units[0] == 'e' && units[1] == 'm') + return NSVG_UNITS_EM; + else if (units[0] == 'e' && units[1] == 'x') + return NSVG_UNITS_EX; + return NSVG_UNITS_USER; +} + +static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str) +{ + NSVGcoordinate coord = {0, NSVG_UNITS_USER}; + char units[32]=""; + sscanf(str, "%f%31s", &coord.value, units); + coord.units = nsvg__parseUnits(units); + return coord; +} + +static NSVGcoordinate nsvg__coord(float v, int units) +{ + NSVGcoordinate coord = {v, units}; + return coord; +} + +static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length) +{ + NSVGcoordinate coord = nsvg__parseCoordinateRaw(str); + return nsvg__convertToPixels(p, coord, orig, length); +} + +static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na) +{ + const char* end; + const char* ptr; + char it[64]; + + *na = 0; + ptr = str; + while (*ptr && *ptr != '(') ++ptr; + if (*ptr == 0) + return 1; + end = ptr; + while (*end && *end != ')') ++end; + if (*end == 0) + return 1; + + while (ptr < end) { + if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) { + if (*na >= maxNa) return 0; + ptr = nsvg__parseNumber(ptr, it, 64); + args[(*na)++] = (float)nsvg__atof(it); + } else { + ++ptr; + } + } + return (int)(end - str); +} + + +static int nsvg__parseMatrix(float* xform, const char* str) +{ + float t[6]; + int na = 0; + int len = nsvg__parseTransformArgs(str, t, 6, &na); + if (na != 6) return len; + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseTranslate(float* xform, const char* str) +{ + float args[2]; + float t[6]; + int na = 0; + int len = nsvg__parseTransformArgs(str, args, 2, &na); + if (na == 1) args[1] = 0.0; + + nsvg__xformSetTranslation(t, args[0], args[1]); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseScale(float* xform, const char* str) +{ + float args[2]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 2, &na); + if (na == 1) args[1] = args[0]; + nsvg__xformSetScale(t, args[0], args[1]); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseSkewX(float* xform, const char* str) +{ + float args[1]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 1, &na); + nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseSkewY(float* xform, const char* str) +{ + float args[1]; + int na = 0; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 1, &na); + nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI); + memcpy(xform, t, sizeof(float)*6); + return len; +} + +static int nsvg__parseRotate(float* xform, const char* str) +{ + float args[3]; + int na = 0; + float m[6]; + float t[6]; + int len = nsvg__parseTransformArgs(str, args, 3, &na); + if (na == 1) + args[1] = args[2] = 0.0f; + nsvg__xformIdentity(m); + + if (na > 1) { + nsvg__xformSetTranslation(t, -args[1], -args[2]); + nsvg__xformMultiply(m, t); + } + + nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI); + nsvg__xformMultiply(m, t); + + if (na > 1) { + nsvg__xformSetTranslation(t, args[1], args[2]); + nsvg__xformMultiply(m, t); + } + + memcpy(xform, m, sizeof(float)*6); + + return len; +} + +static void nsvg__parseTransform(float* xform, const char* str) +{ + float t[6]; + nsvg__xformIdentity(xform); + while (*str) + { + if (strncmp(str, "matrix", 6) == 0) + str += nsvg__parseMatrix(t, str); + else if (strncmp(str, "translate", 9) == 0) + str += nsvg__parseTranslate(t, str); + else if (strncmp(str, "scale", 5) == 0) + str += nsvg__parseScale(t, str); + else if (strncmp(str, "rotate", 6) == 0) + str += nsvg__parseRotate(t, str); + else if (strncmp(str, "skewX", 5) == 0) + str += nsvg__parseSkewX(t, str); + else if (strncmp(str, "skewY", 5) == 0) + str += nsvg__parseSkewY(t, str); + else{ + ++str; + continue; + } + + nsvg__xformPremultiply(xform, t); + } +} + +static void nsvg__parseUrl(char* id, const char* str) +{ + int i = 0; + str += 4; // "url("; + if (*str == '#') + str++; + while (i < 63 && *str != ')') { + id[i] = *str++; + i++; + } + id[i] = '\0'; +} + +static char nsvg__parseLineCap(const char* str) +{ + if (strcmp(str, "butt") == 0) + return NSVG_CAP_BUTT; + else if (strcmp(str, "round") == 0) + return NSVG_CAP_ROUND; + else if (strcmp(str, "square") == 0) + return NSVG_CAP_SQUARE; + // TODO: handle inherit. + return NSVG_CAP_BUTT; +} + +static char nsvg__parseLineJoin(const char* str) +{ + if (strcmp(str, "miter") == 0) + return NSVG_JOIN_MITER; + else if (strcmp(str, "round") == 0) + return NSVG_JOIN_ROUND; + else if (strcmp(str, "bevel") == 0) + return NSVG_JOIN_BEVEL; + // TODO: handle inherit. + return NSVG_JOIN_MITER; +} + +static char nsvg__parseFillRule(const char* str) +{ + if (strcmp(str, "nonzero") == 0) + return NSVG_FILLRULE_NONZERO; + else if (strcmp(str, "evenodd") == 0) + return NSVG_FILLRULE_EVENODD; + // TODO: handle inherit. + return NSVG_FILLRULE_NONZERO; +} + +static const char* nsvg__getNextDashItem(const char* s, char* it) +{ + int n = 0; + it[0] = '\0'; + // Skip white spaces and commas + while (*s && (nsvg__isspace(*s) || *s == ',')) s++; + // Advance until whitespace, comma or end. + while (*s && (!nsvg__isspace(*s) && *s != ',')) { + if (n < 63) + it[n++] = *s; + s++; + } + it[n++] = '\0'; + return s; +} + +static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray) +{ + char item[64]; + int count = 0, i; + float sum = 0.0f; + + // Handle "none" + if (str[0] == 'n') + return 0; + + // Parse dashes + while (*str) { + str = nsvg__getNextDashItem(str, item); + if (!*item) break; + if (count < NSVG_MAX_DASHES) + strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p))); + } + + for (i = 0; i < count; i++) + sum += strokeDashArray[i]; + if (sum <= 1e-6f) + count = 0; + + return count; +} + +static void nsvg__parseStyle(NSVGparser* p, const char* str); + +static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value) +{ + float xform[6]; + NSVGattrib* attr = nsvg__getAttr(p); + if (!attr) return 0; + + if (strcmp(name, "style") == 0) { + nsvg__parseStyle(p, value); + } else if (strcmp(name, "display") == 0) { + if (strcmp(value, "none") == 0) + attr->visible = 0; + // Don't reset ->visible on display:inline, one display:none hides the whole subtree + + } else if (strcmp(name, "fill") == 0) { + if (strcmp(value, "none") == 0) { + attr->hasFill = 0; + } else if (strncmp(value, "url(", 4) == 0) { + attr->hasFill = 2; + nsvg__parseUrl(attr->fillGradient, value); + } else { + attr->hasFill = 1; + attr->fillColor = nsvg__parseColor(value); + } + } else if (strcmp(name, "opacity") == 0) { + attr->opacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "fill-opacity") == 0) { + attr->fillOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "stroke") == 0) { + if (strcmp(value, "none") == 0) { + attr->hasStroke = 0; + } else if (strncmp(value, "url(", 4) == 0) { + attr->hasStroke = 2; + nsvg__parseUrl(attr->strokeGradient, value); + } else { + attr->hasStroke = 1; + attr->strokeColor = nsvg__parseColor(value); + } + } else if (strcmp(name, "stroke-width") == 0) { + attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "stroke-dasharray") == 0) { + attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray); + } else if (strcmp(name, "stroke-dashoffset") == 0) { + attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "stroke-opacity") == 0) { + attr->strokeOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "stroke-linecap") == 0) { + attr->strokeLineCap = nsvg__parseLineCap(value); + } else if (strcmp(name, "stroke-linejoin") == 0) { + attr->strokeLineJoin = nsvg__parseLineJoin(value); + } else if (strcmp(name, "stroke-miterlimit") == 0) { + attr->miterLimit = nsvg__parseMiterLimit(value); + } else if (strcmp(name, "fill-rule") == 0) { + attr->fillRule = nsvg__parseFillRule(value); + } else if (strcmp(name, "font-size") == 0) { + attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p)); + } else if (strcmp(name, "transform") == 0) { + nsvg__parseTransform(xform, value); + nsvg__xformPremultiply(attr->xform, xform); + } else if (strcmp(name, "stop-color") == 0) { + attr->stopColor = nsvg__parseColor(value); + } else if (strcmp(name, "stop-opacity") == 0) { + attr->stopOpacity = nsvg__parseOpacity(value); + } else if (strcmp(name, "offset") == 0) { + attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f); + } else if (strcmp(name, "id") == 0) { + strncpy(attr->id, value, 63); + attr->id[63] = '\0'; + } else { + return 0; + } + return 1; +} + +static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end) +{ + const char* str; + const char* val; + char name[512]; + char value[512]; + int n; + + str = start; + while (str < end && *str != ':') ++str; + + val = str; + + // Right Trim + while (str > start && (*str == ':' || nsvg__isspace(*str))) --str; + ++str; + + n = (int)(str - start); + if (n > 511) n = 511; + if (n) memcpy(name, start, n); + name[n] = 0; + + while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val; + + n = (int)(end - val); + if (n > 511) n = 511; + if (n) memcpy(value, val, n); + value[n] = 0; + + return nsvg__parseAttr(p, name, value); +} + +static void nsvg__parseStyle(NSVGparser* p, const char* str) +{ + const char* start; + const char* end; + + while (*str) { + // Left Trim + while(*str && nsvg__isspace(*str)) ++str; + start = str; + while(*str && *str != ';') ++str; + end = str; + + // Right Trim + while (end > start && (*end == ';' || nsvg__isspace(*end))) --end; + ++end; + + nsvg__parseNameValue(p, start, end); + if (*str) ++str; + } +} + +static void nsvg__parseAttribs(NSVGparser* p, const char** attr) +{ + int i; + for (i = 0; attr[i]; i += 2) + { + if (strcmp(attr[i], "style") == 0) + nsvg__parseStyle(p, attr[i + 1]); + else + nsvg__parseAttr(p, attr[i], attr[i + 1]); + } +} + +static int nsvg__getArgsPerElement(char cmd) +{ + switch (cmd) { + case 'v': + case 'V': + case 'h': + case 'H': + return 1; + case 'm': + case 'M': + case 'l': + case 'L': + case 't': + case 'T': + return 2; + case 'q': + case 'Q': + case 's': + case 'S': + return 4; + case 'c': + case 'C': + return 6; + case 'a': + case 'A': + return 7; + } + return 0; +} + +static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) { + *cpx += args[0]; + *cpy += args[1]; + } else { + *cpx = args[0]; + *cpy = args[1]; + } + nsvg__moveTo(p, *cpx, *cpy); +} + +static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) { + *cpx += args[0]; + *cpy += args[1]; + } else { + *cpx = args[0]; + *cpy = args[1]; + } + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) + *cpx += args[0]; + else + *cpx = args[0]; + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + if (rel) + *cpy += args[0]; + else + *cpy = args[0]; + nsvg__lineTo(p, *cpx, *cpy); +} + +static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x2, y2, cx1, cy1, cx2, cy2; + + if (rel) { + cx1 = *cpx + args[0]; + cy1 = *cpy + args[1]; + cx2 = *cpx + args[2]; + cy2 = *cpy + args[3]; + x2 = *cpx + args[4]; + y2 = *cpy + args[5]; + } else { + cx1 = args[0]; + cy1 = args[1]; + cx2 = args[2]; + cy2 = args[3]; + x2 = args[4]; + y2 = args[5]; + } + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx2; + *cpy2 = cy2; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + cx2 = *cpx + args[0]; + cy2 = *cpy + args[1]; + x2 = *cpx + args[2]; + y2 = *cpy + args[3]; + } else { + cx2 = args[0]; + cy2 = args[1]; + x2 = args[2]; + y2 = args[3]; + } + + cx1 = 2*x1 - *cpx2; + cy1 = 2*y1 - *cpy2; + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx2; + *cpy2 = cy2; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx, cy; + float cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + cx = *cpx + args[0]; + cy = *cpy + args[1]; + x2 = *cpx + args[2]; + y2 = *cpy + args[3]; + } else { + cx = args[0]; + cy = args[1]; + x2 = args[2]; + y2 = args[3]; + } + + // Convert to cubic bezier + cx1 = x1 + 2.0f/3.0f*(cx - x1); + cy1 = y1 + 2.0f/3.0f*(cy - y1); + cx2 = x2 + 2.0f/3.0f*(cx - x2); + cy2 = y2 + 2.0f/3.0f*(cy - y2); + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx; + *cpy2 = cy; + *cpx = x2; + *cpy = y2; +} + +static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy, + float* cpx2, float* cpy2, float* args, int rel) +{ + float x1, y1, x2, y2, cx, cy; + float cx1, cy1, cx2, cy2; + + x1 = *cpx; + y1 = *cpy; + if (rel) { + x2 = *cpx + args[0]; + y2 = *cpy + args[1]; + } else { + x2 = args[0]; + y2 = args[1]; + } + + cx = 2*x1 - *cpx2; + cy = 2*y1 - *cpy2; + + // Convert to cubix bezier + cx1 = x1 + 2.0f/3.0f*(cx - x1); + cy1 = y1 + 2.0f/3.0f*(cy - y1); + cx2 = x2 + 2.0f/3.0f*(cx - x2); + cy2 = y2 + 2.0f/3.0f*(cy - y2); + + nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2); + + *cpx2 = cx; + *cpy2 = cy; + *cpx = x2; + *cpy = y2; +} + +static float nsvg__sqr(float x) { return x*x; } +static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); } + +static float nsvg__vecrat(float ux, float uy, float vx, float vy) +{ + return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy)); +} + +static float nsvg__vecang(float ux, float uy, float vx, float vy) +{ + float r = nsvg__vecrat(ux,uy, vx,vy); + if (r < -1.0f) r = -1.0f; + if (r > 1.0f) r = 1.0f; + return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r); +} + +static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel) +{ + // Ported from canvg (https://code.google.com/p/canvg/) + float rx, ry, rotx; + float x1, y1, x2, y2, cx, cy, dx, dy, d; + float x1p, y1p, cxp, cyp, s, sa, sb; + float ux, uy, vx, vy, a1, da; + float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6]; + float sinrx, cosrx; + int fa, fs; + int i, ndivs; + float hda, kappa; + + rx = fabsf(args[0]); // y radius + ry = fabsf(args[1]); // x radius + rotx = args[2] / 180.0f * NSVG_PI; // x rotation angle + fa = fabsf(args[3]) > 1e-6 ? 1 : 0; // Large arc + fs = fabsf(args[4]) > 1e-6 ? 1 : 0; // Sweep direction + x1 = *cpx; // start point + y1 = *cpy; + if (rel) { // end point + x2 = *cpx + args[5]; + y2 = *cpy + args[6]; + } else { + x2 = args[5]; + y2 = args[6]; + } + + dx = x1 - x2; + dy = y1 - y2; + d = sqrtf(dx*dx + dy*dy); + if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) { + // The arc degenerates to a line + nsvg__lineTo(p, x2, y2); + *cpx = x2; + *cpy = y2; + return; + } + + sinrx = sinf(rotx); + cosrx = cosf(rotx); + + // Convert to center point parameterization. + // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes + // 1) Compute x1', y1' + x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f; + y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f; + d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry); + if (d > 1) { + d = sqrtf(d); + rx *= d; + ry *= d; + } + // 2) Compute cx', cy' + s = 0.0f; + sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p); + sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p); + if (sa < 0.0f) sa = 0.0f; + if (sb > 0.0f) + s = sqrtf(sa / sb); + if (fa == fs) + s = -s; + cxp = s * rx * y1p / ry; + cyp = s * -ry * x1p / rx; + + // 3) Compute cx,cy from cx',cy' + cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp; + cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp; + + // 4) Calculate theta1, and delta theta. + ux = (x1p - cxp) / rx; + uy = (y1p - cyp) / ry; + vx = (-x1p - cxp) / rx; + vy = (-y1p - cyp) / ry; + a1 = nsvg__vecang(1.0f,0.0f, ux,uy); // Initial angle + da = nsvg__vecang(ux,uy, vx,vy); // Delta angle + +// if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI; +// if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0; + + if (fs == 0 && da > 0) + da -= 2 * NSVG_PI; + else if (fs == 1 && da < 0) + da += 2 * NSVG_PI; + + // Approximate the arc using cubic spline segments. + t[0] = cosrx; t[1] = sinrx; + t[2] = -sinrx; t[3] = cosrx; + t[4] = cx; t[5] = cy; + + // Split arc into max 90 degree segments. + // The loop assumes an iteration per end point (including start and end), this +1. + ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f); + hda = (da / (float)ndivs) / 2.0f; + kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda)); + if (da < 0.0f) + kappa = -kappa; + + for (i = 0; i <= ndivs; i++) { + a = a1 + da * ((float)i/(float)ndivs); + dx = cosf(a); + dy = sinf(a); + nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position + nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent + if (i > 0) + nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y); + px = x; + py = y; + ptanx = tanx; + ptany = tany; + } + + *cpx = x2; + *cpy = y2; +} + +static void nsvg__parsePath(NSVGparser* p, const char** attr) +{ + const char* s = NULL; + char cmd = '\0'; + float args[10]; + int nargs; + int rargs = 0; + float cpx, cpy, cpx2, cpy2; + const char* tmp[4]; + char closedFlag; + int i; + char item[64]; + + for (i = 0; attr[i]; i += 2) { + if (strcmp(attr[i], "d") == 0) { + s = attr[i + 1]; + } else { + tmp[0] = attr[i]; + tmp[1] = attr[i + 1]; + tmp[2] = 0; + tmp[3] = 0; + nsvg__parseAttribs(p, tmp); + } + } + + if (s) { + nsvg__resetPath(p); + cpx = 0; cpy = 0; + cpx2 = 0; cpy2 = 0; + closedFlag = 0; + nargs = 0; + + while (*s) { + s = nsvg__getNextPathItem(s, item); + if (!*item) break; + if (nsvg__isnum(item[0])) { + if (nargs < 10) + args[nargs++] = (float)nsvg__atof(item); + if (nargs >= rargs) { + switch (cmd) { + case 'm': + case 'M': + nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0); + // Moveto can be followed by multiple coordinate pairs, + // which should be treated as linetos. + cmd = (cmd == 'm') ? 'l' : 'L'; + rargs = nsvg__getArgsPerElement(cmd); + cpx2 = cpx; cpy2 = cpy; + break; + case 'l': + case 'L': + nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'H': + case 'h': + nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'V': + case 'v': + nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + case 'C': + case 'c': + nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0); + break; + case 'S': + case 's': + nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0); + break; + case 'Q': + case 'q': + nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0); + break; + case 'T': + case 't': + nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0); + break; + case 'A': + case 'a': + nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0); + cpx2 = cpx; cpy2 = cpy; + break; + default: + if (nargs >= 2) { + cpx = args[nargs-2]; + cpy = args[nargs-1]; + cpx2 = cpx; cpy2 = cpy; + } + break; + } + nargs = 0; + } + } else { + cmd = item[0]; + rargs = nsvg__getArgsPerElement(cmd); + if (cmd == 'M' || cmd == 'm') { + // Commit path. + if (p->npts > 0) + nsvg__addPath(p, closedFlag); + // Start new subpath. + nsvg__resetPath(p); + closedFlag = 0; + nargs = 0; + } else if (cmd == 'Z' || cmd == 'z') { + closedFlag = 1; + // Commit path. + if (p->npts > 0) { + // Move current point to first point + cpx = p->pts[0]; + cpy = p->pts[1]; + cpx2 = cpx; cpy2 = cpy; + nsvg__addPath(p, closedFlag); + } + // Start new subpath. + nsvg__resetPath(p); + nsvg__moveTo(p, cpx, cpy); + closedFlag = 0; + nargs = 0; + } + } + } + // Commit path. + if (p->npts) + nsvg__addPath(p, closedFlag); + } + + nsvg__addShape(p); +} + +static void nsvg__parseRect(NSVGparser* p, const char** attr) +{ + float x = 0.0f; + float y = 0.0f; + float w = 0.0f; + float h = 0.0f; + float rx = -1.0f; // marks not set + float ry = -1.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)); + if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)); + if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p))); + if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p))); + } + } + + if (rx < 0.0f && ry > 0.0f) rx = ry; + if (ry < 0.0f && rx > 0.0f) ry = rx; + if (rx < 0.0f) rx = 0.0f; + if (ry < 0.0f) ry = 0.0f; + if (rx > w/2.0f) rx = w/2.0f; + if (ry > h/2.0f) ry = h/2.0f; + + if (w != 0.0f && h != 0.0f) { + nsvg__resetPath(p); + + if (rx < 0.00001f || ry < 0.0001f) { + nsvg__moveTo(p, x, y); + nsvg__lineTo(p, x+w, y); + nsvg__lineTo(p, x+w, y+h); + nsvg__lineTo(p, x, y+h); + } else { + // Rounded rectangle + nsvg__moveTo(p, x+rx, y); + nsvg__lineTo(p, x+w-rx, y); + nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry); + nsvg__lineTo(p, x+w, y+h-ry); + nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h); + nsvg__lineTo(p, x+rx, y+h); + nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry); + nsvg__lineTo(p, x, y+ry); + nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y); + } + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseCircle(NSVGparser* p, const char** attr) +{ + float cx = 0.0f; + float cy = 0.0f; + float r = 0.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p))); + } + } + + if (r > 0.0f) { + nsvg__resetPath(p); + + nsvg__moveTo(p, cx+r, cy); + nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r); + nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy); + nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r); + nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy); + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseEllipse(NSVGparser* p, const char** attr) +{ + float cx = 0.0f; + float cy = 0.0f; + float rx = 0.0f; + float ry = 0.0f; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p))); + if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p))); + } + } + + if (rx > 0.0f && ry > 0.0f) { + + nsvg__resetPath(p); + + nsvg__moveTo(p, cx+rx, cy); + nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry); + nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy); + nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry); + nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy); + + nsvg__addPath(p, 1); + + nsvg__addShape(p); + } +} + +static void nsvg__parseLine(NSVGparser* p, const char** attr) +{ + float x1 = 0.0; + float y1 = 0.0; + float x2 = 0.0; + float y2 = 0.0; + int i; + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p)); + if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p)); + } + } + + nsvg__resetPath(p); + + nsvg__moveTo(p, x1, y1); + nsvg__lineTo(p, x2, y2); + + nsvg__addPath(p, 0); + + nsvg__addShape(p); +} + +static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag) +{ + int i; + const char* s; + float args[2]; + int nargs, npts = 0; + char item[64]; + + nsvg__resetPath(p); + + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "points") == 0) { + s = attr[i + 1]; + nargs = 0; + while (*s) { + s = nsvg__getNextPathItem(s, item); + args[nargs++] = (float)nsvg__atof(item); + if (nargs >= 2) { + if (npts == 0) + nsvg__moveTo(p, args[0], args[1]); + else + nsvg__lineTo(p, args[0], args[1]); + nargs = 0; + npts++; + } + } + } + } + } + + nsvg__addPath(p, (char)closeFlag); + + nsvg__addShape(p); +} + +static void nsvg__parseSVG(NSVGparser* p, const char** attr) +{ + int i; + for (i = 0; attr[i]; i += 2) { + if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "width") == 0) { + p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f); + } else if (strcmp(attr[i], "height") == 0) { + p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f); + } else if (strcmp(attr[i], "viewBox") == 0) { + sscanf(attr[i + 1], "%f%*[%%, \t]%f%*[%%, \t]%f%*[%%, \t]%f", &p->viewMinx, &p->viewMiny, &p->viewWidth, &p->viewHeight); + } else if (strcmp(attr[i], "preserveAspectRatio") == 0) { + if (strstr(attr[i + 1], "none") != 0) { + // No uniform scaling + p->alignType = NSVG_ALIGN_NONE; + } else { + // Parse X align + if (strstr(attr[i + 1], "xMin") != 0) + p->alignX = NSVG_ALIGN_MIN; + else if (strstr(attr[i + 1], "xMid") != 0) + p->alignX = NSVG_ALIGN_MID; + else if (strstr(attr[i + 1], "xMax") != 0) + p->alignX = NSVG_ALIGN_MAX; + // Parse X align + if (strstr(attr[i + 1], "yMin") != 0) + p->alignY = NSVG_ALIGN_MIN; + else if (strstr(attr[i + 1], "yMid") != 0) + p->alignY = NSVG_ALIGN_MID; + else if (strstr(attr[i + 1], "yMax") != 0) + p->alignY = NSVG_ALIGN_MAX; + // Parse meet/slice + p->alignType = NSVG_ALIGN_MEET; + if (strstr(attr[i + 1], "slice") != 0) + p->alignType = NSVG_ALIGN_SLICE; + } + } + } + } +} + +static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type) +{ + int i; + NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData)); + if (grad == NULL) return; + memset(grad, 0, sizeof(NSVGgradientData)); + grad->units = NSVG_OBJECT_SPACE; + grad->type = type; + if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) { + grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT); + grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT); + } else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) { + grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT); + } + + nsvg__xformIdentity(grad->xform); + + for (i = 0; attr[i]; i += 2) { + if (strcmp(attr[i], "id") == 0) { + strncpy(grad->id, attr[i+1], 63); + grad->id[63] = '\0'; + } else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) { + if (strcmp(attr[i], "gradientUnits") == 0) { + if (strcmp(attr[i+1], "objectBoundingBox") == 0) + grad->units = NSVG_OBJECT_SPACE; + else + grad->units = NSVG_USER_SPACE; + } else if (strcmp(attr[i], "gradientTransform") == 0) { + nsvg__parseTransform(grad->xform, attr[i + 1]); + } else if (strcmp(attr[i], "cx") == 0) { + grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "cy") == 0) { + grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "r") == 0) { + grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "fx") == 0) { + grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "fy") == 0) { + grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "x1") == 0) { + grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "y1") == 0) { + grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "x2") == 0) { + grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "y2") == 0) { + grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]); + } else if (strcmp(attr[i], "spreadMethod") == 0) { + if (strcmp(attr[i+1], "pad") == 0) + grad->spread = NSVG_SPREAD_PAD; + else if (strcmp(attr[i+1], "reflect") == 0) + grad->spread = NSVG_SPREAD_REFLECT; + else if (strcmp(attr[i+1], "repeat") == 0) + grad->spread = NSVG_SPREAD_REPEAT; + } else if (strcmp(attr[i], "xlink:href") == 0) { + const char *href = attr[i+1]; + strncpy(grad->ref, href+1, 62); + grad->ref[62] = '\0'; + } + } + } + + grad->next = p->gradients; + p->gradients = grad; +} + +static void nsvg__parseGradientStop(NSVGparser* p, const char** attr) +{ + NSVGattrib* curAttr = nsvg__getAttr(p); + NSVGgradientData* grad; + NSVGgradientStop* stop; + int i, idx; + + curAttr->stopOffset = 0; + curAttr->stopColor = 0; + curAttr->stopOpacity = 1.0f; + + for (i = 0; attr[i]; i += 2) { + nsvg__parseAttr(p, attr[i], attr[i + 1]); + } + + // Add stop to the last gradient. + grad = p->gradients; + if (grad == NULL) return; + + grad->nstops++; + grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops); + if (grad->stops == NULL) return; + + // Insert + idx = grad->nstops-1; + for (i = 0; i < grad->nstops-1; i++) { + if (curAttr->stopOffset < grad->stops[i].offset) { + idx = i; + break; + } + } + if (idx != grad->nstops-1) { + for (i = grad->nstops-1; i > idx; i--) + grad->stops[i] = grad->stops[i-1]; + } + + stop = &grad->stops[idx]; + stop->color = curAttr->stopColor; + stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24; + stop->offset = curAttr->stopOffset; +} + +static void nsvg__startElement(void* ud, const char* el, const char** attr) +{ + NSVGparser* p = (NSVGparser*)ud; + + if (p->defsFlag) { + // Skip everything but gradients in defs + if (strcmp(el, "linearGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT); + } else if (strcmp(el, "radialGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT); + } else if (strcmp(el, "stop") == 0) { + nsvg__parseGradientStop(p, attr); + } + return; + } + + if (strcmp(el, "g") == 0) { + nsvg__pushAttr(p); + nsvg__parseAttribs(p, attr); + } else if (strcmp(el, "path") == 0) { + if (p->pathFlag) // Do not allow nested paths. + return; + nsvg__pushAttr(p); + nsvg__parsePath(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "rect") == 0) { + nsvg__pushAttr(p); + nsvg__parseRect(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "circle") == 0) { + nsvg__pushAttr(p); + nsvg__parseCircle(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "ellipse") == 0) { + nsvg__pushAttr(p); + nsvg__parseEllipse(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "line") == 0) { + nsvg__pushAttr(p); + nsvg__parseLine(p, attr); + nsvg__popAttr(p); + } else if (strcmp(el, "polyline") == 0) { + nsvg__pushAttr(p); + nsvg__parsePoly(p, attr, 0); + nsvg__popAttr(p); + } else if (strcmp(el, "polygon") == 0) { + nsvg__pushAttr(p); + nsvg__parsePoly(p, attr, 1); + nsvg__popAttr(p); + } else if (strcmp(el, "linearGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT); + } else if (strcmp(el, "radialGradient") == 0) { + nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT); + } else if (strcmp(el, "stop") == 0) { + nsvg__parseGradientStop(p, attr); + } else if (strcmp(el, "defs") == 0) { + p->defsFlag = 1; + } else if (strcmp(el, "svg") == 0) { + nsvg__parseSVG(p, attr); + } +} + +static void nsvg__endElement(void* ud, const char* el) +{ + NSVGparser* p = (NSVGparser*)ud; + + if (strcmp(el, "g") == 0) { + nsvg__popAttr(p); + } else if (strcmp(el, "path") == 0) { + p->pathFlag = 0; + } else if (strcmp(el, "defs") == 0) { + p->defsFlag = 0; + } +} + +static void nsvg__content(void* ud, const char* s) +{ + NSVG_NOTUSED(ud); + NSVG_NOTUSED(s); + // empty +} + +static void nsvg__imageBounds(NSVGparser* p, float* bounds) +{ + NSVGshape* shape; + shape = p->image->shapes; + if (shape == NULL) { + bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0; + return; + } + bounds[0] = shape->bounds[0]; + bounds[1] = shape->bounds[1]; + bounds[2] = shape->bounds[2]; + bounds[3] = shape->bounds[3]; + for (shape = shape->next; shape != NULL; shape = shape->next) { + bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]); + bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]); + bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]); + bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]); + } +} + +static float nsvg__viewAlign(float content, float container, int type) +{ + if (type == NSVG_ALIGN_MIN) + return 0; + else if (type == NSVG_ALIGN_MAX) + return container - content; + // mid + return (container - content) * 0.5f; +} + +static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy) +{ + float t[6]; + nsvg__xformSetTranslation(t, tx, ty); + nsvg__xformMultiply (grad->xform, t); + + nsvg__xformSetScale(t, sx, sy); + nsvg__xformMultiply (grad->xform, t); +} + +static void nsvg__scaleToViewbox(NSVGparser* p, const char* units) +{ + NSVGshape* shape; + NSVGpath* path; + float tx, ty, sx, sy, us, bounds[4], t[6], avgs; + int i; + float* pt; + + // Guess image size if not set completely. + nsvg__imageBounds(p, bounds); + + if (p->viewWidth == 0) { + if (p->image->width > 0) { + p->viewWidth = p->image->width; + } else { + p->viewMinx = bounds[0]; + p->viewWidth = bounds[2] - bounds[0]; + } + } + if (p->viewHeight == 0) { + if (p->image->height > 0) { + p->viewHeight = p->image->height; + } else { + p->viewMiny = bounds[1]; + p->viewHeight = bounds[3] - bounds[1]; + } + } + if (p->image->width == 0) + p->image->width = p->viewWidth; + if (p->image->height == 0) + p->image->height = p->viewHeight; + + tx = -p->viewMinx; + ty = -p->viewMiny; + sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0; + sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0; + // Unit scaling + us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f); + + // Fix aspect ratio + if (p->alignType == NSVG_ALIGN_MEET) { + // fit whole image into viewbox + sx = sy = nsvg__minf(sx, sy); + tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx; + ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy; + } else if (p->alignType == NSVG_ALIGN_SLICE) { + // fill whole viewbox with image + sx = sy = nsvg__maxf(sx, sy); + tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx; + ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy; + } + + // Transform + sx *= us; + sy *= us; + avgs = (sx+sy) / 2.0f; + for (shape = p->image->shapes; shape != NULL; shape = shape->next) { + shape->bounds[0] = (shape->bounds[0] + tx) * sx; + shape->bounds[1] = (shape->bounds[1] + ty) * sy; + shape->bounds[2] = (shape->bounds[2] + tx) * sx; + shape->bounds[3] = (shape->bounds[3] + ty) * sy; + for (path = shape->paths; path != NULL; path = path->next) { + path->bounds[0] = (path->bounds[0] + tx) * sx; + path->bounds[1] = (path->bounds[1] + ty) * sy; + path->bounds[2] = (path->bounds[2] + tx) * sx; + path->bounds[3] = (path->bounds[3] + ty) * sy; + for (i =0; i < path->npts; i++) { + pt = &path->pts[i*2]; + pt[0] = (pt[0] + tx) * sx; + pt[1] = (pt[1] + ty) * sy; + } + } + + if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) { + nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy); + memcpy(t, shape->fill.gradient->xform, sizeof(float)*6); + nsvg__xformInverse(shape->fill.gradient->xform, t); + } + if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) { + nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy); + memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6); + nsvg__xformInverse(shape->stroke.gradient->xform, t); + } + + shape->strokeWidth *= avgs; + shape->strokeDashOffset *= avgs; + for (i = 0; i < shape->strokeDashCount; i++) + shape->strokeDashArray[i] *= avgs; + } +} + +NSVGimage* nsvgParse(char* input, const char* units, float dpi) +{ + NSVGparser* p; + NSVGimage* ret = 0; + + p = nsvg__createParser(); + if (p == NULL) { + return NULL; + } + p->dpi = dpi; + + nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p); + + // Scale to viewBox + nsvg__scaleToViewbox(p, units); + + ret = p->image; + p->image = NULL; + + nsvg__deleteParser(p); + + return ret; +} + +NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi) +{ + FILE* fp = NULL; + size_t size; + char* data = NULL; + NSVGimage* image = NULL; + + fp = fopen(filename, "rb"); + if (!fp) goto error; + fseek(fp, 0, SEEK_END); + size = ftell(fp); + fseek(fp, 0, SEEK_SET); + data = (char*)malloc(size+1); + if (data == NULL) goto error; + if (fread(data, 1, size, fp) != size) goto error; + data[size] = '\0'; // Must be null terminated. + fclose(fp); + image = nsvgParse(data, units, dpi); + free(data); + + return image; + +error: + if (fp) fclose(fp); + if (data) free(data); + if (image) nsvgDelete(image); + return NULL; +} + +void nsvgDelete(NSVGimage* image) +{ + NSVGshape *snext, *shape; + if (image == NULL) return; + shape = image->shapes; + while (shape != NULL) { + snext = shape->next; + nsvg__deletePaths(shape->paths); + nsvg__deletePaint(&shape->fill); + nsvg__deletePaint(&shape->stroke); + free(shape); + shape = snext; + } + free(image); +} + +#endif diff --git a/dep/nanosvg/src/nanosvgrast.h b/dep/nanosvg/src/nanosvgrast.h new file mode 100644 index 00000000..2940c1f9 --- /dev/null +++ b/dep/nanosvg/src/nanosvgrast.h @@ -0,0 +1,1447 @@ +/* + * Copyright (c) 2013-14 Mikko Mononen memon@inside.org + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + * The polygon rasterization is heavily based on stb_truetype rasterizer + * by Sean Barrett - http://nothings.org/ + * + */ + +#ifndef NANOSVGRAST_H +#define NANOSVGRAST_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct NSVGrasterizer NSVGrasterizer; + +/* Example Usage: + // Load SVG + struct SNVGImage* image = nsvgParseFromFile("test.svg."); + + // Create rasterizer (can be used to render multiple images). + struct NSVGrasterizer* rast = nsvgCreateRasterizer(); + // Allocate memory for image + unsigned char* img = malloc(w*h*4); + // Rasterize + nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4); +*/ + +// Allocated rasterizer context. +NSVGrasterizer* nsvgCreateRasterizer(); + +// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha) +// r - pointer to rasterizer context +// image - pointer to image to rasterize +// tx,ty - image offset (applied after scaling) +// scale - image scale +// dst - pointer to destination image data, 4 bytes per pixel (RGBA) +// w - width of the image to render +// h - height of the image to render +// stride - number of bytes per scaleline in the destination buffer +void nsvgRasterize(NSVGrasterizer* r, + NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride); + +// Deletes rasterizer context. +void nsvgDeleteRasterizer(NSVGrasterizer*); + + +#ifdef __cplusplus +} +#endif + +#endif // NANOSVGRAST_H + +#ifdef NANOSVGRAST_IMPLEMENTATION + +#include + +#define NSVG__SUBSAMPLES 5 +#define NSVG__FIXSHIFT 10 +#define NSVG__FIX (1 << NSVG__FIXSHIFT) +#define NSVG__FIXMASK (NSVG__FIX-1) +#define NSVG__MEMPAGE_SIZE 1024 + +typedef struct NSVGedge { + float x0,y0, x1,y1; + int dir; + struct NSVGedge* next; +} NSVGedge; + +typedef struct NSVGpoint { + float x, y; + float dx, dy; + float len; + float dmx, dmy; + unsigned char flags; +} NSVGpoint; + +typedef struct NSVGactiveEdge { + int x,dx; + float ey; + int dir; + struct NSVGactiveEdge *next; +} NSVGactiveEdge; + +typedef struct NSVGmemPage { + unsigned char mem[NSVG__MEMPAGE_SIZE]; + int size; + struct NSVGmemPage* next; +} NSVGmemPage; + +typedef struct NSVGcachedPaint { + char type; + char spread; + float xform[6]; + unsigned int colors[256]; +} NSVGcachedPaint; + +struct NSVGrasterizer +{ + float px, py; + + float tessTol; + float distTol; + + NSVGedge* edges; + int nedges; + int cedges; + + NSVGpoint* points; + int npoints; + int cpoints; + + NSVGpoint* points2; + int npoints2; + int cpoints2; + + NSVGactiveEdge* freelist; + NSVGmemPage* pages; + NSVGmemPage* curpage; + + unsigned char* scanline; + int cscanline; + + unsigned char* bitmap; + int width, height, stride; +}; + +NSVGrasterizer* nsvgCreateRasterizer() +{ + NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer)); + if (r == NULL) goto error; + memset(r, 0, sizeof(NSVGrasterizer)); + + r->tessTol = 0.25f; + r->distTol = 0.01f; + + return r; + +error: + nsvgDeleteRasterizer(r); + return NULL; +} + +void nsvgDeleteRasterizer(NSVGrasterizer* r) +{ + NSVGmemPage* p; + + if (r == NULL) return; + + p = r->pages; + while (p != NULL) { + NSVGmemPage* next = p->next; + free(p); + p = next; + } + + if (r->edges) free(r->edges); + if (r->points) free(r->points); + if (r->points2) free(r->points2); + if (r->scanline) free(r->scanline); + + free(r); +} + +static NSVGmemPage* nsvg__nextPage(NSVGrasterizer* r, NSVGmemPage* cur) +{ + NSVGmemPage *newp; + + // If using existing chain, return the next page in chain + if (cur != NULL && cur->next != NULL) { + return cur->next; + } + + // Alloc new page + newp = (NSVGmemPage*)malloc(sizeof(NSVGmemPage)); + if (newp == NULL) return NULL; + memset(newp, 0, sizeof(NSVGmemPage)); + + // Add to linked list + if (cur != NULL) + cur->next = newp; + else + r->pages = newp; + + return newp; +} + +static void nsvg__resetPool(NSVGrasterizer* r) +{ + NSVGmemPage* p = r->pages; + while (p != NULL) { + p->size = 0; + p = p->next; + } + r->curpage = r->pages; +} + +static unsigned char* nsvg__alloc(NSVGrasterizer* r, int size) +{ + unsigned char* buf; + if (size > NSVG__MEMPAGE_SIZE) return NULL; + if (r->curpage == NULL || r->curpage->size+size > NSVG__MEMPAGE_SIZE) { + r->curpage = nsvg__nextPage(r, r->curpage); + } + buf = &r->curpage->mem[r->curpage->size]; + r->curpage->size += size; + return buf; +} + +static int nsvg__ptEquals(float x1, float y1, float x2, float y2, float tol) +{ + float dx = x2 - x1; + float dy = y2 - y1; + return dx*dx + dy*dy < tol*tol; +} + +static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags) +{ + NSVGpoint* pt; + + if (r->npoints > 0) { + pt = &r->points[r->npoints-1]; + if (nsvg__ptEquals(pt->x,pt->y, x,y, r->distTol)) { + pt->flags = (unsigned char)(pt->flags | flags); + return; + } + } + + if (r->npoints+1 > r->cpoints) { + r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64; + r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints); + if (r->points == NULL) return; + } + + pt = &r->points[r->npoints]; + pt->x = x; + pt->y = y; + pt->flags = (unsigned char)flags; + r->npoints++; +} + +static void nsvg__appendPathPoint(NSVGrasterizer* r, NSVGpoint pt) +{ + if (r->npoints+1 > r->cpoints) { + r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64; + r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints); + if (r->points == NULL) return; + } + r->points[r->npoints] = pt; + r->npoints++; +} + +static void nsvg__duplicatePoints(NSVGrasterizer* r) +{ + if (r->npoints > r->cpoints2) { + r->cpoints2 = r->npoints; + r->points2 = (NSVGpoint*)realloc(r->points2, sizeof(NSVGpoint) * r->cpoints2); + if (r->points2 == NULL) return; + } + + memcpy(r->points2, r->points, sizeof(NSVGpoint) * r->npoints); + r->npoints2 = r->npoints; +} + +static void nsvg__addEdge(NSVGrasterizer* r, float x0, float y0, float x1, float y1) +{ + NSVGedge* e; + + // Skip horizontal edges + if (y0 == y1) + return; + + if (r->nedges+1 > r->cedges) { + r->cedges = r->cedges > 0 ? r->cedges * 2 : 64; + r->edges = (NSVGedge*)realloc(r->edges, sizeof(NSVGedge) * r->cedges); + if (r->edges == NULL) return; + } + + e = &r->edges[r->nedges]; + r->nedges++; + + if (y0 < y1) { + e->x0 = x0; + e->y0 = y0; + e->x1 = x1; + e->y1 = y1; + e->dir = 1; + } else { + e->x0 = x1; + e->y0 = y1; + e->x1 = x0; + e->y1 = y0; + e->dir = -1; + } +} + +static float nsvg__normalize(float *x, float* y) +{ + float d = sqrtf((*x)*(*x) + (*y)*(*y)); + if (d > 1e-6f) { + float id = 1.0f / d; + *x *= id; + *y *= id; + } + return d; +} + +static float nsvg__absf(float x) { return x < 0 ? -x : x; } + +static void nsvg__flattenCubicBez(NSVGrasterizer* r, + float x1, float y1, float x2, float y2, + float x3, float y3, float x4, float y4, + int level, int type) +{ + float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; + float dx,dy,d2,d3; + + if (level > 10) return; + + x12 = (x1+x2)*0.5f; + y12 = (y1+y2)*0.5f; + x23 = (x2+x3)*0.5f; + y23 = (y2+y3)*0.5f; + x34 = (x3+x4)*0.5f; + y34 = (y3+y4)*0.5f; + x123 = (x12+x23)*0.5f; + y123 = (y12+y23)*0.5f; + + dx = x4 - x1; + dy = y4 - y1; + d2 = nsvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); + d3 = nsvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); + + if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) { + nsvg__addPathPoint(r, x4, y4, type); + return; + } + + x234 = (x23+x34)*0.5f; + y234 = (y23+y34)*0.5f; + x1234 = (x123+x234)*0.5f; + y1234 = (y123+y234)*0.5f; + + nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0); + nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type); +} + +static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale) +{ + int i, j; + NSVGpath* path; + + for (path = shape->paths; path != NULL; path = path->next) { + r->npoints = 0; + // Flatten path + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0); + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0); + } + // Close path + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0); + // Build edges + for (i = 0, j = r->npoints-1; i < r->npoints; j = i++) + nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y); + } +} + +enum NSVGpointFlags +{ + NSVG_PT_CORNER = 0x01, + NSVG_PT_BEVEL = 0x02, + NSVG_PT_LEFT = 0x04 +}; + +static void nsvg__initClosed(NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + float len = nsvg__normalize(&dx, &dy); + float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__buttCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect) +{ + float w = lineWidth * 0.5f; + float px = p->x, py = p->y; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + + nsvg__addEdge(r, lx, ly, rx, ry); + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__squareCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect) +{ + float w = lineWidth * 0.5f; + float px = p->x - dx*w, py = p->y - dy*w; + float dlx = dy, dly = -dx; + float lx = px - dlx*w, ly = py - dly*w; + float rx = px + dlx*w, ry = py + dly*w; + + nsvg__addEdge(r, lx, ly, rx, ry); + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +#ifndef NSVG_PI +#define NSVG_PI (3.14159265358979323846264338327f) +#endif + +static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int ncap, int connect) +{ + int i; + float w = lineWidth * 0.5f; + float px = p->x, py = p->y; + float dlx = dy, dly = -dx; + float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0; + + for (i = 0; i < ncap; i++) { + float a = (float)i/(float)(ncap-1)*NSVG_PI; + float ax = cosf(a) * w, ay = sinf(a) * w; + float x = px - dlx*ax - dx*ay; + float y = py - dly*ax - dy*ay; + + if (i > 0) + nsvg__addEdge(r, prevx, prevy, x, y); + + prevx = x; + prevy = y; + + if (i == 0) { + lx = x; ly = y; + } else if (i == ncap-1) { + rx = x; ry = y; + } + } + + if (connect) { + nsvg__addEdge(r, left->x, left->y, lx, ly); + nsvg__addEdge(r, rx, ry, right->x, right->y); + } + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__bevelJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float lx0 = p1->x - (dlx0 * w), ly0 = p1->y - (dly0 * w); + float rx0 = p1->x + (dlx0 * w), ry0 = p1->y + (dly0 * w); + float lx1 = p1->x - (dlx1 * w), ly1 = p1->y - (dly1 * w); + float rx1 = p1->x + (dlx1 * w), ry1 = p1->y + (dly1 * w); + + nsvg__addEdge(r, lx0, ly0, left->x, left->y); + nsvg__addEdge(r, lx1, ly1, lx0, ly0); + + nsvg__addEdge(r, right->x, right->y, rx0, ry0); + nsvg__addEdge(r, rx0, ry0, rx1, ry1); + + left->x = lx1; left->y = ly1; + right->x = rx1; right->y = ry1; +} + +static void nsvg__miterJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float lx0, rx0, lx1, rx1; + float ly0, ry0, ly1, ry1; + + if (p1->flags & NSVG_PT_LEFT) { + lx0 = lx1 = p1->x - p1->dmx * w; + ly0 = ly1 = p1->y - p1->dmy * w; + nsvg__addEdge(r, lx1, ly1, left->x, left->y); + + rx0 = p1->x + (dlx0 * w); + ry0 = p1->y + (dly0 * w); + rx1 = p1->x + (dlx1 * w); + ry1 = p1->y + (dly1 * w); + nsvg__addEdge(r, right->x, right->y, rx0, ry0); + nsvg__addEdge(r, rx0, ry0, rx1, ry1); + } else { + lx0 = p1->x - (dlx0 * w); + ly0 = p1->y - (dly0 * w); + lx1 = p1->x - (dlx1 * w); + ly1 = p1->y - (dly1 * w); + nsvg__addEdge(r, lx0, ly0, left->x, left->y); + nsvg__addEdge(r, lx1, ly1, lx0, ly0); + + rx0 = rx1 = p1->x + p1->dmx * w; + ry0 = ry1 = p1->y + p1->dmy * w; + nsvg__addEdge(r, right->x, right->y, rx1, ry1); + } + + left->x = lx1; left->y = ly1; + right->x = rx1; right->y = ry1; +} + +static void nsvg__roundJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth, int ncap) +{ + int i, n; + float w = lineWidth * 0.5f; + float dlx0 = p0->dy, dly0 = -p0->dx; + float dlx1 = p1->dy, dly1 = -p1->dx; + float a0 = atan2f(dly0, dlx0); + float a1 = atan2f(dly1, dlx1); + float da = a1 - a0; + float lx, ly, rx, ry; + + if (da < NSVG_PI) da += NSVG_PI*2; + if (da > NSVG_PI) da -= NSVG_PI*2; + + n = (int)ceilf((nsvg__absf(da) / NSVG_PI) * (float)ncap); + if (n < 2) n = 2; + if (n > ncap) n = ncap; + + lx = left->x; + ly = left->y; + rx = right->x; + ry = right->y; + + for (i = 0; i < n; i++) { + float u = (float)i/(float)(n-1); + float a = a0 + u*da; + float ax = cosf(a) * w, ay = sinf(a) * w; + float lx1 = p1->x - ax, ly1 = p1->y - ay; + float rx1 = p1->x + ax, ry1 = p1->y + ay; + + nsvg__addEdge(r, lx1, ly1, lx, ly); + nsvg__addEdge(r, rx, ry, rx1, ry1); + + lx = lx1; ly = ly1; + rx = rx1; ry = ry1; + } + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static void nsvg__straightJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p1, float lineWidth) +{ + float w = lineWidth * 0.5f; + float lx = p1->x - (p1->dmx * w), ly = p1->y - (p1->dmy * w); + float rx = p1->x + (p1->dmx * w), ry = p1->y + (p1->dmy * w); + + nsvg__addEdge(r, lx, ly, left->x, left->y); + nsvg__addEdge(r, right->x, right->y, rx, ry); + + left->x = lx; left->y = ly; + right->x = rx; right->y = ry; +} + +static int nsvg__curveDivs(float r, float arc, float tol) +{ + float da = acosf(r / (r + tol)) * 2.0f; + int divs = (int)ceilf(arc / da); + if (divs < 2) divs = 2; + return divs; +} + +static void nsvg__expandStroke(NSVGrasterizer* r, NSVGpoint* points, int npoints, int closed, int lineJoin, int lineCap, float lineWidth) +{ + int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol); // Calculate divisions per half circle. + NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0}; + NSVGpoint* p0, *p1; + int j, s, e; + + // Build stroke edges + if (closed) { + // Looping + p0 = &points[npoints-1]; + p1 = &points[0]; + s = 0; + e = npoints; + } else { + // Add cap + p0 = &points[0]; + p1 = &points[1]; + s = 1; + e = npoints-1; + } + + if (closed) { + nsvg__initClosed(&left, &right, p0, p1, lineWidth); + firstLeft = left; + firstRight = right; + } else { + // Add cap + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + nsvg__normalize(&dx, &dy); + if (lineCap == NSVG_CAP_BUTT) + nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0); + else if (lineCap == NSVG_CAP_SQUARE) + nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0); + else if (lineCap == NSVG_CAP_ROUND) + nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0); + } + + for (j = s; j < e; ++j) { + if (p1->flags & NSVG_PT_CORNER) { + if (lineJoin == NSVG_JOIN_ROUND) + nsvg__roundJoin(r, &left, &right, p0, p1, lineWidth, ncap); + else if (lineJoin == NSVG_JOIN_BEVEL || (p1->flags & NSVG_PT_BEVEL)) + nsvg__bevelJoin(r, &left, &right, p0, p1, lineWidth); + else + nsvg__miterJoin(r, &left, &right, p0, p1, lineWidth); + } else { + nsvg__straightJoin(r, &left, &right, p1, lineWidth); + } + p0 = p1++; + } + + if (closed) { + // Loop it + nsvg__addEdge(r, firstLeft.x, firstLeft.y, left.x, left.y); + nsvg__addEdge(r, right.x, right.y, firstRight.x, firstRight.y); + } else { + // Add cap + float dx = p1->x - p0->x; + float dy = p1->y - p0->y; + nsvg__normalize(&dx, &dy); + if (lineCap == NSVG_CAP_BUTT) + nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); + else if (lineCap == NSVG_CAP_SQUARE) + nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); + else if (lineCap == NSVG_CAP_ROUND) + nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1); + } +} + +static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoin) +{ + int i, j; + NSVGpoint* p0, *p1; + + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + for (i = 0; i < r->npoints; i++) { + // Calculate segment direction and length + p0->dx = p1->x - p0->x; + p0->dy = p1->y - p0->y; + p0->len = nsvg__normalize(&p0->dx, &p0->dy); + // Advance + p0 = p1++; + } + + // calculate joins + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + for (j = 0; j < r->npoints; j++) { + float dlx0, dly0, dlx1, dly1, dmr2, cross; + dlx0 = p0->dy; + dly0 = -p0->dx; + dlx1 = p1->dy; + dly1 = -p1->dx; + // Calculate extrusions + p1->dmx = (dlx0 + dlx1) * 0.5f; + p1->dmy = (dly0 + dly1) * 0.5f; + dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; + if (dmr2 > 0.000001f) { + float s2 = 1.0f / dmr2; + if (s2 > 600.0f) { + s2 = 600.0f; + } + p1->dmx *= s2; + p1->dmy *= s2; + } + + // Clear flags, but keep the corner. + p1->flags = (p1->flags & NSVG_PT_CORNER) ? NSVG_PT_CORNER : 0; + + // Keep track of left turns. + cross = p1->dx * p0->dy - p0->dx * p1->dy; + if (cross > 0.0f) + p1->flags |= NSVG_PT_LEFT; + + // Check to see if the corner needs to be beveled. + if (p1->flags & NSVG_PT_CORNER) { + if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NSVG_JOIN_BEVEL || lineJoin == NSVG_JOIN_ROUND) { + p1->flags |= NSVG_PT_BEVEL; + } + } + + p0 = p1++; + } +} + +static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale) +{ + int i, j, closed; + NSVGpath* path; + NSVGpoint* p0, *p1; + float miterLimit = shape->miterLimit; + int lineJoin = shape->strokeLineJoin; + int lineCap = shape->strokeLineCap; + float lineWidth = shape->strokeWidth * scale; + + for (path = shape->paths; path != NULL; path = path->next) { + // Flatten path + r->npoints = 0; + nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER); + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER); + } + if (r->npoints < 2) + continue; + + closed = path->closed; + + // If the first and last points are the same, remove the last, mark as closed path. + p0 = &r->points[r->npoints-1]; + p1 = &r->points[0]; + if (nsvg__ptEquals(p0->x,p0->y, p1->x,p1->y, r->distTol)) { + r->npoints--; + p0 = &r->points[r->npoints-1]; + closed = 1; + } + + if (shape->strokeDashCount > 0) { + int idash = 0, dashState = 1; + float totalDist = 0, dashLen, allDashLen, dashOffset; + NSVGpoint cur; + + if (closed) + nsvg__appendPathPoint(r, r->points[0]); + + // Duplicate points -> points2. + nsvg__duplicatePoints(r); + + r->npoints = 0; + cur = r->points2[0]; + nsvg__appendPathPoint(r, cur); + + // Figure out dash offset. + allDashLen = 0; + for (j = 0; j < shape->strokeDashCount; j++) + allDashLen += shape->strokeDashArray[j]; + if (shape->strokeDashCount & 1) + allDashLen *= 2.0f; + // Find location inside pattern + dashOffset = fmodf(shape->strokeDashOffset, allDashLen); + if (dashOffset < 0.0f) + dashOffset += allDashLen; + + while (dashOffset > shape->strokeDashArray[idash]) { + dashOffset -= shape->strokeDashArray[idash]; + idash = (idash + 1) % shape->strokeDashCount; + } + dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale; + + for (j = 1; j < r->npoints2; ) { + float dx = r->points2[j].x - cur.x; + float dy = r->points2[j].y - cur.y; + float dist = sqrtf(dx*dx + dy*dy); + + if ((totalDist + dist) > dashLen) { + // Calculate intermediate point + float d = (dashLen - totalDist) / dist; + float x = cur.x + dx * d; + float y = cur.y + dy * d; + nsvg__addPathPoint(r, x, y, NSVG_PT_CORNER); + + // Stroke + if (r->npoints > 1 && dashState) { + nsvg__prepareStroke(r, miterLimit, lineJoin); + nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth); + } + // Advance dash pattern + dashState = !dashState; + idash = (idash+1) % shape->strokeDashCount; + dashLen = shape->strokeDashArray[idash] * scale; + // Restart + cur.x = x; + cur.y = y; + cur.flags = NSVG_PT_CORNER; + totalDist = 0.0f; + r->npoints = 0; + nsvg__appendPathPoint(r, cur); + } else { + totalDist += dist; + cur = r->points2[j]; + nsvg__appendPathPoint(r, cur); + j++; + } + } + // Stroke any leftover path + if (r->npoints > 1 && dashState) + nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth); + } else { + nsvg__prepareStroke(r, miterLimit, lineJoin); + nsvg__expandStroke(r, r->points, r->npoints, closed, lineJoin, lineCap, lineWidth); + } + } +} + +static int nsvg__cmpEdge(const void *p, const void *q) +{ + const NSVGedge* a = (const NSVGedge*)p; + const NSVGedge* b = (const NSVGedge*)q; + + if (a->y0 < b->y0) return -1; + if (a->y0 > b->y0) return 1; + return 0; +} + + +static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float startPoint) +{ + NSVGactiveEdge* z; + + if (r->freelist != NULL) { + // Restore from freelist. + z = r->freelist; + r->freelist = z->next; + } else { + // Alloc new edge. + z = (NSVGactiveEdge*)nsvg__alloc(r, sizeof(NSVGactiveEdge)); + if (z == NULL) return NULL; + } + + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); +// STBTT_assert(e->y0 <= start_point); + // round dx down to avoid going too far + if (dxdy < 0) + z->dx = (int)(-floorf(NSVG__FIX * -dxdy)); + else + z->dx = (int)floorf(NSVG__FIX * dxdy); + z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0))); +// z->x -= off_x * FIX; + z->ey = e->y1; + z->next = 0; + z->dir = e->dir; + + return z; +} + +static void nsvg__freeActive(NSVGrasterizer* r, NSVGactiveEdge* z) +{ + z->next = r->freelist; + r->freelist = z; +} + +static void nsvg__fillScanline(unsigned char* scanline, int len, int x0, int x1, int maxWeight, int* xmin, int* xmax) +{ + int i = x0 >> NSVG__FIXSHIFT; + int j = x1 >> NSVG__FIXSHIFT; + if (i < *xmin) *xmin = i; + if (j > *xmax) *xmax = j; + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = (unsigned char)(scanline[i] + ((x1 - x0) * maxWeight >> NSVG__FIXSHIFT)); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = (unsigned char)(scanline[i] + (((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT)); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = (unsigned char)(scanline[j] + (((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT)); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = (unsigned char)(scanline[i] + maxWeight); + } + } +} + +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void nsvg__fillActiveEdges(unsigned char* scanline, int len, NSVGactiveEdge* e, int maxWeight, int* xmin, int* xmax, char fillRule) +{ + // non-zero winding fill + int x0 = 0, w = 0; + + if (fillRule == NSVG_FILLRULE_NONZERO) { + // Non-zero + while (e != NULL) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->dir; + } else { + int x1 = e->x; w += e->dir; + // if we went to zero, we need to draw + if (w == 0) + nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax); + } + e = e->next; + } + } else if (fillRule == NSVG_FILLRULE_EVENODD) { + // Even-odd + while (e != NULL) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w = 1; + } else { + int x1 = e->x; w = 0; + nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax); + } + e = e->next; + } + } +} + +static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } + +static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ + return (r) | (g << 8) | (b << 16) | (a << 24); +} + +static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u) +{ + int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); + int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8; + int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8; + int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8; + int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8; + return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a); +} + +static unsigned int nsvg__applyOpacity(unsigned int c, float u) +{ + int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); + int r = (c) & 0xff; + int g = (c>>8) & 0xff; + int b = (c>>16) & 0xff; + int a = (((c>>24) & 0xff)*iu) >> 8; + return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a); +} + +static inline int nsvg__div255(int x) +{ + return ((x+1) * 257) >> 16; +} + +static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y, + float tx, float ty, float scale, NSVGcachedPaint* cache) +{ + + if (cache->type == NSVG_PAINT_COLOR) { + int i, cr, cg, cb, ca; + cr = cache->colors[0] & 0xff; + cg = (cache->colors[0] >> 8) & 0xff; + cb = (cache->colors[0] >> 16) & 0xff; + ca = (cache->colors[0] >> 24) & 0xff; + + for (i = 0; i < count; i++) { + int r,g,b; + int a = nsvg__div255((int)cover[0] * ca); + int ia = 255 - a; + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + } + } else if (cache->type == NSVG_PAINT_LINEAR_GRADIENT) { + // TODO: spread modes. + // TODO: plenty of opportunities to optimize. + float fx, fy, dx, gy; + float* t = cache->xform; + int i, cr, cg, cb, ca; + unsigned int c; + + fx = ((float)x - tx) / scale; + fy = ((float)y - ty) / scale; + dx = 1.0f / scale; + + for (i = 0; i < count; i++) { + int r,g,b,a,ia; + gy = fx*t[1] + fy*t[3] + t[5]; + c = cache->colors[(int)nsvg__clampf(gy*255.0f, 0, 255.0f)]; + cr = (c) & 0xff; + cg = (c >> 8) & 0xff; + cb = (c >> 16) & 0xff; + ca = (c >> 24) & 0xff; + + a = nsvg__div255((int)cover[0] * ca); + ia = 255 - a; + + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + fx += dx; + } + } else if (cache->type == NSVG_PAINT_RADIAL_GRADIENT) { + // TODO: spread modes. + // TODO: plenty of opportunities to optimize. + // TODO: focus (fx,fy) + float fx, fy, dx, gx, gy, gd; + float* t = cache->xform; + int i, cr, cg, cb, ca; + unsigned int c; + + fx = ((float)x - tx) / scale; + fy = ((float)y - ty) / scale; + dx = 1.0f / scale; + + for (i = 0; i < count; i++) { + int r,g,b,a,ia; + gx = fx*t[0] + fy*t[2] + t[4]; + gy = fx*t[1] + fy*t[3] + t[5]; + gd = sqrtf(gx*gx + gy*gy); + c = cache->colors[(int)nsvg__clampf(gd*255.0f, 0, 255.0f)]; + cr = (c) & 0xff; + cg = (c >> 8) & 0xff; + cb = (c >> 16) & 0xff; + ca = (c >> 24) & 0xff; + + a = nsvg__div255((int)cover[0] * ca); + ia = 255 - a; + + // Premultiply + r = nsvg__div255(cr * a); + g = nsvg__div255(cg * a); + b = nsvg__div255(cb * a); + + // Blend over + r += nsvg__div255(ia * (int)dst[0]); + g += nsvg__div255(ia * (int)dst[1]); + b += nsvg__div255(ia * (int)dst[2]); + a += nsvg__div255(ia * (int)dst[3]); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + fx += dx; + } + } +} + +static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule) +{ + NSVGactiveEdge *active = NULL; + int y, s; + int e = 0; + int maxWeight = (255 / NSVG__SUBSAMPLES); // weight per vertical scanline + int xmin, xmax; + + for (y = 0; y < r->height; y++) { + memset(r->scanline, 0, r->width); + xmin = r->width; + xmax = 0; + for (s = 0; s < NSVG__SUBSAMPLES; ++s) { + // find center of pixel for this scanline + float scany = (float)(y*NSVG__SUBSAMPLES + s) + 0.5f; + NSVGactiveEdge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + NSVGactiveEdge *z = *step; + if (z->ey <= scany) { + *step = z->next; // delete from list +// NSVG__assert(z->valid); + nsvg__freeActive(r, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for (;;) { + int changed = 0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + NSVGactiveEdge* t = *step; + NSVGactiveEdge* q = t->next; + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e < r->nedges && r->edges[e].y0 <= scany) { + if (r->edges[e].y1 > scany) { + NSVGactiveEdge* z = nsvg__addActive(r, &r->edges[e], scany); + if (z == NULL) break; + // find insertion point + if (active == NULL) { + active = z; + } else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + NSVGactiveEdge* p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + e++; + } + + // now process all active edges in non-zero fashion + if (active != NULL) + nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax, fillRule); + } + // Blit + if (xmin < 0) xmin = 0; + if (xmax > r->width-1) xmax = r->width-1; + if (xmin <= xmax) { + nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache); + } + } + +} + +static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride) +{ + int x,y; + + // Unpremultiply + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = row[0], g = row[1], b = row[2], a = row[3]; + if (a != 0) { + row[0] = (unsigned char)(r*255/a); + row[1] = (unsigned char)(g*255/a); + row[2] = (unsigned char)(b*255/a); + } + row += 4; + } + } + + // Defringe + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = 0, g = 0, b = 0, a = row[3], n = 0; + if (a == 0) { + if (x-1 > 0 && row[-1] != 0) { + r += row[-4]; + g += row[-3]; + b += row[-2]; + n++; + } + if (x+1 < w && row[7] != 0) { + r += row[4]; + g += row[5]; + b += row[6]; + n++; + } + if (y-1 > 0 && row[-stride+3] != 0) { + r += row[-stride]; + g += row[-stride+1]; + b += row[-stride+2]; + n++; + } + if (y+1 < h && row[stride+3] != 0) { + r += row[stride]; + g += row[stride+1]; + b += row[stride+2]; + n++; + } + if (n > 0) { + row[0] = (unsigned char)(r/n); + row[1] = (unsigned char)(g/n); + row[2] = (unsigned char)(b/n); + } + } + row += 4; + } + } +} + + +static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity) +{ + int i, j; + NSVGgradient* grad; + + cache->type = paint->type; + + if (paint->type == NSVG_PAINT_COLOR) { + cache->colors[0] = nsvg__applyOpacity(paint->color, opacity); + return; + } + + grad = paint->gradient; + + cache->spread = grad->spread; + memcpy(cache->xform, grad->xform, sizeof(float)*6); + + if (grad->nstops == 0) { + for (i = 0; i < 256; i++) + cache->colors[i] = 0; + } if (grad->nstops == 1) { + for (i = 0; i < 256; i++) + cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity); + } else { + unsigned int ca, cb = 0; + float ua, ub, du, u; + int ia, ib, count; + + ca = nsvg__applyOpacity(grad->stops[0].color, opacity); + ua = nsvg__clampf(grad->stops[0].offset, 0, 1); + ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1); + ia = (int)(ua * 255.0f); + ib = (int)(ub * 255.0f); + for (i = 0; i < ia; i++) { + cache->colors[i] = ca; + } + + for (i = 0; i < grad->nstops-1; i++) { + ca = nsvg__applyOpacity(grad->stops[i].color, opacity); + cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity); + ua = nsvg__clampf(grad->stops[i].offset, 0, 1); + ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1); + ia = (int)(ua * 255.0f); + ib = (int)(ub * 255.0f); + count = ib - ia; + if (count <= 0) continue; + u = 0; + du = 1.0f / (float)count; + for (j = 0; j < count; j++) { + cache->colors[ia+j] = nsvg__lerpRGBA(ca,cb,u); + u += du; + } + } + + for (i = ib; i < 256; i++) + cache->colors[i] = cb; + } + +} + +/* +static void dumpEdges(NSVGrasterizer* r, const char* name) +{ + float xmin = 0, xmax = 0, ymin = 0, ymax = 0; + NSVGedge *e = NULL; + int i; + if (r->nedges == 0) return; + FILE* fp = fopen(name, "w"); + if (fp == NULL) return; + + xmin = xmax = r->edges[0].x0; + ymin = ymax = r->edges[0].y0; + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + xmin = nsvg__minf(xmin, e->x0); + xmin = nsvg__minf(xmin, e->x1); + xmax = nsvg__maxf(xmax, e->x0); + xmax = nsvg__maxf(xmax, e->x1); + ymin = nsvg__minf(ymin, e->y0); + ymin = nsvg__minf(ymin, e->y1); + ymax = nsvg__maxf(ymax, e->y0); + ymax = nsvg__maxf(ymax, e->y1); + } + + fprintf(fp, "", xmin, ymin, (xmax - xmin), (ymax - ymin)); + + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + fprintf(fp ,"", e->x0,e->y0, e->x1,e->y1); + } + + for (i = 0; i < r->npoints; i++) { + if (i+1 < r->npoints) + fprintf(fp ,"", r->points[i].x, r->points[i].y, r->points[i+1].x, r->points[i+1].y); + fprintf(fp ,"", r->points[i].x, r->points[i].y, r->points[i].flags == 0 ? "#f00" : "#0f0"); + } + + fprintf(fp, ""); + fclose(fp); +} +*/ + +void nsvgRasterize(NSVGrasterizer* r, + NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride) +{ + NSVGshape *shape = NULL; + NSVGedge *e = NULL; + NSVGcachedPaint cache; + int i; + + r->bitmap = dst; + r->width = w; + r->height = h; + r->stride = stride; + + if (w > r->cscanline) { + r->cscanline = w; + r->scanline = (unsigned char*)realloc(r->scanline, w); + if (r->scanline == NULL) return; + } + + for (i = 0; i < h; i++) + memset(&dst[i*stride], 0, w*4); + + for (shape = image->shapes; shape != NULL; shape = shape->next) { + if (!(shape->flags & NSVG_FLAGS_VISIBLE)) + continue; + + if (shape->fill.type != NSVG_PAINT_NONE) { + nsvg__resetPool(r); + r->freelist = NULL; + r->nedges = 0; + + nsvg__flattenShape(r, shape, scale); + + // Scale and translate edges + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + e->x0 = tx + e->x0; + e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES; + e->x1 = tx + e->x1; + e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES; + } + + // Rasterize edges + qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge); + + // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule + nsvg__initPaint(&cache, &shape->fill, shape->opacity); + + nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule); + } + if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) { + nsvg__resetPool(r); + r->freelist = NULL; + r->nedges = 0; + + nsvg__flattenShapeStroke(r, shape, scale); + +// dumpEdges(r, "edge.svg"); + + // Scale and translate edges + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + e->x0 = tx + e->x0; + e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES; + e->x1 = tx + e->x1; + e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES; + } + + // Rasterize edges + qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge); + + // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule + nsvg__initPaint(&cache, &shape->stroke, shape->opacity); + + nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO); + } + } + + nsvg__unpremultiplyAlpha(dst, w, h, stride); + + r->bitmap = NULL; + r->width = 0; + r->height = 0; + r->stride = 0; +} + +#endif diff --git a/dep/nanovg/.gitignore b/dep/nanovg/.gitignore new file mode 100644 index 00000000..70f534e3 --- /dev/null +++ b/dep/nanovg/.gitignore @@ -0,0 +1,28 @@ +## Compiled source # +*.com +*.class +*.dll +*.exe +*.o +*.so +test + +## Logs and databases # +*.log +*.sql +*.sqlite + +## OS generated files # +.DS_Store +.DS_Store? +._* +.Spotlight-V100 +.Trashes +ehthumbs.db +Thumbs.db + +## Build dir +build/* + +## xcode specific +*xcuserdata* diff --git a/dep/nanovg/LICENSE.txt b/dep/nanovg/LICENSE.txt new file mode 100644 index 00000000..c9a15346 --- /dev/null +++ b/dep/nanovg/LICENSE.txt @@ -0,0 +1,18 @@ +Copyright (c) 2013 Mikko Mononen memon@inside.org + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + diff --git a/dep/nanovg/README.md b/dep/nanovg/README.md new file mode 100644 index 00000000..c2e08631 --- /dev/null +++ b/dep/nanovg/README.md @@ -0,0 +1,119 @@ +NanoVG +========== + +NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations. + +## Screenshot + +![screenshot of some text rendered witht the sample program](/example/screenshot-01.png?raw=true) + +Usage +===== + +The NanoVG API is modeled loosely on HTML5 canvas API. If you know canvas, you're up to speed with NanoVG in no time. + +## Creating drawing context + +The drawing context is created using platform specific constructor function. If you're using the OpenGL 2.0 back-end the context is created as follows: +```C +#define NANOVG_GL2_IMPLEMENTATION // Use GL2 implementation. +#include "nanovg_gl.h" +... +struct NVGcontext* vg = nvgCreateGL2(NVG_ANTIALIAS | NVG_STENCIL_STROKES); +``` + +The first parameter defines flags for creating the renderer. + +- `NVG_ANTIALIAS` means that the renderer adjusts the geometry to include anti-aliasing. If you're using MSAA, you can omit this flags. +- `NVG_STENCIL_STROKES` means that the render uses better quality rendering for (overlapping) strokes. The quality is mostly visible on wider strokes. If you want speed, you can omit this flag. + +Currently there is an OpenGL back-end for NanoVG: [nanovg_gl.h](/src/nanovg_gl.h) for OpenGL 2.0, OpenGL ES 2.0, OpenGL 3.2 core profile and OpenGL ES 3. The implementation can be chosen using a define as in above example. See the header file and examples for further info. + +*NOTE:* The render target you're rendering to must have stencil buffer. + +## Drawing shapes with NanoVG + +Drawing a simple shape using NanoVG consists of four steps: 1) begin a new shape, 2) define the path to draw, 3) set fill or stroke, 4) and finally fill or stroke the path. + +```C +nvgBeginPath(vg); +nvgRect(vg, 100,100, 120,30); +nvgFillColor(vg, nvgRGBA(255,192,0,255)); +nvgFill(vg); +``` + +Calling `nvgBeginPath()` will clear any existing paths and start drawing from blank slate. There are number of number of functions to define the path to draw, such as rectangle, rounded rectangle and ellipse, or you can use the common moveTo, lineTo, bezierTo and arcTo API to compose the paths step by step. + +## Understanding Composite Paths + +Because of the way the rendering backend is build in NanoVG, drawing a composite path, that is path consisting from multiple paths defining holes and fills, is a bit more involved. NanoVG uses even-odd filling rule and by default the paths are wound in counter clockwise order. Keep that in mind when drawing using the low level draw API. In order to wind one of the predefined shapes as a hole, you should call `nvgPathWinding(vg, NVG_HOLE)`, or `nvgPathWinding(vg, NVG_CW)` _after_ defining the path. + +``` C +nvgBeginPath(vg); +nvgRect(vg, 100,100, 120,30); +nvgCircle(vg, 120,120, 5); +nvgPathWinding(vg, NVG_HOLE); // Mark circle as a hole. +nvgFillColor(vg, nvgRGBA(255,192,0,255)); +nvgFill(vg); +``` + +## Rendering is wrong, what to do? + +- make sure you have created NanoVG context using one of the `nvgCreatexxx()` calls +- make sure you have initialised OpenGL with *stencil buffer* +- make sure you have cleared stencil buffer +- make sure all rendering calls happen between `nvgBeginFrame()` and `nvgEndFrame()` +- to enable more checks for OpenGL errors, add `NVG_DEBUG` flag to `nvgCreatexxx()` +- if the problem still persists, please report an issue! + +## OpenGL state touched by the backend + +The OpenGL back-end touches following states: + +When textures are uploaded or updated, the following pixel store is set to defaults: `GL_UNPACK_ALIGNMENT`, `GL_UNPACK_ROW_LENGTH`, `GL_UNPACK_SKIP_PIXELS`, `GL_UNPACK_SKIP_ROWS`. Texture binding is also affected. Texture updates can happen when the user loads images, or when new font glyphs are added. Glyphs are added as needed between calls to `nvgBeginFrame()` and `nvgEndFrame()`. + +The data for the whole frame is buffered and flushed in `nvgEndFrame()`. The following code illustrates the OpenGL state touched by the rendering code: +```C + glUseProgram(prog); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + glFrontFace(GL_CCW); + glEnable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glStencilMask(0xffffffff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + glStencilFunc(GL_ALWAYS, 0, 0xffffffff); + glActiveTexture(GL_TEXTURE0); + glBindBuffer(GL_UNIFORM_BUFFER, buf); + glBindVertexArray(arr); + glBindBuffer(GL_ARRAY_BUFFER, buf); + glBindTexture(GL_TEXTURE_2D, tex); + glUniformBlockBinding(... , GLNVG_FRAG_BINDING); +``` + +## API Reference + +See the header file [nanovg.h](/src/nanovg.h) for API reference. + +## Ports + +- [DX11 port](https://github.com/cmaughan/nanovg) by [Chris Maughan](https://github.com/cmaughan) +- [Metal port](https://github.com/ollix/MetalNanoVG) by [Olli Wang](https://github.com/olliwang) +- [bgfx port](https://github.com/bkaradzic/bgfx/tree/master/examples/20-nanovg) by [Branimir Karadžić](https://github.com/bkaradzic) + +## Projects using NanoVG + +- [Processing API simulation by vinjn](https://github.com/vinjn/island/blob/master/examples/01-processing/sketch2d.h) + +## License +The library is licensed under [zlib license](LICENSE.txt) + +## Discussions +[NanoVG mailing list](https://groups.google.com/forum/#!forum/nanovg) + +## Links +Uses [stb_truetype](http://nothings.org) (or, optionally, [freetype](http://freetype.org)) for font rendering. +Uses [stb_image](http://nothings.org) for image loading. diff --git a/dep/nanovg/example/LICENSE_OFL.txt b/dep/nanovg/example/LICENSE_OFL.txt new file mode 100644 index 00000000..d952d62c --- /dev/null +++ b/dep/nanovg/example/LICENSE_OFL.txt @@ -0,0 +1,92 @@ +This Font Software is licensed under the SIL Open Font License, +Version 1.1. + +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font +creation efforts of academic and linguistic communities, and to +provide a free and open framework in which fonts may be shared and +improved in partnership with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply to +any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software +components as distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, +deleting, or substituting -- in part or in whole -- any of the +components of the Original Version, by changing formats or by porting +the Font Software to a new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, +modify, redistribute, and sell modified and unmodified copies of the +Font Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, in +Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the +corresponding Copyright Holder. This restriction only applies to the +primary font name as presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created using +the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/dep/nanovg/example/NotoEmoji-Regular.ttf b/dep/nanovg/example/NotoEmoji-Regular.ttf new file mode 100644 index 00000000..19b7badf Binary files /dev/null and b/dep/nanovg/example/NotoEmoji-Regular.ttf differ diff --git a/dep/nanovg/example/Roboto-Bold.ttf b/dep/nanovg/example/Roboto-Bold.ttf new file mode 100644 index 00000000..aaf374d2 Binary files /dev/null and b/dep/nanovg/example/Roboto-Bold.ttf differ diff --git a/dep/nanovg/example/Roboto-Light.ttf b/dep/nanovg/example/Roboto-Light.ttf new file mode 100644 index 00000000..664e1b2f Binary files /dev/null and b/dep/nanovg/example/Roboto-Light.ttf differ diff --git a/dep/nanovg/example/Roboto-Regular.ttf b/dep/nanovg/example/Roboto-Regular.ttf new file mode 100644 index 00000000..3e6e2e76 Binary files /dev/null and b/dep/nanovg/example/Roboto-Regular.ttf differ diff --git a/dep/nanovg/example/demo.c b/dep/nanovg/example/demo.c new file mode 100644 index 00000000..cfad99e9 --- /dev/null +++ b/dep/nanovg/example/demo.c @@ -0,0 +1,1226 @@ +#include "demo.h" +#include +#include +#include +#ifdef NANOVG_GLEW +# include +#endif +#include +#include "nanovg.h" +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" + + +#ifdef _MSC_VER +#define snprintf _snprintf +#elif !defined(__MINGW32__) +#include +#endif + +#define ICON_SEARCH 0x1F50D +#define ICON_CIRCLED_CROSS 0x2716 +#define ICON_CHEVRON_RIGHT 0xE75E +#define ICON_CHECK 0x2713 +#define ICON_LOGIN 0xE740 +#define ICON_TRASH 0xE729 + +//static float minf(float a, float b) { return a < b ? a : b; } +static float maxf(float a, float b) { return a > b ? a : b; } +//static float absf(float a) { return a >= 0.0f ? a : -a; } +static float clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } + +// Returns 1 if col.rgba is 0.0f,0.0f,0.0f,0.0f, 0 otherwise +int isBlack(NVGcolor col) +{ + if( col.r == 0.0f && col.g == 0.0f && col.b == 0.0f && col.a == 0.0f ) + { + return 1; + } + return 0; +} + +static char* cpToUTF8(int cp, char* str) +{ + int n = 0; + if (cp < 0x80) n = 1; + else if (cp < 0x800) n = 2; + else if (cp < 0x10000) n = 3; + else if (cp < 0x200000) n = 4; + else if (cp < 0x4000000) n = 5; + else if (cp <= 0x7fffffff) n = 6; + str[n] = '\0'; + switch (n) { + case 6: str[5] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x4000000; + case 5: str[4] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x200000; + case 4: str[3] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x10000; + case 3: str[2] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x800; + case 2: str[1] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0xc0; + case 1: str[0] = cp; + } + return str; +} + + +void drawWindow(NVGcontext* vg, const char* title, float x, float y, float w, float h) +{ + float cornerRadius = 3.0f; + NVGpaint shadowPaint; + NVGpaint headerPaint; + + nvgSave(vg); +// nvgClearState(vg); + + // Window + nvgBeginPath(vg); + nvgRoundedRect(vg, x,y, w,h, cornerRadius); + nvgFillColor(vg, nvgRGBA(28,30,34,192)); +// nvgFillColor(vg, nvgRGBA(0,0,0,128)); + nvgFill(vg); + + // Drop shadow + shadowPaint = nvgBoxGradient(vg, x,y+2, w,h, cornerRadius*2, 10, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, x-10,y-10, w+20,h+30); + nvgRoundedRect(vg, x,y, w,h, cornerRadius); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, shadowPaint); + nvgFill(vg); + + // Header + headerPaint = nvgLinearGradient(vg, x,y,x,y+15, nvgRGBA(255,255,255,8), nvgRGBA(0,0,0,16)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+1,y+1, w-2,30, cornerRadius-1); + nvgFillPaint(vg, headerPaint); + nvgFill(vg); + nvgBeginPath(vg); + nvgMoveTo(vg, x+0.5f, y+0.5f+30); + nvgLineTo(vg, x+0.5f+w-1, y+0.5f+30); + nvgStrokeColor(vg, nvgRGBA(0,0,0,32)); + nvgStroke(vg); + + nvgFontSize(vg, 18.0f); + nvgFontFace(vg, "sans-bold"); + nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE); + + nvgFontBlur(vg,2); + nvgFillColor(vg, nvgRGBA(0,0,0,128)); + nvgText(vg, x+w/2,y+16+1, title, NULL); + + nvgFontBlur(vg,0); + nvgFillColor(vg, nvgRGBA(220,220,220,160)); + nvgText(vg, x+w/2,y+16, title, NULL); + + nvgRestore(vg); +} + +void drawSearchBox(NVGcontext* vg, const char* text, float x, float y, float w, float h) +{ + NVGpaint bg; + char icon[8]; + float cornerRadius = h/2-1; + + // Edit + bg = nvgBoxGradient(vg, x,y+1.5f, w,h, h/2,5, nvgRGBA(0,0,0,16), nvgRGBA(0,0,0,92)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x,y, w,h, cornerRadius); + nvgFillPaint(vg, bg); + nvgFill(vg); + +/* nvgBeginPath(vg); + nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,48)); + nvgStroke(vg);*/ + + nvgFontSize(vg, h*1.3f); + nvgFontFace(vg, "icons"); + nvgFillColor(vg, nvgRGBA(255,255,255,64)); + nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE); + nvgText(vg, x+h*0.55f, y+h*0.55f, cpToUTF8(ICON_SEARCH,icon), NULL); + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,32)); + + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+h*1.05f,y+h*0.5f,text, NULL); + + nvgFontSize(vg, h*1.3f); + nvgFontFace(vg, "icons"); + nvgFillColor(vg, nvgRGBA(255,255,255,32)); + nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE); + nvgText(vg, x+w-h*0.55f, y+h*0.55f, cpToUTF8(ICON_CIRCLED_CROSS,icon), NULL); +} + +void drawDropDown(NVGcontext* vg, const char* text, float x, float y, float w, float h) +{ + NVGpaint bg; + char icon[8]; + float cornerRadius = 4.0f; + + bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1); + nvgFillPaint(vg, bg); + nvgFill(vg); + + nvgBeginPath(vg); + nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,48)); + nvgStroke(vg); + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,160)); + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL); + + nvgFontSize(vg, h*1.3f); + nvgFontFace(vg, "icons"); + nvgFillColor(vg, nvgRGBA(255,255,255,64)); + nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE); + nvgText(vg, x+w-h*0.5f, y+h*0.5f, cpToUTF8(ICON_CHEVRON_RIGHT,icon), NULL); +} + +void drawLabel(NVGcontext* vg, const char* text, float x, float y, float w, float h) +{ + NVG_NOTUSED(w); + + nvgFontSize(vg, 18.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,128)); + + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x,y+h*0.5f,text, NULL); +} + +void drawEditBoxBase(NVGcontext* vg, float x, float y, float w, float h) +{ + NVGpaint bg; + // Edit + bg = nvgBoxGradient(vg, x+1,y+1+1.5f, w-2,h-2, 3,4, nvgRGBA(255,255,255,32), nvgRGBA(32,32,32,32)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+1,y+1, w-2,h-2, 4-1); + nvgFillPaint(vg, bg); + nvgFill(vg); + + nvgBeginPath(vg); + nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, 4-0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,48)); + nvgStroke(vg); +} + +void drawEditBox(NVGcontext* vg, const char* text, float x, float y, float w, float h) +{ + + drawEditBoxBase(vg, x,y, w,h); + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,64)); + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL); +} + +void drawEditBoxNum(NVGcontext* vg, + const char* text, const char* units, float x, float y, float w, float h) +{ + float uw; + + drawEditBoxBase(vg, x,y, w,h); + + uw = nvgTextBounds(vg, 0,0, units, NULL, NULL); + + nvgFontSize(vg, 18.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,64)); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+w-h*0.3f,y+h*0.5f,units, NULL); + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,128)); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+w-uw-h*0.5f,y+h*0.5f,text, NULL); +} + +void drawCheckBox(NVGcontext* vg, const char* text, float x, float y, float w, float h) +{ + NVGpaint bg; + char icon[8]; + NVG_NOTUSED(w); + + nvgFontSize(vg, 18.0f); + nvgFontFace(vg, "sans"); + nvgFillColor(vg, nvgRGBA(255,255,255,160)); + + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+28,y+h*0.5f,text, NULL); + + bg = nvgBoxGradient(vg, x+1,y+(int)(h*0.5f)-9+1, 18,18, 3,3, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+1,y+(int)(h*0.5f)-9, 18,18, 3); + nvgFillPaint(vg, bg); + nvgFill(vg); + + nvgFontSize(vg, 40); + nvgFontFace(vg, "icons"); + nvgFillColor(vg, nvgRGBA(255,255,255,128)); + nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE); + nvgText(vg, x+9+2, y+h*0.5f, cpToUTF8(ICON_CHECK,icon), NULL); +} + +void drawButton(NVGcontext* vg, int preicon, const char* text, float x, float y, float w, float h, NVGcolor col) +{ + NVGpaint bg; + char icon[8]; + float cornerRadius = 4.0f; + float tw = 0, iw = 0; + + bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,isBlack(col)?16:32), nvgRGBA(0,0,0,isBlack(col)?16:32)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1); + if (!isBlack(col)) { + nvgFillColor(vg, col); + nvgFill(vg); + } + nvgFillPaint(vg, bg); + nvgFill(vg); + + nvgBeginPath(vg); + nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,48)); + nvgStroke(vg); + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans-bold"); + tw = nvgTextBounds(vg, 0,0, text, NULL, NULL); + if (preicon != 0) { + nvgFontSize(vg, h*1.3f); + nvgFontFace(vg, "icons"); + iw = nvgTextBounds(vg, 0,0, cpToUTF8(preicon,icon), NULL, NULL); + iw += h*0.15f; + } + + if (preicon != 0) { + nvgFontSize(vg, h*1.3f); + nvgFontFace(vg, "icons"); + nvgFillColor(vg, nvgRGBA(255,255,255,96)); + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgText(vg, x+w*0.5f-tw*0.5f-iw*0.75f, y+h*0.5f, cpToUTF8(preicon,icon), NULL); + } + + nvgFontSize(vg, 20.0f); + nvgFontFace(vg, "sans-bold"); + nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE); + nvgFillColor(vg, nvgRGBA(0,0,0,160)); + nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f-1,text, NULL); + nvgFillColor(vg, nvgRGBA(255,255,255,160)); + nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f,text, NULL); +} + +void drawSlider(NVGcontext* vg, float pos, float x, float y, float w, float h) +{ + NVGpaint bg, knob; + float cy = y+(int)(h*0.5f); + float kr = (int)(h*0.25f); + + nvgSave(vg); +// nvgClearState(vg); + + // Slot + bg = nvgBoxGradient(vg, x,cy-2+1, w,4, 2,2, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,128)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x,cy-2, w,4, 2); + nvgFillPaint(vg, bg); + nvgFill(vg); + + // Knob Shadow + bg = nvgRadialGradient(vg, x+(int)(pos*w),cy+1, kr-3,kr+3, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, x+(int)(pos*w)-kr-5,cy-kr-5,kr*2+5+5,kr*2+5+5+3); + nvgCircle(vg, x+(int)(pos*w),cy, kr); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, bg); + nvgFill(vg); + + // Knob + knob = nvgLinearGradient(vg, x,cy-kr,x,cy+kr, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16)); + nvgBeginPath(vg); + nvgCircle(vg, x+(int)(pos*w),cy, kr-1); + nvgFillColor(vg, nvgRGBA(40,43,48,255)); + nvgFill(vg); + nvgFillPaint(vg, knob); + nvgFill(vg); + + nvgBeginPath(vg); + nvgCircle(vg, x+(int)(pos*w),cy, kr-0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,92)); + nvgStroke(vg); + + nvgRestore(vg); +} + +void drawEyes(NVGcontext* vg, float x, float y, float w, float h, float mx, float my, float t) +{ + NVGpaint gloss, bg; + float ex = w *0.23f; + float ey = h * 0.5f; + float lx = x + ex; + float ly = y + ey; + float rx = x + w - ex; + float ry = y + ey; + float dx,dy,d; + float br = (ex < ey ? ex : ey) * 0.5f; + float blink = 1 - pow(sinf(t*0.5f),200)*0.8f; + + bg = nvgLinearGradient(vg, x,y+h*0.5f,x+w*0.1f,y+h, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,16)); + nvgBeginPath(vg); + nvgEllipse(vg, lx+3.0f,ly+16.0f, ex,ey); + nvgEllipse(vg, rx+3.0f,ry+16.0f, ex,ey); + nvgFillPaint(vg, bg); + nvgFill(vg); + + bg = nvgLinearGradient(vg, x,y+h*0.25f,x+w*0.1f,y+h, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255)); + nvgBeginPath(vg); + nvgEllipse(vg, lx,ly, ex,ey); + nvgEllipse(vg, rx,ry, ex,ey); + nvgFillPaint(vg, bg); + nvgFill(vg); + + dx = (mx - rx) / (ex * 10); + dy = (my - ry) / (ey * 10); + d = sqrtf(dx*dx+dy*dy); + if (d > 1.0f) { + dx /= d; dy /= d; + } + dx *= ex*0.4f; + dy *= ey*0.5f; + nvgBeginPath(vg); + nvgEllipse(vg, lx+dx,ly+dy+ey*0.25f*(1-blink), br,br*blink); + nvgFillColor(vg, nvgRGBA(32,32,32,255)); + nvgFill(vg); + + dx = (mx - rx) / (ex * 10); + dy = (my - ry) / (ey * 10); + d = sqrtf(dx*dx+dy*dy); + if (d > 1.0f) { + dx /= d; dy /= d; + } + dx *= ex*0.4f; + dy *= ey*0.5f; + nvgBeginPath(vg); + nvgEllipse(vg, rx+dx,ry+dy+ey*0.25f*(1-blink), br,br*blink); + nvgFillColor(vg, nvgRGBA(32,32,32,255)); + nvgFill(vg); + + gloss = nvgRadialGradient(vg, lx-ex*0.25f,ly-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0)); + nvgBeginPath(vg); + nvgEllipse(vg, lx,ly, ex,ey); + nvgFillPaint(vg, gloss); + nvgFill(vg); + + gloss = nvgRadialGradient(vg, rx-ex*0.25f,ry-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0)); + nvgBeginPath(vg); + nvgEllipse(vg, rx,ry, ex,ey); + nvgFillPaint(vg, gloss); + nvgFill(vg); +} + +void drawGraph(NVGcontext* vg, float x, float y, float w, float h, float t) +{ + NVGpaint bg; + float samples[6]; + float sx[6], sy[6]; + float dx = w/5.0f; + int i; + + samples[0] = (1+sinf(t*1.2345f+cosf(t*0.33457f)*0.44f))*0.5f; + samples[1] = (1+sinf(t*0.68363f+cosf(t*1.3f)*1.55f))*0.5f; + samples[2] = (1+sinf(t*1.1642f+cosf(t*0.33457)*1.24f))*0.5f; + samples[3] = (1+sinf(t*0.56345f+cosf(t*1.63f)*0.14f))*0.5f; + samples[4] = (1+sinf(t*1.6245f+cosf(t*0.254f)*0.3f))*0.5f; + samples[5] = (1+sinf(t*0.345f+cosf(t*0.03f)*0.6f))*0.5f; + + for (i = 0; i < 6; i++) { + sx[i] = x+i*dx; + sy[i] = y+h*samples[i]*0.8f; + } + + // Graph background + bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(0,160,192,0), nvgRGBA(0,160,192,64)); + nvgBeginPath(vg); + nvgMoveTo(vg, sx[0], sy[0]); + for (i = 1; i < 6; i++) + nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]); + nvgLineTo(vg, x+w, y+h); + nvgLineTo(vg, x, y+h); + nvgFillPaint(vg, bg); + nvgFill(vg); + + // Graph line + nvgBeginPath(vg); + nvgMoveTo(vg, sx[0], sy[0]+2); + for (i = 1; i < 6; i++) + nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1]+2, sx[i]-dx*0.5f,sy[i]+2, sx[i],sy[i]+2); + nvgStrokeColor(vg, nvgRGBA(0,0,0,32)); + nvgStrokeWidth(vg, 3.0f); + nvgStroke(vg); + + nvgBeginPath(vg); + nvgMoveTo(vg, sx[0], sy[0]); + for (i = 1; i < 6; i++) + nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]); + nvgStrokeColor(vg, nvgRGBA(0,160,192,255)); + nvgStrokeWidth(vg, 3.0f); + nvgStroke(vg); + + // Graph sample pos + for (i = 0; i < 6; i++) { + bg = nvgRadialGradient(vg, sx[i],sy[i]+2, 3.0f,8.0f, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, sx[i]-10, sy[i]-10+2, 20,20); + nvgFillPaint(vg, bg); + nvgFill(vg); + } + + nvgBeginPath(vg); + for (i = 0; i < 6; i++) + nvgCircle(vg, sx[i], sy[i], 4.0f); + nvgFillColor(vg, nvgRGBA(0,160,192,255)); + nvgFill(vg); + nvgBeginPath(vg); + for (i = 0; i < 6; i++) + nvgCircle(vg, sx[i], sy[i], 2.0f); + nvgFillColor(vg, nvgRGBA(220,220,220,255)); + nvgFill(vg); + + nvgStrokeWidth(vg, 1.0f); +} + +void drawSpinner(NVGcontext* vg, float cx, float cy, float r, float t) +{ + float a0 = 0.0f + t*6; + float a1 = NVG_PI + t*6; + float r0 = r; + float r1 = r * 0.75f; + float ax,ay, bx,by; + NVGpaint paint; + + nvgSave(vg); + + nvgBeginPath(vg); + nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW); + nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW); + nvgClosePath(vg); + ax = cx + cosf(a0) * (r0+r1)*0.5f; + ay = cy + sinf(a0) * (r0+r1)*0.5f; + bx = cx + cosf(a1) * (r0+r1)*0.5f; + by = cy + sinf(a1) * (r0+r1)*0.5f; + paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,128)); + nvgFillPaint(vg, paint); + nvgFill(vg); + + nvgRestore(vg); +} + +void drawThumbnails(NVGcontext* vg, float x, float y, float w, float h, const int* images, int nimages, float t) +{ + float cornerRadius = 3.0f; + NVGpaint shadowPaint, imgPaint, fadePaint; + float ix,iy,iw,ih; + float thumb = 60.0f; + float arry = 30.5f; + int imgw, imgh; + float stackh = (nimages/2) * (thumb+10) + 10; + int i; + float u = (1+cosf(t*0.5f))*0.5f; + float u2 = (1-cosf(t*0.2f))*0.5f; + float scrollh, dv; + + nvgSave(vg); +// nvgClearState(vg); + + // Drop shadow + shadowPaint = nvgBoxGradient(vg, x,y+4, w,h, cornerRadius*2, 20, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, x-10,y-10, w+20,h+30); + nvgRoundedRect(vg, x,y, w,h, cornerRadius); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, shadowPaint); + nvgFill(vg); + + // Window + nvgBeginPath(vg); + nvgRoundedRect(vg, x,y, w,h, cornerRadius); + nvgMoveTo(vg, x-10,y+arry); + nvgLineTo(vg, x+1,y+arry-11); + nvgLineTo(vg, x+1,y+arry+11); + nvgFillColor(vg, nvgRGBA(200,200,200,255)); + nvgFill(vg); + + nvgSave(vg); + nvgScissor(vg, x,y,w,h); + nvgTranslate(vg, 0, -(stackh - h)*u); + + dv = 1.0f / (float)(nimages-1); + + for (i = 0; i < nimages; i++) { + float tx, ty, v, a; + tx = x+10; + ty = y+10; + tx += (i%2) * (thumb+10); + ty += (i/2) * (thumb+10); + nvgImageSize(vg, images[i], &imgw, &imgh); + if (imgw < imgh) { + iw = thumb; + ih = iw * (float)imgh/(float)imgw; + ix = 0; + iy = -(ih-thumb)*0.5f; + } else { + ih = thumb; + iw = ih * (float)imgw/(float)imgh; + ix = -(iw-thumb)*0.5f; + iy = 0; + } + + v = i * dv; + a = clampf((u2-v) / dv, 0, 1); + + if (a < 1.0f) + drawSpinner(vg, tx+thumb/2,ty+thumb/2, thumb*0.25f, t); + + imgPaint = nvgImagePattern(vg, tx+ix, ty+iy, iw,ih, 0.0f/180.0f*NVG_PI, images[i], a); + nvgBeginPath(vg); + nvgRoundedRect(vg, tx,ty, thumb,thumb, 5); + nvgFillPaint(vg, imgPaint); + nvgFill(vg); + + shadowPaint = nvgBoxGradient(vg, tx-1,ty, thumb+2,thumb+2, 5, 3, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, tx-5,ty-5, thumb+10,thumb+10); + nvgRoundedRect(vg, tx,ty, thumb,thumb, 6); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, shadowPaint); + nvgFill(vg); + + nvgBeginPath(vg); + nvgRoundedRect(vg, tx+0.5f,ty+0.5f, thumb-1,thumb-1, 4-0.5f); + nvgStrokeWidth(vg,1.0f); + nvgStrokeColor(vg, nvgRGBA(255,255,255,192)); + nvgStroke(vg); + } + nvgRestore(vg); + + // Hide fades + fadePaint = nvgLinearGradient(vg, x,y,x,y+6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0)); + nvgBeginPath(vg); + nvgRect(vg, x+4,y,w-8,6); + nvgFillPaint(vg, fadePaint); + nvgFill(vg); + + fadePaint = nvgLinearGradient(vg, x,y+h,x,y+h-6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0)); + nvgBeginPath(vg); + nvgRect(vg, x+4,y+h-6,w-8,6); + nvgFillPaint(vg, fadePaint); + nvgFill(vg); + + // Scroll bar + shadowPaint = nvgBoxGradient(vg, x+w-12+1,y+4+1, 8,h-8, 3,4, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+w-12,y+4, 8,h-8, 3); + nvgFillPaint(vg, shadowPaint); +// nvgFillColor(vg, nvgRGBA(255,0,0,128)); + nvgFill(vg); + + scrollh = (h/stackh) * (h-8); + shadowPaint = nvgBoxGradient(vg, x+w-12-1,y+4+(h-8-scrollh)*u-1, 8,scrollh, 3,4, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255)); + nvgBeginPath(vg); + nvgRoundedRect(vg, x+w-12+1,y+4+1 + (h-8-scrollh)*u, 8-2,scrollh-2, 2); + nvgFillPaint(vg, shadowPaint); +// nvgFillColor(vg, nvgRGBA(0,0,0,128)); + nvgFill(vg); + + nvgRestore(vg); +} + +void drawColorwheel(NVGcontext* vg, float x, float y, float w, float h, float t) +{ + int i; + float r0, r1, ax,ay, bx,by, cx,cy, aeps, r; + float hue = sinf(t * 0.12f); + NVGpaint paint; + + nvgSave(vg); + +/* nvgBeginPath(vg); + nvgRect(vg, x,y,w,h); + nvgFillColor(vg, nvgRGBA(255,0,0,128)); + nvgFill(vg);*/ + + cx = x + w*0.5f; + cy = y + h*0.5f; + r1 = (w < h ? w : h) * 0.5f - 5.0f; + r0 = r1 - 20.0f; + aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out). + + for (i = 0; i < 6; i++) { + float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps; + float a1 = (float)(i+1.0f) / 6.0f * NVG_PI * 2.0f + aeps; + nvgBeginPath(vg); + nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW); + nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW); + nvgClosePath(vg); + ax = cx + cosf(a0) * (r0+r1)*0.5f; + ay = cy + sinf(a0) * (r0+r1)*0.5f; + bx = cx + cosf(a1) * (r0+r1)*0.5f; + by = cy + sinf(a1) * (r0+r1)*0.5f; + paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgHSLA(a0/(NVG_PI*2),1.0f,0.55f,255), nvgHSLA(a1/(NVG_PI*2),1.0f,0.55f,255)); + nvgFillPaint(vg, paint); + nvgFill(vg); + } + + nvgBeginPath(vg); + nvgCircle(vg, cx,cy, r0-0.5f); + nvgCircle(vg, cx,cy, r1+0.5f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,64)); + nvgStrokeWidth(vg, 1.0f); + nvgStroke(vg); + + // Selector + nvgSave(vg); + nvgTranslate(vg, cx,cy); + nvgRotate(vg, hue*NVG_PI*2); + + // Marker on + nvgStrokeWidth(vg, 2.0f); + nvgBeginPath(vg); + nvgRect(vg, r0-1,-3,r1-r0+2,6); + nvgStrokeColor(vg, nvgRGBA(255,255,255,192)); + nvgStroke(vg); + + paint = nvgBoxGradient(vg, r0-3,-5,r1-r0+6,10, 2,4, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, r0-2-10,-4-10,r1-r0+4+20,8+20); + nvgRect(vg, r0-2,-4,r1-r0+4,8); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, paint); + nvgFill(vg); + + // Center triangle + r = r0 - 6; + ax = cosf(120.0f/180.0f*NVG_PI) * r; + ay = sinf(120.0f/180.0f*NVG_PI) * r; + bx = cosf(-120.0f/180.0f*NVG_PI) * r; + by = sinf(-120.0f/180.0f*NVG_PI) * r; + nvgBeginPath(vg); + nvgMoveTo(vg, r,0); + nvgLineTo(vg, ax,ay); + nvgLineTo(vg, bx,by); + nvgClosePath(vg); + paint = nvgLinearGradient(vg, r,0, ax,ay, nvgHSLA(hue,1.0f,0.5f,255), nvgRGBA(255,255,255,255)); + nvgFillPaint(vg, paint); + nvgFill(vg); + paint = nvgLinearGradient(vg, (r+ax)*0.5f,(0+ay)*0.5f, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,255)); + nvgFillPaint(vg, paint); + nvgFill(vg); + nvgStrokeColor(vg, nvgRGBA(0,0,0,64)); + nvgStroke(vg); + + // Select circle on triangle + ax = cosf(120.0f/180.0f*NVG_PI) * r*0.3f; + ay = sinf(120.0f/180.0f*NVG_PI) * r*0.4f; + nvgStrokeWidth(vg, 2.0f); + nvgBeginPath(vg); + nvgCircle(vg, ax,ay,5); + nvgStrokeColor(vg, nvgRGBA(255,255,255,192)); + nvgStroke(vg); + + paint = nvgRadialGradient(vg, ax,ay, 7,9, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0)); + nvgBeginPath(vg); + nvgRect(vg, ax-20,ay-20,40,40); + nvgCircle(vg, ax,ay,7); + nvgPathWinding(vg, NVG_HOLE); + nvgFillPaint(vg, paint); + nvgFill(vg); + + nvgRestore(vg); + + nvgRestore(vg); +} + +void drawLines(NVGcontext* vg, float x, float y, float w, float h, float t) +{ + int i, j; + float pad = 5.0f, s = w/9.0f - pad*2; + float pts[4*2], fx, fy; + int joins[3] = {NVG_MITER, NVG_ROUND, NVG_BEVEL}; + int caps[3] = {NVG_BUTT, NVG_ROUND, NVG_SQUARE}; + NVG_NOTUSED(h); + + nvgSave(vg); + pts[0] = -s*0.25f + cosf(t*0.3f) * s*0.5f; + pts[1] = sinf(t*0.3f) * s*0.5f; + pts[2] = -s*0.25; + pts[3] = 0; + pts[4] = s*0.25f; + pts[5] = 0; + pts[6] = s*0.25f + cosf(-t*0.3f) * s*0.5f; + pts[7] = sinf(-t*0.3f) * s*0.5f; + + for (i = 0; i < 3; i++) { + for (j = 0; j < 3; j++) { + fx = x + s*0.5f + (i*3+j)/9.0f*w + pad; + fy = y - s*0.5f + pad; + + nvgLineCap(vg, caps[i]); + nvgLineJoin(vg, joins[j]); + + nvgStrokeWidth(vg, s*0.3f); + nvgStrokeColor(vg, nvgRGBA(0,0,0,160)); + nvgBeginPath(vg); + nvgMoveTo(vg, fx+pts[0], fy+pts[1]); + nvgLineTo(vg, fx+pts[2], fy+pts[3]); + nvgLineTo(vg, fx+pts[4], fy+pts[5]); + nvgLineTo(vg, fx+pts[6], fy+pts[7]); + nvgStroke(vg); + + nvgLineCap(vg, NVG_BUTT); + nvgLineJoin(vg, NVG_BEVEL); + + nvgStrokeWidth(vg, 1.0f); + nvgStrokeColor(vg, nvgRGBA(0,192,255,255)); + nvgBeginPath(vg); + nvgMoveTo(vg, fx+pts[0], fy+pts[1]); + nvgLineTo(vg, fx+pts[2], fy+pts[3]); + nvgLineTo(vg, fx+pts[4], fy+pts[5]); + nvgLineTo(vg, fx+pts[6], fy+pts[7]); + nvgStroke(vg); + } + } + + + nvgRestore(vg); +} + +int loadDemoData(NVGcontext* vg, DemoData* data) +{ + int i; + + if (vg == NULL) + return -1; + + for (i = 0; i < 12; i++) { + char file[128]; + snprintf(file, 128, "../example/images/image%d.jpg", i+1); + data->images[i] = nvgCreateImage(vg, file, 0); + if (data->images[i] == 0) { + printf("Could not load %s.\n", file); + return -1; + } + } + + data->fontIcons = nvgCreateFont(vg, "icons", "../example/entypo.ttf"); + if (data->fontIcons == -1) { + printf("Could not add font icons.\n"); + return -1; + } + data->fontNormal = nvgCreateFont(vg, "sans", "../example/Roboto-Regular.ttf"); + if (data->fontNormal == -1) { + printf("Could not add font italic.\n"); + return -1; + } + data->fontBold = nvgCreateFont(vg, "sans-bold", "../example/Roboto-Bold.ttf"); + if (data->fontBold == -1) { + printf("Could not add font bold.\n"); + return -1; + } + data->fontEmoji = nvgCreateFont(vg, "emoji", "../example/NotoEmoji-Regular.ttf"); + if (data->fontEmoji == -1) { + printf("Could not add font emoji.\n"); + return -1; + } + nvgAddFallbackFontId(vg, data->fontNormal, data->fontEmoji); + nvgAddFallbackFontId(vg, data->fontBold, data->fontEmoji); + + return 0; +} + +void freeDemoData(NVGcontext* vg, DemoData* data) +{ + int i; + + if (vg == NULL) + return; + + for (i = 0; i < 12; i++) + nvgDeleteImage(vg, data->images[i]); +} + +void drawParagraph(NVGcontext* vg, float x, float y, float width, float height, float mx, float my) +{ + NVGtextRow rows[3]; + NVGglyphPosition glyphs[100]; + const char* text = "This is longer chunk of text.\n \n Would have used lorem ipsum but she was busy jumping over the lazy dog with the fox and all the men who came to the aid of the party.🎉"; + const char* start; + const char* end; + int nrows, i, nglyphs, j, lnum = 0; + float lineh; + float caretx, px; + float bounds[4]; + float a; + float gx,gy; + int gutter = 0; + NVG_NOTUSED(height); + + nvgSave(vg); + + nvgFontSize(vg, 18.0f); + nvgFontFace(vg, "sans"); + nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP); + nvgTextMetrics(vg, NULL, NULL, &lineh); + + // The text break API can be used to fill a large buffer of rows, + // or to iterate over the text just few lines (or just one) at a time. + // The "next" variable of the last returned item tells where to continue. + start = text; + end = text + strlen(text); + while ((nrows = nvgTextBreakLines(vg, start, end, width, rows, 3))) { + for (i = 0; i < nrows; i++) { + NVGtextRow* row = &rows[i]; + int hit = mx > x && mx < (x+width) && my >= y && my < (y+lineh); + + nvgBeginPath(vg); + nvgFillColor(vg, nvgRGBA(255,255,255,hit?64:16)); + nvgRect(vg, x, y, row->width, lineh); + nvgFill(vg); + + nvgFillColor(vg, nvgRGBA(255,255,255,255)); + nvgText(vg, x, y, row->start, row->end); + + if (hit) { + caretx = (mx < x+row->width/2) ? x : x+row->width; + px = x; + nglyphs = nvgTextGlyphPositions(vg, x, y, row->start, row->end, glyphs, 100); + for (j = 0; j < nglyphs; j++) { + float x0 = glyphs[j].x; + float x1 = (j+1 < nglyphs) ? glyphs[j+1].x : x+row->width; + float gx = x0 * 0.3f + x1 * 0.7f; + if (mx >= px && mx < gx) + caretx = glyphs[j].x; + px = gx; + } + nvgBeginPath(vg); + nvgFillColor(vg, nvgRGBA(255,192,0,255)); + nvgRect(vg, caretx, y, 1, lineh); + nvgFill(vg); + + gutter = lnum+1; + gx = x - 10; + gy = y + lineh/2; + } + lnum++; + y += lineh; + } + // Keep going... + start = rows[nrows-1].next; + } + + if (gutter) { + char txt[16]; + snprintf(txt, sizeof(txt), "%d", gutter); + nvgFontSize(vg, 13.0f); + nvgTextAlign(vg, NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE); + + nvgTextBounds(vg, gx,gy, txt, NULL, bounds); + + nvgBeginPath(vg); + nvgFillColor(vg, nvgRGBA(255,192,0,255)); + nvgRoundedRect(vg, (int)bounds[0]-4,(int)bounds[1]-2, (int)(bounds[2]-bounds[0])+8, (int)(bounds[3]-bounds[1])+4, ((int)(bounds[3]-bounds[1])+4)/2-1); + nvgFill(vg); + + nvgFillColor(vg, nvgRGBA(32,32,32,255)); + nvgText(vg, gx,gy, txt, NULL); + } + + y += 20.0f; + + nvgFontSize(vg, 13.0f); + nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP); + nvgTextLineHeight(vg, 1.2f); + + nvgTextBoxBounds(vg, x,y, 150, "Hover your mouse over the text to see calculated caret position.", NULL, bounds); + + // Fade the tooltip out when close to it. + gx = fabsf((mx - (bounds[0]+bounds[2])*0.5f) / (bounds[0] - bounds[2])); + gy = fabsf((my - (bounds[1]+bounds[3])*0.5f) / (bounds[1] - bounds[3])); + a = maxf(gx, gy) - 0.5f; + a = clampf(a, 0, 1); + nvgGlobalAlpha(vg, a); + + nvgBeginPath(vg); + nvgFillColor(vg, nvgRGBA(220,220,220,255)); + nvgRoundedRect(vg, bounds[0]-2,bounds[1]-2, (int)(bounds[2]-bounds[0])+4, (int)(bounds[3]-bounds[1])+4, 3); + px = (int)((bounds[2]+bounds[0])/2); + nvgMoveTo(vg, px,bounds[1] - 10); + nvgLineTo(vg, px+7,bounds[1]+1); + nvgLineTo(vg, px-7,bounds[1]+1); + nvgFill(vg); + + nvgFillColor(vg, nvgRGBA(0,0,0,220)); + nvgTextBox(vg, x,y, 150, "Hover your mouse over the text to see calculated caret position.", NULL); + + nvgRestore(vg); +} + +void drawWidths(NVGcontext* vg, float x, float y, float width) +{ + int i; + + nvgSave(vg); + + nvgStrokeColor(vg, nvgRGBA(0,0,0,255)); + + for (i = 0; i < 20; i++) { + float w = (i+0.5f)*0.1f; + nvgStrokeWidth(vg, w); + nvgBeginPath(vg); + nvgMoveTo(vg, x,y); + nvgLineTo(vg, x+width,y+width*0.3f); + nvgStroke(vg); + y += 10; + } + + nvgRestore(vg); +} + +void drawCaps(NVGcontext* vg, float x, float y, float width) +{ + int i; + int caps[3] = {NVG_BUTT, NVG_ROUND, NVG_SQUARE}; + float lineWidth = 8.0f; + + nvgSave(vg); + + nvgBeginPath(vg); + nvgRect(vg, x-lineWidth/2, y, width+lineWidth, 40); + nvgFillColor(vg, nvgRGBA(255,255,255,32)); + nvgFill(vg); + + nvgBeginPath(vg); + nvgRect(vg, x, y, width, 40); + nvgFillColor(vg, nvgRGBA(255,255,255,32)); + nvgFill(vg); + + nvgStrokeWidth(vg, lineWidth); + for (i = 0; i < 3; i++) { + nvgLineCap(vg, caps[i]); + nvgStrokeColor(vg, nvgRGBA(0,0,0,255)); + nvgBeginPath(vg); + nvgMoveTo(vg, x, y + i*10 + 5); + nvgLineTo(vg, x+width, y + i*10 + 5); + nvgStroke(vg); + } + + nvgRestore(vg); +} + +void drawScissor(NVGcontext* vg, float x, float y, float t) +{ + nvgSave(vg); + + // Draw first rect and set scissor to it's area. + nvgTranslate(vg, x, y); + nvgRotate(vg, nvgDegToRad(5)); + nvgBeginPath(vg); + nvgRect(vg, -20,-20,60,40); + nvgFillColor(vg, nvgRGBA(255,0,0,255)); + nvgFill(vg); + nvgScissor(vg, -20,-20,60,40); + + // Draw second rectangle with offset and rotation. + nvgTranslate(vg, 40,0); + nvgRotate(vg, t); + + // Draw the intended second rectangle without any scissoring. + nvgSave(vg); + nvgResetScissor(vg); + nvgBeginPath(vg); + nvgRect(vg, -20,-10,60,30); + nvgFillColor(vg, nvgRGBA(255,128,0,64)); + nvgFill(vg); + nvgRestore(vg); + + // Draw second rectangle with combined scissoring. + nvgIntersectScissor(vg, -20,-10,60,30); + nvgBeginPath(vg); + nvgRect(vg, -20,-10,60,30); + nvgFillColor(vg, nvgRGBA(255,128,0,255)); + nvgFill(vg); + + nvgRestore(vg); +} + +void renderDemo(NVGcontext* vg, float mx, float my, float width, float height, + float t, int blowup, DemoData* data) +{ + float x,y,popy; + + drawEyes(vg, width - 250, 50, 150, 100, mx, my, t); + drawParagraph(vg, width - 450, 50, 150, 100, mx, my); + drawGraph(vg, 0, height/2, width, height/2, t); + drawColorwheel(vg, width - 300, height - 300, 250.0f, 250.0f, t); + + // Line joints + drawLines(vg, 120, height-50, 600, 50, t); + + // Line caps + drawWidths(vg, 10, 50, 30); + + // Line caps + drawCaps(vg, 10, 300, 30); + + drawScissor(vg, 50, height-80, t); + + nvgSave(vg); + if (blowup) { + nvgRotate(vg, sinf(t*0.3f)*5.0f/180.0f*NVG_PI); + nvgScale(vg, 2.0f, 2.0f); + } + + // Widgets + drawWindow(vg, "Widgets `n Stuff", 50, 50, 300, 400); + x = 60; y = 95; + drawSearchBox(vg, "Search", x,y,280,25); + y += 40; + drawDropDown(vg, "Effects", x,y,280,28); + popy = y + 14; + y += 45; + + // Form + drawLabel(vg, "Login", x,y, 280,20); + y += 25; + drawEditBox(vg, "Email", x,y, 280,28); + y += 35; + drawEditBox(vg, "Password", x,y, 280,28); + y += 38; + drawCheckBox(vg, "Remember me", x,y, 140,28); + drawButton(vg, ICON_LOGIN, "Sign in", x+138, y, 140, 28, nvgRGBA(0,96,128,255)); + y += 45; + + // Slider + drawLabel(vg, "Diameter", x,y, 280,20); + y += 25; + drawEditBoxNum(vg, "123.00", "px", x+180,y, 100,28); + drawSlider(vg, 0.4f, x,y, 170,28); + y += 55; + + drawButton(vg, ICON_TRASH, "Delete", x, y, 160, 28, nvgRGBA(128,16,8,255)); + drawButton(vg, 0, "Cancel", x+170, y, 110, 28, nvgRGBA(0,0,0,0)); + + // Thumbnails box + drawThumbnails(vg, 365, popy-30, 160, 300, data->images, 12, t); + + nvgRestore(vg); +} + +static int mini(int a, int b) { return a < b ? a : b; } + +static void unpremultiplyAlpha(unsigned char* image, int w, int h, int stride) +{ + int x,y; + + // Unpremultiply + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = row[0], g = row[1], b = row[2], a = row[3]; + if (a != 0) { + row[0] = (int)mini(r*255/a, 255); + row[1] = (int)mini(g*255/a, 255); + row[2] = (int)mini(b*255/a, 255); + } + row += 4; + } + } + + // Defringe + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = 0, g = 0, b = 0, a = row[3], n = 0; + if (a == 0) { + if (x-1 > 0 && row[-1] != 0) { + r += row[-4]; + g += row[-3]; + b += row[-2]; + n++; + } + if (x+1 < w && row[7] != 0) { + r += row[4]; + g += row[5]; + b += row[6]; + n++; + } + if (y-1 > 0 && row[-stride+3] != 0) { + r += row[-stride]; + g += row[-stride+1]; + b += row[-stride+2]; + n++; + } + if (y+1 < h && row[stride+3] != 0) { + r += row[stride]; + g += row[stride+1]; + b += row[stride+2]; + n++; + } + if (n > 0) { + row[0] = r/n; + row[1] = g/n; + row[2] = b/n; + } + } + row += 4; + } + } +} + +static void setAlpha(unsigned char* image, int w, int h, int stride, unsigned char a) +{ + int x, y; + for (y = 0; y < h; y++) { + unsigned char* row = &image[y*stride]; + for (x = 0; x < w; x++) + row[x*4+3] = a; + } +} + +static void flipHorizontal(unsigned char* image, int w, int h, int stride) +{ + int i = 0, j = h-1, k; + while (i < j) { + unsigned char* ri = &image[i * stride]; + unsigned char* rj = &image[j * stride]; + for (k = 0; k < w*4; k++) { + unsigned char t = ri[k]; + ri[k] = rj[k]; + rj[k] = t; + } + i++; + j--; + } +} + +void saveScreenShot(int w, int h, int premult, const char* name) +{ + unsigned char* image = (unsigned char*)malloc(w*h*4); + if (image == NULL) + return; + glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image); + if (premult) + unpremultiplyAlpha(image, w, h, w*4); + else + setAlpha(image, w, h, w*4, 255); + flipHorizontal(image, w, h, w*4); + stbi_write_png(name, w, h, 4, image, w*4); + free(image); +} diff --git a/dep/nanovg/example/demo.h b/dep/nanovg/example/demo.h new file mode 100644 index 00000000..aace4496 --- /dev/null +++ b/dep/nanovg/example/demo.h @@ -0,0 +1,26 @@ +#ifndef DEMO_H +#define DEMO_H + +#include "nanovg.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct DemoData { + int fontNormal, fontBold, fontIcons, fontEmoji; + int images[12]; +}; +typedef struct DemoData DemoData; + +int loadDemoData(NVGcontext* vg, DemoData* data); +void freeDemoData(NVGcontext* vg, DemoData* data); +void renderDemo(NVGcontext* vg, float mx, float my, float width, float height, float t, int blowup, DemoData* data); + +void saveScreenShot(int w, int h, int premult, const char* name); + +#ifdef __cplusplus +} +#endif + +#endif // DEMO_H diff --git a/dep/nanovg/example/entypo.ttf b/dep/nanovg/example/entypo.ttf new file mode 100644 index 00000000..fc305d2a Binary files /dev/null and b/dep/nanovg/example/entypo.ttf differ diff --git a/dep/nanovg/example/example_fbo.c b/dep/nanovg/example/example_fbo.c new file mode 100644 index 00000000..cff4ed2e --- /dev/null +++ b/dep/nanovg/example/example_fbo.c @@ -0,0 +1,272 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#ifdef NANOVG_GLEW +# include +#endif +#ifdef __APPLE__ +# define GLFW_INCLUDE_GLCOREARB +#endif +#include +#include "nanovg.h" +#define NANOVG_GL3_IMPLEMENTATION +#include "nanovg_gl.h" +#include "nanovg_gl_utils.h" +#include "perf.h" + +void renderPattern(NVGcontext* vg, NVGLUframebuffer* fb, float t, float pxRatio) +{ + int winWidth, winHeight; + int fboWidth, fboHeight; + int pw, ph, x, y; + float s = 20.0f; + float sr = (cosf(t)+1)*0.5f; + float r = s * 0.6f * (0.2f + 0.8f * sr); + + if (fb == NULL) return; + + nvgImageSize(vg, fb->image, &fboWidth, &fboHeight); + winWidth = (int)(fboWidth / pxRatio); + winHeight = (int)(fboHeight / pxRatio); + + // Draw some stuff to an FBO as a test + nvgluBindFramebuffer(fb); + glViewport(0, 0, fboWidth, fboHeight); + glClearColor(0, 0, 0, 0); + glClear(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + pw = (int)ceilf(winWidth / s); + ph = (int)ceilf(winHeight / s); + + nvgBeginPath(vg); + for (y = 0; y < ph; y++) { + for (x = 0; x < pw; x++) { + float cx = (x+0.5f) * s; + float cy = (y+0.5f) * s; + nvgCircle(vg, cx,cy, r); + } + } + nvgFillColor(vg, nvgRGBA(220,160,0,200)); + nvgFill(vg); + + nvgEndFrame(vg); + nvgluBindFramebuffer(NULL); +} + +int loadFonts(NVGcontext* vg) +{ + int font; + font = nvgCreateFont(vg, "sans", "../example/Roboto-Regular.ttf"); + if (font == -1) { + printf("Could not add font regular.\n"); + return -1; + } + font = nvgCreateFont(vg, "sans-bold", "../example/Roboto-Bold.ttf"); + if (font == -1) { + printf("Could not add font bold.\n"); + return -1; + } + return 0; +} + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + NVG_NOTUSED(mods); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); +} + +int main() +{ + GLFWwindow* window; + NVGcontext* vg = NULL; + GPUtimer gpuTimer; + PerfGraph fps, cpuGraph, gpuGraph; + double prevt = 0, cpuTime = 0; + NVGLUframebuffer* fb = NULL; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time"); + initGraph(&cpuGraph, GRAPH_RENDER_MS, "CPU Time"); + initGraph(&gpuGraph, GRAPH_RENDER_MS, "GPU Time"); + + glfwSetErrorCallback(errorcb); +#ifndef _WIN32 // don't require this on win32, and works with more cards + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); +#endif + glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1); + +#ifdef DEMO_MSAA + glfwWindowHint(GLFW_SAMPLES, 4); +#endif + window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL); +// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + + glfwMakeContextCurrent(window); +#ifdef NANOVG_GLEW + glewExperimental = GL_TRUE; + if(glewInit() != GLEW_OK) { + printf("Could not init glew.\n"); + return -1; + } + // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here. + glGetError(); +#endif + +#ifdef DEMO_MSAA + vg = nvgCreateGL3(NVG_STENCIL_STROKES | NVG_DEBUG); +#else + vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG); +#endif + if (vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + // Create hi-dpi FBO for hi-dpi screens. + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // The image pattern is tiled, set repeat on x and y. + fb = nvgluCreateFramebuffer(vg, (int)(100*pxRatio), (int)(100*pxRatio), NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY); + if (fb == NULL) { + printf("Could not create FBO.\n"); + return -1; + } + + if (loadFonts(vg) == -1) { + printf("Could not load fonts\n"); + return -1; + } + + glfwSwapInterval(0); + + initGPUTimer(&gpuTimer); + + glfwSetTime(0); + prevt = glfwGetTime(); + + while (!glfwWindowShouldClose(window)) + { + double mx, my, t, dt; + float gpuTimes[3]; + int i, n; + + t = glfwGetTime(); + dt = t - prevt; + prevt = t; + + startGPUTimer(&gpuTimer); + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + renderPattern(vg, fb, t, pxRatio); + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + glClearColor(0.3f, 0.3f, 0.32f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + // Use the FBO as image pattern. + if (fb != NULL) { + NVGpaint img = nvgImagePattern(vg, 0, 0, 100, 100, 0, fb->image, 1.0f); + nvgSave(vg); + + for (i = 0; i < 20; i++) { + nvgBeginPath(vg); + nvgRect(vg, 10 + i*30,10, 10, winHeight-20); + nvgFillColor(vg, nvgHSLA(i/19.0f, 0.5f, 0.5f, 255)); + nvgFill(vg); + } + + nvgBeginPath(vg); + nvgRoundedRect(vg, 140 + sinf(t*1.3f)*100, 140 + cosf(t*1.71244f)*100, 250, 250, 20); + nvgFillPaint(vg, img); + nvgFill(vg); + nvgStrokeColor(vg, nvgRGBA(220,160,0,255)); + nvgStrokeWidth(vg, 3.0f); + nvgStroke(vg); + + nvgRestore(vg); + } + + renderGraph(vg, 5,5, &fps); + renderGraph(vg, 5+200+5,5, &cpuGraph); + if (gpuTimer.supported) + renderGraph(vg, 5+200+5+200+5,5, &gpuGraph); + + nvgEndFrame(vg); + + // Measure the CPU time taken excluding swap buffers (as the swap may wait for GPU) + cpuTime = glfwGetTime() - t; + + updateGraph(&fps, dt); + updateGraph(&cpuGraph, cpuTime); + + // We may get multiple results. + n = stopGPUTimer(&gpuTimer, gpuTimes, 3); + for (i = 0; i < n; i++) + updateGraph(&gpuGraph, gpuTimes[i]); + + glfwSwapBuffers(window); + glfwPollEvents(); + } + + nvgluDeleteFramebuffer(fb); + + nvgDeleteGL3(vg); + + printf("Average Frame Time: %.2f ms\n", getGraphAverage(&fps) * 1000.0f); + printf(" CPU Time: %.2f ms\n", getGraphAverage(&cpuGraph) * 1000.0f); + printf(" GPU Time: %.2f ms\n", getGraphAverage(&gpuGraph) * 1000.0f); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanovg/example/example_gl2.c b/dep/nanovg/example/example_gl2.c new file mode 100644 index 00000000..7fd56218 --- /dev/null +++ b/dep/nanovg/example/example_gl2.c @@ -0,0 +1,162 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#ifdef NANOVG_GLEW +# include +#endif +#define GLFW_INCLUDE_GLEXT +#include +#include "nanovg.h" +#define NANOVG_GL2_IMPLEMENTATION +#include "nanovg_gl.h" +#include "demo.h" +#include "perf.h" + + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +int blowup = 0; +int screenshot = 0; +int premult = 0; + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + NVG_NOTUSED(mods); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); + if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) + blowup = !blowup; + if (key == GLFW_KEY_S && action == GLFW_PRESS) + screenshot = 1; + if (key == GLFW_KEY_P && action == GLFW_PRESS) + premult = !premult; +} + +int main() +{ + GLFWwindow* window; + DemoData data; + NVGcontext* vg = NULL; + PerfGraph fps; + double prevt = 0; + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time"); + + glfwSetErrorCallback(errorcb); + + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); +#ifdef DEMO_MSAA + glfwWindowHint(GLFW_SAMPLES, 4); +#endif + + window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL); +// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + + glfwMakeContextCurrent(window); +#ifdef NANOVG_GLEW + if(glewInit() != GLEW_OK) { + printf("Could not init glew.\n"); + return -1; + } +#endif + +#ifdef DEMO_MSAA + vg = nvgCreateGL2(NVG_STENCIL_STROKES | NVG_DEBUG); +#else + vg = nvgCreateGL2(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG); +#endif + if (vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + if (loadDemoData(vg, &data) == -1) + return -1; + + glfwSwapInterval(0); + + glfwSetTime(0); + prevt = glfwGetTime(); + + while (!glfwWindowShouldClose(window)) + { + double mx, my, t, dt; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + + t = glfwGetTime(); + dt = t - prevt; + prevt = t; + updateGraph(&fps, dt); + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + if (premult) + glClearColor(0,0,0,0); + else + glClearColor(0.3f, 0.3f, 0.32f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data); + renderGraph(vg, 5,5, &fps); + + nvgEndFrame(vg); + + if (screenshot) { + screenshot = 0; + saveScreenShot(fbWidth, fbHeight, premult, "dump.png"); + } + + glfwSwapBuffers(window); + glfwPollEvents(); + } + + freeDemoData(vg, &data); + + nvgDeleteGL2(vg); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanovg/example/example_gl3.c b/dep/nanovg/example/example_gl3.c new file mode 100644 index 00000000..409a1453 --- /dev/null +++ b/dep/nanovg/example/example_gl3.c @@ -0,0 +1,198 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#ifdef NANOVG_GLEW +# include +#endif +#ifdef __APPLE__ +# define GLFW_INCLUDE_GLCOREARB +#endif +#define GLFW_INCLUDE_GLEXT +#include +#include "nanovg.h" +#define NANOVG_GL3_IMPLEMENTATION +#include "nanovg_gl.h" +#include "demo.h" +#include "perf.h" + + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +int blowup = 0; +int screenshot = 0; +int premult = 0; + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + NVG_NOTUSED(mods); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); + if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) + blowup = !blowup; + if (key == GLFW_KEY_S && action == GLFW_PRESS) + screenshot = 1; + if (key == GLFW_KEY_P && action == GLFW_PRESS) + premult = !premult; +} + +int main() +{ + GLFWwindow* window; + DemoData data; + NVGcontext* vg = NULL; + GPUtimer gpuTimer; + PerfGraph fps, cpuGraph, gpuGraph; + double prevt = 0, cpuTime = 0; + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time"); + initGraph(&cpuGraph, GRAPH_RENDER_MS, "CPU Time"); + initGraph(&gpuGraph, GRAPH_RENDER_MS, "GPU Time"); + + glfwSetErrorCallback(errorcb); +#ifndef _WIN32 // don't require this on win32, and works with more cards + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); +#endif + glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1); + +#ifdef DEMO_MSAA + glfwWindowHint(GLFW_SAMPLES, 4); +#endif + window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL); +// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + + glfwMakeContextCurrent(window); +#ifdef NANOVG_GLEW + glewExperimental = GL_TRUE; + if(glewInit() != GLEW_OK) { + printf("Could not init glew.\n"); + return -1; + } + // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here. + glGetError(); +#endif + +#ifdef DEMO_MSAA + vg = nvgCreateGL3(NVG_STENCIL_STROKES | NVG_DEBUG); +#else + vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG); +#endif + if (vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + if (loadDemoData(vg, &data) == -1) + return -1; + + glfwSwapInterval(0); + + initGPUTimer(&gpuTimer); + + glfwSetTime(0); + prevt = glfwGetTime(); + + while (!glfwWindowShouldClose(window)) + { + double mx, my, t, dt; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + float gpuTimes[3]; + int i, n; + + t = glfwGetTime(); + dt = t - prevt; + prevt = t; + + startGPUTimer(&gpuTimer); + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + if (premult) + glClearColor(0,0,0,0); + else + glClearColor(0.3f, 0.3f, 0.32f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data); + + renderGraph(vg, 5,5, &fps); + renderGraph(vg, 5+200+5,5, &cpuGraph); + if (gpuTimer.supported) + renderGraph(vg, 5+200+5+200+5,5, &gpuGraph); + + nvgEndFrame(vg); + + // Measure the CPU time taken excluding swap buffers (as the swap may wait for GPU) + cpuTime = glfwGetTime() - t; + + updateGraph(&fps, dt); + updateGraph(&cpuGraph, cpuTime); + + // We may get multiple results. + n = stopGPUTimer(&gpuTimer, gpuTimes, 3); + for (i = 0; i < n; i++) + updateGraph(&gpuGraph, gpuTimes[i]); + + if (screenshot) { + screenshot = 0; + saveScreenShot(fbWidth, fbHeight, premult, "dump.png"); + } + + glfwSwapBuffers(window); + glfwPollEvents(); + } + + freeDemoData(vg, &data); + + nvgDeleteGL3(vg); + + printf("Average Frame Time: %.2f ms\n", getGraphAverage(&fps) * 1000.0f); + printf(" CPU Time: %.2f ms\n", getGraphAverage(&cpuGraph) * 1000.0f); + printf(" GPU Time: %.2f ms\n", getGraphAverage(&gpuGraph) * 1000.0f); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanovg/example/example_gles2.c b/dep/nanovg/example/example_gles2.c new file mode 100644 index 00000000..ed788385 --- /dev/null +++ b/dep/nanovg/example/example_gles2.c @@ -0,0 +1,155 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#define GLFW_INCLUDE_ES2 +#define GLFW_INCLUDE_GLEXT +#include +#include "nanovg.h" +#define NANOVG_GLES2_IMPLEMENTATION +#include "nanovg_gl.h" +#include "nanovg_gl_utils.h" +#include "demo.h" +#include "perf.h" + + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +int blowup = 0; +int screenshot = 0; +int premult = 0; + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + NVG_NOTUSED(mods); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); + if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) + blowup = !blowup; + if (key == GLFW_KEY_S && action == GLFW_PRESS) + screenshot = 1; + if (key == GLFW_KEY_P && action == GLFW_PRESS) + premult = !premult; +} + +int main() +{ + GLFWwindow* window; + DemoData data; + NVGcontext* vg = NULL; + PerfGraph fps; + double prevt = 0; + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time"); + + glfwSetErrorCallback(errorcb); + + glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); + + window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL); +// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + + glfwMakeContextCurrent(window); + + vg = nvgCreateGLES2(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG); + if (vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + if (loadDemoData(vg, &data) == -1) + return -1; + + glfwSwapInterval(0); + + glfwSetTime(0); + prevt = glfwGetTime(); + + while (!glfwWindowShouldClose(window)) + { + double mx, my, t, dt; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + + t = glfwGetTime(); + dt = t - prevt; + prevt = t; + updateGraph(&fps, dt); + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + if (premult) + glClearColor(0,0,0,0); + else + glClearColor(0.3f, 0.3f, 0.32f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data); + renderGraph(vg, 5,5, &fps); + + nvgEndFrame(vg); + + if (screenshot) { + screenshot = 0; + saveScreenShot(fbWidth, fbHeight, premult, "dump.png"); + } + + glEnable(GL_DEPTH_TEST); + + glfwSwapBuffers(window); + glfwPollEvents(); + } + + freeDemoData(vg, &data); + + nvgDeleteGLES2(vg); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanovg/example/example_gles3.c b/dep/nanovg/example/example_gles3.c new file mode 100644 index 00000000..4a6084cc --- /dev/null +++ b/dep/nanovg/example/example_gles3.c @@ -0,0 +1,155 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#define GLFW_INCLUDE_ES3 +#define GLFW_INCLUDE_GLEXT +#include +#include "nanovg.h" +#define NANOVG_GLES3_IMPLEMENTATION +#include "nanovg_gl.h" +#include "nanovg_gl_utils.h" +#include "demo.h" +#include "perf.h" + + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +int blowup = 0; +int screenshot = 0; +int premult = 0; + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + NVG_NOTUSED(mods); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); + if (key == GLFW_KEY_SPACE && action == GLFW_PRESS) + blowup = !blowup; + if (key == GLFW_KEY_S && action == GLFW_PRESS) + screenshot = 1; + if (key == GLFW_KEY_P && action == GLFW_PRESS) + premult = !premult; +} + +int main() +{ + GLFWwindow* window; + DemoData data; + NVGcontext* vg = NULL; + PerfGraph fps; + double prevt = 0; + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time"); + + glfwSetErrorCallback(errorcb); + + glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); + + window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL); +// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + + glfwMakeContextCurrent(window); + + vg = nvgCreateGLES3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG); + if (vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + if (loadDemoData(vg, &data) == -1) + return -1; + + glfwSwapInterval(0); + + glfwSetTime(0); + prevt = glfwGetTime(); + + while (!glfwWindowShouldClose(window)) + { + double mx, my, t, dt; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + + t = glfwGetTime(); + dt = t - prevt; + prevt = t; + updateGraph(&fps, dt); + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + if (premult) + glClearColor(0,0,0,0); + else + glClearColor(0.3f, 0.3f, 0.32f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + + nvgBeginFrame(vg, winWidth, winHeight, pxRatio); + + renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data); + renderGraph(vg, 5,5, &fps); + + nvgEndFrame(vg); + + glEnable(GL_DEPTH_TEST); + + if (screenshot) { + screenshot = 0; + saveScreenShot(fbWidth, fbHeight, premult, "dump.png"); + } + + glfwSwapBuffers(window); + glfwPollEvents(); + } + + freeDemoData(vg, &data); + + nvgDeleteGLES3(vg); + + glfwTerminate(); + return 0; +} diff --git a/dep/nanovg/example/images.txt b/dep/nanovg/example/images.txt new file mode 100644 index 00000000..96ad626b --- /dev/null +++ b/dep/nanovg/example/images.txt @@ -0,0 +1,13 @@ +Image credits +http://cuteoverload.com/2013/11/05/mom-taxi-xvi-birthday-party/ +http://cuteoverload.com/2013/11/05/benson-hedges-private-eye-in-the-case-of-the-crafty-craftsman/ +http://cuteoverload.com/2013/11/05/no-underwater-ballets/ +http://cuteoverload.com/2013/11/05/every-nose-has-a-story/ +http://cuteoverload.com/2013/11/04/nosevember-nozzle-nose/ +http://cuteoverload.com/2013/11/04/this-just-in-super-strength-cute/ +http://cuteoverload.com/2013/11/03/have-a-bunderful-sunday/ +http://cuteoverload.com/2013/11/02/caturday-sense-a-common-theme-here/ +http://cuteoverload.com/2013/11/01/nosevember-1st-24-hours-of-noses-1148pm-pt/ +http://cuteoverload.com/2013/04/02/there-might-be-something-cuter-than-this/ +http://cuteoverload.com/2013/07/17/snorting-micro-peeg-gets-belleh-rubs-interwebs-explode/ +http://cuteoverload.com/2013/08/07/bark-in-the-park-v3-0/ \ No newline at end of file diff --git a/dep/nanovg/example/images/image1.jpg b/dep/nanovg/example/images/image1.jpg new file mode 100644 index 00000000..c2ce39b7 Binary files /dev/null and b/dep/nanovg/example/images/image1.jpg differ diff --git a/dep/nanovg/example/images/image10.jpg b/dep/nanovg/example/images/image10.jpg new file mode 100644 index 00000000..d443fb0c Binary files /dev/null and b/dep/nanovg/example/images/image10.jpg differ diff --git a/dep/nanovg/example/images/image11.jpg b/dep/nanovg/example/images/image11.jpg new file mode 100644 index 00000000..7429fe52 Binary files /dev/null and b/dep/nanovg/example/images/image11.jpg differ diff --git a/dep/nanovg/example/images/image12.jpg b/dep/nanovg/example/images/image12.jpg new file mode 100644 index 00000000..eb0369d5 Binary files /dev/null and b/dep/nanovg/example/images/image12.jpg differ diff --git a/dep/nanovg/example/images/image2.jpg b/dep/nanovg/example/images/image2.jpg new file mode 100644 index 00000000..1db15ab2 Binary files /dev/null and b/dep/nanovg/example/images/image2.jpg differ diff --git a/dep/nanovg/example/images/image3.jpg b/dep/nanovg/example/images/image3.jpg new file mode 100644 index 00000000..884f9f2b Binary files /dev/null and b/dep/nanovg/example/images/image3.jpg differ diff --git a/dep/nanovg/example/images/image4.jpg b/dep/nanovg/example/images/image4.jpg new file mode 100644 index 00000000..f6e10391 Binary files /dev/null and b/dep/nanovg/example/images/image4.jpg differ diff --git a/dep/nanovg/example/images/image5.jpg b/dep/nanovg/example/images/image5.jpg new file mode 100644 index 00000000..d952d161 Binary files /dev/null and b/dep/nanovg/example/images/image5.jpg differ diff --git a/dep/nanovg/example/images/image6.jpg b/dep/nanovg/example/images/image6.jpg new file mode 100644 index 00000000..f098087b Binary files /dev/null and b/dep/nanovg/example/images/image6.jpg differ diff --git a/dep/nanovg/example/images/image7.jpg b/dep/nanovg/example/images/image7.jpg new file mode 100644 index 00000000..623b4cb9 Binary files /dev/null and b/dep/nanovg/example/images/image7.jpg differ diff --git a/dep/nanovg/example/images/image8.jpg b/dep/nanovg/example/images/image8.jpg new file mode 100644 index 00000000..123b6dac Binary files /dev/null and b/dep/nanovg/example/images/image8.jpg differ diff --git a/dep/nanovg/example/images/image9.jpg b/dep/nanovg/example/images/image9.jpg new file mode 100644 index 00000000..045fadb6 Binary files /dev/null and b/dep/nanovg/example/images/image9.jpg differ diff --git a/dep/nanovg/example/perf.c b/dep/nanovg/example/perf.c new file mode 100644 index 00000000..a74dc3c6 --- /dev/null +++ b/dep/nanovg/example/perf.c @@ -0,0 +1,186 @@ +#include "perf.h" +#include +#include +#include +#ifdef NANOVG_GLEW +# include +#endif +#include +#include "nanovg.h" + +#ifdef _MSC_VER +#define snprintf _snprintf +#elif !defined(__MINGW32__) +#include +#endif + +// timer query support +#ifndef GL_ARB_timer_query +#define GL_TIME_ELAPSED 0x88BF +//typedef void (APIENTRY *pfnGLGETQUERYOBJECTUI64V)(GLuint id, GLenum pname, GLuint64* params); +//pfnGLGETQUERYOBJECTUI64V glGetQueryObjectui64v = 0; +#endif + +void initGPUTimer(GPUtimer* timer) +{ + memset(timer, 0, sizeof(*timer)); + +/* timer->supported = glfwExtensionSupported("GL_ARB_timer_query"); + if (timer->supported) { +#ifndef GL_ARB_timer_query + glGetQueryObjectui64v = (pfnGLGETQUERYOBJECTUI64V)glfwGetProcAddress("glGetQueryObjectui64v"); + printf("glGetQueryObjectui64v=%p\n", glGetQueryObjectui64v); + if (!glGetQueryObjectui64v) { + timer->supported = GL_FALSE; + return; + } +#endif + glGenQueries(GPU_QUERY_COUNT, timer->queries); + }*/ +} + +void startGPUTimer(GPUtimer* timer) +{ + if (!timer->supported) + return; + glBeginQuery(GL_TIME_ELAPSED, timer->queries[timer->cur % GPU_QUERY_COUNT] ); + timer->cur++; +} + +int stopGPUTimer(GPUtimer* timer, float* times, int maxTimes) +{ + NVG_NOTUSED(times); + NVG_NOTUSED(maxTimes); + GLint available = 1; + int n = 0; + if (!timer->supported) + return 0; + + glEndQuery(GL_TIME_ELAPSED); + while (available && timer->ret <= timer->cur) { + // check for results if there are any + glGetQueryObjectiv(timer->queries[timer->ret % GPU_QUERY_COUNT], GL_QUERY_RESULT_AVAILABLE, &available); + if (available) { +/* GLuint64 timeElapsed = 0; + glGetQueryObjectui64v(timer->queries[timer->ret % GPU_QUERY_COUNT], GL_QUERY_RESULT, &timeElapsed); + timer->ret++; + if (n < maxTimes) { + times[n] = (float)((double)timeElapsed * 1e-9); + n++; + }*/ + } + } + return n; +} + + +void initGraph(PerfGraph* fps, int style, const char* name) +{ + memset(fps, 0, sizeof(PerfGraph)); + fps->style = style; + strncpy(fps->name, name, sizeof(fps->name)); + fps->name[sizeof(fps->name)-1] = '\0'; +} + +void updateGraph(PerfGraph* fps, float frameTime) +{ + fps->head = (fps->head+1) % GRAPH_HISTORY_COUNT; + fps->values[fps->head] = frameTime; +} + +float getGraphAverage(PerfGraph* fps) +{ + int i; + float avg = 0; + for (i = 0; i < GRAPH_HISTORY_COUNT; i++) { + avg += fps->values[i]; + } + return avg / (float)GRAPH_HISTORY_COUNT; +} + +void renderGraph(NVGcontext* vg, float x, float y, PerfGraph* fps) +{ + int i; + float avg, w, h; + char str[64]; + + avg = getGraphAverage(fps); + + w = 200; + h = 35; + + nvgBeginPath(vg); + nvgRect(vg, x,y, w,h); + nvgFillColor(vg, nvgRGBA(0,0,0,128)); + nvgFill(vg); + + nvgBeginPath(vg); + nvgMoveTo(vg, x, y+h); + if (fps->style == GRAPH_RENDER_FPS) { + for (i = 0; i < GRAPH_HISTORY_COUNT; i++) { + float v = 1.0f / (0.00001f + fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT]); + float vx, vy; + if (v > 80.0f) v = 80.0f; + vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w; + vy = y + h - ((v / 80.0f) * h); + nvgLineTo(vg, vx, vy); + } + } else if (fps->style == GRAPH_RENDER_PERCENT) { + for (i = 0; i < GRAPH_HISTORY_COUNT; i++) { + float v = fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT] * 1.0f; + float vx, vy; + if (v > 100.0f) v = 100.0f; + vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w; + vy = y + h - ((v / 100.0f) * h); + nvgLineTo(vg, vx, vy); + } + } else { + for (i = 0; i < GRAPH_HISTORY_COUNT; i++) { + float v = fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT] * 1000.0f; + float vx, vy; + if (v > 20.0f) v = 20.0f; + vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w; + vy = y + h - ((v / 20.0f) * h); + nvgLineTo(vg, vx, vy); + } + } + nvgLineTo(vg, x+w, y+h); + nvgFillColor(vg, nvgRGBA(255,192,0,128)); + nvgFill(vg); + + nvgFontFace(vg, "sans"); + + if (fps->name[0] != '\0') { + nvgFontSize(vg, 14.0f); + nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP); + nvgFillColor(vg, nvgRGBA(240,240,240,192)); + nvgText(vg, x+3,y+1, fps->name, NULL); + } + + if (fps->style == GRAPH_RENDER_FPS) { + nvgFontSize(vg, 18.0f); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP); + nvgFillColor(vg, nvgRGBA(240,240,240,255)); + sprintf(str, "%.2f FPS", 1.0f / avg); + nvgText(vg, x+w-3,y+1, str, NULL); + + nvgFontSize(vg, 15.0f); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_BOTTOM); + nvgFillColor(vg, nvgRGBA(240,240,240,160)); + sprintf(str, "%.2f ms", avg * 1000.0f); + nvgText(vg, x+w-3,y+h-1, str, NULL); + } + else if (fps->style == GRAPH_RENDER_PERCENT) { + nvgFontSize(vg, 18.0f); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP); + nvgFillColor(vg, nvgRGBA(240,240,240,255)); + sprintf(str, "%.1f %%", avg * 1.0f); + nvgText(vg, x+w-3,y+1, str, NULL); + } else { + nvgFontSize(vg, 18.0f); + nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP); + nvgFillColor(vg, nvgRGBA(240,240,240,255)); + sprintf(str, "%.2f ms", avg * 1000.0f); + nvgText(vg, x+w-3,y+1, str, NULL); + } +} diff --git a/dep/nanovg/example/perf.h b/dep/nanovg/example/perf.h new file mode 100644 index 00000000..3ca67b2f --- /dev/null +++ b/dep/nanovg/example/perf.h @@ -0,0 +1,46 @@ +#ifndef PERF_H +#define PERF_H + +#include "nanovg.h" + +#ifdef __cplusplus +extern "C" { +#endif + +enum GraphrenderStyle { + GRAPH_RENDER_FPS, + GRAPH_RENDER_MS, + GRAPH_RENDER_PERCENT, +}; + +#define GRAPH_HISTORY_COUNT 100 +struct PerfGraph { + int style; + char name[32]; + float values[GRAPH_HISTORY_COUNT]; + int head; +}; +typedef struct PerfGraph PerfGraph; + +void initGraph(PerfGraph* fps, int style, const char* name); +void updateGraph(PerfGraph* fps, float frameTime); +void renderGraph(NVGcontext* vg, float x, float y, PerfGraph* fps); +float getGraphAverage(PerfGraph* fps); + +#define GPU_QUERY_COUNT 5 +struct GPUtimer { + int supported; + int cur, ret; + unsigned int queries[GPU_QUERY_COUNT]; +}; +typedef struct GPUtimer GPUtimer; + +void initGPUTimer(GPUtimer* timer); +void startGPUTimer(GPUtimer* timer); +int stopGPUTimer(GPUtimer* timer, float* times, int maxTimes); + +#ifdef __cplusplus +} +#endif + +#endif // PERF_H \ No newline at end of file diff --git a/dep/nanovg/example/screenshot-01.png b/dep/nanovg/example/screenshot-01.png new file mode 100644 index 00000000..d8febe9a Binary files /dev/null and b/dep/nanovg/example/screenshot-01.png differ diff --git a/dep/nanovg/example/screenshot-02.png b/dep/nanovg/example/screenshot-02.png new file mode 100644 index 00000000..7cfa4bc3 Binary files /dev/null and b/dep/nanovg/example/screenshot-02.png differ diff --git a/dep/nanovg/example/stb_image_write.h b/dep/nanovg/example/stb_image_write.h new file mode 100644 index 00000000..b9f7aaeb --- /dev/null +++ b/dep/nanovg/example/stb_image_write.h @@ -0,0 +1,511 @@ +/* stbiw-0.92 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010 + no warranty implied; use at your own risk + + +Before including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + +in the file that you want to have the implementation. + + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicitly, not optimal image file size + or run-time performance. + +USAGE: + + There are three functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP and TGA formats expand Y to RGB in the file format. BMP does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +extern int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +extern int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +extern int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#include +#include +#include +#include +#include + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +static void writefv(FILE *f, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = (unsigned char) va_arg(v, int); fputc(x,f); break; } + case '2': { int x = va_arg(v,int); unsigned char b[2]; + b[0] = (unsigned char) x; b[1] = (unsigned char) (x>>8); + fwrite(b,2,1,f); break; } + case '4': { stbiw_uint32 x = va_arg(v,int); unsigned char b[4]; + b[0]=(unsigned char)x; b[1]=(unsigned char)(x>>8); + b[2]=(unsigned char)(x>>16); b[3]=(unsigned char)(x>>24); + fwrite(b,4,1,f); break; } + default: + assert(0); + return; + } + } +} + +static void write3(FILE *f, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + fwrite(arr, 3, 1, f); +} + +static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + stbiw_uint32 zero = 0; + int i,j,k, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + if (write_alpha < 0) + fwrite(&d[comp-1], 1, 1, f); + switch (comp) { + case 1: + case 2: write3(f, d[0],d[0],d[0]); + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k=0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; + write3(f, px[1-rgb_dir],px[1],px[1+rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + write3(f, d[1-rgb_dir],d[1],d[1+rgb_dir]); + break; + } + if (write_alpha > 0) + fwrite(&d[comp-1], 1, 1, f); + } + fwrite(&zero,scanline_pad,1,f); + } +} + +static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, const char *fmt, ...) +{ + FILE *f; + if (y < 0 || x < 0) return 0; + f = fopen(filename, "wb"); + if (f) { + va_list v; + va_start(v, fmt); + writefv(f, fmt, v); + va_end(v); + write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); + fclose(f); + } + return f != NULL; +} + +int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return outfile(filename,-1,-1,x,y,comp,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + int has_alpha = !(comp & 1); + return outfile(filename, -1,-1, x, y, comp, (void *) data, has_alpha, 0, + "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); +} + +// stretchy buffer; stbi__sbpush() == vector<>::push_back() -- stbi__sbcount() == vector<>::size() +#define stbi__sbraw(a) ((int *) (a) - 2) +#define stbi__sbm(a) stbi__sbraw(a)[0] +#define stbi__sbn(a) stbi__sbraw(a)[1] + +#define stbi__sbneedgrow(a,n) ((a)==0 || stbi__sbn(a)+n >= stbi__sbm(a)) +#define stbi__sbmaybegrow(a,n) (stbi__sbneedgrow(a,(n)) ? stbi__sbgrow(a,n) : 0) +#define stbi__sbgrow(a,n) stbi__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbi__sbpush(a, v) (stbi__sbmaybegrow(a,1), (a)[stbi__sbn(a)++] = (v)) +#define stbi__sbcount(a) ((a) ? stbi__sbn(a) : 0) +#define stbi__sbfree(a) ((a) ? free(stbi__sbraw(a)),0 : 0) + +static void *stbi__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbi__sbm(*arr)+increment : increment+1; + void *p = realloc(*arr ? stbi__sbraw(*arr) : 0, itemsize * m + sizeof(int)*2); + assert(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbi__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbi__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbi__sbpush(data, (unsigned char) *bitbuffer); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbi__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbi__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbi__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbi__zlib_flush() (out = stbi__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbi__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbi__zlib_flush()) +#define stbi__zlib_huffa(b,c) stbi__zlib_add(stbi__zlib_bitrev(b,c),c) +// default huffman tables +#define stbi__zlib_huff1(n) stbi__zlib_huffa(0x30 + (n), 8) +#define stbi__zlib_huff2(n) stbi__zlib_huffa(0x190 + (n)-144, 9) +#define stbi__zlib_huff3(n) stbi__zlib_huffa(0 + (n)-256,7) +#define stbi__zlib_huff4(n) stbi__zlib_huffa(0xc0 + (n)-280,8) +#define stbi__zlib_huff(n) ((n) <= 143 ? stbi__zlib_huff1(n) : (n) <= 255 ? stbi__zlib_huff2(n) : (n) <= 279 ? stbi__zlib_huff3(n) : stbi__zlib_huff4(n)) +#define stbi__zlib_huffb(n) ((n) <= 143 ? stbi__zlib_huff1(n) : stbi__zlib_huff2(n)) + +#define stbi__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char **hash_table[stbi__ZHASH]; // 64KB on the stack! + if (quality < 5) quality = 5; + + stbi__sbpush(out, 0x78); // DEFLATE 32K window + stbi__sbpush(out, 0x5e); // FLEVEL = 1 + stbi__zlib_add(1,1); // BFINAL = 1 + stbi__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbi__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbi__zhash(data+i)&(stbi__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbi__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbi__sbn(hash_table[h]) == 2*quality) { + memcpy(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbi__sbn(hash_table[h]) = quality; + } + stbi__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbi__zhash(data+i+1)&(stbi__ZHASH-1); + hlist = hash_table[h]; + n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbi__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = data+i - bestloc; // distance back + assert(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbi__zlib_huff(j+257); + if (lengtheb[j]) stbi__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbi__zlib_add(stbi__zlib_bitrev(j,5),5); + if (disteb[j]) stbi__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbi__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbi__zlib_huffb(data[i]); + stbi__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbi__zlib_add(0,1); + + for (i=0; i < stbi__ZHASH; ++i) + (void) stbi__sbfree(hash_table[i]); + + { + // compute adler32 on input + unsigned int i=0, s1=1, s2=0, blocklen = data_len % 5552; + int j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbi__sbpush(out, (unsigned char) (s2 >> 8)); + stbi__sbpush(out, (unsigned char) s2); + stbi__sbpush(out, (unsigned char) (s1 >> 8)); + stbi__sbpush(out, (unsigned char) s1); + } + *out_len = stbi__sbn(out); + // make returned pointer freeable + memmove(stbi__sbraw(out), out, *out_len); + return (unsigned char *) stbi__sbraw(out); +} + +unsigned int stbi__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256]; + unsigned int crc = ~0u; + int i,j; + if (crc_table[1] == 0) + for(i=0; i < 256; i++) + for (crc_table[i]=i, j=0; j < 8; ++j) + crc_table[i] = (crc_table[i] >> 1) ^ (crc_table[i] & 1 ? 0xedb88320 : 0); + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbi__wpng4(o,a,b,c,d) ((o)[0]=(unsigned char)(a),(o)[1]=(unsigned char)(b),(o)[2]=(unsigned char)(c),(o)[3]=(unsigned char)(d),(o)+=4) +#define stbi__wp32(data,v) stbi__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbi__wptag(data,s) stbi__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbi__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbi__crc32(*data - len - 4, len+4); + stbi__wp32(*data, crc); +} + +static unsigned char stbi__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return (unsigned char) a; + if (pb <= pc) return (unsigned char) b; + return (unsigned char) c; +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) malloc((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) malloc(x * n); if (!line_buffer) { free(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbi__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbi__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbi__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + memcpy(filt+j*(x*n+1)+1, line_buffer, x*n); + } + free(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + free(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) malloc(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + memcpy(o,sig,8); o+= 8; + stbi__wp32(o, 13); // header length + stbi__wptag(o, "IHDR"); + stbi__wp32(o, x); + stbi__wp32(o, y); + *o++ = 8; + *o++ = (unsigned char) ctype[n]; + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbi__wpcrc(&o,13); + + stbi__wp32(o, zlen); + stbi__wptag(o, "IDAT"); + memcpy(o, zlib, zlen); o += zlen; free(zlib); + stbi__wpcrc(&o, zlen); + + stbi__wp32(o,0); + stbi__wptag(o, "IEND"); + stbi__wpcrc(&o,0); + + assert(o == out + *out_len); + + return out; +} + +int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (!png) return 0; + f = fopen(filename, "wb"); + if (!f) { free(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + free(png); + return 1; +} +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/dep/nanovg/obsolete/nanovg_gl2.h b/dep/nanovg/obsolete/nanovg_gl2.h new file mode 100644 index 00000000..ad8883ab --- /dev/null +++ b/dep/nanovg/obsolete/nanovg_gl2.h @@ -0,0 +1,952 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL2_H +#define NANOVG_GL2_H + +#ifdef __cplusplus +extern "C" { +#endif + +#define NVG_ANTIALIAS 1 + +#ifdef NANOVG_GLES2_IMPLEMENTATION +# ifndef NANOVG_GLES2 +# define NANOVG_GLES2 +# endif +# ifndef NANOVG_GL2_IMPLEMENTATION +# define NANOVG_GL2_IMPLEMENTATION +# endif +#endif + +#ifdef NANOVG_GLES2 + +struct NVGcontext* nvgCreateGLES2(int atlasw, int atlash, int edgeaa); +void nvgDeleteGLES2(struct NVGcontext* ctx); + +#else + +struct NVGcontext* nvgCreateGL2(int atlasw, int atlash, int edgeaa); +void nvgDeleteGL2(struct NVGcontext* ctx); + +#endif + + +#ifdef __cplusplus +} +#endif + +#endif + +#ifdef NANOVG_GL2_IMPLEMENTATION + +#include +#include +#include +#include +#include "nanovg.h" + +enum GLNVGuniformLoc { + GLNVG_LOC_VIEWSIZE, + GLNVG_LOC_SCISSORMAT, + GLNVG_LOC_SCISSOREXT, + GLNVG_LOC_SCISSORSCALE, + GLNVG_LOC_PAINTMAT, + GLNVG_LOC_EXTENT, + GLNVG_LOC_RADIUS, + GLNVG_LOC_FEATHER, + GLNVG_LOC_INNERCOL, + GLNVG_LOC_OUTERCOL, + GLNVG_LOC_STROKEMULT, + GLNVG_LOC_TEX, + GLNVG_LOC_TEXTYPE, + GLNVG_LOC_TYPE, + GLNVG_MAX_LOCS +}; + +enum GLNVGshaderType { + NSVG_SHADER_FILLGRAD, + NSVG_SHADER_FILLIMG, + NSVG_SHADER_SIMPLE, + NSVG_SHADER_IMG +}; + +struct GLNVGshader { + GLuint prog; + GLuint frag; + GLuint vert; + GLint loc[GLNVG_MAX_LOCS]; +}; + +struct GLNVGtexture { + int id; + GLuint tex; + int width, height; + int type; +}; + +struct GLNVGcontext { + struct GLNVGshader shader; + struct GLNVGtexture* textures; + float viewWidth, viewHeight; + int ntextures; + int ctextures; + int textureId; + GLuint vertBuf; + int edgeAntiAlias; +}; + +static struct GLNVGtexture* glnvg__allocTexture(struct GLNVGcontext* gl) +{ + struct GLNVGtexture* tex = NULL; + int i; + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == 0) { + tex = &gl->textures[i]; + break; + } + } + if (tex == NULL) { + if (gl->ntextures+1 > gl->ctextures) { + gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2; + gl->textures = (struct GLNVGtexture*)realloc(gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures); + if (gl->textures == NULL) return NULL; + } + tex = &gl->textures[gl->ntextures++]; + } + + memset(tex, 0, sizeof(*tex)); + tex->id = ++gl->textureId; + + return tex; +} + +static struct GLNVGtexture* glnvg__findTexture(struct GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) + if (gl->textures[i].id == id) + return &gl->textures[i]; + return NULL; +} + +static int glnvg__deleteTexture(struct GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == id) { + if (gl->textures[i].tex != 0) + glDeleteTextures(1, &gl->textures[i].tex); + memset(&gl->textures[i], 0, sizeof(gl->textures[i])); + return 1; + } + } + return 0; +} + +static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) +{ + char str[512+1]; + int len = 0; + glGetShaderInfoLog(shader, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Shader %s/%s error:\n%s\n", name, type, str); +} + +static void glnvg__dumpProgramError(GLuint prog, const char* name) +{ + char str[512+1]; + int len = 0; + glGetProgramInfoLog(prog, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Program %s error:\n%s\n", name, str); +} + +static int glnvg__checkError(const char* str) +{ + GLenum err = glGetError(); + if (err != GL_NO_ERROR) { + printf("Error %08x after %s\n", err, str); + return 1; + } + return 0; +} + +static int glnvg__createShader(struct GLNVGshader* shader, const char* name, const char* vshader, const char* fshader) +{ + GLint status; + GLuint prog, vert, frag; + + memset(shader, 0, sizeof(*shader)); + + prog = glCreateProgram(); + vert = glCreateShader(GL_VERTEX_SHADER); + frag = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(vert, 1, &vshader, 0); + glShaderSource(frag, 1, &fshader, 0); + + glCompileShader(vert); + glGetShaderiv(vert, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(vert, name, "vert"); + return 0; + } + + glCompileShader(frag); + glGetShaderiv(frag, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(frag, name, "frag"); + return 0; + } + + glAttachShader(prog, vert); + glAttachShader(prog, frag); + + glBindAttribLocation(prog, 0, "vertex"); + glBindAttribLocation(prog, 1, "tcoord"); + glBindAttribLocation(prog, 2, "color"); + + glLinkProgram(prog); + glGetProgramiv(prog, GL_LINK_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpProgramError(prog, name); + return 0; + } + + shader->prog = prog; + shader->vert = vert; + shader->frag = frag; + + return 1; +} + +static void glnvg__deleteShader(struct GLNVGshader* shader) +{ + if (shader->prog != 0) + glDeleteProgram(shader->prog); + if (shader->vert != 0) + glDeleteShader(shader->vert); + if (shader->frag != 0) + glDeleteShader(shader->frag); +} + +static void glnvg__getUniforms(struct GLNVGshader* shader) +{ + shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize"); + shader->loc[GLNVG_LOC_SCISSORMAT] = glGetUniformLocation(shader->prog, "scissorMat"); + shader->loc[GLNVG_LOC_SCISSOREXT] = glGetUniformLocation(shader->prog, "scissorExt"); + shader->loc[GLNVG_LOC_SCISSORSCALE] = glGetUniformLocation(shader->prog, "scissorScale"); + shader->loc[GLNVG_LOC_PAINTMAT] = glGetUniformLocation(shader->prog, "paintMat"); + shader->loc[GLNVG_LOC_EXTENT] = glGetUniformLocation(shader->prog, "extent"); + shader->loc[GLNVG_LOC_RADIUS] = glGetUniformLocation(shader->prog, "radius"); + shader->loc[GLNVG_LOC_FEATHER] = glGetUniformLocation(shader->prog, "feather"); + shader->loc[GLNVG_LOC_INNERCOL] = glGetUniformLocation(shader->prog, "innerCol"); + shader->loc[GLNVG_LOC_OUTERCOL] = glGetUniformLocation(shader->prog, "outerCol"); + shader->loc[GLNVG_LOC_STROKEMULT] = glGetUniformLocation(shader->prog, "strokeMult"); + shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex"); + shader->loc[GLNVG_LOC_TEXTYPE] = glGetUniformLocation(shader->prog, "texType"); + shader->loc[GLNVG_LOC_TYPE] = glGetUniformLocation(shader->prog, "type"); +} + +static int glnvg__renderCreate(void* uptr) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + + static const char* fillVertShader = +#ifdef NANOVG_GLES2 + "#version 100\n" + "precision mediump float;\n" +#endif + "uniform vec2 viewSize;\n" + "attribute vec2 vertex;\n" + "attribute vec2 tcoord;\n" + "attribute vec4 color;\n" + "varying vec2 ftcoord;\n" + "varying vec4 fcolor;\n" + "varying vec2 fpos;\n" + "void main(void) {\n" + " ftcoord = tcoord;\n" + " fcolor = color;\n" + " fpos = vertex;\n" + " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n" + "}\n"; + + static const char* fillFragShaderEdgeAA = +#ifdef NANOVG_GLES2 + "#version 100\n" + "precision mediump float;\n" +#endif + "uniform mat3 scissorMat;\n" + "uniform vec2 scissorExt;\n" + "uniform vec2 scissorScale;\n" + "uniform mat3 paintMat;\n" + "uniform vec2 extent;\n" + "uniform float radius;\n" + "uniform float feather;\n" + "uniform vec4 innerCol;\n" + "uniform vec4 outerCol;\n" + "uniform float strokeMult;\n" + "uniform sampler2D tex;\n" + "uniform int texType;\n" + "uniform int type;\n" + "varying vec2 ftcoord;\n" + "varying vec4 fcolor;\n" + "varying vec2 fpos;\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "\n" + "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n" + "float strokeMask() {\n" + " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * ftcoord.y;\n" + "}\n" + "\n" + "void main(void) {\n" + " if (type == 0) {\n" + " float scissor = scissorMask(fpos);\n" + " float strokeAlpha = strokeMask();\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color.w *= strokeAlpha * scissor;\n" + " gl_FragColor = color;\n" + " } else if (type == 1) {\n" + " float scissor = scissorMask(fpos);\n" + " float strokeAlpha = strokeMask();\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + " vec4 color = texture2D(tex, pt);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " // Combine alpha\n" + " color.w *= strokeAlpha * scissor;\n" + " gl_FragColor = color;\n" + " } else if (type == 2) {\n" + " gl_FragColor = vec4(1,1,1,1);\n" + " } else if (type == 3) {\n" + " vec4 color = texture2D(tex, ftcoord);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " gl_FragColor = color * fcolor;\n" + " }\n" + "}\n"; + + static const char* fillFragShader = +#ifdef NANOVG_GLES2 + "#version 100\n" + "precision mediump float;\n" +#endif + "uniform mat3 scissorMat;\n" + "uniform vec2 scissorExt;\n" + "uniform vec2 scissorScale;\n" + "uniform mat3 paintMat;\n" + "uniform vec2 extent;\n" + "uniform float radius;\n" + "uniform float feather;\n" + "uniform vec4 innerCol;\n" + "uniform vec4 outerCol;\n" + "uniform float strokeMult;\n" + "uniform sampler2D tex;\n" + "uniform int texType;\n" + "uniform int type;\n" + "varying vec2 ftcoord;\n" + "varying vec4 fcolor;\n" + "varying vec2 fpos;\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "\n" + "void main(void) {\n" + " if (type == 0) {\n" + " float scissor = scissorMask(fpos);\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color.w *= scissor;\n" + " gl_FragColor = color;\n" + " } else if (type == 1) {\n" + " float scissor = scissorMask(fpos);\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + " vec4 color = texture2D(tex, pt);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " // Combine alpha\n" + " color.w *= scissor;\n" + " gl_FragColor = color;\n" + " } else if (type == 2) {\n" + " gl_FragColor = vec4(1,1,1,1);\n" + " } else if (type == 3) {\n" + " vec4 color = texture2D(tex, ftcoord);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " gl_FragColor = color * fcolor;\n" + " }\n" + "}\n"; + + glnvg__checkError("init"); + + if (gl->edgeAntiAlias) { + if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShaderEdgeAA) == 0) + return 0; + } else { + if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShader) == 0) + return 0; + } + + glnvg__checkError("uniform locations"); + glnvg__getUniforms(&gl->shader); + + // Create dynamic vertex array + glGenBuffers(1, &gl->vertBuf); + + glnvg__checkError("done"); + + return 1; +} + +static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, const unsigned char* data) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__allocTexture(gl); + if (tex == NULL) return 0; + glGenTextures(1, &tex->tex); + tex->width = w; + tex->height = h; + tex->type = type; + glBindTexture(GL_TEXTURE_2D, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + + if (type == NVG_TEXTURE_RGBA) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); + else + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + if (glnvg__checkError("create tex")) + return 0; + + return tex->id; +} + +static int glnvg__renderDeleteTexture(void* uptr, int image) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + return glnvg__deleteTexture(gl, image); +} + +static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, image); + + if (tex == NULL) return 0; + glBindTexture(GL_TEXTURE_2D, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); +#ifdef NANOVG_GLES2 + // No support for all of unpack, need to update a whole row at a time. + if (tex->type == NVG_TEXTURE_RGBA) + data += y*tex->width*4; + else + data += y*tex->width; + x = 0; + w = tex->width; +#else + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, x); + glPixelStorei(GL_UNPACK_SKIP_ROWS, y); +#endif + + if (tex->type == NVG_TEXTURE_RGBA) + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data); + else + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); + + return 1; +} + +static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, image); + if (tex == NULL) return 0; + *w = tex->width; + *h = tex->height; + return 1; +} + +static void glnvg__xformIdentity(float* t) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void glnvg__xformInverse(float* inv, float* t) +{ + double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; + if (det > -1e-6 && det < 1e-6) { + glnvg__xformIdentity(t); + return; + } + invdet = 1.0 / det; + inv[0] = (float)(t[3] * invdet); + inv[2] = (float)(-t[2] * invdet); + inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); + inv[1] = (float)(-t[1] * invdet); + inv[3] = (float)(t[0] * invdet); + inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); +} + +static void glnvg__xformToMat3x3(float* m3, float* t) +{ + m3[0] = t[0]; + m3[1] = t[1]; + m3[2] = 0.0f; + m3[3] = t[2]; + m3[4] = t[3]; + m3[5] = 0.0f; + m3[6] = t[4]; + m3[7] = t[5]; + m3[8] = 1.0f; +} + +static int glnvg__setupPaint(struct GLNVGcontext* gl, struct NVGpaint* paint, struct NVGscissor* scissor, float width, float fringe) +{ + struct NVGcolor innerCol; + struct NVGcolor outerCol; + struct GLNVGtexture* tex = NULL; + float invxform[6], paintMat[9], scissorMat[9]; + float scissorx = 0, scissory = 0; + float scissorsx = 0, scissorsy = 0; + + innerCol = paint->innerColor; + outerCol = paint->outerColor; + + glnvg__xformInverse(invxform, paint->xform); + glnvg__xformToMat3x3(paintMat, invxform); + + if (scissor->extent[0] < 0.5f || scissor->extent[1] < 0.5f) { + memset(scissorMat, 0, sizeof(scissorMat)); + scissorx = 1.0f; + scissory = 1.0f; + scissorsx = 1.0f; + scissorsy = 1.0f; + } else { + glnvg__xformInverse(invxform, scissor->xform); + glnvg__xformToMat3x3(scissorMat, invxform); + scissorx = scissor->extent[0]; + scissory = scissor->extent[1]; + scissorsx = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe; + scissorsy = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe; + } + + if (paint->image != 0) { + tex = glnvg__findTexture(gl, paint->image); + if (tex == NULL) return 0; + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLIMG); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]); + glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1); + glnvg__checkError("tex paint loc"); + glBindTexture(GL_TEXTURE_2D, tex->tex); + glnvg__checkError("tex paint tex"); + } else { + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLGRAD); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]); + glUniform1f(gl->shader.loc[GLNVG_LOC_RADIUS], paint->radius); + glUniform1f(gl->shader.loc[GLNVG_LOC_FEATHER], paint->feather); + glUniform4fv(gl->shader.loc[GLNVG_LOC_INNERCOL], 1, innerCol.rgba); + glUniform4fv(gl->shader.loc[GLNVG_LOC_OUTERCOL], 1, outerCol.rgba); + glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe); + glnvg__checkError("grad paint loc"); + } + return 1; +} + +static void glnvg__renderViewport(void* uptr, int width, int height, int alphaBlend) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + gl->viewWidth = (float)width; + gl->viewHeight = (float)height; + + glEnable(GL_BLEND); + glEnable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + + if (alphaBlend == NVG_PREMULTIPLIED_ALPHA) + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + else + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +} + + +static void glnvg__renderFlush(void* uptr, int alphaBlend) +{ +// struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + NVG_NOTUSED(uptr); + NVG_NOTUSED(alphaBlend); +} + +static int glnvg__maxVertCount(const struct NVGpath* paths, int npaths) +{ + int i, count = 0; + for (i = 0; i < npaths; i++) { + count += paths[i].nfill; + count += paths[i].nstroke; + } + return count; +} + +static void glnvg__uploadPaths(const struct NVGpath* paths, int npaths) +{ + const struct NVGpath* path; + int i, n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + if (path->nfill > 0) { + glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nfill * sizeof(struct NVGvertex), &path->fill[0].x); + n += path->nfill; + } + if (path->nstroke > 0) { + glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nstroke * sizeof(struct NVGvertex), &path->stroke[0].x); + n += path->nstroke; + } + } +} + +static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe, + const float* bounds, const struct NVGpath* paths, int npaths) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + const struct NVGpath* path; + int i, n, offset, maxCount; + + if (gl->shader.prog == 0) + return; + + maxCount = glnvg__maxVertCount(paths, npaths); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW); + glnvg__uploadPaths(paths, npaths); + + if (npaths == 1 && paths[0].convex) { + + glEnable(GL_CULL_FACE); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glnvg__setupPaint(gl, paint, scissor, fringe, fringe); + + glDisable(GL_CULL_FACE); + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = n * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill); + n += path->nfill + path->nstroke; + } + + glEnable(GL_CULL_FACE); + + if (gl->edgeAntiAlias) { + // Draw fringes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + } + + glUseProgram(0); + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + + } else { + float quad[6*2] = { + bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1], + bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1], + }; + + glEnable(GL_CULL_FACE); + + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + + // Draw shapes + glDisable(GL_BLEND); + glEnable(GL_STENCIL_TEST); + glStencilMask(0xff); + glStencilFunc(GL_ALWAYS, 0, ~0U); + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_SIMPLE); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glnvg__checkError("fill solid loc"); + + glEnableVertexAttribArray(0); + + glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP); + glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP); + glDisable(GL_CULL_FACE); + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = n * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill); + n += path->nfill + path->nstroke; + } + + glEnable(GL_CULL_FACE); + + // Draw aliased off-pixels + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glEnable(GL_BLEND); + + glEnableVertexAttribArray(1); + glnvg__setupPaint(gl, paint, scissor, fringe, fringe); + + if (gl->edgeAntiAlias) { + glStencilFunc(GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + + // Draw fringes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + } + + // Draw fill + glStencilFunc(GL_NOTEQUAL, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + + glDisableVertexAttribArray(1); + + glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * 2*sizeof(float), quad); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), (const GLvoid*)0); + glVertexAttrib2f(1, 0.5f, 1.0f); + glDrawArrays(GL_TRIANGLES, 0, 6); + + glUseProgram(0); + + glDisableVertexAttribArray(0); + + glDisable(GL_STENCIL_TEST); + } +} + +static void glnvg__renderStroke(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe, + float width, const struct NVGpath* paths, int npaths) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + const struct NVGpath* path; + int i, n, offset, maxCount; + + if (gl->shader.prog == 0) + return; + + glnvg__setupPaint(gl, paint, scissor, width, fringe); + + glEnable(GL_CULL_FACE); + + maxCount = glnvg__maxVertCount(paths, npaths); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW); + glnvg__uploadPaths(paths, npaths); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + + // Draw Strokes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + + glUseProgram(0); +} + +static void glnvg__renderTriangles(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, + const struct NVGvertex* verts, int nverts) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, paint->image); + struct NVGcolor color; + NVG_NOTUSED(scissor); + + if (gl->shader.prog == 0) + return; + + if (tex != NULL) { + glBindTexture(GL_TEXTURE_2D, tex->tex); + } + + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_IMG); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], (tex != NULL && tex->type == NVG_TEXTURE_RGBA) ? 0 : 1); + glnvg__checkError("tris solid img loc"); + + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, nverts * sizeof(struct NVGvertex), verts, GL_STREAM_DRAW); + + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)0); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(2 * sizeof(float))); + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + + color = paint->innerColor; + glVertexAttrib4fv(2, color.rgba); + + glDrawArrays(GL_TRIANGLES, 0, nverts); + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); +} + +static void glnvg__renderDelete(void* uptr) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + int i; + if (gl == NULL) return; + + glnvg__deleteShader(&gl->shader); + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].tex != 0) + glDeleteTextures(1, &gl->textures[i].tex); + } + free(gl->textures); + + free(gl); +} + + +#ifdef NANOVG_GLES2 +struct NVGcontext* nvgCreateGLES2(int atlasw, int atlash, int edgeaa) +#else +struct NVGcontext* nvgCreateGL2(int atlasw, int atlash, int edgeaa) +#endif +{ + struct NVGparams params; + struct NVGcontext* ctx = NULL; + struct GLNVGcontext* gl = (struct GLNVGcontext*)malloc(sizeof(struct GLNVGcontext)); + if (gl == NULL) goto error; + memset(gl, 0, sizeof(struct GLNVGcontext)); + + memset(¶ms, 0, sizeof(params)); + params.renderCreate = glnvg__renderCreate; + params.renderCreateTexture = glnvg__renderCreateTexture; + params.renderDeleteTexture = glnvg__renderDeleteTexture; + params.renderUpdateTexture = glnvg__renderUpdateTexture; + params.renderGetTextureSize = glnvg__renderGetTextureSize; + params.renderViewport = glnvg__renderViewport; + params.renderFlush = glnvg__renderFlush; + params.renderFill = glnvg__renderFill; + params.renderStroke = glnvg__renderStroke; + params.renderTriangles = glnvg__renderTriangles; + params.renderDelete = glnvg__renderDelete; + params.userPtr = gl; + params.atlasWidth = atlasw; + params.atlasHeight = atlash; + params.edgeAntiAlias = edgeaa; + + gl->edgeAntiAlias = edgeaa; + + ctx = nvgCreateInternal(¶ms); + if (ctx == NULL) goto error; + + return ctx; + +error: + // 'gl' is freed by nvgDeleteInternal. + if (ctx != NULL) nvgDeleteInternal(ctx); + return NULL; +} + +#ifdef NANOVG_GLES2 +void nvgDeleteGLES2(struct NVGcontext* ctx) +#else +void nvgDeleteGL2(struct NVGcontext* ctx) +#endif +{ + nvgDeleteInternal(ctx); +} + +#endif diff --git a/dep/nanovg/obsolete/nanovg_gl3.h b/dep/nanovg/obsolete/nanovg_gl3.h new file mode 100644 index 00000000..971fb6bb --- /dev/null +++ b/dep/nanovg/obsolete/nanovg_gl3.h @@ -0,0 +1,957 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL3_H +#define NANOVG_GL3_H + +#ifdef __cplusplus +extern "C" { +#endif + +#define NVG_ANTIALIAS 1 + +#ifdef NANOVG_GLES3_IMPLEMENTATION +# ifndef NANOVG_GLES3 +# define NANOVG_GLES3 +# endif +# ifndef NANOVG_GL3_IMPLEMENTATION +# define NANOVG_GL3_IMPLEMENTATION +# endif +#endif + +#ifdef NANOVG_GLES3 + +struct NVGcontext* nvgCreateGLES3(int atlasw, int atlash, int edgeaa); +void nvgDeleteGLES3(struct NVGcontext* ctx); + +#else + +struct NVGcontext* nvgCreateGL3(int atlasw, int atlash, int edgeaa); +void nvgDeleteGL3(struct NVGcontext* ctx); + +#endif + +#ifdef __cplusplus +} +#endif + +#endif + +#ifdef NANOVG_GL3_IMPLEMENTATION + +#include +#include +#include +#include +#include "nanovg.h" + +enum GLNVGuniformLoc { + GLNVG_LOC_VIEWSIZE, + GLNVG_LOC_SCISSORMAT, + GLNVG_LOC_SCISSOREXT, + GLNVG_LOC_SCISSORSCALE, + GLNVG_LOC_PAINTMAT, + GLNVG_LOC_EXTENT, + GLNVG_LOC_RADIUS, + GLNVG_LOC_FEATHER, + GLNVG_LOC_INNERCOL, + GLNVG_LOC_OUTERCOL, + GLNVG_LOC_STROKEMULT, + GLNVG_LOC_TEX, + GLNVG_LOC_TEXTYPE, + GLNVG_LOC_TYPE, + GLNVG_MAX_LOCS +}; + +enum GLNVGshaderType { + NSVG_SHADER_FILLGRAD, + NSVG_SHADER_FILLIMG, + NSVG_SHADER_SIMPLE, + NSVG_SHADER_IMG +}; + +struct GLNVGshader { + GLuint prog; + GLuint frag; + GLuint vert; + GLint loc[GLNVG_MAX_LOCS]; +}; + +struct GLNVGtexture { + int id; + GLuint tex; + int width, height; + int type; +}; + +struct GLNVGcontext { + struct GLNVGshader shader; + struct GLNVGtexture* textures; + float viewWidth, viewHeight; + int ntextures; + int ctextures; + int textureId; + GLuint vertArr; + GLuint vertBuf; + int edgeAntiAlias; +}; + +static struct GLNVGtexture* glnvg__allocTexture(struct GLNVGcontext* gl) +{ + struct GLNVGtexture* tex = NULL; + int i; + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == 0) { + tex = &gl->textures[i]; + break; + } + } + if (tex == NULL) { + if (gl->ntextures+1 > gl->ctextures) { + gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2; + gl->textures = (struct GLNVGtexture*)realloc(gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures); + if (gl->textures == NULL) return NULL; + } + tex = &gl->textures[gl->ntextures++]; + } + + memset(tex, 0, sizeof(*tex)); + tex->id = ++gl->textureId; + + return tex; +} + +static struct GLNVGtexture* glnvg__findTexture(struct GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) + if (gl->textures[i].id == id) + return &gl->textures[i]; + return NULL; +} + +static int glnvg__deleteTexture(struct GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == id) { + if (gl->textures[i].tex != 0) + glDeleteTextures(1, &gl->textures[i].tex); + memset(&gl->textures[i], 0, sizeof(gl->textures[i])); + return 1; + } + } + return 0; +} + +static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) +{ + char str[512+1]; + int len = 0; + glGetShaderInfoLog(shader, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Shader %s/%s error:\n%s\n", name, type, str); +} + +static void glnvg__dumpProgramError(GLuint prog, const char* name) +{ + char str[512+1]; + int len = 0; + glGetProgramInfoLog(prog, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Program %s error:\n%s\n", name, str); +} + +static int glnvg__checkError(const char* str) +{ + GLenum err = glGetError(); + if (err != GL_NO_ERROR) { + printf("Error %08x after %s\n", err, str); + return 1; + } + return 0; +} + +static int glnvg__createShader(struct GLNVGshader* shader, const char* name, const char* vshader, const char* fshader) +{ + GLint status; + GLuint prog, vert, frag; + + memset(shader, 0, sizeof(*shader)); + + prog = glCreateProgram(); + vert = glCreateShader(GL_VERTEX_SHADER); + frag = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(vert, 1, &vshader, 0); + glShaderSource(frag, 1, &fshader, 0); + + glCompileShader(vert); + glGetShaderiv(vert, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(vert, name, "vert"); + return 0; + } + + glCompileShader(frag); + glGetShaderiv(frag, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(frag, name, "frag"); + return 0; + } + + glAttachShader(prog, vert); + glAttachShader(prog, frag); + + glBindAttribLocation(prog, 0, "vertex"); + glBindAttribLocation(prog, 1, "tcoord"); + glBindAttribLocation(prog, 2, "color"); + + glLinkProgram(prog); + glGetProgramiv(prog, GL_LINK_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpProgramError(prog, name); + return 0; + } + + shader->prog = prog; + shader->vert = vert; + shader->frag = frag; + + return 1; +} + +static void glnvg__deleteShader(struct GLNVGshader* shader) +{ + if (shader->prog != 0) + glDeleteProgram(shader->prog); + if (shader->vert != 0) + glDeleteShader(shader->vert); + if (shader->frag != 0) + glDeleteShader(shader->frag); +} + +static void glnvg__getUniforms(struct GLNVGshader* shader) +{ + shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize"); + shader->loc[GLNVG_LOC_SCISSORMAT] = glGetUniformLocation(shader->prog, "scissorMat"); + shader->loc[GLNVG_LOC_SCISSOREXT] = glGetUniformLocation(shader->prog, "scissorExt"); + shader->loc[GLNVG_LOC_SCISSORSCALE] = glGetUniformLocation(shader->prog, "scissorScale"); + shader->loc[GLNVG_LOC_PAINTMAT] = glGetUniformLocation(shader->prog, "paintMat"); + shader->loc[GLNVG_LOC_EXTENT] = glGetUniformLocation(shader->prog, "extent"); + shader->loc[GLNVG_LOC_RADIUS] = glGetUniformLocation(shader->prog, "radius"); + shader->loc[GLNVG_LOC_FEATHER] = glGetUniformLocation(shader->prog, "feather"); + shader->loc[GLNVG_LOC_INNERCOL] = glGetUniformLocation(shader->prog, "innerCol"); + shader->loc[GLNVG_LOC_OUTERCOL] = glGetUniformLocation(shader->prog, "outerCol"); + shader->loc[GLNVG_LOC_STROKEMULT] = glGetUniformLocation(shader->prog, "strokeMult"); + shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex"); + shader->loc[GLNVG_LOC_TEXTYPE] = glGetUniformLocation(shader->prog, "texType"); + shader->loc[GLNVG_LOC_TYPE] = glGetUniformLocation(shader->prog, "type"); +} + +static int glnvg__renderCreate(void* uptr) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + + static const char* fillVertShader = +#ifdef NANOVG_GLES3 + "#version 300 es\n" + "precision mediump float;\n" +#else + "#version 150 core\n" +#endif + "uniform vec2 viewSize;\n" + "in vec2 vertex;\n" + "in vec2 tcoord;\n" + "in vec4 color;\n" + "out vec2 ftcoord;\n" + "out vec4 fcolor;\n" + "out vec2 fpos;\n" + "void main(void) {\n" + " ftcoord = tcoord;\n" + " fcolor = color;\n" + " fpos = vertex;\n" + " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n" + "}\n"; + + static const char* fillFragShaderEdgeAA = +#ifdef NANOVG_GLES3 + "#version 300 es\n" + "precision mediump float;\n" +#else + "#version 150 core\n" +#endif + "uniform mat3 scissorMat;\n" + "uniform vec2 scissorExt;\n" + "uniform vec2 scissorScale;\n" + "uniform mat3 paintMat;\n" + "uniform vec2 extent;\n" + "uniform float radius;\n" + "uniform float feather;\n" + "uniform vec4 innerCol;\n" + "uniform vec4 outerCol;\n" + "uniform float strokeMult;\n" + "uniform sampler2D tex;\n" + "uniform int texType;\n" + "uniform int type;\n" + "in vec2 ftcoord;\n" + "in vec4 fcolor;\n" + "in vec2 fpos;\n" + "out vec4 outColor;\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "\n" + "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n" + "float strokeMask() {\n" + " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * ftcoord.y;\n" + "}\n" + "\n" + "void main(void) {\n" + " if (type == 0) { // Gradient\n" + " float scissor = scissorMask(fpos);\n" + " float strokeAlpha = strokeMask();\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color.w *= strokeAlpha * scissor;\n" + " outColor = color;\n" + " } else if (type == 1) { // Image\n" + " float scissor = scissorMask(fpos);\n" + " float strokeAlpha = strokeMask();\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + " vec4 color = texture(tex, pt);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " // Combine alpha\n" + " color.w *= strokeAlpha * scissor;\n" + " outColor = color;\n" + " } else if (type == 2) { // Stencil fill\n" + " outColor = vec4(1,1,1,1);\n" + " } else if (type == 3) { // Textured tris\n" + " vec4 color = texture(tex, ftcoord);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " outColor = color * fcolor;\n" + " }\n" + "}\n"; + + static const char* fillFragShader = +#ifdef NANOVG_GLES3 + "#version 300 es\n" + "precision mediump float;\n" +#else + "#version 150 core\n" +#endif + "uniform mat3 scissorMat;\n" + "uniform vec2 scissorExt;\n" + "uniform vec2 scissorScale;\n" + "uniform mat3 paintMat;\n" + "uniform vec2 extent;\n" + "uniform float radius;\n" + "uniform float feather;\n" + "uniform vec4 innerCol;\n" + "uniform vec4 outerCol;\n" + "uniform float strokeMult;\n" + "uniform sampler2D tex;\n" + "uniform int texType;\n" + "uniform int type;\n" + "in vec2 ftcoord;\n" + "in vec4 fcolor;\n" + "in vec2 fpos;\n" + "out vec4 outColor;\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "\n" + "void main(void) {\n" + " if (type == 0) { // Gradient\n" + " float scissor = scissorMask(fpos);\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color.w *= scissor;\n" + " outColor = color;\n" + " } else if (type == 1) { // Image\n" + " float scissor = scissorMask(fpos);\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + " vec4 color = texture(tex, pt);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " // Combine alpha\n" + " color.w *= scissor;\n" + " outColor = color;\n" + " } else if (type == 2) { // Stencil fill\n" + " outColor = vec4(1,1,1,1);\n" + " } else if (type == 3) { // Textured tris\n" + " vec4 color = texture(tex, ftcoord);\n" + " color = texType == 0 ? color : vec4(1,1,1,color.x);\n" + " outColor = color * fcolor;\n" + " }\n" + "}\n"; + + glnvg__checkError("init"); + + if (gl->edgeAntiAlias) { + if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShaderEdgeAA) == 0) + return 0; + } else { + if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShader) == 0) + return 0; + } + + glnvg__checkError("uniform locations"); + glnvg__getUniforms(&gl->shader); + + // Create dynamic vertex array + glGenVertexArrays(1, &gl->vertArr); + glGenBuffers(1, &gl->vertBuf); + + glnvg__checkError("done"); + + return 1; +} + +static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, const unsigned char* data) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__allocTexture(gl); + if (tex == NULL) return 0; + glGenTextures(1, &tex->tex); + tex->width = w; + tex->height = h; + tex->type = type; + glBindTexture(GL_TEXTURE_2D, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + + if (type == NVG_TEXTURE_RGBA) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); + else +#ifdef NANOVG_GLES3 + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#endif + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + if (glnvg__checkError("create tex")) + return 0; + + return tex->id; +} + +static int glnvg__renderDeleteTexture(void* uptr, int image) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + return glnvg__deleteTexture(gl, image); +} + +static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, image); + + if (tex == NULL) return 0; + glBindTexture(GL_TEXTURE_2D, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, x); + glPixelStorei(GL_UNPACK_SKIP_ROWS, y); + + if (tex->type == NVG_TEXTURE_RGBA) + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data); + else + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data); + + return 1; +} + +static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, image); + if (tex == NULL) return 0; + *w = tex->width; + *h = tex->height; + return 1; +} + +static void glnvg__xformIdentity(float* t) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +static void glnvg__xformInverse(float* inv, float* t) +{ + double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; + if (det > -1e-6 && det < 1e-6) { + glnvg__xformIdentity(t); + return; + } + invdet = 1.0 / det; + inv[0] = (float)(t[3] * invdet); + inv[2] = (float)(-t[2] * invdet); + inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); + inv[1] = (float)(-t[1] * invdet); + inv[3] = (float)(t[0] * invdet); + inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); +} + +static void glnvg__xformToMat3x3(float* m3, float* t) +{ + m3[0] = t[0]; + m3[1] = t[1]; + m3[2] = 0.0f; + m3[3] = t[2]; + m3[4] = t[3]; + m3[5] = 0.0f; + m3[6] = t[4]; + m3[7] = t[5]; + m3[8] = 1.0f; +} + +static int glnvg__setupPaint(struct GLNVGcontext* gl, struct NVGpaint* paint, struct NVGscissor* scissor, float width, float fringe) +{ + struct NVGcolor innerCol; + struct NVGcolor outerCol; + struct GLNVGtexture* tex = NULL; + float invxform[6], paintMat[9], scissorMat[9]; + float scissorx = 0, scissory = 0; + float scissorsx = 0, scissorsy = 0; + + innerCol = paint->innerColor; + outerCol = paint->outerColor; + + glnvg__xformInverse(invxform, paint->xform); + glnvg__xformToMat3x3(paintMat, invxform); + + if (scissor->extent[0] < 0.5f || scissor->extent[1] < 0.5f) { + memset(scissorMat, 0, sizeof(scissorMat)); + scissorx = 1.0f; + scissory = 1.0f; + scissorsx = 1.0f; + scissorsy = 1.0f; + } else { + glnvg__xformInverse(invxform, scissor->xform); + glnvg__xformToMat3x3(scissorMat, invxform); + scissorx = scissor->extent[0]; + scissory = scissor->extent[1]; + scissorsx = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe; + scissorsy = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe; + } + + if (paint->image != 0) { + tex = glnvg__findTexture(gl, paint->image); + if (tex == NULL) return 0; + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLIMG); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]); + glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1); + glnvg__checkError("tex paint loc"); + glBindTexture(GL_TEXTURE_2D, tex->tex); + glnvg__checkError("tex paint tex"); + } else { + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLGRAD); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory); + glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy); + glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat); + glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]); + glUniform1f(gl->shader.loc[GLNVG_LOC_RADIUS], paint->radius); + glUniform1f(gl->shader.loc[GLNVG_LOC_FEATHER], paint->feather); + glUniform4fv(gl->shader.loc[GLNVG_LOC_INNERCOL], 1, innerCol.rgba); + glUniform4fv(gl->shader.loc[GLNVG_LOC_OUTERCOL], 1, outerCol.rgba); + glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe); + glnvg__checkError("grad paint loc"); + } + return 1; +} + +static void glnvg__renderViewport(void* uptr, int width, int height, int alphaBlend) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + gl->viewWidth = (float)width; + gl->viewHeight = (float)height; + + if (alphaBlend == NVG_PREMULTIPLIED_ALPHA) + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + else + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +} + +static void glnvg__renderFlush(void* uptr, int alphaBlend) +{ +// struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + NVG_NOTUSED(uptr); + NVG_NOTUSED(alphaBlend); +} + +static int glnvg__maxVertCount(const struct NVGpath* paths, int npaths) +{ + int i, count = 0; + for (i = 0; i < npaths; i++) { + count += paths[i].nfill; + count += paths[i].nstroke; + } + return count; +} + +static void glnvg__uploadPaths(const struct NVGpath* paths, int npaths) +{ + const struct NVGpath* path; + int i, n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + if (path->nfill > 0) { + glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nfill * sizeof(struct NVGvertex), &path->fill[0].x); + n += path->nfill; + } + if (path->nstroke > 0) { + glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nstroke * sizeof(struct NVGvertex), &path->stroke[0].x); + n += path->nstroke; + } + } +} + +static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe, + const float* bounds, const struct NVGpath* paths, int npaths) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + const struct NVGpath* path; + int i, n, offset, maxCount; + + if (gl->shader.prog == 0) + return; + + maxCount = glnvg__maxVertCount(paths, npaths); + glBindVertexArray(gl->vertArr); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW); + glnvg__uploadPaths(paths, npaths); + + if (npaths == 1 && paths[0].convex) { + + glEnable(GL_CULL_FACE); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glnvg__setupPaint(gl, paint, scissor, fringe, fringe); + + glDisable(GL_CULL_FACE); + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = n * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill); + n += path->nfill + path->nstroke; + } + + glEnable(GL_CULL_FACE); + + if (gl->edgeAntiAlias) { + // Draw fringes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + } + + glUseProgram(0); + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + + } else { + + glEnable(GL_CULL_FACE); + + glBindVertexArray(gl->vertArr); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + + // Draw shapes + glDisable(GL_BLEND); + glEnable(GL_STENCIL_TEST); + glStencilMask(0xff); + glStencilFunc(GL_ALWAYS, 0, ~0); + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_SIMPLE); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glnvg__checkError("fill solid loc"); + + glEnableVertexAttribArray(0); + + glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP); + glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP); + glDisable(GL_CULL_FACE); + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = n * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill); + n += path->nfill + path->nstroke; + } + + glEnable(GL_CULL_FACE); + + // Draw aliased off-pixels + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glEnable(GL_BLEND); + + glEnableVertexAttribArray(1); + glnvg__setupPaint(gl, paint, scissor, fringe, fringe); + + if (gl->edgeAntiAlias) { + glStencilFunc(GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + + // Draw fringes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + } + + // Draw fill + glStencilFunc(GL_NOTEQUAL, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + + glDisableVertexAttribArray(1); + + float quad[6*2] = { + bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1], + bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1], + }; + glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * 2*sizeof(float), quad); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), (const GLvoid*)0); + glVertexAttrib2f(1, 0.5f, 1.0f); + glDrawArrays(GL_TRIANGLES, 0, 6); + + glUseProgram(0); + + glDisableVertexAttribArray(0); + + glDisable(GL_STENCIL_TEST); + } +} + +static void glnvg__renderStroke(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe, + float width, const struct NVGpath* paths, int npaths) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + const struct NVGpath* path; + int i, n, offset, maxCount; + + if (gl->shader.prog == 0) + return; + + glnvg__setupPaint(gl, paint, scissor, width, fringe); + + glEnable(GL_CULL_FACE); + + maxCount = glnvg__maxVertCount(paths, npaths); + glBindVertexArray(gl->vertArr); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW); + glnvg__uploadPaths(paths, npaths); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + + // Draw Strokes + n = 0; + for (i = 0; i < npaths; i++) { + path = &paths[i]; + offset = (n + path->nfill) * sizeof(struct NVGvertex); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float))); + glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke); + n += path->nfill + path->nstroke; + } + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + + glUseProgram(0); +} + +static void glnvg__renderTriangles(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, + const struct NVGvertex* verts, int nverts) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + struct GLNVGtexture* tex = glnvg__findTexture(gl, paint->image); + struct NVGcolor color; + NVG_NOTUSED(scissor); + + if (gl->shader.prog == 0) + return; + + if (tex != NULL) { + glBindTexture(GL_TEXTURE_2D, tex->tex); + } + + glUseProgram(gl->shader.prog); + glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_IMG); + glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1); + glnvg__checkError("tris solid img loc"); + + glBindVertexArray(gl->vertArr); + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, nverts * sizeof(struct NVGvertex), verts, GL_STREAM_DRAW); + + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)0); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(2 * sizeof(float))); + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + + color = paint->innerColor; + glVertexAttrib4fv(2, color.rgba); + + glDrawArrays(GL_TRIANGLES, 0, nverts); + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); +} + +static void glnvg__renderDelete(void* uptr) +{ + struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr; + int i; + if (gl == NULL) return; + + glnvg__deleteShader(&gl->shader); + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].tex != 0) + glDeleteTextures(1, &gl->textures[i].tex); + } + free(gl->textures); + + free(gl); +} + + +#ifdef NANOVG_GLES3 +struct NVGcontext* nvgCreateGLES3(int atlasw, int atlash, int edgeaa) +#else +struct NVGcontext* nvgCreateGL3(int atlasw, int atlash, int edgeaa) +#endif +{ + struct NVGparams params; + struct NVGcontext* ctx = NULL; + struct GLNVGcontext* gl = (struct GLNVGcontext*)malloc(sizeof(struct GLNVGcontext)); + if (gl == NULL) goto error; + memset(gl, 0, sizeof(struct GLNVGcontext)); + + memset(¶ms, 0, sizeof(params)); + params.renderCreate = glnvg__renderCreate; + params.renderCreateTexture = glnvg__renderCreateTexture; + params.renderDeleteTexture = glnvg__renderDeleteTexture; + params.renderUpdateTexture = glnvg__renderUpdateTexture; + params.renderGetTextureSize = glnvg__renderGetTextureSize; + params.renderViewport = glnvg__renderViewport; + params.renderFlush = glnvg__renderFlush; + params.renderFill = glnvg__renderFill; + params.renderStroke = glnvg__renderStroke; + params.renderTriangles = glnvg__renderTriangles; + params.renderDelete = glnvg__renderDelete; + params.userPtr = gl; + params.atlasWidth = atlasw; + params.atlasHeight = atlash; + params.edgeAntiAlias = edgeaa; + + gl->edgeAntiAlias = edgeaa; + + ctx = nvgCreateInternal(¶ms); + if (ctx == NULL) goto error; + + return ctx; + +error: + // 'gl' is freed by nvgDeleteInternal. + if (ctx != NULL) nvgDeleteInternal(ctx); + return NULL; +} + +#ifdef NANOVG_GLES3 +void nvgDeleteGLES3(struct NVGcontext* ctx) +#else +void nvgDeleteGL3(struct NVGcontext* ctx) +#endif +{ + nvgDeleteInternal(ctx); +} + +#endif diff --git a/dep/nanovg/obsolete/obsolete.md b/dep/nanovg/obsolete/obsolete.md new file mode 100644 index 00000000..1dee5d1a --- /dev/null +++ b/dep/nanovg/obsolete/obsolete.md @@ -0,0 +1,6 @@ +The files in this folder will be removed in near future. + +- nanovg_gl2.h and nanovg_gl3.h + - These were the first GL2 and GL3 backends + - an optimized version of the gl3 backed was build and later GL2 support was added to it + - the new combined backend has superseded the individual backends \ No newline at end of file diff --git a/dep/nanovg/premake4.lua b/dep/nanovg/premake4.lua new file mode 100644 index 00000000..0f861686 --- /dev/null +++ b/dep/nanovg/premake4.lua @@ -0,0 +1,226 @@ + +local action = _ACTION or "" + +solution "nanovg" + location ( "build" ) + configurations { "Debug", "Release" } + platforms {"native", "x64", "x32"} + + project "nanovg" + language "C" + kind "StaticLib" + includedirs { "src" } + files { "src/*.c" } + targetdir("build") + defines { "_CRT_SECURE_NO_WARNINGS" } --,"FONS_USE_FREETYPE" } Uncomment to compile with FreeType support + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gl2" + + kind "ConsoleApp" + language "C" + files { "example/example_gl2.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + defines { "NANOVG_GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gl3" + kind "ConsoleApp" + language "C" + files { "example/example_gl3.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + defines { "NANOVG_GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gl2_msaa" + kind "ConsoleApp" + language "C" + defines { "DEMO_MSAA" } + files { "example/example_gl2.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + defines { "NANOVG_GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gl3_msaa" + kind "ConsoleApp" + language "C" + defines { "DEMO_MSAA" } + files { "example/example_gl3.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + defines { "NANOVG_GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_fbo" + kind "ConsoleApp" + language "C" + files { "example/example_fbo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gles2" + kind "ConsoleApp" + language "C" + files { "example/example_gles2.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example_gles3" + kind "ConsoleApp" + language "C" + files { "example/example_gles3.c", "example/demo.c", "example/perf.c" } + includedirs { "src", "example" } + targetdir("build") + links { "nanovg" } + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3`" } + links { "GL", "GLU", "m", "GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" } + defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} diff --git a/dep/nanovg/src/fontstash.h b/dep/nanovg/src/fontstash.h new file mode 100644 index 00000000..560b10bc --- /dev/null +++ b/dep/nanovg/src/fontstash.h @@ -0,0 +1,1726 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef FONS_H +#define FONS_H + +#define FONS_INVALID -1 + +enum FONSflags { + FONS_ZERO_TOPLEFT = 1, + FONS_ZERO_BOTTOMLEFT = 2, +}; + +enum FONSalign { + // Horizontal align + FONS_ALIGN_LEFT = 1<<0, // Default + FONS_ALIGN_CENTER = 1<<1, + FONS_ALIGN_RIGHT = 1<<2, + // Vertical align + FONS_ALIGN_TOP = 1<<3, + FONS_ALIGN_MIDDLE = 1<<4, + FONS_ALIGN_BOTTOM = 1<<5, + FONS_ALIGN_BASELINE = 1<<6, // Default +}; + +enum FONSerrorCode { + // Font atlas is full. + FONS_ATLAS_FULL = 1, + // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE. + FONS_SCRATCH_FULL = 2, + // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES. + FONS_STATES_OVERFLOW = 3, + // Trying to pop too many states fonsPopState(). + FONS_STATES_UNDERFLOW = 4, +}; + +struct FONSparams { + int width, height; + unsigned char flags; + void* userPtr; + int (*renderCreate)(void* uptr, int width, int height); + int (*renderResize)(void* uptr, int width, int height); + void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data); + void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts); + void (*renderDelete)(void* uptr); +}; +typedef struct FONSparams FONSparams; + +struct FONSquad +{ + float x0,y0,s0,t0; + float x1,y1,s1,t1; +}; +typedef struct FONSquad FONSquad; + +struct FONStextIter { + float x, y, nextx, nexty, scale, spacing; + unsigned int codepoint; + short isize, iblur; + struct FONSfont* font; + int prevGlyphIndex; + const char* str; + const char* next; + const char* end; + unsigned int utf8state; +}; +typedef struct FONStextIter FONStextIter; + +typedef struct FONScontext FONScontext; + +// Constructor and destructor. +FONScontext* fonsCreateInternal(FONSparams* params); +void fonsDeleteInternal(FONScontext* s); + +void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr); +// Returns current atlas size. +void fonsGetAtlasSize(FONScontext* s, int* width, int* height); +// Expands the atlas size. +int fonsExpandAtlas(FONScontext* s, int width, int height); +// Resets the whole stash. +int fonsResetAtlas(FONScontext* stash, int width, int height); + +// Add fonts +int fonsAddFont(FONScontext* s, const char* name, const char* path); +int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData); +int fonsGetFontByName(FONScontext* s, const char* name); + +// State handling +void fonsPushState(FONScontext* s); +void fonsPopState(FONScontext* s); +void fonsClearState(FONScontext* s); + +// State setting +void fonsSetSize(FONScontext* s, float size); +void fonsSetColor(FONScontext* s, unsigned int color); +void fonsSetSpacing(FONScontext* s, float spacing); +void fonsSetBlur(FONScontext* s, float blur); +void fonsSetAlign(FONScontext* s, int align); +void fonsSetFont(FONScontext* s, int font); + +// Draw text +float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end); + +// Measure text +float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds); +void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy); +void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh); + +// Text iterator +int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end); +int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad); + +// Pull texture changes +const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height); +int fonsValidateTexture(FONScontext* s, int* dirty); + +// Draws the stash texture for debugging +void fonsDrawDebug(FONScontext* s, float x, float y); + +#endif // FONTSTASH_H + + +#ifdef FONTSTASH_IMPLEMENTATION + +#define FONS_NOTUSED(v) (void)sizeof(v) + +#ifdef FONS_USE_FREETYPE + +#include +#include FT_FREETYPE_H +#include FT_ADVANCES_H +#include + +struct FONSttFontImpl { + FT_Face font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +static FT_Library ftLibrary; + +int fons__tt_init(FONScontext *context) +{ + FT_Error ftError; + FONS_NOTUSED(context); + ftError = FT_Init_FreeType(&ftLibrary); + return ftError == 0; +} + +int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ + FT_Error ftError; + FONS_NOTUSED(context); + + //font->font.userdata = stash; + ftError = FT_New_Memory_Face(ftLibrary, (const FT_Byte*)data, dataSize, 0, &font->font); + return ftError == 0; +} + +void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ + *ascent = font->font->ascender; + *descent = font->font->descender; + *lineGap = font->font->height - (*ascent - *descent); +} + +float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ + return size / (font->font->ascender - font->font->descender); +} + +int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ + return FT_Get_Char_Index(font->font, codepoint); +} + +int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, + int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ + FT_Error ftError; + FT_GlyphSlot ftGlyph; + FT_Fixed advFixed; + FONS_NOTUSED(scale); + + ftError = FT_Set_Pixel_Sizes(font->font, 0, (FT_UInt)(size * (float)font->font->units_per_EM / (float)(font->font->ascender - font->font->descender))); + if (ftError) return 0; + ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER); + if (ftError) return 0; + ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed); + if (ftError) return 0; + ftGlyph = font->font->glyph; + *advance = (int)advFixed; + *lsb = (int)ftGlyph->metrics.horiBearingX; + *x0 = ftGlyph->bitmap_left; + *x1 = *x0 + ftGlyph->bitmap.width; + *y0 = -ftGlyph->bitmap_top; + *y1 = *y0 + ftGlyph->bitmap.rows; + return 1; +} + +void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, + float scaleX, float scaleY, int glyph) +{ + FT_GlyphSlot ftGlyph = font->font->glyph; + int ftGlyphOffset = 0; + int x, y; + FONS_NOTUSED(outWidth); + FONS_NOTUSED(outHeight); + FONS_NOTUSED(scaleX); + FONS_NOTUSED(scaleY); + FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap + + for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) { + for ( x = 0; x < ftGlyph->bitmap.width; x++ ) { + output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++]; + } + } +} + +int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ + FT_Vector ftKerning; + FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning); + return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer +} + +#else + +#define STB_TRUETYPE_IMPLEMENTATION +static void* fons__tmpalloc(size_t size, void* up); +static void fons__tmpfree(void* ptr, void* up); +#define STBTT_malloc(x,u) fons__tmpalloc(x,u) +#define STBTT_free(x,u) fons__tmpfree(x,u) +#include "stb_truetype.h" + +struct FONSttFontImpl { + stbtt_fontinfo font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +int fons__tt_init(FONScontext *context) +{ + FONS_NOTUSED(context); + return 1; +} + +int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ + int stbError; + FONS_NOTUSED(dataSize); + + font->font.userdata = context; + stbError = stbtt_InitFont(&font->font, data, 0); + return stbError; +} + +void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ + stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap); +} + +float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ + return stbtt_ScaleForPixelHeight(&font->font, size); +} + +int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ + return stbtt_FindGlyphIndex(&font->font, codepoint); +} + +int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, + int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ + FONS_NOTUSED(size); + stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb); + stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1); + return 1; +} + +void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, + float scaleX, float scaleY, int glyph) +{ + stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph); +} + +int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ + return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2); +} + +#endif + +#ifndef FONS_SCRATCH_BUF_SIZE +# define FONS_SCRATCH_BUF_SIZE 64000 +#endif +#ifndef FONS_HASH_LUT_SIZE +# define FONS_HASH_LUT_SIZE 256 +#endif +#ifndef FONS_INIT_FONTS +# define FONS_INIT_FONTS 4 +#endif +#ifndef FONS_INIT_GLYPHS +# define FONS_INIT_GLYPHS 256 +#endif +#ifndef FONS_INIT_ATLAS_NODES +# define FONS_INIT_ATLAS_NODES 256 +#endif +#ifndef FONS_VERTEX_COUNT +# define FONS_VERTEX_COUNT 1024 +#endif +#ifndef FONS_MAX_STATES +# define FONS_MAX_STATES 20 +#endif +#ifndef FONS_MAX_FALLBACKS +# define FONS_MAX_FALLBACKS 20 +#endif + +static unsigned int fons__hashint(unsigned int a) +{ + a += ~(a<<15); + a ^= (a>>10); + a += (a<<3); + a ^= (a>>6); + a += ~(a<<11); + a ^= (a>>16); + return a; +} + +static int fons__mini(int a, int b) +{ + return a < b ? a : b; +} + +static int fons__maxi(int a, int b) +{ + return a > b ? a : b; +} + +struct FONSglyph +{ + unsigned int codepoint; + int index; + int next; + short size, blur; + short x0,y0,x1,y1; + short xadv,xoff,yoff; +}; +typedef struct FONSglyph FONSglyph; + +struct FONSfont +{ + FONSttFontImpl font; + char name[64]; + unsigned char* data; + int dataSize; + unsigned char freeData; + float ascender; + float descender; + float lineh; + FONSglyph* glyphs; + int cglyphs; + int nglyphs; + int lut[FONS_HASH_LUT_SIZE]; + int fallbacks[FONS_MAX_FALLBACKS]; + int nfallbacks; +}; +typedef struct FONSfont FONSfont; + +struct FONSstate +{ + int font; + int align; + float size; + unsigned int color; + float blur; + float spacing; +}; +typedef struct FONSstate FONSstate; + +struct FONSatlasNode { + short x, y, width; +}; +typedef struct FONSatlasNode FONSatlasNode; + +struct FONSatlas +{ + int width, height; + FONSatlasNode* nodes; + int nnodes; + int cnodes; +}; +typedef struct FONSatlas FONSatlas; + +struct FONScontext +{ + FONSparams params; + float itw,ith; + unsigned char* texData; + int dirtyRect[4]; + FONSfont** fonts; + FONSatlas* atlas; + int cfonts; + int nfonts; + float verts[FONS_VERTEX_COUNT*2]; + float tcoords[FONS_VERTEX_COUNT*2]; + unsigned int colors[FONS_VERTEX_COUNT]; + int nverts; + unsigned char* scratch; + int nscratch; + FONSstate states[FONS_MAX_STATES]; + int nstates; + void (*handleError)(void* uptr, int error, int val); + void* errorUptr; +}; + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +static void* fons__tmpalloc(size_t size, void* up) +{ + unsigned char* ptr; + FONScontext* stash = (FONScontext*)up; + + // 16-byte align the returned pointer + size = (size + 0xf) & ~0xf; + + if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size); + return NULL; + } + ptr = stash->scratch + stash->nscratch; + stash->nscratch += (int)size; + return ptr; +} + +static void fons__tmpfree(void* ptr, void* up) +{ + (void)ptr; + (void)up; + // empty +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + +// Copyright (c) 2008-2010 Bjoern Hoehrmann +// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. + +#define FONS_UTF8_ACCEPT 0 +#define FONS_UTF8_REJECT 12 + +static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte) +{ + static const unsigned char utf8d[] = { + // The first part of the table maps bytes to character classes that + // to reduce the size of the transition table and create bitmasks. + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, + 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, + + // The second part is a transition table that maps a combination + // of a state of the automaton and a character class to a state. + 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12, + 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12, + 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12, + 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12, + 12,36,12,12,12,12,12,12,12,12,12,12, + }; + + unsigned int type = utf8d[byte]; + + *codep = (*state != FONS_UTF8_ACCEPT) ? + (byte & 0x3fu) | (*codep << 6) : + (0xff >> type) & (byte); + + *state = utf8d[256 + *state + type]; + return *state; +} + +// Atlas based on Skyline Bin Packer by Jukka Jylänki + +static void fons__deleteAtlas(FONSatlas* atlas) +{ + if (atlas == NULL) return; + if (atlas->nodes != NULL) free(atlas->nodes); + free(atlas); +} + +static FONSatlas* fons__allocAtlas(int w, int h, int nnodes) +{ + FONSatlas* atlas = NULL; + + // Allocate memory for the font stash. + atlas = (FONSatlas*)malloc(sizeof(FONSatlas)); + if (atlas == NULL) goto error; + memset(atlas, 0, sizeof(FONSatlas)); + + atlas->width = w; + atlas->height = h; + + // Allocate space for skyline nodes + atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes); + if (atlas->nodes == NULL) goto error; + memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes); + atlas->nnodes = 0; + atlas->cnodes = nnodes; + + // Init root node. + atlas->nodes[0].x = 0; + atlas->nodes[0].y = 0; + atlas->nodes[0].width = (short)w; + atlas->nnodes++; + + return atlas; + +error: + if (atlas) fons__deleteAtlas(atlas); + return NULL; +} + +static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w) +{ + int i; + // Insert node + if (atlas->nnodes+1 > atlas->cnodes) { + atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2; + atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes); + if (atlas->nodes == NULL) + return 0; + } + for (i = atlas->nnodes; i > idx; i--) + atlas->nodes[i] = atlas->nodes[i-1]; + atlas->nodes[idx].x = (short)x; + atlas->nodes[idx].y = (short)y; + atlas->nodes[idx].width = (short)w; + atlas->nnodes++; + + return 1; +} + +static void fons__atlasRemoveNode(FONSatlas* atlas, int idx) +{ + int i; + if (atlas->nnodes == 0) return; + for (i = idx; i < atlas->nnodes-1; i++) + atlas->nodes[i] = atlas->nodes[i+1]; + atlas->nnodes--; +} + +static void fons__atlasExpand(FONSatlas* atlas, int w, int h) +{ + // Insert node for empty space + if (w > atlas->width) + fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width); + atlas->width = w; + atlas->height = h; +} + +static void fons__atlasReset(FONSatlas* atlas, int w, int h) +{ + atlas->width = w; + atlas->height = h; + atlas->nnodes = 0; + + // Init root node. + atlas->nodes[0].x = 0; + atlas->nodes[0].y = 0; + atlas->nodes[0].width = (short)w; + atlas->nnodes++; +} + +static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h) +{ + int i; + + // Insert new node + if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0) + return 0; + + // Delete skyline segments that fall under the shadow of the new segment. + for (i = idx+1; i < atlas->nnodes; i++) { + if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) { + int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x; + atlas->nodes[i].x += (short)shrink; + atlas->nodes[i].width -= (short)shrink; + if (atlas->nodes[i].width <= 0) { + fons__atlasRemoveNode(atlas, i); + i--; + } else { + break; + } + } else { + break; + } + } + + // Merge same height skyline segments that are next to each other. + for (i = 0; i < atlas->nnodes-1; i++) { + if (atlas->nodes[i].y == atlas->nodes[i+1].y) { + atlas->nodes[i].width += atlas->nodes[i+1].width; + fons__atlasRemoveNode(atlas, i+1); + i--; + } + } + + return 1; +} + +static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h) +{ + // Checks if there is enough space at the location of skyline span 'i', + // and return the max height of all skyline spans under that at that location, + // (think tetris block being dropped at that position). Or -1 if no space found. + int x = atlas->nodes[i].x; + int y = atlas->nodes[i].y; + int spaceLeft; + if (x + w > atlas->width) + return -1; + spaceLeft = w; + while (spaceLeft > 0) { + if (i == atlas->nnodes) return -1; + y = fons__maxi(y, atlas->nodes[i].y); + if (y + h > atlas->height) return -1; + spaceLeft -= atlas->nodes[i].width; + ++i; + } + return y; +} + +static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry) +{ + int besth = atlas->height, bestw = atlas->width, besti = -1; + int bestx = -1, besty = -1, i; + + // Bottom left fit heuristic. + for (i = 0; i < atlas->nnodes; i++) { + int y = fons__atlasRectFits(atlas, i, rw, rh); + if (y != -1) { + if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) { + besti = i; + bestw = atlas->nodes[i].width; + besth = y + rh; + bestx = atlas->nodes[i].x; + besty = y; + } + } + } + + if (besti == -1) + return 0; + + // Perform the actual packing. + if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0) + return 0; + + *rx = bestx; + *ry = besty; + + return 1; +} + +static void fons__addWhiteRect(FONScontext* stash, int w, int h) +{ + int x, y, gx, gy; + unsigned char* dst; + if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0) + return; + + // Rasterize + dst = &stash->texData[gx + gy * stash->params.width]; + for (y = 0; y < h; y++) { + for (x = 0; x < w; x++) + dst[x] = 0xff; + dst += stash->params.width; + } + + stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx); + stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy); + stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w); + stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h); +} + +FONScontext* fonsCreateInternal(FONSparams* params) +{ + FONScontext* stash = NULL; + + // Allocate memory for the font stash. + stash = (FONScontext*)malloc(sizeof(FONScontext)); + if (stash == NULL) goto error; + memset(stash, 0, sizeof(FONScontext)); + + stash->params = *params; + + // Allocate scratch buffer. + stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE); + if (stash->scratch == NULL) goto error; + + // Initialize implementation library + if (!fons__tt_init(stash)) goto error; + + if (stash->params.renderCreate != NULL) { + if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0) + goto error; + } + + stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES); + if (stash->atlas == NULL) goto error; + + // Allocate space for fonts. + stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS); + if (stash->fonts == NULL) goto error; + memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS); + stash->cfonts = FONS_INIT_FONTS; + stash->nfonts = 0; + + // Create texture for the cache. + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height); + if (stash->texData == NULL) goto error; + memset(stash->texData, 0, stash->params.width * stash->params.height); + + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + + // Add white rect at 0,0 for debug drawing. + fons__addWhiteRect(stash, 2,2); + + fonsPushState(stash); + fonsClearState(stash); + + return stash; + +error: + fonsDeleteInternal(stash); + return NULL; +} + +static FONSstate* fons__getState(FONScontext* stash) +{ + return &stash->states[stash->nstates-1]; +} + +int fonsAddFallbackFont(FONScontext* stash, int base, int fallback) +{ + FONSfont* baseFont = stash->fonts[base]; + if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) { + baseFont->fallbacks[baseFont->nfallbacks++] = fallback; + return 1; + } + return 0; +} + +void fonsSetSize(FONScontext* stash, float size) +{ + fons__getState(stash)->size = size; +} + +void fonsSetColor(FONScontext* stash, unsigned int color) +{ + fons__getState(stash)->color = color; +} + +void fonsSetSpacing(FONScontext* stash, float spacing) +{ + fons__getState(stash)->spacing = spacing; +} + +void fonsSetBlur(FONScontext* stash, float blur) +{ + fons__getState(stash)->blur = blur; +} + +void fonsSetAlign(FONScontext* stash, int align) +{ + fons__getState(stash)->align = align; +} + +void fonsSetFont(FONScontext* stash, int font) +{ + fons__getState(stash)->font = font; +} + +void fonsPushState(FONScontext* stash) +{ + if (stash->nstates >= FONS_MAX_STATES) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0); + return; + } + if (stash->nstates > 0) + memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate)); + stash->nstates++; +} + +void fonsPopState(FONScontext* stash) +{ + if (stash->nstates <= 1) { + if (stash->handleError) + stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0); + return; + } + stash->nstates--; +} + +void fonsClearState(FONScontext* stash) +{ + FONSstate* state = fons__getState(stash); + state->size = 12.0f; + state->color = 0xffffffff; + state->font = 0; + state->blur = 0; + state->spacing = 0; + state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE; +} + +static void fons__freeFont(FONSfont* font) +{ + if (font == NULL) return; + if (font->glyphs) free(font->glyphs); + if (font->freeData && font->data) free(font->data); + free(font); +} + +static int fons__allocFont(FONScontext* stash) +{ + FONSfont* font = NULL; + if (stash->nfonts+1 > stash->cfonts) { + stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2; + stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts); + if (stash->fonts == NULL) + return -1; + } + font = (FONSfont*)malloc(sizeof(FONSfont)); + if (font == NULL) goto error; + memset(font, 0, sizeof(FONSfont)); + + font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS); + if (font->glyphs == NULL) goto error; + font->cglyphs = FONS_INIT_GLYPHS; + font->nglyphs = 0; + + stash->fonts[stash->nfonts++] = font; + return stash->nfonts-1; + +error: + fons__freeFont(font); + + return FONS_INVALID; +} + +int fonsAddFont(FONScontext* stash, const char* name, const char* path) +{ + FILE* fp = 0; + int dataSize = 0; + size_t readed; + unsigned char* data = NULL; + + // Read in the font data. + fp = fopen(path, "rb"); + if (fp == NULL) goto error; + fseek(fp,0,SEEK_END); + dataSize = (int)ftell(fp); + fseek(fp,0,SEEK_SET); + data = (unsigned char*)malloc(dataSize); + if (data == NULL) goto error; + readed = fread(data, 1, dataSize, fp); + fclose(fp); + fp = 0; + if (readed != dataSize) goto error; + + return fonsAddFontMem(stash, name, data, dataSize, 1); + +error: + if (data) free(data); + if (fp) fclose(fp); + return FONS_INVALID; +} + +int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData) +{ + int i, ascent, descent, fh, lineGap; + FONSfont* font; + + int idx = fons__allocFont(stash); + if (idx == FONS_INVALID) + return FONS_INVALID; + + font = stash->fonts[idx]; + + strncpy(font->name, name, sizeof(font->name)); + font->name[sizeof(font->name)-1] = '\0'; + + // Init hash lookup. + for (i = 0; i < FONS_HASH_LUT_SIZE; ++i) + font->lut[i] = -1; + + // Read in the font data. + font->dataSize = dataSize; + font->data = data; + font->freeData = (unsigned char)freeData; + + // Init font + stash->nscratch = 0; + if (!fons__tt_loadFont(stash, &font->font, data, dataSize)) goto error; + + // Store normalized line height. The real line height is got + // by multiplying the lineh by font size. + fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap); + fh = ascent - descent; + font->ascender = (float)ascent / (float)fh; + font->descender = (float)descent / (float)fh; + font->lineh = (float)(fh + lineGap) / (float)fh; + + return idx; + +error: + fons__freeFont(font); + stash->nfonts--; + return FONS_INVALID; +} + +int fonsGetFontByName(FONScontext* s, const char* name) +{ + int i; + for (i = 0; i < s->nfonts; i++) { + if (strcmp(s->fonts[i]->name, name) == 0) + return i; + } + return FONS_INVALID; +} + + +static FONSglyph* fons__allocGlyph(FONSfont* font) +{ + if (font->nglyphs+1 > font->cglyphs) { + font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2; + font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs); + if (font->glyphs == NULL) return NULL; + } + font->nglyphs++; + return &font->glyphs[font->nglyphs-1]; +} + + +// Based on Exponential blur, Jani Huhtanen, 2006 + +#define APREC 16 +#define ZPREC 7 + +static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ + int x, y; + for (y = 0; y < h; y++) { + int z = 0; // force zero border + for (x = 1; x < w; x++) { + z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; + dst[x] = (unsigned char)(z >> ZPREC); + } + dst[w-1] = 0; // force zero border + z = 0; + for (x = w-2; x >= 0; x--) { + z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; + dst[x] = (unsigned char)(z >> ZPREC); + } + dst[0] = 0; // force zero border + dst += dstStride; + } +} + +static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ + int x, y; + for (x = 0; x < w; x++) { + int z = 0; // force zero border + for (y = dstStride; y < h*dstStride; y += dstStride) { + z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; + dst[y] = (unsigned char)(z >> ZPREC); + } + dst[(h-1)*dstStride] = 0; // force zero border + z = 0; + for (y = (h-2)*dstStride; y >= 0; y -= dstStride) { + z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; + dst[y] = (unsigned char)(z >> ZPREC); + } + dst[0] = 0; // force zero border + dst++; + } +} + + +static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur) +{ + int alpha; + float sigma; + (void)stash; + + if (blur < 1) + return; + // Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity) + sigma = (float)blur * 0.57735f; // 1 / sqrt(3) + alpha = (int)((1< 20) iblur = 20; + pad = iblur+2; + + // Reset allocator. + stash->nscratch = 0; + + // Find code point and size. + h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1); + i = font->lut[h]; + while (i != -1) { + if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) + return &font->glyphs[i]; + i = font->glyphs[i].next; + } + + // Could not find glyph, create it. + g = fons__tt_getGlyphIndex(&font->font, codepoint); + // Try to find the glyph in fallback fonts. + if (g == 0) { + for (i = 0; i < font->nfallbacks; ++i) { + FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]]; + int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint); + if (fallbackIndex != 0) { + g = fallbackIndex; + renderFont = fallbackFont; + break; + } + } + // It is possible that we did not find a fallback glyph. + // In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph. + } + scale = fons__tt_getPixelHeightScale(&renderFont->font, size); + fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1); + gw = x1-x0 + pad*2; + gh = y1-y0 + pad*2; + + // Find free spot for the rect in the atlas + added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); + if (added == 0 && stash->handleError != NULL) { + // Atlas is full, let the user to resize the atlas (or not), and try again. + stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0); + added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); + } + if (added == 0) return NULL; + + // Init glyph. + glyph = fons__allocGlyph(font); + glyph->codepoint = codepoint; + glyph->size = isize; + glyph->blur = iblur; + glyph->index = g; + glyph->x0 = (short)gx; + glyph->y0 = (short)gy; + glyph->x1 = (short)(glyph->x0+gw); + glyph->y1 = (short)(glyph->y0+gh); + glyph->xadv = (short)(scale * advance * 10.0f); + glyph->xoff = (short)(x0 - pad); + glyph->yoff = (short)(y0 - pad); + glyph->next = 0; + + // Insert char to hash lookup. + glyph->next = font->lut[h]; + font->lut[h] = font->nglyphs-1; + + // Rasterize + dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width]; + fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale,scale, g); + + // Make sure there is one pixel empty border. + dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + for (y = 0; y < gh; y++) { + dst[y*stash->params.width] = 0; + dst[gw-1 + y*stash->params.width] = 0; + } + for (x = 0; x < gw; x++) { + dst[x] = 0; + dst[x + (gh-1)*stash->params.width] = 0; + } + + // Debug code to color the glyph background +/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + for (y = 0; y < gh; y++) { + for (x = 0; x < gw; x++) { + int a = (int)fdst[x+y*stash->params.width] + 20; + if (a > 255) a = 255; + fdst[x+y*stash->params.width] = a; + } + }*/ + + // Blur + if (iblur > 0) { + stash->nscratch = 0; + bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; + fons__blur(stash, bdst, gw,gh, stash->params.width, iblur); + } + + stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0); + stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0); + stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1); + stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1); + + return glyph; +} + +static void fons__getQuad(FONScontext* stash, FONSfont* font, + int prevGlyphIndex, FONSglyph* glyph, + float scale, float spacing, float* x, float* y, FONSquad* q) +{ + float rx,ry,xoff,yoff,x0,y0,x1,y1; + + if (prevGlyphIndex != -1) { + float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale; + *x += (int)(adv + spacing + 0.5f); + } + + // Each glyph has 2px border to allow good interpolation, + // one pixel to prevent leaking, and one to allow good interpolation for rendering. + // Inset the texture region by one pixel for correct interpolation. + xoff = (short)(glyph->xoff+1); + yoff = (short)(glyph->yoff+1); + x0 = (float)(glyph->x0+1); + y0 = (float)(glyph->y0+1); + x1 = (float)(glyph->x1-1); + y1 = (float)(glyph->y1-1); + + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + rx = (float)(int)(*x + xoff); + ry = (float)(int)(*y + yoff); + + q->x0 = rx; + q->y0 = ry; + q->x1 = rx + x1 - x0; + q->y1 = ry + y1 - y0; + + q->s0 = x0 * stash->itw; + q->t0 = y0 * stash->ith; + q->s1 = x1 * stash->itw; + q->t1 = y1 * stash->ith; + } else { + rx = (float)(int)(*x + xoff); + ry = (float)(int)(*y - yoff); + + q->x0 = rx; + q->y0 = ry; + q->x1 = rx + x1 - x0; + q->y1 = ry - y1 + y0; + + q->s0 = x0 * stash->itw; + q->t0 = y0 * stash->ith; + q->s1 = x1 * stash->itw; + q->t1 = y1 * stash->ith; + } + + *x += (int)(glyph->xadv / 10.0f + 0.5f); +} + +static void fons__flush(FONScontext* stash) +{ + // Flush texture + if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { + if (stash->params.renderUpdate != NULL) + stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData); + // Reset dirty rect + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + } + + // Flush triangles + if (stash->nverts > 0) { + if (stash->params.renderDraw != NULL) + stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts); + stash->nverts = 0; + } +} + +static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c) +{ + stash->verts[stash->nverts*2+0] = x; + stash->verts[stash->nverts*2+1] = y; + stash->tcoords[stash->nverts*2+0] = s; + stash->tcoords[stash->nverts*2+1] = t; + stash->colors[stash->nverts] = c; + stash->nverts++; +} + +static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize) +{ + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + if (align & FONS_ALIGN_TOP) { + return font->ascender * (float)isize/10.0f; + } else if (align & FONS_ALIGN_MIDDLE) { + return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f; + } else if (align & FONS_ALIGN_BASELINE) { + return 0.0f; + } else if (align & FONS_ALIGN_BOTTOM) { + return font->descender * (float)isize/10.0f; + } + } else { + if (align & FONS_ALIGN_TOP) { + return -font->ascender * (float)isize/10.0f; + } else if (align & FONS_ALIGN_MIDDLE) { + return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f; + } else if (align & FONS_ALIGN_BASELINE) { + return 0.0f; + } else if (align & FONS_ALIGN_BOTTOM) { + return -font->descender * (float)isize/10.0f; + } + } + return 0.0; +} + +float fonsDrawText(FONScontext* stash, + float x, float y, + const char* str, const char* end) +{ + FONSstate* state = fons__getState(stash); + unsigned int codepoint; + unsigned int utf8state = 0; + FONSglyph* glyph = NULL; + FONSquad q; + int prevGlyphIndex = -1; + short isize = (short)(state->size*10.0f); + short iblur = (short)state->blur; + float scale; + FONSfont* font; + float width; + + if (stash == NULL) return x; + if (state->font < 0 || state->font >= stash->nfonts) return x; + font = stash->fonts[state->font]; + if (font->data == NULL) return x; + + scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + + if (end == NULL) + end = str + strlen(str); + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width; + } else if (state->align & FONS_ALIGN_CENTER) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width * 0.5f; + } + // Align vertically. + y += fons__getVertAlign(stash, font, state->align, isize); + + for (; str != end; ++str) { + if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) + continue; + glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); + if (glyph != NULL) { + fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); + + if (stash->nverts+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); + fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); + fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color); + + fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); + fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color); + fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); + } + prevGlyphIndex = glyph != NULL ? glyph->index : -1; + } + fons__flush(stash); + + return x; +} + +int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, + float x, float y, const char* str, const char* end) +{ + FONSstate* state = fons__getState(stash); + float width; + + memset(iter, 0, sizeof(*iter)); + + if (stash == NULL) return 0; + if (state->font < 0 || state->font >= stash->nfonts) return 0; + iter->font = stash->fonts[state->font]; + if (iter->font->data == NULL) return 0; + + iter->isize = (short)(state->size*10.0f); + iter->iblur = (short)state->blur; + iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f); + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width; + } else if (state->align & FONS_ALIGN_CENTER) { + width = fonsTextBounds(stash, x,y, str, end, NULL); + x -= width * 0.5f; + } + // Align vertically. + y += fons__getVertAlign(stash, iter->font, state->align, iter->isize); + + if (end == NULL) + end = str + strlen(str); + + iter->x = iter->nextx = x; + iter->y = iter->nexty = y; + iter->spacing = state->spacing; + iter->str = str; + iter->next = str; + iter->end = end; + iter->codepoint = 0; + iter->prevGlyphIndex = -1; + + return 1; +} + +int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad) +{ + FONSglyph* glyph = NULL; + const char* str = iter->next; + iter->str = iter->next; + + if (str == iter->end) + return 0; + + for (; str != iter->end; str++) { + if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str)) + continue; + str++; + // Get glyph and quad + iter->x = iter->nextx; + iter->y = iter->nexty; + glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur); + if (glyph != NULL) + fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad); + iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1; + break; + } + iter->next = str; + + return 1; +} + +void fonsDrawDebug(FONScontext* stash, float x, float y) +{ + int i; + int w = stash->params.width; + int h = stash->params.height; + float u = w == 0 ? 0 : (1.0f / w); + float v = h == 0 ? 0 : (1.0f / h); + + if (stash->nverts+6+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + // Draw background + fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff); + + fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); + fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff); + fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); + + // Draw texture + fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); + fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); + fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff); + + fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); + fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff); + fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); + + // Drawbug draw atlas + for (i = 0; i < stash->atlas->nnodes; i++) { + FONSatlasNode* n = &stash->atlas->nodes[i]; + + if (stash->nverts+6 > FONS_VERTEX_COUNT) + fons__flush(stash); + + fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff); + + fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff); + fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); + } + + fons__flush(stash); +} + +float fonsTextBounds(FONScontext* stash, + float x, float y, + const char* str, const char* end, + float* bounds) +{ + FONSstate* state = fons__getState(stash); + unsigned int codepoint; + unsigned int utf8state = 0; + FONSquad q; + FONSglyph* glyph = NULL; + int prevGlyphIndex = -1; + short isize = (short)(state->size*10.0f); + short iblur = (short)state->blur; + float scale; + FONSfont* font; + float startx, advance; + float minx, miny, maxx, maxy; + + if (stash == NULL) return 0; + if (state->font < 0 || state->font >= stash->nfonts) return 0; + font = stash->fonts[state->font]; + if (font->data == NULL) return 0; + + scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + + // Align vertically. + y += fons__getVertAlign(stash, font, state->align, isize); + + minx = maxx = x; + miny = maxy = y; + startx = x; + + if (end == NULL) + end = str + strlen(str); + + for (; str != end; ++str) { + if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) + continue; + glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); + if (glyph != NULL) { + fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); + if (q.x0 < minx) minx = q.x0; + if (q.x1 > maxx) maxx = q.x1; + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + if (q.y0 < miny) miny = q.y0; + if (q.y1 > maxy) maxy = q.y1; + } else { + if (q.y1 < miny) miny = q.y1; + if (q.y0 > maxy) maxy = q.y0; + } + } + prevGlyphIndex = glyph != NULL ? glyph->index : -1; + } + + advance = x - startx; + + // Align horizontally + if (state->align & FONS_ALIGN_LEFT) { + // empty + } else if (state->align & FONS_ALIGN_RIGHT) { + minx -= advance; + maxx -= advance; + } else if (state->align & FONS_ALIGN_CENTER) { + minx -= advance * 0.5f; + maxx -= advance * 0.5f; + } + + if (bounds) { + bounds[0] = minx; + bounds[1] = miny; + bounds[2] = maxx; + bounds[3] = maxy; + } + + return advance; +} + +void fonsVertMetrics(FONScontext* stash, + float* ascender, float* descender, float* lineh) +{ + FONSfont* font; + FONSstate* state = fons__getState(stash); + short isize; + + if (stash == NULL) return; + if (state->font < 0 || state->font >= stash->nfonts) return; + font = stash->fonts[state->font]; + isize = (short)(state->size*10.0f); + if (font->data == NULL) return; + + if (ascender) + *ascender = font->ascender*isize/10.0f; + if (descender) + *descender = font->descender*isize/10.0f; + if (lineh) + *lineh = font->lineh*isize/10.0f; +} + +void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy) +{ + FONSfont* font; + FONSstate* state = fons__getState(stash); + short isize; + + if (stash == NULL) return; + if (state->font < 0 || state->font >= stash->nfonts) return; + font = stash->fonts[state->font]; + isize = (short)(state->size*10.0f); + if (font->data == NULL) return; + + y += fons__getVertAlign(stash, font, state->align, isize); + + if (stash->params.flags & FONS_ZERO_TOPLEFT) { + *miny = y - font->ascender * (float)isize/10.0f; + *maxy = *miny + font->lineh*isize/10.0f; + } else { + *maxy = y + font->descender * (float)isize/10.0f; + *miny = *maxy - font->lineh*isize/10.0f; + } +} + +const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height) +{ + if (width != NULL) + *width = stash->params.width; + if (height != NULL) + *height = stash->params.height; + return stash->texData; +} + +int fonsValidateTexture(FONScontext* stash, int* dirty) +{ + if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { + dirty[0] = stash->dirtyRect[0]; + dirty[1] = stash->dirtyRect[1]; + dirty[2] = stash->dirtyRect[2]; + dirty[3] = stash->dirtyRect[3]; + // Reset dirty rect + stash->dirtyRect[0] = stash->params.width; + stash->dirtyRect[1] = stash->params.height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + return 1; + } + return 0; +} + +void fonsDeleteInternal(FONScontext* stash) +{ + int i; + if (stash == NULL) return; + + if (stash->params.renderDelete) + stash->params.renderDelete(stash->params.userPtr); + + for (i = 0; i < stash->nfonts; ++i) + fons__freeFont(stash->fonts[i]); + + if (stash->atlas) fons__deleteAtlas(stash->atlas); + if (stash->fonts) free(stash->fonts); + if (stash->texData) free(stash->texData); + if (stash->scratch) free(stash->scratch); + free(stash); +} + +void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr) +{ + if (stash == NULL) return; + stash->handleError = callback; + stash->errorUptr = uptr; +} + +void fonsGetAtlasSize(FONScontext* stash, int* width, int* height) +{ + if (stash == NULL) return; + *width = stash->params.width; + *height = stash->params.height; +} + +int fonsExpandAtlas(FONScontext* stash, int width, int height) +{ + int i, maxy = 0; + unsigned char* data = NULL; + if (stash == NULL) return 0; + + width = fons__maxi(width, stash->params.width); + height = fons__maxi(height, stash->params.height); + + if (width == stash->params.width && height == stash->params.height) + return 1; + + // Flush pending glyphs. + fons__flush(stash); + + // Create new texture + if (stash->params.renderResize != NULL) { + if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) + return 0; + } + // Copy old texture data over. + data = (unsigned char*)malloc(width * height); + if (data == NULL) + return 0; + for (i = 0; i < stash->params.height; i++) { + unsigned char* dst = &data[i*width]; + unsigned char* src = &stash->texData[i*stash->params.width]; + memcpy(dst, src, stash->params.width); + if (width > stash->params.width) + memset(dst+stash->params.width, 0, width - stash->params.width); + } + if (height > stash->params.height) + memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width); + + free(stash->texData); + stash->texData = data; + + // Increase atlas size + fons__atlasExpand(stash->atlas, width, height); + + // Add existing data as dirty. + for (i = 0; i < stash->atlas->nnodes; i++) + maxy = fons__maxi(maxy, stash->atlas->nodes[i].y); + stash->dirtyRect[0] = 0; + stash->dirtyRect[1] = 0; + stash->dirtyRect[2] = stash->params.width; + stash->dirtyRect[3] = maxy; + + stash->params.width = width; + stash->params.height = height; + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + + return 1; +} + +int fonsResetAtlas(FONScontext* stash, int width, int height) +{ + int i, j; + if (stash == NULL) return 0; + + // Flush pending glyphs. + fons__flush(stash); + + // Create new texture + if (stash->params.renderResize != NULL) { + if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) + return 0; + } + + // Reset atlas + fons__atlasReset(stash->atlas, width, height); + + // Clear texture data. + stash->texData = (unsigned char*)realloc(stash->texData, width * height); + if (stash->texData == NULL) return 0; + memset(stash->texData, 0, width * height); + + // Reset dirty rect + stash->dirtyRect[0] = width; + stash->dirtyRect[1] = height; + stash->dirtyRect[2] = 0; + stash->dirtyRect[3] = 0; + + // Reset cached glyphs + for (i = 0; i < stash->nfonts; i++) { + FONSfont* font = stash->fonts[i]; + font->nglyphs = 0; + for (j = 0; j < FONS_HASH_LUT_SIZE; j++) + font->lut[j] = -1; + } + + stash->params.width = width; + stash->params.height = height; + stash->itw = 1.0f/stash->params.width; + stash->ith = 1.0f/stash->params.height; + + // Add white rect at 0,0 for debug drawing. + fons__addWhiteRect(stash, 2,2); + + return 1; +} + + +#endif diff --git a/dep/nanovg/src/nanovg.c b/dep/nanovg/src/nanovg.c new file mode 100644 index 00000000..61fcd14a --- /dev/null +++ b/dep/nanovg/src/nanovg.c @@ -0,0 +1,2891 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#include +#include +#include + +#include "nanovg.h" +#define FONTSTASH_IMPLEMENTATION +#include "fontstash.h" +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" + +#ifdef _MSC_VER +#pragma warning(disable: 4100) // unreferenced formal parameter +#pragma warning(disable: 4127) // conditional expression is constant +#pragma warning(disable: 4204) // nonstandard extension used : non-constant aggregate initializer +#pragma warning(disable: 4706) // assignment within conditional expression +#endif + +#define NVG_INIT_FONTIMAGE_SIZE 512 +#define NVG_MAX_FONTIMAGE_SIZE 2048 +#define NVG_MAX_FONTIMAGES 4 + +#define NVG_INIT_COMMANDS_SIZE 256 +#define NVG_INIT_POINTS_SIZE 128 +#define NVG_INIT_PATHS_SIZE 16 +#define NVG_INIT_VERTS_SIZE 256 +#define NVG_MAX_STATES 32 + +#define NVG_KAPPA90 0.5522847493f // Length proportional to radius of a cubic bezier handle for 90deg arcs. + +#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr])) + + +enum NVGcommands { + NVG_MOVETO = 0, + NVG_LINETO = 1, + NVG_BEZIERTO = 2, + NVG_CLOSE = 3, + NVG_WINDING = 4, +}; + +enum NVGpointFlags +{ + NVG_PT_CORNER = 0x01, + NVG_PT_LEFT = 0x02, + NVG_PT_BEVEL = 0x04, + NVG_PR_INNERBEVEL = 0x08, +}; + +struct NVGstate { + NVGcompositeOperationState compositeOperation; + int shapeAntiAlias; + NVGpaint fill; + NVGpaint stroke; + float strokeWidth; + float miterLimit; + int lineJoin; + int lineCap; + float alpha; + float xform[6]; + NVGscissor scissor; + float fontSize; + float letterSpacing; + float lineHeight; + float fontBlur; + int textAlign; + int fontId; +}; +typedef struct NVGstate NVGstate; + +struct NVGpoint { + float x,y; + float dx, dy; + float len; + float dmx, dmy; + unsigned char flags; +}; +typedef struct NVGpoint NVGpoint; + +struct NVGpathCache { + NVGpoint* points; + int npoints; + int cpoints; + NVGpath* paths; + int npaths; + int cpaths; + NVGvertex* verts; + int nverts; + int cverts; + float bounds[4]; +}; +typedef struct NVGpathCache NVGpathCache; + +struct NVGcontext { + NVGparams params; + float* commands; + int ccommands; + int ncommands; + float commandx, commandy; + NVGstate states[NVG_MAX_STATES]; + int nstates; + NVGpathCache* cache; + float tessTol; + float distTol; + float fringeWidth; + float devicePxRatio; + struct FONScontext* fs; + int fontImages[NVG_MAX_FONTIMAGES]; + int fontImageIdx; + int drawCallCount; + int fillTriCount; + int strokeTriCount; + int textTriCount; +}; + +static float nvg__sqrtf(float a) { return sqrtf(a); } +static float nvg__modf(float a, float b) { return fmodf(a, b); } +static float nvg__sinf(float a) { return sinf(a); } +static float nvg__cosf(float a) { return cosf(a); } +static float nvg__tanf(float a) { return tanf(a); } +static float nvg__atan2f(float a,float b) { return atan2f(a, b); } +static float nvg__acosf(float a) { return acosf(a); } + +static int nvg__mini(int a, int b) { return a < b ? a : b; } +static int nvg__maxi(int a, int b) { return a > b ? a : b; } +static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); } +static float nvg__minf(float a, float b) { return a < b ? a : b; } +static float nvg__maxf(float a, float b) { return a > b ? a : b; } +static float nvg__absf(float a) { return a >= 0.0f ? a : -a; } +static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; } +static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); } +static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; } + +static float nvg__normalize(float *x, float* y) +{ + float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y)); + if (d > 1e-6f) { + float id = 1.0f / d; + *x *= id; + *y *= id; + } + return d; +} + + +static void nvg__deletePathCache(NVGpathCache* c) +{ + if (c == NULL) return; + if (c->points != NULL) free(c->points); + if (c->paths != NULL) free(c->paths); + if (c->verts != NULL) free(c->verts); + free(c); +} + +static NVGpathCache* nvg__allocPathCache(void) +{ + NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache)); + if (c == NULL) goto error; + memset(c, 0, sizeof(NVGpathCache)); + + c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE); + if (!c->points) goto error; + c->npoints = 0; + c->cpoints = NVG_INIT_POINTS_SIZE; + + c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE); + if (!c->paths) goto error; + c->npaths = 0; + c->cpaths = NVG_INIT_PATHS_SIZE; + + c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE); + if (!c->verts) goto error; + c->nverts = 0; + c->cverts = NVG_INIT_VERTS_SIZE; + + return c; +error: + nvg__deletePathCache(c); + return NULL; +} + +static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio) +{ + ctx->tessTol = 0.25f / ratio; + ctx->distTol = 0.01f / ratio; + ctx->fringeWidth = 1.0f / ratio; + ctx->devicePxRatio = ratio; +} + +static NVGcompositeOperationState nvg__compositeOperationState(int op) +{ + int sfactor, dfactor; + + if (op == NVG_SOURCE_OVER) + { + sfactor = NVG_ONE; + dfactor = NVG_ONE_MINUS_SRC_ALPHA; + } + else if (op == NVG_SOURCE_IN) + { + sfactor = NVG_DST_ALPHA; + dfactor = NVG_ZERO; + } + else if (op == NVG_SOURCE_OUT) + { + sfactor = NVG_ONE_MINUS_DST_ALPHA; + dfactor = NVG_ZERO; + } + else if (op == NVG_ATOP) + { + sfactor = NVG_DST_ALPHA; + dfactor = NVG_ONE_MINUS_SRC_ALPHA; + } + else if (op == NVG_DESTINATION_OVER) + { + sfactor = NVG_ONE_MINUS_DST_ALPHA; + dfactor = NVG_ONE; + } + else if (op == NVG_DESTINATION_IN) + { + sfactor = NVG_ZERO; + dfactor = NVG_SRC_ALPHA; + } + else if (op == NVG_DESTINATION_OUT) + { + sfactor = NVG_ZERO; + dfactor = NVG_ONE_MINUS_SRC_ALPHA; + } + else if (op == NVG_DESTINATION_ATOP) + { + sfactor = NVG_ONE_MINUS_DST_ALPHA; + dfactor = NVG_SRC_ALPHA; + } + else if (op == NVG_LIGHTER) + { + sfactor = NVG_ONE; + dfactor = NVG_ONE; + } + else if (op == NVG_COPY) + { + sfactor = NVG_ONE; + dfactor = NVG_ZERO; + } + else if (op == NVG_XOR) + { + sfactor = NVG_ONE_MINUS_DST_ALPHA; + dfactor = NVG_ONE_MINUS_SRC_ALPHA; + } + else + { + sfactor = NVG_ONE; + dfactor = NVG_ZERO; + } + + NVGcompositeOperationState state; + state.srcRGB = sfactor; + state.dstRGB = dfactor; + state.srcAlpha = sfactor; + state.dstAlpha = dfactor; + return state; +} + +static NVGstate* nvg__getState(NVGcontext* ctx) +{ + return &ctx->states[ctx->nstates-1]; +} + +NVGcontext* nvgCreateInternal(NVGparams* params) +{ + FONSparams fontParams; + NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext)); + int i; + if (ctx == NULL) goto error; + memset(ctx, 0, sizeof(NVGcontext)); + + ctx->params = *params; + for (i = 0; i < NVG_MAX_FONTIMAGES; i++) + ctx->fontImages[i] = 0; + + ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE); + if (!ctx->commands) goto error; + ctx->ncommands = 0; + ctx->ccommands = NVG_INIT_COMMANDS_SIZE; + + ctx->cache = nvg__allocPathCache(); + if (ctx->cache == NULL) goto error; + + nvgSave(ctx); + nvgReset(ctx); + + nvg__setDevicePixelRatio(ctx, 1.0f); + + if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error; + + // Init font rendering + memset(&fontParams, 0, sizeof(fontParams)); + fontParams.width = NVG_INIT_FONTIMAGE_SIZE; + fontParams.height = NVG_INIT_FONTIMAGE_SIZE; + fontParams.flags = FONS_ZERO_TOPLEFT; + fontParams.renderCreate = NULL; + fontParams.renderUpdate = NULL; + fontParams.renderDraw = NULL; + fontParams.renderDelete = NULL; + fontParams.userPtr = NULL; + ctx->fs = fonsCreateInternal(&fontParams); + if (ctx->fs == NULL) goto error; + + // Create font texture + ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL); + if (ctx->fontImages[0] == 0) goto error; + ctx->fontImageIdx = 0; + + return ctx; + +error: + nvgDeleteInternal(ctx); + return 0; +} + +NVGparams* nvgInternalParams(NVGcontext* ctx) +{ + return &ctx->params; +} + +void nvgDeleteInternal(NVGcontext* ctx) +{ + int i; + if (ctx == NULL) return; + if (ctx->commands != NULL) free(ctx->commands); + if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache); + + if (ctx->fs) + fonsDeleteInternal(ctx->fs); + + for (i = 0; i < NVG_MAX_FONTIMAGES; i++) { + if (ctx->fontImages[i] != 0) { + nvgDeleteImage(ctx, ctx->fontImages[i]); + ctx->fontImages[i] = 0; + } + } + + if (ctx->params.renderDelete != NULL) + ctx->params.renderDelete(ctx->params.userPtr); + + free(ctx); +} + +void nvgBeginFrame(NVGcontext* ctx, int windowWidth, int windowHeight, float devicePixelRatio) +{ +/* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n", + ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount, + ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/ + + ctx->nstates = 0; + nvgSave(ctx); + nvgReset(ctx); + + nvg__setDevicePixelRatio(ctx, devicePixelRatio); + + ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio); + + ctx->drawCallCount = 0; + ctx->fillTriCount = 0; + ctx->strokeTriCount = 0; + ctx->textTriCount = 0; +} + +void nvgCancelFrame(NVGcontext* ctx) +{ + ctx->params.renderCancel(ctx->params.userPtr); +} + +void nvgEndFrame(NVGcontext* ctx) +{ + ctx->params.renderFlush(ctx->params.userPtr); + if (ctx->fontImageIdx != 0) { + int fontImage = ctx->fontImages[ctx->fontImageIdx]; + int i, j, iw, ih; + // delete images that smaller than current one + if (fontImage == 0) + return; + nvgImageSize(ctx, fontImage, &iw, &ih); + for (i = j = 0; i < ctx->fontImageIdx; i++) { + if (ctx->fontImages[i] != 0) { + int nw, nh; + nvgImageSize(ctx, ctx->fontImages[i], &nw, &nh); + if (nw < iw || nh < ih) + nvgDeleteImage(ctx, ctx->fontImages[i]); + else + ctx->fontImages[j++] = ctx->fontImages[i]; + } + } + // make current font image to first + ctx->fontImages[j++] = ctx->fontImages[0]; + ctx->fontImages[0] = fontImage; + ctx->fontImageIdx = 0; + // clear all images after j + for (i = j; i < NVG_MAX_FONTIMAGES; i++) + ctx->fontImages[i] = 0; + } +} + +NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b) +{ + return nvgRGBA(r,g,b,255); +} + +NVGcolor nvgRGBf(float r, float g, float b) +{ + return nvgRGBAf(r,g,b,1.0f); +} + +NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ + NVGcolor color; + // Use longer initialization to suppress warning. + color.r = r / 255.0f; + color.g = g / 255.0f; + color.b = b / 255.0f; + color.a = a / 255.0f; + return color; +} + +NVGcolor nvgRGBAf(float r, float g, float b, float a) +{ + NVGcolor color; + // Use longer initialization to suppress warning. + color.r = r; + color.g = g; + color.b = b; + color.a = a; + return color; +} + +NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a) +{ + c.a = a / 255.0f; + return c; +} + +NVGcolor nvgTransRGBAf(NVGcolor c, float a) +{ + c.a = a; + return c; +} + +NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u) +{ + int i; + float oneminu; + NVGcolor cint = {{{0}}}; + + u = nvg__clampf(u, 0.0f, 1.0f); + oneminu = 1.0f - u; + for( i = 0; i <4; i++ ) + { + cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u; + } + + return cint; +} + +NVGcolor nvgHSL(float h, float s, float l) +{ + return nvgHSLA(h,s,l,255); +} + +static float nvg__hue(float h, float m1, float m2) +{ + if (h < 0) h += 1; + if (h > 1) h -= 1; + if (h < 1.0f/6.0f) + return m1 + (m2 - m1) * h * 6.0f; + else if (h < 3.0f/6.0f) + return m2; + else if (h < 4.0f/6.0f) + return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f; + return m1; +} + +NVGcolor nvgHSLA(float h, float s, float l, unsigned char a) +{ + float m1, m2; + NVGcolor col; + h = nvg__modf(h, 1.0f); + if (h < 0.0f) h += 1.0f; + s = nvg__clampf(s, 0.0f, 1.0f); + l = nvg__clampf(l, 0.0f, 1.0f); + m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s); + m1 = 2 * l - m2; + col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f); + col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f); + col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f); + col.a = a/255.0f; + return col; +} + +void nvgTransformIdentity(float* t) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +void nvgTransformTranslate(float* t, float tx, float ty) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = 0.0f; t[3] = 1.0f; + t[4] = tx; t[5] = ty; +} + +void nvgTransformScale(float* t, float sx, float sy) +{ + t[0] = sx; t[1] = 0.0f; + t[2] = 0.0f; t[3] = sy; + t[4] = 0.0f; t[5] = 0.0f; +} + +void nvgTransformRotate(float* t, float a) +{ + float cs = nvg__cosf(a), sn = nvg__sinf(a); + t[0] = cs; t[1] = sn; + t[2] = -sn; t[3] = cs; + t[4] = 0.0f; t[5] = 0.0f; +} + +void nvgTransformSkewX(float* t, float a) +{ + t[0] = 1.0f; t[1] = 0.0f; + t[2] = nvg__tanf(a); t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +void nvgTransformSkewY(float* t, float a) +{ + t[0] = 1.0f; t[1] = nvg__tanf(a); + t[2] = 0.0f; t[3] = 1.0f; + t[4] = 0.0f; t[5] = 0.0f; +} + +void nvgTransformMultiply(float* t, const float* s) +{ + float t0 = t[0] * s[0] + t[1] * s[2]; + float t2 = t[2] * s[0] + t[3] * s[2]; + float t4 = t[4] * s[0] + t[5] * s[2] + s[4]; + t[1] = t[0] * s[1] + t[1] * s[3]; + t[3] = t[2] * s[1] + t[3] * s[3]; + t[5] = t[4] * s[1] + t[5] * s[3] + s[5]; + t[0] = t0; + t[2] = t2; + t[4] = t4; +} + +void nvgTransformPremultiply(float* t, const float* s) +{ + float s2[6]; + memcpy(s2, s, sizeof(float)*6); + nvgTransformMultiply(s2, t); + memcpy(t, s2, sizeof(float)*6); +} + +int nvgTransformInverse(float* inv, const float* t) +{ + double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1]; + if (det > -1e-6 && det < 1e-6) { + nvgTransformIdentity(inv); + return 0; + } + invdet = 1.0 / det; + inv[0] = (float)(t[3] * invdet); + inv[2] = (float)(-t[2] * invdet); + inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet); + inv[1] = (float)(-t[1] * invdet); + inv[3] = (float)(t[0] * invdet); + inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet); + return 1; +} + +void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy) +{ + *dx = sx*t[0] + sy*t[2] + t[4]; + *dy = sx*t[1] + sy*t[3] + t[5]; +} + +float nvgDegToRad(float deg) +{ + return deg / 180.0f * NVG_PI; +} + +float nvgRadToDeg(float rad) +{ + return rad / NVG_PI * 180.0f; +} + +static void nvg__setPaintColor(NVGpaint* p, NVGcolor color) +{ + memset(p, 0, sizeof(*p)); + nvgTransformIdentity(p->xform); + p->radius = 0.0f; + p->feather = 1.0f; + p->innerColor = color; + p->outerColor = color; +} + + +// State handling +void nvgSave(NVGcontext* ctx) +{ + if (ctx->nstates >= NVG_MAX_STATES) + return; + if (ctx->nstates > 0) + memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate)); + ctx->nstates++; +} + +void nvgRestore(NVGcontext* ctx) +{ + if (ctx->nstates <= 1) + return; + ctx->nstates--; +} + +void nvgReset(NVGcontext* ctx) +{ + NVGstate* state = nvg__getState(ctx); + memset(state, 0, sizeof(*state)); + + nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255)); + nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255)); + state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER); + state->shapeAntiAlias = 1; + state->strokeWidth = 1.0f; + state->miterLimit = 10.0f; + state->lineCap = NVG_BUTT; + state->lineJoin = NVG_MITER; + state->alpha = 1.0f; + nvgTransformIdentity(state->xform); + + state->scissor.extent[0] = -1.0f; + state->scissor.extent[1] = -1.0f; + + state->fontSize = 16.0f; + state->letterSpacing = 0.0f; + state->lineHeight = 1.0f; + state->fontBlur = 0.0f; + state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE; + state->fontId = 0; +} + +// State setting +void nvgShapeAntiAlias(NVGcontext* ctx, int enabled) +{ + NVGstate* state = nvg__getState(ctx); + state->shapeAntiAlias = enabled; +} + +void nvgStrokeWidth(NVGcontext* ctx, float width) +{ + NVGstate* state = nvg__getState(ctx); + state->strokeWidth = width; +} + +void nvgMiterLimit(NVGcontext* ctx, float limit) +{ + NVGstate* state = nvg__getState(ctx); + state->miterLimit = limit; +} + +void nvgLineCap(NVGcontext* ctx, int cap) +{ + NVGstate* state = nvg__getState(ctx); + state->lineCap = cap; +} + +void nvgLineJoin(NVGcontext* ctx, int join) +{ + NVGstate* state = nvg__getState(ctx); + state->lineJoin = join; +} + +void nvgGlobalAlpha(NVGcontext* ctx, float alpha) +{ + NVGstate* state = nvg__getState(ctx); + state->alpha = alpha; +} + +void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f) +{ + NVGstate* state = nvg__getState(ctx); + float t[6] = { a, b, c, d, e, f }; + nvgTransformPremultiply(state->xform, t); +} + +void nvgResetTransform(NVGcontext* ctx) +{ + NVGstate* state = nvg__getState(ctx); + nvgTransformIdentity(state->xform); +} + +void nvgTranslate(NVGcontext* ctx, float x, float y) +{ + NVGstate* state = nvg__getState(ctx); + float t[6]; + nvgTransformTranslate(t, x,y); + nvgTransformPremultiply(state->xform, t); +} + +void nvgRotate(NVGcontext* ctx, float angle) +{ + NVGstate* state = nvg__getState(ctx); + float t[6]; + nvgTransformRotate(t, angle); + nvgTransformPremultiply(state->xform, t); +} + +void nvgSkewX(NVGcontext* ctx, float angle) +{ + NVGstate* state = nvg__getState(ctx); + float t[6]; + nvgTransformSkewX(t, angle); + nvgTransformPremultiply(state->xform, t); +} + +void nvgSkewY(NVGcontext* ctx, float angle) +{ + NVGstate* state = nvg__getState(ctx); + float t[6]; + nvgTransformSkewY(t, angle); + nvgTransformPremultiply(state->xform, t); +} + +void nvgScale(NVGcontext* ctx, float x, float y) +{ + NVGstate* state = nvg__getState(ctx); + float t[6]; + nvgTransformScale(t, x,y); + nvgTransformPremultiply(state->xform, t); +} + +void nvgCurrentTransform(NVGcontext* ctx, float* xform) +{ + NVGstate* state = nvg__getState(ctx); + if (xform == NULL) return; + memcpy(xform, state->xform, sizeof(float)*6); +} + +void nvgStrokeColor(NVGcontext* ctx, NVGcolor color) +{ + NVGstate* state = nvg__getState(ctx); + nvg__setPaintColor(&state->stroke, color); +} + +void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint) +{ + NVGstate* state = nvg__getState(ctx); + state->stroke = paint; + nvgTransformMultiply(state->stroke.xform, state->xform); +} + +void nvgFillColor(NVGcontext* ctx, NVGcolor color) +{ + NVGstate* state = nvg__getState(ctx); + nvg__setPaintColor(&state->fill, color); +} + +void nvgFillPaint(NVGcontext* ctx, NVGpaint paint) +{ + NVGstate* state = nvg__getState(ctx); + state->fill = paint; + nvgTransformMultiply(state->fill.xform, state->xform); +} + +int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags) +{ + int w, h, n, image; + unsigned char* img; + stbi_set_unpremultiply_on_load(1); + stbi_convert_iphone_png_to_rgb(1); + img = stbi_load(filename, &w, &h, &n, 4); + if (img == NULL) { +// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); + return 0; + } + image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); + stbi_image_free(img); + return image; +} + +int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata) +{ + int w, h, n, image; + unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4); + if (img == NULL) { +// printf("Failed to load %s - %s\n", filename, stbi_failure_reason()); + return 0; + } + image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img); + stbi_image_free(img); + return image; +} + +int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data) +{ + return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data); +} + +void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data) +{ + int w, h; + ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h); + ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data); +} + +void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h) +{ + ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h); +} + +void nvgDeleteImage(NVGcontext* ctx, int image) +{ + ctx->params.renderDeleteTexture(ctx->params.userPtr, image); +} + +NVGpaint nvgLinearGradient(NVGcontext* ctx, + float sx, float sy, float ex, float ey, + NVGcolor icol, NVGcolor ocol) +{ + NVGpaint p; + float dx, dy, d; + const float large = 1e5; + NVG_NOTUSED(ctx); + memset(&p, 0, sizeof(p)); + + // Calculate transform aligned to the line + dx = ex - sx; + dy = ey - sy; + d = sqrtf(dx*dx + dy*dy); + if (d > 0.0001f) { + dx /= d; + dy /= d; + } else { + dx = 0; + dy = 1; + } + + p.xform[0] = dy; p.xform[1] = -dx; + p.xform[2] = dx; p.xform[3] = dy; + p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large; + + p.extent[0] = large; + p.extent[1] = large + d*0.5f; + + p.radius = 0.0f; + + p.feather = nvg__maxf(1.0f, d); + + p.innerColor = icol; + p.outerColor = ocol; + + return p; +} + +NVGpaint nvgRadialGradient(NVGcontext* ctx, + float cx, float cy, float inr, float outr, + NVGcolor icol, NVGcolor ocol) +{ + NVGpaint p; + float r = (inr+outr)*0.5f; + float f = (outr-inr); + NVG_NOTUSED(ctx); + memset(&p, 0, sizeof(p)); + + nvgTransformIdentity(p.xform); + p.xform[4] = cx; + p.xform[5] = cy; + + p.extent[0] = r; + p.extent[1] = r; + + p.radius = r; + + p.feather = nvg__maxf(1.0f, f); + + p.innerColor = icol; + p.outerColor = ocol; + + return p; +} + +NVGpaint nvgBoxGradient(NVGcontext* ctx, + float x, float y, float w, float h, float r, float f, + NVGcolor icol, NVGcolor ocol) +{ + NVGpaint p; + NVG_NOTUSED(ctx); + memset(&p, 0, sizeof(p)); + + nvgTransformIdentity(p.xform); + p.xform[4] = x+w*0.5f; + p.xform[5] = y+h*0.5f; + + p.extent[0] = w*0.5f; + p.extent[1] = h*0.5f; + + p.radius = r; + + p.feather = nvg__maxf(1.0f, f); + + p.innerColor = icol; + p.outerColor = ocol; + + return p; +} + + +NVGpaint nvgImagePattern(NVGcontext* ctx, + float cx, float cy, float w, float h, float angle, + int image, float alpha) +{ + NVGpaint p; + NVG_NOTUSED(ctx); + memset(&p, 0, sizeof(p)); + + nvgTransformRotate(p.xform, angle); + p.xform[4] = cx; + p.xform[5] = cy; + + p.extent[0] = w; + p.extent[1] = h; + + p.image = image; + + p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha); + + return p; +} + +// Scissoring +void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h) +{ + NVGstate* state = nvg__getState(ctx); + + w = nvg__maxf(0.0f, w); + h = nvg__maxf(0.0f, h); + + nvgTransformIdentity(state->scissor.xform); + state->scissor.xform[4] = x+w*0.5f; + state->scissor.xform[5] = y+h*0.5f; + nvgTransformMultiply(state->scissor.xform, state->xform); + + state->scissor.extent[0] = w*0.5f; + state->scissor.extent[1] = h*0.5f; +} + +static void nvg__isectRects(float* dst, + float ax, float ay, float aw, float ah, + float bx, float by, float bw, float bh) +{ + float minx = nvg__maxf(ax, bx); + float miny = nvg__maxf(ay, by); + float maxx = nvg__minf(ax+aw, bx+bw); + float maxy = nvg__minf(ay+ah, by+bh); + dst[0] = minx; + dst[1] = miny; + dst[2] = nvg__maxf(0.0f, maxx - minx); + dst[3] = nvg__maxf(0.0f, maxy - miny); +} + +void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h) +{ + NVGstate* state = nvg__getState(ctx); + float pxform[6], invxorm[6]; + float rect[4]; + float ex, ey, tex, tey; + + // If no previous scissor has been set, set the scissor as current scissor. + if (state->scissor.extent[0] < 0) { + nvgScissor(ctx, x, y, w, h); + return; + } + + // Transform the current scissor rect into current transform space. + // If there is difference in rotation, this will be approximation. + memcpy(pxform, state->scissor.xform, sizeof(float)*6); + ex = state->scissor.extent[0]; + ey = state->scissor.extent[1]; + nvgTransformInverse(invxorm, state->xform); + nvgTransformMultiply(pxform, invxorm); + tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]); + tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]); + + // Intersect rects. + nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h); + + nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]); +} + +void nvgResetScissor(NVGcontext* ctx) +{ + NVGstate* state = nvg__getState(ctx); + memset(state->scissor.xform, 0, sizeof(state->scissor.xform)); + state->scissor.extent[0] = -1.0f; + state->scissor.extent[1] = -1.0f; +} + +// Global composite operation. +void nvgGlobalCompositeOperation(NVGcontext* ctx, int op) +{ + NVGstate* state = nvg__getState(ctx); + state->compositeOperation = nvg__compositeOperationState(op); +} + +void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor) +{ + nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor); +} + +void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) +{ + NVGcompositeOperationState op; + op.srcRGB = srcRGB; + op.dstRGB = dstRGB; + op.srcAlpha = srcAlpha; + op.dstAlpha = dstAlpha; + + NVGstate* state = nvg__getState(ctx); + state->compositeOperation = op; +} + +static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol) +{ + float dx = x2 - x1; + float dy = y2 - y1; + return dx*dx + dy*dy < tol*tol; +} + +static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy) +{ + float pqx, pqy, dx, dy, d, t; + pqx = qx-px; + pqy = qy-py; + dx = x-px; + dy = y-py; + d = pqx*pqx + pqy*pqy; + t = pqx*dx + pqy*dy; + if (d > 0) t /= d; + if (t < 0) t = 0; + else if (t > 1) t = 1; + dx = px + t*pqx - x; + dy = py + t*pqy - y; + return dx*dx + dy*dy; +} + +static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals) +{ + NVGstate* state = nvg__getState(ctx); + int i; + + if (ctx->ncommands+nvals > ctx->ccommands) { + float* commands; + int ccommands = ctx->ncommands+nvals + ctx->ccommands/2; + commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands); + if (commands == NULL) return; + ctx->commands = commands; + ctx->ccommands = ccommands; + } + + if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) { + ctx->commandx = vals[nvals-2]; + ctx->commandy = vals[nvals-1]; + } + + // transform commands + i = 0; + while (i < nvals) { + int cmd = (int)vals[i]; + switch (cmd) { + case NVG_MOVETO: + nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); + i += 3; + break; + case NVG_LINETO: + nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); + i += 3; + break; + case NVG_BEZIERTO: + nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]); + nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]); + nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]); + i += 7; + break; + case NVG_CLOSE: + i++; + break; + case NVG_WINDING: + i += 2; + break; + default: + i++; + } + } + + memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float)); + + ctx->ncommands += nvals; +} + + +static void nvg__clearPathCache(NVGcontext* ctx) +{ + ctx->cache->npoints = 0; + ctx->cache->npaths = 0; +} + +static NVGpath* nvg__lastPath(NVGcontext* ctx) +{ + if (ctx->cache->npaths > 0) + return &ctx->cache->paths[ctx->cache->npaths-1]; + return NULL; +} + +static void nvg__addPath(NVGcontext* ctx) +{ + NVGpath* path; + if (ctx->cache->npaths+1 > ctx->cache->cpaths) { + NVGpath* paths; + int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2; + paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths); + if (paths == NULL) return; + ctx->cache->paths = paths; + ctx->cache->cpaths = cpaths; + } + path = &ctx->cache->paths[ctx->cache->npaths]; + memset(path, 0, sizeof(*path)); + path->first = ctx->cache->npoints; + path->winding = NVG_CCW; + + ctx->cache->npaths++; +} + +static NVGpoint* nvg__lastPoint(NVGcontext* ctx) +{ + if (ctx->cache->npoints > 0) + return &ctx->cache->points[ctx->cache->npoints-1]; + return NULL; +} + +static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) +{ + NVGpath* path = nvg__lastPath(ctx); + NVGpoint* pt; + if (path == NULL) return; + + if (path->count > 0 && ctx->cache->npoints > 0) { + pt = nvg__lastPoint(ctx); + if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) { + pt->flags |= flags; + return; + } + } + + if (ctx->cache->npoints+1 > ctx->cache->cpoints) { + NVGpoint* points; + int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2; + points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints); + if (points == NULL) return; + ctx->cache->points = points; + ctx->cache->cpoints = cpoints; + } + + pt = &ctx->cache->points[ctx->cache->npoints]; + memset(pt, 0, sizeof(*pt)); + pt->x = x; + pt->y = y; + pt->flags = (unsigned char)flags; + + ctx->cache->npoints++; + path->count++; +} + +static void nvg__closePath(NVGcontext* ctx) +{ + NVGpath* path = nvg__lastPath(ctx); + if (path == NULL) return; + path->closed = 1; +} + +static void nvg__pathWinding(NVGcontext* ctx, int winding) +{ + NVGpath* path = nvg__lastPath(ctx); + if (path == NULL) return; + path->winding = winding; +} + +static float nvg__getAverageScale(float *t) +{ + float sx = sqrtf(t[0]*t[0] + t[2]*t[2]); + float sy = sqrtf(t[1]*t[1] + t[3]*t[3]); + return (sx + sy) * 0.5f; +} + +static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts) +{ + if (nverts > ctx->cache->cverts) { + NVGvertex* verts; + int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly. + verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts); + if (verts == NULL) return NULL; + ctx->cache->verts = verts; + ctx->cache->cverts = cverts; + } + + return ctx->cache->verts; +} + +static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy) +{ + float abx = bx - ax; + float aby = by - ay; + float acx = cx - ax; + float acy = cy - ay; + return acx*aby - abx*acy; +} + +static float nvg__polyArea(NVGpoint* pts, int npts) +{ + int i; + float area = 0; + for (i = 2; i < npts; i++) { + NVGpoint* a = &pts[0]; + NVGpoint* b = &pts[i-1]; + NVGpoint* c = &pts[i]; + area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y); + } + return area * 0.5f; +} + +static void nvg__polyReverse(NVGpoint* pts, int npts) +{ + NVGpoint tmp; + int i = 0, j = npts-1; + while (i < j) { + tmp = pts[i]; + pts[i] = pts[j]; + pts[j] = tmp; + i++; + j--; + } +} + + +static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v) +{ + vtx->x = x; + vtx->y = y; + vtx->u = u; + vtx->v = v; +} + +static void nvg__tesselateBezier(NVGcontext* ctx, + float x1, float y1, float x2, float y2, + float x3, float y3, float x4, float y4, + int level, int type) +{ + float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; + float dx,dy,d2,d3; + + if (level > 10) return; + + x12 = (x1+x2)*0.5f; + y12 = (y1+y2)*0.5f; + x23 = (x2+x3)*0.5f; + y23 = (y2+y3)*0.5f; + x34 = (x3+x4)*0.5f; + y34 = (y3+y4)*0.5f; + x123 = (x12+x23)*0.5f; + y123 = (y12+y23)*0.5f; + + dx = x4 - x1; + dy = y4 - y1; + d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); + d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); + + if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) { + nvg__addPoint(ctx, x4, y4, type); + return; + } + +/* if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) { + nvg__addPoint(ctx, x4, y4, type); + return; + }*/ + + x234 = (x23+x34)*0.5f; + y234 = (y23+y34)*0.5f; + x1234 = (x123+x234)*0.5f; + y1234 = (y123+y234)*0.5f; + + nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0); + nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type); +} + +static void nvg__flattenPaths(NVGcontext* ctx) +{ + NVGpathCache* cache = ctx->cache; +// NVGstate* state = nvg__getState(ctx); + NVGpoint* last; + NVGpoint* p0; + NVGpoint* p1; + NVGpoint* pts; + NVGpath* path; + int i, j; + float* cp1; + float* cp2; + float* p; + float area; + + if (cache->npaths > 0) + return; + + // Flatten + i = 0; + while (i < ctx->ncommands) { + int cmd = (int)ctx->commands[i]; + switch (cmd) { + case NVG_MOVETO: + nvg__addPath(ctx); + p = &ctx->commands[i+1]; + nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); + i += 3; + break; + case NVG_LINETO: + p = &ctx->commands[i+1]; + nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); + i += 3; + break; + case NVG_BEZIERTO: + last = nvg__lastPoint(ctx); + if (last != NULL) { + cp1 = &ctx->commands[i+1]; + cp2 = &ctx->commands[i+3]; + p = &ctx->commands[i+5]; + nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER); + } + i += 7; + break; + case NVG_CLOSE: + nvg__closePath(ctx); + i++; + break; + case NVG_WINDING: + nvg__pathWinding(ctx, (int)ctx->commands[i+1]); + i += 2; + break; + default: + i++; + } + } + + cache->bounds[0] = cache->bounds[1] = 1e6f; + cache->bounds[2] = cache->bounds[3] = -1e6f; + + // Calculate the direction and length of line segments. + for (j = 0; j < cache->npaths; j++) { + path = &cache->paths[j]; + pts = &cache->points[path->first]; + + // If the first and last points are the same, remove the last, mark as closed path. + p0 = &pts[path->count-1]; + p1 = &pts[0]; + if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) { + path->count--; + p0 = &pts[path->count-1]; + path->closed = 1; + } + + // Enforce winding. + if (path->count > 2) { + area = nvg__polyArea(pts, path->count); + if (path->winding == NVG_CCW && area < 0.0f) + nvg__polyReverse(pts, path->count); + if (path->winding == NVG_CW && area > 0.0f) + nvg__polyReverse(pts, path->count); + } + + for(i = 0; i < path->count; i++) { + // Calculate segment direction and length + p0->dx = p1->x - p0->x; + p0->dy = p1->y - p0->y; + p0->len = nvg__normalize(&p0->dx, &p0->dy); + // Update bounds + cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x); + cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y); + cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x); + cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y); + // Advance + p0 = p1++; + } + } +} + +static int nvg__curveDivs(float r, float arc, float tol) +{ + float da = acosf(r / (r + tol)) * 2.0f; + return nvg__maxi(2, (int)ceilf(arc / da)); +} + +static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w, + float* x0, float* y0, float* x1, float* y1) +{ + if (bevel) { + *x0 = p1->x + p0->dy * w; + *y0 = p1->y - p0->dx * w; + *x1 = p1->x + p1->dy * w; + *y1 = p1->y - p1->dx * w; + } else { + *x0 = p1->x + p1->dmx * w; + *y0 = p1->y + p1->dmy * w; + *x1 = p1->x + p1->dmx * w; + *y1 = p1->y + p1->dmy * w; + } +} + +static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, + float lw, float rw, float lu, float ru, int ncap, float fringe) +{ + int i, n; + float dlx0 = p0->dy; + float dly0 = -p0->dx; + float dlx1 = p1->dy; + float dly1 = -p1->dx; + NVG_NOTUSED(fringe); + + if (p1->flags & NVG_PT_LEFT) { + float lx0,ly0,lx1,ly1,a0,a1; + nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); + a0 = atan2f(-dly0, -dlx0); + a1 = atan2f(-dly1, -dlx1); + if (a1 > a0) a1 -= NVG_PI*2; + + nvg__vset(dst, lx0, ly0, lu,1); dst++; + nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; + + n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap); + for (i = 0; i < n; i++) { + float u = i/(float)(n-1); + float a = a0 + u*(a1-a0); + float rx = p1->x + cosf(a) * rw; + float ry = p1->y + sinf(a) * rw; + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + nvg__vset(dst, rx, ry, ru,1); dst++; + } + + nvg__vset(dst, lx1, ly1, lu,1); dst++; + nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; + + } else { + float rx0,ry0,rx1,ry1,a0,a1; + nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); + a0 = atan2f(dly0, dlx0); + a1 = atan2f(dly1, dlx1); + if (a1 < a0) a1 += NVG_PI*2; + + nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++; + nvg__vset(dst, rx0, ry0, ru,1); dst++; + + n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap); + for (i = 0; i < n; i++) { + float u = i/(float)(n-1); + float a = a0 + u*(a1-a0); + float lx = p1->x + cosf(a) * lw; + float ly = p1->y + sinf(a) * lw; + nvg__vset(dst, lx, ly, lu,1); dst++; + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + } + + nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++; + nvg__vset(dst, rx1, ry1, ru,1); dst++; + + } + return dst; +} + +static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1, + float lw, float rw, float lu, float ru, float fringe) +{ + float rx0,ry0,rx1,ry1; + float lx0,ly0,lx1,ly1; + float dlx0 = p0->dy; + float dly0 = -p0->dx; + float dlx1 = p1->dy; + float dly1 = -p1->dx; + NVG_NOTUSED(fringe); + + if (p1->flags & NVG_PT_LEFT) { + nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1); + + nvg__vset(dst, lx0, ly0, lu,1); dst++; + nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; + + if (p1->flags & NVG_PT_BEVEL) { + nvg__vset(dst, lx0, ly0, lu,1); dst++; + nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; + + nvg__vset(dst, lx1, ly1, lu,1); dst++; + nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; + } else { + rx0 = p1->x - p1->dmx * rw; + ry0 = p1->y - p1->dmy * rw; + + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++; + + nvg__vset(dst, rx0, ry0, ru,1); dst++; + nvg__vset(dst, rx0, ry0, ru,1); dst++; + + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; + } + + nvg__vset(dst, lx1, ly1, lu,1); dst++; + nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++; + + } else { + nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1); + + nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; + nvg__vset(dst, rx0, ry0, ru,1); dst++; + + if (p1->flags & NVG_PT_BEVEL) { + nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; + nvg__vset(dst, rx0, ry0, ru,1); dst++; + + nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; + nvg__vset(dst, rx1, ry1, ru,1); dst++; + } else { + lx0 = p1->x + p1->dmx * lw; + ly0 = p1->y + p1->dmy * lw; + + nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++; + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + + nvg__vset(dst, lx0, ly0, lu,1); dst++; + nvg__vset(dst, lx0, ly0, lu,1); dst++; + + nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; + nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++; + } + + nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++; + nvg__vset(dst, rx1, ry1, ru,1); dst++; + } + + return dst; +} + +static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p, + float dx, float dy, float w, float d, float aa) +{ + float px = p->x - dx*d; + float py = p->y - dy*d; + float dlx = dy; + float dly = -dx; + nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, 0,0); dst++; + nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, 1,0); dst++; + nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++; + nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++; + return dst; +} + +static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p, + float dx, float dy, float w, float d, float aa) +{ + float px = p->x + dx*d; + float py = p->y + dy*d; + float dlx = dy; + float dly = -dx; + nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++; + nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++; + nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, 0,0); dst++; + nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, 1,0); dst++; + return dst; +} + + +static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p, + float dx, float dy, float w, int ncap, float aa) +{ + int i; + float px = p->x; + float py = p->y; + float dlx = dy; + float dly = -dx; + NVG_NOTUSED(aa); + for (i = 0; i < ncap; i++) { + float a = i/(float)(ncap-1)*NVG_PI; + float ax = cosf(a) * w, ay = sinf(a) * w; + nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, 0,1); dst++; + nvg__vset(dst, px, py, 0.5f,1); dst++; + } + nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++; + nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++; + return dst; +} + +static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p, + float dx, float dy, float w, int ncap, float aa) +{ + int i; + float px = p->x; + float py = p->y; + float dlx = dy; + float dly = -dx; + NVG_NOTUSED(aa); + nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++; + nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++; + for (i = 0; i < ncap; i++) { + float a = i/(float)(ncap-1)*NVG_PI; + float ax = cosf(a) * w, ay = sinf(a) * w; + nvg__vset(dst, px, py, 0.5f,1); dst++; + nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, 0,1); dst++; + } + return dst; +} + + +static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit) +{ + NVGpathCache* cache = ctx->cache; + int i, j; + float iw = 0.0f; + + if (w > 0.0f) iw = 1.0f / w; + + // Calculate which joins needs extra vertices to append, and gather vertex count. + for (i = 0; i < cache->npaths; i++) { + NVGpath* path = &cache->paths[i]; + NVGpoint* pts = &cache->points[path->first]; + NVGpoint* p0 = &pts[path->count-1]; + NVGpoint* p1 = &pts[0]; + int nleft = 0; + + path->nbevel = 0; + + for (j = 0; j < path->count; j++) { + float dlx0, dly0, dlx1, dly1, dmr2, cross, limit; + dlx0 = p0->dy; + dly0 = -p0->dx; + dlx1 = p1->dy; + dly1 = -p1->dx; + // Calculate extrusions + p1->dmx = (dlx0 + dlx1) * 0.5f; + p1->dmy = (dly0 + dly1) * 0.5f; + dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; + if (dmr2 > 0.000001f) { + float scale = 1.0f / dmr2; + if (scale > 600.0f) { + scale = 600.0f; + } + p1->dmx *= scale; + p1->dmy *= scale; + } + + // Clear flags, but keep the corner. + p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0; + + // Keep track of left turns. + cross = p1->dx * p0->dy - p0->dx * p1->dy; + if (cross > 0.0f) { + nleft++; + p1->flags |= NVG_PT_LEFT; + } + + // Calculate if we should use bevel or miter for inner join. + limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw); + if ((dmr2 * limit*limit) < 1.0f) + p1->flags |= NVG_PR_INNERBEVEL; + + // Check to see if the corner needs to be beveled. + if (p1->flags & NVG_PT_CORNER) { + if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) { + p1->flags |= NVG_PT_BEVEL; + } + } + + if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) + path->nbevel++; + + p0 = p1++; + } + + path->convex = (nleft == path->count) ? 1 : 0; + } +} + + +static int nvg__expandStroke(NVGcontext* ctx, float w, int lineCap, int lineJoin, float miterLimit) +{ + NVGpathCache* cache = ctx->cache; + NVGvertex* verts; + NVGvertex* dst; + int cverts, i, j; + float aa = ctx->fringeWidth; + int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol); // Calculate divisions per half circle. + + nvg__calculateJoins(ctx, w, lineJoin, miterLimit); + + // Calculate max vertex usage. + cverts = 0; + for (i = 0; i < cache->npaths; i++) { + NVGpath* path = &cache->paths[i]; + int loop = (path->closed == 0) ? 0 : 1; + if (lineJoin == NVG_ROUND) + cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop + else + cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop + if (loop == 0) { + // space for caps + if (lineCap == NVG_ROUND) { + cverts += (ncap*2 + 2)*2; + } else { + cverts += (3+3)*2; + } + } + } + + verts = nvg__allocTempVerts(ctx, cverts); + if (verts == NULL) return 0; + + for (i = 0; i < cache->npaths; i++) { + NVGpath* path = &cache->paths[i]; + NVGpoint* pts = &cache->points[path->first]; + NVGpoint* p0; + NVGpoint* p1; + int s, e, loop; + float dx, dy; + + path->fill = 0; + path->nfill = 0; + + // Calculate fringe or stroke + loop = (path->closed == 0) ? 0 : 1; + dst = verts; + path->stroke = dst; + + if (loop) { + // Looping + p0 = &pts[path->count-1]; + p1 = &pts[0]; + s = 0; + e = path->count; + } else { + // Add cap + p0 = &pts[0]; + p1 = &pts[1]; + s = 1; + e = path->count-1; + } + + if (loop == 0) { + // Add cap + dx = p1->x - p0->x; + dy = p1->y - p0->y; + nvg__normalize(&dx, &dy); + if (lineCap == NVG_BUTT) + dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa); + else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) + dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa); + else if (lineCap == NVG_ROUND) + dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa); + } + + for (j = s; j < e; ++j) { + if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { + if (lineJoin == NVG_ROUND) { + dst = nvg__roundJoin(dst, p0, p1, w, w, 0, 1, ncap, aa); + } else { + dst = nvg__bevelJoin(dst, p0, p1, w, w, 0, 1, aa); + } + } else { + nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), 0,1); dst++; + nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), 1,1); dst++; + } + p0 = p1++; + } + + if (loop) { + // Loop it + nvg__vset(dst, verts[0].x, verts[0].y, 0,1); dst++; + nvg__vset(dst, verts[1].x, verts[1].y, 1,1); dst++; + } else { + // Add cap + dx = p1->x - p0->x; + dy = p1->y - p0->y; + nvg__normalize(&dx, &dy); + if (lineCap == NVG_BUTT) + dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa); + else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE) + dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa); + else if (lineCap == NVG_ROUND) + dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa); + } + + path->nstroke = (int)(dst - verts); + + verts = dst; + } + + return 1; +} + +static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit) +{ + NVGpathCache* cache = ctx->cache; + NVGvertex* verts; + NVGvertex* dst; + int cverts, convex, i, j; + float aa = ctx->fringeWidth; + int fringe = w > 0.0f; + + nvg__calculateJoins(ctx, w, lineJoin, miterLimit); + + // Calculate max vertex usage. + cverts = 0; + for (i = 0; i < cache->npaths; i++) { + NVGpath* path = &cache->paths[i]; + cverts += path->count + path->nbevel + 1; + if (fringe) + cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop + } + + verts = nvg__allocTempVerts(ctx, cverts); + if (verts == NULL) return 0; + + convex = cache->npaths == 1 && cache->paths[0].convex; + + for (i = 0; i < cache->npaths; i++) { + NVGpath* path = &cache->paths[i]; + NVGpoint* pts = &cache->points[path->first]; + NVGpoint* p0; + NVGpoint* p1; + float rw, lw, woff; + float ru, lu; + + // Calculate shape vertices. + woff = 0.5f*aa; + dst = verts; + path->fill = dst; + + if (fringe) { + // Looping + p0 = &pts[path->count-1]; + p1 = &pts[0]; + for (j = 0; j < path->count; ++j) { + if (p1->flags & NVG_PT_BEVEL) { + float dlx0 = p0->dy; + float dly0 = -p0->dx; + float dlx1 = p1->dy; + float dly1 = -p1->dx; + if (p1->flags & NVG_PT_LEFT) { + float lx = p1->x + p1->dmx * woff; + float ly = p1->y + p1->dmy * woff; + nvg__vset(dst, lx, ly, 0.5f,1); dst++; + } else { + float lx0 = p1->x + dlx0 * woff; + float ly0 = p1->y + dly0 * woff; + float lx1 = p1->x + dlx1 * woff; + float ly1 = p1->y + dly1 * woff; + nvg__vset(dst, lx0, ly0, 0.5f,1); dst++; + nvg__vset(dst, lx1, ly1, 0.5f,1); dst++; + } + } else { + nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++; + } + p0 = p1++; + } + } else { + for (j = 0; j < path->count; ++j) { + nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1); + dst++; + } + } + + path->nfill = (int)(dst - verts); + verts = dst; + + // Calculate fringe + if (fringe) { + lw = w + woff; + rw = w - woff; + lu = 0; + ru = 1; + dst = verts; + path->stroke = dst; + + // Create only half a fringe for convex shapes so that + // the shape can be rendered without stenciling. + if (convex) { + lw = woff; // This should generate the same vertex as fill inset above. + lu = 0.5f; // Set outline fade at middle. + } + + // Looping + p0 = &pts[path->count-1]; + p1 = &pts[0]; + + for (j = 0; j < path->count; ++j) { + if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) { + dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth); + } else { + nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++; + nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++; + } + p0 = p1++; + } + + // Loop it + nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++; + nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++; + + path->nstroke = (int)(dst - verts); + verts = dst; + } else { + path->stroke = NULL; + path->nstroke = 0; + } + } + + return 1; +} + + +// Draw +void nvgBeginPath(NVGcontext* ctx) +{ + ctx->ncommands = 0; + nvg__clearPathCache(ctx); +} + +void nvgMoveTo(NVGcontext* ctx, float x, float y) +{ + float vals[] = { NVG_MOVETO, x, y }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgLineTo(NVGcontext* ctx, float x, float y) +{ + float vals[] = { NVG_LINETO, x, y }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) +{ + float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y) +{ + float x0 = ctx->commandx; + float y0 = ctx->commandy; + float vals[] = { NVG_BEZIERTO, + x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0), + x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y), + x, y }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius) +{ + float x0 = ctx->commandx; + float y0 = ctx->commandy; + float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1; + int dir; + + if (ctx->ncommands == 0) { + return; + } + + // Handle degenerate cases. + if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) || + nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) || + nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol || + radius < ctx->distTol) { + nvgLineTo(ctx, x1,y1); + return; + } + + // Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2). + dx0 = x0-x1; + dy0 = y0-y1; + dx1 = x2-x1; + dy1 = y2-y1; + nvg__normalize(&dx0,&dy0); + nvg__normalize(&dx1,&dy1); + a = nvg__acosf(dx0*dx1 + dy0*dy1); + d = radius / nvg__tanf(a/2.0f); + +// printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d); + + if (d > 10000.0f) { + nvgLineTo(ctx, x1,y1); + return; + } + + if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) { + cx = x1 + dx0*d + dy0*radius; + cy = y1 + dy0*d + -dx0*radius; + a0 = nvg__atan2f(dx0, -dy0); + a1 = nvg__atan2f(-dx1, dy1); + dir = NVG_CW; +// printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); + } else { + cx = x1 + dx0*d + -dy0*radius; + cy = y1 + dy0*d + dx0*radius; + a0 = nvg__atan2f(-dx0, dy0); + a1 = nvg__atan2f(dx1, -dy1); + dir = NVG_CCW; +// printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f); + } + + nvgArc(ctx, cx, cy, radius, a0, a1, dir); +} + +void nvgClosePath(NVGcontext* ctx) +{ + float vals[] = { NVG_CLOSE }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgPathWinding(NVGcontext* ctx, int dir) +{ + float vals[] = { NVG_WINDING, (float)dir }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir) +{ + float a = 0, da = 0, hda = 0, kappa = 0; + float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0; + float px = 0, py = 0, ptanx = 0, ptany = 0; + float vals[3 + 5*7 + 100]; + int i, ndivs, nvals; + int move = ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO; + + // Clamp angles + da = a1 - a0; + if (dir == NVG_CW) { + if (nvg__absf(da) >= NVG_PI*2) { + da = NVG_PI*2; + } else { + while (da < 0.0f) da += NVG_PI*2; + } + } else { + if (nvg__absf(da) >= NVG_PI*2) { + da = -NVG_PI*2; + } else { + while (da > 0.0f) da -= NVG_PI*2; + } + } + + // Split arc into max 90 degree segments. + ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5)); + hda = (da / (float)ndivs) / 2.0f; + kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda)); + + if (dir == NVG_CCW) + kappa = -kappa; + + nvals = 0; + for (i = 0; i <= ndivs; i++) { + a = a0 + da * (i/(float)ndivs); + dx = nvg__cosf(a); + dy = nvg__sinf(a); + x = cx + dx*r; + y = cy + dy*r; + tanx = -dy*r*kappa; + tany = dx*r*kappa; + + if (i == 0) { + vals[nvals++] = (float)move; + vals[nvals++] = x; + vals[nvals++] = y; + } else { + vals[nvals++] = NVG_BEZIERTO; + vals[nvals++] = px+ptanx; + vals[nvals++] = py+ptany; + vals[nvals++] = x-tanx; + vals[nvals++] = y-tany; + vals[nvals++] = x; + vals[nvals++] = y; + } + px = x; + py = y; + ptanx = tanx; + ptany = tany; + } + + nvg__appendCommands(ctx, vals, nvals); +} + +void nvgRect(NVGcontext* ctx, float x, float y, float w, float h) +{ + float vals[] = { + NVG_MOVETO, x,y, + NVG_LINETO, x,y+h, + NVG_LINETO, x+w,y+h, + NVG_LINETO, x+w,y, + NVG_CLOSE + }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r) +{ + nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r); +} + +void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) +{ + if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) { + nvgRect(ctx, x, y, w, h); + return; + } else { + float halfw = nvg__absf(w)*0.5f; + float halfh = nvg__absf(h)*0.5f; + float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h); + float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h); + float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h); + float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h); + float vals[] = { + NVG_MOVETO, x, y + ryTL, + NVG_LINETO, x, y + h - ryBL, + NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h, + NVG_LINETO, x + w - rxBR, y + h, + NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR, + NVG_LINETO, x + w, y + ryTR, + NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y, + NVG_LINETO, x + rxTL, y, + NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL, + NVG_CLOSE + }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); + } +} + +void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry) +{ + float vals[] = { + NVG_MOVETO, cx-rx, cy, + NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry, + NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy, + NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry, + NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy, + NVG_CLOSE + }; + nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals)); +} + +void nvgCircle(NVGcontext* ctx, float cx, float cy, float r) +{ + nvgEllipse(ctx, cx,cy, r,r); +} + +void nvgDebugDumpPathCache(NVGcontext* ctx) +{ + const NVGpath* path; + int i, j; + + printf("Dumping %d cached paths\n", ctx->cache->npaths); + for (i = 0; i < ctx->cache->npaths; i++) { + path = &ctx->cache->paths[i]; + printf(" - Path %d\n", i); + if (path->nfill) { + printf(" - fill: %d\n", path->nfill); + for (j = 0; j < path->nfill; j++) + printf("%f\t%f\n", path->fill[j].x, path->fill[j].y); + } + if (path->nstroke) { + printf(" - stroke: %d\n", path->nstroke); + for (j = 0; j < path->nstroke; j++) + printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y); + } + } +} + +void nvgFill(NVGcontext* ctx) +{ + NVGstate* state = nvg__getState(ctx); + const NVGpath* path; + NVGpaint fillPaint = state->fill; + int i; + + nvg__flattenPaths(ctx); + if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) + nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f); + else + nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f); + + // Apply global alpha + fillPaint.innerColor.a *= state->alpha; + fillPaint.outerColor.a *= state->alpha; + + ctx->params.renderFill(ctx->params.userPtr, &fillPaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, + ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths); + + // Count triangles + for (i = 0; i < ctx->cache->npaths; i++) { + path = &ctx->cache->paths[i]; + ctx->fillTriCount += path->nfill-2; + ctx->fillTriCount += path->nstroke-2; + ctx->drawCallCount += 2; + } +} + +void nvgStroke(NVGcontext* ctx) +{ + NVGstate* state = nvg__getState(ctx); + float scale = nvg__getAverageScale(state->xform); + float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f); + NVGpaint strokePaint = state->stroke; + const NVGpath* path; + int i; + + if (strokeWidth < ctx->fringeWidth) { + // If the stroke width is less than pixel size, use alpha to emulate coverage. + // Since coverage is area, scale by alpha*alpha. + float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f); + strokePaint.innerColor.a *= alpha*alpha; + strokePaint.outerColor.a *= alpha*alpha; + strokeWidth = ctx->fringeWidth; + } + + // Apply global alpha + strokePaint.innerColor.a *= state->alpha; + strokePaint.outerColor.a *= state->alpha; + + nvg__flattenPaths(ctx); + + if (ctx->params.edgeAntiAlias && state->shapeAntiAlias) + nvg__expandStroke(ctx, strokeWidth*0.5f + ctx->fringeWidth*0.5f, state->lineCap, state->lineJoin, state->miterLimit); + else + nvg__expandStroke(ctx, strokeWidth*0.5f, state->lineCap, state->lineJoin, state->miterLimit); + + ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, state->compositeOperation, &state->scissor, ctx->fringeWidth, + strokeWidth, ctx->cache->paths, ctx->cache->npaths); + + // Count triangles + for (i = 0; i < ctx->cache->npaths; i++) { + path = &ctx->cache->paths[i]; + ctx->strokeTriCount += path->nstroke-2; + ctx->drawCallCount++; + } +} + +// Add fonts +int nvgCreateFont(NVGcontext* ctx, const char* name, const char* path) +{ + return fonsAddFont(ctx->fs, name, path); +} + +int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData) +{ + return fonsAddFontMem(ctx->fs, name, data, ndata, freeData); +} + +int nvgFindFont(NVGcontext* ctx, const char* name) +{ + if (name == NULL) return -1; + return fonsGetFontByName(ctx->fs, name); +} + + +int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont) +{ + if(baseFont == -1 || fallbackFont == -1) return 0; + return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont); +} + +int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont) +{ + return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont)); +} + +// State setting +void nvgFontSize(NVGcontext* ctx, float size) +{ + NVGstate* state = nvg__getState(ctx); + state->fontSize = size; +} + +void nvgFontBlur(NVGcontext* ctx, float blur) +{ + NVGstate* state = nvg__getState(ctx); + state->fontBlur = blur; +} + +void nvgTextLetterSpacing(NVGcontext* ctx, float spacing) +{ + NVGstate* state = nvg__getState(ctx); + state->letterSpacing = spacing; +} + +void nvgTextLineHeight(NVGcontext* ctx, float lineHeight) +{ + NVGstate* state = nvg__getState(ctx); + state->lineHeight = lineHeight; +} + +void nvgTextAlign(NVGcontext* ctx, int align) +{ + NVGstate* state = nvg__getState(ctx); + state->textAlign = align; +} + +void nvgFontFaceId(NVGcontext* ctx, int font) +{ + NVGstate* state = nvg__getState(ctx); + state->fontId = font; +} + +void nvgFontFace(NVGcontext* ctx, const char* font) +{ + NVGstate* state = nvg__getState(ctx); + state->fontId = fonsGetFontByName(ctx->fs, font); +} + +static float nvg__quantize(float a, float d) +{ + return ((int)(a / d + 0.5f)) * d; +} + +static float nvg__getFontScale(NVGstate* state) +{ + return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f); +} + +static void nvg__flushTextTexture(NVGcontext* ctx) +{ + int dirty[4]; + + if (fonsValidateTexture(ctx->fs, dirty)) { + int fontImage = ctx->fontImages[ctx->fontImageIdx]; + // Update texture + if (fontImage != 0) { + int iw, ih; + const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih); + int x = dirty[0]; + int y = dirty[1]; + int w = dirty[2] - dirty[0]; + int h = dirty[3] - dirty[1]; + ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data); + } + } +} + +static int nvg__allocTextAtlas(NVGcontext* ctx) +{ + int iw, ih; + nvg__flushTextTexture(ctx); + if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1) + return 0; + // if next fontImage already have a texture + if (ctx->fontImages[ctx->fontImageIdx+1] != 0) + nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih); + else { // calculate the new font image size and create it. + nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih); + if (iw > ih) + ih *= 2; + else + iw *= 2; + if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE) + iw = ih = NVG_MAX_FONTIMAGE_SIZE; + ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL); + } + ++ctx->fontImageIdx; + fonsResetAtlas(ctx->fs, iw, ih); + return 1; +} + +static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts) +{ + NVGstate* state = nvg__getState(ctx); + NVGpaint paint = state->fill; + + // Render triangles. + paint.image = ctx->fontImages[ctx->fontImageIdx]; + + // Apply global alpha + paint.innerColor.a *= state->alpha; + paint.outerColor.a *= state->alpha; + + ctx->params.renderTriangles(ctx->params.userPtr, &paint, state->compositeOperation, &state->scissor, verts, nverts); + + ctx->drawCallCount++; + ctx->textTriCount += nverts/3; +} + +float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end) +{ + NVGstate* state = nvg__getState(ctx); + FONStextIter iter, prevIter; + FONSquad q; + NVGvertex* verts; + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + int cverts = 0; + int nverts = 0; + + if (end == NULL) + end = string + strlen(string); + + if (state->fontId == FONS_INVALID) return x; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + + cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate. + verts = nvg__allocTempVerts(ctx, cverts); + if (verts == NULL) return x; + + fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end); + prevIter = iter; + while (fonsTextIterNext(ctx->fs, &iter, &q)) { + float c[4*2]; + if (iter.prevGlyphIndex == -1) { // can not retrieve glyph? + if (!nvg__allocTextAtlas(ctx)) + break; // no memory :( + if (nverts != 0) { + nvg__renderText(ctx, verts, nverts); + nverts = 0; + } + iter = prevIter; + fonsTextIterNext(ctx->fs, &iter, &q); // try again + if (iter.prevGlyphIndex == -1) // still can not find glyph? + break; + } + prevIter = iter; + // Transform corners. + nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale); + nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale); + nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale); + nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale); + // Create triangles + if (nverts+6 <= cverts) { + nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; + nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; + nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++; + nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++; + nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++; + nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++; + } + } + + // TODO: add back-end bit to do this just once per frame. + nvg__flushTextTexture(ctx); + + nvg__renderText(ctx, verts, nverts); + + return iter.nextx / scale; +} + +void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end) +{ + NVGstate* state = nvg__getState(ctx); + NVGtextRow rows[2]; + int nrows = 0, i; + int oldAlign = state->textAlign; + int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); + int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); + float lineh = 0; + + if (state->fontId == FONS_INVALID) return; + + nvgTextMetrics(ctx, NULL, NULL, &lineh); + + state->textAlign = NVG_ALIGN_LEFT | valign; + + while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { + for (i = 0; i < nrows; i++) { + NVGtextRow* row = &rows[i]; + if (haling & NVG_ALIGN_LEFT) + nvgText(ctx, x, y, row->start, row->end); + else if (haling & NVG_ALIGN_CENTER) + nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end); + else if (haling & NVG_ALIGN_RIGHT) + nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end); + y += lineh * state->lineHeight; + } + string = rows[nrows-1].next; + } + + state->textAlign = oldAlign; +} + +int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions) +{ + NVGstate* state = nvg__getState(ctx); + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + FONStextIter iter, prevIter; + FONSquad q; + int npos = 0; + + if (state->fontId == FONS_INVALID) return 0; + + if (end == NULL) + end = string + strlen(string); + + if (string == end) + return 0; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + + fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end); + prevIter = iter; + while (fonsTextIterNext(ctx->fs, &iter, &q)) { + if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? + iter = prevIter; + fonsTextIterNext(ctx->fs, &iter, &q); // try again + } + prevIter = iter; + positions[npos].str = iter.str; + positions[npos].x = iter.x * invscale; + positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale; + positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale; + npos++; + if (npos >= maxPositions) + break; + } + + return npos; +} + +enum NVGcodepointType { + NVG_SPACE, + NVG_NEWLINE, + NVG_CHAR, + NVG_CJK_CHAR, +}; + +int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows) +{ + NVGstate* state = nvg__getState(ctx); + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + FONStextIter iter, prevIter; + FONSquad q; + int nrows = 0; + float rowStartX = 0; + float rowWidth = 0; + float rowMinX = 0; + float rowMaxX = 0; + const char* rowStart = NULL; + const char* rowEnd = NULL; + const char* wordStart = NULL; + float wordStartX = 0; + float wordMinX = 0; + const char* breakEnd = NULL; + float breakWidth = 0; + float breakMaxX = 0; + int type = NVG_SPACE, ptype = NVG_SPACE; + unsigned int pcodepoint = 0; + + if (maxRows == 0) return 0; + if (state->fontId == FONS_INVALID) return 0; + + if (end == NULL) + end = string + strlen(string); + + if (string == end) return 0; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + + breakRowWidth *= scale; + + fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end); + prevIter = iter; + while (fonsTextIterNext(ctx->fs, &iter, &q)) { + if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph? + iter = prevIter; + fonsTextIterNext(ctx->fs, &iter, &q); // try again + } + prevIter = iter; + switch (iter.codepoint) { + case 9: // \t + case 11: // \v + case 12: // \f + case 32: // space + case 0x00a0: // NBSP + type = NVG_SPACE; + break; + case 10: // \n + type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE; + break; + case 13: // \r + type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE; + break; + case 0x0085: // NEL + type = NVG_NEWLINE; + break; + default: + if ((iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) || + (iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) || + (iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) || + (iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) || + (iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) || + (iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF)) + type = NVG_CJK_CHAR; + else + type = NVG_CHAR; + break; + } + + if (type == NVG_NEWLINE) { + // Always handle new lines. + rows[nrows].start = rowStart != NULL ? rowStart : iter.str; + rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str; + rows[nrows].width = rowWidth * invscale; + rows[nrows].minx = rowMinX * invscale; + rows[nrows].maxx = rowMaxX * invscale; + rows[nrows].next = iter.next; + nrows++; + if (nrows >= maxRows) + return nrows; + // Set null break point + breakEnd = rowStart; + breakWidth = 0.0; + breakMaxX = 0.0; + // Indicate to skip the white space at the beginning of the row. + rowStart = NULL; + rowEnd = NULL; + rowWidth = 0; + rowMinX = rowMaxX = 0; + } else { + if (rowStart == NULL) { + // Skip white space until the beginning of the line + if (type == NVG_CHAR || type == NVG_CJK_CHAR) { + // The current char is the row so far + rowStartX = iter.x; + rowStart = iter.str; + rowEnd = iter.next; + rowWidth = iter.nextx - rowStartX; // q.x1 - rowStartX; + rowMinX = q.x0 - rowStartX; + rowMaxX = q.x1 - rowStartX; + wordStart = iter.str; + wordStartX = iter.x; + wordMinX = q.x0 - rowStartX; + // Set null break point + breakEnd = rowStart; + breakWidth = 0.0; + breakMaxX = 0.0; + } + } else { + float nextWidth = iter.nextx - rowStartX; + + // track last non-white space character + if (type == NVG_CHAR || type == NVG_CJK_CHAR) { + rowEnd = iter.next; + rowWidth = iter.nextx - rowStartX; + rowMaxX = q.x1 - rowStartX; + } + // track last end of a word + if (((ptype == NVG_CHAR || ptype == NVG_CJK_CHAR) && type == NVG_SPACE) || type == NVG_CJK_CHAR) { + breakEnd = iter.str; + breakWidth = rowWidth; + breakMaxX = rowMaxX; + } + // track last beginning of a word + if ((ptype == NVG_SPACE && (type == NVG_CHAR || type == NVG_CJK_CHAR)) || type == NVG_CJK_CHAR) { + wordStart = iter.str; + wordStartX = iter.x; + wordMinX = q.x0 - rowStartX; + } + + // Break to new line when a character is beyond break width. + if ((type == NVG_CHAR || type == NVG_CJK_CHAR) && nextWidth > breakRowWidth) { + // The run length is too long, need to break to new line. + if (breakEnd == rowStart) { + // The current word is longer than the row length, just break it from here. + rows[nrows].start = rowStart; + rows[nrows].end = iter.str; + rows[nrows].width = rowWidth * invscale; + rows[nrows].minx = rowMinX * invscale; + rows[nrows].maxx = rowMaxX * invscale; + rows[nrows].next = iter.str; + nrows++; + if (nrows >= maxRows) + return nrows; + rowStartX = iter.x; + rowStart = iter.str; + rowEnd = iter.next; + rowWidth = iter.nextx - rowStartX; + rowMinX = q.x0 - rowStartX; + rowMaxX = q.x1 - rowStartX; + wordStart = iter.str; + wordStartX = iter.x; + wordMinX = q.x0 - rowStartX; + } else { + // Break the line from the end of the last word, and start new line from the beginning of the new. + rows[nrows].start = rowStart; + rows[nrows].end = breakEnd; + rows[nrows].width = breakWidth * invscale; + rows[nrows].minx = rowMinX * invscale; + rows[nrows].maxx = breakMaxX * invscale; + rows[nrows].next = wordStart; + nrows++; + if (nrows >= maxRows) + return nrows; + rowStartX = wordStartX; + rowStart = wordStart; + rowEnd = iter.next; + rowWidth = iter.nextx - rowStartX; + rowMinX = wordMinX; + rowMaxX = q.x1 - rowStartX; + // No change to the word start + } + // Set null break point + breakEnd = rowStart; + breakWidth = 0.0; + breakMaxX = 0.0; + } + } + } + + pcodepoint = iter.codepoint; + ptype = type; + } + + // Break the line from the end of the last word, and start new line from the beginning of the new. + if (rowStart != NULL) { + rows[nrows].start = rowStart; + rows[nrows].end = rowEnd; + rows[nrows].width = rowWidth * invscale; + rows[nrows].minx = rowMinX * invscale; + rows[nrows].maxx = rowMaxX * invscale; + rows[nrows].next = end; + nrows++; + } + + return nrows; +} + +float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds) +{ + NVGstate* state = nvg__getState(ctx); + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + float width; + + if (state->fontId == FONS_INVALID) return 0; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + + width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds); + if (bounds != NULL) { + // Use line bounds for height. + fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]); + bounds[0] *= invscale; + bounds[1] *= invscale; + bounds[2] *= invscale; + bounds[3] *= invscale; + } + return width * invscale; +} + +void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds) +{ + NVGstate* state = nvg__getState(ctx); + NVGtextRow rows[2]; + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + int nrows = 0, i; + int oldAlign = state->textAlign; + int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT); + int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE); + float lineh = 0, rminy = 0, rmaxy = 0; + float minx, miny, maxx, maxy; + + if (state->fontId == FONS_INVALID) { + if (bounds != NULL) + bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f; + return; + } + + nvgTextMetrics(ctx, NULL, NULL, &lineh); + + state->textAlign = NVG_ALIGN_LEFT | valign; + + minx = maxx = x; + miny = maxy = y; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy); + rminy *= invscale; + rmaxy *= invscale; + + while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) { + for (i = 0; i < nrows; i++) { + NVGtextRow* row = &rows[i]; + float rminx, rmaxx, dx = 0; + // Horizontal bounds + if (haling & NVG_ALIGN_LEFT) + dx = 0; + else if (haling & NVG_ALIGN_CENTER) + dx = breakRowWidth*0.5f - row->width*0.5f; + else if (haling & NVG_ALIGN_RIGHT) + dx = breakRowWidth - row->width; + rminx = x + row->minx + dx; + rmaxx = x + row->maxx + dx; + minx = nvg__minf(minx, rminx); + maxx = nvg__maxf(maxx, rmaxx); + // Vertical bounds. + miny = nvg__minf(miny, y + rminy); + maxy = nvg__maxf(maxy, y + rmaxy); + + y += lineh * state->lineHeight; + } + string = rows[nrows-1].next; + } + + state->textAlign = oldAlign; + + if (bounds != NULL) { + bounds[0] = minx; + bounds[1] = miny; + bounds[2] = maxx; + bounds[3] = maxy; + } +} + +void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh) +{ + NVGstate* state = nvg__getState(ctx); + float scale = nvg__getFontScale(state) * ctx->devicePxRatio; + float invscale = 1.0f / scale; + + if (state->fontId == FONS_INVALID) return; + + fonsSetSize(ctx->fs, state->fontSize*scale); + fonsSetSpacing(ctx->fs, state->letterSpacing*scale); + fonsSetBlur(ctx->fs, state->fontBlur*scale); + fonsSetAlign(ctx->fs, state->textAlign); + fonsSetFont(ctx->fs, state->fontId); + + fonsVertMetrics(ctx->fs, ascender, descender, lineh); + if (ascender != NULL) + *ascender *= invscale; + if (descender != NULL) + *descender *= invscale; + if (lineh != NULL) + *lineh *= invscale; +} +// vim: ft=c nu noet ts=4 diff --git a/dep/nanovg/src/nanovg.h b/dep/nanovg/src/nanovg.h new file mode 100644 index 00000000..ba2a6a8c --- /dev/null +++ b/dep/nanovg/src/nanovg.h @@ -0,0 +1,685 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef NANOVG_H +#define NANOVG_H + +#ifdef __cplusplus +extern "C" { +#endif + +#define NVG_PI 3.14159265358979323846264338327f + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union +#endif + +typedef struct NVGcontext NVGcontext; + +struct NVGcolor { + union { + float rgba[4]; + struct { + float r,g,b,a; + }; + }; +}; +typedef struct NVGcolor NVGcolor; + +struct NVGpaint { + float xform[6]; + float extent[2]; + float radius; + float feather; + NVGcolor innerColor; + NVGcolor outerColor; + int image; +}; +typedef struct NVGpaint NVGpaint; + +enum NVGwinding { + NVG_CCW = 1, // Winding for solid shapes + NVG_CW = 2, // Winding for holes +}; + +enum NVGsolidity { + NVG_SOLID = 1, // CCW + NVG_HOLE = 2, // CW +}; + +enum NVGlineCap { + NVG_BUTT, + NVG_ROUND, + NVG_SQUARE, + NVG_BEVEL, + NVG_MITER, +}; + +enum NVGalign { + // Horizontal align + NVG_ALIGN_LEFT = 1<<0, // Default, align text horizontally to left. + NVG_ALIGN_CENTER = 1<<1, // Align text horizontally to center. + NVG_ALIGN_RIGHT = 1<<2, // Align text horizontally to right. + // Vertical align + NVG_ALIGN_TOP = 1<<3, // Align text vertically to top. + NVG_ALIGN_MIDDLE = 1<<4, // Align text vertically to middle. + NVG_ALIGN_BOTTOM = 1<<5, // Align text vertically to bottom. + NVG_ALIGN_BASELINE = 1<<6, // Default, align text vertically to baseline. +}; + +enum NVGblendFactor { + NVG_ZERO = 1<<0, + NVG_ONE = 1<<1, + NVG_SRC_COLOR = 1<<2, + NVG_ONE_MINUS_SRC_COLOR = 1<<3, + NVG_DST_COLOR = 1<<4, + NVG_ONE_MINUS_DST_COLOR = 1<<5, + NVG_SRC_ALPHA = 1<<6, + NVG_ONE_MINUS_SRC_ALPHA = 1<<7, + NVG_DST_ALPHA = 1<<8, + NVG_ONE_MINUS_DST_ALPHA = 1<<9, + NVG_SRC_ALPHA_SATURATE = 1<<10, +}; + +enum NVGcompositeOperation { + NVG_SOURCE_OVER, + NVG_SOURCE_IN, + NVG_SOURCE_OUT, + NVG_ATOP, + NVG_DESTINATION_OVER, + NVG_DESTINATION_IN, + NVG_DESTINATION_OUT, + NVG_DESTINATION_ATOP, + NVG_LIGHTER, + NVG_COPY, + NVG_XOR, +}; + +struct NVGcompositeOperationState { + int srcRGB; + int dstRGB; + int srcAlpha; + int dstAlpha; +}; +typedef struct NVGcompositeOperationState NVGcompositeOperationState; + +struct NVGglyphPosition { + const char* str; // Position of the glyph in the input string. + float x; // The x-coordinate of the logical glyph position. + float minx, maxx; // The bounds of the glyph shape. +}; +typedef struct NVGglyphPosition NVGglyphPosition; + +struct NVGtextRow { + const char* start; // Pointer to the input text where the row starts. + const char* end; // Pointer to the input text where the row ends (one past the last character). + const char* next; // Pointer to the beginning of the next row. + float width; // Logical width of the row. + float minx, maxx; // Actual bounds of the row. Logical with and bounds can differ because of kerning and some parts over extending. +}; +typedef struct NVGtextRow NVGtextRow; + +enum NVGimageFlags { + NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, // Generate mipmaps during creation of the image. + NVG_IMAGE_REPEATX = 1<<1, // Repeat image in X direction. + NVG_IMAGE_REPEATY = 1<<2, // Repeat image in Y direction. + NVG_IMAGE_FLIPY = 1<<3, // Flips (inverses) image in Y direction when rendered. + NVG_IMAGE_PREMULTIPLIED = 1<<4, // Image data has premultiplied alpha. + NVG_IMAGE_NEAREST = 1<<5, // Image interpolation is Nearest instead Linear +}; + +// Begin drawing a new frame +// Calls to nanovg drawing API should be wrapped in nvgBeginFrame() & nvgEndFrame() +// nvgBeginFrame() defines the size of the window to render to in relation currently +// set viewport (i.e. glViewport on GL backends). Device pixel ration allows to +// control the rendering on Hi-DPI devices. +// For example, GLFW returns two dimension for an opened window: window size and +// frame buffer size. In that case you would set windowWidth/Height to the window size +// devicePixelRatio to: frameBufferWidth / windowWidth. +void nvgBeginFrame(NVGcontext* ctx, int windowWidth, int windowHeight, float devicePixelRatio); + +// Cancels drawing the current frame. +void nvgCancelFrame(NVGcontext* ctx); + +// Ends drawing flushing remaining render state. +void nvgEndFrame(NVGcontext* ctx); + +// +// Composite operation +// +// The composite operations in NanoVG are modeled after HTML Canvas API, and +// the blend func is based on OpenGL (see corresponding manuals for more info). +// The colors in the blending state have premultiplied alpha. + +// Sets the composite operation. The op parameter should be one of NVGcompositeOperation. +void nvgGlobalCompositeOperation(NVGcontext* ctx, int op); + +// Sets the composite operation with custom pixel arithmetic. The parameters should be one of NVGblendFactor. +void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor); + +// Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. The parameters should be one of NVGblendFactor. +void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); + +// +// Color utils +// +// Colors in NanoVG are stored as unsigned ints in ABGR format. + +// Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f). +NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b); + +// Returns a color value from red, green, blue values. Alpha will be set to 1.0f. +NVGcolor nvgRGBf(float r, float g, float b); + + +// Returns a color value from red, green, blue and alpha values. +NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a); + +// Returns a color value from red, green, blue and alpha values. +NVGcolor nvgRGBAf(float r, float g, float b, float a); + + +// Linearly interpolates from color c0 to c1, and returns resulting color value. +NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u); + +// Sets transparency of a color value. +NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a); + +// Sets transparency of a color value. +NVGcolor nvgTransRGBAf(NVGcolor c0, float a); + +// Returns color value specified by hue, saturation and lightness. +// HSL values are all in range [0..1], alpha will be set to 255. +NVGcolor nvgHSL(float h, float s, float l); + +// Returns color value specified by hue, saturation and lightness and alpha. +// HSL values are all in range [0..1], alpha in range [0..255] +NVGcolor nvgHSLA(float h, float s, float l, unsigned char a); + +// +// State Handling +// +// NanoVG contains state which represents how paths will be rendered. +// The state contains transform, fill and stroke styles, text and font styles, +// and scissor clipping. + +// Pushes and saves the current render state into a state stack. +// A matching nvgRestore() must be used to restore the state. +void nvgSave(NVGcontext* ctx); + +// Pops and restores current render state. +void nvgRestore(NVGcontext* ctx); + +// Resets current render state to default values. Does not affect the render state stack. +void nvgReset(NVGcontext* ctx); + +// +// Render styles +// +// Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern. +// Solid color is simply defined as a color value, different kinds of paints can be created +// using nvgLinearGradient(), nvgBoxGradient(), nvgRadialGradient() and nvgImagePattern(). +// +// Current render style can be saved and restored using nvgSave() and nvgRestore(). + +// Sets whether to draw antialias for nvgStroke() and nvgFill(). It's enabled by default. +void nvgShapeAntiAlias(NVGcontext* ctx, int enabled); + +// Sets current stroke style to a solid color. +void nvgStrokeColor(NVGcontext* ctx, NVGcolor color); + +// Sets current stroke style to a paint, which can be a one of the gradients or a pattern. +void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint); + +// Sets current fill style to a solid color. +void nvgFillColor(NVGcontext* ctx, NVGcolor color); + +// Sets current fill style to a paint, which can be a one of the gradients or a pattern. +void nvgFillPaint(NVGcontext* ctx, NVGpaint paint); + +// Sets the miter limit of the stroke style. +// Miter limit controls when a sharp corner is beveled. +void nvgMiterLimit(NVGcontext* ctx, float limit); + +// Sets the stroke width of the stroke style. +void nvgStrokeWidth(NVGcontext* ctx, float size); + +// Sets how the end of the line (cap) is drawn, +// Can be one of: NVG_BUTT (default), NVG_ROUND, NVG_SQUARE. +void nvgLineCap(NVGcontext* ctx, int cap); + +// Sets how sharp path corners are drawn. +// Can be one of NVG_MITER (default), NVG_ROUND, NVG_BEVEL. +void nvgLineJoin(NVGcontext* ctx, int join); + +// Sets the transparency applied to all rendered shapes. +// Already transparent paths will get proportionally more transparent as well. +void nvgGlobalAlpha(NVGcontext* ctx, float alpha); + +// +// Transforms +// +// The paths, gradients, patterns and scissor region are transformed by an transformation +// matrix at the time when they are passed to the API. +// The current transformation matrix is a affine matrix: +// [sx kx tx] +// [ky sy ty] +// [ 0 0 1] +// Where: sx,sy define scaling, kx,ky skewing, and tx,ty translation. +// The last row is assumed to be 0,0,1 and is not stored. +// +// Apart from nvgResetTransform(), each transformation function first creates +// specific transformation matrix and pre-multiplies the current transformation by it. +// +// Current coordinate system (transformation) can be saved and restored using nvgSave() and nvgRestore(). + +// Resets current transform to a identity matrix. +void nvgResetTransform(NVGcontext* ctx); + +// Premultiplies current coordinate system by specified matrix. +// The parameters are interpreted as matrix as follows: +// [a c e] +// [b d f] +// [0 0 1] +void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f); + +// Translates current coordinate system. +void nvgTranslate(NVGcontext* ctx, float x, float y); + +// Rotates current coordinate system. Angle is specified in radians. +void nvgRotate(NVGcontext* ctx, float angle); + +// Skews the current coordinate system along X axis. Angle is specified in radians. +void nvgSkewX(NVGcontext* ctx, float angle); + +// Skews the current coordinate system along Y axis. Angle is specified in radians. +void nvgSkewY(NVGcontext* ctx, float angle); + +// Scales the current coordinate system. +void nvgScale(NVGcontext* ctx, float x, float y); + +// Stores the top part (a-f) of the current transformation matrix in to the specified buffer. +// [a c e] +// [b d f] +// [0 0 1] +// There should be space for 6 floats in the return buffer for the values a-f. +void nvgCurrentTransform(NVGcontext* ctx, float* xform); + + +// The following functions can be used to make calculations on 2x3 transformation matrices. +// A 2x3 matrix is represented as float[6]. + +// Sets the transform to identity matrix. +void nvgTransformIdentity(float* dst); + +// Sets the transform to translation matrix matrix. +void nvgTransformTranslate(float* dst, float tx, float ty); + +// Sets the transform to scale matrix. +void nvgTransformScale(float* dst, float sx, float sy); + +// Sets the transform to rotate matrix. Angle is specified in radians. +void nvgTransformRotate(float* dst, float a); + +// Sets the transform to skew-x matrix. Angle is specified in radians. +void nvgTransformSkewX(float* dst, float a); + +// Sets the transform to skew-y matrix. Angle is specified in radians. +void nvgTransformSkewY(float* dst, float a); + +// Sets the transform to the result of multiplication of two transforms, of A = A*B. +void nvgTransformMultiply(float* dst, const float* src); + +// Sets the transform to the result of multiplication of two transforms, of A = B*A. +void nvgTransformPremultiply(float* dst, const float* src); + +// Sets the destination to inverse of specified transform. +// Returns 1 if the inverse could be calculated, else 0. +int nvgTransformInverse(float* dst, const float* src); + +// Transform a point by given transform. +void nvgTransformPoint(float* dstx, float* dsty, const float* xform, float srcx, float srcy); + +// Converts degrees to radians and vice versa. +float nvgDegToRad(float deg); +float nvgRadToDeg(float rad); + +// +// Images +// +// NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering. +// In addition you can upload your own image. The image loading is provided by stb_image. +// The parameter imageFlags is combination of flags defined in NVGimageFlags. + +// Creates image by loading it from the disk from specified file name. +// Returns handle to the image. +int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags); + +// Creates image by loading it from the specified chunk of memory. +// Returns handle to the image. +int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata); + +// Creates image from specified image data. +// Returns handle to the image. +int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data); + +// Updates image data specified by image handle. +void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data); + +// Returns the dimensions of a created image. +void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h); + +// Deletes created image. +void nvgDeleteImage(NVGcontext* ctx, int image); + +// +// Paints +// +// NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern. +// These can be used as paints for strokes and fills. + +// Creates and returns a linear gradient. Parameters (sx,sy)-(ex,ey) specify the start and end coordinates +// of the linear gradient, icol specifies the start color and ocol the end color. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgLinearGradient(NVGcontext* ctx, float sx, float sy, float ex, float ey, + NVGcolor icol, NVGcolor ocol); + +// Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering +// drop shadows or highlights for boxes. Parameters (x,y) define the top-left corner of the rectangle, +// (w,h) define the size of the rectangle, r defines the corner radius, and f feather. Feather defines how blurry +// the border of the rectangle is. Parameter icol specifies the inner color and ocol the outer color of the gradient. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgBoxGradient(NVGcontext* ctx, float x, float y, float w, float h, + float r, float f, NVGcolor icol, NVGcolor ocol); + +// Creates and returns a radial gradient. Parameters (cx,cy) specify the center, inr and outr specify +// the inner and outer radius of the gradient, icol specifies the start color and ocol the end color. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgRadialGradient(NVGcontext* ctx, float cx, float cy, float inr, float outr, + NVGcolor icol, NVGcolor ocol); + +// Creates and returns an image patter. Parameters (ox,oy) specify the left-top location of the image pattern, +// (ex,ey) the size of one image, angle rotation around the top-left corner, image is handle to the image to render. +// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint(). +NVGpaint nvgImagePattern(NVGcontext* ctx, float ox, float oy, float ex, float ey, + float angle, int image, float alpha); + +// +// Scissoring +// +// Scissoring allows you to clip the rendering into a rectangle. This is useful for various +// user interface cases like rendering a text edit or a timeline. + +// Sets the current scissor rectangle. +// The scissor rectangle is transformed by the current transform. +void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h); + +// Intersects current scissor rectangle with the specified rectangle. +// The scissor rectangle is transformed by the current transform. +// Note: in case the rotation of previous scissor rect differs from +// the current one, the intersection will be done between the specified +// rectangle and the previous scissor rectangle transformed in the current +// transform space. The resulting shape is always rectangle. +void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h); + +// Reset and disables scissoring. +void nvgResetScissor(NVGcontext* ctx); + +// +// Paths +// +// Drawing a new shape starts with nvgBeginPath(), it clears all the currently defined paths. +// Then you define one or more paths and sub-paths which describe the shape. The are functions +// to draw common shapes like rectangles and circles, and lower level step-by-step functions, +// which allow to define a path curve by curve. +// +// NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise +// winding and holes should have counter clockwise order. To specify winding of a path you can +// call nvgPathWinding(). This is useful especially for the common shapes, which are drawn CCW. +// +// Finally you can fill the path using current fill style by calling nvgFill(), and stroke it +// with current stroke style by calling nvgStroke(). +// +// The curve segments and sub-paths are transformed by the current transform. + +// Clears the current path and sub-paths. +void nvgBeginPath(NVGcontext* ctx); + +// Starts new sub-path with specified point as first point. +void nvgMoveTo(NVGcontext* ctx, float x, float y); + +// Adds line segment from the last point in the path to the specified point. +void nvgLineTo(NVGcontext* ctx, float x, float y); + +// Adds cubic bezier segment from last point in the path via two control points to the specified point. +void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y); + +// Adds quadratic bezier segment from last point in the path via a control point to the specified point. +void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y); + +// Adds an arc segment at the corner defined by the last path point, and two specified points. +void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius); + +// Closes current sub-path with a line segment. +void nvgClosePath(NVGcontext* ctx); + +// Sets the current sub-path winding, see NVGwinding and NVGsolidity. +void nvgPathWinding(NVGcontext* ctx, int dir); + +// Creates new circle arc shaped sub-path. The arc center is at cx,cy, the arc radius is r, +// and the arc is drawn from angle a0 to a1, and swept in direction dir (NVG_CCW, or NVG_CW). +// Angles are specified in radians. +void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir); + +// Creates new rectangle shaped sub-path. +void nvgRect(NVGcontext* ctx, float x, float y, float w, float h); + +// Creates new rounded rectangle shaped sub-path. +void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r); + +// Creates new rounded rectangle shaped sub-path with varying radii for each corner. +void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft); + +// Creates new ellipse shaped sub-path. +void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry); + +// Creates new circle shaped sub-path. +void nvgCircle(NVGcontext* ctx, float cx, float cy, float r); + +// Fills the current path with current fill style. +void nvgFill(NVGcontext* ctx); + +// Fills the current path with current stroke style. +void nvgStroke(NVGcontext* ctx); + + +// +// Text +// +// NanoVG allows you to load .ttf files and use the font to render text. +// +// The appearance of the text can be defined by setting the current text style +// and by specifying the fill color. Common text and font settings such as +// font size, letter spacing and text align are supported. Font blur allows you +// to create simple text effects such as drop shadows. +// +// At render time the font face can be set based on the font handles or name. +// +// Font measure functions return values in local space, the calculations are +// carried in the same resolution as the final rendering. This is done because +// the text glyph positions are snapped to the nearest pixels sharp rendering. +// +// The local space means that values are not rotated or scale as per the current +// transformation. For example if you set font size to 12, which would mean that +// line height is 16, then regardless of the current scaling and rotation, the +// returned line height is always 16. Some measures may vary because of the scaling +// since aforementioned pixel snapping. +// +// While this may sound a little odd, the setup allows you to always render the +// same way regardless of scaling. I.e. following works regardless of scaling: +// +// const char* txt = "Text me up."; +// nvgTextBounds(vg, x,y, txt, NULL, bounds); +// nvgBeginPath(vg); +// nvgRoundedRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]); +// nvgFill(vg); +// +// Note: currently only solid color fill is supported for text. + +// Creates font by loading it from the disk from specified file name. +// Returns handle to the font. +int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename); + +// Creates font by loading it from the specified memory chunk. +// Returns handle to the font. +int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData); + +// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found. +int nvgFindFont(NVGcontext* ctx, const char* name); + +// Adds a fallback font by handle. +int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont); + +// Adds a fallback font by name. +int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont); + +// Sets the font size of current text style. +void nvgFontSize(NVGcontext* ctx, float size); + +// Sets the blur of current text style. +void nvgFontBlur(NVGcontext* ctx, float blur); + +// Sets the letter spacing of current text style. +void nvgTextLetterSpacing(NVGcontext* ctx, float spacing); + +// Sets the proportional line height of current text style. The line height is specified as multiple of font size. +void nvgTextLineHeight(NVGcontext* ctx, float lineHeight); + +// Sets the text align of current text style, see NVGalign for options. +void nvgTextAlign(NVGcontext* ctx, int align); + +// Sets the font face based on specified id of current text style. +void nvgFontFaceId(NVGcontext* ctx, int font); + +// Sets the font face based on specified name of current text style. +void nvgFontFace(NVGcontext* ctx, const char* font); + +// Draws text string at specified location. If end is specified only the sub-string up to the end is drawn. +float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end); + +// Draws multi-line text string at specified location wrapped at the specified width. If end is specified only the sub-string up to the end is drawn. +// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. +// Words longer than the max width are slit at nearest character (i.e. no hyphenation). +void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end); + +// Measures the specified text string. Parameter bounds should be a pointer to float[4], +// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] +// Returns the horizontal advance of the measured text (i.e. where the next character should drawn). +// Measured values are returned in local coordinate space. +float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds); + +// Measures the specified multi-text string. Parameter bounds should be a pointer to float[4], +// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax] +// Measured values are returned in local coordinate space. +void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds); + +// Calculates the glyph x positions of the specified text. If end is specified only the sub-string will be used. +// Measured values are returned in local coordinate space. +int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions); + +// Returns the vertical metrics based on the current text style. +// Measured values are returned in local coordinate space. +void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh); + +// Breaks the specified text into lines. If end is specified only the sub-string will be used. +// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. +// Words longer than the max width are slit at nearest character (i.e. no hyphenation). +int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows); + +// +// Internal Render API +// +enum NVGtexture { + NVG_TEXTURE_ALPHA = 0x01, + NVG_TEXTURE_RGBA = 0x02, +}; + +struct NVGscissor { + float xform[6]; + float extent[2]; +}; +typedef struct NVGscissor NVGscissor; + +struct NVGvertex { + float x,y,u,v; +}; +typedef struct NVGvertex NVGvertex; + +struct NVGpath { + int first; + int count; + unsigned char closed; + int nbevel; + NVGvertex* fill; + int nfill; + NVGvertex* stroke; + int nstroke; + int winding; + int convex; +}; +typedef struct NVGpath NVGpath; + +struct NVGparams { + void* userPtr; + int edgeAntiAlias; + int (*renderCreate)(void* uptr); + int (*renderCreateTexture)(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data); + int (*renderDeleteTexture)(void* uptr, int image); + int (*renderUpdateTexture)(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data); + int (*renderGetTextureSize)(void* uptr, int image, int* w, int* h); + void (*renderViewport)(void* uptr, int width, int height, float devicePixelRatio); + void (*renderCancel)(void* uptr); + void (*renderFlush)(void* uptr); + void (*renderFill)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, const float* bounds, const NVGpath* paths, int npaths); + void (*renderStroke)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, float strokeWidth, const NVGpath* paths, int npaths); + void (*renderTriangles)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, const NVGvertex* verts, int nverts); + void (*renderDelete)(void* uptr); +}; +typedef struct NVGparams NVGparams; + +// Constructor and destructor, called by the render back-end. +NVGcontext* nvgCreateInternal(NVGparams* params); +void nvgDeleteInternal(NVGcontext* ctx); + +NVGparams* nvgInternalParams(NVGcontext* ctx); + +// Debug function to dump cached path data. +void nvgDebugDumpPathCache(NVGcontext* ctx); + +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +#define NVG_NOTUSED(v) for (;;) { (void)(1 ? (void)0 : ( (void)(v) ) ); break; } + +#ifdef __cplusplus +} +#endif + +#endif // NANOVG_H diff --git a/dep/nanovg/src/nanovg_gl.h b/dep/nanovg/src/nanovg_gl.h new file mode 100644 index 00000000..a6d5fac5 --- /dev/null +++ b/dep/nanovg/src/nanovg_gl.h @@ -0,0 +1,1648 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL_H +#define NANOVG_GL_H + +#ifdef __cplusplus +extern "C" { +#endif + +// Create flags + +enum NVGcreateFlags { + // Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA). + NVG_ANTIALIAS = 1<<0, + // Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little + // slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once. + NVG_STENCIL_STROKES = 1<<1, + // Flag indicating that additional debug checks are done. + NVG_DEBUG = 1<<2, +}; + +#if defined NANOVG_GL2_IMPLEMENTATION +# define NANOVG_GL2 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#elif defined NANOVG_GL3_IMPLEMENTATION +# define NANOVG_GL3 1 +# define NANOVG_GL_IMPLEMENTATION 1 +# define NANOVG_GL_USE_UNIFORMBUFFER 1 +#elif defined NANOVG_GLES2_IMPLEMENTATION +# define NANOVG_GLES2 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#elif defined NANOVG_GLES3_IMPLEMENTATION +# define NANOVG_GLES3 1 +# define NANOVG_GL_IMPLEMENTATION 1 +#endif + +#define NANOVG_GL_USE_STATE_FILTER (1) + +// Creates NanoVG contexts for different OpenGL (ES) versions. +// Flags should be combination of the create flags above. + +#if defined NANOVG_GL2 + +NVGcontext* nvgCreateGL2(int flags); +void nvgDeleteGL2(NVGcontext* ctx); + +int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGL2(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GL3 + +NVGcontext* nvgCreateGL3(int flags); +void nvgDeleteGL3(NVGcontext* ctx); + +int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGL3(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GLES2 + +NVGcontext* nvgCreateGLES2(int flags); +void nvgDeleteGLES2(NVGcontext* ctx); + +int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image); + +#endif + +#if defined NANOVG_GLES3 + +NVGcontext* nvgCreateGLES3(int flags); +void nvgDeleteGLES3(NVGcontext* ctx); + +int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); +GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image); + +#endif + +// These are additional flags on top of NVGimageFlags. +enum NVGimageFlagsGL { + NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. +}; + +#ifdef __cplusplus +} +#endif + +#endif /* NANOVG_GL_H */ + +#ifdef NANOVG_GL_IMPLEMENTATION + +#include +#include +#include +#include +#include "nanovg.h" + +enum GLNVGuniformLoc { + GLNVG_LOC_VIEWSIZE, + GLNVG_LOC_TEX, + GLNVG_LOC_FRAG, + GLNVG_MAX_LOCS +}; + +enum GLNVGshaderType { + NSVG_SHADER_FILLGRAD, + NSVG_SHADER_FILLIMG, + NSVG_SHADER_SIMPLE, + NSVG_SHADER_IMG +}; + +#if NANOVG_GL_USE_UNIFORMBUFFER +enum GLNVGuniformBindings { + GLNVG_FRAG_BINDING = 0, +}; +#endif + +struct GLNVGshader { + GLuint prog; + GLuint frag; + GLuint vert; + GLint loc[GLNVG_MAX_LOCS]; +}; +typedef struct GLNVGshader GLNVGshader; + +struct GLNVGtexture { + int id; + GLuint tex; + int width, height; + int type; + int flags; +}; +typedef struct GLNVGtexture GLNVGtexture; + +struct GLNVGblend +{ + GLenum srcRGB; + GLenum dstRGB; + GLenum srcAlpha; + GLenum dstAlpha; +}; +typedef struct GLNVGblend GLNVGblend; + +enum GLNVGcallType { + GLNVG_NONE = 0, + GLNVG_FILL, + GLNVG_CONVEXFILL, + GLNVG_STROKE, + GLNVG_TRIANGLES, +}; + +struct GLNVGcall { + int type; + int image; + int pathOffset; + int pathCount; + int triangleOffset; + int triangleCount; + int uniformOffset; + GLNVGblend blendFunc; +}; +typedef struct GLNVGcall GLNVGcall; + +struct GLNVGpath { + int fillOffset; + int fillCount; + int strokeOffset; + int strokeCount; +}; +typedef struct GLNVGpath GLNVGpath; + +struct GLNVGfragUniforms { + #if NANOVG_GL_USE_UNIFORMBUFFER + float scissorMat[12]; // matrices are actually 3 vec4s + float paintMat[12]; + struct NVGcolor innerCol; + struct NVGcolor outerCol; + float scissorExt[2]; + float scissorScale[2]; + float extent[2]; + float radius; + float feather; + float strokeMult; + float strokeThr; + int texType; + int type; + #else + // note: after modifying layout or size of uniform array, + // don't forget to also update the fragment shader source! + #define NANOVG_GL_UNIFORMARRAY_SIZE 11 + union { + struct { + float scissorMat[12]; // matrices are actually 3 vec4s + float paintMat[12]; + struct NVGcolor innerCol; + struct NVGcolor outerCol; + float scissorExt[2]; + float scissorScale[2]; + float extent[2]; + float radius; + float feather; + float strokeMult; + float strokeThr; + float texType; + float type; + }; + float uniformArray[NANOVG_GL_UNIFORMARRAY_SIZE][4]; + }; + #endif +}; +typedef struct GLNVGfragUniforms GLNVGfragUniforms; + +struct GLNVGcontext { + GLNVGshader shader; + GLNVGtexture* textures; + float view[2]; + int ntextures; + int ctextures; + int textureId; + GLuint vertBuf; +#if defined NANOVG_GL3 + GLuint vertArr; +#endif +#if NANOVG_GL_USE_UNIFORMBUFFER + GLuint fragBuf; +#endif + int fragSize; + int flags; + + // Per frame buffers + GLNVGcall* calls; + int ccalls; + int ncalls; + GLNVGpath* paths; + int cpaths; + int npaths; + struct NVGvertex* verts; + int cverts; + int nverts; + unsigned char* uniforms; + int cuniforms; + int nuniforms; + + // cached state + #if NANOVG_GL_USE_STATE_FILTER + GLuint boundTexture; + GLuint stencilMask; + GLenum stencilFunc; + GLint stencilFuncRef; + GLuint stencilFuncMask; + GLNVGblend blendFunc; + #endif +}; +typedef struct GLNVGcontext GLNVGcontext; + +static int glnvg__maxi(int a, int b) { return a > b ? a : b; } + +#ifdef NANOVG_GLES2 +static unsigned int glnvg__nearestPow2(unsigned int num) +{ + unsigned n = num > 0 ? num - 1 : 0; + n |= n >> 1; + n |= n >> 2; + n |= n >> 4; + n |= n >> 8; + n |= n >> 16; + n++; + return n; +} +#endif + +static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex) +{ +#if NANOVG_GL_USE_STATE_FILTER + if (gl->boundTexture != tex) { + gl->boundTexture = tex; + glBindTexture(GL_TEXTURE_2D, tex); + } +#else + glBindTexture(GL_TEXTURE_2D, tex); +#endif +} + +static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask) +{ +#if NANOVG_GL_USE_STATE_FILTER + if (gl->stencilMask != mask) { + gl->stencilMask = mask; + glStencilMask(mask); + } +#else + glStencilMask(mask); +#endif +} + +static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask) +{ +#if NANOVG_GL_USE_STATE_FILTER + if ((gl->stencilFunc != func) || + (gl->stencilFuncRef != ref) || + (gl->stencilFuncMask != mask)) { + + gl->stencilFunc = func; + gl->stencilFuncRef = ref; + gl->stencilFuncMask = mask; + glStencilFunc(func, ref, mask); + } +#else + glStencilFunc(func, ref, mask); +#endif +} +static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend) +{ +#if NANOVG_GL_USE_STATE_FILTER + if ((gl->blendFunc.srcRGB != blend->srcRGB) || + (gl->blendFunc.dstRGB != blend->dstRGB) || + (gl->blendFunc.srcAlpha != blend->srcAlpha) || + (gl->blendFunc.dstAlpha != blend->dstAlpha)) { + + gl->blendFunc = *blend; + glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); + } +#else + glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha); +#endif +} + +static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl) +{ + GLNVGtexture* tex = NULL; + int i; + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == 0) { + tex = &gl->textures[i]; + break; + } + } + if (tex == NULL) { + if (gl->ntextures+1 > gl->ctextures) { + GLNVGtexture* textures; + int ctextures = glnvg__maxi(gl->ntextures+1, 4) + gl->ctextures/2; // 1.5x Overallocate + textures = (GLNVGtexture*)realloc(gl->textures, sizeof(GLNVGtexture)*ctextures); + if (textures == NULL) return NULL; + gl->textures = textures; + gl->ctextures = ctextures; + } + tex = &gl->textures[gl->ntextures++]; + } + + memset(tex, 0, sizeof(*tex)); + tex->id = ++gl->textureId; + + return tex; +} + +static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) + if (gl->textures[i].id == id) + return &gl->textures[i]; + return NULL; +} + +static int glnvg__deleteTexture(GLNVGcontext* gl, int id) +{ + int i; + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].id == id) { + if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) + glDeleteTextures(1, &gl->textures[i].tex); + memset(&gl->textures[i], 0, sizeof(gl->textures[i])); + return 1; + } + } + return 0; +} + +static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) +{ + GLchar str[512+1]; + GLsizei len = 0; + glGetShaderInfoLog(shader, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Shader %s/%s error:\n%s\n", name, type, str); +} + +static void glnvg__dumpProgramError(GLuint prog, const char* name) +{ + GLchar str[512+1]; + GLsizei len = 0; + glGetProgramInfoLog(prog, 512, &len, str); + if (len > 512) len = 512; + str[len] = '\0'; + printf("Program %s error:\n%s\n", name, str); +} + +static void glnvg__checkError(GLNVGcontext* gl, const char* str) +{ + GLenum err; + if ((gl->flags & NVG_DEBUG) == 0) return; + err = glGetError(); + if (err != GL_NO_ERROR) { + printf("Error %08x after %s\n", err, str); + return; + } +} + +static int glnvg__createShader(GLNVGshader* shader, const char* name, const char* header, const char* opts, const char* vshader, const char* fshader) +{ + GLint status; + GLuint prog, vert, frag; + const char* str[3]; + str[0] = header; + str[1] = opts != NULL ? opts : ""; + + memset(shader, 0, sizeof(*shader)); + + prog = glCreateProgram(); + vert = glCreateShader(GL_VERTEX_SHADER); + frag = glCreateShader(GL_FRAGMENT_SHADER); + str[2] = vshader; + glShaderSource(vert, 3, str, 0); + str[2] = fshader; + glShaderSource(frag, 3, str, 0); + + glCompileShader(vert); + glGetShaderiv(vert, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(vert, name, "vert"); + return 0; + } + + glCompileShader(frag); + glGetShaderiv(frag, GL_COMPILE_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpShaderError(frag, name, "frag"); + return 0; + } + + glAttachShader(prog, vert); + glAttachShader(prog, frag); + + glBindAttribLocation(prog, 0, "vertex"); + glBindAttribLocation(prog, 1, "tcoord"); + + glLinkProgram(prog); + glGetProgramiv(prog, GL_LINK_STATUS, &status); + if (status != GL_TRUE) { + glnvg__dumpProgramError(prog, name); + return 0; + } + + shader->prog = prog; + shader->vert = vert; + shader->frag = frag; + + return 1; +} + +static void glnvg__deleteShader(GLNVGshader* shader) +{ + if (shader->prog != 0) + glDeleteProgram(shader->prog); + if (shader->vert != 0) + glDeleteShader(shader->vert); + if (shader->frag != 0) + glDeleteShader(shader->frag); +} + +static void glnvg__getUniforms(GLNVGshader* shader) +{ + shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize"); + shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex"); + +#if NANOVG_GL_USE_UNIFORMBUFFER + shader->loc[GLNVG_LOC_FRAG] = glGetUniformBlockIndex(shader->prog, "frag"); +#else + shader->loc[GLNVG_LOC_FRAG] = glGetUniformLocation(shader->prog, "frag"); +#endif +} + +static int glnvg__renderCreate(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int align = 4; + + // TODO: mediump float may not be enough for GLES2 in iOS. + // see the following discussion: https://github.com/memononen/nanovg/issues/46 + static const char* shaderHeader = +#if defined NANOVG_GL2 + "#define NANOVG_GL2 1\n" +#elif defined NANOVG_GL3 + "#version 150 core\n" + "#define NANOVG_GL3 1\n" +#elif defined NANOVG_GLES2 + "#version 100\n" + "#define NANOVG_GL2 1\n" +#elif defined NANOVG_GLES3 + "#version 300 es\n" + "#define NANOVG_GL3 1\n" +#endif + +#if NANOVG_GL_USE_UNIFORMBUFFER + "#define USE_UNIFORMBUFFER 1\n" +#else + "#define UNIFORMARRAY_SIZE 11\n" +#endif + "\n"; + + static const char* fillVertShader = + "#ifdef NANOVG_GL3\n" + " uniform vec2 viewSize;\n" + " in vec2 vertex;\n" + " in vec2 tcoord;\n" + " out vec2 ftcoord;\n" + " out vec2 fpos;\n" + "#else\n" + " uniform vec2 viewSize;\n" + " attribute vec2 vertex;\n" + " attribute vec2 tcoord;\n" + " varying vec2 ftcoord;\n" + " varying vec2 fpos;\n" + "#endif\n" + "void main(void) {\n" + " ftcoord = tcoord;\n" + " fpos = vertex;\n" + " gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n" + "}\n"; + + static const char* fillFragShader = + "#ifdef GL_ES\n" + "#if defined(GL_FRAGMENT_PRECISION_HIGH) || defined(NANOVG_GL3)\n" + " precision highp float;\n" + "#else\n" + " precision mediump float;\n" + "#endif\n" + "#endif\n" + "#ifdef NANOVG_GL3\n" + "#ifdef USE_UNIFORMBUFFER\n" + " layout(std140) uniform frag {\n" + " mat3 scissorMat;\n" + " mat3 paintMat;\n" + " vec4 innerCol;\n" + " vec4 outerCol;\n" + " vec2 scissorExt;\n" + " vec2 scissorScale;\n" + " vec2 extent;\n" + " float radius;\n" + " float feather;\n" + " float strokeMult;\n" + " float strokeThr;\n" + " int texType;\n" + " int type;\n" + " };\n" + "#else\n" // NANOVG_GL3 && !USE_UNIFORMBUFFER + " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" + "#endif\n" + " uniform sampler2D tex;\n" + " in vec2 ftcoord;\n" + " in vec2 fpos;\n" + " out vec4 outColor;\n" + "#else\n" // !NANOVG_GL3 + " uniform vec4 frag[UNIFORMARRAY_SIZE];\n" + " uniform sampler2D tex;\n" + " varying vec2 ftcoord;\n" + " varying vec2 fpos;\n" + "#endif\n" + "#ifndef USE_UNIFORMBUFFER\n" + " #define scissorMat mat3(frag[0].xyz, frag[1].xyz, frag[2].xyz)\n" + " #define paintMat mat3(frag[3].xyz, frag[4].xyz, frag[5].xyz)\n" + " #define innerCol frag[6]\n" + " #define outerCol frag[7]\n" + " #define scissorExt frag[8].xy\n" + " #define scissorScale frag[8].zw\n" + " #define extent frag[9].xy\n" + " #define radius frag[9].z\n" + " #define feather frag[9].w\n" + " #define strokeMult frag[10].x\n" + " #define strokeThr frag[10].y\n" + " #define texType int(frag[10].z)\n" + " #define type int(frag[10].w)\n" + "#endif\n" + "\n" + "float sdroundrect(vec2 pt, vec2 ext, float rad) {\n" + " vec2 ext2 = ext - vec2(rad,rad);\n" + " vec2 d = abs(pt) - ext2;\n" + " return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n" + "}\n" + "\n" + "// Scissoring\n" + "float scissorMask(vec2 p) {\n" + " vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n" + " sc = vec2(0.5,0.5) - sc * scissorScale;\n" + " return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n" + "}\n" + "#ifdef EDGE_AA\n" + "// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n" + "float strokeMask() {\n" + " return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * min(1.0, ftcoord.y);\n" + "}\n" + "#endif\n" + "\n" + "void main(void) {\n" + " vec4 result;\n" + " float scissor = scissorMask(fpos);\n" + "#ifdef EDGE_AA\n" + " float strokeAlpha = strokeMask();\n" + " if (strokeAlpha < strokeThr) discard;\n" + "#else\n" + " float strokeAlpha = 1.0;\n" + "#endif\n" + " if (type == 0) { // Gradient\n" + " // Calculate gradient color using box gradient\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n" + " float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n" + " vec4 color = mix(innerCol,outerCol,d);\n" + " // Combine alpha\n" + " color *= strokeAlpha * scissor;\n" + " result = color;\n" + " } else if (type == 1) { // Image\n" + " // Calculate color fron texture\n" + " vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n" + "#ifdef NANOVG_GL3\n" + " vec4 color = texture(tex, pt);\n" + "#else\n" + " vec4 color = texture2D(tex, pt);\n" + "#endif\n" + " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" + " if (texType == 2) color = vec4(color.x);" + " // Apply color tint and alpha.\n" + " color *= innerCol;\n" + " // Combine alpha\n" + " color *= strokeAlpha * scissor;\n" + " result = color;\n" + " } else if (type == 2) { // Stencil fill\n" + " result = vec4(1,1,1,1);\n" + " } else if (type == 3) { // Textured tris\n" + "#ifdef NANOVG_GL3\n" + " vec4 color = texture(tex, ftcoord);\n" + "#else\n" + " vec4 color = texture2D(tex, ftcoord);\n" + "#endif\n" + " if (texType == 1) color = vec4(color.xyz*color.w,color.w);" + " if (texType == 2) color = vec4(color.x);" + " color *= scissor;\n" + " result = color * innerCol;\n" + " }\n" + "#ifdef NANOVG_GL3\n" + " outColor = result;\n" + "#else\n" + " gl_FragColor = result;\n" + "#endif\n" + "}\n"; + + glnvg__checkError(gl, "init"); + + if (gl->flags & NVG_ANTIALIAS) { + if (glnvg__createShader(&gl->shader, "shader", shaderHeader, "#define EDGE_AA 1\n", fillVertShader, fillFragShader) == 0) + return 0; + } else { + if (glnvg__createShader(&gl->shader, "shader", shaderHeader, NULL, fillVertShader, fillFragShader) == 0) + return 0; + } + + glnvg__checkError(gl, "uniform locations"); + glnvg__getUniforms(&gl->shader); + + // Create dynamic vertex array +#if defined NANOVG_GL3 + glGenVertexArrays(1, &gl->vertArr); +#endif + glGenBuffers(1, &gl->vertBuf); + +#if NANOVG_GL_USE_UNIFORMBUFFER + // Create UBOs + glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_FRAG], GLNVG_FRAG_BINDING); + glGenBuffers(1, &gl->fragBuf); + glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &align); +#endif + gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; + + glnvg__checkError(gl, "create done"); + + glFinish(); + + return 1; +} + +static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__allocTexture(gl); + + if (tex == NULL) return 0; + +#ifdef NANOVG_GLES2 + // Check for non-power of 2. + if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) { + // No repeat + if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) { + printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h); + imageFlags &= ~(NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY); + } + // No mips. + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + printf("Mip-maps is not support for non power-of-two textures (%d x %d)\n", w, h); + imageFlags &= ~NVG_IMAGE_GENERATE_MIPMAPS; + } + } +#endif + + glGenTextures(1, &tex->tex); + tex->width = w; + tex->height = h; + tex->type = type; + tex->flags = imageFlags; + glnvg__bindTexture(gl, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + +#if defined (NANOVG_GL2) + // GL 1.4 and later has support for generating mipmaps using a tex parameter. + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); + } +#endif + + if (type == NVG_TEXTURE_RGBA) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); + else +#if defined(NANOVG_GLES2) + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); +#elif defined(NANOVG_GLES3) + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data); +#endif + + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } + } else { + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + } + + if (imageFlags & NVG_IMAGE_NEAREST) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + } + + if (imageFlags & NVG_IMAGE_REPEATX) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + else + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + + if (imageFlags & NVG_IMAGE_REPEATY) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + else + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + + // The new way to build mipmaps on GLES and GL3 +#if !defined(NANOVG_GL2) + if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) { + glGenerateMipmap(GL_TEXTURE_2D); + } +#endif + + glnvg__checkError(gl, "create tex"); + glnvg__bindTexture(gl, 0); + + return tex->id; +} + + +static int glnvg__renderDeleteTexture(void* uptr, int image) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + return glnvg__deleteTexture(gl, image); +} + +static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + + if (tex == NULL) return 0; + glnvg__bindTexture(gl, tex->tex); + + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, x); + glPixelStorei(GL_UNPACK_SKIP_ROWS, y); +#else + // No support for all of skip, need to update a whole row at a time. + if (tex->type == NVG_TEXTURE_RGBA) + data += y*tex->width*4; + else + data += y*tex->width; + x = 0; + w = tex->width; +#endif + + if (tex->type == NVG_TEXTURE_RGBA) + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data); + else +#ifdef NANOVG_GLES2 + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); +#else + glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data); +#endif + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); +#ifndef NANOVG_GLES2 + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); +#endif + + glnvg__bindTexture(gl, 0); + + return 1; +} + +static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + if (tex == NULL) return 0; + *w = tex->width; + *h = tex->height; + return 1; +} + +static void glnvg__xformToMat3x4(float* m3, float* t) +{ + m3[0] = t[0]; + m3[1] = t[1]; + m3[2] = 0.0f; + m3[3] = 0.0f; + m3[4] = t[2]; + m3[5] = t[3]; + m3[6] = 0.0f; + m3[7] = 0.0f; + m3[8] = t[4]; + m3[9] = t[5]; + m3[10] = 1.0f; + m3[11] = 0.0f; +} + +static NVGcolor glnvg__premulColor(NVGcolor c) +{ + c.r *= c.a; + c.g *= c.a; + c.b *= c.a; + return c; +} + +static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, + NVGscissor* scissor, float width, float fringe, float strokeThr) +{ + GLNVGtexture* tex = NULL; + float invxform[6]; + + memset(frag, 0, sizeof(*frag)); + + frag->innerCol = glnvg__premulColor(paint->innerColor); + frag->outerCol = glnvg__premulColor(paint->outerColor); + + if (scissor->extent[0] < -0.5f || scissor->extent[1] < -0.5f) { + memset(frag->scissorMat, 0, sizeof(frag->scissorMat)); + frag->scissorExt[0] = 1.0f; + frag->scissorExt[1] = 1.0f; + frag->scissorScale[0] = 1.0f; + frag->scissorScale[1] = 1.0f; + } else { + nvgTransformInverse(invxform, scissor->xform); + glnvg__xformToMat3x4(frag->scissorMat, invxform); + frag->scissorExt[0] = scissor->extent[0]; + frag->scissorExt[1] = scissor->extent[1]; + frag->scissorScale[0] = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe; + frag->scissorScale[1] = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe; + } + + memcpy(frag->extent, paint->extent, sizeof(frag->extent)); + frag->strokeMult = (width*0.5f + fringe*0.5f) / fringe; + frag->strokeThr = strokeThr; + + if (paint->image != 0) { + tex = glnvg__findTexture(gl, paint->image); + if (tex == NULL) return 0; + if ((tex->flags & NVG_IMAGE_FLIPY) != 0) { + float m1[6], m2[6]; + nvgTransformTranslate(m1, 0.0f, frag->extent[1] * 0.5f); + nvgTransformMultiply(m1, paint->xform); + nvgTransformScale(m2, 1.0f, -1.0f); + nvgTransformMultiply(m2, m1); + nvgTransformTranslate(m1, 0.0f, -frag->extent[1] * 0.5f); + nvgTransformMultiply(m1, m2); + nvgTransformInverse(invxform, m1); + } else { + nvgTransformInverse(invxform, paint->xform); + } + frag->type = NSVG_SHADER_FILLIMG; + + #if NANOVG_GL_USE_UNIFORMBUFFER + if (tex->type == NVG_TEXTURE_RGBA) + frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1; + else + frag->texType = 2; + #else + if (tex->type == NVG_TEXTURE_RGBA) + frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f; + else + frag->texType = 2.0f; + #endif +// printf("frag->texType = %d\n", frag->texType); + } else { + frag->type = NSVG_SHADER_FILLGRAD; + frag->radius = paint->radius; + frag->feather = paint->feather; + nvgTransformInverse(invxform, paint->xform); + } + + glnvg__xformToMat3x4(frag->paintMat, invxform); + + return 1; +} + +static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); + +static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image) +{ +#if NANOVG_GL_USE_UNIFORMBUFFER + glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); +#else + GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); + glUniform4fv(gl->shader.loc[GLNVG_LOC_FRAG], NANOVG_GL_UNIFORMARRAY_SIZE, &(frag->uniformArray[0][0])); +#endif + + if (image != 0) { + GLNVGtexture* tex = glnvg__findTexture(gl, image); + glnvg__bindTexture(gl, tex != NULL ? tex->tex : 0); + glnvg__checkError(gl, "tex paint tex"); + } else { + glnvg__bindTexture(gl, 0); + } +} + +static void glnvg__renderViewport(void* uptr, int width, int height, float devicePixelRatio) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + gl->view[0] = (float)width; + gl->view[1] = (float)height; +} + +static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int i, npaths = call->pathCount; + + // Draw shapes + glEnable(GL_STENCIL_TEST); + glnvg__stencilMask(gl, 0xff); + glnvg__stencilFunc(gl, GL_ALWAYS, 0, 0xff); + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + // set bindpoint for solid loc + glnvg__setUniforms(gl, call->uniformOffset, 0); + glnvg__checkError(gl, "fill simple"); + + glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP); + glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP); + glDisable(GL_CULL_FACE); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); + glEnable(GL_CULL_FACE); + + // Draw anti-aliased pixels + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); + glnvg__checkError(gl, "fill fill"); + + if (gl->flags & NVG_ANTIALIAS) { + glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + // Draw fringes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } + + // Draw fill + glnvg__stencilFunc(gl, GL_NOTEQUAL, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + glDrawArrays(GL_TRIANGLE_STRIP, call->triangleOffset, call->triangleCount); + + glDisable(GL_STENCIL_TEST); +} + +static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int i, npaths = call->pathCount; + + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "convex fill"); + + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount); + if (gl->flags & NVG_ANTIALIAS) { + // Draw fringes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } +} + +static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call) +{ + GLNVGpath* paths = &gl->paths[call->pathOffset]; + int npaths = call->pathCount, i; + + if (gl->flags & NVG_STENCIL_STROKES) { + + glEnable(GL_STENCIL_TEST); + glnvg__stencilMask(gl, 0xff); + + // Fill the stroke base without overlap + glnvg__stencilFunc(gl, GL_EQUAL, 0x0, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); + glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image); + glnvg__checkError(gl, "stroke fill 0"); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + + // Draw anti-aliased pixels. + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + + // Clear stencil buffer. + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + glnvg__stencilFunc(gl, GL_ALWAYS, 0x0, 0xff); + glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); + glnvg__checkError(gl, "stroke fill 1"); + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + glDisable(GL_STENCIL_TEST); + +// glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); + + } else { + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "stroke fill"); + // Draw Strokes + for (i = 0; i < npaths; i++) + glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount); + } +} + +static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call) +{ + glnvg__setUniforms(gl, call->uniformOffset, call->image); + glnvg__checkError(gl, "triangles fill"); + + glDrawArrays(GL_TRIANGLES, call->triangleOffset, call->triangleCount); +} + +static void glnvg__renderCancel(void* uptr) { + GLNVGcontext* gl = (GLNVGcontext*)uptr; + gl->nverts = 0; + gl->npaths = 0; + gl->ncalls = 0; + gl->nuniforms = 0; +} + +static GLenum glnvg_convertBlendFuncFactor(int factor) +{ + if (factor == NVG_ZERO) + return GL_ZERO; + if (factor == NVG_ONE) + return GL_ONE; + if (factor == NVG_SRC_COLOR) + return GL_SRC_COLOR; + if (factor == NVG_ONE_MINUS_SRC_COLOR) + return GL_ONE_MINUS_SRC_COLOR; + if (factor == NVG_DST_COLOR) + return GL_DST_COLOR; + if (factor == NVG_ONE_MINUS_DST_COLOR) + return GL_ONE_MINUS_DST_COLOR; + if (factor == NVG_SRC_ALPHA) + return GL_SRC_ALPHA; + if (factor == NVG_ONE_MINUS_SRC_ALPHA) + return GL_ONE_MINUS_SRC_ALPHA; + if (factor == NVG_DST_ALPHA) + return GL_DST_ALPHA; + if (factor == NVG_ONE_MINUS_DST_ALPHA) + return GL_ONE_MINUS_DST_ALPHA; + if (factor == NVG_SRC_ALPHA_SATURATE) + return GL_SRC_ALPHA_SATURATE; + return GL_INVALID_ENUM; +} + +static GLNVGblend glnvg__blendCompositeOperation(NVGcompositeOperationState op) +{ + GLNVGblend blend; + blend.srcRGB = glnvg_convertBlendFuncFactor(op.srcRGB); + blend.dstRGB = glnvg_convertBlendFuncFactor(op.dstRGB); + blend.srcAlpha = glnvg_convertBlendFuncFactor(op.srcAlpha); + blend.dstAlpha = glnvg_convertBlendFuncFactor(op.dstAlpha); + if (blend.srcRGB == GL_INVALID_ENUM || blend.dstRGB == GL_INVALID_ENUM || blend.srcAlpha == GL_INVALID_ENUM || blend.dstAlpha == GL_INVALID_ENUM) + { + blend.srcRGB = GL_ONE; + blend.dstRGB = GL_ONE_MINUS_SRC_ALPHA; + blend.srcAlpha = GL_ONE; + blend.dstAlpha = GL_ONE_MINUS_SRC_ALPHA; + } + return blend; +} + +static void glnvg__renderFlush(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int i; + + if (gl->ncalls > 0) { + + // Setup require GL state. + glUseProgram(gl->shader.prog); + + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + glFrontFace(GL_CCW); + glEnable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glStencilMask(0xffffffff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + glStencilFunc(GL_ALWAYS, 0, 0xffffffff); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, 0); + #if NANOVG_GL_USE_STATE_FILTER + gl->boundTexture = 0; + gl->stencilMask = 0xffffffff; + gl->stencilFunc = GL_ALWAYS; + gl->stencilFuncRef = 0; + gl->stencilFuncMask = 0xffffffff; + gl->blendFunc.srcRGB = GL_INVALID_ENUM; + gl->blendFunc.srcAlpha = GL_INVALID_ENUM; + gl->blendFunc.dstRGB = GL_INVALID_ENUM; + gl->blendFunc.dstAlpha = GL_INVALID_ENUM; + #endif + +#if NANOVG_GL_USE_UNIFORMBUFFER + // Upload ubo for frag shaders + glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); + glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW); +#endif + + // Upload vertex data +#if defined NANOVG_GL3 + glBindVertexArray(gl->vertArr); +#endif + glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf); + glBufferData(GL_ARRAY_BUFFER, gl->nverts * sizeof(NVGvertex), gl->verts, GL_STREAM_DRAW); + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(size_t)0); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(0 + 2*sizeof(float))); + + // Set view and texture just once per frame. + glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0); + glUniform2fv(gl->shader.loc[GLNVG_LOC_VIEWSIZE], 1, gl->view); + +#if NANOVG_GL_USE_UNIFORMBUFFER + glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf); +#endif + + for (i = 0; i < gl->ncalls; i++) { + GLNVGcall* call = &gl->calls[i]; + glnvg__blendFuncSeparate(gl,&call->blendFunc); + if (call->type == GLNVG_FILL) + glnvg__fill(gl, call); + else if (call->type == GLNVG_CONVEXFILL) + glnvg__convexFill(gl, call); + else if (call->type == GLNVG_STROKE) + glnvg__stroke(gl, call); + else if (call->type == GLNVG_TRIANGLES) + glnvg__triangles(gl, call); + } + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); +#if defined NANOVG_GL3 + glBindVertexArray(0); +#endif + glDisable(GL_CULL_FACE); + glBindBuffer(GL_ARRAY_BUFFER, 0); + glUseProgram(0); + glnvg__bindTexture(gl, 0); + } + + // Reset calls + gl->nverts = 0; + gl->npaths = 0; + gl->ncalls = 0; + gl->nuniforms = 0; +} + +static int glnvg__maxVertCount(const NVGpath* paths, int npaths) +{ + int i, count = 0; + for (i = 0; i < npaths; i++) { + count += paths[i].nfill; + count += paths[i].nstroke; + } + return count; +} + +static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl) +{ + GLNVGcall* ret = NULL; + if (gl->ncalls+1 > gl->ccalls) { + GLNVGcall* calls; + int ccalls = glnvg__maxi(gl->ncalls+1, 128) + gl->ccalls/2; // 1.5x Overallocate + calls = (GLNVGcall*)realloc(gl->calls, sizeof(GLNVGcall) * ccalls); + if (calls == NULL) return NULL; + gl->calls = calls; + gl->ccalls = ccalls; + } + ret = &gl->calls[gl->ncalls++]; + memset(ret, 0, sizeof(GLNVGcall)); + return ret; +} + +static int glnvg__allocPaths(GLNVGcontext* gl, int n) +{ + int ret = 0; + if (gl->npaths+n > gl->cpaths) { + GLNVGpath* paths; + int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths/2; // 1.5x Overallocate + paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths); + if (paths == NULL) return -1; + gl->paths = paths; + gl->cpaths = cpaths; + } + ret = gl->npaths; + gl->npaths += n; + return ret; +} + +static int glnvg__allocVerts(GLNVGcontext* gl, int n) +{ + int ret = 0; + if (gl->nverts+n > gl->cverts) { + NVGvertex* verts; + int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate + verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts); + if (verts == NULL) return -1; + gl->verts = verts; + gl->cverts = cverts; + } + ret = gl->nverts; + gl->nverts += n; + return ret; +} + +static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) +{ + int ret = 0, structSize = gl->fragSize; + if (gl->nuniforms+n > gl->cuniforms) { + unsigned char* uniforms; + int cuniforms = glnvg__maxi(gl->nuniforms+n, 128) + gl->cuniforms/2; // 1.5x Overallocate + uniforms = (unsigned char*)realloc(gl->uniforms, structSize * cuniforms); + if (uniforms == NULL) return -1; + gl->uniforms = uniforms; + gl->cuniforms = cuniforms; + } + ret = gl->nuniforms * structSize; + gl->nuniforms += n; + return ret; +} + +static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) +{ + return (GLNVGfragUniforms*)&gl->uniforms[i]; +} + +static void glnvg__vset(NVGvertex* vtx, float x, float y, float u, float v) +{ + vtx->x = x; + vtx->y = y; + vtx->u = u; + vtx->v = v; +} + +static void glnvg__renderFill(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, + const float* bounds, const NVGpath* paths, int npaths) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + NVGvertex* quad; + GLNVGfragUniforms* frag; + int i, maxverts, offset; + + if (call == NULL) return; + + call->type = GLNVG_FILL; + call->triangleCount = 4; + call->pathOffset = glnvg__allocPaths(gl, npaths); + if (call->pathOffset == -1) goto error; + call->pathCount = npaths; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + if (npaths == 1 && paths[0].convex) + { + call->type = GLNVG_CONVEXFILL; + call->triangleCount = 0; // Bounding box fill quad not needed for convex fill + } + + // Allocate vertices for all the paths. + maxverts = glnvg__maxVertCount(paths, npaths) + call->triangleCount; + offset = glnvg__allocVerts(gl, maxverts); + if (offset == -1) goto error; + + for (i = 0; i < npaths; i++) { + GLNVGpath* copy = &gl->paths[call->pathOffset + i]; + const NVGpath* path = &paths[i]; + memset(copy, 0, sizeof(GLNVGpath)); + if (path->nfill > 0) { + copy->fillOffset = offset; + copy->fillCount = path->nfill; + memcpy(&gl->verts[offset], path->fill, sizeof(NVGvertex) * path->nfill); + offset += path->nfill; + } + if (path->nstroke > 0) { + copy->strokeOffset = offset; + copy->strokeCount = path->nstroke; + memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); + offset += path->nstroke; + } + } + + // Setup uniforms for draw calls + if (call->type == GLNVG_FILL) { + // Quad + call->triangleOffset = offset; + quad = &gl->verts[call->triangleOffset]; + glnvg__vset(&quad[0], bounds[2], bounds[3], 0.5f, 1.0f); + glnvg__vset(&quad[1], bounds[2], bounds[1], 0.5f, 1.0f); + glnvg__vset(&quad[2], bounds[0], bounds[3], 0.5f, 1.0f); + glnvg__vset(&quad[3], bounds[0], bounds[1], 0.5f, 1.0f); + + call->uniformOffset = glnvg__allocFragUniforms(gl, 2); + if (call->uniformOffset == -1) goto error; + // Simple shader for stencil + frag = nvg__fragUniformPtr(gl, call->uniformOffset); + memset(frag, 0, sizeof(*frag)); + frag->strokeThr = -1.0f; + frag->type = NSVG_SHADER_SIMPLE; + // Fill shader + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, fringe, fringe, -1.0f); + } else { + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + // Fill shader + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, fringe, fringe, -1.0f); + } + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderStroke(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, + float strokeWidth, const NVGpath* paths, int npaths) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + int i, maxverts, offset; + + if (call == NULL) return; + + call->type = GLNVG_STROKE; + call->pathOffset = glnvg__allocPaths(gl, npaths); + if (call->pathOffset == -1) goto error; + call->pathCount = npaths; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + // Allocate vertices for all the paths. + maxverts = glnvg__maxVertCount(paths, npaths); + offset = glnvg__allocVerts(gl, maxverts); + if (offset == -1) goto error; + + for (i = 0; i < npaths; i++) { + GLNVGpath* copy = &gl->paths[call->pathOffset + i]; + const NVGpath* path = &paths[i]; + memset(copy, 0, sizeof(GLNVGpath)); + if (path->nstroke) { + copy->strokeOffset = offset; + copy->strokeCount = path->nstroke; + memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke); + offset += path->nstroke; + } + } + + if (gl->flags & NVG_STENCIL_STROKES) { + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 2); + if (call->uniformOffset == -1) goto error; + + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f); + + } else { + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f); + } + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderTriangles(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, + const NVGvertex* verts, int nverts) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + GLNVGcall* call = glnvg__allocCall(gl); + GLNVGfragUniforms* frag; + + if (call == NULL) return; + + call->type = GLNVG_TRIANGLES; + call->image = paint->image; + call->blendFunc = glnvg__blendCompositeOperation(compositeOperation); + + // Allocate vertices for all the paths. + call->triangleOffset = glnvg__allocVerts(gl, nverts); + if (call->triangleOffset == -1) goto error; + call->triangleCount = nverts; + + memcpy(&gl->verts[call->triangleOffset], verts, sizeof(NVGvertex) * nverts); + + // Fill shader + call->uniformOffset = glnvg__allocFragUniforms(gl, 1); + if (call->uniformOffset == -1) goto error; + frag = nvg__fragUniformPtr(gl, call->uniformOffset); + glnvg__convertPaint(gl, frag, paint, scissor, 1.0f, 1.0f, -1.0f); + frag->type = NSVG_SHADER_IMG; + + return; + +error: + // We get here if call alloc was ok, but something else is not. + // Roll back the last call to prevent drawing it. + if (gl->ncalls > 0) gl->ncalls--; +} + +static void glnvg__renderDelete(void* uptr) +{ + GLNVGcontext* gl = (GLNVGcontext*)uptr; + int i; + if (gl == NULL) return; + + glnvg__deleteShader(&gl->shader); + +#if NANOVG_GL3 +#if NANOVG_GL_USE_UNIFORMBUFFER + if (gl->fragBuf != 0) + glDeleteBuffers(1, &gl->fragBuf); +#endif + if (gl->vertArr != 0) + glDeleteVertexArrays(1, &gl->vertArr); +#endif + if (gl->vertBuf != 0) + glDeleteBuffers(1, &gl->vertBuf); + + for (i = 0; i < gl->ntextures; i++) { + if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0) + glDeleteTextures(1, &gl->textures[i].tex); + } + free(gl->textures); + + free(gl->paths); + free(gl->verts); + free(gl->uniforms); + free(gl->calls); + + free(gl); +} + + +#if defined NANOVG_GL2 +NVGcontext* nvgCreateGL2(int flags) +#elif defined NANOVG_GL3 +NVGcontext* nvgCreateGL3(int flags) +#elif defined NANOVG_GLES2 +NVGcontext* nvgCreateGLES2(int flags) +#elif defined NANOVG_GLES3 +NVGcontext* nvgCreateGLES3(int flags) +#endif +{ + NVGparams params; + NVGcontext* ctx = NULL; + GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext)); + if (gl == NULL) goto error; + memset(gl, 0, sizeof(GLNVGcontext)); + + memset(¶ms, 0, sizeof(params)); + params.renderCreate = glnvg__renderCreate; + params.renderCreateTexture = glnvg__renderCreateTexture; + params.renderDeleteTexture = glnvg__renderDeleteTexture; + params.renderUpdateTexture = glnvg__renderUpdateTexture; + params.renderGetTextureSize = glnvg__renderGetTextureSize; + params.renderViewport = glnvg__renderViewport; + params.renderCancel = glnvg__renderCancel; + params.renderFlush = glnvg__renderFlush; + params.renderFill = glnvg__renderFill; + params.renderStroke = glnvg__renderStroke; + params.renderTriangles = glnvg__renderTriangles; + params.renderDelete = glnvg__renderDelete; + params.userPtr = gl; + params.edgeAntiAlias = flags & NVG_ANTIALIAS ? 1 : 0; + + gl->flags = flags; + + ctx = nvgCreateInternal(¶ms); + if (ctx == NULL) goto error; + + return ctx; + +error: + // 'gl' is freed by nvgDeleteInternal. + if (ctx != NULL) nvgDeleteInternal(ctx); + return NULL; +} + +#if defined NANOVG_GL2 +void nvgDeleteGL2(NVGcontext* ctx) +#elif defined NANOVG_GL3 +void nvgDeleteGL3(NVGcontext* ctx) +#elif defined NANOVG_GLES2 +void nvgDeleteGLES2(NVGcontext* ctx) +#elif defined NANOVG_GLES3 +void nvgDeleteGLES3(NVGcontext* ctx) +#endif +{ + nvgDeleteInternal(ctx); +} + +#if defined NANOVG_GL2 +int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GL3 +int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GLES2 +int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#elif defined NANOVG_GLES3 +int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) +#endif +{ + GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; + GLNVGtexture* tex = glnvg__allocTexture(gl); + + if (tex == NULL) return 0; + + tex->type = NVG_TEXTURE_RGBA; + tex->tex = textureId; + tex->flags = imageFlags; + tex->width = w; + tex->height = h; + + return tex->id; +} + +#if defined NANOVG_GL2 +GLuint nvglImageHandleGL2(NVGcontext* ctx, int image) +#elif defined NANOVG_GL3 +GLuint nvglImageHandleGL3(NVGcontext* ctx, int image) +#elif defined NANOVG_GLES2 +GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image) +#elif defined NANOVG_GLES3 +GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image) +#endif +{ + GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; + GLNVGtexture* tex = glnvg__findTexture(gl, image); + return tex->tex; +} + +#endif /* NANOVG_GL_IMPLEMENTATION */ diff --git a/dep/nanovg/src/nanovg_gl_utils.h b/dep/nanovg/src/nanovg_gl_utils.h new file mode 100644 index 00000000..b51b0968 --- /dev/null +++ b/dep/nanovg/src/nanovg_gl_utils.h @@ -0,0 +1,174 @@ +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// +#ifndef NANOVG_GL_UTILS_H +#define NANOVG_GL_UTILS_H + +#include + +struct NVGLUframebuffer { + NVGcontext* ctx; + GLuint fbo; + GLuint rbo; + GLuint texture; + int image; +}; +typedef struct NVGLUframebuffer NVGLUframebuffer; + +// Helper function to create GL frame buffer to render to. +void nvgluBindFramebuffer(NVGLUframebuffer* fb); +NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags); +void nvgluDeleteFramebuffer(NVGLUframebuffer* fb); + +#endif // NANOVG_GL_UTILS_H + +#ifdef NANOVG_GL_IMPLEMENTATION + +#if defined(NANOVG_GL3) || defined(NANOVG_GLES2) || defined(NANOVG_GLES3) +// FBO is core in OpenGL 3>. +# define NANOVG_FBO_VALID 1 +#elif defined(NANOVG_GL2) +// On OS X including glext defines FBO on GL2 too. +# ifdef __APPLE__ +# include +# define NANOVG_FBO_VALID 1 +# endif +#endif + +static GLint defaultFBO = -1; + +NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags) +{ + printf("xxx nvgluCreateFramebuffer: ENTER\n"); +#error sdfsdf + return NULL;//xxxxxxxxxxxxxxxxxxxxx +#ifdef NANOVG_FBO_VALID + GLint defaultFBO; + GLint defaultRBO; + NVGLUframebuffer* fb = NULL; + + glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO); + glGetIntegerv(GL_RENDERBUFFER_BINDING, &defaultRBO); + + printf("xxx nvgluCreateFramebuffer: 2\n"); + + fb = (NVGLUframebuffer*)malloc(sizeof(NVGLUframebuffer)); + if (fb == NULL) goto error; + memset(fb, 0, sizeof(NVGLUframebuffer)); + + printf("xxx nvgluCreateFramebuffer: 3\n"); + + fb->image = nvgCreateImageRGBA(ctx, w, h, imageFlags | NVG_IMAGE_FLIPY | NVG_IMAGE_PREMULTIPLIED, NULL); + + printf("xxx nvgluCreateFramebuffer: 4\n"); +#if defined NANOVG_GL2 + fb->texture = nvglImageHandleGL2(ctx, fb->image); +#elif defined NANOVG_GL3 + fb->texture = nvglImageHandleGL3(ctx, fb->image); +#elif defined NANOVG_GLES2 + fb->texture = nvglImageHandleGLES2(ctx, fb->image); +#elif defined NANOVG_GLES3 + fb->texture = nvglImageHandleGLES3(ctx, fb->image); +#endif + + printf("xxx nvgluCreateFramebuffer: 5\n"); + fb->ctx = ctx; + + // frame buffer object + glGenFramebuffers(1, &fb->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); + + printf("xxx nvgluCreateFramebuffer: 6\n"); + // render buffer object + glGenRenderbuffers(1, &fb->rbo); + glBindRenderbuffer(GL_RENDERBUFFER, fb->rbo); + glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, w, h); + + printf("xxx nvgluCreateFramebuffer: 7\n"); + // combine all + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); + + printf("xxx nvgluCreateFramebuffer: 8\n"); + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { +#ifdef GL_DEPTH24_STENCIL8 + // If GL_STENCIL_INDEX8 is not supported, try GL_DEPTH24_STENCIL8 as a fallback. + // Some graphics cards require a depth buffer along with a stencil. + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, w, h); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); + + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) +#endif // GL_DEPTH24_STENCIL8 + goto error; + } + + printf("xxx nvgluCreateFramebuffer: 9\n"); + + glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); + glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO); + + printf("xxx nvgluCreateFramebuffer: LEAVE\n"); + return fb; +error: + printf("xxx nvgluCreateFramebuffer: error\n"); + glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); + glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO); + nvgluDeleteFramebuffer(fb); + printf("xxx nvgluCreateFramebuffer: error LEAVE\n"); + return NULL; +#else + NVG_NOTUSED(ctx); + NVG_NOTUSED(w); + NVG_NOTUSED(h); + NVG_NOTUSED(imageFlags); + return NULL; +#endif +} + +void nvgluBindFramebuffer(NVGLUframebuffer* fb) +{ +#ifdef NANOVG_FBO_VALID + if (defaultFBO == -1) glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO); + glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); +#else + NVG_NOTUSED(fb); +#endif +} + +void nvgluDeleteFramebuffer(NVGLUframebuffer* fb) +{ +#ifdef NANOVG_FBO_VALID + if (fb == NULL) return; + if (fb->fbo != 0) + glDeleteFramebuffers(1, &fb->fbo); + if (fb->rbo != 0) + glDeleteRenderbuffers(1, &fb->rbo); + if (fb->image >= 0) + nvgDeleteImage(fb->ctx, fb->image); + fb->ctx = NULL; + fb->fbo = 0; + fb->rbo = 0; + fb->texture = 0; + fb->image = -1; + free(fb); +#else + NVG_NOTUSED(fb); +#endif +} + +#endif // NANOVG_GL_IMPLEMENTATION diff --git a/dep/nanovg/src/stb_image.h b/dep/nanovg/src/stb_image.h new file mode 100644 index 00000000..e06f7a1d --- /dev/null +++ b/dep/nanovg/src/stb_image.h @@ -0,0 +1,6614 @@ +/* stb_image - v2.10 - public domain image loader - http://nothings.org/stb_image.h + no warranty implied; use at your own risk + + Do this: + #define STB_IMAGE_IMPLEMENTATION + before you include this file in *one* C or C++ file to create the implementation. + + // i.e. it should look like this: + #include ... + #include ... + #include ... + #define STB_IMAGE_IMPLEMENTATION + #include "stb_image.h" + + You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. + And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free + + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) + PNG 1/2/4/8-bit-per-channel (16 bpc not supported) + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels, 8/16 bit-per-channel) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + PNM (PPM and PGM binary only) + + Animated GIF still needs a proper API, but here's one way to do it: + http://gist.github.com/urraka/685d9a6340b26b830d49 + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) + + Full documentation under "DOCUMENTATION" below. + + + Revision 2.00 release notes: + + - Progressive JPEG is now supported. + + - PPM and PGM binary formats are now supported, thanks to Ken Miller. + + - x86 platforms now make use of SSE2 SIMD instructions for + JPEG decoding, and ARM platforms can use NEON SIMD if requested. + This work was done by Fabian "ryg" Giesen. SSE2 is used by + default, but NEON must be enabled explicitly; see docs. + + With other JPEG optimizations included in this version, we see + 2x speedup on a JPEG on an x86 machine, and a 1.5x speedup + on a JPEG on an ARM machine, relative to previous versions of this + library. The same results will not obtain for all JPGs and for all + x86/ARM machines. (Note that progressive JPEGs are significantly + slower to decode than regular JPEGs.) This doesn't mean that this + is the fastest JPEG decoder in the land; rather, it brings it + closer to parity with standard libraries. If you want the fastest + decode, look elsewhere. (See "Philosophy" section of docs below.) + + See final bullet items below for more info on SIMD. + + - Added STBI_MALLOC, STBI_REALLOC, and STBI_FREE macros for replacing + the memory allocator. Unlike other STBI libraries, these macros don't + support a context parameter, so if you need to pass a context in to + the allocator, you'll have to store it in a global or a thread-local + variable. + + - Split existing STBI_NO_HDR flag into two flags, STBI_NO_HDR and + STBI_NO_LINEAR. + STBI_NO_HDR: suppress implementation of .hdr reader format + STBI_NO_LINEAR: suppress high-dynamic-range light-linear float API + + - You can suppress implementation of any of the decoders to reduce + your code footprint by #defining one or more of the following + symbols before creating the implementation. + + STBI_NO_JPEG + STBI_NO_PNG + STBI_NO_BMP + STBI_NO_PSD + STBI_NO_TGA + STBI_NO_GIF + STBI_NO_HDR + STBI_NO_PIC + STBI_NO_PNM (.ppm and .pgm) + + - You can request *only* certain decoders and suppress all other ones + (this will be more forward-compatible, as addition of new decoders + doesn't require you to disable them explicitly): + + STBI_ONLY_JPEG + STBI_ONLY_PNG + STBI_ONLY_BMP + STBI_ONLY_PSD + STBI_ONLY_TGA + STBI_ONLY_GIF + STBI_ONLY_HDR + STBI_ONLY_PIC + STBI_ONLY_PNM (.ppm and .pgm) + + Note that you can define multiples of these, and you will get all + of them ("only x" and "only y" is interpreted to mean "only x&y"). + + - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still + want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB + + - Compilation of all SIMD code can be suppressed with + #define STBI_NO_SIMD + It should not be necessary to disable SIMD unless you have issues + compiling (e.g. using an x86 compiler which doesn't support SSE + intrinsics or that doesn't support the method used to detect + SSE2 support at run-time), and even those can be reported as + bugs so I can refine the built-in compile-time checking to be + smarter. + + - The old STBI_SIMD system which allowed installing a user-defined + IDCT etc. has been removed. If you need this, don't upgrade. My + assumption is that almost nobody was doing this, and those who + were will find the built-in SIMD more satisfactory anyway. + + - RGB values computed for JPEG images are slightly different from + previous versions of stb_image. (This is due to using less + integer precision in SIMD.) The C code has been adjusted so + that the same RGB values will be computed regardless of whether + SIMD support is available, so your app should always produce + consistent results. But these results are slightly different from + previous versions. (Specifically, about 3% of available YCbCr values + will compute different RGB results from pre-1.49 versions by +-1; + most of the deviating values are one smaller in the G channel.) + + - If you must produce consistent results with previous versions of + stb_image, #define STBI_JPEG_OLD and you will get the same results + you used to; however, you will not get the SIMD speedups for + the YCbCr-to-RGB conversion step (although you should still see + significant JPEG speedup from the other changes). + + Please note that STBI_JPEG_OLD is a temporary feature; it will be + removed in future versions of the library. It is only intended for + near-term back-compatibility use. + + + Latest revision history: + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) partial animated GIF support + limited 16-bit PSD support + minor bugs, code cleanup, and compiler warnings + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) additional corruption checking + stbi_set_flip_vertically_on_load + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPEG, including x86 SSE2 & ARM NEON SIMD + progressive JPEG + PGM/PPM support + STBI_MALLOC,STBI_REALLOC,STBI_FREE + STBI_NO_*, STBI_ONLY_* + GIF bugfix + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support (both grayscale and paletted) + optimize PNG + fix bug in interlaced PNG with user-specified channel count + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + urraka@github (animated gif) Junggon Kim (PNM comments) + Daniel Gibson (16-bit TGA) + + Optimizations & bugfixes + Fabian "ryg" Giesen + Arseny Kapoulkine + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Martin Golini Jerry Jansson Joseph Thomson + Dave Moore Roy Eltham Hayaki Saito Phil Jordan + Won Chun Luke Graham Johan Duparc Nathan Reed + the Horde3D community Thomas Ruf Ronny Chevalier Nick Verigakis + Janez Zemva John Bartholomew Michal Cichon svdijk@github + Jonathan Blow Ken Hamada Tero Hanninen Baldur Karlsson + Laurent Gomila Cort Stratton Sergio Gonzalez romigrou@github + Aruelien Pocheville Thibault Reuille Cass Everitt + Ryamond Barbiero Paul Du Bois Engin Manap + Blazej Dariusz Roszkowski + Michaelangel007@github + + +LICENSE + +This software is in the public domain. Where that dedication is not +recognized, you are granted a perpetual, irrevocable license to copy, +distribute, and modify this file as you see fit. + +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// DOCUMENTATION +// +// Limitations: +// - no 16-bit-per-channel PNG +// - no 12-bit-per-channel JPEG +// - no JPEGs with arithmetic coding +// - no 1-bit BMP +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below for HDR usage): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *comp -- outputs # of image components in image file +// int req_comp -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data, or NULL on an allocation failure or if the image is +// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. +// If req_comp is non-zero, *comp has the number of components that _would_ +// have been output otherwise. E.g. if you set req_comp to 4, you will always +// get RGBA output, but you can check *comp to see if it's trivially opaque +// because e.g. there were only 3 channels in the source image. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() +// can be queried for an extremely brief, end-user unfriendly explanation +// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid +// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy to use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries do not emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// make more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). +// +// =========================================================================== +// +// SIMD support +// +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. +// +// (The old do-it-yourself SIMD API is no longer supported in the current +// code.) +// +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is +// toggled by a build flag: define STBI_NEON to get NEON loops. +// +// The output of the JPEG decoder is slightly different from versions where +// SIMD support was introduced (that is, for versions before 1.49). The +// difference is only +-1 in the 8-bit RGB channels, and only on a small +// fraction of pixels. You can force the pre-1.49 behavior by defining +// STBI_JPEG_OLD, but this will disable some of the SIMD decoding path +// and hence cost some performance. +// +// If for some reason you do not want to use any of SIMD code, or if +// you have issues compiling it, you can disable it entirely by +// defining STBI_NO_SIMD. +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image now supports loading HDR images in general, and currently +// the Radiance .HDR file format, although the support is provided +// generically. You can still load any file through the existing interface; +// if you attempt to load an HDR file, it will be automatically remapped to +// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB, even though +// they are internally encoded differently. You can disable this conversion +// by by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through (which +// is BGR stored in RGB). +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// + + +#ifndef STBI_NO_STDIO +#include +#endif // STBI_NO_STDIO + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for req_comp + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +typedef unsigned char stbi_uc; + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_STATIC +#define STBIDEF static +#else +#define STBIDEF extern +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); +STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *comp, int req_comp); +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +#ifndef STBI_NO_LINEAR + STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); + STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + + #ifndef STBI_NO_STDIO + STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); + #endif +#endif + +#ifndef STBI_NO_HDR + STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); + STBIDEF void stbi_hdr_to_ldr_scale(float scale); +#endif // STBI_NO_HDR + +#ifndef STBI_NO_LINEAR + STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); + STBIDEF void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_LINEAR + +// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename); +STBIDEF int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// NOT THREADSAFE +STBIDEF const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +STBIDEF void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); + +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + +// flip the image vertically, so the first pixel in the output array is the bottom left +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); + +// ZLIB client - used by PNG, available for other purposes + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); +STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifdef STB_IMAGE_IMPLEMENTATION + +#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ + || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ + || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ + || defined(STBI_ONLY_ZLIB) + #ifndef STBI_ONLY_JPEG + #define STBI_NO_JPEG + #endif + #ifndef STBI_ONLY_PNG + #define STBI_NO_PNG + #endif + #ifndef STBI_ONLY_BMP + #define STBI_NO_BMP + #endif + #ifndef STBI_ONLY_PSD + #define STBI_NO_PSD + #endif + #ifndef STBI_ONLY_TGA + #define STBI_NO_TGA + #endif + #ifndef STBI_ONLY_GIF + #define STBI_NO_GIF + #endif + #ifndef STBI_ONLY_HDR + #define STBI_NO_HDR + #endif + #ifndef STBI_ONLY_PIC + #define STBI_NO_PIC + #endif + #ifndef STBI_ONLY_PNM + #define STBI_NO_PNM + #endif +#endif + +#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) +#define STBI_NO_ZLIB +#endif + + +#include +#include // ptrdiff_t on osx +#include +#include + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#include // ldexp +#endif + +#ifndef STBI_NO_STDIO +#include +#endif + +#ifndef STBI_ASSERT +#include +#define STBI_ASSERT(x) assert(x) +#endif + + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + + +#ifdef _MSC_VER +typedef unsigned short stbi__uint16; +typedef signed short stbi__int16; +typedef unsigned int stbi__uint32; +typedef signed int stbi__int32; +#else +#include +typedef uint16_t stbi__uint16; +typedef int16_t stbi__int16; +typedef uint32_t stbi__uint32; +typedef int32_t stbi__int32; +#endif + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBI_NOTUSED(v) (void)(v) +#else +#define STBI_NOTUSED(v) (void)sizeof(v) +#endif + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) +// ok +#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." +#endif + +#ifndef STBI_MALLOC +#define STBI_MALLOC(sz) malloc(sz) +#define STBI_REALLOC(p,newsz) realloc(p,newsz) +#define STBI_FREE(p) free(p) +#endif + +#ifndef STBI_REALLOC_SIZED +#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) +#endif + +// x86/x64 detection +#if defined(__x86_64__) || defined(_M_X64) +#define STBI__X64_TARGET +#elif defined(__i386) || defined(_M_IX86) +#define STBI__X86_TARGET +#endif + +#if defined(__GNUC__) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) && !defined(__SSE2__) && !defined(STBI_NO_SIMD) +// NOTE: not clear do we actually need this for the 64-bit path? +// gcc doesn't support sse2 intrinsics unless you compile with -msse2, +// (but compiling with -msse2 allows the compiler to use SSE2 everywhere; +// this is just broken and gcc are jerks for not fixing it properly +// http://www.virtualdub.org/blog/pivot/entry.php?id=363 ) +#define STBI_NO_SIMD +#endif + +#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) +// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET +// +// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the +// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. +// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not +// simultaneously enabling "-mstackrealign". +// +// See https://github.com/nothings/stb/issues/81 for more information. +// +// So default to no SSE2 on 32-bit MinGW. If you've read this far and added +// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. +#define STBI_NO_SIMD +#endif + +#if !defined(STBI_NO_SIMD) && defined(STBI__X86_TARGET) +#define STBI_SSE2 +#include + +#ifdef _MSC_VER + +#if _MSC_VER >= 1400 // not VC6 +#include // __cpuid +static int stbi__cpuid3(void) +{ + int info[4]; + __cpuid(info,1); + return info[3]; +} +#else +static int stbi__cpuid3(void) +{ + int res; + __asm { + mov eax,1 + cpuid + mov res,edx + } + return res; +} +#endif + +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name + +static int stbi__sse2_available() +{ + int info3 = stbi__cpuid3(); + return ((info3 >> 26) & 1) != 0; +} +#else // assume GCC-style if not VC++ +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) + +static int stbi__sse2_available() +{ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later + // GCC 4.8+ has a nice way to do this + return __builtin_cpu_supports("sse2"); +#else + // portable way to do this, preferably without using GCC inline ASM? + // just bail for now. + return 0; +#endif +} +#endif +#endif + +// ARM NEON +#if defined(STBI_NO_SIMD) && defined(STBI_NEON) +#undef STBI_NEON +#endif + +#ifdef STBI_NEON +#include +// assume GCC or Clang on ARM targets +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) +#endif + +#ifndef STBI_SIMD_ALIGN +#define STBI_SIMD_ALIGN(type, name) type name +#endif + +/////////////////////////////////////////////// +// +// stbi__context struct and start_xxx functions + +// stbi__context structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + stbi__uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + stbi_uc buffer_start[128]; + + stbi_uc *img_buffer, *img_buffer_end; + stbi_uc *img_buffer_original, *img_buffer_original_end; +} stbi__context; + + +static void stbi__refill_buffer(stbi__context *s); + +// initialize a memory-decode context +static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; + s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; +} + +// initialize a callback-based context +static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + stbi__refill_buffer(s); + s->img_buffer_original_end = s->img_buffer_end; +} + +#ifndef STBI_NO_STDIO + +static int stbi__stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stbi__stdio_skip(void *user, int n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stbi__stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi__stdio_callbacks = +{ + stbi__stdio_read, + stbi__stdio_skip, + stbi__stdio_eof, +}; + +static void stbi__start_file(stbi__context *s, FILE *f) +{ + stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi__context *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi__rewind(stbi__context *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; + s->img_buffer_end = s->img_buffer_original_end; +} + +#ifndef STBI_NO_JPEG +static int stbi__jpeg_test(stbi__context *s); +static stbi_uc *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNG +static int stbi__png_test(stbi__context *s); +static stbi_uc *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_BMP +static int stbi__bmp_test(stbi__context *s); +static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_TGA +static int stbi__tga_test(stbi__context *s); +static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s); +static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_HDR +static int stbi__hdr_test(stbi__context *s); +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_test(stbi__context *s); +static stbi_uc *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_GIF +static int stbi__gif_test(stbi__context *s); +static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNM +static int stbi__pnm_test(stbi__context *s); +static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +// this is not threadsafe +static const char *stbi__g_failure_reason; + +STBIDEF const char *stbi_failure_reason(void) +{ + return stbi__g_failure_reason; +} + +static int stbi__err(const char *str) +{ + stbi__g_failure_reason = str; + return 0; +} + +static void *stbi__malloc(size_t size) +{ + return STBI_MALLOC(size); +} + +// stbi__err - error +// stbi__errpf - error returning pointer to float +// stbi__errpuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define stbi__err(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define stbi__err(x,y) stbi__err(y) +#else + #define stbi__err(x,y) stbi__err(x) +#endif + +#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) +#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) + +STBIDEF void stbi_image_free(void *retval_from_stbi_load) +{ + STBI_FREE(retval_from_stbi_load); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +#endif + +#ifndef STBI_NO_HDR +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static int stbi__vertically_flip_on_load = 0; + +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load = flag_true_if_should_flip; +} + +static unsigned char *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp); + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr = stbi__hdr_load(s, x,y,comp,req_comp); + return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + #ifndef STBI_NO_TGA + // test tga last because it's a crappy test! + if (stbi__tga_test(s)) + return stbi__tga_load(s,x,y,comp,req_comp); + #endif + + return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); +} + +static unsigned char *stbi__load_flip(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result = stbi__load_main(s, x, y, comp, req_comp); + + if (stbi__vertically_flip_on_load && result != NULL) { + int w = *x, h = *y; + int depth = req_comp ? req_comp : *comp; + int row,col,z; + stbi_uc temp; + + // @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once + for (row = 0; row < (h>>1); row++) { + for (col = 0; col < w; col++) { + for (z = 0; z < depth; z++) { + temp = result[(row * w + col) * depth + z]; + result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z]; + result[((h - row - 1) * w + col) * depth + z] = temp; + } + } + } + } + + return result; +} + +#ifndef STBI_NO_HDR +static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) +{ + if (stbi__vertically_flip_on_load && result != NULL) { + int w = *x, h = *y; + int depth = req_comp ? req_comp : *comp; + int row,col,z; + float temp; + + // @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once + for (row = 0; row < (h>>1); row++) { + for (col = 0; col < w; col++) { + for (z = 0; z < depth; z++) { + temp = result[(row * w + col) * depth + z]; + result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z]; + result[((h - row - 1) * w + col) * depth + z] = temp; + } + } + } + } +} +#endif + +#ifndef STBI_NO_STDIO + +static FILE *stbi__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + + +STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + unsigned char *result; + if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_flip(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} +#endif //!STBI_NO_STDIO + +STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_flip(&s,x,y,comp,req_comp); +} + +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__load_flip(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp); + if (hdr_data) + stbi__float_postprocess(hdr_data,x,y,comp,req_comp); + return hdr_data; + } + #endif + data = stbi__load_flip(s, x, y, comp, req_comp); + if (data) + return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); +} + +STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + float *result; + FILE *f = stbi__fopen(filename, "rb"); + if (!f) return stbi__errpf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_LINEAR + +// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is +// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always +// reports false! + +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +STBIDEF int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_file(&s,f); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(f); + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(clbk); + STBI_NOTUSED(user); + return 0; + #endif +} + +#ifndef STBI_NO_LINEAR +static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; + +STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } +STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } +#endif + +static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; + +STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } +STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + STBI__SCAN_load=0, + STBI__SCAN_type, + STBI__SCAN_header +}; + +static void stbi__refill_buffer(stbi__context *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory, but need to handle case + // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file + s->read_from_callbacks = 0; + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start+1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static stbi_uc stbi__get8(stbi__context *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + stbi__refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +stbi_inline static int stbi__at_eof(stbi__context *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} + +static void stbi__skip(stbi__context *s, int n) +{ + if (n < 0) { + s->img_buffer = s->img_buffer_end; + return; + } + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} + +static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} + +static int stbi__get16be(stbi__context *s) +{ + int z = stbi__get8(s); + return (z << 8) + stbi__get8(s); +} + +static stbi__uint32 stbi__get32be(stbi__context *s) +{ + stbi__uint32 z = stbi__get16be(s); + return (z << 16) + stbi__get16be(s); +} + +#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) +// nothing +#else +static int stbi__get16le(stbi__context *s) +{ + int z = stbi__get8(s); + return z + (stbi__get8(s) << 8); +} +#endif + +#ifndef STBI_NO_BMP +static stbi__uint32 stbi__get32le(stbi__context *s) +{ + stbi__uint32 z = stbi__get16le(s); + return z + (stbi__get16le(s) << 16); +} +#endif + +#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings + + +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static stbi_uc stbi__compute_y(int r, int g, int b) +{ + return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) stbi__malloc(req_comp * x * y); + if (good == NULL) { + STBI_FREE(data); + return stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define COMBO(a,b) ((a)*8+(b)) + #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (COMBO(img_n, req_comp)) { + CASE(1,2) dest[0]=src[0], dest[1]=255; break; + CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; + CASE(2,1) dest[0]=src[0]; break; + CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; + CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; + CASE(3,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break; + CASE(3,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; break; + CASE(4,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break; + CASE(4,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; + CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; + default: STBI_ASSERT(0); + } + #undef CASE + } + + STBI_FREE(data); + return good; +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output = (float *) stbi__malloc(x * y * comp * sizeof(float)); + if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); + } + if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; + } + STBI_FREE(data); + return output; +} +#endif + +#ifndef STBI_NO_HDR +#define stbi__float2int(x) ((int) (x)) +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output = (stbi_uc *) stbi__malloc(x * y * comp); + if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + } + STBI_FREE(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder +// +// simple implementation +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - some SIMD kernels for common paths on targets with SSE2/NEON +// - uses a lot of intermediate memory, could cache poorly + +#ifndef STBI_NO_JPEG + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + stbi_uc fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + stbi__uint16 code[256]; + stbi_uc values[256]; + stbi_uc size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} stbi__huffman; + +typedef struct +{ + stbi__context *s; + stbi__huffman huff_dc[4]; + stbi__huffman huff_ac[4]; + stbi_uc dequant[4][64]; + stbi__int16 fast_ac[4][1 << FAST_BITS]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + stbi_uc *data; + void *raw_data, *raw_coeff; + stbi_uc *linebuf; + short *coeff; // progressive only + int coeff_w, coeff_h; // number of 8x8 coefficient blocks + } img_comp[4]; + + stbi__uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int progressive; + int spec_start; + int spec_end; + int succ_high; + int succ_low; + int eob_run; + + int scan_n, order[4]; + int restart_interval, todo; + +// kernels + void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); + void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); + stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); +} stbi__jpeg; + +static int stbi__build_huffman(stbi__huffman *h, int *count) +{ + int i,j,k=0,code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (stbi_uc) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (stbi__uint16) (code++); + if (code-1 >= (1 << j)) return stbi__err("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (stbi_uc) i; + } + } + } + return 1; +} + +// build a table that decodes both magnitude and value of small ACs in +// one go. +static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) +{ + int i; + for (i=0; i < (1 << FAST_BITS); ++i) { + stbi_uc fast = h->fast[i]; + fast_ac[i] = 0; + if (fast < 255) { + int rs = h->values[fast]; + int run = (rs >> 4) & 15; + int magbits = rs & 15; + int len = h->size[fast]; + + if (magbits && len + magbits <= FAST_BITS) { + // magnitude code followed by receive_extend code + int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); + int m = 1 << (magbits - 1); + if (k < m) k += (-1 << magbits) + 1; + // if the result is small enough, we can fit it in fast_ac table + if (k >= -128 && k <= 127) + fast_ac[i] = (stbi__int16) ((k << 8) + (run << 4) + (len + magbits)); + } + } + } +} + +static void stbi__grow_buffer_unsafe(stbi__jpeg *j) +{ + do { + int b = j->nomore ? 0 : stbi__get8(j->s); + if (b == 0xff) { + int c = stbi__get8(j->s); + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// bias[n] = (-1<code_bits < n) stbi__grow_buffer_unsafe(j); + + sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB + k = stbi_lrot(j->code_buffer, n); + STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k + (stbi__jbias[n] & ~sgn); +} + +// get some unsigned bits +stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) +{ + unsigned int k; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k; +} + +stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) +{ + unsigned int k; + if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + k = j->code_buffer; + j->code_buffer <<= 1; + --j->code_bits; + return k & 0x80000000; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static stbi_uc stbi__jpeg_dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi_uc *dequant) +{ + int diff,dc,k; + int t; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? stbi__extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc * dequant[0]); + + // decode AC components, see JPEG spec + k = 1; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * dequant[zig]); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); + } + } + } while (k < 64); + return 1; +} + +static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) +{ + int diff,dc; + int t; + if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + if (j->succ_high == 0) { + // first scan for DC coefficient, must be first + memset(data,0,64*sizeof(data[0])); // 0 all the ac values now + t = stbi__jpeg_huff_decode(j, hdc); + diff = t ? stbi__extend_receive(j, t) : 0; + + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc << j->succ_low); + } else { + // refinement scan for DC coefficient + if (stbi__jpeg_get_bit(j)) + data[0] += (short) (1 << j->succ_low); + } + return 1; +} + +// @OPTIMIZE: store non-zigzagged during the decode passes, +// and only de-zigzag when dequantizing +static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) +{ + int k; + if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->succ_high == 0) { + int shift = j->succ_low; + + if (j->eob_run) { + --j->eob_run; + return 1; + } + + k = j->spec_start; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) << shift); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r); + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + --j->eob_run; + break; + } + k += 16; + } else { + k += r; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) << shift); + } + } + } while (k <= j->spec_end); + } else { + // refinement scan for these AC coefficients + + short bit = (short) (1 << j->succ_low); + + if (j->eob_run) { + --j->eob_run; + for (k = j->spec_start; k <= j->spec_end; ++k) { + short *p = &data[stbi__jpeg_dezigzag[k]]; + if (*p != 0) + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } + } else { + k = j->spec_start; + do { + int r,s; + int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r) - 1; + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + r = 64; // force end of block + } else { + // r=15 s=0 should write 16 0s, so we just do + // a run of 15 0s and then write s (which is 0), + // so we don't have to do anything special here + } + } else { + if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); + // sign bit + if (stbi__jpeg_get_bit(j)) + s = bit; + else + s = -bit; + } + + // advance by r + while (k <= j->spec_end) { + short *p = &data[stbi__jpeg_dezigzag[k++]]; + if (*p != 0) { + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } else { + if (r == 0) { + *p = (short) s; + break; + } + --r; + } + } + } while (k <= j->spec_end); + } + } + return 1; +} + +// take a -128..127 value and stbi__clamp it and convert to 0..255 +stbi_inline static stbi_uc stbi__clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (stbi_uc) x; +} + +#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) +#define stbi__fsh(x) ((x) << 12) + +// derived from jidctint -- DCT_ISLOW +#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * stbi__f2f(0.5411961f); \ + t2 = p1 + p3*stbi__f2f(-1.847759065f); \ + t3 = p1 + p2*stbi__f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = stbi__fsh(p2+p3); \ + t1 = stbi__fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ + t0 = t0*stbi__f2f( 0.298631336f); \ + t1 = t1*stbi__f2f( 2.053119869f); \ + t2 = t2*stbi__f2f( 3.072711026f); \ + t3 = t3*stbi__f2f( 1.501321110f); \ + p1 = p5 + p1*stbi__f2f(-0.899976223f); \ + p2 = p5 + p2*stbi__f2f(-2.562915447f); \ + p3 = p3*stbi__f2f(-1.961570560f); \ + p4 = p4*stbi__f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) +{ + int i,val[64],*v=val; + stbi_uc *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0] << 2; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = stbi__clamp((x0+t3) >> 17); + o[7] = stbi__clamp((x0-t3) >> 17); + o[1] = stbi__clamp((x1+t2) >> 17); + o[6] = stbi__clamp((x1-t2) >> 17); + o[2] = stbi__clamp((x2+t1) >> 17); + o[5] = stbi__clamp((x2-t1) >> 17); + o[3] = stbi__clamp((x3+t0) >> 17); + o[4] = stbi__clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SSE2 +// sse2 integer IDCT. not the fastest possible implementation but it +// produces bit-identical results to the generic C version so it's +// fully "transparent". +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + // This is constructed to match our regular (generic) integer IDCT exactly. + __m128i row0, row1, row2, row3, row4, row5, row6, row7; + __m128i tmp; + + // dot product constant: even elems=x, odd elems=y + #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) + + // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) + // out(1) = c1[even]*x + c1[odd]*y + #define dct_rot(out0,out1, x,y,c0,c1) \ + __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ + __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ + __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ + __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ + __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ + __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) + + // out = in << 12 (in 16-bit, out 32-bit) + #define dct_widen(out, in) \ + __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ + __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) + + // wide add + #define dct_wadd(out, a, b) \ + __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_add_epi32(a##_h, b##_h) + + // wide sub + #define dct_wsub(out, a, b) \ + __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) + + // butterfly a/b, add bias, then shift by "s" and pack + #define dct_bfly32o(out0, out1, a,b,bias,s) \ + { \ + __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ + __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ + dct_wadd(sum, abiased, b); \ + dct_wsub(dif, abiased, b); \ + out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ + out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ + } + + // 8-bit interleave step (for transposes) + #define dct_interleave8(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi8(a, b); \ + b = _mm_unpackhi_epi8(tmp, b) + + // 16-bit interleave step (for transposes) + #define dct_interleave16(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi16(a, b); \ + b = _mm_unpackhi_epi16(tmp, b) + + #define dct_pass(bias,shift) \ + { \ + /* even part */ \ + dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ + __m128i sum04 = _mm_add_epi16(row0, row4); \ + __m128i dif04 = _mm_sub_epi16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ + dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ + __m128i sum17 = _mm_add_epi16(row1, row7); \ + __m128i sum35 = _mm_add_epi16(row3, row5); \ + dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ + dct_wadd(x4, y0o, y4o); \ + dct_wadd(x5, y1o, y5o); \ + dct_wadd(x6, y2o, y5o); \ + dct_wadd(x7, y3o, y4o); \ + dct_bfly32o(row0,row7, x0,x7,bias,shift); \ + dct_bfly32o(row1,row6, x1,x6,bias,shift); \ + dct_bfly32o(row2,row5, x2,x5,bias,shift); \ + dct_bfly32o(row3,row4, x3,x4,bias,shift); \ + } + + __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); + __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); + __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); + __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); + __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); + __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); + __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); + __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); + + // rounding biases in column/row passes, see stbi__idct_block for explanation. + __m128i bias_0 = _mm_set1_epi32(512); + __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); + + // load + row0 = _mm_load_si128((const __m128i *) (data + 0*8)); + row1 = _mm_load_si128((const __m128i *) (data + 1*8)); + row2 = _mm_load_si128((const __m128i *) (data + 2*8)); + row3 = _mm_load_si128((const __m128i *) (data + 3*8)); + row4 = _mm_load_si128((const __m128i *) (data + 4*8)); + row5 = _mm_load_si128((const __m128i *) (data + 5*8)); + row6 = _mm_load_si128((const __m128i *) (data + 6*8)); + row7 = _mm_load_si128((const __m128i *) (data + 7*8)); + + // column pass + dct_pass(bias_0, 10); + + { + // 16bit 8x8 transpose pass 1 + dct_interleave16(row0, row4); + dct_interleave16(row1, row5); + dct_interleave16(row2, row6); + dct_interleave16(row3, row7); + + // transpose pass 2 + dct_interleave16(row0, row2); + dct_interleave16(row1, row3); + dct_interleave16(row4, row6); + dct_interleave16(row5, row7); + + // transpose pass 3 + dct_interleave16(row0, row1); + dct_interleave16(row2, row3); + dct_interleave16(row4, row5); + dct_interleave16(row6, row7); + } + + // row pass + dct_pass(bias_1, 17); + + { + // pack + __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 + __m128i p1 = _mm_packus_epi16(row2, row3); + __m128i p2 = _mm_packus_epi16(row4, row5); + __m128i p3 = _mm_packus_epi16(row6, row7); + + // 8bit 8x8 transpose pass 1 + dct_interleave8(p0, p2); // a0e0a1e1... + dct_interleave8(p1, p3); // c0g0c1g1... + + // transpose pass 2 + dct_interleave8(p0, p1); // a0c0e0g0... + dct_interleave8(p2, p3); // b0d0f0h0... + + // transpose pass 3 + dct_interleave8(p0, p2); // a0b0c0d0... + dct_interleave8(p1, p3); // a4b4c4d4... + + // store + _mm_storel_epi64((__m128i *) out, p0); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p2); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p1); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p3); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); + } + +#undef dct_const +#undef dct_rot +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_interleave8 +#undef dct_interleave16 +#undef dct_pass +} + +#endif // STBI_SSE2 + +#ifdef STBI_NEON + +// NEON integer IDCT. should produce bit-identical +// results to the generic C version. +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; + + int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); + int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); + int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); + int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); + int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); + int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); + int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); + int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); + int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); + int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); + int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); + int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); + +#define dct_long_mul(out, inq, coeff) \ + int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) + +#define dct_long_mac(out, acc, inq, coeff) \ + int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) + +#define dct_widen(out, inq) \ + int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ + int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) + +// wide add +#define dct_wadd(out, a, b) \ + int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vaddq_s32(a##_h, b##_h) + +// wide sub +#define dct_wsub(out, a, b) \ + int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vsubq_s32(a##_h, b##_h) + +// butterfly a/b, then shift using "shiftop" by "s" and pack +#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ + { \ + dct_wadd(sum, a, b); \ + dct_wsub(dif, a, b); \ + out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ + out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ + } + +#define dct_pass(shiftop, shift) \ + { \ + /* even part */ \ + int16x8_t sum26 = vaddq_s16(row2, row6); \ + dct_long_mul(p1e, sum26, rot0_0); \ + dct_long_mac(t2e, p1e, row6, rot0_1); \ + dct_long_mac(t3e, p1e, row2, rot0_2); \ + int16x8_t sum04 = vaddq_s16(row0, row4); \ + int16x8_t dif04 = vsubq_s16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + int16x8_t sum15 = vaddq_s16(row1, row5); \ + int16x8_t sum17 = vaddq_s16(row1, row7); \ + int16x8_t sum35 = vaddq_s16(row3, row5); \ + int16x8_t sum37 = vaddq_s16(row3, row7); \ + int16x8_t sumodd = vaddq_s16(sum17, sum35); \ + dct_long_mul(p5o, sumodd, rot1_0); \ + dct_long_mac(p1o, p5o, sum17, rot1_1); \ + dct_long_mac(p2o, p5o, sum35, rot1_2); \ + dct_long_mul(p3o, sum37, rot2_0); \ + dct_long_mul(p4o, sum15, rot2_1); \ + dct_wadd(sump13o, p1o, p3o); \ + dct_wadd(sump24o, p2o, p4o); \ + dct_wadd(sump23o, p2o, p3o); \ + dct_wadd(sump14o, p1o, p4o); \ + dct_long_mac(x4, sump13o, row7, rot3_0); \ + dct_long_mac(x5, sump24o, row5, rot3_1); \ + dct_long_mac(x6, sump23o, row3, rot3_2); \ + dct_long_mac(x7, sump14o, row1, rot3_3); \ + dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ + dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ + dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ + dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ + } + + // load + row0 = vld1q_s16(data + 0*8); + row1 = vld1q_s16(data + 1*8); + row2 = vld1q_s16(data + 2*8); + row3 = vld1q_s16(data + 3*8); + row4 = vld1q_s16(data + 4*8); + row5 = vld1q_s16(data + 5*8); + row6 = vld1q_s16(data + 6*8); + row7 = vld1q_s16(data + 7*8); + + // add DC bias + row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); + + // column pass + dct_pass(vrshrn_n_s32, 10); + + // 16bit 8x8 transpose + { +// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. +// whether compilers actually get this is another story, sadly. +#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } +#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } + + // pass 1 + dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 + dct_trn16(row2, row3); + dct_trn16(row4, row5); + dct_trn16(row6, row7); + + // pass 2 + dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 + dct_trn32(row1, row3); + dct_trn32(row4, row6); + dct_trn32(row5, row7); + + // pass 3 + dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 + dct_trn64(row1, row5); + dct_trn64(row2, row6); + dct_trn64(row3, row7); + +#undef dct_trn16 +#undef dct_trn32 +#undef dct_trn64 + } + + // row pass + // vrshrn_n_s32 only supports shifts up to 16, we need + // 17. so do a non-rounding shift of 16 first then follow + // up with a rounding shift by 1. + dct_pass(vshrn_n_s32, 16); + + { + // pack and round + uint8x8_t p0 = vqrshrun_n_s16(row0, 1); + uint8x8_t p1 = vqrshrun_n_s16(row1, 1); + uint8x8_t p2 = vqrshrun_n_s16(row2, 1); + uint8x8_t p3 = vqrshrun_n_s16(row3, 1); + uint8x8_t p4 = vqrshrun_n_s16(row4, 1); + uint8x8_t p5 = vqrshrun_n_s16(row5, 1); + uint8x8_t p6 = vqrshrun_n_s16(row6, 1); + uint8x8_t p7 = vqrshrun_n_s16(row7, 1); + + // again, these can translate into one instruction, but often don't. +#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } +#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } + + // sadly can't use interleaved stores here since we only write + // 8 bytes to each scan line! + + // 8x8 8-bit transpose pass 1 + dct_trn8_8(p0, p1); + dct_trn8_8(p2, p3); + dct_trn8_8(p4, p5); + dct_trn8_8(p6, p7); + + // pass 2 + dct_trn8_16(p0, p2); + dct_trn8_16(p1, p3); + dct_trn8_16(p4, p6); + dct_trn8_16(p5, p7); + + // pass 3 + dct_trn8_32(p0, p4); + dct_trn8_32(p1, p5); + dct_trn8_32(p2, p6); + dct_trn8_32(p3, p7); + + // store + vst1_u8(out, p0); out += out_stride; + vst1_u8(out, p1); out += out_stride; + vst1_u8(out, p2); out += out_stride; + vst1_u8(out, p3); out += out_stride; + vst1_u8(out, p4); out += out_stride; + vst1_u8(out, p5); out += out_stride; + vst1_u8(out, p6); out += out_stride; + vst1_u8(out, p7); + +#undef dct_trn8_8 +#undef dct_trn8_16 +#undef dct_trn8_32 + } + +#undef dct_long_mul +#undef dct_long_mac +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_pass +} + +#endif // STBI_NEON + +#define STBI__MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static stbi_uc stbi__get_marker(stbi__jpeg *j) +{ + stbi_uc x; + if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } + x = stbi__get8(j->s); + if (x != 0xff) return STBI__MARKER_none; + while (x == 0xff) + x = stbi__get8(j->s); + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, stbi__jpeg_reset the entropy decoder and +// the dc prediction +static void stbi__jpeg_reset(stbi__jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; + j->marker = STBI__MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + j->eob_run = 0; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int stbi__parse_entropy_coded_data(stbi__jpeg *z) +{ + stbi__jpeg_reset(z); + if (!z->progressive) { + if (z->scan_n == 1) { + int i,j; + STBI_SIMD_ALIGN(short, data[64]); + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + STBI_SIMD_ALIGN(short, data[64]); + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } else { + if (z->scan_n == 1) { + int i,j; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + if (z->spec_start == 0) { + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } else { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) + return 0; + } + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x); + int y2 = (j*z->img_comp[n].v + y); + short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } +} + +static void stbi__jpeg_dequantize(short *data, stbi_uc *dequant) +{ + int i; + for (i=0; i < 64; ++i) + data[i] *= dequant[i]; +} + +static void stbi__jpeg_finish(stbi__jpeg *z) +{ + if (z->progressive) { + // dequantize and idct the data + int i,j,n; + for (n=0; n < z->s->img_n; ++n) { + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + } + } + } + } +} + +static int stbi__process_marker(stbi__jpeg *z, int m) +{ + int L; + switch (m) { + case STBI__MARKER_none: // no marker found + return stbi__err("expected marker","Corrupt JPEG"); + + case 0xDD: // DRI - specify restart interval + if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); + z->restart_interval = stbi__get16be(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = stbi__get16be(z->s)-2; + while (L > 0) { + int q = stbi__get8(z->s); + int p = q >> 4; + int t = q & 15,i; + if (p != 0) return stbi__err("bad DQT type","Corrupt JPEG"); + if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); + for (i=0; i < 64; ++i) + z->dequant[t][stbi__jpeg_dezigzag[i]] = stbi__get8(z->s); + L -= 65; + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = stbi__get16be(z->s)-2; + while (L > 0) { + stbi_uc *v; + int sizes[16],i,n=0; + int q = stbi__get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = stbi__get8(z->s); + n += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < n; ++i) + v[i] = stbi__get8(z->s); + if (tc != 0) + stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); + L -= n; + } + return L==0; + } + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + stbi__skip(z->s, stbi__get16be(z->s)-2); + return 1; + } + return 0; +} + +// after we see SOS +static int stbi__process_scan_header(stbi__jpeg *z) +{ + int i; + int Ls = stbi__get16be(z->s); + z->scan_n = stbi__get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = stbi__get8(z->s), which; + int q = stbi__get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; // no match + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + + { + int aa; + z->spec_start = stbi__get8(z->s); + z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 + aa = stbi__get8(z->s); + z->succ_high = (aa >> 4); + z->succ_low = (aa & 15); + if (z->progressive) { + if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) + return stbi__err("bad SOS", "Corrupt JPEG"); + } else { + if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); + if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); + z->spec_end = 63; + } + } + + return 1; +} + +static int stbi__process_frame_header(stbi__jpeg *z, int scan) +{ + stbi__context *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG + p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires + c = stbi__get8(s); + if (c != 3 && c != 1) return stbi__err("bad component count","Corrupt JPEG"); // JFIF requires + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); + + for (i=0; i < s->img_n; ++i) { + z->img_comp[i].id = stbi__get8(s); + if (z->img_comp[i].id != i+1) // JFIF requires + if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! + return stbi__err("bad component ID","Corrupt JPEG"); + q = stbi__get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); + z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); + } + + if (scan != STBI__SCAN_load) return 1; + + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].raw_data = stbi__malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); + + if (z->img_comp[i].raw_data == NULL) { + for(--i; i >= 0; --i) { + STBI_FREE(z->img_comp[i].raw_data); + z->img_comp[i].raw_data = NULL; + } + return stbi__err("outofmem", "Out of memory"); + } + // align blocks for idct using mmx/sse + z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + z->img_comp[i].linebuf = NULL; + if (z->progressive) { + z->img_comp[i].coeff_w = (z->img_comp[i].w2 + 7) >> 3; + z->img_comp[i].coeff_h = (z->img_comp[i].h2 + 7) >> 3; + z->img_comp[i].raw_coeff = STBI_MALLOC(z->img_comp[i].coeff_w * z->img_comp[i].coeff_h * 64 * sizeof(short) + 15); + z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); + } else { + z->img_comp[i].coeff = 0; + z->img_comp[i].raw_coeff = 0; + } + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define stbi__DNL(x) ((x) == 0xdc) +#define stbi__SOI(x) ((x) == 0xd8) +#define stbi__EOI(x) ((x) == 0xd9) +#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) +#define stbi__SOS(x) ((x) == 0xda) + +#define stbi__SOF_progressive(x) ((x) == 0xc2) + +static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) +{ + int m; + z->marker = STBI__MARKER_none; // initialize cached marker to empty + m = stbi__get_marker(z); + if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); + if (scan == STBI__SCAN_type) return 1; + m = stbi__get_marker(z); + while (!stbi__SOF(m)) { + if (!stbi__process_marker(z,m)) return 0; + m = stbi__get_marker(z); + while (m == STBI__MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); + m = stbi__get_marker(z); + } + } + z->progressive = stbi__SOF_progressive(m); + if (!stbi__process_frame_header(z, scan)) return 0; + return 1; +} + +// decode image to YCbCr format +static int stbi__decode_jpeg_image(stbi__jpeg *j) +{ + int m; + for (m = 0; m < 4; m++) { + j->img_comp[m].raw_data = NULL; + j->img_comp[m].raw_coeff = NULL; + } + j->restart_interval = 0; + if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; + m = stbi__get_marker(j); + while (!stbi__EOI(m)) { + if (stbi__SOS(m)) { + if (!stbi__process_scan_header(j)) return 0; + if (!stbi__parse_entropy_coded_data(j)) return 0; + if (j->marker == STBI__MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!stbi__at_eof(j->s)) { + int x = stbi__get8(j->s); + if (x == 255) { + j->marker = stbi__get8(j->s); + break; + } else if (x != 0) { + return stbi__err("junk before marker", "Corrupt JPEG"); + } + } + // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 + } + } else { + if (!stbi__process_marker(j, m)) return 0; + } + m = stbi__get_marker(j); + } + if (j->progressive) + stbi__jpeg_finish(j); + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, + int w, int hs); + +#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) + +static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + stbi_uc *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = stbi__div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = stbi__div4(n+input[i-1]); + out[i*2+1] = stbi__div4(n+input[i+1]); + } + out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) + +static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = stbi__div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i=0,t0,t1; + + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + // process groups of 8 pixels for as long as we can. + // note we can't handle the last pixel in a row in this loop + // because we need to handle the filter boundary conditions. + for (; i < ((w-1) & ~7); i += 8) { +#if defined(STBI_SSE2) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + __m128i zero = _mm_setzero_si128(); + __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); + __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); + __m128i farw = _mm_unpacklo_epi8(farb, zero); + __m128i nearw = _mm_unpacklo_epi8(nearb, zero); + __m128i diff = _mm_sub_epi16(farw, nearw); + __m128i nears = _mm_slli_epi16(nearw, 2); + __m128i curr = _mm_add_epi16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + __m128i prv0 = _mm_slli_si128(curr, 2); + __m128i nxt0 = _mm_srli_si128(curr, 2); + __m128i prev = _mm_insert_epi16(prv0, t1, 0); + __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + __m128i bias = _mm_set1_epi16(8); + __m128i curs = _mm_slli_epi16(curr, 2); + __m128i prvd = _mm_sub_epi16(prev, curr); + __m128i nxtd = _mm_sub_epi16(next, curr); + __m128i curb = _mm_add_epi16(curs, bias); + __m128i even = _mm_add_epi16(prvd, curb); + __m128i odd = _mm_add_epi16(nxtd, curb); + + // interleave even and odd pixels, then undo scaling. + __m128i int0 = _mm_unpacklo_epi16(even, odd); + __m128i int1 = _mm_unpackhi_epi16(even, odd); + __m128i de0 = _mm_srli_epi16(int0, 4); + __m128i de1 = _mm_srli_epi16(int1, 4); + + // pack and write output + __m128i outv = _mm_packus_epi16(de0, de1); + _mm_storeu_si128((__m128i *) (out + i*2), outv); +#elif defined(STBI_NEON) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + uint8x8_t farb = vld1_u8(in_far + i); + uint8x8_t nearb = vld1_u8(in_near + i); + int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); + int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); + int16x8_t curr = vaddq_s16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + int16x8_t prv0 = vextq_s16(curr, curr, 7); + int16x8_t nxt0 = vextq_s16(curr, curr, 1); + int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); + int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + int16x8_t curs = vshlq_n_s16(curr, 2); + int16x8_t prvd = vsubq_s16(prev, curr); + int16x8_t nxtd = vsubq_s16(next, curr); + int16x8_t even = vaddq_s16(curs, prvd); + int16x8_t odd = vaddq_s16(curs, nxtd); + + // undo scaling and round, then store with even/odd phases interleaved + uint8x8x2_t o; + o.val[0] = vqrshrun_n_s16(even, 4); + o.val[1] = vqrshrun_n_s16(odd, 4); + vst2_u8(out + i*2, o); +#endif + + // "previous" value for next iter + t1 = 3*in_near[i+7] + in_far[i+7]; + } + + t0 = t1; + t1 = 3*in_near[i] + in_far[i]; + out[i*2] = stbi__div16(3*t1 + t0 + 8); + + for (++i; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} +#endif + +static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + STBI_NOTUSED(in_far); + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +#ifdef STBI_JPEG_OLD +// this is the same YCbCr-to-RGB calculation that stb_image has used +// historically before the algorithm changes in 1.49 +#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 16) + 32768; // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr*float2fixed(1.40200f); + g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); + b = y_fixed + cb*float2fixed(1.77200f); + r >>= 16; + g >>= 16; + b >>= 16; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#else +// this is a reduced-precision calculation of YCbCr-to-RGB introduced +// to make sure the code produces the same results in both SIMD and scalar +#define float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* float2fixed(1.40200f); + g = y_fixed + (cr*-float2fixed(0.71414f)) + ((cb*-float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) +{ + int i = 0; + +#ifdef STBI_SSE2 + // step == 3 is pretty ugly on the final interleave, and i'm not convinced + // it's useful in practice (you wouldn't use it for textures, for example). + // so just accelerate step == 4 case. + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + __m128i signflip = _mm_set1_epi8(-0x80); + __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); + __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); + __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); + __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); + __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); + __m128i xw = _mm_set1_epi16(255); // alpha channel + + for (; i+7 < count; i += 8) { + // load + __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); + __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); + __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); + __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 + __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 + + // unpack to short (and left-shift cr, cb by 8) + __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); + __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); + __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); + + // color transform + __m128i yws = _mm_srli_epi16(yw, 4); + __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); + __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); + __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); + __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); + __m128i rws = _mm_add_epi16(cr0, yws); + __m128i gwt = _mm_add_epi16(cb0, yws); + __m128i bws = _mm_add_epi16(yws, cb1); + __m128i gws = _mm_add_epi16(gwt, cr1); + + // descale + __m128i rw = _mm_srai_epi16(rws, 4); + __m128i bw = _mm_srai_epi16(bws, 4); + __m128i gw = _mm_srai_epi16(gws, 4); + + // back to byte, set up for transpose + __m128i brb = _mm_packus_epi16(rw, bw); + __m128i gxb = _mm_packus_epi16(gw, xw); + + // transpose to interleave channels + __m128i t0 = _mm_unpacklo_epi8(brb, gxb); + __m128i t1 = _mm_unpackhi_epi8(brb, gxb); + __m128i o0 = _mm_unpacklo_epi16(t0, t1); + __m128i o1 = _mm_unpackhi_epi16(t0, t1); + + // store + _mm_storeu_si128((__m128i *) (out + 0), o0); + _mm_storeu_si128((__m128i *) (out + 16), o1); + out += 32; + } + } +#endif + +#ifdef STBI_NEON + // in this version, step=3 support would be easy to add. but is there demand? + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + uint8x8_t signflip = vdup_n_u8(0x80); + int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); + int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); + int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); + int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); + + for (; i+7 < count; i += 8) { + // load + uint8x8_t y_bytes = vld1_u8(y + i); + uint8x8_t cr_bytes = vld1_u8(pcr + i); + uint8x8_t cb_bytes = vld1_u8(pcb + i); + int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); + int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); + + // expand to s16 + int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); + int16x8_t crw = vshll_n_s8(cr_biased, 7); + int16x8_t cbw = vshll_n_s8(cb_biased, 7); + + // color transform + int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); + int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); + int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); + int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); + int16x8_t rws = vaddq_s16(yws, cr0); + int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); + int16x8_t bws = vaddq_s16(yws, cb1); + + // undo scaling, round, convert to byte + uint8x8x4_t o; + o.val[0] = vqrshrun_n_s16(rws, 4); + o.val[1] = vqrshrun_n_s16(gws, 4); + o.val[2] = vqrshrun_n_s16(bws, 4); + o.val[3] = vdup_n_u8(255); + + // store, interleaving r/g/b/a + vst4_u8(out, o); + out += 8*4; + } + } +#endif + + for (; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* float2fixed(1.40200f); + g = y_fixed + cr*-float2fixed(0.71414f) + ((cb*-float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +// set up the kernels +static void stbi__setup_jpeg(stbi__jpeg *j) +{ + j->idct_block_kernel = stbi__idct_block; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; + +#ifdef STBI_SSE2 + if (stbi__sse2_available()) { + j->idct_block_kernel = stbi__idct_simd; + #ifndef STBI_JPEG_OLD + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + #endif + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; + } +#endif + +#ifdef STBI_NEON + j->idct_block_kernel = stbi__idct_simd; + #ifndef STBI_JPEG_OLD + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + #endif + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; +#endif +} + +// clean up the temporary component buffers +static void stbi__cleanup_jpeg(stbi__jpeg *j) +{ + int i; + for (i=0; i < j->s->img_n; ++i) { + if (j->img_comp[i].raw_data) { + STBI_FREE(j->img_comp[i].raw_data); + j->img_comp[i].raw_data = NULL; + j->img_comp[i].data = NULL; + } + if (j->img_comp[i].raw_coeff) { + STBI_FREE(j->img_comp[i].raw_coeff); + j->img_comp[i].raw_coeff = 0; + j->img_comp[i].coeff = 0; + } + if (j->img_comp[i].linebuf) { + STBI_FREE(j->img_comp[i].linebuf); + j->img_comp[i].linebuf = NULL; + } + } +} + +typedef struct +{ + resample_row_func resample; + stbi_uc *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi__resample; + +static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n; + z->s->img_n = 0; // make stbi__cleanup_jpeg safe + + // validate req_comp + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + + // load a jpeg image from whichever source, but leave in YCbCr format + if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n; + + if (z->s->img_n == 3 && n < 3) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + unsigned int i,j; + stbi_uc *output; + stbi_uc *coutput[4]; + + stbi__resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; + else r->resample = stbi__resample_row_generic; + } + + // can't error after this so, this is safe + output = (stbi_uc *) stbi__malloc(n * z->s->img_x * z->s->img_y + 1); + if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + stbi_uc *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + stbi_uc *y = coutput[0]; + if (z->s->img_n == 3) { + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + stbi_uc *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; + } + } + stbi__cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n; // report original components, not output + return output; + } +} + +static unsigned char *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__jpeg j; + j.s = s; + stbi__setup_jpeg(&j); + return load_jpeg_image(&j, x,y,comp,req_comp); +} + +static int stbi__jpeg_test(stbi__context *s) +{ + int r; + stbi__jpeg j; + j.s = s; + stbi__setup_jpeg(&j); + r = stbi__decode_jpeg_header(&j, STBI__SCAN_type); + stbi__rewind(s); + return r; +} + +static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) +{ + if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { + stbi__rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n; + return 1; +} + +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__jpeg j; + j.s = s; + return stbi__jpeg_info_raw(&j, x, y, comp); +} +#endif + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +#ifndef STBI_NO_ZLIB + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables +#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + stbi__uint16 fast[1 << STBI__ZFAST_BITS]; + stbi__uint16 firstcode[16]; + int maxcode[17]; + stbi__uint16 firstsymbol[16]; + stbi_uc size[288]; + stbi__uint16 value[288]; +} stbi__zhuffman; + +stbi_inline static int stbi__bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int stbi__bit_reverse(int v, int bits) +{ + STBI_ASSERT(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return stbi__bitreverse16(v) >> (16-bits); +} + +static int stbi__zbuild_huffman(stbi__zhuffman *z, stbi_uc *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 0, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + if (sizes[i] > (1 << i)) + return stbi__err("bad sizes", "Corrupt PNG"); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (stbi__uint16) code; + z->firstsymbol[i] = (stbi__uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); + z->size [c] = (stbi_uc ) s; + z->value[c] = (stbi__uint16) i; + if (s <= STBI__ZFAST_BITS) { + int j = stbi__bit_reverse(next_code[s],s); + while (j < (1 << STBI__ZFAST_BITS)) { + z->fast[j] = fastv; + j += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + stbi_uc *zbuffer, *zbuffer_end; + int num_bits; + stbi__uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + stbi__zhuffman z_length, z_distance; +} stbi__zbuf; + +stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void stbi__fill_bits(stbi__zbuf *z) +{ + do { + STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) stbi__fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s,k; + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = stbi__bit_reverse(a->code_buffer, 16); + for (s=STBI__ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + STBI_ASSERT(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s; + if (a->num_bits < 16) stbi__fill_bits(a); + b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; + if (b) { + s = b >> 9; + a->code_buffer >>= s; + a->num_bits -= s; + return b & 511; + } + return stbi__zhuffman_decode_slowpath(a, z); +} + +static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes +{ + char *q; + int cur, limit, old_limit; + z->zout = zout; + if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = old_limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); + STBI_NOTUSED(old_limit); + if (q == NULL) return stbi__err("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static int stbi__zlength_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static int stbi__zlength_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static int stbi__zdist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int stbi__parse_huffman_block(stbi__zbuf *a) +{ + char *zout = a->zout; + for(;;) { + int z = stbi__zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes + if (zout >= a->zout_end) { + if (!stbi__zexpand(a, zout, 1)) return 0; + zout = a->zout; + } + *zout++ = (char) z; + } else { + stbi_uc *p; + int len,dist; + if (z == 256) { + a->zout = zout; + return 1; + } + z -= 257; + len = stbi__zlength_base[z]; + if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); + z = stbi__zhuffman_decode(a, &a->z_distance); + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); + dist = stbi__zdist_base[z]; + if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); + if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); + if (zout + len > a->zout_end) { + if (!stbi__zexpand(a, zout, len)) return 0; + zout = a->zout; + } + p = (stbi_uc *) (zout - dist); + if (dist == 1) { // run of one byte; common in images. + stbi_uc v = *p; + if (len) { do *zout++ = v; while (--len); } + } else { + if (len) { do *zout++ = *p++; while (--len); } + } + } + } +} + +static int stbi__compute_huffman_codes(stbi__zbuf *a) +{ + static stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + stbi__zhuffman z_codelength; + stbi_uc lencodes[286+32+137];//padding for maximum single op + stbi_uc codelength_sizes[19]; + int i,n; + + int hlit = stbi__zreceive(a,5) + 257; + int hdist = stbi__zreceive(a,5) + 1; + int hclen = stbi__zreceive(a,4) + 4; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = stbi__zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; + } + if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < hlit + hdist) { + int c = stbi__zhuffman_decode(a, &z_codelength); + if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); + if (c < 16) + lencodes[n++] = (stbi_uc) c; + else if (c == 16) { + c = stbi__zreceive(a,2)+3; + memset(lencodes+n, lencodes[n-1], c); + n += c; + } else if (c == 17) { + c = stbi__zreceive(a,3)+3; + memset(lencodes+n, 0, c); + n += c; + } else { + STBI_ASSERT(c == 18); + c = stbi__zreceive(a,7)+11; + memset(lencodes+n, 0, c); + n += c; + } + } + if (n != hlit+hdist) return stbi__err("bad codelengths","Corrupt PNG"); + if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int stbi__parse_uncomperssed_block(stbi__zbuf *a) +{ + stbi_uc header[4]; + int len,nlen,k; + if (a->num_bits & 7) + stbi__zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check + a->code_buffer >>= 8; + a->num_bits -= 8; + } + STBI_ASSERT(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = stbi__zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!stbi__zexpand(a, a->zout, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int stbi__parse_zlib_header(stbi__zbuf *a) +{ + int cmf = stbi__zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = stbi__zget8(a); + if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +// @TODO: should statically initialize these for optimal thread safety +static stbi_uc stbi__zdefault_length[288], stbi__zdefault_distance[32]; +static void stbi__init_zdefaults(void) +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; + for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; + for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; + for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; + + for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; +} + +static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!stbi__parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = stbi__zreceive(a,1); + type = stbi__zreceive(a,2); + if (type == 0) { + if (!stbi__parse_uncomperssed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!stbi__zdefault_distance[31]) stbi__init_zdefaults(); + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; + } else { + if (!stbi__compute_huffman_codes(a)) return 0; + } + if (!stbi__parse_huffman_block(a)) return 0; + } + } while (!final); + return 1; +} + +static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return stbi__parse_zlib(a, parse_header); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer+len; + if (stbi__do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} +#endif + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + +#ifndef STBI_NO_PNG +typedef struct +{ + stbi__uint32 length; + stbi__uint32 type; +} stbi__pngchunk; + +static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) +{ + stbi__pngchunk c; + c.length = stbi__get32be(s); + c.type = stbi__get32be(s); + return c; +} + +static int stbi__check_png_header(stbi__context *s) +{ + static stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi__context *s; + stbi_uc *idata, *expanded, *out; +} stbi__png; + + +enum { + STBI__F_none=0, + STBI__F_sub=1, + STBI__F_up=2, + STBI__F_avg=3, + STBI__F_paeth=4, + // synthetic filters used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static stbi_uc first_row_filter[5] = +{ + STBI__F_none, + STBI__F_sub, + STBI__F_none, + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static int stbi__paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +static stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; + +// create the png data from post-deflated data +static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) +{ + stbi__context *s = a->s; + stbi__uint32 i,j,stride = x*out_n; + stbi__uint32 img_len, img_width_bytes; + int k; + int img_n = s->img_n; // copy it into a local for later + + STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); + a->out = (stbi_uc *) stbi__malloc(x * y * out_n); // extra bytes to write off the end into + if (!a->out) return stbi__err("outofmem", "Out of memory"); + + img_width_bytes = (((img_n * x * depth) + 7) >> 3); + img_len = (img_width_bytes + 1) * y; + if (s->img_x == x && s->img_y == y) { + if (raw_len != img_len) return stbi__err("not enough pixels","Corrupt PNG"); + } else { // interlaced: + if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + } + + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *prior = cur - stride; + int filter = *raw++; + int filter_bytes = img_n; + int width = x; + if (filter > 4) + return stbi__err("invalid filter","Corrupt PNG"); + + if (depth < 8) { + STBI_ASSERT(img_width_bytes <= x); + cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place + filter_bytes = 1; + width = img_width_bytes; + } + + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + + // handle first byte explicitly + for (k=0; k < filter_bytes; ++k) { + switch (filter) { + case STBI__F_none : cur[k] = raw[k]; break; + case STBI__F_sub : cur[k] = raw[k]; break; + case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; + case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; + case STBI__F_avg_first : cur[k] = raw[k]; break; + case STBI__F_paeth_first: cur[k] = raw[k]; break; + } + } + + if (depth == 8) { + if (img_n != out_n) + cur[img_n] = 255; // first pixel + raw += img_n; + cur += out_n; + prior += out_n; + } else { + raw += 1; + cur += 1; + prior += 1; + } + + // this is a little gross, so that we don't switch per-pixel or per-component + if (depth < 8 || img_n == out_n) { + int nk = (width - 1)*img_n; + #define CASE(f) \ + case f: \ + for (k=0; k < nk; ++k) + switch (filter) { + // "none" filter turns into a memcpy here; make that explicit. + case STBI__F_none: memcpy(cur, raw, nk); break; + CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); break; + CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); break; + CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); break; + CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); break; + CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); break; + } + #undef CASE + raw += nk; + } else { + STBI_ASSERT(img_n+1 == out_n); + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(STBI__F_none) cur[k] = raw[k]; break; + CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-out_n]); break; + CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-out_n])>>1)); break; + CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; + CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-out_n] >> 1)); break; + CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],0,0)); break; + } + #undef CASE + } + } + + // we make a separate pass to expand bits to pixels; for performance, + // this could run two scanlines behind the above code, so it won't + // intefere with filtering but will still be in the cache. + if (depth < 8) { + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; + // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit + // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + + // note that the final byte might overshoot and write more data than desired. + // we can allocate enough data that this never writes out of memory, but it + // could also overwrite the next scanline. can it overwrite non-empty data + // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. + // so we need to explicitly clamp the final ones + + if (depth == 4) { + for (k=x*img_n; k >= 2; k-=2, ++in) { + *cur++ = scale * ((*in >> 4) ); + *cur++ = scale * ((*in ) & 0x0f); + } + if (k > 0) *cur++ = scale * ((*in >> 4) ); + } else if (depth == 2) { + for (k=x*img_n; k >= 4; k-=4, ++in) { + *cur++ = scale * ((*in >> 6) ); + *cur++ = scale * ((*in >> 4) & 0x03); + *cur++ = scale * ((*in >> 2) & 0x03); + *cur++ = scale * ((*in ) & 0x03); + } + if (k > 0) *cur++ = scale * ((*in >> 6) ); + if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); + if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); + } else if (depth == 1) { + for (k=x*img_n; k >= 8; k-=8, ++in) { + *cur++ = scale * ((*in >> 7) ); + *cur++ = scale * ((*in >> 6) & 0x01); + *cur++ = scale * ((*in >> 5) & 0x01); + *cur++ = scale * ((*in >> 4) & 0x01); + *cur++ = scale * ((*in >> 3) & 0x01); + *cur++ = scale * ((*in >> 2) & 0x01); + *cur++ = scale * ((*in >> 1) & 0x01); + *cur++ = scale * ((*in ) & 0x01); + } + if (k > 0) *cur++ = scale * ((*in >> 7) ); + if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); + if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); + if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); + if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); + if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); + if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); + } + if (img_n != out_n) { + int q; + // insert alpha = 255 + cur = a->out + stride*j; + if (img_n == 1) { + for (q=x-1; q >= 0; --q) { + cur[q*2+1] = 255; + cur[q*2+0] = cur[q]; + } + } else { + STBI_ASSERT(img_n == 3); + for (q=x-1; q >= 0; --q) { + cur[q*4+3] = 255; + cur[q*4+2] = cur[q*3+2]; + cur[q*4+1] = cur[q*3+1]; + cur[q*4+0] = cur[q*3+0]; + } + } + } + } + } + + return 1; +} + +static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) +{ + stbi_uc *final; + int p; + if (!interlaced) + return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); + + // de-interlacing + final = (stbi_uc *) stbi__malloc(a->s->img_x * a->s->img_y * out_n); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; + if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { + STBI_FREE(final); + return 0; + } + for (j=0; j < y; ++j) { + for (i=0; i < x; ++i) { + int out_y = j*yspc[p]+yorig[p]; + int out_x = i*xspc[p]+xorig[p]; + memcpy(final + out_y*a->s->img_x*out_n + out_x*out_n, + a->out + (j*x+i)*out_n, out_n); + } + } + STBI_FREE(a->out); + image_data += img_len; + image_data_len -= img_len; + } + } + a->out = final; + + return 1; +} + +static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) +{ + stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; + stbi_uc *p, *temp_out, *orig = a->out; + + p = (stbi_uc *) stbi__malloc(pixel_count * pal_img_n); + if (p == NULL) return stbi__err("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + STBI_FREE(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi__unpremultiply_on_load = 0; +static int stbi__de_iphone_flag = 0; + +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi__de_iphone(stbi__png *z) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + STBI_ASSERT(s->img_out_n == 4); + if (stbi__unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + stbi_uc a = p[3]; + stbi_uc t = p[0]; + if (a) { + p[0] = p[2] * 255 / a; + p[1] = p[1] * 255 / a; + p[2] = t * 255 / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +#define STBI__PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) + +static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) +{ + stbi_uc palette[1024], pal_img_n=0; + stbi_uc has_trans=0, tc[3]; + stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, color=0, depth=0, is_iphone=0; + stbi__context *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!stbi__check_png_header(s)) return 0; + + if (scan == STBI__SCAN_type) return 1; + + for (;;) { + stbi__pngchunk c = stbi__get_chunk_header(s); + switch (c.type) { + case STBI__PNG_TYPE('C','g','B','I'): + is_iphone = 1; + stbi__skip(s, c.length); + break; + case STBI__PNG_TYPE('I','H','D','R'): { + int comp,filter; + if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); + s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + depth = stbi__get8(s); if (depth != 1 && depth != 2 && depth != 4 && depth != 8) return stbi__err("1/2/4/8-bit only","PNG not supported: 1/2/4/8-bit only"); + color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); + comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); + filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); + interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + if (scan == STBI__SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case STBI__PNG_TYPE('P','L','T','E'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = stbi__get8(s); + palette[i*4+1] = stbi__get8(s); + palette[i*4+2] = stbi__get8(s); + palette[i*4+3] = 255; + } + break; + } + + case STBI__PNG_TYPE('t','R','N','S'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = stbi__get8(s); + } else { + if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); + if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); + has_trans = 1; + for (k=0; k < s->img_n; ++k) + tc[k] = (stbi_uc) (stbi__get16be(s) & 255) * stbi__depth_scale_table[depth]; // non 8-bit images will be larger + } + break; + } + + case STBI__PNG_TYPE('I','D','A','T'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); + if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } + if ((int)(ioff + c.length) < (int)ioff) return 0; + if (ioff + c.length > idata_limit) { + stbi__uint32 idata_limit_old = idata_limit; + stbi_uc *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + STBI_NOTUSED(idata_limit_old); + p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); + z->idata = p; + } + if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case STBI__PNG_TYPE('I','E','N','D'): { + stbi__uint32 raw_len, bpl; + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (scan != STBI__SCAN_load) return 1; + if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); + // initial guess for decoded data size to avoid unnecessary reallocs + bpl = (s->img_x * depth + 7) / 8; // bytes per line, per component + raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; + z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); + if (z->expanded == NULL) return 0; // zlib should set error + STBI_FREE(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, depth, color, interlace)) return 0; + if (has_trans) + if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; + if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) + stbi__de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } + STBI_FREE(z->expanded); z->expanded = NULL; + return 1; + } + + default: + // if critical, fail + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX PNG chunk not known"; + invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); + invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); + invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); + invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); + #endif + return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); + } + stbi__skip(s, c.length); + break; + } + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + } +} + +static unsigned char *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp) +{ + unsigned char *result=NULL; + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + result = stbi__convert_format(result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_out_n; + } + STBI_FREE(p->out); p->out = NULL; + STBI_FREE(p->expanded); p->expanded = NULL; + STBI_FREE(p->idata); p->idata = NULL; + + return result; +} + +static unsigned char *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__png p; + p.s = s; + return stbi__do_png(&p, x,y,comp,req_comp); +} + +static int stbi__png_test(stbi__context *s) +{ + int r; + r = stbi__check_png_header(s); + stbi__rewind(s); + return r; +} + +static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) +{ + if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { + stbi__rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__png p; + p.s = s; + return stbi__png_info_raw(&p, x, y, comp); +} +#endif + +// Microsoft/Windows BMP image + +#ifndef STBI_NO_BMP +static int stbi__bmp_test_raw(stbi__context *s) +{ + int r; + int sz; + if (stbi__get8(s) != 'B') return 0; + if (stbi__get8(s) != 'M') return 0; + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + stbi__get32le(s); // discard data offset + sz = stbi__get32le(s); + r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); + return r; +} + +static int stbi__bmp_test(stbi__context *s) +{ + int r = stbi__bmp_test_raw(s); + stbi__rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int stbi__high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) n += 16, z >>= 16; + if (z >= 0x00100) n += 8, z >>= 8; + if (z >= 0x00010) n += 4, z >>= 4; + if (z >= 0x00004) n += 2, z >>= 2; + if (z >= 0x00002) n += 1, z >>= 1; + return n; +} + +static int stbi__bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +static int stbi__shiftsigned(int v, int shift, int bits) +{ + int result; + int z=0; + + if (shift < 0) v <<= -shift; + else v >>= shift; + result = v; + + z = bits; + while (z < 8) { + result += v >> z; + z += bits; + } + return result; +} + +typedef struct +{ + int bpp, offset, hsz; + unsigned int mr,mg,mb,ma, all_a; +} stbi__bmp_data; + +static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) +{ + int hsz; + if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + info->offset = stbi__get32le(s); + info->hsz = hsz = stbi__get32le(s); + + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = stbi__get16le(s); + s->img_y = stbi__get16le(s); + } else { + s->img_x = stbi__get32le(s); + s->img_y = stbi__get32le(s); + } + if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); + info->bpp = stbi__get16le(s); + if (info->bpp == 1) return stbi__errpuc("monochrome", "BMP type not supported: 1-bit"); + if (hsz != 12) { + int compress = stbi__get32le(s); + if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + stbi__get32le(s); // discard sizeof + stbi__get32le(s); // discard hres + stbi__get32le(s); // discard vres + stbi__get32le(s); // discard colorsused + stbi__get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + } + if (info->bpp == 16 || info->bpp == 32) { + info->mr = info->mg = info->mb = 0; + if (compress == 0) { + if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } + } else if (compress == 3) { + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + // not documented, but generated by photoshop and handled by mspaint + if (info->mr == info->mg && info->mg == info->mb) { + // ?!?!? + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else { + int i; + if (hsz != 108 && hsz != 124) + return stbi__errpuc("bad BMP", "bad BMP"); + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->ma = stbi__get32le(s); + stbi__get32le(s); // discard color space + for (i=0; i < 12; ++i) + stbi__get32le(s); // discard color space parameters + if (hsz == 124) { + stbi__get32le(s); // discard rendering intent + stbi__get32le(s); // discard offset of profile data + stbi__get32le(s); // discard size of profile data + stbi__get32le(s); // discard reserved + } + } + } + return (void *) 1; +} + + +static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *out; + unsigned int mr=0,mg=0,mb=0,ma=0, all_a; + stbi_uc pal[256][4]; + int psize=0,i,j,width; + int flip_vertically, pad, target; + stbi__bmp_data info; + + info.all_a = 255; + if (stbi__bmp_parse_header(s, &info) == NULL) + return NULL; // error code already set + + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + + mr = info.mr; + mg = info.mg; + mb = info.mb; + ma = info.ma; + all_a = info.all_a; + + if (info.hsz == 12) { + if (info.bpp < 24) + psize = (info.offset - 14 - 24) / 3; + } else { + if (info.bpp < 16) + psize = (info.offset - 14 - info.hsz) >> 2; + } + + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + + out = (stbi_uc *) stbi__malloc(target * s->img_x * s->img_y); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (info.bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + if (info.hsz != 12) stbi__get8(s); + pal[i][3] = 255; + } + stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); + if (info.bpp == 4) width = (s->img_x + 1) >> 1; + else if (info.bpp == 8) width = s->img_x; + else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=stbi__get8(s),v2=0; + if (info.bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (info.bpp == 8) ? stbi__get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + stbi__skip(s, pad); + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + stbi__skip(s, info.offset - 14 - info.hsz); + if (info.bpp == 24) width = 3 * s->img_x; + else if (info.bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (info.bpp == 24) { + easy = 1; + } else if (info.bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); + gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); + bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); + ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + unsigned char a; + out[z+2] = stbi__get8(s); + out[z+1] = stbi__get8(s); + out[z+0] = stbi__get8(s); + z += 3; + a = (easy == 2 ? stbi__get8(s) : 255); + all_a |= a; + if (target == 4) out[z++] = a; + } + } else { + int bpp = info.bpp; + for (i=0; i < (int) s->img_x; ++i) { + stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); + int a; + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); + a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); + all_a |= a; + if (target == 4) out[z++] = STBI__BYTECAST(a); + } + } + stbi__skip(s, pad); + } + } + + // if alpha channel is all 0s, replace with all 255s + if (target == 4 && all_a == 0) + for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) + out[i] = 255; + + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i], p1[i] = p2[i], p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} +#endif + +// Targa Truevision - TGA +// by Jonathan Dummer +#ifndef STBI_NO_TGA +// returns STBI_rgb or whatever, 0 on error +static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) +{ + // only RGB or RGBA (incl. 16bit) or grey allowed + if(is_rgb16) *is_rgb16 = 0; + switch(bits_per_pixel) { + case 8: return STBI_grey; + case 16: if(is_grey) return STBI_grey_alpha; + // else: fall-through + case 15: if(is_rgb16) *is_rgb16 = 1; + return STBI_rgb; + case 24: // fall-through + case 32: return bits_per_pixel/8; + default: return 0; + } +} + +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; + int sz, tga_colormap_type; + stbi__get8(s); // discard Offset + tga_colormap_type = stbi__get8(s); // colormap type + if( tga_colormap_type > 1 ) { + stbi__rewind(s); + return 0; // only RGB or indexed allowed + } + tga_image_type = stbi__get8(s); // image type + if ( tga_colormap_type == 1 ) { // colormapped (paletted) image + if (tga_image_type != 1 && tga_image_type != 9) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip image x and y origin + tga_colormap_bpp = sz; + } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE + if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { + stbi__rewind(s); + return 0; // only RGB or grey allowed, +/- RLE + } + stbi__skip(s,9); // skip colormap specification and image x/y origin + tga_colormap_bpp = 0; + } + tga_w = stbi__get16le(s); + if( tga_w < 1 ) { + stbi__rewind(s); + return 0; // test width + } + tga_h = stbi__get16le(s); + if( tga_h < 1 ) { + stbi__rewind(s); + return 0; // test height + } + tga_bits_per_pixel = stbi__get8(s); // bits per pixel + stbi__get8(s); // ignore alpha bits + if (tga_colormap_bpp != 0) { + if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { + // when using a colormap, tga_bits_per_pixel is the size of the indexes + // I don't think anything but 8 or 16bit indexes makes sense + stbi__rewind(s); + return 0; + } + tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); + } else { + tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); + } + if(!tga_comp) { + stbi__rewind(s); + return 0; + } + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp; + return 1; // seems to have passed everything +} + +static int stbi__tga_test(stbi__context *s) +{ + int res = 0; + int sz, tga_color_type; + stbi__get8(s); // discard Offset + tga_color_type = stbi__get8(s); // color type + if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed + sz = stbi__get8(s); // image type + if ( tga_color_type == 1 ) { // colormapped (paletted) image + if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + stbi__skip(s,4); // skip image x and y origin + } else { // "normal" image w/o colormap + if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE + stbi__skip(s,9); // skip colormap specification and image x/y origin + } + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height + sz = stbi__get8(s); // bits per pixel + if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + + res = 1; // if we got this far, everything's good and we can return 1 instead of 0 + +errorEnd: + stbi__rewind(s); + return res; +} + +// read 16bit value and convert to 24bit RGB +void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) +{ + stbi__uint16 px = stbi__get16le(s); + stbi__uint16 fiveBitMask = 31; + // we have 3 channels with 5bits each + int r = (px >> 10) & fiveBitMask; + int g = (px >> 5) & fiveBitMask; + int b = px & fiveBitMask; + // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later + out[0] = (r * 255)/31; + out[1] = (g * 255)/31; + out[2] = (b * 255)/31; + + // some people claim that the most significant bit might be used for alpha + // (possibly if an alpha-bit is set in the "image descriptor byte") + // but that only made 16bit test images completely translucent.. + // so let's treat all 15 and 16bit TGAs as RGB with no alpha. +} + +static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + // read in the TGA header stuff + int tga_offset = stbi__get8(s); + int tga_indexed = stbi__get8(s); + int tga_image_type = stbi__get8(s); + int tga_is_RLE = 0; + int tga_palette_start = stbi__get16le(s); + int tga_palette_len = stbi__get16le(s); + int tga_palette_bits = stbi__get8(s); + int tga_x_origin = stbi__get16le(s); + int tga_y_origin = stbi__get16le(s); + int tga_width = stbi__get16le(s); + int tga_height = stbi__get16le(s); + int tga_bits_per_pixel = stbi__get8(s); + int tga_comp, tga_rgb16=0; + int tga_inverted = stbi__get8(s); + // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4]; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); + else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); + + if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency + return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); + + // tga info + *x = tga_width; + *y = tga_height; + if (comp) *comp = tga_comp; + + tga_data = (unsigned char*)stbi__malloc( (size_t)tga_width * tga_height * tga_comp ); + if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + stbi__skip(s, tga_offset ); + + if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { + for (i=0; i < tga_height; ++i) { + int row = tga_inverted ? tga_height -i - 1 : i; + stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; + stbi__getn(s, tga_row, tga_width * tga_comp); + } + } else { + // do I need to load a palette? + if ( tga_indexed) + { + // any data to skip? (offset usually = 0) + stbi__skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)stbi__malloc( tga_palette_len * tga_comp ); + if (!tga_palette) { + STBI_FREE(tga_data); + return stbi__errpuc("outofmem", "Out of memory"); + } + if (tga_rgb16) { + stbi_uc *pal_entry = tga_palette; + STBI_ASSERT(tga_comp == STBI_rgb); + for (i=0; i < tga_palette_len; ++i) { + stbi__tga_read_rgb16(s, pal_entry); + pal_entry += tga_comp; + } + } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { + STBI_FREE(tga_data); + STBI_FREE(tga_palette); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + } + // load the data + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = stbi__get8(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in index, then perform the lookup + int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); + if ( pal_idx >= tga_palette_len ) { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_comp; + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else if(tga_rgb16) { + STBI_ASSERT(tga_comp == STBI_rgb); + stbi__tga_read_rgb16(s, raw_data); + } else { + // read in the data raw + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = stbi__get8(s); + } + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + + // copy data + for (j = 0; j < tga_comp; ++j) + tga_data[i*tga_comp+j] = raw_data[j]; + + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * tga_comp; + int index2 = (tga_height - 1 - j) * tga_width * tga_comp; + for (i = tga_width * tga_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + STBI_FREE( tga_palette ); + } + } + + // swap RGB - if the source data was RGB16, it already is in the right order + if (tga_comp >= 3 && !tga_rgb16) + { + unsigned char* tga_pixel = tga_data; + for (i=0; i < tga_width * tga_height; ++i) + { + unsigned char temp = tga_pixel[0]; + tga_pixel[0] = tga_pixel[2]; + tga_pixel[2] = temp; + tga_pixel += tga_comp; + } + } + + // convert to target component count + if (req_comp && req_comp != tga_comp) + tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); + + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + // OK, done + return tga_data; +} +#endif + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s) +{ + int r = (stbi__get32be(s) == 0x38425053); + stbi__rewind(s); + return r; +} + +static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + int pixelCount; + int channelCount, compression; + int channel, i, count, len; + int bitdepth; + int w,h; + stbi_uc *out; + + // Check identifier + if (stbi__get32be(s) != 0x38425053) // "8BPS" + return stbi__errpuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (stbi__get16be(s) != 1) + return stbi__errpuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + stbi__skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) + return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = stbi__get32be(s); + w = stbi__get32be(s); + + // Make sure the depth is 8 bits. + bitdepth = stbi__get16be(s); + if (bitdepth != 8 && bitdepth != 16) + return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (stbi__get16be(s) != 3) + return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + stbi__skip(s,stbi__get32be(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + stbi__skip(s, stbi__get32be(s) ); + + // Skip the reserved data. + stbi__skip(s, stbi__get32be(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = stbi__get16be(s); + if (compression > 1) + return stbi__errpuc("bad compression", "PSD has an unknown compression format"); + + // Create the destination image. + out = (stbi_uc *) stbi__malloc(4 * w*h); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, + // which we're going to just skip. + stbi__skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++, p += 4) + *p = (channel == 3 ? 255 : 0); + } else { + // Read the RLE data. + count = 0; + while (count < pixelCount) { + len = stbi__get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + count += len; + while (len) { + *p = stbi__get8(s); + p += 4; + len--; + } + } else if (len > 128) { + stbi_uc val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len ^= 0x0FF; + len += 2; + val = stbi__get8(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out + channel; + if (channel >= channelCount) { + // Fill this channel with default data. + stbi_uc val = channel == 3 ? 255 : 0; + for (i = 0; i < pixelCount; i++, p += 4) + *p = val; + } else { + // Read the data. + if (bitdepth == 16) { + for (i = 0; i < pixelCount; i++, p += 4) + *p = (stbi_uc) (stbi__get16be(s) >> 8); + } else { + for (i = 0; i < pixelCount; i++, p += 4) + *p = stbi__get8(s); + } + } + } + } + + if (req_comp && req_comp != 4) { + out = stbi__convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + if (comp) *comp = 4; + *y = h; + *x = w; + + return out; +} +#endif + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +#ifndef STBI_NO_PIC +static int stbi__pic_is4(stbi__context *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (stbi__get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int stbi__pic_test_core(stbi__context *s) +{ + int i; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + stbi__get8(s); + + if (!stbi__pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} stbi__pic_packet; + +static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); + dest[i]=stbi__get8(s); + } + } + + return dest; +} + +static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + stbi__pic_packet packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return stbi__errpuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + + act_comp |= packet->channel; + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; ytype) { + default: + return stbi__errpuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;xchannel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=stbi__get8(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (stbi_uc) left; + + if (!stbi__readval(s,packet->channel,value)) return 0; + + for(i=0; ichannel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = stbi__get8(s), i; + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + + if (count==128) + count = stbi__get16be(s); + else + count -= 127; + if (count > left) + return stbi__errpuc("bad file","scanline overrun"); + + if (!stbi__readval(s,packet->channel,value)) + return 0; + + for(i=0;ichannel,dest,value); + } else { // Raw + ++count; + if (count>left) return stbi__errpuc("bad file","scanline overrun"); + + for(i=0;ichannel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static stbi_uc *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp) +{ + stbi_uc *result; + int i, x,y; + + for (i=0; i<92; ++i) + stbi__get8(s); + + x = stbi__get16be(s); + y = stbi__get16be(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); + if ((1 << 28) / x < y) return stbi__errpuc("too large", "Image too large to decode"); + + stbi__get32be(s); //skip `ratio' + stbi__get16be(s); //skip `fields' + stbi__get16be(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) stbi__malloc(x*y*4); + memset(result, 0xff, x*y*4); + + if (!stbi__pic_load_core(s,x,y,comp, result)) { + STBI_FREE(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=stbi__convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi__pic_test(stbi__context *s) +{ + int r = stbi__pic_test_core(s); + stbi__rewind(s); + return r; +} +#endif + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb + +#ifndef STBI_NO_GIF +typedef struct +{ + stbi__int16 prefix; + stbi_uc first; + stbi_uc suffix; +} stbi__gif_lzw; + +typedef struct +{ + int w,h; + stbi_uc *out, *old_out; // output buffer (always 4 components) + int flags, bgindex, ratio, transparent, eflags, delay; + stbi_uc pal[256][4]; + stbi_uc lpal[256][4]; + stbi__gif_lzw codes[4096]; + stbi_uc *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; +} stbi__gif; + +static int stbi__gif_test_raw(stbi__context *s) +{ + int sz; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; + sz = stbi__get8(s); + if (sz != '9' && sz != '7') return 0; + if (stbi__get8(s) != 'a') return 0; + return 1; +} + +static int stbi__gif_test(stbi__context *s) +{ + int r = stbi__gif_test_raw(s); + stbi__rewind(s); + return r; +} + +static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + pal[i][3] = transp == i ? 0 : 255; + } +} + +static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) +{ + stbi_uc version; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') + return stbi__err("not GIF", "Corrupt GIF"); + + version = stbi__get8(s); + if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); + if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); + + stbi__g_failure_reason = ""; + g->w = stbi__get16le(s); + g->h = stbi__get16le(s); + g->flags = stbi__get8(s); + g->bgindex = stbi__get8(s); + g->ratio = stbi__get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__gif g; + if (!stbi__gif_header(s, &g, comp, 1)) { + stbi__rewind( s ); + return 0; + } + if (x) *x = g.w; + if (y) *y = g.h; + return 1; +} + +static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) +{ + stbi_uc *p, *c; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi__out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + p = &g->out[g->cur_x + g->cur_y]; + c = &g->color_table[g->codes[code].suffix * 4]; + + if (c[3] >= 128) { + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) +{ + stbi_uc lzw_cs; + stbi__int32 len, init_code; + stbi__uint32 first; + stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi__gif_lzw *p; + + lzw_cs = stbi__get8(s); + if (lzw_cs > 12) return NULL; + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (init_code = 0; init_code < clear; init_code++) { + g->codes[init_code].prefix = -1; + g->codes[init_code].first = (stbi_uc) init_code; + g->codes[init_code].suffix = (stbi_uc) init_code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = stbi__get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (stbi__int32) stbi__get8(s) << valid_bits; + valid_bits += 8; + } else { + stbi__int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + stbi__skip(s, len); + while ((len = stbi__get8(s)) > 0) + stbi__skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) return stbi__errpuc("no clear code", "Corrupt GIF"); + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 4096) return stbi__errpuc("too many codes", "Corrupt GIF"); + p->prefix = (stbi__int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + + stbi__out_gif_code(g, (stbi__uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +static void stbi__fill_gif_background(stbi__gif *g, int x0, int y0, int x1, int y1) +{ + int x, y; + stbi_uc *c = g->pal[g->bgindex]; + for (y = y0; y < y1; y += 4 * g->w) { + for (x = x0; x < x1; x += 4) { + stbi_uc *p = &g->out[y + x]; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = 0; + } + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp) +{ + int i; + stbi_uc *prev_out = 0; + + if (g->out == 0 && !stbi__gif_header(s, g, comp,0)) + return 0; // stbi__g_failure_reason set by stbi__gif_header + + prev_out = g->out; + g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h); + if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory"); + + switch ((g->eflags & 0x1C) >> 2) { + case 0: // unspecified (also always used on 1st frame) + stbi__fill_gif_background(g, 0, 0, 4 * g->w, 4 * g->w * g->h); + break; + case 1: // do not dispose + if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); + g->old_out = prev_out; + break; + case 2: // dispose to background + if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); + stbi__fill_gif_background(g, g->start_x, g->start_y, g->max_x, g->max_y); + break; + case 3: // dispose to previous + if (g->old_out) { + for (i = g->start_y; i < g->max_y; i += 4 * g->w) + memcpy(&g->out[i + g->start_x], &g->old_out[i + g->start_x], g->max_x - g->start_x); + } + break; + } + + for (;;) { + switch (stbi__get8(s)) { + case 0x2C: /* Image Descriptor */ + { + int prev_trans = -1; + stbi__int32 x, y, w, h; + stbi_uc *o; + + x = stbi__get16le(s); + y = stbi__get16le(s); + w = stbi__get16le(s); + h = stbi__get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + g->lflags = stbi__get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (stbi_uc *) g->lpal; + } else if (g->flags & 0x80) { + if (g->transparent >= 0 && (g->eflags & 0x01)) { + prev_trans = g->pal[g->transparent][3]; + g->pal[g->transparent][3] = 0; + } + g->color_table = (stbi_uc *) g->pal; + } else + return stbi__errpuc("missing color table", "Corrupt GIF"); + + o = stbi__process_gif_raster(s, g); + if (o == NULL) return NULL; + + if (prev_trans != -1) + g->pal[g->transparent][3] = (stbi_uc) prev_trans; + + return o; + } + + case 0x21: // Comment Extension. + { + int len; + if (stbi__get8(s) == 0xF9) { // Graphic Control Extension. + len = stbi__get8(s); + if (len == 4) { + g->eflags = stbi__get8(s); + g->delay = stbi__get16le(s); + g->transparent = stbi__get8(s); + } else { + stbi__skip(s, len); + break; + } + } + while ((len = stbi__get8(s)) != 0) + stbi__skip(s, len); + break; + } + + case 0x3B: // gif stream termination code + return (stbi_uc *) s; // using '1' causes warning on some compilers + + default: + return stbi__errpuc("unknown code", "Corrupt GIF"); + } + } + + STBI_NOTUSED(req_comp); +} + +static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *u = 0; + stbi__gif g; + memset(&g, 0, sizeof(g)); + + u = stbi__gif_load_next(s, &g, comp, req_comp); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + if (req_comp && req_comp != 4) + u = stbi__convert_format(u, 4, req_comp, g.w, g.h); + } + else if (g.out) + STBI_FREE(g.out); + + return u; +} + +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) +{ + return stbi__gif_info_raw(s,x,y,comp); +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int stbi__hdr_test_core(stbi__context *s) +{ + const char *signature = "#?RADIANCE\n"; + int i; + for (i=0; signature[i]; ++i) + if (stbi__get8(s) != signature[i]) + return 0; + return 1; +} + +static int stbi__hdr_test(stbi__context* s) +{ + int r = stbi__hdr_test_core(s); + stbi__rewind(s); + return r; +} + +#define STBI__HDR_BUFLEN 1024 +static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) stbi__get8(z); + + while (!stbi__at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == STBI__HDR_BUFLEN-1) { + // flush to end of line + while (!stbi__at_eof(z) && stbi__get8(z) != '\n') + ; + break; + } + c = (char) stbi__get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + + + // Check identifier + if (strcmp(stbi__hdr_gettoken(s,buffer), "#?RADIANCE") != 0) + return stbi__errpf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = (int) strtol(token, NULL, 10); + + *x = width; + *y = height; + + if (comp) *comp = 3; + if (req_comp == 0) req_comp = 3; + + // Read data + hdr_data = (float *) stbi__malloc(height * width * req_comp * sizeof(float)); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + stbi__getn(s, rgbe, 4); + stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = stbi__get8(s); + c2 = stbi__get8(s); + len = stbi__get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + stbi_uc rgbe[4]; + rgbe[0] = (stbi_uc) c1; + rgbe[1] = (stbi_uc) c2; + rgbe[2] = (stbi_uc) len; + rgbe[3] = (stbi_uc) stbi__get8(s); + stbi__hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + STBI_FREE(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= stbi__get8(s); + if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) scanline = (stbi_uc *) stbi__malloc(width * 4); + + for (k = 0; k < 4; ++k) { + i = 0; + while (i < width) { + count = stbi__get8(s); + if (count > 128) { + // Run + value = stbi__get8(s); + count -= 128; + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = stbi__get8(s); + } + } + } + for (i=0; i < width; ++i) + stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + STBI_FREE(scanline); + } + + return hdr_data; +} + +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + + if (stbi__hdr_test(s) == 0) { + stbi__rewind( s ); + return 0; + } + + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi__rewind( s ); + return 0; + } + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *y = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *x = (int) strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +#ifndef STBI_NO_BMP +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) +{ + void *p; + stbi__bmp_data info; + + info.all_a = 255; + p = stbi__bmp_parse_header(s, &info); + stbi__rewind( s ); + if (p == NULL) + return 0; + *x = s->img_x; + *y = s->img_y; + *comp = info.ma ? 4 : 3; + return 1; +} +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) +{ + int channelCount; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + *y = stbi__get32be(s); + *x = stbi__get32be(s); + if (stbi__get16be(s) != 8) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 3) { + stbi__rewind( s ); + return 0; + } + *comp = 4; + return 1; +} +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained; + stbi__pic_packet packets[10]; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { + stbi__rewind(s); + return 0; + } + + stbi__skip(s, 88); + + *x = stbi__get16be(s); + *y = stbi__get16be(s); + if (stbi__at_eof(s)) { + stbi__rewind( s); + return 0; + } + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi__rewind( s ); + return 0; + } + + stbi__skip(s, 8); + + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + act_comp |= packet->channel; + + if (stbi__at_eof(s)) { + stbi__rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi__rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} +#endif + +// ************************************************************************************************* +// Portable Gray Map and Portable Pixel Map loader +// by Ken Miller +// +// PGM: http://netpbm.sourceforge.net/doc/pgm.html +// PPM: http://netpbm.sourceforge.net/doc/ppm.html +// +// Known limitations: +// Does not support comments in the header section +// Does not support ASCII image data (formats P2 and P3) +// Does not support 16-bit-per-channel + +#ifndef STBI_NO_PNM + +static int stbi__pnm_test(stbi__context *s) +{ + char p, t; + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + return 1; +} + +static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *out; + if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) + return 0; + *x = s->img_x; + *y = s->img_y; + *comp = s->img_n; + + out = (stbi_uc *) stbi__malloc(s->img_n * s->img_x * s->img_y); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + stbi__getn(s, out, s->img_n * s->img_x * s->img_y); + + if (req_comp && req_comp != s->img_n) { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + return out; +} + +static int stbi__pnm_isspace(char c) +{ + return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; +} + +static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) +{ + for (;;) { + while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) + *c = (char) stbi__get8(s); + + if (stbi__at_eof(s) || *c != '#') + break; + + while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) + *c = (char) stbi__get8(s); + } +} + +static int stbi__pnm_isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int stbi__pnm_getinteger(stbi__context *s, char *c) +{ + int value = 0; + + while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { + value = value*10 + (*c - '0'); + *c = (char) stbi__get8(s); + } + + return value; +} + +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) +{ + int maxv; + char c, p, t; + + stbi__rewind( s ); + + // Get identifier + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + + *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm + + c = (char) stbi__get8(s); + stbi__pnm_skip_whitespace(s, &c); + + *x = stbi__pnm_getinteger(s, &c); // read width + stbi__pnm_skip_whitespace(s, &c); + + *y = stbi__pnm_getinteger(s, &c); // read height + stbi__pnm_skip_whitespace(s, &c); + + maxv = stbi__pnm_getinteger(s, &c); // read max value + + if (maxv > 255) + return stbi__err("max value > 255", "PPM image not 8-bit"); + else + return 1; +} +#endif + +static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNG + if (stbi__png_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_GIF + if (stbi__gif_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_BMP + if (stbi__bmp_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PIC + if (stbi__pic_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_info(s, x, y, comp)) return 1; + #endif + + // test tga last because it's a crappy test! + #ifndef STBI_NO_TGA + if (stbi__tga_info(s, x, y, comp)) + return 1; + #endif + return stbi__err("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__info_main(&s,x,y,comp); +} + +#endif // STB_IMAGE_IMPLEMENTATION + +/* + revision history: + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ diff --git a/dep/nanovg/src/stb_truetype.h b/dep/nanovg/src/stb_truetype.h new file mode 100644 index 00000000..bfb1841f --- /dev/null +++ b/dep/nanovg/src/stb_truetype.h @@ -0,0 +1,3249 @@ +// stb_truetype.h - v1.09 - public domain +// authored from 2009-2015 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket (with fix) +// Cass Everitt +// stoiko (Haemimont Games) +// Brian Hook +// Walter van Niftrik +// David Gow +// David Given +// Ivan-Assen Ivanov +// Anthony Pesch +// Johan Duparc +// Hou Qiming +// Fabian "ryg" Giesen +// Martins Mozeiko +// Cap Petschulat +// Omar Cornut +// github:aloucks +// Peter LaValle +// Sergey Popov +// Giumo X. Clanjor +// Higor Euripedes +// Thomas Fields +// Derek Vinyard +// +// Misc other: +// Ryan Gordon +// +// VERSION HISTORY +// +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// This software is in the public domain. Where that dedication is not +// recognized, you are granted a perpetual, irrevocable license to copy, +// distribute, and modify this file as you see fit. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversample() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- use for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since they different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include + #define STBTT_sqrt(x) sqrt(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. You can just skip +// this step if you know it's that kind of font. + + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +typedef struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph +} stbtt_fontinfo; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of countours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) + + #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) + #define ttSHORT(p) (* (stbtt_int16 *) (p)) + #define ttULONG(p) (* (stbtt_uint32 *) (p)) + #define ttLONG(p) (* (stbtt_int32 *) (p)) + +#else + + static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#endif + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(const stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + stbtt_uint8 *data = (stbtt_uint8 *) data2; + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = sy1 - sy0; + STBTT_assert(x >= 0 && x < len); + scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; + scanline_fill[x] += e->direction * height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = (x1+1 - x0) * dy + y_top; + + sign = e->direction; + // area of the rectangle covered from y0..y_crossing + area = sign * (y_crossing-sy0); + // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) + scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += dy * (x2 - (x1+1)); + + STBTT_assert(fabs(area) <= 1.01f); + + scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clear pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float y1,y2; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + y1 = (x - x0) / dx + y_top; + y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + STBTT_assert(z->ey >= scan_y_top); + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshhold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) return NULL; + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + ++k; + } + } + + return k; +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// diff --git a/dep/osdialog/LICENSE.txt b/dep/osdialog/LICENSE.txt new file mode 100644 index 00000000..0e259d42 --- /dev/null +++ b/dep/osdialog/LICENSE.txt @@ -0,0 +1,121 @@ +Creative Commons Legal Code + +CC0 1.0 Universal + + CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE + LEGAL SERVICES. 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Run with `make ARCH=mac`, win, or gtk2) +endif + +SOURCES += osdialog.c + +ifeq ($(ARCH),gtk2) + CFLAGS += $(shell pkg-config --cflags gtk+-2.0) + LDFLAGS += $(shell pkg-config --libs gtk+-2.0) + SOURCES += osdialog_gtk2.c +endif + +ifeq ($(ARCH),win) + # Windows + LDFLAGS += -lcomdlg32 + SOURCES += osdialog_win.c +endif + +ifeq ($(ARCH),mac) + # MacOS + LDFLAGS += -framework AppKit + SOURCES += osdialog_mac.m + CFLAGS += -mmacosx-version-min=10.7 +endif + +test: $(SOURCES) + $(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS) + +run: test + ./test + +clean: + rm -rfv test diff --git a/dep/osdialog/README.md b/dep/osdialog/README.md new file mode 100644 index 00000000..55fd2828 --- /dev/null +++ b/dep/osdialog/README.md @@ -0,0 +1,11 @@ +# osdialog + +A cross platform wrapper for OS dialogs like file save, open, message boxes, inputs, color picking, etc. + +Currently supports MacOS, Windows, and GTK2 on Linux. + +## Using + +The Makefile is only for building the osdialog test binary---you don't need to use it for your application. +Simply add osdialog to the include directory, and add `osdialog.c` and the appropriate `osdialog_*.c/.m` to your application's source files. +See the Makefile for suggested linker flags. \ No newline at end of file diff --git a/dep/osdialog/osdialog.c b/dep/osdialog/osdialog.c new file mode 100644 index 00000000..5c38b400 --- /dev/null +++ b/dep/osdialog/osdialog.c @@ -0,0 +1,79 @@ +#include "osdialog.h" +#include +#include +#include + + +static char *strndup_better(const char *s, int n) { + char *d = malloc(n + 1); + memcpy(d, s, n); + d[n] = '\0'; + return d; +} + +osdialog_filters *osdialog_filters_parse(const char *str) { + osdialog_filters *filters_head = malloc(sizeof(osdialog_filters)); + filters_head->next = NULL; + + osdialog_filters *filters = filters_head; + osdialog_filter_patterns *patterns = NULL; + + const char *text = str; + while (1) { + switch (*str) { + case ':': { + filters->name = strndup_better(text, str - text); + filters->patterns = malloc(sizeof(osdialog_filter_patterns)); + patterns = filters->patterns; + patterns->next = NULL; + text = str + 1; + } break; + case ',': { + assert(patterns); + patterns->pattern = strndup_better(text, str - text); + patterns->next = malloc(sizeof(osdialog_filter_patterns)); + patterns = patterns->next; + patterns->next = NULL; + text = str + 1; + } break; + case ';': { + assert(patterns); + patterns->pattern = strndup_better(text, str - text); + filters->next = malloc(sizeof(osdialog_filters)); + filters = filters->next; + filters->next = NULL; + patterns = NULL; + text = str + 1; + } break; + case '\0': { + assert(patterns); + patterns->pattern = strndup_better(text, str - text); + } break; + default: break; + } + if (!*str) + break; + str++; + } + + return filters_head; +} + +static void patterns_free(osdialog_filter_patterns *patterns) { + if (!patterns) + return; + free(patterns->pattern); + osdialog_filter_patterns *next = patterns->next; + free(patterns); + patterns_free(next); +} + +void osdialog_filters_free(osdialog_filters *filters) { + if (!filters) + return; + free(filters->name); + patterns_free(filters->patterns); + osdialog_filters *next = filters->next; + free(filters); + osdialog_filters_free(next); +} diff --git a/dep/osdialog/osdialog.h b/dep/osdialog/osdialog.h new file mode 100644 index 00000000..13f6e1a0 --- /dev/null +++ b/dep/osdialog/osdialog.h @@ -0,0 +1,82 @@ +#pragma once + +#ifdef __cplusplus +extern "C" { +#endif + + +#include + + +typedef enum { + OSDIALOG_INFO, + OSDIALOG_WARNING, + OSDIALOG_ERROR, +} osdialog_message_level; + +typedef enum { + OSDIALOG_OK, + OSDIALOG_OK_CANCEL, + OSDIALOG_YES_NO, +} osdialog_message_buttons; + +/** Launches a message box +Returns 1 if the "OK" or "Yes" button was pressed +*/ +int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char *message); + + +typedef enum { + OSDIALOG_OPEN, + OSDIALOG_OPEN_DIR, + OSDIALOG_SAVE, +} osdialog_file_action; + +/** Linked list of patterns */ +typedef struct osdialog_filter_patterns { + char *pattern; + struct osdialog_filter_patterns *next; +} osdialog_filter_patterns; + +/** Linked list of file filters */ +typedef struct osdialog_filters { + char *name; + osdialog_filter_patterns *patterns; + struct osdialog_filters *next; +} osdialog_filters; + +/** Launches a file dialog and returns the selected path or NULL if nothing was selected +If the return result is not NULL, caller must free() it + +`path` is the default folder the file dialog will attempt to open in. +`filename` is the default text that will appear in the filename input. Relevant to save dialog only. +`filters` is a list of patterns to filter the file selection, or NULL +*/ +char *osdialog_file(osdialog_file_action action, const char *path, const char *filename, osdialog_filters *filters); + +/** Parses a filter string of the form + Source:c,cpp,m;Header:h,hpp +Caller must eventually free with osdialog_filters_free() +*/ +osdialog_filters *osdialog_filters_parse(const char *str); +void osdialog_filters_free(osdialog_filters *filters); + + +typedef struct { + uint8_t r, g, b, a; +} osdialog_color; + +/** Launches an RGBA color picker dialog and sets `color` to the selected color +Returns 1 if "OK" was pressed + +`color` should be set to the initial color before calling. It is only overwritten if the user selects "OK". +`opacity` enables the opacity slider by setting to 1. Not supported on Windows. + +TODO Implement on Mac +*/ +int osdialog_color_picker(osdialog_color *color, int opacity); + + +#ifdef __cplusplus +} +#endif diff --git a/dep/osdialog/osdialog_gtk2.c b/dep/osdialog/osdialog_gtk2.c new file mode 100644 index 00000000..ef15c540 --- /dev/null +++ b/dep/osdialog/osdialog_gtk2.c @@ -0,0 +1,136 @@ +#include "osdialog.h" +#include +#include +#include + + + +int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char *message) { + assert(gtk_init_check(NULL, NULL)); + + GtkMessageType messageType; + switch (level) { + default: + case OSDIALOG_INFO: messageType = GTK_MESSAGE_INFO; break; + case OSDIALOG_WARNING: messageType = GTK_MESSAGE_WARNING; break; + case OSDIALOG_ERROR: messageType = GTK_MESSAGE_ERROR; break; + } + + GtkButtonsType buttonsType; + switch (buttons) { + default: + case OSDIALOG_OK: buttonsType = GTK_BUTTONS_OK; break; + case OSDIALOG_OK_CANCEL: buttonsType = GTK_BUTTONS_OK_CANCEL; break; + case OSDIALOG_YES_NO: buttonsType = GTK_BUTTONS_YES_NO; break; + } + + GtkWidget *dialog = gtk_message_dialog_new (NULL, + 0, + messageType, + buttonsType, + "%s", message); + + gint result = gtk_dialog_run(GTK_DIALOG(dialog)); + gtk_widget_destroy(dialog); + + while (gtk_events_pending()) + gtk_main_iteration(); + + switch (result) { + case GTK_RESPONSE_OK: + case GTK_RESPONSE_YES: + return 1; + default: + return 0; + } +} + + +char *osdialog_file(osdialog_file_action action, const char *path, const char *filename, osdialog_filters *filters) { + assert(gtk_init_check(NULL, NULL)); + + GtkFileChooserAction gtkAction; + const char *title; + const char *acceptText; + if (action == OSDIALOG_OPEN) { + title = "Open File"; + acceptText = "Open"; + gtkAction = GTK_FILE_CHOOSER_ACTION_OPEN; + } + else if (action == OSDIALOG_OPEN_DIR) { + title = "Open Folder"; + acceptText = "Open Folder"; + gtkAction = GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER; + } + else { + title = "Save File"; + acceptText = "Save"; + gtkAction = GTK_FILE_CHOOSER_ACTION_SAVE; + } + + GtkWidget *dialog = gtk_file_chooser_dialog_new( + title, + NULL, + gtkAction, + GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL, + acceptText, GTK_RESPONSE_ACCEPT, + NULL); + + for (; filters; filters = filters->next) { + GtkFileFilter *fileFilter = gtk_file_filter_new(); + gtk_file_filter_set_name(fileFilter, filters->name); + for (osdialog_filter_patterns *patterns = filters->patterns; patterns; patterns = patterns->next) { + char patternBuf[1024]; + snprintf(patternBuf, sizeof(patternBuf), "*.%s", patterns->pattern); + gtk_file_filter_add_pattern(fileFilter, patternBuf); + } + gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), fileFilter); + } + + if (action == OSDIALOG_SAVE) + gtk_file_chooser_set_do_overwrite_confirmation(GTK_FILE_CHOOSER(dialog), TRUE); + + if (path) + gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path); + + if (action == OSDIALOG_SAVE && filename) + gtk_file_chooser_set_current_name(GTK_FILE_CHOOSER(dialog), filename); + + char *result = NULL; + if (gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) { + result = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog)); + } + gtk_widget_destroy(dialog); + + while (gtk_events_pending()) + gtk_main_iteration(); + return result; +} + + +int osdialog_color_picker(osdialog_color *color, int opacity) { + if (!color) + return 0; + assert(gtk_init_check(NULL, NULL)); + + GtkWidget *dialog = gtk_color_selection_dialog_new("Color"); + GtkColorSelection *colorsel = GTK_COLOR_SELECTION(gtk_color_selection_dialog_get_color_selection(GTK_COLOR_SELECTION_DIALOG(dialog))); + + gtk_color_selection_set_has_opacity_control(colorsel, opacity); + + int result = 0; + if (gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_OK) { + GdkColor c; + gtk_color_selection_get_current_color(colorsel, &c); + color->r = c.red >> 8; + color->g = c.green >> 8; + color->b = c.blue >> 8; + color->a = gtk_color_selection_get_current_alpha(colorsel) >> 8; + result = 1; + } + gtk_widget_destroy(dialog); + + while (gtk_events_pending()) + gtk_main_iteration(); + return result; +} diff --git a/dep/osdialog/osdialog_mac.m b/dep/osdialog/osdialog_mac.m new file mode 100644 index 00000000..808fae75 --- /dev/null +++ b/dep/osdialog/osdialog_mac.m @@ -0,0 +1,150 @@ +#include "osdialog.h" +#include +#include + + +int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char *message) { + NSAlert *alert = [[NSAlert alloc] init]; + + switch (level) { + default: +#ifdef __MAC_10_12 + case OSDIALOG_INFO: [alert setAlertStyle:NSAlertStyleInformational]; break; + case OSDIALOG_WARNING: [alert setAlertStyle:NSAlertStyleWarning]; break; + case OSDIALOG_ERROR: [alert setAlertStyle:NSAlertStyleCritical]; break; +#else + case OSDIALOG_INFO: [alert setAlertStyle:NSInformationalAlertStyle]; break; + case OSDIALOG_WARNING: [alert setAlertStyle:NSWarningAlertStyle]; break; + case OSDIALOG_ERROR: [alert setAlertStyle:NSCriticalAlertStyle]; break; +#endif + } + + switch (buttons) { + default: + case OSDIALOG_OK: + [alert addButtonWithTitle:@"OK"]; + break; + case OSDIALOG_OK_CANCEL: + [alert addButtonWithTitle:@"OK"]; + [alert addButtonWithTitle:@"Cancel"]; + break; + case OSDIALOG_YES_NO: + [alert addButtonWithTitle:@"Yes"]; + [alert addButtonWithTitle:@"No"]; + break; + } + + NSString *messageString = [NSString stringWithUTF8String:message]; + // [alert setInformativeText:messageString]; + [alert setMessageText:messageString]; + + int result; + if ([alert runModal] == NSAlertFirstButtonReturn) { + result = 1; + } + else { + result = 0; + } + + [alert release]; + return result; +} + + +char *osdialog_file(osdialog_file_action action, const char *path, const char *filename, osdialog_filters *filters) { + NSSavePanel *panel; + NSOpenPanel *open_panel; + + // No idea how to manage memory with Objective C. Please help! + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + + if (action == OSDIALOG_OPEN || action == OSDIALOG_OPEN_DIR) { + open_panel = [NSOpenPanel openPanel]; + panel = open_panel; + } + else { + panel = [NSSavePanel savePanel]; + } + + // Bring dialog to front + // https://stackoverflow.com/a/2402069 + // Thanks Dave! + [panel setLevel:CGShieldingWindowLevel()]; + + if (filters) { + NSMutableArray *fileTypes = [[NSMutableArray alloc] init]; + + for (; filters; filters = filters->next) { + for (osdialog_filter_patterns *patterns = filters->patterns; patterns; patterns = patterns->next) { + NSString *fileType = [NSString stringWithUTF8String:patterns->pattern]; + [fileTypes addObject:fileType]; + } + } + + [panel setAllowedFileTypes:fileTypes]; + // [fileTypes release]; + } + + if (action == OSDIALOG_OPEN || action == OSDIALOG_OPEN_DIR) { + open_panel.allowsMultipleSelection = NO; + } + if (action == OSDIALOG_OPEN) { + open_panel.canChooseDirectories = NO; + open_panel.canChooseFiles = YES; + } + if (action == OSDIALOG_OPEN_DIR) { + open_panel.canCreateDirectories = YES; + open_panel.canChooseDirectories = YES; + open_panel.canChooseFiles = NO; + } + + if (path) { + NSString *path_str = [NSString stringWithUTF8String:path]; + NSURL *path_url = [NSURL fileURLWithPath:path_str]; + panel.directoryURL = path_url; + // [path_url release]; + // [path_str release]; + } + + if (filename) { + NSString *filenameString = [NSString stringWithUTF8String:filename]; + panel.nameFieldStringValue = filenameString; + // [filenameString release]; + } + + char *result = NULL; + +#ifdef __MAC_10_9 + #define OK NSModalResponseOK +#else + #define OK NSOKButton +#endif + if ([panel runModal] == OK) { + NSURL *result_url = [panel URL]; + result = strdup([[result_url path] UTF8String]); + // [result_url release]; + } + + // [panel release]; + [pool release]; + return result; +} + + +int osdialog_color_picker(osdialog_color *color, int opacity) { + assert(0); + + // TODO I have no idea what I'm doing here + NSColorPanel *panel = [NSColorPanel sharedColorPanel]; + // [panel setDelegate:self]; + [panel isVisible]; + + // if (opacity) + // [panel setShowAlpha:YES]; + // else + // [panel setShowAlpha:NO]; + + // [panel makeKeyAndOrderFront:self]; + + return 0; +} diff --git a/dep/osdialog/osdialog_win.c b/dep/osdialog/osdialog_win.c new file mode 100644 index 00000000..b6cd0fdb --- /dev/null +++ b/dep/osdialog/osdialog_win.c @@ -0,0 +1,131 @@ +#include "osdialog.h" +#include +#include +#include +#include + + +int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char *message) { + UINT type = 0; + switch (level) { + default: + case OSDIALOG_INFO: type |= MB_ICONINFORMATION; break; + case OSDIALOG_WARNING: type |= MB_ICONWARNING; break; + case OSDIALOG_ERROR: type |= MB_ICONERROR; break; + } + + switch (buttons) { + default: + case OSDIALOG_OK: type |= MB_OK; break; + case OSDIALOG_OK_CANCEL: type |= MB_OKCANCEL; break; + case OSDIALOG_YES_NO: type |= MB_YESNO; break; + } + + int result = MessageBox(NULL, message, "", type); + switch (result) { + case IDOK: + case IDYES: + return 1; + default: + return 0; + } +} + +char *osdialog_file(osdialog_file_action action, const char *path, const char *filename, osdialog_filters *filters) { + if (action == OSDIALOG_OPEN_DIR) { + // open directory dialog + TCHAR szDir[MAX_PATH] = ""; + + BROWSEINFO bInfo; + ZeroMemory(&bInfo, sizeof(bInfo)); + bInfo.hwndOwner = NULL; + bInfo.pidlRoot = NULL; + bInfo.pszDisplayName = szDir; + bInfo.lpszTitle = NULL; + bInfo.ulFlags = BIF_RETURNONLYFSDIRS | BIF_USENEWUI; + bInfo.lpfn = NULL; + bInfo.lParam = 0; + bInfo.iImage = -1; + + LPITEMIDLIST lpItem = SHBrowseForFolder(&bInfo); + if (lpItem) { + SHGetPathFromIDList(lpItem, szDir); + return strdup(szDir); + } + else { + return NULL; + } + } + else { + // open or save file dialog + OPENFILENAME ofn; + ZeroMemory(&ofn, sizeof(ofn)); + + char strFile[_MAX_PATH] = ""; + if (filename) + snprintf(strFile, sizeof(strFile), "%s", filename); + char *strInitialDir = path ? strdup(path) : NULL; + + ofn.lStructSize = sizeof(ofn); + ofn.lpstrFile = strFile; + ofn.nMaxFile = sizeof(strFile); + ofn.lpstrInitialDir = strInitialDir; + ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR; + + if (filters) { + char fBuf[4096]; + int fLen = 0; + + for (; filters; filters = filters->next) { + fLen += snprintf(fBuf + fLen, sizeof(fBuf) - fLen, "%s", filters->name); + fLen++; + for (osdialog_filter_patterns *patterns = filters->patterns; patterns; patterns = patterns->next) { + fLen += snprintf(fBuf + fLen, sizeof(fBuf) - fLen, "*.%s", patterns->pattern); + if (patterns->next) + fLen += snprintf(fBuf + fLen, sizeof(fBuf) - fLen, ";"); + } + fLen++; + } + + ofn.lpstrFilter = fBuf; + ofn.nFilterIndex = 1; + } + + BOOL success; + if (action == OSDIALOG_OPEN) + success = GetOpenFileName(&ofn); + else + success = GetSaveFileName(&ofn); + + if (strInitialDir) + free(strInitialDir); + return success ? strdup(strFile) : NULL; + } +} + + +int osdialog_color_picker(osdialog_color *color, int opacity) { + if (!color) + return 0; + + CHOOSECOLOR cc; + ZeroMemory(&cc, sizeof(cc)); + + COLORREF c = RGB(color->r, color->g, color->b); + static COLORREF acrCustClr[16]; + + cc.lStructSize = sizeof(cc); + cc.lpCustColors = (LPDWORD) acrCustClr; + cc.rgbResult = c; + cc.Flags = CC_FULLOPEN | CC_ANYCOLOR | CC_RGBINIT; + + if (ChooseColor(&cc)) { + color->r = GetRValue(cc.rgbResult); + color->g = GetGValue(cc.rgbResult); + color->b = GetBValue(cc.rgbResult); + color->a = 255; + return 1; + } + + return 0; +} \ No newline at end of file diff --git a/dep/osdialog/test.c b/dep/osdialog/test.c new file mode 100644 index 00000000..545ca8cc --- /dev/null +++ b/dep/osdialog/test.c @@ -0,0 +1,114 @@ +#include +#include +#include "osdialog.h" + + +int main() { + // Message + if (0) { + int res; + printf("message info\n"); + res = osdialog_message(OSDIALOG_INFO, OSDIALOG_OK, "Info"); + printf("\t%d\n", res); + printf("message warning\n"); + res = osdialog_message(OSDIALOG_WARNING, OSDIALOG_OK_CANCEL, "Warning"); + printf("\t%d\n", res); + printf("message error\n"); + res = osdialog_message(OSDIALOG_ERROR, OSDIALOG_YES_NO, "Error"); + printf("\t%d\n", res); + } + + // Open file with default arguments + if (0) { + printf("file open\n"); + char *filename = osdialog_file(OSDIALOG_OPEN, NULL, NULL, NULL); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + } + + // Open directory with default arguments + if (0) { + printf("file open dir\n"); + char *filename = osdialog_file(OSDIALOG_OPEN_DIR, NULL, NULL, NULL); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + } + + // Save file with default arguments + if (0) { + printf("file save\n"); + char *filename = osdialog_file(OSDIALOG_SAVE, NULL, NULL, NULL); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + } + + // Open file with custom arguments + if (1) { + printf("file open in cwd\n"); + osdialog_filters *filters = osdialog_filters_parse("Source:c,cpp,m;Header:h,hpp"); + char *filename = osdialog_file(OSDIALOG_OPEN, ".", "test", filters); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + osdialog_filters_free(filters); + } + + // Open directory with custom arguments + if (0) { + printf("file open dir in cwd\n"); + char *filename = osdialog_file(OSDIALOG_OPEN_DIR, ".", "test", NULL); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + } + + // Save file with custom arguments + if (0) { + printf("file save in cwd\n"); + char *filename = osdialog_file(OSDIALOG_SAVE, ".", "test", NULL); + if (filename) { + printf("\t%s\n", filename); + free(filename); + } + else { + printf("\tCanceled\n"); + } + } + + // Color selector + if (0) { + int res; + osdialog_color color = {255, 0, 255, 255}; + printf("color picker\n"); + res = osdialog_color_picker(&color, 0); + printf("\t%d\n", res); + printf("\t#%02x%02x%02x%02x\n", color.r, color.g, color.b, color.a); + printf("color picker with opacity\n"); + res = osdialog_color_picker(&color, 1); + printf("\t%d\n", res); + printf("\t#%02x%02x%02x%02x\n", color.r, color.g, color.b, color.a); + } +} \ No newline at end of file diff --git a/dep/oui-blendish/.hgignore b/dep/oui-blendish/.hgignore new file mode 100644 index 00000000..a9b18695 --- /dev/null +++ b/dep/oui-blendish/.hgignore @@ -0,0 +1,12 @@ +syntax: glob + +.sconsign.dblite +.settings +*.orig +.project +.pydevproject + +syntax: regexp + +^build +^nanovg diff --git a/dep/oui-blendish/DejaVuSans.ttf b/dep/oui-blendish/DejaVuSans.ttf new file mode 100644 index 00000000..9d40c325 Binary files /dev/null and b/dep/oui-blendish/DejaVuSans.ttf differ diff --git a/dep/oui-blendish/LICENSE b/dep/oui-blendish/LICENSE new file mode 100644 index 00000000..c1603468 --- /dev/null +++ b/dep/oui-blendish/LICENSE @@ -0,0 +1,21 @@ +Blendish - Blender 2.5 UI based theming functions for NanoVG + +Copyright (c) 2014 Leonard Ritter + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/dep/oui-blendish/LICENSE-DejaVuSans.ttf.txt b/dep/oui-blendish/LICENSE-DejaVuSans.ttf.txt new file mode 100644 index 00000000..254e2cc4 --- /dev/null +++ b/dep/oui-blendish/LICENSE-DejaVuSans.ttf.txt @@ -0,0 +1,99 @@ +Fonts are (c) Bitstream (see below). DejaVu changes are in public domain. +Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below) + +Bitstream Vera Fonts Copyright +------------------------------ + +Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is +a trademark of Bitstream, Inc. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of the fonts accompanying this license ("Fonts") and associated +documentation files (the "Font Software"), to reproduce and distribute the +Font Software, including without limitation the rights to use, copy, merge, +publish, distribute, and/or sell copies of the Font Software, and to permit +persons to whom the Font Software is furnished to do so, subject to the +following conditions: + +The above copyright and trademark notices and this permission notice shall +be included in all copies of one or more of the Font Software typefaces. + +The Font Software may be modified, altered, or added to, and in particular +the designs of glyphs or characters in the Fonts may be modified and +additional glyphs or characters may be added to the Fonts, only if the fonts +are renamed to names not containing either the words "Bitstream" or the word +"Vera". + +This License becomes null and void to the extent applicable to Fonts or Font +Software that has been modified and is distributed under the "Bitstream +Vera" names. + +The Font Software may be sold as part of a larger software package but no +copy of one or more of the Font Software typefaces may be sold by itself. + +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, +TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME +FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING +ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE +FONT SOFTWARE. + +Except as contained in this notice, the names of Gnome, the Gnome +Foundation, and Bitstream Inc., shall not be used in advertising or +otherwise to promote the sale, use or other dealings in this Font Software +without prior written authorization from the Gnome Foundation or Bitstream +Inc., respectively. For further information, contact: fonts at gnome dot +org. + +Arev Fonts Copyright +------------------------------ + +Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the fonts accompanying this license ("Fonts") and +associated documentation files (the "Font Software"), to reproduce +and distribute the modifications to the Bitstream Vera Font Software, +including without limitation the rights to use, copy, merge, publish, +distribute, and/or sell copies of the Font Software, and to permit +persons to whom the Font Software is furnished to do so, subject to +the following conditions: + +The above copyright and trademark notices and this permission notice +shall be included in all copies of one or more of the Font Software +typefaces. + +The Font Software may be modified, altered, or added to, and in +particular the designs of glyphs or characters in the Fonts may be +modified and additional glyphs or characters may be added to the +Fonts, only if the fonts are renamed to names not containing either +the words "Tavmjong Bah" or the word "Arev". + +This License becomes null and void to the extent applicable to Fonts +or Font Software that has been modified and is distributed under the +"Tavmjong Bah Arev" names. + +The Font Software may be sold as part of a larger software package but +no copy of one or more of the Font Software typefaces may be sold by +itself. + +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL +TAVMJONG BAH BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + +Except as contained in this notice, the name of Tavmjong Bah shall not +be used in advertising or otherwise to promote the sale, use or other +dealings in this Font Software without prior written authorization +from Tavmjong Bah. For further information, contact: tavmjong @ free +. fr. + +$Id: LICENSE 2133 2007-11-28 02:46:28Z lechimp $ diff --git a/dep/oui-blendish/LICENSE-blender_icons.svg.txt b/dep/oui-blendish/LICENSE-blender_icons.svg.txt new file mode 100644 index 00000000..8860b2a8 --- /dev/null +++ b/dep/oui-blendish/LICENSE-blender_icons.svg.txt @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. 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See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/dep/oui-blendish/README.md b/dep/oui-blendish/README.md new file mode 100644 index 00000000..c19107ea --- /dev/null +++ b/dep/oui-blendish/README.md @@ -0,0 +1,17 @@ +**Blendish** is a small collection of drawing functions for [NanoVG](https://github.com/memononen/nanovg) in a single C header file, designed to replicate the look of the Blender 2.5+ User Interface. You can use these functions to theme your UI library. Some metric constants for faithful reproduction are also included. + +To render correctly, Blendish needs both [icon sheet](https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/datafiles/blender_icons16.png) and [font](https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/datafiles/fonts/) from the +Blender repository. See source code for more information. + +![oui_logo.png](https://bitbucket.org/repo/zAzpBG/images/4211571908-oui_logo.png) + +The repository also hosts **OUI** (short for "Open UI", spoken like the french "oui" for "yes"), a platform agnostic single-header C library for layouting GUI elements and +handling related user input. Together with a set of widget drawing and logic routines it can be used to build complex user interfaces. + +Here's a screenshot of Blendish styling a set of layouted OUI items (also contained in example.cpp). + +![oui_frozen.png](https://bitbucket.org/repo/zAzpBG/images/1655961333-oui_frozen.png) + +Here's a shot of all available Blendish theming functions: + +![blendish2.png](https://bitbucket.org/repo/zAzpBG/images/1457969701-blendish2.png) diff --git a/dep/oui-blendish/blender_icons.svg b/dep/oui-blendish/blender_icons.svg new file mode 100644 index 00000000..4a1e2cd1 --- /dev/null +++ b/dep/oui-blendish/blender_icons.svg @@ -0,0 +1,88974 @@ + + + + + Blender icons v. 2.5.08 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/oui-blendish/blender_icons16.png b/dep/oui-blendish/blender_icons16.png new file mode 100644 index 00000000..8d00905e Binary files /dev/null and b/dep/oui-blendish/blender_icons16.png differ diff --git a/dep/oui-blendish/blendish.h b/dep/oui-blendish/blendish.h new file mode 100644 index 00000000..ae672384 --- /dev/null +++ b/dep/oui-blendish/blendish.h @@ -0,0 +1,2402 @@ +/* +Blendish - Blender 2.5 UI based theming functions for NanoVG + +Copyright (c) 2014 Leonard Ritter + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#ifndef BLENDISH_H +#define BLENDISH_H + +#ifndef NANOVG_H +#error "nanovg.h must be included first." +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* + +Revision 6 (2014-09-21) + +Summary +------- + +Blendish is a small collection of drawing functions for NanoVG, designed to +replicate the look of the Blender 2.5+ User Interface. You can use these +functions to theme your UI library. Several metric constants for faithful +reproduction are also included. + +Blendish supports the original Blender icon sheet; As the licensing of Blenders +icons is unclear, they are not included in Blendishes repository, but a SVG +template, "icons_template.svg" is provided, which you can use to build your own +icon sheet. + +To use icons, you must first load the icon sheet using one of the +nvgCreateImage*() functions and then pass the image handle to bndSetIconImage(); +otherwise, no icons will be drawn. See bndSetIconImage() for more information. + +Blendish will not render text until a suitable UI font has been passed to +bndSetFont() has been called. See bndSetFont() for more information. + + +Drawbacks +--------- + +There is no support for varying dpi resolutions yet. The library is hardcoded +to the equivalent of 72 dpi in the Blender system settings. + +Support for label truncation is missing. Text rendering breaks when widgets are +too short to contain their labels. + +Usage +----- + +To use this header file in implementation mode, define BLENDISH_IMPLEMENTATION +before including blendish.h, otherwise the file will be in header-only mode. + +*/ + +// you can override this from the outside to pick +// the export level you need +#ifndef BND_EXPORT +#define BND_EXPORT +#endif + +// if that typedef is provided elsewhere, you may define +// BLENDISH_NO_NVG_TYPEDEFS before including the header. +#ifndef BLENDISH_NO_NVG_TYPEDEFS +typedef struct NVGcontext NVGcontext; +typedef struct NVGcolor NVGcolor; +typedef struct NVGglyphPosition NVGglyphPosition; +#endif + +// describes the theme used to draw a single widget or widget box; +// these values correspond to the same values that can be retrieved from +// the Theme panel in the Blender preferences +typedef struct BNDwidgetTheme { + // color of widget box outline + NVGcolor outlineColor; + // color of widget item (meaning changes depending on class) + NVGcolor itemColor; + // fill color of widget box + NVGcolor innerColor; + // fill color of widget box when active + NVGcolor innerSelectedColor; + // color of text label + NVGcolor textColor; + // color of text label when active + NVGcolor textSelectedColor; + // delta modifier for upper part of gradient (-100 to 100) + int shadeTop; + // delta modifier for lower part of gradient (-100 to 100) + int shadeDown; +} BNDwidgetTheme; + +// describes the theme used to draw nodes +typedef struct BNDnodeTheme { + // inner color of selected node (and downarrow) + NVGcolor nodeSelectedColor; + // outline of wires + NVGcolor wiresColor; + // color of text label when active + NVGcolor textSelectedColor; + + // inner color of active node (and dragged wire) + NVGcolor activeNodeColor; + // color of selected wire + NVGcolor wireSelectColor; + // color of background of node + NVGcolor nodeBackdropColor; + + // how much a noodle curves (0 to 10) + int noodleCurving; +} BNDnodeTheme; + +// describes the theme used to draw widgets +typedef struct BNDtheme { + // the background color of panels and windows + NVGcolor backgroundColor; + // theme for labels + BNDwidgetTheme regularTheme; + // theme for tool buttons + BNDwidgetTheme toolTheme; + // theme for radio buttons + BNDwidgetTheme radioTheme; + // theme for text fields + BNDwidgetTheme textFieldTheme; + // theme for option buttons (checkboxes) + BNDwidgetTheme optionTheme; + // theme for choice buttons (comboboxes) + // Blender calls them "menu buttons" + BNDwidgetTheme choiceTheme; + // theme for number fields + BNDwidgetTheme numberFieldTheme; + // theme for slider controls + BNDwidgetTheme sliderTheme; + // theme for scrollbars + BNDwidgetTheme scrollBarTheme; + // theme for tooltips + BNDwidgetTheme tooltipTheme; + // theme for menu backgrounds + BNDwidgetTheme menuTheme; + // theme for menu items + BNDwidgetTheme menuItemTheme; + // theme for nodes + BNDnodeTheme nodeTheme; +} BNDtheme; + +// how text on a control is aligned +typedef enum BNDtextAlignment { + BND_LEFT = 0, + BND_CENTER, +} BNDtextAlignment; + +// states altering the styling of a widget +typedef enum BNDwidgetState { + // not interacting + BND_DEFAULT = 0, + // the mouse is hovering over the control + BND_HOVER, + // the widget is activated (pressed) or in an active state (toggled) + BND_ACTIVE +} BNDwidgetState; + +// flags indicating which corners are sharp (for grouping widgets) +typedef enum BNDcornerFlags { + // all corners are round + BND_CORNER_NONE = 0, + // sharp top left corner + BND_CORNER_TOP_LEFT = 1, + // sharp top right corner + BND_CORNER_TOP_RIGHT = 2, + // sharp bottom right corner + BND_CORNER_DOWN_RIGHT = 4, + // sharp bottom left corner + BND_CORNER_DOWN_LEFT = 8, + // all corners are sharp; + // you can invert a set of flags using ^= BND_CORNER_ALL + BND_CORNER_ALL = 0xF, + // top border is sharp + BND_CORNER_TOP = 3, + // bottom border is sharp + BND_CORNER_DOWN = 0xC, + // left border is sharp + BND_CORNER_LEFT = 9, + // right border is sharp + BND_CORNER_RIGHT = 6 +} BNDcornerFlags; + +// build an icon ID from two coordinates into the icon sheet, where +// (0,0) designates the upper-leftmost icon, (1,0) the one right next to it, +// and so on. +#define BND_ICONID(x,y) ((x)|((y)<<8)) +// alpha of disabled widget groups +// can be used in conjunction with nvgGlobalAlpha() +#define BND_DISABLED_ALPHA 0.5 + +enum { + // default widget height + BND_WIDGET_HEIGHT = 21, + // default toolbutton width (if icon only) + BND_TOOL_WIDTH = 20, + + // default radius of node ports + BND_NODE_PORT_RADIUS = 5, + // top margin of node content + BND_NODE_MARGIN_TOP = 25, + // bottom margin of node content + BND_NODE_MARGIN_DOWN = 5, + // left and right margin of node content + BND_NODE_MARGIN_SIDE = 10, + // height of node title bar + BND_NODE_TITLE_HEIGHT = 20, + // width of node title arrow click area + BND_NODE_ARROW_AREA_WIDTH = 20, + + // size of splitter corner click area + BND_SPLITTER_AREA_SIZE = 12, + + // width of vertical scrollbar + BND_SCROLLBAR_WIDTH = 13, + // height of horizontal scrollbar + BND_SCROLLBAR_HEIGHT = 14, + + // default vertical spacing + BND_VSPACING = 1, + // default vertical spacing between groups + BND_VSPACING_GROUP = 8, + // default horizontal spacing + BND_HSPACING = 8, +}; + +typedef enum BNDicon { + BND_ICON_NONE = BND_ICONID(0,29), + BND_ICON_QUESTION = BND_ICONID(1,29), + BND_ICON_ERROR = BND_ICONID(2,29), + BND_ICON_CANCEL = BND_ICONID(3,29), + BND_ICON_TRIA_RIGHT = BND_ICONID(4,29), + BND_ICON_TRIA_DOWN = BND_ICONID(5,29), + BND_ICON_TRIA_LEFT = BND_ICONID(6,29), + BND_ICON_TRIA_UP = BND_ICONID(7,29), + BND_ICON_ARROW_LEFTRIGHT = BND_ICONID(8,29), + BND_ICON_PLUS = BND_ICONID(9,29), + BND_ICON_DISCLOSURE_TRI_DOWN = BND_ICONID(10,29), + BND_ICON_DISCLOSURE_TRI_RIGHT = BND_ICONID(11,29), + BND_ICON_RADIOBUT_OFF = BND_ICONID(12,29), + BND_ICON_RADIOBUT_ON = BND_ICONID(13,29), + BND_ICON_MENU_PANEL = BND_ICONID(14,29), + BND_ICON_BLENDER = BND_ICONID(15,29), + BND_ICON_GRIP = BND_ICONID(16,29), + BND_ICON_DOT = BND_ICONID(17,29), + BND_ICON_COLLAPSEMENU = BND_ICONID(18,29), + BND_ICON_X = BND_ICONID(19,29), + BND_ICON_GO_LEFT = BND_ICONID(21,29), + BND_ICON_PLUG = BND_ICONID(22,29), + BND_ICON_UI = BND_ICONID(23,29), + BND_ICON_NODE = BND_ICONID(24,29), + BND_ICON_NODE_SEL = BND_ICONID(25,29), + + BND_ICON_FULLSCREEN = BND_ICONID(0,28), + BND_ICON_SPLITSCREEN = BND_ICONID(1,28), + BND_ICON_RIGHTARROW_THIN = BND_ICONID(2,28), + BND_ICON_BORDERMOVE = BND_ICONID(3,28), + BND_ICON_VIEWZOOM = BND_ICONID(4,28), + BND_ICON_ZOOMIN = BND_ICONID(5,28), + BND_ICON_ZOOMOUT = BND_ICONID(6,28), + BND_ICON_PANEL_CLOSE = BND_ICONID(7,28), + BND_ICON_COPY_ID = BND_ICONID(8,28), + BND_ICON_EYEDROPPER = BND_ICONID(9,28), + BND_ICON_LINK_AREA = BND_ICONID(10,28), + BND_ICON_AUTO = BND_ICONID(11,28), + BND_ICON_CHECKBOX_DEHLT = BND_ICONID(12,28), + BND_ICON_CHECKBOX_HLT = BND_ICONID(13,28), + BND_ICON_UNLOCKED = BND_ICONID(14,28), + BND_ICON_LOCKED = BND_ICONID(15,28), + BND_ICON_UNPINNED = BND_ICONID(16,28), + BND_ICON_PINNED = BND_ICONID(17,28), + BND_ICON_SCREEN_BACK = BND_ICONID(18,28), + BND_ICON_RIGHTARROW = BND_ICONID(19,28), + BND_ICON_DOWNARROW_HLT = BND_ICONID(20,28), + BND_ICON_DOTSUP = BND_ICONID(21,28), + BND_ICON_DOTSDOWN = BND_ICONID(22,28), + BND_ICON_LINK = BND_ICONID(23,28), + BND_ICON_INLINK = BND_ICONID(24,28), + BND_ICON_PLUGIN = BND_ICONID(25,28), + + BND_ICON_HELP = BND_ICONID(0,27), + BND_ICON_GHOST_ENABLED = BND_ICONID(1,27), + BND_ICON_COLOR = BND_ICONID(2,27), + BND_ICON_LINKED = BND_ICONID(3,27), + BND_ICON_UNLINKED = BND_ICONID(4,27), + BND_ICON_HAND = BND_ICONID(5,27), + BND_ICON_ZOOM_ALL = BND_ICONID(6,27), + BND_ICON_ZOOM_SELECTED = BND_ICONID(7,27), + BND_ICON_ZOOM_PREVIOUS = BND_ICONID(8,27), + BND_ICON_ZOOM_IN = BND_ICONID(9,27), + BND_ICON_ZOOM_OUT = BND_ICONID(10,27), + BND_ICON_RENDER_REGION = BND_ICONID(11,27), + BND_ICON_BORDER_RECT = BND_ICONID(12,27), + BND_ICON_BORDER_LASSO = BND_ICONID(13,27), + BND_ICON_FREEZE = BND_ICONID(14,27), + BND_ICON_STYLUS_PRESSURE = BND_ICONID(15,27), + BND_ICON_GHOST_DISABLED = BND_ICONID(16,27), + BND_ICON_NEW = BND_ICONID(17,27), + BND_ICON_FILE_TICK = BND_ICONID(18,27), + BND_ICON_QUIT = BND_ICONID(19,27), + BND_ICON_URL = BND_ICONID(20,27), + BND_ICON_RECOVER_LAST = BND_ICONID(21,27), + BND_ICON_FULLSCREEN_ENTER = BND_ICONID(23,27), + BND_ICON_FULLSCREEN_EXIT = BND_ICONID(24,27), + BND_ICON_BLANK1 = BND_ICONID(25,27), + + BND_ICON_LAMP = BND_ICONID(0,26), + BND_ICON_MATERIAL = BND_ICONID(1,26), + BND_ICON_TEXTURE = BND_ICONID(2,26), + BND_ICON_ANIM = BND_ICONID(3,26), + BND_ICON_WORLD = BND_ICONID(4,26), + BND_ICON_SCENE = BND_ICONID(5,26), + BND_ICON_EDIT = BND_ICONID(6,26), + BND_ICON_GAME = BND_ICONID(7,26), + BND_ICON_RADIO = BND_ICONID(8,26), + BND_ICON_SCRIPT = BND_ICONID(9,26), + BND_ICON_PARTICLES = BND_ICONID(10,26), + BND_ICON_PHYSICS = BND_ICONID(11,26), + BND_ICON_SPEAKER = BND_ICONID(12,26), + BND_ICON_TEXTURE_SHADED = BND_ICONID(13,26), + + BND_ICON_VIEW3D = BND_ICONID(0,25), + BND_ICON_IPO = BND_ICONID(1,25), + BND_ICON_OOPS = BND_ICONID(2,25), + BND_ICON_BUTS = BND_ICONID(3,25), + BND_ICON_FILESEL = BND_ICONID(4,25), + BND_ICON_IMAGE_COL = BND_ICONID(5,25), + BND_ICON_INFO = BND_ICONID(6,25), + BND_ICON_SEQUENCE = BND_ICONID(7,25), + BND_ICON_TEXT = BND_ICONID(8,25), + BND_ICON_IMASEL = BND_ICONID(9,25), + BND_ICON_SOUND = BND_ICONID(10,25), + BND_ICON_ACTION = BND_ICONID(11,25), + BND_ICON_NLA = BND_ICONID(12,25), + BND_ICON_SCRIPTWIN = BND_ICONID(13,25), + BND_ICON_TIME = BND_ICONID(14,25), + BND_ICON_NODETREE = BND_ICONID(15,25), + BND_ICON_LOGIC = BND_ICONID(16,25), + BND_ICON_CONSOLE = BND_ICONID(17,25), + BND_ICON_PREFERENCES = BND_ICONID(18,25), + BND_ICON_CLIP = BND_ICONID(19,25), + BND_ICON_ASSET_MANAGER = BND_ICONID(20,25), + + BND_ICON_OBJECT_DATAMODE = BND_ICONID(0,24), + BND_ICON_EDITMODE_HLT = BND_ICONID(1,24), + BND_ICON_FACESEL_HLT = BND_ICONID(2,24), + BND_ICON_VPAINT_HLT = BND_ICONID(3,24), + BND_ICON_TPAINT_HLT = BND_ICONID(4,24), + BND_ICON_WPAINT_HLT = BND_ICONID(5,24), + BND_ICON_SCULPTMODE_HLT = BND_ICONID(6,24), + BND_ICON_POSE_HLT = BND_ICONID(7,24), + BND_ICON_PARTICLEMODE = BND_ICONID(8,24), + BND_ICON_LIGHTPAINT = BND_ICONID(9,24), + + BND_ICON_SCENE_DATA = BND_ICONID(0,23), + BND_ICON_RENDERLAYERS = BND_ICONID(1,23), + BND_ICON_WORLD_DATA = BND_ICONID(2,23), + BND_ICON_OBJECT_DATA = BND_ICONID(3,23), + BND_ICON_MESH_DATA = BND_ICONID(4,23), + BND_ICON_CURVE_DATA = BND_ICONID(5,23), + BND_ICON_META_DATA = BND_ICONID(6,23), + BND_ICON_LATTICE_DATA = BND_ICONID(7,23), + BND_ICON_LAMP_DATA = BND_ICONID(8,23), + BND_ICON_MATERIAL_DATA = BND_ICONID(9,23), + BND_ICON_TEXTURE_DATA = BND_ICONID(10,23), + BND_ICON_ANIM_DATA = BND_ICONID(11,23), + BND_ICON_CAMERA_DATA = BND_ICONID(12,23), + BND_ICON_PARTICLE_DATA = BND_ICONID(13,23), + BND_ICON_LIBRARY_DATA_DIRECT = BND_ICONID(14,23), + BND_ICON_GROUP = BND_ICONID(15,23), + BND_ICON_ARMATURE_DATA = BND_ICONID(16,23), + BND_ICON_POSE_DATA = BND_ICONID(17,23), + BND_ICON_BONE_DATA = BND_ICONID(18,23), + BND_ICON_CONSTRAINT = BND_ICONID(19,23), + BND_ICON_SHAPEKEY_DATA = BND_ICONID(20,23), + BND_ICON_CONSTRAINT_BONE = BND_ICONID(21,23), + BND_ICON_CAMERA_STEREO = BND_ICONID(22,23), + BND_ICON_PACKAGE = BND_ICONID(23,23), + BND_ICON_UGLYPACKAGE = BND_ICONID(24,23), + + BND_ICON_BRUSH_DATA = BND_ICONID(0,22), + BND_ICON_IMAGE_DATA = BND_ICONID(1,22), + BND_ICON_FILE = BND_ICONID(2,22), + BND_ICON_FCURVE = BND_ICONID(3,22), + BND_ICON_FONT_DATA = BND_ICONID(4,22), + BND_ICON_RENDER_RESULT = BND_ICONID(5,22), + BND_ICON_SURFACE_DATA = BND_ICONID(6,22), + BND_ICON_EMPTY_DATA = BND_ICONID(7,22), + BND_ICON_SETTINGS = BND_ICONID(8,22), + BND_ICON_RENDER_ANIMATION = BND_ICONID(9,22), + BND_ICON_RENDER_STILL = BND_ICONID(10,22), + BND_ICON_BOIDS = BND_ICONID(12,22), + BND_ICON_STRANDS = BND_ICONID(13,22), + BND_ICON_LIBRARY_DATA_INDIRECT = BND_ICONID(14,22), + BND_ICON_GREASEPENCIL = BND_ICONID(15,22), + BND_ICON_LINE_DATA = BND_ICONID(16,22), + BND_ICON_GROUP_BONE = BND_ICONID(18,22), + BND_ICON_GROUP_VERTEX = BND_ICONID(19,22), + BND_ICON_GROUP_VCOL = BND_ICONID(20,22), + BND_ICON_GROUP_UVS = BND_ICONID(21,22), + BND_ICON_RNA = BND_ICONID(24,22), + BND_ICON_RNA_ADD = BND_ICONID(25,22), + + BND_ICON_OUTLINER_OB_EMPTY = BND_ICONID(0,20), + BND_ICON_OUTLINER_OB_MESH = BND_ICONID(1,20), + BND_ICON_OUTLINER_OB_CURVE = BND_ICONID(2,20), + BND_ICON_OUTLINER_OB_LATTICE = BND_ICONID(3,20), + BND_ICON_OUTLINER_OB_META = BND_ICONID(4,20), + BND_ICON_OUTLINER_OB_LAMP = BND_ICONID(5,20), + BND_ICON_OUTLINER_OB_CAMERA = BND_ICONID(6,20), + BND_ICON_OUTLINER_OB_ARMATURE = BND_ICONID(7,20), + BND_ICON_OUTLINER_OB_FONT = BND_ICONID(8,20), + BND_ICON_OUTLINER_OB_SURFACE = BND_ICONID(9,20), + BND_ICON_OUTLINER_OB_SPEAKER = BND_ICONID(10,20), + BND_ICON_RESTRICT_VIEW_OFF = BND_ICONID(19,20), + BND_ICON_RESTRICT_VIEW_ON = BND_ICONID(20,20), + BND_ICON_RESTRICT_SELECT_OFF = BND_ICONID(21,20), + BND_ICON_RESTRICT_SELECT_ON = BND_ICONID(22,20), + BND_ICON_RESTRICT_RENDER_OFF = BND_ICONID(23,20), + BND_ICON_RESTRICT_RENDER_ON = BND_ICONID(24,20), + + BND_ICON_OUTLINER_DATA_EMPTY = BND_ICONID(0,19), + BND_ICON_OUTLINER_DATA_MESH = BND_ICONID(1,19), + BND_ICON_OUTLINER_DATA_CURVE = BND_ICONID(2,19), + BND_ICON_OUTLINER_DATA_LATTICE = BND_ICONID(3,19), + BND_ICON_OUTLINER_DATA_META = BND_ICONID(4,19), + BND_ICON_OUTLINER_DATA_LAMP = BND_ICONID(5,19), + BND_ICON_OUTLINER_DATA_CAMERA = BND_ICONID(6,19), + BND_ICON_OUTLINER_DATA_ARMATURE = BND_ICONID(7,19), + BND_ICON_OUTLINER_DATA_FONT = BND_ICONID(8,19), + BND_ICON_OUTLINER_DATA_SURFACE = BND_ICONID(9,19), + BND_ICON_OUTLINER_DATA_SPEAKER = BND_ICONID(10,19), + BND_ICON_OUTLINER_DATA_POSE = BND_ICONID(11,19), + + BND_ICON_MESH_PLANE = BND_ICONID(0,18), + BND_ICON_MESH_CUBE = BND_ICONID(1,18), + BND_ICON_MESH_CIRCLE = BND_ICONID(2,18), + BND_ICON_MESH_UVSPHERE = BND_ICONID(3,18), + BND_ICON_MESH_ICOSPHERE = BND_ICONID(4,18), + BND_ICON_MESH_GRID = BND_ICONID(5,18), + BND_ICON_MESH_MONKEY = BND_ICONID(6,18), + BND_ICON_MESH_CYLINDER = BND_ICONID(7,18), + BND_ICON_MESH_TORUS = BND_ICONID(8,18), + BND_ICON_MESH_CONE = BND_ICONID(9,18), + BND_ICON_LAMP_POINT = BND_ICONID(12,18), + BND_ICON_LAMP_SUN = BND_ICONID(13,18), + BND_ICON_LAMP_SPOT = BND_ICONID(14,18), + BND_ICON_LAMP_HEMI = BND_ICONID(15,18), + BND_ICON_LAMP_AREA = BND_ICONID(16,18), + BND_ICON_META_EMPTY = BND_ICONID(19,18), + BND_ICON_META_PLANE = BND_ICONID(20,18), + BND_ICON_META_CUBE = BND_ICONID(21,18), + BND_ICON_META_BALL = BND_ICONID(22,18), + BND_ICON_META_ELLIPSOID = BND_ICONID(23,18), + BND_ICON_META_CAPSULE = BND_ICONID(24,18), + + BND_ICON_SURFACE_NCURVE = BND_ICONID(0,17), + BND_ICON_SURFACE_NCIRCLE = BND_ICONID(1,17), + BND_ICON_SURFACE_NSURFACE = BND_ICONID(2,17), + BND_ICON_SURFACE_NCYLINDER = BND_ICONID(3,17), + BND_ICON_SURFACE_NSPHERE = BND_ICONID(4,17), + BND_ICON_SURFACE_NTORUS = BND_ICONID(5,17), + BND_ICON_CURVE_BEZCURVE = BND_ICONID(9,17), + BND_ICON_CURVE_BEZCIRCLE = BND_ICONID(10,17), + BND_ICON_CURVE_NCURVE = BND_ICONID(11,17), + BND_ICON_CURVE_NCIRCLE = BND_ICONID(12,17), + BND_ICON_CURVE_PATH = BND_ICONID(13,17), + BND_ICON_COLOR_RED = BND_ICONID(19,17), + BND_ICON_COLOR_GREEN = BND_ICONID(20,17), + BND_ICON_COLOR_BLUE = BND_ICONID(21,17), + + BND_ICON_FORCE_FORCE = BND_ICONID(0,16), + BND_ICON_FORCE_WIND = BND_ICONID(1,16), + BND_ICON_FORCE_VORTEX = BND_ICONID(2,16), + BND_ICON_FORCE_MAGNETIC = BND_ICONID(3,16), + BND_ICON_FORCE_HARMONIC = BND_ICONID(4,16), + BND_ICON_FORCE_CHARGE = BND_ICONID(5,16), + BND_ICON_FORCE_LENNARDJONES = BND_ICONID(6,16), + BND_ICON_FORCE_TEXTURE = BND_ICONID(7,16), + BND_ICON_FORCE_CURVE = BND_ICONID(8,16), + BND_ICON_FORCE_BOID = BND_ICONID(9,16), + BND_ICON_FORCE_TURBULENCE = BND_ICONID(10,16), + BND_ICON_FORCE_DRAG = BND_ICONID(11,16), + BND_ICON_FORCE_SMOKEFLOW = BND_ICONID(12,16), + + BND_ICON_MODIFIER = BND_ICONID(0,12), + BND_ICON_MOD_WAVE = BND_ICONID(1,12), + BND_ICON_MOD_BUILD = BND_ICONID(2,12), + BND_ICON_MOD_DECIM = BND_ICONID(3,12), + BND_ICON_MOD_MIRROR = BND_ICONID(4,12), + BND_ICON_MOD_SOFT = BND_ICONID(5,12), + BND_ICON_MOD_SUBSURF = BND_ICONID(6,12), + BND_ICON_HOOK = BND_ICONID(7,12), + BND_ICON_MOD_PHYSICS = BND_ICONID(8,12), + BND_ICON_MOD_PARTICLES = BND_ICONID(9,12), + BND_ICON_MOD_BOOLEAN = BND_ICONID(10,12), + BND_ICON_MOD_EDGESPLIT = BND_ICONID(11,12), + BND_ICON_MOD_ARRAY = BND_ICONID(12,12), + BND_ICON_MOD_UVPROJECT = BND_ICONID(13,12), + BND_ICON_MOD_DISPLACE = BND_ICONID(14,12), + BND_ICON_MOD_CURVE = BND_ICONID(15,12), + BND_ICON_MOD_LATTICE = BND_ICONID(16,12), + BND_ICON_CONSTRAINT_DATA = BND_ICONID(17,12), + BND_ICON_MOD_ARMATURE = BND_ICONID(18,12), + BND_ICON_MOD_SHRINKWRAP = BND_ICONID(19,12), + BND_ICON_MOD_CAST = BND_ICONID(20,12), + BND_ICON_MOD_MESHDEFORM = BND_ICONID(21,12), + BND_ICON_MOD_BEVEL = BND_ICONID(22,12), + BND_ICON_MOD_SMOOTH = BND_ICONID(23,12), + BND_ICON_MOD_SIMPLEDEFORM = BND_ICONID(24,12), + BND_ICON_MOD_MASK = BND_ICONID(25,12), + + BND_ICON_MOD_CLOTH = BND_ICONID(0,11), + BND_ICON_MOD_EXPLODE = BND_ICONID(1,11), + BND_ICON_MOD_FLUIDSIM = BND_ICONID(2,11), + BND_ICON_MOD_MULTIRES = BND_ICONID(3,11), + BND_ICON_MOD_SMOKE = BND_ICONID(4,11), + BND_ICON_MOD_SOLIDIFY = BND_ICONID(5,11), + BND_ICON_MOD_SCREW = BND_ICONID(6,11), + BND_ICON_MOD_VERTEX_WEIGHT = BND_ICONID(7,11), + BND_ICON_MOD_DYNAMICPAINT = BND_ICONID(8,11), + BND_ICON_MOD_REMESH = BND_ICONID(9,11), + BND_ICON_MOD_OCEAN = BND_ICONID(10,11), + BND_ICON_MOD_WARP = BND_ICONID(11,11), + BND_ICON_MOD_SKIN = BND_ICONID(12,11), + BND_ICON_MOD_TRIANGULATE = BND_ICONID(13,11), + BND_ICON_MOD_WIREFRAME = BND_ICONID(14,11), + + BND_ICON_REC = BND_ICONID(0,10), + BND_ICON_PLAY = BND_ICONID(1,10), + BND_ICON_FF = BND_ICONID(2,10), + BND_ICON_REW = BND_ICONID(3,10), + BND_ICON_PAUSE = BND_ICONID(4,10), + BND_ICON_PREV_KEYFRAME = BND_ICONID(5,10), + BND_ICON_NEXT_KEYFRAME = BND_ICONID(6,10), + BND_ICON_PLAY_AUDIO = BND_ICONID(7,10), + BND_ICON_PLAY_REVERSE = BND_ICONID(8,10), + BND_ICON_PREVIEW_RANGE = BND_ICONID(9,10), + BND_ICON_ACTION_TWEAK = BND_ICONID(10,10), + BND_ICON_PMARKER_ACT = BND_ICONID(11,10), + BND_ICON_PMARKER_SEL = BND_ICONID(12,10), + BND_ICON_PMARKER = BND_ICONID(13,10), + BND_ICON_MARKER_HLT = BND_ICONID(14,10), + BND_ICON_MARKER = BND_ICONID(15,10), + BND_ICON_SPACE2 = BND_ICONID(16,10), + BND_ICON_SPACE3 = BND_ICONID(17,10), + BND_ICON_KEYINGSET = BND_ICONID(18,10), + BND_ICON_KEY_DEHLT = BND_ICONID(19,10), + BND_ICON_KEY_HLT = BND_ICONID(20,10), + BND_ICON_MUTE_IPO_OFF = BND_ICONID(21,10), + BND_ICON_MUTE_IPO_ON = BND_ICONID(22,10), + BND_ICON_VISIBLE_IPO_OFF = BND_ICONID(23,10), + BND_ICON_VISIBLE_IPO_ON = BND_ICONID(24,10), + BND_ICON_DRIVER = BND_ICONID(25,10), + + BND_ICON_SOLO_OFF = BND_ICONID(0,9), + BND_ICON_SOLO_ON = BND_ICONID(1,9), + BND_ICON_FRAME_PREV = BND_ICONID(2,9), + BND_ICON_FRAME_NEXT = BND_ICONID(3,9), + BND_ICON_NLA_PUSHDOWN = BND_ICONID(4,9), + BND_ICON_IPO_CONSTANT = BND_ICONID(5,9), + BND_ICON_IPO_LINEAR = BND_ICONID(6,9), + BND_ICON_IPO_BEZIER = BND_ICONID(7,9), + BND_ICON_IPO_SINE = BND_ICONID(8,9), + BND_ICON_IPO_QUAD = BND_ICONID(9,9), + BND_ICON_IPO_CUBIC = BND_ICONID(10,9), + BND_ICON_IPO_QUART = BND_ICONID(11,9), + BND_ICON_IPO_QUINT = BND_ICONID(12,9), + BND_ICON_IPO_EXPO = BND_ICONID(13,9), + BND_ICON_IPO_CIRC = BND_ICONID(14,9), + BND_ICON_IPO_BOUNCE = BND_ICONID(15,9), + BND_ICON_IPO_ELASTIC = BND_ICONID(16,9), + BND_ICON_IPO_BACK = BND_ICONID(17,9), + BND_ICON_IPO_EASE_IN = BND_ICONID(18,9), + BND_ICON_IPO_EASE_OUT = BND_ICONID(19,9), + BND_ICON_IPO_EASE_IN_OUT = BND_ICONID(20,9), + + BND_ICON_VERTEXSEL = BND_ICONID(0,8), + BND_ICON_EDGESEL = BND_ICONID(1,8), + BND_ICON_FACESEL = BND_ICONID(2,8), + BND_ICON_LOOPSEL = BND_ICONID(3,8), + BND_ICON_ROTATE = BND_ICONID(5,8), + BND_ICON_CURSOR = BND_ICONID(6,8), + BND_ICON_ROTATECOLLECTION = BND_ICONID(7,8), + BND_ICON_ROTATECENTER = BND_ICONID(8,8), + BND_ICON_ROTACTIVE = BND_ICONID(9,8), + BND_ICON_ALIGN = BND_ICONID(10,8), + BND_ICON_SMOOTHCURVE = BND_ICONID(12,8), + BND_ICON_SPHERECURVE = BND_ICONID(13,8), + BND_ICON_ROOTCURVE = BND_ICONID(14,8), + BND_ICON_SHARPCURVE = BND_ICONID(15,8), + BND_ICON_LINCURVE = BND_ICONID(16,8), + BND_ICON_NOCURVE = BND_ICONID(17,8), + BND_ICON_RNDCURVE = BND_ICONID(18,8), + BND_ICON_PROP_OFF = BND_ICONID(19,8), + BND_ICON_PROP_ON = BND_ICONID(20,8), + BND_ICON_PROP_CON = BND_ICONID(21,8), + BND_ICON_SCULPT_DYNTOPO = BND_ICONID(22,8), + BND_ICON_PARTICLE_POINT = BND_ICONID(23,8), + BND_ICON_PARTICLE_TIP = BND_ICONID(24,8), + BND_ICON_PARTICLE_PATH = BND_ICONID(25,8), + + BND_ICON_MAN_TRANS = BND_ICONID(0,7), + BND_ICON_MAN_ROT = BND_ICONID(1,7), + BND_ICON_MAN_SCALE = BND_ICONID(2,7), + BND_ICON_MANIPUL = BND_ICONID(3,7), + BND_ICON_SNAP_OFF = BND_ICONID(4,7), + BND_ICON_SNAP_ON = BND_ICONID(5,7), + BND_ICON_SNAP_NORMAL = BND_ICONID(6,7), + BND_ICON_SNAP_INCREMENT = BND_ICONID(7,7), + BND_ICON_SNAP_VERTEX = BND_ICONID(8,7), + BND_ICON_SNAP_EDGE = BND_ICONID(9,7), + BND_ICON_SNAP_FACE = BND_ICONID(10,7), + BND_ICON_SNAP_VOLUME = BND_ICONID(11,7), + BND_ICON_STICKY_UVS_LOC = BND_ICONID(13,7), + BND_ICON_STICKY_UVS_DISABLE = BND_ICONID(14,7), + BND_ICON_STICKY_UVS_VERT = BND_ICONID(15,7), + BND_ICON_CLIPUV_DEHLT = BND_ICONID(16,7), + BND_ICON_CLIPUV_HLT = BND_ICONID(17,7), + BND_ICON_SNAP_PEEL_OBJECT = BND_ICONID(18,7), + BND_ICON_GRID = BND_ICONID(19,7), + + BND_ICON_PASTEDOWN = BND_ICONID(0,6), + BND_ICON_COPYDOWN = BND_ICONID(1,6), + BND_ICON_PASTEFLIPUP = BND_ICONID(2,6), + BND_ICON_PASTEFLIPDOWN = BND_ICONID(3,6), + BND_ICON_SNAP_SURFACE = BND_ICONID(8,6), + BND_ICON_AUTOMERGE_ON = BND_ICONID(9,6), + BND_ICON_AUTOMERGE_OFF = BND_ICONID(10,6), + BND_ICON_RETOPO = BND_ICONID(11,6), + BND_ICON_UV_VERTEXSEL = BND_ICONID(12,6), + BND_ICON_UV_EDGESEL = BND_ICONID(13,6), + BND_ICON_UV_FACESEL = BND_ICONID(14,6), + BND_ICON_UV_ISLANDSEL = BND_ICONID(15,6), + BND_ICON_UV_SYNC_SELECT = BND_ICONID(16,6), + + BND_ICON_BBOX = BND_ICONID(0,5), + BND_ICON_WIRE = BND_ICONID(1,5), + BND_ICON_SOLID = BND_ICONID(2,5), + BND_ICON_SMOOTH = BND_ICONID(3,5), + BND_ICON_POTATO = BND_ICONID(4,5), + BND_ICON_ORTHO = BND_ICONID(6,5), + BND_ICON_LOCKVIEW_OFF = BND_ICONID(9,5), + BND_ICON_LOCKVIEW_ON = BND_ICONID(10,5), + BND_ICON_AXIS_SIDE = BND_ICONID(12,5), + BND_ICON_AXIS_FRONT = BND_ICONID(13,5), + BND_ICON_AXIS_TOP = BND_ICONID(14,5), + BND_ICON_NDOF_DOM = BND_ICONID(15,5), + BND_ICON_NDOF_TURN = BND_ICONID(16,5), + BND_ICON_NDOF_FLY = BND_ICONID(17,5), + BND_ICON_NDOF_TRANS = BND_ICONID(18,5), + BND_ICON_LAYER_USED = BND_ICONID(19,5), + BND_ICON_LAYER_ACTIVE = BND_ICONID(20,5), + + BND_ICON_SORTALPHA = BND_ICONID(0,3), + BND_ICON_SORTBYEXT = BND_ICONID(1,3), + BND_ICON_SORTTIME = BND_ICONID(2,3), + BND_ICON_SORTSIZE = BND_ICONID(3,3), + BND_ICON_LONGDISPLAY = BND_ICONID(4,3), + BND_ICON_SHORTDISPLAY = BND_ICONID(5,3), + BND_ICON_GHOST = BND_ICONID(6,3), + BND_ICON_IMGDISPLAY = BND_ICONID(7,3), + BND_ICON_SAVE_AS = BND_ICONID(8,3), + BND_ICON_SAVE_COPY = BND_ICONID(9,3), + BND_ICON_BOOKMARKS = BND_ICONID(10,3), + BND_ICON_FONTPREVIEW = BND_ICONID(11,3), + BND_ICON_FILTER = BND_ICONID(12,3), + BND_ICON_NEWFOLDER = BND_ICONID(13,3), + BND_ICON_OPEN_RECENT = BND_ICONID(14,3), + BND_ICON_FILE_PARENT = BND_ICONID(15,3), + BND_ICON_FILE_REFRESH = BND_ICONID(16,3), + BND_ICON_FILE_FOLDER = BND_ICONID(17,3), + BND_ICON_FILE_BLANK = BND_ICONID(18,3), + BND_ICON_FILE_BLEND = BND_ICONID(19,3), + BND_ICON_FILE_IMAGE = BND_ICONID(20,3), + BND_ICON_FILE_MOVIE = BND_ICONID(21,3), + BND_ICON_FILE_SCRIPT = BND_ICONID(22,3), + BND_ICON_FILE_SOUND = BND_ICONID(23,3), + BND_ICON_FILE_FONT = BND_ICONID(24,3), + BND_ICON_FILE_TEXT = BND_ICONID(25,3), + + BND_ICON_RECOVER_AUTO = BND_ICONID(0,2), + BND_ICON_SAVE_PREFS = BND_ICONID(1,2), + BND_ICON_LINK_BLEND = BND_ICONID(2,2), + BND_ICON_APPEND_BLEND = BND_ICONID(3,2), + BND_ICON_IMPORT = BND_ICONID(4,2), + BND_ICON_EXPORT = BND_ICONID(5,2), + BND_ICON_EXTERNAL_DATA = BND_ICONID(6,2), + BND_ICON_LOAD_FACTORY = BND_ICONID(7,2), + BND_ICON_LOOP_BACK = BND_ICONID(13,2), + BND_ICON_LOOP_FORWARDS = BND_ICONID(14,2), + BND_ICON_BACK = BND_ICONID(15,2), + BND_ICON_FORWARD = BND_ICONID(16,2), + BND_ICON_FILE_BACKUP = BND_ICONID(24,2), + BND_ICON_DISK_DRIVE = BND_ICONID(25,2), + + BND_ICON_MATPLANE = BND_ICONID(0,1), + BND_ICON_MATSPHERE = BND_ICONID(1,1), + BND_ICON_MATCUBE = BND_ICONID(2,1), + BND_ICON_MONKEY = BND_ICONID(3,1), + BND_ICON_HAIR = BND_ICONID(4,1), + BND_ICON_ALIASED = BND_ICONID(5,1), + BND_ICON_ANTIALIASED = BND_ICONID(6,1), + BND_ICON_MAT_SPHERE_SKY = BND_ICONID(7,1), + BND_ICON_WORDWRAP_OFF = BND_ICONID(12,1), + BND_ICON_WORDWRAP_ON = BND_ICONID(13,1), + BND_ICON_SYNTAX_OFF = BND_ICONID(14,1), + BND_ICON_SYNTAX_ON = BND_ICONID(15,1), + BND_ICON_LINENUMBERS_OFF = BND_ICONID(16,1), + BND_ICON_LINENUMBERS_ON = BND_ICONID(17,1), + BND_ICON_SCRIPTPLUGINS = BND_ICONID(18,1), + + BND_ICON_SEQ_SEQUENCER = BND_ICONID(0,0), + BND_ICON_SEQ_PREVIEW = BND_ICONID(1,0), + BND_ICON_SEQ_LUMA_WAVEFORM = BND_ICONID(2,0), + BND_ICON_SEQ_CHROMA_SCOPE = BND_ICONID(3,0), + BND_ICON_SEQ_HISTOGRAM = BND_ICONID(4,0), + BND_ICON_SEQ_SPLITVIEW = BND_ICONID(5,0), + BND_ICON_IMAGE_RGB = BND_ICONID(9,0), + BND_ICON_IMAGE_RGB_ALPHA = BND_ICONID(10,0), + BND_ICON_IMAGE_ALPHA = BND_ICONID(11,0), + BND_ICON_IMAGE_ZDEPTH = BND_ICONID(12,0), + BND_ICON_IMAGEFILE = BND_ICONID(13,0), +} BNDicon; + +//////////////////////////////////////////////////////////////////////////////// + +// set the current theme all widgets will be drawn with. +// the default Blender 2.6 theme is set by default. +BND_EXPORT void bndSetTheme(BNDtheme theme); + +// Returns the currently set theme +BND_EXPORT const BNDtheme *bndGetTheme(); + +// designates an image handle as returned by nvgCreateImage*() as the themes' +// icon sheet. The icon sheet format must be compatible to Blender 2.6's icon +// sheet; the order of icons does not matter. +// A valid icon sheet is e.g. shown at +// http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Add_an_icon +BND_EXPORT void bndSetIconImage(int image); + +// designates an image handle as returned by nvgCreateFont*() as the themes' +// UI font. Blender's original UI font Droid Sans is perfectly suited and +// available here: +// https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/datafiles/fonts/ +BND_EXPORT void bndSetFont(int font); + +//////////////////////////////////////////////////////////////////////////////// + +// High Level Functions +// -------------------- +// Use these functions to draw themed widgets with your NVGcontext. + +// Draw a label with its lower left origin at (x,y) and size of (w,h). +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label); + +// Draw a tool button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndToolButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + +// Draw a radio button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndRadioButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + + +// Calculate the corresponding text position for given coordinates px/py +// in a text field. +// See bndTextField for more info. +BND_EXPORT int bndTextFieldTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, const char *text, int px, int py); + +// Draw a text field with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if text is not NULL, text will be printed to the widget +// cbegin must be >= 0 and <= strlen(text) and denotes the beginning of the caret +// cend must be >= cbegin and <= strlen(text) and denotes the end of the caret +// if cend < cbegin, then no caret will be drawn +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndTextField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *text, int cbegin, int cend); + +// Draw an option button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndOptionButton(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + const char *label); + +// Draw a choice button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndChoiceButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label); + +// Draw a color button with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndColorButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, NVGcolor color); + +// Draw a number field with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// if label is not NULL, a label will be added to the widget +// if value is not NULL, a value will be added to the widget, along with +// a ":" separator +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndNumberField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + const char *label, const char *value); + +// Draw slider control with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags and state denotes +// the widgets current UI state. +// progress must be in the range 0..1 and controls the size of the slider bar +// if label is not NULL, a label will be added to the widget +// if value is not NULL, a value will be added to the widget, along with +// a ":" separator +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndSlider(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + float progress, const char *label, const char *value); + +// Draw scrollbar with its lower left origin at (x,y) and size of (w,h), +// where state denotes the widgets current UI state. +// offset is in the range 0..1 and controls the position of the scroll handle +// size is in the range 0..1 and controls the size of the scroll handle +// horizontal widget looks best when height is BND_SCROLLBAR_HEIGHT, +// vertical looks best when width is BND_SCROLLBAR_WIDTH +BND_EXPORT void bndScrollBar(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + float offset, float size); + +// Draw a menu background with its lower left origin at (x,y) and size of (w,h), +// where flags is one or multiple flags from BNDcornerFlags. +BND_EXPORT void bndMenuBackground(NVGcontext *ctx, + float x, float y, float w, float h, int flags); + +// Draw a menu label with its lower left origin at (x,y) and size of (w,h). +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndMenuLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label); + +// Draw a menu item with its lower left origin at (x,y) and size of (w,h), +// where state denotes the widgets current UI state. +// if iconid >= 0, an icon will be added to the widget +// if label is not NULL, a label will be added to the widget +// widget looks best when height is BND_WIDGET_HEIGHT +BND_EXPORT void bndMenuItem(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + int iconid, const char *label); + +// Draw a tooltip background with its lower left origin at (x,y) and size of (w,h) +BND_EXPORT void bndTooltipBackground(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a node port at the given position filled with the given color +BND_EXPORT void bndNodePort(NVGcontext *ctx, float x, float y, BNDwidgetState state, + NVGcolor color); + +// Draw a node wire originating at (x0,y0) and floating to (x1,y1), with +// a colored gradient based on the states state0 and state1: +// BND_DEFAULT: default wire color +// BND_HOVER: selected wire color +// BND_ACTIVE: dragged wire color +BND_EXPORT void bndNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + BNDwidgetState state0, BNDwidgetState state1); + +// Draw a node wire originating at (x0,y0) and floating to (x1,y1), with +// a colored gradient based on the two colors color0 and color1 +BND_EXPORT void bndColoredNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + NVGcolor color0, NVGcolor color1); + +// Draw a node background with its upper left origin at (x,y) and size of (w,h) +// where titleColor provides the base color for the title bar +BND_EXPORT void bndNodeBackground(NVGcontext *ctx, float x, float y, float w, float h, + BNDwidgetState state, int iconid, const char *label, NVGcolor titleColor); + +// Draw a window with the upper right and lower left splitter widgets into +// the rectangle at origin (x,y) and size (w, h) +BND_EXPORT void bndSplitterWidgets(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw the join area overlay stencil into the rectangle +// at origin (x,y) and size (w,h) +// vertical is 0 or 1 and designates the arrow orientation, +// mirror is 0 or 1 and flips the arrow side +BND_EXPORT void bndJoinAreaOverlay(NVGcontext *ctx, float x, float y, float w, float h, + int vertical, int mirror); + +//////////////////////////////////////////////////////////////////////////////// + +// Estimator Functions +// ------------------- +// Use these functions to estimate sizes for widgets with your NVGcontext. + +// returns the ideal width for a label with given icon and text +BND_EXPORT float bndLabelWidth(NVGcontext *ctx, int iconid, const char *label); + +// returns the height for a label with given icon, text and width; this +// function is primarily useful in conjunction with multiline labels and textboxes +BND_EXPORT float bndLabelHeight(NVGcontext *ctx, int iconid, const char *label, + float width); + +//////////////////////////////////////////////////////////////////////////////// + +// Low Level Functions +// ------------------- +// these are part of the implementation detail and can be used to theme +// new kinds of controls in a similar fashion. + +// make color transparent using the default alpha value +BND_EXPORT NVGcolor bndTransparent(NVGcolor color); + +// offset a color by a given integer delta in the range -100 to 100 +BND_EXPORT NVGcolor bndOffsetColor(NVGcolor color, int delta); + +// assigns radius r to the four entries of array radiuses depending on whether +// the corner is marked as sharp or not; see BNDcornerFlags for possible +// flag values. +BND_EXPORT void bndSelectCorners(float *radiuses, float r, int flags); + +// computes the upper and lower gradient colors for the inner box from a widget +// theme and the widgets state. If flipActive is set and the state is +// BND_ACTIVE, the upper and lower colors will be swapped. +BND_EXPORT void bndInnerColors(NVGcolor *shade_top, NVGcolor *shade_down, + const BNDwidgetTheme *theme, BNDwidgetState state, int flipActive); + +// computes the text color for a widget label from a widget theme and the +// widgets state. +BND_EXPORT NVGcolor bndTextColor(const BNDwidgetTheme *theme, BNDwidgetState state); + +// computes the bounds of the scrollbar handle from the scrollbar size +// and the handles offset and size. +// offset is in the range 0..1 and defines the position of the scroll handle +// size is in the range 0..1 and defines the size of the scroll handle +BND_EXPORT void bndScrollHandleRect(float *x, float *y, float *w, float *h, + float offset, float size); + +// Add a rounded box path at position (x,y) with size (w,h) and a separate +// radius for each corner listed in clockwise order, so that cr0 = top left, +// cr1 = top right, cr2 = bottom right, cr3 = bottom left; +// this is a low level drawing function: the path must be stroked or filled +// to become visible. +BND_EXPORT void bndRoundedBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3); + +// Draw a flat panel without any decorations at position (x,y) with size (w,h) +// and fills it with backgroundColor +BND_EXPORT void bndBackground(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a beveled border at position (x,y) with size (w,h) shaded with +// lighter and darker versions of backgroundColor +BND_EXPORT void bndBevel(NVGcontext *ctx, float x, float y, float w, float h); + +// Draw a lower inset for a rounded box at position (x,y) with size (w,h) +// that gives the impression the surface has been pushed in. +// cr2 and cr3 contain the radiuses of the bottom right and bottom left +// corners of the rounded box. +BND_EXPORT void bndBevelInset(NVGcontext *ctx, float x, float y, float w, float h, + float cr2, float cr3); + +// Draw an icon with (x,y) as its upper left coordinate; the iconid selects +// the icon from the sheet; use the BND_ICONID macro to build icon IDs. +BND_EXPORT void bndIcon(NVGcontext *ctx, float x, float y, int iconid); + +// Draw a drop shadow around the rounded box at (x,y) with size (w,h) and +// radius r, with feather as its maximum range in pixels. +// No shadow will be painted inside the rounded box. +BND_EXPORT void bndDropShadow(NVGcontext *ctx, float x, float y, float w, float h, + float r, float feather, float alpha); + +// Draw the inner part of a widget box, with a gradient from shade_top to +// shade_down. If h>w, the gradient will be horizontal instead of +// vertical. +BND_EXPORT void bndInnerBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, + NVGcolor shade_top, NVGcolor shade_down); + +// Draw the outline part of a widget box with the given color +BND_EXPORT void bndOutlineBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, NVGcolor color); + +// Draw an optional icon specified by and an optional label with +// given alignment (BNDtextAlignment), fontsize and color within a widget box. +// if iconid is >= 0, an icon will be drawn and the labels remaining space +// will be adjusted. +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +// if value is not NULL, label and value will be drawn with a ":" separator +// inbetween. +BND_EXPORT void bndIconLabelValue(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, int align, float fontsize, const char *label, + const char *value); + +// Draw an optional icon specified by and an optional label with +// given alignment (BNDtextAlignment), fontsize and color within a node title bar +// if iconid is >= 0, an icon will be drawn +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +BND_EXPORT void bndNodeIconLabel(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, NVGcolor shadowColor, int align, + float fontsize, const char *label); + +// Calculate the corresponding text position for given coordinates px/py +// in an iconLabel. +// See bndIconLabelCaret for more info. +BND_EXPORT int bndIconLabelTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, float fontsize, const char *label, int px, int py); + +// Draw an optional icon specified by , an optional label and +// a caret with given fontsize and color within a widget box. +// if iconid is >= 0, an icon will be drawn and the labels remaining space +// will be adjusted. +// if label is not NULL, it will be drawn with the specified alignment, fontsize +// and color. +// cbegin must be >= 0 and <= strlen(text) and denotes the beginning of the caret +// cend must be >= cbegin and <= strlen(text) and denotes the end of the caret +// if cend < cbegin, then no caret will be drawn +BND_EXPORT void bndIconLabelCaret(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, float fontsize, const char *label, + NVGcolor caretcolor, int cbegin, int cend); + +// Draw a checkmark for an option box with the given upper left coordinates +// (ox,oy) with the specified color. +BND_EXPORT void bndCheck(NVGcontext *ctx, float ox, float oy, NVGcolor color); + +// Draw a horizontal arrow for a number field with its center at (x,y) and +// size s; if s is negative, the arrow points to the left. +BND_EXPORT void bndArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// Draw an up/down arrow for a choice box with its center at (x,y) and size s +BND_EXPORT void bndUpDownArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// Draw a node down-arrow with its tip at (x,y) and size s +BND_EXPORT void bndNodeArrowDown(NVGcontext *ctx, float x, float y, float s, NVGcolor color); + +// return the color of a node wire based on state +// BND_HOVER indicates selected state, +// BND_ACTIVE indicates dragged state +BND_EXPORT NVGcolor bndNodeWireColor(const BNDnodeTheme *theme, BNDwidgetState state); + +#ifdef __cplusplus +}; +#endif + +#endif // BLENDISH_H + +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// + +#ifdef BLENDISH_IMPLEMENTATION + +#include +#include + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #pragma warning (disable: 4244) + #pragma warning (disable: 4305) + #ifdef __cplusplus + #define BND_INLINE inline + #else + #define BND_INLINE + #endif + +#include + +static float bnd_fminf ( float a, float b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a < b) ? a : b)); +} + +static float bnd_fmaxf ( float a, float b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a > b) ? a : b)); +} + +static double bnd_fmin ( double a, double b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a < b) ? a : b)); +} + +static double bnd_fmax ( double a, double b ) +{ + return _isnan(a) ? b : ( _isnan(b) ? a : ((a > b) ? a : b)); +} + +#else + #define BND_INLINE inline + #define bnd_fminf(a, b) fminf(a, b) + #define bnd_fmaxf(a, b) fmaxf(a, b) + #define bnd_fmin(a, b) fmin(a, b) + #define bnd_fmax(a, b) fmax(a, b) +#endif + +//////////////////////////////////////////////////////////////////////////////// + +// default text size +#define BND_LABEL_FONT_SIZE 13 + +// default text padding in inner box +#define BND_PAD_LEFT 8 +#define BND_PAD_RIGHT 8 + +// label: value separator string +#define BND_LABEL_SEPARATOR ": " + +// alpha intensity of transparent items (0xa4) +#define BND_TRANSPARENT_ALPHA 0.9 + +// shade intensity of beveled panels +#define BND_BEVEL_SHADE 30 +// shade intensity of beveled insets +#define BND_INSET_BEVEL_SHADE 30 +// shade intensity of hovered inner boxes +#define BND_HOVER_SHADE 15 +// shade intensity of splitter bevels +#define BND_SPLITTER_SHADE 100 + +// width of icon sheet +#define BND_ICON_SHEET_WIDTH 602 +// height of icon sheet +#define BND_ICON_SHEET_HEIGHT 640 +// gridsize of icon sheet in both dimensions +#define BND_ICON_SHEET_GRID 21 +// offset of first icon tile relative to left border +#define BND_ICON_SHEET_OFFSET_X 5 +// offset of first icon tile relative to top border +#define BND_ICON_SHEET_OFFSET_Y 10 +// resolution of single icon +#define BND_ICON_SHEET_RES 16 + +// size of number field arrow +#define BND_NUMBER_ARROW_SIZE 4 + +// default text color +#define BND_COLOR_TEXT {{{ 0,0,0,1 }}} +// default highlighted text color +#define BND_COLOR_TEXT_SELECTED {{{ 1,1,1,1 }}} + +// radius of tool button +#define BND_TOOL_RADIUS 4 + +// radius of option button +#define BND_OPTION_RADIUS 4 +// width of option button checkbox +#define BND_OPTION_WIDTH 14 +// height of option button checkbox +#define BND_OPTION_HEIGHT 15 + +// radius of text field +#define BND_TEXT_RADIUS 4 + +// radius of number button +#define BND_NUMBER_RADIUS 10 + +// radius of menu popup +#define BND_MENU_RADIUS 3 +// feather of menu popup shadow +#define BND_SHADOW_FEATHER 12 +// alpha of menu popup shadow +#define BND_SHADOW_ALPHA 0.5 + +// radius of scrollbar +#define BND_SCROLLBAR_RADIUS 7 +// shade intensity of active scrollbar +#define BND_SCROLLBAR_ACTIVE_SHADE 15 + +// max glyphs for position testing +#define BND_MAX_GLYPHS 1024 + +// max rows for position testing +#define BND_MAX_ROWS 32 + +// text distance from bottom +#define BND_TEXT_PAD_DOWN 7 + +// stroke width of wire outline +#define BND_NODE_WIRE_OUTLINE_WIDTH 4 +// stroke width of wire +#define BND_NODE_WIRE_WIDTH 2 +// radius of node box +#define BND_NODE_RADIUS 8 +// feather of node title text +#define BND_NODE_TITLE_FEATHER 1 +// size of node title arrow +#define BND_NODE_ARROW_SIZE 9 + +//////////////////////////////////////////////////////////////////////////////// + +BND_INLINE float bnd_clamp(float v, float mn, float mx) { + return (v > mx)?mx:(v < mn)?mn:v; +} + +//////////////////////////////////////////////////////////////////////////////// + +// the initial theme +static BNDtheme bnd_theme = { + // backgroundColor + {{{ 0.447, 0.447, 0.447, 1.0 }}}, + // regularTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.098,0.098,0.098,1 }}}, // color_item + {{{ 0.6,0.6,0.6,1 }}}, // color_inner + {{{ 0.392,0.392,0.392,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // toolTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.098,0.098,0.098,1 }}}, // color_item + {{{ 0.6,0.6,0.6,1 }}}, // color_inner + {{{ 0.392,0.392,0.392,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // radioTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.337,0.502,0.761,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + BND_COLOR_TEXT, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // textFieldTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.353, 0.353, 0.353,1 }}}, // color_item + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 25, // shade_down + }, + // optionTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.275,0.275,0.275,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // choiceTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 1,1,1,1 }}}, // color_item + {{{ 0.275,0.275,0.275,1 }}}, // color_inner + {{{ 0.275,0.275,0.275,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + {{{ 0.8,0.8,0.8,1 }}}, // color_text_selected + 15, // shade_top + -15, // shade_down + }, + // numberFieldTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.353, 0.353, 0.353,1 }}}, // color_item + {{{ 0.706, 0.706, 0.706,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + -20, // shade_top + 0, // shade_down + }, + // sliderTheme + { + {{{ 0.098,0.098,0.098,1 }}}, // color_outline + {{{ 0.502,0.502,0.502,1 }}}, // color_item + {{{ 0.706, 0.706, 0.706,1 }}}, // color_inner + {{{ 0.6, 0.6, 0.6,1 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + -20, // shade_top + 0, // shade_down + }, + // scrollBarTheme + { + {{{ 0.196,0.196,0.196,1 }}}, // color_outline + {{{ 0.502,0.502,0.502,1 }}}, // color_item + {{{ 0.314, 0.314, 0.314,0.706 }}}, // color_inner + {{{ 0.392, 0.392, 0.392,0.706 }}}, // color_inner_selected + BND_COLOR_TEXT, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 5, // shade_top + -5, // shade_down + }, + // tooltipTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.392,0.392,0.392,1 }}}, // color_item + {{{ 0.098, 0.098, 0.098, 0.902 }}}, // color_inner + {{{ 0.176, 0.176, 0.176, 0.902 }}}, // color_inner_selected + {{{ 0.627, 0.627, 0.627, 1 }}}, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // menuTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.392,0.392,0.392,1 }}}, // color_item + {{{ 0.098, 0.098, 0.098, 0.902 }}}, // color_inner + {{{ 0.176, 0.176, 0.176, 0.902 }}}, // color_inner_selected + {{{ 0.627, 0.627, 0.627, 1 }}}, // color_text + BND_COLOR_TEXT_SELECTED, // color_text_selected + 0, // shade_top + 0, // shade_down + }, + // menuItemTheme + { + {{{ 0,0,0,1 }}}, // color_outline + {{{ 0.675,0.675,0.675,0.502 }}}, // color_item + {{{ 0,0,0,0 }}}, // color_inner + {{{ 0.337,0.502,0.761,1 }}}, // color_inner_selected + BND_COLOR_TEXT_SELECTED, // color_text + BND_COLOR_TEXT, // color_text_selected + 38, // shade_top + 0, // shade_down + }, + // nodeTheme + { + {{{ 0.945,0.345,0,1 }}}, // nodeSelectedColor + {{{ 0,0,0,1 }}}, // wiresColor + {{{ 0.498,0.439,0.439,1 }}}, // textSelectedColor + {{{ 1,0.667,0.251,1 }}}, // activeNodeColor + {{{ 1,1,1,1 }}}, // wireSelectColor + {{{ 0.608,0.608,0.608,0.627 }}}, // nodeBackdropColor + 5, // noodleCurving + }, +}; + +//////////////////////////////////////////////////////////////////////////////// + +void bndSetTheme(BNDtheme theme) { + bnd_theme = theme; +} + +const BNDtheme *bndGetTheme() { + return &bnd_theme; +} + +// the handle to the image containing the icon sheet +static int bnd_icon_image = -1; + +void bndSetIconImage(int image) { + bnd_icon_image = image; +} + +// the handle to the UI font +static int bnd_font = -1; + +void bndSetFont(int font) { + bnd_font = font; +} + +//////////////////////////////////////////////////////////////////////////////// + +void bndLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label) { + bndIconLabelValue(ctx,x,y,w,h,iconid, + bnd_theme.regularTheme.textColor, BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndToolButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_TOOL_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.toolTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.toolTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.toolTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndRadioButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_OPTION_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.radioTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.radioTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.radioTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, NULL); +} + +int bndTextFieldTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, const char *text, int px, int py) { + return bndIconLabelTextPosition(ctx, x, y, w, h, + iconid, BND_LABEL_FONT_SIZE, text, px, py); +} + +void bndTextField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *text, int cbegin, int cend) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_TEXT_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.textFieldTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.textFieldTheme.outlineColor)); + if (state != BND_ACTIVE) { + cend = -1; + } + bndIconLabelCaret(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.textFieldTheme, state), BND_LABEL_FONT_SIZE, + text, bnd_theme.textFieldTheme.itemColor, cbegin, cend); +} + +void bndOptionButton(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + const char *label) { + float ox, oy; + NVGcolor shade_top, shade_down; + + ox = x; + oy = y+h-BND_OPTION_HEIGHT-3; + + bndBevelInset(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.optionTheme, state, 1); + bndInnerBox(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS, + shade_top, shade_down); + bndOutlineBox(ctx,ox,oy, + BND_OPTION_WIDTH,BND_OPTION_HEIGHT, + BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS,BND_OPTION_RADIUS, + bndTransparent(bnd_theme.optionTheme.outlineColor)); + if (state == BND_ACTIVE) { + bndCheck(ctx,ox,oy, bndTransparent(bnd_theme.optionTheme.itemColor)); + } + bndIconLabelValue(ctx,x+12,y,w-12,h,-1, + bndTextColor(&bnd_theme.optionTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndChoiceButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + int iconid, const char *label) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_OPTION_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.choiceTheme, state, 1); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.choiceTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.choiceTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); + bndUpDownArrow(ctx,x+w-10,y+10,5, + bndTransparent(bnd_theme.choiceTheme.itemColor)); +} + +void bndColorButton(NVGcontext *ctx, + float x, float y, float w, float h, int flags, NVGcolor color) { + float cr[4]; + bndSelectCorners(cr, BND_TOOL_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], color, color); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.toolTheme.outlineColor)); +} + +void bndNumberField(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + const char *label, const char *value) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_NUMBER_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.numberFieldTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.numberFieldTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,-1, + bndTextColor(&bnd_theme.numberFieldTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, value); + bndArrow(ctx,x+8,y+10,-BND_NUMBER_ARROW_SIZE, + bndTransparent(bnd_theme.numberFieldTheme.itemColor)); + bndArrow(ctx,x+w-8,y+10,BND_NUMBER_ARROW_SIZE, + bndTransparent(bnd_theme.numberFieldTheme.itemColor)); +} + +void bndSlider(NVGcontext *ctx, + float x, float y, float w, float h, int flags, BNDwidgetState state, + float progress, const char *label, const char *value) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_NUMBER_RADIUS, flags); + bndBevelInset(ctx,x,y,w,h,cr[2],cr[3]); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.sliderTheme, state, 0); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + + if (state == BND_ACTIVE) { + shade_top = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeTop); + shade_down = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeDown); + } else { + shade_top = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeDown); + shade_down = bndOffsetColor( + bnd_theme.sliderTheme.itemColor, bnd_theme.sliderTheme.shadeTop); + } + nvgScissor(ctx,x,y,8+(w-8)*bnd_clamp(progress,0,1),h); + bndInnerBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + nvgResetScissor(ctx); + + bndOutlineBox(ctx,x,y,w,h,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.sliderTheme.outlineColor)); + bndIconLabelValue(ctx,x,y,w,h,-1, + bndTextColor(&bnd_theme.sliderTheme, state), BND_CENTER, + BND_LABEL_FONT_SIZE, label, value); +} + +void bndScrollBar(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + float offset, float size) { + + bndBevelInset(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS, BND_SCROLLBAR_RADIUS); + bndInnerBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndOffsetColor( + bnd_theme.scrollBarTheme.innerColor, 3*bnd_theme.scrollBarTheme.shadeDown), + bndOffsetColor( + bnd_theme.scrollBarTheme.innerColor, 3*bnd_theme.scrollBarTheme.shadeTop)); + bndOutlineBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndTransparent(bnd_theme.scrollBarTheme.outlineColor)); + + NVGcolor itemColor = bndOffsetColor( + bnd_theme.scrollBarTheme.itemColor, + (state == BND_ACTIVE)?BND_SCROLLBAR_ACTIVE_SHADE:0); + + bndScrollHandleRect(&x,&y,&w,&h,offset,size); + + bndInnerBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndOffsetColor( + itemColor, 3*bnd_theme.scrollBarTheme.shadeTop), + bndOffsetColor( + itemColor, 3*bnd_theme.scrollBarTheme.shadeDown)); + bndOutlineBox(ctx,x,y,w,h, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + BND_SCROLLBAR_RADIUS,BND_SCROLLBAR_RADIUS, + bndTransparent(bnd_theme.scrollBarTheme.outlineColor)); +} + +void bndMenuBackground(NVGcontext *ctx, + float x, float y, float w, float h, int flags) { + float cr[4]; + NVGcolor shade_top, shade_down; + + bndSelectCorners(cr, BND_MENU_RADIUS, flags); + bndInnerColors(&shade_top, &shade_down, &bnd_theme.menuTheme, + BND_DEFAULT, 0); + bndInnerBox(ctx,x,y,w,h+1,cr[0],cr[1],cr[2],cr[3], shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h+1,cr[0],cr[1],cr[2],cr[3], + bndTransparent(bnd_theme.menuTheme.outlineColor)); + bndDropShadow(ctx,x,y,w,h,BND_MENU_RADIUS, + BND_SHADOW_FEATHER,BND_SHADOW_ALPHA); +} + +void bndTooltipBackground(NVGcontext *ctx, float x, float y, float w, float h) { + NVGcolor shade_top, shade_down; + + bndInnerColors(&shade_top, &shade_down, &bnd_theme.tooltipTheme, + BND_DEFAULT, 0); + bndInnerBox(ctx,x,y,w,h+1, + BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS, + shade_top, shade_down); + bndOutlineBox(ctx,x,y,w,h+1, + BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS,BND_MENU_RADIUS, + bndTransparent(bnd_theme.tooltipTheme.outlineColor)); + bndDropShadow(ctx,x,y,w,h,BND_MENU_RADIUS, + BND_SHADOW_FEATHER,BND_SHADOW_ALPHA); +} + +void bndMenuLabel(NVGcontext *ctx, + float x, float y, float w, float h, int iconid, const char *label) { + bndIconLabelValue(ctx,x,y,w,h,iconid, + bnd_theme.menuTheme.textColor, BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndMenuItem(NVGcontext *ctx, + float x, float y, float w, float h, BNDwidgetState state, + int iconid, const char *label) { + if (state != BND_DEFAULT) { + bndInnerBox(ctx,x,y,w,h,0,0,0,0, + bndOffsetColor(bnd_theme.menuItemTheme.innerSelectedColor, + bnd_theme.menuItemTheme.shadeTop), + bndOffsetColor(bnd_theme.menuItemTheme.innerSelectedColor, + bnd_theme.menuItemTheme.shadeDown)); + state = BND_ACTIVE; + } + bndIconLabelValue(ctx,x,y,w,h,iconid, + bndTextColor(&bnd_theme.menuItemTheme, state), BND_LEFT, + BND_LABEL_FONT_SIZE, label, NULL); +} + +void bndNodePort(NVGcontext *ctx, float x, float y, BNDwidgetState state, + NVGcolor color) { + nvgBeginPath(ctx); + nvgCircle(ctx, x, y, BND_NODE_PORT_RADIUS); + nvgStrokeColor(ctx,bnd_theme.nodeTheme.wiresColor); + nvgStrokeWidth(ctx,1.0f); + nvgStroke(ctx); + nvgFillColor(ctx,(state != BND_DEFAULT)? + bndOffsetColor(color, BND_HOVER_SHADE):color); + nvgFill(ctx); +} + +void bndColoredNodeWire(NVGcontext *ctx, float x0, float y0, float x1, float y1, + NVGcolor color0, NVGcolor color1) { + float length = bnd_fmaxf(fabsf(x1 - x0),fabsf(y1 - y0)); + float delta = length*(float)bnd_theme.nodeTheme.noodleCurving/10.0f; + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x0, y0); + nvgBezierTo(ctx, + x0 + delta, y0, + x1 - delta, y1, + x1, y1); + NVGcolor colorw = bnd_theme.nodeTheme.wiresColor; + colorw.a = (color0.a= 0) { + w += BND_ICON_SHEET_RES; + } + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, BND_LABEL_FONT_SIZE); + w += nvgTextBounds(ctx, 1, 1, label, NULL, NULL); + } + return w; +} + +float bndLabelHeight(NVGcontext *ctx, int iconid, const char *label, float width) { + int h = BND_WIDGET_HEIGHT; + width -= BND_TEXT_RADIUS*2; + if (iconid >= 0) { + width -= BND_ICON_SHEET_RES; + } + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, BND_LABEL_FONT_SIZE); + float bounds[4]; + nvgTextBoxBounds(ctx, 1, 1, width, label, NULL, bounds); + int bh = int(bounds[3] - bounds[1]) + BND_TEXT_PAD_DOWN; + if (bh > h) + h = bh; + } + return h; +} + +//////////////////////////////////////////////////////////////////////////////// + +void bndRoundedBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3) { + float d; + + w = bnd_fmaxf(0, w); + h = bnd_fmaxf(0, h); + d = bnd_fminf(w, h); + + nvgMoveTo(ctx, x,y+h*0.5f); + nvgArcTo(ctx, x,y, x+w,y, bnd_fminf(cr0, d/2)); + nvgArcTo(ctx, x+w,y, x+w,y+h, bnd_fminf(cr1, d/2)); + nvgArcTo(ctx, x+w,y+h, x,y+h, bnd_fminf(cr2, d/2)); + nvgArcTo(ctx, x,y+h, x,y, bnd_fminf(cr3, d/2)); + nvgClosePath(ctx); +} + +NVGcolor bndTransparent(NVGcolor color) { + color.a *= BND_TRANSPARENT_ALPHA; + return color; +} + +NVGcolor bndOffsetColor(NVGcolor color, int delta) { + float offset = (float)delta / 255.0f; + return delta?( + nvgRGBAf( + bnd_clamp(color.r+offset,0,1), + bnd_clamp(color.g+offset,0,1), + bnd_clamp(color.b+offset,0,1), + color.a) + ):color; +} + +void bndBevel(NVGcontext *ctx, float x, float y, float w, float h) { + // Disable bevel + return; + nvgStrokeWidth(ctx, 1); + + x += 0.5f; + y += 0.5f; + w -= 1; + h -= 1; + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x, y+h); + nvgLineTo(ctx, x+w, y+h); + nvgLineTo(ctx, x+w, y); + nvgStrokeColor(ctx, bndTransparent( + bndOffsetColor(bnd_theme.backgroundColor, -BND_BEVEL_SHADE))); + nvgStroke(ctx); + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x, y+h); + nvgLineTo(ctx, x, y); + nvgLineTo(ctx, x+w, y); + nvgStrokeColor(ctx, bndTransparent( + bndOffsetColor(bnd_theme.backgroundColor, BND_BEVEL_SHADE))); + nvgStroke(ctx); +} + +void bndBevelInset(NVGcontext *ctx, float x, float y, float w, float h, + float cr2, float cr3) { + // Disable bevel + return; + float d; + + y -= 0.5f; + d = bnd_fminf(w, h); + cr2 = bnd_fminf(cr2, d/2); + cr3 = bnd_fminf(cr3, d/2); + + nvgBeginPath(ctx); + nvgMoveTo(ctx, x+w,y+h-cr2); + nvgArcTo(ctx, x+w,y+h, x,y+h, cr2); + nvgArcTo(ctx, x,y+h, x,y, cr3); + + NVGcolor bevelColor = bndOffsetColor(bnd_theme.backgroundColor, + BND_INSET_BEVEL_SHADE); + + nvgStrokeWidth(ctx, 1); + nvgStrokePaint(ctx, + nvgLinearGradient(ctx, + x,y+h-bnd_fmaxf(cr2,cr3)-1, + x,y+h-1, + nvgRGBAf(bevelColor.r, bevelColor.g, bevelColor.b, 0), + bevelColor)); + nvgStroke(ctx); +} + +void bndBackground(NVGcontext *ctx, float x, float y, float w, float h) { + nvgBeginPath(ctx); + nvgRect(ctx, x, y, w, h); + nvgFillColor(ctx, bnd_theme.backgroundColor); + nvgFill(ctx); +} + +void bndIcon(NVGcontext *ctx, float x, float y, int iconid) { + int ix, iy, u, v; + if (bnd_icon_image < 0) return; // no icons loaded + + ix = iconid & 0xff; + iy = (iconid>>8) & 0xff; + u = BND_ICON_SHEET_OFFSET_X + ix*BND_ICON_SHEET_GRID; + v = BND_ICON_SHEET_OFFSET_Y + iy*BND_ICON_SHEET_GRID; + + nvgBeginPath(ctx); + nvgRect(ctx,x,y,BND_ICON_SHEET_RES,BND_ICON_SHEET_RES); + nvgFillPaint(ctx, + nvgImagePattern(ctx,x-u,y-v, + BND_ICON_SHEET_WIDTH, + BND_ICON_SHEET_HEIGHT, + 0,bnd_icon_image,1)); + nvgFill(ctx); +} + +void bndDropShadow(NVGcontext *ctx, float x, float y, float w, float h, + float r, float feather, float alpha) { + + nvgBeginPath(ctx); + y += feather; + h -= feather; + + nvgMoveTo(ctx, x-feather, y-feather); + nvgLineTo(ctx, x, y-feather); + nvgLineTo(ctx, x, y+h-feather); + nvgArcTo(ctx, x,y+h,x+r,y+h,r); + nvgArcTo(ctx, x+w,y+h,x+w,y+h-r,r); + nvgLineTo(ctx, x+w, y-feather); + nvgLineTo(ctx, x+w+feather, y-feather); + nvgLineTo(ctx, x+w+feather, y+h+feather); + nvgLineTo(ctx, x-feather, y+h+feather); + nvgClosePath(ctx); + + nvgFillPaint(ctx, nvgBoxGradient(ctx, + x - feather*0.5f,y - feather*0.5f, + w + feather,h+feather, + r+feather*0.5f, + feather, + nvgRGBAf(0,0,0,alpha*alpha), + nvgRGBAf(0,0,0,0))); + nvgFill(ctx); +} + +void bndInnerBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, + NVGcolor shade_top, NVGcolor shade_down) { + nvgBeginPath(ctx); + bndRoundedBox(ctx,x+1,y+1,w-2,h-3,bnd_fmaxf(0,cr0-1), + bnd_fmaxf(0,cr1-1),bnd_fmaxf(0,cr2-1),bnd_fmaxf(0,cr3-1)); + nvgFillPaint(ctx,((h-2)>w)? + nvgLinearGradient(ctx,x,y,x+w,y,shade_top,shade_down): + nvgLinearGradient(ctx,x,y,x,y+h,shade_top,shade_down)); + nvgFill(ctx); +} + +void bndOutlineBox(NVGcontext *ctx, float x, float y, float w, float h, + float cr0, float cr1, float cr2, float cr3, NVGcolor color) { + nvgBeginPath(ctx); + bndRoundedBox(ctx,x+0.5f,y+0.5f,w-1,h-2,cr0,cr1,cr2,cr3); + nvgStrokeColor(ctx,color); + nvgStrokeWidth(ctx,1); + nvgStroke(ctx); +} + +void bndSelectCorners(float *radiuses, float r, int flags) { + radiuses[0] = (flags & BND_CORNER_TOP_LEFT)?0:r; + radiuses[1] = (flags & BND_CORNER_TOP_RIGHT)?0:r; + radiuses[2] = (flags & BND_CORNER_DOWN_RIGHT)?0:r; + radiuses[3] = (flags & BND_CORNER_DOWN_LEFT)?0:r; +} + +void bndInnerColors( + NVGcolor *shade_top, NVGcolor *shade_down, + const BNDwidgetTheme *theme, BNDwidgetState state, int flipActive) { + + switch(state) { + default: + case BND_DEFAULT: { + *shade_top = bndOffsetColor(theme->innerColor, theme->shadeTop); + *shade_down = bndOffsetColor(theme->innerColor, theme->shadeDown); + } break; + case BND_HOVER: { + NVGcolor color = bndOffsetColor(theme->innerColor, BND_HOVER_SHADE); + *shade_top = bndOffsetColor(color, theme->shadeTop); + *shade_down = bndOffsetColor(color, theme->shadeDown); + } break; + case BND_ACTIVE: { + *shade_top = bndOffsetColor(theme->innerSelectedColor, + flipActive?theme->shadeDown:theme->shadeTop); + *shade_down = bndOffsetColor(theme->innerSelectedColor, + flipActive?theme->shadeTop:theme->shadeDown); + } break; + } +} + +NVGcolor bndTextColor(const BNDwidgetTheme *theme, BNDwidgetState state) { + return (state == BND_ACTIVE)?theme->textSelectedColor:theme->textColor; +} + +void bndIconLabelValue(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, int align, float fontsize, const char *label, + const char *value) { + float pleft = BND_PAD_LEFT; + if (label) { + if (iconid >= 0) { + bndIcon(ctx,x+4,y+2,iconid); + pleft += BND_ICON_SHEET_RES; + } + + if (bnd_font < 0) return; + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgBeginPath(ctx); + nvgFillColor(ctx, color); + if (value) { + float label_width = nvgTextBounds(ctx, 1, 1, label, NULL, NULL); + float sep_width = nvgTextBounds(ctx, 1, 1, + BND_LABEL_SEPARATOR, NULL, NULL); + + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + x += pleft; + if (align == BND_CENTER) { + float width = label_width + sep_width + + nvgTextBounds(ctx, 1, 1, value, NULL, NULL); + x += ((w-BND_PAD_RIGHT-pleft)-width)*0.5f; + } + y += BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN; + nvgText(ctx, x, y, label, NULL); + x += label_width; + nvgText(ctx, x, y, BND_LABEL_SEPARATOR, NULL); + x += sep_width; + nvgText(ctx, x, y, value, NULL); + } else { + nvgTextAlign(ctx, + (align==BND_LEFT)?(NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE): + (NVG_ALIGN_CENTER|NVG_ALIGN_BASELINE)); + nvgTextBox(ctx,x+pleft,y+BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN, + w-BND_PAD_RIGHT-pleft,label, NULL); + } + } else if (iconid >= 0) { + bndIcon(ctx,x+2,y+2,iconid); + } +} + +void bndNodeIconLabel(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, NVGcolor shadowColor, + int align, float fontsize, const char *label) { + if (label && (bnd_font >= 0)) { + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgBeginPath(ctx); + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + nvgFillColor(ctx, shadowColor); + nvgFontBlur(ctx, BND_NODE_TITLE_FEATHER); + nvgTextBox(ctx,x+1,y+h+3-BND_TEXT_PAD_DOWN, + w,label, NULL); + nvgFillColor(ctx, color); + nvgFontBlur(ctx, 0); + nvgTextBox(ctx,x,y+h+2-BND_TEXT_PAD_DOWN, + w,label, NULL); + } + if (iconid >= 0) { + bndIcon(ctx,x+w-BND_ICON_SHEET_RES,y+3,iconid); + } +} + +int bndIconLabelTextPosition(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, float fontsize, const char *label, int px, int py) { + float bounds[4]; + float pleft = BND_TEXT_RADIUS; + if (!label) return -1; + if (iconid >= 0) + pleft += BND_ICON_SHEET_RES; + + if (bnd_font < 0) return -1; + + x += pleft; + y += BND_WIDGET_HEIGHT - BND_TEXT_PAD_DOWN; + + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgTextAlign(ctx, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); + + w -= BND_TEXT_RADIUS + pleft; + + float asc, desc, lh; + static NVGtextRow rows[BND_MAX_ROWS]; + int nrows = nvgTextBreakLines( + ctx, label, NULL, w, rows, BND_MAX_ROWS); + if (nrows == 0) return 0; + nvgTextBoxBounds(ctx, x, y, w, label, NULL, bounds); + nvgTextMetrics(ctx, &asc, &desc, &lh); + + // calculate vertical position + int row = bnd_clamp((int)((float)(py - bounds[1]) / lh), 0, nrows - 1); + // search horizontal position + static NVGglyphPosition glyphs[BND_MAX_GLYPHS]; + int nglyphs = nvgTextGlyphPositions( + ctx, x, y, rows[row].start, rows[row].end + 1, glyphs, BND_MAX_GLYPHS); + int col, p = 0; + for (col = 0; col < nglyphs && glyphs[col].x < px; ++col) + p = glyphs[col].str - label; + // see if we should move one character further + if (col > 0 && col < nglyphs && glyphs[col].x - px < px - glyphs[col - 1].x) + p = glyphs[col].str - label; + return p; +} + +static void bndCaretPosition(NVGcontext *ctx, float x, float y, + float desc, float lineHeight, const char *caret, NVGtextRow *rows,int nrows, + int *cr, float *cx, float *cy) { + static NVGglyphPosition glyphs[BND_MAX_GLYPHS]; + int r,nglyphs; + for (r=0; r < nrows-1 && rows[r].end < caret; ++r); + *cr = r; + *cx = x; + *cy = y-lineHeight-desc + r*lineHeight; + if (nrows == 0) return; + *cx = rows[r].minx; + nglyphs = nvgTextGlyphPositions( + ctx, x, y, rows[r].start, rows[r].end+1, glyphs, BND_MAX_GLYPHS); + for (int i=0; i < nglyphs; ++i) { + *cx=glyphs[i].x; + if (glyphs[i].str == caret) break; + } +} + +void bndIconLabelCaret(NVGcontext *ctx, float x, float y, float w, float h, + int iconid, NVGcolor color, float fontsize, const char *label, + NVGcolor caretcolor, int cbegin, int cend) { + float pleft = BND_TEXT_RADIUS; + if (!label) return; + if (iconid >= 0) { + bndIcon(ctx,x+4,y+2,iconid); + pleft += BND_ICON_SHEET_RES; + } + + if (bnd_font < 0) return; + + x+=pleft; + y+=BND_WIDGET_HEIGHT-BND_TEXT_PAD_DOWN; + + nvgFontFaceId(ctx, bnd_font); + nvgFontSize(ctx, fontsize); + nvgTextAlign(ctx, NVG_ALIGN_LEFT|NVG_ALIGN_BASELINE); + + w -= BND_TEXT_RADIUS+pleft; + + if (cend >= cbegin) { + int c0r,c1r; + float c0x,c0y,c1x,c1y; + float desc,lh; + static NVGtextRow rows[BND_MAX_ROWS]; + int nrows = nvgTextBreakLines( + ctx, label, label+cend+1, w, rows, BND_MAX_ROWS); + nvgTextMetrics(ctx, NULL, &desc, &lh); + + bndCaretPosition(ctx, x, y, desc, lh, label+cbegin, + rows, nrows, &c0r, &c0x, &c0y); + bndCaretPosition(ctx, x, y, desc, lh, label+cend, + rows, nrows, &c1r, &c1x, &c1y); + + nvgBeginPath(ctx); + if (cbegin == cend) { + nvgFillColor(ctx, nvgRGBf(0.337,0.502,0.761)); + nvgRect(ctx, c0x-1, c0y, 2, lh+1); + } else { + nvgFillColor(ctx, caretcolor); + if (c0r == c1r) { + nvgRect(ctx, c0x-1, c0y, c1x-c0x+1, lh+1); + } else { + int blk=c1r-c0r-1; + nvgRect(ctx, c0x-1, c0y, x+w-c0x+1, lh+1); + nvgRect(ctx, x, c1y, c1x-x+1, lh+1); + + if (blk) + nvgRect(ctx, x, c0y+lh, w, blk*lh+1); + } + } + nvgFill(ctx); + } + + nvgBeginPath(ctx); + nvgFillColor(ctx, color); + nvgTextBox(ctx,x,y,w,label, NULL); +} + +void bndCheck(NVGcontext *ctx, float ox, float oy, NVGcolor color) { + nvgBeginPath(ctx); + nvgStrokeWidth(ctx,2); + nvgStrokeColor(ctx,color); + nvgLineCap(ctx,NVG_BUTT); + nvgLineJoin(ctx,NVG_MITER); + nvgMoveTo(ctx,ox+4,oy+5); + nvgLineTo(ctx,ox+7,oy+8); + nvgLineTo(ctx,ox+14,oy+1); + nvgStroke(ctx); +} + +void bndArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + nvgBeginPath(ctx); + nvgMoveTo(ctx,x,y); + nvgLineTo(ctx,x-s,y+s); + nvgLineTo(ctx,x-s,y-s); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndUpDownArrow(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + float w; + + nvgBeginPath(ctx); + w = 1.1f*s; + nvgMoveTo(ctx,x,y-1); + nvgLineTo(ctx,x+0.5*w,y-s-1); + nvgLineTo(ctx,x+w,y-1); + nvgClosePath(ctx); + nvgMoveTo(ctx,x,y+1); + nvgLineTo(ctx,x+0.5*w,y+s+1); + nvgLineTo(ctx,x+w,y+1); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndNodeArrowDown(NVGcontext *ctx, float x, float y, float s, NVGcolor color) { + float w; + nvgBeginPath(ctx); + w = 1.0f*s; + nvgMoveTo(ctx,x,y); + nvgLineTo(ctx,x+0.5*w,y-s); + nvgLineTo(ctx,x-0.5*w,y-s); + nvgClosePath(ctx); + nvgFillColor(ctx,color); + nvgFill(ctx); +} + +void bndScrollHandleRect(float *x, float *y, float *w, float *h, + float offset, float size) { + size = bnd_clamp(size,0,1); + offset = bnd_clamp(offset,0,1); + if ((*h) > (*w)) { + float hs = bnd_fmaxf(size*(*h), (*w)+1); + *y = (*y) + ((*h)-hs)*offset; + *h = hs; + } else { + float ws = bnd_fmaxf(size*(*w), (*h)-1); + *x = (*x) + ((*w)-ws)*offset; + *w = ws; + } +} + +NVGcolor bndNodeWireColor(const BNDnodeTheme *theme, BNDwidgetState state) { + switch(state) { + default: + case BND_DEFAULT: return nvgRGBf(0.5f,0.5f,0.5f); + case BND_HOVER: return theme->wireSelectColor; + case BND_ACTIVE: return theme->activeNodeColor; + } +} + +//////////////////////////////////////////////////////////////////////////////// + +#ifdef BND_INLINE +#undef BND_INLINE +#endif + +#endif // BLENDISH_IMPLEMENTATION diff --git a/dep/oui-blendish/example.cpp b/dep/oui-blendish/example.cpp new file mode 100644 index 00000000..32e8672a --- /dev/null +++ b/dep/oui-blendish/example.cpp @@ -0,0 +1,1300 @@ +// +// based on NanoVG's example code by Mikko Mononen + +#include +#ifdef NANOVG_GLEW +# include +#endif +#ifdef __APPLE__ +# define GLFW_INCLUDE_GLCOREARB +#endif +#include +#include "nanovg.h" +#define NANOVG_GL3_IMPLEMENTATION +#include "nanovg_gl.h" + +#define BLENDISH_IMPLEMENTATION +#include "blendish.h" + +#define OUI_IMPLEMENTATION +#include "oui.h" + +//////////////////////////////////////////////////////////////////////////////// + +typedef enum { + // label + ST_LABEL = 0, + // button + ST_BUTTON = 1, + // radio button + ST_RADIO = 2, + // progress slider + ST_SLIDER = 3, + // column + ST_COLUMN = 4, + // row + ST_ROW = 5, + // check button + ST_CHECK = 6, + // panel + ST_PANEL = 7, + // text + ST_TEXT = 8, + // + ST_IGNORE = 9, + + ST_DEMOSTUFF = 10, + // colored rectangle + ST_RECT = 11, + + ST_HBOX = 12, + ST_VBOX = 13, +} SubType; + +typedef struct { + int subtype; + UIhandler handler; +} UIData; + +typedef struct { + UIData head; + const char *label; + NVGcolor color; +} UIRectData; + +typedef struct { + UIData head; + int iconid; + const char *label; +} UIButtonData; + +typedef struct { + UIData head; + const char *label; + int *option; +} UICheckData; + +typedef struct { + UIData head; + int iconid; + const char *label; + int *value; +} UIRadioData; + +typedef struct { + UIData head; + const char *label; + float *progress; +} UISliderData; + +typedef struct { + UIData head; + char *text; + int maxsize; +} UITextData; + +//////////////////////////////////////////////////////////////////////////////// + +void draw_demostuff(NVGcontext *vg, int x, int y, float w, float h); + +static struct NVGcontext* _vg = NULL; + +void ui_handler(int item, UIevent event) { + UIData *data = (UIData *)uiGetHandle(item); + if (data && data->handler) { + data->handler(item, event); + } +} + +void init(NVGcontext *vg) { + bndSetFont(nvgCreateFont(vg, "system", "../DejaVuSans.ttf")); + bndSetIconImage(nvgCreateImage(vg, "../blender_icons16.png", 0)); +} + +void testrect(NVGcontext *vg, UIrect rect) { +#if 0 + nvgBeginPath(vg); + nvgRect(vg,rect.x+0.5,rect.y+0.5,rect.w-1,rect.h-1); + nvgStrokeColor(vg,nvgRGBf(1,0,0)); + nvgStrokeWidth(vg,1); + nvgStroke(vg); +#endif +} + + +void drawUI(NVGcontext *vg, int item, int corners); + +void drawUIItems(NVGcontext *vg, int item, int corners) { + int kid = uiFirstChild(item); + while (kid > 0) { + drawUI(vg, kid, corners); + kid = uiNextSibling(kid); + } +} + +void drawUIItemsHbox(NVGcontext *vg, int item) { + int kid = uiFirstChild(item); + if (kid < 0) return; + int nextkid = uiNextSibling(kid); + if (nextkid < 0) { + drawUI(vg, kid, BND_CORNER_NONE); + } else { + drawUI(vg, kid, BND_CORNER_RIGHT); + kid = nextkid; + while (uiNextSibling(kid) > 0) { + drawUI(vg, kid, BND_CORNER_ALL); + kid = uiNextSibling(kid); + } + drawUI(vg, kid, BND_CORNER_LEFT); + } +} + +void drawUIItemsVbox(NVGcontext *vg, int item) { + int kid = uiFirstChild(item); + if (kid < 0) return; + int nextkid = uiNextSibling(kid); + if (nextkid < 0) { + drawUI(vg, kid, BND_CORNER_NONE); + } else { + drawUI(vg, kid, BND_CORNER_DOWN); + kid = nextkid; + while (uiNextSibling(kid) > 0) { + drawUI(vg, kid, BND_CORNER_ALL); + kid = uiNextSibling(kid); + } + drawUI(vg, kid, BND_CORNER_TOP); + } +} + +void drawUI(NVGcontext *vg, int item, int corners) { + const UIData *head = (const UIData *)uiGetHandle(item); + UIrect rect = uiGetRect(item); + if (uiGetState(item) == UI_FROZEN) { + nvgGlobalAlpha(vg, BND_DISABLED_ALPHA); + } + if (head) { + switch(head->subtype) { + default: { + testrect(vg,rect); + drawUIItems(vg,item,corners); + } break; + case ST_HBOX: { + drawUIItemsHbox(vg, item); + } break; + case ST_VBOX: { + drawUIItemsVbox(vg, item); + } break; + case ST_PANEL: { + bndBevel(vg,rect.x,rect.y,rect.w,rect.h); + drawUIItems(vg,item,corners); + } break; + case ST_LABEL: { + assert(head); + const UIButtonData *data = (UIButtonData*)head; + bndLabel(vg,rect.x,rect.y,rect.w,rect.h, + data->iconid,data->label); + } break; + case ST_BUTTON: { + const UIButtonData *data = (UIButtonData*)head; + bndToolButton(vg,rect.x,rect.y,rect.w,rect.h, + corners,(BNDwidgetState)uiGetState(item), + data->iconid,data->label); + } break; + case ST_CHECK: { + const UICheckData *data = (UICheckData*)head; + BNDwidgetState state = (BNDwidgetState)uiGetState(item); + if (*data->option) + state = BND_ACTIVE; + bndOptionButton(vg,rect.x,rect.y,rect.w,rect.h, state, + data->label); + } break; + case ST_RADIO:{ + const UIRadioData *data = (UIRadioData*)head; + BNDwidgetState state = (BNDwidgetState)uiGetState(item); + if (*data->value == item) + state = BND_ACTIVE; + bndRadioButton(vg,rect.x,rect.y,rect.w,rect.h, + corners,state, + data->iconid,data->label); + } break; + case ST_SLIDER:{ + const UISliderData *data = (UISliderData*)head; + BNDwidgetState state = (BNDwidgetState)uiGetState(item); + static char value[32]; + sprintf(value,"%.0f%%",(*data->progress)*100.0f); + bndSlider(vg,rect.x,rect.y,rect.w,rect.h, + corners,state, + *data->progress,data->label,value); + } break; + case ST_TEXT: { + const UITextData *data = (UITextData*)head; + BNDwidgetState state = (BNDwidgetState)uiGetState(item); + int idx = strlen(data->text); + bndTextField(vg,rect.x,rect.y,rect.w,rect.h, + corners,state, -1, data->text, idx, idx); + } break; + case ST_DEMOSTUFF: { + draw_demostuff(vg, rect.x, rect.y, rect.w, rect.h); + } break; + case ST_RECT: { + const UIRectData *data = (UIRectData*)head; + if (rect.w && rect.h) { + BNDwidgetState state = (BNDwidgetState)uiGetState(item); + nvgSave(vg); + nvgStrokeColor(vg, nvgRGBAf(data->color.r,data->color.g,data->color.b,0.9f)); + if (state != BND_DEFAULT) { + nvgFillColor(vg, nvgRGBAf(data->color.r,data->color.g,data->color.b,0.5f)); + } else { + nvgFillColor(vg, nvgRGBAf(data->color.r,data->color.g,data->color.b,0.1f)); + } + nvgStrokeWidth(vg,2); + nvgBeginPath(vg); + #if 0 + nvgRect(vg,rect.x,rect.y,rect.w,rect.h); + #else + nvgRoundedRect(vg,rect.x,rect.y,rect.w,rect.h,3); + #endif + nvgFill(vg); + nvgStroke(vg); + + if (state != BND_DEFAULT) { + nvgFillColor(vg, nvgRGBAf(0.0f,0.0f,0.0f,1.0f)); + nvgFontSize(vg, 15.0f); + nvgBeginPath(vg); + nvgTextAlign(vg, NVG_ALIGN_TOP|NVG_ALIGN_CENTER); + nvgTextBox(vg, rect.x, rect.y+rect.h*0.3f, rect.w, data->label, NULL); + } + + nvgRestore(vg); + } + nvgSave(vg); + nvgIntersectScissor(vg, rect.x, rect.y, rect.w, rect.h); + + drawUIItems(vg,item,corners); + + nvgRestore(vg); + } break; + } + } else { + testrect(vg,rect); + drawUIItems(vg,item,corners); + } + + if (uiGetState(item) == UI_FROZEN) { + nvgGlobalAlpha(vg, 1.0); + } +} + + +int colorrect(const char *label, NVGcolor color) { + int item = uiItem(); + UIRectData *data = (UIRectData *)uiAllocHandle(item, sizeof(UIRectData)); + data->head.subtype = ST_RECT; + data->head.handler = NULL; + data->label = label; + data->color = color; + uiSetEvents(item, UI_BUTTON0_DOWN); + return item; +} + +int label(int iconid, const char *label) { + int item = uiItem(); + uiSetSize(item, 0, BND_WIDGET_HEIGHT); + UIButtonData *data = (UIButtonData *)uiAllocHandle(item, sizeof(UIButtonData)); + data->head.subtype = ST_LABEL; + data->head.handler = NULL; + data->iconid = iconid; + data->label = label; + return item; +} + +void demohandler(int item, UIevent event) { + const UIButtonData *data = (const UIButtonData *)uiGetHandle(item); + printf("clicked: %p %s\n", uiGetHandle(item), data->label); +} + +int button(int iconid, const char *label, UIhandler handler) { + // create new ui item + int item = uiItem(); + // set size of wiget; horizontal size is dynamic, vertical is fixed + uiSetSize(item, 0, BND_WIDGET_HEIGHT); + uiSetEvents(item, UI_BUTTON0_HOT_UP); + // store some custom data with the button that we use for styling + UIButtonData *data = (UIButtonData *)uiAllocHandle(item, sizeof(UIButtonData)); + data->head.subtype = ST_BUTTON; + data->head.handler = handler; + data->iconid = iconid; + data->label = label; + return item; +} + +void checkhandler(int item, UIevent event) { + const UICheckData *data = (const UICheckData *)uiGetHandle(item); + *data->option = !(*data->option); +} + +int check(const char *label, int *option) { + // create new ui item + int item = uiItem(); + // set size of wiget; horizontal size is dynamic, vertical is fixed + uiSetSize(item, 0, BND_WIDGET_HEIGHT); + // attach event handler e.g. demohandler above + uiSetEvents(item, UI_BUTTON0_DOWN); + // store some custom data with the button that we use for styling + UICheckData *data = (UICheckData *)uiAllocHandle(item, sizeof(UICheckData)); + data->head.subtype = ST_CHECK; + data->head.handler = checkhandler; + data->label = label; + data->option = option; + return item; +} + +// simple logic for a slider + +// starting offset of the currently active slider +static float sliderstart = 0.0; + +// event handler for slider (same handler for all sliders) +void sliderhandler(int item, UIevent event) { + // retrieve the custom data we saved with the slider + UISliderData *data = (UISliderData *)uiGetHandle(item); + switch(event) { + default: break; + case UI_BUTTON0_DOWN: { + // button was pressed for the first time; capture initial + // slider value. + sliderstart = *data->progress; + } break; + case UI_BUTTON0_CAPTURE: { + // called for every frame that the button is pressed. + // get the delta between the click point and the current + // mouse position + UIvec2 pos = uiGetCursorStartDelta(); + // get the items layouted rectangle + UIrect rc = uiGetRect(item); + // calculate our new offset and clamp + float value = sliderstart + ((float)pos.x / (float)rc.w); + value = (value<0)?0:(value>1)?1:value; + // assign the new value + *data->progress = value; + } break; + } +} + +int slider(const char *label, float *progress) { + // create new ui item + int item = uiItem(); + // set size of wiget; horizontal size is dynamic, vertical is fixed + uiSetSize(item, 0, BND_WIDGET_HEIGHT); + // attach our slider event handler and capture two classes of events + uiSetEvents(item, UI_BUTTON0_DOWN | UI_BUTTON0_CAPTURE); + // store some custom data with the button that we use for styling + // and logic, e.g. the pointer to the data we want to alter. + UISliderData *data = (UISliderData *)uiAllocHandle(item, sizeof(UISliderData)); + data->head.subtype = ST_SLIDER; + data->head.handler = sliderhandler; + data->label = label; + data->progress = progress; + return item; +} + +void textboxhandler(int item, UIevent event) { + UITextData *data = (UITextData *)uiGetHandle(item); + switch(event) { + default: break; + case UI_BUTTON0_DOWN: { + uiFocus(item); + } break; + case UI_KEY_DOWN: { + unsigned int key = uiGetKey(); + switch(key) { + default: break; + case GLFW_KEY_BACKSPACE: { + int size = strlen(data->text); + if (!size) return; + data->text[size-1] = 0; + } break; + case GLFW_KEY_ENTER: { + uiFocus(-1); + } break; + } + } break; + case UI_CHAR: { + unsigned int key = uiGetKey(); + if ((key > 255)||(key < 32)) return; + int size = strlen(data->text); + if (size >= (data->maxsize-1)) return; + data->text[size] = (char)key; + } break; + } +} + +int textbox(char *text, int maxsize) { + int item = uiItem(); + uiSetSize(item, 0, BND_WIDGET_HEIGHT); + uiSetEvents(item, UI_BUTTON0_DOWN | UI_KEY_DOWN | UI_CHAR); + // store some custom data with the button that we use for styling + // and logic, e.g. the pointer to the data we want to alter. + UITextData *data = (UITextData *)uiAllocHandle(item, sizeof(UITextData)); + data->head.subtype = ST_TEXT; + data->head.handler = textboxhandler; + data->text = text; + data->maxsize = maxsize; + return item; +} + +// simple logic for a radio button +void radiohandler(int item, UIevent event) { + UIRadioData *data = (UIRadioData *)uiGetHandle(item); + *data->value = item; +} + +int radio(int iconid, const char *label, int *value) { + int item = uiItem(); + uiSetSize(item, label?0:BND_TOOL_WIDTH, BND_WIDGET_HEIGHT); + UIRadioData *data = (UIRadioData *)uiAllocHandle(item, sizeof(UIRadioData)); + data->head.subtype = ST_RADIO; + data->head.handler = radiohandler; + data->iconid = iconid; + data->label = label; + data->value = value; + uiSetEvents(item, UI_BUTTON0_DOWN); + return item; +} + +int panel() { + int item = uiItem(); + UIData *data = (UIData *)uiAllocHandle(item, sizeof(UIData)); + data->subtype = ST_PANEL; + data->handler = NULL; + return item; +} + +int hbox() { + int item = uiItem(); + UIData *data = (UIData *)uiAllocHandle(item, sizeof(UIData)); + data->subtype = ST_HBOX; + data->handler = NULL; + uiSetBox(item, UI_ROW); + return item; +} + + +int vbox() { + int item = uiItem(); + UIData *data = (UIData *)uiAllocHandle(item, sizeof(UIData)); + data->subtype = ST_VBOX; + data->handler = NULL; + uiSetBox(item, UI_COLUMN); + return item; +} + + +int column_append(int parent, int item) { + uiInsert(parent, item); + // fill parent horizontally, anchor to previous item vertically + uiSetLayout(item, UI_HFILL); + uiSetMargins(item, 0, 1, 0, 0); + return item; +} + +int column() { + int item = uiItem(); + uiSetBox(item, UI_COLUMN); + return item; +} + +int vgroup_append(int parent, int item) { + uiInsert(parent, item); + // fill parent horizontally, anchor to previous item vertically + uiSetLayout(item, UI_HFILL); + return item; +} + +int vgroup() { + int item = uiItem(); + uiSetBox(item, UI_COLUMN); + return item; +} + +int hgroup_append(int parent, int item) { + uiInsert(parent, item); + uiSetLayout(item, UI_HFILL); + return item; +} + +int hgroup_append_fixed(int parent, int item) { + uiInsert(parent, item); + return item; +} + +int hgroup() { + int item = uiItem(); + uiSetBox(item, UI_ROW); + return item; +} + +int row_append(int parent, int item) { + uiInsert(parent, item); + uiSetLayout(item, UI_HFILL); + return item; +} + +int row() { + int item = uiItem(); + uiSetBox(item, UI_ROW); + return item; +} + +void draw_noodles(NVGcontext *vg, int x, int y) { + int w = 200; + int s = 70; + + bndNodeBackground(vg, x+w, y-50, 100, 200, BND_DEFAULT, BND_ICONID(6,3), + "Default", nvgRGBf(0.392f,0.392f,0.392f)); + bndNodeBackground(vg, x+w+120, y-50, 100, 200, BND_HOVER, BND_ICONID(6,3), + "Hover", nvgRGBf(0.392f,0.392f,0.392f)); + bndNodeBackground(vg, x+w+240, y-50, 100, 200, BND_ACTIVE, BND_ICONID(6,3), + "Active", nvgRGBf(0.392f,0.392f,0.392f)); + + for (int i = 0; i < 9; ++i) { + int a = i%3; + int b = i/3; + bndNodeWire(vg, x, y+s*a, x+w, y+s*b, (BNDwidgetState)a, (BNDwidgetState)b); + } + + bndNodePort(vg, x, y, BND_DEFAULT, nvgRGBf(0.5f, 0.5f, 0.5f)); + bndNodePort(vg, x+w, y, BND_DEFAULT, nvgRGBf(0.5f, 0.5f, 0.5f)); + bndNodePort(vg, x, y+s, BND_HOVER, nvgRGBf(0.5f, 0.5f, 0.5f)); + bndNodePort(vg, x+w, y+s, BND_HOVER, nvgRGBf(0.5f, 0.5f, 0.5f)); + bndNodePort(vg, x, y+2*s, BND_ACTIVE, nvgRGBf(0.5f, 0.5f, 0.5f)); + bndNodePort(vg, x+w, y+2*s, BND_ACTIVE, nvgRGBf(0.5f, 0.5f, 0.5f)); +} + +static void roothandler(int parent, UIevent event) { + switch(event) { + default: break; + case UI_SCROLL: { + UIvec2 pos = uiGetScroll(); + printf("scroll! %d %d\n", pos.x, pos.y); + } break; + case UI_BUTTON0_DOWN: { + printf("%d clicks\n", uiGetClicks()); + } break; + } +} + +void draw_demostuff(NVGcontext *vg, int x, int y, float w, float h) { + nvgSave(vg); + nvgTranslate(vg, x, y); + + bndSplitterWidgets(vg, 0, 0, w, h); + + x = 10; + y = 10; + + bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + BND_ICONID(6,3),"Default"); + y += 25; + bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + BND_ICONID(6,3),"Hovered"); + y += 25; + bndToolButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + BND_ICONID(6,3),"Active"); + + y += 40; + bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + -1,"Default"); + y += 25; + bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + -1,"Hovered"); + y += 25; + bndRadioButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + -1,"Active"); + + y += 25; + bndLabel(vg,x,y,120,BND_WIDGET_HEIGHT,-1,"Label:"); + y += BND_WIDGET_HEIGHT; + bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + -1, "Default"); + y += 25; + bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + -1, "Hovered"); + y += 25; + bndChoiceButton(vg,x,y,80,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + -1, "Active"); + + y += 25; + int ry = y; + int rx = x; + + y = 10; + x += 130; + bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_DEFAULT,"Default"); + y += 25; + bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_HOVER,"Hovered"); + y += 25; + bndOptionButton(vg,x,y,120,BND_WIDGET_HEIGHT,BND_ACTIVE,"Active"); + + y += 40; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_DOWN,BND_DEFAULT, + "Top","100"); + y += BND_WIDGET_HEIGHT-2; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, + "Center","100"); + y += BND_WIDGET_HEIGHT-2; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_TOP,BND_DEFAULT, + "Bottom","100"); + + int mx = x-30; + int my = y-12; + int mw = 120; + bndMenuBackground(vg,mx,my,mw,120,BND_CORNER_TOP); + bndMenuLabel(vg,mx,my,mw,BND_WIDGET_HEIGHT,-1,"Menu Title"); + my += BND_WIDGET_HEIGHT-2; + bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_DEFAULT, + BND_ICONID(17,3),"Default"); + my += BND_WIDGET_HEIGHT-2; + bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_HOVER, + BND_ICONID(18,3),"Hovered"); + my += BND_WIDGET_HEIGHT-2; + bndMenuItem(vg,mx,my,mw,BND_WIDGET_HEIGHT,BND_ACTIVE, + BND_ICONID(19,3),"Active"); + + y = 10; + x += 130; + int ox = x; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + "Default","100"); + y += 25; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + "Hovered","100"); + y += 25; + bndNumberField(vg,x,y,120,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + "Active","100"); + + y += 40; + bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT,BND_DEFAULT, + -1,"One"); + x += 60-1; + bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, + -1,"Two"); + x += 60-1; + bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_ALL,BND_DEFAULT, + -1,"Three"); + x += 60-1; + bndRadioButton(vg,x,y,60,BND_WIDGET_HEIGHT,BND_CORNER_LEFT,BND_ACTIVE, + -1,"Butts"); + + x = ox; + y += 40; + float progress_value = fmodf(glfwGetTime()/10.0,1.0); + char progress_label[32]; + sprintf(progress_label, "%d%%", int(progress_value*100+0.5f)); + bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + progress_value,"Default",progress_label); + y += 25; + bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + progress_value,"Hovered",progress_label); + y += 25; + bndSlider(vg,x,y,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + progress_value,"Active",progress_label); + + int rw = x+240-rx; + float s_offset = sinf(glfwGetTime()/2.0)*0.5+0.5; + float s_size = cosf(glfwGetTime()/3.11)*0.5+0.5; + + bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_DEFAULT,s_offset,s_size); + ry += 20; + bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_HOVER,s_offset,s_size); + ry += 20; + bndScrollBar(vg,rx,ry,rw,BND_SCROLLBAR_HEIGHT,BND_ACTIVE,s_offset,s_size); + + const char edit_text[] = "The quick brown fox"; + int textlen = strlen(edit_text)+1; + int t = int(glfwGetTime()*2); + int idx1 = (t/textlen)%textlen; + int idx2 = idx1 + (t%(textlen-idx1)); + + ry += 25; + bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_DEFAULT, + -1, edit_text, idx1, idx2); + ry += 25; + bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_HOVER, + -1, edit_text, idx1, idx2); + ry += 25; + bndTextField(vg,rx,ry,240,BND_WIDGET_HEIGHT,BND_CORNER_NONE,BND_ACTIVE, + -1, edit_text, idx1, idx2); + + draw_noodles(vg, 20, ry+50); + + rx += rw + 20; + ry = 10; + bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_DEFAULT,s_offset,s_size); + rx += 20; + bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_HOVER,s_offset,s_size); + rx += 20; + bndScrollBar(vg,rx,ry,BND_SCROLLBAR_WIDTH,240,BND_ACTIVE,s_offset,s_size); + + x = ox; + y += 40; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT, + BND_DEFAULT,BND_ICONID(0,10),NULL); + x += BND_TOOL_WIDTH-1; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(1,10),NULL); + x += BND_TOOL_WIDTH-1; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(2,10),NULL); + x += BND_TOOL_WIDTH-1; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(3,10),NULL); + x += BND_TOOL_WIDTH-1; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(4,10),NULL); + x += BND_TOOL_WIDTH-1; + bndToolButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_LEFT, + BND_DEFAULT,BND_ICONID(5,10),NULL); + x += BND_TOOL_WIDTH-1; + x += 5; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_RIGHT, + BND_DEFAULT,BND_ICONID(0,11),NULL); + x += BND_TOOL_WIDTH-1; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(1,11),NULL); + x += BND_TOOL_WIDTH-1; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(2,11),NULL); + x += BND_TOOL_WIDTH-1; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_DEFAULT,BND_ICONID(3,11),NULL); + x += BND_TOOL_WIDTH-1; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_ALL, + BND_ACTIVE,BND_ICONID(4,11),NULL); + x += BND_TOOL_WIDTH-1; + bndRadioButton(vg,x,y,BND_TOOL_WIDTH,BND_WIDGET_HEIGHT,BND_CORNER_LEFT, + BND_DEFAULT,BND_ICONID(5,11),NULL); + + nvgRestore(vg); +} + +static int enum1 = -1; + +void build_democontent(int parent) { + // some persistent variables for demonstration + static float progress1 = 0.25f; + static float progress2 = 0.75f; + static int option1 = 1; + static int option2 = 0; + static int option3 = 0; + + int col = column(); + uiInsert(parent, col); + uiSetMargins(col, 10, 10, 10, 10); + uiSetLayout(col, UI_TOP|UI_HFILL); + + column_append(col, button(BND_ICON_GHOST, "Item 1", demohandler)); + if (option3) + column_append(col, button(BND_ICON_GHOST, "Item 2", demohandler)); + + { + int h = column_append(col, hbox()); + hgroup_append(h, radio(BND_ICON_GHOST, "Item 3.0", &enum1)); + if (option2) + uiSetMargins(hgroup_append_fixed(h, radio(BND_ICON_REC, NULL, &enum1)), -1,0,0,0); + uiSetMargins(hgroup_append_fixed(h, radio(BND_ICON_PLAY, NULL, &enum1)), -1,0,0,0); + uiSetMargins(hgroup_append(h, radio(BND_ICON_GHOST, "Item 3.3", &enum1)), -1,0,0,0); + } + + { + int rows = column_append(col, row()); + int coll = row_append(rows, vgroup()); + vgroup_append(coll, label(-1, "Items 4.0:")); + coll = vgroup_append(coll, vbox()); + vgroup_append(coll, button(BND_ICON_GHOST, "Item 4.0.0", demohandler)); + uiSetMargins(vgroup_append(coll, button(BND_ICON_GHOST, "Item 4.0.1", demohandler)),0,-2,0,0); + int colr = row_append(rows, vgroup()); + uiSetMargins(colr, 8, 0, 0, 0); + uiSetFrozen(colr, option1); + vgroup_append(colr, label(-1, "Items 4.1:")); + colr = vgroup_append(colr, vbox()); + vgroup_append(colr, slider("Item 4.1.0", &progress1)); + uiSetMargins(vgroup_append(colr, slider("Item 4.1.1", &progress2)),0,-2,0,0); + } + + column_append(col, button(BND_ICON_GHOST, "Item 5", NULL)); + + static char textbuffer[1024] = "The quick brown fox."; + column_append(col, textbox(textbuffer, 1024)); + + column_append(col, check("Frozen", &option1)); + column_append(col, check("Item 7", &option2)); + column_append(col, check("Item 8", &option3)); +} + +int demorect(int parent, const char *label, float hue, int box, int layout, int w, int h, int m1, int m2, int m3, int m4) { + int item = colorrect(label, nvgHSL(hue, 1.0f, 0.8f)); + uiSetLayout(item, layout); + uiSetBox(item, box); + uiSetMargins(item, m1, m2, m3, m4); + uiSetSize(item, w, h); + uiInsert(parent, item); + return item; +} + +void build_layoutdemo(int parent) { + const int M = 10; + const int S = 150; + + int box = demorect(parent, "Box( UI_LAYOUT )\nLayout( UI_FILL )", 0.6f, UI_LAYOUT, UI_FILL, 0, 0, M, M, M, M); + demorect(box, "Layout( UI_HFILL | UI_TOP )", 0.7f, 0, UI_HFILL|UI_TOP, S, S+M, M, M, M, 0); + demorect(box, "Layout( UI_HFILL )", 0.7f, 0, UI_HFILL, S, S+2*M, M, 0, M, 0); + demorect(box, "Layout( UI_HFILL | UI_DOWN )", 0.7f, 0, UI_HFILL|UI_DOWN, S, S+M, M, 0, M, M); + + demorect(box, "Layout( UI_LEFT | UI_VFILL )", 0.7f, 0, UI_LEFT|UI_VFILL, S+M, S, M, M, 0, M); + demorect(box, "Layout( UI_VFILL )", 0.7f, 0, UI_VFILL, S+2*M, S, 0, M, 0, M); + demorect(box, "Layout( UI_RIGHT | UI_VFILL )", 0.7f, 0, UI_RIGHT|UI_VFILL, S+M, S, 0, M, M, M); + + demorect(box, "Layout( UI_LEFT | UI_TOP )", 0.55f, 0, UI_LEFT|UI_TOP, S, S, M, M, 0, 0); + demorect(box, "Layout( UI_TOP )", 0.57f, 0, UI_TOP, S, S, 0, M, 0, 0); + demorect(box, "Layout( UI_RIGHT | UI_TOP )", 0.55f, 0, UI_RIGHT|UI_TOP, S, S, 0, M, M, 0); + demorect(box, "Layout( UI_LEFT )", 0.57f, 0, UI_LEFT, S, S, M, 0, 0, 0); + demorect(box, "Layout( UI_CENTER )", 0.59f, 0, UI_CENTER, S, S, 0, 0, 0, 0); + demorect(box, "Layout( UI_RIGHT )", 0.57f, 0, UI_RIGHT, S, S, 0, 0, M, 0); + demorect(box, "Layout( UI_LEFT | UI_DOWN )", 0.55f, 0, UI_LEFT|UI_DOWN, S, S, M, 0, 0, M); + demorect(box, "Layout( UI_DOWN)", 0.57f, 0, UI_DOWN, S, S, 0, 0, 0, M); + demorect(box, "Layout( UI_RIGHT | UI_DOWN )", 0.55f, 0, UI_RIGHT|UI_DOWN, S, S, 0, 0, M, M); +} + +void build_rowdemo(int parent) { + uiSetBox(parent, UI_COLUMN); + + const int M = 10; + const int S = 200; + const int T = 100; + + { + int box = demorect(parent, "Box( UI_ROW )\nLayout( UI_LEFT | UI_VFILL )", 0.6f, UI_ROW, UI_LEFT|UI_VFILL, 0, S, M, M, M, M); + + demorect(box, "Layout( UI_TOP )", 0.05f, 0, UI_TOP, T, T, M, M, M, 0); + demorect(box, "Layout( UI_VCENTER )", 0.1f, 0, UI_VCENTER, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_VFILL )", 0.15f, 0, UI_VFILL, T, T, 0, M, M, M); + demorect(box, "Layout( UI_DOWN )", 0.25f, 0, UI_DOWN, T, T, 0, 0, M, M); + } + { + int box = demorect(parent, "Box( UI_ROW | UI_JUSTIFY )\nLayout( UI_FILL )", 0.6f, UI_ROW|UI_JUSTIFY, UI_FILL, 0, S, M, 0, M, M); + + demorect(box, "Layout( UI_TOP )", 0.05f, 0, UI_TOP, T, T, M, M, M, 0); + demorect(box, "Layout( UI_VCENTER )", 0.1f, 0, UI_VCENTER, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_VFILL )", 0.15f, 0, UI_VFILL, T, T, 0, M, M, M); + demorect(box, "Layout( UI_DOWN )", 0.25f, 0, UI_DOWN, T, T, 0, 0, M, M); + } + { + int box = demorect(parent, "Box( UI_ROW )\nLayout( UI_FILL )", 0.6f, UI_ROW, UI_FILL, 0, S, M, 0, M, M); + + demorect(box, "Layout( UI_TOP )", 0.05f, 0, UI_TOP, T, T, M, M, M, 0); + demorect(box, "Layout( UI_VCENTER )", 0.1f, 0, UI_VCENTER, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_VFILL )", 0.15f, 0, UI_VFILL, T, T, 0, M, M, M); + demorect(box, "Layout( UI_HFILL )", 0.2f, 0, UI_HFILL, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_HFILL )", 0.2f, 0, UI_HFILL, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_HFILL )", 0.2f, 0, UI_HFILL, T, T, 0, 0, M, 0); + demorect(box, "Layout( UI_DOWN )", 0.25f, 0, UI_DOWN, T, T, 0, 0, M, M); + } +} + +void build_columndemo(int parent) { + uiSetBox(parent, UI_ROW); + + const int M = 10; + const int S = 200; + const int T = 100; + + { + int box = demorect(parent, "Box( UI_COLUMN )\nLayout( UI_TOP | UI_HFILL )", 0.6f, UI_COLUMN, UI_TOP|UI_HFILL, S, 0, M, M, M, M); + + demorect(box, "Layout( UI_LEFT )", 0.05f, 0, UI_LEFT, T, T, M, M, 0, M); + demorect(box, "Layout( UI_HCENTER )", 0.1f, 0, UI_HCENTER, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_HFILL )", 0.15f, 0, UI_HFILL, T, T, M, 0, M, M); + demorect(box, "Layout( UI_RIGHT )", 0.25f, 0, UI_RIGHT, T, T, 0, 0, M, M); + } + { + int box = demorect(parent, "Box( UI_COLUMN )\nLayout( UI_FILL )", 0.6f, UI_COLUMN, UI_FILL, S, 0, 0, M, M, M); + + demorect(box, "Layout( UI_LEFT )", 0.05f, 0, UI_LEFT, T, T, M, M, 0, M); + demorect(box, "Layout( UI_HCENTER )", 0.1f, 0, UI_HCENTER, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_HFILL )", 0.15f, 0, UI_HFILL, T, T, M, 0, M, M); + demorect(box, "Layout( UI_RIGHT )", 0.25f, 0, UI_RIGHT, T, T, 0, 0, M, M); + } + { + int box = demorect(parent, "Box( UI_COLUMN )\nLayout( UI_FILL )", 0.6f, UI_COLUMN, UI_FILL, S, 0, 0, M, M, M); + + demorect(box, "Layout( UI_LEFT )", 0.05f, 0, UI_LEFT, T, T, M, M, 0, M); + demorect(box, "Layout( UI_HCENTER )", 0.1f, 0, UI_HCENTER, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_HFILL )", 0.15f, 0, UI_HFILL, T, T, M, 0, M, M); + demorect(box, "Layout( UI_VFILL )", 0.2f, 0, UI_VFILL, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_VFILL )", 0.2f, 0, UI_VFILL, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_VFILL )", 0.2f, 0, UI_VFILL, T, T, 0, 0, 0, M); + demorect(box, "Layout( UI_RIGHT )", 0.25f, 0, UI_RIGHT, T, T, 0, 0, M, M); + } +} + +void fill_wrap_row_box(int box) { + const int M = 5; + const int S = 100; + const int T = 50; + + srand(303); + for (int i = 0; i < 20; ++i) { + float hue = (float)(rand()%360)/360.0f; + int width = 10 + (rand()%5)*10; + + int u; + switch(rand()%4) { + default: break; + case 0: { + u = demorect(box, "Layout( UI_TOP )", + hue, 0, UI_TOP, width, T, M, M, M, M); + } break; + case 1: { + u = demorect(box, "Layout( UI_VCENTER )", + hue, 0, UI_VCENTER, width, T/2, M, M, M, M); + } break; + case 2: { + u = demorect(box, "Layout( UI_VFILL )", + hue, 0, UI_VFILL, width, T, M, M, M, M); + } break; + case 3: { + u = demorect(box, "Layout( UI_DOWN )", + hue, 0, UI_DOWN, width, T/2, M, M, M, M); + } break; + } + + if (rand()%10 == 0) + uiSetLayout(u, uiGetLayout(u)|UI_BREAK); + + } + +} + +void fill_wrap_column_box(int box) { + const int M = 5; + const int S = 100; + const int T = 50; + + srand(303); + for (int i = 0; i < 20; ++i) { + float hue = (float)(rand()%360)/360.0f; + int height = 10 + (rand()%5)*10; + + int u; + switch(rand()%4) { + default: break; + case 0: { + u = demorect(box, "Layout( UI_LEFT )", + hue, 0, UI_LEFT, T, height, M, M, M, M); + } break; + case 1: { + u = demorect(box, "Layout( UI_HCENTER )", + hue, 0, UI_HCENTER, T/2, height, M, M, M, M); + } break; + case 2: { + u = demorect(box, "Layout( UI_HFILL )", + hue, 0, UI_HFILL, T, height, M, M, M, M); + } break; + case 3: { + u = demorect(box, "Layout( UI_RIGHT )", + hue, 0, UI_RIGHT, T/2, height, M, M, M, M); + } break; + } + + if (rand()%10 == 0) + uiSetLayout(u, uiGetLayout(u)|UI_BREAK); + } + +} + +void build_wrapdemo(int parent) { + int col = uiItem(); + uiInsert(parent, col); + uiSetBox(col, UI_COLUMN); + uiSetLayout(col, UI_FILL); + + const int M = 5; + const int S = 100; + const int T = 50; + + int box; + box = demorect(col, "Box( UI_ROW | UI_WRAP | UI_START )\nLayout( UI_HFILL | UI_TOP )", + 0.6f, UI_ROW | UI_WRAP | UI_START, UI_TOP, 0, 0, M, M, M, M); + fill_wrap_row_box(box); + + box = demorect(col, "Box( UI_ROW | UI_WRAP | UI_MIDDLE )\nLayout( UI_HFILL | UI_TOP )", + 0.6f, UI_ROW | UI_WRAP, UI_HFILL | UI_TOP, 0, 0, M, M, M, M); + fill_wrap_row_box(box); + + box = demorect(col, "Box( UI_ROW | UI_WRAP | UI_END )\nLayout( UI_HFILL | UI_TOP )", + 0.6f, UI_ROW | UI_WRAP | UI_END, UI_HFILL | UI_TOP, 0, 0, M, M, M, M); + fill_wrap_row_box(box); + + box = demorect(col, "Box( UI_ROW | UI_WRAP | UI_JUSTIFY )\nLayout( UI_HFILL | UI_TOP )", + 0.6f, UI_ROW | UI_WRAP | UI_JUSTIFY, UI_HFILL | UI_TOP, 0, 0, M, M, M, M); + fill_wrap_row_box(box); + + box = demorect(col, "Box( UI_COLUMN | UI_WRAP | UI_START )\nLayout( UI_LEFT | UI_VFILL )", + 0.6f, UI_COLUMN | UI_WRAP | UI_START, UI_LEFT | UI_VFILL, 0, 0, M, M, M, M); + fill_wrap_column_box(box); +} + + +int add_menu_option(int parent, const char *name, int *choice) { + int opt = radio(-1, name, choice); + uiInsert(parent, opt); + uiSetLayout(opt, UI_HFILL|UI_TOP); + uiSetMargins(opt, 1, 1, 1, 1); + return opt; +} + +void draw(NVGcontext *vg, float w, float h) { + bndBackground(vg, 0, 0, w, h); + + // some OUI stuff + + uiBeginLayout(); + + int root = panel(); + // position root element + uiSetSize(0,w,h); + ((UIData*)uiGetHandle(root))->handler = roothandler; + uiSetEvents(root, UI_SCROLL|UI_BUTTON0_DOWN); + uiSetBox(root, UI_COLUMN); + + static int choice = -1; + + int menu = uiItem(); + uiSetLayout(menu, UI_HFILL|UI_TOP); + uiSetBox(menu, UI_ROW); + uiInsert(root, menu); + + int opt_blendish_demo = add_menu_option(menu, "Blendish Demo", &choice); + int opt_oui_demo = add_menu_option(menu, "OUI Demo", &choice); + int opt_layouts = add_menu_option(menu, "UI_LAYOUT", &choice); + int opt_row = add_menu_option(menu, "UI_ROW", &choice); + int opt_column = add_menu_option(menu, "UI_COLUMN", &choice); + int opt_wrap = add_menu_option(menu, "UI_WRAP", &choice); + if (choice < 0) + choice = opt_blendish_demo; + + int content = uiItem(); + uiSetLayout(content, UI_FILL); + uiInsert(root, content); + + if (choice == opt_blendish_demo) { + int democontent = uiItem(); + uiSetLayout(democontent, UI_FILL); + uiInsert(content, democontent); + + UIData *data = (UIData *)uiAllocHandle(democontent, sizeof(UIData)); + data->handler = 0; + data->subtype = ST_DEMOSTUFF; + } else if (choice == opt_oui_demo) { + int democontent = uiItem(); + uiSetLayout(democontent, UI_TOP); + uiSetSize(democontent, 250, 0); + uiInsert(content, democontent); + + build_democontent(democontent); + } else if (choice == opt_layouts) { + build_layoutdemo(content); + } else if (choice == opt_row) { + build_rowdemo(content); + } else if (choice == opt_column) { + build_columndemo(content); + } else if (choice == opt_wrap) { + build_wrapdemo(content); + } + + uiEndLayout(); + + drawUI(vg, 0, BND_CORNER_NONE); + +#if 0 + for (int i = 0; i < uiGetLastItemCount(); ++i) { + if (uiRecoverItem(i) == -1) { + UIitem *pitem = uiLastItemPtr(i); + nvgBeginPath(vg); + nvgRect(vg,pitem->margins[0],pitem->margins[1],pitem->size[0],pitem->size[1]); + nvgStrokeWidth(vg, 2); + nvgStrokeColor(vg, nvgRGBAf(1.0f,0.0f,0.0f,0.5f)); + nvgStroke(vg); + } + } +#endif + + if (choice == opt_blendish_demo) { + UIvec2 cursor = uiGetCursor(); + cursor.x -= w/2; + cursor.y -= h/2; + if (abs(cursor.x) > (w/3)) { + bndJoinAreaOverlay(vg, 0, 0, w, h, 0, (cursor.x > 0)); + } else if (abs(cursor.y) > (h/3)) { + bndJoinAreaOverlay(vg, 0, 0, w, h, 1, (cursor.y > 0)); + } + } + + uiProcess((int)(glfwGetTime()*1000.0)); +} + +//////////////////////////////////////////////////////////////////////////////// + +void errorcb(int error, const char* desc) +{ + printf("GLFW error %d: %s\n", error, desc); +} + +static void mousebutton(GLFWwindow *window, int button, int action, int mods) { + NVG_NOTUSED(window); + switch(button) { + case 1: button = 2; break; + case 2: button = 1; break; + } + uiSetButton(button, mods, (action==GLFW_PRESS)?1:0); +} + +static void cursorpos(GLFWwindow *window, double x, double y) { + NVG_NOTUSED(window); + uiSetCursor((int)x,(int)y); +} + +static void scrollevent(GLFWwindow *window, double x, double y) { + NVG_NOTUSED(window); + uiSetScroll((int)x, (int)y); +} + +static void charevent(GLFWwindow *window, unsigned int value) { + NVG_NOTUSED(window); + uiSetChar(value); +} + +static void key(GLFWwindow* window, int key, int scancode, int action, int mods) +{ + NVG_NOTUSED(scancode); + if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) + glfwSetWindowShouldClose(window, GL_TRUE); + uiSetKey(key, mods, action); +} + +int main() +{ + GLFWwindow* window; + UIcontext *uictx; + + uictx = uiCreateContext(4096, 1<<20); + uiMakeCurrent(uictx); + uiSetHandler(ui_handler); + + if (!glfwInit()) { + printf("Failed to init GLFW."); + return -1; + } + + glfwSetErrorCallback(errorcb); +#ifndef _WIN32 // don't require this on win32, and works with more cards + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); +#endif + glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1); + + window = glfwCreateWindow(650, 650, "OUI Blendish Demo", NULL, NULL); + if (!window) { + glfwTerminate(); + return -1; + } + + glfwSetKeyCallback(window, key); + glfwSetCharCallback(window, charevent); + glfwSetCursorPosCallback(window, cursorpos); + glfwSetMouseButtonCallback(window, mousebutton); + glfwSetScrollCallback(window, scrollevent); + + glfwMakeContextCurrent(window); +#ifdef NANOVG_GLEW + glewExperimental = GL_TRUE; + if(glewInit() != GLEW_OK) { + printf("Could not init glew.\n"); + return -1; + } + // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here. + glGetError(); +#endif + + //_vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES); + _vg = nvgCreateGL3(NVG_ANTIALIAS); + if (_vg == NULL) { + printf("Could not init nanovg.\n"); + return -1; + } + + init(_vg); + + printf("sizeof(UIitem)=%lu\n", sizeof(UIitem)); + + glfwSwapInterval(0); + + glfwSetTime(0); + + double c = 0.0; + int total = 0; + + int peak_items = 0; + unsigned int peak_alloc = 0; + + while (!glfwWindowShouldClose(window)) + { + double mx, my; + int winWidth, winHeight; + int fbWidth, fbHeight; + float pxRatio; + + glfwGetCursorPos(window, &mx, &my); + glfwGetWindowSize(window, &winWidth, &winHeight); + glfwGetFramebufferSize(window, &fbWidth, &fbHeight); + // Calculate pixel ration for hi-dpi devices. + pxRatio = (float)fbWidth / (float)winWidth; + + // Update and render + glViewport(0, 0, fbWidth, fbHeight); + glClearColor(0,0,0,1); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + + double t = glfwGetTime(); + nvgBeginFrame(_vg, winWidth, winHeight, pxRatio); + + draw(_vg, winWidth, winHeight); + peak_items = (peak_items > uiGetItemCount())?peak_items:uiGetItemCount(); + peak_alloc = (peak_alloc > uiGetAllocSize())?peak_alloc:uiGetAllocSize(); + + nvgEndFrame(_vg); + double t2 = glfwGetTime(); + c += (t2 - t); + total++; + if (total > (1*60)) { + printf("%fms\n", (c / (double)total)*1000.0); + total = 0; + c = 0.0; + } + + glfwSwapBuffers(window); + glfwPollEvents(); + } + printf("Peak item count: %i (%lu bytes)\nPeak allocated handles: %u bytes\n", + peak_items, peak_items * sizeof(UIitem), peak_alloc); + + uiDestroyContext(uictx); + + nvgDeleteGL3(_vg); + + glfwTerminate(); + return 0; +} diff --git a/dep/oui-blendish/oui.h b/dep/oui-blendish/oui.h new file mode 100644 index 00000000..91e91c38 --- /dev/null +++ b/dep/oui-blendish/oui.h @@ -0,0 +1,2033 @@ +/* +OUI - A minimal semi-immediate GUI handling & layouting library + +Copyright (c) 2014 Leonard Ritter + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + */ + +#ifndef _OUI_H_ +#define _OUI_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +Revision 4 (2014-12-17) + +OUI (short for "Open UI", spoken like the french "oui" for "yes") is a +platform agnostic single-header C library for layouting GUI elements and +handling related user input. Together with a set of widget drawing and logic +routines it can be used to build complex user interfaces. + +OUI is a semi-immediate GUI. Widget declarations are persistent for the duration +of the setup and evaluation, but do not need to be kept around longer than one +frame. + +OUI has no widget types; instead, it provides only one kind of element, "Items", +which can be tailored to the application by the user and expanded with custom +buffers and event handlers to behave as containers, buttons, sliders, radio +buttons, and so on. + +OUI also does not draw anything; Instead it provides a set of functions to +iterate and query the layouted items in order to allow client code to render +each widget with its current state using a preferred graphics library. + +See example.cpp in the repository for a full usage example. + +A basic setup for OUI usage in C looks like this: +================================================= + +// a header for each widget +typedef struct Data { + int type; + UIhandler handler; +} Data; + +/// global event dispatch +void ui_handler(int item, UIevent event) { + Data *data = (Data *)uiGetHandle(item); + if (data && data->handler) { + data->handler(item, event); + } +} + +void app_main(...) { + UIcontext *context = uiCreateContext(4096, 1<<20); + uiMakeCurrent(context); + uiSetHandler(ui_handler); + + while (app_running()) { + // update position of mouse cursor; the ui can also be updated + // from received events. + uiSetCursor(app_get_mouse_x(), app_get_mouse_y()); + + // update button state + for (int i = 0; i < 3; ++i) + uiSetButton(i, app_get_button_state(i)); + + // you can also send keys and scroll events; see example.cpp for more + + // -------------- + // this section does not have to be regenerated on frame; a good + // policy is to invalidate it on events, as this usually alters + // structure and layout. + + // begin new UI declarations + uiBeginLayout(); + + // - UI setup code goes here - + app_setup_ui(); + + // layout UI + uiEndLayout(); + + // -------------- + + // draw UI, starting with the first item, index 0 + app_draw_ui(render_context,0); + + // update states and fire handlers + uiProcess(get_time_ms()); + } + + uiDestroyContext(context); +} + +Here's an example setup for a checkbox control: +=============================================== + +typedef struct CheckBoxData { + Data head; + const char *label; + bool *checked; +} CheckBoxData; + +// called when the item is clicked (see checkbox()) +void app_checkbox_handler(int item, UIevent event) { + // retrieve custom data (see checkbox()) + CheckBoxData *data = (CheckBoxData *)uiGetHandle(item); + + switch(event) { + default: break; + case UI_BUTTON0_DOWN: { + // toggle value + *data->checked = !(*data->checked); + } break; + } +} + +// creates a checkbox control for a pointer to a boolean +int checkbox(const char *label, bool *checked) { + + // create new ui item + int item = uiItem(); + + // set minimum size of wiget; horizontal size is dynamic, vertical is fixed + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + + // store some custom data with the checkbox that we use for rendering + // and value changes. + CheckBoxData *data = (CheckBoxData *)uiAllocHandle(item, sizeof(CheckBoxData)); + + // assign a custom typeid to the data so the renderer knows how to + // render this control, and our event handler + data->head.type = APP_WIDGET_CHECKBOX; + data->head.handler = app_checkbox_handler; + data->label = label; + data->checked = checked; + + // set to fire as soon as the left button is + // pressed; UI_BUTTON0_HOT_UP is also a popular alternative. + uiSetEvents(item, UI_BUTTON0_DOWN); + + return item; +} + +A simple recursive drawing routine can look like this: +====================================================== + +void app_draw_ui(AppRenderContext *ctx, int item) { + // retrieve custom data and cast it to Data; we assume the first member + // of every widget data item to be a Data field. + Data *head = (Data *)uiGetHandle(item); + + // if a handle is set, this is a specialized widget + if (head) { + // get the widgets absolute rectangle + UIrect rect = uiGetRect(item); + + switch(head->type) { + default: break; + case APP_WIDGET_LABEL: { + // ... + } break; + case APP_WIDGET_BUTTON: { + // ... + } break; + case APP_WIDGET_CHECKBOX: { + // cast to the full data type + CheckBoxData *data = (CheckBoxData*)head; + + // get the widgets current state + int state = uiGetState(item); + + // if the value is set, the state is always active + if (*data->checked) + state = UI_ACTIVE; + + // draw the checkbox + app_draw_checkbox(ctx, rect, state, data->label); + } break; + } + } + + // iterate through all children and draw + int kid = uiFirstChild(item); + while (kid != -1) { + app_draw_ui(ctx, kid); + kid = uiNextSibling(kid); + } +} + +Layouting items works like this: +================================ + +void layout_window(int w, int h) { + // create root item; the first item always has index 0 + int parent = uiItem(); + // assign fixed size + uiSetSize(parent, w, h); + + // create column box and use as new parent + parent = uiInsert(parent, uiItem()); + // configure as column + uiSetBox(parent, UI_COLUMN); + // span horizontally, attach to top + uiSetLayout(parent, UI_HFILL | UI_TOP); + + // add a label - we're assuming custom control functions to exist + int item = uiInsert(parent, label("Hello World")); + // set a fixed height for the label + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + // span the label horizontally + uiSetLayout(item, UI_HFILL); + + static bool checked = false; + + // add a checkbox to the same parent as item; this is faster than + // calling uiInsert on the same parent repeatedly. + item = uiAppend(item, checkbox("Checked:", &checked)); + // set a fixed height for the checkbox + uiSetSize(item, 0, APP_WIDGET_HEIGHT); + // span the checkbox in the same way as the label + uiSetLayout(item, UI_HFILL); +} + + + + */ + +// you can override this from the outside to pick +// the export level you need +#ifndef OUI_EXPORT +#define OUI_EXPORT +#endif + +// some language bindings (e.g. terra) have no good support +// for unions or unnamed structs; +// #define OUI_USE_UNION_VECTORS 0 to disable. +#ifndef OUI_USE_UNION_VECTORS +#define OUI_USE_UNION_VECTORS 1 +#endif + +// limits + +enum { + // maximum size in bytes of a single data buffer passed to uiAllocData(). + UI_MAX_DATASIZE = 4096, + // maximum depth of nested containers + UI_MAX_DEPTH = 64, + // maximum number of buffered input events + UI_MAX_INPUT_EVENTS = 64, + // consecutive click threshold in ms + UI_CLICK_THRESHOLD = 250, +}; + +typedef unsigned int UIuint; + +// opaque UI context +typedef struct UIcontext UIcontext; + +// item states as returned by uiGetState() + +typedef enum UIitemState { + // the item is inactive + UI_COLD = 0, + // the item is inactive, but the cursor is hovering over this item + UI_HOT = 1, + // the item is toggled, activated, focused (depends on item kind) + UI_ACTIVE = 2, + // the item is unresponsive + UI_FROZEN = 3, +} UIitemState; + +// container flags to pass to uiSetBox() +typedef enum UIboxFlags { + // flex-direction (bit 0+1) + + // left to right + UI_ROW = 0x002, + // top to bottom + UI_COLUMN = 0x003, + + // model (bit 1) + + // free layout + UI_LAYOUT = 0x000, + // flex model + UI_FLEX = 0x002, + + // flex-wrap (bit 2) + + // single-line + UI_NOWRAP = 0x000, + // multi-line, wrap left to right + UI_WRAP = 0x004, + + + // justify-content (start, end, center, space-between) + // at start of row/column + UI_START = 0x008, + // at center of row/column + UI_MIDDLE = 0x000, + // at end of row/column + UI_END = 0x010, + // insert spacing to stretch across whole row/column + UI_JUSTIFY = 0x018, + + // align-items + // can be implemented by putting a flex container in a layout container, + // then using UI_TOP, UI_DOWN, UI_VFILL, UI_VCENTER, etc. + // FILL is equivalent to stretch/grow + + // align-content (start, end, center, stretch) + // can be implemented by putting a flex container in a layout container, + // then using UI_TOP, UI_DOWN, UI_VFILL, UI_VCENTER, etc. + // FILL is equivalent to stretch; space-between is not supported. +} UIboxFlags; + +// child layout flags to pass to uiSetLayout() +typedef enum UIlayoutFlags { + // attachments (bit 5-8) + // fully valid when parent uses UI_LAYOUT model + // partially valid when in UI_FLEX model + + // anchor to left item or left side of parent + UI_LEFT = 0x020, + // anchor to top item or top side of parent + UI_TOP = 0x040, + // anchor to right item or right side of parent + UI_RIGHT = 0x080, + // anchor to bottom item or bottom side of parent + UI_DOWN = 0x100, + // anchor to both left and right item or parent borders + UI_HFILL = 0x0a0, + // anchor to both top and bottom item or parent borders + UI_VFILL = 0x140, + // center horizontally, with left margin as offset + UI_HCENTER = 0x000, + // center vertically, with top margin as offset + UI_VCENTER = 0x000, + // center in both directions, with left/top margin as offset + UI_CENTER = 0x000, + // anchor to all four directions + UI_FILL = 0x1e0, + // when wrapping, put this element on a new line + // wrapping layout code auto-inserts UI_BREAK flags, + // drawing routines can read them with uiGetLayout() + UI_BREAK = 0x200 +} UIlayoutFlags; + +// event flags +typedef enum UIevent { + // on button 0 down + UI_BUTTON0_DOWN = 0x0400, + // on button 0 up + // when this event has a handler, uiGetState() will return UI_ACTIVE as + // long as button 0 is down. + UI_BUTTON0_UP = 0x0800, + // on button 0 up while item is hovered + // when this event has a handler, uiGetState() will return UI_ACTIVE + // when the cursor is hovering the items rectangle; this is the + // behavior expected for buttons. + UI_BUTTON0_HOT_UP = 0x1000, + // item is being captured (button 0 constantly pressed); + // when this event has a handler, uiGetState() will return UI_ACTIVE as + // long as button 0 is down. + UI_BUTTON0_CAPTURE = 0x2000, + // on button 2 down (right mouse button, usually triggers context menu) + UI_BUTTON2_DOWN = 0x4000, + // item has received a scrollwheel event + // the accumulated wheel offset can be queried with uiGetScroll() + UI_SCROLL = 0x8000, + // item is focused and has received a key-down event + // the respective key can be queried using uiGetKey() and uiGetModifier() + UI_KEY_DOWN = 0x10000, + // item is focused and has received a key-up event + // the respective key can be queried using uiGetKey() and uiGetModifier() + UI_KEY_UP = 0x20000, + // item is focused and has received a character event + // the respective character can be queried using uiGetKey() + UI_CHAR = 0x40000, +} UIevent; + +enum { + // these bits, starting at bit 24, can be safely assigned by the + // application, e.g. as item types, other event types, drop targets, etc. + // they can be set and queried using uiSetFlags() and uiGetFlags() + UI_USERMASK = 0xff000000, + + // a special mask passed to uiFindItem() + UI_ANY = 0xffffffff, +}; + +// handler callback; event is one of UI_EVENT_* +typedef void (*UIhandler)(int item, UIevent event); + +// for cursor positions, mainly +typedef struct UIvec2 { +#if OUI_USE_UNION_VECTORS || defined(OUI_IMPLEMENTATION) + union { + int v[2]; + struct { int x, y; }; + }; +#else + int x, y; +#endif +} UIvec2; + +// layout rectangle +typedef struct UIrect { +#if OUI_USE_UNION_VECTORS || defined(OUI_IMPLEMENTATION) + union { + int v[4]; + struct { int x, y, w, h; }; + }; +#else + int x, y, w, h; +#endif +} UIrect; + +// unless declared otherwise, all operations have the complexity O(1). + +// Context Management +// ------------------ + +// create a new UI context; call uiMakeCurrent() to make this context the +// current context. The context is managed by the client and must be released +// using uiDestroyContext() +// item_capacity is the maximum of number of items that can be declared. +// buffer_capacity is the maximum total size of bytes that can be allocated +// using uiAllocHandle(); you may pass 0 if you don't need to allocate +// handles. +// 4096 and (1<<20) are good starting values. +OUI_EXPORT UIcontext *uiCreateContext( + unsigned int item_capacity, + unsigned int buffer_capacity); + +// select an UI context as the current context; a context must always be +// selected before using any of the other UI functions +OUI_EXPORT void uiMakeCurrent(UIcontext *ctx); + +// release the memory of an UI context created with uiCreateContext(); if the +// context is the current context, the current context will be set to NULL +OUI_EXPORT void uiDestroyContext(UIcontext *ctx); + +// returns the currently selected context or NULL +OUI_EXPORT UIcontext *uiGetContext(); + +// Input Control +// ------------- + +// sets the current cursor position (usually belonging to a mouse) to the +// screen coordinates at (x,y) +OUI_EXPORT void uiSetCursor(int x, int y); + +// returns the current cursor position in screen coordinates as set by +// uiSetCursor() +OUI_EXPORT UIvec2 uiGetCursor(); + +// returns the offset of the cursor relative to the last call to uiProcess() +OUI_EXPORT UIvec2 uiGetCursorDelta(); + +// returns the beginning point of a drag operation. +OUI_EXPORT UIvec2 uiGetCursorStart(); + +// returns the offset of the cursor relative to the beginning point of a drag +// operation. +OUI_EXPORT UIvec2 uiGetCursorStartDelta(); + +// sets a mouse or gamepad button as pressed/released +// button is in the range 0..63 and maps to an application defined input +// source. +// mod is an application defined set of flags for modifier keys +// enabled is 1 for pressed, 0 for released +OUI_EXPORT void uiSetButton(unsigned int button, unsigned int mod, int enabled); + +// returns the current state of an application dependent input button +// as set by uiSetButton(). +// the function returns 1 if the button has been set to pressed, 0 for released. +OUI_EXPORT int uiGetButton(unsigned int button); + +// returns the number of chained clicks; 1 is a single click, +// 2 is a double click, etc. +OUI_EXPORT int uiGetClicks(); + +// sets a key as down/up; the key can be any application defined keycode +// mod is an application defined set of flags for modifier keys +// enabled is 1 for key down, 0 for key up +// all key events are being buffered until the next call to uiProcess() +OUI_EXPORT void uiSetKey(unsigned int key, unsigned int mod, int enabled); + +// sends a single character for text input; the character is usually in the +// unicode range, but can be application defined. +// all char events are being buffered until the next call to uiProcess() +OUI_EXPORT void uiSetChar(unsigned int value); + +// accumulates scroll wheel offsets for the current frame +// all offsets are being accumulated until the next call to uiProcess() +OUI_EXPORT void uiSetScroll(int x, int y); + +// returns the currently accumulated scroll wheel offsets for this frame +OUI_EXPORT UIvec2 uiGetScroll(); + + + + + +// Stages +// ------ + +// clear the item buffer; uiBeginLayout() should be called before the first +// UI declaration for this frame to avoid concatenation of the same UI multiple +// times. +// After the call, all previously declared item IDs are invalid, and all +// application dependent context data has been freed. +// uiBeginLayout() must be followed by uiEndLayout(). +OUI_EXPORT void uiBeginLayout(); + +// layout all added items starting from the root item 0. +// after calling uiEndLayout(), no further modifications to the item tree should +// be done until the next call to uiBeginLayout(). +// It is safe to immediately draw the items after a call to uiEndLayout(). +// this is an O(N) operation for N = number of declared items. +OUI_EXPORT void uiEndLayout(); + +// update the current hot item; this only needs to be called if items are kept +// for more than one frame and uiEndLayout() is not called +OUI_EXPORT void uiUpdateHotItem(); + +// update the internal state according to the current cursor position and +// button states, and call all registered handlers. +// timestamp is the time in milliseconds relative to the last call to uiProcess() +// and is used to estimate the threshold for double-clicks +// after calling uiProcess(), no further modifications to the item tree should +// be done until the next call to uiBeginLayout(). +// Items should be drawn before a call to uiProcess() +// this is an O(N) operation for N = number of declared items. +OUI_EXPORT void uiProcess(int timestamp); + +// reset the currently stored hot/active etc. handles; this should be called when +// a re-declaration of the UI changes the item indices, to avoid state +// related glitches because item identities have changed. +OUI_EXPORT void uiClearState(); + +// UI Declaration +// -------------- + +// create a new UI item and return the new items ID. +OUI_EXPORT int uiItem(); + +// set an items state to frozen; the UI will not recurse into frozen items +// when searching for hot or active items; subsequently, frozen items and +// their child items will not cause mouse event notifications. +// The frozen state is not applied recursively; uiGetState() will report +// UI_COLD for child items. Upon encountering a frozen item, the drawing +// routine needs to handle rendering of child items appropriately. +// see example.cpp for a demonstration. +OUI_EXPORT void uiSetFrozen(int item, int enable); + +// set the application-dependent handle of an item. +// handle is an application defined 64-bit handle. If handle is NULL, the item +// will not be interactive. +OUI_EXPORT void uiSetHandle(int item, void *handle); + +// allocate space for application-dependent context data and assign it +// as the handle to the item. +// The memory of the pointer is managed by the UI context and released +// upon the next call to uiBeginLayout() +OUI_EXPORT void *uiAllocHandle(int item, unsigned int size); + +// set the global handler callback for interactive items. +// the handler will be called for each item whose event flags are set using +// uiSetEvents. +OUI_EXPORT void uiSetHandler(UIhandler handler); + +// flags is a combination of UI_EVENT_* and designates for which events the +// handler should be called. +OUI_EXPORT void uiSetEvents(int item, unsigned int flags); + +// flags is a user-defined set of flags defined by UI_USERMASK. +OUI_EXPORT void uiSetFlags(int item, unsigned int flags); + +// assign an item to a container. +// an item ID of 0 refers to the root item. +// the function returns the child item ID +// if the container has already added items, the function searches +// for the last item and calls uiAppend() on it, which is an +// O(N) operation for N siblings. +// it is usually more efficient to call uiInsert() for the first child, +// then chain additional siblings using uiAppend(). +OUI_EXPORT int uiInsert(int item, int child); + +// assign an item to the same container as another item +// sibling is inserted after item. +OUI_EXPORT int uiAppend(int item, int sibling); + +// insert child into container item like uiInsert(), but prepend +// it to the first child item, effectively putting it in +// the background. +// it is efficient to call uiInsertBack() repeatedly +// in cases where drawing or layout order doesn't matter. +OUI_EXPORT int uiInsertBack(int item, int child); + +// same as uiInsert() +OUI_EXPORT int uiInsertFront(int item, int child); + +// set the size of the item; a size of 0 indicates the dimension to be +// dynamic; if the size is set, the item can not expand beyond that size. +OUI_EXPORT void uiSetSize(int item, int w, int h); + +// set the anchoring behavior of the item to one or multiple UIlayoutFlags +OUI_EXPORT void uiSetLayout(int item, unsigned int flags); + +// set the box model behavior of the item to one or multiple UIboxFlags +OUI_EXPORT void uiSetBox(int item, unsigned int flags); + +// set the left, top, right and bottom margins of an item; when the item is +// anchored to the parent or another item, the margin controls the distance +// from the neighboring element. +OUI_EXPORT void uiSetMargins(int item, short l, short t, short r, short b); + +// set item as recipient of all keyboard events; if item is -1, no item will +// be focused. +OUI_EXPORT void uiFocus(int item); + +// Iteration +// --------- + +// returns the first child item of a container item. If the item is not +// a container or does not contain any items, -1 is returned. +// if item is 0, the first child item of the root item will be returned. +OUI_EXPORT int uiFirstChild(int item); + +// returns an items next sibling in the list of the parent containers children. +// if item is 0 or the item is the last child item, -1 will be returned. +OUI_EXPORT int uiNextSibling(int item); + +// Querying +// -------- + +// return the total number of allocated items +OUI_EXPORT int uiGetItemCount(); + +// return the total bytes that have been allocated by uiAllocHandle() +OUI_EXPORT unsigned int uiGetAllocSize(); + +// return the current state of the item. This state is only valid after +// a call to uiProcess(). +// The returned value is one of UI_COLD, UI_HOT, UI_ACTIVE, UI_FROZEN. +OUI_EXPORT UIitemState uiGetState(int item); + +// return the application-dependent handle of the item as passed to uiSetHandle() +// or uiAllocHandle(). +OUI_EXPORT void *uiGetHandle(int item); + +// return the item that is currently under the cursor or -1 for none +OUI_EXPORT int uiGetHotItem(); + +// return the item that is currently focused or -1 for none +OUI_EXPORT int uiGetFocusedItem(); + +// returns the topmost item containing absolute location (x,y), starting with +// item as parent, using a set of flags and masks as filter: +// if both flags and mask are UI_ANY, the first topmost item is returned. +// if mask is UI_ANY, the first topmost item matching *any* of flags is returned. +// otherwise the first item matching (item.flags & flags) == mask is returned. +// you may combine box, layout, event and user flags. +// frozen items will always be ignored. +OUI_EXPORT int uiFindItem(int item, int x, int y, + unsigned int flags, unsigned int mask); + +// return the handler callback as passed to uiSetHandler() +OUI_EXPORT UIhandler uiGetHandler(); +// return the event flags for an item as passed to uiSetEvents() +OUI_EXPORT unsigned int uiGetEvents(int item); +// return the user-defined flags for an item as passed to uiSetFlags() +OUI_EXPORT unsigned int uiGetFlags(int item); + +// when handling a KEY_DOWN/KEY_UP event: the key that triggered this event +OUI_EXPORT unsigned int uiGetKey(); +// when handling a keyboard or mouse event: the active modifier keys +OUI_EXPORT unsigned int uiGetModifier(); + +// returns the items layout rectangle in absolute coordinates. If +// uiGetRect() is called before uiEndLayout(), the values of the returned +// rectangle are undefined. +OUI_EXPORT UIrect uiGetRect(int item); + +// returns 1 if an items absolute rectangle contains a given coordinate +// otherwise 0 +OUI_EXPORT int uiContains(int item, int x, int y); + +// return the width of the item as set by uiSetSize() +OUI_EXPORT int uiGetWidth(int item); +// return the height of the item as set by uiSetSize() +OUI_EXPORT int uiGetHeight(int item); + +// return the anchoring behavior as set by uiSetLayout() +OUI_EXPORT unsigned int uiGetLayout(int item); +// return the box model as set by uiSetBox() +OUI_EXPORT unsigned int uiGetBox(int item); + +// return the left margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginLeft(int item); +// return the top margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginTop(int item); +// return the right margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginRight(int item); +// return the bottom margin of the item as set with uiSetMargins() +OUI_EXPORT short uiGetMarginDown(int item); + +// when uiBeginLayout() is called, the most recently declared items are retained. +// when uiEndLayout() completes, it matches the old item hierarchy to the new one +// and attempts to map old items to new items as well as possible. +// when passed an item Id from the previous frame, uiRecoverItem() returns the +// items new assumed Id, or -1 if the item could not be mapped. +// it is valid to pass -1 as item. +OUI_EXPORT int uiRecoverItem(int olditem); + +// in cases where it is important to recover old state over changes in +// the view, and the built-in remapping fails, the UI declaration can manually +// remap old items to new IDs in cases where e.g. the previous item ID has been +// temporarily saved; uiRemapItem() would then be called after creating the +// new item using uiItem(). +OUI_EXPORT void uiRemapItem(int olditem, int newitem); + +// returns the number if items that have been allocated in the last frame +OUI_EXPORT int uiGetLastItemCount(); + +#ifdef __cplusplus +}; +#endif + +#endif // _OUI_H_ + +#ifdef OUI_IMPLEMENTATION + +#include + +#ifdef _MSC_VER + #pragma warning (disable: 4996) // Switch off security warnings + #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings + #pragma warning (disable: 4244) + #pragma warning (disable: 4305) + + #ifdef __cplusplus + #define UI_INLINE inline + #else + #define UI_INLINE + #endif +#else + #define UI_INLINE inline +#endif + +#define UI_MAX_KIND 16 + +#define UI_ANY_BUTTON0_INPUT (UI_BUTTON0_DOWN \ + |UI_BUTTON0_UP \ + |UI_BUTTON0_HOT_UP \ + |UI_BUTTON0_CAPTURE) + +#define UI_ANY_BUTTON2_INPUT (UI_BUTTON2_DOWN) + +#define UI_ANY_MOUSE_INPUT (UI_ANY_BUTTON0_INPUT \ + |UI_ANY_BUTTON2_INPUT) + +#define UI_ANY_KEY_INPUT (UI_KEY_DOWN \ + |UI_KEY_UP \ + |UI_CHAR) + +#define UI_ANY_INPUT (UI_ANY_MOUSE_INPUT \ + |UI_ANY_KEY_INPUT) + +enum { + // extra item flags + + // bit 0-2 + UI_ITEM_BOX_MODEL_MASK = 0x000007, + // bit 0-4 + UI_ITEM_BOX_MASK = 0x00001F, + // bit 5-8 + UI_ITEM_LAYOUT_MASK = 0x0003E0, + // bit 9-18 + UI_ITEM_EVENT_MASK = 0x07FC00, + // item is frozen (bit 19) + UI_ITEM_FROZEN = 0x080000, + // item handle is pointer to data (bit 20) + UI_ITEM_DATA = 0x100000, + // item has been inserted (bit 21) + UI_ITEM_INSERTED = 0x200000, + // horizontal size has been explicitly set (bit 22) + UI_ITEM_HFIXED = 0x400000, + // vertical size has been explicitly set (bit 23) + UI_ITEM_VFIXED = 0x800000, + // bit 22-23 + UI_ITEM_FIXED_MASK = 0xC00000, + + // which flag bits will be compared + UI_ITEM_COMPARE_MASK = UI_ITEM_BOX_MODEL_MASK + | (UI_ITEM_LAYOUT_MASK & ~UI_BREAK) + | UI_ITEM_EVENT_MASK + | UI_USERMASK, +}; + +typedef struct UIitem { + // data handle + void *handle; + + // about 27 bits worth of flags + unsigned int flags; + + // index of first kid + // if old item: index of equivalent new item + int firstkid; + // index of next sibling with same parent + int nextitem; + + // margin offsets, interpretation depends on flags + // after layouting, the first two components are absolute coordinates + short margins[4]; + // size + short size[2]; +} UIitem; + +typedef enum UIstate { + UI_STATE_IDLE = 0, + UI_STATE_CAPTURE, +} UIstate; + +typedef enum UIstage { + UI_STAGE_LAYOUT = 0, + UI_STAGE_POST_LAYOUT, + UI_STAGE_PROCESS, +} UIstage; + +typedef struct UIhandleEntry { + unsigned int key; + int item; +} UIhandleEntry; + +typedef struct UIinputEvent { + unsigned int key; + unsigned int mod; + UIevent event; +} UIinputEvent; + +struct UIcontext { + unsigned int item_capacity; + unsigned int buffer_capacity; + + // handler + UIhandler handler; + + // button state in this frame + unsigned long long buttons; + // button state in the previous frame + unsigned long long last_buttons; + + // where the cursor was at the beginning of the active state + UIvec2 start_cursor; + // where the cursor was last frame + UIvec2 last_cursor; + // where the cursor is currently + UIvec2 cursor; + // accumulated scroll wheel offsets + UIvec2 scroll; + + int active_item; + int focus_item; + int last_hot_item; + int last_click_item; + int hot_item; + + UIstate state; + UIstage stage; + unsigned int active_key; + unsigned int active_modifier; + unsigned int active_button_modifier; + int last_timestamp; + int last_click_timestamp; + int clicks; + + int count; + int last_count; + int eventcount; + unsigned int datasize; + + UIitem *items; + unsigned char *data; + UIitem *last_items; + int *item_map; + UIinputEvent events[UI_MAX_INPUT_EVENTS]; +}; + +UI_INLINE int ui_max(int a, int b) { + return (a>b)?a:b; +} + +UI_INLINE int ui_min(int a, int b) { + return (ab)?a:b; +} + +UI_INLINE float ui_minf(float a, float b) { + return (alast_count = ui_context->count; + ui_context->count = 0; + ui_context->datasize = 0; + ui_context->hot_item = -1; + // swap buffers + UIitem *items = ui_context->items; + ui_context->items = ui_context->last_items; + ui_context->last_items = items; + for (int i = 0; i < ui_context->last_count; ++i) { + ui_context->item_map[i] = -1; + } +} + +UIcontext *uiCreateContext( + unsigned int item_capacity, + unsigned int buffer_capacity) { + assert(item_capacity); + UIcontext *ctx = (UIcontext *)malloc(sizeof(UIcontext)); + memset(ctx, 0, sizeof(UIcontext)); + ctx->item_capacity = item_capacity; + ctx->buffer_capacity = buffer_capacity; + ctx->stage = UI_STAGE_PROCESS; + ctx->items = (UIitem *)malloc(sizeof(UIitem) * item_capacity); + ctx->last_items = (UIitem *)malloc(sizeof(UIitem) * item_capacity); + ctx->item_map = (int *)malloc(sizeof(int) * item_capacity); + if (buffer_capacity) { + ctx->data = (unsigned char *)malloc(buffer_capacity); + } + + UIcontext *oldctx = ui_context; + uiMakeCurrent(ctx); + uiClear(); + uiClearState(); + uiMakeCurrent(oldctx); + return ctx; +} + +void uiMakeCurrent(UIcontext *ctx) { + ui_context = ctx; +} + +void uiDestroyContext(UIcontext *ctx) { + if (ui_context == ctx) + uiMakeCurrent(NULL); + free(ctx->items); + free(ctx->last_items); + free(ctx->item_map); + free(ctx->data); + free(ctx); +} + +OUI_EXPORT UIcontext *uiGetContext() { + return ui_context; +} + +void uiSetButton(unsigned int button, unsigned int mod, int enabled) { + assert(ui_context); + unsigned long long mask = 1ull<buttons = (enabled)? + (ui_context->buttons | mask): + (ui_context->buttons & ~mask); + ui_context->active_button_modifier = mod; +} + +static void uiAddInputEvent(UIinputEvent event) { + assert(ui_context); + if (ui_context->eventcount == UI_MAX_INPUT_EVENTS) return; + ui_context->events[ui_context->eventcount++] = event; +} + +static void uiClearInputEvents() { + assert(ui_context); + ui_context->eventcount = 0; + ui_context->scroll.x = 0; + ui_context->scroll.y = 0; +} + +void uiSetKey(unsigned int key, unsigned int mod, int enabled) { + assert(ui_context); + UIinputEvent event = { key, mod, enabled?UI_KEY_DOWN:UI_KEY_UP }; + uiAddInputEvent(event); +} + +void uiSetChar(unsigned int value) { + assert(ui_context); + UIinputEvent event = { value, 0, UI_CHAR }; + uiAddInputEvent(event); +} + +void uiSetScroll(int x, int y) { + assert(ui_context); + ui_context->scroll.x += x; + ui_context->scroll.y += y; +} + +UIvec2 uiGetScroll() { + assert(ui_context); + return ui_context->scroll; +} + +int uiGetLastButton(int button) { + assert(ui_context); + return (ui_context->last_buttons & (1ull<buttons & (1ull<cursor.x = x; + ui_context->cursor.y = y; +} + +UIvec2 uiGetCursor() { + assert(ui_context); + return ui_context->cursor; +} + +UIvec2 uiGetCursorStart() { + assert(ui_context); + return ui_context->start_cursor; +} + +UIvec2 uiGetCursorDelta() { + assert(ui_context); + UIvec2 result = {{{ + ui_context->cursor.x - ui_context->last_cursor.x, + ui_context->cursor.y - ui_context->last_cursor.y + }}}; + return result; +} + +UIvec2 uiGetCursorStartDelta() { + assert(ui_context); + UIvec2 result = {{{ + ui_context->cursor.x - ui_context->start_cursor.x, + ui_context->cursor.y - ui_context->start_cursor.y + }}}; + return result; +} + +unsigned int uiGetKey() { + assert(ui_context); + return ui_context->active_key; +} + +unsigned int uiGetModifier() { + assert(ui_context); + return ui_context->active_modifier; +} + +int uiGetItemCount() { + assert(ui_context); + return ui_context->count; +} + +int uiGetLastItemCount() { + assert(ui_context); + return ui_context->last_count; +} + +unsigned int uiGetAllocSize() { + assert(ui_context); + return ui_context->datasize; +} + +UIitem *uiItemPtr(int item) { + assert(ui_context && (item >= 0) && (item < ui_context->count)); + return ui_context->items + item; +} + +UIitem *uiLastItemPtr(int item) { + assert(ui_context && (item >= 0) && (item < ui_context->last_count)); + return ui_context->last_items + item; +} + +int uiGetHotItem() { + assert(ui_context); + return ui_context->hot_item; +} + +void uiFocus(int item) { + assert(ui_context && (item >= -1) && (item < ui_context->count)); + assert(ui_context->stage != UI_STAGE_LAYOUT); + ui_context->focus_item = item; +} + +static void uiValidateStateItems() { + assert(ui_context); + ui_context->last_hot_item = uiRecoverItem(ui_context->last_hot_item); + ui_context->active_item = uiRecoverItem(ui_context->active_item); + ui_context->focus_item = uiRecoverItem(ui_context->focus_item); + ui_context->last_click_item = uiRecoverItem(ui_context->last_click_item); +} + +int uiGetFocusedItem() { + assert(ui_context); + return ui_context->focus_item; +} + + +void uiBeginLayout() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_PROCESS); // must run uiEndLayout(), uiProcess() first + uiClear(); + ui_context->stage = UI_STAGE_LAYOUT; +} + +void uiClearState() { + assert(ui_context); + ui_context->last_hot_item = -1; + ui_context->active_item = -1; + ui_context->focus_item = -1; + ui_context->last_click_item = -1; +} + +int uiItem() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_LAYOUT); // must run between uiBeginLayout() and uiEndLayout() + assert(ui_context->count < (int)ui_context->item_capacity); + int idx = ui_context->count++; + UIitem *item = uiItemPtr(idx); + memset(item, 0, sizeof(UIitem)); + item->firstkid = -1; + item->nextitem = -1; + return idx; +} + +void uiNotifyItem(int item, UIevent event) { + assert(ui_context); + if (!ui_context->handler) + return; + assert((event & UI_ITEM_EVENT_MASK) == event); + UIitem *pitem = uiItemPtr(item); + if (pitem->flags & event) { + ui_context->handler(item, event); + } +} + +UI_INLINE int uiLastChild(int item) { + item = uiFirstChild(item); + if (item < 0) + return -1; + while (true) { + int nextitem = uiNextSibling(item); + if (nextitem < 0) + return item; + item = nextitem; + } +} + +int uiAppend(int item, int sibling) { + assert(sibling > 0); + UIitem *pitem = uiItemPtr(item); + UIitem *psibling = uiItemPtr(sibling); + assert(!(psibling->flags & UI_ITEM_INSERTED)); + psibling->nextitem = pitem->nextitem; + psibling->flags |= UI_ITEM_INSERTED; + pitem->nextitem = sibling; + return sibling; +} + +int uiInsert(int item, int child) { + assert(child > 0); + UIitem *pparent = uiItemPtr(item); + UIitem *pchild = uiItemPtr(child); + assert(!(pchild->flags & UI_ITEM_INSERTED)); + if (pparent->firstkid < 0) { + pparent->firstkid = child; + pchild->flags |= UI_ITEM_INSERTED; + } else { + uiAppend(uiLastChild(item), child); + } + return child; +} + +int uiInsertFront(int item, int child) { + return uiInsert(item, child); +} + +int uiInsertBack(int item, int child) { + assert(child > 0); + UIitem *pparent = uiItemPtr(item); + UIitem *pchild = uiItemPtr(child); + assert(!(pchild->flags & UI_ITEM_INSERTED)); + pchild->nextitem = pparent->firstkid; + pparent->firstkid = child; + pchild->flags |= UI_ITEM_INSERTED; + return child; +} + +void uiSetFrozen(int item, int enable) { + UIitem *pitem = uiItemPtr(item); + if (enable) + pitem->flags |= UI_ITEM_FROZEN; + else + pitem->flags &= ~UI_ITEM_FROZEN; +} + +void uiSetSize(int item, int w, int h) { + UIitem *pitem = uiItemPtr(item); + pitem->size[0] = w; + pitem->size[1] = h; + if (!w) + pitem->flags &= ~UI_ITEM_HFIXED; + else + pitem->flags |= UI_ITEM_HFIXED; + if (!h) + pitem->flags &= ~UI_ITEM_VFIXED; + else + pitem->flags |= UI_ITEM_VFIXED; +} + +int uiGetWidth(int item) { + return uiItemPtr(item)->size[0]; +} + +int uiGetHeight(int item) { + return uiItemPtr(item)->size[1]; +} + +void uiSetLayout(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + assert((flags & UI_ITEM_LAYOUT_MASK) == (unsigned int)flags); + pitem->flags &= ~UI_ITEM_LAYOUT_MASK; + pitem->flags |= flags & UI_ITEM_LAYOUT_MASK; +} + +unsigned int uiGetLayout(int item) { + return uiItemPtr(item)->flags & UI_ITEM_LAYOUT_MASK; +} + +void uiSetBox(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + assert((flags & UI_ITEM_BOX_MASK) == (unsigned int)flags); + pitem->flags &= ~UI_ITEM_BOX_MASK; + pitem->flags |= flags & UI_ITEM_BOX_MASK; +} + +unsigned int uiGetBox(int item) { + return uiItemPtr(item)->flags & UI_ITEM_BOX_MASK; +} + +void uiSetMargins(int item, short l, short t, short r, short b) { + UIitem *pitem = uiItemPtr(item); + pitem->margins[0] = l; + pitem->margins[1] = t; + pitem->margins[2] = r; + pitem->margins[3] = b; +} + +short uiGetMarginLeft(int item) { + return uiItemPtr(item)->margins[0]; +} +short uiGetMarginTop(int item) { + return uiItemPtr(item)->margins[1]; +} +short uiGetMarginRight(int item) { + return uiItemPtr(item)->margins[2]; +} +short uiGetMarginDown(int item) { + return uiItemPtr(item)->margins[3]; +} + +// compute bounding box of all items super-imposed +UI_INLINE void uiComputeImposedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + // largest size is required size + short need_size = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size; +} + +// compute bounding box of all items stacked +UI_INLINE void uiComputeStackedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + short need_size = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + // width += start margin + calculated width + end margin + need_size += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size; +} + +// compute bounding box of all items stacked, repeating when breaking +UI_INLINE void uiComputeWrappedStackedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + + short need_size = 0; + short need_size2 = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // if next position moved back, we assume a new line + if (pkid->flags & UI_BREAK) { + need_size2 = ui_max(need_size2, need_size); + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + need_size += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + kid = uiNextSibling(kid); + } + pitem->size[dim] = ui_max(need_size2, need_size); +} + +// compute bounding box of all items stacked + wrapped +UI_INLINE void uiComputeWrappedSize(UIitem *pitem, int dim) { + int wdim = dim+2; + + short need_size = 0; + short need_size2 = 0; + int kid = pitem->firstkid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + // if next position moved back, we assume a new line + if (pkid->flags & UI_BREAK) { + need_size2 += need_size; + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + pitem->size[dim] = need_size2 + need_size; +} + +static void uiComputeSize(int item, int dim) { + UIitem *pitem = uiItemPtr(item); + + // children expand the size + int kid = pitem->firstkid; + while (kid >= 0) { + uiComputeSize(kid, dim); + kid = uiNextSibling(kid); + } + + if (pitem->size[dim]) + return; + switch(pitem->flags & UI_ITEM_BOX_MODEL_MASK) { + case UI_COLUMN|UI_WRAP: { + // flex model + if (dim) // direction + uiComputeStackedSize(pitem, 1); + else + uiComputeImposedSize(pitem, 0); + } break; + case UI_ROW|UI_WRAP: { + // flex model + if (!dim) // direction + uiComputeWrappedStackedSize(pitem, 0); + else + uiComputeWrappedSize(pitem, 1); + } break; + case UI_COLUMN: + case UI_ROW: { + // flex model + if ((pitem->flags & 1) == (unsigned int)dim) // direction + uiComputeStackedSize(pitem, dim); + else + uiComputeImposedSize(pitem, dim); + } break; + default: { + // layout model + uiComputeImposedSize(pitem, dim); + } break; + } +} + +// stack all items according to their alignment +UI_INLINE void uiArrangeStacked(UIitem *pitem, int dim, bool wrap) { + int wdim = dim+2; + + short space = pitem->size[dim]; + float max_x2 = (float)pitem->margins[dim] + (float)space; + + int start_kid = pitem->firstkid; + while (start_kid >= 0) { + short used = 0; + + int count = 0; // count of fillers + int squeezed_count = 0; // count of squeezable elements + int total = 0; + bool hardbreak = false; + // first pass: count items that need to be expanded, + // and the space that is used + int kid = start_kid; + int end_kid = -1; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + int fflags = (pkid->flags & UI_ITEM_FIXED_MASK) >> dim; + short extend = used; + if ((flags & UI_HFILL) == UI_HFILL) { // grow + count++; + extend += pkid->margins[dim] + pkid->margins[wdim]; + } else { + if ((fflags & UI_ITEM_HFIXED) != UI_ITEM_HFIXED) + squeezed_count++; + extend += pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + } + // wrap on end of line or manual flag + if (wrap && (total && ((extend > space) || (pkid->flags & UI_BREAK)))) { + end_kid = kid; + hardbreak = ((pkid->flags & UI_BREAK) == UI_BREAK); + // add marker for subsequent queries + pkid->flags |= UI_BREAK; + break; + } else { + used = extend; + kid = uiNextSibling(kid); + } + total++; + } + + int extra_space = space - used; + float filler = 0.0f; + float spacer = 0.0f; + float extra_margin = 0.0f; + float eater = 0.0f; + + if (extra_space > 0) { + if (count) { + filler = (float)extra_space / (float)count; + } else if (total) { + switch(pitem->flags & UI_JUSTIFY) { + default: { + extra_margin = extra_space / 2.0f; + } break; + case UI_JUSTIFY: { + // justify when not wrapping or not in last line, + // or not manually breaking + if (!wrap || ((end_kid != -1) && !hardbreak)) + spacer = (float)extra_space / (float)(total-1); + } break; + case UI_START: { + } break; + case UI_END: { + extra_margin = extra_space; + } break; + } + } + } else if (!wrap && (extra_space < 0)) { + eater = (float)extra_space / (float)squeezed_count; + } + + // distribute width among items + float x = (float)pitem->margins[dim]; + float x1; + // second pass: distribute and rescale + kid = start_kid; + while (kid != end_kid) { + short ix0,ix1; + UIitem *pkid = uiItemPtr(kid); + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + int fflags = (pkid->flags & UI_ITEM_FIXED_MASK) >> dim; + + x += (float)pkid->margins[dim] + extra_margin; + if ((flags & UI_HFILL) == UI_HFILL) { // grow + x1 = x+filler; + } else if ((fflags & UI_ITEM_HFIXED) == UI_ITEM_HFIXED) { + x1 = x+(float)pkid->size[dim]; + } else { + // squeeze + x1 = x+ui_maxf(0.0f,(float)pkid->size[dim]+eater); + } + ix0 = (short)x; + if (wrap) + ix1 = (short)ui_minf(max_x2-(float)pkid->margins[wdim], x1); + else + ix1 = (short)x1; + pkid->margins[dim] = ix0; + pkid->size[dim] = ix1-ix0; + x = x1 + (float)pkid->margins[wdim]; + + kid = uiNextSibling(kid); + extra_margin = spacer; + } + + start_kid = end_kid; + } +} + +// superimpose all items according to their alignment +UI_INLINE void uiArrangeImposedRange(UIitem *pitem, int dim, + int start_kid, int end_kid, short offset, short space) { + int wdim = dim+2; + + int kid = start_kid; + while (kid != end_kid) { + UIitem *pkid = uiItemPtr(kid); + + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + + switch(flags & UI_HFILL) { + default: break; + case UI_HCENTER: { + pkid->margins[dim] += (space-pkid->size[dim])/2 - pkid->margins[wdim]; + } break; + case UI_RIGHT: { + pkid->margins[dim] = space-pkid->size[dim]-pkid->margins[wdim]; + } break; + case UI_HFILL: { + pkid->size[dim] = ui_max(0,space-pkid->margins[dim]-pkid->margins[wdim]); + } break; + } + pkid->margins[dim] += offset; + + kid = uiNextSibling(kid); + } +} + +UI_INLINE void uiArrangeImposed(UIitem *pitem, int dim) { + uiArrangeImposedRange(pitem, dim, pitem->firstkid, -1, pitem->margins[dim], pitem->size[dim]); +} + +// superimpose all items according to their alignment, +// squeeze items that expand the available space +UI_INLINE void uiArrangeImposedSqueezedRange(UIitem *pitem, int dim, + int start_kid, int end_kid, short offset, short space) { + int wdim = dim+2; + + int kid = start_kid; + while (kid != end_kid) { + UIitem *pkid = uiItemPtr(kid); + + int flags = (pkid->flags & UI_ITEM_LAYOUT_MASK) >> dim; + + short min_size = ui_max(0,space-pkid->margins[dim]-pkid->margins[wdim]); + switch(flags & UI_HFILL) { + default: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + } break; + case UI_HCENTER: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + pkid->margins[dim] += (space-pkid->size[dim])/2 - pkid->margins[wdim]; + } break; + case UI_RIGHT: { + pkid->size[dim] = ui_min(pkid->size[dim], min_size); + pkid->margins[dim] = space-pkid->size[dim]-pkid->margins[wdim]; + } break; + case UI_HFILL: { + pkid->size[dim] = min_size; + } break; + } + pkid->margins[dim] += offset; + + kid = uiNextSibling(kid); + } +} + +UI_INLINE void uiArrangeImposedSqueezed(UIitem *pitem, int dim) { + uiArrangeImposedSqueezedRange(pitem, dim, pitem->firstkid, -1, pitem->margins[dim], pitem->size[dim]); +} + +// superimpose all items according to their alignment +UI_INLINE short uiArrangeWrappedImposedSqueezed(UIitem *pitem, int dim) { + int wdim = dim+2; + + short offset = pitem->margins[dim]; + + short need_size = 0; + int kid = pitem->firstkid; + int start_kid = kid; + while (kid >= 0) { + UIitem *pkid = uiItemPtr(kid); + + if (pkid->flags & UI_BREAK) { + uiArrangeImposedSqueezedRange(pitem, dim, start_kid, kid, offset, need_size); + offset += need_size; + start_kid = kid; + // newline + need_size = 0; + } + + // width = start margin + calculated width + end margin + int kidsize = pkid->margins[dim] + pkid->size[dim] + pkid->margins[wdim]; + need_size = ui_max(need_size, kidsize); + kid = uiNextSibling(kid); + } + + uiArrangeImposedSqueezedRange(pitem, dim, start_kid, -1, offset, need_size); + offset += need_size; + return offset; +} + +static void uiArrange(int item, int dim) { + UIitem *pitem = uiItemPtr(item); + + switch(pitem->flags & UI_ITEM_BOX_MODEL_MASK) { + case UI_COLUMN|UI_WRAP: { + // flex model, wrapping + if (dim) { // direction + uiArrangeStacked(pitem, 1, true); + // this retroactive resize will not effect parent widths + short offset = uiArrangeWrappedImposedSqueezed(pitem, 0); + pitem->size[0] = offset - pitem->margins[0]; + } + } break; + case UI_ROW|UI_WRAP: { + // flex model, wrapping + if (!dim) { // direction + uiArrangeStacked(pitem, 0, true); + } else { + uiArrangeWrappedImposedSqueezed(pitem, 1); + } + } break; + case UI_COLUMN: + case UI_ROW: { + // flex model + if ((pitem->flags & 1) == (unsigned int)dim) // direction + uiArrangeStacked(pitem, dim, false); + else + uiArrangeImposedSqueezed(pitem, dim); + } break; + default: { + // layout model + uiArrangeImposed(pitem, dim); + } break; + } + + int kid = uiFirstChild(item); + while (kid >= 0) { + uiArrange(kid, dim); + kid = uiNextSibling(kid); + } +} + +UI_INLINE bool uiCompareItems(UIitem *item1, UIitem *item2) { + return ((item1->flags & UI_ITEM_COMPARE_MASK) == (item2->flags & UI_ITEM_COMPARE_MASK)); + +} + +static bool uiMapItems(int item1, int item2) { + UIitem *pitem1 = uiLastItemPtr(item1); + if (item2 == -1) { + return false; + } + + UIitem *pitem2 = uiItemPtr(item2); + if (!uiCompareItems(pitem1, pitem2)) { + return false; + } + + int count = 0; + int failed = 0; + int kid1 = pitem1->firstkid; + int kid2 = pitem2->firstkid; + while (kid1 != -1) { + UIitem *pkid1 = uiLastItemPtr(kid1); + count++; + if (!uiMapItems(kid1, kid2)) { + failed = count; + break; + } + kid1 = pkid1->nextitem; + if (kid2 != -1) { + kid2 = uiItemPtr(kid2)->nextitem; + } + } + + if (count && (failed == 1)) { + return false; + } + + ui_context->item_map[item1] = item2; + return true; +} + +int uiRecoverItem(int olditem) { + assert(ui_context); + assert((olditem >= -1) && (olditem < ui_context->last_count)); + if (olditem == -1) return -1; + return ui_context->item_map[olditem]; +} + +void uiRemapItem(int olditem, int newitem) { + assert(ui_context); + assert((olditem >= 0) && (olditem < ui_context->last_count)); + assert((newitem >= -1) && (newitem < ui_context->count)); + ui_context->item_map[olditem] = newitem; +} + +void uiEndLayout() { + assert(ui_context); + assert(ui_context->stage == UI_STAGE_LAYOUT); // must run uiBeginLayout() first + + if (ui_context->count) { + uiComputeSize(0,0); + uiArrange(0,0); + uiComputeSize(0,1); + uiArrange(0,1); + + if (ui_context->last_count) { + // map old item id to new item id + uiMapItems(0,0); + } + } + + uiValidateStateItems(); + if (ui_context->count) { + // drawing routines may require this to be set already + uiUpdateHotItem(); + } + + ui_context->stage = UI_STAGE_POST_LAYOUT; +} + +UIrect uiGetRect(int item) { + UIitem *pitem = uiItemPtr(item); + UIrect rc = {{{ + pitem->margins[0], pitem->margins[1], + pitem->size[0], pitem->size[1] + }}}; + return rc; +} + +int uiFirstChild(int item) { + return uiItemPtr(item)->firstkid; +} + +int uiNextSibling(int item) { + return uiItemPtr(item)->nextitem; +} + +void *uiAllocHandle(int item, unsigned int size) { + assert((size > 0) && (size < UI_MAX_DATASIZE)); + UIitem *pitem = uiItemPtr(item); + assert(pitem->handle == NULL); + assert((ui_context->datasize+size) <= ui_context->buffer_capacity); + pitem->handle = ui_context->data + ui_context->datasize; + pitem->flags |= UI_ITEM_DATA; + ui_context->datasize += size; + return pitem->handle; +} + +void uiSetHandle(int item, void *handle) { + UIitem *pitem = uiItemPtr(item); + assert(pitem->handle == NULL); + pitem->handle = handle; +} + +void *uiGetHandle(int item) { + return uiItemPtr(item)->handle; +} + +void uiSetHandler(UIhandler handler) { + assert(ui_context); + ui_context->handler = handler; +} + +UIhandler uiGetHandler() { + assert(ui_context); + return ui_context->handler; +} + +void uiSetEvents(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + pitem->flags &= ~UI_ITEM_EVENT_MASK; + pitem->flags |= flags & UI_ITEM_EVENT_MASK; +} + +unsigned int uiGetEvents(int item) { + return uiItemPtr(item)->flags & UI_ITEM_EVENT_MASK; +} + +void uiSetFlags(int item, unsigned int flags) { + UIitem *pitem = uiItemPtr(item); + pitem->flags &= ~UI_USERMASK; + pitem->flags |= flags & UI_USERMASK; +} + +unsigned int uiGetFlags(int item) { + return uiItemPtr(item)->flags & UI_USERMASK; +} + +int uiContains(int item, int x, int y) { + UIrect rect = uiGetRect(item); + x -= rect.x; + y -= rect.y; + if ((x>=0) + && (y>=0) + && (xflags & UI_ITEM_FROZEN) return -1; + if (uiContains(item, x, y)) { + int best_hit = -1; + int kid = uiFirstChild(item); + while (kid >= 0) { + int hit = uiFindItem(kid, x, y, flags, mask); + if (hit >= 0) { + best_hit = hit; + } + kid = uiNextSibling(kid); + } + if (best_hit >= 0) { + return best_hit; + } + if (((mask == UI_ANY) && ((flags == UI_ANY) + || (pitem->flags & flags))) + || ((pitem->flags & flags) == mask)) { + return item; + } + } + return -1; +} + +void uiUpdateHotItem() { + assert(ui_context); + if (!ui_context->count) return; + ui_context->hot_item = uiFindItem(0, + ui_context->cursor.x, ui_context->cursor.y, + UI_ANY_MOUSE_INPUT, UI_ANY); +} + +int uiGetClicks() { + return ui_context->clicks; +} + +void uiProcess(int timestamp) { + assert(ui_context); + + assert(ui_context->stage != UI_STAGE_LAYOUT); // must run uiBeginLayout(), uiEndLayout() first + + if (ui_context->stage == UI_STAGE_PROCESS) { + uiUpdateHotItem(); + } + ui_context->stage = UI_STAGE_PROCESS; + + if (!ui_context->count) { + uiClearInputEvents(); + return; + } + + int hot_item = ui_context->last_hot_item; + int active_item = ui_context->active_item; + int focus_item = ui_context->focus_item; + + // send all keyboard events + if (focus_item >= 0) { + for (int i = 0; i < ui_context->eventcount; ++i) { + ui_context->active_key = ui_context->events[i].key; + ui_context->active_modifier = ui_context->events[i].mod; + uiNotifyItem(focus_item, + ui_context->events[i].event); + } + } else { + ui_context->focus_item = -1; + } + if (ui_context->scroll.x || ui_context->scroll.y) { + int scroll_item = uiFindItem(0, + ui_context->cursor.x, ui_context->cursor.y, + UI_SCROLL, UI_ANY); + if (scroll_item >= 0) { + uiNotifyItem(scroll_item, UI_SCROLL); + } + } + + uiClearInputEvents(); + + int hot = ui_context->hot_item; + + switch(ui_context->state) { + default: + case UI_STATE_IDLE: { + ui_context->start_cursor = ui_context->cursor; + if (uiGetButton(0)) { + hot_item = -1; + active_item = hot; + + if (active_item != focus_item) { + focus_item = -1; + ui_context->focus_item = -1; + } + + if (active_item >= 0) { + if ( + ((timestamp - ui_context->last_click_timestamp) > UI_CLICK_THRESHOLD) + || (ui_context->last_click_item != active_item)) { + ui_context->clicks = 0; + } + ui_context->clicks++; + + ui_context->last_click_timestamp = timestamp; + ui_context->last_click_item = active_item; + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_DOWN); + } + ui_context->state = UI_STATE_CAPTURE; + } else if (uiGetButton(2) && !uiGetLastButton(2)) { + hot_item = -1; + hot = uiFindItem(0, ui_context->cursor.x, ui_context->cursor.y, + UI_BUTTON2_DOWN, UI_ANY); + if (hot >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(hot, UI_BUTTON2_DOWN); + } + } else { + hot_item = hot; + } + } break; + case UI_STATE_CAPTURE: { + if (!uiGetButton(0)) { + if (active_item >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_UP); + if (active_item == hot) { + uiNotifyItem(active_item, UI_BUTTON0_HOT_UP); + } + } + active_item = -1; + ui_context->state = UI_STATE_IDLE; + } else { + if (active_item >= 0) { + ui_context->active_modifier = ui_context->active_button_modifier; + uiNotifyItem(active_item, UI_BUTTON0_CAPTURE); + } + if (hot == active_item) + hot_item = hot; + else + hot_item = -1; + } + } break; + } + + ui_context->last_cursor = ui_context->cursor; + ui_context->last_hot_item = hot_item; + ui_context->active_item = active_item; + + ui_context->last_timestamp = timestamp; + ui_context->last_buttons = ui_context->buttons; +} + +static int uiIsActive(int item) { + assert(ui_context); + return ui_context->active_item == item; +} + +static int uiIsHot(int item) { + assert(ui_context); + return ui_context->last_hot_item == item; +} + +static int uiIsFocused(int item) { + assert(ui_context); + return ui_context->focus_item == item; +} + +UIitemState uiGetState(int item) { + UIitem *pitem = uiItemPtr(item); + if (pitem->flags & UI_ITEM_FROZEN) return UI_FROZEN; + if (uiIsFocused(item)) { + if (pitem->flags & (UI_KEY_DOWN|UI_CHAR|UI_KEY_UP)) return UI_ACTIVE; + } + if (uiIsActive(item)) { + if (pitem->flags & (UI_BUTTON0_CAPTURE|UI_BUTTON0_UP)) return UI_ACTIVE; + if ((pitem->flags & UI_BUTTON0_HOT_UP) + && uiIsHot(item)) return UI_ACTIVE; + return UI_COLD; + } else if (uiIsHot(item)) { + return UI_HOT; + } + return UI_COLD; +} + +#endif // OUI_IMPLEMENTATION diff --git a/dep/oui-blendish/premake4.lua b/dep/oui-blendish/premake4.lua new file mode 100644 index 00000000..98f4fdca --- /dev/null +++ b/dep/oui-blendish/premake4.lua @@ -0,0 +1,36 @@ + +local action = _ACTION or "" + +solution "blendish" + location ( "build" ) + configurations { "Debug", "Release" } + platforms {"native", "x64", "x32"} + + project "example" + kind "ConsoleApp" + language "C++" + files { "example.cpp", "nanovg/src/nanovg.c" } + includedirs { "nanovg/src" } + targetdir("build") + + configuration { "linux" } + linkoptions { "`pkg-config --libs glfw3 --static`" } + links { "GL", "GLU", "m", "GLEW" } + defines { "NANOVG_GLEW" } + + configuration { "windows" } + links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32" } + defines { "NANOVG_GLEW" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/.cvsignore b/dep/speexdsp-SpeexDSP-1.2rc3/.cvsignore new file mode 100644 index 00000000..0c6bca2d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/.cvsignore @@ -0,0 +1,17 @@ +Makefile +Makefile.in +Speex.spec +aclocal.m4 +autom4te.cache +config.guess +config.log +config.status +config.sub +configure +depcomp +install-sh +libtool +ltconfig +ltmain.sh +missing +mkinstalldirs diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/.gitignore b/dep/speexdsp-SpeexDSP-1.2rc3/.gitignore new file mode 100644 index 00000000..770bb8aa --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/.gitignore @@ -0,0 +1,36 @@ +*.o +*.lo +Makefile.in +*~ +*.orig +fixed +float +aclocal.m4 +autom4te.cache +compile +config.guess +config.h.in +config.sub +configure +depcomp +install-sh +ltmain.sh +missing +Makefile +.deps +.libs +*.la +work +SpeexDSP.spec +config.h +config.log +config.status +include/speex/speexdsp_config_types.h +*.sw[lmnop] +testdenoise +testecho +testjitter +libtool +speexdsp.pc +stamp-* +patches diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/AUTHORS b/dep/speexdsp-SpeexDSP-1.2rc3/AUTHORS new file mode 100644 index 00000000..395c3fec --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/AUTHORS @@ -0,0 +1,18 @@ +Jean-Marc Valin + All the code except the following + +David Rowe + lsp.c lsp.h + Also ideas and feedback + +John Francis Edwards + wave_out.[ch], some #ifdefs for windows port and MSVC project files + +Segher Boessenkool + Misc. optimizations (for QMF in particular) + +Atsuhiko Yamanaka : + Patch to speexenc.c to add Vorbis comment format + +Radim Kolar : + Patch to speexenc.c for supporting more input formats diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/COPYING b/dep/speexdsp-SpeexDSP-1.2rc3/COPYING new file mode 100644 index 00000000..de6fbe2c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/COPYING @@ -0,0 +1,35 @@ +Copyright 2002-2008 Xiph.org Foundation +Copyright 2002-2008 Jean-Marc Valin +Copyright 2005-2007 Analog Devices Inc. +Copyright 2005-2008 Commonwealth Scientific and Industrial Research + Organisation (CSIRO) +Copyright 1993, 2002, 2006 David Rowe +Copyright 2003 EpicGames +Copyright 1992-1994 Jutta Degener, Carsten Bormann + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF +LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ChangeLog b/dep/speexdsp-SpeexDSP-1.2rc3/ChangeLog new file mode 100644 index 00000000..9a6cd8af --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ChangeLog @@ -0,0 +1,21 @@ +2005-09-07 Thomas Vander Stichele + + * libspeex/cb_search.c: (split_cb_search_shape_sign_N1): + add declaration for n, seems like an obvious build fix, slap + me down if it's not + +2004-02-18 Jean-Marc Valin + Patch for compiling with mingw32 sent by j@thing.net + +2004-02-18 Jean-Marc Valin + Integrated IRIX patch (getopt stuff) from Michael Pruett + +2004-02-18 Jean-Marc Valin + Changed the Makefile.am so that KDevelop can parse SUBDIRS correctly + +2002/03/27 Jean-Marc Valin: +Working encoder and decoder for both narrowband and wideband. + +2002/02/27 Jean-Marc Valin: +Got the basic encoder working as a demo with quantization only on some +parameters. diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/Doxyfile b/dep/speexdsp-SpeexDSP-1.2rc3/Doxyfile new file mode 100644 index 00000000..772934fc --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/Doxyfile @@ -0,0 +1,225 @@ +# Doxyfile 1.5.1-KDevelop + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- +PROJECT_NAME = Speex +PROJECT_NUMBER = 1.2-beta2 +OUTPUT_DIRECTORY = doc +CREATE_SUBDIRS = NO +OUTPUT_LANGUAGE = English +USE_WINDOWS_ENCODING = NO +BRIEF_MEMBER_DESC = YES +REPEAT_BRIEF = YES +ABBREVIATE_BRIEF = +ALWAYS_DETAILED_SEC = NO +INLINE_INHERITED_MEMB = NO +FULL_PATH_NAMES = NO +STRIP_FROM_PATH = +STRIP_FROM_INC_PATH = +SHORT_NAMES = NO +JAVADOC_AUTOBRIEF = NO +MULTILINE_CPP_IS_BRIEF = NO +DETAILS_AT_TOP = NO +INHERIT_DOCS = YES +SEPARATE_MEMBER_PAGES = NO +TAB_SIZE = 8 +ALIASES = +OPTIMIZE_OUTPUT_FOR_C = NO +OPTIMIZE_OUTPUT_JAVA = NO +BUILTIN_STL_SUPPORT = NO +DISTRIBUTE_GROUP_DOC = NO +SUBGROUPING = YES +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- +EXTRACT_ALL = NO +EXTRACT_PRIVATE = NO +EXTRACT_STATIC = NO +EXTRACT_LOCAL_CLASSES = YES +EXTRACT_LOCAL_METHODS = NO +HIDE_UNDOC_MEMBERS = NO +HIDE_UNDOC_CLASSES = NO +HIDE_FRIEND_COMPOUNDS = NO +HIDE_IN_BODY_DOCS = NO +INTERNAL_DOCS = NO +CASE_SENSE_NAMES = YES +HIDE_SCOPE_NAMES = NO +SHOW_INCLUDE_FILES = YES +INLINE_INFO = YES +SORT_MEMBER_DOCS = YES +SORT_BRIEF_DOCS = NO +SORT_BY_SCOPE_NAME = NO +GENERATE_TODOLIST = YES +GENERATE_TESTLIST = YES +GENERATE_BUGLIST = YES +GENERATE_DEPRECATEDLIST= YES +ENABLED_SECTIONS = +MAX_INITIALIZER_LINES = 30 +SHOW_USED_FILES = YES +SHOW_DIRECTORIES = YES +FILE_VERSION_FILTER = +#--------------------------------------------------------------------------- +# configuration options related to warning and progress messages +#--------------------------------------------------------------------------- +QUIET = NO +WARNINGS = YES +WARN_IF_UNDOCUMENTED = YES +WARN_IF_DOC_ERROR = YES +WARN_NO_PARAMDOC = NO +WARN_FORMAT = "$file:$line: $text" +WARN_LOGFILE = +#--------------------------------------------------------------------------- +# configuration options related to the input files +#--------------------------------------------------------------------------- +INPUT = include/speex +FILE_PATTERNS = +RECURSIVE = NO +EXCLUDE = +EXCLUDE_SYMLINKS = NO +EXCLUDE_PATTERNS = speex_config_types.h +EXAMPLE_PATH = +EXAMPLE_PATTERNS = +EXAMPLE_RECURSIVE = NO +IMAGE_PATH = +INPUT_FILTER = +FILTER_PATTERNS = +FILTER_SOURCE_FILES = NO +#--------------------------------------------------------------------------- +# configuration options related to source browsing +#--------------------------------------------------------------------------- +SOURCE_BROWSER = NO +INLINE_SOURCES = NO +STRIP_CODE_COMMENTS = YES +REFERENCED_BY_RELATION = YES +REFERENCES_RELATION = YES +REFERENCES_LINK_SOURCE = YES +USE_HTAGS = NO +VERBATIM_HEADERS = YES +#--------------------------------------------------------------------------- +# configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- +ALPHABETICAL_INDEX = NO +COLS_IN_ALPHA_INDEX = 5 +IGNORE_PREFIX = +#--------------------------------------------------------------------------- +# configuration options related to the HTML output +#--------------------------------------------------------------------------- +GENERATE_HTML = YES +HTML_OUTPUT = html +HTML_FILE_EXTENSION = .html +HTML_HEADER = +HTML_FOOTER = +HTML_STYLESHEET = +HTML_ALIGN_MEMBERS = YES +GENERATE_HTMLHELP = NO +CHM_FILE = +HHC_LOCATION = +GENERATE_CHI = NO +BINARY_TOC = NO +TOC_EXPAND = NO +DISABLE_INDEX = NO +ENUM_VALUES_PER_LINE = 4 +GENERATE_TREEVIEW = NO +TREEVIEW_WIDTH = 250 +#--------------------------------------------------------------------------- +# configuration options related to the LaTeX output +#--------------------------------------------------------------------------- +GENERATE_LATEX = YES +LATEX_OUTPUT = latex +LATEX_CMD_NAME = latex +MAKEINDEX_CMD_NAME = makeindex +COMPACT_LATEX = NO +PAPER_TYPE = a4wide +EXTRA_PACKAGES = +LATEX_HEADER = +PDF_HYPERLINKS = YES +USE_PDFLATEX = YES +LATEX_BATCHMODE = NO +LATEX_HIDE_INDICES = NO +#--------------------------------------------------------------------------- +# configuration options related to the RTF output +#--------------------------------------------------------------------------- +GENERATE_RTF = NO +RTF_OUTPUT = rtf +COMPACT_RTF = NO +RTF_HYPERLINKS = NO +RTF_STYLESHEET_FILE = +RTF_EXTENSIONS_FILE = +#--------------------------------------------------------------------------- +# configuration options related to the man page output +#--------------------------------------------------------------------------- +GENERATE_MAN = NO +MAN_OUTPUT = man +MAN_EXTENSION = .3 +MAN_LINKS = NO +#--------------------------------------------------------------------------- +# configuration options related to the XML output +#--------------------------------------------------------------------------- +GENERATE_XML = NO +XML_OUTPUT = xml +XML_SCHEMA = +XML_DTD = +XML_PROGRAMLISTING = YES +#--------------------------------------------------------------------------- +# configuration options for the AutoGen Definitions output +#--------------------------------------------------------------------------- +GENERATE_AUTOGEN_DEF = NO +#--------------------------------------------------------------------------- +# configuration options related to the Perl module output +#--------------------------------------------------------------------------- +GENERATE_PERLMOD = NO +PERLMOD_LATEX = NO +PERLMOD_PRETTY = YES +PERLMOD_MAKEVAR_PREFIX = +#--------------------------------------------------------------------------- +# Configuration options related to the preprocessor +#--------------------------------------------------------------------------- +ENABLE_PREPROCESSING = YES +MACRO_EXPANSION = NO +EXPAND_ONLY_PREDEF = NO +SEARCH_INCLUDES = YES +INCLUDE_PATH = +INCLUDE_FILE_PATTERNS = +PREDEFINED = +EXPAND_AS_DEFINED = +SKIP_FUNCTION_MACROS = YES +#--------------------------------------------------------------------------- +# Configuration::additions related to external references +#--------------------------------------------------------------------------- +TAGFILES = +GENERATE_TAGFILE = +ALLEXTERNALS = NO +EXTERNAL_GROUPS = YES +PERL_PATH = /usr/bin/perl +#--------------------------------------------------------------------------- +# Configuration options related to the dot tool +#--------------------------------------------------------------------------- +CLASS_DIAGRAMS = YES +HIDE_UNDOC_RELATIONS = YES +HAVE_DOT = NO +CLASS_GRAPH = YES +COLLABORATION_GRAPH = YES +GROUP_GRAPHS = YES +UML_LOOK = NO +TEMPLATE_RELATIONS = YES +INCLUDE_GRAPH = YES +INCLUDED_BY_GRAPH = YES +CALL_GRAPH = NO +CALLER_GRAPH = NO +GRAPHICAL_HIERARCHY = YES +DIRECTORY_GRAPH = YES +DOT_IMAGE_FORMAT = gif +DOT_PATH = +DOTFILE_DIRS = +MAX_DOT_GRAPH_WIDTH = 1024 +MAX_DOT_GRAPH_HEIGHT = 1024 +MAX_DOT_GRAPH_DEPTH = 0 +DOT_TRANSPARENT = NO +DOT_MULTI_TARGETS = NO +GENERATE_LEGEND = YES +DOT_CLEANUP = YES +#--------------------------------------------------------------------------- +# Configuration::additions related to the search engine +#--------------------------------------------------------------------------- +SEARCHENGINE = NO diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/INSTALL b/dep/speexdsp-SpeexDSP-1.2rc3/INSTALL new file mode 100644 index 00000000..1920150e --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/INSTALL @@ -0,0 +1,8 @@ +Installing SpeexDSP is as easy as: + +% ./configure [--prefix=] +% make +% make install + +Note that if you are using the code from git you will need to run "autogen.sh" +and then "configure". diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/Makefile.am new file mode 100644 index 00000000..177ff1ba --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/Makefile.am @@ -0,0 +1,19 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# To disable automatic dependency tracking if using other tools than +# gcc and gmake, add the option 'no-dependencies' +AUTOMAKE_OPTIONS = 1.8 +ACLOCAL_AMFLAGS = -I m4 + +pkgconfigdir = $(libdir)/pkgconfig +pkgconfig_DATA = speexdsp.pc + +EXTRA_DIST = SpeexDSP.spec SpeexDSP.spec.in SpeexDSP.kdevelop speexdsp.pc.in README.blackfin + +#Fools KDevelop into including all files +SUBDIRS = libspeexdsp include doc win32 symbian ti + +DIST_SUBDIRS = libspeexdsp include doc win32 symbian ti + +rpm: dist + rpmbuild -ta ${PACKAGE}-${VERSION}.tar.gz diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/NEWS b/dep/speexdsp-SpeexDSP-1.2rc3/NEWS new file mode 100644 index 00000000..9a995291 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/NEWS @@ -0,0 +1 @@ +2002/02/13: Creation of the "Speex" project diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/README b/dep/speexdsp-SpeexDSP-1.2rc3/README new file mode 100644 index 00000000..8d10b1c2 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/README @@ -0,0 +1,3 @@ +See INSTALL file for instructions on how to install SpeexDSP. + +SpeexDSP is a patent-free, Open Source/Free Software DSP library. diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/README.Trimedia b/dep/speexdsp-SpeexDSP-1.2rc3/README.Trimedia new file mode 100644 index 00000000..de59c846 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/README.Trimedia @@ -0,0 +1,103 @@ +################# REMOVE warnings on trimedia compiler ############################## +################# Not critical to compilation ############################## + +1. Change the following statements to remove warning for constant expression +(i) mdf.c [if(0) --> #if 0] +(ii) preprocess.c [if(1) --> #if 1] + +2. add REMARK_ON macro to remove warning on not reference variable +-- uses (void) to remove warning on not referenced variable +-- #define REMARK_ON +-- (void) +-- #endif +-- search for REMARK_ON on the following files +(i) jitter.c +(ii) mdf.c +(iii) filterbank.c +(iv) preprocess.c + +3. commented out the following in pseudofloat.h for unused variable +//static const spx_float_t FLOAT_HALF = {16384,-15}; + +################# Patches for trimedia compiler ############################## +################# Critical to compilation ############################## + +-- added the #elif defined (TM_ASM) to the following files for optimized codes +(1) arch.h +(2) fftwrap.c +(3) filterbank.c +(4) kiss_fft.c +(5) kiss_fftr.c +(6) mdf.c +(7) preprocess.c + +-- added macro PREPROCESS_MDF_FLOAT to allow using of floating point +-- in mdf and preprocess while keeping fixed point in encoder/decoder +-- This is due to the fact that preprocess/mdf run faster on floating +-- point on trimedia +-- added the following 3 lines to the files below +#ifdef PREPROCESS_MDF_FLOAT +#undef FIXED_POINT +#endif +(1) mdf.c +(2) preprocess.c +(3) filterbank.c +(4) fftwrap.c +(5) kiss_fft.c +(6) kiss_fftr.c + +-- created a new USE_COMPACT_KISS_FFT for fftwrap.c and shifted defination +-- to config file so that user configure the usage of fft on config.h +-- TOEXPLORE:is it possible to share table between mdf/preprocess? +-- Introducing this macro made the following changes in C code +-- New macro to facilitate integration +(grouping real/complex for dc and nyquist frequency seems to require a large +amount of memory for mdf, therefore did not made the changes for that) +(1) modify preprocess.c on init and destroy +(2) modify mdf.c on init and destroy +(3) shifted power_spectrum to fftwrap.c to share optimised code between + preprocess.c and mdf.c + +################# NOTES ############################## +(1) fixed point encoding/decoding is tested on narrowband + - some of the QX fractions are packed together to + (frac1 * a + frac2 * a) >> X (should be more accurate in rounding) + instead of + ((frac1 * a) >> X) + ((frac2 * a) >> X) + will cause some different between optimized and unoptimized code. + tried decoding/encoding optimized code on some audio files retains + the clearity of the word + + - wideband/ultrawideband is not heavily tested yet + +(2) optimized fixed point code requires memory alignment + - used config to debug on functions where memory is not align + +(3) floating point optimization for preprocess/mdf is tested + fixed point is not tested yet (except fft/filterbank) + Note (1) also applies to sround in fft for fixed point + some optimization is provided for fixed point as it requires lesser + memory compared to floating point. + +(4) unroll configurations provided to reduce code size if required + +(5) use profile options only if compiler profiling fails to work + +(6) can't include the makefile as it is close proprietary + +################# TODO:For Trimedia ############################## +(1) Optimizations for fixed point in mdf/preprocess + +################# Added Files ############################## +- _kiss_fft_guts_tm.h +- fftwrap_tm.h +- filterbank_tm.h +- filters_tm.h +- fixed_tm.h +- kiss_fft_tm.h +- kiss_fftr_tm.h +- mdf_tm.h +- misc_tm.h +- preprocess_tm.h +- config.h +- speex_config_types.h diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/README.blackfin b/dep/speexdsp-SpeexDSP-1.2rc3/README.blackfin new file mode 100644 index 00000000..4270d210 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/README.blackfin @@ -0,0 +1,22 @@ +SpeexDSP has been ported to the Blackfin DSP, for the STAMP development board. + +This port has been tested on the STAMP development board and requires the +toolchain available at http://blackfin.uclinux.org/ + +1/ In order to cross-compile for uClinux from the SpeexDSP tarball: + + ./configure --enable-blackfin-asm --enable-fixed-point --host=bfin-uclinux + cd libspeexdsp + make + +The --enable-blackfin-asm option is not required, but it speeds up Speex by +approximately a factor of two. + +2/ In order to cross-compile for uClinux from the SpeexDSP git: + + git clone git://git.xiph.org/speexdsp.git + cd speexdsp + ./autogen.sh + ./configure --enable-blackfin-asm --enable-fixed-point --host=bfin-uclinux + cd libspeexdsp + make diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/README.win32 b/dep/speexdsp-SpeexDSP-1.2rc3/README.win32 new file mode 100644 index 00000000..d9d4414f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/README.win32 @@ -0,0 +1,11 @@ +Win32 Specific options + +In order to enable the following options within SpeexDSP, you will need to manually edit the project options for the appropriate VC configuration. These macros can be specified by adding them as "Preprocessor Definitions" under the appropriate Configuration's project options. If you don't know how to do this, please check your Visual C documentation. + +Feature: + +Intel Streaming SIMD Extensions - SSE - macro: USE_SSE +Fixed point - macro: FIXED_POINT +Epic 48 - macro: EPIC_48K + +Note: USE_SSE and FIXED_POINT are mutually exclusive. diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.kdevelop b/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.kdevelop new file mode 100644 index 00000000..1b3d683b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.kdevelop @@ -0,0 +1,201 @@ + + + + Jean-Marc Valin + jean-marc.valin@usherbrooke.ca + $VERSION$ + KDevAutoProject + C + + . + false + + + kdevsubversion + + Speex + + + + libspeex/libspeex.la + float + + + src/Speex + executable + / + + false + true + + false + false + + + + float + kdevgccoptions + kdevgppoptions + kdevpgf77options + -O2 -g -Wall + + --disable-shared + + + + + + + + + + + --enable-fixed-point --disable-shared + fixed + kdevgccoptions + kdevgppoptions + kdevpgf77options + -O2 -g -Wall + + + + + + + + + + + + + + + + + + + + false + 4 + false + + true + 0 + + + + + libtool + + + + + + true + false + false + + + false + true + 10 + + + + + + + + + + + + + true + true + true + false + true + true + true + 350 + 400 + 250 + false + 0 + true + true + false + std=_GLIBCXX_STD;__gnu_cxx=std + true + true + false + false + true + true + true + true + .; + false + false + + + false + 3 + /usr/share/qt3 + 3 + EmbeddedKDevDesigner + /usr/share/qt3/bin/qmake + /usr/bin/designer-qt3 + + + + + set + m_,_ + theValue + true + true + + + true + true + Horizontal + + + + + false + false + + + *.o,*.lo,CVS + true + false + + + + + html/ + html/ + + + + + + + + + + .h + .cpp + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.spec.in b/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.spec.in new file mode 100644 index 00000000..440856bb --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/SpeexDSP.spec.in @@ -0,0 +1,67 @@ +%define name @PACKAGE@ +%define ver @VERSION@ +%define rel 1 + +Summary: An open-source, patent-free speech codec +Name: %name +Version: %ver +Release: %rel +License: BSD +Group: Application/Devel +Source: http://www.speex.org/download/%{name}-%{ver}.tar.gz +URL: http://www.speex.org/ +Vendor: Speex +Packager: Jean-Marc Valin (jean-marc.valin@usherbrooke.ca) +BuildRoot: /var/tmp/%{name}-build-root +Docdir: /usr/share/doc + +%description +Speex is a patent-free audio codec designed especially for voice (unlike +Vorbis which targets general audio) signals and providing good narrowband +and wideband quality. This project aims to be complementary to the Vorbis +codec. + +%package devel +Summary: Speex development files +Group: Development/Libraries +Requires: %{name} = %{version} + +%description devel +Speex development files. + +%changelog +* Thu Oct 03 2002 Jean-Marc Valin +- Added devel package inspired from PLD spec file + +* Tue Jul 30 2002 Fredrik Rambris 0.5.2 +- Added buildroot and docdir and ldconfig. Makes it builadble by non-roots + and also doesn't write to actual library paths when building. + +%prep +%setup + +%build +export CFLAGS='-O3' +./configure --prefix=/usr --enable-shared --enable-static +make + +%install +rm -rf $RPM_BUILD_ROOT +make DESTDIR=$RPM_BUILD_ROOT install + +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + +%files +%defattr(644,root,root,755) +%doc COPYING AUTHORS ChangeLog NEWS README +%doc doc/manual.pdf +%attr(755,root,root) %{_bindir}/speex* +%attr(755,root,root) %{_libdir}/libspeex*.so* + +%files devel +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/libspeex*.la +%{_includedir}/speex/speex*.h +%{_libdir}/pkgconfig/speexdsp.pc +%{_libdir}/libspeex*.a diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/TODO b/dep/speexdsp-SpeexDSP-1.2rc3/TODO new file mode 100644 index 00000000..ffca5020 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/TODO @@ -0,0 +1,32 @@ +For 1.2: +Major points: +- Make documentation match the actual code (especially jitter buffer, AEC and preprocessor) +- Get AGC to work in fixed-point even if not totally converted +- Stabilise all APIs (need feedback) +- Short-term estimate in jitter buffer +- Control delay in new AEC API. +- NaN checks? +- Better error reporting +- Make kiss-fft 32-bit safe + +Post 1.2: +improve float<->int conversion +split encoder and decoder? +Merge TriMedia stuff +packet dump +Do VAD properly +--enable-{aec,preprocessor,jitter,resampler} + +Optimisations +- Add restrict in a few places? +- use __builtin_expect() (likely()/unlikely()) + +Allocator override (speex_lib_ctl?) +Fixed-point: + - VBR + - Jitter buffer + - AGC +Denoiser: + - Better noise adaptation +AGC: + - Use median filtering instead of "non-linear mean"? diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/acinclude.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/acinclude.m4 new file mode 100644 index 00000000..0e1f1abf --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/acinclude.m4 @@ -0,0 +1,102 @@ +# Configure paths for libogg +# Jack Moffitt 10-21-2000 +# Shamelessly stolen from Owen Taylor and Manish Singh + +dnl XIPH_PATH_OGG([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]) +dnl Test for libogg, and define OGG_CFLAGS and OGG_LIBS +dnl +AC_DEFUN([XIPH_PATH_OGG], +[dnl +dnl Get the cflags and libraries +dnl +AC_ARG_WITH(ogg,[ --with-ogg=PFX Prefix where libogg is installed (optional)], ogg_prefix="$withval", ogg_prefix="") +AC_ARG_WITH(ogg-libraries,[ --with-ogg-libraries=DIR Directory where libogg library is installed (optional)], ogg_libraries="$withval", ogg_libraries="") +AC_ARG_WITH(ogg-includes,[ --with-ogg-includes=DIR Directory where libogg header files are installed (optional)], ogg_includes="$withval", ogg_includes="") +AC_ARG_ENABLE(oggtest, [ --disable-oggtest Do not try to compile and run a test Ogg program],, enable_oggtest=yes) + + if test "x$ogg_libraries" != "x" ; then + OGG_LIBS="-L$ogg_libraries" + elif test "x$ogg_prefix" != "x" ; then + OGG_LIBS="-L$ogg_prefix/lib" + elif test "x$prefix" != "xNONE" ; then + OGG_LIBS="-L$prefix/lib" + fi + + OGG_LIBS="$OGG_LIBS -logg" + + if test "x$ogg_includes" != "x" ; then + OGG_CFLAGS="-I$ogg_includes" + elif test "x$ogg_prefix" != "x" ; then + OGG_CFLAGS="-I$ogg_prefix/include" + elif test "x$prefix" != "xNONE"; then + OGG_CFLAGS="-I$prefix/include" + fi + + AC_MSG_CHECKING(for Ogg) + no_ogg="" + + + if test "x$enable_oggtest" = "xyes" ; then + ac_save_CFLAGS="$CFLAGS" + ac_save_LIBS="$LIBS" + CFLAGS="$CFLAGS $OGG_CFLAGS" + LIBS="$LIBS $OGG_LIBS" +dnl +dnl Now check if the installed Ogg is sufficiently new. +dnl + rm -f conf.oggtest + AC_TRY_RUN([ +#include +#include +#include +#include + +int main () +{ + system("touch conf.oggtest"); + return 0; +} + +],, no_ogg=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) + CFLAGS="$ac_save_CFLAGS" + LIBS="$ac_save_LIBS" + fi + + if test "x$no_ogg" = "x" ; then + AC_MSG_RESULT(yes) + ifelse([$1], , :, [$1]) + else + AC_MSG_RESULT(no) + if test -f conf.oggtest ; then + : + else + echo "*** Could not run Ogg test program, checking why..." + CFLAGS="$CFLAGS $OGG_CFLAGS" + LIBS="$LIBS $OGG_LIBS" + AC_TRY_LINK([ +#include +#include +], [ return 0; ], + [ echo "*** The test program compiled, but did not run. This usually means" + echo "*** that the run-time linker is not finding Ogg or finding the wrong" + echo "*** version of Ogg. If it is not finding Ogg, you'll need to set your" + echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" + echo "*** to the installed location Also, make sure you have run ldconfig if that" + echo "*** is required on your system" + echo "***" + echo "*** If you have an old version installed, it is best to remove it, although" + echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], + [ echo "*** The test program failed to compile or link. See the file config.log for the" + echo "*** exact error that occured. This usually means Ogg was incorrectly installed" + echo "*** or that you have moved Ogg since it was installed." ]) + CFLAGS="$ac_save_CFLAGS" + LIBS="$ac_save_LIBS" + fi + OGG_CFLAGS="" + OGG_LIBS="" + ifelse([$2], , :, [$2]) + fi + AC_SUBST(OGG_CFLAGS) + AC_SUBST(OGG_LIBS) + rm -f conf.oggtest +]) diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/autogen.sh b/dep/speexdsp-SpeexDSP-1.2rc3/autogen.sh new file mode 100644 index 00000000..b58da316 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/autogen.sh @@ -0,0 +1,14 @@ +#!/bin/sh +# Run this to set up the build system: configure, makefiles, etc. +set -e + +srcdir=`dirname $0` +test -n "$srcdir" && cd "$srcdir" + +echo "Updating build configuration files, please wait...." + +mkdir -p m4 + +ACLOCAL_FLAGS="-I m4" +autoreconf -if + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/configure.ac b/dep/speexdsp-SpeexDSP-1.2rc3/configure.ac new file mode 100644 index 00000000..2cd2d1ed --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/configure.ac @@ -0,0 +1,362 @@ +dnl Process this file with autoconf to produce a configure script. -*-m4-*- + +AC_INIT([speexdsp],[1.2rc3],[speex-dev@xiph.org]) + +AC_CONFIG_SRCDIR([libspeexdsp/preprocess.c]) +AC_CONFIG_MACRO_DIR([m4]) + +dnl enable silent rules on automake 1.11 and later +m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])]) + + +SPEEXDSP_LT_CURRENT=6 +SPEEXDSP_LT_REVISION=0 +SPEEXDSP_LT_AGE=5 + + +AC_SUBST(SPEEXDSP_LT_CURRENT) +AC_SUBST(SPEEXDSP_LT_REVISION) +AC_SUBST(SPEEXDSP_LT_AGE) + +AM_INIT_AUTOMAKE([foreign no-define]) +AM_MAINTAINER_MODE([enable]) + +AC_CANONICAL_HOST +AC_LIBTOOL_WIN32_DLL +AM_PROG_LIBTOOL + +AC_C_BIGENDIAN +AC_C_CONST +AC_C_INLINE +AC_C_RESTRICT + + +AC_MSG_CHECKING(for C99 variable-size arrays) +AC_TRY_COMPILE( , [ +int foo; +foo = 10; +int array[foo]; +], +[has_var_arrays=yes;AC_DEFINE([VAR_ARRAYS], [], [Use C99 variable-size arrays]) +], +has_var_arrays=no +) +AC_MSG_RESULT($has_var_arrays) + +AC_CHECK_HEADERS([alloca.h getopt.h]) +AC_MSG_CHECKING(for alloca) +AC_TRY_COMPILE( [ +#ifdef HAVE_ALLOCA_H +# include +#endif +#include +], [ +int foo=10; +int *array = alloca(foo); +], +[ +has_alloca=yes; +if test x$has_var_arrays = "xno" ; then +AC_DEFINE([USE_ALLOCA], [], [Make use of alloca]) +fi +], +has_alloca=no +) +AC_MSG_RESULT($has_alloca) + +AC_MSG_CHECKING(for SSE in current arch/CFLAGS) +AC_LINK_IFELSE([ +AC_LANG_PROGRAM([[ +#include +__m128 testfunc(float *a, float *b) { + return _mm_add_ps(_mm_loadu_ps(a), _mm_loadu_ps(b)); +} +]])], +[ +has_sse=yes +], +[ +has_sse=no +] +) +AC_MSG_RESULT($has_sse) + +AC_MSG_CHECKING(for SSE2 in current arch/CFLAGS) +AC_LINK_IFELSE([ +AC_LANG_PROGRAM([[ +#include +__m128d testfunc(double *a, double *b) { + return _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)); +} +]])], +[ +has_sse2=yes +], +[ +has_sse2=no +] +) +AC_MSG_RESULT($has_sse2) + +AC_MSG_CHECKING(for NEON in current arch/CFLAGS) +AC_LINK_IFELSE([ +AC_LANG_PROGRAM([[ +#include +int32x4_t testfunc(int16_t *a, int16_t *b) { + return vmull_s16(vld1_s16(a), vld1_s16(b)); +} +]])], +[ +has_neon=yes +], +[ +has_neon=no +] +) +AC_MSG_RESULT($has_neon) + +SAVE_CFLAGS="$CFLAGS" +CFLAGS="$CFLAGS -fvisibility=hidden" +AC_MSG_CHECKING(for ELF visibility) +AC_COMPILE_IFELSE([ +AC_LANG_PROGRAM([[ +#pragma GCC visibility push(hidden) +__attribute__((visibility("default"))) +int var=10; +]])], +[ +has_visibility=yes +AC_DEFINE([EXPORT], [__attribute__((visibility("default")))], [Symbol visibility prefix]) +], +[ +has_visibility=no +AC_DEFINE([EXPORT], [], [Symbol visibility prefix]) +CFLAGS="$SAVE_CFLAGS" +] +) +AC_MSG_RESULT($has_visibility) + +AC_CHECK_HEADERS(sys/soundcard.h sys/audioio.h) + +AC_SUBST(src) + +LT_LIB_M + + +AC_ARG_ENABLE(valgrind, [ --enable-valgrind Enable valgrind extra checks], +[if test "$enableval" = yes; then + AC_DEFINE([ENABLE_VALGRIND], , [Enable valgrind extra checks]) +fi]) + +AC_ARG_ENABLE(sse, [ --enable-sse Enable SSE support], [ +if test "x$enableval" != xno; then +has_sse=yes +has_sse2=yes +CFLAGS="$CFLAGS -O3 -msse -msse2" +else +has_sse=no +has_sse2=no +fi +]) + +AC_ARG_ENABLE(neon, [ --enable-neon Enable NEON support], [ +if test "x$enableval" != xno; then +has_neon=yes +CFLAGS="$CFLAGS -O3 -march=armv7-a -mfpu=neon" +else +has_neon=no +fi +]) + + +FFT=smallft + +AC_ARG_ENABLE(fixed-point, [ --enable-fixed-point Compile as fixed-point], +[if test "$enableval" = yes; then + FFT=kiss + has_sse=no + AC_DEFINE([FIXED_POINT], , [Compile as fixed-point]) +else + AC_DEFINE([FLOATING_POINT], , [Compile as floating-point]) +fi], +AC_DEFINE([FLOATING_POINT], , [Compile as floating-point])) + +if test "$has_sse" = yes; then + AC_DEFINE([_USE_SSE], , [Enable SSE support]) +fi + +if test "$has_neon" = yes; then + AC_DEFINE([_USE_NEON], , [Enable NEON support]) +fi + +if test "$has_sse2" = yes; then + AC_DEFINE([_USE_SSE2], , [Enable SSE2 support]) +fi + +AC_ARG_ENABLE(float-api, [ --disable-float-api Disable the floating-point API], +[if test "$enableval" = no; then + AC_DEFINE([DISABLE_FLOAT_API], , [Disable all parts of the API that are using floats]) +fi]) + +AC_ARG_ENABLE(examples, [ --disable-examples Do not build example programs, only the library]) +if test "$enableval" != no; then + AM_CONDITIONAL([BUILD_EXAMPLES], true) +else + AM_CONDITIONAL([BUILD_EXAMPLES], false) +fi + +AC_ARG_ENABLE(arm4-asm, [ --enable-arm4-asm Make use of ARM4 assembly optimizations], +[if test "$enableval" = yes; then + AC_DEFINE([ARM4_ASM], , [Make use of ARM4 assembly optimizations]) +fi]) + +AC_ARG_ENABLE(arm5e-asm, [ --enable-arm5e-asm Make use of ARM5E assembly optimizations], +[if test "$enableval" = yes; then + AC_DEFINE([ARM5E_ASM], , [Make use of ARM5E assembly optimizations]) +fi]) + +AC_ARG_ENABLE(blackfin-asm, [ --enable-blackfin-asm Make use of Blackfin assembly optimizations], +[if test "$enableval" = yes; then + AC_DEFINE([BFIN_ASM], , [Make use of Blackfin assembly optimizations]) +fi]) +case $host_os in + uclinux) LDFLAGS="-Wl,-elf2flt=-s100000 $LDFLAGS";; +esac + +AC_ARG_ENABLE(fixed-point-debug, [ --enable-fixed-point-debug Debug fixed-point implementation], +[if test "$enableval" = yes; then + AC_DEFINE([FIXED_DEBUG], , [Debug fixed-point implementation]) +fi]) + +AC_ARG_ENABLE(resample-full-sinc-table, [ --enable-resample-full-sinc-table Resample full SINC table (no interpolation)], +[if test "$enableval" = yes; then + AC_DEFINE([RESAMPLE_FULL_SINC_TABLE], , [Resample with full SINC table (no interpolation)]) +fi]) + +AC_ARG_ENABLE(ti-c55x, [ --enable-ti-c55x Enable support for TI C55X DSP], +[if test "$enableval" = yes; then + has_char16=yes; + AC_DEFINE([TI_C55X], , [Enable support for TI C55X DSP]) +fi]) + +AC_ARG_WITH([fft], [AS_HELP_STRING([--with-fft=choice],[use an alternate FFT implementation. The available choices are +kiss (default fixed point), smallft (default floating point), gpl-fftw3 and proprietary-intel-mkl])], +[FFT=$withval] +) + +FFT_PKGCONFIG= +AS_CASE([$FFT], + [kiss], [ + AC_DEFINE([USE_KISS_FFT], [], [Use KISS Fast Fourier Transform]) + ], + [smallft], [ + AC_DEFINE([USE_SMALLFT], [], [Use FFT from OggVorbis]) + ], + [gpl-fftw3], [ + AC_DEFINE([USE_GPL_FFTW3], [], [Use FFTW3 for FFT]) + PKG_CHECK_MODULES([FFT], [fftw3f]) + ], + [proprietary-intel-mkl], [ + AC_DEFINE([USE_INTEL_MKL], [], [Use Intel Math Kernel Library for FFT]) + AC_MSG_CHECKING(for valid MKL) + AC_LINK_IFELSE([ + AC_LANG_PROGRAM([[ +#include +void func() { + DFTI_DESCRIPTOR_HANDLE h; + MKL_LONG result=DftiCreateDescriptor(&h, DFTI_SINGLE, DFTI_REAL, 0); +}]])], + [AC_MSG_RESULT(yes)], + [AC_MSG_FAILURE([Failed to compile MKL test program. Make sure you set CFLAGS to include the include directory and set LDFLAGS to include the library directory and all necesarry libraries.])] + ) + ], + [AC_MSG_FAILURE([Unknown FFT $FFT specified for --with-fft])] +) +AM_CONDITIONAL(BUILD_KISS_FFT, [test "$FFT" = "kiss"]) +AM_CONDITIONAL(BUILD_SMALLFT, [test "$FFT" = "smallft"]) +AC_SUBST(FFT_PKGCONFIG) + + +AC_CHECK_SIZEOF([int16_t]) +AC_CHECK_SIZEOF([uint16_t]) +AC_CHECK_SIZEOF([u_int16_t]) +AC_CHECK_SIZEOF([int32_t]) +AC_CHECK_SIZEOF([uint32_t]) +AC_CHECK_SIZEOF([u_int32_t]) +AC_CHECK_SIZEOF([short]) +AC_CHECK_SIZEOF([int]) +AC_CHECK_SIZEOF([long]) + +AS_IF([test "$has_char16" = "yes"], + [ + SIZEOF16=1 + SIZEOF32=2 + ],[ + SIZEOF16=2 + SIZEOF32=4 + ]) + +case $SIZEOF16 in + $ac_cv_sizeof_int16_t) SIZE16="int16_t";; + $ac_cv_sizeof_short) SIZE16="short";; + $ac_cv_sizeof_int) SIZE16="int";; +esac + +case $SIZEOF16 in + $ac_cv_sizeof_uint16_t) USIZE16="uint16_t";; + $ac_cv_sizeof_u_int16_t) USIZE16="u_int16_t";; + $ac_cv_sizeof_short) USIZE16="unsigned short";; + $ac_cv_sizeof_int) USIZE16="unsigned int";; +esac + +case $SIZEOF32 in + $ac_cv_sizeof_int32_t) SIZE32="int32_t";; + $ac_cv_sizeof_int) SIZE32="int";; + $ac_cv_sizeof_long) SIZE32="long";; + $ac_cv_sizeof_short) SIZE32="short";; +esac + +case $SIZEOF32 in + $ac_cv_sizeof_uint32_t) USIZE32="uint32_t";; + $ac_cv_sizeof_u_int32_t) USIZE32="u_int32_t";; + $ac_cv_sizeof_short) USIZE32="unsigned short";; + $ac_cv_sizeof_int) USIZE32="unsigned int";; + $ac_cv_sizeof_long) USIZE32="unsigned long";; +esac + +AS_IF([test -z "$SIZE16"],[AC_MSG_ERROR([No 16 bit type found on this platform!])]) +AS_IF([test -z "$SIZE32"],[AC_MSG_ERROR([No 32 bit type found on this platform!])]) +AS_IF([test -z "$USIZE16"],[AC_MSG_ERROR([No unsigned 16 bit type found on this platform!])]) +AS_IF([test -z "$USIZE32"],[AC_MSG_ERROR([No unsigned 32 bit type found on this platform!])]) + +AC_SUBST([SIZE16]) +AC_SUBST([USIZE16]) +AC_SUBST([SIZE32]) +AC_SUBST([USIZE32]) + +AC_CONFIG_FILES([ + Makefile libspeexdsp/Makefile doc/Makefile SpeexDSP.spec + include/Makefile include/speex/Makefile speexdsp.pc + win32/Makefile win32/libspeexdsp/Makefile + symbian/Makefile + + win32/VS2003/Makefile + win32/VS2003/libspeexdsp/Makefile + win32/VS2003/tests/Makefile + + win32/VS2005/Makefile + win32/VS2005/libspeexdsp/Makefile + win32/VS2005/tests/Makefile + + win32/VS2008/Makefile + win32/VS2008/libspeexdsp/Makefile + win32/VS2008/tests/Makefile + include/speex/speexdsp_config_types.h ti/Makefile + ti/speex_C54_test/Makefile ti/speex_C55_test/Makefile + ti/speex_C64_test/Makefile ]) + +AC_CONFIG_HEADERS([config.h]) + +AC_OUTPUT + +echo "Type \"make; make install\" to compile and install Speex"; diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/doc/.cvsignore b/dep/speexdsp-SpeexDSP-1.2rc3/doc/.cvsignore new file mode 100644 index 00000000..282522db --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/doc/.cvsignore @@ -0,0 +1,2 @@ +Makefile +Makefile.in diff --git 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For more info see http://www.lyx.org/ +\lyxformat 345 +\begin_document +\begin_header +\textclass scrbook +\use_default_options true +\language english +\inputencoding auto +\font_roman default +\font_sans default +\font_typewriter default +\font_default_family default +\font_sc false +\font_osf false +\font_sf_scale 100 +\font_tt_scale 100 + +\graphics default +\paperfontsize 10 +\spacing single +\use_hyperref false +\papersize letterpaper +\use_geometry true +\use_amsmath 2 +\use_esint 2 +\cite_engine basic +\use_bibtopic false +\paperorientation portrait +\leftmargin 2cm +\topmargin 2cm +\rightmargin 2cm +\bottommargin 2cm +\secnumdepth 3 +\tocdepth 3 +\paragraph_separation indent +\defskip medskip +\quotes_language english +\papercolumns 1 +\papersides 1 +\paperpagestyle headings +\tracking_changes false +\output_changes false +\author "" +\author "" +\end_header + +\begin_body + +\begin_layout Title +The Speex Manual +\begin_inset Newline newline +\end_inset + +Version 1.2 +\end_layout + +\begin_layout Author +Jean-Marc Valin +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Standard +Copyright +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +copyright +\end_layout + +\end_inset + + 2002-2008 Jean-Marc Valin/Xiph.org Foundation +\end_layout + +\begin_layout Standard +Permission is granted to copy, distribute and/or modify this document under + the terms of the GNU Free Documentation License, Version 1.1 or any later + version published by the Free Software Foundation; with no Invariant Section, + with no Front-Cover Texts, and with no Back-Cover. + A copy of the license is included in the section entitled "GNU Free Documentati +on License". + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\begin_inset CommandInset toc +LatexCommand tableofcontents + +\end_inset + + +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset FloatList table + +\end_inset + + +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Introduction to Speex +\end_layout + +\begin_layout Standard +The Speex codec ( +\family typewriter +http://www.speex.org/ +\family default +) exists because there is a need for a speech codec that is open-source + and free from software patent royalties. + These are essential conditions for being usable in any open-source software. + In essence, Speex is to speech what Vorbis is to audio/music. + Unlike many other speech codecs, Speex is not designed for mobile phones + but rather for packet networks and voice over IP (VoIP) applications. + File-based compression is of course also supported. + +\end_layout + +\begin_layout Standard +The Speex codec is designed to be very flexible and support a wide range + of speech quality and bit-rate. + Support for very good quality speech also means that Speex can encode wideband + speech (16 kHz sampling rate) in addition to narrowband speech (telephone + quality, 8 kHz sampling rate). +\end_layout + +\begin_layout Standard +Designing for VoIP instead of mobile phones means that Speex is robust to + lost packets, but not to corrupted ones. + This is based on the assumption that in VoIP, packets either arrive unaltered + or don't arrive at all. + Because Speex is targeted at a wide range of devices, it has modest (adjustable +) complexity and a small memory footprint. +\end_layout + +\begin_layout Standard +All the design goals led to the choice of CELP +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +CELP +\end_layout + +\end_inset + + as the encoding technique. + One of the main reasons is that CELP has long proved that it could work + reliably and scale well to both low bit-rates (e.g. + DoD CELP @ 4.8 kbps) and high bit-rates (e.g. + G.728 @ 16 kbps). + +\end_layout + +\begin_layout Section +Getting help +\begin_inset CommandInset label +LatexCommand label +name "sec:Getting-help" + +\end_inset + + +\end_layout + +\begin_layout Standard +As for many open source projects, there are many ways to get help with Speex. + These include: +\end_layout + +\begin_layout Itemize +This manual +\end_layout + +\begin_layout Itemize +Other documentation on the Speex website (http://www.speex.org/) +\end_layout + +\begin_layout Itemize +Mailing list: Discuss any Speex-related topic on speex-dev@xiph.org (not + just for developers) +\end_layout + +\begin_layout Itemize +IRC: The main channel is #speex on irc.freenode.net. + Note that due to time differences, it may take a while to get someone, + so please be patient. +\end_layout + +\begin_layout Itemize +Email the author privately at jean-marc.valin@usherbrooke.ca +\series bold +only +\series default + for private/delicate topics you do not wish to discuss publicly. +\end_layout + +\begin_layout Standard +Before asking for help (mailing list or IRC), +\series bold +it is important to first read this manual +\series default + (OK, so if you made it here it's already a good sign). + It is generally considered rude to ask on a mailing list about topics that + are clearly detailed in the documentation. + On the other hand, it's perfectly OK (and encouraged) to ask for clarifications + about something covered in the manual. + This manual does not (yet) cover everything about Speex, so everyone is + encouraged to ask questions, send comments, feature requests, or just let + us know how Speex is being used. + +\end_layout + +\begin_layout Standard +Here are some additional guidelines related to the mailing list. + Before reporting bugs in Speex to the list, it is strongly recommended + (if possible) to first test whether these bugs can be reproduced using + the speexenc and speexdec (see Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Command-line-encoder/decoder" + +\end_inset + +) command-line utilities. + Bugs reported based on 3rd party code are both harder to find and far too + often caused by errors that have nothing to do with Speex. + +\end_layout + +\begin_layout Section +About this document +\end_layout + +\begin_layout Standard +This document is divided in the following way. + Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Feature-description" + +\end_inset + + describes the different Speex features and defines many basic terms that + are used throughout this manual. + Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Command-line-encoder/decoder" + +\end_inset + + documents the standard command-line tools provided in the Speex distribution. + Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Programming-with-Speex" + +\end_inset + + includes detailed instructions about programming using the libspeex +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +libspeex +\end_layout + +\end_inset + + API. + Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Formats-and-standards" + +\end_inset + + has some information related to Speex and standards. + +\end_layout + +\begin_layout Standard +The three last sections describe the algorithms used in Speex. + These sections require signal processing knowledge, but are not required + for merely using Speex. + They are intended for people who want to understand how Speex really works + and/or want to do research based on Speex. + Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Introduction-to-CELP" + +\end_inset + + explains the general idea behind CELP, while sections +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Speex-narrowband-mode" + +\end_inset + + and +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Speex-wideband-mode" + +\end_inset + + are specific to Speex. +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Codec description +\begin_inset CommandInset label +LatexCommand label +name "sec:Feature-description" + +\end_inset + + +\end_layout + +\begin_layout Standard +This section describes Speex and its features into more details. +\end_layout + +\begin_layout Section +Concepts +\end_layout + +\begin_layout Standard +Before introducing all the Speex features, here are some concepts in speech + coding that help better understand the rest of the manual. + Although some are general concepts in speech/audio processing, others are + specific to Speex. +\end_layout + +\begin_layout Subsection* +Sampling rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +sampling rate +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The sampling rate expressed in Hertz (Hz) is the number of samples taken + from a signal per second. + For a sampling rate of +\begin_inset Formula $F_{s}$ +\end_inset + + kHz, the highest frequency that can be represented is equal to +\begin_inset Formula $F_{s}/2$ +\end_inset + + kHz ( +\begin_inset Formula $F_{s}/2$ +\end_inset + + is known as the Nyquist frequency). + This is a fundamental property in signal processing and is described by + the sampling theorem. + Speex is mainly designed for three different sampling rates: 8 kHz, 16 + kHz, and 32 kHz. + These are respectively referred to as narrowband +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +narrowband +\end_layout + +\end_inset + +, wideband +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +wideband +\end_layout + +\end_inset + + and ultra-wideband +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +ultra-wideband +\end_layout + +\end_inset + +. + +\end_layout + +\begin_layout Subsection* +Bit-rate +\end_layout + +\begin_layout Standard +When encoding a speech signal, the bit-rate is defined as the number of + bits per unit of time required to encode the speech. + It is measured in +\emph on +bits per second +\emph default + (bps), or generally +\emph on +kilobits per second +\emph default +. + It is important to make the distinction between +\emph on +kilo +\series bold +bits +\series default +\emph default + +\emph on +per second +\emph default + (k +\series bold +b +\series default +ps) and +\emph on +kilo +\series bold +bytes +\series default +\emph default + +\emph on +per second +\emph default + (k +\series bold +B +\series default +ps). +\end_layout + +\begin_layout Subsection* +Quality +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +quality +\end_layout + +\end_inset + + (variable) +\end_layout + +\begin_layout Standard +Speex is a lossy codec, which means that it achieves compression at the + expense of fidelity of the input speech signal. + Unlike some other speech codecs, it is possible to control the trade-off + made between quality and bit-rate. + The Speex encoding process is controlled most of the time by a quality + parameter that ranges from 0 to 10. + In constant bit-rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +constant bit-rate +\end_layout + +\end_inset + + (CBR) operation, the quality parameter is an integer, while for variable + bit-rate (VBR), the parameter is a float. + +\end_layout + +\begin_layout Subsection* +Complexity +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +complexity +\end_layout + +\end_inset + + (variable) +\end_layout + +\begin_layout Standard +With Speex, it is possible to vary the complexity allowed for the encoder. + This is done by controlling how the search is performed with an integer + ranging from 1 to 10 in a way that's similar to the -1 to -9 options to + +\emph on +gzip +\emph default + and +\emph on +bzip2 +\emph default + compression utilities. + For normal use, the noise level at complexity 1 is between 1 and 2 dB higher + than at complexity 10, but the CPU requirements for complexity 10 is about + 5 times higher than for complexity 1. + In practice, the best trade-off is between complexity 2 and 4, though higher + settings are often useful when encoding non-speech sounds like DTMF +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +DTMF +\end_layout + +\end_inset + + tones. +\end_layout + +\begin_layout Subsection* +Variable Bit-Rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +variable bit-rate +\end_layout + +\end_inset + + (VBR) +\end_layout + +\begin_layout Standard +Variable bit-rate (VBR) allows a codec to change its bit-rate dynamically + to adapt to the +\begin_inset Quotes eld +\end_inset + +difficulty +\begin_inset Quotes erd +\end_inset + + of the audio being encoded. + In the example of Speex, sounds like vowels and high-energy transients + require a higher bit-rate to achieve good quality, while fricatives (e.g. + s,f sounds) can be coded adequately with less bits. + For this reason, VBR can achieve lower bit-rate for the same quality, or + a better quality for a certain bit-rate. + Despite its advantages, VBR has two main drawbacks: first, by only specifying + quality, there's no guaranty about the final average bit-rate. + Second, for some real-time applications like voice over IP (VoIP), what + counts is the maximum bit-rate, which must be low enough for the communication + channel. +\end_layout + +\begin_layout Subsection* +Average Bit-Rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +average bit-rate +\end_layout + +\end_inset + + (ABR) +\end_layout + +\begin_layout Standard +Average bit-rate solves one of the problems of VBR, as it dynamically adjusts + VBR quality in order to meet a specific target bit-rate. + Because the quality/bit-rate is adjusted in real-time (open-loop), the + global quality will be slightly lower than that obtained by encoding in + VBR with exactly the right quality setting to meet the target average bit-rate. +\end_layout + +\begin_layout Subsection* +Voice Activity Detection +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +voice activity detection +\end_layout + +\end_inset + + (VAD) +\end_layout + +\begin_layout Standard +When enabled, voice activity detection detects whether the audio being encoded + is speech or silence/background noise. + VAD is always implicitly activated when encoding in VBR, so the option + is only useful in non-VBR operation. + In this case, Speex detects non-speech periods and encode them with just + enough bits to reproduce the background noise. + This is called +\begin_inset Quotes eld +\end_inset + +comfort noise generation +\begin_inset Quotes erd +\end_inset + + (CNG). +\end_layout + +\begin_layout Subsection* +Discontinuous Transmission +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +discontinuous transmission +\end_layout + +\end_inset + + (DTX) +\end_layout + +\begin_layout Standard +Discontinuous transmission is an addition to VAD/VBR operation, that allows + to stop transmitting completely when the background noise is stationary. + In file-based operation, since we cannot just stop writing to the file, + only 5 bits are used for such frames (corresponding to 250 bps). +\end_layout + +\begin_layout Subsection* +Perceptual enhancement +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +perceptual enhancement +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Perceptual enhancement is a part of the decoder which, when turned on, attempts + to reduce the perception of the noise/distortion produced by the encoding/decod +ing process. + In most cases, perceptual enhancement brings the sound further from the + original +\emph on +objectively +\emph default + (e.g. + considering only SNR), but in the end it still +\emph on +sounds +\emph default + better (subjective improvement). +\end_layout + +\begin_layout Subsection* +Latency and algorithmic delay +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +algorithmic delay +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Every speech codec introduces a delay in the transmission. + For Speex, this delay is equal to the frame size, plus some amount of +\begin_inset Quotes eld +\end_inset + +look-ahead +\begin_inset Quotes erd +\end_inset + + required to process each frame. + In narrowband operation (8 kHz), the look-ahead is 10 ms, in wideband operation + (16 kHz), the look-ahead is 13.9 ms and in ultra-wideband operation (32 + kHz) look-ahead is 15.9 ms, resulting in the algorithic delays of 30 ms, + 33.9 ms and 35.9 ms accordingly. + These values don't account for the CPU time it takes to encode or decode + the frames. +\end_layout + +\begin_layout Section +Codec +\end_layout + +\begin_layout Standard +The main characteristics of Speex can be summarized as follows: +\end_layout + +\begin_layout Itemize +Free software/open-source +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +open-source +\end_layout + +\end_inset + +, patent +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +patent +\end_layout + +\end_inset + + and royalty-free +\end_layout + +\begin_layout Itemize +Integration of narrowband +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +narrowband +\end_layout + +\end_inset + + and wideband +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +wideband +\end_layout + +\end_inset + + using an embedded bit-stream +\end_layout + +\begin_layout Itemize +Wide range of bit-rates available (from 2.15 kbps to 44 kbps) +\end_layout + +\begin_layout Itemize +Dynamic bit-rate switching (AMR) and Variable Bit-Rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +variable bit-rate +\end_layout + +\end_inset + + (VBR) operation +\end_layout + +\begin_layout Itemize +Voice Activity Detection +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +voice activity detection +\end_layout + +\end_inset + + (VAD, integrated with VBR) and discontinuous transmission (DTX) +\end_layout + +\begin_layout Itemize +Variable complexity +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +complexity +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Itemize +Embedded wideband structure (scalable sampling rate) +\end_layout + +\begin_layout Itemize +Ultra-wideband sampling rate at 32 kHz +\end_layout + +\begin_layout Itemize +Intensity stereo encoding option +\end_layout + +\begin_layout Itemize +Fixed-point implementation +\end_layout + +\begin_layout Section +Preprocessor +\end_layout + +\begin_layout Standard +This part refers to the preprocessor module introduced in the 1.1.x branch. + The preprocessor is designed to be used on the audio +\emph on +before +\emph default + running the encoder. + The preprocessor provides three main functionalities: +\end_layout + +\begin_layout Itemize +noise suppression +\end_layout + +\begin_layout Itemize +automatic gain control (AGC) +\end_layout + +\begin_layout Itemize +voice activity detection (VAD) +\end_layout + +\begin_layout Standard +The denoiser can be used to reduce the amount of background noise present + in the input signal. + This provides higher quality speech whether or not the denoised signal + is encoded with Speex (or at all). + However, when using the denoised signal with the codec, there is an additional + benefit. + Speech codecs in general (Speex included) tend to perform poorly on noisy + input, which tends to amplify the noise. + The denoiser greatly reduces this effect. +\end_layout + +\begin_layout Standard +Automatic gain control (AGC) is a feature that deals with the fact that + the recording volume may vary by a large amount between different setups. + The AGC provides a way to adjust a signal to a reference volume. + This is useful for voice over IP because it removes the need for manual + adjustment of the microphone gain. + A secondary advantage is that by setting the microphone gain to a conservative + (low) level, it is easier to avoid clipping. +\end_layout + +\begin_layout Standard +The voice activity detector (VAD) provided by the preprocessor is more advanced + than the one directly provided in the codec. + +\end_layout + +\begin_layout Section +Adaptive Jitter Buffer +\end_layout + +\begin_layout Standard +When transmitting voice (or any content for that matter) over UDP or RTP, + packet may be lost, arrive with different delay, or even out of order. + The purpose of a jitter buffer is to reorder packets and buffer them long + enough (but no longer than necessary) so they can be sent to be decoded. + +\end_layout + +\begin_layout Section +Acoustic Echo Canceller +\end_layout + +\begin_layout Standard +In any hands-free communication system (Fig. + +\begin_inset CommandInset ref +LatexCommand ref +reference "fig:Acoustic-echo-model" + +\end_inset + +), speech from the remote end is played in the local loudspeaker, propagates + in the room and is captured by the microphone. + If the audio captured from the microphone is sent directly to the remote + end, then the remote user hears an echo of his voice. + An acoustic echo canceller is designed to remove the acoustic echo before + it is sent to the remote end. + It is important to understand that the echo canceller is meant to improve + the quality on the +\series bold +remote +\series default + end. + For those who care a lot about mouth-to-ear delays it should be noted that + unlike Speex codec, resampler and preprocessor, this Acoustic Echo Canceller + does not introduce any latency. +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename echo_path.eps + width 10cm + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Acoustic echo model +\begin_inset CommandInset label +LatexCommand label +name "fig:Acoustic-echo-model" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Resampler +\end_layout + +\begin_layout Standard +In some cases, it may be useful to convert audio from one sampling rate + to another. + There are many reasons for that. + It can be for mixing streams that have different sampling rates, for supporting + sampling rates that the soundcard doesn't support, for transcoding, etc. + That's why there is now a resampler that is part of the Speex project. + This resampler can be used to convert between any two arbitrary rates (the + ratio must only be a rational number) and there is control over the quality/com +plexity tradeoff. + Keep in mind, that resampler introduce some delay in audio stream, which + size depends on resampler quality setting. + Refer to resampler API documentation to know how to get exact delay values. +\end_layout + +\begin_layout Section +Integration +\end_layout + +\begin_layout Standard +Knowing +\emph on +how +\emph default + to use each of the components is not that useful unless we know +\emph on +where +\emph default + to use them. + Figure +\begin_inset CommandInset ref +LatexCommand ref +reference "fig:Integration-VoIP" + +\end_inset + + shows where each of the components would be used in a typical VoIP client. + Components in dotted lines are optional, though they may be very useful + in some circumstances. + There are several important things to note from there. + The AEC must be placed as close as possible to the playback and capture. + Only the resampling may be closer. + Also, it is very important to use the same clock for both mic capture and + speaker/headphones playback. +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename components.eps + width 80text% + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Integration of all the components in a VoIP client. +\begin_inset CommandInset label +LatexCommand label +name "fig:Integration-VoIP" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Compiling and Porting +\end_layout + +\begin_layout Standard +Compiling Speex under UNIX/Linux or any other platform supported by autoconf + (e.g. + Win32/cygwin) is as easy as typing: +\end_layout + +\begin_layout LyX-Code +% ./configure [options] +\end_layout + +\begin_layout LyX-Code +% make +\end_layout + +\begin_layout LyX-Code +% make install +\end_layout + +\begin_layout Standard +The options supported by the Speex configure script are: +\end_layout + +\begin_layout Description +--prefix= Specifies the base path for installing Speex (e.g. + /usr) +\end_layout + +\begin_layout Description +--enable-shared/--disable-shared Whether to compile shared libraries +\end_layout + +\begin_layout Description +--enable-static/--disable-static Whether to compile static libraries +\end_layout + +\begin_layout Description +--disable-wideband Disable the wideband part of Speex (typically to save + space) +\end_layout + +\begin_layout Description +--enable-valgrind Enable extra hits for valgrind for debugging purposes + (do not use by default) +\end_layout + +\begin_layout Description +--enable-sse Enable use of SSE instructions (x86/float only) +\end_layout + +\begin_layout Description +--enable-fixed-point +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +fixed-point +\end_layout + +\end_inset + + Compile Speex for a processor that does not have a floating point unit + (FPU) +\end_layout + +\begin_layout Description +--enable-arm4-asm Enable assembly specific to the ARMv4 architecture (gcc + only) +\end_layout + +\begin_layout Description +--enable-arm5e-asm Enable assembly specific to the ARMv5E architecture (gcc + only) +\end_layout + +\begin_layout Description +--enable-fixed-point-debug Use only for debugging the fixed-point +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +fixed-point +\end_layout + +\end_inset + + code (very slow) +\end_layout + +\begin_layout Description +--enable-ti-c55x Enable support for the TI C5x family +\end_layout + +\begin_layout Description +--enable-blackfin-asm Enable assembly specific to the Blackfin DSP architecture + (gcc only) +\end_layout + +\begin_layout Section +Platforms +\end_layout + +\begin_layout Standard +Speex is known to compile and work on a large number of architectures, both + floating-point and fixed-point. + In general, any architecture that can natively compute the multiplication + of two signed 16-bit numbers (32-bit result) and runs at a sufficient clock + rate (architecture-dependent) is capable of running Speex. + Architectures on which Speex is +\series bold +known +\series default + to work (it probably works on many others) are: +\end_layout + +\begin_layout Itemize +x86 & x86-64 +\end_layout + +\begin_layout Itemize +Power +\end_layout + +\begin_layout Itemize +SPARC +\end_layout + +\begin_layout Itemize +ARM +\end_layout + +\begin_layout Itemize +Blackfin +\end_layout + +\begin_layout Itemize +Coldfire (68k family) +\end_layout + +\begin_layout Itemize +TI C54xx & C55xx +\end_layout + +\begin_layout Itemize +TI C6xxx +\end_layout + +\begin_layout Itemize +TriMedia (experimental) +\end_layout + +\begin_layout Standard +Operating systems on top of which Speex is known to work include (it probably + works on many others): +\end_layout + +\begin_layout Itemize +Linux +\end_layout + +\begin_layout Itemize +\begin_inset Formula $\mu$ +\end_inset + +Clinux +\end_layout + +\begin_layout Itemize +MacOS X +\end_layout + +\begin_layout Itemize +BSD +\end_layout + +\begin_layout Itemize +Other UNIX/POSIX variants +\end_layout + +\begin_layout Itemize +Symbian +\end_layout + +\begin_layout Standard +The source code directory include additional information for compiling on + certain architectures or operating systems in README.xxx files. +\end_layout + +\begin_layout Section +Porting and Optimising +\end_layout + +\begin_layout Standard +Here are a few things to consider when porting or optimising Speex for a + new platform or an existing one. +\end_layout + +\begin_layout Subsection +CPU optimisation +\end_layout + +\begin_layout Standard +The single factor that will affect the CPU usage of Speex the most is whether + it is compiled for floating point or fixed-point. + If your CPU/DSP does not have a floating-point unit FPU, then compiling + as fixed-point will be orders of magnitudes faster. + If there is an FPU present, then it is important to test which version + is faster. + On the x86 architecture, floating-point is +\series bold +generally +\series default + faster, but not always. + To compile Speex as fixed-point, you need to pass --fixed-point to the + configure script or define the FIXED_POINT macro for the compiler. + As of 1.2beta3, it is now possible to disable the floating-point compatibility + API, which means that your code can link without a float emulation library. + To do that configure with --disable-float-api or define the DISABLE_FLOAT_API + macro. + Until the VBR feature is ported to fixed-point, you will also need to configure + with --disable-vbr or define DISABLE_VBR. +\end_layout + +\begin_layout Standard +Other important things to check on some DSP architectures are: +\end_layout + +\begin_layout Itemize +Make sure the cache is set to write-back mode +\end_layout + +\begin_layout Itemize +If the chip has SRAM instead of cache, make sure as much code and data are + in SRAM, rather than in RAM +\end_layout + +\begin_layout Standard +If you are going to be writing assembly, then the following functions are + +\series bold +usually +\series default + the first ones you should consider optimising: +\end_layout + +\begin_layout Itemize +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +filter_mem16() +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Itemize +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +iir_mem16() +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Itemize +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +vq_nbest() +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Itemize +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +pitch_xcorr() +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Itemize +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +interp_pitch() +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The filtering functions +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +filter_mem16() +\end_layout + +\end_inset + + and +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +iir_mem16() +\end_layout + +\end_inset + + are implemented in the direct form II transposed (DF2T). + However, for architectures based on multiply-accumulate (MAC), DF2T requires + frequent reload of the accumulator, which can make the code very slow. + For these architectures (e.g. + Blackfin and Coldfire), a better approach is to implement those functions + as direct form I (DF1), which is easier to express in terms of MAC. + When doing that however, +\series bold +it is important to make sure that the DF1 implementation still behaves like + the original DF2T behaviour when it comes to memory values +\series default +. + This is necessary because the filter is time-varying and must compute exactly + the same value (not counting machine rounding) on any encoder or decoder. +\end_layout + +\begin_layout Subsection +Memory optimisation +\end_layout + +\begin_layout Standard +Memory optimisation is mainly something that should be considered for small + embedded platforms. + For PCs, Speex is already so tiny that it's just not worth doing any of + the things suggested here. + There are several ways to reduce the memory usage of Speex, both in terms + of code size and data size. + For optimising code size, the trick is to first remove features you do + not need. + Some examples of things that can easily be disabled +\series bold +if you don't need them +\series default + are: +\end_layout + +\begin_layout Itemize +Wideband support (--disable-wideband) +\end_layout + +\begin_layout Itemize +Support for stereo (removing stereo.c) +\end_layout + +\begin_layout Itemize +VBR support (--disable-vbr or DISABLE_VBR) +\end_layout + +\begin_layout Itemize +Static codebooks that are not needed for the bit-rates you are using (*_table.c + files) +\end_layout + +\begin_layout Standard +Speex also has several methods for allocating temporary arrays. + When using a compiler that supports C99 properly (as of 2007, Microsoft + compilers don't, but gcc does), it is best to define VAR_ARRAYS. + That makes use of the variable-size array feature of C99. + The next best is to define USE_ALLOCA so that Speex can use alloca() to + allocate the temporary arrays. + Note that on many systems, alloca() is buggy so it may not work. + If none of VAR_ARRAYS and USE_ALLOCA are defined, then Speex falls back + to allocating a large +\begin_inset Quotes eld +\end_inset + +scratch space +\begin_inset Quotes erd +\end_inset + + and doing its own internal allocation. + The main disadvantage of this solution is that it is wasteful. + It needs to allocate enough stack for the worst case scenario (worst bit-rate, + highest complexity setting, ...) and by default, the memory isn't shared between + multiple encoder/decoder states. + Still, if the +\begin_inset Quotes eld +\end_inset + +manual +\begin_inset Quotes erd +\end_inset + + allocation is the only option left, there are a few things that can be + improved. + By overriding the speex_alloc_scratch() call in os_support.h, it is possible + to always return the same memory area for all states +\begin_inset Foot +status collapsed + +\begin_layout Plain Layout +In this case, one must be careful with threads +\end_layout + +\end_inset + +. + In addition to that, by redefining the NB_ENC_STACK and NB_DEC_STACK (or + similar for wideband), it is possible to only allocate memory for a scenario + that is known in advance. + In this case, it is important to measure the amount of memory required + for the specific sampling rate, bit-rate and complexity level being used. +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Command-line encoder/decoder +\begin_inset CommandInset label +LatexCommand label +name "sec:Command-line-encoder/decoder" + +\end_inset + + +\end_layout + +\begin_layout Standard +The base Speex distribution includes a command-line encoder ( +\emph on +speexenc +\emph default +) and decoder ( +\emph on +speexdec +\emph default +). + Those tools produce and read Speex files encapsulated in the Ogg container. + Although it is possible to encapsulate Speex in any container, Ogg is the + recommended container for files. + This section describes how to use the command line tools for Speex files + in Ogg. +\end_layout + +\begin_layout Section + +\emph on +speexenc +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +speexenc +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The +\emph on +speexenc +\emph default + utility is used to create Speex files from raw PCM or wave files. + It can be used by calling: +\end_layout + +\begin_layout LyX-Code +speexenc [options] input_file output_file +\end_layout + +\begin_layout Standard +The value '-' for input_file or output_file corresponds respectively to + stdin and stdout. + The valid options are: +\end_layout + +\begin_layout Description +--narrowband +\begin_inset space ~ +\end_inset + +(-n) Tell Speex to treat the input as narrowband (8 kHz). + This is the default +\end_layout + +\begin_layout Description +--wideband +\begin_inset space ~ +\end_inset + +(-w) Tell Speex to treat the input as wideband (16 kHz) +\end_layout + +\begin_layout Description +--ultra-wideband +\begin_inset space ~ +\end_inset + +(-u) Tell Speex to treat the input as +\begin_inset Quotes eld +\end_inset + +ultra-wideband +\begin_inset Quotes erd +\end_inset + + (32 kHz) +\end_layout + +\begin_layout Description +--quality +\begin_inset space ~ +\end_inset + +n Set the encoding quality (0-10), default is 8 +\end_layout + +\begin_layout Description +--bitrate +\begin_inset space ~ +\end_inset + +n Encoding bit-rate (use bit-rate n or lower) +\end_layout + +\begin_layout Description +--vbr Enable VBR (Variable Bit-Rate), disabled by default +\end_layout + +\begin_layout Description +--abr +\begin_inset space ~ +\end_inset + +n Enable ABR (Average Bit-Rate) at n kbps, disabled by default +\end_layout + +\begin_layout Description +--vad Enable VAD (Voice Activity Detection), disabled by default +\end_layout + +\begin_layout Description +--dtx Enable DTX (Discontinuous Transmission), disabled by default +\end_layout + +\begin_layout Description +--nframes +\begin_inset space ~ +\end_inset + +n Pack n frames in each Ogg packet (this saves space at low bit-rates) +\end_layout + +\begin_layout Description +--comp +\begin_inset space ~ +\end_inset + +n Set encoding speed/quality tradeoff. + The higher the value of n, the slower the encoding (default is 3) +\end_layout + +\begin_layout Description +-V Verbose operation, print bit-rate currently in use +\end_layout + +\begin_layout Description +--help +\begin_inset space ~ +\end_inset + +(-h) Print the help +\end_layout + +\begin_layout Description +--version +\begin_inset space ~ +\end_inset + +(-v) Print version information +\end_layout + +\begin_layout Subsection* +Speex comments +\end_layout + +\begin_layout Description +--comment Add the given string as an extra comment. + This may be used multiple times. + +\end_layout + +\begin_layout Description +--author Author of this track. + +\end_layout + +\begin_layout Description +--title Title for this track. + +\end_layout + +\begin_layout Subsection* +Raw input options +\end_layout + +\begin_layout Description +--rate +\begin_inset space ~ +\end_inset + +n Sampling rate for raw input +\end_layout + +\begin_layout Description +--stereo Consider raw input as stereo +\end_layout + +\begin_layout Description +--le Raw input is little-endian +\end_layout + +\begin_layout Description +--be Raw input is big-endian +\end_layout + +\begin_layout Description +--8bit Raw input is 8-bit unsigned +\end_layout + +\begin_layout Description +--16bit Raw input is 16-bit signed +\end_layout + +\begin_layout Section + +\emph on +speexdec +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +speexdec +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The +\emph on +speexdec +\emph default + utility is used to decode Speex files and can be used by calling: +\end_layout + +\begin_layout LyX-Code +speexdec [options] speex_file [output_file] +\end_layout + +\begin_layout Standard +The value '-' for input_file or output_file corresponds respectively to + stdin and stdout. + Also, when no output_file is specified, the file is played to the soundcard. + The valid options are: +\end_layout + +\begin_layout Description +--enh enable post-filter (default) +\end_layout + +\begin_layout Description +--no-enh disable post-filter +\end_layout + +\begin_layout Description +--force-nb Force decoding in narrowband +\end_layout + +\begin_layout Description +--force-wb Force decoding in wideband +\end_layout + +\begin_layout Description +--force-uwb Force decoding in ultra-wideband +\end_layout + +\begin_layout Description +--mono Force decoding in mono +\end_layout + +\begin_layout Description +--stereo Force decoding in stereo +\end_layout + +\begin_layout Description +--rate +\begin_inset space ~ +\end_inset + +n Force decoding at n Hz sampling rate +\end_layout + +\begin_layout Description +--packet-loss +\begin_inset space ~ +\end_inset + +n Simulate n % random packet loss +\end_layout + +\begin_layout Description +-V Verbose operation, print bit-rate currently in use +\end_layout + +\begin_layout Description +--help +\begin_inset space ~ +\end_inset + +(-h) Print the help +\end_layout + +\begin_layout Description +--version +\begin_inset space ~ +\end_inset + +(-v) Print version information +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Using the Speex Codec API ( +\emph on +libspeex +\emph default + +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +libspeex +\end_layout + +\end_inset + +) +\begin_inset CommandInset label +LatexCommand label +name "sec:Programming-with-Speex" + +\end_inset + + +\end_layout + +\begin_layout Standard +The +\emph on +libspeex +\emph default + library contains all the functions for encoding and decoding speech with + the Speex codec. + When linking on a UNIX system, one must add +\emph on +-lspeex -lm +\emph default + to the compiler command line. + One important thing to know is that +\series bold +libspeex calls are reentrant, but not thread-safe +\series default +. + That means that it is fine to use calls from many threads, but +\series bold +calls using the same state from multiple threads must be protected by mutexes +\series default +. + Examples of code can also be found in Appendix +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Sample-code" + +\end_inset + + and the complete API documentation is included in the Documentation section + of the Speex website (http://www.speex.org/). +\end_layout + +\begin_layout Section +Encoding +\begin_inset CommandInset label +LatexCommand label +name "sub:Encoding" + +\end_inset + + +\end_layout + +\begin_layout Standard +In order to encode speech using Speex, one first needs to: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + +Then in the code, a Speex bit-packing struct must be declared, along with + a Speex encoder state: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +SpeexBits bits; +\end_layout + +\begin_layout Plain Layout + +void *enc_state; +\end_layout + +\end_inset + +The two are initialized by: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_init(&bits); +\end_layout + +\begin_layout Plain Layout + +enc_state = speex_encoder_init(&speex_nb_mode); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +For wideband coding, +\emph on +speex_nb_mode +\emph default + will be replaced by +\emph on +speex_wb_mode +\emph default +. + In most cases, you will need to know the frame size used at the sampling + rate you are using. + You can get that value in the +\emph on +frame_size +\emph default + variable (expressed in +\series bold +samples +\series default +, not bytes) with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_encoder_ctl(enc_state,SPEEX_GET_FRAME_SIZE,&frame_size); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +In practice, +\emph on +frame_size +\emph default + will correspond to 20 ms when using 8, 16, or 32 kHz sampling rate. + There are many parameters that can be set for the Speex encoder, but the + most useful one is the quality parameter that controls the quality vs bit-rate + tradeoff. + This is set by: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_encoder_ctl(enc_state,SPEEX_SET_QUALITY,&quality); +\end_layout + +\end_inset + +where +\emph on +quality +\emph default + is an integer value ranging from 0 to 10 (inclusively). + The mapping between quality and bit-rate is described in Fig. + +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:quality_vs_bps" + +\end_inset + + for narrowband. +\end_layout + +\begin_layout Standard +Once the initialization is done, for every input frame: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_reset(&bits); +\end_layout + +\begin_layout Plain Layout + +speex_encode_int(enc_state, input_frame, &bits); +\end_layout + +\begin_layout Plain Layout + +nbBytes = speex_bits_write(&bits, byte_ptr, MAX_NB_BYTES); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where +\emph on +input_frame +\emph default + is a +\emph on +( +\emph default +short +\emph on +*) +\emph default + pointing to the beginning of a speech frame, +\emph on +byte_ptr +\emph default + is a +\emph on +(char *) +\emph default + where the encoded frame will be written, +\emph on +MAX_NB_BYTES +\emph default + is the maximum number of bytes that can be written to +\emph on +byte_ptr +\emph default + without causing an overflow and +\emph on +nbBytes +\emph default + is the number of bytes actually written to +\emph on +byte_ptr +\emph default + (the encoded size in bytes). + Before calling speex_bits_write, it is possible to find the number of bytes + that need to be written by calling +\family typewriter +speex_bits_nbytes(&bits) +\family default +, which returns a number of bytes. +\end_layout + +\begin_layout Standard +It is still possible to use the +\emph on +speex_encode() +\emph default + function, which takes a +\emph on +(float *) +\emph default + for the audio. + However, this would make an eventual port to an FPU-less platform (like + ARM) more complicated. + Internally, +\emph on +speex_encode() +\emph default + and +\emph on +speex_encode_int() +\emph default + are processed in the same way. + Whether the encoder uses the fixed-point version is only decided by the + compile-time flags, not at the API level. +\end_layout + +\begin_layout Standard +After you're done with the encoding, free all resources with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_destroy(&bits); +\end_layout + +\begin_layout Plain Layout + +speex_encoder_destroy(enc_state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +That's about it for the encoder. + +\end_layout + +\begin_layout Section +Decoding +\begin_inset CommandInset label +LatexCommand label +name "sub:Decoding" + +\end_inset + + +\end_layout + +\begin_layout Standard +In order to decode speech using Speex, you first need to: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + +You also need to declare a Speex bit-packing struct +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +SpeexBits bits; +\end_layout + +\end_inset + +and a Speex decoder state +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +void *dec_state; +\end_layout + +\end_inset + +The two are initialized by: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_init(&bits); +\end_layout + +\begin_layout Plain Layout + +dec_state = speex_decoder_init(&speex_nb_mode); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +For wideband decoding, +\emph on +speex_nb_mode +\emph default + will be replaced by +\emph on +speex_wb_mode +\emph default +. + If you need to obtain the size of the frames that will be used by the decoder, + you can get that value in the +\emph on +frame_size +\emph default + variable (expressed in +\series bold +samples +\series default +, not bytes) with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_decoder_ctl(dec_state, SPEEX_GET_FRAME_SIZE, &frame_size); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +There is also a parameter that can be set for the decoder: whether or not + to use a perceptual enhancer. + This can be set by: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_decoder_ctl(dec_state, SPEEX_SET_ENH, &enh); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where +\emph on +enh +\emph default + is an int with value 0 to have the enhancer disabled and 1 to have it enabled. + As of 1.2-beta1, the default is now to enable the enhancer. +\end_layout + +\begin_layout Standard +Again, once the decoder initialization is done, for every input frame: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_read_from(&bits, input_bytes, nbBytes); +\end_layout + +\begin_layout Plain Layout + +speex_decode_int(dec_state, &bits, output_frame); +\end_layout + +\end_inset + +where input_bytes is a +\emph on +(char *) +\emph default + containing the bit-stream data received for a frame, +\emph on +nbBytes +\emph default + is the size (in bytes) of that bit-stream, and +\emph on +output_frame +\emph default + is a +\emph on +(short *) +\emph default + and points to the area where the decoded speech frame will be written. + A NULL value as the second argument indicates that we don't have the bits + for the current frame. + When a frame is lost, the Speex decoder will do its best to "guess" the + correct signal. +\end_layout + +\begin_layout Standard +As for the encoder, the +\emph on +speex_decode() +\emph default + function can still be used, with a +\emph on +(float *) +\emph default + as the output for the audio. + After you're done with the decoding, free all resources with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_bits_destroy(&bits); +\end_layout + +\begin_layout Plain Layout + +speex_decoder_destroy(dec_state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Codec Options (speex_*_ctl) +\begin_inset CommandInset label +LatexCommand label +name "sub:Codec-Options" + +\end_inset + + +\end_layout + +\begin_layout Quote +\align center + +\emph on +Entities should not be multiplied beyond necessity -- William of Ockham. +\end_layout + +\begin_layout Quote +\align center + +\emph on +Just because there's an option for it doesn't mean you have to turn it on + -- me. +\end_layout + +\begin_layout Standard +The Speex encoder and decoder support many options and requests that can + be accessed through the +\emph on +speex_encoder_ctl +\emph default + and +\emph on +speex_decoder_ctl +\emph default + functions. + These functions are similar to the +\emph on +ioctl +\emph default + system call and their prototypes are: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +void speex_encoder_ctl(void *encoder, int request, void *ptr); +\end_layout + +\begin_layout Plain Layout + +void speex_decoder_ctl(void *encoder, int request, void *ptr); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Despite those functions, the defaults are usually good for many applications + and +\series bold +optional settings should only be used when one understands them and knows + that they are needed +\series default +. + A common error is to attempt to set many unnecessary settings. + +\end_layout + +\begin_layout Standard +Here is a list of the values allowed for the requests. + Some only apply to the encoder or the decoder. + Because the last argument is of type +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +void * +\end_layout + +\end_inset + +, the +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +_ctl() +\end_layout + +\end_inset + + functions are +\series bold +not type safe +\series default +, and should thus be used with care. + The type +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + is the same as the C99 +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +int32_t +\end_layout + +\end_inset + + type. +\end_layout + +\begin_layout Description +SPEEX_SET_ENH +\begin_inset Formula $\ddagger$ +\end_inset + + Set perceptual enhancer +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +perceptual enhancement +\end_layout + +\end_inset + + to on (1) or off (0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +, default is on) +\end_layout + +\begin_layout Description +SPEEX_GET_ENH +\begin_inset Formula $\ddagger$ +\end_inset + + Get perceptual enhancer status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_GET_FRAME_SIZE Get the number of samples per frame for the current + mode ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_SET_QUALITY +\begin_inset Formula $\dagger$ +\end_inset + + Set the encoder speech quality ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + from 0 to 10, default is 8) +\end_layout + +\begin_layout Description +SPEEX_GET_QUALITY +\begin_inset Formula $\dagger$ +\end_inset + + Get the current encoder speech quality ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + from 0 to 10) +\end_layout + +\begin_layout Description +SPEEX_SET_MODE +\begin_inset Formula $\dagger$ +\end_inset + + Set the mode number, as specified in the RTP spec ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_GET_MODE +\begin_inset Formula $\dagger$ +\end_inset + + Get the current mode number, as specified in the RTP spec ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_SET_VBR +\begin_inset Formula $\dagger$ +\end_inset + + Set variable bit-rate (VBR) to on (1) or off (0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +, default is off) +\end_layout + +\begin_layout Description +SPEEX_GET_VBR +\begin_inset Formula $\dagger$ +\end_inset + + Get variable bit-rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +variable bit-rate +\end_layout + +\end_inset + + (VBR) status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_SET_VBR_QUALITY +\begin_inset Formula $\dagger$ +\end_inset + + Set the encoder VBR speech quality (float 0.0 to 10.0, default is 8.0) +\end_layout + +\begin_layout Description +SPEEX_GET_VBR_QUALITY +\begin_inset Formula $\dagger$ +\end_inset + + Get the current encoder VBR speech quality (float 0 to 10) +\end_layout + +\begin_layout Description +SPEEX_SET_COMPLEXITY +\begin_inset Formula $\dagger$ +\end_inset + + Set the CPU resources allowed for the encoder ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + from 1 to 10, default is 2) +\end_layout + +\begin_layout Description +SPEEX_GET_COMPLEXITY +\begin_inset Formula $\dagger$ +\end_inset + + Get the CPU resources allowed for the encoder ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + from 1 to 10, default is 2) +\end_layout + +\begin_layout Description +SPEEX_SET_BITRATE +\begin_inset Formula $\dagger$ +\end_inset + + Set the bit-rate to use the closest value not exceeding the parameter ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_GET_BITRATE Get the current bit-rate in use ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_SET_SAMPLING_RATE Set real sampling rate ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in Hz) +\end_layout + +\begin_layout Description +SPEEX_GET_SAMPLING_RATE Get real sampling rate ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in Hz) +\end_layout + +\begin_layout Description +SPEEX_RESET_STATE Reset the encoder/decoder state to its original state, + clearing all memories (no argument) +\end_layout + +\begin_layout Description +SPEEX_SET_VAD +\begin_inset Formula $\dagger$ +\end_inset + + Set voice activity detection +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +voice activity detection +\end_layout + +\end_inset + + (VAD) to on (1) or off (0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +, default is off) +\end_layout + +\begin_layout Description +SPEEX_GET_VAD +\begin_inset Formula $\dagger$ +\end_inset + + Get voice activity detection (VAD) status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_SET_DTX +\begin_inset Formula $\dagger$ +\end_inset + + Set discontinuous transmission +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +discontinuous transmission +\end_layout + +\end_inset + + (DTX) to on (1) or off (0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +, default is off) +\end_layout + +\begin_layout Description +SPEEX_GET_DTX +\begin_inset Formula $\dagger$ +\end_inset + + Get discontinuous transmission (DTX) status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_SET_ABR +\begin_inset Formula $\dagger$ +\end_inset + + Set average bit-rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +average bit-rate +\end_layout + +\end_inset + + (ABR) to a value n in bits per second ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_GET_ABR +\begin_inset Formula $\dagger$ +\end_inset + + Get average bit-rate (ABR) setting ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_SET_PLC_TUNING +\begin_inset Formula $\dagger$ +\end_inset + + Tell the encoder to optimize encoding for a certain percentage of packet + loss ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in percent) +\end_layout + +\begin_layout Description +SPEEX_GET_PLC_TUNING +\begin_inset Formula $\dagger$ +\end_inset + + Get the current tuning of the encoder for PLC ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in percent) +\end_layout + +\begin_layout Description +SPEEX_GET_LOOKAHEAD Returns the lookahead used by Speex separately for an + encoder and a decoder. + Sum encoder and decoder lookahead values to get the total codec lookahead. +\end_layout + +\begin_layout Description +SPEEX_SET_VBR_MAX_BITRATE +\begin_inset Formula $\dagger$ +\end_inset + + Set the maximum bit-rate allowed in VBR operation ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_GET_VBR_MAX_BITRATE +\begin_inset Formula $\dagger$ +\end_inset + + Get the current maximum bit-rate allowed in VBR operation ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + + in bits per second) +\end_layout + +\begin_layout Description +SPEEX_SET_HIGHPASS Set the high-pass filter on (1) or off (0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +, default is on) +\end_layout + +\begin_layout Description +SPEEX_GET_HIGHPASS Get the current high-pass filter status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +\begin_inset Formula $\dagger$ +\end_inset + + applies only to the encoder +\end_layout + +\begin_layout Description +\begin_inset Formula $\ddagger$ +\end_inset + + applies only to the decoder +\end_layout + +\begin_layout Section +Mode queries +\begin_inset CommandInset label +LatexCommand label +name "sub:Mode-queries" + +\end_inset + + +\end_layout + +\begin_layout Standard +Speex modes have a query system similar to the speex_encoder_ctl and speex_decod +er_ctl calls. + Since modes are read-only, it is only possible to get information about + a particular mode. + The function used to do that is: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +void speex_mode_query(SpeexMode *mode, int request, void *ptr); +\end_layout + +\end_inset + +The admissible values for request are (unless otherwise note, the values + are returned through +\emph on +ptr +\emph default +): +\end_layout + +\begin_layout Description +SPEEX_MODE_FRAME_SIZE Get the frame size (in samples) for the mode +\end_layout + +\begin_layout Description +SPEEX_SUBMODE_BITRATE Get the bit-rate for a submode number specified through + +\emph on +ptr +\emph default + (integer in bps). + +\end_layout + +\begin_layout Section +Packing and in-band signalling +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +in-band signalling +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Sometimes it is desirable to pack more than one frame per packet (or other + basic unit of storage). + The proper way to do it is to call speex_encode +\begin_inset Formula $N$ +\end_inset + + times before writing the stream with speex_bits_write. + In cases where the number of frames is not determined by an out-of-band + mechanism, it is possible to include a terminator code. + That terminator consists of the code 15 (decimal) encoded with 5 bits, + as shown in Table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:quality_vs_bps" + +\end_inset + +. + Note that as of version 1.0.2, calling speex_bits_write automatically inserts + the terminator so as to fill the last byte. + This doesn't involves any overhead and makes sure Speex can always detect + when there is no more frame in a packet. +\end_layout + +\begin_layout Standard +It is also possible to send in-band +\begin_inset Quotes eld +\end_inset + +messages +\begin_inset Quotes erd +\end_inset + + to the other side. + All these messages are encoded as +\begin_inset Quotes eld +\end_inset + +pseudo-frames +\begin_inset Quotes erd +\end_inset + + of mode 14 which contain a 4-bit message type code, followed by the message. + Table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:In-band-signalling-codes" + +\end_inset + + lists the available codes, their meaning and the size of the message that + follows. + Most of these messages are requests that are sent to the encoder or decoder + on the other end, which is free to comply or ignore them. + By default, all in-band messages are ignored. +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement htbp +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Code +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Size (bits) +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Content +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks decoder to set perceptual enhancement off (0) or on(1) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks (if 1) the encoder to be less +\begin_inset Quotes eld +\end_inset + +aggressive +\begin_inset Quotes erd +\end_inset + + due to high packet loss +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks encoder to switch to mode N +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks encoder to switch to mode N for low-band +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks encoder to switch to mode N for high-band +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks encoder to switch to quality N for VBR +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +6 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Request acknowledge (0=no, 1=all, 2=only for in-band data) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Asks encoder to set CBR (0), VAD(1), DTX(3), VBR(5), VBR+DTX(7) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Transmit (8-bit) character to the other end +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +9 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Intensity stereo information +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +10 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +16 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Announce maximum bit-rate acceptable (N in bytes/second) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +11 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +16 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +32 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Acknowledge receiving packet N +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +13 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +32 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +14 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +64 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +15 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +64 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +In-band signalling codes +\begin_inset CommandInset label +LatexCommand label +name "cap:In-band-signalling-codes" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Finally, applications may define custom in-band messages using mode 13. + The size of the message in bytes is encoded with 5 bits, so that the decoder + can skip it if it doesn't know how to interpret it. +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Speech Processing API ( +\emph on +libspeexdsp +\emph default +) +\end_layout + +\begin_layout Standard +As of version 1.2beta3, the non-codec parts of the Speex package are now + in a separate library called +\emph on +libspeexdsp +\emph default +. + This library includes the preprocessor, the acoustic echo canceller, the + jitter buffer, and the resampler. + In a UNIX environment, it can be linked into a program by adding +\emph on +-lspeexdsp -lm +\emph default + to the compiler command line. + Just like for libspeex, +\series bold +libspeexdsp calls are reentrant, but not thread-safe +\series default +. + That means that it is fine to use calls from many threads, but +\series bold +calls using the same state from multiple threads must be protected by mutexes +\series default +. +\end_layout + +\begin_layout Section +Preprocessor +\begin_inset CommandInset label +LatexCommand label +name "sub:Preprocessor" + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +In order to use the Speex preprocessor +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +preprocessor +\end_layout + +\end_inset + +, you first need to: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +Then, a preprocessor state can be created as: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +SpeexPreprocessState *preprocess_state = speex_preprocess_state_init(frame_size, + sampling_rate); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +and it is recommended to use the same value for +\family typewriter +frame_size +\family default + as is used by the encoder (20 +\emph on +ms +\emph default +). +\end_layout + +\begin_layout Standard +For each input frame, you need to call: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_preprocess_run(preprocess_state, audio_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +where +\family typewriter +audio_frame +\family default + is used both as input and output. + In cases where the output audio is not useful for a certain frame, it is + possible to use instead: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_preprocess_estimate_update(preprocess_state, audio_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +This call will update all the preprocessor internal state variables without + computing the output audio, thus saving some CPU cycles. +\end_layout + +\begin_layout Standard +The behaviour of the preprocessor can be changed using: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_preprocess_ctl(preprocess_state, request, ptr); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\noindent +which is used in the same way as the encoder and decoder equivalent. + Options are listed in Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sub:Preprocessor-options" + +\end_inset + +. +\end_layout + +\begin_layout Standard +The preprocessor state can be destroyed using: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_preprocess_state_destroy(preprocess_state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Subsection +Preprocessor options +\begin_inset CommandInset label +LatexCommand label +name "sub:Preprocessor-options" + +\end_inset + + +\end_layout + +\begin_layout Standard +As with the codec, the preprocessor also has options that can be controlled + using an ioctl()-like call. + The available options are: +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_DENOISE Turns denoising on(1) or off(0) ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_DENOISE Get denoising status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_AGC Turns automatic gain control (AGC) on(1) or off(0) + ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_AGC Get AGC status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_VAD Turns voice activity detector (VAD) on(1) or off(0) + ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_VAD Get VAD status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_AGC_LEVEL +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_AGC_LEVEL +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_DEREVERB Turns reverberation removal on(1) or off(0) + ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_DEREVERB Get reverberation removal status ( +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_DEREVERB_LEVEL Not working yet, do not use +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_DEREVERB_LEVEL Not working yet, do not use +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_DEREVERB_DECAY Not working yet, do not use +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_DEREVERB_DECAY Not working yet, do not use +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_PROB_START +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_PROB_START +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_PROB_CONTINUE +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_PROB_CONTINUE +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_NOISE_SUPPRESS Set maximum attenuation of the noise + in dB (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_NOISE_SUPPRESS Get maximum attenuation of the noise + in dB (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_ECHO_SUPPRESS Set maximum attenuation of the residual + echo in dB (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_ECHO_SUPPRESS Get maximum attenuation of the residual + echo in dB (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_ECHO_SUPPRESS_ACTIVE Set maximum attenuation of the + echo in dB when near end is active (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_ECHO_SUPPRESS_ACTIVE Get maximum attenuation of the + echo in dB when near end is active (negative +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +spx_int32_t +\end_layout + +\end_inset + +) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_SET_ECHO_STATE Set the associated echo canceller for residual + echo suppression (pointer or NULL for no residual echo suppression) +\end_layout + +\begin_layout Description +SPEEX_PREPROCESS_GET_ECHO_STATE Get the associated echo canceller (pointer) +\end_layout + +\begin_layout Section +Echo Cancellation +\begin_inset CommandInset label +LatexCommand label +name "sub:Echo-Cancellation" + +\end_inset + + +\end_layout + +\begin_layout Standard +The Speex library now includes an echo cancellation +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +echo cancellation +\end_layout + +\end_inset + + algorithm suitable for Acoustic Echo Cancellation +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +acoustic echo cancellation +\end_layout + +\end_inset + + (AEC). + In order to use the echo canceller, you first need to +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Then, an echo canceller state can be created by: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +SpeexEchoState *echo_state = speex_echo_state_init(frame_size, filter_length); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where +\family typewriter +frame_size +\family default + is the amount of data (in samples) you want to process at once and +\family typewriter +filter_length +\family default + is the length (in samples) of the echo cancelling filter you want to use + (also known as +\shape italic +tail length +\shape default + +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +tail length +\end_layout + +\end_inset + +). + It is recommended to use a frame size in the order of 20 ms (or equal to + the codec frame size) and make sure it is easy to perform an FFT of that + size (powers of two are better than prime sizes). + The recommended tail length is approximately the third of the room reverberatio +n time. + For example, in a small room, reverberation time is in the order of 300 + ms, so a tail length of 100 ms is a good choice (800 samples at 8000 Hz + sampling rate). +\end_layout + +\begin_layout Standard +Once the echo canceller state is created, audio can be processed by: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_echo_cancellation(echo_state, input_frame, echo_frame, output_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where +\family typewriter +input_frame +\family default + is the audio as captured by the microphone, +\family typewriter +echo_frame +\family default + is the signal that was played in the speaker (and needs to be removed) + and +\family typewriter +output_frame +\family default + is the signal with echo removed. + +\end_layout + +\begin_layout Standard +One important thing to keep in mind is the relationship between +\family typewriter +input_frame +\family default + and +\family typewriter +echo_frame +\family default +. + It is important that, at any time, any echo that is present in the input + has already been sent to the echo canceller as +\family typewriter +echo_frame +\family default +. + In other words, the echo canceller cannot remove a signal that it hasn't + yet received. + On the other hand, the delay between the input signal and the echo signal + must be small enough because otherwise part of the echo cancellation filter + is inefficient. + In the ideal case, you code would look like: +\begin_inset listings +lstparams "breaklines=true" +inline false +status open + +\begin_layout Plain Layout + +write_to_soundcard(echo_frame, frame_size); +\end_layout + +\begin_layout Plain Layout + +read_from_soundcard(input_frame, frame_size); +\end_layout + +\begin_layout Plain Layout + +speex_echo_cancellation(echo_state, input_frame, echo_frame, output_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +If you wish to further reduce the echo present in the signal, you can do + so by associating the echo canceller to the preprocessor (see Section +\begin_inset CommandInset ref +LatexCommand ref +reference "sub:Preprocessor" + +\end_inset + +). + This is done by calling: +\begin_inset listings +lstparams "breaklines=true" +inline false +status open + +\begin_layout Plain Layout + +speex_preprocess_ctl(preprocess_state, SPEEX_PREPROCESS_SET_ECHO_STATE,echo_stat +e); +\end_layout + +\end_inset + +in the initialisation. +\end_layout + +\begin_layout Standard +As of version 1.2-beta2, there is an alternative, simpler API that can be + used instead of +\emph on +speex_echo_cancellation() +\emph default +. + When audio capture and playback are handled asynchronously (e.g. + in different threads or using the +\emph on +poll() +\emph default + or +\emph on +select() +\emph default + system call), it can be difficult to keep track of what input_frame comes + with what echo_frame. + Instead, the playback context/thread can simply call: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_echo_playback(echo_state, echo_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +every time an audio frame is played. + Then, the capture context/thread calls: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_echo_capture(echo_state, input_frame, output_frame); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +for every frame captured. + Internally, +\emph on +speex_echo_playback() +\emph default + simply buffers the playback frame so it can be used by +\emph on +speex_echo_capture() +\emph default + to call +\emph on +speex_echo_cancel() +\emph default +. + A side effect of using this alternate API is that the playback audio is + delayed by two frames, which is the normal delay caused by the soundcard. + When capture and playback are already synchronised, +\emph on +speex_echo_cancellation() +\emph default + is preferable since it gives better control on the exact input/echo timing. +\end_layout + +\begin_layout Standard +The echo cancellation state can be destroyed with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_echo_state_destroy(echo_state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +It is also possible to reset the state of the echo canceller so it can be + reused without the need to create another state with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +speex_echo_state_reset(echo_state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Subsection +Troubleshooting +\end_layout + +\begin_layout Standard +There are several things that may prevent the echo canceller from working + properly. + One of them is a bug (or something suboptimal) in the code, but there are + many others you should consider first +\end_layout + +\begin_layout Itemize +Using a different soundcard to do the capture and plaback will +\series bold +not +\series default + work, regardless of what you may think. + The only exception to that is if the two cards can be made to have their + sampling clock +\begin_inset Quotes eld +\end_inset + +locked +\begin_inset Quotes erd +\end_inset + + on the same clock source. + If not, the clocks will always have a small amount of drift, which will + prevent the echo canceller from adapting. +\end_layout + +\begin_layout Itemize +The delay between the record and playback signals must be minimal. + Any signal played has to +\begin_inset Quotes eld +\end_inset + +appear +\begin_inset Quotes erd +\end_inset + + on the playback (far end) signal slightly before the echo canceller +\begin_inset Quotes eld +\end_inset + +sees +\begin_inset Quotes erd +\end_inset + + it in the near end signal, but excessive delay means that part of the filter + length is wasted. + In the worst situations, the delay is such that it is longer than the filter + length, in which case, no echo can be cancelled. +\end_layout + +\begin_layout Itemize +When it comes to echo tail length (filter length), longer is +\series bold +not +\series default + better. + Actually, the longer the tail length, the longer it takes for the filter + to adapt. + Of course, a tail length that is too short will not cancel enough echo, + but the most common problem seen is that people set a very long tail length + and then wonder why no echo is being cancelled. +\end_layout + +\begin_layout Itemize +Non-linear distortion cannot (by definition) be modeled by the linear adaptive + filter used in the echo canceller and thus cannot be cancelled. + Use good audio gear and avoid saturation/clipping. +\end_layout + +\begin_layout Standard +Also useful is reading +\emph on +Echo Cancellation Demystified +\emph default + by Alexey Frunze +\begin_inset Foot +status collapsed + +\begin_layout Plain Layout +http://www.embeddedstar.com/articles/2003/7/article20030720-1.html +\end_layout + +\end_inset + +, which explains the fundamental principles of echo cancellation. + The details of the algorithm described in the article are different, but + the general ideas of echo cancellation through adaptive filters are the + same. +\end_layout + +\begin_layout Standard +As of version 1.2beta2, a new +\family typewriter +echo_diagnostic.m +\family default + tool is included in the source distribution. + The first step is to define DUMP_ECHO_CANCEL_DATA during the build. + This causes the echo canceller to automatically save the near-end, far-end + and output signals to files (aec_rec.sw aec_play.sw and aec_out.sw). + These are exactly what the AEC receives and outputs. + From there, it is necessary to start Octave and type: +\end_layout + +\begin_layout Standard +\begin_inset listings +lstparams "language=Matlab" +inline false +status open + +\begin_layout Plain Layout + +echo_diagnostic('aec_rec.sw', 'aec_play.sw', 'aec_diagnostic.sw', 1024); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The value of 1024 is the filter length and can be changed. + There will be some (hopefully) useful messages printed and echo cancelled + audio will be saved to aec_diagnostic.sw . + If even that output is bad (almost no cancellation) then there is probably + problem with the playback or recording process. +\end_layout + +\begin_layout Section +Jitter Buffer +\end_layout + +\begin_layout Standard +The jitter buffer can be enabled by including: +\begin_inset listings +lstparams "breaklines=true" +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + + and a new jitter buffer state can be initialised by: +\end_layout + +\begin_layout Standard +\begin_inset listings +lstparams "breaklines=true" +inline false +status open + +\begin_layout Plain Layout + +JitterBuffer *state = jitter_buffer_init(step); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where the +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +step +\end_layout + +\end_inset + + argument is the default time step (in timestamp units) used for adjusting + the delay and doing concealment. + A value of 1 is always correct, but higher values may be more convenient + sometimes. + For example, if you are only able to do concealment on 20ms frames, there + is no point in the jitter buffer asking you to do it on one sample. + Another example is that for video, it makes no sense to adjust the delay + by less than a full frame. + The value provided can always be changed at a later time. +\end_layout + +\begin_layout Standard +The jitter buffer API is based on the +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +JitterBufferPacket +\end_layout + +\end_inset + + type, which is defined as: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +typedef struct { +\end_layout + +\begin_layout Plain Layout + + char *data; /* Data bytes contained in the packet */ +\end_layout + +\begin_layout Plain Layout + + spx_uint32_t len; /* Length of the packet in bytes */ +\end_layout + +\begin_layout Plain Layout + + spx_uint32_t timestamp; /* Timestamp for the packet */ +\end_layout + +\begin_layout Plain Layout + + spx_uint32_t span; /* Time covered by the packet (timestamp units) + */ +\end_layout + +\begin_layout Plain Layout + +} JitterBufferPacket; +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +As an example, for audio the timestamp field would be what is obtained from + the RTP timestamp field and the span would be the number of samples that + are encoded in the packet. + For Speex narrowband, span would be 160 if only one frame is included in + the packet. + +\end_layout + +\begin_layout Standard +When a packet arrives, it need to be inserter into the jitter buffer by: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +JitterBufferPacket packet; +\end_layout + +\begin_layout Plain Layout + +/* Fill in each field in the packet struct */ +\end_layout + +\begin_layout Plain Layout + +jitter_buffer_put(state, &packet); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +When the decoder is ready to decode a packet the packet to be decoded can + be obtained by: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +int start_offset; +\end_layout + +\begin_layout Plain Layout + +err = jitter_buffer_get(state, &packet, desired_span, &start_offset); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +If +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +jitter_buffer_put() +\end_layout + +\end_inset + + and +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +jitter_buffer_get() +\end_layout + +\end_inset + + are called from different threads, then +\series bold +you need to protect the jitter buffer state with a mutex +\series default +. + +\end_layout + +\begin_layout Standard +Because the jitter buffer is designed not to use an explicit timer, it needs + to be told about the time explicitly. + This is done by calling: +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +jitter_buffer_tick(state); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +This needs to be done periodically in the playing thread. + This will be the last jitter buffer call before going to sleep (until more + data is played back). + In some cases, it may be preferable to use +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +jitter_buffer_remaining_span(state, remaining); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The second argument is used to specify that we are still holding data that + has not been written to the playback device. + For instance, if 256 samples were needed by the soundcard (specified by + +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +desired_span +\end_layout + +\end_inset + +), but +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +jitter_buffer_get() +\end_layout + +\end_inset + + returned 320 samples, we would have +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +remaining=64 +\end_layout + +\end_inset + +. +\end_layout + +\begin_layout Section +Resampler +\end_layout + +\begin_layout Standard +Speex includes a resampling modules. + To make use of the resampler, it is necessary to include its header file: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +#include +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +For each stream that is to be resampled, it is necessary to create a resampler + state with: +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +SpeexResamplerState *resampler; +\end_layout + +\begin_layout Plain Layout + +resampler = speex_resampler_init(nb_channels, input_rate, output_rate, quality, + &err); +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +where +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +nb_channels +\end_layout + +\end_inset + + is the number of channels that will be used (either interleaved or non-interlea +ved), +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +input_rate +\end_layout + +\end_inset + + is the sampling rate of the input stream, +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +output_rate +\end_layout + +\end_inset + + is the sampling rate of the output stream and +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +quality +\end_layout + +\end_inset + + is the requested quality setting (0 to 10). + The quality parameter is useful for controlling the quality/complexity/latency + tradeoff. + Using a higher quality setting means less noise/aliasing, a higher complexity + and a higher latency. + Usually, a quality of 3 is acceptable for most desktop uses and quality + 10 is mostly recommended for pro audio work. + Quality 0 usually has a decent sound (certainly better than using linear + interpolation resampling), but artifacts may be heard. +\end_layout + +\begin_layout Standard +The actual resampling is performed using +\end_layout + +\begin_layout Standard +\begin_inset listings +inline false +status open + +\begin_layout Plain Layout + +err = speex_resampler_process_int(resampler, channelID, in, &in_length, + out, &out_length); +\end_layout + +\end_inset + +where +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +channelID +\end_layout + +\end_inset + + is the ID of the channel to be processed. + For a mono stream, use 0. + The +\emph on +in +\emph default + pointer points to the first sample of the input buffer for the selected + channel and +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +out +\end_layout + +\end_inset + + points to the first sample of the output. + The size of the input and output buffers are specified by +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +in_length +\end_layout + +\end_inset + + and +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +out_length +\end_layout + +\end_inset + + respectively. + Upon completion, these values are replaced by the number of samples read + and written by the resampler. + Unless an error occurs, either all input samples will be read or all output + samples will be written to (or both). + For floating-point samples, the function +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_process_float() +\end_layout + +\end_inset + + behaves similarly. +\end_layout + +\begin_layout Standard +It is also possible to process multiple channels at once. + To do that, you can use speex_resampler_process_interleaved_int() or +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_process_interleaved_float() +\end_layout + +\end_inset + +. + The arguments are the same except that there is no +\begin_inset listings +inline true +status collapsed + +\begin_layout Plain Layout + +channelID +\end_layout + +\end_inset + + argument. + Note that the +\series bold +length parameters are per-channel +\series default +. + So if you have 1024 samples for each of 4 channels, you pass 1024 and not + 4096. +\end_layout + +\begin_layout Standard +The resampler allows changing the quality and input/output sampling frequencies + on the fly without glitches. + This can be done with calls such as +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_set_quality() +\end_layout + +\end_inset + + and +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_set_rate() +\end_layout + +\end_inset + +. + The only side effect is that a new filter will have to be recomputed, consuming + many CPU cycles. + +\end_layout + +\begin_layout Standard +When resampling a file, it is often desirable to have the output file perfectly + synchronised with the input. + To do that, you need to call +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_skip_zeros() +\end_layout + +\end_inset + + +\series bold +before +\series default + you start processing any samples. + For real-time applications (e.g. + VoIP), it is not recommended to do that as the first process frame will + be shorter to compensate for the delay (the skipped zeros). + Instead, in real-time applications you may want to know how many delay + is introduced by the resampler. + This can be done at run-time with +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_get_input_latency() +\end_layout + +\end_inset + + and +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_get_output_latency() +\end_layout + +\end_inset + + functions. + First function returns delay measured in samples at input samplerate, while + second returns delay measured in samples at output samplerate. +\end_layout + +\begin_layout Standard +To destroy a resampler state, just call +\begin_inset listings +inline true +status open + +\begin_layout Plain Layout + +speex_resampler_destroy() +\end_layout + +\end_inset + +. +\end_layout + +\begin_layout Section +Ring Buffer +\end_layout + +\begin_layout Standard +In some cases, it is necessary to interface components that use different + block sizes. + For example, it is possible that the soundcard does not support reading/writing + in blocks of 20 +\begin_inset space ~ +\end_inset + +ms or sometimes, complicated resampling ratios mean that the blocks don't + always have the same time. + In thoses cases, it is often necessary to buffer a bit of audio using a + ring buffer. +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Formats and standards +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +standards +\end_layout + +\end_inset + + +\begin_inset CommandInset label +LatexCommand label +name "sec:Formats-and-standards" + +\end_inset + + +\end_layout + +\begin_layout Standard +Speex can encode speech in both narrowband and wideband and provides different + bit-rates. + However, not all features need to be supported by a certain implementation + or device. + In order to be called +\begin_inset Quotes eld +\end_inset + +Speex compatible +\begin_inset Quotes erd +\end_inset + + (whatever that means), an implementation must implement at least a basic + set of features. +\end_layout + +\begin_layout Standard +At the minimum, all narrowband modes of operation MUST be supported at the + decoder. + This includes the decoding of a wideband bit-stream by the narrowband decoder +\begin_inset Foot +status collapsed + +\begin_layout Plain Layout +The wideband bit-stream contains an embedded narrowband bit-stream which + can be decoded alone +\end_layout + +\end_inset + +. + If present, a wideband decoder MUST be able to decode a narrowband stream, + and MAY either be able to decode all wideband modes or be able to decode + the embedded narrowband part of all modes (which includes ignoring the + high-band bits). +\end_layout + +\begin_layout Standard +For encoders, at least one narrowband or wideband mode MUST be supported. + The main reason why all encoding modes do not have to be supported is that + some platforms may not be able to handle the complexity of encoding in + some modes. +\end_layout + +\begin_layout Section +RTP +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +RTP +\end_layout + +\end_inset + + Payload Format +\end_layout + +\begin_layout Standard +The RTP payload draft is included in appendix +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:IETF-draft" + +\end_inset + + and the latest version is available at +\begin_inset Flex URL +status collapsed + +\begin_layout Plain Layout + +http://www.speex.org/drafts/latest +\end_layout + +\end_inset + +. + This draft has been sent (2003/02/26) to the Internet Engineering Task + Force (IETF) and will be discussed at the March 18th meeting in San Francisco. + +\end_layout + +\begin_layout Section +MIME Type +\end_layout + +\begin_layout Standard +For now, you should use the MIME type audio/x-speex for Speex-in-Ogg. + We will apply for type +\family typewriter +audio/speex +\family default + in the near future. +\end_layout + +\begin_layout Section +Ogg +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +Ogg +\end_layout + +\end_inset + + file format +\end_layout + +\begin_layout Standard +Speex bit-streams can be stored in Ogg files. + In this case, the first packet of the Ogg file contains the Speex header + described in table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:ogg_speex_header" + +\end_inset + +. + All integer fields in the headers are stored as little-endian. + The +\family typewriter +speex_string +\family default + field must contain the +\begin_inset Quotes eld +\end_inset + + +\family typewriter +Speex +\family default + +\begin_inset space ~ +\end_inset + + +\begin_inset space ~ +\end_inset + + +\begin_inset space ~ +\end_inset + + +\begin_inset Quotes erd +\end_inset + + (with 3 trailing spaces), which identifies the bit-stream. + The next field, +\family typewriter +speex_version +\family default + contains the version of Speex that encoded the file. + For now, refer to speex_header.[ch] for more info. + The +\emph on +beginning of stream +\emph default + ( +\family typewriter +b_o_s +\family default +) flag is set to 1 for the header. + The header packet has +\family typewriter +packetno=0 +\family default + and +\family typewriter +granulepos=0 +\family default +. +\end_layout + +\begin_layout Standard +The second packet contains the Speex comment header. + The format used is the Vorbis comment format described here: http://www.xiph.org/ +ogg/vorbis/doc/v-comment.html . + This packet has +\family typewriter +packetno=1 +\family default + and +\family typewriter +granulepos=0 +\family default +. +\end_layout + +\begin_layout Standard +The third and subsequent packets each contain one or more (number found + in header) Speex frames. + These are identified with +\family typewriter +packetno +\family default + starting from 2 and the +\family typewriter +granulepos +\family default + is the number of the last sample encoded in that packet. + The last of these packets has the +\emph on +end of stream +\emph default + ( +\family typewriter +e_o_s +\family default +) flag is set to 1. +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement htbp +wide true +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Field +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Type +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Size +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +speex_string +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +char[] +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +speex_version +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +char[] +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +20 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +speex_version_id +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +header_size +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +rate +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +mode +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +mode_bitstream_version +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +nb_channels +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +bitrate +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +frame_size +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +vbr +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +frames_per_packet +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +extra_headers +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +reserved1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +reserved2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +int +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Ogg/Speex header packet +\begin_inset CommandInset label +LatexCommand label +name "cap:ogg_speex_header" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +clearpage +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Chapter +Introduction to CELP Coding +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +CELP +\end_layout + +\end_inset + + +\begin_inset CommandInset label +LatexCommand label +name "sec:Introduction-to-CELP" + +\end_inset + + +\end_layout + +\begin_layout Quote +\align center + +\emph on +Do not meddle in the affairs of poles, for they are subtle and quick to + leave the unit circle. +\end_layout + +\begin_layout Standard +Speex is based on CELP, which stands for Code Excited Linear Prediction. + This section attempts to introduce the principles behind CELP, so if you + are already familiar with CELP, you can safely skip to section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Speex-narrowband-mode" + +\end_inset + +. + The CELP technique is based on three ideas: +\end_layout + +\begin_layout Enumerate +The use of a linear prediction (LP) model to model the vocal tract +\end_layout + +\begin_layout Enumerate +The use of (adaptive and fixed) codebook entries as input (excitation) of + the LP model +\end_layout + +\begin_layout Enumerate +The search performed in closed-loop in a +\begin_inset Quotes eld +\end_inset + +perceptually weighted domain +\begin_inset Quotes erd +\end_inset + + +\end_layout + +\begin_layout Standard +This section describes the basic ideas behind CELP. + This is still a work in progress. +\end_layout + +\begin_layout Section +Source-Filter Model of Speech Prediction +\end_layout + +\begin_layout Standard +The source-filter model of speech production assumes that the vocal cords + are the source of spectrally flat sound (the excitation signal), and that + the vocal tract acts as a filter to spectrally shape the various sounds + of speech. + While still an approximation, the model is widely used in speech coding + because of its simplicity.Its use is also the reason why most speech codecs + (Speex included) perform badly on music signals. + The different phonemes can be distinguished by their excitation (source) + and spectral shape (filter). + Voiced sounds (e.g. + vowels) have an excitation signal that is periodic and that can be approximated + by an impulse train in the time domain or by regularly-spaced harmonics + in the frequency domain. + On the other hand, fricatives (such as the "s", "sh" and "f" sounds) have + an excitation signal that is similar to white Gaussian noise. + So called voice fricatives (such as "z" and "v") have excitation signal + composed of an harmonic part and a noisy part. +\end_layout + +\begin_layout Standard +The source-filter model is usually tied with the use of Linear prediction. + The CELP model is based on source-filter model, as can be seen from the + CELP decoder illustrated in Figure +\begin_inset CommandInset ref +LatexCommand ref +reference "fig:The-CELP-model" + +\end_inset + +. + +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename celp_decoder.eps + width 45page% + keepAspectRatio + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +The CELP model of speech synthesis (decoder) +\begin_inset CommandInset label +LatexCommand label +name "fig:The-CELP-model" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Linear Prediction Coefficients (LPC) +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +linear prediction +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Linear prediction is at the base of many speech coding techniques, including + CELP. + The idea behind it is to predict the signal +\begin_inset Formula $x[n]$ +\end_inset + + using a linear combination of its past samples: +\end_layout + +\begin_layout Standard +\begin_inset Formula \[ +y[n]=\sum_{i=1}^{N}a_{i}x[n-i]\] + +\end_inset + +where +\begin_inset Formula $y[n]$ +\end_inset + + is the linear prediction of +\begin_inset Formula $x[n]$ +\end_inset + +. + The prediction error is thus given by: +\begin_inset Formula \[ +e[n]=x[n]-y[n]=x[n]-\sum_{i=1}^{N}a_{i}x[n-i]\] + +\end_inset + + +\end_layout + +\begin_layout Standard +The goal of the LPC analysis is to find the best prediction coefficients + +\begin_inset Formula $a_{i}$ +\end_inset + + which minimize the quadratic error function: +\begin_inset Formula \[ +E=\sum_{n=0}^{L-1}\left[e[n]\right]^{2}=\sum_{n=0}^{L-1}\left[x[n]-\sum_{i=1}^{N}a_{i}x[n-i]\right]^{2}\] + +\end_inset + +That can be done by making all derivatives +\begin_inset Formula $\frac{\partial E}{\partial a_{i}}$ +\end_inset + + equal to zero: +\begin_inset Formula \[ +\frac{\partial E}{\partial a_{i}}=\frac{\partial}{\partial a_{i}}\sum_{n=0}^{L-1}\left[x[n]-\sum_{i=1}^{N}a_{i}x[n-i]\right]^{2}=0\] + +\end_inset + + +\end_layout + +\begin_layout Standard +For an order +\begin_inset Formula $N$ +\end_inset + + filter, the filter coefficients +\begin_inset Formula $a_{i}$ +\end_inset + + are found by solving the system +\begin_inset Formula $N\times N$ +\end_inset + + linear system +\begin_inset Formula $\mathbf{Ra}=\mathbf{r}$ +\end_inset + +, where +\begin_inset Formula \[ +\mathbf{R}=\left[\begin{array}{cccc} +R(0) & R(1) & \cdots & R(N-1)\\ +R(1) & R(0) & \cdots & R(N-2)\\ +\vdots & \vdots & \ddots & \vdots\\ +R(N-1) & R(N-2) & \cdots & R(0)\end{array}\right]\] + +\end_inset + + +\begin_inset Formula \[ +\mathbf{r}=\left[\begin{array}{c} +R(1)\\ +R(2)\\ +\vdots\\ +R(N)\end{array}\right]\] + +\end_inset + +with +\begin_inset Formula $R(m)$ +\end_inset + +, the auto-correlation +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +auto-correlation +\end_layout + +\end_inset + + of the signal +\begin_inset Formula $x[n]$ +\end_inset + +, computed as: +\end_layout + +\begin_layout Standard +\begin_inset Formula \[ +R(m)=\sum_{i=0}^{N-1}x[i]x[i-m]\] + +\end_inset + + +\end_layout + +\begin_layout Standard +Because +\begin_inset Formula $\mathbf{R}$ +\end_inset + + is Hermitian Toeplitz, the Levinson-Durbin +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +Levinson-Durbin +\end_layout + +\end_inset + + algorithm can be used, making the solution to the problem +\begin_inset Formula $\mathcal{O}\left(N^{2}\right)$ +\end_inset + + instead of +\begin_inset Formula $\mathcal{O}\left(N^{3}\right)$ +\end_inset + +. + Also, it can be proven that all the roots of +\begin_inset Formula $A(z)$ +\end_inset + + are within the unit circle, which means that +\begin_inset Formula $1/A(z)$ +\end_inset + + is always stable. + This is in theory; in practice because of finite precision, there are two + commonly used techniques to make sure we have a stable filter. + First, we multiply +\begin_inset Formula $R(0)$ +\end_inset + + by a number slightly above one (such as 1.0001), which is equivalent to + adding noise to the signal. + Also, we can apply a window to the auto-correlation, which is equivalent + to filtering in the frequency domain, reducing sharp resonances. +\end_layout + +\begin_layout Section +Pitch Prediction +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +pitch +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +During voiced segments, the speech signal is periodic, so it is possible + to take advantage of that property by approximating the excitation signal + +\begin_inset Formula $e[n]$ +\end_inset + + by a gain times the past of the excitation: +\end_layout + +\begin_layout Standard +\begin_inset Formula \[ +e[n]\simeq p[n]=\beta e[n-T]\ ,\] + +\end_inset + +where +\begin_inset Formula $T$ +\end_inset + + is the pitch period, +\begin_inset Formula $\beta$ +\end_inset + + is the pitch gain. + We call that long-term prediction since the excitation is predicted from + +\begin_inset Formula $e[n-T]$ +\end_inset + + with +\begin_inset Formula $T\gg N$ +\end_inset + +. +\end_layout + +\begin_layout Section +Innovation Codebook +\end_layout + +\begin_layout Standard +The final excitation +\begin_inset Formula $e[n]$ +\end_inset + + will be the sum of the pitch prediction and an +\emph on +innovation +\emph default + signal +\begin_inset Formula $c[n]$ +\end_inset + + taken from a fixed codebook, hence the name +\emph on +Code +\emph default + Excited Linear Prediction. + The final excitation is given by +\end_layout + +\begin_layout Standard +\begin_inset Formula \[ +e[n]=p[n]+c[n]=\beta e[n-T]+c[n]\ .\] + +\end_inset + +The quantization of +\begin_inset Formula $c[n]$ +\end_inset + + is where most of the bits in a CELP codec are allocated. + It represents the information that couldn't be obtained either from linear + prediction or pitch prediction. + In the +\emph on +z +\emph default +-domain we can represent the final signal +\begin_inset Formula $X(z)$ +\end_inset + + as +\begin_inset Formula \[ +X(z)=\frac{C(z)}{A(z)\left(1-\beta z^{-T}\right)}\] + +\end_inset + + +\end_layout + +\begin_layout Section +Noise Weighting +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +error weighting +\end_layout + +\end_inset + + +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +analysis-by-synthesis +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +Most (if not all) modern audio codecs attempt to +\begin_inset Quotes eld +\end_inset + +shape +\begin_inset Quotes erd +\end_inset + + the noise so that it appears mostly in the frequency regions where the + ear cannot detect it. + For example, the ear is more tolerant to noise in parts of the spectrum + that are louder and +\emph on +vice versa +\emph default +. + In order to maximize speech quality, CELP codecs minimize the mean square + of the error (noise) in the perceptually weighted domain. + This means that a perceptual noise weighting filter +\begin_inset Formula $W(z)$ +\end_inset + + is applied to the error signal in the encoder. + In most CELP codecs, +\begin_inset Formula $W(z)$ +\end_inset + + is a pole-zero weighting filter derived from the linear prediction coefficients + (LPC), generally using bandwidth expansion. + Let the spectral envelope be represented by the synthesis filter +\begin_inset Formula $1/A(z)$ +\end_inset + +, CELP codecs typically derive the noise weighting filter as +\begin_inset Formula \begin{equation} +W(z)=\frac{A(z/\gamma_{1})}{A(z/\gamma_{2})}\ ,\label{eq:gamma-weighting}\end{equation} + +\end_inset + +where +\begin_inset Formula $\gamma_{1}=0.9$ +\end_inset + + and +\begin_inset Formula $\gamma_{2}=0.6$ +\end_inset + + in the Speex reference implementation. + If a filter +\begin_inset Formula $A(z)$ +\end_inset + + has (complex) poles at +\begin_inset Formula $p_{i}$ +\end_inset + + in the +\begin_inset Formula $z$ +\end_inset + +-plane, the filter +\begin_inset Formula $A(z/\gamma)$ +\end_inset + + will have its poles at +\begin_inset Formula $p'_{i}=\gamma p_{i}$ +\end_inset + +, making it a flatter version of +\begin_inset Formula $A(z)$ +\end_inset + +. +\end_layout + +\begin_layout Standard +The weighting filter is applied to the error signal used to optimize the + codebook search through analysis-by-synthesis (AbS). + This results in a spectral shape of the noise that tends towards +\begin_inset Formula $1/W(z)$ +\end_inset + +. + While the simplicity of the model has been an important reason for the + success of CELP, it remains that +\begin_inset Formula $W(z)$ +\end_inset + + is a very rough approximation for the perceptually optimal noise weighting + function. + Fig. + +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:Standard-noise-shaping" + +\end_inset + + illustrates the noise shaping that results from Eq. + +\begin_inset CommandInset ref +LatexCommand ref +reference "eq:gamma-weighting" + +\end_inset + +. + Throughout this paper, we refer to +\begin_inset Formula $W(z)$ +\end_inset + + as the noise weighting filter and to +\begin_inset Formula $1/W(z)$ +\end_inset + + as the noise shaping filter (or curve). +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename ref_shaping.eps + width 45page% + keepAspectRatio + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Standard noise shaping in CELP. + Arbitrary y-axis offset. +\begin_inset CommandInset label +LatexCommand label +name "cap:Standard-noise-shaping" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Analysis-by-Synthesis +\end_layout + +\begin_layout Standard +One of the main principles behind CELP is called Analysis-by-Synthesis (AbS), + meaning that the encoding (analysis) is performed by perceptually optimising + the decoded (synthesis) signal in a closed loop. + In theory, the best CELP stream would be produced by trying all possible + bit combinations and selecting the one that produces the best-sounding + decoded signal. + This is obviously not possible in practice for two reasons: the required + complexity is beyond any currently available hardware and the +\begin_inset Quotes eld +\end_inset + +best sounding +\begin_inset Quotes erd +\end_inset + + selection criterion implies a human listener. + +\end_layout + +\begin_layout Standard +In order to achieve real-time encoding using limited computing resources, + the CELP optimisation is broken down into smaller, more manageable, sequential + searches using the perceptual weighting function described earlier. +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +The Speex Decoder Specification +\end_layout + +\begin_layout Section +Narrowband decoder +\end_layout + +\begin_layout Standard + +\end_layout + +\begin_layout Subsection +Narrowband modes +\end_layout + +\begin_layout Standard +There are 7 different narrowband bit-rates defined for Speex, ranging from + 250 bps to 24.6 kbps, although the modes below 5.9 kbps should not be used + for speech. + The bit-allocation for each mode is detailed in table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:bits-narrowband" + +\end_inset + +. + Each frame starts with the mode ID encoded with 4 bits which allows a range + from 0 to 15, though only the first 7 values are used (the others are reserved). + The parameters are listed in the table in the order they are packed in + the bit-stream. + All frame-based parameters are packed before sub-frame parameters. + The parameters for a certain sub-frame are all packed before the following + sub-frame is packed. + The +\begin_inset Quotes eld +\end_inset + +OL +\begin_inset Quotes erd +\end_inset + + in the parameter description means that the parameter is an open loop estimatio +n based on the whole frame. +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement h +wide true +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Parameter +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Update rate +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + 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+\begin_inset Text + +\begin_layout Plain Layout +Fine pitch +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +sub-frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Pitch gain 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+\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +43 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +119 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +160 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +220 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +300 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +364 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +492 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +79 +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Bit allocation for narrowband modes +\begin_inset CommandInset label +LatexCommand label +name "cap:bits-narrowband" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Subsection +LSP decoding +\end_layout + +\begin_layout Standard +Depending on the mode, LSP parameters are encoded using either 18 bits or + 30 bits. +\end_layout + +\begin_layout Standard +Interpolation +\end_layout + +\begin_layout Standard +Safe margin +\end_layout + +\begin_layout Subsection +Adaptive codebook +\end_layout + +\begin_layout Standard +For rates of 8 kbit/s and above, the pitch period is encoded for each subframe. + The real period is +\begin_inset Formula $T=p_{i}+17$ +\end_inset + + where +\begin_inset Formula $p_{i}$ +\end_inset + + is a value encoded with 7 bits and 17 corresponds to the minimum pitch. + The maximum period is 144. + At 5.95 kbit/s (mode 2), the pitch period is similarly encoded, but only + once for the frame. + Each sub-frame then has a 2-bit offset that is added to the pitch value + of the frame. + In that case, the pitch for each sub-frame is equal to +\begin_inset Formula $T-1+offset$ +\end_inset + +. + For rates below 5.95 kbit/s, only the per-frame pitch is used and the pitch + is constant for all sub-frames. +\end_layout + +\begin_layout Standard +Speex uses a 3-tap predictor for rates of 5.95 kbit/s and above. + The three gain values are obtained from a 5-bit or a 7-bit codebook, depending + on the mode. + +\end_layout + +\begin_layout Subsection +Innovation codebook +\end_layout + +\begin_layout Standard +Split codebook, size and entries depend on bit-rate +\end_layout + +\begin_layout Standard +a 5-bit gain is encoder on a per-frame basis +\end_layout + +\begin_layout Standard +Depending on the mode, higher resolution per sub-frame +\end_layout + +\begin_layout Standard +innovation sub-vectors concatenated, gain applied +\end_layout + +\begin_layout Subsection +Perceptual enhancement +\end_layout + +\begin_layout Standard +Optional, implementation-defined. + +\end_layout + +\begin_layout Subsection +Bit-stream definition +\end_layout + +\begin_layout Standard +This section defines the bit-stream that is transmitted on the wire. + One speex packet consist of 1 frame header and 4 sub-frames: +\end_layout + +\begin_layout Standard +\begin_inset Tabular + + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Frame Header +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Subframe 1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Subframe2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Subframe 3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Subframe 4 +\end_layout + +\end_inset + + + + +\end_inset + + +\end_layout + +\begin_layout Standard +The frame header is variable length, depending on decoding mode and submode. + The narrowband frame header is defined as follows: +\end_layout + +\begin_layout Standard +\begin_inset Tabular + + + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +wb bit +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +modeid +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +LSP +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +OL-pitch +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +OL-pitchgain +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +OL ExcGain +\end_layout + +\end_inset + + + + +\end_inset + + +\end_layout + +\begin_layout Standard +wb-bit: Wideband bit (1 bit) 0=narrowband, 1=wideband +\end_layout + +\begin_layout Standard +modeid: Mode identifier (4 bits) +\end_layout + +\begin_layout Standard +LSP: Line Spectral Pairs (0, 18 or 30 bits) +\end_layout + +\begin_layout Standard +OL-pitch: Open Loop Pitch (0 or 7 bits) +\end_layout + +\begin_layout Standard +OL-pitchgain: Open Loop Pitch Gain (0 or 4 bits) +\end_layout + +\begin_layout Standard +OL-ExcGain: Open Loop Excitation Gain (0 or 5 bits) +\end_layout + +\begin_layout Standard +... +\end_layout + +\begin_layout Standard +Each subframe is defined as follows: +\end_layout + +\begin_layout Standard +\begin_inset Tabular + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +FinePitch +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +PitchGain +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +InnovationGain +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Innovation VQ +\end_layout + +\end_inset + + + + +\end_inset + + +\end_layout + +\begin_layout Standard +FinePitch: (0 or 7 bits) +\end_layout + +\begin_layout Standard +PitchGain: (0, 5, or 7 bits) +\end_layout + +\begin_layout Standard +Innovation Gain: (0, 1, 3 bits) +\end_layout + +\begin_layout Standard +Innovation VQ: (0-96 bits) +\end_layout + +\begin_layout Standard +... +\end_layout + +\begin_layout Subsection +Sample decoder +\end_layout + +\begin_layout Standard +This section contains some sample source code, showing how a basic Speex + decoder can be implemented. + The sample decoder is narrowband submode 3 only, and with no advanced features + like enhancement, vbr etc. +\end_layout + +\begin_layout Standard +... +\end_layout + +\begin_layout Subsection +Lookup tables +\end_layout + +\begin_layout Standard +The Speex decoder includes a set of lookup tables and codebooks, which are + used to convert between values of different domains. + This includes: +\end_layout + +\begin_layout Standard +- Excitation 10x16 (3200 bps) +\end_layout + +\begin_layout Standard +- Excitation 10x32 (4000 bps) +\end_layout + +\begin_layout Standard +- Excitation 20x32 (2000 bps) +\end_layout + +\begin_layout Standard +- Excitation 5x256 (12800 bps) +\end_layout + +\begin_layout Standard +- Excitation 5x64 (9600 bps) +\end_layout + +\begin_layout Standard +- Excitation 8x128 (7000 bps) +\end_layout + +\begin_layout Standard +- Codebook for 3-tap pitch prediction gain (Normal and Low Bitrate) +\end_layout + +\begin_layout Standard +- Codebook for LSPs in narrowband CELP mode +\end_layout + +\begin_layout Standard +... +\end_layout + +\begin_layout Standard +The exact lookup tables are included here for reference. +\end_layout + +\begin_layout Section +Wideband embedded decoder +\end_layout + +\begin_layout Standard +QMF filter. + Narrowband signal decoded using narrowband decoder +\end_layout + +\begin_layout Standard +For the high band, the decoder is similar to the narrowband decoder, with + the main difference being that there is no adaptive codebook. +\end_layout + +\begin_layout Standard +Gain is per-subframe +\end_layout + +\begin_layout Chapter +Speex narrowband mode +\begin_inset CommandInset label +LatexCommand label +name "sec:Speex-narrowband-mode" + +\end_inset + + +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +narrowband +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +This section looks at how Speex works for narrowband ( +\begin_inset Formula $8\:\mathrm{kHz}$ +\end_inset + + sampling rate) operation. + The frame size for this mode is +\begin_inset Formula $20\:\mathrm{ms}$ +\end_inset + +, corresponding to 160 samples. + Each frame is also subdivided into 4 sub-frames of 40 samples each. +\end_layout + +\begin_layout Standard +Also many design decisions were based on the original goals and assumptions: +\end_layout + +\begin_layout Itemize +Minimizing the amount of information extracted from past frames (for robustness + to packet loss) +\end_layout + +\begin_layout Itemize +Dynamically-selectable codebooks (LSP, pitch and innovation) +\end_layout + +\begin_layout Itemize +sub-vector fixed (innovation) codebooks +\end_layout + +\begin_layout Section +Whole-Frame Analysis +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +linear prediction +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +In narrowband, Speex frames are 20 ms long (160 samples) and are subdivided + in 4 sub-frames of 5 ms each (40 samples). + For most narrowband bit-rates (8 kbps and above), the only parameters encoded + at the frame level are the Line Spectral Pairs (LSP) and a global excitation + gain +\begin_inset Formula $g_{frame}$ +\end_inset + +, as shown in Fig. + +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:Frame-open-loop-analysis" + +\end_inset + +. + All other parameters are encoded at the sub-frame level. +\end_layout + +\begin_layout Standard +Linear prediction analysis is performed once per frame using an asymmetric + Hamming window centered on the fourth sub-frame. + Because linear prediction coefficients (LPC) are not robust to quantization, + they are first converted to line spectral pairs (LSP) +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +line spectral pair +\end_layout + +\end_inset + +. + The LSP's are considered to be associated to the +\begin_inset Formula $4^{th}$ +\end_inset + + sub-frames and the LSP's associated to the first 3 sub-frames are linearly + interpolated using the current and previous LSP coefficients. + The LSP coefficients and converted back to the LPC filter +\begin_inset Formula $\hat{A}(z)$ +\end_inset + +. + The non-quantized interpolated filter is denoted +\begin_inset Formula $A(z)$ +\end_inset + + and can be used for the weighting filter +\begin_inset Formula $W(z)$ +\end_inset + + because it does not need to be available to the decoder. + +\end_layout + +\begin_layout Standard +To make Speex more robust to packet loss, no prediction is applied on the + LSP coefficients prior to quantization. + The LSPs are encoded using vector quantization (VQ) with 30 bits for higher + quality modes and 18 bits for lower quality. +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename speex_analysis.eps + width 35page% + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Frame open-loop analysis +\begin_inset CommandInset label +LatexCommand label +name "cap:Frame-open-loop-analysis" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Sub-Frame Analysis-by-Synthesis +\end_layout + +\begin_layout Standard +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Graphics + filename speex_abs.eps + lyxscale 75 + width 40page% + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Analysis-by-synthesis closed-loop optimization on a sub-frame. +\begin_inset CommandInset label +LatexCommand label +name "cap:Sub-frame-AbS" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +The analysis-by-synthesis (AbS) encoder loop is described in Fig. + +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:Sub-frame-AbS" + +\end_inset + +. + There are three main aspects where Speex significantly differs from most + other CELP codecs. + First, while most recent CELP codecs make use of fractional pitch estimation + with a single gain, Speex uses an integer to encode the pitch period, but + uses a 3-tap predictor (3 gains). + The adaptive codebook contribution +\begin_inset Formula $e_{a}[n]$ +\end_inset + + can thus be expressed as: +\begin_inset Formula \begin{equation} +e_{a}[n]=g_{0}e[n-T-1]+g_{1}e[n-T]+g_{2}e[n-T+1]\label{eq:adaptive-3tap}\end{equation} + +\end_inset + +where +\begin_inset Formula $g_{0}$ +\end_inset + +, +\begin_inset Formula $g_{1}$ +\end_inset + + and +\begin_inset Formula $g_{2}$ +\end_inset + + are the jointly quantized pitch gains and +\begin_inset Formula $e[n]$ +\end_inset + + is the codec excitation memory. + It is worth noting that when the pitch is smaller than the sub-frame size, + we repeat the excitation at a period +\begin_inset Formula $T$ +\end_inset + +. + For example, when +\begin_inset Formula $n-T+1\geq0$ +\end_inset + +, we use +\begin_inset Formula $n-2T+1$ +\end_inset + + instead. + In most modes, the pitch period is encoded with 7 bits in the +\begin_inset Formula $\left[17,144\right]$ +\end_inset + + range and the +\begin_inset Formula $\beta_{i}$ +\end_inset + + coefficients are vector-quantized using 7 bits at higher bit-rates (15 + kbps narrowband and above) and 5 bits at lower bit-rates (11 kbps narrowband + and below). +\end_layout + +\begin_layout Standard +Many current CELP codecs use moving average (MA) prediction to encode the + fixed codebook gain. + This provides slightly better coding at the expense of introducing a dependency + on previously encoded frames. + A second difference is that Speex encodes the fixed codebook gain as the + product of the global excitation gain +\begin_inset Formula $g_{frame}$ +\end_inset + + with a sub-frame gain corrections +\begin_inset Formula $g_{subf}$ +\end_inset + +. + This increases robustness to packet loss by eliminating the inter-frame + dependency. + The sub-frame gain correction is encoded before the fixed codebook is searched + (not closed-loop optimized) and uses between 0 and 3 bits per sub-frame, + depending on the bit-rate. +\end_layout + +\begin_layout Standard +The third difference is that Speex uses sub-vector quantization of the innovatio +n (fixed codebook) signal instead of an algebraic codebook. + Each sub-frame is divided into sub-vectors of lengths ranging between 5 + and 20 samples. + Each sub-vector is chosen from a bitrate-dependent codebook and all sub-vectors + are concatenated to form a sub-frame. + As an example, the 3.95 kbps mode uses a sub-vector size of 20 samples with + 32 entries in the codebook (5 bits). + This means that the innovation is encoded with 10 bits per sub-frame, or + 2000 bps. + On the other hand, the 18.2 kbps mode uses a sub-vector size of 5 samples + with 256 entries in the codebook (8 bits), so the innovation uses 64 bits + per sub-frame, or 12800 bps. + +\end_layout + +\begin_layout Section +Bit-rates +\end_layout + +\begin_layout Standard +So far, no MOS (Mean Opinion Score +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +mean opinion score +\end_layout + +\end_inset + +) subjective evaluation has been performed for Speex. + In order to give an idea of the quality achievable with it, table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:quality_vs_bps" + +\end_inset + + presents my own subjective opinion on it. + It should be noted that different people will perceive the quality differently + and that the person that designed the codec often has a bias (one way or + another) when it comes to subjective evaluation. + Last thing, it should be noted that for most codecs (including Speex) encoding + quality sometimes varies depending on the input. + Note that the complexity is only approximate (within 0.5 mflops and using + the lowest complexity setting). + Decoding requires approximately 0.5 mflops +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +complexity +\end_layout + +\end_inset + + in most modes (1 mflops with perceptual enhancement). +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement h +wide true +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Mode +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Quality +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Bit-rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +bit-rate +\end_layout + +\end_inset + + (bps) +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +mflops +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +complexity +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Quality/description +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +250 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +No transmission (DTX) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +2,150 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +6 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Vocoder (mostly for comfort noise) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +5,950 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +9 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Very noticeable artifacts/noise, good intelligibility +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3-4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +8,000 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +10 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Artifacts/noise sometimes noticeable +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +5-6 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +11,000 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +14 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Artifacts usually noticeable only with headphones +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7-8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +15,000 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +11 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Need good headphones to tell the difference +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +6 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +9 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +18,200 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +17.5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Hard to tell the difference even with good headphones +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +10 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +24,600 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +14.5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Completely transparent for voice, good quality music +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3,950 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +10.5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Very noticeable artifacts/noise, good intelligibility +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +9 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +10 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +11 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +reserved +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +13 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Application-defined, interpreted by callback or skipped +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +14 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Speex in-band signaling +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +15 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +- +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Terminator code +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Quality versus bit-rate +\begin_inset CommandInset label +LatexCommand label +name "cap:quality_vs_bps" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Section +Perceptual enhancement +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +perceptual enhancement +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard + +\series bold +This section was only valid for version 1.1.12 and earlier. + It does not apply to version 1.2-beta1 (and later), for which the new perceptual + enhancement is not yet documented. +\end_layout + +\begin_layout Standard +This part of the codec only applies to the decoder and can even be changed + without affecting inter-operability. + For that reason, the implementation provided and described here should + only be considered as a reference implementation. + The enhancement system is divided into two parts. + First, the synthesis filter +\begin_inset Formula $S(z)=1/A(z)$ +\end_inset + + is replaced by an enhanced filter: +\begin_inset Formula \[ +S'(z)=\frac{A\left(z/a_{2}\right)A\left(z/a_{3}\right)}{A\left(z\right)A\left(z/a_{1}\right)}\] + +\end_inset + +where +\begin_inset Formula $a_{1}$ +\end_inset + + and +\begin_inset Formula $a_{2}$ +\end_inset + + depend on the mode in use and +\begin_inset Formula $a_{3}=\frac{1}{r}\left(1-\frac{1-ra_{1}}{1-ra_{2}}\right)$ +\end_inset + + with +\begin_inset Formula $r=.9$ +\end_inset + +. + The second part of the enhancement consists of using a comb filter to enhance + the pitch in the excitation domain. + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Speex wideband mode (sub-band CELP) +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +wideband +\end_layout + +\end_inset + + +\begin_inset CommandInset label +LatexCommand label +name "sec:Speex-wideband-mode" + +\end_inset + + +\end_layout + +\begin_layout Standard +For wideband, the Speex approach uses a +\emph on +q +\emph default +uadrature +\emph on +m +\emph default +irror +\emph on +f +\emph default +ilter +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +quadrature mirror filter +\end_layout + +\end_inset + + (QMF) to split the band in two. + The 16 kHz signal is thus divided into two 8 kHz signals, one representing + the low band (0-4 kHz), the other the high band (4-8 kHz). + The low band is encoded with the narrowband mode described in section +\begin_inset CommandInset ref +LatexCommand ref +reference "sec:Speex-narrowband-mode" + +\end_inset + + in such a way that the resulting +\begin_inset Quotes eld +\end_inset + +embedded narrowband bit-stream +\begin_inset Quotes erd +\end_inset + + can also be decoded with the narrowband decoder. + Since the low band encoding has already been described, only the high band + encoding is described in this section. +\end_layout + +\begin_layout Section +Linear Prediction +\end_layout + +\begin_layout Standard +The linear prediction part used for the high-band is very similar to what + is done for narrowband. + The only difference is that we use only 12 bits to encode the high-band + LSP's using a multi-stage vector quantizer (MSVQ). + The first level quantizes the 10 coefficients with 6 bits and the error + is then quantized using 6 bits, too. +\end_layout + +\begin_layout Section +Pitch Prediction +\end_layout + +\begin_layout Standard +That part is easy: there's no pitch prediction for the high-band. + There are two reasons for that. + First, there is usually little harmonic structure in this band (above 4 + kHz). + Second, it would be very hard to implement since the QMF folds the 4-8 + kHz band into 4-0 kHz (reversing the frequency axis), which means that + the location of the harmonics is no longer at multiples of the fundamental + (pitch). +\end_layout + +\begin_layout Section +Excitation Quantization +\end_layout + +\begin_layout Standard +The high-band excitation is coded in the same way as for narrowband. + +\end_layout + +\begin_layout Section +Bit allocation +\end_layout + +\begin_layout Standard +For the wideband mode, the entire narrowband frame is packed before the + high-band is encoded. + The narrowband part of the bit-stream is as defined in table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:bits-narrowband" + +\end_inset + +. + The high-band follows, as described in table +\begin_inset CommandInset ref +LatexCommand ref +reference "cap:bits-wideband" + +\end_inset + +. + For wideband, the mode ID is the same as the Speex quality setting and + is defined in table +\begin_inset CommandInset ref +LatexCommand ref +reference "tab:wideband-quality" + +\end_inset + +. + This also means that a wideband frame may be correctly decoded by a narrowband + decoder with the only caveat that if more than one frame is packed in the + same packet, the decoder will need to skip the high-band parts in order + to sync with the bit-stream. +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement h +wide true +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Parameter +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Update rate +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Wideband bit +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Mode ID +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +LSP +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +12 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Excitation gain +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +sub-frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Excitation VQ +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +sub-frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +20 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +40 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +80 +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +Total +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +frame +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +36 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +112 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +192 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +352 +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Bit allocation for high-band in wideband mode +\begin_inset CommandInset label +LatexCommand label +name "cap:bits-wideband" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Float table +placement h +wide true +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +begin{center} +\end_layout + +\end_inset + + +\begin_inset Tabular + + + + + + + +\begin_inset Text + +\begin_layout Plain Layout +Mode/Quality +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Bit-rate +\begin_inset Index +status collapsed + +\begin_layout Plain Layout +bit-rate +\end_layout + +\end_inset + + (bps) +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Quality/description +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +0 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +3,950 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Barely intelligible (mostly for comfort noise) +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +1 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +5,750 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Very noticeable artifacts/noise, poor intelligibility +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +2 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +7,750 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Very noticeable artifacts/noise, good intelligibility +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +3 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +9,800 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Artifacts/noise sometimes annoying +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +4 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +12,800 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Artifacts/noise usually noticeable +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +5 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +16,800 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Artifacts/noise sometimes noticeable +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +6 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +20,600 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Need good headphones to tell the difference +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +7 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +23,800 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Need good headphones to tell the difference +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +8 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +27,800 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Hard to tell the difference even with good headphones +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +9 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +34,200 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Hard to tell the difference even with good headphones +\end_layout + +\end_inset + + + + +\begin_inset Text + +\begin_layout Plain Layout +10 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +42,200 +\end_layout + +\end_inset + + +\begin_inset Text + +\begin_layout Plain Layout +Completely transparent for voice, good quality music +\end_layout + +\end_inset + + + + +\end_inset + + +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +end{center} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +Quality versus bit-rate for the wideband encoder +\begin_inset CommandInset label +LatexCommand label +name "tab:wideband-quality" + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +clearpage +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset ERT +status collapsed + +\begin_layout Plain Layout + + +\backslash +clearpage +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Chapter +\start_of_appendix +Sample code +\begin_inset CommandInset label +LatexCommand label +name "sec:Sample-code" + +\end_inset + + +\end_layout + +\begin_layout Standard +This section shows sample code for encoding and decoding speech using the + Speex API. + The commands can be used to encode and decode a file by calling: +\family typewriter + +\begin_inset Newline newline +\end_inset + +% sampleenc in_file.sw | sampledec out_file.sw +\family default + +\begin_inset Newline newline +\end_inset + +where both files are raw (no header) files encoded at 16 bits per sample + (in the machine natural endianness). +\end_layout + +\begin_layout Section +sampleenc.c +\end_layout + +\begin_layout Standard +sampleenc takes a raw 16 bits/sample file, encodes it and outputs a Speex + stream to stdout. + Note that the packing used is +\series bold +not +\series default + compatible with that of speexenc/speexdec. +\end_layout + +\begin_layout Standard +\begin_inset CommandInset include +LatexCommand lstinputlisting +filename "sampleenc.c" +lstparams "caption={Source code for sampleenc},label={sampleenc-source-code},numbers=left,numberstyle={\\footnotesize}" + +\end_inset + + +\end_layout + +\begin_layout Section +sampledec.c +\end_layout + +\begin_layout Standard +sampledec reads a Speex stream from stdin, decodes it and outputs it to + a raw 16 bits/sample file. + Note that the packing used is +\series bold +not +\series default + compatible with that of speexenc/speexdec. +\end_layout + +\begin_layout Standard +\begin_inset CommandInset include +LatexCommand lstinputlisting +filename "sampledec.c" +lstparams "caption={Source code for sampledec},label={sampledec-source-code},numbers=left,numberstyle={\\footnotesize}" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Jitter Buffer for Speex +\end_layout + +\begin_layout Standard +\begin_inset CommandInset include +LatexCommand lstinputlisting +filename "../speexclient/speex_jitter_buffer.c" +lstparams "caption={Example of using the jitter buffer for Speex packets},label={example-speex-jitter},numbers=left,numberstyle={\\footnotesize}" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +IETF RTP Profile +\begin_inset CommandInset label +LatexCommand label +name "sec:IETF-draft" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset CommandInset include +LatexCommand verbatiminput +filename "draft-ietf-avt-rtp-speex-05-tmp.txt" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +Speex License +\begin_inset CommandInset label +LatexCommand label +name "sec:Speex-License" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset CommandInset include +LatexCommand verbatiminput +filename "../COPYING" + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Newpage newpage +\end_inset + + +\end_layout + +\begin_layout Chapter +GNU Free Documentation License +\end_layout + +\begin_layout Standard +Version 1.1, March 2000 +\end_layout + +\begin_layout Standard +Copyright (C) 2000 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted + to copy and distribute verbatim copies of this license document, but changing + it is not allowed. + +\end_layout + +\begin_layout Section* +0. + PREAMBLE +\end_layout 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English version of this License. + In case of a disagreement between the translation and the original English + version of this License, the original English version will prevail. +\end_layout + +\begin_layout Section* +9. + TERMINATION +\end_layout + +\begin_layout Standard +You may not copy, modify, sublicense, or distribute the Document except + as expressly provided for under this License. + Any other attempt to copy, modify, sublicense or distribute the Document + is void, and will automatically terminate your rights under this License. + However, parties who have received copies, or rights, from you under this + License will not have their licenses terminated so long as such parties + remain in full compliance. + +\end_layout + +\begin_layout Section* +10. + FUTURE REVISIONS OF THIS LICENSE +\end_layout + +\begin_layout Standard +The Free Software Foundation may publish new, revised versions of the GNU + Free Documentation License from time to time. + Such new versions will be similar in spirit to the present version, but + may differ in detail to address new problems or concerns. + See http://www.gnu.org/copyleft/. +\end_layout + +\begin_layout Standard +Each version of the License is given a distinguishing version number. + If the Document specifies that a particular numbered version of this License + "or any later version" applies to it, you have the option of following + the terms and conditions either of that specified version or of any later + version that has been published (not as a draft) by the Free Software Foundatio +n. + If the Document does not specify a version number of this License, you + may choose any version ever published (not as a draft) by the Free Software + Foundation. +\end_layout + +\begin_layout Standard +\begin_inset CommandInset index_print +LatexCommand printindex + +\end_inset + + +\end_layout + +\end_body +\end_document diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/doc/manual.pdf b/dep/speexdsp-SpeexDSP-1.2rc3/doc/manual.pdf new file mode 100644 index 00000000..292f304d Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/doc/manual.pdf differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/doc/programming.html b/dep/speexdsp-SpeexDSP-1.2rc3/doc/programming.html new file mode 100644 index 00000000..7b5bc7ae --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/doc/programming.html @@ -0,0 +1,125 @@ + + + + Speex Programming + + + + + +
+

Speex Programming

+ +
+

Encoding

+ In order to encode speech using Speex, you first need to:
+ +
+
#include <speex.h>
+
+ You then need to declare a Speex bit-packing struct
+ +
+
SpeexBits bits;
+
+ and a Speex encoder state
+ +
+
void *enc_state;
+
+ The two are initialized by:
+ +
+
speex_bits_init(&bits);
+ +
enc_state = speex_encoder_init(&speex_nb_mode);
+
+ For wideband coding, speex_nb_mode will be replaced by speex_wb_mode +. In most cases, you will need to know the frame size used by the mode you +are using. You can get that value in the frame_size variable with:
+
speex_encoder_ctl(enc_state, SPEEX_GET_FRAME_SIZE, &frame_size);
+
+ For every input frame:
+ +
+
speex_bits_reset(&bits);
+ +
speex_encode(enc_state, input_frame, &bits);
+ +
nbBytes = speex_bits_write(&bits, byte_ptr, MAX_NB_BYTES);
+
+ where input_frame is a (float *) pointing to the beginning +of a speech frame, byte_ptr is a (char *) where the encoded frame will +be written, MAX_NB_BYTES is the maximum number of bytes that can be +written to byte_ptr without causing an overflow and nbBytes + is the number of bytes actually written to byte_ptr (the encoded +size in bytes).
+
+ After you're done with the encoding, free all resources with:
+ +
+
speex_bits_destroy(&bits);
+ +
speex_encoder_destroy(&enc_state);
+
+ That's about it for the encoder.
+ +

Decoding

+ In order to encode speech using Speex, you first need to:
+ +
+
#include <speex.h>
+
+ You then need to declare a Speex bit-packing struct
+ +
+
SpeexBits bits;
+
+ and a Speex encoder state
+ +
+
void *dec_state;
+
+ The two are initialized by:
+ +
+
speex_bits_init(&bits);
+ +
dec_state = speex_decoder_init(&speex_nb_mode);
+
+ For wideband decoding, speex_nb_mode will be replaced by speex_wb_mode +. You can get that value in the frame_size variable with:
+ +
speex_decoder_ctl(dec_state, SPEEX_GET_FRAME_SIZE, &frame_size);
+
+ There is also a parameter that can be set for the decoder: whether or not +to use a perceptual post-filter. This can be set by:
+
speex_decoder_ctl(dec_state, SPEEX_SET_PF, &pf);
+
+where pf is an int that with value 0 to have the post-filter +disabled and 1 to have it enabled.
+
+For every input frame:
+ +
+
speex_bits_read_from(&bits, input_bytes, nbBytes);
+ +
speex_decode(st, &bits, output_frame, 0);
+
+ where input_bytes is a (char *) containing the bit-stream +data received for a frame, nbBytes is the size (in bytes) of that +bit-stream, and output_frame is a (float *) and points to the +area where the decoded speech frame will be written. The last argument indicates +whether the frame we'd like to decode was lost. A value of 0 indicates the +normal case where bits points to the bit of the current frame. A value of +1 indicates that we don't have the bits for the current frame, in which case +the bits argument should be the same as the bits for the last correctly received +frame. When a frame is lost, the Speex decoder will do its best to "guess" +the sorrect signal.
+
+
+
+ + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/doc/ref_shaping.eps b/dep/speexdsp-SpeexDSP-1.2rc3/doc/ref_shaping.eps new file mode 100644 index 00000000..4ef7007f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/doc/ref_shaping.eps @@ -0,0 +1,2045 @@ +%!PS-Adobe-2.0 EPSF-2.0 +%%Title: printout.eps +%%Creator: gnuplot 4.0 patchlevel 0 +%%CreationDate: Mon Mar 6 17:15:27 2006 +%%DocumentFonts: (atend) +%%BoundingBox: 50 50 410 302 +%%Orientation: Portrait +%%EndComments +/gnudict 256 dict def +gnudict begin +/Color true def +/Solid false def +/gnulinewidth 5.000 def +/userlinewidth gnulinewidth def +/vshift -46 def +/dl {10.0 mul} def +/hpt_ 31.5 def +/vpt_ 31.5 def +/hpt hpt_ def +/vpt vpt_ def +/Rounded false def +/M {moveto} bind def +/L {lineto} bind def +/R {rmoveto} bind def +/V {rlineto} bind def +/N {newpath moveto} bind def +/C {setrgbcolor} bind def +/f {rlineto fill} bind def +/vpt2 vpt 2 mul def +/hpt2 hpt 2 mul def +/Lshow { currentpoint stroke M + 0 vshift R show } def +/Rshow { currentpoint stroke M + dup stringwidth pop neg vshift R show } def +/Cshow { currentpoint stroke M + dup stringwidth pop -2 div vshift R show } def +/UP { dup vpt_ mul /vpt exch def hpt_ mul /hpt exch def + /hpt2 hpt 2 mul def /vpt2 vpt 2 mul def } def +/DL { Color {setrgbcolor Solid {pop []} if 0 setdash } + {pop pop pop 0 setgray Solid {pop []} if 0 setdash} ifelse } def +/BL { stroke userlinewidth 2 mul setlinewidth + Rounded { 1 setlinejoin 1 setlinecap } if } def +/AL { stroke userlinewidth 2 div setlinewidth + Rounded { 1 setlinejoin 1 setlinecap } if } def +/UL { dup gnulinewidth mul /userlinewidth exch def + dup 1 lt {pop 1} if 10 mul /udl exch def } def +/PL { stroke userlinewidth setlinewidth + Rounded { 1 setlinejoin 1 setlinecap } if } def +/LTw { PL [] 1 setgray } def +/LTb { BL [] 0 0 0 DL } def +/LTa { AL [1 udl mul 2 udl mul] 0 setdash 0 0 0 setrgbcolor } def +/LT0 { PL [] 1 0 0 DL } def +/LT1 { PL [4 dl 2 dl] 0 1 0 DL } def +/LT2 { PL [2 dl 3 dl] 0 0 1 DL } 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+13 -1 V +12 -2 V +13 -1 V +12 -2 V +12 -1 V +13 -1 V +12 -1 V +12 -1 V +13 -1 V +12 0 V +13 -1 V +12 0 V +12 0 V +13 -1 V +1.000 UL +LTb +630 420 M +6332 0 V +0 4452 V +-6332 0 V +630 420 L +1.000 UP +stroke +grestore +end +showpage +%%Trailer +%%DocumentFonts: Helvetica diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/doc/sampledec.c b/dep/speexdsp-SpeexDSP-1.2rc3/doc/sampledec.c new file mode 100644 index 00000000..2878c472 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/doc/sampledec.c @@ -0,0 +1,65 @@ +#include +#include + +/*The frame size in hardcoded for this sample code but it doesn't have to be*/ +#define FRAME_SIZE 160 +int main(int argc, char **argv) +{ + char *outFile; + FILE *fout; + /*Holds the audio that will be written to file (16 bits per sample)*/ + short out[FRAME_SIZE]; + /*Speex handle samples as float, so we need an array of floats*/ + float output[FRAME_SIZE]; + char cbits[200]; + int nbBytes; + /*Holds the state of the decoder*/ + void *state; + /*Holds bits so they can be read and written to by the Speex routines*/ + SpeexBits bits; + int i, tmp; + + /*Create a new decoder state in narrowband mode*/ + state = speex_decoder_init(&speex_nb_mode); + + /*Set the perceptual enhancement on*/ + tmp=1; + speex_decoder_ctl(state, SPEEX_SET_ENH, &tmp); + + outFile = argv[1]; + fout = fopen(outFile, "w"); + + /*Initialization of the structure that holds the bits*/ + speex_bits_init(&bits); + while (1) + { + /*Read the size encoded by sampleenc, this part will likely be + different in your application*/ + fread(&nbBytes, sizeof(int), 1, stdin); + fprintf (stderr, "nbBytes: %d\n", nbBytes); + if (feof(stdin)) + break; + + /*Read the "packet" encoded by sampleenc*/ + fread(cbits, 1, nbBytes, stdin); + /*Copy the data into the bit-stream struct*/ + speex_bits_read_from(&bits, cbits, nbBytes); + + /*Decode the data*/ + speex_decode(state, &bits, output); + + /*Copy from float to short (16 bits) for output*/ + for (i=0;i +#include + +/*The frame size in hardcoded for this sample code but it doesn't have to be*/ +#define FRAME_SIZE 160 +int main(int argc, char **argv) +{ + char *inFile; + FILE *fin; + short in[FRAME_SIZE]; + float input[FRAME_SIZE]; + char cbits[200]; + int nbBytes; + /*Holds the state of the encoder*/ + void *state; + /*Holds bits so they can be read and written to by the Speex routines*/ + SpeexBits bits; + int i, tmp; + + /*Create a new encoder state in narrowband mode*/ + state = speex_encoder_init(&speex_nb_mode); + + /*Set the quality to 8 (15 kbps)*/ + tmp=8; + speex_encoder_ctl(state, SPEEX_SET_QUALITY, &tmp); + + inFile = argv[1]; + fin = fopen(inFile, "r"); + + /*Initialization of the structure that holds the bits*/ + speex_bits_init(&bits); + while (1) + { + /*Read a 16 bits/sample audio frame*/ + fread(in, sizeof(short), FRAME_SIZE, fin); + if (feof(fin)) + break; + /*Copy the 16 bits values to float so Speex can work on them*/ + for (i=0;i + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/html/speex.xcf b/dep/speexdsp-SpeexDSP-1.2rc3/html/speex.xcf new file mode 100644 index 00000000..e5547123 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/html/speex.xcf differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/include/Makefile.am new file mode 100644 index 00000000..09613b63 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/Makefile.am @@ -0,0 +1,2 @@ + +SUBDIRS = speex diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/Makefile.am new file mode 100644 index 00000000..68789ac9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/Makefile.am @@ -0,0 +1,18 @@ +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +# Historically, these headers were part of the speex package, so in order to +# keep compatibility with existing software we need to keep installing them +# in the same place as they were found then. If new functionality, with new +# headers, are added later, some thought should be given as to whether they +# should instead go somewhere other than $prefix/include/speex. + +speexincludedir = $(includedir)/speex + +nodist_speexinclude_HEADERS = speexdsp_config_types.h + +speexinclude_HEADERS = speex_echo.h speex_jitter.h speex_preprocess.h speex_resampler.h \ + speexdsp_types.h + +noinst_HEADERS=speex_buffer.h + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_buffer.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_buffer.h new file mode 100644 index 00000000..5bd128ae --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_buffer.h @@ -0,0 +1,68 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: speex_buffer.h + This is a very simple ring buffer implementation. It is not thread-safe + so you need to do your own locking. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef SPEEX_BUFFER_H +#define SPEEX_BUFFER_H + +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct SpeexBuffer_; +typedef struct SpeexBuffer_ SpeexBuffer; + +SpeexBuffer *speex_buffer_init(int size); + +void speex_buffer_destroy(SpeexBuffer *st); + +int speex_buffer_write(SpeexBuffer *st, void *data, int len); + +int speex_buffer_writezeros(SpeexBuffer *st, int len); + +int speex_buffer_read(SpeexBuffer *st, void *data, int len); + +int speex_buffer_get_available(SpeexBuffer *st); + +int speex_buffer_resize(SpeexBuffer *st, int len); + +#ifdef __cplusplus +} +#endif + +#endif + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_echo.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_echo.h new file mode 100644 index 00000000..6f14d091 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_echo.h @@ -0,0 +1,170 @@ +/* Copyright (C) Jean-Marc Valin */ +/** + @file speex_echo.h + @brief Echo cancellation +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef SPEEX_ECHO_H +#define SPEEX_ECHO_H +/** @defgroup SpeexEchoState SpeexEchoState: Acoustic echo canceller + * This is the acoustic echo canceller module. + * @{ + */ +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** Obtain frame size used by the AEC */ +#define SPEEX_ECHO_GET_FRAME_SIZE 3 + +/** Set sampling rate */ +#define SPEEX_ECHO_SET_SAMPLING_RATE 24 +/** Get sampling rate */ +#define SPEEX_ECHO_GET_SAMPLING_RATE 25 + +/* Can't set window sizes */ +/** Get size of impulse response (int32) */ +#define SPEEX_ECHO_GET_IMPULSE_RESPONSE_SIZE 27 + +/* Can't set window content */ +/** Get impulse response (int32[]) */ +#define SPEEX_ECHO_GET_IMPULSE_RESPONSE 29 + +/** Internal echo canceller state. Should never be accessed directly. */ +struct SpeexEchoState_; + +/** @class SpeexEchoState + * This holds the state of the echo canceller. You need one per channel. +*/ + +/** Internal echo canceller state. Should never be accessed directly. */ +typedef struct SpeexEchoState_ SpeexEchoState; + +/** Creates a new echo canceller state + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms) + * @param filter_length Number of samples of echo to cancel (should generally correspond to 100-500 ms) + * @return Newly-created echo canceller state + */ +SpeexEchoState *speex_echo_state_init(int frame_size, int filter_length); + +/** Creates a new multi-channel echo canceller state + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms) + * @param filter_length Number of samples of echo to cancel (should generally correspond to 100-500 ms) + * @param nb_mic Number of microphone channels + * @param nb_speakers Number of speaker channels + * @return Newly-created echo canceller state + */ +SpeexEchoState *speex_echo_state_init_mc(int frame_size, int filter_length, int nb_mic, int nb_speakers); + +/** Destroys an echo canceller state + * @param st Echo canceller state +*/ +void speex_echo_state_destroy(SpeexEchoState *st); + +/** Performs echo cancellation a frame, based on the audio sent to the speaker (no delay is added + * to playback in this form) + * + * @param st Echo canceller state + * @param rec Signal from the microphone (near end + far end echo) + * @param play Signal played to the speaker (received from far end) + * @param out Returns near-end signal with echo removed + */ +void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out); + +/** Performs echo cancellation a frame (deprecated) */ +void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out, spx_int32_t *Yout); + +/** Perform echo cancellation using internal playback buffer, which is delayed by two frames + * to account for the delay introduced by most soundcards (but it could be off!) + * @param st Echo canceller state + * @param rec Signal from the microphone (near end + far end echo) + * @param out Returns near-end signal with echo removed +*/ +void speex_echo_capture(SpeexEchoState *st, const spx_int16_t *rec, spx_int16_t *out); + +/** Let the echo canceller know that a frame was just queued to the soundcard + * @param st Echo canceller state + * @param play Signal played to the speaker (received from far end) +*/ +void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play); + +/** Reset the echo canceller to its original state + * @param st Echo canceller state + */ +void speex_echo_state_reset(SpeexEchoState *st); + +/** Used like the ioctl function to control the echo canceller parameters + * + * @param st Echo canceller state + * @param request ioctl-type request (one of the SPEEX_ECHO_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown + */ +int speex_echo_ctl(SpeexEchoState *st, int request, void *ptr); + + + +struct SpeexDecorrState_; + +typedef struct SpeexDecorrState_ SpeexDecorrState; + + +/** Create a state for the channel decorrelation algorithm + This is useful for multi-channel echo cancellation only + * @param rate Sampling rate + * @param channels Number of channels (it's a bit pointless if you don't have at least 2) + * @param frame_size Size of the frame to process at ones (counting samples *per* channel) +*/ +SpeexDecorrState *speex_decorrelate_new(int rate, int channels, int frame_size); + +/** Remove correlation between the channels by modifying the phase and possibly + adding noise in a way that is not (or little) perceptible. + * @param st Decorrelator state + * @param in Input audio in interleaved format + * @param out Result of the decorrelation (out *may* alias in) + * @param strength How much alteration of the audio to apply from 0 to 100. +*/ +void speex_decorrelate(SpeexDecorrState *st, const spx_int16_t *in, spx_int16_t *out, int strength); + +/** Destroy a Decorrelation state + * @param st State to destroy +*/ +void speex_decorrelate_destroy(SpeexDecorrState *st); + + +#ifdef __cplusplus +} +#endif + + +/** @}*/ +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_jitter.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_jitter.h new file mode 100644 index 00000000..66708da5 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_jitter.h @@ -0,0 +1,197 @@ +/* Copyright (C) 2002 Jean-Marc Valin */ +/** + @file speex_jitter.h + @brief Adaptive jitter buffer for Speex +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +#ifndef SPEEX_JITTER_H +#define SPEEX_JITTER_H +/** @defgroup JitterBuffer JitterBuffer: Adaptive jitter buffer + * This is the jitter buffer that reorders UDP/RTP packets and adjusts the buffer size + * to maintain good quality and low latency. + * @{ + */ + +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** Generic adaptive jitter buffer state */ +struct JitterBuffer_; + +/** Generic adaptive jitter buffer state */ +typedef struct JitterBuffer_ JitterBuffer; + +/** Definition of an incoming packet */ +typedef struct _JitterBufferPacket JitterBufferPacket; + +/** Definition of an incoming packet */ +struct _JitterBufferPacket { + char *data; /**< Data bytes contained in the packet */ + spx_uint32_t len; /**< Length of the packet in bytes */ + spx_uint32_t timestamp; /**< Timestamp for the packet */ + spx_uint32_t span; /**< Time covered by the packet (same units as timestamp) */ + spx_uint16_t sequence; /**< RTP Sequence number if available (0 otherwise) */ + spx_uint32_t user_data; /**< Put whatever data you like here (it's ignored by the jitter buffer) */ +}; + +/** Packet has been retrieved */ +#define JITTER_BUFFER_OK 0 +/** Packet is lost or is late */ +#define JITTER_BUFFER_MISSING 1 +/** A "fake" packet is meant to be inserted here to increase buffering */ +#define JITTER_BUFFER_INSERTION 2 +/** There was an error in the jitter buffer */ +#define JITTER_BUFFER_INTERNAL_ERROR -1 +/** Invalid argument */ +#define JITTER_BUFFER_BAD_ARGUMENT -2 + + +/** Set minimum amount of extra buffering required (margin) */ +#define JITTER_BUFFER_SET_MARGIN 0 +/** Get minimum amount of extra buffering required (margin) */ +#define JITTER_BUFFER_GET_MARGIN 1 +/* JITTER_BUFFER_SET_AVAILABLE_COUNT wouldn't make sense */ + +/** Get the amount of available packets currently buffered */ +#define JITTER_BUFFER_GET_AVAILABLE_COUNT 3 +/** Included because of an early misspelling (will remove in next release) */ +#define JITTER_BUFFER_GET_AVALIABLE_COUNT 3 + +/** Assign a function to destroy unused packet. When setting that, the jitter + buffer no longer copies packet data. */ +#define JITTER_BUFFER_SET_DESTROY_CALLBACK 4 +/** */ +#define JITTER_BUFFER_GET_DESTROY_CALLBACK 5 + +/** Tell the jitter buffer to only adjust the delay in multiples of the step parameter provided */ +#define JITTER_BUFFER_SET_DELAY_STEP 6 +/** */ +#define JITTER_BUFFER_GET_DELAY_STEP 7 + +/** Tell the jitter buffer to only do concealment in multiples of the size parameter provided */ +#define JITTER_BUFFER_SET_CONCEALMENT_SIZE 8 +#define JITTER_BUFFER_GET_CONCEALMENT_SIZE 9 + +/** Absolute max amount of loss that can be tolerated regardless of the delay. Typical loss + should be half of that or less. */ +#define JITTER_BUFFER_SET_MAX_LATE_RATE 10 +#define JITTER_BUFFER_GET_MAX_LATE_RATE 11 + +/** Equivalent cost of one percent late packet in timestamp units */ +#define JITTER_BUFFER_SET_LATE_COST 12 +#define JITTER_BUFFER_GET_LATE_COST 13 + + +/** Initialises jitter buffer + * + * @param step_size Starting value for the size of concleanment packets and delay + adjustment steps. Can be changed at any time using JITTER_BUFFER_SET_DELAY_STEP + and JITTER_BUFFER_GET_CONCEALMENT_SIZE. + * @return Newly created jitter buffer state + */ +JitterBuffer *jitter_buffer_init(int step_size); + +/** Restores jitter buffer to its original state + * + * @param jitter Jitter buffer state + */ +void jitter_buffer_reset(JitterBuffer *jitter); + +/** Destroys jitter buffer + * + * @param jitter Jitter buffer state + */ +void jitter_buffer_destroy(JitterBuffer *jitter); + +/** Put one packet into the jitter buffer + * + * @param jitter Jitter buffer state + * @param packet Incoming packet +*/ +void jitter_buffer_put(JitterBuffer *jitter, const JitterBufferPacket *packet); + +/** Get one packet from the jitter buffer + * + * @param jitter Jitter buffer state + * @param packet Returned packet + * @param desired_span Number of samples (or units) we wish to get from the buffer (no guarantee) + * @param current_timestamp Timestamp for the returned packet +*/ +int jitter_buffer_get(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t desired_span, spx_int32_t *start_offset); + +/** Used right after jitter_buffer_get() to obtain another packet that would have the same timestamp. + * This is mainly useful for media where a single "frame" can be split into several packets. + * + * @param jitter Jitter buffer state + * @param packet Returned packet + */ +int jitter_buffer_get_another(JitterBuffer *jitter, JitterBufferPacket *packet); + +/** Get pointer timestamp of jitter buffer + * + * @param jitter Jitter buffer state +*/ +int jitter_buffer_get_pointer_timestamp(JitterBuffer *jitter); + +/** Advance by one tick + * + * @param jitter Jitter buffer state +*/ +void jitter_buffer_tick(JitterBuffer *jitter); + +/** Telling the jitter buffer about the remaining data in the application buffer + * @param jitter Jitter buffer state + * @param rem Amount of data buffered by the application (timestamp units) + */ +void jitter_buffer_remaining_span(JitterBuffer *jitter, spx_uint32_t rem); + +/** Used like the ioctl function to control the jitter buffer parameters + * + * @param jitter Jitter buffer state + * @param request ioctl-type request (one of the JITTER_BUFFER_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown +*/ +int jitter_buffer_ctl(JitterBuffer *jitter, int request, void *ptr); + +int jitter_buffer_update_delay(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t *start_offset); + +/* @} */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_preprocess.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_preprocess.h new file mode 100644 index 00000000..b9555eb5 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_preprocess.h @@ -0,0 +1,219 @@ +/* Copyright (C) 2003 Epic Games + Written by Jean-Marc Valin */ +/** + * @file speex_preprocess.h + * @brief Speex preprocessor. The preprocess can do noise suppression, + * residual echo suppression (after using the echo canceller), automatic + * gain control (AGC) and voice activity detection (VAD). +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef SPEEX_PREPROCESS_H +#define SPEEX_PREPROCESS_H +/** @defgroup SpeexPreprocessState SpeexPreprocessState: The Speex preprocessor + * This is the Speex preprocessor. The preprocess can do noise suppression, + * residual echo suppression (after using the echo canceller), automatic + * gain control (AGC) and voice activity detection (VAD). + * @{ + */ + +#include "speexdsp_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** State of the preprocessor (one per channel). Should never be accessed directly. */ +struct SpeexPreprocessState_; + +/** State of the preprocessor (one per channel). Should never be accessed directly. */ +typedef struct SpeexPreprocessState_ SpeexPreprocessState; + + +/** Creates a new preprocessing state. You MUST create one state per channel processed. + * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms). Must be + * the same value as that used for the echo canceller for residual echo cancellation to work. + * @param sampling_rate Sampling rate used for the input. + * @return Newly created preprocessor state +*/ +SpeexPreprocessState *speex_preprocess_state_init(int frame_size, int sampling_rate); + +/** Destroys a preprocessor state + * @param st Preprocessor state to destroy +*/ +void speex_preprocess_state_destroy(SpeexPreprocessState *st); + +/** Preprocess a frame + * @param st Preprocessor state + * @param x Audio sample vector (in and out). Must be same size as specified in speex_preprocess_state_init(). + * @return Bool value for voice activity (1 for speech, 0 for noise/silence), ONLY if VAD turned on. +*/ +int speex_preprocess_run(SpeexPreprocessState *st, spx_int16_t *x); + +/** Preprocess a frame (deprecated, use speex_preprocess_run() instead)*/ +int speex_preprocess(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo); + +/** Update preprocessor state, but do not compute the output + * @param st Preprocessor state + * @param x Audio sample vector (in only). Must be same size as specified in speex_preprocess_state_init(). +*/ +void speex_preprocess_estimate_update(SpeexPreprocessState *st, spx_int16_t *x); + +/** Used like the ioctl function to control the preprocessor parameters + * @param st Preprocessor state + * @param request ioctl-type request (one of the SPEEX_PREPROCESS_* macros) + * @param ptr Data exchanged to-from function + * @return 0 if no error, -1 if request in unknown +*/ +int speex_preprocess_ctl(SpeexPreprocessState *st, int request, void *ptr); + + + +/** Set preprocessor denoiser state */ +#define SPEEX_PREPROCESS_SET_DENOISE 0 +/** Get preprocessor denoiser state */ +#define SPEEX_PREPROCESS_GET_DENOISE 1 + +/** Set preprocessor Automatic Gain Control state */ +#define SPEEX_PREPROCESS_SET_AGC 2 +/** Get preprocessor Automatic Gain Control state */ +#define SPEEX_PREPROCESS_GET_AGC 3 + +/** Set preprocessor Voice Activity Detection state */ +#define SPEEX_PREPROCESS_SET_VAD 4 +/** Get preprocessor Voice Activity Detection state */ +#define SPEEX_PREPROCESS_GET_VAD 5 + +/** Set preprocessor Automatic Gain Control level (float) */ +#define SPEEX_PREPROCESS_SET_AGC_LEVEL 6 +/** Get preprocessor Automatic Gain Control level (float) */ +#define SPEEX_PREPROCESS_GET_AGC_LEVEL 7 + +/** Set preprocessor dereverb state */ +#define SPEEX_PREPROCESS_SET_DEREVERB 8 +/** Get preprocessor dereverb state */ +#define SPEEX_PREPROCESS_GET_DEREVERB 9 + +/** Set preprocessor dereverb level */ +#define SPEEX_PREPROCESS_SET_DEREVERB_LEVEL 10 +/** Get preprocessor dereverb level */ +#define SPEEX_PREPROCESS_GET_DEREVERB_LEVEL 11 + +/** Set preprocessor dereverb decay */ +#define SPEEX_PREPROCESS_SET_DEREVERB_DECAY 12 +/** Get preprocessor dereverb decay */ +#define SPEEX_PREPROCESS_GET_DEREVERB_DECAY 13 + +/** Set probability required for the VAD to go from silence to voice */ +#define SPEEX_PREPROCESS_SET_PROB_START 14 +/** Get probability required for the VAD to go from silence to voice */ +#define SPEEX_PREPROCESS_GET_PROB_START 15 + +/** Set probability required for the VAD to stay in the voice state (integer percent) */ +#define SPEEX_PREPROCESS_SET_PROB_CONTINUE 16 +/** Get probability required for the VAD to stay in the voice state (integer percent) */ +#define SPEEX_PREPROCESS_GET_PROB_CONTINUE 17 + +/** Set maximum attenuation of the noise in dB (negative number) */ +#define SPEEX_PREPROCESS_SET_NOISE_SUPPRESS 18 +/** Get maximum attenuation of the noise in dB (negative number) */ +#define SPEEX_PREPROCESS_GET_NOISE_SUPPRESS 19 + +/** Set maximum attenuation of the residual echo in dB (negative number) */ +#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS 20 +/** Get maximum attenuation of the residual echo in dB (negative number) */ +#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS 21 + +/** Set maximum attenuation of the residual echo in dB when near end is active (negative number) */ +#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS_ACTIVE 22 +/** Get maximum attenuation of the residual echo in dB when near end is active (negative number) */ +#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS_ACTIVE 23 + +/** Set the corresponding echo canceller state so that residual echo suppression can be performed (NULL for no residual echo suppression) */ +#define SPEEX_PREPROCESS_SET_ECHO_STATE 24 +/** Get the corresponding echo canceller state */ +#define SPEEX_PREPROCESS_GET_ECHO_STATE 25 + +/** Set maximal gain increase in dB/second (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_INCREMENT 26 + +/** Get maximal gain increase in dB/second (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_INCREMENT 27 + +/** Set maximal gain decrease in dB/second (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_DECREMENT 28 + +/** Get maximal gain decrease in dB/second (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_DECREMENT 29 + +/** Set maximal gain in dB (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_MAX_GAIN 30 + +/** Get maximal gain in dB (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_MAX_GAIN 31 + +/* Can't set loudness */ +/** Get loudness */ +#define SPEEX_PREPROCESS_GET_AGC_LOUDNESS 33 + +/* Can't set gain */ +/** Get current gain (int32 percent) */ +#define SPEEX_PREPROCESS_GET_AGC_GAIN 35 + +/* Can't set spectrum size */ +/** Get spectrum size for power spectrum (int32) */ +#define SPEEX_PREPROCESS_GET_PSD_SIZE 37 + +/* Can't set power spectrum */ +/** Get power spectrum (int32[] of squared values) */ +#define SPEEX_PREPROCESS_GET_PSD 39 + +/* Can't set noise size */ +/** Get spectrum size for noise estimate (int32) */ +#define SPEEX_PREPROCESS_GET_NOISE_PSD_SIZE 41 + +/* Can't set noise estimate */ +/** Get noise estimate (int32[] of squared values) */ +#define SPEEX_PREPROCESS_GET_NOISE_PSD 43 + +/* Can't set speech probability */ +/** Get speech probability in last frame (int32). */ +#define SPEEX_PREPROCESS_GET_PROB 45 + +/** Set preprocessor Automatic Gain Control level (int32) */ +#define SPEEX_PREPROCESS_SET_AGC_TARGET 46 +/** Get preprocessor Automatic Gain Control level (int32) */ +#define SPEEX_PREPROCESS_GET_AGC_TARGET 47 + +#ifdef __cplusplus +} +#endif + +/** @}*/ +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_resampler.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_resampler.h new file mode 100644 index 00000000..50d777f5 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speex_resampler.h @@ -0,0 +1,340 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: speex_resampler.h + Resampling code + + The design goals of this code are: + - Very fast algorithm + - Low memory requirement + - Good *perceptual* quality (and not best SNR) + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + + +#ifndef SPEEX_RESAMPLER_H +#define SPEEX_RESAMPLER_H + +#ifdef OUTSIDE_SPEEX + +/********* WARNING: MENTAL SANITY ENDS HERE *************/ + +/* If the resampler is defined outside of Speex, we change the symbol names so that + there won't be any clash if linking with Speex later on. */ + +/* #define RANDOM_PREFIX your software name here */ +#ifndef RANDOM_PREFIX +#error "Please define RANDOM_PREFIX (above) to something specific to your project to prevent symbol name clashes" +#endif + +#define CAT_PREFIX2(a,b) a ## b +#define CAT_PREFIX(a,b) CAT_PREFIX2(a, b) + +#define speex_resampler_init CAT_PREFIX(RANDOM_PREFIX,_resampler_init) +#define speex_resampler_init_frac CAT_PREFIX(RANDOM_PREFIX,_resampler_init_frac) +#define speex_resampler_destroy CAT_PREFIX(RANDOM_PREFIX,_resampler_destroy) +#define speex_resampler_process_float CAT_PREFIX(RANDOM_PREFIX,_resampler_process_float) +#define speex_resampler_process_int CAT_PREFIX(RANDOM_PREFIX,_resampler_process_int) +#define speex_resampler_process_interleaved_float CAT_PREFIX(RANDOM_PREFIX,_resampler_process_interleaved_float) +#define speex_resampler_process_interleaved_int CAT_PREFIX(RANDOM_PREFIX,_resampler_process_interleaved_int) +#define speex_resampler_set_rate CAT_PREFIX(RANDOM_PREFIX,_resampler_set_rate) +#define speex_resampler_get_rate CAT_PREFIX(RANDOM_PREFIX,_resampler_get_rate) +#define speex_resampler_set_rate_frac CAT_PREFIX(RANDOM_PREFIX,_resampler_set_rate_frac) +#define speex_resampler_get_ratio CAT_PREFIX(RANDOM_PREFIX,_resampler_get_ratio) +#define speex_resampler_set_quality CAT_PREFIX(RANDOM_PREFIX,_resampler_set_quality) +#define speex_resampler_get_quality CAT_PREFIX(RANDOM_PREFIX,_resampler_get_quality) +#define speex_resampler_set_input_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_set_input_stride) +#define speex_resampler_get_input_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_get_input_stride) +#define speex_resampler_set_output_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_set_output_stride) +#define speex_resampler_get_output_stride CAT_PREFIX(RANDOM_PREFIX,_resampler_get_output_stride) +#define speex_resampler_get_input_latency CAT_PREFIX(RANDOM_PREFIX,_resampler_get_input_latency) +#define speex_resampler_get_output_latency CAT_PREFIX(RANDOM_PREFIX,_resampler_get_output_latency) +#define speex_resampler_skip_zeros CAT_PREFIX(RANDOM_PREFIX,_resampler_skip_zeros) +#define speex_resampler_reset_mem CAT_PREFIX(RANDOM_PREFIX,_resampler_reset_mem) +#define speex_resampler_strerror CAT_PREFIX(RANDOM_PREFIX,_resampler_strerror) + +#define spx_int16_t short +#define spx_int32_t int +#define spx_uint16_t unsigned short +#define spx_uint32_t unsigned int + +#else /* OUTSIDE_SPEEX */ + +#include "speexdsp_types.h" + +#endif /* OUTSIDE_SPEEX */ + +#ifdef __cplusplus +extern "C" { +#endif + +#define SPEEX_RESAMPLER_QUALITY_MAX 10 +#define SPEEX_RESAMPLER_QUALITY_MIN 0 +#define SPEEX_RESAMPLER_QUALITY_DEFAULT 4 +#define SPEEX_RESAMPLER_QUALITY_VOIP 3 +#define SPEEX_RESAMPLER_QUALITY_DESKTOP 5 + +enum { + RESAMPLER_ERR_SUCCESS = 0, + RESAMPLER_ERR_ALLOC_FAILED = 1, + RESAMPLER_ERR_BAD_STATE = 2, + RESAMPLER_ERR_INVALID_ARG = 3, + RESAMPLER_ERR_PTR_OVERLAP = 4, + + RESAMPLER_ERR_MAX_ERROR +}; + +struct SpeexResamplerState_; +typedef struct SpeexResamplerState_ SpeexResamplerState; + +/** Create a new resampler with integer input and output rates. + * @param nb_channels Number of channels to be processed + * @param in_rate Input sampling rate (integer number of Hz). + * @param out_rate Output sampling rate (integer number of Hz). + * @param quality Resampling quality between 0 and 10, where 0 has poor quality + * and 10 has very high quality. + * @return Newly created resampler state + * @retval NULL Error: not enough memory + */ +SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels, + spx_uint32_t in_rate, + spx_uint32_t out_rate, + int quality, + int *err); + +/** Create a new resampler with fractional input/output rates. The sampling + * rate ratio is an arbitrary rational number with both the numerator and + * denominator being 32-bit integers. + * @param nb_channels Number of channels to be processed + * @param ratio_num Numerator of the sampling rate ratio + * @param ratio_den Denominator of the sampling rate ratio + * @param in_rate Input sampling rate rounded to the nearest integer (in Hz). + * @param out_rate Output sampling rate rounded to the nearest integer (in Hz). + * @param quality Resampling quality between 0 and 10, where 0 has poor quality + * and 10 has very high quality. + * @return Newly created resampler state + * @retval NULL Error: not enough memory + */ +SpeexResamplerState *speex_resampler_init_frac(spx_uint32_t nb_channels, + spx_uint32_t ratio_num, + spx_uint32_t ratio_den, + spx_uint32_t in_rate, + spx_uint32_t out_rate, + int quality, + int *err); + +/** Destroy a resampler state. + * @param st Resampler state + */ +void speex_resampler_destroy(SpeexResamplerState *st); + +/** Resample a float array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param channel_index Index of the channel to process for the multi-channel + * base (0 otherwise) + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the + * number of samples processed + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written + */ +int speex_resampler_process_float(SpeexResamplerState *st, + spx_uint32_t channel_index, + const float *in, + spx_uint32_t *in_len, + float *out, + spx_uint32_t *out_len); + +/** Resample an int array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param channel_index Index of the channel to process for the multi-channel + * base (0 otherwise) + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written + */ +int speex_resampler_process_int(SpeexResamplerState *st, + spx_uint32_t channel_index, + const spx_int16_t *in, + spx_uint32_t *in_len, + spx_int16_t *out, + spx_uint32_t *out_len); + +/** Resample an interleaved float array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed. This is all per-channel. + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written. + * This is all per-channel. + */ +int speex_resampler_process_interleaved_float(SpeexResamplerState *st, + const float *in, + spx_uint32_t *in_len, + float *out, + spx_uint32_t *out_len); + +/** Resample an interleaved int array. The input and output buffers must *not* overlap. + * @param st Resampler state + * @param in Input buffer + * @param in_len Number of input samples in the input buffer. Returns the number + * of samples processed. This is all per-channel. + * @param out Output buffer + * @param out_len Size of the output buffer. Returns the number of samples written. + * This is all per-channel. + */ +int speex_resampler_process_interleaved_int(SpeexResamplerState *st, + const spx_int16_t *in, + spx_uint32_t *in_len, + spx_int16_t *out, + spx_uint32_t *out_len); + +/** Set (change) the input/output sampling rates (integer value). + * @param st Resampler state + * @param in_rate Input sampling rate (integer number of Hz). + * @param out_rate Output sampling rate (integer number of Hz). + */ +int speex_resampler_set_rate(SpeexResamplerState *st, + spx_uint32_t in_rate, + spx_uint32_t out_rate); + +/** Get the current input/output sampling rates (integer value). + * @param st Resampler state + * @param in_rate Input sampling rate (integer number of Hz) copied. + * @param out_rate Output sampling rate (integer number of Hz) copied. + */ +void speex_resampler_get_rate(SpeexResamplerState *st, + spx_uint32_t *in_rate, + spx_uint32_t *out_rate); + +/** Set (change) the input/output sampling rates and resampling ratio + * (fractional values in Hz supported). + * @param st Resampler state + * @param ratio_num Numerator of the sampling rate ratio + * @param ratio_den Denominator of the sampling rate ratio + * @param in_rate Input sampling rate rounded to the nearest integer (in Hz). + * @param out_rate Output sampling rate rounded to the nearest integer (in Hz). + */ +int speex_resampler_set_rate_frac(SpeexResamplerState *st, + spx_uint32_t ratio_num, + spx_uint32_t ratio_den, + spx_uint32_t in_rate, + spx_uint32_t out_rate); + +/** Get the current resampling ratio. This will be reduced to the least + * common denominator. + * @param st Resampler state + * @param ratio_num Numerator of the sampling rate ratio copied + * @param ratio_den Denominator of the sampling rate ratio copied + */ +void speex_resampler_get_ratio(SpeexResamplerState *st, + spx_uint32_t *ratio_num, + spx_uint32_t *ratio_den); + +/** Set (change) the conversion quality. + * @param st Resampler state + * @param quality Resampling quality between 0 and 10, where 0 has poor + * quality and 10 has very high quality. + */ +int speex_resampler_set_quality(SpeexResamplerState *st, + int quality); + +/** Get the conversion quality. + * @param st Resampler state + * @param quality Resampling quality between 0 and 10, where 0 has poor + * quality and 10 has very high quality. + */ +void speex_resampler_get_quality(SpeexResamplerState *st, + int *quality); + +/** Set (change) the input stride. + * @param st Resampler state + * @param stride Input stride + */ +void speex_resampler_set_input_stride(SpeexResamplerState *st, + spx_uint32_t stride); + +/** Get the input stride. + * @param st Resampler state + * @param stride Input stride copied + */ +void speex_resampler_get_input_stride(SpeexResamplerState *st, + spx_uint32_t *stride); + +/** Set (change) the output stride. + * @param st Resampler state + * @param stride Output stride + */ +void speex_resampler_set_output_stride(SpeexResamplerState *st, + spx_uint32_t stride); + +/** Get the output stride. + * @param st Resampler state copied + * @param stride Output stride + */ +void speex_resampler_get_output_stride(SpeexResamplerState *st, + spx_uint32_t *stride); + +/** Get the latency introduced by the resampler measured in input samples. + * @param st Resampler state + */ +int speex_resampler_get_input_latency(SpeexResamplerState *st); + +/** Get the latency introduced by the resampler measured in output samples. + * @param st Resampler state + */ +int speex_resampler_get_output_latency(SpeexResamplerState *st); + +/** Make sure that the first samples to go out of the resamplers don't have + * leading zeros. This is only useful before starting to use a newly created + * resampler. It is recommended to use that when resampling an audio file, as + * it will generate a file with the same length. For real-time processing, + * it is probably easier not to use this call (so that the output duration + * is the same for the first frame). + * @param st Resampler state + */ +int speex_resampler_skip_zeros(SpeexResamplerState *st); + +/** Reset a resampler so a new (unrelated) stream can be processed. + * @param st Resampler state + */ +int speex_resampler_reset_mem(SpeexResamplerState *st); + +/** Returns the English meaning for an error code + * @param err Error code + * @return English string + */ +const char *speex_resampler_strerror(int err); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_config_types.h.in b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_config_types.h.in new file mode 100644 index 00000000..02b82fd0 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_config_types.h.in @@ -0,0 +1,18 @@ +#ifndef __SPEEX_TYPES_H__ +#define __SPEEX_TYPES_H__ + +#if defined HAVE_STDINT_H +# include +#elif defined HAVE_INTTYPES_H +# include +#elif defined HAVE_SYS_TYPES_H +# include +#endif + +typedef @SIZE16@ spx_int16_t; +typedef @USIZE16@ spx_uint16_t; +typedef @SIZE32@ spx_int32_t; +typedef @USIZE32@ spx_uint32_t; + +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_types.h b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_types.h new file mode 100644 index 00000000..334d6745 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/include/speex/speexdsp_types.h @@ -0,0 +1,126 @@ +/* speexdsp_types.h taken from libogg */ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * + * by the Xiph.Org Foundation http://www.xiph.org/ * + * * + ******************************************************************** + + function: #ifdef jail to whip a few platforms into the UNIX ideal. + last mod: $Id: os_types.h 7524 2004-08-11 04:20:36Z conrad $ + + ********************************************************************/ +/** + @file speexdsp_types.h + @brief Speex types +*/ +#ifndef _SPEEX_TYPES_H +#define _SPEEX_TYPES_H + +#if defined(_WIN32) + +# if defined(__CYGWIN__) +# include <_G_config.h> + typedef _G_int32_t spx_int32_t; + typedef _G_uint32_t spx_uint32_t; + typedef _G_int16_t spx_int16_t; + typedef _G_uint16_t spx_uint16_t; +# elif defined(__MINGW32__) + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; +# elif defined(__MWERKS__) + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; +# else + /* MSVC/Borland */ + typedef __int32 spx_int32_t; + typedef unsigned __int32 spx_uint32_t; + typedef __int16 spx_int16_t; + typedef unsigned __int16 spx_uint16_t; +# endif + +#elif defined(__MACOS__) + +# include + typedef SInt16 spx_int16_t; + typedef UInt16 spx_uint16_t; + typedef SInt32 spx_int32_t; + typedef UInt32 spx_uint32_t; + +#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */ + +# include + typedef int16_t spx_int16_t; + typedef u_int16_t spx_uint16_t; + typedef int32_t spx_int32_t; + typedef u_int32_t spx_uint32_t; + +#elif defined(__BEOS__) + + /* Be */ +# include + typedef int16_t spx_int16_t; + typedef u_int16_t spx_uint16_t; + typedef int32_t spx_int32_t; + typedef u_int32_t spx_uint32_t; + +#elif defined (__EMX__) + + /* OS/2 GCC */ + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined (DJGPP) + + /* DJGPP */ + typedef short spx_int16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined(R5900) + + /* PS2 EE */ + typedef int spx_int32_t; + typedef unsigned spx_uint32_t; + typedef short spx_int16_t; + +#elif defined(__SYMBIAN32__) + + /* Symbian GCC */ + typedef signed short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef signed int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#elif defined(CONFIG_TI_C54X) || defined (CONFIG_TI_C55X) + + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef long spx_int32_t; + typedef unsigned long spx_uint32_t; + +#elif defined(CONFIG_TI_C6X) + + typedef short spx_int16_t; + typedef unsigned short spx_uint16_t; + typedef int spx_int32_t; + typedef unsigned int spx_uint32_t; + +#else + +#include "speexdsp_config_types.h" + +#endif + +#endif /* _SPEEX_TYPES_H */ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/.cvsignore b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/.cvsignore new file mode 100644 index 00000000..09a90ac7 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/.cvsignore @@ -0,0 +1,11 @@ +.deps +.libs +*.la +*.lo +*.o +Makefile +Makefile.in +testdenoise +testenc +testenc_uwb +testenc_wb diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/Makefile.am new file mode 100644 index 00000000..d0499b96 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/Makefile.am @@ -0,0 +1,44 @@ +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST=echo_diagnostic.m + +AM_CPPFLAGS = -I$(top_srcdir)/include -I$(top_builddir)/include/speex -I$(top_builddir) @FFT_CFLAGS@ + +lib_LTLIBRARIES = libspeexdsp.la + +# Sources for compilation in the library +if BUILD_KISS_FFT + FFTSRC=kiss_fft.c _kiss_fft_guts.h kiss_fft.h kiss_fftr.c kiss_fftr.h +else +if BUILD_SMALLFT + FFTSRC=smallft.c +else + FFTSRC= +endif +endif + +libspeexdsp_la_SOURCES = preprocess.c jitter.c mdf.c fftwrap.c filterbank.c resample.c buffer.c scal.c $(FFTSRC) + +noinst_HEADERS = arch.h bfin.h \ + fixed_arm4.h \ + fixed_arm5e.h fixed_bfin.h fixed_debug.h \ + math_approx.h misc_bfin.h \ + stack_alloc.h fftwrap.h \ + filterbank.h fixed_generic.h os_support.h \ + pseudofloat.h smallft.h vorbis_psy.h resample_sse.h resample_neon.h + +libspeexdsp_la_LDFLAGS = -no-undefined -version-info @SPEEXDSP_LT_CURRENT@:@SPEEXDSP_LT_REVISION@:@SPEEXDSP_LT_AGE@ +libspeexdsp_la_LIBADD = $(LIBM) + +if BUILD_EXAMPLES +noinst_PROGRAMS = testdenoise testecho testjitter testresample +testdenoise_SOURCES = testdenoise.c +testdenoise_LDADD = libspeexdsp.la @FFT_LIBS@ +testecho_SOURCES = testecho.c +testecho_LDADD = libspeexdsp.la @FFT_LIBS@ +testjitter_SOURCES = testjitter.c +testjitter_LDADD = libspeexdsp.la @FFT_LIBS@ +testresample_SOURCES = testresample.c +testresample_LDADD = libspeexdsp.la @FFT_LIBS@ @LIBM@ +endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/_kiss_fft_guts.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/_kiss_fft_guts.h new file mode 100644 index 00000000..6571e79c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/_kiss_fft_guts.h @@ -0,0 +1,160 @@ +/* +Copyright (c) 2003-2004, Mark Borgerding + +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. + * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#define MIN(a,b) ((a)<(b) ? (a):(b)) +#define MAX(a,b) ((a)>(b) ? (a):(b)) + +/* kiss_fft.h + defines kiss_fft_scalar as either short or a float type + and defines + typedef struct { kiss_fft_scalar r; kiss_fft_scalar i; }kiss_fft_cpx; */ +#include "kiss_fft.h" +#include "math_approx.h" + +#define MAXFACTORS 32 +/* e.g. an fft of length 128 has 4 factors + as far as kissfft is concerned + 4*4*4*2 + */ + +struct kiss_fft_state{ + int nfft; + int inverse; + int factors[2*MAXFACTORS]; + kiss_fft_cpx twiddles[1]; +}; + +/* + Explanation of macros dealing with complex math: + + C_MUL(m,a,b) : m = a*b + C_FIXDIV( c , div ) : if a fixed point impl., c /= div. noop otherwise + C_SUB( res, a,b) : res = a - b + C_SUBFROM( res , a) : res -= a + C_ADDTO( res , a) : res += a + * */ +#ifdef FIXED_POINT +#include "arch.h" +# define FRACBITS 15 +# define SAMPPROD spx_int32_t +#define SAMP_MAX 32767 + +#define SAMP_MIN -SAMP_MAX + +#if defined(CHECK_OVERFLOW) +# define CHECK_OVERFLOW_OP(a,op,b) \ + if ( (SAMPPROD)(a) op (SAMPPROD)(b) > SAMP_MAX || (SAMPPROD)(a) op (SAMPPROD)(b) < SAMP_MIN ) { \ + fprintf(stderr,"WARNING:overflow @ " __FILE__ "(%d): (%d " #op" %d) = %ld\n",__LINE__,(a),(b),(SAMPPROD)(a) op (SAMPPROD)(b) ); } +#endif + + +# define smul(a,b) ( (SAMPPROD)(a)*(b) ) +# define sround( x ) (kiss_fft_scalar)( ( (x) + (1<<(FRACBITS-1)) ) >> FRACBITS ) + +# define S_MUL(a,b) sround( smul(a,b) ) + +# define C_MUL(m,a,b) \ + do{ (m).r = sround( smul((a).r,(b).r) - smul((a).i,(b).i) ); \ + (m).i = sround( smul((a).r,(b).i) + smul((a).i,(b).r) ); }while(0) + +# define C_MUL4(m,a,b) \ + do{ (m).r = PSHR32( smul((a).r,(b).r) - smul((a).i,(b).i),17 ); \ + (m).i = PSHR32( smul((a).r,(b).i) + smul((a).i,(b).r),17 ); }while(0) + +# define DIVSCALAR(x,k) \ + (x) = sround( smul( x, SAMP_MAX/k ) ) + +# define C_FIXDIV(c,div) \ + do { DIVSCALAR( (c).r , div); \ + DIVSCALAR( (c).i , div); }while (0) + +# define C_MULBYSCALAR( c, s ) \ + do{ (c).r = sround( smul( (c).r , s ) ) ;\ + (c).i = sround( smul( (c).i , s ) ) ; }while(0) + +#else /* not FIXED_POINT*/ + +# define S_MUL(a,b) ( (a)*(b) ) +#define C_MUL(m,a,b) \ + do{ (m).r = (a).r*(b).r - (a).i*(b).i;\ + (m).i = (a).r*(b).i + (a).i*(b).r; }while(0) + +#define C_MUL4(m,a,b) C_MUL(m,a,b) + +# define C_FIXDIV(c,div) /* NOOP */ +# define C_MULBYSCALAR( c, s ) \ + do{ (c).r *= (s);\ + (c).i *= (s); }while(0) +#endif + +#ifndef CHECK_OVERFLOW_OP +# define CHECK_OVERFLOW_OP(a,op,b) /* noop */ +#endif + +#define C_ADD( res, a,b)\ + do { \ + CHECK_OVERFLOW_OP((a).r,+,(b).r)\ + CHECK_OVERFLOW_OP((a).i,+,(b).i)\ + (res).r=(a).r+(b).r; (res).i=(a).i+(b).i; \ + }while(0) +#define C_SUB( res, a,b)\ + do { \ + CHECK_OVERFLOW_OP((a).r,-,(b).r)\ + CHECK_OVERFLOW_OP((a).i,-,(b).i)\ + (res).r=(a).r-(b).r; (res).i=(a).i-(b).i; \ + }while(0) +#define C_ADDTO( res , a)\ + do { \ + CHECK_OVERFLOW_OP((res).r,+,(a).r)\ + CHECK_OVERFLOW_OP((res).i,+,(a).i)\ + (res).r += (a).r; (res).i += (a).i;\ + }while(0) + +#define C_SUBFROM( res , a)\ + do {\ + CHECK_OVERFLOW_OP((res).r,-,(a).r)\ + CHECK_OVERFLOW_OP((res).i,-,(a).i)\ + (res).r -= (a).r; (res).i -= (a).i; \ + }while(0) + + +#ifdef FIXED_POINT +# define KISS_FFT_COS(phase) floor(MIN(32767,MAX(-32767,.5+32768 * cos (phase)))) +# define KISS_FFT_SIN(phase) floor(MIN(32767,MAX(-32767,.5+32768 * sin (phase)))) +# define HALF_OF(x) ((x)>>1) +#elif defined(USE_SIMD) +# define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) ) +# define KISS_FFT_SIN(phase) _mm_set1_ps( sin(phase) ) +# define HALF_OF(x) ((x)*_mm_set1_ps(.5)) +#else +# define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase) +# define KISS_FFT_SIN(phase) (kiss_fft_scalar) sin(phase) +# define HALF_OF(x) ((x)*.5) +#endif + +#define kf_cexp(x,phase) \ + do{ \ + (x)->r = KISS_FFT_COS(phase);\ + (x)->i = KISS_FFT_SIN(phase);\ + }while(0) +#define kf_cexp2(x,phase) \ + do{ \ + (x)->r = spx_cos_norm((phase));\ + (x)->i = spx_cos_norm((phase)-32768);\ +}while(0) + + +/* a debugging function */ +#define pcpx(c)\ + fprintf(stderr,"%g + %gi\n",(double)((c)->r),(double)((c)->i) ) diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/arch.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/arch.h new file mode 100644 index 00000000..535d3083 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/arch.h @@ -0,0 +1,232 @@ +/* Copyright (C) 2003 Jean-Marc Valin */ +/** + @file arch.h + @brief Various architecture definitions Speex +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef ARCH_H +#define ARCH_H + +/* A couple test to catch stupid option combinations */ +#ifdef FIXED_POINT + +#ifdef FLOATING_POINT +#error You cannot compile as floating point and fixed point at the same time +#endif +#ifdef _USE_SSE +#error SSE is only for floating-point +#endif +#if ((defined (ARM4_ASM)||defined (ARM4_ASM)) && defined(BFIN_ASM)) || (defined (ARM4_ASM)&&defined(ARM5E_ASM)) +#error Make up your mind. What CPU do you have? +#endif +#ifdef VORBIS_PSYCHO +#error Vorbis-psy model currently not implemented in fixed-point +#endif + +#else + +#ifndef FLOATING_POINT +#error You now need to define either FIXED_POINT or FLOATING_POINT +#endif +#if defined (ARM4_ASM) || defined(ARM5E_ASM) || defined(BFIN_ASM) +#error I suppose you can have a [ARM4/ARM5E/Blackfin] that has float instructions? +#endif +#ifdef FIXED_POINT_DEBUG +#error "Don't you think enabling fixed-point is a good thing to do if you want to debug that?" +#endif + + +#endif + +#ifndef OUTSIDE_SPEEX +#include "speex/speexdsp_types.h" +#endif + +#define ABS(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute integer value. */ +#define ABS16(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute 16-bit value. */ +#define MIN16(a,b) ((a) < (b) ? (a) : (b)) /**< Maximum 16-bit value. */ +#define MAX16(a,b) ((a) > (b) ? (a) : (b)) /**< Maximum 16-bit value. */ +#define ABS32(x) ((x) < 0 ? (-(x)) : (x)) /**< Absolute 32-bit value. */ +#define MIN32(a,b) ((a) < (b) ? (a) : (b)) /**< Maximum 32-bit value. */ +#define MAX32(a,b) ((a) > (b) ? (a) : (b)) /**< Maximum 32-bit value. */ + +#ifdef FIXED_POINT + +typedef spx_int16_t spx_word16_t; +typedef spx_int32_t spx_word32_t; +typedef spx_word32_t spx_mem_t; +typedef spx_word16_t spx_coef_t; +typedef spx_word16_t spx_lsp_t; +typedef spx_word32_t spx_sig_t; + +#define Q15ONE 32767 + +#define LPC_SCALING 8192 +#define SIG_SCALING 16384 +#define LSP_SCALING 8192. +#define GAMMA_SCALING 32768. +#define GAIN_SCALING 64 +#define GAIN_SCALING_1 0.015625 + +#define LPC_SHIFT 13 +#define LSP_SHIFT 13 +#define SIG_SHIFT 14 +#define GAIN_SHIFT 6 + +#define VERY_SMALL 0 +#define VERY_LARGE32 ((spx_word32_t)2147483647) +#define VERY_LARGE16 ((spx_word16_t)32767) +#define Q15_ONE ((spx_word16_t)32767) + + +#ifdef FIXED_DEBUG +#include "fixed_debug.h" +#else + +#include "fixed_generic.h" + +#ifdef ARM5E_ASM +#include "fixed_arm5e.h" +#elif defined (ARM4_ASM) +#include "fixed_arm4.h" +#elif defined (BFIN_ASM) +#include "fixed_bfin.h" +#endif + +#endif + + +#else + +typedef float spx_mem_t; +typedef float spx_coef_t; +typedef float spx_lsp_t; +typedef float spx_sig_t; +typedef float spx_word16_t; +typedef float spx_word32_t; + +#define Q15ONE 1.0f +#define LPC_SCALING 1.f +#define SIG_SCALING 1.f +#define LSP_SCALING 1.f +#define GAMMA_SCALING 1.f +#define GAIN_SCALING 1.f +#define GAIN_SCALING_1 1.f + + +#define VERY_SMALL 1e-15f +#define VERY_LARGE32 1e15f +#define VERY_LARGE16 1e15f +#define Q15_ONE ((spx_word16_t)1.f) + +#define QCONST16(x,bits) (x) +#define QCONST32(x,bits) (x) + +#define NEG16(x) (-(x)) +#define NEG32(x) (-(x)) +#define EXTRACT16(x) (x) +#define EXTEND32(x) (x) +#define SHR16(a,shift) (a) +#define SHL16(a,shift) (a) +#define SHR32(a,shift) (a) +#define SHL32(a,shift) (a) +#define PSHR16(a,shift) (a) +#define PSHR32(a,shift) (a) +#define VSHR32(a,shift) (a) +#define SATURATE16(x,a) (x) +#define SATURATE32(x,a) (x) +#define SATURATE32PSHR(x,shift,a) (x) + +#define PSHR(a,shift) (a) +#define SHR(a,shift) (a) +#define SHL(a,shift) (a) +#define SATURATE(x,a) (x) + +#define ADD16(a,b) ((a)+(b)) +#define SUB16(a,b) ((a)-(b)) +#define ADD32(a,b) ((a)+(b)) +#define SUB32(a,b) ((a)-(b)) +#define MULT16_16_16(a,b) ((a)*(b)) +#define MULT16_16(a,b) ((spx_word32_t)(a)*(spx_word32_t)(b)) +#define MAC16_16(c,a,b) ((c)+(spx_word32_t)(a)*(spx_word32_t)(b)) + +#define MULT16_32_Q11(a,b) ((a)*(b)) +#define MULT16_32_Q13(a,b) ((a)*(b)) +#define MULT16_32_Q14(a,b) ((a)*(b)) +#define MULT16_32_Q15(a,b) ((a)*(b)) +#define MULT16_32_P15(a,b) ((a)*(b)) + +#define MAC16_32_Q11(c,a,b) ((c)+(a)*(b)) +#define MAC16_32_Q15(c,a,b) ((c)+(a)*(b)) + +#define MAC16_16_Q11(c,a,b) ((c)+(a)*(b)) +#define MAC16_16_Q13(c,a,b) ((c)+(a)*(b)) +#define MAC16_16_P13(c,a,b) ((c)+(a)*(b)) +#define MULT16_16_Q11_32(a,b) ((a)*(b)) +#define MULT16_16_Q13(a,b) ((a)*(b)) +#define MULT16_16_Q14(a,b) ((a)*(b)) +#define MULT16_16_Q15(a,b) ((a)*(b)) +#define MULT16_16_P15(a,b) ((a)*(b)) +#define MULT16_16_P13(a,b) ((a)*(b)) +#define MULT16_16_P14(a,b) ((a)*(b)) + +#define DIV32_16(a,b) (((spx_word32_t)(a))/(spx_word16_t)(b)) +#define PDIV32_16(a,b) (((spx_word32_t)(a))/(spx_word16_t)(b)) +#define DIV32(a,b) (((spx_word32_t)(a))/(spx_word32_t)(b)) +#define PDIV32(a,b) (((spx_word32_t)(a))/(spx_word32_t)(b)) + + +#endif + + +#if defined (CONFIG_TI_C54X) || defined (CONFIG_TI_C55X) + +/* 2 on TI C5x DSP */ +#define BYTES_PER_CHAR 2 +#define BITS_PER_CHAR 16 +#define LOG2_BITS_PER_CHAR 4 + +#else + +#define BYTES_PER_CHAR 1 +#define BITS_PER_CHAR 8 +#define LOG2_BITS_PER_CHAR 3 + +#endif + + + +#ifdef FIXED_DEBUG +extern long long spx_mips; +#endif + + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/bfin.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/bfin.h new file mode 100644 index 00000000..b934cf2f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/bfin.h @@ -0,0 +1,15 @@ +/* Common Blackfin assembly defines + * + * Copyright (C) 2005-2009 Analog Devices + */ + +#if __GNUC__ <= 3 +/* GCC-3.4 and older did not use hardware loops and thus did not have + * register constraints for declaring clobbers. + */ +# define BFIN_HWLOOP0_REGS +# define BFIN_HWLOOP1_REGS +#else +# define BFIN_HWLOOP0_REGS , "LB0", "LT0", "LC0" +# define BFIN_HWLOOP1_REGS , "LB1", "LT1", "LC1" +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/buffer.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/buffer.c new file mode 100644 index 00000000..e0948049 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/buffer.c @@ -0,0 +1,176 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: buffer.c + This is a very simple ring buffer implementation. It is not thread-safe + so you need to do your own locking. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + + +#include "os_support.h" +#include "arch.h" +#include "../include/speex/speex_buffer.h" + +struct SpeexBuffer_ { + char *data; + int size; + int read_ptr; + int write_ptr; + int available; +}; + +EXPORT SpeexBuffer *speex_buffer_init(int size) +{ + SpeexBuffer *st = speex_alloc(sizeof(SpeexBuffer)); + st->data = speex_alloc(size); + st->size = size; + st->read_ptr = 0; + st->write_ptr = 0; + st->available = 0; + return st; +} + +EXPORT void speex_buffer_destroy(SpeexBuffer *st) +{ + speex_free(st->data); + speex_free(st); +} + +EXPORT int speex_buffer_write(SpeexBuffer *st, void *_data, int len) +{ + int end; + int end1; + char *data = _data; + if (len > st->size) + { + data += len-st->size; + len = st->size; + } + end = st->write_ptr + len; + end1 = end; + if (end1 > st->size) + end1 = st->size; + SPEEX_COPY(st->data + st->write_ptr, data, end1 - st->write_ptr); + if (end > st->size) + { + end -= st->size; + SPEEX_COPY(st->data, data+end1 - st->write_ptr, end); + } + st->available += len; + if (st->available > st->size) + { + st->available = st->size; + st->read_ptr = st->write_ptr; + } + st->write_ptr += len; + if (st->write_ptr > st->size) + st->write_ptr -= st->size; + return len; +} + +EXPORT int speex_buffer_writezeros(SpeexBuffer *st, int len) +{ + /* This is almost the same as for speex_buffer_write() but using + SPEEX_MEMSET() instead of SPEEX_COPY(). Update accordingly. */ + int end; + int end1; + if (len > st->size) + { + len = st->size; + } + end = st->write_ptr + len; + end1 = end; + if (end1 > st->size) + end1 = st->size; + SPEEX_MEMSET(st->data + st->write_ptr, 0, end1 - st->write_ptr); + if (end > st->size) + { + end -= st->size; + SPEEX_MEMSET(st->data, 0, end); + } + st->available += len; + if (st->available > st->size) + { + st->available = st->size; + st->read_ptr = st->write_ptr; + } + st->write_ptr += len; + if (st->write_ptr > st->size) + st->write_ptr -= st->size; + return len; +} + +EXPORT int speex_buffer_read(SpeexBuffer *st, void *_data, int len) +{ + int end, end1; + char *data = _data; + if (len > st->available) + { + SPEEX_MEMSET(data+st->available, 0, st->size-st->available); + len = st->available; + } + end = st->read_ptr + len; + end1 = end; + if (end1 > st->size) + end1 = st->size; + SPEEX_COPY(data, st->data + st->read_ptr, end1 - st->read_ptr); + + if (end > st->size) + { + end -= st->size; + SPEEX_COPY(data+end1 - st->read_ptr, st->data, end); + } + st->available -= len; + st->read_ptr += len; + if (st->read_ptr > st->size) + st->read_ptr -= st->size; + return len; +} + +EXPORT int speex_buffer_get_available(SpeexBuffer *st) +{ + return st->available; +} + +EXPORT int speex_buffer_resize(SpeexBuffer *st, int len) +{ + int old_len = st->size; + if (len > old_len) + { + st->data = speex_realloc(st->data, len); + /* FIXME: move data/pointers properly for growing the buffer */ + } else { + /* FIXME: move data/pointers properly for shrinking the buffer */ + st->data = speex_realloc(st->data, len); + } + return len; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/echo_diagnostic.m b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/echo_diagnostic.m new file mode 100644 index 00000000..aebf3906 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/echo_diagnostic.m @@ -0,0 +1,72 @@ +% Attempts to diagnose AEC problems from recorded samples +% +% out = echo_diagnostic(rec_file, play_file, out_file, tail_length) +% +% Computes the full matrix inversion to cancel echo from the +% recording 'rec_file' using the far end signal 'play_file' using +% a filter length of 'tail_length'. The output is saved to 'out_file'. +function out = echo_diagnostic(rec_file, play_file, out_file, tail_length) + +F=fopen(rec_file,'rb'); +rec=fread(F,Inf,'short'); +fclose (F); +F=fopen(play_file,'rb'); +play=fread(F,Inf,'short'); +fclose (F); + +rec = [rec; zeros(1024,1)]; +play = [play; zeros(1024,1)]; + +N = length(rec); +corr = real(ifft(fft(rec).*conj(fft(play)))); +acorr = real(ifft(fft(play).*conj(fft(play)))); + +[a,b] = max(corr); + +if b > N/2 + b = b-N; +end +printf ("Far end to near end delay is %d samples\n", b); +if (b > .3*tail_length) + printf ('This is too much delay, try delaying the far-end signal a bit\n'); +else if (b < 0) + printf ('You have a negative delay, the echo canceller has no chance to cancel anything!\n'); + else + printf ('Delay looks OK.\n'); + end + end +end +N2 = round(N/2); +corr1 = real(ifft(fft(rec(1:N2)).*conj(fft(play(1:N2))))); +corr2 = real(ifft(fft(rec(N2+1:end)).*conj(fft(play(N2+1:end))))); + +[a,b1] = max(corr1); +if b1 > N2/2 + b1 = b1-N2; +end +[a,b2] = max(corr2); +if b2 > N2/2 + b2 = b2-N2; +end +drift = (b1-b2)/N2; +printf ('Drift estimate is %f%% (%d samples)\n', 100*drift, b1-b2); +if abs(b1-b2) < 10 + printf ('A drift of a few (+-10) samples is normal.\n'); +else + if abs(b1-b2) < 30 + printf ('There may be (not sure) excessive clock drift. Is the capture and playback done on the same soundcard?\n'); + else + printf ('Your clock is drifting! No way the AEC will be able to do anything with that. Most likely, you''re doing capture and playback from two different cards.\n'); + end + end +end +acorr(1) = .001+1.00001*acorr(1); +AtA = toeplitz(acorr(1:tail_length)); +bb = corr(1:tail_length); +h = AtA\bb; + +out = (rec - filter(h, 1, play)); + +F=fopen(out_file,'w'); +fwrite(F,out,'short'); +fclose (F); diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.c new file mode 100644 index 00000000..a14b1e4f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.c @@ -0,0 +1,448 @@ +/* Copyright (C) 2005-2006 Jean-Marc Valin + File: fftwrap.c + + Wrapper for various FFTs + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "arch.h" +#include "os_support.h" + +#define MAX_FFT_SIZE 2048 + +#ifdef FIXED_POINT +static int maximize_range(spx_word16_t *in, spx_word16_t *out, spx_word16_t bound, int len) +{ + int i, shift; + spx_word16_t max_val = 0; + for (i=0;imax_val) + max_val = in[i]; + if (-in[i]>max_val) + max_val = -in[i]; + } + shift=0; + while (max_val <= (bound>>1) && max_val != 0) + { + max_val <<= 1; + shift++; + } + for (i=0;i + +void *spx_fft_init(int size) +{ + struct drft_lookup *table; + table = speex_alloc(sizeof(struct drft_lookup)); + spx_drft_init((struct drft_lookup *)table, size); + return (void*)table; +} + +void spx_fft_destroy(void *table) +{ + spx_drft_clear(table); + speex_free(table); +} + +void spx_fft(void *table, float *in, float *out) +{ + if (in==out) + { + int i; + float scale = 1./((struct drft_lookup *)table)->n; + speex_warning("FFT should not be done in-place"); + for (i=0;i<((struct drft_lookup *)table)->n;i++) + out[i] = scale*in[i]; + } else { + int i; + float scale = 1./((struct drft_lookup *)table)->n; + for (i=0;i<((struct drft_lookup *)table)->n;i++) + out[i] = scale*in[i]; + } + spx_drft_forward((struct drft_lookup *)table, out); +} + +void spx_ifft(void *table, float *in, float *out) +{ + if (in==out) + { + speex_warning("FFT should not be done in-place"); + } else { + int i; + for (i=0;i<((struct drft_lookup *)table)->n;i++) + out[i] = in[i]; + } + spx_drft_backward((struct drft_lookup *)table, out); +} + +#elif defined(USE_INTEL_MKL) +#include + +struct mkl_config { + DFTI_DESCRIPTOR_HANDLE desc; + int N; +}; + +void *spx_fft_init(int size) +{ + struct mkl_config *table = (struct mkl_config *) speex_alloc(sizeof(struct mkl_config)); + table->N = size; + DftiCreateDescriptor(&table->desc, DFTI_SINGLE, DFTI_REAL, 1, size); + DftiSetValue(table->desc, DFTI_PACKED_FORMAT, DFTI_PACK_FORMAT); + DftiSetValue(table->desc, DFTI_PLACEMENT, DFTI_NOT_INPLACE); + DftiSetValue(table->desc, DFTI_FORWARD_SCALE, 1.0f / size); + DftiCommitDescriptor(table->desc); + return table; +} + +void spx_fft_destroy(void *table) +{ + struct mkl_config *t = (struct mkl_config *) table; + DftiFreeDescriptor(t->desc); + speex_free(table); +} + +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + struct mkl_config *t = (struct mkl_config *) table; + DftiComputeForward(t->desc, in, out); +} + +void spx_ifft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + struct mkl_config *t = (struct mkl_config *) table; + DftiComputeBackward(t->desc, in, out); +} + +#elif defined(USE_INTEL_IPP) + +#include + +struct ipp_fft_config +{ + IppsDFTSpec_R_32f *dftSpec; + Ipp8u *buffer; +}; + +void *spx_fft_init(int size) +{ + int bufferSize = 0; + int hint; + struct ipp_fft_config *table; + + table = (struct ipp_fft_config *)speex_alloc(sizeof(struct ipp_fft_config)); + + /* there appears to be no performance difference between ippAlgHintFast and + ippAlgHintAccurate when using the with the floating point version + of the fft. */ + hint = ippAlgHintAccurate; + + ippsDFTInitAlloc_R_32f(&table->dftSpec, size, IPP_FFT_DIV_FWD_BY_N, hint); + + ippsDFTGetBufSize_R_32f(table->dftSpec, &bufferSize); + table->buffer = ippsMalloc_8u(bufferSize); + + return table; +} + +void spx_fft_destroy(void *table) +{ + struct ipp_fft_config *t = (struct ipp_fft_config *)table; + ippsFree(t->buffer); + ippsDFTFree_R_32f(t->dftSpec); + speex_free(t); +} + +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + struct ipp_fft_config *t = (struct ipp_fft_config *)table; + ippsDFTFwd_RToPack_32f(in, out, t->dftSpec, t->buffer); +} + +void spx_ifft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + struct ipp_fft_config *t = (struct ipp_fft_config *)table; + ippsDFTInv_PackToR_32f(in, out, t->dftSpec, t->buffer); +} + +#elif defined(USE_GPL_FFTW3) + +#include + +struct fftw_config { + float *in; + float *out; + fftwf_plan fft; + fftwf_plan ifft; + int N; +}; + +void *spx_fft_init(int size) +{ + struct fftw_config *table = (struct fftw_config *) speex_alloc(sizeof(struct fftw_config)); + table->in = fftwf_malloc(sizeof(float) * (size+2)); + table->out = fftwf_malloc(sizeof(float) * (size+2)); + + table->fft = fftwf_plan_dft_r2c_1d(size, table->in, (fftwf_complex *) table->out, FFTW_PATIENT); + table->ifft = fftwf_plan_dft_c2r_1d(size, (fftwf_complex *) table->in, table->out, FFTW_PATIENT); + + table->N = size; + return table; +} + +void spx_fft_destroy(void *table) +{ + struct fftw_config *t = (struct fftw_config *) table; + fftwf_destroy_plan(t->fft); + fftwf_destroy_plan(t->ifft); + fftwf_free(t->in); + fftwf_free(t->out); + speex_free(table); +} + + +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + int i; + struct fftw_config *t = (struct fftw_config *) table; + const int N = t->N; + float *iptr = t->in; + float *optr = t->out; + const float m = 1.0 / N; + for(i=0;ifft); + + out[0] = optr[0]; + for(i=1;iN; + float *iptr = t->in; + float *optr = t->out; + + iptr[0] = in[0]; + iptr[1] = 0.0f; + for(i=1;iifft); + + for(i=0;iforward = kiss_fftr_alloc(size,0,NULL,NULL); + table->backward = kiss_fftr_alloc(size,1,NULL,NULL); + table->N = size; + return table; +} + +void spx_fft_destroy(void *table) +{ + struct kiss_config *t = (struct kiss_config *)table; + kiss_fftr_free(t->forward); + kiss_fftr_free(t->backward); + speex_free(table); +} + +#ifdef FIXED_POINT + +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + int shift; + struct kiss_config *t = (struct kiss_config *)table; + shift = maximize_range(in, in, 32000, t->N); + kiss_fftr2(t->forward, in, out); + renorm_range(in, in, shift, t->N); + renorm_range(out, out, shift, t->N); +} + +#else + +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + int i; + float scale; + struct kiss_config *t = (struct kiss_config *)table; + scale = 1./t->N; + kiss_fftr2(t->forward, in, out); + for (i=0;iN;i++) + out[i] *= scale; +} +#endif + +void spx_ifft(void *table, spx_word16_t *in, spx_word16_t *out) +{ + struct kiss_config *t = (struct kiss_config *)table; + kiss_fftri2(t->backward, in, out); +} + + +#else + +#error No other FFT implemented + +#endif + + +#ifdef FIXED_POINT +/*#include "smallft.h"*/ + + +void spx_fft_float(void *table, float *in, float *out) +{ + int i; +#ifdef USE_SMALLFT + int N = ((struct drft_lookup *)table)->n; +#elif defined(USE_KISS_FFT) + int N = ((struct kiss_config *)table)->N; +#else +#endif +#ifdef VAR_ARRAYS + spx_word16_t _in[N]; + spx_word16_t _out[N]; +#else + spx_word16_t _in[MAX_FFT_SIZE]; + spx_word16_t _out[MAX_FFT_SIZE]; +#endif + for (i=0;iN); + scale = 1./((struct kiss_config *)table)->N; + for (i=0;i<((struct kiss_config *)table)->N;i++) + out[i] = scale*in[i]; + spx_drft_forward(&t, out); + spx_drft_clear(&t); + } +#endif +} + +void spx_ifft_float(void *table, float *in, float *out) +{ + int i; +#ifdef USE_SMALLFT + int N = ((struct drft_lookup *)table)->n; +#elif defined(USE_KISS_FFT) + int N = ((struct kiss_config *)table)->N; +#else +#endif +#ifdef VAR_ARRAYS + spx_word16_t _in[N]; + spx_word16_t _out[N]; +#else + spx_word16_t _in[MAX_FFT_SIZE]; + spx_word16_t _out[MAX_FFT_SIZE]; +#endif + for (i=0;iN); + for (i=0;i<((struct kiss_config *)table)->N;i++) + out[i] = in[i]; + spx_drft_backward(&t, out); + spx_drft_clear(&t); + } +#endif +} + +#else + +void spx_fft_float(void *table, float *in, float *out) +{ + spx_fft(table, in, out); +} +void spx_ifft_float(void *table, float *in, float *out) +{ + spx_ifft(table, in, out); +} + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.h new file mode 100644 index 00000000..dfaf4894 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fftwrap.h @@ -0,0 +1,58 @@ +/* Copyright (C) 2005 Jean-Marc Valin + File: fftwrap.h + + Wrapper for various FFTs + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +#ifndef FFTWRAP_H +#define FFTWRAP_H + +#include "arch.h" + +/** Compute tables for an FFT */ +void *spx_fft_init(int size); + +/** Destroy tables for an FFT */ +void spx_fft_destroy(void *table); + +/** Forward (real to half-complex) transform */ +void spx_fft(void *table, spx_word16_t *in, spx_word16_t *out); + +/** Backward (half-complex to real) transform */ +void spx_ifft(void *table, spx_word16_t *in, spx_word16_t *out); + +/** Forward (real to half-complex) transform of float data */ +void spx_fft_float(void *table, float *in, float *out); + +/** Backward (half-complex to real) transform of float data */ +void spx_ifft_float(void *table, float *in, float *out); + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.c new file mode 100644 index 00000000..e2fb71d4 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.c @@ -0,0 +1,227 @@ +/* Copyright (C) 2006 Jean-Marc Valin */ +/** + @file filterbank.c + @brief Converting between psd and filterbank + */ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "filterbank.h" +#include "arch.h" +#include +#include "math_approx.h" +#include "os_support.h" + +#ifdef FIXED_POINT + +#define toBARK(n) (MULT16_16(26829,spx_atan(SHR32(MULT16_16(97,n),2))) + MULT16_16(4588,spx_atan(MULT16_32_Q15(20,MULT16_16(n,n)))) + MULT16_16(3355,n)) + +#else +#define toBARK(n) (13.1f*atan(.00074f*(n))+2.24f*atan((n)*(n)*1.85e-8f)+1e-4f*(n)) +#endif + +#define toMEL(n) (2595.f*log10(1.f+(n)/700.f)) + +FilterBank *filterbank_new(int banks, spx_word32_t sampling, int len, int type) +{ + FilterBank *bank; + spx_word32_t df; + spx_word32_t max_mel, mel_interval; + int i; + int id1; + int id2; + df = DIV32(SHL32(sampling,15),MULT16_16(2,len)); + max_mel = toBARK(EXTRACT16(sampling/2)); + mel_interval = PDIV32(max_mel,banks-1); + + bank = (FilterBank*)speex_alloc(sizeof(FilterBank)); + bank->nb_banks = banks; + bank->len = len; + bank->bank_left = (int*)speex_alloc(len*sizeof(int)); + bank->bank_right = (int*)speex_alloc(len*sizeof(int)); + bank->filter_left = (spx_word16_t*)speex_alloc(len*sizeof(spx_word16_t)); + bank->filter_right = (spx_word16_t*)speex_alloc(len*sizeof(spx_word16_t)); + /* Think I can safely disable normalisation that for fixed-point (and probably float as well) */ +#ifndef FIXED_POINT + bank->scaling = (float*)speex_alloc(banks*sizeof(float)); +#endif + for (i=0;i max_mel) + break; +#ifdef FIXED_POINT + id1 = DIV32(mel,mel_interval); +#else + id1 = (int)(floor(mel/mel_interval)); +#endif + if (id1>banks-2) + { + id1 = banks-2; + val = Q15_ONE; + } else { + val = DIV32_16(mel - id1*mel_interval,EXTRACT16(PSHR32(mel_interval,15))); + } + id2 = id1+1; + bank->bank_left[i] = id1; + bank->filter_left[i] = SUB16(Q15_ONE,val); + bank->bank_right[i] = id2; + bank->filter_right[i] = val; + } + + /* Think I can safely disable normalisation for fixed-point (and probably float as well) */ +#ifndef FIXED_POINT + for (i=0;inb_banks;i++) + bank->scaling[i] = 0; + for (i=0;ilen;i++) + { + int id = bank->bank_left[i]; + bank->scaling[id] += bank->filter_left[i]; + id = bank->bank_right[i]; + bank->scaling[id] += bank->filter_right[i]; + } + for (i=0;inb_banks;i++) + bank->scaling[i] = Q15_ONE/(bank->scaling[i]); +#endif + return bank; +} + +void filterbank_destroy(FilterBank *bank) +{ + speex_free(bank->bank_left); + speex_free(bank->bank_right); + speex_free(bank->filter_left); + speex_free(bank->filter_right); +#ifndef FIXED_POINT + speex_free(bank->scaling); +#endif + speex_free(bank); +} + +void filterbank_compute_bank32(FilterBank *bank, spx_word32_t *ps, spx_word32_t *mel) +{ + int i; + for (i=0;inb_banks;i++) + mel[i] = 0; + + for (i=0;ilen;i++) + { + int id; + id = bank->bank_left[i]; + mel[id] += MULT16_32_P15(bank->filter_left[i],ps[i]); + id = bank->bank_right[i]; + mel[id] += MULT16_32_P15(bank->filter_right[i],ps[i]); + } + /* Think I can safely disable normalisation that for fixed-point (and probably float as well) */ +#ifndef FIXED_POINT + /*for (i=0;inb_banks;i++) + mel[i] = MULT16_32_P15(Q15(bank->scaling[i]),mel[i]); + */ +#endif +} + +void filterbank_compute_psd16(FilterBank *bank, spx_word16_t *mel, spx_word16_t *ps) +{ + int i; + for (i=0;ilen;i++) + { + spx_word32_t tmp; + int id1, id2; + id1 = bank->bank_left[i]; + id2 = bank->bank_right[i]; + tmp = MULT16_16(mel[id1],bank->filter_left[i]); + tmp += MULT16_16(mel[id2],bank->filter_right[i]); + ps[i] = EXTRACT16(PSHR32(tmp,15)); + } +} + + +#ifndef FIXED_POINT +void filterbank_compute_bank(FilterBank *bank, float *ps, float *mel) +{ + int i; + for (i=0;inb_banks;i++) + mel[i] = 0; + + for (i=0;ilen;i++) + { + int id = bank->bank_left[i]; + mel[id] += bank->filter_left[i]*ps[i]; + id = bank->bank_right[i]; + mel[id] += bank->filter_right[i]*ps[i]; + } + for (i=0;inb_banks;i++) + mel[i] *= bank->scaling[i]; +} + +void filterbank_compute_psd(FilterBank *bank, float *mel, float *ps) +{ + int i; + for (i=0;ilen;i++) + { + int id = bank->bank_left[i]; + ps[i] = mel[id]*bank->filter_left[i]; + id = bank->bank_right[i]; + ps[i] += mel[id]*bank->filter_right[i]; + } +} + +void filterbank_psy_smooth(FilterBank *bank, float *ps, float *mask) +{ + /* Low freq slope: 14 dB/Bark*/ + /* High freq slope: 9 dB/Bark*/ + /* Noise vs tone: 5 dB difference */ + /* FIXME: Temporary kludge */ + float bark[100]; + int i; + /* Assumes 1/3 Bark resolution */ + float decay_low = 0.34145f; + float decay_high = 0.50119f; + filterbank_compute_bank(bank, ps, bark); + for (i=1;inb_banks;i++) + { + /*float decay_high = 13-1.6*log10(bark[i-1]); + decay_high = pow(10,(-decay_high/30.f));*/ + bark[i] = bark[i] + decay_high*bark[i-1]; + } + for (i=bank->nb_banks-2;i>=0;i--) + { + bark[i] = bark[i] + decay_low*bark[i+1]; + } + filterbank_compute_psd(bank, bark, mask); +} + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.h new file mode 100644 index 00000000..3e889a22 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/filterbank.h @@ -0,0 +1,66 @@ +/* Copyright (C) 2006 Jean-Marc Valin */ +/** + @file filterbank.h + @brief Converting between psd and filterbank + */ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FILTERBANK_H +#define FILTERBANK_H + +#include "arch.h" + +typedef struct { + int *bank_left; + int *bank_right; + spx_word16_t *filter_left; + spx_word16_t *filter_right; +#ifndef FIXED_POINT + float *scaling; +#endif + int nb_banks; + int len; +} FilterBank; + + +FilterBank *filterbank_new(int banks, spx_word32_t sampling, int len, int type); + +void filterbank_destroy(FilterBank *bank); + +void filterbank_compute_bank32(FilterBank *bank, spx_word32_t *ps, spx_word32_t *mel); + +void filterbank_compute_psd16(FilterBank *bank, spx_word16_t *mel, spx_word16_t *psd); + +#ifndef FIXED_POINT +void filterbank_compute_bank(FilterBank *bank, float *psd, float *mel); +void filterbank_compute_psd(FilterBank *bank, float *mel, float *psd); +#endif + + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm4.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm4.h new file mode 100644 index 00000000..b6981cae --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm4.h @@ -0,0 +1,148 @@ +/* Copyright (C) 2004 Jean-Marc Valin */ +/** + @file fixed_arm4.h + @brief ARM4 fixed-point operations +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FIXED_ARM4_H +#define FIXED_ARM4_H + +#undef MULT16_32_Q14 +static inline spx_word32_t MULT16_32_Q14(spx_word16_t x, spx_word32_t y) { + int res; + int dummy; + asm ( + "smull %0,%1,%2,%3 \n\t" + "mov %0, %0, lsr #14 \n\t" + "add %0, %0, %1, lsl #18 \n\t" + : "=&r"(res), "=&r" (dummy) + : "r"(y),"r"((int)x)); + return(res); +} + +#undef MULT16_32_Q15 +static inline spx_word32_t MULT16_32_Q15(spx_word16_t x, spx_word32_t y) { + int res; + int dummy; + asm ( + "smull %0,%1,%2,%3 \n\t" + "mov %0, %0, lsr #15 \n\t" + "add %0, %0, %1, lsl #17 \n\t" + : "=&r"(res), "=&r" (dummy) + : "r"(y),"r"((int)x)); + return(res); +} + +#undef DIV32_16 +static inline short DIV32_16(int a, int b) +{ + int res=0; + int dead1, dead2, dead3, dead4, dead5; + __asm__ __volatile__ ( + "\teor %5, %0, %1\n" + "\tmovs %4, %0\n" + "\trsbmi %0, %0, #0 \n" + "\tmovs %4, %1\n" + "\trsbmi %1, %1, #0 \n" + "\tmov %4, #1\n" + + "\tsubs %3, %0, %1, asl #14 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #14 \n" + + "\tsubs %3, %0, %1, asl #13 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #13 \n" + + "\tsubs %3, %0, %1, asl #12 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #12 \n" + + "\tsubs %3, %0, %1, asl #11 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #11 \n" + + "\tsubs %3, %0, %1, asl #10 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #10 \n" + + "\tsubs %3, %0, %1, asl #9 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #9 \n" + + "\tsubs %3, %0, %1, asl #8 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #8 \n" + + "\tsubs %3, %0, %1, asl #7 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #7 \n" + + "\tsubs %3, %0, %1, asl #6 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #6 \n" + + "\tsubs %3, %0, %1, asl #5 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #5 \n" + + "\tsubs %3, %0, %1, asl #4 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #4 \n" + + "\tsubs %3, %0, %1, asl #3 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #3 \n" + + "\tsubs %3, %0, %1, asl #2 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #2 \n" + + "\tsubs %3, %0, %1, asl #1 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4, asl #1 \n" + + "\tsubs %3, %0, %1 \n" + "\tmovpl %0, %3 \n" + "\torrpl %2, %2, %4 \n" + + "\tmovs %5, %5, lsr #31 \n" + "\trsbne %2, %2, #0 \n" + : "=r" (dead1), "=r" (dead2), "=r" (res), + "=r" (dead3), "=r" (dead4), "=r" (dead5) + : "0" (a), "1" (b), "2" (res) + : "cc" + ); + return res; +} + + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm5e.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm5e.h new file mode 100644 index 00000000..9b4861c9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_arm5e.h @@ -0,0 +1,178 @@ +/* Copyright (C) 2003 Jean-Marc Valin */ +/** + @file fixed_arm5e.h + @brief ARM-tuned fixed-point operations +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FIXED_ARM5E_H +#define FIXED_ARM5E_H + +#undef MULT16_16 +static inline spx_word32_t MULT16_16(spx_word16_t x, spx_word16_t y) { + int res; + asm ("smulbb %0,%1,%2;\n" + : "=&r"(res) + : "%r"(x),"r"(y)); + return(res); +} + +#undef MAC16_16 +static inline spx_word32_t MAC16_16(spx_word32_t a, spx_word16_t x, spx_word32_t y) { + int res; + asm ("smlabb %0,%1,%2,%3;\n" + : "=&r"(res) + : "%r"(x),"r"(y),"r"(a)); + return(res); +} + +#undef MULT16_32_Q15 +static inline spx_word32_t MULT16_32_Q15(spx_word16_t x, spx_word32_t y) { + int res; + asm ("smulwb %0,%1,%2;\n" + : "=&r"(res) + : "%r"(y<<1),"r"(x)); + return(res); +} + +#undef MAC16_32_Q15 +static inline spx_word32_t MAC16_32_Q15(spx_word32_t a, spx_word16_t x, spx_word32_t y) { + int res; + asm ("smlawb %0,%1,%2,%3;\n" + : "=&r"(res) + : "%r"(y<<1),"r"(x),"r"(a)); + return(res); +} + +#undef MULT16_32_Q11 +static inline spx_word32_t MULT16_32_Q11(spx_word16_t x, spx_word32_t y) { + int res; + asm ("smulwb %0,%1,%2;\n" + : "=&r"(res) + : "%r"(y<<5),"r"(x)); + return(res); +} + +#undef MAC16_32_Q11 +static inline spx_word32_t MAC16_32_Q11(spx_word32_t a, spx_word16_t x, spx_word32_t y) { + int res; + asm ("smlawb %0,%1,%2,%3;\n" + : "=&r"(res) + : "%r"(y<<5),"r"(x),"r"(a)); + return(res); +} + +#undef DIV32_16 +static inline short DIV32_16(int a, int b) +{ + int res=0; + int dead1, dead2, dead3, dead4, dead5; + __asm__ __volatile__ ( + "\teor %5, %0, %1\n" + "\tmovs %4, %0\n" + "\trsbmi %0, %0, #0 \n" + "\tmovs %4, %1\n" + "\trsbmi %1, %1, #0 \n" + "\tmov %4, #1\n" + + "\tsubs %3, %0, %1, asl #14 \n" + "\torrpl %2, %2, %4, asl #14 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #13 \n" + "\torrpl %2, %2, %4, asl #13 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #12 \n" + "\torrpl %2, %2, %4, asl #12 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #11 \n" + "\torrpl %2, %2, %4, asl #11 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #10 \n" + "\torrpl %2, %2, %4, asl #10 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #9 \n" + "\torrpl %2, %2, %4, asl #9 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #8 \n" + "\torrpl %2, %2, %4, asl #8 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #7 \n" + "\torrpl %2, %2, %4, asl #7 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #6 \n" + "\torrpl %2, %2, %4, asl #6 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #5 \n" + "\torrpl %2, %2, %4, asl #5 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #4 \n" + "\torrpl %2, %2, %4, asl #4 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #3 \n" + "\torrpl %2, %2, %4, asl #3 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #2 \n" + "\torrpl %2, %2, %4, asl #2 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1, asl #1 \n" + "\torrpl %2, %2, %4, asl #1 \n" + "\tmovpl %0, %3 \n" + + "\tsubs %3, %0, %1 \n" + "\torrpl %2, %2, %4 \n" + "\tmovpl %0, %3 \n" + + "\tmovs %5, %5, lsr #31 \n" + "\trsbne %2, %2, #0 \n" + : "=r" (dead1), "=r" (dead2), "=r" (res), + "=r" (dead3), "=r" (dead4), "=r" (dead5) + : "0" (a), "1" (b), "2" (res) + : "memory", "cc" + ); + return res; +} + + + + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_bfin.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_bfin.h new file mode 100644 index 00000000..9eb21e33 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_bfin.h @@ -0,0 +1,176 @@ +/* Copyright (C) 2005 Analog Devices + Author: Jean-Marc Valin */ +/** + @file fixed_bfin.h + @brief Blackfin fixed-point operations +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FIXED_BFIN_H +#define FIXED_BFIN_H + +#include "bfin.h" + +#undef PDIV32_16 +static inline spx_word16_t PDIV32_16(spx_word32_t a, spx_word16_t b) +{ + spx_word32_t res, bb; + bb = b; + a += b>>1; + __asm__ ( + "P0 = 15;\n\t" + "R0 = %1;\n\t" + "R1 = %2;\n\t" + //"R0 = R0 + R1;\n\t" + "R0 <<= 1;\n\t" + "DIVS (R0, R1);\n\t" + "LOOP divide%= LC0 = P0;\n\t" + "LOOP_BEGIN divide%=;\n\t" + "DIVQ (R0, R1);\n\t" + "LOOP_END divide%=;\n\t" + "R0 = R0.L;\n\t" + "%0 = R0;\n\t" + : "=m" (res) + : "m" (a), "m" (bb) + : "P0", "R0", "R1", "ASTAT" BFIN_HWLOOP0_REGS); + return res; +} + +#undef DIV32_16 +static inline spx_word16_t DIV32_16(spx_word32_t a, spx_word16_t b) +{ + spx_word32_t res, bb; + bb = b; + /* Make the roundinf consistent with the C version + (do we need to do that?)*/ + if (a<0) + a += (b-1); + __asm__ ( + "P0 = 15;\n\t" + "R0 = %1;\n\t" + "R1 = %2;\n\t" + "R0 <<= 1;\n\t" + "DIVS (R0, R1);\n\t" + "LOOP divide%= LC0 = P0;\n\t" + "LOOP_BEGIN divide%=;\n\t" + "DIVQ (R0, R1);\n\t" + "LOOP_END divide%=;\n\t" + "R0 = R0.L;\n\t" + "%0 = R0;\n\t" + : "=m" (res) + : "m" (a), "m" (bb) + : "P0", "R0", "R1", "ASTAT" BFIN_HWLOOP0_REGS); + return res; +} + +#undef MAX16 +static inline spx_word16_t MAX16(spx_word16_t a, spx_word16_t b) +{ + spx_word32_t res; + __asm__ ( + "%1 = %1.L (X);\n\t" + "%2 = %2.L (X);\n\t" + "%0 = MAX(%1,%2);" + : "=d" (res) + : "%d" (a), "d" (b) + : "ASTAT" + ); + return res; +} + +#undef MULT16_32_Q15 +static inline spx_word32_t MULT16_32_Q15(spx_word16_t a, spx_word32_t b) +{ + spx_word32_t res; + __asm__ + ( + "A1 = %2.L*%1.L (M);\n\t" + "A1 = A1 >>> 15;\n\t" + "%0 = (A1 += %2.L*%1.H) ;\n\t" + : "=&W" (res), "=&d" (b) + : "d" (a), "1" (b) + : "A1", "ASTAT" + ); + return res; +} + +#undef MAC16_32_Q15 +static inline spx_word32_t MAC16_32_Q15(spx_word32_t c, spx_word16_t a, spx_word32_t b) +{ + spx_word32_t res; + __asm__ + ( + "A1 = %2.L*%1.L (M);\n\t" + "A1 = A1 >>> 15;\n\t" + "%0 = (A1 += %2.L*%1.H);\n\t" + "%0 = %0 + %4;\n\t" + : "=&W" (res), "=&d" (b) + : "d" (a), "1" (b), "d" (c) + : "A1", "ASTAT" + ); + return res; +} + +#undef MULT16_32_Q14 +static inline spx_word32_t MULT16_32_Q14(spx_word16_t a, spx_word32_t b) +{ + spx_word32_t res; + __asm__ + ( + "%2 <<= 1;\n\t" + "A1 = %1.L*%2.L (M);\n\t" + "A1 = A1 >>> 15;\n\t" + "%0 = (A1 += %1.L*%2.H);\n\t" + : "=W" (res), "=d" (a), "=d" (b) + : "1" (a), "2" (b) + : "A1", "ASTAT" + ); + return res; +} + +#undef MAC16_32_Q14 +static inline spx_word32_t MAC16_32_Q14(spx_word32_t c, spx_word16_t a, spx_word32_t b) +{ + spx_word32_t res; + __asm__ + ( + "%1 <<= 1;\n\t" + "A1 = %2.L*%1.L (M);\n\t" + "A1 = A1 >>> 15;\n\t" + "%0 = (A1 += %2.L*%1.H);\n\t" + "%0 = %0 + %4;\n\t" + : "=&W" (res), "=&d" (b) + : "d" (a), "1" (b), "d" (c) + : "A1", "ASTAT" + ); + return res; +} + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_debug.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_debug.h new file mode 100644 index 00000000..54f3866e --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_debug.h @@ -0,0 +1,487 @@ +/* Copyright (C) 2003 Jean-Marc Valin */ +/** + @file fixed_debug.h + @brief Fixed-point operations with debugging +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FIXED_DEBUG_H +#define FIXED_DEBUG_H + +#include + +extern long long spx_mips; +#define MIPS_INC spx_mips++, + +#define QCONST16(x,bits) ((spx_word16_t)(.5+(x)*(((spx_word32_t)1)<<(bits)))) +#define QCONST32(x,bits) ((spx_word32_t)(.5+(x)*(((spx_word32_t)1)<<(bits)))) + + +#define VERIFY_SHORT(x) ((x)<=32767&&(x)>=-32768) +#define VERIFY_INT(x) ((x)<=2147483647LL&&(x)>=-2147483648LL) + +static inline short NEG16(int x) +{ + int res; + if (!VERIFY_SHORT(x)) + { + fprintf (stderr, "NEG16: input is not short: %d\n", (int)x); + } + res = -x; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "NEG16: output is not short: %d\n", (int)res); + spx_mips++; + return res; +} +static inline int NEG32(long long x) +{ + long long res; + if (!VERIFY_INT(x)) + { + fprintf (stderr, "NEG16: input is not int: %d\n", (int)x); + } + res = -x; + if (!VERIFY_INT(res)) + fprintf (stderr, "NEG16: output is not int: %d\n", (int)res); + spx_mips++; + return res; +} + +#define EXTRACT16(x) _EXTRACT16(x, __FILE__, __LINE__) +static inline short _EXTRACT16(int x, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(x)) + { + fprintf (stderr, "EXTRACT16: input is not short: %d in %s: line %d\n", x, file, line); + } + res = x; + spx_mips++; + return res; +} + +#define EXTEND32(x) _EXTEND32(x, __FILE__, __LINE__) +static inline int _EXTEND32(int x, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(x)) + { + fprintf (stderr, "EXTEND32: input is not short: %d in %s: line %d\n", x, file, line); + } + res = x; + spx_mips++; + return res; +} + +#define SHR16(a, shift) _SHR16(a, shift, __FILE__, __LINE__) +static inline short _SHR16(int a, int shift, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(shift)) + { + fprintf (stderr, "SHR16: inputs are not short: %d >> %d in %s: line %d\n", a, shift, file, line); + } + res = a>>shift; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "SHR16: output is not short: %d in %s: line %d\n", res, file, line); + spx_mips++; + return res; +} +#define SHL16(a, shift) _SHL16(a, shift, __FILE__, __LINE__) +static inline short _SHL16(int a, int shift, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(shift)) + { + fprintf (stderr, "SHL16: inputs are not short: %d %d in %s: line %d\n", a, shift, file, line); + } + res = a<>shift; + if (!VERIFY_INT(res)) + { + fprintf (stderr, "SHR32: output is not int: %d\n", (int)res); + } + spx_mips++; + return res; +} +static inline int SHL32(long long a, int shift) +{ + long long res; + if (!VERIFY_INT(a) || !VERIFY_SHORT(shift)) + { + fprintf (stderr, "SHL32: inputs are not int: %d %d\n", (int)a, shift); + } + res = a<>1))),shift)) +#define PSHR32(a,shift) (SHR32(ADD32((a),((EXTEND32(1)<<((shift))>>1))),shift)) +#define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) + +#define SATURATE16(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))) +#define SATURATE32(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))) + +//#define SHR(a,shift) ((a) >> (shift)) +//#define SHL(a,shift) ((a) << (shift)) + +#define ADD16(a, b) _ADD16(a, b, __FILE__, __LINE__) +static inline short _ADD16(int a, int b, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "ADD16: inputs are not short: %d %d in %s: line %d\n", a, b, file, line); + } + res = a+b; + if (!VERIFY_SHORT(res)) + { + fprintf (stderr, "ADD16: output is not short: %d+%d=%d in %s: line %d\n", a,b,res, file, line); + } + spx_mips++; + return res; +} + +#define SUB16(a, b) _SUB16(a, b, __FILE__, __LINE__) +static inline short _SUB16(int a, int b, char *file, int line) +{ + int res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "SUB16: inputs are not short: %d %d in %s: line %d\n", a, b, file, line); + } + res = a-b; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "SUB16: output is not short: %d in %s: line %d\n", res, file, line); + spx_mips++; + return res; +} + +#define ADD32(a, b) _ADD32(a, b, __FILE__, __LINE__) +static inline int _ADD32(long long a, long long b, char *file, int line) +{ + long long res; + if (!VERIFY_INT(a) || !VERIFY_INT(b)) + { + fprintf (stderr, "ADD32: inputs are not int: %d %d in %s: line %d\n", (int)a, (int)b, file, line); + } + res = a+b; + if (!VERIFY_INT(res)) + { + fprintf (stderr, "ADD32: output is not int: %d in %s: line %d\n", (int)res, file, line); + } + spx_mips++; + return res; +} + +static inline int SUB32(long long a, long long b) +{ + long long res; + if (!VERIFY_INT(a) || !VERIFY_INT(b)) + { + fprintf (stderr, "SUB32: inputs are not int: %d %d\n", (int)a, (int)b); + } + res = a-b; + if (!VERIFY_INT(res)) + fprintf (stderr, "SUB32: output is not int: %d\n", (int)res); + spx_mips++; + return res; +} + +#define ADD64(a,b) (MIPS_INC(a)+(b)) + +/* result fits in 16 bits */ +static inline short MULT16_16_16(int a, int b) +{ + int res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_16: inputs are not short: %d %d\n", a, b); + } + res = a*b; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_16: output is not short: %d\n", res); + spx_mips++; + return res; +} + +#define MULT16_16(a, b) _MULT16_16(a, b, __FILE__, __LINE__) +static inline int _MULT16_16(int a, int b, char *file, int line) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16: inputs are not short: %d %d in %s: line %d\n", a, b, file, line); + } + res = ((long long)a)*b; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_16: output is not int: %d in %s: line %d\n", (int)res, file, line); + spx_mips++; + return res; +} + +#define MAC16_16(c,a,b) (spx_mips--,ADD32((c),MULT16_16((a),(b)))) +#define MAC16_16_Q11(c,a,b) (EXTRACT16(ADD16((c),EXTRACT16(SHR32(MULT16_16((a),(b)),11))))) +#define MAC16_16_Q13(c,a,b) (EXTRACT16(ADD16((c),EXTRACT16(SHR32(MULT16_16((a),(b)),13))))) +#define MAC16_16_P13(c,a,b) (EXTRACT16(ADD32((c),SHR32(ADD32(4096,MULT16_16((a),(b))),13)))) + + +#define MULT16_32_QX(a, b, Q) _MULT16_32_QX(a, b, Q, __FILE__, __LINE__) +static inline int _MULT16_32_QX(int a, long long b, int Q, char *file, int line) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_INT(b)) + { + fprintf (stderr, "MULT16_32_Q%d: inputs are not short+int: %d %d in %s: line %d\n", Q, (int)a, (int)b, file, line); + } + if (ABS32(b)>=(EXTEND32(1)<<(15+Q))) + fprintf (stderr, "MULT16_32_Q%d: second operand too large: %d %d in %s: line %d\n", Q, (int)a, (int)b, file, line); + res = (((long long)a)*(long long)b) >> Q; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_32_Q%d: output is not int: %d*%d=%d in %s: line %d\n", Q, (int)a, (int)b,(int)res, file, line); + spx_mips+=5; + return res; +} + +static inline int MULT16_32_PX(int a, long long b, int Q) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_INT(b)) + { + fprintf (stderr, "MULT16_32_P%d: inputs are not short+int: %d %d\n", Q, (int)a, (int)b); + } + if (ABS32(b)>=(EXTEND32(1)<<(15+Q))) + fprintf (stderr, "MULT16_32_Q%d: second operand too large: %d %d\n", Q, (int)a, (int)b); + res = ((((long long)a)*(long long)b) + ((EXTEND32(1)<>1))>> Q; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_32_P%d: output is not int: %d*%d=%d\n", Q, (int)a, (int)b,(int)res); + spx_mips+=5; + return res; +} + + +#define MULT16_32_Q11(a,b) MULT16_32_QX(a,b,11) +#define MAC16_32_Q11(c,a,b) ADD32((c),MULT16_32_Q11((a),(b))) +#define MULT16_32_Q12(a,b) MULT16_32_QX(a,b,12) +#define MULT16_32_Q13(a,b) MULT16_32_QX(a,b,13) +#define MULT16_32_Q14(a,b) MULT16_32_QX(a,b,14) +#define MULT16_32_Q15(a,b) MULT16_32_QX(a,b,15) +#define MULT16_32_P15(a,b) MULT16_32_PX(a,b,15) +#define MAC16_32_Q15(c,a,b) ADD32((c),MULT16_32_Q15((a),(b))) + +static inline int SATURATE(int a, int b) +{ + if (a>b) + a=b; + if (a<-b) + a = -b; + return a; +} + +static inline int MULT16_16_Q11_32(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_Q11: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res >>= 11; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_16_Q11: output is not short: %d*%d=%d\n", (int)a, (int)b, (int)res); + spx_mips+=3; + return res; +} +static inline short MULT16_16_Q13(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_Q13: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res >>= 13; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_Q13: output is not short: %d*%d=%d\n", a, b, (int)res); + spx_mips+=3; + return res; +} +static inline short MULT16_16_Q14(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_Q14: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res >>= 14; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_Q14: output is not short: %d\n", (int)res); + spx_mips+=3; + return res; +} +static inline short MULT16_16_Q15(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_Q15: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res >>= 15; + if (!VERIFY_SHORT(res)) + { + fprintf (stderr, "MULT16_16_Q15: output is not short: %d\n", (int)res); + } + spx_mips+=3; + return res; +} + +static inline short MULT16_16_P13(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_P13: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res += 4096; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_16_P13: overflow: %d*%d=%d\n", a, b, (int)res); + res >>= 13; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_P13: output is not short: %d*%d=%d\n", a, b, (int)res); + spx_mips+=4; + return res; +} +static inline short MULT16_16_P14(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_P14: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res += 8192; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_16_P14: overflow: %d*%d=%d\n", a, b, (int)res); + res >>= 14; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_P14: output is not short: %d*%d=%d\n", a, b, (int)res); + spx_mips+=4; + return res; +} +static inline short MULT16_16_P15(int a, int b) +{ + long long res; + if (!VERIFY_SHORT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "MULT16_16_P15: inputs are not short: %d %d\n", a, b); + } + res = ((long long)a)*b; + res += 16384; + if (!VERIFY_INT(res)) + fprintf (stderr, "MULT16_16_P15: overflow: %d*%d=%d\n", a, b, (int)res); + res >>= 15; + if (!VERIFY_SHORT(res)) + fprintf (stderr, "MULT16_16_P15: output is not short: %d*%d=%d\n", a, b, (int)res); + spx_mips+=4; + return res; +} + +#define DIV32_16(a, b) _DIV32_16(a, b, __FILE__, __LINE__) + +static inline int _DIV32_16(long long a, long long b, char *file, int line) +{ + long long res; + if (b==0) + { + fprintf(stderr, "DIV32_16: divide by zero: %d/%d in %s: line %d\n", (int)a, (int)b, file, line); + return 0; + } + if (!VERIFY_INT(a) || !VERIFY_SHORT(b)) + { + fprintf (stderr, "DIV32_16: inputs are not int/short: %d %d in %s: line %d\n", (int)a, (int)b, file, line); + } + res = a/b; + if (!VERIFY_SHORT(res)) + { + fprintf (stderr, "DIV32_16: output is not short: %d / %d = %d in %s: line %d\n", (int)a,(int)b,(int)res, file, line); + if (res>32767) + res = 32767; + if (res<-32768) + res = -32768; + } + spx_mips+=20; + return res; +} + +#define DIV32(a, b) _DIV32(a, b, __FILE__, __LINE__) +static inline int _DIV32(long long a, long long b, char *file, int line) +{ + long long res; + if (b==0) + { + fprintf(stderr, "DIV32: divide by zero: %d/%d in %s: line %d\n", (int)a, (int)b, file, line); + return 0; + } + + if (!VERIFY_INT(a) || !VERIFY_INT(b)) + { + fprintf (stderr, "DIV32: inputs are not int/short: %d %d in %s: line %d\n", (int)a, (int)b, file, line); + } + res = a/b; + if (!VERIFY_INT(res)) + fprintf (stderr, "DIV32: output is not int: %d in %s: line %d\n", (int)res, file, line); + spx_mips+=36; + return res; +} +#define PDIV32(a,b) DIV32(ADD32((a),(b)>>1),b) +#define PDIV32_16(a,b) DIV32_16(ADD32((a),(b)>>1),b) + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_generic.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_generic.h new file mode 100644 index 00000000..0e012e9a --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/fixed_generic.h @@ -0,0 +1,110 @@ +/* Copyright (C) 2003 Jean-Marc Valin */ +/** + @file fixed_generic.h + @brief Generic fixed-point operations +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef FIXED_GENERIC_H +#define FIXED_GENERIC_H + +#define QCONST16(x,bits) ((spx_word16_t)(.5+(x)*(((spx_word32_t)1)<<(bits)))) +#define QCONST32(x,bits) ((spx_word32_t)(.5+(x)*(((spx_word32_t)1)<<(bits)))) + +#define NEG16(x) (-(x)) +#define NEG32(x) (-(x)) +#define EXTRACT16(x) ((spx_word16_t)(x)) +#define EXTEND32(x) ((spx_word32_t)(x)) +#define SHR16(a,shift) ((a) >> (shift)) +#define SHL16(a,shift) ((a) << (shift)) +#define SHR32(a,shift) ((a) >> (shift)) +#define SHL32(a,shift) ((a) << (shift)) +#define PSHR16(a,shift) (SHR16((a)+((1<<((shift))>>1)),shift)) +#define PSHR32(a,shift) (SHR32((a)+((EXTEND32(1)<<((shift))>>1)),shift)) +#define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) +#define SATURATE16(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))) +#define SATURATE32(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))) + +#define SATURATE32PSHR(x,shift,a) (((x)>=(SHL32(a,shift))) ? (a) : \ + (x)<=-(SHL32(a,shift)) ? -(a) : \ + (PSHR32(x, shift))) + +#define SHR(a,shift) ((a) >> (shift)) +#define SHL(a,shift) ((spx_word32_t)(a) << (shift)) +#define PSHR(a,shift) (SHR((a)+((EXTEND32(1)<<((shift))>>1)),shift)) +#define SATURATE(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))) + + +#define ADD16(a,b) ((spx_word16_t)((spx_word16_t)(a)+(spx_word16_t)(b))) +#define SUB16(a,b) ((spx_word16_t)(a)-(spx_word16_t)(b)) +#define ADD32(a,b) ((spx_word32_t)(a)+(spx_word32_t)(b)) +#define SUB32(a,b) ((spx_word32_t)(a)-(spx_word32_t)(b)) + + +/* result fits in 16 bits */ +#define MULT16_16_16(a,b) ((((spx_word16_t)(a))*((spx_word16_t)(b)))) + +/* (spx_word32_t)(spx_word16_t) gives TI compiler a hint that it's 16x16->32 multiply */ +#define MULT16_16(a,b) (((spx_word32_t)(spx_word16_t)(a))*((spx_word32_t)(spx_word16_t)(b))) + +#define MAC16_16(c,a,b) (ADD32((c),MULT16_16((a),(b)))) +#define MULT16_32_Q12(a,b) ADD32(MULT16_16((a),SHR((b),12)), SHR(MULT16_16((a),((b)&0x00000fff)),12)) +#define MULT16_32_Q13(a,b) ADD32(MULT16_16((a),SHR((b),13)), SHR(MULT16_16((a),((b)&0x00001fff)),13)) +#define MULT16_32_Q14(a,b) ADD32(MULT16_16((a),SHR((b),14)), SHR(MULT16_16((a),((b)&0x00003fff)),14)) + +#define MULT16_32_Q11(a,b) ADD32(MULT16_16((a),SHR((b),11)), SHR(MULT16_16((a),((b)&0x000007ff)),11)) +#define MAC16_32_Q11(c,a,b) ADD32(c,ADD32(MULT16_16((a),SHR((b),11)), SHR(MULT16_16((a),((b)&0x000007ff)),11))) + +#define MULT16_32_P15(a,b) ADD32(MULT16_16((a),SHR((b),15)), PSHR(MULT16_16((a),((b)&0x00007fff)),15)) +#define MULT16_32_Q15(a,b) ADD32(MULT16_16((a),SHR((b),15)), SHR(MULT16_16((a),((b)&0x00007fff)),15)) +#define MAC16_32_Q15(c,a,b) ADD32(c,ADD32(MULT16_16((a),SHR((b),15)), SHR(MULT16_16((a),((b)&0x00007fff)),15))) + + +#define MAC16_16_Q11(c,a,b) (ADD32((c),SHR(MULT16_16((a),(b)),11))) +#define MAC16_16_Q13(c,a,b) (ADD32((c),SHR(MULT16_16((a),(b)),13))) +#define MAC16_16_P13(c,a,b) (ADD32((c),SHR(ADD32(4096,MULT16_16((a),(b))),13))) + +#define MULT16_16_Q11_32(a,b) (SHR(MULT16_16((a),(b)),11)) +#define MULT16_16_Q13(a,b) (SHR(MULT16_16((a),(b)),13)) +#define MULT16_16_Q14(a,b) (SHR(MULT16_16((a),(b)),14)) +#define MULT16_16_Q15(a,b) (SHR(MULT16_16((a),(b)),15)) + +#define MULT16_16_P13(a,b) (SHR(ADD32(4096,MULT16_16((a),(b))),13)) +#define MULT16_16_P14(a,b) (SHR(ADD32(8192,MULT16_16((a),(b))),14)) +#define MULT16_16_P15(a,b) (SHR(ADD32(16384,MULT16_16((a),(b))),15)) + +#define MUL_16_32_R15(a,bh,bl) ADD32(MULT16_16((a),(bh)), SHR(MULT16_16((a),(bl)),15)) + +#define DIV32_16(a,b) ((spx_word16_t)(((spx_word32_t)(a))/((spx_word16_t)(b)))) +#define PDIV32_16(a,b) ((spx_word16_t)(((spx_word32_t)(a)+((spx_word16_t)(b)>>1))/((spx_word16_t)(b)))) +#define DIV32(a,b) (((spx_word32_t)(a))/((spx_word32_t)(b))) +#define PDIV32(a,b) (((spx_word32_t)(a)+((spx_word16_t)(b)>>1))/((spx_word32_t)(b))) + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/jitter.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/jitter.c new file mode 100644 index 00000000..a077d8dd --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/jitter.c @@ -0,0 +1,839 @@ +/* Copyright (C) 2002 Jean-Marc Valin + File: speex_jitter.h + + Adaptive jitter buffer for Speex + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +/* +TODO: +- Add short-term estimate +- Defensive programming + + warn when last returned < last desired (begative buffering) + + warn if update_delay not called between get() and tick() or is called twice in a row +- Linked list structure for holding the packets instead of the current fixed-size array + + return memory to a pool + + allow pre-allocation of the pool + + optional max number of elements +- Statistics + + drift + + loss + + late + + jitter + + buffering delay +*/ +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + + +#include "arch.h" +#include "speex/speex_jitter.h" +#include "os_support.h" + +#ifndef NULL +#define NULL 0 +#endif + +#define SPEEX_JITTER_MAX_BUFFER_SIZE 200 /**< Maximum number of packets in jitter buffer */ + +#define TSUB(a,b) ((spx_int32_t)((a)-(b))) + +#define GT32(a,b) (((spx_int32_t)((a)-(b)))>0) +#define GE32(a,b) (((spx_int32_t)((a)-(b)))>=0) +#define LT32(a,b) (((spx_int32_t)((a)-(b)))<0) +#define LE32(a,b) (((spx_int32_t)((a)-(b)))<=0) + +#define ROUND_DOWN(x, step) ((x)<0 ? ((x)-(step)+1)/(step)*(step) : (x)/(step)*(step)) + +#define MAX_TIMINGS 40 +#define MAX_BUFFERS 3 +#define TOP_DELAY 40 + +/** Buffer that keeps the time of arrival of the latest packets */ +struct TimingBuffer { + int filled; /**< Number of entries occupied in "timing" and "counts"*/ + int curr_count; /**< Number of packet timings we got (including those we discarded) */ + spx_int32_t timing[MAX_TIMINGS]; /**< Sorted list of all timings ("latest" packets first) */ + spx_int16_t counts[MAX_TIMINGS]; /**< Order the packets were put in (will be used for short-term estimate) */ +}; + +static void tb_init(struct TimingBuffer *tb) +{ + tb->filled = 0; + tb->curr_count = 0; +} + +/* Add the timing of a new packet to the TimingBuffer */ +static void tb_add(struct TimingBuffer *tb, spx_int16_t timing) +{ + int pos; + /* Discard packet that won't make it into the list because they're too early */ + if (tb->filled >= MAX_TIMINGS && timing >= tb->timing[tb->filled-1]) + { + tb->curr_count++; + return; + } + + /* Find where the timing info goes in the sorted list */ + pos = 0; + /* FIXME: Do bisection instead of linear search */ + while (posfilled && timing >= tb->timing[pos]) + { + pos++; + } + + speex_assert(pos <= tb->filled && pos < MAX_TIMINGS); + + /* Shift everything so we can perform the insertion */ + if (pos < tb->filled) + { + int move_size = tb->filled-pos; + if (tb->filled == MAX_TIMINGS) + move_size -= 1; + SPEEX_MOVE(&tb->timing[pos+1], &tb->timing[pos], move_size); + SPEEX_MOVE(&tb->counts[pos+1], &tb->counts[pos], move_size); + } + /* Insert */ + tb->timing[pos] = timing; + tb->counts[pos] = tb->curr_count; + + tb->curr_count++; + if (tb->filledfilled++; +} + + + +/** Jitter buffer structure */ +struct JitterBuffer_ { + spx_uint32_t pointer_timestamp; /**< Timestamp of what we will *get* next */ + spx_uint32_t last_returned_timestamp; /**< Useful for getting the next packet with the same timestamp (for fragmented media) */ + spx_uint32_t next_stop; /**< Estimated time the next get() will be called */ + + spx_int32_t buffered; /**< Amount of data we think is still buffered by the application (timestamp units)*/ + + JitterBufferPacket packets[SPEEX_JITTER_MAX_BUFFER_SIZE]; /**< Packets stored in the buffer */ + spx_uint32_t arrival[SPEEX_JITTER_MAX_BUFFER_SIZE]; /**< Packet arrival time (0 means it was late, even though it's a valid timestamp) */ + + void (*destroy) (void *); /**< Callback for destroying a packet */ + + spx_int32_t delay_step; /**< Size of the steps when adjusting buffering (timestamp units) */ + spx_int32_t concealment_size; /**< Size of the packet loss concealment "units" */ + int reset_state; /**< True if state was just reset */ + int buffer_margin; /**< How many frames we want to keep in the buffer (lower bound) */ + int late_cutoff; /**< How late must a packet be for it not to be considered at all */ + int interp_requested; /**< An interpolation is requested by speex_jitter_update_delay() */ + int auto_adjust; /**< Whether to automatically adjust the delay at any time */ + + struct TimingBuffer _tb[MAX_BUFFERS]; /**< Don't use those directly */ + struct TimingBuffer *timeBuffers[MAX_BUFFERS]; /**< Storing arrival time of latest frames so we can compute some stats */ + int window_size; /**< Total window over which the late frames are counted */ + int subwindow_size; /**< Sub-window size for faster computation */ + int max_late_rate; /**< Absolute maximum amount of late packets tolerable (in percent) */ + int latency_tradeoff; /**< Latency equivalent of losing one percent of packets */ + int auto_tradeoff; /**< Latency equivalent of losing one percent of packets (automatic default) */ + + int lost_count; /**< Number of consecutive lost packets */ +}; + +/** Based on available data, this computes the optimal delay for the jitter buffer. + The optimised function is in timestamp units and is: + cost = delay + late_factor*[number of frames that would be late if we used that delay] + @param tb Array of buffers + @param late_factor Equivalent cost of a late frame (in timestamp units) + */ +static spx_int16_t compute_opt_delay(JitterBuffer *jitter) +{ + int i; + spx_int16_t opt=0; + spx_int32_t best_cost=0x7fffffff; + int late = 0; + int pos[MAX_BUFFERS]; + int tot_count; + float late_factor; + int penalty_taken = 0; + int best = 0; + int worst = 0; + spx_int32_t deltaT; + struct TimingBuffer *tb; + + tb = jitter->_tb; + + /* Number of packet timings we have received (including those we didn't keep) */ + tot_count = 0; + for (i=0;ilatency_tradeoff != 0) + late_factor = jitter->latency_tradeoff * 100.0f / tot_count; + else + late_factor = jitter->auto_tradeoff * jitter->window_size/tot_count; + + /*fprintf(stderr, "late_factor = %f\n", late_factor);*/ + for (i=0;idelay_step); + pos[next]++; + + /* Actual cost function that tells us how bad using this delay would be */ + cost = -latest + late_factor*late; + /*fprintf(stderr, "cost %d = %d + %f * %d\n", cost, -latest, late_factor, late);*/ + if (cost < best_cost) + { + best_cost = cost; + opt = latest; + } + } else { + break; + } + + /* For the next timing we will consider, there will be one more late packet to count */ + late++; + /* Two-frame penalty if we're going to increase the amount of late frames (hysteresis) */ + if (latest >= 0 && !penalty_taken) + { + penalty_taken = 1; + late+=4; + } + } + + deltaT = best-worst; + /* This is a default "automatic latency tradeoff" when none is provided */ + jitter->auto_tradeoff = 1 + deltaT/TOP_DELAY; + /*fprintf(stderr, "auto_tradeoff = %d (%d %d %d)\n", jitter->auto_tradeoff, best, worst, i);*/ + + /* FIXME: Compute a short-term estimate too and combine with the long-term one */ + + /* Prevents reducing the buffer size when we haven't really had much data */ + if (tot_count < TOP_DELAY && opt > 0) + return 0; + return opt; +} + + +/** Initialise jitter buffer */ +EXPORT JitterBuffer *jitter_buffer_init(int step_size) +{ + JitterBuffer *jitter = (JitterBuffer*)speex_alloc(sizeof(JitterBuffer)); + if (jitter) + { + int i; + spx_int32_t tmp; + for (i=0;ipackets[i].data=NULL; + jitter->delay_step = step_size; + jitter->concealment_size = step_size; + /*FIXME: Should this be 0 or 1?*/ + jitter->buffer_margin = 0; + jitter->late_cutoff = 50; + jitter->destroy = NULL; + jitter->latency_tradeoff = 0; + jitter->auto_adjust = 1; + tmp = 4; + jitter_buffer_ctl(jitter, JITTER_BUFFER_SET_MAX_LATE_RATE, &tmp); + jitter_buffer_reset(jitter); + } + return jitter; +} + +/** Reset jitter buffer */ +EXPORT void jitter_buffer_reset(JitterBuffer *jitter) +{ + int i; + for (i=0;ipackets[i].data) + { + if (jitter->destroy) + jitter->destroy(jitter->packets[i].data); + else + speex_free(jitter->packets[i].data); + jitter->packets[i].data = NULL; + } + } + /* Timestamp is actually undefined at this point */ + jitter->pointer_timestamp = 0; + jitter->next_stop = 0; + jitter->reset_state = 1; + jitter->lost_count = 0; + jitter->buffered = 0; + jitter->auto_tradeoff = 32000; + + for (i=0;i_tb[i]); + jitter->timeBuffers[i] = &jitter->_tb[i]; + } + /*fprintf (stderr, "reset\n");*/ +} + +/** Destroy jitter buffer */ +EXPORT void jitter_buffer_destroy(JitterBuffer *jitter) +{ + jitter_buffer_reset(jitter); + speex_free(jitter); +} + +/** Take the following timing into consideration for future calculations */ +static void update_timings(JitterBuffer *jitter, spx_int32_t timing) +{ + if (timing < -32767) + timing = -32767; + if (timing > 32767) + timing = 32767; + /* If the current sub-window is full, perform a rotation and discard oldest sub-widow */ + if (jitter->timeBuffers[0]->curr_count >= jitter->subwindow_size) + { + int i; + /*fprintf(stderr, "Rotate buffer\n");*/ + struct TimingBuffer *tmp = jitter->timeBuffers[MAX_BUFFERS-1]; + for (i=MAX_BUFFERS-1;i>=1;i--) + jitter->timeBuffers[i] = jitter->timeBuffers[i-1]; + jitter->timeBuffers[0] = tmp; + tb_init(jitter->timeBuffers[0]); + } + tb_add(jitter->timeBuffers[0], timing); +} + +/** Compensate all timings when we do an adjustment of the buffering */ +static void shift_timings(JitterBuffer *jitter, spx_int16_t amount) +{ + int i, j; + for (i=0;itimeBuffers[i]->filled;j++) + jitter->timeBuffers[i]->timing[j] += amount; + } +} + + +/** Put one packet into the jitter buffer */ +EXPORT void jitter_buffer_put(JitterBuffer *jitter, const JitterBufferPacket *packet) +{ + int i,j; + int late; + /*fprintf (stderr, "put packet %d %d\n", timestamp, span);*/ + + /* Cleanup buffer (remove old packets that weren't played) */ + if (!jitter->reset_state) + { + for (i=0;ipackets[i].data && LE32(jitter->packets[i].timestamp + jitter->packets[i].span, jitter->pointer_timestamp)) + { + /*fprintf (stderr, "cleaned (not played)\n");*/ + if (jitter->destroy) + jitter->destroy(jitter->packets[i].data); + else + speex_free(jitter->packets[i].data); + jitter->packets[i].data = NULL; + } + } + } + + /*fprintf(stderr, "arrival: %d %d %d\n", packet->timestamp, jitter->next_stop, jitter->pointer_timestamp);*/ + /* Check if packet is late (could still be useful though) */ + if (!jitter->reset_state && LT32(packet->timestamp, jitter->next_stop)) + { + update_timings(jitter, ((spx_int32_t)packet->timestamp) - ((spx_int32_t)jitter->next_stop) - jitter->buffer_margin); + late = 1; + } else { + late = 0; + } + + /* For some reason, the consumer has failed the last 20 fetches. Make sure this packet is + * used to resync. */ + if (jitter->lost_count>20) + { + jitter_buffer_reset(jitter); + } + + /* Only insert the packet if it's not hopelessly late (i.e. totally useless) */ + if (jitter->reset_state || GE32(packet->timestamp+packet->span+jitter->delay_step, jitter->pointer_timestamp)) + { + + /*Find an empty slot in the buffer*/ + for (i=0;ipackets[i].data==NULL) + break; + } + + /*No place left in the buffer, need to make room for it by discarding the oldest packet */ + if (i==SPEEX_JITTER_MAX_BUFFER_SIZE) + { + int earliest=jitter->packets[0].timestamp; + i=0; + for (j=1;jpackets[i].data || LT32(jitter->packets[j].timestamp,earliest)) + { + earliest = jitter->packets[j].timestamp; + i=j; + } + } + if (jitter->destroy) + jitter->destroy(jitter->packets[i].data); + else + speex_free(jitter->packets[i].data); + jitter->packets[i].data=NULL; + /*fprintf (stderr, "Buffer is full, discarding earliest frame %d (currently at %d)\n", timestamp, jitter->pointer_timestamp);*/ + } + + /* Copy packet in buffer */ + if (jitter->destroy) + { + jitter->packets[i].data = packet->data; + } else { + jitter->packets[i].data=(char*)speex_alloc(packet->len); + for (j=0;jlen;j++) + jitter->packets[i].data[j]=packet->data[j]; + } + jitter->packets[i].timestamp=packet->timestamp; + jitter->packets[i].span=packet->span; + jitter->packets[i].len=packet->len; + jitter->packets[i].sequence=packet->sequence; + jitter->packets[i].user_data=packet->user_data; + if (jitter->reset_state || late) + jitter->arrival[i] = 0; + else + jitter->arrival[i] = jitter->next_stop; + } + + +} + +/** Get one packet from the jitter buffer */ +EXPORT int jitter_buffer_get(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t desired_span, spx_int32_t *start_offset) +{ + int i; + unsigned int j; + spx_int16_t opt; + + if (start_offset != NULL) + *start_offset = 0; + + /* Syncing on the first call */ + if (jitter->reset_state) + { + int found = 0; + /* Find the oldest packet */ + spx_uint32_t oldest=0; + for (i=0;ipackets[i].data && (!found || LT32(jitter->packets[i].timestamp,oldest))) + { + oldest = jitter->packets[i].timestamp; + found = 1; + } + } + if (found) + { + jitter->reset_state=0; + jitter->pointer_timestamp = oldest; + jitter->next_stop = oldest; + } else { + packet->timestamp = 0; + packet->span = jitter->interp_requested; + return JITTER_BUFFER_MISSING; + } + } + + + jitter->last_returned_timestamp = jitter->pointer_timestamp; + + if (jitter->interp_requested != 0) + { + packet->timestamp = jitter->pointer_timestamp; + packet->span = jitter->interp_requested; + + /* Increment the pointer because it got decremented in the delay update */ + jitter->pointer_timestamp += jitter->interp_requested; + packet->len = 0; + /*fprintf (stderr, "Deferred interpolate\n");*/ + + jitter->interp_requested = 0; + + jitter->buffered = packet->span - desired_span; + + return JITTER_BUFFER_INSERTION; + } + + /* Searching for the packet that fits best */ + + /* Search the buffer for a packet with the right timestamp and spanning the whole current chunk */ + for (i=0;ipackets[i].data && jitter->packets[i].timestamp==jitter->pointer_timestamp && GE32(jitter->packets[i].timestamp+jitter->packets[i].span,jitter->pointer_timestamp+desired_span)) + break; + } + + /* If no match, try for an "older" packet that still spans (fully) the current chunk */ + if (i==SPEEX_JITTER_MAX_BUFFER_SIZE) + { + for (i=0;ipackets[i].data && LE32(jitter->packets[i].timestamp, jitter->pointer_timestamp) && GE32(jitter->packets[i].timestamp+jitter->packets[i].span,jitter->pointer_timestamp+desired_span)) + break; + } + } + + /* If still no match, try for an "older" packet that spans part of the current chunk */ + if (i==SPEEX_JITTER_MAX_BUFFER_SIZE) + { + for (i=0;ipackets[i].data && LE32(jitter->packets[i].timestamp, jitter->pointer_timestamp) && GT32(jitter->packets[i].timestamp+jitter->packets[i].span,jitter->pointer_timestamp)) + break; + } + } + + /* If still no match, try for earliest packet possible */ + if (i==SPEEX_JITTER_MAX_BUFFER_SIZE) + { + int found = 0; + spx_uint32_t best_time=0; + int best_span=0; + int besti=0; + for (i=0;ipackets[i].data && LT32(jitter->packets[i].timestamp,jitter->pointer_timestamp+desired_span) && GE32(jitter->packets[i].timestamp,jitter->pointer_timestamp)) + { + if (!found || LT32(jitter->packets[i].timestamp,best_time) || (jitter->packets[i].timestamp==best_time && GT32(jitter->packets[i].span,best_span))) + { + best_time = jitter->packets[i].timestamp; + best_span = jitter->packets[i].span; + besti = i; + found = 1; + } + } + } + if (found) + { + i=besti; + /*fprintf (stderr, "incomplete: %d %d %d %d\n", jitter->packets[i].timestamp, jitter->pointer_timestamp, chunk_size, jitter->packets[i].span);*/ + } + } + + /* If we find something */ + if (i!=SPEEX_JITTER_MAX_BUFFER_SIZE) + { + spx_int32_t offset; + + /* We (obviously) haven't lost this packet */ + jitter->lost_count = 0; + + /* In this case, 0 isn't as a valid timestamp */ + if (jitter->arrival[i] != 0) + { + update_timings(jitter, ((spx_int32_t)jitter->packets[i].timestamp) - ((spx_int32_t)jitter->arrival[i]) - jitter->buffer_margin); + } + + + /* Copy packet */ + if (jitter->destroy) + { + packet->data = jitter->packets[i].data; + packet->len = jitter->packets[i].len; + } else { + if (jitter->packets[i].len > packet->len) + { + speex_warning_int("jitter_buffer_get(): packet too large to fit. Size is", jitter->packets[i].len); + } else { + packet->len = jitter->packets[i].len; + } + for (j=0;jlen;j++) + packet->data[j] = jitter->packets[i].data[j]; + /* Remove packet */ + speex_free(jitter->packets[i].data); + } + jitter->packets[i].data = NULL; + /* Set timestamp and span (if requested) */ + offset = (spx_int32_t)jitter->packets[i].timestamp-(spx_int32_t)jitter->pointer_timestamp; + if (start_offset != NULL) + *start_offset = offset; + else if (offset != 0) + speex_warning_int("jitter_buffer_get() discarding non-zero start_offset", offset); + + packet->timestamp = jitter->packets[i].timestamp; + jitter->last_returned_timestamp = packet->timestamp; + + packet->span = jitter->packets[i].span; + packet->sequence = jitter->packets[i].sequence; + packet->user_data = jitter->packets[i].user_data; + /* Point to the end of the current packet */ + jitter->pointer_timestamp = jitter->packets[i].timestamp+jitter->packets[i].span; + + jitter->buffered = packet->span - desired_span; + + if (start_offset != NULL) + jitter->buffered += *start_offset; + + return JITTER_BUFFER_OK; + } + + + /* If we haven't found anything worth returning */ + + /*fprintf (stderr, "not found\n");*/ + jitter->lost_count++; + /*fprintf (stderr, "m");*/ + /*fprintf (stderr, "lost_count = %d\n", jitter->lost_count);*/ + + opt = compute_opt_delay(jitter); + + /* Should we force an increase in the buffer or just do normal interpolation? */ + if (opt < 0) + { + /* Need to increase buffering */ + + /* Shift histogram to compensate */ + shift_timings(jitter, -opt); + + packet->timestamp = jitter->pointer_timestamp; + packet->span = -opt; + /* Don't move the pointer_timestamp forward */ + packet->len = 0; + + jitter->buffered = packet->span - desired_span; + return JITTER_BUFFER_INSERTION; + /*jitter->pointer_timestamp -= jitter->delay_step;*/ + /*fprintf (stderr, "Forced to interpolate\n");*/ + } else { + /* Normal packet loss */ + packet->timestamp = jitter->pointer_timestamp; + + desired_span = ROUND_DOWN(desired_span, jitter->concealment_size); + packet->span = desired_span; + jitter->pointer_timestamp += desired_span; + packet->len = 0; + + jitter->buffered = packet->span - desired_span; + return JITTER_BUFFER_MISSING; + /*fprintf (stderr, "Normal loss\n");*/ + } + + +} + +EXPORT int jitter_buffer_get_another(JitterBuffer *jitter, JitterBufferPacket *packet) +{ + int i, j; + for (i=0;ipackets[i].data && jitter->packets[i].timestamp==jitter->last_returned_timestamp) + break; + } + if (i!=SPEEX_JITTER_MAX_BUFFER_SIZE) + { + /* Copy packet */ + packet->len = jitter->packets[i].len; + if (jitter->destroy) + { + packet->data = jitter->packets[i].data; + } else { + for (j=0;jlen;j++) + packet->data[j] = jitter->packets[i].data[j]; + /* Remove packet */ + speex_free(jitter->packets[i].data); + } + jitter->packets[i].data = NULL; + packet->timestamp = jitter->packets[i].timestamp; + packet->span = jitter->packets[i].span; + packet->sequence = jitter->packets[i].sequence; + packet->user_data = jitter->packets[i].user_data; + return JITTER_BUFFER_OK; + } else { + packet->data = NULL; + packet->len = 0; + packet->span = 0; + return JITTER_BUFFER_MISSING; + } +} + +/* Let the jitter buffer know it's the right time to adjust the buffering delay to the network conditions */ +static int _jitter_buffer_update_delay(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t *start_offset) +{ + spx_int16_t opt = compute_opt_delay(jitter); + /*fprintf(stderr, "opt adjustment is %d ", opt);*/ + + if (opt < 0) + { + shift_timings(jitter, -opt); + + jitter->pointer_timestamp += opt; + jitter->interp_requested = -opt; + /*fprintf (stderr, "Decision to interpolate %d samples\n", -opt);*/ + } else if (opt > 0) + { + shift_timings(jitter, -opt); + jitter->pointer_timestamp += opt; + /*fprintf (stderr, "Decision to drop %d samples\n", opt);*/ + } + + return opt; +} + +/* Let the jitter buffer know it's the right time to adjust the buffering delay to the network conditions */ +EXPORT int jitter_buffer_update_delay(JitterBuffer *jitter, JitterBufferPacket *packet, spx_int32_t *start_offset) +{ + /* If the programmer calls jitter_buffer_update_delay() directly, + automatically disable auto-adjustment */ + jitter->auto_adjust = 0; + + return _jitter_buffer_update_delay(jitter, packet, start_offset); +} + +/** Get pointer timestamp of jitter buffer */ +EXPORT int jitter_buffer_get_pointer_timestamp(JitterBuffer *jitter) +{ + return jitter->pointer_timestamp; +} + +EXPORT void jitter_buffer_tick(JitterBuffer *jitter) +{ + /* Automatically-adjust the buffering delay if requested */ + if (jitter->auto_adjust) + _jitter_buffer_update_delay(jitter, NULL, NULL); + + if (jitter->buffered >= 0) + { + jitter->next_stop = jitter->pointer_timestamp - jitter->buffered; + } else { + jitter->next_stop = jitter->pointer_timestamp; + speex_warning_int("jitter buffer sees negative buffering, your code might be broken. Value is ", jitter->buffered); + } + jitter->buffered = 0; +} + +EXPORT void jitter_buffer_remaining_span(JitterBuffer *jitter, spx_uint32_t rem) +{ + /* Automatically-adjust the buffering delay if requested */ + if (jitter->auto_adjust) + _jitter_buffer_update_delay(jitter, NULL, NULL); + + if (jitter->buffered < 0) + speex_warning_int("jitter buffer sees negative buffering, your code might be broken. Value is ", jitter->buffered); + jitter->next_stop = jitter->pointer_timestamp - rem; +} + + +/* Used like the ioctl function to control the jitter buffer parameters */ +EXPORT int jitter_buffer_ctl(JitterBuffer *jitter, int request, void *ptr) +{ + int count, i; + switch(request) + { + case JITTER_BUFFER_SET_MARGIN: + jitter->buffer_margin = *(spx_int32_t*)ptr; + break; + case JITTER_BUFFER_GET_MARGIN: + *(spx_int32_t*)ptr = jitter->buffer_margin; + break; + case JITTER_BUFFER_GET_AVALIABLE_COUNT: + count = 0; + for (i=0;ipackets[i].data && LE32(jitter->pointer_timestamp, jitter->packets[i].timestamp)) + { + count++; + } + } + *(spx_int32_t*)ptr = count; + break; + case JITTER_BUFFER_SET_DESTROY_CALLBACK: + jitter->destroy = (void (*) (void *))ptr; + break; + case JITTER_BUFFER_GET_DESTROY_CALLBACK: + *(void (**) (void *))ptr = jitter->destroy; + break; + case JITTER_BUFFER_SET_DELAY_STEP: + jitter->delay_step = *(spx_int32_t*)ptr; + break; + case JITTER_BUFFER_GET_DELAY_STEP: + *(spx_int32_t*)ptr = jitter->delay_step; + break; + case JITTER_BUFFER_SET_CONCEALMENT_SIZE: + jitter->concealment_size = *(spx_int32_t*)ptr; + break; + case JITTER_BUFFER_GET_CONCEALMENT_SIZE: + *(spx_int32_t*)ptr = jitter->concealment_size; + break; + case JITTER_BUFFER_SET_MAX_LATE_RATE: + jitter->max_late_rate = *(spx_int32_t*)ptr; + jitter->window_size = 100*TOP_DELAY/jitter->max_late_rate; + jitter->subwindow_size = jitter->window_size/MAX_BUFFERS; + break; + case JITTER_BUFFER_GET_MAX_LATE_RATE: + *(spx_int32_t*)ptr = jitter->max_late_rate; + break; + case JITTER_BUFFER_SET_LATE_COST: + jitter->latency_tradeoff = *(spx_int32_t*)ptr; + break; + case JITTER_BUFFER_GET_LATE_COST: + *(spx_int32_t*)ptr = jitter->latency_tradeoff; + break; + default: + speex_warning_int("Unknown jitter_buffer_ctl request: ", request); + return -1; + } + return 0; +} + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.c new file mode 100644 index 00000000..67782810 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.c @@ -0,0 +1,523 @@ +/* +Copyright (c) 2003-2004, Mark Borgerding +Copyright (c) 2005-2007, Jean-Marc Valin + +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. + * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "_kiss_fft_guts.h" +#include "arch.h" +#include "os_support.h" + +/* The guts header contains all the multiplication and addition macros that are defined for + fixed or floating point complex numbers. It also delares the kf_ internal functions. + */ + +static void kf_bfly2( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + int m, + int N, + int mm + ) +{ + kiss_fft_cpx * Fout2; + kiss_fft_cpx * tw1; + kiss_fft_cpx t; + if (!st->inverse) { + int i,j; + kiss_fft_cpx * Fout_beg = Fout; + for (i=0;itwiddles; + for(j=0;jr , tw1->r),MULT16_16(Fout2->i , tw1->i)), 1); + ti = SHR32(ADD32(MULT16_16(Fout2->i , tw1->r),MULT16_16(Fout2->r , tw1->i)), 1); + tw1 += fstride; + Fout2->r = PSHR32(SUB32(SHL32(EXTEND32(Fout->r), 14), tr), 15); + Fout2->i = PSHR32(SUB32(SHL32(EXTEND32(Fout->i), 14), ti), 15); + Fout->r = PSHR32(ADD32(SHL32(EXTEND32(Fout->r), 14), tr), 15); + Fout->i = PSHR32(ADD32(SHL32(EXTEND32(Fout->i), 14), ti), 15); + ++Fout2; + ++Fout; + } + } + } else { + int i,j; + kiss_fft_cpx * Fout_beg = Fout; + for (i=0;itwiddles; + for(j=0;jinverse) + { + kiss_fft_cpx * Fout_beg = Fout; + for (i=0;itwiddles; + for (j=0;jtwiddles; + for (j=0;jr = PSHR16(Fout->r, 2); + Fout->i = PSHR16(Fout->i, 2); + C_SUB( scratch[5] , *Fout, scratch[1] ); + C_ADDTO(*Fout, scratch[1]); + C_ADD( scratch[3] , scratch[0] , scratch[2] ); + C_SUB( scratch[4] , scratch[0] , scratch[2] ); + Fout[m2].r = PSHR16(Fout[m2].r, 2); + Fout[m2].i = PSHR16(Fout[m2].i, 2); + C_SUB( Fout[m2], *Fout, scratch[3] ); + tw1 += fstride; + tw2 += fstride*2; + tw3 += fstride*3; + C_ADDTO( *Fout , scratch[3] ); + + Fout[m].r = scratch[5].r + scratch[4].i; + Fout[m].i = scratch[5].i - scratch[4].r; + Fout[m3].r = scratch[5].r - scratch[4].i; + Fout[m3].i = scratch[5].i + scratch[4].r; + ++Fout; + } + } + } +} + +static void kf_bfly3( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + size_t m + ) +{ + size_t k=m; + const size_t m2 = 2*m; + kiss_fft_cpx *tw1,*tw2; + kiss_fft_cpx scratch[5]; + kiss_fft_cpx epi3; + epi3 = st->twiddles[fstride*m]; + + tw1=tw2=st->twiddles; + + do{ + if (!st->inverse) { + C_FIXDIV(*Fout,3); C_FIXDIV(Fout[m],3); C_FIXDIV(Fout[m2],3); + } + + C_MUL(scratch[1],Fout[m] , *tw1); + C_MUL(scratch[2],Fout[m2] , *tw2); + + C_ADD(scratch[3],scratch[1],scratch[2]); + C_SUB(scratch[0],scratch[1],scratch[2]); + tw1 += fstride; + tw2 += fstride*2; + + Fout[m].r = Fout->r - HALF_OF(scratch[3].r); + Fout[m].i = Fout->i - HALF_OF(scratch[3].i); + + C_MULBYSCALAR( scratch[0] , epi3.i ); + + C_ADDTO(*Fout,scratch[3]); + + Fout[m2].r = Fout[m].r + scratch[0].i; + Fout[m2].i = Fout[m].i - scratch[0].r; + + Fout[m].r -= scratch[0].i; + Fout[m].i += scratch[0].r; + + ++Fout; + }while(--k); +} + +static void kf_bfly5( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + int m + ) +{ + kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4; + int u; + kiss_fft_cpx scratch[13]; + kiss_fft_cpx * twiddles = st->twiddles; + kiss_fft_cpx *tw; + kiss_fft_cpx ya,yb; + ya = twiddles[fstride*m]; + yb = twiddles[fstride*2*m]; + + Fout0=Fout; + Fout1=Fout0+m; + Fout2=Fout0+2*m; + Fout3=Fout0+3*m; + Fout4=Fout0+4*m; + + tw=st->twiddles; + for ( u=0; uinverse) { + C_FIXDIV( *Fout0,5); C_FIXDIV( *Fout1,5); C_FIXDIV( *Fout2,5); C_FIXDIV( *Fout3,5); C_FIXDIV( *Fout4,5); + } + scratch[0] = *Fout0; + + C_MUL(scratch[1] ,*Fout1, tw[u*fstride]); + C_MUL(scratch[2] ,*Fout2, tw[2*u*fstride]); + C_MUL(scratch[3] ,*Fout3, tw[3*u*fstride]); + C_MUL(scratch[4] ,*Fout4, tw[4*u*fstride]); + + C_ADD( scratch[7],scratch[1],scratch[4]); + C_SUB( scratch[10],scratch[1],scratch[4]); + C_ADD( scratch[8],scratch[2],scratch[3]); + C_SUB( scratch[9],scratch[2],scratch[3]); + + Fout0->r += scratch[7].r + scratch[8].r; + Fout0->i += scratch[7].i + scratch[8].i; + + scratch[5].r = scratch[0].r + S_MUL(scratch[7].r,ya.r) + S_MUL(scratch[8].r,yb.r); + scratch[5].i = scratch[0].i + S_MUL(scratch[7].i,ya.r) + S_MUL(scratch[8].i,yb.r); + + scratch[6].r = S_MUL(scratch[10].i,ya.i) + S_MUL(scratch[9].i,yb.i); + scratch[6].i = -S_MUL(scratch[10].r,ya.i) - S_MUL(scratch[9].r,yb.i); + + C_SUB(*Fout1,scratch[5],scratch[6]); + C_ADD(*Fout4,scratch[5],scratch[6]); + + scratch[11].r = scratch[0].r + S_MUL(scratch[7].r,yb.r) + S_MUL(scratch[8].r,ya.r); + scratch[11].i = scratch[0].i + S_MUL(scratch[7].i,yb.r) + S_MUL(scratch[8].i,ya.r); + scratch[12].r = - S_MUL(scratch[10].i,yb.i) + S_MUL(scratch[9].i,ya.i); + scratch[12].i = S_MUL(scratch[10].r,yb.i) - S_MUL(scratch[9].r,ya.i); + + C_ADD(*Fout2,scratch[11],scratch[12]); + C_SUB(*Fout3,scratch[11],scratch[12]); + + ++Fout0;++Fout1;++Fout2;++Fout3;++Fout4; + } +} + +/* perform the butterfly for one stage of a mixed radix FFT */ +static void kf_bfly_generic( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + int m, + int p + ) +{ + int u,k,q1,q; + kiss_fft_cpx * twiddles = st->twiddles; + kiss_fft_cpx t; + kiss_fft_cpx scratchbuf[17]; + int Norig = st->nfft; + + /*CHECKBUF(scratchbuf,nscratchbuf,p);*/ + if (p>17) + speex_fatal("KissFFT: max radix supported is 17"); + + for ( u=0; uinverse) { + C_FIXDIV(scratchbuf[q1],p); + } + k += m; + } + + k=u; + for ( q1=0 ; q1

=Norig) twidx-=Norig; + C_MUL(t,scratchbuf[q] , twiddles[twidx] ); + C_ADDTO( Fout[ k ] ,t); + } + k += m; + } + } +} + +static +void kf_shuffle( + kiss_fft_cpx * Fout, + const kiss_fft_cpx * f, + const size_t fstride, + int in_stride, + int * factors, + const kiss_fft_cfg st + ) +{ + const int p=*factors++; /* the radix */ + const int m=*factors++; /* stage's fft length/p */ + + /*printf ("fft %d %d %d %d %d %d\n", p*m, m, p, s2, fstride*in_stride, N);*/ + if (m==1) + { + int j; + for (j=0;j32000 || (spx_int32_t)p*(spx_int32_t)p > n) + p = n; /* no more factors, skip to end */ + } + n /= p; + *facbuf++ = p; + *facbuf++ = n; + } while (n > 1); +} +/* + * + * User-callable function to allocate all necessary storage space for the fft. + * + * The return value is a contiguous block of memory, allocated with malloc. As such, + * It can be freed with free(), rather than a kiss_fft-specific function. + * */ +kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem ) +{ + kiss_fft_cfg st=NULL; + size_t memneeded = sizeof(struct kiss_fft_state) + + sizeof(kiss_fft_cpx)*(nfft-1); /* twiddle factors*/ + + if ( lenmem==NULL ) { + st = ( kiss_fft_cfg)KISS_FFT_MALLOC( memneeded ); + }else{ + if (mem != NULL && *lenmem >= memneeded) + st = (kiss_fft_cfg)mem; + *lenmem = memneeded; + } + if (st) { + int i; + st->nfft=nfft; + st->inverse = inverse_fft; +#ifdef FIXED_POINT + for (i=0;iinverse) + phase = -phase; + kf_cexp2(st->twiddles+i, DIV32(SHL32(phase,17),nfft)); + } +#else + for (i=0;iinverse) + phase *= -1; + kf_cexp(st->twiddles+i, phase ); + } +#endif + kf_factor(nfft,st->factors); + } + return st; +} + + + + +void kiss_fft_stride(kiss_fft_cfg st,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int in_stride) +{ + if (fin == fout) + { + speex_fatal("In-place FFT not supported"); + /*CHECKBUF(tmpbuf,ntmpbuf,st->nfft); + kf_work(tmpbuf,fin,1,in_stride, st->factors,st); + SPEEX_MOVE(fout,tmpbuf,st->nfft);*/ + } else { + kf_shuffle( fout, fin, 1,in_stride, st->factors,st); + kf_work( fout, fin, 1,in_stride, st->factors,st, 1, in_stride, 1); + } +} + +void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout) +{ + kiss_fft_stride(cfg,fin,fout,1); +} + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.h new file mode 100644 index 00000000..fa3f2c60 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fft.h @@ -0,0 +1,108 @@ +#ifndef KISS_FFT_H +#define KISS_FFT_H + +#include +#include +#include "arch.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* + ATTENTION! + If you would like a : + -- a utility that will handle the caching of fft objects + -- real-only (no imaginary time component ) FFT + -- a multi-dimensional FFT + -- a command-line utility to perform ffts + -- a command-line utility to perform fast-convolution filtering + + Then see kfc.h kiss_fftr.h kiss_fftnd.h fftutil.c kiss_fastfir.c + in the tools/ directory. +*/ + +#ifdef USE_SIMD +# include +# define kiss_fft_scalar __m128 +#define KISS_FFT_MALLOC(nbytes) memalign(16,nbytes) +#else +#define KISS_FFT_MALLOC speex_alloc +#endif + + +#ifdef FIXED_POINT +#include "arch.h" +# define kiss_fft_scalar spx_int16_t +#else +# ifndef kiss_fft_scalar +/* default is float */ +# define kiss_fft_scalar float +# endif +#endif + +typedef struct { + kiss_fft_scalar r; + kiss_fft_scalar i; +}kiss_fft_cpx; + +typedef struct kiss_fft_state* kiss_fft_cfg; + +/* + * kiss_fft_alloc + * + * Initialize a FFT (or IFFT) algorithm's cfg/state buffer. + * + * typical usage: kiss_fft_cfg mycfg=kiss_fft_alloc(1024,0,NULL,NULL); + * + * The return value from fft_alloc is a cfg buffer used internally + * by the fft routine or NULL. + * + * If lenmem is NULL, then kiss_fft_alloc will allocate a cfg buffer using malloc. + * The returned value should be free()d when done to avoid memory leaks. + * + * The state can be placed in a user supplied buffer 'mem': + * If lenmem is not NULL and mem is not NULL and *lenmem is large enough, + * then the function places the cfg in mem and the size used in *lenmem + * and returns mem. + * + * If lenmem is not NULL and ( mem is NULL or *lenmem is not large enough), + * then the function returns NULL and places the minimum cfg + * buffer size in *lenmem. + * */ + +kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem); + +/* + * kiss_fft(cfg,in_out_buf) + * + * Perform an FFT on a complex input buffer. + * for a forward FFT, + * fin should be f[0] , f[1] , ... ,f[nfft-1] + * fout will be F[0] , F[1] , ... ,F[nfft-1] + * Note that each element is complex and can be accessed like + f[k].r and f[k].i + * */ +void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout); + +/* + A more generic version of the above function. It reads its input from every Nth sample. + * */ +void kiss_fft_stride(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int fin_stride); + +/* If kiss_fft_alloc allocated a buffer, it is one contiguous + buffer and can be simply free()d when no longer needed*/ +#define kiss_fft_free speex_free + +/* + Cleans up some memory that gets managed internally. Not necessary to call, but it might clean up + your compiler output to call this before you exit. +*/ +void kiss_fft_cleanup(void); + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.c new file mode 100644 index 00000000..f6275b87 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.c @@ -0,0 +1,297 @@ +/* +Copyright (c) 2003-2004, Mark Borgerding + +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. + * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "os_support.h" +#include "kiss_fftr.h" +#include "_kiss_fft_guts.h" + +struct kiss_fftr_state{ + kiss_fft_cfg substate; + kiss_fft_cpx * tmpbuf; + kiss_fft_cpx * super_twiddles; +#ifdef USE_SIMD + long pad; +#endif +}; + +kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem) +{ + int i; + kiss_fftr_cfg st = NULL; + size_t subsize, memneeded; + + if (nfft & 1) { + speex_warning("Real FFT optimization must be even.\n"); + return NULL; + } + nfft >>= 1; + + kiss_fft_alloc (nfft, inverse_fft, NULL, &subsize); + memneeded = sizeof(struct kiss_fftr_state) + subsize + sizeof(kiss_fft_cpx) * ( nfft * 2); + + if (lenmem == NULL) { + st = (kiss_fftr_cfg) KISS_FFT_MALLOC (memneeded); + } else { + if (*lenmem >= memneeded) + st = (kiss_fftr_cfg) mem; + *lenmem = memneeded; + } + if (!st) + return NULL; + + st->substate = (kiss_fft_cfg) (st + 1); /*just beyond kiss_fftr_state struct */ + st->tmpbuf = (kiss_fft_cpx *) (((char *) st->substate) + subsize); + st->super_twiddles = st->tmpbuf + nfft; + kiss_fft_alloc(nfft, inverse_fft, st->substate, &subsize); + +#ifdef FIXED_POINT + for (i=0;i>1); + if (!inverse_fft) + phase = -phase; + kf_cexp2(st->super_twiddles+i, DIV32(SHL32(phase,16),nfft)); + } +#else + for (i=0;isuper_twiddles+i, phase ); + } +#endif + return st; +} + +void kiss_fftr(kiss_fftr_cfg st,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata) +{ + /* input buffer timedata is stored row-wise */ + int k,ncfft; + kiss_fft_cpx fpnk,fpk,f1k,f2k,tw,tdc; + + if ( st->substate->inverse) { + speex_fatal("kiss fft usage error: improper alloc\n"); + } + + ncfft = st->substate->nfft; + + /*perform the parallel fft of two real signals packed in real,imag*/ + kiss_fft( st->substate , (const kiss_fft_cpx*)timedata, st->tmpbuf ); + /* The real part of the DC element of the frequency spectrum in st->tmpbuf + * contains the sum of the even-numbered elements of the input time sequence + * The imag part is the sum of the odd-numbered elements + * + * The sum of tdc.r and tdc.i is the sum of the input time sequence. + * yielding DC of input time sequence + * The difference of tdc.r - tdc.i is the sum of the input (dot product) [1,-1,1,-1... + * yielding Nyquist bin of input time sequence + */ + + tdc.r = st->tmpbuf[0].r; + tdc.i = st->tmpbuf[0].i; + C_FIXDIV(tdc,2); + CHECK_OVERFLOW_OP(tdc.r ,+, tdc.i); + CHECK_OVERFLOW_OP(tdc.r ,-, tdc.i); + freqdata[0].r = tdc.r + tdc.i; + freqdata[ncfft].r = tdc.r - tdc.i; +#ifdef USE_SIMD + freqdata[ncfft].i = freqdata[0].i = _mm_set1_ps(0); +#else + freqdata[ncfft].i = freqdata[0].i = 0; +#endif + + for ( k=1;k <= ncfft/2 ; ++k ) { + fpk = st->tmpbuf[k]; + fpnk.r = st->tmpbuf[ncfft-k].r; + fpnk.i = - st->tmpbuf[ncfft-k].i; + C_FIXDIV(fpk,2); + C_FIXDIV(fpnk,2); + + C_ADD( f1k, fpk , fpnk ); + C_SUB( f2k, fpk , fpnk ); + C_MUL( tw , f2k , st->super_twiddles[k]); + + freqdata[k].r = HALF_OF(f1k.r + tw.r); + freqdata[k].i = HALF_OF(f1k.i + tw.i); + freqdata[ncfft-k].r = HALF_OF(f1k.r - tw.r); + freqdata[ncfft-k].i = HALF_OF(tw.i - f1k.i); + } +} + +void kiss_fftri(kiss_fftr_cfg st,const kiss_fft_cpx *freqdata, kiss_fft_scalar *timedata) +{ + /* input buffer timedata is stored row-wise */ + int k, ncfft; + + if (st->substate->inverse == 0) { + speex_fatal("kiss fft usage error: improper alloc\n"); + } + + ncfft = st->substate->nfft; + + st->tmpbuf[0].r = freqdata[0].r + freqdata[ncfft].r; + st->tmpbuf[0].i = freqdata[0].r - freqdata[ncfft].r; + /*C_FIXDIV(st->tmpbuf[0],2);*/ + + for (k = 1; k <= ncfft / 2; ++k) { + kiss_fft_cpx fk, fnkc, fek, fok, tmp; + fk = freqdata[k]; + fnkc.r = freqdata[ncfft - k].r; + fnkc.i = -freqdata[ncfft - k].i; + /*C_FIXDIV( fk , 2 ); + C_FIXDIV( fnkc , 2 );*/ + + C_ADD (fek, fk, fnkc); + C_SUB (tmp, fk, fnkc); + C_MUL (fok, tmp, st->super_twiddles[k]); + C_ADD (st->tmpbuf[k], fek, fok); + C_SUB (st->tmpbuf[ncfft - k], fek, fok); +#ifdef USE_SIMD + st->tmpbuf[ncfft - k].i *= _mm_set1_ps(-1.0); +#else + st->tmpbuf[ncfft - k].i *= -1; +#endif + } + kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata); +} + +void kiss_fftr2(kiss_fftr_cfg st,const kiss_fft_scalar *timedata,kiss_fft_scalar *freqdata) +{ + /* input buffer timedata is stored row-wise */ + int k,ncfft; + kiss_fft_cpx f2k,tdc; + spx_word32_t f1kr, f1ki, twr, twi; + + if ( st->substate->inverse) { + speex_fatal("kiss fft usage error: improper alloc\n"); + } + + ncfft = st->substate->nfft; + + /*perform the parallel fft of two real signals packed in real,imag*/ + kiss_fft( st->substate , (const kiss_fft_cpx*)timedata, st->tmpbuf ); + /* The real part of the DC element of the frequency spectrum in st->tmpbuf + * contains the sum of the even-numbered elements of the input time sequence + * The imag part is the sum of the odd-numbered elements + * + * The sum of tdc.r and tdc.i is the sum of the input time sequence. + * yielding DC of input time sequence + * The difference of tdc.r - tdc.i is the sum of the input (dot product) [1,-1,1,-1... + * yielding Nyquist bin of input time sequence + */ + + tdc.r = st->tmpbuf[0].r; + tdc.i = st->tmpbuf[0].i; + C_FIXDIV(tdc,2); + CHECK_OVERFLOW_OP(tdc.r ,+, tdc.i); + CHECK_OVERFLOW_OP(tdc.r ,-, tdc.i); + freqdata[0] = tdc.r + tdc.i; + freqdata[2*ncfft-1] = tdc.r - tdc.i; + + for ( k=1;k <= ncfft/2 ; ++k ) + { + /*fpk = st->tmpbuf[k]; + fpnk.r = st->tmpbuf[ncfft-k].r; + fpnk.i = - st->tmpbuf[ncfft-k].i; + C_FIXDIV(fpk,2); + C_FIXDIV(fpnk,2); + + C_ADD( f1k, fpk , fpnk ); + C_SUB( f2k, fpk , fpnk ); + + C_MUL( tw , f2k , st->super_twiddles[k]); + + freqdata[2*k-1] = HALF_OF(f1k.r + tw.r); + freqdata[2*k] = HALF_OF(f1k.i + tw.i); + freqdata[2*(ncfft-k)-1] = HALF_OF(f1k.r - tw.r); + freqdata[2*(ncfft-k)] = HALF_OF(tw.i - f1k.i); + */ + + /*f1k.r = PSHR32(ADD32(EXTEND32(st->tmpbuf[k].r), EXTEND32(st->tmpbuf[ncfft-k].r)),1); + f1k.i = PSHR32(SUB32(EXTEND32(st->tmpbuf[k].i), EXTEND32(st->tmpbuf[ncfft-k].i)),1); + f2k.r = PSHR32(SUB32(EXTEND32(st->tmpbuf[k].r), EXTEND32(st->tmpbuf[ncfft-k].r)),1); + f2k.i = SHR32(ADD32(EXTEND32(st->tmpbuf[k].i), EXTEND32(st->tmpbuf[ncfft-k].i)),1); + + C_MUL( tw , f2k , st->super_twiddles[k]); + + freqdata[2*k-1] = HALF_OF(f1k.r + tw.r); + freqdata[2*k] = HALF_OF(f1k.i + tw.i); + freqdata[2*(ncfft-k)-1] = HALF_OF(f1k.r - tw.r); + freqdata[2*(ncfft-k)] = HALF_OF(tw.i - f1k.i); + */ + f2k.r = SHR32(SUB32(EXTEND32(st->tmpbuf[k].r), EXTEND32(st->tmpbuf[ncfft-k].r)),1); + f2k.i = PSHR32(ADD32(EXTEND32(st->tmpbuf[k].i), EXTEND32(st->tmpbuf[ncfft-k].i)),1); + + f1kr = SHL32(ADD32(EXTEND32(st->tmpbuf[k].r), EXTEND32(st->tmpbuf[ncfft-k].r)),13); + f1ki = SHL32(SUB32(EXTEND32(st->tmpbuf[k].i), EXTEND32(st->tmpbuf[ncfft-k].i)),13); + + twr = SHR32(SUB32(MULT16_16(f2k.r,st->super_twiddles[k].r),MULT16_16(f2k.i,st->super_twiddles[k].i)), 1); + twi = SHR32(ADD32(MULT16_16(f2k.i,st->super_twiddles[k].r),MULT16_16(f2k.r,st->super_twiddles[k].i)), 1); + +#ifdef FIXED_POINT + freqdata[2*k-1] = PSHR32(f1kr + twr, 15); + freqdata[2*k] = PSHR32(f1ki + twi, 15); + freqdata[2*(ncfft-k)-1] = PSHR32(f1kr - twr, 15); + freqdata[2*(ncfft-k)] = PSHR32(twi - f1ki, 15); +#else + freqdata[2*k-1] = .5f*(f1kr + twr); + freqdata[2*k] = .5f*(f1ki + twi); + freqdata[2*(ncfft-k)-1] = .5f*(f1kr - twr); + freqdata[2*(ncfft-k)] = .5f*(twi - f1ki); + +#endif + } +} + +void kiss_fftri2(kiss_fftr_cfg st,const kiss_fft_scalar *freqdata,kiss_fft_scalar *timedata) +{ + /* input buffer timedata is stored row-wise */ + int k, ncfft; + + if (st->substate->inverse == 0) { + speex_fatal ("kiss fft usage error: improper alloc\n"); + } + + ncfft = st->substate->nfft; + + st->tmpbuf[0].r = freqdata[0] + freqdata[2*ncfft-1]; + st->tmpbuf[0].i = freqdata[0] - freqdata[2*ncfft-1]; + /*C_FIXDIV(st->tmpbuf[0],2);*/ + + for (k = 1; k <= ncfft / 2; ++k) { + kiss_fft_cpx fk, fnkc, fek, fok, tmp; + fk.r = freqdata[2*k-1]; + fk.i = freqdata[2*k]; + fnkc.r = freqdata[2*(ncfft - k)-1]; + fnkc.i = -freqdata[2*(ncfft - k)]; + /*C_FIXDIV( fk , 2 ); + C_FIXDIV( fnkc , 2 );*/ + + C_ADD (fek, fk, fnkc); + C_SUB (tmp, fk, fnkc); + C_MUL (fok, tmp, st->super_twiddles[k]); + C_ADD (st->tmpbuf[k], fek, fok); + C_SUB (st->tmpbuf[ncfft - k], fek, fok); +#ifdef USE_SIMD + st->tmpbuf[ncfft - k].i *= _mm_set1_ps(-1.0); +#else + st->tmpbuf[ncfft - k].i *= -1; +#endif + } + kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata); +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.h new file mode 100644 index 00000000..7bfb4233 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/kiss_fftr.h @@ -0,0 +1,51 @@ +#ifndef KISS_FTR_H +#define KISS_FTR_H + +#include "kiss_fft.h" +#ifdef __cplusplus +extern "C" { +#endif + + +/* + + Real optimized version can save about 45% cpu time vs. complex fft of a real seq. + + + + */ + +typedef struct kiss_fftr_state *kiss_fftr_cfg; + + +kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem); +/* + nfft must be even + + If you don't care to allocate space, use mem = lenmem = NULL +*/ + + +void kiss_fftr(kiss_fftr_cfg cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata); +/* + input timedata has nfft scalar points + output freqdata has nfft/2+1 complex points +*/ + +void kiss_fftr2(kiss_fftr_cfg st,const kiss_fft_scalar *timedata,kiss_fft_scalar *freqdata); + +void kiss_fftri(kiss_fftr_cfg cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata); + +void kiss_fftri2(kiss_fftr_cfg st,const kiss_fft_scalar *freqdata, kiss_fft_scalar *timedata); + +/* + input freqdata has nfft/2+1 complex points + output timedata has nfft scalar points +*/ + +#define kiss_fftr_free speex_free + +#ifdef __cplusplus +} +#endif +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/math_approx.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/math_approx.h new file mode 100644 index 00000000..9ca83075 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/math_approx.h @@ -0,0 +1,332 @@ +/* Copyright (C) 2002 Jean-Marc Valin */ +/** + @file math_approx.h + @brief Various math approximation functions for Speex +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef MATH_APPROX_H +#define MATH_APPROX_H + +#include "arch.h" + +#ifndef FIXED_POINT + +#define spx_sqrt sqrt +#define spx_acos acos +#define spx_exp exp +#define spx_cos_norm(x) (cos((.5f*M_PI)*(x))) +#define spx_atan atan + +/** Generate a pseudo-random number */ +static inline spx_word16_t speex_rand(spx_word16_t std, spx_int32_t *seed) +{ + const unsigned int jflone = 0x3f800000; + const unsigned int jflmsk = 0x007fffff; + union {int i; float f;} ran; + *seed = 1664525 * *seed + 1013904223; + ran.i = jflone | (jflmsk & *seed); + ran.f -= 1.5; + return 3.4642*std*ran.f; +} + + +#endif + + +static inline spx_int16_t spx_ilog2(spx_uint32_t x) +{ + int r=0; + if (x>=(spx_int32_t)65536) + { + x >>= 16; + r += 16; + } + if (x>=256) + { + x >>= 8; + r += 8; + } + if (x>=16) + { + x >>= 4; + r += 4; + } + if (x>=4) + { + x >>= 2; + r += 2; + } + if (x>=2) + { + r += 1; + } + return r; +} + +static inline spx_int16_t spx_ilog4(spx_uint32_t x) +{ + int r=0; + if (x>=(spx_int32_t)65536) + { + x >>= 16; + r += 8; + } + if (x>=256) + { + x >>= 8; + r += 4; + } + if (x>=16) + { + x >>= 4; + r += 2; + } + if (x>=4) + { + r += 1; + } + return r; +} + +#ifdef FIXED_POINT + +/** Generate a pseudo-random number */ +static inline spx_word16_t speex_rand(spx_word16_t std, spx_int32_t *seed) +{ + spx_word32_t res; + *seed = 1664525 * *seed + 1013904223; + res = MULT16_16(EXTRACT16(SHR32(*seed,16)),std); + return EXTRACT16(PSHR32(SUB32(res, SHR32(res, 3)),14)); +} + +/* sqrt(x) ~= 0.22178 + 1.29227*x - 0.77070*x^2 + 0.25723*x^3 (for .25 < x < 1) */ +/*#define C0 3634 +#define C1 21173 +#define C2 -12627 +#define C3 4215*/ + +/* sqrt(x) ~= 0.22178 + 1.29227*x - 0.77070*x^2 + 0.25659*x^3 (for .25 < x < 1) */ +#define C0 3634 +#define C1 21173 +#define C2 -12627 +#define C3 4204 + +static inline spx_word16_t spx_sqrt(spx_word32_t x) +{ + int k; + spx_word32_t rt; + k = spx_ilog4(x)-6; + x = VSHR32(x, (k<<1)); + rt = ADD16(C0, MULT16_16_Q14(x, ADD16(C1, MULT16_16_Q14(x, ADD16(C2, MULT16_16_Q14(x, (C3))))))); + rt = VSHR32(rt,7-k); + return rt; +} + +/* log(x) ~= -2.18151 + 4.20592*x - 2.88938*x^2 + 0.86535*x^3 (for .5 < x < 1) */ + + +#define A1 16469 +#define A2 2242 +#define A3 1486 + +static inline spx_word16_t spx_acos(spx_word16_t x) +{ + int s=0; + spx_word16_t ret; + spx_word16_t sq; + if (x<0) + { + s=1; + x = NEG16(x); + } + x = SUB16(16384,x); + + x = x >> 1; + sq = MULT16_16_Q13(x, ADD16(A1, MULT16_16_Q13(x, ADD16(A2, MULT16_16_Q13(x, (A3)))))); + ret = spx_sqrt(SHL32(EXTEND32(sq),13)); + + /*ret = spx_sqrt(67108864*(-1.6129e-04 + 2.0104e+00*f + 2.7373e-01*f*f + 1.8136e-01*f*f*f));*/ + if (s) + ret = SUB16(25736,ret); + return ret; +} + + +#define K1 8192 +#define K2 -4096 +#define K3 340 +#define K4 -10 + +static inline spx_word16_t spx_cos(spx_word16_t x) +{ + spx_word16_t x2; + + if (x<12868) + { + x2 = MULT16_16_P13(x,x); + return ADD32(K1, MULT16_16_P13(x2, ADD32(K2, MULT16_16_P13(x2, ADD32(K3, MULT16_16_P13(K4, x2)))))); + } else { + x = SUB16(25736,x); + x2 = MULT16_16_P13(x,x); + return SUB32(-K1, MULT16_16_P13(x2, ADD32(K2, MULT16_16_P13(x2, ADD32(K3, MULT16_16_P13(K4, x2)))))); + } +} + +#define L1 32767 +#define L2 -7651 +#define L3 8277 +#define L4 -626 + +static inline spx_word16_t _spx_cos_pi_2(spx_word16_t x) +{ + spx_word16_t x2; + + x2 = MULT16_16_P15(x,x); + return ADD16(1,MIN16(32766,ADD32(SUB16(L1,x2), MULT16_16_P15(x2, ADD32(L2, MULT16_16_P15(x2, ADD32(L3, MULT16_16_P15(L4, x2)))))))); +} + +static inline spx_word16_t spx_cos_norm(spx_word32_t x) +{ + x = x&0x0001ffff; + if (x>SHL32(EXTEND32(1), 16)) + x = SUB32(SHL32(EXTEND32(1), 17),x); + if (x&0x00007fff) + { + if (x14) + return 0x7fffffff; + else if (integer < -15) + return 0; + frac = SHL16(x-SHL16(integer,11),3); + frac = ADD16(D0, MULT16_16_Q14(frac, ADD16(D1, MULT16_16_Q14(frac, ADD16(D2 , MULT16_16_Q14(D3,frac)))))); + return VSHR32(EXTEND32(frac), -integer-2); +} + +/* Input in Q11 format, output in Q16 */ +static inline spx_word32_t spx_exp(spx_word16_t x) +{ + if (x>21290) + return 0x7fffffff; + else if (x<-21290) + return 0; + else + return spx_exp2(MULT16_16_P14(23637,x)); +} +#define M1 32767 +#define M2 -21 +#define M3 -11943 +#define M4 4936 + +static inline spx_word16_t spx_atan01(spx_word16_t x) +{ + return MULT16_16_P15(x, ADD32(M1, MULT16_16_P15(x, ADD32(M2, MULT16_16_P15(x, ADD32(M3, MULT16_16_P15(M4, x))))))); +} + +#undef M1 +#undef M2 +#undef M3 +#undef M4 + +/* Input in Q15, output in Q14 */ +static inline spx_word16_t spx_atan(spx_word32_t x) +{ + if (x <= 32767) + { + return SHR16(spx_atan01(x),1); + } else { + int e = spx_ilog2(x); + if (e>=29) + return 25736; + x = DIV32_16(SHL32(EXTEND32(32767),29-e), EXTRACT16(SHR32(x, e-14))); + return SUB16(25736, SHR16(spx_atan01(x),1)); + } +} +#else + +#ifndef M_PI +#define M_PI 3.14159265358979323846 /* pi */ +#endif + +#define C1 0.9999932946f +#define C2 -0.4999124376f +#define C3 0.0414877472f +#define C4 -0.0012712095f + + +#define SPX_PI_2 1.5707963268 +static inline spx_word16_t spx_cos(spx_word16_t x) +{ + if (x 32766 ? 32767 : (x))) +#else +#define WORD2INT(x) ((x) < -32767.5f ? -32768 : ((x) > 32766.5f ? 32767 : floor(.5+(x)))) +#endif + +/* If enabled, the AEC will use a foreground filter and a background filter to be more robust to double-talk + and difficult signals in general. The cost is an extra FFT and a matrix-vector multiply */ +#define TWO_PATH + +#ifdef FIXED_POINT +static const spx_float_t MIN_LEAK = {20972, -22}; + +/* Constants for the two-path filter */ +static const spx_float_t VAR1_SMOOTH = {23593, -16}; +static const spx_float_t VAR2_SMOOTH = {23675, -15}; +static const spx_float_t VAR1_UPDATE = {16384, -15}; +static const spx_float_t VAR2_UPDATE = {16384, -16}; +static const spx_float_t VAR_BACKTRACK = {16384, -12}; +#define TOP16(x) ((x)>>16) + +#else + +static const spx_float_t MIN_LEAK = .005f; + +/* Constants for the two-path filter */ +static const spx_float_t VAR1_SMOOTH = .36f; +static const spx_float_t VAR2_SMOOTH = .7225f; +static const spx_float_t VAR1_UPDATE = .5f; +static const spx_float_t VAR2_UPDATE = .25f; +static const spx_float_t VAR_BACKTRACK = 4.f; +#define TOP16(x) (x) +#endif + + +#define PLAYBACK_DELAY 2 + +void speex_echo_get_residual(SpeexEchoState *st, spx_word32_t *Yout, int len); + + +/** Speex echo cancellation state. */ +struct SpeexEchoState_ { + int frame_size; /**< Number of samples processed each time */ + int window_size; + int M; + int cancel_count; + int adapted; + int saturated; + int screwed_up; + int C; /** Number of input channels (microphones) */ + int K; /** Number of output channels (loudspeakers) */ + spx_int32_t sampling_rate; + spx_word16_t spec_average; + spx_word16_t beta0; + spx_word16_t beta_max; + spx_word32_t sum_adapt; + spx_word16_t leak_estimate; + + spx_word16_t *e; /* scratch */ + spx_word16_t *x; /* Far-end input buffer (2N) */ + spx_word16_t *X; /* Far-end buffer (M+1 frames) in frequency domain */ + spx_word16_t *input; /* scratch */ + spx_word16_t *y; /* scratch */ + spx_word16_t *last_y; + spx_word16_t *Y; /* scratch */ + spx_word16_t *E; + spx_word32_t *PHI; /* scratch */ + spx_word32_t *W; /* (Background) filter weights */ +#ifdef TWO_PATH + spx_word16_t *foreground; /* Foreground filter weights */ + spx_word32_t Davg1; /* 1st recursive average of the residual power difference */ + spx_word32_t Davg2; /* 2nd recursive average of the residual power difference */ + spx_float_t Dvar1; /* Estimated variance of 1st estimator */ + spx_float_t Dvar2; /* Estimated variance of 2nd estimator */ +#endif + spx_word32_t *power; /* Power of the far-end signal */ + spx_float_t *power_1;/* Inverse power of far-end */ + spx_word16_t *wtmp; /* scratch */ +#ifdef FIXED_POINT + spx_word16_t *wtmp2; /* scratch */ +#endif + spx_word32_t *Rf; /* scratch */ + spx_word32_t *Yf; /* scratch */ + spx_word32_t *Xf; /* scratch */ + spx_word32_t *Eh; + spx_word32_t *Yh; + spx_float_t Pey; + spx_float_t Pyy; + spx_word16_t *window; + spx_word16_t *prop; + void *fft_table; + spx_word16_t *memX, *memD, *memE; + spx_word16_t preemph; + spx_word16_t notch_radius; + spx_mem_t *notch_mem; + + /* NOTE: If you only use speex_echo_cancel() and want to save some memory, remove this */ + spx_int16_t *play_buf; + int play_buf_pos; + int play_buf_started; +}; + +static inline void filter_dc_notch16(const spx_int16_t *in, spx_word16_t radius, spx_word16_t *out, int len, spx_mem_t *mem, int stride) +{ + int i; + spx_word16_t den2; +#ifdef FIXED_POINT + den2 = MULT16_16_Q15(radius,radius) + MULT16_16_Q15(QCONST16(.7,15),MULT16_16_Q15(32767-radius,32767-radius)); +#else + den2 = radius*radius + .7*(1-radius)*(1-radius); +#endif + /*printf ("%d %d %d %d %d %d\n", num[0], num[1], num[2], den[0], den[1], den[2]);*/ + for (i=0;i>= 1; + while(len--) + { + spx_word32_t part=0; + part = MAC16_16(part,*x++,*y++); + part = MAC16_16(part,*x++,*y++); + /* HINT: If you had a 40-bit accumulator, you could shift only at the end */ + sum = ADD32(sum,SHR32(part,6)); + } + return sum; +} + +/** Compute power spectrum of a half-complex (packed) vector */ +static inline void power_spectrum(const spx_word16_t *X, spx_word32_t *ps, int N) +{ + int i, j; + ps[0]=MULT16_16(X[0],X[0]); + for (i=1,j=1;i max_sum) + max_sum = prop[i]; + } + for (i=0;i +static FILE *rFile=NULL, *pFile=NULL, *oFile=NULL; + +static void dump_audio(const spx_int16_t *rec, const spx_int16_t *play, const spx_int16_t *out, int len) +{ + if (!(rFile && pFile && oFile)) + { + speex_fatal("Dump files not open"); + } + fwrite(rec, sizeof(spx_int16_t), len, rFile); + fwrite(play, sizeof(spx_int16_t), len, pFile); + fwrite(out, sizeof(spx_int16_t), len, oFile); +} +#endif + +/** Creates a new echo canceller state */ +EXPORT SpeexEchoState *speex_echo_state_init(int frame_size, int filter_length) +{ + return speex_echo_state_init_mc(frame_size, filter_length, 1, 1); +} + +EXPORT SpeexEchoState *speex_echo_state_init_mc(int frame_size, int filter_length, int nb_mic, int nb_speakers) +{ + int i,N,M, C, K; + SpeexEchoState *st = (SpeexEchoState *)speex_alloc(sizeof(SpeexEchoState)); + + st->K = nb_speakers; + st->C = nb_mic; + C=st->C; + K=st->K; +#ifdef DUMP_ECHO_CANCEL_DATA + if (rFile || pFile || oFile) + speex_fatal("Opening dump files twice"); + rFile = fopen("aec_rec.sw", "wb"); + pFile = fopen("aec_play.sw", "wb"); + oFile = fopen("aec_out.sw", "wb"); +#endif + + st->frame_size = frame_size; + st->window_size = 2*frame_size; + N = st->window_size; + M = st->M = (filter_length+st->frame_size-1)/frame_size; + st->cancel_count=0; + st->sum_adapt = 0; + st->saturated = 0; + st->screwed_up = 0; + /* This is the default sampling rate */ + st->sampling_rate = 8000; + st->spec_average = DIV32_16(SHL32(EXTEND32(st->frame_size), 15), st->sampling_rate); +#ifdef FIXED_POINT + st->beta0 = DIV32_16(SHL32(EXTEND32(st->frame_size), 16), st->sampling_rate); + st->beta_max = DIV32_16(SHL32(EXTEND32(st->frame_size), 14), st->sampling_rate); +#else + st->beta0 = (2.0f*st->frame_size)/st->sampling_rate; + st->beta_max = (.5f*st->frame_size)/st->sampling_rate; +#endif + st->leak_estimate = 0; + + st->fft_table = spx_fft_init(N); + + st->e = (spx_word16_t*)speex_alloc(C*N*sizeof(spx_word16_t)); + st->x = (spx_word16_t*)speex_alloc(K*N*sizeof(spx_word16_t)); + st->input = (spx_word16_t*)speex_alloc(C*st->frame_size*sizeof(spx_word16_t)); + st->y = (spx_word16_t*)speex_alloc(C*N*sizeof(spx_word16_t)); + st->last_y = (spx_word16_t*)speex_alloc(C*N*sizeof(spx_word16_t)); + st->Yf = (spx_word32_t*)speex_alloc((st->frame_size+1)*sizeof(spx_word32_t)); + st->Rf = (spx_word32_t*)speex_alloc((st->frame_size+1)*sizeof(spx_word32_t)); + st->Xf = (spx_word32_t*)speex_alloc((st->frame_size+1)*sizeof(spx_word32_t)); + st->Yh = (spx_word32_t*)speex_alloc((st->frame_size+1)*sizeof(spx_word32_t)); + st->Eh = (spx_word32_t*)speex_alloc((st->frame_size+1)*sizeof(spx_word32_t)); + + st->X = (spx_word16_t*)speex_alloc(K*(M+1)*N*sizeof(spx_word16_t)); + st->Y = (spx_word16_t*)speex_alloc(C*N*sizeof(spx_word16_t)); + st->E = (spx_word16_t*)speex_alloc(C*N*sizeof(spx_word16_t)); + st->W = (spx_word32_t*)speex_alloc(C*K*M*N*sizeof(spx_word32_t)); +#ifdef TWO_PATH + st->foreground = (spx_word16_t*)speex_alloc(M*N*C*K*sizeof(spx_word16_t)); +#endif + st->PHI = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t)); + st->power = (spx_word32_t*)speex_alloc((frame_size+1)*sizeof(spx_word32_t)); + st->power_1 = (spx_float_t*)speex_alloc((frame_size+1)*sizeof(spx_float_t)); + st->window = (spx_word16_t*)speex_alloc(N*sizeof(spx_word16_t)); + st->prop = (spx_word16_t*)speex_alloc(M*sizeof(spx_word16_t)); + st->wtmp = (spx_word16_t*)speex_alloc(N*sizeof(spx_word16_t)); +#ifdef FIXED_POINT + st->wtmp2 = (spx_word16_t*)speex_alloc(N*sizeof(spx_word16_t)); + for (i=0;i>1;i++) + { + st->window[i] = (16383-SHL16(spx_cos(DIV32_16(MULT16_16(25736,i<<1),N)),1)); + st->window[N-i-1] = st->window[i]; + } +#else + for (i=0;iwindow[i] = .5-.5*cos(2*M_PI*i/N); +#endif + for (i=0;i<=st->frame_size;i++) + st->power_1[i] = FLOAT_ONE; + for (i=0;iW[i] = 0; + { + spx_word32_t sum = 0; + /* Ratio of ~10 between adaptation rate of first and last block */ + spx_word16_t decay = SHR32(spx_exp(NEG16(DIV32_16(QCONST16(2.4,11),M))),1); + st->prop[0] = QCONST16(.7, 15); + sum = EXTEND32(st->prop[0]); + for (i=1;iprop[i] = MULT16_16_Q15(st->prop[i-1], decay); + sum = ADD32(sum, EXTEND32(st->prop[i])); + } + for (i=M-1;i>=0;i--) + { + st->prop[i] = DIV32(MULT16_16(QCONST16(.8f,15), st->prop[i]),sum); + } + } + + st->memX = (spx_word16_t*)speex_alloc(K*sizeof(spx_word16_t)); + st->memD = (spx_word16_t*)speex_alloc(C*sizeof(spx_word16_t)); + st->memE = (spx_word16_t*)speex_alloc(C*sizeof(spx_word16_t)); + st->preemph = QCONST16(.9,15); + if (st->sampling_rate<12000) + st->notch_radius = QCONST16(.9, 15); + else if (st->sampling_rate<24000) + st->notch_radius = QCONST16(.982, 15); + else + st->notch_radius = QCONST16(.992, 15); + + st->notch_mem = (spx_mem_t*)speex_alloc(2*C*sizeof(spx_mem_t)); + st->adapted = 0; + st->Pey = st->Pyy = FLOAT_ONE; + +#ifdef TWO_PATH + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; +#endif + + st->play_buf = (spx_int16_t*)speex_alloc(K*(PLAYBACK_DELAY+1)*st->frame_size*sizeof(spx_int16_t)); + st->play_buf_pos = PLAYBACK_DELAY*st->frame_size; + st->play_buf_started = 0; + + return st; +} + +/** Resets echo canceller state */ +EXPORT void speex_echo_state_reset(SpeexEchoState *st) +{ + int i, M, N, C, K; + st->cancel_count=0; + st->screwed_up = 0; + N = st->window_size; + M = st->M; + C=st->C; + K=st->K; + for (i=0;iW[i] = 0; +#ifdef TWO_PATH + for (i=0;iforeground[i] = 0; +#endif + for (i=0;iX[i] = 0; + for (i=0;i<=st->frame_size;i++) + { + st->power[i] = 0; + st->power_1[i] = FLOAT_ONE; + st->Eh[i] = 0; + st->Yh[i] = 0; + } + for (i=0;iframe_size;i++) + { + st->last_y[i] = 0; + } + for (i=0;iE[i] = 0; + } + for (i=0;ix[i] = 0; + } + for (i=0;i<2*C;i++) + st->notch_mem[i] = 0; + for (i=0;imemD[i]=st->memE[i]=0; + for (i=0;imemX[i]=0; + + st->saturated = 0; + st->adapted = 0; + st->sum_adapt = 0; + st->Pey = st->Pyy = FLOAT_ONE; +#ifdef TWO_PATH + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; +#endif + for (i=0;i<3*st->frame_size;i++) + st->play_buf[i] = 0; + st->play_buf_pos = PLAYBACK_DELAY*st->frame_size; + st->play_buf_started = 0; + +} + +/** Destroys an echo canceller state */ +EXPORT void speex_echo_state_destroy(SpeexEchoState *st) +{ + spx_fft_destroy(st->fft_table); + + speex_free(st->e); + speex_free(st->x); + speex_free(st->input); + speex_free(st->y); + speex_free(st->last_y); + speex_free(st->Yf); + speex_free(st->Rf); + speex_free(st->Xf); + speex_free(st->Yh); + speex_free(st->Eh); + + speex_free(st->X); + speex_free(st->Y); + speex_free(st->E); + speex_free(st->W); +#ifdef TWO_PATH + speex_free(st->foreground); +#endif + speex_free(st->PHI); + speex_free(st->power); + speex_free(st->power_1); + speex_free(st->window); + speex_free(st->prop); + speex_free(st->wtmp); +#ifdef FIXED_POINT + speex_free(st->wtmp2); +#endif + speex_free(st->memX); + speex_free(st->memD); + speex_free(st->memE); + speex_free(st->notch_mem); + + speex_free(st->play_buf); + speex_free(st); + +#ifdef DUMP_ECHO_CANCEL_DATA + fclose(rFile); + fclose(pFile); + fclose(oFile); + rFile = pFile = oFile = NULL; +#endif +} + +EXPORT void speex_echo_capture(SpeexEchoState *st, const spx_int16_t *rec, spx_int16_t *out) +{ + int i; + /*speex_warning_int("capture with fill level ", st->play_buf_pos/st->frame_size);*/ + st->play_buf_started = 1; + if (st->play_buf_pos>=st->frame_size) + { + speex_echo_cancellation(st, rec, st->play_buf, out); + st->play_buf_pos -= st->frame_size; + for (i=0;iplay_buf_pos;i++) + st->play_buf[i] = st->play_buf[i+st->frame_size]; + } else { + speex_warning("No playback frame available (your application is buggy and/or got xruns)"); + if (st->play_buf_pos!=0) + { + speex_warning("internal playback buffer corruption?"); + st->play_buf_pos = 0; + } + for (i=0;iframe_size;i++) + out[i] = rec[i]; + } +} + +EXPORT void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play) +{ + /*speex_warning_int("playback with fill level ", st->play_buf_pos/st->frame_size);*/ + if (!st->play_buf_started) + { + speex_warning("discarded first playback frame"); + return; + } + if (st->play_buf_pos<=PLAYBACK_DELAY*st->frame_size) + { + int i; + for (i=0;iframe_size;i++) + st->play_buf[st->play_buf_pos+i] = play[i]; + st->play_buf_pos += st->frame_size; + if (st->play_buf_pos <= (PLAYBACK_DELAY-1)*st->frame_size) + { + speex_warning("Auto-filling the buffer (your application is buggy and/or got xruns)"); + for (i=0;iframe_size;i++) + st->play_buf[st->play_buf_pos+i] = play[i]; + st->play_buf_pos += st->frame_size; + } + } else { + speex_warning("Had to discard a playback frame (your application is buggy and/or got xruns)"); + } +} + +/** Performs echo cancellation on a frame (deprecated, last arg now ignored) */ +EXPORT void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *in, const spx_int16_t *far_end, spx_int16_t *out, spx_int32_t *Yout) +{ + speex_echo_cancellation(st, in, far_end, out); +} + +/** Performs echo cancellation on a frame */ +EXPORT void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *in, const spx_int16_t *far_end, spx_int16_t *out) +{ + int i,j, chan, speak; + int N,M, C, K; + spx_word32_t Syy,See,Sxx,Sdd, Sff; +#ifdef TWO_PATH + spx_word32_t Dbf; + int update_foreground; +#endif + spx_word32_t Sey; + spx_word16_t ss, ss_1; + spx_float_t Pey = FLOAT_ONE, Pyy=FLOAT_ONE; + spx_float_t alpha, alpha_1; + spx_word16_t RER; + spx_word32_t tmp32; + + N = st->window_size; + M = st->M; + C = st->C; + K = st->K; + + st->cancel_count++; +#ifdef FIXED_POINT + ss=DIV32_16(11469,M); + ss_1 = SUB16(32767,ss); +#else + ss=.35/M; + ss_1 = 1-ss; +#endif + + for (chan = 0; chan < C; chan++) + { + /* Apply a notch filter to make sure DC doesn't end up causing problems */ + filter_dc_notch16(in+chan, st->notch_radius, st->input+chan*st->frame_size, st->frame_size, st->notch_mem+2*chan, C); + /* Copy input data to buffer and apply pre-emphasis */ + /* Copy input data to buffer */ + for (i=0;iframe_size;i++) + { + spx_word32_t tmp32; + /* FIXME: This core has changed a bit, need to merge properly */ + tmp32 = SUB32(EXTEND32(st->input[chan*st->frame_size+i]), EXTEND32(MULT16_16_P15(st->preemph, st->memD[chan]))); +#ifdef FIXED_POINT + if (tmp32 > 32767) + { + tmp32 = 32767; + if (st->saturated == 0) + st->saturated = 1; + } + if (tmp32 < -32767) + { + tmp32 = -32767; + if (st->saturated == 0) + st->saturated = 1; + } +#endif + st->memD[chan] = st->input[chan*st->frame_size+i]; + st->input[chan*st->frame_size+i] = EXTRACT16(tmp32); + } + } + + for (speak = 0; speak < K; speak++) + { + for (i=0;iframe_size;i++) + { + spx_word32_t tmp32; + st->x[speak*N+i] = st->x[speak*N+i+st->frame_size]; + tmp32 = SUB32(EXTEND32(far_end[i*K+speak]), EXTEND32(MULT16_16_P15(st->preemph, st->memX[speak]))); +#ifdef FIXED_POINT + /*FIXME: If saturation occurs here, we need to freeze adaptation for M frames (not just one) */ + if (tmp32 > 32767) + { + tmp32 = 32767; + st->saturated = M+1; + } + if (tmp32 < -32767) + { + tmp32 = -32767; + st->saturated = M+1; + } +#endif + st->x[speak*N+i+st->frame_size] = EXTRACT16(tmp32); + st->memX[speak] = far_end[i*K+speak]; + } + } + + for (speak = 0; speak < K; speak++) + { + /* Shift memory: this could be optimized eventually*/ + for (j=M-1;j>=0;j--) + { + for (i=0;iX[(j+1)*N*K+speak*N+i] = st->X[j*N*K+speak*N+i]; + } + /* Convert x (echo input) to frequency domain */ + spx_fft(st->fft_table, st->x+speak*N, &st->X[speak*N]); + } + + Sxx = 0; + for (speak = 0; speak < K; speak++) + { + Sxx += mdf_inner_prod(st->x+speak*N+st->frame_size, st->x+speak*N+st->frame_size, st->frame_size); + power_spectrum_accum(st->X+speak*N, st->Xf, N); + } + + Sff = 0; + for (chan = 0; chan < C; chan++) + { +#ifdef TWO_PATH + /* Compute foreground filter */ + spectral_mul_accum16(st->X, st->foreground+chan*N*K*M, st->Y+chan*N, N, M*K); + spx_ifft(st->fft_table, st->Y+chan*N, st->e+chan*N); + for (i=0;iframe_size;i++) + st->e[chan*N+i] = SUB16(st->input[chan*st->frame_size+i], st->e[chan*N+i+st->frame_size]); + Sff += mdf_inner_prod(st->e+chan*N, st->e+chan*N, st->frame_size); +#endif + } + + /* Adjust proportional adaption rate */ + /* FIXME: Adjust that for C, K*/ + if (st->adapted) + mdf_adjust_prop (st->W, N, M, C*K, st->prop); + /* Compute weight gradient */ + if (st->saturated == 0) + { + for (chan = 0; chan < C; chan++) + { + for (speak = 0; speak < K; speak++) + { + for (j=M-1;j>=0;j--) + { + weighted_spectral_mul_conj(st->power_1, FLOAT_SHL(PSEUDOFLOAT(st->prop[j]),-15), &st->X[(j+1)*N*K+speak*N], st->E+chan*N, st->PHI, N); + for (i=0;iW[chan*N*K*M + j*N*K + speak*N + i] += st->PHI[i]; + } + } + } + } else { + st->saturated--; + } + + /* FIXME: MC conversion required */ + /* Update weight to prevent circular convolution (MDF / AUMDF) */ + for (chan = 0; chan < C; chan++) + { + for (speak = 0; speak < K; speak++) + { + for (j=0;jcancel_count%(M-1) == j-1) + { +#ifdef FIXED_POINT + for (i=0;iwtmp2[i] = EXTRACT16(PSHR32(st->W[chan*N*K*M + j*N*K + speak*N + i],NORMALIZE_SCALEDOWN+16)); + spx_ifft(st->fft_table, st->wtmp2, st->wtmp); + for (i=0;iframe_size;i++) + { + st->wtmp[i]=0; + } + for (i=st->frame_size;iwtmp[i]=SHL16(st->wtmp[i],NORMALIZE_SCALEUP); + } + spx_fft(st->fft_table, st->wtmp, st->wtmp2); + /* The "-1" in the shift is a sort of kludge that trades less efficient update speed for decrease noise */ + for (i=0;iW[chan*N*K*M + j*N*K + speak*N + i] -= SHL32(EXTEND32(st->wtmp2[i]),16+NORMALIZE_SCALEDOWN-NORMALIZE_SCALEUP-1); +#else + spx_ifft(st->fft_table, &st->W[chan*N*K*M + j*N*K + speak*N], st->wtmp); + for (i=st->frame_size;iwtmp[i]=0; + } + spx_fft(st->fft_table, st->wtmp, &st->W[chan*N*K*M + j*N*K + speak*N]); +#endif + } + } + } + } + + /* So we can use power_spectrum_accum */ + for (i=0;i<=st->frame_size;i++) + st->Rf[i] = st->Yf[i] = st->Xf[i] = 0; + + Dbf = 0; + See = 0; +#ifdef TWO_PATH + /* Difference in response, this is used to estimate the variance of our residual power estimate */ + for (chan = 0; chan < C; chan++) + { + spectral_mul_accum(st->X, st->W+chan*N*K*M, st->Y+chan*N, N, M*K); + spx_ifft(st->fft_table, st->Y+chan*N, st->y+chan*N); + for (i=0;iframe_size;i++) + st->e[chan*N+i] = SUB16(st->e[chan*N+i+st->frame_size], st->y[chan*N+i+st->frame_size]); + Dbf += 10+mdf_inner_prod(st->e+chan*N, st->e+chan*N, st->frame_size); + for (i=0;iframe_size;i++) + st->e[chan*N+i] = SUB16(st->input[chan*st->frame_size+i], st->y[chan*N+i+st->frame_size]); + See += mdf_inner_prod(st->e+chan*N, st->e+chan*N, st->frame_size); + } +#endif + +#ifndef TWO_PATH + Sff = See; +#endif + +#ifdef TWO_PATH + /* Logic for updating the foreground filter */ + + /* For two time windows, compute the mean of the energy difference, as well as the variance */ + st->Davg1 = ADD32(MULT16_32_Q15(QCONST16(.6f,15),st->Davg1), MULT16_32_Q15(QCONST16(.4f,15),SUB32(Sff,See))); + st->Davg2 = ADD32(MULT16_32_Q15(QCONST16(.85f,15),st->Davg2), MULT16_32_Q15(QCONST16(.15f,15),SUB32(Sff,See))); + st->Dvar1 = FLOAT_ADD(FLOAT_MULT(VAR1_SMOOTH, st->Dvar1), FLOAT_MUL32U(MULT16_32_Q15(QCONST16(.4f,15),Sff), MULT16_32_Q15(QCONST16(.4f,15),Dbf))); + st->Dvar2 = FLOAT_ADD(FLOAT_MULT(VAR2_SMOOTH, st->Dvar2), FLOAT_MUL32U(MULT16_32_Q15(QCONST16(.15f,15),Sff), MULT16_32_Q15(QCONST16(.15f,15),Dbf))); + + /* Equivalent float code: + st->Davg1 = .6*st->Davg1 + .4*(Sff-See); + st->Davg2 = .85*st->Davg2 + .15*(Sff-See); + st->Dvar1 = .36*st->Dvar1 + .16*Sff*Dbf; + st->Dvar2 = .7225*st->Dvar2 + .0225*Sff*Dbf; + */ + + update_foreground = 0; + /* Check if we have a statistically significant reduction in the residual echo */ + /* Note that this is *not* Gaussian, so we need to be careful about the longer tail */ + if (FLOAT_GT(FLOAT_MUL32U(SUB32(Sff,See),ABS32(SUB32(Sff,See))), FLOAT_MUL32U(Sff,Dbf))) + update_foreground = 1; + else if (FLOAT_GT(FLOAT_MUL32U(st->Davg1, ABS32(st->Davg1)), FLOAT_MULT(VAR1_UPDATE,(st->Dvar1)))) + update_foreground = 1; + else if (FLOAT_GT(FLOAT_MUL32U(st->Davg2, ABS32(st->Davg2)), FLOAT_MULT(VAR2_UPDATE,(st->Dvar2)))) + update_foreground = 1; + + /* Do we update? */ + if (update_foreground) + { + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; + /* Copy background filter to foreground filter */ + for (i=0;iforeground[i] = EXTRACT16(PSHR32(st->W[i],16)); + /* Apply a smooth transition so as to not introduce blocking artifacts */ + for (chan = 0; chan < C; chan++) + for (i=0;iframe_size;i++) + st->e[chan*N+i+st->frame_size] = MULT16_16_Q15(st->window[i+st->frame_size],st->e[chan*N+i+st->frame_size]) + MULT16_16_Q15(st->window[i],st->y[chan*N+i+st->frame_size]); + } else { + int reset_background=0; + /* Otherwise, check if the background filter is significantly worse */ + if (FLOAT_GT(FLOAT_MUL32U(NEG32(SUB32(Sff,See)),ABS32(SUB32(Sff,See))), FLOAT_MULT(VAR_BACKTRACK,FLOAT_MUL32U(Sff,Dbf)))) + reset_background = 1; + if (FLOAT_GT(FLOAT_MUL32U(NEG32(st->Davg1), ABS32(st->Davg1)), FLOAT_MULT(VAR_BACKTRACK,st->Dvar1))) + reset_background = 1; + if (FLOAT_GT(FLOAT_MUL32U(NEG32(st->Davg2), ABS32(st->Davg2)), FLOAT_MULT(VAR_BACKTRACK,st->Dvar2))) + reset_background = 1; + if (reset_background) + { + /* Copy foreground filter to background filter */ + for (i=0;iW[i] = SHL32(EXTEND32(st->foreground[i]),16); + /* We also need to copy the output so as to get correct adaptation */ + for (chan = 0; chan < C; chan++) + { + for (i=0;iframe_size;i++) + st->y[chan*N+i+st->frame_size] = st->e[chan*N+i+st->frame_size]; + for (i=0;iframe_size;i++) + st->e[chan*N+i] = SUB16(st->input[chan*st->frame_size+i], st->y[chan*N+i+st->frame_size]); + } + See = Sff; + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; + } + } +#endif + + Sey = Syy = Sdd = 0; + for (chan = 0; chan < C; chan++) + { + /* Compute error signal (for the output with de-emphasis) */ + for (i=0;iframe_size;i++) + { + spx_word32_t tmp_out; +#ifdef TWO_PATH + tmp_out = SUB32(EXTEND32(st->input[chan*st->frame_size+i]), EXTEND32(st->e[chan*N+i+st->frame_size])); +#else + tmp_out = SUB32(EXTEND32(st->input[chan*st->frame_size+i]), EXTEND32(st->y[chan*N+i+st->frame_size])); +#endif + tmp_out = ADD32(tmp_out, EXTEND32(MULT16_16_P15(st->preemph, st->memE[chan]))); + /* This is an arbitrary test for saturation in the microphone signal */ + if (in[i*C+chan] <= -32000 || in[i*C+chan] >= 32000) + { + if (st->saturated == 0) + st->saturated = 1; + } + out[i*C+chan] = WORD2INT(tmp_out); + st->memE[chan] = tmp_out; + } + +#ifdef DUMP_ECHO_CANCEL_DATA + dump_audio(in, far_end, out, st->frame_size); +#endif + + /* Compute error signal (filter update version) */ + for (i=0;iframe_size;i++) + { + st->e[chan*N+i+st->frame_size] = st->e[chan*N+i]; + st->e[chan*N+i] = 0; + } + + /* Compute a bunch of correlations */ + /* FIXME: bad merge */ + Sey += mdf_inner_prod(st->e+chan*N+st->frame_size, st->y+chan*N+st->frame_size, st->frame_size); + Syy += mdf_inner_prod(st->y+chan*N+st->frame_size, st->y+chan*N+st->frame_size, st->frame_size); + Sdd += mdf_inner_prod(st->input+chan*st->frame_size, st->input+chan*st->frame_size, st->frame_size); + + /* Convert error to frequency domain */ + spx_fft(st->fft_table, st->e+chan*N, st->E+chan*N); + for (i=0;iframe_size;i++) + st->y[i+chan*N] = 0; + spx_fft(st->fft_table, st->y+chan*N, st->Y+chan*N); + + /* Compute power spectrum of echo (X), error (E) and filter response (Y) */ + power_spectrum_accum(st->E+chan*N, st->Rf, N); + power_spectrum_accum(st->Y+chan*N, st->Yf, N); + + } + + /*printf ("%f %f %f %f\n", Sff, See, Syy, Sdd, st->update_cond);*/ + + /* Do some sanity check */ + if (!(Syy>=0 && Sxx>=0 && See >= 0) +#ifndef FIXED_POINT + || !(Sff < N*1e9 && Syy < N*1e9 && Sxx < N*1e9) +#endif + ) + { + /* Things have gone really bad */ + st->screwed_up += 50; + for (i=0;iframe_size*C;i++) + out[i] = 0; + } else if (SHR32(Sff, 2) > ADD32(Sdd, SHR32(MULT16_16(N, 10000),6))) + { + /* AEC seems to add lots of echo instead of removing it, let's see if it will improve */ + st->screwed_up++; + } else { + /* Everything's fine */ + st->screwed_up=0; + } + if (st->screwed_up>=50) + { + speex_warning("The echo canceller started acting funny and got slapped (reset). It swears it will behave now."); + speex_echo_state_reset(st); + return; + } + + /* Add a small noise floor to make sure not to have problems when dividing */ + See = MAX32(See, SHR32(MULT16_16(N, 100),6)); + + for (speak = 0; speak < K; speak++) + { + Sxx += mdf_inner_prod(st->x+speak*N+st->frame_size, st->x+speak*N+st->frame_size, st->frame_size); + power_spectrum_accum(st->X+speak*N, st->Xf, N); + } + + + /* Smooth far end energy estimate over time */ + for (j=0;j<=st->frame_size;j++) + st->power[j] = MULT16_32_Q15(ss_1,st->power[j]) + 1 + MULT16_32_Q15(ss,st->Xf[j]); + + /* Compute filtered spectra and (cross-)correlations */ + for (j=st->frame_size;j>=0;j--) + { + spx_float_t Eh, Yh; + Eh = PSEUDOFLOAT(st->Rf[j] - st->Eh[j]); + Yh = PSEUDOFLOAT(st->Yf[j] - st->Yh[j]); + Pey = FLOAT_ADD(Pey,FLOAT_MULT(Eh,Yh)); + Pyy = FLOAT_ADD(Pyy,FLOAT_MULT(Yh,Yh)); +#ifdef FIXED_POINT + st->Eh[j] = MAC16_32_Q15(MULT16_32_Q15(SUB16(32767,st->spec_average),st->Eh[j]), st->spec_average, st->Rf[j]); + st->Yh[j] = MAC16_32_Q15(MULT16_32_Q15(SUB16(32767,st->spec_average),st->Yh[j]), st->spec_average, st->Yf[j]); +#else + st->Eh[j] = (1-st->spec_average)*st->Eh[j] + st->spec_average*st->Rf[j]; + st->Yh[j] = (1-st->spec_average)*st->Yh[j] + st->spec_average*st->Yf[j]; +#endif + } + + Pyy = FLOAT_SQRT(Pyy); + Pey = FLOAT_DIVU(Pey,Pyy); + + /* Compute correlation updatete rate */ + tmp32 = MULT16_32_Q15(st->beta0,Syy); + if (tmp32 > MULT16_32_Q15(st->beta_max,See)) + tmp32 = MULT16_32_Q15(st->beta_max,See); + alpha = FLOAT_DIV32(tmp32, See); + alpha_1 = FLOAT_SUB(FLOAT_ONE, alpha); + /* Update correlations (recursive average) */ + st->Pey = FLOAT_ADD(FLOAT_MULT(alpha_1,st->Pey) , FLOAT_MULT(alpha,Pey)); + st->Pyy = FLOAT_ADD(FLOAT_MULT(alpha_1,st->Pyy) , FLOAT_MULT(alpha,Pyy)); + if (FLOAT_LT(st->Pyy, FLOAT_ONE)) + st->Pyy = FLOAT_ONE; + /* We don't really hope to get better than 33 dB (MIN_LEAK-3dB) attenuation anyway */ + if (FLOAT_LT(st->Pey, FLOAT_MULT(MIN_LEAK,st->Pyy))) + st->Pey = FLOAT_MULT(MIN_LEAK,st->Pyy); + if (FLOAT_GT(st->Pey, st->Pyy)) + st->Pey = st->Pyy; + /* leak_estimate is the linear regression result */ + st->leak_estimate = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIVU(st->Pey, st->Pyy),14)); + /* This looks like a stupid bug, but it's right (because we convert from Q14 to Q15) */ + if (st->leak_estimate > 16383) + st->leak_estimate = 32767; + else + st->leak_estimate = SHL16(st->leak_estimate,1); + /*printf ("%f\n", st->leak_estimate);*/ + + /* Compute Residual to Error Ratio */ +#ifdef FIXED_POINT + tmp32 = MULT16_32_Q15(st->leak_estimate,Syy); + tmp32 = ADD32(SHR32(Sxx,13), ADD32(tmp32, SHL32(tmp32,1))); + /* Check for y in e (lower bound on RER) */ + { + spx_float_t bound = PSEUDOFLOAT(Sey); + bound = FLOAT_DIVU(FLOAT_MULT(bound, bound), PSEUDOFLOAT(ADD32(1,Syy))); + if (FLOAT_GT(bound, PSEUDOFLOAT(See))) + tmp32 = See; + else if (tmp32 < FLOAT_EXTRACT32(bound)) + tmp32 = FLOAT_EXTRACT32(bound); + } + if (tmp32 > SHR32(See,1)) + tmp32 = SHR32(See,1); + RER = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIV32(tmp32,See),15)); +#else + RER = (.0001*Sxx + 3.*MULT16_32_Q15(st->leak_estimate,Syy)) / See; + /* Check for y in e (lower bound on RER) */ + if (RER < Sey*Sey/(1+See*Syy)) + RER = Sey*Sey/(1+See*Syy); + if (RER > .5) + RER = .5; +#endif + + /* We consider that the filter has had minimal adaptation if the following is true*/ + if (!st->adapted && st->sum_adapt > SHL32(EXTEND32(M),15) && MULT16_32_Q15(st->leak_estimate,Syy) > MULT16_32_Q15(QCONST16(.03f,15),Syy)) + { + st->adapted = 1; + } + + if (st->adapted) + { + /* Normal learning rate calculation once we're past the minimal adaptation phase */ + for (i=0;i<=st->frame_size;i++) + { + spx_word32_t r, e; + /* Compute frequency-domain adaptation mask */ + r = MULT16_32_Q15(st->leak_estimate,SHL32(st->Yf[i],3)); + e = SHL32(st->Rf[i],3)+1; +#ifdef FIXED_POINT + if (r>SHR32(e,1)) + r = SHR32(e,1); +#else + if (r>.5*e) + r = .5*e; +#endif + r = MULT16_32_Q15(QCONST16(.7,15),r) + MULT16_32_Q15(QCONST16(.3,15),(spx_word32_t)(MULT16_32_Q15(RER,e))); + /*st->power_1[i] = adapt_rate*r/(e*(1+st->power[i]));*/ + st->power_1[i] = FLOAT_SHL(FLOAT_DIV32_FLOAT(r,FLOAT_MUL32U(e,st->power[i]+10)),WEIGHT_SHIFT+16); + } + } else { + /* Temporary adaption rate if filter is not yet adapted enough */ + spx_word16_t adapt_rate=0; + + if (Sxx > SHR32(MULT16_16(N, 1000),6)) + { + tmp32 = MULT16_32_Q15(QCONST16(.25f, 15), Sxx); +#ifdef FIXED_POINT + if (tmp32 > SHR32(See,2)) + tmp32 = SHR32(See,2); +#else + if (tmp32 > .25*See) + tmp32 = .25*See; +#endif + adapt_rate = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIV32(tmp32, See),15)); + } + for (i=0;i<=st->frame_size;i++) + st->power_1[i] = FLOAT_SHL(FLOAT_DIV32(EXTEND32(adapt_rate),ADD32(st->power[i],10)),WEIGHT_SHIFT+1); + + + /* How much have we adapted so far? */ + st->sum_adapt = ADD32(st->sum_adapt,adapt_rate); + } + + /* FIXME: MC conversion required */ + for (i=0;iframe_size;i++) + st->last_y[i] = st->last_y[st->frame_size+i]; + if (st->adapted) + { + /* If the filter is adapted, take the filtered echo */ + for (i=0;iframe_size;i++) + st->last_y[st->frame_size+i] = in[i]-out[i]; + } else { + /* If filter isn't adapted yet, all we can do is take the far end signal directly */ + /* moved earlier: for (i=0;ilast_y[i] = st->x[i];*/ + } + +} + +/* Compute spectrum of estimated echo for use in an echo post-filter */ +void speex_echo_get_residual(SpeexEchoState *st, spx_word32_t *residual_echo, int len) +{ + int i; + spx_word16_t leak2; + int N; + + N = st->window_size; + + /* Apply hanning window (should pre-compute it)*/ + for (i=0;iy[i] = MULT16_16_Q15(st->window[i],st->last_y[i]); + + /* Compute power spectrum of the echo */ + spx_fft(st->fft_table, st->y, st->Y); + power_spectrum(st->Y, residual_echo, N); + +#ifdef FIXED_POINT + if (st->leak_estimate > 16383) + leak2 = 32767; + else + leak2 = SHL16(st->leak_estimate, 1); +#else + if (st->leak_estimate>.5) + leak2 = 1; + else + leak2 = 2*st->leak_estimate; +#endif + /* Estimate residual echo */ + for (i=0;i<=st->frame_size;i++) + residual_echo[i] = (spx_int32_t)MULT16_32_Q15(leak2,residual_echo[i]); + +} + +EXPORT int speex_echo_ctl(SpeexEchoState *st, int request, void *ptr) +{ + switch(request) + { + + case SPEEX_ECHO_GET_FRAME_SIZE: + (*(int*)ptr) = st->frame_size; + break; + case SPEEX_ECHO_SET_SAMPLING_RATE: + st->sampling_rate = (*(int*)ptr); + st->spec_average = DIV32_16(SHL32(EXTEND32(st->frame_size), 15), st->sampling_rate); +#ifdef FIXED_POINT + st->beta0 = DIV32_16(SHL32(EXTEND32(st->frame_size), 16), st->sampling_rate); + st->beta_max = DIV32_16(SHL32(EXTEND32(st->frame_size), 14), st->sampling_rate); +#else + st->beta0 = (2.0f*st->frame_size)/st->sampling_rate; + st->beta_max = (.5f*st->frame_size)/st->sampling_rate; +#endif + if (st->sampling_rate<12000) + st->notch_radius = QCONST16(.9, 15); + else if (st->sampling_rate<24000) + st->notch_radius = QCONST16(.982, 15); + else + st->notch_radius = QCONST16(.992, 15); + break; + case SPEEX_ECHO_GET_SAMPLING_RATE: + (*(int*)ptr) = st->sampling_rate; + break; + case SPEEX_ECHO_GET_IMPULSE_RESPONSE_SIZE: + /*FIXME: Implement this for multiple channels */ + *((spx_int32_t *)ptr) = st->M * st->frame_size; + break; + case SPEEX_ECHO_GET_IMPULSE_RESPONSE: + { + int M = st->M, N = st->window_size, n = st->frame_size, i, j; + spx_int32_t *filt = (spx_int32_t *) ptr; + for(j=0;jwtmp2[i] = EXTRACT16(PSHR32(st->W[j*N+i],16+NORMALIZE_SCALEDOWN)); + spx_ifft(st->fft_table, st->wtmp2, st->wtmp); +#else + spx_ifft(st->fft_table, &st->W[j*N], st->wtmp); +#endif + for(i=0;iwtmp[i]), WEIGHT_SHIFT-NORMALIZE_SCALEDOWN); + } + } + break; + default: + speex_warning_int("Unknown speex_echo_ctl request: ", request); + return -1; + } + return 0; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/misc_bfin.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/misc_bfin.h new file mode 100644 index 00000000..3c8c09d2 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/misc_bfin.h @@ -0,0 +1,56 @@ +/* Copyright (C) 2005 Analog Devices */ +/** + @file misc_bfin.h + @author Jean-Marc Valin + @brief Various compatibility routines for Speex (Blackfin version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "bfin.h" + +#define OVERRIDE_SPEEX_MOVE +void *speex_move (void *dest, void *src, int n) +{ + __asm__ __volatile__ + ( + "L0 = 0;\n\t" + "I0 = %0;\n\t" + "R0 = [I0++];\n\t" + "LOOP move%= LC0 = %2;\n\t" + "LOOP_BEGIN move%=;\n\t" + "[%1++] = R0 || R0 = [I0++];\n\t" + "LOOP_END move%=;\n\t" + "[%1++] = R0;\n\t" + : "=a" (src), "=a" (dest) + : "a" ((n>>2)-1), "0" (src), "1" (dest) + : "R0", "I0", "L0", "memory" BFIN_HWLOOP0_REGS + ); + return dest; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/os_support.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/os_support.h new file mode 100644 index 00000000..2e23a5eb --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/os_support.h @@ -0,0 +1,169 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: os_support.h + This is the (tiny) OS abstraction layer. Aside from math.h, this is the + only place where system headers are allowed. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef OS_SUPPORT_H +#define OS_SUPPORT_H + +#include +#include +#include + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif +#ifdef OS_SUPPORT_CUSTOM +#include "os_support_custom.h" +#endif + +/** Speex wrapper for calloc. To do your own dynamic allocation, all you need to do is replace this function, speex_realloc and speex_free + NOTE: speex_alloc needs to CLEAR THE MEMORY */ +#ifndef OVERRIDE_SPEEX_ALLOC +static inline void *speex_alloc (int size) +{ + /* WARNING: this is not equivalent to malloc(). If you want to use malloc() + or your own allocator, YOU NEED TO CLEAR THE MEMORY ALLOCATED. Otherwise + you will experience strange bugs */ + return calloc(size,1); +} +#endif + +/** Same as speex_alloc, except that the area is only needed inside a Speex call (might cause problem with wideband though) */ +#ifndef OVERRIDE_SPEEX_ALLOC_SCRATCH +static inline void *speex_alloc_scratch (int size) +{ + /* Scratch space doesn't need to be cleared */ + return calloc(size,1); +} +#endif + +/** Speex wrapper for realloc. To do your own dynamic allocation, all you need to do is replace this function, speex_alloc and speex_free */ +#ifndef OVERRIDE_SPEEX_REALLOC +static inline void *speex_realloc (void *ptr, int size) +{ + return realloc(ptr, size); +} +#endif + +/** Speex wrapper for calloc. To do your own dynamic allocation, all you need to do is replace this function, speex_realloc and speex_alloc */ +#ifndef OVERRIDE_SPEEX_FREE +static inline void speex_free (void *ptr) +{ + free(ptr); +} +#endif + +/** Same as speex_free, except that the area is only needed inside a Speex call (might cause problem with wideband though) */ +#ifndef OVERRIDE_SPEEX_FREE_SCRATCH +static inline void speex_free_scratch (void *ptr) +{ + free(ptr); +} +#endif + +/** Copy n elements from src to dst. The 0* term provides compile-time type checking */ +#ifndef OVERRIDE_SPEEX_COPY +#define SPEEX_COPY(dst, src, n) (memcpy((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) )) +#endif + +/** Copy n elements from src to dst, allowing overlapping regions. The 0* term + provides compile-time type checking */ +#ifndef OVERRIDE_SPEEX_MOVE +#define SPEEX_MOVE(dst, src, n) (memmove((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) )) +#endif + +/** For n elements worth of memory, set every byte to the value of c, starting at address dst */ +#ifndef OVERRIDE_SPEEX_MEMSET +#define SPEEX_MEMSET(dst, c, n) (memset((dst), (c), (n)*sizeof(*(dst)))) +#endif + + +#ifndef OVERRIDE_SPEEX_FATAL +static inline void _speex_fatal(const char *str, const char *file, int line) +{ + fprintf (stderr, "Fatal (internal) error in %s, line %d: %s\n", file, line, str); + exit(1); +} +#endif + +#ifndef OVERRIDE_SPEEX_WARNING +static inline void speex_warning(const char *str) +{ +#ifndef DISABLE_WARNINGS + fprintf (stderr, "warning: %s\n", str); +#endif +} +#endif + +#ifndef OVERRIDE_SPEEX_WARNING_INT +static inline void speex_warning_int(const char *str, int val) +{ +#ifndef DISABLE_WARNINGS + fprintf (stderr, "warning: %s %d\n", str, val); +#endif +} +#endif + +#ifndef OVERRIDE_SPEEX_NOTIFY +static inline void speex_notify(const char *str) +{ +#ifndef DISABLE_NOTIFICATIONS + fprintf (stderr, "notification: %s\n", str); +#endif +} +#endif + +#ifndef OVERRIDE_SPEEX_PUTC +/** Speex wrapper for putc */ +static inline void _speex_putc(int ch, void *file) +{ + FILE *f = (FILE *)file; + fprintf(f, "%c", ch); +} +#endif + +#define speex_fatal(str) _speex_fatal(str, __FILE__, __LINE__); +#define speex_assert(cond) {if (!(cond)) {speex_fatal("assertion failed: " #cond);}} + +#ifndef RELEASE +static inline void print_vec(float *vec, int len, char *name) +{ + int i; + printf ("%s ", name); + for (i=0;i +#include "speex/speex_preprocess.h" +#include "speex/speex_echo.h" +#include "arch.h" +#include "fftwrap.h" +#include "filterbank.h" +#include "math_approx.h" +#include "os_support.h" + +#define LOUDNESS_EXP 5.f +#define AMP_SCALE .001f +#define AMP_SCALE_1 1000.f + +#define NB_BANDS 24 + +#define SPEECH_PROB_START_DEFAULT QCONST16(0.35f,15) +#define SPEECH_PROB_CONTINUE_DEFAULT QCONST16(0.20f,15) +#define NOISE_SUPPRESS_DEFAULT -15 +#define ECHO_SUPPRESS_DEFAULT -40 +#define ECHO_SUPPRESS_ACTIVE_DEFAULT -15 + +#ifndef NULL +#define NULL 0 +#endif + +#define SQR(x) ((x)*(x)) +#define SQR16(x) (MULT16_16((x),(x))) +#define SQR16_Q15(x) (MULT16_16_Q15((x),(x))) + +#ifdef FIXED_POINT +static inline spx_word16_t DIV32_16_Q8(spx_word32_t a, spx_word32_t b) +{ + if (SHR32(a,7) >= b) + { + return 32767; + } else { + if (b>=QCONST32(1,23)) + { + a = SHR32(a,8); + b = SHR32(b,8); + } + if (b>=QCONST32(1,19)) + { + a = SHR32(a,4); + b = SHR32(b,4); + } + if (b>=QCONST32(1,15)) + { + a = SHR32(a,4); + b = SHR32(b,4); + } + a = SHL32(a,8); + return PDIV32_16(a,b); + } + +} +static inline spx_word16_t DIV32_16_Q15(spx_word32_t a, spx_word32_t b) +{ + if (SHR32(a,15) >= b) + { + return 32767; + } else { + if (b>=QCONST32(1,23)) + { + a = SHR32(a,8); + b = SHR32(b,8); + } + if (b>=QCONST32(1,19)) + { + a = SHR32(a,4); + b = SHR32(b,4); + } + if (b>=QCONST32(1,15)) + { + a = SHR32(a,4); + b = SHR32(b,4); + } + a = SHL32(a,15)-a; + return DIV32_16(a,b); + } +} +#define SNR_SCALING 256.f +#define SNR_SCALING_1 0.0039062f +#define SNR_SHIFT 8 + +#define FRAC_SCALING 32767.f +#define FRAC_SCALING_1 3.0518e-05 +#define FRAC_SHIFT 1 + +#define EXPIN_SCALING 2048.f +#define EXPIN_SCALING_1 0.00048828f +#define EXPIN_SHIFT 11 +#define EXPOUT_SCALING_1 1.5259e-05 + +#define NOISE_SHIFT 7 + +#else + +#define DIV32_16_Q8(a,b) ((a)/(b)) +#define DIV32_16_Q15(a,b) ((a)/(b)) +#define SNR_SCALING 1.f +#define SNR_SCALING_1 1.f +#define SNR_SHIFT 0 +#define FRAC_SCALING 1.f +#define FRAC_SCALING_1 1.f +#define FRAC_SHIFT 0 +#define NOISE_SHIFT 0 + +#define EXPIN_SCALING 1.f +#define EXPIN_SCALING_1 1.f +#define EXPOUT_SCALING_1 1.f + +#endif + +/** Speex pre-processor state. */ +struct SpeexPreprocessState_ { + /* Basic info */ + int frame_size; /**< Number of samples processed each time */ + int ps_size; /**< Number of points in the power spectrum */ + int sampling_rate; /**< Sampling rate of the input/output */ + int nbands; + FilterBank *bank; + + /* Parameters */ + int denoise_enabled; + int vad_enabled; + int dereverb_enabled; + spx_word16_t reverb_decay; + spx_word16_t reverb_level; + spx_word16_t speech_prob_start; + spx_word16_t speech_prob_continue; + int noise_suppress; + int echo_suppress; + int echo_suppress_active; + SpeexEchoState *echo_state; + + spx_word16_t speech_prob; /**< Probability last frame was speech */ + + /* DSP-related arrays */ + spx_word16_t *frame; /**< Processing frame (2*ps_size) */ + spx_word16_t *ft; /**< Processing frame in freq domain (2*ps_size) */ + spx_word32_t *ps; /**< Current power spectrum */ + spx_word16_t *gain2; /**< Adjusted gains */ + spx_word16_t *gain_floor; /**< Minimum gain allowed */ + spx_word16_t *window; /**< Analysis/Synthesis window */ + spx_word32_t *noise; /**< Noise estimate */ + spx_word32_t *reverb_estimate; /**< Estimate of reverb energy */ + spx_word32_t *old_ps; /**< Power spectrum for last frame */ + spx_word16_t *gain; /**< Ephraim Malah gain */ + spx_word16_t *prior; /**< A-priori SNR */ + spx_word16_t *post; /**< A-posteriori SNR */ + + spx_word32_t *S; /**< Smoothed power spectrum */ + spx_word32_t *Smin; /**< See Cohen paper */ + spx_word32_t *Stmp; /**< See Cohen paper */ + int *update_prob; /**< Probability of speech presence for noise update */ + + spx_word16_t *zeta; /**< Smoothed a priori SNR */ + spx_word32_t *echo_noise; + spx_word32_t *residual_echo; + + /* Misc */ + spx_word16_t *inbuf; /**< Input buffer (overlapped analysis) */ + spx_word16_t *outbuf; /**< Output buffer (for overlap and add) */ + + /* AGC stuff, only for floating point for now */ +#ifndef FIXED_POINT + int agc_enabled; + float agc_level; + float loudness_accum; + float *loudness_weight; /**< Perceptual loudness curve */ + float loudness; /**< Loudness estimate */ + float agc_gain; /**< Current AGC gain */ + float max_gain; /**< Maximum gain allowed */ + float max_increase_step; /**< Maximum increase in gain from one frame to another */ + float max_decrease_step; /**< Maximum decrease in gain from one frame to another */ + float prev_loudness; /**< Loudness of previous frame */ + float init_max; /**< Current gain limit during initialisation */ +#endif + int nb_adapt; /**< Number of frames used for adaptation so far */ + int was_speech; + int min_count; /**< Number of frames processed so far */ + void *fft_lookup; /**< Lookup table for the FFT */ +#ifdef FIXED_POINT + int frame_shift; +#endif +}; + + +static void conj_window(spx_word16_t *w, int len) +{ + int i; + for (i=0;i19) + return ADD32(EXTEND32(Q15_ONE),EXTEND32(DIV32_16(QCONST32(.1296,23), SHR32(xx,EXPIN_SHIFT-SNR_SHIFT)))); + frac = SHL32(xx-SHL32(ind,10),5); + return SHL32(DIV32_16(PSHR32(MULT16_16(Q15_ONE-frac,table[ind]) + MULT16_16(frac,table[ind+1]),7),(spx_sqrt(SHL32(xx,15)+6711))),7); +} + +static inline spx_word16_t qcurve(spx_word16_t x) +{ + x = MAX16(x, 1); + return DIV32_16(SHL32(EXTEND32(32767),9),ADD16(512,MULT16_16_Q15(QCONST16(.60f,15),DIV32_16(32767,x)))); +} + +/* Compute the gain floor based on different floors for the background noise and residual echo */ +static void compute_gain_floor(int noise_suppress, int effective_echo_suppress, spx_word32_t *noise, spx_word32_t *echo, spx_word16_t *gain_floor, int len) +{ + int i; + + if (noise_suppress > effective_echo_suppress) + { + spx_word16_t noise_gain, gain_ratio; + noise_gain = EXTRACT16(MIN32(Q15_ONE,SHR32(spx_exp(MULT16_16(QCONST16(0.11513,11),noise_suppress)),1))); + gain_ratio = EXTRACT16(MIN32(Q15_ONE,SHR32(spx_exp(MULT16_16(QCONST16(.2302585f,11),effective_echo_suppress-noise_suppress)),1))); + + /* gain_floor = sqrt [ (noise*noise_floor + echo*echo_floor) / (noise+echo) ] */ + for (i=0;i19) + return FRAC_SCALING*(1+.1296/x); + frac = 2*x-integer; + return FRAC_SCALING*((1-frac)*table[ind] + frac*table[ind+1])/sqrt(x+.0001f); +} + +static inline spx_word16_t qcurve(spx_word16_t x) +{ + return 1.f/(1.f+.15f/(SNR_SCALING_1*x)); +} + +static void compute_gain_floor(int noise_suppress, int effective_echo_suppress, spx_word32_t *noise, spx_word32_t *echo, spx_word16_t *gain_floor, int len) +{ + int i; + float echo_floor; + float noise_floor; + + noise_floor = exp(.2302585f*noise_suppress); + echo_floor = exp(.2302585f*effective_echo_suppress); + + /* Compute the gain floor based on different floors for the background noise and residual echo */ + for (i=0;iframe_size = frame_size; + + /* Round ps_size down to the nearest power of two */ +#if 0 + i=1; + st->ps_size = st->frame_size; + while(1) + { + if (st->ps_size & ~i) + { + st->ps_size &= ~i; + i<<=1; + } else { + break; + } + } + + + if (st->ps_size < 3*st->frame_size/4) + st->ps_size = st->ps_size * 3 / 2; +#else + st->ps_size = st->frame_size; +#endif + + N = st->ps_size; + N3 = 2*N - st->frame_size; + N4 = st->frame_size - N3; + + st->sampling_rate = sampling_rate; + st->denoise_enabled = 1; + st->vad_enabled = 0; + st->dereverb_enabled = 0; + st->reverb_decay = 0; + st->reverb_level = 0; + st->noise_suppress = NOISE_SUPPRESS_DEFAULT; + st->echo_suppress = ECHO_SUPPRESS_DEFAULT; + st->echo_suppress_active = ECHO_SUPPRESS_ACTIVE_DEFAULT; + + st->speech_prob_start = SPEECH_PROB_START_DEFAULT; + st->speech_prob_continue = SPEECH_PROB_CONTINUE_DEFAULT; + + st->echo_state = NULL; + + st->nbands = NB_BANDS; + M = st->nbands; + st->bank = filterbank_new(M, sampling_rate, N, 1); + + st->frame = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t)); + st->window = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t)); + st->ft = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t)); + + st->ps = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->noise = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->echo_noise = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->residual_echo = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->reverb_estimate = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->old_ps = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); + st->prior = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + st->post = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + st->gain = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + st->gain2 = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + st->gain_floor = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + st->zeta = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t)); + + st->S = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t)); + st->Smin = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t)); + st->Stmp = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t)); + st->update_prob = (int*)speex_alloc(N*sizeof(int)); + + st->inbuf = (spx_word16_t*)speex_alloc(N3*sizeof(spx_word16_t)); + st->outbuf = (spx_word16_t*)speex_alloc(N3*sizeof(spx_word16_t)); + + conj_window(st->window, 2*N3); + for (i=2*N3;i<2*st->ps_size;i++) + st->window[i]=Q15_ONE; + + if (N4>0) + { + for (i=N3-1;i>=0;i--) + { + st->window[i+N3+N4]=st->window[i+N3]; + st->window[i+N3]=1; + } + } + for (i=0;inoise[i]=QCONST32(1.f,NOISE_SHIFT); + st->reverb_estimate[i]=0; + st->old_ps[i]=1; + st->gain[i]=Q15_ONE; + st->post[i]=SHL16(1, SNR_SHIFT); + st->prior[i]=SHL16(1, SNR_SHIFT); + } + + for (i=0;iupdate_prob[i] = 1; + for (i=0;iinbuf[i]=0; + st->outbuf[i]=0; + } +#ifndef FIXED_POINT + st->agc_enabled = 0; + st->agc_level = 8000; + st->loudness_weight = (float*)speex_alloc(N*sizeof(float)); + for (i=0;iloudness_weight[i] = .5f*(1.f/(1.f+ff/8000.f))+1.f*exp(-.5f*(ff-3800.f)*(ff-3800.f)/9e5f);*/ + st->loudness_weight[i] = .35f-.35f*ff/16000.f+.73f*exp(-.5f*(ff-3800)*(ff-3800)/9e5f); + if (st->loudness_weight[i]<.01f) + st->loudness_weight[i]=.01f; + st->loudness_weight[i] *= st->loudness_weight[i]; + } + /*st->loudness = pow(AMP_SCALE*st->agc_level,LOUDNESS_EXP);*/ + st->loudness = 1e-15; + st->agc_gain = 1; + st->max_gain = 30; + st->max_increase_step = exp(0.11513f * 12.*st->frame_size / st->sampling_rate); + st->max_decrease_step = exp(-0.11513f * 40.*st->frame_size / st->sampling_rate); + st->prev_loudness = 1; + st->init_max = 1; +#endif + st->was_speech = 0; + + st->fft_lookup = spx_fft_init(2*N); + + st->nb_adapt=0; + st->min_count=0; + return st; +} + +EXPORT void speex_preprocess_state_destroy(SpeexPreprocessState *st) +{ + speex_free(st->frame); + speex_free(st->ft); + speex_free(st->ps); + speex_free(st->gain2); + speex_free(st->gain_floor); + speex_free(st->window); + speex_free(st->noise); + speex_free(st->reverb_estimate); + speex_free(st->old_ps); + speex_free(st->gain); + speex_free(st->prior); + speex_free(st->post); +#ifndef FIXED_POINT + speex_free(st->loudness_weight); +#endif + speex_free(st->echo_noise); + speex_free(st->residual_echo); + + speex_free(st->S); + speex_free(st->Smin); + speex_free(st->Stmp); + speex_free(st->update_prob); + speex_free(st->zeta); + + speex_free(st->inbuf); + speex_free(st->outbuf); + + spx_fft_destroy(st->fft_lookup); + filterbank_destroy(st->bank); + speex_free(st); +} + +/* FIXME: The AGC doesn't work yet with fixed-point*/ +#ifndef FIXED_POINT +static void speex_compute_agc(SpeexPreprocessState *st, spx_word16_t Pframe, spx_word16_t *ft) +{ + int i; + int N = st->ps_size; + float target_gain; + float loudness=1.f; + float rate; + + for (i=2;ips[i]* st->loudness_weight[i]; + } + loudness=sqrt(loudness); + /*if (loudness < 2*pow(st->loudness, 1.0/LOUDNESS_EXP) && + loudness*2 > pow(st->loudness, 1.0/LOUDNESS_EXP))*/ + if (Pframe>.3f) + { + /*rate=2.0f*Pframe*Pframe/(1+st->nb_loudness_adapt);*/ + rate = .03*Pframe*Pframe; + st->loudness = (1-rate)*st->loudness + (rate)*pow(AMP_SCALE*loudness, LOUDNESS_EXP); + st->loudness_accum = (1-rate)*st->loudness_accum + rate; + if (st->init_max < st->max_gain && st->nb_adapt > 20) + st->init_max *= 1.f + .1f*Pframe*Pframe; + } + /*printf ("%f %f %f %f\n", Pframe, loudness, pow(st->loudness, 1.0f/LOUDNESS_EXP), st->loudness2);*/ + + target_gain = AMP_SCALE*st->agc_level*pow(st->loudness/(1e-4+st->loudness_accum), -1.0f/LOUDNESS_EXP); + + if ((Pframe>.5 && st->nb_adapt > 20) || target_gain < st->agc_gain) + { + if (target_gain > st->max_increase_step*st->agc_gain) + target_gain = st->max_increase_step*st->agc_gain; + if (target_gain < st->max_decrease_step*st->agc_gain && loudness < 10*st->prev_loudness) + target_gain = st->max_decrease_step*st->agc_gain; + if (target_gain > st->max_gain) + target_gain = st->max_gain; + if (target_gain > st->init_max) + target_gain = st->init_max; + + st->agc_gain = target_gain; + } + /*fprintf (stderr, "%f %f %f\n", loudness, (float)AMP_SCALE_1*pow(st->loudness, 1.0f/LOUDNESS_EXP), st->agc_gain);*/ + + for (i=0;i<2*N;i++) + ft[i] *= st->agc_gain; + st->prev_loudness = loudness; +} +#endif + +static void preprocess_analysis(SpeexPreprocessState *st, spx_int16_t *x) +{ + int i; + int N = st->ps_size; + int N3 = 2*N - st->frame_size; + int N4 = st->frame_size - N3; + spx_word32_t *ps=st->ps; + + /* 'Build' input frame */ + for (i=0;iframe[i]=st->inbuf[i]; + for (i=0;iframe_size;i++) + st->frame[N3+i]=x[i]; + + /* Update inbuf */ + for (i=0;iinbuf[i]=x[N4+i]; + + /* Windowing */ + for (i=0;i<2*N;i++) + st->frame[i] = MULT16_16_Q15(st->frame[i], st->window[i]); + +#ifdef FIXED_POINT + { + spx_word16_t max_val=0; + for (i=0;i<2*N;i++) + max_val = MAX16(max_val, ABS16(st->frame[i])); + st->frame_shift = 14-spx_ilog2(EXTEND32(max_val)); + for (i=0;i<2*N;i++) + st->frame[i] = SHL16(st->frame[i], st->frame_shift); + } +#endif + + /* Perform FFT */ + spx_fft(st->fft_lookup, st->frame, st->ft); + + /* Power spectrum */ + ps[0]=MULT16_16(st->ft[0],st->ft[0]); + for (i=1;ift[2*i-1],st->ft[2*i-1]) + MULT16_16(st->ft[2*i],st->ft[2*i]); + for (i=0;ips[i] = PSHR32(st->ps[i], 2*st->frame_shift); + + filterbank_compute_bank32(st->bank, ps, ps+N); +} + +static void update_noise_prob(SpeexPreprocessState *st) +{ + int i; + int min_range; + int N = st->ps_size; + + for (i=1;iS[i] = MULT16_32_Q15(QCONST16(.8f,15),st->S[i]) + MULT16_32_Q15(QCONST16(.05f,15),st->ps[i-1]) + + MULT16_32_Q15(QCONST16(.1f,15),st->ps[i]) + MULT16_32_Q15(QCONST16(.05f,15),st->ps[i+1]); + st->S[0] = MULT16_32_Q15(QCONST16(.8f,15),st->S[0]) + MULT16_32_Q15(QCONST16(.2f,15),st->ps[0]); + st->S[N-1] = MULT16_32_Q15(QCONST16(.8f,15),st->S[N-1]) + MULT16_32_Q15(QCONST16(.2f,15),st->ps[N-1]); + + if (st->nb_adapt==1) + { + for (i=0;iSmin[i] = st->Stmp[i] = 0; + } + + if (st->nb_adapt < 100) + min_range = 15; + else if (st->nb_adapt < 1000) + min_range = 50; + else if (st->nb_adapt < 10000) + min_range = 150; + else + min_range = 300; + if (st->min_count > min_range) + { + st->min_count = 0; + for (i=0;iSmin[i] = MIN32(st->Stmp[i], st->S[i]); + st->Stmp[i] = st->S[i]; + } + } else { + for (i=0;iSmin[i] = MIN32(st->Smin[i], st->S[i]); + st->Stmp[i] = MIN32(st->Stmp[i], st->S[i]); + } + } + for (i=0;iS[i]) > st->Smin[i]) + st->update_prob[i] = 1; + else + st->update_prob[i] = 0; + /*fprintf (stderr, "%f ", st->S[i]/st->Smin[i]);*/ + /*fprintf (stderr, "%f ", st->update_prob[i]);*/ + } + +} + +#define NOISE_OVERCOMPENS 1. + +void speex_echo_get_residual(SpeexEchoState *st, spx_word32_t *Yout, int len); + +EXPORT int speex_preprocess(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo) +{ + return speex_preprocess_run(st, x); +} + +EXPORT int speex_preprocess_run(SpeexPreprocessState *st, spx_int16_t *x) +{ + int i; + int M; + int N = st->ps_size; + int N3 = 2*N - st->frame_size; + int N4 = st->frame_size - N3; + spx_word32_t *ps=st->ps; + spx_word32_t Zframe; + spx_word16_t Pframe; + spx_word16_t beta, beta_1; + spx_word16_t effective_echo_suppress; + + st->nb_adapt++; + if (st->nb_adapt>20000) + st->nb_adapt = 20000; + st->min_count++; + + beta = MAX16(QCONST16(.03,15),DIV32_16(Q15_ONE,st->nb_adapt)); + beta_1 = Q15_ONE-beta; + M = st->nbands; + /* Deal with residual echo if provided */ + if (st->echo_state) + { + speex_echo_get_residual(st->echo_state, st->residual_echo, N); +#ifndef FIXED_POINT + /* If there are NaNs or ridiculous values, it'll show up in the DC and we just reset everything to zero */ + if (!(st->residual_echo[0] >=0 && st->residual_echo[0]residual_echo[i] = 0; + } +#endif + for (i=0;iecho_noise[i] = MAX32(MULT16_32_Q15(QCONST16(.6f,15),st->echo_noise[i]), st->residual_echo[i]); + filterbank_compute_bank32(st->bank, st->echo_noise, st->echo_noise+N); + } else { + for (i=0;iecho_noise[i] = 0; + } + preprocess_analysis(st, x); + + update_noise_prob(st); + + /* Noise estimation always updated for the 10 first frames */ + /*if (st->nb_adapt<10) + { + for (i=1;iupdate_prob[i] = 0; + } + */ + + /* Update the noise estimate for the frequencies where it can be */ + for (i=0;iupdate_prob[i] || st->ps[i] < PSHR32(st->noise[i], NOISE_SHIFT)) + st->noise[i] = MAX32(EXTEND32(0),MULT16_32_Q15(beta_1,st->noise[i]) + MULT16_32_Q15(beta,SHL32(st->ps[i],NOISE_SHIFT))); + } + filterbank_compute_bank32(st->bank, st->noise, st->noise+N); + + /* Special case for first frame */ + if (st->nb_adapt==1) + for (i=0;iold_ps[i] = ps[i]; + + /* Compute a posteriori SNR */ + for (i=0;inoise[i],NOISE_SHIFT)) , st->echo_noise[i]) , st->reverb_estimate[i]); + + /* A posteriori SNR = ps/noise - 1*/ + st->post[i] = SUB16(DIV32_16_Q8(ps[i],tot_noise), QCONST16(1.f,SNR_SHIFT)); + st->post[i]=MIN16(st->post[i], QCONST16(100.f,SNR_SHIFT)); + + /* Computing update gamma = .1 + .9*(old/(old+noise))^2 */ + gamma = QCONST16(.1f,15)+MULT16_16_Q15(QCONST16(.89f,15),SQR16_Q15(DIV32_16_Q15(st->old_ps[i],ADD32(st->old_ps[i],tot_noise)))); + + /* A priori SNR update = gamma*max(0,post) + (1-gamma)*old/noise */ + st->prior[i] = EXTRACT16(PSHR32(ADD32(MULT16_16(gamma,MAX16(0,st->post[i])), MULT16_16(Q15_ONE-gamma,DIV32_16_Q8(st->old_ps[i],tot_noise))), 15)); + st->prior[i]=MIN16(st->prior[i], QCONST16(100.f,SNR_SHIFT)); + } + + /*print_vec(st->post, N+M, "");*/ + + /* Recursive average of the a priori SNR. A bit smoothed for the psd components */ + st->zeta[0] = PSHR32(ADD32(MULT16_16(QCONST16(.7f,15),st->zeta[0]), MULT16_16(QCONST16(.3f,15),st->prior[0])),15); + for (i=1;izeta[i] = PSHR32(ADD32(ADD32(ADD32(MULT16_16(QCONST16(.7f,15),st->zeta[i]), MULT16_16(QCONST16(.15f,15),st->prior[i])), + MULT16_16(QCONST16(.075f,15),st->prior[i-1])), MULT16_16(QCONST16(.075f,15),st->prior[i+1])),15); + for (i=N-1;izeta[i] = PSHR32(ADD32(MULT16_16(QCONST16(.7f,15),st->zeta[i]), MULT16_16(QCONST16(.3f,15),st->prior[i])),15); + + /* Speech probability of presence for the entire frame is based on the average filterbank a priori SNR */ + Zframe = 0; + for (i=N;izeta[i])); + Pframe = QCONST16(.1f,15)+MULT16_16_Q15(QCONST16(.899f,15),qcurve(DIV32_16(Zframe,st->nbands))); + + effective_echo_suppress = EXTRACT16(PSHR32(ADD32(MULT16_16(SUB16(Q15_ONE,Pframe), st->echo_suppress), MULT16_16(Pframe, st->echo_suppress_active)),15)); + + compute_gain_floor(st->noise_suppress, effective_echo_suppress, st->noise+N, st->echo_noise+N, st->gain_floor+N, M); + + /* Compute Ephraim & Malah gain speech probability of presence for each critical band (Bark scale) + Technically this is actually wrong because the EM gaim assumes a slightly different probability + distribution */ + for (i=N;iprior[i]), 15), ADD16(st->prior[i], SHL32(1,SNR_SHIFT))); + theta = MULT16_32_P15(prior_ratio, QCONST32(1.f,EXPIN_SHIFT)+SHL32(EXTEND32(st->post[i]),EXPIN_SHIFT-SNR_SHIFT)); + + MM = hypergeom_gain(theta); + /* Gain with bound */ + st->gain[i] = EXTRACT16(MIN32(Q15_ONE, MULT16_32_Q15(prior_ratio, MM))); + /* Save old Bark power spectrum */ + st->old_ps[i] = MULT16_32_P15(QCONST16(.2f,15),st->old_ps[i]) + MULT16_32_P15(MULT16_16_P15(QCONST16(.8f,15),SQR16_Q15(st->gain[i])),ps[i]); + + P1 = QCONST16(.199f,15)+MULT16_16_Q15(QCONST16(.8f,15),qcurve (st->zeta[i])); + q = Q15_ONE-MULT16_16_Q15(Pframe,P1); +#ifdef FIXED_POINT + theta = MIN32(theta, EXTEND32(32767)); +/*Q8*/tmp = MULT16_16_Q15((SHL32(1,SNR_SHIFT)+st->prior[i]),EXTRACT16(MIN32(Q15ONE,SHR32(spx_exp(-EXTRACT16(theta)),1)))); + tmp = MIN16(QCONST16(3.,SNR_SHIFT), tmp); /* Prevent overflows in the next line*/ +/*Q8*/tmp = EXTRACT16(PSHR32(MULT16_16(PDIV32_16(SHL32(EXTEND32(q),8),(Q15_ONE-q)),tmp),8)); + st->gain2[i]=DIV32_16(SHL32(EXTEND32(32767),SNR_SHIFT), ADD16(256,tmp)); +#else + st->gain2[i]=1/(1.f + (q/(1.f-q))*(1+st->prior[i])*exp(-theta)); +#endif + } + /* Convert the EM gains and speech prob to linear frequency */ + filterbank_compute_psd16(st->bank,st->gain2+N, st->gain2); + filterbank_compute_psd16(st->bank,st->gain+N, st->gain); + + /* Use 1 for linear gain resolution (best) or 0 for Bark gain resolution (faster) */ + if (1) + { + filterbank_compute_psd16(st->bank,st->gain_floor+N, st->gain_floor); + + /* Compute gain according to the Ephraim-Malah algorithm -- linear frequency */ + for (i=0;iprior[i]), 15), ADD16(st->prior[i], SHL32(1,SNR_SHIFT))); + theta = MULT16_32_P15(prior_ratio, QCONST32(1.f,EXPIN_SHIFT)+SHL32(EXTEND32(st->post[i]),EXPIN_SHIFT-SNR_SHIFT)); + + /* Optimal estimator for loudness domain */ + MM = hypergeom_gain(theta); + /* EM gain with bound */ + g = EXTRACT16(MIN32(Q15_ONE, MULT16_32_Q15(prior_ratio, MM))); + /* Interpolated speech probability of presence */ + p = st->gain2[i]; + + /* Constrain the gain to be close to the Bark scale gain */ + if (MULT16_16_Q15(QCONST16(.333f,15),g) > st->gain[i]) + g = MULT16_16(3,st->gain[i]); + st->gain[i] = g; + + /* Save old power spectrum */ + st->old_ps[i] = MULT16_32_P15(QCONST16(.2f,15),st->old_ps[i]) + MULT16_32_P15(MULT16_16_P15(QCONST16(.8f,15),SQR16_Q15(st->gain[i])),ps[i]); + + /* Apply gain floor */ + if (st->gain[i] < st->gain_floor[i]) + st->gain[i] = st->gain_floor[i]; + + /* Exponential decay model for reverberation (unused) */ + /*st->reverb_estimate[i] = st->reverb_decay*st->reverb_estimate[i] + st->reverb_decay*st->reverb_level*st->gain[i]*st->gain[i]*st->ps[i];*/ + + /* Take into account speech probability of presence (loudness domain MMSE estimator) */ + /* gain2 = [p*sqrt(gain)+(1-p)*sqrt(gain _floor) ]^2 */ + tmp = MULT16_16_P15(p,spx_sqrt(SHL32(EXTEND32(st->gain[i]),15))) + MULT16_16_P15(SUB16(Q15_ONE,p),spx_sqrt(SHL32(EXTEND32(st->gain_floor[i]),15))); + st->gain2[i]=SQR16_Q15(tmp); + + /* Use this if you want a log-domain MMSE estimator instead */ + /*st->gain2[i] = pow(st->gain[i], p) * pow(st->gain_floor[i],1.f-p);*/ + } + } else { + for (i=N;igain2[i]; + st->gain[i] = MAX16(st->gain[i], st->gain_floor[i]); + tmp = MULT16_16_P15(p,spx_sqrt(SHL32(EXTEND32(st->gain[i]),15))) + MULT16_16_P15(SUB16(Q15_ONE,p),spx_sqrt(SHL32(EXTEND32(st->gain_floor[i]),15))); + st->gain2[i]=SQR16_Q15(tmp); + } + filterbank_compute_psd16(st->bank,st->gain2+N, st->gain2); + } + + /* If noise suppression is off, don't apply the gain (but then why call this in the first place!) */ + if (!st->denoise_enabled) + { + for (i=0;igain2[i]=Q15_ONE; + } + + /* Apply computed gain */ + for (i=1;ift[2*i-1] = MULT16_16_P15(st->gain2[i],st->ft[2*i-1]); + st->ft[2*i] = MULT16_16_P15(st->gain2[i],st->ft[2*i]); + } + st->ft[0] = MULT16_16_P15(st->gain2[0],st->ft[0]); + st->ft[2*N-1] = MULT16_16_P15(st->gain2[N-1],st->ft[2*N-1]); + + /*FIXME: This *will* not work for fixed-point */ +#ifndef FIXED_POINT + if (st->agc_enabled) + speex_compute_agc(st, Pframe, st->ft); +#endif + + /* Inverse FFT with 1/N scaling */ + spx_ifft(st->fft_lookup, st->ft, st->frame); + /* Scale back to original (lower) amplitude */ + for (i=0;i<2*N;i++) + st->frame[i] = PSHR16(st->frame[i], st->frame_shift); + + /*FIXME: This *will* not work for fixed-point */ +#ifndef FIXED_POINT + if (st->agc_enabled) + { + float max_sample=0; + for (i=0;i<2*N;i++) + if (fabs(st->frame[i])>max_sample) + max_sample = fabs(st->frame[i]); + if (max_sample>28000.f) + { + float damp = 28000.f/max_sample; + for (i=0;i<2*N;i++) + st->frame[i] *= damp; + } + } +#endif + + /* Synthesis window (for WOLA) */ + for (i=0;i<2*N;i++) + st->frame[i] = MULT16_16_Q15(st->frame[i], st->window[i]); + + /* Perform overlap and add */ + for (i=0;ioutbuf[i] + st->frame[i]; + for (i=0;iframe[N3+i]; + + /* Update outbuf */ + for (i=0;ioutbuf[i] = st->frame[st->frame_size+i]; + + /* FIXME: This VAD is a kludge */ + st->speech_prob = Pframe; + if (st->vad_enabled) + { + if (st->speech_prob > st->speech_prob_start || (st->was_speech && st->speech_prob > st->speech_prob_continue)) + { + st->was_speech=1; + return 1; + } else + { + st->was_speech=0; + return 0; + } + } else { + return 1; + } +} + +EXPORT void speex_preprocess_estimate_update(SpeexPreprocessState *st, spx_int16_t *x) +{ + int i; + int N = st->ps_size; + int N3 = 2*N - st->frame_size; + int M; + spx_word32_t *ps=st->ps; + + M = st->nbands; + st->min_count++; + + preprocess_analysis(st, x); + + update_noise_prob(st); + + for (i=1;iupdate_prob[i] || st->ps[i] < PSHR32(st->noise[i],NOISE_SHIFT)) + { + st->noise[i] = MULT16_32_Q15(QCONST16(.95f,15),st->noise[i]) + MULT16_32_Q15(QCONST16(.05f,15),SHL32(st->ps[i],NOISE_SHIFT)); + } + } + + for (i=0;ioutbuf[i] = MULT16_16_Q15(x[st->frame_size-N3+i],st->window[st->frame_size+i]); + + /* Save old power spectrum */ + for (i=0;iold_ps[i] = ps[i]; + + for (i=0;ireverb_estimate[i] = MULT16_32_Q15(st->reverb_decay, st->reverb_estimate[i]); +} + + +EXPORT int speex_preprocess_ctl(SpeexPreprocessState *state, int request, void *ptr) +{ + int i; + SpeexPreprocessState *st; + st=(SpeexPreprocessState*)state; + switch(request) + { + case SPEEX_PREPROCESS_SET_DENOISE: + st->denoise_enabled = (*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_DENOISE: + (*(spx_int32_t*)ptr) = st->denoise_enabled; + break; +#ifndef FIXED_POINT + case SPEEX_PREPROCESS_SET_AGC: + st->agc_enabled = (*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_AGC: + (*(spx_int32_t*)ptr) = st->agc_enabled; + break; +#ifndef DISABLE_FLOAT_API + case SPEEX_PREPROCESS_SET_AGC_LEVEL: + st->agc_level = (*(float*)ptr); + if (st->agc_level<1) + st->agc_level=1; + if (st->agc_level>32768) + st->agc_level=32768; + break; + case SPEEX_PREPROCESS_GET_AGC_LEVEL: + (*(float*)ptr) = st->agc_level; + break; +#endif /* #ifndef DISABLE_FLOAT_API */ + case SPEEX_PREPROCESS_SET_AGC_INCREMENT: + st->max_increase_step = exp(0.11513f * (*(spx_int32_t*)ptr)*st->frame_size / st->sampling_rate); + break; + case SPEEX_PREPROCESS_GET_AGC_INCREMENT: + (*(spx_int32_t*)ptr) = floor(.5+8.6858*log(st->max_increase_step)*st->sampling_rate/st->frame_size); + break; + case SPEEX_PREPROCESS_SET_AGC_DECREMENT: + st->max_decrease_step = exp(0.11513f * (*(spx_int32_t*)ptr)*st->frame_size / st->sampling_rate); + break; + case SPEEX_PREPROCESS_GET_AGC_DECREMENT: + (*(spx_int32_t*)ptr) = floor(.5+8.6858*log(st->max_decrease_step)*st->sampling_rate/st->frame_size); + break; + case SPEEX_PREPROCESS_SET_AGC_MAX_GAIN: + st->max_gain = exp(0.11513f * (*(spx_int32_t*)ptr)); + break; + case SPEEX_PREPROCESS_GET_AGC_MAX_GAIN: + (*(spx_int32_t*)ptr) = floor(.5+8.6858*log(st->max_gain)); + break; +#endif + case SPEEX_PREPROCESS_SET_VAD: + speex_warning("The VAD has been replaced by a hack pending a complete rewrite"); + st->vad_enabled = (*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_VAD: + (*(spx_int32_t*)ptr) = st->vad_enabled; + break; + + case SPEEX_PREPROCESS_SET_DEREVERB: + st->dereverb_enabled = (*(spx_int32_t*)ptr); + for (i=0;ips_size;i++) + st->reverb_estimate[i]=0; + break; + case SPEEX_PREPROCESS_GET_DEREVERB: + (*(spx_int32_t*)ptr) = st->dereverb_enabled; + break; + + case SPEEX_PREPROCESS_SET_DEREVERB_LEVEL: + /* FIXME: Re-enable when de-reverberation is actually enabled again */ + /*st->reverb_level = (*(float*)ptr);*/ + break; + case SPEEX_PREPROCESS_GET_DEREVERB_LEVEL: + /* FIXME: Re-enable when de-reverberation is actually enabled again */ + /*(*(float*)ptr) = st->reverb_level;*/ + break; + + case SPEEX_PREPROCESS_SET_DEREVERB_DECAY: + /* FIXME: Re-enable when de-reverberation is actually enabled again */ + /*st->reverb_decay = (*(float*)ptr);*/ + break; + case SPEEX_PREPROCESS_GET_DEREVERB_DECAY: + /* FIXME: Re-enable when de-reverberation is actually enabled again */ + /*(*(float*)ptr) = st->reverb_decay;*/ + break; + + case SPEEX_PREPROCESS_SET_PROB_START: + *(spx_int32_t*)ptr = MIN32(100,MAX32(0, *(spx_int32_t*)ptr)); + st->speech_prob_start = DIV32_16(MULT16_16(Q15ONE,*(spx_int32_t*)ptr), 100); + break; + case SPEEX_PREPROCESS_GET_PROB_START: + (*(spx_int32_t*)ptr) = MULT16_16_Q15(st->speech_prob_start, 100); + break; + + case SPEEX_PREPROCESS_SET_PROB_CONTINUE: + *(spx_int32_t*)ptr = MIN32(100,MAX32(0, *(spx_int32_t*)ptr)); + st->speech_prob_continue = DIV32_16(MULT16_16(Q15ONE,*(spx_int32_t*)ptr), 100); + break; + case SPEEX_PREPROCESS_GET_PROB_CONTINUE: + (*(spx_int32_t*)ptr) = MULT16_16_Q15(st->speech_prob_continue, 100); + break; + + case SPEEX_PREPROCESS_SET_NOISE_SUPPRESS: + st->noise_suppress = -ABS(*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_NOISE_SUPPRESS: + (*(spx_int32_t*)ptr) = st->noise_suppress; + break; + case SPEEX_PREPROCESS_SET_ECHO_SUPPRESS: + st->echo_suppress = -ABS(*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_ECHO_SUPPRESS: + (*(spx_int32_t*)ptr) = st->echo_suppress; + break; + case SPEEX_PREPROCESS_SET_ECHO_SUPPRESS_ACTIVE: + st->echo_suppress_active = -ABS(*(spx_int32_t*)ptr); + break; + case SPEEX_PREPROCESS_GET_ECHO_SUPPRESS_ACTIVE: + (*(spx_int32_t*)ptr) = st->echo_suppress_active; + break; + case SPEEX_PREPROCESS_SET_ECHO_STATE: + st->echo_state = (SpeexEchoState*)ptr; + break; + case SPEEX_PREPROCESS_GET_ECHO_STATE: + (*(SpeexEchoState**)ptr) = (SpeexEchoState*)st->echo_state; + break; +#ifndef FIXED_POINT + case SPEEX_PREPROCESS_GET_AGC_LOUDNESS: + (*(spx_int32_t*)ptr) = pow(st->loudness, 1.0/LOUDNESS_EXP); + break; + case SPEEX_PREPROCESS_GET_AGC_GAIN: + (*(spx_int32_t*)ptr) = floor(.5+8.6858*log(st->agc_gain)); + break; +#endif + case SPEEX_PREPROCESS_GET_PSD_SIZE: + case SPEEX_PREPROCESS_GET_NOISE_PSD_SIZE: + (*(spx_int32_t*)ptr) = st->ps_size; + break; + case SPEEX_PREPROCESS_GET_PSD: + for(i=0;ips_size;i++) + ((spx_int32_t *)ptr)[i] = (spx_int32_t) st->ps[i]; + break; + case SPEEX_PREPROCESS_GET_NOISE_PSD: + for(i=0;ips_size;i++) + ((spx_int32_t *)ptr)[i] = (spx_int32_t) PSHR32(st->noise[i], NOISE_SHIFT); + break; + case SPEEX_PREPROCESS_GET_PROB: + (*(spx_int32_t*)ptr) = MULT16_16_Q15(st->speech_prob, 100); + break; +#ifndef FIXED_POINT + case SPEEX_PREPROCESS_SET_AGC_TARGET: + st->agc_level = (*(spx_int32_t*)ptr); + if (st->agc_level<1) + st->agc_level=1; + if (st->agc_level>32768) + st->agc_level=32768; + break; + case SPEEX_PREPROCESS_GET_AGC_TARGET: + (*(spx_int32_t*)ptr) = st->agc_level; + break; +#endif + default: + speex_warning_int("Unknown speex_preprocess_ctl request: ", request); + return -1; + } + return 0; +} + +#ifdef FIXED_DEBUG +long long spx_mips=0; +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/pseudofloat.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/pseudofloat.h new file mode 100644 index 00000000..fa841a01 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/pseudofloat.h @@ -0,0 +1,379 @@ +/* Copyright (C) 2005 Jean-Marc Valin */ +/** + @file pseudofloat.h + @brief Pseudo-floating point + * This header file provides a lightweight floating point type for + * use on fixed-point platforms when a large dynamic range is + * required. The new type is not compatible with the 32-bit IEEE format, + * it is not even remotely as accurate as 32-bit floats, and is not + * even guaranteed to produce even remotely correct results for code + * other than Speex. It makes all kinds of shortcuts that are acceptable + * for Speex, but may not be acceptable for your application. You're + * quite welcome to reuse this code and improve it, but don't assume + * it works out of the box. Most likely, it doesn't. + */ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef PSEUDOFLOAT_H +#define PSEUDOFLOAT_H + +#include "arch.h" +#include "os_support.h" +#include "math_approx.h" +#include + +#ifdef FIXED_POINT + +typedef struct { + spx_int16_t m; + spx_int16_t e; +} spx_float_t; + +static const spx_float_t FLOAT_ZERO = {0,0}; +static const spx_float_t FLOAT_ONE = {16384,-14}; +static const spx_float_t FLOAT_HALF = {16384,-15}; + +#define MIN(a,b) ((a)<(b)?(a):(b)) +static inline spx_float_t PSEUDOFLOAT(spx_int32_t x) +{ + int e=0; + int sign=0; + if (x<0) + { + sign = 1; + x = -x; + } + if (x==0) + { + spx_float_t r = {0,0}; + return r; + } + e = spx_ilog2(ABS32(x))-14; + x = VSHR32(x, e); + if (sign) + { + spx_float_t r; + r.m = -x; + r.e = e; + return r; + } + else + { + spx_float_t r; + r.m = x; + r.e = e; + return r; + } +} + + +static inline spx_float_t FLOAT_ADD(spx_float_t a, spx_float_t b) +{ + spx_float_t r; + if (a.m==0) + return b; + else if (b.m==0) + return a; + if ((a).e > (b).e) + { + r.m = ((a).m>>1) + ((b).m>>MIN(15,(a).e-(b).e+1)); + r.e = (a).e+1; + } + else + { + r.m = ((b).m>>1) + ((a).m>>MIN(15,(b).e-(a).e+1)); + r.e = (b).e+1; + } + if (r.m>0) + { + if (r.m<16384) + { + r.m<<=1; + r.e-=1; + } + } else { + if (r.m>-16384) + { + r.m<<=1; + r.e-=1; + } + } + /*printf ("%f + %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/ + return r; +} + +static inline spx_float_t FLOAT_SUB(spx_float_t a, spx_float_t b) +{ + spx_float_t r; + if (a.m==0) + return b; + else if (b.m==0) + return a; + if ((a).e > (b).e) + { + r.m = ((a).m>>1) - ((b).m>>MIN(15,(a).e-(b).e+1)); + r.e = (a).e+1; + } + else + { + r.m = ((a).m>>MIN(15,(b).e-(a).e+1)) - ((b).m>>1); + r.e = (b).e+1; + } + if (r.m>0) + { + if (r.m<16384) + { + r.m<<=1; + r.e-=1; + } + } else { + if (r.m>-16384) + { + r.m<<=1; + r.e-=1; + } + } + /*printf ("%f + %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/ + return r; +} + +static inline int FLOAT_LT(spx_float_t a, spx_float_t b) +{ + if (a.m==0) + return b.m>0; + else if (b.m==0) + return a.m<0; + if ((a).e > (b).e) + return ((a).m>>1) < ((b).m>>MIN(15,(a).e-(b).e+1)); + else + return ((b).m>>1) > ((a).m>>MIN(15,(b).e-(a).e+1)); + +} + +static inline int FLOAT_GT(spx_float_t a, spx_float_t b) +{ + return FLOAT_LT(b,a); +} + +static inline spx_float_t FLOAT_MULT(spx_float_t a, spx_float_t b) +{ + spx_float_t r; + r.m = (spx_int16_t)((spx_int32_t)(a).m*(b).m>>15); + r.e = (a).e+(b).e+15; + if (r.m>0) + { + if (r.m<16384) + { + r.m<<=1; + r.e-=1; + } + } else { + if (r.m>-16384) + { + r.m<<=1; + r.e-=1; + } + } + /*printf ("%f * %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/ + return r; +} + +static inline spx_float_t FLOAT_AMULT(spx_float_t a, spx_float_t b) +{ + spx_float_t r; + r.m = (spx_int16_t)((spx_int32_t)(a).m*(b).m>>15); + r.e = (a).e+(b).e+15; + return r; +} + + +static inline spx_float_t FLOAT_SHL(spx_float_t a, int b) +{ + spx_float_t r; + r.m = a.m; + r.e = a.e+b; + return r; +} + +static inline spx_int16_t FLOAT_EXTRACT16(spx_float_t a) +{ + if (a.e<0) + return EXTRACT16((EXTEND32(a.m)+(EXTEND32(1)<<(-a.e-1)))>>-a.e); + else + return a.m<>-a.e; + else + return EXTEND32(a.m)<=SHL32(EXTEND32(b.m-1),15)) + { + a >>= 1; + e++; + } + r.m = DIV32_16(a,b.m); + r.e = e-b.e; + return r; +} + + +/* Do NOT attempt to divide by a negative number */ +static inline spx_float_t FLOAT_DIV32(spx_word32_t a, spx_word32_t b) +{ + int e0=0,e=0; + spx_float_t r; + if (a==0) + { + return FLOAT_ZERO; + } + if (b>32767) + { + e0 = spx_ilog2(b)-14; + b = VSHR32(b, e0); + e0 = -e0; + } + e = spx_ilog2(ABS32(a))-spx_ilog2(b-1)-15; + a = VSHR32(a, e); + if (ABS32(a)>=SHL32(EXTEND32(b-1),15)) + { + a >>= 1; + e++; + } + e += e0; + r.m = DIV32_16(a,b); + r.e = e; + return r; +} + +/* Do NOT attempt to divide by a negative number */ +static inline spx_float_t FLOAT_DIVU(spx_float_t a, spx_float_t b) +{ + int e=0; + spx_int32_t num; + spx_float_t r; + if (b.m<=0) + { + speex_warning_int("Attempted to divide by", b.m); + return FLOAT_ONE; + } + num = a.m; + a.m = ABS16(a.m); + while (a.m >= b.m) + { + e++; + a.m >>= 1; + } + num = num << (15-e); + r.m = DIV32_16(num,b.m); + r.e = a.e-b.e-15+e; + return r; +} + +static inline spx_float_t FLOAT_SQRT(spx_float_t a) +{ + spx_float_t r; + spx_int32_t m; + m = SHL32(EXTEND32(a.m), 14); + r.e = a.e - 14; + if (r.e & 1) + { + r.e -= 1; + m <<= 1; + } + r.e >>= 1; + r.m = spx_sqrt(m); + return r; +} + +#else + +#define spx_float_t float +#define FLOAT_ZERO 0.f +#define FLOAT_ONE 1.f +#define FLOAT_HALF 0.5f +#define PSEUDOFLOAT(x) (x) +#define FLOAT_MULT(a,b) ((a)*(b)) +#define FLOAT_AMULT(a,b) ((a)*(b)) +#define FLOAT_MUL32(a,b) ((a)*(b)) +#define FLOAT_DIV32(a,b) ((a)/(b)) +#define FLOAT_EXTRACT16(a) (a) +#define FLOAT_EXTRACT32(a) (a) +#define FLOAT_ADD(a,b) ((a)+(b)) +#define FLOAT_SUB(a,b) ((a)-(b)) +#define REALFLOAT(x) (x) +#define FLOAT_DIV32_FLOAT(a,b) ((a)/(b)) +#define FLOAT_MUL32U(a,b) ((a)*(b)) +#define FLOAT_SHL(a,b) (a) +#define FLOAT_LT(a,b) ((a)<(b)) +#define FLOAT_GT(a,b) ((a)>(b)) +#define FLOAT_DIVU(a,b) ((a)/(b)) +#define FLOAT_SQRT(a) (spx_sqrt(a)) + +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample.c new file mode 100644 index 00000000..edbd65b5 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample.c @@ -0,0 +1,1208 @@ +/* Copyright (C) 2007-2008 Jean-Marc Valin + Copyright (C) 2008 Thorvald Natvig + + File: resample.c + Arbitrary resampling code + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + The design goals of this code are: + - Very fast algorithm + - SIMD-friendly algorithm + - Low memory requirement + - Good *perceptual* quality (and not best SNR) + + Warning: This resampler is relatively new. Although I think I got rid of + all the major bugs and I don't expect the API to change anymore, there + may be something I've missed. So use with caution. + + This algorithm is based on this original resampling algorithm: + Smith, Julius O. Digital Audio Resampling Home Page + Center for Computer Research in Music and Acoustics (CCRMA), + Stanford University, 2007. + Web published at http://www-ccrma.stanford.edu/~jos/resample/. + + There is one main difference, though. This resampler uses cubic + interpolation instead of linear interpolation in the above paper. This + makes the table much smaller and makes it possible to compute that table + on a per-stream basis. In turn, being able to tweak the table for each + stream makes it possible to both reduce complexity on simple ratios + (e.g. 2/3), and get rid of the rounding operations in the inner loop. + The latter both reduces CPU time and makes the algorithm more SIMD-friendly. +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#ifdef OUTSIDE_SPEEX +#include +static void *speex_alloc (int size) {return calloc(size,1);} +static void *speex_realloc (void *ptr, int size) {return realloc(ptr, size);} +static void speex_free (void *ptr) {free(ptr);} +#include "speex_resampler.h" +#include "arch.h" +#else /* OUTSIDE_SPEEX */ + +#include "speex/speex_resampler.h" +#include "arch.h" +#include "os_support.h" +#endif /* OUTSIDE_SPEEX */ + +#include "stack_alloc.h" +#include +#include + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +#ifdef FIXED_POINT +#define WORD2INT(x) ((x) < -32767 ? -32768 : ((x) > 32766 ? 32767 : (x))) +#else +#define WORD2INT(x) ((x) < -32767.5f ? -32768 : ((x) > 32766.5f ? 32767 : floor(.5+(x)))) +#endif + +#define IMAX(a,b) ((a) > (b) ? (a) : (b)) +#define IMIN(a,b) ((a) < (b) ? (a) : (b)) + +#ifndef NULL +#define NULL 0 +#endif + +#ifdef _USE_SSE +#include "resample_sse.h" +#endif + +#ifdef _USE_NEON +#include "resample_neon.h" +#endif + +/* Numer of elements to allocate on the stack */ +#ifdef VAR_ARRAYS +#define FIXED_STACK_ALLOC 8192 +#else +#define FIXED_STACK_ALLOC 1024 +#endif + +typedef int (*resampler_basic_func)(SpeexResamplerState *, spx_uint32_t , const spx_word16_t *, spx_uint32_t *, spx_word16_t *, spx_uint32_t *); + +struct SpeexResamplerState_ { + spx_uint32_t in_rate; + spx_uint32_t out_rate; + spx_uint32_t num_rate; + spx_uint32_t den_rate; + + int quality; + spx_uint32_t nb_channels; + spx_uint32_t filt_len; + spx_uint32_t mem_alloc_size; + spx_uint32_t buffer_size; + int int_advance; + int frac_advance; + float cutoff; + spx_uint32_t oversample; + int initialised; + int started; + + /* These are per-channel */ + spx_int32_t *last_sample; + spx_uint32_t *samp_frac_num; + spx_uint32_t *magic_samples; + + spx_word16_t *mem; + spx_word16_t *sinc_table; + spx_uint32_t sinc_table_length; + resampler_basic_func resampler_ptr; + + int in_stride; + int out_stride; +} ; + +static const double kaiser12_table[68] = { + 0.99859849, 1.00000000, 0.99859849, 0.99440475, 0.98745105, 0.97779076, + 0.96549770, 0.95066529, 0.93340547, 0.91384741, 0.89213598, 0.86843014, + 0.84290116, 0.81573067, 0.78710866, 0.75723148, 0.72629970, 0.69451601, + 0.66208321, 0.62920216, 0.59606986, 0.56287762, 0.52980938, 0.49704014, + 0.46473455, 0.43304576, 0.40211431, 0.37206735, 0.34301800, 0.31506490, + 0.28829195, 0.26276832, 0.23854851, 0.21567274, 0.19416736, 0.17404546, + 0.15530766, 0.13794294, 0.12192957, 0.10723616, 0.09382272, 0.08164178, + 0.07063950, 0.06075685, 0.05193064, 0.04409466, 0.03718069, 0.03111947, + 0.02584161, 0.02127838, 0.01736250, 0.01402878, 0.01121463, 0.00886058, + 0.00691064, 0.00531256, 0.00401805, 0.00298291, 0.00216702, 0.00153438, + 0.00105297, 0.00069463, 0.00043489, 0.00025272, 0.00013031, 0.0000527734, + 0.00001000, 0.00000000}; +/* +static const double kaiser12_table[36] = { + 0.99440475, 1.00000000, 0.99440475, 0.97779076, 0.95066529, 0.91384741, + 0.86843014, 0.81573067, 0.75723148, 0.69451601, 0.62920216, 0.56287762, + 0.49704014, 0.43304576, 0.37206735, 0.31506490, 0.26276832, 0.21567274, + 0.17404546, 0.13794294, 0.10723616, 0.08164178, 0.06075685, 0.04409466, + 0.03111947, 0.02127838, 0.01402878, 0.00886058, 0.00531256, 0.00298291, + 0.00153438, 0.00069463, 0.00025272, 0.0000527734, 0.00000500, 0.00000000}; +*/ +static const double kaiser10_table[36] = { + 0.99537781, 1.00000000, 0.99537781, 0.98162644, 0.95908712, 0.92831446, + 0.89005583, 0.84522401, 0.79486424, 0.74011713, 0.68217934, 0.62226347, + 0.56155915, 0.50119680, 0.44221549, 0.38553619, 0.33194107, 0.28205962, + 0.23636152, 0.19515633, 0.15859932, 0.12670280, 0.09935205, 0.07632451, + 0.05731132, 0.04193980, 0.02979584, 0.02044510, 0.01345224, 0.00839739, + 0.00488951, 0.00257636, 0.00115101, 0.00035515, 0.00000000, 0.00000000}; + +static const double kaiser8_table[36] = { + 0.99635258, 1.00000000, 0.99635258, 0.98548012, 0.96759014, 0.94302200, + 0.91223751, 0.87580811, 0.83439927, 0.78875245, 0.73966538, 0.68797126, + 0.63451750, 0.58014482, 0.52566725, 0.47185369, 0.41941150, 0.36897272, + 0.32108304, 0.27619388, 0.23465776, 0.19672670, 0.16255380, 0.13219758, + 0.10562887, 0.08273982, 0.06335451, 0.04724088, 0.03412321, 0.02369490, + 0.01563093, 0.00959968, 0.00527363, 0.00233883, 0.00050000, 0.00000000}; + +static const double kaiser6_table[36] = { + 0.99733006, 1.00000000, 0.99733006, 0.98935595, 0.97618418, 0.95799003, + 0.93501423, 0.90755855, 0.87598009, 0.84068475, 0.80211977, 0.76076565, + 0.71712752, 0.67172623, 0.62508937, 0.57774224, 0.53019925, 0.48295561, + 0.43647969, 0.39120616, 0.34752997, 0.30580127, 0.26632152, 0.22934058, + 0.19505503, 0.16360756, 0.13508755, 0.10953262, 0.08693120, 0.06722600, + 0.05031820, 0.03607231, 0.02432151, 0.01487334, 0.00752000, 0.00000000}; + +struct FuncDef { + const double *table; + int oversample; +}; + +static const struct FuncDef _KAISER12 = {kaiser12_table, 64}; +#define KAISER12 (&_KAISER12) +/*static struct FuncDef _KAISER12 = {kaiser12_table, 32}; +#define KAISER12 (&_KAISER12)*/ +static const struct FuncDef _KAISER10 = {kaiser10_table, 32}; +#define KAISER10 (&_KAISER10) +static const struct FuncDef _KAISER8 = {kaiser8_table, 32}; +#define KAISER8 (&_KAISER8) +static const struct FuncDef _KAISER6 = {kaiser6_table, 32}; +#define KAISER6 (&_KAISER6) + +struct QualityMapping { + int base_length; + int oversample; + float downsample_bandwidth; + float upsample_bandwidth; + const struct FuncDef *window_func; +}; + + +/* This table maps conversion quality to internal parameters. There are two + reasons that explain why the up-sampling bandwidth is larger than the + down-sampling bandwidth: + 1) When up-sampling, we can assume that the spectrum is already attenuated + close to the Nyquist rate (from an A/D or a previous resampling filter) + 2) Any aliasing that occurs very close to the Nyquist rate will be masked + by the sinusoids/noise just below the Nyquist rate (guaranteed only for + up-sampling). +*/ +static const struct QualityMapping quality_map[11] = { + { 8, 4, 0.830f, 0.860f, KAISER6 }, /* Q0 */ + { 16, 4, 0.850f, 0.880f, KAISER6 }, /* Q1 */ + { 32, 4, 0.882f, 0.910f, KAISER6 }, /* Q2 */ /* 82.3% cutoff ( ~60 dB stop) 6 */ + { 48, 8, 0.895f, 0.917f, KAISER8 }, /* Q3 */ /* 84.9% cutoff ( ~80 dB stop) 8 */ + { 64, 8, 0.921f, 0.940f, KAISER8 }, /* Q4 */ /* 88.7% cutoff ( ~80 dB stop) 8 */ + { 80, 16, 0.922f, 0.940f, KAISER10}, /* Q5 */ /* 89.1% cutoff (~100 dB stop) 10 */ + { 96, 16, 0.940f, 0.945f, KAISER10}, /* Q6 */ /* 91.5% cutoff (~100 dB stop) 10 */ + {128, 16, 0.950f, 0.950f, KAISER10}, /* Q7 */ /* 93.1% cutoff (~100 dB stop) 10 */ + {160, 16, 0.960f, 0.960f, KAISER10}, /* Q8 */ /* 94.5% cutoff (~100 dB stop) 10 */ + {192, 32, 0.968f, 0.968f, KAISER12}, /* Q9 */ /* 95.5% cutoff (~100 dB stop) 10 */ + {256, 32, 0.975f, 0.975f, KAISER12}, /* Q10 */ /* 96.6% cutoff (~100 dB stop) 10 */ +}; +/*8,24,40,56,80,104,128,160,200,256,320*/ +static double compute_func(float x, const struct FuncDef *func) +{ + float y, frac; + double interp[4]; + int ind; + y = x*func->oversample; + ind = (int)floor(y); + frac = (y-ind); + /* CSE with handle the repeated powers */ + interp[3] = -0.1666666667*frac + 0.1666666667*(frac*frac*frac); + interp[2] = frac + 0.5*(frac*frac) - 0.5*(frac*frac*frac); + /*interp[2] = 1.f - 0.5f*frac - frac*frac + 0.5f*frac*frac*frac;*/ + interp[0] = -0.3333333333*frac + 0.5*(frac*frac) - 0.1666666667*(frac*frac*frac); + /* Just to make sure we don't have rounding problems */ + interp[1] = 1.f-interp[3]-interp[2]-interp[0]; + + /*sum = frac*accum[1] + (1-frac)*accum[2];*/ + return interp[0]*func->table[ind] + interp[1]*func->table[ind+1] + interp[2]*func->table[ind+2] + interp[3]*func->table[ind+3]; +} + +#if 0 +#include +int main(int argc, char **argv) +{ + int i; + for (i=0;i<256;i++) + { + printf ("%f\n", compute_func(i/256., KAISER12)); + } + return 0; +} +#endif + +#ifdef FIXED_POINT +/* The slow way of computing a sinc for the table. Should improve that some day */ +static spx_word16_t sinc(float cutoff, float x, int N, const struct FuncDef *window_func) +{ + /*fprintf (stderr, "%f ", x);*/ + float xx = x * cutoff; + if (fabs(x)<1e-6f) + return WORD2INT(32768.*cutoff); + else if (fabs(x) > .5f*N) + return 0; + /*FIXME: Can it really be any slower than this? */ + return WORD2INT(32768.*cutoff*sin(M_PI*xx)/(M_PI*xx) * compute_func(fabs(2.*x/N), window_func)); +} +#else +/* The slow way of computing a sinc for the table. Should improve that some day */ +static spx_word16_t sinc(float cutoff, float x, int N, const struct FuncDef *window_func) +{ + /*fprintf (stderr, "%f ", x);*/ + float xx = x * cutoff; + if (fabs(x)<1e-6) + return cutoff; + else if (fabs(x) > .5*N) + return 0; + /*FIXME: Can it really be any slower than this? */ + return cutoff*sin(M_PI*xx)/(M_PI*xx) * compute_func(fabs(2.*x/N), window_func); +} +#endif + +#ifdef FIXED_POINT +static void cubic_coef(spx_word16_t x, spx_word16_t interp[4]) +{ + /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation + but I know it's MMSE-optimal on a sinc */ + spx_word16_t x2, x3; + x2 = MULT16_16_P15(x, x); + x3 = MULT16_16_P15(x, x2); + interp[0] = PSHR32(MULT16_16(QCONST16(-0.16667f, 15),x) + MULT16_16(QCONST16(0.16667f, 15),x3),15); + interp[1] = EXTRACT16(EXTEND32(x) + SHR32(SUB32(EXTEND32(x2),EXTEND32(x3)),1)); + interp[3] = PSHR32(MULT16_16(QCONST16(-0.33333f, 15),x) + MULT16_16(QCONST16(.5f,15),x2) - MULT16_16(QCONST16(0.16667f, 15),x3),15); + /* Just to make sure we don't have rounding problems */ + interp[2] = Q15_ONE-interp[0]-interp[1]-interp[3]; + if (interp[2]<32767) + interp[2]+=1; +} +#else +static void cubic_coef(spx_word16_t frac, spx_word16_t interp[4]) +{ + /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation + but I know it's MMSE-optimal on a sinc */ + interp[0] = -0.16667f*frac + 0.16667f*frac*frac*frac; + interp[1] = frac + 0.5f*frac*frac - 0.5f*frac*frac*frac; + /*interp[2] = 1.f - 0.5f*frac - frac*frac + 0.5f*frac*frac*frac;*/ + interp[3] = -0.33333f*frac + 0.5f*frac*frac - 0.16667f*frac*frac*frac; + /* Just to make sure we don't have rounding problems */ + interp[2] = 1.-interp[0]-interp[1]-interp[3]; +} +#endif + +static int resampler_basic_direct_single(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + const int N = st->filt_len; + int out_sample = 0; + int last_sample = st->last_sample[channel_index]; + spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index]; + const spx_word16_t *sinc_table = st->sinc_table; + const int out_stride = st->out_stride; + const int int_advance = st->int_advance; + const int frac_advance = st->frac_advance; + const spx_uint32_t den_rate = st->den_rate; + spx_word32_t sum; + + while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len)) + { + const spx_word16_t *sinct = & sinc_table[samp_frac_num*N]; + const spx_word16_t *iptr = & in[last_sample]; + +#ifndef OVERRIDE_INNER_PRODUCT_SINGLE + int j; + sum = 0; + for(j=0;j= den_rate) + { + samp_frac_num -= den_rate; + last_sample++; + } + } + + st->last_sample[channel_index] = last_sample; + st->samp_frac_num[channel_index] = samp_frac_num; + return out_sample; +} + +#ifdef FIXED_POINT +#else +/* This is the same as the previous function, except with a double-precision accumulator */ +static int resampler_basic_direct_double(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + const int N = st->filt_len; + int out_sample = 0; + int last_sample = st->last_sample[channel_index]; + spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index]; + const spx_word16_t *sinc_table = st->sinc_table; + const int out_stride = st->out_stride; + const int int_advance = st->int_advance; + const int frac_advance = st->frac_advance; + const spx_uint32_t den_rate = st->den_rate; + double sum; + + while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len)) + { + const spx_word16_t *sinct = & sinc_table[samp_frac_num*N]; + const spx_word16_t *iptr = & in[last_sample]; + +#ifndef OVERRIDE_INNER_PRODUCT_DOUBLE + int j; + double accum[4] = {0,0,0,0}; + + for(j=0;j= den_rate) + { + samp_frac_num -= den_rate; + last_sample++; + } + } + + st->last_sample[channel_index] = last_sample; + st->samp_frac_num[channel_index] = samp_frac_num; + return out_sample; +} +#endif + +static int resampler_basic_interpolate_single(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + const int N = st->filt_len; + int out_sample = 0; + int last_sample = st->last_sample[channel_index]; + spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index]; + const int out_stride = st->out_stride; + const int int_advance = st->int_advance; + const int frac_advance = st->frac_advance; + const spx_uint32_t den_rate = st->den_rate; + spx_word32_t sum; + + while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len)) + { + const spx_word16_t *iptr = & in[last_sample]; + + const int offset = samp_frac_num*st->oversample/st->den_rate; +#ifdef FIXED_POINT + const spx_word16_t frac = PDIV32(SHL32((samp_frac_num*st->oversample) % st->den_rate,15),st->den_rate); +#else + const spx_word16_t frac = ((float)((samp_frac_num*st->oversample) % st->den_rate))/st->den_rate; +#endif + spx_word16_t interp[4]; + + +#ifndef OVERRIDE_INTERPOLATE_PRODUCT_SINGLE + int j; + spx_word32_t accum[4] = {0,0,0,0}; + + for(j=0;jsinc_table[4+(j+1)*st->oversample-offset-2]); + accum[1] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset-1]); + accum[2] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset]); + accum[3] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset+1]); + } + + cubic_coef(frac, interp); + sum = MULT16_32_Q15(interp[0],SHR32(accum[0], 1)) + MULT16_32_Q15(interp[1],SHR32(accum[1], 1)) + MULT16_32_Q15(interp[2],SHR32(accum[2], 1)) + MULT16_32_Q15(interp[3],SHR32(accum[3], 1)); + sum = SATURATE32PSHR(sum, 15, 32767); +#else + cubic_coef(frac, interp); + sum = interpolate_product_single(iptr, st->sinc_table + st->oversample + 4 - offset - 2, N, st->oversample, interp); +#endif + + out[out_stride * out_sample++] = sum; + last_sample += int_advance; + samp_frac_num += frac_advance; + if (samp_frac_num >= den_rate) + { + samp_frac_num -= den_rate; + last_sample++; + } + } + + st->last_sample[channel_index] = last_sample; + st->samp_frac_num[channel_index] = samp_frac_num; + return out_sample; +} + +#ifdef FIXED_POINT +#else +/* This is the same as the previous function, except with a double-precision accumulator */ +static int resampler_basic_interpolate_double(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + const int N = st->filt_len; + int out_sample = 0; + int last_sample = st->last_sample[channel_index]; + spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index]; + const int out_stride = st->out_stride; + const int int_advance = st->int_advance; + const int frac_advance = st->frac_advance; + const spx_uint32_t den_rate = st->den_rate; + spx_word32_t sum; + + while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len)) + { + const spx_word16_t *iptr = & in[last_sample]; + + const int offset = samp_frac_num*st->oversample/st->den_rate; +#ifdef FIXED_POINT + const spx_word16_t frac = PDIV32(SHL32((samp_frac_num*st->oversample) % st->den_rate,15),st->den_rate); +#else + const spx_word16_t frac = ((float)((samp_frac_num*st->oversample) % st->den_rate))/st->den_rate; +#endif + spx_word16_t interp[4]; + + +#ifndef OVERRIDE_INTERPOLATE_PRODUCT_DOUBLE + int j; + double accum[4] = {0,0,0,0}; + + for(j=0;jsinc_table[4+(j+1)*st->oversample-offset-2]); + accum[1] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset-1]); + accum[2] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset]); + accum[3] += MULT16_16(curr_in,st->sinc_table[4+(j+1)*st->oversample-offset+1]); + } + + cubic_coef(frac, interp); + sum = MULT16_32_Q15(interp[0],accum[0]) + MULT16_32_Q15(interp[1],accum[1]) + MULT16_32_Q15(interp[2],accum[2]) + MULT16_32_Q15(interp[3],accum[3]); +#else + cubic_coef(frac, interp); + sum = interpolate_product_double(iptr, st->sinc_table + st->oversample + 4 - offset - 2, N, st->oversample, interp); +#endif + + out[out_stride * out_sample++] = PSHR32(sum,15); + last_sample += int_advance; + samp_frac_num += frac_advance; + if (samp_frac_num >= den_rate) + { + samp_frac_num -= den_rate; + last_sample++; + } + } + + st->last_sample[channel_index] = last_sample; + st->samp_frac_num[channel_index] = samp_frac_num; + return out_sample; +} +#endif + +/* This resampler is used to produce zero output in situations where memory + for the filter could not be allocated. The expected numbers of input and + output samples are still processed so that callers failing to check error + codes are not surprised, possibly getting into infinite loops. */ +static int resampler_basic_zero(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_word16_t *in, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + int out_sample = 0; + int last_sample = st->last_sample[channel_index]; + spx_uint32_t samp_frac_num = st->samp_frac_num[channel_index]; + const int out_stride = st->out_stride; + const int int_advance = st->int_advance; + const int frac_advance = st->frac_advance; + const spx_uint32_t den_rate = st->den_rate; + + while (!(last_sample >= (spx_int32_t)*in_len || out_sample >= (spx_int32_t)*out_len)) + { + out[out_stride * out_sample++] = 0; + last_sample += int_advance; + samp_frac_num += frac_advance; + if (samp_frac_num >= den_rate) + { + samp_frac_num -= den_rate; + last_sample++; + } + } + + st->last_sample[channel_index] = last_sample; + st->samp_frac_num[channel_index] = samp_frac_num; + return out_sample; +} + +static int update_filter(SpeexResamplerState *st) +{ + spx_uint32_t old_length = st->filt_len; + spx_uint32_t old_alloc_size = st->mem_alloc_size; + int use_direct; + spx_uint32_t min_sinc_table_length; + spx_uint32_t min_alloc_size; + + st->int_advance = st->num_rate/st->den_rate; + st->frac_advance = st->num_rate%st->den_rate; + st->oversample = quality_map[st->quality].oversample; + st->filt_len = quality_map[st->quality].base_length; + + if (st->num_rate > st->den_rate) + { + /* down-sampling */ + st->cutoff = quality_map[st->quality].downsample_bandwidth * st->den_rate / st->num_rate; + /* FIXME: divide the numerator and denominator by a certain amount if they're too large */ + st->filt_len = st->filt_len*st->num_rate / st->den_rate; + /* Round up to make sure we have a multiple of 8 for SSE */ + st->filt_len = ((st->filt_len-1)&(~0x7))+8; + if (2*st->den_rate < st->num_rate) + st->oversample >>= 1; + if (4*st->den_rate < st->num_rate) + st->oversample >>= 1; + if (8*st->den_rate < st->num_rate) + st->oversample >>= 1; + if (16*st->den_rate < st->num_rate) + st->oversample >>= 1; + if (st->oversample < 1) + st->oversample = 1; + } else { + /* up-sampling */ + st->cutoff = quality_map[st->quality].upsample_bandwidth; + } + + /* Choose the resampling type that requires the least amount of memory */ +#ifdef RESAMPLE_FULL_SINC_TABLE + use_direct = 1; + if (INT_MAX/sizeof(spx_word16_t)/st->den_rate < st->filt_len) + goto fail; +#else + use_direct = st->filt_len*st->den_rate <= st->filt_len*st->oversample+8 + && INT_MAX/sizeof(spx_word16_t)/st->den_rate >= st->filt_len; +#endif + if (use_direct) + { + min_sinc_table_length = st->filt_len*st->den_rate; + } else { + if ((INT_MAX/sizeof(spx_word16_t)-8)/st->oversample < st->filt_len) + goto fail; + + min_sinc_table_length = st->filt_len*st->oversample+8; + } + if (st->sinc_table_length < min_sinc_table_length) + { + spx_word16_t *sinc_table = (spx_word16_t *)speex_realloc(st->sinc_table,min_sinc_table_length*sizeof(spx_word16_t)); + if (!sinc_table) + goto fail; + + st->sinc_table = sinc_table; + st->sinc_table_length = min_sinc_table_length; + } + if (use_direct) + { + spx_uint32_t i; + for (i=0;iden_rate;i++) + { + spx_int32_t j; + for (j=0;jfilt_len;j++) + { + st->sinc_table[i*st->filt_len+j] = sinc(st->cutoff,((j-(spx_int32_t)st->filt_len/2+1)-((float)i)/st->den_rate), st->filt_len, quality_map[st->quality].window_func); + } + } +#ifdef FIXED_POINT + st->resampler_ptr = resampler_basic_direct_single; +#else + if (st->quality>8) + st->resampler_ptr = resampler_basic_direct_double; + else + st->resampler_ptr = resampler_basic_direct_single; +#endif + /*fprintf (stderr, "resampler uses direct sinc table and normalised cutoff %f\n", cutoff);*/ + } else { + spx_int32_t i; + for (i=-4;i<(spx_int32_t)(st->oversample*st->filt_len+4);i++) + st->sinc_table[i+4] = sinc(st->cutoff,(i/(float)st->oversample - st->filt_len/2), st->filt_len, quality_map[st->quality].window_func); +#ifdef FIXED_POINT + st->resampler_ptr = resampler_basic_interpolate_single; +#else + if (st->quality>8) + st->resampler_ptr = resampler_basic_interpolate_double; + else + st->resampler_ptr = resampler_basic_interpolate_single; +#endif + /*fprintf (stderr, "resampler uses interpolated sinc table and normalised cutoff %f\n", cutoff);*/ + } + + /* Here's the place where we update the filter memory to take into account + the change in filter length. It's probably the messiest part of the code + due to handling of lots of corner cases. */ + + /* Adding buffer_size to filt_len won't overflow here because filt_len + could be multiplied by sizeof(spx_word16_t) above. */ + min_alloc_size = st->filt_len-1 + st->buffer_size; + if (min_alloc_size > st->mem_alloc_size) + { + spx_word16_t *mem; + if (INT_MAX/sizeof(spx_word16_t)/st->nb_channels < min_alloc_size) + goto fail; + else if (!(mem = (spx_word16_t*)speex_realloc(st->mem, st->nb_channels*min_alloc_size * sizeof(*mem)))) + goto fail; + + st->mem = mem; + st->mem_alloc_size = min_alloc_size; + } + if (!st->started) + { + spx_uint32_t i; + for (i=0;inb_channels*st->mem_alloc_size;i++) + st->mem[i] = 0; + /*speex_warning("reinit filter");*/ + } else if (st->filt_len > old_length) + { + spx_uint32_t i; + /* Increase the filter length */ + /*speex_warning("increase filter size");*/ + for (i=st->nb_channels;i--;) + { + spx_uint32_t j; + spx_uint32_t olen = old_length; + /*if (st->magic_samples[i])*/ + { + /* Try and remove the magic samples as if nothing had happened */ + + /* FIXME: This is wrong but for now we need it to avoid going over the array bounds */ + olen = old_length + 2*st->magic_samples[i]; + for (j=old_length-1+st->magic_samples[i];j--;) + st->mem[i*st->mem_alloc_size+j+st->magic_samples[i]] = st->mem[i*old_alloc_size+j]; + for (j=0;jmagic_samples[i];j++) + st->mem[i*st->mem_alloc_size+j] = 0; + st->magic_samples[i] = 0; + } + if (st->filt_len > olen) + { + /* If the new filter length is still bigger than the "augmented" length */ + /* Copy data going backward */ + for (j=0;jmem[i*st->mem_alloc_size+(st->filt_len-2-j)] = st->mem[i*st->mem_alloc_size+(olen-2-j)]; + /* Then put zeros for lack of anything better */ + for (;jfilt_len-1;j++) + st->mem[i*st->mem_alloc_size+(st->filt_len-2-j)] = 0; + /* Adjust last_sample */ + st->last_sample[i] += (st->filt_len - olen)/2; + } else { + /* Put back some of the magic! */ + st->magic_samples[i] = (olen - st->filt_len)/2; + for (j=0;jfilt_len-1+st->magic_samples[i];j++) + st->mem[i*st->mem_alloc_size+j] = st->mem[i*st->mem_alloc_size+j+st->magic_samples[i]]; + } + } + } else if (st->filt_len < old_length) + { + spx_uint32_t i; + /* Reduce filter length, this a bit tricky. We need to store some of the memory as "magic" + samples so they can be used directly as input the next time(s) */ + for (i=0;inb_channels;i++) + { + spx_uint32_t j; + spx_uint32_t old_magic = st->magic_samples[i]; + st->magic_samples[i] = (old_length - st->filt_len)/2; + /* We must copy some of the memory that's no longer used */ + /* Copy data going backward */ + for (j=0;jfilt_len-1+st->magic_samples[i]+old_magic;j++) + st->mem[i*st->mem_alloc_size+j] = st->mem[i*st->mem_alloc_size+j+st->magic_samples[i]]; + st->magic_samples[i] += old_magic; + } + } + return RESAMPLER_ERR_SUCCESS; + +fail: + st->resampler_ptr = resampler_basic_zero; + /* st->mem may still contain consumed input samples for the filter. + Restore filt_len so that filt_len - 1 still points to the position after + the last of these samples. */ + st->filt_len = old_length; + return RESAMPLER_ERR_ALLOC_FAILED; +} + +EXPORT SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels, spx_uint32_t in_rate, spx_uint32_t out_rate, int quality, int *err) +{ + return speex_resampler_init_frac(nb_channels, in_rate, out_rate, in_rate, out_rate, quality, err); +} + +EXPORT SpeexResamplerState *speex_resampler_init_frac(spx_uint32_t nb_channels, spx_uint32_t ratio_num, spx_uint32_t ratio_den, spx_uint32_t in_rate, spx_uint32_t out_rate, int quality, int *err) +{ + spx_uint32_t i; + SpeexResamplerState *st; + int filter_err; + + if (quality > 10 || quality < 0) + { + if (err) + *err = RESAMPLER_ERR_INVALID_ARG; + return NULL; + } + st = (SpeexResamplerState *)speex_alloc(sizeof(SpeexResamplerState)); + st->initialised = 0; + st->started = 0; + st->in_rate = 0; + st->out_rate = 0; + st->num_rate = 0; + st->den_rate = 0; + st->quality = -1; + st->sinc_table_length = 0; + st->mem_alloc_size = 0; + st->filt_len = 0; + st->mem = 0; + st->resampler_ptr = 0; + + st->cutoff = 1.f; + st->nb_channels = nb_channels; + st->in_stride = 1; + st->out_stride = 1; + + st->buffer_size = 160; + + /* Per channel data */ + st->last_sample = (spx_int32_t*)speex_alloc(nb_channels*sizeof(spx_int32_t)); + st->magic_samples = (spx_uint32_t*)speex_alloc(nb_channels*sizeof(spx_uint32_t)); + st->samp_frac_num = (spx_uint32_t*)speex_alloc(nb_channels*sizeof(spx_uint32_t)); + for (i=0;ilast_sample[i] = 0; + st->magic_samples[i] = 0; + st->samp_frac_num[i] = 0; + } + + speex_resampler_set_quality(st, quality); + speex_resampler_set_rate_frac(st, ratio_num, ratio_den, in_rate, out_rate); + + filter_err = update_filter(st); + if (filter_err == RESAMPLER_ERR_SUCCESS) + { + st->initialised = 1; + } else { + speex_resampler_destroy(st); + st = NULL; + } + if (err) + *err = filter_err; + + return st; +} + +EXPORT void speex_resampler_destroy(SpeexResamplerState *st) +{ + speex_free(st->mem); + speex_free(st->sinc_table); + speex_free(st->last_sample); + speex_free(st->magic_samples); + speex_free(st->samp_frac_num); + speex_free(st); +} + +static int speex_resampler_process_native(SpeexResamplerState *st, spx_uint32_t channel_index, spx_uint32_t *in_len, spx_word16_t *out, spx_uint32_t *out_len) +{ + int j=0; + const int N = st->filt_len; + int out_sample = 0; + spx_word16_t *mem = st->mem + channel_index * st->mem_alloc_size; + spx_uint32_t ilen; + + st->started = 1; + + /* Call the right resampler through the function ptr */ + out_sample = st->resampler_ptr(st, channel_index, mem, in_len, out, out_len); + + if (st->last_sample[channel_index] < (spx_int32_t)*in_len) + *in_len = st->last_sample[channel_index]; + *out_len = out_sample; + st->last_sample[channel_index] -= *in_len; + + ilen = *in_len; + + for(j=0;jmagic_samples[channel_index]; + spx_word16_t *mem = st->mem + channel_index * st->mem_alloc_size; + const int N = st->filt_len; + + speex_resampler_process_native(st, channel_index, &tmp_in_len, *out, &out_len); + + st->magic_samples[channel_index] -= tmp_in_len; + + /* If we couldn't process all "magic" input samples, save the rest for next time */ + if (st->magic_samples[channel_index]) + { + spx_uint32_t i; + for (i=0;imagic_samples[channel_index];i++) + mem[N-1+i]=mem[N-1+i+tmp_in_len]; + } + *out += out_len*st->out_stride; + return out_len; +} + +#ifdef FIXED_POINT +EXPORT int speex_resampler_process_int(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_int16_t *in, spx_uint32_t *in_len, spx_int16_t *out, spx_uint32_t *out_len) +#else +EXPORT int speex_resampler_process_float(SpeexResamplerState *st, spx_uint32_t channel_index, const float *in, spx_uint32_t *in_len, float *out, spx_uint32_t *out_len) +#endif +{ + int j; + spx_uint32_t ilen = *in_len; + spx_uint32_t olen = *out_len; + spx_word16_t *x = st->mem + channel_index * st->mem_alloc_size; + const int filt_offs = st->filt_len - 1; + const spx_uint32_t xlen = st->mem_alloc_size - filt_offs; + const int istride = st->in_stride; + + if (st->magic_samples[channel_index]) + olen -= speex_resampler_magic(st, channel_index, &out, olen); + if (! st->magic_samples[channel_index]) { + while (ilen && olen) { + spx_uint32_t ichunk = (ilen > xlen) ? xlen : ilen; + spx_uint32_t ochunk = olen; + + if (in) { + for(j=0;jout_stride; + if (in) + in += ichunk * istride; + } + } + *in_len -= ilen; + *out_len -= olen; + return st->resampler_ptr == resampler_basic_zero ? RESAMPLER_ERR_ALLOC_FAILED : RESAMPLER_ERR_SUCCESS; +} + +#ifdef FIXED_POINT +EXPORT int speex_resampler_process_float(SpeexResamplerState *st, spx_uint32_t channel_index, const float *in, spx_uint32_t *in_len, float *out, spx_uint32_t *out_len) +#else +EXPORT int speex_resampler_process_int(SpeexResamplerState *st, spx_uint32_t channel_index, const spx_int16_t *in, spx_uint32_t *in_len, spx_int16_t *out, spx_uint32_t *out_len) +#endif +{ + int j; + const int istride_save = st->in_stride; + const int ostride_save = st->out_stride; + spx_uint32_t ilen = *in_len; + spx_uint32_t olen = *out_len; + spx_word16_t *x = st->mem + channel_index * st->mem_alloc_size; + const spx_uint32_t xlen = st->mem_alloc_size - (st->filt_len - 1); +#ifdef VAR_ARRAYS + const unsigned int ylen = (olen < FIXED_STACK_ALLOC) ? olen : FIXED_STACK_ALLOC; + VARDECL(spx_word16_t *ystack); + ALLOC(ystack, ylen, spx_word16_t); +#else + const unsigned int ylen = FIXED_STACK_ALLOC; + spx_word16_t ystack[FIXED_STACK_ALLOC]; +#endif + + st->out_stride = 1; + + while (ilen && olen) { + spx_word16_t *y = ystack; + spx_uint32_t ichunk = (ilen > xlen) ? xlen : ilen; + spx_uint32_t ochunk = (olen > ylen) ? ylen : olen; + spx_uint32_t omagic = 0; + + if (st->magic_samples[channel_index]) { + omagic = speex_resampler_magic(st, channel_index, &y, ochunk); + ochunk -= omagic; + olen -= omagic; + } + if (! st->magic_samples[channel_index]) { + if (in) { + for(j=0;jfilt_len-1]=WORD2INT(in[j*istride_save]); +#else + x[j+st->filt_len-1]=in[j*istride_save]; +#endif + } else { + for(j=0;jfilt_len-1]=0; + } + + speex_resampler_process_native(st, channel_index, &ichunk, y, &ochunk); + } else { + ichunk = 0; + ochunk = 0; + } + + for (j=0;jout_stride = ostride_save; + *in_len -= ilen; + *out_len -= olen; + + return st->resampler_ptr == resampler_basic_zero ? RESAMPLER_ERR_ALLOC_FAILED : RESAMPLER_ERR_SUCCESS; +} + +EXPORT int speex_resampler_process_interleaved_float(SpeexResamplerState *st, const float *in, spx_uint32_t *in_len, float *out, spx_uint32_t *out_len) +{ + spx_uint32_t i; + int istride_save, ostride_save; + spx_uint32_t bak_out_len = *out_len; + spx_uint32_t bak_in_len = *in_len; + istride_save = st->in_stride; + ostride_save = st->out_stride; + st->in_stride = st->out_stride = st->nb_channels; + for (i=0;inb_channels;i++) + { + *out_len = bak_out_len; + *in_len = bak_in_len; + if (in != NULL) + speex_resampler_process_float(st, i, in+i, in_len, out+i, out_len); + else + speex_resampler_process_float(st, i, NULL, in_len, out+i, out_len); + } + st->in_stride = istride_save; + st->out_stride = ostride_save; + return st->resampler_ptr == resampler_basic_zero ? RESAMPLER_ERR_ALLOC_FAILED : RESAMPLER_ERR_SUCCESS; +} + +EXPORT int speex_resampler_process_interleaved_int(SpeexResamplerState *st, const spx_int16_t *in, spx_uint32_t *in_len, spx_int16_t *out, spx_uint32_t *out_len) +{ + spx_uint32_t i; + int istride_save, ostride_save; + spx_uint32_t bak_out_len = *out_len; + spx_uint32_t bak_in_len = *in_len; + istride_save = st->in_stride; + ostride_save = st->out_stride; + st->in_stride = st->out_stride = st->nb_channels; + for (i=0;inb_channels;i++) + { + *out_len = bak_out_len; + *in_len = bak_in_len; + if (in != NULL) + speex_resampler_process_int(st, i, in+i, in_len, out+i, out_len); + else + speex_resampler_process_int(st, i, NULL, in_len, out+i, out_len); + } + st->in_stride = istride_save; + st->out_stride = ostride_save; + return st->resampler_ptr == resampler_basic_zero ? RESAMPLER_ERR_ALLOC_FAILED : RESAMPLER_ERR_SUCCESS; +} + +EXPORT int speex_resampler_set_rate(SpeexResamplerState *st, spx_uint32_t in_rate, spx_uint32_t out_rate) +{ + return speex_resampler_set_rate_frac(st, in_rate, out_rate, in_rate, out_rate); +} + +EXPORT void speex_resampler_get_rate(SpeexResamplerState *st, spx_uint32_t *in_rate, spx_uint32_t *out_rate) +{ + *in_rate = st->in_rate; + *out_rate = st->out_rate; +} + +EXPORT int speex_resampler_set_rate_frac(SpeexResamplerState *st, spx_uint32_t ratio_num, spx_uint32_t ratio_den, spx_uint32_t in_rate, spx_uint32_t out_rate) +{ + spx_uint32_t fact; + spx_uint32_t old_den; + spx_uint32_t i; + if (st->in_rate == in_rate && st->out_rate == out_rate && st->num_rate == ratio_num && st->den_rate == ratio_den) + return RESAMPLER_ERR_SUCCESS; + + old_den = st->den_rate; + st->in_rate = in_rate; + st->out_rate = out_rate; + st->num_rate = ratio_num; + st->den_rate = ratio_den; + /* FIXME: This is terribly inefficient, but who cares (at least for now)? */ + for (fact=2;fact<=IMIN(st->num_rate, st->den_rate);fact++) + { + while ((st->num_rate % fact == 0) && (st->den_rate % fact == 0)) + { + st->num_rate /= fact; + st->den_rate /= fact; + } + } + + if (old_den > 0) + { + for (i=0;inb_channels;i++) + { + st->samp_frac_num[i]=st->samp_frac_num[i]*st->den_rate/old_den; + /* Safety net */ + if (st->samp_frac_num[i] >= st->den_rate) + st->samp_frac_num[i] = st->den_rate-1; + } + } + + if (st->initialised) + return update_filter(st); + return RESAMPLER_ERR_SUCCESS; +} + +EXPORT void speex_resampler_get_ratio(SpeexResamplerState *st, spx_uint32_t *ratio_num, spx_uint32_t *ratio_den) +{ + *ratio_num = st->num_rate; + *ratio_den = st->den_rate; +} + +EXPORT int speex_resampler_set_quality(SpeexResamplerState *st, int quality) +{ + if (quality > 10 || quality < 0) + return RESAMPLER_ERR_INVALID_ARG; + if (st->quality == quality) + return RESAMPLER_ERR_SUCCESS; + st->quality = quality; + if (st->initialised) + return update_filter(st); + return RESAMPLER_ERR_SUCCESS; +} + +EXPORT void speex_resampler_get_quality(SpeexResamplerState *st, int *quality) +{ + *quality = st->quality; +} + +EXPORT void speex_resampler_set_input_stride(SpeexResamplerState *st, spx_uint32_t stride) +{ + st->in_stride = stride; +} + +EXPORT void speex_resampler_get_input_stride(SpeexResamplerState *st, spx_uint32_t *stride) +{ + *stride = st->in_stride; +} + +EXPORT void speex_resampler_set_output_stride(SpeexResamplerState *st, spx_uint32_t stride) +{ + st->out_stride = stride; +} + +EXPORT void speex_resampler_get_output_stride(SpeexResamplerState *st, spx_uint32_t *stride) +{ + *stride = st->out_stride; +} + +EXPORT int speex_resampler_get_input_latency(SpeexResamplerState *st) +{ + return st->filt_len / 2; +} + +EXPORT int speex_resampler_get_output_latency(SpeexResamplerState *st) +{ + return ((st->filt_len / 2) * st->den_rate + (st->num_rate >> 1)) / st->num_rate; +} + +EXPORT int speex_resampler_skip_zeros(SpeexResamplerState *st) +{ + spx_uint32_t i; + for (i=0;inb_channels;i++) + st->last_sample[i] = st->filt_len/2; + return RESAMPLER_ERR_SUCCESS; +} + +EXPORT int speex_resampler_reset_mem(SpeexResamplerState *st) +{ + spx_uint32_t i; + for (i=0;inb_channels;i++) + { + st->last_sample[i] = 0; + st->magic_samples[i] = 0; + st->samp_frac_num[i] = 0; + } + for (i=0;inb_channels*(st->filt_len-1);i++) + st->mem[i] = 0; + return RESAMPLER_ERR_SUCCESS; +} + +EXPORT const char *speex_resampler_strerror(int err) +{ + switch (err) + { + case RESAMPLER_ERR_SUCCESS: + return "Success."; + case RESAMPLER_ERR_ALLOC_FAILED: + return "Memory allocation failed."; + case RESAMPLER_ERR_BAD_STATE: + return "Bad resampler state."; + case RESAMPLER_ERR_INVALID_ARG: + return "Invalid argument."; + case RESAMPLER_ERR_PTR_OVERLAP: + return "Input and output buffers overlap."; + default: + return "Unknown error. Bad error code or strange version mismatch."; + } +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_neon.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_neon.h new file mode 100644 index 00000000..0acbd27b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_neon.h @@ -0,0 +1,201 @@ +/* Copyright (C) 2007-2008 Jean-Marc Valin + * Copyright (C) 2008 Thorvald Natvig + * Copyright (C) 2011 Texas Instruments + * author Jyri Sarha + */ +/** + @file resample_neon.h + @brief Resampler functions (NEON version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include + +#ifdef FIXED_POINT +#ifdef __thumb2__ +static inline int32_t saturate_32bit_to_16bit(int32_t a) { + int32_t ret; + asm ("ssat %[ret], #16, %[a]" + : [ret] "=&r" (ret) + : [a] "r" (a) + : ); + return ret; +} +#else +static inline int32_t saturate_32bit_to_16bit(int32_t a) { + int32_t ret; + asm ("vmov.s32 d0[0], %[a]\n" + "vqmovn.s32 d0, q0\n" + "vmov.s16 %[ret], d0[0]\n" + : [ret] "=&r" (ret) + : [a] "r" (a) + : "q0"); + return ret; +} +#endif +#undef WORD2INT +#define WORD2INT(x) (saturate_32bit_to_16bit(x)) + +#define OVERRIDE_INNER_PRODUCT_SINGLE +/* Only works when len % 4 == 0 */ +static inline int32_t inner_product_single(const int16_t *a, const int16_t *b, unsigned int len) +{ + int32_t ret; + uint32_t remainder = len % 16; + len = len - remainder; + + asm volatile (" cmp %[len], #0\n" + " bne 1f\n" + " vld1.16 {d16}, [%[b]]!\n" + " vld1.16 {d20}, [%[a]]!\n" + " subs %[remainder], %[remainder], #4\n" + " vmull.s16 q0, d16, d20\n" + " beq 5f\n" + " b 4f\n" + "1:" + " vld1.16 {d16, d17, d18, d19}, [%[b]]!\n" + " vld1.16 {d20, d21, d22, d23}, [%[a]]!\n" + " subs %[len], %[len], #16\n" + " vmull.s16 q0, d16, d20\n" + " vmlal.s16 q0, d17, d21\n" + " vmlal.s16 q0, d18, d22\n" + " vmlal.s16 q0, d19, d23\n" + " beq 3f\n" + "2:" + " vld1.16 {d16, d17, d18, d19}, [%[b]]!\n" + " vld1.16 {d20, d21, d22, d23}, [%[a]]!\n" + " subs %[len], %[len], #16\n" + " vmlal.s16 q0, d16, d20\n" + " vmlal.s16 q0, d17, d21\n" + " vmlal.s16 q0, d18, d22\n" + " vmlal.s16 q0, d19, d23\n" + " bne 2b\n" + "3:" + " cmp %[remainder], #0\n" + " beq 5f\n" + "4:" + " vld1.16 {d16}, [%[b]]!\n" + " vld1.16 {d20}, [%[a]]!\n" + " subs %[remainder], %[remainder], #4\n" + " vmlal.s16 q0, d16, d20\n" + " bne 4b\n" + "5:" + " vaddl.s32 q0, d0, d1\n" + " vadd.s64 d0, d0, d1\n" + " vqmovn.s64 d0, q0\n" + " vqrshrn.s32 d0, q0, #15\n" + " vmov.s16 %[ret], d0[0]\n" + : [ret] "=&r" (ret), [a] "+r" (a), [b] "+r" (b), + [len] "+r" (len), [remainder] "+r" (remainder) + : + : "cc", "q0", + "d16", "d17", "d18", "d19", + "d20", "d21", "d22", "d23"); + + return ret; +} +#elif defined(FLOATING_POINT) + +static inline int32_t saturate_float_to_16bit(float a) { + int32_t ret; + asm ("vmov.f32 d0[0], %[a]\n" + "vcvt.s32.f32 d0, d0, #15\n" + "vqrshrn.s32 d0, q0, #15\n" + "vmov.s16 %[ret], d0[0]\n" + : [ret] "=&r" (ret) + : [a] "r" (a) + : "q0"); + return ret; +} +#undef WORD2INT +#define WORD2INT(x) (saturate_float_to_16bit(x)) + +#define OVERRIDE_INNER_PRODUCT_SINGLE +/* Only works when len % 4 == 0 */ +static inline float inner_product_single(const float *a, const float *b, unsigned int len) +{ + float ret; + uint32_t remainder = len % 16; + len = len - remainder; + + asm volatile (" cmp %[len], #0\n" + " bne 1f\n" + " vld1.32 {q4}, [%[b]]!\n" + " vld1.32 {q8}, [%[a]]!\n" + " subs %[remainder], %[remainder], #4\n" + " vmul.f32 q0, q4, q8\n" + " bne 4f\n" + " b 5f\n" + "1:" + " vld1.32 {q4, q5}, [%[b]]!\n" + " vld1.32 {q8, q9}, [%[a]]!\n" + " vld1.32 {q6, q7}, [%[b]]!\n" + " vld1.32 {q10, q11}, [%[a]]!\n" + " subs %[len], %[len], #16\n" + " vmul.f32 q0, q4, q8\n" + " vmul.f32 q1, q5, q9\n" + " vmul.f32 q2, q6, q10\n" + " vmul.f32 q3, q7, q11\n" + " beq 3f\n" + "2:" + " vld1.32 {q4, q5}, [%[b]]!\n" + " vld1.32 {q8, q9}, [%[a]]!\n" + " vld1.32 {q6, q7}, [%[b]]!\n" + " vld1.32 {q10, q11}, [%[a]]!\n" + " subs %[len], %[len], #16\n" + " vmla.f32 q0, q4, q8\n" + " vmla.f32 q1, q5, q9\n" + " vmla.f32 q2, q6, q10\n" + " vmla.f32 q3, q7, q11\n" + " bne 2b\n" + "3:" + " vadd.f32 q4, q0, q1\n" + " vadd.f32 q5, q2, q3\n" + " cmp %[remainder], #0\n" + " vadd.f32 q0, q4, q5\n" + " beq 5f\n" + "4:" + " vld1.32 {q6}, [%[b]]!\n" + " vld1.32 {q10}, [%[a]]!\n" + " subs %[remainder], %[remainder], #4\n" + " vmla.f32 q0, q6, q10\n" + " bne 4b\n" + "5:" + " vadd.f32 d0, d0, d1\n" + " vpadd.f32 d0, d0, d0\n" + " vmov.f32 %[ret], d0[0]\n" + : [ret] "=&r" (ret), [a] "+r" (a), [b] "+r" (b), + [len] "+l" (len), [remainder] "+l" (remainder) + : + : "cc", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", + "q9", "q10", "q11"); + return ret; +} +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_sse.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_sse.h new file mode 100644 index 00000000..64be8a16 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/resample_sse.h @@ -0,0 +1,128 @@ +/* Copyright (C) 2007-2008 Jean-Marc Valin + * Copyright (C) 2008 Thorvald Natvig + */ +/** + @file resample_sse.h + @brief Resampler functions (SSE version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include + +#define OVERRIDE_INNER_PRODUCT_SINGLE +static inline float inner_product_single(const float *a, const float *b, unsigned int len) +{ + int i; + float ret; + __m128 sum = _mm_setzero_ps(); + for (i=0;i +#define OVERRIDE_INNER_PRODUCT_DOUBLE + +static inline double inner_product_double(const float *a, const float *b, unsigned int len) +{ + int i; + double ret; + __m128d sum = _mm_setzero_pd(); + __m128 t; + for (i=0;i +#include + +#ifndef M_PI +#define M_PI 3.14159265358979323846 /* pi */ +#endif + +#define ALLPASS_ORDER 20 + +struct SpeexDecorrState_ { + int rate; + int channels; + int frame_size; +#ifdef VORBIS_PSYCHO + VorbisPsy *psy; + struct drft_lookup lookup; + float *wola_mem; + float *curve; +#endif + float *vorbis_win; + int seed; + float *y; + + /* Per-channel stuff */ + float *buff; + float (*ring)[ALLPASS_ORDER]; + int *ringID; + int *order; + float *alpha; +}; + + + +EXPORT SpeexDecorrState *speex_decorrelate_new(int rate, int channels, int frame_size) +{ + int i, ch; + SpeexDecorrState *st = speex_alloc(sizeof(SpeexDecorrState)); + st->rate = rate; + st->channels = channels; + st->frame_size = frame_size; +#ifdef VORBIS_PSYCHO + st->psy = vorbis_psy_init(rate, 2*frame_size); + spx_drft_init(&st->lookup, 2*frame_size); + st->wola_mem = speex_alloc(frame_size*sizeof(float)); + st->curve = speex_alloc(frame_size*sizeof(float)); +#endif + st->y = speex_alloc(frame_size*sizeof(float)); + + st->buff = speex_alloc(channels*2*frame_size*sizeof(float)); + st->ringID = speex_alloc(channels*sizeof(int)); + st->order = speex_alloc(channels*sizeof(int)); + st->alpha = speex_alloc(channels*sizeof(float)); + st->ring = speex_alloc(channels*ALLPASS_ORDER*sizeof(float)); + + /*FIXME: The +20 is there only as a kludge for ALL_PASS_OLA*/ + st->vorbis_win = speex_alloc((2*frame_size+20)*sizeof(float)); + for (i=0;i<2*frame_size;i++) + st->vorbis_win[i] = sin(.5*M_PI* sin(M_PI*i/(2*frame_size))*sin(M_PI*i/(2*frame_size)) ); + st->seed = rand(); + + for (ch=0;chring[ch][i] = 0; + st->ringID[ch] = 0; + st->alpha[ch] = 0; + st->order[ch] = 10; + } + return st; +} + +static float uni_rand(int *seed) +{ + const unsigned int jflone = 0x3f800000; + const unsigned int jflmsk = 0x007fffff; + union {int i; float f;} ran; + *seed = 1664525 * *seed + 1013904223; + ran.i = jflone | (jflmsk & *seed); + ran.f -= 1.5; + return 2*ran.f; +} + +static unsigned int irand(int *seed) +{ + *seed = 1664525 * *seed + 1013904223; + return ((unsigned int)*seed)>>16; +} + + +EXPORT void speex_decorrelate(SpeexDecorrState *st, const spx_int16_t *in, spx_int16_t *out, int strength) +{ + int ch; + float amount; + + if (strength<0) + strength = 0; + if (strength>100) + strength = 100; + + amount = .01*strength; + for (ch=0;chchannels;ch++) + { + int i; + int N=2*st->frame_size; + float beta, beta2; + float *x; + float max_alpha = 0; + + float *buff; + float *ring; + int ringID; + int order; + float alpha; + + buff = st->buff+ch*2*st->frame_size; + ring = st->ring[ch]; + ringID = st->ringID[ch]; + order = st->order[ch]; + alpha = st->alpha[ch]; + + for (i=0;iframe_size;i++) + buff[i] = buff[i+st->frame_size]; + for (i=0;iframe_size;i++) + buff[i+st->frame_size] = in[i*st->channels+ch]; + + x = buff+st->frame_size; + + if (amount>1) + beta = 1-sqrt(.4*amount); + else + beta = 1-0.63246*amount; + if (beta<0) + beta = 0; + + beta2 = beta; + for (i=0;iframe_size;i++) + { + st->y[i] = alpha*(x[i-ALLPASS_ORDER+order]-beta*x[i-ALLPASS_ORDER+order-1])*st->vorbis_win[st->frame_size+i+order] + + x[i-ALLPASS_ORDER]*st->vorbis_win[st->frame_size+i] + - alpha*(ring[ringID] + - beta*ring[ringID+1>=order?0:ringID+1]); + ring[ringID++]=st->y[i]; + st->y[i] *= st->vorbis_win[st->frame_size+i]; + if (ringID>=order) + ringID=0; + } + order = order+(irand(&st->seed)%3)-1; + if (order < 5) + order = 5; + if (order > 10) + order = 10; + /*order = 5+(irand(&st->seed)%6);*/ + max_alpha = pow(.96+.04*(amount-1),order); + if (max_alpha > .98/(1.+beta2)) + max_alpha = .98/(1.+beta2); + + alpha = alpha + .4*uni_rand(&st->seed); + if (alpha > max_alpha) + alpha = max_alpha; + if (alpha < -max_alpha) + alpha = -max_alpha; + for (i=0;iframe_size;i++) + { + float tmp = alpha*(x[i-ALLPASS_ORDER+order]-beta*x[i-ALLPASS_ORDER+order-1])*st->vorbis_win[i+order] + + x[i-ALLPASS_ORDER]*st->vorbis_win[i] + - alpha*(ring[ringID] + - beta*ring[ringID+1>=order?0:ringID+1]); + ring[ringID++]=tmp; + tmp *= st->vorbis_win[i]; + if (ringID>=order) + ringID=0; + st->y[i] += tmp; + } + +#ifdef VORBIS_PSYCHO + float frame[N]; + float scale = 1./N; + for (i=0;i<2*st->frame_size;i++) + frame[i] = buff[i]; + //float coef = .5*0.78130; + float coef = M_PI*0.075063 * 0.93763 * amount * .8 * 0.707; + compute_curve(st->psy, buff, st->curve); + for (i=1;iframe_size;i++) + { + float x1,x2; + float gain; + do { + x1 = uni_rand(&st->seed); + x2 = uni_rand(&st->seed); + } while (x1*x1+x2*x2 > 1.); + gain = coef*sqrt(.1+st->curve[i]); + frame[2*i-1] = gain*x1; + frame[2*i] = gain*x2; + } + frame[0] = coef*uni_rand(&st->seed)*sqrt(.1+st->curve[0]); + frame[2*st->frame_size-1] = coef*uni_rand(&st->seed)*sqrt(.1+st->curve[st->frame_size-1]); + spx_drft_backward(&st->lookup,frame); + for (i=0;i<2*st->frame_size;i++) + frame[i] *= st->vorbis_win[i]; +#endif + + for (i=0;iframe_size;i++) + { +#ifdef VORBIS_PSYCHO + float tmp = st->y[i] + frame[i] + st->wola_mem[i]; + st->wola_mem[i] = frame[i+st->frame_size]; +#else + float tmp = st->y[i]; +#endif + if (tmp>32767) + tmp = 32767; + if (tmp < -32767) + tmp = -32767; + out[i*st->channels+ch] = tmp; + } + + st->ringID[ch] = ringID; + st->order[ch] = order; + st->alpha[ch] = alpha; + + } +} + +EXPORT void speex_decorrelate_destroy(SpeexDecorrState *st) +{ +#ifdef VORBIS_PSYCHO + vorbis_psy_destroy(st->psy); + speex_free(st->wola_mem); + speex_free(st->curve); +#endif + speex_free(st->buff); + speex_free(st->ring); + speex_free(st->ringID); + speex_free(st->alpha); + speex_free(st->vorbis_win); + speex_free(st->order); + speex_free(st->y); + speex_free(st); +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.c new file mode 100644 index 00000000..5c26d016 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.c @@ -0,0 +1,1261 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * + * by the XIPHOPHORUS Company http://www.xiph.org/ * + * * + ******************************************************************** + + function: *unnormalized* fft transform + last mod: $Id: smallft.c,v 1.19 2003/10/08 05:12:37 jm Exp $ + + ********************************************************************/ + +/* FFT implementation from OggSquish, minus cosine transforms, + * minus all but radix 2/4 case. In Vorbis we only need this + * cut-down version. + * + * To do more than just power-of-two sized vectors, see the full + * version I wrote for NetLib. + * + * Note that the packing is a little strange; rather than the FFT r/i + * packing following R_0, I_n, R_1, I_1, R_2, I_2 ... R_n-1, I_n-1, + * it follows R_0, R_1, I_1, R_2, I_2 ... R_n-1, I_n-1, I_n like the + * FORTRAN version + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include +#include "smallft.h" +#include "arch.h" +#include "os_support.h" + +static void drfti1(int n, float *wa, int *ifac){ + static int ntryh[4] = { 4,2,3,5 }; + static float tpi = 6.28318530717958648f; + float arg,argh,argld,fi; + int ntry=0,i,j=-1; + int k1, l1, l2, ib; + int ld, ii, ip, is, nq, nr; + int ido, ipm, nfm1; + int nl=n; + int nf=0; + + L101: + j++; + if (j < 4) + ntry=ntryh[j]; + else + ntry+=2; + + L104: + nq=nl/ntry; + nr=nl-ntry*nq; + if (nr!=0) goto L101; + + nf++; + ifac[nf+1]=ntry; + nl=nq; + if(ntry!=2)goto L107; + if(nf==1)goto L107; + + for (i=1;i>1; + ipp2=ip; + idp2=ido; + nbd=(ido-1)>>1; + t0=l1*ido; + t10=ip*ido; + + if(ido==1)goto L119; + for(ik=0;ikl1){ + for(j=1;j>1; + ipp2=ip; + ipph=(ip+1)>>1; + if(idol1)goto L139; + + is= -ido-1; + t1=0; + for(j=1;jn==1)return; + drftf1(l->n,data,l->trigcache,l->trigcache+l->n,l->splitcache); +} + +void spx_drft_backward(struct drft_lookup *l,float *data){ + if (l->n==1)return; + drftb1(l->n,data,l->trigcache,l->trigcache+l->n,l->splitcache); +} + +void spx_drft_init(struct drft_lookup *l,int n) +{ + l->n=n; + l->trigcache=(float*)speex_alloc(3*n*sizeof(*l->trigcache)); + l->splitcache=(int*)speex_alloc(32*sizeof(*l->splitcache)); + fdrffti(n, l->trigcache, l->splitcache); +} + +void spx_drft_clear(struct drft_lookup *l) +{ + if(l) + { + if(l->trigcache) + speex_free(l->trigcache); + if(l->splitcache) + speex_free(l->splitcache); + } +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.h new file mode 100644 index 00000000..446e2f65 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/smallft.h @@ -0,0 +1,46 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * + * by the XIPHOPHORUS Company http://www.xiph.org/ * + * * + ******************************************************************** + + function: fft transform + last mod: $Id: smallft.h,v 1.3 2003/09/16 18:35:45 jm Exp $ + + ********************************************************************/ +/** + @file smallft.h + @brief Discrete Rotational Fourier Transform (DRFT) +*/ + +#ifndef _V_SMFT_H_ +#define _V_SMFT_H_ + + +#ifdef __cplusplus +extern "C" { +#endif + +/** Discrete Rotational Fourier Transform lookup */ +struct drft_lookup{ + int n; + float *trigcache; + int *splitcache; +}; + +extern void spx_drft_forward(struct drft_lookup *l,float *data); +extern void spx_drft_backward(struct drft_lookup *l,float *data); +extern void spx_drft_init(struct drft_lookup *l,int n); +extern void spx_drft_clear(struct drft_lookup *l); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/stack_alloc.h b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/stack_alloc.h new file mode 100644 index 00000000..5264e666 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/stack_alloc.h @@ -0,0 +1,115 @@ +/* Copyright (C) 2002 Jean-Marc Valin */ +/** + @file stack_alloc.h + @brief Temporary memory allocation on stack +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef STACK_ALLOC_H +#define STACK_ALLOC_H + +#ifdef USE_ALLOCA +# ifdef WIN32 +# include +# else +# ifdef HAVE_ALLOCA_H +# include +# else +# include +# endif +# endif +#endif + +/** + * @def ALIGN(stack, size) + * + * Aligns the stack to a 'size' boundary + * + * @param stack Stack + * @param size New size boundary + */ + +/** + * @def PUSH(stack, size, type) + * + * Allocates 'size' elements of type 'type' on the stack + * + * @param stack Stack + * @param size Number of elements + * @param type Type of element + */ + +/** + * @def VARDECL(var) + * + * Declare variable on stack + * + * @param var Variable to declare + */ + +/** + * @def ALLOC(var, size, type) + * + * Allocate 'size' elements of 'type' on stack + * + * @param var Name of variable to allocate + * @param size Number of elements + * @param type Type of element + */ + +#ifdef ENABLE_VALGRIND + +#include + +#define ALIGN(stack, size) ((stack) += ((size) - (long)(stack)) & ((size) - 1)) + +#define PUSH(stack, size, type) (VALGRIND_MAKE_NOACCESS(stack, 1000),ALIGN((stack),sizeof(type)),VALGRIND_MAKE_WRITABLE(stack, ((size)*sizeof(type))),(stack)+=((size)*sizeof(type)),(type*)((stack)-((size)*sizeof(type)))) + +#else + +#define ALIGN(stack, size) ((stack) += ((size) - (long)(stack)) & ((size) - 1)) + +#define PUSH(stack, size, type) (ALIGN((stack),sizeof(type)),(stack)+=((size)*sizeof(type)),(type*)((stack)-((size)*sizeof(type)))) + +#endif + +#if defined(VAR_ARRAYS) +#define VARDECL(var) +#define ALLOC(var, size, type) type var[size] +#elif defined(USE_ALLOCA) +#define VARDECL(var) var +#define ALLOC(var, size, type) var = alloca(sizeof(type)*(size)) +#else +#define VARDECL(var) var +#define ALLOC(var, size, type) var = PUSH(stack, size, type) +#endif + + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.c new file mode 100644 index 00000000..adebe941 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.c @@ -0,0 +1,44 @@ +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "speex/speex_preprocess.h" +#include + +#define NN 160 + +int main() +{ + short in[NN]; + int i; + SpeexPreprocessState *st; + int count=0; + float f; + + st = speex_preprocess_state_init(NN, 8000); + i=1; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_DENOISE, &i); + i=0; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_AGC, &i); + i=8000; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_AGC_LEVEL, &i); + i=0; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_DEREVERB, &i); + f=.0; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_DEREVERB_DECAY, &f); + f=.0; + speex_preprocess_ctl(st, SPEEX_PREPROCESS_SET_DEREVERB_LEVEL, &f); + while (1) + { + int vad; + fread(in, sizeof(short), NN, stdin); + if (feof(stdin)) + break; + vad = speex_preprocess_run(st, in); + /*fprintf (stderr, "%d\n", vad);*/ + fwrite(in, sizeof(short), NN, stdout); + count++; + } + speex_preprocess_state_destroy(st); + return 0; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.exe b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.exe new file mode 100644 index 00000000..c4089594 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testdenoise.exe differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.c new file mode 100644 index 00000000..1624dc2a --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.c @@ -0,0 +1,53 @@ +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "speex/speex_echo.h" +#include "speex/speex_preprocess.h" +#include +#include +#include +#include +#include + + +#define NN 128 +#define TAIL 1024 + +int main(int argc, char **argv) +{ + FILE *echo_fd, *ref_fd, *e_fd; + short echo_buf[NN], ref_buf[NN], e_buf[NN]; + SpeexEchoState *st; + SpeexPreprocessState *den; + int sampleRate = 8000; + + if (argc != 4) + { + fprintf(stderr, "testecho mic_signal.sw speaker_signal.sw output.sw\n"); + exit(1); + } + echo_fd = fopen(argv[2], "rb"); + ref_fd = fopen(argv[1], "rb"); + e_fd = fopen(argv[3], "wb"); + + st = speex_echo_state_init(NN, TAIL); + den = speex_preprocess_state_init(NN, sampleRate); + speex_echo_ctl(st, SPEEX_ECHO_SET_SAMPLING_RATE, &sampleRate); + speex_preprocess_ctl(den, SPEEX_PREPROCESS_SET_ECHO_STATE, st); + + while (!feof(ref_fd) && !feof(echo_fd)) + { + fread(ref_buf, sizeof(short), NN, ref_fd); + fread(echo_buf, sizeof(short), NN, echo_fd); + speex_echo_cancellation(st, ref_buf, echo_buf, e_buf); + speex_preprocess_run(den, e_buf); + fwrite(e_buf, sizeof(short), NN, e_fd); + } + speex_echo_state_destroy(st); + speex_preprocess_state_destroy(den); + fclose(e_fd); + fclose(echo_fd); + fclose(ref_fd); + return 0; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.exe b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.exe new file mode 100644 index 00000000..1a411728 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testecho.exe differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.c new file mode 100644 index 00000000..557c5c3f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.c @@ -0,0 +1,75 @@ +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "speex/speex_jitter.h" +#include + +union jbpdata { + unsigned int idx; + unsigned char data[4]; +}; + +void synthIn(JitterBufferPacket *in, int idx, int span) { + union jbpdata d; + d.idx = idx; + + in->data = d.data; + in->len = sizeof(d); + in->timestamp = idx * 10; + in->span = span * 10; + in->sequence = idx; + in->user_data = 0; +} + +void jitterFill(JitterBuffer *jb) { + char buffer[65536]; + JitterBufferPacket in, out; + int i; + + out.data = buffer; + + jitter_buffer_reset(jb); + + for(i=0;i<100;++i) { + synthIn(&in, i, 1); + jitter_buffer_put(jb, &in); + + out.len = 65536; + if (jitter_buffer_get(jb, &out, 10, NULL) != JITTER_BUFFER_OK) { + printf("Fill test failed iteration %d\n", i); + } + if (out.timestamp != i * 10) { + printf("Fill test expected %d got %d\n", i*10, out.timestamp); + } + jitter_buffer_tick(jb); + } +} + +int main() +{ + char buffer[65536]; + JitterBufferPacket in, out; + int i; + + JitterBuffer *jb = jitter_buffer_init(10); + + out.data = buffer; + + /* Frozen sender case */ + jitterFill(jb); + for(i=0;i<100;++i) { + out.len = 65536; + jitter_buffer_get(jb, &out, 10, NULL); + jitter_buffer_tick(jb); + } + synthIn(&in, 100, 1); + jitter_buffer_put(jb, &in); + out.len = 65536; + if (jitter_buffer_get(jb, &out, 10, NULL) != JITTER_BUFFER_OK) { + printf("Failed frozen sender resynchronize\n"); + } else { + printf("Frozen sender: Jitter %d\n", out.timestamp - 100*10); + } + return 0; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.exe b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.exe new file mode 100644 index 00000000..266b7771 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testjitter.exe differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testresample.c b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testresample.c new file mode 100644 index 00000000..1681e52b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/libspeexdsp/testresample.c @@ -0,0 +1,86 @@ +/* Copyright (C) 2007 Jean-Marc Valin + + File: testresample.c + Testing the resampling code + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "speex/speex_resampler.h" +#include +#include +#include + +#define NN 256 + +int main() +{ + spx_uint32_t i; + short *in; + short *out; + float *fin, *fout; + int count = 0; + SpeexResamplerState *st = speex_resampler_init(1, 8000, 12000, 10, NULL); + speex_resampler_set_rate(st, 96000, 44100); + speex_resampler_skip_zeros(st); + + in = malloc(NN*sizeof(short)); + out = malloc(2*NN*sizeof(short)); + fin = malloc(NN*sizeof(float)); + fout = malloc(2*NN*sizeof(float)); + while (1) + { + spx_uint32_t in_len; + spx_uint32_t out_len; + fread(in, sizeof(short), NN, stdin); + if (feof(stdin)) + break; + for (i=0;i1e-13?log((x)*(x))*4.34294480f:-30) +#define fromdB(x) (exp((x)*.11512925f)) + +/* The bark scale equations are approximations, since the original + table was somewhat hand rolled. The below are chosen to have the + best possible fit to the rolled tables, thus their somewhat odd + appearance (these are more accurate and over a longer range than + the oft-quoted bark equations found in the texts I have). The + approximations are valid from 0 - 30kHz (nyquist) or so. + + all f in Hz, z in Bark */ + +#define toBARK(n) (13.1f*atan(.00074f*(n))+2.24f*atan((n)*(n)*1.85e-8f)+1e-4f*(n)) +#define fromBARK(z) (102.f*(z)-2.f*pow(z,2.f)+.4f*pow(z,3.f)+pow(1.46f,z)-1.f) + +/* Frequency to octave. We arbitrarily declare 63.5 Hz to be octave + 0.0 */ + +#define toOC(n) (log(n)*1.442695f-5.965784f) +#define fromOC(o) (exp(((o)+5.965784f)*.693147f)) + + +typedef struct { + + float noisewindowlo; + float noisewindowhi; + int noisewindowlomin; + int noisewindowhimin; + int noisewindowfixed; + float noiseoff[P_BANDS]; + float noisecompand[NOISE_COMPAND_LEVELS]; + +} VorbisPsyInfo; + + + +typedef struct { + int n; + int rate; + struct drft_lookup lookup; + VorbisPsyInfo *vi; + + float *window; + float *noiseoffset; + long *bark; + +} VorbisPsy; + + +VorbisPsy *vorbis_psy_init(int rate, int size); +void vorbis_psy_destroy(VorbisPsy *psy); +void compute_curve(VorbisPsy *psy, float *audio, float *curve); +void curve_to_lpc(VorbisPsy *psy, float *curve, float *awk1, float *awk2, int ord); + +#endif +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/m4/libtool.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/m4/libtool.m4 new file mode 100644 index 00000000..597c6042 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/m4/libtool.m4 @@ -0,0 +1,8394 @@ +# libtool.m4 - Configure libtool for the host system. -*-Autoconf-*- +# +# Copyright (C) 1996-2001, 2003-2017 Free Software Foundation, Inc. +# Written by Gordon Matzigkeit, 1996 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +m4_define([_LT_COPYING], [dnl +# Copyright (C) 2014 Free Software Foundation, Inc. +# This is free software; see the source for copying conditions. There is NO +# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +# GNU Libtool is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of of the License, or +# (at your option) any later version. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program or library that is built +# using GNU Libtool, you may include this file under the same +# distribution terms that you use for the rest of that program. +# +# GNU Libtool is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +]) + +# serial 58 LT_INIT + + +# LT_PREREQ(VERSION) +# ------------------ +# Complain and exit if this libtool version is less that VERSION. +m4_defun([LT_PREREQ], +[m4_if(m4_version_compare(m4_defn([LT_PACKAGE_VERSION]), [$1]), -1, + [m4_default([$3], + [m4_fatal([Libtool version $1 or higher is required], + 63)])], + [$2])]) + + +# _LT_CHECK_BUILDDIR +# ------------------ +# Complain if the absolute build directory name contains unusual characters +m4_defun([_LT_CHECK_BUILDDIR], +[case `pwd` in + *\ * | *\ *) + AC_MSG_WARN([Libtool does not cope well with whitespace in `pwd`]) ;; +esac +]) + + +# LT_INIT([OPTIONS]) +# ------------------ +AC_DEFUN([LT_INIT], +[AC_PREREQ([2.62])dnl We use AC_PATH_PROGS_FEATURE_CHECK +AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT])dnl +AC_BEFORE([$0], [LT_LANG])dnl +AC_BEFORE([$0], [LT_OUTPUT])dnl +AC_BEFORE([$0], [LTDL_INIT])dnl +m4_require([_LT_CHECK_BUILDDIR])dnl + +dnl Autoconf doesn't catch unexpanded LT_ macros by default: +m4_pattern_forbid([^_?LT_[A-Z_]+$])dnl +m4_pattern_allow([^(_LT_EOF|LT_DLGLOBAL|LT_DLLAZY_OR_NOW|LT_MULTI_MODULE)$])dnl +dnl aclocal doesn't pull ltoptions.m4, ltsugar.m4, or ltversion.m4 +dnl unless we require an AC_DEFUNed macro: +AC_REQUIRE([LTOPTIONS_VERSION])dnl +AC_REQUIRE([LTSUGAR_VERSION])dnl +AC_REQUIRE([LTVERSION_VERSION])dnl +AC_REQUIRE([LTOBSOLETE_VERSION])dnl +m4_require([_LT_PROG_LTMAIN])dnl + +_LT_SHELL_INIT([SHELL=${CONFIG_SHELL-/bin/sh}]) + +dnl Parse OPTIONS +_LT_SET_OPTIONS([$0], [$1]) + +# This can be used to rebuild libtool when needed +LIBTOOL_DEPS=$ltmain + +# Always use our own libtool. +LIBTOOL='$(SHELL) $(top_builddir)/libtool' +AC_SUBST(LIBTOOL)dnl + +_LT_SETUP + +# Only expand once: +m4_define([LT_INIT]) +])# LT_INIT + +# Old names: +AU_ALIAS([AC_PROG_LIBTOOL], [LT_INIT]) +AU_ALIAS([AM_PROG_LIBTOOL], [LT_INIT]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_PROG_LIBTOOL], []) +dnl AC_DEFUN([AM_PROG_LIBTOOL], []) + + +# _LT_PREPARE_CC_BASENAME +# ----------------------- +m4_defun([_LT_PREPARE_CC_BASENAME], [ +# Calculate cc_basename. Skip known compiler wrappers and cross-prefix. +func_cc_basename () +{ + for cc_temp in @S|@*""; do + case $cc_temp in + compile | *[[\\/]]compile | ccache | *[[\\/]]ccache ) ;; + distcc | *[[\\/]]distcc | purify | *[[\\/]]purify ) ;; + \-*) ;; + *) break;; + esac + done + func_cc_basename_result=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"` +} +])# _LT_PREPARE_CC_BASENAME + + +# _LT_CC_BASENAME(CC) +# ------------------- +# It would be clearer to call AC_REQUIREs from _LT_PREPARE_CC_BASENAME, +# but that macro is also expanded into generated libtool script, which +# arranges for $SED and $ECHO to be set by different means. +m4_defun([_LT_CC_BASENAME], +[m4_require([_LT_PREPARE_CC_BASENAME])dnl +AC_REQUIRE([_LT_DECL_SED])dnl +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl +func_cc_basename $1 +cc_basename=$func_cc_basename_result +]) + + +# _LT_FILEUTILS_DEFAULTS +# ---------------------- +# It is okay to use these file commands and assume they have been set +# sensibly after 'm4_require([_LT_FILEUTILS_DEFAULTS])'. +m4_defun([_LT_FILEUTILS_DEFAULTS], +[: ${CP="cp -f"} +: ${MV="mv -f"} +: ${RM="rm -f"} +])# _LT_FILEUTILS_DEFAULTS + + +# _LT_SETUP +# --------- +m4_defun([_LT_SETUP], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +AC_REQUIRE([_LT_PREPARE_SED_QUOTE_VARS])dnl +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl + +_LT_DECL([], [PATH_SEPARATOR], [1], [The PATH separator for the build system])dnl +dnl +_LT_DECL([], [host_alias], [0], [The host system])dnl +_LT_DECL([], [host], [0])dnl +_LT_DECL([], [host_os], [0])dnl +dnl +_LT_DECL([], [build_alias], [0], [The build system])dnl +_LT_DECL([], [build], [0])dnl +_LT_DECL([], [build_os], [0])dnl +dnl +AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([LT_PATH_LD])dnl +AC_REQUIRE([LT_PATH_NM])dnl +dnl +AC_REQUIRE([AC_PROG_LN_S])dnl +test -z "$LN_S" && LN_S="ln -s" +_LT_DECL([], [LN_S], [1], [Whether we need soft or hard links])dnl +dnl +AC_REQUIRE([LT_CMD_MAX_LEN])dnl +_LT_DECL([objext], [ac_objext], [0], [Object file suffix (normally "o")])dnl +_LT_DECL([], [exeext], [0], [Executable file suffix (normally "")])dnl +dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_CHECK_SHELL_FEATURES])dnl +m4_require([_LT_PATH_CONVERSION_FUNCTIONS])dnl +m4_require([_LT_CMD_RELOAD])dnl +m4_require([_LT_CHECK_MAGIC_METHOD])dnl +m4_require([_LT_CHECK_SHAREDLIB_FROM_LINKLIB])dnl +m4_require([_LT_CMD_OLD_ARCHIVE])dnl +m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl +m4_require([_LT_WITH_SYSROOT])dnl +m4_require([_LT_CMD_TRUNCATE])dnl + +_LT_CONFIG_LIBTOOL_INIT([ +# See if we are running on zsh, and set the options that allow our +# commands through without removal of \ escapes INIT. +if test -n "\${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi +]) +if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST +fi + +_LT_CHECK_OBJDIR + +m4_require([_LT_TAG_COMPILER])dnl + +case $host_os in +aix3*) + # AIX sometimes has problems with the GCC collect2 program. For some + # reason, if we set the COLLECT_NAMES environment variable, the problems + # vanish in a puff of smoke. + if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES + fi + ;; +esac + +# Global variables: +ofile=libtool +can_build_shared=yes + +# All known linkers require a '.a' archive for static linking (except MSVC, +# which needs '.lib'). +libext=a + +with_gnu_ld=$lt_cv_prog_gnu_ld + +old_CC=$CC +old_CFLAGS=$CFLAGS + +# Set sane defaults for various variables +test -z "$CC" && CC=cc +test -z "$LTCC" && LTCC=$CC +test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS +test -z "$LD" && LD=ld +test -z "$ac_objext" && ac_objext=o + +_LT_CC_BASENAME([$compiler]) + +# Only perform the check for file, if the check method requires it +test -z "$MAGIC_CMD" && MAGIC_CMD=file +case $deplibs_check_method in +file_magic*) + if test "$file_magic_cmd" = '$MAGIC_CMD'; then + _LT_PATH_MAGIC + fi + ;; +esac + +# Use C for the default configuration in the libtool script +LT_SUPPORTED_TAG([CC]) +_LT_LANG_C_CONFIG +_LT_LANG_DEFAULT_CONFIG +_LT_CONFIG_COMMANDS +])# _LT_SETUP + + +# _LT_PREPARE_SED_QUOTE_VARS +# -------------------------- +# Define a few sed substitution that help us do robust quoting. +m4_defun([_LT_PREPARE_SED_QUOTE_VARS], +[# Backslashify metacharacters that are still active within +# double-quoted strings. +sed_quote_subst='s/\([["`$\\]]\)/\\\1/g' + +# Same as above, but do not quote variable references. +double_quote_subst='s/\([["`\\]]\)/\\\1/g' + +# Sed substitution to delay expansion of an escaped shell variable in a +# double_quote_subst'ed string. +delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g' + +# Sed substitution to delay expansion of an escaped single quote. +delay_single_quote_subst='s/'\''/'\'\\\\\\\'\''/g' + +# Sed substitution to avoid accidental globbing in evaled expressions +no_glob_subst='s/\*/\\\*/g' +]) + +# _LT_PROG_LTMAIN +# --------------- +# Note that this code is called both from 'configure', and 'config.status' +# now that we use AC_CONFIG_COMMANDS to generate libtool. Notably, +# 'config.status' has no value for ac_aux_dir unless we are using Automake, +# so we pass a copy along to make sure it has a sensible value anyway. +m4_defun([_LT_PROG_LTMAIN], +[m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([ltmain.sh])])dnl +_LT_CONFIG_LIBTOOL_INIT([ac_aux_dir='$ac_aux_dir']) +ltmain=$ac_aux_dir/ltmain.sh +])# _LT_PROG_LTMAIN + + +## ------------------------------------- ## +## Accumulate code for creating libtool. ## +## ------------------------------------- ## + +# So that we can recreate a full libtool script including additional +# tags, we accumulate the chunks of code to send to AC_CONFIG_COMMANDS +# in macros and then make a single call at the end using the 'libtool' +# label. + + +# _LT_CONFIG_LIBTOOL_INIT([INIT-COMMANDS]) +# ---------------------------------------- +# Register INIT-COMMANDS to be passed to AC_CONFIG_COMMANDS later. +m4_define([_LT_CONFIG_LIBTOOL_INIT], +[m4_ifval([$1], + [m4_append([_LT_OUTPUT_LIBTOOL_INIT], + [$1 +])])]) + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_INIT]) + + +# _LT_CONFIG_LIBTOOL([COMMANDS]) +# ------------------------------ +# Register COMMANDS to be passed to AC_CONFIG_COMMANDS later. +m4_define([_LT_CONFIG_LIBTOOL], +[m4_ifval([$1], + [m4_append([_LT_OUTPUT_LIBTOOL_COMMANDS], + [$1 +])])]) + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS]) + + +# _LT_CONFIG_SAVE_COMMANDS([COMMANDS], [INIT_COMMANDS]) +# ----------------------------------------------------- +m4_defun([_LT_CONFIG_SAVE_COMMANDS], +[_LT_CONFIG_LIBTOOL([$1]) +_LT_CONFIG_LIBTOOL_INIT([$2]) +]) + + +# _LT_FORMAT_COMMENT([COMMENT]) +# ----------------------------- +# Add leading comment marks to the start of each line, and a trailing +# full-stop to the whole comment if one is not present already. +m4_define([_LT_FORMAT_COMMENT], +[m4_ifval([$1], [ +m4_bpatsubst([m4_bpatsubst([$1], [^ *], [# ])], + [['`$\]], [\\\&])]m4_bmatch([$1], [[!?.]$], [], [.]) +)]) + + + +## ------------------------ ## +## FIXME: Eliminate VARNAME ## +## ------------------------ ## + + +# _LT_DECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION], [IS-TAGGED?]) +# ------------------------------------------------------------------- +# CONFIGNAME is the name given to the value in the libtool script. +# VARNAME is the (base) name used in the configure script. +# VALUE may be 0, 1 or 2 for a computed quote escaped value based on +# VARNAME. Any other value will be used directly. +m4_define([_LT_DECL], +[lt_if_append_uniq([lt_decl_varnames], [$2], [, ], + [lt_dict_add_subkey([lt_decl_dict], [$2], [libtool_name], + [m4_ifval([$1], [$1], [$2])]) + lt_dict_add_subkey([lt_decl_dict], [$2], [value], [$3]) + m4_ifval([$4], + [lt_dict_add_subkey([lt_decl_dict], [$2], [description], [$4])]) + lt_dict_add_subkey([lt_decl_dict], [$2], + [tagged?], [m4_ifval([$5], [yes], [no])])]) +]) + + +# _LT_TAGDECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION]) +# -------------------------------------------------------- +m4_define([_LT_TAGDECL], [_LT_DECL([$1], [$2], [$3], [$4], [yes])]) + + +# lt_decl_tag_varnames([SEPARATOR], [VARNAME1...]) +# ------------------------------------------------ +m4_define([lt_decl_tag_varnames], +[_lt_decl_filter([tagged?], [yes], $@)]) + + +# _lt_decl_filter(SUBKEY, VALUE, [SEPARATOR], [VARNAME1..]) +# --------------------------------------------------------- +m4_define([_lt_decl_filter], +[m4_case([$#], + [0], [m4_fatal([$0: too few arguments: $#])], + [1], [m4_fatal([$0: too few arguments: $#: $1])], + [2], [lt_dict_filter([lt_decl_dict], [$1], [$2], [], lt_decl_varnames)], + [3], [lt_dict_filter([lt_decl_dict], [$1], [$2], [$3], lt_decl_varnames)], + [lt_dict_filter([lt_decl_dict], $@)])[]dnl +]) + + +# lt_decl_quote_varnames([SEPARATOR], [VARNAME1...]) +# -------------------------------------------------- +m4_define([lt_decl_quote_varnames], +[_lt_decl_filter([value], [1], $@)]) + + +# lt_decl_dquote_varnames([SEPARATOR], [VARNAME1...]) +# --------------------------------------------------- +m4_define([lt_decl_dquote_varnames], +[_lt_decl_filter([value], [2], $@)]) + + +# lt_decl_varnames_tagged([SEPARATOR], [VARNAME1...]) +# --------------------------------------------------- +m4_define([lt_decl_varnames_tagged], +[m4_assert([$# <= 2])dnl +_$0(m4_quote(m4_default([$1], [[, ]])), + m4_ifval([$2], [[$2]], [m4_dquote(lt_decl_tag_varnames)]), + m4_split(m4_normalize(m4_quote(_LT_TAGS)), [ ]))]) +m4_define([_lt_decl_varnames_tagged], +[m4_ifval([$3], [lt_combine([$1], [$2], [_], $3)])]) + + +# lt_decl_all_varnames([SEPARATOR], [VARNAME1...]) +# ------------------------------------------------ +m4_define([lt_decl_all_varnames], +[_$0(m4_quote(m4_default([$1], [[, ]])), + m4_if([$2], [], + m4_quote(lt_decl_varnames), + m4_quote(m4_shift($@))))[]dnl +]) +m4_define([_lt_decl_all_varnames], +[lt_join($@, lt_decl_varnames_tagged([$1], + lt_decl_tag_varnames([[, ]], m4_shift($@))))dnl +]) + + +# _LT_CONFIG_STATUS_DECLARE([VARNAME]) +# ------------------------------------ +# Quote a variable value, and forward it to 'config.status' so that its +# declaration there will have the same value as in 'configure'. VARNAME +# must have a single quote delimited value for this to work. +m4_define([_LT_CONFIG_STATUS_DECLARE], +[$1='`$ECHO "$][$1" | $SED "$delay_single_quote_subst"`']) + + +# _LT_CONFIG_STATUS_DECLARATIONS +# ------------------------------ +# We delimit libtool config variables with single quotes, so when +# we write them to config.status, we have to be sure to quote all +# embedded single quotes properly. In configure, this macro expands +# each variable declared with _LT_DECL (and _LT_TAGDECL) into: +# +# ='`$ECHO "$" | $SED "$delay_single_quote_subst"`' +m4_defun([_LT_CONFIG_STATUS_DECLARATIONS], +[m4_foreach([_lt_var], m4_quote(lt_decl_all_varnames), + [m4_n([_LT_CONFIG_STATUS_DECLARE(_lt_var)])])]) + + +# _LT_LIBTOOL_TAGS +# ---------------- +# Output comment and list of tags supported by the script +m4_defun([_LT_LIBTOOL_TAGS], +[_LT_FORMAT_COMMENT([The names of the tagged configurations supported by this script])dnl +available_tags='_LT_TAGS'dnl +]) + + +# _LT_LIBTOOL_DECLARE(VARNAME, [TAG]) +# ----------------------------------- +# Extract the dictionary values for VARNAME (optionally with TAG) and +# expand to a commented shell variable setting: +# +# # Some comment about what VAR is for. +# visible_name=$lt_internal_name +m4_define([_LT_LIBTOOL_DECLARE], +[_LT_FORMAT_COMMENT(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], + [description])))[]dnl +m4_pushdef([_libtool_name], + m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [libtool_name])))[]dnl +m4_case(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [value])), + [0], [_libtool_name=[$]$1], + [1], [_libtool_name=$lt_[]$1], + [2], [_libtool_name=$lt_[]$1], + [_libtool_name=lt_dict_fetch([lt_decl_dict], [$1], [value])])[]dnl +m4_ifval([$2], [_$2])[]m4_popdef([_libtool_name])[]dnl +]) + + +# _LT_LIBTOOL_CONFIG_VARS +# ----------------------- +# Produce commented declarations of non-tagged libtool config variables +# suitable for insertion in the LIBTOOL CONFIG section of the 'libtool' +# script. Tagged libtool config variables (even for the LIBTOOL CONFIG +# section) are produced by _LT_LIBTOOL_TAG_VARS. +m4_defun([_LT_LIBTOOL_CONFIG_VARS], +[m4_foreach([_lt_var], + m4_quote(_lt_decl_filter([tagged?], [no], [], lt_decl_varnames)), + [m4_n([_LT_LIBTOOL_DECLARE(_lt_var)])])]) + + +# _LT_LIBTOOL_TAG_VARS(TAG) +# ------------------------- +m4_define([_LT_LIBTOOL_TAG_VARS], +[m4_foreach([_lt_var], m4_quote(lt_decl_tag_varnames), + [m4_n([_LT_LIBTOOL_DECLARE(_lt_var, [$1])])])]) + + +# _LT_TAGVAR(VARNAME, [TAGNAME]) +# ------------------------------ +m4_define([_LT_TAGVAR], [m4_ifval([$2], [$1_$2], [$1])]) + + +# _LT_CONFIG_COMMANDS +# ------------------- +# Send accumulated output to $CONFIG_STATUS. Thanks to the lists of +# variables for single and double quote escaping we saved from calls +# to _LT_DECL, we can put quote escaped variables declarations +# into 'config.status', and then the shell code to quote escape them in +# for loops in 'config.status'. Finally, any additional code accumulated +# from calls to _LT_CONFIG_LIBTOOL_INIT is expanded. +m4_defun([_LT_CONFIG_COMMANDS], +[AC_PROVIDE_IFELSE([LT_OUTPUT], + dnl If the libtool generation code has been placed in $CONFIG_LT, + dnl instead of duplicating it all over again into config.status, + dnl then we will have config.status run $CONFIG_LT later, so it + dnl needs to know what name is stored there: + [AC_CONFIG_COMMANDS([libtool], + [$SHELL $CONFIG_LT || AS_EXIT(1)], [CONFIG_LT='$CONFIG_LT'])], + dnl If the libtool generation code is destined for config.status, + dnl expand the accumulated commands and init code now: + [AC_CONFIG_COMMANDS([libtool], + [_LT_OUTPUT_LIBTOOL_COMMANDS], [_LT_OUTPUT_LIBTOOL_COMMANDS_INIT])]) +])#_LT_CONFIG_COMMANDS + + +# Initialize. +m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS_INIT], +[ + +# The HP-UX ksh and POSIX shell print the target directory to stdout +# if CDPATH is set. +(unset CDPATH) >/dev/null 2>&1 && unset CDPATH + +sed_quote_subst='$sed_quote_subst' +double_quote_subst='$double_quote_subst' +delay_variable_subst='$delay_variable_subst' +_LT_CONFIG_STATUS_DECLARATIONS +LTCC='$LTCC' +LTCFLAGS='$LTCFLAGS' +compiler='$compiler_DEFAULT' + +# A function that is used when there is no print builtin or printf. +func_fallback_echo () +{ + eval 'cat <<_LTECHO_EOF +\$[]1 +_LTECHO_EOF' +} + +# Quote evaled strings. +for var in lt_decl_all_varnames([[ \ +]], lt_decl_quote_varnames); do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[[\\\\\\\`\\"\\\$]]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +# Double-quote double-evaled strings. +for var in lt_decl_all_varnames([[ \ +]], lt_decl_dquote_varnames); do + case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in + *[[\\\\\\\`\\"\\\$]]*) + eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\"" ## exclude from sc_prohibit_nested_quotes + ;; + *) + eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\"" + ;; + esac +done + +_LT_OUTPUT_LIBTOOL_INIT +]) + +# _LT_GENERATED_FILE_INIT(FILE, [COMMENT]) +# ------------------------------------ +# Generate a child script FILE with all initialization necessary to +# reuse the environment learned by the parent script, and make the +# file executable. If COMMENT is supplied, it is inserted after the +# '#!' sequence but before initialization text begins. After this +# macro, additional text can be appended to FILE to form the body of +# the child script. The macro ends with non-zero status if the +# file could not be fully written (such as if the disk is full). +m4_ifdef([AS_INIT_GENERATED], +[m4_defun([_LT_GENERATED_FILE_INIT],[AS_INIT_GENERATED($@)])], +[m4_defun([_LT_GENERATED_FILE_INIT], +[m4_require([AS_PREPARE])]dnl +[m4_pushdef([AS_MESSAGE_LOG_FD])]dnl +[lt_write_fail=0 +cat >$1 <<_ASEOF || lt_write_fail=1 +#! $SHELL +# Generated by $as_me. +$2 +SHELL=\${CONFIG_SHELL-$SHELL} +export SHELL +_ASEOF +cat >>$1 <<\_ASEOF || lt_write_fail=1 +AS_SHELL_SANITIZE +_AS_PREPARE +exec AS_MESSAGE_FD>&1 +_ASEOF +test 0 = "$lt_write_fail" && chmod +x $1[]dnl +m4_popdef([AS_MESSAGE_LOG_FD])])])# _LT_GENERATED_FILE_INIT + +# LT_OUTPUT +# --------- +# This macro allows early generation of the libtool script (before +# AC_OUTPUT is called), incase it is used in configure for compilation +# tests. +AC_DEFUN([LT_OUTPUT], +[: ${CONFIG_LT=./config.lt} +AC_MSG_NOTICE([creating $CONFIG_LT]) +_LT_GENERATED_FILE_INIT(["$CONFIG_LT"], +[# Run this file to recreate a libtool stub with the current configuration.]) + +cat >>"$CONFIG_LT" <<\_LTEOF +lt_cl_silent=false +exec AS_MESSAGE_LOG_FD>>config.log +{ + echo + AS_BOX([Running $as_me.]) +} >&AS_MESSAGE_LOG_FD + +lt_cl_help="\ +'$as_me' creates a local libtool stub from the current configuration, +for use in further configure time tests before the real libtool is +generated. + +Usage: $[0] [[OPTIONS]] + + -h, --help print this help, then exit + -V, --version print version number, then exit + -q, --quiet do not print progress messages + -d, --debug don't remove temporary files + +Report bugs to ." + +lt_cl_version="\ +m4_ifset([AC_PACKAGE_NAME], [AC_PACKAGE_NAME ])config.lt[]dnl +m4_ifset([AC_PACKAGE_VERSION], [ AC_PACKAGE_VERSION]) +configured by $[0], generated by m4_PACKAGE_STRING. + +Copyright (C) 2011 Free Software Foundation, Inc. +This config.lt script is free software; the Free Software Foundation +gives unlimited permision to copy, distribute and modify it." + +while test 0 != $[#] +do + case $[1] in + --version | --v* | -V ) + echo "$lt_cl_version"; exit 0 ;; + --help | --h* | -h ) + echo "$lt_cl_help"; exit 0 ;; + --debug | --d* | -d ) + debug=: ;; + --quiet | --q* | --silent | --s* | -q ) + lt_cl_silent=: ;; + + -*) AC_MSG_ERROR([unrecognized option: $[1] +Try '$[0] --help' for more information.]) ;; + + *) AC_MSG_ERROR([unrecognized argument: $[1] +Try '$[0] --help' for more information.]) ;; + esac + shift +done + +if $lt_cl_silent; then + exec AS_MESSAGE_FD>/dev/null +fi +_LTEOF + +cat >>"$CONFIG_LT" <<_LTEOF +_LT_OUTPUT_LIBTOOL_COMMANDS_INIT +_LTEOF + +cat >>"$CONFIG_LT" <<\_LTEOF +AC_MSG_NOTICE([creating $ofile]) +_LT_OUTPUT_LIBTOOL_COMMANDS +AS_EXIT(0) +_LTEOF +chmod +x "$CONFIG_LT" + +# configure is writing to config.log, but config.lt does its own redirection, +# appending to config.log, which fails on DOS, as config.log is still kept +# open by configure. Here we exec the FD to /dev/null, effectively closing +# config.log, so it can be properly (re)opened and appended to by config.lt. +lt_cl_success=: +test yes = "$silent" && + lt_config_lt_args="$lt_config_lt_args --quiet" +exec AS_MESSAGE_LOG_FD>/dev/null +$SHELL "$CONFIG_LT" $lt_config_lt_args || lt_cl_success=false +exec AS_MESSAGE_LOG_FD>>config.log +$lt_cl_success || AS_EXIT(1) +])# LT_OUTPUT + + +# _LT_CONFIG(TAG) +# --------------- +# If TAG is the built-in tag, create an initial libtool script with a +# default configuration from the untagged config vars. Otherwise add code +# to config.status for appending the configuration named by TAG from the +# matching tagged config vars. +m4_defun([_LT_CONFIG], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +_LT_CONFIG_SAVE_COMMANDS([ + m4_define([_LT_TAG], m4_if([$1], [], [C], [$1]))dnl + m4_if(_LT_TAG, [C], [ + # See if we are running on zsh, and set the options that allow our + # commands through without removal of \ escapes. + if test -n "${ZSH_VERSION+set}"; then + setopt NO_GLOB_SUBST + fi + + cfgfile=${ofile}T + trap "$RM \"$cfgfile\"; exit 1" 1 2 15 + $RM "$cfgfile" + + cat <<_LT_EOF >> "$cfgfile" +#! $SHELL +# Generated automatically by $as_me ($PACKAGE) $VERSION +# Libtool was configured on host `(hostname || uname -n) 2>/dev/null | sed 1q`: +# NOTE: Changes made to this file will be lost: look at ltmain.sh. + +# Provide generalized library-building support services. +# Written by Gordon Matzigkeit, 1996 + +_LT_COPYING +_LT_LIBTOOL_TAGS + +# Configured defaults for sys_lib_dlsearch_path munging. +: \${LT_SYS_LIBRARY_PATH="$configure_time_lt_sys_library_path"} + +# ### BEGIN LIBTOOL CONFIG +_LT_LIBTOOL_CONFIG_VARS +_LT_LIBTOOL_TAG_VARS +# ### END LIBTOOL CONFIG + +_LT_EOF + + cat <<'_LT_EOF' >> "$cfgfile" + +# ### BEGIN FUNCTIONS SHARED WITH CONFIGURE + +_LT_PREPARE_MUNGE_PATH_LIST +_LT_PREPARE_CC_BASENAME + +# ### END FUNCTIONS SHARED WITH CONFIGURE + +_LT_EOF + + case $host_os in + aix3*) + cat <<\_LT_EOF >> "$cfgfile" +# AIX sometimes has problems with the GCC collect2 program. For some +# reason, if we set the COLLECT_NAMES environment variable, the problems +# vanish in a puff of smoke. +if test set != "${COLLECT_NAMES+set}"; then + COLLECT_NAMES= + export COLLECT_NAMES +fi +_LT_EOF + ;; + esac + + _LT_PROG_LTMAIN + + # We use sed instead of cat because bash on DJGPP gets confused if + # if finds mixed CR/LF and LF-only lines. Since sed operates in + # text mode, it properly converts lines to CR/LF. This bash problem + # is reportedly fixed, but why not run on old versions too? + sed '$q' "$ltmain" >> "$cfgfile" \ + || (rm -f "$cfgfile"; exit 1) + + mv -f "$cfgfile" "$ofile" || + (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile") + chmod +x "$ofile" +], +[cat <<_LT_EOF >> "$ofile" + +dnl Unfortunately we have to use $1 here, since _LT_TAG is not expanded +dnl in a comment (ie after a #). +# ### BEGIN LIBTOOL TAG CONFIG: $1 +_LT_LIBTOOL_TAG_VARS(_LT_TAG) +# ### END LIBTOOL TAG CONFIG: $1 +_LT_EOF +])dnl /m4_if +], +[m4_if([$1], [], [ + PACKAGE='$PACKAGE' + VERSION='$VERSION' + RM='$RM' + ofile='$ofile'], []) +])dnl /_LT_CONFIG_SAVE_COMMANDS +])# _LT_CONFIG + + +# LT_SUPPORTED_TAG(TAG) +# --------------------- +# Trace this macro to discover what tags are supported by the libtool +# --tag option, using: +# autoconf --trace 'LT_SUPPORTED_TAG:$1' +AC_DEFUN([LT_SUPPORTED_TAG], []) + + +# C support is built-in for now +m4_define([_LT_LANG_C_enabled], []) +m4_define([_LT_TAGS], []) + + +# LT_LANG(LANG) +# ------------- +# Enable libtool support for the given language if not already enabled. +AC_DEFUN([LT_LANG], +[AC_BEFORE([$0], [LT_OUTPUT])dnl +m4_case([$1], + [C], [_LT_LANG(C)], + [C++], [_LT_LANG(CXX)], + [Go], [_LT_LANG(GO)], + [Java], [_LT_LANG(GCJ)], + [Fortran 77], [_LT_LANG(F77)], + [Fortran], [_LT_LANG(FC)], + [Windows Resource], [_LT_LANG(RC)], + [m4_ifdef([_LT_LANG_]$1[_CONFIG], + [_LT_LANG($1)], + [m4_fatal([$0: unsupported language: "$1"])])])dnl +])# LT_LANG + + +# _LT_LANG(LANGNAME) +# ------------------ +m4_defun([_LT_LANG], +[m4_ifdef([_LT_LANG_]$1[_enabled], [], + [LT_SUPPORTED_TAG([$1])dnl + m4_append([_LT_TAGS], [$1 ])dnl + m4_define([_LT_LANG_]$1[_enabled], [])dnl + _LT_LANG_$1_CONFIG($1)])dnl +])# _LT_LANG + + +m4_ifndef([AC_PROG_GO], [ +############################################################ +# NOTE: This macro has been submitted for inclusion into # +# GNU Autoconf as AC_PROG_GO. When it is available in # +# a released version of Autoconf we should remove this # +# macro and use it instead. # +############################################################ +m4_defun([AC_PROG_GO], +[AC_LANG_PUSH(Go)dnl +AC_ARG_VAR([GOC], [Go compiler command])dnl +AC_ARG_VAR([GOFLAGS], [Go compiler flags])dnl +_AC_ARG_VAR_LDFLAGS()dnl +AC_CHECK_TOOL(GOC, gccgo) +if test -z "$GOC"; then + if test -n "$ac_tool_prefix"; then + AC_CHECK_PROG(GOC, [${ac_tool_prefix}gccgo], [${ac_tool_prefix}gccgo]) + fi +fi +if test -z "$GOC"; then + AC_CHECK_PROG(GOC, gccgo, gccgo, false) +fi +])#m4_defun +])#m4_ifndef + + +# _LT_LANG_DEFAULT_CONFIG +# ----------------------- +m4_defun([_LT_LANG_DEFAULT_CONFIG], +[AC_PROVIDE_IFELSE([AC_PROG_CXX], + [LT_LANG(CXX)], + [m4_define([AC_PROG_CXX], defn([AC_PROG_CXX])[LT_LANG(CXX)])]) + +AC_PROVIDE_IFELSE([AC_PROG_F77], + [LT_LANG(F77)], + [m4_define([AC_PROG_F77], defn([AC_PROG_F77])[LT_LANG(F77)])]) + +AC_PROVIDE_IFELSE([AC_PROG_FC], + [LT_LANG(FC)], + [m4_define([AC_PROG_FC], defn([AC_PROG_FC])[LT_LANG(FC)])]) + +dnl The call to [A][M_PROG_GCJ] is quoted like that to stop aclocal +dnl pulling things in needlessly. +AC_PROVIDE_IFELSE([AC_PROG_GCJ], + [LT_LANG(GCJ)], + [AC_PROVIDE_IFELSE([A][M_PROG_GCJ], + [LT_LANG(GCJ)], + [AC_PROVIDE_IFELSE([LT_PROG_GCJ], + [LT_LANG(GCJ)], + [m4_ifdef([AC_PROG_GCJ], + [m4_define([AC_PROG_GCJ], defn([AC_PROG_GCJ])[LT_LANG(GCJ)])]) + m4_ifdef([A][M_PROG_GCJ], + [m4_define([A][M_PROG_GCJ], defn([A][M_PROG_GCJ])[LT_LANG(GCJ)])]) + m4_ifdef([LT_PROG_GCJ], + [m4_define([LT_PROG_GCJ], defn([LT_PROG_GCJ])[LT_LANG(GCJ)])])])])]) + +AC_PROVIDE_IFELSE([AC_PROG_GO], + [LT_LANG(GO)], + [m4_define([AC_PROG_GO], defn([AC_PROG_GO])[LT_LANG(GO)])]) + +AC_PROVIDE_IFELSE([LT_PROG_RC], + [LT_LANG(RC)], + [m4_define([LT_PROG_RC], defn([LT_PROG_RC])[LT_LANG(RC)])]) +])# _LT_LANG_DEFAULT_CONFIG + +# Obsolete macros: +AU_DEFUN([AC_LIBTOOL_CXX], [LT_LANG(C++)]) +AU_DEFUN([AC_LIBTOOL_F77], [LT_LANG(Fortran 77)]) +AU_DEFUN([AC_LIBTOOL_FC], [LT_LANG(Fortran)]) +AU_DEFUN([AC_LIBTOOL_GCJ], [LT_LANG(Java)]) +AU_DEFUN([AC_LIBTOOL_RC], [LT_LANG(Windows Resource)]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_CXX], []) +dnl AC_DEFUN([AC_LIBTOOL_F77], []) +dnl AC_DEFUN([AC_LIBTOOL_FC], []) +dnl AC_DEFUN([AC_LIBTOOL_GCJ], []) +dnl AC_DEFUN([AC_LIBTOOL_RC], []) + + +# _LT_TAG_COMPILER +# ---------------- +m4_defun([_LT_TAG_COMPILER], +[AC_REQUIRE([AC_PROG_CC])dnl + +_LT_DECL([LTCC], [CC], [1], [A C compiler])dnl +_LT_DECL([LTCFLAGS], [CFLAGS], [1], [LTCC compiler flags])dnl +_LT_TAGDECL([CC], [compiler], [1], [A language specific compiler])dnl +_LT_TAGDECL([with_gcc], [GCC], [0], [Is the compiler the GNU compiler?])dnl + +# If no C compiler was specified, use CC. +LTCC=${LTCC-"$CC"} + +# If no C compiler flags were specified, use CFLAGS. +LTCFLAGS=${LTCFLAGS-"$CFLAGS"} + +# Allow CC to be a program name with arguments. +compiler=$CC +])# _LT_TAG_COMPILER + + +# _LT_COMPILER_BOILERPLATE +# ------------------------ +# Check for compiler boilerplate output or warnings with +# the simple compiler test code. +m4_defun([_LT_COMPILER_BOILERPLATE], +[m4_require([_LT_DECL_SED])dnl +ac_outfile=conftest.$ac_objext +echo "$lt_simple_compile_test_code" >conftest.$ac_ext +eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_compiler_boilerplate=`cat conftest.err` +$RM conftest* +])# _LT_COMPILER_BOILERPLATE + + +# _LT_LINKER_BOILERPLATE +# ---------------------- +# Check for linker boilerplate output or warnings with +# the simple link test code. +m4_defun([_LT_LINKER_BOILERPLATE], +[m4_require([_LT_DECL_SED])dnl +ac_outfile=conftest.$ac_objext +echo "$lt_simple_link_test_code" >conftest.$ac_ext +eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err +_lt_linker_boilerplate=`cat conftest.err` +$RM -r conftest* +])# _LT_LINKER_BOILERPLATE + +# _LT_REQUIRED_DARWIN_CHECKS +# ------------------------- +m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[ + case $host_os in + rhapsody* | darwin*) + AC_CHECK_TOOL([DSYMUTIL], [dsymutil], [:]) + AC_CHECK_TOOL([NMEDIT], [nmedit], [:]) + AC_CHECK_TOOL([LIPO], [lipo], [:]) + AC_CHECK_TOOL([OTOOL], [otool], [:]) + AC_CHECK_TOOL([OTOOL64], [otool64], [:]) + _LT_DECL([], [DSYMUTIL], [1], + [Tool to manipulate archived DWARF debug symbol files on Mac OS X]) + _LT_DECL([], [NMEDIT], [1], + [Tool to change global to local symbols on Mac OS X]) + _LT_DECL([], [LIPO], [1], + [Tool to manipulate fat objects and archives on Mac OS X]) + _LT_DECL([], [OTOOL], [1], + [ldd/readelf like tool for Mach-O binaries on Mac OS X]) + _LT_DECL([], [OTOOL64], [1], + [ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4]) + + AC_CACHE_CHECK([for -single_module linker flag],[lt_cv_apple_cc_single_mod], + [lt_cv_apple_cc_single_mod=no + if test -z "$LT_MULTI_MODULE"; then + # By default we will add the -single_module flag. You can override + # by either setting the environment variable LT_MULTI_MODULE + # non-empty at configure time, or by adding -multi_module to the + # link flags. + rm -rf libconftest.dylib* + echo "int foo(void){return 1;}" > conftest.c + echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ +-dynamiclib -Wl,-single_module conftest.c" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \ + -dynamiclib -Wl,-single_module conftest.c 2>conftest.err + _lt_result=$? + # If there is a non-empty error log, and "single_module" + # appears in it, assume the flag caused a linker warning + if test -s conftest.err && $GREP single_module conftest.err; then + cat conftest.err >&AS_MESSAGE_LOG_FD + # Otherwise, if the output was created with a 0 exit code from + # the compiler, it worked. + elif test -f libconftest.dylib && test 0 = "$_lt_result"; then + lt_cv_apple_cc_single_mod=yes + else + cat conftest.err >&AS_MESSAGE_LOG_FD + fi + rm -rf libconftest.dylib* + rm -f conftest.* + fi]) + + AC_CACHE_CHECK([for -exported_symbols_list linker flag], + [lt_cv_ld_exported_symbols_list], + [lt_cv_ld_exported_symbols_list=no + save_LDFLAGS=$LDFLAGS + echo "_main" > conftest.sym + LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym" + AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])], + [lt_cv_ld_exported_symbols_list=yes], + [lt_cv_ld_exported_symbols_list=no]) + LDFLAGS=$save_LDFLAGS + ]) + + AC_CACHE_CHECK([for -force_load linker flag],[lt_cv_ld_force_load], + [lt_cv_ld_force_load=no + cat > conftest.c << _LT_EOF +int forced_loaded() { return 2;} +_LT_EOF + echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&AS_MESSAGE_LOG_FD + echo "$AR $AR_FLAGS libconftest.a conftest.o" >&AS_MESSAGE_LOG_FD + $AR $AR_FLAGS libconftest.a conftest.o 2>&AS_MESSAGE_LOG_FD + echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD + $RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD + cat > conftest.c << _LT_EOF +int main() { return 0;} +_LT_EOF + echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD + $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err + _lt_result=$? + if test -s conftest.err && $GREP force_load conftest.err; then + cat conftest.err >&AS_MESSAGE_LOG_FD + elif test -f conftest && test 0 = "$_lt_result" && $GREP forced_load conftest >/dev/null 2>&1; then + lt_cv_ld_force_load=yes + else + cat conftest.err >&AS_MESSAGE_LOG_FD + fi + rm -f conftest.err libconftest.a conftest conftest.c + rm -rf conftest.dSYM + ]) + case $host_os in + rhapsody* | darwin1.[[012]]) + _lt_dar_allow_undefined='$wl-undefined ${wl}suppress' ;; + darwin1.*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + darwin*) # darwin 5.x on + # if running on 10.5 or later, the deployment target defaults + # to the OS version, if on x86, and 10.4, the deployment + # target defaults to 10.4. Don't you love it? + case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in + 10.0,*86*-darwin8*|10.0,*-darwin[[91]]*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + 10.[[012]][[,.]]*) + _lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;; + 10.*) + _lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;; + esac + ;; + esac + if test yes = "$lt_cv_apple_cc_single_mod"; then + _lt_dar_single_mod='$single_module' + fi + if test yes = "$lt_cv_ld_exported_symbols_list"; then + _lt_dar_export_syms=' $wl-exported_symbols_list,$output_objdir/$libname-symbols.expsym' + else + _lt_dar_export_syms='~$NMEDIT -s $output_objdir/$libname-symbols.expsym $lib' + fi + if test : != "$DSYMUTIL" && test no = "$lt_cv_ld_force_load"; then + _lt_dsymutil='~$DSYMUTIL $lib || :' + else + _lt_dsymutil= + fi + ;; + esac +]) + + +# _LT_DARWIN_LINKER_FEATURES([TAG]) +# --------------------------------- +# Checks for linker and compiler features on darwin +m4_defun([_LT_DARWIN_LINKER_FEATURES], +[ + m4_require([_LT_REQUIRED_DARWIN_CHECKS]) + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_automatic, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported + if test yes = "$lt_cv_ld_force_load"; then + _LT_TAGVAR(whole_archive_flag_spec, $1)='`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience $wl-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`' + m4_case([$1], [F77], [_LT_TAGVAR(compiler_needs_object, $1)=yes], + [FC], [_LT_TAGVAR(compiler_needs_object, $1)=yes]) + else + _LT_TAGVAR(whole_archive_flag_spec, $1)='' + fi + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=$_lt_dar_allow_undefined + case $cc_basename in + ifort*|nagfor*) _lt_dar_can_shared=yes ;; + *) _lt_dar_can_shared=$GCC ;; + esac + if test yes = "$_lt_dar_can_shared"; then + output_verbose_link_cmd=func_echo_all + _LT_TAGVAR(archive_cmds, $1)="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dsymutil" + _LT_TAGVAR(module_cmds, $1)="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dsymutil" + _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod$_lt_dar_export_syms$_lt_dsymutil" + _LT_TAGVAR(module_expsym_cmds, $1)="sed -e 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags$_lt_dar_export_syms$_lt_dsymutil" + m4_if([$1], [CXX], +[ if test yes != "$lt_cv_apple_cc_single_mod"; then + _LT_TAGVAR(archive_cmds, $1)="\$CC -r -keep_private_externs -nostdlib -o \$lib-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$lib-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring$_lt_dsymutil" + _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's|^|_|' < \$export_symbols > \$output_objdir/\$libname-symbols.expsym~\$CC -r -keep_private_externs -nostdlib -o \$lib-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$lib-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring$_lt_dar_export_syms$_lt_dsymutil" + fi +],[]) + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi +]) + +# _LT_SYS_MODULE_PATH_AIX([TAGNAME]) +# ---------------------------------- +# Links a minimal program and checks the executable +# for the system default hardcoded library path. In most cases, +# this is /usr/lib:/lib, but when the MPI compilers are used +# the location of the communication and MPI libs are included too. +# If we don't find anything, use the default library path according +# to the aix ld manual. +# Store the results from the different compilers for each TAGNAME. +# Allow to override them for all tags through lt_cv_aix_libpath. +m4_defun([_LT_SYS_MODULE_PATH_AIX], +[m4_require([_LT_DECL_SED])dnl +if test set = "${lt_cv_aix_libpath+set}"; then + aix_libpath=$lt_cv_aix_libpath +else + AC_CACHE_VAL([_LT_TAGVAR([lt_cv_aix_libpath_], [$1])], + [AC_LINK_IFELSE([AC_LANG_PROGRAM],[ + lt_aix_libpath_sed='[ + /Import File Strings/,/^$/ { + /^0/ { + s/^0 *\([^ ]*\) *$/\1/ + p + } + }]' + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + # Check for a 64-bit object if we didn't find anything. + if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"` + fi],[]) + if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then + _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=/usr/lib:/lib + fi + ]) + aix_libpath=$_LT_TAGVAR([lt_cv_aix_libpath_], [$1]) +fi +])# _LT_SYS_MODULE_PATH_AIX + + +# _LT_SHELL_INIT(ARG) +# ------------------- +m4_define([_LT_SHELL_INIT], +[m4_divert_text([M4SH-INIT], [$1 +])])# _LT_SHELL_INIT + + + +# _LT_PROG_ECHO_BACKSLASH +# ----------------------- +# Find how we can fake an echo command that does not interpret backslash. +# In particular, with Autoconf 2.60 or later we add some code to the start +# of the generated configure script that will find a shell with a builtin +# printf (that we can use as an echo command). +m4_defun([_LT_PROG_ECHO_BACKSLASH], +[ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' +ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO +ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO + +AC_MSG_CHECKING([how to print strings]) +# Test print first, because it will be a builtin if present. +if test "X`( print -r -- -n ) 2>/dev/null`" = X-n && \ + test "X`print -r -- $ECHO 2>/dev/null`" = "X$ECHO"; then + ECHO='print -r --' +elif test "X`printf %s $ECHO 2>/dev/null`" = "X$ECHO"; then + ECHO='printf %s\n' +else + # Use this function as a fallback that always works. + func_fallback_echo () + { + eval 'cat <<_LTECHO_EOF +$[]1 +_LTECHO_EOF' + } + ECHO='func_fallback_echo' +fi + +# func_echo_all arg... +# Invoke $ECHO with all args, space-separated. +func_echo_all () +{ + $ECHO "$*" +} + +case $ECHO in + printf*) AC_MSG_RESULT([printf]) ;; + print*) AC_MSG_RESULT([print -r]) ;; + *) AC_MSG_RESULT([cat]) ;; +esac + +m4_ifdef([_AS_DETECT_SUGGESTED], +[_AS_DETECT_SUGGESTED([ + test -n "${ZSH_VERSION+set}${BASH_VERSION+set}" || ( + ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\' + ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO + ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO + PATH=/empty FPATH=/empty; export PATH FPATH + test "X`printf %s $ECHO`" = "X$ECHO" \ + || test "X`print -r -- $ECHO`" = "X$ECHO" )])]) + +_LT_DECL([], [SHELL], [1], [Shell to use when invoking shell scripts]) +_LT_DECL([], [ECHO], [1], [An echo program that protects backslashes]) +])# _LT_PROG_ECHO_BACKSLASH + + +# _LT_WITH_SYSROOT +# ---------------- +AC_DEFUN([_LT_WITH_SYSROOT], +[AC_MSG_CHECKING([for sysroot]) +AC_ARG_WITH([sysroot], +[AS_HELP_STRING([--with-sysroot@<:@=DIR@:>@], + [Search for dependent libraries within DIR (or the compiler's sysroot + if not specified).])], +[], [with_sysroot=no]) + +dnl lt_sysroot will always be passed unquoted. We quote it here +dnl in case the user passed a directory name. +lt_sysroot= +case $with_sysroot in #( + yes) + if test yes = "$GCC"; then + lt_sysroot=`$CC --print-sysroot 2>/dev/null` + fi + ;; #( + /*) + lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"` + ;; #( + no|'') + ;; #( + *) + AC_MSG_RESULT([$with_sysroot]) + AC_MSG_ERROR([The sysroot must be an absolute path.]) + ;; +esac + + AC_MSG_RESULT([${lt_sysroot:-no}]) +_LT_DECL([], [lt_sysroot], [0], [The root where to search for ]dnl +[dependent libraries, and where our libraries should be installed.])]) + +# _LT_ENABLE_LOCK +# --------------- +m4_defun([_LT_ENABLE_LOCK], +[AC_ARG_ENABLE([libtool-lock], + [AS_HELP_STRING([--disable-libtool-lock], + [avoid locking (might break parallel builds)])]) +test no = "$enable_libtool_lock" || enable_libtool_lock=yes + +# Some flags need to be propagated to the compiler or linker for good +# libtool support. +case $host in +ia64-*-hpux*) + # Find out what ABI is being produced by ac_compile, and set mode + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.$ac_objext` in + *ELF-32*) + HPUX_IA64_MODE=32 + ;; + *ELF-64*) + HPUX_IA64_MODE=64 + ;; + esac + fi + rm -rf conftest* + ;; +*-*-irix6*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + if test yes = "$lt_cv_prog_gnu_ld"; then + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -melf32bsmip" + ;; + *N32*) + LD="${LD-ld} -melf32bmipn32" + ;; + *64-bit*) + LD="${LD-ld} -melf64bmip" + ;; + esac + else + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + LD="${LD-ld} -32" + ;; + *N32*) + LD="${LD-ld} -n32" + ;; + *64-bit*) + LD="${LD-ld} -64" + ;; + esac + fi + fi + rm -rf conftest* + ;; + +mips64*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + emul=elf + case `/usr/bin/file conftest.$ac_objext` in + *32-bit*) + emul="${emul}32" + ;; + *64-bit*) + emul="${emul}64" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *MSB*) + emul="${emul}btsmip" + ;; + *LSB*) + emul="${emul}ltsmip" + ;; + esac + case `/usr/bin/file conftest.$ac_objext` in + *N32*) + emul="${emul}n32" + ;; + esac + LD="${LD-ld} -m $emul" + fi + rm -rf conftest* + ;; + +x86_64-*kfreebsd*-gnu|x86_64-*linux*|powerpc*-*linux*| \ +s390*-*linux*|s390*-*tpf*|sparc*-*linux*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. Note that the listed cases only cover the + # situations where additional linker options are needed (such as when + # doing 32-bit compilation for a host where ld defaults to 64-bit, or + # vice versa); the common cases where no linker options are needed do + # not appear in the list. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.o` in + *32-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_i386_fbsd" + ;; + x86_64-*linux*) + case `/usr/bin/file conftest.o` in + *x86-64*) + LD="${LD-ld} -m elf32_x86_64" + ;; + *) + LD="${LD-ld} -m elf_i386" + ;; + esac + ;; + powerpc64le-*linux*) + LD="${LD-ld} -m elf32lppclinux" + ;; + powerpc64-*linux*) + LD="${LD-ld} -m elf32ppclinux" + ;; + s390x-*linux*) + LD="${LD-ld} -m elf_s390" + ;; + sparc64-*linux*) + LD="${LD-ld} -m elf32_sparc" + ;; + esac + ;; + *64-bit*) + case $host in + x86_64-*kfreebsd*-gnu) + LD="${LD-ld} -m elf_x86_64_fbsd" + ;; + x86_64-*linux*) + LD="${LD-ld} -m elf_x86_64" + ;; + powerpcle-*linux*) + LD="${LD-ld} -m elf64lppc" + ;; + powerpc-*linux*) + LD="${LD-ld} -m elf64ppc" + ;; + s390*-*linux*|s390*-*tpf*) + LD="${LD-ld} -m elf64_s390" + ;; + sparc*-*linux*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; + +*-*-sco3.2v5*) + # On SCO OpenServer 5, we need -belf to get full-featured binaries. + SAVE_CFLAGS=$CFLAGS + CFLAGS="$CFLAGS -belf" + AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf, + [AC_LANG_PUSH(C) + AC_LINK_IFELSE([AC_LANG_PROGRAM([[]],[[]])],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no]) + AC_LANG_POP]) + if test yes != "$lt_cv_cc_needs_belf"; then + # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf + CFLAGS=$SAVE_CFLAGS + fi + ;; +*-*solaris*) + # Find out what ABI is being produced by ac_compile, and set linker + # options accordingly. + echo 'int i;' > conftest.$ac_ext + if AC_TRY_EVAL(ac_compile); then + case `/usr/bin/file conftest.o` in + *64-bit*) + case $lt_cv_prog_gnu_ld in + yes*) + case $host in + i?86-*-solaris*|x86_64-*-solaris*) + LD="${LD-ld} -m elf_x86_64" + ;; + sparc*-*-solaris*) + LD="${LD-ld} -m elf64_sparc" + ;; + esac + # GNU ld 2.21 introduced _sol2 emulations. Use them if available. + if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then + LD=${LD-ld}_sol2 + fi + ;; + *) + if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then + LD="${LD-ld} -64" + fi + ;; + esac + ;; + esac + fi + rm -rf conftest* + ;; +esac + +need_locks=$enable_libtool_lock +])# _LT_ENABLE_LOCK + + +# _LT_PROG_AR +# ----------- +m4_defun([_LT_PROG_AR], +[AC_CHECK_TOOLS(AR, [ar], false) +: ${AR=ar} +_LT_DECL([], [AR], [1], [The archiver]) + +# Use ARFLAGS variable as AR's operation code to sync the variable naming with +# Automake. If both AR_FLAGS and ARFLAGS are specified, AR_FLAGS should have +# higher priority because thats what people were doing historically (setting +# ARFLAGS for automake and AR_FLAGS for libtool). FIXME: Make the AR_FLAGS +# variable obsoleted/removed. + +test ${AR_FLAGS+y} || AR_FLAGS=${ARFLAGS-cr} +lt_ar_flags=$AR_FLAGS +_LT_DECL([], [lt_ar_flags], [0], [Flags to create an archive (by configure)]) + +# Make AR_FLAGS overridable by 'make ARFLAGS='. Don't try to run-time override +# by AR_FLAGS because that was never working and AR_FLAGS is about to die. +_LT_DECL([], [AR_FLAGS], [\@S|@{ARFLAGS-"\@S|@lt_ar_flags"}], + [Flags to create an archive]) + +AC_CACHE_CHECK([for archiver @FILE support], [lt_cv_ar_at_file], + [lt_cv_ar_at_file=no + AC_COMPILE_IFELSE([AC_LANG_PROGRAM], + [echo conftest.$ac_objext > conftest.lst + lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&AS_MESSAGE_LOG_FD' + AC_TRY_EVAL([lt_ar_try]) + if test 0 -eq "$ac_status"; then + # Ensure the archiver fails upon bogus file names. + rm -f conftest.$ac_objext libconftest.a + AC_TRY_EVAL([lt_ar_try]) + if test 0 -ne "$ac_status"; then + lt_cv_ar_at_file=@ + fi + fi + rm -f conftest.* libconftest.a + ]) + ]) + +if test no = "$lt_cv_ar_at_file"; then + archiver_list_spec= +else + archiver_list_spec=$lt_cv_ar_at_file +fi +_LT_DECL([], [archiver_list_spec], [1], + [How to feed a file listing to the archiver]) +])# _LT_PROG_AR + + +# _LT_CMD_OLD_ARCHIVE +# ------------------- +m4_defun([_LT_CMD_OLD_ARCHIVE], +[_LT_PROG_AR + +AC_CHECK_TOOL(STRIP, strip, :) +test -z "$STRIP" && STRIP=: +_LT_DECL([], [STRIP], [1], [A symbol stripping program]) + +AC_CHECK_TOOL(RANLIB, ranlib, :) +test -z "$RANLIB" && RANLIB=: +_LT_DECL([], [RANLIB], [1], + [Commands used to install an old-style archive]) + +# Determine commands to create old-style static archives. +old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs' +old_postinstall_cmds='chmod 644 $oldlib' +old_postuninstall_cmds= + +if test -n "$RANLIB"; then + case $host_os in + bitrig* | openbsd*) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib" + ;; + *) + old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib" + ;; + esac + old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib" +fi + +case $host_os in + darwin*) + lock_old_archive_extraction=yes ;; + *) + lock_old_archive_extraction=no ;; +esac +_LT_DECL([], [old_postinstall_cmds], [2]) +_LT_DECL([], [old_postuninstall_cmds], [2]) +_LT_TAGDECL([], [old_archive_cmds], [2], + [Commands used to build an old-style archive]) +_LT_DECL([], [lock_old_archive_extraction], [0], + [Whether to use a lock for old archive extraction]) +])# _LT_CMD_OLD_ARCHIVE + + +# _LT_COMPILER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS, +# [OUTPUT-FILE], [ACTION-SUCCESS], [ACTION-FAILURE]) +# ---------------------------------------------------------------- +# Check whether the given compiler option works +AC_DEFUN([_LT_COMPILER_OPTION], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_SED])dnl +AC_CACHE_CHECK([$1], [$2], + [$2=no + m4_if([$4], , [ac_outfile=conftest.$ac_objext], [ac_outfile=$4]) + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + lt_compiler_flag="$3" ## exclude from sc_useless_quotes_in_assignment + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + # The option is referenced via a variable to avoid confusing sed. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$lt_compile" 2>conftest.err) + ac_status=$? + cat conftest.err >&AS_MESSAGE_LOG_FD + echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD + if (exit $ac_status) && test -s "$ac_outfile"; then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings other than the usual output. + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then + $2=yes + fi + fi + $RM conftest* +]) + +if test yes = "[$]$2"; then + m4_if([$5], , :, [$5]) +else + m4_if([$6], , :, [$6]) +fi +])# _LT_COMPILER_OPTION + +# Old name: +AU_ALIAS([AC_LIBTOOL_COMPILER_OPTION], [_LT_COMPILER_OPTION]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_COMPILER_OPTION], []) + + +# _LT_LINKER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS, +# [ACTION-SUCCESS], [ACTION-FAILURE]) +# ---------------------------------------------------- +# Check whether the given linker option works +AC_DEFUN([_LT_LINKER_OPTION], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_SED])dnl +AC_CACHE_CHECK([$1], [$2], + [$2=no + save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS $3" + echo "$lt_simple_link_test_code" > conftest.$ac_ext + if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then + # The linker can only warn and ignore the option if not recognized + # So say no if there are warnings + if test -s conftest.err; then + # Append any errors to the config.log. + cat conftest.err 1>&AS_MESSAGE_LOG_FD + $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp + $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2 + if diff conftest.exp conftest.er2 >/dev/null; then + $2=yes + fi + else + $2=yes + fi + fi + $RM -r conftest* + LDFLAGS=$save_LDFLAGS +]) + +if test yes = "[$]$2"; then + m4_if([$4], , :, [$4]) +else + m4_if([$5], , :, [$5]) +fi +])# _LT_LINKER_OPTION + +# Old name: +AU_ALIAS([AC_LIBTOOL_LINKER_OPTION], [_LT_LINKER_OPTION]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_LINKER_OPTION], []) + + +# LT_CMD_MAX_LEN +#--------------- +AC_DEFUN([LT_CMD_MAX_LEN], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +# find the maximum length of command line arguments +AC_MSG_CHECKING([the maximum length of command line arguments]) +AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl + i=0 + teststring=ABCD + + case $build_os in + msdosdjgpp*) + # On DJGPP, this test can blow up pretty badly due to problems in libc + # (any single argument exceeding 2000 bytes causes a buffer overrun + # during glob expansion). Even if it were fixed, the result of this + # check would be larger than it should be. + lt_cv_sys_max_cmd_len=12288; # 12K is about right + ;; + + gnu*) + # Under GNU Hurd, this test is not required because there is + # no limit to the length of command line arguments. + # Libtool will interpret -1 as no limit whatsoever + lt_cv_sys_max_cmd_len=-1; + ;; + + cygwin* | mingw* | cegcc*) + # On Win9x/ME, this test blows up -- it succeeds, but takes + # about 5 minutes as the teststring grows exponentially. + # Worse, since 9x/ME are not pre-emptively multitasking, + # you end up with a "frozen" computer, even though with patience + # the test eventually succeeds (with a max line length of 256k). + # Instead, let's just punt: use the minimum linelength reported by + # all of the supported platforms: 8192 (on NT/2K/XP). + lt_cv_sys_max_cmd_len=8192; + ;; + + mint*) + # On MiNT this can take a long time and run out of memory. + lt_cv_sys_max_cmd_len=8192; + ;; + + amigaos*) + # On AmigaOS with pdksh, this test takes hours, literally. + # So we just punt and use a minimum line length of 8192. + lt_cv_sys_max_cmd_len=8192; + ;; + + bitrig* | darwin* | dragonfly* | freebsd* | netbsd* | openbsd*) + # This has been around since 386BSD, at least. Likely further. + if test -x /sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax` + elif test -x /usr/sbin/sysctl; then + lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax` + else + lt_cv_sys_max_cmd_len=65536 # usable default for all BSDs + fi + # And add a safety zone + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + ;; + + interix*) + # We know the value 262144 and hardcode it with a safety zone (like BSD) + lt_cv_sys_max_cmd_len=196608 + ;; + + os2*) + # The test takes a long time on OS/2. + lt_cv_sys_max_cmd_len=8192 + ;; + + osf*) + # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure + # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not + # nice to cause kernel panics so lets avoid the loop below. + # First set a reasonable default. + lt_cv_sys_max_cmd_len=16384 + # + if test -x /sbin/sysconfig; then + case `/sbin/sysconfig -q proc exec_disable_arg_limit` in + *1*) lt_cv_sys_max_cmd_len=-1 ;; + esac + fi + ;; + sco3.2v5*) + lt_cv_sys_max_cmd_len=102400 + ;; + sysv5* | sco5v6* | sysv4.2uw2*) + kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null` + if test -n "$kargmax"; then + lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[[ ]]//'` + else + lt_cv_sys_max_cmd_len=32768 + fi + ;; + *) + lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null` + if test -n "$lt_cv_sys_max_cmd_len" && \ + test undefined != "$lt_cv_sys_max_cmd_len"; then + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4` + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3` + else + # Make teststring a little bigger before we do anything with it. + # a 1K string should be a reasonable start. + for i in 1 2 3 4 5 6 7 8; do + teststring=$teststring$teststring + done + SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}} + # If test is not a shell built-in, we'll probably end up computing a + # maximum length that is only half of the actual maximum length, but + # we can't tell. + while { test X`env echo "$teststring$teststring" 2>/dev/null` \ + = "X$teststring$teststring"; } >/dev/null 2>&1 && + test 17 != "$i" # 1/2 MB should be enough + do + i=`expr $i + 1` + teststring=$teststring$teststring + done + # Only check the string length outside the loop. + lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1` + teststring= + # Add a significant safety factor because C++ compilers can tack on + # massive amounts of additional arguments before passing them to the + # linker. It appears as though 1/2 is a usable value. + lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2` + fi + ;; + esac +]) +if test -n "$lt_cv_sys_max_cmd_len"; then + AC_MSG_RESULT($lt_cv_sys_max_cmd_len) +else + AC_MSG_RESULT(none) +fi +max_cmd_len=$lt_cv_sys_max_cmd_len +_LT_DECL([], [max_cmd_len], [0], + [What is the maximum length of a command?]) +])# LT_CMD_MAX_LEN + +# Old name: +AU_ALIAS([AC_LIBTOOL_SYS_MAX_CMD_LEN], [LT_CMD_MAX_LEN]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_SYS_MAX_CMD_LEN], []) + + +# _LT_HEADER_DLFCN +# ---------------- +m4_defun([_LT_HEADER_DLFCN], +[AC_CHECK_HEADERS([dlfcn.h], [], [], [AC_INCLUDES_DEFAULT])dnl +])# _LT_HEADER_DLFCN + + +# _LT_TRY_DLOPEN_SELF (ACTION-IF-TRUE, ACTION-IF-TRUE-W-USCORE, +# ACTION-IF-FALSE, ACTION-IF-CROSS-COMPILING) +# ---------------------------------------------------------------- +m4_defun([_LT_TRY_DLOPEN_SELF], +[m4_require([_LT_HEADER_DLFCN])dnl +if test yes = "$cross_compiling"; then : + [$4] +else + lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2 + lt_status=$lt_dlunknown + cat > conftest.$ac_ext <<_LT_EOF +[#line $LINENO "configure" +#include "confdefs.h" + +#if HAVE_DLFCN_H +#include +#endif + +#include + +#ifdef RTLD_GLOBAL +# define LT_DLGLOBAL RTLD_GLOBAL +#else +# ifdef DL_GLOBAL +# define LT_DLGLOBAL DL_GLOBAL +# else +# define LT_DLGLOBAL 0 +# endif +#endif + +/* We may have to define LT_DLLAZY_OR_NOW in the command line if we + find out it does not work in some platform. */ +#ifndef LT_DLLAZY_OR_NOW +# ifdef RTLD_LAZY +# define LT_DLLAZY_OR_NOW RTLD_LAZY +# else +# ifdef DL_LAZY +# define LT_DLLAZY_OR_NOW DL_LAZY +# else +# ifdef RTLD_NOW +# define LT_DLLAZY_OR_NOW RTLD_NOW +# else +# ifdef DL_NOW +# define LT_DLLAZY_OR_NOW DL_NOW +# else +# define LT_DLLAZY_OR_NOW 0 +# endif +# endif +# endif +# endif +#endif + +/* When -fvisibility=hidden is used, assume the code has been annotated + correspondingly for the symbols needed. */ +#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3)) +int fnord () __attribute__((visibility("default"))); +#endif + +int fnord () { return 42; } +int main () +{ + void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW); + int status = $lt_dlunknown; + + if (self) + { + if (dlsym (self,"fnord")) status = $lt_dlno_uscore; + else + { + if (dlsym( self,"_fnord")) status = $lt_dlneed_uscore; + else puts (dlerror ()); + } + /* dlclose (self); */ + } + else + puts (dlerror ()); + + return status; +}] +_LT_EOF + if AC_TRY_EVAL(ac_link) && test -s "conftest$ac_exeext" 2>/dev/null; then + (./conftest; exit; ) >&AS_MESSAGE_LOG_FD 2>/dev/null + lt_status=$? + case x$lt_status in + x$lt_dlno_uscore) $1 ;; + x$lt_dlneed_uscore) $2 ;; + x$lt_dlunknown|x*) $3 ;; + esac + else : + # compilation failed + $3 + fi +fi +rm -fr conftest* +])# _LT_TRY_DLOPEN_SELF + + +# LT_SYS_DLOPEN_SELF +# ------------------ +AC_DEFUN([LT_SYS_DLOPEN_SELF], +[m4_require([_LT_HEADER_DLFCN])dnl +if test yes != "$enable_dlopen"; then + enable_dlopen=unknown + enable_dlopen_self=unknown + enable_dlopen_self_static=unknown +else + lt_cv_dlopen=no + lt_cv_dlopen_libs= + + case $host_os in + beos*) + lt_cv_dlopen=load_add_on + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + ;; + + mingw* | pw32* | cegcc*) + lt_cv_dlopen=LoadLibrary + lt_cv_dlopen_libs= + ;; + + cygwin*) + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + ;; + + darwin*) + # if libdl is installed we need to link against it + AC_CHECK_LIB([dl], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl],[ + lt_cv_dlopen=dyld + lt_cv_dlopen_libs= + lt_cv_dlopen_self=yes + ]) + ;; + + tpf*) + # Don't try to run any link tests for TPF. We know it's impossible + # because TPF is a cross-compiler, and we know how we open DSOs. + lt_cv_dlopen=dlopen + lt_cv_dlopen_libs= + lt_cv_dlopen_self=no + ;; + + *) + AC_CHECK_FUNC([shl_load], + [lt_cv_dlopen=shl_load], + [AC_CHECK_LIB([dld], [shl_load], + [lt_cv_dlopen=shl_load lt_cv_dlopen_libs=-ldld], + [AC_CHECK_FUNC([dlopen], + [lt_cv_dlopen=dlopen], + [AC_CHECK_LIB([dl], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-ldl], + [AC_CHECK_LIB([svld], [dlopen], + [lt_cv_dlopen=dlopen lt_cv_dlopen_libs=-lsvld], + [AC_CHECK_LIB([dld], [dld_link], + [lt_cv_dlopen=dld_link lt_cv_dlopen_libs=-ldld]) + ]) + ]) + ]) + ]) + ]) + ;; + esac + + if test no = "$lt_cv_dlopen"; then + enable_dlopen=no + else + enable_dlopen=yes + fi + + case $lt_cv_dlopen in + dlopen) + save_CPPFLAGS=$CPPFLAGS + test yes = "$ac_cv_header_dlfcn_h" && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H" + + save_LDFLAGS=$LDFLAGS + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\" + + save_LIBS=$LIBS + LIBS="$lt_cv_dlopen_libs $LIBS" + + AC_CACHE_CHECK([whether a program can dlopen itself], + lt_cv_dlopen_self, [dnl + _LT_TRY_DLOPEN_SELF( + lt_cv_dlopen_self=yes, lt_cv_dlopen_self=yes, + lt_cv_dlopen_self=no, lt_cv_dlopen_self=cross) + ]) + + if test yes = "$lt_cv_dlopen_self"; then + wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\" + AC_CACHE_CHECK([whether a statically linked program can dlopen itself], + lt_cv_dlopen_self_static, [dnl + _LT_TRY_DLOPEN_SELF( + lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=yes, + lt_cv_dlopen_self_static=no, lt_cv_dlopen_self_static=cross) + ]) + fi + + CPPFLAGS=$save_CPPFLAGS + LDFLAGS=$save_LDFLAGS + LIBS=$save_LIBS + ;; + esac + + case $lt_cv_dlopen_self in + yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;; + *) enable_dlopen_self=unknown ;; + esac + + case $lt_cv_dlopen_self_static in + yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;; + *) enable_dlopen_self_static=unknown ;; + esac +fi +_LT_DECL([dlopen_support], [enable_dlopen], [0], + [Whether dlopen is supported]) +_LT_DECL([dlopen_self], [enable_dlopen_self], [0], + [Whether dlopen of programs is supported]) +_LT_DECL([dlopen_self_static], [enable_dlopen_self_static], [0], + [Whether dlopen of statically linked programs is supported]) +])# LT_SYS_DLOPEN_SELF + +# Old name: +AU_ALIAS([AC_LIBTOOL_DLOPEN_SELF], [LT_SYS_DLOPEN_SELF]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_DLOPEN_SELF], []) + + +# _LT_COMPILER_C_O([TAGNAME]) +# --------------------------- +# Check to see if options -c and -o are simultaneously supported by compiler. +# This macro does not hard code the compiler like AC_PROG_CC_C_O. +m4_defun([_LT_COMPILER_C_O], +[m4_require([_LT_DECL_SED])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_TAG_COMPILER])dnl +AC_CACHE_CHECK([if $compiler supports -c -o file.$ac_objext], + [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)], + [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=no + $RM -r conftest 2>/dev/null + mkdir conftest + cd conftest + mkdir out + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + lt_compiler_flag="-o out/conftest2.$ac_objext" + # Insert the option either (1) after the last *FLAGS variable, or + # (2) before a word containing "conftest.", or (3) at the end. + # Note that $ac_compile itself does not contain backslashes and begins + # with a dollar sign (not a hyphen), so the echo should work correctly. + lt_compile=`echo "$ac_compile" | $SED \ + -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \ + -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \ + -e 's:$: $lt_compiler_flag:'` + (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$lt_compile" 2>out/conftest.err) + ac_status=$? + cat out/conftest.err >&AS_MESSAGE_LOG_FD + echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD + if (exit $ac_status) && test -s out/conftest2.$ac_objext + then + # The compiler can only warn and ignore the option if not recognized + # So say no if there are warnings + $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp + $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2 + if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then + _LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes + fi + fi + chmod u+w . 2>&AS_MESSAGE_LOG_FD + $RM conftest* + # SGI C++ compiler will create directory out/ii_files/ for + # template instantiation + test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files + $RM out/* && rmdir out + cd .. + $RM -r conftest + $RM conftest* +]) +_LT_TAGDECL([compiler_c_o], [lt_cv_prog_compiler_c_o], [1], + [Does compiler simultaneously support -c and -o options?]) +])# _LT_COMPILER_C_O + + +# _LT_COMPILER_FILE_LOCKS([TAGNAME]) +# ---------------------------------- +# Check to see if we can do hard links to lock some files if needed +m4_defun([_LT_COMPILER_FILE_LOCKS], +[m4_require([_LT_ENABLE_LOCK])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +_LT_COMPILER_C_O([$1]) + +hard_links=nottested +if test no = "$_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)" && test no != "$need_locks"; then + # do not overwrite the value of need_locks provided by the user + AC_MSG_CHECKING([if we can lock with hard links]) + hard_links=yes + $RM conftest* + ln conftest.a conftest.b 2>/dev/null && hard_links=no + touch conftest.a + ln conftest.a conftest.b 2>&5 || hard_links=no + ln conftest.a conftest.b 2>/dev/null && hard_links=no + AC_MSG_RESULT([$hard_links]) + if test no = "$hard_links"; then + AC_MSG_WARN(['$CC' does not support '-c -o', so 'make -j' may be unsafe]) + need_locks=warn + fi +else + need_locks=no +fi +_LT_DECL([], [need_locks], [1], [Must we lock files when doing compilation?]) +])# _LT_COMPILER_FILE_LOCKS + + +# _LT_CHECK_OBJDIR +# ---------------- +m4_defun([_LT_CHECK_OBJDIR], +[AC_CACHE_CHECK([for objdir], [lt_cv_objdir], +[rm -f .libs 2>/dev/null +mkdir .libs 2>/dev/null +if test -d .libs; then + lt_cv_objdir=.libs +else + # MS-DOS does not allow filenames that begin with a dot. + lt_cv_objdir=_libs +fi +rmdir .libs 2>/dev/null]) +objdir=$lt_cv_objdir +_LT_DECL([], [objdir], [0], + [The name of the directory that contains temporary libtool files])dnl +m4_pattern_allow([LT_OBJDIR])dnl +AC_DEFINE_UNQUOTED([LT_OBJDIR], "$lt_cv_objdir/", + [Define to the sub-directory where libtool stores uninstalled libraries.]) +])# _LT_CHECK_OBJDIR + + +# _LT_LINKER_HARDCODE_LIBPATH([TAGNAME]) +# -------------------------------------- +# Check hardcoding attributes. +m4_defun([_LT_LINKER_HARDCODE_LIBPATH], +[AC_MSG_CHECKING([how to hardcode library paths into programs]) +_LT_TAGVAR(hardcode_action, $1)= +if test -n "$_LT_TAGVAR(hardcode_libdir_flag_spec, $1)" || + test -n "$_LT_TAGVAR(runpath_var, $1)" || + test yes = "$_LT_TAGVAR(hardcode_automatic, $1)"; then + + # We can hardcode non-existent directories. + if test no != "$_LT_TAGVAR(hardcode_direct, $1)" && + # If the only mechanism to avoid hardcoding is shlibpath_var, we + # have to relink, otherwise we might link with an installed library + # when we should be linking with a yet-to-be-installed one + ## test no != "$_LT_TAGVAR(hardcode_shlibpath_var, $1)" && + test no != "$_LT_TAGVAR(hardcode_minus_L, $1)"; then + # Linking always hardcodes the temporary library directory. + _LT_TAGVAR(hardcode_action, $1)=relink + else + # We can link without hardcoding, and we can hardcode nonexisting dirs. + _LT_TAGVAR(hardcode_action, $1)=immediate + fi +else + # We cannot hardcode anything, or else we can only hardcode existing + # directories. + _LT_TAGVAR(hardcode_action, $1)=unsupported +fi +AC_MSG_RESULT([$_LT_TAGVAR(hardcode_action, $1)]) + +if test relink = "$_LT_TAGVAR(hardcode_action, $1)" || + test yes = "$_LT_TAGVAR(inherit_rpath, $1)"; then + # Fast installation is not supported + enable_fast_install=no +elif test yes = "$shlibpath_overrides_runpath" || + test no = "$enable_shared"; then + # Fast installation is not necessary + enable_fast_install=needless +fi +_LT_TAGDECL([], [hardcode_action], [0], + [How to hardcode a shared library path into an executable]) +])# _LT_LINKER_HARDCODE_LIBPATH + + +# _LT_CMD_STRIPLIB +# ---------------- +m4_defun([_LT_CMD_STRIPLIB], +[m4_require([_LT_DECL_EGREP]) +striplib= +old_striplib= +AC_MSG_CHECKING([whether stripping libraries is possible]) +if test -z "$STRIP"; then + AC_MSG_RESULT([no]) +else + if $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then + old_striplib="$STRIP --strip-debug" + striplib="$STRIP --strip-unneeded" + AC_MSG_RESULT([yes]) + else + case $host_os in + darwin*) + # FIXME - insert some real tests, host_os isn't really good enough + striplib="$STRIP -x" + old_striplib="$STRIP -S" + AC_MSG_RESULT([yes]) + ;; + freebsd*) + if $STRIP -V 2>&1 | $GREP "elftoolchain" >/dev/null; then + old_striplib="$STRIP --strip-debug" + striplib="$STRIP --strip-unneeded" + AC_MSG_RESULT([yes]) + else + AC_MSG_RESULT([no]) + fi + ;; + *) + AC_MSG_RESULT([no]) + ;; + esac + fi +fi +_LT_DECL([], [old_striplib], [1], [Commands to strip libraries]) +_LT_DECL([], [striplib], [1]) +])# _LT_CMD_STRIPLIB + + +# _LT_PREPARE_MUNGE_PATH_LIST +# --------------------------- +# Make sure func_munge_path_list() is defined correctly. +m4_defun([_LT_PREPARE_MUNGE_PATH_LIST], +[[# func_munge_path_list VARIABLE PATH +# ----------------------------------- +# VARIABLE is name of variable containing _space_ separated list of +# directories to be munged by the contents of PATH, which is string +# having a format: +# "DIR[:DIR]:" +# string "DIR[ DIR]" will be prepended to VARIABLE +# ":DIR[:DIR]" +# string "DIR[ DIR]" will be appended to VARIABLE +# "DIRP[:DIRP]::[DIRA:]DIRA" +# string "DIRP[ DIRP]" will be prepended to VARIABLE and string +# "DIRA[ DIRA]" will be appended to VARIABLE +# "DIR[:DIR]" +# VARIABLE will be replaced by "DIR[ DIR]" +func_munge_path_list () +{ + case x@S|@2 in + x) + ;; + *:) + eval @S|@1=\"`$ECHO @S|@2 | $SED 's/:/ /g'` \@S|@@S|@1\" + ;; + x:*) + eval @S|@1=\"\@S|@@S|@1 `$ECHO @S|@2 | $SED 's/:/ /g'`\" + ;; + *::*) + eval @S|@1=\"\@S|@@S|@1\ `$ECHO @S|@2 | $SED -e 's/.*:://' -e 's/:/ /g'`\" + eval @S|@1=\"`$ECHO @S|@2 | $SED -e 's/::.*//' -e 's/:/ /g'`\ \@S|@@S|@1\" + ;; + *) + eval @S|@1=\"`$ECHO @S|@2 | $SED 's/:/ /g'`\" + ;; + esac +} +]])# _LT_PREPARE_PATH_LIST + + +# _LT_SYS_DYNAMIC_LINKER([TAG]) +# ----------------------------- +# PORTME Fill in your ld.so characteristics +m4_defun([_LT_SYS_DYNAMIC_LINKER], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_OBJDUMP])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_CHECK_SHELL_FEATURES])dnl +m4_require([_LT_PREPARE_MUNGE_PATH_LIST])dnl +AC_MSG_CHECKING([dynamic linker characteristics]) +m4_if([$1], + [], [ +if test yes = "$GCC"; then + case $host_os in + darwin*) lt_awk_arg='/^libraries:/,/LR/' ;; + *) lt_awk_arg='/^libraries:/' ;; + esac + case $host_os in + mingw* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;; + *) lt_sed_strip_eq='s|=/|/|g' ;; + esac + lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq` + case $lt_search_path_spec in + *\;*) + # if the path contains ";" then we assume it to be the separator + # otherwise default to the standard path separator (i.e. ":") - it is + # assumed that no part of a normal pathname contains ";" but that should + # okay in the real world where ";" in dirpaths is itself problematic. + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'` + ;; + *) + lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"` + ;; + esac + # Ok, now we have the path, separated by spaces, we can step through it + # and add multilib dir if necessary... + lt_tmp_lt_search_path_spec= + lt_multi_os_dir=/`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null` + # ...but if some path component already ends with the multilib dir we assume + # that all is fine and trust -print-search-dirs as is (GCC 4.2? or newer). + case "$lt_multi_os_dir; $lt_search_path_spec " in + "/; "* | "/.; "* | "/./; "* | *"$lt_multi_os_dir "* | *"$lt_multi_os_dir/ "*) + lt_multi_os_dir= + ;; + esac + for lt_sys_path in $lt_search_path_spec; do + if test -d "$lt_sys_path$lt_multi_os_dir"; then + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path$lt_multi_os_dir" + elif test -n "$lt_multi_os_dir"; then + test -d "$lt_sys_path" && \ + lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path" + fi + done + lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk ' +BEGIN {RS = " "; FS = "/|\n";} { + lt_foo = ""; + lt_count = 0; + for (lt_i = NF; lt_i > 0; lt_i--) { + if ($lt_i != "" && $lt_i != ".") { + if ($lt_i == "..") { + lt_count++; + } else { + if (lt_count == 0) { + lt_foo = "/" $lt_i lt_foo; + } else { + lt_count--; + } + } + } + } + if (lt_foo != "") { lt_freq[[lt_foo]]++; } + if (lt_freq[[lt_foo]] == 1) { print lt_foo; } +}'` + # AWK program above erroneously prepends '/' to C:/dos/paths + # for these hosts. + case $host_os in + mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\ + $SED 's|/\([[A-Za-z]]:\)|\1|g'` ;; + esac + sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP` +else + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" +fi]) +library_names_spec= +libname_spec='lib$name' +soname_spec= +shrext_cmds=.so +postinstall_cmds= +postuninstall_cmds= +finish_cmds= +finish_eval= +shlibpath_var= +shlibpath_overrides_runpath=unknown +version_type=none +dynamic_linker="$host_os ld.so" +sys_lib_dlsearch_path_spec="/lib /usr/lib" +need_lib_prefix=unknown +hardcode_into_libs=no + +# when you set need_version to no, make sure it does not cause -set_version +# flags to be left without arguments +need_version=unknown + +AC_ARG_VAR([LT_SYS_LIBRARY_PATH], +[User-defined run-time library search path.]) + +case $host_os in +aix3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname.a' + shlibpath_var=LIBPATH + + # AIX 3 has no versioning support, so we append a major version to the name. + soname_spec='$libname$release$shared_ext$major' + ;; + +aix[[4-9]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + hardcode_into_libs=yes + if test ia64 = "$host_cpu"; then + # AIX 5 supports IA64 + library_names_spec='$libname$release$shared_ext$major $libname$release$shared_ext$versuffix $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + else + # With GCC up to 2.95.x, collect2 would create an import file + # for dependence libraries. The import file would start with + # the line '#! .'. This would cause the generated library to + # depend on '.', always an invalid library. This was fixed in + # development snapshots of GCC prior to 3.0. + case $host_os in + aix4 | aix4.[[01]] | aix4.[[01]].*) + if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)' + echo ' yes ' + echo '#endif'; } | $CC -E - | $GREP yes > /dev/null; then + : + else + can_build_shared=no + fi + ;; + esac + # Using Import Files as archive members, it is possible to support + # filename-based versioning of shared library archives on AIX. While + # this would work for both with and without runtime linking, it will + # prevent static linking of such archives. So we do filename-based + # shared library versioning with .so extension only, which is used + # when both runtime linking and shared linking is enabled. + # Unfortunately, runtime linking may impact performance, so we do + # not want this to be the default eventually. Also, we use the + # versioned .so libs for executables only if there is the -brtl + # linker flag in LDFLAGS as well, or --with-aix-soname=svr4 only. + # To allow for filename-based versioning support, we need to create + # libNAME.so.V as an archive file, containing: + # *) an Import File, referring to the versioned filename of the + # archive as well as the shared archive member, telling the + # bitwidth (32 or 64) of that shared object, and providing the + # list of exported symbols of that shared object, eventually + # decorated with the 'weak' keyword + # *) the shared object with the F_LOADONLY flag set, to really avoid + # it being seen by the linker. + # At run time we better use the real file rather than another symlink, + # but for link time we create the symlink libNAME.so -> libNAME.so.V + + case $with_aix_soname,$aix_use_runtimelinking in + # AIX (on Power*) has no versioning support, so currently we cannot hardcode correct + # soname into executable. Probably we can add versioning support to + # collect2, so additional links can be useful in future. + aix,yes) # traditional libtool + dynamic_linker='AIX unversionable lib.so' + # If using run time linking (on AIX 4.2 or later) use lib.so + # instead of lib.a to let people know that these are not + # typical AIX shared libraries. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + aix,no) # traditional AIX only + dynamic_linker='AIX lib.a[(]lib.so.V[)]' + # We preserve .a as extension for shared libraries through AIX4.2 + # and later when we are not doing run time linking. + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + ;; + svr4,*) # full svr4 only + dynamic_linker="AIX lib.so.V[(]$shared_archive_member_spec.o[)]" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,yes) # both, prefer svr4 + dynamic_linker="AIX lib.so.V[(]$shared_archive_member_spec.o[)], lib.a[(]lib.so.V[)]" + library_names_spec='$libname$release$shared_ext$major $libname$shared_ext' + # unpreferred sharedlib libNAME.a needs extra handling + postinstall_cmds='test -n "$linkname" || linkname="$realname"~func_stripname "" ".so" "$linkname"~$install_shared_prog "$dir/$func_stripname_result.$libext" "$destdir/$func_stripname_result.$libext"~test -z "$tstripme" || test -z "$striplib" || $striplib "$destdir/$func_stripname_result.$libext"' + postuninstall_cmds='for n in $library_names $old_library; do :; done~func_stripname "" ".so" "$n"~test "$func_stripname_result" = "$n" || func_append rmfiles " $odir/$func_stripname_result.$libext"' + # We do not specify a path in Import Files, so LIBPATH fires. + shlibpath_overrides_runpath=yes + ;; + *,no) # both, prefer aix + dynamic_linker="AIX lib.a[(]lib.so.V[)], lib.so.V[(]$shared_archive_member_spec.o[)]" + library_names_spec='$libname$release.a $libname.a' + soname_spec='$libname$release$shared_ext$major' + # unpreferred sharedlib libNAME.so.V and symlink libNAME.so need extra handling + postinstall_cmds='test -z "$dlname" || $install_shared_prog $dir/$dlname $destdir/$dlname~test -z "$tstripme" || test -z "$striplib" || $striplib $destdir/$dlname~test -n "$linkname" || linkname=$realname~func_stripname "" ".a" "$linkname"~(cd "$destdir" && $LN_S -f $dlname $func_stripname_result.so)' + postuninstall_cmds='test -z "$dlname" || func_append rmfiles " $odir/$dlname"~for n in $old_library $library_names; do :; done~func_stripname "" ".a" "$n"~func_append rmfiles " $odir/$func_stripname_result.so"' + ;; + esac + shlibpath_var=LIBPATH + fi + ;; + +amigaos*) + case $host_cpu in + powerpc) + # Since July 2007 AmigaOS4 officially supports .so libraries. + # When compiling the executable, add -use-dynld -Lsobjs: to the compileline. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + ;; + m68k) + library_names_spec='$libname.ixlibrary $libname.a' + # Create ${libname}_ixlibrary.a entries in /sys/libs. + finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([[^/]]*\)\.ixlibrary$%\1%'\''`; $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done' + ;; + esac + ;; + +beos*) + library_names_spec='$libname$shared_ext' + dynamic_linker="$host_os ld.so" + shlibpath_var=LIBRARY_PATH + ;; + +bsdi[[45]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib" + sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib" + # the default ld.so.conf also contains /usr/contrib/lib and + # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow + # libtool to hard-code these into programs + ;; + +cygwin* | mingw* | pw32* | cegcc*) + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + + case $GCC,$cc_basename in + yes,*) + # gcc + library_names_spec='$libname.dll.a' + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + + case $host_os in + cygwin*) + # Cygwin DLLs use 'cyg' prefix rather than 'lib' + soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' +m4_if([$1], [],[ + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"]) + ;; + mingw* | cegcc*) + # MinGW DLLs use traditional 'lib' prefix + soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + ;; + pw32*) + # pw32 DLLs use 'pw' prefix rather than 'lib' + library_names_spec='`echo $libname | sed -e 's/^lib/pw/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + ;; + esac + dynamic_linker='Win32 ld.exe' + ;; + + *,cl*) + # Native MSVC + libname_spec='$name' + soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext' + library_names_spec='$libname.dll.lib' + + case $build_os in + mingw*) + sys_lib_search_path_spec= + lt_save_ifs=$IFS + IFS=';' + for lt_path in $LIB + do + IFS=$lt_save_ifs + # Let DOS variable expansion print the short 8.3 style file name. + lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"` + sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path" + done + IFS=$lt_save_ifs + # Convert to MSYS style. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([[a-zA-Z]]\\):| /\\1|g' -e 's|^ ||'` + ;; + cygwin*) + # Convert to unix form, then to dos form, then back to unix form + # but this time dos style (no spaces!) so that the unix form looks + # like /cygdrive/c/PROGRA~1:/cygdr... + sys_lib_search_path_spec=`cygpath --path --unix "$LIB"` + sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null` + sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + ;; + *) + sys_lib_search_path_spec=$LIB + if $ECHO "$sys_lib_search_path_spec" | [$GREP ';[c-zC-Z]:/' >/dev/null]; then + # It is most probably a Windows format PATH. + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'` + else + sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"` + fi + # FIXME: find the short name or the path components, as spaces are + # common. (e.g. "Program Files" -> "PROGRA~1") + ;; + esac + + # DLL is installed to $(libdir)/../bin by postinstall_cmds + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; echo \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + shlibpath_overrides_runpath=yes + dynamic_linker='Win32 link.exe' + ;; + + *) + # Assume MSVC wrapper + library_names_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext $libname.lib' + dynamic_linker='Win32 ld.exe' + ;; + esac + # FIXME: first we should search . and the directory the executable is in + shlibpath_var=PATH + ;; + +darwin* | rhapsody*) + dynamic_linker="$host_os dyld" + version_type=darwin + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$major$shared_ext $libname$shared_ext' + soname_spec='$libname$release$major$shared_ext' + shlibpath_overrides_runpath=yes + shlibpath_var=DYLD_LIBRARY_PATH + shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`' +m4_if([$1], [],[ + sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib"]) + sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib' + ;; + +dgux*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +freebsd* | dragonfly*) + # DragonFly does not have aout. When/if they implement a new + # versioning mechanism, adjust this. + if test -x /usr/bin/objformat; then + objformat=`/usr/bin/objformat` + else + case $host_os in + freebsd[[23]].*) objformat=aout ;; + *) objformat=elf ;; + esac + fi + version_type=freebsd-$objformat + case $version_type in + freebsd-elf*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + need_version=no + need_lib_prefix=no + ;; + freebsd-*) + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + need_version=yes + ;; + esac + shlibpath_var=LD_LIBRARY_PATH + case $host_os in + freebsd2.*) + shlibpath_overrides_runpath=yes + ;; + freebsd3.[[01]]* | freebsdelf3.[[01]]*) + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + freebsd3.[[2-9]]* | freebsdelf3.[[2-9]]* | \ + freebsd4.[[0-5]] | freebsdelf4.[[0-5]] | freebsd4.1.1 | freebsdelf4.1.1) + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + *) # from 4.6 on, and DragonFly + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + esac + ;; + +haiku*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + dynamic_linker="$host_os runtime_loader" + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LIBRARY_PATH + shlibpath_overrides_runpath=no + sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib' + hardcode_into_libs=yes + ;; + +hpux9* | hpux10* | hpux11*) + # Give a soname corresponding to the major version so that dld.sl refuses to + # link against other versions. + version_type=sunos + need_lib_prefix=no + need_version=no + case $host_cpu in + ia64*) + shrext_cmds='.so' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.so" + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + if test 32 = "$HPUX_IA64_MODE"; then + sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib" + sys_lib_dlsearch_path_spec=/usr/lib/hpux32 + else + sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64" + sys_lib_dlsearch_path_spec=/usr/lib/hpux64 + fi + ;; + hppa*64*) + shrext_cmds='.sl' + hardcode_into_libs=yes + dynamic_linker="$host_os dld.sl" + shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH + shlibpath_overrides_runpath=yes # Unless +noenvvar is specified. + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + *) + shrext_cmds='.sl' + dynamic_linker="$host_os dld.sl" + shlibpath_var=SHLIB_PATH + shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + ;; + esac + # HP-UX runs *really* slowly unless shared libraries are mode 555, ... + postinstall_cmds='chmod 555 $lib' + # or fails outright, so override atomically: + install_override_mode=555 + ;; + +interix[[3-9]]*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +irix5* | irix6* | nonstopux*) + case $host_os in + nonstopux*) version_type=nonstopux ;; + *) + if test yes = "$lt_cv_prog_gnu_ld"; then + version_type=linux # correct to gnu/linux during the next big refactor + else + version_type=irix + fi ;; + esac + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$release$shared_ext $libname$shared_ext' + case $host_os in + irix5* | nonstopux*) + libsuff= shlibsuff= + ;; + *) + case $LD in # libtool.m4 will add one of these switches to LD + *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") + libsuff= shlibsuff= libmagic=32-bit;; + *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") + libsuff=32 shlibsuff=N32 libmagic=N32;; + *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") + libsuff=64 shlibsuff=64 libmagic=64-bit;; + *) libsuff= shlibsuff= libmagic=never-match;; + esac + ;; + esac + shlibpath_var=LD_LIBRARY${shlibsuff}_PATH + shlibpath_overrides_runpath=no + sys_lib_search_path_spec="/usr/lib$libsuff /lib$libsuff /usr/local/lib$libsuff" + sys_lib_dlsearch_path_spec="/usr/lib$libsuff /lib$libsuff" + hardcode_into_libs=yes + ;; + +# No shared lib support for Linux oldld, aout, or coff. +linux*oldld* | linux*aout* | linux*coff*) + dynamic_linker=no + ;; + +linux*android*) + version_type=none # Android doesn't support versioned libraries. + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext' + soname_spec='$libname$release$shared_ext' + finish_cmds= + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + dynamic_linker='Android linker' + # Don't embed -rpath directories since the linker doesn't support them. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + + # Some binutils ld are patched to set DT_RUNPATH + AC_CACHE_VAL([lt_cv_shlibpath_overrides_runpath], + [lt_cv_shlibpath_overrides_runpath=no + save_LDFLAGS=$LDFLAGS + save_libdir=$libdir + eval "libdir=/foo; wl=\"$_LT_TAGVAR(lt_prog_compiler_wl, $1)\"; \ + LDFLAGS=\"\$LDFLAGS $_LT_TAGVAR(hardcode_libdir_flag_spec, $1)\"" + AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])], + [AS_IF([ ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null], + [lt_cv_shlibpath_overrides_runpath=yes])]) + LDFLAGS=$save_LDFLAGS + libdir=$save_libdir + ]) + shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath + + # This implies no fast_install, which is unacceptable. + # Some rework will be needed to allow for fast_install + # before this can be enabled. + hardcode_into_libs=yes + + # Ideally, we could use ldconfig to report *all* directores which are + # searched for libraries, however this is still not possible. Aside from not + # being certain /sbin/ldconfig is available, command + # 'ldconfig -N -X -v | grep ^/' on 64bit Fedora does not report /usr/lib64, + # even though it is searched at run-time. Try to do the best guess by + # appending ld.so.conf contents (and includes) to the search path. + if test -f /etc/ld.so.conf; then + lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \[$]2)); skip = 1; } { if (!skip) print \[$]0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[ ]*hwcap[ ]/d;s/[:, ]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '` + sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra" + fi + + # We used to test for /lib/ld.so.1 and disable shared libraries on + # powerpc, because MkLinux only supported shared libraries with the + # GNU dynamic linker. Since this was broken with cross compilers, + # most powerpc-linux boxes support dynamic linking these days and + # people can always --disable-shared, the test was removed, and we + # assume the GNU/Linux dynamic linker is in use. + dynamic_linker='GNU/Linux ld.so' + ;; + +netbsd*) + version_type=sunos + need_lib_prefix=no + need_version=no + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + dynamic_linker='NetBSD (a.out) ld.so' + else + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + dynamic_linker='NetBSD ld.elf_so' + fi + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + ;; + +newsos6) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +*nto* | *qnx*) + version_type=qnx + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + dynamic_linker='ldqnx.so' + ;; + +openbsd* | bitrig*) + version_type=sunos + sys_lib_dlsearch_path_spec=/usr/lib + need_lib_prefix=no + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + need_version=no + else + need_version=yes + fi + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + ;; + +os2*) + libname_spec='$name' + version_type=windows + shrext_cmds=.dll + need_version=no + need_lib_prefix=no + # OS/2 can only load a DLL with a base name of 8 characters or less. + soname_spec='`test -n "$os2dllname" && libname="$os2dllname"; + v=$($ECHO $release$versuffix | tr -d .-); + n=$($ECHO $libname | cut -b -$((8 - ${#v})) | tr . _); + $ECHO $n$v`$shared_ext' + library_names_spec='${libname}_dll.$libext' + dynamic_linker='OS/2 ld.exe' + shlibpath_var=BEGINLIBPATH + sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + postinstall_cmds='base_file=`basename \$file`~ + dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\$base_file'\''i; $ECHO \$dlname'\''`~ + dldir=$destdir/`dirname \$dlpath`~ + test -d \$dldir || mkdir -p \$dldir~ + $install_prog $dir/$dlname \$dldir/$dlname~ + chmod a+x \$dldir/$dlname~ + if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then + eval '\''$striplib \$dldir/$dlname'\'' || exit \$?; + fi' + postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; $ECHO \$dlname'\''`~ + dlpath=$dir/\$dldll~ + $RM \$dlpath' + ;; + +osf3* | osf4* | osf5*) + version_type=osf + need_lib_prefix=no + need_version=no + soname_spec='$libname$release$shared_ext$major' + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib" + sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec + ;; + +rdos*) + dynamic_linker=no + ;; + +solaris*) + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + # ldd complains unless libraries are executable + postinstall_cmds='chmod +x $lib' + ;; + +sunos4*) + version_type=sunos + library_names_spec='$libname$release$shared_ext$versuffix $libname$shared_ext$versuffix' + finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + if test yes = "$with_gnu_ld"; then + need_lib_prefix=no + fi + need_version=yes + ;; + +sysv4 | sysv4.3*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + case $host_vendor in + sni) + shlibpath_overrides_runpath=no + need_lib_prefix=no + runpath_var=LD_RUN_PATH + ;; + siemens) + need_lib_prefix=no + ;; + motorola) + need_lib_prefix=no + need_version=no + shlibpath_overrides_runpath=no + sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib' + ;; + esac + ;; + +sysv4*MP*) + if test -d /usr/nec; then + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$shared_ext.$versuffix $libname$shared_ext.$major $libname$shared_ext' + soname_spec='$libname$shared_ext.$major' + shlibpath_var=LD_LIBRARY_PATH + fi + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + version_type=sco + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=yes + hardcode_into_libs=yes + if test yes = "$with_gnu_ld"; then + sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib' + else + sys_lib_search_path_spec='/usr/ccs/lib /usr/lib' + case $host_os in + sco3.2v5*) + sys_lib_search_path_spec="$sys_lib_search_path_spec /lib" + ;; + esac + fi + sys_lib_dlsearch_path_spec='/usr/lib' + ;; + +tpf*) + # TPF is a cross-target only. Preferred cross-host = GNU/Linux. + version_type=linux # correct to gnu/linux during the next big refactor + need_lib_prefix=no + need_version=no + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + shlibpath_var=LD_LIBRARY_PATH + shlibpath_overrides_runpath=no + hardcode_into_libs=yes + ;; + +uts4*) + version_type=linux # correct to gnu/linux during the next big refactor + library_names_spec='$libname$release$shared_ext$versuffix $libname$release$shared_ext$major $libname$shared_ext' + soname_spec='$libname$release$shared_ext$major' + shlibpath_var=LD_LIBRARY_PATH + ;; + +*) + dynamic_linker=no + ;; +esac +AC_MSG_RESULT([$dynamic_linker]) +test no = "$dynamic_linker" && can_build_shared=no + +variables_saved_for_relink="PATH $shlibpath_var $runpath_var" +if test yes = "$GCC"; then + variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH" +fi + +if test set = "${lt_cv_sys_lib_search_path_spec+set}"; then + sys_lib_search_path_spec=$lt_cv_sys_lib_search_path_spec +fi + +if test set = "${lt_cv_sys_lib_dlsearch_path_spec+set}"; then + sys_lib_dlsearch_path_spec=$lt_cv_sys_lib_dlsearch_path_spec +fi + +# remember unaugmented sys_lib_dlsearch_path content for libtool script decls... +configure_time_dlsearch_path=$sys_lib_dlsearch_path_spec + +# ... but it needs LT_SYS_LIBRARY_PATH munging for other configure-time code +func_munge_path_list sys_lib_dlsearch_path_spec "$LT_SYS_LIBRARY_PATH" + +# to be used as default LT_SYS_LIBRARY_PATH value in generated libtool +configure_time_lt_sys_library_path=$LT_SYS_LIBRARY_PATH + +_LT_DECL([], [variables_saved_for_relink], [1], + [Variables whose values should be saved in libtool wrapper scripts and + restored at link time]) +_LT_DECL([], [need_lib_prefix], [0], + [Do we need the "lib" prefix for modules?]) +_LT_DECL([], [need_version], [0], [Do we need a version for libraries?]) +_LT_DECL([], [version_type], [0], [Library versioning type]) +_LT_DECL([], [runpath_var], [0], [Shared library runtime path variable]) +_LT_DECL([], [shlibpath_var], [0],[Shared library path variable]) +_LT_DECL([], [shlibpath_overrides_runpath], [0], + [Is shlibpath searched before the hard-coded library search path?]) +_LT_DECL([], [libname_spec], [1], [Format of library name prefix]) +_LT_DECL([], [library_names_spec], [1], + [[List of archive names. First name is the real one, the rest are links. + The last name is the one that the linker finds with -lNAME]]) +_LT_DECL([], [soname_spec], [1], + [[The coded name of the library, if different from the real name]]) +_LT_DECL([], [install_override_mode], [1], + [Permission mode override for installation of shared libraries]) +_LT_DECL([], [postinstall_cmds], [2], + [Command to use after installation of a shared archive]) +_LT_DECL([], [postuninstall_cmds], [2], + [Command to use after uninstallation of a shared archive]) +_LT_DECL([], [finish_cmds], [2], + [Commands used to finish a libtool library installation in a directory]) +_LT_DECL([], [finish_eval], [1], + [[As "finish_cmds", except a single script fragment to be evaled but + not shown]]) +_LT_DECL([], [hardcode_into_libs], [0], + [Whether we should hardcode library paths into libraries]) +_LT_DECL([], [sys_lib_search_path_spec], [2], + [Compile-time system search path for libraries]) +_LT_DECL([sys_lib_dlsearch_path_spec], [configure_time_dlsearch_path], [2], + [Detected run-time system search path for libraries]) +_LT_DECL([], [configure_time_lt_sys_library_path], [2], + [Explicit LT_SYS_LIBRARY_PATH set during ./configure time]) +])# _LT_SYS_DYNAMIC_LINKER + + +# _LT_PATH_TOOL_PREFIX(TOOL) +# -------------------------- +# find a file program that can recognize shared library +AC_DEFUN([_LT_PATH_TOOL_PREFIX], +[m4_require([_LT_DECL_EGREP])dnl +AC_MSG_CHECKING([for $1]) +AC_CACHE_VAL(lt_cv_path_MAGIC_CMD, +[case $MAGIC_CMD in +[[\\/*] | ?:[\\/]*]) + lt_cv_path_MAGIC_CMD=$MAGIC_CMD # Let the user override the test with a path. + ;; +*) + lt_save_MAGIC_CMD=$MAGIC_CMD + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR +dnl $ac_dummy forces splitting on constant user-supplied paths. +dnl POSIX.2 word splitting is done only on the output of word expansions, +dnl not every word. This closes a longstanding sh security hole. + ac_dummy="m4_if([$2], , $PATH, [$2])" + for ac_dir in $ac_dummy; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/$1"; then + lt_cv_path_MAGIC_CMD=$ac_dir/"$1" + if test -n "$file_magic_test_file"; then + case $deplibs_check_method in + "file_magic "*) + file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"` + MAGIC_CMD=$lt_cv_path_MAGIC_CMD + if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null | + $EGREP "$file_magic_regex" > /dev/null; then + : + else + cat <<_LT_EOF 1>&2 + +*** Warning: the command libtool uses to detect shared libraries, +*** $file_magic_cmd, produces output that libtool cannot recognize. +*** The result is that libtool may fail to recognize shared libraries +*** as such. This will affect the creation of libtool libraries that +*** depend on shared libraries, but programs linked with such libtool +*** libraries will work regardless of this problem. Nevertheless, you +*** may want to report the problem to your system manager and/or to +*** bug-libtool@gnu.org + +_LT_EOF + fi ;; + esac + fi + break + fi + done + IFS=$lt_save_ifs + MAGIC_CMD=$lt_save_MAGIC_CMD + ;; +esac]) +MAGIC_CMD=$lt_cv_path_MAGIC_CMD +if test -n "$MAGIC_CMD"; then + AC_MSG_RESULT($MAGIC_CMD) +else + AC_MSG_RESULT(no) +fi +_LT_DECL([], [MAGIC_CMD], [0], + [Used to examine libraries when file_magic_cmd begins with "file"])dnl +])# _LT_PATH_TOOL_PREFIX + +# Old name: +AU_ALIAS([AC_PATH_TOOL_PREFIX], [_LT_PATH_TOOL_PREFIX]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_PATH_TOOL_PREFIX], []) + + +# _LT_PATH_MAGIC +# -------------- +# find a file program that can recognize a shared library +m4_defun([_LT_PATH_MAGIC], +[_LT_PATH_TOOL_PREFIX(${ac_tool_prefix}file, /usr/bin$PATH_SEPARATOR$PATH) +if test -z "$lt_cv_path_MAGIC_CMD"; then + if test -n "$ac_tool_prefix"; then + _LT_PATH_TOOL_PREFIX(file, /usr/bin$PATH_SEPARATOR$PATH) + else + MAGIC_CMD=: + fi +fi +])# _LT_PATH_MAGIC + + +# LT_PATH_LD +# ---------- +# find the pathname to the GNU or non-GNU linker +AC_DEFUN([LT_PATH_LD], +[AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_PROG_ECHO_BACKSLASH])dnl + +AC_ARG_WITH([gnu-ld], + [AS_HELP_STRING([--with-gnu-ld], + [assume the C compiler uses GNU ld @<:@default=no@:>@])], + [test no = "$withval" || with_gnu_ld=yes], + [with_gnu_ld=no])dnl + +ac_prog=ld +if test yes = "$GCC"; then + # Check if gcc -print-prog-name=ld gives a path. + AC_MSG_CHECKING([for ld used by $CC]) + case $host in + *-*-mingw*) + # gcc leaves a trailing carriage return, which upsets mingw + ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; + *) + ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; + esac + case $ac_prog in + # Accept absolute paths. + [[\\/]]* | ?:[[\\/]]*) + re_direlt='/[[^/]][[^/]]*/\.\./' + # Canonicalize the pathname of ld + ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'` + while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do + ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"` + done + test -z "$LD" && LD=$ac_prog + ;; + "") + # If it fails, then pretend we aren't using GCC. + ac_prog=ld + ;; + *) + # If it is relative, then search for the first ld in PATH. + with_gnu_ld=unknown + ;; + esac +elif test yes = "$with_gnu_ld"; then + AC_MSG_CHECKING([for GNU ld]) +else + AC_MSG_CHECKING([for non-GNU ld]) +fi +AC_CACHE_VAL(lt_cv_path_LD, +[if test -z "$LD"; then + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then + lt_cv_path_LD=$ac_dir/$ac_prog + # Check to see if the program is GNU ld. I'd rather use --version, + # but apparently some variants of GNU ld only accept -v. + # Break only if it was the GNU/non-GNU ld that we prefer. + case `"$lt_cv_path_LD" -v 2>&1 &1 conftest.i +cat conftest.i conftest.i >conftest2.i +: ${lt_DD:=$DD} +AC_PATH_PROGS_FEATURE_CHECK([lt_DD], [dd], +[if "$ac_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && ac_cv_path_lt_DD="$ac_path_lt_DD" ac_path_lt_DD_found=: +fi]) +rm -f conftest.i conftest2.i conftest.out]) +])# _LT_PATH_DD + + +# _LT_CMD_TRUNCATE +# ---------------- +# find command to truncate a binary pipe +m4_defun([_LT_CMD_TRUNCATE], +[m4_require([_LT_PATH_DD]) +AC_CACHE_CHECK([how to truncate binary pipes], [lt_cv_truncate_bin], +[printf 0123456789abcdef0123456789abcdef >conftest.i +cat conftest.i conftest.i >conftest2.i +lt_cv_truncate_bin= +if "$ac_cv_path_lt_DD" bs=32 count=1 conftest.out 2>/dev/null; then + cmp -s conftest.i conftest.out \ + && lt_cv_truncate_bin="$ac_cv_path_lt_DD bs=4096 count=1" +fi +rm -f conftest.i conftest2.i conftest.out +test -z "$lt_cv_truncate_bin" && lt_cv_truncate_bin="$SED -e 4q"]) +_LT_DECL([lt_truncate_bin], [lt_cv_truncate_bin], [1], + [Command to truncate a binary pipe]) +])# _LT_CMD_TRUNCATE + + +# _LT_CHECK_MAGIC_METHOD +# ---------------------- +# how to check for library dependencies +# -- PORTME fill in with the dynamic library characteristics +m4_defun([_LT_CHECK_MAGIC_METHOD], +[m4_require([_LT_DECL_EGREP]) +m4_require([_LT_DECL_OBJDUMP]) +AC_CACHE_CHECK([how to recognize dependent libraries], +lt_cv_deplibs_check_method, +[lt_cv_file_magic_cmd='$MAGIC_CMD' +lt_cv_file_magic_test_file= +lt_cv_deplibs_check_method='unknown' +# Need to set the preceding variable on all platforms that support +# interlibrary dependencies. +# 'none' -- dependencies not supported. +# 'unknown' -- same as none, but documents that we really don't know. +# 'pass_all' -- all dependencies passed with no checks. +# 'test_compile' -- check by making test program. +# 'file_magic [[regex]]' -- check by looking for files in library path +# that responds to the $file_magic_cmd with a given extended regex. +# If you have 'file' or equivalent on your system and you're not sure +# whether 'pass_all' will *always* work, you probably want this one. + +case $host_os in +aix[[4-9]]*) + lt_cv_deplibs_check_method=pass_all + ;; + +beos*) + lt_cv_deplibs_check_method=pass_all + ;; + +bsdi[[45]]*) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib)' + lt_cv_file_magic_cmd='/usr/bin/file -L' + lt_cv_file_magic_test_file=/shlib/libc.so + ;; + +cygwin*) + # func_win32_libid is a shell function defined in ltmain.sh + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + ;; + +mingw* | pw32*) + # Base MSYS/MinGW do not provide the 'file' command needed by + # func_win32_libid shell function, so use a weaker test based on 'objdump', + # unless we find 'file', for example because we are cross-compiling. + if ( file / ) >/dev/null 2>&1; then + lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL' + lt_cv_file_magic_cmd='func_win32_libid' + else + # Keep this pattern in sync with the one in func_win32_libid. + lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' + lt_cv_file_magic_cmd='$OBJDUMP -f' + fi + ;; + +cegcc*) + # use the weaker test based on 'objdump'. See mingw*. + lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?' + lt_cv_file_magic_cmd='$OBJDUMP -f' + ;; + +darwin* | rhapsody*) + lt_cv_deplibs_check_method=pass_all + ;; + +freebsd* | dragonfly*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + case $host_cpu in + i*86 ) + # Not sure whether the presence of OpenBSD here was a mistake. + # Let's accept both of them until this is cleared up. + lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[[3-9]]86 (compact )?demand paged shared library' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*` + ;; + esac + else + lt_cv_deplibs_check_method=pass_all + fi + ;; + +haiku*) + lt_cv_deplibs_check_method=pass_all + ;; + +hpux10.20* | hpux11*) + lt_cv_file_magic_cmd=/usr/bin/file + case $host_cpu in + ia64*) + lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|ELF-[[0-9]][[0-9]]) shared object file - IA64' + lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so + ;; + hppa*64*) + [lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]'] + lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl + ;; + *) + lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|PA-RISC[[0-9]]\.[[0-9]]) shared library' + lt_cv_file_magic_test_file=/usr/lib/libc.sl + ;; + esac + ;; + +interix[[3-9]]*) + # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|\.a)$' + ;; + +irix5* | irix6* | nonstopux*) + case $LD in + *-32|*"-32 ") libmagic=32-bit;; + *-n32|*"-n32 ") libmagic=N32;; + *-64|*"-64 ") libmagic=64-bit;; + *) libmagic=never-match;; + esac + lt_cv_deplibs_check_method=pass_all + ;; + +# This must be glibc/ELF. +linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + lt_cv_deplibs_check_method=pass_all + ;; + +netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|_pic\.a)$' + fi + ;; + +newos6*) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (executable|dynamic lib)' + lt_cv_file_magic_cmd=/usr/bin/file + lt_cv_file_magic_test_file=/usr/lib/libnls.so + ;; + +*nto* | *qnx*) + lt_cv_deplibs_check_method=pass_all + ;; + +openbsd* | bitrig*) + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|\.so|_pic\.a)$' + else + lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$' + fi + ;; + +osf3* | osf4* | osf5*) + lt_cv_deplibs_check_method=pass_all + ;; + +rdos*) + lt_cv_deplibs_check_method=pass_all + ;; + +solaris*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*) + lt_cv_deplibs_check_method=pass_all + ;; + +sysv4 | sysv4.3*) + case $host_vendor in + motorola) + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib) M[[0-9]][[0-9]]* Version [[0-9]]' + lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*` + ;; + ncr) + lt_cv_deplibs_check_method=pass_all + ;; + sequent) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB (shared object|dynamic lib )' + ;; + sni) + lt_cv_file_magic_cmd='/bin/file' + lt_cv_deplibs_check_method="file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB dynamic lib" + lt_cv_file_magic_test_file=/lib/libc.so + ;; + siemens) + lt_cv_deplibs_check_method=pass_all + ;; + pc) + lt_cv_deplibs_check_method=pass_all + ;; + esac + ;; + +tpf*) + lt_cv_deplibs_check_method=pass_all + ;; +os2*) + lt_cv_deplibs_check_method=pass_all + ;; +esac +]) + +file_magic_glob= +want_nocaseglob=no +if test "$build" = "$host"; then + case $host_os in + mingw* | pw32*) + if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then + want_nocaseglob=yes + else + file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[[\1]]\/[[\1]]\/g;/g"` + fi + ;; + esac +fi + +file_magic_cmd=$lt_cv_file_magic_cmd +deplibs_check_method=$lt_cv_deplibs_check_method +test -z "$deplibs_check_method" && deplibs_check_method=unknown + +_LT_DECL([], [deplibs_check_method], [1], + [Method to check whether dependent libraries are shared objects]) +_LT_DECL([], [file_magic_cmd], [1], + [Command to use when deplibs_check_method = "file_magic"]) +_LT_DECL([], [file_magic_glob], [1], + [How to find potential files when deplibs_check_method = "file_magic"]) +_LT_DECL([], [want_nocaseglob], [1], + [Find potential files using nocaseglob when deplibs_check_method = "file_magic"]) +])# _LT_CHECK_MAGIC_METHOD + + +# LT_PATH_NM +# ---------- +# find the pathname to a BSD- or MS-compatible name lister +AC_DEFUN([LT_PATH_NM], +[AC_REQUIRE([AC_PROG_CC])dnl +AC_CACHE_CHECK([for BSD- or MS-compatible name lister (nm)], lt_cv_path_NM, +[if test -n "$NM"; then + # Let the user override the test. + lt_cv_path_NM=$NM +else + lt_nm_to_check=${ac_tool_prefix}nm + if test -n "$ac_tool_prefix" && test "$build" = "$host"; then + lt_nm_to_check="$lt_nm_to_check nm" + fi + for lt_tmp_nm in $lt_nm_to_check; do + lt_save_ifs=$IFS; IFS=$PATH_SEPARATOR + for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do + IFS=$lt_save_ifs + test -z "$ac_dir" && ac_dir=. + tmp_nm=$ac_dir/$lt_tmp_nm + if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext"; then + # Check to see if the nm accepts a BSD-compat flag. + # Adding the 'sed 1q' prevents false positives on HP-UX, which says: + # nm: unknown option "B" ignored + # Tru64's nm complains that /dev/null is an invalid object file + # MSYS converts /dev/null to NUL, MinGW nm treats NUL as empty + case $build_os in + mingw*) lt_bad_file=conftest.nm/nofile ;; + *) lt_bad_file=/dev/null ;; + esac + case `"$tmp_nm" -B $lt_bad_file 2>&1 | sed '1q'` in + *$lt_bad_file* | *'Invalid file or object type'*) + lt_cv_path_NM="$tmp_nm -B" + break 2 + ;; + *) + case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in + */dev/null*) + lt_cv_path_NM="$tmp_nm -p" + break 2 + ;; + *) + lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but + continue # so that we can try to find one that supports BSD flags + ;; + esac + ;; + esac + fi + done + IFS=$lt_save_ifs + done + : ${lt_cv_path_NM=no} +fi]) +if test no != "$lt_cv_path_NM"; then + NM=$lt_cv_path_NM +else + # Didn't find any BSD compatible name lister, look for dumpbin. + if test -n "$DUMPBIN"; then : + # Let the user override the test. + else + AC_CHECK_TOOLS(DUMPBIN, [dumpbin "link -dump"], :) + case `$DUMPBIN -symbols -headers /dev/null 2>&1 | sed '1q'` in + *COFF*) + DUMPBIN="$DUMPBIN -symbols -headers" + ;; + *) + DUMPBIN=: + ;; + esac + fi + AC_SUBST([DUMPBIN]) + if test : != "$DUMPBIN"; then + NM=$DUMPBIN + fi +fi +test -z "$NM" && NM=nm +AC_SUBST([NM]) +_LT_DECL([], [NM], [1], [A BSD- or MS-compatible name lister])dnl + +AC_CACHE_CHECK([the name lister ($NM) interface], [lt_cv_nm_interface], + [lt_cv_nm_interface="BSD nm" + echo "int some_variable = 0;" > conftest.$ac_ext + (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&AS_MESSAGE_LOG_FD) + (eval "$ac_compile" 2>conftest.err) + cat conftest.err >&AS_MESSAGE_LOG_FD + (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&AS_MESSAGE_LOG_FD) + (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out) + cat conftest.err >&AS_MESSAGE_LOG_FD + (eval echo "\"\$as_me:$LINENO: output\"" >&AS_MESSAGE_LOG_FD) + cat conftest.out >&AS_MESSAGE_LOG_FD + if $GREP 'External.*some_variable' conftest.out > /dev/null; then + lt_cv_nm_interface="MS dumpbin" + fi + rm -f conftest*]) +])# LT_PATH_NM + +# Old names: +AU_ALIAS([AM_PROG_NM], [LT_PATH_NM]) +AU_ALIAS([AC_PROG_NM], [LT_PATH_NM]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_PROG_NM], []) +dnl AC_DEFUN([AC_PROG_NM], []) + +# _LT_CHECK_SHAREDLIB_FROM_LINKLIB +# -------------------------------- +# how to determine the name of the shared library +# associated with a specific link library. +# -- PORTME fill in with the dynamic library characteristics +m4_defun([_LT_CHECK_SHAREDLIB_FROM_LINKLIB], +[m4_require([_LT_DECL_EGREP]) +m4_require([_LT_DECL_OBJDUMP]) +m4_require([_LT_DECL_DLLTOOL]) +AC_CACHE_CHECK([how to associate runtime and link libraries], +lt_cv_sharedlib_from_linklib_cmd, +[lt_cv_sharedlib_from_linklib_cmd='unknown' + +case $host_os in +cygwin* | mingw* | pw32* | cegcc*) + # two different shell functions defined in ltmain.sh; + # decide which one to use based on capabilities of $DLLTOOL + case `$DLLTOOL --help 2>&1` in + *--identify-strict*) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib + ;; + *) + lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback + ;; + esac + ;; +*) + # fallback: assume linklib IS sharedlib + lt_cv_sharedlib_from_linklib_cmd=$ECHO + ;; +esac +]) +sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd +test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO + +_LT_DECL([], [sharedlib_from_linklib_cmd], [1], + [Command to associate shared and link libraries]) +])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB + + +# _LT_PATH_MANIFEST_TOOL +# ---------------------- +# locate the manifest tool +m4_defun([_LT_PATH_MANIFEST_TOOL], +[AC_CHECK_TOOL(MANIFEST_TOOL, mt, :) +test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt +AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool], + [lt_cv_path_mainfest_tool=no + echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD + $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out + cat conftest.err >&AS_MESSAGE_LOG_FD + if $GREP 'Manifest Tool' conftest.out > /dev/null; then + lt_cv_path_mainfest_tool=yes + fi + rm -f conftest*]) +if test yes != "$lt_cv_path_mainfest_tool"; then + MANIFEST_TOOL=: +fi +_LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl +])# _LT_PATH_MANIFEST_TOOL + + +# _LT_DLL_DEF_P([FILE]) +# --------------------- +# True iff FILE is a Windows DLL '.def' file. +# Keep in sync with func_dll_def_p in the libtool script +AC_DEFUN([_LT_DLL_DEF_P], +[dnl + test DEF = "`$SED -n dnl + -e '\''s/^[[ ]]*//'\'' dnl Strip leading whitespace + -e '\''/^\(;.*\)*$/d'\'' dnl Delete empty lines and comments + -e '\''s/^\(EXPORTS\|LIBRARY\)\([[ ]].*\)*$/DEF/p'\'' dnl + -e q dnl Only consider the first "real" line + $1`" dnl +])# _LT_DLL_DEF_P + + +# LT_LIB_M +# -------- +# check for math library +AC_DEFUN([LT_LIB_M], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +LIBM= +case $host in +*-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*) + # These system don't have libm, or don't need it + ;; +*-ncr-sysv4.3*) + AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM=-lmw) + AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm") + ;; +*) + AC_CHECK_LIB(m, cos, LIBM=-lm) + ;; +esac +AC_SUBST([LIBM]) +])# LT_LIB_M + +# Old name: +AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_CHECK_LIBM], []) + + +# _LT_COMPILER_NO_RTTI([TAGNAME]) +# ------------------------------- +m4_defun([_LT_COMPILER_NO_RTTI], +[m4_require([_LT_TAG_COMPILER])dnl + +_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= + +if test yes = "$GCC"; then + case $cc_basename in + nvcc*) + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;; + *) + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;; + esac + + _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions], + lt_cv_prog_compiler_rtti_exceptions, + [-fno-rtti -fno-exceptions], [], + [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"]) +fi +_LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1], + [Compiler flag to turn off builtin functions]) +])# _LT_COMPILER_NO_RTTI + + +# _LT_CMD_GLOBAL_SYMBOLS +# ---------------------- +m4_defun([_LT_CMD_GLOBAL_SYMBOLS], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_PROG_CC])dnl +AC_REQUIRE([AC_PROG_AWK])dnl +AC_REQUIRE([LT_PATH_NM])dnl +AC_REQUIRE([LT_PATH_LD])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_TAG_COMPILER])dnl + +# Check for command to grab the raw symbol name followed by C symbol from nm. +AC_MSG_CHECKING([command to parse $NM output from $compiler object]) +AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe], +[ +# These are sane defaults that work on at least a few old systems. +# [They come from Ultrix. What could be older than Ultrix?!! ;)] + +# Character class describing NM global symbol codes. +symcode='[[BCDEGRST]]' + +# Regexp to match symbols that can be accessed directly from C. +sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)' + +# Define system-specific variables. +case $host_os in +aix*) + symcode='[[BCDT]]' + ;; +cygwin* | mingw* | pw32* | cegcc*) + symcode='[[ABCDGISTW]]' + ;; +hpux*) + if test ia64 = "$host_cpu"; then + symcode='[[ABCDEGRST]]' + fi + ;; +irix* | nonstopux*) + symcode='[[BCDEGRST]]' + ;; +osf*) + symcode='[[BCDEGQRST]]' + ;; +solaris*) + symcode='[[BDRT]]' + ;; +sco3.2v5*) + symcode='[[DT]]' + ;; +sysv4.2uw2*) + symcode='[[DT]]' + ;; +sysv5* | sco5v6* | unixware* | OpenUNIX*) + symcode='[[ABDT]]' + ;; +sysv4) + symcode='[[DFNSTU]]' + ;; +esac + +# If we're using GNU nm, then use its standard symbol codes. +case `$NM -V 2>&1` in +*GNU* | *'with BFD'*) + symcode='[[ABCDGIRSTW]]' ;; +esac + +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Gets list of data symbols to import. + lt_cv_sys_global_symbol_to_import="sed -n -e 's/^I .* \(.*\)$/\1/p'" + # Adjust the below global symbol transforms to fixup imported variables. + lt_cdecl_hook=" -e 's/^I .* \(.*\)$/extern __declspec(dllimport) char \1;/p'" + lt_c_name_hook=" -e 's/^I .* \(.*\)$/ {\"\1\", (void *) 0},/p'" + lt_c_name_lib_hook="\ + -e 's/^I .* \(lib.*\)$/ {\"\1\", (void *) 0},/p'\ + -e 's/^I .* \(.*\)$/ {\"lib\1\", (void *) 0},/p'" +else + # Disable hooks by default. + lt_cv_sys_global_symbol_to_import= + lt_cdecl_hook= + lt_c_name_hook= + lt_c_name_lib_hook= +fi + +# Transform an extracted symbol line into a proper C declaration. +# Some systems (esp. on ia64) link data and code symbols differently, +# so use this general approach. +lt_cv_sys_global_symbol_to_cdecl="sed -n"\ +$lt_cdecl_hook\ +" -e 's/^T .* \(.*\)$/extern int \1();/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/extern char \1;/p'" + +# Transform an extracted symbol line into symbol name and symbol address +lt_cv_sys_global_symbol_to_c_name_address="sed -n"\ +$lt_c_name_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/p'" + +# Transform an extracted symbol line into symbol name with lib prefix and +# symbol address. +lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n"\ +$lt_c_name_lib_hook\ +" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ +" -e 's/^$symcode$symcode* .* \(lib.*\)$/ {\"\1\", (void *) \&\1},/p'"\ +" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"lib\1\", (void *) \&\1},/p'" + +# Handle CRLF in mingw tool chain +opt_cr= +case $build_os in +mingw*) + opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp + ;; +esac + +# Try without a prefix underscore, then with it. +for ac_symprfx in "" "_"; do + + # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. + symxfrm="\\1 $ac_symprfx\\2 \\2" + + # Write the raw and C identifiers. + if test "$lt_cv_nm_interface" = "MS dumpbin"; then + # Fake it for dumpbin and say T for any non-static function, + # D for any global variable and I for any imported variable. + # Also find C++ and __fastcall symbols from MSVC++, + # which start with @ or ?. + lt_cv_sys_global_symbol_pipe="$AWK ['"\ +" {last_section=section; section=\$ 3};"\ +" /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\ +" /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ +" /^ *Symbol name *: /{split(\$ 0,sn,\":\"); si=substr(sn[2],2)};"\ +" /^ *Type *: code/{print \"T\",si,substr(si,length(prfx))};"\ +" /^ *Type *: data/{print \"I\",si,substr(si,length(prfx))};"\ +" \$ 0!~/External *\|/{next};"\ +" / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ +" {if(hide[section]) next};"\ +" {f=\"D\"}; \$ 0~/\(\).*\|/{f=\"T\"};"\ +" {split(\$ 0,a,/\||\r/); split(a[2],s)};"\ +" s[1]~/^[@?]/{print f,s[1],s[1]; next};"\ +" s[1]~prfx {split(s[1],t,\"@\"); print f,t[1],substr(t[1],length(prfx))}"\ +" ' prfx=^$ac_symprfx]" + else + lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[ ]]\($symcode$symcode*\)[[ ]][[ ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" + fi + lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" + + # Check to see that the pipe works correctly. + pipe_works=no + + rm -f conftest* + cat > conftest.$ac_ext <<_LT_EOF +#ifdef __cplusplus +extern "C" { +#endif +char nm_test_var; +void nm_test_func(void); +void nm_test_func(void){} +#ifdef __cplusplus +} +#endif +int main(){nm_test_var='a';nm_test_func();return(0);} +_LT_EOF + + if AC_TRY_EVAL(ac_compile); then + # Now try to grab the symbols. + nlist=conftest.nm + if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then + # Try sorting and uniquifying the output. + if sort "$nlist" | uniq > "$nlist"T; then + mv -f "$nlist"T "$nlist" + else + rm -f "$nlist"T + fi + + # Make sure that we snagged all the symbols we need. + if $GREP ' nm_test_var$' "$nlist" >/dev/null; then + if $GREP ' nm_test_func$' "$nlist" >/dev/null; then + cat <<_LT_EOF > conftest.$ac_ext +/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ +#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE +/* DATA imports from DLLs on WIN32 can't be const, because runtime + relocations are performed -- see ld's documentation on pseudo-relocs. */ +# define LT@&t@_DLSYM_CONST +#elif defined __osf__ +/* This system does not cope well with relocations in const data. */ +# define LT@&t@_DLSYM_CONST +#else +# define LT@&t@_DLSYM_CONST const +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +_LT_EOF + # Now generate the symbol file. + eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' + + cat <<_LT_EOF >> conftest.$ac_ext + +/* The mapping between symbol names and symbols. */ +LT@&t@_DLSYM_CONST struct { + const char *name; + void *address; +} +lt__PROGRAM__LTX_preloaded_symbols[[]] = +{ + { "@PROGRAM@", (void *) 0 }, +_LT_EOF + $SED "s/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext + cat <<\_LT_EOF >> conftest.$ac_ext + {0, (void *) 0} +}; + +/* This works around a problem in FreeBSD linker */ +#ifdef FREEBSD_WORKAROUND +static const void *lt_preloaded_setup() { + return lt__PROGRAM__LTX_preloaded_symbols; +} +#endif + +#ifdef __cplusplus +} +#endif +_LT_EOF + # Now try linking the two files. + mv conftest.$ac_objext conftstm.$ac_objext + lt_globsym_save_LIBS=$LIBS + lt_globsym_save_CFLAGS=$CFLAGS + LIBS=conftstm.$ac_objext + CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)" + if AC_TRY_EVAL(ac_link) && test -s conftest$ac_exeext; then + pipe_works=yes + fi + LIBS=$lt_globsym_save_LIBS + CFLAGS=$lt_globsym_save_CFLAGS + else + echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD + fi + else + echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD + fi + else + echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD + fi + else + echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD + cat conftest.$ac_ext >&5 + fi + rm -rf conftest* conftst* + + # Do not use the global_symbol_pipe unless it works. + if test yes = "$pipe_works"; then + break + else + lt_cv_sys_global_symbol_pipe= + fi +done +]) +if test -z "$lt_cv_sys_global_symbol_pipe"; then + lt_cv_sys_global_symbol_to_cdecl= +fi +if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then + AC_MSG_RESULT(failed) +else + AC_MSG_RESULT(ok) +fi + +# Response file support. +if test "$lt_cv_nm_interface" = "MS dumpbin"; then + nm_file_list_spec='@' +elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then + nm_file_list_spec='@' +fi + +_LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1], + [Take the output of nm and produce a listing of raw symbols and C names]) +_LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1], + [Transform the output of nm in a proper C declaration]) +_LT_DECL([global_symbol_to_import], [lt_cv_sys_global_symbol_to_import], [1], + [Transform the output of nm into a list of symbols to manually relocate]) +_LT_DECL([global_symbol_to_c_name_address], + [lt_cv_sys_global_symbol_to_c_name_address], [1], + [Transform the output of nm in a C name address pair]) +_LT_DECL([global_symbol_to_c_name_address_lib_prefix], + [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1], + [Transform the output of nm in a C name address pair when lib prefix is needed]) +_LT_DECL([nm_interface], [lt_cv_nm_interface], [1], + [The name lister interface]) +_LT_DECL([], [nm_file_list_spec], [1], + [Specify filename containing input files for $NM]) +]) # _LT_CMD_GLOBAL_SYMBOLS + + +# _LT_COMPILER_PIC([TAGNAME]) +# --------------------------- +m4_defun([_LT_COMPILER_PIC], +[m4_require([_LT_TAG_COMPILER])dnl +_LT_TAGVAR(lt_prog_compiler_wl, $1)= +_LT_TAGVAR(lt_prog_compiler_pic, $1)= +_LT_TAGVAR(lt_prog_compiler_static, $1)= + +m4_if([$1], [CXX], [ + # C++ specific cases for pic, static, wl, etc. + if test yes = "$GXX"; then + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + + case $host_os in + aix*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + m68k) + # FIXME: we need at least 68020 code to build shared libraries, but + # adding the '-m68020' flag to GCC prevents building anything better, + # like '-m68040'. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' + ;; + esac + ;; + + beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) + # PIC is the default for these OSes. + ;; + mingw* | cygwin* | os2* | pw32* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + # Although the cygwin gcc ignores -fPIC, still need this for old-style + # (--disable-auto-import) libraries + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + ;; + *djgpp*) + # DJGPP does not support shared libraries at all + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + ;; + haiku*) + # PIC is the default for Haiku. + # The "-static" flag exists, but is broken. + _LT_TAGVAR(lt_prog_compiler_static, $1)= + ;; + interix[[3-9]]*) + # Interix 3.x gcc -fpic/-fPIC options generate broken code. + # Instead, we relocate shared libraries at runtime. + ;; + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic + fi + ;; + hpux*) + # PIC is the default for 64-bit PA HP-UX, but not for 32-bit + # PA HP-UX. On IA64 HP-UX, PIC is the default but the pic flag + # sets the default TLS model and affects inlining. + case $host_cpu in + hppa*64*) + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + ;; + *qnx* | *nto*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + else + case $host_os in + aix[[4-9]]*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + else + _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' + fi + ;; + chorus*) + case $cc_basename in + cxch68*) + # Green Hills C++ Compiler + # _LT_TAGVAR(lt_prog_compiler_static, $1)="--no_auto_instantiation -u __main -u __premain -u _abort -r $COOL_DIR/lib/libOrb.a $MVME_DIR/lib/CC/libC.a $MVME_DIR/lib/classix/libcx.s.a" + ;; + esac + ;; + mingw* | cygwin* | os2* | pw32* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + ;; + dgux*) + case $cc_basename in + ec++*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + ;; + ghcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + *) + ;; + esac + ;; + freebsd* | dragonfly*) + # FreeBSD uses GNU C++ + ;; + hpux9* | hpux10* | hpux11*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + if test ia64 != "$host_cpu"; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + fi + ;; + aCC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + case $host_cpu in + hppa*64*|ia64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + ;; + esac + ;; + *) + ;; + esac + ;; + interix*) + # This is c89, which is MS Visual C++ (no shared libs) + # Anyone wants to do a port? + ;; + irix5* | irix6* | nonstopux*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + # CC pic flag -KPIC is the default. + ;; + *) + ;; + esac + ;; + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + KCC*) + # KAI C++ Compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + ecpc* ) + # old Intel C++ for x86_64, which still supported -KPIC. + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + icpc* ) + # Intel C++, used to be incompatible with GCC. + # ICC 10 doesn't accept -KPIC any more. + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + pgCC* | pgcpp*) + # Portland Group C++ compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + cxx*) + # Compaq C++ + # Make sure the PIC flag is empty. It appears that all Alpha + # Linux and Compaq Tru64 Unix objects are PIC. + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + xlc* | xlC* | bgxl[[cC]]* | mpixl[[cC]]*) + # IBM XL 8.0, 9.0 on PPC and BlueGene + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) + # Sun C++ 5.9 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + esac + ;; + esac + ;; + lynxos*) + ;; + m88k*) + ;; + mvs*) + case $cc_basename in + cxx*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-W c,exportall' + ;; + *) + ;; + esac + ;; + netbsd*) + ;; + *qnx* | *nto*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + osf3* | osf4* | osf5*) + case $cc_basename in + KCC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,' + ;; + RCC*) + # Rational C++ 2.4.1 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + cxx*) + # Digital/Compaq C++ + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # Make sure the PIC flag is empty. It appears that all Alpha + # Linux and Compaq Tru64 Unix objects are PIC. + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + *) + ;; + esac + ;; + psos*) + ;; + solaris*) + case $cc_basename in + CC* | sunCC*) + # Sun C++ 4.2, 5.x and Centerline C++ + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + gcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + ;; + *) + ;; + esac + ;; + sunos4*) + case $cc_basename in + CC*) + # Sun C++ 4.x + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + lcc*) + # Lucid + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + ;; + *) + ;; + esac + ;; + sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) + case $cc_basename in + CC*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + tandem*) + case $cc_basename in + NCC*) + # NonStop-UX NCC 3.20 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + ;; + *) + ;; + esac + ;; + vxworks*) + ;; + *) + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + esac + fi +], +[ + if test yes = "$GCC"; then + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + + case $host_os in + aix*) + # All AIX code is PIC. + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + m68k) + # FIXME: we need at least 68020 code to build shared libraries, but + # adding the '-m68020' flag to GCC prevents building anything better, + # like '-m68040'. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' + ;; + esac + ;; + + beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) + # PIC is the default for these OSes. + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + # Although the cygwin gcc ignores -fPIC, still need this for old-style + # (--disable-auto-import) libraries + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + ;; + + haiku*) + # PIC is the default for Haiku. + # The "-static" flag exists, but is broken. + _LT_TAGVAR(lt_prog_compiler_static, $1)= + ;; + + hpux*) + # PIC is the default for 64-bit PA HP-UX, but not for 32-bit + # PA HP-UX. On IA64 HP-UX, PIC is the default but the pic flag + # sets the default TLS model and affects inlining. + case $host_cpu in + hppa*64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + ;; + + interix[[3-9]]*) + # Interix 3.x gcc -fpic/-fPIC options generate broken code. + # Instead, we relocate shared libraries at runtime. + ;; + + msdosdjgpp*) + # Just because we use GCC doesn't mean we suddenly get shared libraries + # on systems that don't support them. + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + enable_shared=no + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic + fi + ;; + + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + ;; + esac + + case $cc_basename in + nvcc*) # Cuda Compiler Driver 2.2 + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Xlinker ' + if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)="-Xcompiler $_LT_TAGVAR(lt_prog_compiler_pic, $1)" + fi + ;; + esac + else + # PORTME Check for flag to pass linker flags through the system compiler. + case $host_os in + aix*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + if test ia64 = "$host_cpu"; then + # AIX 5 now supports IA64 processor + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + else + _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' + fi + ;; + + darwin* | rhapsody*) + # PIC is the default on this platform + # Common symbols not allowed in MH_DYLIB files + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' + case $cc_basename in + nagfor*) + # NAG Fortran compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + + mingw* | cygwin* | pw32* | os2* | cegcc*) + # This hack is so that the source file can tell whether it is being + # built for inclusion in a dll (and should export symbols for example). + m4_if([$1], [GCJ], [], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) + case $host_os in + os2*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' + ;; + esac + ;; + + hpux9* | hpux10* | hpux11*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but + # not for PA HP-UX. + case $host_cpu in + hppa*64*|ia64*) + # +Z the default + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' + ;; + esac + # Is there a better lt_prog_compiler_static that works with the bundled CC? + _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' + ;; + + irix5* | irix6* | nonstopux*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # PIC (with -KPIC) is the default. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + # old Intel for x86_64, which still supported -KPIC. + ecc*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + # icc used to be incompatible with GCC. + # ICC 10 doesn't accept -KPIC any more. + icc* | ifort*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + # Lahey Fortran 8.1. + lf95*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='--shared' + _LT_TAGVAR(lt_prog_compiler_static, $1)='--static' + ;; + nagfor*) + # NAG Fortran compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group compilers (*not* the Pentium gcc compiler, + # which looks to be a dead project) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + ccc*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # All Alpha code is PIC. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + xl* | bgxl* | bgf* | mpixl*) + # IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink' + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [[1-7]].* | *Sun*Fortran*\ 8.[[0-3]]*) + # Sun Fortran 8.3 passes all unrecognized flags to the linker + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='' + ;; + *Sun\ F* | *Sun*Fortran*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + ;; + *Sun\ C*) + # Sun C 5.9 + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + ;; + *Intel*\ [[CF]]*Compiler*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' + ;; + *Portland\ Group*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + esac + ;; + esac + ;; + + newsos6) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + *nto* | *qnx*) + # QNX uses GNU C++, but need to define -shared option too, otherwise + # it will coredump. + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared' + ;; + + osf3* | osf4* | osf5*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + # All OSF/1 code is PIC. + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + rdos*) + _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' + ;; + + solaris*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + case $cc_basename in + f77* | f90* | f95* | sunf77* | sunf90* | sunf95*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ';; + *) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,';; + esac + ;; + + sunos4*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + sysv4 | sysv4.2uw2* | sysv4.3*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-Kconform_pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + fi + ;; + + sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + unicos*) + _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + + uts4*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic' + _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' + ;; + + *) + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no + ;; + esac + fi +]) +case $host_os in + # For platforms that do not support PIC, -DPIC is meaningless: + *djgpp*) + _LT_TAGVAR(lt_prog_compiler_pic, $1)= + ;; + *) + _LT_TAGVAR(lt_prog_compiler_pic, $1)="$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])" + ;; +esac + +AC_CACHE_CHECK([for $compiler option to produce PIC], + [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)], + [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_prog_compiler_pic, $1)]) +_LT_TAGVAR(lt_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_cv_prog_compiler_pic, $1) + +# +# Check to make sure the PIC flag actually works. +# +if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then + _LT_COMPILER_OPTION([if $compiler PIC flag $_LT_TAGVAR(lt_prog_compiler_pic, $1) works], + [_LT_TAGVAR(lt_cv_prog_compiler_pic_works, $1)], + [$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])], [], + [case $_LT_TAGVAR(lt_prog_compiler_pic, $1) in + "" | " "*) ;; + *) _LT_TAGVAR(lt_prog_compiler_pic, $1)=" $_LT_TAGVAR(lt_prog_compiler_pic, $1)" ;; + esac], + [_LT_TAGVAR(lt_prog_compiler_pic, $1)= + _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no]) +fi +_LT_TAGDECL([pic_flag], [lt_prog_compiler_pic], [1], + [Additional compiler flags for building library objects]) + +_LT_TAGDECL([wl], [lt_prog_compiler_wl], [1], + [How to pass a linker flag through the compiler]) +# +# Check to make sure the static flag actually works. +# +wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) eval lt_tmp_static_flag=\"$_LT_TAGVAR(lt_prog_compiler_static, $1)\" +_LT_LINKER_OPTION([if $compiler static flag $lt_tmp_static_flag works], + _LT_TAGVAR(lt_cv_prog_compiler_static_works, $1), + $lt_tmp_static_flag, + [], + [_LT_TAGVAR(lt_prog_compiler_static, $1)=]) +_LT_TAGDECL([link_static_flag], [lt_prog_compiler_static], [1], + [Compiler flag to prevent dynamic linking]) +])# _LT_COMPILER_PIC + + +# _LT_LINKER_SHLIBS([TAGNAME]) +# ---------------------------- +# See if the linker supports building shared libraries. +m4_defun([_LT_LINKER_SHLIBS], +[AC_REQUIRE([LT_PATH_LD])dnl +AC_REQUIRE([LT_PATH_NM])dnl +m4_require([_LT_PATH_MANIFEST_TOOL])dnl +m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_DECL_SED])dnl +m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl +m4_require([_LT_TAG_COMPILER])dnl +AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries]) +m4_if([$1], [CXX], [ + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'] + case $host_os in + aix[[4-9]]*) + # If we're using GNU nm, then we don't want the "-C" option. + # -C means demangle to GNU nm, but means don't demangle to AIX nm. + # Without the "-l" option, or with the "-B" option, AIX nm treats + # weak defined symbols like other global defined symbols, whereas + # GNU nm marks them as "W". + # While the 'weak' keyword is ignored in the Export File, we need + # it in the Import File for the 'aix-soname' feature, so we have + # to replace the "-B" option with "-P" for AIX nm. + if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then + _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { if (\$ 2 == "W") { print \$ 3 " weak" } else { print \$ 3 } } }'\'' | sort -u > $export_symbols' + else + _LT_TAGVAR(export_symbols_cmds, $1)='`func_echo_all $NM | $SED -e '\''s/B\([[^B]]*\)$/P\1/'\''` -PCpgl $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "L") || (\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) && ([substr](\$ 1,1,1) != ".")) { if ((\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) { print \$ 1 " weak" } else { print \$ 1 } } }'\'' | sort -u > $export_symbols' + fi + ;; + pw32*) + _LT_TAGVAR(export_symbols_cmds, $1)=$ltdll_cmds + ;; + cygwin* | mingw* | cegcc*) + case $cc_basename in + cl*) + _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*' + ;; + *) + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'] + ;; + esac + ;; + *) + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + ;; + esac +], [ + runpath_var= + _LT_TAGVAR(allow_undefined_flag, $1)= + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(archive_cmds, $1)= + _LT_TAGVAR(archive_expsym_cmds, $1)= + _LT_TAGVAR(compiler_needs_object, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + _LT_TAGVAR(export_dynamic_flag_spec, $1)= + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(hardcode_automatic, $1)=no + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)= + _LT_TAGVAR(hardcode_libdir_separator, $1)= + _LT_TAGVAR(hardcode_minus_L, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported + _LT_TAGVAR(inherit_rpath, $1)=no + _LT_TAGVAR(link_all_deplibs, $1)=unknown + _LT_TAGVAR(module_cmds, $1)= + _LT_TAGVAR(module_expsym_cmds, $1)= + _LT_TAGVAR(old_archive_from_new_cmds, $1)= + _LT_TAGVAR(old_archive_from_expsyms_cmds, $1)= + _LT_TAGVAR(thread_safe_flag_spec, $1)= + _LT_TAGVAR(whole_archive_flag_spec, $1)= + # include_expsyms should be a list of space-separated symbols to be *always* + # included in the symbol list + _LT_TAGVAR(include_expsyms, $1)= + # exclude_expsyms can be an extended regexp of symbols to exclude + # it will be wrapped by ' (' and ')$', so one must not match beginning or + # end of line. Example: 'a|bc|.*d.*' will exclude the symbols 'a' and 'bc', + # as well as any symbol that contains 'd'. + _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*'] + # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out + # platforms (ab)use it in PIC code, but their linkers get confused if + # the symbol is explicitly referenced. Since portable code cannot + # rely on this symbol name, it's probably fine to never include it in + # preloaded symbol tables. + # Exclude shared library initialization/finalization symbols. +dnl Note also adjust exclude_expsyms for C++ above. + extract_expsyms_cmds= + + case $host_os in + cygwin* | mingw* | pw32* | cegcc*) + # FIXME: the MSVC++ port hasn't been tested in a loooong time + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + if test yes != "$GCC"; then + with_gnu_ld=no + fi + ;; + interix*) + # we just hope/assume this is gcc and not c89 (= MSVC++) + with_gnu_ld=yes + ;; + openbsd* | bitrig*) + with_gnu_ld=no + ;; + esac + + _LT_TAGVAR(ld_shlibs, $1)=yes + + # On some targets, GNU ld is compatible enough with the native linker + # that we're better off using the native interface for both. + lt_use_gnu_ld_interface=no + if test yes = "$with_gnu_ld"; then + case $host_os in + aix*) + # The AIX port of GNU ld has always aspired to compatibility + # with the native linker. However, as the warning in the GNU ld + # block says, versions before 2.19.5* couldn't really create working + # shared libraries, regardless of the interface used. + case `$LD -v 2>&1` in + *\ \(GNU\ Binutils\)\ 2.19.5*) ;; + *\ \(GNU\ Binutils\)\ 2.[[2-9]]*) ;; + *\ \(GNU\ Binutils\)\ [[3-9]]*) ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + ;; + *) + lt_use_gnu_ld_interface=yes + ;; + esac + fi + + if test yes = "$lt_use_gnu_ld_interface"; then + # If archive_cmds runs LD, not CC, wlarc should be empty + wlarc='$wl' + + # Set some defaults for GNU ld with shared library support. These + # are reset later if shared libraries are not supported. Putting them + # here allows them to be overridden if necessary. + runpath_var=LD_RUN_PATH + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + # ancient GNU ld didn't support --whole-archive et. al. + if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + supports_anon_versioning=no + case `$LD -v | $SED -e 's/([^)]\+)\s\+//' 2>&1` in + *GNU\ gold*) supports_anon_versioning=yes ;; + *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.10.*) ;; # catch versions < 2.11 + *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ... + *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ... + *\ 2.11.*) ;; # other 2.11 versions + *) supports_anon_versioning=yes ;; + esac + + # See if GNU ld supports shared libraries. + case $host_os in + aix[[3-9]]*) + # On AIX/PPC, the GNU linker is very broken + if test ia64 != "$host_cpu"; then + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: the GNU linker, at least up to release 2.19, is reported +*** to be unable to reliably create shared libraries on AIX. +*** Therefore, libtool is disabling shared libraries support. If you +*** really care for shared libraries, you may want to install binutils +*** 2.20 or above, or modify your PATH so that a non-GNU linker is found. +*** You will then need to restart the configuration process. + +_LT_EOF + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='' + ;; + m68k) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + ;; + + beos*) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Joseph Beckenbach says some releases of gcc + # support --undefined. This deserves some investigation. FIXME + _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless, + # as there is no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-all-symbols' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols' + _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname'] + + if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + # If the export-symbols file already is a .def file, use it as + # is; otherwise, prepend EXPORTS... + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + haiku*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + ;; + + interix[[3-9]]*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. + # Instead, shared libraries are loaded at an image base (0x10000000 by + # default) and relocated if they conflict, which is a slow very memory + # consuming and fragmenting process. To avoid this, we pick a random, + # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link + # time. Moving up from 0x10000000 also allows more sbrk(2) space. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s|^|_|" $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--retain-symbols-file,$output_objdir/$soname.expsym $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + ;; + + gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu) + tmp_diet=no + if test linux-dietlibc = "$host_os"; then + case $cc_basename in + diet\ *) tmp_diet=yes;; # linux-dietlibc with static linking (!diet-dyn) + esac + fi + if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \ + && test no = "$tmp_diet" + then + tmp_addflag=' $pic_flag' + tmp_sharedflag='-shared' + case $cc_basename,$host_cpu in + pgcc*) # Portland Group C compiler + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag' + ;; + pgf77* | pgf90* | pgf95* | pgfortran*) + # Portland Group f77 and f90 compilers + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + tmp_addflag=' $pic_flag -Mnomain' ;; + ecc*,ia64* | icc*,ia64*) # Intel C compiler on ia64 + tmp_addflag=' -i_dynamic' ;; + efc*,ia64* | ifort*,ia64*) # Intel Fortran compiler on ia64 + tmp_addflag=' -i_dynamic -nofor_main' ;; + ifc* | ifort*) # Intel Fortran compiler + tmp_addflag=' -nofor_main' ;; + lf95*) # Lahey Fortran 8.1 + _LT_TAGVAR(whole_archive_flag_spec, $1)= + tmp_sharedflag='--shared' ;; + nagfor*) # NAGFOR 5.3 + tmp_sharedflag='-Wl,-shared' ;; + xl[[cC]]* | bgxl[[cC]]* | mpixl[[cC]]*) # IBM XL C 8.0 on PPC (deal with xlf below) + tmp_sharedflag='-qmkshrobj' + tmp_addflag= ;; + nvcc*) # Cuda Compiler Driver 2.2 + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + ;; + esac + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) # Sun C 5.9 + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + tmp_sharedflag='-G' ;; + *Sun\ F*) # Sun Fortran 8.3 + tmp_sharedflag='-G' ;; + esac + _LT_TAGVAR(archive_cmds, $1)='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-version-script $wl$output_objdir/$libname.ver -o $lib' + fi + + case $cc_basename in + tcc*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='-rdynamic' + ;; + xlf* | bgf* | bgxlf* | mpixlf*) + # IBM XL Fortran 10.1 on PPC cannot create shared libs itself + _LT_TAGVAR(whole_archive_flag_spec, $1)='--whole-archive$convenience --no-whole-archive' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(archive_cmds, $1)='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib' + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib' + fi + ;; + esac + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib' + wlarc= + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + fi + ;; + + solaris*) + if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: The releases 2.8.* of the GNU linker cannot reliably +*** create shared libraries on Solaris systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.9.1 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*) + case `$LD -v 2>&1` in + *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.1[[0-5]].*) + _LT_TAGVAR(ld_shlibs, $1)=no + cat <<_LT_EOF 1>&2 + +*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 cannot +*** reliably create shared libraries on SCO systems. Therefore, libtool +*** is disabling shared libraries support. We urge you to upgrade GNU +*** binutils to release 2.16.91.0.3 or newer. Another option is to modify +*** your PATH or compiler configuration so that the native linker is +*** used, and then restart. + +_LT_EOF + ;; + *) + # For security reasons, it is highly recommended that you always + # use absolute paths for naming shared libraries, and exclude the + # DT_RUNPATH tag from executables and libraries. But doing so + # requires that you compile everything twice, which is a pain. + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + sunos4*) + _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags' + wlarc= + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + + if test no = "$_LT_TAGVAR(ld_shlibs, $1)"; then + runpath_var= + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)= + _LT_TAGVAR(export_dynamic_flag_spec, $1)= + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + else + # PORTME fill in a description of your system's linker (not GNU ld) + case $host_os in + aix3*) + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname' + # Note: this linker hardcodes the directories in LIBPATH if there + # are no directories specified by -L. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + if test yes = "$GCC" && test -z "$lt_prog_compiler_static"; then + # Neither direct hardcoding nor static linking is supported with a + # broken collect2. + _LT_TAGVAR(hardcode_direct, $1)=unsupported + fi + ;; + + aix[[4-9]]*) + if test ia64 = "$host_cpu"; then + # On IA64, the linker does run time linking by default, so we don't + # have to do anything special. + aix_use_runtimelinking=no + exp_sym_flag='-Bexport' + no_entry_flag= + else + # If we're using GNU nm, then we don't want the "-C" option. + # -C means demangle to GNU nm, but means don't demangle to AIX nm. + # Without the "-l" option, or with the "-B" option, AIX nm treats + # weak defined symbols like other global defined symbols, whereas + # GNU nm marks them as "W". + # While the 'weak' keyword is ignored in the Export File, we need + # it in the Import File for the 'aix-soname' feature, so we have + # to replace the "-B" option with "-P" for AIX nm. + if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then + _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { if (\$ 2 == "W") { print \$ 3 " weak" } else { print \$ 3 } } }'\'' | sort -u > $export_symbols' + else + _LT_TAGVAR(export_symbols_cmds, $1)='`func_echo_all $NM | $SED -e '\''s/B\([[^B]]*\)$/P\1/'\''` -PCpgl $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "L") || (\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) && ([substr](\$ 1,1,1) != ".")) { if ((\$ 2 == "W") || (\$ 2 == "V") || (\$ 2 == "Z")) { print \$ 1 " weak" } else { print \$ 1 } } }'\'' | sort -u > $export_symbols' + fi + aix_use_runtimelinking=no + + # Test if we are trying to use run time linking or normal + # AIX style linking. If -brtl is somewhere in LDFLAGS, we + # have runtime linking enabled, and use it for executables. + # For shared libraries, we enable/disable runtime linking + # depending on the kind of the shared library created - + # when "with_aix_soname,aix_use_runtimelinking" is: + # "aix,no" lib.a(lib.so.V) shared, rtl:no, for executables + # "aix,yes" lib.so shared, rtl:yes, for executables + # lib.a static archive + # "both,no" lib.so.V(shr.o) shared, rtl:yes + # lib.a(lib.so.V) shared, rtl:no, for executables + # "both,yes" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a(lib.so.V) shared, rtl:no + # "svr4,*" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a static archive + case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*) + for ld_flag in $LDFLAGS; do + if (test x-brtl = "x$ld_flag" || test x-Wl,-brtl = "x$ld_flag"); then + aix_use_runtimelinking=yes + break + fi + done + if test svr4,no = "$with_aix_soname,$aix_use_runtimelinking"; then + # With aix-soname=svr4, we create the lib.so.V shared archives only, + # so we don't have lib.a shared libs to link our executables. + # We have to force runtime linking in this case. + aix_use_runtimelinking=yes + LDFLAGS="$LDFLAGS -Wl,-brtl" + fi + ;; + esac + + exp_sym_flag='-bexport' + no_entry_flag='-bnoentry' + fi + + # When large executables or shared objects are built, AIX ld can + # have problems creating the table of contents. If linking a library + # or program results in "error TOC overflow" add -mminimal-toc to + # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not + # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. + + _LT_TAGVAR(archive_cmds, $1)='' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='$wl-f,' + case $with_aix_soname,$aix_use_runtimelinking in + aix,*) ;; # traditional, no import file + svr4,* | *,yes) # use import file + # The Import File defines what to hardcode. + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + ;; + esac + + if test yes = "$GCC"; then + case $host_os in aix4.[[012]]|aix4.[[012]].*) + # We only want to do this on AIX 4.2 and lower, the check + # below for broken collect2 doesn't work under 4.3+ + collect2name=`$CC -print-prog-name=collect2` + if test -f "$collect2name" && + strings "$collect2name" | $GREP resolve_lib_name >/dev/null + then + # We have reworked collect2 + : + else + # We have old collect2 + _LT_TAGVAR(hardcode_direct, $1)=unsupported + # It fails to find uninstalled libraries when the uninstalled + # path is not listed in the libpath. Setting hardcode_minus_L + # to unsupported forces relinking + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)= + fi + ;; + esac + shared_flag='-shared' + if test yes = "$aix_use_runtimelinking"; then + shared_flag="$shared_flag "'$wl-G' + fi + # Need to ensure runtime linking is disabled for the traditional + # shared library, or the linker may eventually find shared libraries + # /with/ Import File - we do not want to mix them. + shared_flag_aix='-shared' + shared_flag_svr4='-shared $wl-G' + else + # not using gcc + if test ia64 = "$host_cpu"; then + # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release + # chokes on -Wl,-G. The following line is correct: + shared_flag='-G' + else + if test yes = "$aix_use_runtimelinking"; then + shared_flag='$wl-G' + else + shared_flag='$wl-bM:SRE' + fi + shared_flag_aix='$wl-bM:SRE' + shared_flag_svr4='$wl-G' + fi + fi + + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-bexpall' + # It seems that -bexpall does not export symbols beginning with + # underscore (_), so it is better to generate a list of symbols to export. + _LT_TAGVAR(always_export_symbols, $1)=yes + if test aix,yes = "$with_aix_soname,$aix_use_runtimelinking"; then + # Warning - without using the other runtime loading flags (-brtl), + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(allow_undefined_flag, $1)='-berok' + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs $wl'$no_entry_flag' $compiler_flags `if test -n "$allow_undefined_flag"; then func_echo_all "$wl$allow_undefined_flag"; else :; fi` $wl'$exp_sym_flag:\$export_symbols' '$shared_flag + else + if test ia64 = "$host_cpu"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $libdir:/usr/lib:/lib' + _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs" + _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\$wl$no_entry_flag"' $compiler_flags $wl$allow_undefined_flag '"\$wl$exp_sym_flag:\$export_symbols" + else + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + # Warning - without using the other run time loading flags, + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-bernotok' + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-berok' + if test yes = "$with_gnu_ld"; then + # We only use this code for GNU lds that support --whole-archive. + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + else + # Exported symbols can be pulled into shared objects from archives + _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$RM -r $output_objdir/$realname.d~$MKDIR $output_objdir/$realname.d' + # -brtl affects multiple linker settings, -berok does not and is overridden later + compiler_flags_filtered='`func_echo_all "$compiler_flags " | $SED -e "s%-brtl\\([[, ]]\\)%-berok\\1%g"`' + if test svr4 != "$with_aix_soname"; then + # This is similar to how AIX traditionally builds its shared libraries. + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_aix' -o $output_objdir/$realname.d/$soname $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$realname.d/$soname' + fi + if test aix != "$with_aix_soname"; then + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_svr4' -o $output_objdir/$realname.d/$shared_archive_member_spec.o $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$STRIP -e $output_objdir/$realname.d/$shared_archive_member_spec.o~( func_echo_all "#! $soname($shared_archive_member_spec.o)"; if test shr_64 = "$shared_archive_member_spec"; then func_echo_all "# 64"; else func_echo_all "# 32"; fi; cat $export_symbols ) > $output_objdir/$realname.d/$shared_archive_member_spec.imp~$AR $AR_FLAGS $output_objdir/$soname $output_objdir/$realname.d/$shared_archive_member_spec.o $output_objdir/$realname.d/$shared_archive_member_spec.imp' + else + # used by -dlpreopen to get the symbols + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$MV $output_objdir/$realname.d/$soname $output_objdir' + fi + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$RM -r $output_objdir/$realname.d' + fi + fi + ;; + + amigaos*) + case $host_cpu in + powerpc) + # see comment about AmigaOS4 .so support + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='' + ;; + m68k) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + ;; + + bsdi[[45]]*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic + ;; + + cygwin* | mingw* | pw32* | cegcc*) + # When not using gcc, we currently assume that we are using + # Microsoft Visual C++. + # hardcode_libdir_flag_spec is actually meaningless, as there is + # no search path for DLLs. + case $cc_basename in + cl*) + # Native MSVC + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames=' + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp "$export_symbols" "$output_objdir/$soname.def"; + echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp"; + else + $SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp; + fi~ + $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ + linknames=' + # The linker will not automatically build a static lib if we build a DLL. + # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*' + _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1,DATA/'\'' | $SED -e '\''/^[[AITW]][[ ]]/s/.*[[ ]]//'\'' | sort | uniq > $export_symbols' + # Don't use ranlib + _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib' + _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~ + lt_tool_outputfile="@TOOL_OUTPUT@"~ + case $lt_outputfile in + *.exe|*.EXE) ;; + *) + lt_outputfile=$lt_outputfile.exe + lt_tool_outputfile=$lt_tool_outputfile.exe + ;; + esac~ + if test : != "$MANIFEST_TOOL" && test -f "$lt_outputfile.manifest"; then + $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; + $RM "$lt_outputfile.manifest"; + fi' + ;; + *) + # Assume MSVC wrapper + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames=' + # The linker will automatically build a .lib file if we build a DLL. + _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + # FIXME: Should let the user specify the lib program. + _LT_TAGVAR(old_archive_cmds, $1)='lib -OUT:$oldlib$oldobjs$old_deplibs' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + ;; + esac + ;; + + darwin* | rhapsody*) + _LT_DARWIN_LINKER_FEATURES($1) + ;; + + dgux*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor + # support. Future versions do this automatically, but an explicit c++rt0.o + # does not break anything, and helps significantly (at the cost of a little + # extra space). + freebsd2.2*) + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # Unfortunately, older versions of FreeBSD 2 do not have this feature. + freebsd2.*) + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + # FreeBSD 3 and greater uses gcc -shared to do shared libraries. + freebsd* | dragonfly*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + hpux9*) + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared $pic_flag $wl+b $wl$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + else + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_direct, $1)=yes + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + ;; + + hpux10*) + if test yes,no = "$GCC,$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags' + fi + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + fi + ;; + + hpux11*) + if test yes,no = "$GCC,$with_gnu_ld"; then + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + else + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + m4_if($1, [], [ + # Older versions of the 11.00 compiler do not understand -b yet + # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does) + _LT_LINKER_OPTION([if $CC understands -b], + _LT_TAGVAR(lt_cv_prog_compiler__b, $1), [-b], + [_LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags'], + [_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'])], + [_LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $libobjs $deplibs $compiler_flags']) + ;; + esac + fi + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + case $host_cpu in + hppa*64*|ia64*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + *) + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + + # hardcode_minus_L: Not really in the search PATH, + # but as the default location of the library. + _LT_TAGVAR(hardcode_minus_L, $1)=yes + ;; + esac + fi + ;; + + irix5* | irix6* | nonstopux*) + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + # Try to use the -exported_symbol ld option, if it does not + # work, assume that -exports_file does not work either and + # implicitly export all symbols. + # This should be the same for all languages, so no per-tag cache variable. + AC_CACHE_CHECK([whether the $host_os linker accepts -exported_symbol], + [lt_cv_irix_exported_symbol], + [save_LDFLAGS=$LDFLAGS + LDFLAGS="$LDFLAGS -shared $wl-exported_symbol ${wl}foo $wl-update_registry $wl/dev/null" + AC_LINK_IFELSE( + [AC_LANG_SOURCE( + [AC_LANG_CASE([C], [[int foo (void) { return 0; }]], + [C++], [[int foo (void) { return 0; }]], + [Fortran 77], [[ + subroutine foo + end]], + [Fortran], [[ + subroutine foo + end]])])], + [lt_cv_irix_exported_symbol=yes], + [lt_cv_irix_exported_symbol=no]) + LDFLAGS=$save_LDFLAGS]) + if test yes = "$lt_cv_irix_exported_symbol"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations $wl-exports_file $wl$export_symbols -o $lib' + fi + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -exports_file $export_symbols -o $lib' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(inherit_rpath, $1)=yes + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + linux*) + case $cc_basename in + tcc*) + # Fabrice Bellard et al's Tiny C Compiler + _LT_TAGVAR(ld_shlibs, $1)=yes + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags' # a.out + else + _LT_TAGVAR(archive_cmds, $1)='$LD -shared -o $lib $libobjs $deplibs $linker_flags' # ELF + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + newsos6) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *nto* | *qnx*) + ;; + + openbsd* | bitrig*) + if test -f /usr/libexec/ld.so; then + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags $wl-retain-symbols-file,$export_symbols' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + fi + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + ;; + + osf3*) + if test yes = "$GCC"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + else + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + ;; + + osf4* | osf5*) # as osf3* with the addition of -msym flag + if test yes = "$GCC"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $pic_flag $libobjs $deplibs $compiler_flags $wl-msym $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + else + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~ + $CC -shared$allow_undefined_flag $wl-input $wl$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib~$RM $lib.exp' + + # Both c and cxx compiler support -rpath directly + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)='no' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + ;; + + solaris*) + _LT_TAGVAR(no_undefined_flag, $1)=' -z defs' + if test yes = "$GCC"; then + wlarc='$wl' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $wl-z ${wl}text $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -shared $pic_flag $wl-z ${wl}text $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + else + case `$CC -V 2>&1` in + *"Compilers 5.0"*) + wlarc='' + _LT_TAGVAR(archive_cmds, $1)='$LD -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $LD -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp' + ;; + *) + wlarc='$wl' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h $soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G$allow_undefined_flag -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp' + ;; + esac + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + # The compiler driver will combine and reorder linker options, + # but understands '-z linker_flag'. GCC discards it without '$wl', + # but is careful enough not to reorder. + # Supported since Solaris 2.6 (maybe 2.5.1?) + if test yes = "$GCC"; then + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl-z ${wl}allextract$convenience $wl-z ${wl}defaultextract' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract' + fi + ;; + esac + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + sunos4*) + if test sequent = "$host_vendor"; then + # Use $CC to link under sequent, because it throws in some extra .o + # files that make .init and .fini sections work. + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h $soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags' + fi + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + sysv4) + case $host_vendor in + sni) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=yes # is this really true??? + ;; + siemens) + ## LD is ld it makes a PLAMLIB + ## CC just makes a GrossModule. + _LT_TAGVAR(archive_cmds, $1)='$LD -G -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(reload_cmds, $1)='$CC -r -o $output$reload_objs' + _LT_TAGVAR(hardcode_direct, $1)=no + ;; + motorola) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_direct, $1)=no #Motorola manual says yes, but my tests say they lie + ;; + esac + runpath_var='LD_RUN_PATH' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + sysv4.3*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(export_dynamic_flag_spec, $1)='-Bexport' + ;; + + sysv4*MP*) + if test -d /usr/nec; then + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var=LD_RUN_PATH + hardcode_runpath_var=yes + _LT_TAGVAR(ld_shlibs, $1)=yes + fi + ;; + + sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*) + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + sysv5* | sco3.2v5* | sco5v6*) + # Note: We CANNOT use -z defs as we might desire, because we do not + # link with -lc, and that would cause any symbols used from libc to + # always be unresolved, which means just about no library would + # ever link correctly. If we're not using GNU ld we use -z text + # though, which does catch some bad symbols but isn't as heavy-handed + # as -z defs. + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(allow_undefined_flag, $1)='$wl-z,nodefs' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Bexport' + runpath_var='LD_RUN_PATH' + + if test yes = "$GCC"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + fi + ;; + + uts4*) + _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + + *) + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + + if test sni = "$host_vendor"; then + case $host in + sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Blargedynsym' + ;; + esac + fi + fi +]) +AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)]) +test no = "$_LT_TAGVAR(ld_shlibs, $1)" && can_build_shared=no + +_LT_TAGVAR(with_gnu_ld, $1)=$with_gnu_ld + +_LT_DECL([], [libext], [0], [Old archive suffix (normally "a")])dnl +_LT_DECL([], [shrext_cmds], [1], [Shared library suffix (normally ".so")])dnl +_LT_DECL([], [extract_expsyms_cmds], [2], + [The commands to extract the exported symbol list from a shared archive]) + +# +# Do we need to explicitly link libc? +# +case "x$_LT_TAGVAR(archive_cmds_need_lc, $1)" in +x|xyes) + # Assume -lc should be added + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + + if test yes,yes = "$GCC,$enable_shared"; then + case $_LT_TAGVAR(archive_cmds, $1) in + *'~'*) + # FIXME: we may have to deal with multi-command sequences. + ;; + '$CC '*) + # Test whether the compiler implicitly links with -lc since on some + # systems, -lgcc has to come before -lc. If gcc already passes -lc + # to ld, don't add -lc before -lgcc. + AC_CACHE_CHECK([whether -lc should be explicitly linked in], + [lt_cv_]_LT_TAGVAR(archive_cmds_need_lc, $1), + [$RM conftest* + echo "$lt_simple_compile_test_code" > conftest.$ac_ext + + if AC_TRY_EVAL(ac_compile) 2>conftest.err; then + soname=conftest + lib=conftest + libobjs=conftest.$ac_objext + deplibs= + wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) + pic_flag=$_LT_TAGVAR(lt_prog_compiler_pic, $1) + compiler_flags=-v + linker_flags=-v + verstring= + output_objdir=. + libname=conftest + lt_save_allow_undefined_flag=$_LT_TAGVAR(allow_undefined_flag, $1) + _LT_TAGVAR(allow_undefined_flag, $1)= + if AC_TRY_EVAL(_LT_TAGVAR(archive_cmds, $1) 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1) + then + lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=no + else + lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=yes + fi + _LT_TAGVAR(allow_undefined_flag, $1)=$lt_save_allow_undefined_flag + else + cat conftest.err 1>&5 + fi + $RM conftest* + ]) + _LT_TAGVAR(archive_cmds_need_lc, $1)=$lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1) + ;; + esac + fi + ;; +esac + +_LT_TAGDECL([build_libtool_need_lc], [archive_cmds_need_lc], [0], + [Whether or not to add -lc for building shared libraries]) +_LT_TAGDECL([allow_libtool_libs_with_static_runtimes], + [enable_shared_with_static_runtimes], [0], + [Whether or not to disallow shared libs when runtime libs are static]) +_LT_TAGDECL([], [export_dynamic_flag_spec], [1], + [Compiler flag to allow reflexive dlopens]) +_LT_TAGDECL([], [whole_archive_flag_spec], [1], + [Compiler flag to generate shared objects directly from archives]) +_LT_TAGDECL([], [compiler_needs_object], [1], + [Whether the compiler copes with passing no objects directly]) +_LT_TAGDECL([], [old_archive_from_new_cmds], [2], + [Create an old-style archive from a shared archive]) +_LT_TAGDECL([], [old_archive_from_expsyms_cmds], [2], + [Create a temporary old-style archive to link instead of a shared archive]) +_LT_TAGDECL([], [archive_cmds], [2], [Commands used to build a shared archive]) +_LT_TAGDECL([], [archive_expsym_cmds], [2]) +_LT_TAGDECL([], [module_cmds], [2], + [Commands used to build a loadable module if different from building + a shared archive.]) +_LT_TAGDECL([], [module_expsym_cmds], [2]) +_LT_TAGDECL([], [with_gnu_ld], [1], + [Whether we are building with GNU ld or not]) +_LT_TAGDECL([], [allow_undefined_flag], [1], + [Flag that allows shared libraries with undefined symbols to be built]) +_LT_TAGDECL([], [no_undefined_flag], [1], + [Flag that enforces no undefined symbols]) +_LT_TAGDECL([], [hardcode_libdir_flag_spec], [1], + [Flag to hardcode $libdir into a binary during linking. + This must work even if $libdir does not exist]) +_LT_TAGDECL([], [hardcode_libdir_separator], [1], + [Whether we need a single "-rpath" flag with a separated argument]) +_LT_TAGDECL([], [hardcode_direct], [0], + [Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes + DIR into the resulting binary]) +_LT_TAGDECL([], [hardcode_direct_absolute], [0], + [Set to "yes" if using DIR/libNAME$shared_ext during linking hardcodes + DIR into the resulting binary and the resulting library dependency is + "absolute", i.e impossible to change by setting $shlibpath_var if the + library is relocated]) +_LT_TAGDECL([], [hardcode_minus_L], [0], + [Set to "yes" if using the -LDIR flag during linking hardcodes DIR + into the resulting binary]) +_LT_TAGDECL([], [hardcode_shlibpath_var], [0], + [Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR + into the resulting binary]) +_LT_TAGDECL([], [hardcode_automatic], [0], + [Set to "yes" if building a shared library automatically hardcodes DIR + into the library and all subsequent libraries and executables linked + against it]) +_LT_TAGDECL([], [inherit_rpath], [0], + [Set to yes if linker adds runtime paths of dependent libraries + to runtime path list]) +_LT_TAGDECL([], [link_all_deplibs], [0], + [Whether libtool must link a program against all its dependency libraries]) +_LT_TAGDECL([], [always_export_symbols], [0], + [Set to "yes" if exported symbols are required]) +_LT_TAGDECL([], [export_symbols_cmds], [2], + [The commands to list exported symbols]) +_LT_TAGDECL([], [exclude_expsyms], [1], + [Symbols that should not be listed in the preloaded symbols]) +_LT_TAGDECL([], [include_expsyms], [1], + [Symbols that must always be exported]) +_LT_TAGDECL([], [prelink_cmds], [2], + [Commands necessary for linking programs (against libraries) with templates]) +_LT_TAGDECL([], [postlink_cmds], [2], + [Commands necessary for finishing linking programs]) +_LT_TAGDECL([], [file_list_spec], [1], + [Specify filename containing input files]) +dnl FIXME: Not yet implemented +dnl _LT_TAGDECL([], [thread_safe_flag_spec], [1], +dnl [Compiler flag to generate thread safe objects]) +])# _LT_LINKER_SHLIBS + + +# _LT_LANG_C_CONFIG([TAG]) +# ------------------------ +# Ensure that the configuration variables for a C compiler are suitably +# defined. These variables are subsequently used by _LT_CONFIG to write +# the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_C_CONFIG], +[m4_require([_LT_DECL_EGREP])dnl +lt_save_CC=$CC +AC_LANG_PUSH(C) + +# Source file extension for C test sources. +ac_ext=c + +# Object file extension for compiled C test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="int some_variable = 0;" + +# Code to be used in simple link tests +lt_simple_link_test_code='int main(){return(0);}' + +_LT_TAG_COMPILER +# Save the default compiler, since it gets overwritten when the other +# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP. +compiler_DEFAULT=$CC + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +## CAVEAT EMPTOR: +## There is no encapsulation within the following macros, do not change +## the running order or otherwise move them around unless you know exactly +## what you are doing... +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + LT_SYS_DLOPEN_SELF + _LT_CMD_STRIPLIB + + # Report what library types will actually be built + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_CONFIG($1) +fi +AC_LANG_POP +CC=$lt_save_CC +])# _LT_LANG_C_CONFIG + + +# _LT_LANG_CXX_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for a C++ compiler are suitably +# defined. These variables are subsequently used by _LT_CONFIG to write +# the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_CXX_CONFIG], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +m4_require([_LT_DECL_EGREP])dnl +m4_require([_LT_PATH_MANIFEST_TOOL])dnl +if test -n "$CXX" && ( test no != "$CXX" && + ( (test g++ = "$CXX" && `g++ -v >/dev/null 2>&1` ) || + (test g++ != "$CXX"))); then + AC_PROG_CXXCPP +else + _lt_caught_CXX_error=yes +fi + +AC_LANG_PUSH(C++) +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(compiler_needs_object, $1)=no +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for C++ test sources. +ac_ext=cpp + +# Object file extension for compiled C++ test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the CXX compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_caught_CXX_error"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="int some_variable = 0;" + + # Code to be used in simple link tests + lt_simple_link_test_code='int main(int, char *[[]]) { return(0); }' + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_CFLAGS=$CFLAGS + lt_save_LD=$LD + lt_save_GCC=$GCC + GCC=$GXX + lt_save_with_gnu_ld=$with_gnu_ld + lt_save_path_LD=$lt_cv_path_LD + if test -n "${lt_cv_prog_gnu_ldcxx+set}"; then + lt_cv_prog_gnu_ld=$lt_cv_prog_gnu_ldcxx + else + $as_unset lt_cv_prog_gnu_ld + fi + if test -n "${lt_cv_path_LDCXX+set}"; then + lt_cv_path_LD=$lt_cv_path_LDCXX + else + $as_unset lt_cv_path_LD + fi + test -z "${LDCXX+set}" || LD=$LDCXX + CC=${CXX-"c++"} + CFLAGS=$CXXFLAGS + compiler=$CC + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + + if test -n "$compiler"; then + # We don't want -fno-exception when compiling C++ code, so set the + # no_builtin_flag separately + if test yes = "$GXX"; then + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' + else + _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= + fi + + if test yes = "$GXX"; then + # Set up default GNU C++ configuration + + LT_PATH_LD + + # Check if GNU C++ uses GNU ld as the underlying linker, since the + # archiving commands below assume that GNU ld is being used. + if test yes = "$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + + # If archive_cmds runs LD, not CC, wlarc should be empty + # XXX I think wlarc can be eliminated in ltcf-cxx, but I need to + # investigate it a little bit more. (MM) + wlarc='$wl' + + # ancient GNU ld didn't support --whole-archive et. al. + if eval "`$CC -print-prog-name=ld` --help 2>&1" | + $GREP 'no-whole-archive' > /dev/null; then + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + else + _LT_TAGVAR(whole_archive_flag_spec, $1)= + fi + else + with_gnu_ld=no + wlarc= + + # A generic and very simple default shared library creation + # command for GNU C++ for the case where it uses the native + # linker, instead of GNU ld. If possible, this setting should + # overridden to take advantage of the native linker features on + # the platform it is being used on. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib' + fi + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + + else + GXX=no + with_gnu_ld=no + wlarc= + fi + + # PORTME: fill in a description of your system's C++ link characteristics + AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries]) + _LT_TAGVAR(ld_shlibs, $1)=yes + case $host_os in + aix3*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aix[[4-9]]*) + if test ia64 = "$host_cpu"; then + # On IA64, the linker does run time linking by default, so we don't + # have to do anything special. + aix_use_runtimelinking=no + exp_sym_flag='-Bexport' + no_entry_flag= + else + aix_use_runtimelinking=no + + # Test if we are trying to use run time linking or normal + # AIX style linking. If -brtl is somewhere in LDFLAGS, we + # have runtime linking enabled, and use it for executables. + # For shared libraries, we enable/disable runtime linking + # depending on the kind of the shared library created - + # when "with_aix_soname,aix_use_runtimelinking" is: + # "aix,no" lib.a(lib.so.V) shared, rtl:no, for executables + # "aix,yes" lib.so shared, rtl:yes, for executables + # lib.a static archive + # "both,no" lib.so.V(shr.o) shared, rtl:yes + # lib.a(lib.so.V) shared, rtl:no, for executables + # "both,yes" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a(lib.so.V) shared, rtl:no + # "svr4,*" lib.so.V(shr.o) shared, rtl:yes, for executables + # lib.a static archive + case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*) + for ld_flag in $LDFLAGS; do + case $ld_flag in + *-brtl*) + aix_use_runtimelinking=yes + break + ;; + esac + done + if test svr4,no = "$with_aix_soname,$aix_use_runtimelinking"; then + # With aix-soname=svr4, we create the lib.so.V shared archives only, + # so we don't have lib.a shared libs to link our executables. + # We have to force runtime linking in this case. + aix_use_runtimelinking=yes + LDFLAGS="$LDFLAGS -Wl,-brtl" + fi + ;; + esac + + exp_sym_flag='-bexport' + no_entry_flag='-bnoentry' + fi + + # When large executables or shared objects are built, AIX ld can + # have problems creating the table of contents. If linking a library + # or program results in "error TOC overflow" add -mminimal-toc to + # CXXFLAGS/CFLAGS for g++/gcc. In the cases where that is not + # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS. + + _LT_TAGVAR(archive_cmds, $1)='' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='$wl-f,' + case $with_aix_soname,$aix_use_runtimelinking in + aix,*) ;; # no import file + svr4,* | *,yes) # use import file + # The Import File defines what to hardcode. + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=no + ;; + esac + + if test yes = "$GXX"; then + case $host_os in aix4.[[012]]|aix4.[[012]].*) + # We only want to do this on AIX 4.2 and lower, the check + # below for broken collect2 doesn't work under 4.3+ + collect2name=`$CC -print-prog-name=collect2` + if test -f "$collect2name" && + strings "$collect2name" | $GREP resolve_lib_name >/dev/null + then + # We have reworked collect2 + : + else + # We have old collect2 + _LT_TAGVAR(hardcode_direct, $1)=unsupported + # It fails to find uninstalled libraries when the uninstalled + # path is not listed in the libpath. Setting hardcode_minus_L + # to unsupported forces relinking + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)= + fi + esac + shared_flag='-shared' + if test yes = "$aix_use_runtimelinking"; then + shared_flag=$shared_flag' $wl-G' + fi + # Need to ensure runtime linking is disabled for the traditional + # shared library, or the linker may eventually find shared libraries + # /with/ Import File - we do not want to mix them. + shared_flag_aix='-shared' + shared_flag_svr4='-shared $wl-G' + else + # not using gcc + if test ia64 = "$host_cpu"; then + # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release + # chokes on -Wl,-G. The following line is correct: + shared_flag='-G' + else + if test yes = "$aix_use_runtimelinking"; then + shared_flag='$wl-G' + else + shared_flag='$wl-bM:SRE' + fi + shared_flag_aix='$wl-bM:SRE' + shared_flag_svr4='$wl-G' + fi + fi + + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-bexpall' + # It seems that -bexpall does not export symbols beginning with + # underscore (_), so it is better to generate a list of symbols to + # export. + _LT_TAGVAR(always_export_symbols, $1)=yes + if test aix,yes = "$with_aix_soname,$aix_use_runtimelinking"; then + # Warning - without using the other runtime loading flags (-brtl), + # -berok will link without error, but may produce a broken library. + # The "-G" linker flag allows undefined symbols. + _LT_TAGVAR(no_undefined_flag, $1)='-bernotok' + # Determine the default libpath from the value encoded in an empty + # executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs $wl'$no_entry_flag' $compiler_flags `if test -n "$allow_undefined_flag"; then func_echo_all "$wl$allow_undefined_flag"; else :; fi` $wl'$exp_sym_flag:\$export_symbols' '$shared_flag + else + if test ia64 = "$host_cpu"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $libdir:/usr/lib:/lib' + _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs" + _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\$wl$no_entry_flag"' $compiler_flags $wl$allow_undefined_flag '"\$wl$exp_sym_flag:\$export_symbols" + else + # Determine the default libpath from the value encoded in an + # empty executable. + _LT_SYS_MODULE_PATH_AIX([$1]) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-blibpath:$libdir:'"$aix_libpath" + # Warning - without using the other run time loading flags, + # -berok will link without error, but may produce a broken library. + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-bernotok' + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-berok' + if test yes = "$with_gnu_ld"; then + # We only use this code for GNU lds that support --whole-archive. + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + else + # Exported symbols can be pulled into shared objects from archives + _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience' + fi + _LT_TAGVAR(archive_cmds_need_lc, $1)=yes + _LT_TAGVAR(archive_expsym_cmds, $1)='$RM -r $output_objdir/$realname.d~$MKDIR $output_objdir/$realname.d' + # -brtl affects multiple linker settings, -berok does not and is overridden later + compiler_flags_filtered='`func_echo_all "$compiler_flags " | $SED -e "s%-brtl\\([[, ]]\\)%-berok\\1%g"`' + if test svr4 != "$with_aix_soname"; then + # This is similar to how AIX traditionally builds its shared + # libraries. Need -bnortl late, we may have -brtl in LDFLAGS. + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_aix' -o $output_objdir/$realname.d/$soname $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$realname.d/$soname' + fi + if test aix != "$with_aix_soname"; then + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$CC '$shared_flag_svr4' -o $output_objdir/$realname.d/$shared_archive_member_spec.o $libobjs $deplibs $wl-bnoentry '$compiler_flags_filtered'$wl-bE:$export_symbols$allow_undefined_flag~$STRIP -e $output_objdir/$realname.d/$shared_archive_member_spec.o~( func_echo_all "#! $soname($shared_archive_member_spec.o)"; if test shr_64 = "$shared_archive_member_spec"; then func_echo_all "# 64"; else func_echo_all "# 32"; fi; cat $export_symbols ) > $output_objdir/$realname.d/$shared_archive_member_spec.imp~$AR $AR_FLAGS $output_objdir/$soname $output_objdir/$realname.d/$shared_archive_member_spec.o $output_objdir/$realname.d/$shared_archive_member_spec.imp' + else + # used by -dlpreopen to get the symbols + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$MV $output_objdir/$realname.d/$soname $output_objdir' + fi + _LT_TAGVAR(archive_expsym_cmds, $1)="$_LT_TAGVAR(archive_expsym_cmds, $1)"'~$RM -r $output_objdir/$realname.d' + fi + fi + ;; + + beos*) + if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + # Joseph Beckenbach says some releases of gcc + # support --undefined. This deserves some investigation. FIXME + _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + chorus*) + case $cc_basename in + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + cygwin* | mingw* | pw32* | cegcc*) + case $GXX,$cc_basename in + ,cl* | no,cl*) + # Native MSVC + # hardcode_libdir_flag_spec is actually meaningless, as there is + # no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' ' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + # Tell ltmain to make .lib files, not .a files. + libext=lib + # Tell ltmain to make .dll files, not .so files. + shrext_cmds=.dll + # FIXME: Setting linknames here is a bad hack. + _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames=' + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp "$export_symbols" "$output_objdir/$soname.def"; + echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp"; + else + $SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp; + fi~ + $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~ + linknames=' + # The linker will not automatically build a static lib if we build a DLL. + # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + # Don't use ranlib + _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib' + _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~ + lt_tool_outputfile="@TOOL_OUTPUT@"~ + case $lt_outputfile in + *.exe|*.EXE) ;; + *) + lt_outputfile=$lt_outputfile.exe + lt_tool_outputfile=$lt_tool_outputfile.exe + ;; + esac~ + func_to_tool_file "$lt_outputfile"~ + if test : != "$MANIFEST_TOOL" && test -f "$lt_outputfile.manifest"; then + $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1; + $RM "$lt_outputfile.manifest"; + fi' + ;; + *) + # g++ + # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless, + # as there is no search path for DLLs. + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-all-symbols' + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + _LT_TAGVAR(always_export_symbols, $1)=no + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + + if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + # If the export-symbols file already is a .def file, use it as + # is; otherwise, prepend EXPORTS... + _LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then + cp $export_symbols $output_objdir/$soname.def; + else + echo EXPORTS > $output_objdir/$soname.def; + cat $export_symbols >> $output_objdir/$soname.def; + fi~ + $CC -shared -nostdlib $output_objdir/$soname.def $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname $wl--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib' + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + darwin* | rhapsody*) + _LT_DARWIN_LINKER_FEATURES($1) + ;; + + os2*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir' + _LT_TAGVAR(hardcode_minus_L, $1)=yes + _LT_TAGVAR(allow_undefined_flag, $1)=unsupported + shrext_cmds=.dll + _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + emxexp $libobjs | $SED /"_DLL_InitTerm"/d >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(archive_expsym_cmds, $1)='$ECHO "LIBRARY ${soname%$shared_ext} INITINSTANCE TERMINSTANCE" > $output_objdir/$libname.def~ + $ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~ + $ECHO "DATA MULTIPLE NONSHARED" >> $output_objdir/$libname.def~ + $ECHO EXPORTS >> $output_objdir/$libname.def~ + prefix_cmds="$SED"~ + if test EXPORTS = "`$SED 1q $export_symbols`"; then + prefix_cmds="$prefix_cmds -e 1d"; + fi~ + prefix_cmds="$prefix_cmds -e \"s/^\(.*\)$/_\1/g\""~ + cat $export_symbols | $prefix_cmds >> $output_objdir/$libname.def~ + $CC -Zdll -Zcrtdll -o $output_objdir/$soname $libobjs $deplibs $compiler_flags $output_objdir/$libname.def~ + emximp -o $lib $output_objdir/$libname.def' + _LT_TAGVAR(old_archive_From_new_cmds, $1)='emximp -o $output_objdir/${libname}_dll.a $output_objdir/$libname.def' + _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes + _LT_TAGVAR(file_list_spec, $1)='@' + ;; + + dgux*) + case $cc_basename in + ec++*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + ghcx*) + # Green Hills C++ Compiler + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + freebsd2.*) + # C++ shared libraries reported to be fairly broken before + # switch to ELF + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + freebsd-elf*) + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + ;; + + freebsd* | dragonfly*) + # FreeBSD 3 and later use GNU C++ and GNU ld with standard ELF + # conventions + _LT_TAGVAR(ld_shlibs, $1)=yes + ;; + + haiku*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + + hpux9*) + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH, + # but as the default + # location of the library. + + case $cc_basename in + CC*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aCC*) + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -b $wl+b $wl$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes = "$GXX"; then + _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared -nostdlib $pic_flag $wl+b $wl$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test "x$output_objdir/$soname" = "x$lib" || mv $output_objdir/$soname $lib' + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + hpux10*|hpux11*) + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl+b $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + case $host_cpu in + hppa*64*|ia64*) + ;; + *) + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + ;; + esac + fi + case $host_cpu in + hppa*64*|ia64*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + ;; + *) + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH, + # but as the default + # location of the library. + ;; + esac + + case $cc_basename in + CC*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + aCC*) + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -b $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + esac + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes = "$GXX"; then + if test no = "$with_gnu_ld"; then + case $host_cpu in + hppa*64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC $wl+h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + ia64*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag $wl+h $wl$soname $wl+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag $wl+h $wl$soname $wl+b $wl$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + ;; + esac + fi + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + interix[[3-9]]*) + _LT_TAGVAR(hardcode_direct, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc. + # Instead, shared libraries are loaded at an image base (0x10000000 by + # default) and relocated if they conflict, which is a slow very memory + # consuming and fragmenting process. To avoid this, we pick a random, + # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link + # time. Moving up from 0x10000000 also allows more sbrk(2) space. + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s|^|_|" $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags $wl-h,$soname $wl--retain-symbols-file,$output_objdir/$soname.expsym $wl--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib' + ;; + irix5* | irix6*) + case $cc_basename in + CC*) + # SGI C++ + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -all -multigot $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + + # Archives containing C++ object files must be created using + # "CC -ar", where "CC" is the IRIX C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -ar -WR,-u -o $oldlib $oldobjs' + ;; + *) + if test yes = "$GXX"; then + if test no = "$with_gnu_ld"; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + else + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` -o $lib' + fi + fi + _LT_TAGVAR(link_all_deplibs, $1)=yes + ;; + esac + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + _LT_TAGVAR(inherit_rpath, $1)=yes + ;; + + linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) + case $cc_basename in + KCC*) + # Kuck and Associates, Inc. (KAI) C++ Compiler + + # KCC will only create a shared library if the output file + # ends with ".so" (or ".sl" for HP-UX), so rename the library + # to its proper name (with version) after linking. + _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib $wl-retain-symbols-file,$export_symbols; mv \$templib $lib' + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 | $GREP "ld"`; rm -f libconftest$shared_ext; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + + # Archives containing C++ object files must be created using + # "CC -Bstatic", where "CC" is the KAI C++ compiler. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' + ;; + icpc* | ecpc* ) + # Intel C++ + with_gnu_ld=yes + # version 8.0 and above of icpc choke on multiply defined symbols + # if we add $predep_objects and $postdep_objects, however 7.1 and + # earlier do not add the objects themselves. + case `$CC -V 2>&1` in + *"Version 7."*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + *) # Version 8.0 or newer + tmp_idyn= + case $host_cpu in + ia64*) tmp_idyn=' -i_dynamic';; + esac + _LT_TAGVAR(archive_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + esac + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive$convenience $wl--no-whole-archive' + ;; + pgCC* | pgcpp*) + # Portland Group C++ compiler + case `$CC -V` in + *pgCC\ [[1-5]].* | *pgcpp\ [[1-5]].*) + _LT_TAGVAR(prelink_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $objs $libobjs $compile_deplibs~ + compile_command="$compile_command `find $tpldir -name \*.o | sort | $NL2SP`"' + _LT_TAGVAR(old_archive_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $oldobjs$old_deplibs~ + $AR $AR_FLAGS $oldlib$oldobjs$old_deplibs `find $tpldir -name \*.o | sort | $NL2SP`~ + $RANLIB $oldlib' + _LT_TAGVAR(archive_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~ + $CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='tpldir=Template.dir~ + rm -rf $tpldir~ + $CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~ + $CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + *) # Version 6 and above use weak symbols + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname $wl-retain-symbols-file $wl$export_symbols -o $lib' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl--rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`for conv in $convenience\"\"; do test -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + ;; + cxx*) + # Compaq C++ + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname -o $lib $wl-retain-symbols-file $wl$export_symbols' + + runpath_var=LD_RUN_PATH + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld .*$\)/\1/"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "X$list" | $Xsed' + ;; + xl* | mpixl* | bgxl*) + # IBM XL 8.0 on PPC, with GNU ld + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl--export-dynamic' + _LT_TAGVAR(archive_cmds, $1)='$CC -qmkshrobj $libobjs $deplibs $compiler_flags $wl-soname $wl$soname -o $lib' + if test yes = "$supports_anon_versioning"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~ + cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~ + echo "local: *; };" >> $output_objdir/$libname.ver~ + $CC -qmkshrobj $libobjs $deplibs $compiler_flags $wl-soname $wl$soname $wl-version-script $wl$output_objdir/$libname.ver -o $lib' + fi + ;; + *) + case `$CC -V 2>&1 | sed 5q` in + *Sun\ C*) + # Sun C++ 5.9 + _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-retain-symbols-file $wl$export_symbols' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` $wl--no-whole-archive' + _LT_TAGVAR(compiler_needs_object, $1)=yes + + # Not sure whether something based on + # $CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 + # would be better. + output_verbose_link_cmd='func_echo_all' + + # Archives containing C++ object files must be created using + # "CC -xar", where "CC" is the Sun C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs' + ;; + esac + ;; + esac + ;; + + lynxos*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + m88k*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + mvs*) + case $cc_basename in + cxx*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + netbsd*) + if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $predep_objects $libobjs $deplibs $postdep_objects $linker_flags' + wlarc= + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + fi + # Workaround some broken pre-1.5 toolchains + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP conftest.$objext | $SED -e "s:-lgcc -lc -lgcc::"' + ;; + + *nto* | *qnx*) + _LT_TAGVAR(ld_shlibs, $1)=yes + ;; + + openbsd* | bitrig*) + if test -f /usr/libexec/ld.so; then + _LT_TAGVAR(hardcode_direct, $1)=yes + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_direct_absolute, $1)=yes + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`"; then + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-retain-symbols-file,$export_symbols -o $lib' + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-E' + _LT_TAGVAR(whole_archive_flag_spec, $1)=$wlarc'--whole-archive$convenience '$wlarc'--no-whole-archive' + fi + output_verbose_link_cmd=func_echo_all + else + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + + osf3* | osf4* | osf5*) + case $cc_basename in + KCC*) + # Kuck and Associates, Inc. (KAI) C++ Compiler + + # KCC will only create a shared library if the output file + # ends with ".so" (or ".sl" for HP-UX), so rename the library + # to its proper name (with version) after linking. + _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo "$lib" | $SED -e "s/\$tempext\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Archives containing C++ object files must be created using + # the KAI C++ compiler. + case $host in + osf3*) _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' ;; + *) _LT_TAGVAR(old_archive_cmds, $1)='$CC -o $oldlib $oldobjs' ;; + esac + ;; + RCC*) + # Rational C++ 2.4.1 + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + cxx*) + case $host in + osf3*) + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $soname `test -n "$verstring" && func_echo_all "$wl-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + ;; + *) + _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*' + _LT_TAGVAR(archive_cmds, $1)='$CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done~ + echo "-hidden">> $lib.exp~ + $CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname $wl-input $wl$lib.exp `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry $output_objdir/so_locations -o $lib~ + $RM $lib.exp' + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + # + # There doesn't appear to be a way to prevent this compiler from + # explicitly linking system object files so we need to strip them + # from the output so that they don't get included in the library + # dependencies. + output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld" | $GREP -v "ld:"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld.*$\)/\1/"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"' + ;; + *) + if test yes,no = "$GXX,$with_gnu_ld"; then + _LT_TAGVAR(allow_undefined_flag, $1)=' $wl-expect_unresolved $wl\*' + case $host in + osf3*) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-msym $wl-soname $wl$soname `test -n "$verstring" && func_echo_all "$wl-set_version $wl$verstring"` $wl-update_registry $wl$output_objdir/so_locations -o $lib' + ;; + esac + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-rpath $wl$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=: + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + + else + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + fi + ;; + esac + ;; + + psos*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + sunos4*) + case $cc_basename in + CC*) + # Sun C++ 4.x + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + lcc*) + # Lucid + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + solaris*) + case $cc_basename in + CC* | sunCC*) + # Sun C++ 4.2, 5.x and Centerline C++ + _LT_TAGVAR(archive_cmds_need_lc,$1)=yes + _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs' + _LT_TAGVAR(archive_cmds, $1)='$CC -G$allow_undefined_flag -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G$allow_undefined_flag $wl-M $wl$lib.exp -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir' + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + # The compiler driver will combine and reorder linker options, + # but understands '-z linker_flag'. + # Supported since Solaris 2.6 (maybe 2.5.1?) + _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract' + ;; + esac + _LT_TAGVAR(link_all_deplibs, $1)=yes + + output_verbose_link_cmd='func_echo_all' + + # Archives containing C++ object files must be created using + # "CC -xar", where "CC" is the Sun C++ compiler. This is + # necessary to make sure instantiated templates are included + # in the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs' + ;; + gcx*) + # Green Hills C++ Compiler + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + + # The C++ compiler must be used to create the archive. + _LT_TAGVAR(old_archive_cmds, $1)='$CC $LDFLAGS -archive -o $oldlib $oldobjs' + ;; + *) + # GNU C++ compiler with Solaris linker + if test yes,no = "$GXX,$with_gnu_ld"; then + _LT_TAGVAR(no_undefined_flag, $1)=' $wl-z ${wl}defs' + if $CC --version | $GREP -v '^2\.7' > /dev/null; then + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -shared $pic_flag -nostdlib $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + else + # g++ 2.7 appears to require '-G' NOT '-shared' on this + # platform. + _LT_TAGVAR(archive_cmds, $1)='$CC -G -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags $wl-h $wl$soname -o $lib' + _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~ + $CC -G -nostdlib $wl-M $wl$lib.exp $wl-h $wl$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp' + + # Commands to make compiler produce verbose output that lists + # what "hidden" libraries, object files and flags are used when + # linking a shared library. + output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"' + fi + + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $wl$libdir' + case $host_os in + solaris2.[[0-5]] | solaris2.[[0-5]].*) ;; + *) + _LT_TAGVAR(whole_archive_flag_spec, $1)='$wl-z ${wl}allextract$convenience $wl-z ${wl}defaultextract' + ;; + esac + fi + ;; + esac + ;; + + sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*) + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + runpath_var='LD_RUN_PATH' + + case $cc_basename in + CC*) + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + sysv5* | sco3.2v5* | sco5v6*) + # Note: We CANNOT use -z defs as we might desire, because we do not + # link with -lc, and that would cause any symbols used from libc to + # always be unresolved, which means just about no library would + # ever link correctly. If we're not using GNU ld we use -z text + # though, which does catch some bad symbols but isn't as heavy-handed + # as -z defs. + _LT_TAGVAR(no_undefined_flag, $1)='$wl-z,text' + _LT_TAGVAR(allow_undefined_flag, $1)='$wl-z,nodefs' + _LT_TAGVAR(archive_cmds_need_lc, $1)=no + _LT_TAGVAR(hardcode_shlibpath_var, $1)=no + _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R,$libdir' + _LT_TAGVAR(hardcode_libdir_separator, $1)=':' + _LT_TAGVAR(link_all_deplibs, $1)=yes + _LT_TAGVAR(export_dynamic_flag_spec, $1)='$wl-Bexport' + runpath_var='LD_RUN_PATH' + + case $cc_basename in + CC*) + _LT_TAGVAR(archive_cmds, $1)='$CC -G $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(old_archive_cmds, $1)='$CC -Tprelink_objects $oldobjs~ + '"$_LT_TAGVAR(old_archive_cmds, $1)" + _LT_TAGVAR(reload_cmds, $1)='$CC -Tprelink_objects $reload_objs~ + '"$_LT_TAGVAR(reload_cmds, $1)" + ;; + *) + _LT_TAGVAR(archive_cmds, $1)='$CC -shared $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $wl-Bexport:$export_symbols $wl-h,$soname -o $lib $libobjs $deplibs $compiler_flags' + ;; + esac + ;; + + tandem*) + case $cc_basename in + NCC*) + # NonStop-UX NCC 3.20 + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + ;; + + vxworks*) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + + *) + # FIXME: insert proper C++ library support + _LT_TAGVAR(ld_shlibs, $1)=no + ;; + esac + + AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)]) + test no = "$_LT_TAGVAR(ld_shlibs, $1)" && can_build_shared=no + + _LT_TAGVAR(GCC, $1)=$GXX + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_SYS_HIDDEN_LIBDEPS($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS + LDCXX=$LD + LD=$lt_save_LD + GCC=$lt_save_GCC + with_gnu_ld=$lt_save_with_gnu_ld + lt_cv_path_LDCXX=$lt_cv_path_LD + lt_cv_path_LD=$lt_save_path_LD + lt_cv_prog_gnu_ldcxx=$lt_cv_prog_gnu_ld + lt_cv_prog_gnu_ld=$lt_save_with_gnu_ld +fi # test yes != "$_lt_caught_CXX_error" + +AC_LANG_POP +])# _LT_LANG_CXX_CONFIG + + +# _LT_FUNC_STRIPNAME_CNF +# ---------------------- +# func_stripname_cnf prefix suffix name +# strip PREFIX and SUFFIX off of NAME. +# PREFIX and SUFFIX must not contain globbing or regex special +# characters, hashes, percent signs, but SUFFIX may contain a leading +# dot (in which case that matches only a dot). +# +# This function is identical to the (non-XSI) version of func_stripname, +# except this one can be used by m4 code that may be executed by configure, +# rather than the libtool script. +m4_defun([_LT_FUNC_STRIPNAME_CNF],[dnl +AC_REQUIRE([_LT_DECL_SED]) +AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH]) +func_stripname_cnf () +{ + case @S|@2 in + .*) func_stripname_result=`$ECHO "@S|@3" | $SED "s%^@S|@1%%; s%\\\\@S|@2\$%%"`;; + *) func_stripname_result=`$ECHO "@S|@3" | $SED "s%^@S|@1%%; s%@S|@2\$%%"`;; + esac +} # func_stripname_cnf +])# _LT_FUNC_STRIPNAME_CNF + + +# _LT_SYS_HIDDEN_LIBDEPS([TAGNAME]) +# --------------------------------- +# Figure out "hidden" library dependencies from verbose +# compiler output when linking a shared library. +# Parse the compiler output and extract the necessary +# objects, libraries and library flags. +m4_defun([_LT_SYS_HIDDEN_LIBDEPS], +[m4_require([_LT_FILEUTILS_DEFAULTS])dnl +AC_REQUIRE([_LT_FUNC_STRIPNAME_CNF])dnl +# Dependencies to place before and after the object being linked: +_LT_TAGVAR(predep_objects, $1)= +_LT_TAGVAR(postdep_objects, $1)= +_LT_TAGVAR(predeps, $1)= +_LT_TAGVAR(postdeps, $1)= +_LT_TAGVAR(compiler_lib_search_path, $1)= + +dnl we can't use the lt_simple_compile_test_code here, +dnl because it contains code intended for an executable, +dnl not a library. It's possible we should let each +dnl tag define a new lt_????_link_test_code variable, +dnl but it's only used here... +m4_if([$1], [], [cat > conftest.$ac_ext <<_LT_EOF +int a; +void foo (void) { a = 0; } +_LT_EOF +], [$1], [CXX], [cat > conftest.$ac_ext <<_LT_EOF +class Foo +{ +public: + Foo (void) { a = 0; } +private: + int a; +}; +_LT_EOF +], [$1], [F77], [cat > conftest.$ac_ext <<_LT_EOF + subroutine foo + implicit none + integer*4 a + a=0 + return + end +_LT_EOF +], [$1], [FC], [cat > conftest.$ac_ext <<_LT_EOF + subroutine foo + implicit none + integer a + a=0 + return + end +_LT_EOF +], [$1], [GCJ], [cat > conftest.$ac_ext <<_LT_EOF +public class foo { + private int a; + public void bar (void) { + a = 0; + } +}; +_LT_EOF +], [$1], [GO], [cat > conftest.$ac_ext <<_LT_EOF +package foo +func foo() { +} +_LT_EOF +]) + +_lt_libdeps_save_CFLAGS=$CFLAGS +case "$CC $CFLAGS " in #( +*\ -flto*\ *) CFLAGS="$CFLAGS -fno-lto" ;; +*\ -fwhopr*\ *) CFLAGS="$CFLAGS -fno-whopr" ;; +*\ -fuse-linker-plugin*\ *) CFLAGS="$CFLAGS -fno-use-linker-plugin" ;; +esac + +dnl Parse the compiler output and extract the necessary +dnl objects, libraries and library flags. +if AC_TRY_EVAL(ac_compile); then + # Parse the compiler output and extract the necessary + # objects, libraries and library flags. + + # Sentinel used to keep track of whether or not we are before + # the conftest object file. + pre_test_object_deps_done=no + + for p in `eval "$output_verbose_link_cmd"`; do + case $prev$p in + + -L* | -R* | -l*) + # Some compilers place space between "-{L,R}" and the path. + # Remove the space. + if test x-L = "$p" || + test x-R = "$p"; then + prev=$p + continue + fi + + # Expand the sysroot to ease extracting the directories later. + if test -z "$prev"; then + case $p in + -L*) func_stripname_cnf '-L' '' "$p"; prev=-L; p=$func_stripname_result ;; + -R*) func_stripname_cnf '-R' '' "$p"; prev=-R; p=$func_stripname_result ;; + -l*) func_stripname_cnf '-l' '' "$p"; prev=-l; p=$func_stripname_result ;; + esac + fi + case $p in + =*) func_stripname_cnf '=' '' "$p"; p=$lt_sysroot$func_stripname_result ;; + esac + if test no = "$pre_test_object_deps_done"; then + case $prev in + -L | -R) + # Internal compiler library paths should come after those + # provided the user. The postdeps already come after the + # user supplied libs so there is no need to process them. + if test -z "$_LT_TAGVAR(compiler_lib_search_path, $1)"; then + _LT_TAGVAR(compiler_lib_search_path, $1)=$prev$p + else + _LT_TAGVAR(compiler_lib_search_path, $1)="${_LT_TAGVAR(compiler_lib_search_path, $1)} $prev$p" + fi + ;; + # The "-l" case would never come before the object being + # linked, so don't bother handling this case. + esac + else + if test -z "$_LT_TAGVAR(postdeps, $1)"; then + _LT_TAGVAR(postdeps, $1)=$prev$p + else + _LT_TAGVAR(postdeps, $1)="${_LT_TAGVAR(postdeps, $1)} $prev$p" + fi + fi + prev= + ;; + + *.lto.$objext) ;; # Ignore GCC LTO objects + *.$objext) + # This assumes that the test object file only shows up + # once in the compiler output. + if test "$p" = "conftest.$objext"; then + pre_test_object_deps_done=yes + continue + fi + + if test no = "$pre_test_object_deps_done"; then + if test -z "$_LT_TAGVAR(predep_objects, $1)"; then + _LT_TAGVAR(predep_objects, $1)=$p + else + _LT_TAGVAR(predep_objects, $1)="$_LT_TAGVAR(predep_objects, $1) $p" + fi + else + if test -z "$_LT_TAGVAR(postdep_objects, $1)"; then + _LT_TAGVAR(postdep_objects, $1)=$p + else + _LT_TAGVAR(postdep_objects, $1)="$_LT_TAGVAR(postdep_objects, $1) $p" + fi + fi + ;; + + *) ;; # Ignore the rest. + + esac + done + + # Clean up. + rm -f a.out a.exe +else + echo "libtool.m4: error: problem compiling $1 test program" +fi + +$RM -f confest.$objext +CFLAGS=$_lt_libdeps_save_CFLAGS + +# PORTME: override above test on systems where it is broken +m4_if([$1], [CXX], +[case $host_os in +interix[[3-9]]*) + # Interix 3.5 installs completely hosed .la files for C++, so rather than + # hack all around it, let's just trust "g++" to DTRT. + _LT_TAGVAR(predep_objects,$1)= + _LT_TAGVAR(postdep_objects,$1)= + _LT_TAGVAR(postdeps,$1)= + ;; +esac +]) + +case " $_LT_TAGVAR(postdeps, $1) " in +*" -lc "*) _LT_TAGVAR(archive_cmds_need_lc, $1)=no ;; +esac + _LT_TAGVAR(compiler_lib_search_dirs, $1)= +if test -n "${_LT_TAGVAR(compiler_lib_search_path, $1)}"; then + _LT_TAGVAR(compiler_lib_search_dirs, $1)=`echo " ${_LT_TAGVAR(compiler_lib_search_path, $1)}" | $SED -e 's! -L! !g' -e 's!^ !!'` +fi +_LT_TAGDECL([], [compiler_lib_search_dirs], [1], + [The directories searched by this compiler when creating a shared library]) +_LT_TAGDECL([], [predep_objects], [1], + [Dependencies to place before and after the objects being linked to + create a shared library]) +_LT_TAGDECL([], [postdep_objects], [1]) +_LT_TAGDECL([], [predeps], [1]) +_LT_TAGDECL([], [postdeps], [1]) +_LT_TAGDECL([], [compiler_lib_search_path], [1], + [The library search path used internally by the compiler when linking + a shared library]) +])# _LT_SYS_HIDDEN_LIBDEPS + + +# _LT_LANG_F77_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for a Fortran 77 compiler are +# suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_F77_CONFIG], +[AC_LANG_PUSH(Fortran 77) +if test -z "$F77" || test no = "$F77"; then + _lt_disable_F77=yes +fi + +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for f77 test sources. +ac_ext=f + +# Object file extension for compiled f77 test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the F77 compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_disable_F77"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="\ + subroutine t + return + end +" + + # Code to be used in simple link tests + lt_simple_link_test_code="\ + program t + end +" + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_GCC=$GCC + lt_save_CFLAGS=$CFLAGS + CC=${F77-"f77"} + CFLAGS=$FFLAGS + compiler=$CC + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + GCC=$G77 + if test -n "$compiler"; then + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_TAGVAR(GCC, $1)=$G77 + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + GCC=$lt_save_GCC + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS +fi # test yes != "$_lt_disable_F77" + +AC_LANG_POP +])# _LT_LANG_F77_CONFIG + + +# _LT_LANG_FC_CONFIG([TAG]) +# ------------------------- +# Ensure that the configuration variables for a Fortran compiler are +# suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_FC_CONFIG], +[AC_LANG_PUSH(Fortran) + +if test -z "$FC" || test no = "$FC"; then + _lt_disable_FC=yes +fi + +_LT_TAGVAR(archive_cmds_need_lc, $1)=no +_LT_TAGVAR(allow_undefined_flag, $1)= +_LT_TAGVAR(always_export_symbols, $1)=no +_LT_TAGVAR(archive_expsym_cmds, $1)= +_LT_TAGVAR(export_dynamic_flag_spec, $1)= +_LT_TAGVAR(hardcode_direct, $1)=no +_LT_TAGVAR(hardcode_direct_absolute, $1)=no +_LT_TAGVAR(hardcode_libdir_flag_spec, $1)= +_LT_TAGVAR(hardcode_libdir_separator, $1)= +_LT_TAGVAR(hardcode_minus_L, $1)=no +_LT_TAGVAR(hardcode_automatic, $1)=no +_LT_TAGVAR(inherit_rpath, $1)=no +_LT_TAGVAR(module_cmds, $1)= +_LT_TAGVAR(module_expsym_cmds, $1)= +_LT_TAGVAR(link_all_deplibs, $1)=unknown +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds +_LT_TAGVAR(no_undefined_flag, $1)= +_LT_TAGVAR(whole_archive_flag_spec, $1)= +_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no + +# Source file extension for fc test sources. +ac_ext=${ac_fc_srcext-f} + +# Object file extension for compiled fc test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# No sense in running all these tests if we already determined that +# the FC compiler isn't working. Some variables (like enable_shared) +# are currently assumed to apply to all compilers on this platform, +# and will be corrupted by setting them based on a non-working compiler. +if test yes != "$_lt_disable_FC"; then + # Code to be used in simple compile tests + lt_simple_compile_test_code="\ + subroutine t + return + end +" + + # Code to be used in simple link tests + lt_simple_link_test_code="\ + program t + end +" + + # ltmain only uses $CC for tagged configurations so make sure $CC is set. + _LT_TAG_COMPILER + + # save warnings/boilerplate of simple test code + _LT_COMPILER_BOILERPLATE + _LT_LINKER_BOILERPLATE + + # Allow CC to be a program name with arguments. + lt_save_CC=$CC + lt_save_GCC=$GCC + lt_save_CFLAGS=$CFLAGS + CC=${FC-"f95"} + CFLAGS=$FCFLAGS + compiler=$CC + GCC=$ac_cv_fc_compiler_gnu + + _LT_TAGVAR(compiler, $1)=$CC + _LT_CC_BASENAME([$compiler]) + + if test -n "$compiler"; then + AC_MSG_CHECKING([if libtool supports shared libraries]) + AC_MSG_RESULT([$can_build_shared]) + + AC_MSG_CHECKING([whether to build shared libraries]) + test no = "$can_build_shared" && enable_shared=no + + # On AIX, shared libraries and static libraries use the same namespace, and + # are all built from PIC. + case $host_os in + aix3*) + test yes = "$enable_shared" && enable_static=no + if test -n "$RANLIB"; then + archive_cmds="$archive_cmds~\$RANLIB \$lib" + postinstall_cmds='$RANLIB $lib' + fi + ;; + aix[[4-9]]*) + if test ia64 != "$host_cpu"; then + case $enable_shared,$with_aix_soname,$aix_use_runtimelinking in + yes,aix,yes) ;; # shared object as lib.so file only + yes,svr4,*) ;; # shared object as lib.so archive member only + yes,*) enable_static=no ;; # shared object in lib.a archive as well + esac + fi + ;; + esac + AC_MSG_RESULT([$enable_shared]) + + AC_MSG_CHECKING([whether to build static libraries]) + # Make sure either enable_shared or enable_static is yes. + test yes = "$enable_shared" || enable_static=yes + AC_MSG_RESULT([$enable_static]) + + _LT_TAGVAR(GCC, $1)=$ac_cv_fc_compiler_gnu + _LT_TAGVAR(LD, $1)=$LD + + ## CAVEAT EMPTOR: + ## There is no encapsulation within the following macros, do not change + ## the running order or otherwise move them around unless you know exactly + ## what you are doing... + _LT_SYS_HIDDEN_LIBDEPS($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_SYS_DYNAMIC_LINKER($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) + fi # test -n "$compiler" + + GCC=$lt_save_GCC + CC=$lt_save_CC + CFLAGS=$lt_save_CFLAGS +fi # test yes != "$_lt_disable_FC" + +AC_LANG_POP +])# _LT_LANG_FC_CONFIG + + +# _LT_LANG_GCJ_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for the GNU Java Compiler compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_GCJ_CONFIG], +[AC_REQUIRE([LT_PROG_GCJ])dnl +AC_LANG_SAVE + +# Source file extension for Java test sources. +ac_ext=java + +# Object file extension for compiled Java test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="class foo {}" + +# Code to be used in simple link tests +lt_simple_link_test_code='public class conftest { public static void main(String[[]] argv) {}; }' + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC=yes +CC=${GCJ-"gcj"} +CFLAGS=$GCJFLAGS +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_TAGVAR(LD, $1)=$LD +_LT_CC_BASENAME([$compiler]) + +# GCJ did not exist at the time GCC didn't implicitly link libc in. +_LT_TAGVAR(archive_cmds_need_lc, $1)=no + +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds + +## CAVEAT EMPTOR: +## There is no encapsulation within the following macros, do not change +## the running order or otherwise move them around unless you know exactly +## what you are doing... +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) +fi + +AC_LANG_RESTORE + +GCC=$lt_save_GCC +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_GCJ_CONFIG + + +# _LT_LANG_GO_CONFIG([TAG]) +# -------------------------- +# Ensure that the configuration variables for the GNU Go compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_GO_CONFIG], +[AC_REQUIRE([LT_PROG_GO])dnl +AC_LANG_SAVE + +# Source file extension for Go test sources. +ac_ext=go + +# Object file extension for compiled Go test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code="package main; func main() { }" + +# Code to be used in simple link tests +lt_simple_link_test_code='package main; func main() { }' + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC=yes +CC=${GOC-"gccgo"} +CFLAGS=$GOFLAGS +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_TAGVAR(LD, $1)=$LD +_LT_CC_BASENAME([$compiler]) + +# Go did not exist at the time GCC didn't implicitly link libc in. +_LT_TAGVAR(archive_cmds_need_lc, $1)=no + +_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds +_LT_TAGVAR(reload_flag, $1)=$reload_flag +_LT_TAGVAR(reload_cmds, $1)=$reload_cmds + +## CAVEAT EMPTOR: +## There is no encapsulation within the following macros, do not change +## the running order or otherwise move them around unless you know exactly +## what you are doing... +if test -n "$compiler"; then + _LT_COMPILER_NO_RTTI($1) + _LT_COMPILER_PIC($1) + _LT_COMPILER_C_O($1) + _LT_COMPILER_FILE_LOCKS($1) + _LT_LINKER_SHLIBS($1) + _LT_LINKER_HARDCODE_LIBPATH($1) + + _LT_CONFIG($1) +fi + +AC_LANG_RESTORE + +GCC=$lt_save_GCC +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_GO_CONFIG + + +# _LT_LANG_RC_CONFIG([TAG]) +# ------------------------- +# Ensure that the configuration variables for the Windows resource compiler +# are suitably defined. These variables are subsequently used by _LT_CONFIG +# to write the compiler configuration to 'libtool'. +m4_defun([_LT_LANG_RC_CONFIG], +[AC_REQUIRE([LT_PROG_RC])dnl +AC_LANG_SAVE + +# Source file extension for RC test sources. +ac_ext=rc + +# Object file extension for compiled RC test sources. +objext=o +_LT_TAGVAR(objext, $1)=$objext + +# Code to be used in simple compile tests +lt_simple_compile_test_code='sample MENU { MENUITEM "&Soup", 100, CHECKED }' + +# Code to be used in simple link tests +lt_simple_link_test_code=$lt_simple_compile_test_code + +# ltmain only uses $CC for tagged configurations so make sure $CC is set. +_LT_TAG_COMPILER + +# save warnings/boilerplate of simple test code +_LT_COMPILER_BOILERPLATE +_LT_LINKER_BOILERPLATE + +# Allow CC to be a program name with arguments. +lt_save_CC=$CC +lt_save_CFLAGS=$CFLAGS +lt_save_GCC=$GCC +GCC= +CC=${RC-"windres"} +CFLAGS= +compiler=$CC +_LT_TAGVAR(compiler, $1)=$CC +_LT_CC_BASENAME([$compiler]) +_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes + +if test -n "$compiler"; then + : + _LT_CONFIG($1) +fi + +GCC=$lt_save_GCC +AC_LANG_RESTORE +CC=$lt_save_CC +CFLAGS=$lt_save_CFLAGS +])# _LT_LANG_RC_CONFIG + + +# LT_PROG_GCJ +# ----------- +AC_DEFUN([LT_PROG_GCJ], +[m4_ifdef([AC_PROG_GCJ], [AC_PROG_GCJ], + [m4_ifdef([A][M_PROG_GCJ], [A][M_PROG_GCJ], + [AC_CHECK_TOOL(GCJ, gcj,) + test set = "${GCJFLAGS+set}" || GCJFLAGS="-g -O2" + AC_SUBST(GCJFLAGS)])])[]dnl +]) + +# Old name: +AU_ALIAS([LT_AC_PROG_GCJ], [LT_PROG_GCJ]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_GCJ], []) + + +# LT_PROG_GO +# ---------- +AC_DEFUN([LT_PROG_GO], +[AC_CHECK_TOOL(GOC, gccgo,) +]) + + +# LT_PROG_RC +# ---------- +AC_DEFUN([LT_PROG_RC], +[AC_CHECK_TOOL(RC, windres,) +]) + +# Old name: +AU_ALIAS([LT_AC_PROG_RC], [LT_PROG_RC]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_RC], []) + + +# _LT_DECL_EGREP +# -------------- +# If we don't have a new enough Autoconf to choose the best grep +# available, choose the one first in the user's PATH. +m4_defun([_LT_DECL_EGREP], +[AC_REQUIRE([AC_PROG_EGREP])dnl +AC_REQUIRE([AC_PROG_FGREP])dnl +test -z "$GREP" && GREP=grep +_LT_DECL([], [GREP], [1], [A grep program that handles long lines]) +_LT_DECL([], [EGREP], [1], [An ERE matcher]) +_LT_DECL([], [FGREP], [1], [A literal string matcher]) +dnl Non-bleeding-edge autoconf doesn't subst GREP, so do it here too +AC_SUBST([GREP]) +]) + + +# _LT_DECL_OBJDUMP +# -------------- +# If we don't have a new enough Autoconf to choose the best objdump +# available, choose the one first in the user's PATH. +m4_defun([_LT_DECL_OBJDUMP], +[AC_CHECK_TOOL(OBJDUMP, objdump, false) +test -z "$OBJDUMP" && OBJDUMP=objdump +_LT_DECL([], [OBJDUMP], [1], [An object symbol dumper]) +AC_SUBST([OBJDUMP]) +]) + +# _LT_DECL_DLLTOOL +# ---------------- +# Ensure DLLTOOL variable is set. +m4_defun([_LT_DECL_DLLTOOL], +[AC_CHECK_TOOL(DLLTOOL, dlltool, false) +test -z "$DLLTOOL" && DLLTOOL=dlltool +_LT_DECL([], [DLLTOOL], [1], [DLL creation program]) +AC_SUBST([DLLTOOL]) +]) + +# _LT_DECL_SED +# ------------ +# Check for a fully-functional sed program, that truncates +# as few characters as possible. Prefer GNU sed if found. +m4_defun([_LT_DECL_SED], +[AC_PROG_SED +test -z "$SED" && SED=sed +Xsed="$SED -e 1s/^X//" +_LT_DECL([], [SED], [1], [A sed program that does not truncate output]) +_LT_DECL([], [Xsed], ["\$SED -e 1s/^X//"], + [Sed that helps us avoid accidentally triggering echo(1) options like -n]) +])# _LT_DECL_SED + +m4_ifndef([AC_PROG_SED], [ +############################################################ +# NOTE: This macro has been submitted for inclusion into # +# GNU Autoconf as AC_PROG_SED. When it is available in # +# a released version of Autoconf we should remove this # +# macro and use it instead. # +############################################################ + +m4_defun([AC_PROG_SED], +[AC_MSG_CHECKING([for a sed that does not truncate output]) +AC_CACHE_VAL(lt_cv_path_SED, +[# Loop through the user's path and test for sed and gsed. +# Then use that list of sed's as ones to test for truncation. +as_save_IFS=$IFS; IFS=$PATH_SEPARATOR +for as_dir in $PATH +do + IFS=$as_save_IFS + test -z "$as_dir" && as_dir=. + for lt_ac_prog in sed gsed; do + for ac_exec_ext in '' $ac_executable_extensions; do + if $as_executable_p "$as_dir/$lt_ac_prog$ac_exec_ext"; then + lt_ac_sed_list="$lt_ac_sed_list $as_dir/$lt_ac_prog$ac_exec_ext" + fi + done + done +done +IFS=$as_save_IFS +lt_ac_max=0 +lt_ac_count=0 +# Add /usr/xpg4/bin/sed as it is typically found on Solaris +# along with /bin/sed that truncates output. +for lt_ac_sed in $lt_ac_sed_list /usr/xpg4/bin/sed; do + test ! -f "$lt_ac_sed" && continue + cat /dev/null > conftest.in + lt_ac_count=0 + echo $ECHO_N "0123456789$ECHO_C" >conftest.in + # Check for GNU sed and select it if it is found. + if "$lt_ac_sed" --version 2>&1 < /dev/null | grep 'GNU' > /dev/null; then + lt_cv_path_SED=$lt_ac_sed + break + fi + while true; do + cat conftest.in conftest.in >conftest.tmp + mv conftest.tmp conftest.in + cp conftest.in conftest.nl + echo >>conftest.nl + $lt_ac_sed -e 's/a$//' < conftest.nl >conftest.out || break + cmp -s conftest.out conftest.nl || break + # 10000 chars as input seems more than enough + test 10 -lt "$lt_ac_count" && break + lt_ac_count=`expr $lt_ac_count + 1` + if test "$lt_ac_count" -gt "$lt_ac_max"; then + lt_ac_max=$lt_ac_count + lt_cv_path_SED=$lt_ac_sed + fi + done +done +]) +SED=$lt_cv_path_SED +AC_SUBST([SED]) +AC_MSG_RESULT([$SED]) +])#AC_PROG_SED +])#m4_ifndef + +# Old name: +AU_ALIAS([LT_AC_PROG_SED], [AC_PROG_SED]) +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([LT_AC_PROG_SED], []) + + +# _LT_CHECK_SHELL_FEATURES +# ------------------------ +# Find out whether the shell is Bourne or XSI compatible, +# or has some other useful features. +m4_defun([_LT_CHECK_SHELL_FEATURES], +[if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then + lt_unset=unset +else + lt_unset=false +fi +_LT_DECL([], [lt_unset], [0], [whether the shell understands "unset"])dnl + +# test EBCDIC or ASCII +case `echo X|tr X '\101'` in + A) # ASCII based system + # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr + lt_SP2NL='tr \040 \012' + lt_NL2SP='tr \015\012 \040\040' + ;; + *) # EBCDIC based system + lt_SP2NL='tr \100 \n' + lt_NL2SP='tr \r\n \100\100' + ;; +esac +_LT_DECL([SP2NL], [lt_SP2NL], [1], [turn spaces into newlines])dnl +_LT_DECL([NL2SP], [lt_NL2SP], [1], [turn newlines into spaces])dnl +])# _LT_CHECK_SHELL_FEATURES + + +# _LT_PATH_CONVERSION_FUNCTIONS +# ----------------------------- +# Determine what file name conversion functions should be used by +# func_to_host_file (and, implicitly, by func_to_host_path). These are needed +# for certain cross-compile configurations and native mingw. +m4_defun([_LT_PATH_CONVERSION_FUNCTIONS], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +AC_REQUIRE([AC_CANONICAL_BUILD])dnl +AC_MSG_CHECKING([how to convert $build file names to $host format]) +AC_CACHE_VAL(lt_cv_to_host_file_cmd, +[case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32 + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32 + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32 + ;; + esac + ;; + *-*-cygwin* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin + ;; + *-*-cygwin* ) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; + * ) # otherwise, assume *nix + lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin + ;; + esac + ;; + * ) # unhandled hosts (and "normal" native builds) + lt_cv_to_host_file_cmd=func_convert_file_noop + ;; +esac +]) +to_host_file_cmd=$lt_cv_to_host_file_cmd +AC_MSG_RESULT([$lt_cv_to_host_file_cmd]) +_LT_DECL([to_host_file_cmd], [lt_cv_to_host_file_cmd], + [0], [convert $build file names to $host format])dnl + +AC_MSG_CHECKING([how to convert $build file names to toolchain format]) +AC_CACHE_VAL(lt_cv_to_tool_file_cmd, +[#assume ordinary cross tools, or native build. +lt_cv_to_tool_file_cmd=func_convert_file_noop +case $host in + *-*-mingw* ) + case $build in + *-*-mingw* ) # actually msys + lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32 + ;; + esac + ;; +esac +]) +to_tool_file_cmd=$lt_cv_to_tool_file_cmd +AC_MSG_RESULT([$lt_cv_to_tool_file_cmd]) +_LT_DECL([to_tool_file_cmd], [lt_cv_to_tool_file_cmd], + [0], [convert $build files to toolchain format])dnl +])# _LT_PATH_CONVERSION_FUNCTIONS diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltoptions.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltoptions.m4 new file mode 100644 index 00000000..621bd18b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltoptions.m4 @@ -0,0 +1,437 @@ +# Helper functions for option handling. -*- Autoconf -*- +# +# Copyright (C) 2004-2005, 2007-2009, 2011-2017 Free Software +# Foundation, Inc. +# Written by Gary V. Vaughan, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 8 ltoptions.m4 + +# This is to help aclocal find these macros, as it can't see m4_define. +AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])]) + + +# _LT_MANGLE_OPTION(MACRO-NAME, OPTION-NAME) +# ------------------------------------------ +m4_define([_LT_MANGLE_OPTION], +[[_LT_OPTION_]m4_bpatsubst($1__$2, [[^a-zA-Z0-9_]], [_])]) + + +# _LT_SET_OPTION(MACRO-NAME, OPTION-NAME) +# --------------------------------------- +# Set option OPTION-NAME for macro MACRO-NAME, and if there is a +# matching handler defined, dispatch to it. Other OPTION-NAMEs are +# saved as a flag. +m4_define([_LT_SET_OPTION], +[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl +m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]), + _LT_MANGLE_DEFUN([$1], [$2]), + [m4_warning([Unknown $1 option '$2'])])[]dnl +]) + + +# _LT_IF_OPTION(MACRO-NAME, OPTION-NAME, IF-SET, [IF-NOT-SET]) +# ------------------------------------------------------------ +# Execute IF-SET if OPTION is set, IF-NOT-SET otherwise. +m4_define([_LT_IF_OPTION], +[m4_ifdef(_LT_MANGLE_OPTION([$1], [$2]), [$3], [$4])]) + + +# _LT_UNLESS_OPTIONS(MACRO-NAME, OPTION-LIST, IF-NOT-SET) +# ------------------------------------------------------- +# Execute IF-NOT-SET unless all options in OPTION-LIST for MACRO-NAME +# are set. +m4_define([_LT_UNLESS_OPTIONS], +[m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), + [m4_ifdef(_LT_MANGLE_OPTION([$1], _LT_Option), + [m4_define([$0_found])])])[]dnl +m4_ifdef([$0_found], [m4_undefine([$0_found])], [$3 +])[]dnl +]) + + +# _LT_SET_OPTIONS(MACRO-NAME, OPTION-LIST) +# ---------------------------------------- +# OPTION-LIST is a space-separated list of Libtool options associated +# with MACRO-NAME. If any OPTION has a matching handler declared with +# LT_OPTION_DEFINE, dispatch to that macro; otherwise complain about +# the unknown option and exit. +m4_defun([_LT_SET_OPTIONS], +[# Set options +m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), + [_LT_SET_OPTION([$1], _LT_Option)]) + +m4_if([$1],[LT_INIT],[ + dnl + dnl Simply set some default values (i.e off) if boolean options were not + dnl specified: + _LT_UNLESS_OPTIONS([LT_INIT], [dlopen], [enable_dlopen=no + ]) + _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no + ]) + dnl + dnl If no reference was made to various pairs of opposing options, then + dnl we run the default mode handler for the pair. For example, if neither + dnl 'shared' nor 'disable-shared' was passed, we enable building of shared + dnl archives by default: + _LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED]) + _LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC]) + _LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC]) + _LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install], + [_LT_ENABLE_FAST_INSTALL]) + _LT_UNLESS_OPTIONS([LT_INIT], [aix-soname=aix aix-soname=both aix-soname=svr4], + [_LT_WITH_AIX_SONAME([aix])]) + ]) +])# _LT_SET_OPTIONS + + +## --------------------------------- ## +## Macros to handle LT_INIT options. ## +## --------------------------------- ## + +# _LT_MANGLE_DEFUN(MACRO-NAME, OPTION-NAME) +# ----------------------------------------- +m4_define([_LT_MANGLE_DEFUN], +[[_LT_OPTION_DEFUN_]m4_bpatsubst(m4_toupper([$1__$2]), [[^A-Z0-9_]], [_])]) + + +# LT_OPTION_DEFINE(MACRO-NAME, OPTION-NAME, CODE) +# ----------------------------------------------- +m4_define([LT_OPTION_DEFINE], +[m4_define(_LT_MANGLE_DEFUN([$1], [$2]), [$3])[]dnl +])# LT_OPTION_DEFINE + + +# dlopen +# ------ +LT_OPTION_DEFINE([LT_INIT], [dlopen], [enable_dlopen=yes +]) + +AU_DEFUN([AC_LIBTOOL_DLOPEN], +[_LT_SET_OPTION([LT_INIT], [dlopen]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'dlopen' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_DLOPEN], []) + + +# win32-dll +# --------- +# Declare package support for building win32 dll's. +LT_OPTION_DEFINE([LT_INIT], [win32-dll], +[enable_win32_dll=yes + +case $host in +*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*) + AC_CHECK_TOOL(AS, as, false) + AC_CHECK_TOOL(DLLTOOL, dlltool, false) + AC_CHECK_TOOL(OBJDUMP, objdump, false) + ;; +esac + +test -z "$AS" && AS=as +_LT_DECL([], [AS], [1], [Assembler program])dnl + +test -z "$DLLTOOL" && DLLTOOL=dlltool +_LT_DECL([], [DLLTOOL], [1], [DLL creation program])dnl + +test -z "$OBJDUMP" && OBJDUMP=objdump +_LT_DECL([], [OBJDUMP], [1], [Object dumper program])dnl +])# win32-dll + +AU_DEFUN([AC_LIBTOOL_WIN32_DLL], +[AC_REQUIRE([AC_CANONICAL_HOST])dnl +_LT_SET_OPTION([LT_INIT], [win32-dll]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'win32-dll' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], []) + + +# _LT_ENABLE_SHARED([DEFAULT]) +# ---------------------------- +# implement the --enable-shared flag, and supports the 'shared' and +# 'disable-shared' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_SHARED], +[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([shared], + [AS_HELP_STRING([--enable-shared@<:@=PKGS@:>@], + [build shared libraries @<:@default=]_LT_ENABLE_SHARED_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_shared=yes ;; + no) enable_shared=no ;; + *) + enable_shared=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_shared=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_shared=]_LT_ENABLE_SHARED_DEFAULT) + + _LT_DECL([build_libtool_libs], [enable_shared], [0], + [Whether or not to build shared libraries]) +])# _LT_ENABLE_SHARED + +LT_OPTION_DEFINE([LT_INIT], [shared], [_LT_ENABLE_SHARED([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-shared], [_LT_ENABLE_SHARED([no])]) + +# Old names: +AC_DEFUN([AC_ENABLE_SHARED], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[shared]) +]) + +AC_DEFUN([AC_DISABLE_SHARED], +[_LT_SET_OPTION([LT_INIT], [disable-shared]) +]) + +AU_DEFUN([AM_ENABLE_SHARED], [AC_ENABLE_SHARED($@)]) +AU_DEFUN([AM_DISABLE_SHARED], [AC_DISABLE_SHARED($@)]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_ENABLE_SHARED], []) +dnl AC_DEFUN([AM_DISABLE_SHARED], []) + + + +# _LT_ENABLE_STATIC([DEFAULT]) +# ---------------------------- +# implement the --enable-static flag, and support the 'static' and +# 'disable-static' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_STATIC], +[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([static], + [AS_HELP_STRING([--enable-static@<:@=PKGS@:>@], + [build static libraries @<:@default=]_LT_ENABLE_STATIC_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_static=yes ;; + no) enable_static=no ;; + *) + enable_static=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_static=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_static=]_LT_ENABLE_STATIC_DEFAULT) + + _LT_DECL([build_old_libs], [enable_static], [0], + [Whether or not to build static libraries]) +])# _LT_ENABLE_STATIC + +LT_OPTION_DEFINE([LT_INIT], [static], [_LT_ENABLE_STATIC([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-static], [_LT_ENABLE_STATIC([no])]) + +# Old names: +AC_DEFUN([AC_ENABLE_STATIC], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[static]) +]) + +AC_DEFUN([AC_DISABLE_STATIC], +[_LT_SET_OPTION([LT_INIT], [disable-static]) +]) + +AU_DEFUN([AM_ENABLE_STATIC], [AC_ENABLE_STATIC($@)]) +AU_DEFUN([AM_DISABLE_STATIC], [AC_DISABLE_STATIC($@)]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AM_ENABLE_STATIC], []) +dnl AC_DEFUN([AM_DISABLE_STATIC], []) + + + +# _LT_ENABLE_FAST_INSTALL([DEFAULT]) +# ---------------------------------- +# implement the --enable-fast-install flag, and support the 'fast-install' +# and 'disable-fast-install' LT_INIT options. +# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'. +m4_define([_LT_ENABLE_FAST_INSTALL], +[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl +AC_ARG_ENABLE([fast-install], + [AS_HELP_STRING([--enable-fast-install@<:@=PKGS@:>@], + [optimize for fast installation @<:@default=]_LT_ENABLE_FAST_INSTALL_DEFAULT[@:>@])], + [p=${PACKAGE-default} + case $enableval in + yes) enable_fast_install=yes ;; + no) enable_fast_install=no ;; + *) + enable_fast_install=no + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for pkg in $enableval; do + IFS=$lt_save_ifs + if test "X$pkg" = "X$p"; then + enable_fast_install=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT) + +_LT_DECL([fast_install], [enable_fast_install], [0], + [Whether or not to optimize for fast installation])dnl +])# _LT_ENABLE_FAST_INSTALL + +LT_OPTION_DEFINE([LT_INIT], [fast-install], [_LT_ENABLE_FAST_INSTALL([yes])]) +LT_OPTION_DEFINE([LT_INIT], [disable-fast-install], [_LT_ENABLE_FAST_INSTALL([no])]) + +# Old names: +AU_DEFUN([AC_ENABLE_FAST_INSTALL], +[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you put +the 'fast-install' option into LT_INIT's first parameter.]) +]) + +AU_DEFUN([AC_DISABLE_FAST_INSTALL], +[_LT_SET_OPTION([LT_INIT], [disable-fast-install]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you put +the 'disable-fast-install' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], []) +dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], []) + + +# _LT_WITH_AIX_SONAME([DEFAULT]) +# ---------------------------------- +# implement the --with-aix-soname flag, and support the `aix-soname=aix' +# and `aix-soname=both' and `aix-soname=svr4' LT_INIT options. DEFAULT +# is either `aix', `both' or `svr4'. If omitted, it defaults to `aix'. +m4_define([_LT_WITH_AIX_SONAME], +[m4_define([_LT_WITH_AIX_SONAME_DEFAULT], [m4_if($1, svr4, svr4, m4_if($1, both, both, aix))])dnl +shared_archive_member_spec= +case $host,$enable_shared in +power*-*-aix[[5-9]]*,yes) + AC_MSG_CHECKING([which variant of shared library versioning to provide]) + AC_ARG_WITH([aix-soname], + [AS_HELP_STRING([--with-aix-soname=aix|svr4|both], + [shared library versioning (aka "SONAME") variant to provide on AIX, @<:@default=]_LT_WITH_AIX_SONAME_DEFAULT[@:>@.])], + [case $withval in + aix|svr4|both) + ;; + *) + AC_MSG_ERROR([Unknown argument to --with-aix-soname]) + ;; + esac + lt_cv_with_aix_soname=$with_aix_soname], + [AC_CACHE_VAL([lt_cv_with_aix_soname], + [lt_cv_with_aix_soname=]_LT_WITH_AIX_SONAME_DEFAULT) + with_aix_soname=$lt_cv_with_aix_soname]) + AC_MSG_RESULT([$with_aix_soname]) + if test aix != "$with_aix_soname"; then + # For the AIX way of multilib, we name the shared archive member + # based on the bitwidth used, traditionally 'shr.o' or 'shr_64.o', + # and 'shr.imp' or 'shr_64.imp', respectively, for the Import File. + # Even when GNU compilers ignore OBJECT_MODE but need '-maix64' flag, + # the AIX toolchain works better with OBJECT_MODE set (default 32). + if test 64 = "${OBJECT_MODE-32}"; then + shared_archive_member_spec=shr_64 + else + shared_archive_member_spec=shr + fi + fi + ;; +*) + with_aix_soname=aix + ;; +esac + +_LT_DECL([], [shared_archive_member_spec], [0], + [Shared archive member basename, for filename based shared library versioning on AIX])dnl +])# _LT_WITH_AIX_SONAME + +LT_OPTION_DEFINE([LT_INIT], [aix-soname=aix], [_LT_WITH_AIX_SONAME([aix])]) +LT_OPTION_DEFINE([LT_INIT], [aix-soname=both], [_LT_WITH_AIX_SONAME([both])]) +LT_OPTION_DEFINE([LT_INIT], [aix-soname=svr4], [_LT_WITH_AIX_SONAME([svr4])]) + + +# _LT_WITH_PIC([MODE]) +# -------------------- +# implement the --with-pic flag, and support the 'pic-only' and 'no-pic' +# LT_INIT options. +# MODE is either 'yes' or 'no'. If omitted, it defaults to 'both'. +m4_define([_LT_WITH_PIC], +[AC_ARG_WITH([pic], + [AS_HELP_STRING([--with-pic@<:@=PKGS@:>@], + [try to use only PIC/non-PIC objects @<:@default=use both@:>@])], + [lt_p=${PACKAGE-default} + case $withval in + yes|no) pic_mode=$withval ;; + *) + pic_mode=default + # Look at the argument we got. We use all the common list separators. + lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, + for lt_pkg in $withval; do + IFS=$lt_save_ifs + if test "X$lt_pkg" = "X$lt_p"; then + pic_mode=yes + fi + done + IFS=$lt_save_ifs + ;; + esac], + [pic_mode=m4_default([$1], [default])]) + +_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl +])# _LT_WITH_PIC + +LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])]) +LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])]) + +# Old name: +AU_DEFUN([AC_LIBTOOL_PICMODE], +[_LT_SET_OPTION([LT_INIT], [pic-only]) +AC_DIAGNOSE([obsolete], +[$0: Remove this warning and the call to _LT_SET_OPTION when you +put the 'pic-only' option into LT_INIT's first parameter.]) +]) + +dnl aclocal-1.4 backwards compatibility: +dnl AC_DEFUN([AC_LIBTOOL_PICMODE], []) + +## ----------------- ## +## LTDL_INIT Options ## +## ----------------- ## + +m4_define([_LTDL_MODE], []) +LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive], + [m4_define([_LTDL_MODE], [nonrecursive])]) +LT_OPTION_DEFINE([LTDL_INIT], [recursive], + [m4_define([_LTDL_MODE], [recursive])]) +LT_OPTION_DEFINE([LTDL_INIT], [subproject], + [m4_define([_LTDL_MODE], [subproject])]) + +m4_define([_LTDL_TYPE], []) +LT_OPTION_DEFINE([LTDL_INIT], [installable], + [m4_define([_LTDL_TYPE], [installable])]) +LT_OPTION_DEFINE([LTDL_INIT], [convenience], + [m4_define([_LTDL_TYPE], [convenience])]) diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltsugar.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltsugar.m4 new file mode 100644 index 00000000..ab69a6b9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltsugar.m4 @@ -0,0 +1,124 @@ +# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*- +# +# Copyright (C) 2004-2005, 2007-2008, 2011-2017 Free Software +# Foundation, Inc. +# Written by Gary V. Vaughan, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 6 ltsugar.m4 + +# This is to help aclocal find these macros, as it can't see m4_define. +AC_DEFUN([LTSUGAR_VERSION], [m4_if([0.1])]) + + +# lt_join(SEP, ARG1, [ARG2...]) +# ----------------------------- +# Produce ARG1SEPARG2...SEPARGn, omitting [] arguments and their +# associated separator. +# Needed until we can rely on m4_join from Autoconf 2.62, since all earlier +# versions in m4sugar had bugs. +m4_define([lt_join], +[m4_if([$#], [1], [], + [$#], [2], [[$2]], + [m4_if([$2], [], [], [[$2]_])$0([$1], m4_shift(m4_shift($@)))])]) +m4_define([_lt_join], +[m4_if([$#$2], [2], [], + [m4_if([$2], [], [], [[$1$2]])$0([$1], m4_shift(m4_shift($@)))])]) + + +# lt_car(LIST) +# lt_cdr(LIST) +# ------------ +# Manipulate m4 lists. +# These macros are necessary as long as will still need to support +# Autoconf-2.59, which quotes differently. +m4_define([lt_car], [[$1]]) +m4_define([lt_cdr], +[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])], + [$#], 1, [], + [m4_dquote(m4_shift($@))])]) +m4_define([lt_unquote], $1) + + +# lt_append(MACRO-NAME, STRING, [SEPARATOR]) +# ------------------------------------------ +# Redefine MACRO-NAME to hold its former content plus 'SEPARATOR''STRING'. +# Note that neither SEPARATOR nor STRING are expanded; they are appended +# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked). +# No SEPARATOR is output if MACRO-NAME was previously undefined (different +# than defined and empty). +# +# This macro is needed until we can rely on Autoconf 2.62, since earlier +# versions of m4sugar mistakenly expanded SEPARATOR but not STRING. +m4_define([lt_append], +[m4_define([$1], + m4_ifdef([$1], [m4_defn([$1])[$3]])[$2])]) + + + +# lt_combine(SEP, PREFIX-LIST, INFIX, SUFFIX1, [SUFFIX2...]) +# ---------------------------------------------------------- +# Produce a SEP delimited list of all paired combinations of elements of +# PREFIX-LIST with SUFFIX1 through SUFFIXn. Each element of the list +# has the form PREFIXmINFIXSUFFIXn. +# Needed until we can rely on m4_combine added in Autoconf 2.62. +m4_define([lt_combine], +[m4_if(m4_eval([$# > 3]), [1], + [m4_pushdef([_Lt_sep], [m4_define([_Lt_sep], m4_defn([lt_car]))])]]dnl +[[m4_foreach([_Lt_prefix], [$2], + [m4_foreach([_Lt_suffix], + ]m4_dquote(m4_dquote(m4_shift(m4_shift(m4_shift($@)))))[, + [_Lt_sep([$1])[]m4_defn([_Lt_prefix])[$3]m4_defn([_Lt_suffix])])])])]) + + +# lt_if_append_uniq(MACRO-NAME, VARNAME, [SEPARATOR], [UNIQ], [NOT-UNIQ]) +# ----------------------------------------------------------------------- +# Iff MACRO-NAME does not yet contain VARNAME, then append it (delimited +# by SEPARATOR if supplied) and expand UNIQ, else NOT-UNIQ. +m4_define([lt_if_append_uniq], +[m4_ifdef([$1], + [m4_if(m4_index([$3]m4_defn([$1])[$3], [$3$2$3]), [-1], + [lt_append([$1], [$2], [$3])$4], + [$5])], + [lt_append([$1], [$2], [$3])$4])]) + + +# lt_dict_add(DICT, KEY, VALUE) +# ----------------------------- +m4_define([lt_dict_add], +[m4_define([$1($2)], [$3])]) + + +# lt_dict_add_subkey(DICT, KEY, SUBKEY, VALUE) +# -------------------------------------------- +m4_define([lt_dict_add_subkey], +[m4_define([$1($2:$3)], [$4])]) + + +# lt_dict_fetch(DICT, KEY, [SUBKEY]) +# ---------------------------------- +m4_define([lt_dict_fetch], +[m4_ifval([$3], + m4_ifdef([$1($2:$3)], [m4_defn([$1($2:$3)])]), + m4_ifdef([$1($2)], [m4_defn([$1($2)])]))]) + + +# lt_if_dict_fetch(DICT, KEY, [SUBKEY], VALUE, IF-TRUE, [IF-FALSE]) +# ----------------------------------------------------------------- +m4_define([lt_if_dict_fetch], +[m4_if(lt_dict_fetch([$1], [$2], [$3]), [$4], + [$5], + [$6])]) + + +# lt_dict_filter(DICT, [SUBKEY], VALUE, [SEPARATOR], KEY, [...]) +# -------------------------------------------------------------- +m4_define([lt_dict_filter], +[m4_if([$5], [], [], + [lt_join(m4_quote(m4_default([$4], [[, ]])), + lt_unquote(m4_split(m4_normalize(m4_foreach(_Lt_key, lt_car([m4_shiftn(4, $@)]), + [lt_if_dict_fetch([$1], _Lt_key, [$2], [$3], [_Lt_key ])])))))])[]dnl +]) diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltversion.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltversion.m4 new file mode 100644 index 00000000..8250ea47 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/m4/ltversion.m4 @@ -0,0 +1,23 @@ +# ltversion.m4 -- version numbers -*- Autoconf -*- +# +# Copyright (C) 2004, 2011-2017 Free Software Foundation, Inc. +# Written by Scott James Remnant, 2004 +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# @configure_input@ + +# serial 4219 ltversion.m4 +# This file is part of GNU Libtool + +m4_define([LT_PACKAGE_VERSION], [2.4.6.40-6ca5-dirty]) +m4_define([LT_PACKAGE_REVISION], [2.4.6.40]) + +AC_DEFUN([LTVERSION_VERSION], +[macro_version='2.4.6.40-6ca5-dirty' +macro_revision='2.4.6.40' +_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?]) +_LT_DECL(, macro_revision, 0) +]) diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/m4/lt~obsolete.m4 b/dep/speexdsp-SpeexDSP-1.2rc3/m4/lt~obsolete.m4 new file mode 100644 index 00000000..9919d4de --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/m4/lt~obsolete.m4 @@ -0,0 +1,99 @@ +# lt~obsolete.m4 -- aclocal satisfying obsolete definitions. -*-Autoconf-*- +# +# Copyright (C) 2004-2005, 2007, 2009, 2011-2017 Free Software +# Foundation, Inc. +# Written by Scott James Remnant, 2004. +# +# This file is free software; the Free Software Foundation gives +# unlimited permission to copy and/or distribute it, with or without +# modifications, as long as this notice is preserved. + +# serial 5 lt~obsolete.m4 + +# These exist entirely to fool aclocal when bootstrapping libtool. +# +# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN), +# which have later been changed to m4_define as they aren't part of the +# exported API, or moved to Autoconf or Automake where they belong. +# +# The trouble is, aclocal is a bit thick. It'll see the old AC_DEFUN +# in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us +# using a macro with the same name in our local m4/libtool.m4 it'll +# pull the old libtool.m4 in (it doesn't see our shiny new m4_define +# and doesn't know about Autoconf macros at all.) +# +# So we provide this file, which has a silly filename so it's always +# included after everything else. This provides aclocal with the +# AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything +# because those macros already exist, or will be overwritten later. +# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6. +# +# Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. +# Yes, that means every name once taken will need to remain here until +# we give up compatibility with versions before 1.7, at which point +# we need to keep only those names which we still refer to. + +# This is to help aclocal find these macros, as it can't see m4_define. +AC_DEFUN([LTOBSOLETE_VERSION], [m4_if([1])]) + +m4_ifndef([AC_LIBTOOL_LINKER_OPTION], [AC_DEFUN([AC_LIBTOOL_LINKER_OPTION])]) +m4_ifndef([AC_PROG_EGREP], [AC_DEFUN([AC_PROG_EGREP])]) +m4_ifndef([_LT_AC_PROG_ECHO_BACKSLASH], [AC_DEFUN([_LT_AC_PROG_ECHO_BACKSLASH])]) +m4_ifndef([_LT_AC_SHELL_INIT], [AC_DEFUN([_LT_AC_SHELL_INIT])]) +m4_ifndef([_LT_AC_SYS_LIBPATH_AIX], [AC_DEFUN([_LT_AC_SYS_LIBPATH_AIX])]) +m4_ifndef([_LT_PROG_LTMAIN], [AC_DEFUN([_LT_PROG_LTMAIN])]) +m4_ifndef([_LT_AC_TAGVAR], [AC_DEFUN([_LT_AC_TAGVAR])]) +m4_ifndef([AC_LTDL_ENABLE_INSTALL], [AC_DEFUN([AC_LTDL_ENABLE_INSTALL])]) +m4_ifndef([AC_LTDL_PREOPEN], [AC_DEFUN([AC_LTDL_PREOPEN])]) +m4_ifndef([_LT_AC_SYS_COMPILER], [AC_DEFUN([_LT_AC_SYS_COMPILER])]) +m4_ifndef([_LT_AC_LOCK], [AC_DEFUN([_LT_AC_LOCK])]) +m4_ifndef([AC_LIBTOOL_SYS_OLD_ARCHIVE], [AC_DEFUN([AC_LIBTOOL_SYS_OLD_ARCHIVE])]) +m4_ifndef([_LT_AC_TRY_DLOPEN_SELF], [AC_DEFUN([_LT_AC_TRY_DLOPEN_SELF])]) +m4_ifndef([AC_LIBTOOL_PROG_CC_C_O], [AC_DEFUN([AC_LIBTOOL_PROG_CC_C_O])]) +m4_ifndef([AC_LIBTOOL_SYS_HARD_LINK_LOCKS], [AC_DEFUN([AC_LIBTOOL_SYS_HARD_LINK_LOCKS])]) +m4_ifndef([AC_LIBTOOL_OBJDIR], [AC_DEFUN([AC_LIBTOOL_OBJDIR])]) +m4_ifndef([AC_LTDL_OBJDIR], [AC_DEFUN([AC_LTDL_OBJDIR])]) +m4_ifndef([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH], [AC_DEFUN([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH])]) +m4_ifndef([AC_LIBTOOL_SYS_LIB_STRIP], [AC_DEFUN([AC_LIBTOOL_SYS_LIB_STRIP])]) +m4_ifndef([AC_PATH_MAGIC], [AC_DEFUN([AC_PATH_MAGIC])]) +m4_ifndef([AC_PROG_LD_GNU], [AC_DEFUN([AC_PROG_LD_GNU])]) +m4_ifndef([AC_PROG_LD_RELOAD_FLAG], [AC_DEFUN([AC_PROG_LD_RELOAD_FLAG])]) +m4_ifndef([AC_DEPLIBS_CHECK_METHOD], [AC_DEFUN([AC_DEPLIBS_CHECK_METHOD])]) +m4_ifndef([AC_LIBTOOL_PROG_COMPILER_NO_RTTI], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_NO_RTTI])]) +m4_ifndef([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE], [AC_DEFUN([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE])]) +m4_ifndef([AC_LIBTOOL_PROG_COMPILER_PIC], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_PIC])]) +m4_ifndef([AC_LIBTOOL_PROG_LD_SHLIBS], [AC_DEFUN([AC_LIBTOOL_PROG_LD_SHLIBS])]) +m4_ifndef([AC_LIBTOOL_POSTDEP_PREDEP], [AC_DEFUN([AC_LIBTOOL_POSTDEP_PREDEP])]) +m4_ifndef([LT_AC_PROG_EGREP], [AC_DEFUN([LT_AC_PROG_EGREP])]) +m4_ifndef([LT_AC_PROG_SED], [AC_DEFUN([LT_AC_PROG_SED])]) +m4_ifndef([_LT_CC_BASENAME], [AC_DEFUN([_LT_CC_BASENAME])]) +m4_ifndef([_LT_COMPILER_BOILERPLATE], [AC_DEFUN([_LT_COMPILER_BOILERPLATE])]) +m4_ifndef([_LT_LINKER_BOILERPLATE], [AC_DEFUN([_LT_LINKER_BOILERPLATE])]) +m4_ifndef([_AC_PROG_LIBTOOL], [AC_DEFUN([_AC_PROG_LIBTOOL])]) +m4_ifndef([AC_LIBTOOL_SETUP], [AC_DEFUN([AC_LIBTOOL_SETUP])]) +m4_ifndef([_LT_AC_CHECK_DLFCN], [AC_DEFUN([_LT_AC_CHECK_DLFCN])]) +m4_ifndef([AC_LIBTOOL_SYS_DYNAMIC_LINKER], [AC_DEFUN([AC_LIBTOOL_SYS_DYNAMIC_LINKER])]) +m4_ifndef([_LT_AC_TAGCONFIG], [AC_DEFUN([_LT_AC_TAGCONFIG])]) +m4_ifndef([AC_DISABLE_FAST_INSTALL], [AC_DEFUN([AC_DISABLE_FAST_INSTALL])]) +m4_ifndef([_LT_AC_LANG_CXX], [AC_DEFUN([_LT_AC_LANG_CXX])]) +m4_ifndef([_LT_AC_LANG_F77], [AC_DEFUN([_LT_AC_LANG_F77])]) +m4_ifndef([_LT_AC_LANG_GCJ], [AC_DEFUN([_LT_AC_LANG_GCJ])]) +m4_ifndef([AC_LIBTOOL_LANG_C_CONFIG], [AC_DEFUN([AC_LIBTOOL_LANG_C_CONFIG])]) +m4_ifndef([_LT_AC_LANG_C_CONFIG], [AC_DEFUN([_LT_AC_LANG_C_CONFIG])]) +m4_ifndef([AC_LIBTOOL_LANG_CXX_CONFIG], [AC_DEFUN([AC_LIBTOOL_LANG_CXX_CONFIG])]) +m4_ifndef([_LT_AC_LANG_CXX_CONFIG], [AC_DEFUN([_LT_AC_LANG_CXX_CONFIG])]) +m4_ifndef([AC_LIBTOOL_LANG_F77_CONFIG], [AC_DEFUN([AC_LIBTOOL_LANG_F77_CONFIG])]) +m4_ifndef([_LT_AC_LANG_F77_CONFIG], [AC_DEFUN([_LT_AC_LANG_F77_CONFIG])]) +m4_ifndef([AC_LIBTOOL_LANG_GCJ_CONFIG], [AC_DEFUN([AC_LIBTOOL_LANG_GCJ_CONFIG])]) +m4_ifndef([_LT_AC_LANG_GCJ_CONFIG], [AC_DEFUN([_LT_AC_LANG_GCJ_CONFIG])]) +m4_ifndef([AC_LIBTOOL_LANG_RC_CONFIG], [AC_DEFUN([AC_LIBTOOL_LANG_RC_CONFIG])]) +m4_ifndef([_LT_AC_LANG_RC_CONFIG], [AC_DEFUN([_LT_AC_LANG_RC_CONFIG])]) +m4_ifndef([AC_LIBTOOL_CONFIG], [AC_DEFUN([AC_LIBTOOL_CONFIG])]) +m4_ifndef([_LT_AC_FILE_LTDLL_C], [AC_DEFUN([_LT_AC_FILE_LTDLL_C])]) +m4_ifndef([_LT_REQUIRED_DARWIN_CHECKS], [AC_DEFUN([_LT_REQUIRED_DARWIN_CHECKS])]) +m4_ifndef([_LT_AC_PROG_CXXCPP], [AC_DEFUN([_LT_AC_PROG_CXXCPP])]) +m4_ifndef([_LT_PREPARE_SED_QUOTE_VARS], [AC_DEFUN([_LT_PREPARE_SED_QUOTE_VARS])]) +m4_ifndef([_LT_PROG_ECHO_BACKSLASH], [AC_DEFUN([_LT_PROG_ECHO_BACKSLASH])]) +m4_ifndef([_LT_PROG_F77], 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runOnlyForDeploymentPostprocessing = 0; + }; +/* End PBXSourcesBuildPhase section */ + +/* Begin PBXVariantGroup section */ + 089C1666FE841158C02AAC07 /* InfoPlist.strings */ = { + isa = PBXVariantGroup; + children = ( + 089C1667FE841158C02AAC07 /* English */, + ); + name = InfoPlist.strings; + sourceTree = ""; + }; +/* End PBXVariantGroup section */ + +/* Begin XCBuildConfiguration section */ + 73814AE00907FB1E00C478FC /* Development */ = { + isa = XCBuildConfiguration; + buildSettings = { + COPY_PHASE_STRIP = NO; + DYLIB_COMPATIBILITY_VERSION = 1; + DYLIB_CURRENT_VERSION = 1; + FRAMEWORK_VERSION = A; + GCC_DYNAMIC_NO_PIC = NO; + GCC_ENABLE_FIX_AND_CONTINUE = YES; + GCC_GENERATE_DEBUGGING_SYMBOLS = YES; + GCC_OPTIMIZATION_LEVEL = 0; + GCC_PRECOMPILE_PREFIX_HEADER = YES; + GCC_PREFIX_HEADER = Speex_Prefix.pch; + INFOPLIST_FILE = Info.plist; + INSTALL_PATH = /Library/Frameworks; + LIBRARY_STYLE = DYNAMIC; + MACH_O_TYPE = mh_dylib; + PRODUCT_NAME = Speex; + WRAPPER_EXTENSION = framework; + ZERO_LINK = YES; + }; + name = Development; + }; + 73814AE10907FB1E00C478FC /* Deployment */ = { + isa = XCBuildConfiguration; + buildSettings = { + COPY_PHASE_STRIP = YES; + DYLIB_COMPATIBILITY_VERSION = 1; + DYLIB_CURRENT_VERSION = 1; + FRAMEWORK_VERSION = A; + GCC_ENABLE_FIX_AND_CONTINUE = NO; + GCC_GENERATE_DEBUGGING_SYMBOLS = NO; + GCC_PRECOMPILE_PREFIX_HEADER = YES; + GCC_PREFIX_HEADER = Speex_Prefix.pch; + INFOPLIST_FILE = Info.plist; + INSTALL_PATH = /Library/Frameworks; + LIBRARY_STYLE = DYNAMIC; + MACH_O_TYPE = mh_dylib; + PRODUCT_NAME = Speex; + WRAPPER_EXTENSION = framework; + ZERO_LINK = NO; + }; + name = Deployment; + }; + 73814AE20907FB1E00C478FC /* Default */ = { + isa = XCBuildConfiguration; + buildSettings = { + DYLIB_COMPATIBILITY_VERSION = 1; + DYLIB_CURRENT_VERSION = 1; + FRAMEWORK_VERSION = A; + GCC_GENERATE_DEBUGGING_SYMBOLS = NO; + GCC_PRECOMPILE_PREFIX_HEADER = YES; + GCC_PREFIX_HEADER = Speex_Prefix.pch; + INFOPLIST_FILE = Info.plist; + INSTALL_PATH = /Library/Frameworks; + LIBRARY_STYLE = DYNAMIC; + MACH_O_TYPE = mh_dylib; + PRODUCT_NAME = Speex; + WRAPPER_EXTENSION = framework; + }; + name = Default; + }; + 73814AE40907FB1E00C478FC /* Development */ = { + isa = XCBuildConfiguration; + buildSettings = { + ARCHS = ( + ppc, + i386, + ); + GCC_PREPROCESSOR_DEFINITIONS = __MACOSX__; + SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk; + }; + name = Development; + }; + 73814AE50907FB1E00C478FC /* Deployment */ = { + isa = XCBuildConfiguration; + buildSettings = { + ARCHS = ( + ppc, + i386, + ); + GCC_PREPROCESSOR_DEFINITIONS = __MACOSX__; + SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk; + }; + name = Deployment; + }; + 73814AE60907FB1E00C478FC /* Default */ = { + isa = XCBuildConfiguration; + buildSettings = { + ARCHS = ( + ppc, + i386, + ); + GCC_PREPROCESSOR_DEFINITIONS = __MACOSX__; + SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk; + }; + name = Default; + }; +/* End XCBuildConfiguration section */ + +/* Begin XCConfigurationList section */ + 73814ADF0907FB1E00C478FC /* Build configuration list for PBXNativeTarget "Speex" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + 73814AE00907FB1E00C478FC /* Development */, + 73814AE10907FB1E00C478FC /* Deployment */, + 73814AE20907FB1E00C478FC /* Default */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Default; + }; + 73814AE30907FB1E00C478FC /* Build configuration list for PBXProject "Speex_UB" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + 73814AE40907FB1E00C478FC /* Development */, + 73814AE50907FB1E00C478FC /* Deployment */, + 73814AE60907FB1E00C478FC /* Default */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Default; + }; +/* End XCConfigurationList section */ + }; + rootObject = 0867D690FE84028FC02AAC07 /* Project object */; +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/make.objects b/dep/speexdsp-SpeexDSP-1.2rc3/make.objects new file mode 100644 index 00000000..45e0fabd --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/make.objects @@ -0,0 +1,12 @@ +ALL_OBJ= \ + libspeexdsp/buffer.o \ + libspeexdsp/fftwrap.o \ + libspeexdsp/filterbank.o \ + libspeexdsp/jitter.o \ + libspeexdsp/kiss_fft.o \ + libspeexdsp/kiss_fftr.o \ + libspeexdsp/mdf.o \ + libspeexdsp/preprocess.o \ + libspeexdsp/resample.o \ + libspeexdsp/scal.o \ + libspeexdsp/smallft.o diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/makefile.msvc b/dep/speexdsp-SpeexDSP-1.2rc3/makefile.msvc new file mode 100644 index 00000000..e5c8656e --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/makefile.msvc @@ -0,0 +1,18 @@ +# +# Makefile for speex lib + Microsoft Visual C++ 2003 / 2005 / 2008 / 2017 ToolKit +# +# + +include ../yac/install_msvc.mk + +TARGET_BASENAME=libspeexdsp + +EXTRAFLAGS= -DWINVER=0x0501 -D_GLFW_USE_CONFIG_H -D_USE_SSE -DWIN32 -DNDEBUG -D_WINDOWS -D_USRDLL -DHAVE_CONFIG_H -Iinclude -Iwin32 + +EXTRALIBS= + +PLAF_OBJ= + +include make.objects + +include ../yac/staticlib_msvc.mk diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/regression-fixes/1-resampler_unsigned_fix.patch b/dep/speexdsp-SpeexDSP-1.2rc3/regression-fixes/1-resampler_unsigned_fix.patch new file mode 100644 index 00000000..99a4c8a6 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/regression-fixes/1-resampler_unsigned_fix.patch @@ -0,0 +1,17 @@ +diff --git a/libspeex/resample.c b/libspeex/resample.c +index 4403f78..48ffcef 100644 +--- a/libspeex/resample.c ++++ b/libspeex/resample.c +@@ -561,10 +561,10 @@ static void update_filter(SpeexResamplerState *st) + } + for (i=0;iden_rate;i++) + { +- spx_uint32_t j; ++ spx_int32_t j; + for (j=0;jfilt_len;j++) + { +- st->sinc_table[i*st->filt_len+j] = sinc(st->cutoff,((j-st->filt_len/2+1)-((float)i)/st->den_rate), st->filt_len, quality_map[st->quality].window_func); ++ st->sinc_table[i*st->filt_len+j] = sinc(st->cutoff,((j-(spx_int32_t)st->filt_len/2+1)-((float)i)/st->den_rate), st->filt_len, quality_map[st->quality].window_func); + } + } + #ifdef FIXED_POINT diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/regressions b/dep/speexdsp-SpeexDSP-1.2rc3/regressions new file mode 100644 index 00000000..2a176317 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/regressions @@ -0,0 +1,4 @@ +1: 723f644e09333a0230383eae4af1f3aa3e46e1c3 (r12736): broke resampler badly +Changed the sign of a bunch of parameters in the API. Tons of signed/unsigned changes in the code as a consequence of that. Hopefully this will be the last change to the API. +Fixed: 2007-08-11 + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/speexdsp.pc.in b/dep/speexdsp-SpeexDSP-1.2rc3/speexdsp.pc.in new file mode 100644 index 00000000..6c6d26f3 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/speexdsp.pc.in @@ -0,0 +1,15 @@ +# libspeexdsp pkg-config source file + +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=@includedir@ + +Name: speexdsp +Description: Speexdsp is a speech processing library that goes along with the Speex codec +Version: @PACKAGE_VERSION@ +Requires: @FFT_PKGCONFIG@ +Conflicts: +Libs: -L${libdir} -lspeexdsp +Libs.private: @LIBM@ +Cflags: -I${includedir} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/symbian/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/Makefile.am new file mode 100644 index 00000000..6cdaf24b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/Makefile.am @@ -0,0 +1,6 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = bld.inf config.h speex.mmp diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/symbian/bld.inf b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/bld.inf new file mode 100644 index 00000000..da5ef487 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/bld.inf @@ -0,0 +1,49 @@ +/* + Copyright (C) 2003 Commonwealth Scientific and Industrial Research + Organisation (CSIRO) Australia + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of CSIRO Australia nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A + PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ORGANISATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +PRJ_EXPORTS + +..\include\speex\speex_bits.h \epoc32\include\speex\speex_bits.h +..\include\speex\speex_callbacks.h \epoc32\include\speex\speex_callbacks.h +..\include\speex\speex_config_types.h \epoc32\include\speex\speex_config_types.h +..\include\speex\speex_echo.h \epoc32\include\speex\speex_echo.h +..\include\speex\speex.h \epoc32\include\speex\speex.h +..\include\speex\speex_header.h \epoc32\include\speex\speex_header.h +..\include\speex\speex_jitter.h \epoc32\include\speex\speex_jitter.h +..\include\speex\speex_preprocess.h \epoc32\include\speex\speex_preprocess.h +..\include\speex\speex_stereo.h \epoc32\include\speex\speex_stereo.h +..\include\speex\speex_types.h \epoc32\include\speex\speex_types.h + + +PRJ_MMPFILES + +speex.mmp diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/symbian/speex.mmp b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/speex.mmp new file mode 100644 index 00000000..6274e4de --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/symbian/speex.mmp @@ -0,0 +1,40 @@ +/* + Copyright (C) 2003 Commonwealth Scientific and Industrial Research + Organisation (CSIRO) Australia + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of CSIRO Australia nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A + PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ORGANISATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +TARGET speex.lib +TARGETTYPE lib +UID 0 +MACRO HAVE_CONFIG_H +SOURCEPATH ..\libspeex +SOURCE buffer.c fftwrap.c filterbank.c jitter.c kiss_fft.c kiss_fftr.c mdf.c preprocess.c resample.c scal.c smallft.c +USERINCLUDE . ..\include\speex +SYSTEMINCLUDE \epoc32\include \epoc32\include\libc ..\include diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/ti/Makefile.am new file mode 100644 index 00000000..fd3c4962 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/Makefile.am @@ -0,0 +1,9 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +SUBDIRS = speex_C54_test speex_C55_test speex_C64_test + +EXTRA_DIST = config.h os_support_custom.h + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/os_support_custom.h b/dep/speexdsp-SpeexDSP-1.2rc3/ti/os_support_custom.h new file mode 100644 index 00000000..1accbcb1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/os_support_custom.h @@ -0,0 +1,128 @@ +/* Copyright (C) 2007 Psi Systems, Inc. + Author: Jean-Marc Valin + File: os_support_custom.h + Memory Allocation overrides to allow user control rather than C alloc/free. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifdef MANUAL_ALLOC + +/* To avoid changing the Speex call model, this file relies on four static variables + The user main creates two linear buffers, and initializes spxGlobalHeap/ScratchPtr + to point to the start of the two buffers, and initializes spxGlobalHeap/ScratchEnd + to point to the first address following the last byte of the two buffers. + + This mechanism allows, for example, data caching for multichannel applications, + where the Speex state is swapped from a large slow memory to a small fast memory + each time the codec runs. + + Persistent data is allocated in spxGlobalHeap (instead of calloc), while scratch + data is allocated in spxGlobalScratch. +*/ + +extern char *spxGlobalHeapPtr, *spxGlobalHeapEnd; +extern char *spxGlobalScratchPtr, *spxGlobalScratchEnd; + +/* Make sure that all structures are aligned to largest type */ +#define BLOCK_MASK (sizeof(long double)-1) +extern inline void speex_warning(const char *str); + +#define OVERRIDE_SPEEX_ALLOC +static inline void *speex_alloc (int size) +{ + void *ptr; + + ptr = (void *) (((int)spxGlobalHeapPtr + BLOCK_MASK) & ~BLOCK_MASK); //Start on 8 boundary + + spxGlobalHeapPtr = (char *)((int)ptr + size); // Update pointer to next free location + + if (spxGlobalHeapPtr > spxGlobalHeapEnd ) + { +#ifdef VERBOSE_ALLOC + fprintf (stderr, "insufficient space for persistent alloc request %d bytes\n", size); +#endif + return 0; + } + +#ifdef VERBOSE_ALLOC + fprintf (stderr, "Persist Allocated %d chars at %x, %d remaining\n", size, ptr, ((int)spxGlobalHeapEnd - (int)spxGlobalHeapPtr)); +#endif + memset(ptr, 0, size); + return ptr; +} + +#define OVERRIDE_SPEEX_ALLOC_SCRATCH +static inline void *speex_alloc_scratch (int size) +{ + void *ptr; + + ptr = (void *) (((int)spxGlobalScratchPtr + BLOCK_MASK) & ~BLOCK_MASK); //Start on 8 boundary + + spxGlobalScratchPtr = (char *)((int)ptr + size); // Update pointer to next free location + + if (spxGlobalScratchPtr > spxGlobalScratchEnd ) + { +#ifdef VERBOSE_ALLOC + fprintf (stderr, "insufficient space for scratch alloc request %d bytes\n", size); +#endif + return 0; + } + +#ifdef VERBOSE_ALLOC + fprintf (stderr, "Scratch Allocated %d chars at %x, %d remaining\n", size, ptr, ((int)spxGlobalScratchEnd - (int)spxGlobalScratchPtr)); +#endif + memset(ptr, 0, size); + return ptr; +} + +#define OVERRIDE_SPEEX_REALLOC +static inline void *speex_realloc (void *ptr, int size) +{ +#ifdef VERBOSE_ALLOC + speex_warning("realloc attempted, not allowed"); +#endif + return 0; +} + +#define OVERRIDE_SPEEX_FREE +static inline void speex_free (void *ptr) +{ +#ifdef VERBOSE_ALLOC + speex_warning("at speex_free"); +#endif +} +#define OVERRIDE_SPEEX_FREE_SCRATCH +static inline void speex_free_scratch (void *ptr) +{ +#ifdef VERBOSE_ALLOC + speex_warning("at speex_free_scratch"); +#endif +} + +#endif /* !MANUAL_ALLOC */ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/Makefile.am new file mode 100644 index 00000000..f7b10bc4 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = speex_C54_test.cmd speex_C54_test.pjt + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.cmd b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.cmd new file mode 100644 index 00000000..4989a35f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.cmd @@ -0,0 +1,71 @@ +/* Copyright (C) 2005 Psi Systems, Inc. + File: speex_C54_test.cmd + Linker command file with memory allocation for TI TMS320VC5416 processor + for use with TI Code Composer (TM) DSP development tools. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +-c +-stack 0x2000 +-heap 0x1000 /* If private memory allocation is used for Speex */ +/*-heap 0x6000 /* If calloc is used for Speex */ +-lrts_ext.lib + +MEMORY +{ +/* PAGE 0: P_DARAM03: origin = 0x80, len = 0x7f00*/ + PAGE 0: P_DARAM03: origin = 0x5000, len = 0x2f80 + PAGE 0: VECT: origin = 0x7f80, len = 0x80 + PAGE 0: P_DARAM47: origin = 0x18000, len = 0x8000 + PAGE 0: SARAM03: origin = 0x28000, len = 0x8000 + PAGE 0: SARAM47: origin = 0x38000, len = 0x8000 + + PAGE 1: USERREGS: origin = 0x60, len = 0x1a + PAGE 1: BIOSREGS: origin = 0x7c, len = 0x4 + PAGE 1: CSLREGS: origin = 0x7a, len = 0x2 + D_DARAM03: origin = 0x80, len = 0x4f80 + D_DARAM47: origin = 0x8000, len = 0x8000 +} + +SECTIONS +{ + .vectors: {} > VECT PAGE 0 + .bootmem: {rts_ext.lib (.text)} > P_DARAM03 PAGE 0 +/* .bootmem: {} > P_DARAM03 PAGE 0 */ + .text: {} > SARAM03 PAGE 0 + .cinit: {} > SARAM03 PAGE 0 + .switch: {} > SARAM03 PAGE 0 + .bss: {} > D_DARAM03 | D_DARAM47 PAGE 1 + .far: {} > D_DARAM03 | D_DARAM47 PAGE 1 + .const: {} > D_DARAM03 | D_DARAM47 PAGE 1 + .sysmem: {} > D_DARAM47 PAGE 1 + .cio: {} > D_DARAM03 | D_DARAM47 PAGE 1 + .stack: {} > D_DARAM03 | D_DARAM47 PAGE 1 + .myheap: {} > D_DARAM47 PAGE 1 +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.pjt b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.pjt new file mode 100644 index 00000000..e74bb1ba --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C54_test/speex_C54_test.pjt @@ -0,0 +1,44 @@ +; Code Composer Project File, Version 2.0 (do not modify or remove this line) + +[Project Settings] +ProjectDir="C:\Speex\speex_14274\ti\speex_C54_test\" +ProjectType=Executable +CPUFamily=TMS320C54XX +Tool="Compiler" +Tool="CustomBuilder" +Tool="DspBiosBuilder" +Tool="Linker" +Config="Debug" +Config="Release" + +[Source Files] +Source="..\..\libspeexdsp\buffer.c" +Source="..\..\libspeexdsp\fftwrap.c" +Source="..\..\libspeexdsp\filterbank.c" +Source="..\..\libspeexdsp\jitter.c" +Source="..\..\libspeexdsp\kiss_fft.c" +Source="..\..\libspeexdsp\kiss_fftr.c" +Source="..\..\libspeexdsp\mdf.c" +Source="..\..\libspeexdsp\preprocess.c" +Source="..\..\libspeexdsp\resample.c" +Source="..\..\libspeexdsp\scal.c" +Source="speex_C54_test.cmd" + +["Compiler" Settings: "Debug"] +Options=-g -q -o3 -fr"..\ti\speex_C54_test\Debug" -i"..\ti" -i"..\include" -d"_DEBUG" -d"CONFIG_TI_C54X" -d"HAVE_CONFIG_H" -d"NO_LONGLONG" -mf -ms + +["Compiler" Settings: "Release"] +Options=-q -o2 -fr"..\ti\speex_C54_test\Release" -i"..\ti" -i"..\include" -d"CONFIG_TI_C54X" -d"HAVE_CONFIG_H" -d"NO_LONGLONG" -mf -ms + +["DspBiosBuilder" Settings: "Debug"] +Options=-v54 + +["DspBiosBuilder" Settings: "Release"] +Options=-v54 + +["Linker" Settings: "Debug"] +Options=-q -c -heap4096 -m".\Debug\speex_C54_test.map" -o".\Debug\speex_C54_test.out" -stack4096 -w -x + +["Linker" Settings: "Release"] +Options=-q -c -m".\Release\speex_C54_test.map" -o".\Release\speex_C54_test.out" -w -x + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/Makefile.am new file mode 100644 index 00000000..6c89ed7c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/Makefile.am @@ -0,0 +1,6 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = speex_C55_test.cmd speex_C55_test.pjt diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.cmd b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.cmd new file mode 100644 index 00000000..17cbf01d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.cmd @@ -0,0 +1,65 @@ +/* Copyright (C) 2005 Psi Systems, Inc. + File: speex_C55_test.cmd + Linker command file with memory allocation for TI TMS320VC5509A processor + for use with TI Code Composer (TM) DSP development tools. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +-c +-stack 0x1c00 +-heap 0x1000 /* If private memory allocation is used for Speex */ +/*-heap 0x6000 / * If calloc is used for Speex */ +-sysstack 0x200 +-lrts55.lib + +MEMORY +{ + DARAM: origin = 0x200, len = 0x7e00 + DARAM_B: origin = 0x8000, len = 0x8000 + VECT: origin = 0x100, len = 0x100 + SARAM_A: origin = 0x10000, len = 0x10000 + SARAM_B: origin = 0x20000, len = 0x20000 +} + +SECTIONS +{ + .vectors: {} > VECT + .bootmem: {} > DARAM + .text: {} > SARAM_B + .cinit: {} > SARAM_B + .switch: {} > SARAM_B + .bss: {} > DARAM +/* .far: {} > DARAM*/ + .const: {} > DARAM + .sysmem: {} > DARAM_B + .cio: {} > DARAM + .stack: {} > DARAM + .sysstack: {} > DARAM + .myheap: {} > SARAM_A +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.pjt b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.pjt new file mode 100644 index 00000000..a4e0cd5f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C55_test/speex_C55_test.pjt @@ -0,0 +1,44 @@ +; Code Composer Project File, Version 2.0 (do not modify or remove this line) + +[Project Settings] +ProjectDir="C:\Speex\speex_14274\ti\speex_C55_test\" +ProjectType=Executable +CPUFamily=TMS320C55XX +Tool="Compiler" +Tool="CustomBuilder" +Tool="DspBiosBuilder" +Tool="Linker" +Config="Debug" +Config="Release" + +[Source Files] +Source="..\..\libspeexdsp\buffer.c" +Source="..\..\libspeexdsp\fftwrap.c" +Source="..\..\libspeexdsp\filterbank.c" +Source="..\..\libspeexdsp\jitter.c" +Source="..\..\libspeexdsp\kiss_fft.c" +Source="..\..\libspeexdsp\kiss_fftr.c" +Source="..\..\libspeexdsp\mdf.c" +Source="..\..\libspeexdsp\preprocess.c" +Source="..\..\libspeexdsp\resample.c" +Source="..\..\libspeexdsp\scal.c" +Source="speex_C55_test.cmd" + +["Compiler" Settings: "Debug"] +Options=-g -q -o3 -fr"..\ti\speex_C55_test\Debug" -i"..\ti" -i"..\include" -d"_DEBUG" -d"CONFIG_TI_C55X" -d"HAVE_CONFIG_H" -mn + +["Compiler" Settings: "Release"] +Options=-q -o2 -fr"..\ti\speex_C55_test\Release" -i"..\ti" -i"..\include" -d"CONFIG_TI_C55X" -d"HAVE_CONFIG_H" -mn + +["DspBiosBuilder" Settings: "Debug"] +Options=-v55 + +["DspBiosBuilder" Settings: "Release"] +Options=-v55 + +["Linker" Settings: "Debug"] +Options=-q -c -m".\Debug\speex_C55_test.map" -o".\Debug\speex_C55_test.out" -w -x + +["Linker" Settings: "Release"] +Options=-q -c -m".\Release\speex_C55_test.map" -o".\Release\speex_C55_test.out" -w -x + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/Makefile.am new file mode 100644 index 00000000..14ea2baa --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/Makefile.am @@ -0,0 +1,6 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = speex_C64_test.cmd speex_C64_test.pjt diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.cmd b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.cmd new file mode 100644 index 00000000..1e023db6 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.cmd @@ -0,0 +1,59 @@ +/* Copyright (C) 2005 Psi Systems, Inc. + File: speex_C64_test.cmd + Linker command file with memory allocation for TI TMS320C6415 processor + for use with TI Code Composer (TM) DSP development tools. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +-stack 0x10000 +-heap 0x10000 + + +MEMORY +{ + VECRAM : origin = 0x0, len = 0x200 + IPRAM : origin = 0x200, len = 0x40000 + IDRAM : origin = 0x80000, len = 0x70000 +} + +SECTIONS +{ + .vectors > VECRAM + .text > IPRAM + + .bss > IDRAM + .cinit > IDRAM + .const > IDRAM + .far > IDRAM + .stack > IDRAM + .cio > IDRAM + .sysmem > IDRAM + .switch > IDRAM + .myheap > IDRAM +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.pjt b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.pjt new file mode 100644 index 00000000..f4767d06 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/ti/speex_C64_test/speex_C64_test.pjt @@ -0,0 +1,45 @@ +; Code Composer Project File, Version 2.0 (do not modify or remove this line) + +[Project Settings] +ProjectDir="C:\Speex\speex_14274\ti\speex_C64_test\" +ProjectType=Executable +CPUFamily=TMS320C64XX +Tool="Compiler" +Tool="CustomBuilder" +Tool="DspBiosBuilder" +Tool="Linker" +Config="Debug" +Config="Release" + +[Source Files] +Source="..\..\..\..\CCStudio_v3.1\C6000\cgtools\lib\rts6400.lib" +Source="..\..\libspeexdsp\buffer.c" +Source="..\..\libspeexdsp\fftwrap.c" +Source="..\..\libspeexdsp\filterbank.c" +Source="..\..\libspeexdsp\jitter.c" +Source="..\..\libspeexdsp\kiss_fft.c" +Source="..\..\libspeexdsp\kiss_fftr.c" +Source="..\..\libspeexdsp\mdf.c" +Source="..\..\libspeexdsp\preprocess.c" +Source="..\..\libspeexdsp\resample.c" +Source="..\..\libspeexdsp\scal.c" +Source="speex_C64_test.cmd" + +["Compiler" Settings: "Debug"] +Options=-g -o3 -fr"$(Proj_dir)\Debug" -i"..\ti" -i"..\include" -d"_DEBUG" -d"CONFIG_TI_C6X" -d"HAVE_CONFIG_H" -mv6400 + +["Compiler" Settings: "Release"] +Options=-o3 -fr"$(Proj_dir)\Release" -i"..\ti" -i"..\include" -d"HAVE_CONFIG_H" -mv6400 + +["DspBiosBuilder" Settings: "Debug"] +Options=-v6x + +["DspBiosBuilder" Settings: "Release"] +Options=-v6x + +["Linker" Settings: "Debug"] +Options=-c -m".\Debug\speex_C64_test.map" -o".\Debug\speex_C64_test.out" -w -x + +["Linker" Settings: "Release"] +Options=-c -m".\Release\speex_C64_test.map" -o".\Release\speex_C64_test.out" -w -x + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/_kiss_fft_guts_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/_kiss_fft_guts_tm.h new file mode 100644 index 00000000..9cf28647 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/_kiss_fft_guts_tm.h @@ -0,0 +1,188 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file _kiss_fft_guts_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef _KISS_FFT_GUTS_TM_ +#define _KISS_FFT_GUTS_TM_ + +#ifdef TM_ASM + +#include + +#ifdef FIXED_POINT + +#undef sround +#define sround(x) sex16(((x) + (1<<(FRACBITS-1)) ) >> FRACBITS) + +#undef MIN +#undef MAX +#define MIN(a,b) imin(a,b) +#define MAX(a,b) imax(a,b) + +#define TM_MUL(res,a,b) \ + { register int a0, a1, b0, b1; \ + \ + a0 = sex16((a)); \ + a1 = asri(16,(a)); \ + b0 = sex16((b)); \ + b1 = asri(16,(b)); \ + (res)= pack16lsb( \ + sround(ifir16((a),funshift2((b),(b)))), \ + sround(a0*b0-a1*b1)); \ + } \ + +#define TM_ADD(res,a,b) \ + { (res)=dspidualadd((a),(b)); \ + } \ + +#define TM_SUB(res,a,b) \ + { (res)=dspidualsub((a),(b)); \ + } \ + +#define TM_SHR(res,a,shift) \ + { (res)=dualasr((a),(shift)); \ + } \ + +#define TM_DIV(res,c,frac) \ + { register int c1, c0; \ + \ + c1 = asri(16,(c)); \ + c0 = sex16((c)); \ + (res) = pack16lsb(sround(c1 * (32767/(frac))), sround(c0 * (32767/(frac))));\ + } \ + +#define TM_NEGMSB(res, a) \ + { (res) = pack16lsb((ineg(asri(16,(a)))), (a)); \ + } \ + +#else + +#undef MIN +#undef MAX +#define MIN(a,b) fmin(a,b) +#define MAX(a,b) fmax(a,b) + +#endif +#endif + +#undef CHECKBUF +#define CHECKBUF(buf,nbuf,n) \ + { \ + if ( nbuf < (size_t)(n) ) { \ + speex_free(buf); \ + buf = (kiss_fft_cpx*)KISS_FFT_MALLOC(sizeof(kiss_fft_cpx)*(n)); \ + nbuf = (size_t)(n); \ + } \ + } \ + +#undef C_ADD +#define C_ADD( res, a,b) \ + { \ + CHECK_OVERFLOW_OP((a).r,+,(b).r) \ + CHECK_OVERFLOW_OP((a).i,+,(b).i) \ + (res).r=(a).r+(b).r; (res).i=(a).i+(b).i; \ + } \ + + +#undef C_SUB +#define C_SUB( res, a,b) \ + { \ + CHECK_OVERFLOW_OP((a).r,-,(b).r) \ + CHECK_OVERFLOW_OP((a).i,-,(b).i) \ + (res).r=(a).r-(b).r; (res).i=(a).i-(b).i; \ + } \ + +#undef C_ADDTO +#define C_ADDTO( res , a) \ + { \ + CHECK_OVERFLOW_OP((res).r,+,(a).r) \ + CHECK_OVERFLOW_OP((res).i,+,(a).i) \ + (res).r += (a).r; (res).i += (a).i; \ + } \ + +#undef C_SUBFROM +#define C_SUBFROM( res, a) \ + { \ + CHECK_OVERFLOW_OP((res).r,-,(a).r) \ + CHECK_OVERFLOW_OP((res).i,-,(a).i) \ + (res).r -= (a).r; (res).i -= (a).i; \ + } \ + +#undef kf_cexp +#define kf_cexp(x,phase) \ + { (x)->r = KISS_FFT_COS(phase); \ + (x)->i = KISS_FFT_SIN(phase); } \ + +#undef kf_cexp2 +#define kf_cexp2(x,phase) \ + { (x)->r = spx_cos_norm((phase)); \ + (x)->i = spx_cos_norm((phase)-32768); } \ + + +#ifdef FIXED_POINT + +#undef C_MUL +#define C_MUL(m,a,b) \ + { (m).r = sround( smul((a).r,(b).r) - smul((a).i,(b).i) ); \ + (m).i = sround( smul((a).r,(b).i) + smul((a).i,(b).r) ); } \ + +#undef C_FIXDIV +#define C_FIXDIV(c,div) \ + { DIVSCALAR( (c).r , div); \ + DIVSCALAR( (c).i , div); } \ + +#undef C_MULBYSCALAR +#define C_MULBYSCALAR( c, s ) \ + { (c).r = sround( smul( (c).r , s ) ) ; \ + (c).i = sround( smul( (c).i , s ) ) ; } \ + +#else + +#undef C_MUL +#define C_MUL(m,a,b) \ + { (m).r = (a).r*(b).r - (a).i*(b).i; \ + (m).i = (a).r*(b).i + (a).i*(b).r; } \ + + +#undef C_MULBYSCALAR +#define C_MULBYSCALAR( c, s ) \ + { (c).r *= (s); \ + (c).i *= (s); } \ + + + +#endif + +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/fftwrap_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/fftwrap_tm.h new file mode 100644 index 00000000..a063865b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/fftwrap_tm.h @@ -0,0 +1,233 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file fftwrap_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +#include +#include "profile_tm.h" + +#ifdef FIXED_POINT + +#define OVERRIDE_MAXIMIZE_RANGE +static int maximize_range(Int16 *in, Int16 *out, int bound, int len) +{ + register int max_val=0; + register int shift=0; + register int i, j; + + TMDEBUG_ALIGNMEM(in); + TMDEBUG_ALIGNMEM(out); + + MAXIMIZERANGE_START(); + + len >>= 1; + + for ( i=0 ; i>1) && max_val != 0 ) + { max_val <<= 1; + shift++; + } + + if ( shift != 0 ) + { + for ( i=0,j=0 ; i>1); + s = pack16lsb(s,s); + + len >>= 1; + l = len & (int)0xFFFFFFFE; + + for ( i=0,j=0 ; i>= 1; + + for( i=1 ; i +#include "profile_tm.h" + +#ifdef FIXED_POINT + +#define OVERRIDE_FILTERBANK_COMPUTE_BANK32 +void filterbank_compute_bank32(FilterBank * restrict bank, spx_word32_t * restrict ps, spx_word32_t * restrict mel) +{ + register int i, j, k, banks, len, zero, s; + register int * restrict left; + register int * restrict right; + register int * restrict bleft; + register int * restrict bright; + + left = (int*)bank->filter_left; + right = (int*)bank->filter_right; + bleft = (int*)bank->bank_left; + bright = (int*)bank->bank_right; + + TMDEBUG_ALIGNMEM(ps); + TMDEBUG_ALIGNMEM(mel); + TMDEBUG_ALIGNMEM(left); + TMDEBUG_ALIGNMEM(right); + TMDEBUG_ALIGNMEM(bleft); + TMDEBUG_ALIGNMEM(bright); + + FILTERBANKCOMPUTEBANK32_START(); + + banks = bank->nb_banks << 2; + zero = 0; + len = bank->len; + s = (1<<((15))>>1); + +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEBANK32) +#pragma TCS_unroll=2 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i> 15; + ps0_lsb = ps0 & 0x00007fff; + left0 = sex16(left10); + right0 = sex16(right10); + + _mel += left0 * ps0_msb + ((left0 * ps0_lsb + s ) >> 15); + mel[il0]= _mel; + _mel = ld32x(mel,ir0); + _mel += right0 * ps0_msb + ((right0 * ps0_lsb + s ) >> 15); + mel[ir0]= _mel; + + ps1 = ld32x(ps,j); + il1 = ld32x(bleft,j); + _mel = ld32x(mel,il1); + ir1 = ld32x(bright,j); + + left1 = asri(16,left10); + right1 = asri(16,right10); + ps1_msb = ps1 >> 15; + ps1_lsb = ps1 & 0x00007fff; + + _mel += left1 * ps1_msb + ((left1 * ps1_lsb + s ) >> 15); + mel[il1]= _mel; + _mel = ld32x(mel,ir1); + _mel += right1 * ps1_msb + ((right1 * ps1_lsb + s ) >> 15); + mel[ir1]= _mel; + } +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEBANK32) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + FILTERBANKCOMPUTEBANK32_STOP(); +} + +#define OVERRIDE_FILTERBANK_COMPUTE_PSD16 +void filterbank_compute_psd16(FilterBank * restrict bank, spx_word16_t * restrict mel, spx_word16_t * restrict ps) +{ + register int i, j, k, len, s; + register int * restrict left; + register int * restrict right; + register int * restrict bleft; + register int * restrict bright; + + left = (int*)bank->filter_left; + right = (int*)bank->filter_right; + bleft = (int*)bank->bank_left; + bright = (int*)bank->bank_right; + + TMDEBUG_ALIGNMEM(ps); + TMDEBUG_ALIGNMEM(mel); + TMDEBUG_ALIGNMEM(left); + TMDEBUG_ALIGNMEM(right); + TMDEBUG_ALIGNMEM(bleft); + TMDEBUG_ALIGNMEM(bright); + + FILTERBANKCOMPUTEPSD16_START(); + + len = bank->len; + s = (1<<((15))>>1); + +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEPSD16) +#pragma TCS_unroll=2 +#pragma TCS_unrollexact=1 +#endif + for ( i=0,j=0,k=0 ; i>= 15; + + il1 = ld32x(bleft, i+1); + ir1 = ld32x(bright,i+1); + mell1 = mel[il1]; + melr1 = mel[ir1]; + mel1 = pack16lsb(mell1, melr1); + lr1 = pack16msb(left10, right10); + + acc1 += ifir16(mel1, lr1); + acc1 >>= 15; + + ps10 = pack16lsb(acc1, acc0); + + st32d(j, ps, ps10); + } +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEPSD16) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + FILTERBANKCOMPUTEPSD16_STOP(); +} + +#else + +#define OVERRIDE_FILTERBANK_COMPUTE_BANK32 +void filterbank_compute_bank32(FilterBank * restrict bank, float * restrict ps, float * restrict mel) +{ + register int i, banks, len; + register int * restrict bleft, * restrict bright; + register float * restrict left, * restrict right; + + banks = bank->nb_banks; + len = bank->len; + bleft = bank->bank_left; + bright= bank->bank_right; + left = bank->filter_left; + right = bank->filter_right; + + FILTERBANKCOMPUTEBANK32_START(); + + memset(mel, 0, banks * sizeof(float)); + +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEBANK32) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; ilen; + bleft = bank->bank_left; + bright= bank->bank_right; + left = bank->filter_left; + right = bank->filter_right; + + FILTERBANKCOMPUTEPSD16_START(); + +#if (TM_UNROLL && TM_UNROLL_FILTERBANKCOMPUTEPSD16) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i + + +#undef SATURATE +#undef SATURATE16 +#undef SATURATE32 +#define SATURATE(x,a) iclipi(x,a) +#define SATURATE16(x,a) iclipi(x,a) +#define SATURATE32(x,a) iclipi(x,a) + +#undef EXTEND32 +#define EXTEND32(x) sex16(x) + +#undef NEG16 +#undef NEG32 +#define NEG16(x) ineg((int)(x)) +#define NEG32(x) ineg(x) + +#undef ABS +#undef ABS16 +#undef ABS32 +#define ABS(x) iabs(x) +#define ABS32(x) iabs(x) +#define ABS16(x) iabs((int)(x)) + +#undef MIN16 +#undef MIN32 +#define MIN16(a,b) imin((int)(a),(int)(b)) +#define MIN32(a,b) imin(a,b) + +#undef MAX16 +#undef MAX32 +#define MAX16(a,b) imax((int)(a),(int)(b)) +#define MAX32(a,b) imax(a,b) + +#undef ADD16 +#undef SUB16 +#undef ADD32 +#undef SUB32 +#undef MULT16_16 +#undef MULT16_16_16 + +#define ADD16(a,b) ((int)(a) + (int)(b)) +#define SUB16(a,b) ((int)(a) - (int)(b)) +#define ADD32(a,b) ((int)(a) + (int)(b)) +#define SUB32(a,b) ((int)(a) - (int)(b)) +#define MULT16_16_16(a,b) ((int)(a) * (int)(b)) +#define MULT16_16(a,b) ((int)(a) * (int)(b)) + +#if TM_DEBUGMEM_ALIGNNMENT +#include +#define TMDEBUG_ALIGNMEM(x) \ + { if( ((int)(x) & (int)(0x00000003)) != 0 ) \ + { printf("memory not align. file: %s, line: %d\n", __FILE__, __LINE__); \ + } \ + } + +#else +#define TMDEBUG_ALIGNMEM(x) +#endif + +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fft_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fft_tm.h new file mode 100644 index 00000000..6f8b985c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fft_tm.h @@ -0,0 +1,599 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file kiss_fft_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "_kiss_fft_guts_tm.h" + +#ifdef TM_ASM + +#include "profile_tm.h" + +#ifdef FIXED_POINT + +#define OVERRIDE_KFBFLY2 +static void kf_bfly2( + kiss_fft_cpx *Fout, + const int fstride, + const kiss_fft_cfg st, + int m + ) +{ + register int * restrict Fout2; + register int * restrict tw1 = (int*)st->twiddles; + register int i, j; + register int _inv = !st->inverse; + + Fout2 = (int*)Fout + m; + + for ( i=0,j=0 ; iinverse; + + tw3 = tw2 = tw1 = (int*)st->twiddles; + fstride2 = fstride << 1; + fstride3 = fstride * 3; + + Fout1 = (int*)Fout + m; + Fout2 = (int*)Fout + (m << 1); + Fout3 = (int*)Fout + (m * 3); + + + for ( i=0,j=0 ; iinverse; + + tw1 = tw2 = (int*)st->twiddles; + Fout1 = (int*)Fout + m; + Fout2 = (int*)Fout + (m << 1); + epi = tw1[fstride*m]; + epi = pack16lsb(epi,epi); + fstride2 = fstride << 1; + + for ( i=0,j=0 ; iinverse; + + + Fout1=(int*)Fout+m; + Fout2=(int*)Fout+(m<<1); + Fout3=(int*)Fout+(3 *m); + Fout4=(int*)Fout+(m<<2); + + tw1 = tw2 = tw3 = tw4 = (int*)st->twiddles; + + i = tw1[fstride*m]; + yab_lsb = tw1[fstride*(m<<1)]; + yab_msb = pack16msb(i, yab_lsb); + yab_lsb = pack16lsb(i, yab_lsb); + yba_msb = funshift2(-sex16(yab_msb), yab_msb); + yba_lsb = funshift2(yab_lsb, yab_lsb); + + fstride2 = fstride << 1; + fstride3 = fstride * 3; + fstride4 = fstride << 2; + + for ( i=0,j=0 ; iinverse; + register int i, j, k, l; + register int * restrict twiddles = (int*)st->twiddles; + register int Norig = st->nfft; + + CHECKBUF(scratchbuf,nscratchbuf,p); + + for ( i=0; i=Norig ) + { twidx -= Norig; + } + + sc = ld32x(scratchbuf,l); + tw = ld32x(twiddles,twidx); + + TM_MUL(sc, sc, tw); + TM_ADD(f10, f10, sc); + } + st32d(k<<2, Fout, f10); + } + } +} + +#else + +#define OVERRIDE_KFBFLY2 +static void kf_bfly2( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + int m + ) +{ + register kiss_fft_cpx * restrict Fout2; + register kiss_fft_cpx * restrict tw1 = st->twiddles; + + Fout2 = Fout + m; + + do + { + register kiss_fft_cpx _fout2, _fout, t; + + _fout2 = *Fout2; + _fout = *Fout; + + C_MUL ( t, _fout2, *tw1); + C_SUB (_fout2, _fout, t); + C_ADD (_fout, _fout, t); + + *Fout2 = _fout2; + *Fout = _fout; + + tw1 += fstride; + ++Fout2; + ++Fout; + + } while ( --m ); +} + +#define OVERRIDE_KFBFLY4 +static void kf_bfly4( + kiss_fft_cpx * Fout, + const int fstride, + const kiss_fft_cfg st, + int m + ) +{ + register kiss_fft_cpx * restrict tw1,* restrict tw2,* restrict tw3; + register kiss_fft_cpx * restrict Fout1, * restrict Fout2, * restrict Fout3; + register int _inv = !st->inverse; + + tw3 = tw2 = tw1 = st->twiddles; + + Fout1 = Fout + m; + Fout2 = Fout + (m << 1); + Fout3 = Fout + (m * 3); + + do { + + register kiss_fft_cpx _fout; + register kiss_fft_cpx sc0, sc1, sc2, sc3, sc4, sc5; + + _fout = *Fout; + + C_MUL( sc0,*Fout1, *tw1); + C_MUL( sc1,*Fout2, *tw2); + C_MUL( sc2,*Fout3, *tw3); + C_SUB( sc5, _fout, sc1); + C_ADD( _fout, _fout, sc1); + C_ADD( sc3, sc0, sc2); + C_SUB( sc4, sc0, sc2); + C_SUB(*Fout2, _fout, sc3); + C_ADD( *Fout, _fout, sc3); + + tw1 += fstride; + tw2 += (fstride << 1); + tw3 += (fstride * 3); + + if ( _inv ) + { + Fout1->r = sc5.r + sc4.i; + Fout1->i = sc5.i - sc4.r; + Fout3->r = sc5.r - sc4.i; + Fout3->i = sc5.i + sc4.r; + } + else + { Fout1->r = sc5.r - sc4.i; + Fout1->i = sc5.i + sc4.r; + Fout3->r = sc5.r + sc4.i; + Fout3->i = sc5.i - sc4.r; + } + + + ++Fout; ++Fout1; ++Fout2; ++Fout3; + + } while(--m); +} + +#define OVERRIDE_KFBFLY3 +static void kf_bfly3( + kiss_fft_cpx * Fout, + const int fstride, + const kiss_fft_cfg st, + int m + ) +{ + register kiss_fft_cpx * restrict Fout1, * restrict Fout2; + register kiss_fft_cpx * restrict tw1,* restrict tw2; + register float epi; + + tw1 = tw2 = st->twiddles; + epi = st->twiddles[fstride*m].i; + Fout1 = Fout + m; + Fout2 = Fout + (m << 1); + + do { + + register kiss_fft_cpx _fout; + register kiss_fft_cpx sc0, sc1, sc2, sc3; + + _fout = *Fout; + + C_MUL( sc1, *Fout1, *tw1); + C_MUL( sc2, *Fout2, *tw2); + C_ADD( sc3, sc1, sc2); + C_SUB( sc0, sc1, sc2); + tw1 += fstride; + tw2 += (fstride << 1); + + sc1.r = _fout.r - HALF_OF(sc3.r); + sc1.i = _fout.i - HALF_OF(sc3.i); + + C_MULBYSCALAR(sc0, epi); + C_ADD(*Fout, _fout, sc3); + + Fout2->r = sc1.r + sc0.i; + Fout2->i = sc1.i - sc0.r; + + Fout1->r = sc1.i - sc0.i; + Fout1->i = sc1.r + sc0.r; + + ++Fout; ++Fout1; ++Fout2; + + } while(--m); +} + +#define OVERRIDE_KFBFLY5 +static void kf_bfly5( + kiss_fft_cpx * Fout, + const size_t fstride, + const kiss_fft_cfg st, + int m + ) +{ + register kiss_fft_cpx * restrict Fout1,* restrict Fout2,* restrict Fout3,* restrict Fout4; + register int u; + register kiss_fft_cpx *tw; + register float yar, yai, ybr, ybi; + + Fout1=Fout+m; + Fout2=Fout+(m<<1); + Fout3=Fout+(m*3); + Fout4=Fout+(m<<2); + + tw = st->twiddles; + yar = tw[fstride*m].r; + yai = tw[fstride*m].i; + ybr = tw[fstride*2*m].r; + ybi = tw[fstride*2*m].i; + + for ( u=0; ur = sc0.r + sc7.r + sc8.r; + Fout->i = sc0.i + sc7.i + sc8.i; + + sc5.r = sc0.r + S_MUL(sc7.r,yar) + S_MUL(sc8.r,ybr); + sc5.i = sc0.i + S_MUL(sc7.i,yar) + S_MUL(sc8.i,ybr); + + sc6.r = S_MUL(sc10.i,yai) + S_MUL(sc9.i,ybi); + sc6.i = -S_MUL(sc10.r,yai) - S_MUL(sc9.r,ybi); + + C_SUB(*Fout1,sc5,sc6); + C_ADD(*Fout4,sc5,sc6); + + sc11.r = sc0.r + S_MUL(sc7.r,ybr) + S_MUL(sc8.r,yar); + sc11.i = sc0.i + S_MUL(sc7.i,ybr) + S_MUL(sc8.i,yar); + sc12.r = - S_MUL(sc10.i,ybi) + S_MUL(sc9.i,yai); + sc12.i = S_MUL(sc10.r,ybi) - S_MUL(sc9.r,yai); + C_ADD(*Fout2,sc11,sc12); + C_SUB(*Fout3,sc11,sc12); + + ++Fout1; ++Fout2; ++Fout3; ++Fout4; + } +} + + +#endif + +#endif diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fftr_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fftr_tm.h new file mode 100644 index 00000000..8005b22b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/kiss_fftr_tm.h @@ -0,0 +1,235 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file kiss_fftr_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +#include "_kiss_fft_guts_tm.h" + +#ifdef TM_ASM + +#include "profile_tm.h" + +#ifdef FIXED_POINT + +#define TM_NDIV(res,c,frac) \ + { register int c1, c0; \ + \ + c1 = -asri(16,(c)); \ + c0 = sex16((c)); \ + (res) = pack16lsb(sround(c1 * (32767/(frac))), sround(c0 * (32767/(frac))));\ + } + + +#define OVERRIDE_KISS_FFTR +void kiss_fftr(kiss_fftr_cfg st,const kiss_fft_scalar * restrict timedata, kiss_fft_cpx * restrict freqdata) +{ + register int ncfft, ncfft2, k; + register int * restrict tmpbuf; + register int * restrict twiddles; + + ncfft = st->substate->nfft; + ncfft2 = ncfft >> 1; + tmpbuf = (int*)st->tmpbuf; + twiddles = (int*)st->super_twiddles; + + TMDEBUG_ALIGNMEM(timedata); + TMDEBUG_ALIGNMEM(freqdata); + TMDEBUG_ALIGNMEM(tmpbuf); + TMDEBUG_ALIGNMEM(twiddles); + + kiss_fft(st->substate , (const kiss_fft_cpx*)timedata, st->tmpbuf); + + { + register int tdcr, tdci; + tdcr = sround(st->tmpbuf[0].r * (32767/2)); + tdci = sround(st->tmpbuf[0].i * (32767/2)); + + freqdata[0].r = tdcr + tdci; + freqdata[ncfft].r = tdcr - tdci; + freqdata[ncfft].i = freqdata[0].i = 0; + } + + for ( k=1 ; k <= ncfft2 ; ++k ) + { + register int fpk, fpnk, i, tw, f1k, f2k; + register int fq1, fq2; + + i = ncfft-k; + + fpk = ld32x(tmpbuf,k); + tw = ld32x(twiddles,k); + fpnk = ld32x(tmpbuf,i); + + TM_DIV(fpk, fpk, 2); + TM_NDIV(fpnk,fpnk,2); + + TM_ADD( f1k, fpk , fpnk ); + TM_SUB( f2k, fpk , fpnk ); + TM_MUL( tw , f2k, tw ); + TM_ADD( fq1, f1k, tw ); + TM_SHR( fq1, fq1, 1 ); + TM_SUB( fq2, f1k, tw ); + TM_NEGMSB( fq2, fq2 ); + TM_SHR( fq2, fq2, 1 ); + + + st32d( k<<2, freqdata, fq1 ); + st32d( i<<2, freqdata, fq2 ); + } +} + +#define OVERRIDE_KISS_FFTRI +void kiss_fftri(kiss_fftr_cfg st,const kiss_fft_cpx * restrict freqdata,kiss_fft_scalar * restrict timedata) +{ + register int k, ncfft, ncfft2; + register int * restrict tmpbuf; + register int * restrict twiddles; + + ncfft = st->substate->nfft; + ncfft2 = ncfft >> 1; + tmpbuf = (int*)st->tmpbuf; + twiddles = (int*)st->super_twiddles; + + TMDEBUG_ALIGNMEM(freqdata); + TMDEBUG_ALIGNMEM(timedata); + TMDEBUG_ALIGNMEM(tmpbuf); + TMDEBUG_ALIGNMEM(twiddles); + + { + register int fqr, fqnr; + + fqr = freqdata[0].r; + fqnr = freqdata[ncfft].r; + + st->tmpbuf[0].r = fqr + fqnr; + st->tmpbuf[0].i = fqr - fqnr; + } + + for ( k=1 ; k <= ncfft2 ; ++k ) + { + register int fk, fnkc, i, tw, fek, fok, tmp; + register int tbk, tbn; + + i = ncfft-k; + + fk = ld32x(freqdata,k); + tw = ld32x(twiddles,k); + fnkc = pack16lsb(-freqdata[i].i, freqdata[i].r); + + TM_ADD (fek, fk, fnkc); + TM_SUB (tmp, fk, fnkc); + TM_MUL (fok, tmp, tw ); + TM_ADD (tbk, fek, fok); + TM_SUB (tbn, fek, fok); + TM_NEGMSB(tbn, tbn); + + st32d(k<<2, tmpbuf, tbk); + st32d(i<<2, tmpbuf, tbn); + } + kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata); +} + +#else + +#define OVERRIDE_KISS_FFTR +void kiss_fftr(kiss_fftr_cfg st,const kiss_fft_scalar * restrict timedata,kiss_fft_cpx * restrict freqdata) +{ + register kiss_fft_cpx fpnk, fpk, f1k, f2k, twk; + register int k, ncfft; + register kiss_fft_cpx * restrict tmpbuf, * restrict tw; + register float tdcr, tdci; + + ncfft = st->substate->nfft; + tmpbuf= st->tmpbuf; + tw = st->super_twiddles; + + kiss_fft( st->substate , (const kiss_fft_cpx*)timedata, tmpbuf ); + + tdcr = tmpbuf[0].r; + tdci = tmpbuf[0].i; + + freqdata[0].r = tdcr + tdci; + freqdata[ncfft].r = tdcr - tdci; + freqdata[ncfft].i = freqdata[0].i = 0; + + for ( k=1;k <= ncfft/2 ; ++k ) + { + fpk = tmpbuf[k]; + fpnk.r = tmpbuf[ncfft-k].r; + fpnk.i = -tmpbuf[ncfft-k].i; + + C_ADD( f1k, fpk , fpnk ); + C_SUB( f2k, fpk , fpnk ); + C_MUL( twk, f2k , tw[k]); + + freqdata[k].r = HALF_OF(f1k.r + twk.r); + freqdata[k].i = HALF_OF(f1k.i + twk.i); + freqdata[ncfft-k].r = HALF_OF(f1k.r - twk.r); + freqdata[ncfft-k].i = HALF_OF(twk.i - f1k.i); + } +} + +#define OVERRIDE_KISS_FFTRI +void kiss_fftri(kiss_fftr_cfg st,const kiss_fft_cpx * restrict freqdata,kiss_fft_scalar * restrict timedata) +{ + register int k, ncfft; + register kiss_fft_cpx * restrict tmpbuf, * restrict tw; + + + ncfft = st->substate->nfft; + tmpbuf= st->tmpbuf; + tw = st->super_twiddles; + + tmpbuf[0].r = freqdata[0].r + freqdata[ncfft].r; + tmpbuf[0].i = freqdata[0].r - freqdata[ncfft].r; + + for (k = 1; k <= ncfft / 2; ++k) + { + register kiss_fft_cpx fk, fnkc, fek, fok, tmp; + fk = freqdata[k]; + fnkc.r = freqdata[ncfft - k].r; + fnkc.i = -freqdata[ncfft - k].i; + + C_ADD (fek, fk, fnkc); + C_SUB (tmp, fk, fnkc); + C_MUL (fok,tmp,tw[k]); + C_ADD (tmpbuf[k],fek, fok); + C_SUB (tmp, fek, fok); + tmpbuf[ncfft - k].r = tmp.r; + tmpbuf[ncfft - k].i = -tmp.i; + } + kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata); +} + +#endif +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/mdf_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/mdf_tm.h new file mode 100644 index 00000000..0a6128e9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/mdf_tm.h @@ -0,0 +1,1192 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file mdf_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +#include +#include "profile_tm.h" + +// shifted power spectrum to fftwrap.c so that optimisation can be shared between mdf.c and preprocess.c +#define OVERRIDE_POWER_SPECTRUM + +#ifdef FIXED_POINT + +#else + +#define OVERRIDE_FILTER_DC_NOTCH16 +void filter_dc_notch16( + const spx_int16_t * restrict in, + float radius, + float * restrict out, + int len, + float * restrict mem +) +{ + register int i; + register float den2, r1; + register float mem0, mem1; + + FILTERDCNOTCH16_START(); + + r1 = 1 - radius; + den2 = (radius * radius) + (0.7 * r1 * r1); + mem0 = mem[0]; + mem1 = mem[1]; + +#if (TM_UNROLL && TM_UNROLL_FILTERDCNOTCH16) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i>= 1; + +#if (TM_UNROLL && TM_UNROLL_MDFINNERPRODUCT) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + while(len--) + { + register float acc0, acc1; + + acc0 = (*x++) * (*y++); + acc1 = (*x++) * (*y++); + + sum += acc0 + acc1; + } +#if (TM_UNROLL && TM_UNROLL_MDFINNERPRODUCT) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + MDFINNERPROD_STOP(); + + return sum; +} + +#define OVERRIDE_SPECTRAL_MUL_ACCUM +void spectral_mul_accum( + const float * restrict X, + const float * restrict Y, + float * restrict acc, + int N, int M +) +{ + register int i, j; + register float Xi, Yi, Xii, Yii; + register int _N; + + SPECTRALMULACCUM_START(); + + acc[0] = X[0] * Y[0]; + _N = N-1; + + for ( i=1 ; i<_N ; i+=2 ) + { + Xi = X[i]; + Yi = Y[i]; + Xii = X[i+1]; + Yii = Y[i+1]; + + acc[i] = (Xi * Yi - Xii * Yii); + acc[i+1]= (Xii * Yi + Xi * Yii); + } + + acc[_N] = X[_N] * Y[_N]; + + for ( j=1,X+=N,Y+=N ; j max_sum, propi, max_sum); + } + + for ( i=0 ; iwindow; + last_y = st->last_y; + y = st->y; + N = st->window_size; + + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOGETRESIDUAL) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;ifft_table, st->y, st->Y); + power_spectrum(st->Y, residual_echo, N); + + leake = st->leak_estimate; + leak2 = fmux(leake > .5, 1, 2 * leake); + N = st->frame_size; + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOGETRESIDUAL) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; ipreemph; + register spx_word16_t memX = st->memX; + register spx_word16_t memD = st->memD; + register spx_word16_t * restrict input = st->input; + register int i; +#ifdef FIXED_POINT + register int saturated = st->saturated; +#endif + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i 32767, M+1, saturated); + tmp32 = iclipi(tmp32,32767); +#endif + + x[i] = EXTRACT16(tmp32); + memX = far_endi; + tmp32 = SUB32(EXTEND32(inputi), EXTEND32(MULT16_16_P15(preemph, memD))); + +#ifdef FIXED_POINT + saturated = mux( ((tmp32 > 32767) && (saturated == 0)), 1, + mux( ((tmp32 <-32767) && (saturated == 0)), 1, saturated )); + tmp32 = iclipi(tmp32,32767); +#endif + memD = inputi; + input[i] = tmp32; + } +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + st->memD = memD; + st->memX = memX; + +#ifdef FIXED_POINT + st->saturated = saturated; +#endif +} + +void mdf_sub( + spx_word16_t * restrict dest, + const spx_word16_t * restrict src1, + const spx_word16_t * restrict src2, + int framesize +) +{ + register int i; + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + +#ifdef FIXED_POINT + for ( i=0,framesize<<=1 ; iPHI; + + for (j=M-1;j>=0;j--) + { + register spx_word32_t * restrict W = &(st->W[j*N]); + + weighted_spectral_mul_conj( + st->power_1, + FLOAT_SHL(PSEUDOFLOAT(st->prop[j]),-15), + &X[(j+1)*N], + st->E, + st->PHI, + N); +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;icancel_count; + register spx_word16_t * restrict wtmp = st->wtmp; +#ifdef FIXED_POINT + register spx_word16_t * restrict wtmp2 = st->wtmp2; + register int i; +#endif + + for ( j=0 ; jW[j*N]); + + if (j==0 || cancel_count%(M-1) == j-1) + { +#ifdef FIXED_POINT + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; ifft_table, wtmp2, wtmp); + memset(wtmp, 0, framesize * sizeof(spx_word16_t)); + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (j=framesize; jfft_table, wtmp, wtmp2); + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;ifft_table, W, wtmp); + memset(&wtmp[framesize], 0, (N-framesize) * sizeof(spx_word16_t)); + spx_fft(st->fft_table, wtmp, W); +#endif + } + } +} + +#ifdef TWO_PATH +// first four parameters is passed by registers +// generate faster performance with 4 parameters functions +spx_word32_t mdf_update_foreground( + SpeexEchoState * restrict st, + spx_word32_t Dbf, + spx_word32_t Sff, + spx_word32_t See +) +{ + register spx_word32_t Davg1 = st->Davg1; + register spx_word32_t Davg2 = st->Davg2; + register spx_word32_t Dvar1 = st->Dvar1; + register spx_word32_t Dvar2 = st->Dvar2; + register spx_word16_t * restrict input = st->input; + register int framesize = st->frame_size; + register spx_word16_t * restrict xx = st->x + framesize; + register spx_word16_t * restrict y = st->y + framesize; + register spx_word16_t * restrict ee = st->e + framesize; + register int update_foreground; + register int i; + register int N = st->window_size; + register int M = st->M; + +#ifdef FIXED_POINT + register spx_word32_t sc0 = SUB32(Sff,See); + register spx_float_t sc1 = FLOAT_MUL32U(Sff,Dbf); + + Davg1 = ADD32(MULT16_32_Q15(QCONST16(.6f,15),Davg1), MULT16_32_Q15(QCONST16(.4f,15),sc0)); + Davg2 = ADD32(MULT16_32_Q15(QCONST16(.85f,15),Davg2), MULT16_32_Q15(QCONST16(.15f,15),sc0)); + Dvar1 = FLOAT_ADD( + FLOAT_MULT(VAR1_SMOOTH,Dvar1), + FLOAT_MUL32U(MULT16_32_Q15(QCONST16(.4f,15),Sff), + MULT16_32_Q15(QCONST16(.4f,15),Dbf))); + Dvar2 = FLOAT_ADD( + FLOAT_MULT(VAR2_SMOOTH,Dvar2), + FLOAT_MUL32U(MULT16_32_Q15(QCONST16(.15f,15),Sff), + MULT16_32_Q15(QCONST16(.15f,15),Dbf))); +#else + register spx_word32_t sc0 = Sff - See; + register spx_word32_t sc1 = Sff * Dbf; + + Davg1 = .6*Davg1 + .4*sc0; + Davg2 = .85*Davg2 + .15*sc0; + Dvar1 = VAR1_SMOOTH*Dvar1 + .16*sc1; + Dvar2 = VAR2_SMOOTH*Dvar2 + .0225*sc1; +#endif + + update_foreground = + mux( FLOAT_GT(FLOAT_MUL32U(sc0, VABS(sc0)), sc1), 1, + mux( FLOAT_GT(FLOAT_MUL32U(Davg1, VABS(Davg1)), FLOAT_MULT(VAR1_UPDATE,(Dvar1))), 1, + mux( FLOAT_GT(FLOAT_MUL32U(Davg2, VABS(Davg2)), FLOAT_MULT(VAR2_UPDATE,(Dvar2))), 1, 0))); + + if ( update_foreground ) + { + register spx_word16_t * restrict windowf = st->window + framesize; + register spx_word16_t * restrict window = st->window; + + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; + + memcpy(st->foreground, st->W, N*M*sizeof(spx_word32_t)); + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iW, st->foreground, N*M*sizeof(spx_word32_t)); + memcpy(y, ee, framesize * sizeof(spx_word16_t)); + mdf_sub(xx,input,y,framesize); + See = Sff; + st->Davg1 = st->Davg2 = 0; + st->Dvar1 = st->Dvar2 = FLOAT_ZERO; + } else + { + st->Davg1 = Davg1; + st->Davg2 = Davg2; + st->Dvar1 = Dvar1; + st->Dvar2 = Dvar2; + } + } + + return See; +} +#endif + +void mdf_compute_error_signal( + SpeexEchoState * restrict st, + const spx_int16_t * restrict in, + spx_int16_t * restrict out, + int framesize +) +{ + register spx_word16_t preemph = st->preemph; + register spx_word16_t memE = st->memE; + register int saturated = st->saturated; + register spx_word16_t * restrict e = st->e; + register spx_word16_t * restrict ee = st->e + framesize; + register spx_word16_t * restrict input = st->input; + register spx_word16_t * restrict xx = st->x + framesize; + register int i; + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i 32767, 32767, + fmux( tmp_out < -32768, -32768, tmp_out)); +#endif + + tmp_out = ADD32(tmp_out, EXTEND32(MULT16_16_P15(preemph,memE))); + flg = iabs(ini) >= 32000; + tmp_out = VMUX( flg, 0, tmp_out); + saturated = mux( flg && (saturated == 0), 1, saturated); + + out[i] = (spx_int16_t)tmp_out; + memE = tmp_out; + } +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + st->memE = memE; + st->saturated = saturated; + memset(e, 0, framesize * sizeof(spx_word16_t)); + memcpy(ee, xx, framesize * sizeof(spx_word16_t)); +} + +inline int mdf_check( + SpeexEchoState * restrict st, + spx_int16_t * out, + spx_word32_t Syy, + spx_word32_t Sxx, + spx_word32_t See, + spx_word32_t Sff, + spx_word32_t Sdd +) +{ + register int N = st->window_size; + register spx_word32_t N1e9 = N * 1e9; + register int screwed_up = st->screwed_up; + register int framesize = st->frame_size; + + if (!(Syy>=0 && Sxx>=0 && See >= 0) +#ifndef FIXED_POINT + || !(Sff < N1e9 && Syy < N1e9 && Sxx < N1e9 ) +#endif + ) + { + screwed_up += 50; + memset(out, 0, framesize * sizeof(spx_int16_t)); + + } else + { screwed_up = mux( SHR32(Sff, 2) > ADD32(Sdd, SHR32(MULT16_16(N, 10000),6)), screwed_up+1, 0); + } + + st->screwed_up = screwed_up; + + return screwed_up; +} + +void mdf_smooth( + spx_word32_t * restrict power, + spx_word32_t * restrict Xf, + int framesize, + int M +) +{ + register spx_word16_t ss, ss_1, pf, xff; + register int j; + +#ifdef FIXED_POINT + ss=DIV32_16(11469,M); + ss_1 = SUB16(32767,ss); +#else + ss=.35/M; + ss_1 = 1-ss; +#endif + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( j=0 ; jspec_average; + register spx_word32_t * restrict pRf = st->Rf; + register spx_word32_t * restrict pYf = st->Yf; + register spx_word32_t * restrict pEh = st->Eh; + register spx_word32_t * restrict pYh = st->Yh; + register spx_word16_t beta0 = st->beta0; + register spx_word16_t beta_max = st->beta_max; + register spx_float_t alpha, alpha_1; + register spx_word32_t tmp32, tmpx; + register spx_float_t sPey = st->Pey; + register spx_float_t sPyy = st->Pyy; + register spx_float_t tmp; + register spx_word16_t leak_estimate; + register int j; + register spx_float_t Eh, Yh; + register spx_word32_t _Ehj, _Rfj, _Yfj, _Yhj; + +#ifdef FIXED_POINT + register spx_word16_t spec_average1 = SUB16(32767,spec_average); +#else + register spx_word16_t spec_average1 = 1 - spec_average; +#endif + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (j=framesize; j>0 ; --j) + { + _Ehj = pEh[j]; + _Rfj = pRf[j]; + _Yfj = pYf[j]; + _Yhj = pYh[j]; + + Eh = PSEUDOFLOAT(_Rfj - _Ehj); + Yh = PSEUDOFLOAT(_Yfj - _Yhj); + + Pey = FLOAT_ADD(Pey,FLOAT_MULT(Eh,Yh)); + Pyy = FLOAT_ADD(Pyy,FLOAT_MULT(Yh,Yh)); + + pEh[j] = MAC16_32_Q15(MULT16_32_Q15(spec_average1, _Ehj), spec_average, _Rfj); + pYh[j] = MAC16_32_Q15(MULT16_32_Q15(spec_average1, _Yhj), spec_average, _Yfj); + } +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + _Ehj = pEh[0]; + _Rfj = pRf[0]; + _Yfj = pYf[0]; + _Yhj = pYh[0]; + + Eh = PSEUDOFLOAT(_Rfj - _Ehj); + Yh = PSEUDOFLOAT(_Yfj - _Yhj); + + Pey = FLOAT_ADD(Pey,FLOAT_MULT(Eh,Yh)); + Pyy = FLOAT_ADD(Pyy,FLOAT_MULT(Yh,Yh)); + + pEh[0] = MAC16_32_Q15(MULT16_32_Q15(spec_average1, _Ehj), spec_average, _Rfj); + pYh[0] = MAC16_32_Q15(MULT16_32_Q15(spec_average1, _Yhj), spec_average, _Yfj); + + Pyy = FLOAT_SQRT(Pyy); + Pey = FLOAT_DIVU(Pey,Pyy); + + tmp32 = MULT16_32_Q15(beta0,Syy); + tmpx = MULT16_32_Q15(beta_max,See); + tmp32 = VMUX(tmp32 > tmpx, tmpx, tmp32); + alpha = FLOAT_DIV32(tmp32, See); + alpha_1 = FLOAT_SUB(FLOAT_ONE, alpha); + + sPey = FLOAT_ADD(FLOAT_MULT(alpha_1,sPey) , FLOAT_MULT(alpha,Pey)); + sPyy = FLOAT_ADD(FLOAT_MULT(alpha_1,sPyy) , FLOAT_MULT(alpha,Pyy)); + tmp = FLOAT_MULT(MIN_LEAK,sPyy); + +#ifndef FIXED_POINT + sPyy = VMUX(FLOAT_LT(sPyy, FLOAT_ONE), FLOAT_ONE, sPyy); + sPey = VMUX(FLOAT_LT(sPey, tmp), tmp, sPey); + sPey = VMUX(FLOAT_LT(sPey, sPyy), sPey, sPyy); +#else + sPyy = FLOAT_LT(sPyy, FLOAT_ONE) ? FLOAT_ONE : sPyy; + sPey = FLOAT_LT(sPey, tmp) ? tmp : sPey; + sPey = FLOAT_LT(sPey, sPyy) ? sPey : sPyy; +#endif + + leak_estimate = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIVU(sPey, sPyy),14)); + + leak_estimate = VMUX( leak_estimate > 16383, 32767, SHL16(leak_estimate,1)); + st->Pey = sPey; + st->Pyy = sPyy; + st->leak_estimate = leak_estimate; +} + +inline spx_word16_t mdf_compute_RER( + spx_word32_t See, + spx_word32_t Syy, + spx_word32_t Sey, + spx_word32_t Sxx, + spx_word16_t leake +) +{ + register spx_word16_t RER; + +#ifdef FIXED_POINT + register spx_word32_t tmp32; + register spx_word32_t tmp; + spx_float_t bound = PSEUDOFLOAT(Sey); + + tmp32 = MULT16_32_Q15(leake,Syy); + tmp32 = ADD32(SHR32(Sxx,13), ADD32(tmp32, SHL32(tmp32,1))); + + bound = FLOAT_DIVU(FLOAT_MULT(bound, bound), PSEUDOFLOAT(ADD32(1,Syy))); + tmp = FLOAT_EXTRACT32(bound); + tmp32 = imux( FLOAT_GT(bound, PSEUDOFLOAT(See)), See, + imux( tmp32 < tmp, tmp, tmp32)); + + tmp = SHR32(See,1); + tmp32 = imux(tmp32 > tmp, tmp, tmp32); + RER = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIV32(tmp32,See),15)); +#else + register spx_word32_t r0; + + r0 = (Sey * Sey)/(1 + See * Syy); + + RER = (.0001*Sxx + 3.* MULT16_32_Q15(leake,Syy)) / See; + RER = fmux( RER < r0, r0, RER); + RER = fmux( RER > .5, .5, RER); +#endif + + return RER; +} + +void mdf_adapt( + SpeexEchoState * restrict st, + spx_word16_t RER, + spx_word32_t Syy, + spx_word32_t See, + spx_word32_t Sxx +) +{ + register spx_float_t * restrict power_1 = st->power_1; + register spx_word32_t * restrict power = st->power; + register int adapted = st->adapted; + register spx_word32_t sum_adapt = st->sum_adapt; + register spx_word16_t leake = st->leak_estimate; + register int framesize = st->frame_size; + register int i; + register int M = st->M; + + adapted = mux( !adapted && sum_adapt > QCONST32(M,15) && + MULT16_32_Q15(leake,Syy) > MULT16_32_Q15(QCONST16(.03f,15),Syy), 1, adapted); + + if ( adapted ) + { register spx_word32_t * restrict Yf = st->Yf; + register spx_word32_t * restrict Rf = st->Rf; + register spx_word32_t r, e, e2; + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i e2, e2, r); +#else + e2 = e * .5; + r = fmux( r > e2, e2, r); +#endif + + r = MULT16_32_Q15(QCONST16(.7,15),r) + + MULT16_32_Q15(QCONST16(.3,15),(spx_word32_t)(MULT16_32_Q15(RER,e))); + + power_1[i] = FLOAT_SHL(FLOAT_DIV32_FLOAT(r,FLOAT_MUL32U(e,power[i]+10)),WEIGHT_SHIFT+16); + } +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + r = SHL32(Yf[framesize],3); + r = MULT16_32_Q15(leake,r); + e = SHL32(Rf[framesize],3)+1; + +#ifdef FIXED_POINT + e2 = SHR32(e,1); + r = mux( r > e2, e2, r); +#else + e2 = e * .5; + r = fmux( r > e2, e2, r); +#endif + + r = MULT16_32_Q15(QCONST16(.7,15),r) + + MULT16_32_Q15(QCONST16(.3,15),(spx_word32_t)(MULT16_32_Q15(RER,e))); + + power_1[framesize] = FLOAT_SHL(FLOAT_DIV32_FLOAT(r,FLOAT_MUL32U(e,power[framesize]+10)),WEIGHT_SHIFT+16); + + } else + { + register spx_word16_t adapt_rate=0; + register int N = st->window_size; + + if ( Sxx > SHR32(MULT16_16(N, 1000),6) ) + { register spx_word32_t tmp32, tmp32q; + + tmp32 = MULT16_32_Q15(QCONST16(.25f, 15), Sxx); +#ifdef FIXED_POINT + tmp32q = SHR32(See,2); + tmp32 = mux(tmp32 > tmp32q, tmp32q, tmp32); +#else + tmp32q = 0.25 * See; + tmp32 = fmux(tmp32 > tmp32q, tmp32q, tmp32); +#endif + adapt_rate = FLOAT_EXTRACT16(FLOAT_SHL(FLOAT_DIV32(tmp32, See),15)); + } + +#if (TM_UNROLL && TM_UNROLL_SPEEXECHOCANCELLATION) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;isum_adapt = sum_adapt; + st->adapted = adapted; +} + +#define OVERRIDE_ECHO_CANCELLATION +void speex_echo_cancellation( + SpeexEchoState * restrict st, + const spx_int16_t * restrict in, + const spx_int16_t * restrict far_end, + spx_int16_t * restrict out +) +{ + register int framesize = st->frame_size; + register spx_word16_t * restrict x = st->x; + register spx_word16_t * restrict xx = st->x + framesize; + register spx_word16_t * restrict yy = st->y + framesize; + register spx_word16_t * restrict ee = st->e + framesize; + register spx_word32_t Syy, See, Sxx, Sdd, Sff; + register spx_word16_t RER; + register spx_word32_t Sey; + register int j; + register int N,M; +#ifdef TWO_PATH + register spx_word32_t Dbf; +#endif + + N = st->window_size; + M = st->M; + st->cancel_count++; + + filter_dc_notch16(in, st->notch_radius, st->input, framesize, st->notch_mem); + mdf_preemph(st, xx, far_end, framesize); + + { + + register spx_word16_t * restrict X = st->X; + + for ( j=M-1 ; j>=0 ; j-- ) + { register spx_word16_t * restrict Xdes = &(X[(j+1)*N]); + register spx_word16_t * restrict Xsrc = &(X[j*N]); + + memcpy(Xdes, Xsrc, N * sizeof(spx_word16_t)); + } + + spx_fft(st->fft_table, x, X); + memcpy(st->last_y, st->x, N * sizeof(spx_word16_t)); + Sxx = mdf_inner_prod(xx, xx, framesize); + memcpy(x, xx, framesize * sizeof(spx_word16_t)); + +#ifdef TWO_PATH + spectral_mul_accum(st->X, st->foreground, st->Y, N, M); + spx_ifft(st->fft_table, st->Y, st->e); + mdf_sub(xx, st->input, ee, framesize); + Sff = mdf_inner_prod(xx, xx, framesize); +#endif + + mdf_adjust_prop (st->W, N, M, st->prop); + + if (st->saturated == 0) + { mdf_compute_weight_gradient(st, X, N, M); + } else + { st->saturated--; + } + } + + mdf_update_weight(st, N, M, framesize); + spectral_mul_accum(st->X, st->W, st->Y, N, M); + spx_ifft(st->fft_table, st->Y, st->y); + +#ifdef TWO_PATH + mdf_sub(xx, ee, yy, framesize); + Dbf = 10+mdf_inner_prod(xx, xx, framesize); +#endif + + mdf_sub(xx, st->input, yy, framesize); + See = mdf_inner_prod(xx, xx, framesize); + +#ifndef TWO_PATH + Sff = See; +#else + See = mdf_update_foreground(st,Dbf,Sff,See); +#endif + + + mdf_compute_error_signal(st, in, out, framesize); + Sey = mdf_inner_prod(ee, yy, framesize); + Syy = mdf_inner_prod(yy, yy, framesize); + Sdd = mdf_inner_prod(st->input, st->input, framesize); + + if ( mdf_check(st,out,Syy,Sxx,See,Sff,Sdd) >= 50 ) + { speex_warning("The echo canceller started acting funny and got slapped (reset). It swears it will behave now."); + speex_echo_state_reset(st); + return; + } + + See = MAX32(See, SHR32(MULT16_16(N, 100),6)); + spx_fft(st->fft_table, st->e, st->E); + memset(st->y, 0, framesize * sizeof(spx_word16_t)); + spx_fft(st->fft_table, st->y, st->Y); + power_spectrum(st->E, st->Rf, N); + power_spectrum(st->Y, st->Yf, N); + power_spectrum(st->X, st->Xf, N); + + mdf_smooth(st->power,st->Xf,framesize, M); + mdf_compute_filtered_spectra_crosscorrelations(st,Syy,See,framesize); + RER = mdf_compute_RER(See,Syy,Sey,Sxx,st->leak_estimate); + mdf_adapt(st, RER, Syy, See, Sxx); + + if ( st->adapted ) + { register spx_word16_t * restrict last_yy = st->last_y + framesize; + + memcpy(st->last_y, last_yy, framesize * sizeof(spx_word16_t)); + mdf_sub_int(last_yy, in, out, framesize); + + } +} + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/misc_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/misc_tm.h new file mode 100644 index 00000000..6dd12ed9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/misc_tm.h @@ -0,0 +1,92 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file misc_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +#include + + +#if TM_PROFILE +int __profile_begin; +int __profile_end; +#endif + +#define OVERRIDE_SPEEX_ALLOC +void *speex_alloc (int size) +{ + void *ptr; + + if ( tmmlMalloc(0, size, (pVoid*)&ptr, tmmlMallocCacheAligned | tmmlMallocCleared) != TM_OK ) + { return NULL; + } + + return ptr; +} + + +#define OVERRIDE_SPEEX_ALLOC_SCRATCH +void *speex_alloc_scratch (int size) +{ + void *ptr; + + if ( tmmlMalloc(0, size, (pVoid*)&ptr, tmmlMallocCacheAligned | tmmlMallocCleared) != TM_OK ) + { return NULL; + } + + return ptr; +} + + +#define OVERRIDE_SPEEX_REALLOC +void *speex_realloc (void *ptr, int size) +{ + if ( tmmlRealloc(0, size, (pVoid)ptr, (pVoid*)&ptr, tmmlMallocCacheAligned | tmmlMallocCleared) != TM_OK ) + { return NULL; + } + + return ptr; +} + + +#define OVERRIDE_SPEEX_FREE +void speex_free (void *ptr) +{ + tmmlFree(ptr); +} + + +#define OVERRIDE_SPEEX_FREE_SCRATCH +void speex_free_scratch (void *ptr) +{ + tmmlFree(ptr); +} + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/preprocess_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/preprocess_tm.h new file mode 100644 index 00000000..16e02123 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/preprocess_tm.h @@ -0,0 +1,1135 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file preprocess_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +#include +#include "profile_tm.h" + +#ifdef FIXED_POINT +#define OVERRIDE_PREPROCESS_ANALYSIS +static void preprocess_analysis(SpeexPreprocessState * restrict st, spx_int16_t * restrict x) +{ + register int i, j, framesize = st->frame_size; + register int N = st->ps_size; + register int N3 = 2*N - framesize; + register int N4 = framesize - N3; + register int * restrict ps = st->ps; + register int * restrict frame; + register int * restrict inbuf; + register int * restrict ptr; + register int max_val; + + frame = (int*)(st->frame); + inbuf = (int*)(st->inbuf); + ptr = (int*)(st->frame+N3); + + TMDEBUG_ALIGNMEM(x); + TMDEBUG_ALIGNMEM(frame); + TMDEBUG_ALIGNMEM(inbuf); + + PREPROCESSANAYLSIS_START(); + + N3 >>= 1; + framesize >>= 1; + max_val = 0; + + for ( i=0,j=0 ; iwindow ; i> 15; + r1 = (asri(16,f10) * asri(16,w10)) >> 15; + + max_val = imax(iabs(sex16(r0)), max_val); + max_val = imax(iabs(sex16(r1)), max_val); + + r0 = pack16lsb(r1, r0); + st32d(j, frame, r0); + } +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + max_val = 14 - spx_ilog2(max_val); + st->frame_shift = max_val; + + if ( max_val != 0 ) + { +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0,j=0 ; ifft_lookup, st->frame, st->ft); + power_spectrum(st->ft, ps, N << 1); + +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0,ptr=(int*)st->ps,max_val<<=1,j=((1<<((max_val))>>1)) ;i> max_val; + } +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + filterbank_compute_bank32(st->bank, ps, ps+N); + + PREPROCESSANAYLSIS_STOP(); +} + +#define _MULT16_32_Q15(a,b,c) ADD32(MULT16_16((a),(b)), SHR(MULT16_16((a),(c)),15)) + +#define OVERRIDE_UPDATE_NOISE_PROB +static void update_noise_prob(SpeexPreprocessState * restrict st) +{ + register int i; + register int min_range, nb_adapt; + register int N = st->ps_size; + register int * restrict Smin = (int*)st->Smin; + register int * restrict Stmp = (int*)st->Stmp; + register int * restrict S = (int*)st->S; + + UPDATENOISEPROB_START(); + + { + register int psi_lsb, psi_msb, ips_lsb, ips_msb, psii_lsb, psii_msb; + register int psiii_lsb, psiii_msb; + register int q8, q05, q2, q1; + register int *ps = (int*)st->ps; + register int si_lsb, si_msb, sii_lsb, sii_msb; + + q8 = QCONST16(.8f,15); + q05 = QCONST16(.05f,15); + q2 = QCONST16(.2f,15); + q1 = QCONST16(.1f,15); + + ips_lsb = ps[0]; + psi_lsb = ps[1]; + si_lsb = S[0]; + ips_msb = ips_lsb >> 15; + psi_msb = psi_lsb >> 15; + si_msb = si_lsb >> 15; + + ips_lsb &= 0x00007fff; + psi_lsb &= 0x00007fff; + si_lsb &= 0x00007fff; + + S[0] = _MULT16_32_Q15(q8,si_msb,si_lsb) + _MULT16_32_Q15(q2,ips_msb,ips_lsb); + + for ( i=1 ; i> 15; + si_msb = si_lsb >> 15; + si_lsb &= 0x00007fff; + psii_lsb &= 0x00007fff; + + S[i]= _MULT16_32_Q15(q8,si_msb,si_lsb) + + _MULT16_32_Q15(q05,ips_msb,ips_lsb) + + _MULT16_32_Q15(q1,psi_msb,psi_lsb) + + _MULT16_32_Q15(q05,psii_msb,psii_lsb); + + psiii_lsb = ps[i+2]; + sii_lsb = S[i+1]; + + sii_msb = sii_lsb >> 15; + psiii_msb= psiii_lsb >> 15; + sii_lsb &= 0x00007fff; + psiii_lsb&= 0x00007fff; + + S[i+1]= _MULT16_32_Q15(q8,sii_msb,sii_lsb) + + _MULT16_32_Q15(q05,psi_msb,psi_lsb) + + _MULT16_32_Q15(q1,psii_msb,psii_lsb) + + _MULT16_32_Q15(q05,psiii_msb,psiii_lsb); + + ips_lsb = psii_lsb; + ips_msb = psii_msb; + psi_lsb = psiii_lsb; + psi_msb = psiii_msb; + } + + S[N-1] = MULT16_32_Q15(q8,S[N-1]) + MULT16_32_Q15(q2,ps[N-1]); + } + + nb_adapt = st->nb_adapt; + + if ( nb_adapt==1 ) + { for ( i=0 ; imin_count > min_range ) + { + st->min_count = 0; + +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unroll=2 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iupdate_prob; + + q4 = QCONST16(.4f,15); + +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i ADD32(smini,20), 1, 0); + } +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + } + + UPDATENOISEPROB_STOP(); +} + +#else + +#define OVERRIDE_PREPROCESS_ANALYSIS +static void preprocess_analysis(SpeexPreprocessState * restrict st, spx_int16_t * restrict x) +{ + register int i; + register int framesize = st->frame_size; + register int N = st->ps_size; + register int N3 = 2*N - framesize; + register int N4 = framesize - N3; + register float * restrict ps = st->ps; + register float * restrict frame = st->frame; + register float * restrict inbuf = st->inbuf; + + PREPROCESSANAYLSIS_START(); + +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iwindow; + +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i<2*N ; ++i ) + { + frame[i] = frame[i] * inbuf[i]; + } +#if (TM_UNROLL && TM_UNROLL_PREPROCESSANALYSIS) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + spx_fft(st->fft_lookup, frame, st->ft); + power_spectrum(st->ft, ps, N << 1); + filterbank_compute_bank32(st->bank, ps, ps+N); + + PREPROCESSANAYLSIS_STOP(); +} + + +#define OVERRIDE_UPDATE_NOISE_PROB +static void update_noise_prob(SpeexPreprocessState * restrict st) +{ + + register float * restrict S = st->S; + register float * restrict ps = st->ps; + register int N = st->ps_size; + register int min_range; + register int i; + register int nb_adapt; + register float * restrict Smin = st->Smin; + register float * restrict Stmp = st->Stmp; + + UPDATENOISEPROB_START(); + + { + register float ips, psi; + + ips = ps[0]; + psi = ps[1]; + + S[0] = .8f * S[0] + .2f * ips; + + for ( i=1 ; inb_adapt; + + if ( nb_adapt==1 ) + { + for (i=0;iStmp[i] = 0; + } + + min_range = mux(nb_adapt < 100, 15, + mux(nb_adapt < 1000, 50, + mux(nb_adapt < 10000, 150, 300))); + + + if ( st->min_count > min_range ) + { + st->min_count = 0; +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iSmin; + +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iupdate_prob; + +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;i (smini + 20.f), 1, 0); + + } +#if (TM_UNROLL && TM_UNROLL_UPDATENOISEPROB) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + } + + UPDATENOISEPROB_STOP(); +} + + +#define OVERRIDE_COMPUTE_GAIN_FLOOR +static void compute_gain_floor( + int noise_suppress, + int effective_echo_suppress, + float * restrict noise, + float * restrict echo, + float * gain_floor, + int len +) +{ + register int i; + register float echo_floor; + register float noise_floor; + + COMPUTEGAINFLOOR_START(); + + noise_floor = exp(.2302585f*noise_suppress); + echo_floor = exp(.2302585f*effective_echo_suppress); + +#if (TM_UNROLL && TM_UNROLL_COMPUTEGAINFLOOR) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;iecho_state) + { + register spx_word32_t * restrict r_echo = st->residual_echo; + register spx_word32_t * restrict e_noise = st->echo_noise; + register int i; + +#ifndef FIXED_POINT + register spx_word32_t r; +#endif + + speex_echo_get_residual(st->echo_state, r_echo, N); + +#ifndef FIXED_POINT + r = r_echo[0]; + if (!(r >=0 && r < N*1e9f) ) + { + memset(r_echo, 0, N * sizeof(spx_word32_t)); + } +#endif + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;ibank, e_noise, e_noise+N); + + } else + { memset(st->echo_noise, 0, (NM) * sizeof(spx_word32_t)); + } +} + +void preprocess_update_noise( + SpeexPreprocessState * restrict st, + spx_word32_t * restrict ps, + int N +) +{ + register spx_word16_t beta, beta_1; + register int * restrict up = st->update_prob; + register spx_word32_t * restrict noise = st->noise; + register int i; + + beta = MAX16(QCONST16(.03,15),DIV32_16(Q15_ONE,st->nb_adapt)); + beta_1 = Q15_ONE-beta; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;ibank, noise, noise+N); +} + +void preprocess_compute_SNR( + SpeexPreprocessState * restrict st, + spx_word32_t * restrict ps, + int NM +) +{ + register spx_word32_t * restrict noise = st->noise; + register spx_word32_t * restrict echo = st->echo_noise; + register spx_word32_t * restrict reverb = st->reverb_estimate; + register spx_word16_t * restrict post = st->post; + register spx_word32_t * restrict old_ps = st->old_ps; + register spx_word16_t * restrict prior = st->prior; + register int i; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; izeta; + register spx_word16_t * restrict prior = st->prior; + register spx_word32_t Zframe; + register spx_word16_t iprior, priori; + register int _N = N-1; + register int i; + + iprior = prior[0]; + priori = prior[1]; + zeta[0] = PSHR32(ADD32(MULT16_16(QCONST16(.7f,15),zeta[0]), MULT16_16(QCONST16(.3f,15),iprior)),15); + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=2 +#pragma TCS_unrollexact=1 +#endif + for ( i=1 ; i<_N ; i++) + { register spx_word16_t zetai = zeta[i]; + register spx_word16_t priorii = prior[i+1]; + + zeta[i] = PSHR32(ADD32(ADD32(ADD32(MULT16_16(QCONST16(.7f,15),zetai), MULT16_16(QCONST16(.15f,15),priori)), + MULT16_16(QCONST16(.075f,15),iprior)), MULT16_16(QCONST16(.075f,15),priorii)),15); + + iprior = priori; + priori = priorii; + } +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + for (i=_N; izeta; + register spx_word16_t * restrict prior = st->prior; + register spx_word16_t * restrict gain = st->gain; + register spx_word32_t * restrict old_ps = st->old_ps; + register spx_word16_t * restrict post = st->post; + register spx_word16_t * restrict gain2 = st->gain2; + register int i; + register int N=st->ps_size; + + for ( i=N ; ibank,gain2+N, gain2); + filterbank_compute_psd16(st->bank,gain+N, gain); +} + +void preprocess_compute_linear_gain( + SpeexPreprocessState * restrict st, + spx_word32_t * restrict ps, + int N +) +{ + register spx_word16_t * restrict gain_floor = st->gain_floor; + register spx_word16_t * restrict prior = st->prior; + register spx_word16_t * restrict gain = st->gain; + register spx_word32_t * restrict old_ps = st->old_ps; + register spx_word16_t * restrict post = st->post; + register spx_word16_t * restrict gain2 = st->gain2; + register int i; + + filterbank_compute_psd16(st->bank,gain_floor+N,gain_floor); + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;iprior[i]), 15), ADD16(prior[i], SHL32(1,SNR_SHIFT))); + theta = MULT16_32_P15(prior_ratio, QCONST32(1.f,EXPIN_SHIFT)+SHL32(EXTEND32(post[i]),EXPIN_SHIFT-SNR_SHIFT)); + MM = hypergeom_gain(theta); + + g = EXTRACT16(MIN32(Q15_ONE, MULT16_32_Q15(prior_ratio, MM))); + p = gain2[i]; + + g = VMUX( MULT16_16_Q15(QCONST16(.333f,15),g) > gain[i], MULT16_16(3,gain[i]), g); + + old_ps[i]= MULT16_32_P15(QCONST16(.2f,15),old_ps[i]) + + MULT16_32_P15(MULT16_16_P15(QCONST16(.8f,15),SQR16_Q15(g)),ps[i]); + + g = VMUX( g < gfi, gfi, g ); + gain[i] = g; + + tmp = MULT16_16_P15(p,spx_sqrt(SHL32(EXTEND32(g),15))) + + MULT16_16_P15(SUB16(Q15_ONE,p),spx_sqrt(SHL32(EXTEND32(gfi),15))); + + gain2[i]=SQR16_Q15(tmp); + + /* Use this if you want a log-domain MMSE estimator instead */ + /* gain2[i] = pow(g, p) * pow(gfi,1.f-p);*/ + } +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif +} + + +#if 0 +void preprocess_compute_bark_gain( + SpeexPreprocessState * restrict st, + int N, + int NM +) +{ + register spx_word16_t * restrict gain_floor = st->gain_floor; + register spx_word16_t * restrict gain = st->gain; + register spx_word16_t * restrict gain2 = st->gain2; + register int i; + + for (i=N;ibank,gain2+N, gain2); +} +#endif + +void preprocess_apply_gain( + SpeexPreprocessState * restrict st, + int N +) +{ + register spx_word16_t * restrict ft = st->ft; + register spx_word16_t * restrict gain2 = st->gain2; + register int j, i; + + ft[0] = MULT16_16_P15(gain2[0],ft[0]); + + for (i=1,j=1; iframe; + register int shift = st->frame_shift; + register int i; + register int N2 = N << 1; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iframe; + register int i; + register int N2 = N << 1; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for (i=0;i max_sample, framei, max_sample); + } +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + + if ( max_sample > 28000.f ) + { + float damp = 28000.f/max_sample; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; i< N2 ; i++ ) + { frame[i] *= damp; + } +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unrollexact=0 +#pragma TCS_unroll=0 +#endif + } +} +#endif + + +void preprocess_update( + SpeexPreprocessState * restrict st, + spx_int16_t * restrict x, + int N +) +{ + register spx_word16_t * restrict frame = st->frame; + register spx_word16_t * restrict window = st->window; + register spx_word16_t * restrict outbuf = st->outbuf; + register int framesize = st->frame_size; + register int N2 = N << 1; + register int N3 = N2 - framesize; + register int N4 = (framesize) - N3; + register int i; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; ips; + register spx_word32_t Zframe; + register spx_word16_t Pframe; + + st->nb_adapt++; + st->min_count++; + N = st->ps_size; + M = st->nbands; + NM = N + M; + + preprocess_residue_echo(st, N, NM); + preprocess_analysis(st, x); + update_noise_prob(st); + preprocess_update_noise(st, ps, N); + + if ( st->nb_adapt == 1 ) + { memcpy(st->old_ps, ps, (NM) * sizeof(spx_word32_t)); + } + + preprocess_compute_SNR(st, ps, NM); + Zframe = preprocess_smooth_SNR(st, N, NM); + + + { + register spx_word16_t effective_echo_suppress; + + Pframe = QCONST16(.1f,15)+MULT16_16_Q15(QCONST16(.899f,15),qcurve(DIV32_16(Zframe,M))); + effective_echo_suppress = EXTRACT16(PSHR32(ADD32(MULT16_16(SUB16(Q15_ONE,Pframe), st->echo_suppress), + MULT16_16(Pframe, st->echo_suppress_active)),15)); + compute_gain_floor(st->noise_suppress, effective_echo_suppress, st->noise+N, st->echo_noise+N, st->gain_floor+N, M); + + } + + preprocess_compute_emgain(st, ps, Pframe, NM); + preprocess_compute_linear_gain(st, ps, N); + + + if (!st->denoise_enabled) + { + register spx_word16_t * restrict gain2 = st->gain2; + +#if (TM_UNROLL && TM_UNROLL_SPEEXPREPROCESSRUN) +#pragma TCS_unroll=4 +#pragma TCS_unrollexact=1 +#endif + for ( i=0 ; iagc_enabled) + { speex_compute_agc(st, Pframe, st->ft); + } +#endif + + + spx_ifft(st->fft_lookup, st->ft, st->frame); + +#ifdef FIXED_POINT + preprocess_scale(st, N); +#endif + +#ifndef FIXED_POINT + if ( st->agc_enabled ) + { preprocess_apply_agc(st, N); + } +#endif + + preprocess_update(st, x, N); + + if ( st->vad_enabled ) + { + if (Pframe > st->speech_prob_start || (st->was_speech && Pframe > st->speech_prob_continue)) + { st->was_speech=1; + return 1; + + } else + { st->was_speech=0; + return 0; + } + } else + { return 1; + } +} diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/profile_tm.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/profile_tm.h new file mode 100644 index 00000000..2ecafb72 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/profile_tm.h @@ -0,0 +1,407 @@ +/* Copyright (C) 2007 Hong Zhiqian */ +/** + @file profile_tm.h + @author Hong Zhiqian + @brief Various compatibility routines for Speex (TriMedia version) +*/ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + - Neither the name of the Xiph.org Foundation nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +/** +* @remarks This file provide some capabilities to measure clock cycles. +* Use this if unable to compile with TriMedia profile options +*/ + +extern int __profile_begin; +extern int __profile_end; + +#if TM_PROFILE +#define PROFILE_START() \ + { \ + __profile_begin = cycles(); \ + } \ + +#define PROFILE_STOP() \ + { \ + __profile_end = cycles(); \ + printf("%s\t%d\n", __FUNCTION__, end - begin); \ + } \ + +#else +#define PROFILE_START() +#define PROFILE_STOP() +#endif + +#if TM_PROFILE_SPXAUTOCORR +#define _SPX_AUTOCORR_START() PROFILE_START() +#define _SPX_AUTOCORR_STOP() PROFILE_STOP() +#else +#define _SPX_AUTOCORR_START() +#define _SPX_AUTOCORR_STOP() +#endif + +#if TM_PROFILE_INNERPROD +#define INNERPROD_START() PROFILE_START() +#define INNERPROD_STOP() PROFILE_STOP() +#else +#define INNERPROD_START() +#define INNERPROD_STOP() +#endif + +#if TM_PROFILE_PITCHXCORR +#define PITCHXCORR_START() PROFILE_START() +#define PITCHXCORR_STOP() PROFILE_STOP() +#else +#define PITCHXCORR_START() +#define PITCHXCORR_STOP() +#endif + +#if TM_PROFILE_COMPUTEPITCHERROR +#define COMPUTEPITCHERROR_START() PROFILE_START() +#define COMPUTEPITCHERROR_STOP() PROFILE_STOP() +#else +#define COMPUTEPITCHERROR_START() +#define COMPUTEPITCHERROR_STOP() +#endif + +#if TM_PROFILE_PITCHGAINSEARCH3TAPVQ +#define PITCHGAINSEARCH3TAPVQ_START() PROFILE_START() +#define PITCHGAINSEARCH3TAPVQ_STOP() PROFILE_STOP() +#else +#define PITCHGAINSEARCH3TAPVQ_START() +#define PITCHGAINSEARCH3TAPVQ_STOP() +#endif + +#if TM_PROFILE_OPENLOOPNBESTPITCH +#define OPENLOOPNBESTPITCH_START() PROFILE_START() +#define OPENLOOPNBESTPITCH_STOP() PROFILE_STOP() +#else +#define OPENLOOPNBESTPITCH_START() +#define OPENLOOPNBESTPITCH_STOP() +#endif + + +#if TM_PROFILE_LSP_INTERPOLATE +#define LSPINTERPOLATE_START() PROFILE_START() +#define LSPINTERPOLATE_STOP() PROFILE_STOP() +#else +#define LSPINTERPOLATE_START() +#define LSPINTERPOLATE_STOP() +#endif + +#if TM_PROFILE_CHEBPOLYEVA +#define CHEBPOLYEVA_START() PROFILE_START() +#define CHEBPOLYEVA_STOP() PROFILE_STOP() +#else +#define CHEBPOLYEVA_START() +#define CHEBPOLYEVA_STOP() +#endif + + +#if TM_PROFILE_COMPUTEQUANTWEIGHTS +#define COMPUTEQUANTWEIGHTS_START() PROFILE_START() +#define COMPUTEQUANTWEIGHTS_STOP() PROFILE_STOP() +#else +#define COMPUTEQUANTWEIGHTS_START() +#define COMPUTEQUANTWEIGHTS_STOP() +#endif + +#if TM_PROFILE_LSPQUANT +#define LSPQUANT_START() PROFILE_START() +#define LSPQUANT_STOP() PROFILE_STOP() +#else +#define LSPQUANT_START() +#define LSPQUANT_STOP() +#endif + +#if TM_PROFILE_LSPWEIGHTQUANT +#define LSPWEIGHTQUANT_START() PROFILE_START() +#define LSPWEIGHTQUANT_STOP() PROFILE_STOP() +#else +#define LSPWEIGHTQUANT_START() +#define LSPWEIGHTQUANT_STOP() +#endif + +#if TM_PROFILE_FIRMEM16 +#define FIRMEM16_START() PROFILE_START() +#define FIRMEM16_STOP() PROFILE_STOP() +#else +#define FIRMEM16_START() +#define FIRMEM16_STOP() +#endif + +#if TM_PROFILE_IIRMEM16 +#define IIRMEM16_START() PROFILE_START() +#define IIRMEM16_STOP() PROFILE_STOP() +#else +#define IIRMEM16_START() +#define IIRMEM16_STOP() +#endif + +#if TM_PROFILE_FILTERMEM16 +#define FILTERMEM16_START() PROFILE_START() +#define FILTERMEM16_STOP() PROFILE_STOP() +#else +#define FILTERMEM16_START() +#define FILTERMEM16_STOP() +#endif + +#if TM_PROFILE_COMPUTERMS16 +#define COMPUTERMS16_START() PROFILE_START() +#define COMPUTERMS16_STOP() PROFILE_STOP() +#else +#define COMPUTERMS16_START() +#define COMPUTERMS16_STOP() +#endif + +#if TM_PROFILE_NORMALIZE16 +#define NORMALIZE16_START() PROFILE_START() +#define NORMALIZE16_STOP() PROFILE_STOP() +#else +#define NORMALIZE16_START() +#define NORMALIZE16_STOP() +#endif + +#if TM_PROFILE_BWLPC +#define BWLPC_START() PROFILE_START() +#define BWLPC_STOP() PROFILE_STOP() +#else +#define BWLPC_START() +#define BWLPC_STOP() +#endif + +#if TM_PROFILE_HIGHPASS +#define HIGHPASS_START() PROFILE_START() +#define HIGHPASS_STOP() PROFILE_STOP() +#else +#define HIGHPASS_START() +#define HIGHPASS_STOP() +#endif + +#if TM_PROFILE_SIGNALMUL +#define SIGNALMUL_START() PROFILE_START() +#define SIGNALMUL_STOP() PROFILE_STOP() +#else +#define SIGNALMUL_START() +#define SIGNALMUL_STOP() +#endif + +#if TM_PROFILE_SIGNALDIV +#define SIGNALDIV_START() PROFILE_START() +#define SIGNALDIV_STOP() PROFILE_STOP() +#else +#define SIGNALDIV_START() +#define SIGNALDIV_STOP() +#endif + +#if TM_PROFILE_COMPUTEIMPULSERESPONSE +#define COMPUTEIMPULSERESPONSE_START() PROFILE_START() +#define COMPUTEIMPULSERESPONSE_STOP() PROFILE_STOP() +#else +#define COMPUTEIMPULSERESPONSE_START() +#define COMPUTEIMPULSERESPONSE_STOP() +#endif + +#if TM_PROFILE_COMPUTEWEIGHTEDCODEBOOK +#define COMPUTEWEIGHTEDCODEBOOK_START() PROFILE_START() +#define COMPUTEWEIGHTEDCODEBOOK_STOP() PROFILE_STOP() +#else +#define COMPUTEWEIGHTEDCODEBOOK_START() +#define COMPUTEWEIGHTEDCODEBOOK_STOP() +#endif + +#if TM_PROFILE_TARGETUPDATE +#define TARGETUPDATE_START() PROFILE_START() +#define TARGETUPDATE_STOP() PROFILE_STOP() +#else +#define TARGETUPDATE_START() +#define TARGETUPDATE_STOP() +#endif + + +#if TM_PROFILE_VQNBEST +#define VQNBEST_START() PROFILE_START() +#define VQNBEST_STOP() PROFILE_STOP() +#else +#define VQNBEST_START() +#define VQNBEST_STOP() +#endif + +#if TM_PROFILE_VQNBESTSIGN +#define VQNBESTSIGN_START() PROFILE_START() +#define VQNBESTSIGN_STOP() PROFILE_STOP() +#else +#define VQNBESTSIGN_START() +#define VQNBESTSIGN_STOP() +#endif + +#if TM_PROFILE_PREPROCESSANALYSIS +#define PREPROCESSANAYLSIS_START() PROFILE_START() +#define PREPROCESSANAYLSIS_STOP() PROFILE_STOP() +#else +#define PREPROCESSANAYLSIS_START() +#define PREPROCESSANAYLSIS_STOP() +#endif + +#if TM_PROFILE_UPDATENOISEPROB +#define UPDATENOISEPROB_START() PROFILE_START() +#define UPDATENOISEPROB_STOP() PROFILE_STOP() +#else +#define UPDATENOISEPROB_START() +#define UPDATENOISEPROB_STOP() +#endif + +#if TM_PROFILE_COMPUTEGAINFLOOR +#define COMPUTEGAINFLOOR_START() PROFILE_START() +#define COMPUTEGAINFLOOR_STOP() PROFILE_STOP() +#else +#define COMPUTEGAINFLOOR_START() +#define COMPUTEGAINFLOOR_STOP() +#endif + +#if TM_PROFILE_FILTERDCNOTCH16 +#define FILTERDCNOTCH16_START() PROFILE_START() +#define FILTERDCNOTCH16_STOP() PROFILE_STOP() +#else +#define FILTERDCNOTCH16_START() +#define FILTERDCNOTCH16_STOP() +#endif + +#if TM_PROFILE_MDFINNERPROD +#define MDFINNERPROD_START() PROFILE_START() +#define MDFINNERPROD_STOP() PROFILE_STOP() +#else +#define MDFINNERPROD_START() +#define MDFINNERPROD_STOP() +#endif + +#if TM_PROFILE_SPECTRALMULACCUM +#define SPECTRALMULACCUM_START() PROFILE_START() +#define SPECTRALMULACCUM_STOP() PROFILE_STOP() +#else +#define SPECTRALMULACCUM_START() +#define SPECTRALMULACCUM_STOP() +#endif + +#if TM_PROFILE_WEIGHTEDSPECTRALMULCONJ +#define WEIGHTEDSPECTRALMULCONJ_START() PROFILE_START() +#define WEIGHTEDSPECTRALMULCONJ_STOP() PROFILE_STOP() +#else +#define WEIGHTEDSPECTRALMULCONJ_START() +#define WEIGHTEDSPECTRALMULCONJ_STOP() +#endif + +#if TM_PROFILE_MDFADJUSTPROP +#define MDFADJUSTPROP_START() PROFILE_START() +#define MDFADJUSTPROP_STOP() PROFILE_STOP() +#else +#define MDFADJUSTPROP_START() +#define MDFADJUSTPROP_STOP() +#endif + +#if TM_PROFILE_SPEEXECHOGETRESIDUAL +#define SPEEXECHOGETRESIDUAL_START() PROFILE_START() +#define SPEEXECHOGETRESIDUAL_STOP() PROFILE_STOP() +#else +#define SPEEXECHOGETRESIDUAL_START() +#define SPEEXECHOGETRESIDUAL_STOP() +#endif + +#if TM_PROFILE_LSPENFORCEMARGIN +#define LSPENFORCEMARGIN_START() PROFILE_START() +#define LSPENFORCEMARGIN_STOP() PROFILE_STOP() +#else +#define LSPENFORCEMARGIN_START() +#define LSPENFORCEMARGIN_STOP() +#endif + +#if TM_PROFILE_LSPTOLPC +#define LSPTOLPC_START() PROFILE_START() +#define LSPTOLPC_STOP() PROFILE_STOP() +#else +#define LSPTOLPC_START() +#define LSPTOLPC_STOP() +#endif + +#if TM_PROFILE_MAXIMIZERANGE +#define MAXIMIZERANGE_START() PROFILE_START() +#define MAXIMIZERANGE_STOP() PROFILE_STOP() +#else +#define MAXIMIZERANGE_START() +#define MAXIMIZERANGE_STOP() +#endif + +#if TM_PROFILE_RENORMRANGE +#define RENORMRANGE_START() PROFILE_START() +#define RENORMRANGE_STOP() PROFILE_STOP() +#else +#define RENORMRANGE_START() +#define RENORMRANGE_STOP() +#endif + +#if TM_PROFILE_POWERSPECTRUM +#define POWERSPECTRUM_START() PROFILE_START() +#define POWERSPECTRUM_STOP() PROFILE_STOP() +#else +#define POWERSPECTRUM_START() +#define POWERSPECTRUM_STOP() +#endif + +#if TM_PROFILE_QMFSYNTH +#define QMFSYNTH_START() PROFILE_START() +#define QMFSYNTH_STOP() PROFILE_STOP() +#else +#define QMFSYNTH_START() +#define QMFSYNTH_STOP() +#endif + +#if TM_PROFILE_QMFDECOMP +#define QMFDECOMP_START() PROFILE_START() +#define QMFDECOMP_STOP() PROFILE_STOP() +#else +#define QMFDECOMP_START() +#define QMFDECOMP_STOP() +#endif + +#if TM_PROFILE_FILTERBANKCOMPUTEBANK32 +#define FILTERBANKCOMPUTEBANK32_START() PROFILE_START() +#define FILTERBANKCOMPUTEBANK32_STOP() PROFILE_STOP() +#else +#define FILTERBANKCOMPUTEBANK32_START() +#define FILTERBANKCOMPUTEBANK32_STOP() +#endif + +#if TM_PROFILE_FILTERBANKCOMPUTEPSD16 +#define FILTERBANKCOMPUTEPSD16_START() PROFILE_START() +#define FILTERBANKCOMPUTEPSD16_STOP() PROFILE_STOP() +#else +#define FILTERBANKCOMPUTEPSD16_START() +#define FILTERBANKCOMPUTEPSD16_STOP() +#endif + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/tmv/speex_config_types.h b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/speex_config_types.h new file mode 100644 index 00000000..3166f6c1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/tmv/speex_config_types.h @@ -0,0 +1,31 @@ +#ifndef __SPEEX_TYPES_H__ +#define __SPEEX_TYPES_H__ + +#ifdef __TCS__ + +#include + + + +typedef Int16 spx_int16_t; +typedef UInt16 spx_uint16_t; +typedef Int32 spx_int32_t; +typedef UInt32 spx_uint32_t; + +#ifdef FIXED_POINT +#define VMUX(a,b,c) mux((a),(b),(c)) +#define VABS(a) iabs((a)) +#define VMAX(a,b) imax((a),(b)) +#define VMIN(a,b) imin((a),(b)) +#else +#define VMUX(a,b,c) fmux((a),(b),(c)) +#define VABS(a) fabs((a)) +#define VMAX(a,b) fmax((a),(b)) +#define VMIN(a,b) fmin((a),(b)) +#endif + +#endif + + +#endif + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/Makefile.am new file mode 100644 index 00000000..63388316 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +SUBDIRS = libspeexdsp VS2003 VS2005 VS2008 + +EXTRA_DIST = speex.iss config.h libspeexdsp.def diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/Makefile.am new file mode 100644 index 00000000..02f81d7b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +SUBDIRS = libspeexdsp tests + +EXTRA_DIST = libspeexdsp.sln diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp.sln b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp.sln new file mode 100644 index 00000000..7697f749 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp.sln @@ -0,0 +1,116 @@ +Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdenoise", "tests\testdenoise.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testecho", "tests\testecho.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libspeexdsp", "libspeexdsp\libspeexdsp.vcproj", "{03207781-0D1C-4DB3-A71D-45C608F28DBD}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + Release_Dynamic_SSE = Release_Dynamic_SSE + Release_Static_SSE = Release_Static_SSE + EndGlobalSection + GlobalSection(ProjectDependencies) = postSolution + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug.ActiveCfg = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug.Build.0 = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release.ActiveCfg = Release|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release.Build.0 = Release|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE.ActiveCfg = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE.Build.0 = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE.ActiveCfg = Release_Static_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE.Build.0 = Release_Static_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAD}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic_SSE.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Static_SSE.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Static_SSE.Build.0 = Release_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Debug.ActiveCfg = Debug|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Debug.Build.0 = Debug|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release.ActiveCfg = Release|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release.Build.0 = Release|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Dynamic_SSE.ActiveCfg = Release_Dynamic_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Dynamic_SSE.Build.0 = Release_Dynamic_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Static_SSE.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Static_SSE.Build.0 = Release_Static_SSE|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/Makefile.am new file mode 100644 index 00000000..9f72976d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = libspeexdsp.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/libspeexdsp.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/libspeexdsp.vcproj new file mode 100644 index 00000000..751e86a7 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/libspeexdsp/libspeexdsp.vcproj @@ -0,0 +1,345 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/Makefile.am new file mode 100644 index 00000000..38caed80 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = testdenoise.vcproj testecho.vcproj testresample.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testdenoise.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testdenoise.vcproj new file mode 100644 index 00000000..82cfa41c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testdenoise.vcproj @@ -0,0 +1,213 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testecho.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testecho.vcproj new file mode 100644 index 00000000..4405f24a --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testecho.vcproj @@ -0,0 +1,213 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testresample.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testresample.vcproj new file mode 100644 index 00000000..f512ca64 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2003/tests/testresample.vcproj @@ -0,0 +1,213 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/Makefile.am new file mode 100644 index 00000000..02f81d7b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +SUBDIRS = libspeexdsp tests + +EXTRA_DIST = libspeexdsp.sln diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp.sln b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp.sln new file mode 100644 index 00000000..52c8206c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp.sln @@ -0,0 +1,231 @@ + +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libspeexdsp", "libspeexdsp\libspeexdsp.vcproj", "{E42FDC95-7243-4219-9EA4-ACCE4AB97197}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdenoise", "tests\testdenoise.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}" + ProjectSection(ProjectDependencies) = postProject + {E42FDC95-7243-4219-9EA4-ACCE4AB97197} = {E42FDC95-7243-4219-9EA4-ACCE4AB97197} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testecho", "tests\testecho.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}" + ProjectSection(ProjectDependencies) = postProject + {E42FDC95-7243-4219-9EA4-ACCE4AB97197} = {E42FDC95-7243-4219-9EA4-ACCE4AB97197} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}" + ProjectSection(ProjectDependencies) = postProject + {E42FDC95-7243-4219-9EA4-ACCE4AB97197} = {E42FDC95-7243-4219-9EA4-ACCE4AB97197} + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug_RTL_dll|Win32 = Debug_RTL_dll|Win32 + Debug_WM5_PPC_ARM|Win32 = Debug_WM5_PPC_ARM|Win32 + Debug|Win32 = Debug|Win32 + Release_Dynamic_SSE|Win32 = Release_Dynamic_SSE|Win32 + Release_Dynamic|Win32 = Release_Dynamic|Win32 + Release_RTL_dll|Win32 = Release_RTL_dll|Win32 + Release_SSE|Win32 = Release_SSE|Win32 + Release_SSE2|Win32 = Release_SSE2|Win32 + Release_WM5_PPC_ARM|Win32 = Release_WM5_PPC_ARM|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Win32.ActiveCfg = Debug_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Win32.Build.0 = Debug_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Win32.ActiveCfg = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Win32.Build.0 = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Win32.Build.0 = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Win32.ActiveCfg = Release_Dynamic|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Win32.Build.0 = Release_Dynamic|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Win32.ActiveCfg = Release_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Win32.Build.0 = Release_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Win32.ActiveCfg = Release_SSE2|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Win32.Build.0 = Release_SSE2|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Win32.ActiveCfg = Release|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Win32.Build.0 = Release|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug_RTL_dll|Win32.ActiveCfg = Debug_RTL_dll|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug_RTL_dll|Win32.Build.0 = Debug_RTL_dll|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug_WM5_PPC_ARM|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug_WM5_PPC_ARM|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug|Win32.ActiveCfg = Debug|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Debug|Win32.Build.0 = Debug|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_Dynamic_SSE|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_Dynamic_SSE|Win32.Build.0 = Release_Dynamic_SSE|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_Dynamic|Win32.ActiveCfg = Release_Dynamic|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_Dynamic|Win32.Build.0 = Release_Dynamic|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_RTL_dll|Win32.ActiveCfg = Release_RTL_dll|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_RTL_dll|Win32.Build.0 = Release_RTL_dll|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_SSE2|Win32.ActiveCfg = Release_SSE2|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_SSE2|Win32.Build.0 = Release_SSE2|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release_WM5_PPC_ARM|Win32.Build.0 = Release|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release|Win32.ActiveCfg = Release|Win32 + {E42FDC95-7243-4219-9EA4-ACCE4AB97197}.Release|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_RTL_dll|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_RTL_dll|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE2|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE2|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Win32.Build.0 = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug|Win32.Build.0 = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic|Win32.ActiveCfg = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic|Win32.Build.0 = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_RTL_dll|Win32.ActiveCfg = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_RTL_dll|Win32.Build.0 = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_SSE2|Win32.ActiveCfg = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_SSE2|Win32.Build.0 = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release|Win32.ActiveCfg = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|Win32.ActiveCfg = Release|Win32 + 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{961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_SSE2|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAE}.Release|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAC}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + 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{961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_Dynamic|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_RTL_dll|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_RTL_dll|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_SSE2|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_SSE2|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/Makefile.am new file mode 100644 index 00000000..9f72976d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = libspeexdsp.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/libspeexdsp.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/libspeexdsp.vcproj new file mode 100644 index 00000000..c9e33b3c --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/libspeexdsp/libspeexdsp.vcproj @@ -0,0 +1,1628 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/Makefile.am new file mode 100644 index 00000000..38caed80 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = testdenoise.vcproj testecho.vcproj testresample.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testdenoise.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testdenoise.vcproj new file mode 100644 index 00000000..dfab1a24 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testdenoise.vcproj @@ -0,0 +1,307 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testecho.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testecho.vcproj new file mode 100644 index 00000000..f2e7240d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testecho.vcproj @@ -0,0 +1,307 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testresample.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testresample.vcproj new file mode 100644 index 00000000..9bb7c28f --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2005/tests/testresample.vcproj @@ -0,0 +1,307 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Backup/libspeexdsp.sln b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Backup/libspeexdsp.sln new file mode 100644 index 00000000..f1c70cb7 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Backup/libspeexdsp.sln @@ -0,0 +1,411 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdenoise", "tests\testdenoise.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testecho", "tests\testecho.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample.vcproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}" + ProjectSection(ProjectDependencies) = postProject + {03207781-0D1C-4DB3-A71D-45C608F28DBD} = {03207781-0D1C-4DB3-A71D-45C608F28DBD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libspeexdsp", "libspeexdsp\libspeexdsp.vcproj", "{03207781-0D1C-4DB3-A71D-45C608F28DBD}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug_RTL_dll|Win32 = Debug_RTL_dll|Win32 + Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Debug_WM5_PPC_ARM|Win32 = Debug_WM5_PPC_ARM|Win32 + Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Debug|Win32 = Debug|Win32 + Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Dynamic_SSE|Win32 = Release_Dynamic_SSE|Win32 + Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Dynamic|Win32 = Release_Dynamic|Win32 + Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_RTL_dll|Win32 = Release_RTL_dll|Win32 + Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_SSE|Win32 = Release_SSE|Win32 + Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_SSE2|Win32 = Release_SSE2|Win32 + Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Static_SSE|Win32 = Release_Static_SSE|Win32 + Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_WM5_PPC_ARM|Win32 = Release_WM5_PPC_ARM|Win32 + Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release|Win32 = Release|Win32 + Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Win32.ActiveCfg = Debug_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Win32.Build.0 = Debug_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Win32.ActiveCfg = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Win32.Build.0 = Debug|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Win32.Build.0 = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_Dynamic_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Win32.ActiveCfg = Release_Dynamic|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Win32.Build.0 = Release_Dynamic|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Win32.ActiveCfg = Release_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Win32.Build.0 = Release_RTL_dll|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Win32.ActiveCfg = Release_SSE2|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Win32.Build.0 = Release_SSE2|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE|Win32.ActiveCfg = Release_Static_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE|Win32.Build.0 = Release_Static_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_Static_SSE|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_WM5_PPC_ARM|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Win32.ActiveCfg = Release|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Win32.Build.0 = Release|Win32 + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {E972C52F-9E85-4D65-B19C-031E511E9DB4}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic|Win32.ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic|Win32.Build.0 = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_RTL_dll|Win32.ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_RTL_dll|Win32.Build.0 = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE2|Win32.ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE2|Win32.Build.0 = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA8}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug|Win32.ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE2|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic|Win32.ActiveCfg = Release_SSE2|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic|Win32.Build.0 = Release_SSE2|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE2|Win32 + {CD6043D1-D5E7-46D0-854F-00BB1BC308FC}.Release_RTL_dll|Win32.ActiveCfg = Release_SSE2|Win32 + 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Release_Dynamic_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_RTL_dll|Win32.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_SSE|Win32.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_SSE2|Win32.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Static_SSE|Win32.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_Static_SSE|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release|Win32.ActiveCfg = Release|Win32 + {03207781-0D1C-4DB3-A71D-45C608F28DBD}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Makefile.am new file mode 100644 index 00000000..02f81d7b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +SUBDIRS = libspeexdsp tests + +EXTRA_DIST = libspeexdsp.sln diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/UpgradeLog.htm b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/UpgradeLog.htm new file mode 100644 index 00000000..f731cb9e Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/UpgradeLog.htm differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp.sln b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp.sln new file mode 100644 index 00000000..d7ce1295 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp.sln @@ -0,0 +1,274 @@ +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.27130.2024 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdenoise", "tests\testdenoise.vcxproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testecho", "tests\testecho.vcxproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample.vcxproj", "{961B8359-1393-4EF7-B8E0-67B6FE1C6DAB}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libspeexdsp", "libspeexdsp\libspeexdsp.vcxproj", "{03207781-0D1C-4DB3-A71D-45C608F28DBD}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug_RTL_dll|Win32 = Debug_RTL_dll|Win32 + Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Debug_RTL_dll|x64 = Debug_RTL_dll|x64 + Debug_WM5_PPC_ARM|Win32 = Debug_WM5_PPC_ARM|Win32 + Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Debug_WM5_PPC_ARM|x64 = Debug_WM5_PPC_ARM|x64 + Debug|Win32 = Debug|Win32 + Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Debug|x64 = Debug|x64 + Release_Dynamic_SSE|Win32 = Release_Dynamic_SSE|Win32 + Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Dynamic_SSE|x64 = Release_Dynamic_SSE|x64 + Release_Dynamic|Win32 = Release_Dynamic|Win32 + Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Dynamic|x64 = Release_Dynamic|x64 + Release_RTL_dll|Win32 = Release_RTL_dll|Win32 + Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_RTL_dll|x64 = Release_RTL_dll|x64 + Release_SSE|Win32 = Release_SSE|Win32 + Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_SSE|x64 = Release_SSE|x64 + Release_SSE2|Win32 = Release_SSE2|Win32 + Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_SSE2|x64 = Release_SSE2|x64 + Release_Static_SSE|Win32 = Release_Static_SSE|Win32 + Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_Static_SSE|x64 = Release_Static_SSE|x64 + Release_WM5_PPC_ARM|Win32 = Release_WM5_PPC_ARM|Win32 + Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release_WM5_PPC_ARM|x64 = Release_WM5_PPC_ARM|x64 + Release|Win32 = Release|Win32 + Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_RTL_dll|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug_WM5_PPC_ARM|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Debug|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic_SSE|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Dynamic|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_RTL_dll|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_RTL_dll|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_RTL_dll|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_RTL_dll|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE2|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE2|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE2|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_SSE2|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_Static_SSE|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_WM5_PPC_ARM|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_WM5_PPC_ARM|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_WM5_PPC_ARM|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release_WM5_PPC_ARM|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|Win32.ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|Win32.Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|x64.ActiveCfg = Release|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9}.Release|x64.Build.0 = Release|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_RTL_dll|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_RTL_dll|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_RTL_dll|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_RTL_dll|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_WM5_PPC_ARM|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_WM5_PPC_ARM|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_WM5_PPC_ARM|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug_WM5_PPC_ARM|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|Win32.ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|Win32.Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|x64.ActiveCfg = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Debug|x64.Build.0 = Debug|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|Win32.Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|x64.ActiveCfg = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic_SSE|x64.Build.0 = Release_SSE|x64 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic|Win32.ActiveCfg = Release_SSE|Win32 + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA}.Release_Dynamic|Win32.Build.0 = Release_SSE|Win32 + 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b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/Makefile.am new file mode 100644 index 00000000..9f72976d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = libspeexdsp.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcproj new file mode 100644 index 00000000..eb25e669 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcproj @@ -0,0 +1,474 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj new file mode 100644 index 00000000..d02045a3 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj @@ -0,0 +1,378 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release_Dynamic_SSE + Win32 + + + Release_Dynamic_SSE + x64 + + + Release_Static_SSE + Win32 + + + Release_Static_SSE + x64 + + + Release + Win32 + + + Release + x64 + + + + {03207781-0D1C-4DB3-A71D-45C608F28DBD} + Win32Proj + + + + StaticLibrary + v141 + MultiByte + true + + + StaticLibrary + v141 + MultiByte + true + + + DynamicLibrary + v141 + MultiByte + true + + + DynamicLibrary + v141 + MultiByte + true + + + StaticLibrary + v141 + MultiByte + true + + + StaticLibrary + v141 + MultiByte + true + + + StaticLibrary + v141 + MultiByte + + + StaticLibrary + v141 + MultiByte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>15.0.27130.2020 + + + Debug\ + Debug\ + + + + $(Configuration)\ + $(Configuration)\ + + + $(Configuration)\ + $(Configuration)\ + + + $(Configuration)\ + $(Configuration)\ + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_LIB;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebugDLL + + Level3 + EditAndContinue + CompileAsC + + + ../../../lib/libspeexdsp.lib + + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_LIB;HAVE_CONFIG_H;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebugDLL + + + Level3 + ProgramDatabase + CompileAsC + + + ../../../lib/libspeexdsp.lib + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_LIB;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + + Level3 + ProgramDatabase + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../lib/libspeexdsp.lib + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_LIB;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + + + Level3 + ProgramDatabase + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../lib/libspeexdsp.lib + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + _USE_SSE;WIN32;NDEBUG;_WINDOWS;_USRDLL;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + StreamingSIMDExtensions + + Level3 + ProgramDatabase + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../bin/libspeexdsp.dll + ..\..\libspeexdsp.def + Windows + true + true + false + + ../../../lib/libspeexdsp.lib + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + _USE_SSE;WIN32;NDEBUG;_WINDOWS;_USRDLL;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + StreamingSIMDExtensions + + + Level3 + ProgramDatabase + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../bin/libspeexdsp.dll + ..\..\libspeexdsp.def + Windows + true + true + false + + + ../../../lib/libspeexdsp.lib + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + _USE_SSE;WIN32;NDEBUG;_WINDOWS;_USRDLL;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + StreamingSIMDExtensions + + Level3 + ProgramDatabase + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../lib/libspeexdsp.lib + + + + + Full + AnySuitable + true + Speed + ..\..\..\..\include;..\..;%(AdditionalIncludeDirectories) + _USE_SSE;WIN32;NDEBUG;_WINDOWS;_USRDLL;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreaded + false + StreamingSIMDExtensions + + + Level3 + None + CompileAsC + 4244;4305;4311;4100;4127;%(DisableSpecificWarnings) + + + ../../../../lib/msvc/libspeexdsp.lib + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj.filters b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj.filters new file mode 100644 index 00000000..4bc6fa41 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/libspeexdsp.vcxproj.filters @@ -0,0 +1,125 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx + + + {7b49cf70-1d82-456c-8052-d1dec9e8e329} + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Public Header Files + + + Header Files + + + + + Source Files + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.Build.CppClean.log b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.Build.CppClean.log new file mode 100644 index 00000000..4626ced4 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.Build.CppClean.log @@ -0,0 +1,18 @@ +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\smallft.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\scal.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\resample.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\preprocess.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\mdf.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\kiss_fftr.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\kiss_fft.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\jitter.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\filterbank.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\fftwrap.obj +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\buffer.obj +f:\git\rack\dep\lib\msvc\libspeexdsp.lib +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\cl.command.1.tlog +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\cl.read.1.tlog +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\cl.write.1.tlog +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\lib-link.read.1.tlog +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\lib-link.write.1.tlog +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\win32\vs2008\libspeexdsp\x64\release_static_sse\libspeexdsp.tlog\lib.command.1.tlog diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.log b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.log new file mode 100644 index 00000000..dafef76d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.log @@ -0,0 +1,53 @@ +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +cl : Command line warning D9002: ignoring unknown option '/arch:SSE' + buffer.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + fftwrap.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + filterbank.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + jitter.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' +..\..\..\libspeexdsp\jitter.c(445): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\jitter.c(692): warning C4018: '<': signed/unsigned mismatch + kiss_fft.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' +..\..\..\libspeexdsp\kiss_fft.c(311): warning C4267: '+=': conversion from 'size_t' to 'int', possible loss of data +..\..\..\libspeexdsp\kiss_fft.c(416): warning C4267: 'function': conversion from 'size_t' to 'int', possible loss of data +..\..\..\libspeexdsp\kiss_fft.c(471): warning C4267: 'function': conversion from 'size_t' to 'int', possible loss of data + kiss_fftr.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' +..\..\..\libspeexdsp\kiss_fftr.c(48): warning C4267: 'function': conversion from 'size_t' to 'int', possible loss of data + mdf.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + preprocess.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + resample.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\libspeexdsp\resample_sse.h(45): warning C4018: '<': signed/unsigned mismatch +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\libspeexdsp\resample_sse.h(62): warning C4018: '<': signed/unsigned mismatch +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\libspeexdsp\resample_sse.h(84): warning C4018: '<': signed/unsigned mismatch +f:\git\rack\dep\speexdsp-speexdsp-1.2rc3\libspeexdsp\resample_sse.h(110): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(663): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(927): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(930): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(983): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(990): warning C4018: '<': signed/unsigned mismatch +..\..\..\libspeexdsp\resample.c(1000): warning C4018: '<': signed/unsigned mismatch + scal.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' + smallft.c +..\..\config.h(8): warning C4005: '_USE_SSE': macro redefinition + ..\..\config.h(8): note: command-line arguments: see previous definition of '_USE_SSE' +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppBuild.targets(1371,5): warning MSB8012: TargetPath(F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\x64\Release_Static_SSE\libspeexdsp.lib) does not match the Library's OutputFile property value (F:\git\Rack\dep\lib\msvc\libspeexdsp.lib). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Lib.OutputFile). + libspeexdsp.vcxproj -> F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\x64\Release_Static_SSE\libspeexdsp.lib diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.command.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.command.1.tlog new file mode 100644 index 00000000..fcfebb51 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.command.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.read.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.read.1.tlog new file mode 100644 index 00000000..80d1be58 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.read.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.write.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.write.1.tlog new file mode 100644 index 00000000..bc211b4f Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/CL.write.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.read.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.read.1.tlog new file mode 100644 index 00000000..3e322e8d Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.read.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.write.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.write.1.tlog new file mode 100644 index 00000000..ca1b166c Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib-link.write.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib.command.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib.command.1.tlog new file mode 100644 index 00000000..271566a9 Binary files /dev/null and b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/Lib.command.1.tlog differ diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/libspeexdsp.lastbuildstate b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/libspeexdsp.lastbuildstate new file mode 100644 index 00000000..f3f2718e --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/libspeexdsp/x64/Release_Static_SSE/libspeexdsp.tlog/libspeexdsp.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 +Release_Static_SSE|x64|F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\| diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/Makefile.am new file mode 100644 index 00000000..38caed80 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/Makefile.am @@ -0,0 +1,8 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = testdenoise.vcproj testecho.vcproj testresample.vcproj + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcproj new file mode 100644 index 00000000..61c1b5e7 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcproj @@ -0,0 +1,305 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj new file mode 100644 index 00000000..354bc98b --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj @@ -0,0 +1,305 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release_SSE + Win32 + + + Release_SSE + x64 + + + Release + Win32 + + + Release + x64 + + + + {961B8359-1393-4EF7-B8E0-67B6FE1C6DA9} + Win32Proj + + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + + + Application + v141 + MultiByte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>15.0.27130.2020 + + + Debug\ + Debug\ + true + + + true + + + Release\ + Release\ + false + + + false + + + $(Configuration)\ + $(Configuration)\ + false + + + false + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebugDLL + + Level3 + EditAndContinue + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + $(OutDir)speexenc.pdb + Console + false + + MachineX86 + + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebugDLL + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + $(OutDir)speexenc.pdb + Console + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + Console + true + true + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + StreamingSIMDExtensions + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + StreamingSIMDExtensions + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testdenoise.exe + true + Console + true + true + false + + + + + + + + + + {03207781-0d1c-4db3-a71d-45c608f28dbd} + false + + + + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj.filters b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj.filters new file mode 100644 index 00000000..ee607422 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testdenoise.vcxproj.filters @@ -0,0 +1,22 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx + + + + + Source Files + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcproj new file mode 100644 index 00000000..50c1edb3 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcproj @@ -0,0 +1,305 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj new file mode 100644 index 00000000..8ae6dd94 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj @@ -0,0 +1,305 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release_SSE + Win32 + + + Release_SSE + x64 + + + Release + Win32 + + + Release + x64 + + + + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAA} + Win32Proj + + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + + + Application + v141 + MultiByte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>15.0.27130.2020 + + + Debug\ + Debug\ + true + + + true + + + Release\ + Release\ + false + + + false + + + $(Configuration)\ + $(Configuration)\ + false + + + false + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebugDLL + + Level3 + EditAndContinue + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + $(OutDir)speexenc.pdb + Console + false + + MachineX86 + + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebugDLL + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + $(OutDir)speexenc.pdb + Console + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + Console + true + true + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + StreamingSIMDExtensions + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + StreamingSIMDExtensions + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testecho.exe + true + Console + true + true + false + + + + + + + + + + {03207781-0d1c-4db3-a71d-45c608f28dbd} + false + + + + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj.filters b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj.filters new file mode 100644 index 00000000..0d5ce122 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testecho.vcxproj.filters @@ -0,0 +1,22 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx + + + + + Source Files + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcproj new file mode 100644 index 00000000..5c4953c3 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcproj @@ -0,0 +1,305 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj new file mode 100644 index 00000000..31977643 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj @@ -0,0 +1,305 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release_SSE + Win32 + + + Release_SSE + x64 + + + Release + Win32 + + + Release + x64 + + + + {961B8359-1393-4EF7-B8E0-67B6FE1C6DAB} + Win32Proj + + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + true + + + Application + v141 + MultiByte + + + Application + v141 + MultiByte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>15.0.27130.2020 + + + Debug\ + Debug\ + true + + + true + + + Release\ + Release\ + false + + + false + + + $(Configuration)\ + $(Configuration)\ + false + + + false + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebugDLL + + Level3 + EditAndContinue + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + $(OutDir)speexenc.pdb + Console + false + + MachineX86 + + + + + Disabled + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebugDLL + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + $(OutDir)speexenc.pdb + Console + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + Console + true + true + false + + + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + MultiThreadedDLL + false + StreamingSIMDExtensions + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + Console + true + true + false + + MachineX86 + + + + + Full + AnySuitable + true + Speed + ..\..\..\include;..\..;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;HAVE_CONFIG_H;%(PreprocessorDefinitions) + true + + + MultiThreadedDLL + false + StreamingSIMDExtensions + + + Level3 + ProgramDatabase + CompileAsC + + + winmm.lib;%(AdditionalDependencies) + ../../../bin/testresample.exe + true + Console + true + true + false + + + + + + + + + + {03207781-0d1c-4db3-a71d-45c608f28dbd} + false + + + + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj.filters b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj.filters new file mode 100644 index 00000000..9f812897 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/testresample.vcxproj.filters @@ -0,0 +1,22 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx + + + + + Source Files + + + \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.log b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.log new file mode 100644 index 00000000..5b73999d --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.log @@ -0,0 +1,7 @@ +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +cl : Command line warning D9002: ignoring unknown option '/arch:SSE' + testdenoise.c +c1 : fatal error C1083: Cannot open source file: '..\..\..\libspeex\testdenoise.c': No such file or directory diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/CL.command.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/CL.command.1.tlog new file mode 100644 index 00000000..46b134b1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/CL.command.1.tlog @@ -0,0 +1 @@ +ÿþ \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/testdenoise.lastbuildstate b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/testdenoise.lastbuildstate new file mode 100644 index 00000000..9495b2a0 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/testdenoise.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 +Release_SSE|x64|F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\| diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/unsuccessfulbuild b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testdenoise.tlog/unsuccessfulbuild new file mode 100644 index 00000000..e69de29b diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.log b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.log new file mode 100644 index 00000000..2da7cf57 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.log @@ -0,0 +1,8 @@ +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppBuild.targets(387,5): warning MSB8028: The intermediate directory (x64\Release_SSE\) contains files shared from another project (testdenoise.vcxproj). This can lead to incorrect clean and rebuild behavior. +cl : Command line warning D9002: ignoring unknown option '/arch:SSE' + testecho.c +c1 : fatal error C1083: Cannot open source file: '..\..\..\libspeex\testecho.c': No such file or directory diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/CL.command.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/CL.command.1.tlog new file mode 100644 index 00000000..46b134b1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/CL.command.1.tlog @@ -0,0 +1 @@ +ÿþ \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/testecho.lastbuildstate b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/testecho.lastbuildstate new file mode 100644 index 00000000..9495b2a0 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/testecho.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 +Release_SSE|x64|F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\| diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/unsuccessfulbuild b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testecho.tlog/unsuccessfulbuild new file mode 100644 index 00000000..e69de29b diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.log b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.log new file mode 100644 index 00000000..08b9c4f1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.log @@ -0,0 +1,8 @@ +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Common.props(144,5): warning MSB4211: The property "WindowsTargetPlatformVersion" is being set to a value for the first time, but it was already consumed at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.WindowsSDK.props (29,5)". +C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppBuild.targets(387,5): warning MSB8028: The intermediate directory (x64\Release_SSE\) contains files shared from another project (testdenoise.vcxproj, testecho.vcxproj). This can lead to incorrect clean and rebuild behavior. +cl : Command line warning D9002: ignoring unknown option '/arch:SSE' + testresample.c +c1 : fatal error C1083: Cannot open source file: '..\..\..\libspeex\testresample.c': No such file or directory diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/CL.command.1.tlog b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/CL.command.1.tlog new file mode 100644 index 00000000..46b134b1 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/CL.command.1.tlog @@ -0,0 +1 @@ +ÿþ \ No newline at end of file diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/testresample.lastbuildstate b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/testresample.lastbuildstate new file mode 100644 index 00000000..9495b2a0 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/testresample.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 +Release_SSE|x64|F:\git\Rack\dep\speexdsp-SpeexDSP-1.2rc3\win32\VS2008\| diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/unsuccessfulbuild b/dep/speexdsp-SpeexDSP-1.2rc3/win32/VS2008/tests/x64/Release_SSE/testresample.tlog/unsuccessfulbuild new file mode 100644 index 00000000..e69de29b diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp.def b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp.def new file mode 100644 index 00000000..45fc69d9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp.def @@ -0,0 +1,76 @@ +LIBRARY libspeexdsp +EXPORTS + + +; +; speex_buffer.h +; +speex_buffer_init +speex_buffer_destroy +speex_buffer_write +speex_buffer_writezeros +speex_buffer_read +speex_buffer_get_available +speex_buffer_resize + +; +; speex_echo.h +; +speex_echo_state_init +speex_echo_state_init_mc +speex_echo_state_destroy +speex_echo_cancellation +speex_echo_cancel +speex_echo_capture +speex_echo_playback +speex_echo_state_reset +speex_echo_ctl +speex_decorrelate_new +speex_decorrelate +speex_decorrelate_destroy + +; +; speex_jitter.h +; +jitter_buffer_init +jitter_buffer_reset +jitter_buffer_destroy +jitter_buffer_put +jitter_buffer_get +jitter_buffer_get_pointer_timestamp +jitter_buffer_tick +jitter_buffer_update_delay + +; +; speex_preprocess.h +; +speex_preprocess_state_init +speex_preprocess_state_destroy +speex_preprocess_run +speex_preprocess +speex_preprocess_estimate_update +speex_preprocess_ctl + +; +; speex_resampler.h +; +speex_resampler_init +speex_resampler_init_frac +speex_resampler_destroy +speex_resampler_process_float +speex_resampler_process_int +speex_resampler_process_interleaved_float +speex_resampler_process_interleaved_int +speex_resampler_set_rate +speex_resampler_get_rate +speex_resampler_set_rate_frac +speex_resampler_get_ratio +speex_resampler_set_quality +speex_resampler_get_quality +speex_resampler_set_input_stride +speex_resampler_get_input_stride +speex_resampler_set_output_stride +speex_resampler_get_output_stride +speex_resampler_skip_zeros +speex_resampler_reset_mem +speex_resampler_strerror diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/Makefile.am b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/Makefile.am new file mode 100644 index 00000000..b35b4685 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/Makefile.am @@ -0,0 +1,6 @@ +## Process this file with automake to produce Makefile.in. -*-Makefile-*- + +# Disable automatic dependency tracking if using other tools than gcc and gmake +#AUTOMAKE_OPTIONS = no-dependencies + +EXTRA_DIST = libspeexdsp.dsw libspeexdsp.dsp libspeexdsp_dynamic.dsp diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsp b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsp new file mode 100644 index 00000000..10f2c1aa --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsp @@ -0,0 +1,228 @@ +# Microsoft Developer Studio Project File - Name="libspeexdsp" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=libspeexdsp - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libspeexdsp.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libspeexdsp.mak" CFG="libspeexdsp - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libspeexdsp - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "libspeexdsp - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libspeexdsp - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +F90=df.exe +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W1 /GX- /O2 /I "../../include" /I "../" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x419 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\lib\libspeexdsp.lib" + +!ELSEIF "$(CFG)" == "libspeexdsp - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "libspeexdsp___Win32_Debug" +# PROP BASE Intermediate_Dir "libspeexdsp___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "libspeexdsp___Win32_Debug" +# PROP Intermediate_Dir "libspeexdsp___Win32_Debug" +# PROP Target_Dir "" +F90=df.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm- /GX- /Zi /Od /I "../../include" /I "../" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x419 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\lib\libspeexdsp.lib" + +!ENDIF + +# Begin Target + +# Name "libspeexdsp - Win32 Release" +# Name "libspeexdsp - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\libspeex\buffer.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fftwrap.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\filterbank.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\jitter.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fft.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fftr.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\mdf.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\preprocess.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\resample.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\scal.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\smallft.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\libspeex\_kiss_fft_guts.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\arch.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fftwrap.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\filterbank.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fixed_debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fixed_generic.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fft.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fftr.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\math_approx.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\os_support.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\pseudofloat.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\smallft.h +# End Source File +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\speex\speex.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_bits.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_buffer.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_echo.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_jitter.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_preprocess.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_resampler.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_types.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\config.h +# End Source File +# End Target +# End Project diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsw b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsw new file mode 100644 index 00000000..814f2ae9 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp.dsw @@ -0,0 +1,41 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "libspeexdsp"=.\libspeexdsp.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "libspeexdsp_dynamic"=.\libspeexdsp_dynamic.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp_dynamic.dsp b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp_dynamic.dsp new file mode 100644 index 00000000..28096619 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/libspeexdsp/libspeexdsp_dynamic.dsp @@ -0,0 +1,237 @@ +# Microsoft Developer Studio Project File - Name="libspeexdsp_dynamic" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libspeexdsp_dynamic - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libspeexdsp_dynamic.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libspeexdsp_dynamic.mak" CFG="libspeexdsp_dynamic - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libspeexdsp_dynamic - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libspeexdsp_dynamic - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libspeexdsp_dynamic - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "libspeexdsp_dynamic___Win32_Release" +# PROP BASE Intermediate_Dir "libspeexdsp_dynamic___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Dynamic_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSPEEX_DYNAMIC_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HAVE_CONFIG_H" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\..\bin\libspeexdsp.dll" /implib:"..\..\lib\libspeexdsp.lib" + +!ELSEIF "$(CFG)" == "libspeexdsp_dynamic - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "libspeexdsp_dynamic___Win32_Debug" +# PROP BASE Intermediate_Dir "libspeexdsp_dynamic___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Dynamic_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSPEEX_DYNAMIC_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HAVE_CONFIG_H" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"..\..\bin\libspeexdsp.dll" /implib:"..\..\lib\libspeexdsp.lib" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "libspeexdsp_dynamic - Win32 Release" +# Name "libspeexdsp_dynamic - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\libspeex\buffer.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fftwrap.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\filterbank.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\jitter.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fft.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fftr.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\mdf.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\preprocess.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\resample.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\scal.c +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\smallft.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\libspeex\_kiss_fft_guts.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\arch.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fftwrap.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\filterbank.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fixed_debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\fixed_generic.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fft.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\kiss_fftr.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\math_approx.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\os_support.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\pseudofloat.h +# End Source File +# Begin Source File + +SOURCE=..\..\libspeex\smallft.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_buffer.h +# End Source File +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\speex\speex.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_bits.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_echo.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_jitter.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_preprocess.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_resampler.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\speex\speex_types.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\config.h +# End Source File +# Begin Source File + +SOURCE=..\libspeexdsp.def +# End Source File +# End Target +# End Project diff --git a/dep/speexdsp-SpeexDSP-1.2rc3/win32/speex.iss b/dep/speexdsp-SpeexDSP-1.2rc3/win32/speex.iss new file mode 100644 index 00000000..6700cfe2 --- /dev/null +++ b/dep/speexdsp-SpeexDSP-1.2rc3/win32/speex.iss @@ -0,0 +1,47 @@ +; Script generated by the Inno Setup Script Wizard. +; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES! + +[Setup] +AppName=Speex +AppVerName=Speex V1.1.6 +AppPublisherURL=http://www.speex.org +AppSupportURL=http://www.speex.org +AppUpdatesURL=http://www.speex.org +DefaultDirName={pf}\Speex +DefaultGroupName=Speex +AllowNoIcons=yes +LicenseFile=..\COPYING +InfoAfterFile=..\README +OutputDir=. +OutputBaseFilename=speex_win32_1.1.6_setup +; uncomment the following line if you want your installation to run on NT 3.51 too. +; MinVersion=4,3.51 + +[Tasks] +;Name: "desktopicon"; Description: "Create a &desktop icon"; GroupDescription: "Additional icons:"; MinVersion: 4,4 + +[Dirs] +Name: "{app}" +Name: "{app}\doc" +Name: "{app}\html" +Name: "{app}\libspeex" +Name: "{app}\libspeex\include" + +[Files] +Source: "speexdec\Release\speexdec.exe"; DestDir: "{app}"; Flags: ignoreversion +Source: "speexenc\Release\speexenc.exe"; DestDir: "{app}"; Flags: ignoreversion +Source: "libspeex\Release\libspeex.lib"; DestDir: "{app}\libspeex"; Flags: ignoreversion +Source: "libspeex\Release\libspeex.exp"; DestDir: "{app}\libspeex"; Flags: ignoreversion +Source: "libspeex\Release\libspeex.dll"; DestDir: "{app}\libspeex"; Flags: ignoreversion +Source: "..\include\speex\speex.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_bits.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_callbacks.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_echo.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_header.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_jitter.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_preprocess.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\include\speex\speex_stereo.h"; DestDir: "{app}\libspeex\include"; Flags: ignoreversion +Source: "..\doc\manual.pdf"; DestDir: "{app}\doc"; Flags: ignoreversion + +[Run] + diff --git a/dep/yac/LICENSE.txt b/dep/yac/LICENSE.txt new file mode 100644 index 00000000..ae6e8b86 --- /dev/null +++ b/dep/yac/LICENSE.txt @@ -0,0 +1,19 @@ +Copyright (c) 2003-2018 by bsp + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/dep/yac/install_linux.mk b/dep/yac/install_linux.mk new file mode 100644 index 00000000..30ba0543 --- /dev/null +++ b/dep/yac/install_linux.mk @@ -0,0 +1,257 @@ +# +# Common makefile include for tks-source and plugins +# + + +# n=32bit build ("x86", jit) +# y=64bit build ("amd64", no jit) +BUILD_64=n +BUILD_ARM=n + + +# +# Enable optimizations +# +RELEASE=y + +# +# Enable debug symbols. +# Strip executable if NOT set to 'y' +# +DEBUG=n + + + +# +# Cross compiler setup +# +# (note) CROSS_COMPILE and CROSS_ROOT vars should be set in the shell +# so that this file does not need to be modified for different +# targets +# +# (note) CROSS_TARGET can be set to 'OMAP3' (Open Pandora) +# this will disable the AUTOLOAD_TKOPENGL hack in "tks-source/TKS_CachedScript.cpp" +# + +# Host compiler (default) +#CROSS_COMPILE= + +# Code Sourcery ARMv7 +#CROSS_COMPILE=arm-none-linux-gnueabi- + +# Montavista ARMv5 +#CROSS_COMPILE=arm_v5t_le- + + +# Location of target root FS (on dev. host) +#CROSS_ROOT= + +#CROSS_ROOT=/bsp/pandora-dev/arm-2011.09 + + + +# +# Where to install tks +# (creates +# $(TKS_SITE_PREFIX)/plugins +# $(TKS_SITE_PREFIX)/libraries +# $(TKS_SITE_PREFIX)/applications +# $(TKS_SITE_PREFIX)/modules +# directories, +# copies tks.sh to $(TKS_PREFIX)/bin/tks and +# tks.bin to $(TKS_PREFIX)/bin/tks.bin +# ) +# + +# Target installation paths for executable and libraries/plugins/modules +# (also used to build "tks.sh" startup script, see tks-source/install.tks) +TKS_TARGET_PREFIX=/usr +TKS_TARGET_SITE_PREFIX=$(TKS_TARGET_PREFIX)/lib/tks + +# Installation paths used by development host +TKS_PREFIX=$(CROSS_ROOT)$(TKS_TARGET_PREFIX) +TKS_SITE_PREFIX=$(CROSS_ROOT)$(TKS_TARGET_SITE_PREFIX) + + +# +# Tool setup +# +AR = $(CROSS_COMPILE)ar +CPP = $(CROSS_COMPILE)g++ +CC = $(CROSS_COMPILE)gcc +AS = $(CROSS_COMPILE)as +STRIP = $(CROSS_COMPILE)strip +CP = cp -f +FIND = find +INSTALL = ginstall +MAKE = make +RM = rm -f +SED = sed +TKS = tks +ZIP = zip +UPX = upx +MD5SUM = md5sum + + +# +# Number of parallel targets to make +# +NUMJOBS=`grep -c "model name" /proc/cpuinfo` +#NUMJOBS=4 + + +# +# Target architecture +# +ifeq ($(BUILD_ARM),y) +ifeq ($(BUILD_64),y) +ARCH=ARM64 +else +ARCH=ARM32 +endif +else +ifeq ($(BUILD_64),y) +ARCH=X64 +else +ARCH=X86 +endif +endif + + +# +# C compiler flags +# +CFLAGS= -Wall + + +# +# C++ compiler flags +# +CPPFLAGS= -Wall + + +# +# Target architecture flags +# +ARCHFLAGS= +ifeq ($(BUILD_ARM),y) +ifeq ($(BUILD_64),y) +ARCHFLAGS+= -DARCH_ARM64 +else +ARCHLAGS+= -DARCH_ARM32 +endif +else +ifeq ($(BUILD_64),y) +ARCHFLAGS+= -DARCH_X64 +else +ARCHFLAGS+= -DARCH_X86 +endif +endif + +CFLAGS+= $(ARCHFLAGS) +CPPFLAGS+= $(ARCHFLAGS) + + +# +# Assembly flags +# +AFLAGS= + +ifeq ($(CROSS_TARGET),OMAP3) +AFLAGS += -mlittle-endian -march=armv7-a -mcpu=cortex-a8 -mfpu=neon +endif + + +# +# Linker flags +# +LDFLAGS= + + +# +# Extra includes +# +#EXTRA_INCLUDES= +#EXTRA_INCLUDES= -I/home/bsp/omap35x/zlib-1.2.3 +EXTRA_INCLUDES= -I$(CROSS_ROOT)/usr/include + + + +# +# Extra library paths +# +#EXTRA_LIBS= +#EXTRA_LIBS= -L/home/bsp/omap35x/zlib-1.2.3 +EXTRA_LIBS= -L$(CROSS_ROOT)/usr/lib + + +# +# Optimization flags +# +OPTFLAGS= + +ifeq ($(RELEASE),y) + +ifeq ($(CROSS_TARGET),OMAP3) +CFLAGS += -pipe -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon +CPPFLAGS+= -pipe -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon +OPTFLAGS += -O2 +else +OPTFLAGS += -O3 +endif + +endif + + +# +# Debug flags +# +DBGFLAGS= + +ifeq ($(DEBUG),y) +DBGFLAGS += -g +#DBGFLAGS= -g -pg +#DBGFLAGS= -ggdb3 +endif + + +# +# Target dependent flags +# +ifeq ($(CROSS_TARGET),OMAP3) +LDFLAGS+= -Wl,-R./ +CFLAGS += -DOMAP3 +CPPFLAGS += -DOMAP3 +endif + + +# +# Do not define if libgcc is missing hypotf() (old versions only) +# Set to 'y' if it has. +# +HAVE_HYPOTF=y + + + +# +# Which flags to use for plugins +# +# "hack" for VSVR build (pffft lib requires SSE) +#OPTFLAGS+=-mtune=core2 +OPTFLAGS+=-march=haswell + +#OPTFLAGS_PLUGIN = $(OPTFLAGS_SIZE) +OPTFLAGS_PLUGIN = $(OPTFLAGS) + + +# +# Nothing to change after this line----------------------------- +# +CFLAGS+= $(EXTRA_INCLUDES) $(DBGFLAGS) +CPPFLAGS+= $(EXTRA_INCLUDES) $(DBGFLAGS) +LDFLAGS+= $(EXTRA_LIBS) + +ifeq ($(HAVE_HYPOTF),y) +CFLAGS += -DHAVE_HYPOTF +CPPFLAGS += -DHAVE_HYPOTF +endif diff --git a/dep/yac/install_msvc.mk b/dep/yac/install_msvc.mk new file mode 100644 index 00000000..16f726c0 --- /dev/null +++ b/dep/yac/install_msvc.mk @@ -0,0 +1,412 @@ +# +# Common makefile include for tks-source and plugins +# (requires MSYS shell, MSVC and GNU make) +# + +# n=32bit build ("x86", jit) +# y=64bit build ("amd64", no jit) +BUILD_64=y + + +LIB_INSTALL_PREFIX=/f/git/VeeSeeVSTRack/dep/lib/msvc/ + + +# y=use Windows 10 SDK +# n=use Windows 7 SDK +ifeq ($(BUILD_64),y) +HAVE_WIN10=y +else +HAVE_WIN10=n +endif + +# +# Where to install tks +# (creates +# $(TKS_SITE_PREFIX)/plugins +# $(TKS_SITE_PREFIX)/libraries +# $(TKS_SITE_PREFIX)/applications +# $(TKS_SITE_PREFIX)/modules +# directories, +# copies tks.exe to $(TKS_SITE_PREFIX)/tks.exe +# ) +# +ifeq ($(BUILD_64),y) +TKS_PREFIX=/c/Program Files/tks +else +TKS_PREFIX=/c/Program Files (x86)/tks +endif +TKS_SITE_PREFIX=$(TKS_PREFIX) + +# Target installation paths for executable and libraries/plugins/modules +# (also used to build "tks.sh" startup script, see tks-source/install.tks) +# (these vars must NOT be prefixed by $CROSS_ROOT) +TKS_TARGET_PREFIX=$(TKS_PREFIX) +TKS_TARGET_SITE_PREFIX=$(TKS_SITE_PREFIX) + + +# +# Number of parallel targets to make +# +NUMJOBS=$(NUMBER_OF_PROCESSORS) +#NUMJOBS=4 + + +# +# Set to 'y' to use shared "msvcrtXX.dll" +# (decreases file size considerably but requires the user to have e.g. msvcrt90.dll +# installed) +# (if unsure, choose 'y') +# +#USE_SHARED_MSVCRT=y +USE_SHARED_MSVCRT=n + + +# +# Set this to != 'n' to use VC/Platform libs from WinDDK +# (requires USE_SHARED_MSVCRT=y) +# (This is used to get of the "dll hell" msvcrtXX.dll dependencies) +# (this disables compiler security checks because _security_check_cookie() +# does not seem to be exported by this version of msvcrt) +# +#WINDDK_PATH=f:/dev/winddk_msvcrt/3790.1830 + +# needs Windows Driver Kit Version 7.1.0 +WINDDK_PATH=c:/WinDDK/7600.16385.1 + +#WINDDK_PATH=n + + +# +# Set to 'y' to use shared "zlib1.dll" +# (otherwise compile and statically link zlib sources) +# (if unsure, choose 'y' because zlib is also used by the tkopengl plugin) +# +ifeq ($(BUILD_64),y) +USE_SHARED_ZLIB=y +else +USE_SHARED_ZLIB=n +endif + + +# +# Set to 'y' to use shared libpng.dll +# (otherwise compile and statically link libpng sources) +# (actually you need to keep this set to 'n' on Win32 +# since the official libpng Win32 binaries are for GCC +# and I've been too lazy to build the .dll myself ._°) +# +ifeq ($(BUILD_64),y) +USE_SHARED_LIBPNG=n +else +USE_SHARED_LIBPNG=n +endif + + +# +# Common source directory for 3rd party libs (libpng, zlib) +# +# Now this is a bit tricky: The directory name MUST use the +# MSDOS style drive:/path naming convention, NOT the MSYS +# /drive/path one! (required by the MSVC compiler) +# +OTHER_SRC=f:/sources + + +# +# Path to zlib sources (required if USE_SHARED_ZLIB != y) +# (zlib123.zip distribution) +# (note) [19Jan2018] superceded by tks-source/zlib-1.2.11/ in windows build +# +ZLIB_SRC=$(OTHER_SRC)/zlib123 + + +# +# Path to zlib binaries (required if USE_SHARED_ZLIB=y) +# (zlib123-dll.zip distribution) +# (note) [19Jan2018] superceded by tks-source/zlib-1.2.11/ in windows build +# +ZLIB_BIN=$(OTHER_SRC)/zlib123-dll + + +# +# Path to libpng sources (required if USE_SHARED_LIBPNG != y) +# (lpng1235.zip) +# (Note: you may need to fix "fileno" to "_fileno" in pngwio.c:140 +# because of ISO-C++ compliance) +# +LIBPNG_SRC=$(OTHER_SRC)/lpng1235 + + +# +# Set this to the Visual Studio installation directory. +# Includes/libraries will be searched in $VCTK/include and $VCTK/lib +# +#VCTK=c:/Program Files (x86)/Microsoft Visual Studio 12.0/VC +VCTK=c:/Program Files (x86)/Microsoft Visual Studio 14.0/VC + + +# +# Set this to the Windows Kits paths that contains the standard header and ucrt lib files +# (installed by Visual Studio 15) +# Note: not needed when using older version of VC +# +WINKITS_INC=$(VCTK)/../../Windows Kits/10/Include/10.0.10240.0/ucrt/ +ifeq ($(BUILD_64),y) +WINKITS_LIB=$(VCTK)/../../Windows Kits/10/Lib/10.0.10240.0/ucrt/x64/ +else +WINKITS_LIB=$(VCTK)/../../Windows Kits/10/Lib/10.0.10240.0/ucrt/x86/ +endif + + +# +# Set this to the platform SDK installation directory +# +ifeq ($(HAVE_WIN10),y) +W32API_INC=C:/Program Files (x86)/Windows Kits/10/Include/10.0.16299.0/um +ifeq ($(BUILD_64),y) +W32API_LIB=C:/Program Files (x86)/Windows Kits/10/Lib/10.0.16299.0/um/x64 +else +W32API_LIB=C:/Program Files (x86)/Windows Kits/10/Lib/10.0.16299.0/um/x86 +endif +else +#W32API=d:/Programme/Microsoft Platform SDK +#W32API=f:/fli/tools/dev/MSVCTK2003/w32api +#W32API=c:/Programme/Microsoft Platform SDK +#W32API=c:/Program Files/Microsoft SDKs/Windows/v6.0a +W32API=c:/Program Files (x86)/Microsoft SDKs/Windows/v7.1A + +W32API_INC=$(W32API)/include +ifeq ($(BUILD_64),y) +W32API_LIB=$(W32API)/lib/x64 +else +W32API_LIB=$(W32API)/lib +endif +endif + + +# +# Set this to the DirectX SDK installation directory +# +#DXSDK_LIB=f:/fli/tools/dev/MSVCTK2003/w32api/lib +#DXSDK_LIB=c:/Programme/Microsoft DirectX SDK (December 2005)/lib/x86 +#DXSDK_LIB='c:/Programme/Microsoft DirectX SDK (August 2006)/Lib/x86' +#DXSDK_LIB=c:/Program Files/Microsoft DirectX SDK (August 2008)/Lib/x86 +ifeq ($(BUILD_64),y) +DXSDK_LIB=c:/Program Files (x86)/Microsoft DirectX SDK (August 2008)/Lib/x64 +else +DXSDK_LIB=c:/Program Files (x86)/Microsoft DirectX SDK (August 2008)/Lib/x86 +endif +#DXSDK_LIB=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x86 + +#DXSDK_INC=f:/fli/tools/dev/MSVCTK2003/w32api/include +#DXSDK_INC=c:/Programme/Microsoft DirectX SDK (December 2005)/include +#DXSDK_INC='c:/Programme/Microsoft DirectX SDK (August 2006)/Include' +#DXSDK_INC=c:/Program Files/Microsoft DirectX SDK (August 2008)/Include +DXSDK_INC=c:/Program Files (x86)/Microsoft DirectX SDK (August 2008)/Include +#DXSDK_INC=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Include + + + +# +# Tool setup +# +ifeq ($(BUILD_64),y) +CC = "$(VCTK)/bin/amd64/cl.exe" +LD = "$(VCTK)/bin/amd64/link.exe" +LIB = "$(VCTK)/bin/amd64/lib.exe" +else +CC = "$(VCTK)/bin/cl.exe" +LD = "$(VCTK)/bin/link.exe" +LIB = "$(VCTK)/bin/lib.exe" +endif +CP = cp -f +MAKE = make +FIND = /c/msys/1.0/bin/find.exe +MKDIR = mkdir -p +RM = rm -f +SED = sed +TKS = "$(TKS_PREFIX)/tks" +ZIP = zip +MD5SUM = md5sum +# +# UPX binary [optional] +# (Note: UPX303w crashes without -q option during parallel build (-j 4)) +# +#UPX=/h/fli/tools/dev/upx304w/upx.exe -q +UPX=/f/fli/tools/dev/upx303w/upx.exe -q + + + + +# +# C compiler flags +# +#CFLAGS= -nologo -W3 -Zp8 -GR- -EHs-c- -D_CRT_SECURE_NO_DEPRECATE -DWIN32 -MP4 +CFLAGS= -nologo -W3 -Zp8 -EHs-c- -D_CRT_SECURE_NO_DEPRECATE -DWIN32 +#CFLAGS += /arch:SSE3 +#CFLAGS += -arch:AVX2 +CFLAGS += -wo4250 +#-GR- +ifeq ($(BUILD_64),y) +CFLAGS+= -DBUILD_64 +endif +CFLAGS+= -I"$(WINKITS_INC)" + +# workaround for windows sdk sal_supp.h __useHeader/__on_failure macro redefinitions +CFLAGS += -D_USING_V110_SDK71_ + +#-MP4 +#-fp:fast +####CFLAGS= -nologo -W3 -Zp8 -GR- -EHs-c- -D_CRT_SECURE_NO_DEPRECATE -DWIN32 -MT -MP4 +####CFLAGS= -nologo -W3 -Zp8 -GR- -D_CRT_SECURE_NO_DEPRECATE -DWIN32 -MD -MP4 + + +# +# C++ compiler flags +# +CPPFLAGS= $(CFLAGS) +CPPFLAGS+= -I"$(WINKITS_INC)" + +# +# Default linker flags +# +LDFLAGS= -INCREMENTAL:NO -VERSION:0.9 +#LDFLAGS= -INCREMENTAL:NO -MACHINE:X86 -VERSION:0.9 -DEBUG -FIXED:NO +ifeq ($(BUILD_64),y) +LDFLAGS += -MACHINE:X64 +else +LDFLAGS += -MACHINE:X86 +endif + + +# +# Size optimization linker flags (used by plugins) +# +LDFLAGS_SIZE= +#LDFLAGS_SIZE= -MACHINE:X86 -VERSION:0.9 -OPT:REF -OPT:ICF=10 -LTCG -INCREMENTAL:NO -NOASSEMBLY -SUBSYSTEM:CONSOLE +#####-FORCE +#####-NODEFAULTLIB:LIBCMT +#####-OPT:NOWIN98 -NODEFAULTLIB + + +# +# Extra includes +# +EXTRA_INCLUDES= + + +# +# Extra library paths +# +EXTRA_LIBS= + +EXTRA_LIBS+= -LIBPATH:"$(WINKITS_LIB)" + + +# +# Default Optimization flags +# +OPTFLAGS= -Ox -Ot +#OPTFLAGS= -Od -D_DEBUG + +#-Ox +#OPTFLAGS = /Os /O1 +#/Oy +#/fp:strict /GS- + + +# +# Size optimization flags (used by plugins) +# +OPTFLAGS_SIZE= -Os -GL -GF -Gy -GA + + +# +# Which flags to use for plugins +# +#OPTFLAGS_PLUGIN = $(OPTFLAGS_SIZE) +OPTFLAGS_PLUGIN = $(OPTFLAGS) + + +# +# Debug flags +# +DBGFLAGS= + + +# +# Do not define if msvcrt is missing hypotf() (old versions only) +# Set to 'y' if it has. +# +#HAVE_HYPOTF=y + + + +# +# Nothing to change after this line----------------------------- +# +CFLAGS+= $(EXTRA_INCLUDES) $(DBGFLAGS) +CPPFLAGS+= $(EXTRA_INCLUDES) $(DBGFLAGS) +LDFLAGS+= $(EXTRA_LIBS) + +# hack for portaudio plugin +# (uses alloca resulting in unresolved __alloca_probe_16 reference) +ifeq ($(FORCE_NO_WINDDK),y) +WINDDK_PATH=n +endif + + +ifeq ($(USE_SHARED_MSVCRT),y) +# link runtime libs dynamically.. +SHARED_MSVCRT_CFLAGS = -MD +ifneq ($(WINDDK_PATH),n) +# ..using WinDDK +ifeq ($(BUILD_64),y) +SHARED_MSVCRT_LDFLAGS = -LIBPATH:"$(WINDDK_PATH)/lib/crt/amd64" -LIBPATH:"$(WINDDK_PATH)/lib/win7/amd64" +else +SHARED_MSVCRT_LDFLAGS = -LIBPATH:"$(WINDDK_PATH)/lib/crt/i386" -LIBPATH:"$(WINDDK_PATH)/lib/wxp/i386" +endif # BUILD_64 +SHARED_MSVCRT_LDFLAGS += msvcrt.lib kernel32.lib bufferoverflow.lib ntdll.lib +# (note) inc/wxp does not exist in WinDDK 7.1.0 +SHARED_MSVCRT_CFLAGS += -I"$(WINDDK_PATH)/inc/crt" -I"$(WINDDK_PATH)/inc/wxp" -QIfist -DDX_NEED_FPUFIX +else +# ..using VC install + Platform SDK +SHARED_MSVCRT_LDFLAGS = -LIBPATH:"$(W32API_LIB)" msvcrt.lib kernel32.lib +#-LIBPATH:"$(VCTK)/lib" +SHARED_MSVCRT_CFLAGS += -I"$(VCTK)/include" -I"$(W32API_INC)" +endif # WINDDK_PATH +else +# link runtime libs statically +ifeq ($(TKS_LIB),y) +ifeq ($(TKS_LIB_DEBUG),y) +SHARED_MSVCRT_CFLAGS = -MDd +else +SHARED_MSVCRT_CFLAGS = -MD +endif +else +SHARED_MSVCRT_CFLAGS = -MT +endif +SHARED_MSVCRT_CFLAGS += -I"$(VCTK)/include" -I"$(W32API_INC)" +ifeq ($(BUILD_64),y) +SHARED_MSVCRT_LDFLAGS = -LIBPATH:"$(VCTK)/lib/amd64" -LIBPATH:"$(W32API_LIB)" +else +SHARED_MSVCRT_LDFLAGS = -LIBPATH:"$(VCTK)/lib" -LIBPATH:"$(W32API_LIB)" +endif # BUILD_64 +endif # USE_SHARED_MSVCRT + +LDFLAGS += $(SHARED_MSVCRT_LDFLAGS) +LDFLAGS_SIZE += $(SHARED_MSVCRT_LDFLAGS) +CFLAGS += $(SHARED_MSVCRT_CFLAGS) +CPPFLAGS += $(SHARED_MSVCRT_CFLAGS) + +# for plugins only: +LDFLAGS_SIZE += -LIBPATH:"$(WINKITS_LIB)" + + +# +# HYPOTF emulation (tkmath) +# +ifeq ($(HAVE_HYPOTF),y) +CFLAGS += -DHAVE_HYPOTF +CPPFLAGS += -DHAVE_HYPOTF +endif diff --git a/dep/yac/sharedlib_linux.mk b/dep/yac/sharedlib_linux.mk new file mode 100644 index 00000000..65b020fe --- /dev/null +++ b/dep/yac/sharedlib_linux.mk @@ -0,0 +1,58 @@ +# +# Common plugin makefile for Linux / GCC target +# +# +# + +# +# Determine TARGET filename if only PLUGIN name is known +# +ifeq ("$(TARGET)","") +TARGET=$(TARGET_BASENAME).so +endif + +CPPFLAGS += -fPIC -I"dep/yac" $(EXTRAFLAGS) +CFLAGS += -fPIC -I"dep/yac" $(EXTRAFLAGS) +EXTRALIBS += -L$(CROSS_ROOT)/usr/lib -lm + +###########include sharedlib_common_gcc.mk +# +# Plugin targets for all GCC based platforms +# + +CPPFLAGS += -Wall -I"dep/yac" -I$(CROSS_ROOT)/usr/include +CFLAGS += -Wall -I$(CROSS_ROOT)/usr/include + + +# +# Build plugin library +# +bin: $(BIN_RULES) $(ALL_OBJ) + $(CPP) -shared -o "$(TARGET)" -Wl,-soname,$(TARGET) $(ALL_OBJ) $(EXTRALIBS) +ifneq ($(DEBUG),y) + $(STRIP) "$(TARGET)" +endif + @echo "Build finished at `date +%H:%M`." + + +.cpp.o: + $(CPP) $(CPPFLAGS) $(OPTFLAGS) $(DBGFLAGS) -c $< -o $@ + +.cc.o: + $(CPP) $(CPPFLAGS) $(OPTFLAGS) $(DBGFLAGS) -c $< -o $@ + +.c.o: + $(CC) $(CFLAGS) $(OPTFLAGS) $(DBGFLAGS) -c $< -o $@ + + +# +# Make clean and remove backup files +# +.PHONY: realclean +realclean: $(REALCLEAN_RULES) clean + $(RM) `$(FIND) . -name \*\~` *.map + +.PHONY: clean +clean: $(CLEAN_RULES) + @echo "[...] cleaning up.." + $(RM) $(ALL_OBJ) $(TARGET) diff --git a/dep/yac/sharedlib_msvc.mk b/dep/yac/sharedlib_msvc.mk new file mode 100644 index 00000000..19efec98 --- /dev/null +++ b/dep/yac/sharedlib_msvc.mk @@ -0,0 +1,72 @@ +# +# Common plugin makefile for "msvc" / win32 target +# +# Also see plugin_common.mk + +# +# +# In order to extend existing targets, add +# your targets to the +# +# HELP_RULES - extends "help" target +# INSTALL_RULES - extends "install" target +# BIN_RULES - extends "bin" target +# BIN_POST_EVAL - evaluated after building "bin" target +# CLEAN_RULES - extends "clean" target +# REALCLEAN_RULES - extends "realclean" target +# +# variables +# +# + + +# +# Determine TARGET filename if only TARGET_BASENAME name is known +# +ifeq ("$(TARGET)","") +TARGET=$(TARGET_BASENAME).dll +endif + +# + +CPPFLAGS += -I"dep/yac" -DWIN32 $(EXTRAFLAGS) +# -DYAC_FORCE_NO_TLS +EXTRALIBS += -DLL -MAP + + +# +# Build plugin library +# +.PHONY: bin +bin: $(BIN_RULES) $(ALL_OBJ) + $(LD) $(LDFLAGS_SIZE) -OUT:$(TARGET) $(ALL_OBJ) $(EXTRALIBS) + @echo "Build finished at `date +%H:%M`." + @ls -l $(TARGET) + $(call BIN_POST_FXN) +# $(foreach postfxn,$(BIN_POST_FXNS),$(call $(postfxn))) +# @echo "done" + + +.cpp.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c $< -Fo"$@" + +.c.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c $< -Fo"$@" + + + +# +# Make clean and remove backup files +# +.PHONY: realclean +realclean: $(REALCLEAN_RULES) clean + $(RM) `$(FIND) . -name \*\~` $(TARGET) *.exp *.lib *.plg *.ncb *.map *.manifest + + +# +# Remove object files and targets. +# +.PHONY: clean +clean: $(CLEAN_RULES) + @echo "[...] cleaning up.." + $(RM) $(ALL_OBJ) $(TARGET) diff --git a/dep/yac/staticlib_linux.mk b/dep/yac/staticlib_linux.mk new file mode 100644 index 00000000..8c585110 --- /dev/null +++ b/dep/yac/staticlib_linux.mk @@ -0,0 +1,81 @@ +# +# Common lib makefile for GCC / Linux target +# + +# +# +# In order to extend existing targets, add +# your targets to the +# +# HELP_RULES - extends "help" target +# INSTALL_RULES - extends "install" target +# BIN_RULES - extends "bin" target +# CLEAN_RULES - extends "clean" target +# REALCLEAN_RULES - extends "realclean" target +# +# variables +# +# + + +# +# Determine TARGET filename if only TARGET_BASENAME name is known +# +ifeq ("$(TARGET)","") +TARGET=$(TARGET_BASENAME).a +endif + +CPPFLAGS += -I"/f/git/VeeSeeVSTRack/dep/yac" -DLINUX $(EXTRAFLAGS) +# -DYAC_FORCE_NO_TLS +EXTRALIBS += + + +# +# Build plugin library +# +bin: $(BIN_RULES) $(ALL_OBJ) +# $(LD) $(LDFLAGS_SIZE) -OUT:$(TARGET) $(ALL_OBJ) $(EXTRALIBS) + $(AR) r $(TARGET) $(ALL_OBJ) +# $(EXTRALIBS) + @ls -1l $(TARGET) + @echo "Build finished at `date +%H:%M`." + + +.cpp.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -o"$@" + +.cc.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -o"$@" + +.c.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -o"$@" + + +# +# Install plugin +# (Note: cannot depend on "bin" target since this would overwrite the UPX compressed file..) +# +.PHONY: install +install: $(INSTALL_RULES) + $(CP) $(TARGET) $(LIB_INSTALL_PREFIX) + @echo "[...] $(TARGET) installed to \"$(LIB_INSTALL_PREFIX)\"."; + + + + + +# +# Make clean and remove backup files +# +.PHONY: realclean +realclean: $(REALCLEAN_RULES) clean + $(RM) `$(FIND) . -name \*\~` $(TARGET) *.exp *.lib *.plg *.ncb *.map *.manifest *.a + + +# +# Remove object files and targets. +# +.PHONY: clean +clean: $(CLEAN_RULES) + @echo "[...] cleaning up.." + $(RM) $(ALL_OBJ) $(TARGET) diff --git a/dep/yac/staticlib_msvc.mk b/dep/yac/staticlib_msvc.mk new file mode 100644 index 00000000..81a815b2 --- /dev/null +++ b/dep/yac/staticlib_msvc.mk @@ -0,0 +1,81 @@ +# +# Common lib makefile for "msvc" / win32 target +# + +# +# +# In order to extend existing targets, add +# your targets to the +# +# HELP_RULES - extends "help" target +# INSTALL_RULES - extends "install" target +# BIN_RULES - extends "bin" target +# CLEAN_RULES - extends "clean" target +# REALCLEAN_RULES - extends "realclean" target +# +# variables +# +# + + +# +# Determine TARGET filename if only TARGET_BASENAME name is known +# +ifeq ("$(TARGET)","") +TARGET=$(TARGET_BASENAME).lib +endif + +CPPFLAGS += -I"/f/git/VeeSeeVSTRack/dep/yac" -DWIN32 $(EXTRAFLAGS) +# -DYAC_FORCE_NO_TLS +EXTRALIBS += +#-DLL -MAP + + +# +# Build plugin library +# +bin: $(BIN_RULES) $(ALL_OBJ) +# $(LD) $(LDFLAGS_SIZE) -OUT:$(TARGET) $(ALL_OBJ) $(EXTRALIBS) + $(LIB) -OUT:$(TARGET) $(LDFLAGS_SIZE) $(ALL_OBJ) $(EXTRALIBS) + @ls -1l $(TARGET) + @echo "Build finished at `date +%H:%M`." + + +.cpp.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -Fo"$@" + +.cc.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -Fo"$@" + +.c.o: + $(CC) $(CPPFLAGS) $(OPTFLAGS_PLUGIN) -c "$<" -Fo"$@" + + +# +# Install plugin +# (Note: cannot depend on "bin" target since this would overwrite the UPX compressed file..) +# +.PHONY: install +install: $(INSTALL_RULES) + $(CP) $(TARGET) $(LIB_INSTALL_PREFIX) + @echo "[...] $(TARGET) installed to \"$(LIB_INSTALL_PREFIX)\"."; + + + + + +# +# Make clean and remove backup files +# +.PHONY: realclean +realclean: $(REALCLEAN_RULES) clean + $(RM) `$(FIND) . -name \*\~` $(TARGET) *.exp *.lib *.plg *.ncb *.map *.manifest + + +# +# Remove object files and targets. +# +.PHONY: clean +clean: $(CLEAN_RULES) + @echo "[...] cleaning up.." + $(RM) $(ALL_OBJ) $(TARGET) diff --git a/dep/yac/yac.h b/dep/yac/yac.h new file mode 100644 index 00000000..8a657520 --- /dev/null +++ b/dep/yac/yac.h @@ -0,0 +1,2469 @@ +/// ---- +/// ---- file : yac.h +/// ---- +/// ---- author : (c) 2003 - 2018 by bsp +/// ---- +/// ---- date : 21-Nov-2003 / 8-Jun-2003 / 1-Aug-2003 / 24-Dec-2003 / 15-Jan-2004 / 9-Feb-2004 / +/// ---- 17-Feb-2004 / 19-Feb-2004 / 28-Feb-2004 / 26-Mar-2004 / 27-Mar-2004 / 19-Sep-2004 / +/// ---- 05-Nov-2004 / 06-Nov-2004 / 26-Dec-2004 / 9-Jan-2005 / 16-Jan-2005 / 05-Feb-2005 / +/// ---- 14-Feb-2005 / 24-Feb-2005 / 27-Feb-2005 / 12-Mar-2005 / 13-Jun-2005 / 16-Jun-2005 +/// ---- 27-Jun-2005 / 22-Aug-2005 / 27-Aug-2005 / 05-Sep-2005 / 11-Sep-2005 / 28-Nov-2005 +/// ---- 13-Jan-2006 / 14-Jan-2006 / 04-Feb-2006 / 07-Feb-2006 / 25-Apr-2006 / 13-Mai-2006 +/// ---- 19-Jan-2008 / 31-Jan-2008 / 01-Feb-2008 / 04-Feb-2008 / 11-Feb-2008 / 18-Feb-2008 +/// ---- 24-Feb-2008 / 25-Feb-2008 / 28-Feb-2008 / 05-Mar-2008 / 22-Mar-2008 / 14-Sep-2008 +/// ---- 08-Jan-2009 / 10-Jan-2009 / 31-Jan-2009 / 05-Mar-2009 / 01-Apr-2009 / 03-Apr-2009 +/// ---- 17-Apr-2009 / 28-Apr-2009 / 04-May-2009 / 01-Jun-2009 / 22-Apr-2010 / 11-Jul-2010 +/// ---- 25-Sep-2010 / 01-Oct-2010 / 21-Apr-2011 / 21-Dec-2012 / 04-Jun-2013 / 13-Aug-2013 +/// ---- 24-Aug-2013 / 05-Feb-2014 / 11-Feb-2014 / 03-Mar-2014 / 07-Apr-2018 / 26-Jun-2018 +/// ---- +/// ---- info : YAC - Yet Another Component object model. YAC is a self contained, binary level +/// ---- C++ component/reflectance model and plugin SDK. +/// ---- YAC is accompanied by YInG- the YAC interface generator. +/// ---- YInG and YAC can be used to e.g. extend the TKScript language by new ADTs. +/// ---- +/// ---- The YAC_Object and YAC_Host classes basically define a virtual table +/// ---- setup that has to be used on both host and plugin sides. +/// ---- +/// ---- By deriving an extension class from the YAC_Object class, the extension +/// ---- class inherits the YAC_Object virtual table and can now overwrite +/// ---- vtable entries (e.g. by declaring a yacMethodGetAdr() method) so +/// ---- when the plugin host calls this vtable entry the yacMethodGetAdr() method +/// ---- of your extension class is actually called (instead of the 'stub' included +/// ---- in this header file) +/// ---- +/// ---- Vice versa, the YAC_Host interface can be used to implement a new application +/// ---- host that handles the registration/instanciation of new YAC_Object classes. +/// ---- Usually, the TKScript engine takes care of this but you are free to implement +/// ---- your own plugin hosts (e.g. for testing/debugging new libraries). +/// ---- +/// ---- ack : thanks to Chaos^fr for his s* datatypes, limits, +/// ---- sABS- macros and vector/matrix classes (included with the tkoldmath plugin). +/// ---- +/// ---- license: MIT. See LICENSE.txt. +/// ---- +/// ---- + +#ifndef __YAC_H__ +#define __YAC_H__ + +#include +#include +#include + +/// Define in the project/makefile to disable the use of thread local storage +/* #define YAC_FORCE_NO_TLS defined */ + +// ---- +// ---- Version number +// ---- +#define YAC_VERSION_MAJOR 916 +#define YAC_VERSION_MINOR 2 + +// ---- +// ---- Configuration +// ---- +#ifndef YAC_PRINTF +/// ---- Define if you want a YAC_Host::printf() tool function +#define YAC_PRINTF defined +#endif + +/// ---- Define if you want printf(), append(),... methods in the YAC_String class +#ifndef YAC_BIGSTRING +#define YAC_BIGSTRING defined +#endif // YAC_BIGSTRING + +/// ---- Adds validation tag to YAC_Object class (yac_host must support this, too!!). +/// ---- This makes it possible to detect double-free'd objects, not only zero-pointers. +#define YAC_OBJECT_TAGS defined + +/// ---- Adds static object_counter field to YAC_Object class +#define YAC_OBJECT_COUNTER defined + +/// ---- Adds YAC interface to the YAC_Object class +#define YAC_OBJECT_YAC defined + +/// ---- Define to enable object pooling +#define YAC_OBJECT_POOL defined + +/// ---- Define to use placement new to initialize pooled objects. If not defined, copy vtable* and call constructors. +/// ---- Note: GCC does not allow C::C() so keep this defined if you use GCC! +#define YAC_PLACEMENT_NEW defined + +/// ---- Define to use a custom global new/delete replacement +/// ---- This is mainly useful for debugging memory allocations. +/// ---- The global var "yac_global_newdelete_counter" tracks the total number of bytes currently allocated via +/// ---- the global new/delete operators. This also includes the total size of all ObjectPools, regardless of how many +/// ---- pool elements are actually in use. The counter also includes all memory allocated/freed in a plugin via new/delete. +/// ---- Please make sure that your plugin does not call new/delete before YAC_Init() has been called and the +/// ---- yac_host variable has been set. +/// ---- Please re-compile all plugins plus the YAC_Host if you change this setting. +/// ---- There might be issues with new/delete being called before yac_host is set so be careful. +//#define YAC_GLOBAL_NEWDELETE defined + +/// ---- Define to define Dflt*_abs and Ddbl*_abs macros, helpful to epsilon compare float/double values +/// ---- Please define this in your plugin sources if you need it +//#define YAC_EPSILONCOMPARE_ABS defined + +/// ---- Define to use absolute epsilon float comparisons by default (also requires YAC_EPSILONCOMPARE_ABS) +/// ---- Note: Only one of YAC_EPSILONCOMPARE_ABS_DEFAULT and YAC_EPSILONCOMPARE_REL_DEFAULT may be enabled +//#define YAC_EPSILONCOMPARE_ABS_DEFAULT defined + +/// ---- Define to define Dflt*_rel and Ddbl*_rel macros, helpful to epsilon compare float/double values +//#define YAC_EPSILONCOMPARE_REL defined + +/// ---- Define to use relative epsilon float comparisons by default (also requires YAC_EPSILONCOMPARE_REL) +//#define YAC_EPSILONCOMPARE_REL_DEFAULT defined + + +/// ---- Define to give YAC_TypeS, YAC_ValueS a vtable +/// ---- This is used to satisfy the Intel C++ compiler, i.e. to get no warnings +/// ---- when classes with virtual methods are derived from this class/YAC_Value) +/// ---- If you change this define, make sure to recompile the host and all plugins +/// ---- since the member offsets will shift. +//#define YAC_VIRTUAL_VALUE defined + +// +//#define YAC_NO_EXPORTS defined +// +/// ---- Define if you want to re-implement the YAC_Object YAC interface (custom YAC_Hosts) +//#define YAC_CUST_OBJECT defined +//#define YAC_CUST_STRING defined // define to skip declaration of the YAC_String and YAC_StringArray class. +//#define YAC_CUST_EVENT defined // define to skip declaration of the YAC_Event class. +//#define YAC_CUST_VALUE defined // define to skip declaration of the YAC_Value, + // YAC_ValueObject and YAC_ValueArray classes. +//#define YAC_CUST_NUMBEROBJECTS defined // define to skip the declaration of the YAC_Integer, YAC_Float, YAC_Byte... classes +//#define YAC_CUST_LISTNODE defined // define to skip declaration of the YAC_ListNode class. +//#define YAC_CUST_TREENODE defined // define to skip declaration of the YAC_TreeNode class. +//#define YAC_CUST_STREAMBASE defined // define to skip declaration of the YAC_StreamBase class. +//#define YAC_CUST_BUFFER defined // define to skip declaration of the YAC_Buffer class. +//#define YAC_CUST_INTARRAY defined // define to skip declaration of the YAC_IntArray class. +//#define YAC_CUST_FLOATARRAY defined // define to skip declaration of the YAC_FloatArray class. + +//#define YAC_TRACK_CHARALLOC defined // define to keep track of total amount of allocated string chars + +// ---- +// ---- +// ---- capability flags for an object class ---- +// ---- +// ---- +typedef enum __yac_interfaces { + YAC_INTERFACE_REFLECTION = (1<<0), + YAC_INTERFACE_OPERATOR = (1<<1), + YAC_INTERFACE_STREAM = (1<<2), + YAC_INTERFACE_SERIALIZATION = (1<<3), + YAC_INTERFACE_ITERATOR = (1<<4), + YAC_INTERFACE_ARRAY = (1<<5), + YAC_INTERFACE_METACLASS = (1<<6), + YAC_INTERFACE_SIGNALS = (1<<7), + YAC_INTERFACE_ALL = 0xFF + +} e_yac_interfaces; +// ---- +// ---- +// ---- capability flags for the application host ---- +// ---- +// ---- +typedef enum __yac_host_interfaces { + YAC_HOST_INTERFACE_REFLECTION = (1<<0), + YAC_HOST_INTERFACE_DEBUG = (1<<1), + YAC_HOST_INTERFACE_STRING = (1<<2), + YAC_HOST_INTERFACE_SCRIPTING = (1<<3), + YAC_HOST_INTERFACE_EVENT = (1<<4), + YAC_HOST_INTERFACE_EXCEPTION = (1<<5), + YAC_HOST_INTERFACE_CALLBACK = (1<<6), + YAC_HOST_INTERFACE_MUTEX = (1<<7), + YAC_HOST_INTERFACE_ALL = 0xFF +} e_yac_host_interfaces; +// ---- +// ---- +// ---- OS detection +// ---- +// ---- + +// ---- Linux ? +#ifdef __linux__ +#ifndef YAC_LINUX + #define YAC_LINUX defined +#endif // YAC_LINUX + #define YAC_POSIX defined + #define YAC_OSNAME "linux" +#endif +// ---- Amiga OS ? +#ifdef AMIGA +#ifndef YAC_AMIGA + #define YAC_AMIGA defined +#endif // YAC_AMIGA + #define YAC_OSNAME "c= amiga" +#endif +// ---- QNX ? +#if defined(__QNXNTO__) +#ifndef YAC_QNX + #define YAC_QNX defined +#endif // YAC_QNX + #define YAC_OSNAME "qnx" + #define YAC_POSIX defined +#endif +// ---- OS/2 ? +#ifdef OS2 +#ifndef YAC_OS2 + #define YAC_OS2 defined +#endif // YAC_OS2 + #define YAC_OSNAME "os/2" +#endif +// ---- Win32 ? +#ifdef _WIN32 +#ifndef WIN32 +#define WIN32 +#endif +#endif +#ifdef WIN32 +#ifndef YAC_WIN32 + #define YAC_WIN32 defined +#endif // YAC_WIN32 + #define YAC_OSNAME "win32" +#ifdef _MSC_VER + #define YAC_VC defined +#endif +#endif +// ---- MS/DOS ? +#ifdef MSDOS +#ifndef YAC_MSDOS + #define YAC_MSDOS defined +#endif // YAC_MSDOS + #define YAC_OSNAME "msdos (compatible)" +#endif +// ---- BSD ? (untested) +#ifdef BSD +#ifndef YAC_BSD + #define YAC_BSD defined +#endif // YAC_BSD + #define YAC_POSIX defined + #define YAC_OSNAME "bsd" +#endif +// ---- MacOsX ? (untested) +#ifdef __APPLE__ +#ifndef YAC_MACOSX + #define YAC_MACOSX defined +#endif // YAC_MACOSX + #define YAC_POSIX defined + #define YAC_BIG_ENDIAN defined + #define YAC_OSNAME "macosx" +#endif +// ---- NeXT ? (untested) +#ifdef NeXT +#ifndef YAC_NEXT + #define YAC_NEXT defined +#endif // YAC_NEXT + #define YAC_OSNAME "NeXT" +#endif +// ---- Unknown OS.. please report.. +#if !defined(YAC_OSNAME) + #ifdef __unix__ + #define YAC_UNIX defined + #define YAC_POSIX defined + #define YAC_OSNAME "unix" + #else + #ifdef SYSV + #define YAC_UNIX defined + #define YAC_POSIX defined + #define YAC_OSNAME "sysv" + #else + #define YAC_OSNAME "unknown" + #endif + #endif +#endif + +#ifdef __CYGWIN32__ +#define YAC_CYGWIN defined +#undef YAC_FORCE_NO_TLS +#define YAC_FORCE_NO_TLS defined +#endif // __CYGWIN32__ + + +// ---- C99 support +#ifdef __STDC_VERSION__ +#if (__STDC_VERSION__ >= 199901L) +#define YAC_C99 defined +#endif +#endif +// ---- GCC detection ---- +#ifdef __GNUC__ +#define YAC_GCC defined +#endif +// ---- endianess ---- +#if !defined(YAC_BIG_ENDIAN) && !defined(YAC_LITTLE_ENDIAN) +#ifdef YAC_WIN32 +#define YAC_LITTLE_ENDIAN defined +#else +#ifdef YAC_POSIX + #include + #if (__BYTE_ORDER == __BIG_ENDIAN) + #define YAC_BIG_ENDIAN defined + #else + #define YAC_LITTLE_ENDIAN defined + #endif +#else +// !!! "please define YAC_BIG_ENDIAN or YAC_LITTLE_ENDIAN! (falling back to YAC_LITTLE_ENDIAN)" !!! +#define YAC_LITTLE_ENDIAN defined +#endif +#endif +#endif +// ---- check whether we are running on (x86) 64bit ---- +#ifdef __x86_64__ +#define YAC_64 +#else +#ifdef __AMD64__ +#define YAC_64 +#else +#ifdef __amd64__ +#define YAC_64 +#else +#ifdef __LP64__ +#define YAC_64 +#else +#ifdef _M_IA64 +#define YAC_64 +#else +#ifdef _M_X64 +#define YAC_64 +#endif +#endif +#endif +#endif +#endif +#endif +// ---- +// ---- Calling convention for yac* methods and global functions +// ---- X86/64 uses a custom calling convention; (most?) c++ compilers +// ---- cannot handle __cdecl 64bit methods/functions. +// ---- +#ifndef YAC_CALL +#ifdef YAC_64 +#define YAC_CALL +#else +#ifdef __GNUC__ +#define YAC_CALL +#else +#define YAC_CALL __cdecl +#endif +#endif +#endif +/* // ---- YAC virtual method decorator */ +#ifdef YAC_WIN32 +//#define YAC_VCALL __cdecl +#define YAC_VCALL +#else +#define YAC_VCALL +#endif +// ---- +// ---- +// ---- determine way to export symbols +// ---- +// ---- +#ifndef YAC_NO_EXPORTS +#ifdef YAC_VC + #define YAC_APIC extern "C" __declspec(dllexport) + #define YAC_API __declspec(dllexport) +#else + #define YAC_APIC extern "C" + #define YAC_API +#endif +#else +#define YAC_APIC extern "C" +#define YAC_API +#endif +// ---- +// ---- determine thread local storage attribute syntax +// ---- +#ifdef YAC_VC +#define YAC_TLS __declspec(thread) +#endif +#ifdef YAC_GCC +#define YAC_TLS __thread +#endif + +// Note: using TLS in .dlls is only allowed since Windows Vista. +// However, I noticed that static TLS arrays increase the .dll file size +// by the size of the array (!). e.g.: a 128kb buffer will increase the filesize +// by 128kb. not even UPX crunching can solve that issue (but why?) +// so, to keep the file size small and the .dll compatible with Windows XP and prior versions, +// you should define "YAC_FORCE_NO_TLS" in plugin_msvc.mk +// also see +// +#ifdef YAC_FORCE_NO_TLS +#undef YAC_TLS +#define YAC_TLS +#endif // YAC_FORCE_NO_TLS + + +// ---- +// ---- determine how to "restrict" pointer aliasing +// ---- +#ifdef YAC_VC +#define YAC_RESTRICT __restrict +#else +#ifdef YAC_GCC +#define YAC_RESTRICT __restrict__ +#else +#define YAC_RESTRICT +#endif // YAC_GCC +#endif // YAC_VC + + +// ---- +// ---- determine how to "inline" functions +// ---- +#ifdef YAC_VC +#define YAC_INLINE __inline +#else +// GCC +#define YAC_INLINE static inline +#endif + + +// ---- +// ---- Version string +// ---- +#define YAC__X(a) # a +#define YAC__Y(a) YAC__X(a) +#define YAC__Z(a,b) a ## . ## b +#define YAC_VERSION_STRING YAC__Y(YAC__Z(YAC_VERSION_MAJOR, YAC_VERSION_MINOR)) +#undef YAC__X +#undef YAC__Y +#undef YAC__Z + +// ---- +// ---- +// ---- interface tags for YInG +// ---- +// ---- +#define YF YAC_APIC +#define YC +#define YCS +#define YCR +#define YCI +#define YCF +#define YG(a) +#define YM +#define YP + +// ---- +// ---- The only reason to use a macro for "const" is that it +// ---- eases C++ type/name parsing +// ---- (Note: actual parsing would be required to distinguish e.g. "YAC_String *_constName" and "char *const _name", +// ---- hence this workaround) +// ---- +#define YAC_CONST const + +YG("core"); + +// ---- s[USF] types originally from Dierk Ohlerich (thanks) ---- +// ---- +// ---- +// ---- type conventions / abbreviations for common C/C++ datatypes +// ---- +// ---- +typedef char sChar; +typedef unsigned char sU8; +typedef signed char sS8; +typedef unsigned short sU16; +typedef signed short sS16; +typedef unsigned int sU32; +typedef signed int sS32; +#ifdef YAC_VC + typedef unsigned __int64 sU64; + typedef signed __int64 sS64; +#else + typedef unsigned long long sU64; + typedef signed long long sS64; +#endif +typedef float sF32; +typedef double sF64; +typedef unsigned int sBool; +// ---- datatype limits ---- +#define sU8_MIN 0x00 +#define sU8_MAX 0xff +#define sS8_MIN -0x80 +#define sS8_MAX 0x7f +#define sU16_MIN 0x0000 +#define sU16_MAX 0xffff +#define sS16_MIN -0x8000 +#define sS16_MAX 0x7fff +#define sU32_MIN 0x00000000 +#define sU32_MAX 0xffffffff +#define sS32_MIN -0x80000000 +#define sS32_MAX 0x7fffffff +#define sU64_MIN 0x0000000000000000 +#define sU64_MAX 0xffffffffffffffff +#define sS64_MIN -0x8000000000000000 +#define sS64_MAX 0x7fffffffffffffff +#define sINT_MIN -0x80000000 +#define sINT_MAX 0x7fffffff +#define sF32_MIN 1.2E-38f +#define sF32_MAX 3.4e+38f +#define SIZEOF_CHAR sizeof(sChar) +#define SIZEOF_BYTE 1 +#define SIZEOF_INT 4 +#define SIZEOF_FLOAT 4 +#define SIZEOF_DOUBLE 8 +//#define SIZEOF_RINT sizeof(void*) // # of bytes / CPU register; sizeof(void*) +#define SIZEOF_RINT 4 +// ---- void* size, # of bytes per CPU register ---- +#if (SIZEOF_RINT) == 4 + typedef sU32 sUI; + typedef sS32 sSI; + #define RINT_SIZE_SHIFT 2 + #define sUI_MIN sU32_MIN + #define sUI_MAX sU32_MAX + #define sSI_MIN sS32_MIN + #define sSI_MAX sS32_MAX +#else + #if (SIZEOF_RINT) == 8 + typedef sU64 sUI; + typedef sS64 sSI; + #define RINT_SIZE_SHIFT 3 + #define sUI_MIN sU64_MIN + #define sUI_MAX sU64_MAX + #define sSI_MIN sS64_MIN + #define sSI_MAX sS64_MAX + #else + #error "error: trying to compile with 16-bit ints (128bit?)." + #endif +#endif + +// ---- 'sBool' true/false constants ---- +#define YAC_TRUE (1) +#define YAC_FALSE (0) + +// ---- maximum iterator size, see yacIteratorInit() +#define YAC_MAX_ITERATOR_SIZE (sizeof(void*)*16) + +// ---- float constants ---- +#define YAC_FLOAT_DEVIATION 0.000001f +#define YAC_DOUBLE_DEVIATION 0.0000000001f + +// ---- math constants ---- +#define sM_E 2.7182818284590452353602874713526625 +#define sM_LOG2E 1.4426950408889634073599246810018922 +#define sM_LOG10E 0.4342944819032518276511289189166051 +#define sM_LN2 0.6931471805599453094172321214581766 +#define sM_LN10 2.3025850929940456840179914546843642 +#define sM_PI 3.1415926535897932384626433832795029 +#define sM_PI_2 1.5707963267948966192313216916397514 +#define sM_PI_4 0.7853981633974483096156608458198757 +#define sM_1_PI 0.3183098861837906715377675267450287 +#define sM_2_PI 0.6366197723675813430755350534900574 +#define sM_2_SQRTP 1.1283791670955125738961589031215452 +#define sM_SQRT1_2 0.7071067811865475244008443621048490 +#define sM_SQRT2 1.4142135623730950488016887242096981 + +// ---- math constants for use with 80bit doubles (taken from GNU math.h). +#define sM_El 2.7182818284590452353602874713526625L /* e */ +#define sM_LOG2El 1.4426950408889634073599246810018922L /* log_2 e */ +#define sM_LOG10El 0.4342944819032518276511289189166051L /* log_10 e */ +#define sM_LN2l 0.6931471805599453094172321214581766L /* log_e 2 */ +#define sM_LN10l 2.3025850929940456840179914546843642L /* log_e 10 */ +#define sM_PIl 3.1415926535897932384626433832795029L /* pi */ +#define sM_PI_2l 1.5707963267948966192313216916397514L /* pi/2 */ +#define sM_PI_4l 0.7853981633974483096156608458198757L /* pi/4 */ +#define sM_1_PIl 0.3183098861837906715377675267450287L /* 1/pi */ +#define sM_2_PIl 0.6366197723675813430755350534900574L /* 2/pi */ +#define sM_2_SQRTPIl 1.1283791670955125738961589031215452L /* 2/sqrt(pi) */ +#define sM_SQRT1_2l 0.7071067811865475244008443621048490L /* 1/sqrt(2) */ +#define sM_SQRT2l 1.4142135623730950488016887242096981L /* sqrt(2) */ + +// ---- floating point endianess helpers ---- +typedef union yac_ieee_float_u { + + sF32 f32; + +#ifdef YAC_LITTLE_ENDIAN + struct { + sUI mantissa : 23; + sUI exponent : 8; + sUI sign : 1; + } le; + + struct { + sUI sign : 1; + sUI exponent : 8; + sUI mantissa : 23; + } be; +#else + struct { + sUI sign : 1; + sUI exponent : 8; + sUI mantissa : 23; + } le; + + struct { + sUI mantissa : 23; + sUI exponent : 8; + sUI sign : 1; + } be; +#endif // YAC_LITTLE_ENDIAN + + sU8 u8[4]; + sU64 u32; + +} yac_ieee_float_t; + +typedef union yac_ieee_double_u { + + sF64 f64; + +#ifdef YAC_LITTLE_ENDIAN + // (note) C only permits integer types in bitfields => split the mantissa + struct { + sUI mantissa1 : 26; + sUI mantissa2 : 26; + sUI exponent : 11; + sUI sign : 1; + } le; + + struct { + sUI sign : 1; + sUI exponent : 11; + sUI mantissa1 : 26; + sUI mantissa2 : 26; + } be; +#else + struct { + sUI sign : 1; + sUI exponent : 11; + sUI mantissa1 : 26; + sUI mantissa2 : 26; + } le; + + struct { + sUI mantissa1 : 26; + sUI mantissa2 : 26; + sUI exponent : 11; + sUI sign : 1; + } be; +#endif // YAC_LITTLE_ENDIAN + + sU8 u8[8]; + sU32 u64; + +} yac_ieee_double_t; + +// ---- useful macros ---- +#define sMIN(a,b) (((a)>(b))?(b):(a)) +#define sMAX(a,b) (((a)>(b))?(a):(b)) +#define sSIGN(x) (((x)==0)?0:(((x)>0)?1:-1)) +#define sABS(x) (((x)>0)?(x):-(x)) +#define sRANGE(x,max,min) (((x)<(min))?(min):(((x)>(max))?(max):(x))) +#define sALIGN(x,a) (((x)+(a)-1)&~((a)-1)) +#define sMAKE2(b,a) (((a)<<16)+(b)) // special macros to pack multiple numbers in one integer. +#define sMAKE4(d,c,b,a) (((a)<<24)+((b)<<16)+((c)<<8)+(d)) // usefull for if() and switch() statements +#define sMAKEID(d,c,b,a) (((a)<<24)+((b)<<16)+((c)<<8)+(d)) + +// ---- prefix for printf %p +#ifdef YAC_WIN32 +#define YAC_PRINTF_PTRPREFIX "0x" +#else +#define YAC_PRINTF_PTRPREFIX "" +#endif + +// ---- handle types ---- +typedef void * YAC_ModuleHandle; +typedef void * YAC_FunctionHandle; +typedef void * YAC_VariableHandle; +typedef void * YAC_ContextHandle; +typedef void * YAC_MutexHandle; + +// ---- nameid types ---- +typedef sUI YAC_ExceptionId; +typedef sSI YAC_CallbackId; + +// ---- other anonymous pointer types ---- +typedef void * YAC_CFunctionPtr; + +typedef struct __YAC_PoolHandle { + sUI pool_id; + sUI object_id; +} YAC_PoolHandle; + +// ---- object validation tags ---- +#define YAC_VALID_TAG 0x900DF00D +#define YAC_INVALID_TAG 0xD34DBEEF + +// ---- base classes and structures ---- +class YAC_API YAC_Buffer; +class YAC_API YAC_Event; +class YAC_API YAC_Iterator; +class YAC_API YAC_Object; +class YAC_API YAC_String; +class YAC_API YAC_Value; + +// ---- (untyped) memory ---- +typedef union _yacmem { + sUI ui; + sSI si; + sF32 f4; + YAC_Object *o ; + YAC_Object **io; + YAC_String *s; + void *any; +} yacmem; //this has size 4byte on 32bit systems and 8byte on 64bit systems + +typedef union _yacmem64 { + sUI ui4; + sSI si4; + sU64 ui8; + sS64 si8; + sF32 f4; + sF64 f8; + YAC_Object *o; + YAC_Object **io; + YAC_String *s; + void *any; +} yacmem64; //this is always 8byte (except on bigger than 64bit systems with larger ptr) + +// ---- pointer to (untyped) memory ---- +typedef union _yacmemptr { + yacmem *mem; + void *any; + sChar *c; + sS8 *s1; + sU8 *u1; + sS16 *s2; + sU16 *u2; + sS32 *s4; + sU32 *u4; + sU64 *u8; + sF32 *f4; + sF64 *f8; + sSI *si; + sUI *ui; + YAC_Object *o; + // ---- pointer to array of pointers ---- + void **iany; + sChar **ic; + sS8 **is1; + sU8 **iu1; + sS16 **is2; + sU16 **iu2; + sS32 **is4; + sU32 **iu4; + sF32 **if4; + sSI **isi; + sUI **iui; + YAC_Object **io; + YAC_Object ***iio; + // ---- union with register int (32, 64bit) ---- + sUI _ui; + sSI _si; +} yacmemptr; + +// ---- +// ---- YAC uses a custom RTTI. +// ---- +// ---- The following (absolute) class IDs are mapped to a set of core classes. +// ---- (The YAC_Host application host assigns dynamic class IDs to dynamically loaded classes) +// ---- +// ---- +enum __yac_class_IDs { + YAC_CLID_OBJECT=0, // 0: base class for all API classes; cannot be instanciated + + // ---- v a l u e o b j e c t s ---- + YAC_CLID_BOOLEAN, // 1: object representation of a boolean (1bit) + YAC_CLID_BYTE, // 2: object representation of a signed byte (8bit) + YAC_CLID_SHORT, // 3: object representation of a signed short (16bit) + YAC_CLID_INTEGER, // 4: object representation of a 32bit integer + YAC_CLID_LONG, // 5: object representation of a signed long long (64bit) + YAC_CLID_UNSIGNEDBYTE, // 6: object representation of an unsigned byte (8bit) + YAC_CLID_UNSIGNEDSHORT, // 7: object representation of an unsigned short (16bit) + YAC_CLID_UNSIGNEDINTEGER, // 8: object representation of an unsigned int (32bit) + YAC_CLID_UNSIGNEDLONG, // 9: object representation of an unsigned long (64bit) + YAC_CLID_FLOAT, // 10: object representation of a 32bit float + YAC_CLID_DOUBLE, // 11: object representation of a 64bit double + YAC_CLID_STRING, // 12: a (buffered) char sequence (has special fastpaths) + YAC_CLID_EVENT, // 13: a time-stamped String + YAC_CLID_VALUE, // 14: an int/float/String or Object value that is wrapped in an object + YAC_CLID_LISTNODE, // 15: a single node of a list (or a list header). derived from Value. + YAC_CLID_TREENODE, // 16: a single node of a tree (or a tree header). derived from Value. + + // ---- c o n t a i n e r o b j e c t s ---- + YAC_CLID_CLASS, // 17: base class for meta class objects (e.g. script class objects) + YAC_CLID_LIST, // 18: object container for a double linked list, see YAC_ListNode. + YAC_CLID_INTARRAY, // 19: an Array of ints, see yacArray* + YAC_CLID_FLOATARRAY, // 20: an Array of floats, see yacArray* + YAC_CLID_STRINGARRAY, // 21: an Array of YAC_Strings (all read-write) + YAC_CLID_OBJECTARRAY, // 22: an Array of (uniform) YAC_Objects (all read-write) + YAC_CLID_CLASSARRAY, // 23: an Array of meta class objects (all read-write) + YAC_CLID_VALUEARRAY, // 24: an Array of YAC_Values + YAC_CLID_POINTERARRAY, // 25: an Array of (mixed) YAC_Objects wrapped in YAC_Values + YAC_CLID_HASHTABLE, // 26: an associative Array, see yacHash* + + // ---- s t r e a m s ---- + YAC_CLID_STREAM, // 27: base class for Files und Buffers, see yacStream*, YAC_StreamBase + YAC_CLID_STDINSTREAM, // 28: standard input filestream, derived from YAC_StreamBase + YAC_CLID_STDOUTSTREAM, // 29: standard output filestream, derived from YAC_StreamBase + YAC_CLID_STDERRSTREAM, // 30: standard error filestream, derived from YAC_StreamBase + YAC_CLID_BUFFER, // 31: an Array of bytes, derived from YAC_StreamBase + YAC_CLID_FILE, // 32: used to access local filesystems, derived from YAC_StreamBase + YAC_CLID_PAKFILE, // 33: used to access virtual file systems, derived from YAC_StreamBase + YAC_CLID_PIPE, + + // Note: Be careful with the preallocated String/array variants. + // A buffer reallocation will waste the initial buffer memory (not leaked but it cannot be used for anything + // else as long as the object is alive!). This means: Choose the variant wisely! + // The good thing is that in conjunction with object pooling, it is possible to write code that + // works with *zero* malloc() calls. Without these variants, a malloc() would be necessary to allocate + // the actual buffer data even if the object is pooled. + // Finally, keep in mind that if you use static variables, the Object is not re-initialized the next + // time a function is called, i.e. the buffer will still be there and no malloc() will be necessary + // even without these variants. + YAC_CLID_STRING8, // 34: variation of String that comes with preallocated char buffer of 8 chars + YAC_CLID_STRING16, // 35: variation of String that comes with preallocated char buffer of 16 chars + YAC_CLID_STRING32, // 36: variation of String that comes with preallocated char buffer of 32 chars + YAC_CLID_STRING64, // 37: variation of String that comes with preallocated char buffer of 64 chars + YAC_CLID_STRING128, // 38: variation of String that comes with preallocated char buffer of 128 chars + YAC_CLID_INTARRAY8, // 39: variation of IntArray that comes with a preallocated buffer of 8 ints + YAC_CLID_INTARRAY16, // 40: variation of IntArray that comes with a preallocated buffer of 16 ints + YAC_CLID_INTARRAY32, // 41: variation of IntArray that comes with a preallocated buffer of 32 ints + YAC_CLID_INTARRAY64, // 42: variation of IntArray that comes with a preallocated buffer of 64 ints + YAC_CLID_INTARRAY128, // 43: variation of IntArray that comes with a preallocated buffer of 128 ints + YAC_CLID_FLOATARRAY8, // 44: variation of FloatArray that comes with a preallocated buffer of 8 floats + YAC_CLID_FLOATARRAY16, // 45: variation of FloatArray that comes with a preallocated buffer of 16 floats + YAC_CLID_FLOATARRAY32, // 46: variation of FloatArray that comes with a preallocated buffer of 32 floats + YAC_CLID_FLOATARRAY64, // 47: variation of FloatArray that comes with a preallocated buffer of 64 floats + YAC_CLID_FLOATARRAY128, // 48: variation of FloatArray that comes with a preallocated buffer of 128 floats + + YAC_NUM_CORE_CLASSES = 128 +}; + +// ---- hard coded limits/"magic" constants ---- +#define YAC_MAX_CLASSES 256 // maximum number of C++ classes +#define YAC_MAX_COMMANDS 64 // maximum number of C++ methods per class +#define YAC_LOSTKEY ((sU32)-1) // indicates that YAC_String hashkey needs to be recalc'd + +// ---- YAC class types +#define YAC_CLASSTYPE_STATIC 0 // C++ class cannot be instantiated in scripts or native code +#define YAC_CLASSTYPE_NORMAL 1 // regular C++ class +#define YAC_CLASSTYPE_NOINST 2 // C++ class objects can only be instantiated by native code + +// ---- basic datatype enumeration +#define YAC_TYPE_VOID 0 // not used +#define YAC_TYPE_VARIANT 0 // not defined (yet) +#define YAC_TYPE_INT 1 // currently 32bit integer (may become 64bit signed long long on 64bit architectures) +#define YAC_TYPE_FLOAT 2 // currently 32bit float (may become 64bit double on 64bit architectures) +#define YAC_TYPE_OBJECT 3 // pointer to Object (YAC_Object *) +#define YAC_TYPE_STRING 4 // only used in YAC_Value::type field, script engine hint + +// ---- Hint flags for the YAC_Host to use different pools for different types of object allocations (e.g. short-lived vs. long-term) +// ---- YAC_NEW() should be used for seldomly deleted objects (i.e. to prevent pooling) +#define YAC_POOL_HINT_DEFAULT 0 +#define YAC_POOL_HINT_TEMPORARY 1 + +// ---- Pool priorities +#define YAC_POOL_PRIORITY_LOW 0 +#define YAC_POOL_PRIORITY_MEDIUM 1 +#define YAC_POOL_PRIORITY_HIGH 2 +#define YAC_NUM_POOL_PRIORITIES 3 + +#ifdef YAC_PLACEMENT_NEW +#include +#include +#endif // YAC_PLACEMENT_NEW + +#if !defined(RACK_PLUGIN) && !defined(RACK_HOST) + +// ---- basic type structure (no con-/destructors) ---- +class YAC_API YAC_TypeS { + public: +#ifdef YAC_VIRTUAL_VALUE + inline virtual ~YAC_TypeS() { } // To satisfy the Intel C++ compiler :/ (i.e. to get no warnings when virtual classes are derived from this class/YAC_Value) +#endif // YAC_VIRTUAL_VALUE + public: + sUI type; // YAC_TYPE_xxx + sSI class_type; // if type==YAC_TYPE_OBJECT then this field stores the internal object class type +}; + +// ---- basic script value structure (no con-/destructors) ---- +class YAC_API YAC_ValueS : public YAC_TypeS { +public: + union __my_value { + sF32 float_val; + sSI int_val; + YAC_Object *object_val; + YAC_String *string_val; + void *any; + } value; + sUI deleteme; // ---- this flag is used to decide whether it is safe to delete the object +}; + +// +// How to allocate string characters +// +#ifdef YAC_TRACK_CHARALLOC +extern sSI yac_string_total_char_size; +extern sU8 *yac_string_alloc_chars(size_t _n); +extern void yac_string_free_chars(sU8 *_chars); +#define Dyacallocchars(n) yac_string_alloc_chars(n) +#define Dyacfreechars(n) yac_string_free_chars(n) +#else +#define Dyacallocchars(n) ((sU8*)::malloc(n)) +#define Dyacfreechars(n) ::free(n) +#endif // YAC_TRACK_CHARALLOC + +#ifndef YAC_CUST_VALUE +// ---- +// ---- +// ---- YAC_Value: +// ---- +// ---- - stores an int/float or YAC_Object* +// ---- - dynamic type +// ---- - track object pointer ownership +// ---- - used to return values from methods/functions +// ---- +// ---- +// ---- +class YAC_API YAC_Value : public YAC_ValueS { +public: + YAC_Value (void ); + ~YAC_Value ( ); + void initVoid (void ); + void initInt (sSI _i ); + void initFloat (sF32 _f ); + void initString (YAC_String *_s, sBool _del); + void initNewString (YAC_String *s ); + void initObject (YAC_Object *_o, sBool _del); + void initNull (void ); + void typecast (sUI _type ); + void unsetFast (void ); // delete object if it is volatile (deleteme flag) + void unset (void ); // delete object if it is volatile (deleteme flag), reset members to 0 + void operator = (YAC_Value*_v ); + void safeInitInt (sSI _i ); + void safeInitFloat (sF32 _f ); + void safeInitString (YAC_String *_s, sBool _del); + void safeInitObject (YAC_Object *_o, sBool _new); + void initEmptyString (void ); + void copyRef (const YAC_Value *_o ); +}; +#endif // YAC_CUST_VALUE + +// ---- macros for the c++ interface ---- +#define YAC_RETI(a) _r->initInt((sSI)(a)) + // the return value of an API function (to the hostengine) is passed in a YAC_Value *_r argument, e.g. getValue(YAC_Value *_r) { _r->initInt(42); }. lists and arrays can be returned using apprioriate objects (e.g. PointerArray) +#define YAC_RETF(a) _r->initFloat((sF32)(a)) + // return a float value, also see YAC_RETI +#define YAC_RETO(a,b) _r->initObject((YAC_Object*)(a),b) + // return an object. new objects have to be allocated with YAC_Host::yacNew(), also see YAC_RETI +#define YAC_RETS(a,b) _r->initString((YAC_String*)(a), b) // return a string. new strings have to be allocated with YAC_Host::yacNew(), also see YAC_RETI +#define YAC_RETSC(a) _r->initNewString((YAC_String*)(a)) +#define YAC_H(a) YAC_Object*YAC_VCALL yacNewObject(void);const sChar*YAC_VCALL yacClassName(void) + // ---- start an interface definition, e.g. YAC_H(MyClass); +#define YAC(a) YAC_Object * YAC_VCALL yacNewObject (void);\ + const sChar* YAC_VCALL yacClassName (void);\ + sUI YAC_VCALL yacMemberGetNum (void);\ + const char ** YAC_VCALL yacMemberGetNames (void);\ + const sUI * YAC_VCALL yacMemberGetTypes (void);\ + const char ** YAC_VCALL yacMemberGetObjectTypes (void);\ + const sU8 ** YAC_VCALL yacMemberGetOffsets (void);\ + sUI YAC_VCALL yacMethodGetNum (void);\ + const char ** YAC_VCALL yacMethodGetNames (void);\ + const sUI * YAC_VCALL yacMethodGetNumParameters (void);\ + const sUI ** YAC_VCALL yacMethodGetParameterTypes (void);\ + const char*** YAC_VCALL yacMethodGetParameterObjectTypes (void);\ + const sUI * YAC_VCALL yacMethodGetReturnTypes (void);\ + const char ** YAC_VCALL yacMethodGetReturnObjectTypes (void);\ + const void ** YAC_VCALL yacMethodGetAdr (void);\ + sUI YAC_VCALL yacConstantGetNum (void);\ + const char ** YAC_VCALL yacConstantGetNames (void);\ + const sUI * YAC_VCALL yacConstantGetTypes (void);\ + yacmemptr YAC_VCALL yacConstantGetValues (void) + +#define YAC_POOLED_H(a, p) \ + void YAC_VCALL yacPoolInit (YAC_Object *_this); \ + sUI YAC_VCALL yacPoolGetSize (void); \ + sUI YAC_VCALL yacPoolGetPriority (void) { return p; } \ + void YAC_VCALL yacFinalizeObject (YAC_ContextHandle) + +#define YAC_POOLED(a, p) YAC(a); YAC_POOLED_H(a, p) + +#define YAC_C(a, b) YAC_Object *YAC_VCALL a::yacNewObject(void){YAC_Object*r=new a();r->class_ID=class_ID;return r;}const sChar*a::yacClassName(void){return b;} + +#define YAC_C_CORE(a, b, c) YAC_Object *YAC_VCALL a::yacNewObject(void){YAC_Object*r=new a();r->class_ID=c;return r;}const sChar*a::yacClassName(void){return b;} + + +#ifdef YAC_PLACEMENT_NEW +#define YAC_C_POOLED__NEWOBJECT(a) \ + void YAC_VCALL a::yacPoolInit(YAC_Object *_this) { new(_this)a(); } +#else +#define YAC_C_POOLED__NEWOBJECT(a) \ + void YAC_VCALL a::yacPoolInit(YAC_Object *_this) { *(void**)_this = *(void**)this; ((a*)_this)->a::a(); } +#endif // YAC_PLACEMENT_NEW + +#define YAC_C_POOLED(a, b) YAC_C(a, b) YAC_C_POOLED__NEWOBJECT(a) \ + void YAC_VCALL a::yacFinalizeObject (YAC_ContextHandle) { this->a::~a(); } \ + sUI YAC_VCALL a::yacPoolGetSize (void) { return sizeof(a); } + +#define YAC_C_CORE_POOLED(a, b, c) YAC_C_CORE(a, b, c) YAC_C_POOLED__NEWOBJECT(a) \ + void YAC_VCALL a::yacFinalizeObject (YAC_ContextHandle) { this->a::~a(); } \ + sUI YAC_VCALL a::yacPoolGetSize (void) { return sizeof(a); } + +#define YAC_CHK(a,b) ((a)&&((a)->class_ID==b)) + // ---- custom RTTI, used to verify Object arguments passed from scripts +#define YAC_BCHK(a,b) ((a)&&(yac_host->cpp_typecast_map[(a)->class_ID][b])) + // ---- custom RTTI, used to verify if Object is baseclass of another Object, also to validate script arguments + +// For regular class names (e.g. MyClass) +#define YAC_NEW(a) (a*)yac_host->yacNewByID(clid_##a) + +// For mangled class name (e.g. _MyClass) +#define YAC_NEW_(a) (_##a*)yac_host->yacNewByID(clid_##a) + +// Note: do not pass stack objects to other yac* methods (object may have different vtable!) +#define YAC_NEW_STACK(t, v) _##t v; v.class_ID = clid_##t + +#define YAC_NEW_CORE(c) yac_host->yacNewByID(c) + +#define YAC_NEW_POOLED(a) (_##a*)yac_host->yacNewPooledByID(clid_##a, YAC_POOL_HINT_DEFAULT) + +#define YAC_NEW_TEMP(a) (_##a*)yac_host->yacNewPooledByID(clid_##a, YAC_POOL_HINT_TEMPORARY) + +#define YAC_NEW_CORE_POOLED(c) yac_host->yacNewPooledByID(c, YAC_POOL_HINT_DEFAULT) + +#define YAC_NEW_CORE_TEMP(c) yac_host->yacNewPooledByID(c, YAC_POOL_HINT_TEMPORARY) + +// ---- Cloning creates a new object and calls yacOperatorInit. +#define YAC_CLONE_POOLED(x, a) (a)->yacNewPooled((YAC_ContextHandle)x, YAC_POOL_HINT_DEFAULT) + +#define YAC_CLONE_TEMP(x, a) (a)->yacNewPooled((YAC_ContextHandle)x, YAC_POOL_HINT_TEMPORARY) + +#define YAC_DELETE(a) yac_host->yacDelete(a) + +#define YAC_DELETE_SAFE(a) if(NULL != a) { YAC_DELETE(a); a = NULL; } else (void)0 + +// ---- operation codes for YAC_Object::yacOperator() ---- +enum __yacoperators { + YAC_OP_ASSIGN=0, // ---- also see YAC_Object::yacOperator() + YAC_OP_ADD, + YAC_OP_SUB, + YAC_OP_MUL, + YAC_OP_DIV, + YAC_OP_MOD, + YAC_OP_SHL, + YAC_OP_SHR, + YAC_OP_CEQ, + YAC_OP_CNE, + YAC_OP_CLE, + YAC_OP_CLT, + YAC_OP_CGE, + YAC_OP_CGT, + YAC_OP_AND, + YAC_OP_OR, + YAC_OP_EOR, + YAC_OP_NOT, + YAC_OP_BITNOT, // iinv + YAC_OP_LAND, + YAC_OP_LOR, + YAC_OP_LEOR, + YAC_OP_NEG, + YAC_OP_INIT, // init class, call constructors (or put on cs list) + YAC_NUMOPERATORS +}; + +// ---- double arg operator priorities (sUI YAC_Object::yacOperatorPriority(void)) +#define YAC_OP_PRIO_BOOLEAN 0x00001000 +#define YAC_OP_PRIO_BYTE 0x00002000 +#define YAC_OP_PRIO_SHORT 0x00003000 +#define YAC_OP_PRIO_INTEGER 0x00004000 +#define YAC_OP_PRIO_LONG 0x00005000 +#define YAC_OP_PRIO_FLOAT 0x00006000 +#define YAC_OP_PRIO_DOUBLE 0x00007000 +#define YAC_OP_PRIO_STRING 0x00010000 + +// ---- Return values for yacTensorRank() +#define YAC_TENSOR_RANK_NONE -2 // Definitely not a math object, e.g. Time +#define YAC_TENSOR_RANK_VAR -1 // Some object's tensor rank can be variant resp. interpreted differently, e.g. String, ListNode, ValueObject +#define YAC_TENSOR_RANK_SCALAR 0 // Integer, Float, Double, .. +#define YAC_TENSOR_RANK_VECTOR 1 // IntArray, FloatArray, ObjectArray, .. +#define YAC_TENSOR_RANK_MATRIX 2 // e.g. tkmath::Matrix3f + +// ---- all plugin class(es) have to be derived from this virtual interface class ---- +YCR class YAC_API YAC_Object { +public: + sUI class_ID; /// ---- set by YAC_Host::yacRegisterClass() + +#ifdef YAC_OBJECT_TAGS + sUI validation_tag; /// ---- YAC_VALID_TAG ord YAC_INVALID_TAG +#endif + +#ifdef YAC_OBJECT_POOL + YAC_PoolHandle pool_handle; /// ---- != 0 if the object was allocated from a pool +#endif + +#ifdef YAC_OBJECT_COUNTER + static sUI object_counter; /// ---- tracks the total number of objects +#endif + +#ifdef YAC_PLACEMENT_NEW +public: + void *operator new (size_t _size) { return ::malloc(_size); } + void operator delete (void *_ptr) { + if(((YAC_Object*)_ptr)->pool_handle.pool_id) + { + ::printf("[---] delete: object is pooled (handle=%08x:%08x)!!\n", + ((YAC_Object*)_ptr)->pool_handle.pool_id, + ((YAC_Object*)_ptr)->pool_handle.object_id + ); + } + else + { + ::free(_ptr); + } + } + + void *operator new (size_t, void *_this) { return _this; } +#endif // YAC_PLACEMENT_NEW +public: + + // ---- + // ---- + // ---- LEVEL (1<<0) interface + // ---- ( C++ reflectance support ) + // ---- + // ---- + YAC_Object (void); + virtual ~YAC_Object (); + virtual sUI YAC_VCALL yacQueryInterfaces (void); + virtual const sChar *YAC_VCALL yacClassName (void); // get human readable class name + virtual YAC_Object *YAC_VCALL yacNewObject (void); // create new instance of object class, also see non-virtual yacNew(). autogenerated by YAC_H(), YAC_C() macros + virtual sUI YAC_VCALL yacMemberGetNum (void); + virtual const char **YAC_VCALL yacMemberGetNames (void); + virtual const sUI *YAC_VCALL yacMemberGetTypes (void); + virtual const char **YAC_VCALL yacMemberGetObjectTypes (void); + virtual const sU8 **YAC_VCALL yacMemberGetOffsets (void); + virtual sUI YAC_VCALL yacMethodGetNum (void); + virtual const char **YAC_VCALL yacMethodGetNames (void); + virtual const sUI *YAC_VCALL yacMethodGetNumParameters (void); + virtual const sUI **YAC_VCALL yacMethodGetParameterTypes (void); + virtual const char ***YAC_VCALL yacMethodGetParameterObjectTypes(void); + virtual const sUI *YAC_VCALL yacMethodGetReturnTypes (void); + virtual const char **YAC_VCALL yacMethodGetReturnObjectTypes (void); + virtual const void **YAC_VCALL yacMethodGetAdr (void); + virtual sUI YAC_VCALL yacConstantGetNum (void); + virtual const char **YAC_VCALL yacConstantGetNames (void); + virtual const sUI *YAC_VCALL yacConstantGetTypes (void); + virtual yacmemptr YAC_VCALL yacConstantGetValues (void); + virtual void YAC_VCALL yacFinalizeObject (YAC_ContextHandle _context); + virtual void YAC_VCALL yacGetConstantStringList (YAC_String *); // !!WILL BE REMOVED SOON!! write constant list to _retstring. example: "CONST_A:42 CONST_B:77 CONST_C:$7f" + virtual sBool YAC_VCALL yacIsComposite (void); // return true if object stores references to other objects, used for serialization + virtual sUI YAC_VCALL yacPoolGetSize (void); // return 0 to prevent pooling for this class type (default) + virtual void YAC_VCALL yacPoolInit (YAC_Object *_this); // initialize new object (install vtable, call constructors) + virtual sUI YAC_VCALL yacPoolGetPriority (void); // return pool priority for this class type. see YAC_POOL_PRIORITY_xxx + virtual void YAC_VCALL vtable_entry_0_25_reserved (void); + virtual void YAC_VCALL vtable_entry_0_26_reserved (void); + virtual void YAC_VCALL vtable_entry_0_27_reserved (void); + virtual void YAC_VCALL vtable_entry_0_28_reserved (void); + virtual void YAC_VCALL vtable_entry_0_29_reserved (void); + virtual void YAC_VCALL vtable_entry_0_30_reserved (void); + virtual void YAC_VCALL vtable_entry_0_31_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<1) interface + // ---- ( operator support ) + // ---- - also see YAC_OP_xxx constants + // ---- + // ---- + virtual sBool YAC_VCALL yacCopy (YAC_Object *_o); // copy from other object + virtual sBool YAC_VCALL yacEquals (YAC_Object *_o); // compare objects + virtual void YAC_VCALL yacOperator (sSI _cmd, YAC_Object *_robj, YAC_Value *_r); // call operator (see YAC_OP_) + virtual void YAC_VCALL yacOperatorInit (void *_context, YAC_Object *_robj); // used to initialize a class-like YAC_Object by using a template + virtual void YAC_VCALL yacOperatorAssign (YAC_Object *_robj); // assign YAC_Object _robj (i.e. copy the members) + virtual void YAC_VCALL yacOperatorAdd (YAC_Object *_robj); // add YAC_Object _robj + virtual void YAC_VCALL yacOperatorSub (YAC_Object *_robj); // subtract YAC_Object _robj + virtual void YAC_VCALL yacOperatorMul (YAC_Object *_robj); // multiply with YAC_Object _robj + virtual void YAC_VCALL yacOperatorDiv (YAC_Object *_robj); // divide by YAC_Object _robj + virtual void YAC_VCALL yacOperatorClamp (YAC_Object *_min, YAC_Object *_max); // clamp object to boundaries [_min, _max] (e.g. Vector) + virtual void YAC_VCALL yacOperatorWrap (YAC_Object *_min, YAC_Object *_max); // wrap object around boundaries [_min, _max] (e.g. Vector) + virtual sBool YAC_VCALL yacScanI (sSI *_ip); // convert object to integer + virtual sBool YAC_VCALL yacScanF32 (sF32 *_fp); // convert object to 32bit IEEE float + virtual sBool YAC_VCALL yacScanF64 (sF64 *_dp); // convert object to 64bit IEEE double + virtual sBool YAC_VCALL yacToString (YAC_String *s) const; // convert object to String object + virtual sBool YAC_VCALL yacScanI64 (sS64 *_lip); // convert object to long or long long integer (platform dependent) + virtual void YAC_VCALL yacOperatorI (sSI _cmd, sSI _val, YAC_Value *_r); // operate on object with integer argument + virtual void YAC_VCALL yacOperatorF32 (sSI _cmd, sF32 _val, YAC_Value *_r); // operate on object with 32bit IEEE float argument + virtual void YAC_VCALL yacOperatorF64 (sSI _cmd, sF64 _val, YAC_Value *_r); // operato on object with 64bit IEEE double argument + virtual void YAC_VCALL yacValueOfI (sSI); // set object value by integer argument + virtual void YAC_VCALL yacValueOfF32 (sF32); // set object value by 32bit IEEE float argument + virtual void YAC_VCALL yacValueOfF64 (sF64); // set object value by 64bit IEEE double argument + virtual sUI YAC_VCALL yacOperatorPriority (void); // query priority of object in double-arg expressions (for type conversions) + virtual void YAC_VCALL yacValueOfI64 (sS64); // set object value by 64bit long long integer + virtual sSI YAC_VCALL yacTensorRank (void); // query tensor rank of math object, -1=not a math object, 0=scalar, 1=vector, 2=matrix, .. + virtual sBool YAC_VCALL yacToParsableString (YAC_String *s) const; // convert object to script-parsable String object + virtual void YAC_VCALL yacOperatorI64 (sSI _cmd, sS64 _val, YAC_Value *_r); // operate on object with 64bit integer argument + virtual void YAC_VCALL vtable_entry_1_28_reserved (void); + virtual void YAC_VCALL vtable_entry_1_29_reserved (void); + virtual void YAC_VCALL vtable_entry_1_30_reserved (void); + virtual void YAC_VCALL vtable_entry_1_31_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<2) interface + // ---- ( stream support ) + // ---- + // ---- + // ---- + virtual sBool YAC_VCALL yacIsStream (void); // test if the object supports the stream interface + virtual void YAC_VCALL yacStreamClose (void); // close previously opened stream + virtual sBool YAC_VCALL yacStreamOpenLocal (sChar *_local_pathname, sSI _access); // open local filestream; _access must be YAC_IOS_IN, YAC_IOS_IN or YAC_IOS_IN. return true (=ok) or false (=error) + virtual sBool YAC_VCALL yacStreamOpenLogic (sChar *_name_in_pakfile); // open filestream stored in a "pak" file. return true (=ok) or false (=error) + virtual sUI YAC_VCALL yacStreamGetByteOrder (void); // get byteorder of stream (YAC_LITTLEENDIAN, YAC_BIGENDIAN) + virtual void YAC_VCALL yacStreamSetByteOrder (sUI); // set byteorder of stream (YAC_LITTLEENDIAN, YAC_BIGENDIAN) + virtual sBool YAC_VCALL yacStreamEOF (void); // return 1 (true) if the stream end has been reached + virtual void YAC_VCALL yacStreamSeek (sSI _off, sUI _mode); // seek to a position in the stream. _mode must be one of YAC_BEG (absolute seek), YAC_CUR (add offset to current position), YAC_END (seek relative to stream end, if available) + virtual sUI YAC_VCALL yacStreamGetOffset (void); // get current stream position (byte offset) + virtual void YAC_VCALL yacStreamSetOffset (sUI); // set current stream position (byte offset) + virtual sUI YAC_VCALL yacStreamGetSize (void); // get size of stream (if known) + virtual sSI YAC_VCALL yacStreamRead (sU8 *, sUI _num); // read _num bytes to buffer, return number of bytes actually read + virtual sU8 YAC_VCALL yacStreamReadI8 (void); // read a single byte + virtual sU16 YAC_VCALL yacStreamReadI16 (void); // read a single word, convert endianess from stream to host endianess + virtual sU32 YAC_VCALL yacStreamReadI32 (void); // read double word, convert endianess from stream to host endianess + virtual sF32 YAC_VCALL yacStreamReadF32 (void); // read standard IEEE 32bit float + virtual void YAC_VCALL yacStreamReadObject (YAC_Object *_dest); // deserialize object from stream + virtual sSI YAC_VCALL yacStreamReadString (YAC_String *_dest, sUI _maxlen); // read up to _maxlen bytes to _dest (until ASCIIZ is found) + virtual sSI YAC_VCALL yacStreamReadBuffer (YAC_Buffer *_dest, sUI _off, sUI _num, sBool _resize); // read _num bytes into buffer starting at buffer offset _off. resize buffer if necessary and _resize==true. return number of bytes actually read + virtual sSI YAC_VCALL yacStreamReadLine (YAC_String *_s, sUI _maxlen); + virtual sSI YAC_VCALL yacStreamWrite (sU8 *, sUI _num); // write _num bytes from _buf into stream. return number of bytes actually written. + virtual void YAC_VCALL yacStreamWriteI8 (sU8); // write a single byte + virtual void YAC_VCALL yacStreamWriteI16 (sU16); // write a single word + virtual void YAC_VCALL yacStreamWriteI32 (sS32); // write a single double word + virtual void YAC_VCALL yacStreamWriteF32 (sF32); // write a standard IEEE 32bit float + virtual void YAC_VCALL yacStreamWriteObject (YAC_Object*); // serialize object into stream + virtual sSI YAC_VCALL yacStreamWriteString (YAC_String *, sUI _off, sUI _num); // write _num chars from string starting at string offset _off into stream. return number of chars (bytes) actually written. + virtual sSI YAC_VCALL yacStreamWriteBuffer (YAC_Buffer *_buf, sUI _off, sUI _num); // write _num bytes from _buf starting at buffer offset _off into stream. return number of bytes actually written. + virtual sSI YAC_VCALL yacStreamGetErrorCode (void); // return last error code (or 0==no error) + virtual void YAC_VCALL yacStreamGetErrorStringByCode (sSI _code, YAC_Value *_r); // convert last error code to human readable string + virtual sF64 YAC_VCALL yacStreamReadF64 (void); // read standard IEEE 64bit double + virtual void YAC_VCALL yacStreamWriteF64 (sF64); // write a standard IEEE 64bit double + virtual sU64 YAC_VCALL yacStreamReadI64 (void); // read 64bit signed long long + virtual void YAC_VCALL yacStreamWriteI64 (sS64); // write 64bit signed long long + virtual void YAC_VCALL vtable_entry_2_35_reserved (void); + virtual void YAC_VCALL vtable_entry_2_36_reserved (void); + virtual void YAC_VCALL vtable_entry_2_37_reserved (void); + virtual void YAC_VCALL vtable_entry_2_38_reserved (void); + virtual void YAC_VCALL vtable_entry_2_39_reserved (void); + virtual void YAC_VCALL vtable_entry_2_40_reserved (void); + virtual void YAC_VCALL vtable_entry_2_41_reserved (void); + virtual void YAC_VCALL vtable_entry_2_42_reserved (void); + virtual void YAC_VCALL vtable_entry_2_43_reserved (void); + virtual void YAC_VCALL vtable_entry_2_44_reserved (void); + virtual void YAC_VCALL vtable_entry_2_45_reserved (void); + virtual void YAC_VCALL vtable_entry_2_46_reserved (void); + virtual void YAC_VCALL vtable_entry_2_47_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<3) interface + // ---- ( serialization support ) + // ---- + // ---- + // ---- + virtual void YAC_VCALL yacSerializeClassName (YAC_Object *_ofs); // write pascal style string (sU32 len + string chars) to stream _ofs. may differ from yacClassName() + virtual void YAC_VCALL yacSerialize (YAC_Object *_ofs, sUI _usetypeinfo); // serialize object into _ofs stream + virtual sUI YAC_VCALL yacDeserialize (YAC_Object *_ifs, sUI _usetypeinfo); // deserialize object from _ifs stream + virtual void YAC_VCALL vtable_entry_3_3_reserved (void); + virtual void YAC_VCALL vtable_entry_3_4_reserved (void); + virtual void YAC_VCALL vtable_entry_3_5_reserved (void); + virtual void YAC_VCALL vtable_entry_3_6_reserved (void); + virtual void YAC_VCALL vtable_entry_3_7_reserved (void); + virtual void YAC_VCALL vtable_entry_3_8_reserved (void); + virtual void YAC_VCALL vtable_entry_3_9_reserved (void); + virtual void YAC_VCALL vtable_entry_3_10_reserved (void); + virtual void YAC_VCALL vtable_entry_3_11_reserved (void); + virtual void YAC_VCALL vtable_entry_3_12_reserved (void); + virtual void YAC_VCALL vtable_entry_3_13_reserved (void); + virtual void YAC_VCALL vtable_entry_3_14_reserved (void); + virtual void YAC_VCALL vtable_entry_3_15_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<4) interface + // ---- ( iterator support ) + // ---- + // ---- + // ---- + virtual sBool YAC_VCALL yacIteratorInit (YAC_Iterator *) const; // initialize iterator for a container-like object. The maximum size of an iterator is YAC_MAX_ITERATOR_SIZE bytes. + virtual void YAC_VCALL vtable_entry_4_1_reserved (void); + virtual void YAC_VCALL vtable_entry_4_2_reserved (void); + virtual void YAC_VCALL vtable_entry_4_3_reserved (void); + virtual void YAC_VCALL vtable_entry_4_4_reserved (void); + virtual void YAC_VCALL vtable_entry_4_5_reserved (void); + virtual void YAC_VCALL vtable_entry_4_6_reserved (void); + virtual void YAC_VCALL vtable_entry_4_7_reserved (void); + virtual void YAC_VCALL vtable_entry_4_8_reserved (void); + virtual void YAC_VCALL vtable_entry_4_9_reserved (void); + virtual void YAC_VCALL vtable_entry_4_10_reserved (void); + virtual void YAC_VCALL vtable_entry_4_11_reserved (void); + virtual void YAC_VCALL vtable_entry_4_12_reserved (void); + virtual void YAC_VCALL vtable_entry_4_13_reserved (void); + virtual void YAC_VCALL vtable_entry_4_14_reserved (void); + virtual void YAC_VCALL vtable_entry_4_15_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<5) interface + // ---- ( array and hashtable support ) + // ---- + // ---- + // ---- + virtual YAC_Object *YAC_VCALL yacArrayNew (void); // return array class instance for "scalar" type. e.g. return yac_host->yacNew("MyClassArray"); + virtual sUI YAC_VCALL yacArrayAlloc (sUI _sx, sUI _sy=0, sUI _type=0, sUI _elementbytesize=0); // allocate new array elements + virtual sUI YAC_VCALL yacArrayRealloc (sUI _sx, sUI _sy=0, sUI _type=0, sUI _elementbytesize=0); // re-allocate new array elements + virtual sUI YAC_VCALL yacArrayGetNumElements (void); // return number of used elements in array + virtual sUI YAC_VCALL yacArrayGetMaxElements (void); // return maximum array size (buffer size) + virtual void YAC_VCALL yacArrayCopySize (YAC_Object *_arrayobject); // copy size of other array object (used to construct arrays from default objects, e.g. a class template) + virtual void YAC_VCALL yacArraySet (void *_context, sUI _index, YAC_Value *_value); // set an array value + virtual void YAC_VCALL yacArrayGet (void *_context, sUI _index, YAC_Value *_r); // get an array value (references only) + virtual sUI YAC_VCALL yacArrayGetWidth (void); // get width of array object (x maxElements) + virtual sUI YAC_VCALL yacArrayGetHeight (void); // get height of array object (y maxElements) + virtual sUI YAC_VCALL yacArrayGetElementType (void); // 0=no array,1=int,2=float,3=object,4=string + virtual sUI YAC_VCALL yacArrayGetElementByteSize (void); // # of bytes per element + virtual sUI YAC_VCALL yacArrayGetStride (void); // # of bytes to next row + virtual void *YAC_VCALL yacArrayGetPointer (void); // get pointer to first element of array object + virtual void YAC_VCALL yacArraySetWidth (sUI); // set # of used elements + virtual void YAC_VCALL yacArraySetTemplate (YAC_Object *); // set template for yacArrayAlloc(). Used for object and class arrays. + virtual void YAC_VCALL yacArrayGetDeref (void *_context, sUI _index, YAC_Value *_r); // get/unlink value from array + virtual void YAC_VCALL vtable_entry_5_17_reserved (void); + virtual void YAC_VCALL vtable_entry_5_18_reserved (void); + virtual void YAC_VCALL vtable_entry_5_19_reserved (void); + virtual void YAC_VCALL vtable_entry_5_20_reserved (void); + virtual void YAC_VCALL vtable_entry_5_21_reserved (void); + virtual void YAC_VCALL vtable_entry_5_22_reserved (void); + virtual void YAC_VCALL vtable_entry_5_23_reserved (void); + virtual void YAC_VCALL vtable_entry_5_24_reserved (void); + virtual void YAC_VCALL vtable_entry_5_25_reserved (void); + virtual void YAC_VCALL vtable_entry_5_26_reserved (void); + virtual void YAC_VCALL vtable_entry_5_27_reserved (void); + virtual void YAC_VCALL vtable_entry_5_28_reserved (void); + virtual void YAC_VCALL vtable_entry_5_29_reserved (void); + virtual void YAC_VCALL vtable_entry_5_30_reserved (void); + virtual void YAC_VCALL vtable_entry_5_31_reserved (void); + virtual void YAC_VCALL yacHashSet (void *_context, YAC_String*_key, YAC_Value *_value); // set value + virtual void YAC_VCALL yacHashGet (void *_context, YAC_String*_key, YAC_Value *_r); // get value (reference) + virtual void YAC_VCALL yacHashGetDeref (void *_context, YAC_String*_key, YAC_Value *_r); // get value + virtual void YAC_VCALL vtable_entry_5_35_reserved (void); + virtual void YAC_VCALL vtable_entry_5_36_reserved (void); + virtual void YAC_VCALL vtable_entry_5_37_reserved (void); + virtual void YAC_VCALL vtable_entry_5_38_reserved (void); + virtual void YAC_VCALL vtable_entry_5_39_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<6) interface + // ---- ( metaclass support ) + // ---- + // ---- + // ---- + virtual sChar *YAC_VCALL yacMetaClassName (void); // get meta class class name of object (e.g. user defined class name) + virtual sUI YAC_VCALL yacMetaClassMemberGetNum (void); // get number of members + virtual sUI YAC_VCALL yacMetaClassMemberGetAccessKeyByIndex (sUI _idx); // get access key to member nr. _idx + virtual sUI YAC_VCALL yacMetaClassMemberGetAccessKeyByName (const sChar *_name); // get access key to member called _name + virtual sUI YAC_VCALL yacMetaClassMemberGetType (sUI _accesskey); // get member type (0=void,1=int,2=float,3=object) + virtual sChar *YAC_VCALL yacMetaClassMemberGetName (sUI _accesskey); // get member name by access key + virtual void YAC_VCALL yacMetaClassMemberSet (sUI _accesskey, YAC_Value *_value); // set member value + virtual void YAC_VCALL yacMetaClassMemberGet (sUI _accesskey, YAC_Value *_r); // get member value + virtual sSI YAC_VCALL yacMetaClassInstanceOf (YAC_Object *_object); // check if this is an instance of _object meta class type + virtual void YAC_VCALL vtable_entry_6_10_reserved (void); + virtual void YAC_VCALL vtable_entry_6_11_reserved (void); + virtual void YAC_VCALL vtable_entry_6_12_reserved (void); + virtual void YAC_VCALL vtable_entry_6_13_reserved (void); + virtual void YAC_VCALL vtable_entry_6_14_reserved (void); + virtual void YAC_VCALL vtable_entry_6_15_reserved (void); + + // ---- + // ---- + // ---- LEVEL (1<<7) interface + // ---- ( signal/callback support ) + // ---- + // ---- + // ---- + virtual void YAC_VCALL yacRegisterSignal (sUI _id, YAC_FunctionHandle _f); // register script function callback for signal _id (sequential index of signal name in signal list, see below) + virtual void YAC_VCALL yacGetSignalStringList (YAC_String *_retstring); // write signal name+rtti list to _retstring. example: "onSignal:1 onKeyboard:3 onMouse:85 ". the signals are enumerated (starting with 0) , see yacRegisterSignal() + + // ---- + // ---- + // ---- non-virtual helper methods + // ---- + // ---- + // ---- + YAC_Object * yacNew (YAC_ContextHandle _context); // call yacNewObject() and yacOperatorInit() + YAC_Object * yacNewPooled (YAC_ContextHandle _context, sUI _poolHint); // call yacNewObject() and yacOperatorInit() + sBool yacCanDeserializeClass (YAC_Object *_stream); // read up to 64 chars from stream and compare with class name. implemented below. + sBool yacInstanceOf (YAC_Object *_object); // check if this is an instance of _object class type + + +#ifdef YAC_OBJECT_YAC + // ---- YAC interface for YAC_Object itself + YM void _yacClassName (YAC_Value *_r); + YM void _yacNewObject (YAC_Value *_r); + // ---- m e m b e r s + YM sSI _yacMemberGetNum (void); + YM void _yacMemberGetNames (YAC_Value *_r); + YM void _yacMemberGetTypes (YAC_Value *_r); + YM void _yacMemberGetObjectTypes (YAC_Value *_r); + YM void _yacMemberGetOffsets (YAC_Value *_r); + // ---- m e t h o d s + YM sSI _yacMethodGetNum (void); + YM void _yacMethodGetNames (YAC_Value *_r); + YM void _yacMethodGetNumParameters (YAC_Value *_r); + YM void _yacMethodGetParameterTypes (YAC_Value *_r); + YM void _yacMethodGetParameterObjectTypes (YAC_Value *_r); + YM void _yacMethodGetReturnTypes (YAC_Value *_r); + YM void _yacMethodGetReturnObjectTypes (YAC_Value *_r); + YM void _yacMethodGetAdr (YAC_Value *_r); + // ---- c o n s t a n t s + YM sSI _yacConstantGetNum (void); + YM void _yacConstantGetNames (YAC_Value *_r); + YM void _yacConstantGetTypes (YAC_Value *_r); + YM void _yacConstantGetValues (YAC_Value *_r); + // ---- o p e r a t o r s + YM sSI _yacCopy (YAC_Object *_os); + YM sSI _yacEquals (YAC_Object *_ro); + YM void _yacOperator (sSI _cmd, YAC_Object *_ro, YAC_Value *_r); + YM void _yacOperatorInit (YAC_Object *_ro); + YM void _yacOperatorAssign (YAC_Object *_ro); + YM void _yacOperatorAdd (YAC_Object *_ro); + YM void _yacOperatorSub (YAC_Object *_ro); + YM void _yacOperatorMul (YAC_Object *_ro); + YM void _yacOperatorDiv (YAC_Object *_ro); + YM void _yacOperatorClamp (YAC_Object *_min, YAC_Object *_max); + YM void _yacOperatorWrap (YAC_Object *_min, YAC_Object *_max); + YM sSI _yacScanI32 (YAC_Object *_vo); + YM sSI _yacScanI64 (YAC_Object *_vo); + YM sSI _yacScanF32 (YAC_Object *_vo); + YM sSI _yacScanF64 (YAC_Object *_vo); + YM sSI _yacToString (YAC_Object *_s) const; + YM void _yacOperatorI (sSI _cmd, sSI _i, YAC_Value *_r); + YM void _yacOperatorI64 (sSI _cmd, YAC_Object *_no, YAC_Value *_r); + YM void _yacOperatorF32 (sSI _cmd, sF32 _f32, YAC_Value *_r); + YM void _yacOperatorF64 (sSI _cmd, YAC_Object *_no, YAC_Value *_r); + YM void _yacValueOfI (sSI _i); + YM void _yacValueOfF32 (sF32 _f32); + YM void _yacValueOfF64 (YAC_Object *_no); + YM void _yacValueOfI64 (YAC_Object *_no); + YM sSI _yacToParsableString (YAC_Object *_s) const; + // ---- s t r e a m s + YM sSI _yacIsStream (void); + YM void _yacStreamClose (void); + YM sSI _yacStreamOpenLocal (YAC_Object *_name, sSI _access); + YM sSI _yacStreamOpenLogic (YAC_Object *_name); + YM sSI _yacStreamGetByteOrder (void); + YM void _yacStreamSetByteOrder (sSI _order); + YM sSI _yacStreamEOF (void); + YM void _yacStreamSeek (sSI _off, sSI _mode); + YM sSI _yacStreamGetOffset (void); + YM void _yacStreamSetOffset (sSI _off); + YM sSI _yacStreamGetSize (void); + YM sSI _yacStreamRead (YAC_Object *_ret, sSI _num); + YM sSI _yacStreamReadI8 (void); + YM sSI _yacStreamReadI16 (void); + YM sSI _yacStreamReadI32 (void); + YM void _yacStreamReadI64 (YAC_Value *_r); + YM sF32 _yacStreamReadF32 (void); + YM void _yacStreamReadF64 (YAC_Value *_r); + YM void _yacStreamReadObject (YAC_Object *_p); + YM sSI _yacStreamReadString (YAC_Object *_s, sSI _maxlen); + YM sSI _yacStreamReadBuffer (YAC_Object *_buffer, sSI _off, sSI _num, sSI _resize); + YM sSI _yacStreamReadLine (YAC_Object *_s, sSI _maxlen); + YM sSI _yacStreamWrite (YAC_Object *_in, sSI _num); + YM void _yacStreamWriteI8 (sSI _i); + YM void _yacStreamWriteI16 (sSI _i); + YM void _yacStreamWriteI32 (sSI _i); + YM void _yacStreamWriteI64 (YAC_Object *_no); + YM void _yacStreamWriteF32 (sF32 _f); + YM void _yacStreamWriteF64 (YAC_Object *_no); + YM void _yacStreamWriteObject (YAC_Object *_p); + YM sSI _yacStreamWriteString (YAC_Object *_s, sSI _off, sSI _num); + YM sSI _yacStreamWriteBuffer (YAC_Object *_b, sSI _off, sSI _num); + YM sSI _yacStreamGetErrorCode (void); + YM void _yacStreamGetErrorStringByCode (sSI _code, YAC_Value *_r); + YM void _yacSerializeClassName (YAC_Object *_ofs); + YM void _yacSerialize (YAC_Object *_ofs, sSI _usetypeinfo); + YM sSI _yacDeserialize (YAC_Object *_ifs, sSI _usetypeinfo); + // ---- i t e r a t o r s + // ... + // ---- a r r a y s / h a s h t a b l e s + YM void _yacArrayNew (YAC_Value *_r); + YM sSI _yacArrayAlloc (sSI _sx, sSI _sy, sSI _type, sSI _ebytesize); + YM sSI _yacArrayRealloc (sSI _sx, sSI _sy, sSI _type, sSI _ebytesize); + YM sSI _yacArrayGetNumElements (void); + YM sSI _yacArrayGetMaxElements (void); + YM void _yacArrayCopySize (YAC_Object *_p); + YM void _yacArraySet (sSI _index, YAC_Object *_value); + YM void _yacArrayGet (sSI _index, YAC_Value *_r); + YM sSI _yacArrayGetWidth (void); + YM sSI _yacArrayGetHeight (void); + YM sSI _yacArrayGetElementType (void); + YM sSI _yacArrayGetElementByteSize (void); + YM sSI _yacArrayGetStride (void); + YM sSI _yacArrayGetPointer (void); + YM void _yacArraySetWidth (sSI _width); + YM void _yacArraySetTemplate (YAC_Object *_template); + YM void _yacArrayGetDeref (sSI _index, YAC_Value *_r); + YM void _yacHashSet (YAC_Object *_key, YAC_Object *_value); + YM void _yacHashGet (YAC_Object *_key, YAC_Value *_r); + YM void _yacHashGetDeref (YAC_Object *_key, YAC_Value *_r); + // ---- s i g n a l s + YM void _yacGetSignalStringList (YAC_Object *_s); + // ---- m e t a c l a s s e s + YM void _yacMetaClassName (YAC_Value *_r); + YM sSI _yacMetaClassMemberGetNum (void); + YM sSI _yacMetaClassMemberGetAccessKeyByIndex (sSI _index); + YM sSI _yacMetaClassMemberGetAccessKeyByName (YAC_Object *_s); + YM sSI _yacMetaClassMemberGetType (sSI _ak); + YM void _yacMetaClassMemberGetName (sSI _ak, YAC_Value *_r); + YM void _yacMetaClassMemberSet (sSI _ak, YAC_Object *_value); + YM void _yacMetaClassMemberGet (sSI _ak, YAC_Value *_r); + YM sSI _yacMetaClassInstanceOf (YAC_Object *_o); + // ---- n o n - v i r t u a l + YM void _yacNew (YAC_Value *_r); + YM sSI _yacCanDeserializeClass (YAC_Object *_ifs); + YM sSI _yacInstanceOf (YAC_Object *_o); +#endif + + +}; + +YAC_API void YAC_CALL Object__operator(void*,yacmemptr,YAC_Value*); + +#ifdef YAC_OBJECT_YAC +// ---- forward declarations for external YAC_Object YAC interface implementation ---- +YAC_APIC void YAC_CALL yac_object_yacClassName (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacNewObject (YAC_Object *_this, YAC_Value *_r); + +// ---- m e m b e r s +YAC_APIC sSI YAC_CALL yac_object_yacMemberGetNum (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacMemberGetNames (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMemberGetTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMemberGetObjectTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMemberGetOffsets (YAC_Object *_this, YAC_Value *_r); + +// ---- m e t h o d s +YAC_APIC sSI YAC_CALL yac_object_yacMethodGetNum (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacMethodGetNames (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetNumParameters (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetParameterTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetParameterObjectTypes(YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetReturnTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetReturnObjectTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMethodGetAdr (YAC_Object *_this, YAC_Value *_r); + +// ---- c o n s t a n t s +YAC_APIC sSI YAC_CALL yac_object_yacConstantGetNum (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacConstantGetNames (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacConstantGetTypes (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacConstantGetValues (YAC_Object *_this, YAC_Value *_r); + +// ---- o p e r a t o r s +YAC_APIC sSI YAC_CALL yac_object_yacCopy (YAC_Object *_this, YAC_Object *_os); +YAC_APIC sSI YAC_CALL yac_object_yacEquals (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperator (YAC_Object *_this, sSI _cmd, YAC_Object *_ro, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacOperatorInit (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorAssign (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorAdd (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorSub (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorMul (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorDiv (YAC_Object *_this, YAC_Object *_ro); +YAC_APIC void YAC_CALL yac_object_yacOperatorClamp (YAC_Object *_this, YAC_Object *_min, YAC_Object *_max); +YAC_APIC void YAC_CALL yac_object_yacOperatorWrap (YAC_Object *_this, YAC_Object *_min, YAC_Object *_max); +YAC_APIC sSI YAC_CALL yac_object_yacScanI32 (YAC_Object *_this, YAC_Object *_vo); +YAC_APIC sSI YAC_CALL yac_object_yacScanI64 (YAC_Object *_this, YAC_Object *_vo); +YAC_APIC sSI YAC_CALL yac_object_yacScanF32 (YAC_Object *_this, YAC_Object *_vo); +YAC_APIC sSI YAC_CALL yac_object_yacScanF64 (YAC_Object *_this, YAC_Object *_vo); +YAC_APIC sSI YAC_CALL yac_object_yacToString (const YAC_Object *_this, YAC_Object *_s); +YAC_APIC void YAC_CALL yac_object_yacOperatorI (YAC_Object *_this, sSI _cmd, sSI _i, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacOperatorI64 (YAC_Object *_this, sSI _cmd, YAC_Object *_no, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacOperatorF32 (YAC_Object *_this, sSI _cmd, sF32 _f32, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacOperatorF64 (YAC_Object *_this, sSI _cmd, YAC_Object *_no, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacValueOfI (YAC_Object *_this, sSI _i); +YAC_APIC void YAC_CALL yac_object_yacValueOfI64 (YAC_Object *_this, YAC_Object *_no); +YAC_APIC void YAC_CALL yac_object_yacValueOfF32 (YAC_Object *_this, sF32 _f32); +YAC_APIC void YAC_CALL yac_object_yacValueOfF64 (YAC_Object *_this, YAC_Object *_no); +YAC_APIC sSI YAC_CALL yac_object_yacToParsableString (const YAC_Object *_this, YAC_Object *_s); + +// ---- s t r e a m s +YAC_APIC sSI YAC_CALL yac_object_yacIsStream (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamClose (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacStreamOpenLocal (YAC_Object *_this, YAC_Object *_name, sSI _access); +YAC_APIC sSI YAC_CALL yac_object_yacStreamOpenLogic (YAC_Object *_this, YAC_Object *_name); +YAC_APIC sSI YAC_CALL yac_object_yacStreamGetByteOrder (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamSetByteOrder (YAC_Object *_this, sSI _order); +YAC_APIC sSI YAC_CALL yac_object_yacStreamEOF (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamSeek (YAC_Object *_this, sSI _off, sSI _mode); +YAC_APIC sSI YAC_CALL yac_object_yacStreamGetOffset (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamSetOffset (YAC_Object *_this, sSI _off); +YAC_APIC sSI YAC_CALL yac_object_yacStreamGetSize (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacStreamRead (YAC_Object *_this, YAC_Object *_ret, sSI _num); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadI8 (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadI16 (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadI32 (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamReadI64 (YAC_Object *_this, YAC_Value *_r); +YAC_APIC sF32 YAC_CALL yac_object_yacStreamReadF32 (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamReadF64 (YAC_Object *_this, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacStreamReadObject (YAC_Object *_this, YAC_Object *_p); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadString (YAC_Object *_this, YAC_Object *_s, sSI _maxlen); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadBuffer (YAC_Object *_this, YAC_Object *_buf, sSI _off, sSI _n, sSI _resize); +YAC_APIC sSI YAC_CALL yac_object_yacStreamReadLine (YAC_Object *_this, YAC_Object *_s, sSI _maxlen); +YAC_APIC sSI YAC_CALL yac_object_yacStreamWrite (YAC_Object *_this, YAC_Object *_in, sSI _num); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteI8 (YAC_Object *_this, sSI _i); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteI16 (YAC_Object *_this, sSI _i); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteI32 (YAC_Object *_this, sSI _i); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteI64 (YAC_Object *_this, YAC_Object *_no); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteF32 (YAC_Object *_this, sF32 _f); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteF64 (YAC_Object *_this, YAC_Object *_no); +YAC_APIC void YAC_CALL yac_object_yacStreamWriteObject (YAC_Object *_this, YAC_Object *_p); +YAC_APIC sSI YAC_CALL yac_object_yacStreamWriteString (YAC_Object *_this, YAC_Object *_s, sSI _off, sSI _num); +YAC_APIC sSI YAC_CALL yac_object_yacStreamWriteBuffer (YAC_Object *_this, YAC_Object *_b, sSI _off, sSI _num); +YAC_APIC sSI YAC_CALL yac_object_yacStreamGetErrorCode (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacStreamGetErrorStringByCode (YAC_Object *_this, sSI _code, YAC_Value *_r); + +// ---- s e r i a l i z a t i o n +YAC_APIC void YAC_CALL yac_object_yacSerializeClassName (YAC_Object *_this, YAC_Object *_ofs); +YAC_APIC void YAC_CALL yac_object_yacSerialize (YAC_Object *_this, YAC_Object *_ofs, sSI _usetypeinfo); +YAC_APIC sSI YAC_CALL yac_object_yacDeserialize (YAC_Object *_this, YAC_Object *_ifs, sSI _usetypeinfo); + +// ---- i t e r a t o r s +// ---- a r r a y s / h a s h t a b l e s +YAC_APIC void YAC_CALL yac_object_yacArrayNew (YAC_Object *_this, YAC_Value *_r); +YAC_APIC sSI YAC_CALL yac_object_yacArrayAlloc (YAC_Object *_this, sSI _sx, sSI _sy, sSI _type, sSI _ebytesize); +YAC_APIC sSI YAC_CALL yac_object_yacArrayRealloc (YAC_Object *_this, sSI _sx, sSI _sy, sSI _type, sSI _ebytesize); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetNumElements (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetMaxElements (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacArrayCopySize (YAC_Object *_this, YAC_Object *_p); +YAC_APIC void YAC_CALL yac_object_yacArraySet (YAC_Object *_this, sSI _index, YAC_Object *_value); +YAC_APIC void YAC_CALL yac_object_yacArrayGet (YAC_Object *_this, sSI _index, YAC_Value *_r); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetWidth (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetHeight (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetElementType (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetElementByteSize (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetStride (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacArrayGetPointer (YAC_Object *_this); +YAC_APIC void YAC_CALL yac_object_yacArraySetWidth (YAC_Object *_this, sSI _width); +YAC_APIC void YAC_CALL yac_object_yacArraySetTemplate (YAC_Object *_this, YAC_Object *_template); +YAC_APIC void YAC_CALL yac_object_yacArrayGetDeref (YAC_Object *_this, sSI _index, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacHashSet (YAC_Object *_this, YAC_Object *_key, YAC_Object *_value); +YAC_APIC void YAC_CALL yac_object_yacHashGet (YAC_Object *_this, YAC_Object *_key, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacHashGetDeref (YAC_Object *_this, YAC_Object *_key, YAC_Value *_r); + +// ---- s i g n a l s +YAC_APIC void YAC_CALL yac_object_yacGetSignalStringList (YAC_Object *_this, YAC_Object *_s); + +// ---- m e t a c l a s s e s +YAC_APIC void YAC_CALL yac_object_yacMetaClassName (YAC_Object *_this, YAC_Value *_r); +YAC_APIC sSI YAC_CALL yac_object_yacMetaClassMemberGetNum (YAC_Object *_this); +YAC_APIC sSI YAC_CALL yac_object_yacMetaClassMemberGetAccessKeyByIndex (YAC_Object *_this, sSI _index); +YAC_APIC sSI YAC_CALL yac_object_yacMetaClassMemberGetAccessKeyByName (YAC_Object *_this, YAC_Object *_s); +YAC_APIC sSI YAC_CALL yac_object_yacMetaClassMemberGetType (YAC_Object *_this, sSI _ak); +YAC_APIC void YAC_CALL yac_object_yacMetaClassMemberGetName (YAC_Object *_this, sSI _ak, YAC_Value *_r); +YAC_APIC void YAC_CALL yac_object_yacMetaClassMemberSet (YAC_Object *_this, sSI _ak, YAC_Object *_value); +YAC_APIC void YAC_CALL yac_object_yacMetaClassMemberGet (YAC_Object *_this, sSI _ak, YAC_Value *_r); +YAC_APIC sSI YAC_CALL yac_object_yacMetaClassInstanceOf (YAC_Object *_this, YAC_Object *_o); + +// ---- n o n - v i r t u a l +YAC_APIC void YAC_CALL yac_object_yacNew (YAC_Object *_this, YAC_Value *_r); +YAC_APIC sSI YAC_CALL yac_object_yacCanDeserializeClass (YAC_Object *_this, YAC_Object *_ifs); +YAC_APIC sSI YAC_CALL yac_object_yacInstanceOf (YAC_Object *_this, YAC_Object *_o); +#endif // YAC_OBJECT_YAC + +#ifndef YAC_CUST_VALUE +// ---- YAC_Object representation of a YAC_Value ---- +class YAC_API YAC_ValueObject : public YAC_Object, public YAC_Value { +}; + +// ---- an array of YAC_Values ---- +class YAC_ValueArray : public YAC_Object { +public: + sUI max_elements; + sUI num_elements; + YAC_Value *elements; // arbitrary int/float/Object values + + YAC_ValueArray(void) { + max_elements = 0; + num_elements = 0; + elements = NULL; + } +}; + +// ---- an array of YAC_Objects wrapped in YAC_Values ---- +class YAC_PointerArray : public YAC_Object { +public: + sUI max_elements; + sUI num_elements; + YAC_Value *elements; // only Object values allowed + + YAC_PointerArray(void) { + max_elements = 0; + num_elements = 0; + elements = NULL; + } + + sBool realloc (sUI _maxElements); + sBool add (YAC_Object *_o, sBool _bDelete); + void removeIndex (sUI _idx); + sSI indexOfPointer(YAC_Object *_o, sUI _off); + +}; +#endif // YAC_CUST_VALUE + +#ifndef YAC_CUST_EVENT +// ---- event class; a time-stamped String ---- +class YAC_API YAC_Event : public YAC_ValueObject { +public: + sSI id; + sSI sub_id; +public: + YAC_Event (void); + ~YAC_Event(); +}; +#endif // YAC_CUST_EVENT + + +// ---- seek modes for streams, see yacStreamSeek() ---- +enum __yac_stream_seekmodes { + YAC_BEG =0, + YAC_CUR =1, + YAC_END =2 +}; + +// ---- byte order for streams, see yacStreamGetByteOrder(), yacStreamSetByteOrder() +enum __yac_stream_byteorder { + YAC_LITTLEENDIAN =0, + YAC_BIGENDIAN =1 +}; + +// ---- open modes for yacStreamOpenLocal() +enum __yac_stream_openmodes { + YAC_IOS_IN =0, + YAC_IOS_OUTIN =1, + YAC_IOS_INOUT =2 +}; + +// ---- file stream types +enum __yac_stream_openmodesx { + YAC_LOGIC =0, + YAC_LOCAL =1 +}; + +// ---- error codes for yacStream*() interface, see yacStreamGetErrorCode() +enum __streamerrorcodes { + YAC_NOERROR =0, + YAC_ERRINVALIDSEEK=1, + YAC_ERRIO, + YAC_ERRCREATEFILE, + YAC_ERROPENFILE, + YAC_ERRPAD +}; + +// ---- also see Object::serialize(), Object::deserialize() ---- +#define YAC_IS_STREAM(a) ((a)&&((a)->yacIsStream())) // test if class supports the stream interface +#define YAC_BEG_DESERIALIZE() if((_rtti)&&!yacCanDeserializeClass((_ifs)))return 0 // start object deserialization, read string from stream and compare with class name +#define YAC_BEG_SERIALIZE() if(_rtti){YAC_String s;char *t=(char*)yacMetaClassName();if(!t)t=(char*)yacClassName();s.visit(t);_ofs->yacStreamWriteString(&s, 0, s.length);} // start object serialization, write (meta) class name string into stream +#define YAC_SERIALIZE_I8(a) _ofs->yacStreamWriteI8(a) // write a byte (8bit) +#define YAC_SERIALIZE_I16(a) _ofs->yacStreamWriteI16(a) // write a 16bit word (with transparent byteorder conversion) +#define YAC_SERIALIZE_I32(a) _ofs->yacStreamWriteI32(a) // write a 32bit double word (with transparent byteorder conversion) +#define YAC_SERIALIZE_I64(a) _ofs->yacStreamWriteI64(a) // write a 64bit quad word (with transparent byteorder conversion) +#define YAC_SERIALIZE_F32(a) _ofs->yacStreamWriteF32(a) // write a 32bit IEEE float +#define YAC_SERIALIZE_F64(a) _ofs->yacStreamWriteF64(a) // write a 64bit IEEE double +#define YAC_SERIALIZE_OBJ(a) _ofs->yacStreamWriteObject(a) // write an object +#define YAC_DESERIALIZE_I8() _ifs->yacStreamReadI8() // read a byte (8bit) +#define YAC_DESERIALIZE_I16() _ifs->yacStreamReadI16() // read a 16bit word (with transparent byteorder conversion) +#define YAC_DESERIALIZE_I32() _ifs->yacStreamReadI32() // read a 32bit double word (with transparent byteorder conversion) +#define YAC_DESERIALIZE_I64() _ifs->yacStreamReadI64() // read a 64bit quad word (with transparent byteorder conversion) +#define YAC_DESERIALIZE_F32() _ifs->yacStreamReadF32() // read a 32bit IEEE float +#define YAC_DESERIALIZE_F64() _ifs->yacStreamReadF64() // read a 64bit IEEE double +#define YAC_DESERIALIZE_OBJ(a) _ifs->yacStreamReadObject(a) // read an object + +// ---- base stream class with no methods ---- +#ifndef YAC_CUST_STREAMBASE +class YAC_API YAC_StreamBase : public YAC_Object { +public: + sUI byteOrder; +}; +#ifndef YAC_CUST_BUFFER +// ---- a binary buffer that supports the yacStream interface ---- +class YAC_Buffer : public YAC_StreamBase { +public: + sUI size; + sUI io_offset; + sU8 * buffer; + sBool deleteme; +public: + YAC_Buffer (void); // + ~YAC_Buffer (); // + + void YAC_VCALL yacArraySet (void *_context, sUI _index, YAC_Value *_value) override; // set a single value + void YAC_VCALL yacArrayGet (void *_context, sUI _index, YAC_Value *_r) override; // read a single value + sUI YAC_VCALL yacArrayGetWidth (void) override; // get number of elements/lines + sUI YAC_VCALL yacArrayGetHeight (void) override; // get number of lines + sUI YAC_VCALL yacArrayGetElementType (void) override; // get type of element (1=int, 2=float) + sUI YAC_VCALL yacArrayGetElementByteSize (void) override; // get bytes / element (1,2,4,...) + sUI YAC_VCALL yacArrayGetStride (void) override; // return byte offset to next line + void *YAC_VCALL yacArrayGetPointer (void) override; // return pointer to first element in first line +}; +#endif +#endif // YAC_CUST_STREAMBASE +// ---- see YAC_Object::yacGetIterator() ---- +class YAC_API YAC_Iterator { +public: + sUI current_index; +public: + YAC_Iterator(void); // + virtual ~YAC_Iterator(); // + + virtual void YAC_VCALL getNext(YAC_Value *); // get next value + virtual void YAC_VCALL begin(void); // start iteration + virtual void YAC_VCALL end(void); // finish iteration +}; +// ---- plugin host interface ----- +class YAC_API YAC_Host { +public: + sU8 cpp_typecast_map[YAC_MAX_CLASSES][YAC_MAX_CLASSES]; // used to test whether class b is a base class of class a, i.e. cpp_typecast_map[a_class_id][b_class_id]==1 +public: + YAC_Host (void); + virtual ~YAC_Host (); + // ---- + // ---- + // ---- + // ---- LEVEL (1<<0) interface: + // ---- ( C/C++ reflection support ) + // ---- + // ---- + virtual sUI YAC_VCALL yacQueryInterfaces (void) = 0; + virtual sUI YAC_VCALL yacRegisterClass (YAC_Object *_template, sUI _may_instanciate) = 0; // returns class_ID assigned by YAC_Host + virtual YAC_Object *YAC_VCALL yacNew (const char *_namespaceName, const char *_classname) = 0; // allocate unknown API object (e.g. Texture or a plugin class) + virtual YAC_Object *YAC_VCALL yacNewByID (sUI _class_ID) = 0; + virtual void YAC_VCALL yacDelete (YAC_Object *_apiobject) = 0; // delete previously allocated API object + virtual sUI YAC_VCALL yacGetClassIDByName (sChar *_name) = 0; + virtual sUI YAC_VCALL yacRegisterFunction (void *_adr, const char *_name, sUI _returntype, const char *_return_otype, sUI _numargs, const sUI *_argtypes, const char **_argtypenames, sUI _callstyle) = 0; + virtual sSI YAC_VCALL yacEvalMethodByName (YAC_Object *_apiobject, const char *_name, YAC_Value *_args, sUI _numargs, YAC_Value *_r) = 0; // lookup method by name, typecast arguments and evaluate. return true if everything worked OK, false if method _name was not found. + virtual YAC_Object * YAC_VCALL yacGetClassTemplateByID (sUI _class_ID) = 0; + virtual YAC_Object * YAC_VCALL yacNewPooledByID (sUI _class_ID, sUI _poolHint) = 0; + virtual void YAC_VCALL yacNewDeleteModifyCounter (sSI _deltaByteSize) = 0; + virtual sSI YAC_VCALL yacNewDeleteGetCounter (void) = 0; + virtual void YAC_VCALL vtable_entry_0_12_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_0_13_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_0_14_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_0_15_reserved (void) = 0; + // ---- + // ---- + // ---- + // ---- LEVEL (1<<1) interface: + // ---- ( debug support ) + // ---- + // ---- + virtual sUI YAC_VCALL yacGetDebugLevel (void) = 0; + virtual void YAC_VCALL yacPrint (const sChar *_s) = 0; // print to default debug console (stdout, stderr, or textfile) + virtual void YAC_VCALL vtable_entry_1_2_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_1_3_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_1_4_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_1_5_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_1_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_1_7_reserved (void) = 0; + // ---- + // ---- + // ---- + // ---- LEVEL (1<<2) interface: + // ---- ( string support ) + // ---- + // ---- + virtual sSI YAC_VCALL yacStringReplace (YAC_String *_d, YAC_String *_a, YAC_String *_b) = 0; + virtual sSI YAC_VCALL yacStringScan (YAC_String *,sSI*) = 0; + virtual sSI YAC_VCALL yacStringScan (YAC_String *,sF32*) = 0; + virtual sUI YAC_VCALL yacScanFlags (YAC_String*) = 0; + virtual void YAC_VCALL vtable_entry_2_4_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_5_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_7_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_8_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_9_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_10_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_11_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_12_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_13_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_14_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_2_15_reserved (void) = 0; + // ---- + // ---- + // ---- + // ---- LEVEL (1<<3) interface: + // ---- ( scripting support ) + // ---- + // ---- + virtual sUI YAC_VCALL yacRunning (void) = 0; + virtual YAC_FunctionHandle YAC_VCALL yacFindFunction (sChar *_name) = 0; + virtual sUI YAC_VCALL yacEvalFunction (YAC_ContextHandle _context, YAC_FunctionHandle _script_function, sUI _numargs, YAC_Value *_args) = 0; // evaluate script function, e.g. used for tks signal callbacks; see YAC_Object::yacRegisterSignal(),yacGetSignalStringList(). return true or false depending on whether the function call succeeded. + virtual YAC_ModuleHandle YAC_VCALL yacCompileModule (sChar *_source) = 0; + virtual void YAC_VCALL yacDeleteModule (YAC_ModuleHandle _mod) = 0; + virtual YAC_FunctionHandle YAC_VCALL yacFindFunctionInModule (YAC_ModuleHandle _mod, sChar *_name) = 0; + virtual YAC_VariableHandle YAC_VCALL yacFindVariableInModule (YAC_ModuleHandle _mod, sChar *_name) = 0; + virtual YAC_FunctionHandle YAC_VCALL yacFindVariableInFunction (YAC_FunctionHandle _fn, sChar *_name) = 0; + virtual void YAC_VCALL yacSetVariable (YAC_VariableHandle _var, YAC_Value *_v) = 0; + virtual void YAC_VCALL yacGetVariable (YAC_VariableHandle _var, YAC_Value *_r) = 0; + virtual sUI YAC_VCALL yacEvalFunctionReturn (YAC_ContextHandle _context, YAC_FunctionHandle _script_function, sUI _numargs, YAC_Value *_args, YAC_Value *_r) = 0; // evaluate script function, e.g. used for tks signal callbacks; see YAC_Object::yacRegisterSignal(),yacGetSignalStringList(). return true or false depending on whether the function call succeeded. + virtual YAC_ContextHandle YAC_VCALL yacContextCreate (void) = 0; // Create script execution context + virtual void YAC_VCALL yacContextDestroy (YAC_ContextHandle _context) = 0; // Destroy script execution context + virtual YAC_ContextHandle YAC_VCALL yacContextGetDefault (void) = 0; + virtual void YAC_VCALL yacContextSetDefault (YAC_ContextHandle _context) = 0; // Set default script context (for use in threads created by plugins / not by a Thread object) + virtual void YAC_VCALL vtable_entry_3_15_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_16_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_17_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_18_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_19_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_20_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_21_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_22_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_23_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_24_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_25_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_26_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_27_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_28_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_29_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_30_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_3_31_reserved (void) = 0; + // ---- + // ---- + // ---- + // ---- LEVEL (1<<4) interface: + // ---- ( event support ) + // ---- + // ---- + virtual void YAC_VCALL yacSendUserEvent (YAC_Object *_event_or_string) = 0; // send user event to running application + virtual sUI YAC_VCALL yacMilliSeconds (void) = 0; // Query milliseconds since startup + virtual void YAC_VCALL vtable_entry_4_2_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_4_3_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_4_4_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_4_5_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_4_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_4_7_reserved (void) = 0; + + // ---- + // ---- + // ---- LEVEL (1<<5) interface + // ---- ( exception support ) + // ---- + // ---- + // ---- + virtual YAC_ExceptionId YAC_VCALL yacExceptionRegister (const char *_name, sUI _baseException) = 0; // register new exception type. Return exception id or 0==registration failed + virtual YAC_ExceptionId YAC_VCALL yacExceptionGetIdByName (const char *_name) = 0; // Look up ID for exception called _name + virtual void YAC_VCALL yacExceptionRaise (YAC_ContextHandle _context, sUI _id, const char *_message=NULL, const char *_file=NULL, sSI _line=0) = 0; // raise new Exception with type _id. + virtual void YAC_VCALL vtable_entry_5_3_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_4_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_5_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_7_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_8_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_5_9_reserved (void) = 0; + + // ---- + // ---- + // ---- LEVEL (1<<6) interface + // ---- ( callback support ) + // ---- + // ---- + // ---- + virtual YAC_CallbackId YAC_VCALL yacCallbackCreate (const char *_name) = 0; // create named callback slot and returns callback id, -1=unable to create + virtual YAC_CallbackId YAC_VCALL yacCallbackGetIdByName (const char *_name) = 0; // map callback name to slot id, -1=not found + virtual sBool YAC_VCALL yacCallbackSetFunById (YAC_CallbackId _id, YAC_CFunctionPtr _fun) = 0; // register callback function for given slot, _fun=NULL => unregister + virtual sSI YAC_VCALL yacCallbackSetFunByName (const char *_name, YAC_CFunctionPtr _fun) = 0; // register callback function for given slot, _fun=NULL => unregister + // this implicitely creates a callback slot in order to make the plugin + // loading order irrelevant + virtual YAC_CFunctionPtr YAC_VCALL yacCallbackGetFunById (YAC_CallbackId _callbackId) = 0; // query current C function (cdecl) binding for the given callback slot + virtual void YAC_VCALL vtable_entry_6_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_6_7_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_6_8_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_6_9_reserved (void) = 0; + + // ---- + // ---- + // ---- LEVEL (1<<7) interface + // ---- ( mutual exclusive semaphore support ) + // ---- + // ---- + // ---- + virtual YAC_MutexHandle YAC_VCALL yacMutexCreate (void) = 0; // Create new mutex, NULL=create failed + virtual void YAC_VCALL yacMutexDestroy (YAC_MutexHandle _mutexHandle) = 0; // Destroy mutex that was created with yacMutexCreate() + virtual YAC_MutexHandle YAC_VCALL yacMutexFindByName (const char *_name) = 0; // Find named sync point + virtual void YAC_VCALL yacMutexLock (YAC_MutexHandle _mutexHandle) = 0; // Lock mutex, beware of dead locks! + virtual void YAC_VCALL yacMutexUnlock (YAC_MutexHandle _mutexHandle) = 0; // Unlock mutex + virtual void YAC_VCALL vtable_entry_7_5_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_7_6_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_7_7_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_7_8_reserved (void) = 0; + virtual void YAC_VCALL vtable_entry_7_9_reserved (void) = 0; + + + +#ifdef YAC_PRINTF + void printf(const char *_fmt, ...); +#endif +}; +#ifndef YAC_CUST_STRING +// ---- simple String class +// ---- Import notes: * Never delete[]chars in Strings obtained from YAC_New_String()! +// ---- * Never pass Strings NOT allocated with YAC_New_String() to the YAC_Host ! +class YAC_API YAC_String : public YAC_Object { +public: + enum __stringflags { + QUOT = (1<<24), + UTAG1 = (1<<25), + DEL = (1<<31) + }; + + public: + sUI buflen; // ---- total buffer size + sUI bflags; // ---- stringflags (e.g. deleteme flag) + sUI length; // ---- number of used chars in buffer + sUI key; // ---- hashkey that is used for fast object comparison + sU8 *chars; // ---- pointer to first char in buffer + void *clones; // ---- internal StaticList::Node*, see tks-list.h if you need this member (used for split() string lists) + public: + YAC_String (void); + ~YAC_String (); + + void free (void ); // Note: Never delete Strings obtained from the YAC_Host! + void visit (const sChar *_cstring ); // set read-only reference to (const) char array + sBool compare (const sChar *e ); // compare with "C" string (slow) + sSI lastIndexOf (sChar _c, sUI _start=0 ); + sSI indexOf (sChar _c, sUI _start=0 ); +#ifdef YAC_BIGSTRING // ---- use with care; don't mix YAC_Host/plugin *chars + sUI sum (void ); // + void genKey (void ); // + sUI getKey (void ); // + sBool compare (YAC_String *s ); // compare with YAC_String object (fast) + void fixLength (void ); // counter number of chars (including ASCIIZ) + sBool alloc (sU32 len ); + sBool copy (const sChar *e ); // copy c-string, + sBool copy (YAC_String *_s ); // copy YAC_String object + sBool realloc (sU32 len ); // resize string buffer + sBool createEmpty (void ); + sBool append (YAC_String * ); // append YAC_String + sBool append (const char * ); // append "C" string + sBool substring (YAC_String *s, sUI start, sUI len); // extract substring + sBool empty (void ); + void printf (const char *_fmt, ... ); +#endif // YAC_BIGSTRING +}; + +#ifdef YAC_BIGSTRING +sUI YAC_strlen(const char *_s); +#endif + +// ---- an array of YAC_Strings ---- +class YAC_StringArray : public YAC_Object { +public: + sUI max_elements; + sUI num_elements; + YAC_String *elements; + + YAC_StringArray(void) { + max_elements = 0; + num_elements = 0; + elements = NULL; + } +}; +#endif // YAC_CUST_STRING + +#ifndef YAC_CUST_FLOATARRAY +// ---- +class YAC_FloatArray : public YAC_Object { +public: + sBool own_data; + sUI max_elements; + sUI num_elements; + sF32 *elements; + + YAC_FloatArray(void) { + own_data = 0; + max_elements = 0u; + num_elements = 0u; + elements = NULL; + } +}; +#endif // YAC_CUST_FLOATARRAY + +#ifndef YAC_CUST_INTARRAY +// ---- +class YAC_IntArray : public YAC_Object { +public: + sSI own_data; + sUI max_elements; + sUI num_elements; + sSI *elements; + + YAC_IntArray(void) { + own_data = 0; + max_elements = 0u; + num_elements = 0u; + elements = NULL; + } +}; +#endif // YAC_CUST_INTARRAY + +#ifndef YAC_CUST_LISTNODE +// ---- a list of value objects ---- +class YAC_API YAC_ListNode : public YAC_ValueObject { +public: + YAC_ListNode *next; + YAC_ListNode *prev; + + YAC_ListNode(void); + ~YAC_ListNode(); +}; + +// ---- object wrapper for a YAC_ListNode list ---- +class YAC_API YAC_List : public YAC_Object { + YAC_ListNode *head; + YAC_ListNode *tail; + + YAC_List(void) { + head = NULL; + tail = NULL; + } +}; +#endif // YAC_CUST_LISTNODE + +#ifndef YAC_CUST_TREENODE +// ---- a tree of values ---- +class YAC_API YAC_TreeNode : public YAC_ValueObject { +public: + YAC_TreeNode *left; + YAC_TreeNode *right; + YAC_TreeNode *parent; + YAC_String name; + YAC_String id; + + YAC_TreeNode(void); + ~YAC_TreeNode(); +}; +#endif // YAC_CUST_LISTNODE + +#ifndef YAC_CUST_NUMBEROBJECTS +// ---- Object shells/wrappers for 8-64 bit integer resp. floating point values +// ---- YAC_Number is part of the YAC_Object interface thus there is no "Number" class +class YAC_API YAC_UnsignedByte : public YAC_Object { public: sU8 value; }; +class YAC_API YAC_Byte : public YAC_Object { public: sS8 value; }; +class YAC_API YAC_Boolean : public YAC_Object { public: sBool value;}; +class YAC_API YAC_UnsignedShort : public YAC_Object { public: sU16 value; }; +class YAC_API YAC_Short : public YAC_Object { public: sS16 value; }; +class YAC_API YAC_UnsignedInteger : public YAC_Object { public: sU32 value; }; +class YAC_API YAC_Integer : public YAC_Object { public: sS32 value; }; +class YAC_API YAC_Long : public YAC_Object { public: sS64 value; }; +class YAC_API YAC_Float : public YAC_Object { public: sF32 value; }; +class YAC_API YAC_Double : public YAC_Object { public: sF64 value; }; +#endif // YAC_CUST_NUMBEROBJECTS + + +// ---- magic loader symbols ---- +YAC_APIC void YAC_Init (YAC_Host *); // ---- called when a plugin is (un-)loaded +YAC_APIC void YAC_Exit (YAC_Host *); // ---- your plugin needs to define at least these +YAC_APIC sUI YAC_Version(void ); // ---- query plugin version information. 0xaabbccdd, e.g. 0x00050203. + +// ---- helper macros to instanciate new YAC_Objects ---- +#define YAC_New_Boolean() (YAC_Boolean*) yac_host->yacNewByID (YAC_CLID_BOOLEAN ) +#define YAC_New_Byte() (YAC_Byte*) yac_host->yacNewByID (YAC_CLID_BYTE ) +#define YAC_New_Short() (YAC_Short*) yac_host->yacNewByID (YAC_CLID_SHORT ) +#define YAC_New_Integer() (YAC_Integer*) yac_host->yacNewByID (YAC_CLID_INTEGER ) +#define YAC_New_Long() (YAC_Long*) yac_host->yacNewByID (YAC_CLID_LONG ) +#define YAC_New_UnsignedByte() (YAC_UnsignedByte*) yac_host->yacNewByID (YAC_CLID_UNSIGNEDBYTE ) +#define YAC_New_UnsignedShort() (YAC_UnsignedShort*) yac_host->yacNewByID (YAC_CLID_UNSIGNEDSHORT ) +#define YAC_New_UnsignedInteger() (YAC_UnsignedInteger*) yac_host->yacNewByID (YAC_CLID_UNSIGNEDINTEGER) +#define YAC_New_Float() (YAC_Float*) yac_host->yacNewByID (YAC_CLID_FLOAT ) +#define YAC_New_Double() (YAC_Double*) yac_host->yacNewByID (YAC_CLID_DOUBLE ) +#define YAC_New_String() (YAC_String*) yac_host->yacNewByID (YAC_CLID_STRING ) +#define YAC_New_Event() (YAC_Event*) yac_host->yacNewByID (YAC_CLID_EVENT ) +#define YAC_New_Value() (YAC_ValueObject*) yac_host->yacNewByID (YAC_CLID_VALUE ) +#define YAC_New_ListNode() (YAC_ListNode*) yac_host->yacNewByID (YAC_CLID_LISTNODE ) +#define YAC_New_TreeNode() (YAC_TreeNode*) yac_host->yacNewByID (YAC_CLID_TREENODE ) +#define YAC_New_IntArray() (YAC_IntArray*) yac_host->yacNewByID (YAC_CLID_INTARRAY ) +#define YAC_New_FloatArray() (YAC_FloatArray*) yac_host->yacNewByID (YAC_CLID_FLOATARRAY ) +#define YAC_New_StringArray() (YAC_StringArray*) yac_host->yacNewByID (YAC_CLID_STRINGARRAY ) +#define YAC_New_ObjectArray( ) (YAC_ObjectArray*) yac_host->yacNewByID (YAC_CLID_OBJECTARRAY ) +#define YAC_New_ClassArray() (YAC_ClassArray*) yac_host->yacNewByID (YAC_CLID_CLASSARRAY ) +#define YAC_New_ValueArray() (YAC_ValueArray*) yac_host->yacNewByID (YAC_CLID_VALUEARRAY ) +#define YAC_New_PointerArray() yac_host->yacNewByID (YAC_CLID_POINTERARRAY ) +#define YAC_New_HashTable() yac_host->yacNewByID (YAC_CLID_HASHTABLE ) +#define YAC_New_Buffer() (YAC_Buffer*) yac_host->yacNewByID (YAC_CLID_BUFFER ) +#define YAC_New_File() yac_host->yacNewByID (YAC_CLID_FILE ) +#define YAC_New_PakFile() yac_host->yacNewByID (YAC_CLID_PAKFILE ) +#define YAC_New_Pipe() yac_host->yacNewByID (YAC_CLID_PIPE ) + +// ---- helper macros to check whether a YAC_Object is safe to cast to the respective type +#define YAC_Is_String(a) YAC_BCHK(a, YAC_CLID_STRING) +#define YAC_Is_Buffer(a) YAC_BCHK(a, YAC_CLID_BUFFER) +#define YAC_Is_IntArray(a) YAC_BCHK(a, YAC_CLID_INTARRAY) +#define YAC_Is_FloatArray(a) YAC_BCHK(a, YAC_CLID_FLOATARRAY) +#define YAC_Is_StringArray(a) YAC_BCHK(a, YAC_CLID_STRINGARRAY) +#define YAC_Is_HashTable(a) YAC_BCHK(a, YAC_CLID_HASHTABLE) +#define YAC_Is_Value(a) YAC_BCHK(a, YAC_CLID_VALUE) +#define YAC_Is_ListNode(a) YAC_BCHK(a, YAC_CLID_LISTNODE) +#define YAC_Is_TreeNode(a) YAC_BCHK(a, YAC_CLID_TREENODE) +#define YAC_Is_PointerArray(a) YAC_BCHK(a, YAC_CLID_POINTERARRAY) +#define YAC_Is_File(a) YAC_BCHK(a, YAC_CLID_FILE) +#define YAC_Is_Boolean(a) YAC_BCHK(a, YAC_CLID_BOOLEAN) +#define YAC_Is_UnsignedByte(a ) YAC_BCHK(a, YAC_CLID_UNSIGNEDBYTE) +#define YAC_Is_UnsignedShort(a) YAC_BCHK(a, YAC_CLID_UNSIGNEDSHORT) +#define YAC_Is_UnsignedInteger(a) YAC_BCHK(a, YAC_CLID_UNSIGNEDINTEGER) +#define YAC_Is_Byte(a) YAC_BCHK(a, YAC_CLID_BYTE) +#define YAC_Is_Short(a) YAC_BCHK(a, YAC_CLID_SHORT) +#define YAC_Is_Integer(a) YAC_BCHK(a, YAC_CLID_INTEGER) +#define YAC_Is_Long(a) YAC_BCHK(a, YAC_CLID_LONG) +#define YAC_Is_Float(a) YAC_BCHK(a, YAC_CLID_FLOAT) +#define YAC_Is_Double(a) YAC_BCHK(a, YAC_CLID_DOUBLE) + +// ---- used for e.g. scriptclasses (YAC_Object type=Class, metaclasstype=MyClass ..) ---- +#define YAC_IS_METACLASS(a) ((a)->yacMetaClassName()!=0) + +// ---- object class template macros ---- +// -------- regular template ---- +/* template class YAC_Template {public:T *ctemplate; public: YAC_Template (YAC_Host *_host) { ctemplate=new T(); _host->yacRegisterClass(ctemplate, YAC_CLASSTYPE_NORMAL); } ~YAC_Template() { delete ctemplate; } }; */ +/* // -------- singleton type template, may not be instanciated ---- */ +/* template class YAC_STemplate {public:T *ctemplate; public: YAC_STemplate (YAC_Host *_host) { ctemplate=new T(); _host->yacRegisterClass(ctemplate, YAC_CLASSTYPE_STATIC); } ~YAC_STemplate() { delete ctemplate; } }; */ +/* // -------- interface template, objects are only created by plugins, may not be instanciated but pointer variables may be declared ---- */ +/* template class YAC_RTemplate {public:T *ctemplate; public: YAC_RTemplate (YAC_Host *_host) { ctemplate=new T(); _host->yacRegisterClass(ctemplate, YAC_CLASSTYPE_NOINST); } ~YAC_RTemplate() { delete ctemplate; } }; */ + +// Note: the template objects are declared static so that operator new is never called. +template class YAC_Template {public: T ctemplate; YAC_Template(YAC_Host *_host) { _host->yacRegisterClass(&ctemplate, YAC_CLASSTYPE_NORMAL); } ~YAC_Template() { } }; +// -------- singleton type template, may not be instanciated ---- +template class YAC_STemplate {public: T ctemplate; YAC_STemplate(YAC_Host *_host) { _host->yacRegisterClass(&ctemplate, YAC_CLASSTYPE_STATIC); } ~YAC_STemplate() { } }; +// -------- interface template, objects are only created by plugins, may not be instanciated but pointer variables may be declared ---- +template class YAC_RTemplate {public: T ctemplate; YAC_RTemplate(YAC_Host *_host) { _host->yacRegisterClass(&ctemplate, YAC_CLASSTYPE_NOINST); } ~YAC_RTemplate() { } }; + + +#ifndef YAC_NO_EXPORTS +extern YAC_Host *yac_host; +#endif + +#ifdef YAC_OBJECT_TAGS +#define YAC_VALID(a) ((a)&&((a)->validation_tag==YAC_VALID_TAG)) +//#define YAC_ILL(a) ((a)?((a)->validation_tag!=YAC_VALID_TAG):0) +#else +#define YAC_VALID(a) a +//#define YAC_ILL(a) 0 +#endif // YAC_OBJECT_TAGS + +// ---- "C" function handling (0..8 args, YAC_Value *_r return) ---- +// YAC_APIC const sChar*YAC_GetFunctionStringList(void); // called to get list of "c" functions + + +// ---- +// ---- +// ---- Epsilon float comparisons +// ---- +// ---- +#define YAC_FLT_EPSILON 0.000001f +#define YAC_DBL_EPSILON 0.000000000001 + +#ifdef YAC_EPSILONCOMPARE_ABS +// +// absolute epsilon floating point value comparisons (taken from tks-source/tks.h) +// +#define Dfltnonzero_abs(a) ( ((a)>YAC_FLT_EPSILON) || ((a)<-YAC_FLT_EPSILON) ) +#define Dfltequal_abs(a,b) ( (((a)-YAC_FLT_EPSILON) <= (b)) && (((a)+YAC_FLT_EPSILON) >= (b)) ) +#define Dfltnotequal_abs(a,b) ( (((a)-YAC_FLT_EPSILON) > (b)) || (((a)+YAC_FLT_EPSILON) < (b)) ) +#define Dfltzero_abs(a) Dfltequal(a, 0.0f) + +#define Ddblnonzero_abs(a) ( ((a)>YAC_DBL_EPSILON) || ((a)<-YAC_DBL_EPSILON) ) +#define Ddblequal_abs(a,b) ( (((a)-YAC_DBL_EPSILON) <= (b)) && (((a)+YAC_DBL_EPSILON) >= (b)) ) +#define Ddblnotequal_abs(a,b) ( (((a)-YAC_DBL_EPSILON) > (b)) || (((a)+YAC_DBL_EPSILON) < (b)) ) +#define Ddblzero_abs(a) Ddblequal(a, 0.0) + +#endif // YAC_EPISLONCOMPARE_ABS + + + +#ifdef YAC_EPSILONCOMPARE_REL +// +// alternative floating point value comparisons that shift epsilon +// with the exponent. +// test against zero are special cases +// +// contributed by Carsten Busse +// +extern sSI yac_epsilon_flt_units; +extern sS64 yac_epsilon_dbl_units; +extern sF32 yac_epsilon_flt; +extern sF64 yac_epsilon_dbl; +//fast version +YAC_APIC sSI YAC_CALL yac_fltcmp_rel_fast(sF32, sF32); +YAC_APIC sSI YAC_CALL yac_dblcmp_rel_fast(sF64, sF64); +//"real" tolerance version +YAC_APIC sSI YAC_CALL yac_fltcmp_rel(sF32, sF32, sF32); +YAC_APIC sSI YAC_CALL yac_dblcmp_rel(sF64, sF64, sF64); + +#define Dfltnonzero_rel(a) ( ((a)>YAC_FLT_EPSILON) || ((a)<-YAC_FLT_EPSILON) ) +#define Dfltzero_rel(a) ( ((a)<=YAC_FLT_EPSILON) && ((a)>=-YAC_FLT_EPSILON) ) +#define Dfltequal_rel(a,b) ( yac_fltcmp_rel_fast((sF32)a,(sF32)(b)) == 0 ) +#define Dfltnotequal_rel(a,b) ( yac_fltcmp_rel_fast((sF32)(a), (sF32)(b)) != 0 ) + +#define Ddblnonzero_rel(a) ( ((a)>YAC_DBL_EPSILON) || ((a)<-YAC_DBL_EPSILON) ) +#define Ddblzero_rel(a) ( ((a)<=YAC_DBL_EPSILON) && ((a)>=-YAC_DBL_EPSILON) ) +#define Ddblequal_rel(a,b) ( yac_dblcmp_rel_fast((sF64)(a), (sF64)(b) ) == 0 ) +#define Ddblnotequal_rel(a,b) ( yac_dblcmp_rel_fast((sF64)(a), (sF64)(b) ) != 0 ) + +#endif // YAC_EPSILONCOMPARE_REL + + + +// ---- +// ---- Default float comparison, either abs or rel +// ---- + +#ifdef YAC_EPSILONCOMPARE_ABS_DEFAULT +// ---- Use absolute epsilon comparison macros by default +#define Dfltnonzero(a) Dfltnonzero_abs (a) +#define Dfltequal(a, b) Dfltequal_abs (a, b) +#define Dfltnotequal(a, b) Dfltnotequal_abs (a, b) +#define Dfltzero(a) Dfltzero_abs (a) +#define Ddblnonzero(a) Ddblnonzero_abs (a) +#define Ddblequal(a,b) Ddblequal_abs (a, b) +#define Ddblnotequal(a, b) Ddblnotequal_abs (a, b) +#define Ddblzero(a) Ddblzero_abs (a) +#elif defined(YAC_EPSILONCOMPARE_REL_DEFAULT) +// ---- Use relative epsilon comparison macros by default +#define Dfltnonzero(a) Dfltnonzero_rel (a) +#define Dfltequal(a, b) Dfltequal_rel (a, b) +#define Dfltnotequal(a, b) Dfltnotequal_rel (a, b) +#define Dfltzero(a) Dfltzero_rel (a) +#define Ddblnonzero(a) Ddblnonzero_rel (a) +#define Ddblequal(a,b) Ddblequal_rel (a, b) +#define Ddblnotequal(a, b) Ddblnotequal_rel (a, b) +#define Ddblzero(a) Ddblzero_rel (a) +#endif // YAC_EPSILONCOMPARE_REL_DEFAULT + + +// ---- ---- +// ---- exception helpers ---- +// ---- ---- + +// Raise runtime exception "a" with message text "b" in context _ctx +#define Dyac_throw(a, b) yac_host->yacExceptionRaise(_ctx, exid_##a, b, __FILE__, __LINE__) + +// Raise runtime exception "a" with message text "b" in default context (**only use if context is not available!**) +#define Dyac_throw_def(a, b) yac_host->yacExceptionRaise(yac_host->yacContextGetDefault(), exid_##a, b, __FILE__, __LINE__) + +// Forward declarate an exception id +#define Dyac_exid_decl(a) extern YAC_ExceptionId exid_##a + +// Implement exception id variable +#define Dyac_exid_impl(a) YAC_ExceptionId exid_##a + +// Resolve exception id +#define Dyac_exid_resolve(a) exid_##a = yac_host->yacExceptionGetIdByName(#a) + +// Register custom exception id (e=exception name, b=base class exception name) +#define Dyac_exid_register(e, b) exid_##e = yac_host->yacExceptionRegister(#e, exid_##b) + +// Forward declarate all "standard" YAC/TkScript exceptions +#define Dyac_std_exid_decl \ +Dyac_exid_decl(CriticalError);\ +Dyac_exid_decl(UncriticalError);\ +Dyac_exid_decl(InvalidPointer);\ +Dyac_exid_decl(Death);\ +Dyac_exid_decl(TypeMismatch);\ +Dyac_exid_decl(ClassTypeMismatch);\ +Dyac_exid_decl(NativeClassTypeMismatch);\ +Dyac_exid_decl(ScriptClassTypeMismatch);\ +Dyac_exid_decl(ClassMemberNotFound);\ +Dyac_exid_decl(NativeClassMemberNotFound);\ +Dyac_exid_decl(ScriptClassMemberNotFound);\ +Dyac_exid_decl(ModuleNotFound);\ +Dyac_exid_decl(ModuleMemberNotFound);\ +Dyac_exid_decl(ArrayOutOfBounds);\ +Dyac_exid_decl(ReadArrayOutOfBounds);\ +Dyac_exid_decl(WriteArrayOutOfBounds);\ +Dyac_exid_decl(ConstraintViolation);\ +Dyac_exid_decl(NotNullConstraintViolation) + +// Implement all "standard" YAC/TkScript exception id variables +#define Dyac_std_exid_impl \ +Dyac_exid_impl(CriticalError);\ +Dyac_exid_impl(UncriticalError);\ +Dyac_exid_impl(InvalidPointer);\ +Dyac_exid_impl(Death);\ +Dyac_exid_impl(TypeMismatch);\ +Dyac_exid_impl(ClassTypeMismatch);\ +Dyac_exid_impl(NativeClassTypeMismatch);\ +Dyac_exid_impl(ScriptClassTypeMismatch);\ +Dyac_exid_impl(ClassMemberNotFound);\ +Dyac_exid_impl(NativeClassMemberNotFound);\ +Dyac_exid_impl(ScriptClassMemberNotFound);\ +Dyac_exid_impl(ModuleNotFound);\ +Dyac_exid_impl(ModuleMemberNotFound);\ +Dyac_exid_impl(ArrayOutOfBounds);\ +Dyac_exid_impl(ReadArrayOutOfBounds);\ +Dyac_exid_impl(WriteArrayOutOfBounds);\ +Dyac_exid_impl(ConstraintViolation);\ +Dyac_exid_impl(NotNullConstraintViolation) + +// Resolve all "standard" YAC/TkScript exception ids +#define Dyac_std_exid_resolve \ +Dyac_exid_resolve(CriticalError);\ +Dyac_exid_resolve(UncriticalError);\ +Dyac_exid_resolve(InvalidPointer);\ +Dyac_exid_resolve(Death);\ +Dyac_exid_resolve(TypeMismatch);\ +Dyac_exid_resolve(ClassTypeMismatch);\ +Dyac_exid_resolve(NativeClassTypeMismatch);\ +Dyac_exid_resolve(ScriptClassTypeMismatch);\ +Dyac_exid_resolve(ClassMemberNotFound);\ +Dyac_exid_resolve(NativeClassMemberNotFound);\ +Dyac_exid_resolve(ScriptClassMemberNotFound);\ +Dyac_exid_resolve(ModuleNotFound);\ +Dyac_exid_resolve(ModuleMemberNotFound);\ +Dyac_exid_resolve(ArrayOutOfBounds);\ +Dyac_exid_resolve(ReadArrayOutOfBounds);\ +Dyac_exid_resolve(WriteArrayOutOfBounds);\ +Dyac_exid_resolve(ConstraintViolation);\ +Dyac_exid_resolve(NotNullConstraintViolation) + + +#ifdef YAC_GLOBAL_NEWDELETE +extern sSI yac_global_newdelete_counter; // Tracks currently allocated # of bytes +extern sSI yac_global_newdelete_numallocs; // Tracks total number of calls to "new" +extern sSI yac_global_newdelete_numfrees; // Tracks total number of calls to "delete" +#endif // YAC_GLOBAL_NEWDELETE + + +#endif // RACK_PLUGIN + + +// Local var/typecast from arg helper +#define YAC_CAST_ARG(t,l,a) t *l = (t *) a + +// Local var/typecast/unlink from ValueObject arg helper +#define YAC_DEREF_ARG(t,l,a) t*l=NULL; sBool l##_deleteme=0; if(YAC_Is_Value(a)){ YAC_ValueObject*l##vo=(YAC_ValueObject*)a; if(l##vo->type >= YAC_TYPE_OBJECT) { l = (t*) l##vo->value.object_val; l##_deleteme = l##vo->deleteme; l##vo->deleteme = 0; } } else { l = (t*) a; } + +// Check if 32bit float is denormalized (can cause severe slowdowns on Intel processors (faktor 5-8) +// a float is denormalized if the exponent part is 0 and the fractional part is not +#define Dyac_chkdenorm_32(a) ((0==((*(sUI*)&(a)) & 0x7f800000u)) && (0 != ((*(sUI*)&(a)) & 0x007FFFFFu))) + +// Correct denormalized 32bit float +//#define Dyac_denorm_32(a) (Dyac_chkdenorm_32(a) ? 0.0f : (a)) +#define Dyac_denorm_32(a) ( ((a)+10.0f) - 10.0f ) // kb's denormalize trick! + +// Check if 32bit float is (plus or minus) infinity +#define Dyac_chkinf_32(a) (0x7f800000u == ((*(sUI*)&(a)) & 0x7f800000u)) + +// Check if 32bit float is NaN +#define Dyac_chknan_32(a) ( ((*(sUI*)&(a)) == 0x7F820000u) || ((*(sUI*)&(a)) == 0xFF9112AAu) ) + +// Check if 32bit float is -0 +#define Dyac_chkm0_32(a) ( ((*(sUI*)&(a)) == 0x80000000u) ) + +// Debug: print warning if float is denormalized, infinity, or NaN +#define Dyac_dbgflt_32(a) if(1) { \ + if(Dyac_chkdenorm_32(a)) printf(#a " denorm\n"); \ + if(Dyac_chkinf_32(a)) printf(#a " inf\n"); \ + if(Dyac_chknan_32(a)) printf(#a " NaN\n"); \ + if(Dyac_chkm0_32(a)) printf(#a " m0\n"); \ + } else (void)0 + +#endif // ifndef __YAC_H__ diff --git a/dep/yac/yac_host.cpp b/dep/yac/yac_host.cpp new file mode 100644 index 00000000..70cf4e57 --- /dev/null +++ b/dep/yac/yac_host.cpp @@ -0,0 +1,2295 @@ +/// ---- +/// ---- file : yac_host.cpp +/// ---- +/// ---- author : (c) 2003 - 2018 by bsp +/// ---- +/// ---- date : 21-Nov-2003 / 27-Jun-2003 / 13-Feb-2004 / 17-Feb-2004 / 19-Feb-2004 / 26-Mar-2004 +/// ---- 19-Feb-2005 / 24-Feb-2005 / 12-Mar-2005 / 19-Mar-2005 / 07-May-2005 / 28-Aug-2005 +/// ---- 05-Sep-2005 / 28-Nov-2005 / 03-Feb-2006 / 05-Feb-2006 / 07-Feb-2006 / 24-Apr-2006 +/// ---- 13-May-2006 / 01-Feb-2008 / 18-Feb-2008 / 24-Feb-2008 / 22-Mar-2008 / 14-Sep-2008 +/// ---- 08-Jan-2009 / 05-Mar-2009 / 01-Apr-2009 / 04-Apr-2009 / 18-Apr-2009 / 04-May-2009 +/// ---- 01-Jun-2009 / 11-Jul-2010 / 21-Apr-2011 / 21-Dec-2012 / 13-Aug-2013 / 05-Feb-2014 +/// ---- 26-Jun-2018 +/// ---- +/// ---- info : YAC - Yet Another Component object model. originally for the "tks" project +/// ---- +/// ---- license: MIT. See LICENSE.txt. +/// ---- +/// ---- + +#ifndef __YAC_HOST_CPP__ +#define __YAC_HOST_CPP__ + + +// +// Define Dyac_object_counter_inc/dec macros before including this file to override +// the default implementation +// +#ifndef Dyac_object_counter_inc + +#ifdef YAC_OBJECT_COUNTER +#define Dyac_object_counter_inc YAC_Object::object_counter++ +#define Dyac_object_counter_dec YAC_Object::object_counter-- +#else +#define Dyac_object_counter_inc (void)0 +#define Dyac_object_counter_dec (void)0 +#endif // YAC_OBJECT_COUNTER + +#endif // Dyac_object_counter_inc + + +#ifdef YAC_TRACK_CHARALLOC +sSI yac_string_total_char_size = 0; +sSI yac_string_peak_char_size = 0; +sU8 *yac_string_alloc_chars(size_t _n) { + yac_string_total_char_size += _n; + if(yac_string_total_char_size > yac_string_peak_char_size) + { + yac_string_peak_char_size = yac_string_total_char_size; + } + sSI *adr = (sSI*)::malloc(_n + sizeof(sSI)); + *adr = _n; + return (sU8*) (adr + 1); +} +void yac_string_free_chars(sU8 *_chars) { + sSI *adr = ((sSI*)_chars) - 1; + yac_string_total_char_size -= *adr; + ::free(adr); +} +#endif // YAC_TRACK_CHARALLOC + + + +#ifndef YAC_CUST_VALUE + YAC_Value::YAC_Value (void) {type=0;} + YAC_Value::~YAC_Value () { } +void YAC_Value::initVoid (void) {deleteme=0;type=0;value.any=0;} +void YAC_Value::initInt (sSI _i) {deleteme=0;type=1;value.int_val=_i;} +void YAC_Value::initFloat (sF32 _f) {deleteme=0;type=2;value.float_val=_f;} +void YAC_Value::initString (YAC_String *_s, sBool _del) {deleteme=_del;type=4;value.string_val=_s;} +void YAC_Value::initNewString (YAC_String *s) {unsetFast(); type=4; deleteme=1; value.string_val=YAC_New_String(); value.string_val->yacCopy(s); } +void YAC_Value::initObject (YAC_Object *_o, sBool _del) {deleteme=_del;type=3;value.object_val=_o;} +void YAC_Value::initNull (void) {unsetFast(); type=YAC_TYPE_OBJECT; value.any = 0; deleteme = 0; } +void YAC_Value::safeInitInt (sSI _i) {unsetFast(); initInt(_i); } +void YAC_Value::safeInitFloat (sF32 _f) {unsetFast(); initFloat(_f); } +void YAC_Value::safeInitString (YAC_String *_s, sBool _del) {unsetFast(); initString(_s, _del); } +void YAC_Value::safeInitObject (YAC_Object *_o, sBool _new) {unsetFast(); initObject(_o, _new); } +void YAC_Value::initEmptyString (void) {deleteme=1; type=YAC_TYPE_STRING; value.string_val=(YAC_String*)YAC_NEW_CORE_POOLED(YAC_CLID_STRING);} +void YAC_Value::typecast (sUI _type) { + sSI i_t; + sF32 f_t; + switch(_type) + { + default: + unset(); + break; + case 1: + switch(type) + { + default: + case 0: + initInt(0); + break; + case 1: + break; + case 2: + initInt((sSI)value.float_val); + break; + case 3: + //i_t=(value.object_val!=0); + //safeInitInt(i_t); + if(value.object_val) + { + value.object_val->yacScanI(&i_t); + safeInitInt(i_t); + } + else + initInt(0); + break; + case 4: + if(value.string_val) + { + ////if(value.string_val->checkFloatConversion()) + { + value.string_val->yacScanF32(&f_t); + safeInitInt((sSI)f_t); + } + ////else + //// { + //// value.string_val->yacScanI(&i_t); + //// safeInitInt(i_t); + ///} + } + else + { + safeInitInt(0); + } + break; + } + break; + case 2: + switch(type) + { + default: + case 0: + initFloat(0.0f); + break; + case 1: + initFloat((sF32)value.int_val); + break; + case 2: + break; + case 3: + case 4: + // ---- convert object to float value + if(value.object_val) + value.object_val->yacScanF32(&f_t); + else + f_t=0.0f; + safeInitFloat(f_t); + break; + } + break; + case 3: + switch(type) + { + default: + case YAC_TYPE_VOID: + // ---- typecast void to "null" Object + initObject(NULL, 0); + break; + case YAC_TYPE_INT: + // ---- typecast int to Integer Object + { + YAC_Integer *io = (YAC_Integer*) YAC_NEW_CORE_POOLED(YAC_CLID_INTEGER); + io->value=value.int_val; + initObject(io, 1); + } + break; + case YAC_TYPE_FLOAT: + // ---- typecast float to Float Object + { + YAC_Float *fo = (YAC_Float*) YAC_NEW_CORE_POOLED(YAC_CLID_FLOAT); + fo->value=value.float_val; + initObject(fo, 1); + } + break; + case YAC_TYPE_OBJECT: + case YAC_TYPE_STRING: + break; + } + break; + case 4: + { + //YAC_String *s; + switch(type) + { + default: + case YAC_TYPE_VOID: + initEmptyString(); + break; + case YAC_TYPE_INT: + i_t = value.int_val; + value.string_val = (YAC_String*) YAC_NEW_CORE_POOLED(YAC_CLID_STRING16); + value.string_val->printf("%i", i_t); + deleteme=1; + type=YAC_TYPE_STRING; + break; + case YAC_TYPE_FLOAT: + f_t = value.float_val; + value.string_val = (YAC_String*) YAC_NEW_CORE_POOLED(YAC_CLID_STRING32); + value.string_val->printf("%g", f_t); + deleteme=1; + type=YAC_TYPE_STRING; + break; + case YAC_TYPE_OBJECT: + if(YAC_VALID(value.object_val)) + { + if(value.object_val->class_ID!=YAC_CLID_STRING) // string fix? + { + YAC_String *s = (YAC_String*) YAC_NEW_CORE_POOLED(YAC_CLID_STRING); + value.object_val->yacToString(s); // convert Object to String + safeInitString(s, 1); + } + } + else + { + // ---- convert null object to empty String "" + initString((YAC_String*) YAC_NEW_CORE_POOLED(YAC_CLID_STRING), 1); + } + break; + case YAC_TYPE_STRING: + break; + } + } + break; + } +} + +void YAC_Value::unsetFast (void) {if(type>=YAC_TYPE_OBJECT&&deleteme&&value.any)yac_host->yacDelete(value.object_val);} +void YAC_Value::unset (void) {if(type>=YAC_TYPE_OBJECT&&deleteme&&value.any)yac_host->yacDelete(value.object_val);value.object_val=0;type=0;deleteme=0;} +void YAC_Value::operator = (YAC_Value *_v) {deleteme=_v->deleteme;_v->deleteme=0;type=_v->type;value=_v->value;}; +void YAC_Value::copyRef (const YAC_Value *_o) {type=_o->type;class_type=_o->class_type;value.any=_o->value.any;deleteme=0;} +#endif + +#ifndef YAC_CUST_EVENT + YAC_Event::YAC_Event (void) {class_ID=YAC_CLID_EVENT;} + YAC_Event::~YAC_Event () { } +#endif // YAC_CUST_EVENT + +#ifndef YAC_CUST_LISTNODE +YAC_ListNode::YAC_ListNode (void) {class_ID=YAC_CLID_LISTNODE;prev=next=0;} +YAC_ListNode::~YAC_ListNode () {if(next){yac_host->yacDelete(next);next=0;}unset();} +#endif + +#ifndef YAC_CUST_TREENODE +YAC_TreeNode::YAC_TreeNode (void) {class_ID=YAC_CLID_TREENODE;left=0;right=0;deleteme=0;value.int_val=0;} +YAC_TreeNode::~YAC_TreeNode () {if(left){yac_host->yacDelete(left);left=0;}if(right){yac_host->yacDelete(right); right=0;}unset();} +#endif + + + // ---- + // ---- + // ---- LEVEL (1<<0) interface + // ---- ( C++ reflectance support ) + // ---- + // ---- +#ifdef YAC_OBJECT_COUNTER +sUI YAC_Object::object_counter =0; +#endif //YAC_OBJECT_COUNTER + YAC_Object::YAC_Object (void) { + Dyac_object_counter_inc; + +#ifdef YAC_OBJECT_TAGS + validation_tag = YAC_VALID_TAG; +#endif + +#ifdef YAC_OBJECT_POOL + pool_handle.pool_id = 0; +#endif // YAC_OBJECT_POOL + + // Note: pool_handle initialization is left out by intention! (it has already been set *before* this constructor is called!) + } + YAC_Object::~YAC_Object () { + Dyac_object_counter_dec; +#ifdef YAC_OBJECT_TAGS + validation_tag = YAC_INVALID_TAG; +#endif + +#ifdef YAC_OBJECT_POOL + pool_handle.pool_id = 0; +#endif // YAC_OBJECT_POOL + } +sUI YAC_VCALL YAC_Object::yacQueryInterfaces (void) {return YAC_INTERFACE_ALL;} +#ifndef YAC_CUST_OBJECT +const sChar* YAC_VCALL YAC_Object::yacClassName (void) {return "null";} +YAC_Object* YAC_VCALL YAC_Object::yacNewObject (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacMemberGetNum (void) {return 0;} +const char **YAC_VCALL YAC_Object::yacMemberGetNames (void) {return 0;} +const sUI *YAC_VCALL YAC_Object::yacMemberGetTypes (void) {return 0;} +const char **YAC_VCALL YAC_Object::yacMemberGetObjectTypes (void) {return 0;} +const sU8 **YAC_VCALL YAC_Object::yacMemberGetOffsets (void) {return (const sU8**)0;} +sUI YAC_VCALL YAC_Object::yacMethodGetNum (void) {return 0;} +const char **YAC_VCALL YAC_Object::yacMethodGetNames (void) {return 0;} +const sUI *YAC_VCALL YAC_Object::yacMethodGetNumParameters (void) {return 0;} +const sUI **YAC_VCALL YAC_Object::yacMethodGetParameterTypes (void) {return 0;} +const char ***YAC_VCALL YAC_Object::yacMethodGetParameterObjectTypes(void) {return 0;} +const sUI *YAC_VCALL YAC_Object::yacMethodGetReturnTypes (void) {return 0;} +const char **YAC_VCALL YAC_Object::yacMethodGetReturnObjectTypes (void) {return 0;} +const void **YAC_VCALL YAC_Object::yacMethodGetAdr (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacConstantGetNum (void) {return 0;} +const char **YAC_VCALL YAC_Object::yacConstantGetNames (void) {return 0;} +const sUI *YAC_VCALL YAC_Object::yacConstantGetTypes (void) {return 0;} +yacmemptr YAC_VCALL YAC_Object::yacConstantGetValues (void) {yacmemptr r; r.any=0; return r;} +#endif // YAC_CUST_OBJECT +void YAC_VCALL YAC_Object::yacFinalizeObject (YAC_ContextHandle) { } +void YAC_VCALL YAC_Object::yacGetConstantStringList (YAC_String *) { } +sBool YAC_VCALL YAC_Object::yacIsComposite (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacPoolGetSize (void) {return 0;} +void YAC_VCALL YAC_Object::yacPoolInit (YAC_Object *) { } +sUI YAC_VCALL YAC_Object::yacPoolGetPriority (void) {return 0;} +void YAC_VCALL YAC_Object::vtable_entry_0_25_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_26_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_27_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_28_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_29_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_30_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_0_31_reserved (void) { } + + + // ---- + // ---- + // ---- LEVEL (1<<1) interface + // ---- ( operator support ) + // ---- - also see YAC_OP_xxx constants + // ---- + // ---- +void YAC_VCALL Object__operator (void *_o, yacmemptr _args,YAC_Value*_v){((YAC_Object*)_o)->yacOperator(_args.si[0], _args.io[1], _v);} +sBool YAC_VCALL YAC_Object::yacCopy (YAC_Object *) {return 0;} +sBool YAC_VCALL YAC_Object::yacEquals (YAC_Object *_o) {return ((void*)this)==((void*)_o);} +void YAC_VCALL YAC_Object::yacOperator (sSI _i, YAC_Object *_o, YAC_Value *_r) { + switch(_i) { + case YAC_OP_SHL: if(YAC_IS_STREAM(_o)){yacDeserialize(_o,1/**include type information**/);} break; + case YAC_OP_CLT: _r->initInt(0); break; + case YAC_OP_CLE: _r->initInt(0); break; + case YAC_OP_CEQ: + if(_o) + if(class_ID==YAC_CLID_OBJECT/*null*/) + _r->initInt(_o->class_ID==YAC_CLID_OBJECT); + else + _r->initInt(((void*)this)==((void*)_o)); + else + _r->initInt(class_ID==YAC_CLID_OBJECT/*null*/); + break; + case YAC_OP_CNE: + //_r->initInt(((sUI)this)!=((sUI)_o)); break; + if(_o) + if(class_ID==YAC_CLID_OBJECT/*null*/) + _r->initInt(_o->class_ID!=YAC_CLID_OBJECT); + else + _r->initInt(((void*)this)!=((void*)_o)); + else + _r->initInt(class_ID!=YAC_CLID_OBJECT/*null*/); + break; + case YAC_OP_CGE: _r->initInt(0); break; + case YAC_OP_CGT: _r->initInt(0); break; + } + } +void YAC_VCALL YAC_Object::yacOperatorInit (void *_context, YAC_Object *_robj) {YAC_Value r;yacOperator(YAC_OP_INIT,_robj,&r);r.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorAssign (YAC_Object *_robj) {YAC_Value r;yacOperator(YAC_OP_ASSIGN,_robj,&r);r.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorAdd (YAC_Object *_robj) {YAC_Value ret;yacOperator(YAC_OP_ADD,_robj,&ret);ret.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorSub (YAC_Object *_robj) {YAC_Value ret;yacOperator(YAC_OP_SUB,_robj,&ret);ret.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorMul (YAC_Object *_robj) {YAC_Value ret;yacOperator(YAC_OP_MUL,_robj,&ret);ret.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorDiv (YAC_Object *_robj) {YAC_Value ret;yacOperator(YAC_OP_DIV,_robj,&ret);ret.unsetFast();} +void YAC_VCALL YAC_Object::yacOperatorClamp (YAC_Object *, YAC_Object *) { } +void YAC_VCALL YAC_Object::yacOperatorWrap (YAC_Object *, YAC_Object *) { } +sBool YAC_VCALL YAC_Object::yacScanI (sSI *_ip) {*_ip=0; return 0;} +sBool YAC_VCALL YAC_Object::yacScanF32 (sF32 *_fp) {*_fp=0.0f;return 0;} +sBool YAC_VCALL YAC_Object::yacScanF64 (sF64 *_dp) {*_dp=0.0; return 0;} +sBool YAC_VCALL YAC_Object::yacToString (YAC_String *) const {return 0;} +sBool YAC_VCALL YAC_Object::yacScanI64 (sS64 *) {return 0;} +void YAC_VCALL YAC_Object::yacOperatorI (sSI _cmd,sSI _val,YAC_Value *) {if(_cmd==YAC_OP_ASSIGN)yacValueOfI(_val);} +void YAC_VCALL YAC_Object::yacOperatorF32 (sSI _cmd,sF32 _val,YAC_Value *_r) {if(_cmd==YAC_OP_ASSIGN)yacValueOfF32(_val);else yacOperatorI(_cmd, (sSI)_val, _r);} +void YAC_VCALL YAC_Object::yacOperatorF64 (sSI _cmd,sF64 _val,YAC_Value *_r) {if(_cmd==YAC_OP_ASSIGN)yacValueOfF64(_val);else yacOperatorF32(_cmd, (sF32)_val, _r);} +void YAC_VCALL YAC_Object::yacValueOfI (sSI) {} +void YAC_VCALL YAC_Object::yacValueOfF32 (sF32 _val) {yacValueOfI((sSI)_val);} +void YAC_VCALL YAC_Object::yacValueOfF64 (sF64 _val) {yacValueOfF32((sF32)_val);} +sUI YAC_VCALL YAC_Object::yacOperatorPriority (void) {return 0;} +void YAC_VCALL YAC_Object::yacValueOfI64 (sS64 _val) {yacValueOfI((sSI)_val);} +sSI YAC_VCALL YAC_Object::yacTensorRank (void) {return YAC_TENSOR_RANK_NONE;} +sBool YAC_VCALL YAC_Object::yacToParsableString (YAC_String *s) const {return yacToString(s);} +void YAC_VCALL YAC_Object::yacOperatorI64 (sSI _cmd,sS64 _val,YAC_Value *_r) {if(_cmd==YAC_OP_ASSIGN)yacValueOfI64(_val);else yacOperatorI(_cmd, (sSI)_val, _r);} +void YAC_VCALL YAC_Object::vtable_entry_1_28_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_1_29_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_1_30_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_1_31_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<2) interface + // ---- ( stream support ) + // ---- + // ---- + // ---- +sBool YAC_VCALL YAC_Object::yacIsStream (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamClose (void) { } +sBool YAC_VCALL YAC_Object::yacStreamOpenLocal (sChar *, sSI) {return 0;} +sBool YAC_VCALL YAC_Object::yacStreamOpenLogic (sChar *) {return 0;} +sUI YAC_VCALL YAC_Object::yacStreamGetByteOrder (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamSetByteOrder (sUI) { } +sBool YAC_VCALL YAC_Object::yacStreamEOF (void) {return 1;} +void YAC_VCALL YAC_Object::yacStreamSeek (sSI, sUI) { } +sUI YAC_VCALL YAC_Object::yacStreamGetOffset (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamSetOffset (sUI) { } +sUI YAC_VCALL YAC_Object::yacStreamGetSize (void) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamRead (sU8 *, sUI) {return 0;} +sU8 YAC_VCALL YAC_Object::yacStreamReadI8 (void) {return 0;} +sU16 YAC_VCALL YAC_Object::yacStreamReadI16 (void) {return 0;} +sU32 YAC_VCALL YAC_Object::yacStreamReadI32 (void) {return 0;} +sF32 YAC_VCALL YAC_Object::yacStreamReadF32 (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamReadObject (YAC_Object *) { } +sSI YAC_VCALL YAC_Object::yacStreamReadString (YAC_String *, sUI) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamReadBuffer (YAC_Buffer *, sUI, sUI, sBool) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamReadLine (YAC_String *, sUI) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamWrite (sU8 *, sUI) {return 0;} +void YAC_VCALL YAC_Object::yacStreamWriteI8 (sU8) { } +void YAC_VCALL YAC_Object::yacStreamWriteI16 (sU16) { } +void YAC_VCALL YAC_Object::yacStreamWriteI32 (sS32) { } +void YAC_VCALL YAC_Object::yacStreamWriteF32 (sF32) { } +void YAC_VCALL YAC_Object::yacStreamWriteObject (YAC_Object*) { } +sSI YAC_VCALL YAC_Object::yacStreamWriteString (YAC_String *, sUI, sUI) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamWriteBuffer (YAC_Buffer *, sUI, sUI) {return 0;} +sSI YAC_VCALL YAC_Object::yacStreamGetErrorCode (void) {return 0xCCCCCCCC;} +void YAC_VCALL YAC_Object::yacStreamGetErrorStringByCode (sSI, YAC_Value *) { } +sF64 YAC_VCALL YAC_Object::yacStreamReadF64 (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamWriteF64 (sF64) { } +sU64 YAC_VCALL YAC_Object::yacStreamReadI64 (void) {return 0;} +void YAC_VCALL YAC_Object::yacStreamWriteI64 (sS64) { } +void YAC_VCALL YAC_Object::vtable_entry_2_35_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_36_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_37_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_38_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_39_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_40_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_41_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_42_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_43_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_44_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_45_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_46_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_2_47_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<3) interface + // ---- ( serialization support ) + // ---- + // ---- + // ---- +void YAC_VCALL YAC_Object::yacSerializeClassName (YAC_Object *_ofs) {YAC_String cln;cln.visit((sChar*)yacClassName());cln.yacSerialize(_ofs, 0);} +void YAC_VCALL YAC_Object::yacSerialize (YAC_Object *, sUI) { } +sUI YAC_VCALL YAC_Object::yacDeserialize (YAC_Object *, sUI) {return 0;} +void YAC_VCALL YAC_Object::vtable_entry_3_3_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_4_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_5_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_6_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_7_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_8_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_9_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_10_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_11_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_12_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_13_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_14_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_3_15_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<4) interface + // ---- ( iterator support ) + // ---- + // ---- + // ---- + +sBool YAC_VCALL YAC_Object::yacIteratorInit (YAC_Iterator *) const {return 0;} +void YAC_VCALL YAC_Object::vtable_entry_4_1_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_2_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_3_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_4_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_5_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_6_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_7_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_8_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_9_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_10_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_11_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_12_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_13_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_14_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_4_15_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<5) interface + // ---- ( array and hashtable support ) + // ---- + // ---- + // ---- +YAC_Object* YAC_VCALL YAC_Object::yacArrayNew (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayAlloc (sUI, sUI, sUI, sUI) {return 0;} +sBool YAC_VCALL YAC_Object::yacArrayRealloc (sUI,sUI,sUI,sUI) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetNumElements (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetMaxElements (void) {return 0;} +void YAC_VCALL YAC_Object::yacArrayCopySize (YAC_Object *) { } +void YAC_VCALL YAC_Object::yacArraySet (void *_context, sUI, YAC_Value *) { } +void YAC_VCALL YAC_Object::yacArrayGet (void *_context, sUI, YAC_Value *) { } +sUI YAC_VCALL YAC_Object::yacArrayGetWidth (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetHeight (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetElementType (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetElementByteSize (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacArrayGetStride (void) {return 0;} +void * YAC_VCALL YAC_Object::yacArrayGetPointer (void) {return 0;} +void YAC_VCALL YAC_Object::yacArraySetWidth (sUI) { } +void YAC_VCALL YAC_Object::yacArraySetTemplate (YAC_Object *) { } +void YAC_VCALL YAC_Object::yacArrayGetDeref (void *_context, sUI _i, YAC_Value *_r) {yacArrayGet(_context, _i, _r);} +void YAC_VCALL YAC_Object::vtable_entry_5_17_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_18_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_19_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_20_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_21_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_22_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_23_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_24_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_25_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_26_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_27_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_28_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_29_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_30_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_31_reserved (void) { } + +void YAC_VCALL YAC_Object::yacHashSet (void *_context, YAC_String *_s, YAC_Value *_v) { + sSI i=0; + if(YAC_Is_String(_s)) + { + YAC_String *s=(YAC_String*)_s; + s->yacScanI(&i); + } + yacArraySet(_context, (sUI)i, _v); +} +void YAC_VCALL YAC_Object::yacHashGet (void *_context, YAC_String*_s, YAC_Value *_v) { + sSI i=0; + if(YAC_Is_String(_s)) + { + YAC_String *s=(YAC_String*)_s; + s->yacScanI(&i); + } + yacArrayGet(_context, (sUI)i, _v); +} +void YAC_VCALL YAC_Object::yacHashGetDeref (void *_context, YAC_String*_s, YAC_Value *_v) {yacHashGet(NULL, _s, _v);} // xxx TKS_MT: should use *real* thread context (exceptions!) +void YAC_VCALL YAC_Object::vtable_entry_5_35_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_36_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_37_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_38_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_5_39_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<6) interface + // ---- ( metaclass support ) + // ---- + // ---- + // ---- +sChar * YAC_VCALL YAC_Object::yacMetaClassName (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacMetaClassMemberGetNum (void) {return 0;} +sUI YAC_VCALL YAC_Object::yacMetaClassMemberGetAccessKeyByIndex(sUI) {return 0;} +sUI YAC_VCALL YAC_Object::yacMetaClassMemberGetAccessKeyByName (const sChar *) {return 0;} +sUI YAC_VCALL YAC_Object::yacMetaClassMemberGetType (sUI) {return 0;} +sChar * YAC_VCALL YAC_Object::yacMetaClassMemberGetName (sUI) {return 0;} +void YAC_VCALL YAC_Object::yacMetaClassMemberSet (sUI, YAC_Value *) { } +void YAC_VCALL YAC_Object::yacMetaClassMemberGet (sUI, YAC_Value *) { } +sSI YAC_VCALL YAC_Object::yacMetaClassInstanceOf (YAC_Object *) {return 0;} +void YAC_VCALL YAC_Object::vtable_entry_6_10_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_6_11_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_6_12_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_6_13_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_6_14_reserved (void) { } +void YAC_VCALL YAC_Object::vtable_entry_6_15_reserved (void) { } + + // ---- + // ---- + // ---- LEVEL (1<<7) interface + // ---- ( signal/callback support ) + // ---- +void YAC_VCALL YAC_Object::yacRegisterSignal (sUI, YAC_FunctionHandle) { } +void YAC_VCALL YAC_Object::yacGetSignalStringList (YAC_String *) { } + + + // ---- + // ---- + // ---- non-virtual helper methods + // ---- + // ---- + // ---- +#ifdef YAC_OBJECT_POOL +YAC_Object * YAC_Object::yacNew (YAC_ContextHandle _context) {YAC_Object*t=yacNewObject();if(t){t->pool_handle.pool_id = 0; t->yacOperatorInit(_context, this);} return t;} +#else +YAC_Object * YAC_Object::yacNew (YAC_ContextHandle _context) {YAC_Object*t=yacNewObject();if(t){t->yacOperatorInit(_context, this);} return t;} +#endif // YAC_OBJECT_POOL +#ifdef YAC_OBJECT_POOL +YAC_Object * YAC_Object::yacNewPooled (YAC_ContextHandle _context, sUI _poolHint) {YAC_Object*t=yac_host->yacNewPooledByID(class_ID, _poolHint); if(t) { t->yacOperatorInit(_context, this); return t; } else { return yacNew(_context); } } +#else +YAC_Object * YAC_Object::yacNewPooled (YAC_ContextHandle _context, sUI) { return yacNew(_context); } +#endif // YAC_OBJECT_POOL +// sBool YAC_Object::yacCanDeserializeClass (YAC_Object *_s) {YAC_String s;_s->yacStreamReadString(&s, 64);if( (yacClassName()&&s.compare((sChar*)yacClassName())) || (yacMetaClassName()&&s.compare((sChar*)yacMetaClassName())) ) {return 1;}else{_s->yacStreamSeek(-((sSI)s.length), YAC_CUR);/*expect ASCIIZ*/return 0;}} +sBool YAC_Object::yacCanDeserializeClass (YAC_Object *_s) { + YAC_String *s = (YAC_String*) YAC_NEW_CORE_POOLED(YAC_CLID_STRING); + _s->yacStreamReadString(s, 64);// calls host-specific string methods so we need a "real" String object ! + if( (yacClassName()&&s->compare((sChar*)yacClassName())) || (yacMetaClassName()&&s->compare((sChar*)yacMetaClassName())) ) + { + YAC_DELETE(s); + return 1; + } + else + { + _s->yacStreamSeek(-((sSI)s->length), YAC_CUR);/*expect ASCIIZ*/ + YAC_DELETE(s); + return 0; + } +} +sBool YAC_Object::yacInstanceOf (YAC_Object *_o) {if(_o)return(yac_host->cpp_typecast_map[class_ID][_o->class_ID]);else return 0;} + +#ifdef YAC_OBJECT_YAC +// ---- auto-generated by gen_yac_object_c_calls.tks (Fri, 21/Dec/2012 23:12:48) +void YAC_Object::_yacClassName(YAC_Value *_r) { + yac_object_yacClassName(this, _r); +} +void YAC_Object::_yacNewObject(YAC_Value *_r) { + yac_object_yacNewObject(this, _r); +} +sSI YAC_Object::_yacMemberGetNum(void) { + return yac_object_yacMemberGetNum(this); +} +void YAC_Object::_yacMemberGetNames(YAC_Value *_r) { + yac_object_yacMemberGetNames(this, _r); +} +void YAC_Object::_yacMemberGetTypes(YAC_Value *_r) { + yac_object_yacMemberGetTypes(this, _r); +} +void YAC_Object::_yacMemberGetObjectTypes(YAC_Value *_r) { + yac_object_yacMemberGetObjectTypes(this, _r); +} +void YAC_Object::_yacMemberGetOffsets(YAC_Value *_r) { + yac_object_yacMemberGetOffsets(this, _r); +} +sSI YAC_Object::_yacMethodGetNum(void) { + return yac_object_yacMethodGetNum(this); +} +void YAC_Object::_yacMethodGetNames(YAC_Value *_r) { + yac_object_yacMethodGetNames(this, _r); +} +void YAC_Object::_yacMethodGetNumParameters(YAC_Value *_r) { + yac_object_yacMethodGetNumParameters(this, _r); +} +void YAC_Object::_yacMethodGetParameterTypes(YAC_Value *_r) { + yac_object_yacMethodGetParameterTypes(this, _r); +} +void YAC_Object::_yacMethodGetParameterObjectTypes(YAC_Value *_r) { + yac_object_yacMethodGetParameterObjectTypes(this, _r); +} +void YAC_Object::_yacMethodGetReturnTypes(YAC_Value *_r) { + yac_object_yacMethodGetReturnTypes(this, _r); +} +void YAC_Object::_yacMethodGetReturnObjectTypes(YAC_Value *_r) { + yac_object_yacMethodGetReturnObjectTypes(this, _r); +} +void YAC_Object::_yacMethodGetAdr(YAC_Value *_r) { + yac_object_yacMethodGetAdr(this, _r); +} +sSI YAC_Object::_yacConstantGetNum(void) { + return yac_object_yacConstantGetNum(this); +} +void YAC_Object::_yacConstantGetNames(YAC_Value *_r) { + yac_object_yacConstantGetNames(this, _r); +} +void YAC_Object::_yacConstantGetTypes(YAC_Value *_r) { + yac_object_yacConstantGetTypes(this, _r); +} +void YAC_Object::_yacConstantGetValues(YAC_Value *_r) { + yac_object_yacConstantGetValues(this, _r); +} +sSI YAC_Object::_yacCopy(YAC_Object *_os) { + return yac_object_yacCopy(this, _os); +} +sSI YAC_Object::_yacEquals(YAC_Object *_ro) { + return yac_object_yacEquals(this, _ro); +} +void YAC_Object::_yacOperator(sSI _cmd, YAC_Object *_ro, YAC_Value *_r) { + yac_object_yacOperator(this, _cmd, _ro, _r); +} +void YAC_Object::_yacOperatorInit(YAC_Object *_ro) { + yac_object_yacOperatorInit(this, _ro); +} +void YAC_Object::_yacOperatorAssign(YAC_Object *_ro) { + yac_object_yacOperatorAssign(this, _ro); +} +void YAC_Object::_yacOperatorAdd(YAC_Object *_ro) { + yac_object_yacOperatorAdd(this, _ro); +} +void YAC_Object::_yacOperatorSub(YAC_Object *_ro) { + yac_object_yacOperatorSub(this, _ro); +} +void YAC_Object::_yacOperatorMul(YAC_Object *_ro) { + yac_object_yacOperatorMul(this, _ro); +} +void YAC_Object::_yacOperatorDiv(YAC_Object *_ro) { + yac_object_yacOperatorDiv(this, _ro); +} +void YAC_Object::_yacOperatorClamp(YAC_Object *_min, YAC_Object *_max) { + yac_object_yacOperatorClamp(this, _min, _max); +} +void YAC_Object::_yacOperatorWrap(YAC_Object *_min, YAC_Object *_max) { + yac_object_yacOperatorWrap(this, _min, _max); +} +sSI YAC_Object::_yacScanI32(YAC_Object *_vo) { + return yac_object_yacScanI32(this, _vo); +} +sSI YAC_Object::_yacScanI64(YAC_Object *_vo) { + return yac_object_yacScanI64(this, _vo); +} +sSI YAC_Object::_yacScanF32(YAC_Object *_vo) { + return yac_object_yacScanF32(this, _vo); +} +sSI YAC_Object::_yacScanF64(YAC_Object *_vo) { + return yac_object_yacScanF64(this, _vo); +} +sSI YAC_Object::_yacToString(YAC_Object *_s) const { + return yac_object_yacToString(this, _s); +} +void YAC_Object::_yacOperatorI(sSI _cmd, sSI _i, YAC_Value *_r) { + yac_object_yacOperatorI(this, _cmd, _i, _r); +} +void YAC_Object::_yacOperatorI64(sSI _cmd, YAC_Object *_no, YAC_Value *_r) { + yac_object_yacOperatorI64(this, _cmd, _no, _r); +} +void YAC_Object::_yacOperatorF32(sSI _cmd, sF32 _f32, YAC_Value *_r) { + yac_object_yacOperatorF32(this, _cmd, _f32, _r); +} +void YAC_Object::_yacOperatorF64(sSI _cmd, YAC_Object *_no, YAC_Value *_r) { + yac_object_yacOperatorF64(this, _cmd, _no, _r); +} +void YAC_Object::_yacValueOfI(sSI _i) { + yac_object_yacValueOfI(this, _i); +} +void YAC_Object::_yacValueOfF32(sF32 _f32) { + yac_object_yacValueOfF32(this, _f32); +} +void YAC_Object::_yacValueOfF64(YAC_Object *_no) { + yac_object_yacValueOfF64(this, _no); +} +void YAC_Object::_yacValueOfI64(YAC_Object *_no) { + yac_object_yacValueOfI64(this, _no); +} +sSI YAC_Object::_yacToParsableString(YAC_Object *_s) const { + return yac_object_yacToParsableString(this, _s); +} +sSI YAC_Object::_yacIsStream(void) { + return yac_object_yacIsStream(this); +} +void YAC_Object::_yacStreamClose(void) { + yac_object_yacStreamClose(this); +} +sSI YAC_Object::_yacStreamOpenLocal(YAC_Object *_name, sSI _access) { + return yac_object_yacStreamOpenLocal(this, _name, _access); +} +sSI YAC_Object::_yacStreamOpenLogic(YAC_Object *_name) { + return yac_object_yacStreamOpenLogic(this, _name); +} +sSI YAC_Object::_yacStreamGetByteOrder(void) { + return yac_object_yacStreamGetByteOrder(this); +} +void YAC_Object::_yacStreamSetByteOrder(sSI _order) { + yac_object_yacStreamSetByteOrder(this, _order); +} +sSI YAC_Object::_yacStreamEOF(void) { + return yac_object_yacStreamEOF(this); +} +void YAC_Object::_yacStreamSeek(sSI _off, sSI _mode) { + yac_object_yacStreamSeek(this, _off, _mode); +} +sSI YAC_Object::_yacStreamGetOffset(void) { + return yac_object_yacStreamGetOffset(this); +} +void YAC_Object::_yacStreamSetOffset(sSI _off) { + yac_object_yacStreamSetOffset(this, _off); +} +sSI YAC_Object::_yacStreamGetSize(void) { + return yac_object_yacStreamGetSize(this); +} +sSI YAC_Object::_yacStreamRead(YAC_Object *_ret, sSI _num) { + return yac_object_yacStreamRead(this, _ret, _num); +} +sSI YAC_Object::_yacStreamReadI8(void) { + return yac_object_yacStreamReadI8(this); +} +sSI YAC_Object::_yacStreamReadI16(void) { + return yac_object_yacStreamReadI16(this); +} +sSI YAC_Object::_yacStreamReadI32(void) { + return yac_object_yacStreamReadI32(this); +} +void YAC_Object::_yacStreamReadI64(YAC_Value *_r) { + yac_object_yacStreamReadI64(this, _r); +} +sF32 YAC_Object::_yacStreamReadF32(void) { + return yac_object_yacStreamReadF32(this); +} +void YAC_Object::_yacStreamReadF64(YAC_Value *_r) { + yac_object_yacStreamReadF64(this, _r); +} +void YAC_Object::_yacStreamReadObject(YAC_Object *_p) { + yac_object_yacStreamReadObject(this, _p); +} +sSI YAC_Object::_yacStreamReadString(YAC_Object *_s, sSI _maxlen) { + return yac_object_yacStreamReadString(this, _s, _maxlen); +} +sSI YAC_Object::_yacStreamReadBuffer(YAC_Object *_buffer, sSI _off, sSI _num, sSI _resize) { + return yac_object_yacStreamReadBuffer(this, _buffer, _off, _num, _resize); +} +sSI YAC_Object::_yacStreamReadLine(YAC_Object *_s, sSI _maxlen) { + return yac_object_yacStreamReadLine(this, _s, _maxlen); +} +sSI YAC_Object::_yacStreamWrite(YAC_Object *_in, sSI _num) { + return yac_object_yacStreamWrite(this, _in, _num); +} +void YAC_Object::_yacStreamWriteI8(sSI _i) { + yac_object_yacStreamWriteI8(this, _i); +} +void YAC_Object::_yacStreamWriteI16(sSI _i) { + yac_object_yacStreamWriteI16(this, _i); +} +void YAC_Object::_yacStreamWriteI32(sSI _i) { + yac_object_yacStreamWriteI32(this, _i); +} +void YAC_Object::_yacStreamWriteI64(YAC_Object *_no) { + yac_object_yacStreamWriteI64(this, _no); +} +void YAC_Object::_yacStreamWriteF32(sF32 _f) { + yac_object_yacStreamWriteF32(this, _f); +} +void YAC_Object::_yacStreamWriteF64(YAC_Object *_no) { + yac_object_yacStreamWriteF64(this, _no); +} +void YAC_Object::_yacStreamWriteObject(YAC_Object *_p) { + yac_object_yacStreamWriteObject(this, _p); +} +sSI YAC_Object::_yacStreamWriteString(YAC_Object *_s, sSI _off, sSI _num) { + return yac_object_yacStreamWriteString(this, _s, _off, _num); +} +sSI YAC_Object::_yacStreamWriteBuffer(YAC_Object *_b, sSI _off, sSI _num) { + return yac_object_yacStreamWriteBuffer(this, _b, _off, _num); +} +sSI YAC_Object::_yacStreamGetErrorCode(void) { + return yac_object_yacStreamGetErrorCode(this); +} +void YAC_Object::_yacStreamGetErrorStringByCode(sSI _code, YAC_Value *_r) { + yac_object_yacStreamGetErrorStringByCode(this, _code, _r); +} +void YAC_Object::_yacSerializeClassName(YAC_Object *_ofs) { + yac_object_yacSerializeClassName(this, _ofs); +} +void YAC_Object::_yacSerialize(YAC_Object *_ofs, sSI _usetypeinfo) { + yac_object_yacSerialize(this, _ofs, _usetypeinfo); +} +sSI YAC_Object::_yacDeserialize(YAC_Object *_ifs, sSI _usetypeinfo) { + return yac_object_yacDeserialize(this, _ifs, _usetypeinfo); +} +void YAC_Object::_yacArrayNew(YAC_Value *_r) { + yac_object_yacArrayNew(this, _r); +} +sSI YAC_Object::_yacArrayAlloc(sSI _sx, sSI _sy, sSI _type, sSI _ebytesize) { + return yac_object_yacArrayAlloc(this, _sx, _sy, _type, _ebytesize); +} +sSI YAC_Object::_yacArrayRealloc(sSI _sx, sSI _sy, sSI _type, sSI _ebytesize) { + return yac_object_yacArrayRealloc(this, _sx, _sy, _type, _ebytesize); +} +sSI YAC_Object::_yacArrayGetNumElements(void) { + return yac_object_yacArrayGetNumElements(this); +} +sSI YAC_Object::_yacArrayGetMaxElements(void) { + return yac_object_yacArrayGetMaxElements(this); +} +void YAC_Object::_yacArrayCopySize(YAC_Object *_p) { + yac_object_yacArrayCopySize(this, _p); +} +void YAC_Object::_yacArraySet(sSI _index, YAC_Object *_value) { + yac_object_yacArraySet(this, _index, _value); +} +void YAC_Object::_yacArrayGet(sSI _index, YAC_Value *_r) { + yac_object_yacArrayGet(this, _index, _r); +} +sSI YAC_Object::_yacArrayGetWidth(void) { + return yac_object_yacArrayGetWidth(this); +} +sSI YAC_Object::_yacArrayGetHeight(void) { + return yac_object_yacArrayGetHeight(this); +} +sSI YAC_Object::_yacArrayGetElementType(void) { + return yac_object_yacArrayGetElementType(this); +} +sSI YAC_Object::_yacArrayGetElementByteSize(void) { + return yac_object_yacArrayGetElementByteSize(this); +} +sSI YAC_Object::_yacArrayGetStride(void) { + return yac_object_yacArrayGetStride(this); +} +sSI YAC_Object::_yacArrayGetPointer(void) { + return yac_object_yacArrayGetPointer(this); +} +void YAC_Object::_yacArraySetWidth(sSI _width) { + yac_object_yacArraySetWidth(this, _width); +} +void YAC_Object::_yacArraySetTemplate(YAC_Object *_template) { + yac_object_yacArraySetTemplate(this, _template); +} +void YAC_Object::_yacArrayGetDeref(sSI _index, YAC_Value *_r) { + yac_object_yacArrayGetDeref(this, _index, _r); +} +void YAC_Object::_yacHashSet(YAC_Object *_key, YAC_Object *_value) { + yac_object_yacHashSet(this, _key, _value); +} +void YAC_Object::_yacHashGet(YAC_Object *_key, YAC_Value *_r) { + yac_object_yacHashGet(this, _key, _r); +} +void YAC_Object::_yacHashGetDeref(YAC_Object *_key, YAC_Value *_r) { + yac_object_yacHashGetDeref(this, _key, _r); +} +void YAC_Object::_yacGetSignalStringList(YAC_Object *_s) { + yac_object_yacGetSignalStringList(this, _s); +} +void YAC_Object::_yacMetaClassName(YAC_Value *_r) { + yac_object_yacMetaClassName(this, _r); +} +sSI YAC_Object::_yacMetaClassMemberGetNum(void) { + return yac_object_yacMetaClassMemberGetNum(this); +} +sSI YAC_Object::_yacMetaClassMemberGetAccessKeyByIndex(sSI _index) { + return yac_object_yacMetaClassMemberGetAccessKeyByIndex(this, _index); +} +sSI YAC_Object::_yacMetaClassMemberGetAccessKeyByName(YAC_Object *_s) { + return yac_object_yacMetaClassMemberGetAccessKeyByName(this, _s); +} +sSI YAC_Object::_yacMetaClassMemberGetType(sSI _ak) { + return yac_object_yacMetaClassMemberGetType(this, _ak); +} +void YAC_Object::_yacMetaClassMemberGetName(sSI _ak, YAC_Value *_r) { + yac_object_yacMetaClassMemberGetName(this, _ak, _r); +} +void YAC_Object::_yacMetaClassMemberSet(sSI _ak, YAC_Object *_value) { + yac_object_yacMetaClassMemberSet(this, _ak, _value); +} +void YAC_Object::_yacMetaClassMemberGet(sSI _ak, YAC_Value *_r) { + yac_object_yacMetaClassMemberGet(this, _ak, _r); +} +sSI YAC_Object::_yacMetaClassInstanceOf(YAC_Object *_o) { + return yac_object_yacMetaClassInstanceOf(this, _o); +} +void YAC_Object::_yacNew(YAC_Value *_r) { + yac_object_yacNew(this, _r); +} +sSI YAC_Object::_yacCanDeserializeClass(YAC_Object *_ifs) { + return yac_object_yacCanDeserializeClass(this, _ifs); +} +sSI YAC_Object::_yacInstanceOf(YAC_Object *_o) { + return yac_object_yacInstanceOf(this, _o); +} +#endif + +#ifdef YAC_OBJECT_YAC +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +//~ ~ +//~ YAC "C" interface for YAC_Object baseclass ~ +//~ ~ +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void YAC_CALL yac_object_yacClassName(YAC_Object *_o, YAC_Value *_r) { + YAC_String *s=(YAC_String*)yac_host->yacNewByID(YAC_CLID_STRING); + s->visit((sChar*)_o->yacClassName()); + YAC_RETS(s, 1); +} + +void YAC_CALL yac_object_yacNewObject(YAC_Object *_o, YAC_Value *_r) { + YAC_Object *o=_o->yacNewObject(); + YAC_RETO(o, (o!=0)); +} + +// ---- m e m b e r s + +sSI YAC_CALL yac_object_yacMemberGetNum(YAC_Object *_o) { + return (sSI)_o->yacMemberGetNum(); +} + +void YAC_CALL yac_object_yacMemberGetNames(YAC_Object *_o, YAC_Value *_r) { + YAC_StringArray *a=(YAC_StringArray*)yac_host->yacNewByID(YAC_CLID_STRINGARRAY); + if(a) + { + sSI num=(sSI)_o->yacMemberGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const char **memberNames=_o->yacMemberGetNames(); + for(sSI i=0; ielements[i].visit((sChar*)memberNames[i]); + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMemberGetTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacMemberGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *memberTypes=_o->yacMemberGetTypes(); + for(sSI i=0; ielements[i]=(sSI)memberTypes[i]; + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMemberGetObjectTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_StringArray *a=(YAC_StringArray*)yac_host->yacNewByID(YAC_CLID_STRINGARRAY); + if(a) + { + sSI num=(int)_o->yacMemberGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const char **objectTypes=_o->yacMemberGetObjectTypes(); + for(sSI i=0; ielements[i].visit((sChar*)objectTypes[i]); + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMemberGetOffsets(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacMemberGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sU8**memberOffsets = _o->yacMemberGetOffsets(); + for(sSI i=0; ielements[i]=(sSI) ( (*(sU64*)&memberOffsets[i]) & 0xFFFFFFF ); +#else + a->elements[i]=(sSI) ( (*(sU32*)&memberOffsets[i]) & 0xFFFFFFF ); +#endif // YAC_64 + } + } + } + YAC_RETO(a, (a!=0)); +} + +// ---- m e t h o d s + +sSI YAC_CALL yac_object_yacMethodGetNum(YAC_Object *_o) { + return (sSI)_o->yacMethodGetNum(); +} + +void YAC_CALL yac_object_yacMethodGetNames(YAC_Object *_o, YAC_Value *_r) { + YAC_StringArray *a=(YAC_StringArray*)yac_host->yacNewByID(YAC_CLID_STRINGARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const char **methodNames=_o->yacMethodGetNames(); + for(sSI i=0; ielements[i].visit((sChar*)methodNames[i]); + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetNumParameters(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *numParameters=_o->yacMethodGetNumParameters(); + for(sSI i=0; ielements[i]=(sSI)numParameters[i]; + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetParameterTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_ValueArray *a=(YAC_ValueArray*)yac_host->yacNewByID(YAC_CLID_VALUEARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *numParameters =_o->yacMethodGetNumParameters(); + const sUI **allParameterTypes=_o->yacMethodGetParameterTypes(); + for(sSI i=0; iyacNewByID(YAC_CLID_INTARRAY); + if(ia) + { + a->elements[i].initObject(ia, 1); + sSI inum=(sSI)numParameters[i]; + if(inum&&ia->yacArrayAlloc(inum, 0,0,0)) + { + ia->num_elements=ia->max_elements; + const sUI *parameterTypes=allParameterTypes[i]; + for(sSI j=0; jelements[j] =(sSI)parameterTypes[j]; + } + } + } + else + { + yac_host->printf("[---] yac_object_yacMethodGetParameterTypes: cannot allocate inner array %i/%i.\n", i, num); + yac_host->yacDelete(a); + YAC_RETO(0, 0); + return; + } + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetParameterObjectTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_ValueArray *a=(YAC_ValueArray*)yac_host->yacNewByID(YAC_CLID_VALUEARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *numParameters =_o->yacMethodGetNumParameters(); + const char ***allParameterObjectTypes=_o->yacMethodGetParameterObjectTypes(); + for(sSI i=0; iyacNewByID(YAC_CLID_STRINGARRAY); + if(ia) + { + a->elements[i].initObject(ia, 1); + sSI inum=(sSI)numParameters[i]; + if(inum&&ia->yacArrayAlloc(inum, 0,0,0)) + { + ia->num_elements=ia->max_elements; + const char **parameterObjectTypes=allParameterObjectTypes[i]; + for(sSI j=0; jprintf("ia->elements[%i]=%p (%s) *s=%c\n", j, parameterObjectTypes[j], +// (char *)parameterObjectTypes[j], +// parameterObjectTypes[j]?parameterObjectTypes[j][0]:'?'); + ia->elements[j].visit((sChar*)parameterObjectTypes[j]); + } + } + } + else + { + yac_host->printf("[---] yac_object_yacMethodGetParameterObjectTypes: cannot allocate inner array %i/%i.\n", i, num); + yac_host->yacDelete(a); + YAC_RETO(0, 0); + return; + } + } + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetReturnTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *returnTypes=_o->yacMethodGetReturnTypes(); + for(sSI i=0; ielements[i]=(sSI)returnTypes[i]; + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetReturnObjectTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_StringArray *a=(YAC_StringArray*)yac_host->yacNewByID(YAC_CLID_STRINGARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const char **returnObjectTypes=_o->yacMethodGetReturnObjectTypes(); + for(sSI i=0; ielements[i].visit((sChar*)returnObjectTypes[i]); + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacMethodGetAdr(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacMethodGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const void **methodAdr=_o->yacMethodGetAdr(); + for(sSI i=0; ielements[i]=*(sSI*)&methodAdr[i]; + } + } + YAC_RETO(a, (a!=0)); +} + +// ---- c o n s t a n t s + +sSI YAC_CALL yac_object_yacConstantGetNum(YAC_Object *_o) { + return (sSI)_o->yacConstantGetNum(); +} + +void YAC_CALL yac_object_yacConstantGetNames(YAC_Object *_o, YAC_Value *_r) { + YAC_StringArray *a=(YAC_StringArray*)yac_host->yacNewByID(YAC_CLID_STRINGARRAY); + if(a) + { + sSI num=(sSI)_o->yacConstantGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const char **constantNames=_o->yacConstantGetNames(); + for(sSI i=0; ielements[i].visit((sChar*)constantNames[i]); + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacConstantGetTypes(YAC_Object *_o, YAC_Value *_r) { + YAC_IntArray *a=(YAC_IntArray*)yac_host->yacNewByID(YAC_CLID_INTARRAY); + if(a) + { + sSI num=(int)_o->yacConstantGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *constantTypes=_o->yacConstantGetTypes(); + for(sSI i=0; ielements[i]=(sSI)constantTypes[i]; + } + } + YAC_RETO(a, (a!=0)); +} + +void YAC_CALL yac_object_yacConstantGetValues(YAC_Object *_o, YAC_Value *_r) { + YAC_ValueArray *a=(YAC_ValueArray*)yac_host->yacNewByID(YAC_CLID_VALUEARRAY); + if(a) + { + sSI num=(int)_o->yacConstantGetNum(); + if(num&&a->yacArrayAlloc(num, 0,0,0)) + { + a->num_elements=a->max_elements; + const sUI *constantTypes=_o->yacConstantGetTypes(); + yacmemptr constantValues=_o->yacConstantGetValues(); + for(sSI i=0; ielements[i].initInt(constantValues.si[i]); + break; + case YAC_TYPE_FLOAT: + a->elements[i].initFloat(constantValues.f4[i]); // xxx 32bit float assumed + break; + case YAC_TYPE_OBJECT: + default: + a->elements[i].initObject(0, 0); + yac_host->printf("[---] yac_object_yacConstantGetValues(): constant %i has YAC_TYPE_OBJECT(%i) (not supported).\n", i, constantTypes[i]); + break; + } + } + } + } + YAC_RETO(a, (a!=0)); +} + +// ---- o p e r a t o r s + +sSI YAC_CALL yac_object_yacCopy(YAC_Object *_o, YAC_Object *_os) { + return _o->yacCopy(_os); +} + +sSI YAC_CALL yac_object_yacEquals(YAC_Object *_o, YAC_Object *_ro) { + return _o->yacEquals(_ro); +} + +void YAC_CALL yac_object_yacOperator(YAC_Object *_o, sSI _cmd, YAC_Object *_ro, YAC_Value *_r) { + _o->yacOperator(_cmd, _ro, _r); +} + +void YAC_CALL yac_object_yacOperatorInit(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorInit(NULL/*_context*/, _ro); +} + +void YAC_CALL yac_object_yacOperatorAssign(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorAssign(_ro); +} + +void YAC_CALL yac_object_yacOperatorAdd(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorAdd(_ro); +} + +void YAC_CALL yac_object_yacOperatorSub(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorSub(_ro); +} + +void YAC_CALL yac_object_yacOperatorMul(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorMul(_ro); +} + +void YAC_CALL yac_object_yacOperatorDiv(YAC_Object *_o, YAC_Object *_ro) { + _o->yacOperatorDiv(_ro); +} + +void YAC_CALL yac_object_yacOperatorClamp(YAC_Object *_o, YAC_Object *_min, YAC_Object *_max) { + _o->yacOperatorClamp(_min, _max); +} + +void YAC_CALL yac_object_yacOperatorWrap(YAC_Object *_o, YAC_Object *_min, YAC_Object *_max) { + _o->yacOperatorWrap(_min, _max); +} + +sSI YAC_CALL yac_object_yacScanI32(YAC_Object *_o, YAC_Object *_vo) { + if(YAC_BCHK(_vo, YAC_CLID_INTEGER)) // xxx should be YAC_CLID_LONG + { + YAC_Integer *vo=(YAC_Integer*)_vo; + return _o->yacScanI(&vo->value); + } + return 0; +} + +sSI YAC_CALL yac_object_yacScanI64(YAC_Object *_o, YAC_Object *_vo) { + if(YAC_VALID(_vo)) + { + sS64 i64; + if(_o->yacScanI64(&i64)) + { + _vo->yacValueOfI64(i64); + } + } + return 0; +} + +sSI YAC_CALL yac_object_yacScanF32(YAC_Object *_o, YAC_Object *_vo) { + if(YAC_BCHK(_vo, YAC_CLID_FLOAT)) + { + YAC_Float *vo=(YAC_Float*)_vo; + return _o->yacScanF32(&vo->value); + } + return 0; +} + +sSI YAC_CALL yac_object_yacScanF64(YAC_Object *_o, YAC_Object *_vo) { + if(YAC_VALID(_vo)) + { + sF64 f64; + if(_o->yacScanF64(&f64)) + { + _vo->yacValueOfF64(f64); + } + } + return 0; +} + +sSI YAC_CALL yac_object_yacToString(const YAC_Object *_o, YAC_Object *_s) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + { + YAC_String *s=(YAC_String*)_s; + return _o->yacToString(s); + } + return 0; +} + +void YAC_CALL yac_object_yacOperatorI(YAC_Object *_o, sSI _cmd, sSI _i, YAC_Value *_r) { + _o->yacOperatorI(_cmd, _i, _r); +} + +void YAC_CALL yac_object_yacOperatorI64(YAC_Object *_o, sSI _cmd, YAC_Object *_no, YAC_Value *_r) { + if(YAC_VALID(_no)) + { + sS64 i64; + if(_no->yacScanI64(&i64)) + { + _o->yacOperatorI64(_cmd, i64, _r); + } + } +} + +void YAC_CALL yac_object_yacOperatorF32(YAC_Object *_o, sSI _cmd, sF32 _f32, YAC_Value *_r) { + _o->yacOperatorF32(_cmd, _f32, _r); +} + +void YAC_CALL yac_object_yacOperatorF64(YAC_Object *_o, sSI _cmd, YAC_Object *_no, YAC_Value *_r) { + if(YAC_VALID(_no)) + { + sF64 f64; + if(_no->yacScanF64(&f64)) + { + _o->yacOperatorF64(_cmd, f64, _r); + } + } +} + +void YAC_CALL yac_object_yacValueOfI(YAC_Object *_o, sSI _i) { + _o->yacValueOfI(_i); +} + +void YAC_CALL yac_object_yacValueOfI64(YAC_Object *_o, YAC_Object *_no) { + if(YAC_VALID(_no)) + { + sS64 i64; + if(_no->yacScanI64(&i64)) + { + _o->yacValueOfI64(i64); + } + } +} + +void YAC_CALL yac_object_yacValueOfF32(YAC_Object *_o, sF32 _f32) { + _o->yacValueOfF32(_f32); +} + +void YAC_CALL yac_object_yacValueOfF64(YAC_Object *_o, YAC_Object *_no) { + if(YAC_VALID(_no)) + { + sF64 f64; + if(_no->yacScanF64(&f64)) + { + _o->yacValueOfF64(f64); + } + } +} + +sSI YAC_CALL yac_object_yacToParsableString(const YAC_Object *_o, YAC_Object *_s) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + { + YAC_String *s=(YAC_String*)_s; + return _o->yacToParsableString(s); + } + return 0; +} + +// ---- s t r e a m s + +sSI YAC_CALL yac_object_yacIsStream(YAC_Object *_o) { + return _o->yacIsStream(); +} + +void YAC_CALL yac_object_yacStreamClose(YAC_Object *_o) { + _o->yacStreamClose(); +} + +sSI YAC_CALL yac_object_yacStreamOpenLocal(YAC_Object *_o, YAC_Object *_name, sSI _access) { + if(YAC_BCHK(_name, YAC_CLID_STRING)) + { + return _o->yacStreamOpenLocal((sChar*)((YAC_String*)_name)->chars, _access); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamOpenLogic(YAC_Object *_o, YAC_Object *_name) { + if(YAC_BCHK(_name, YAC_CLID_STRING)) + { + return _o->yacStreamOpenLogic((sChar*)((YAC_String*)_name)->chars); + } + return 0; + +} + +sSI YAC_CALL yac_object_yacStreamGetByteOrder(YAC_Object *_o) { + return _o->yacStreamGetByteOrder(); +} + +void YAC_CALL yac_object_yacStreamSetByteOrder(YAC_Object *_o, sSI _order) { + _o->yacStreamSetByteOrder((sUI)_order); +} + +sSI YAC_CALL yac_object_yacStreamEOF(YAC_Object *_o) { + return _o->yacStreamEOF(); +} + +void YAC_CALL yac_object_yacStreamSeek(YAC_Object *_o, sSI _off, sSI _mode) { + _o->yacStreamSeek(_off, (sUI)_mode); +} + +sSI YAC_CALL yac_object_yacStreamGetOffset(YAC_Object *_o) { + return _o->yacStreamGetOffset(); +} + +void YAC_CALL yac_object_yacStreamSetOffset(YAC_Object *_o, sSI _off) { + _o->yacStreamSetOffset((sUI)_off); +} + +sSI YAC_CALL yac_object_yacStreamGetSize(YAC_Object *_o) { + return _o->yacStreamGetSize(); +} + +sSI YAC_CALL yac_object_yacStreamRead(YAC_Object *_o, YAC_Object *_ret, sSI _num) { + if(YAC_BCHK(_ret, YAC_CLID_BUFFER)) + { + YAC_Buffer *ret=(YAC_Buffer*)_ret; + if(ret->yacArrayAlloc(_num, 0,0,0)) + { + sUI num=(sUI)_num; + sUI i=0; + for(; (!_o->yacStreamEOF())&&(iyacStreamWriteI8(_o->yacStreamReadI8()); + return i; + } + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamReadI8(YAC_Object *_o) { + return (sSI)_o->yacStreamReadI8(); +} + +sSI YAC_CALL yac_object_yacStreamReadI16(YAC_Object *_o) { + return (sSI)_o->yacStreamReadI16(); +} + +sSI YAC_CALL yac_object_yacStreamReadI32(YAC_Object *_o) { + return (sSI)_o->yacStreamReadI32(); +} + +void YAC_CALL yac_object_yacStreamReadI64(YAC_Object *_o, YAC_Value *_r) { + YAC_Long *l = YAC_New_Long(); + l->value = _o->yacStreamReadI64(); + _r->initObject(l, 1); +} + +sF32 YAC_CALL yac_object_yacStreamReadF32(YAC_Object *_o) { + return (sF32)_o->yacStreamReadF32(); +} + +void YAC_CALL yac_object_yacStreamReadF64(YAC_Object *_o, YAC_Value *_r) { + YAC_Double *d = YAC_New_Double(); + d->value = _o->yacStreamReadF64(); + _r->initObject(d, 1); +} + +void YAC_CALL yac_object_yacStreamReadObject(YAC_Object *_o, YAC_Object *_p) { + _o->yacStreamReadObject(_p); +} + +sSI YAC_CALL yac_object_yacStreamReadString(YAC_Object *_o, YAC_Object *_s, sSI _maxlen) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + { + return _o->yacStreamReadString((YAC_String*)_s, (sUI)_maxlen); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamReadBuffer(YAC_Object *_o, YAC_Object *_buffer, sSI _off, sSI _num, sSI _resize) { + if(YAC_BCHK(_buffer, YAC_CLID_BUFFER)) + { + return _o->yacStreamReadBuffer((YAC_Buffer*)_buffer, (sUI)_off, (sUI)_num, _resize); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamReadLine(YAC_Object *_o, YAC_Object *_s, sSI _maxlen) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + { + return _o->yacStreamReadLine((YAC_String*)_s, (sUI)_maxlen); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamWrite(YAC_Object *_o, YAC_Object *_in, sSI _num) { + if(YAC_BCHK(_in, YAC_CLID_BUFFER)) + { + YAC_Buffer *in=(YAC_Buffer*)_in; + sUI num=(sUI)_num; + if(in->yacStreamGetSize()yacStreamGetSize(); + in->yacStreamSetOffset(0); + sUI i=0; + for(; (!_o->yacStreamGetErrorCode())&&(iyacStreamWriteI8( in->yacStreamReadI8() ); + return i; + } + return 0; +} + +void YAC_CALL yac_object_yacStreamWriteI8(YAC_Object *_o, sSI _i) { + _o->yacStreamWriteI8((sS8)_i); +} + +void YAC_CALL yac_object_yacStreamWriteI16(YAC_Object *_o, sSI _i) { + _o->yacStreamWriteI16((sS16)_i); +} + +void YAC_CALL yac_object_yacStreamWriteI32(YAC_Object *_o, sSI _i) { + _o->yacStreamWriteI32((sS32)_i); +} + +void YAC_CALL yac_object_yacStreamWriteI64(YAC_Object *_o, YAC_Object *_no) { + if(YAC_VALID(_no)) + { + sS64 i64; + if(_no->yacScanI64(&i64)) + { + _o->yacStreamWriteI64(i64); + } + } +} + +void YAC_CALL yac_object_yacStreamWriteF32(YAC_Object *_o, sF32 _f) { + _o->yacStreamWriteF32((sF32)_f); +} + +void YAC_CALL yac_object_yacStreamWriteF64(YAC_Object *_o, YAC_Object *_no) { + if(YAC_VALID(_no)) + { + sF64 f64; + if(_no->yacScanF64(&f64)) + { + _o->yacStreamWriteF64(f64); + } + } +} + +void YAC_CALL yac_object_yacStreamWriteObject(YAC_Object *_o, YAC_Object *_p) { + _o->yacStreamWriteObject(_p); +} + +sSI YAC_CALL yac_object_yacStreamWriteString(YAC_Object *_o, YAC_Object *_s, sSI _off, sSI _num) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + { + return _o->yacStreamWriteString((YAC_String*)_s, (sUI)_off, (sUI)_num); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamWriteBuffer(YAC_Object *_o, YAC_Object *_b, sSI _off, sSI _num) { + if(YAC_BCHK(_b, YAC_CLID_BUFFER)) + { + return _o->yacStreamWriteBuffer((YAC_Buffer *)_b, (sUI)_off, (sUI)_num); + } + return 0; +} + +sSI YAC_CALL yac_object_yacStreamGetErrorCode(YAC_Object *_o) { + return _o->yacStreamGetErrorCode(); +} + +void YAC_CALL yac_object_yacStreamGetErrorStringByCode(YAC_Object *_o, sSI _code, YAC_Value *_r) { + _o->yacStreamGetErrorStringByCode(_code, _r); +} + +// ---- s e r i a l i z a t i o n + +void YAC_CALL yac_object_yacSerializeClassName(YAC_Object *_o, YAC_Object *_ofs) { + _o->yacSerializeClassName(_ofs); +} + +void YAC_CALL yac_object_yacSerialize(YAC_Object *_o, YAC_Object *_ofs, sSI _usetypeinfo) { + _o->yacSerialize(_ofs, (sUI)_usetypeinfo); +} + +sSI YAC_CALL yac_object_yacDeserialize(YAC_Object *_o, YAC_Object *_ifs, sSI _usetypeinfo) { + return _o->yacDeserialize(_ifs, (sUI)_usetypeinfo); +} + +// ---- i t e r a t o r s + +// (( skipped )) + +// ---- a r r a y s / h a s h t a b l e s + +void YAC_CALL yac_object_yacArrayNew(YAC_Object *_o, YAC_Value *_r) { + YAC_Object *n=_o->yacArrayNew(); + _r->initObject(n, (n!=0)); +} + +sSI YAC_CALL yac_object_yacArrayAlloc(YAC_Object *_o, sSI _sx, sSI _sy, sSI _type, sSI _ebytesize) { + return (sSI)_o->yacArrayAlloc((sUI)_sx, (sUI)_sy, (sUI)_type, (sUI)_ebytesize); +} + +sSI YAC_CALL yac_object_yacArrayRealloc(YAC_Object *_o, sSI _sx, sSI _sy, sSI _type, sSI _ebytesize) { + return (sSI)_o->yacArrayRealloc((sUI)_sx, (sUI)_sy, (sUI)_type, (sUI)_ebytesize); +} + +sSI YAC_CALL yac_object_yacArrayGetNumElements(YAC_Object *_o) { + return (sSI)_o->yacArrayGetNumElements(); +} + +sSI YAC_CALL yac_object_yacArrayGetMaxElements(YAC_Object *_o) { + return (sSI)_o->yacArrayGetMaxElements(); +} + +void YAC_CALL yac_object_yacArrayCopySize(YAC_Object *_o, YAC_Object *_p) { + _o->yacArrayCopySize(_p); +} + +void YAC_CALL yac_object_yacArraySet(YAC_Object *_o, sSI _index, YAC_Object *_value) { + if(YAC_BCHK(_value, YAC_CLID_VALUE)) + { + _o->yacArraySet(NULL, (sUI)_index, (YAC_ValueObject*)_value); // xxx TKS_MT use real _context + } +} + +void YAC_CALL yac_object_yacArrayGet(YAC_Object *_o, sSI _index, YAC_Value *_r) { + _o->yacArrayGet(NULL, (sUI)_index, _r); // xxx TKS_MT use real _context +} + +void YAC_CALL yac_object_yacArrayGetDeref(YAC_Object *_o, sSI _index, YAC_Value *_r) { + _o->yacArrayGetDeref(NULL, (sUI)_index, _r); // xxx TKS_MT use real _context +} + +sSI YAC_CALL yac_object_yacArrayGetWidth(YAC_Object *_o) { + return (sSI)_o->yacArrayGetWidth(); +} + +sSI YAC_CALL yac_object_yacArrayGetHeight(YAC_Object *_o) { + return (sSI)_o->yacArrayGetHeight(); +} + +sSI YAC_CALL yac_object_yacArrayGetElementType(YAC_Object *_o) { + return (sSI)_o->yacArrayGetElementType(); +} + +sSI YAC_CALL yac_object_yacArrayGetElementByteSize(YAC_Object *_o) { + return (sSI)_o->yacArrayGetElementByteSize(); + +} + +sSI YAC_CALL yac_object_yacArrayGetStride(YAC_Object *_o) { + return (sSI)_o->yacArrayGetStride(); +} + +sSI YAC_CALL yac_object_yacArrayGetPointer(YAC_Object *_o) { + /// xxx return Long object on 64bit + //void *adr = _o->yacArrayGetPointer(); + //return *(sSI*)&adr; + return 0; // ! +} + +void YAC_CALL yac_object_yacArraySetWidth(YAC_Object *_o, sSI _width) { + _o->yacArraySetWidth((sUI)_width); +} + +void YAC_CALL yac_object_yacArraySetTemplate(YAC_Object *_o, YAC_Object *_template) { + _o->yacArraySetTemplate(_template); +} + +void YAC_CALL yac_object_yacHashSet(YAC_Object *_o, YAC_Object *_key, YAC_Object *_value) { + if(YAC_BCHK(_key, YAC_CLID_STRING)) + if(YAC_BCHK(_value, YAC_CLID_VALUE)) + { + _o->yacHashSet(NULL, (YAC_String*)_key, (YAC_ValueObject*)_value); // xxx TKS_MT use real _context + } +} + +void YAC_CALL yac_object_yacHashGet(YAC_Object *_o, YAC_Object *_key, YAC_Value *_r) { + if(YAC_BCHK(_key, YAC_CLID_STRING)) + _o->yacHashGet(NULL, (YAC_String*)_key, _r); // xxx TKS_MT use real _context +} + +void YAC_CALL yac_object_yacHashGetDeref(YAC_Object *_o, YAC_Object *_key, YAC_Value *_r) { + if(YAC_BCHK(_key, YAC_CLID_STRING)) + _o->yacHashGetDeref(NULL, (YAC_String*)_key, _r); // xxx TKS_MT use real _context +} + +// ---- s i g n a l s + +void YAC_CALL yac_object_yacGetSignalStringList(YAC_Object *_o, YAC_Object *_s) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + _o->yacGetSignalStringList((YAC_String*)_s); +} + + +// ---- m e t a c l a s s e s + +void YAC_CALL yac_object_yacMetaClassName(YAC_Object *_o, YAC_Value *_r) { + YAC_String *s=YAC_New_String(); + if(s) + { + s->visit((char*)_o->yacMetaClassName()); + } + YAC_RETS(s, (s!=0)); +} + +sSI YAC_CALL yac_object_yacMetaClassMemberGetNum(YAC_Object *_o) { + return (sSI)_o->yacMetaClassMemberGetNum(); +} + +sSI YAC_CALL yac_object_yacMetaClassMemberGetAccessKeyByIndex(YAC_Object *_o, sSI _index) { + return (sSI)_o->yacMetaClassMemberGetAccessKeyByIndex((sUI)_index); +} + +sSI YAC_CALL yac_object_yacMetaClassMemberGetAccessKeyByName(YAC_Object *_o, YAC_Object *_s) { + if(YAC_BCHK(_s, YAC_CLID_STRING)) + return (sSI)_o->yacMetaClassMemberGetAccessKeyByName((sChar*)((YAC_String*)_s)->chars); + return -1; +} + +sSI YAC_CALL yac_object_yacMetaClassMemberGetType(YAC_Object *_o, sSI _ak) { + return (sSI)_o->yacMetaClassMemberGetType((sUI)_ak); +} + +void YAC_CALL yac_object_yacMetaClassMemberGetName(YAC_Object *_o, sSI _ak, YAC_Value *_r) { + YAC_String *s=YAC_New_String(); + if(s) + { + s->visit((char*)_o->yacMetaClassMemberGetName((sUI)_ak)); + } + YAC_RETS(s, (s!=0)); +} + + +void YAC_CALL yac_object_yacMetaClassMemberSet(YAC_Object *_o, sSI _ak, YAC_Object *_value) { + if(YAC_BCHK(_value, YAC_CLID_VALUE)) + { + _o->yacMetaClassMemberSet((sUI)_ak, (YAC_ValueObject*)_value); + } +} + +void YAC_CALL yac_object_yacMetaClassMemberGet(YAC_Object *_o, sSI _ak, YAC_Value *_r) { + _o->yacMetaClassMemberGet((sUI)_ak, _r); +} + +sSI YAC_CALL yac_object_yacMetaClassInstanceOf(YAC_Object *_this, YAC_Object *_o) { + return _this->yacMetaClassInstanceOf(_o); +} + +// ---- n o n - v i r t u a l +void YAC_CALL yac_object_yacNew(YAC_Object *_o, YAC_Value *_r) { + YAC_Object *o=_o->yacNew(NULL/*_context*/); + YAC_RETO(o, (o!=0)); +} + +sSI YAC_CALL yac_object_yacCanDeserializeClass(YAC_Object *_o, YAC_Object *_ifs) { + return _o->yacCanDeserializeClass(_ifs); +} + +sSI YAC_CALL yac_object_yacInstanceOf(YAC_Object *_this, YAC_Object *_o) { + return _this->yacInstanceOf(_o); +} + +#endif // YAC_OBJECT_YAC + + +#ifndef YAC_CUST_BUFFER + YAC_Buffer::YAC_Buffer (void) { } + YAC_Buffer::~YAC_Buffer () { } // never called, see host impl. instead +void YAC_Buffer::yacArraySet (void *_context, sUI, YAC_Value *) { } +void YAC_Buffer::yacArrayGet (void *_context, sUI, YAC_Value *_ret) {_ret->initVoid();} +sUI YAC_Buffer::yacArrayGetWidth (void) {return size;} +sUI YAC_Buffer::yacArrayGetHeight (void) {return 1;} +sUI YAC_Buffer::yacArrayGetElementType (void) {return 1;} +sUI YAC_Buffer::yacArrayGetElementByteSize (void) {return sizeof(sU8);} +sUI YAC_Buffer::yacArrayGetStride (void) {return 0;} +void * YAC_Buffer::yacArrayGetPointer (void) {return (void*)buffer;} +#endif + YAC_Iterator::YAC_Iterator (void) { } + YAC_Iterator::~YAC_Iterator () { } +void YAC_VCALL YAC_Iterator::getNext (YAC_Value*r) {r->initVoid();} +void YAC_VCALL YAC_Iterator::begin (void) { } +void YAC_VCALL YAC_Iterator::end (void) { } + + + // ---- + // ---- + // ---- + // ---- LEVEL (1<<0) interface: + // ---- ( C/C++ reflection support ) + // ---- + // ---- + YAC_Host::YAC_Host (void) { } + YAC_Host::~YAC_Host () { } + + +#ifndef YAC_CUST_STRING +sUI YAC_strlen (const char *_s) {if(_s){sUI r=0;while(*_s++)r++;return r;}else return 0;} + YAC_String::YAC_String () {class_ID=YAC_CLID_STRING;buflen=0;bflags=0;length=0;chars=0;key=YAC_LOSTKEY;} + YAC_String::~YAC_String () {free();} +void YAC_String::free (void) {if(chars){if(bflags&DEL){Dyacfreechars(chars);}chars=0;length=0;buflen=0;bflags=0;key=YAC_LOSTKEY;}} +void YAC_String::visit (const sChar*_cstring) {YAC_String::free();chars=(sU8*)_cstring;key=YAC_LOSTKEY;length=YAC_strlen(_cstring)+1;buflen=length;} +sBool YAC_String::compare (const sChar*e) {yacmemptr f;f.u1=(sU8*)e;sBool ret=f.any!=0;if(ret&&*f.u1&&length){sU32 _key=1;do{_key++;}while(*++f.u1);ret=_key==length;if(ret){yacmemptr t;t.u1=chars;f.u1=(sU8*)e;sU32 i=0;sU32 l=(length>>RINT_SIZE_SHIFT);for(;ilength==length&&s->getKey()==getKey()&&s->chars&&chars){sU32 i=0;for(;ichars[i]==chars[i]); i++);return i==length;}}return 0;} +void YAC_String::fixLength (void) {if(chars&&buflen) { length=0; sChar *s=(sChar*)chars; while(lengthlength) + { + ret = YAC_String::realloc(_s->length); + if(ret) + { + sU32 i; + for(i=0; i<_s->length; i++) + { + chars[i]=_s->chars[i]; + } + if(_s->bflags & YAC_String::QUOT) + { + bflags |= YAC_String::QUOT; + } + } + } + else + { + ret=createEmpty(); + } + } + return ret; +} +sBool YAC_String::append (YAC_String *o) {if(o&&o->chars&&o->length){sUI k=o->length+length;if(buflenlength); i++, k++)nc[i]=o->chars[k];chars=nc; length=length+o->length;key=YAC_LOSTKEY;}return ret;}else{sU8*d=chars+length-1;sU32 i=0;for(;i< o->length;i++)*d++=o->chars[i];length=k-1;if(length==(sU32)-1){length=length;}key=YAC_LOSTKEY;return 1;}}return 0;} +sBool YAC_String::append (const char *_s) {YAC_String s; s.visit(_s); return append(&s);} +sBool YAC_String::substring (YAC_String *s,sUI start, sUI len) {if(len){if(chars&&(start+len)<=length){sU8*a=chars+start;sU32 k=a[len-1]!=0?len+1:len;if(s->realloc(k)){sU32 i=0;for(;ichars[i]=*a++;if(k!=len)s->chars[i]=0;return 1;}}else{if(s){s->empty();}}}else{s->empty();}return 0;} +sBool YAC_String::empty (void) {sBool ret=YAC_String::realloc(1);if(ret)*chars=0;return ret;} +void YAC_String::printf (const char *_fmt, ...) {va_list va;va_start(va,_fmt); +#ifdef YAC_VC +_vsnprintf((char*)chars, buflen, _fmt, va); +#else +vsnprintf((char*)chars, buflen, _fmt, va); +#endif +va_end(va);fixLength();} +#endif // YAC_BIGSTRING +#endif // YAC_CUST_STRING + +#ifndef YAC_CUST_STRING +#endif +#ifdef YAC_PRINTF +void YAC_Host::printf (const char *_fmt, ...) { + if(_fmt) + { +#ifdef YAC_FORCE_NO_PRINTF_TLS + static char buf[128*1024]; +#else + static YAC_TLS char buf[128*1024]; // TLS increases tks.exe file size by 128*1024 bytes :( +#endif // YAC_FORCE_NO_PRINTF_TLS + va_list va; + va_start(va,_fmt); + ::vsprintf(buf,/*, sizeof(buf)/sizeof(char),*/_fmt,va); + va_end(va); + yacPrint(buf); + } +} +#endif // YAC_PRINTF + + +// ---- +// ---- +// ---- Float relative (exponential) epsilon comparison helpers +// ---- contributed by Carsten Busse +// ---- +// ---- +#ifdef YAC_EPSILONCOMPARE_REL +sSI yac_epsilon_flt_units = 10; +sS64 yac_epsilon_dbl_units = 100; + +sF32 yac_epsilon_flt = YAC_FLT_EPSILON; +sF64 yac_epsilon_dbl = YAC_DBL_EPSILON; + +#ifdef YAC_GCC +#include +#define Dfabs(x) fabs(x) +#define Dfabsf(x) fabsf(x) +#else +#define Dfabs(x) ( (x<0.0)?(-x):(x) ) +#define Dfabsf(x) ( (x<0.0f)?(-x):(x) ) +#endif // YAC_GCC + +sSI YAC_CALL yac_fltcmp_rel_fast(sF32 a, sF32 b) { + yacmem _a, _b, _c; + _a.f4 = a; + _b.f4 = b; + if( (a == 0.0f) || (b == 0.0f) ) + { + _c.f4 = yac_epsilon_flt; + } + else + { + _c.si = yac_epsilon_flt_units; + } + if(_a.si < 0) + { + _a.ui = 0x80000000 - _a.ui; + } + if(_b.si < 0) + { + _b.ui = 0x80000000 - _b.ui; + } + if(abs(_a.si - _b.si) <= _c.si) + { + return 0; + } + else if(a < b) + { + return -1; + } + else + { + return 1; + } +} + +sSI YAC_CALL yac_dblcmp_rel_fast(sF64 a, sF64 b) { + yacmem64 _a, _b, _c; + sS64 res; + _a.f8 = a; + _b.f8 = b; + if( (a == 0.0) || (b == 0.0) ) + { + _c.f8 = yac_epsilon_dbl; + } + else + { + _c.si8 = yac_epsilon_dbl_units; + } + if(_a.si8 < 0) + { + _a.ui8 = 0x8000000000000000ull - _a.ui8; + } + if(_b.si8 < 0) + { + _b.ui8 = 0x8000000000000000ull - _b.ui8; + } + res = _a.si8 - _b.si8; + if(res < 0) + { + res = -res; + } + if(res <= _c.si8) + { + return 0; + } + else if(a < b) + { + return -1; + } + else + { + return 1; + } +} + +sSI YAC_CALL yac_fltcmp_rel(sF32 a, sF32 b, sF32 err) { + //both 0 + if( (a == 0.0f) && (b == 0.0f)) + { + return 0; + } + if(err <= 0.0f) + { + err = yac_epsilon_flt; + } + //special cases where one value is 0 + if(a == 0.0f) + { + if(Dfabsf(b) <= err) + { + return 0; + } + else if(0.0f < b) + { + return -1; + } + else + { + return 1; + } + } + else if(b == 0.0f) + { + if(Dfabsf(a) <= err) + { + return 0; + } + else if(a < 0.0f) + { + return -1; + } + else + { + return 1; + } + } + //both values != 0 + sF32 amb = a - b; + if(Dfabsf(amb) <= (Dfabsf(a)*err)) + { + return 0; + } + else if(a < b) + { + return -1; + } + else + { + return 1; + } +} + +sSI YAC_CALL yac_dblcmp_rel(sF64 a, sF64 b, sF64 err) { + //both 0 + if( (a == 0.0) && (b == 0.0) ) + { + return 0; + } + if(err <= 0.0) + { + err = yac_epsilon_dbl; + } + //special cases where one value is 0 + if(a == 0.0) + { + if(Dfabs(b) <= err) + { + return 0; + } + else if(0.0 < b) + { + return -1; + } + else + { + return 1; + } + } + else if(b == 0.0) + { + if(Dfabs(a) <= err) + { + return 0; + } + else if(a < 0.0) + { + return -1; + } + else + { + return 1; + } + } + //both values != 0 + sF64 amb = a - b; + if(Dfabs(amb) <= (Dfabs(a) * err)) + { + return 0; + } + else if(a < b) + { + return -1; + } + else + { + return 1; + } +} + +#undef Dfabs +#undef Dfabsf + +#endif // YAC_EPSILONCOMPARE_REL + + +// ---- +// ---- +// ---- PointerArray tool methods +// ---- +// ---- +#ifndef YAC_CUST_VALUE +sBool YAC_PointerArray::realloc(sUI _maxElements) { + return (sBool) yacArrayRealloc(_maxElements, 0,0,0); +} + +sBool YAC_PointerArray::add(YAC_Object *_o, sBool _bDelete) { + if(num_elements == max_elements) + { + if(!YAC_PointerArray::realloc( (num_elements+10)+((sUI)(num_elements / 3)) )) + { + return 0; + } + } + elements[num_elements++].initObject(_o, _bDelete); + return 1; +} + +void YAC_PointerArray::removeIndex(sUI _index) { + if(_index < num_elements) + { + if(num_elements>1) + { + for(sUI i=((sUI)_index); i<(num_elements-1); i++) + { + elements[i].unsetFast(); + elements[i] = &elements[i+1]; + } + elements[num_elements-1].unset(); + } + else + { + elements[0].unset(); + } + num_elements--; + } +} + +sSI YAC_PointerArray::indexOfPointer(YAC_Object *_o, sUI _off) { + sUI i = (sUI) _off; + for(; iyacNewDeleteModifyCounter(size); +#endif // YAC_NO_EXPORTS + sSI *p = (sSI*) malloc(size+sizeof(sSI)); + p[0] = size; + return &p[1]; +} + +void operator delete(void *_p) { + sSI *p = &((sSI*) _p)[-1]; +#ifdef YAC_NO_EXPORTS + yac_global_newdelete_counter -= *p; + yac_global_newdelete_numfrees++; +#else + yac_host->yacNewDeleteModifyCounter(-*p); +#endif // YAC_NO_EXPORTS + free(p); +} +#endif // YAC_GLOBAL_NEWDELETE + + +#endif // __YAC_HOST_CPP__ diff --git a/src/vst2_main.cpp b/src/vst2_main.cpp index b95c9583..7fdfdba1 100644 --- a/src/vst2_main.cpp +++ b/src/vst2_main.cpp @@ -85,7 +85,7 @@ extern void vst2_handle_queued_params (void); extern float vst2_get_param (int uniqueParamId); extern void vst2_get_param_name (int uniqueParamId, char *s, int sMaxLen); extern void vst2_set_shared_plugin_tls_globals (void); // see plugin.cpp -extern "C" { int vst2_handle_effeditkeydown (unsigned int _vkey); } +extern "C" { extern int vst2_handle_effeditkeydown (unsigned int _vkey); } namespace rack { extern bool b_touchkeyboard_enable;